main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. let highMapAddColor// = true
  5. !function() {
  6. "use strict";
  7. function t(t, i) {
  8. return typeof t === i
  9. }
  10. function i(t, i) {
  11. return t instanceof i
  12. }
  13. function n(t) {
  14. return t && t.nodeType
  15. }
  16. function e(t) {
  17. return n(t) ? t : i(t, g) ? t[0] : void 0
  18. }
  19. function o(t, i, n) {
  20. return g.each(t, function(t, e) {
  21. n = i.call(e, n, t, e)
  22. }),
  23. n
  24. }
  25. function r(t, i, n) {
  26. var e, o, r;
  27. if (t === i)
  28. return !0;
  29. if (!t || !i || t.constructor !== i.constructor)
  30. return !1;
  31. for (e = 0,
  32. o = n.length; o > e; e += 1) {
  33. if (r = n[e],
  34. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  35. return !1;
  36. if (t[r] !== i[r])
  37. return !1
  38. }
  39. return !0
  40. }
  41. function s(t, i, n, e) {
  42. this.left = E(t),
  43. this.top = E(i),
  44. this.width = E(n),
  45. this.height = E(e),
  46. this.right = this.left + this.width,
  47. this.bottom = this.top + this.height
  48. }
  49. function h(t, i, n, e) {
  50. this.visible = t || 0,
  51. this.viewport = i || 0,
  52. this.possible = n || 0,
  53. this.rects = e && T({}, e) || null
  54. }
  55. function l(t, i) {
  56. this.els = t,
  57. this.viewport = i
  58. }
  59. function c(t, i, n) {
  60. var e;
  61. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  62. e ? e[n] : 0
  63. }
  64. function u(t, i) {
  65. return t.val - i.val
  66. }
  67. function a(t, i) {
  68. return i.val - t.val
  69. }
  70. function f(t) {
  71. var i = s.ofContent(t, !0)
  72. , n = s.ofViewport(t, !0)
  73. , e = i.width - n.width
  74. , o = i.height - n.height;
  75. this.content = i,
  76. this.viewport = n,
  77. this.width = 0 >= e ? null : n.left / e,
  78. this.height = 0 >= o ? null : n.top / o,
  79. this.left = n.left,
  80. this.top = n.top,
  81. this.right = i.right - n.right,
  82. this.bottom = i.bottom - n.bottom
  83. }
  84. function p(t) {
  85. this.el = t || window
  86. }
  87. function d(t, i) {
  88. this.context = t,
  89. this.viewport = i,
  90. this.init()
  91. }
  92. function v(t, i, n, e) {
  93. this.context = new l(t,i),
  94. this.property = n,
  95. this.descending = e,
  96. this.init()
  97. }
  98. function w(t) {
  99. t && t !== window && t !== document ? (this.context = t,
  100. this.$autoTarget = g(t)) : this.context = window,
  101. this.init()
  102. }
  103. var g = jQuery
  104. , m = g(window)
  105. , b = g(document)
  106. , T = g.extend
  107. , y = g.isFunction
  108. , k = Math.max
  109. , V = Math.min
  110. , E = Math.round
  111. , x = function() {
  112. var t = {}
  113. , i = 1;
  114. return function(n) {
  115. return n ? (t[n] || (t[n] = i,
  116. i += 1),
  117. t[n]) : 0
  118. }
  119. }();
  120. T(s.prototype, {
  121. equals: function(t) {
  122. return r(this, t, ["left", "top", "width", "height"])
  123. },
  124. area: function() {
  125. return this.width * this.height
  126. },
  127. relativeTo: function(t) {
  128. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  129. },
  130. intersection: function(t) {
  131. if (!i(t, s))
  132. return null;
  133. var n = k(this.left, t.left)
  134. , e = V(this.right, t.right)
  135. , o = k(this.top, t.top)
  136. , r = V(this.bottom, t.bottom)
  137. , h = e - n
  138. , l = r - o;
  139. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  140. },
  141. envelope: function(t) {
  142. if (!i(t, s))
  143. return this;
  144. var n = V(this.left, t.left)
  145. , e = k(this.right, t.right)
  146. , o = V(this.top, t.top)
  147. , r = k(this.bottom, t.bottom)
  148. , h = e - n
  149. , l = r - o;
  150. return new s(n,o,h,l)
  151. }
  152. }),
  153. T(s, {
  154. ofContent: function(t, i) {
  155. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  156. },
  157. ofViewport: function(t, i) {
  158. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  159. },
  160. ofElement: function(t) {
  161. var i = g(t);
  162. if (!i.is(":visible"))
  163. return null;
  164. var n = i.offset();
  165. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  166. }
  167. }),
  168. T(h.prototype, {
  169. equals: function(t) {
  170. return this.fracsEqual(t) && this.rectsEqual(t)
  171. },
  172. fracsEqual: function(t) {
  173. return r(this, t, ["visible", "viewport", "possible"])
  174. },
  175. rectsEqual: function(t) {
  176. return r(this.rects, t.rects, ["document", "element", "viewport"])
  177. }
  178. }),
  179. T(h, {
  180. of: function(t, i) {
  181. var e, o, r;
  182. return t = n(t) && s.ofElement(t) || t,
  183. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  184. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  185. r = V(t.width, i.width) * V(t.height, i.height),
  186. new h(o / t.area(),o / i.area(),o / r,{
  187. document: e,
  188. element: e.relativeTo(t),
  189. viewport: e.relativeTo(i)
  190. })) : new h
  191. }
  192. });
  193. var q = ["width", "height", "left", "right", "top", "bottom"]
  194. , S = ["possible", "visible", "viewport"];
  195. T(l.prototype, {
  196. sorted: function(t, i) {
  197. var n = this.viewport;
  198. return g.map(this.els, function(i) {
  199. return {
  200. el: i,
  201. val: c(i, n, t)
  202. }
  203. }).sort(i ? a : u)
  204. },
  205. best: function(t, i) {
  206. return this.els.length ? this.sorted(t, i)[0] : null
  207. }
  208. }),
  209. T(f.prototype, {
  210. equals: function(t) {
  211. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  212. }
  213. }),
  214. T(p.prototype, {
  215. equals: function(t) {
  216. return r(this, t, ["el"])
  217. },
  218. scrollState: function() {
  219. return new f(this.el)
  220. },
  221. scrollTo: function(t, i, n) {
  222. var e = g(this.el === window ? "html,body" : this.el);
  223. t = t || 0,
  224. i = i || 0,
  225. n = isNaN(n) ? 1e3 : n,
  226. e.stop(!0).animate({
  227. scrollLeft: t,
  228. scrollTop: i
  229. }, n)
  230. },
  231. scroll: function(t, i, n) {
  232. var e = this.el === window ? m : g(this.el);
  233. t = t || 0,
  234. i = i || 0,
  235. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  236. },
  237. scrollToRect: function(t, i, n, e) {
  238. i = i || 0,
  239. n = n || 0,
  240. this.scrollTo(t.left - i, t.top - n, e)
  241. },
  242. scrollToElement: function(t, i, n, e) {
  243. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  244. this.scrollToRect(o, i, n, e)
  245. }
  246. });
  247. var C = {
  248. init: function() {
  249. this.callbacks = g.Callbacks("memory unique"),
  250. this.currVal = null,
  251. this.prevVal = null,
  252. this.checkProxy = g.proxy(this.check, this),
  253. this.autoCheck()
  254. },
  255. bind: function(t) {
  256. this.callbacks.add(t)
  257. },
  258. unbind: function(t) {
  259. t ? this.callbacks.remove(t) : this.callbacks.empty()
  260. },
  261. trigger: function() {
  262. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  263. },
  264. check: function(t) {
  265. var i = this.updatedValue(t);
  266. return void 0 !== i && (this.prevVal = this.currVal,
  267. this.currVal = i,
  268. this.trigger(),
  269. !0)
  270. },
  271. $autoTarget: m,
  272. autoEvents: "load resize scroll",
  273. autoCheck: function(t) {
  274. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  275. }
  276. };
  277. T(d.prototype, C, {
  278. updatedValue: function() {
  279. var t = h.of(this.context, this.viewport);
  280. return this.currVal && this.currVal.equals(t) ? void 0 : t
  281. }
  282. }),
  283. T(v.prototype, C, {
  284. updatedValue: function() {
  285. var t = this.context.best(this.property, this.descending);
  286. return t && (t = t.val > 0 ? t.el : null,
  287. this.currVal !== t) ? t : void 0
  288. }
  289. }),
  290. T(w.prototype, C, {
  291. updatedValue: function() {
  292. var t = new f(this.context);
  293. return this.currVal && this.currVal.equals(t) ? void 0 : t
  294. }
  295. });
  296. var L = function(t, i) {
  297. var n = [].slice
  298. , e = jQuery
  299. , o = e.extend
  300. , r = e.isFunction
  301. , s = o({}, i)
  302. , h = function(i, n, o, s) {
  303. return o = r(o) ? o.apply(i, n) : o,
  304. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  305. }
  306. , l = function() {
  307. return h(this, n.call(arguments), s.defaultStatic, l)
  308. }
  309. , c = function(t) {
  310. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  311. }
  312. , u = function(t) {
  313. t && (o(l, t.statics),
  314. o(c, t.methods)),
  315. l.modplug = u
  316. };
  317. u.prev = {
  318. statics: e[t],
  319. methods: e.fn[t]
  320. },
  321. u(i),
  322. e[t] = l,
  323. e.fn[t] = c
  324. }
  325. , M = "fracs";
  326. L(M, {
  327. statics: {
  328. version: "0.15.0",
  329. Rect: s,
  330. Fractions: h,
  331. Group: l,
  332. ScrollState: f,
  333. Viewport: p,
  334. FracsCallbacks: d,
  335. GroupCallbacks: v,
  336. ScrollStateCallbacks: w,
  337. fracs: function(t, i) {
  338. return h.of(t, i)
  339. }
  340. },
  341. methods: {
  342. content: function(t) {
  343. return this.length ? s.ofContent(this[0], t) : null
  344. },
  345. envelope: function() {
  346. return o(this, function(t) {
  347. var i = s.ofElement(this);
  348. return t ? t.envelope(i) : i
  349. })
  350. },
  351. fracs: function(i, n, o) {
  352. t(i, "string") || (o = n,
  353. n = i,
  354. i = null),
  355. y(n) || (o = n,
  356. n = null),
  357. o = e(o);
  358. var r = M + ".fracs." + x(o);
  359. return "unbind" === i ? this.each(function() {
  360. var t = g(this).data(r);
  361. t && t.unbind(n)
  362. }) : "check" === i ? this.each(function() {
  363. var t = g(this).data(r);
  364. t && t.check()
  365. }) : y(n) ? this.each(function() {
  366. var t = g(this)
  367. , i = t.data(r);
  368. i || (i = new d(this,o),
  369. t.data(r, i)),
  370. i.bind(n)
  371. }) : this.length ? h.of(this[0], o) : null
  372. },
  373. intersection: function() {
  374. return o(this, function(t) {
  375. var i = s.ofElement(this);
  376. return t ? t.intersection(i) : i
  377. })
  378. },
  379. max: function(t, i, n) {
  380. return y(i) || (n = i,
  381. i = null),
  382. n = e(n),
  383. i ? (new v(this,n,t,!0).bind(i),
  384. this) : this.pushStack(new l(this,n).best(t, !0).el)
  385. },
  386. min: function(t, i, n) {
  387. return y(i) || (n = i,
  388. i = null),
  389. n = e(n),
  390. i ? (new v(this,n,t).bind(i),
  391. this) : this.pushStack(new l(this,n).best(t).el)
  392. },
  393. rect: function() {
  394. return this.length ? s.ofElement(this[0]) : null
  395. },
  396. scrollState: function(i, n) {
  397. var e = M + ".scrollState";
  398. return t(i, "string") || (n = i,
  399. i = null),
  400. "unbind" === i ? this.each(function() {
  401. var t = g(this).data(e);
  402. t && t.unbind(n)
  403. }) : "check" === i ? this.each(function() {
  404. var t = g(this).data(e);
  405. t && t.check()
  406. }) : y(n) ? this.each(function() {
  407. var t = g(this)
  408. , i = t.data(e);
  409. i || (i = new w(this),
  410. t.data(e, i)),
  411. i.bind(n)
  412. }) : this.length ? new f(this[0]) : null
  413. },
  414. scroll: function(t, i, n) {
  415. return this.each(function() {
  416. new p(this).scroll(t, i, n)
  417. })
  418. },
  419. scrollTo: function(t, i, n, o) {
  420. return g.isNumeric(t) && (o = n,
  421. n = i,
  422. i = t,
  423. t = null),
  424. t = e(t),
  425. this.each(function() {
  426. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  427. })
  428. },
  429. scrollToThis: function(t, i, n, o) {
  430. return o = new p(e(o)),
  431. o.scrollToElement(this[0], t, i, n),
  432. this
  433. },
  434. softLink: function(t, i, n, o) {
  435. return o = new p(e(o)),
  436. this.filter("a[href^=#]").each(function() {
  437. var e = g(this);
  438. e.on("click", function() {
  439. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  440. })
  441. })
  442. },
  443. sort: function(i, n, o) {
  444. return t(n, "boolean") || (o = n,
  445. n = null),
  446. o = e(o),
  447. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  448. return t.el
  449. }))
  450. },
  451. viewport: function(t) {
  452. return this.length ? s.ofViewport(this[0], t) : null
  453. }
  454. },
  455. defaultStatic: "fracs",
  456. defaultMethod: "fracs"
  457. })
  458. }();
  459. if ("undefined" == typeof jQuery)
  460. throw new Error("Bootstrap's JavaScript requires jQuery");
  461. +function(t) {
  462. "use strict";
  463. function e(e) {
  464. return this.each(function() {
  465. var o = t(this)
  466. , s = o.data("bs.tooltip")
  467. , n = "object" == typeof e && e;
  468. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  469. "string" == typeof e && s[e]())
  470. })
  471. }
  472. var i = function(t, e) {
  473. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  474. this.init("tooltip", t, e)
  475. };
  476. i.VERSION = "3.2.0",
  477. i.DEFAULTS = {
  478. animation: !0,
  479. placement: "top",
  480. selector: !1,
  481. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  482. trigger: "hover focus",
  483. title: "",
  484. delay: 0,
  485. html: !1,
  486. container: !1,
  487. viewport: {
  488. selector: "body",
  489. padding: 0
  490. }
  491. },
  492. i.prototype.init = function(e, i, o) {
  493. this.enabled = !0,
  494. this.type = e,
  495. this.$element = t(i),
  496. this.options = this.getOptions(o),
  497. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  498. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  499. var r = s[n];
  500. if ("click" == r)
  501. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  502. else if ("manual" != r) {
  503. var a = "hover" == r ? "mouseenter" : "focusin"
  504. , l = "hover" == r ? "mouseleave" : "focusout";
  505. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  506. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  507. }
  508. }
  509. this.options.selector ? this._options = t.extend({}, this.options, {
  510. trigger: "manual",
  511. selector: ""
  512. }) : this.fixTitle()
  513. }
  514. ,
  515. i.prototype.getDefaults = function() {
  516. return i.DEFAULTS
  517. }
  518. ,
  519. i.prototype.getOptions = function(e) {
  520. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  521. e.delay && "number" == typeof e.delay && (e.delay = {
  522. show: e.delay,
  523. hide: e.delay
  524. }),
  525. e
  526. }
  527. ,
  528. i.prototype.getDelegateOptions = function() {
  529. var e = {}
  530. , i = this.getDefaults();
  531. return this._options && t.each(this._options, function(t, o) {
  532. i[t] != o && (e[t] = o)
  533. }),
  534. e
  535. }
  536. ,
  537. i.prototype.enter = function(e) {
  538. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  539. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  540. t(e.currentTarget).data("bs." + this.type, i)),
  541. clearTimeout(i.timeout),
  542. i.hoverState = "in",
  543. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  544. // "in" == i.hoverState && i.show()
  545. }, i.options.delay.show)) : i.show()
  546. }
  547. ,
  548. i.prototype.leave = function(e) {
  549. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  550. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  551. t(e.currentTarget).data("bs." + this.type, i)),
  552. clearTimeout(i.timeout),
  553. i.hoverState = "out",
  554. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  555. "out" == i.hoverState && i.hide()
  556. }, i.options.delay.hide)) : i.hide()
  557. }
  558. ,
  559. i.prototype.show = function() {
  560. var e = t.Event("show.bs." + this.type);
  561. if (this.hasContent() && this.enabled) {
  562. this.$element.trigger(e);
  563. var i = t.contains(document.documentElement, this.$element[0]);
  564. if (e.isDefaultPrevented() || !i)
  565. return;
  566. var o = this
  567. , s = this.tip()
  568. , n = this.getUID(this.type);
  569. this.setContent(),
  570. s.attr("id", n),
  571. this.$element.attr("aria-describedby", n),
  572. this.options.animation && s.addClass("fade");
  573. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  574. , a = /\s?auto?\s?/i
  575. , l = a.test(r);
  576. l && (r = r.replace(a, "") || "top"),
  577. s.detach().css({
  578. top: 0,
  579. left: 0,
  580. display: "block"
  581. }).addClass(r).data("bs." + this.type, this),
  582. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  583. var p = this.getPosition()
  584. , h = s[0].offsetWidth
  585. , f = s[0].offsetHeight;
  586. if (l) {
  587. var u = r
  588. , c = this.$element.parent()
  589. , d = this.getPosition(c);
  590. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  591. s.removeClass(u).addClass(r)
  592. }
  593. var g = this.getCalculatedOffset(r, p, h, f);
  594. this.applyPlacement(g, r);
  595. var y = function() {
  596. o.$element.trigger("shown.bs." + o.type),
  597. o.hoverState = null
  598. };
  599. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  600. }
  601. }
  602. ,
  603. i.prototype.applyPlacement = function(e, i) {
  604. var o = this.tip()
  605. , s = o[0].offsetWidth
  606. , n = o[0].offsetHeight
  607. , r = parseInt(o.css("margin-top"), 10)
  608. , a = parseInt(o.css("margin-left"), 10);
  609. isNaN(r) && (r = 0),
  610. isNaN(a) && (a = 0),
  611. e.top = e.top + r,
  612. e.left = e.left + a,
  613. t.offset.setOffset(o[0], t.extend({
  614. using: function(t) {
  615. o.css({
  616. top: Math.round(t.top),
  617. left: Math.round(t.left)
  618. })
  619. }
  620. }, e), 0),
  621. o.addClass("in");
  622. var l = o[0].offsetWidth
  623. , p = o[0].offsetHeight;
  624. "top" == i && p != n && (e.top = e.top + n - p);
  625. var h = this.getViewportAdjustedDelta(i, e, l, p);
  626. h.left ? e.left += h.left : e.top += h.top;
  627. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  628. , u = h.left ? "left" : "top"
  629. , c = h.left ? "offsetWidth" : "offsetHeight";
  630. o.offset(e),
  631. this.replaceArrow(f, o[0][c], u)
  632. }
  633. ,
  634. i.prototype.replaceArrow = function(t, e, i) {
  635. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  636. }
  637. ,
  638. i.prototype.setContent = function() {
  639. var t = this.tip()
  640. , e = this.getTitle();
  641. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  642. t.removeClass("fade in top bottom left right")
  643. }
  644. ,
  645. i.prototype.hide = function() {
  646. function e() {
  647. "in" != i.hoverState && o.detach(),
  648. i.$element.trigger("hidden.bs." + i.type)
  649. }
  650. var i = this
  651. , o = this.tip()
  652. , s = t.Event("hide.bs." + this.type);
  653. if (this.$element.removeAttr("aria-describedby"),
  654. this.$element.trigger(s),
  655. !s.isDefaultPrevented())
  656. return o.removeClass("in"),
  657. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  658. this.hoverState = null,
  659. this
  660. }
  661. ,
  662. i.prototype.fixTitle = function() {
  663. var t = this.$element;
  664. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  665. }
  666. ,
  667. i.prototype.hasContent = function() {
  668. return this.getTitle()
  669. }
  670. ,
  671. i.prototype.getPosition = function(e) {
  672. e = e || this.$element;
  673. var i = e[0]
  674. , o = "BODY" == i.tagName;
  675. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  676. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  677. width: o ? t(window).width() : e.outerWidth(),
  678. height: o ? t(window).height() : e.outerHeight()
  679. }, o ? {
  680. top: 0,
  681. left: 0
  682. } : e.offset())
  683. }
  684. ,
  685. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  686. return "bottom" == t ? {
  687. top: e.top + e.height,
  688. left: e.left + e.width / 2 - i / 2
  689. } : "top" == t ? {
  690. top: e.top - o,
  691. left: e.left + e.width / 2 - i / 2
  692. } : "left" == t ? {
  693. top: e.top + e.height / 2 - o / 2,
  694. left: e.left - i
  695. } : {
  696. top: e.top + e.height / 2 - o / 2,
  697. left: e.left + e.width
  698. }
  699. }
  700. ,
  701. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  702. var s = {
  703. top: 0,
  704. left: 0
  705. };
  706. if (!this.$viewport)
  707. return s;
  708. var n = this.options.viewport && this.options.viewport.padding || 0
  709. , r = this.getPosition(this.$viewport);
  710. if (/right|left/.test(t)) {
  711. var a = e.top - n - r.scroll
  712. , l = e.top + n - r.scroll + o;
  713. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  714. } else {
  715. var p = e.left - n
  716. , h = e.left + n + i;
  717. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  718. }
  719. return s
  720. }
  721. ,
  722. i.prototype.getTitle = function() {
  723. var t, e = this.$element, i = this.options;
  724. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  725. }
  726. ,
  727. i.prototype.getUID = function(t) {
  728. do
  729. t += ~~(1e6 * Math.random());
  730. while (document.getElementById(t));return t
  731. }
  732. ,
  733. i.prototype.tip = function() {
  734. return this.$tip = this.$tip || t(this.options.template)
  735. }
  736. ,
  737. i.prototype.arrow = function() {
  738. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  739. }
  740. ,
  741. i.prototype.validate = function() {
  742. this.$element[0].parentNode || (this.hide(),
  743. this.$element = null,
  744. this.options = null)
  745. }
  746. ,
  747. i.prototype.enable = function() {
  748. this.enabled = !0
  749. }
  750. ,
  751. i.prototype.disable = function() {
  752. this.enabled = !1
  753. }
  754. ,
  755. i.prototype.toggleEnabled = function() {
  756. this.enabled = !this.enabled
  757. }
  758. ,
  759. i.prototype.toggle = function(e) {
  760. var i = this;
  761. e && (i = t(e.currentTarget).data("bs." + this.type),
  762. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  763. t(e.currentTarget).data("bs." + this.type, i))),
  764. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  765. }
  766. ,
  767. i.prototype.destroy = function() {
  768. clearTimeout(this.timeout),
  769. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  770. }
  771. ;
  772. var o = t.fn.tooltip;
  773. t.fn.tooltip = e,
  774. t.fn.tooltip.Constructor = i,
  775. t.fn.tooltip.noConflict = function() {
  776. return t.fn.tooltip = o,
  777. this
  778. }
  779. }(jQuery);
  780. !function(e, t, n) {
  781. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  782. }("Keen", this, function() {
  783. "use strict";
  784. function Keen() {
  785. return _init.apply(this, arguments)
  786. }
  787. function _init(e) {
  788. if (_isUndefined(e))
  789. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  790. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  791. throw new Error("Please provide a projectId");
  792. this.configure(e)
  793. }
  794. function _extend(e) {
  795. for (var t = 1; t < arguments.length; t++)
  796. for (var n in arguments[t])
  797. e[n] = arguments[t][n];
  798. return e
  799. }
  800. function _isUndefined(e) {
  801. return void 0 === e
  802. }
  803. function _type(e) {
  804. var t = e && e.constructor ? e.constructor.toString() : void 0;
  805. return t ? t.match(/function (.*)\(/)[1] : "Null"
  806. }
  807. function _each(e, t, n) {
  808. var r;
  809. if (!e)
  810. return 0;
  811. if (n = n ? n : e,
  812. "array" === _type(e)) {
  813. for (r = 0; r < e.length; r++)
  814. if (t.call(n, e[r], r, e) === !1)
  815. return 0
  816. } else
  817. for (r in e)
  818. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  819. return 0;
  820. return 1
  821. }
  822. function _parse_params(e) {
  823. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  824. return decodeURIComponent(e.replace(r, " "))
  825. }, a = e.split("?")[1]; t = i.exec(a); )
  826. n[o(t[1])] = o(t[2]);
  827. return n
  828. }
  829. function _set_protocol(e) {
  830. switch (e) {
  831. case "http":
  832. return "http";
  833. case "auto":
  834. return location.protocol.replace(/:/g, "");
  835. case "https":
  836. case void 0:
  837. default:
  838. return "https"
  839. }
  840. }
  841. function _set_request_type(e) {
  842. var t = e || "jsonp"
  843. , n = !1;
  844. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  845. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  846. }
  847. function _build_url(e) {
  848. return this.client.endpoint + "/projects/" + this.client.projectId + e
  849. }
  850. function _uploadEvent(e, t, n, r, i) {
  851. var o = _build_url.apply(this, ["/events/" + e])
  852. , a = {};
  853. n = n !== !1,
  854. this.client.globalProperties && (a = this.client.globalProperties(e));
  855. for (var c in t)
  856. t.hasOwnProperty(c) && (a[c] = t[c]);
  857. switch (this.client.requestType) {
  858. case "xhr":
  859. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  860. break;
  861. case "jsonp":
  862. var s = JSON.stringify(a)
  863. , l = Keen.Base64.encode(s);
  864. o = o + "?api_key=" + this.client.writeKey,
  865. o = o + "&data=" + l,
  866. o = o + "&modified=" + (new Date).getTime(),
  867. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  868. break;
  869. case "beacon":
  870. var s = JSON.stringify(a)
  871. , l = Keen.Base64.encode(s);
  872. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  873. o = o + "&data=" + encodeURIComponent(l),
  874. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  875. o += "&c=clv1",
  876. _request.beacon.apply(this, [o, null, r, i])
  877. }
  878. }
  879. Keen.prototype.configure = function(e) {
  880. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  881. e.protocol = _set_protocol(e.protocol),
  882. e.requestType = _set_request_type(e.requestType),
  883. this.client = {
  884. projectId: e.projectId,
  885. writeKey: e.writeKey,
  886. readKey: e.readKey,
  887. globalProperties: null,
  888. endpoint: e.protocol + "://" + e.host,
  889. requestType: e.requestType
  890. },
  891. Keen.trigger("client", this, e),
  892. this.trigger("ready"),
  893. this
  894. }
  895. ;
  896. var _request = {
  897. xhr: function(e, t, n, r, i, o, a, c) {
  898. if (!i)
  899. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  900. var s = new XMLHttpRequest;
  901. if (s.onreadystatechange = function() {
  902. if (4 == s.readyState)
  903. if (s.status >= 200 && s.status < 300) {
  904. var e;
  905. try {
  906. e = JSON.parse(s.responseText)
  907. } catch (e) {
  908. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  909. c && c(s, e)
  910. }
  911. a && e && a(e)
  912. } else
  913. Keen.log("HTTP request failed."),
  914. c && c(s, null)
  915. }
  916. ,
  917. s.open(e, t, o),
  918. i && s.setRequestHeader("Authorization", i),
  919. r && s.setRequestHeader("Content-Type", "application/json"),
  920. n)
  921. for (var l in n)
  922. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  923. var u = r ? JSON.stringify(r) : null;
  924. s.send(u)
  925. },
  926. jsonp: function(e, t, n, r) {
  927. if (!t)
  928. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  929. if (t && e.indexOf("api_key") < 0) {
  930. var i = e.indexOf("?") > 0 ? "&" : "?";
  931. e = e + i + "api_key=" + t
  932. }
  933. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  934. o += "a";
  935. var a = !1;
  936. window[o] = function(e) {
  937. a = !0,
  938. n && e && n(e),
  939. window[o] = void 0
  940. }
  941. ,
  942. e = e + "&jsonp=" + o;
  943. var c = document.createElement("script");
  944. c.id = "keen-jsonp",
  945. c.src = e,
  946. document.getElementsByTagName("head")[0].appendChild(c),
  947. c.onreadystatechange = function() {
  948. a === !1 && "loaded" === this.readyState && (a = !0,
  949. r && r())
  950. }
  951. ,
  952. c.onerror = function() {
  953. a === !1 && (a = !0,
  954. r && r())
  955. }
  956. },
  957. beacon: function(e, t, n, r) {
  958. if (t && e.indexOf("api_key") < 0) {
  959. var i = e.indexOf("?") > 0 ? "&" : "?";
  960. e = e + i + "api_key=" + t
  961. }
  962. var o = !1
  963. , a = document.createElement("img");
  964. a.onload = function() {
  965. if (o = !0,
  966. "naturalHeight"in this) {
  967. if (this.naturalHeight + this.naturalWidth === 0)
  968. return void this.onerror()
  969. } else if (this.width + this.height === 0)
  970. return void this.onerror();
  971. n && n({
  972. created: !0
  973. })
  974. }
  975. ,
  976. a.onerror = function() {
  977. o = !0,
  978. r && r()
  979. }
  980. ,
  981. a.src = e
  982. }
  983. }
  984. , Events = Keen.Events = {
  985. on: function(e, t) {
  986. this.listeners || (this.listeners = {});
  987. var n = this.listeners[e] || (this.listeners[e] = []);
  988. return n.push({
  989. callback: t
  990. }),
  991. this
  992. },
  993. off: function(e, t) {
  994. if (!e && !t)
  995. return this.listeners = void 0,
  996. delete this.listeners,
  997. this;
  998. for (var n = this.listeners[e] || [], r = n.length; r--; )
  999. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1000. t && 0 != n.length || (this.listeners[e] = void 0,
  1001. delete this.listeners[e]);
  1002. return this
  1003. },
  1004. trigger: function(e) {
  1005. if (!this.listeners)
  1006. return this;
  1007. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1008. n[r].callback.apply(this, t);
  1009. return this
  1010. }
  1011. };
  1012. _extend(Keen.prototype, Events),
  1013. _extend(Keen, Events),
  1014. Keen.loaded = !0,
  1015. Keen.utils = {
  1016. each: _each,
  1017. extend: _extend,
  1018. parseParams: _parse_params
  1019. },
  1020. Keen.ready = function(e) {
  1021. Keen.loaded ? e() : Keen.on("ready", e)
  1022. }
  1023. ,
  1024. Keen.log = function(e) {
  1025. "object" == typeof console && console.log("[Keen IO]", e)
  1026. }
  1027. ;
  1028. var Plugins = Keen.Plugins = {};
  1029. Keen.prototype.addEvent = function() {
  1030. _uploadEvent.apply(this, arguments)
  1031. }
  1032. ,
  1033. Keen.prototype.addEventSync = function(e, t, n, r) {
  1034. _uploadEvent.apply(this, [e, t, !1, n, r])
  1035. }
  1036. ,
  1037. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1038. var o = e
  1039. , a = o.metaKey
  1040. , c = o.target
  1041. , s = !1
  1042. , l = function() {};
  1043. return void 0 === r && (r = 500),
  1044. "A" === c.nodeName ? l = function() {
  1045. a || s || (s = !0,
  1046. window.location = c.href)
  1047. }
  1048. : "FORM" === c.nodeName && (l = function() {
  1049. s || (s = !0,
  1050. c.submit())
  1051. }
  1052. ),
  1053. i && (l = function() {
  1054. s || (s = !0,
  1055. i())
  1056. }
  1057. ),
  1058. _uploadEvent.call(this, t, n, l, l),
  1059. setTimeout(function() {
  1060. l()
  1061. }, r),
  1062. !!a && void 0
  1063. }
  1064. ,
  1065. Keen.prototype.setGlobalProperties = function(e) {
  1066. if (!this.client)
  1067. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1068. if (!e || "function" != typeof e)
  1069. throw new Error("Invalid value for global properties: " + e);
  1070. this.client.globalProperties = e
  1071. }
  1072. ,
  1073. Keen.Base64 = {
  1074. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1075. encode: function(e) {
  1076. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1077. for (e = this.utf8.encode(e); l < e.length; )
  1078. t = e.charCodeAt(l++),
  1079. n = e.charCodeAt(l++),
  1080. r = e.charCodeAt(l++),
  1081. i = t >> 2,
  1082. o = (3 & t) << 4 | n >> 4,
  1083. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1084. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1085. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1086. return s
  1087. },
  1088. decode: function(e) {
  1089. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1090. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1091. t = u.indexOf(e.charAt(l++)),
  1092. n = u.indexOf(e.charAt(l++)),
  1093. r = u.indexOf(e.charAt(l++)),
  1094. i = u.indexOf(e.charAt(l++)),
  1095. o = t << 2 | n >> 4,
  1096. a = (15 & n) << 4 | r >> 2,
  1097. c = (3 & r) << 6 | i,
  1098. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1099. return this.utf8.decode(s)
  1100. },
  1101. utf8: {
  1102. encode: function(e) {
  1103. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1104. t = e.charCodeAt(r++),
  1105. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1106. return n
  1107. },
  1108. decode: function(e) {
  1109. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1110. n = e.charCodeAt(i),
  1111. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1112. return r
  1113. }
  1114. }
  1115. },
  1116. "object" != typeof JSON && (JSON = {}),
  1117. function() {
  1118. function f(e) {
  1119. return 10 > e ? "0" + e : e
  1120. }
  1121. function quote(e) {
  1122. return escapable.lastIndex = 0,
  1123. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1124. var t = meta[e];
  1125. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1126. }) + '"' : '"' + e + '"'
  1127. }
  1128. function str(e, t) {
  1129. var n, r, i, o, a, c = gap, s = t[e];
  1130. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1131. "function" == typeof rep && (s = rep.call(t, e, s)),
  1132. typeof s) {
  1133. case "string":
  1134. return quote(s);
  1135. case "number":
  1136. return isFinite(s) ? String(s) : "null";
  1137. case "boolean":
  1138. case "null":
  1139. return String(s);
  1140. case "object":
  1141. if (!s)
  1142. return "null";
  1143. if (gap += indent,
  1144. a = [],
  1145. "[object Array]" === Object.prototype.toString.apply(s)) {
  1146. for (o = s.length,
  1147. n = 0; o > n; n += 1)
  1148. a[n] = str(n, s) || "null";
  1149. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1150. gap = c,
  1151. i
  1152. }
  1153. if (rep && "object" == typeof rep)
  1154. for (o = rep.length,
  1155. n = 0; o > n; n += 1)
  1156. "string" == typeof rep[n] && (r = rep[n],
  1157. i = str(r, s),
  1158. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1159. else
  1160. for (r in s)
  1161. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1162. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1163. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1164. gap = c,
  1165. i
  1166. }
  1167. }
  1168. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1169. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1170. }
  1171. ,
  1172. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1173. return this.valueOf()
  1174. }
  1175. );
  1176. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1177. "\b": "\\b",
  1178. "\t": "\\t",
  1179. "\n": "\\n",
  1180. "\f": "\\f",
  1181. "\r": "\\r",
  1182. '"': '\\"',
  1183. "\\": "\\\\"
  1184. }, rep;
  1185. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1186. var r;
  1187. if (gap = "",
  1188. indent = "",
  1189. "number" == typeof n)
  1190. for (r = 0; n > r; r += 1)
  1191. indent += " ";
  1192. else
  1193. "string" == typeof n && (indent = n);
  1194. if (rep = t,
  1195. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1196. throw new Error("JSON.stringify");
  1197. return str("", {
  1198. "": e
  1199. })
  1200. }
  1201. ),
  1202. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1203. function walk(e, t) {
  1204. var n, r, i = e[t];
  1205. if (i && "object" == typeof i)
  1206. for (n in i)
  1207. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1208. void 0 !== r ? i[n] = r : delete i[n]);
  1209. return reviver.call(e, t, i)
  1210. }
  1211. var j;
  1212. if (text = String(text),
  1213. cx.lastIndex = 0,
  1214. cx.test(text) && (text = text.replace(cx, function(e) {
  1215. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1216. })),
  1217. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1218. return j = eval("(" + text + ")"),
  1219. "function" == typeof reviver ? walk({
  1220. "": j
  1221. }, "") : j;
  1222. throw new SyntaxError("JSON.parse")
  1223. }
  1224. )
  1225. }(),
  1226. !function(e, t, n) {
  1227. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1228. }("domready", Keen.utils, function(e) {
  1229. function t(e) {
  1230. for (d = 1; e = r.shift(); )
  1231. e()
  1232. }
  1233. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1234. return o[l] && o[l](s, n = function() {
  1235. o.removeEventListener(s, n, i),
  1236. t()
  1237. }
  1238. , i),
  1239. c && o.attachEvent(u, n = function() {
  1240. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1241. t())
  1242. }
  1243. ),
  1244. e = c ? function(t) {
  1245. self != top ? d ? t() : r.push(t) : function() {
  1246. try {
  1247. a.doScroll("left")
  1248. } catch (n) {
  1249. return setTimeout(function() {
  1250. e(t)
  1251. }, 50)
  1252. }
  1253. t()
  1254. }()
  1255. }
  1256. : function(e) {
  1257. d ? e() : r.push(e)
  1258. }
  1259. });
  1260. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1261. if (loaded && cached) {
  1262. clients = cached.clients || {},
  1263. ready = cached.ready || [];
  1264. for (var instance in clients)
  1265. if (clients.hasOwnProperty(instance)) {
  1266. var client = clients[instance];
  1267. for (var method in Keen.prototype)
  1268. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1269. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1270. ,
  1271. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1272. ,
  1273. client._config && (client.configure.call(client, client._config),
  1274. delete client._config),
  1275. client._setGlobalProperties) {
  1276. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1277. client.setGlobalProperties.apply(client, globals[i]);
  1278. delete client._setGlobalProperties
  1279. }
  1280. if (client._addEvent) {
  1281. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1282. client.addEvent.apply(client, queue[i]);
  1283. delete client._addEvent
  1284. }
  1285. var callback = client._on || [];
  1286. if (client._on) {
  1287. for (var i = 0; i < callback.length; i++)
  1288. client.on.apply(client, callback[i]);
  1289. client.trigger("ready"),
  1290. delete client._on
  1291. }
  1292. }
  1293. for (var i = 0; i < ready.length; i++) {
  1294. var callback = ready[i];
  1295. Keen.on("ready", function() {
  1296. callback()
  1297. })
  1298. }
  1299. }
  1300. return Keen.loaded && setTimeout(function() {
  1301. Keen.utils.domready(function() {
  1302. Keen.trigger("ready")
  1303. })
  1304. }, 0),
  1305. Keen
  1306. });
  1307. !function() {
  1308. var t = window.analytics = window.analytics || [];
  1309. if (!t.initialize) {
  1310. if (t.invoked)
  1311. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1312. t.invoked = !0,
  1313. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1314. t.factory = function(e) {
  1315. return function() {
  1316. var n = Array.prototype.slice.call(arguments);
  1317. return n.unshift(e),
  1318. t.push(n),
  1319. t
  1320. }
  1321. }
  1322. ;
  1323. for (var e = 0; e < t.methods.length; e++) {
  1324. var n = t.methods[e];
  1325. t[n] = t.factory(n)
  1326. }
  1327. t.load = function(t) {
  1328. var e = document.createElement("script");
  1329. e.type = "text/javascript",
  1330. e.async = !0,
  1331. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1332. var n = document.getElementsByTagName("script")[0];
  1333. n.parentNode.insertBefore(e, n)
  1334. }
  1335. ,
  1336. t.SNIPPET_VERSION = "4.0.0"
  1337. }
  1338. }();
  1339. !function(i, e) {
  1340. "use strict";
  1341. var s = ""
  1342. , r = "?"
  1343. , o = "function"
  1344. , a = "undefined"
  1345. , n = "object"
  1346. , t = "major"
  1347. , d = "model"
  1348. , w = "name"
  1349. , l = "type"
  1350. , p = "vendor"
  1351. , m = "version"
  1352. , c = "architecture"
  1353. , u = "console"
  1354. , g = "mobile"
  1355. , f = "tablet"
  1356. , h = "smarttv"
  1357. , b = {
  1358. has: function(i, e) {
  1359. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1360. },
  1361. lowerize: function(i) {
  1362. return i.toLowerCase()
  1363. }
  1364. }
  1365. , y = {
  1366. rgx: function() {
  1367. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1368. var c = m[p]
  1369. , u = m[p + 1];
  1370. if (typeof i === a) {
  1371. i = {};
  1372. for (t in u)
  1373. d = u[t],
  1374. typeof d === n ? i[d[0]] = e : i[d] = e
  1375. }
  1376. for (s = r = 0; s < c.length; s++)
  1377. if (w = c[s].exec(this.getUA())) {
  1378. for (t = 0; t < u.length; t++)
  1379. l = w[++r],
  1380. d = u[t],
  1381. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1382. break
  1383. }
  1384. if (w)
  1385. break
  1386. }
  1387. return i
  1388. },
  1389. str: function(i, s) {
  1390. for (var o in s)
  1391. if (typeof s[o] === n && s[o].length > 0) {
  1392. for (var a = 0; a < s[o].length; a++)
  1393. if (b.has(s[o][a], i))
  1394. return o === r ? e : o
  1395. } else if (b.has(s[o], i))
  1396. return o === r ? e : o;
  1397. return i
  1398. }
  1399. }
  1400. , v = {
  1401. browser: {
  1402. oldsafari: {
  1403. major: {
  1404. 1: ["/8", "/1", "/3"],
  1405. 2: "/4",
  1406. "?": "/"
  1407. },
  1408. version: {
  1409. "1.0": "/8",
  1410. 1.2: "/1",
  1411. 1.3: "/3",
  1412. "2.0": "/412",
  1413. "2.0.2": "/416",
  1414. "2.0.3": "/417",
  1415. "2.0.4": "/419",
  1416. "?": "/"
  1417. }
  1418. }
  1419. },
  1420. device: {
  1421. sprint: {
  1422. model: {
  1423. "Evo Shift 4G": "7373KT"
  1424. },
  1425. vendor: {
  1426. HTC: "APA",
  1427. Sprint: "Sprint"
  1428. }
  1429. }
  1430. },
  1431. os: {
  1432. windows: {
  1433. version: {
  1434. ME: "4.90",
  1435. "NT 3.11": "NT3.51",
  1436. "NT 4.0": "NT4.0",
  1437. 2e3: "NT 5.0",
  1438. XP: ["NT 5.1", "NT 5.2"],
  1439. Vista: "NT 6.0",
  1440. 7: "NT 6.1",
  1441. 8: "NT 6.2",
  1442. 8.1: "NT 6.3",
  1443. RT: "ARM"
  1444. }
  1445. }
  1446. }
  1447. }
  1448. , k = {
  1449. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1450. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1451. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1452. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1453. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1454. }
  1455. , x = function(e) {
  1456. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1457. return this instanceof x ? (this.getBrowser = function() {
  1458. return y.rgx.apply(this, k.browser)
  1459. }
  1460. ,
  1461. this.getCPU = function() {
  1462. return y.rgx.apply(this, k.cpu)
  1463. }
  1464. ,
  1465. this.getDevice = function() {
  1466. return y.rgx.apply(this, k.device)
  1467. }
  1468. ,
  1469. this.getEngine = function() {
  1470. return y.rgx.apply(this, k.engine)
  1471. }
  1472. ,
  1473. this.getOS = function() {
  1474. return y.rgx.apply(this, k.os)
  1475. }
  1476. ,
  1477. this.getResult = function() {
  1478. return {
  1479. ua: this.getUA(),
  1480. browser: this.getBrowser(),
  1481. engine: this.getEngine(),
  1482. os: this.getOS(),
  1483. device: this.getDevice(),
  1484. cpu: this.getCPU()
  1485. }
  1486. }
  1487. ,
  1488. this.getUA = function() {
  1489. return r
  1490. }
  1491. ,
  1492. this.setUA = function(i) {
  1493. return r = i,
  1494. this
  1495. }
  1496. ,
  1497. void this.setUA(r)) : new x(e).getResult()
  1498. };
  1499. if (typeof exports !== a)
  1500. typeof module !== a && module.exports && (exports = module.exports = x),
  1501. exports.UAParser = x;
  1502. else if (i.UAParser = x,
  1503. typeof define === o && define.amd && define(function() {
  1504. return x
  1505. }),
  1506. typeof i.jQuery !== a) {
  1507. var A = i.jQuery
  1508. , _ = new x;
  1509. A.ua = _.getResult(),
  1510. A.ua.get = function() {
  1511. return _.getUA()
  1512. }
  1513. ,
  1514. A.ua.set = function(i) {
  1515. _.setUA(i);
  1516. var e = _.getResult();
  1517. for (var s in e)
  1518. A.ua[s] = e[s]
  1519. }
  1520. }
  1521. }(this);
  1522. window.Modernizr = function(n, e, t) {
  1523. function o(n) {
  1524. d.cssText = n
  1525. }
  1526. function r(n, e) {
  1527. return typeof n === e
  1528. }
  1529. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1530. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1531. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1532. return e in n && r(n.constructor.prototype[e], "undefined")
  1533. }
  1534. : function(n, e) {
  1535. return v.call(n, e)
  1536. }
  1537. ,
  1538. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1539. var e = this;
  1540. if ("function" != typeof e)
  1541. throw new TypeError;
  1542. var t = b.call(arguments, 1)
  1543. , o = function() {
  1544. if (this instanceof o) {
  1545. var r = function() {};
  1546. r.prototype = e.prototype;
  1547. var i = new r
  1548. , c = e.apply(i, t.concat(b.call(arguments)));
  1549. return Object(c) === c ? c : i
  1550. }
  1551. return e.apply(n, t.concat(b.call(arguments)))
  1552. };
  1553. return o
  1554. }
  1555. ),
  1556. y.webgl = function() {
  1557. return !!n.WebGLRenderingContext
  1558. }
  1559. ;
  1560. for (var h in y)
  1561. u(y, h) && (c = h.toLowerCase(),
  1562. f[c] = y[h](),
  1563. w.push((f[c] ? "" : "no-") + c));
  1564. return f.addTest = function(n, e) {
  1565. if ("object" == typeof n)
  1566. for (var o in n)
  1567. u(n, o) && f.addTest(o, n[o]);
  1568. else {
  1569. if (n = n.toLowerCase(),
  1570. f[n] !== t)
  1571. return f;
  1572. e = "function" == typeof e ? e() : e,
  1573. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1574. f[n] = e
  1575. }
  1576. return f
  1577. }
  1578. ,
  1579. o(""),
  1580. p = i = null,
  1581. f._version = a,
  1582. f
  1583. }(this, this.document);
  1584. !function(e, t, a) {
  1585. "use strict";
  1586. function n(t, h, m) {
  1587. function H(a) {
  1588. var n = 0
  1589. , i = Ee.length;
  1590. if (Ce.old = e.extend({}, Ce),
  1591. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1592. ke = Be[ge.horizontal ? "width" : "height"](),
  1593. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1594. Ee.length = 0,
  1595. Ce.start = 0,
  1596. Ce.end = q(ze - Ie, 0),
  1597. Re) {
  1598. n = Ne.length,
  1599. qe = Pe.children(ge.itemSelector),
  1600. Ne.length = 0;
  1601. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1602. ze = 0,
  1603. qe.each(function(t, a) {
  1604. var n = e(a)
  1605. , i = a.getBoundingClientRect()
  1606. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1607. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1608. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1609. , h = l + d + p
  1610. , m = !d || !p
  1611. , g = {};
  1612. g.el = a,
  1613. g.size = m ? l : h,
  1614. g.half = g.size / 2,
  1615. g.start = ze + (m ? d : 0),
  1616. g.center = g.start - E(Ie / 2 - g.size / 2),
  1617. g.end = g.start - Ie + g.size,
  1618. t || (ze += s),
  1619. ze += h,
  1620. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1621. t === v && (g.end += o,
  1622. ze += o,
  1623. f = m ? p : 0),
  1624. Ne.push(g),
  1625. r = g
  1626. }),
  1627. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1628. ze -= f,
  1629. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1630. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1631. }
  1632. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1633. Q(),
  1634. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1635. Te = d(Te, ge.minHandleSize, ke),
  1636. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1637. xe.end = ke - Te,
  1638. it || j()),
  1639. !we && Ie > 0) {
  1640. var p = Ce.start
  1641. , h = "";
  1642. if (Re)
  1643. e.each(Ne, function(e, t) {
  1644. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1645. Ee.push(p),
  1646. p += Ie,
  1647. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1648. });
  1649. else
  1650. for (; p - Ie < Ce.end; )
  1651. Ee.push(p),
  1652. p += Ie;
  1653. if (De[0] && i !== Ee.length) {
  1654. for (var m = 0; m < Ee.length; m++)
  1655. h += ge.pageBuilder.call(ye, m);
  1656. Ae = De.html(h).children(),
  1657. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1658. }
  1659. }
  1660. if (Oe.slideeSize = ze,
  1661. Oe.frameSize = Ie,
  1662. Oe.sbSize = ke,
  1663. Oe.handleSize = Te,
  1664. Re) {
  1665. a && null != ge.startAt && (W(ge.startAt),
  1666. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1667. var g = Ne[Oe.activeItem];
  1668. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1669. } else
  1670. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1671. pe("load")
  1672. }
  1673. function X(e, t, a) {
  1674. if (Re && at.released && !a) {
  1675. var n = $(e)
  1676. , i = e > Ce.start && e < Ce.end;
  1677. Le ? (i && (e = Ne[n.centerItem].center),
  1678. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1679. }
  1680. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1681. et.start = +new Date,
  1682. et.time = 0,
  1683. et.from = Ce.cur,
  1684. et.to = e,
  1685. et.delta = e - Ce.cur,
  1686. et.tweesing = at.tweese || at.init && !at.slidee,
  1687. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1688. at.tweese = 0,
  1689. e !== Ce.dest && (Ce.dest = e,
  1690. pe("change"),
  1691. it || Y()),
  1692. K(),
  1693. Q(),
  1694. Z(),
  1695. F()
  1696. }
  1697. function Y() {
  1698. if (ye.initialized) {
  1699. if (!it)
  1700. return it = w(Y),
  1701. void (at.released && pe("moveStart"));
  1702. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1703. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1704. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1705. et.to === Ce.cur ? (Ce.cur = et.to,
  1706. at.tweese = it = 0) : it = w(Y),
  1707. pe("move"),
  1708. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1709. !it && at.released && pe("moveEnd"),
  1710. j()
  1711. }
  1712. }
  1713. function j() {
  1714. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1715. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1716. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1717. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1718. }
  1719. function F() {
  1720. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1721. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1722. pe("activePage", _e.page))
  1723. }
  1724. function M() {
  1725. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1726. ot = at.init ? w(M) : 0,
  1727. tt.now = +new Date,
  1728. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1729. X(at.init ? tt.pos : E(tt.pos)),
  1730. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1731. tt.lastTime = tt.now
  1732. }
  1733. function L(e, t, n) {
  1734. if ("boolean" === i(t) && (n = t,
  1735. t = a),
  1736. t === a)
  1737. X(Ce[e], n);
  1738. else {
  1739. if (Le && "center" !== e)
  1740. return;
  1741. var r = ye.getPos(t);
  1742. r && X(r[e], n, !Le)
  1743. }
  1744. }
  1745. function R(e) {
  1746. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1747. }
  1748. function U(e) {
  1749. return R(l(e) && 0 > e ? e + Ne.length : e)
  1750. }
  1751. function W(e, t) {
  1752. var a = R(e);
  1753. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1754. qe.eq(a).addClass(ge.activeClass),
  1755. _e.active = Oe.activeItem = a,
  1756. Z(),
  1757. pe("active", a)),
  1758. a)
  1759. }
  1760. function $(e) {
  1761. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1762. var t = {}
  1763. , a = Me ? 0 : Ie / 2;
  1764. if (!we)
  1765. for (var n = 0, i = Ee.length; i > n; n++) {
  1766. if (e >= Ce.end || n === Ee.length - 1) {
  1767. t.activePage = Ee.length - 1;
  1768. break
  1769. }
  1770. if (e <= Ee[n] + a) {
  1771. t.activePage = n;
  1772. break
  1773. }
  1774. }
  1775. if (Re) {
  1776. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1777. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1778. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1779. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1780. s = c;
  1781. break
  1782. }
  1783. t.firstItem = l(r) ? r : 0,
  1784. t.centerItem = l(o) ? o : t.firstItem,
  1785. t.lastItem = l(s) ? s : t.centerItem
  1786. }
  1787. return t
  1788. }
  1789. function Q(t) {
  1790. e.extend(Oe, $(t))
  1791. }
  1792. function Z() {
  1793. var e = Ce.dest <= Ce.start
  1794. , t = Ce.dest >= Ce.end
  1795. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1796. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1797. Je.is("button,input") && Je.prop("disabled", e),
  1798. Ke.is("button,input") && Ke.prop("disabled", t),
  1799. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1800. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1801. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1802. Qe.is("button,input") && Qe.prop("disabled", e),
  1803. $e.is("button,input") && $e.prop("disabled", t)),
  1804. Re && null != Oe.activeItem) {
  1805. var n = 0 === Oe.activeItem
  1806. , i = Oe.activeItem >= Ne.length - 1
  1807. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1808. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1809. Ze.is("button,input") && Ze.prop("disabled", n),
  1810. Ge.is("button,input") && Ge.prop("disabled", i),
  1811. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1812. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1813. }
  1814. }
  1815. function G(e, t, a) {
  1816. if (e = U(e),
  1817. t = U(t),
  1818. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1819. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1820. var n = t > e ? e : a ? t : t - 1
  1821. , i = e > t ? e : a ? t + 1 : t
  1822. , r = e > t;
  1823. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1824. H()
  1825. }
  1826. }
  1827. function J(e, t) {
  1828. for (var a = 0, n = Ve[e].length; n > a; a++)
  1829. if (Ve[e][a] === t)
  1830. return a;
  1831. return -1
  1832. }
  1833. function K() {
  1834. at.released && !ye.isPaused && ye.resume()
  1835. }
  1836. function V(e) {
  1837. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1838. }
  1839. function _() {
  1840. at.history[0] = at.history[1],
  1841. at.history[1] = at.history[2],
  1842. at.history[2] = at.history[3],
  1843. at.history[3] = at.delta
  1844. }
  1845. function ee(e) {
  1846. at.released = 0,
  1847. at.source = e,
  1848. at.slidee = "slidee" === e
  1849. }
  1850. function te(t) {
  1851. var a = "touchstart" === t.type
  1852. , n = t.data.source
  1853. , i = "slidee" === n;
  1854. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1855. ee(n),
  1856. at.init = 0,
  1857. at.$source = e(t.target),
  1858. at.touch = a,
  1859. at.pointer = a ? t.originalEvent.touches[0] : t,
  1860. at.initX = at.pointer.pageX,
  1861. at.initY = at.pointer.pageY,
  1862. at.initPos = i ? Ce.cur : xe.cur,
  1863. at.start = +new Date,
  1864. at.time = 0,
  1865. at.path = 0,
  1866. at.delta = 0,
  1867. at.locked = 0,
  1868. at.history = [0, 0, 0, 0],
  1869. at.pathToLock = i ? a ? 30 : 10 : 0,
  1870. b.on(a ? z : I, ae),
  1871. ye.pause(1),
  1872. (i ? Pe : Se).addClass(ge.draggedClass),
  1873. pe("moveStart"),
  1874. i && (rt = setInterval(_, 10)))
  1875. }
  1876. function ae(e) {
  1877. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1878. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1879. at.pathX = at.pointer.pageX - at.initX,
  1880. at.pathY = at.pointer.pageY - at.initY,
  1881. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1882. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1883. at.released || !(at.path < 1)) {
  1884. if (!at.init) {
  1885. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1886. return ne();
  1887. at.init = 1
  1888. }
  1889. r(e),
  1890. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1891. at.$source.on(B, s)),
  1892. at.released && (ne(),
  1893. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1894. at.delta += at.swing,
  1895. at.tweese = x(at.swing) > 10)),
  1896. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1897. }
  1898. }
  1899. function ne() {
  1900. clearInterval(rt),
  1901. at.released = !0,
  1902. b.off(at.touch ? z : I, ae),
  1903. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1904. setTimeout(function() {
  1905. at.$source.off(B, s)
  1906. }),
  1907. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1908. ye.resume(1),
  1909. at.init = 0
  1910. }
  1911. function ie(t) {
  1912. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1913. }
  1914. function re() {
  1915. ye.stop(),
  1916. b.off("mouseup", re)
  1917. }
  1918. function se(e) {
  1919. switch (r(e),
  1920. this) {
  1921. case $e[0]:
  1922. case Qe[0]:
  1923. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1924. b.on("mouseup", re);
  1925. break;
  1926. case Ze[0]:
  1927. ye.prev();
  1928. break;
  1929. case Ge[0]:
  1930. ye.next();
  1931. break;
  1932. case Je[0]:
  1933. ye.prevPage();
  1934. break;
  1935. case Ke[0]:
  1936. ye.nextPage()
  1937. }
  1938. }
  1939. function oe(e) {
  1940. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1941. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1942. Re ? (p = +new Date,
  1943. nt.last < p - nt.resetTime && (nt.delta = 0),
  1944. nt.last = p,
  1945. nt.delta += nt.curDelta,
  1946. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1947. nt.delta %= 1),
  1948. nt.finalDelta) : nt.curDelta
  1949. }
  1950. function le(e) {
  1951. e.originalEvent[g] = ye;
  1952. var t = +new Date;
  1953. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1954. return void (O = t);
  1955. if (ge.scrollBy && Ce.start !== Ce.end) {
  1956. var a = oe(e.originalEvent);
  1957. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1958. ye.slideBy(ge.scrollBy * a)
  1959. }
  1960. }
  1961. function ce(e) {
  1962. ge.clickBar && e.target === Be[0] && (r(e),
  1963. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1964. }
  1965. function de(e) {
  1966. if (ge.keyboardNavBy)
  1967. switch (e.which) {
  1968. case ge.horizontal ? 37 : 38:
  1969. r(e),
  1970. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1971. break;
  1972. case ge.horizontal ? 39 : 40:
  1973. r(e),
  1974. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1975. }
  1976. }
  1977. function ue(e) {
  1978. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1979. }
  1980. function fe() {
  1981. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1982. }
  1983. function ve(e) {
  1984. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1985. }
  1986. function pe(e, t) {
  1987. if (Ve[e]) {
  1988. for (me = Ve[e].length,
  1989. T.length = 0,
  1990. he = 0; me > he; he++)
  1991. T.push(Ve[e][he]);
  1992. for (he = 0; me > he; he++)
  1993. T[he].call(ye, e, t)
  1994. }
  1995. }
  1996. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1997. start: 0,
  1998. center: 0,
  1999. end: 0,
  2000. cur: 0,
  2001. dest: 0
  2002. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2003. start: 0,
  2004. end: 0,
  2005. cur: 0
  2006. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2007. firstItem: 0,
  2008. lastItem: 0,
  2009. centerItem: 0,
  2010. activeItem: null,
  2011. activePage: 0
  2012. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2013. released: 1
  2014. }, nt = {
  2015. last: 0,
  2016. delta: 0,
  2017. resetTime: 200
  2018. }, it = 0, rt = 0, st = 0, ot = 0;
  2019. we || (t = be[0]),
  2020. ye.initialized = 0,
  2021. ye.frame = t,
  2022. ye.slidee = Pe[0],
  2023. ye.pos = Ce,
  2024. ye.rel = Oe,
  2025. ye.items = Ne,
  2026. ye.pages = Ee,
  2027. ye.isPaused = 0,
  2028. ye.options = ge,
  2029. ye.dragging = at,
  2030. ye.reload = function() {
  2031. H()
  2032. }
  2033. ,
  2034. ye.getPos = function(e) {
  2035. if (Re) {
  2036. var t = R(e);
  2037. return -1 !== t && Ne[t]
  2038. }
  2039. var a = Pe.find(e).eq(0);
  2040. if (a[0]) {
  2041. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2042. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2043. return {
  2044. start: n,
  2045. center: n - Ie / 2 + i / 2,
  2046. end: n - Ie + i,
  2047. size: i
  2048. }
  2049. }
  2050. return !1
  2051. }
  2052. ,
  2053. ye.moveBy = function(e) {
  2054. tt.speed = e,
  2055. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2056. tt.startPos = Ce.cur,
  2057. ee("button"),
  2058. at.init = 1,
  2059. pe("moveStart"),
  2060. y(ot),
  2061. M())
  2062. }
  2063. ,
  2064. ye.stop = function() {
  2065. "button" === at.source && (at.init = 0,
  2066. at.released = 1)
  2067. }
  2068. ,
  2069. ye.prev = function() {
  2070. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2071. }
  2072. ,
  2073. ye.next = function() {
  2074. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2075. }
  2076. ,
  2077. ye.prevPage = function() {
  2078. ye.activatePage(Oe.activePage - 1)
  2079. }
  2080. ,
  2081. ye.nextPage = function() {
  2082. ye.activatePage(Oe.activePage + 1)
  2083. }
  2084. ,
  2085. ye.slideBy = function(e, t) {
  2086. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2087. }
  2088. ,
  2089. ye.slideTo = function(e, t) {
  2090. X(e, t)
  2091. }
  2092. ,
  2093. ye.toStart = function(e, t) {
  2094. L("start", e, t)
  2095. }
  2096. ,
  2097. ye.toEnd = function(e, t) {
  2098. L("end", e, t)
  2099. }
  2100. ,
  2101. ye.toCenter = function(e, t) {
  2102. L("center", e, t)
  2103. }
  2104. ,
  2105. ye.getIndex = R,
  2106. ye.activate = function(e, t) {
  2107. var a = W(e);
  2108. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2109. }
  2110. ,
  2111. ye.activatePage = function(e, t) {
  2112. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2113. }
  2114. ,
  2115. ye.resume = function(e) {
  2116. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2117. st ? st = clearTimeout(st) : pe("resume"),
  2118. st = setTimeout(function() {
  2119. switch (pe("cycle"),
  2120. ge.cycleBy) {
  2121. case "items":
  2122. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2123. break;
  2124. case "pages":
  2125. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2126. }
  2127. }, ge.cycleInterval))
  2128. }
  2129. ,
  2130. ye.pause = function(e) {
  2131. e < ye.isPaused || (ye.isPaused = e || 100,
  2132. st && (st = clearTimeout(st),
  2133. pe("pause")))
  2134. }
  2135. ,
  2136. ye.toggle = function() {
  2137. ye[st ? "pause" : "resume"]()
  2138. }
  2139. ,
  2140. ye.set = function(t, a) {
  2141. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2142. }
  2143. ,
  2144. ye.add = function(t, a) {
  2145. var n = e(t);
  2146. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2147. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2148. H()
  2149. }
  2150. ,
  2151. ye.remove = function(t) {
  2152. if (Re) {
  2153. var a = U(t);
  2154. if (a > -1) {
  2155. qe.eq(a).remove();
  2156. var n = a === Oe.activeItem;
  2157. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2158. H(),
  2159. n && (_e.active = null,
  2160. ye.activate(Oe.activeItem))
  2161. }
  2162. } else
  2163. e(t).remove(),
  2164. H()
  2165. }
  2166. ,
  2167. ye.moveAfter = function(e, t) {
  2168. G(e, t, 1)
  2169. }
  2170. ,
  2171. ye.moveBefore = function(e, t) {
  2172. G(e, t)
  2173. }
  2174. ,
  2175. ye.on = function(e, t) {
  2176. if ("object" === i(e))
  2177. for (var a in e)
  2178. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2179. else if ("function" === i(t))
  2180. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2181. Ve[n[r]] = Ve[n[r]] || [],
  2182. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2183. else if ("array" === i(t))
  2184. for (var o = 0, l = t.length; l > o; o++)
  2185. ye.on(e, t[o])
  2186. }
  2187. ,
  2188. ye.one = function(e, t) {
  2189. function a() {
  2190. t.apply(ye, arguments),
  2191. ye.off(e, a)
  2192. }
  2193. ye.on(e, a)
  2194. }
  2195. ,
  2196. ye.off = function(e, t) {
  2197. if (t instanceof Array)
  2198. for (var a = 0, n = t.length; n > a; a++)
  2199. ye.off(e, t[a]);
  2200. else
  2201. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2202. if (Ve[i[r]] = Ve[i[r]] || [],
  2203. null == t)
  2204. Ve[i[r]].length = 0;
  2205. else {
  2206. var o = J(i[r], t);
  2207. -1 !== o && Ve[i[r]].splice(o, 1)
  2208. }
  2209. }
  2210. ,
  2211. ye.destroy = function() {
  2212. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2213. b.off("keydown", de),
  2214. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2215. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2216. De.empty(),
  2217. we || (be.off("." + g),
  2218. He.restore(),
  2219. Xe.restore(),
  2220. Ye.restore(),
  2221. je.restore(),
  2222. e.removeData(t, g)),
  2223. Ne.length = Ee.length = 0,
  2224. _e = {},
  2225. ye.initialized = 0,
  2226. ye
  2227. }
  2228. ,
  2229. ye.init = function() {
  2230. if (!ye.initialized) {
  2231. ye.on(m);
  2232. var e = ["overflow", "position"]
  2233. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2234. He.save.apply(He, e),
  2235. Ye.save.apply(Ye, e),
  2236. Xe.save.apply(Xe, t),
  2237. je.save.apply(je, t);
  2238. var a = Se;
  2239. return we || (a = a.add(Pe),
  2240. be.css("overflow", "hidden"),
  2241. f || "static" !== be.css("position") || be.css("position", "relative")),
  2242. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2243. a.css({
  2244. position: "absolute"
  2245. })),
  2246. ge.forward && $e.on(S, se),
  2247. ge.backward && Qe.on(S, se),
  2248. ge.prev && Ze.on(B, se),
  2249. ge.next && Ge.on(B, se),
  2250. ge.prevPage && Je.on(B, se),
  2251. ge.nextPage && Ke.on(B, se),
  2252. Ue.on(C, le),// C是 "wheel.sly" 滚动监听
  2253. Be[0] && Be.on(B, ce),
  2254. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2255. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2256. We.on(P, {
  2257. source: "slidee"
  2258. }, te),
  2259. Se && Se.on(P, {
  2260. source: "handle"
  2261. }, te),
  2262. b.on("keydown", de),
  2263. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2264. be.on("scroll." + g, o)),
  2265. ye.initialized = 1,
  2266. H(!0),
  2267. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2268. ye
  2269. }
  2270. }
  2271. }
  2272. function i(e) {
  2273. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2274. }
  2275. function r(e, t) {
  2276. e.preventDefault(),
  2277. t && e.stopPropagation()
  2278. }
  2279. function s(t) {
  2280. r(t, 1),
  2281. e(this).off(t.type, s)
  2282. }
  2283. function o() {
  2284. this.scrollLeft = 0,
  2285. this.scrollTop = 0
  2286. }
  2287. function l(e) {
  2288. return !isNaN(parseFloat(e)) && isFinite(e)
  2289. }
  2290. function c(e, t) {
  2291. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2292. }
  2293. function d(e, t, a) {
  2294. return t > e ? t : e > a ? a : e
  2295. }
  2296. function u(e) {
  2297. var t = {};
  2298. return t.style = {},
  2299. t.save = function() {
  2300. if (e && e.nodeType) {
  2301. for (var a = 0; a < arguments.length; a++)
  2302. t.style[arguments[a]] = e.style[arguments[a]];
  2303. return t
  2304. }
  2305. }
  2306. ,
  2307. t.restore = function() {
  2308. if (e && e.nodeType) {
  2309. for (var a in t.style)
  2310. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2311. return t
  2312. }
  2313. }
  2314. ,
  2315. t
  2316. }
  2317. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2318. b.on(C, function(e) {
  2319. var t = e.originalEvent[g]
  2320. , a = +new Date;
  2321. (!t || t.options.scrollHijack < a - O) && (O = a)
  2322. }),
  2323. function(e) {
  2324. function t(e) {
  2325. var t = (new Date).getTime()
  2326. , n = Math.max(0, 16 - (t - a))
  2327. , i = setTimeout(e, n);
  2328. return a = t,
  2329. i
  2330. }
  2331. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2332. var a = (new Date).getTime()
  2333. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2334. y = function(t) {
  2335. n.call(e, t)
  2336. }
  2337. }(window),
  2338. function() {
  2339. function e(e) {
  2340. for (var n = 0, i = t.length; i > n; n++) {
  2341. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2342. if (null != a.style[r])
  2343. return r
  2344. }
  2345. }
  2346. var t = ["", "webkit", "moz", "ms", "o"]
  2347. , a = document.createElement("div");
  2348. f = e("transform"),
  2349. v = e("perspective") ? "translateZ(0) " : ""
  2350. }(),
  2351. t[m] = n,
  2352. e.fn[h] = function(t, a) {
  2353. var r, s;
  2354. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2355. s = Array.prototype.slice.call(arguments, 1)),
  2356. t = {}),
  2357. this.each(function(i, o) {
  2358. var l = e.data(o, g);
  2359. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2360. })
  2361. }
  2362. ,
  2363. n.defaults = {
  2364. slidee: null,
  2365. horizontal: !1,
  2366. itemNav: null,
  2367. itemSelector: null,
  2368. smart: !1,
  2369. activateOn: null,
  2370. activateMiddle: !1,
  2371. scrollSource: null,
  2372. scrollBy: 0,
  2373. scrollHijack: 300,
  2374. scrollTrap: !1,
  2375. dragSource: null,
  2376. mouseDragging: !1,
  2377. touchDragging: !1,
  2378. releaseSwing: !1,
  2379. swingSpeed: .2,
  2380. elasticBounds: !1,
  2381. interactive: null,
  2382. scrollBar: null,
  2383. dragHandle: !1,
  2384. dynamicHandle: !1,
  2385. minHandleSize: 50,
  2386. clickBar: !1,
  2387. syncSpeed: .5,
  2388. pagesBar: null,
  2389. activatePageOn: null,
  2390. pageBuilder: function(e) {
  2391. return "<li>" + (e + 1) + "</li>"
  2392. },
  2393. forward: null,
  2394. backward: null,
  2395. prev: null,
  2396. next: null,
  2397. prevPage: null,
  2398. nextPage: null,
  2399. cycleBy: null,
  2400. cycleInterval: 5e3,
  2401. pauseOnHover: !1,
  2402. startPaused: !1,
  2403. moveBy: 300,
  2404. speed: 0,
  2405. easing: "swing",
  2406. startAt: null,
  2407. keyboardNavBy: null,
  2408. draggedClass: "dragged",
  2409. activeClass: "active",
  2410. disabledClass: "disabled"
  2411. }
  2412. }(jQuery, window);
  2413. !function e(t, i, n) {
  2414. function r(a, s) {
  2415. if (!i[a]) {
  2416. if (!t[a]) {
  2417. var l = "function" == typeof require && require;
  2418. if (!s && l)
  2419. return l(a, !0);
  2420. if (o)
  2421. return o(a, !0);
  2422. var c = new Error("Cannot find module '" + a + "'");
  2423. throw c.code = "MODULE_NOT_FOUND",
  2424. c
  2425. }
  2426. var h = i[a] = {
  2427. exports: {}
  2428. };
  2429. t[a][0].call(h.exports, function(e) {
  2430. var i = t[a][1][e];
  2431. return r(i ? i : e)
  2432. }, h, h.exports, e, t, i, n)
  2433. }
  2434. return i[a].exports
  2435. }
  2436. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2437. r(n[a]);
  2438. return r
  2439. }({
  2440. 1: [function(e, t, i) {
  2441. (function(i) {
  2442. "use strict";
  2443. function n(e) {
  2444. this.player = null,
  2445. this.director = null,
  2446. this.modelManager = null,
  2447. this.container = null,
  2448. this.tagManager = null,
  2449. this.fadeInSpeed = e,
  2450. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2451. }
  2452. var r = e("three")
  2453. , o = e("./util/logger")
  2454. , a = (e("./util/common"),
  2455. e("./enum/PlayerEvents"))
  2456. , s = e("./enum/DirectorEvents")
  2457. , l = e("./settings")
  2458. , c = e("./enum/Viewmode")
  2459. , h = (e("./enum/WarpStyle"),
  2460. e("./enum/BlackoutStyle"),
  2461. e("./enum/ModelManagerEvents"))
  2462. , u = e("./enum/tagEvents")
  2463. , d = e("./util/transitions")
  2464. , p = e("./util/lerp")
  2465. , f = new o(i);
  2466. //window.THREE = r;
  2467. n.prototype.init = function(e, t, i, n, r) {
  2468. window.app = this;
  2469. this.player = t,
  2470. this.director = e,
  2471. this.modelManager = i,
  2472. this.tagManager = n,
  2473. this.container = r,
  2474. this.updateModel(),
  2475. this.bindEvents()
  2476. }
  2477. ,
  2478. n.prototype.bindEvents = function() {
  2479. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2480. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2481. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2482. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2483. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2484. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2485. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2486. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2487. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2488. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2489. }
  2490. ,
  2491. n.prototype.updateModel = function() {
  2492. //模型this.model
  2493. this.model = this.modelManager.getActiveModel()
  2494. }
  2495. ,
  2496. n.prototype.handleWarpStarted = function() {
  2497. this.hidePlayerReticule()
  2498. }
  2499. ,
  2500. n.prototype.ontagActivated = function() {
  2501. this.hidePlayerReticule()
  2502. }
  2503. ,
  2504. n.prototype.onNavigationTotag = function() {
  2505. this.hidePlayerReticule()
  2506. }
  2507. ,
  2508. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2509. var n = this.modelManager.getActiveModel()
  2510. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2511. n.fadePanoMarkers(r),
  2512. n.setMode(t)
  2513. }
  2514. ,
  2515. n.prototype.handlePlayerModeChanged = function(e, t) {
  2516. var i = this.modelManager.getActiveModel()
  2517. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2518. i.setSide(n),
  2519. i.setMode(t)
  2520. }
  2521. ,
  2522. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2523. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2524. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2525. }
  2526. ,
  2527. n.prototype.handleActionInterruption = function() {}
  2528. ,
  2529. n.prototype.handleStartInside = function(e) {
  2530. var t = l[this.player.mode]
  2531. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2532. this.fadeIn(this.fadeInSpeed),
  2533. this.model.alpha = 0,
  2534. this.model.skybox.material.uniforms.opacity.value = 1,
  2535. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2536. var n = this.player.reticule;
  2537. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2538. }
  2539. ,
  2540. n.prototype.handleStartOutside = function(e) {
  2541. this.fadeIn(e)
  2542. }
  2543. ,
  2544. n.prototype.fadeIn = function(e) {
  2545. null !== e && void 0 !== e || (e = 2e3,
  2546. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2547. $(this.container).fadeIn(e)
  2548. }
  2549. ,
  2550. n.prototype.hidePlayerReticule = function() {
  2551. this.player.reticule.hide()
  2552. }
  2553. ,
  2554. t.exports = n
  2555. }
  2556. ).call(this, "/js/DisplayController.js")
  2557. }
  2558. , {
  2559. "./enum/BlackoutStyle": 18,
  2560. "./enum/DirectorEvents": 23,
  2561. "./enum/tagEvents": 32,
  2562. "./enum/ModelManagerEvents": 33,
  2563. "./enum/PlayerEvents": 40,
  2564. "./enum/Viewmode": 51,
  2565. "./enum/WarpStyle": 52,
  2566. "./settings": 166,
  2567. "./util/common": 185,
  2568. "./util/lerp": 188,
  2569. "./util/logger": 189,
  2570. "./util/transitions": 195,
  2571. three: 217
  2572. }],
  2573. 2: [function(e, t, i) {
  2574. "use strict";
  2575. function n() {
  2576. this.baseStartTime = performance.timing.navigationStart,
  2577. this.loadingStartTime = null,
  2578. this.waitingStartTime = null,
  2579. this.appReadyTime = null
  2580. }
  2581. n.prototype.setBaseStartTime = function(e) {
  2582. this.baseStartTime = e || Date.now()
  2583. }
  2584. ,
  2585. n.prototype.setWaitingStartTime = function(e) {
  2586. this.waitingStartTime = e || Date.now()
  2587. }
  2588. ,
  2589. n.prototype.setLoadingStartTime = function(e) {
  2590. this.loadingStartTime = e || Date.now()
  2591. }
  2592. ,
  2593. n.prototype.setAppReadyTime = function(e) {
  2594. this.appReadyTime = e || Date.now()
  2595. }
  2596. ,
  2597. n.prototype.calcFullLoadingTime = function() {
  2598. var e = this.appReadyTime - this.baseStartTime;
  2599. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2600. e
  2601. }
  2602. ,
  2603. t.exports = n
  2604. }
  2605. , {}],
  2606. 3: [function(e, t, i) {
  2607. (function(i) {
  2608. "use strict";
  2609. function n() {
  2610. return 100 * Math.random()
  2611. }
  2612. var r = e("./util/logger")
  2613. , o = e("./util/browser")
  2614. , a = new r(i)
  2615. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2616. initialized: !1,
  2617. init: function(e, t) {
  2618. if (t = t || {},
  2619. !this.initialized) {
  2620. this.initialized = !0,
  2621. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2622. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2623. for (var i in e) {
  2624. var r = i.match("^sc_tilegen_([0-9]+)$");
  2625. r && (s.tilegen = n() < parseInt(r[1]));
  2626. var l = i.match("^sc_imgopt_([0-9]+)$");
  2627. l && (s.imgopt = n() < parseInt(l[1]))
  2628. }
  2629. for (var c in t)
  2630. s[c] = t[c],
  2631. a.debug("A/B override:", c, s[c])
  2632. }
  2633. },
  2634. changeIfTileGenerating: function(e) {
  2635. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2636. e += ""),
  2637. e
  2638. },
  2639. changeIfImageOptimzing: function(e) {
  2640. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2641. e += ""),
  2642. e
  2643. },
  2644. tilegen: !1,
  2645. imgopt: !1
  2646. };
  2647. t.exports = s
  2648. }
  2649. ).call(this, "/js/ab.js")
  2650. }
  2651. , {
  2652. "./util/browser": 182,
  2653. "./util/logger": 189
  2654. }],
  2655. 4: [function(e, t, i) {
  2656. (function(i) {
  2657. "use strict";
  2658. function n() {
  2659. return {
  2660. addons: [{
  2661. name: "keen:ua_parser",
  2662. input: {
  2663. ua_string: "user_agent"
  2664. },
  2665. output: "parsed_user_agent"
  2666. }]
  2667. }
  2668. }
  2669. function r(e, t, i, n) {
  2670. function r(t) {
  2671. l[t.sid] = !0;
  2672. var i = t.billboard.media && t.billboard.media.type
  2673. , n = {
  2674. tag_id: t.sid,
  2675. tags_visited: Object.keys(l).length,
  2676. tag_count: Object.keys(e.tags).length,
  2677. tag_view_count: ++E,
  2678. has_media: !!i
  2679. };
  2680. i && (n.media_type = i),
  2681. u("tag_opened", n)
  2682. }
  2683. var l = {}
  2684. , h = Date.now() - N
  2685. , f = null;
  2686. n && (f = Date.now() - window.navigationStart);
  2687. var g;
  2688. try {
  2689. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2690. } catch (e) {
  2691. g = !1
  2692. }
  2693. var v, A = e.supportsVR;
  2694. A || (v = "VR disabled at the model/account level",
  2695. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2696. u("model_loaded", {
  2697. duration: h,
  2698. duration_from_navigation_start: f,
  2699. has_hlr: g,
  2700. has_vr: A,
  2701. vr_reason: v
  2702. });
  2703. var I = 0;
  2704. e.panos.forEach(function(e) {
  2705. e.on("enter", function() {
  2706. c("pano_viewed", {
  2707. pano_id: e.id,
  2708. pano_view_count: ++I,
  2709. alignment_type: e.alignmentType,
  2710. interaction_source: O,
  2711. navigation_source: p
  2712. })
  2713. })
  2714. });
  2715. var E = 0;
  2716. for (var T in e.tags)
  2717. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2718. t.on("tour_auto", function(e) {
  2719. p = "tour_" + e
  2720. }),
  2721. t.on("tour_manual", function(e) {
  2722. O = "gui-" + e,
  2723. p = "tour_manual"
  2724. }),
  2725. i.on(C.InteractionKey, function() {
  2726. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2727. }),
  2728. i.on(C.InteractionDirect, function() {
  2729. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2730. }),
  2731. o(t),
  2732. a(),
  2733. s()
  2734. }
  2735. function o(e) {
  2736. I.on(T.OPENED, function() {
  2737. c("showcase_share_intent", {
  2738. pano_id: e.currentPano && e.currentPano.id
  2739. })
  2740. }),
  2741. I.on(T.LINK_CLICKED, function(t) {
  2742. c("showcase_share_action", {
  2743. channel: t.channel,
  2744. pano_id: e.currentPano && e.currentPano.id
  2745. })
  2746. }),
  2747. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2748. c("showcase_share_origin_link_clicked")
  2749. })
  2750. }
  2751. function a() {}
  2752. function s() {
  2753. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2754. gui_action: "click_vr_button"
  2755. })),
  2756. b.on(S.LAUNCH, function(e) {
  2757. c("showcase_gui", {
  2758. gui_action: "launch_vr",
  2759. vr_platform: e.vr_platform,
  2760. vr_app: e.vr_app
  2761. })
  2762. }),
  2763. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2764. gui_action: "vr_modal_prev"
  2765. })),
  2766. b.on(S.NEXT, function(e) {
  2767. c("showcase_gui", {
  2768. gui_action: e.nextAction
  2769. })
  2770. }),
  2771. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2772. gui_action: "vr_modal_close"
  2773. })),
  2774. b.on(S.falseICECHOSEN, function(e) {
  2775. c("showcase_gui", {
  2776. gui_action: e.name + " "
  2777. })
  2778. }),
  2779. b.on(S.STORE, function(e) {
  2780. c("showcase_gui", {
  2781. gui_action: "launch_store",
  2782. store: e
  2783. })
  2784. })
  2785. }
  2786. function l(e, t) {
  2787. if (f)
  2788. try {
  2789. f.addEvent(e, v.extendObject({
  2790. host: window.location.host,
  2791. keen: n(),
  2792. user_agent: "${keen.user_agent}",
  2793. referrer: {
  2794. url: v.normalizeUrl(document.referrer),
  2795. domain: v.domainFromUrl(document.referrer),
  2796. url_original: document.referrer
  2797. },
  2798. embedded: m.inIframe(),
  2799. is_mobile: m.isMobile(),
  2800. version: "2.25.6-0-gd87e5b1"
  2801. }, t))
  2802. } catch (e) {
  2803. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2804. }
  2805. }
  2806. function c(e, t) {
  2807. if (t = t || {},
  2808. L)
  2809. try {
  2810. window.analytics.track(e, v.extendObject(t, B), {
  2811. context: {
  2812. app: {
  2813. name: "showcase",
  2814. version: "2.25.6-0-gd87e5b1"
  2815. },
  2816. screen: {
  2817. width: window.screen.width,
  2818. height: window.screen.height,
  2819. density: window.devicePixelRatio
  2820. }
  2821. }
  2822. })
  2823. } catch (t) {
  2824. console.warn("Failed to send data to segment for " + e)
  2825. }
  2826. }
  2827. function h(e, t) {
  2828. if (t = t || {},
  2829. navigator.sendBeacon && L)
  2830. try {
  2831. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2832. event: e,
  2833. anonymousId: window.analytics.user().anonymousId(),
  2834. properties: v.extendObject(t, B),
  2835. writeKey: L,
  2836. sentAt: Date.now(),
  2837. type: "track",
  2838. context: {
  2839. userAgent: m.userAgent(),
  2840. library: {
  2841. name: "showcase-beacon",
  2842. version: "2.25.6-0-gd87e5b1"
  2843. },
  2844. app: {
  2845. name: "showcase",
  2846. version: "2.25.6-0-gd87e5b1"
  2847. }
  2848. }
  2849. }))
  2850. } catch (e) {
  2851. console.warn("Failed to send async segment request")
  2852. }
  2853. }
  2854. function u(e, t) {
  2855. t = t || {},
  2856. c(e, t)
  2857. }
  2858. function d(e, t) {
  2859. O = e === C.InteractionGui ? "gui-" + t : e,
  2860. p = "self_guided"
  2861. }
  2862. var p, f, g = (e("three"),
  2863. e("./util/ajax"),
  2864. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2865. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2866. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2867. t.exports = {
  2868. report: function(e, t, i, n) {
  2869. l("Session starts", {
  2870. model: e,
  2871. status: t,
  2872. loadtime: Date.now() - (N || Date.now()),
  2873. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2874. autoplay: i,
  2875. quickstart: n,
  2876. ab_tilegen: g.tilegen,
  2877. ab_imgopt: g.imgopt
  2878. })
  2879. },
  2880. impression: function(e) {
  2881. e = e || {};
  2882. var t = void 0 === e.isVisible || e.isVisible
  2883. , i = (void 0 !== e.immediate && e.immediate,
  2884. window.location.search.substr(1).split("&"));
  2885. u("impression", {
  2886. visible: t,
  2887. url_params: i
  2888. })
  2889. },
  2890. initKeen: function(e) {
  2891. return e.token && e.appId ? void (f = new Keen({
  2892. projectId: e.appId,
  2893. writeKey: e.token,
  2894. readKey: "",
  2895. requestType: "xhr"
  2896. })) : void P.warn("no keen token/appId")
  2897. },
  2898. initSegment: function(e) {
  2899. return e.token ? (L = e.token,
  2900. window.analytics.load(e.token),
  2901. B = {
  2902. model_id: e.model,
  2903. start_source: e.startSource,
  2904. autoplay: e.autoplay,
  2905. quickstart: e.quickstart,
  2906. language_tag: A.languageTag,
  2907. is_mobile: m.isMobile(),
  2908. iframe: m.inIframe(),
  2909. aspect_ratio: m.aspectRatio(),
  2910. session_id: F,
  2911. window: {
  2912. width: $("#player").width(),
  2913. height: $("#player").height()
  2914. },
  2915. platform: {
  2916. browser: {
  2917. name: $.ua.browser.name,
  2918. major: $.ua.browser.major,
  2919. version: $.ua.browser.version
  2920. },
  2921. os: {
  2922. name: $.ua.os.name,
  2923. version: $.ua.os.version
  2924. },
  2925. device: {
  2926. vendor: $.ua.device.vendor,
  2927. model: $.ua.device.model,
  2928. type: $.ua.device.type
  2929. }
  2930. }
  2931. },
  2932. D = Math.random() < A.analytics.sessionTrackingRate,
  2933. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2934. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2935. },
  2936. sessionStart: function(e) {
  2937. P.debug("analytics user_session_start"),
  2938. c("session_started"),
  2939. N = Date.now(),
  2940. window.addEventListener("unload", function() {
  2941. h("session_ended", {
  2942. duration: Date.now() - N
  2943. })
  2944. })
  2945. },
  2946. modelLoaded: function(e, t, i, n) {
  2947. r(e, t, i, n)
  2948. },
  2949. loadComplete: function(e) {
  2950. var t = {
  2951. time_to_app_start: e
  2952. };
  2953. c("load_times", t)
  2954. },
  2955. track: function(e, t) {
  2956. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2957. c(e, t))
  2958. },
  2959. trackAlways: function(e, t) {
  2960. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2961. c(e, t)
  2962. },
  2963. getSessionId: function() {
  2964. return F
  2965. },
  2966. updateInteraction: d
  2967. }
  2968. }
  2969. ).call(this, "/js/analytics.js")
  2970. }
  2971. , {
  2972. "./ab": 3,
  2973. "./enum/ControlEvents": 21,
  2974. "./enum/PlayerEvents": 40,
  2975. "./enum/VROption": 47,
  2976. "./enum/VRPlatforms": 49,
  2977. "./enum/Viewmode": 51,
  2978. "./gui/sharing/ShareEvents": 76,
  2979. "./gui/sharing/modal": 77,
  2980. "./gui/title/TitleEvents": 80,
  2981. "./gui/title/titleBar": 82,
  2982. "./gui/vr/vrEvent": 85,
  2983. "./gui/vr/vrModal": 87,
  2984. "./localization/localize": 108,
  2985. "./tag/Billboard/BillboardEvent": 120,
  2986. "./settings": 166,
  2987. "./util/ajax": 181,
  2988. "./util/browser": 182,
  2989. "./util/common": 185,
  2990. "./util/logger": 189,
  2991. three: 217
  2992. }],
  2993. 5: [function(e, t, i) {
  2994. "use strict";
  2995. function n() {
  2996. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2997. this.controls = null
  2998. }
  2999. var r = e("three")
  3000. , o = e("../constants")
  3001. , a = e("../util/cameraLight");
  3002. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3003. n.prototype.updateAspect = function(e) {
  3004. this.aspect = e,
  3005. this.updateProjectionMatrix()
  3006. }
  3007. ,
  3008. t.exports = n
  3009. }
  3010. , {
  3011. "../constants": 8,
  3012. "../util/cameraLight": 184,
  3013. three: 217
  3014. }],
  3015. 6: [function(e, t, i) {
  3016. "use strict";
  3017. function n() {
  3018. var e = $("#player").width() / $("#player").height();
  3019. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3020. this.controls = null,
  3021. this.updateAspect(e)
  3022. }
  3023. var r = e("three")
  3024. , o = e("../constants");
  3025. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3026. n.prototype.updateAspect = function(e) {
  3027. this.aspect = e,
  3028. this.top = o.orthoBase / e,
  3029. this.bottom = -o.orthoBase / e,
  3030. this.updateProjectionMatrix()
  3031. }
  3032. ,
  3033. t.exports = n
  3034. }
  3035. , {
  3036. "../constants": 8,
  3037. three: 217
  3038. }],
  3039. 7: [function(e, t, i) {
  3040. "use strict";
  3041. function n() {
  3042. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3043. this.controls = null
  3044. }
  3045. var r = e("three")
  3046. , o = e("../settings")
  3047. , a = e("../util/cameraLight");
  3048. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3049. n.prototype.updateAspect = function(e) {
  3050. this.aspect = e,
  3051. this.updateProjectionMatrix()
  3052. }
  3053. ,
  3054. t.exports = n
  3055. }
  3056. , {
  3057. "../settings": 166,
  3058. "../util/cameraLight": 184,
  3059. three: 217
  3060. }],
  3061. 8: [function(e, t, i) {
  3062. "use strict";
  3063. t.exports = {
  3064. signedUrlDefaultExpireTime: 24e4,
  3065. signedUrlCheckInterval: 1e4,
  3066. signedUrlRefreshBuffer: 15e3,
  3067. dollhouseFOV: 70,
  3068. dollhouseNear: 1,
  3069. dollhouseFar: 5e3,
  3070. insideFOV: 70,
  3071. insideFOVMax: 120,
  3072. insideNear: .1,
  3073. insideFar: 5e3,
  3074. insideLookSpeed: .12,
  3075. insideLookLimitUp: 40, //视角
  3076. insideLookLimitDown: -40,
  3077. orthoNear: 1,
  3078. orthoFar: 5e3,
  3079. orthoBase: 10,
  3080. narrowLandscapeHeight: 290,
  3081. reallyNarrowLandscapeHeight: 250,
  3082. visionTilingStartDate: new Date("8/26/2016"),
  3083. visionTilingStartVersion: "1.1.407.13667",
  3084. windowHeightHighQualityThreshold: 900,
  3085. tourStepDelayDefault: 3500,
  3086. tourStepDelaySlideShow: 5e3,
  3087. workshopApsect: 9 / 16,
  3088. highQualityMaxZoom: 2,
  3089. ultraHighQualityMaxZoom: 3
  3090. }
  3091. }
  3092. , {}],
  3093. 9: [function(e, t, i) {
  3094. "use strict";
  3095. function n() {
  3096. this.activeControl = null,
  3097. this.controls = {},
  3098. this.cameras = {}
  3099. }
  3100. var r = e("./PanoramaControls")
  3101. , o = e("./DollhouseControls")
  3102. , a = e("./FloorplanControls")
  3103. , s = e("../cameras/PanoramaCamera")
  3104. , l = e("../cameras/DollhouseCamera")
  3105. , c = e("../cameras/FloorplanCamera")
  3106. , h = e("events").EventEmitter
  3107. , u = e("../enum/ControlEvents")
  3108. , d = e("../enum/ModelManagerEvents")
  3109. , p = e("../enum/Viewmode")
  3110. , f = e("../settings");
  3111. n.prototype = Object.create(h.prototype),
  3112. n.prototype.init = function(e, t) {
  3113. this.setUpControls(),
  3114. this.bindEvents(e, t)
  3115. }
  3116. ,
  3117. n.prototype.activateControls = function(e) {
  3118. this.activeControl && (this.activeControl.reset(),
  3119. this.activeControl.enabled = !1),
  3120. this.controls[e] && (this.controls[e].enabled = !0),
  3121. this.activeControl = this.controls[e]
  3122. }
  3123. ,
  3124. n.prototype.setUpControls = function() {
  3125. var e = {}
  3126. , t = {}
  3127. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3128. , n = [s, l, c]
  3129. , h = [r, o, a];
  3130. i.forEach(function(i, r) {
  3131. e[i] = new n[r],
  3132. t[i] = new h[r](e[i]),
  3133. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3134. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3135. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3136. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3137. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3138. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3139. }
  3140. .bind(this)),
  3141. this.controls = t,
  3142. this.cameras = e
  3143. }
  3144. ,
  3145. n.prototype.bindEvents = function(e, t) {
  3146. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3147. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3148. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3149. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3150. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3151. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3152. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3153. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3154. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3155. e.addEventListener("contextmenu", function(e) {
  3156. e.preventDefault()
  3157. }),
  3158. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3159. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3160. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3161. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3162. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3163. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3164. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3165. t.on(d.ActiveModelChanged, function(e) {
  3166. this.setModelForControls(e.model)
  3167. }
  3168. .bind(this))
  3169. }
  3170. ,
  3171. n.prototype.setModelForControls = function(e) {
  3172. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3173. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3174. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3175. this.controls[e].setBounds(t)
  3176. }
  3177. .bind(this))
  3178. }
  3179. ,
  3180. n.prototype.onMouseDown = function(e) {
  3181. e.preventDefault(),
  3182. this.activeControl && this.activeControl.onMouseDown(e)
  3183. }
  3184. ,
  3185. n.prototype.onMouseMove = function(e) {
  3186. e.preventDefault(),
  3187. this.activeControl && this.activeControl.onMouseMove(e)
  3188. }
  3189. ,
  3190. n.prototype.onMouseUp = function(e) {
  3191. e.preventDefault(),
  3192. this.activeControl && this.activeControl.onMouseUp(e)
  3193. }
  3194. ,
  3195. n.prototype.onMouseOver = function(e) {
  3196. e.preventDefault(),
  3197. this.activeControl && this.activeControl.onMouseOver(e)
  3198. }
  3199. ,
  3200. n.prototype.onMouseWheel = function(e) {
  3201. e.preventDefault(),
  3202. this.activeControl && this.activeControl.onMouseWheel(e)
  3203. }
  3204. ,
  3205. n.prototype.onTouchStart = function(e) {
  3206. e.preventDefault(),
  3207. this.activeControl && this.activeControl.onTouchStart(e);
  3208. var hotList = $('#hotListWrap')[0];
  3209. hotList.classList.remove('hotListActive');
  3210. $('#hotListContent ul .active').removeClass('active');
  3211. $('#hotList')[0].classList.remove('active')
  3212. }
  3213. ,
  3214. n.prototype.onTouchMove = function(e) {
  3215. e.preventDefault(),
  3216. this.activeControl && this.activeControl.onTouchMove(e)
  3217. }
  3218. ,
  3219. n.prototype.onTouchEnd = function(e) {
  3220. e.preventDefault(),
  3221. this.activeControl && this.activeControl.onTouchEnd(e)
  3222. }
  3223. ,
  3224. n.prototype.onPointerDown = function(e) {
  3225. if (e.preventDefault(),
  3226. this.activeControl)
  3227. switch (e.pointerType) {
  3228. case "mouse":
  3229. this.activeControl.onMouseDown(e);
  3230. break;
  3231. default:
  3232. this.activeControl.onPointerDown(e)
  3233. }
  3234. }
  3235. ,
  3236. n.prototype.onPointerMove = function(e) {
  3237. if (e.preventDefault(),
  3238. this.activeControl)
  3239. switch (e.pointerType) {
  3240. case "mouse":
  3241. this.activeControl.onMouseMove(e);
  3242. break;
  3243. default:
  3244. this.activeControl.onPointerMove(e)
  3245. }
  3246. }
  3247. ,
  3248. n.prototype.onPointerUp = function(e) {
  3249. if (e.preventDefault(),
  3250. this.activeControl)
  3251. switch (e.pointerType) {
  3252. case "mouse":
  3253. this.activeControl.onMouseUp(e);
  3254. break;
  3255. default:
  3256. this.activeControl.onPointerUp(e)
  3257. }
  3258. }
  3259. ,
  3260. n.prototype.onPointerCancel = function(e) {
  3261. e.preventDefault(),
  3262. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3263. }
  3264. ,
  3265. n.prototype.onKeyDown = function(e) {
  3266. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3267. this.activeControl && this.activeControl.onKeyDown(e))
  3268. }
  3269. ,
  3270. n.prototype.onKeyUp = function(e) {
  3271. e.preventDefault(),
  3272. this.activeControl && this.activeControl.onKeyUp(e)
  3273. }
  3274. ,
  3275. t.exports = n
  3276. }
  3277. , {
  3278. "../cameras/DollhouseCamera": 5,
  3279. "../cameras/FloorplanCamera": 6,
  3280. "../cameras/PanoramaCamera": 7,
  3281. "../enum/ControlEvents": 21,
  3282. "../enum/ModelManagerEvents": 33,
  3283. "../enum/Viewmode": 51,
  3284. "../settings": 166,
  3285. "./DollhouseControls": 10,
  3286. "./FloorplanControls": 11,
  3287. "./PanoramaControls": 13,
  3288. events: 202
  3289. }],
  3290. 10: [function(e, t, i) {
  3291. "use strict";
  3292. function n(e) {
  3293. a.call(this, e),
  3294. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3295. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3296. this.minDistance = o.dollhouseDefault.minDistance,
  3297. this.maxDistance = o.dollhouseDefault.maxDistance,
  3298. this.adjustedMinDistance = this.minDistance,
  3299. this.adjustedMaxDistance = this.maxDistance
  3300. }
  3301. var r = e("three")
  3302. , o = e("../settings")
  3303. , a = e("./OutsideControls");
  3304. n.prototype = Object.create(a.prototype),
  3305. n.prototype.pan = function(e, t) {
  3306. this.camera.updateMatrix();
  3307. var i = this.camera.position.clone().sub(this.target).length();
  3308. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3309. this.panLeft(2 * e * i / $("#player").height()),
  3310. this.panUp(-2 * t * i / $("#player").height())
  3311. }
  3312. ,
  3313. n.prototype.updateZoom = function() {
  3314. var e = this.offset.length();
  3315. return e * this.scale
  3316. }
  3317. ,
  3318. n.prototype.setZoomBounds = function(e) {
  3319. var t = e.min.distanceTo(e.max);
  3320. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3321. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3322. this.minDistance = this.adjustedMinDistance,
  3323. this.maxDistance = this.adjustedMaxDistance
  3324. }
  3325. ,
  3326. n.prototype.resetRanges = function(e, t) {
  3327. e ? (this.minDistance = Math.min(e, this.minDistance),
  3328. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3329. this.maxDistance = this.adjustedMaxDistance),
  3330. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3331. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3332. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3333. }
  3334. ,
  3335. n.prototype.toJSON = function() {
  3336. return a.prototype.toJSON.call(this)
  3337. }
  3338. ,
  3339. t.exports = n
  3340. }
  3341. , {
  3342. "../settings": 166,
  3343. "./OutsideControls": 12,
  3344. three: 217
  3345. }],
  3346. 11: [function(e, t, i) {
  3347. "use strict";
  3348. function n(e) {
  3349. a.call(this, e),
  3350. this.minDistance = 15,
  3351. this.maxDistance = 50,
  3352. this.noRotateUpDown = !0,
  3353. this.minPolarAngle = 0,
  3354. this.maxPolarAngle = 0,
  3355. this.mouseActions[l.LEFT] = s.PAN,
  3356. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3357. this.mouseActions[l.RIGHT] = s.ROTATE,
  3358. this.touchActions[1] = s.PAN,
  3359. this.touchActions[2] = s.ROTATE_DOLLY,
  3360. this.absoluteScale = 1,
  3361. this.currentScale = 1
  3362. }
  3363. var r = e("three")
  3364. , o = e("../settings")
  3365. , a = e("./OutsideControls")
  3366. , s = e("../enum/ControlActions")
  3367. , l = e("../enum/MouseButton")
  3368. , c = e("../util/math")
  3369. , h = e("../util/browser");
  3370. n.prototype = Object.create(a.prototype),
  3371. n.prototype.zoomToContain = function(e) {
  3372. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3373. this.currentScale = this.absoluteScale
  3374. }
  3375. ,
  3376. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3377. let defaultRatio = 1.2 , absoluteScale
  3378. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3379. var angle = parseFloat(_settings.floorPlanAngle)
  3380. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3381. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3382. var screenSize = Math.min($("#player").width(), $("#player").height())
  3383. var maxSize = 800;//模型最大占据像素
  3384. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3385. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3386. }else{
  3387. var t = Math.max(modelSize.x, modelSize.z)
  3388. , i = Math.min(modelSize.x, modelSize.z)
  3389. , n = Math.max(t, i * this.camera.aspect)
  3390. , r = Math.max(i, t * this.camera.aspect);
  3391. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3392. }
  3393. return absoluteScale
  3394. },
  3395. /* n.prototype.rotateToView = function(e, t) {
  3396. var i = 0
  3397. , n = h.aspectRatio() < 1
  3398. , r = e.x < e.z;
  3399. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3400. this.rotateLeft(i),
  3401. this.update(0)
  3402. },
  3403. */
  3404. n.prototype.rotateToView = function(modelSize, direction) {
  3405. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3406. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3407. i = parseFloat(_settings.floorPlanAngle)
  3408. }else{
  3409. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3410. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3411. {
  3412. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3413. {
  3414. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3415. }
  3416. //(第二种情况) 不做处理
  3417. }
  3418. else if(direction.x > 0)
  3419. {
  3420. i = Math.PI / 2;
  3421. }
  3422. else
  3423. {
  3424. i = -Math.PI / 2;
  3425. }
  3426. }
  3427. this.rotateLeft(i);
  3428. this.update(0);
  3429. }
  3430. ,
  3431. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3432. this.rotateLeft(angle + this.lon);
  3433. this.update(0);
  3434. }
  3435. ,
  3436. n.prototype.pan = function(e, t) {
  3437. this.camera.updateMatrix(),
  3438. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3439. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3440. }
  3441. ,
  3442. n.prototype.updateZoom = function() {
  3443. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3444. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3445. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3446. this.camera.left = -o.orthoBase * this.currentScale,
  3447. this.camera.right = o.orthoBase * this.currentScale,
  3448. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3450. this.camera.updateProjectionMatrix(),
  3451. this.offset.length()
  3452. }
  3453. ,
  3454. n.prototype.toJSON = function() {
  3455. var e = new r.Quaternion
  3456. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3457. , i = new r.Quaternion;
  3458. return function() {
  3459. var n = a.prototype.toJSON.call(this);
  3460. return e.copy(n.camera_quaternion),
  3461. i.copy(t),
  3462. i.multiply(e),
  3463. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3464. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3465. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3466. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3467. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3468. n
  3469. }
  3470. }(),
  3471. t.exports = n
  3472. }
  3473. , {
  3474. "../enum/ControlActions": 20,
  3475. "../enum/MouseButton": 34,
  3476. "../settings": 166,
  3477. "../util/browser": 182,
  3478. "../util/math": 190,
  3479. "./OutsideControls": 12,
  3480. three: 217
  3481. }],
  3482. 12: [function(e, t, i) {
  3483. "use strict";
  3484. function n(e) {
  3485. this.camera = e,
  3486. this.camera.controls = this,
  3487. this.enabled = !1,
  3488. this.target = new r.Vector3,
  3489. this.targetBounds = new r.Box3,
  3490. this.zoomSpeed = 1,
  3491. this.minDistance = 0,
  3492. this.maxDistance = 1 / 0,
  3493. this.noRotateUpDown = !1,
  3494. this.rotateSpeed = 1,
  3495. this.keyboardZoomSpeed = 0,
  3496. this.keyPanSpeed = 7,
  3497. this.autoRotate = !1,
  3498. this.autoRotateSpeed = 2,
  3499. this.autoPan = !1,
  3500. this.autoPanPosition = new r.Vector3,
  3501. this.minPolarAngle = r.Math.degToRad(25),
  3502. this.maxPolarAngle = r.Math.degToRad(65),
  3503. this.rotationAcceleration = new r.Vector2,
  3504. this.rotationSpeed = new r.Vector2,
  3505. this.panAcceleration = new r.Vector2,
  3506. this.panSpeed = new r.Vector2,
  3507. this.rotateStart = new r.Vector2,
  3508. this.rotateEnd = new r.Vector2,
  3509. this.rotateDelta = new r.Vector2,
  3510. this.panStart = new r.Vector2,
  3511. this.panEnd = new r.Vector2,
  3512. this.panDelta = new r.Vector2,
  3513. this.panOffset = new r.Vector3,
  3514. this.offset = new r.Vector3,
  3515. this.dollyStart = new r.Vector2,
  3516. this.dollyEnd = new r.Vector2,
  3517. this.dollyDelta = new r.Vector2,
  3518. this.phiDelta = 0,
  3519. this.thetaDelta = 0,
  3520. this.scale = 1,
  3521. this.panVector = new r.Vector3,
  3522. this.lastPosition = new r.Vector3,
  3523. this.state = c.NONE,
  3524. this.mouseActions = {},
  3525. this.mouseActions[h.LEFT] = c.ROTATE,
  3526. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3527. this.mouseActions[h.RIGHT] = c.PAN,
  3528. this.touchActions = {},
  3529. this.touchActions[1] = c.ROTATE,
  3530. this.touchActions[2] = c.PAN_DOLLY,
  3531. this.lastMoveTime = 0,
  3532. this.pointersLimit = 2,
  3533. this.pointers = []
  3534. }
  3535. var r = e("three")
  3536. , o = e("../settings")
  3537. , a = e("../util/common")
  3538. , s = e("../util/math")
  3539. , l = e("../enum/Vectors")
  3540. , c = e("../enum/ControlActions")
  3541. , h = e("../enum/MouseButton")
  3542. , u = e("../enum/Keys")
  3543. , d = e("../enum/ControlEvents")
  3544. , p = e("events").EventEmitter
  3545. , f = 1e-6;
  3546. n.prototype = Object.create(p.prototype),
  3547. n.prototype.setBounds = function(e) {
  3548. this.targetBounds = e
  3549. }
  3550. ,
  3551. n.prototype.isEngaged = function() {
  3552. return this.state !== c.NONE
  3553. }
  3554. ,
  3555. n.prototype.rotateLeft = function(e) {
  3556. void 0 === e && (e = this.getAutoRotationAngle()),
  3557. this.thetaDelta -= e
  3558. }
  3559. ,
  3560. n.prototype.rotateUp = function(e) {
  3561. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3562. this.phiDelta -= e)
  3563. }
  3564. ,
  3565. n.prototype.panLeft = function(e) {
  3566. var t = this.camera.matrix.elements;
  3567. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3568. this.panOffset.multiplyScalar(-e),
  3569. this.panVector.add(this.panOffset)
  3570. }
  3571. ,
  3572. n.prototype.panUp = function(e) {
  3573. var t = this.camera.matrix.elements;
  3574. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3575. this.panOffset.multiplyScalar(-e),
  3576. this.panVector.add(this.panOffset)
  3577. }
  3578. ,
  3579. n.prototype.startRotating = function(e, t) {
  3580. e && this.navRotationAcc("x", e),
  3581. t && this.navRotationAcc("y", t)
  3582. }
  3583. ,
  3584. n.prototype.stopRotating = function(e) {
  3585. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3586. this.navRotationAcc("x", 0),
  3587. this.navRotationAcc("y", 0)
  3588. }
  3589. ,
  3590. n.prototype.setAutoPanPosition = function(e, t) {
  3591. var i = new r.Vector3
  3592. , n = new r.Vector3;
  3593. return function(e, t) {
  3594. i.copy(this.camera.position),
  3595. void 0 === e && null === e || i.setX(e),
  3596. void 0 === t && null === t || i.setZ(t);
  3597. var r = this.camera.position.distanceTo(this.target)
  3598. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3599. this.targetClamped = !1,
  3600. n.copy(i).addScaledVector(o, r),
  3601. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3602. i.copy(n).addScaledVector(o, -r),
  3603. this.targetClamped = !0),
  3604. this.autoPanPosition.x = i.x,
  3605. this.autoPanPosition.z = i.z,
  3606. this.autoPan && this.stopAutoPanning()
  3607. }
  3608. }(),
  3609. n.prototype.stopAutoPanning = function() {
  3610. var e = this.autoPan;
  3611. this.autoPan = !1,
  3612. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3613. }
  3614. ,
  3615. n.prototype.dollyIn = function(e) {
  3616. void 0 === e && (e = this.getZoomScale()),
  3617. this.scale /= e
  3618. }
  3619. ,
  3620. n.prototype.dollyOut = function(e) {
  3621. void 0 === e && (e = this.getZoomScale()),
  3622. this.scale *= e
  3623. }
  3624. ,
  3625. n.prototype.updatePan = function(e) {
  3626. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3627. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3628. this.autoPan) {
  3629. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3630. t.setY(0).clampLength(0, 50 * e),
  3631. this.target.add(t),
  3632. this.camera.position.add(t),
  3633. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3634. this.stopAutoPanning())
  3635. }
  3636. }
  3637. ,
  3638. n.prototype.update = function(e) {
  3639. e || (e = 1 / 60)
  3640. var friction = Math.min(1, o.rotationFriction * e * 60) //add 如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  3641. this.rotationSpeed.multiplyScalar(1 - friction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3642. this.rotateLeft(-this.rotationSpeed.x),
  3643. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3644. this.updatePan(e);
  3645. var t = this.camera.position;
  3646. this.offset.copy(t).sub(this.target);
  3647. var i = Math.atan2(this.offset.x, this.offset.z)
  3648. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3649. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3650. i += this.thetaDelta,
  3651. n += this.phiDelta,
  3652. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3653. n = Math.max(f, Math.min(Math.PI - f, n));
  3654. this.lon = i, this.lat = n//add
  3655. var r = this.updateZoom();
  3656. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3657. this.target.add(this.panVector),
  3658. this.targetBounds.clampPoint(this.target, this.target),
  3659. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3660. this.offset.y = r * Math.cos(n),
  3661. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3662. t.copy(this.target).add(this.offset),
  3663. this.camera.lookAt(this.target),
  3664. this.thetaDelta = 0,
  3665. this.phiDelta = 0,
  3666. this.scale = 1,
  3667. this.panVector.set(0, 0, 0),
  3668. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3669. }
  3670. ,
  3671. n.prototype.getAutoRotationAngle = function() {
  3672. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3673. }
  3674. ,
  3675. n.prototype.getZoomScale = function() {
  3676. return Math.pow(.95, this.zoomSpeed)
  3677. }
  3678. ,
  3679. n.prototype.onMouseDown = function(e) {
  3680. if (this.enabled) {
  3681. switch (e.preventDefault(),
  3682. this.stopAutoPanning(),
  3683. this.mouseDown = !0,
  3684. this.state = this.mouseActions[e.button],
  3685. this.state) {
  3686. case c.ROTATE:
  3687. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3688. this.rotationSpeed.set(0, 0);
  3689. break;
  3690. case c.DOLLY:
  3691. this.dollyStart.set(e.clientX, e.clientY);
  3692. break;
  3693. case c.PAN:
  3694. this.panStart.set(e.clientX, e.clientY)
  3695. }
  3696. this.emit(d.InputStart, "mouse")
  3697. }
  3698. }
  3699. ,
  3700. n.prototype.onMouseMove = function(e) {
  3701. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3702. switch (e.preventDefault(),
  3703. this.state) {
  3704. case c.ROTATE:
  3705. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3706. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3707. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3708. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3709. this.rotateStart.copy(this.rotateEnd);
  3710. break;
  3711. case c.DOLLY:
  3712. this.dollyEnd.set(e.clientX, e.clientY),
  3713. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3714. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3715. t.call(this),
  3716. this.dollyStart.copy(this.dollyEnd);
  3717. break;
  3718. case c.PAN:
  3719. this.panEnd.set(e.clientX, e.clientY),
  3720. this.panDelta.subVectors(this.panEnd, this.panStart),
  3721. this.pan(this.panDelta.x, this.panDelta.y),
  3722. this.panStart.copy(this.panEnd)
  3723. }
  3724. this.emit(d.Move, "mouse"),
  3725. this.lastMoveTime = e.timeStamp,
  3726. this.update()
  3727. }
  3728. }
  3729. ,
  3730. n.prototype.onMouseUp = function(e) {
  3731. this.enabled && (this.mouseDown = !1,
  3732. this.state = c.NONE,
  3733. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3734. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3735. this.update(),
  3736. this.rotationAcceleration.set(0, 0),
  3737. this.rotateDelta.set(0, 0)))
  3738. }
  3739. ,
  3740. n.prototype.onMouseOver = function(e) {
  3741. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3742. }
  3743. ,
  3744. n.prototype.onMouseWheel = function(e) {
  3745. if (this.enabled && o.useWheel) {
  3746. this.emit(d.Move, "wheel");
  3747. var t = e.wheelDelta || -e.detail
  3748. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3749. i.call(this),
  3750. this.update()
  3751. }
  3752. }
  3753. ,
  3754. n.prototype.onKeyDown = function(e) {
  3755. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3756. this.handleKeyDown(e.which)))
  3757. }
  3758. ,
  3759. n.prototype.navRotationAcc = function(e, t) {
  3760. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3761. }
  3762. ,
  3763. n.prototype.navPanAcc = function(e, t) {
  3764. this.stopAutoPanning(),
  3765. this.panAcceleration[e] = t
  3766. }
  3767. ,
  3768. n.prototype.handleKeyDown = function(e) {
  3769. var t = !0;
  3770. switch (e) {
  3771. case u.UPARROW:
  3772. case u.I:
  3773. this.navRotationAcc("y", 1);
  3774. break;
  3775. case u.DOWNARROW:
  3776. case u.K:
  3777. this.navRotationAcc("y", -1);
  3778. break;
  3779. case u.LEFTARROW:
  3780. case u.J:
  3781. this.navRotationAcc("x", -1);
  3782. break;
  3783. case u.RIGHTARROW:
  3784. case u.L:
  3785. this.navRotationAcc("x", 1);
  3786. break;
  3787. case u.W:
  3788. this.navPanAcc("y", 1);
  3789. break;
  3790. case u.S:
  3791. this.navPanAcc("y", -1);
  3792. break;
  3793. case u.A:
  3794. this.navPanAcc("x", -1);
  3795. break;
  3796. case u.D:
  3797. this.navPanAcc("x", 1);
  3798. break;
  3799. default:
  3800. t = !1
  3801. }
  3802. t && this.emit(d.Move, "key")
  3803. }
  3804. ,
  3805. n.prototype.onKeyUp = function(e) {
  3806. this.enabled && (e.preventDefault(),
  3807. e.stopPropagation(),
  3808. this.handleKeyUp(e.which))
  3809. }
  3810. ,
  3811. n.prototype.handleKeyUp = function(e) {
  3812. switch (e) {
  3813. case u.I:
  3814. case u.K:
  3815. case u.UPARROW:
  3816. case u.DOWNARROW:
  3817. this.keyboardZoomSpeed = 0,
  3818. this.rotationAcceleration.y = 0;
  3819. break;
  3820. case u.J:
  3821. case u.L:
  3822. case u.LEFTARROW:
  3823. case u.RIGHTARROW:
  3824. this.rotationAcceleration.x = 0;
  3825. break;
  3826. case u.S:
  3827. case u.W:
  3828. this.panAcceleration.y = 0;
  3829. break;
  3830. case u.A:
  3831. case u.D:
  3832. this.panAcceleration.x = 0
  3833. }
  3834. }
  3835. ,
  3836. n.prototype.onTouchStart = function(e) {
  3837. if (this.enabled || this.state === c.NONE) {
  3838. e.preventDefault(),
  3839. e.stopPropagation(),
  3840. this.stopAutoPanning();
  3841. var t = function() {
  3842. if (2 === e.touches.length) {
  3843. var t = e.touches[0].pageX - e.touches[1].pageX
  3844. , i = e.touches[0].pageY - e.touches[1].pageY;
  3845. this.dollyStart.set(t, i)
  3846. }
  3847. }
  3848. .bind(this)
  3849. , i = function() {
  3850. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3851. }
  3852. .bind(this)
  3853. , n = function() {
  3854. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3855. }
  3856. .bind(this);
  3857. switch (this.state = this.touchActions[e.touches.length],
  3858. this.state) {
  3859. case c.PAN_DOLLY:
  3860. t();
  3861. case c.PAN:
  3862. i();
  3863. break;
  3864. case c.ROTATE_DOLLY:
  3865. t();
  3866. case c.ROTATE:
  3867. n()
  3868. }
  3869. this.rotationSpeed.set(0, 0),
  3870. this.emit(d.InputStart, "touch")
  3871. }
  3872. }
  3873. ,
  3874. n.prototype.onTouchMove = function(e) {
  3875. if (this.enabled && this.state !== c.NONE) {
  3876. e.preventDefault(),
  3877. e.stopPropagation();
  3878. var t = function() {
  3879. var t = e.touches[0].pageX - e.touches[1].pageX
  3880. , i = e.touches[0].pageY - e.touches[1].pageY;
  3881. this.dollyEnd.set(t, i);
  3882. var n = this.dollyStart.length() - this.dollyEnd.length();
  3883. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3884. this.dollyStart.copy(this.dollyEnd)
  3885. }
  3886. .bind(this)
  3887. , i = function() {
  3888. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3889. this.panDelta.subVectors(this.panEnd, this.panStart),
  3890. this.pan(this.panDelta.x, this.panDelta.y),
  3891. this.panStart.copy(this.panEnd),
  3892. this.rotateDelta.set(0, 0)
  3893. }
  3894. .bind(this)
  3895. , n = function() {
  3896. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3897. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3898. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3899. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3900. this.rotateStart.copy(this.rotateEnd)
  3901. }
  3902. .bind(this)
  3903. , r = function() {
  3904. if (2 === e.touches.length) {
  3905. var i = window.devicePixelRatio || 1
  3906. , r = e.touches[1].pageX - e.touches[0].pageX
  3907. , s = e.touches[1].pageY - e.touches[0].pageY
  3908. , l = Math.sqrt(r * r + s * s)
  3909. , h = Math.abs(this.dollyStart.length() - l);
  3910. if (h > o.input.touchMoveThreshold * i)
  3911. this.state = c.DOLLY,
  3912. t();
  3913. else {
  3914. var u = a.average(e.touches, "pageX")
  3915. , d = a.average(e.touches, "pageY")
  3916. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3917. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3918. this.rotateStart.set(u, d),
  3919. n())
  3920. }
  3921. }
  3922. }
  3923. .bind(this);
  3924. switch (this.state) {
  3925. case c.PAN_DOLLY:
  3926. t();
  3927. case c.PAN:
  3928. i();
  3929. break;
  3930. case c.ROTATE_DOLLY:
  3931. r();
  3932. break;
  3933. case c.DOLLY:
  3934. t();
  3935. break;
  3936. case c.ROTATE:
  3937. n();
  3938. break;
  3939. default:
  3940. this.state = c.NONE
  3941. }
  3942. this.lastMoveTime = e.timeStamp,
  3943. this.emit(d.Move, "touch")
  3944. }
  3945. }
  3946. ,
  3947. n.prototype.onTouchEnd = function(e) {
  3948. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3949. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3950. this.state = c.NONE,
  3951. this.update(),
  3952. this.rotationAcceleration.set(0, 0),
  3953. this.rotateDelta.set(0, 0))
  3954. }
  3955. ,
  3956. n.prototype.onPointerDown = function(e) {
  3957. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3958. id: e.pointerId,
  3959. pageX: e.pageX,
  3960. pageY: e.pageY
  3961. }),
  3962. e.touches = this.pointers,
  3963. this.onTouchStart(e)),
  3964. this.emit(d.InputStart, "pointer"))
  3965. }
  3966. ,
  3967. n.prototype.onPointerMove = function(e) {
  3968. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3969. e.pointerId === t.id && (t.pageX = e.pageX,
  3970. t.pageY = e.pageY)
  3971. }),
  3972. e.touches = this.pointers,
  3973. this.onTouchMove(e))
  3974. }
  3975. ,
  3976. n.prototype.onPointerUp = function(e) {
  3977. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3978. e.pointerId === t.id && this.pointers.splice(i, 1)
  3979. }
  3980. .bind(this)),
  3981. e.touches = this.pointers,
  3982. this.onTouchEnd(e))
  3983. }
  3984. ,
  3985. n.prototype.reset = function() {
  3986. this.state = c.NONE,
  3987. this.stopAutoPanning(),
  3988. this.rotationSpeed.set(0, 0),
  3989. this.rotationAcceleration.set(0, 0),
  3990. this.panSpeed.set(0, 0),
  3991. this.panAcceleration.set(0, 0)
  3992. }
  3993. ,
  3994. n.prototype.toJSON = function() {
  3995. var e = {
  3996. camera_position: {
  3997. x: s.toPrecision(this.camera.position.x, 4),
  3998. y: s.toPrecision(this.camera.position.y, 4),
  3999. z: s.toPrecision(this.camera.position.z, 4)
  4000. },
  4001. camera_quaternion: {
  4002. x: s.toPrecision(this.camera.quaternion.x, 4),
  4003. y: s.toPrecision(this.camera.quaternion.y, 4),
  4004. z: s.toPrecision(this.camera.quaternion.z, 4),
  4005. w: s.toPrecision(this.camera.quaternion.w, 4)
  4006. }
  4007. };
  4008. return e
  4009. }
  4010. ,
  4011. t.exports = n
  4012. }
  4013. , {
  4014. "../enum/ControlActions": 20,
  4015. "../enum/ControlEvents": 21,
  4016. "../enum/Keys": 30,
  4017. "../enum/MouseButton": 34,
  4018. "../enum/Vectors": 50,
  4019. "../settings": 166,
  4020. "../util/common": 185,
  4021. "../util/math": 190,
  4022. events: 202,
  4023. three: 217
  4024. }],
  4025. 13: [function(e, t, i) {
  4026. (function(i) {
  4027. "use strict";
  4028. function n(e) {
  4029. this.camera = e,
  4030. this.camera.controls = this,
  4031. this.target = new r.Vector3(0,0,0),
  4032. this.lookVector = new r.Vector3,
  4033. this.lookSpeed = .05,
  4034. this.rotationAcc = new r.Vector2,
  4035. this.rotationSpeed = new r.Vector2,
  4036. this.lat = 0,
  4037. this.lon = 0,
  4038. this.phi = 0,
  4039. this.theta = 0,
  4040. this.enabled = !1,
  4041. this.locked = !1,
  4042. this.pointer = new r.Vector2(0,0),
  4043. this.rotationHistory = [],
  4044. this.rotationDifference = new r.Vector2,
  4045. this.pointerDragOn = !1,
  4046. this.pointerDragStart = new r.Vector2(0,0),
  4047. this.pinchDistance = 0,
  4048. this.moveStart = new r.Vector2,
  4049. this.moveTolerance = .01,
  4050. this.pointersLimit = 2,
  4051. this.pointers = []
  4052. }
  4053. var r = e("three")
  4054. , o = e("../util/logger")
  4055. , a = e("../settings")
  4056. , s = e("../util/common")
  4057. , l = e("../util/math")
  4058. , c = (e("../enum/Vectors"),
  4059. e("../enum/MouseButton"))
  4060. , h = e("../enum/Keys")
  4061. , u = e("../enum/ControlEvents")
  4062. , d = e("events").EventEmitter;
  4063. new o(i);
  4064. n.prototype = Object.create(d.prototype),
  4065. n.prototype.usable = function() {
  4066. return this.enabled && !this.locked
  4067. }
  4068. ,
  4069. /* n.prototype.lookAt = function(e) {
  4070. var t = this.camera.position.clone().sub(e)
  4071. , i = Math.atan(t.z / t.x);
  4072. i += t.x < 0 ? Math.PI : 0,
  4073. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4074. this.lon = r.Math.radToDeg(i) + 180;
  4075. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4076. , o = Math.atan(t.y / n);
  4077. this.lat = -r.Math.radToDeg(o)
  4078. }
  4079. */
  4080. n.prototype.lookAt = function(aim, dir) {
  4081. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4082. var i = Math.atan(t.z / t.x);
  4083. i += t.x < 0 ? Math.PI : 0;
  4084. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4085. this.lon = r.Math.radToDeg(i) + 180;
  4086. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4087. o = Math.atan(t.y / n);
  4088. this.lat = -r.Math.radToDeg(o);
  4089. }
  4090. ,
  4091. n.prototype.startRotationFrom = function(e, t) {
  4092. l.convertScreenPositionToNDC(e, t, this.pointer),
  4093. this.pointerDragOn = !0,
  4094. this.pointerDragStart.copy(this.pointer),
  4095. this.moveStart.copy(this.pointer),
  4096. this.rotationHistory = [],
  4097. this.rotationSpeed.set(0, 0)
  4098. }
  4099. ,
  4100. n.prototype.onMouseOver = function(e) {
  4101. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4102. }
  4103. ,
  4104. n.prototype.onTouchStart = function(e) {
  4105. if (this.usable()) {
  4106. switch (e.preventDefault(),
  4107. e.stopPropagation(),
  4108. e.touches.length) {
  4109. case 1:
  4110. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4111. break;
  4112. case 2:
  4113. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4114. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4115. this.pinchDistance = Math.sqrt(t * t + i * i)
  4116. }
  4117. this.emit(u.InputStart, "touch")
  4118. }
  4119. }
  4120. ,
  4121. n.prototype.onPointerDown = function(e) {
  4122. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4123. id: e.pointerId,
  4124. clientX: e.clientX,
  4125. clientY: e.clientY
  4126. }),
  4127. e.touches = this.pointers,
  4128. this.onTouchStart(e),
  4129. this.emit(u.InputStart, "pointer"))
  4130. }
  4131. ,
  4132. n.prototype.onMouseDown = function(e) {
  4133. if (this.usable()) {
  4134. switch (e.preventDefault(),
  4135. e.stopPropagation(),
  4136. e.button) {
  4137. case c.LEFT:
  4138. this.startRotationFrom(e.clientX, e.clientY)
  4139. }
  4140. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4141. this.emit(u.InputStart, "mouse")
  4142. }
  4143. }
  4144. ,
  4145. n.prototype.updateRotation = function() {
  4146. if (this.usable() && this.pointerDragOn) {
  4147. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4148. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4149. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4150. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4151. , o = Math.atan2(e.y, i)
  4152. , a = Math.atan2(t.y, n);
  4153. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4154. e.y = 0,
  4155. t.y = 0;
  4156. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4157. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4158. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4159. this.pointerDragStart.copy(this.pointer)
  4160. }
  4161. }
  4162. ,
  4163. n.prototype.onMouseMove = function(e) {
  4164. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4165. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4166. }
  4167. ,
  4168. n.prototype.onTouchMove = function(e) {
  4169. if (this.usable())
  4170. switch (this.emit(u.Move, "touch"),
  4171. e.touches.length) {
  4172. case 1:
  4173. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4174. break;
  4175. case 2:
  4176. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4177. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4178. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4179. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4180. this.emit(u.Pinch, n),
  4181. this.pinchDistance -= n)
  4182. }
  4183. }
  4184. ,
  4185. n.prototype.onPointerMove = function(e) {
  4186. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4187. e.pointerId === t.id && (t.clientX = e.clientX,
  4188. t.clientY = e.clientY)
  4189. }),
  4190. e.touches = this.pointers,
  4191. this.onTouchMove(e))
  4192. }
  4193. ,
  4194. n.prototype.endRotation = function() {
  4195. this.pointerDragOn = !1;
  4196. var e = s.averageVectors(this.rotationHistory);
  4197. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4198. }
  4199. ,
  4200. n.prototype.onTouchEnd = function(e) {
  4201. this.usable() && (e.preventDefault(),
  4202. e.stopPropagation(),
  4203. this.endRotation())
  4204. }
  4205. ,
  4206. n.prototype.onMouseUp = function(e) {
  4207. this.usable() && (e.preventDefault(),
  4208. e.stopPropagation(),
  4209. this.endRotation())
  4210. }
  4211. ,
  4212. n.prototype.onPointerUp = function(e) {
  4213. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4214. e.pointerId === t.id && this.pointers.splice(i, 1)
  4215. }
  4216. .bind(this)),
  4217. e.touches = this.pointers,
  4218. this.onTouchEnd(e))
  4219. }
  4220. ,
  4221. n.prototype.update = function(e) {
  4222. this.lon,
  4223. this.lat;
  4224. for (this.updateRotation(),
  4225. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4226. this.rotationHistory.shift();
  4227. this.lon += this.rotationDifference.x,
  4228. this.lat += this.rotationDifference.y,
  4229. this.rotationDifference.set(0, 0)
  4230. //改
  4231. var friction = Math.min(1, a.rotationFriction * e * 60) //如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  4232. this.rotationSpeed.x = this.rotationSpeed.x * (1 - friction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4233. this.rotationSpeed.y = this.rotationSpeed.y * (1 - friction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4234. this.lon += this.rotationSpeed.x * e,
  4235. this.lat += this.rotationSpeed.y * e
  4236. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4237. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4238. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4239. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4240. this.phi = r.Math.degToRad(90 - this.lat),
  4241. this.theta = r.Math.degToRad(this.lon),
  4242. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4243. this.lookVector.y = Math.cos(this.phi),
  4244. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4245. this.target.copy(this.lookVector).add(this.camera.position),
  4246. this.camera.lookAt(this.target)
  4247. }
  4248. ,
  4249. n.prototype.onMouseWheel = function(e) {
  4250. if (this.usable()) {
  4251. var t = e.wheelDelta || -e.detail;
  4252. this.emit(u.InteractionDirect),
  4253. this.emit(u.Scroll, t)
  4254. }
  4255. }
  4256. ,
  4257. n.prototype.onKeyDown = function(e) {
  4258. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4259. this.handleKeyDown(e.which)))
  4260. }
  4261. ,
  4262. n.prototype.handleKeyDown = function(e) {
  4263. var t = function(e, t) {
  4264. this.rotationAcc[e] = t
  4265. }
  4266. .bind(this);
  4267. this.emit(u.InteractionKey);
  4268. var i = !0;
  4269. switch (e) {
  4270. case h.LEFTARROW:
  4271. case h.J:
  4272. t("x", -1);
  4273. break;
  4274. case h.RIGHTARROW:
  4275. case h.L:
  4276. t("x", 1);
  4277. break;
  4278. case h.I:
  4279. t("y", 1);
  4280. break;
  4281. case h.K:
  4282. t("y", -1);
  4283. break;
  4284. default:
  4285. i = !1
  4286. }
  4287. i && this.emit(u.Move, "key")
  4288. }
  4289. ,
  4290. n.prototype.onKeyUp = function(e) {
  4291. this.usable() && (e.preventDefault(),
  4292. e.stopPropagation(),
  4293. this.handleKeyUp(e.which))
  4294. }
  4295. ,
  4296. n.prototype.handleKeyUp = function(e) {
  4297. switch (e) {
  4298. case h.LEFTARROW:
  4299. case h.J:
  4300. case h.RIGHTARROW:
  4301. case h.L:
  4302. this.rotationAcc.x = 0;
  4303. break;
  4304. case h.I:
  4305. case h.K:
  4306. this.rotationAcc.y = 0
  4307. }
  4308. }
  4309. ,
  4310. n.prototype.startRotating = function(e, t) {
  4311. e && (this.rotationAcc.x = e),
  4312. t && (this.rotationAcc.y = t)
  4313. }
  4314. ,
  4315. n.prototype.stopRotating = function(e) {
  4316. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4317. this.rotationAcc.set(0, 0)
  4318. }
  4319. ,
  4320. n.prototype.reset = function() {
  4321. this.pointerDragOn = !1,
  4322. this.rotationAcc.set(0, 0),
  4323. this.rotationSpeed.set(0, 0),
  4324. this.pointers = []
  4325. }
  4326. ,
  4327. n.prototype.toJSON = function() {
  4328. var e = {
  4329. camera_position: {
  4330. x: l.toPrecision(this.camera.position.x, 4),
  4331. y: l.toPrecision(this.camera.position.y, 4),
  4332. z: l.toPrecision(this.camera.position.z, 4)
  4333. },
  4334. camera_quaternion: {
  4335. x: l.toPrecision(this.camera.quaternion.x, 4),
  4336. y: l.toPrecision(this.camera.quaternion.y, 4),
  4337. z: l.toPrecision(this.camera.quaternion.z, 4),
  4338. w: l.toPrecision(this.camera.quaternion.w, 4)
  4339. }
  4340. };
  4341. return e
  4342. }
  4343. ,
  4344. n.prototype.setStateFromJSON = function(e) {
  4345. this.camera.position.copy(e.camera_position),
  4346. this.camera.quaternion.copy(e.camera_quaternion)
  4347. }
  4348. ,
  4349. t.exports = n
  4350. }
  4351. ).call(this, "/js/controls/PanoramaControls.js")
  4352. }
  4353. , {
  4354. "../enum/ControlEvents": 21,
  4355. "../enum/Keys": 30,
  4356. "../enum/MouseButton": 34,
  4357. "../enum/Vectors": 50,
  4358. "../settings": 166,
  4359. "../util/common": 185,
  4360. "../util/logger": 189,
  4361. "../util/math": 190,
  4362. events: 202,
  4363. three: 217
  4364. }],
  4365. 14: [function(e, t, i) {
  4366. (function(i) {
  4367. "use strict";
  4368. var n = e("three")
  4369. , r = e("../enum/Viewmode")
  4370. , o = e("../util/logger")
  4371. , a = new o(i);
  4372. t.exports = {
  4373. serialize: function(e) {
  4374. return encodeURI(JSON.stringify(e))
  4375. },
  4376. deserialize: function(e) {
  4377. function t(e) {
  4378. function t(e, t) {
  4379. return e && "number" == typeof t && !isNaN(t)
  4380. }
  4381. return e.reduce(t, !0)
  4382. }
  4383. try {
  4384. var i = JSON.parse(decodeURI(e))
  4385. , o = {
  4386. mode: r.fromInt(i.camera_mode),
  4387. panoId: i.scan_id,
  4388. position: (new n.Vector3).copy(i.camera_position),
  4389. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4390. zoom: i.ortho_zoom,
  4391. floorVisibility: i.floor_visibility
  4392. }
  4393. , s = o.position;
  4394. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4395. var l = o.quaternion;
  4396. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4397. o
  4398. } catch (i) {
  4399. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4400. try {
  4401. var c = e.split(",")
  4402. , h = {
  4403. x: parseFloat(c[2]),
  4404. y: parseFloat(c[3]),
  4405. z: parseFloat(c[4])
  4406. }
  4407. , u = {
  4408. x: parseFloat(c[5]),
  4409. y: parseFloat(c[6]),
  4410. z: parseFloat(c[7]),
  4411. w: parseFloat(c[8])
  4412. };
  4413. return t([h.x, h.y, h.z]) || (h.x = 0,
  4414. h.y = 0,
  4415. h.z = 0),
  4416. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4417. u.y = 0,
  4418. u.z = 0,
  4419. u.w = 1),
  4420. {
  4421. mode: r.fromInt(c[0]),
  4422. panoId: c[1],
  4423. position: (new n.Vector3).copy(h),
  4424. quaternion: (new n.Quaternion).copy(u)
  4425. }
  4426. } catch (t) {
  4427. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4428. }
  4429. }
  4430. return null
  4431. }
  4432. }
  4433. }
  4434. ).call(this, "/js/controls/serializer.js")
  4435. }
  4436. , {
  4437. "../enum/Viewmode": 51,
  4438. "../util/logger": 189,
  4439. three: 217
  4440. }],
  4441. 15: [function(e, t, i) {
  4442. (function(i) {
  4443. "use strict";
  4444. function n() {
  4445. this.endlessLoop = a.warp.loop,
  4446. this.clock = new r.Clock(!0),
  4447. this.model = null,
  4448. this.player = null,
  4449. this.currentItem = null,
  4450. this.destinationItem = null,
  4451. this.tourIsPlaying = !1,
  4452. this.transitionStage = y.None,
  4453. this.nextFunc = null,
  4454. this.onTheBus = !1,
  4455. this.tourInProgress = !1,
  4456. this.reachSource = null,
  4457. this.interrupted = !1,
  4458. this.nItems = 0,
  4459. this.walkingSectionPaused = !1
  4460. }
  4461. var r = e("three")
  4462. , o = e("./util/logger")
  4463. , a = e("./settings")
  4464. , s = e("./util/transitions")
  4465. , l = e("events").EventEmitter
  4466. , c = e("./enum/Viewmode")
  4467. , h = e("./analytics")
  4468. , u = e("./enum/WarpStyle")
  4469. , s = e("./util/transitions")
  4470. , d = (e("./model/ModelManager"),
  4471. e("./enum/ModelManagerEvents"))
  4472. , p = e("./enum/DirectorEvents")
  4473. , f = e("./enum/PlayerEvents")
  4474. , g = (e("./enum/ControlEvents"),
  4475. e("./enum/BlackoutStyle"))
  4476. , m = e("./enum/PathDiscardMode")
  4477. , v = e("./enum/PathDisplayMode")
  4478. , A = (e("./player"),
  4479. new o(i))
  4480. , y = Object.freeze({
  4481. None: 0,
  4482. Moving: 1,
  4483. Aiming: 2,
  4484. Interlude: 3
  4485. })
  4486. , C = Object.freeze({
  4487. Forward: 1,
  4488. NoChange: 0,
  4489. Backwards: -1
  4490. })
  4491. , I = s.getUniqueId();
  4492. n.prototype = Object.create(l.prototype),
  4493. n.prototype.init = function(e, t) {
  4494. this.player = e,
  4495. this.modelManager = t,
  4496. this.updateModel(),
  4497. this.resetAll(),
  4498. this.bindEvents()
  4499. // // zeg 查询pano对应的导览片段
  4500. // if(!this.panoIdMap) {
  4501. // this.panoIdMap = new Map()
  4502. // this.model.heroLocations.forEach( (value, index) => {
  4503. // // value.heroLocations.forEach( hl => {
  4504. // if(!value.heroLocations) return
  4505. // let hl = value.heroLocations[0]
  4506. // let arr = this.panoIdMap.get(hl.panoId)
  4507. // if(arr){
  4508. // this.panoIdMap.set(hl.panoId, [...arr, index])
  4509. // } else {
  4510. // this.panoIdMap.set(hl.panoId, [index])
  4511. // }
  4512. // // })
  4513. // })
  4514. // }
  4515. }
  4516. ,
  4517. n.prototype.resetAll = function() {
  4518. if (this.currentItem = null,
  4519. this.destinationItem = null,
  4520. this.tourIsPlaying = !1,
  4521. //this.bgmReplay(),//xzw
  4522. this.transitionStage = y.None,
  4523. this.nextFunc = null,
  4524. this.onTheBus = !1,
  4525. this.reachSource = null,
  4526. this.interrupted = !1,
  4527. this.model) {
  4528. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4529. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4530. } else
  4531. this.defaultWarpStyle = u.BLACK,
  4532. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4533. this.resetSpecialTransition()
  4534. }
  4535. ,
  4536. n.prototype.updateModel = function() {
  4537. this.model = this.modelManager.getActiveModel(),
  4538. this.nItems = this.model.heroLocations.length
  4539. }
  4540. ,
  4541. n.prototype.bindEvents = function() {
  4542. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4543. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4544. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4545. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4546. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4547. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4548. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4549. this.player.once(f.Move, function() {
  4550. s.cancelById(I)
  4551. })
  4552. }
  4553. ,
  4554. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4555. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4556. this.pauseWalkingSection(),
  4557. this.player.fastForwardActivePanoFlight(),
  4558. !0/* ) */
  4559. }
  4560. ,
  4561. n.prototype.handlePlayerMove = function(e) {
  4562. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4563. this.emit("update.controls")
  4564. }
  4565. ,
  4566. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4567. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4568. this.emit("update.controls"))
  4569. }
  4570. ,
  4571. n.prototype.handlePlayerModeChanged = function(e, t) {
  4572. this.intermediateState() || e === t || (this.onTheBus = !1,
  4573. this.emit("update.controls"))
  4574. }
  4575. ,
  4576. n.prototype.handlePlayerInputStart = function(e) {
  4577. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4578. }
  4579. ,
  4580. n.prototype.handlePlayerFlyingStarted = function() {
  4581. this.clearWalkingSectionPaused()
  4582. }
  4583. ,
  4584. n.prototype.describe = function() {
  4585. return {
  4586. nItems: this.nItems,
  4587. currentItem: this.currentItem,
  4588. destinationItem: this.destinationItem,
  4589. tourIsPlaying: this.tourIsPlaying,
  4590. onTheBus: this.onTheBus,
  4591. endlessLoop: this.endlessLoop,
  4592. viewMode: this.player.mode,
  4593. inTransition: this._inTransition(),
  4594. transitionStage: this.transitionStage,
  4595. tourInProgress: this.tourInProgress
  4596. }
  4597. }
  4598. ,
  4599. n.prototype._inTransition = function() {
  4600. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4601. }
  4602. ,
  4603. n.prototype.bounceable = function() {
  4604. var e = this.clock.getDelta();
  4605. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4606. }
  4607. ,
  4608. n.prototype.itemCompare = function(item1, item2, type){//add
  4609. if(type == 'equal'){//==
  4610. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4611. }else if(type == 'less'){//<
  4612. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4613. }
  4614. }
  4615. n.prototype.currentMoveDirection = function() {
  4616. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4617. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4618. }
  4619. ,
  4620. n.prototype.clearPath = function() {
  4621. this._inTransition() || this.player.path.discardPathObject()
  4622. }
  4623. ,
  4624. n.prototype.allFloors = function() {
  4625. this.model.toggleAllFloors()
  4626. }
  4627. ,
  4628. n.prototype.actionComplete = function(e) {
  4629. if (this.interrupted = !1,
  4630. this.transitionStage = y.None,
  4631. this.resetSpecialTransition(),
  4632. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4633. this.tourIsPlaying || (this.player.disablePreRendering(),
  4634. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4635. this.emit("update.controls"),
  4636. this.nextFunc) {
  4637. var t = this.nextFunc;
  4638. this.nextFunc = null,
  4639. t()
  4640. }
  4641. }
  4642. ,
  4643. n.prototype.awaitCompletion = function(e, t) {
  4644. this.nextFunc = t,
  4645. e()
  4646. }
  4647. ,
  4648. n.prototype.updateSuccessFunction = function(e) {
  4649. this.nextFunc = e
  4650. }
  4651. ,
  4652. n.prototype.interrupt = function(e, t) {
  4653. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4654. this.tourIsPlaying = !1,
  4655. //this.bgmReplay(),//xzw
  4656. this.interrupted = !0,
  4657. this.nextFunc = null,
  4658. this.emit(p.ActionInterrupted),
  4659. null !== e && void 0 !== e || (e = g.BEGINNING),
  4660. this.player.interruptAndFastForward(e, t),
  4661. !0)
  4662. }
  4663. ,
  4664. n.prototype.wouldInterrupt = function() {
  4665. return this.transitionStage !== y.None
  4666. }
  4667. ,
  4668. n.prototype.intermediateState = function() {
  4669. return this.transitionStage !== y.None
  4670. }
  4671. ,
  4672. n.prototype.isInterrupted = function() {
  4673. return this.interrupted
  4674. }
  4675. ,
  4676. n.prototype.pauseWalkingSection = function() {
  4677. this.walkingSectionPaused = !0
  4678. }
  4679. ,
  4680. n.prototype.clearWalkingSectionPaused = function() {
  4681. this.walkingSectionPaused = !1
  4682. }
  4683. ,
  4684. n.prototype.autoTour = function() {
  4685. var e = Date.now();
  4686. this.model.auxDataPromise.then(function() {
  4687. e = Date.now() - e;
  4688. var t = a.warp.auto
  4689. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4690. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4691. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4692. done: function() {
  4693. this.playTour()
  4694. }
  4695. .bind(this),
  4696. name: "_atr",
  4697. id: I
  4698. })
  4699. }
  4700. .bind(this))
  4701. }
  4702. ,
  4703. n.prototype.atDestinationPano = function(pano) {
  4704. if(null === this.destinationItem)return !1;
  4705. pano = pano || this.player.currentPano
  4706. if(!pano){
  4707. return !1;
  4708. }
  4709. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4710. return destination && destination.panoId == pano.id
  4711. }
  4712. ,
  4713. n.prototype.redirectToItem = function(e, t) {
  4714. if (null === e || void 0 === e)
  4715. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4716. if (!this.wouldInterrupt())
  4717. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4718. if (this.player.mode === c.TRANSITIONING)
  4719. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4720. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4721. var i = function() {
  4722. s.setTimeout(function() {
  4723. this.setDestinationItem(e),
  4724. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4725. }
  4726. .bind(this), 0)
  4727. }
  4728. .bind(this);
  4729. this.interrupt(g.END, 0),
  4730. this.updateSuccessFunction(i)
  4731. }
  4732. ,
  4733. n.prototype.useSpecialTransition = function(e) {
  4734. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4735. this.nextWarpStyle = u.BLACK
  4736. }
  4737. ,
  4738. n.prototype.resetSpecialTransition = function() {
  4739. this.nextWarpStyle = this.defaultWarpStyle
  4740. }
  4741. ,
  4742. n.prototype.arrivedAtDestination = function(e) {
  4743. if (this.player.flying || this.player.isWarping())
  4744. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4745. else {
  4746. this.transitionStage = y.Aiming;
  4747. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4748. this.player.model.fadePanoMarkers(0),
  4749. this.awaitCompletion(function() {
  4750. this.resetSpecialTransition(),
  4751. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4752. }
  4753. .bind(this), t)
  4754. }
  4755. }
  4756. ,
  4757. n.prototype.goToDestination = function(e, t, i, n) {
  4758. //音频
  4759. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4760. // zeg 手动导览不播放音频
  4761. if(musicInfo && musicInfo.music && !e){
  4762. let musicType = localStorage.getItem('xunirole') || 'male'
  4763. let isMale = musicType.indexOf('female') < 0
  4764. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4765. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4766. let src = fixMusic
  4767. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4768. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4769. let audioSrc2 = common.getFileNameFromUrl(src)
  4770. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4771. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4772. SoundManager.play('tour',null,0) // currentTime = 0;
  4773. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4774. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4775. }
  4776. }else{//很可能是该folder的起始
  4777. SoundManager.play('tour', manage.dealURL(src))
  4778. }
  4779. }
  4780. let oldPos = this.player.position.clone();
  4781. let oldPano = this.player.currentPano
  4782. if (this.onTheBus = !0,
  4783. this.emit("update.controls"),
  4784. this.player.updateLastView(),
  4785. !n && this.atDestinationPano()){
  4786. /*
  4787. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4788. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4789. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4790. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4791. } */
  4792. return void this.arrivedAtDestination(!0);
  4793. }
  4794. if (this.player.flying || this.player.isWarping())
  4795. A.warn("Cannot go to new destination while player is flying or warping.");
  4796. else {
  4797. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4798. , o = null
  4799. , a1 = null;
  4800. if (r.isPano()) {
  4801. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4802. //var walk = window.DATA.black ? 'black' : 'walk';
  4803. //若是点击item,直接瞬间过渡。
  4804. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4805. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  4806. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4807. o = this.arrivedAtDestination.bind(this, !0)
  4808. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4809. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4810. }
  4811. } else{
  4812. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4813. o = this.arrivedAtDestination.bind(this, !1);
  4814. }
  4815. this.transitionStage = y.Moving,
  4816. this.model.fadePanoMarkers(0),
  4817. this.awaitCompletion(function() {
  4818. a1();
  4819. }
  4820. .bind(this), o),
  4821. this.emit("update.controls")
  4822. }
  4823. }
  4824. ,
  4825. n.prototype.tourInterlude = function() {
  4826. if (h.trackAlways("reach_highlight", {
  4827. reach_source: this.reachSource
  4828. }),
  4829. this.model.fadePanoMarkers(0),
  4830. this.emit("update.controls"),
  4831. this.tourIsPlaying)
  4832. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4833. void this.awaitCompletion(function() {
  4834. this.transitionStage = y.Interlude,
  4835. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4836. }
  4837. .bind(this), function(){
  4838. this.currentItem = [0,0],
  4839. this.stopTour(true),
  4840. this.emit(p.TourEnd)
  4841. }.bind(this)),
  4842. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4843. this.transitionStage = y.Interlude,
  4844. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4845. }
  4846. .bind(this), this.goNext.bind(this))
  4847. }
  4848. ,
  4849. n.prototype.findNearestItem = function(endToStart=true){//找到离currentPano最近的导览
  4850. if(this.atDestinationPano(this.player.currentPano)){//在终点直接从头。但有的场景可能不希望如此,就想跳到所属的展区开始。
  4851. return [0,0]
  4852. }
  4853. //注:没有判断此刻是否在panorama模式,就使用currentPano
  4854. var result = {item:[0,0], dis:Infinity};
  4855. var compare = (location, item)=>{
  4856. if(location.panoId != void 0 && location.panoId!= "outside"){
  4857. var pano = this.model.panos.index[location.panoId];
  4858. var dis = pano.position.distanceTo(this.player.currentPano.position)
  4859. if(dis<result.dis){
  4860. result.item = item, result.dis = dis
  4861. }else if(dis == result.dis){//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  4862. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  4863. result.item = item, result.dis = dis
  4864. } */
  4865. if(this.currentItem && Math.abs(item[0]-this.currentItem[0]) < Math.abs(result.item[0]-this.currentItem[0])){
  4866. result.item = item, result.dis = dis
  4867. }
  4868. }
  4869. }
  4870. }
  4871. this.model.heroLocations.forEach((e,i)=>{
  4872. if(e.heroLocations){
  4873. /* e.heroLocations.forEach((a,j)=>{
  4874. compare(a, [i,j])
  4875. }) */
  4876. var location = e.heroLocations.find(e=>e.panoId != void 0)
  4877. location && compare(location, [i,0]) //跳到此区域开头
  4878. }else{
  4879. compare(e, [i,0])
  4880. }
  4881. })
  4882. if(endToStart && this.atEndOfTour(result.item)){ //如果是最后一个点,直接跳到开头,否则导览开始就在终点的话不会从头开始
  4883. return [0,0] //但注意最后是区域的话result.item是区域开头,除非站在最末最末尾的位置,上面的atDestinationPano直接返回
  4884. }
  4885. return result.item
  4886. }
  4887. n.prototype.playTour = function() {
  4888. if (!this.bounceable() && this.model.heroLocations.length) {
  4889. // ------------这部分处理逻辑目前已由playTourNearBy()取代------------------------------------
  4890. // if(!this.currentItem) this.currentItem = []
  4891. // if(this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1){
  4892. // // zeg 从当前pano进行自动导览
  4893. // let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  4894. // // this.model.heroLocations.forEach( (value, index) => {
  4895. // // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  4896. // // currentPanoDestinations.push(index)
  4897. // // }
  4898. // // })
  4899. // if(!currentPanoDestinations) {
  4900. // // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  4901. // let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  4902. // let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ]
  4903. // for(var i = 0; i < neighbourIndex.length; i++) {
  4904. // currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id)
  4905. // if(currentPanoDestinations && currentPanoDestinations[0] != 0) break
  4906. // }
  4907. // if(!currentPanoDestinations) currentPanoDestinations = [0];
  4908. // }
  4909. // if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  4910. // this.currentItem[0] = currentPanoDestinations[0]
  4911. // }
  4912. // }
  4913. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4914. this.tourInProgress = !0,
  4915. this.reachSource = "play",
  4916. this.tourIsPlaying = !0,
  4917. this.wasZoomEnabled = this.player.zoomEnabled,
  4918. this.player.zoomEnabled = !1,
  4919. this.resetSpecialTransition(),
  4920. this.emit("update.controls"),
  4921. this.emit(p.TourStart),
  4922. this.player.enablePreRendering(),
  4923. // this.currentItem[1] = null,
  4924. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4925. this.goToDestination()) : this.goNext()))
  4926. }
  4927. }
  4928. n.prototype.playTourNearBy = function() {//就近导览
  4929. if (!this.bounceable()){
  4930. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4931. this.tourInProgress = !0,
  4932. this.reachSource = "play",
  4933. this.tourIsPlaying = !0,
  4934. this.wasZoomEnabled = this.player.zoomEnabled,
  4935. this.player.zoomEnabled = !1,
  4936. this.resetSpecialTransition(),
  4937. this.emit("update.controls"),
  4938. this.emit(p.TourStart),
  4939. this.player.enablePreRendering(),
  4940. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4941. this.goToDestination()) : this.goNext())) */
  4942. this.setDestinationItem(this.findNearestItem()) , this.goToDestination()) )
  4943. }
  4944. }
  4945. ,
  4946. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4947. } */
  4948. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4949. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  4950. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4951. this.tourIsPlaying = !1,
  4952. this.interrupt(),
  4953. this.clearWalkingSectionPaused(),
  4954. this.resetSpecialTransition(),
  4955. this.emit("update.controls"))
  4956. }
  4957. ,
  4958. n.prototype.endTourProgress = function() {
  4959. this.tourInProgress = !1,
  4960. this.emit("update.controls"),
  4961. this.emit(p.TourEnd)
  4962. }
  4963. ,
  4964. n.prototype.goToHighlight = function(e) {
  4965. if (this.wouldInterrupt())
  4966. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4967. else {
  4968. if (A.debug("<tour.goto " + e + ">"),
  4969. this.isInterrupted())
  4970. return;
  4971. this.clearWalkingSectionPaused(),
  4972. this.setDestinationItem(e),
  4973. this.useSpecialTransition("Hilight")
  4974. this.goToDestination(true),//add true
  4975. h.trackAlways("reach_highlight", {
  4976. reach_source: "thumb"
  4977. })
  4978. }
  4979. }
  4980. ,
  4981. n.prototype.prevHighlight = function() {
  4982. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4983. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4984. this.reachSource = "prev",
  4985. this.goPrev()))
  4986. }
  4987. ,
  4988. n.prototype.nextHighlight = function() {
  4989. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4990. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4991. this.reachSource = "next",
  4992. this.goNext()))
  4993. }
  4994. ,
  4995. n.prototype.changeMode = function(e) {
  4996. var t = $.Deferred()
  4997. , i = t.resolve.bind(t)
  4998. , n = t.reject.bind(t);
  4999. this.emit(p.StartModeChange);
  5000. var r = function() {
  5001. return this.clearWalkingSectionPaused(),
  5002. !!this.wouldInterrupt() && (this.interrupt(),
  5003. !0)
  5004. }
  5005. .bind(this);
  5006. if (!r()) {
  5007. switch (e) {
  5008. case c.PANORAMA:
  5009. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5010. break;
  5011. case c.DOLLHOUSE:
  5012. case c.FLOORPLAN:
  5013. this.player.flyToNewMode({
  5014. mode: e
  5015. }).done(i).fail(n);
  5016. break;
  5017. case c.OUTDOOR:
  5018. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5019. }
  5020. return t.promise()
  5021. }
  5022. }
  5023. ,
  5024. n.prototype.atEndOfTour = function(currentItem=this.currentItem) {
  5025. var end = currentItem && currentItem[0] >= this.nItems - 1;
  5026. if(end){
  5027. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5028. if(heroLocations){
  5029. end = currentItem[1] >= heroLocations.length - 1
  5030. }
  5031. }
  5032. return end;
  5033. }
  5034. ,
  5035. n.prototype.firstDestination = function() {
  5036. //return 0 < this.nItems ? 0 : null
  5037. return 0 < this.nItems ? [0,0]: null
  5038. }
  5039. ,
  5040. n.prototype.finalDestination = function() {
  5041. //return 0 < this.nItems ? this.nItems - 1 : null
  5042. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5043. }
  5044. ,
  5045. n.prototype.goPrev = function() {
  5046. this.tourAdvance(-1)
  5047. }
  5048. ,
  5049. n.prototype.goNext = function() {
  5050. this.tourAdvance(1)
  5051. }
  5052. ,
  5053. n.prototype.setDestinationItem = function(e) {
  5054. this.destinationItem = e,
  5055. this.emit("update.controls")
  5056. }
  5057. ,
  5058. n.prototype.setCurrentItem = function(e) {
  5059. this.currentItem = e,
  5060. this.emit("update.controls")
  5061. }
  5062. ,
  5063. n.prototype.nextItem = function(currentItem) {
  5064. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5065. if(currentItem == void 0)return this.firstDestination()
  5066. var currentLocation = this.model.heroLocations[currentItem[0]];
  5067. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5068. var item;
  5069. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5070. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5071. }else{
  5072. item = [currentItem[0] , currentItem[1]+1]
  5073. }
  5074. if(item[0] >= this.nItems ){
  5075. item = this.firstDestination()
  5076. }
  5077. return item;
  5078. //暂时不理会endlessLoop,默认为false
  5079. }
  5080. ,
  5081. n.prototype.prevItem = function(currentItem) {
  5082. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5083. if(currentItem == void 0)return this.firstDestination()
  5084. var item;
  5085. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5086. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5087. else{
  5088. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5089. if(this.currentItem[1] == 0){//子目录中第一个
  5090. return [currentItem[0] - 1, lastChildNum-1]
  5091. }else{
  5092. return [currentItem[0], currentItem[1]-1]
  5093. }
  5094. }
  5095. }
  5096. ,
  5097. n.prototype.tourAdvance = function(e) {//e是1或-1
  5098. A.debug("tourAdvance(" + e + ")")
  5099. // // zeg改
  5100. if(null === this.currentItem || void 0 === this.currentItem){
  5101. // this.setDestinationItem(this.firstDestination())
  5102. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5103. this.setDestinationItem([this.currentItem[0], 0])
  5104. }
  5105. // else if(this.currentItem[1] == null) {
  5106. // this.setDestinationItem([this.currentItem[0], 0])
  5107. // }
  5108. else{
  5109. var item
  5110. if(e == 1){
  5111. item = this.nextItem(this.currentItem)
  5112. }else if(e == -1){
  5113. item = this.prevItem(this.currentItem)
  5114. }
  5115. this.setDestinationItem(item)
  5116. }
  5117. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')){
  5118. this.useSpecialTransition("reverse-looping to end")
  5119. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5120. this.useSpecialTransition("looping back to start")
  5121. }
  5122. /* var momentTour = this.getMomentTour(this.destinationItem);
  5123. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5124. var zoomLevel = this.player.zoomLevel;
  5125. this.player.zoomEnabled = true;
  5126. var zoom = function(e, d) {
  5127. this.player.zoomTo((1-e)*zoomLevel, true)
  5128. }.bind(this)
  5129. s.start(zoom, 1500, function(){
  5130. }, 0, d.easeOutQuad, "zoom")
  5131. } */
  5132. this.goToDestination()
  5133. }
  5134. ,
  5135. n.prototype.getMomentTour = function(destinationItem) {//add
  5136. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层 还有一种是'std'
  5137. if(!destinationItem) return wholeMomentTour
  5138. else{
  5139. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5140. if(currentLocation.momentTour)return currentLocation.momentTour;
  5141. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5142. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5143. }
  5144. }
  5145. ,
  5146. t.exports = n
  5147. }
  5148. ).call(this, "/js/director.js")
  5149. }
  5150. , {
  5151. "./analytics": 4,
  5152. "./enum/BlackoutStyle": 18,
  5153. "./enum/ControlEvents": 21,
  5154. "./enum/DirectorEvents": 23,
  5155. "./enum/ModelManagerEvents": 33,
  5156. "./enum/PathDiscardMode": 38,
  5157. "./enum/PathDisplayMode": 39,
  5158. "./enum/PlayerEvents": 40,
  5159. "./enum/Viewmode": 51,
  5160. "./enum/WarpStyle": 52,
  5161. "./model/ModelManager": 140,
  5162. "./player": 155,
  5163. "./settings": 166,
  5164. "./util/logger": 189,
  5165. "./util/transitions": 195,
  5166. events: 202,
  5167. three: 217
  5168. }],
  5169. 16: [function(e, t, i) {
  5170. "use strict";
  5171. var n = e("three")
  5172. , r = e("./enum/Viewmode")
  5173. , o = (e("./settings"),
  5174. e("./util/transitions"))
  5175. , a = e("./enum/PlayerEvents")
  5176. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5177. , l = new n.ShaderPass(n.VerticalBlurShader);
  5178. l.renderToScreen = !0;
  5179. var c = $("#player").width() / $("#player").height();
  5180. isNaN(c) && (c = 1);
  5181. //initTransitionPass(n)
  5182. var h = {
  5183. currentBlur: 0,
  5184. aspect: c,
  5185. blurStrength: 1,
  5186. hblurPass: s,
  5187. vblurPass: l,
  5188. transitionMaskPass : new n.TransitionPass()
  5189. ,
  5190. bindEvents: function(e) {
  5191. e.on(a.ModeChanged, function(e, t) {
  5192. e === r.PANORAMA && (o.cancel(h.blur),
  5193. o.cancel(h.addBlur),
  5194. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5195. })
  5196. },
  5197. blur: function(e) {
  5198. h.currentBlur = e;
  5199. var t = e * h.blurStrength;
  5200. l.uniforms.v.value = t / 512 * h.aspect,
  5201. s.uniforms.h.value = t / 512
  5202. },
  5203. addBlur: function(e) {
  5204. e = Math.max(e, h.currentBlur),
  5205. h.blur(e)
  5206. },
  5207. removeBlur: function(e) {
  5208. e = Math.min(1 - e, h.currentBlur),
  5209. h.blur(e)
  5210. }
  5211. };
  5212. h.blur(0),
  5213. t.exports = h
  5214. }
  5215. , {
  5216. "./enum/PlayerEvents": 40,
  5217. "./enum/Viewmode": 51,
  5218. "./settings": 166,
  5219. "./util/transitions": 195,
  5220. three: 217
  5221. }],
  5222. 17: [function(e, t, i) {
  5223. "use strict";
  5224. t.exports = {
  5225. UNKNOWN: 0,
  5226. ALIGNED: 1,
  5227. UNALIGNED: 2,
  5228. PLACED: 3
  5229. }
  5230. }
  5231. , {}],
  5232. 18: [function(e, t, i) {
  5233. "use strict";
  5234. t.exports = {
  5235. NONE: 0,
  5236. MIDDLE: 1,
  5237. END: 2,
  5238. BEGINNING: 3,
  5239. FADEIN: 4
  5240. }
  5241. }
  5242. , {}],
  5243. 19: [function(e, t, i) {
  5244. "use strict";
  5245. var n = e("three");
  5246. t.exports = {
  5247. newBlue: new n.Color(4967932),
  5248. altBlue: new n.Color(47355),
  5249. tagDefault: new n.Color(223357),
  5250. classicBlue: new n.Color(53759),
  5251. mpYellow: new n.Color(16502016),
  5252. mpOrange: new n.Color(16428055),
  5253. mpBlue: new n.Color(12096),
  5254. mpLtGrey: new n.Color(13751252),
  5255. mpDkGrey: new n.Color(10000019),
  5256. mpRed: new n.Color(12525854),
  5257. mpOrangeDesat: new n.Color(16764529),
  5258. mpBlueDesat: new n.Color(4034734),
  5259. mpRedDesat: new n.Color(14705505),
  5260. white: new n.Color(16777215),
  5261. black: new n.Color(0),
  5262. _desat: function(e, t) {
  5263. var i = t || .3
  5264. , r = (new n.Color).copy(e).getHSL();
  5265. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5266. },
  5267. _darken: function(e, t) {
  5268. var i = t || .2
  5269. , r = e.getHSL();
  5270. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5271. }
  5272. }
  5273. }
  5274. , {
  5275. three: 217
  5276. }],
  5277. 20: [function(e, t, i) {
  5278. "use strict";
  5279. t.exports = {
  5280. NONE: -1,
  5281. ROTATE: 0,
  5282. DOLLY: 1,
  5283. PAN: 2,
  5284. ROTATE_DOLLY: 3,
  5285. PAN_DOLLY: 4
  5286. }
  5287. }
  5288. , {}],
  5289. 21: [function(e, t, i) {
  5290. "use strict";
  5291. t.exports = {
  5292. Move: "move",
  5293. InteractionDirect: "interaction.direct",
  5294. InteractionKey: "interaction.key",
  5295. InteractionGui: "interaction.gui",
  5296. FlyInDirection: "fly.direction",
  5297. InputStart: "input.start",
  5298. Pinch: "input.pinch",
  5299. Scroll: "input.scroll",
  5300. AutoPanInterrupt: "autopan.interrupt",
  5301. AutoPanComplete: "autopan.complete",
  5302. AutoPanClamped: "autopan.clamped",
  5303. LongTap: "longtap"
  5304. }
  5305. }
  5306. , {}],
  5307. 22: [function(e, t, i) {
  5308. "use strict";
  5309. t.exports = Object.freeze({
  5310. FORWARD: "FORWARD",
  5311. LEFT: "LEFT",
  5312. RIGHT: "RIGHT",
  5313. BACK: "BACK",
  5314. UP: "UP",
  5315. DOWN: "DOWN"
  5316. })
  5317. }
  5318. , {}],
  5319. 23: [function(e, t, i) {
  5320. "use strict";
  5321. t.exports = {
  5322. ActionInterrupted: "action.interrupted",
  5323. TourStart: "tour.start",
  5324. TourEnd: "tour.end",
  5325. StartModeChange: "mode.startChange"
  5326. }
  5327. }
  5328. , {}],
  5329. 24: [function(e, t, i) {
  5330. "use strict";
  5331. t.exports = Object.freeze({
  5332. None: 0,
  5333. Queued: 1,
  5334. ForceQueued: 2,
  5335. Downloading: 3,
  5336. Downloaded: 4,
  5337. DownloadFailed: 5
  5338. })
  5339. }
  5340. , {}],
  5341. 25: [function(e, t, i) {
  5342. "use strict";
  5343. t.exports = {
  5344. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5345. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5346. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5347. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5348. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5349. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5350. }
  5351. }
  5352. , {}],
  5353. 26: [function(e, t, i) {
  5354. "use strict";
  5355. t.exports = {
  5356. Texture2D: 0,
  5357. TextureCube: 1
  5358. }
  5359. }
  5360. , {}],
  5361. 27: [function(e, t, i) {
  5362. "use strict";
  5363. t.exports = {
  5364. SMALL: "small",
  5365. LARGE: "large"
  5366. }
  5367. }
  5368. , {}],
  5369. 28: [function(e, t, i) {
  5370. "use strict";
  5371. var n = e("./Viewmode")
  5372. , r = {
  5373. LANDING: {},
  5374. NAVIGATION: "navigation",
  5375. MORE_HELP: "moreHelp",
  5376. TOUR_INTERACTION: {}
  5377. };
  5378. r.LANDING[n.PANORAMA] = "panorama.landing",
  5379. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5380. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5381. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5382. r.TOUR_INTERACTION.standard = "standard.tour",
  5383. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5384. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5385. t.exports = r
  5386. }
  5387. , {
  5388. "./Viewmode": 51
  5389. }],
  5390. 29: [function(e, t, i) {
  5391. "use strict";
  5392. var n = {
  5393. UP: 1,
  5394. DOWN: -1,
  5395. LEFT: "L",
  5396. RIGHT: "R",
  5397. FORWARD: "F",
  5398. BACK: "B",
  5399. reverse: {},
  5400. opposite: function(e) {
  5401. return this.reverse[e.toString()]
  5402. }
  5403. };
  5404. !function() {
  5405. n.reverse[n.UP] = n.DOWN,
  5406. n.reverse[n.DOWN] = n.UP,
  5407. n.reverse[n.LEFT] = n.RIGHT,
  5408. n.reverse[n.RIGHT] = n.LEFT,
  5409. n.reverse[n.FORWARD] = n.BACK,
  5410. n.reverse[n.BACK] = n.FORWARD
  5411. }(),
  5412. t.exports = n
  5413. }
  5414. , {}],
  5415. 30: [function(e, t, i) {
  5416. "use strict";
  5417. var n = e("../util/browser")
  5418. , r = {
  5419. ZERO: 48,
  5420. ONE: 49,
  5421. TWO: 50,
  5422. THREE: 51,
  5423. FOUR: 52,
  5424. FIVE: 53,
  5425. SIX: 54,
  5426. SEVEN: 55,
  5427. EIGHT: 56,
  5428. NINE: 57,
  5429. LEFTARROW: 37,
  5430. UPARROW: 38,
  5431. RIGHTARROW: 39,
  5432. DOWNARROW: 40,
  5433. A: 65,
  5434. B: 66,
  5435. C: 67,
  5436. D: 68,
  5437. E: 69,
  5438. F: 70,
  5439. G: 71,
  5440. H: 72,
  5441. I: 73,
  5442. J: 74,
  5443. K: 75,
  5444. L: 76,
  5445. M: 77,
  5446. N: 78,
  5447. O: 79,
  5448. P: 80,
  5449. Q: 81,
  5450. R: 82,
  5451. S: 83,
  5452. T: 84,
  5453. U: 85,
  5454. V: 86,
  5455. W: 87,
  5456. X: 88,
  5457. Y: 89,
  5458. Z: 90,
  5459. SPACE: 32,
  5460. RETURN: 13,
  5461. SEMICOLON: 186,
  5462. PLUSEQUALS: 187,
  5463. DASHUNDERSCORE: 189,
  5464. OPENBRACKET: 219
  5465. };
  5466. n.detectFirefox() && (r.SEMICOLON = 59,
  5467. r.PLUSEQUALS = 61,
  5468. r.DASHUNDERSCORE = 173),
  5469. t.exports = r
  5470. }
  5471. , {
  5472. "../util/browser": 182
  5473. }],
  5474. 31: [function(e, t, i) {
  5475. "use strict";
  5476. t.exports = {
  5477. EN_US: "en-US",
  5478. ES_MX: "es-MX",
  5479. FR_FR: "fr-FR",
  5480. DE_DE: "de-DE",
  5481. RU_RU: "ru-RU",
  5482. CN_CN: "cn-CN",
  5483. JP_JP: "jp-JP"
  5484. }
  5485. }
  5486. , {}],
  5487. 32: [function(e, t, i) {
  5488. "use strict";
  5489. t.exports = {
  5490. TagActivated: "tag.activated",
  5491. TagDismissed: "tag.dismissed",
  5492. TagNavigation: "tag.navigation"
  5493. }
  5494. }
  5495. , {}],
  5496. 33: [function(e, t, i) {
  5497. "use strict";
  5498. t.exports = {
  5499. ModelAdded: "model-added",
  5500. ActiveModelChanged: "active-model-changed"
  5501. }
  5502. }
  5503. , {}],
  5504. 34: [function(e, t, i) {
  5505. "use strict";
  5506. t.exports = {
  5507. LEFT: 0,
  5508. MIDDLE: 1,
  5509. RIGHT: 2
  5510. }
  5511. }
  5512. , {}],
  5513. 35: [function(e, t, i) {
  5514. "use strict";
  5515. t.exports = {
  5516. PanoRenderComplete: "panorama.render.complete",
  5517. TileRenderFailure: "panorama.tile.render.failed",
  5518. TileRenderSuccess: "panorama.tile.render.success",
  5519. TileUploadAttempted: "panorama.tile.upload.attempted",
  5520. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5521. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5522. }
  5523. }
  5524. , {}],
  5525. 36: [function(e, t, i) {
  5526. "use strict";
  5527. t.exports = {
  5528. BASE: 1,
  5529. STANDARD: 2,
  5530. HIGH: 3,
  5531. ULTRAHIGH: 4
  5532. }
  5533. }
  5534. , {}],
  5535. 37: [function(e, t, i) {
  5536. "use strict";
  5537. t.exports = {
  5538. LoadComplete: "panorama.load.complete",
  5539. LoadFailed: "panorama.load.failed",
  5540. TileLoaded: "panorama.tile.loaded"
  5541. }
  5542. }
  5543. , {}],
  5544. 38: [function(e, t, i) {
  5545. "use strict";
  5546. t.exports = Object.freeze({
  5547. Standard: 0,
  5548. Slow: 1,
  5549. Retain: 2
  5550. })
  5551. }
  5552. , {}],
  5553. 39: [function(e, t, i) {
  5554. "use strict";
  5555. t.exports = Object.freeze({
  5556. Show: 0,
  5557. Hide: 1,
  5558. Retain: 2
  5559. })
  5560. }
  5561. , {}],
  5562. 40: [function(e, t, i) {
  5563. "use strict";
  5564. t.exports = {
  5565. Move: "move",
  5566. MoveComplete: "move.complete",
  5567. ModeChanged: "mode.changed",
  5568. ModeChanging: "mode.changing",
  5569. PanoChosen: "pano.chosen",
  5570. ClosestPanoChanging: "closest.pano.changing",
  5571. WarpStarted: "warp.started",
  5572. WarpInterrupted: "warp.interrupted",
  5573. WarpEnded: "warp.ended",
  5574. FlyinFinished: "flyin.finished",
  5575. FlyingStarted: "flying.started",
  5576. FlyingInterrupted: "flying.interrupted",
  5577. FlyingEnded: "flying.ended",
  5578. Ready: "ready",
  5579. StartInside: "start.inside",
  5580. StartOutside: "start.outside",
  5581. ViewChanged: "view.changed",
  5582. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5583. InputStart: "input.start"
  5584. }
  5585. }
  5586. , {}],
  5587. 41: [function(e, t, i) {
  5588. "use strict";
  5589. t.exports = Object.freeze({
  5590. DEFAULT: 0,
  5591. PANOMARKERS: 1,
  5592. RETICULE: 2,
  5593. TAG: 3
  5594. })
  5595. }
  5596. , {}],
  5597. 42: [function(e, t, i) {
  5598. "use strict";
  5599. t.exports = {
  5600. visibleFloor: 1,
  5601. ghostFloor: 3,
  5602. boundingSkybox: 1,
  5603. panoMarker: 2,
  5604. reticule: 3,
  5605. tagStem: 4,
  5606. tagDisc: 5,
  5607. ribbon: 100
  5608. }
  5609. }
  5610. , {}],
  5611. 43: [function(e, t, i) {
  5612. "use strict";
  5613. t.exports = {
  5614. ContextCreated: "scene-renderer-context-created",
  5615. AfterRender: "after-render",
  5616. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5617. }
  5618. }
  5619. , {}],
  5620. 44: [function(e, t, i) {
  5621. "use strict";
  5622. t.exports = {
  5623. IDLE: "idle",
  5624. BROWSE: "browse",
  5625. EXAMINE: "examine"
  5626. }
  5627. }
  5628. , {}],
  5629. 45: [function(e, t, i) {
  5630. "use strict";
  5631. t.exports = {
  5632. TileDownloadSuccess: "tiledownloader.download.success",
  5633. TileDownloadFailure: "tiledownloader.download.failure",
  5634. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5635. }
  5636. }
  5637. , {}],
  5638. 46: [function(e, t, i) {
  5639. "use strict";
  5640. t.exports = {
  5641. CardboardAndroid: "googlevr",
  5642. GearVR: "gearvr",
  5643. CardboardIOS: "googlevrios",
  5644. Cardboard: "googlevr"
  5645. }
  5646. }
  5647. , {}],
  5648. 47: [function(e, t, i) {
  5649. "use strict";
  5650. t.exports = {
  5651. NONE: 0,
  5652. CONTEXTUAL: 1,
  5653. ANDROID: 2
  5654. }
  5655. }
  5656. , {}],
  5657. 48: [function(e, t, i) {
  5658. "use strict";
  5659. var n = {
  5660. Title: 0,
  5661. Cardboard: 1
  5662. }
  5663. , r = {
  5664. Title: 0,
  5665. Cardboard: 1,
  5666. Gear: 2
  5667. };
  5668. !function() {
  5669. [n, r].forEach(function(e) {
  5670. e.pageCount = Object.keys(e).length
  5671. })
  5672. }(),
  5673. t.exports.ios = n,
  5674. t.exports.standard = r
  5675. }
  5676. , {}],
  5677. 49: [function(e, t, i) {
  5678. "use strict";
  5679. t.exports = {
  5680. Android: "android",
  5681. IOS: "ios",
  5682. Desktop: "desktop",
  5683. UnsupportedAndroid: "android-unsupported"
  5684. }
  5685. }
  5686. , {}],
  5687. 50: [function(e, t, i) {
  5688. "use strict";
  5689. var n = e("three");
  5690. t.exports = {
  5691. UP: new n.Vector3(0,1,0),
  5692. DOWN: new n.Vector3(0,-1,0),
  5693. LEFT: new n.Vector3(-1,0,0),
  5694. RIGHT: new n.Vector3(1,0,0),
  5695. FORWARD: new n.Vector3(0,0,-1),
  5696. BACK: new n.Vector3(0,0,1)
  5697. }
  5698. }
  5699. , {
  5700. three: 217
  5701. }],
  5702. 51: [function(e, t, i) {
  5703. "use strict";
  5704. var n = e("../exception/ViewmodeConvertException")
  5705. , r = e("./coreViewmodes")
  5706. , o = e("../util/common")
  5707. , a = {
  5708. MESH: "mesh",
  5709. OUTDOOR: "outdoor",
  5710. TRANSITIONING: "transitioning",
  5711. toInt: function(e) {
  5712. switch (e) {
  5713. case this.PANORAMA:
  5714. return 1;
  5715. case this.DOLLHOUSE:
  5716. return 2;
  5717. case this.FLOORPLAN:
  5718. return 3;
  5719. case this.OUTDOOR:
  5720. return 4;
  5721. case this.TRANSITIONING:
  5722. return -1
  5723. }
  5724. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5725. },
  5726. fromInt: function(e) {
  5727. switch (e) {
  5728. case "1":
  5729. case 1:
  5730. return this.PANORAMA;
  5731. case "2":
  5732. case 2:
  5733. return this.DOLLHOUSE;
  5734. case "3":
  5735. case 3:
  5736. return this.FLOORPLAN;
  5737. case "4":
  5738. case 4:
  5739. return this.OUTDOOR
  5740. }
  5741. throw new n("No known conversion for int to viewmode for int: " + e)
  5742. },
  5743. convertWorkshopModeInt: function(e) {
  5744. switch (e) {
  5745. case "0":
  5746. case 0:
  5747. case undefined: //xzw add
  5748. return this.PANORAMA;
  5749. case "1":
  5750. case 1:
  5751. return this.FLOORPLAN;
  5752. case "2":
  5753. case 2:
  5754. return this.DOLLHOUSE;
  5755. case "3":
  5756. case 3:
  5757. return this.MESH
  5758. }
  5759. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5760. }
  5761. };
  5762. o.extendObject(a, r),
  5763. t.exports = a
  5764. }
  5765. , {
  5766. "../exception/ViewmodeConvertException": 58,
  5767. "../util/common": 185,
  5768. "./coreViewmodes": 54
  5769. }],
  5770. 52: [function(e, t, i) {
  5771. "use strict";
  5772. t.exports = {
  5773. BLACK: "black",
  5774. STD: "std",
  5775. WALK: "walk"
  5776. }
  5777. }
  5778. , {}],
  5779. 53: [function(e, t, i) {
  5780. "use strict";
  5781. t.exports = {
  5782. ZoomIn: "zoom.in",
  5783. ZoomOut: "zoom.out",
  5784. ZoomMax: "zoom.max",
  5785. ZoomMin: "zoom.min"
  5786. }
  5787. }
  5788. , {}],
  5789. 54: [function(e, t, i) {
  5790. "use strict";
  5791. t.exports = {
  5792. PANORAMA: "panorama",
  5793. DOLLHOUSE: "dollhouse",
  5794. FLOORPLAN: "floorplan"
  5795. }
  5796. }
  5797. , {}],
  5798. 55: [function(e, t, i) {
  5799. "use strict";
  5800. function n(e) {
  5801. this.message = e
  5802. }
  5803. t.exports = n
  5804. }
  5805. , {}],
  5806. 56: [function(e, t, i) {
  5807. "use strict";
  5808. function n(e) {
  5809. r.call(this, e)
  5810. }
  5811. var r = e("./BasicException");
  5812. n.prototype = Object.create(r.prototype),
  5813. t.exports = n
  5814. }
  5815. , {
  5816. "./BasicException": 55
  5817. }],
  5818. 57: [function(e, t, i) {
  5819. "use strict";
  5820. function n(e) {
  5821. r.call(this, e)
  5822. }
  5823. var r = e("./BasicException");
  5824. n.prototype = Object.create(r.prototype),
  5825. t.exports = n
  5826. }
  5827. , {
  5828. "./BasicException": 55
  5829. }],
  5830. 58: [function(e, t, i) {
  5831. "use strict";
  5832. function n(e) {
  5833. r.call(this, e)
  5834. }
  5835. var r = e("./BasicException");
  5836. n.prototype = Object.create(r.prototype),
  5837. t.exports = n
  5838. }
  5839. , {
  5840. "./BasicException": 55
  5841. }],
  5842. 59: [function(e, t, i) {
  5843. (function(i) {
  5844. "use strict";
  5845. function n(e) {
  5846. var t = {};
  5847. if (e) {
  5848. var i = e.flags;
  5849. if (i)
  5850. for (var n in i)
  5851. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5852. return t
  5853. }
  5854. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5855. null
  5856. }
  5857. var r = e("./util/ajax")
  5858. , o = e("./util/showcase")
  5859. , a = e("./util/logger")
  5860. , s = ""
  5861. , l = new a(i)
  5862. , c = {};
  5863. t.exports = {
  5864. loadFeatureFlags: function(e) {
  5865. var t = $.Deferred();
  5866. return r.get(e.urlBase + s, {
  5867. responseType: "json",
  5868. prefetchFrom: "user",
  5869. auth: o.getAuthorizationHeader()
  5870. }).done(function(e) {
  5871. c = n(e),
  5872. c ? t.resolve(c) : t.reject("loading-failed")
  5873. }).fail(function() {
  5874. l.debug("Retrieval of feature flags failed."),
  5875. t.reject("loading-failed")
  5876. }),
  5877. t.promise()
  5878. },
  5879. getFlags: function() {
  5880. return c
  5881. },
  5882. updateDependentSettings: function(e, t) {
  5883. e = e || c,
  5884. e.labels && (t.labels.enabled = !0),
  5885. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5886. e.showcase_sdk && (t.sdkInit = !0),
  5887. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5888. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5889. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5890. e.hide_sc_sharing && (t.share.enabled = !1)
  5891. }
  5892. }
  5893. }
  5894. ).call(this, "/js/featureflags.js")
  5895. }
  5896. , {
  5897. "./util/ajax": 181,
  5898. "./util/logger": 189,
  5899. "./util/showcase": 193
  5900. }],
  5901. 60: [function(e, t, i) {
  5902. "use strict";
  5903. var n = (e("../util/common"),
  5904. {
  5905. status: 0,
  5906. set: function(e) {
  5907. if (isNaN(e))
  5908. return !1;
  5909. var t = $('.progressbar');
  5910. 0 > e && (e = 0);
  5911. e > 100 && (e = 100);
  5912. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5913. var barperc = e*width;
  5914. var perc = Math.round(e);
  5915. var labelpos = (parseInt(barperc)-15);
  5916. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5917. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5918. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5919. this.status = e
  5920. },
  5921. done: function(e) {
  5922. return e || this.status ? (this.status = null,
  5923. this.set(100)) : this
  5924. }
  5925. });
  5926. t.exports.circleLoader = n
  5927. }
  5928. , {
  5929. "../util/common": 185
  5930. }],
  5931. 61: [function(e, t, i) {
  5932. "use strict";
  5933. t.exports = Object.freeze({
  5934. CLOSE: "modal.closer.close"
  5935. })
  5936. }
  5937. , {}],
  5938. 62: [function(e, t, i) {
  5939. "use strict";
  5940. function n(e, t) {
  5941. t && (t.stopPropagation(),
  5942. t.preventDefault()),
  5943. e && this.emit(l.CLOSE, e),
  5944. g.reset()
  5945. }
  5946. function r(e, t) {
  5947. function i() {
  5948. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5949. t !== f && (f = t,
  5950. t ? (e.classList.add("closeByFooter"),
  5951. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5952. h.classList.remove("closeByFooter")))
  5953. }
  5954. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5955. }
  5956. var o = e("../../settings")
  5957. , a = (e("../../tag/Media/MediaEvent"),
  5958. e("../../util/browser"))
  5959. , s = e("../../util/common")
  5960. , l = e("./ModalCloserEvent")
  5961. , c = e("events").EventEmitter
  5962. , h = document.getElementsByClassName("footer")[0]
  5963. , u = h.querySelectorAll(".close")[0]
  5964. , d = null
  5965. , p = null
  5966. , f = null
  5967. , g = (a.isMobile(),
  5968. {
  5969. open: function(e) {
  5970. e && (r(e),
  5971. d && u.removeEventListener("click", d, !0),
  5972. d = n.bind(this, e.id),
  5973. u.addEventListener("click", d, !0),
  5974. p && window.removeEventListener("resize", p, !0),
  5975. p = r.bind(this, e),
  5976. window.addEventListener("resize", p, !0))
  5977. },
  5978. reset: function() {
  5979. h.classList.remove("closeByFooter"),
  5980. u.removeEventListener("click", d, !0),
  5981. window.removeEventListener("resize", p, !0),
  5982. d = p = f = null
  5983. }
  5984. });
  5985. s.extendObject(g, c.prototype),
  5986. t.exports = g
  5987. }
  5988. , {
  5989. "../../tag/Media/MediaEvent": 131,
  5990. "../../settings": 166,
  5991. "../../util/browser": 182,
  5992. "../../util/common": 185,
  5993. "./ModalCloserEvent": 61,
  5994. events: 202
  5995. }],
  5996. 63: [function(e, t, i) {
  5997. "use strict";
  5998. function n(e, t, i) {
  5999. var n = new r.GUI({
  6000. width: 400
  6001. })
  6002. , u = n.addFolder("Flydown from Dollhouse");
  6003. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6004. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6005. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6006. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6007. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6008. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6009. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6010. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6011. var d = n.addFolder("Transition between panos");
  6012. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6013. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6014. h.transition.flyTime = 0,
  6015. d.__controllers.forEach(function(e) {
  6016. e.updateDisplay()
  6017. })
  6018. }),
  6019. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6020. h.transition.flySpeed = 0,
  6021. d.__controllers.forEach(function(e) {
  6022. e.updateDisplay()
  6023. })
  6024. }),
  6025. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6026. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6027. d.add(h.transition, "movementEasing", Object.keys(a));
  6028. var p = n.addFolder("Path Display");
  6029. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6030. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6031. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6032. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6033. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6034. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6035. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6036. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6037. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6038. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6039. h.path.color = l[h.path.color],
  6040. h.path.colorUp = l._desat(h.path.color),
  6041. h.path.colorDown = l.darken(h.path.color)
  6042. }),
  6043. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6044. h.reticuleColor = l[h.reticuleColor]
  6045. });
  6046. var f = n.addFolder("Warping")
  6047. , g = f.addFolder("Warp/Teleport");
  6048. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6049. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6050. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6051. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6052. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6053. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6054. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6055. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6056. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6057. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6058. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6059. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6060. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6061. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6062. h.path.typ = c[h.path.typ]
  6063. }),
  6064. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6065. t.endlessLoop = h.warp.loop
  6066. }),
  6067. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6068. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6069. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6070. var m = f.addFolder("Long Warp Only");
  6071. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6072. h.warp.flySpeed = 0,
  6073. m.__controllers.forEach(function(e) {
  6074. e.updateDisplay()
  6075. })
  6076. }),
  6077. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6078. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6079. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6080. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6081. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6082. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6083. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6084. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6085. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6086. var v = n.addFolder("Warp Esoterica");
  6087. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6088. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6089. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6090. h.warp.minWarpTime = 0,
  6091. v.__controllers.forEach(function(e) {
  6092. e.updateDisplay()
  6093. })
  6094. }),
  6095. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6096. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6097. v.add(h.warp, "movementEasing", Object.keys(a));
  6098. var A = n.addFolder("Misc");
  6099. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6100. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6101. }),
  6102. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6103. i.cameras[s.PANORAMA].fov = h.insideFOV
  6104. }),
  6105. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6106. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6107. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6108. var y = n.addFolder("Navigation");
  6109. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6110. h.navigation.panoScores || e.panos.forEach(function(e) {
  6111. e.floor.remove(e.text3d),
  6112. e.text3d = null
  6113. })
  6114. }),
  6115. y.add(h.navigation, "mouseDirection"),
  6116. y.add(h.navigation, "filterStrictness", 0, 1),
  6117. y.add(h.navigation, "angleFactor", -60, 0),
  6118. y.add(h.navigation, "directionFactor", 1, 20),
  6119. y.add(h.navigation, "distanceFactor", -5, 5),
  6120. y.add(h.navigation, "optionalityFactor", .1, 10);
  6121. var C = n.addFolder("tags")
  6122. , I = C.addFolder("Tag Creation");
  6123. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6124. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6125. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6126. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6127. var E = C.addFolder("Visibility");
  6128. E.add(h.tags.visibility, "anyDistance"),
  6129. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6130. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6131. E.add(h.tags.visibility, "hideViaFloor"),
  6132. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6133. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6134. var b = C.addFolder("Disc Parameters");
  6135. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6136. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6137. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6138. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6139. }),
  6140. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6141. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6142. }),
  6143. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6144. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6145. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6146. var w = C.addFolder("Navigate");
  6147. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6148. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6149. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6150. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6151. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6152. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6153. var _ = n.addFolder("Debug");
  6154. _.add(h, "wireframe").onFinishChange(function() {
  6155. e.chunks.forEach(function(t) {
  6156. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6157. t.wireframeTwin.material.depthWrite = !1,
  6158. t.wireframeTwin.material.depthTest = !1,
  6159. t.wireframeTwin.material.opacity = .5,
  6160. t.wireframeTwin.material.transparent = !0),
  6161. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6162. })
  6163. }),
  6164. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6165. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6166. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6167. e.skybox.wireframe = null)
  6168. }),
  6169. _.add(h, "showSweeps").onFinishChange(function() {
  6170. e.setSweepVisibility(h.showSweeps)
  6171. }),
  6172. _.add(h, "showMesh").onFinishChange(function() {
  6173. e.chunks.forEach(function(e) {
  6174. e.visible = h.showMesh
  6175. })
  6176. }),
  6177. _.add(h, "showFloors").onFinishChange(function() {
  6178. e.floors.forEach(function(e) {
  6179. e.collider.children.forEach(function(e) {
  6180. e.material.visible = h.showFloors
  6181. })
  6182. })
  6183. }),
  6184. _.add(h, "showSkyboxes").onFinishChange(function() {
  6185. e.panos.forEach(function(e) {
  6186. e.skyboxMesh.visible = h.showSkyboxes
  6187. })
  6188. }),
  6189. _.add(h, "showNeighbors").onChange(function() {}),
  6190. _.add(e, "alpha", 0, 1)
  6191. }
  6192. var r = e("../lib/dat.gui")
  6193. , o = e("three")
  6194. , a = e("../util/easing")
  6195. , s = e("../enum/Viewmode")
  6196. , l = e("../enum/Colors")
  6197. , c = e("../enum/WarpStyle")
  6198. , h = e("../settings");
  6199. e("../tag/tag");
  6200. r.GUI.prototype.removeFolder = function(e) {
  6201. var t = this.__folders[e];
  6202. t && (t.close(),
  6203. this.__ul.removeChild(t.domElement.parentNode),
  6204. delete this.__folders[e],
  6205. this.onResize())
  6206. }
  6207. ,
  6208. t.exports.toggle = n
  6209. }
  6210. , {
  6211. "../enum/Colors": 19,
  6212. "../enum/Viewmode": 51,
  6213. "../enum/WarpStyle": 52,
  6214. "../lib/dat.gui": 93,
  6215. "../tag/tag": 123,
  6216. "../settings": 166,
  6217. "../util/easing": 186,
  6218. three: 217
  6219. }],
  6220. 64: [function(e, t, i) {
  6221. (function(i) {
  6222. "use strict";
  6223. function n(e, t, i, n) {
  6224. $(".gui-error .error-problem-text").text(e),
  6225. $(".gui-error .error-solution-text").text(t),
  6226. $(".gui-error .error-explanation").text(i),
  6227. $(".gui-error .error-actions").html(n),
  6228. $(window).resize(),
  6229. $(".gui-error").fadeIn(),
  6230. $("#bottom-logo").fadeIn()
  6231. }
  6232. function r(e) {
  6233. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6234. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6235. s.isMobile() || $("[rel=tiletip]").tooltip({
  6236. placement: "bottom",
  6237. delay: {
  6238. show: 50,
  6239. hide: 0
  6240. },
  6241. trigger: "hover",
  6242. viewport: {
  6243. selector: "body",
  6244. padding: 10
  6245. }
  6246. })
  6247. }
  6248. function o() {
  6249. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6250. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6251. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6252. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6253. e.preventDefault(),
  6254. e.stopPropagation(),
  6255. r(" ")
  6256. })
  6257. }
  6258. function a(e) {
  6259. if ($("head title").text(c.pageTitle),
  6260. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6261. $("#gui-loading").fadeOut(250),
  6262. $("#quick-blackout").hide(),
  6263. l.track("showcase_error", {
  6264. error_key: e
  6265. }),
  6266. h.locale || h.init(),
  6267. "webgl-unsupported" === e)
  6268. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6269. else if ("webgl-ios" === e)
  6270. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6271. else if ("webgl-safari" === e)
  6272. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6273. else if ("webgl-generic" === e)
  6274. o();
  6275. else if ("missing-urls" === e)
  6276. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6277. else if ("loading-failed" === e)
  6278. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6279. else {
  6280. if ("loading-failed-maintenance" !== e)
  6281. return void d.error("Unhandled error: " + e);
  6282. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6283. }
  6284. }
  6285. var s = e("./../util/browser")
  6286. , l = e("./../analytics")
  6287. , c = e("./../settings")
  6288. , h = e("../localization/localize")
  6289. , u = e("./../util/logger")
  6290. , d = new u(i)
  6291. , p = '"https://support.port.com/hc/articles/208220058"';
  6292. t.exports.error = a
  6293. }
  6294. ).call(this, "/js/gui/error.js")
  6295. }
  6296. , {
  6297. "../localization/localize": 108,
  6298. "./../analytics": 4,
  6299. "./../settings": 166,
  6300. "./../util/browser": 182,
  6301. "./../util/logger": 189
  6302. }],
  6303. 65: [function(e, t, i) {
  6304. (function(i) {
  6305. "use strict";
  6306. function n() {
  6307. Ue = [],
  6308. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6309. Ue.push(".hideTarget", ".pinTop.right")
  6310. }
  6311. function r() {
  6312. for (var e in je)
  6313. if (je.hasOwnProperty(e)) {
  6314. var t = je[e];
  6315. if (!t.visible)
  6316. for (var i = 0; i < t.elements.length; i++)
  6317. $(t.elements[i]).hide()
  6318. }
  6319. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6320. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6321. n()
  6322. }
  6323. function o(e, t) {
  6324. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6325. $("#gui-zoomin").toggle(i),
  6326. $("#gui-zoomout").toggle(i)
  6327. }
  6328. function a() {
  6329. c(),
  6330. $(".pinBottom").toggleClass("open"),
  6331. $("#drawer").toggleClass("open"),
  6332. $(".footer").toggleClass("open"),
  6333. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6334. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6335. ie.resetDrawer()),
  6336. setTimeout(function() {
  6337. $("#pullTab").toggleClass("opened");
  6338. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6339. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6340. }
  6341. function s(e) {
  6342. var t;
  6343. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6344. t = e.position().top + e.outerHeight(),
  6345. e.attr("style", "display: none"));
  6346. var i = $("#player").outerHeight()
  6347. , n = i - 130;
  6348. return n < t + 25
  6349. }
  6350. function l(e) {
  6351. "touchstart" === e.type && e.preventDefault(),
  6352. e.stopPropagation()
  6353. }
  6354. function c() {
  6355. W && (W.reload(),
  6356. W.init())
  6357. }
  6358. function h(e) {
  6359. ne.show(e),
  6360. r()
  6361. }
  6362. function u(e) {
  6363. ne.progress(e)
  6364. }
  6365. function d(e, t, i) {
  6366. var n = t.player;
  6367. $("#gui-thumb").fadeOut(2500),
  6368. ne.hide(function() {
  6369. Ge = !1
  6370. }),
  6371. me.init(e, i),
  6372. de.finishSetup(Object.keys(e.tags).length),
  6373. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6374. var s = function() {
  6375. i.dismissExaminedTag(),
  6376. i.disableHovering()
  6377. };
  6378. Ae.on(ye.OPENED, s),
  6379. Ce.on(Me.OPENED, s),
  6380. he.on(ue.OPENED, s),
  6381. fe.on(ge.OPENED, s);
  6382. var l = i.enableHovering.bind(i);
  6383. if (Ae.on(ye.CLOSED, l),
  6384. Ce.on(Me.CLOSED, l),
  6385. he.on(ue.CLOSED, l),
  6386. fe.on(ge.CLOSED, l),
  6387. Q.labels.enabled && Object.keys(e.labels).length,
  6388. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6389. C(e.currentFloor, n.mode)),
  6390. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6391. r(),
  6392. o(t, t.player),
  6393. $("#gui").fadeIn(1500),
  6394. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6395. a(),
  6396. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6397. }, 2e3),
  6398. !K.isMobile())
  6399. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6400. $(c[h]).addClass("hasHover");
  6401. O(e),
  6402. de.setupToggling();
  6403. //xzw:
  6404. window.editHotPanel && editHotPanel();
  6405. //czj
  6406. navBorderRadius(e);
  6407. //czj 编辑界面
  6408. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6409. window.EditTools && new EditTools(n.sceneRenderer);
  6410. }
  6411. function navBorderRadius(e){
  6412. var pullTab = $("#pullTab"),
  6413. mobileRadius = {
  6414. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6415. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6416. },
  6417. topRadius = {
  6418. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6419. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6420. };
  6421. function BorderRadius(bottom,top){
  6422. $("#gui-modes-map > div:visible:last").css(bottom);
  6423. if(pullTab.is(':visible')){
  6424. $(".viewContainer > div:visible:first").css(top);
  6425. }else{
  6426. $("#gui-modes-map > div:visible:first").css(top);
  6427. }
  6428. }
  6429. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6430. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6431. }else{
  6432. BorderRadius(topRadius.bottom,topRadius.top);
  6433. }
  6434. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6435. if(window.DATA.model.special || window.DATA.special){
  6436. window.specialScene && specialScene.special().afterImplement();
  6437. }
  6438. }
  6439. function p(e) {
  6440. e || (e = 0),
  6441. We = !1,
  6442. window.setTimeout(function() {
  6443. We || (ze = !0,
  6444. $("#gui-spinner").stop(!0, !0).show())
  6445. }
  6446. .bind(this), e)
  6447. }
  6448. function f() {
  6449. $("#gui-spinner").stop(!0, !0),
  6450. $("#gui-spinner").fadeOut(1e3),
  6451. We = !0,
  6452. ze = !1
  6453. }
  6454. function g(e, t) {
  6455. var i = e.mode
  6456. , n = t || e.currentPano;
  6457. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6458. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6459. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6460. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6461. Q.show360Views.enabled && !n.isAligned() ? (
  6462. $(".gui-floor").addClass("hidden"),
  6463. $("#gui-modes-outside").addClass("desktop-only")) : (
  6464. $(".gui-floor").removeClass("hidden"),
  6465. $("#gui-modes-outside").removeClass("desktop-only")),
  6466. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6467. Be = i,
  6468. $("#gui-modes-outside").addClass("hidden"),
  6469. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6470. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6471. }
  6472. function m(e, t) {
  6473. var i = t.player;
  6474. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6475. l(e),
  6476. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6477. J.track("USER", {
  6478. event_type: "showcase_gui",
  6479. gui_action: "click_inside_mode_button"
  6480. }),
  6481. t.changeMode(_e.PANORAMA);
  6482. }),
  6483. $("#gui-modes-outside").find("a").on("click", function(e) {
  6484. l(e),
  6485. J.track("showcase_gui", {
  6486. gui_action: "click_outside_mode_button"
  6487. }),
  6488. t.changeMode(Be)
  6489. }),
  6490. $("#gui-modes-floorplan").on("click", function(e) {
  6491. l(e),
  6492. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6493. gui_action: "click_floorplan_mode_button"
  6494. }),
  6495. t.changeMode(_e.FLOORPLAN));
  6496. }),
  6497. $("#gui-modes-dollhouse").on("click", function(e) {
  6498. l(e),
  6499. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6500. gui_action: "click_dollhouse_mode_button"
  6501. }),
  6502. t.changeMode(_e.DOLLHOUSE));
  6503. })
  6504. }
  6505. function v(e, t) {
  6506. function i() {
  6507. document.getElementById("vr").classList.remove("hidden"),
  6508. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6509. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6510. $(".improper-embed").toggleClass("hidden", !1),
  6511. r())
  6512. }, function(e) {
  6513. r()
  6514. }) : r()
  6515. }
  6516. function n(i) {
  6517. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6518. Ie.init(e.data, t, i, q),
  6519. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6520. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6521. }
  6522. function r() {
  6523. De.info("WebVR support not found, VR button activates native app VR modal"),
  6524. Ae.init(e.data, q),
  6525. Ae.on(ye.OPENED, function() {
  6526. var e = document.getElementById("vr-modal");
  6527. return function() {
  6528. Ze("vr"),
  6529. le.open(e)
  6530. }
  6531. }()),
  6532. Ae.on(ye.CLOSED, le.reset)
  6533. }
  6534. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6535. /*********************** 方奕卓 VR功能事件监听 ********************/
  6536. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6537. switch (Q.vr.option) {
  6538. case Pe.CONTEXTUAL:
  6539. i();
  6540. break;
  6541. case Pe.ANDROID:
  6542. K.detectAndroid() && i();
  6543. break;
  6544. case Pe.NONE:
  6545. }
  6546. }
  6547. }
  6548. function A(e, t) {
  6549. $("#play").on("mousedown touchstart", function(e) {
  6550. l(e);
  6551. Ze("tour");
  6552. ve.play();
  6553. J.trackAlways("showcase_gui", {
  6554. gui_action: "play_highlights"
  6555. })
  6556. }),
  6557. window.startAndPlay = function(e) {
  6558. // l(e);
  6559. Ze("tour");
  6560. ve.play();
  6561. J.trackAlways("showcase_gui", {
  6562. gui_action: "play_highlights"
  6563. })
  6564. };
  6565. $("#pause").on("mousedown touchstart", function(e) {
  6566. l(e),
  6567. ve.pause(),
  6568. J.trackAlways("showcase_gui", {
  6569. gui_action: "pause_highlights"
  6570. })
  6571. }),
  6572. $("#gui-zoomin").find("a").on("click", function(e) {
  6573. l(e),
  6574. t.player.zoomInIncrementally()
  6575. }),
  6576. $("#gui-zoomout").find("a").on("click", function(e) {
  6577. l(e),
  6578. t.player.zoomOutIncrementally()
  6579. })
  6580. }
  6581. function y(e, t) {
  6582. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6583. if(getQueryVariable('m') === '372') continue;
  6584. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6585. $(".gui-floor").find(".container").prepend(r)
  6586. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6587. }
  6588. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6589. i.on("click", function(e) {
  6590. l(e),
  6591. Ze("floor"),
  6592. i.toggleClass("open")
  6593. }),
  6594. $(".floorChoice").on("click", function(e) {
  6595. l(e);
  6596. var n = $(this).data("index");
  6597. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6598. t.player.gotoFloor(n),
  6599. J.track("showcase_gui", {
  6600. gui_action: "click_floor_select_button",
  6601. interaction_source: "gui"
  6602. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6603. Ze("move"),
  6604. t.allFloors(),
  6605. J.track("showcase_gui", {
  6606. gui_action: "click_toggle_all_floors_button",
  6607. interaction_source: "gui"
  6608. })),
  6609. i.removeClass("open")
  6610. })
  6611. }
  6612. function C(e, t) {
  6613. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6614. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6615. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6616. $(".floorChoice").removeClass("active"),
  6617. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6618. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6619. $(".floorChoice").removeClass("active"),
  6620. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6621. }
  6622. function I(e) {
  6623. return e.describe().inTransition
  6624. }
  6625. function b(e, t, i) {
  6626. Fe = e.heroLocations.length;
  6627. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6628. , r = 100 / Fe + "%"
  6629. , o = $("#thumb-container")
  6630. , a = $("#progressBar");
  6631. $("#status").find(".totalSteps").text(Fe);
  6632. for (var s = 0; s < Fe; s++) {
  6633. var c = e.heroLocations[s]
  6634. , h = $(n);
  6635. var thumbUrl
  6636. if(c.heroLocations){//有子项,选第一张截图
  6637. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6638. }else{
  6639. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6640. }
  6641. h.attr("data-index", s)
  6642. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6643. if (c.name) {
  6644. var u = $('<div class="overlay"></div>').text(c.name);
  6645. h.prepend(u)
  6646. }
  6647. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6648. var d = e.panos.get(c.panoId)
  6649. , p = d && !d.isAligned()
  6650. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6651. h.prepend(f)
  6652. }
  6653. o.append(h),
  6654. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6655. }
  6656. j = 144 * Fe,
  6657. Y = 111 * Fe,
  6658. $(".thumbImg").on("mouseover", function() {
  6659. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6660. }),
  6661. $(".thumbImg").on("mouseout", function() {
  6662. t.clearPath()
  6663. }),
  6664. $(".thumbImg").on("click", function(e) {
  6665. l(e);
  6666. var i = $(this);
  6667. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6668. J.trackAlways("showcase_gui", {
  6669. gui_action: "click_highlight"
  6670. }),
  6671. t.goToHighlight([i.data("index"),0])//改
  6672. }),
  6673. $(".previous").find("a").on("click", function(e) {
  6674. l(e),
  6675. J.trackAlways("showcase_gui", {
  6676. gui_action: "prev_highlight"
  6677. }),
  6678. t.prevHighlight()
  6679. }),
  6680. $(".next").find("a").on("click", function(e) {
  6681. l(e),
  6682. J.trackAlways("showcase_gui", {
  6683. gui_action: "next_highlight"
  6684. }),
  6685. t.nextHighlight()
  6686. }),
  6687. $("#drawer").on("mouseleave", function(e) {
  6688. l(e);
  6689. var t;
  6690. try {
  6691. t = new MouseEvent("mouseup",{
  6692. clientX: e.clientX,
  6693. clientY: e.clientY,
  6694. screenX: e.screenX,
  6695. screenY: e.screenY
  6696. })
  6697. } catch (i) {
  6698. t = document.createEvent("MouseEvents"),
  6699. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6700. }
  6701. document.dispatchEvent(t)
  6702. }),
  6703. W = new Sly($("#scrollFrame"),{
  6704. horizontal: !0,
  6705. itemNav: "centered",
  6706. smart: !0,
  6707. scrollTrap: !0,
  6708. scrollBy: 1,
  6709. mouseDragging: !0,
  6710. touchDragging: !0,
  6711. speed: 300,
  6712. dragHandle: !0,
  6713. dynamicHandle: !0,
  6714. clickBar: !0,
  6715. scrollBar: $("#scroller"),
  6716. activateOn: null
  6717. }).init(),
  6718. W.on("active", function(e, t) {
  6719. Ve = t,
  6720. Ze("tour"),
  6721. $(".step").removeClass("active"),
  6722. $("#status").find(".curIdx").text(t + 1);
  6723. for (var i = 0; i <= t; i++)
  6724. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6725. }),
  6726. w()
  6727. //add :
  6728. let scrollFrame = $(W.frame)
  6729. scrollFrame.on("wheel.sly", function() {
  6730. lastMoveScrollTime = Date.now()
  6731. })
  6732. let dragstart
  6733. /* scrollFrame.on("pointerdown", function() {
  6734. dragstart = true
  6735. })
  6736. scrollFrame.on("pointerup", function() {
  6737. dragstart = false
  6738. }) */
  6739. scrollFrame.on("pointermove", function() {
  6740. //if(dragstart){
  6741. lastMoveScrollTime = Date.now()
  6742. //}
  6743. })
  6744. }
  6745. function w() {
  6746. var e = $("#player").width() - 20
  6747. , t = $("#scroller")
  6748. , i = $("#drawer")
  6749. , n = $(".pinBottom");
  6750. if ($("#player").width() < 488 || $("#player").height() < 488)
  6751. t.addClass("hidden"),
  6752. i.addClass("noScroll"),
  6753. n.addClass("noScroll");
  6754. else {
  6755. var r = j > e
  6756. , o = !i.hasClass("noScroll")
  6757. , a = r !== o;
  6758. a && (t.toggleClass("hidden"),
  6759. i.toggleClass("noScroll"),
  6760. n.toggleClass("noScroll"))
  6761. }
  6762. }
  6763. function _(e) {
  6764. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6765. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6766. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6767. }
  6768. function T(e) {
  6769. function t(t, i) {
  6770. return !!e.player_options[t] && e[i || t]
  6771. }
  6772. $(".model-title").text(e.name);
  6773. var i = Q.pageTitle;
  6774. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6775. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6776. document.title = i ,
  6777. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6778. delay: {
  6779. show: 50,
  6780. hide: 0
  6781. },
  6782. trigger: "hover",
  6783. html: !1,
  6784. viewport: {
  6785. selector: "body",
  6786. padding: 10
  6787. }
  6788. }),
  6789. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6790. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6791. de.populate({
  6792. name: t("model_name", "name"),
  6793. coBrand: t("presented_by"),
  6794. description: t("model_summary", "summary") || "暂无内容",
  6795. contactName: t("contact_name"),
  6796. address: t("address"),
  6797. phone: t("contact_phone"),
  6798. formattedPhone: e.formatted_contact_phone,
  6799. email: t("contact_email"),
  6800. url: t("external_url"),
  6801. socialSharing: e.enable_social_sharing && e.is_public
  6802. })
  6803. }
  6804. function x(e, t, i, n, r, o) {
  6805. function a() {
  6806. o.setLoadingStartTime(),
  6807. H(),
  6808. r ? (re.showMessage(t, i, je.coBrand.visible),
  6809. l()) : h(l)
  6810. }
  6811. var s = $.Deferred()
  6812. , l = s.resolve.bind(s);
  6813. return Ge = !0,
  6814. O(e),
  6815. e.data.player_options && _(e.data.player_options),
  6816. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6817. Re.localizeGUI(),
  6818. T(e.data),
  6819. r || $(".quick").addClass("hidden"),
  6820. //e.data.image && !r && E(e.data.image),
  6821. n ? (J.impression(),
  6822. a()) : (o.setWaitingStartTime(),
  6823. oe.show(r, a)),
  6824. s
  6825. }
  6826. function S(e, t, i, n, r, a, s) {
  6827. q = s,
  6828. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6829. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6830. ae.init(),
  6831. re.init(e, a),
  6832. Oe.init(e, t, n),
  6833. $(".icon").on("mouseover", function() {
  6834. t.player && t.player.reticule.hide()
  6835. }),
  6836. m(e, t),
  6837. A(e, t),
  6838. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6839. Ce.on(Me.OPENED, function() {
  6840. var e = document.getElementById("share-modal");
  6841. return function() {
  6842. Ze("share"),
  6843. le.open(e)
  6844. }
  6845. }()),
  6846. Ce.on(Me.CLOSED, le.reset)),
  6847. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6848. je.tourControls.visible = !1),
  6849. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6850. z(),
  6851. g(i),
  6852. v(e, r),
  6853. e.on("floor.changed", C),
  6854. e.on("waiting", R.bind(this, e)),
  6855. e.on("waiting-done", P.bind(this, e)),
  6856. i.on(xe.ModeChanged, function(e, n) {
  6857. g(i),
  6858. o(t, i),
  6859. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6860. he.updateMode(n)
  6861. }),
  6862. n.on(Se.Move, Ze.bind(this, "move")),
  6863. i.on(xe.Ready, function() {
  6864. ie.init(n, i, i.tagManager, t),
  6865. i.on(xe.ModeChanged, function(e, t) {
  6866. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6867. })
  6868. }),
  6869. i.on(xe.PanoChosen, function(e, t) {
  6870. g(i, t),
  6871. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6872. }),
  6873. le.on(ce.CLOSE, function(e) {
  6874. switch (e) {
  6875. case "vr-modal":
  6876. Ae.dismiss();
  6877. break;
  6878. case "share-modal":
  6879. Ce.hide();
  6880. break;
  6881. case "terms-modal":
  6882. fe.hide()
  6883. }
  6884. });
  6885. var l = $("#play").eq(0)
  6886. , c = $("#pause").eq(0)
  6887. , h = $(".pinBottom").toArray()
  6888. , u = $("#drawer").eq(0)
  6889. , d = $("#playHead").eq(0)
  6890. , p = $("#progressBar").eq(0)
  6891. , f = $("#thumb-container").eq(0)
  6892. , y = f.children()
  6893. , I = p.children();
  6894. t.on("update.controls", function() {//导览控制
  6895. var n = t.describe();
  6896. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6897. c.show()),
  6898. n.tourInProgress && (h.forEach(function(e) {
  6899. e.classList.add("playing")
  6900. }),
  6901. u.addClass("playing"),
  6902. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6903. c.hide()),
  6904. n.tourInProgress || (ve.stopTour(),
  6905. h.forEach(function(e) {
  6906. e.classList.remove("playing")
  6907. }),
  6908. u.removeClass("playing"),
  6909. d.removeClass("playing")));
  6910. var r, a, s;
  6911. if (null !== n.currentItem) {
  6912. var p, f;
  6913. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6914. n.onTheBus ? (p = "active",
  6915. f = "recent") : (f = "active",
  6916. p = "recent");
  6917. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6918. /* for (r = 0; r < e.heroLocations.length; r += 1)
  6919. s = y.eq(r),
  6920. a = I.eq(r),
  6921. s.removeClass(f),
  6922. a.removeClass(f),
  6923. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6924. a.addClass(p),
  6925. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6926. a.addClass(p)) : (s.removeClass(p),
  6927. a.removeClass(p)) */
  6928. for (r = 0; r < e.heroLocations.length; r += 1){
  6929. s = y.eq(r),
  6930. a = I.eq(r),
  6931. s.removeClass(f),
  6932. a.removeClass(f);
  6933. if(n.onTheBus && r === n.destinationItem[0]){
  6934. s.addClass(p)
  6935. a.addClass(p)
  6936. if(Date.now() - lastMoveScrollTime > 2000){ //add 如果一段时间内用户不操作scrollbar,才focus回这个item
  6937. W.activate(r) // scrollbar slide to this
  6938. }
  6939. }else{
  6940. n.onTheBus && g && r === n.currentItem[0] ?
  6941. (s.addClass(p), a.addClass(p)) :
  6942. (s.removeClass(p), a.removeClass(p))
  6943. }
  6944. }
  6945. } else
  6946. for (r = 0; r < e.heroLocations.length; r += 1)
  6947. s = y.eq(r),
  6948. a = I.eq(r),
  6949. s.removeClass("active recent"),
  6950. a.removeClass("active recent");
  6951. o(t, i)
  6952. }),
  6953. document.addEventListener("keydown", function(n) {
  6954. switch (J.updateInteraction(Se.InteractionKey),
  6955. n.which) {
  6956. case we.ZERO:
  6957. Q.debug && e.toggleAlpha();
  6958. break;
  6959. case we.NINE:
  6960. Q.debug && se.toggle();
  6961. break;
  6962. case we.ONE:
  6963. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6964. break;
  6965. case we.TWO:
  6966. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6967. break;
  6968. case we.THREE:
  6969. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6970. break;
  6971. case we.FOUR:
  6972. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6973. break;
  6974. case we.SPACE:
  6975. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6976. break;
  6977. case we.RETURN:
  6978. Q.debug && e.toggleExplodeUp();
  6979. break;
  6980. case we.P:
  6981. k();
  6982. break;
  6983. case we.U:
  6984. B();
  6985. break;
  6986. case we.X:
  6987. Q.debug && e.toggleExplode();
  6988. break;
  6989. case we.PLUSEQUALS:
  6990. t.player.activatePersistentZooming(!0),
  6991. ie.hideUi();
  6992. break;
  6993. case we.DASHUNDERSCORE:
  6994. t.player.activatePersistentZooming(!1),
  6995. ie.hideUi();
  6996. break;
  6997. case we.SEVEN:
  6998. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6999. break;
  7000. case we.EIGHT:
  7001. t.player.decreaseZoomSpeed();
  7002. break;
  7003. case we.NINE:
  7004. t.player.increaseZoomSpeed()
  7005. }
  7006. return i && i.reticule.hide(),
  7007. !0
  7008. }
  7009. .bind(this)),
  7010. document.addEventListener("keyup", function(e) {
  7011. switch (e.which) {
  7012. case we.PLUSEQUALS:
  7013. t.player.deactivatePersistentZooming();
  7014. break;
  7015. case we.DASHUNDERSCORE:
  7016. t.player.deactivatePersistentZooming()
  7017. }
  7018. }
  7019. .bind(this)),
  7020. F(e),
  7021. L(e, t.player),
  7022. M(i),
  7023. te.setAutoPlay(e.heroCount()),
  7024. he.init(i, a.mode),
  7025. he.on(ue.OPENED, Ze.bind(this, "help")),
  7026. fe.init(),
  7027. fe.on(ge.OPENED, function() {
  7028. var e = document.getElementById("terms-modal");
  7029. return function() {
  7030. Ze("terms"),
  7031. le.open(e)
  7032. }
  7033. }()),
  7034. fe.on(ge.CLOSED, le.reset),
  7035. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7036. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7037. Q.profiling.enabled && se.show(),
  7038. ve.init(t)
  7039. }
  7040. function M(e) {
  7041. var t = function(e, t) {
  7042. $(e).find("a").each(function(e, i) {
  7043. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7044. i.style.pointerEvents = t ? "auto" : "none"
  7045. })
  7046. }
  7047. , i = function() {
  7048. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7049. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7050. };
  7051. e.on(Ne.ZoomMax, function() {
  7052. t("#gui-zoomin", !1),
  7053. t("#gui-zoomout", !0)
  7054. }),
  7055. e.on(Ne.ZoomMin, function() {
  7056. t("#gui-zoomin", !0),
  7057. t("#gui-zoomout", !1)
  7058. }),
  7059. e.on(Ne.ZoomIn, function() {
  7060. t("#gui-zoomout", !0)
  7061. }),
  7062. e.on(Ne.ZoomOut, function() {
  7063. t("#gui-zoomin", !0)
  7064. }),
  7065. i()
  7066. }
  7067. function R(e) {
  7068. O(e)
  7069. }
  7070. function P(e) {
  7071. O(e)
  7072. }
  7073. function O(e) {
  7074. var t = e.waitQueue.length;
  7075. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7076. }
  7077. function L(e, t) {
  7078. He = {
  7079. gui: null,
  7080. visible: !1,
  7081. model: e,
  7082. player: t
  7083. }
  7084. }
  7085. function D(e, t) {
  7086. function i() {
  7087. var i = t.toJSON();
  7088. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7089. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7090. }
  7091. var n = {}
  7092. , r = new Le.GUI({
  7093. autoPlace: !0,
  7094. width: "60%"
  7095. });
  7096. i(),
  7097. t.on(xe.ViewChanged, i),
  7098. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7099. r.domElement.id = "datLinks";
  7100. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7101. return o.forEach(function(e) {
  7102. if (!K.detectSafari()) {
  7103. var t = document.createElement("button");
  7104. t.classList.add("btn-deep-link"),
  7105. t.innerText = Re.MENU_COPY,
  7106. e.nextSibling.appendChild(t);
  7107. var i = function() {
  7108. alert(Re.LINK_ALERT_COPY),
  7109. t.hide()
  7110. };
  7111. t.addEventListener("click", function(e) {
  7112. try {
  7113. var t = e.target.parentNode.childNodes[0];
  7114. t.select();
  7115. var n = document.execCommand("copy");
  7116. t.blur(),
  7117. n || i()
  7118. } catch (e) {
  7119. i()
  7120. }
  7121. })
  7122. }
  7123. }),
  7124. $(r.__closeButton).hide(),
  7125. r
  7126. }
  7127. function N(e) {
  7128. He.gui || (He.gui = D(He.model, He.player)),
  7129. He.visible = e,
  7130. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7131. }
  7132. function B() {
  7133. N(!He.visible)
  7134. }
  7135. function F(e) {
  7136. ke = {
  7137. gui: null,
  7138. visible: !1,
  7139. model: e
  7140. }
  7141. }
  7142. function V(e) {
  7143. var t = new Le.GUI;
  7144. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7145. e.setSweepVisibility(Q.showSweeps)
  7146. }),
  7147. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7148. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7149. Q.transition.flySpeed = 0,
  7150. t.__controllers.forEach(function(e) {
  7151. e.updateDisplay()
  7152. })
  7153. }),
  7154. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7155. $(t.__closeButton).hide(),
  7156. t
  7157. }
  7158. function U(e) {
  7159. ke.gui || (ke.gui = V(ke.model)),
  7160. ke.visible = e,
  7161. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7162. }
  7163. function k() {
  7164. U(!ke.visible)
  7165. }
  7166. function H() {
  7167. function e(e) {
  7168. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7169. }
  7170. $("body").css("touch-action", "none"),
  7171. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7172. // e.preventDefault()
  7173. });
  7174. var t = document.getElementById("terms-text")
  7175. , i = document.getElementById("more-help-wrapper")
  7176. , n = (document.getElementById("navigation-help-wrapper"),
  7177. document.getElementById("help-dialog"),
  7178. document.getElementById("tag-billboards"));
  7179. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7180. document.body.addEventListener("DOMMouseScroll", e)),
  7181. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7182. e.stopPropagation()
  7183. })
  7184. }
  7185. function G(e, t) {
  7186. for (var i = []; e; )
  7187. i.push(e),
  7188. e = e.parentNode;
  7189. for (; t && i.indexOf(t) === -1; )
  7190. t = t.parentNode;
  7191. return t
  7192. }
  7193. function z() {
  7194. var e, t = function(t) {
  7195. e = 0 === t.button || 1 === t.which ? t.target : null
  7196. }, i = function(t) {
  7197. e !== t.target && (e = G(e, t.target));
  7198. var i = document.getElementById("gui-parent");
  7199. if (G(i, e) !== i && (e = null),
  7200. e) {
  7201. var n;
  7202. try {
  7203. n = new MouseEvent("click",t)
  7204. } catch (e) {
  7205. n = document.createEvent("MouseEvents"),
  7206. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7207. }
  7208. n.syntheticClick = !0,
  7209. e.dispatchEvent(n),
  7210. e = null
  7211. }
  7212. };
  7213. document.body.addEventListener("mousedown", t, !0),
  7214. document.body.addEventListener("mouseup", i, !0),
  7215. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7216. e.syntheticClick || (e.stopPropagation(),
  7217. "A" === e.target.nodeName && e.preventDefault())
  7218. }, !0)
  7219. }
  7220. var lastMoveScrollTime = 0;//add
  7221. var W, j, Y, X, Z, q, K = (e("three"),
  7222. e("../util/ajax"),
  7223. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7224. e("../util/camera"),
  7225. e("../util/logger")), te = (e("../objects/Snapshot"),
  7226. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7227. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7228. e("../enum/PathDisplayMode"),
  7229. e("../enum/DirectorEvents"),
  7230. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7231. e("../enum/WarpStyle"),
  7232. e("../enum/AlignmentType"),
  7233. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7234. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7235. coBrand: {
  7236. visible: !0,
  7237. elements: [".co-brand", "#loaderCoBrand"]
  7238. },
  7239. help: {
  7240. visible: !0,
  7241. elements: [".nav-help", "#nav-help"]
  7242. },
  7243. tourControls: {
  7244. visible: !0,
  7245. elements: [".next", ".previous", "#play"]
  7246. },
  7247. highlight: {
  7248. visible: !0,
  7249. elements: ["#drawer", "#pullTab"]
  7250. },
  7251. share: {
  7252. visible: !0,
  7253. elements: [".socialButton", "#share"]
  7254. },
  7255. fullScreen: {
  7256. visible: !0,
  7257. elements: ["#gui-fullscreen"]
  7258. },
  7259. floors: {
  7260. visible: !0,
  7261. elements: [".gui-floor"]
  7262. }
  7263. }, Ye = function() {
  7264. var e = document.getElementById("drawer");
  7265. return function() {
  7266. $("#player").height() < 400 && e.classList.contains("open") && a()
  7267. }
  7268. }(), Xe = function() {
  7269. var e = document.getElementById("meta-info");
  7270. return function() {
  7271. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7272. }
  7273. }(), Ze = function(e) {
  7274. function t() {
  7275. u.classList.contains("expand") && de.toggleMeta(!0)
  7276. }
  7277. function i() {
  7278. fe.hide()
  7279. }
  7280. function n() {
  7281. he.close()
  7282. }
  7283. function r() {
  7284. Ae.dismiss()
  7285. }
  7286. function o() {
  7287. p.hasClass("open") && a(!0)
  7288. }
  7289. function l() {
  7290. Ce.hide()
  7291. }
  7292. function c() {
  7293. f.hasClass("open") && f.removeClass("open")
  7294. }
  7295. function h() {
  7296. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7297. }
  7298. var u = document.getElementById("meta-info")
  7299. , d = document.getElementById("interaction-modal")
  7300. , p = $("#drawer").eq(0)
  7301. , f = $(".gui-floor").eq(0)
  7302. , g = $(".vr-popup").eq(0);
  7303. return function(e) {
  7304. switch (e) {
  7305. case "info":
  7306. i(),
  7307. n(),
  7308. Ye(),
  7309. l(),
  7310. c(),
  7311. r(),
  7312. h();
  7313. break;
  7314. case "terms":
  7315. t(),
  7316. n(),
  7317. o(),
  7318. l(),
  7319. c(),
  7320. r(),
  7321. h();
  7322. break;
  7323. case "help":
  7324. t(),
  7325. i(),
  7326. l(),
  7327. c(),
  7328. r(),
  7329. h();
  7330. break;
  7331. case "vr":
  7332. t(),
  7333. i(),
  7334. l(),
  7335. c(),
  7336. n(),
  7337. h(),
  7338. s(g) && o();
  7339. break;
  7340. case "highlights":
  7341. Xe(),
  7342. i(),
  7343. l(),
  7344. c();
  7345. break;
  7346. case "share":
  7347. t(),
  7348. i(),
  7349. n(),
  7350. c(),
  7351. r(),
  7352. h();
  7353. break;
  7354. case "floor":
  7355. i(),
  7356. l(),
  7357. r();
  7358. break;
  7359. case "view":
  7360. c(),
  7361. l(),
  7362. i(),
  7363. r();
  7364. break;
  7365. case "tour":
  7366. i(),
  7367. l(),
  7368. c(),
  7369. r();
  7370. break;
  7371. case "move":
  7372. i(),
  7373. l(),
  7374. c(),
  7375. r();
  7376. break;
  7377. case "resize":
  7378. t(),
  7379. Ye(),
  7380. c();
  7381. break;
  7382. case "tag":
  7383. i(),
  7384. n(),
  7385. l(),
  7386. c(),
  7387. r()
  7388. }
  7389. }
  7390. }();
  7391. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7392. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7393. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7394. setTimeout(function() {
  7395. $(".icon:visible").hide().show(0)
  7396. }, 100)
  7397. }),
  7398. $("#gui-fullscreen").find("a").on("click", function(e) {
  7399. l(e),
  7400. K.requestFullscreen($("body")[0]),
  7401. J.track("showcase_gui", {
  7402. gui_action: "click_enter_fullscreen",
  7403. interaction_source: "gui"
  7404. })
  7405. //czj
  7406. //W.reload()
  7407. }),
  7408. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7409. l(e),
  7410. K.exitFullscreen(),
  7411. J.track("showcase_gui", {
  7412. gui_action: "click_exit_fullscreen",
  7413. interaction_source: "gui"
  7414. })
  7415. })
  7416. $(window).on("resize", function(e) {
  7417. var t = e.target.innerHeight
  7418. , i = e.target.innerWidth;
  7419. t === X && i === Z || (je.highlight.visible && w(),
  7420. Ze("resize"),
  7421. $(".pinTop.right").removeClass("hideUnderMeta"),
  7422. c(),
  7423. X = t,
  7424. Z = i)
  7425. }).resize(),
  7426. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7427. $("#pullTab").on("click", function(e) {
  7428. l(e),
  7429. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7430. gui_action: "hide_highlight_reel"
  7431. }),
  7432. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7433. gui_action: "show_highlight_reel"
  7434. }),
  7435. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7436. a()
  7437. });
  7438. /***********************方奕卓 热点列表事件监听 ************************/
  7439. if(window.DATA.showHotListSta) {
  7440. $('#hotList').css('display', '');
  7441. $('#hotList').on('click',function(e){
  7442. l(e);
  7443. var hotList = $('#hotListWrap')[0];
  7444. var isActive = hotList.classList.contains('hotListActive');
  7445. if(isActive){
  7446. hotList.classList.remove('hotListActive');
  7447. this.classList.remove('active')
  7448. }else{
  7449. hotList.classList.add('hotListActive');
  7450. this.classList.add('active')
  7451. }
  7452. }),
  7453. $('#hotListContent ul').on('mouseover', function(e){
  7454. l(e);
  7455. var target = e.target;
  7456. var hotList = document.getElementById('hotListWrap');
  7457. if(target.tagName === 'SPAN'){
  7458. var targetParent = target.parentElement.parentElement;
  7459. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7460. hotList.style.width = target.offsetWidth + 116 + 'px';
  7461. }else{
  7462. hotList.style.width = '';
  7463. }
  7464. }else if(target.tagName === 'LI'){
  7465. var targetParent = target.parentElement;
  7466. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7467. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7468. }else{
  7469. hotList.style.width = ''
  7470. }
  7471. }else {
  7472. hotList.style.width = '';
  7473. }
  7474. });
  7475. $('#hotListContent ul').on('click', function(e){
  7476. l(e);
  7477. this.preElem && this.preElem.classList.remove('active');
  7478. if(e.target.tagName === 'SPAN'){
  7479. e.target.parentElement.classList.add('active');
  7480. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7481. this.preElem = e.target.parentElement;
  7482. }else{
  7483. e.target.classList.add('active');
  7484. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7485. this.preElem = e.target;
  7486. }
  7487. })
  7488. $('#hotListClose').on('click', function(e){
  7489. l(e);
  7490. var hotList = $('#hotListWrap')[0];
  7491. hotList.classList.remove('hotListActive');
  7492. $('#hotListContent ul .active').removeClass('active');
  7493. $('#hotList')[0].classList.remove('active')
  7494. })
  7495. }
  7496. /*****************************************************************/
  7497. $("#more-menu-button").on("click", function(e) {
  7498. l(e);
  7499. var t = $("#more-menu");
  7500. t.toggleClass("open")
  7501. }),
  7502. t.exports.init = S,
  7503. t.exports.startLoading = x,
  7504. t.exports.endLoading = d,
  7505. t.exports.onProgress = u
  7506. }
  7507. ).call(this, "/js/gui/gui.js")
  7508. }
  7509. , {
  7510. "../analytics": 4,
  7511. "../controls/serializer": 14,
  7512. "../enum/AlignmentType": 17,
  7513. "../enum/BlackoutStyle": 18,
  7514. "../enum/ControlEvents": 21,
  7515. "../enum/DirectorEvents": 23,
  7516. "../enum/Keys": 30,
  7517. "../enum/PathDiscardMode": 38,
  7518. "../enum/PathDisplayMode": 39,
  7519. "../enum/PlayerEvents": 40,
  7520. "../enum/VROption": 47,
  7521. "../enum/Vectors": 50,
  7522. "../enum/Viewmode": 51,
  7523. "../enum/WarpStyle": 52,
  7524. "../enum/ZoomEvents": 53,
  7525. "../lib/dat.gui": 93,
  7526. "../localization/localize": 108,
  7527. "../tag/Media/MediaEvent": 131,
  7528. "../objects/Snapshot": 153,
  7529. "../settings": 166,
  7530. "../util/ajax": 181,
  7531. "../util/browser": 182,
  7532. "../util/camera": 183,
  7533. "../util/logger": 189,
  7534. "../util/showcase": 193,
  7535. "../util/transitions": 195,
  7536. "./closer/ModalCloserEvent": 61,
  7537. "./closer/modalCloser": 62,
  7538. "./help/HelpEvent": 66,
  7539. "./help/help": 67,
  7540. "./helpManager": 68,
  7541. "./immersiveMode": 69,
  7542. "./konami": 70,
  7543. "./landingScreen": 71,
  7544. "./loadingScreen": 72,
  7545. "./memoryUsage": 73,
  7546. "./playButton": 74,
  7547. "./populateModal": 75,
  7548. "./sharing/ShareEvents": 76,
  7549. "./sharing/modal": 77,
  7550. "./terms/TermsEvent": 78,
  7551. "./terms/terms": 79,
  7552. "./title/TitleEvents": 80,
  7553. "./title/tagToggle": 81,
  7554. "./title/titleBar": 82,
  7555. "./tourInteraction": 84,
  7556. "./vr/vrEvent": 85,
  7557. "./vr/vrModal": 87,
  7558. "./webvr/WebVrEvent": 88,
  7559. "./webvr/webVRgui": 89,
  7560. three: 217
  7561. }],
  7562. 66: [function(e, t, i) {
  7563. "use strict";
  7564. t.exports = Object.freeze({
  7565. OPENED: "help.opened",
  7566. CLOSED: "help.closed"
  7567. })
  7568. }
  7569. , {}],
  7570. 67: [function(e, t, i) {
  7571. "use strict";
  7572. function n() {
  7573. g.on("click", function(e) {
  7574. if (S && S !== l.TRANSITIONING) {
  7575. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7576. t && !M ? R.close() : r()
  7577. }
  7578. }),
  7579. w.on("click", function(e) {
  7580. R.close()
  7581. }),
  7582. E.on("click", function(e) {
  7583. S && S !== l.TRANSITIONING && (s(),
  7584. o())
  7585. }),
  7586. b.on("click", function(e) {
  7587. s(),
  7588. a()
  7589. })
  7590. }
  7591. function r() {
  7592. S && S !== l.TRANSITIONING && (M = !0,
  7593. setTimeout(function() {
  7594. M = !1
  7595. }, d.help.modalStayDuration),
  7596. R.emit(h.OPENED),
  7597. m.addClass("open " + S),
  7598. g.addClass("open"),
  7599. s(),
  7600. o(),
  7601. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7602. y.classList.add("fadeIn"))
  7603. }
  7604. function o() {
  7605. E.addClass("underline-tab"),
  7606. u.fill(_, c.NAVIGATION, S),
  7607. m.addClass(S)
  7608. }
  7609. function a() {
  7610. b.addClass("underline-tab"),
  7611. u.fill(T, c.MORE_HELP),
  7612. m.addClass("more-help")
  7613. }
  7614. function s(e, t) {
  7615. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7616. I.forEach(function(e) {
  7617. e.classList.remove("underline-tab")
  7618. })
  7619. }
  7620. var l = e("../../enum/Viewmode")
  7621. , c = e("../../enum/HelpModalType")
  7622. , h = e("./HelpEvent")
  7623. , u = (e("../helpManager"),
  7624. e("./../populateModal"))
  7625. , d = e("../../settings")
  7626. , p = e("../../util/common")
  7627. , f = e("events").EventEmitter
  7628. , g = $(".footer-help").eq(0)
  7629. , m = $("#help-dialog").eq(0)
  7630. , v = document.querySelector("#quick-logo")
  7631. , A = document.querySelector("#loaderCoBrand")
  7632. , y = document.querySelector("#help-dialog")
  7633. , C = document.querySelector(".footer")
  7634. , I = $(".help-tabs").children().toArray()
  7635. , E = $(".navigation-tab").eq(0)
  7636. , b = $(".more-help-tab").eq(0)
  7637. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7638. m.find(".close").eq(0))
  7639. , _ = m.find(".interactions").toArray()
  7640. , T = m.find(".ui-instructions").toArray()
  7641. , x = l.PANORAMA
  7642. , S = l.PANORAMA
  7643. , M = !1
  7644. , R = {
  7645. init: function(e, t) {
  7646. S = t,
  7647. x = t,
  7648. [y, A, v, C].forEach(function(e) {
  7649. e.classList.add(u.deviceType)
  7650. }),
  7651. n()
  7652. },
  7653. close: function() {
  7654. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7655. g.removeClass("open"),
  7656. m.removeClass("open"),
  7657. y.classList.contains("fadeIn"))) {
  7658. y.classList.remove("fadeIn");
  7659. var e = S === l.TRANSITIONING ? x : S;
  7660. u.clear(_, c.NAVIGATION, e)
  7661. }
  7662. },
  7663. updateMode: function(e) {
  7664. x = S,
  7665. S = e
  7666. }
  7667. };
  7668. p.extendObject(R, f.prototype),
  7669. t.exports = R
  7670. }
  7671. , {
  7672. "../../enum/HelpModalType": 28,
  7673. "../../enum/Viewmode": 51,
  7674. "../../settings": 166,
  7675. "../../util/common": 185,
  7676. "../helpManager": 68,
  7677. "./../populateModal": 75,
  7678. "./HelpEvent": 66,
  7679. events: 202
  7680. }],
  7681. 68: [function(e, t, i) {
  7682. (function(i) {
  7683. "use strict";
  7684. var n = e("../util/browser")
  7685. , r = e("./../util/logger")
  7686. , o = e("./../settings")
  7687. , a = new r(i)
  7688. , s = function() {
  7689. var e;
  7690. try {
  7691. return e = window.localStorage.getItem("visitCount") || "0",
  7692. e = (parseFloat(e) + 1).toString(),
  7693. window.localStorage.setItem("visitCount", e),
  7694. a.debug("visitCount = " + e),
  7695. e
  7696. } catch (t) {
  7697. e = "1",
  7698. a.debug("couldn't set local storage")
  7699. }
  7700. }()
  7701. , l = !1;
  7702. t.exports = {
  7703. isHelpDisabled: function() {
  7704. return "0" === n.valueFromHash("help", null) || l
  7705. },
  7706. isLargeHelpEnabled: function() {
  7707. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7708. },
  7709. isSmallHelpEnabled: function() {
  7710. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7711. },
  7712. isHelpEnabled: function() {
  7713. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7714. },
  7715. setAutoPlay: function(e) {
  7716. l = o.warp.auto >= 0 && e > 1
  7717. }
  7718. }
  7719. }
  7720. ).call(this, "/js/gui/helpManager.js")
  7721. }
  7722. , {
  7723. "../util/browser": 182,
  7724. "./../settings": 166,
  7725. "./../util/logger": 189
  7726. }],
  7727. 69: [function(e, t, i) {
  7728. "use strict";
  7729. function n(e, t, i, n) {
  7730. F = n,
  7731. r(e, t, i, F),
  7732. o(),
  7733. N = t.mode
  7734. }
  7735. function r(e, t, i, n) {
  7736. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7737. e.controls[t].on(v.Move, a),
  7738. e.controls[t].on(v.LongTap, c)
  7739. }),
  7740. M.on("mousewheel DOMMouseScroll", a),
  7741. i.on(m.TagActivated, a),
  7742. i.on(m.TagNavigation, a),
  7743. t.on(A.FlyingEnded, s),
  7744. t.on(A.ModeChanging, function(e, t) {
  7745. B = t !== C.PANORAMA && e !== C.PANORAMA
  7746. }),
  7747. t.on(A.ModeChanged, function(e, i) {
  7748. N = t.mode,
  7749. i !== C.TRANSITIONING ? l() : a("modeChange")
  7750. }),
  7751. n.on(y.TourStart, function() {
  7752. L = !0,
  7753. a()
  7754. }),
  7755. n.on(y.TourEnd, function() {
  7756. L = !1,
  7757. l()
  7758. }),
  7759. n.on(y.ActionInterrupted, function() {
  7760. L = !1
  7761. }),
  7762. R.addEventListener("touchend", function() {
  7763. $("#pullTab").hasClass("opened") && !L && l()
  7764. }, !0)
  7765. }
  7766. function o() {
  7767. p.isMobile() ? (b.forEach(function(e) {
  7768. e.classList.add("mobile")
  7769. }),
  7770. w.click(l)) : (b.forEach(function(e) {
  7771. e.addEventListener("mouseleave", function() {
  7772. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7773. }, !0)
  7774. }),
  7775. M.mouseleave(function() {
  7776. b[0].classList.contains("detectHover") && l()
  7777. }))
  7778. }
  7779. function a(e) {
  7780. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7781. P = !0,
  7782. g.close(),
  7783. h(e),
  7784. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7785. _.hasClass("playing") || (b.forEach(function(e) {
  7786. e.classList.add("detectHover")
  7787. }),
  7788. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7789. }
  7790. function s() {
  7791. _.hasClass("playing") || (clearTimeout(O),
  7792. O = setTimeout(l, f.immersive.timeToShowAgain))
  7793. }
  7794. function l() {
  7795. clearTimeout(O),
  7796. P = !1,
  7797. I.forEach(function(e) {
  7798. e.classList.remove("drawerOpen")
  7799. }),
  7800. L || E.forEach(function(e) {
  7801. e.classList.remove("duringTour")
  7802. }),
  7803. b.forEach(function(e) {
  7804. e.classList.remove("detectHover")
  7805. })
  7806. }
  7807. function c() {
  7808. P ? l() : a(),
  7809. D = !0,
  7810. setTimeout(function() {
  7811. D = !1
  7812. }, f.immersive.uiStayDuration)
  7813. }
  7814. function h(e) {
  7815. !d(e) && L ? E.forEach(function(e) {
  7816. e.classList.remove("drawerOpen"),
  7817. e.classList.add("duringTour")
  7818. }) : _.hasClass("open") ? E.forEach(function(e) {
  7819. e.classList.remove("duringTour"),
  7820. e.classList.add("drawerOpen")
  7821. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7822. e.classList.add("fadeOut")
  7823. })
  7824. }
  7825. function u() {
  7826. T.hasClass("duringTour") || (L = !1,
  7827. a("gui"),
  7828. l())
  7829. }
  7830. function d(e) {
  7831. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7832. }
  7833. var p = e("../util/browser")
  7834. , f = e("../settings")
  7835. , g = e("./help/help")
  7836. , m = e("../enum/tagEvents")
  7837. , v = e("../enum/ControlEvents")
  7838. , A = e("../enum/PlayerEvents")
  7839. , y = e("../enum/DirectorEvents")
  7840. , A = e("../enum/PlayerEvents")
  7841. , C = e("../enum/Viewmode")
  7842. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7843. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7844. , b = $("#hover-bottom, #hover-top").toArray()
  7845. , w = ($("#pullTab").eq(0),
  7846. $("#playHead").eq(0),
  7847. $(".pinBottom-container").eq(0))
  7848. , _ = $("#drawer").eq(0)
  7849. , T = $("#drawer-container").eq(0)
  7850. , x = $("#meta-info").eq(0)
  7851. , S = $(".pinTop.left").eq(0)
  7852. , M = $("#player").eq(0)
  7853. , R = document.getElementById("pullTab")
  7854. , P = !1
  7855. , O = null
  7856. , L = !1
  7857. , D = !1
  7858. , N = null
  7859. , B = !1
  7860. , F = null;
  7861. t.exports.init = n,
  7862. t.exports.hideUi = a,
  7863. t.exports.resetDrawer = u
  7864. }
  7865. , {
  7866. "../enum/ControlEvents": 21,
  7867. "../enum/DirectorEvents": 23,
  7868. "../enum/tagEvents": 32,
  7869. "../enum/PlayerEvents": 40,
  7870. "../enum/Viewmode": 51,
  7871. "../settings": 166,
  7872. "../util/browser": 182,
  7873. "./help/help": 67
  7874. }],
  7875. 70: [function(e, t, i) {
  7876. (function(i) {
  7877. "use strict";
  7878. function n(e, t, i) {
  7879. l.debug("konami has the modelInstance");
  7880. var n = [];
  7881. $(window).on("keydown", function(e) {
  7882. n.push(e.which),
  7883. n.length > o.secretPanelWord.length && n.shift(),
  7884. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7885. o.debug = !0)
  7886. }),
  7887. $(window).on("keydown", function n(r) {
  7888. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7889. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7890. })
  7891. }
  7892. var r = e("./../util/logger")
  7893. , o = e("./../settings")
  7894. , a = e("./debug")
  7895. , s = e("./../util/common")
  7896. , l = (e("./gui"),
  7897. new r(i));
  7898. o.console && $("body").append('<div id="debug-console"></div>'),
  7899. t.exports.init = n
  7900. }
  7901. ).call(this, "/js/gui/konami.js")
  7902. }
  7903. , {
  7904. "./../settings": 166,
  7905. "./../util/common": 185,
  7906. "./../util/logger": 189,
  7907. "./debug": 63,
  7908. "./gui": 65
  7909. }],
  7910. 71: [function(e, t, i) {
  7911. "use strict";
  7912. function n(e, t) {
  7913. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7914. }
  7915. function r(e) {
  7916. var t = $.Deferred();
  7917. e || t.resolve();
  7918. var i = c.startupFlyinDelay;
  7919. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7920. setTimeout(t.resolve.bind(t), i),
  7921. t
  7922. }
  7923. function o(e, t, i) {
  7924. var n = 0;
  7925. c.quickstart.enabled && (a(i),
  7926. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7927. var r = function() {
  7928. e.once(g.Move, l),
  7929. t.once(f.TourStart, l)
  7930. };
  7931. s(n, r)
  7932. }
  7933. function a(e) {
  7934. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7935. v.before(y),
  7936. A = $(".quick-brand").toArray()),*/
  7937. m.addClass("fadeOut"),
  7938. setTimeout(function() {
  7939. A.forEach(function(e) {
  7940. e.classList.add("fadeIn")
  7941. })
  7942. }, c.quickstart.showTextDelay),
  7943. setTimeout(function() {
  7944. A.forEach(function(e) {
  7945. e.classList.add("fadeOut")
  7946. })
  7947. }, c.quickstart.fadeOutDelay),
  7948. !0
  7949. }
  7950. function s(e, t) {
  7951. setTimeout(function() {
  7952. if (h.isHelpEnabled()) {
  7953. if (t(),
  7954. u.init(),
  7955. C.addClass("fadeIn landing " + u.deviceType),
  7956. h.isSmallHelpEnabled())
  7957. return void C.addClass("small");
  7958. u.fill(I, d.LANDING[E]),
  7959. C.addClass(E)
  7960. }
  7961. }, e)
  7962. //csz 用户引导界面
  7963. var helpData = {
  7964. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7965. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7966. }
  7967. var navIcon = $(".nav-icon .icon");
  7968. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7969. function paging(id){
  7970. id.on("click",function(){
  7971. var navPage = null;
  7972. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7973. if(navPage > helpData.length || navPage < 1) return false
  7974. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7975. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7976. }else{
  7977. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7978. }
  7979. })
  7980. };
  7981. paging($(".next-button"));
  7982. paging($(".prev-button"));
  7983. }
  7984. function l() {
  7985. u.clear(I, d.LANDING[E]),
  7986. C.removeClass("fadeIn")
  7987. }
  7988. var c = e("../settings")
  7989. , h = (e("./help/help"),
  7990. e("./helpManager"))
  7991. , u = e("./populateModal")
  7992. , d = e("../enum/HelpModalType")
  7993. , p = e("../enum/Viewmode")
  7994. , f = e("../enum/DirectorEvents")
  7995. , g = e("../enum/PlayerEvents")
  7996. , m = $("#quick-blackout").eq(0)
  7997. , v = $("#quick-logo").eq(0)
  7998. , A = $(".quick-brand").toArray()
  7999. , y = $("#loaderCoBrand").eq(0)
  8000. , C = $("#interaction-modal").eq(0)
  8001. , I = C.find(".interaction").toArray()
  8002. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8003. "");
  8004. t.exports.delayLanding = r,
  8005. t.exports.showMessage = o,
  8006. t.exports.init = n,
  8007. t.exports.dismissModal = l
  8008. }
  8009. , {
  8010. "../enum/DirectorEvents": 23,
  8011. "../enum/HelpModalType": 28,
  8012. "../enum/PlayerEvents": 40,
  8013. "../enum/Viewmode": 51,
  8014. "../settings": 166,
  8015. "./help/help": 67,
  8016. "./helpManager": 68,
  8017. "./populateModal": 75
  8018. }],
  8019. 72: [function(e, t, i) {
  8020. "use strict";
  8021. var n = e("./circleLoader").circleLoader;
  8022. t.exports = {
  8023. element: $("#gui-loading"),
  8024. hide: function(e) {
  8025. n.done(),
  8026. this.element.fadeOut(1500, e)
  8027. },
  8028. show: function(e) {
  8029. this.element.fadeIn(500, function() {
  8030. this.element.css("display", "table"),
  8031. e && e()
  8032. }
  8033. .bind(this))
  8034. },
  8035. progress: function(e) {
  8036. n.set(e)
  8037. }
  8038. }
  8039. }
  8040. , {
  8041. "./circleLoader": 60
  8042. }],
  8043. 73: [function(e, t, i) {
  8044. "use strict";
  8045. var n = e("../settings")
  8046. , r = $("#memory-info")
  8047. , o = r.find("#memory-gpu")
  8048. , a = !1;
  8049. t.exports = {
  8050. show: function() {
  8051. n.profiling.enabled && (r.show(),
  8052. a = !0)
  8053. },
  8054. hide: function() {
  8055. r.hide(),
  8056. a = !1
  8057. },
  8058. toggle: function() {
  8059. a ? this.hide() : this.show()
  8060. },
  8061. update: function(e) {
  8062. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8063. }
  8064. }
  8065. }
  8066. , {
  8067. "../settings": 166
  8068. }],
  8069. 74: [function(e, t, i) {
  8070. "use strict";
  8071. var n = e("../util/browser")
  8072. , r = e("../analytics");
  8073. e("../settings");
  8074. t.exports = {
  8075. show: function(e, t) {
  8076. $("#gui-message").fadeOut(500, function() {
  8077. t()
  8078. })
  8079. }
  8080. }
  8081. }
  8082. , {
  8083. "../analytics": 4,
  8084. "../settings": 166,
  8085. "../util/browser": 182
  8086. }],
  8087. 75: [function(e, t, i) {
  8088. "use strict";
  8089. function n(e, t, i, n) {
  8090. function r(e) {
  8091. return e.classList.contains(a)
  8092. }
  8093. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8094. //for (var a in o) {
  8095. //var s = e.find(r);
  8096. //for (var l in o[a]) {
  8097. //var c = o[a][l];
  8098. //if ("top-info" === l || "bottom-info" === l) {
  8099. //var h = n ? c : "";
  8100. //czj 注释掉第一次打开的用户引导
  8101. //s.querySelector("." + l).textContent = h
  8102. //} else {
  8103. //var u = n ? c : "";
  8104. //, d = s.querySelector("." + l);
  8105. //d.src = u,
  8106. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8107. //}
  8108. //}
  8109. //}
  8110. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8111. // p.forEach(function(e) {
  8112. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8113. // })
  8114. }
  8115. var r = e("../util/browser")
  8116. , o = e("../localization/localize")
  8117. , a = e("../enum/HelpModalType")
  8118. , s = (e("../enum/HelpModalSize"),
  8119. e("../enum/Viewmode"));
  8120. t.exports = {
  8121. init: function() {
  8122. if (!this.hasInitialized) {
  8123. this.hasInitialized = !0,
  8124. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8125. this.assets = {},
  8126. this.assets[a.LANDING[s.PANORAMA]] = {
  8127. desktop: {
  8128. left: {
  8129. "top-info": o.ROTATE,
  8130. "big-image": "images/nav_help_mouse_drag_left.png",
  8131. keyboard: "images/nav_help_keyboard_left_right.png"
  8132. },
  8133. middle: {
  8134. "top-info": o.MOVE,
  8135. "big-image": "images/nav_help_mouse_click.png",
  8136. keyboard: "images/nav_help_keyboard_up_down.png"
  8137. },
  8138. right: {
  8139. "top-info": o.ZOOM,
  8140. "big-image": "images/nav_help_mouse_zoom.png",
  8141. keyboard: "images/nav_help_zoom_keys.png"
  8142. }
  8143. },
  8144. mobile: {
  8145. left: {
  8146. "top-info": o.ROTATE,
  8147. "big-image": "images/nav_help_gesture_drag.png"
  8148. },
  8149. middle: {
  8150. "top-info": o.MOVE,
  8151. "big-image": "images/nav_help_gesture_tap.png"
  8152. },
  8153. right: {
  8154. "top-info": o.ZOOM,
  8155. "big-image": "images/nav_help_gesture_pinch.png"
  8156. }
  8157. }
  8158. },
  8159. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8160. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8161. desktop: {
  8162. left: {
  8163. "top-info": o.ROTATE,
  8164. "big-image": "images/nav_help_mouse_drag_left.png",
  8165. keyboard: "images/nav_help_keyboard_left_right.png"
  8166. },
  8167. middle: {
  8168. "top-info": o.MOVE,
  8169. "big-image": "images/nav_help_mouse_position_right.png"
  8170. }
  8171. },
  8172. mobile: {
  8173. left: {
  8174. "top-info": o.ROTATE,
  8175. "big-image": "images/nav_help_gesture_drag.png"
  8176. },
  8177. middle: {
  8178. "top-info": o.MOVE,
  8179. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8180. }
  8181. }
  8182. },
  8183. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8184. desktop: {
  8185. left: {
  8186. "top-info": o.MOVE,
  8187. "big-image": "images/nav_help_mouse_position_left.png"
  8188. },
  8189. middle: {
  8190. "top-info": o.ROTATE,
  8191. "big-image": "images/nav_help_mouse_drag_right.png",
  8192. keyboard: "images/nav_help_keyboard_left_right.png"
  8193. }
  8194. },
  8195. mobile: {
  8196. left: {
  8197. "top-info": o.MOVE,
  8198. "big-image": "images/nav_help_gesture_position.png"
  8199. },
  8200. middle: {
  8201. "top-info": o.ROTATE,
  8202. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8203. }
  8204. }
  8205. };
  8206. var e = {
  8207. "top-info": o.INSIDE,
  8208. "big-image": "images/nav_help_click_inside.png",
  8209. keyboard: "images/nav_help_inside_key.png"
  8210. };
  8211. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8212. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8213. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8214. var t = {
  8215. "top-info": o.INSIDE,
  8216. "big-image": "images/nav_help_tap_inside.png"
  8217. };
  8218. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8219. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8220. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8221. this.assets[a.NAVIGATION] = {},
  8222. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8223. desktop: {
  8224. left: {
  8225. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8226. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8227. "big-image": "images/nav_help_mouse_drag_left.png",
  8228. keyboard: "images/nav_help_keyboard_left_right.png"
  8229. },
  8230. middle: {
  8231. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8232. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8233. "big-image": "images/nav_help_mouse_click.png",
  8234. keyboard: "images/nav_help_keyboard_up_down.png"
  8235. },
  8236. right: {
  8237. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8238. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8239. "big-image": "images/nav_help_mouse_zoom.png",
  8240. keyboard: "images/nav_help_zoom_keys.png"
  8241. }
  8242. },
  8243. mobile: {
  8244. left: {
  8245. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8246. "big-image": "images/nav_help_gesture_drag.png"
  8247. },
  8248. middle: {
  8249. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8250. "big-image": "images/nav_help_gesture_tap.png"
  8251. },
  8252. right: {
  8253. "top-info": o.HELP_MOBILE_3,
  8254. "big-image": "images/nav_help_gesture_pinch.png"
  8255. }
  8256. }
  8257. },
  8258. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8259. desktop: {
  8260. left: {
  8261. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8262. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8263. "big-image": "images/nav_help_mouse_drag_left.png",
  8264. keyboard: "images/nav_help_keyboard_all.png"
  8265. },
  8266. middle: {
  8267. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8268. "big-image": "images/nav_help_mouse_position_right.png"
  8269. },
  8270. right: {
  8271. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8272. "big-image": "images/nav_help_mouse_zoom.png"
  8273. }
  8274. },
  8275. mobile: {
  8276. left: {
  8277. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8278. "big-image": "images/nav_help_gesture_drag.png"
  8279. },
  8280. middle: {
  8281. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8282. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8283. },
  8284. right: {
  8285. "top-info": o.HELP_MOBILE_3,
  8286. "big-image": "images/nav_help_gesture_pinch.png"
  8287. }
  8288. }
  8289. },
  8290. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8291. desktop: {
  8292. left: {
  8293. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8294. "big-image": "images/nav_help_mouse_position_left.png"
  8295. },
  8296. middle: {
  8297. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8298. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8299. "big-image": "images/nav_help_mouse_drag_right.png",
  8300. keyboard: "images/nav_help_keyboard_left_right.png"
  8301. },
  8302. right: {
  8303. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8304. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8305. "big-image": "images/nav_help_mouse_zoom.png",
  8306. keyboard: "images/nav_help_keyboard_up_down.png"
  8307. }
  8308. },
  8309. mobile: {
  8310. left: {
  8311. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8312. "big-image": "images/nav_help_gesture_position.png"
  8313. },
  8314. middle: {
  8315. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8316. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8317. },
  8318. right: {
  8319. "top-info": o.HELP_MOBILE_3,
  8320. "big-image": "images/nav_help_gesture_pinch.png"
  8321. }
  8322. }
  8323. },
  8324. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8325. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8326. "top-info": o.HELP_DESKTOP_360_2A,
  8327. "bottom-info": o.HELP_DESKTOP_360_2B,
  8328. "big-image": "images/nav_help_click_inside.png",
  8329. keyboard: "images/nav_help_inside_key.png"
  8330. },
  8331. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8332. "top-info": o.HELP_MOBILE_360_2,
  8333. "big-image": "images/nav_help_tap_inside.png"
  8334. },
  8335. this.assets[a.MORE_HELP] = {
  8336. desktop: {
  8337. "more-help-hlr": {
  8338. "top-info": o.HELP_MORE_HLR_A,
  8339. "big-image": "images/nav_help_expand.svg",
  8340. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8341. },
  8342. "more-help-dollhouse": {
  8343. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8344. "big-image": "images/nav_help_dollhouse.svg",
  8345. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8346. },
  8347. "more-help-floors": {
  8348. "top-info": o.HELP_MORE_FLOORS_A,
  8349. "big-image": "images/nav_help_floor picker.svg",
  8350. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8351. },
  8352. "more-help-tag": {
  8353. "top-info": o.HELP_MORE_TAG_A,
  8354. "big-image": "images/nav_help_tag.svg",
  8355. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8356. },
  8357. "more-help-zoom": {
  8358. "top-info": o.HELP_MORE_ZOOM_A,
  8359. "big-image": "images/nav_help_zoom.svg",
  8360. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8361. },
  8362. "more-help-tour": {
  8363. "top-info": o.HELP_MORE_TOUR_A,
  8364. "big-image": "images/nav_help_play.png",
  8365. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8366. },
  8367. "more-help-inside": {
  8368. "top-info": o.HELP_MORE_INSIDE_A,
  8369. "big-image": "images/nav_help_inside.svg",
  8370. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8371. },
  8372. "more-help-vr": {
  8373. "top-info": o.HELP_MORE_VR_A,
  8374. "big-image": "images/nav_help_vr.svg",
  8375. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8376. },
  8377. "more-help-360": {
  8378. "top-info": o.HELP_MORE_360_A,
  8379. "big-image": "images/nav_help_360.svg",
  8380. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8381. },
  8382. "more-help-fullscreen": {
  8383. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8384. "big-image": "images/nav_help_fullscreen.svg",
  8385. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8386. }
  8387. },
  8388. mobile: {
  8389. "more-help-hlr": {
  8390. "top-info": o.HELP_MORE_HLR_A,
  8391. "big-image": "images/nav_help_expand.svg",
  8392. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8393. },
  8394. "more-help-dollhouse": {
  8395. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8396. "big-image": "images/nav_help_dollhouse.svg",
  8397. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8398. },
  8399. "more-help-floors": {
  8400. "top-info": o.HELP_MORE_FLOORS_A,
  8401. "big-image": "images/nav_help_floor picker.svg",
  8402. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8403. },
  8404. "more-help-tag": {
  8405. "top-info": o.HELP_MORE_TAG_A,
  8406. "big-image": "images/nav_help_tag.svg",
  8407. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8408. },
  8409. "more-help-tour": {
  8410. "top-info": o.HELP_MORE_TOUR_A,
  8411. "big-image": "images/nav_help_play.png",
  8412. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8413. },
  8414. "more-help-inside": {
  8415. "top-info": o.HELP_MORE_INSIDE_A,
  8416. "big-image": "images/nav_help_inside.svg",
  8417. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8418. },
  8419. "more-help-vr": {
  8420. "top-info": o.HELP_MORE_VR_A,
  8421. "big-image": "images/webvr.svg",
  8422. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8423. },
  8424. "more-help-360": {
  8425. "top-info": o.HELP_MORE_360_A,
  8426. "big-image": "images/nav_help_360.svg",
  8427. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8428. }
  8429. }
  8430. },
  8431. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8432. desktop: {
  8433. left: {
  8434. "top-info": o.ROTATE,
  8435. "big-image": "images/nav_help_mouse_drag_left.png",
  8436. keyboard: "images/nav_help_keyboard_left_right.png"
  8437. },
  8438. middle: {
  8439. "top-info": o.MOVE,
  8440. "big-image": "images/nav_help_mouse_click.png",
  8441. keyboard: "images/nav_help_keyboard_up_down.png"
  8442. },
  8443. right: {
  8444. "top-info": o.PLAY,
  8445. "big-image": "images/Desktop-help-play-button.svg",
  8446. keyboard: "images/Desktop-help-spacebar-2.svg"
  8447. }
  8448. },
  8449. mobile: {
  8450. left: {
  8451. "top-info": o.ROTATE,
  8452. "big-image": "images/nav_help_gesture_drag.png"
  8453. },
  8454. middle: {
  8455. "top-info": o.MOVE,
  8456. "big-image": "images/nav_help_gesture_tap.png"
  8457. },
  8458. right: {
  8459. "top-info": o.PLAY,
  8460. "big-image": "images/mobile-help-play-button.svg"
  8461. }
  8462. }
  8463. },
  8464. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8465. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8466. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8467. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8468. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8469. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8470. }
  8471. },
  8472. fill: function(e, t, i) {
  8473. n.call(this, e, t, i, !0)
  8474. },
  8475. clear: function(e, t, i) {
  8476. n.call(this, e, t, i, !1)
  8477. }
  8478. }
  8479. }
  8480. , {
  8481. "../enum/HelpModalSize": 27,
  8482. "../enum/HelpModalType": 28,
  8483. "../enum/Viewmode": 51,
  8484. "../localization/localize": 108,
  8485. "../util/browser": 182
  8486. }],
  8487. 76: [function(e, t, i) {
  8488. "use strict";
  8489. t.exports = Object.freeze({
  8490. OPENED: "share.open",
  8491. CLOSED: "share.closed",
  8492. LINK_CLICKED: "share.linked"
  8493. })
  8494. }
  8495. , {}],
  8496. 77: [function(e, t, i) {
  8497. "use strict";
  8498. function n(e) {
  8499. function t(t, i) {
  8500. var n = window.screenY + ($("#player").height() - i) / 2
  8501. , r = window.screenX + ($("#player").width() - t) / 2
  8502. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8503. I.emit(l.LINK_CLICKED, {
  8504. channel: e
  8505. }),
  8506. window.open(C[e], "shareWindow", o)
  8507. }
  8508. switch (e) {
  8509. case y.FACEBOOK:
  8510. t(580, 420);
  8511. break;
  8512. case y.TWITTER:
  8513. t(550, 440);
  8514. break;
  8515. case y.MAIL:
  8516. I.emit(l.LINK_CLICKED, {
  8517. channel: "email"
  8518. }),
  8519. window.open(C[e], "_blank");
  8520. break;
  8521. case y.LINKEDIN:
  8522. }
  8523. }
  8524. function r(e) {
  8525. I.emit(l.LINK_CLICKED, {
  8526. channel: "copylink"
  8527. });
  8528. var t = document.createRange();
  8529. t.selectNodeContents(v);
  8530. var i = window.getSelection();
  8531. i.removeAllRanges(),
  8532. i.addRange(t),
  8533. document.execCommand("copy"),
  8534. A.classList.remove("hidden"),
  8535. v.classList.add("highlighted")
  8536. }
  8537. function o(e) {
  8538. e && (e.stopPropagation(),
  8539. e.target === v) || (window.getSelection().removeAllRanges(),
  8540. v.classList.remove("highlighted"),
  8541. A.classList.add("hidden"))
  8542. }
  8543. var a = e("../../util/browser")
  8544. , s = e("../../localization/localize")
  8545. , l = e("./ShareEvents")
  8546. , c = e("../../util/common")
  8547. , h = e("events").EventEmitter
  8548. , u = document.getElementById("sharing")
  8549. , d = document.getElementById("share-modal")
  8550. , p = document.getElementById("share-close")
  8551. , f = document.getElementById("facebook-share")
  8552. , g = document.getElementById("twitter-share")
  8553. , m = document.getElementById("mail-share")
  8554. , v = document.getElementById("share-url-text")
  8555. , A = document.getElementById("copy-success")
  8556. , y = Object.freeze({
  8557. FACEBOOK: "facebook",
  8558. TWITTER: "twitter",
  8559. MAIL: "mail",
  8560. LINKEDIN: "linkedin"
  8561. })
  8562. , C = {};
  8563. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8564. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8565. C[y.MAIL] = "mailto:?subject=";
  8566. var I = {
  8567. init: function(e) {
  8568. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8569. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8570. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8571. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8572. u.addEventListener("click", this.toggle.bind(this)),
  8573. p.addEventListener("click", this.hide.bind(this)),
  8574. v.addEventListener("click", r),
  8575. d.addEventListener("click", o),
  8576. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8577. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8578. m.addEventListener("click", n.bind(this, y.MAIL)),
  8579. v.textContent = window.location.href + "&utm_source=4",
  8580. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8581. u.classList.remove("hidden")
  8582. },
  8583. show: function() {
  8584. this.emit(l.OPENED),
  8585. d.classList.add("fadeIn")
  8586. },
  8587. hide: function() {
  8588. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8589. document.selection && document.selection.empty(),
  8590. window.getSelection().removeAllRanges(),
  8591. o(),
  8592. d.classList.remove("fadeIn"))
  8593. },
  8594. toggle: function() {
  8595. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8596. }
  8597. };
  8598. c.extendObject(I, h.prototype),
  8599. t.exports = I
  8600. }
  8601. , {
  8602. "../../localization/localize": 108,
  8603. "../../util/browser": 182,
  8604. "../../util/common": 185,
  8605. "./ShareEvents": 76,
  8606. events: 202
  8607. }],
  8608. 78: [function(e, t, i) {
  8609. "use strict";
  8610. t.exports = Object.freeze({
  8611. OPENED: "terms.opened",
  8612. CLOSED: "terms.closed"
  8613. })
  8614. }
  8615. , {}],
  8616. 79: [function(e, t, i) {
  8617. "use strict";
  8618. var n = e("./TermsEvent")
  8619. , r = e("../../localization/localize")
  8620. , o = e("../../analytics")
  8621. , a = e("../../util/ajax")
  8622. , s = e("../../util/common")
  8623. , l = e("events").EventEmitter
  8624. , c = document.getElementById("terms-modal")
  8625. , h = {
  8626. init: function() {
  8627. $(".footer-terms").on("click", function(e) {
  8628. e.preventDefault(),
  8629. this.show()
  8630. }
  8631. .bind(this)),
  8632. $("#terms-modal .close").on("click", this.hide.bind(this))
  8633. },
  8634. show: function() {
  8635. this.emit(n.OPENED),
  8636. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8637. var t = $("#terms-text").html(e);
  8638. o.track("showcase_gui", {
  8639. gui_action: "click_terms_button",
  8640. interaction_source: "gui"
  8641. }),
  8642. t.find("a").attr("target", "_blank")
  8643. }).fail(function() {
  8644. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8645. }),
  8646. c.classList.add("fadeIn")
  8647. },
  8648. hide: function(e) {
  8649. e && e.preventDefault(),
  8650. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8651. c.classList.remove("fadeIn")
  8652. }
  8653. };
  8654. s.extendObject(h, l.prototype),
  8655. t.exports = h
  8656. }
  8657. , {
  8658. "../../analytics": 4,
  8659. "../../localization/localize": 108,
  8660. "../../util/ajax": 181,
  8661. "../../util/common": 185,
  8662. "./TermsEvent": 78,
  8663. events: 202
  8664. }],
  8665. 80: [function(e, t, i) {
  8666. "use strict";
  8667. t.exports = Object.freeze({
  8668. OPEN_INFO: "title.open.info",
  8669. CLOSE_INFO: "title.close.info",
  8670. SHOW_INFO: "title.show.info",
  8671. HIDE_INFO: "title.hide.info",
  8672. LINK_CLICKED: "title.link.click",
  8673. CONTACT_LINK_CLICKED: "title.contact.click",
  8674. ORIGIN_LINK_CLICKED: "title.origin.click"
  8675. })
  8676. }
  8677. , {}],
  8678. 81: [function(e, t, i) {
  8679. "use strict";
  8680. function n(e, t) {
  8681. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8682. }
  8683. function r(e, t) {
  8684. function i(i) {
  8685. e.shouldShowtags = "show" === this.value,
  8686. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8687. }
  8688. document.getElementById("tag-toggles").classList.remove("hidden"),
  8689. document.getElementById("radio-tag-show").checked = !0;
  8690. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8691. n[r].addEventListener("change", i)
  8692. }
  8693. var o = e("../../settings");
  8694. t.exports.init = n
  8695. }
  8696. , {
  8697. "../../settings": 166
  8698. }],
  8699. 82: [function(e, t, i) {
  8700. (function(i) {
  8701. "use strict";
  8702. function n(e, t) {
  8703. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8704. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8705. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8706. document.getElementById("gui-name").classList.add("noCoBrand"),
  8707. document.getElementById("cobrandTitle").classList.add("hidden")),
  8708. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8709. !1)
  8710. }
  8711. function r(e) {
  8712. return e ? (L = !0,
  8713. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8714. }
  8715. function o(e, t, i, n) {
  8716. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8717. return void T.classList.add("hidden");
  8718. L = !0;
  8719. var r = []
  8720. , o = c(r, "<br>");
  8721. if (e && o('<span id="contactName">' + e + "</span>"),
  8722. t) {
  8723. var a = n || t
  8724. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8725. o(s)
  8726. }
  8727. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8728. r[0] = "",
  8729. x.innerHTML = r.join("")
  8730. }
  8731. function a(e) {
  8732. if ("string" == typeof e)
  8733. try {
  8734. e = JSON.parse(e)
  8735. } catch (e) {
  8736. return y.warn("Unable to parse address data"),
  8737. void S.parentElement.classList.add("hidden")
  8738. }
  8739. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8740. return void S.parentElement.classList.add("hidden");
  8741. L = !0;
  8742. var t = []
  8743. , i = c(t, " ");
  8744. e.address_1 && i(e.address_1),
  8745. e.address_2 && i(e.address_2),
  8746. e.city && i(e.city, ", "),
  8747. e.state && i(e.state, ", "),
  8748. e.zip && i(e.zip, e.state ? " " : ", "),
  8749. t[0] = "",
  8750. S.innerText = t.join("")
  8751. }
  8752. function s(e) {
  8753. var t = document.createElement("a");
  8754. return t.id = "url",
  8755. t.target = "_blank",
  8756. t.href = e,
  8757. t.innerText = e,
  8758. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8759. t
  8760. }
  8761. function l(e) {
  8762. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8763. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8764. P.appendChild(s(e)),
  8765. O.forEach(function(e) {
  8766. e.classList.add("share-link")
  8767. }),
  8768. !0)
  8769. }
  8770. function c(e, t) {
  8771. var i = e
  8772. , n = t;
  8773. return function(e, t) {
  8774. i.push(t || n, e)
  8775. }
  8776. }
  8777. function h() {
  8778. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8779. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8780. var e = [].slice.call(_.querySelectorAll("a"));
  8781. e.forEach(function(e) {
  8782. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8783. });
  8784. var t = [].slice.call(T.querySelectorAll("a"));
  8785. t.forEach(function(e) {
  8786. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8787. contact_type: e.getAttribute("id")
  8788. }))
  8789. })
  8790. }
  8791. var u = e("../../util/browser")
  8792. , d = e("../../util/common")
  8793. , p = e("../../util/logger")
  8794. , f = e("../../localization/localize")
  8795. , g = e("./titleBarSettings")
  8796. , m = e("../../settings")
  8797. , v = e("./TitleEvents")
  8798. , A = e("events").EventEmitter
  8799. , y = new p(i)
  8800. , C = document.querySelector(".pinTop.left")
  8801. , I = document.getElementsByClassName("title-container")[0]
  8802. , E = document.getElementById("title-toggle").querySelector("i")
  8803. , b = document.getElementById("meta-info-wrapper")
  8804. , w = document.getElementById("meta-info")
  8805. , _ = document.getElementById("meta-description")
  8806. , T = document.getElementsByClassName("contact-info")[0]
  8807. , x = document.getElementById("contact-data")
  8808. , S = document.getElementById("addressTxt")
  8809. , M = document.getElementById("tag-toggles")
  8810. , R = document.getElementById("share-origin")
  8811. , P = document.getElementById("share-link-wrapper")
  8812. , O = [w, b, I]
  8813. , L = !1
  8814. , D = !1
  8815. , N = {
  8816. populate: function(e) {
  8817. if (n(window.DATA.name, e.coBrand)) {
  8818. if (r(e.description),
  8819. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8820. a(e.address),
  8821. L) {
  8822. var t = document.createElement("br");
  8823. M.insertBefore(t, M.firstElementChild)
  8824. }
  8825. e.socialSharing && m.share.enabled && (D = l(e.url))
  8826. }
  8827. },
  8828. finishSetup: function(e) {
  8829. L = L || !!e,
  8830. h(),
  8831. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8832. },
  8833. toggleMeta: function(e, t) {
  8834. var title = document.getElementById("model-title");
  8835. t && t.preventDefault();
  8836. var i = w.classList.contains("expand");
  8837. e && !i || (i ? (O.forEach(function(e) {
  8838. e.classList.remove("expand")
  8839. }),
  8840. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8841. e.classList.add("expand");
  8842. }),
  8843. title.classList.add("expand"),
  8844. this.emit(v.OPEN_INFO)))
  8845. },
  8846. setupToggling: function() {
  8847. b.style.height = w.offsetHeight + "px",
  8848. w.addEventListener("transitionend", function() {
  8849. b.style.height = w.offsetHeight + "px"
  8850. })
  8851. },
  8852. toggleTitle: function(e) {
  8853. e && e.preventDefault(),
  8854. C.classList.contains("closed") ? (C.classList.add("open"),
  8855. E.classList.remove("icon-dpad-right"),
  8856. E.classList.add("icon-dpad-left"),
  8857. this.emit(v.SHOW_INFO),
  8858. setTimeout(function() {
  8859. C.classList.remove("closed"),
  8860. C.classList.remove("open")
  8861. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8862. E.classList.remove("icon-dpad-left"),
  8863. E.classList.add("icon-dpad-right"),
  8864. this.emit(v.HIDE_INFO))
  8865. }
  8866. };
  8867. d.extendObject(N, A.prototype),
  8868. t.exports = N
  8869. }
  8870. ).call(this, "/js/gui/title/titleBar.js")
  8871. }
  8872. , {
  8873. "../../localization/localize": 108,
  8874. "../../settings": 166,
  8875. "../../util/browser": 182,
  8876. "../../util/common": 185,
  8877. "../../util/logger": 189,
  8878. "./TitleEvents": 80,
  8879. "./titleBarSettings": 83,
  8880. events: 202
  8881. }],
  8882. 83: [function(e, t, i) {
  8883. "use strict";
  8884. t.exports = Object.freeze({
  8885. minTooltipCharacters: 19,
  8886. removeAnimationClasses: 500
  8887. })
  8888. }
  8889. , {}],
  8890. 84: [function(e, t, i) {
  8891. "use strict";
  8892. function n(e) {
  8893. C = e,
  8894. P.forEach(function(e) {
  8895. b.addEventListener(e, u.bind(this, !1), !0),
  8896. w.addEventListener(e, u.bind(this, !0), !0),
  8897. E.addEventListener(e, o, !0)
  8898. S.forEach(function(t) {//会触发导览停止
  8899. t.addEventListener(e, a, !0)
  8900. })
  8901. $("#drawer img").on(e, a)
  8902. })
  8903. document.addEventListener("keydown", u.bind(this, !1), !0)
  8904. C.on(v.TourStart, function() {
  8905. E.classList.add("playing")
  8906. })
  8907. }
  8908. function r() {
  8909. // C.playTour(),
  8910. C.playTourNearBy(),
  8911. I && clearTimeout(I),
  8912. d(),
  8913. _.removeClass("fadeIn")
  8914. }
  8915. function o() {
  8916. E.classList.contains("playing") && (C.stopTour(),
  8917. _.addClass("fadeIn"),
  8918. setTimeout(function() {
  8919. _.removeClass("fadeIn")
  8920. }, p.tourInteraction.showPauseButton),
  8921. O || (clearTimeout(I),
  8922. I = setTimeout(h, p.tourInteraction.showModal)),
  8923. setTimeout(function() {
  8924. E.classList.remove("playing")
  8925. }, p.tourInteraction.allowNextClick))
  8926. }
  8927. function a() {
  8928. C.tourInProgress && (C.stopTour(),
  8929. C.endTourProgress(),
  8930. E.classList.remove("playing"))
  8931. }
  8932. function s() {
  8933. T.is(":visible") ? r() : o()
  8934. }
  8935. function l() {
  8936. x.hasClass("playing") && (clearTimeout(I),
  8937. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8938. }
  8939. function c() {
  8940. E.classList.remove("playing"),
  8941. h()
  8942. }
  8943. function h() {//去掉导览结束时的提示
  8944. /* if (!p.tourInteraction.disabled) {
  8945. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8946. M.addClass("fadeIn tour " + m.deviceType);
  8947. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8948. if (!p.tourInteraction.smallModal) {
  8949. var t;
  8950. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8951. m.fill(R, A.TOUR_INTERACTION[t]),
  8952. M.addClass(t)
  8953. }
  8954. M.addClass(e)
  8955. } */
  8956. }
  8957. function u(e, t) {
  8958. if (t) {
  8959. var i = "keydown" === t.type
  8960. , n = t.which === f.SPACE || C.tourIsPlaying;
  8961. i && n || e || (O = !0),
  8962. C.atEndOfTour() && d(),
  8963. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8964. d(),
  8965. t.which !== f.SPACE && a()),
  8966. i && n && s()
  8967. }
  8968. }
  8969. function d() {
  8970. M.removeClass("fadeIn")
  8971. }
  8972. var p = (e("../util/browser"),
  8973. e("../settings"))
  8974. , f = e("../enum/Keys")
  8975. , g = e("../enum/Viewmode")
  8976. , m = (e("./helpManager"),
  8977. e("./populateModal"))
  8978. , v = e("../enum/DirectorEvents")
  8979. , A = e("../enum/HelpModalType")
  8980. , y = e("../enum/HelpModalSize")
  8981. , C = null
  8982. , I = null
  8983. , E = document.getElementById("pause-overlay")
  8984. , b = document.getElementById("player")
  8985. , w = document.getElementById("gui")
  8986. , _ = $("#pause-icon").eq(0)
  8987. , T = $("#play").eq(0)
  8988. , x = $("#playHead").eq(0)
  8989. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8990. , M = $("#interaction-modal").eq(0)
  8991. , R = $("#interaction-modal .interaction").toArray()
  8992. , P = ["touchstart", "mousedown", "pointerdown"]
  8993. , O = !1;
  8994. t.exports.init = n,
  8995. t.exports.play = r,
  8996. t.exports.pause = o,
  8997. t.exports.pauseWithoutCTA = a,
  8998. t.exports.togglePlay = s,
  8999. t.exports.stopTour = l,
  9000. t.exports.dismissModal = d
  9001. }
  9002. , {
  9003. "../enum/DirectorEvents": 23,
  9004. "../enum/HelpModalSize": 27,
  9005. "../enum/HelpModalType": 28,
  9006. "../enum/Keys": 30,
  9007. "../enum/Viewmode": 51,
  9008. "../settings": 166,
  9009. "../util/browser": 182,
  9010. "./helpManager": 68,
  9011. "./populateModal": 75
  9012. }],
  9013. 85: [function(e, t, i) {
  9014. "use strict";
  9015. t.exports = Object.freeze({
  9016. OPENED: "vr.modal.opened",
  9017. LAUNCH: "vr.modal.launch",
  9018. CLOSED: "vr.modal.closed",
  9019. NEXT: "vr.modal.next",
  9020. PREV: "vr.modal.prev",
  9021. STORE: "vr.modal.store",
  9022. falseICECHOSEN: "vr.modal.device"
  9023. })
  9024. }
  9025. , {}],
  9026. 86: [function(e, t, i) {
  9027. "use strict";
  9028. function n(e, t, i) {
  9029. function n(e, t, n, r) {
  9030. function o() {
  9031. return p + "&m=" + t + "&display=" + e
  9032. }
  9033. function s() {
  9034. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9035. , t = "&utm_source=" + u
  9036. , n = "&utm_showcase_session_id=" + i;
  9037. return e + t + n
  9038. }
  9039. function l() {
  9040. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9041. }
  9042. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9043. }
  9044. function r(e, t, i, r) {
  9045. var o = "https://api.branch.io/v1/url"
  9046. , a = n(e, t, i, r)
  9047. , s = {
  9048. responseType: "json",
  9049. data: {
  9050. branch_key: h.appConfig.branch_key,
  9051. data: {
  9052. m: t,
  9053. full_url: a,
  9054. $desktop_url: m,
  9055. $og_app_id: "331853976762864119",
  9056. $og_title: i,
  9057. $og_description: r,
  9058. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9059. $canonical_url: window.location.href
  9060. }
  9061. }
  9062. };
  9063. c.post(o, s).done(function(t) {
  9064. f[e] = t.url
  9065. }).fail(function(t) {
  9066. f[e] = t
  9067. }
  9068. .bind(this, a))
  9069. }
  9070. function o(e, t, i) {
  9071. for (var r in s) {
  9072. var o = s[r]
  9073. , a = n(o, e, t, i);
  9074. f[o] = a
  9075. }
  9076. }
  9077. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9078. , d = g + "/vr/dlist/?ret=" + u
  9079. , p = g + "/vr/show/?ret=" + u
  9080. , m = "";
  9081. switch (e) {
  9082. case l.IOS:
  9083. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9084. break;
  9085. default:
  9086. o(t.sid, t.name, t.summary)
  9087. }
  9088. }
  9089. function r(e) {
  9090. var t = f[e];
  9091. window.open(t, "_blank")
  9092. }
  9093. function o(e) {
  9094. var t = u[e];
  9095. window.open(t, "_blank")
  9096. }
  9097. var a = e("../../util/browser")
  9098. , s = e("../../enum/VRApps")
  9099. , l = e("../../enum/VRPlatforms")
  9100. , c = e("../../util/ajax")
  9101. , h = e("../../settings")
  9102. , u = {};
  9103. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9104. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9105. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9106. for (var d in s) {
  9107. var p = s[d];
  9108. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9109. }
  9110. var f = {}
  9111. , g = function() {
  9112. var e = window.location.host;
  9113. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9114. "https://" + e
  9115. }();
  9116. t.exports.init = n,
  9117. t.exports.launch = r,
  9118. t.exports.launchStore = o
  9119. }
  9120. , {
  9121. "../../enum/VRApps": 46,
  9122. "../../enum/VRPlatforms": 49,
  9123. "../../settings": 166,
  9124. "../../util/ajax": 181,
  9125. "../../util/browser": 182
  9126. }],
  9127. 87: [function(e, t, i) {
  9128. "use strict";
  9129. function n(e) {
  9130. var t;
  9131. switch (e) {
  9132. case m.IOS:
  9133. return t = p.iosVersion(),
  9134. t.major > 9 || 9 === t.major && t.minor >= 1;
  9135. case m.Android:
  9136. return t = p.androidVersion(),
  9137. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9138. }
  9139. return !1
  9140. }
  9141. function r(e, t) {
  9142. function i(e) {
  9143. K.emit(A.STORE, {
  9144. type: e
  9145. }),
  9146. f.launchStore(e)
  9147. }
  9148. function r(e) {
  9149. switch (e !== _.pageCount && (a(e),
  9150. N.text(e + 1 + " / " + _.pageCount)),
  9151. e) {
  9152. case _.Title:
  9153. O.css("display", "none"),
  9154. L.text(u[e]),
  9155. o(s);
  9156. break;
  9157. case _.Cardboard:
  9158. O.css("display", "block"),
  9159. L.text(u[e]),
  9160. M.filter(".cardboard").off(),
  9161. M.filter(".gearvr").off(),
  9162. c(e, s),
  9163. h(H, X, Z);
  9164. break;
  9165. case _.Gear:
  9166. L.text(u[e]),
  9167. c(e, s),
  9168. T.addClass("lastPage"),
  9169. h(G, X, Z);
  9170. break;
  9171. case _.pageCount:
  9172. T.removeClass("fadeIn"),
  9173. K.emit(A.CLOSED)
  9174. }
  9175. B.filter("[src='']").hide()
  9176. }
  9177. var s = function() {
  9178. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9179. w = ".show-supported",
  9180. m.Android) : (T.addClass("unsupported"),
  9181. w = ".show-unsupported",
  9182. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9183. w = ".show-ios",
  9184. _ = v.ios,
  9185. m.IOS) : (T.addClass("desktop"),
  9186. w = ".show-desktop",
  9187. m.Desktop)
  9188. }();
  9189. f.init(s, e, t),
  9190. s !== m.Desktop && T.addClass("mobile");
  9191. var l = function(e) {
  9192. K.emit(A.LAUNCH, {
  9193. vr_platform: s,
  9194. vr_app: e
  9195. }),
  9196. f.launch(e)
  9197. };
  9198. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9199. q.gear = l.bind(this, g.GearVR),
  9200. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9201. d(),
  9202. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9203. $(w).show();
  9204. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9205. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9206. s === m.IOS && (u.splice(1, 1),
  9207. y.splice(1, 1)),
  9208. $("#vr").on("click", function(e) {
  9209. e.preventDefault();
  9210. player.FlyToMode("panorama", ()=>{
  9211. if(!window.vrEnabled) { // 开启VR
  9212. window.vrEnabled = true;
  9213. this.classList.add('active');
  9214. $('#gui div').not('#vrOff').addClass('vrHide');
  9215. $('#vrOffImg').css({'display':'inline-block'});
  9216. }else{
  9217. }
  9218. })
  9219. });
  9220. let exitVR = function(){
  9221. $('#gui div').not('#vrOff').removeClass('vrHide');
  9222. $('#vrOffImg').css({'display':'none'});
  9223. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9224. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9225. }
  9226. $('#vrOff').on('click', function(){
  9227. window.vrEnabled = false;
  9228. exitVR()
  9229. })
  9230. window.bus.addEventListener('exitWebXR',(e)=>{
  9231. exitVR()
  9232. })
  9233. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9234. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9235. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9236. $("span.modelLink").text(I),
  9237. O.on("click", function(e) {
  9238. K.emit(A.PREV),
  9239. b--,
  9240. r(b)
  9241. }),
  9242. L.on("click", function(e) {
  9243. L.text();
  9244. K.emit(A.NEXT, {
  9245. nextAction: y[b]
  9246. }),
  9247. b++,
  9248. r(b)
  9249. }),
  9250. T.find(".close").on("click", K.dismiss)
  9251. }
  9252. function o(e) {
  9253. switch (e) {
  9254. case m.Android:
  9255. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9256. M.filter(".gearvr").off().on("click", q.gear),
  9257. s(H, G, "logo-button", "same-line");
  9258. break;
  9259. case m.UnsupportedAndroid:
  9260. s("", z, "", "");
  9261. break;
  9262. case m.IOS:
  9263. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9264. s(H, "", "logo-button", "");
  9265. break;
  9266. case m.Desktop:
  9267. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9268. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9269. s(H, G, "logo-button", "same-line"),
  9270. Q.cardboard()
  9271. }
  9272. }
  9273. function a(e) {
  9274. $(".p1, .p2, .p3").hide(),
  9275. x.insertAfter(S),
  9276. T.removeClass("front-page"),
  9277. T.removeClass("details-page"),
  9278. T.removeClass("lastPage"),
  9279. M.removeClass("logo-button"),
  9280. M.removeClass("same-line"),
  9281. S.removeClass("headsetOptions"),
  9282. R.attr("src", ""),
  9283. R.filter(".second").removeClass("gear"),
  9284. R.css("display", "inline-block"),
  9285. R.off(),
  9286. P.filter(".second").css("display", ""),
  9287. D.css("display", "none"),
  9288. $(".p" + (e + 1) + w).show(),
  9289. R.filter(".third").insertBefore(P.filter(".third"))
  9290. }
  9291. function s(e, t, i, n) {
  9292. T.addClass("front-page"),
  9293. R.filter(".first").attr("src", e),
  9294. R.filter(".second").attr("src", t),
  9295. M.filter(".first").addClass(i),
  9296. M.filter(".second").addClass(i),
  9297. M.addClass(n),
  9298. ".show-desktop" === w && S.insertAfter(x)
  9299. }
  9300. function l(e, t, i) {
  9301. S.addClass("headsetOptions"),
  9302. M.off(),
  9303. R.filter(".second").attr("src", t),
  9304. D.css("display", "block"),
  9305. P.filter(".second").css("display", "none"),
  9306. D.on("click", function() {
  9307. a(_.Title),
  9308. o(m.Desktop)
  9309. }),
  9310. e && (K.emit(A.falseICECHOSEN, {
  9311. name: g.GearVR
  9312. }),
  9313. R.filter(".first").attr("src", e),
  9314. R.filter(".second").addClass("gear"),
  9315. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9316. Q.gearvr()),
  9317. i && (K.emit(A.falseICECHOSEN, {
  9318. name: g.Cardboard
  9319. }),
  9320. R.filter(".third").attr("src", i),
  9321. R.filter(".third").show(),
  9322. R.filter(".third").insertAfter(R.filter(".second")),
  9323. R.filter(".third").addClass("link"),
  9324. R.filter(".second").addClass("link"),
  9325. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9326. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9327. Q.cardboard())
  9328. }
  9329. function c(e, t) {
  9330. switch (t) {
  9331. case m.IOS:
  9332. X = Y,
  9333. Z = j;
  9334. break;
  9335. case m.Desktop:
  9336. e === _.Cardboard ? (X = F,
  9337. Z = U,
  9338. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9339. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9340. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9341. Z = "");
  9342. break;
  9343. default:
  9344. e === _.Cardboard ? (X = z,
  9345. Z = j) : (X = k,
  9346. Z = W)
  9347. }
  9348. }
  9349. function h(e, t, i) {
  9350. T.find(".inner").addClass("details-page"),
  9351. T.addClass("details-page"),
  9352. R.filter(".first").attr("src", e),
  9353. R.filter(".second").attr("src", t),
  9354. R.filter(".third").attr("src", i)
  9355. }
  9356. function u() {
  9357. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9358. K.emit(A.CLOSED))
  9359. }
  9360. function d() {
  9361. var e = p.aspectRatio() > 1 && p.isMobile();
  9362. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9363. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9364. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9365. }
  9366. var p = e("../../util/browser")
  9367. , f = e("./vrLink")
  9368. , g = e("../../enum/VRApps")
  9369. , m = e("../../enum/VRPlatforms")
  9370. , v = e("../../enum/VRPages")
  9371. , A = e("./vrEvent")
  9372. , y = (e("../../settings"),
  9373. e("../../constants"))
  9374. , C = e("../../localization/localize")
  9375. , I = e("../../util/common")
  9376. , E = e("events").EventEmitter
  9377. , b = 0
  9378. , w = null
  9379. , _ = v.standard
  9380. , T = $(".vr-popup")
  9381. , x = T.find(".vr-popup-body")
  9382. , S = T.find(".vr-images")
  9383. , M = T.find(".img-container")
  9384. , R = T.find(".vr-sm-image")
  9385. , P = M.find(".vr-img-caption")
  9386. , O = $(".vr-buttons").find(".prev-button")
  9387. , L = $(".vr-buttons").find(".next-button")
  9388. , D = S.find(".front-close")
  9389. , N = $(".vr-page")
  9390. , B = T.find("img")
  9391. , F = "images/apple-store.png"
  9392. , V = "images/badge-oculus.png"
  9393. , U = "images/badge-cardboard.png"
  9394. , k = "images/logo-samsung.png"
  9395. , H = "images/headset-cardboard.png"
  9396. , G = "images/headset-gearvr.png"
  9397. , z = "images/ico-android-robot.png"
  9398. , W = "images/ico-gearvr.png"
  9399. , j = "images/ico-vr.png"
  9400. , Y = "images/apple-logo-white.svg"
  9401. , X = null
  9402. , Z = null
  9403. , q = {}
  9404. , K = {
  9405. init: r,
  9406. dismiss: u,
  9407. isDeviceSupported: n
  9408. };
  9409. I.extendObject(K, E.prototype),
  9410. $(window).resize(d);
  9411. var Q = function() {
  9412. var e = P.filter(".first").find(".cardboard")
  9413. , t = P.filter(".first").find(".gearvr");
  9414. return {
  9415. cardboard: function() {
  9416. t.addClass("hidden"),
  9417. e.removeClass("hidden")
  9418. },
  9419. gearvr: function() {
  9420. e.addClass("hidden"),
  9421. t.removeClass("hidden")
  9422. }
  9423. }
  9424. }();
  9425. t.exports = K
  9426. }
  9427. , {
  9428. "../../constants": 8,
  9429. "../../enum/VRApps": 46,
  9430. "../../enum/VRPages": 48,
  9431. "../../enum/VRPlatforms": 49,
  9432. "../../localization/localize": 108,
  9433. "../../settings": 166,
  9434. "../../util/browser": 182,
  9435. "../../util/common": 185,
  9436. "./vrEvent": 85,
  9437. "./vrLink": 86,
  9438. events: 202
  9439. }],
  9440. 88: [function(e, t, i) {
  9441. "use strict";
  9442. t.exports = Object.freeze({
  9443. OPENED: "webvr.modal.opened",
  9444. SHOW_TERMS: "webvr.footer.show.terms"
  9445. })
  9446. }
  9447. , {}],
  9448. 89: [function(e, t, i) {
  9449. (function(i) {
  9450. "use strict";
  9451. function n(e, t, i, n) {
  9452. function r(e) {
  9453. e.preventDefault(),
  9454. a(e.currentTarget.id)
  9455. }
  9456. function a(e) {
  9457. ne[e](),
  9458. Object.keys(ne).map(function(t, i) {
  9459. $("#" + t).toggleClass("tabs-underlined", t === e)
  9460. })
  9461. }
  9462. y = i,
  9463. v = t,
  9464. w.init(E.Android, e, n),
  9465. m();
  9466. var l = new RegExp("daydream","i")
  9467. , c = l.test(y.displayName);
  9468. c ? (a("tabdaydream"),
  9469. B.filter(".device-headset-side").attr("src", H),
  9470. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9471. B.filter(".device-headset-side").attr("src", Y),
  9472. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9473. $("#vr").on("click", function(e) {
  9474. e.preventDefault(),
  9475. g("click_webvr_button"),
  9476. L.is(":hidden") && (ie.emit(_.OPENED),
  9477. o())
  9478. }),
  9479. $(".webvr-popup .close").on("click", function(e) {
  9480. e.preventDefault(),
  9481. D.hasClass("hidden") ? (g("webvr_help_close"),
  9482. p()) : s()
  9483. }),
  9484. $("#tabcardboard").on("click", r),
  9485. $("#tabdaydream").on("click", r),
  9486. $("#tabnative").on("click", r),
  9487. $(".webvr-popup .open-with-app").on("click", function(e) {
  9488. e.preventDefault(),
  9489. g("webvr_learn_more"),
  9490. a("tabnative"),
  9491. p()
  9492. }),
  9493. $(".webvr-popup .help").on("click", function(e) {
  9494. e.preventDefault(),
  9495. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9496. p()
  9497. }),
  9498. $(".webvr-popup .terms").on("click", function(e) {
  9499. e.preventDefault(),
  9500. g("webvr_click_terms"),
  9501. s(),
  9502. ie.emit(_.SHOW_TERMS)
  9503. }),
  9504. F.on("click", function(e) {
  9505. e.preventDefault(),
  9506. g(ee),
  9507. window.open(J, "_blank")
  9508. }),
  9509. V.on("click", function(e) {
  9510. e.preventDefault(),
  9511. g("webvr_phone_link"),
  9512. window.open(te, "_blank")
  9513. }),
  9514. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9515. e.preventDefault(),
  9516. g("webvr_cardboard_link"),
  9517. w.launch(b.CardboardAndroid)
  9518. }),
  9519. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9520. e.preventDefault(),
  9521. g("webvr_oculus_link"),
  9522. w.launch(b.GearVR)
  9523. })
  9524. }
  9525. function r() {
  9526. function e() {
  9527. y.isPresenting || (f(),
  9528. window.removeEventListener("vrdisplaypresentchange", e))
  9529. }
  9530. R.info("Headset mounted"),
  9531. v.suspend();
  9532. var t = document.createElement("canvas");
  9533. for (t.getContext("webgl"),
  9534. t.className = "webvr-canvas",
  9535. document.bgColor = "#000",
  9536. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9537. document.body.removeChild(document.body.firstChild);
  9538. document.body.appendChild(t),
  9539. g("webvr_enter_app"),
  9540. y.requestPresent([{
  9541. source: t,
  9542. predistorted: !0
  9543. }]).catch(function(t) {
  9544. R.error("Failed to present: " + t),
  9545. g("webvr_exit_calibrate"),
  9546. e()
  9547. }),
  9548. A.then(function() {
  9549. window.dispatchEvent(new Event("vrapp-start"))
  9550. }),
  9551. window.addEventListener("vrdisplaypresentchange", e)
  9552. }
  9553. function o() {
  9554. O.fadeOut(I.guiAnimationSpeed),
  9555. L.fadeIn(I.guiAnimationSpeed),
  9556. a()
  9557. }
  9558. function a() {
  9559. if (!A) {
  9560. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9561. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9562. A = new Promise(function(e, i) {
  9563. var n = document.createElement("script");
  9564. n.type = "text/javascript",
  9565. n.src = t,
  9566. n.onload = e,
  9567. document.head.appendChild(n)
  9568. }
  9569. )
  9570. }
  9571. D.find(".enter-button").on("click", r)
  9572. }
  9573. function s() {
  9574. g("webvr_modal_close"),
  9575. D.find(".enter-button").off("click", r),
  9576. L.fadeOut(I.guiAnimationSpeed, function() {
  9577. D.toggleClass("hidden", !1),
  9578. N.toggleClass("hidden", !0),
  9579. C.exitFullscreen()
  9580. }),
  9581. O.fadeIn(I.guiAnimationSpeed)
  9582. }
  9583. function l() {
  9584. k.toggleClass("hidden", !1),
  9585. U.toggleClass("hidden", !0)
  9586. }
  9587. function c() {
  9588. k.toggleClass("hidden", !0),
  9589. U.toggleClass("hidden", !1)
  9590. }
  9591. function h() {
  9592. B.filter(".device-headset").attr("src", G),
  9593. B.filter(".device-phone").attr("src", z),
  9594. J = Z,
  9595. ee = K,
  9596. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9597. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9598. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9599. c()
  9600. }
  9601. function u() {
  9602. B.filter(".badge-cardboard").attr("src", j),
  9603. B.filter(".badge-oculus").attr("src", X),
  9604. l()
  9605. }
  9606. function d() {
  9607. B.filter(".device-headset").attr("src", Y),
  9608. B.filter(".device-phone").attr("src", W),
  9609. J = q,
  9610. ee = Q,
  9611. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9612. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9613. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9614. c()
  9615. }
  9616. function p() {
  9617. D.toggleClass("hidden"),
  9618. N.toggleClass("hidden")
  9619. }
  9620. function f() {
  9621. R.info("exiting webVR"),
  9622. g("webvr_exit_app"),
  9623. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9624. }
  9625. function g(e) {
  9626. var t = C.isLandscape() ? "landscape" : "portrait";
  9627. T.trackAlways("showcase_gui", {
  9628. gui_action: e,
  9629. orientation: t
  9630. })
  9631. }
  9632. function m() {
  9633. var e = C.isLandscape();
  9634. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9635. }
  9636. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9637. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9638. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9639. init: n
  9640. }, ne = {
  9641. tabcardboard: d,
  9642. tabdaydream: h,
  9643. tabnative: u
  9644. };
  9645. S.extendObject(ie, P.prototype),
  9646. $(window).resize(m),
  9647. t.exports = ie
  9648. }
  9649. ).call(this, "/js/gui/webvr/webVRgui.js")
  9650. }
  9651. , {
  9652. "../../analytics": 4,
  9653. "../../constants": 8,
  9654. "../../enum/VRApps": 46,
  9655. "../../enum/VRPlatforms": 49,
  9656. "../../localization/localize": 108,
  9657. "../../settings": 166,
  9658. "../../util/browser": 182,
  9659. "../../util/common": 185,
  9660. "../../util/logger": 189,
  9661. "./../gui": 65,
  9662. "./../vr/vrLink": 86,
  9663. "./WebVrEvent": 88,
  9664. events: 202
  9665. }],
  9666. 90: [function(e, t, i) {
  9667. "use strict";
  9668. function n(e, t, i, n, o) {
  9669. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9670. this.roomId = o || "",
  9671. this.labelId = e,
  9672. this.position = (new r.Vector3).copy(t),
  9673. this.text = i
  9674. }
  9675. var r = e("three")
  9676. , o = e("../util/browser");
  9677. n.prototype.build = function() {
  9678. var e = window.document.createElement("div");
  9679. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9680. var t = window.document.createElement("div");
  9681. t.setAttribute("class", "gui-floorplan-label-text");
  9682. var i = window.document.createTextNode(this.text);
  9683. t.appendChild(i),
  9684. e.appendChild(t),
  9685. window.document.body.appendChild(e),
  9686. this.labelGui = e,
  9687. this.textBlock = t,
  9688. $(this.labelGui).hide();
  9689. var n = window.getComputedStyle(this.labelGui);
  9690. this.initialTransform = n.transform || n.webkitTransform
  9691. }
  9692. ,
  9693. t.exports = n
  9694. }
  9695. , {
  9696. "../util/browser": 182,
  9697. three: 217
  9698. }],
  9699. 91: [function(e, t, i) {
  9700. "use strict";
  9701. function n() {
  9702. this.player = null,
  9703. this.modelManager = null,
  9704. this.container = null
  9705. }
  9706. var r = e("three")
  9707. , o = (e("../util/common"),
  9708. e("../enum/PlayerEvents"))
  9709. , a = (e("../enum/DirectorEvents"),
  9710. e("../enum/ModelManagerEvents"))
  9711. , s = e("../settings")
  9712. , l = e("../enum/Viewmode")
  9713. , c = (e("../enum/WarpStyle"),
  9714. e("../util/transitions"),
  9715. e("../util/lerp"),
  9716. e("../util/browser"));
  9717. //场景初始化
  9718. n.prototype.init = function(e, t, i) {
  9719. this.player = e,
  9720. this.modelManager = t,
  9721. this.container = i,
  9722. this.updateModel(),
  9723. this.bindEvents()
  9724. }
  9725. ,
  9726. n.prototype.bindEvents = function() {
  9727. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9728. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9729. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9730. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9731. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9732. }
  9733. ,
  9734. n.prototype.updateModel = function() {
  9735. this.model = this.modelManager.getActiveModel()
  9736. }
  9737. ,
  9738. n.prototype.handlePlayerViewChanged = function() {
  9739. this.updateLabelVisibility(),
  9740. this.updateLabelDisplay()
  9741. }
  9742. ,
  9743. n.prototype.getLabelsForFloor = function(e, t) {
  9744. return t = t || [],
  9745. t.length = 0,
  9746. this.model.labels.forEach(function(i) {
  9747. this.labelVisibleForFloor(i, e) && t.push(i)
  9748. }
  9749. .bind(this)),
  9750. t
  9751. }
  9752. ,
  9753. n.prototype.getLabelsForCurrentFloor = function(e) {
  9754. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9755. }
  9756. ,
  9757. n.prototype.labelVisibleForFloor = function(e, t) {
  9758. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9759. if (!this.model.showingLabels || !e.labelGui || !i)
  9760. return !1;
  9761. var n = e.floorId === this.model.floors.size() - 1;
  9762. return this.model.allFloorsVisible ? n : e.floorId === t
  9763. }
  9764. ,
  9765. n.prototype.updateLabelVisibility = function(e) {
  9766. this.model.labels.forEach(function(e) {
  9767. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9768. }
  9769. .bind(this))
  9770. }
  9771. ,
  9772. n.prototype.showAllLabels = function(e, t) {
  9773. this.model.labels.forEach(function(i) {
  9774. this.showLabel(i, e, t)
  9775. }
  9776. .bind(this))
  9777. }
  9778. ,
  9779. n.prototype.hideAllLabels = function(e, t) {
  9780. this.model.labels.forEach(function(i) {
  9781. this.hideLabel(i, e, t)
  9782. }
  9783. .bind(this))
  9784. }
  9785. ,
  9786. n.prototype.showLabel = function(e, t, i) {
  9787. this.model.showingLabels && (e.visible || (e.visible = !0,
  9788. e.labelGui.style.display = "block",
  9789. e.labelGui.style.opacity = 0,
  9790. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9791. }
  9792. ,
  9793. n.prototype.hideLabel = function(e, t, i) {
  9794. e.visible && (e.visible = !1,
  9795. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9796. }
  9797. ,
  9798. n.prototype.supportedMode = function() {
  9799. return this.player.mode === l.FLOORPLAN
  9800. }
  9801. ,
  9802. n.prototype.updateLabelDisplay = function() {
  9803. var e = (new r.Vector3,
  9804. new r.Vector3,
  9805. []);
  9806. return function() {
  9807. var t = this.player.getLabelScaleFactor()
  9808. , i = .6
  9809. , n = 1.2
  9810. , r = (1 - t) * n + i
  9811. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9812. this.getLabelsForCurrentFloor(e);
  9813. for (var a = 0; a < e.length; a++) {
  9814. var l = e[a];
  9815. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9816. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9817. }
  9818. }
  9819. }(),
  9820. n.prototype.updateProjectedGuiElement = function() {
  9821. var e = new r.Vector3;
  9822. new r.Vector3;
  9823. return function(t, i, n, r, o) {
  9824. i.style.fontSize = 100 * o + "%";
  9825. var a = $("#player").width()
  9826. , s = $("#player").height()
  9827. , l = .5 * a
  9828. , c = .5 * s;
  9829. e.copy(n),
  9830. e.project(this.player.camera);
  9831. var h = e.x * l + l
  9832. , u = -(e.y * c) + c;
  9833. h -= t.offsetWidth / 2,
  9834. u -= t.offsetHeight / 2,
  9835. t.style.left = h + "px",
  9836. t.style.top = u + "px"
  9837. }
  9838. }(),
  9839. n.prototype.handleStartInside = function(e) {
  9840. this.updateLabelVisibility()
  9841. }
  9842. ,
  9843. n.prototype.handleStartOutside = function() {
  9844. this.updateLabelVisibility()
  9845. }
  9846. ,
  9847. t.exports = n
  9848. }
  9849. , {
  9850. "../enum/DirectorEvents": 23,
  9851. "../enum/ModelManagerEvents": 33,
  9852. "../enum/PlayerEvents": 40,
  9853. "../enum/Viewmode": 51,
  9854. "../enum/WarpStyle": 52,
  9855. "../settings": 166,
  9856. "../util/browser": 182,
  9857. "../util/common": 185,
  9858. "../util/lerp": 188,
  9859. "../util/transitions": 195,
  9860. three: 217
  9861. }],
  9862. 92: [function(e, t, i) {
  9863. "use strict";
  9864. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9865. if (null == this)
  9866. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9867. if ("function" != typeof e)
  9868. throw new TypeError("predicate must be a function");
  9869. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9870. if (t = i[o],
  9871. e.call(r, t, o, i))
  9872. return o;
  9873. return -1
  9874. }
  9875. ),
  9876. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9877. value: function(e) {
  9878. if (null == this)
  9879. throw new TypeError('"this" is null or not defined');
  9880. var t = Object(this)
  9881. , i = t.length >>> 0;
  9882. if ("function" != typeof e)
  9883. throw new TypeError("predicate must be a function");
  9884. for (var n = arguments[1], r = 0; r < i; ) {
  9885. var o = t[r];
  9886. if (e.call(n, o, r, t))
  9887. return o;
  9888. r++
  9889. }
  9890. }
  9891. })
  9892. }
  9893. , {}],
  9894. 93: [function(e, t, i) {
  9895. "use strict";
  9896. var n = n || {};
  9897. t.exports = n,
  9898. n.gui = n.gui || {},
  9899. n.utils = n.utils || {},
  9900. n.controllers = n.controllers || {},
  9901. n.dom = n.dom || {},
  9902. n.color = n.color || {},
  9903. n.utils.css = function() {
  9904. return {
  9905. load: function(e, t) {
  9906. t = t || document;
  9907. var i = t.createElement("link");
  9908. i.type = "text/css",
  9909. i.rel = "stylesheet",
  9910. i.href = e,
  9911. t.getElementsByTagName("head")[0].appendChild(i)
  9912. },
  9913. inject: function(e, t) {
  9914. t = t || document;
  9915. var i = document.createElement("style");
  9916. i.type = "text/css",
  9917. i.innerHTML = e,
  9918. t.getElementsByTagName("head")[0].appendChild(i)
  9919. }
  9920. }
  9921. }(),
  9922. n.utils.common = function() {
  9923. var e = Array.prototype.forEach
  9924. , t = Array.prototype.slice;
  9925. return {
  9926. BREAK: {},
  9927. extend: function(e) {
  9928. return this.each(t.call(arguments, 1), function(t) {
  9929. for (var i in t)
  9930. this.isUndefined(t[i]) || (e[i] = t[i])
  9931. }, this),
  9932. e
  9933. },
  9934. defaults: function(e) {
  9935. return this.each(t.call(arguments, 1), function(t) {
  9936. for (var i in t)
  9937. this.isUndefined(e[i]) && (e[i] = t[i])
  9938. }, this),
  9939. e
  9940. },
  9941. compose: function() {
  9942. var e = t.call(arguments);
  9943. return function() {
  9944. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9945. i = [e[n].apply(this, i)];
  9946. return i[0]
  9947. }
  9948. },
  9949. each: function(t, i, n) {
  9950. if (t)
  9951. if (e && t.forEach && t.forEach === e)
  9952. t.forEach(i, n);
  9953. else if (t.length === t.length + 0) {
  9954. for (var r = 0, o = t.length; r < o; r++)
  9955. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9956. return
  9957. } else
  9958. for (var r in t)
  9959. if (i.call(n, t[r], r) === this.BREAK)
  9960. return
  9961. },
  9962. defer: function(e) {
  9963. setTimeout(e, 0)
  9964. },
  9965. toArray: function(e) {
  9966. return e.toArray ? e.toArray() : t.call(e)
  9967. },
  9968. isUndefined: function(e) {
  9969. return void 0 === e
  9970. },
  9971. isNull: function(e) {
  9972. return null === e
  9973. },
  9974. isNaN: function(e) {
  9975. return e !== e
  9976. },
  9977. isArray: Array.isArray || function(e) {
  9978. return e.constructor === Array
  9979. }
  9980. ,
  9981. isObject: function(e) {
  9982. return e === Object(e)
  9983. },
  9984. isNumber: function(e) {
  9985. return e === e + 0
  9986. },
  9987. isString: function(e) {
  9988. return e === e + ""
  9989. },
  9990. isBoolean: function(e) {
  9991. return e === !1 || e === !0
  9992. },
  9993. isFunction: function(e) {
  9994. return "[object Function]" === Object.prototype.toString.call(e)
  9995. }
  9996. }
  9997. }(),
  9998. n.controllers.Controller = function(e) {
  9999. var t = function(e, t) {
  10000. this.initialValue = e[t],
  10001. this.domElement = document.createElement("div"),
  10002. this.object = e,
  10003. this.property = t,
  10004. this.__onChange = void 0,
  10005. this.__onFinishChange = void 0
  10006. };
  10007. return e.extend(t.prototype, {
  10008. onChange: function(e) {
  10009. return this.__onChange = e,
  10010. this
  10011. },
  10012. onFinishChange: function(e) {
  10013. return this.__onFinishChange = e,
  10014. this
  10015. },
  10016. setValue: function(e) {
  10017. return this.object[this.property] = e,
  10018. this.__onChange && this.__onChange.call(this, e),
  10019. this.updateDisplay(),
  10020. this
  10021. },
  10022. getValue: function() {
  10023. return this.object[this.property]
  10024. },
  10025. updateDisplay: function() {
  10026. return this
  10027. },
  10028. isModified: function() {
  10029. return this.initialValue !== this.getValue()
  10030. }
  10031. }),
  10032. t
  10033. }(n.utils.common),
  10034. n.dom.dom = function(e) {
  10035. function t(t) {
  10036. if ("0" === t || e.isUndefined(t))
  10037. return 0;
  10038. var i = t.match(r);
  10039. return e.isNull(i) ? 0 : parseFloat(i[1])
  10040. }
  10041. var i = {
  10042. HTMLEvents: ["change"],
  10043. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10044. KeyboardEvents: ["keydown"]
  10045. }
  10046. , n = {};
  10047. e.each(i, function(t, i) {
  10048. e.each(t, function(e) {
  10049. n[e] = i
  10050. })
  10051. });
  10052. var r = /(\d+(\.\d+)?)px/
  10053. , o = {
  10054. makeSelectable: function(e, t) {
  10055. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10056. return !1
  10057. }
  10058. : function() {}
  10059. ,
  10060. e.style.MozUserSelect = t ? "auto" : "none",
  10061. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10062. e.unselectable = t ? "on" : "off")
  10063. },
  10064. makeFullscreen: function(t, i, n) {
  10065. e.isUndefined(i) && (i = !0),
  10066. e.isUndefined(n) && (n = !0),
  10067. t.style.position = "absolute",
  10068. i && (t.style.left = 0,
  10069. t.style.right = 0),
  10070. n && (t.style.top = 0,
  10071. t.style.bottom = 0)
  10072. },
  10073. fakeEvent: function(t, i, r, o) {
  10074. r = r || {};
  10075. var a = n[i];
  10076. if (!a)
  10077. throw new Error("Event type " + i + " not supported.");
  10078. var s = document.createEvent(a);
  10079. switch (a) {
  10080. case "MouseEvents":
  10081. var l = r.x || r.clientX || 0
  10082. , c = r.y || r.clientY || 0;
  10083. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10084. break;
  10085. case "KeyboardEvents":
  10086. var h = s.initKeyboardEvent || s.initKeyEvent;
  10087. e.defaults(r, {
  10088. cancelable: !0,
  10089. ctrlKey: !1,
  10090. altKey: !1,
  10091. shiftKey: !1,
  10092. metaKey: !1,
  10093. keyCode: void 0,
  10094. charCode: void 0
  10095. }),
  10096. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10097. break;
  10098. default:
  10099. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10100. }
  10101. e.defaults(s, o),
  10102. t.dispatchEvent(s)
  10103. },
  10104. bind: function(e, t, i, n) {
  10105. return n = n || !1,
  10106. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10107. o
  10108. },
  10109. unbind: function(e, t, i, n) {
  10110. return n = n || !1,
  10111. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10112. o
  10113. },
  10114. addClass: function(e, t) {
  10115. if (void 0 === e.className)
  10116. e.className = t;
  10117. else if (e.className !== t) {
  10118. var i = e.className.split(/ +/);
  10119. i.indexOf(t) == -1 && (i.push(t),
  10120. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10121. }
  10122. return o
  10123. },
  10124. removeClass: function(e, t) {
  10125. if (t)
  10126. if (void 0 === e.className)
  10127. ;
  10128. else if (e.className === t)
  10129. e.removeAttribute("class");
  10130. else {
  10131. var i = e.className.split(/ +/)
  10132. , n = i.indexOf(t);
  10133. n != -1 && (i.splice(n, 1),
  10134. e.className = i.join(" "))
  10135. }
  10136. else
  10137. e.className = void 0;
  10138. return o
  10139. },
  10140. hasClass: function(e, t) {
  10141. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10142. },
  10143. getWidth: function(e) {
  10144. var i = getComputedStyle(e);
  10145. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10146. },
  10147. getHeight: function(e) {
  10148. var i = getComputedStyle(e);
  10149. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10150. },
  10151. getOffset: function(e) {
  10152. var t = {
  10153. left: 0,
  10154. top: 0
  10155. };
  10156. if (e.offsetParent)
  10157. do
  10158. t.left += e.offsetLeft,
  10159. t.top += e.offsetTop;
  10160. while (e = e.offsetParent);return t
  10161. },
  10162. isActive: function(e) {
  10163. return e === document.activeElement && (e.type || e.href)
  10164. }
  10165. };
  10166. return o
  10167. }(n.utils.common),
  10168. n.controllers.OptionController = function(e, t, i) {
  10169. var n = function(e, r, o) {
  10170. n.superclass.call(this, e, r);
  10171. var a = this;
  10172. if (this.__select = document.createElement("select"),
  10173. i.isArray(o)) {
  10174. var s = {};
  10175. i.each(o, function(e) {
  10176. s[e] = e
  10177. }),
  10178. o = s
  10179. }
  10180. i.each(o, function(e, t) {
  10181. var i = document.createElement("option");
  10182. i.innerHTML = t,
  10183. i.setAttribute("value", e),
  10184. a.__select.appendChild(i)
  10185. }),
  10186. this.updateDisplay(),
  10187. t.bind(this.__select, "change", function() {
  10188. var e = this.options[this.selectedIndex].value;
  10189. a.setValue(e)
  10190. }),
  10191. this.domElement.appendChild(this.__select)
  10192. };
  10193. return n.superclass = e,
  10194. i.extend(n.prototype, e.prototype, {
  10195. setValue: function(e) {
  10196. var t = n.superclass.prototype.setValue.call(this, e);
  10197. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10198. t
  10199. },
  10200. updateDisplay: function() {
  10201. return this.__select.value = this.getValue(),
  10202. n.superclass.prototype.updateDisplay.call(this)
  10203. }
  10204. }),
  10205. n
  10206. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10207. n.controllers.NumberController = function(e, t) {
  10208. function i(e) {
  10209. return e = e.toString(),
  10210. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10211. }
  10212. var n = function(e, r, o) {
  10213. n.superclass.call(this, e, r),
  10214. o = o || {},
  10215. this.__min = o.min,
  10216. this.__max = o.max,
  10217. this.__step = o.step,
  10218. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10219. this.__precision = i(this.__impliedStep)
  10220. };
  10221. return n.superclass = e,
  10222. t.extend(n.prototype, e.prototype, {
  10223. setValue: function(e) {
  10224. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10225. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10226. n.superclass.prototype.setValue.call(this, e)
  10227. },
  10228. min: function(e) {
  10229. return this.__min = e,
  10230. this
  10231. },
  10232. max: function(e) {
  10233. return this.__max = e,
  10234. this
  10235. },
  10236. step: function(e) {
  10237. return this.__step = e,
  10238. this.__impliedStep = e,
  10239. this.__precision = i(e),
  10240. this
  10241. }
  10242. }),
  10243. n
  10244. }(n.controllers.Controller, n.utils.common),
  10245. n.controllers.NumberControllerBox = function(e, t, i) {
  10246. function n(e, t) {
  10247. var i = Math.pow(10, t);
  10248. return Math.round(e * i) / i
  10249. }
  10250. var r = function(e, n, o) {
  10251. function a() {
  10252. var e = parseFloat(d.__input.value);
  10253. i.isNaN(e) || d.setValue(e)
  10254. }
  10255. function s() {
  10256. a(),
  10257. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10258. }
  10259. function l(e) {
  10260. t.bind(window, "mousemove", c),
  10261. t.bind(window, "mouseup", h),
  10262. u = e.clientY
  10263. }
  10264. function c(e) {
  10265. var t = u - e.clientY;
  10266. d.setValue(d.getValue() + t * d.__impliedStep),
  10267. u = e.clientY
  10268. }
  10269. function h() {
  10270. t.unbind(window, "mousemove", c),
  10271. t.unbind(window, "mouseup", h)
  10272. }
  10273. this.__truncationSuspended = !1,
  10274. r.superclass.call(this, e, n, o);
  10275. var u, d = this;
  10276. this.__input = document.createElement("input"),
  10277. this.__input.setAttribute("type", "text"),
  10278. t.bind(this.__input, "change", a),
  10279. t.bind(this.__input, "blur", s),
  10280. t.bind(this.__input, "mousedown", l),
  10281. t.bind(this.__input, "keydown", function(e) {
  10282. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10283. this.blur(),
  10284. d.__truncationSuspended = !1)
  10285. }),
  10286. this.updateDisplay(),
  10287. this.domElement.appendChild(this.__input)
  10288. };
  10289. return r.superclass = e,
  10290. i.extend(r.prototype, e.prototype, {
  10291. updateDisplay: function() {
  10292. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10293. r.superclass.prototype.updateDisplay.call(this)
  10294. }
  10295. }),
  10296. r
  10297. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10298. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10299. function o(e, t, i, n, r) {
  10300. return n + (r - n) * ((e - t) / (i - t))
  10301. }
  10302. var a = function(e, i, n, r, s) {
  10303. function l(e) {
  10304. t.bind(window, "mousemove", c),
  10305. t.bind(window, "mouseup", h),
  10306. c(e)
  10307. }
  10308. function c(e) {
  10309. e.preventDefault();
  10310. var i = t.getOffset(u.__background)
  10311. , n = t.getWidth(u.__background);
  10312. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10313. !1
  10314. }
  10315. function h() {
  10316. t.unbind(window, "mousemove", c),
  10317. t.unbind(window, "mouseup", h),
  10318. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10319. }
  10320. a.superclass.call(this, e, i, {
  10321. min: n,
  10322. max: r,
  10323. step: s
  10324. });
  10325. var u = this;
  10326. this.__background = document.createElement("div"),
  10327. this.__foreground = document.createElement("div"),
  10328. t.bind(this.__background, "mousedown", l),
  10329. t.addClass(this.__background, "slider"),
  10330. t.addClass(this.__foreground, "slider-fg"),
  10331. this.updateDisplay(),
  10332. this.__background.appendChild(this.__foreground),
  10333. this.domElement.appendChild(this.__background)
  10334. };
  10335. return a.superclass = e,
  10336. a.useDefaultStyles = function() {
  10337. i.inject(r)
  10338. }
  10339. ,
  10340. n.extend(a.prototype, e.prototype, {
  10341. updateDisplay: function() {
  10342. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10343. return this.__foreground.style.width = 100 * e + "%",
  10344. a.superclass.prototype.updateDisplay.call(this)
  10345. }
  10346. }),
  10347. a
  10348. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10349. n.controllers.FunctionController = function(e, t, i) {
  10350. var n = function(e, i, r) {
  10351. n.superclass.call(this, e, i);
  10352. var o = this;
  10353. this.__button = document.createElement("div"),
  10354. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10355. t.bind(this.__button, "click", function(e) {
  10356. return e.preventDefault(),
  10357. o.fire(),
  10358. !1
  10359. }),
  10360. t.addClass(this.__button, "button"),
  10361. this.domElement.appendChild(this.__button)
  10362. };
  10363. return n.superclass = e,
  10364. i.extend(n.prototype, e.prototype, {
  10365. fire: function() {
  10366. this.__onChange && this.__onChange.call(this),
  10367. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10368. this.getValue().call(this.object)
  10369. }
  10370. }),
  10371. n
  10372. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10373. n.controllers.BooleanController = function(e, t, i) {
  10374. var n = function(e, i) {
  10375. function r() {
  10376. o.setValue(!o.__prev)
  10377. }
  10378. n.superclass.call(this, e, i);
  10379. var o = this;
  10380. this.__prev = this.getValue(),
  10381. this.__checkbox = document.createElement("input"),
  10382. this.__checkbox.setAttribute("type", "checkbox"),
  10383. t.bind(this.__checkbox, "change", r, !1),
  10384. this.domElement.appendChild(this.__checkbox),
  10385. this.updateDisplay()
  10386. };
  10387. return n.superclass = e,
  10388. i.extend(n.prototype, e.prototype, {
  10389. setValue: function(e) {
  10390. var t = n.superclass.prototype.setValue.call(this, e);
  10391. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10392. this.__prev = this.getValue(),
  10393. t
  10394. },
  10395. updateDisplay: function() {
  10396. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10397. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10398. n.superclass.prototype.updateDisplay.call(this)
  10399. }
  10400. }),
  10401. n
  10402. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10403. n.color.toString = function(e) {
  10404. return function(t) {
  10405. if (1 == t.a || e.isUndefined(t.a)) {
  10406. for (var i = t.hex.toString(16); i.length < 6; )
  10407. i = "0" + i;
  10408. return "#" + i
  10409. }
  10410. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10411. }
  10412. }(n.utils.common),
  10413. n.color.interpret = function(e, t) {
  10414. var i, n, r = function() {
  10415. n = !1;
  10416. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10417. return t.each(o, function(r) {
  10418. if (r.litmus(e))
  10419. return t.each(r.conversions, function(r, o) {
  10420. if (i = r.read(e),
  10421. n === !1 && i !== !1)
  10422. return n = i,
  10423. i.conversionName = o,
  10424. i.conversion = r,
  10425. t.BREAK
  10426. }),
  10427. t.BREAK
  10428. }),
  10429. n
  10430. }, o = [{
  10431. litmus: t.isString,
  10432. conversions: {
  10433. THREE_CHAR_HEX: {
  10434. read: function(e) {
  10435. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10436. return null !== t && {
  10437. space: "HEX",
  10438. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10439. }
  10440. },
  10441. write: e
  10442. },
  10443. SIX_CHAR_HEX: {
  10444. read: function(e) {
  10445. var t = e.match(/^#([A-F0-9]{6})$/i);
  10446. return null !== t && {
  10447. space: "HEX",
  10448. hex: parseInt("0x" + t[1].toString())
  10449. }
  10450. },
  10451. write: e
  10452. },
  10453. CSS_RGB: {
  10454. read: function(e) {
  10455. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10456. return null !== t && {
  10457. space: "RGB",
  10458. r: parseFloat(t[1]),
  10459. g: parseFloat(t[2]),
  10460. b: parseFloat(t[3])
  10461. }
  10462. },
  10463. write: e
  10464. },
  10465. CSS_RGBA: {
  10466. read: function(e) {
  10467. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10468. return null !== t && {
  10469. space: "RGB",
  10470. r: parseFloat(t[1]),
  10471. g: parseFloat(t[2]),
  10472. b: parseFloat(t[3]),
  10473. a: parseFloat(t[4])
  10474. }
  10475. },
  10476. write: e
  10477. }
  10478. }
  10479. }, {
  10480. litmus: t.isNumber,
  10481. conversions: {
  10482. HEX: {
  10483. read: function(e) {
  10484. return {
  10485. space: "HEX",
  10486. hex: e,
  10487. conversionName: "HEX"
  10488. }
  10489. },
  10490. write: function(e) {
  10491. return e.hex
  10492. }
  10493. }
  10494. }
  10495. }, {
  10496. litmus: t.isArray,
  10497. conversions: {
  10498. RGB_ARRAY: {
  10499. read: function(e) {
  10500. return 3 == e.length && {
  10501. space: "RGB",
  10502. r: e[0],
  10503. g: e[1],
  10504. b: e[2]
  10505. }
  10506. },
  10507. write: function(e) {
  10508. return [e.r, e.g, e.b]
  10509. }
  10510. },
  10511. RGBA_ARRAY: {
  10512. read: function(e) {
  10513. return 4 == e.length && {
  10514. space: "RGB",
  10515. r: e[0],
  10516. g: e[1],
  10517. b: e[2],
  10518. a: e[3]
  10519. }
  10520. },
  10521. write: function(e) {
  10522. return [e.r, e.g, e.b, e.a]
  10523. }
  10524. }
  10525. }
  10526. }, {
  10527. litmus: t.isObject,
  10528. conversions: {
  10529. RGBA_OBJ: {
  10530. read: function(e) {
  10531. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10532. space: "RGB",
  10533. r: e.r,
  10534. g: e.g,
  10535. b: e.b,
  10536. a: e.a
  10537. }
  10538. },
  10539. write: function(e) {
  10540. return {
  10541. r: e.r,
  10542. g: e.g,
  10543. b: e.b,
  10544. a: e.a
  10545. }
  10546. }
  10547. },
  10548. RGB_OBJ: {
  10549. read: function(e) {
  10550. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10551. space: "RGB",
  10552. r: e.r,
  10553. g: e.g,
  10554. b: e.b
  10555. }
  10556. },
  10557. write: function(e) {
  10558. return {
  10559. r: e.r,
  10560. g: e.g,
  10561. b: e.b
  10562. }
  10563. }
  10564. },
  10565. HSVA_OBJ: {
  10566. read: function(e) {
  10567. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10568. space: "HSV",
  10569. h: e.h,
  10570. s: e.s,
  10571. v: e.v,
  10572. a: e.a
  10573. }
  10574. },
  10575. write: function(e) {
  10576. return {
  10577. h: e.h,
  10578. s: e.s,
  10579. v: e.v,
  10580. a: e.a
  10581. }
  10582. }
  10583. },
  10584. HSV_OBJ: {
  10585. read: function(e) {
  10586. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10587. space: "HSV",
  10588. h: e.h,
  10589. s: e.s,
  10590. v: e.v
  10591. }
  10592. },
  10593. write: function(e) {
  10594. return {
  10595. h: e.h,
  10596. s: e.s,
  10597. v: e.v
  10598. }
  10599. }
  10600. }
  10601. }
  10602. }];
  10603. return r
  10604. }(n.color.toString, n.utils.common),
  10605. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10606. function g(e, t, i, o) {
  10607. if (void 0 === t[i])
  10608. throw new Error("Object " + t + ' has no property "' + i + '"');
  10609. var a;
  10610. if (o.color)
  10611. a = new h(t,i);
  10612. else {
  10613. var s = [t, i].concat(o.factoryArgs);
  10614. a = n.apply(e, s)
  10615. }
  10616. o.before instanceof r && (o.before = o.before.__li),
  10617. A(e, a),
  10618. p.addClass(a.domElement, "c");
  10619. var l = document.createElement("span");
  10620. p.addClass(l, "property-name"),
  10621. l.innerHTML = a.property;
  10622. var c = document.createElement("div");
  10623. c.appendChild(l),
  10624. c.appendChild(a.domElement);
  10625. var u = m(e, c, o.before);
  10626. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10627. p.addClass(u, typeof a.getValue()),
  10628. v(e, u, a),
  10629. e.__controllers.push(a),
  10630. a
  10631. }
  10632. function m(e, t, i) {
  10633. var n = document.createElement("li");
  10634. return t && n.appendChild(t),
  10635. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10636. e.onResize(),
  10637. n
  10638. }
  10639. function v(e, t, i) {
  10640. if (i.__li = t,
  10641. i.__gui = e,
  10642. f.extend(i, {
  10643. options: function(t) {
  10644. return arguments.length > 1 ? (i.remove(),
  10645. g(e, i.object, i.property, {
  10646. before: i.__li.nextElementSibling,
  10647. factoryArgs: [f.toArray(arguments)]
  10648. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10649. g(e, i.object, i.property, {
  10650. before: i.__li.nextElementSibling,
  10651. factoryArgs: [t]
  10652. })) : void 0
  10653. },
  10654. name: function(e) {
  10655. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10656. i
  10657. },
  10658. listen: function() {
  10659. return i.__gui.listen(i),
  10660. i
  10661. },
  10662. remove: function() {
  10663. return i.__gui.remove(i),
  10664. i
  10665. }
  10666. }),
  10667. i instanceof l) {
  10668. var n = new s(i.object,i.property,{
  10669. min: i.__min,
  10670. max: i.__max,
  10671. step: i.__step
  10672. });
  10673. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10674. var t = i[e]
  10675. , r = n[e];
  10676. i[e] = n[e] = function() {
  10677. var e = Array.prototype.slice.call(arguments);
  10678. return t.apply(i, e),
  10679. r.apply(n, e)
  10680. }
  10681. }),
  10682. p.addClass(t, "has-slider"),
  10683. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10684. } else if (i instanceof s) {
  10685. var r = function(t) {
  10686. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10687. g(e, i.object, i.property, {
  10688. before: i.__li.nextElementSibling,
  10689. factoryArgs: [i.__min, i.__max, i.__step]
  10690. })) : t
  10691. };
  10692. i.min = f.compose(r, i.min),
  10693. i.max = f.compose(r, i.max)
  10694. } else
  10695. i instanceof o ? (p.bind(t, "click", function() {
  10696. p.fakeEvent(i.__checkbox, "click")
  10697. }),
  10698. p.bind(i.__checkbox, "click", function(e) {
  10699. e.stopPropagation()
  10700. })) : i instanceof a ? (p.bind(t, "click", function() {
  10701. p.fakeEvent(i.__button, "click")
  10702. }),
  10703. p.bind(t, "mouseover", function() {
  10704. p.addClass(i.__button, "hover")
  10705. }),
  10706. p.bind(t, "mouseout", function() {
  10707. p.removeClass(i.__button, "hover")
  10708. })) : i instanceof h && (p.addClass(t, "color"),
  10709. i.updateDisplay = f.compose(function(e) {
  10710. return t.style.borderLeftColor = i.__color.toString(),
  10711. e
  10712. }, i.updateDisplay),
  10713. i.updateDisplay());
  10714. i.setValue = f.compose(function(t) {
  10715. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10716. t
  10717. }, i.setValue)
  10718. }
  10719. function A(e, t) {
  10720. var i = e.getRoot()
  10721. , n = i.__rememberedObjects.indexOf(t.object);
  10722. if (n != -1) {
  10723. var r = i.__rememberedObjectIndecesToControllers[n];
  10724. if (void 0 === r && (r = {},
  10725. i.__rememberedObjectIndecesToControllers[n] = r),
  10726. r[t.property] = t,
  10727. i.load && i.load.remembered) {
  10728. var o, a = i.load.remembered;
  10729. if (a[e.preset])
  10730. o = a[e.preset];
  10731. else {
  10732. if (!a[L])
  10733. return;
  10734. o = a[L]
  10735. }
  10736. if (o[n] && void 0 !== o[n][t.property]) {
  10737. var s = o[n][t.property];
  10738. t.initialValue = s,
  10739. t.setValue(s)
  10740. }
  10741. }
  10742. }
  10743. }
  10744. function y(e, t) {
  10745. return document.location.href + "." + t
  10746. }
  10747. function C(e) {
  10748. var t = e.__save_row = document.createElement("li");
  10749. p.addClass(e.domElement, "has-save"),
  10750. e.__ul.insertBefore(t, e.__ul.firstChild),
  10751. p.addClass(t, "save-row");
  10752. var i = document.createElement("span");
  10753. i.innerHTML = "&nbsp;",
  10754. p.addClass(i, "button gears");
  10755. var n = document.createElement("span");
  10756. n.innerHTML = "Save",
  10757. p.addClass(n, "button"),
  10758. p.addClass(n, "save");
  10759. var r = document.createElement("span");
  10760. r.innerHTML = "New",
  10761. p.addClass(r, "button"),
  10762. p.addClass(r, "save-as");
  10763. var o = document.createElement("span");
  10764. o.innerHTML = "Revert",
  10765. p.addClass(o, "button"),
  10766. p.addClass(o, "revert");
  10767. var a = e.__preset_select = document.createElement("select");
  10768. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10769. w(e, i, i == e.preset)
  10770. }) : w(e, L, !1),
  10771. p.bind(a, "change", function() {
  10772. for (var t = 0; t < e.__preset_select.length; t++)
  10773. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10774. e.preset = this.value
  10775. }),
  10776. t.appendChild(a),
  10777. t.appendChild(i),
  10778. t.appendChild(n),
  10779. t.appendChild(r),
  10780. t.appendChild(o),
  10781. D) {
  10782. var s = document.getElementById("dg-save-locally")
  10783. , l = document.getElementById("dg-local-explain");
  10784. s.style.display = "block";
  10785. var c = document.getElementById("dg-local-storage");
  10786. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10787. var h = function() {
  10788. l.style.display = e.useLocalStorage ? "block" : "none"
  10789. };
  10790. h(),
  10791. p.bind(c, "change", function() {
  10792. e.useLocalStorage = !e.useLocalStorage,
  10793. h()
  10794. })
  10795. }
  10796. var u = document.getElementById("dg-new-constructor");
  10797. p.bind(u, "keydown", function(e) {
  10798. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10799. }),
  10800. p.bind(i, "click", function() {
  10801. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10802. S.show(),
  10803. u.focus(),
  10804. u.select()
  10805. }),
  10806. p.bind(n, "click", function() {
  10807. e.save()
  10808. }),
  10809. p.bind(r, "click", function() {
  10810. var t = prompt("Enter a new preset name.");
  10811. t && e.saveAs(t)
  10812. }),
  10813. p.bind(o, "click", function() {
  10814. e.revert()
  10815. })
  10816. }
  10817. function I(e) {
  10818. function t(t) {
  10819. return t.preventDefault(),
  10820. r = t.clientX,
  10821. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10822. p.bind(window, "mousemove", i),
  10823. p.bind(window, "mouseup", n),
  10824. !1
  10825. }
  10826. function i(t) {
  10827. return t.preventDefault(),
  10828. e.width += r - t.clientX,
  10829. e.onResize(),
  10830. r = t.clientX,
  10831. !1
  10832. }
  10833. function n() {
  10834. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10835. p.unbind(window, "mousemove", i),
  10836. p.unbind(window, "mouseup", n)
  10837. }
  10838. e.__resize_handle = document.createElement("div"),
  10839. f.extend(e.__resize_handle.style, {
  10840. width: "6px",
  10841. marginLeft: "-3px",
  10842. height: "200px",
  10843. cursor: "ew-resize",
  10844. position: "absolute"
  10845. });
  10846. var r;
  10847. p.bind(e.__resize_handle, "mousedown", t),
  10848. p.bind(e.__closeButton, "mousedown", t),
  10849. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10850. }
  10851. function E(e, t) {
  10852. e.domElement.style.width = t + "px",
  10853. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10854. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10855. }
  10856. function b(e, t) {
  10857. var i = {};
  10858. return f.each(e.__rememberedObjects, function(n, r) {
  10859. var o = {}
  10860. , a = e.__rememberedObjectIndecesToControllers[r];
  10861. f.each(a, function(e, i) {
  10862. o[i] = t ? e.initialValue : e.getValue()
  10863. }),
  10864. i[r] = o
  10865. }),
  10866. i
  10867. }
  10868. function w(e, t, i) {
  10869. var n = document.createElement("option");
  10870. n.innerHTML = t,
  10871. n.value = t,
  10872. e.__preset_select.appendChild(n),
  10873. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10874. }
  10875. function _(e) {
  10876. for (var t = 0; t < e.__preset_select.length; t++)
  10877. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10878. }
  10879. function T(e, t) {
  10880. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10881. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10882. }
  10883. function x(e) {
  10884. 0 != e.length && u(function() {
  10885. x(e)
  10886. }),
  10887. f.each(e, function(e) {
  10888. e.updateDisplay()
  10889. })
  10890. }
  10891. e.inject(i);
  10892. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10893. try {
  10894. return "localStorage"in window && null !== window.localStorage
  10895. } catch (e) {
  10896. return !1
  10897. }
  10898. }(), N = !0, B = !1, F = [], V = function(e) {
  10899. function t() {
  10900. var e = i.getRoot();
  10901. e.width += 1,
  10902. f.defer(function() {
  10903. e.width -= 1
  10904. })
  10905. }
  10906. var i = this;
  10907. this.domElement = document.createElement("div"),
  10908. this.__ul = document.createElement("ul"),
  10909. this.domElement.appendChild(this.__ul),
  10910. p.addClass(this.domElement, R),
  10911. this.__folders = {},
  10912. this.__controllers = [],
  10913. this.__rememberedObjects = [],
  10914. this.__rememberedObjectIndecesToControllers = [],
  10915. this.__listening = [],
  10916. e = e || {},
  10917. e = f.defaults(e, {
  10918. autoPlace: !0,
  10919. width: V.DEFAULT_WIDTH
  10920. }),
  10921. e = f.defaults(e, {
  10922. resizable: e.autoPlace,
  10923. hideable: e.autoPlace
  10924. }),
  10925. f.isUndefined(e.load) ? e.load = {
  10926. preset: L
  10927. } : e.preset && (e.load.preset = e.preset),
  10928. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10929. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10930. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10931. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10932. if (Object.defineProperties(this, {
  10933. parent: {
  10934. get: function() {
  10935. return e.parent
  10936. }
  10937. },
  10938. scrollable: {
  10939. get: function() {
  10940. return e.scrollable
  10941. }
  10942. },
  10943. autoPlace: {
  10944. get: function() {
  10945. return e.autoPlace
  10946. }
  10947. },
  10948. preset: {
  10949. get: function() {
  10950. return i.parent ? i.getRoot().preset : e.load.preset
  10951. },
  10952. set: function(t) {
  10953. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10954. _(this),
  10955. i.revert()
  10956. }
  10957. },
  10958. width: {
  10959. get: function() {
  10960. return e.width
  10961. },
  10962. set: function(t) {
  10963. e.width = t,
  10964. E(i, t)
  10965. }
  10966. },
  10967. name: {
  10968. get: function() {
  10969. return e.name
  10970. },
  10971. set: function(t) {
  10972. e.name = t,
  10973. a && (a.innerHTML = e.name)
  10974. }
  10975. },
  10976. closed: {
  10977. get: function() {
  10978. return e.closed
  10979. },
  10980. set: function(t) {
  10981. e.closed = t,
  10982. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10983. this.onResize(),
  10984. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10985. }
  10986. },
  10987. load: {
  10988. get: function() {
  10989. return e.load
  10990. }
  10991. },
  10992. useLocalStorage: {
  10993. get: function() {
  10994. return r
  10995. },
  10996. set: function(e) {
  10997. D && (r = e,
  10998. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10999. localStorage.setItem(y(i, "isLocal"), e))
  11000. }
  11001. }
  11002. }),
  11003. f.isUndefined(e.parent)) {
  11004. if (e.closed = !1,
  11005. p.addClass(this.domElement, V.CLASS_MAIN),
  11006. p.makeSelectable(this.domElement, !1),
  11007. D && r) {
  11008. i.useLocalStorage = !0;
  11009. var o = localStorage.getItem(y(this, "gui"));
  11010. o && (e.load = JSON.parse(o))
  11011. }
  11012. this.__closeButton = document.createElement("div"),
  11013. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11014. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11015. this.domElement.appendChild(this.__closeButton),
  11016. p.bind(this.__closeButton, "click", function() {
  11017. i.closed = !i.closed
  11018. })
  11019. } else {
  11020. void 0 === e.closed && (e.closed = !0);
  11021. var a = document.createTextNode(e.name);
  11022. p.addClass(a, "controller-name");
  11023. var s = m(i, a)
  11024. , l = function(e) {
  11025. return e.preventDefault(),
  11026. i.closed = !i.closed,
  11027. !1
  11028. };
  11029. p.addClass(this.__ul, V.CLASS_CLOSED),
  11030. p.addClass(s, "title"),
  11031. p.bind(s, "click", l),
  11032. e.closed || (this.closed = !1)
  11033. }
  11034. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11035. p.addClass(M, R),
  11036. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11037. document.body.appendChild(M),
  11038. N = !1),
  11039. M.appendChild(this.domElement),
  11040. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11041. this.parent || E(i, e.width)),
  11042. p.bind(window, "resize", function() {
  11043. i.onResize()
  11044. }),
  11045. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11046. i.onResize()
  11047. }),
  11048. p.bind(this.__ul, "transitionend", function() {
  11049. i.onResize()
  11050. }),
  11051. p.bind(this.__ul, "oTransitionEnd", function() {
  11052. i.onResize()
  11053. }),
  11054. this.onResize(),
  11055. e.resizable && I(this),
  11056. n = function() {
  11057. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11058. }
  11059. ,
  11060. this.saveToLocalStorageIfPossible = n;
  11061. i.getRoot();
  11062. e.parent || t()
  11063. };
  11064. return V.toggleHide = function() {
  11065. B = !B,
  11066. f.each(F, function(e) {
  11067. e.domElement.style.zIndex = B ? -999 : 999,
  11068. e.domElement.style.opacity = B ? 0 : 1
  11069. })
  11070. }
  11071. ,
  11072. V.CLASS_AUTO_PLACE = "a",
  11073. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11074. V.CLASS_MAIN = "main",
  11075. V.CLASS_CONTROLLER_ROW = "cr",
  11076. V.CLASS_TOO_TALL = "taller-than-window",
  11077. V.CLASS_CLOSED = "closed",
  11078. V.CLASS_CLOSE_BUTTON = "close-button",
  11079. V.CLASS_DRAG = "drag",
  11080. V.DEFAULT_WIDTH = 245,
  11081. V.TEXT_CLOSED = "Close Controls",
  11082. V.TEXT_OPEN = "Open Controls",
  11083. p.bind(window, "keydown", function(e) {
  11084. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11085. }, !1),
  11086. f.extend(V.prototype, {
  11087. add: function(e, t) {
  11088. return g(this, e, t, {
  11089. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11090. })
  11091. },
  11092. addColor: function(e, t) {
  11093. return g(this, e, t, {
  11094. color: !0
  11095. })
  11096. },
  11097. remove: function(e) {
  11098. this.__ul.removeChild(e.__li),
  11099. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11100. var t = this;
  11101. f.defer(function() {
  11102. t.onResize()
  11103. })
  11104. },
  11105. destroy: function() {
  11106. this.autoPlace && M.removeChild(this.domElement)
  11107. },
  11108. addFolder: function(e) {
  11109. if (void 0 !== this.__folders[e])
  11110. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11111. var t = {
  11112. name: e,
  11113. parent: this
  11114. };
  11115. t.autoPlace = this.autoPlace,
  11116. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11117. t.load = this.load.folders[e]);
  11118. var i = new V(t);
  11119. this.__folders[e] = i;
  11120. var n = m(this, i.domElement);
  11121. return p.addClass(n, "folder"),
  11122. i
  11123. },
  11124. open: function() {
  11125. this.closed = !1
  11126. },
  11127. close: function() {
  11128. this.closed = !0
  11129. },
  11130. onResize: function() {
  11131. var e = this.getRoot();
  11132. if (e.scrollable) {
  11133. var t = p.getOffset(e.__ul).top
  11134. , i = 0;
  11135. f.each(e.__ul.childNodes, function(t) {
  11136. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11137. }),
  11138. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11139. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11140. e.__ul.style.height = "auto")
  11141. }
  11142. e.__resize_handle && f.defer(function() {
  11143. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11144. }),
  11145. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11146. },
  11147. remember: function() {
  11148. if (f.isUndefined(S) && (S = new d,
  11149. S.domElement.innerHTML = t),
  11150. this.parent)
  11151. throw new Error("You can only call remember on a top level GUI.");
  11152. var e = this;
  11153. f.each(Array.prototype.slice.call(arguments), function(t) {
  11154. 0 == e.__rememberedObjects.length && C(e),
  11155. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11156. }),
  11157. this.autoPlace && E(this, this.width)
  11158. },
  11159. getRoot: function() {
  11160. for (var e = this; e.parent; )
  11161. e = e.parent;
  11162. return e
  11163. },
  11164. getSaveObject: function() {
  11165. var e = this.load;
  11166. return e.closed = this.closed,
  11167. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11168. e.remembered || (e.remembered = {}),
  11169. e.remembered[this.preset] = b(this)),
  11170. e.folders = {},
  11171. f.each(this.__folders, function(t, i) {
  11172. e.folders[i] = t.getSaveObject()
  11173. }),
  11174. e
  11175. },
  11176. save: function() {
  11177. this.load.remembered || (this.load.remembered = {}),
  11178. this.load.remembered[this.preset] = b(this),
  11179. T(this, !1),
  11180. this.saveToLocalStorageIfPossible()
  11181. },
  11182. saveAs: function(e) {
  11183. this.load.remembered || (this.load.remembered = {},
  11184. this.load.remembered[L] = b(this, !0)),
  11185. this.load.remembered[e] = b(this),
  11186. this.preset = e,
  11187. w(this, e, !0),
  11188. this.saveToLocalStorageIfPossible()
  11189. },
  11190. revert: function(e) {
  11191. f.each(this.__controllers, function(t) {
  11192. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11193. }, this),
  11194. f.each(this.__folders, function(e) {
  11195. e.revert(e)
  11196. }),
  11197. e || T(this.getRoot(), !1)
  11198. },
  11199. listen: function(e) {
  11200. var t = 0 == this.__listening.length;
  11201. this.__listening.push(e),
  11202. t && x(this.__listening)
  11203. }
  11204. }),
  11205. V
  11206. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11207. return function(s, l) {
  11208. var c = s[l];
  11209. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11210. min: arguments[2],
  11211. max: arguments[3]
  11212. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11213. }
  11214. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11215. var n = function(e, i) {
  11216. function r() {
  11217. a.setValue(a.__input.value)
  11218. }
  11219. function o() {
  11220. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11221. }
  11222. n.superclass.call(this, e, i);
  11223. var a = this;
  11224. this.__input = document.createElement("input"),
  11225. this.__input.setAttribute("type", "text"),
  11226. t.bind(this.__input, "keyup", r),
  11227. t.bind(this.__input, "change", r),
  11228. t.bind(this.__input, "blur", o),
  11229. t.bind(this.__input, "keydown", function(e) {
  11230. 13 === e.keyCode && this.blur()
  11231. }),
  11232. this.updateDisplay(),
  11233. this.domElement.appendChild(this.__input)
  11234. };
  11235. return n.superclass = e,
  11236. i.extend(n.prototype, e.prototype, {
  11237. updateDisplay: function() {
  11238. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11239. n.superclass.prototype.updateDisplay.call(this)
  11240. }
  11241. }),
  11242. n
  11243. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11244. function o(e, t, i, n) {
  11245. e.style.background = "",
  11246. r.each(l, function(r) {
  11247. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11248. })
  11249. }
  11250. function a(e) {
  11251. e.style.background = "",
  11252. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11253. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11254. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11255. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11256. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11257. }
  11258. var s = function(e, l) {
  11259. function c(e) {
  11260. p(e),
  11261. t.bind(window, "mousemove", p),
  11262. t.bind(window, "mouseup", h)
  11263. }
  11264. function h() {
  11265. t.unbind(window, "mousemove", p),
  11266. t.unbind(window, "mouseup", h)
  11267. }
  11268. function u() {
  11269. var e = n(this.value);
  11270. e !== !1 ? (g.__color.__state = e,
  11271. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11272. }
  11273. function d() {
  11274. t.unbind(window, "mousemove", f),
  11275. t.unbind(window, "mouseup", d)
  11276. }
  11277. function p(e) {
  11278. e.preventDefault();
  11279. var i = t.getWidth(g.__saturation_field)
  11280. , n = t.getOffset(g.__saturation_field)
  11281. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11282. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11283. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11284. r > 1 ? r = 1 : r < 0 && (r = 0),
  11285. g.__color.v = o,
  11286. g.__color.s = r,
  11287. g.setValue(g.__color.toOriginal()),
  11288. !1
  11289. }
  11290. function f(e) {
  11291. e.preventDefault();
  11292. var i = t.getHeight(g.__hue_field)
  11293. , n = t.getOffset(g.__hue_field)
  11294. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11295. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11296. g.__color.h = 360 * r,
  11297. g.setValue(g.__color.toOriginal()),
  11298. !1
  11299. }
  11300. s.superclass.call(this, e, l),
  11301. this.__color = new i(this.getValue()),
  11302. this.__temp = new i(0);
  11303. var g = this;
  11304. this.domElement = document.createElement("div"),
  11305. t.makeSelectable(this.domElement, !1),
  11306. this.__selector = document.createElement("div"),
  11307. this.__selector.className = "selector",
  11308. this.__saturation_field = document.createElement("div"),
  11309. this.__saturation_field.className = "saturation-field",
  11310. this.__field_knob = document.createElement("div"),
  11311. this.__field_knob.className = "field-knob",
  11312. this.__field_knob_border = "2px solid ",
  11313. this.__hue_knob = document.createElement("div"),
  11314. this.__hue_knob.className = "hue-knob",
  11315. this.__hue_field = document.createElement("div"),
  11316. this.__hue_field.className = "hue-field",
  11317. this.__input = document.createElement("input"),
  11318. this.__input.type = "text",
  11319. this.__input_textShadow = "0 1px 1px ",
  11320. t.bind(this.__input, "keydown", function(e) {
  11321. 13 === e.keyCode && u.call(this)
  11322. }),
  11323. t.bind(this.__input, "blur", u),
  11324. t.bind(this.__selector, "mousedown", function(e) {
  11325. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11326. t.removeClass(g.__selector, "drag")
  11327. })
  11328. });
  11329. var m = document.createElement("div");
  11330. r.extend(this.__selector.style, {
  11331. width: "122px",
  11332. height: "102px",
  11333. padding: "3px",
  11334. backgroundColor: "#222",
  11335. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11336. }),
  11337. r.extend(this.__field_knob.style, {
  11338. position: "absolute",
  11339. width: "12px",
  11340. height: "12px",
  11341. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11342. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11343. borderRadius: "12px",
  11344. zIndex: 1
  11345. }),
  11346. r.extend(this.__hue_knob.style, {
  11347. position: "absolute",
  11348. width: "15px",
  11349. height: "2px",
  11350. borderRight: "4px solid #fff",
  11351. zIndex: 1
  11352. }),
  11353. r.extend(this.__saturation_field.style, {
  11354. width: "100px",
  11355. height: "100px",
  11356. border: "1px solid #555",
  11357. marginRight: "3px",
  11358. display: "inline-block",
  11359. cursor: "pointer"
  11360. }),
  11361. r.extend(m.style, {
  11362. width: "100%",
  11363. height: "100%",
  11364. background: "none"
  11365. }),
  11366. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11367. r.extend(this.__hue_field.style, {
  11368. width: "15px",
  11369. height: "100px",
  11370. display: "inline-block",
  11371. border: "1px solid #555",
  11372. cursor: "ns-resize"
  11373. }),
  11374. a(this.__hue_field),
  11375. r.extend(this.__input.style, {
  11376. outline: "none",
  11377. textAlign: "center",
  11378. color: "#fff",
  11379. border: 0,
  11380. fontWeight: "bold",
  11381. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11382. }),
  11383. t.bind(this.__saturation_field, "mousedown", c),
  11384. t.bind(this.__field_knob, "mousedown", c),
  11385. t.bind(this.__hue_field, "mousedown", function(e) {
  11386. f(e),
  11387. t.bind(window, "mousemove", f),
  11388. t.bind(window, "mouseup", d)
  11389. }),
  11390. this.__saturation_field.appendChild(m),
  11391. this.__selector.appendChild(this.__field_knob),
  11392. this.__selector.appendChild(this.__saturation_field),
  11393. this.__selector.appendChild(this.__hue_field),
  11394. this.__hue_field.appendChild(this.__hue_knob),
  11395. this.domElement.appendChild(this.__input),
  11396. this.domElement.appendChild(this.__selector),
  11397. this.updateDisplay()
  11398. };
  11399. s.superclass = e,
  11400. r.extend(s.prototype, e.prototype, {
  11401. updateDisplay: function() {
  11402. var e = n(this.getValue());
  11403. if (e !== !1) {
  11404. var t = !1;
  11405. r.each(i.COMPONENTS, function(i) {
  11406. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11407. return t = !0,
  11408. {}
  11409. }, this),
  11410. t && r.extend(this.__color.__state, e)
  11411. }
  11412. r.extend(this.__temp.__state, this.__color.__state),
  11413. this.__temp.a = 1;
  11414. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11415. , s = 255 - a;
  11416. r.extend(this.__field_knob.style, {
  11417. marginLeft: 100 * this.__color.s - 7 + "px",
  11418. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11419. backgroundColor: this.__temp.toString(),
  11420. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11421. }),
  11422. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11423. this.__temp.s = 1,
  11424. this.__temp.v = 1,
  11425. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11426. r.extend(this.__input.style, {
  11427. backgroundColor: this.__input.value = this.__color.toString(),
  11428. color: "rgb(" + a + "," + a + "," + a + ")",
  11429. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11430. })
  11431. }
  11432. });
  11433. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11434. return s
  11435. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11436. function r(e, t, i) {
  11437. Object.defineProperty(e, t, {
  11438. get: function() {
  11439. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11440. this.__state[t])
  11441. },
  11442. set: function(e) {
  11443. "RGB" !== this.__state.space && (a(this, t, i),
  11444. this.__state.space = "RGB"),
  11445. this.__state[t] = e
  11446. }
  11447. })
  11448. }
  11449. function o(e, t) {
  11450. Object.defineProperty(e, t, {
  11451. get: function() {
  11452. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11453. this.__state[t])
  11454. },
  11455. set: function(e) {
  11456. "HSV" !== this.__state.space && (s(this),
  11457. this.__state.space = "HSV"),
  11458. this.__state[t] = e
  11459. }
  11460. })
  11461. }
  11462. function a(e, i, r) {
  11463. if ("HEX" === e.__state.space)
  11464. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11465. else {
  11466. if ("HSV" !== e.__state.space)
  11467. throw "Corrupted color state";
  11468. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11469. }
  11470. }
  11471. function s(e) {
  11472. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11473. n.extend(e.__state, {
  11474. s: i.s,
  11475. v: i.v
  11476. }),
  11477. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11478. }
  11479. var l = function() {
  11480. if (this.__state = e.apply(this, arguments),
  11481. this.__state === !1)
  11482. throw "Failed to interpret color arguments";
  11483. this.__state.a = this.__state.a || 1
  11484. };
  11485. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11486. n.extend(l.prototype, {
  11487. toString: function() {
  11488. return i(this)
  11489. },
  11490. toOriginal: function() {
  11491. return this.__state.conversion.write(this)
  11492. }
  11493. }),
  11494. r(l.prototype, "r", 2),
  11495. r(l.prototype, "g", 1),
  11496. r(l.prototype, "b", 0),
  11497. o(l.prototype, "h"),
  11498. o(l.prototype, "s"),
  11499. o(l.prototype, "v"),
  11500. Object.defineProperty(l.prototype, "a", {
  11501. get: function() {
  11502. return this.__state.a
  11503. },
  11504. set: function(e) {
  11505. this.__state.a = e
  11506. }
  11507. }),
  11508. Object.defineProperty(l.prototype, "hex", {
  11509. get: function() {
  11510. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11511. this.__state.hex
  11512. },
  11513. set: function(e) {
  11514. this.__state.space = "HEX",
  11515. this.__state.hex = e
  11516. }
  11517. }),
  11518. l
  11519. }(n.color.interpret, n.color.math = function() {
  11520. var e;
  11521. return {
  11522. hsv_to_rgb: function(e, t, i) {
  11523. var n = Math.floor(e / 60) % 6
  11524. , r = e / 60 - Math.floor(e / 60)
  11525. , o = i * (1 - t)
  11526. , a = i * (1 - r * t)
  11527. , s = i * (1 - (1 - r) * t)
  11528. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11529. return {
  11530. r: 255 * l[0],
  11531. g: 255 * l[1],
  11532. b: 255 * l[2]
  11533. }
  11534. },
  11535. rgb_to_hsv: function(e, t, i) {
  11536. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11537. return 0 == a ? {
  11538. h: NaN,
  11539. s: 0,
  11540. v: 0
  11541. } : (r = s / a,
  11542. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11543. n /= 6,
  11544. n < 0 && (n += 1),
  11545. {
  11546. h: 360 * n,
  11547. s: r,
  11548. v: a / 255
  11549. })
  11550. },
  11551. rgb_to_hex: function(e, t, i) {
  11552. var n = this.hex_with_component(0, 2, e);
  11553. return n = this.hex_with_component(n, 1, t),
  11554. n = this.hex_with_component(n, 0, i)
  11555. },
  11556. component_from_hex: function(e, t) {
  11557. return e >> 8 * t & 255
  11558. },
  11559. hex_with_component: function(t, i, n) {
  11560. return n << (e = 8 * i) | t & ~(255 << e)
  11561. }
  11562. }
  11563. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11564. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11565. window.setTimeout(e, 1e3 / 60)
  11566. }
  11567. }(), n.dom.CenteredDiv = function(e, t) {
  11568. var i = function() {
  11569. this.backgroundElement = document.createElement("div"),
  11570. t.extend(this.backgroundElement.style, {
  11571. backgroundColor: "rgba(0,0,0,0.8)",
  11572. top: 0,
  11573. left: 0,
  11574. display: "none",
  11575. zIndex: "1000",
  11576. opacity: 0,
  11577. WebkitTransition: "opacity 0.2s linear"
  11578. }),
  11579. e.makeFullscreen(this.backgroundElement),
  11580. this.backgroundElement.style.position = "fixed",
  11581. this.domElement = document.createElement("div"),
  11582. t.extend(this.domElement.style, {
  11583. position: "fixed",
  11584. display: "none",
  11585. zIndex: "1001",
  11586. opacity: 0,
  11587. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11588. }),
  11589. document.body.appendChild(this.backgroundElement),
  11590. document.body.appendChild(this.domElement);
  11591. var i = this;
  11592. e.bind(this.backgroundElement, "click", function() {
  11593. i.hide()
  11594. })
  11595. };
  11596. return i.prototype.show = function() {
  11597. var e = this;
  11598. this.backgroundElement.style.display = "block",
  11599. this.domElement.style.display = "block",
  11600. this.domElement.style.opacity = 0,
  11601. this.domElement.style.webkitTransform = "scale(1.1)",
  11602. this.layout(),
  11603. t.defer(function() {
  11604. e.backgroundElement.style.opacity = 1,
  11605. e.domElement.style.opacity = 1,
  11606. e.domElement.style.webkitTransform = "scale(1)"
  11607. })
  11608. }
  11609. ,
  11610. i.prototype.hide = function() {
  11611. var t = this
  11612. , i = function() {
  11613. t.domElement.style.display = "none",
  11614. t.backgroundElement.style.display = "none",
  11615. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11616. e.unbind(t.domElement, "transitionend", i),
  11617. e.unbind(t.domElement, "oTransitionEnd", i)
  11618. };
  11619. e.bind(this.domElement, "webkitTransitionEnd", i),
  11620. e.bind(this.domElement, "transitionend", i),
  11621. e.bind(this.domElement, "oTransitionEnd", i),
  11622. this.backgroundElement.style.opacity = 0,
  11623. this.domElement.style.opacity = 0,
  11624. this.domElement.style.webkitTransform = "scale(1.1)"
  11625. }
  11626. ,
  11627. i.prototype.layout = function() {
  11628. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11629. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11630. }
  11631. ,
  11632. i
  11633. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11634. }
  11635. , {}],
  11636. 94: [function(e, t, i) {
  11637. (function(e) {
  11638. "use strict";
  11639. function i(t) {
  11640. function i(e) {
  11641. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11642. var n = _((t[i] * e + 50) / 100);
  11643. n < 1 ? n = 1 : n > 255 && (n = 255),
  11644. T[G[i]] = n
  11645. }
  11646. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11647. var a = _((r[o] * e + 50) / 100);
  11648. a < 1 ? a = 1 : a > 255 && (a = 255),
  11649. x[G[o]] = a
  11650. }
  11651. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11652. for (var h = 0; h < 8; h++)
  11653. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11654. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11655. l++
  11656. }
  11657. function n(e, t) {
  11658. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11659. for (var a = 1; a <= e[o]; a++)
  11660. r[t[n]] = [],
  11661. r[t[n]][0] = i,
  11662. r[t[n]][1] = o,
  11663. n++,
  11664. i++;
  11665. i *= 2
  11666. }
  11667. return r
  11668. }
  11669. function r() {
  11670. C = n(z, W),
  11671. I = n(X, Z),
  11672. E = n(j, Y),
  11673. b = n(q, K)
  11674. }
  11675. function o() {
  11676. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11677. for (var n = e; n < t; n++)
  11678. P[32767 + n] = i,
  11679. R[32767 + n] = [],
  11680. R[32767 + n][1] = i,
  11681. R[32767 + n][0] = n;
  11682. for (var r = -(t - 1); r <= -e; r++)
  11683. P[32767 + r] = i,
  11684. R[32767 + r] = [],
  11685. R[32767 + r][1] = i,
  11686. R[32767 + r][0] = t - 1 + r;
  11687. e <<= 1,
  11688. t <<= 1
  11689. }
  11690. }
  11691. function a() {
  11692. for (var e = 0; e < 256; e++)
  11693. H[e] = 19595 * e,
  11694. H[e + 256 >> 0] = 38470 * e,
  11695. H[e + 512 >> 0] = 7471 * e + 32768,
  11696. H[e + 768 >> 0] = -11059 * e,
  11697. H[e + 1024 >> 0] = -21709 * e,
  11698. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11699. H[e + 1536 >> 0] = -27439 * e,
  11700. H[e + 1792 >> 0] = -5329 * e
  11701. }
  11702. function s(e) {
  11703. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11704. t & 1 << i && (N |= 1 << B),
  11705. i--,
  11706. B--,
  11707. B < 0 && (255 == N ? (l(255),
  11708. l(0)) : l(N),
  11709. B = 7,
  11710. N = 0)
  11711. }
  11712. function l(e) {
  11713. D.push(e)
  11714. }
  11715. function c(e) {
  11716. l(e >> 8 & 255),
  11717. l(255 & e)
  11718. }
  11719. function h(e, t) {
  11720. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11721. for (h = 0; h < d; ++h) {
  11722. i = e[u],
  11723. n = e[u + 1],
  11724. r = e[u + 2],
  11725. o = e[u + 3],
  11726. a = e[u + 4],
  11727. s = e[u + 5],
  11728. l = e[u + 6],
  11729. c = e[u + 7];
  11730. var f = i + c
  11731. , g = i - c
  11732. , m = n + l
  11733. , v = n - l
  11734. , A = r + s
  11735. , y = r - s
  11736. , C = o + a
  11737. , I = o - a
  11738. , E = f + C
  11739. , b = f - C
  11740. , w = m + A
  11741. , _ = m - A;
  11742. e[u] = E + w,
  11743. e[u + 4] = E - w;
  11744. var T = .707106781 * (_ + b);
  11745. e[u + 2] = b + T,
  11746. e[u + 6] = b - T,
  11747. E = I + y,
  11748. w = y + v,
  11749. _ = v + g;
  11750. var x = .382683433 * (E - _)
  11751. , S = .5411961 * E + x
  11752. , M = 1.306562965 * _ + x
  11753. , R = .707106781 * w
  11754. , P = g + R
  11755. , L = g - R;
  11756. e[u + 5] = L + S,
  11757. e[u + 3] = L - S,
  11758. e[u + 1] = P + M,
  11759. e[u + 7] = P - M,
  11760. u += 8
  11761. }
  11762. for (u = 0,
  11763. h = 0; h < d; ++h) {
  11764. i = e[u],
  11765. n = e[u + 8],
  11766. r = e[u + 16],
  11767. o = e[u + 24],
  11768. a = e[u + 32],
  11769. s = e[u + 40],
  11770. l = e[u + 48],
  11771. c = e[u + 56];
  11772. var D = i + c
  11773. , N = i - c
  11774. , B = n + l
  11775. , F = n - l
  11776. , V = r + s
  11777. , U = r - s
  11778. , k = o + a
  11779. , H = o - a
  11780. , G = D + k
  11781. , z = D - k
  11782. , W = B + V
  11783. , j = B - V;
  11784. e[u] = G + W,
  11785. e[u + 32] = G - W;
  11786. var Y = .707106781 * (j + z);
  11787. e[u + 16] = z + Y,
  11788. e[u + 48] = z - Y,
  11789. G = H + U,
  11790. W = U + F,
  11791. j = F + N;
  11792. var X = .382683433 * (G - j)
  11793. , Z = .5411961 * G + X
  11794. , q = 1.306562965 * j + X
  11795. , K = .707106781 * W
  11796. , Q = N + K
  11797. , J = N - K;
  11798. e[u + 40] = J + Z,
  11799. e[u + 24] = J - Z,
  11800. e[u + 8] = Q + q,
  11801. e[u + 56] = Q - q,
  11802. u++
  11803. }
  11804. var $;
  11805. for (h = 0; h < p; ++h)
  11806. $ = e[h] * t[h],
  11807. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11808. return O
  11809. }
  11810. function u() {
  11811. c(65504),
  11812. c(16),
  11813. l(74),
  11814. l(70),
  11815. l(73),
  11816. l(70),
  11817. l(0),
  11818. l(1),
  11819. l(1),
  11820. l(0),
  11821. c(1),
  11822. c(1),
  11823. l(0),
  11824. l(0)
  11825. }
  11826. function d(e, t) {
  11827. c(65472),
  11828. c(17),
  11829. l(8),
  11830. c(t),
  11831. c(e),
  11832. l(3),
  11833. l(1),
  11834. l(17),
  11835. l(0),
  11836. l(2),
  11837. l(17),
  11838. l(1),
  11839. l(3),
  11840. l(17),
  11841. l(1)
  11842. }
  11843. function p() {
  11844. c(65499),
  11845. c(132),
  11846. l(0);
  11847. for (var e = 0; e < 64; e++)
  11848. l(T[e]);
  11849. l(1);
  11850. for (var t = 0; t < 64; t++)
  11851. l(x[t])
  11852. }
  11853. function f() {
  11854. c(65476),
  11855. c(418),
  11856. l(0);
  11857. for (var e = 0; e < 16; e++)
  11858. l(z[e + 1]);
  11859. for (var t = 0; t <= 11; t++)
  11860. l(W[t]);
  11861. l(16);
  11862. for (var i = 0; i < 16; i++)
  11863. l(j[i + 1]);
  11864. for (var n = 0; n <= 161; n++)
  11865. l(Y[n]);
  11866. l(1);
  11867. for (var r = 0; r < 16; r++)
  11868. l(X[r + 1]);
  11869. for (var o = 0; o <= 11; o++)
  11870. l(Z[o]);
  11871. l(17);
  11872. for (var a = 0; a < 16; a++)
  11873. l(q[a + 1]);
  11874. for (var s = 0; s <= 161; s++)
  11875. l(K[s])
  11876. }
  11877. function g() {
  11878. c(65498),
  11879. c(12),
  11880. l(3),
  11881. l(1),
  11882. l(0),
  11883. l(2),
  11884. l(17),
  11885. l(3),
  11886. l(17),
  11887. l(0),
  11888. l(63),
  11889. l(0)
  11890. }
  11891. function m(e, t, i, n, r) {
  11892. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11893. L[G[f]] = p[f];
  11894. var g = L[0] - i;
  11895. i = L[0],
  11896. 0 == g ? s(n[0]) : (o = 32767 + g,
  11897. s(n[P[o]]),
  11898. s(R[o]));
  11899. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11900. ;
  11901. if (0 == m)
  11902. return s(a),
  11903. i;
  11904. for (var v, A = 1; A <= m; ) {
  11905. for (var y = A; 0 == L[A] && A <= m; ++A)
  11906. ;
  11907. var C = A - y;
  11908. if (C >= c) {
  11909. v = C >> 4;
  11910. for (var I = 1; I <= v; ++I)
  11911. s(l);
  11912. C &= 15
  11913. }
  11914. o = 32767 + L[A],
  11915. s(r[(C << 4) + P[o]]),
  11916. s(R[o]),
  11917. A++
  11918. }
  11919. return m != u && s(a),
  11920. i
  11921. }
  11922. function v() {
  11923. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11924. k[t] = e(t)
  11925. }
  11926. function A(e) {
  11927. if (e <= 0 && (e = 1),
  11928. e > 100 && (e = 100),
  11929. w != e) {
  11930. var t = 0;
  11931. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11932. i(t),
  11933. w = e
  11934. }
  11935. }
  11936. function y() {
  11937. var e = (new Date).getTime();
  11938. t || (t = 50),
  11939. v(),
  11940. r(),
  11941. o(),
  11942. a(),
  11943. A(t);
  11944. (new Date).getTime() - e
  11945. }
  11946. var C, I, E, b, w, _ = (Math.round,
  11947. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11948. this.encode = function(t, i) {
  11949. var n = ((new Date).getTime(),
  11950. i.quality);
  11951. n && A(n),
  11952. D = new Array,
  11953. N = 0,
  11954. B = 7,
  11955. c(65496),
  11956. u(),
  11957. p(),
  11958. d(t.width, t.height),
  11959. f(),
  11960. g();
  11961. var r = 0
  11962. , o = 0
  11963. , a = 0;
  11964. N = 0,
  11965. B = 7,
  11966. this.encode.displayName = "_encode_";
  11967. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11968. for (l = 0; l < G; ) {
  11969. for (w = G * z + l,
  11970. _ = w,
  11971. T = -1,
  11972. x = 0,
  11973. R = 0; R < 64; R++)
  11974. x = (k ? 63 - R : R) >> 3,
  11975. T = 4 * (7 & R),
  11976. _ = w + x * G + T,
  11977. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11978. l + T >= G && (_ -= l + T - G + 4),
  11979. h = P[_++],
  11980. v = P[_++],
  11981. y = P[_++],
  11982. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11983. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11984. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11985. r = m(F, S, r, C, E),
  11986. o = m(V, M, o, I, b),
  11987. a = m(U, M, a, I, b),
  11988. l += 32
  11989. }
  11990. z += W
  11991. }
  11992. if (B >= 0) {
  11993. var j = [];
  11994. j[1] = B + 1,
  11995. j[0] = (1 << B + 1) - 1,
  11996. s(j)
  11997. }
  11998. return c(65497),
  11999. new e(D)
  12000. }
  12001. ,
  12002. y()
  12003. }
  12004. function n(e, t) {
  12005. t = t || {},
  12006. t.quality = t.quality || 50;
  12007. var n = t.quality
  12008. , r = new i(n)
  12009. , o = r.encode(e, t);
  12010. return {
  12011. data: o,
  12012. width: e.width,
  12013. height: e.height
  12014. }
  12015. }
  12016. t.exports.encode = n
  12017. }
  12018. ).call(this, e("buffer").Buffer)
  12019. }
  12020. , {
  12021. buffer: 198
  12022. }],
  12023. 95: [function(e, t, i) {
  12024. "use strict";
  12025. !function() {
  12026. if ("performance"in window == !1 && (window.performance = {}),
  12027. Date.now = Date.now || function() {
  12028. return (new Date).getTime()
  12029. }
  12030. ,
  12031. "now"in window.performance == !1) {
  12032. var e = Date.now();
  12033. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12034. window.performance.now = function() {
  12035. return Date.now() - e
  12036. }
  12037. }
  12038. }()
  12039. }
  12040. , {}],
  12041. 96: [function(e, t, i) {
  12042. "use strict";
  12043. var n = e("three");
  12044. n.EffectComposer = function(e, t) {
  12045. if (this.renderer = e,
  12046. void 0 === t) {
  12047. var i = {
  12048. minFilter: n.LinearFilter,
  12049. magFilter: n.LinearFilter,
  12050. format: n.RGBAFormat,
  12051. stencilBuffer: !1
  12052. }
  12053. , r = e.getSize();
  12054. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12055. }
  12056. this.renderTarget1 = t,
  12057. this.renderTarget2 = t.clone(),
  12058. this.writeBuffer = this.renderTarget1,
  12059. this.readBuffer = this.renderTarget2,
  12060. this.passes = [],
  12061. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12062. this.copyPass = new n.ShaderPass(n.CopyShader)
  12063. }
  12064. ,
  12065. n.EffectComposer.prototype = {
  12066. swapBuffers: function() {
  12067. var e = this.readBuffer;
  12068. this.readBuffer = this.writeBuffer,
  12069. this.writeBuffer = e
  12070. },
  12071. addPass: function(e) {
  12072. this.passes.push(e)
  12073. },
  12074. insertPass: function(e, t) {
  12075. this.passes.splice(t, 0, e)
  12076. },
  12077. render: function(e) {
  12078. this.writeBuffer = this.renderTarget1,
  12079. this.readBuffer = this.renderTarget2;
  12080. var t, i, r = !1, o = this.passes.length;
  12081. for (i = 0; i < o; i++)
  12082. if (t = this.passes[i],
  12083. t.enabled) {
  12084. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12085. t.needsSwap) {
  12086. if (r) {
  12087. var a = this.renderer.context;
  12088. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12089. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12090. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12091. }
  12092. this.swapBuffers()
  12093. }
  12094. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12095. }
  12096. },
  12097. reset: function(e) {
  12098. if (void 0 === e) {
  12099. var t = this.renderer.getSize();
  12100. e = this.renderTarget1.clone(),
  12101. e.setSize(t.width, t.height)
  12102. }
  12103. this.renderTarget1.dispose(),
  12104. this.renderTarget2.dispose(),
  12105. this.renderTarget1 = e,
  12106. this.renderTarget2 = e.clone(),
  12107. this.writeBuffer = this.renderTarget1,
  12108. this.readBuffer = this.renderTarget2
  12109. },
  12110. setSize: function(e, t) {
  12111. this.renderTarget1.setSize(e, t),
  12112. this.renderTarget2.setSize(e, t)
  12113. this.passes.forEach(a=>{//add for TransitionPass
  12114. a.setSize && a.setSize(e, t)
  12115. })
  12116. }
  12117. }
  12118. }
  12119. , {
  12120. three: 217
  12121. }],
  12122. 97: [function(e, t, i) {
  12123. "use strict";
  12124. var n = e("three");
  12125. n.MaskPass = function(e, t) {
  12126. this.scene = e,
  12127. this.camera = t,
  12128. this.enabled = !0,
  12129. this.clear = !0,
  12130. this.needsSwap = !1,
  12131. this.inverse = !1
  12132. }
  12133. ,
  12134. n.MaskPass.prototype = {
  12135. render: function(e, t, i, n) {
  12136. var r = e.context;
  12137. r.colorMask(!1, !1, !1, !1),
  12138. r.depthMask(!1);
  12139. var o, a;
  12140. this.inverse ? (o = 0,
  12141. a = 1) : (o = 1,
  12142. a = 0),
  12143. r.enable(r.STENCIL_TEST),
  12144. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12145. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12146. r.clearStencil(a),
  12147. e.render(this.scene, this.camera, i, this.clear),
  12148. e.render(this.scene, this.camera, t, this.clear),
  12149. r.colorMask(!0, !0, !0, !0),
  12150. r.depthMask(!0),
  12151. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12152. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12153. }
  12154. },
  12155. n.ClearMaskPass = function() {
  12156. this.enabled = !0
  12157. }
  12158. ,
  12159. n.ClearMaskPass.prototype = {
  12160. render: function(e, t, i, n) {
  12161. var r = e.context;
  12162. r.disable(r.STENCIL_TEST)
  12163. }
  12164. }
  12165. }
  12166. , {
  12167. three: 217
  12168. }],
  12169. 98: [function(e, t, i) {
  12170. "use strict";
  12171. var n = e("three");
  12172. n.RenderPass = function(e, t, i, r, o) {
  12173. this.scene = e,
  12174. this.camera = t,
  12175. this.overrideMaterial = i,
  12176. this.clearColor = r,
  12177. this.clearAlpha = void 0 !== o ? o : 1,
  12178. this.oldClearColor = new n.Color,
  12179. this.oldClearAlpha = 1,
  12180. this.enabled = !0,
  12181. this.clear = !0,
  12182. this.needsSwap = !1
  12183. }
  12184. ,
  12185. n.RenderPass.prototype = {
  12186. render: function(e, t, i, n) {
  12187. this.scene.overrideMaterial = this.overrideMaterial,
  12188. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12189. this.oldClearAlpha = e.getClearAlpha(),
  12190. e.setClearColor(this.clearColor, this.clearAlpha)),
  12191. e.render(this.scene, this.camera, i, this.clear),
  12192. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12193. this.scene.overrideMaterial = null
  12194. }
  12195. }
  12196. }
  12197. , {
  12198. three: 217
  12199. }],
  12200. 99: [function(e, t, i) {
  12201. "use strict";
  12202. var n = e("three");
  12203. n.ShaderPass = function(e, t) {
  12204. this.textureID = void 0 !== t ? t : "tDiffuse",
  12205. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12206. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12207. this.material = new n.ShaderMaterial({
  12208. defines: e.defines || {},
  12209. uniforms: this.uniforms,
  12210. vertexShader: e.vertexShader,
  12211. fragmentShader: e.fragmentShader
  12212. })),
  12213. this.renderToScreen = !1,
  12214. this.enabled = !0,
  12215. this.needsSwap = !0,
  12216. this.clear = !1,
  12217. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12218. this.scene = new n.Scene,
  12219. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12220. this.scene.add(this.quad)
  12221. }
  12222. ,
  12223. n.ShaderPass.prototype = {
  12224. render: function(e, t, i, n) {
  12225. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12226. this.quad.material = this.material,
  12227. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12228. }
  12229. }
  12230. }
  12231. , {
  12232. three: 217
  12233. }],
  12234. 100: [function(e, t, i) {
  12235. "use strict";
  12236. var n = e("three");
  12237. n.CopyShader = {
  12238. uniforms: {
  12239. tDiffuse: {
  12240. type: "t",
  12241. value: null
  12242. },
  12243. opacity: {
  12244. type: "f",
  12245. value: 1
  12246. }
  12247. },
  12248. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12249. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12250. }
  12251. }
  12252. , {
  12253. three: 217
  12254. }],
  12255. 101: [function(e, t, i) {
  12256. "use strict";
  12257. var n = e("three");
  12258. n.HorizontalBlurShader = {
  12259. uniforms: {
  12260. tDiffuse: {
  12261. type: "t",
  12262. value: null
  12263. },
  12264. h: {
  12265. type: "f",
  12266. value: 1 / 512
  12267. }
  12268. },
  12269. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12270. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12271. }
  12272. }
  12273. , {
  12274. three: 217
  12275. }],
  12276. 102: [function(e, t, i) {
  12277. "use strict";
  12278. var n = e("three");
  12279. n.VerticalBlurShader = {
  12280. uniforms: {
  12281. tDiffuse: {
  12282. type: "t",
  12283. value: null
  12284. },
  12285. v: {
  12286. type: "f",
  12287. value: 1 / 512
  12288. }
  12289. },
  12290. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12291. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12292. }
  12293. }
  12294. , {
  12295. three: 217
  12296. }],
  12297. 103: [function(e, t, i) {
  12298. "use strict";
  12299. var n = e("three");
  12300. !function() {
  12301. if ("performance"in window == 0 && (window.performance = {}),
  12302. "now"in window.performance == 0) {
  12303. var e = Date.now();
  12304. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12305. window.performance.now = function() {
  12306. return Date.now() - e
  12307. }
  12308. }
  12309. }(),
  12310. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12311. var t, i = this.extensions, r = this.context;
  12312. if (e === n.RepeatWrapping)
  12313. return r.REPEAT;
  12314. if (e === n.ClampToEdgeWrapping)
  12315. return r.CLAMP_TO_EDGE;
  12316. if (e === n.MirroredRepeatWrapping)
  12317. return r.MIRRORED_REPEAT;
  12318. if (e === n.NearestFilter)
  12319. return r.NEAREST;
  12320. if (e === n.NearestMipMapNearestFilter)
  12321. return r.NEAREST_MIPMAP_NEAREST;
  12322. if (e === n.NearestMipMapLinearFilter)
  12323. return r.NEAREST_MIPMAP_LINEAR;
  12324. if (e === n.LinearFilter)
  12325. return r.LINEAR;
  12326. if (e === n.LinearMipMapNearestFilter)
  12327. return r.LINEAR_MIPMAP_NEAREST;
  12328. if (e === n.LinearMipMapLinearFilter)
  12329. return r.LINEAR_MIPMAP_LINEAR;
  12330. if (e === n.UnsignedByteType)
  12331. return r.UNSIGNED_BYTE;
  12332. if (e === n.UnsignedShort4444Type)
  12333. return r.UNSIGNED_SHORT_4_4_4_4;
  12334. if (e === n.UnsignedShort5551Type)
  12335. return r.UNSIGNED_SHORT_5_5_5_1;
  12336. if (e === n.UnsignedShort565Type)
  12337. return r.UNSIGNED_SHORT_5_6_5;
  12338. if (e === n.ByteType)
  12339. return r.BYTE;
  12340. if (e === n.ShortType)
  12341. return r.SHORT;
  12342. if (e === n.UnsignedShortType)
  12343. return r.UNSIGNED_SHORT;
  12344. if (e === n.IntType)
  12345. return r.INT;
  12346. if (e === n.UnsignedIntType)
  12347. return r.UNSIGNED_INT;
  12348. if (e === n.FloatType)
  12349. return r.FLOAT;
  12350. if (t = i.get("OES_texture_half_float"),
  12351. null !== t && e === n.HalfFloatType)
  12352. return t.HALF_FLOAT_OES;
  12353. if (e === n.AlphaFormat)
  12354. return r.ALPHA;
  12355. if (e === n.RGBFormat)
  12356. return r.RGB;
  12357. if (e === n.RGBAFormat)
  12358. return r.RGBA;
  12359. if (e === n.LuminanceFormat)
  12360. return r.LUMINANCE;
  12361. if (e === n.LuminanceAlphaFormat)
  12362. return r.LUMINANCE_ALPHA;
  12363. if (e === n.AddEquation)
  12364. return r.FUNC_ADD;
  12365. if (e === n.SubtractEquation)
  12366. return r.FUNC_SUBTRACT;
  12367. if (e === n.ReverseSubtractEquation)
  12368. return r.FUNC_REVERSE_SUBTRACT;
  12369. if (e === n.ZeroFactor)
  12370. return r.ZERO;
  12371. if (e === n.OneFactor)
  12372. return r.ONE;
  12373. if (e === n.SrcColorFactor)
  12374. return r.SRC_COLOR;
  12375. if (e === n.OneMinusSrcColorFactor)
  12376. return r.ONE_MINUS_SRC_COLOR;
  12377. if (e === n.SrcAlphaFactor)
  12378. return r.SRC_ALPHA;
  12379. if (e === n.OneMinusSrcAlphaFactor)
  12380. return r.ONE_MINUS_SRC_ALPHA;
  12381. if (e === n.DstAlphaFactor)
  12382. return r.DST_ALPHA;
  12383. if (e === n.OneMinusDstAlphaFactor)
  12384. return r.ONE_MINUS_DST_ALPHA;
  12385. if (e === n.DstColorFactor)
  12386. return r.DST_COLOR;
  12387. if (e === n.OneMinusDstColorFactor)
  12388. return r.ONE_MINUS_DST_COLOR;
  12389. if (e === n.SrcAlphaSaturateFactor)
  12390. return r.SRC_ALPHA_SATURATE;
  12391. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12392. null !== t) {
  12393. if (e === n.RGB_S3TC_DXT1_Format)
  12394. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12395. if (e === n.RGBA_S3TC_DXT1_Format)
  12396. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12397. if (e === n.RGBA_S3TC_DXT3_Format)
  12398. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12399. if (e === n.RGBA_S3TC_DXT5_Format)
  12400. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12401. }
  12402. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12403. null !== t) {
  12404. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12405. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12406. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12407. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12408. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12409. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12410. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12411. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12412. }
  12413. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12414. null !== t && e === n.RGB_ETC1_Format)
  12415. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12416. if (t = i.get("EXT_blend_minmax"),
  12417. null !== t) {
  12418. if (e === n.MinEquation)
  12419. return t.MIN_EXT;
  12420. if (e === n.MaxEquation)
  12421. return t.MAX_EXT
  12422. }
  12423. return 0
  12424. }
  12425. ,
  12426. n.WebGLState = function(e, t, i) {
  12427. var r = this
  12428. , o = new n.Vector4
  12429. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12430. , s = new Uint8Array(a)
  12431. , l = new Uint8Array(a)
  12432. , c = new Uint8Array(a)
  12433. , h = {}
  12434. , u = null
  12435. , d = null
  12436. , p = null
  12437. , f = null
  12438. , g = null
  12439. , m = null
  12440. , v = null
  12441. , A = null
  12442. , y = !1
  12443. , C = null
  12444. , I = null
  12445. , E = null
  12446. , b = null
  12447. , w = null
  12448. , _ = null
  12449. , T = null
  12450. , x = null
  12451. , S = null
  12452. , M = null
  12453. , R = null
  12454. , P = null
  12455. , O = null
  12456. , L = null
  12457. , D = null
  12458. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12459. , B = void 0
  12460. , F = {}
  12461. , V = new n.Vector4
  12462. , U = null
  12463. , k = null
  12464. , H = new n.Vector4
  12465. , G = new n.Vector4;
  12466. this.init = function() {
  12467. this.clearColor(0, 0, 0, 1),
  12468. this.clearDepth(1),
  12469. this.clearStencil(0),
  12470. this.enable(e.DEPTH_TEST),
  12471. e.depthFunc(e.LEQUAL),
  12472. e.frontFace(e.CCW),
  12473. e.cullFace(e.BACK),
  12474. this.enable(e.CULL_FACE),
  12475. this.enable(e.BLEND),
  12476. e.blendEquation(e.FUNC_ADD),
  12477. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12478. }
  12479. ,
  12480. this.initAttributes = function() {
  12481. for (var e = 0, t = s.length; e < t; e++)
  12482. s[e] = 0
  12483. }
  12484. ,
  12485. this.enableAttribute = function(i) {
  12486. if (s[i] = 1,
  12487. 0 === l[i] && (e.enableVertexAttribArray(i),
  12488. l[i] = 1),
  12489. 0 !== c[i]) {
  12490. var n = t.get("ANGLE_instanced_arrays");
  12491. n.vertexAttribDivisorANGLE(i, 0),
  12492. c[i] = 0
  12493. }
  12494. }
  12495. ,
  12496. this.enableAttributeAndDivisor = function(t, i, n) {
  12497. s[t] = 1,
  12498. 0 === l[t] && (e.enableVertexAttribArray(t),
  12499. l[t] = 1),
  12500. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12501. c[t] = i)
  12502. }
  12503. ,
  12504. this.disableUnusedAttributes = function() {
  12505. for (var t = 0, i = l.length; t < i; t++)
  12506. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12507. l[t] = 0)
  12508. }
  12509. ,
  12510. this.enable = function(t) {
  12511. h[t] !== !0 && (e.enable(t),
  12512. h[t] = !0)
  12513. }
  12514. ,
  12515. this.disable = function(t) {
  12516. h[t] !== !1 && (e.disable(t),
  12517. h[t] = !1)
  12518. }
  12519. ,
  12520. this.getCompressedTextureFormats = function() {
  12521. if (null === u && (u = [],
  12522. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12523. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12524. u.push(i[n]);
  12525. return u
  12526. }
  12527. ,
  12528. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12529. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12530. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12531. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12532. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12533. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12534. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12535. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12536. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12537. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12538. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12539. d = t,
  12540. y = h),
  12541. t === n.CustomBlending ? (s = s || r,
  12542. l = l || o,
  12543. c = c || a,
  12544. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12545. p = r,
  12546. m = s),
  12547. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12548. f = o,
  12549. g = a,
  12550. v = l,
  12551. A = c)) : (p = null,
  12552. f = null,
  12553. g = null,
  12554. m = null,
  12555. v = null,
  12556. A = null)
  12557. }
  12558. ,
  12559. this.setDepthFunc = function(t) {
  12560. if (C !== t) {
  12561. if (t)
  12562. switch (t) {
  12563. case n.NeverDepth:
  12564. e.depthFunc(e.NEVER);
  12565. break;
  12566. case n.AlwaysDepth:
  12567. e.depthFunc(e.ALWAYS);
  12568. break;
  12569. case n.LessDepth:
  12570. e.depthFunc(e.LESS);
  12571. break;
  12572. case n.LessEqualDepth:
  12573. e.depthFunc(e.LEQUAL);
  12574. break;
  12575. case n.EqualDepth:
  12576. e.depthFunc(e.EQUAL);
  12577. break;
  12578. case n.GreaterEqualDepth:
  12579. e.depthFunc(e.GEQUAL);
  12580. break;
  12581. case n.GreaterDepth:
  12582. e.depthFunc(e.GREATER);
  12583. break;
  12584. case n.NotEqualDepth:
  12585. e.depthFunc(e.NOTEQUAL);
  12586. break;
  12587. default:
  12588. e.depthFunc(e.LEQUAL)
  12589. }
  12590. else
  12591. e.depthFunc(e.LEQUAL);
  12592. C = t
  12593. }
  12594. }
  12595. ,
  12596. this.setDepthTest = function(t) {
  12597. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12598. }
  12599. ,
  12600. this.setDepthWrite = function(t) {
  12601. I !== t && (e.depthMask(t),
  12602. I = t)
  12603. }
  12604. ,
  12605. this.setColorWrite = function(t) {
  12606. E !== t && (e.colorMask(t, t, t, t),
  12607. E = t)
  12608. }
  12609. ,
  12610. this.setStencilFunc = function(t, i, n) {
  12611. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12612. w = t,
  12613. _ = i,
  12614. T = n)
  12615. }
  12616. ,
  12617. this.setStencilOp = function(t, i, n) {
  12618. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12619. x = t,
  12620. S = i,
  12621. M = n)
  12622. }
  12623. ,
  12624. this.setStencilTest = function(t) {
  12625. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12626. }
  12627. ,
  12628. this.setStencilWrite = function(t) {
  12629. b !== t && (e.stencilMask(t),
  12630. b = t)
  12631. }
  12632. ,
  12633. this.setFlipSided = function(t) {
  12634. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12635. R = t)
  12636. }
  12637. ,
  12638. this.setLineWidth = function(t) {
  12639. t !== P && (e.lineWidth(t),
  12640. P = t)
  12641. }
  12642. ,
  12643. this.setPolygonOffset = function(t, i, n) {
  12644. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12645. !t || O === i && L === n || (e.polygonOffset(i, n),
  12646. O = i,
  12647. L = n)
  12648. }
  12649. ,
  12650. this.getScissorTest = function() {
  12651. return D
  12652. }
  12653. ,
  12654. this.setScissorTest = function(t) {
  12655. D = t,
  12656. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12657. }
  12658. ,
  12659. this.activeTexture = function(t) {
  12660. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12661. B !== t && (e.activeTexture(t),
  12662. B = t)
  12663. }
  12664. ,
  12665. this.bindTexture = function(t, i) {
  12666. void 0 === B && r.activeTexture();
  12667. var n = F[B];
  12668. void 0 === n && (n = {
  12669. type: void 0,
  12670. texture: void 0
  12671. },
  12672. F[B] = n),
  12673. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12674. n.type = t,
  12675. n.texture = i)
  12676. }
  12677. ,
  12678. this.compressedTexImage2D = function() {
  12679. try {
  12680. e.compressedTexImage2D.apply(e, arguments)
  12681. } catch (e) {
  12682. console.error(e)
  12683. }
  12684. }
  12685. ,
  12686. this.texImage2D = function() {
  12687. try {
  12688. e.texImage2D.apply(e, arguments)
  12689. } catch (e) {
  12690. console.error(e)
  12691. }
  12692. }
  12693. ,
  12694. this.clearColor = function(t, i, n, r) {
  12695. o.set(t, i, n, r),
  12696. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12697. V.copy(o))
  12698. }
  12699. ,
  12700. this.clearDepth = function(t) {
  12701. U !== t && (e.clearDepth(t),
  12702. U = t)
  12703. }
  12704. ,
  12705. this.clearStencil = function(t) {
  12706. k !== t && (e.clearStencil(t),
  12707. k = t)
  12708. }
  12709. ,
  12710. this.scissor = function(t) {
  12711. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12712. H.copy(t))
  12713. }
  12714. ,
  12715. this.viewport = function(t) {
  12716. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12717. G.copy(t))
  12718. }
  12719. ,
  12720. this.reset = function() {
  12721. for (var t = 0; t < l.length; t++)
  12722. 1 === l[t] && (e.disableVertexAttribArray(t),
  12723. l[t] = 0);
  12724. h = {},
  12725. u = null,
  12726. B = void 0,
  12727. F = {},
  12728. d = null,
  12729. E = null,
  12730. I = null,
  12731. b = null,
  12732. R = null
  12733. }
  12734. }
  12735. }
  12736. , {
  12737. three: 217
  12738. }],
  12739. 104: [function(e, t, i) {
  12740. (function(i, n) {
  12741. "use strict";
  12742. function r(e) {
  12743. this.urls = e;
  12744. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12745. this.builder = a.loadProto(t),
  12746. this.decoder = this.builder.build("binary_mesh")
  12747. }
  12748. var o = e("three")
  12749. , a = e("protobufjs")
  12750. , s = e("../util/logger")
  12751. , l = (e("../util/common"),
  12752. e("../util/ajax"))
  12753. , c = e("../objects/Chunk")
  12754. , h = new s(n);
  12755. r.prototype = {
  12756. constructor: r,
  12757. load: function(e, t, i, n) {
  12758. return h.time("download"),
  12759. l.get(e, {
  12760. responseType: "arraybuffer"
  12761. }).done(function(r) {
  12762. h.timeEnd("download"),
  12763. this.parse(r, e, t, i, n)
  12764. }
  12765. .bind(this)).fail(n)
  12766. },
  12767. parse: function(e, t, i, n, r) {
  12768. var o = this.readProtobuf(e);
  12769. if (!o)
  12770. return r();
  12771. try {
  12772. h.time("convert to webgl"),
  12773. this.convertProtobufToSceneObject(o, t, i, n, r),
  12774. h.timeEnd("convert to webgl")
  12775. } catch (e) {
  12776. return h.error("failed parsing .dam"),
  12777. h.error(e.message),
  12778. r()
  12779. }
  12780. },
  12781. readProtobuf: function(e) {
  12782. var t;
  12783. try {
  12784. h.time("parse proto"),
  12785. t = this.decoder.decode(e),
  12786. h.timeEnd("parse proto")
  12787. } catch (e) {
  12788. return h.error("failed parsing proto for .dam"),
  12789. h.error(e.message),
  12790. null
  12791. }
  12792. return t
  12793. },
  12794. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12795. function a(e) {
  12796. var i = new o.BufferGeometry;
  12797. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12798. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12799. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12800. i.applyMatrix(s),
  12801. i.computeBoundingBox(),
  12802. new c({
  12803. geometry: i,
  12804. textureName: e.material_name,
  12805. name: e.chunk_name,
  12806. meshUrl: t
  12807. })
  12808. }
  12809. if (0 === e.chunk.length)
  12810. return h.warn("No chunks in damfile..."),
  12811. i([]);
  12812. var s = new o.Matrix4;
  12813. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12814. var l = e.chunk.map(a);
  12815. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12816. r())
  12817. }
  12818. },
  12819. t.exports = r
  12820. }
  12821. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12822. }
  12823. , {
  12824. "../objects/Chunk": 144,
  12825. "../util/ajax": 181,
  12826. "../util/common": 185,
  12827. "../util/logger": 189,
  12828. buffer: 198,
  12829. protobufjs: 214,
  12830. three: 217
  12831. }],
  12832. 105: [function(e, t, i) {
  12833. (function(i) {
  12834. "use strict";
  12835. var n = (e("three"),
  12836. e("../settings"),
  12837. e("../util/browser"),
  12838. e("./DamLoader"))
  12839. , r = e("../util/logger")
  12840. , o = (e("../ab"),
  12841. new r(i));
  12842. t.exports = {
  12843. getLoaders: function() {
  12844. return [["_50k", ".dam", n], ["", ".dam", n]]
  12845. },
  12846. load: function(e, t, i, n, r, a) {
  12847. var s = this.getLoaders();
  12848. a = a || 0;
  12849. var l = s[a];
  12850. if (!l)
  12851. return void (r && r("No suitable model file found..."));
  12852. var c = l[0]
  12853. , h = l[1]
  12854. , u = new l[2](t)
  12855. , d = t.get(e + c + h);
  12856. d ? (o.debug("Trying " + c + h),
  12857. u.load(d, i, n, function() {
  12858. this.load(e, t, i, n, r, ++a)
  12859. }
  12860. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12861. this.load(e, t, i, n, r, ++a))
  12862. }
  12863. }
  12864. }
  12865. ).call(this, "/js/loaders/ModelLoader.js")
  12866. }
  12867. , {
  12868. "../ab": 3,
  12869. "../settings": 166,
  12870. "../util/browser": 182,
  12871. "../util/logger": 189,
  12872. "./DamLoader": 104,
  12873. three: 217
  12874. }],
  12875. 106: [function(e, t, i) {
  12876. (function(i) {
  12877. "use strict";
  12878. var n = e("../util/common")
  12879. , r = e("../util/texture")
  12880. , o = e("../util/browser")
  12881. , a = e("../util/logger")
  12882. , s = e("../settings")
  12883. , l = new a(i);
  12884. t.exports = {
  12885. load: function(e, t) {
  12886. function i(e, i) {
  12887. e || (t.push(i),
  12888. p++,
  12889. d.notify(p, a),
  12890. p === a && d.resolve())
  12891. }
  12892. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12893. return $.when();
  12894. var a = n.countUnique(e.chunks.map(function(e) {
  12895. return e.textureName
  12896. }))
  12897. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12898. , h = "_50k" === c ? "high" : "low";
  12899. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12900. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12901. h = "low"));
  12902. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12903. , d = $.Deferred()
  12904. , p = 0;
  12905. return e.chunks.forEach(function(t) {
  12906. if (!t.material.map && t.textureName) {
  12907. var n = e.urls.get(u + t.textureName);
  12908. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12909. }
  12910. }),
  12911. d.promise()
  12912. }
  12913. }
  12914. }
  12915. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12916. }
  12917. , {
  12918. "../settings": 166,
  12919. "../util/browser": 182,
  12920. "../util/common": 185,
  12921. "../util/logger": 189,
  12922. "../util/texture": 194
  12923. }],
  12924. 107: [function(e, t, i) {
  12925. (function(i, n) {
  12926. "use strict";
  12927. function r(e) {
  12928. this.model = e,
  12929. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12930. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12931. var t = i("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", "base64")
  12932. , n = o.loadProto(t);
  12933. this.decoder = n.build("VisionModeldata")
  12934. }
  12935. var o = e("protobufjs")
  12936. , a = e("../util/ajax")
  12937. , s = (e("../util/common"),
  12938. e("../util/math"))
  12939. , l = e("../util/logger")
  12940. , c = new l(n);
  12941. r.prototype.load = function() {
  12942. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12943. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12944. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12945. $.when([]))
  12946. }
  12947. ,
  12948. r.prototype.loadVisionModelData = function() {
  12949. return a.get(this.modelDataPath, {
  12950. responseType: "arraybuffer"
  12951. }).then(function(e) {
  12952. var t;
  12953. try {
  12954. t = this.decoder.decode(e)
  12955. } catch (e) {
  12956. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12957. this.loadSweepLocationsCSV()
  12958. }
  12959. var i = t.sweepLocations.map(function(e) {
  12960. return {
  12961. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12962. position: {
  12963. x: e.pose.translation.x,
  12964. y: e.pose.translation.y,
  12965. z: e.pose.translation.z
  12966. },
  12967. quaternion: {
  12968. x: e.pose.rotation.x,
  12969. y: e.pose.rotation.y,
  12970. z: e.pose.rotation.z,
  12971. w: e.pose.rotation.w
  12972. },
  12973. puck: {
  12974. x: e.puck.x,
  12975. y: e.puck.y,
  12976. z: e.puck.z
  12977. },
  12978. floor: window.sceneFrom == 'kankan' ? e.subgroup : e.group,
  12979. neighbours: e.visibles,
  12980. alignmentType: e.alignment_type
  12981. }
  12982. }).map(function(e) {
  12983. return e.position = s.convertVisionVector(e.position),
  12984. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12985. e.puck = s.convertVisionVector(e.puck),
  12986. e
  12987. });
  12988. return i.forEach(function(e) {
  12989. e.neighbours = e.neighbours.map(function(e) {
  12990. return i[e].uuid
  12991. })
  12992. }),
  12993. i
  12994. }
  12995. .bind(this), function() {
  12996. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12997. this.loadSweepLocationsCSV()
  12998. }
  12999. .bind(this))
  13000. }
  13001. ,
  13002. r.prototype.loadSweepLocationsCSV = function() {
  13003. return a.get(this.sweepLocationsPath).then(function(e) {
  13004. var t = e.split("\n").map(function(e) {
  13005. return e.split(", ")
  13006. }).filter(function(e) {
  13007. return e.length > 1
  13008. }).map(function(e) {
  13009. return {
  13010. uuid: e[0],
  13011. position: {
  13012. x: parseFloat(e[1]),
  13013. y: parseFloat(e[2]),
  13014. z: parseFloat(e[3])
  13015. },
  13016. quaternion: {
  13017. x: parseFloat(e[4]),
  13018. y: parseFloat(e[5]),
  13019. z: parseFloat(e[6]),
  13020. w: parseFloat(e[7])
  13021. }
  13022. }
  13023. }).map(function(e) {
  13024. return e.position = s.convertVisionVector(e.position),
  13025. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13026. e
  13027. });
  13028. return t
  13029. }).fail(function() {
  13030. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13031. })
  13032. }
  13033. ,
  13034. t.exports = r
  13035. }
  13036. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13037. }
  13038. , {
  13039. "../util/ajax": 181,
  13040. "../util/common": 185,
  13041. "../util/logger": 189,
  13042. "../util/math": 190,
  13043. buffer: 198,
  13044. protobufjs: 214
  13045. }],
  13046. 108: [function(e, t, i) {
  13047. (function(i) {
  13048. "use strict";
  13049. function n() {
  13050. this.locale = null
  13051. }
  13052. var r = e("../settings")
  13053. , o = e("../util/common")
  13054. , a = e("../util/logger")
  13055. , s = e("../enum/Locale")
  13056. , l = new a(i);
  13057. n.prototype.init = function() {
  13058. var t;
  13059. switch (r.languageTag) {
  13060. case null:
  13061. case "en":
  13062. case s.EN_US:
  13063. this.locale = s.EN_US,
  13064. t = e("./strings-en-US");
  13065. break;
  13066. case "es":
  13067. case s.ES_MX:
  13068. this.locale = s.ES_MX,
  13069. t = e("./strings-es-MX");
  13070. break;
  13071. case "fr":
  13072. case s.FR_FR:
  13073. this.locale = s.FR_FR,
  13074. t = e("./strings-fr-FR");
  13075. break;
  13076. case "de":
  13077. case s.DE_DE:
  13078. this.locale = s.DE_DE,
  13079. t = e("./strings-de-DE");
  13080. break;
  13081. case "ru":
  13082. case s.RU_RU:
  13083. this.locale = s.RU_RU,
  13084. t = e("./strings-ru-RU");
  13085. break;
  13086. case "cn":
  13087. case s.CN_CN:
  13088. this.locale = s.CN_CN,
  13089. t = e("./strings-cn-CN");
  13090. break;
  13091. case "jp":
  13092. case s.JP_JP:
  13093. this.locale = s.JP_JP,
  13094. t = e("./strings-jp-JP");
  13095. break;
  13096. default:
  13097. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13098. this.locale = s.EN_US,
  13099. t = e("./strings-en-US")
  13100. }
  13101. l.info("Using locale '" + this.locale + "'"),
  13102. o.extendObject(this, t)
  13103. }
  13104. ,
  13105. n.prototype.localizeGUI = function() {
  13106. var e = document.querySelector("#gui-parent");
  13107. this.localizeTree(e),
  13108. this.localizeLoadingText()
  13109. }
  13110. ,
  13111. n.prototype.localizeLoadingText = function() {
  13112. // var e = document.querySelector("#loader-cont")
  13113. // , t = e.getAttribute("title");
  13114. // e.removeAttribute("title"),
  13115. // e.setAttribute("data-status", t),
  13116. // e.classList.add(this.locale),
  13117. document.querySelector("#help-dialog").classList.add(this.locale),
  13118. document.querySelector("#interaction-modal").classList.add(this.locale),
  13119. document.querySelector("#gui").classList.add(this.locale);
  13120. }
  13121. ,
  13122. n.prototype.localizeTree = function(e) {
  13123. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13124. if (e.nodeType === Node.TEXT_NODE)
  13125. t = e.data.match(n),
  13126. t && (i = t[1],
  13127. e.data = this.localizeText(i) || i);
  13128. else if (e.nodeType === Node.ELEMENT_NODE) {
  13129. var r = e.getAttribute("title");
  13130. r && (t = r.match(n),
  13131. t && (i = t[1],
  13132. e.setAttribute("title", this.localizeText(i) || i)))
  13133. }
  13134. for (e = e.firstChild; e; )
  13135. this.localizeTree(e),
  13136. e = e.nextSibling
  13137. }
  13138. ,
  13139. n.prototype.localizeText = function(t) {
  13140. var i = this[t];
  13141. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13142. i = e("./strings-en-US")[t]),
  13143. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13144. i
  13145. }
  13146. ,
  13147. t.exports = new n
  13148. }
  13149. ).call(this, "/js/localization/localize.js")
  13150. }
  13151. , {
  13152. "../enum/Locale": 31,
  13153. "../settings": 166,
  13154. "../util/common": 185,
  13155. "../util/logger": 189,
  13156. "./strings-cn-CN": 109,
  13157. "./strings-de-DE": 110,
  13158. "./strings-en-US": 111,
  13159. "./strings-es-MX": 112,
  13160. "./strings-fr-FR": 113,
  13161. "./strings-jp-JP": 114,
  13162. "./strings-ru-RU": 115
  13163. }],
  13164. 109: [function(e, t, i) {
  13165. "use strict";
  13166. t.exports = {
  13167. PAGE_TITLE: "",
  13168. LOADING: "正在加载",
  13169. PRESENTED_BY_CAPS: "呈现者:",
  13170. POWERED_BY: "技术支持:",
  13171. POWERED_BY_CAPS: "技术支持:",
  13172. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13173. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13174. PRESENTED_BY: "呈现者:",
  13175. MORE: "更多 ",
  13176. LESS: "更少 ",
  13177. TAG_CONTENT: "tag™ 内容",
  13178. SHOW: "显示",
  13179. HIDE: "隐藏",
  13180. DOLLHOUSE: "场景屋",
  13181. FLOOR_PLAN: "楼层平面图",
  13182. OPEN_HIGHLIGHTS: "打开精彩片段",
  13183. CLOSE_HIGHLIGHTS: "关闭",
  13184. PREVIOUS: "上一个",
  13185. PLAY: "播放",
  13186. PAUSE: "暂停",
  13187. NEXT: "下一个",
  13188. EXPLORE_3D_SPACE: "探索 3D 空间",
  13189. VIEW_DOLLHOUSE: "观看场景屋",
  13190. SOCIAL_SHARING: "分享这个空间",
  13191. VIEW_IN_VR: "以 VR 观看",
  13192. VIEW_FULLSCREEN: "全屏观看",
  13193. EXIT_FULLSCREEN: " 退出全屏",
  13194. ZOOM_IN: "放大",
  13195. ZOOM_OUT: "缩小",
  13196. FLOOR_NAME: "楼层",
  13197. FLOOR_ALL: "ALL",
  13198. FLOOR_Lang: ["Floor",""],
  13199. TERMS: "条款",
  13200. PORT_TERMS: "port 条款",
  13201. TERMS_OF_USE: "使用条款",
  13202. CLOSE_TERMS: "关闭",
  13203. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13204. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13205. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13206. WEBVR_ENTER_WEBVR: "进入 VR",
  13207. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13208. WEBVR_LEARN_MORE: "了解更多",
  13209. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13210. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13211. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13212. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13213. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13214. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13215. VR_LEARN_MORE_CAPS: "了解更多",
  13216. VR_PREVIOUS_CAPS: "上一个’,",
  13217. VR_NEXT_CAPS: "下一个",
  13218. VR_GOT_IT_CAPS: "明白了",
  13219. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13220. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13221. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13222. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13223. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13224. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13225. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13226. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13227. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13228. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13229. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13230. VR_APP: "port VR 应用程序",
  13231. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13232. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13233. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13234. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13235. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13236. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13237. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13238. VR_ANDROID_DVICES: "Android 设备",
  13239. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13240. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13241. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13242. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13243. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13244. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13245. VR_DOWNLOAD_HERE: "在此下载",
  13246. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13247. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13248. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13249. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13250. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13251. SHARE_TO: "分享到",
  13252. SHARE_LINK: "直接链接",
  13253. SHARE_EXPLORE: "探索",
  13254. SHARE_AT: "在",
  13255. SHARE_WITH: "使用",
  13256. SHARE_3D: "以 3D",
  13257. SHARE_COPIED: "已复制!",
  13258. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13259. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13260. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13261. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13262. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13263. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13264. ERROR_GENERIC_ACTIONS_3: " 或",
  13265. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13266. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13267. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13268. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13269. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13270. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13271. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13272. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13273. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13274. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13275. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13276. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13277. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13278. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13279. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13280. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13281. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13282. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13283. LINK_TO_LOCATION: "地点链接",
  13284. MENU_COPY: "复制",
  13285. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13286. ROTATE: "旋转",
  13287. MOVE: "移动",
  13288. INSIDE: "内部",
  13289. ZOOM: "缩放",
  13290. HELP: "小帮手",
  13291. HELP_NAVIGATION_TAB: "导航",
  13292. HELP_MORE_HELP_TAB: "更多帮助",
  13293. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13294. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13295. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13296. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13297. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13298. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13299. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13300. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13301. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13302. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13303. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13304. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13305. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13306. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13307. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13308. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13309. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13310. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13311. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13312. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13313. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13314. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13315. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13316. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13317. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13318. HELP_MORE_HLR_A: "精彩片段集锦",
  13319. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13320. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13321. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13322. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13323. HELP_MORE_FLOORS_A: "楼层选择器",
  13324. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13325. HELP_MORE_TAG_A: "tag™ 贴文",
  13326. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13327. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13328. HELP_MORE_ZOOM_A: "缩放控件",
  13329. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13330. HELP_MORE_TOUR_A: "导览控件",
  13331. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13332. HELP_MORE_INSIDE_A: "内部视图",
  13333. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13334. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13335. HELP_MORE_VR_A: "VR 模式",
  13336. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13337. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13338. HELP_MORE_360_A: "360° 视图",
  13339. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13340. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13341. HELP_MORE_FULLSCREEN_A: "全屏",
  13342. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13343. CLOSE: "关闭"
  13344. }
  13345. }
  13346. , {}],
  13347. 110: [function(e, t, i) {
  13348. "use strict";
  13349. t.exports = {
  13350. PAGE_TITLE: "",
  13351. LOADING: "Lädt",
  13352. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13353. POWERED_BY: "Angetrieben von",
  13354. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13355. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13356. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13357. PRESENTED_BY: "Präsentiert von ",
  13358. MORE: "Mehr ",
  13359. LESS: "Weniger ",
  13360. TAG_CONTENT: "tag™ Inhalt",
  13361. SHOW: "Anzeigen",
  13362. HIDE: "Verbergen",
  13363. DOLLHOUSE: "Puppenhaus",
  13364. FLOOR_PLAN: "Grundriss",
  13365. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13366. CLOSE_HIGHLIGHTS: "Schließen",
  13367. PREVIOUS: "Vorheriges",
  13368. PLAY: "Abspielen",
  13369. PAUSE: "Pausieren",
  13370. NEXT: "Nächstes",
  13371. EXPLORE_3D_SPACE: "Innenraum betreten",
  13372. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13373. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13374. VIEW_IN_VR: "In VR ansehen",
  13375. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13376. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13377. ZOOM_IN: "Vergrößern",
  13378. ZOOM_OUT: "Verkleinern",
  13379. FLOOR_NAME: "Etage ",
  13380. FLOOR_ALL: "Alle",
  13381. TERMS: "Bedingungen",
  13382. PORT_TERMS: "port Bedingungen",
  13383. TERMS_OF_USE: "Nutzungsbedingungen",
  13384. TERMS_TEXT_FILE: "terms-de-DE.html",
  13385. CLOSE_TERMS: "Schließen",
  13386. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13387. HELP: "Hilfe",
  13388. HELP_NAVIGATION_TAB: "Navigation",
  13389. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13390. CLOSE: "Schließen",
  13391. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13392. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13393. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13394. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13395. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13396. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13397. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13398. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13399. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13400. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13401. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13402. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13403. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13404. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13405. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13406. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13407. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13408. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13409. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13410. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13411. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13412. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13413. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13414. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13415. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13416. HELP_MORE_HLR_A: "Liste das Highlight",
  13417. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13418. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13419. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13420. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13421. HELP_MORE_FLOORS_A: "Etage auswählen",
  13422. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13423. HELP_MORE_TAG_A: "tag™ Posts",
  13424. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13425. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13426. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13427. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13428. HELP_MORE_TOUR_A: "Tour Steuerung",
  13429. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13430. HELP_MORE_INSIDE_A: "Innenansicht",
  13431. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13432. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13433. HELP_MORE_VR_A: "VR Modus",
  13434. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13435. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13436. HELP_MORE_360_A: "360° Views Ansicht ",
  13437. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13438. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13439. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13440. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13441. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13442. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13443. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13444. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13445. WEBVR_LEARN_MORE: "Mehr Infos",
  13446. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13447. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13448. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13449. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13450. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13451. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13452. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13453. VR_APP: "port VR App",
  13454. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13455. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13456. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13457. VR_APP_FOR_ANDROID: "port VR app für Android",
  13458. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13459. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13460. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13461. VR_PREVIOUS_CAPS: "ZURÜCK",
  13462. VR_NEXT_CAPS: "WEITER",
  13463. VR_GOT_IT_CAPS: "VERSTANDEN",
  13464. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13465. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13466. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13467. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13468. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13469. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13470. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13471. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13472. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13473. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13474. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13475. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13476. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13477. VR_ANDROID_DVICES: "Android Geräte",
  13478. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13479. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13480. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13481. VR_DOWNLOAD_HERE: "Hier runterladen",
  13482. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13483. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13484. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13485. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13486. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13487. SHARE_TO: "Teilen auf",
  13488. SHARE_LINK: "Direkter Link",
  13489. SHARE_EXPLORE: "Umsehen",
  13490. SHARE_AT: "auf",
  13491. SHARE_WITH: "mit",
  13492. SHARE_3D: "in 3D",
  13493. SHARE_COPIED: "Kopiert!",
  13494. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13495. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13496. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13497. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13498. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13499. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13500. ERROR_GENERIC_ACTIONS_3: " oder ",
  13501. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13502. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13503. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13504. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13505. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13506. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13507. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13508. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13509. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13510. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13511. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13512. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13513. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13514. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13515. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13516. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13517. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13518. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13519. LINK_TO_LOCATION: "Link zu",
  13520. MENU_COPY: "Kopieren",
  13521. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13522. ROTATE: "Drehen",
  13523. INSIDE: "Drinnen",
  13524. MOVE: "Bewegen",
  13525. ZOOM: "Vergrößern"
  13526. }
  13527. }
  13528. , {}],
  13529. 111: [function(e, t, i) {
  13530. "use strict";
  13531. t.exports = {
  13532. PAGE_TITLE: "",
  13533. LOADING: "Loading",
  13534. PRESENTED_BY_CAPS: "PRESENTED BY",
  13535. POWERED_BY: "powered by ",
  13536. POWERED_BY_CAPS: "POWERED BY",
  13537. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13538. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13539. PRESENTED_BY: "Presented by ",
  13540. MORE: "More ",
  13541. LESS: "Less ",
  13542. TAG_CONTENT: "tag™ Content",
  13543. SHOW: "Show",
  13544. HIDE: "Hide",
  13545. DOLLHOUSE: "Dollhouse",
  13546. FLOOR_PLAN: "Floor plan",
  13547. OPEN_HIGHLIGHTS: "Open Highlights",
  13548. CLOSE_HIGHLIGHTS: "Close",
  13549. PREVIOUS: "Previous",
  13550. PLAY: "Play",
  13551. PAUSE: "Pause",
  13552. NEXT: "Next",
  13553. EXPLORE_3D_SPACE: "Explore 3D Space",
  13554. VIEW_DOLLHOUSE: "View dollhouse",
  13555. SOCIAL_SHARING: "Share this Space",
  13556. VIEW_IN_VR: "View in VR",
  13557. VIEW_FULLSCREEN: "全屏",
  13558. EXIT_FULLSCREEN: "退出全屏",
  13559. ZOOM_IN: "Zoom in",
  13560. ZOOM_OUT: "Zoom out",
  13561. FLOOR_NAME: "Floor ",
  13562. FLOOR_ALL: "全部",
  13563. TERMS: "Terms",
  13564. PORT_TERMS: "port terms",
  13565. TERMS_OF_USE: "Terms of Use",
  13566. TERMS_TEXT_FILE: "terms-en-US.html",
  13567. CLOSE_TERMS: "Close",
  13568. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13569. HELP: "Help",
  13570. HELP_NAVIGATION_TAB: "Navigation",
  13571. HELP_MORE_HELP_TAB: "More Help",
  13572. CLOSE: "Close",
  13573. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13574. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13575. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13576. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13577. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13578. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13579. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13580. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13581. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13582. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13583. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13584. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13585. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13586. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13587. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13588. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13589. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13590. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13591. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13592. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13593. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13594. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13595. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13596. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13597. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13598. HELP_MORE_HLR_A: "Highlight Reel",
  13599. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13600. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13601. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13602. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13603. HELP_MORE_FLOORS_A: "Floor Selector",
  13604. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13605. HELP_MORE_TAG_A: "tag™ Posts",
  13606. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13607. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13608. HELP_MORE_ZOOM_A: "Zoom Controls",
  13609. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13610. HELP_MORE_TOUR_A: "Tour Controls",
  13611. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13612. HELP_MORE_INSIDE_A: "Inside View",
  13613. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13614. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13615. HELP_MORE_VR_A: "VR Mode",
  13616. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13617. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13618. HELP_MORE_360_A: "360° Views",
  13619. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13620. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13621. HELP_MORE_FULLSCREEN_A: "Full screen",
  13622. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13623. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13624. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13625. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13626. WEBVR_ENTER_WEBVR: "ENTER VR",
  13627. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13628. WEBVR_LEARN_MORE: "Learn more",
  13629. WEBVR_VIEW_SPACE: "View Space in VR",
  13630. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13631. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13632. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13633. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13634. VR_PREVIOUS_CAPS: "PREVIOUS",
  13635. VR_NEXT_CAPS: "NEXT",
  13636. VR_GOT_IT_CAPS: "GOT IT",
  13637. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13638. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13639. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13640. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13641. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13642. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13643. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13644. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13645. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13646. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13647. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13648. VR_APP: "port VR App",
  13649. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13650. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13651. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13652. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13653. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13654. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13655. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13656. VR_ANDROID_DVICES: "Android Devices",
  13657. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13658. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13659. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13660. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13661. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13662. VR_APP_OPEN: "Open with the port VR app instead",
  13663. VR_DOWNLOAD_HERE: "Download here",
  13664. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13665. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13666. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13667. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13668. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13669. SHARE_TO: "Share to",
  13670. SHARE_LINK: "Direct Link",
  13671. SHARE_EXPLORE: "Explore ",
  13672. SHARE_AT: "at",
  13673. SHARE_WITH: "with",
  13674. SHARE_3D: " in 3D",
  13675. SHARE_COPIED: "Copied!",
  13676. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13677. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13678. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13679. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13680. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13681. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13682. ERROR_GENERIC_ACTIONS_3: " or ",
  13683. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13684. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13685. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13686. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13687. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13688. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13689. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13690. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13691. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13692. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13693. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13694. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13695. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13696. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13697. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13698. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13699. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13700. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13701. LINK_TO_LOCATION: "Link to location",
  13702. MENU_COPY: "Copy",
  13703. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13704. ROTATE: "Rotate",
  13705. INSIDE: "Inside",
  13706. MOVE: "Move",
  13707. ZOOM: "Zoom"
  13708. }
  13709. }
  13710. , {}],
  13711. 112: [function(e, t, i) {
  13712. "use strict";
  13713. t.exports = {
  13714. PAGE_TITLE: "",
  13715. LOADING: "Cargando",
  13716. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13717. POWERED_BY: "potenciando por ",
  13718. POWERED_BY_CAPS: "POTENCIADO POR ",
  13719. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13720. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13721. PRESENTED_BY: "Presentado por ",
  13722. MORE: "Más ",
  13723. LESS: "Menos ",
  13724. TAG_CONTENT: "Contenido de tag™",
  13725. SHOW: "Mostrar",
  13726. HIDE: "Ocultar",
  13727. DOLLHOUSE: "Dollhouse",
  13728. FLOOR_PLAN: "Planos",
  13729. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13730. CLOSE_HIGHLIGHTS: "Cerrar",
  13731. PREVIOUS: "Anterior",
  13732. PLAY: "Play",
  13733. PAUSE: "Pausa",
  13734. NEXT: "Siguiente",
  13735. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13736. VIEW_DOLLHOUSE: "Ver dollhouse",
  13737. SOCIAL_SHARING: "Compartir este espacio",
  13738. VIEW_IN_VR: "Ver en realidad virtual",
  13739. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13740. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13741. ZOOM_IN: "Acercar",
  13742. ZOOM_OUT: "Alejar",
  13743. FLOOR_NAME: "Piso ",
  13744. FLOOR_ALL: "Todas",
  13745. TERMS: "Condiciones",
  13746. PORT_TERMS: "port términos de uso",
  13747. TERMS_OF_USE: "Términos de uso",
  13748. TERMS_TEXT_FILE: "terms-es-MX.html",
  13749. CLOSE_TERMS: "Cerrar",
  13750. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13751. HELP: "Ayuda",
  13752. HELP_NAVIGATION_TAB: "Navegación",
  13753. HELP_MORE_HELP_TAB: "Más Ayuda",
  13754. CLOSE: "Cerrar",
  13755. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13756. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13757. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13758. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13759. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13760. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13761. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13762. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13763. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13764. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13765. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13766. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13767. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13768. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13769. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13770. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13771. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13772. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13773. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13774. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13775. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13776. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13777. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13778. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13779. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13780. HELP_MORE_HLR_A: "Galería destacada",
  13781. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13782. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13783. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13784. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13785. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13786. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13787. HELP_MORE_TAG_A: "tag™ Posts",
  13788. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13789. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13790. HELP_MORE_ZOOM_A: "Controles de zoom",
  13791. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13792. HELP_MORE_TOUR_A: "Controles de recorrido",
  13793. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13794. HELP_MORE_INSIDE_A: "Vista interior",
  13795. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13796. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13797. HELP_MORE_VR_A: "Modo de realidad virtual",
  13798. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13799. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13800. HELP_MORE_360_A: "360° Views",
  13801. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13802. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13803. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13804. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13805. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13806. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13807. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13808. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13809. WEBVR_LEARN_MORE: "Más información",
  13810. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13811. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13812. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13813. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13814. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13815. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13816. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13817. VR_APP: "port VR App",
  13818. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13819. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13820. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13821. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13822. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13823. VR_PREVIOUS_CAPS: "ANTERIOR",
  13824. VR_NEXT_CAPS: "SIGUIENTE",
  13825. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13826. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13827. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13828. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13829. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13830. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13831. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13832. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13833. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13834. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13835. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13836. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13837. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13838. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13839. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13840. VR_ANDROID_DVICES: "Dispositivos Android",
  13841. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13842. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13843. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13844. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13845. VR_DOWNLOAD_HERE: "Descargar aquí",
  13846. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13847. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13848. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13849. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13850. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13851. SHARE_TO: "Compartir en",
  13852. SHARE_LINK: "Enlace directo",
  13853. SHARE_EXPLORE: "Explorar ",
  13854. SHARE_AT: "en",
  13855. SHARE_WITH: "con",
  13856. SHARE_3D: " en 3D",
  13857. SHARE_COPIED: "¡Copiado!",
  13858. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13859. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13860. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13861. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13862. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13863. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13864. ERROR_GENERIC_ACTIONS_3: " o ",
  13865. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13866. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13867. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13868. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13869. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13870. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13871. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13872. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13873. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13874. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13875. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13876. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13877. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13878. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13879. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13880. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13881. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13882. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13883. LINK_TO_LOCATION: "Enlace a la ubicación",
  13884. MENU_COPY: "Copiar",
  13885. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13886. ROTATE: "Girar",
  13887. INSIDE: "Interior",
  13888. MOVE: "Moverse",
  13889. ZOOM: "Acercar o alejar"
  13890. }
  13891. }
  13892. , {}],
  13893. 113: [function(e, t, i) {
  13894. "use strict";
  13895. t.exports = {
  13896. PAGE_TITLE: "",
  13897. LOADING: "Chargement",
  13898. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13899. POWERED_BY: "alimenté par ",
  13900. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13901. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13902. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13903. PRESENTED_BY: "Présenté par ",
  13904. MORE: "Plus ",
  13905. LESS: "Moins ",
  13906. TAG_CONTENT: "Contenu tag™",
  13907. SHOW: "Montrer",
  13908. HIDE: "Cacher",
  13909. DOLLHOUSE: "Dollhouse",
  13910. FLOOR_PLAN: "Plan de sol",
  13911. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13912. CLOSE_HIGHLIGHTS: "Fermer",
  13913. PREVIOUS: "Précédent",
  13914. PLAY: "Lecture",
  13915. PAUSE: "Pause",
  13916. NEXT: "Suivant",
  13917. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13918. VIEW_DOLLHOUSE: "Voir dollhouse",
  13919. SOCIAL_SHARING: "Partager cet espace",
  13920. VIEW_IN_VR: "Voir en VR",
  13921. VIEW_FULLSCREEN: "Plein écran",
  13922. EXIT_FULLSCREEN: "Fermer plein écran",
  13923. ZOOM_IN: "Zoom avant",
  13924. ZOOM_OUT: "Zoom arrière",
  13925. FLOOR_NAME: "Étage ",
  13926. FLOOR_ALL: "Tous",
  13927. TERMS: "Mentions légales",
  13928. PORT_TERMS: "port mentions légales",
  13929. TERMS_OF_USE: "Conditions d'utilisation",
  13930. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13931. CLOSE_TERMS: "Fermer",
  13932. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13933. HELP: "Aide",
  13934. HELP_NAVIGATION_TAB: "Navigation",
  13935. HELP_MORE_HELP_TAB: "Aide",
  13936. CLOSE: "Fermer",
  13937. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13938. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13939. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13940. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13941. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13942. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13943. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13944. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13945. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13946. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13947. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13948. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13949. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13950. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13951. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13952. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13953. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13954. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13955. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13956. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13957. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13958. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13959. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13960. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13961. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13962. HELP_MORE_HLR_A: "Carrousel",
  13963. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13964. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13965. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13966. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13967. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13968. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13969. HELP_MORE_TAG_A: "tag™ Posts",
  13970. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13971. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13972. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13973. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13974. HELP_MORE_TOUR_A: "Commandes de la visite",
  13975. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13976. HELP_MORE_INSIDE_A: "Vue intérieure",
  13977. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13978. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13979. HELP_MORE_VR_A: "Mode RV",
  13980. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13981. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13982. HELP_MORE_360_A: "Vues 360°",
  13983. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13984. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13985. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13986. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13987. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13988. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13989. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13990. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13991. WEBVR_LEARN_MORE: "En savoir plus",
  13992. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13993. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13994. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13995. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13996. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13997. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13998. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13999. VR_NEXT_CAPS: "SUIVANT",
  14000. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14001. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14002. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14003. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14004. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14005. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14006. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14007. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14008. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14009. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14010. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14011. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14012. VR_APP: "port VR App",
  14013. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14014. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14015. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14016. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14017. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14018. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14019. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14020. VR_ANDROID_DVICES: "Appareils Android",
  14021. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14022. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14023. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14024. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14025. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14026. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14027. VR_DOWNLOAD_HERE: "Télécharger ici",
  14028. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14029. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14030. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14031. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14032. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14033. SHARE_TO: "Partager sur",
  14034. SHARE_LINK: "Lien direct",
  14035. SHARE_EXPLORE: "Explorer ",
  14036. SHARE_AT: "à",
  14037. SHARE_WITH: "avec",
  14038. SHARE_3D: " en 3D",
  14039. SHARE_COPIED: "Copié!",
  14040. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14041. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14042. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14043. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14044. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14045. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14046. ERROR_GENERIC_ACTIONS_3: " ou ",
  14047. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14048. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14049. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14050. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14051. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14052. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14053. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14054. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14055. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14056. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14057. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14058. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14059. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14060. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14061. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14062. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14063. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14064. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14065. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14066. MENU_COPY: "Copie",
  14067. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14068. ROTATE: "Faire pivoter",
  14069. INSIDE: "Intérieure",
  14070. MOVE: "Se déplacer",
  14071. ZOOM: "Zoom"
  14072. }
  14073. }
  14074. , {}],
  14075. 114: [function(e, t, i) {
  14076. "use strict";
  14077. t.exports = {
  14078. PAGE_TITLE: "",
  14079. LOADING: "読み込み中",
  14080. PRESENTED_BY_CAPS: "PRESENTED BY",
  14081. POWERED_BY: "powered by",
  14082. POWERED_BY_CAPS: "POWERED BY",
  14083. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14084. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14085. PRESENTED_BY: "Presented by ",
  14086. MORE: "全て表示 ",
  14087. LESS: "閉じる ",
  14088. TAG_CONTENT: "tag™コンテンツ ",
  14089. SHOW: "表示",
  14090. HIDE: "非表示",
  14091. DOLLHOUSE: "ドールハウス",
  14092. FLOOR_PLAN: "フロアプラン",
  14093. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14094. CLOSE_HIGHLIGHTS: "閉じる",
  14095. PREVIOUS: "前へ",
  14096. PLAY: "再生",
  14097. PAUSE: "一時停止",
  14098. NEXT: "次へ",
  14099. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14100. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14101. SOCIAL_SHARING: "このSpaceを共有する",
  14102. VIEW_IN_VR: "VRで表示",
  14103. VIEW_FULLSCREEN: "フルスクリーン表示",
  14104. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14105. ZOOM_IN: "ズームイン",
  14106. ZOOM_OUT: "ズームアウト",
  14107. FLOOR_NAME: "フロア ",
  14108. FLOOR_ALL: "すべて",
  14109. TERMS: "規約",
  14110. PORT_TERMS: "port規約",
  14111. TERMS_OF_USE: "利用規約",
  14112. CLOSE_TERMS: "閉じる",
  14113. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14114. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14115. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14116. WEBVR_ENTER_WEBVR: "VRに入る",
  14117. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14118. WEBVR_LEARN_MORE: "もっと詳しく",
  14119. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14120. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14121. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14122. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14123. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14124. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14125. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14126. VR_PREVIOUS_CAPS: "前へ",
  14127. VR_NEXT_CAPS: "次へ",
  14128. VR_GOT_IT_CAPS: "了解",
  14129. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14130. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14131. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14132. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14133. VR_WHAT_YOU_NEED: "必要なもの",
  14134. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14135. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14136. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14137. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14138. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14139. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14140. VR_APP: "port VRアプリ",
  14141. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14142. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14143. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14144. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14145. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14146. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14147. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14148. VR_ANDROID_DVICES: "Androidデバイス",
  14149. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14150. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14151. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14152. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14153. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14154. VR_APP_OPEN: "port VRアプリで開く",
  14155. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14156. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14157. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14158. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14159. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14160. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14161. SHARE_TO: "共有先",
  14162. SHARE_LINK: "ダイレクトリンク",
  14163. SHARE_EXPLORE: "探索",
  14164. SHARE_AT: "場所",
  14165. SHARE_WITH: "使用アプリ",
  14166. SHARE_3D: "3Dで",
  14167. SHARE_COPIED: "コピーされました!",
  14168. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14169. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14170. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14171. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14172. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14173. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14174. ERROR_GENERIC_ACTIONS_3: "または",
  14175. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14176. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14177. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14178. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14179. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14180. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14181. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14182. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14183. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14184. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14185. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14186. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14187. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14188. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14189. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14190. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14191. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14192. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14193. LINK_TO_LOCATION: "ロケーションへのリンク",
  14194. MENU_COPY: "コピー",
  14195. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14196. ROTATE: "回転",
  14197. MOVE: "移動",
  14198. INSIDE: "内側",
  14199. ZOOM: "ズーム",
  14200. HELP: "ヘルプ",
  14201. HELP_NAVIGATION_TAB: "ナビゲーション",
  14202. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14203. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14204. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14205. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14206. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14207. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14208. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14209. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14210. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14211. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14212. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14213. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14214. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14215. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14216. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14217. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14218. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14219. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14220. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14221. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14222. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14223. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14224. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14225. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14226. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14227. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14228. HELP_MORE_HLR_A: "ハイライト",
  14229. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14230. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14231. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14232. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14233. HELP_MORE_FLOORS_A: "フロアセレクター",
  14234. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14235. HELP_MORE_TAG_A: "tag™ Posts",
  14236. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14237. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14238. HELP_MORE_ZOOM_A: "ズームコントロール",
  14239. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14240. HELP_MORE_TOUR_A: "ツアーコントロール",
  14241. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14242. HELP_MORE_INSIDE_A: "内側ビュー",
  14243. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14244. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14245. HELP_MORE_VR_A: "VRモード",
  14246. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14247. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14248. HELP_MORE_360_A: "360° Views",
  14249. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14250. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14251. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14252. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14253. CLOSE: "閉じる"
  14254. }
  14255. }
  14256. , {}],
  14257. 115: [function(e, t, i) {
  14258. "use strict";
  14259. t.exports = {
  14260. PAGE_TITLE: "",
  14261. LOADING: "Загрузка",
  14262. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14263. POWERED_BY: "разработано на платформе ",
  14264. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14265. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14266. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14267. PRESENTED_BY: "Представлено ",
  14268. MORE: "Больше ",
  14269. LESS: "Меньше ",
  14270. TAG_CONTENT: "tag™ Контент",
  14271. SHOW: "Показать",
  14272. HIDE: "Скрыть",
  14273. DOLLHOUSE: "Dollhouse",
  14274. FLOOR_PLAN: "Планировка",
  14275. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14276. CLOSE_HIGHLIGHTS: "Закрыть",
  14277. PREVIOUS: "Предыдущий",
  14278. PLAY: "Воспроизвести",
  14279. PAUSE: "Пауза",
  14280. NEXT: "Следующий",
  14281. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14282. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14283. SOCIAL_SHARING: "Поделиться этой моделью",
  14284. VIEW_IN_VR: "Посмотреть в VR",
  14285. VIEW_FULLSCREEN: "Полный экран",
  14286. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14287. ZOOM_IN: "Увеличить",
  14288. ZOOM_OUT: "Уменьшить",
  14289. FLOOR_NAME: "Этаж ",
  14290. FLOOR_ALL: "Все",
  14291. TERMS: "Условия",
  14292. PORT_TERMS: "Правила пользования",
  14293. TERMS_OF_USE: "Условия использования",
  14294. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14295. CLOSE_TERMS: "Закрыть",
  14296. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14297. HELP: "Помощь",
  14298. HELP_NAVIGATION_TAB: "Навигация",
  14299. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14300. CLOSE: "Закрыть",
  14301. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14302. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14303. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14304. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14305. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14306. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14307. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14308. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14309. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14310. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14311. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14312. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14313. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14314. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14315. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14316. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14317. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14318. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14319. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14320. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14321. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14322. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14323. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14324. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14325. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14326. HELP_MORE_HLR_A: "Фотоколлаж",
  14327. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14328. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14329. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14330. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14331. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14332. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14333. HELP_MORE_TAG_A: "tag™ Posts",
  14334. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14335. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14336. HELP_MORE_ZOOM_A: "Масштаб",
  14337. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14338. HELP_MORE_TOUR_A: "Управление Туром",
  14339. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14340. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14341. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14342. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14343. HELP_MORE_VR_A: "Режим VR",
  14344. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14345. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14346. HELP_MORE_360_A: "360° Views",
  14347. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14348. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14349. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14350. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14351. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14352. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14353. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14354. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14355. WEBVR_LEARN_MORE: "Узнать больше",
  14356. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14357. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14358. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14359. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14360. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14361. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14362. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14363. VR_APP: "port VR App",
  14364. VR_APP_OPEN: "Или открыть через приложение port VR",
  14365. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14366. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14367. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14368. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14369. VR_VIEW_SPACE: "Запустить модель в VR",
  14370. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14371. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14372. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14373. VR_GOT_IT_CAPS: "ЯСНО",
  14374. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14375. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14376. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14377. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14378. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14379. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14380. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14381. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14382. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14383. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14384. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14385. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14386. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14387. VR_ANDROID_DVICES: "Android устройства",
  14388. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14389. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14390. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14391. VR_DOWNLOAD_HERE: "Скачать здесь",
  14392. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14393. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14394. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14395. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14396. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14397. SHARE_TO: "Поделиться",
  14398. SHARE_LINK: "Прямая ссылка",
  14399. SHARE_EXPLORE: "просмотреть",
  14400. SHARE_AT: "на",
  14401. SHARE_WITH: "с",
  14402. SHARE_3D: "в 3D",
  14403. SHARE_COPIED: "Скопировано!",
  14404. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14405. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14406. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14407. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14408. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14409. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14410. ERROR_GENERIC_ACTIONS_3: " или ",
  14411. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14412. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14413. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14414. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14415. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14416. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14417. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14418. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14419. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14420. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14421. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14422. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14423. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14424. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14425. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14426. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14427. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14428. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14429. LINK_TO_LOCATION: "Ссылка на местоположение",
  14430. MENU_COPY: "Копировать",
  14431. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14432. ROTATE: "Вращать",
  14433. MOVE: "Передвигаться",
  14434. INSIDE: "Вид изнутри",
  14435. ZOOM: "Масштаб"
  14436. }
  14437. }
  14438. , {}],
  14439. 116: [function(e, t, i) {//main.js
  14440. (function(t) {
  14441. "use strict";
  14442. var modelProgressBase = 0.4;
  14443. var progressUpdate = function(e){ // 0 <= e <= 1
  14444. console.log('e1:'+e)
  14445. e = Math.round(modelProgressBase * e * 100);
  14446. console.log('e2:'+e)
  14447. var t = $('.progressbar');
  14448. t.find('.bar').css('width',e+'%');
  14449. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14450. t.find('.perc').text(e +'%'); //具体数字的百分比
  14451. }
  14452. $('#gui-loading').fadeIn(200);
  14453. progressUpdate(0.1)
  14454. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14455. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14456. var data = matcher(e);
  14457. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14458. data.user = {
  14459. "is_authenticated": false,
  14460. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14461. }
  14462. try{//处理一下导览数据
  14463. data.model.images = data.model.images.filter(e=>{
  14464. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14465. if(e.locations && e.locations.length == 0)return;
  14466. return e
  14467. })
  14468. }catch(e){console.log(e) }
  14469. window.DATA = data;
  14470. data.model.summary = data.summary
  14471. data.model.name = data.name
  14472. for(let i in data){
  14473. data[i] == "false" && (data[i] = false)
  14474. }
  14475. progressUpdate(0.7);
  14476. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14477. if(data.weixinDesc){
  14478. g_weixinObj.desc = data.weixinDesc;
  14479. }
  14480. if(data.shareImgUrl){
  14481. g_weixinObj.imgUrl = data.shareImgUrl
  14482. }
  14483. window.wx && manage.weixinShare();
  14484. //初始画面
  14485. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14486. function E(e) {
  14487. $("<img/>").attr("src", e).on("load", function() {
  14488. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14489. $(this).remove()
  14490. })
  14491. }
  14492. //背景
  14493. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14494. settings.bgImg = settings.bgImg || data.bgImg || null
  14495. if(settings.bgImg){
  14496. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14497. "background-position": "center center"
  14498. })
  14499. }
  14500. {//初始化导览时间
  14501. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14502. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14503. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14504. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14505. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14506. }
  14507. }
  14508. {//其他
  14509. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14510. }
  14511. }).fail(e=>{
  14512. alert("缺少someData文件,请检查场景码是否正确。")
  14513. })
  14514. function StartLoad(){//当加载完data后
  14515. function i() {
  14516. var e = window.number//Y.getModelIDFromQueryString();
  14517. if (!e)
  14518. return b(null, "loading-failed");
  14519. var t = Y.parseSidUrl(e)
  14520. , i = l()
  14521. , a = c()
  14522. , s = o()
  14523. , u = V.quickstart.enabled
  14524. , g = null
  14525. , m = null
  14526. , v = null
  14527. , w = null
  14528. , T = null
  14529. , x = null
  14530. , S = null
  14531. , M = null
  14532. , R = null
  14533. , P = null
  14534. , O = null
  14535. , L = null
  14536. , N = new ue;
  14537. r(s);
  14538. h({ //MP开头写法
  14539. urlBase: t.urlBase
  14540. }).then(function() {
  14541. return re.init(),
  14542. d(t, e) //getModel and load
  14543. }).then(function(e) {
  14544. progressUpdate(0.9)
  14545. return P = e,
  14546. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14547. startSource: i,
  14548. autoplay: V.autoplay,
  14549. quickstart: u
  14550. }),
  14551. P.urls.init()
  14552. }).then(function() {
  14553. return P.loadPanos()
  14554. }).then(function() {
  14555. m = X.getStartCameraOptions(P, P.panos),
  14556. S = A(P),
  14557. O = y(u, m.mode),
  14558. v = O.controls,
  14559. w = O.player,
  14560. T = O.director,
  14561. x = O.tagManager,
  14562. M = O.tileDownloader,
  14563. R = O.qualityManager,
  14564. L = O.panoRenderer,
  14565. C(P, S, O, s),
  14566. w.director = T,//xzw add
  14567. P.supportsTiles && M.start(),
  14568. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14569. u = !1);
  14570. var e = null;
  14571. if (u) {
  14572. de.warn("Quickstart engaged. Hold on to your knickers.");
  14573. var t = v.controls[D.PANORAMA];
  14574. g = new ie(R,S.scene,S.camera,t,s),
  14575. _(S, s, P),
  14576. e = g.load(m).then(function() {
  14577. S.addComponent(g),
  14578. S.once(le.AfterRender, function() {
  14579. de.warn("First render after quickstart load finished.")
  14580. })
  14581. })
  14582. }
  14583. window.flyToFirst = function(){//xzw add
  14584. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14585. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14586. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14587. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14588. };
  14589. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14590. }).then(function() {
  14591. return f(P, U.onProgress, i, !u, a)
  14592. }).then(function() {
  14593. if (m.quickstart = u,
  14594. I(P, S, O, s),
  14595. S.started || _(S, s, P),
  14596. H.modelLoaded(P, w, v, V.autoplay),
  14597. E(w, P, m, V.autoplay).done(function() {
  14598. T.autoTour()
  14599. }),
  14600. !P.supportsTiles) {
  14601. var e = new Z(P,w);
  14602. e.start()
  14603. }
  14604. u && (S.removeComponent(g),
  14605. g.destroy(),
  14606. m.pano.enter()),
  14607. U.init(P, T, w, v, S, m, H.getSessionId()),
  14608. U.endLoading(P, T, x),
  14609. S.once(le.AfterRender, function() {
  14610. N.setAppReadyTime();
  14611. var e = N.calcFullLoadingTime();
  14612. de.warn("Total load time: " + e / 1e3),
  14613. H.loadComplete(e),
  14614. de.warn("First render after model load finished.")
  14615. try {
  14616. window.evt && window.dispatchEvent(window.evt);
  14617. parent.postMessage({
  14618. cmd: "loaded",
  14619. }, "*")
  14620. } catch (err) {}
  14621. }),
  14622. S.on(le.MemoryUsageUpdated, n)
  14623. }).fail(b.bind(this, e))
  14624. }
  14625. function n(e) {
  14626. ce.update(e)
  14627. }
  14628. function r(e) {
  14629. de.info("Version", "2.25.6-0-gd87e5b1"),
  14630. q.defaultMaxListeners = 1e3,
  14631. a(e),
  14632. s()
  14633. }
  14634. function o() {
  14635. return document.getElementById("player")
  14636. }
  14637. function a(e) {
  14638. e.addEventListener("dragenter", T, !1),
  14639. e.addEventListener("dragover", T, !1)
  14640. }
  14641. function s() {
  14642. F.valueFromHash("title", !0) || $(document).ready(function() {
  14643. var e = $(".model-title");
  14644. e.hide()
  14645. })
  14646. }
  14647. function l() {
  14648. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14649. }
  14650. function c() {
  14651. return {
  14652. panoElementsToLoad: 6,
  14653. modelElementsToLoad: 0,
  14654. totalElementsLoaded: 0,
  14655. totalElementsToLoad: 0,
  14656. totalPercentageLoaded: 0,
  14657. progressCallback: null
  14658. }
  14659. }
  14660. function h(e) {
  14661. return K.loadFeatureFlags(e).done(function(e) {
  14662. K.updateDependentSettings(e, V)
  14663. })
  14664. }
  14665. // function u(e) {
  14666. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14667. // responseType: "json",
  14668. // prefetchFrom: "config"
  14669. // }).then(function(e) {
  14670. // return e ? void j.extendObject(V.appConfig, e) : {}
  14671. // }, function(e) {
  14672. // return de.warn("Failed loading runtime config, using defaults."),
  14673. // $.when({})
  14674. // })
  14675. // }
  14676. function d(e, t) {
  14677. var i = B.getModel({
  14678. url: t,
  14679. floors: F.valueFromHash("f", !0),
  14680. autoload: !1
  14681. })
  14682. ;
  14683. return $.when(i, n).then(null, function(e) {
  14684. return this
  14685. })
  14686. }
  14687. function p(e, t, i, n, r) {
  14688. de.info("Model data loaded"),
  14689. de.debug("UUID: " + e.data.job.uuid),
  14690. J.init(K.getFlags()),
  14691. i && H.initKeen({
  14692. token: i,
  14693. appId: n
  14694. }),
  14695. H.initSegment({
  14696. model: e.sid,
  14697. version: "2.25.6-0-gd87e5b1",
  14698. startSource: r.startSource,
  14699. token: t,
  14700. autoplay: r.autoplay,
  14701. quickstart: r.quickstart
  14702. })
  14703. }
  14704. function f(e, t, i, n, r) {
  14705. return r.progressCallback = t,
  14706. H.sessionStart(),
  14707. e.load(n).progress(g.bind(this, r))
  14708. }
  14709. function g(e, t) {
  14710. e.modelElementsToLoad = t[1],
  14711. v(e),
  14712. m(e)
  14713. }
  14714. function m(e) {
  14715. e.totalElementsLoaded++,
  14716. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14717. //----许钟文-----------------模型进度条向后调整
  14718. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14719. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14720. //console.log('pro:'+e.totalPercentageLoaded)
  14721. //---------------------------
  14722. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14723. }
  14724. function v(e) {
  14725. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14726. }
  14727. function A(e) {
  14728. var t = new x.PerspectiveCamera;
  14729. t.layers.enable(he.PANOMARKERS),
  14730. t.layers.enable(he.RETICULE),
  14731. t.layers.enable(he.TAG);
  14732. var i = new x.Scene
  14733. , n = new x.AmbientLight(16777215);
  14734. i.add(n),
  14735. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14736. side: x.DoubleSide
  14737. })),
  14738. i.plane.position.y = 0,
  14739. i.plane.rotateX(-Math.PI / 2),
  14740. i.plane.material.visible = !1,
  14741. i.add(i.plane),
  14742. i.updateMatrixWorld(),
  14743. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14744. if (e.metadata && e.metadata.camera_position) {
  14745. var t = e.metadata.camera_position
  14746. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14747. n.position = t.clone(),
  14748. i.add(n);
  14749. var r = e.metadata.camera_quaternion
  14750. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14751. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14752. }
  14753. }),
  14754. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14755. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14756. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14757. //背景
  14758. if(!settings.transparentBg && !settings.bgImg){
  14759. i.skybox = new W
  14760. i.add(i.skybox)
  14761. }
  14762. var r = new te(i,t,z);
  14763. return r
  14764. }
  14765. function y(e, t) {
  14766. var i = e ? 1 : 1e3
  14767. , n = J.tilegen || J.imgopt ? 6 : 2;
  14768. n = F.valueFromHash("tileconc", n);
  14769. var r = new ne
  14770. , o = new ae({
  14771. concurrentDownloads: n
  14772. })
  14773. , a = new se
  14774. , s = new P
  14775. , l = new M
  14776. , c = new S(t)
  14777. , h = new R
  14778. , u = new O(i)
  14779. , d = new L
  14780. , p = new oe;
  14781. return {
  14782. qualityManager: r,
  14783. panoRenderer: a,
  14784. tileDownloader: o,
  14785. player: c,
  14786. director: l,
  14787. modelManager: s,
  14788. tagManager: p,
  14789. displayController: u,
  14790. labelDisplayController: d,
  14791. controls: h
  14792. }
  14793. }
  14794. function C(e, t, i, n) {
  14795. var r = i.controls
  14796. , o = i.qualityManager
  14797. , a = i.panoRenderer
  14798. , s = i.tileDownloader
  14799. , l = i.modelManager;
  14800. r.init(n, l),
  14801. ee.init(i.director, r, i.player, l, t),
  14802. o.init(l),
  14803. s.init(o),
  14804. a.init(t, s, o),
  14805. l.init(s, a, o),
  14806. l.addModel(e),
  14807. t.addComponent(G)
  14808. }
  14809. function I(e, t, i, n) {
  14810. var r = i.qualityManager
  14811. , o = i.panoRenderer
  14812. , a = i.tileDownloader
  14813. , s = i.modelManager
  14814. , l = i.player
  14815. , c = i.director
  14816. , h = i.tagManager
  14817. , u = i.displayController
  14818. , d = i.labelDisplayController
  14819. , p = i.controls;
  14820. t.scene.add(e),
  14821. t.qualityManager = r;
  14822. var f = {
  14823. camera: t.camera,
  14824. director: c,
  14825. modelManager: s,
  14826. tileDownloader: a,
  14827. panoRenderer: o,
  14828. qualityManager: r,
  14829. tagManager: h,
  14830. container: n,
  14831. controls: p
  14832. };
  14833. l.init(f),
  14834. l.setScene(t.scene),
  14835. h.init(s, l),
  14836. c.init(l, s),
  14837. u.init(c, l, s, h, n),
  14838. d.init(l, s, n),
  14839. z.bindEvents(l),
  14840. t.addComponent(h),
  14841. t.addComponent(l),
  14842. t.addComponent(o),
  14843. l.sceneRenderer = t; //xzw add 方便resize
  14844. }
  14845. function E(e, t, i, n) {
  14846. return de.info("Starting player in " + i.mode),
  14847. H.report(t.sid, "started-playing", n, i.quickstart),
  14848. e.start(i)
  14849. }
  14850. function b(e, t) {
  14851. de.error(t),
  14852. k.error(t),
  14853. H.report(e, "error-" + t)
  14854. }
  14855. function w(e) {
  14856. var t = F.details();
  14857. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14858. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14859. H.report(e, "error-webgl-generic"))
  14860. }
  14861. function _(e, t, i) {
  14862. try {
  14863. e.start(t)
  14864. } catch (e) {
  14865. throw de.warn(e.message),
  14866. w(i.sid),
  14867. e
  14868. }
  14869. }
  14870. function T(e) {
  14871. e.stopPropagation(),
  14872. e.preventDefault()
  14873. }
  14874. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14875. if (window.DATA.hoticon){
  14876. g_HotImage = {
  14877. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14878. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14879. } ;
  14880. }
  14881. //czj 判断someData 有没有backgroundMusic 添加音乐
  14882. if (window.DATA.backgroundMusic) {
  14883. if(window.isLocal){
  14884. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14885. }else{
  14886. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14887. }
  14888. $("#volume").show();
  14889. }else if (g_version === "one"){
  14890. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14891. $("#volume").show();
  14892. }
  14893. //隐藏公司logo
  14894. if(window.DATA.loadlogo){
  14895. showLogo();
  14896. }
  14897. e("./lib/three75-shim"),
  14898. e("./lib/array-polyfill"),
  14899. e("./lib/performance-polyfill"),
  14900. e("./lib/shaders/CopyShader.js"),
  14901. e("./lib/shaders/HorizontalBlurShader.js"),
  14902. e("./lib/shaders/VerticalBlurShader.js"),
  14903. e("./lib/postprocessing/EffectComposer.js"),
  14904. e("./lib/postprocessing/RenderPass.js"),
  14905. e("./lib/postprocessing/MaskPass.js"),
  14906. e("./lib/postprocessing/ShaderPass.js"),
  14907. window.Promise || (window.Promise = e("promise-polyfill"));
  14908. var x = e("three")
  14909. , _x = e("three")
  14910. , S = (e("./util/sentry"),
  14911. e("./player"))
  14912. , M = e("./director")
  14913. , R = e("./controls/CameraControls")
  14914. , P = e("./model/ModelManager")
  14915. , O = e("./DisplayController")
  14916. , L = e("./label/LabelDisplayController")
  14917. , D = e("./enum/Viewmode")
  14918. , N = e("./util/logger")
  14919. , B = e("./showcase")
  14920. , F = e("./util/browser")
  14921. , V = e("./settings")
  14922. , U = e("./gui/gui")
  14923. , k = e("./gui/error")
  14924. , H = e("./analytics")
  14925. , G = e("./util/transitions")
  14926. , z = e("./effects")
  14927. , W = e("./objects/Skybox")
  14928. , j = e("./util/common")
  14929. , Y = (e("./util/PanoramaCollection"),
  14930. e("./util/math"),
  14931. e("./util/showcase"))
  14932. , X = e("./util/camera")
  14933. , Z = (e("./objects/Panorama"),
  14934. e("./cameras/PanoramaCamera"),
  14935. e("./preloaders"))
  14936. , q = e("events").EventEmitter
  14937. , K = e("./featureflags")
  14938. , Q = (e("./util/lerp"),
  14939. e("./util/ajax"))
  14940. , J = e("./ab")
  14941. , ee = e("./sdk/automation.js")
  14942. , te = e("./scene/SceneRenderer")
  14943. , ie = e("./scene/QuickstartManager")
  14944. , ne = e("./tile/QualityManager.js")
  14945. , re = e("./localization/localize")
  14946. , oe = e("./tag/tagManager")
  14947. , ae = e("./tile/TileDownloader")
  14948. , se = e("./tile/PanoRenderer")
  14949. , le = (e("./enum/PanoSizeClass"),
  14950. e("./enum/PanoramaEvents"),
  14951. e("./enum/SceneRendererEvents"))
  14952. , ce = e("./gui/memoryUsage")
  14953. , he = e("./enum/RenderLayers")
  14954. , ue = e("./TimingData")
  14955. , de = new N(t);
  14956. N.level = V.logLevel,
  14957. N.consoleEnabled = V.console,
  14958. i()
  14959. }
  14960. }
  14961. ).call(this, "/js/main.js")
  14962. }
  14963. , {
  14964. "./DisplayController": 1,
  14965. "./TimingData": 2,
  14966. "./ab": 3,
  14967. "./analytics": 4,
  14968. "./cameras/PanoramaCamera": 7,
  14969. "./controls/CameraControls": 9,
  14970. "./director": 15,
  14971. "./effects": 16,
  14972. "./enum/PanoSizeClass": 36,
  14973. "./enum/PanoramaEvents": 37,
  14974. "./enum/RenderLayers": 41,
  14975. "./enum/SceneRendererEvents": 43,
  14976. "./enum/Viewmode": 51,
  14977. "./featureflags": 59,
  14978. "./gui/error": 64,
  14979. "./gui/gui": 65,
  14980. "./gui/memoryUsage": 73,
  14981. "./label/LabelDisplayController": 91,
  14982. "./lib/array-polyfill": 92,
  14983. "./lib/performance-polyfill": 95,
  14984. "./lib/postprocessing/EffectComposer.js": 96,
  14985. "./lib/postprocessing/MaskPass.js": 97,
  14986. "./lib/postprocessing/RenderPass.js": 98,
  14987. "./lib/postprocessing/ShaderPass.js": 99,
  14988. "./lib/shaders/CopyShader.js": 100,
  14989. "./lib/shaders/HorizontalBlurShader.js": 101,
  14990. "./lib/shaders/VerticalBlurShader.js": 102,
  14991. "./lib/three75-shim": 103,
  14992. "./localization/localize": 108,
  14993. "./tag/tagManager": 124,
  14994. "./model/ModelManager": 140,
  14995. "./objects/Panorama": 148,
  14996. "./objects/Skybox": 152,
  14997. "./player": 155,
  14998. "./preloaders": 156,
  14999. "./scene/QuickstartManager": 157,
  15000. "./scene/SceneRenderer": 158,
  15001. "./sdk/automation.js": 164,
  15002. "./settings": 166,
  15003. "./showcase": 168,
  15004. "./tile/PanoRenderer": 169,
  15005. "./tile/QualityManager.js": 170,
  15006. "./tile/TileDownloader": 171,
  15007. "./util/PanoramaCollection": 178,
  15008. "./util/ajax": 181,
  15009. "./util/browser": 182,
  15010. "./util/camera": 183,
  15011. "./util/common": 185,
  15012. "./util/lerp": 188,
  15013. "./util/logger": 189,
  15014. "./util/math": 190,
  15015. "./util/sentry": 192,
  15016. "./util/showcase": 193,
  15017. "./util/transitions": 195,
  15018. events: 202,
  15019. "promise-polyfill": 213,
  15020. three: 217
  15021. }],
  15022. 117: [function(e, t, i) {
  15023. "use strict";
  15024. function n(e) {
  15025. e = e || {}
  15026. r.RawShaderMaterial.call(this, a.extendObject({
  15027. fragmentShader: o.cube.fragmentShader,
  15028. vertexShader: o.cube.vertexShader,
  15029. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15030. name: "CubemapMaterial",
  15031. }, e))
  15032. }
  15033. var r = e("three")
  15034. , o = e("../shaders")
  15035. , a = e("../util/common");
  15036. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15037. n.prototype.constructor = n,
  15038. t.exports = n
  15039. }
  15040. , {
  15041. "../shaders": 167,
  15042. "../util/common": 185,
  15043. three: 217
  15044. }],
  15045. 118: [function(e, t, i) {
  15046. "use strict";
  15047. function n(e) {
  15048. e = e || {}
  15049. r.RawShaderMaterial.call(this, a.extendObject({
  15050. fragmentShader: o.model.fragmentShader,
  15051. vertexShader: o.model.vertexShader,
  15052. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15053. name: "ModelTextureMaterial",
  15054. }, e))
  15055. }
  15056. var r = e("three")
  15057. , o = e("../shaders")
  15058. , a = e("../util/common");
  15059. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15060. n.prototype.constructor = n,
  15061. n.prototype.setProjectedPanos = function(e, t, i) {
  15062. i && (this.uniforms.progress.value = 0),
  15063. e.ensureSkyboxReadyForRender(),
  15064. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15065. this.uniforms.pano0Position.value.copy(e.position),
  15066. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15067. t.ensureSkyboxReadyForRender(),
  15068. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15069. this.uniforms.pano1Position.value.copy(t.position),
  15070. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15071. }
  15072. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15073. this.uniforms.eyeDir.value.copy(dir)
  15074. this.uniforms.eyePos.value.copy(pos)
  15075. }
  15076. n.prototype.setBendCameraQua = function(matrix) {//加
  15077. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15078. } */
  15079. ,
  15080. t.exports = n
  15081. }
  15082. , {
  15083. "../shaders": 167,
  15084. "../util/common": 185,
  15085. three: 217
  15086. }],
  15087. 119: [function(e, t, i) {
  15088. (function(i) {
  15089. "use strict";
  15090. function n(e, t, i, n) {
  15091. this.div = null,
  15092. this.body = null,
  15093. this.label = e,
  15094. this.description = t,
  15095. this.parsedDescription = [],
  15096. this.media = i || {
  15097. type: null
  15098. },
  15099. this.loadingSpinner = null,
  15100. this.parser = new r({
  15101. supportLinks: !u.valueFromHash("mls"),
  15102. keepLinkLabels: !0
  15103. }),
  15104. this.state = I.CLOSED,
  15105. this.orientation = "",
  15106. this.initialTransform = "",
  15107. this.hovering = !1,
  15108. this.openTransition = null,
  15109. this.closeTransition = null,
  15110. this.openPromise = null,
  15111. this.closePromise = null,
  15112. this.animationTransition = null,
  15113. this.animationScale = 0
  15114. }
  15115. var r = e("../Parser/DescriptionParser")
  15116. , o = e("../Media/Link")
  15117. , a = e("../Media/Image")
  15118. , s = e("../Media/EmbedlyPlayer")
  15119. , l = e("../Media/EmbedlyEmbed")
  15120. , c = e("../../util/transitions")
  15121. , h = e("../../util/lerp")
  15122. , u = e("../../util/browser")
  15123. , d = e("./BillboardEvent")
  15124. , p = e("../Media/MediaEvent")
  15125. , f = e("../Parser/DescriptionChunkType")
  15126. , g = e("events").EventEmitter
  15127. , m = e("./billboardSettings")
  15128. , v = e("./overlaySettings")
  15129. , A = e("../../util/logger")
  15130. , y = new A(i)
  15131. , C = document.getElementById("tag-billboards");
  15132. C.addEventListener("touchend", function(e) {
  15133. C.style.pointerEvents = "none"
  15134. }),
  15135. C.addEventListener("touchcancel", function(e) {
  15136. C.style.pointerEvents = "none"
  15137. });
  15138. var I = {
  15139. CLOSED: "closed",
  15140. OPENING: "opening",
  15141. OPEN: "open",
  15142. CLOSING: "closing",
  15143. ACTIVE: "active"
  15144. };
  15145. n.prototype = Object.create(g.prototype),
  15146. n.prototype.build = function(e) {
  15147. this.parsedDescription = this.parser.parse(this.description);
  15148. var t = document.createElement("div");
  15149. t.className = "tag-container has-hotzone",
  15150. this.div = t,
  15151. this.body = document.createElement("div"),
  15152. this.body.className = "tag-body";
  15153. var i = document.createElement("div");
  15154. i.classList.add("tag-content");
  15155. var n = document.createElement("div");
  15156. n.classList.add("tag-text-content");
  15157. var r = document.createElement("div");
  15158. r.className = "tag-label",
  15159. r.textContent = this.label,
  15160. n.appendChild(r);
  15161. var o = document.createElement("div");
  15162. o.className = "tag-desc",
  15163. n.appendChild(o),
  15164. i.appendChild(n),
  15165. this.body.appendChild(i),
  15166. this.appendDescriptionElements(this.parsedDescription, o),
  15167. this.appendMedia(),
  15168. t.appendChild(this.body),
  15169. C.appendChild(t),
  15170. this.bindEvents(t, this.body)
  15171. }
  15172. ,
  15173. n.prototype.bindEvents = function(e, t) {
  15174. var i = function(e) {
  15175. return function(t) {
  15176. if (!this.div.classList.contains("overlay")) {
  15177. var i, n = document.getElementById("player");
  15178. try {
  15179. i = new MouseEvent(e,t)
  15180. } catch (n) {
  15181. i = document.createEvent("MouseEvents"),
  15182. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15183. }
  15184. n.dispatchEvent(i)
  15185. }
  15186. }
  15187. };
  15188. t.addEventListener("mousedown", function(e) {
  15189. e.stopPropagation()
  15190. }),
  15191. t.addEventListener("mouseup", function(e) {
  15192. e.stopPropagation()
  15193. }),
  15194. e.addEventListener("touchstart", function(e) {
  15195. C.style.pointerEvents = "auto"
  15196. }),
  15197. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15198. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15199. t.addEventListener("mouseover", function(t) {
  15200. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15201. }
  15202. .bind(this)),
  15203. e.addEventListener("mouseenter", function(e) {
  15204. this.state !== I.CLOSING && (this.hovering = !0,
  15205. this.emit(d.ENTER))
  15206. }
  15207. .bind(this)),
  15208. e.addEventListener("mouseleave", function(e) {
  15209. this.hovering = !1,
  15210. this.emit(d.LEAVE)
  15211. }
  15212. .bind(this)),
  15213. e.addEventListener("gesturestart", function(e) {
  15214. e.preventDefault()
  15215. });
  15216. var n = e.querySelector(".tag-text-content")
  15217. , r = 0;
  15218. n.addEventListener("touchstart", function(e) {
  15219. r = e.changedTouches[0].clientY
  15220. }),
  15221. n.addEventListener("touchmove", function(t) {
  15222. function i(e) {
  15223. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15224. }
  15225. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15226. }),
  15227. e.addEventListener("touchmove", function(e) {
  15228. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15229. })
  15230. }
  15231. ,
  15232. n.prototype.appendDescriptionElements = function(e, t) {
  15233. e.length > 0 && this.div.classList.add("has-text"),
  15234. e.forEach(function(e, i) {
  15235. switch (e.type) {
  15236. case f.TEXT:
  15237. t.appendChild(this.createTextElement(e.text));
  15238. break;
  15239. case f.LINK:
  15240. t.appendChild(this.createLinkElement(e.link))
  15241. }
  15242. }
  15243. .bind(this))
  15244. }
  15245. ,
  15246. n.prototype.appendLoadingSpinner = function() {
  15247. this.loadingSpinner = document.createElement("div"),
  15248. this.loadingSpinner.classList.add("loading-spinner");
  15249. var e = document.createElement("div");
  15250. e.classList.add("gui-spinner-icon"),
  15251. this.loadingSpinner.appendChild(e),
  15252. this.body.appendChild(this.loadingSpinner)
  15253. }
  15254. ,
  15255. n.prototype.onMediaLoadFinished = function() {
  15256. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15257. this.applyOrientation(this.orientation),
  15258. this.loadingSpinner = null)
  15259. }
  15260. ,
  15261. n.prototype.appendMedia = function() {
  15262. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15263. this.appendLoadingSpinner();
  15264. var e = document.createElement("div");
  15265. e.classList.add("tag-media-content");
  15266. var t = document.createElement("i");
  15267. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15268. t.classList.add(e)
  15269. }),
  15270. this.body.appendChild(t),
  15271. this.body.appendChild(e),
  15272. this.media.type) {
  15273. case f.IMAGE:
  15274. e.appendChild(this.createImageElement(this.media, this.body));
  15275. break;
  15276. case f.VIDEO:
  15277. e.appendChild(this.createVideoElement(this.media, this.body));
  15278. break;
  15279. case f.RICH:
  15280. e.appendChild(this.createEmbedElement(this.media, this.body))
  15281. }
  15282. }
  15283. }
  15284. ,
  15285. n.prototype.createTextElement = function(e) {
  15286. var t = document.createElement("span");
  15287. return t.textContent = e,
  15288. t
  15289. }
  15290. ;
  15291. n.prototype.createLinkElement = function(e) {
  15292. var t = new o(e);
  15293. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15294. t.createDomElement()
  15295. }
  15296. ,
  15297. n.prototype.createImageElement = function(e, t) {
  15298. function i() {
  15299. function e() {
  15300. m || (r.classList.remove("view-image"),
  15301. c.classList.add("overlay"),
  15302. i(),
  15303. window.addEventListener("resize", b),
  15304. c.addEventListener("click", a),
  15305. g.addEventListener("click", l),
  15306. f.addEventListener("click", s),
  15307. m = !0,
  15308. o.emit(p.IMAGE_OPENED))
  15309. }
  15310. function i() {
  15311. t.classList.add("show-info"),
  15312. h.classList.remove("collapsible"),
  15313. h.style.height = "";
  15314. var e = parseFloat(getComputedStyle(I).lineHeight)
  15315. , i = y + e
  15316. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15317. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15318. , s = a
  15319. , l = s * n.aspect;
  15320. l > r && (l = r,
  15321. s = l / n.aspect),
  15322. s > a && (s = a,
  15323. l = s * n.aspect),
  15324. l += C,
  15325. s += C + i,
  15326. t.style.width = l + "px",
  15327. t.style.height = s + "px",
  15328. u.style.paddingTop = e + C + "px",
  15329. o.description.length > 0 && (h.classList.add("collapsible"),
  15330. h.style.height = h.clientHeight + 12 + "px",
  15331. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15332. }
  15333. function a(e) {
  15334. e.target === c && s()
  15335. }
  15336. function s() {
  15337. m && (m = !1,
  15338. r.classList.add("view-image"),
  15339. c.classList.remove("overlay"),
  15340. h.style.height = "",
  15341. u.style.paddingTop = "",
  15342. t.style.width = "",
  15343. t.style.height = "",
  15344. window.removeEventListener("resize", b),
  15345. c.removeEventListener("click", a),
  15346. g.removeEventListener("click", l),
  15347. f.removeEventListener("click", s),
  15348. o.emit(p.IMAGE_CLOSED),
  15349. o.close(!0))
  15350. }
  15351. function l(e) {
  15352. t.classList.toggle("show-info")
  15353. }
  15354. var c = o.div
  15355. , h = c.getElementsByClassName("tag-content")[0]
  15356. , u = c.getElementsByClassName("tag-media-content")[0]
  15357. , f = t.getElementsByClassName("close")[0]
  15358. , g = h.getElementsByClassName("tag-label")[0];
  15359. c.classList.add("has-image"),
  15360. r.classList.add("view-image"),
  15361. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15362. o.applyOrientation(o.orientation);
  15363. var m = !1
  15364. , A = getComputedStyle(h)
  15365. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15366. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15367. , I = h.querySelector(".tag-label")
  15368. , E = h.querySelector(".tag-desc")
  15369. , b = function() {
  15370. var e, t, n = 0;
  15371. return function() {
  15372. clearInterval(e),
  15373. clearTimeout(t),
  15374. e = setInterval(function() {
  15375. var e = c.clientHeight;
  15376. n !== e && (i(),
  15377. n = e)
  15378. }, 100),
  15379. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15380. }
  15381. }();
  15382. n.on(p.IMAGE_OPENING, e),
  15383. o.on(d.ACTIVATE, e),
  15384. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15385. o.on(d.CLOSING, s)
  15386. }
  15387. var n = new a
  15388. , r = n.createDomElement();
  15389. this.once(d.OPENED, function() {
  15390. n.load(e.src).then(i).catch(function(t) {
  15391. y.warn("Failed to load image:", e.src),
  15392. y.warn("with error:", t)
  15393. }).then(this.onMediaLoadFinished.bind(this))
  15394. });
  15395. var o = this;
  15396. return r
  15397. }
  15398. ,
  15399. n.prototype.createVideoElement = function(e, t) {
  15400. var i = new s({
  15401. autoPlay: !0,
  15402. autoResume: !0,
  15403. startMuted: !1,
  15404. loop: !1
  15405. })
  15406. , n = i.createDomElement();
  15407. return this.once(d.OPENED, function() {
  15408. i.load(e.src).then(function() {
  15409. this.div.classList.add("has-video"),
  15410. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15411. i.play()),
  15412. this.on(d.OPENING, i.show.bind(i)),
  15413. this.on(d.OPENED, i.play.bind(i)),
  15414. this.on(d.CLOSING, i.pause.bind(i)),
  15415. this.on(d.CLOSED, i.hide.bind(i))
  15416. }
  15417. .bind(this)).catch(function(t) {
  15418. y.warn("Failed to embed video:", e.src),
  15419. y.warn("with error:", t)
  15420. }).then(this.onMediaLoadFinished.bind(this))
  15421. }
  15422. .bind(this)),
  15423. n
  15424. }
  15425. ,
  15426. n.prototype.createEmbedElement = function(e, t) {
  15427. var i = new l
  15428. , n = i.createDomElement();
  15429. return this.once(d.OPENED, function() {
  15430. i.load(e.src).then(function() {
  15431. this.div.classList.add("has-embed"),
  15432. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15433. this.applyOrientation(this.orientation),
  15434. this.on(d.OPENING, i.show.bind(i)),
  15435. this.on(d.CLOSED, i.hide.bind(i))
  15436. }
  15437. .bind(this)).catch(function(t) {
  15438. y.warn("Failed to embed:", e.src),
  15439. y.warn("with error:", t)
  15440. }).then(this.onMediaLoadFinished.bind(this))
  15441. }
  15442. .bind(this)),
  15443. n
  15444. }
  15445. ,
  15446. n.prototype.open = function(e) {
  15447. return this.openPromise = $.Deferred(),
  15448. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15449. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15450. this.state !== I.OPEN && (this.emit(d.OPENING),
  15451. e && this.emit(d.ACTIVATING),
  15452. this.state = I.OPENING,
  15453. this.animateOpen(function() {
  15454. e && this.setActiveState(),
  15455. this.openPromise.resolve()
  15456. }
  15457. .bind(this)))
  15458. }
  15459. .bind(this), m.animation.openDelay),
  15460. c.cancel(this.closeTransition),
  15461. this.closePromise && this.closePromise.reject(),
  15462. this.closeTransition = void 0,
  15463. this.openPromise.promise())
  15464. }
  15465. ,
  15466. n.prototype.close = function(e) {
  15467. return this.closePromise = $.Deferred(),
  15468. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15469. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15470. this.state = I.CLOSING,
  15471. this.animateClose())
  15472. }
  15473. .bind(this), m.animation.closeDelay)),
  15474. c.cancel(this.openTransition),
  15475. this.openPromise && this.openPromise.reject(),
  15476. this.openTransition = void 0,
  15477. this.closePromise.resolve(),
  15478. this.closePromise.promise())
  15479. }
  15480. ,
  15481. n.prototype.setActiveState = function() {
  15482. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15483. this.emit(d.ACTIVATE),
  15484. this.div.classList.remove("has-hotzone"))
  15485. }
  15486. ,
  15487. n.prototype.animateOpen = function(e) {
  15488. if (this.state === I.OPENING) {
  15489. if (c.cancel(this.animationTransition),
  15490. u.detectSamsungNative())
  15491. return this.boardOrientation = null,
  15492. this.div.style.visibility = "visible",
  15493. this.emit(d.OPENED),
  15494. this.state = I.OPEN,
  15495. void (e && e());
  15496. this.div.style.webkitTransform = "scale(0)",
  15497. this.div.style.transform = "scale(0)",
  15498. this.div.style.visibility = "visible",
  15499. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15500. this.emit(d.OPENED),
  15501. this.state = I.OPEN,
  15502. e && e()
  15503. }
  15504. .bind(this))
  15505. }
  15506. }
  15507. ,
  15508. n.prototype.animateClose = function(e) {
  15509. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15510. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15511. this.emit(d.CLOSED),
  15512. this.state = I.CLOSED,
  15513. this.div.style.visibility = "hidden",
  15514. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15515. e && e()
  15516. }
  15517. .bind(this)))
  15518. }
  15519. ,
  15520. n.prototype.needsUpdate = function() {
  15521. return this.state !== I.CLOSED
  15522. }
  15523. ,
  15524. n.prototype.update = function(e, t) {
  15525. if (this.needsUpdate()) {
  15526. var i = (this.updateOrientation(e),
  15527. this.calcScale(t))
  15528. , n = {
  15529. x: (e.x + 1) * $("#player").width() / 2,
  15530. y: (e.y + 1) * $("#player").height() / 2
  15531. };
  15532. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15533. this.div.style.webkitTransform = this.div.screenTransform,
  15534. this.div.style.transform = this.div.screenTransform
  15535. }
  15536. }
  15537. ,
  15538. n.prototype.getDimensions = function() {
  15539. return this.div.getBoundingClientRect()
  15540. }
  15541. ,
  15542. n.prototype.calcScale = function(e) {
  15543. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15544. }
  15545. ,
  15546. n.prototype.updateOrientation = function(e) {
  15547. if (this.state !== I.ACTIVE) {
  15548. var t = 1 / 3
  15549. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15550. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15551. , r = "";
  15552. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15553. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15554. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15555. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15556. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15557. }
  15558. }
  15559. ,
  15560. n.prototype.applyOrientation = function(e) {
  15561. this.div.style.transform = this.div.style.webkitTransform = "",
  15562. this.div.classList.remove("tag-container-" + this.orientation),
  15563. this.div.classList.add("tag-container-" + e);
  15564. var t = window.getComputedStyle(this.div);
  15565. this.initialTransform = t.transform || t.webkitTransform,
  15566. "none" === this.initialTransform && (this.initialTransform = "");
  15567. var i = t.transform.slice(7, -1).split(",")
  15568. , n = -i[4]
  15569. , r = -i[5];
  15570. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15571. this.div.style.transformOrigin = n + "px " + r + "px",
  15572. this.orientation = e
  15573. }
  15574. ,
  15575. t.exports = n
  15576. }
  15577. ).call(this, "/js/tag/Billboard/Billboard.js")
  15578. }
  15579. , {
  15580. "../../util/browser": 182,
  15581. "../../util/lerp": 188,
  15582. "../../util/logger": 189,
  15583. "../../util/transitions": 195,
  15584. "../Media/EmbedlyEmbed": 125,
  15585. "../Media/EmbedlyPlayer": 126,
  15586. "../Media/Image": 128,
  15587. "../Media/Link": 129,
  15588. "../Media/MediaEvent": 131,
  15589. "../Parser/DescriptionChunkType": 133,
  15590. "../Parser/DescriptionParser": 134,
  15591. "./BillboardEvent": 120,
  15592. "./billboardSettings": 121,
  15593. "./overlaySettings": 122,
  15594. events: 202
  15595. }],
  15596. 120: [function(e, t, i) {
  15597. "use strict";
  15598. t.exports = Object.freeze({
  15599. ENTER: "billboard.enter",
  15600. LEAVE: "billboard.leave",
  15601. OPENING: "billboard.opening",
  15602. OPENED: "billboard.open",
  15603. CLOSING: "billboard.closing",
  15604. CLOSED: "billboard.closed",
  15605. ACTIVATING: "billboard.activating",
  15606. ACTIVATE: "billboard.activate"
  15607. })
  15608. }
  15609. , {}],
  15610. 121: [function(e, t, i) {
  15611. "use strict";
  15612. t.exports = Object.freeze({
  15613. animation: Object.freeze({
  15614. hoverOnClosing: !1,
  15615. openDelay: 100,
  15616. closeDelay: 50,
  15617. openDuration: 200,
  15618. closeDuration: 100
  15619. }),
  15620. boardToDiscRatio: 1.2
  15621. })
  15622. }
  15623. , {}],
  15624. 122: [function(e, t, i) {
  15625. "use strict";
  15626. t.exports = Object.freeze({
  15627. boundaryWidth: 30,
  15628. boundaryHeight: 0
  15629. })
  15630. }
  15631. , {}],
  15632. 123: [function(e, t, i) {//tag
  15633. (function(i) {
  15634. "use strict";
  15635. function n(e, t, i) {
  15636. var n = i.version || "0";
  15637. "0" !== n && I.info("tag defined using version " + n),
  15638. this.model = e,
  15639. this.sid = t,
  15640. this.color = (new r.Color).set(i.color || l.tagDefault),
  15641. this.hoverColor = l._darken(this.color, .2),
  15642. this.floor = null,
  15643. this.floorIndex = i.floor,
  15644. this.mode = s.PANORAMA,
  15645. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15646. this.obj3d = null,
  15647. this.disc = null,
  15648. this.materials = {
  15649. disc: null,
  15650. pole: null
  15651. },
  15652. this.position = (new r.Vector3).copy(i.position),
  15653. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15654. this.discWorldPosition = null,
  15655. this.discScale = .05,
  15656. this.poleEnabled = i.stem.enabled,
  15657. this.billboard = new o(i.label,i.description,i.media,this),
  15658. this.visibleTransition = null,
  15659. this.hoveringDisc = !1
  15660. }
  15661. var r = e("three")
  15662. , o = e("./Billboard/Billboard")
  15663. , a = e("../settings")
  15664. , s = e("../enum/Viewmode")
  15665. , l = e("../enum/Colors")
  15666. , c = e("../enum/RenderLayers")
  15667. , h = e("../enum/RenderOrder")
  15668. , u = (e("../util/common"),
  15669. e("../util/math"))
  15670. , d = e("../util/texture")
  15671. , p = e("../objects/Panorama")
  15672. , f = e("../shaders")
  15673. , g = e("../util/transitions")
  15674. , m = e("../util/lerp")
  15675. , v = e("../util/easing")
  15676. , A = e("./Billboard/BillboardEvent")
  15677. , y = e("events").EventEmitter
  15678. , C = e("../util/logger")
  15679. , I = new C(i)
  15680. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15681. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15682. , w = new r.PlaneBufferGeometry(1,1);
  15683. n.prototype = Object.create(y.prototype),
  15684. n.raycaster = new r.Raycaster,
  15685. n.prototype.bindEvents = function() {
  15686. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15687. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15688. }
  15689. ,
  15690. n.prototype.build = function() {
  15691. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15692. this.floor && (this.billboard.build(this.model.sid),
  15693. this.obj3d = this.buildObject3D(),
  15694. this.floor.add(this.obj3d)),
  15695. this
  15696. }
  15697. ,
  15698. n.prototype.buildObject3D = function() {
  15699. var e = new r.Object3D;
  15700. e.position.copy(this.position);
  15701. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15702. t.bg.value = b,
  15703. t.mask.value = E,
  15704. t.color.value.copy(this.color),
  15705. this.materials.disc = new r.RawShaderMaterial({
  15706. transparent: !0,
  15707. vertexShader: f.tagDisc.vertexShader,
  15708. fragmentShader: f.tagDisc.fragmentShader,
  15709. uniforms: t
  15710. }),
  15711. this.disc = new r.Mesh(w,this.materials.disc),
  15712. this.disc.layers.set(c.TAG),
  15713. this.disc.position.copy(this.discPosition),
  15714. this.disc.renderOrder = h.tagDisc,
  15715. this.disc.tag = this;
  15716. var i = this.buildPole();
  15717. return i.layers.set(c.TAG),
  15718. i.renderOrder = h.tagStem,
  15719. e.add(i),
  15720. e.layers.set(c.TAG),
  15721. e.add(this.disc)
  15722. }
  15723. ,
  15724. n.prototype.buildPole = function() {
  15725. var e = new r.BufferGeometry
  15726. , t = new Float32Array(6);
  15727. return t[0] = t[1] = t[2] = 0,
  15728. t[3] = this.discPosition.x,
  15729. t[4] = this.discPosition.y,
  15730. t[5] = this.discPosition.z,
  15731. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15732. this.materials.pole = new r.LineBasicMaterial({
  15733. linewidth: a.tags.pole.width,
  15734. color: a.tags.pole.color,
  15735. opacity: 0,
  15736. visible: this.poleEnabled,
  15737. transparent: !0,
  15738. depthWrite: !1
  15739. }),
  15740. new r.Line(e,this.materials.pole)
  15741. }
  15742. ,
  15743. n.prototype.setFreeState = function(e) {
  15744. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15745. this.materials.disc.uniforms.color.value = this.color
  15746. }
  15747. .bind(this))
  15748. }
  15749. ,
  15750. n.prototype.setHoverState = function(e) {
  15751. this.billboard.open(e),
  15752. this.materials.disc.uniforms.color.value = this.hoverColor
  15753. }
  15754. ,
  15755. n.prototype.hide = function(e, t) {
  15756. var i = $.Deferred();
  15757. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15758. return i.resolve().promise();
  15759. e = e || 0,
  15760. t = t || 0,
  15761. g.cancel(this.visibleTransition);
  15762. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15763. , r = t + e
  15764. , o = t / r;
  15765. return this.visibleTransition = g.start(function(e) {
  15766. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15767. , i = m.property(e.materials.pole, "opacity", 0);
  15768. return function(n) {
  15769. t(n),
  15770. e.materials.pole && i(n)
  15771. }
  15772. }(this), r * n, function() {
  15773. i.resolve()
  15774. }, o, v[a.warp.blendEasing]),
  15775. i.promise()
  15776. }
  15777. ,
  15778. n.prototype.show = function(e, t) {
  15779. var i = $.Deferred();
  15780. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15781. return i.resolve().promise();
  15782. e = e || 0,
  15783. t = t || 0,
  15784. g.cancel(this.visibleTransition);
  15785. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15786. , r = t + e
  15787. , o = t / r;
  15788. return this.visibleTransition = g.start(function(e) {
  15789. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15790. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15791. return function(n) {
  15792. t(n),
  15793. e.materials.pole && i(n)
  15794. }
  15795. }(this), r * n, function() {
  15796. i.resolve()
  15797. }, o, v[a.warp.blendEasing]),
  15798. i.promise()
  15799. }
  15800. ,
  15801. n.prototype.closestPanoTowardTag = function(e, t) {
  15802. var i = []
  15803. , o = []
  15804. , l = this.disc.getWorldPosition();
  15805. if (e === s.PANORAMA) {
  15806. var c = .5
  15807. , h = t.position.clone().sub(l).normalize();
  15808. i.push(p.filters.isPanoAligned()),
  15809. i.push(p.filters.isNeighbourPanoTo(t)),
  15810. i.push(p.filters.inPanoDirection(l, h, c)),
  15811. o.push(p.scoreFunctions.direction(l, h))
  15812. }
  15813. var u = new r.Vector3
  15814. , d = function(e) {
  15815. u.copy(l).sub(e.position);
  15816. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15817. , i = a.tags.navigate.tiltTolerance;
  15818. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15819. }
  15820. , f = function(e) {
  15821. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15822. };
  15823. i.push(f, d),
  15824. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15825. var g = this.model.panos.sortByScore(i, o);
  15826. if (a.tags.navigate.lineOfSight) {
  15827. for (var m = 0; m < g.length; m++) {
  15828. var v = g[m].item
  15829. , A = v.position.distanceTo(l);
  15830. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15831. return null;
  15832. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15833. var y = n.raycaster.intersectObjects(this.model.colliders);
  15834. if (0 === y.length || y[0].distance > A)
  15835. return v
  15836. }
  15837. return null
  15838. }
  15839. return g.length > 0 && g[0].item
  15840. }
  15841. ,
  15842. n.prototype.examine = function(e) {
  15843. var t = e.mode
  15844. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15845. , n = this.disc.getWorldPosition();
  15846. this.billboard.setActiveState();
  15847. var o = function() {
  15848. var t = this.billboard.getDimensions()
  15849. , n = new r.Vector3;
  15850. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15851. n.unproject(e.camera),
  15852. e.flyToPano({
  15853. pano: i,
  15854. lookAtPoint: n
  15855. })
  15856. }
  15857. .bind(this);
  15858. if (t === s.PANORAMA)
  15859. if (i !== e.currentPano) {
  15860. var l = {
  15861. pano: i,
  15862. lookAtPoint: n,
  15863. duration: null,
  15864. maxDistanceOverride: null,
  15865. skipWarpingCheck: !1
  15866. };
  15867. e.flyToPano(l, o)
  15868. } else
  15869. setTimeout(function() {
  15870. this.billboard.open().then(function() {
  15871. o()
  15872. })
  15873. }
  15874. .bind(this), 0);
  15875. else {
  15876. var c = {
  15877. pano: i
  15878. };
  15879. if (n) {
  15880. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15881. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15882. }
  15883. c.callback = o,
  15884. c.duration = 1500,
  15885. c.mode = s.PANORAMA,
  15886. e.flyToNewMode(c)
  15887. }
  15888. }
  15889. ,
  15890. n.prototype.update = function(e, t) {
  15891. var i = new r.Vector3;
  15892. return function(e, t) {
  15893. this.discWorldPosition = this.disc.getWorldPosition(),
  15894. this.updateDisc(e, t),
  15895. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15896. i.z < 1 && (i.y *= -1,
  15897. this.billboard.update(i, this.getDiscRadius(i, t))))
  15898. }
  15899. }(),
  15900. n.prototype.updateDisc = function(e, t) {
  15901. var i = new r.Vector3
  15902. , o = new r.Vector3
  15903. , l = new r.Vector3
  15904. , c = new r.Vector3
  15905. , h = new r.Vector3;
  15906. return function(e, t) {
  15907. var u = a.tags.visibility
  15908. , d = a.tags.disc.scale
  15909. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15910. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15911. this.obj3d.visible) {
  15912. this.disc.quaternion.copy(t.quaternion);
  15913. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15914. i.copy(this.discWorldPosition).project(t),
  15915. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15916. l.set(f / 2, 0, 0).add(o),
  15917. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15918. h.copy(c).unproject(t);
  15919. var g = h.distanceTo(this.discWorldPosition)
  15920. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15921. this.discScale = g * m,
  15922. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15923. }
  15924. }
  15925. }(),
  15926. n.prototype.getDiscRadius = function(e, t) {
  15927. var i = new r.Vector3;
  15928. return function(e, t) {
  15929. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15930. Math.abs(e.x - i.x) * $("#player").width()
  15931. }
  15932. }(),
  15933. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15934. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15935. }
  15936. ,
  15937. n.prototype.offScreen = function(e, t) {
  15938. var i = e.getWorldPosition().project(t);
  15939. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15940. }
  15941. ,
  15942. n.viewportScale = function() {
  15943. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15944. n.viewportHeight = $("#player").height(),
  15945. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15946. n.currentViewportScale
  15947. }
  15948. ,
  15949. t.exports = n
  15950. }
  15951. ).call(this, "/js/tag/tag.js")
  15952. }
  15953. , {
  15954. "../enum/Colors": 19,
  15955. "../enum/RenderLayers": 41,
  15956. "../enum/RenderOrder": 42,
  15957. "../enum/Viewmode": 51,
  15958. "../objects/Panorama": 148,
  15959. "../settings": 166,
  15960. "../shaders": 167,
  15961. "../util/common": 185,
  15962. "../util/easing": 186,
  15963. "../util/lerp": 188,
  15964. "../util/logger": 189,
  15965. "../util/math": 190,
  15966. "../util/texture": 194,
  15967. "../util/transitions": 195,
  15968. "./Billboard/Billboard": 119,
  15969. "./Billboard/BillboardEvent": 120,
  15970. events: 202,
  15971. three: 217
  15972. }],
  15973. 124: [function(e, t, i) {
  15974. (function(i) {
  15975. "use strict";
  15976. function n() {
  15977. this.tagState = y.IDLE,
  15978. this.intersectTag = null,
  15979. this.hoveredTag = null,
  15980. this.activeTag = null,
  15981. this.tagDiscs = [],
  15982. this.raycaster = new r.Raycaster,
  15983. this.modelManager = null,
  15984. this.player = null,
  15985. this.totaltags = 0,
  15986. this.navigatingViaTag = !1,
  15987. this.enabled = !1
  15988. }
  15989. var r = e("three")
  15990. , o = e("../util/logger")
  15991. , a = e("../util/common")
  15992. , s = e("../controls/serializer")
  15993. , l = e("../objects/Snapshot")
  15994. , c = e("../settings")
  15995. , h = e("./Billboard/BillboardEvent")
  15996. , u = e("./Media/MediaEvent")
  15997. , d = e("./Media/LinkType")
  15998. , p = e("../enum/Viewmode")
  15999. , f = e("../enum/WarpStyle")
  16000. , g = e("../enum/BlackoutStyle")
  16001. , m = e("../enum/ModelManagerEvents")
  16002. , v = e("../enum/tagEvents")
  16003. , A = e("../enum/PlayerEvents")
  16004. , y = (e("../util/lerp"),
  16005. e("../enum/TagStates"))
  16006. , C = e("events").EventEmitter
  16007. , I = new o(i);
  16008. a.extend(n, C),
  16009. n.prototype.init = function(e, t) {
  16010. this.modelManager = e,
  16011. this.player = t,
  16012. this.updateModel(),
  16013. this.bindEvents()
  16014. }
  16015. ,
  16016. n.prototype.update = function(e) {
  16017. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16018. }
  16019. ,
  16020. n.prototype.updateTags = function(e, t, i, n) {
  16021. for (var r in this.model.tags)
  16022. this.model.tags[r].update(e, t, i, n)
  16023. }
  16024. ,
  16025. n.prototype.updateModel = function() {
  16026. this.model = this.modelManager.getActiveModel(),
  16027. this.gettagsFromModel(),
  16028. this.totaltags = Object.keys(this.model.tags).length
  16029. }
  16030. ,
  16031. n.prototype.gettagsFromModel = function() {
  16032. this.tagDiscs = [];
  16033. for (var e in this.model.tags) {
  16034. var t = this.model.tags[e].disc;
  16035. t && this.tagDiscs.push(t)
  16036. }
  16037. }
  16038. ,
  16039. n.prototype.bindEvents = function() {
  16040. function e() {
  16041. Object.keys(this.model.tags).forEach(function(e) {
  16042. var t = this.model.tags[e];
  16043. t.bindEvents(),
  16044. t.billboard.on(u.LINK_CLICK, function(e) {
  16045. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16046. }
  16047. .bind(this)),
  16048. t.billboard.on(u.IMAGE_OPENED, function() {
  16049. this.tagState = y.EXAMINE,
  16050. this.emit(u.IMAGE_OPENED)
  16051. }
  16052. .bind(this)),
  16053. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16054. }
  16055. .bind(this))
  16056. }
  16057. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16058. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16059. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16060. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16061. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16062. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16063. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16064. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16065. e.call(this)
  16066. }
  16067. ,
  16068. n.prototype.navigateViaLink = function(e) {
  16069. var t = s.deserialize(e);
  16070. if (t)
  16071. if (t.mode === p.PANORAMA) {
  16072. try {
  16073. this.player.model.panos.get(t.panoId)
  16074. } catch (e) {
  16075. return void I.warn("Unable to find panorama location", t.panoId)
  16076. }
  16077. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16078. } else {
  16079. var i = {
  16080. cameraMode: t.mode,
  16081. position: t.position,
  16082. quaternion: t.quaternion,
  16083. scanId: t.panoId,
  16084. orthoZoom: t.zoom,
  16085. floorVisibility: t.floorVisibility,
  16086. thumbUrl: null,
  16087. name: null
  16088. };
  16089. this.player.flyToNewMode({
  16090. mode: t.mode,
  16091. duration: c.warp.outsideTime,
  16092. warpDest: new l(i),
  16093. force: !0
  16094. })
  16095. }
  16096. }
  16097. ,
  16098. n.prototype.handleWarpStart = function(e, t, i, n) {
  16099. this.dismissExaminedTag(),
  16100. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16101. e && (i = g.END),
  16102. this.hideShowTagsForBlackoutStyle(i, n))
  16103. }
  16104. ,
  16105. n.prototype.handleWarpInterruption = function(e, t, i) {
  16106. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16107. this.hideShowTagsForBlackoutStyle(t, i)
  16108. }
  16109. ,
  16110. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16111. var i = 0
  16112. , n = 0
  16113. , r = t / 2;
  16114. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16115. e) {
  16116. case g.END:
  16117. this.hideAlltags(r);
  16118. break;
  16119. case g.BEGINNING:
  16120. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16121. break;
  16122. case g.NONE:
  16123. break;
  16124. case g.MIDDLE:
  16125. i = r,
  16126. n = r,
  16127. this.hideAlltags(n),
  16128. setTimeout(function() {
  16129. this.showAlltags(i)
  16130. }
  16131. .bind(this), n);
  16132. break;
  16133. case g.FADEIN:
  16134. setTimeout(function() {
  16135. this.showAlltags(r)
  16136. }
  16137. .bind(this), r)
  16138. }
  16139. }
  16140. ,
  16141. n.prototype.onPlayerModeChanging = function(e, t) {
  16142. t !== p.PANORAMA && this.dismissExaminedTag(),
  16143. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16144. var i = t !== p.OUTDOOR;
  16145. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16146. }
  16147. ,
  16148. n.prototype.onPanoChange = function(e, t) {
  16149. var i = this.navigatingViaTag;
  16150. if (this.navigatingViaTag = !1,
  16151. !i) {
  16152. this.dismissExaminedTag();
  16153. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16154. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16155. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16156. }
  16157. }
  16158. ,
  16159. n.prototype.onPlayerReady = function(e, t, i) {
  16160. this.startAlltags(e, t ? i : null)
  16161. }
  16162. ,
  16163. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16164. this.updateClosestTags(e)
  16165. }
  16166. ,
  16167. n.prototype.dismissExaminedTag = function() {
  16168. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16169. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16170. this.hoveredTag = null)
  16171. }
  16172. ,
  16173. n.prototype.startAlltags = function(e, t) {
  16174. this.model.shouldShowtags = c.tags.enabled,
  16175. this.enabled = !0,
  16176. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16177. t && setTimeout(function() {
  16178. this.activateTag(this.model.getTagBySid(t))
  16179. }
  16180. .bind(this), c.tags.startup.fadeInDuration / 2))
  16181. }
  16182. ,
  16183. n.prototype.showAlltags = function(e, t, i) {
  16184. function n() {
  16185. o++,
  16186. o === this.totaltags && (this.model.tagsShown = !0,
  16187. r.resolve())
  16188. }
  16189. var r = $.Deferred();
  16190. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16191. return r.resolve().promise();
  16192. var o = 0;
  16193. for (var a in this.model.tags) {
  16194. var s = this.model.tags[a];
  16195. s.show(e, t).done(n.bind(this))
  16196. }
  16197. return r.promise()
  16198. }
  16199. ,
  16200. n.prototype.hideAlltags = function(e, t) {
  16201. function i() {
  16202. r++,
  16203. r === this.totaltags && (this.model.tagsShown = !1,
  16204. n.resolve())
  16205. }
  16206. var n = $.Deferred()
  16207. , r = 0;
  16208. for (var o in this.model.tags) {
  16209. var a = this.model.tags[o];
  16210. a.hide(e, t).done(i.bind(this)),
  16211. a === this.activeTag && this.dismissActiveTag()
  16212. }
  16213. return n.promise()
  16214. }
  16215. ,
  16216. n.prototype.enableHovering = function() {
  16217. this.enabled = !0
  16218. }
  16219. ,
  16220. n.prototype.disableHovering = function() {
  16221. this.enabled = !1
  16222. }
  16223. ,
  16224. n.prototype.activateTag = function(e, t) {
  16225. t = t || y.EXAMINE,
  16226. this.activeTag = e,
  16227. this.activeTag.hoveringDisc = !0,
  16228. this.activeTag.setHoverState(t === y.EXAMINE),
  16229. this.tagState = t,
  16230. this.emit(v.TagActivated, e)
  16231. }
  16232. ,
  16233. n.prototype.dismissActiveTag = function() {
  16234. this.activeTag.hoveringDisc = !1,
  16235. this.activeTag.setFreeState(!0);
  16236. var e = this.activeTag;
  16237. this.activeTag = null,
  16238. this.tagState = y.IDLE,
  16239. this.emit(v.TagDismissed, e)
  16240. }
  16241. ,
  16242. n.prototype.clickedOnTag = function(e) {
  16243. var t = function() {
  16244. this.navigatingViaTag = !0,
  16245. this.activeTag.examine(this.player),
  16246. this.emit(v.TagNavigation, this.activeTag)
  16247. }
  16248. .bind(this);
  16249. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16250. this.activeTag = this.intersectTag,
  16251. t(),
  16252. !0) : (this.dismissActiveTag(),
  16253. !1)
  16254. }
  16255. ,
  16256. n.prototype.intersecttag = function() {
  16257. var e = new r.Vector3
  16258. , t = new r.Vector3
  16259. , i = new r.Vector3;
  16260. return function(n, r, o) {
  16261. if (!this.enabled)
  16262. return null;
  16263. var a = null
  16264. , s = this.tagDiscs.filter(function(e) {
  16265. return e.parent.visible
  16266. });
  16267. if (s.length > 0) {
  16268. var l = this.model.floors.reduce(function(e, t) {
  16269. return t.hidden ? e : e.concat(t.collider.children)
  16270. }, s);
  16271. e.set(n.x, n.y, -1).unproject(o),
  16272. t.set(n.x, n.y, 1).unproject(o),
  16273. i.copy(t).sub(e).normalize(),
  16274. this.raycaster.set(e, i);
  16275. var c = this.raycaster.intersectObjects(l);
  16276. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16277. }
  16278. return this.intersectTag = a,
  16279. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16280. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16281. this.hoveredTag = a
  16282. }
  16283. .bind(this)),
  16284. a.billboard.on(h.LEAVE, function() {
  16285. this.hoveredTag = null
  16286. }
  16287. .bind(this))),
  16288. this.activateTag(a, y.BROWSE))),
  16289. a
  16290. }
  16291. }(),
  16292. n.prototype.rankedtagInDirection = function() {
  16293. var e = []
  16294. , t = []
  16295. , i = new r.Vector3
  16296. , n = new r.Vector3
  16297. , o = new r.Vector3;
  16298. return function(r, a, s, l) {
  16299. var c = 0;
  16300. t.length = 0;
  16301. for (var h = 0; h < this.closesttags.length; h++) {
  16302. var u = this.closesttags[h];
  16303. n.copy(u.position),
  16304. n.add(u.discPosition),
  16305. i.copy(a),
  16306. i.sub(n).negate(),
  16307. i.normalize();
  16308. var d = i.dot(l);
  16309. if (d >= 0) {
  16310. o.copy(n),
  16311. o.project(s);
  16312. var p = this.intersecttag(o, !1, s);
  16313. if (p) {
  16314. if (c >= e.length)
  16315. for (var f = 0; f < 64; f++)
  16316. e.push({
  16317. tag: u,
  16318. dot: d
  16319. });
  16320. var g = e[c];
  16321. g.tag = u,
  16322. g.dot = d,
  16323. g.position = math.projectPositionToCanvas(n, s),
  16324. t.push(g),
  16325. c++
  16326. }
  16327. }
  16328. }
  16329. return t.sort(function(e, t) {
  16330. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16331. }),
  16332. r < t.length ? t[r].tag : null
  16333. }
  16334. }(),
  16335. n.prototype.updateClosestTags = function() {
  16336. var e = new r.Vector3
  16337. , t = 30;
  16338. return function(i) {
  16339. this.closesttags || (this.closesttags = []),
  16340. this.closesttags.length = 0;
  16341. var n = this.model.tags;
  16342. if (n)
  16343. for (var r in n)
  16344. if (n.hasOwnProperty(r)) {
  16345. var o = n[r]
  16346. , a = o.position;
  16347. e.copy(i),
  16348. e.sub(a).negate();
  16349. var s = e.lengthSq();
  16350. s < t && this.closesttags.push(o)
  16351. }
  16352. }
  16353. }(),
  16354. t.exports = n
  16355. }
  16356. ).call(this, "/js/tag/tagManager.js")
  16357. }
  16358. , {
  16359. "../controls/serializer": 14,
  16360. "../enum/BlackoutStyle": 18,
  16361. "../enum/tagEvents": 32,
  16362. "../enum/ModelManagerEvents": 33,
  16363. "../enum/PlayerEvents": 40,
  16364. "../enum/TagStates": 44,
  16365. "../enum/Viewmode": 51,
  16366. "../enum/WarpStyle": 52,
  16367. "../objects/Snapshot": 153,
  16368. "../settings": 166,
  16369. "../util/common": 185,
  16370. "../util/lerp": 188,
  16371. "../util/logger": 189,
  16372. "./Billboard/BillboardEvent": 120,
  16373. "./Media/LinkType": 130,
  16374. "./Media/MediaEvent": 131,
  16375. events: 202,
  16376. three: 217
  16377. }],
  16378. 125: [function(e, t, i) {
  16379. (function(i) {
  16380. "use strict";
  16381. function n() {
  16382. this.embedWrapper = null,
  16383. this.embedElement = null
  16384. }
  16385. var r = e("../../util/ajax")
  16386. , o = e("./mediaSettings")
  16387. , a = e("../../settings")
  16388. , s = e("../../util/logger")
  16389. , l = new s(i);
  16390. n.prototype.createDomElement = function() {
  16391. return this.embedWrapper = document.createElement("div"),
  16392. this.embedWrapper.classList.add("tag-embed"),
  16393. this.embedWrapper.classList.add("hidden"),
  16394. this.embedWrapper
  16395. }
  16396. ,
  16397. n.prototype.load = function(e) {
  16398. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16399. return new Promise(function(e, i) {
  16400. r.get(t).then(function(t) {
  16401. if (t = JSON.parse(t),
  16402. t.html && t.html.indexOf("<script") === -1) {
  16403. this.embedWrapper.innerHTML = t.html;
  16404. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16405. if (this.embedWrapper.style.width = n + "px",
  16406. t.height) {
  16407. var r = t.height / t.width;
  16408. this.embedWrapper.style.height = n * r + "px"
  16409. }
  16410. this.embedElement = this.embedWrapper.firstChild;
  16411. var a = [];
  16412. try {
  16413. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16414. } catch (e) {
  16415. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16416. }
  16417. a.forEach(function(e) {
  16418. e.setAttribute("target", "_blank")
  16419. }),
  16420. this.embedElement.classList.add("hidden"),
  16421. this.embedWrapper.classList.remove("hidden"),
  16422. e()
  16423. } else
  16424. i("Not a valid embed")
  16425. }
  16426. .bind(this), function(e) {
  16427. i(e.response)
  16428. })
  16429. }
  16430. .bind(this))
  16431. }
  16432. ,
  16433. n.prototype.show = function() {
  16434. this.embedElement && this.embedElement.classList.remove("hidden")
  16435. }
  16436. ,
  16437. n.prototype.hide = function() {
  16438. this.embedElement && this.embedElement.classList.add("hidden")
  16439. }
  16440. ,
  16441. t.exports = n
  16442. }
  16443. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16444. }
  16445. , {
  16446. "../../settings": 166,
  16447. "../../util/ajax": 181,
  16448. "../../util/logger": 189,
  16449. "./mediaSettings": 132
  16450. }],
  16451. 126: [function(e, t, i) {
  16452. (function(i) {
  16453. "use strict";
  16454. function n(e) {
  16455. o.call(this),
  16456. this.options = e,
  16457. this.playerControls = null,
  16458. this.state = s.NOT_READY
  16459. }
  16460. var r = e("../../util/browser")
  16461. , o = e("./EmbedlyEmbed")
  16462. , a = e("../../util/logger")
  16463. , s = (new a(i),
  16464. Object.freeze({
  16465. NOT_READY: "player.not.ready",
  16466. CUED: "player.cued",
  16467. PLAYING: "player.playing",
  16468. PAUSED: "player.paused"
  16469. }));
  16470. n.prototype = Object.create(o.prototype),
  16471. n.prototype.createDomElement = function() {
  16472. return this.embedWrapper = document.createElement("div"),
  16473. this.embedWrapper.classList.add("tag-video"),
  16474. this.embedWrapper.classList.add("hidden"),
  16475. this.embedWrapper
  16476. }
  16477. ,
  16478. n.prototype.load = function(e) {
  16479. var t = function() {
  16480. function e(e) {
  16481. this.playerState = s.CUED,
  16482. this.options.startMuted && this.playerControls.mute()
  16483. }
  16484. function t(e) {
  16485. this.playerState = e
  16486. }
  16487. function i(e) {
  16488. this.playerControls.setCurrentTime(0),
  16489. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16490. }
  16491. this.playerControls = new playerjs.Player(this.embedElement),
  16492. this.playerControls.on("ready", e.bind(this)),
  16493. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16494. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16495. this.playerControls.on("ended", i.bind(this))
  16496. }
  16497. .bind(this);
  16498. return o.prototype.load.call(this, e).then(t.bind(this))
  16499. }
  16500. ,
  16501. n.prototype.play = function() {
  16502. var e = r.isMobile();
  16503. return function() {
  16504. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16505. }
  16506. }(),
  16507. n.prototype.pause = function() {
  16508. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16509. }
  16510. ,
  16511. t.exports = n
  16512. }
  16513. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16514. }
  16515. , {
  16516. "../../util/browser": 182,
  16517. "../../util/logger": 189,
  16518. "./EmbedlyEmbed": 125
  16519. }],
  16520. 127: [function(e, t, i) {
  16521. (function(i) {
  16522. "use strict";
  16523. function n(e) {
  16524. function t() {
  16525. return a.debug("requesting file from embedly:", e.href),
  16526. r.get(e.href, {
  16527. responseType: e.responseType
  16528. }).then(function(t) {
  16529. return a.debug("requesting file finished:", e.href),
  16530. t
  16531. })
  16532. }
  16533. function i() {}
  16534. return s = new Promise(function(e, n) {
  16535. s.catch(i).then(function() {
  16536. t().then(e, n)
  16537. })
  16538. }
  16539. )
  16540. }
  16541. var r = e("../../util/ajax")
  16542. , o = (e("./mediaSettings"),
  16543. e("../../util/logger"))
  16544. , a = new o(i)
  16545. , s = Promise.resolve();
  16546. t.exports.enqueue = n
  16547. }
  16548. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16549. }
  16550. , {
  16551. "../../util/ajax": 181,
  16552. "../../util/logger": 189,
  16553. "./mediaSettings": 132
  16554. }],
  16555. 128: [function(e, t, i) {
  16556. (function(i) {
  16557. "use strict";
  16558. function n() {
  16559. this.imageWrapper = null,
  16560. this.width = 0,
  16561. this.height = 0,
  16562. this.aspect = 1
  16563. }
  16564. var r = e("./MediaEvent")
  16565. , o = e("./EmbedlyQueue")
  16566. , a = e("events").EventEmitter
  16567. , s = e("../../util/logger")
  16568. , l = e("../../settings");
  16569. new s(i);
  16570. n.prototype = Object.create(a.prototype),
  16571. n.prototype.createDomElement = function() {
  16572. return this.imageWrapper = document.createElement("div"),
  16573. this.imageWrapper.classList.add("tag-image"),
  16574. this.imageWrapper.classList.add("hidden"),
  16575. this.imageWrapper.addEventListener("click", function(e) {
  16576. e.stopPropagation(),
  16577. this.emit(r.IMAGE_OPENING),
  16578. this.imageWrapper.style.pointerEvents = "none"
  16579. }
  16580. .bind(this)),
  16581. this.imageWrapper
  16582. }
  16583. ,
  16584. n.prototype.onClosed = function() {
  16585. this.imageWrapper.style.pointerEvents = "auto"
  16586. }
  16587. ,
  16588. n.prototype.load = function(e) {
  16589. var t = Math.max(window.screen.height, window.screen.width)
  16590. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16591. return new Promise(function(e, t) {
  16592. function n(t) {
  16593. var i = t.target;
  16594. this.width = i.naturalWidth,
  16595. this.height = i.naturalHeight,
  16596. this.aspect = this.width / this.height;
  16597. var n = t.target.src;
  16598. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16599. this.imageWrapper.style.width = this.width + "px",
  16600. this.imageWrapper.style.height = this.height + "px",
  16601. this.imageWrapper.classList.remove("hidden"),
  16602. e()
  16603. }
  16604. o.enqueue({
  16605. href: i,
  16606. responseType: "arraybuffer"
  16607. }).then(function(e) {
  16608. var t = new Uint8Array(e)
  16609. , i = new Blob([t])
  16610. , r = new window.Image;
  16611. r.addEventListener("load", n.bind(this));
  16612. var o = URL.createObjectURL(i);
  16613. r.src = o
  16614. }
  16615. .bind(this), t)
  16616. }
  16617. .bind(this))
  16618. }
  16619. ,
  16620. t.exports = n
  16621. }
  16622. ).call(this, "/js/tag/Media/Image.js")
  16623. }
  16624. , {
  16625. "../../settings": 166,
  16626. "../../util/logger": 189,
  16627. "./EmbedlyQueue": 127,
  16628. "./MediaEvent": 131,
  16629. events: 202
  16630. }],
  16631. 129: [function(e, t, i) {
  16632. "use strict";
  16633. function n(e) {
  16634. this.label = e.label,
  16635. this.href = e.url,
  16636. this.type = this.updateLinkForType(),
  16637. this.domElement = null,
  16638. this.id = c++
  16639. }
  16640. var r = e("./LinkType")
  16641. , o = e("./MediaEvent")
  16642. , a = e("../../util/browser")
  16643. , s = e("../../analytics")
  16644. , l = e("events").EventEmitter
  16645. , c = 0;
  16646. n.prototype = Object.create(l.prototype),
  16647. n.prototype.updateLinkForType = function() {
  16648. function e(e) {
  16649. var t = new RegExp("[#&?]start=([^#&?]*)")
  16650. , i = t.exec(e);
  16651. return i[1]
  16652. }
  16653. function t(e) {
  16654. return e + "&play=1"
  16655. }
  16656. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16657. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16658. r.NAVIGATION) : (this.href = t(this.href),
  16659. r.MODEL) : r.EXT_LINK
  16660. }
  16661. ;
  16662. var h = {};
  16663. n.prototype.createDomElement = function() {
  16664. function e(e) {
  16665. switch (e.stopPropagation(),
  16666. h[this.id] = !0,
  16667. s.trackAlways("click_tag_link", {
  16668. link_type: this.type,
  16669. link_count: c,
  16670. links_clicked: Object.keys(h).length
  16671. }),
  16672. this.type) {
  16673. case r.MODEL:
  16674. window.location.replace(this.href);
  16675. break;
  16676. case r.EXT_LINK:
  16677. window.open(this.href, "_blank")
  16678. }
  16679. this.emit(o.LINK_CLICK, {
  16680. type: this.type,
  16681. url: this.href
  16682. })
  16683. }
  16684. if (this.domElement = document.createElement("a"),
  16685. this.domElement.classList.add("tag-link"),
  16686. this.domElement.textContent = this.label,
  16687. this.type === r.EXT_LINK) {
  16688. this.domElement.textContent += " ";
  16689. var t = document.createElement("i");
  16690. t.classList.add("icon-ext-link"),
  16691. t.title = "Link to external web site",
  16692. this.domElement.appendChild(t)
  16693. }
  16694. return this.domElement.addEventListener("click", e.bind(this)),
  16695. this.domElement
  16696. }
  16697. ,
  16698. t.exports = n
  16699. }
  16700. , {
  16701. "../../analytics": 4,
  16702. "../../util/browser": 182,
  16703. "./LinkType": 130,
  16704. "./MediaEvent": 131,
  16705. events: 202
  16706. }],
  16707. 130: [function(e, t, i) {
  16708. "use strict";
  16709. t.exports = {
  16710. NAVIGATION: "navigation",
  16711. MODEL: "model",
  16712. EXT_LINK: "ext-link"
  16713. }
  16714. }
  16715. , {}],
  16716. 131: [function(e, t, i) {
  16717. "use strict";
  16718. t.exports = Object.freeze({
  16719. LINK_CLICK: "mtmedia.link",
  16720. IMAGE_LOADED: "mtmedia.image.loaded",
  16721. IMAGE_OPENING: "mtmedia.image.opening",
  16722. IMAGE_OPENED: "mtmedia.image.opened",
  16723. IMAGE_CLOSING: "mtmedia.image.closing",
  16724. IMAGE_CLOSED: "mtmedia.image.closed",
  16725. VIDEO_START: "mtmedia.video.start",
  16726. VIDEO_PAUSE: "mtmedia.video.pause",
  16727. VIDEO_ENDED: "mtmedia.video.end"
  16728. })
  16729. }
  16730. , {}],
  16731. 132: [function(e, t, i) {
  16732. "use strict";
  16733. t.exports = Object.freeze({
  16734. maxEmbedWidth: 350,
  16735. defaultAspectRatio: .75
  16736. })
  16737. }
  16738. , {}],
  16739. 133: [function(e, t, i) {
  16740. "use strict";
  16741. t.exports = Object.freeze({
  16742. TEXT: "text",
  16743. LINK: "link",
  16744. IMAGE: "photo",
  16745. VIDEO: "video",
  16746. RICH: "rich"
  16747. })
  16748. }
  16749. , {}],
  16750. 134: [function(e, t, i) {
  16751. "use strict";
  16752. function n(e) {
  16753. this.capabilities = {
  16754. links: {
  16755. enable: e.supportLinks,
  16756. keepLabels: e.keepLinkLabels
  16757. }
  16758. }
  16759. }
  16760. var r = e("./DescriptionChunkType");
  16761. n.prototype.parse = function(e, t) {
  16762. var i = []
  16763. , n = e.split("[").map(function(e, t) {
  16764. return 0 === t ? e : "[" + e
  16765. });
  16766. return n.forEach(function(e) {
  16767. var n = this.findMarkdown(e);
  16768. if (n) {
  16769. if (n.url.indexOf("javascript:") !== -1)
  16770. return;
  16771. this.addLinkChunk(i, n, t),
  16772. this.addTextChunk(i, e.slice(n.markdown.length))
  16773. } else
  16774. this.addTextChunk(i, e)
  16775. }
  16776. .bind(this)),
  16777. i
  16778. }
  16779. ,
  16780. n.prototype.findMarkdown = function(e) {
  16781. var t = /\[([^\]]*)\]\((.*)\)/
  16782. , i = e.match(t);
  16783. if (i) {
  16784. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16785. 0 !== r); )
  16786. o++;
  16787. var a = n.length - o;
  16788. return {
  16789. markdown: i[0].substring(0, i[0].length - a),
  16790. label: i[1],
  16791. url: i[2].substring(0, o)
  16792. }
  16793. }
  16794. }
  16795. ,
  16796. n.prototype.addTextChunk = function(e, t) {
  16797. 0 !== t.length && e.push({
  16798. type: r.TEXT,
  16799. text: t
  16800. })
  16801. }
  16802. ,
  16803. n.prototype.addLinkChunk = function(e, t) {
  16804. if (!this.capabilities.links.enable)
  16805. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16806. var i = {
  16807. label: t.label,
  16808. url: t.url
  16809. };
  16810. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16811. e.push({
  16812. type: r.LINK,
  16813. link: i
  16814. })
  16815. }
  16816. ,
  16817. t.exports = n
  16818. }
  16819. , {
  16820. "./DescriptionChunkType": 133
  16821. }],
  16822. 135: [function(e, t, i) {
  16823. (function(i) {
  16824. "use strict";
  16825. var n = e("../util/logger")
  16826. , r = new n(i)
  16827. , o = {
  16828. parseIdsFromChunkName: function(e, t) {
  16829. t.floorId = o.parseFloor(e),
  16830. t.roomId = o.parseRoom(e)
  16831. },
  16832. parseFloor: function(e) {
  16833. var t = e.match(/_group([0-9]+)/);
  16834. if (!t)
  16835. return 0;
  16836. try {
  16837. return parseInt(t[1], 10)
  16838. } catch (e) {
  16839. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16840. 0
  16841. }
  16842. },
  16843. parseRoom: function(e) {
  16844. var t = e.match(/_sub([0-9]+)/);
  16845. if (!t)
  16846. return -1;
  16847. try {
  16848. return parseInt(t[1], 10)
  16849. } catch (e) {
  16850. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16851. 0
  16852. }
  16853. }
  16854. };
  16855. t.exports = o
  16856. }
  16857. ).call(this, "/js/model/Chunks.js")
  16858. }
  16859. , {
  16860. "../util/logger": 189
  16861. }],
  16862. 136: [function(e, t, i) {
  16863. (function(i) {
  16864. "use strict";
  16865. function n(e) {
  16866. s.call(this),
  16867. this.model = e,
  16868. this.exploded = !1
  16869. }
  16870. var r = e("../objects/Floor")
  16871. , o = (e("../settings"),
  16872. e("../util/logger"))
  16873. , a = e("../util/transitions")
  16874. , s = e("../util/IndexedCollection")
  16875. , l = e("../util/common")
  16876. , c = e("../util/easing");
  16877. new o(i);
  16878. l.inherit(n, s),
  16879. n.prototype.add = function(e) {
  16880. s.prototype.add.call(this, e),
  16881. this.model.add(e)
  16882. }
  16883. ,
  16884. n.prototype.getIndex = function(e) {
  16885. return e.floorIndex
  16886. }
  16887. ,
  16888. n.prototype.build = function() {
  16889. this.list.forEach(function(e) {
  16890. e.build()
  16891. })
  16892. }
  16893. ,
  16894. n.prototype.size = function() {
  16895. return this.length
  16896. }
  16897. ,
  16898. n.prototype.sort = function() {
  16899. s.prototype.sort.call(this, function(e, t) {
  16900. return e.floorIndex - t.floorIndex
  16901. })
  16902. }
  16903. ,
  16904. n.prototype.nextFloor = function(e, t) {
  16905. return this.index[e.floorIndex + t] || null
  16906. }
  16907. ,
  16908. n.prototype.getFloorAtPoint = function(e) {
  16909. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16910. var r = this.list[n]
  16911. , o = r.distanceToPoint(e);
  16912. (!t || i > o) && (i = o,
  16913. t = r)
  16914. }
  16915. return t
  16916. }
  16917. ,
  16918. n.prototype.getOrMakeFloor = function(e) {
  16919. var t = this.index[e];
  16920. return t || (t = new r(this.model,e),
  16921. this.add(t)),
  16922. t
  16923. }
  16924. ,
  16925. n.prototype.hide = function() {
  16926. this.list.forEach(function(e) {
  16927. e.hide()
  16928. })
  16929. }
  16930. ,
  16931. n.prototype.show = function() {
  16932. this.list.forEach(function(e) {
  16933. e.show()
  16934. })
  16935. }
  16936. ,
  16937. n.prototype.names = function() {
  16938. return this.list.reduce(function(e, t) {
  16939. return e.concat(t.name)
  16940. }, [])
  16941. }
  16942. ,
  16943. n.prototype.toggleExplodeHorizontal = function() {
  16944. function e(e, t) {
  16945. r.copy(e.position),
  16946. e.position.x = i[e.floorIndex] * t,
  16947. e.position.y = 1 * e.floorIndex * t,
  16948. r.sub(e.position).multiplyScalar(-1),
  16949. e.panos.forEach(function(e) {
  16950. e.translate(r)
  16951. })
  16952. }
  16953. var t, i = [], n = 0;
  16954. this.list.forEach(function(e, r, o) {
  16955. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16956. n += t,
  16957. i[r] = n
  16958. }),
  16959. i = i.map(function(e) {
  16960. return e - n / 2
  16961. });
  16962. var r = this.list[0].position.clone();
  16963. this.exploded ? this.list.forEach(function(t) {
  16964. a.start(function(i) {
  16965. e(t, 1 - i)
  16966. }, 1500, null, 0, c.easeOutExpo)
  16967. }) : this.list.forEach(function(t) {
  16968. a.start(function(i) {
  16969. e(t, i)
  16970. }, 1500, null, 0, c.easeOutExpo)
  16971. }),
  16972. this.exploded = !this.exploded
  16973. }
  16974. ,
  16975. n.prototype.toggleExplodeVertical = function() {
  16976. function e(e, i) {
  16977. var n = n.copy(e.position);
  16978. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16979. n.sub(e.position).multiplyScalar(-1),
  16980. e.panos.forEach(function(e) {
  16981. e.translate(n)
  16982. })
  16983. }
  16984. var t = this.model.size;
  16985. this.list[0].position.clone();
  16986. this.exploded ? this.list.forEach(function(t) {
  16987. a.start(function(i) {
  16988. e(t, 1 - i)
  16989. }, 1500, null, 0, c.easeOutExpo)
  16990. }) : this.list.forEach(function(t) {
  16991. a.start(function(i) {
  16992. e(t, i)
  16993. }, 1500, null, 0, c.easeOutExpo)
  16994. }),
  16995. this.exploded = !this.exploded
  16996. }
  16997. ,
  16998. t.exports = n
  16999. }
  17000. ).call(this, "/js/model/FloorCollection.js")
  17001. }
  17002. , {
  17003. "../objects/Floor": 146,
  17004. "../settings": 166,
  17005. "../util/IndexedCollection": 175,
  17006. "../util/common": 185,
  17007. "../util/easing": 186,
  17008. "../util/logger": 189,
  17009. "../util/transitions": 195
  17010. }],
  17011. 137: [function(e, t, i) {
  17012. (function(i) {
  17013. "use strict";
  17014. function n() {
  17015. c.call(this)
  17016. }
  17017. var r = e("../settings")
  17018. , o = e("../util/logger")
  17019. , a = e("../enum/Viewmode")
  17020. , s = e("../objects/Snapshot")
  17021. , l = (e("../util/math"),
  17022. e("../util/common"))
  17023. , c = e("../util/IndexedCollection")
  17024. , h = new o(i);
  17025. l.inherit(n, c),
  17026. n.prototype.getImage = function(e) {
  17027. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17028. }
  17029. ,
  17030. n.prototype.filterByModesAndReel = function(e, t) {
  17031. for (var i = [], n = 0; n < t.length; n += 1) {
  17032. var r = t[n]
  17033. , o = this.index[r.sid];
  17034. o && i.push(o)
  17035. }
  17036. var s = e[a.DOLLHOUSE]
  17037. , l = e[a.FLOORPLAN];
  17038. i = i.filter(function(e) {
  17039. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17040. return !0;
  17041. var t;
  17042. try {
  17043. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17044. } catch (e) {
  17045. return h.debug(e.message),
  17046. !1
  17047. }
  17048. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17049. }),
  17050. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17051. this.list = i,
  17052. this.reIndex()
  17053. }
  17054. ,
  17055. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17056. if (0 === this.list.length)
  17057. return [];
  17058. var locations = [];
  17059. var deal = (info, container)=>{
  17060. var src = info.thumbnail_signed_src,
  17061. o = info.name || "";
  17062. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17063. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17064. let a = panos.get(info.metadata.scan_id);
  17065. if (a && !a.isAligned()) return
  17066. }
  17067. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17068. if (cameraMode === a.MESH) return
  17069. if(window.isLocal)src = manage.dealURL(src)
  17070. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17071. var l = {
  17072. cameraMode: cameraMode,
  17073. position: info.metadata.camera_position,
  17074. quaternion: info.metadata.camera_quaternion,
  17075. zoom: info.metadata.zoom,
  17076. panoId: info.metadata.scan_id,
  17077. orthoZoom: info.metadata.ortho_zoom,
  17078. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17079. thumbUrl: src,
  17080. name: n.filterImageName(o),
  17081. sid: info.sid
  17082. }
  17083. var item = new s(l);
  17084. item.momentTour = info.momentTour
  17085. item.dontRot = info.dontRot
  17086. item.rotTime = info.rotTime
  17087. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17088. container.push(item)
  17089. return item
  17090. }
  17091. }
  17092. this.list.forEach(image=>{
  17093. if(image.images){
  17094. var folder = $.extend({}, image )
  17095. folder.heroLocations = [];
  17096. image.images.list.forEach(child=>{
  17097. deal(child, folder.heroLocations);
  17098. })
  17099. folder.musicInfo = folder.musicInfo || {}
  17100. locations.push(folder)
  17101. delete folder.images;
  17102. delete folder.locations;
  17103. }else{
  17104. var item = deal(image, locations);
  17105. }
  17106. })
  17107. return locations
  17108. }
  17109. ,
  17110. n.prototype.getIndex = function(e) {
  17111. return e.sid
  17112. }
  17113. ,
  17114. n.filterImageName = function(e) {
  17115. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17116. }
  17117. ,
  17118. t.exports = n
  17119. }
  17120. ).call(this, "/js/model/ImageCollection.js")
  17121. }
  17122. , {
  17123. "../enum/Viewmode": 51,
  17124. "../objects/Snapshot": 153,
  17125. "../settings": 166,
  17126. "../util/IndexedCollection": 175,
  17127. "../util/common": 185,
  17128. "../util/logger": 189,
  17129. "../util/math": 190
  17130. }],
  17131. 138: [function(e, t, i) {
  17132. (function(i) {
  17133. "use strict";
  17134. function n() {
  17135. u.call(this)
  17136. }
  17137. var r = e("../label/Label")
  17138. , o = e("../settings")
  17139. , a = e("../util/logger")
  17140. , s = e("../util/math")
  17141. , l = e("../util/ajax")
  17142. , c = e("./RoomCollection")
  17143. , h = e("../util/common")
  17144. , u = e("../util/IndexedCollection");
  17145. new a(i);
  17146. h.inherit(n, u),
  17147. n.prototype.getIndex = function(e) {
  17148. return e.labelId
  17149. }
  17150. ,
  17151. n.prototype.associateWithRooms = function(e) {
  17152. this.forEach(function(t) {
  17153. e.forEach(function(e) {
  17154. e.roomId === t.roomId && (t.room = e)
  17155. })
  17156. })
  17157. }
  17158. ,
  17159. n.prototype.createFromLabelData = function(e) {
  17160. e.forEach(function(e) {
  17161. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17162. t = c.generateRoomId(e.floorId, t);
  17163. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17164. i.position = s.convertWorkshopVector(i.position),
  17165. this.add(i),
  17166. i.build()
  17167. }
  17168. .bind(this))
  17169. }
  17170. ,
  17171. n.prototype.load = function(e, t) {
  17172. return l.get(e, {
  17173. responseType: "json",
  17174. auth: t ? o.authorizationHeader : null
  17175. }).done(function(e) {
  17176. var t = [];
  17177. for (var i in e) {
  17178. var n = e[i];
  17179. t.push(n)
  17180. }
  17181. this.createFromLabelData(t)
  17182. }
  17183. .bind(this))
  17184. }
  17185. ,
  17186. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17187. var t = -1;
  17188. if (e) {
  17189. if(typeof e == 'number'){//add
  17190. t = parseInt(e)
  17191. }else{
  17192. var i = e.split("_");
  17193. t = parseInt(i[0])
  17194. }
  17195. }
  17196. return t
  17197. },
  17198. t.exports = n
  17199. }
  17200. ).call(this, "/js/model/LabelCollection.js")
  17201. }
  17202. , {
  17203. "../label/Label": 90,
  17204. "../settings": 166,
  17205. "../util/IndexedCollection": 175,
  17206. "../util/ajax": 181,
  17207. "../util/common": 185,
  17208. "../util/logger": 189,
  17209. "../util/math": 190,
  17210. "./RoomCollection": 141
  17211. }],
  17212. 139: [function(e, t, i) {
  17213. (function(i) {
  17214. "use strict";
  17215. function n(e, t) {
  17216. o.Object3D.call(this)
  17217. this.sid = window.number;//t.sid,
  17218. this.data = t,
  17219. this.options = e,
  17220. this.urls = new s(e.urlFiles),
  17221. this.isPublic = void 0 !== t.is_public && t.is_public,
  17222. //创建heroLocations
  17223. this.images = new _(this),
  17224. this.images.extend(t.images),
  17225. this.images.forEach((info)=>{
  17226. if(info.locations){
  17227. info.images = new _(this);
  17228. info.images.extend(info.locations)
  17229. }
  17230. })
  17231. this.heroLocations = []
  17232. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17233. this.outdoorPanoLocations = [],
  17234. this.floors = new d(this),
  17235. this.floorsEnabled = void 0 === e.floors || e.floors,
  17236. this.changingFloor = !1,
  17237. this.chunks = [],
  17238. this.panos = new A,
  17239. this.colliders = [],
  17240. this.loadPanosPromise = null,
  17241. this.loadMeshTexturesPromise = null,
  17242. this.auxDataPromise = null,
  17243. this.meshTexturesLoaded = !1,
  17244. this.meshTextures = [],
  17245. this.tags = {},
  17246. this.tagsShown = !1,
  17247. this.shouldShowtags = !1,
  17248. this.has360Views = !1,
  17249. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17250. this.supportedModes = {},
  17251. this.supportedModes[c.PANORAMA] = !0,
  17252. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17253. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17254. this.supportedModes[c.TRANSITIONING] = !0,
  17255. this.supportsTiles = this.configureTiling(),
  17256. // this.supportsVR = t.is_vr,
  17257. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17258. this.mode = c.DOLLHOUSE,
  17259. this.size = null,
  17260. this.center = null,
  17261. this.boundingBox = new o.Box3,
  17262. this.currentFloor = null,
  17263. this.allFloorsVisible = !0,
  17264. this.projectedPano0 = null,
  17265. this.projectedPano1 = null,
  17266. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17267. this.addFloor(new u(this,t,e.trim()))
  17268. }
  17269. .bind(this)),
  17270. this.waitQueue = [],
  17271. this.on("load", function(e) {
  17272. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17273. return !e.isLoadedCallback()
  17274. }),
  17275. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17276. }
  17277. .bind(this)),
  17278. this.setupCustomProperties()
  17279. this.hots = {};
  17280. }
  17281. function r() {
  17282. try {
  17283. var e = document.createElement("canvas")
  17284. , t = e.getContext("webgl");
  17285. t || (t = e.getContext("experimental-webgl"));
  17286. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17287. return i
  17288. } catch (e) {
  17289. return 0
  17290. }
  17291. }
  17292. var o = e("three")
  17293. , a = e("../util/ajax")
  17294. , s = e("../util/ModelUrls")
  17295. , l = e("../objects/BoundingTextureSkybox")
  17296. , c = e("../enum/Viewmode")
  17297. , h = e("../enum/RenderOrder")
  17298. , u = (e("../enum/AlignmentType"),
  17299. e("../objects/Floor"))
  17300. , d = e("./FloorCollection")
  17301. , p = e("../objects/Chunk")
  17302. , f = (e("../objects/Room"),
  17303. e("../objects/Snapshot"),
  17304. e("../label/Label"),
  17305. e("../util/math"),
  17306. e("../settings"))
  17307. ,ss = e("../shaders")
  17308. , g = e("../util/logger")
  17309. , m = e("../tag/tag")
  17310. , v = (e("../tag/tagManager"),
  17311. e("../objects/Panorama"))
  17312. , A = e("../util/PanoramaCollection")
  17313. , y = e("../loaders/ModelLoader")
  17314. , C = e("../loaders/ModelTextureLoader")
  17315. , I = e("../loaders/SweepDataLoader")
  17316. , E = e("../util/transitions")
  17317. , b = e("../util/common")
  17318. , es = e("../util/easing")
  17319. ,lerp = e("../util/lerp")
  17320. ,tex = e("../util/texture")
  17321. , w = e("./../util/browser")
  17322. , _ = e("./ImageCollection")
  17323. , T = e("./RoomCollection")
  17324. , x = e("./LabelCollection")
  17325. , S = e("./Chunks")
  17326. , M = e("./../util/showcase")
  17327. , R = e("../exception/BasicException")
  17328. , P = (e("../constants")
  17329. ,e("events").EventEmitter)
  17330. ,GLCubeFaces = e("../enum/GLCubeFaces")
  17331. //,Hot = e("hot")
  17332. , O = new g(i);
  17333. n.prototype = Object.create(o.Object3D.prototype),
  17334. b.extend(n, P),
  17335. n.prototype.setupCustomProperties = function() {
  17336. var e = f.modelAlpha;
  17337. Object.defineProperty(this, "alpha", {
  17338. get: function() {
  17339. return e
  17340. },
  17341. set: function(t) {
  17342. e = t
  17343. //console.log(t)
  17344. this.chunks.forEach(function(chunk) {
  17345. if (chunk.material && chunk.material.uniforms.modelAlpha) {
  17346. chunk.material.uniforms.modelAlpha.value = e
  17347. //修改一下defines,为了在不需要map时不加载map。 by xzw
  17348. /* if (e>0) {
  17349. if (!('useModelMap' in chunk.material.defines)) {
  17350. chunk.material.defines.useModelMap = ''
  17351. chunk.material.needsUpdate = true
  17352. console.log('add useModelMap')
  17353. }
  17354. } else {
  17355. if ('useModelMap' in chunk.material.defines) {
  17356. delete chunk.material.defines.useModelMap
  17357. chunk.material.needsUpdate = true
  17358. chunk.material.uniforms.map.value.dispose() //防止崩溃(但是因为这样飞出要等待时间所以被去掉了)
  17359. console.log('delete useModelMap')
  17360. }
  17361. } */
  17362. }
  17363. })
  17364. }
  17365. })
  17366. }
  17367. ,
  17368. n.prototype.configureTiling = function() {
  17369. var e = r();
  17370. if (e < 2048)
  17371. return !1;
  17372. O.warn("Max cube texture size: " + e);
  17373. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17374. var i = f.tiling.tilingFlagNames[t];
  17375. if ("1" === w.valueFromHash(i, null))
  17376. return !0;
  17377. if ("0" === w.valueFromHash(i, null))
  17378. return !1
  17379. }
  17380. //--------------------------------------------许钟文-------------------------------------------
  17381. //return true;
  17382. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17383. //--------------------------------------------e n d -------------------------------------------
  17384. }
  17385. ,
  17386. n.prototype.toggleAlpha = function() {
  17387. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17388. }
  17389. ,
  17390. n.prototype.load = function(e) {
  17391. var t = function() {
  17392. return $.when(this.loadPanos(), this.loadMesh())
  17393. }
  17394. , i = this.urls.init().then(t.bind(this));
  17395. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17396. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17397. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17398. }
  17399. ,
  17400. n.prototype.loadMesh = function() {
  17401. function e(e) {
  17402. O.error(e),
  17403. n.reject("loading-failed")
  17404. }
  17405. function t(e, t) {
  17406. n.notify(e, t)
  17407. }
  17408. function i(e, t) {
  17409. if (0 === e.length) {
  17410. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17411. r.supportedModes[c.DOLLHOUSE] = !1,
  17412. r.supportedModes[c.FLOORPLAN] = !1;
  17413. var i = new p({
  17414. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17415. });
  17416. i.material.visible = !1,
  17417. i.rotateX(-Math.PI / 2),
  17418. i.geometry.computeBoundingBox(),
  17419. e = [i]
  17420. }
  17421. e.forEach(function(e) {
  17422. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17423. r.addChunk(t, e)
  17424. }),
  17425. r.floors.sort(),
  17426. n.resolve(r)
  17427. }
  17428. var n = $.Deferred()
  17429. , r = this;
  17430. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17431. n.promise()
  17432. }
  17433. ,
  17434. n.prototype.loadMeshTextures = function() {
  17435. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17436. this.meshTexturesLoaded = !0
  17437. }
  17438. .bind(this)),
  17439. this.loadTexturesPromise)
  17440. }
  17441. ,
  17442. /* n.prototype.loadtags = function() {//xzw改
  17443. var e = $.Deferred();
  17444. if (!f.tags.enabled)
  17445. return e.resolve();
  17446. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17447. t = "data/" + this.sid + "/tags.json"
  17448. return a.get(t, {
  17449. responseType: "json",
  17450. auth: this.isPublic ? null : f.authorizationHeader
  17451. }).done(function(t) {
  17452. var i = 0
  17453. , n = 0;
  17454. for (var r in t) {
  17455. var o = t[r];
  17456. o.enabled && (n++,
  17457. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17458. i++))
  17459. }
  17460. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17461. e.resolve()
  17462. }
  17463. .bind(this)).fail(function() {
  17464. O.warn("Getting tags failed, not displaying tags."),
  17465. e.resolve()
  17466. }),
  17467. e
  17468. } */
  17469. n.prototype.shineHots = function(){ //xzw
  17470. E.trigger({
  17471. func: function(e) {
  17472. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17473. for(var i in this.hots){
  17474. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17475. }
  17476. }.bind(this),
  17477. cycling: true,
  17478. duration: 3000,
  17479. //easing: "easeInOutQuad",
  17480. name: "hotShine"
  17481. })
  17482. },
  17483. /* n.prototype.loadOverlays = function(overlays){
  17484. var overlays = window.data2 && window.data2.overlays
  17485. overlays && overlays.forEach((info)=>{
  17486. new Overlay(info)
  17487. })
  17488. Overlay.load()
  17489. }
  17490. */
  17491. n.prototype.loadhots = function() {//xzw
  17492. initHot(this)
  17493. var r = $.Deferred();
  17494. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17495. return a.get(t, {
  17496. responseType: "json",
  17497. auth: this.isPublic ? null : f.authorizationHeader
  17498. }).done(function(e) {
  17499. window.data2 = e;
  17500. this.roomLabels = []
  17501. if(!e){
  17502. console.error("data2 is null")
  17503. }else{
  17504. g_data2 = hotMatcher(e);
  17505. this.hotsCount = 0;
  17506. let create = ()=>{
  17507. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17508. if(e.hots){
  17509. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17510. sids.forEach((sid)=>{
  17511. e.hots[sid].sid = sid
  17512. //if(e.hots[sid].texType == "shine" || e.hots[sid].texType == "photo" ){
  17513. //e.hots[sid].styleImg = []
  17514. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17515. //}
  17516. })
  17517. }
  17518. if(e.overlays){
  17519. e.overlays.forEach((info)=>{
  17520. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17521. new Hot(info, 'byOverlay')
  17522. })
  17523. }
  17524. Hot.createHotList();
  17525. Hot.startLoad()
  17526. if(DATA.roomLabels){
  17527. DATA.roomLabels.forEach((data)=>{
  17528. this.roomLabels.push(new RoomLabel(data))
  17529. })
  17530. }
  17531. }
  17532. if(player.currentPano){
  17533. create()
  17534. }else{
  17535. let f = ()=>{
  17536. window.bus.removeEventListener('playerAndModelReady',f)
  17537. create()
  17538. }
  17539. window.bus.addEventListener('playerAndModelReady',f)
  17540. }
  17541. g_index = w.valueFromHash("m");
  17542. }
  17543. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17544. /* var dataJsPromise = $.Deferred();
  17545. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17546. a.get(dataJsUrl,{
  17547. responseType: "json",
  17548. auth: this.isPublic ? null : f.authorizationHeader
  17549. }).done(function(data) {
  17550. window.hotData = data;
  17551. this.createHotItem(data, this.hots);
  17552. for(let i in this.hots){//add
  17553. data[i] && this.hots[i].initStyleImg(data[i]);
  17554. }
  17555. dataJsPromise.resolve();
  17556. }.bind(this)).fail(function(){
  17557. console.log('Data.js is empty');
  17558. dataJsPromise.resolve();
  17559. }) */
  17560. r.resolve();
  17561. }.bind(this)).fail(function() {
  17562. console.log('没有热点');
  17563. r.resolve()
  17564. }),
  17565. r
  17566. }
  17567. ,
  17568. n.prototype.loadPanos = function() {
  17569. if (this.loadPanosPromise)
  17570. return this.loadPanosPromise;
  17571. var e = new I(this);
  17572. return this.loadPanosPromise = e.load().then(function(e) {
  17573. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17574. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17575. else console.log(e.uuid)
  17576. }
  17577. .bind(this))),
  17578. this.panos.extend(e.map(function(e) {
  17579. return new v(this,e.uuid,e,this.supportsTiles)
  17580. }
  17581. .bind(this))),
  17582. this.panos.forEach(function(e) {
  17583. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17584. var i = this.panos.get(t);
  17585. i && this.panos.setNeighbour(e, i, !0)
  17586. }
  17587. .bind(this)),
  17588. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17589. }
  17590. .bind(this)),
  17591. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17592. this.supportedModes[c.PANORAMA] = !1),
  17593. $.when(this)
  17594. }
  17595. .bind(this)),
  17596. this.loadPanosPromise
  17597. }
  17598. ,
  17599. n.prototype.loadHighlightReel = function() {//xzw
  17600. var e = $.Deferred()
  17601. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17602. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17603. return a.get(t, {
  17604. responseType: "json",
  17605. auth: this.isPublic ? null : f.authorizationHeader
  17606. }).done(function(t) {
  17607. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17608. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17609. e.resolve()
  17610. }
  17611. .bind(this)).fail(function() {
  17612. O.warn("Getting highlight reel failed, no highlights available"),
  17613. e.resolve()
  17614. }),
  17615. e
  17616. }
  17617. ,
  17618. n.prototype.waitForLoad = function(e, t) {
  17619. t() || (this.waitQueue.push({
  17620. object: e,
  17621. isLoadedCallback: t
  17622. }),
  17623. 1 === this.waitQueue.length && this.emit("waiting"))
  17624. }
  17625. ,
  17626. n.prototype.hide = function() {
  17627. this.floors.hide()
  17628. }
  17629. ,
  17630. n.prototype.show = function() {
  17631. this.floors.show()
  17632. }
  17633. ,
  17634. n.prototype.floorNames = function() {
  17635. return this.floors.names()
  17636. }
  17637. ,
  17638. n.prototype.warpDestFloors = function(e, t) {
  17639. if (!e || this.floors.length !== e.length)
  17640. return void this.toggleAllFloors(!0);
  17641. var i = e.findIndex(function(e) {
  17642. return e
  17643. }
  17644. .bind(this));
  17645. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17646. }
  17647. ,
  17648. n.prototype.setFloor = function(e, t, i) {
  17649. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17650. this.allFloorsVisible = !1,
  17651. this._setFloor(e, t, i)
  17652. }
  17653. ,
  17654. n.prototype.toggleAllFloors = function(e) {
  17655. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17656. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17657. this._setFloor(this.currentFloor)
  17658. }
  17659. ,
  17660. n.prototype._setFloor = function(e, t, i) {
  17661. t = t || this.mode,
  17662. this.emit("floor.changed", e, t, this.currentFloor),
  17663. this.currentFloor = e;
  17664. var n;
  17665. if (t === c.PANORAMA) {
  17666. if (this.show(),
  17667. this.shouldShowtags && this.tagsShown)
  17668. for (n in this.tags)
  17669. this.tags[n].show(f.showFloorDuration)
  17670. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17671. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17672. }
  17673. .bind(this)),
  17674. this.shouldShowtags && this.tagsShown))
  17675. for (n in this.tags) {
  17676. var r = this.tags[n];
  17677. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17678. }
  17679. var o = this
  17680. , a = e;
  17681. E.start(function() {}, f.showFloorDelay, function() {
  17682. o.floors.forEach(function(e) {
  17683. e.chunks.forEach(function(t) {
  17684. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17685. })
  17686. })
  17687. }
  17688. .bind(this))
  17689. }
  17690. ,
  17691. n.prototype.toggleExplode = function() {
  17692. this.floors.toggleExplodeHorizontal()
  17693. }
  17694. ,
  17695. n.prototype.toggleExplodeUp = function() {
  17696. this.floors.toggleExplodeVertical()
  17697. }
  17698. ,
  17699. n.prototype.nextFloor = function(e) {
  17700. return this.floors.nextFloor(this.currentFloor, e)
  17701. }
  17702. ,
  17703. n.prototype.addFloor = function(e) {
  17704. this.floors.add(e)
  17705. }
  17706. ,
  17707. n.prototype.getFloorAtPoint = function(e) {
  17708. return this.floors.getFloorAtPoint(e)
  17709. }
  17710. ,
  17711. n.prototype.getTagBySid = function(e) {
  17712. return this.tags[e]
  17713. }
  17714. ,
  17715. n.prototype.addChunk = function(e, t) {
  17716. this.floors.getOrMakeFloor(e).addChunk(t),
  17717. this.chunks.push(t)
  17718. }
  17719. ,
  17720. n.prototype.setMode = function(e) {
  17721. if (!this.supportedModes[e])
  17722. throw new R("Mode not supported for this model: " + e);
  17723. this.mode = e;
  17724. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17725. this.chunks.forEach(function(t) {
  17726. t.setMode(e)
  17727. })
  17728. }
  17729. ,
  17730. n.prototype.build = function() {
  17731. this.heroLocations = this.images.getHeroLocations(this.panos);
  17732. var e = function() {
  17733. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17734. }
  17735. .bind(this)();
  17736. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17737. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17738. }
  17739. .bind(this)) || e,
  17740. null === this.heroImage && O.warn("No hero image defined."),
  17741. this.currentFloor = this.floors.last(),
  17742. this.floors.build(),
  17743. this.colliders = this.floors.reduce(function(e, t) {
  17744. return e.concat(t.collider.children)
  17745. }, []),
  17746. this.panos.forEach(function(e) {
  17747. e.build1(),
  17748. e.on("enter", function() {
  17749. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17750. }
  17751. .bind(this))
  17752. }
  17753. .bind(this)),
  17754. this.panos.forEach(function(e) {
  17755. e.build2()
  17756. }),
  17757. this.floors.forEach(function(e) {
  17758. this.boundingBox.union(e.boundingBox)
  17759. }
  17760. .bind(this)),
  17761. this.size = this.boundingBox.size(),
  17762. this.center = this.boundingBox.center(),
  17763. this.floors.forEach(function(e) {
  17764. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17765. }
  17766. .bind(this)),
  17767. this.panos.populate_path_graph(),
  17768. this.skybox = new l(this.boundingBox),
  17769. this.skybox.matrixWorldNeedsUpdate = !0,
  17770. this.add(this.skybox);
  17771. /* setTimeout(function() {
  17772. //this.hotsCount && this.shineHots()
  17773. Hot.beginShineHot()
  17774. }
  17775. .bind(this), 1300) */
  17776. //add-----
  17777. {
  17778. let maxCount = browser.isMobile() ? 200000 : 400000
  17779. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17780. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17781. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17782. if(c > maxCount){ //防止加载时间过长,分批计算
  17783. console.log('hot分批setVisiblePanos')
  17784. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17785. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17786. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17787. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17788. if(noVisiHots.length){
  17789. let i = 0
  17790. let hotVisiInterval = setInterval(()=>{
  17791. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17792. i++;
  17793. if(i>=noVisiHots.length){
  17794. clearInterval(hotVisiInterval)
  17795. }
  17796. }, dur)
  17797. }
  17798. }
  17799. }
  17800. //---------
  17801. this.createFloorLogo()
  17802. return O.debug("Done building model"),
  17803. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17804. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17805. this.buildRooms(),
  17806. this.labels.associateWithRooms(this.rooms),
  17807. $.when(this)
  17808. }
  17809. ,
  17810. n.prototype.createFloorLogo = function(){
  17811. console.log('createFloorLogo')
  17812. if(this.floorLogos || !settings.floorlogoURL)return;
  17813. var url = settings.floorlogoURL
  17814. var map = tex.load(url);//可以追加done
  17815. this.floorLogos = [];
  17816. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17817. var material = new o.MeshBasicMaterial({
  17818. opacity:0,
  17819. map:map,
  17820. side: o.DoubleSide,
  17821. transparent: !0,
  17822. depthWrite: !1,
  17823. depthTest:false//改 在chunk\skybox外也可看到
  17824. });
  17825. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17826. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17827. //logo.scale.set(s,s,s);
  17828. logo.position.set(0,-1.5,0);
  17829. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17830. logo.renderOrder = 100;//cover the videoSkybox
  17831. //logo.layers.set(0)
  17832. this.add(logo);
  17833. this.floorLogos.push(logo);
  17834. }
  17835. this.floorLogos[1].visible = false;
  17836. }
  17837. n.prototype.adjustfloorLogoHeight = function(o){
  17838. var h = player.currentPano.floorPosition.y + 0.01;
  17839. this.floorLogos[1].position.setY(h);
  17840. this.floorLogos[0].position.setY(h);
  17841. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17842. },
  17843. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17844. if(!this.floorLogos) return;
  17845. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17846. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17847. if(!o.dur){//立刻
  17848. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17849. this.floorLogos[o.index].material.opacity = o.opa;
  17850. }else{
  17851. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17852. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17853. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17854. }
  17855. },
  17856. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17857. var lastQ, lastP;
  17858. var equals = function(v1, v2, min){
  17859. return Math.abs(v1-v2) < min
  17860. }
  17861. var isSame = function(now, last, k){//如果和上次相同就不改变
  17862. if(!last)return false;
  17863. var R = k.sceneRenderer;
  17864. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17865. //暂时:
  17866. var min = 0.0008
  17867. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17868. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17869. return same;
  17870. }
  17871. return function(Q, k){
  17872. if(!Q)return;
  17873. /* if(Config.ifFish && window.lowFPS){
  17874. this.fLCompute++;
  17875. if(R.AFPS < 38){
  17876. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17877. else if(k.flying && k.fLCompute%2 !=1) return;
  17878. k.fLCompute %= 4;
  17879. }else if(R.AFPS < 45){
  17880. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17881. else if(k.flying && k.fLCompute%2 !=1) return;
  17882. k.fLCompute %= 6;
  17883. }else{
  17884. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17885. //else if(k.flying && k.fLCompute%2 !=1) return;
  17886. k.fLCompute %= 2;
  17887. }
  17888. } */
  17889. var sameQ, sameP, quaternion, visible;
  17890. for(var i=0;i<2;i++){
  17891. var logo = this.floorLogos[i];
  17892. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17893. visible = true;
  17894. }
  17895. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17896. var c = k.cameraControls.activeControl;
  17897. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17898. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17899. for(var i=0;i<2;i++){
  17900. var logo = this.floorLogos[i];
  17901. if(!sameQ){
  17902. if(!quaternion){
  17903. var a = new THREE.Vector3(0,0,-1);
  17904. a.applyQuaternion(Q);
  17905. a.setY(0);
  17906. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17907. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17908. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17909. quaternion.multiply(a);
  17910. }
  17911. logo.quaternion.copy(quaternion);
  17912. }
  17913. }
  17914. }
  17915. }()
  17916. n.prototype.loadLabels = function() {//xzw
  17917. this.labels = new x(this);
  17918. var e = $.Deferred();
  17919. //加载俯视图的标签 注释这个备注就会加载
  17920. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17921. window.DATA.showingLabels ? this.showingLabels = true : '';
  17922. if (!this.showingLabels)
  17923. return e.resolve();
  17924. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17925. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17926. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17927. O.warn("Getting labels failed, not displaying labels."),
  17928. e.resolve()
  17929. }),
  17930. e
  17931. }
  17932. ,
  17933. n.prototype.buildRooms = function() {
  17934. this.rooms = new T(this),
  17935. this.rooms.createFromChunks(this.chunks),
  17936. this.rooms.calcRoomBoundaries()
  17937. }
  17938. ,
  17939. n.prototype.updateProjectedPanos = function() {
  17940. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17941. }
  17942. ,
  17943. n.prototype.setProjectedPanos = function(e, t, i) {
  17944. void 0 !== i && null !== i || (i = !0),
  17945. i = !!i,
  17946. this.projectedPano0 = e,
  17947. this.projectedPano1 = t,
  17948. this.skybox.material.setProjectedPanos(e, t, i),
  17949. this.chunks.forEach(function(n) {
  17950. n.materialInside.setProjectedPanos(e, t, i)
  17951. })
  17952. }
  17953. ,
  17954. n.prototype.setSide = function(e) {
  17955. this.floors.forEach(function(t) {
  17956. t.collider.material.side = e
  17957. })
  17958. }
  17959. ,
  17960. n.prototype.heroCount = function() {
  17961. return this.heroLocations ? this.heroLocations.length : 0
  17962. }
  17963. ,
  17964. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17965. if (e[0] < 0)
  17966. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17967. null;
  17968. if (this.heroCount() < 1)
  17969. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17970. null;
  17971. var t = this.heroLocations[e[0]];
  17972. if(t.heroLocations && e[1]!=void 0){
  17973. t = t.heroLocations[e[1]];
  17974. }
  17975. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17976. null) : t
  17977. }
  17978. ,
  17979. n.prototype.findPanoramicHero = function() {
  17980. for (var e in this.heroLocations)
  17981. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17982. return this.heroLocations[e];
  17983. return null
  17984. }
  17985. ,
  17986. n.prototype.listImagePanos = function() {
  17987. var e = []
  17988. , t = this;
  17989. return this.images.forEach(function(i) {
  17990. if (i.metadata && i.metadata.scan_id) {
  17991. var n = t.panos.get(i.metadata.scan_id);
  17992. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17993. }
  17994. }),
  17995. e
  17996. }
  17997. ,
  17998. n.prototype.fadePanoMarkers = function(/* e, t */opacity, dur, o = {}) {//改
  17999. //this.panos.fadeMarkerOpacity(e, t)
  18000. if(window.DATA.hideFloorMarker)return
  18001. var currentPano = player.currentPano
  18002. opacity = void 0 == opacity ? _settings.panorama.markerOpacity : opacity //不传opacity代表显示
  18003. var hideWhenFlyOut = () => {
  18004. var shows = [],
  18005. hides = []
  18006. player.model.panos.forEach(pano => {
  18007. hides.push(pano)
  18008. })
  18009. this.panos.fadeMarkerOpacity(0, dur, [{ toOp: 0, member: hides }])
  18010. }
  18011. if (opacity == 0) {
  18012. hideWhenFlyOut()
  18013. } else {
  18014. if (player.mode == 'panorama' && currentPano) {
  18015. var shows = [], hides = []
  18016. player.model.panos.forEach(pano => { //是邻近点就显示否则隐藏
  18017. if (currentPano.neighbourPanos[pano.id]) {
  18018. shows.push(pano)
  18019. } else {
  18020. hides.push(pano)
  18021. }
  18022. })
  18023. this.panos.fadeMarkerOpacity(opacity, dur, [
  18024. { toOp: opacity, member: shows },
  18025. { toOp: 0, member: hides },
  18026. ])
  18027. } else if (player.modeTran.split('-')[1] != 'panorama') {
  18028. //飞出后marker隐藏
  18029. hideWhenFlyOut()
  18030. }
  18031. }
  18032. }
  18033. ,
  18034. n.prototype.setSweepVisibility = function(e) {
  18035. this.panos.forEach(function(t) {
  18036. t.marker && (t.marker.visible = e)
  18037. })
  18038. }
  18039. ,
  18040. n.prototype.outsideAllowed = function() {
  18041. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18042. }
  18043. ,
  18044. n.prototype.addHighMapCube = function() {
  18045. //创建8*8的tile cube
  18046. if (player.qualityManager.getMaxZoomClass() == '4k' && player.qualityManager.maxRenderTargetSize == 2048) {
  18047. var geo = new THREE.PlaneGeometry(1, 1, 1, 1)
  18048. var cube = new THREE.Object3D()
  18049. for (var cubeIndex = 0; cubeIndex < 6; cubeIndex++) {
  18050. var face = new THREE.Object3D()
  18051. for (var i = 0; i < 8; i++) {
  18052. for (var j = 0; j < 8; j++) {
  18053. var tile = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({ side: 2 }))
  18054. tile.position.set(i - 3.5, j - 3.5, -4)
  18055. if (highMapAddColor) {
  18056. tile.material.opacity = 0.4
  18057. tile.material.transparent = true
  18058. var colorHue = Math.random()
  18059. tile.material.color = new THREE.Color().setHSL(colorHue, 0.6, 0.9)
  18060. }
  18061. tile.visible = false
  18062. face.add(tile)
  18063. }
  18064. }
  18065. switch (cubeIndex) {
  18066. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  18067. face.rotation.set(0, Math.PI / 2, 0)
  18068. break
  18069. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  18070. face.rotation.set(0, -Math.PI / 2, 0)
  18071. break
  18072. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  18073. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  18074. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), Math.PI / 2)
  18075. face.quaternion.copy(rot1).multiply(rot2)
  18076. //face.rotation.set(Math.PI/2,0,0);
  18077. break
  18078. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  18079. //face.rotation.set(-Math.PI/2,0,0);
  18080. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  18081. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), -Math.PI / 2)
  18082. face.quaternion.copy(rot1).multiply(rot2)
  18083. break
  18084. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  18085. face.rotation.set(0, Math.PI, 0)
  18086. break
  18087. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  18088. face.rotation.set(0, 0, 0)
  18089. }
  18090. face.scale.set(1, -1, 1)
  18091. cube.add(face)
  18092. }
  18093. cube.name = 'highMapCube'
  18094. this.highMapCube = cube
  18095. this.add(cube)
  18096. cube.scale.set(0.21, 0.21, 0.21) //camera.near is 0.1
  18097. this.highMapCube.visible = false
  18098. }
  18099. }
  18100. /*
  18101. highMapCube会遮住场景中所有物体, 如果一定要显示的话,只能类似potree中的那样渲染一个深度贴图出来(model无需贴图),然后其他所有物体的shader中都加入一段代码。(貌似本身已经支持了?)
  18102. */
  18103. n.prototype.isHighMapLoaded = function(cubeFace, tileX, tileY){
  18104. var tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18105. return !!tile.material.map
  18106. }
  18107. n.prototype.updateHighMap = function(tex, cubeFace, tileX, tileY) {
  18108. //console.log('updateHighMap')
  18109. var tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18110. tile.material.map = tex
  18111. if (highMapAddColor) {
  18112. tile.material.opacity = 1
  18113. tile.material.transparent = false
  18114. }
  18115. tile.visible = true
  18116. tile.material.needsUpdate = true //发现每次开始放大但还未放大到4k时也会把之前加载过的4k加载
  18117. }
  18118. n.prototype.resetHighMap = function() {
  18119. //console.log('resetHighMap')
  18120. if (!this.highMapCube) return
  18121. this.highMapCube.children.forEach(e =>
  18122. e.children.forEach(tile => {
  18123. if (tile.material.map) {
  18124. tile.material.map.dispose()
  18125. tile.material.map.loaded = !1
  18126. tile.material.map.version = 0
  18127. var h = player.sceneRenderer.renderer.properties.get(tile.material.map)
  18128. player.sceneRenderer.renderer.getContext().deleteTexture(h.__webglTexture)
  18129. tile.material.map = null
  18130. if (highMapAddColor) {
  18131. tile.material.opacity = 0.4
  18132. tile.material.transparent = true
  18133. }
  18134. tile.material.needsUpdate = true
  18135. tile.visible = false
  18136. }
  18137. })
  18138. )
  18139. this.highMapCube.visible = false
  18140. }
  18141. n.prototype.setHighMap = function(pano) {
  18142. if (!this.highMapCube) return
  18143. this.highMapCube.position.copy(pano.position)
  18144. this.highMapCube.quaternion.copy(pano.quaternion)
  18145. }
  18146. n.prototype.showHighMap = function() {
  18147. if (!this.highMapCube) return
  18148. this.highMapCube.visible = true
  18149. }
  18150. n.prototype.hideHighMap = function() {
  18151. if (!this.highMapCube) return
  18152. this.highMapCube.visible = false
  18153. }
  18154. //缩小后继续显示cube呢还是不显示? 不显示的话,就要把cube上的复制到renderTarget上……会不会又崩溃,or没加载的显示???
  18155. t.exports = n
  18156. }
  18157. ).call(this, "/js/model/Model.js")
  18158. }
  18159. , {
  18160. "../constants": 8,
  18161. "../enum/AlignmentType": 17,
  18162. "../enum/RenderOrder": 42,
  18163. "../enum/Viewmode": 51,
  18164. "../exception/BasicException": 55,
  18165. "../label/Label": 90,
  18166. "../loaders/ModelLoader": 105,
  18167. "../loaders/ModelTextureLoader": 106,
  18168. "../loaders/SweepDataLoader": 107,
  18169. "../tag/tag": 123,
  18170. "../tag/tagManager": 124,
  18171. "../objects/BoundingTextureSkybox": 143,
  18172. "../objects/Chunk": 144,
  18173. "../objects/Floor": 146,
  18174. "../objects/Panorama": 148,
  18175. "../objects/Room": 150,
  18176. "../objects/Snapshot": 153,
  18177. "../settings": 166,
  18178. "../shaders": 167,
  18179. "../util/ModelUrls": 177,
  18180. "../util/PanoramaCollection": 178,
  18181. "../util/ajax": 181,
  18182. "../util/common": 185,
  18183. "../util/easing": 186,
  18184. "../util/lerp": 188,
  18185. "../util/logger": 189,
  18186. "../util/math": 190,
  18187. "../util/texture": 194,
  18188. "../util/transitions": 195,
  18189. "./../util/browser": 182,
  18190. "./../util/showcase": 193,
  18191. "./Chunks": 135,
  18192. "./FloorCollection": 136,
  18193. "./ImageCollection": 137,
  18194. "./LabelCollection": 138,
  18195. "./RoomCollection": 141,
  18196. events: 202,
  18197. three: 217,
  18198. "hot": "hot" ,
  18199. "../enum/GLCubeFaces":25 ,
  18200. }],
  18201. 140: [function(e, t, i) {
  18202. "use strict";
  18203. function n() {
  18204. this.modelMap = {},
  18205. this.activeModel = null,
  18206. this.modelCount = 0,
  18207. this.tileDownloader = null,
  18208. this.panoRenderer = null
  18209. }
  18210. var r = (e("three"),
  18211. e("../util/common"))
  18212. , o = e("../exception/BasicException")
  18213. , a = e("../enum/ModelManagerEvents")
  18214. , s = e("../enum/PanoRendererEvents")
  18215. , l = e("events").EventEmitter;
  18216. n.prototype.init = function(e, t, i) {
  18217. this.tileDownloader = e,
  18218. this.panoRenderer = t,
  18219. this.qualityManager = i,
  18220. this.bindEvents()
  18221. }
  18222. ,
  18223. n.prototype.bindEvents = function() {
  18224. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18225. }
  18226. ,
  18227. n.prototype.onTileRendered = function(e, t, i, n) {}
  18228. ,
  18229. n.prototype.addModel = function(e) {
  18230. this.modelMap[e.sid] = e,
  18231. 0 === this.modelCount && this.activateModel(e.sid),
  18232. this.modelCount++,
  18233. this.emit(a.ModelAdded)
  18234. }
  18235. ,
  18236. n.prototype.getModel = function(e) {
  18237. return this.modelMap[e]
  18238. }
  18239. ,
  18240. n.prototype.activateModel = function(e) {
  18241. var t = this.modelMap[e];
  18242. if (!t)
  18243. throw new o("Tried to activate invalid model!");
  18244. var i = this.activeModel;
  18245. this.activeModel = t,
  18246. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18247. this.tileDownloader.setUrls(t.urls),
  18248. t.panos.forEach(function(e) {
  18249. e.attachToPanoRenderer(this.panoRenderer),
  18250. e.tileDownloader = this.tileDownloader,
  18251. e.qualityManager = this.qualityManager
  18252. }
  18253. .bind(this)),
  18254. this.emit(a.ActiveModelChanged, {
  18255. oldModel: i,
  18256. model: t
  18257. })
  18258. }
  18259. ,
  18260. n.prototype.getActiveModel = function() {
  18261. return this.activeModel
  18262. }
  18263. ,
  18264. r.extend(n, l),
  18265. t.exports = n
  18266. }
  18267. , {
  18268. "../enum/ModelManagerEvents": 33,
  18269. "../enum/PanoRendererEvents": 35,
  18270. "../exception/BasicException": 55,
  18271. "../util/common": 185,
  18272. events: 202,
  18273. three: 217
  18274. }],
  18275. 141: [function(e, t, i) {
  18276. (function(i) {
  18277. "use strict";
  18278. function n() {
  18279. s.call(this)
  18280. }
  18281. var r = e("../objects/Room")
  18282. , o = (e("../settings"),
  18283. e("../util/logger"))
  18284. , a = (e("../util/transitions"),
  18285. e("../util/easing"),
  18286. e("../util/common"))
  18287. , s = e("../util/IndexedCollection")
  18288. , l = e("./Chunks");
  18289. new o(i);
  18290. a.inherit(n, s),
  18291. n.prototype.getIndex = function(e) {
  18292. return e.roomId
  18293. }
  18294. ,
  18295. n.prototype.calcRoomBoundaries = function() {
  18296. this.forEach(function(e) {
  18297. e.calcBoundaries()
  18298. })
  18299. }
  18300. ,
  18301. n.prototype.createFromChunks = function(e) {
  18302. var t = {
  18303. floorId: -1,
  18304. roomId: -1
  18305. }
  18306. , i = {};
  18307. e.forEach(function(e) {
  18308. l.parseIdsFromChunkName(e.name, t);
  18309. var o = i[t.roomId];
  18310. if (!o) {
  18311. var a = n.generateRoomId(t.floorId, t.roomId);
  18312. o = new r(t.floorId,a),
  18313. this.add(o),
  18314. i[t.roomId] = o
  18315. }
  18316. o.addChunk(e)
  18317. }
  18318. .bind(this)),
  18319. this.calcRoomBoundaries()
  18320. }
  18321. ,
  18322. n.generateRoomId = function(e, t) {
  18323. return e + "_" + t
  18324. }
  18325. ,
  18326. t.exports = n
  18327. }
  18328. ).call(this, "/js/model/RoomCollection.js")
  18329. }
  18330. , {
  18331. "../objects/Room": 150,
  18332. "../settings": 166,
  18333. "../util/IndexedCollection": 175,
  18334. "../util/common": 185,
  18335. "../util/easing": 186,
  18336. "../util/logger": 189,
  18337. "../util/transitions": 195,
  18338. "./Chunks": 135
  18339. }],
  18340. 142: [function(e, t, i) {
  18341. "use strict";
  18342. function n(e, t, i) {
  18343. e = e.clone().expandByScalar(0.01);//改
  18344. var n = e.size()
  18345. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18346. o.boundingBox = e,
  18347. r.Mesh.call(this, o, t),
  18348. this.position.copy(e.center()),
  18349. this.frustumCulled = !1,
  18350. i && this.add(new r.WireframeHelper(this))
  18351. }
  18352. var r = e("three");
  18353. n.prototype = Object.create(r.Mesh.prototype),
  18354. n.prototype.constructor = n,
  18355. t.exports = n
  18356. }
  18357. , {
  18358. three: 217
  18359. }],
  18360. 143: [function(e, t, i) {
  18361. (function(i) {
  18362. "use strict";
  18363. function n(e) {
  18364. h.time("Computing a nice bounding cubemap");
  18365. var t = new a({
  18366. side: r.BackSide,
  18367. transparent: !0
  18368. });
  18369. t.uniforms.modelAlpha.value = 0,
  18370. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18371. this.renderOrder = l.boundingSkybox,
  18372. o.call(this, e, t),
  18373. h.timeEnd("Computing a nice bounding cubemap")
  18374. }
  18375. var r = e("three")
  18376. , o = (e("../enum/Viewmode"),
  18377. e("../shaders"),
  18378. e("./BoundingMesh"))
  18379. , a = e("../materials/ModelTextureMaterial")
  18380. , s = e("../settings")
  18381. , l = e("../enum/RenderOrder")
  18382. , c = e("../util/logger")
  18383. , h = new c(i);
  18384. n.prototype = Object.create(o.prototype),
  18385. n.prototype.constructor = n,
  18386. t.exports = n
  18387. }
  18388. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18389. }
  18390. , {
  18391. "../enum/RenderOrder": 42,
  18392. "../enum/Viewmode": 51,
  18393. "../materials/ModelTextureMaterial": 118,
  18394. "../settings": 166,
  18395. "../shaders": 167,
  18396. "../util/logger": 189,
  18397. "./BoundingMesh": 142,
  18398. three: 217
  18399. }],
  18400. 144: [function(e, t, i) {
  18401. "use strict";
  18402. function n(e) {
  18403. this.materialInside = new s({
  18404. side: r.DoubleSide
  18405. });
  18406. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18407. this.materialOutside = new r.RawShaderMaterial({
  18408. fragmentShader: o.modelOutside.fragmentShader,
  18409. vertexShader: o.modelOutside.vertexShader,
  18410. uniforms: t,
  18411. side: r.FrontSide,
  18412. name: "chunkOut"
  18413. }),
  18414. r.Mesh.call(this, e.geometry, this.materialInside),
  18415. this.name = e.name || "",
  18416. this.textureName = e.textureName,
  18417. this.meshUrl = e.meshUrl
  18418. }
  18419. var r = e("three")
  18420. , o = e("../shaders")
  18421. , a = e("../enum/Viewmode")
  18422. , s = e("../materials/ModelTextureMaterial");
  18423. n.prototype = Object.create(r.Mesh.prototype),
  18424. n.prototype.setTextureMap = function(e) {
  18425. this.materialInside.uniforms.map.value = e,
  18426. this.materialOutside.uniforms.map.value = e
  18427. }
  18428. ,
  18429. n.prototype.setMode = function(e) {
  18430. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18431. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18432. t.transparent = this.material.transparent,
  18433. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18434. this.material = t
  18435. }
  18436. ,
  18437. t.exports = n
  18438. }
  18439. , {
  18440. "../enum/Viewmode": 51,
  18441. "../materials/ModelTextureMaterial": 118,
  18442. "../shaders": 167,
  18443. three: 217
  18444. }],
  18445. 145: [function(e, t, i) {
  18446. "use strict";
  18447. function n(e) {
  18448. this.chunksize = e || 10,
  18449. this.chunks = {},
  18450. this.boundingBoxes = {},
  18451. this.children = [],
  18452. this.offset = new r.Vector3(0,.5,0),
  18453. this.material = new r.MeshBasicMaterial({
  18454. color: 16777215 * Math.random(),
  18455. side: r.DoubleSide
  18456. })
  18457. }
  18458. var r = e("three");
  18459. e("../enum/Viewmode");
  18460. n.prototype.add = function(e) {
  18461. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18462. m ? (t = m.position.array,
  18463. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18464. n = e.faces);
  18465. var v = new r.Vector3;
  18466. if (i)
  18467. for (o = 0,
  18468. a = i.length; o < a; o += 3) {
  18469. var A = 3 * i[o]
  18470. , y = 3 * i[o + 1]
  18471. , C = 3 * i[o + 2];
  18472. s = (t[A] + t[y] + t[C]) / 3,
  18473. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18474. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18475. h = Math.floor(s / this.chunksize),
  18476. u = Math.floor(l / this.chunksize),
  18477. d = Math.floor(c / this.chunksize),
  18478. p = h + "." + u + "." + d,
  18479. p in this.chunks ? (g = this.chunks[p],
  18480. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18481. f = this.boundingBoxes[p] = new r.Box3),
  18482. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18483. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18484. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18485. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18486. }
  18487. else
  18488. for (o = 0,
  18489. a = t.length; o < a; o += 9)
  18490. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18491. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18492. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18493. h = Math.floor(s / this.chunksize),
  18494. u = Math.floor(l / this.chunksize),
  18495. d = Math.floor(c / this.chunksize),
  18496. p = h + "." + u + "." + d,
  18497. p in this.chunks ? (g = this.chunks[p],
  18498. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18499. f = this.boundingBoxes[p] = new r.Box3),
  18500. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18501. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18502. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18503. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18504. }
  18505. ,
  18506. n.prototype.build = function() {
  18507. var e = new r.Object3D;
  18508. e.material = this.material;
  18509. for (var t in this.chunks) {
  18510. var i = this.chunks[t]
  18511. , n = new r.BufferGeometry;
  18512. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18513. n.boundingBox = this.boundingBoxes[t];
  18514. var o = new r.Mesh(n,this.material);
  18515. o.material.visible = !1,
  18516. e.add(o),
  18517. this.chunks[t] = []
  18518. }
  18519. return e
  18520. }
  18521. ,
  18522. t.exports = n
  18523. }
  18524. , {
  18525. "../enum/Viewmode": 51,
  18526. three: 217
  18527. }],
  18528. 146: [function(e, t, i) {
  18529. "use strict";
  18530. var r = e("three")
  18531. , o = e("../settings")
  18532. , a = e("../util/common")
  18533. , s = e("../util/lerp")
  18534. , l = e("./ChunkedCollider")
  18535. , c = e("../util/transitions")
  18536. , h = e("../util/easing")
  18537. , u = (e("../objects/Panorama"),
  18538. e("../enum/RenderOrder"))
  18539. , d = e("../localization/localize");
  18540. function n(e, t, i) {
  18541. r.Object3D.call(this),
  18542. this.model = e,
  18543. this.floorIndex = t,
  18544. this.lang = o.languageTag,
  18545. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18546. this.panos = [],
  18547. this.chunks = [],
  18548. this.colliderBuilder = new l(3),
  18549. this.collider = null,
  18550. this.center = null,
  18551. this.boundingBox = new r.Box3,
  18552. this.size = null,
  18553. this.hidden = !1,
  18554. this.conservativeBoundingBox = new r.Box3,
  18555. this.debugColor = 16777215 * Math.random(),
  18556. this.transition = null
  18557. }
  18558. n.prototype = Object.create(r.Object3D.prototype),
  18559. n.prototype.enter = function(e) {
  18560. this.model.setFloor(this, e)
  18561. }
  18562. ,
  18563. n.prototype.hide = function(e) {
  18564. if (!this.hidden || this.transition) {
  18565. this.chunks.forEach(function(e) {
  18566. e.material.transparent = !0
  18567. }),
  18568. c.cancel(this.transition);
  18569. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18570. , i = e ? 0 : o.hideFloorDelay / t;
  18571. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18572. this.hidden = !0
  18573. }
  18574. .bind(this), i, h.easeInOutQuad)
  18575. }
  18576. }
  18577. ,
  18578. n.prototype.show = function(e) {
  18579. if (this.hidden || this.transition) {
  18580. this.hidden = !1,
  18581. c.cancel(this.transition);
  18582. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18583. , i = e ? 0 : o.showFloorDelay / t;
  18584. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18585. this.hidden || this.chunks.forEach(function(e) {
  18586. e.material.transparent = !1
  18587. })
  18588. }
  18589. .bind(this), i, h.easeInOutQuad)
  18590. }
  18591. }
  18592. ,
  18593. n.prototype.toggle = function(e, t) {
  18594. e = void 0 === e ? this.hidden : e,
  18595. e ? this.show(t) : this.hide(t)
  18596. }
  18597. ,
  18598. n.prototype.containsPoint = function(e) {
  18599. return this.collider.children.some(function(t) {
  18600. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18601. t.geometry.boundingBox.containsPoint(e)
  18602. })
  18603. }
  18604. ,
  18605. n.prototype.distanceToPoint = function(e) {
  18606. var t = null
  18607. , i = 1 / 0;
  18608. return this.collider.children.forEach(function(n) {
  18609. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18610. var r = n.geometry.boundingBox.distanceToPoint(e);
  18611. (!t || i > r) && (i = r,
  18612. t = n)
  18613. }),
  18614. i
  18615. }
  18616. ,
  18617. n.prototype.addChunk = function(e) {
  18618. e.renderOrder = u.ghostFloor,
  18619. this.add(e),
  18620. this.chunks.push(e),
  18621. this.boundingBox.union(e.geometry.boundingBox),
  18622. this.size = this.boundingBox.size(),
  18623. this.colliderBuilder.add(e.geometry)
  18624. }
  18625. ,
  18626. n.prototype.addPano = function(e) {
  18627. this.panos.push(e),
  18628. this.add(e.skyboxMesh),
  18629. e.marker && this.add(e.marker);
  18630. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18631. var t = new r.Vector3(1,1,1)
  18632. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18633. this.boundingBox.union(i)
  18634. }
  18635. }
  18636. ,
  18637. n.prototype.build = function() {
  18638. this.collider = this.colliderBuilder.build(!0),
  18639. this.add(this.collider),
  18640. this.center = this.boundingBox.center(),
  18641. this.conservativeBoundingBox.copy(this.boundingBox),
  18642. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18643. return e.geometry.boundingBox.min.y
  18644. }), 5),
  18645. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18646. return e.geometry.boundingBox.max.y
  18647. }), 5),
  18648. this.colliderBuilder = null
  18649. }
  18650. ,
  18651. n.prototype.toShortString = function() {
  18652. return a.nth(this.floorIndex + 1)
  18653. }
  18654. ,
  18655. n.prototype.toString = function() {
  18656. return this.name
  18657. }
  18658. ,
  18659. t.exports = n
  18660. }
  18661. , {
  18662. "../enum/RenderOrder": 42,
  18663. "../localization/localize": 108,
  18664. "./strings-cn-CN": 109,
  18665. "../objects/Panorama": 148,
  18666. "../settings": 166,
  18667. "../util/common": 185,
  18668. "../util/easing": 186,
  18669. "../util/lerp": 188,
  18670. "../util/transitions": 195,
  18671. "./ChunkedCollider": 145,
  18672. three: 217
  18673. }],
  18674. 147: [function(e, t, i) {
  18675. "use strict";
  18676. function n(e) {
  18677. this.player = e,
  18678. this.obj3d = null,
  18679. this.UP = new r.Vector3(0,1,0)
  18680. }
  18681. var r = e("three")
  18682. , o = e("../settings");
  18683. n.prototype.prefs = {
  18684. linewidth: 3,
  18685. height: .07,
  18686. opacity: .45,
  18687. endScale: .05
  18688. },
  18689. n.prototype.discard = function() {
  18690. if (this.obj3d) {
  18691. var e = this.obj3d.parent;
  18692. e && e.remove(this.obj3d)
  18693. }
  18694. this.obj3d = null
  18695. }
  18696. ,
  18697. n.prototype.draw = function() {
  18698. if (this.discard(),
  18699. o.showNeighbors) {
  18700. var e = this.player.currentPano.floor;
  18701. this.obj3d = new r.Object3D;
  18702. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18703. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18704. i.y += this.prefs.height;
  18705. var n = .1525
  18706. , a = .127
  18707. , s = .0127
  18708. , l = .1
  18709. , c = .19
  18710. , h = .2032
  18711. , u = .2286
  18712. , d = .255
  18713. , p = new r.Matrix4;
  18714. for (var f in t)
  18715. if (t[f]) {
  18716. var g = this.player.model.panos.get(f)
  18717. , m = (g.position.clone().sub(this.player.model.position),
  18718. g.position.clone().sub(g.floorPosition))
  18719. , v = g.floorPosition.clone().sub(this.player.model.position);
  18720. v.y += this.prefs.height;
  18721. var A = new r.Geometry;
  18722. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18723. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18724. p.identity().setPosition(m),
  18725. A.applyMatrix(p),
  18726. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18727. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18728. p.lookAt(v, i, this.UP).setPosition(v),
  18729. A.applyMatrix(p),
  18730. A.vertices.push(v, i);
  18731. var y = new r.Line(A,new r.LineBasicMaterial({
  18732. color: g.debugColor.getHex(),
  18733. transparent: !0,
  18734. opacity: this.prefs.opacity,
  18735. depthWrite: !1,
  18736. name: "sLine" + f,
  18737. linewidth: this.prefs.linewidth
  18738. }));
  18739. this.obj3d.add(y)
  18740. }
  18741. e.add(this.obj3d)
  18742. }
  18743. }
  18744. ,
  18745. n.prototype.update = function() {
  18746. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18747. }
  18748. ,
  18749. t.exports = n
  18750. }
  18751. , {
  18752. "../settings": 166,
  18753. three: 217
  18754. }],
  18755. 148: [function(e, t, i) {
  18756. (function(i) {
  18757. "use strict";
  18758. function n(e, t, i, n) {
  18759. this.model = e,
  18760. this.id = t,
  18761. this.alignmentType = i.alignmentType || l.ALIGNED,
  18762. this.neighbourUUIDs = i.neighbours || null,
  18763. this.neighbourPanos = null,
  18764. this.floor = null,
  18765. this.floorIndex = i.floor,
  18766. this.failedLoadingAt = 0,
  18767. this.maxLoadRetries = 4,
  18768. this.origin = i.position.clone(),
  18769. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18770. this.quaternion = i.quaternion.clone(),
  18771. this.skyboxMesh = new r.Mesh(E),
  18772. this.skyboxMesh.position.copy(this.position),
  18773. this.skyboxMesh.quaternion.copy(this.quaternion),
  18774. this.skyboxMesh.name = "skybox",
  18775. this.skyboxMesh.visible = !1,
  18776. this.skyboxMesh.updateMatrix(),
  18777. this.skyboxMesh.updateMatrixWorld(),
  18778. this.marker = null,
  18779. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18780. if(this.isAligned() ){
  18781. this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18782. map: w,
  18783. side: r.DoubleSide,
  18784. opacity: 0,
  18785. transparent: !0,
  18786. depthWrite: !1
  18787. })),
  18788. this.marker.visible = false //改:先不显示,之后根据opacity显示
  18789. this.marker.renderOrder = s.panoMarker,
  18790. this.marker.name = "marker",
  18791. this.marker.pano = this,
  18792. this.marker.layers.set(v.PANOMARKERS),
  18793. this.marker.updateMatrixWorld()
  18794. if(!window.DATA.hideFloorMarker){//xzw
  18795. let opa = this.marker.material.opacity
  18796. Object.defineProperty(this.marker.material, 'opacity', {
  18797. get: function () {
  18798. return opa
  18799. },
  18800. set: (o)=>{
  18801. opa = o
  18802. convertTool.updateVisible(this.marker, 'hideWhenZeroOpa', o > 0)
  18803. //if(o==0)console.log('o==0',this.id,this.marker.visible)
  18804. //console.log(o,this.id,this.marker.visible)
  18805. },
  18806. })
  18807. }
  18808. a.colorMarkerOnLoad && this.on("load", function() {
  18809. this.marker.material.color.set(65280)
  18810. })
  18811. }
  18812. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18813. this.floorPosition = i.puck ? i.puck.clone() : null,
  18814. this.tiled = n,
  18815. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18816. this.solidSkybox.flipY = !1,
  18817. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18818. this.solidSkybox.magFilter = r.LinearFilter,
  18819. this.solidSkybox.generateMipmaps = !1)),
  18820. this.zoomed = !1,
  18821. this.panoRenderer = null,
  18822. this.qualityManager = null,
  18823. this.tileDownloader = null,
  18824. this.tiledPanoRenderTarget = null,
  18825. this.minimumTiledPanoLoaded = !1,
  18826. this.highestPartialTileRenderOpCompleted = 0,
  18827. this.highestFullTileRenderOpCompleted = 0,
  18828. this.shouldRedrawOnBaseLoaded = !1,
  18829. this.lockUntilRenderingComplete = !1,
  18830. a.colorMarkerOnLoad && this.on("load", function() {
  18831. this.marker.material.color.set(65280)
  18832. });
  18833. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18834. var e = new r.TextureLoader;
  18835. e.setCrossOrigin(!0);
  18836. var g = e.load("images/texture.jpg");
  18837. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18838. color: 16777215,
  18839. transparent: !0,
  18840. opacity: .75,
  18841. map: g
  18842. })),
  18843. this.vrMarker.boluoType = "vr",
  18844. this.vrMarker.position.z = 1,
  18845. this.vrMarker.enabled = !0,
  18846. this.vrMarker.visible = !1,
  18847. window.vrMarkers = window.vrMarkers || [],
  18848. window.vrMarkers.push(this.vrMarker),
  18849. this.marker && this.marker.add(this.vrMarker),
  18850. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18851. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18852. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18853. this.adjustAngleEnable) {
  18854. var i = new r.Quaternion;
  18855. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18856. this.skyboxMesh.quaternion.multiply(i);
  18857. var m = new r.Quaternion;
  18858. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18859. this.skyboxMesh.quaternion.multiply(m);
  18860. var n = new r.Quaternion;
  18861. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18862. this.skyboxMesh.quaternion.multiply(n),
  18863. this.skyboxMesh.updateMatrix(),
  18864. this.skyboxMesh.updateMatrixWorld(),
  18865. this.model.updateProjectedPanos()
  18866. }
  18867. /**************************************************************************************************************************************/
  18868. }
  18869. var r = e("three")
  18870. , o = e("../util/logger")
  18871. , a = e("../settings")
  18872. , s = (e("../enum/Viewmode"),
  18873. e("../enum/RenderOrder"))
  18874. , l = e("../enum/AlignmentType")
  18875. , c = (e("../util/common"),
  18876. e("../util/transitions"))
  18877. , h = e("../util/lerp")
  18878. , u = e("../util/ajax")
  18879. , d = e("../util/texture")
  18880. , p = e("../util/panorama")
  18881. , f = (e("../enum/TileDownloaderEvents"),
  18882. e("../enum/PanoramaEvents"))
  18883. , g = e("../enum/PanoRendererEvents")
  18884. , m = e("../enum/PanoSizeClass")
  18885. , v = e("../enum/RenderLayers")
  18886. , A = (e("../scene/SceneRenderer"),
  18887. e("../enum/GLCubeFaces"),
  18888. e("../exception/BasicException"))
  18889. , y = e("../tile/TileUtils")
  18890. , C = e("events").EventEmitter
  18891. , I = new o(i)
  18892. , E = new r.SphereBufferGeometry(.1)
  18893. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18894. , w = d.load("images/marker-256x256.png");
  18895. w.anisotropy = browser.isMobile() ? 1 : 3 //add
  18896. n.prototype = Object.create(C.prototype),
  18897. n.prototype.enter = function() {
  18898. var e = null;
  18899. return function() {
  18900. this.setZoomed(!1),
  18901. this.emit("enter", {
  18902. oldPano: e,
  18903. newPano: this
  18904. }),
  18905. e = this
  18906. this.model.setHighMap(this) //add
  18907. }
  18908. }(),
  18909. n.prototype.exit = function() {
  18910. this.tiled ? (this.clearWaitDeferreds(),
  18911. this.minimumTiledPanoLoaded = !1,
  18912. this.tiledPanoRenderTarget = null,
  18913. this.setZoomed(!1),
  18914. this.panoRenderer.deactivateTiledPano(this),
  18915. this.highestPartialTileRenderOpCompleted = 0,
  18916. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18917. this.solidSkybox.loaded = !1,
  18918. this.solidSkybox.version = 0),
  18919. this.emit("exit")
  18920. }
  18921. ,
  18922. n.prototype.hoverOn = function(e) {
  18923. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18924. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18925. }
  18926. ,
  18927. n.prototype.hoverOff = function(e) {
  18928. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18929. }
  18930. ,
  18931. n.prototype.build1 = function() {
  18932. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18933. this.floor.addPano(this),
  18934. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18935. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18936. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18937. }
  18938. ,
  18939. n.prototype.build2 = function() {
  18940. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18941. this.height = this.position.distanceTo(this.floorPosition),
  18942. this.placeMarker()
  18943. }
  18944. ,
  18945. n.prototype.interpolateFloorPosition = function() {
  18946. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18947. return !!e.floorPosition
  18948. }).sort(function(e, t) {
  18949. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18950. }
  18951. .bind(this))
  18952. , t = this.position.clone();
  18953. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18954. t
  18955. }
  18956. ,
  18957. n.prototype.raycastFloorPosition = function() {
  18958. I.warn("Performance warning: Raycasting to find floor position");
  18959. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18960. , t = e.intersectObjects(this.model.colliders);
  18961. return t.length ? t[0].point : null
  18962. }
  18963. ,
  18964. n.prototype.raycastToFindFloor = function() {
  18965. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18966. return function() {
  18967. I.warn("Performance warning: Raycasting to find floor index");
  18968. for (var t = 0; t < e.length; t++) {
  18969. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18970. , n = i.intersectObjects(this.model.colliders);
  18971. if (n.length)
  18972. return n[0].object.parent.parent
  18973. }
  18974. return null
  18975. }
  18976. }(),
  18977. n.prototype.placeMarker = function() {
  18978. this.marker && (this.marker.position.copy(this.floorPosition),
  18979. this.marker.position.y += .05,
  18980. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18981. }
  18982. ,
  18983. n.prototype.translate = function(e) {
  18984. this.position.add(e),
  18985. this.floorPosition.add(e)
  18986. }
  18987. ,
  18988. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18989. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18990. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18991. }
  18992. ,
  18993. n.prototype.attachToPanoRenderer = function(e) {
  18994. this.panoRenderer = e,
  18995. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18996. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18997. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18998. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18999. }
  19000. ;
  19001. var _ = {};
  19002. n.prototype.getWaitDeferred = function(e) {
  19003. var t = _[this.id];
  19004. t || (t = {},
  19005. _[this.id] = t);
  19006. var i = t[e];
  19007. return i || (i = {
  19008. deferred: $.Deferred(),
  19009. active: !1
  19010. },
  19011. t[e] = i),
  19012. i
  19013. }
  19014. ,
  19015. n.prototype.resetWaitDeferred = function(e) {
  19016. var t = this.getWaitDeferred(e);
  19017. t.active = !1,
  19018. t.deferred = $.Deferred()
  19019. }
  19020. ,
  19021. n.prototype.clearWaitDeferreds = function() {
  19022. var e = _[this.id];
  19023. e || (e = {},
  19024. _[this.id] = e);
  19025. for (var t in e)
  19026. if (e.hasOwnProperty(t)) {
  19027. var i = e[t];
  19028. i.active = !1,
  19029. i.deferred = $.Deferred()
  19030. }
  19031. }
  19032. ,
  19033. n.prototype.loadTiledPano = function() {
  19034. var e = (new r.Vector3,
  19035. [])
  19036. , t = [];
  19037. return function(i, n, r, o, a, s) {
  19038. null !== o && void 0 !== o || (o = !0),
  19039. null !== a && void 0 !== a || (a = !0);
  19040. var l = this.getWaitDeferred(i)
  19041. , c = l.deferred
  19042. , h = null
  19043. , u = null;
  19044. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19045. u = r.vFov)),
  19046. !this.isLoaded(i)) {
  19047. if (!l.active) {
  19048. if (l.active = !0,
  19049. r) {
  19050. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19051. e[this.id + ":" + i] = {
  19052. tileCount: 0,
  19053. targetTileCount: d
  19054. },
  19055. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19056. }
  19057. t[this.id] || (t[this.id] = !0,
  19058. this.on(f.LoadComplete, function(e, t) {
  19059. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19060. var i = this.getWaitDeferred(e).deferred;
  19061. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19062. this.resetWaitDeferred(e))
  19063. }
  19064. .bind(this)),
  19065. this.on(f.LoadFailed, function(e) {
  19066. var t = this.getWaitDeferred(e).deferred;
  19067. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19068. this.resetWaitDeferred(e))
  19069. }
  19070. .bind(this)),
  19071. this.on(f.TileLoaded, function(t, i, n) {
  19072. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19073. var r = this.getWaitDeferred(t).deferred;
  19074. if (r && "pending" === r.state()) {
  19075. r.notify(t, i, n);
  19076. var o = e[this.id + ":" + t];
  19077. o && (o.tileCount++,
  19078. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19079. r.resolve(t, n),
  19080. this.resetWaitDeferred(t)))
  19081. }
  19082. }
  19083. .bind(this)))
  19084. }
  19085. this.tileDownloader.clearForceQueue(),
  19086. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19087. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19088. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19089. }
  19090. return c.promise()
  19091. }
  19092. }(),
  19093. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19094. if (e === this.id) {
  19095. var n = this.qualityManager.getPanoSize(m.BASE);
  19096. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19097. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19098. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19099. }
  19100. }
  19101. ,
  19102. n.prototype.onTileRendered = function(e, t, i, n) {
  19103. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19104. }
  19105. ,
  19106. n.prototype.onPanoRendered = function(e, t, i, n) {
  19107. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19108. this.updateSkyboxForZoomLevel(),
  19109. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19110. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19111. this.emit("load", t),
  19112. this.model.emit("load", this),
  19113. this.emit(f.LoadComplete, t, i))
  19114. }
  19115. ,
  19116. n.prototype.setZoomed = function(e) {
  19117. this.zoomed = e,
  19118. this.updateSkyboxForZoomLevel()
  19119. e ? this.model.showHighMap() : this.model.hideHighMap() //add
  19120. }
  19121. ,
  19122. n.prototype.ensureSkyboxReadyForRender = function() {
  19123. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19124. this.solidSkybox.loaded = !0)
  19125. }
  19126. ,
  19127. n.prototype.updateSkyboxForZoomLevel = function() {
  19128. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19129. }
  19130. ,
  19131. n.prototype.getSkyboxTexture = function() {
  19132. //return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19133. if(!this.tiled){
  19134. return this.solidSkybox
  19135. }
  19136. if(this.minimumTiledPanoLoaded)
  19137. {
  19138. if(this.zoomed && this.qualityManager.maxRenderTargetSize > this.qualityManager.maxNavPanoSize)//change 如果放大后和不放大都是2k就不用这个
  19139. {
  19140. return this.panoRenderer.zoomRenderTarget.texture;
  19141. }
  19142. else
  19143. {
  19144. this.tiledPanoRenderTarget.texture.mapping = THREE.UVMapping//add
  19145. return this.tiledPanoRenderTarget.texture;
  19146. }
  19147. }
  19148. else
  19149. {
  19150. return null;
  19151. }
  19152. }
  19153. ,
  19154. n.prototype.onTileRenderFail = function(e, t, i) {
  19155. e === this.id && this.emit(f.LoadFailed, t)
  19156. }
  19157. ,
  19158. n.prototype.isLoaded = function(e) {
  19159. if (this.tiled) {
  19160. if (e && "string" == typeof e)
  19161. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19162. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19163. }
  19164. if (e && "number" == typeof e)
  19165. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19166. return !!this.solidSkybox.high || e in this.solidSkybox
  19167. }
  19168. ,
  19169. n.prototype.loadCube = function(e) {
  19170. if (this.isLoaded(e))
  19171. return I.info("Skipping load of pano, already loaded"),
  19172. $.when();
  19173. this.emit("loading", e),
  19174. this.model.emit("loading", this);
  19175. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19176. , i = t.filter(function(e) {
  19177. return !e
  19178. });
  19179. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19180. e = "high",
  19181. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19182. var n = 0
  19183. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19184. return u.getImage(t[i])
  19185. }
  19186. .bind(this));
  19187. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19188. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19189. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19190. this.solidSkybox.low = null),
  19191. this.solidSkybox.needsUpdate = !0,
  19192. this.emit("load", e),
  19193. this.model.emit("load", this),
  19194. this
  19195. }
  19196. .bind(this), function() {
  19197. I.error("Downloading cubemap for pano", this.id, "failed"),
  19198. this.failedLoadingAt = Date.now()
  19199. }
  19200. .bind(this), function() {
  19201. return $.when(++n, 6)
  19202. })
  19203. }
  19204. ,
  19205. n.raycastsSkipped = 0,
  19206. n.raycastsDone = 0,
  19207. n.prototype.findNeighourPanos = function() {
  19208. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19209. this.model.panos.forEach(function(e) {
  19210. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19211. var t = this.position.distanceTo(e.position);
  19212. if (t > a.panoramaNeighbourMaxDistance)
  19213. return this.model.panos.setNeighbour(this, e, !1),
  19214. void n.raycastsSkipped++;
  19215. var i = e.position.clone().sub(this.position).normalize()
  19216. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19217. , s = o.intersectObjects(this.model.colliders);
  19218. n.raycastsDone++,
  19219. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19220. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19221. }
  19222. }
  19223. .bind(this)),
  19224. this.model.panos.neighbourMap[this.id]
  19225. }
  19226. ,
  19227. n.prototype.worldPosition = function() {
  19228. return this.position
  19229. }
  19230. ,
  19231. n.prototype.addTextSprite = function(e, t) {
  19232. this.removeTextSprite();
  19233. var i = document.createElement("canvas")
  19234. , n = i.getContext("2d");
  19235. i.width = 256,
  19236. i.height = 256;
  19237. var o = "Arial"
  19238. , a = 60;
  19239. n.font = "bold " + a + "px " + o,
  19240. n.fillStyle = "white";
  19241. var s = n.measureText(e).width;
  19242. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19243. var l = new r.Texture(i);
  19244. l.needsUpdate = !0;
  19245. var c = new r.SpriteMaterial({
  19246. map: l,
  19247. color: t || 16428055
  19248. });
  19249. this.text3d = new r.Sprite(c),
  19250. this.text3d.position.copy(this.skyboxMesh.position),
  19251. this.floor.add(this.text3d)
  19252. }
  19253. ,
  19254. n.prototype.removeTextSprite = function() {
  19255. this.text3d && (this.floor.remove(this.text3d),
  19256. this.text3d = null)
  19257. }
  19258. ,
  19259. n.prototype.isAligned = function() {
  19260. return this.alignmentType === l.ALIGNED
  19261. }
  19262. ,
  19263. n.filters = {
  19264. inDirection: function(e, t, i) {
  19265. return function(n) {
  19266. var r = n.position.clone().sub(e).normalize();
  19267. return r.dot(t) > i
  19268. }
  19269. },
  19270. inFloorDirection: function(e, t, i) {
  19271. return function(n) {
  19272. var r = n.floorPosition.clone().sub(e).normalize();
  19273. return r.dot(t) > i
  19274. }
  19275. },
  19276. inPanoDirection: function(e, t, i) {
  19277. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19278. function(n) {
  19279. var r = n.floorPosition.clone().sub(e).normalize()
  19280. , o = n.position.clone().sub(e).normalize();
  19281. return r.dot(t) > i || o.dot(t) > i
  19282. }
  19283. },
  19284. atFloor: function(e) {
  19285. return function(t) {
  19286. return !e || t.floor === e
  19287. }
  19288. },
  19289. not: function(e) {
  19290. return function(t) {
  19291. return t !== e
  19292. }
  19293. },
  19294. notIn: function(e) {
  19295. return function(t) {
  19296. return e.indexOf(t) === -1
  19297. }
  19298. },
  19299. isLoaded: function() {
  19300. return function(e) {
  19301. return e.isLoaded()
  19302. }
  19303. },
  19304. isNotLoaded: function() {
  19305. return function(e) {
  19306. return !e.isLoaded()
  19307. }
  19308. },
  19309. isCloseEnoughTo: function(e, t) {
  19310. return function(i) {
  19311. return e.distanceTo(i.floorPosition) < t
  19312. }
  19313. },
  19314. hasMinimumHeightDifferenceTo: function(e, t) {
  19315. return function(i) {
  19316. return Math.abs(i.position.y - e.y) > t
  19317. }
  19318. },
  19319. isNotBehindNormal: function(e, t) {
  19320. var i = new r.Vector3;
  19321. return t = t.clone(),
  19322. function(n) {
  19323. var r = i.copy(n.position).sub(e).normalize();
  19324. return r.dot(t) > 0
  19325. }
  19326. },
  19327. isNeighbourPanoTo: function(e) {
  19328. return function(t) {
  19329. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19330. }
  19331. },
  19332. isNeighbourOfNeighbourTo: function(e) {
  19333. return function(t) {
  19334. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19335. var n = e.model.panos.get(i);
  19336. return !!n && n.neighbourPanos[t.id]
  19337. })
  19338. }
  19339. },
  19340. isNotRecentlyFailed: function(e) {
  19341. return function(t) {
  19342. return Date.now() - t.failedLoadingAt > e
  19343. }
  19344. },
  19345. isOnVisibleFloor: function() {
  19346. return function(e) {
  19347. return !e.floor.hidden
  19348. }
  19349. },
  19350. isPanoAligned: function() {
  19351. return function(e) {
  19352. return e.isAligned()
  19353. }
  19354. }
  19355. },
  19356. n.sortFunctions = {
  19357. distanceToPoint: function(e) {
  19358. return function(t, i) {
  19359. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19360. }
  19361. },
  19362. floorDistanceToPoint: function(e) {
  19363. return function(t, i) {
  19364. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19365. }
  19366. },
  19367. choose: function(e) {
  19368. return function(t, i) {
  19369. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19370. }
  19371. }
  19372. },
  19373. n.scoreFunctions = {
  19374. distance: function(e, t) {
  19375. return t = t || a.navigation.distanceFactor,
  19376. function(i) {
  19377. return e ? e.position.distanceTo(i.position) * t : 0
  19378. }
  19379. },
  19380. distanceSquared: function(e, t) {
  19381. return t = t || a.navigation.distanceFactor,
  19382. function(i) {
  19383. return e ? e.position.distanceToSquared(i.position) * t : 0
  19384. }
  19385. },
  19386. direction: function(e, t) {
  19387. return function(i) {
  19388. var n = i.position.clone().sub(e).normalize();
  19389. return n.dot(t) * a.navigation.directionFactor
  19390. }
  19391. },
  19392. angle: function(e, t) {
  19393. return function(i) {
  19394. var n = i.position.clone().sub(e).normalize();
  19395. return n.angleTo(t) * a.navigation.angleFactor
  19396. }
  19397. },
  19398. inFieldOfView: function(e, t) {
  19399. return function(i) {
  19400. var n = i.position.clone().sub(e).normalize();
  19401. return n.dot(t) > .75 ? 10 : -1
  19402. }
  19403. },
  19404. optionality: function(e) {
  19405. return function(t) {
  19406. var i = t.neighbourUUIDs.filter(function(t) {
  19407. return !(t in e.neighbourUUIDs) && t !== e.id
  19408. });
  19409. return i.length * a.navigation.optionalityFactor
  19410. }
  19411. },
  19412. penalizeHeightDifferenceUnder: function(e, t) {
  19413. return function(i) {
  19414. return e.y - i.position.y < t ? -20 : 0
  19415. }
  19416. }
  19417. },
  19418. t.exports = n
  19419. }
  19420. ).call(this, "/js/objects/Panorama.js")
  19421. }
  19422. , {
  19423. "../enum/AlignmentType": 17,
  19424. "../enum/GLCubeFaces": 25,
  19425. "../enum/PanoRendererEvents": 35,
  19426. "../enum/PanoSizeClass": 36,
  19427. "../enum/PanoramaEvents": 37,
  19428. "../enum/RenderLayers": 41,
  19429. "../enum/RenderOrder": 42,
  19430. "../enum/TileDownloaderEvents": 45,
  19431. "../enum/Viewmode": 51,
  19432. "../exception/BasicException": 55,
  19433. "../scene/SceneRenderer": 158,
  19434. "../settings": 166,
  19435. "../tile/TileUtils": 174,
  19436. "../util/ajax": 181,
  19437. "../util/common": 185,
  19438. "../util/lerp": 188,
  19439. "../util/logger": 189,
  19440. "../util/panorama": 191,
  19441. "../util/texture": 194,
  19442. "../util/transitions": 195,
  19443. events: 202,
  19444. three: 217
  19445. }],
  19446. 149: [function(e, t, i) {
  19447. "use strict";
  19448. function n(e) {
  19449. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19450. t.map.value = d,
  19451. t.opacity.value = 0,
  19452. t.color.value.set(o.reticuleColor),
  19453. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19454. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19455. side: r.DoubleSide,
  19456. depthWrite: !1,
  19457. depthTest: !1,
  19458. transparent: !0,
  19459. vertexShader: c.waypoint.vertexShader,
  19460. fragmentShader: c.waypoint.fragmentShader,
  19461. uniforms: t,
  19462. name: "waypoint",
  19463. opacity: 0,
  19464. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19465. })),
  19466. this.layers.set(h.RETICULE),
  19467. this.renderOrder = u.reticule,
  19468. this.player = e,
  19469. this.direction = new r.Vector3,
  19470. this.hidden = !0,
  19471. this.mouseLastMoveTime = Date.now()
  19472. }
  19473. var r = e("three")
  19474. , o = e("../settings")
  19475. , a = e("../util/transitions")
  19476. , s = e("../util/texture")
  19477. , l = e("../util/lerp")
  19478. , c = e("../shaders")
  19479. , h = e("../enum/RenderLayers")
  19480. , u = e("../enum/RenderOrder")
  19481. , d = s.load("images/reticule-256x256.png");
  19482. d.anisotropy = browser.isMobile() ? 1 : 4; //各向异性
  19483. n.prototype = Object.create(r.Mesh.prototype),
  19484. n.prototype.move = function(e, t, i) {
  19485. this.hidden = i,
  19486. this.mouseLastMoveTime = Date.now()
  19487. }
  19488. ,
  19489. n.prototype.hide = function() {
  19490. this.hidden || (this.hidden = !0,
  19491. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19492. }
  19493. ,
  19494. n.prototype.show = function() {
  19495. this.hidden = !1,
  19496. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19497. }
  19498. ,
  19499. n.prototype.update = function() {
  19500. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19501. }
  19502. ,
  19503. n.prototype.updatePosition = function(e, t) {
  19504. if (!this.hidden) {
  19505. if (!t)
  19506. return this.hide();
  19507. var i = t.point
  19508. , n = e.distanceTo(i)
  19509. , r = 1 + .01 * n;
  19510. n < 1 && (r -= 1 - n),
  19511. this.show(),
  19512. this.scale.set(r, r, r),
  19513. this.direction = this.direction.multiplyScalar(.8),
  19514. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19515. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19516. this.lookAt(this.position.clone().add(this.direction))
  19517. }
  19518. }
  19519. ,
  19520. n.prototype.writeAstag = function() {
  19521. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19522. , t = new Date;
  19523. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19524. var i = {
  19525. enabled: !0,
  19526. version: "0",
  19527. created: t.toISOString(),
  19528. created_by: "APITest",
  19529. position: this.position.clone(),
  19530. stem: {
  19531. enabled: o.tags.pole.enabled,
  19532. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19533. },
  19534. label: "tag " + this.tagCount,
  19535. description: "Description " + e,
  19536. floor: function(e) {
  19537. if (e.currentFloor) {
  19538. var t = e.floors.indexOf(e.currentFloor);
  19539. return t > -1 ? t : void 0
  19540. }
  19541. }(this.player.model),
  19542. type: "info",
  19543. metadata: {
  19544. preferred_camera: {
  19545. mode: this.player.mode
  19546. }
  19547. }
  19548. };
  19549. console.log("--------------------------"),
  19550. console.log(JSON.stringify(i));
  19551. var n = this.player.model.addtag(e, i).build();
  19552. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19553. n.visible || n.show(o.tags.startup.fadeInDuration))
  19554. }
  19555. ,
  19556. t.exports = n
  19557. }
  19558. , {
  19559. "../enum/RenderLayers": 41,
  19560. "../enum/RenderOrder": 42,
  19561. "../settings": 166,
  19562. "../shaders": 167,
  19563. "../util/lerp": 188,
  19564. "../util/texture": 194,
  19565. "../util/transitions": 195,
  19566. three: 217
  19567. }],
  19568. 150: [function(e, t, i) {
  19569. "use strict";
  19570. function n(e, t) {
  19571. this.chunks = [],
  19572. this.floorId = e,
  19573. this.roomId = t,
  19574. this.position = new r.Vector3
  19575. }
  19576. var r = e("three");
  19577. n.prototype.addChunk = function(e) {
  19578. this.chunks.push(e)
  19579. }
  19580. ,
  19581. n.prototype.calcBoundaries = function() {
  19582. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19583. var s = this.chunks[a]
  19584. , l = s.geometry.attributes.position;
  19585. if (l)
  19586. for (var c = 0; c < l.array.length; c += 3)
  19587. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19588. t.add(e),
  19589. 0 === c ? (i.copy(e),
  19590. n.copy(e)) : (i.max(e),
  19591. n.min(e)),
  19592. o++
  19593. }
  19594. o > 0 ? (t.multiplyScalar(1 / o),
  19595. this.average = t) : this.average = null,
  19596. this.boundsMax = i,
  19597. this.boundsMin = n,
  19598. this.center = new r.Vector3,
  19599. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19600. }
  19601. ,
  19602. t.exports = n
  19603. }
  19604. , {
  19605. three: 217
  19606. }],
  19607. 151: [function(e, t, i) {
  19608. (function(i) {
  19609. "use strict";
  19610. function n(e, t, i) {
  19611. this.obj3d = null,
  19612. this.nodes = [],
  19613. this.colorHull = [],
  19614. this.shortPaths = {},
  19615. this.floorHull = null,
  19616. this.cameraHull = null,
  19617. this.floorPathDistance = 0,
  19618. this.floorCurvePoints = null,
  19619. this.floorCurveColors = null,
  19620. this.camCurvePoints = null,
  19621. this.warpDestHeroLoc = null,
  19622. this.warpDestPano = null,
  19623. this.warpPathPoints = null,
  19624. this.warpPathLengths = [0],
  19625. this.warpLength = 0,
  19626. this.closeWarpDistance = 4,
  19627. this.UP = A.UP.clone(),
  19628. this.longestStep = 0,
  19629. this.upcomingTransType = null,
  19630. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19631. this.prevNextDist = 0,
  19632. this.nextI = 0,
  19633. this.activeTransType = null,
  19634. this.lastTransType = null,
  19635. this.bunnyObj = null,
  19636. this.director = e,
  19637. this.player = t,
  19638. this.playerControls = i,
  19639. this.modelManager = t.modelManager,
  19640. this.updateModel(),
  19641. this.updateDefaultsFromModelData(),
  19642. this.bindEvents(),
  19643. this.warping = !1,
  19644. this.waitingToWarp = !1,
  19645. this.warpInterrupted = !1,
  19646. this.warpInterruptionBlackoutStyle = null,
  19647. this.warpInterruptionTravelTime = null
  19648. }
  19649. var r = e("three")
  19650. , o = e("../util/logger")
  19651. , a = e("../enum/Viewmode")
  19652. , s = e("../enum/RenderOrder")
  19653. , l = e("../enum/WarpStyle")
  19654. , c = e("../settings")
  19655. , h = e("../util/math")
  19656. , u = e("../util/lerp")
  19657. , d = e("../util/easing")
  19658. , p = e("../util/transitions")
  19659. , f = e("../objects/Snapshot")
  19660. , g = e("../effects")
  19661. , m = e("../shaders")
  19662. , v = (e("../gui/gui"),
  19663. e("../util/texture"))
  19664. , A = e("../enum/Vectors")
  19665. , y = (e("../model/ModelManager"),
  19666. new o(i))
  19667. , C = e("../enum/PlayerEvents")
  19668. , I = e("../enum/BlackoutStyle")
  19669. , E = e("../enum/ModelManagerEvents")
  19670. , b = e("../constants")
  19671. , w = {
  19672. path: 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")
  19675. };
  19676. n.prototype.setScene = function(e) {
  19677. this.createCpm(e),
  19678. this.createBunnyObj(e)
  19679. }
  19680. ,
  19681. n.prototype.updateModel = function() {
  19682. this.model = this.modelManager.getActiveModel()
  19683. }
  19684. ,
  19685. n.prototype.bindEvents = function() {
  19686. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19687. }
  19688. ,
  19689. n.prototype.updateDefaultsFromModelData = function() {
  19690. this.model.data
  19691. }
  19692. ,
  19693. n.prototype.pointPathDistance = function(e) {
  19694. for (var t = 0, i = 1; i < e.length; i += 1)
  19695. t += e[i - 1].distanceTo(e[i]);
  19696. return t
  19697. }
  19698. ,
  19699. n.prototype.pointPathLengths = function(e) {
  19700. for (var t = [0], i = 1; i < e.length; i += 1)
  19701. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19702. return t
  19703. }
  19704. ,
  19705. n.prototype.interpAlongPath = function(e, t, i) {
  19706. var n, o = new r.Vector3, a = t[t.length - 1];
  19707. if (i < 1) {
  19708. n = i * a;
  19709. for (var s = 1; s < t.length; s += 1)
  19710. if (t[s] > n) {
  19711. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19712. return o.copy(e[s]),
  19713. o.sub(e[s - 1]),
  19714. o.multiplyScalar(l),
  19715. o.add(e[s - 1]),
  19716. o
  19717. }
  19718. } else
  19719. o.copy(e[e.length - 1]);
  19720. return o
  19721. }
  19722. ,
  19723. n.prototype.pathHeight = function() {
  19724. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19725. }
  19726. ,
  19727. n.prototype.createBunnyObj = function(e) {
  19728. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19729. this.bunnyObj.visible = c.warp.showBunny),
  19730. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19731. e.add(this.bunnyObj)
  19732. }
  19733. ,
  19734. n.prototype.createCpm = function(e) {
  19735. if (!this.currentPanoMarker) {
  19736. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19737. t.material.uniforms.opacity.value = 0,
  19738. this.currentPanoMarker = {
  19739. mesh: t,
  19740. placed: !1
  19741. }
  19742. }
  19743. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19744. this.placeCpm(),
  19745. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19746. }
  19747. ,
  19748. n.prototype.placeCpm = function() {
  19749. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19750. var e = this.player.currentPano.floor;
  19751. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19752. e.add(this.currentPanoMarker.mesh)),
  19753. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19754. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19755. this.currentPanoMarker.placed = !0
  19756. } else
  19757. this.popOutCpm()
  19758. }
  19759. ,
  19760. n.prototype.fadeInCpm = function(e) {
  19761. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19762. }
  19763. ,
  19764. n.prototype.fadeOutCpm = function(e) {
  19765. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19766. }
  19767. ,
  19768. n.prototype.popInCpm = function() {
  19769. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19770. }
  19771. ,
  19772. n.prototype.popOutCpm = function() {
  19773. this.fadeOutCpm(2)
  19774. }
  19775. ,
  19776. n.prototype.brushPrefs = {
  19777. linewidth: 7,
  19778. strokeWidth: 15,
  19779. cvSegments: 48,
  19780. paveStep: .1,
  19781. paveWidth: .2,
  19782. lookBlendDist: 3,
  19783. maxTurn: r.Math.degToRad(2)
  19784. },
  19785. n.prototype.panoPathDistance = function(e) {
  19786. var t = this.model.panos;
  19787. if (!e || e.length < 2)
  19788. return 0;
  19789. for (var i = [], n = 0; n < e.length; n += 1)
  19790. i.push(t.get(e[n]).floorPosition);
  19791. return this.pointPathDistance(i)
  19792. }
  19793. ,
  19794. n.prototype.loadTileTexture = function(e) {
  19795. var t = v.load(e, function(t) {
  19796. t.wrapS = r.RepeatWrapping,
  19797. t.wrapT = r.RepeatWrapping,
  19798. t.needsUpdate = !0,
  19799. y.debug('path texture "' + e + '" is ready')
  19800. }, function() {
  19801. y.error('path texture "' + e + '" failed')
  19802. });
  19803. return t.mapping = r.UVMapping,
  19804. t
  19805. }
  19806. ,
  19807. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19808. var a = {
  19809. cameraMode: n,
  19810. position: e,
  19811. quaternion: t,
  19812. panoId: i,
  19813. orthoZoom: o,
  19814. floorVisibility: r,
  19815. thumbUrl: null,
  19816. name: null
  19817. };
  19818. return new f(a)
  19819. }
  19820. ,
  19821. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19822. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19823. }
  19824. ,
  19825. n.prototype.setWarpDestination = function(e) {
  19826. this.warpDestHeroLoc = e
  19827. }
  19828. ,
  19829. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19830. var t = this.getHeroDescriptorByHeroIndex(e);
  19831. return null !== t && (this.setWarpDestination(t),
  19832. !0)
  19833. }
  19834. ,
  19835. n.prototype.setWarpDestinationByPano = function(e, t) {
  19836. var i = this.model.panos.get(e.id);
  19837. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19838. }
  19839. ,
  19840. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19841. var i = this.model.panos.get(e);
  19842. if (i) {
  19843. t = t || new r.Quaternion;
  19844. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19845. return this.setWarpDestination(n),
  19846. !0
  19847. }
  19848. return !1
  19849. }
  19850. ,
  19851. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19852. var t = this.model.heroCount();
  19853. /* if (null !== this.warpDestHeroLoc && t < 2)
  19854. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19855. this.model.getHeroDescriptorByIndex(0); */
  19856. var i = this.model.getHeroDescriptorByIndex(e);
  19857. if (i) {
  19858. var n = i.isPano() ? i.panoId : i.cameraMode;
  19859. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19860. }
  19861. return i
  19862. }
  19863. ,
  19864. n.prototype.getHeroDescriptorByPano = function(e) {
  19865. var t = this.model.panos.get(e.id);
  19866. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19867. }
  19868. ,
  19869. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19870. var t = this.getHeroIndexFromPanoId(e);
  19871. return this.getHeroDescriptorByHeroIndex(t)
  19872. }
  19873. ,
  19874. n.prototype.getHeroIndexFromPanoId = function(e) {
  19875. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19876. var i = this.model.heroLocations[t]
  19877. , n = this.getHeroId(i);
  19878. if (n && n === e)
  19879. return t
  19880. }
  19881. return -1
  19882. }
  19883. ,
  19884. n.prototype.getHeroPano = function(e) {
  19885. if (null === e)
  19886. return y.warn("getHeroPano(): no destination"),
  19887. null;
  19888. var t = this.getHeroId(e)
  19889. , i = this.model.panos.get(t);
  19890. return void 0 === i && (i = null,
  19891. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19892. i
  19893. }
  19894. ,
  19895. n.prototype.getHeroId = function(e) {
  19896. return e.panoId
  19897. }
  19898. ,
  19899. n.prototype.setWarpDestPano = function() {
  19900. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19901. this.warpDestPano
  19902. }
  19903. ,
  19904. n.prototype.brushToWarpPano = function(e, t) {
  19905. if (this.discardPathObject(),
  19906. !this.setWarpDestPano())
  19907. return !1;
  19908. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19909. !this.warpDestPano)
  19910. return y.info("No brush"),
  19911. !1;
  19912. if (!this.player.currentPano)
  19913. return y.debug("No current pano, visibility undefined"),
  19914. !1;
  19915. if (!this.warpDestPano)
  19916. return y.info("No wPano, visibility undefined"),
  19917. !1;
  19918. if (!this.warpDestPano.isAligned())
  19919. return y.debug("Cannot brush to unaligned pano"),
  19920. !1;
  19921. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19922. , n = !0;
  19923. if (this.player.currentPano.id === this.warpDestPano.id)
  19924. y.debug("Already at destination pano");
  19925. else {
  19926. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19927. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19928. this.obj3d = new r.Object3D,
  19929. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19930. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19931. e = t) : (this.setPathHulls(this.nodes),
  19932. this.setFloorCurves(),
  19933. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19934. this.player.currentPano.floor.add(this.obj3d);
  19935. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19936. , s = e === l.STD;
  19937. if (!n && (i || s)) {
  19938. if (o) {
  19939. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19940. this.obj3d.add(h)
  19941. }
  19942. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19943. this.obj3d.add(u)
  19944. }
  19945. this.appearSlow()
  19946. }
  19947. return this.upcomingTransType = e,
  19948. !n
  19949. }
  19950. ,
  19951. n.prototype.findShortestPath = function(e, t) {
  19952. if (!e || !t)
  19953. return null;
  19954. var i = c.warp.walkExtraPanosDistance
  19955. , n = e.id + ":" + t.id + ":" + i;
  19956. if (this.shortPaths.hasOwnProperty(n))
  19957. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19958. var r = t.id + ":" + e.id + ":" + i;
  19959. if (this.shortPaths.hasOwnProperty(r))
  19960. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19961. var o = this.model.panos.aStarSearch(e, t);
  19962. return this.model.panos.includeNodesNearPath(o, i),
  19963. this.shortPaths[n] = o ? o.slice() : null,
  19964. o
  19965. }
  19966. ,
  19967. n.prototype.makePathHulls = function(e) {
  19968. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19969. t = u.get(e[0]),
  19970. r = t.floor.floorIndex;
  19971. for (var d = 0; d < e.length; d += 1)
  19972. t = u.get(e[d]),
  19973. i = t.floorPosition.clone().sub(this.model.position),
  19974. i.y += this.pathHeight(),
  19975. s.push(i),
  19976. l.push(t.position.clone()),
  19977. n = t.floor.floorIndex,
  19978. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19979. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19980. o > a && (a = o));
  19981. return a > this.longestStep && (this.longestStep = a,
  19982. y.debug("path contains " + a + " meter segment")),
  19983. {
  19984. floor: s,
  19985. camera: l,
  19986. color: h
  19987. }
  19988. }
  19989. ,
  19990. n.prototype.makeFloorCurves = function(e, t, i) {
  19991. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19992. , o = this.pointPathDistance(e) - 2 * n
  19993. , s = e.slice(0)
  19994. , l = s[1].clone().sub(s[0]);
  19995. l.y = 0,
  19996. l.normalize().multiplyScalar(n),
  19997. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19998. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19999. l.y = 0,
  20000. l.normalize().multiplyScalar(n),
  20001. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20002. var h = new r.CatmullRomCurve3(s)
  20003. , u = Math.floor(o / i);
  20004. u = 4 * Math.floor(u / 4),
  20005. u = Math.max(4, u);
  20006. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20007. f = 0,
  20008. d = g[A].distanceTo(e[0]);
  20009. for (var y = 1; y < e.length; y += 1)
  20010. v.copy(g[A]).sub(e[y]),
  20011. v.y *= 4,
  20012. p = v.length(),
  20013. p < d && (f = y);
  20014. m.push(t[f])
  20015. }
  20016. return {
  20017. distance: o,
  20018. points: g,
  20019. colors: m
  20020. }
  20021. }
  20022. ,
  20023. n.prototype.makeCameraCurvePoints = function(e, t) {
  20024. var i = this.pointPathDistance(e)
  20025. , n = new r.CatmullRomCurve3(e);
  20026. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20027. }
  20028. ,
  20029. n.prototype.makeCameraCurveTangents = function(e, t) {
  20030. var i = this.pointPathDistance(e)
  20031. , n = new r.CatmullRomCurve3(e)
  20032. , o = Math.max(2, Math.floor(i / t));
  20033. o || (o = 5);
  20034. for (var a = [], s = 0; s <= o; s++)
  20035. a.push(n.getTangentAt(s / o));
  20036. return a
  20037. }
  20038. ,
  20039. n.prototype.setPathHulls = function(e) {
  20040. var t = this.makePathHulls(e);
  20041. this.floorHull = t.floor,
  20042. this.cameraHull = t.camera,
  20043. this.colorHull = t.color
  20044. }
  20045. ,
  20046. n.prototype.setFloorCurves = function() {
  20047. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20048. this.floorPathDistance = e.distance,
  20049. this.floorCurvePoints = e.points,
  20050. this.floorCurveColors = e.colors
  20051. }
  20052. ,
  20053. n.prototype.setCameraCurvePoints = function() {
  20054. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20055. }
  20056. ,
  20057. n.prototype.chooseWarpPath = function(e) {
  20058. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20059. if (this.player.currentPano === this.warpDestPano || !e)
  20060. return this.warpPathPoints = null,
  20061. this.warpLength = 0,
  20062. !1;
  20063. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20064. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20065. t = this.warpDestPano.position.clone().sub(o.position),
  20066. i = t.clone().negate(),
  20067. t.multiplyScalar(.15).add(o.position),
  20068. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20069. t.y = o.position.y,
  20070. i.y = this.warpDestPano.position.y,
  20071. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20072. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20073. this.setCameraCurvePoints(),
  20074. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20075. this.warpLength = 0,
  20076. this.warpPathLengths = [0];
  20077. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20078. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20079. var p = s.length();
  20080. s.y *= c.warp.climbEffort;
  20081. var f = s.length() / p;
  20082. if (d > 1) {
  20083. s.setY(0).normalize(),
  20084. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20085. var g = Math.min(1, s.dot(l))
  20086. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20087. f = Math.max(m, f)
  20088. }
  20089. this.warpLength += p * f,
  20090. this.warpPathLengths[d] = this.warpLength
  20091. }
  20092. return !0
  20093. }
  20094. ,
  20095. n.prototype.drawPathRibbon = function(e, t) {
  20096. this.bunnyObj.visible = c.warp.showBunny;
  20097. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20098. h.copy(e[u]),
  20099. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20100. h.normalize(),
  20101. n.crossVectors(h, A.UP),
  20102. n.multiplyScalar(i);
  20103. var d = (new r.Vector3).copy(e[u]).add(o);
  20104. d.sub(n),
  20105. l.vertices.push(d),
  20106. d = (new r.Vector3).copy(e[u]).add(o),
  20107. d.add(n),
  20108. l.vertices.push(d)
  20109. }
  20110. var p, f = 0;
  20111. for (u = 0; u < e.length - 1; u += 1) {
  20112. var g = 2 * u
  20113. , v = f;
  20114. f += e[u + 1].distanceTo(e[u]);
  20115. var y = f
  20116. , C = t[u]
  20117. , I = t[u + 1];
  20118. p = new r.Face3(g,g + 1,g + 2),
  20119. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20120. l.faces.push(p),
  20121. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20122. p = new r.Face3(g + 2,g + 1,g + 3),
  20123. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20124. l.faces.push(p),
  20125. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20126. }
  20127. l.computeFaceNormals(),
  20128. l.computeVertexNormals();
  20129. var E, b;
  20130. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20131. b.map.value = w.path,
  20132. b.opacity.value = 0,
  20133. b.color.value.set(c.path.color),
  20134. E = new r.RawShaderMaterial({
  20135. side: r.DoubleSide,
  20136. depthWrite: !1,
  20137. transparent: !0,
  20138. vertexShader: m.ribbon.vertexShader,
  20139. fragmentShader: m.ribbon.fragmentShader,
  20140. uniforms: b,
  20141. name: "ribbonT",
  20142. opacity: 0
  20143. })) : E = new r.MeshBasicMaterial({
  20144. color: 16777215,
  20145. side: r.DoubleSide,
  20146. name: "ribbonOut",
  20147. vertexColors: r.VertexColors
  20148. });
  20149. var _ = new r.Mesh(l,E);
  20150. return _.name = "ribbon",
  20151. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20152. _
  20153. }
  20154. ,
  20155. n.prototype.drawPathPavement = function(e) {
  20156. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20157. s.copy(e[l]),
  20158. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20159. s.normalize(),
  20160. n.crossVectors(s, A.UP),
  20161. n.multiplyScalar(this.brushPrefs.paveWidth),
  20162. t = (new r.Vector3).copy(e[l]),
  20163. t.sub(n),
  20164. o.vertices.push(t),
  20165. o.vertices.push((new r.Vector3).copy(e[l])),
  20166. t = (new r.Vector3).copy(e[l]),
  20167. t.add(n),
  20168. o.vertices.push(t);
  20169. var h, u, d;
  20170. for (l = 0; l < e.length - 1; l += 1)
  20171. h = 3 * l + 1,
  20172. u = l * i,
  20173. d = u + i,
  20174. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20175. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20176. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20177. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20178. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20179. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20180. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20181. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20182. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20183. color: c.path.color,
  20184. side: r.DoubleSide,
  20185. transparent: !0,
  20186. depthWrite: !1,
  20187. opacity: 0,
  20188. name: "paveT",
  20189. map: w.path
  20190. }) : new r.MeshBasicMaterial({
  20191. color: c.path.color,
  20192. side: r.DoubleSide,
  20193. transparent: !0,
  20194. depthWrite: !1,
  20195. opacity: 1,
  20196. name: "paveO",
  20197. map: w.path
  20198. });
  20199. return new r.Mesh(o,p)
  20200. }
  20201. ,
  20202. n.prototype.hintPrefs = {
  20203. rad: .18,
  20204. width: .0125,
  20205. depth: .0625,
  20206. setBack: -.04,
  20207. markRad: .25,
  20208. markInnerRad: .16
  20209. },
  20210. n.prototype.makeWaypointObj = function(e, t) {
  20211. var i = new r.Geometry
  20212. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20213. , o = this.pathHeight();
  20214. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20215. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20216. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20217. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20218. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20219. s.map.value = e,
  20220. s.opacity.value = 0,
  20221. s.color.value.set(c.path.color);
  20222. var l = {
  20223. side: r.DoubleSide,
  20224. depthWrite: !1,
  20225. transparent: !0,
  20226. vertexShader: m.waypoint.vertexShader,
  20227. fragmentShader: m.waypoint.fragmentShader,
  20228. uniforms: s,
  20229. name: "waypoint",
  20230. opacity: 0
  20231. };
  20232. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20233. l.name = "wayPtOut");
  20234. var h = new r.RawShaderMaterial(l)
  20235. , u = new r.Mesh(i,h);
  20236. return u.name = t,
  20237. u
  20238. }
  20239. ,
  20240. n.prototype.makeStartMarker = function(e, t) {
  20241. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20242. i.y = 0,
  20243. i.normalize();
  20244. var n = Math.acos(i.x)
  20245. , o = this.makeWaypointObj(w.pathStart, "Start");
  20246. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20247. o.position.copy(e),
  20248. o
  20249. }
  20250. ,
  20251. n.prototype.makeEndMarker = function(e) {
  20252. var t = this.makeWaypointObj(w.pathEnd, "End")
  20253. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20254. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20255. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20256. t.position.copy(e),
  20257. t
  20258. }
  20259. ,
  20260. n.prototype.pathClean = function(e) {
  20261. if (e) {
  20262. for (var t in e.children)
  20263. this.pathClean(e.children[t]);
  20264. e.geometry && e.geometry.dispose(),
  20265. e.material && e.material.dispose()
  20266. }
  20267. }
  20268. ,
  20269. n.prototype.discardPathObject = function() {
  20270. if (this.obj3d) {
  20271. var e = this.obj3d.parent;
  20272. e && e.remove(this.obj3d),
  20273. this.pathClean(this.obj3d)
  20274. }
  20275. this.obj3d = null,
  20276. this.popInCpm()
  20277. }
  20278. ,
  20279. n.prototype.discardSlow = function() {
  20280. if (this.obj3d) {
  20281. if (this.player.mode !== a.PANORAMA)
  20282. return void this.discardPathObject();
  20283. for (var e, t = this, i = 0, n = function() {
  20284. this.discardPathObject()
  20285. }
  20286. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20287. e = t.obj3d.children[r],
  20288. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20289. i += 1,
  20290. n = null);
  20291. 0 === i && this.discardPathObject(),
  20292. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20293. }
  20294. }
  20295. ,
  20296. n.prototype.appearSlow = function() {
  20297. var e, t = this;
  20298. this.fadeOutCpm(c.path.fadeInTime);
  20299. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20300. e = t.obj3d.children[n],
  20301. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20302. }
  20303. ,
  20304. n.prototype.update = function() {
  20305. this.obj3d && this.obj3d.updateMatrixWorld()
  20306. }
  20307. ,
  20308. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20309. var t = r.Math.degToRad(c.warp.burnsAngle);
  20310. if (this.player.mode === a.PANORAMA) {
  20311. var i = this.burnsDir * t;
  20312. if (this.upcomingTransType === l.BLACK)
  20313. return i;
  20314. var n = e;
  20315. if (null === n)
  20316. return y.warn("Transition request for non-highlight"),
  20317. i;
  20318. var o = this.getHeroDescriptorByHeroIndex(n);
  20319. if (null === o)
  20320. return i;
  20321. if (!o.isPano())
  20322. return i;
  20323. var s = this.getHeroPano(o)
  20324. , h = this.playerControls.cameras[a.PANORAMA]
  20325. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20326. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20327. , p = function(e) {
  20328. var i = Math.acos(Math.min(1, e.dot(u)))
  20329. , n = (new r.Vector3).crossVectors(u, e);
  20330. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20331. };
  20332. if (s === this.player.currentPano)
  20333. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20334. var f = this.findShortestPath(this.player.currentPano, s);
  20335. if (void 0 === f || null === f || f.length < 1)
  20336. return y.debug("Empty path ahead..."),
  20337. i;
  20338. var g = this.makePathHulls(f)
  20339. , m = new r.CatmullRomCurve3(g.camera)
  20340. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20341. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20342. }
  20343. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20344. }
  20345. ,
  20346. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20347. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20348. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20349. var n = new r.Euler
  20350. , o = new r.Vector3;
  20351. y.debug("Starting wait: " + (void 0 !== t));
  20352. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20353. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20354. , h = function() {
  20355. this.endWarpState(),
  20356. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20357. t && t()
  20358. }
  20359. .bind(this)
  20360. , u = function(e, t) {
  20361. if (this.warpInterrupted)
  20362. return h(),
  20363. !0;
  20364. var r = t || 1e3 / 60;
  20365. if (c.warp.doBurns && !currentLocation.dontRot )
  20366. if (this.player.mode === a.PANORAMA) {
  20367. var l = this.playerControls.cameras[a.PANORAMA];
  20368. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20369. var u = i == 0 ? s : r * s / i;
  20370. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20371. n.y += u,
  20372. o.set(0, 0, -1),
  20373. o.applyEuler(n),
  20374. o.add(l.position),
  20375. l.controls.lookAt(o),
  20376. l.controls.lookVector.copy(o)
  20377. ,l.lookAt(o)
  20378. } else
  20379. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20380. }
  20381. .bind(this);
  20382. this.startWarpState(),
  20383. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20384. }
  20385. ,
  20386. n.prototype.warpToNonPano = function(e) {
  20387. if (this.discardPathObject(),
  20388. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20389. var t = function() {
  20390. e && e()
  20391. }
  20392. .bind(this);
  20393. this.player.flyToNewMode({
  20394. mode: this.warpDestHeroLoc.cameraMode,
  20395. duration: c.warp.outsideTime,
  20396. warpDest: this.warpDestHeroLoc,
  20397. callback: t,
  20398. force: !0
  20399. })
  20400. } else
  20401. y.warn("no warp destination!!!"),
  20402. e && e()
  20403. }
  20404. ,
  20405. n.prototype._resetWarpShaderParams = function(e) {//
  20406. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20407. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20408. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20409. delete e.material.defines.newBlack;
  20410. e.material.needsUpdate = true
  20411. } */
  20412. }
  20413. ,
  20414. n.prototype._clearWarpShading = function() {
  20415. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20416. this._resetWarpShaderParams(e[t]),
  20417. e[t].visible = !0;
  20418. this._resetWarpShaderParams(this.model.skybox)
  20419. }
  20420. ,
  20421. n.prototype._warpStopFlying = function() {
  20422. this.activeTransType = null,
  20423. this.placeCpm()
  20424. }
  20425. ,
  20426. n.prototype._wrapupTravelOnlyBits = function() {
  20427. this._warpStopFlying(),
  20428. this.warpPathPoints && (this.player.currentPano.exit(),
  20429. this.warpDestPano.enter(),
  20430. this.player.currentPano = this.warpDestPano),
  20431. this.player.spider.draw(),
  20432. this.placeCpm()
  20433. }
  20434. ,
  20435. n.prototype._wrapupTravel = function(e) {
  20436. this._wrapupTravelOnlyBits(),
  20437. this.warpCameraAim(e)
  20438. }
  20439. ,
  20440. n.prototype._wrapupWarpShading = function(e) {
  20441. this._clearWarpShading(),
  20442. this._wrapupTravel(e)
  20443. }
  20444. ,
  20445. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20446. t !== I.END && this._clearWarpShading(),
  20447. this._wrapupTravelOnlyBits(),
  20448. this.upcomingTransType = null,
  20449. e && e()
  20450. }
  20451. ,
  20452. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20453. var i = this.warpDestHeroLoc.quaternion
  20454. , n = this.playerControls.cameras[a.PANORAMA]
  20455. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20456. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20457. , l = s.dot(o)
  20458. , u = r.Math.radToDeg(Math.acos(l))
  20459. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20460. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20461. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20462. m.y = h.constrainedTurn(m.y),
  20463. this.burnsDir = Math.sign(m.y);
  20464. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20465. , A = new r.Vector3
  20466. , C = function(e, t) {
  20467. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20468. v.y = g.y + e * m.y,
  20469. v.z = g.z + e * m.z,
  20470. A.set(0, 0, -1),
  20471. A.applyEuler(v),
  20472. A.add(n.position),
  20473. n.controls.lookAt(A),
  20474. n.controls.lookVector.copy(A),
  20475. void n.lookAt(A))
  20476. }
  20477. .bind(this);
  20478. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20479. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20480. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20481. ):
  20482. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20483. ,void (t && t())
  20484. ) */
  20485. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20486. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20487. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20488. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20489. ,void (t && t())
  20490. )
  20491. }
  20492. ,
  20493. n.prototype._warpBendAim = function(e, t, i, n) {
  20494. var o = n || 0
  20495. , s = this.playerControls.cameras[a.PANORAMA]
  20496. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20497. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20498. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20499. f.y = h.constrainedTurn(f.y);
  20500. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20501. f.x = g * Math.sign(f.x),
  20502. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20503. this.burnsDir = Math.sign(f.y),
  20504. g *= Math.sign(f.y),
  20505. f.y = g;
  20506. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20507. , v = new r.Vector3
  20508. , A = function(e, t) {
  20509. if (e < .5)
  20510. m.x = u.x + e * f.x,
  20511. m.y = u.y + e * f.y,
  20512. m.z = u.z + e * f.z;
  20513. else {
  20514. var i = (1 - e) * c.warp.softBendEnd;
  20515. m.x = l.x - i * f.x,
  20516. m.y = l.y - i * f.y,
  20517. m.z = l.z - i * f.z
  20518. }
  20519. v.set(0, 0, -1),
  20520. v.applyEuler(m),
  20521. v.add(s.position);
  20522. s.controls.lookAt(v),
  20523. s.controls.lookVector.copy(v),
  20524. s.lookAt(v);
  20525. }
  20526. .bind(this);
  20527. if(window.DATA.momentTourBlackNewType){
  20528. A(1)
  20529. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20530. }
  20531. ,
  20532. n.prototype._warpStepCameraAim = function(e, t, i) {
  20533. var n = this.playerControls.cameras[a.PANORAMA]
  20534. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20535. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20536. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20537. l.y = h.constrainedTurn(l.y),
  20538. this.burnsDir = Math.sign(l.y);
  20539. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20540. , f = new r.Vector3
  20541. , g = function(e, t) {
  20542. e < .5 ? u.copy(s) : u.copy(o),
  20543. f.set(0, 0, -1),
  20544. f.applyEuler(u),
  20545. f.add(n.position),
  20546. n.controls.lookAt(f),
  20547. n.controls.lookVector.copy(f),
  20548. n.lookAt(f)
  20549. }
  20550. .bind(this);
  20551. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20552. }
  20553. ,
  20554. n.prototype.setBurnsDir = function() {
  20555. var e = this.playerControls.cameras[a.PANORAMA]
  20556. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20557. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20558. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20559. n.y = h.constrainedTurn(n.y),
  20560. this.burnsDir = Math.sign(n.y)
  20561. }
  20562. ,
  20563. n.prototype.stepWarpPath = function(firstPos, e ) {
  20564. var i = this.playerControls.cameras[a.PANORAMA];
  20565. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20566. if (!n){
  20567. return i.position.copy(this.warpDestPano.position),
  20568. !0;
  20569. }
  20570. /* if (!this.warpPathPoints)
  20571. return i.position.copy(this.warpDestPano.position),
  20572. !0;
  20573. var n = this.warpPathPoints[0] */
  20574. var o = this.warpDestPano.position;
  20575. /* console.log(firstPos)
  20576. console.log(o) */
  20577. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20578. var s = new r.Vector3;
  20579. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20580. i.position.copy(s)
  20581. } else
  20582. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20583. }
  20584. ,
  20585. n.prototype.interruptAndFastForward = function(e, t) {
  20586. this.warping && (this.warpInterrupted = !0,
  20587. this.warpInterruptionBlackoutStyle = e,
  20588. this.warpInterruptionTravelTime = t,
  20589. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20590. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20591. }
  20592. ,
  20593. n.prototype.warpCameraAim = function(e) {
  20594. var t = c.warp.minWarpTime;
  20595. if (this.upcomingTransType === l.BLACK)
  20596. t = c.warp.teleportTime;
  20597. else {
  20598. var i = this.playerControls.cameras[a.PANORAMA]
  20599. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20600. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20601. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20602. s.y = h.constrainedTurn(s.y);
  20603. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20604. t = Math.max(t, u)
  20605. }
  20606. var d = function() {
  20607. this._warpStopFlying(),
  20608. this.discardSlow(),
  20609. e && e()
  20610. }
  20611. .bind(this);
  20612. this._warpCameraAim(t, d)
  20613. }
  20614. ,
  20615. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20616. this.model.skybox.material.uniforms.blackout.value = n;
  20617. var r = u.uniform(this.model.skybox, "progress", 1)
  20618. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20619. , a = !1
  20620. , s = function() {
  20621. if (this.warpInterrupted)
  20622. return a = !0,
  20623. !0
  20624. }
  20625. .bind(this)
  20626. , l = function(e, t) {
  20627. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20628. !0) : void r(e, t)
  20629. }
  20630. .bind(this)
  20631. , h = function(e, t) {
  20632. return i && a ? (o(0),
  20633. !0) : void o(e, t)
  20634. }
  20635. .bind(this);
  20636. p.start(s, e, null, t, null, "safeHaltWatch"),
  20637. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20638. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20639. }
  20640. ,
  20641. n.prototype.warpTravel_STD = function(e) {
  20642. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20643. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20644. w += this.warpLength * c.warp.timePerMeter,
  20645. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20646. var _ = !1
  20647. , T = this.warpDestHeroLoc.quaternion
  20648. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20649. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20650. , M = S.dot(x)
  20651. , R = r.Math.radToDeg(Math.acos(M))
  20652. , P = function(e) {
  20653. var t = o
  20654. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20655. return i
  20656. }
  20657. , O = function() {
  20658. return E.lookAt(C, t, A.UP),
  20659. s.setFromRotationMatrix(E, c.warp.eOrder),
  20660. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20661. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20662. h.constrainedTurn(b.y)
  20663. }
  20664. .bind(this)
  20665. , L = function(e, t) {
  20666. if (this.warpInterrupted)
  20667. return _ = !0,
  20668. !0
  20669. }
  20670. .bind(this)
  20671. , D = function(e, t) {
  20672. return _ || !this.warpPathPoints ? (g.blur(0),
  20673. !0) : void g.blur(e)
  20674. }
  20675. .bind(this)
  20676. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20677. , B = function(e, t) {
  20678. return _ || !this.warpPathPoints ? (N(0),
  20679. !0) : void N(e, t)
  20680. }
  20681. .bind(this)
  20682. , F = function(e, t) {
  20683. if (!this.warpPathPoints)
  20684. return n.position.copy(this.warpDestPano.position),
  20685. !0;
  20686. if (_)
  20687. return !0;
  20688. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20689. n.position.copy(i),
  20690. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20691. }
  20692. .bind(this)
  20693. , V = function(e, n) {
  20694. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20695. !0)
  20696. }
  20697. .bind(this)
  20698. , U = function(e, o) {
  20699. if (_)
  20700. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20701. !0;
  20702. if (!this.warpPathPoints)
  20703. return !0;
  20704. var a = this.warpLength * e
  20705. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20706. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20707. c.warp.matchCam && (l *= 1 - u),
  20708. E.lookAt(C, t, A.UP),
  20709. s.setFromRotationMatrix(E, c.warp.eOrder),
  20710. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20711. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20712. b.y = h.constrainedTurn(b.y),
  20713. s.x = m.x + l * b.x,
  20714. s.y = m.y + l * b.y,
  20715. s.z = m.z + l * b.z,
  20716. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20717. b.y = h.constrainedTurn(b.y);
  20718. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20719. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20720. v.x = v.x + b.x * c.warp.turnFriction,
  20721. v.y = v.y + b.y * c.warp.turnFriction,
  20722. v.z = v.z + b.z * c.warp.turnFriction,
  20723. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20724. var p = t.clone().sub(C).normalize();
  20725. if (R < c.warp.maxAimRotation && u > 0) {
  20726. var g = 1 - u;
  20727. p.x = p.x * g + u * S.x,
  20728. p.y = p.y * g + u * S.y,
  20729. p.z = p.z * g + u * S.z,
  20730. p.normalize()
  20731. }
  20732. this.bunnyObj.position.copy(n.position).add(p),
  20733. f.set(0, 0, -1).applyEuler(v).normalize(),
  20734. f.multiplyScalar(8),
  20735. f.add(n.position),
  20736. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20737. n.controls.lookVector.copy(f),
  20738. n.lookAt(f))
  20739. }
  20740. .bind(this)
  20741. , k = function() {
  20742. _ ? (this.discardSlow(),
  20743. this.upcomingTransType = l.BLACK,
  20744. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20745. }
  20746. .bind(this);
  20747. V(0);
  20748. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20749. w += H;
  20750. var G = H / w;
  20751. this.warpCommonParameters(w, G, !0, I.NONE),
  20752. p.start(L, w, null, 0, null, "_haltWatcher"),
  20753. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20754. p.start(D, w, null, G, P, "blurring")),
  20755. p.start(B, w, null, G, P, "modelAlpha"),
  20756. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20757. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20758. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20759. }
  20760. ,
  20761. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20762. var r = e || 0;
  20763. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20764. //add
  20765. var done = ()=>{
  20766. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20767. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20768. }
  20769. if(window.DATA.momentTourBlackNewType){
  20770. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20771. var camera = this.playerControls.cameras[a.PANORAMA];
  20772. var end = this.warpDestHeroLoc.position
  20773. camera.position.copy(end)
  20774. setTimeout(()=>{
  20775. player.sceneRenderer.effects.transitionMaskPass.stop()
  20776. this.wrapupWarpShadingOnly(n, i);
  20777. done()
  20778. },t)
  20779. }else{
  20780. var o = function() {
  20781. this.wrapupWarpShadingOnly(n, i);
  20782. done()
  20783. }
  20784. .bind(this);
  20785. var firstPos = this.player.position.clone()//add
  20786. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20787. }
  20788. this.warpCommonParameters(t, r, !1, i)
  20789. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20790. if(window.DATA.momentTourBlackNewType){
  20791. e.material.uniforms.blackout.value = 5//i 改
  20792. //e.material.defines.newBlack = ''
  20793. //e.material.needsUpdate = true
  20794. }else{
  20795. e.material.uniforms.blackout.value = i
  20796. }
  20797. }),
  20798. this._warpBendAim(null, t, null, r);
  20799. }
  20800. ,
  20801. n.prototype.flightStepWalk = function(e, t, i) {
  20802. var n = .001
  20803. , o = 1
  20804. , a = 1.2
  20805. , s = new r.Vector3
  20806. , h = new r.Vector3
  20807. , u = function(e, t) {
  20808. //导览速度
  20809. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20810. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20811. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20812. h.copy(A.FORWARD),
  20813. this.player.getDirection(h),
  20814. s.copy(t).sub(e.position).normalize();
  20815. var l = s.dot(h)
  20816. , u = Math.acos(l)
  20817. , d = u / r;
  20818. d > n && (r *= d / n,
  20819. u < o && (r *= a))
  20820. return r / DATA.tourWalkSpeed * 100 // 改
  20821. };
  20822. return function(e, t, i) {
  20823. if (this.warpInterrupted)
  20824. i && i();
  20825. else if (this.activeTransType !== l.WALK)
  20826. this._clearWarpShading(),
  20827. this._warpStopFlying(),
  20828. this.player.spider.draw(),
  20829. this.placeCpm(),
  20830. i && i();
  20831. else if (this.player.currentPano !== e) {
  20832. var n = {
  20833. pano: e,
  20834. lookAtPoint: t,
  20835. duration: null,
  20836. maxDistanceOverride: c.warp.walkMaxDist,
  20837. skipWarpingCheck: !1,
  20838. constantMoveSpeed: !0
  20839. };
  20840. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20841. n.zoomLevel = this.warpDestHeroLoc.zoom
  20842. }
  20843. n.duration = u.call(this, e, t),
  20844. this.player.nonInterruptingFlyToPano(n, i)
  20845. } else
  20846. i && i()
  20847. }
  20848. }(),
  20849. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20850. return this.flightStepWalk.bind(this, e, t, i)
  20851. }
  20852. ,
  20853. n.prototype.warpTravel_WALK = function() {
  20854. var e = [];
  20855. return function(t) {
  20856. var i = this.player.model.panos;
  20857. e.length = 0;
  20858. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20859. var s = this.nodes[a]
  20860. , l = i.get(s);
  20861. a === this.nodes.length - 1;
  20862. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20863. n && o || (e.push(s),
  20864. n = l)
  20865. }
  20866. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20867. var h = e.length
  20868. , u = i.get(e[h - 1])
  20869. , d = new Array(h + 1);
  20870. d[d.length - 1] = function() {
  20871. t && t()
  20872. }
  20873. .bind(this);
  20874. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20875. var g = e[p];
  20876. u = i.get(g);
  20877. var m = new r.Vector3;
  20878. this.getLookAtForWalkingTourNode(e, p, m),
  20879. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20880. p--
  20881. }
  20882. d[0]()
  20883. }
  20884. }(),
  20885. n.prototype.getLookAtForWalkingTourNode = function() {
  20886. var e = new r.Vector3
  20887. , t = new r.Vector3
  20888. , i = new r.Vector3
  20889. , n = new r.Vector3
  20890. , o = new r.Vector3
  20891. , a = .65
  20892. , s = .75
  20893. , l = .2
  20894. , c = .4
  20895. , h = .2
  20896. , u = 3;
  20897. return function(r, d, p) {
  20898. var f = r.length;
  20899. if (d >= f)
  20900. return !1;
  20901. var g = 1
  20902. , m = 1;
  20903. t.set(0, 0, 0),
  20904. o.set(0, 0, 0);
  20905. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20906. if (v = this.player.model.panos.get(r[A]),
  20907. this.getOrientationForWalkingTourNode(r, A, i),
  20908. A === d && e.copy(i),
  20909. n.copy(i),
  20910. A > d) {
  20911. var y = n.dot(e) < a;
  20912. g *= y ? l : s,
  20913. m *= y ? h : c
  20914. }
  20915. i.multiplyScalar(g),
  20916. t.add(i),
  20917. o.lerp(v.position, m)
  20918. }
  20919. return t.normalize(),
  20920. p.copy(o),
  20921. p.add(t),
  20922. !0
  20923. }
  20924. }(),
  20925. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20926. var n = e.length;
  20927. if (t >= n)
  20928. return !1;
  20929. if (t === n - 1)
  20930. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20931. else {
  20932. var r = this.player.model.panos.get(e[t])
  20933. , o = this.player.model.panos.get(e[t + 1]);
  20934. i.copy(o.position).sub(r.position)
  20935. }
  20936. return i.normalize(),
  20937. !0
  20938. }
  20939. ,
  20940. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20941. if (this.activeTransType = this.upcomingTransType,
  20942. this.lastTransType = this.activeTransType,
  20943. this.upcomingTransType = null,
  20944. !e) {
  20945. var r = function() {
  20946. this._wrapupTravel(n)
  20947. }
  20948. .bind(this)
  20949. , o = {
  20950. pano: this.warpDestPano,
  20951. lookAtPoint: null,
  20952. duration: null,
  20953. maxDistanceOverride: null,
  20954. skipWarpingCheck: !1
  20955. };
  20956. return void this.player.flyToPano(o, r)
  20957. }
  20958. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20959. this._clearWarpShading(),
  20960. this._warpStopFlying(),
  20961. this.player.spider.draw(),
  20962. this.placeCpm(),
  20963. n && n()
  20964. }
  20965. .bind(this)) : this.warpTravel_STD(n)
  20966. }
  20967. ,
  20968. n.prototype.startWarpState = function() {
  20969. this.warping = !0,
  20970. this.warpInterrupted = !1,
  20971. this.warpInterruptionBlackoutStyle = null,
  20972. this.warpInterruptionTravelTime = null
  20973. }
  20974. ,
  20975. n.prototype.endWarpState = function() {
  20976. this.warping = !1
  20977. }
  20978. ,
  20979. n.prototype.warpToPano = function(e, t, i, n) {
  20980. if (this.warping)
  20981. return void y.warn("Cannot warp when already warping");
  20982. if (this.upcomingTransType = e,
  20983. this.activeTransType = null,
  20984. !this.setWarpDestPano())
  20985. return this.upcomingTransType = null,
  20986. void this.warpToNonPano(n);
  20987. if (this.player.mode !== a.PANORAMA)
  20988. return this.upcomingTransType = null,
  20989. this.discardSlow(),
  20990. void this.player.flyToNewMode({
  20991. mode: a.PANORAMA,
  20992. pano: this.warpDestPano,
  20993. duration: c.warp.outsideTime,
  20994. warpDest: this.warpDestHeroLoc,
  20995. callback: n,
  20996. force: !0
  20997. });
  20998. if (!this.warpDestPano)
  20999. return y.warn("no warp destination, callback dropped"),
  21000. void (this.upcomingTransType = null);
  21001. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21002. , o = this.chooseWarpPath(r);
  21003. if (o && this.upcomingTransType !== l.WALK) {
  21004. var s = function() {
  21005. this.waitingToWarp = !1,
  21006. this.warpToPano(e, t, i, n)
  21007. }
  21008. .bind(this);
  21009. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21010. return void (this.waitingToWarp = !0)
  21011. }
  21012. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21013. this.player.currentPano = this.warpDestPano,
  21014. this.placeCpm(),
  21015. this.fadeOutCpm(c.path.fadeOutTime),
  21016. this.player.spider.draw()),
  21017. y.debug("Warping to pano ", this.warpDestPano.position),
  21018. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21019. this.startWarpState();
  21020. var h = function() {
  21021. this.endWarpState(),
  21022. n && n()
  21023. }
  21024. .bind(this);
  21025. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21026. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21027. }
  21028. ,
  21029. t.exports = n
  21030. }
  21031. ).call(this, "/js/objects/ShowPath.js")
  21032. }
  21033. , {
  21034. "../constants": 8,
  21035. "../effects": 16,
  21036. "../enum/BlackoutStyle": 18,
  21037. "../enum/ModelManagerEvents": 33,
  21038. "../enum/PlayerEvents": 40,
  21039. "../enum/RenderOrder": 42,
  21040. "../enum/Vectors": 50,
  21041. "../enum/Viewmode": 51,
  21042. "../enum/WarpStyle": 52,
  21043. "../gui/gui": 65,
  21044. "../model/ModelManager": 140,
  21045. "../objects/Snapshot": 153,
  21046. "../settings": 166,
  21047. "../shaders": 167,
  21048. "../util/easing": 186,
  21049. "../util/lerp": 188,
  21050. "../util/logger": 189,
  21051. "../util/math": 190,
  21052. "../util/texture": 194,
  21053. "../util/transitions": 195,
  21054. three: 217
  21055. }],
  21056. 152: [function(e, t, i) {
  21057. "use strict";
  21058. function n() {
  21059. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21060. , t = new r.RawShaderMaterial({
  21061. fragmentShader: o.skysphere.fragmentShader,
  21062. vertexShader: o.skysphere.vertexShader,
  21063. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21064. side: r.BackSide,
  21065. name: "skysphere"
  21066. });
  21067. t.uniforms.radius.value = e.parameters.radius,
  21068. r.Mesh.call(this, e, t)
  21069. }
  21070. var r = e("three")
  21071. , o = e("../shaders")
  21072. , a = e("../settings");
  21073. n.prototype = Object.create(r.Mesh.prototype),
  21074. n.prototype.constructor = n,
  21075. t.exports = n
  21076. }
  21077. , {
  21078. "../settings": 166,
  21079. "../shaders": 167,
  21080. three: 217
  21081. }],
  21082. 153: [function(e, t, i) {
  21083. (function(i) {
  21084. "use strict";
  21085. function n(e) {
  21086. o.call(this, e),
  21087. this.sid = e.sid,//xzw add
  21088. this.panoId = e.panoId,
  21089. this.orthoZoom = e.orthoZoom,
  21090. this.floorVisibility = e.floorVisibility,
  21091. this.thumbUrl = e.thumbUrl,
  21092. this.name = e.name,
  21093. this.zoom = e.zoom
  21094. }
  21095. var r = (e("three"),
  21096. e("../util/logger"))
  21097. , o = (e("../settings"),
  21098. e("../enum/Viewmode"),
  21099. e("../util/common"),
  21100. e("../util/transitions"),
  21101. e("../util/lerp"),
  21102. e("../util/ajax"),
  21103. e("../util/texture"),
  21104. e("./View"));
  21105. e("events").EventEmitter,
  21106. new r(i);
  21107. n.prototype = Object.create(o.prototype),
  21108. n.prototype.isPano = function() {
  21109. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21110. }
  21111. ,
  21112. t.exports = n
  21113. }
  21114. ).call(this, "/js/objects/Snapshot.js")
  21115. }
  21116. , {
  21117. "../enum/Viewmode": 51,
  21118. "../settings": 166,
  21119. "../util/ajax": 181,
  21120. "../util/common": 185,
  21121. "../util/lerp": 188,
  21122. "../util/logger": 189,
  21123. "../util/texture": 194,
  21124. "../util/transitions": 195,
  21125. "./View": 154,
  21126. events: 202,
  21127. three: 217
  21128. }],
  21129. 154: [function(e, t, i) {
  21130. (function(i) {
  21131. "use strict";
  21132. function n(e) {
  21133. e = e || {},
  21134. this.position = new r.Vector3,
  21135. this.quaternion = new r.Quaternion,
  21136. this.update(e)
  21137. }
  21138. var r = e("three")
  21139. , o = e("../util/logger")
  21140. , a = (e("../settings"),
  21141. e("../enum/Viewmode"),
  21142. e("../util/common"),
  21143. e("../util/transitions"),
  21144. e("../util/lerp"),
  21145. e("../util/ajax"),
  21146. e("../util/texture"),
  21147. e("events").EventEmitter);
  21148. new o(i);
  21149. n.prototype = Object.create(a.prototype),
  21150. n.prototype.isValid = function() {
  21151. return !!this.cameraMode
  21152. }
  21153. ,
  21154. n.prototype.update = function(e) {
  21155. return this.cameraMode = e.cameraMode || this.cameraMode,
  21156. this.pano = e.pano || this.pano,
  21157. e.position && this.position.copy(e.position),
  21158. e.quaternion && this.quaternion.copy(e.quaternion),
  21159. this
  21160. }
  21161. ,
  21162. t.exports = n
  21163. }
  21164. ).call(this, "/js/objects/View.js")
  21165. }
  21166. , {
  21167. "../enum/Viewmode": 51,
  21168. "../settings": 166,
  21169. "../util/ajax": 181,
  21170. "../util/common": 185,
  21171. "../util/lerp": 188,
  21172. "../util/logger": 189,
  21173. "../util/texture": 194,
  21174. "../util/transitions": 195,
  21175. events: 202,
  21176. three: 217
  21177. }],
  21178. 155: [function(e, t, i) {//player.js
  21179. (function(i) {
  21180. "use strict";
  21181. function n(e) {
  21182. this.currentPano = null,
  21183. this.nextPano = null,
  21184. this.camera = null,
  21185. this.paused = !1,
  21186. this.flying = !1,
  21187. this.sceneIntersectionPlane = null,
  21188. this.target = new r.Vector3,
  21189. this.mouse = new r.Vector3(1.1,1.1,.5),
  21190. this.mouseAtMouseDown = new r.Vector2,
  21191. this.mouseCouldBeClickToMove = !1,
  21192. this.mouseLastMoveTime = Date.now(),
  21193. this.mouseDown = !1,
  21194. this.mouseDownTimer = null,
  21195. this.couldBeLongTap = !1,
  21196. this.containsMouse = !1, //
  21197. this.isTouchEvent = !1,
  21198. this.isPanoHover = !1,
  21199. this.reticule = new a(this),
  21200. this.panoMarkers = [],
  21201. this.spider = new h(this),
  21202. this.quaternion = new r.Quaternion,
  21203. this.position = new r.Vector3(15,10,15),
  21204. this.previousState = null,
  21205. this.lastInsideView = new c,
  21206. this.last360View = new c,
  21207. this.raycaster = new r.Raycaster,
  21208. this.intersect = null,
  21209. this.lastChangeTime = Date.now(),
  21210. this.history = new I,
  21211. this.cameraControls = null,
  21212. this.path = null,
  21213. this.model = null,
  21214. this.domElement = null,
  21215. this.cachedPanoCandidates = null,
  21216. this.basePanoSize = 0,
  21217. this.standardPanoSize = 0,
  21218. this.highPanoSize = 0,
  21219. this.ultraHighPanoSize = 0,
  21220. this.zoomLevel = 1,
  21221. this.zooming = 0,
  21222. this.zoomSpeed = .5,
  21223. this.scrollZoomSpeed = .06,
  21224. this.zoomSpeedAdjust = .05,
  21225. this.defaultZoomIncrement = .2,
  21226. this.baseFov = f.insideFOV,
  21227. this.zoomFov = this.baseFov,
  21228. this.zoomEnabled = !0,
  21229. this.preRenderingEnabled = !1,
  21230. this.setupCustomProperties(e),
  21231. this.zoomStats = new L
  21232. window.player = this
  21233. this.modeTran = ''
  21234. }
  21235. var r = e("three")
  21236. , o = e("./util/logger")
  21237. , a = e("./objects/Reticule")
  21238. , s = e("./objects/Panorama")
  21239. , l = e("./objects/ShowPath")
  21240. , c = e("./objects/View")
  21241. , h = (e("./objects/Snapshot"),
  21242. e("./objects/NSpider"))
  21243. , u = e("./enum/Viewmode")
  21244. , d = (e("./enum/TagStates"),
  21245. e("./enum/Vectors"))
  21246. , p = e("./enum/Keys")
  21247. , f = (e("./enum/AlignmentType"),
  21248. e("./settings"))
  21249. , g = e("./util/common")
  21250. , m = (e("./util/browser"),
  21251. e("./util/math"))
  21252. , v = e("./util/lerp")
  21253. , A = e("./util/easing")
  21254. , y = e("./util/transitions")
  21255. , C = e("events").EventEmitter
  21256. , I = (e("./shaders"),
  21257. e("./util/history"))
  21258. , E = (e("./util/camera"),
  21259. e("./model/ModelManager"),
  21260. e("./enum/PathDiscardMode"))
  21261. , b = e("./enum/PathDisplayMode")
  21262. , w = e("./enum/PlayerEvents")
  21263. , _ = e("./enum/ControlEvents")
  21264. , T = e("./enum/ModelManagerEvents")
  21265. , x = e("./enum/WarpStyle")
  21266. , S = e("./enum/BlackoutStyle")
  21267. , M = e("./exception/BasicException")
  21268. , R = e("./enum/PanoSizeClass")
  21269. , P = (e("./tile/TileDownloader"),
  21270. e("./tile/TilePrioritizer"))
  21271. , O = (e("./enum/PanoramaEvents"),
  21272. e("./enum/ZoomEvents"))
  21273. , L = e("./util/ZoomStats")
  21274. , D = e("./constants")
  21275. , N = e("./util/common")
  21276. , B = e("./util/cameraLight")
  21277. //, Hot = e('hot')
  21278. , F = new o(i)
  21279. , V = Object.freeze({
  21280. FlyToPano: y.getUniqueId(),
  21281. FlyToNewMode: y.getUniqueId(),
  21282. FlyToSameMode: y.getUniqueId(),
  21283. FlyToViewFloor: y.getUniqueId(),
  21284. LookTransition: y.getUniqueId(),
  21285. ZoomTransition: y.getUniqueId()
  21286. });
  21287. n.prototype = Object.create(C.prototype),
  21288. n.prototype.init = function(e) {
  21289. this.modelManager = e.modelManager,
  21290. this.tileDownloader = e.tileDownloader,
  21291. this.panoRenderer = e.panoRenderer,
  21292. this.qualityManager = e.qualityManager,
  21293. this.domElement = e.container,
  21294. this.camera = e.camera,
  21295. this.tagManager = e.tagManager,
  21296. this.cameraControls = e.controls,
  21297. this.path = new l(e.director,this,e.controls),
  21298. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21299. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21300. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21301. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21302. this.tileDownloader.processPriorityQueue = !1,
  21303. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21304. this.bindEvents(e.container),
  21305. this.updateModel()
  21306. }
  21307. //xzw add: 截图
  21308. function dataURLtoBlob(dataurl) {
  21309. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21310. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21311. while(n--){
  21312. u8arr[n] = bstr.charCodeAt(n);
  21313. };
  21314. return new Blob([u8arr], {type:mime});
  21315. }
  21316. n.prototype.screenShot = function(o){
  21317. if(this.flying || this.flyingToTag) return;
  21318. var R = this.sceneRenderer;
  21319. R.updateScreenSize(o);
  21320. for(var i in this.model.panos.index){
  21321. if(!this.model.panos.index[i].marker) continue;
  21322. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21323. this.model.panos.index[i].marker.visible = false;
  21324. }
  21325. for(var i in this.model.hots){
  21326. this.model.hots[i].mesh.visible = false;
  21327. }
  21328. this.reticule.visible = false;
  21329. this.reticule.forceUnvisible = true;
  21330. this.path.currentPanoMarker.mesh.visible = false;
  21331. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21332. R.renderer.clear(true,true,true);
  21333. R.renderer.render(R.scene, R.camera);
  21334. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21335. o.f && o.f(imgData)
  21336. R.updateScreenSize({resize:true});
  21337. this.reticule.visible = true;
  21338. for(var i in this.model.hots){
  21339. this.model.hots[i].mesh.visible = true;
  21340. }
  21341. for(var i in this.model.panos.index){
  21342. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21343. }
  21344. this.path.currentPanoMarker.mesh.visible = true;
  21345. R.renderer.render(R.scene, R.camera);
  21346. }.bind(this),30) //这个数字不能太小
  21347. }
  21348. var scaleImg = e("scaleImg");
  21349. var ResizeImg = function(img, option){
  21350. var img2; //不能直接改img 否则可能触发第二次img.onload
  21351. var compress = function(ratio,type){
  21352. var image = img2 || img;
  21353. var c = document.createElement('canvas');
  21354. c.width = image.width; c.height = image.height;
  21355. var ctx = c.getContext('2d');
  21356. ctx.drawImage(image,0,0,image.width,image.height);
  21357. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21358. }
  21359. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21360. var image = img2 || img;
  21361. var blob = dataURLtoBlob(image.src);
  21362. if(option.maxWeight && blob.size > option.maxWeight){
  21363. compress(option.maxWeight/blob.size, "jpeg")
  21364. blob = dataURLtoBlob(image.src);
  21365. }
  21366. if(!img2){
  21367. img2 = new Image();
  21368. }
  21369. img2.base64Src = image.src;
  21370. img2.src = window.URL.createObjectURL(blob);
  21371. }
  21372. var oldSize = Math.max(img.width, img.height);
  21373. if(option.toType != "png"){//不是非要png的话
  21374. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21375. if(oldSize > option.maxSize){
  21376. compress(option.maxSize/oldSize, "jpeg");
  21377. }
  21378. reCom();
  21379. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21380. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21381. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21382. reCom();
  21383. }
  21384. }
  21385. }else{
  21386. //?貌似png会越压缩越大?
  21387. }
  21388. return img2 || img;
  21389. }
  21390. var _fixType=function(type) {
  21391. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21392. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21393. return 'image/' + r;
  21394. };
  21395. var saveFile=function(data, filename){
  21396. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21397. save_link.href = data;
  21398. save_link.download = filename;
  21399. var event = document.createEvent('MouseEvents');
  21400. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21401. save_link.dispatchEvent(event);
  21402. };
  21403. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21404. var info = this.getSnapAngleInfo();
  21405. var str = ',{\r\t' + info;
  21406. var arg = arguments[0];
  21407. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21408. if (arg && arg.__callback) {
  21409. return arg.__callback(imgData, info)
  21410. }
  21411. var img = new Image();
  21412. img.src = imgData;
  21413. img.onload = function(){
  21414. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21415. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21416. var filename = "snap" + (new Date()).getTime();
  21417. saveFile(img2.src,filename + ".jpg");
  21418. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21419. str +=('\r\t"sid":"'+filename+'",');
  21420. str +=('\r\t"name":"'+filename+'"\r}');
  21421. logData(str)
  21422. }
  21423. }});
  21424. }
  21425. ,
  21426. n.prototype.getSnapAngleInfo = function(){
  21427. var info = {};
  21428. var str = '"metadata":{';
  21429. var q = this.camera.quaternion.clone();
  21430. switch (this.mode) {
  21431. case "panorama":
  21432. info.scan_id = this.currentPano.id;
  21433. str += ('"scan_id":"'+this.currentPano.id+'",');
  21434. break;
  21435. case "floorplan":
  21436. info.camera_mode = 1;
  21437. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21438. q.multiply(this.camera.quaternion);
  21439. str += ('"camera_mode":1,');
  21440. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21441. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21442. break;
  21443. case "dollhouse":
  21444. info.camera_mode = 2;
  21445. str += ('"camera_mode":2,');
  21446. break;
  21447. }
  21448. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21449. console.log(info.camera_position)
  21450. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21451. /**fyz 对相机截屏的角度进行校对 */
  21452. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21453. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21454. out.x *= -1;
  21455. out.w *= -1;
  21456. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21457. }else{
  21458. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21459. }
  21460. info.zoom = this.zoomLevel;
  21461. console.log(info.camera_quaternion)
  21462. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21463. // fyz 扩展编辑页面, 加上导览点缩放值
  21464. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21465. return str;
  21466. }
  21467. //------end
  21468. n.prototype.setupCustomProperties = function(e) {
  21469. var t = e || u.PANORAMA;
  21470. Object.defineProperty(this, "mode", {
  21471. get: function() {
  21472. return t
  21473. },
  21474. set: function(e) {
  21475. var i = t;
  21476. t = e,
  21477. this.onModeUpdated(i, t)
  21478. }
  21479. })
  21480. }
  21481. ,
  21482. n.prototype.isInMode = function() {
  21483. for (var e = 0; e < arguments.length; e++)
  21484. if (this.mode === arguments[e])
  21485. return !0;
  21486. return !1
  21487. }
  21488. ,
  21489. n.prototype.isOutsideMode = function(e) {
  21490. return e = e || this.mode,
  21491. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21492. }
  21493. ,
  21494. n.prototype.is360View = function(e, t) {
  21495. return e === u.PANORAMA && t && !t.isAligned()
  21496. }
  21497. ,
  21498. n.prototype.setScene = function(e) {
  21499. this.sceneIntersectionPlane = e.plane,
  21500. this.path.setScene(e),
  21501. this.moveReticuleToScene(e)
  21502. }
  21503. ,
  21504. n.prototype.moveReticuleToScene = function(e) {
  21505. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21506. e.add(this.reticule)
  21507. }
  21508. ,
  21509. n.prototype.updateModel = function() {
  21510. function e(e, t, n) {
  21511. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21512. }
  21513. function t(e, t) {
  21514. if (this.mode === u.DOLLHOUSE) {
  21515. var n = e ? this.model.center.y : n = t.center.y;
  21516. i.call(this, n)
  21517. }
  21518. }
  21519. function i(e) {
  21520. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21521. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21522. , n = t.position.y + (e - i.target.y)
  21523. , r = f.showFloorDuration + f.showFloorDelay;
  21524. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21525. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21526. }
  21527. this.model = this.modelManager.getActiveModel(),
  21528. this.model.on("floor.changed", e.bind(this)),
  21529. this.model.on("allfloors.toggled", t.bind(this)),
  21530. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21531. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21532. var e2 = this;
  21533. this.model.panos.list.forEach(function(a) {
  21534. a.vrMarker.addEventListener("click", function() {
  21535. e2.flyToPano({
  21536. pano: a
  21537. })
  21538. })
  21539. })
  21540. /********************************************************************************************************************************************/
  21541. this.model.addHighMapCube()//add
  21542. this.on(w.FlyingStarted, this.model.resetHighMap.bind(this.model))
  21543. }
  21544. ,
  21545. n.prototype.updateModelDependentData = function() {
  21546. this.cameraControls.setModelForControls(this.model),
  21547. this.getPanoMarkersFromModel(this.model)
  21548. }
  21549. ,
  21550. n.prototype.onModelChanged = function() {
  21551. this.updateModel(),
  21552. this.updateModelDependentData()
  21553. }
  21554. ,
  21555. n.prototype.getPanoMarkersFromModel = function(e) {
  21556. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21557. return t.marker ? e.concat(t.marker) : e
  21558. }, [])
  21559. }
  21560. ,
  21561. n.prototype.handleControlMove = function(e) {
  21562. this.emit(w.Move, e)
  21563. }
  21564. ,
  21565. n.prototype.handleControlInputStart = function(e) {
  21566. this.emit(w.InputStart, e)
  21567. }
  21568. ,
  21569. n.prototype.onModeUpdated = function(e, t) {
  21570. this.cameraControls.activateControls(t),
  21571. this.emit(w.ModeChanged, e, t)
  21572. }
  21573. ,
  21574. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21575. return this.path.warping
  21576. }
  21577. ,
  21578. n.prototype.isWaitingToWarp = function() {
  21579. return this.path.waitingToWarp
  21580. }
  21581. ,
  21582. n.prototype.getLabelScaleFactor = function() {
  21583. if (this.isOutsideMode()) {
  21584. var e = 10
  21585. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21586. return t
  21587. }
  21588. return .5
  21589. }
  21590. ,
  21591. /* n.prototype.changeMusic = function() {//xzw add
  21592. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21593. } */
  21594. n.prototype.bindEvents = function(e) {
  21595. e !== document && e.setAttribute("tabindex", -1),
  21596. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21597. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21598. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21599. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21600. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21601. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21602. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21603. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21604. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21605. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21606. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21607. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21608. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21609. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21610. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21611. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21612. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21613. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21614. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21615. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21616. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21617. // lzb
  21618. window.getSeft && getSeft(this);
  21619. }
  21620. ,
  21621. n.prototype.onMouseDown = function(e) {
  21622. e.currentTarget !== document && e.currentTarget.focus(),
  21623. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21624. this.updateIntersect())
  21625. }
  21626. ,
  21627. n.prototype.onMouseMove = function(e) {
  21628. this.isTouchEvent = !1,
  21629. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21630. }
  21631. ,
  21632. n.prototype.onMouseOver = function(e) {
  21633. this.containsMouse = !0,
  21634. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21635. }
  21636. ,
  21637. n.prototype.onMouseOut = function(e) {
  21638. this.containsMouse = !1
  21639. }
  21640. ,
  21641. n.prototype.onMouseUp = function(e) {
  21642. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21643. }
  21644. ,
  21645. n.prototype.onTouchStart = function(e) {
  21646. if (e.currentTarget !== document && e.currentTarget.focus(),
  21647. !this.mouseDown) {
  21648. this.couldBeLongTap = !0;
  21649. var t = g.average(e.changedTouches, "clientX")
  21650. , i = g.average(e.changedTouches, "clientY");
  21651. this.handleInputStart.call(this, t, i, !0),
  21652. this.mouseDownTimer = setTimeout(function() {
  21653. this.updateIntersect(),
  21654. this.handleInputEnd.call(this, t, i, !0)
  21655. }
  21656. .bind(this), f.input.longTapThreshold)
  21657. }
  21658. }
  21659. ,
  21660. n.prototype.onTouchMove = function(e) {
  21661. var t = g.average(e.changedTouches, "clientX")
  21662. , i = g.average(e.changedTouches, "clientY");
  21663. this.handleInputMove.call(this, t, i, !0)
  21664. }
  21665. ,
  21666. n.prototype.onTouchEnd = function(e) {
  21667. if (clearTimeout(this.mouseDownTimer),
  21668. this.mouseDown) {
  21669. this.couldBeLongTap = !1,
  21670. this.updateIntersect();
  21671. var t = g.average(e.changedTouches, "clientX")
  21672. , i = g.average(e.changedTouches, "clientY");
  21673. this.handleInputEnd.call(this, t, i, !0)
  21674. }
  21675. //add
  21676. if (this.intersectHot) this.intersectHot.setHoverState(false)
  21677. this.intersectHot = null
  21678. Hot.mobileAutoPlay(this)
  21679. }
  21680. ,
  21681. n.prototype.onPointerDown = function(e) {
  21682. return e.currentTarget !== document && e.currentTarget.focus(),
  21683. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21684. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21685. void (this.mouseDownTimer = setTimeout(function() {
  21686. this.updateIntersect(),
  21687. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21688. }
  21689. .bind(this), f.input.longTapThreshold)))
  21690. }
  21691. ,
  21692. n.prototype.onPointerMove = function(e) {
  21693. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21694. }
  21695. ,
  21696. n.prototype.onPointerUp = function(e) {
  21697. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21698. this.couldBeLongTap = !1,
  21699. this.updateIntersect(),
  21700. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21701. }
  21702. ,
  21703. n.prototype.onPointerOut = function(e) {
  21704. this.mouseDown = !1
  21705. }
  21706. ,
  21707. n.prototype.onPointerCancel = function(e) {
  21708. this.mouseDown = !1
  21709. }
  21710. ,
  21711. n.prototype.onKeyDown = function(e) {
  21712. var t = function() {
  21713. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21714. }
  21715. .bind(this)
  21716. , i = e.which;
  21717. switch (i) {
  21718. case p.F:
  21719. t(),
  21720. this.changeFloor(-1);
  21721. break;
  21722. case p.R:
  21723. t(),
  21724. this.changeFloor(1)
  21725. }
  21726. if (this.mode === u.PANORAMA)
  21727. switch (i) {
  21728. case p.UPARROW:
  21729. case p.W:
  21730. this.flyLocalDirection(d.FORWARD.clone());
  21731. break;
  21732. case p.DOWNARROW:
  21733. case p.S:
  21734. this.flyLocalDirection(d.BACK.clone());
  21735. break;
  21736. case p.A:
  21737. this.flyLocalDirection(d.LEFT.clone());
  21738. break;
  21739. case p.D:
  21740. this.flyLocalDirection(d.RIGHT.clone())
  21741. }
  21742. }
  21743. ,
  21744. n.prototype.handleScrollPinchZoom = function() {
  21745. return function(e) {
  21746. var t = e
  21747. , i = this.zoomLevel;
  21748. this.zoomBy(t),
  21749. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21750. }
  21751. }(),
  21752. n.prototype.handleControlPinch = function(e) {
  21753. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21754. }
  21755. ,
  21756. n.prototype.handleControlScroll = function(e) {
  21757. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21758. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21759. }
  21760. ,
  21761. n.prototype.handleInputStart = function(e, t, i) {
  21762. //许钟文加
  21763. var pad = this.handelPadding(e, t);
  21764. e = pad.x;
  21765. t = pad.y;
  21766. this.isTouchEvent = i,
  21767. m.convertScreenPositionToNDC(e, t, this.mouse),
  21768. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21769. this.mouseCouldBeClickToMove = !0,
  21770. this.mouseDown = !0;
  21771. Hot.mobileAutoPlay(this)
  21772. }
  21773. ,
  21774. n.prototype.handelPadding = function(x, y) {
  21775. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21776. if (!this.pad)
  21777. this.pad = {
  21778. x: dom.getOffset("left", $("#player")[0]),
  21779. y: dom.getOffset("top", $("#player")[0])
  21780. }
  21781. return {
  21782. x: x - this.pad.x,
  21783. y: y - this.pad.y
  21784. }
  21785. }
  21786. n.prototype.handleInputMove = function(e, t, i) {
  21787. //许钟文加
  21788. var pad = this.handelPadding(e, t);
  21789. e = pad.x;
  21790. t = pad.y;
  21791. this.isTouchEvent = i,
  21792. m.convertScreenPositionToNDC(e, t, this.mouse),
  21793. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21794. this.couldBeLongTap = !1,
  21795. clearTimeout(this.mouseDownTimer)),
  21796. this.mouseLastMoveTime = Date.now(),
  21797. this.reticule.move(e, t, i)
  21798. }
  21799. ,
  21800. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21801. if (this.isTouchEvent = i,
  21802. this.mouseDown = !1,
  21803. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21804. !i && this.couldBeLongTap)
  21805. return !0;
  21806. if (this.handleLongTap())
  21807. return !0;
  21808. if (this.mouseCouldBeClickToMove) {
  21809. if (this.flying)
  21810. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21811. !0;
  21812. //add----
  21813. if(this.checkHotClick())//add
  21814. return !0;
  21815. if(this.hoveringPlane){
  21816. this.clickOverlay(this.hoveringPlane)
  21817. return;
  21818. }
  21819. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21820. this.history.invalidate(),
  21821. this.intersect)
  21822. return this.flyToPanoClosestToMouse();
  21823. if (this.mode === u.PANORAMA) {
  21824. var n = this.closestPanoInDirection(this.getMouseDirection());
  21825. return n ? this.flyToPano({
  21826. pano: n
  21827. }) : this.bump(this.getMouseDirection())
  21828. }
  21829. }
  21830. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21831. }
  21832. ,
  21833. n.prototype.handleLongTap = function() {
  21834. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21835. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21836. !0
  21837. }
  21838. ,
  21839. n.prototype.checktagClick = function() {
  21840. if (this.tagManager.intersectTag) {
  21841. var e = this.isTouchEvent
  21842. , t = this.tagManager.clickedOnTag(e, this);
  21843. return e || t || y.cancelById(V.LookTransition),
  21844. !0
  21845. }
  21846. if (this.tagManager.activeTag)
  21847. return this.tagManager.dismissActiveTag(),
  21848. !1
  21849. }
  21850. ,
  21851. n.prototype.rankedtagInDirection = function(e, t) {
  21852. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21853. }
  21854. ,
  21855. n.prototype.start = function(e) {
  21856. //-------------------
  21857. //-------------------
  21858. var t = e.mode
  21859. , i = e.pano
  21860. , n = e.position
  21861. , rr = e.quaternion
  21862. , o = e.tag
  21863. , a = e.quickstart
  21864. , s = $.Deferred();
  21865. this.updateModelDependentData(),
  21866. this.updateFromControls(),
  21867. this.findDefaultViews();
  21868. var l = this.is360View(t, i);
  21869. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21870. s.done(function(e) {
  21871. this.emit(w.Ready, l, e, o)
  21872. }
  21873. .bind(this)),
  21874. s.promise()
  21875. }
  21876. ,
  21877. n.prototype.startOutside = function(e, t) {
  21878. var i = e.mode
  21879. , n = e.pano
  21880. , r = e.position
  21881. , o = e.quaternion
  21882. , a = e.zoom
  21883. , s = e.floorVisibility
  21884. , l = e.tag;
  21885. this.emit(w.StartOutside, f[i].transitionTime),
  21886. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21887. y.cancelById(V.FlyToViewFloor),
  21888. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21889. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21890. }
  21891. ,
  21892. n.prototype.startInside = function(e, t, i, n, r) {
  21893. r = r || $.Deferred(),
  21894. this.currentPano = e;
  21895. window.bus.dispatchEvent({type:'playerAndModelReady'})
  21896. this.ready = true
  21897. var o = e && !e.isAligned();
  21898. if (t = o ? e.position : t || e.position,
  21899. i = i || e.quaternion,
  21900. e) {
  21901. var a = this.startInside.bind(this, e, t, i, n, r);
  21902. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21903. return
  21904. }
  21905. //add
  21906. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21907. //this.updateHotVisible()
  21908. Hot.updateVisibles([this.currentPano])
  21909. this.modeTran = "panorama-panorama"
  21910. return this.mode = u.PANORAMA,
  21911. e.floor.enter(this.mode),
  21912. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21913. this.switchCameraMode(this.mode, i),
  21914. this.emit(w.StartInside, o),
  21915. r.resolve(!0),
  21916. r
  21917. }
  21918. ,
  21919. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21920. if (r = r || $.Deferred(),
  21921. this.dollhouseMode(),
  21922. !e)
  21923. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21924. r.resolve(!1),
  21925. r;
  21926. t = t || e.position;
  21927. var o = i || this.cameraControls.activeControl.camera.quaternion
  21928. , a = e.position;
  21929. return this.fitDollhouse(a, t, o),
  21930. setTimeout(function(t) {
  21931. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21932. var n = {
  21933. mode: u.PANORAMA,
  21934. pano: e,
  21935. quaternion: i,
  21936. callback: function() {
  21937. this.emit(w.FlyinFinished),
  21938. r.resolve(!0)
  21939. }
  21940. .bind(this)
  21941. };
  21942. this.flyToNewMode(n)
  21943. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21944. r
  21945. }
  21946. ,
  21947. n.prototype.checkAndWaitForPanoLoad = function() {
  21948. var e = {}
  21949. , t = {}
  21950. , i = 5e3
  21951. , n = function() {
  21952. for (var n in e)
  21953. if (e.hasOwnProperty(n) && e[n]) {
  21954. var r = performance.now() - t[n];
  21955. if (r < i)
  21956. return !0
  21957. }
  21958. return !1
  21959. };
  21960. return function(r, o, a, s, l, c, h, u, d, p) {
  21961. if (n())
  21962. return !0;
  21963. var f = function(t, i, n) {
  21964. N.delayOneFrame(function() {
  21965. e[t] = !1,
  21966. l && l(i, n)
  21967. }
  21968. .bind(this))
  21969. }
  21970. .bind(this, r.id)
  21971. , g = function(t, i) {
  21972. N.delayOneFrame(function() {
  21973. e[t] = !1,
  21974. c && c(i)
  21975. }
  21976. .bind(this))
  21977. }
  21978. .bind(this, r.id);
  21979. try {
  21980. return null !== u && void 0 !== u || (u = !0),
  21981. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21982. e[r.id] && (t[r.id] = performance.now()),
  21983. e[r.id]
  21984. } catch (n) {
  21985. throw e[r.id] = !1,
  21986. t[r.id] = performance.now() - i,
  21987. n
  21988. }
  21989. }
  21990. }(),
  21991. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21992. if (!e)
  21993. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21994. return r && this.model.waitForLoad(e, function() {
  21995. return e.isLoaded(i)
  21996. }),
  21997. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21998. !0)
  21999. }
  22000. ,
  22001. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22002. var e = new r.Vector3;
  22003. return function(t, i, n, r, o, a, s, l) {
  22004. if (!t)
  22005. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22006. return e.copy(d.FORWARD),
  22007. this.getDirection(e),
  22008. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22009. return t.isLoaded(i)
  22010. }),
  22011. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22012. n && n(e, t)
  22013. }
  22014. .bind(this)).fail(function(e) {
  22015. r && r(e)
  22016. }
  22017. .bind(this)).progress(function(e, t, i) {
  22018. o && o(e, t, i)
  22019. }
  22020. .bind(this)),
  22021. !0)
  22022. }
  22023. }(),
  22024. n.prototype.switchCameraMode = function(e, t) {
  22025. var i = this.cameraControls.controls[e]
  22026. , n = i.camera;
  22027. switch (e) {
  22028. case u.PANORAMA:
  22029. n.position.copy(this.currentPano.position);
  22030. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22031. i.lookAt(o.add(n.position));
  22032. break;
  22033. case u.DOLLHOUSE:
  22034. /* var a = this.position.clone();
  22035. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22036. n.position.copy(a),
  22037. i.target.copy(this.target.clone().setY(this.model.center.y));
  22038. break; */
  22039. //for多楼层 且 让模型刚好适应屏幕
  22040. var box = this.model.boundingBox.clone();
  22041. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22042. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22043. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22044. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22045. //console.log(boxSize.x,distance, boxSize.length() / 2)
  22046. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22047. if(this.mode === u.PANORAMA){
  22048. i.target.copy(this.model.center);
  22049. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22050. }else{
  22051. i.target.copy(this.target.clone().setY(this.model.center.y))
  22052. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22053. }
  22054. vec.multiplyScalar(distance )
  22055. n.position.copy(i.target.clone().add(vec))
  22056. break
  22057. case u.FLOORPLAN:
  22058. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22059. i.target.copy(this.model.center).setY(0),
  22060. i.zoomToContain(this.model.size),
  22061. i.rotateToView(this.model.size, this.getDirection())
  22062. }
  22063. i.update(0)
  22064. }
  22065. ,
  22066. n.prototype.update = function() {
  22067. var e = (new r.Vector3,
  22068. {})
  22069. , t = [];
  22070. return function(i) {
  22071. this.updatePersistentZooming(i),
  22072. this.updateFromControls(i),
  22073. this.getCurrentNodePanos(t)
  22074. if(this.hasChanged(e) ) {
  22075. this.lastChangeTime = Date.now(),
  22076. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22077. this.emit(w.ViewChanged, e),
  22078. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22079. }
  22080. if(e.cameraChanged2){ //变化要更大些
  22081. }
  22082. if(e.cameraChanged){
  22083. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22084. /* for(var i in this.model.hots){
  22085. this.model.hots[i].updateTitle(this)
  22086. } */
  22087. Hot.updateHots()
  22088. }
  22089. this.model.supportsTiles && (this.updateTileDownloader(t),
  22090. this.updatePanoRenderer(t)),
  22091. this.updatePreRendering(t),
  22092. this.reticule.update(),
  22093. this.path.update(),
  22094. this.spider.update(),
  22095. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22096. this.updateControlLocks(),
  22097. this.model.supportsTiles && this.updateZoomPano()
  22098. }
  22099. }(),
  22100. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22101. var lastMode, lastPano;
  22102. return function(){
  22103. var mode = this.mode;
  22104. var pano = mode == "panorama" ? this.currentPano : "";
  22105. if(mode != "panorama" || pano != lastPano){
  22106. overlay.noBlock = null
  22107. }
  22108. this.overlayGroup.children.forEach((overlay)=>{
  22109. if(overlay.overlayType == "video" ){
  22110. var matrix = overlay.plane.matrixWorld;
  22111. var inSight = false;
  22112. var cameraDir = this.getDirection();
  22113. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22114. var vertexes = []
  22115. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22116. for(let i=0; i<4; i++){
  22117. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22118. vertexes.push(vertex)
  22119. if(overlay.noBlock == null){
  22120. if(!m.ifShelter(vertex)){
  22121. overlay.noBlock = true
  22122. }
  22123. inSight = true; break;
  22124. }else{
  22125. overlay.noBlock = true
  22126. }
  22127. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22128. inSight = true; break;
  22129. }
  22130. }
  22131. }
  22132. overlay.inSight = inSight
  22133. if(!inSight)overlay.plane.material.map.image.pause()
  22134. else overlay.plane.material.map.image.play()//maybe fail
  22135. }
  22136. })
  22137. lastMode = mode, lastPano = pano
  22138. }
  22139. }() */
  22140. n.prototype.updatePersistentZooming = function(e) {
  22141. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22142. }
  22143. ,
  22144. n.prototype.updateControlLocks = function() {
  22145. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22146. }
  22147. ,
  22148. n.prototype.updatePanoRenderer = function() {
  22149. var e = new r.Vector3;
  22150. return function(t) {
  22151. var i = this.nextPano || this.currentPano;
  22152. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22153. this.getDirection(e),
  22154. this.panoRenderer.updateDirection(e))
  22155. }
  22156. }(),
  22157. n.prototype.cleanupInactivePanos = function() {
  22158. var e = []
  22159. , t = [];
  22160. return function() {
  22161. e.length = 0,
  22162. e.push(this.currentPano),
  22163. this.nextPano && e.push(this.nextPano),
  22164. t.length = 0;
  22165. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22166. t.push(this.panoRenderer.activePanos[i]);
  22167. for (var n = 0; n < t.length; n++) {
  22168. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22169. r.id === e[a].id && (o = !1);
  22170. o && r.exit()
  22171. }
  22172. }
  22173. }(),
  22174. n.prototype.updatePreRendering = function() {
  22175. var e = {};
  22176. return function(t) {
  22177. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22178. var i = this.nextPano || this.currentPano;
  22179. if (i && t && t.length > 1) {
  22180. var n = t.findIndex(function(e) {
  22181. if (e.id === i.id)
  22182. return !0
  22183. });
  22184. if (n >= 0 && n + 1 < t.length) {
  22185. var r = t[n + 1];
  22186. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22187. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22188. window.setTimeout(function(t) {
  22189. e[t.id] = !1
  22190. }
  22191. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22192. }
  22193. .bind(this, r), f.tiling.panoPreRenderDelay),
  22194. e[r.id] = !0)
  22195. }
  22196. }
  22197. }
  22198. }
  22199. }(),
  22200. n.prototype.enablePreRendering = function() {
  22201. this.preRenderingEnabled = !0
  22202. }
  22203. ,
  22204. n.prototype.disablePreRendering = function() {
  22205. this.preRenderingEnabled = !1,
  22206. this.cleanupInactivePanos()
  22207. }
  22208. ,
  22209. n.prototype.updateTileDownloader = function() {
  22210. var e = new r.Vector3;
  22211. return function(t) {
  22212. var i = this.nextPano || this.currentPano;
  22213. i && (e.copy(d.FORWARD),
  22214. this.getDirection(e),
  22215. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22216. this.tileDownloader.processPriorityQueue = !0)
  22217. }
  22218. }(),
  22219. n.prototype.updateFromControls = function(e) {
  22220. null !== e && void 0 !== e || (e = 0),
  22221. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22222. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22223. this.position.copy(this.cameraControls.activeControl.camera.position),
  22224. this.target.copy(this.cameraControls.activeControl.target),
  22225. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22226. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22227. this.camera.position.copy(this.position),
  22228. this.camera.quaternion.copy(this.quaternion),
  22229. this.camera.updateMatrix(),
  22230. this.camera.updateMatrixWorld()
  22231. }
  22232. ,
  22233. n.prototype.hasChanged = function(e) {
  22234. /* if (!this.previousState)
  22235. return this.previousState = {
  22236. allFloorsVisible: this.model.allFloorsVisible,
  22237. position: this.position.clone(),
  22238. quaternion: this.quaternion.clone(),
  22239. mouse: this.mouse.clone(),
  22240. labelScaleFactor: this.getLabelScaleFactor(),
  22241. currentFloor: this.model.currentFloor,
  22242. projectionMatrix: this.camera.projectionMatrix.clone(),
  22243. worldMatrix: this.camera.matrixWorld.clone(),
  22244. mode: this.mode,
  22245. modelPosition: this.model.position.clone(),
  22246. modelCenter: this.model.center.clone(),
  22247. zoomLevel: this.zoomLevel
  22248. },
  22249. !0;
  22250. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22251. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22252. e.moved = !this.position.equals(this.previousState.position),
  22253. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22254. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22255. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22256. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22257. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22258. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22259. e.modeChanged = this.mode !== this.previousState.mode,
  22260. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22261. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22262. e.nextPanoActive = null !== this.nextPano,
  22263. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22264. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22265. this.previousState.position.copy(this.position),
  22266. this.previousState.quaternion.copy(this.quaternion),
  22267. this.previousState.mouse.copy(this.mouse),
  22268. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22269. this.previousState.currentFloor = this.model.currentFloor,
  22270. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22271. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22272. this.previousState.mode = this.mode,
  22273. this.previousState.modelPosition.copy(this.model.position),
  22274. this.previousState.modelCenter.copy(this.model.center),
  22275. this.previousState.zoomLevel = this.zoomLevel,
  22276. !t */
  22277. if (!this.previousState)
  22278. {
  22279. this.previousState = {
  22280. allFloorsVisible: this.model.allFloorsVisible,
  22281. position: this.position.clone(),
  22282. quaternion: this.quaternion.clone(),
  22283. mouse: this.mouse.clone(),
  22284. //labelScaleFactor: this.getLabelScaleFactor(),
  22285. currentFloor: this.model.currentFloor,
  22286. projectionMatrix: this.camera.projectionMatrix.clone(),
  22287. worldMatrix: this.camera.matrixWorld.clone(),
  22288. mode: this.mode,
  22289. modelPosition: this.model.position.clone(),
  22290. modelCenter: this.model.center.clone(),
  22291. zoomLevel: this.zoomLevel
  22292. };
  22293. e.cameraChanged = e.cameraChanged2 = true;
  22294. return !0;
  22295. }
  22296. //许钟文改 分成相机是否改变cameraChanged 和其他
  22297. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22298. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22299. e.cameraChanged = !a;
  22300. if(e.cameraChanged){//
  22301. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22302. }else e.cameraChanged2 = false
  22303. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22304. e.moved = !this.position.equals(this.previousState.position),
  22305. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22306. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22307. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22308. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22309. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22310. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22311. e.modeChanged = this.mode !== this.previousState.mode,
  22312. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22313. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22314. e.nextPanoActive = null !== this.nextPano,
  22315. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22316. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22317. this.previousState.position.copy(this.position),
  22318. this.previousState.quaternion.copy(this.quaternion),
  22319. this.previousState.mouse.copy(this.mouse),
  22320. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22321. this.previousState.currentFloor = this.model.currentFloor,
  22322. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22323. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22324. this.previousState.mode = this.mode,
  22325. this.previousState.modelPosition.copy(this.model.position),
  22326. this.previousState.modelCenter.copy(this.model.center),
  22327. this.previousState.zoomLevel = this.zoomLevel;
  22328. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22329. return !t
  22330. }
  22331. ,
  22332. n.prototype.updateIntersect = function() {
  22333. var e = this.flying || this.isWarping()
  22334. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22335. , i = y.getById(V.LookTransition)
  22336. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22337. {//clear:
  22338. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22339. this.intersectHot = null
  22340. $("#player").css("cursor", "")
  22341. }
  22342. var deal = ()=>{
  22343. if(this.intersect && this.intersect.object.visible ){
  22344. if("hotSprite" == this.intersect.object.type){
  22345. this.intersectHot = this.intersect.object
  22346. while(!(this.intersectHot instanceof Hot)){
  22347. this.intersectHot = this.intersectHot.parent
  22348. }
  22349. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22350. this.intersectHot.setHoverState(true)
  22351. }
  22352. }
  22353. }
  22354. if(this.model.hotGroup){
  22355. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22356. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22357. if(this.intersect){
  22358. deal()
  22359. this.intersectHot && $("#player").css("cursor", "pointer");
  22360. }
  22361. }
  22362. this.intersect = this.getMouseIntersect(),
  22363. this.intersect && this.updateClosestPano(this.intersect),
  22364. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22365. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22366. }
  22367. ,
  22368. n.prototype.checkHotClick = function() {
  22369. if(this.intersectHot){
  22370. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22371. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22372. }
  22373. this.intersectHot.examine(this)
  22374. return true;
  22375. }
  22376. },
  22377. n.prototype.getMouseDirection = function(e) {
  22378. e = e || this.mouse;
  22379. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22380. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22381. return i.sub(t).normalize()
  22382. }
  22383. ,
  22384. n.prototype.hoverOverlay = function(mesh){
  22385. if(!mesh){
  22386. this.hoveringPlane = null;
  22387. $("#player").css("cursor",this.currentCursor || "" );
  22388. }else{
  22389. var overlay = mesh.parent;
  22390. $("#player").css("cursor","pointer");
  22391. this.hoveringPlane = overlay;
  22392. return true;
  22393. }
  22394. },
  22395. n.prototype.clickOverlay = function(overlay){
  22396. if(this.openOverlay && !overlay)return;
  22397. var plane = overlay.plane;
  22398. /* if(overlay.overlayType == "video"){
  22399. if(plane.material.map.image.paused) plane.material.map.image.play()
  22400. else plane.material.map.image.pause()
  22401. } */
  22402. if(overlay.overlayType == "video"){
  22403. overlay.switchPlay(!!overlay.pausedByUser)
  22404. }
  22405. /* if(window.EditOverlay &&EditOverlay.editing){
  22406. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22407. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22408. EditOverlay.endAddPlane();
  22409. EditOverlay.updateOverlayPanel(overlay)
  22410. EditOverlay.controlSelectOverlay(overlay)
  22411. return;
  22412. } */
  22413. },
  22414. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22415. e = e || this.mouse.clone(),
  22416. t = t || this.model.floors.reduce(function(e, t) {
  22417. return t.hidden ? e : e.concat(t.collider.children)
  22418. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22419. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22420. this.raycaster.set(i, this.getMouseDirection(e));
  22421. var n = this.raycaster.intersectObjects(t, true);//add true
  22422. var o = n[0];
  22423. if(o){
  22424. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22425. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22426. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22427. o.horizontal = .8 < o.normal.y);
  22428. return o
  22429. }
  22430. }
  22431. ,
  22432. n.prototype.updateClosestPano = function(e) {
  22433. var t = [s.filters.isPanoAligned()];
  22434. if (this.mode === u.PANORAMA) {
  22435. if (!this.currentPano)
  22436. return;
  22437. t.push(s.filters.not(this.currentPano)),
  22438. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22439. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22440. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22441. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22442. } else{
  22443. t.push(s.filters.isOnVisibleFloor()),
  22444. t.push(this.checkHasNeighbor)//add
  22445. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22446. }
  22447. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22448. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22449. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22450. this.closestPano = i) : this.isPanoHover = !1
  22451. }
  22452. ,
  22453. n.prototype.dollhouseMode = function(e, t) {
  22454. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22455. this.mode = u.DOLLHOUSE,
  22456. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22457. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22458. , n = new r.Vector3(15,10,15);
  22459. if (e && t) {
  22460. var o = d.FORWARD.clone().applyQuaternion(t)
  22461. , a = this.model.center.clone().sub(e)
  22462. , s = a.dot(o);
  22463. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22464. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22465. }
  22466. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22467. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22468. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22469. this.updateFromControls(),
  22470. this.model.alpha = 1,
  22471. this.model.skybox.material.uniforms.opacity.value = 0
  22472. }
  22473. ,
  22474. n.prototype.insideMode = function(e, t) {
  22475. var i = $.Deferred()
  22476. , n = t || null;
  22477. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22478. var r = [s.filters.isPanoAligned()];
  22479. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22480. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22481. this.flyToNewMode({
  22482. mode: u.PANORAMA,
  22483. pano: e,
  22484. callback: n
  22485. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22486. } else {
  22487. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22488. i.reject(o)
  22489. }
  22490. return i.promise()
  22491. }
  22492. ,
  22493. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22494. //if(urlHasValue('oldEntry')){
  22495. //搬自一代。
  22496. var maxY = this.model.boundingBox.max.y;
  22497. var n = d.FORWARD.clone().applyQuaternion(i)
  22498. , i = n.clone().add(e);
  22499. this.cameraControls.activeControl.target.copy(i),
  22500. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22501. //return;
  22502. /* //this.camera.position.copy(this.model.center);
  22503. //this.camera.updateMatrixWorld()
  22504. this.switchCameraMode("dollhouse", i) */
  22505. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22506. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22507. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22508. this.cameraControls.activeControl.target.copy(n).add(e);
  22509. var o = d.RIGHT.clone().applyQuaternion(i)
  22510. , a = d.UP.clone()
  22511. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22512. , l = this.model.boundingBox.max.clone()
  22513. , c = this.model.boundingBox.min.clone()
  22514. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22515. , u = 0
  22516. , p = 0
  22517. , g = 0;
  22518. h.forEach(function(e, t, i) {
  22519. var n = Math.abs(e.dot(o))
  22520. , r = e.dot(s);
  22521. n > u && (u = n,
  22522. p = r),
  22523. r > g && (g = r)
  22524. });
  22525. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22526. , v = s.clone().multiplyScalar(p).add(t)
  22527. , A = s.clone().multiplyScalar(g).add(t);
  22528. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22529. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22530. p = Math.max(p, 10),
  22531. g = Math.max(g, 10);
  22532. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22533. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22534. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22535. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22536. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22537. */
  22538. }
  22539. ,
  22540. n.prototype.floorplanMode = function(e, t, i) {
  22541. this.mode = u.FLOORPLAN;
  22542. var n = this.cameraControls.controls[u.FLOORPLAN];
  22543. n.reset();
  22544. var r = e ? e : this.model.center;
  22545. if (n.target.copy(r).setY(0),
  22546. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22547. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22548. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22549. t) {
  22550. var o = d.LEFT.clone().applyQuaternion(t);
  22551. n.rotateLeft(-Math.atan2(o.x, o.z))
  22552. } else
  22553. n.rotateToView(this.model.size, this.getDirection());
  22554. n.update(0)
  22555. }
  22556. ,
  22557. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22558. return e.skipWarpingCheck = !0,
  22559. this.flyToPano(e, t)
  22560. }
  22561. ,
  22562. n.prototype.updateMarkerVisi = function() {//加
  22563. if(this.mode != "panorama")return;
  22564. this.model.panos.list.forEach((pano)=>{
  22565. if(!pano.marker)return;
  22566. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22567. })
  22568. }
  22569. ,
  22570. /* n.prototype.updateHotVisible = function(pano){
  22571. var hots = this.model.hots;
  22572. pano = pano || this.currentPano;
  22573. for (var index in hots){
  22574. var visible;
  22575. if(this.mode != "panorama"){
  22576. visible = true;
  22577. }else{
  22578. //hots[index].mesh.material.depthTest = false;
  22579. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22580. }
  22581. hots[index].mesh.visible = visible;
  22582. }
  22583. } */
  22584. n.prototype.flyToPano = function(e, t) {
  22585. var i = e.pano
  22586. , aim = e.lookAtPoint
  22587. , aimQua = e.quaternion //ADD
  22588. , o = e.duration
  22589. , a = e.aimDuration
  22590. , s = e.maxDistanceOverride
  22591. , l = e.skipWarpingCheck
  22592. , c = e.constantMoveSpeed
  22593. , h = null
  22594. , p = null
  22595. if (aim){
  22596. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22597. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22598. }
  22599. else aimQua = aimQua
  22600. var zoomLevel = e.zoomLevel || 1 //add
  22601. if(this.flying) return t && t(e)
  22602. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22603. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22604. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22605. t && t(),
  22606. !1;
  22607. if (this.updateLastView(),
  22608. this.mode !== u.PANORAMA) {
  22609. var m;
  22610. void this.flyToNewMode({
  22611. mode: u.PANORAMA,
  22612. pano: i,
  22613. duration: o,
  22614. quaternion: aimQua ,
  22615. callback: t
  22616. })
  22617. }
  22618. if (!i || (h = g.deepExtend(e),
  22619. p = function() {
  22620. N.delayOneFrame(function() {
  22621. this.flyToPano(h, t)
  22622. }
  22623. .bind(this))
  22624. }
  22625. .bind(this),
  22626. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22627. var C = function(e) {
  22628. t && t(e)
  22629. }
  22630. .bind(this);
  22631. this.currentPano || (this.currentPano = i,
  22632. this.path.placeCpm(),
  22633. this.path.fadeOutCpm(f.path.fadeOutTime),
  22634. this.spider.draw());
  22635. var I = o;
  22636. if ("number" != typeof o) {
  22637. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22638. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22639. }
  22640. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22641. zoomLevel !== this.zoomLevel)
  22642. switch (f.zoom.transitionStyle) {
  22643. case 1:
  22644. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22645. break;
  22646. case 2:
  22647. return h = g.deepExtend(e),
  22648. p = this.flyToPano.bind(this, h, t),
  22649. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22650. }
  22651. if (aimQua) {
  22652. y.cancelById(V.LookTransition),
  22653. I *= f.transition.aimSlowFactor;
  22654. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22655. , S = b.clone()
  22656. , M = new r.Vector3;
  22657. if (i === this.currentPano) {
  22658. var R = d.FORWARD.clone().applyQuaternion(b)
  22659. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22660. , O = R.angleTo(P);
  22661. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22662. void y.start(function(e) {
  22663. S.copy(b),
  22664. v.quaternion(S, aimQua)(e),
  22665. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22666. this.cameraControls.activeControl.lookAt(M)
  22667. }
  22668. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22669. }
  22670. }
  22671. if (i === this.currentPano )
  22672. return void C();
  22673. this.flying = !0;
  22674. var L = this.position.clone()
  22675. , D = this.currentPano;
  22676. F.debug("Flying to pano ", i.position),
  22677. this.emit(w.PanoChosen, this.currentPano, i),
  22678. this.emit(w.FlyingStarted, i.position, L, i, D)
  22679. //---------before fly--------------- add
  22680. //this.updateHotVisible(i); //更新热点显示
  22681. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22682. Hot.updateVisibles([this.currentPano, i])
  22683. //地标变化
  22684. if(this.model.floorLogos){
  22685. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22686. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22687. //this.model.adjustfloorLogoHeight();
  22688. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22689. this.model.floorLogos[1].visible = true;
  22690. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22691. }
  22692. //=======================================
  22693. this.nextPano = i
  22694. let beginTran = ()=>{
  22695. aimQua && y.start(function(e) {
  22696. S.copy(b),
  22697. v.quaternion(S, aimQua)(e),
  22698. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22699. this.cameraControls.activeControl.lookAt(M)
  22700. }
  22701. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22702. var B = c ? null : A[f.transition.movementEasing];
  22703. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22704. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22705. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22706. this.flying = !1,
  22707. this.currentPano !== i && this.currentPano.exit(),
  22708. i.enter(),
  22709. this.currentPano = i,
  22710. this.nextPano = null,
  22711. this.path.placeCpm(),
  22712. this.path.fadeOutCpm(f.path.fadeOutTime),
  22713. this.spider.draw(),
  22714. this.emit(w.FlyingEnded, i.position, L, i, D),
  22715. this.updateMarkerVisi(),//add
  22716. C(e)
  22717. //add:
  22718. if(this.mode == "panorama" ){
  22719. if(this.model.floorLogos){
  22720. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22721. //this.model.adjustfloorLogoHeight()
  22722. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22723. this.model.floorLogos[1].visible = false;
  22724. }
  22725. this.model.fadePanoMarkers()//add
  22726. Hot.updateVisibles([this.currentPano])//add
  22727. }
  22728. }
  22729. .bind(this), 0, B, "camFly", V.FlyToPano)
  22730. }
  22731. if(!this.model.supportsTiles && i.getSkyboxTexture().image[0].width > 1024){
  22732. setTimeout(()=>{
  22733. beginTran()
  22734. },16) //2048的非tile需要延迟到下一帧,因为需要时间载入贴图,否则掉帧
  22735. }else{
  22736. beginTran()
  22737. }
  22738. }
  22739. }
  22740. ,
  22741. n.prototype.warpToPano = function(o={}) {
  22742. }
  22743. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22744. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22745. if(this.flying || this.isWarping() )return;
  22746. let pano = o.pano || this.model.panos.index[o.panoId]
  22747. if (this.mode !== u.PANORAMA) {
  22748. var m;
  22749. void this.flyToNewMode({
  22750. mode: u.PANORAMA,
  22751. pano ,
  22752. duration: o.duration,
  22753. quaternion: o.quaternion ,
  22754. //callback: t
  22755. })
  22756. }
  22757. let oldPos = this.position.clone();
  22758. let oldPano = this.currentPano
  22759. this.path.warpDestPano = pano
  22760. var retry = ()=>{
  22761. this.waitingToWarp = !1,
  22762. this.blackToPano(o)
  22763. }
  22764. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22765. return void (this.waitingToWarp = !0)
  22766. this.emit("pano.chosen", oldPano, pano)
  22767. this.flying = true
  22768. this.nextPano = pano //提前加载高清图片
  22769. this.path.warpDestHeroLoc = {
  22770. panoId : o.panoId,
  22771. position: pano.position,
  22772. quaternion: o.quaternion || this.quaternion.clone()
  22773. }
  22774. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22775. pano != this.currentPano && this.currentPano.exit()
  22776. pano.enter()
  22777. this.currentPano = pano
  22778. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22779. this.flying = false
  22780. this.nextPano = null
  22781. this.updateMarkerVisi();//add
  22782. } )
  22783. }
  22784. window._transitionPosId = 9999
  22785. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22786. y.cancelById(_transitionPosId)
  22787. var begin = function(object, pos, qua, scale){
  22788. if(pos){
  22789. if(!same(object.position, pos, 0.01)){
  22790. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22791. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22792. }
  22793. if(qua && !same(object.quaternion, qua, 1e-6)){
  22794. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22795. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22796. }
  22797. if(scale && !same(object.scale, scale, 0.001)){
  22798. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22799. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22800. }
  22801. }
  22802. }
  22803. var same = function(vec1, vec2, diff){
  22804. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22805. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22806. return s
  22807. }
  22808. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22809. for(let i in this.model.hots){//是否判断visible?
  22810. var hot = this.model.hots[i];
  22811. var panoData = hot.info.transformAtPanos[sid];
  22812. var useCustom = !panoData
  22813. //if(hot.usingTransformData || !useCustom){
  22814. var pos = useCustom ? hot.info.position : panoData.pos;
  22815. begin(hot, pos/* , qua */ )
  22816. //}
  22817. }
  22818. }
  22819. window._tranOutsideFocus = 4399
  22820. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22821. console.log("focusPoint")
  22822. if(this.mode == "floorplan"){
  22823. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22824. var control = this.cameraControls.controls.floorplan;
  22825. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22826. var currentScale = control.absoluteScale;
  22827. var currentTarget = control.target.clone()
  22828. y.cancelById(window._tranOutsideFocus, true);
  22829. y.start(function(progress){
  22830. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22831. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22832. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22833. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22834. }else if(player.mode == "dollhouse"){
  22835. var control = player.cameraControls.controls.dollhouse;
  22836. var radius = o.radius || 8;
  22837. var currentTarget = control.target.clone()
  22838. var dir = control.offset.clone().normalize()
  22839. var currentRadius = control.offset.length();
  22840. y.cancelById(window._tranOutsideFocus, true);
  22841. y.start(function(progress){
  22842. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22843. let radius_ = radius*progress+currentRadius*(1-progress)
  22844. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22845. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22846. }else if(this.mode == 'panorama'){
  22847. this.flyToPano({
  22848. lookAtPoint: o.aim.clone() ,
  22849. pano: this.currentPano,
  22850. aimDuration: o.dur || 600
  22851. })
  22852. }
  22853. }
  22854. /*
  22855. 切换到某个模式后再执行函数
  22856. */
  22857. n.prototype.FlyToMode = function(mode, f1, duration){
  22858. var f2;
  22859. if (this.mode == mode) {
  22860. f1 && f1()
  22861. } else {
  22862. f2 = f1;
  22863. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22864. this.afterCModeFuc = function() {
  22865. /* objects.gui.modeChange[mode](null, {
  22866. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22867. }); */
  22868. this.afterCModeFuc = f2
  22869. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22870. //callback : f2
  22871. });
  22872. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22873. }.bind(this)
  22874. } else {
  22875. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22876. this.afterCModeFuc = f2;//飞入后执行
  22877. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22878. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22879. }catch(e){
  22880. console.log('FlyToMode遇到问题?')
  22881. }
  22882. }
  22883. }
  22884. }
  22885. n.prototype.fastForwardActivePanoFlight = function(e) {
  22886. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22887. y.adjustSpeed(V.FlyToPano, e)
  22888. y.adjustSpeed(V.LookTransition, e)
  22889. }
  22890. ,
  22891. n.prototype.flyToPanoClosestToMouse = function() {
  22892. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22893. this.intersect && this.updateClosestPano(this.intersect)),
  22894. this.closestPano)
  22895. return this.flyToPano({
  22896. pano: this.closestPano
  22897. });
  22898. var e = this.getMouseDirection();
  22899. this.flyDirection(e) || this.flyToPano({
  22900. pano: this.currentPano
  22901. })
  22902. }
  22903. ,
  22904. n.prototype.flyLocalDirection = function(e) {
  22905. var t = this.getDirection(e)
  22906. , i = 1 === e.z ? .4 : .75
  22907. , n = 1 === Math.abs(e.x);
  22908. return this.flyDirection(t, i, n)
  22909. }
  22910. ,
  22911. n.prototype.flyDirection = function(e, t, i) {
  22912. Hot.closePopup();//xzw add
  22913. var n = $.Deferred();
  22914. this.history.invalidate();
  22915. var r = this.closestPanoInDirection(e, t, i);
  22916. return r ? this.flyToPano({
  22917. pano: r
  22918. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22919. n.resolve(!1)),
  22920. n.promise()
  22921. }
  22922. ,
  22923. n.prototype.closestPanoInDirection = function(e, t, i) {
  22924. return this.rankedPanoInDirection(0, e, t, i)
  22925. }
  22926. ,
  22927. n.prototype.rankedPanoInDirection = function() {
  22928. var e = {
  22929. pano: null,
  22930. candidates: []
  22931. };
  22932. return function(t, i, n, r) {
  22933. t || (t = 0),
  22934. n = void 0 !== n ? n : .75;
  22935. var o = r ? "angle" : "direction";
  22936. return this.model.panos.findRankedByScore(t,
  22937. [s.filters.isPanoAligned(),
  22938. s.filters.not(this.currentPano),
  22939. s.filters.isNeighbourPanoTo(this.currentPano),
  22940. s.filters.inPanoDirection(this.position, i, n)],
  22941. [s.scoreFunctions.distanceSquared(this.currentPano),
  22942. s.scoreFunctions[o](this.position, i)], e),
  22943. this.cachedPanoCandidates = e.candidates,
  22944. e.pano
  22945. }
  22946. }(),
  22947. n.prototype.bump = function(e) {
  22948. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22949. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22950. if (s)
  22951. t = function() {
  22952. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22953. }
  22954. .bind(this),
  22955. i = function() {
  22956. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22957. }
  22958. .bind(this);
  22959. else {
  22960. var l = this.camera.position.clone()
  22961. , c = e.clone();
  22962. this.raycaster.set(l, c);
  22963. var h = this.model.floors.reduce(function(e, t) {
  22964. return e.concat(t.collider.children)
  22965. }, [])
  22966. , d = this.raycaster.intersectObjects(h)
  22967. , p = d.length > 0 ? d[0].distance / 25 : .04
  22968. , g = l.clone().add(c.multiplyScalar(p));
  22969. t = function() {
  22970. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22971. }
  22972. .bind(this),
  22973. i = function() {
  22974. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22975. }
  22976. .bind(this)
  22977. }
  22978. n = function() {
  22979. this.flying = !1
  22980. }
  22981. .bind(this),
  22982. this.flying = !0,
  22983. t()
  22984. }
  22985. }
  22986. ,
  22987. n.prototype.changeFloor = function(e) {
  22988. if (!this.is360View(this.mode, this.currentPano))
  22989. if (this.mode === u.PANORAMA) {
  22990. var t = this.history.reversePano(e);
  22991. t && t.isAligned() ? this.flyToPano({
  22992. pano: t
  22993. }) : this.changeFloorByScore(e)
  22994. } else
  22995. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22996. }
  22997. ,
  22998. n.prototype.changeFloorByScore = function() {
  22999. var e = {
  23000. pano: null,
  23001. candidates: []
  23002. };
  23003. return function(t) {
  23004. var i = this.model.nextFloor(t);
  23005. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23006. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23007. this.history.push(t, this.currentPano),
  23008. this.flyToPano({
  23009. pano: e.pano
  23010. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23011. }
  23012. }(),
  23013. n.prototype.gotoFloor = function(e) {
  23014. var t = e - this.model.currentFloor.floorIndex;
  23015. this.changeFloor(t)
  23016. }
  23017. ,
  23018. n.prototype.getDirection = function(e) {
  23019. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23020. e.applyQuaternion(this.camera.quaternion)
  23021. }
  23022. ,
  23023. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23024. if (o = o || $.Deferred(),
  23025. this.mode === u.TRANSITIONING)
  23026. return F.warn("should not be transitioning here"),
  23027. n && n(!1),
  23028. o.reject().promise();
  23029. var a = i || !1
  23030. , s = i ? i.position : this.position
  23031. , l = this.position.clone()
  23032. , c = this.currentPano;
  23033. if (F.debug("New pose in mode " + this.mode),
  23034. !e || (retryCallback = function() {
  23035. N.delayOneFrame(function() {
  23036. this.flyToSameMode(e, t, i, n, o)
  23037. }
  23038. .bind(this))
  23039. }
  23040. .bind(this),
  23041. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23042. var h = function() {
  23043. this.emit(w.FlyingEnded, s, l, e, c),
  23044. n && n(!0)
  23045. }
  23046. .bind(this)
  23047. , d = f[this.mode]
  23048. , p = void 0 !== t ? t : d.transitionTime
  23049. , g = new r.Vector3
  23050. , C = new r.Vector3;
  23051. if (this.emit(w.FlyingStarted, s, l, e, c),
  23052. this.mode === u.PANORAMA)
  23053. F.warn("we should not be here for panorama views");
  23054. else if (this.mode === u.DOLLHOUSE)
  23055. if (a) {
  23056. var I = new r.Vector3(0,1,0);
  23057. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23058. this.model.warpDestFloors(i.floorVisibility),
  23059. C.copy(i.position);
  23060. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23061. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23062. , _ = b.intersectObjects(this.model.colliders)
  23063. , T = 3;
  23064. _.length ? (g.copy(_[0].point),
  23065. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23066. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23067. var x = (new r.Matrix4).lookAt(C, g, I)
  23068. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23069. , M = g.distanceTo(C)
  23070. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23071. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23072. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23073. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23074. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23075. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23076. this.path.burnsDir = Math.sign(L.y);
  23077. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23078. , B = new r.Vector3;
  23079. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23080. y.start(function(e, t) {
  23081. D.x = P.x + e * L.x,
  23082. D.y = P.y + e * L.y,
  23083. D.z = P.z + e * L.z;
  23084. var i = O + e * (M - O);
  23085. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23086. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23087. }
  23088. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23089. y.start(function(e, t) {
  23090. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23091. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23092. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23093. }
  23094. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23095. } else
  23096. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23097. else if (this.path.placeCpm(),
  23098. this.path.fadeInCpm(f.path.fadeInTime),
  23099. i) {
  23100. this.model.warpDestFloors(i.floorVisibility);
  23101. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23102. , k = this.cameraControls.controls[u.FLOORPLAN]
  23103. , H = k.target.clone()
  23104. , G = i.position.clone().sub(H)
  23105. , z = U.position.clone().sub(k.target)
  23106. , W = z.length()
  23107. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23108. , Y = Math.atan2(k.offset.x, k.offset.z)
  23109. , X = Math.atan2(j.x, j.z)
  23110. , Z = k.absoluteScale
  23111. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23112. y.start(function(e, t) {
  23113. k.target.copy(G).multiplyScalar(e).add(H);
  23114. var i = Y + (X - Y) * e;
  23115. k.offset.x = W * Math.sin(i),
  23116. k.offset.z = W * Math.cos(i),
  23117. U.position.copy(k.target).add(k.offset),
  23118. k.absoluteScale = Z + e * (q - Z),
  23119. k.update(),
  23120. this.quaternion.copy(U.quaternion),
  23121. this.position.copy(U.position),
  23122. this.target.copy(k.target),
  23123. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23124. }
  23125. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23126. } else
  23127. F.info("flyToSameMode() funny floorplan view? skipping");
  23128. return y.setTimeout(function(e) {
  23129. this.mode = e,
  23130. h(),
  23131. o.resolve(!0)
  23132. }
  23133. .bind(this, this.mode), p, V.FlyToSameMode),
  23134. this.mode = u.TRANSITIONING,
  23135. o.promise()
  23136. }
  23137. }
  23138. ,
  23139. n.prototype.flyToNewMode = function(e, t) {
  23140. Hot.closePopup();//xzw add
  23141. e = e || {};
  23142. var i = e.mode
  23143. , n = e.pano
  23144. , o = e.duration
  23145. , a = e.warpDest
  23146. , s = e.callback
  23147. , l = e.force
  23148. , c = e.quaternion;
  23149. if (t = t || $.Deferred(),
  23150. this.isWarping())
  23151. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23152. s && s(!1),
  23153. t.reject("Cannot change mode during tour transition").promise();
  23154. if (this.mode === u.TRANSITIONING)
  23155. return s && s(!1),
  23156. t.reject("Cannot change mode during mode transition").promise();
  23157. if (i === this.mode)
  23158. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23159. t.promise()) : (s && s(!1),
  23160. t.reject("Already in " + i + " mode").promise());
  23161. var h = a || !1;
  23162. F.debug("Switching mode to " + i);
  23163. var d = function() {
  23164. N.delayOneFrame(function() {
  23165. this.flyToNewMode(e, t)
  23166. }
  23167. .bind(this))
  23168. }
  23169. .bind(this);
  23170. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23171. return t.promise();
  23172. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23173. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23174. this.model.waitForLoad(this.model, function() {
  23175. return this.model.meshTexturesLoaded;
  23176. }
  23177. .bind(this)),
  23178. this.model.loadMeshTextures().done(d),
  23179. t.promise();
  23180. this.history.invalidate(),
  23181. this.updateLastView();
  23182. var p = this.mode
  23183. , C = this.cameraControls.cameras[i];
  23184. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23185. var I = void 0 !== o ? o : e.transitionTime;
  23186. this.emit(w.ModeChanging, p, i, n, I),
  23187. n && (this.currentPano = n),
  23188. this.switchCameraMode(i, c),
  23189. y.cancelById(V.LookTransition);
  23190. //before fly---------------------
  23191. this.modeTran = p + "-" + i; //add
  23192. if(this.mode == "panorama"){
  23193. if(this.model.floorLogos){
  23194. this.model.floorLogos[0].visible = false;
  23195. this.model.floorLogos[1].visible = false;
  23196. }
  23197. }
  23198. if(i == "panorama"){
  23199. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23200. }else{
  23201. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23202. }
  23203. window.bus.dispatchEvent({type:'playerAndModelReady'})
  23204. this.ready = true
  23205. //------------------------------------
  23206. var beginTran = ()=>{
  23207. var _ = (new r.Vector3).copy(this.position);
  23208. if (i === u.PANORAMA){
  23209. this.emit(w.PanoChosen, n, n),
  23210. setTimeout(function() {
  23211. n.floor.enter(i)
  23212. }
  23213. .bind(this), I / 2),
  23214. this.path.fadeOutCpm(f.path.fadeOutTime);
  23215. if(this.model.floorLogos){
  23216. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23217. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23218. }
  23219. }else if (i === u.DOLLHOUSE) {
  23220. if (h && (this.model.stayPut = !0),
  23221. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23222. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23223. this.path.placeCpm(),
  23224. this.path.fadeInCpm(f.path.fadeInTime),
  23225. h) {
  23226. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23227. _.set(15, 10, 15);
  23228. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23229. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23230. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23231. P.length ? (T.copy(P[0].point),
  23232. _.copy(a.position),
  23233. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23234. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23235. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23236. _.add(this.model.position),
  23237. C.position.copy(_),
  23238. this.cameraControls.controls[u.DOLLHOUSE].update()
  23239. }
  23240. } else if (this.path.placeCpm(),
  23241. this.path.fadeInCpm(f.path.fadeInTime),
  23242. a) {
  23243. this.model.warpDestFloors(a.floorVisibility);
  23244. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23245. , L = this.cameraControls.controls[u.FLOORPLAN]
  23246. , D = O.position.clone().sub(L.target)
  23247. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23248. , U = Math.atan2(B.x, B.z);
  23249. L.target.copy(a.position);
  23250. var k = D.length();
  23251. L.offset.x = k * Math.sin(U),
  23252. L.offset.y = 0,
  23253. L.offset.z = k * Math.cos(U),
  23254. O.position.copy(L.target).add(L.offset);
  23255. L.target.clone().sub(C.position);
  23256. C.quaternion.copy(a.quaternion),
  23257. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23258. L.absoluteScale = L.currentScale,
  23259. L.update()
  23260. } else
  23261. this.model.currentFloor.enter(i);
  23262. var H = this.currentPano
  23263. , G = this.position.clone();
  23264. this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23265. this.flying = !0,
  23266. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23267. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23268. C.controls.update()),
  23269. e.blackoutStyle = S.FADEIN,
  23270. I = f.show360Views.transitionTime,
  23271. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23272. this.mode = i,
  23273. this.path && this.path.popOutCpm(),
  23274. e.blackoutStyle = S.END,
  23275. I = f.show360Views.transitionTime,
  23276. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23277. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23278. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23279. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23280. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23281. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23282. y.setTimeout(function() {
  23283. this.flying = !1,
  23284. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23285. this.currentPano.enter(),
  23286. this.path.placeCpm(),
  23287. this.path.fadeOutCpm(f.path.fadeOutTime),
  23288. this.spider.draw()),
  23289. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23290. this.mode = i,
  23291. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23292. //add:
  23293. this.updateMarkerVisi() ;
  23294. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23295. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23296. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23297. this.model.floorLogos[0].visible = true
  23298. )
  23299. if (this.afterCModeFuc) {
  23300. //手动加的函数
  23301. var cf = this.afterCModeFuc;
  23302. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23303. cf();
  23304. }
  23305. if(this.mode == u.PANORAMA){
  23306. Hot.updateVisibles([this.currentPano])
  23307. this.model.fadePanoMarkers()
  23308. }else{
  23309. Hot.updateVisibles(true)
  23310. this.model.hotGroup.children.forEach(overlay=>{
  23311. if(overlay.animateInfo){
  23312. GifTexDeal.start(overlay.animation)
  23313. }
  23314. })
  23315. }
  23316. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23317. t.resolve())
  23318. }
  23319. .bind(this), I, V.FlyToNewMode)
  23320. }
  23321. if( i == "panorama" && !this.model.supportsTiles && n.getSkyboxTexture().image[0].width > 1024){
  23322. setTimeout(()=>{
  23323. beginTran()
  23324. },16) //2048的非tile需要延迟到下一帧,因为需要时间载入贴图,否则掉帧
  23325. }else{
  23326. beginTran()
  23327. }
  23328. this.mode = u.TRANSITIONING
  23329. //p == "panorama" && this.updateHotVisible(),
  23330. return t.promise()
  23331. }
  23332. ,
  23333. n.prototype.fade360View = function(e, t, i) {
  23334. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23335. $(this.domElement).fadeOut(.5 * e, function() {
  23336. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23337. this.model.alpha = i.modelAlpha,
  23338. this.position.copy(t.position),
  23339. this.quaternion.copy(t.quaternion),
  23340. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23341. $(this.domElement).fadeIn(.5 * e)
  23342. }
  23343. .bind(this))
  23344. }
  23345. ,
  23346. n.prototype.findDefaultViews = function() {
  23347. this.findDefaultView(this.lastInsideView, !0),
  23348. this.findDefaultView(this.last360View, !1)
  23349. }
  23350. ,
  23351. n.prototype.findDefaultView = function(e, t) {
  23352. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23353. if (e.cameraMode !== u.PANORAMA)
  23354. return !1;
  23355. var i = r.get(e.panoId);
  23356. return i && i.isAligned() === t
  23357. });
  23358. o >= 0 ? (i = r.get(n[o].panoId),
  23359. e.update({
  23360. cameraMode: u.PANORAMA,
  23361. pano: i,
  23362. position: n[o].position,
  23363. quaternion: n[o].quaternion
  23364. })) : (o = r.list.findIndex(function(e) {
  23365. return e.isAligned() === t
  23366. }),
  23367. o >= 0 ? (i = r.list[o],
  23368. e.update({
  23369. cameraMode: u.PANORAMA,
  23370. pano: i,
  23371. position: i.position
  23372. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23373. }
  23374. ,
  23375. n.prototype.updateLastView = function() {
  23376. if (this.mode === u.PANORAMA) {
  23377. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23378. e.update({
  23379. pano: this.currentPano,
  23380. position: this.position,
  23381. quaternion: this.quaternion
  23382. })
  23383. }
  23384. }
  23385. ,
  23386. n.prototype.goToLastView = function(e, t) {
  23387. var i = $.Deferred()
  23388. , n = i.resolve.bind(i)
  23389. , r = i.reject.bind(i)
  23390. , o = e ? this.lastInsideView : this.last360View;
  23391. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23392. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23393. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23394. mode: o.cameraMode,
  23395. pano: o.pano,
  23396. quaternion: o.quaternion,
  23397. callback: t
  23398. }).done(n).fail(r),
  23399. i.promise()
  23400. }
  23401. ,
  23402. n.prototype.fadeToView = function(e, t, i, n) {
  23403. var r = $.Deferred()
  23404. , o = r.resolve.bind(r)
  23405. , a = r.reject.bind(r);
  23406. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23407. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23408. a("Cannot go to illegal view"),
  23409. r.promise();
  23410. var s = (f[t.cameraMode],
  23411. function() {
  23412. $(this.domElement).fadeIn(.5 * i),
  23413. n && n(),
  23414. o()
  23415. }
  23416. .bind(this))
  23417. , l = e ? S.FADEIN : S.END;
  23418. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23419. $(this.domElement).fadeOut(.5 * i, function() {
  23420. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23421. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23422. pano: t.pano,
  23423. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23424. duration: 0
  23425. }, s) : this.flyToNewMode({
  23426. mode: t.cameraMode,
  23427. quaternion: t.quaternion,
  23428. duration: 0,
  23429. callback: s
  23430. })
  23431. }
  23432. .bind(this)),
  23433. r.promise()
  23434. }
  23435. ,
  23436. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23437. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23438. this.flying)
  23439. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23440. o && o(),
  23441. !1;
  23442. null !== e && void 0 !== e || (e = b.Show),
  23443. this.history.invalidate()
  23444. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23445. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23446. return this.emit(w.WarpStarted, a, i, n, r),
  23447. n = n || S.MIDDLE,
  23448. this.path.warpToPano(i, n, r, function() {
  23449. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23450. this.emit(w.WarpEnded, i),
  23451. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23452. o && o()
  23453. }
  23454. .bind(this)),
  23455. e === b.Hide && this.path.discardPathObject(),
  23456. !0
  23457. }
  23458. ,
  23459. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23460. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23461. s && s(),
  23462. !1)
  23463. }
  23464. ,
  23465. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23466. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23467. a && a(),
  23468. !1)
  23469. }
  23470. ,
  23471. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23472. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23473. }
  23474. ,
  23475. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23476. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23477. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23478. t && t(),
  23479. !1)
  23480. }
  23481. ,
  23482. n.prototype.aimTourCamera = function(e, t, i, n) {
  23483. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23484. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23485. }
  23486. ,
  23487. n.prototype.showPathToHeroLocation = function(e) {
  23488. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23489. }
  23490. ,
  23491. n.prototype.tourInterlude = function(e, t) {
  23492. this.history.invalidate();
  23493. this.path.discardSlow();
  23494. //xzw:
  23495. var defaultRotTime = DATA.tourRotTime * 1000
  23496. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23497. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23498. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23499. //zeg 标注一下
  23500. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23501. var rotTime
  23502. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23503. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23504. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23505. if(hasMusic){
  23506. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23507. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23508. rotTime = currentLocation0.musicInfo.time - current
  23509. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23510. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23511. }
  23512. }else{
  23513. rotTime = defaultRotTime
  23514. }
  23515. rotTime = Math.max(0, rotTime)
  23516. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23517. }else{
  23518. rotTime = currentLocation.rotTime * 1000
  23519. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23520. }
  23521. this.path.waitNextStep(e, function() {
  23522. t && t()
  23523. }.bind(this), rotTime)
  23524. }
  23525. ,
  23526. n.prototype.stopInterlude = function() {
  23527. this.interruptAndFastForward(null, 0)
  23528. }
  23529. ,
  23530. n.prototype.interruptAndFastForward = function(e, t) {
  23531. //Log('interruptAndFastForward' , '#f00')
  23532. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23533. this.flying && this.emit(w.FlyingInterrupted),
  23534. this.path.interruptAndFastForward(e, t)
  23535. }
  23536. ,
  23537. n.prototype.setSize = function(e, t) {
  23538. var i = e / t;
  23539. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23540. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23541. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23542. for (var r in this.cameraControls.cameras) {
  23543. var o = this.cameraControls.cameras[r];
  23544. o.fov = this.baseFov * (1 / this.zoomLevel),
  23545. o.updateAspect(i)
  23546. }
  23547. }
  23548. ,
  23549. n.prototype.toJSON = function() {
  23550. var e = {};
  23551. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23552. e.camera_mode = u.toInt(this.mode),
  23553. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23554. return e.hidden ? 0 : 1
  23555. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23556. e) : e
  23557. }
  23558. ,
  23559. n.prototype.getCurrentNodePanos = function(e) {
  23560. this.model.panos.map;
  23561. if (e.length = 0, this.path.nodes.length){
  23562. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23563. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23564. if(this.path.nodes.length){
  23565. e.push(this.model.panos.get(this.path.nodes[0]))
  23566. }
  23567. if(this.path.nodes.length>1){
  23568. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23569. }
  23570. }else{
  23571. for (var t = 0; t < this.path.nodes.length; t++) {
  23572. var i = this.path.nodes[t];
  23573. e.push(this.model.panos.get(i))
  23574. }
  23575. }
  23576. }
  23577. }
  23578. ,
  23579. n.prototype.zoomIncrementally = function(e) {
  23580. var t = this.zoomLevel;
  23581. this.zoomTo(this.zoomLevel + e),
  23582. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23583. }
  23584. ,
  23585. n.prototype.zoomInIncrementally = function(e) {
  23586. e = e || this.defaultZoomIncrement,
  23587. this.zoomIncrementally(e)
  23588. }
  23589. ,
  23590. n.prototype.zoomOutIncrementally = function(e) {
  23591. e = e || -this.defaultZoomIncrement,
  23592. this.zoomIncrementally(e)
  23593. }
  23594. ,
  23595. n.prototype.zoomBy = function(e) {
  23596. this.zoomTo(this.zoomLevel * e)
  23597. }
  23598. ,
  23599. n.prototype.zoomIn = function() {
  23600. this.zoomBy(1 + this.zoomSpeed)
  23601. }
  23602. ,
  23603. n.prototype.zoomOut = function() {
  23604. this.zoomBy(1 - this.zoomSpeed)
  23605. }
  23606. ,
  23607. n.prototype.zoomTo = function(e, t) {
  23608. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23609. if (e < f.zoom.min && (e = f.zoom.min),
  23610. e > f.zoom.max && (e = f.zoom.max),
  23611. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23612. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23613. e === f.zoom.min && this.emit(O.ZoomMin)),
  23614. this.cameraControls.activeControl) {
  23615. var i = this.cameraControls.activeControl.camera;
  23616. this.zoomLevel = e,
  23617. i.fov = this.baseFov * (1 / this.zoomLevel),
  23618. i.updateProjectionMatrix(),
  23619. this.zoomFov = i.fov
  23620. }
  23621. }
  23622. }
  23623. ,
  23624. n.prototype.increaseZoomSpeed = function() {
  23625. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23626. }
  23627. ,
  23628. n.prototype.decreaseZoomSpeed = function() {
  23629. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23630. }
  23631. ,
  23632. n.prototype.clampZoomSpeed = function(e) {
  23633. return e < 0 ? 0 : e
  23634. }
  23635. ,
  23636. n.prototype.activatePersistentZooming = function(e) {
  23637. this.zooming = e ? 1 : -1
  23638. }
  23639. ,
  23640. n.prototype.deactivatePersistentZooming = function() {
  23641. this.zooming = 0
  23642. }
  23643. ,
  23644. n.prototype.zoomDefault = function() {
  23645. this.zoomTo(1, !0)
  23646. }
  23647. ,
  23648. window.fovTranId = 333;//add
  23649. n.prototype.smoothZoomToDefault = function(e, t) {
  23650. y.cancelById(window.fovTranId)
  23651. var i, n = this.zoomLevel,
  23652. r = function(e) {
  23653. e > 1 && (e = 1),
  23654. i = n * (1 - e) + e,
  23655. this.zoomTo(i, !0)
  23656. }.bind(this),
  23657. o = function() {
  23658. this.zoomDefault(),
  23659. t && window.setTimeout(t, 50)
  23660. }.bind(this);
  23661. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23662. }
  23663. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23664. y.cancelById(window.fovTranId)
  23665. console.log("smoothZoomFovTo "+zoomLevel)
  23666. var i,
  23667. n = this.zoomLevel,
  23668. aimLevel = zoomLevel || this.baseFov / fov
  23669. if (n == aimLevel) return
  23670. var fun = function (e) {
  23671. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23672. this.zoomTo(i, !0)
  23673. }.bind(this)
  23674. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23675. }
  23676. ,
  23677. /* n.prototype.updateZoomPano = function() {
  23678. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23679. var e = this.currentPano;
  23680. if (e) {
  23681. var t = this.zoomLevel > f.zoom.activationThreshold
  23682. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23683. , n = !i && !this.isWarping()
  23684. , r = t //&& n ; // 允许flying状态下加载4K图
  23685. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23686. this.panoRenderer.setZoomingActive(r, e, !0);
  23687. var o = function(e, t) {
  23688. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23689. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23690. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23691. e.setZoomed(t)
  23692. }
  23693. .bind(this);
  23694. r && !e.zoomed ? (o(e, !0),
  23695. this.panoRenderer. (function() {
  23696. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23697. r && o(e, !0)
  23698. }
  23699. .bind(this))) : !t && e.zoomed && o(e, !1)
  23700. }
  23701. }
  23702. }, */
  23703. n.prototype.updateZoomPano = function() {
  23704. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA && this.currentPano) {
  23705. let navTileClass = this.qualityManager.getNavZoomClass()
  23706. let tileClass = this.qualityManager.getMaxZoomClass()
  23707. let levelThreshold1 = navTileClass == '1k' ? 1.3 : 1.8 , levelThreshold2 = 2 //levelThreshold2不能比zoom.max大也就是不能超过2,否则zoom.max将无法提升到3
  23708. var t = this.zoomLevel > levelThreshold1
  23709. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23710. , n = !i && !this.isWarping()
  23711. , r = t //&& n ; // 允许flying状态下加载4K图
  23712. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23713. this.panoRenderer.setZoomingActive(r, this.currentPano, !0);
  23714. var o = function(pano, ifZoom) {
  23715. this.panoRenderer.resetRenderStatus(pano.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23716. this.panoRenderer.clearAllQueuedUploadsForPano(pano.id),
  23717. this.panoRenderer.renderPanoTiles(pano.id, null, !1, !1),
  23718. pano.setZoomed(ifZoom)
  23719. }.bind(this);
  23720. let zoomLevelRes = this.qualityManager.zoomLevelResolution
  23721. if (r && (!this.currentPano.zoomed || zoomLevelRes && zoomLevelRes != '4k')) {//needZoom
  23722. this.currentPano.zoomed || o(this.currentPano, !0);
  23723. if(navTileClass == '1k' && tileClass != '1k' && this.zoomLevel < levelThreshold2){
  23724. this.panoRenderer.enableHighQuality( function() {//开启2k
  23725. if(tileClass != '4k'){
  23726. o(this.currentPano, !0);
  23727. }
  23728. }.bind(this));
  23729. }else{
  23730. this.panoRenderer.enableUltraHighQualityMode(function() {//开启4k getMaxZoomPanoSize
  23731. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom)
  23732. o(this.currentPano, !0)
  23733. }.bind(this));
  23734. }
  23735. } else {
  23736. !t && this.currentPano.zoomed && o(this.currentPano, !1);
  23737. }
  23738. //有三个级别的话,需要标记zoomLevelResolution,以便更新maxZoomPanoSize判断能下载的最高级别
  23739. if(r && navTileClass == '1k' && tileClass == '4k' ){ //目前只有手机端navTileClass == '1k'
  23740. var change = (zoomedFlag)=>{
  23741. this.qualityManager.updateMaximums()//更新maxZoomPanoSize
  23742. this.panoRenderer.setupZoomRenderTarget() //更新renderTarget
  23743. //this.currentPano.setZoomed(t);//更新uniforms贴图
  23744. }
  23745. this.qualityManager.zoomLevelResolution = this.zoomLevel >= levelThreshold2 ? '4k' : this.zoomLevel > levelThreshold1? '2k' : '1k'
  23746. if(this.oldZoomLevel < levelThreshold2 && this.zoomLevel >= levelThreshold2){//1k/2k-4k
  23747. change()
  23748. o(this.currentPano, t)
  23749. }else if(this.oldZoomLevel <= levelThreshold1 && this.zoomLevel > levelThreshold1){//1k-2k
  23750. change()
  23751. }else if(this.oldZoomLevel > levelThreshold2 && this.zoomLevel <= levelThreshold2){//4k-2k/1k
  23752. change()
  23753. o(this.currentPano, t)
  23754. }else if(this.oldZoomLevel > levelThreshold1 && this.zoomLevel <= levelThreshold1){//2k-1k
  23755. change()
  23756. }
  23757. this.oldZoomLevel = this.zoomLevel
  23758. }
  23759. }
  23760. }
  23761. n.prototype.checkHasNeighbor = function(pano){//add
  23762. for(var i in pano.neighbourPanos ){
  23763. if(i == pano.id)continue;
  23764. if(pano.neighbourPanos[i]){
  23765. return true;
  23766. }
  23767. }
  23768. }
  23769. ,
  23770. t.exports = n
  23771. }
  23772. ).call(this, "/js/player.js")
  23773. }
  23774. , {
  23775. "./constants": 8,
  23776. "./enum/AlignmentType": 17,
  23777. "./enum/BlackoutStyle": 18,
  23778. "./enum/ControlEvents": 21,
  23779. "./enum/Keys": 30,
  23780. "./enum/ModelManagerEvents": 33,
  23781. "./enum/PanoSizeClass": 36,
  23782. "./enum/PanoramaEvents": 37,
  23783. "./enum/PathDiscardMode": 38,
  23784. "./enum/PathDisplayMode": 39,
  23785. "./enum/PlayerEvents": 40,
  23786. "./enum/TagStates": 44,
  23787. "./enum/Vectors": 50,
  23788. "./enum/Viewmode": 51,
  23789. "./enum/WarpStyle": 52,
  23790. "./enum/ZoomEvents": 53,
  23791. "./exception/BasicException": 55,
  23792. "./model/ModelManager": 140,
  23793. "./objects/NSpider": 147,
  23794. "./objects/Panorama": 148,
  23795. "./objects/Reticule": 149,
  23796. "./objects/ShowPath": 151,
  23797. "./objects/Snapshot": 153,
  23798. "./objects/View": 154,
  23799. "./settings": 166,
  23800. "./shaders": 167,
  23801. "./tile/TileDownloader": 171,
  23802. "./tile/TilePrioritizer": 172,
  23803. "./util/ZoomStats": 179,
  23804. "./util/browser": 182,
  23805. "./util/camera": 183,
  23806. "./util/cameraLight": 184,
  23807. "./util/common": 185,
  23808. "./util/easing": 186,
  23809. "./util/history": 187,
  23810. "./util/lerp": 188,
  23811. "./util/logger": 189,
  23812. "./util/math": 190,
  23813. "./util/transitions": 195,
  23814. "hot":"hot",
  23815. "scaleImg":"scaleImg",
  23816. events: 202,
  23817. three: 217
  23818. }],
  23819. "scaleImg":[function(t, e){// xzw
  23820. var OUTPUT = e;
  23821. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23822. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23823. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23824. return G.getImageData(0,0,s,f)}
  23825. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23826. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23827. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23828. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23829. else
  23830. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23831. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23832. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23833. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23834. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23835. W=new Float32Array(at);else
  23836. for(W=[],et=0;at>et;++et)
  23837. W[et]=0;for(b=0;w>b;b++)
  23838. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23839. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23840. delete p,h(),J=n(W)}
  23841. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23842. if("png-src"===i||"jpeg-src"===i)
  23843. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23844. return B}
  23845. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23846. OUTPUT.exports = c;
  23847. }, {}
  23848. ],
  23849. 156: [function(e, t, i) {
  23850. (function(i) {
  23851. "use strict";
  23852. function n(e, t) {
  23853. this.model = e,
  23854. this.panos = e.panos,
  23855. this.player = t,
  23856. this.imagePanos = this.listImagePanos(),
  23857. this.retryMinimumTime = 1e4
  23858. }
  23859. var r = (e("three"),
  23860. e("./enum/Viewmode"))
  23861. , o = (e("./settings"),
  23862. e("./objects/Panorama"))
  23863. , a = e("./util/logger")
  23864. , s = new a(i);
  23865. n.prototype.start = function() {
  23866. this.loadNextPano(function(e) {
  23867. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23868. setTimeout(function() {
  23869. this.start()
  23870. }
  23871. .bind(this), 1e3))
  23872. }
  23873. .bind(this))
  23874. }
  23875. ,
  23876. n.prototype.validLoadTarget = function(e) {
  23877. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23878. }
  23879. ,
  23880. n.prototype.listImagePanos = function() {
  23881. var e = []
  23882. , t = this;
  23883. return this.model.images.forEach(function(i) {
  23884. if (i.metadata && i.metadata.scan_id) {
  23885. var n = t.model.panos.get(i.metadata.scan_id);
  23886. n && !n.isLoaded("high") && e.push(n)
  23887. }
  23888. }),
  23889. e
  23890. }
  23891. ,
  23892. n.prototype.nextNotLoadedImage = function() {
  23893. for (; this.imagePanos.length > 0; ) {
  23894. var e = this.imagePanos[0];
  23895. if (!e.isLoaded("high"))
  23896. return e;
  23897. this.imagePanos.shift()
  23898. }
  23899. return null
  23900. }
  23901. ,
  23902. n.prototype.loadNextPano = function(e) {
  23903. var t, i, n = this.model.waitQueue.filter(function(e) {
  23904. return e.object instanceof o
  23905. });
  23906. n.length > 0 ? (t = n[0].object,
  23907. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23908. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23909. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23910. t = this.imagePanos[0],
  23911. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23912. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23913. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23914. s.debug("Preloading " + i + "-res pano " + t.id),
  23915. t.loadCube(i).done(e).fail(function() {
  23916. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23917. e()
  23918. })) : e && e(null)
  23919. }
  23920. ,
  23921. t.exports = n
  23922. }
  23923. ).call(this, "/js/preloaders.js")
  23924. }
  23925. , {
  23926. "./enum/Viewmode": 51,
  23927. "./objects/Panorama": 148,
  23928. "./settings": 166,
  23929. "./util/logger": 189,
  23930. three: 217
  23931. }],
  23932. 157: [function(e, t, i) {
  23933. (function(i) {
  23934. "use strict";
  23935. function n(e, t, i, n, r) {
  23936. this.qualityManager = e,
  23937. this.scene = t,
  23938. this.camera = i,
  23939. this.container = r,
  23940. this.controls = n,
  23941. this.controls.enabled = !0,
  23942. this.controls.locked = !0,
  23943. this.quickstartCamera = n.camera,
  23944. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23945. this.skybox = null
  23946. }
  23947. var r = e("three")
  23948. , o = e("../util/logger")
  23949. , a = e("../constants")
  23950. , s = (e("../util/transitions"),
  23951. e("../util/lerp"),
  23952. e("../util/easing"),
  23953. e("../enum/Vectors"))
  23954. , l = e("../enum/PanoSizeClass")
  23955. , c = (e("../materials/ModelTextureMaterial"),
  23956. e("../materials/CubemapMaterial"))
  23957. , h = (e("../cameras/PanoramaCamera"),
  23958. e("../controls/PanoramaControls"),
  23959. e("../tile/TileUtils"),
  23960. e("../util/camera"),
  23961. e("../util/cameraLight"))
  23962. , u = (e("../util/browser"),
  23963. e("../settings"),
  23964. e("../gui/helpManager"),
  23965. new o(i));
  23966. n.prototype.load = function(e) {
  23967. e.pano.shouldRedrawOnBaseLoaded = !0;
  23968. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23969. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23970. var a = this.qualityManager.getPanoSize(l.BASE)
  23971. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23972. if (e.pano.tiled) {
  23973. u.warn("Loading startPano, TILED", e.pano.id);
  23974. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23975. , p = this.quickstartCamera.fov;
  23976. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23977. t = e.pano.loadTiledPano(c, r, {
  23978. hFov: d,
  23979. vFov: p
  23980. }, !1, !1, !0),
  23981. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23982. } else
  23983. u.warn("Loading startPano", e.pano.id),
  23984. t = e.pano.loadCube("high");
  23985. return $.when(t).then(function() {
  23986. n.init(e.pano, e.quaternion),
  23987. e.pano.tiled ? i.done(function() {
  23988. e.pano.lockUntilRenderingComplete = !1,
  23989. this.controls.locked = !1
  23990. }
  23991. .bind(this)) : this.controls.locked = !1
  23992. }
  23993. .bind(this))
  23994. }
  23995. ,
  23996. n.prototype.init = function(e, t) {
  23997. u.info("Quickstart done loading, adding scene objects"),
  23998. e.lockUntilRenderingComplete = !0,
  23999. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24000. side: r.BackSide
  24001. })),
  24002. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24003. this.skybox.quaternion.copy(e.quaternion),
  24004. this.scene.add(this.skybox),
  24005. $(this.container).show()
  24006. }
  24007. ,
  24008. n.prototype.update = function(e) {
  24009. this.controls.update(e),
  24010. this.camera.copy(this.quickstartCamera)
  24011. }
  24012. ,
  24013. n.prototype.setSize = function(e, t) {
  24014. this.quickstartCamera.updateAspect(e / t)
  24015. }
  24016. ,
  24017. n.prototype.destroy = function() {
  24018. this.scene.remove(this.skybox)
  24019. }
  24020. ,
  24021. t.exports = n
  24022. }
  24023. ).call(this, "/js/scene/QuickstartManager.js")
  24024. }
  24025. , {
  24026. "../cameras/PanoramaCamera": 7,
  24027. "../constants": 8,
  24028. "../controls/PanoramaControls": 13,
  24029. "../enum/PanoSizeClass": 36,
  24030. "../enum/Vectors": 50,
  24031. "../gui/helpManager": 68,
  24032. "../materials/CubemapMaterial": 117,
  24033. "../materials/ModelTextureMaterial": 118,
  24034. "../settings": 166,
  24035. "../tile/TileUtils": 174,
  24036. "../util/browser": 182,
  24037. "../util/camera": 183,
  24038. "../util/cameraLight": 184,
  24039. "../util/easing": 186,
  24040. "../util/lerp": 188,
  24041. "../util/logger": 189,
  24042. "../util/transitions": 195,
  24043. three: 217
  24044. }],
  24045. 158: [function(e, t, i) {
  24046. "use strict";
  24047. function n(e, t, i) {
  24048. this.scene = e,
  24049. this.camera = t,
  24050. this.renderer = null,
  24051. this.effects = i,
  24052. this.animateCallback = null,
  24053. this.composer = null,
  24054. this.qualityManager = null,
  24055. e.renderWidth = 0,
  24056. e.renderHeight = 0,
  24057. this.updateClock = new r.Clock,
  24058. this.components = [],
  24059. this.updateListeners = [],
  24060. this.resizeListeners = [],
  24061. this.forceUpdateSize = !1,
  24062. this.started = !1,
  24063. this.textures = {},
  24064. this.suspendedObjects = []
  24065. }
  24066. var r = e("three")
  24067. , o = e("../shaders")
  24068. , a = e("../enum/SceneRendererEvents")
  24069. , s = e("../enum/GLTextureType")
  24070. , l = e("../enum/GLCubeFaces")
  24071. , c = e("../exception/BasicException")
  24072. , h = e("../exception/RendererCreationException")
  24073. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24074. , m = e("../util/browser")
  24075. /**************************************************************************************************************************************************/
  24076. , u = e("../settings")
  24077. , d = e("events").EventEmitter;
  24078. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24079. n.prototype = Object.create(d.prototype),
  24080. n.prototype.addComponent = function(e) {
  24081. this.components.push(e),
  24082. e.update && this.updateListeners.push(e),
  24083. e.setSize && (this.resizeListeners.push(e),
  24084. this.forceUpdateSize = !0)
  24085. }
  24086. ,
  24087. n.prototype.removeComponent = function(e) {
  24088. var t = function(t) {
  24089. return t !== e
  24090. };
  24091. this.components = this.components.filter(t),
  24092. this.updateListeners = this.updateListeners.filter(t),
  24093. this.resizeListeners = this.resizeListeners.filter(t)
  24094. }
  24095. ,
  24096. n.prototype.start = function(e) {
  24097. if (this.started)
  24098. throw new c("Can't start SceneRenderer, already started");
  24099. this.createContext(e),
  24100. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24101. m.isMobile() && this.boluoVrInit(),
  24102. /*******************************************************************************************************************************/
  24103. this.initComposer(),
  24104. this.started = !0,
  24105. (p = p.bind(this))()
  24106. }
  24107. ,
  24108. n.prototype.createContext = function(e) {
  24109. var transparent = !!(settings.transparentBg || settings.bgImg)
  24110. try {
  24111. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24112. this.renderer.autoClear = !0,
  24113. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24114. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24115. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24116. this.emit(a.ContextCreated)
  24117. } catch (e) {
  24118. throw new h("Unable to create a WebGL rendering context")
  24119. }
  24120. u.profiling.enabled && this.overrideTextures(),
  24121. e.appendChild(this.renderer.domElement)
  24122. /* window.stats = new Stats();
  24123. e.appendChild( stats.dom ); */
  24124. }
  24125. ,
  24126. n.prototype.overrideTextures = function() {
  24127. var e = this.renderer.context
  24128. , t = 0
  24129. , i = e.createTexture;
  24130. e.createTexture = function() {
  24131. var n = i.call(e);
  24132. return n.id = t++,
  24133. this.textures[n.id] = n,
  24134. n
  24135. }
  24136. .bind(this);
  24137. var n = e.texImage2D;
  24138. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24139. var d, p = this.getTextureTypeFromTarget(e, t);
  24140. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24141. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24142. h = a,
  24143. u = l,
  24144. o = u.naturalWidth,
  24145. a = u.naturalHeight,
  24146. n.call(e, t, i, r, c, h, u));
  24147. var f = this.textures[d.id];
  24148. f.width = p === s.TextureCube ? 6 * o : o,
  24149. f.height = a
  24150. }
  24151. .bind(this);
  24152. var r = e.deleteTexture;
  24153. e.deleteTexture = function(t) {
  24154. delete this.textures[t.id],
  24155. r.call(e, t)
  24156. }
  24157. .bind(this)
  24158. }
  24159. ,
  24160. n.prototype.updateTextureMemory = function() {
  24161. var e = null;
  24162. return function() {
  24163. var t = 0;
  24164. for (var i in this.textures) {
  24165. var n = this.textures[i];
  24166. n.width && n.height && (t += n.width * n.height * 4)
  24167. }
  24168. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24169. e = t
  24170. }
  24171. }(),
  24172. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24173. switch (t) {
  24174. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24175. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24176. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24177. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24178. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24179. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24180. return s.TextureCube;
  24181. case e.TEXTURE_2D:
  24182. return s.Texture2D;
  24183. default:
  24184. return null
  24185. }
  24186. }
  24187. ,
  24188. n.prototype.initComposer = function() {
  24189. this.composer = new r.EffectComposer(this.renderer),
  24190. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24191. //this.composer.addPass(this.effects.hblurPass),
  24192. //this.composer.addPass(this.effects.vblurPass)
  24193. this.composer.addPass(this.effects.transitionMaskPass)//add
  24194. }
  24195. ,
  24196. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24197. this.renderWidth = e,
  24198. this.renderHeight = t,
  24199. this.effects.aspect = e / t,
  24200. /* this.renderer.setSize(e, t), -----MP */
  24201. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24202. this.composer.setSize(e, t);
  24203. for (var i = 0; i < this.resizeListeners.length; i++)
  24204. this.resizeListeners[i].setSize(e, t)
  24205. }
  24206. ,
  24207. n.prototype.render = function() {
  24208. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24209. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24210. }
  24211. /******************************************************************************************************徐世廷**********************************************************************/
  24212. var vrPermission = {};
  24213. var vrPermissionCallBack = function(info1,info2){
  24214. if(info1 == "reset"){
  24215. vrPermission = {};
  24216. }else{
  24217. vrPermission[info1] = info2
  24218. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24219. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24220. }
  24221. }
  24222. }
  24223. n.prototype.boluoVrInit = function() {
  24224. console.log("boluoVrInit")
  24225. //webxr.init(this.renderer)
  24226. this.isHuawei5X = m.detectHUAWEI5X(),
  24227. this.oldRenderer = this.renderer,
  24228. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24229. window.panoCamera = this.camera;
  24230. var a = this;
  24231. window._vrEnabled = !1,
  24232. Object.defineProperty(window, "vrEnabled", {
  24233. get: function() {
  24234. return window._vrEnabled
  24235. },
  24236. set: function(b) {
  24237. //if(webxr.xrType)return webxr.enterVR()
  24238. b = !!b
  24239. b ? (a.renderer = a.newRenderer,
  24240. window.vrMarkers.forEach(function(a) {
  24241. a.visible = !0
  24242. })) : (a.renderer = a.oldRenderer,
  24243. window.vrMarkers.forEach(function(a) {
  24244. a.visible = !1
  24245. })),
  24246. a.cursor.visible = b,
  24247. a.setSize(window.innerWidth, window.innerHeight),
  24248. window._vrEnabled = b
  24249. if(b){
  24250. setTimeout(function(){
  24251. console.log("orientEnable"+window.orientEnable)
  24252. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24253. if(m.detectIOS()/* && m.detectSafari() */){
  24254. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24255. console.log("开始获取权限 major"+b.major)
  24256. if(b.major == 12 && b.minor>=2){
  24257. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24258. else{//app??
  24259. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24260. }
  24261. }else if(b.major >= 13){
  24262. if(!window.location.href.includes("https://")){
  24263. console.log("需要https");
  24264. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24265. return;
  24266. }
  24267. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24268. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24269. if(!window.vrEnabled || window.orientEnable)return;
  24270. vrPermissionCallBack("reset")
  24271. console.log(window.DeviceMotionEvent)
  24272. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24273. console.log("开始获取权限1")
  24274. ///注意:需要https 本地服务器permissionState会得到denied
  24275. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24276. console.log("permissionState1: "+permissionState)
  24277. vrPermissionCallBack("deviceMotion", permissionState)
  24278. }).catch(function(e){
  24279. vrPermissionCallBack("deviceMotion", false)
  24280. console.log(e)
  24281. })
  24282. }else{
  24283. console.log("window.DeviceMotionEvent undefined")
  24284. vrPermissionCallBack("deviceMotion", false)
  24285. }
  24286. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24287. console.log("开始获取权限2")
  24288. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24289. console.log("permissionState2: "+permissionState)
  24290. vrPermissionCallBack("deviceOrientation", permissionState)
  24291. }).catch(function(e){
  24292. vrPermissionCallBack("deviceOrientation", false)
  24293. console.log(e)
  24294. })
  24295. }else{
  24296. console.log("window.DeviceOrientationEvent undefined")
  24297. vrPermissionCallBack("deviceOrientation", false)
  24298. }
  24299. },hasFailed ? 0 : 150)
  24300. /* /* setTimeout(function(){
  24301. if(settings.vrEnabled && !window.orientEnable){
  24302. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24303. }
  24304. },4000) */
  24305. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24306. }else{
  24307. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24308. }
  24309. }else{
  24310. //已经触发了
  24311. }
  24312. },200);
  24313. }
  24314. }
  24315. }),
  24316. this.createCursor(.5, !1, 1, 16777215, 0);
  24317. var b = {
  24318. setSize: function(b, c) {
  24319. a.camera.aspect = b / c
  24320. }
  24321. };
  24322. this.resizeListeners.push(b),
  24323. this.vrLoadingInit()
  24324. }
  24325. ,
  24326. n.prototype.vrLoadingInit = function() {
  24327. var a = function(camera) {
  24328. var a = this
  24329. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24330. , c = new r.MeshBasicMaterial({
  24331. color: 4967932,
  24332. side: r.DoubleSide
  24333. })
  24334. , d = new r.Mesh(b,c);
  24335. this.mesh = d,
  24336. d.position.z = -2,
  24337. d.scale.set(.08, .08, .08),
  24338. d.visible = !1,
  24339. camera.add(d),
  24340. //window.player.camera.add(d),
  24341. a.enabled = !1,
  24342. this.update = function(b) {
  24343. 1 == a.enabled && (d.rotation.z += 15 * b)
  24344. }
  24345. }
  24346. , a = new a(this.camera);
  24347. window.Loading = a,
  24348. this.updateListeners.push(a)
  24349. }
  24350. ,
  24351. n.prototype.createCursor = function(a, b, c, d, e) {
  24352. var g, h = new r.SpriteMaterial({
  24353. opacity: c,
  24354. color: d,
  24355. transparent: b,
  24356. map: this.boluoGetTexture("images/cursor.png"),
  24357. needsUpdate: !0,
  24358. side: r.DoubleSide
  24359. });
  24360. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24361. h.map.repeat = new r.Vector2(1 / 17,1),
  24362. h.depthTest = !1,
  24363. h.blending = r.AdditiveBlending,
  24364. g = new r.Sprite(h),
  24365. // g.scale.set(a, a, a),
  24366. g.scale.set(.3,.3,.3)
  24367. g.position.z = -2,
  24368. g.visible = !1,
  24369. g.name = "cursor",
  24370. this.camera.add(g),
  24371. this.scene.add(this.camera),
  24372. this.cursor = g;
  24373. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24374. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24375. this.updateListeners.push(i)
  24376. }
  24377. ,
  24378. window.orientEnable = 0; //是否能触发deviceorientation
  24379. n.prototype.CursorAnimation = function(a, b, c) {
  24380. function d() {
  24381. g.orient = r.Math.degToRad(window.orientation || 0)
  24382. }
  24383. function e(a) {
  24384. if(!window.vrEnabled && window.orientEnable) return;
  24385. window.orientEnable || (window.orientEnable = 1);
  24386. var b = r.Math.degToRad(a.alpha)
  24387. , c = r.Math.degToRad(a.beta)
  24388. , d = r.Math.degToRad(a.gamma);
  24389. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24390. -1e3 === g.beta && (g.beta = c),
  24391. -1e3 === g.gamma && (g.gamma = d),
  24392. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24393. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24394. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24395. g.beta = c,
  24396. g.gamma = d),
  24397. n.vrDebug) {
  24398. $("#info-device-orientation").css("display", "block");
  24399. var e = "";
  24400. e += "alpha=(" + g.alpha + ")<BR/>",
  24401. e += "beta=(" + g.beta + ")<BR/>",
  24402. e += "gamma=" + g.gamma + "<BR/>",
  24403. document.getElementById("info-device-orientation").innerHTML = e
  24404. }
  24405. }
  24406. this.cursor = b,
  24407. this.raycaster = new r.Raycaster,
  24408. this.targetEventObj = {},
  24409. this.type = 1,
  24410. this.tweenFlag = !0;
  24411. var g = this;
  24412. this.target = c,
  24413. console.log(c.uuid),
  24414. this.euler = new r.Euler,
  24415. this.q0 = new r.Quaternion,
  24416. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24417. this.zee = new r.Vector3(0,0,1),
  24418. this.alpha = -1e3,
  24419. this.beta = -1e3,
  24420. this.gamma = -1e3,
  24421. this.orient = r.Math.degToRad(window.orientation || 0),
  24422. window.addEventListener("orientationchange", d),
  24423. window.addEventListener("deviceorientation", e),
  24424. this.setObjectQuaternion = function(a, b, d, e, f) {
  24425. g.euler.set(d, b, -e, "YXZ"),
  24426. a.setFromEuler(g.euler),
  24427. a.multiply(g.q1),
  24428. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24429. c.updateMatrixWorld()
  24430. }
  24431. ,
  24432. parent !== window && window.addEventListener("message", function(a) {
  24433. var b = JSON.parse(a.data)
  24434. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24435. b && b.alpha && b.beta && b.gamma && function(a) {
  24436. var c = r.Math.degToRad(b.alpha)
  24437. , d = r.Math.degToRad(b.beta)
  24438. , e = r.Math.degToRad(b.gamma);
  24439. a ? (-1e3 === g.alpha && (g.alpha = c),
  24440. -1e3 === g.beta && (g.beta = d),
  24441. -1e3 === g.gamma && (g.gamma = e),
  24442. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24443. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24444. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24445. g.beta = d,
  24446. g.gamma = e)
  24447. }(c)
  24448. }),
  24449. this.update = function(a) {
  24450. TWEEN.update();
  24451. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24452. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24453. this.triggerTargetEvent())
  24454. }
  24455. ,
  24456. this.triggerTargetEvent = function() {
  24457. var a = this.choseObj()
  24458. , b = a ? a.object : void 0;
  24459. this.targetEventObj.currentObj = b,
  24460. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24461. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24462. b && b.enabled && this.startAnimate(function() {
  24463. this.clickCallback(b)
  24464. }
  24465. .bind(this))) : this.type,
  24466. this.targetEventObj.lastObj = b)
  24467. }
  24468. ,
  24469. this.choseObj = function() {
  24470. this.raycaster.setFromCamera({
  24471. x: 0,
  24472. y: 0
  24473. }, c);
  24474. var a = (this.raycaster.ray,
  24475. window.vrMarkers)
  24476. , b = this.raycaster.intersectObjects(a);
  24477. if (b.length > 0)
  24478. return b[0]
  24479. }
  24480. ,
  24481. this.clickCallback = function(a) {
  24482. this.runTHREEAction(a, "onclick")
  24483. }
  24484. ,
  24485. this.runTHREEAction = function(a, b) {
  24486. switch (b) {
  24487. case "onclick":
  24488. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24489. a()
  24490. });
  24491. break;
  24492. case "onhover":
  24493. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24494. a()
  24495. });
  24496. break;
  24497. case "onout":
  24498. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24499. a()
  24500. })
  24501. }
  24502. }
  24503. ,
  24504. this.startAnimate = function(a) {
  24505. this.tweenFlag && this.initAnimation(a)
  24506. }
  24507. ,
  24508. this.initAnimation = function(a) {
  24509. var b = this
  24510. , c = this.cursor.material.map.offset
  24511. , d = function(a) {
  24512. return Math.floor(17 * a) / 17
  24513. };
  24514. b.tweenFlag = !1,
  24515. this.cursorAnimate = new TWEEN.Tween(c).to({
  24516. x: 1
  24517. }, 1e3).onStart(function() {
  24518. b.tweenFlag = !1
  24519. }).onStop(function() {
  24520. b.tweenFlag = !0,
  24521. this.x = 0,
  24522. c.x = 0
  24523. }).onUpdate(function() {}).onComplete(function() {
  24524. a(),
  24525. c.x = 0,
  24526. setTimeout(function() {
  24527. b.tweenFlag = !0
  24528. }, 1500)
  24529. }),
  24530. this.cursorAnimate.easing(d),
  24531. this.cursorAnimate.start()
  24532. }
  24533. ,
  24534. this.autoCursorPosition = function(a) {
  24535. // var b = Math.abs(a.distance - 10);
  24536. // this.cursor.position.z = -b,
  24537. // b /= 10;
  24538. // alert(b);
  24539. // this.cursor.scale.set(b, b, b)
  24540. this.cursor.scale.set(.3,.3,.3)
  24541. }
  24542. }
  24543. ,
  24544. n.prototype.vrRenderer = function(a, b, c) {
  24545. var d = new b.vrCamera(c);
  24546. d.bananaAspect = .8,
  24547. this.width,
  24548. this.height;
  24549. var b = this;
  24550. this.setSize = function(c, d) {
  24551. a.setSize.call(this, c, d),
  24552. b.width = c,
  24553. b.height = d
  24554. }
  24555. ,
  24556. this.render = function(b, c, e, f) {
  24557. window.cameraQua = c.quaternion.clone();
  24558. var g, h;
  24559. if (c.__RESS__SKIP__STEREO__)
  24560. return a.render(b, c, e, f);
  24561. if ("PerspectiveCamera" === c.type)
  24562. g = d.cameraL,
  24563. h = d.cameraR,
  24564. b.updateMatrixWorld(),
  24565. null === c.parent && c.updateMatrixWorld(),
  24566. d.vrCameraUpdate(c);
  24567. else {
  24568. if ("OrthographicCamera" !== c.type)
  24569. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24570. g = h = c
  24571. }
  24572. a.setScissorTest(!0),
  24573. a.setScissor(0, 0, this.width / 2, this.height),
  24574. a.setViewport(0, 0, this.width / 2, this.height),
  24575. a.render.call(this, b, g, e, f),
  24576. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24577. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24578. a.render.call(this, b, h, e, f),
  24579. a.setScissorTest(!1)
  24580. }
  24581. ,
  24582. this.__proto__ = {
  24583. __proto__: a
  24584. }
  24585. }
  24586. ,
  24587. n.prototype.vrCamera = function(a) {
  24588. this.type = "StereoCamera",
  24589. this._aspect = 1,
  24590. this._overlap = .064,
  24591. this.cameraL = new r.PerspectiveCamera,
  24592. this.cameraL.layers.enable(1),
  24593. this.cameraL.near = 0.01,//xzw add
  24594. this.cameraL.matrixAutoUpdate = !1,
  24595. this.cameraR = new r.PerspectiveCamera,
  24596. this.cameraR.layers.enable(2),
  24597. this.cameraR.near = 0.01,//xzw add
  24598. this.cameraR.matrixAutoUpdate = !1,
  24599. this.eyeRight = new r.Matrix4,
  24600. this.eyeLeft = new r.Matrix4,
  24601. this.vrCameraNeedsUpdate = !0,
  24602. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24603. Object.defineProperty(this, "bananaAspect", {
  24604. get: function() {
  24605. return this._aspect
  24606. },
  24607. set: function(a) {
  24608. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24609. this._aspect = a
  24610. }
  24611. }),
  24612. Object.defineProperty(this, "overlap", {
  24613. get: function() {
  24614. return this._overlap
  24615. },
  24616. set: function(a) {
  24617. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24618. this._overlap = a
  24619. }
  24620. }),
  24621. this.vrCameraUpdate = function(a) {
  24622. this.vrCameraNeedsUpdate = true;
  24623. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24624. this.vrCameraNeedsUpdate) {
  24625. this.vrCameraNeedsUpdate = !1,
  24626. //console.debug("vrCameraUpdate"),
  24627. this.bananaFocus = a.focus,
  24628. this.bananaFov = a.fov,
  24629. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24630. this.bananaNear = a.near,
  24631. this.bananaFar = a.far,
  24632. //console.debug(a.aspect),
  24633. this.bananaFocus = 10;
  24634. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24635. this.eyeLeft.elements[12] = -e,
  24636. this.eyeRight.elements[12] = e,
  24637. b = -g * this.bananaReal_aspect + f,
  24638. c = g * this.bananaReal_aspect + f,
  24639. d.elements[0] = 2 * this.bananaNear / (c - b),
  24640. d.elements[8] = (c + b) / (c - b),
  24641. this.cameraL.projectionMatrix.copy(d),
  24642. b = -g * this.bananaReal_aspect - f,
  24643. c = g * this.bananaReal_aspect - f,
  24644. d.elements[0] = 2 * this.bananaNear / (c - b),
  24645. d.elements[8] = (c + b) / (c - b),
  24646. this.cameraR.projectionMatrix.copy(d)
  24647. }
  24648. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24649. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24650. }
  24651. }
  24652. ,
  24653. n.prototype.boluoGetTexture = function(a) {
  24654. var b = new r.TextureLoader;
  24655. return b.crossOrigin = "anonymous",
  24656. b.load(a)
  24657. }
  24658. /* let webxr = {
  24659. init(renderer) {
  24660. this.renderer = renderer
  24661. renderer.xr = new THREE.WebXRManager(renderer, renderer.getContext());
  24662. renderer.xr.enabled = true
  24663. if ('xr' in navigator && 'isSessionSupported' in navigator.xr) {
  24664. //pico firefox
  24665. var mode = 'immersive-vr'
  24666. navigator.xr
  24667. .isSessionSupported(mode)
  24668. .then(supported => {
  24669. if (!supported) {
  24670. this.xrNotFound('isSessionSupported not supported')
  24671. } else {
  24672. this.xrType = 'xr' //showEnterXR();
  24673. }
  24674. })
  24675. .catch(this.xrNotFound.bind(this, 'isSessionSupported error'))
  24676. } else if ('getVRDisplays' in navigator) {
  24677. //pico 的vr browser是这个
  24678. console.log('getVRDisplays')
  24679. let setDevice = device => {
  24680. this.xrType = 'vr'
  24681. this.device = device
  24682. this.renderer.xr.setDevice(device) //新版是renderer.vr
  24683. }
  24684. window.addEventListener(
  24685. 'vrdisplayconnect',
  24686. function (event) {
  24687. setDevice(event.display)
  24688. },
  24689. false
  24690. )
  24691. window.addEventListener(
  24692. 'vrdisplaydisconnect',
  24693. function ( ) {
  24694. console.log('vrdisplaydisconnect')
  24695. window.bus.dispatchEvent({type:'exitWebXR'})
  24696. },
  24697. false
  24698. )
  24699. window.addEventListener(
  24700. 'vrdisplaypresentchange',
  24701. function (event) {
  24702. console.log('vrdisplaypresentchange', event.display.isPresenting ? 'EXIT VR' : 'ENTER VR')
  24703. event.display.isPresenting || window.bus.dispatchEvent({type:'exitWebXR'})
  24704. },
  24705. false
  24706. )
  24707. window.addEventListener(
  24708. 'vrdisplayactivate',
  24709. function (event) {
  24710. event.display.requestPresent([{ source: this.renderer.domElement }])
  24711. },
  24712. false
  24713. )
  24714. navigator
  24715. .getVRDisplays()
  24716. .then(function (displays) {
  24717. if (displays.length > 0) {
  24718. setDevice(displays[0])
  24719. } else {
  24720. this.xrNotFound('no displays')
  24721. }
  24722. })
  24723. .catch(this.xrNotFound.bind(this, 'getVRDisplays error'))
  24724. } else {
  24725. this.xrNotFound('xr not supported')
  24726. }
  24727. },
  24728. enterVR() {
  24729. if (!this.xrType) return //不支持
  24730. console.log('enterVR', this.xrType)
  24731. if (this.xrType == 'vr') {
  24732. this.device.isPresenting ? this.device.exitPresent() : this.device.requestPresent([{ source: renderer.domElement }])
  24733. } else if (this.xrType == 'xr') {
  24734. if (this.currentSession == void 0) {
  24735. console.log('this.currentSession == void 0 ')
  24736. function getXRSessionInit(mode, options) {
  24737. var space = (options || {}).referenceSpaceType || 'local-floor'
  24738. var sessionInit = (options && options.sessionInit) || {}
  24739. // Nothing to do for default features.
  24740. if (space == 'viewer') return sessionInit
  24741. if (space == 'local' && mode.startsWith('immersive')) return sessionInit
  24742. // If the user already specified the space as an optional or required feature, don't do anything.
  24743. if (sessionInit.optionalFeatures && sessionInit.optionalFeatures.includes(space)) return sessionInit
  24744. if (sessionInit.requiredFeatures && sessionInit.requiredFeatures.includes(space)) return sessionInit
  24745. // The user didn't request the reference space type as a feature. Add it to a shallow copy
  24746. // of the user-supplied sessionInit requiredFeatures (if any) to ensure it's valid to
  24747. // request it later.
  24748. var newInit = Object.assign({}, sessionInit)
  24749. newInit.requiredFeatures = [space]
  24750. if (sessionInit.requiredFeatures) {
  24751. newInit.requiredFeatures = newInit.requiredFeatures.concat(sessionInit.requiredFeatures)
  24752. }
  24753. return newInit
  24754. }
  24755. let onSessionEnded = ( ) => {
  24756. console.log('onSessionEnded')
  24757. this.currentSession.removeEventListener('end', onSessionEnded)
  24758. setTimeout(()=>{
  24759. this.renderer.xr.setSession(null)
  24760. this.currentSession = null
  24761. window.bus.dispatchEvent({type:'exitWebXR'})
  24762. },1)//延迟原因:先使THREE里的onSessionEnded执行
  24763. }
  24764. let onSessionStarted = session => {
  24765. console.log('onSessionStarted')
  24766. session.addEventListener('end', onSessionEnded)
  24767. this.renderer.xr.setSession(session)
  24768. this.currentSession = session
  24769. }
  24770. var mode = 'immersive-vr'
  24771. var sessionInit = getXRSessionInit(mode)
  24772. navigator.xr.requestSession(mode, sessionInit).then(onSessionStarted)
  24773. } else {
  24774. console.log('this.currentSession.end()', this.currentSession)
  24775. this.currentSession.end()
  24776. }
  24777. }
  24778. },
  24779. xrNotFound(text) {
  24780. console.log('xrNotFound:', text)
  24781. },
  24782. } */
  24783. /***********************************************************************************************************************************************************************************/
  24784. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24785. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24786. return function(o){
  24787. var render = false;
  24788. var ratio;
  24789. var w, h; //记录应当render的大小
  24790. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24791. w = o.width, h = o.height, render = true, ratio=1;
  24792. }else{
  24793. w = $('#player').width();
  24794. h = $('#player').height();
  24795. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24796. (w !== W || h !== H || this.forceUpdateSize) &&
  24797. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24798. }
  24799. if(render){
  24800. this.setSize(w, h, ratio);
  24801. this.forceUpdateSize = !1
  24802. }
  24803. }
  24804. }()
  24805. ,
  24806. n.prototype.updateComponents = function() {
  24807. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24808. this.updateListeners[t].update(e)
  24809. }
  24810. ,
  24811. n.prototype.suspend = function() {
  24812. this.started = !1,
  24813. this.suspendedObjects = this.scene.children.map(function(e) {
  24814. return this.scene.remove(e),
  24815. e
  24816. }
  24817. .bind(this)),
  24818. this.render()
  24819. }
  24820. ,
  24821. n.prototype.resume = function() {
  24822. this.suspendedObjects.forEach(function(e) {
  24823. this.scene.add(e)
  24824. }
  24825. .bind(this)),
  24826. this.suspendedObjects = [],
  24827. this.started = !0,
  24828. p()
  24829. }
  24830. ;
  24831. var p = function() {
  24832. this.started && (window.requestAnimationFrame(p),
  24833. this.updateScreenSize(), // fyz resize
  24834. this.updateComponents(),
  24835. this.updateTextureMemory(),
  24836. this.render(),
  24837. window.stats && (window.fps = stats.update()),
  24838. this.emit(a.AfterRender))
  24839. };
  24840. n.prototype.getImageData = function() {
  24841. var e = document.createElement("canvas")
  24842. , t = e.getContext("2d");
  24843. return function(i, n, r) {
  24844. return e.width === n && e.height === r || (e.width = n,
  24845. e.height = r),
  24846. t.drawImage(i, 0, 0, n, r),
  24847. t.getImageData(0, 0, n, r)
  24848. }
  24849. }(),
  24850. n.prototype.initSizedTexture2D = function(e, t, i) {
  24851. var n = this.renderer
  24852. , o = n.context
  24853. , a = n.state
  24854. , s = new r.Texture(null);
  24855. s.flipY = !1,
  24856. i !== !0 && (i = !1),
  24857. s.generateMipmaps = i;
  24858. var l = n.paramThreeToGL(s.format)
  24859. , c = n.paramThreeToGL(s.type)
  24860. , h = n.properties.get(s)
  24861. , u = o.createTexture();
  24862. a.bindTexture(o.TEXTURE_2D, u),
  24863. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24864. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24865. s.wrapS = t,
  24866. s.wrapT = t;
  24867. var d = n.paramThreeToGL(t);
  24868. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24869. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24870. i ? (s.magFilter = r.LinearFilter,
  24871. s.minFilter = r.LinearMipMapLinearFilter,
  24872. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24873. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24874. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24875. s.minFilter = r.LinearFilter,
  24876. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24877. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24878. a.bindTexture(o.TEXTURE_2D, null),
  24879. h.__webglTexture = u,
  24880. s
  24881. }
  24882. ,
  24883. n.prototype.initSizedCubeMap = function(e, t) {
  24884. var i = this.renderer
  24885. , n = i.context
  24886. , o = i.state
  24887. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24888. a.flipY = !1,
  24889. a.generateMipmaps = t;
  24890. var s = i.paramThreeToGL(a.format)
  24891. , l = i.paramThreeToGL(a.type)
  24892. , c = i.properties.get(a)
  24893. , h = n.createTexture();
  24894. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24895. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24896. for (var u = 0; u < 6; u++)
  24897. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24898. return t ? (a.magFilter = r.LinearFilter,
  24899. a.minFilter = r.LinearMipMapLinearFilter,
  24900. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24901. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24902. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24903. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24904. a.minFilter = r.LinearFilter,
  24905. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24906. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24907. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24908. c.__image__webglTextureCube = h,
  24909. a
  24910. }
  24911. ,
  24912. n.prototype.deallocateCubeTexture = function(e) {
  24913. var t = this.renderer
  24914. , i = t.context
  24915. , n = t.properties.get(e);
  24916. i.deleteTexture(n.__image__webglTextureCube)
  24917. }
  24918. ,
  24919. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24920. var a = this.renderer
  24921. , s = a.context
  24922. , l = a.state
  24923. , c = a.properties.get(t);
  24924. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24925. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24926. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24927. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24928. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24929. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24930. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24931. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24932. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24933. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24934. l.bindTexture(s.TEXTURE_2D, null)
  24935. }
  24936. ,
  24937. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24938. var s = this.renderer
  24939. , l = s.context
  24940. , c = s.state
  24941. , h = s.properties.get(t);
  24942. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24943. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24944. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24945. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24946. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24947. }
  24948. ,
  24949. n.prototype.rebuildMipMaps2D = function(e) {
  24950. var t = this.renderer
  24951. , i = t.context
  24952. , n = t.state;
  24953. t.properties.get(e);
  24954. i.generateMipmap(i.TEXTURE_2D),
  24955. n.bindTexture(i.TEXTURE_2D, null)
  24956. }
  24957. ,
  24958. n.prototype.rebuildMipMaps3D = function(e) {
  24959. var t = this.renderer
  24960. , i = t.context
  24961. , n = t.state
  24962. , r = t.properties.get(e);
  24963. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24964. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24965. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24966. }
  24967. ,
  24968. n.prototype.renderToCubeMap = function() {
  24969. var e = !1
  24970. , t = null
  24971. , i = null
  24972. , n = null
  24973. , a = null
  24974. , s = null
  24975. , l = 1;
  24976. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24977. var _ = this.renderer;
  24978. _.context;
  24979. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24980. i.position.z = 150,
  24981. t = new r.Scene,
  24982. t.add(i),
  24983. n = new r.ShaderMaterial({
  24984. uniforms: {
  24985. tDiffuse: {
  24986. type: "t",
  24987. value: null
  24988. },
  24989. alpha: {
  24990. type: "f",
  24991. value: 1
  24992. }
  24993. },
  24994. vertexShader: o.basicTextured.vertexShader,
  24995. fragmentShader: o.basicTextured.fragmentShader,
  24996. depthWrite: !1,
  24997. depthTest: !1,
  24998. side: r.DoubleSide
  24999. }),
  25000. a = new r.PlaneBufferGeometry(l,l),
  25001. s = new r.Mesh(a,n),
  25002. s.position.z = 0,
  25003. t.add(s),
  25004. e = !0);
  25005. var T = a.getAttribute("uv");
  25006. T.setDynamic(!0),
  25007. T.needsUpdate = !0;
  25008. var x = T.array
  25009. , S = p / u
  25010. , M = f / d
  25011. , R = g / u
  25012. , P = m / d;
  25013. x[0] = S,
  25014. x[1] = M + P,
  25015. x[2] = S + R,
  25016. x[3] = M + P,
  25017. x[4] = S,
  25018. x[5] = M,
  25019. x[6] = S + R,
  25020. x[7] = M;
  25021. var O = a.getAttribute("position");
  25022. O.setDynamic(!0),
  25023. O.needsUpdate = !0;
  25024. var L = O.array
  25025. , D = v / h.width - l / 2
  25026. , N = A / h.height - l / 2
  25027. , B = y / h.width
  25028. , F = C / h.height;
  25029. L[0] = D,
  25030. L[1] = N + F,
  25031. L[3] = D + B,
  25032. L[4] = N + F,
  25033. L[6] = D,
  25034. L[7] = N,
  25035. L[9] = D + B,
  25036. L[10] = N;
  25037. this.renderer.properties.get(c);
  25038. n.uniforms.tDiffuse.value = c,
  25039. n.blending = E || r.NoBlending,
  25040. n.transparent = !!b,
  25041. void 0 !== w && null !== w || (w = 1),
  25042. n.uniforms.alpha.value = w,
  25043. n.needUpdate = !0,
  25044. h.activeCubeFace = I,
  25045. h.viewport.set(0, 0, h.width, h.height);
  25046. var V = this.renderer.autoClear;
  25047. this.renderer.autoClear = !1,
  25048. this.renderer.render(t, i, h, !1),
  25049. this.renderer.autoClear = V
  25050. }
  25051. }(),
  25052. n.prototype.copyCubeMap = function() {
  25053. var e = !1
  25054. , t = null
  25055. , i = null
  25056. , a = null
  25057. , s = null
  25058. , l = null
  25059. , c = new r.Euler;
  25060. new r.Vector3;
  25061. return function(h, u, d, p, f, g, m, v, A) {
  25062. if(f > this.qualityManager.maxRenderTargetSize) return; //add
  25063. this.renderer;
  25064. if (!e) {
  25065. var y = 2;
  25066. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25067. i.position.set(0, 0, 0),
  25068. t = new r.Scene,
  25069. t.add(i),
  25070. a = new r.ShaderMaterial({
  25071. uniforms: {
  25072. tDiffuse: {
  25073. type: "t",
  25074. value: null
  25075. },
  25076. alpha: {
  25077. type: "f",
  25078. value: 1
  25079. }
  25080. },
  25081. vertexShader: o.copyCubeMap.vertexShader,
  25082. fragmentShader: o.copyCubeMap.fragmentShader,
  25083. depthWrite: !1,
  25084. depthTest: !1,
  25085. side: r.DoubleSide
  25086. }),
  25087. s = new r.BoxGeometry(y,y,y),
  25088. l = new r.Mesh(s,a),
  25089. t.add(l),
  25090. e = !0
  25091. }
  25092. for (var C = 0; C < 6; C++)
  25093. n.getCubeOrientationForCubeFace(C, c),
  25094. l.rotation.copy(c),
  25095. l.matrixWorldNeedsUpdate = !0,
  25096. l.updateMatrixWorld(),
  25097. a.uniforms.tDiffuse.value = h,
  25098. a.blending = m || r.NoBlending,
  25099. a.transparent = !!v,
  25100. void 0 !== A && null !== A || (A = 1),
  25101. a.uniforms.alpha.value = A,
  25102. a.needUpdate = !0,
  25103. u.activeCubeFace = C,
  25104. u.viewport.set(0, 0, f, g),
  25105. this.renderer.render(t, i, u, !1)
  25106. }
  25107. }(),
  25108. n.getLookAtForCubeFace = function(e, t) {
  25109. switch (e) {
  25110. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25111. t.set(1, 0, 0);
  25112. break;
  25113. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25114. t.set(-1, 0, 0);
  25115. break;
  25116. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25117. t.set(0, 1, 0);
  25118. break;
  25119. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25120. t.set(0, -1, 0);
  25121. break;
  25122. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25123. t.set(0, 0, 1);
  25124. break;
  25125. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25126. t.set(0, 0, -1)
  25127. }
  25128. }
  25129. ,
  25130. n.getCubeOrientationForCubeFace = function(e, t) {
  25131. switch (e) {
  25132. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25133. t.set(0, -Math.PI / 2, 0);
  25134. break;
  25135. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25136. t.set(0, Math.PI / 2, 0);
  25137. break;
  25138. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25139. t.set(Math.PI / 2, Math.PI, 0);
  25140. break;
  25141. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25142. t.set(-Math.PI / 2, Math.PI, 0);
  25143. break;
  25144. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25145. t.set(0, -Math.PI, 0);
  25146. break;
  25147. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25148. t.set(0, 0, 0)
  25149. }
  25150. }
  25151. ,
  25152. t.exports = n
  25153. }
  25154. , {
  25155. "../enum/GLCubeFaces": 25,
  25156. "../enum/GLTextureType": 26,
  25157. "../enum/SceneRendererEvents": 43,
  25158. "../exception/BasicException": 55,
  25159. "../exception/RendererCreationException": 57,
  25160. "../settings": 166,
  25161. "../shaders": 167,
  25162. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25163. "../util/browser": 182,
  25164. /************************************************************************************************************************************************/
  25165. events: 202,
  25166. three: 217
  25167. }],
  25168. 159: [function(e, t, i) {
  25169. "use strict";
  25170. function n(e) {
  25171. this.messenger = new a(e),
  25172. this.clientKey = null
  25173. }
  25174. var r = e("../util/ajax")
  25175. , o = e("./PostMessageType")
  25176. , a = e("./postmessage")
  25177. , s = e("./VersionInfo")
  25178. , l = e("events").EventEmitter
  25179. , c = window.location.origin + "/api/v1/user/";
  25180. n.prototype = Object.create(l.prototype),
  25181. n.prototype.bindEvents = function() {
  25182. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25183. }
  25184. ,
  25185. n.prototype.waitForConnection = function() {
  25186. var e = new Promise(function(e, t) {
  25187. this.messenger.on(o.CONNECT, function(i) {
  25188. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25189. }
  25190. .bind(this))
  25191. }
  25192. .bind(this));
  25193. return e
  25194. }
  25195. ,
  25196. n.prototype.onConnectionReceived = function(e) {
  25197. return this.messenger.setTarget(e.source, e.origin),
  25198. this.verifyConnection(e).then(function(t, i) {
  25199. this.messenger.send({
  25200. type: o.ACCEPT,
  25201. toId: e.fromId,
  25202. warning: i
  25203. }),
  25204. this.clientKey = t,
  25205. this.messenger.removeAllListeners(o.CONNECT),
  25206. this.bindEvents()
  25207. }
  25208. .bind(this), function(t) {
  25209. this.messenger.send({
  25210. type: o.REJECT,
  25211. toId: e.fromId,
  25212. reason: t
  25213. }),
  25214. this.messenger.setTarget()
  25215. }
  25216. .bind(this))
  25217. }
  25218. ,
  25219. n.prototype.verifyConnection = function(e) {
  25220. return new Promise(function(t, i) {
  25221. var n;
  25222. if (s.isDeprecated(e.sdkVersion))
  25223. n = "这个版本正在被弃用";
  25224. else if (!s.isSupported(e.sdkVersion))
  25225. return i("不支持此版本的SDK");
  25226. var o = {
  25227. cache: !1,
  25228. headers: {
  25229. "X-port-Application-Key": e.applicationKey,
  25230. "X-port-Referrer": e.origin
  25231. }
  25232. };
  25233. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25234. }
  25235. )
  25236. }
  25237. ,
  25238. n.prototype.onMessageReceived = function(e) {
  25239. if (this.validateClientApplicationKey(e.applicationKey)) {
  25240. var t = this;
  25241. e.onDone = function(i) {
  25242. i.toId = e.fromId,
  25243. i.uid = e.uid,
  25244. i.type = o.RESPONSE,
  25245. t.messenger.send(i)
  25246. }
  25247. ,
  25248. this.emit(o.ACTION, e)
  25249. }
  25250. }
  25251. ,
  25252. n.prototype.validateClientApplicationKey = function(e) {
  25253. return this.clientKey === e
  25254. }
  25255. ,
  25256. n.prototype.sendEvent = function(e, t) {
  25257. this.messenger.send({
  25258. type: o.EVENT,
  25259. eventType: e,
  25260. eventData: t
  25261. })
  25262. }
  25263. ,
  25264. t.exports = n
  25265. }
  25266. , {
  25267. "../util/ajax": 181,
  25268. "./PostMessageType": 160,
  25269. "./VersionInfo": 163,
  25270. "./postmessage": 165,
  25271. events: 202
  25272. }],
  25273. 160: [function(e, t, i) {
  25274. "use strict";
  25275. t.exports = Object.freeze({
  25276. CONNECT: "postmessage.connect",
  25277. ACCEPT: "postmessage.accept",
  25278. REJECT: "postmessage.reject",
  25279. ACTION: "postmessage.action",
  25280. RESPONSE: "postmessage.response",
  25281. EVENT: "postmessage.event"
  25282. })
  25283. }
  25284. , {}],
  25285. 161: [function(e, t, i) {
  25286. "use strict";
  25287. t.exports = Object.freeze({
  25288. MOVE: "sdk.move",
  25289. ENTER_PANO: "sdk.enterpano",
  25290. MODEL_LOADED: "sdk.modelloaded"
  25291. })
  25292. }
  25293. , {}],
  25294. 162: [function(e, t, i) {
  25295. "use strict";
  25296. t.exports = Object.freeze({
  25297. FLY: "transition.fly",
  25298. FADEOUT: "transition.fade",
  25299. INSTANT: "transition.instant"
  25300. })
  25301. }
  25302. , {}],
  25303. 163: [function(e, t, i) {
  25304. "use strict";
  25305. t.exports = {
  25306. current: "1.0",
  25307. supported: ["1.0"],
  25308. deprecated: [],
  25309. isSupported: function(e) {
  25310. return this.supported.indexOf(e) !== -1
  25311. },
  25312. isDeprecated: function(e) {
  25313. return this.deprecated.indexOf(e) !== -1
  25314. },
  25315. isValid: function(e) {
  25316. return this.isSupported(e) || this.isDeprecated(e)
  25317. }
  25318. }
  25319. }
  25320. , {}],
  25321. 164: [function(e, t, i) {
  25322. (function(i) {
  25323. "use strict";
  25324. function n(e, t, i) {
  25325. e && (e = e.toLowerCase().trim());
  25326. var n = new I.UP.clone
  25327. , r = Math.PI / 3
  25328. , o = Math.PI / 2;
  25329. switch (e) {
  25330. case "left":
  25331. i.copy(t),
  25332. i.applyAxisAngle(n, o);
  25333. break;
  25334. case "right":
  25335. i.copy(t),
  25336. i.applyAxisAngle(n, -o);
  25337. break;
  25338. case "forwardleft":
  25339. i.copy(t),
  25340. i.applyAxisAngle(n, r);
  25341. break;
  25342. case "forwardright":
  25343. i.copy(t),
  25344. i.applyAxisAngle(n, -r);
  25345. break;
  25346. case "forward":
  25347. default:
  25348. i.copy(t)
  25349. }
  25350. return i
  25351. }
  25352. function r(e, t) {
  25353. if (e) {
  25354. var i = {
  25355. pano: e,
  25356. lookAtPoint: null,
  25357. duration: null,
  25358. maxDistanceOverride: null,
  25359. skipWarpingCheck: !1
  25360. };
  25361. this.player.flyToPano(i, function() {
  25362. t && t({
  25363. success: !0,
  25364. message: "Transition complete."
  25365. })
  25366. })
  25367. } else
  25368. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25369. t && t({
  25370. success: !1,
  25371. error: "Unable to find pano."
  25372. })
  25373. }
  25374. function o(e, t) {
  25375. var i = this.findRankedPano(e, t);
  25376. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25377. null)
  25378. }
  25379. function a(e, t) {
  25380. var i = this.findRankedtag(e, t);
  25381. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25382. null)
  25383. }
  25384. function s(e, t) {
  25385. t.copy(I.FORWARD),
  25386. e.getDirection(t)
  25387. }
  25388. function l(e) {
  25389. function t(e) {
  25390. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25391. return {
  25392. x: c.Math.radToDeg(t._x),
  25393. y: c.Math.radToDeg(t._y),
  25394. z: c.Math.radToDeg(t._z)
  25395. }
  25396. }
  25397. var i = function(e) {
  25398. return e.alignmentType !== m.ALIGNED ? null : {
  25399. x: e.position.x,
  25400. y: e.position.y,
  25401. z: e.position.z
  25402. }
  25403. };
  25404. return {
  25405. panos: e.panos.list.map(function(n) {
  25406. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25407. return {
  25408. uuid: n.id,
  25409. aligned: n.alignmentType === m.ALIGNED,
  25410. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25411. position: i(n),
  25412. rotation: t(n),
  25413. thumbnail: r
  25414. }
  25415. })
  25416. }
  25417. }
  25418. var c = e("three")
  25419. , h = e("./ApiHost")
  25420. , u = e("../util/logger")
  25421. , d = e("../util/common")
  25422. , p = e("../util/math")
  25423. , f = e("../enum/ModelManagerEvents")
  25424. , g = e("./PostMessageType")
  25425. , m = e("../enum/AlignmentType")
  25426. , v = e("../enum/Direction")
  25427. , A = e("./TransitionStyles")
  25428. , y = e("../util/panorama")
  25429. , C = e("../enum/GLCubeFaces")
  25430. , I = e("../enum/Vectors")
  25431. , E = e("../enum/Viewmode")
  25432. , b = e("../enum/WarpStyle")
  25433. , w = (e("../enum/Keys"),
  25434. e("../enum/PlayerEvents"))
  25435. , _ = e("../sdk/SdkEvents")
  25436. , I = e("../enum/Vectors")
  25437. , T = e("../enum/ControlEvents")
  25438. , x = e("../enum/RenderLayers")
  25439. , S = (e("../constants"),
  25440. e("../settings"))
  25441. , M = e("../lib/jpeg_encoder")
  25442. , R = new u(i)
  25443. , P = function() {
  25444. var e = function e() {
  25445. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25446. e.player.getDirection(e.playerDirection),
  25447. e.projectVectors();
  25448. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25449. if (e.angleTravelled += Math.abs(t),
  25450. e.angleTravelled >= Math.abs(e.angle)) {
  25451. if (e.active = !1,
  25452. e.onDone) {
  25453. var i = e.onDone;
  25454. i()
  25455. }
  25456. } else
  25457. e.lastFacingDirection.copy(e.playerDirection),
  25458. window.setTimeout(e, 4)
  25459. };
  25460. return e.active = !1,
  25461. e.angle = 0,
  25462. e.angleTravelled = 0,
  25463. e.playerDirection = new c.Vector3,
  25464. e.lastFacingDirection = new c.Vector3,
  25465. e.onDone = null,
  25466. e.player = null,
  25467. e.start = function(t, i, n, r) {
  25468. e.active = !0,
  25469. t && i && (i = 0),
  25470. e.angle = t || i,
  25471. e.xAngle = t,
  25472. e.yAngle = i,
  25473. e.angleTravelled = 0,
  25474. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25475. n.getDirection(e.playerDirection),
  25476. e.lastFacingDirection.copy(e.playerDirection),
  25477. e.projectVectors(),
  25478. e.onDone = r,
  25479. e.player = n,
  25480. e()
  25481. }
  25482. ,
  25483. e.projectVectors = function() {
  25484. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25485. e.lastFacingDirection.projectOnPlane(I.UP))
  25486. }
  25487. ,
  25488. e
  25489. }()
  25490. , O = function() {
  25491. var e = new c.Vector3;
  25492. return function(t) {
  25493. t ? (e.copy(t.position),
  25494. e.add(t.discPosition),
  25495. p.projectPositionToCanvas(e, this.player.camera, e),
  25496. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25497. }
  25498. }()
  25499. , L = function() {
  25500. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25501. }
  25502. , D = function() {
  25503. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25504. }
  25505. , N = function(e) {
  25506. var t = new c.Vector3;
  25507. return function(e) {
  25508. var i = this.player.getDirection();
  25509. t.copy(i);
  25510. var n = t.y;
  25511. t.y = 0,
  25512. t.normalize();
  25513. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25514. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25515. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25516. 0;
  25517. this.player.mode === E.DOLLHOUSE && (r = -r);
  25518. var o = L.call(this) - .1
  25519. , a = D.call(this) + .1
  25520. , s = r + e;
  25521. s > o ? s = o : s < a && (s = a);
  25522. var l = s - r;
  25523. return e > 0 && l < .01 && (l = 0),
  25524. e < 0 && l > -.01 && (l = 0),
  25525. l
  25526. }
  25527. }()
  25528. , B = function() {
  25529. var e = new c.Euler;
  25530. return function(t) {
  25531. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25532. {
  25533. position: {
  25534. x: t.position.x,
  25535. y: t.position.y,
  25536. z: t.position.z
  25537. },
  25538. rotation: {
  25539. x: c.Math.radToDeg(e.x),
  25540. y: c.Math.radToDeg(e.y),
  25541. z: 0
  25542. },
  25543. pano: t.currentPano ? t.currentPano.id : null,
  25544. mode: t.mode
  25545. }
  25546. }
  25547. }()
  25548. , F = null;
  25549. t.exports = {
  25550. init: function(e, t, i, n, r) {
  25551. V.init(e, t, i, r),
  25552. F = new Promise(function(e, t) {
  25553. i.on(w.Ready, function() {
  25554. e()
  25555. })
  25556. }
  25557. .bind(this));
  25558. var o = new h(window)
  25559. , a = o.waitForConnection();
  25560. a.then(function(e) {
  25561. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25562. });
  25563. var s = function() {
  25564. var e = Date.now();
  25565. return function() {
  25566. if (!(Date.now() - e < 100)) {
  25567. var t = B(i);
  25568. o.sendEvent(_.MOVE, {
  25569. state: t
  25570. }),
  25571. e = Date.now()
  25572. }
  25573. }
  25574. }();
  25575. i.on(w.Move, s),
  25576. i.on(w.ViewChanged, s),
  25577. n.on(f.ActiveModelChanged, function(e) {
  25578. function t(e) {
  25579. var t, i = e.newPano.id;
  25580. e.oldPano && (t = e.oldPano.id),
  25581. i !== t && o.sendEvent(_.ENTER_PANO, {
  25582. oldPano: t,
  25583. newPano: i
  25584. })
  25585. }
  25586. var i = e.model
  25587. , n = e.oldModel;
  25588. V.model = i,
  25589. a.then(function() {
  25590. o.sendEvent(_.MODEL_LOADED, {
  25591. metadata: l(i)
  25592. })
  25593. }),
  25594. n && n.panos.forEach(function(e) {
  25595. e.removeEventListener("enter", t)
  25596. }),
  25597. i.panos.forEach(function(e) {
  25598. e.on("enter", t)
  25599. })
  25600. })
  25601. }
  25602. };
  25603. var V = {
  25604. director: null,
  25605. player: null,
  25606. controls: null,
  25607. sceneRenderer: null,
  25608. model: null,
  25609. init: function(e, t, i, n) {
  25610. this.director = e,
  25611. this.player = i,
  25612. this.controls = t,
  25613. this.sceneRenderer = n
  25614. },
  25615. handleToObject: {},
  25616. objectToHandle: {},
  25617. handleCount: 0,
  25618. onMessageReceive: function(e) {
  25619. if (e) {
  25620. var t = e.targetFunction
  25621. , i = e.params
  25622. , n = e.onDone;
  25623. t && this[t] && this[t](i, n)
  25624. }
  25625. },
  25626. waitForInit: function(e, t) {
  25627. F.then(t.bind({
  25628. success: !0,
  25629. message: "Init complete."
  25630. }))
  25631. },
  25632. moveToPano: function(e, t) {
  25633. var i = new c.Euler(0,0,0,"YXZ")
  25634. , n = new c.Quaternion;
  25635. return function(e, t) {
  25636. var r = e.pano
  25637. , o = e.rotation
  25638. , a = e.transition;
  25639. if (!this.model)
  25640. return t({
  25641. success: !1,
  25642. error: "The model has not been loaded yet"
  25643. });
  25644. var s = this.model.panos.get(r);
  25645. if (!s)
  25646. return t({
  25647. success: !1,
  25648. error: r + " does not exist in this model"
  25649. });
  25650. if (!o)
  25651. return t({
  25652. sucess: !1,
  25653. erorr: o + " is not a valid rotation"
  25654. });
  25655. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25656. console.log(o.z);
  25657. var l = {
  25658. success: !0,
  25659. message: r
  25660. };
  25661. if (a === A.FADEOUT)
  25662. n.setFromEuler(i),
  25663. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25664. else {
  25665. var h, u;
  25666. a === A.INSTANT && (h = 0,
  25667. u = 0);
  25668. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25669. this.player.flyToPano({
  25670. pano: s,
  25671. lookAtPoint: d,
  25672. duration: h,
  25673. aimDuration: u
  25674. }, t.bind(this, l))
  25675. }
  25676. }
  25677. }(),
  25678. moveInDirection: function(e, t) {
  25679. var i = e.direction;
  25680. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25681. void (t && t({
  25682. success: !1,
  25683. error: "Invalid direction."
  25684. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25685. t(e ? {
  25686. success: !0,
  25687. message: "moved " + i
  25688. } : {
  25689. success: !1,
  25690. error: "Cannot move in direction: " + i
  25691. })
  25692. })
  25693. },
  25694. getPose: function(e, t) {
  25695. this.player.camera.position,
  25696. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25697. return t({
  25698. success: !0,
  25699. message: B(this.player)
  25700. })
  25701. },
  25702. takeScreenShot: function() {
  25703. var e = new c.PerspectiveCamera
  25704. , t = new c.WebGLRenderTarget;
  25705. return function(i, n) {
  25706. if (!i.resolution)
  25707. return n({
  25708. success: !1,
  25709. error: "An invalid resolution was specified"
  25710. });
  25711. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25712. var r = this.sceneRenderer.renderer.getSize();
  25713. i.resolution.width = r.width,
  25714. i.resolution.height = r.height
  25715. }
  25716. e.layers.set(x.DEFAULT),
  25717. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25718. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25719. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25720. var o = i.resolution.width
  25721. , a = i.resolution.height
  25722. , s = o / a;
  25723. e.position.copy(this.sceneRenderer.camera.position),
  25724. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25725. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25726. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25727. t.setSize(o, a),
  25728. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25729. var l = new Uint8Array(o * a * 4);
  25730. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25731. var c = M.encode({
  25732. data: l,
  25733. width: o,
  25734. height: a,
  25735. heading: 180,
  25736. pitch: 0
  25737. }, {
  25738. quality: 75,
  25739. flipY: !0
  25740. })
  25741. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25742. n({
  25743. success: !0,
  25744. message: h
  25745. })
  25746. }
  25747. }(),
  25748. findRankedPano: function(e, t) {
  25749. var i = new c.Vector3
  25750. , r = new c.Vector3;
  25751. return function(e, t) {
  25752. s(this.player, r),
  25753. n(t, r, i);
  25754. var o = this.player.rankedPanoInDirection(e, i);
  25755. if (o) {
  25756. var a = this.objectToHandle[o.id];
  25757. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25758. this.handleToObject[a] = o),
  25759. a
  25760. }
  25761. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25762. -1
  25763. }
  25764. }(),
  25765. findRankedtag: function(e, t) {
  25766. var i = new c.Vector3
  25767. , r = new c.Vector3;
  25768. return function(e, t) {
  25769. s(this.player, r),
  25770. n(t, r, i);
  25771. var o = this.player.rankedtagInDirection(e, i);
  25772. if (o) {
  25773. var a = this.objectToHandle[o.sid];
  25774. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25775. this.handleToObject[a] = o),
  25776. a
  25777. }
  25778. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25779. -1
  25780. }
  25781. }(),
  25782. clickNearesttag: function(e) {
  25783. this.clickRankedtag(0, e)
  25784. },
  25785. clickRankedtag: function(e, t) {
  25786. var i = a.call(this, e, t);
  25787. i && O.call(this, i)
  25788. },
  25789. clickNearestPano: function(e, t) {
  25790. this.clickRankedPano(0, e, t)
  25791. },
  25792. clickRankedPano: function(e, t, i) {
  25793. var n = o.call(this, e, t);
  25794. n ? r.call(this, n, i) : i(null)
  25795. },
  25796. clickPano: function(e, t) {
  25797. var i = this.handleTable[e];
  25798. i ? r.call(this, i, t) : t(null)
  25799. },
  25800. rotateDirection: function() {
  25801. return function(e, t) {
  25802. var i = e.direction
  25803. , n = e.angle;
  25804. if (!P.active) {
  25805. var r = 0
  25806. , o = 0
  25807. , a = 0
  25808. , s = 0;
  25809. if (!n || isNaN(n))
  25810. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25811. void (t && t({
  25812. success: !1,
  25813. error: "Invalid rotation angle."
  25814. }));
  25815. if (this.player.mode === E.TRANSITIONING)
  25816. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25817. void (t && t({
  25818. success: !1,
  25819. error: "Cannot rotate while transitioning"
  25820. }));
  25821. if (i === v.RIGHT || i === v.LEFT)
  25822. i === v.RIGHT && (n = -n),
  25823. r = n > 0 ? -1 : 1,
  25824. a = n;
  25825. else {
  25826. if (i !== v.UP && i !== v.DOWN)
  25827. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25828. void (t && t({
  25829. success: !1,
  25830. error: "Invalid direction for rotation."
  25831. }));
  25832. if (this.player.mode === E.FLOORPLAN)
  25833. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25834. void (t && t({
  25835. success: !1,
  25836. error: "Cannot rotate " + i + " in floorplan mode"
  25837. }));
  25838. if (i === v.DOWN && (n = -n),
  25839. n = N.call(this, n),
  25840. 0 === n)
  25841. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25842. void (t && t({
  25843. success: !1,
  25844. error: "Already at maximum rotation in direction: " + i
  25845. }));
  25846. o = n > 0 ? 1 : -1,
  25847. s = n
  25848. }
  25849. var l = n;
  25850. n = c.Math.degToRad(n),
  25851. a = c.Math.degToRad(a),
  25852. s = c.Math.degToRad(s);
  25853. var h = this.controls.activeControl
  25854. , u = function() {
  25855. h.stopRotating(!0),
  25856. t && t({
  25857. success: !0,
  25858. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25859. })
  25860. };
  25861. h.startRotating(r, o),
  25862. P.start(a, s, this.player, u)
  25863. }
  25864. }
  25865. }(),
  25866. rotate: function() {
  25867. var e = new c.Vector3
  25868. , t = new c.Vector3;
  25869. return function(i, n) {
  25870. var r = i.xAngle
  25871. , o = i.yAngle;
  25872. if (!P.active) {
  25873. if (r = r || 0,
  25874. o = o || 0,
  25875. isNaN(r) || isNaN(o))
  25876. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25877. void (n && n({
  25878. success: !1,
  25879. error: "Invalid rotation angle."
  25880. }));
  25881. if (this.player.mode === E.TRANSITIONING)
  25882. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25883. void (n && n({
  25884. success: !1,
  25885. error: "Cannot rotate while transitioning"
  25886. }));
  25887. Math.abs(r) < .01 && (r = 0),
  25888. Math.abs(o) < .01 && (o = 0);
  25889. var a = o;
  25890. o = N.call(this, o),
  25891. r = -r;
  25892. var s = a > 0 ? "UP" : "DOWN";
  25893. if (!r && a && !o)
  25894. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25895. void (n && n({
  25896. success: !1,
  25897. error: "Already at maximum rotation in direction: " + s
  25898. }));
  25899. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25900. var l = o;
  25901. o = c.Math.degToRad(o),
  25902. r = c.Math.degToRad(r),
  25903. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25904. this.player.getDirection(e),
  25905. t.copy(e).applyAxisAngle(I.UP, r),
  25906. t.applyAxisAngle(I.RIGHT, o);
  25907. var h = (e.angleTo(t),
  25908. r > 0 ? -1 : r < 0 ? 1 : 0)
  25909. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25910. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25911. var d = this.controls.activeControl
  25912. , p = function() {
  25913. d.stopRotating(!0),
  25914. n && n({
  25915. success: !0,
  25916. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25917. })
  25918. };
  25919. d.startRotating(h, u),
  25920. P.start(r, o, this.player, p)
  25921. }
  25922. }
  25923. }(),
  25924. panCamera: function(e, t) {
  25925. function i(e) {
  25926. switch (r.removeAllListeners(T.AutoPanComplete),
  25927. r.removeAllListeners(T.AutoPanInterrupt),
  25928. r.removeAllListeners(T.AutoPanClamped),
  25929. e) {
  25930. case T.AutoPanInterrupt:
  25931. t({
  25932. success: !0,
  25933. message: "Camera panning interrupted."
  25934. });
  25935. break;
  25936. case T.AutoPanClamped:
  25937. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25938. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25939. return void t({
  25940. success: !1,
  25941. error: "Already at edge of current model bounds."
  25942. });
  25943. var i = "The view point is outside the bounds for the current model. ";
  25944. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25945. console.warn(i)
  25946. }
  25947. case T.AutoPanComplete:
  25948. t({
  25949. success: !0,
  25950. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25951. })
  25952. }
  25953. }
  25954. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25955. return t({
  25956. success: !1,
  25957. error: "Camera panning is not available in the current mode: " + this.player.mode
  25958. });
  25959. var n = e.position
  25960. , r = this.player.control;
  25961. r.setAutoPanPosition(n.x, n.z),
  25962. r.autoPan = !0;
  25963. var o = function(e, t) {
  25964. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25965. };
  25966. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25967. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25968. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25969. },
  25970. click: function(e, t) {
  25971. var i = e.x
  25972. , n = e.y
  25973. , r = e.percentage;
  25974. r === !0 && (i = i / 100 * $("#player").width(),
  25975. n = n / 100 * $("#player").height()),
  25976. this.player.handleInputStart(i, n),
  25977. this.player.updateIntersect(),
  25978. this.player.handleInputEnd(i, n)
  25979. },
  25980. mouseOver: function(e, t) {
  25981. var i = e.x
  25982. , n = e.y
  25983. , r = e.percentage;
  25984. r === !0 && (i = i / 100 * $("#player").width(),
  25985. n = n / 100 * $("#player").height()),
  25986. this.player.handleInputMove(i, n),
  25987. this.player.updateIntersect()
  25988. },
  25989. moveToMode: function(e, t) {
  25990. function i(e) {
  25991. t(e ? {
  25992. success: !1,
  25993. error: "Failed to load new mode: " + e
  25994. } : {
  25995. success: !0,
  25996. message: "Moved to new mode: " + n
  25997. })
  25998. }
  25999. var n = e.mode;
  26000. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26001. i()
  26002. }, function(e) {
  26003. i(e)
  26004. }) : t({
  26005. success: !1,
  26006. error: "Invalid mode selection"
  26007. })
  26008. }
  26009. }
  26010. }
  26011. ).call(this, "/js/sdk/automation.js")
  26012. }
  26013. , {
  26014. "../constants": 8,
  26015. "../enum/AlignmentType": 17,
  26016. "../enum/ControlEvents": 21,
  26017. "../enum/Direction": 22,
  26018. "../enum/GLCubeFaces": 25,
  26019. "../enum/Keys": 30,
  26020. "../enum/ModelManagerEvents": 33,
  26021. "../enum/PlayerEvents": 40,
  26022. "../enum/RenderLayers": 41,
  26023. "../enum/Vectors": 50,
  26024. "../enum/Viewmode": 51,
  26025. "../enum/WarpStyle": 52,
  26026. "../lib/jpeg_encoder": 94,
  26027. "../sdk/SdkEvents": 161,
  26028. "../settings": 166,
  26029. "../util/common": 185,
  26030. "../util/logger": 189,
  26031. "../util/math": 190,
  26032. "../util/panorama": 191,
  26033. "./ApiHost": 159,
  26034. "./PostMessageType": 160,
  26035. "./TransitionStyles": 162,
  26036. three: 217
  26037. }],
  26038. 165: [function(e, t, i) {
  26039. "use strict";
  26040. function n(e) {
  26041. this.sourceWindow = e,
  26042. this.targetWindow = null,
  26043. this.targetOrigin = null,
  26044. this.id = Math.floor(1e5 * Math.random()),
  26045. this.bindEvents()
  26046. }
  26047. var r = e("./PostMessageType")
  26048. , o = e("events").EventEmitter;
  26049. n.prototype = Object.create(o.prototype),
  26050. n.prototype.bindEvents = function() {
  26051. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26052. }
  26053. ,
  26054. n.prototype.setTarget = function(e, t) {
  26055. this.targetWindow = e,
  26056. this.targetOrigin = t
  26057. }
  26058. ,
  26059. n.prototype.onPostmessageReceived = function(e) {
  26060. var t = e.origin || e.originalEvent.origin
  26061. , i = e.source;
  26062. switch (e.data.type) {
  26063. case r.CONNECT:
  26064. break;
  26065. case r.RESPONSE:
  26066. if (this.id !== e.data.toId)
  26067. return;
  26068. default:
  26069. if (!this.validateMessageOrigin(t))
  26070. return
  26071. }
  26072. var n = e.data;
  26073. n.source = i,
  26074. n.origin = t,
  26075. n.timestamp = Date.now(),
  26076. this.emit(e.data.type, n)
  26077. }
  26078. ,
  26079. n.prototype.validateMessageOrigin = function(e) {
  26080. return "*" === this.targetOrigin || e === this.targetOrigin
  26081. }
  26082. ,
  26083. n.prototype.send = function(e) {
  26084. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26085. this.targetWindow.postMessage(e, this.targetOrigin))
  26086. }
  26087. ,
  26088. t.exports = n
  26089. }
  26090. , {
  26091. "./PostMessageType": 160,
  26092. events: 202
  26093. }],
  26094. 166: [function(e, t, i) {
  26095. "use strict";
  26096. var n = e("three")
  26097. , r = e("./util/browser")
  26098. , o = e("./enum/Viewmode")
  26099. , a = e("./enum/VROption")
  26100. , s = e("./enum/Colors")
  26101. , l = e("./enum/WarpStyle")
  26102. , c = e("./util/easing")
  26103. , h = e("./util/common")
  26104. , u = e("./util/showcase")
  26105. , d = e("./constants")
  26106. , p = {
  26107. debug: !1,
  26108. version: "2.25.6-0-gd87e5b1",
  26109. languageTag: r.valueFromHash("lang", null),
  26110. pageTitle: "四维虚拟漫游",
  26111. authorizationHeader: u.getAuthorizationHeader(),
  26112. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26113. logLevel: r.valueFromHash("log", 2),
  26114. skyboxRadius: 2500,
  26115. modelBoundsPadding: 5,
  26116. showNeighbors: !1,
  26117. brand: r.valueFromHash("brand", !0),
  26118. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26119. startHighlights: r.valueFromHash("hl", -1),
  26120. specialEdition: r.valueFromHash("bn", 0),
  26121. useWheel: r.valueFromHash("wh", !0),
  26122. crossOrigin: "anonymous",
  26123. fancierTransition: !1,
  26124. wireframe: !1,
  26125. skyboxWireframe: !1,
  26126. modelAlpha: 1,
  26127. highlightPanoSelection: !1,
  26128. showSweeps: !0,
  26129. showSkyboxes: !1,
  26130. showMesh: !0,
  26131. showFloors: !1,
  26132. showFloorDuration: 300,
  26133. showFloorDelay: 300,
  26134. hideFloorDuration: 300,
  26135. hideFloorDelay: 0,
  26136. reticuleOpacityTransitionTime: 250,
  26137. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26138. markerOpacityTransitionTime: 500,
  26139. guiAnimationSpeed: 250,
  26140. highlightAnimationDuration: 500,
  26141. modelComponentLoadSpinnerDelay: 150,
  26142. captureErrors: !1,
  26143. maxMobileTextures: 6,
  26144. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26145. startupFlyinDelay: 3e3,
  26146. dollhouseDefault: {
  26147. minDistance: 15,
  26148. maxDistance: 50,
  26149. minPolarAngle: n.Math.degToRad(10),
  26150. maxPolarAngle: n.Math.degToRad(90)
  26151. },
  26152. hideReticuleTimeout: 1e3,
  26153. analytics: {
  26154. inactivityThreshold: 30,
  26155. sessionTrackingRate: .15,
  26156. maxTrackedErrors: 20,
  26157. sessionDurationPingFrequency: 10,
  26158. sessionDurationTimeout: 15
  26159. },
  26160. flydown: {
  26161. movementEasing: "easeInOutQuad",
  26162. movementDelay: .001,
  26163. rotationEasing: "easeInOutQuad",
  26164. rotationDelay: .5,
  26165. modelTextureDelay: .75,
  26166. skyboxDelay: .75
  26167. },
  26168. transition: {
  26169. flySpeed: .001,
  26170. flyTime: 750,
  26171. flytimeMaxDistanceThreshold: 5,
  26172. flytimeDistanceMultiplier: 150,
  26173. aimTime: 1500,
  26174. aimSlowFactor: 1.5,
  26175. blur: 0.8,
  26176. movementEasing: "easeInOutQuad",
  26177. blendEasing: "easeInOutQuad",
  26178. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26179. },
  26180. show360Views: {
  26181. enabled: !0,
  26182. transitionTime: 1e3
  26183. },
  26184. quickstart: {
  26185. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26186. animation: 1400,
  26187. showTextDelay: 500,
  26188. fadeOutDelay: 3e3,
  26189. fovChange: 10
  26190. },
  26191. appConfig: {
  26192. webvr_version: null,
  26193. segment_key: null,
  26194. embedly_key: null,
  26195. branch_key: null,
  26196. keen_write_key: null,
  26197. keen_project_id: null
  26198. },
  26199. vr: {
  26200. enabled: !0,
  26201. allowWebVR: !1,
  26202. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26203. },
  26204. share: {
  26205. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26206. },
  26207. input: {
  26208. longTapThreshold: 200,
  26209. moveToleranceNDC: 0.01,//.08,
  26210. touchMoveThreshold: 25
  26211. },
  26212. help: {
  26213. modalStayDuration: 600
  26214. },
  26215. immersive: {
  26216. timeToShowAgain: 1250,
  26217. uiStayDuration: 600
  26218. },
  26219. tourInteraction: {
  26220. disabled: "0" === r.valueFromHash("tourcta", null),
  26221. showPauseButton: 1e3,
  26222. showModal: 1500,
  26223. allowNextClick: 200,
  26224. largeModal: "1" === r.valueFromHash("tourcta", null),
  26225. smallModal: "2" === r.valueFromHash("tourcta", null)
  26226. },
  26227. labels: {
  26228. enabled: !1,
  26229. hideUntilStart: !0,
  26230. fadeInDuration: 250,
  26231. fadeInDelay: 250,
  26232. fadeOutDuration: 250,
  26233. fadeOutDelay: 0,
  26234. zoomHideThreshhold: {
  26235. mobile: r.isSmallScreen() ? .45 : .6,
  26236. desktop: 2
  26237. },
  26238. zoomTruncateThreshhold: {
  26239. mobile: r.isSmallScreen() ? .35 : .45,
  26240. desktop: .85
  26241. },
  26242. minLengthForTruncate: 16,
  26243. truncateLength: 12,
  26244. truncateSuffix: "..."
  26245. },
  26246. tags: {
  26247. enabled: r.valueFromHash("mt", 1),
  26248. startup: {
  26249. hideUntilStart: !0,
  26250. fadeInDuration: 500,
  26251. fadeInDelay: 100
  26252. },
  26253. visibility: {
  26254. anyDistance: !0,
  26255. visibleDistance: 8,
  26256. cameraClearance: .1,
  26257. alphaTestLevel: .05,
  26258. hideViaFloor: !0,
  26259. hideOffScreenDisc: !1,
  26260. hideOffScreenObject: !1
  26261. },
  26262. disc: {
  26263. opacity: 1,
  26264. disabledOpacity: .5,
  26265. scale: {
  26266. nearBound: 1.5,
  26267. farBound: 4.8,
  26268. linkFarBound: !1,
  26269. linkPercent: 40,
  26270. maxSize: 80,
  26271. minSize: 40,
  26272. baseViewportSize: 800,
  26273. responsiveness: 100
  26274. }
  26275. },
  26276. pole: {
  26277. enabled: !0,
  26278. height: .5,
  26279. width: 2,
  26280. opacity: .5,
  26281. color: "white"
  26282. },
  26283. navigate: {
  26284. nearestPano: !0,
  26285. lineOfSight: !0,
  26286. reactivate: !0,
  26287. aimAt: "disc",
  26288. tiltTolerance: 25,
  26289. rotateSpeedFactor: .6
  26290. }
  26291. },
  26292. path: {
  26293. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26294. colorUp: s._desat(s.newBlue, .5),
  26295. colorDown: s._darken(s.newBlue, .35),
  26296. opacity: .5,
  26297. style: "ribbon",
  26298. height: .025,
  26299. ribbonWidth: .24,
  26300. outsideHeight: .5,
  26301. waypointRadius: .5,
  26302. waypointIndoorRadius: .24,
  26303. waypointPulse: 1e3,
  26304. typ: l.BLACK,
  26305. meshFree: r.valueFromHash("mf", 1),
  26306. mapGuides: r.valueFromHash("guides", !0),
  26307. fadeInTime: 400,
  26308. fadeOutTime: 300
  26309. },
  26310. warp: {
  26311. nearPanoDist: .1,
  26312. matchCam: !1,
  26313. blur: .33,
  26314. fastTime: 1500,
  26315. teleportTime: 1500,//瞬间过渡的时间
  26316. flytimeDistanceMultiplier:150,//add
  26317. flyTime:750,//add
  26318. outsideTime: 2e3,
  26319. lookAheadMax: .3,
  26320. lookAheadDist: 2.5,
  26321. softPushDist: .37,
  26322. softPushEnd: .3,
  26323. softBendAngle: 8,
  26324. softBendTilt: 4,
  26325. softBendEnd: .3,
  26326. doBurns: true, //r.valueFromHash("kb", !0),
  26327. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26328. minBurnsAngle: 35,
  26329. minDownAngle: -35,
  26330. maxTurnPerSec: 280,
  26331. maxAimPerSec: 35,
  26332. minRotation: 12,
  26333. maxAimRotation: 33.2,
  26334. turnFriction: .2,
  26335. flySpeed: .01,
  26336. minWarpTime: 1200,
  26337. warpInterruptionRedirectTime: 500,
  26338. tourStepDelay: r.valueFromHash("st", 0),
  26339. walkDelay: 0,
  26340. walkMaxDist: 50,
  26341. walkMinDist: .8,
  26342. walkSlideShowThreshhold: 3000,
  26343. walkExtraPanosDistance: .4,
  26344. timePerMeter: 1200,
  26345. motionLeadTime: 5000,
  26346. movementEasing: "easeInOutQuad",
  26347. blendEasing: "easeInOutQuad",
  26348. showBunny: !1,
  26349. loop: r.valueFromHash("lp", !1),
  26350. auto: r.valueFromHash("ts", -1),
  26351. eOrder: 'YXZ', //"YXZ",
  26352. stepFactor: .25,
  26353. brakeStrength: 2,
  26354. minBrakeAngle: .1,
  26355. maxBrakeAngle: 1.8,
  26356. climbEffort: 4
  26357. },
  26358. rotationFriction: .05,
  26359. rotationAccelerationInside: 4.5,
  26360. rotationAccelerationOutside: .15,
  26361. rotationAfterMoveMultiplier: 40,
  26362. rotationAfterMoveHistoryCount: 5,
  26363. panFriction: .09,
  26364. panAccelerationOutside: 60,
  26365. onload: r.valueFromHash("onload", o.PANORAMA),
  26366. zoomNearLimit: .1,
  26367. zoomFarLimit: 50,
  26368. navigation: {
  26369. panoScores: !1,
  26370. mouseDirection: !0,
  26371. filterStrictness: .75,
  26372. angleFactor: -30,
  26373. directionFactor: 10,
  26374. distanceFactor: -1,
  26375. optionalityFactor: 3
  26376. },
  26377. sdkInit: !1,
  26378. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26379. console: r.valueFromHash("console", !1),
  26380. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26381. panoramaNeighbourMaxDistance: 5,
  26382. panoFloorClickRadius: .35,
  26383. showScreenshotLocations: !1,
  26384. showAxis: !1,
  26385. showNeighbourRaycasts: !1,
  26386. colorMarkerOnLoad: !1,
  26387. colorMarkerByFloor: !1,
  26388. tiling: {
  26389. panoPreRenderRepeatDelay: 2500,
  26390. panoPreRenderDelay: 500,
  26391. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26392. tilingFlagNames: ["usetiles", "tiles"],
  26393. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26394. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26395. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26396. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26397. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26398. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 1/* 2 */),
  26399. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26400. customCompression: r.valueFromHash("tilecustcomp", 0),
  26401. // mobileHighQualityOverride: !1,
  26402. mobileHighQualityOverride: 1,
  26403. allowUltraHighResolution: true
  26404. },
  26405. zoom: {
  26406. enabled: true,
  26407. forceOff: r.valueFromHash("nozoom", 0),
  26408. overridemax: r.valueFromHash("maxzoom", null),
  26409. overridemin: r.valueFromHash("minzoom", null),
  26410. max: d.highQualityMaxZoom,
  26411. min: 1,
  26412. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26413. activationThreshold: 1.1,
  26414. restoreTime: 500
  26415. },
  26416. profiling: {
  26417. enabled: r.valueFromHash("mem", !1)
  26418. }
  26419. };
  26420. p = h.deepExtend(p, d, {
  26421. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26422. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26423. panorama: {
  26424. transitionTime: 1e3,
  26425. modelAlpha: 0,
  26426. modelAlphaDelay: p.flydown.modelTextureDelay,
  26427. modelAlphaLength: 1,
  26428. skyboxOpacity: 1,
  26429. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26430. skyboxOpacityLength: .9,
  26431. fovLength: 1,
  26432. fovDelay: 0,
  26433. cameraMatrixDuration: .8,
  26434. cameraMatrixDelay: 0,
  26435. cameraMatrixEase: c.easeInCubic,
  26436. reticuleOpacity: 1,
  26437. markerOpacity: .3,
  26438. markerOpacityOnHover: 1
  26439. },
  26440. dollhouse: {
  26441. transitionTime: 1e3,
  26442. modelAlpha: 1,
  26443. modelAlphaDelay: 0,
  26444. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26445. skyboxOpacity: 0,
  26446. skyboxOpacityDelay: 0,
  26447. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26448. fovLength: 1,
  26449. fovDelay: 0,
  26450. cameraMatrixDuration: .8,
  26451. cameraMatrixDelay: .3,
  26452. cameraMatrixEase: c.easeInCubic,
  26453. reticuleOpacity: 1,
  26454. markerOpacity: 0,
  26455. markerOpacityOnHover: 0
  26456. },
  26457. floorplan: {
  26458. transitionTime: 1e3,
  26459. modelAlpha: 1,
  26460. modelAlphaDelay: 0,
  26461. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26462. skyboxOpacity: 0,
  26463. skyboxOpacityDelay: 0,
  26464. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26465. fovLength: 1,
  26466. fovDelay: 0,
  26467. cameraMatrixDuration: .5,
  26468. cameraMatrixDelay: 0,
  26469. cameraMatrixEase: c.easeOutCubic,
  26470. reticuleOpacity: 1,
  26471. markerOpacity: 0,
  26472. markerOpacityOnHover: 0,
  26473. cameraHeight: 50
  26474. },
  26475. transitioning: {
  26476. reticuleOpacity: 0,
  26477. markerOpacity: .3,
  26478. markerOpacityOnHover: 1
  26479. },
  26480. "floorplan-dollhouse": {
  26481. rotationDelay: 0,
  26482. rotationDuration: 1
  26483. },
  26484. "floorplan-panorama": {
  26485. rotationDelay: .5,
  26486. rotationDuration: 1
  26487. },
  26488. "dollhouse-panorama": {
  26489. rotationDelay: .5,
  26490. rotationDuration: 1
  26491. },
  26492. "dollhouse-floorplan": {
  26493. rotationDelay: 0,
  26494. rotationDuration: 1,
  26495. cameraMatrixDuration: 1.05,
  26496. cameraMatrixDelay: .5
  26497. },
  26498. "panorama-dollhouse": {
  26499. rotationDelay: 0,
  26500. rotationDuration: .5
  26501. },
  26502. "panorama-floorplan": {
  26503. transitionTime: 1500,
  26504. rotationDelay: 0,
  26505. rotationDuration: .5
  26506. }
  26507. }),
  26508. p.path.meshFree && (p.path.typ = l.WALK),
  26509. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26510. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26511. window._settings = t.exports = p
  26512. }
  26513. , {
  26514. "./constants": 8,
  26515. "./enum/Colors": 19,
  26516. "./enum/VROption": 47,
  26517. "./enum/Viewmode": 51,
  26518. "./enum/WarpStyle": 52,
  26519. "./util/browser": 182,
  26520. "./util/common": 185,
  26521. "./util/easing": 186,
  26522. "./util/showcase": 193,
  26523. three: 217
  26524. }],
  26525. 167: [function(e, t, i) {
  26526. "use strict";
  26527. var n = e("three")
  26528. , r = e("./settings")
  26529. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26530. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26531. t.exports = {
  26532. basicTextured: {
  26533. uniforms: {
  26534. tDiffuse: {
  26535. type: "t",
  26536. value: null
  26537. },
  26538. alpha: {
  26539. type: "f",
  26540. value: 1
  26541. }
  26542. },
  26543. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26544. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26545. },
  26546. copyCubeMap: {
  26547. uniforms: {
  26548. tDiffuse: {
  26549. type: "t",
  26550. value: null
  26551. },
  26552. alpha: {
  26553. type: "f",
  26554. value: 1
  26555. }
  26556. },
  26557. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26558. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26559. },
  26560. cube: {
  26561. uniforms: {
  26562. map: {
  26563. type: "t",
  26564. value: null
  26565. },
  26566. opacity: {
  26567. type: "f",
  26568. value: 1
  26569. }
  26570. },
  26571. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26572. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26573. },
  26574. model: {
  26575. uniforms: {
  26576. map: {
  26577. type: "t",
  26578. value: null
  26579. },
  26580. modelAlpha: {
  26581. type: "f",
  26582. value: r.modelAlpha
  26583. },
  26584. opacity: {
  26585. type: "f",
  26586. value: 1
  26587. },
  26588. progress: {
  26589. type: "f",
  26590. value: 0
  26591. },
  26592. blackout: {
  26593. type: "i",
  26594. value: 0
  26595. },
  26596. pano0Map: {
  26597. type: "t",
  26598. value: null
  26599. },
  26600. pano0Position: {
  26601. type: "v3",
  26602. value: new n.Vector3
  26603. },
  26604. pano0Matrix: {
  26605. type: "m4",
  26606. value: new n.Matrix4
  26607. },
  26608. pano1Map: {
  26609. type: "t",
  26610. value: null
  26611. },
  26612. pano1Position: {
  26613. type: "v3",
  26614. value: new n.Vector3
  26615. },
  26616. pano1Matrix: {
  26617. type: "m4",
  26618. value: new n.Matrix4
  26619. }
  26620. },
  26621. vertexShader: o + `uniform vec3 pano0Position;
  26622. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26623. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26624. varying vec3 vWorldPosition0;
  26625. varying vec3 vWorldPosition1;
  26626. uniform int blackout;
  26627. void main() {
  26628. vUv = uv;
  26629. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26630. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26631. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26632. vWorldPosition0.x *= -1.0;
  26633. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26634. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26635. vWorldPosition1.x *= -1.0;
  26636. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26637. }`,
  26638. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26639. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26640. void main() {
  26641. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26642. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26643. vec4 colorFromPanos;
  26644. if (blackout == 5){//add for TransitionPass
  26645. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26646. }else{
  26647. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26648. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26649. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26650. else if (blackout == 1) {
  26651. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26652. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26653. }
  26654. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26655. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26656. }
  26657. //#ifdef useModelMap //起不了作用为啥
  26658. if(modelAlpha>0.0){
  26659. vec4 colorFromTexture = texture2D( map, vUv );
  26660. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26661. }
  26662. //#endif
  26663. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26664. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26665. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26666. }`
  26667. },
  26668. hot:{
  26669. uniforms:{
  26670. color:{
  26671. type: "c",
  26672. value: new n.Color( 0xff2200 )
  26673. },
  26674. opac:{
  26675. type: "f",
  26676. value: 0
  26677. },
  26678. texture1:{
  26679. type: "t",
  26680. value: null
  26681. },
  26682. texture2:{
  26683. type: "t",
  26684. value: null
  26685. }
  26686. },
  26687. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26688. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26689. },
  26690. modelOutside: {
  26691. uniforms: {
  26692. map: {
  26693. type: "t",
  26694. value: null
  26695. },
  26696. opacity: {
  26697. type: "f",
  26698. value: 1
  26699. }
  26700. },
  26701. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26702. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26703. },
  26704. ribbon: {
  26705. uniforms: {
  26706. map: {
  26707. type: "t",
  26708. value: null
  26709. },
  26710. opacity: {
  26711. type: "f",
  26712. value: 1
  26713. },
  26714. color: {
  26715. type: "c",
  26716. value: new n.Color(r.path.color)
  26717. }
  26718. },
  26719. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26720. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26721. },
  26722. waypoint: {
  26723. uniforms: {
  26724. map: {
  26725. type: "t",
  26726. value: null
  26727. },
  26728. opacity: {
  26729. type: "f",
  26730. value: 1
  26731. },
  26732. pulse: {
  26733. type: "f",
  26734. value: 1
  26735. },
  26736. nearFade: {
  26737. type: "v2",
  26738. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26739. },
  26740. color: {
  26741. type: "c",
  26742. value: new n.Color(r.reticuleColor)
  26743. }
  26744. },
  26745. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26746. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26747. },
  26748. modelDebug: {
  26749. uniforms: {
  26750. map: {
  26751. type: "t",
  26752. value: null
  26753. },
  26754. modelAlpha: {
  26755. type: "f",
  26756. value: r.modelAlpha
  26757. },
  26758. depthmapRatio: {
  26759. type: "f",
  26760. value: 0
  26761. },
  26762. opacity: {
  26763. type: "f",
  26764. value: 1
  26765. },
  26766. progress: {
  26767. type: "f",
  26768. value: 0
  26769. },
  26770. considerOcclusion: {
  26771. type: "i",
  26772. value: r.fancierTransition
  26773. },
  26774. highlightPanoSelection: {
  26775. type: "i",
  26776. value: 0
  26777. },
  26778. useThirdPano: {
  26779. type: "i",
  26780. value: r.useThirdPano
  26781. },
  26782. pano0Map: {
  26783. type: "t",
  26784. value: null
  26785. },
  26786. pano0Depth: {
  26787. type: "t",
  26788. value: null
  26789. },
  26790. pano0Position: {
  26791. type: "v3",
  26792. value: new n.Vector3
  26793. },
  26794. pano0Matrix: {
  26795. type: "m4",
  26796. value: new n.Matrix4
  26797. },
  26798. pano0Weight: {
  26799. type: "f",
  26800. value: r.transition.pano0Weight
  26801. },
  26802. pano1Map: {
  26803. type: "t",
  26804. value: null
  26805. },
  26806. pano1Depth: {
  26807. type: "t",
  26808. value: null
  26809. },
  26810. pano1Position: {
  26811. type: "v3",
  26812. value: new n.Vector3
  26813. },
  26814. pano1Matrix: {
  26815. type: "m4",
  26816. value: new n.Matrix4
  26817. },
  26818. pano1Weight: {
  26819. type: "f",
  26820. value: r.transition.pano1Weight
  26821. },
  26822. pano2Map: {
  26823. type: "t",
  26824. value: null
  26825. },
  26826. pano2Depth: {
  26827. type: "t",
  26828. value: null
  26829. },
  26830. pano2Position: {
  26831. type: "v3",
  26832. value: new n.Vector3
  26833. },
  26834. pano2Matrix: {
  26835. type: "m4",
  26836. value: new n.Matrix4
  26837. },
  26838. pano2Weight: {
  26839. type: "f",
  26840. value: r.transition.pano2Weight
  26841. }
  26842. },
  26843. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26844. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26845. },
  26846. customDepth: {
  26847. uniforms: {
  26848. panoPosition: {
  26849. type: "v3",
  26850. value: new n.Vector3
  26851. }
  26852. },
  26853. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26854. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26855. },
  26856. skysphere: {
  26857. uniforms: {
  26858. radius: {
  26859. type: "f",
  26860. value: 0
  26861. }
  26862. },
  26863. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26864. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26865. },
  26866. tagDisc: {
  26867. uniforms: {
  26868. opacity: {
  26869. type: "f",
  26870. value: 0
  26871. },
  26872. color: {
  26873. type: "c",
  26874. value: new n.Color
  26875. },
  26876. bg: {
  26877. type: "t",
  26878. value: null
  26879. },
  26880. mask: {
  26881. type: "t",
  26882. value: null
  26883. }
  26884. },
  26885. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26886. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26887. }
  26888. }
  26889. }
  26890. , {
  26891. "./settings": 166,
  26892. three: 217
  26893. }],
  26894. 168: [function(e, t, i) {
  26895. (function(i) {
  26896. "use strict";
  26897. var n = e("three")
  26898. , r = (e("url"),
  26899. e("./util/ajax"))
  26900. , o = e("./settings")
  26901. , a = e("./util/logger")
  26902. , s = e("./util/math")
  26903. , l = e("./util/showcase")
  26904. , c = e("./objects/Panorama")
  26905. , h = new a(i)
  26906. , u = e("./model/Model")
  26907. , d = e("./shaders")
  26908. , p = e("./util/transitions")
  26909. , f = e("./objects/Chunk")
  26910. , g = e("./objects/Reticule")
  26911. , m = e("./objects/Skybox")
  26912. , v = e("./objects/Floor")
  26913. , A = e("./cameras/DollhouseCamera")
  26914. , y = e("./cameras/FloorplanCamera")
  26915. , C = e("./cameras/PanoramaCamera")
  26916. , I = e("./controls/DollhouseControls")
  26917. , E = e("./controls/FloorplanControls")
  26918. , b = e("./controls/PanoramaControls");
  26919. n.ImageUtils.crossOrigin = o.crossOrigin,
  26920. t.exports = {
  26921. shaders: d,
  26922. transitions: p,
  26923. Model: u,
  26924. Chunk: f,
  26925. Floor: v,
  26926. Skybox: m,
  26927. Reticule: g,
  26928. Panorama: c,
  26929. DollhouseCamera: A,
  26930. FloorplanCamera: y,
  26931. PanoramaCamera: C,
  26932. DollhouseControls: I,
  26933. FloorplanControls: E,
  26934. PanoramaControls: b,
  26935. getModel: function(e) {
  26936. if (!e.url)
  26937. throw 'getModel(): missing parameter "url"';
  26938. e.autoload = void 0 === e.autoload || e.autoload;
  26939. var t = l.parseSidUrl(e.url);
  26940. e.urlBase = t.urlBase,
  26941. e.urlModel = t.urlModel,
  26942. e.urlFiles = t.urlFiles;
  26943. var i = this._getPlatformError();
  26944. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26945. this._loadModel().then(this._buildModel.bind(this)))
  26946. },
  26947. _getPlatformError: function() {
  26948. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26949. },
  26950. _loadModel: function() {
  26951. return r.get(this.options.urlModel, {
  26952. responseType: "json",
  26953. prefetchFrom: "model",
  26954. auth: l.getAuthorizationHeader()
  26955. }).then(null, function() {
  26956. return h.warn("Model loading failed at initial metadata load"),
  26957. "loading-failed"
  26958. })
  26959. },
  26960. _buildModel: function(e) {
  26961. e = l.normalizeModeldata(e, s);
  26962. var t = new u(this.options,e);
  26963. return this.options.autoload ? t.load(!0) : $.when(t)
  26964. }
  26965. }
  26966. }
  26967. ).call(this, "/js/showcase.js")
  26968. }
  26969. , {
  26970. "./cameras/DollhouseCamera": 5,
  26971. "./cameras/FloorplanCamera": 6,
  26972. "./cameras/PanoramaCamera": 7,
  26973. "./controls/DollhouseControls": 10,
  26974. "./controls/FloorplanControls": 11,
  26975. "./controls/PanoramaControls": 13,
  26976. "./model/Model": 139,
  26977. "./objects/Chunk": 144,
  26978. "./objects/Floor": 146,
  26979. "./objects/Panorama": 148,
  26980. "./objects/Reticule": 149,
  26981. "./objects/Skybox": 152,
  26982. "./settings": 166,
  26983. "./shaders": 167,
  26984. "./util/ajax": 181,
  26985. "./util/logger": 189,
  26986. "./util/math": 190,
  26987. "./util/showcase": 193,
  26988. "./util/transitions": 195,
  26989. three: 217,
  26990. url: 208
  26991. }],
  26992. 169: [function(e, t, i) {
  26993. "use strict";
  26994. function n() {
  26995. var e = {
  26996. renderTarget: null,
  26997. inUse: !1,
  26998. size: -1,
  26999. pano: null
  27000. };
  27001. return e
  27002. }
  27003. function r(e) {
  27004. M.push(e)
  27005. }
  27006. function o(e) {
  27007. var t = n();
  27008. return t.inUse = !0,
  27009. t.size = e,
  27010. r(t),
  27011. t
  27012. }
  27013. function a(e) {
  27014. for (var t = 0; t < M.length; t++) {
  27015. var i = M[t];
  27016. if (!i.inUse && i.size === e)
  27017. return i.inUse = !0,
  27018. i
  27019. }
  27020. return null
  27021. }
  27022. function s(e) {
  27023. for (var t = 0; t < M.length; t++) {
  27024. var i = M[t];
  27025. if (i.renderTarget === e)
  27026. return i.inUse = !1,
  27027. !0
  27028. }
  27029. return !1
  27030. }
  27031. function l() {
  27032. this.tileDirectory = {},
  27033. this.activeRenderTargetDescriptors = {},
  27034. this.activePanos = [],
  27035. this.panoLODDescriptors = {},
  27036. this.panoDescriptors = {},
  27037. this.tileTrees = {},
  27038. this.sceneRenderer = null,
  27039. this.tileDownloader = null,
  27040. this.forceQueue = [],
  27041. this.uploadQueues = {},
  27042. this.uploadInterval = null,
  27043. this.uploadIntervalCancelled = !1,
  27044. this.usingTileOverlay = !1,
  27045. this.overlayTilesLoaded = !1,
  27046. this.overlayTileBase = null,
  27047. this.overlayTilesBasic = {},
  27048. this.overlayTilesEnhanced = {},
  27049. this.zoomRenderTarget = null,
  27050. this.zoomPano = null,
  27051. this.zoomingActive = !1,
  27052. this.zoomPanoId = null,
  27053. this.zoomPanoRenderingDisabled = !1,
  27054. this.direction = new h.Vector3,
  27055. this.initTime = -1,
  27056. this.maxBaseUploadsPerFrame = x,
  27057. this.maxNonBaseUploadsPerFrame = T
  27058. }
  27059. function c() {
  27060. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27061. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27062. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27063. }
  27064. /* function c() {
  27065. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27066. this.updateUploadQueue(1, 2),
  27067. w = 18,
  27068. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27069. } */
  27070. var h = e("three")
  27071. , u = e("../exception/BasicException")
  27072. , d = e("../settings")
  27073. , p = e("../enum/PanoSizeClass")
  27074. , f = (e("../objects/Panorama"),
  27075. e("../enum/PanoRendererEvents"))
  27076. , g = e("../enum/SceneRendererEvents")
  27077. , m = e("../enum/TileDownloaderEvents")
  27078. , v = e("../enum/Vectors")
  27079. , A = (e("../enum/GLCubeFaces"),
  27080. e("../objects/Panorama"),
  27081. e("./TileTree"))
  27082. , y = (e("./TileDownloader"),
  27083. e("./TilePrioritizer"))
  27084. , C = e("./TileUtils")
  27085. , p = e("../enum/PanoSizeClass")
  27086. , I = (e("../util/browser"),
  27087. e("../util/panorama"))
  27088. , E = e("events").EventEmitter
  27089. , b = !1
  27090. , w = d.tiling.uploadIntervalDelay
  27091. , _ = d.tiling.initialIntervalDelay
  27092. , T = d.tiling.maxNonBaseUploadsPerFrame
  27093. , x = d.tiling.maxBaseUploadsPerFrame
  27094. , S = {
  27095. Base: 0,
  27096. Remaining: 1
  27097. }
  27098. , M = [];
  27099. l.prototype = Object.create(E.prototype),
  27100. l.prototype.init = function(e, t, i) {
  27101. this.sceneRenderer = e,
  27102. this.tileDownloader = t,
  27103. this.qualityManager = i,
  27104. this.bindEvents(),
  27105. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27106. this.initTime = performance.now()
  27107. }
  27108. ,
  27109. l.prototype.getActivePanoTextures = function(e) {
  27110. e = e || [];
  27111. for (var t = 0; t < M.length; t++) {
  27112. var i = M[t];
  27113. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27114. }
  27115. }
  27116. ,
  27117. l.prototype.hasQueuedTiles = function() {
  27118. var e = this.peekNextFromUploadQueue();
  27119. return null !== e && void 0 !== e
  27120. }
  27121. ,
  27122. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27123. return this.activeRenderTargetDescriptors[e]
  27124. }
  27125. ,
  27126. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27127. this.activeRenderTargetDescriptors[e] = t
  27128. }
  27129. ,
  27130. l.prototype.loadOverlayTiles = function() {
  27131. if (0 !== d.tiling.overlayStyle) {
  27132. var e = 0
  27133. , t = function(t, n, r) {
  27134. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27135. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27136. e++,
  27137. e === i.length && (this.overlayTilesLoaded = !0)
  27138. }
  27139. .bind(this)
  27140. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27141. i.forEach(function(e) {
  27142. this.tileDownloader.loadImage(e[0], 0, e[1])
  27143. }
  27144. .bind(this)),
  27145. this.usingTileOverlay = !0
  27146. } else
  27147. this.usingTileOverlay = !1
  27148. }
  27149. ,
  27150. l.prototype.bindEvents = function() {
  27151. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27152. }
  27153. ,
  27154. l.prototype.setupZoomRenderTarget = function() {
  27155. var targets = {};
  27156. return function(){
  27157. if(this.qualityManager.maxRenderTargetSize == '2k' && this.qualityManager.getMaxNavPanoSize()=='2k')return; //不使用zoomTarget 直接用pano的tiledPanoRenderTarget,防崩溃
  27158. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27159. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27160. return;
  27161. var e = this.zoomRenderTarget;
  27162. var size = this.qualityManager.getMaxZoomPanoSize()
  27163. if(size > this.qualityManager.maxRenderTargetSize){
  27164. return
  27165. }
  27166. if(targets[size]){
  27167. this.zoomRenderTarget = targets[size]
  27168. }else{
  27169. this.zoomRenderTarget = this.initTiledPano(size, false )//放大后不使用抗锯齿,否则消耗更多内存
  27170. targets[size] = this.zoomRenderTarget
  27171. }
  27172. if(e) {//将旧的zoomRenderTarget渲染到新zoomRenderTarget上
  27173. var t = e.width
  27174. , i = this.zoomRenderTarget.width;
  27175. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27176. e.texture.dispose(),
  27177. e.texture.loaded = !1,
  27178. e.texture.version = 0,
  27179. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27180. e.texture = null
  27181. }
  27182. this.zoomPanoRenderingDisabled = !1
  27183. } else
  27184. this.zoomPanoRenderingDisabled = !0
  27185. }
  27186. }()
  27187. ,
  27188. l.prototype.enableHighQuality = function(e) {
  27189. //xzw add 如果最多只要2k图的话enableUltraHighQualityMode替换成这个
  27190. if (!this.qualityManager.highQualityModeStarted) {
  27191. this.setupZoomRenderTarget()
  27192. e()
  27193. this.qualityManager.highQualityModeStarted = true
  27194. }
  27195. }
  27196. ,
  27197. l.prototype.enableUltraHighQualityMode = function(e) {
  27198. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27199. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27200. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27201. t && (this.qualityManager.enableUltraHighQualityMode(),
  27202. this.setupZoomRenderTarget(),
  27203. e())
  27204. }
  27205. .bind(this))
  27206. }
  27207. }
  27208. ,
  27209. l.prototype.activateTiledPano = function(e, t, i) {
  27210. i && this.clearAllQueuedUploads();
  27211. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27212. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27213. this.linkAllTilesAndNodes(e);
  27214. var r = this.getActiveRenderTargetDescriptor(e.id)
  27215. , l = t;
  27216. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27217. !r || l !== r.size) {
  27218. if (r && s(r.renderTarget),
  27219. r = a(l),
  27220. !r) {
  27221. var c = this.initTiledPano(l, !browser.isMobile()/* !1 */);
  27222. r = o(c.width),
  27223. r.renderTarget = c
  27224. }
  27225. r.pano = e,
  27226. this.resetPanoDescriptor(e.id),
  27227. this.resetPanoLODDescriptors(e.id),
  27228. this.resetRenderStatus(e.id, !0, !0)
  27229. }
  27230. this.setActiveRenderTargetDescriptor(e.id, r);
  27231. var h = i ? 0 : 1;
  27232. return this.updateActivePanos(e, h),
  27233. r.renderTarget
  27234. }
  27235. ,
  27236. l.prototype.deactivateTiledPano = function(e) {
  27237. var t = this.getActiveRenderTargetDescriptor(e.id);
  27238. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27239. this.setActiveRenderTargetDescriptor(e.id, null);
  27240. var i = this.getUploadQueueForPano(e.id);
  27241. this.clearUploadQueue(i),
  27242. this.updateActivePanos()
  27243. }
  27244. ,
  27245. l.prototype.updateActivePanos = function() {
  27246. var e = [];
  27247. return function(t, i) {
  27248. e.length = 0;
  27249. for (var n = 0; n < this.activePanos.length; n++) {
  27250. t && e.length === i && e.push(t);
  27251. var r = this.activePanos[n]
  27252. , o = this.getActiveRenderTargetDescriptor(r.id);
  27253. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27254. }
  27255. t && i >= e.length && e.push(t),
  27256. this.activePanos.length = 0,
  27257. this.activePanos.push.apply(this.activePanos, e)
  27258. }
  27259. }(),
  27260. l.prototype.getActivePanoCount = function() {
  27261. return this.activePanos.length
  27262. }
  27263. ,
  27264. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27265. var r = null;
  27266. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27267. for (var o = function(e, n, r, o) {
  27268. i && (n.tile.zoomUploaded = !1),
  27269. t && (n.tile.uploaded = !1)
  27270. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27271. var s = this.getTileTree(e, a);
  27272. s.breadthFirst({
  27273. callback: o.bind(this, a),
  27274. minLevel: r
  27275. })
  27276. }
  27277. }
  27278. ,
  27279. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27280. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27281. t.tile.zoomUploaded = t.tile.uploaded,
  27282. t.zoomCovered = t.covered
  27283. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27284. var r = this.getTileTree(e, n);
  27285. r.breadthFirst({
  27286. callback: i.bind(this, n),
  27287. maxLevel: t
  27288. })
  27289. }
  27290. }
  27291. ,
  27292. l.prototype.renderPanoTiles = function() {
  27293. var e = [];
  27294. return function(t, i, n, r) {
  27295. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27296. i = i || this.direction || v.FORWARD;
  27297. var o = this.getActiveRenderTargetDescriptor(t);
  27298. if (!this.isRenderTargetDescriptorValid(o))
  27299. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27300. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27301. var s = this.getTileTree(t, a);
  27302. e.length = 0,
  27303. s.breadthFirst({
  27304. saveVisited: e
  27305. });
  27306. for (var l = 0; l < e.length; l++) {
  27307. var c = e[l];
  27308. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27309. }
  27310. }
  27311. this.updateDirection(i)
  27312. }
  27313. }(),
  27314. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27315. return e && e.renderTarget
  27316. }
  27317. ,
  27318. l.prototype.isPanoActive = function(e) {
  27319. var t = this.getActiveRenderTargetDescriptor(e);
  27320. return this.isRenderTargetDescriptorValid(t)
  27321. }
  27322. ,
  27323. l.prototype.isPanoZoomed = function(e) {
  27324. return this.zoomingActive && this.zoomPanoId === e
  27325. }
  27326. ,
  27327. l.prototype.initTileTree = function(e, t, i) {
  27328. var n = this.tileTrees[e];
  27329. n || (n = [],
  27330. this.tileTrees[e] = n);
  27331. var r = n[t];
  27332. if (!r) {
  27333. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27334. r = new A(C.TILE_SIZE,o),
  27335. n[t] = r
  27336. }
  27337. }
  27338. ,
  27339. l.prototype.getTileTree = function(e, t) {
  27340. var i = this.tileTrees[e];
  27341. if (!i)
  27342. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27343. var n = i[t];
  27344. if (!n)
  27345. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27346. return n
  27347. }
  27348. ,
  27349. l.prototype.initTiledPano = function(e, antialias) {
  27350. var i = this.sceneRenderer.renderer
  27351. , n = (i.context,
  27352. new h.WebGLRenderTargetCube(e,e,{
  27353. stencilBuffer: !1
  27354. }))
  27355. , r = new h.CubeTexture([]);
  27356. n.texture = r,
  27357. r.image = [null, null, null, null, null, null],
  27358. r.flipY = !0,
  27359. //antialias: 如果抗锯齿的话,采用mipmap,会增加一倍的存储消耗。原版本都是不抗锯齿的。但是抗锯齿效果更柔和
  27360. antialias ? (r.generateMipmaps = !0,
  27361. r.magFilter = h.LinearFilter,
  27362. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27363. r.magFilter = h.LinearFilter,
  27364. r.minFilter = h.LinearFilter),
  27365. r.format = h.RGBAFormat,
  27366. i.setRenderTarget(n),
  27367. i.setRenderTarget(null);
  27368. var o = i.properties.get(r);
  27369. return o.__image__webglTextureCube = o.__webglTexture,
  27370. n
  27371. }
  27372. ,
  27373. l.prototype.getUploadQueueForPano = function(e) {
  27374. var t = this.uploadQueues[e];
  27375. return t || (t = [],
  27376. this.uploadQueues[e] = t),
  27377. t
  27378. }
  27379. ,
  27380. l.prototype.isTileUploaded = function(e) {
  27381. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27382. }
  27383. ,
  27384. l.prototype.setUploaded = function(e, t) {
  27385. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27386. }
  27387. ,
  27388. l.prototype.queueTileUpload = function(e, t, i) {
  27389. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27390. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27391. var r = this.getUploadQueueForPano(e.panoId);
  27392. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27393. e.uploadQueued = !0,
  27394. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27395. }
  27396. }
  27397. ,
  27398. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27399. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27400. }
  27401. ,
  27402. l.prototype.getTopUploadQueue = function() {
  27403. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27404. for (var n = 0; n < this.activePanos.length; n++)
  27405. if (e = this.activePanos[n],
  27406. t = this.getUploadQueueForPano(e.id),
  27407. t.length > 0)
  27408. switch (i) {
  27409. case S.Base:
  27410. if (0 === t[0].level)
  27411. return t;
  27412. break;
  27413. case S.Remaining:
  27414. return t
  27415. }
  27416. return null
  27417. }
  27418. ,
  27419. l.prototype.getNextFromUploadQueue = function() {
  27420. var e = function(e) {
  27421. var t = e.shift();
  27422. return t.uploadQueued = !1,
  27423. t
  27424. };
  27425. return function() {
  27426. if (this.forceQueue.length > 0)
  27427. return e(this.forceQueue);
  27428. var t = this.getTopUploadQueue();
  27429. return t && t.length > 0 ? e(t) : null
  27430. }
  27431. }(),
  27432. l.prototype.peekNextFromUploadQueue = function() {
  27433. if (this.forceQueue.length > 0)
  27434. return this.forceQueue[0];
  27435. var e = this.getTopUploadQueue();
  27436. return e && e.length > 0 ? e[0] : null
  27437. }
  27438. ,
  27439. l.prototype.clearAllQueuedUploads = function() {
  27440. this.clearAllUploadQueues(null, 0)
  27441. }
  27442. ,
  27443. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27444. this.clearAllUploadQueues(e, 0)
  27445. }
  27446. ,
  27447. l.prototype.clearAllUploadQueues = function(e, t) {
  27448. if (e)
  27449. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27450. this.clearUploadQueue(this.forceQueue, t, e);
  27451. else {
  27452. for (var i = 0; i < this.activePanos.length; i++) {
  27453. var n = this.activePanos[i];
  27454. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27455. }
  27456. this.clearUploadQueue(this.forceQueue, t)
  27457. }
  27458. }
  27459. ,
  27460. l.prototype.clearUploadQueue = function(e, t, i) {
  27461. void 0 !== t && null !== t || (t = 0);
  27462. for (var n = 0; n < e.length; ) {
  27463. var r = e[n];
  27464. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27465. e.splice(n, 1)) : n++
  27466. }
  27467. }
  27468. ,
  27469. l.prototype.refreshUploadInterval = function() {
  27470. var e = null;
  27471. return function(t) {
  27472. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27473. null !== t && void 0 !== t || (t = w),
  27474. b || (t = _),
  27475. this.uploadInterval = window.setTimeout(e, t),
  27476. this.uploadIntervalDelay = t)
  27477. }
  27478. }(),
  27479. l.prototype.update = function() {
  27480. var e = performance.now()
  27481. , t = 0;
  27482. return function() {
  27483. this.uploadIntervalCancelled = !0,
  27484. window.clearTimeout(this.uploadInterval),
  27485. this.uploadInterval = null;
  27486. var i = performance.now() - e;
  27487. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27488. e = performance.now()),
  27489. t++
  27490. }
  27491. }(),
  27492. l.prototype.updateUploadQueue = function(e, t) {
  27493. e || (e = 1);
  27494. for (var i = 0, n = 0; ; ) {
  27495. if (n >= t || i >= e)
  27496. break;
  27497. var r = this.getNextFromUploadQueue();
  27498. if (!r)
  27499. break;
  27500. if (0 !== r.level ? i++ : n++,
  27501. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27502. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27503. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27504. }
  27505. }
  27506. }
  27507. ,
  27508. l.prototype.updateDirection = function(e) {
  27509. if (e = e || this.direction) {
  27510. this.direction = e;
  27511. for (var t = 0; t < this.activePanos.length; t++) {
  27512. var i = this.activePanos[t]
  27513. , n = this.getUploadQueueForPano(i.id);
  27514. y.sortPanoTiles(n, i, this.direction)
  27515. }
  27516. }
  27517. }
  27518. ,
  27519. l.prototype.uploadTile = function() {
  27520. var e = {}
  27521. , t = (new h.Vector4,
  27522. d.tiling.overlayStyle);
  27523. //var failHistory = {};
  27524. return function(i, n) {
  27525. var r = i.panoId
  27526. , o = i.image
  27527. , a = i.tileSize
  27528. , s = i.panoSize
  27529. , l = i.tileIndex
  27530. , c = (i.faceTileIndex,
  27531. i.totalTiles)
  27532. , u = (i.face,
  27533. i.tileX)
  27534. , d = i.tileY
  27535. , p = !0
  27536. , g = !1
  27537. , m = (this.getPanoDescriptor(r),
  27538. this.getPanoLODDescriptor(r, s))
  27539. , v = this.getActiveRenderTargetDescriptor(r)
  27540. , A = v.renderTarget
  27541. , y = v.size;
  27542. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27543. y = A.width), //this.qualityManager.getMaxZoomPanoSize()),
  27544. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27545. g = !1),
  27546. n || (this.anyUploaded(i.node) && (p = !1,
  27547. g = !0),
  27548. this.isTileUploaded(i) && (p = !1,
  27549. g = !1)),
  27550. p) {
  27551. /* if(failHistory[''+r+s+l]){
  27552. console.log('uploadTile retry', r, s, l)
  27553. }
  27554. console.log('uploadTile 成功', r, s, l)
  27555. */
  27556. var C = u * a
  27557. , I = d * a
  27558. , E = a / s * y
  27559. , b = C / s * y
  27560. , w = I / s * y;
  27561. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27562. //var _ = e[a];
  27563. //-------------
  27564. if(s > this.qualityManager.maxRenderTargetSize ){ //4096 改
  27565. var _ = this.sceneRenderer.initSizedTexture2D(a, THREE.ClampToEdgeWrapping);
  27566. var loaded = player.model.isHighMapLoaded(i.cubeFace, u,d)
  27567. }else{
  27568. var _ = e[a]
  27569. }
  27570. this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a)
  27571. if (s > this.qualityManager.maxRenderTargetSize) {
  27572. loaded || player.model.updateHighMap(_, i.cubeFace, u,d)
  27573. }else{
  27574. if ( 1 === t || 2 === t) {
  27575. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27576. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27577. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27578. } else
  27579. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27580. }
  27581. m.uploadCount++,
  27582. this.emit(f.TileRenderSuccess, r, s, l, c),
  27583. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27584. this.setUploaded(i, !0),
  27585. this.addCoverageForNode(i.node)
  27586. } else{
  27587. this.setUploaded(i, !1);
  27588. //console.log('uploadTile 失败', r, s, l)
  27589. //failHistory[''+r+s+l] = true;
  27590. }
  27591. return i.uploadAttempted || (m.uploadAttempts++,
  27592. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27593. i.uploadAttempted = !0,
  27594. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27595. g
  27596. }
  27597. }(),
  27598. l.prototype.linkTileAndNode = function(e, t) {
  27599. t.tile = e,
  27600. e.node = t
  27601. }
  27602. ,
  27603. l.prototype.linkAllTilesAndNodes = function(e) {
  27604. for (var t = function(t, i, n, r, o) {
  27605. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27606. this.linkTileAndNode(a, n)
  27607. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27608. var n = this.getTileTree(e.id, i);
  27609. n.breadthFirst({
  27610. callback: t.bind(this, n, i)
  27611. })
  27612. }
  27613. }
  27614. ,
  27615. l.prototype.anyUploaded = function(e) {
  27616. if (!e)
  27617. return !1;
  27618. if (e.tile && this.isTileUploaded(e.tile))
  27619. return !0;
  27620. if (e.children)
  27621. for (var t = 0; t < e.children.length; t++) {
  27622. var i = e.children[t];
  27623. if (this.anyUploaded(i))
  27624. return !0
  27625. }
  27626. return !1
  27627. }
  27628. ,
  27629. l.prototype.setNodeCovered = function(e, t) {
  27630. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27631. }
  27632. ,
  27633. l.prototype.isNodeCovered = function(e) {
  27634. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27635. }
  27636. ,
  27637. l.prototype.addCoverageForNode = function(e) {
  27638. if (this.setNodeCovered(e, !0),
  27639. e.parent && e.covered) {
  27640. var t = e.parent;
  27641. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27642. }
  27643. }
  27644. ,
  27645. l.prototype.calcFullCoverage = function(e) {
  27646. var t = !1;
  27647. if (e.children)
  27648. for (var i = 0; i < e.children.length; i++) {
  27649. var n = e.children[i];
  27650. t = t || this.calcFullCoverage(n)
  27651. }
  27652. e.covered = e.tile.uploaded || t
  27653. }
  27654. ,
  27655. l.prototype.nodeSubcovered = function(e) {
  27656. if (!e.children)
  27657. return !1;
  27658. for (var t = 0; t < e.children.length; t++)
  27659. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27660. return !1;
  27661. return !0
  27662. }
  27663. ,
  27664. l.prototype.resetPanoDescriptor = function(e) {
  27665. this.getPanoDescriptor(e)
  27666. }
  27667. ,
  27668. l.prototype.getPanoDescriptor = function(e) {
  27669. var t = this.panoDescriptors[e];
  27670. return t || (t = {},
  27671. this.panoDescriptors[e] = t),
  27672. t
  27673. }
  27674. ,
  27675. l.prototype.resetPanoLODDescriptors = function(e) {
  27676. var t = this.getPanoLODDescriptors(e);
  27677. for (var i in t)
  27678. if (t.hasOwnProperty(i)) {
  27679. var n = t[i];
  27680. n.uploadCount = 0,
  27681. n.uploadAttempts = 0
  27682. }
  27683. }
  27684. ,
  27685. l.prototype.getPanoLODDescriptor = function(e, t) {
  27686. var i = this.getPanoLODDescriptors(e)
  27687. , n = i[t];
  27688. return n || (n = {
  27689. uploadCount: 0,
  27690. uploadAttempts: 0
  27691. },
  27692. i[t] = n),
  27693. n
  27694. }
  27695. ,
  27696. l.prototype.getPanoLODDescriptors = function(e) {
  27697. var t = this.panoLODDescriptors[e];
  27698. return t || (t = {},
  27699. this.panoLODDescriptors[e] = t),
  27700. t
  27701. }
  27702. ,
  27703. l.prototype.onTileDownloaded = function(e) {
  27704. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27705. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27706. if (i.downloaded = !0,
  27707. i.image = e.image,
  27708. i.panoSize = e.panoSize,
  27709. i.tileX = e.tileX,
  27710. i.tileY = e.tileY,
  27711. i.totalTiles = e.totalTiles,
  27712. i.tileIndex = e.tileIndex,
  27713. i.faceTileIndex = e.faceTileIndex,
  27714. i.face = e.face,
  27715. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27716. i.panoId = e.panoId,
  27717. i.tileSize = e.tileSize,
  27718. i.direction = (new h.Vector3).copy(e.direction),
  27719. i.node = null,
  27720. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27721. this.isPanoActive(i.panoId)) {
  27722. var n = this.getTileTree(i.panoId, i.face)
  27723. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27724. this.linkTileAndNode(i, r),
  27725. this.queueTileUpload(i, !0)
  27726. }
  27727. }
  27728. ,
  27729. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27730. var r = this.tileDirectory[e];
  27731. r || (r = {},
  27732. this.tileDirectory[e] = r);
  27733. var o = 16384 * t + 1024 * i + n
  27734. , a = r[o];
  27735. return a || (a = {
  27736. downloaded: !1,
  27737. uploaded: !1,
  27738. zoomUploaded: !1
  27739. },
  27740. r[o] = a),
  27741. a._key = e + ":" + t + ":" + i + ":" + n,
  27742. a._tileKey = o,
  27743. a
  27744. }
  27745. ,
  27746. l.prototype.setZoomingActive = function(e, t, i) {
  27747. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27748. this.zoomPanoId = t.id,
  27749. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27750. }
  27751. ,
  27752. l.prototype.updateZoomedPanoFromBase = function(e) {
  27753. if (!this.zoomPanoRenderingDisabled) {
  27754. var t = this.getActiveRenderTargetDescriptor(e.id);
  27755. if (t && t.renderTarget) {
  27756. var i = Math.min(this.qualityManager.maxRenderTargetSize, this.qualityManager.getMaxZoomPanoSize()), //this.qualityManager.getMaxZoomPanoSize()
  27757. n = t.renderTarget
  27758. , r = t.size;
  27759. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27760. this.copyBaseRenderStatusToZoomed(e.id)
  27761. }
  27762. }
  27763. }
  27764. ,
  27765. t.exports = l
  27766. }
  27767. , {
  27768. "../enum/GLCubeFaces": 25,
  27769. "../enum/PanoRendererEvents": 35,
  27770. "../enum/PanoSizeClass": 36,
  27771. "../enum/SceneRendererEvents": 43,
  27772. "../enum/TileDownloaderEvents": 45,
  27773. "../enum/Vectors": 50,
  27774. "../exception/BasicException": 55,
  27775. "../objects/Panorama": 148,
  27776. "../settings": 166,
  27777. "../util/browser": 182,
  27778. "../util/panorama": 191,
  27779. "./TileDownloader": 171,
  27780. "./TilePrioritizer": 172,
  27781. "./TileTree": 173,
  27782. "./TileUtils": 174,
  27783. events: 202,
  27784. three: 217
  27785. }],
  27786. 170: [function(e, t, i) {
  27787. "use strict";
  27788. function n(e, t, i) {
  27789. this.maxNavPanoSize = -1,
  27790. this.maxZoomPanoSize = -1,
  27791. this.devicePixelDensity = e,
  27792. this.deviceScreenSize = t,
  27793. this.clientBandwidth = i,
  27794. this.panoSizeClassMap = {},
  27795. this.useHighResolutionPanos = !0,
  27796. this.useUltraHighResolutionPanos = !1,
  27797. this.modelHasUltraHighPanos = !1
  27798. this.maxRenderTargetSize = a.isMobile() ? 2048 : 4096 //add
  27799. }
  27800. var r = e("../enum/PanoSizeClass")
  27801. , o = e("../settings")
  27802. , a = e("../util/browser")
  27803. , s = e("../constants")
  27804. , l = e("../util/showcase")
  27805. , c = e("../enum/ModelManagerEvents");
  27806. n.prototype.init = function(e) {
  27807. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27808. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27809. this.highSize = this.getPanoSize(r.HIGH),
  27810. this.standardSize = this.getPanoSize(r.STANDARD),
  27811. this.baseSize = this.getPanoSize(r.BASE),
  27812. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27813. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27814. this.updateMaximums(),
  27815. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27816. }
  27817. ,
  27818. n.prototype.updateFromModel = function(e) {
  27819. this.updateHighResolutionSettings(e),
  27820. this.updateUltraHighResolutionSettings(e)
  27821. }
  27822. ,
  27823. n.prototype.updateHighResolutionSettings = function(e) {
  27824. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27825. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27826. //this.useHighResolutionPanos = !0;
  27827. //----------------------e n d -----------------------------------------------------------------
  27828. this.updateMaximums()
  27829. }
  27830. ,
  27831. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27832. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27833. this.updateMaximums()
  27834. }
  27835. ,
  27836. n.prototype.enableUltraHighQualityMode = function() {
  27837. this.modelHasUltraHighPanos = !0,
  27838. this.updateUltraHighResolutionSettings(null)
  27839. }
  27840. ,
  27841. n.prototype.ultraHighQualityModeEnabled = function() {
  27842. return this.modelHasUltraHighPanos
  27843. }
  27844. ,
  27845. n.prototype.onModelChanged = function(e) {
  27846. this.updateFromModel(e.model),
  27847. this.updateMaximums()
  27848. }
  27849. ,
  27850. n.prototype.updateMaximums = function() {
  27851. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27852. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27853. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27854. }
  27855. ,
  27856. n.prototype.buildPanoSizeClassMap = function() {
  27857. this.panoSizeClassMap[r.BASE] = 512,
  27858. this.panoSizeClassMap[r.STANDARD] = 1024,
  27859. this.panoSizeClassMap[r.HIGH] = 2048,
  27860. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27861. }
  27862. ,
  27863. n.prototype.getPanoSize = function(e) {
  27864. return this.panoSizeClassMap[e]
  27865. }
  27866. ,
  27867. n.prototype.getMaxPossiblePanoSize = function() {
  27868. return this.getPanoSize(r.ULTRAHIGH)
  27869. }
  27870. ,
  27871. n.prototype.getMaxPanoSize = function() {
  27872. return this.maxZoomPanoSize
  27873. }
  27874. ,
  27875. n.prototype.getMaxNavPanoSize = function() {
  27876. return this.maxNavPanoSize
  27877. }
  27878. ,
  27879. n.prototype.getMaxZoomPanoSize = function() {
  27880. return this.maxZoomPanoSize
  27881. }
  27882. ,
  27883. /* n.prototype.detectMaxNavPanoSizeClass = function() {
  27884. if(settings.mobileNavHigh)return r.HIGH //改
  27885. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27886. } */
  27887. n.prototype.detectDevice = function(){//add
  27888. if(a.isMobile()){
  27889. let area = $("#player").width() * $("#player").height()
  27890. if(area < 768 * 1024){//ipad mini full screen 大场景拍的质量很好默认不需要很高清
  27891. return 'mobile'
  27892. }else{
  27893. return 'bigMobile'
  27894. }
  27895. }else{
  27896. return 'pc'
  27897. }
  27898. }
  27899. n.prototype.detectMaxNavPanoSizeClass = function() { //xzw 改
  27900. switch(this.getNavZoomClass()){
  27901. case '1k':
  27902. return r.STANDARD;
  27903. break;
  27904. case '2k':
  27905. default:
  27906. return r.HIGH;
  27907. case '4k': //虽然这种暂不支持
  27908. return r.ULTRAHIGH;
  27909. }
  27910. }
  27911. ,
  27912. n.prototype.detectMaxNavPanoSize = function() {
  27913. var e = this.detectMaxNavPanoSizeClass();
  27914. return this.getPanoSize(e)
  27915. }
  27916. ,
  27917. n.prototype.getMaxZoomClass = function(){//add
  27918. let type = this.detectDevice()
  27919. let setting = settings.tileClass[type] //见manage.js的settings
  27920. return setting.max
  27921. }
  27922. n.prototype.getNavZoomClass = function(){//add
  27923. let type = this.detectDevice()
  27924. let setting = settings.tileClass[type]
  27925. return setting.nav
  27926. }
  27927. ,
  27928. n.prototype.detectMaxZoomPanoSize = function() {//获取当前zoomRenderTarget应下载的最高级别
  27929. //若是有三个级别,每次只需要加载到当前的zoomLevel;而两级时因为有zoomed来判断是使用基本贴图还是zoomRenderTarget,所以只需要返回最大的即可
  27930. if (this.zoomLevelResolution) {//有三个级别
  27931. if (this.zoomLevelResolution == '4k' && this.useUltraHighResolutionPanos) {
  27932. return this.getPanoSize(r.ULTRAHIGH)
  27933. } else if (this.zoomLevelResolution == '1k' || !this.useHighResolutionPanos) {
  27934. return this.getPanoSize(r.STANDARD)
  27935. } else {
  27936. return this.getPanoSize(r.HIGH)
  27937. }
  27938. } else {
  27939. let tileClass = this.getMaxZoomClass()
  27940. if(tileClass == '1k')return this.getPanoSize(r.STANDARD);
  27941. if(tileClass == '4k' && this.useUltraHighResolutionPanos ){
  27942. return this.getPanoSize(r.ULTRAHIGH);
  27943. }else{//'2k'
  27944. return this.getPanoSize(r.HIGH);
  27945. }
  27946. }
  27947. }
  27948. /* n.prototype.detectMaxZoomPanoSize = function() {
  27949. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27950. } */
  27951. ,
  27952. t.exports = n
  27953. }
  27954. , {
  27955. "../constants": 8,
  27956. "../enum/ModelManagerEvents": 33,
  27957. "../enum/PanoSizeClass": 36,
  27958. "../settings": 166,
  27959. "../util/browser": 182,
  27960. "../util/showcase": 193
  27961. }],
  27962. 171: [function(e, t, i) {
  27963. (function(i) {
  27964. "use strict";
  27965. function n(e) {
  27966. this.panos = null,
  27967. this.retryMinimumTime = 1e4,
  27968. this.urls = null,
  27969. this.panoLoadCallbacks = {},
  27970. this.downloadDescriptors = {},
  27971. this.priorityQueue = [],
  27972. this.forceQueue = [],
  27973. this.activeDownloads = [],
  27974. this.qualityManager = null,
  27975. this.tilePrioritizer = null,
  27976. this.refreshInterval = null,
  27977. this.processPriorityQueue = !1,
  27978. this.concurrentDownloads = e.concurrentDownloads || 1,
  27979. this.downloadTestResults = {}
  27980. }
  27981. var r = e("three")
  27982. , o = (e("../enum/Viewmode"),
  27983. e("../settings"))
  27984. , a = (e("../objects/Panorama"),
  27985. e("../util/logger"))
  27986. , s = (e("../enum/Vectors"),
  27987. e("../enum/PanoSizeClass"),
  27988. e("../enum/TileDownloaderEvents"))
  27989. , l = e("./TilePrioritizer")
  27990. , c = e("./TileUtils")
  27991. , h = (e("../enum/GLCubeFaces"),
  27992. e("../enum/DownloadStatus"))
  27993. , u = e("../util/panorama")
  27994. , d = e("../util/ajax")
  27995. , p = e("../ab")
  27996. , f = e("events").EventEmitter
  27997. , g = (new a(i),
  27998. Object.freeze({
  27999. Testing: 1,
  28000. Success: 2,
  28001. Fail: 3
  28002. }));
  28003. n.prototype = Object.create(f.prototype),
  28004. n.IDLE_REFRESH_DELAY = 500,
  28005. n.ACTIVE_REFRESH_DELAY = 16,
  28006. n.DOWNLOAD_RETRIES = 4,
  28007. n.prototype.init = function(e) {
  28008. this.qualityManager = e
  28009. }
  28010. ,
  28011. n.prototype.setUrls = function(e) {
  28012. this.urls = e
  28013. }
  28014. ,
  28015. n.prototype.setPanoData = function(e, t, i) {
  28016. this.panos = e,
  28017. this.imagePanos = t,
  28018. this.panoGroupId = i
  28019. }
  28020. ,
  28021. n.prototype.start = function() {
  28022. this.refreshUpdateInterval(0)
  28023. }
  28024. ,
  28025. n.prototype.stop = function() {
  28026. window.cancel(this.refreshInterval)
  28027. }
  28028. ,
  28029. n.prototype.refreshUpdateInterval = function(e) {
  28030. e || (e = 0),
  28031. this.refreshInterval = window.setTimeout(function() {
  28032. var e = this.update();
  28033. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28034. }
  28035. .bind(this), e)
  28036. }
  28037. ,
  28038. n.prototype.update = function() {
  28039. var e = this.forceQueue.length > 0;
  28040. return this.processQueueForDownloading(this.forceQueue),
  28041. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28042. this.priorityQueue.length > 0 && (e = !0),
  28043. this.processQueueForDownloading(this.priorityQueue)),
  28044. e
  28045. }
  28046. ,
  28047. n.prototype.forceQueueTilesForPano = function() {
  28048. var e = []
  28049. , t = [];
  28050. return function(i, n, r, o, a, s) {
  28051. e.length = 0;
  28052. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28053. var p = u[d];
  28054. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28055. }
  28056. if (r && e.length > 0) {
  28057. l.sortPanoTiles(e, i, r),
  28058. t.length = 0,
  28059. c.matchingTilesInDirection(i, n, r, o, a, t);
  28060. for (var f = 0, g = function(e) {
  28061. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28062. }; f < e.length; ) {
  28063. var m = e[f]
  28064. , v = t.findIndex(g);
  28065. v < 0 ? e.splice(f, 1) : f++
  28066. }
  28067. }
  28068. for (var A = 0; A < e.length; A++)
  28069. this.forceQueue.push(e[A]);
  28070. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28071. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28072. s && this.processQueueForDownloading(this.forceQueue, !0)
  28073. }
  28074. }(),
  28075. n.prototype.clearForceQueue = function() {
  28076. this.clearQueue(this.forceQueue)
  28077. }
  28078. ,
  28079. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28080. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28081. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28082. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28083. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28084. }
  28085. ,
  28086. n.prototype.clearQueue = function(e) {
  28087. this.setStatusForAllDescriptors(e, h.None),
  28088. e.length = 0
  28089. }
  28090. ,
  28091. n.prototype.clearFromQueue = function(e, t, i) {
  28092. for (var n = 0; n < e.length; n++) {
  28093. var r = e[n];
  28094. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28095. }
  28096. }
  28097. ,
  28098. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28099. for (var i = 0; i < e.length; i++) {
  28100. var n = e[i];
  28101. n && (n.status = t)
  28102. }
  28103. }
  28104. ,
  28105. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28106. for (var i = 0; i < e.length; i++) {
  28107. var n = e[i];
  28108. n && (n.status !== t ? n.status = t : e[i] = null)
  28109. }
  28110. }
  28111. ,
  28112. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28113. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28114. , n = i[t];
  28115. return n || (n = this.buildDownloadDescriptorArray(t),
  28116. i[t] = n,
  28117. this.initTileDownloadDescriptors(n, e, t)),
  28118. n
  28119. }
  28120. ,
  28121. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28122. var t = this.downloadDescriptors[e.id];
  28123. return t || (t = {},
  28124. this.downloadDescriptors[e.id] = t),
  28125. t
  28126. }
  28127. ,
  28128. n.prototype.processQueueForDownloading = function(e, t) {
  28129. if (this.cleanupActiveDownloads(),
  28130. this.activeDownloads.length < this.concurrentDownloads || t)
  28131. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28132. var o = e.shift();
  28133. o && (this.startDownload(o),
  28134. n++)
  28135. }
  28136. }
  28137. ,
  28138. n.prototype.testDownload = function(e, t, i) {
  28139. var n = this.downloadTestResults[e];
  28140. if (n)
  28141. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28142. this.downloadTestResults[e] = g.Testing;
  28143. var r = this.panos.list[0]
  28144. , o = this.getTileUrl(r.id, e, t, 0)
  28145. , a = function(t) {
  28146. this.downloadTestResults[e] = g.Success,
  28147. i(!0)
  28148. }
  28149. .bind(this)
  28150. , s = function() {
  28151. this.downloadTestResults[e] = g.Fail,
  28152. i(!1)
  28153. }
  28154. .bind(this);
  28155. this.loadImage(o, 0, a, s)
  28156. }
  28157. ,
  28158. n.prototype.startDownload = function(e) {
  28159. e.status = h.Downloading;
  28160. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28161. this.activeDownloads.push(e),
  28162. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28163. }
  28164. ,
  28165. n.prototype.downloadFailed = function(e, t) {}
  28166. ,
  28167. n.prototype.downloadComplete = function(e, t) {
  28168. if (e.panoGroupId === this.panoGroupId) {
  28169. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28170. e.status = h.Downloaded,
  28171. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28172. var n = {
  28173. panoId: e.pano.id,
  28174. image: t,
  28175. tileSize: e.tileSize,
  28176. panoSize: e.panoSize,
  28177. tileIndex: e.tileIndex,
  28178. faceTileIndex: e.faceTileIndex,
  28179. totalTiles: e.totalTiles,
  28180. face: e.face,
  28181. tileX: e.tileX,
  28182. tileY: e.tileY,
  28183. direction: e.direction
  28184. };
  28185. e.image = t,
  28186. this.emit(s.TileDownloadSuccess, n),
  28187. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28188. panoId: e.pano.id,
  28189. tileSize: e.tileSize,
  28190. panoSize: e.panoSize
  28191. },
  28192. this.emit(s.PanoDownloadComplete, n),
  28193. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28194. }
  28195. }
  28196. ,
  28197. n.prototype.cleanupActiveDownloads = function() {
  28198. var e = [];
  28199. return function() {
  28200. e.length = 0;
  28201. for (var t = 0; t < this.activeDownloads.length; t++) {
  28202. var i = this.activeDownloads[t];
  28203. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28204. }
  28205. this.activeDownloads.length = 0,
  28206. this.activeDownloads.push.apply(this.activeDownloads, e)
  28207. }
  28208. }(),
  28209. n.prototype.isPanoDownloaded = function(e, t) {
  28210. var i = this.getTileDownloadDescriptors(e, t);
  28211. if (i.length <= 0)
  28212. return !1;
  28213. for (var n = 0; n < i.length; n++) {
  28214. var r = i[n];
  28215. if (r.status !== h.Downloaded)
  28216. return !1
  28217. }
  28218. return !0
  28219. }
  28220. ,
  28221. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28222. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28223. this.panoLoadCallbacks[o] = {
  28224. onLoad: i,
  28225. onFail: n,
  28226. onProgress: r
  28227. }
  28228. }
  28229. ,
  28230. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28231. var i = e.id + ":" + t;
  28232. return this.panoLoadCallbacks[i]
  28233. }
  28234. ,
  28235. n.prototype.buildDownloadDescriptorArray = function(e) {
  28236. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28237. var r = this.buildDownloadDescriptor();
  28238. i.push(r)
  28239. }
  28240. return i
  28241. }
  28242. ,
  28243. n.prototype.buildDownloadDescriptor = function() {
  28244. var e = {
  28245. panoGroupId: null,
  28246. pano: null,
  28247. panoSize: -1,
  28248. tileSize: -1,
  28249. tileIndex: -1,
  28250. totalTiles: -1,
  28251. faceTileIndex: -1,
  28252. status: h.None,
  28253. url: null,
  28254. image: null,
  28255. direction: new r.Vector3,
  28256. face: -1,
  28257. cubeFace: -1,
  28258. tileX: -1,
  28259. tileY: -1
  28260. };
  28261. return e
  28262. }
  28263. ,
  28264. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28265. for (var n = 0; n < e.length; n++) {
  28266. var r = e[n];
  28267. this.initTileDownloadDescriptor(r, t, i, n)
  28268. }
  28269. }
  28270. ,
  28271. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28272. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28273. e.face = c.getFaceForTile(i, n),
  28274. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28275. e.panoGroupId = this.panoGroupId,
  28276. e.pano = t,
  28277. e.panoSize = i,
  28278. e.tileSize = r,
  28279. e.tileIndex = n,
  28280. e.totalTiles = c.getTileCountForSize(i),
  28281. e.status = h.None,
  28282. e.image = null,
  28283. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28284. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28285. }
  28286. ,
  28287. n.prototype.getTileUrl = function() {
  28288. var e = {
  28289. 256: "256",
  28290. 512: "512",
  28291. 1024: "1k",
  28292. 2048: "2k",
  28293. 4096: "4k"
  28294. }
  28295. , t = {
  28296. face: -1,
  28297. faceTileIndex: -1,
  28298. tileX: -1,
  28299. tileY: -1
  28300. };
  28301. return function(i, n, r, a) {
  28302. c.getTileLocation(n, a, t);
  28303. var s = Math.floor(n / r)
  28304. , l = s * s
  28305. , h = Math.floor(a / l)
  28306. , u = "";
  28307. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28308. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28309. return d = p.changeIfTileGenerating(d)
  28310. }
  28311. }(),
  28312. n.prototype.loadImage = function(e, t, i, n) {
  28313. d.getImage(e, t).then(function(e) {
  28314. i(e)
  28315. }).fail(n)
  28316. }
  28317. ,
  28318. t.exports = n
  28319. }
  28320. ).call(this, "/js/tile/TileDownloader.js")
  28321. }
  28322. , {
  28323. "../ab": 3,
  28324. "../enum/DownloadStatus": 24,
  28325. "../enum/GLCubeFaces": 25,
  28326. "../enum/PanoSizeClass": 36,
  28327. "../enum/TileDownloaderEvents": 45,
  28328. "../enum/Vectors": 50,
  28329. "../enum/Viewmode": 51,
  28330. "../objects/Panorama": 148,
  28331. "../settings": 166,
  28332. "../util/ajax": 181,
  28333. "../util/logger": 189,
  28334. "../util/panorama": 191,
  28335. "./TilePrioritizer": 172,
  28336. "./TileUtils": 174,
  28337. events: 202,
  28338. three: 217
  28339. }],
  28340. 172: [function(e, t, i) {
  28341. (function(i) {
  28342. "use strict";
  28343. function n(e, t, i, o, a) {
  28344. this.qualityManager = e,
  28345. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28346. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28347. this.baseSize = t,
  28348. this.standardSize = i,
  28349. this.highSize = o,
  28350. this.ultraHighSize = a,
  28351. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28352. }
  28353. var r = e("three")
  28354. , o = (e("../enum/Viewmode"),
  28355. e("../settings"),
  28356. e("../settings"),
  28357. e("../objects/Panorama"))
  28358. , a = e("../util/logger")
  28359. , s = (e("../enum/Vectors"),
  28360. e("../enum/PanoSizeClass"),
  28361. e("../enum/ModelManagerEvents"),
  28362. e("../enum/GLCubeFaces"),
  28363. e("../enum/DownloadStatus"))
  28364. , l = (e("../util/browser"),
  28365. e("./TileUtils"))
  28366. , c = e("../util/math")
  28367. , h = (e("events").EventEmitter,
  28368. new a(i),
  28369. Object.freeze({
  28370. None: 0,
  28371. DirectionalFOV: 1
  28372. }));
  28373. n.PriorityCriteria = function(e, t, i, n, o) {
  28374. this.pano = e,
  28375. this.cameraPosition = (new r.Vector3).copy(t),
  28376. this.cameraDir = (new r.Vector3).copy(i),
  28377. this.panoSpaceDir = (new r.Vector3).copy(n),
  28378. this.upcomingPanos = o,
  28379. this.copy = function(e) {
  28380. this.pano = e.pano,
  28381. this.cameraPosition.copy(e.cameraPosition),
  28382. this.cameraDir.copy(e.cameraDir),
  28383. this.panoSpaceDir.copy(e.panoSpaceDir),
  28384. this.upcomingPanos = o
  28385. }
  28386. ,
  28387. this.zoomingActive = !1
  28388. }
  28389. ,
  28390. n.DIRECTIONAL_FOV = 180,
  28391. n.DIRECTIONAL_FOV_NARROW = 120,
  28392. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28393. n.MAX_SCORED_PANOS_TOADD = 2,
  28394. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28395. n.DIRECTION_SCORE_STRICTNESS = .75,
  28396. n.appendQueue = function(e, t) {
  28397. if (e && t)
  28398. for (var i = 0; i < t.length; i++)
  28399. e.push(t[i])
  28400. }
  28401. ,
  28402. n.prototype.updateCriteria = function(e, t, i, n) {
  28403. this.priorityCriteria.pano = e,
  28404. this.priorityCriteria.cameraPosition.copy(t),
  28405. this.priorityCriteria.cameraDir.copy(i),
  28406. this.priorityCriteria.upcomingPanos = n,
  28407. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28408. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28409. }
  28410. ,
  28411. n.prototype.filterAndPrioritize = function() {
  28412. var e = []
  28413. , t = []
  28414. , i = [];
  28415. return function(r, o, a) {
  28416. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28417. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28418. var s = this.baseSize
  28419. , l = this.standardSize
  28420. , c = this.highSize
  28421. , h = this.ultraHighSize;
  28422. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28423. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28424. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28425. i.length = 0,
  28426. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28427. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28428. n.appendQueue(r, i),
  28429. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28430. i.length = 0,
  28431. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28432. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28433. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28434. n.appendQueue(r, i),
  28435. i.length = 0,
  28436. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28437. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28438. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28439. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28440. n.appendQueue(r, i),
  28441. this.queueTilesForPanos(r, e, a, s)
  28442. }
  28443. }(),
  28444. n.prototype.canDownloadSize = function(e) {
  28445. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28446. }
  28447. ,
  28448. n.prototype.populateNeighborPanos = function(e, t, i) {
  28449. i = i || [],
  28450. i.length = 0;
  28451. var n = t.getNeighbours(e);
  28452. for (var r in n)
  28453. if (n.hasOwnProperty(r)) {
  28454. var o = t.get(r);
  28455. i.push(o)
  28456. }
  28457. return i
  28458. }
  28459. ,
  28460. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28461. i = i || [],
  28462. i.length = 0;
  28463. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28464. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28465. , c = t.sortByScore(s, l);
  28466. if (c)
  28467. for (var h = 0; h < c.length && h < a; h++) {
  28468. var u = c[h].item;
  28469. i.push(u)
  28470. }
  28471. return i
  28472. }
  28473. ,
  28474. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28475. for (var o = 0, a = 0; a < t.length; a++) {
  28476. var s = t[a]
  28477. , l = this.queueTilesForPano(e, i, s, n);
  28478. if (o += l > 0 ? 1 : 0,
  28479. r && o >= r)
  28480. break
  28481. }
  28482. return o
  28483. }
  28484. ,
  28485. n.prototype.queueTilesForPano = function() {
  28486. var e = {
  28487. filter: h.None
  28488. };
  28489. return function(t, i, n, r) {
  28490. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28491. }
  28492. }(),
  28493. n.prototype.queueTilesForPanosInDirection = function() {
  28494. var e = new r.Vector3;
  28495. return function(t, i, n, r, o, a, s, l) {
  28496. for (var h = 0, u = 0; u < n.length; u++) {
  28497. var d = n[u];
  28498. e.copy(d.position),
  28499. e.sub(o),
  28500. e.normalize();
  28501. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28502. , f = c.getFOVDotThreshold(s);
  28503. if (p >= f) {
  28504. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28505. if (h += g > 0 ? 1 : 0,
  28506. l && h >= l)
  28507. break
  28508. }
  28509. }
  28510. return h
  28511. }
  28512. }(),
  28513. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28514. for (var l = 0, c = 0; c < i.length; c++) {
  28515. var h = i[c]
  28516. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28517. if (l += u > 0 ? 1 : 0,
  28518. s && l >= s)
  28519. break
  28520. }
  28521. return l
  28522. }
  28523. ,
  28524. n.prototype.queueTilesInDirectionForPano = function() {
  28525. var e = {
  28526. filter: h.DirectionalFOV,
  28527. direction: new r.Vector3,
  28528. fov: 60
  28529. }
  28530. , t = new r.Vector3;
  28531. return function(i, n, r, o, a, s, c) {
  28532. return t.copy(s),
  28533. l.getRelativeDirection(r.quaternion, t),
  28534. e.direction.copy(t),
  28535. e.fov = c,
  28536. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28537. }
  28538. }(),
  28539. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28540. var e = [];
  28541. return function(t, i, n, r, o) {
  28542. var a = i.getTileDownloadDescriptors(n, r);
  28543. e.length = 0,
  28544. this.filterTileDownloadDescriptors(n, a, e, o);
  28545. for (var s = 0, l = 0; l < e.length; l++) {
  28546. var c = e[l];
  28547. c && (t.push(c),
  28548. s++)
  28549. }
  28550. return s
  28551. }
  28552. }(),
  28553. n.prototype.filterTileDownloadDescriptors = function() {
  28554. new r.Vector3;
  28555. return function(e, t, i, n) {
  28556. var r, o;
  28557. switch (n.filter) {
  28558. case h.DirectionalFOV:
  28559. for (r = 0; r < t.length; r++)
  28560. o = t[r],
  28561. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28562. break;
  28563. default:
  28564. for (r = 0; r < t.length; r++)
  28565. o = t[r],
  28566. i.push(o)
  28567. }
  28568. for (r = 0; r < i.length; r++)
  28569. o = i[r],
  28570. this.canIncludeDescriptor(o) || (i[r] = null)
  28571. }
  28572. }(),
  28573. n.prototype.canIncludeDescriptor = function(e) {
  28574. return e.status !== s.Downloading && e.status !== s.Downloaded
  28575. }
  28576. ,
  28577. n.prototype.canIncludePano = function(e, t) {
  28578. return !e.isLoaded(t)
  28579. }
  28580. ,
  28581. n.getFOVDotThreshold = function(e) {
  28582. return Math.cos(r.Math.degToRad(e / 2))
  28583. }
  28584. ;
  28585. var u = function() {
  28586. var e = function e(t, i) {
  28587. var n = e._panoSpaceDir
  28588. , r = e._fovThreshold
  28589. , o = e._fovThresholdNarrow
  28590. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28591. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28592. return t._dot = a,
  28593. i._dot = s,
  28594. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28595. };
  28596. return e._panoSpaceDir = new r.Vector3,
  28597. e._fovThreshold = -1,
  28598. e._fovThresholdNarrow = -1,
  28599. e
  28600. }();
  28601. n.sortPanoTiles = function(e, t, i) {
  28602. u._panoSpaceDir.copy(i),
  28603. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28604. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28605. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28606. e.sort(u)
  28607. }
  28608. ,
  28609. n.insertSortedPanoTile = function(e, t, i, r) {
  28610. u._panoSpaceDir.copy(r),
  28611. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28612. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28613. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28614. for (var o = -1, a = 0; a < e.length; a++) {
  28615. var s = u(t, e[a]);
  28616. if (s <= 0) {
  28617. o = a;
  28618. break
  28619. }
  28620. }
  28621. if (o === -1)
  28622. e[e.length] = t;
  28623. else {
  28624. for (var h = e.length; h > o; h--)
  28625. e[h] = e[h - 1];
  28626. e[o] = t
  28627. }
  28628. }
  28629. ,
  28630. n.prototype.setZoomingActive = function(e) {
  28631. e !== this.zoomingActive && (this.zoomingActive = e)
  28632. }
  28633. ,
  28634. t.exports = n
  28635. }
  28636. ).call(this, "/js/tile/TilePrioritizer.js")
  28637. }
  28638. , {
  28639. "../enum/DownloadStatus": 24,
  28640. "../enum/GLCubeFaces": 25,
  28641. "../enum/ModelManagerEvents": 33,
  28642. "../enum/PanoSizeClass": 36,
  28643. "../enum/Vectors": 50,
  28644. "../enum/Viewmode": 51,
  28645. "../objects/Panorama": 148,
  28646. "../settings": 166,
  28647. "../util/browser": 182,
  28648. "../util/logger": 189,
  28649. "../util/math": 190,
  28650. "./TileUtils": 174,
  28651. events: 202,
  28652. three: 217
  28653. }],
  28654. 173: [function(e, t, i) {
  28655. "use strict";
  28656. function n(e, t) {
  28657. this.levels = t,
  28658. this.tileSize = e,
  28659. this.root = null,
  28660. this.allNodes = [],
  28661. a(this)
  28662. }
  28663. function r(e, t) {
  28664. this.tree = e,
  28665. this.parent = t,
  28666. this.children = [],
  28667. this.id = ++u
  28668. }
  28669. function o(e, t, i, r, a, s, l, h) {
  28670. if (e) {
  28671. l = l || n.TraversalType.PreOrder;
  28672. var u = r * c + i;
  28673. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28674. s && s.push(e)),
  28675. e.children && 0 !== e.children.length) {
  28676. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28677. for (var g = 0; g < c; g++)
  28678. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28679. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28680. s && s.push(e))
  28681. }
  28682. }
  28683. }
  28684. function a(e) {
  28685. e.root = s(e, null, 0)
  28686. }
  28687. function s(e, t, i) {
  28688. if (i > e.levels)
  28689. return null;
  28690. var n = new r(e,t);
  28691. e.allNodes.push(n);
  28692. for (var o = 0; o < h; o++)
  28693. n.children[o] = s(e, n, i + 1);
  28694. return n
  28695. }
  28696. function l(e, t, i, n, r) {
  28697. if (!e)
  28698. return null;
  28699. if (0 === i)
  28700. return e;
  28701. if (!e.children || 0 === e.children.length)
  28702. return null;
  28703. var o = Math.pow(c, i)
  28704. , a = o / c
  28705. , s = n % a
  28706. , h = r % a
  28707. , u = Math.floor(r / a)
  28708. , d = Math.floor(n / a)
  28709. , p = u * c + d
  28710. , f = e.children[p];
  28711. return l(f, t + 1, i - 1, s, h)
  28712. }
  28713. var c = (e("three"),
  28714. e("./TileUtils"),
  28715. e("../objects/Panorama"),
  28716. e("../util/panorama"),
  28717. e("events").EventEmitter,
  28718. 2)
  28719. , h = c * c;
  28720. n.TraversalType = Object.freeze({
  28721. PreOrder: 0,
  28722. PostOrder: 1
  28723. });
  28724. var u = 0;
  28725. n.getLevelCountForSize = function(e, t) {
  28726. var i = 0;
  28727. for (t < e && (t = e); ; ) {
  28728. if (t /= c,
  28729. t < e)
  28730. break;
  28731. i++
  28732. }
  28733. return i
  28734. }
  28735. ,
  28736. n.getSizeForLevel = function(e, t) {
  28737. return Math.pow(c, t) * e
  28738. }
  28739. ,
  28740. n.prototype.getSubNode = function(e, t, i) {
  28741. (!t || e < this.tileSize) && (t = 0),
  28742. (!i || e < this.tileSize) && (i = 0),
  28743. e < this.tileSize && (e = this.tileSize);
  28744. var r = n.getLevelCountForSize(this.tileSize, e)
  28745. , o = l(this.root, 0, r, t, i);
  28746. return o
  28747. }
  28748. ,
  28749. n.prototype.breadthFirst = function(e) {
  28750. e = e || {};
  28751. var t = !!e.nullLevelEnd
  28752. , i = e.maxLevel
  28753. , n = e.minLevel
  28754. , r = e.callback
  28755. , o = e.saveVisited
  28756. , a = []
  28757. , s = {}
  28758. , l = 0
  28759. , c = 0;
  28760. for (a.push(this.root),
  28761. a.push(s); a.length > 0 && !(i && l > i); ) {
  28762. var h = a.shift();
  28763. if (h === s)
  28764. (!n || l >= n) && (r && t && r(null),
  28765. o && t && o.push(null)),
  28766. a.length > 0 && a.push(s),
  28767. l++,
  28768. c = 0;
  28769. else {
  28770. if (h.children)
  28771. for (var u = 0; u < h.children.length; u++) {
  28772. var d = h.children[u];
  28773. d && a.push(h.children[u])
  28774. }
  28775. var p = this.getFaceIndexFromNode(h);
  28776. (!n || l >= n) && (r && r(h, l, p),
  28777. o && o.push(h)),
  28778. c++
  28779. }
  28780. }
  28781. }
  28782. ,
  28783. n.prototype.getFaceIndexFromNode = function(e) {
  28784. if (!e)
  28785. return -1;
  28786. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28787. var o = i.parent;
  28788. if (!o)
  28789. break;
  28790. for (var a = -1, s = 0; s < o.children.length; s++)
  28791. o.children[s] === i && (a = s);
  28792. var l = a % c
  28793. , h = Math.floor(a / c);
  28794. n = l * t + n,
  28795. r = h * t + r,
  28796. t *= c,
  28797. i = o
  28798. }
  28799. return r * t + n
  28800. }
  28801. ,
  28802. n.prototype.depthFirst = function(e, t, i) {
  28803. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28804. }
  28805. ,
  28806. t.exports = n
  28807. }
  28808. , {
  28809. "../objects/Panorama": 148,
  28810. "../util/panorama": 191,
  28811. "./TileUtils": 174,
  28812. events: 202,
  28813. three: 217
  28814. }],
  28815. 174: [function(e, t, i) {
  28816. "use strict";
  28817. var n = e("../enum/GLCubeFaces")
  28818. , r = e("../util/MathLight")
  28819. , o = {};
  28820. o.TILE_SIZE = 512,
  28821. o.FACES_PER_PANO = 6,
  28822. o.LocationOnTile = {
  28823. Center: 0,
  28824. UpperLeft: 1,
  28825. UpperRight: 2,
  28826. LowerRight: 3,
  28827. LowerLeft: 4
  28828. },
  28829. o.getTileVector = function() {
  28830. return function(e, t, i, a, s, l, c, h) {
  28831. l = l || o.LocationOnTile.Center;
  28832. var u = e / t
  28833. , d = a / u;
  28834. s = -s + (u - 1);
  28835. var p = s / u
  28836. , f = t / e
  28837. , g = 2 * f
  28838. , m = g / 2
  28839. , v = 2 * d - 1 + m
  28840. , A = 2 * p - 1 + m;
  28841. switch (l) {
  28842. case o.LocationOnTile.UpperLeft:
  28843. v -= m,
  28844. A += m,
  28845. v += c * g;
  28846. break;
  28847. case o.LocationOnTile.UpperRight:
  28848. v += m,
  28849. A += m,
  28850. A -= c * g;
  28851. break;
  28852. case o.LocationOnTile.LowerRight:
  28853. v += m,
  28854. A -= m,
  28855. v -= c * g;
  28856. break;
  28857. case o.LocationOnTile.LowerLeft:
  28858. v -= m,
  28859. A -= m,
  28860. A += c * g;
  28861. break;
  28862. case o.LocationOnTile.Center:
  28863. }
  28864. switch (i) {
  28865. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28866. r.setVector(h, -1, A, -v);
  28867. break;
  28868. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28869. r.setVector(h, 1, A, v);
  28870. break;
  28871. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28872. r.setVector(h, -v, 1, -A);
  28873. break;
  28874. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28875. r.setVector(h, -v, -1, A);
  28876. break;
  28877. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28878. r.setVector(h, -v, A, 1);
  28879. break;
  28880. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28881. r.setVector(h, v, A, -1)
  28882. }
  28883. r.normalize(h)
  28884. }
  28885. }(),
  28886. o.getFaceForTile = function(e, t) {
  28887. var i = o.TILE_SIZE;
  28888. e < o.TILE_SIZE && (i = e);
  28889. var n = Math.floor(e / i)
  28890. , r = n * n;
  28891. return Math.floor(t / r)
  28892. }
  28893. ,
  28894. o.getTileLocation = function(e, t, i) {
  28895. var n = o.TILE_SIZE;
  28896. e < o.TILE_SIZE && (n = e);
  28897. var r = o.getFaceForTile(e, t)
  28898. , a = Math.floor(e / n)
  28899. , s = a * a
  28900. , l = t - r * s;
  28901. i.tileX = l % a,
  28902. i.tileY = Math.floor(l / a),
  28903. i.face = r,
  28904. i.faceTileIndex = l
  28905. }
  28906. ,
  28907. o.getTileCountForSize = function(e) {
  28908. if (e <= o.TILE_SIZE)
  28909. return o.FACES_PER_PANO;
  28910. var t = Math.floor(e / o.TILE_SIZE)
  28911. , i = t * t
  28912. , n = i * o.FACES_PER_PANO;
  28913. return n
  28914. }
  28915. ,
  28916. o.getRelativeDirection = function() {
  28917. var e = new r.Matrix4
  28918. , t = new r.Quaternion;
  28919. return function(i, n) {
  28920. t.copy(i),
  28921. t.inverse(),
  28922. e.makeRotationFromQuaternion(t),
  28923. e.applyToVector3(n),
  28924. r.normalize(n)
  28925. }
  28926. }(),
  28927. o.matchingTilesInDirection = function() {
  28928. var e = new r.Vector3
  28929. , t = new r.Vector3(0,0,-1)
  28930. , i = new r.Quaternion
  28931. , n = function(e, t) {
  28932. e.push({
  28933. face: t.face,
  28934. faceTileIndex: t.faceTileIndex,
  28935. tileX: t.tileX,
  28936. tileY: t.tileY
  28937. })
  28938. }
  28939. , a = function() {
  28940. var e = {
  28941. face: -1,
  28942. faceTileIndex: -1,
  28943. tileX: -1,
  28944. tileY: -1
  28945. };
  28946. return function(t, i, r) {
  28947. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28948. o.getTileLocation(t, l, e),
  28949. i && !i(e) || (s++,
  28950. r && n(r, e));
  28951. return s
  28952. }
  28953. }();
  28954. return function(n, s, l, c, h, u) {
  28955. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28956. o.getTileCountForSize(s);
  28957. if (!c && !h)
  28958. return a(s, null, u);
  28959. var p = !!h;
  28960. if (h = h || c,
  28961. h = Math.max(0, Math.min(h, 360)),
  28962. c = Math.max(0, Math.min(c, 360)),
  28963. r.copyVector(l, e),
  28964. o.getRelativeDirection(n.quaternion, e),
  28965. p) {
  28966. i.setFromUnitVectors(e, t);
  28967. var f = function(e) {
  28968. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28969. };
  28970. return a(s, f, u)
  28971. }
  28972. var g = function(t) {
  28973. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28974. };
  28975. return a(s, g, u)
  28976. }
  28977. }(),
  28978. o.isTileWithinFrustum = function() {
  28979. var e = new r.Vector3
  28980. , t = 1e-5;
  28981. return function(i, n, a, s, l, c, h, u) {
  28982. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28983. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28984. r.applyQuaternionToVector(c, e),
  28985. e.z >= -t)
  28986. I++;
  28987. else {
  28988. var w = -1 / e.z
  28989. , _ = e.x * w
  28990. , T = e.y * w;
  28991. T > d ? v++ : T < p && A++,
  28992. _ > f ? y++ : _ < g && C++,
  28993. E++
  28994. }
  28995. return A !== E && v !== E && y !== E && C !== E
  28996. }
  28997. }(),
  28998. o.isTileWithinFOV = function() {
  28999. var e = new r.Vector3
  29000. , t = new r.Vector3(0,1,0)
  29001. , i = new r.Vector3(1,0,0);
  29002. return function(n, a, s, l, c, h, u) {
  29003. var d = o.mapFaceToCubemapFace(s);
  29004. if (r.cross(h, t, i),
  29005. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29006. o.isWithinFOV(e, h, u, null))
  29007. return !0;
  29008. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29009. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29010. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29011. o.isWithinFOV(e, h, u, null))
  29012. return !0;
  29013. g += p
  29014. }
  29015. return !1
  29016. }
  29017. }(),
  29018. o.isWithinFOV = function() {
  29019. var e = new r.Vector3
  29020. , t = new r.Vector3;
  29021. return function(i, n, o, a) {
  29022. if (r.copyVector(i, t),
  29023. a) {
  29024. r.copyVector(a, e),
  29025. r.normalize(e);
  29026. var s = r.dot(e, i);
  29027. e.x *= s,
  29028. e.y *= s,
  29029. e.z *= s,
  29030. r.subVector(t, e)
  29031. }
  29032. var l = o / 2 * r.RADIANS_PER_DEGREE
  29033. , c = Math.cos(l)
  29034. , h = r.dot(t, n);
  29035. return h >= c
  29036. }
  29037. }(),
  29038. o.mapFaceToCubemapFace = function() {
  29039. var e = {
  29040. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29041. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29042. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29043. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29044. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29045. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29046. };
  29047. return function(t) {
  29048. return e[t]
  29049. }
  29050. }(),
  29051. t.exports = o
  29052. }
  29053. , {
  29054. "../enum/GLCubeFaces": 25,
  29055. "../util/MathLight": 176
  29056. }],
  29057. 175: [function(e, t, i) {
  29058. (function(i) {
  29059. "use strict";
  29060. function n() {
  29061. this.list = [],
  29062. this.index = {},
  29063. Object.defineProperty(this, "length", {
  29064. get: function() {
  29065. return this.list.length
  29066. }
  29067. })
  29068. }
  29069. var r = (e("./common"),
  29070. e("./logger"));
  29071. new r(i);
  29072. n.prototype.forEach = function(e) {
  29073. this.list.forEach(e)
  29074. }
  29075. ,
  29076. n.prototype.add = function(e) {
  29077. this.list.push(e),
  29078. this.index[this.getIndex(e)] = e
  29079. }
  29080. ,
  29081. n.prototype.getIndex = function(e) {
  29082. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29083. }
  29084. ,
  29085. n.prototype.extend = function(e) {
  29086. for (var t = 0; t < e.length; t++)
  29087. this.add(e[t])
  29088. }
  29089. ,
  29090. n.prototype.get = function(e) {
  29091. return this.index[e]
  29092. }
  29093. ,
  29094. n.prototype.first = function() {
  29095. return this.list[0]
  29096. }
  29097. ,
  29098. n.prototype.last = function() {
  29099. return this.list[this.list.length - 1]
  29100. }
  29101. ,
  29102. n.prototype.reIndex = function() {
  29103. this.index = {};
  29104. var e = this;
  29105. this.forEach(function(t) {
  29106. e.index[e.getIndex(t)] = t
  29107. })
  29108. }
  29109. ,
  29110. n.prototype.filter = function(e) {
  29111. var t = this.list.filter(e);
  29112. return this.reIndex(),
  29113. t
  29114. }
  29115. ,
  29116. n.prototype.reduce = function(e, t) {
  29117. return this.list.reduce(e, t)
  29118. }
  29119. ,
  29120. n.prototype.sort = function(e) {
  29121. return this.list.sort(e)
  29122. }
  29123. ,
  29124. n.prototype.indexOf = function(e) {
  29125. for (var t = 0; t < this.list.length; ++t)
  29126. if (this.list[t] === e)
  29127. return t;
  29128. return -1
  29129. }
  29130. ,
  29131. t.exports = n
  29132. }
  29133. ).call(this, "/js/util/IndexedCollection.js")
  29134. }
  29135. , {
  29136. "./common": 185,
  29137. "./logger": 189
  29138. }],
  29139. 176: [function(e, t, i) {
  29140. "use strict";
  29141. var n = e("../constants")
  29142. , r = {};
  29143. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29144. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29145. r.Vector3 = function(e, t, i) {
  29146. this.x = e || 0,
  29147. this.y = t || 0,
  29148. this.z = i || 0
  29149. }
  29150. ,
  29151. r.Matrix4 = function() {
  29152. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29153. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29154. }
  29155. ,
  29156. r.Matrix4.prototype = {
  29157. identity: function() {
  29158. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29159. this
  29160. },
  29161. copy: function(e) {
  29162. return this.elements.set(e.elements),
  29163. this
  29164. },
  29165. applyToVector3: function(e) {
  29166. var t = e.x
  29167. , i = e.y
  29168. , n = e.z
  29169. , r = this.elements;
  29170. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29171. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29172. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29173. this
  29174. },
  29175. getInverse: function(e, t) {
  29176. var i = this.elements
  29177. , n = e.elements
  29178. , r = n[0]
  29179. , o = n[1]
  29180. , a = n[2]
  29181. , s = n[3]
  29182. , l = n[4]
  29183. , c = n[5]
  29184. , h = n[6]
  29185. , u = n[7]
  29186. , d = n[8]
  29187. , p = n[9]
  29188. , f = n[10]
  29189. , g = n[11]
  29190. , m = n[12]
  29191. , v = n[13]
  29192. , A = n[14]
  29193. , y = n[15]
  29194. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29195. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29196. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29197. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29198. , w = r * C + o * I + a * E + s * b;
  29199. if (0 === w) {
  29200. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29201. if (t)
  29202. throw new Error(_);
  29203. return console.warn(_),
  29204. this.identity()
  29205. }
  29206. var T = 1 / w;
  29207. return i[0] = C * T,
  29208. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29209. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29210. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29211. i[4] = I * T,
  29212. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29213. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29214. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29215. i[8] = E * T,
  29216. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29217. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29218. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29219. i[12] = b * T,
  29220. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29221. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29222. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29223. this
  29224. },
  29225. makeRotationFromQuaternion: function(e) {
  29226. var t = this.elements
  29227. , i = e.x
  29228. , n = e.y
  29229. , r = e.z
  29230. , o = e.w
  29231. , a = i + i
  29232. , s = n + n
  29233. , l = r + r
  29234. , c = i * a
  29235. , h = i * s
  29236. , u = i * l
  29237. , d = n * s
  29238. , p = n * l
  29239. , f = r * l
  29240. , g = o * a
  29241. , m = o * s
  29242. , v = o * l;
  29243. return t[0] = 1 - (d + f),
  29244. t[4] = h - v,
  29245. t[8] = u + m,
  29246. t[1] = h + v,
  29247. t[5] = 1 - (c + f),
  29248. t[9] = p - g,
  29249. t[2] = u - m,
  29250. t[6] = p + g,
  29251. t[10] = 1 - (c + d),
  29252. t[3] = 0,
  29253. t[7] = 0,
  29254. t[11] = 0,
  29255. t[12] = 0,
  29256. t[13] = 0,
  29257. t[14] = 0,
  29258. t[15] = 1,
  29259. this
  29260. }
  29261. },
  29262. r.Quaternion = function(e, t, i, n) {
  29263. this._x = e || 0,
  29264. this._y = t || 0,
  29265. this._z = i || 0,
  29266. this._w = void 0 !== n ? n : 1
  29267. }
  29268. ,
  29269. r.Quaternion.prototype = {
  29270. get x() {
  29271. return this._x
  29272. },
  29273. set x(e) {
  29274. this._x = e
  29275. },
  29276. get y() {
  29277. return this._y
  29278. },
  29279. set y(e) {
  29280. this._y = e
  29281. },
  29282. get z() {
  29283. return this._z
  29284. },
  29285. set z(e) {
  29286. this._z = e
  29287. },
  29288. get w() {
  29289. return this._w
  29290. },
  29291. set w(e) {
  29292. this._w = e
  29293. },
  29294. copy: function(e) {
  29295. this._x = e.x,
  29296. this._y = e.y,
  29297. this._z = e.z,
  29298. this._w = e.w
  29299. },
  29300. inverse: function() {
  29301. return this.conjugate().normalize()
  29302. },
  29303. conjugate: function() {
  29304. return this._x *= -1,
  29305. this._y *= -1,
  29306. this._z *= -1,
  29307. this
  29308. },
  29309. length: function() {
  29310. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29311. },
  29312. normalize: function() {
  29313. var e = this.length();
  29314. return 0 === e ? (this._x = 0,
  29315. this._y = 0,
  29316. this._z = 0,
  29317. this._w = 1) : (e = 1 / e,
  29318. this._x = this._x * e,
  29319. this._y = this._y * e,
  29320. this._z = this._z * e,
  29321. this._w = this._w * e),
  29322. this
  29323. },
  29324. setFromAxisAngle: function(e, t) {
  29325. var i = t / 2
  29326. , n = Math.sin(i);
  29327. return this._x = e.x * n,
  29328. this._y = e.y * n,
  29329. this._z = e.z * n,
  29330. this._w = Math.cos(i),
  29331. this
  29332. },
  29333. setFromUnitVectors: function() {
  29334. var e, t, i = 1e-6;
  29335. return function(n, o) {
  29336. return void 0 === e && (e = new r.Vector3),
  29337. t = r.dot(n, o) + 1,
  29338. t < i ? (t = 0,
  29339. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29340. this._x = e.x,
  29341. this._y = e.y,
  29342. this._z = e.z,
  29343. this._w = t,
  29344. this.normalize()
  29345. }
  29346. }(),
  29347. multiply: function(e) {
  29348. return this.multiplyQuaternions(this, e)
  29349. },
  29350. premultiply: function(e) {
  29351. return this.multiplyQuaternions(e, this)
  29352. },
  29353. multiplyQuaternions: function(e, t) {
  29354. var i = e._x
  29355. , n = e._y
  29356. , r = e._z
  29357. , o = e._w
  29358. , a = t._x
  29359. , s = t._y
  29360. , l = t._z
  29361. , c = t._w;
  29362. return this._x = i * c + o * a + n * l - r * s,
  29363. this._y = n * c + o * s + r * a - i * l,
  29364. this._z = r * c + o * l + i * s - n * a,
  29365. this._w = o * c - i * a - n * s - r * l,
  29366. this
  29367. }
  29368. },
  29369. r.convertWorkshopVector = function(e) {
  29370. return new r.Vector3(-e.x,e.y,e.z)
  29371. }
  29372. ,
  29373. r.convertWorkshopQuaternion = function(e) {
  29374. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29375. }
  29376. ;
  29377. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29378. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29379. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29380. }
  29381. ,
  29382. r.convertWorkshopPanoramaQuaternion = function(e) {
  29383. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29384. }
  29385. ,
  29386. r.normalize = function(e) {
  29387. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29388. , i = Math.sqrt(t);
  29389. e.x /= i,
  29390. e.y /= i,
  29391. e.z /= i
  29392. }
  29393. ,
  29394. r.dot = function(e, t) {
  29395. return e.x * t.x + e.y * t.y + e.z * t.z
  29396. }
  29397. ,
  29398. r.cross = function(e, t, i) {
  29399. var n = e.x
  29400. , r = e.y
  29401. , o = e.z;
  29402. i.x = r * t.z - o * t.y,
  29403. i.y = o * t.x - n * t.z,
  29404. i.z = n * t.y - r * t.x
  29405. }
  29406. ,
  29407. r.setVector = function(e, t, i, n) {
  29408. e.x = t,
  29409. e.y = i,
  29410. e.z = n
  29411. }
  29412. ,
  29413. r.copyVector = function(e, t) {
  29414. t.x = e.x,
  29415. t.y = e.y,
  29416. t.z = e.z
  29417. }
  29418. ,
  29419. r.addVector = function(e, t) {
  29420. e.x += t.x,
  29421. e.y += t.y,
  29422. e.z += t.z
  29423. }
  29424. ,
  29425. r.subVector = function(e, t) {
  29426. e.x -= t.x,
  29427. e.y -= t.y,
  29428. e.z -= t.z
  29429. }
  29430. ,
  29431. r.applyQuaternionToVector = function(e, t) {
  29432. var i = t.x
  29433. , n = t.y
  29434. , r = t.z
  29435. , o = e.x
  29436. , a = e.y
  29437. , s = e.z
  29438. , l = e.w
  29439. , c = l * i + a * r - s * n
  29440. , h = l * n + s * i - o * r
  29441. , u = l * r + o * n - a * i
  29442. , d = -o * i - a * n - s * r;
  29443. t.x = c * l + d * -o + h * -s - u * -a,
  29444. t.y = h * l + d * -a + u * -o - c * -s,
  29445. t.z = u * l + d * -s + c * -a - h * -o
  29446. }
  29447. ,
  29448. r.angleBetweenVectors = function(e, t) {
  29449. return Math.acos(r.dot(e, t))
  29450. }
  29451. ,
  29452. t.exports = r
  29453. }
  29454. , {
  29455. "../constants": 8
  29456. }],
  29457. 177: [function(e, t, i) {
  29458. (function(i) {
  29459. "use strict";
  29460. function n(e) {
  29461. this.cache = null,
  29462. this.expires = 0
  29463. }
  29464. function r() {
  29465. this.baseUrl = null,
  29466. this.cache = null,
  29467. this.expires = 0
  29468. }
  29469. function o() {
  29470. this.baseUrl = null,
  29471. this.expires = 0
  29472. }
  29473. function a(e) {
  29474. this.initialLoadingPromise = null,
  29475. this.endpoint = e + "?type=3",
  29476. this.urlContainer = null,
  29477. this.authorizationHeader = h.getAuthorizationHeader(),
  29478. this.containerClasses = [o, r, n]
  29479. }
  29480. var s = e("./ajax")
  29481. , l = e("./logger")
  29482. , c = e("../constants")
  29483. , h = e("./showcase")
  29484. , u = (e("../ab"),
  29485. new l(i));
  29486. n.prototype = {
  29487. version: 1,
  29488. validate: function(e) {
  29489. return "catalog.json"in e && Object.keys(e).length > 0
  29490. },
  29491. update: function(e) {
  29492. return this.cache = e,
  29493. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29494. $.when()
  29495. },
  29496. get: function(e) {
  29497. return this.cache[e]
  29498. }
  29499. },
  29500. r.prototype = {
  29501. version: 2,
  29502. validate: function(e) {
  29503. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29504. },
  29505. update: function(e) {
  29506. return this.baseUrl = e["base.url"],
  29507. this.cache = e,
  29508. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29509. $.when()
  29510. },
  29511. get: function(e) {
  29512. var t = this.cache[e];
  29513. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29514. }
  29515. },
  29516. o.prototype = {
  29517. version: 3,
  29518. validate: function(e) {
  29519. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29520. },
  29521. update: function(e) {
  29522. return this.baseUrl = e.templates[0],
  29523. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29524. $.when()
  29525. },
  29526. get: function(e) {
  29527. return this.baseUrl.replace("{{filename}}", e)
  29528. }
  29529. },
  29530. a.prototype = {
  29531. init: function() {
  29532. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29533. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29534. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29535. this.refresh().done(function() {
  29536. u.debug("Refreshed")
  29537. }).fail(function() {
  29538. u.error("Failed url refresh, urls might go stale soon")
  29539. }))
  29540. }
  29541. .bind(this), c.signedUrlCheckInterval),
  29542. this.initialLoadingPromise = this.refresh(),
  29543. this.initialLoadingPromise)
  29544. },
  29545. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29546. e = e || {};
  29547. /*var t = void 0 === e.cache || e.cache;
  29548. return s.get( this.endpoint , { //file
  29549. responseType: "json",
  29550. prefetchFrom: t ? "files" : null,
  29551. cache: t,
  29552. auth: this.authorizationHeader
  29553. }).then(function(e) {
  29554. if (this.urlContainer && this.urlContainer.validate(e))
  29555. return this.urlContainer.update(e);
  29556. for (var i = 0; i < this.containerClasses.length; i++) {
  29557. var n = this.containerClasses[i]
  29558. , r = new n;
  29559. if (r.validate(e))
  29560. return u.info("Using urls version " + r.version),
  29561. this.urlContainer = r,
  29562. this.urlContainer.update(e)
  29563. }
  29564. return t ? this.refresh({
  29565. cache: !1
  29566. }) : $.Deferred().reject("missing-urls")
  29567. }
  29568. .bind(this), function(e) {
  29569. return "loading-failed"
  29570. }) */
  29571. return $.Deferred().resolve();
  29572. },
  29573. get: function(e) {
  29574. //return this.urlContainer.get(e)
  29575. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29576. }
  29577. },
  29578. t.exports = a
  29579. }
  29580. ).call(this, "/js/util/ModelUrls.js")
  29581. }
  29582. , {
  29583. "../ab": 3,
  29584. "../constants": 8,
  29585. "./ajax": 181,
  29586. "./logger": 189,
  29587. "./showcase": 193
  29588. }],
  29589. 178: [function(e, t, i) {
  29590. (function(i) {
  29591. "use strict";
  29592. function n() {
  29593. u.call(this),
  29594. this.neighbourMap = {},
  29595. this.map = null
  29596. }
  29597. var r = e("three")
  29598. , o = e("./common")
  29599. , a = e("../settings")
  29600. , s = e("../objects/Panorama")
  29601. , a = e("../settings")
  29602. , l = e("./aStar")
  29603. , c = e("./logger")
  29604. , h = new c(i)
  29605. , u = e("./IndexedCollection")
  29606. , d = e("./transitions");
  29607. o.inherit(n, u),
  29608. n.prototype.getIndex = function(e) {
  29609. return e.id
  29610. }
  29611. ,
  29612. n.prototype.find = function(e, t) {
  29613. var i = o.filterAll(this.list, e);
  29614. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29615. i = o.stableSort(i, e)
  29616. }),
  29617. i[0])
  29618. }
  29619. /* n.prototype.sortByScore = function(e, t) {
  29620. var i = o.filterAll(this.list, e);
  29621. return 0 === i.length ? null : i = i.map(function(e) {
  29622. return {
  29623. pano: e,
  29624. score: t.reduce(function(t, i) {
  29625. return t + i(e)
  29626. }, 0)
  29627. }
  29628. }).sort(function(e, t) {
  29629. return t.score - e.score;
  29630. })
  29631. } */
  29632. ,
  29633. n.prototype.sortByScore = function( request, rank){
  29634. return common.sortByScore(this.list, request, rank)
  29635. }
  29636. ,
  29637. n.prototype.lowestByScore = function(e, t, i) {
  29638. return this.findRankedByScore(0, e, t, i)
  29639. }
  29640. ,
  29641. n.prototype.findRankedByScore = function(e, t, i, n) {
  29642. n && (n.candidates = null,
  29643. n.pano = null),
  29644. e || (e = 0);
  29645. var r = this.sortByScore(t, i);
  29646. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29647. n.pano = r[e].item),
  29648. r[e].item)
  29649. }
  29650. ,
  29651. n.prototype.showPanoScores = function(e) {
  29652. this.list.forEach(function(e) {
  29653. e.removeTextSprite()
  29654. });
  29655. var t = 6344768;
  29656. e.forEach(function(e) {
  29657. e.pano.addTextSprite(e.score.toFixed(2), t),
  29658. t = 16428055
  29659. })
  29660. }
  29661. ,
  29662. n.prototype.isNeighbour = function(e, t) {
  29663. return this.neighbourMap[e.id][t.id]
  29664. }
  29665. ,
  29666. n.prototype.getNeighbours = function(e) {
  29667. return this.neighbourMap[e.id]
  29668. }
  29669. ,
  29670. n.prototype.setNeighbour = function(e, t, i) {
  29671. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29672. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29673. this.neighbourMap[e.id][e.id] = !0,
  29674. this.neighbourMap[t.id][t.id] = !0,
  29675. this.neighbourMap[e.id][t.id] = i,
  29676. this.neighbourMap[t.id][e.id] = i,
  29677. this.neighbourMap[e.id]
  29678. }
  29679. ,
  29680. n.prototype.findClosest = function(e, t) {
  29681. var i = [s.filters.isPanoAligned()];
  29682. return t && i.push(s.filters.inDirection(e, t, .75)),
  29683. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29684. }
  29685. ,
  29686. n.prototype.dualNeighbors = function(e, t) {
  29687. var i, n = [];
  29688. for (i in this.neighbourMap[e.id])
  29689. this.neighbourMap[t.id][i] && n.push(i);
  29690. return n
  29691. }
  29692. ,
  29693. n.prototype.populate_path_graph = function() {
  29694. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29695. for (e = 0; e < this.list.length; e += 1) {
  29696. o = this.list[e],
  29697. s = {},
  29698. l = !1,
  29699. i = o.neighbourPanos || o.findNeighourPanos();
  29700. for (t in i)
  29701. if (i[t]) {
  29702. a = this.index[t],
  29703. p.copy(o.floorPosition),
  29704. p.sub(a.floorPosition);
  29705. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29706. , v = (Math.abs(p.y) / Math.max(m, .01),
  29707. Math.max(0, Math.abs(p.y) - .2));
  29708. v > 0 ? (f += 1,
  29709. v = Math.pow(4 * v, 2),
  29710. m = Math.pow(m, 2),
  29711. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29712. n = p.length()),
  29713. s[a.id] = n,
  29714. l = !0
  29715. }
  29716. l ? u[o.id] = s : d += 1
  29717. }
  29718. this.map = u,
  29719. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29720. }
  29721. ,
  29722. n.prototype.aStarSearch = function(e, t) {
  29723. var i = Date.now()
  29724. , n = new l({
  29725. start: e,
  29726. isEnd: function(e) {
  29727. return e === t
  29728. },
  29729. neighbor: function(e) {
  29730. var t = e.neighbourPanos || e.findNeighourPanos()
  29731. , i = [];
  29732. for (var n in t)
  29733. t[n] && i.push(this.index[n]); //add: t[n] &&
  29734. return i
  29735. }
  29736. .bind(this),
  29737. distance: function(e, t) {
  29738. var i = this.map[e.id]
  29739. , n = i[t.id];
  29740. return n
  29741. }
  29742. .bind(this),
  29743. heuristic: function(e, t) {
  29744. return 1
  29745. }
  29746. .bind(this),
  29747. hash: function(e) {
  29748. return e.id
  29749. },
  29750. timeout: 5e3
  29751. });
  29752. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29753. "success" !== n.status)
  29754. return h.debug("Did not find A* path from " + e + " to " + t),
  29755. null;
  29756. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29757. var r = [];
  29758. return n.path.forEach(function(e) {
  29759. r.push(e.id)
  29760. }),
  29761. r
  29762. }
  29763. ,
  29764. n.prototype.includeNodesNearPath = function() {
  29765. var e = new r.Vector3
  29766. , t = new r.Vector3
  29767. , i = new r.Vector3
  29768. , n = new r.Vector3
  29769. , o = new r.Vector3
  29770. , a = new r.Vector3
  29771. , s = new r.Vector3
  29772. , l = new r.Vector3
  29773. , c = []
  29774. , h = new r.Vector3
  29775. , u = new r.Vector3;
  29776. return function(r, d) {
  29777. if (r)
  29778. for (var p = function(e, t, i) {
  29779. return o.copy(t).sub(e),
  29780. o.dot(i)
  29781. }, f = function(e, t) {
  29782. return p(h, e.position, i) - p(h, t.position, i)
  29783. }, g = 0; g < r.length - 1; ) {
  29784. var m = r[g]
  29785. , v = r[g + 1]
  29786. , A = this.index[m]
  29787. , y = this.index[v];
  29788. h.copy(A.position),
  29789. u.copy(y.position),
  29790. c.length = 0,
  29791. e.copy(u).sub(h),
  29792. i.copy(e).normalize();
  29793. for (var C = 0; C < this.list.length; C++) {
  29794. var I = this.list[C];
  29795. o.copy(I.position).sub(h);
  29796. var E = o.dot(i);
  29797. if (E > 0) {
  29798. s.copy(i),
  29799. s.multiplyScalar(E),
  29800. a.copy(o),
  29801. a.sub(s);
  29802. var b = a.length();
  29803. if (b < d) {
  29804. t.copy(e).negate(),
  29805. n.copy(t).normalize(),
  29806. l.copy(I.position).sub(u);
  29807. var w = l.dot(n);
  29808. w > 0 && c.push(I)
  29809. }
  29810. }
  29811. }
  29812. if (c.length > 0) {
  29813. c.sort(f);
  29814. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29815. r[_] = r[_ - c.length];
  29816. for (var T = 0; T < c.length; T++)
  29817. r[T + g + 1] = c[T].id
  29818. }
  29819. g += c.length + 1
  29820. }
  29821. }
  29822. }(),
  29823. /* n.prototype.fadeMarkerOpacity = function(e, t) {
  29824. var i = void 0 === e ? a.panorama.markerOpacity : e
  29825. , n = this.list.findIndex(function(e) {
  29826. return e.marker
  29827. });
  29828. if (!(n < 0)) {
  29829. var r = this.list[n].marker.material.opacity;
  29830. if (r !== e) {
  29831. var o = i - r;
  29832. d.trigger({
  29833. func: function(e, t) {
  29834. var i = r + e * o;
  29835. this.forEach(function(e) {
  29836. e.marker && (e.marker.material.opacity = i)
  29837. })
  29838. }
  29839. .bind(this),
  29840. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29841. name: "_fpm"
  29842. })
  29843. }
  29844. }
  29845. } */
  29846. n.prototype.fadeMarkerOpacity = function(e, t, gr) {
  29847. d.cancelById('fadeMarkerOpacity')
  29848. var n = this.list.findIndex(function (e) {
  29849. //why? 难道没有marker的pano吗 findeIndex:获取数组中函数返回值不为fasle的第一个元素索引位置
  29850. return e.marker
  29851. })
  29852. if (n < 0) {
  29853. //logger.info('marker findIndex<0')
  29854. return
  29855. }
  29856. var group
  29857. var tran = function (list, index) {
  29858. list.member = list.member.filter(function (m) {
  29859. return m.marker && m.marker.material.opacity != list.toOp
  29860. })
  29861. transitions.trigger({
  29862. func: function (e, t) {
  29863. //e:0-1
  29864. list.member.forEach(function (m) {
  29865. var o = m.marker.oldOpacity
  29866. var i = o + e * (list.toOp - o)
  29867. m.marker && (m.marker.material.opacity = i)
  29868. })
  29869. }.bind(this),
  29870. duration: void 0 == t ? a.markerOpacityTransitionTime : t,
  29871. name: '_fpm_' + index,
  29872. id: 'fadeMarkerOpacity',
  29873. })
  29874. }
  29875. this.forEach(function (e) {
  29876. //先记录旧的opacity
  29877. e.marker && (e.marker.oldOpacity = e.marker.material.opacity)
  29878. })
  29879. group = gr
  29880. /* if (e > 0 && gr) {
  29881. group = gr
  29882. } else {
  29883. group = [
  29884. {
  29885. member: this.list,
  29886. toOp: 0,
  29887. },
  29888. ]
  29889. } */
  29890. for (var i = 0; i < group.length; i++) {
  29891. tran(group[i], i)
  29892. }
  29893. }
  29894. ,
  29895. t.exports = n
  29896. }
  29897. ).call(this, "/js/util/PanoramaCollection.js")
  29898. }
  29899. , {
  29900. "../objects/Panorama": 148,
  29901. "../settings": 166,
  29902. "./IndexedCollection": 175,
  29903. "./aStar": 180,
  29904. "./common": 185,
  29905. "./logger": 189,
  29906. "./transitions": 195,
  29907. three: 217
  29908. }],
  29909. 179: [function(e, t, i) {
  29910. "use strict";
  29911. function n() {
  29912. this.actionSequence = [],
  29913. this.actionSequenceInProgress = !1
  29914. }
  29915. function r(e, t, i, n) {
  29916. s.trackAlways("zoom_" + e, {
  29917. from: t,
  29918. to: i,
  29919. pano: n
  29920. })
  29921. }
  29922. function o(e, t) {
  29923. r("initial", 1, e, t)
  29924. }
  29925. function a(e, t, i) {
  29926. r("followup", e, t, i)
  29927. }
  29928. var s = e("../analytics");
  29929. n.prototype.reset = function(e) {
  29930. this.actionSequenceInProgress = !1,
  29931. this.actionSequence.length = 0
  29932. }
  29933. ,
  29934. n.prototype.addZoomAction = function() {
  29935. var e = null
  29936. , t = null
  29937. , i = !1
  29938. , n = function() {
  29939. if (e = null,
  29940. this.actionSequence.length > 0) {
  29941. var i = this.actionSequence[0].start
  29942. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29943. 1 === i ? o(n, t) : a(i, n, t)
  29944. }
  29945. this.reset()
  29946. };
  29947. return function(r, o, a) {
  29948. if (r !== o) {
  29949. i || (n = n.bind(this),
  29950. i = !0),
  29951. e && (window.clearTimeout(e),
  29952. e = null),
  29953. a === t && this.actionSequenceInProgress || (this.reset(),
  29954. t = a),
  29955. this.actionSequenceInProgress = !0;
  29956. var s = {
  29957. start: r,
  29958. end: o
  29959. };
  29960. this.actionSequence.push(s),
  29961. e = window.setTimeout(n, 150)
  29962. }
  29963. }
  29964. }(),
  29965. t.exports = n
  29966. }
  29967. , {
  29968. "../analytics": 4
  29969. }],
  29970. 180: [function(e, t, i) {
  29971. "use strict";
  29972. function n(e) {
  29973. void 0 === e.timeout && (e.timeout = 1 / 0);
  29974. var t = e.hash || o
  29975. , i = {
  29976. data: e.start,
  29977. g: 0,
  29978. h: e.heuristic(e.start)
  29979. }
  29980. , n = i;
  29981. i.f = i.h;
  29982. var h = new s
  29983. , u = new l(a)
  29984. , d = c();
  29985. u.push(i),
  29986. d.set(t(i.data), i);
  29987. for (var p = new Date; u.size(); ) {
  29988. if (new Date - p > e.timeout)
  29989. return {
  29990. status: "timeout",
  29991. cost: n.g,
  29992. path: r(n)
  29993. };
  29994. var f = u.pop();
  29995. if (d.delete(t(f.data)),
  29996. e.isEnd(f.data))
  29997. return {
  29998. status: "success",
  29999. cost: f.g,
  30000. path: r(f)
  30001. };
  30002. h.add(t(f.data));
  30003. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30004. var v = g[m];
  30005. if (!h.contains(t(v))) {
  30006. var A = f.g + e.distance(f.data, v)
  30007. , y = d.get(t(v))
  30008. , C = !1;
  30009. if (void 0 === y)
  30010. y = {
  30011. data: v
  30012. },
  30013. d.set(t(v), y);
  30014. else {
  30015. if (y.g < A)
  30016. continue;
  30017. C = !0
  30018. }
  30019. y.parent = f,
  30020. y.g = A,
  30021. y.h = e.heuristic(v),
  30022. y.f = A + y.h,
  30023. y.h < n.h && (n = y),
  30024. C ? u.heapify() : u.push(y)
  30025. }
  30026. }
  30027. }
  30028. return {
  30029. status: "noPath",
  30030. cost: n.g,
  30031. path: r(n)
  30032. }
  30033. }
  30034. function r(e) {
  30035. if (void 0 !== e.parent) {
  30036. var t = r(e.parent);
  30037. return t.push(e.data),
  30038. t
  30039. }
  30040. return [e.data]
  30041. }
  30042. function o(e) {
  30043. return e.toString()
  30044. }
  30045. function a(e, t) {
  30046. return e.f - t.f
  30047. }
  30048. var s = e("Set")
  30049. , l = e("heap")
  30050. , c = e("dict");
  30051. t.exports = n
  30052. }
  30053. , {
  30054. Set: 196,
  30055. dict: 210,
  30056. heap: 211
  30057. }],
  30058. 181: [function(e, t, i) {
  30059. (function(i) {
  30060. "use strict";
  30061. function n(e, t, i) {
  30062. var n = new XMLHttpRequest;
  30063. if (i && "withCredentials"in n)
  30064. n.open(e, t, i);
  30065. else if ("undefined" != typeof XDomainRequest)
  30066. n = new XDomainRequest,
  30067. n.open(e, t);
  30068. else {
  30069. if (i)
  30070. throw "Browser does not support CORS!";
  30071. n.open(e, t)
  30072. }
  30073. return n
  30074. }
  30075. function r(e, t, i) {
  30076. function o() {
  30077. u.warn("Retrying ", t),
  30078. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30079. }
  30080. function a(e, t) {
  30081. var i = e.response;
  30082. if ("json" === t && "object" != typeof i)
  30083. try {
  30084. i = JSON.parse(e.responseText)
  30085. } catch (e) {
  30086. return void c.reject({
  30087. error: "Failed parsing JSON"
  30088. })
  30089. }
  30090. else if ("image/jpeg" === t) {
  30091. var n = new Uint8Array(e.response)
  30092. , r = new Blob([n],{
  30093. type: "image/jpeg"
  30094. })
  30095. , o = URL.createObjectURL(r);
  30096. i = new Image,
  30097. i.src = o,
  30098. i.crossOrigin = "Anonymous",
  30099. i.onload = function() {
  30100. URL.revokeObjectURL(o)
  30101. }
  30102. }
  30103. return i
  30104. }
  30105. var s = n(e, t, !1);
  30106. if (i = i || {},
  30107. i.retries = void 0 !== i.retries ? i.retries : 0,
  30108. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30109. i.responseType)
  30110. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30111. s.responseType = i.responseType;
  30112. else {
  30113. if ("image/jpeg" !== i.responseType)
  30114. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30115. s.responseType = "arraybuffer"
  30116. }
  30117. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30118. i.auth && s.setRequestHeader("Authorization", i.auth),
  30119. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30120. s.setRequestHeader("Content-Type", "application/json")),
  30121. "object" == typeof i.headers)
  30122. for (var l in i.headers)
  30123. s.setRequestHeader(l, i.headers[l]);
  30124. var c = $.Deferred();
  30125. return s.onreadystatechange = function(e) {
  30126. if (4 === this.readyState)
  30127. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30128. i.retries++,
  30129. setTimeout(o, 1e3);
  30130. else if (200 === this.status) {
  30131. var t = a(this, i.responseType);
  30132. c.resolve(t)
  30133. } else
  30134. c.reject(this)
  30135. }
  30136. ,
  30137. s.onprogress = function(e) {
  30138. c.notify(e)
  30139. }
  30140. ,
  30141. s.send(i.data),
  30142. c.promise()
  30143. }
  30144. function o(e) {
  30145. return Object.keys(e).sort().map(function(t) {
  30146. return {
  30147. key: t,
  30148. value: e[t]
  30149. }
  30150. })
  30151. }
  30152. function a(e, t) {
  30153. var i = t.responseType || null
  30154. , n = t.auth || null
  30155. , r = t.prefetchFrom || null
  30156. , a = e + "__" + i + "__" + n + "__" + r;
  30157. return t.headers && o(t.headers).forEach(function(e) {
  30158. a += "__" + e.key + ":" + e.value
  30159. }),
  30160. a
  30161. }
  30162. function s(e, t) {
  30163. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30164. }
  30165. function l(e, t, i) {
  30166. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30167. }
  30168. var c = e("./logger")
  30169. , h = e("../ab")
  30170. , u = new c(i);
  30171. window.URL = window.URL || window.webkitURL,
  30172. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30173. window.DATA = window.DATA || {}
  30174. /* setTimeout(function() {//MP-- xzw delete
  30175. window.MP_REQUEST_CACHE = null,
  30176. window.DATA = {}
  30177. }, 6e4),
  30178. window.onpageshow = function(e) {
  30179. e.persisted && (window.MP_REQUEST_CACHE = null,
  30180. window.DATA = {})
  30181. } */
  30182. ,
  30183. t.exports = {
  30184. get: function(e, t) {
  30185. t = t || {};
  30186. var i = void 0 === t.cache || t.cache;
  30187. if (i) {
  30188. var n = s(e, t);
  30189. if (n)
  30190. return n
  30191. }
  30192. var o;
  30193. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30194. i && l(e, t, o),
  30195. o
  30196. },
  30197. post: function(e, t) {
  30198. return r("POST", e, t)
  30199. },
  30200. patch: function(e, t) {
  30201. return r("PATCH", e, t)
  30202. },
  30203. getImage: function(e, t) {
  30204. function i() {
  30205. u.warn("Retrying ", e),
  30206. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30207. }
  30208. var n = $.Deferred()
  30209. , r = new Image
  30210. , o = this;
  30211. return e = h.changeIfImageOptimzing(e),
  30212. null !== t && void 0 !== t || (t = 3),
  30213. r.onerror = function() {
  30214. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30215. }
  30216. ,
  30217. r.onload = function() {
  30218. n.resolve(r)
  30219. }
  30220. ,
  30221. r.crossOrigin = "anonymous",
  30222. r.src = e,
  30223. n
  30224. }
  30225. }
  30226. }
  30227. ).call(this, "/js/util/ajax.js")
  30228. }
  30229. , {
  30230. "../ab": 3,
  30231. "./logger": 189
  30232. }],
  30233. 182: [function(e, t, i) {
  30234. "use strict";
  30235. function n(e, t) {
  30236. var i = window.navigator.userAgent
  30237. , n = i.match(e);
  30238. return n = n ? n[1].split(t) : [],
  30239. {
  30240. major: parseInt(n[0]) || 0,
  30241. minor: parseInt(n[1]) || 0,
  30242. patch: parseInt(n[2]) || 0
  30243. }
  30244. }
  30245. var r = e("../exception/DeviceMismatchException");
  30246. t.exports = {
  30247. supportsFullscreen: function() {
  30248. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30249. },
  30250. isPointerLocked: function() {
  30251. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30252. },
  30253. requestFullscreen: function(e, t) {
  30254. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30255. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30256. },
  30257. requestPointerLock: function() {
  30258. var e;
  30259. if (document.fullscreenElement)
  30260. e = document.fullscreenElement();
  30261. else if (document.mozFullscreenElement)
  30262. e = document.mozFullscreenElement();
  30263. else if (document.mozFullScreenElement)
  30264. e = document.mozFullScreenElement();
  30265. else {
  30266. if (!document.webkitFullscreenElement)
  30267. return;
  30268. e = document.webkitFullscreenElement()
  30269. }
  30270. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30271. e.requestPointerLock(),
  30272. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30273. },
  30274. exitPointerLock: function() {
  30275. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30276. document.exitPointerLock()
  30277. },
  30278. exitFullscreen: function() {
  30279. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30280. },
  30281. details: function() {
  30282. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30283. return e ? {
  30284. name: e[1],
  30285. version: parseInt(e[2]),
  30286. platform: navigator.platform
  30287. } : {}
  30288. },
  30289. is: function(e) {
  30290. return this.details() && this.details().name === e
  30291. },
  30292. inIframe: function() {
  30293. return window.parent !== window
  30294. },
  30295. aspectRatio: function() {
  30296. var e = $("#player").width() / $("#player").height();
  30297. return isFinite(e) ? e : 0
  30298. },
  30299. userAgent: function() {
  30300. return window.navigator.userAgent
  30301. },
  30302. isLandscape: function() {
  30303. return this.isMobile && this.aspectRatio() > 1
  30304. },
  30305. isSmallScreen: function() {
  30306. var e = screen.width / window.devicePixelRatio;
  30307. return e < 240
  30308. },
  30309. detectIE: function() {
  30310. var e = window.navigator.userAgent
  30311. , t = e.indexOf("MSIE ");
  30312. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30313. },
  30314. detectSafari: function() {
  30315. var e = window.navigator.userAgent
  30316. , t = e.indexOf("Safari");
  30317. return t !== -1 && !this.detectChrome()
  30318. },
  30319. detectFirefox: function() {
  30320. var e = window.navigator.userAgent;
  30321. return e.indexOf("Firefox") !== -1
  30322. },
  30323. detectChrome: function() {
  30324. var e = window.navigator.userAgent;
  30325. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30326. },
  30327. detectOpera: function() {
  30328. var e = window.navigator.userAgent;
  30329. return e.indexOf("OPR") !== -1
  30330. },
  30331. detectIOS: function() {
  30332. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30333. },
  30334. detectIPad: function() {
  30335. var e = window.navigator.userAgent
  30336. , t = /iPad/;
  30337. return t.test(e)
  30338. },
  30339. detectIPod: function() {
  30340. var e = window.navigator.userAgent
  30341. , t = /iPod/;
  30342. return t.test(e)
  30343. },
  30344. detectIPhone: function() {
  30345. var e = window.navigator.userAgent
  30346. , t = /iPhone/;
  30347. return t.test(e)
  30348. },
  30349. detectAndroid: function() {
  30350. var e = window.navigator.userAgent;
  30351. return e.indexOf("Android") !== -1
  30352. },
  30353. detectAndroidMobile: function() {
  30354. var e = window.navigator.userAgent;
  30355. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30356. },
  30357. detectSamsungNative: function() {
  30358. var e = window.navigator.userAgent;
  30359. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30360. },
  30361. detectSamsungS6: function() {
  30362. var e = window.navigator.userAgent;
  30363. return e.indexOf("SM-G92") !== -1
  30364. },
  30365. /************************************************************fyz改from徐世廷*************************************************************/
  30366. detectHUAWEI5X: function() {
  30367. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30368. },
  30369. /*******************************************************************************************************************************/
  30370. detectWebVR: function() {
  30371. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30372. },
  30373. getVRDisplay: function() {
  30374. var e = $.Deferred();
  30375. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30376. t.length >= 1 && e.resolve(t[0]),
  30377. e.reject(null)
  30378. }),
  30379. e) : e.reject(null)
  30380. },
  30381. iosVersion: function() {
  30382. if (!this.detectIOS())
  30383. throw new r("Did not detect an iDevice");
  30384. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30385. , t = "_";
  30386. return n(e, t)
  30387. },
  30388. androidVersion: function() {
  30389. if (!this.detectAndroid())
  30390. throw new r("Did not detect an Android based device");
  30391. var e = /Android ((?:\d+\.?){1,3})/
  30392. , t = ".";
  30393. return n(e, t)
  30394. },
  30395. valueFromCookie: function(e, t) {
  30396. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30397. if (!i)
  30398. return t;
  30399. var n = i[1];
  30400. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30401. },
  30402. valueFromHash: function(e, t) {
  30403. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30404. , n = i.exec(window.location.href);
  30405. if (!n)
  30406. return t;
  30407. var r = n[1];
  30408. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30409. }
  30410. }
  30411. Object.assign(window.browser, t.exports)
  30412. t.exports = window.browser
  30413. changeLog()
  30414. }
  30415. , {
  30416. "../exception/DeviceMismatchException": 56
  30417. }],
  30418. 183: [function(e, t, i) {
  30419. (function(i) {
  30420. "use strict";
  30421. function n(e, t) {
  30422. var i = r(t);
  30423. var replaceAll = function (str, f, e) {
  30424. //f全部替换成e
  30425. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30426. return str.replace(reg, e);
  30427. };
  30428. var urlFirstView = c.valueFromHash('firstView');
  30429. if(urlFirstView){
  30430. try{
  30431. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30432. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30433. urlFirstView = "{"+urlFirstView+"]}"
  30434. let info = JSON.parse(urlFirstView);
  30435. i.pano = t.index[info.pano] //panos.get(info.pano)
  30436. if(!i.pano){
  30437. urlFirstView = false
  30438. console.error('检测到firstView但是 找不到该pano')
  30439. }else{
  30440. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30441. i.zoom = -1;
  30442. i.mode = "panorama"
  30443. i.setByUrl = true
  30444. }
  30445. }catch(e){
  30446. urlFirstView = false
  30447. console.error('检测到firstView但是解析出错'+e)
  30448. }
  30449. }
  30450. if (Object.keys(i).length > 0)
  30451. return i;
  30452. if (e.heroImage)
  30453. i = o(e, t);
  30454. else if (window.DATA.camera_start) {
  30455. var n = window.DATA.camera_start;
  30456. try {
  30457. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30458. i.position = n.camera.position,
  30459. //i.quaternion = n.camera.quaternion,
  30460. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30461. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30462. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30463. d.debug("Using camera_start"),
  30464. d.debug("Modeldata pano: ", i.pano.quaternion),
  30465. d.debug("Camera start pano: ", n.pano.quaternion)),
  30466. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30467. } catch (e) {
  30468. d.warn(e.message)
  30469. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30470. }
  30471. }
  30472. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30473. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30474. i.pano = t.findClosest(i.position),
  30475. i.quaternion = i.pano.quaternion),
  30476. 0 === Object.keys(i).length) {
  30477. var a = t.list[0];
  30478. a && (i.mode = h.PANORAMA,
  30479. i.pano = a,
  30480. i.position = a.position,
  30481. i.quaternion = a.quaternion,
  30482. d.info("Starting at 1st pano " + a.id))
  30483. }
  30484. return i.mode = i.mode || h.DOLLHOUSE,
  30485. i
  30486. }
  30487. function r(e) {
  30488. var t = c.valueFromHash("start", "")
  30489. , i = {};
  30490. if ("" !== t) {
  30491. d.debug("Start override found in parameters, trying to parse..."),
  30492. i = a(t) || {};
  30493. var n = c.valueFromHash("tag", null);
  30494. n && (i.tag = n),
  30495. i.panoId && (i.pano = e.get(i.panoId))
  30496. }
  30497. return i
  30498. }
  30499. function o(e, t) {
  30500. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30501. return {};
  30502. var i = {}
  30503. , n = e.heroImage.metadata;
  30504. d.debug("Using start position from thumbnail image"),
  30505. i.position = n.camera_position,
  30506. i.quaternion = n.camera_quaternion;
  30507. try {
  30508. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30509. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30510. } catch (e) {
  30511. d.debug(e.message)
  30512. }
  30513. return i
  30514. }
  30515. function a(e) {
  30516. return s.deserialize(e)
  30517. }
  30518. var s = e("../controls/serializer")
  30519. , l = e("../util/math")
  30520. , c = e("./browser")
  30521. , h = e("../enum/Viewmode")
  30522. , u = e("../util/logger")
  30523. , th = e("three")//xzw
  30524. , d = new u(i);
  30525. t.exports = {
  30526. getStartCameraOptions: n
  30527. }
  30528. }
  30529. ).call(this, "/js/util/camera.js")
  30530. }
  30531. , {
  30532. "../controls/serializer": 14,
  30533. "../enum/Viewmode": 51,
  30534. "../util/logger": 189,
  30535. "../util/math": 190,
  30536. "./browser": 182,
  30537. "three": 217
  30538. }],
  30539. 184: [function(e, t, i) {
  30540. "use strict";
  30541. function n(e, t, i) {
  30542. return o(e.fov, t, i)
  30543. }
  30544. var r = e("./MathLight")
  30545. , o = function(e, t, i) {
  30546. var n = t
  30547. , o = i
  30548. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30549. return a
  30550. }
  30551. , a = function(e, t, i) {
  30552. var n = t
  30553. , o = i
  30554. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30555. return a
  30556. }
  30557. , s = function(e, t, i, n) {
  30558. var r = o(e, i, n);
  30559. return r > t ? a(t, i, n) : e
  30560. };
  30561. t.exports = {
  30562. clampVFOV: s,
  30563. getHFOVForCamera: n,
  30564. getHFOVFromVFOV: o,
  30565. getVFOVFromHFOV: a
  30566. }
  30567. window.MathLight = t.exports
  30568. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30569. var prec = Math.pow(10, - (precision || 4));
  30570. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30571. if(e1.w){
  30572. return s1 && Math.abs(e1.w - e2.w) < prec
  30573. }else return s1
  30574. }
  30575. }
  30576. , {
  30577. "./MathLight": 176
  30578. }],
  30579. 185: [function(e, t, i) {
  30580. "use strict";
  30581. var n = e("three");
  30582. t.exports = {
  30583. delayOneFrame: function(e) {
  30584. window.setTimeout(e, 1)
  30585. },
  30586. normalizeUrl: function(e) {
  30587. return e.replace("https://", "http://")
  30588. },
  30589. domainFromUrl: function(e) {
  30590. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30591. return t ? t[3] : e
  30592. },
  30593. average: function(e, t) {
  30594. if (0 === e.length)
  30595. return null;
  30596. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30597. var o = t ? e[r][t] : e[r];
  30598. i += o,
  30599. n++
  30600. }
  30601. return i / n
  30602. },
  30603. countUnique: function(e) {
  30604. for (var t = {}, i = 0; i < e.length; i++)
  30605. t[e[i]] = 1 + (t[e[i]] || 0);
  30606. return Object.keys(t).length
  30607. },
  30608. averageVectors: function(e, t) {
  30609. var i = new n.Vector3;
  30610. if (0 === e.length)
  30611. return i;
  30612. for (var r = 0, o = 0; o < e.length; o++) {
  30613. var a = t ? e[o][t] : e[o];
  30614. i.add(a),
  30615. r++
  30616. }
  30617. return i.divideScalar(r)
  30618. },
  30619. equalLists: function(e, t) {
  30620. if (e.length !== t.length)
  30621. return !1;
  30622. for (var i = 0; i < e.length; i++)
  30623. if (e[i] !== t[i])
  30624. return !1;
  30625. return !0
  30626. },
  30627. lowerMedian: function(e, t) {
  30628. if (0 === e.length)
  30629. return null;
  30630. t = t || 2,
  30631. e.sort(function(e, t) {
  30632. return e - t
  30633. });
  30634. var i = Math.floor(e.length / t);
  30635. return e[i]
  30636. },
  30637. stableSort: function(e, t) {
  30638. return e.map(function(e, t) {
  30639. return {
  30640. value: e,
  30641. index: t
  30642. }
  30643. }).sort(function(e, i) {
  30644. var n = t(e.value, i.value);
  30645. return 0 !== n ? n : e.index - i.index
  30646. }).map(function(e) {
  30647. return e.value
  30648. })
  30649. },
  30650. filterAll: function(e, t) {
  30651. return e.filter(function(e) {
  30652. return t.every(function(t) {
  30653. return t(e)
  30654. })
  30655. })
  30656. },
  30657. formatDate: function(e) {
  30658. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30659. },
  30660. formatDatetime: function(e) {
  30661. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30662. },
  30663. randomString: function(e) {
  30664. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30665. t += i.charAt(Math.floor(Math.random() * i.length));
  30666. return t
  30667. },
  30668. uint8ToBase64: function(e, t) {
  30669. t && "number" == typeof t || (t = 8192);
  30670. for (var i = [], n = 0; n < e.length; n += t)
  30671. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30672. return btoa(i.join(""))
  30673. },
  30674. uuid4: function e(t) {
  30675. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30676. },
  30677. nth: function(e) {
  30678. return e %= 10,
  30679. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30680. },
  30681. extendObject: function(e, t) {
  30682. return Object.keys(t).forEach(function(i) {
  30683. e[i] = t[i]
  30684. }),
  30685. e
  30686. },
  30687. deepExtend: function e(t) {
  30688. t = t || {};
  30689. for (var i = 1; i < arguments.length; i++) {
  30690. var n = arguments[i];
  30691. if (n)
  30692. for (var r in n)
  30693. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30694. }
  30695. return t
  30696. },
  30697. inherit: function(e, t) {
  30698. e.prototype = Object.create(t.prototype),
  30699. e.prototype.constructor = e
  30700. },
  30701. extend: function(e, t) {
  30702. for (var i in t.prototype)
  30703. e.prototype[i] = t.prototype[i]
  30704. }
  30705. ,
  30706. getFileNameFromUrl:function(url){
  30707. return url.split('/').pop();
  30708. },
  30709. },
  30710. Math.sign = function(e) {
  30711. return e < 0 ? -1 : 1
  30712. }
  30713. window.common = t.exports
  30714. expandCommon(common)
  30715. }
  30716. , {
  30717. three: 217
  30718. }],
  30719. 186: [function(e, t, i) {
  30720. "use strict";
  30721. var n = {};
  30722. n.linearTween = function(e, t, i, n) {
  30723. return i * e / n + t
  30724. }
  30725. ,
  30726. n.easeInQuad = function(e, t, i, n) {
  30727. return e /= n,
  30728. i * e * e + t
  30729. }
  30730. ,
  30731. n.easeOutQuad = function(e, t, i, n) {
  30732. return e /= n,
  30733. -i * e * (e - 2) + t
  30734. }
  30735. ,
  30736. n.easeInOutQuad = function(e, t, i, n) {
  30737. return e /= n / 2,
  30738. e < 1 ? i / 2 * e * e + t : (e--,
  30739. -i / 2 * (e * (e - 2) - 1) + t)
  30740. }
  30741. ,
  30742. n.easeInCubic = function(e, t, i, n) {
  30743. return e /= n,
  30744. i * e * e * e + t
  30745. }
  30746. ,
  30747. n.easeOutCubic = function(e, t, i, n) {
  30748. return e /= n,
  30749. e--,
  30750. i * (e * e * e + 1) + t
  30751. }
  30752. ,
  30753. n.easeInOutCubic = function(e, t, i, n) {
  30754. return e /= n / 2,
  30755. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30756. i / 2 * (e * e * e + 2) + t)
  30757. }
  30758. ,
  30759. n.easeInQuart = function(e, t, i, n) {
  30760. return e /= n,
  30761. i * e * e * e * e + t
  30762. }
  30763. ,
  30764. n.easeOutQuart = function(e, t, i, n) {
  30765. return e /= n,
  30766. e--,
  30767. -i * (e * e * e * e - 1) + t
  30768. }
  30769. ,
  30770. n.easeInOutQuart = function(e, t, i, n) {
  30771. return e /= n / 2,
  30772. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30773. -i / 2 * (e * e * e * e - 2) + t)
  30774. }
  30775. ,
  30776. n.easeInQuint = function(e, t, i, n) {
  30777. return e /= n,
  30778. i * e * e * e * e * e + t
  30779. }
  30780. ,
  30781. n.easeOutQuint = function(e, t, i, n) {
  30782. return e /= n,
  30783. e--,
  30784. i * (e * e * e * e * e + 1) + t
  30785. }
  30786. ,
  30787. n.easeInOutQuint = function(e, t, i, n) {
  30788. return e /= n / 2,
  30789. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30790. i / 2 * (e * e * e * e * e + 2) + t)
  30791. }
  30792. ,
  30793. n.easeInSine = function(e, t, i, n) {
  30794. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30795. }
  30796. ,
  30797. n.easeOutSine = function(e, t, i, n) {
  30798. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30799. }
  30800. ,
  30801. n.easeInOutSine = function(e, t, i, n) {
  30802. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30803. }
  30804. ,
  30805. n.easeInExpo = function(e, t, i, n) {
  30806. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30807. }
  30808. ,
  30809. n.easeOutExpo = function(e, t, i, n) {
  30810. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30811. }
  30812. ,
  30813. n.easeInOutExpo = function(e, t, i, n) {
  30814. return e /= n / 2,
  30815. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30816. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30817. }
  30818. ,
  30819. n.easeInCirc = function(e, t, i, n) {
  30820. return e /= n,
  30821. -i * (Math.sqrt(1 - e * e) - 1) + t
  30822. }
  30823. ,
  30824. n.easeOutCirc = function(e, t, i, n) {
  30825. return e /= n,
  30826. e--,
  30827. i * Math.sqrt(1 - e * e) + t
  30828. }
  30829. ,
  30830. n.easeInOutCirc = function(e, t, i, n) {
  30831. return e /= n / 2,
  30832. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30833. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30834. }
  30835. ,
  30836. n.easeInElastic = function(e, t, i, n) {
  30837. var r = 1.70158
  30838. , o = 0
  30839. , a = i;
  30840. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30841. a < Math.abs(i) ? (a = i,
  30842. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30843. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30844. }
  30845. ,
  30846. n.easeOutElastic = function(e, t, i, n) {
  30847. var r = 1.70158
  30848. , o = 0
  30849. , a = i;
  30850. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30851. a < Math.abs(i) ? (a = i,
  30852. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30853. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30854. }
  30855. ,
  30856. n.easeInOutElastic = function(e, t, i, n) {
  30857. var r = 1.70158
  30858. , o = 0
  30859. , a = i;
  30860. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30861. a < Math.abs(i) ? (a = i,
  30862. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30863. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30864. }
  30865. ,
  30866. n.easeInBack = function(e, t, i, n, r) {
  30867. return void 0 === r && (r = 1.70158),
  30868. i * (e /= n) * e * ((r + 1) * e - r) + t
  30869. }
  30870. ,
  30871. n.easeOutBack = function(e, t, i, n, r) {
  30872. return void 0 === r && (r = 1.70158),
  30873. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30874. }
  30875. ,
  30876. n.easeInOutBack = function(e, t, i, n, r) {
  30877. return void 0 === r && (r = 1.70158),
  30878. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30879. }
  30880. ,
  30881. n.easeOutBounce = function(e, t, i, n) {
  30882. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30883. }
  30884. ,
  30885. n.easeInBounce = function(e, t, i, r) {
  30886. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30887. }
  30888. ,
  30889. n.easeInOutBounce = function(e, t, i, r) {
  30890. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30891. }
  30892. ,
  30893. t.exports = n
  30894. window.easing = n
  30895. }
  30896. , {}],
  30897. 187: [function(e, t, i) {
  30898. "use strict";
  30899. function n() {
  30900. this.events = [],
  30901. this.valid = !1
  30902. }
  30903. var r = e("../enum/Joystick");
  30904. n.prototype.push = function(e, t) {
  30905. this.events.push({
  30906. direction: e,
  30907. pano: t
  30908. }),
  30909. this.valid = !0
  30910. }
  30911. ,
  30912. n.prototype.pop = function(e) {
  30913. var t = this.events.pop();
  30914. return this.events.length < 1 && (this.valid = !1),
  30915. t
  30916. }
  30917. ,
  30918. n.prototype.peek = function() {
  30919. return this.events.length ? this.events[this.events.length - 1] : {
  30920. direction: null,
  30921. pano: null
  30922. }
  30923. }
  30924. ,
  30925. n.prototype.invalidate = function() {
  30926. this.events = [],
  30927. this.valid = !1
  30928. }
  30929. ,
  30930. n.prototype.reversePano = function(e) {
  30931. if (!this.valid)
  30932. return null;
  30933. var t = this.peek();
  30934. return r.opposite(e) === t.direction ? (this.pop(),
  30935. t.pano) : null
  30936. }
  30937. ,
  30938. t.exports = n
  30939. }
  30940. , {
  30941. "../enum/Joystick": 29
  30942. }],
  30943. 188: [function(e, t, i) {
  30944. "use strict";
  30945. window.lerp = t.exports = {
  30946. vector: function(e, t) {
  30947. var i = e.clone();
  30948. return t = t.clone(),
  30949. function(n) {
  30950. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30951. }
  30952. },
  30953. quaternion: function(e, t) {
  30954. var i = e.clone();
  30955. return function(n) {
  30956. e.copy(i).slerp(t, n)
  30957. }
  30958. },
  30959. property: function(e, t, i, n) {
  30960. var r = e[t];
  30961. return function(o) {
  30962. e[t] = r * (1 - o) + i * o,
  30963. n && n(e[t])
  30964. }
  30965. },
  30966. uniform: function(e, t, i) {
  30967. var n = e.material.uniforms[t].value;
  30968. return function(r) {
  30969. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30970. }
  30971. },
  30972. matrix4: function(e, t) {
  30973. var i = e.clone();
  30974. return function(n) {
  30975. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30976. r[s] = o[s] * (1 - n) + a[s] * n
  30977. }
  30978. },
  30979. allUniforms: function(e, t, i) {
  30980. var n = e.map(function(e) {
  30981. return this.uniform(e, t, i)
  30982. }
  30983. .bind(this));
  30984. return function(e) {
  30985. n.forEach(function(t) {
  30986. t(e)
  30987. })
  30988. }
  30989. }
  30990. }
  30991. }
  30992. , {}],
  30993. 189: [function(e, t, i) {
  30994. "use strict";
  30995. function n(e) {
  30996. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30997. if (n.consoleEnabled) {
  30998. var h = function(e) {
  30999. $("#debug-console").append("<p>" + e + "</p>"),
  31000. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31001. };
  31002. t = function(e) {
  31003. h(Array.prototype.slice.call(arguments).join(" "))
  31004. }
  31005. ,
  31006. i = function(e) {
  31007. h(Array.prototype.slice.call(arguments).join(" "))
  31008. }
  31009. ,
  31010. o = function(e) {
  31011. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31012. }
  31013. ,
  31014. a = function(e) {
  31015. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31016. }
  31017. } else
  31018. console.log ? (t = console.log,
  31019. i = console.info ? console.info : console.log,
  31020. o = console.warn ? console.warn : console.log,
  31021. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31022. ;
  31023. var u = function(e) {
  31024. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31025. }
  31026. , d = function(t, i) {
  31027. if (r) {
  31028. var o = Array.prototype.slice.call(t).join(" ");
  31029. r.captureMessage(o, {
  31030. level: i,
  31031. path: e,
  31032. timestamp: n.timestamp()
  31033. })
  31034. }
  31035. }
  31036. , p = function(t, i) {
  31037. if (r) {
  31038. var o = Array.prototype.slice.call(t).join(" ");
  31039. r.captureException(new Error(o), {
  31040. level: i,
  31041. path: e,
  31042. timestamp: n.timestamp()
  31043. })
  31044. }
  31045. };
  31046. return {
  31047. debug: function() {
  31048. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31049. },
  31050. info: function() {
  31051. n.level >= n.levels.info && i.apply(console, u(arguments))
  31052. },
  31053. warn: function() {
  31054. d(arguments, "warn"),
  31055. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31056. },
  31057. error: function() {
  31058. p(arguments, "error"),
  31059. n.level >= n.levels.error && a.apply(console, u(arguments))
  31060. },
  31061. v3str: function(e, t) {
  31062. var i = void 0 === t ? 2 : t;
  31063. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31064. },
  31065. eulstr: function(e, t) {
  31066. var i = void 0 === t ? 2 : t;
  31067. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31068. },
  31069. time: function(e) {
  31070. n.level >= n.levels.debug && (c[e] = Date.now())
  31071. },
  31072. timeEnd: function(e) {
  31073. if (n.level >= n.levels.debug) {
  31074. var t = c[e];
  31075. if (!t)
  31076. return;
  31077. var i = (Date.now() - t) / 1e3;
  31078. this.debug(e, i + "s")
  31079. }
  31080. }
  31081. }
  31082. }
  31083. var r = window.Raven;
  31084. n.timestamp = function() {
  31085. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31086. }
  31087. ,
  31088. n.levels = {
  31089. debug: 3,
  31090. info: 2,
  31091. warn: 1,
  31092. error: 0
  31093. },
  31094. n.level = n.levels.info,
  31095. t.exports = n
  31096. }
  31097. , {}],
  31098. 190: [function(e, t, i) {
  31099. "use strict";
  31100. var n = e("three")
  31101. , r = e("../enum/GLCubeFaces")
  31102. , o = e("../constants");
  31103. t.exports = {
  31104. convertVisionVector: function(e) {
  31105. return new n.Vector3(e.x,e.z,-e.y)
  31106. },
  31107. convertVisionQuaternion: function(e) {
  31108. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31109. },
  31110. convertWorkshopVector: function(e) {
  31111. return new n.Vector3(-e.x,e.y,e.z)
  31112. },
  31113. convertWorkshopQuaternion: function(e) {
  31114. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31115. },
  31116. convertWorkshopPanoramaQuaternion: function(e) {
  31117. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31118. },
  31119. convertWorkshopOrthoZoom: function(e) {// xzw
  31120. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31121. //return e;
  31122. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31123. },
  31124. toPrecision: function(e, t) {//xzw change
  31125. var f = function(e, t){
  31126. var i = Math.pow(10, t);
  31127. return Math.round(e * i) / i
  31128. }
  31129. if(e instanceof Array){
  31130. for(var s=0; s<e.length; s++){
  31131. e[s] = f(e[s],t);
  31132. }
  31133. return e;
  31134. }
  31135. else return f(e,t)
  31136. },
  31137. isEmptyQuaternion: function(e) {
  31138. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31139. },
  31140. projectPositionToCanvas: function(e, t, i) {
  31141. i = i || new n.Vector3,
  31142. i.copy(e);
  31143. var r = .5 * $("#player").width()
  31144. , o = .5 * $("#player").height();
  31145. return i.project(t),
  31146. i.x = i.x * r + r,
  31147. i.y = -(i.y * o) + o,
  31148. i
  31149. },
  31150. convertScreenPositionToNDC: function(e, t, i) {
  31151. return i = i || new n.Vector2,
  31152. i.x = e / $("#player").width() * 2 - 1,
  31153. i.y = 2 * -(t / $("#player").height()) + 1,
  31154. i
  31155. },
  31156. constrainedTurn: function(e) {
  31157. var t = e % (2 * Math.PI);
  31158. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31159. },
  31160. getFOVDotThreshold: function(e) {
  31161. return Math.cos(n.Math.degToRad(e / 2))
  31162. },
  31163. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31164. switch (e) {
  31165. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31166. i.set(1, t.y, t.x);
  31167. break;
  31168. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31169. i.set(-1, t.y, -t.x);
  31170. break;
  31171. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31172. i.set(-t.x, 1, -t.y);
  31173. break;
  31174. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31175. i.set(-t.x, -1, t.y);
  31176. break;
  31177. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31178. i.set(-t.x, t.y, 1);
  31179. break;
  31180. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31181. i.set(t.x, t.y, -1)
  31182. }
  31183. n && i.normalize()
  31184. },
  31185. //add:
  31186. getPos2d : function(point, camera, dom){
  31187. var camera = camera ;
  31188. var dom = dom;
  31189. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31190. var x,y;
  31191. x = (pos.x + 1) / 2 * dom.clientWidth;
  31192. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31193. var inSight = x <= dom.clientWidth && x >= 0
  31194. && y <= dom.clientHeight && y >= 0
  31195. return {
  31196. pos: new THREE.Vector2(x,y),
  31197. vector: pos,
  31198. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31199. inSight : inSight //在屏幕范围内可见
  31200. };
  31201. },
  31202. getDirByLonLat: function(lon, lat) {
  31203. var dir = new THREE.Vector3();
  31204. var phi = THREE.Math.degToRad(90 - lat);
  31205. var theta = THREE.Math.degToRad(lon);
  31206. dir.x = Math.sin(phi) * Math.cos(theta);
  31207. dir.y = Math.cos(phi);
  31208. dir.z = Math.sin(phi) * Math.sin(theta);
  31209. return dir.negate();
  31210. }
  31211. }
  31212. window.math = t.exports
  31213. }
  31214. , {
  31215. "../constants": 8,
  31216. "../enum/GLCubeFaces": 25,
  31217. three: 217
  31218. }],
  31219. 191: [function(e, t, i) {
  31220. "use strict";
  31221. function n(e, t, i) {
  31222. return a.map(function(n, o) {
  31223. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31224. }
  31225. .bind(this))
  31226. }
  31227. function r(e) {
  31228. return s[e]
  31229. }
  31230. var o = e("../enum/GLCubeFaces")
  31231. , a = [0, 1, 2, 3, 4, 5]
  31232. , s = {
  31233. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31234. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31235. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31236. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31237. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31238. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31239. };
  31240. t.exports = {
  31241. mapFaceToCubemapFace: r,
  31242. getCubemapUrls: n
  31243. }
  31244. }
  31245. , {
  31246. "../enum/GLCubeFaces": 25
  31247. }],
  31248. 192: [function(e, t, i) {
  31249. "use strict";
  31250. t.exports = {
  31251. captureErrors: function(e, t, i) {
  31252. if ("Raven"in window) {
  31253. Raven.config(e, t).install(),
  31254. i && Raven.setTagsContext(i);
  31255. var n = console.warn
  31256. , r = console.error;
  31257. console.warn = function() {
  31258. var e = Array.prototype.slice.call(arguments);
  31259. Raven.captureMessage(e.join(" "), {
  31260. level: "warning"
  31261. }),
  31262. n.apply(console, e)
  31263. }
  31264. ,
  31265. console.error = function() {
  31266. var e = Array.prototype.slice.call(arguments);
  31267. Raven.captureException(new Error(e.join(" ")), {
  31268. level: "error"
  31269. }),
  31270. r.apply(console, e)
  31271. }
  31272. } else
  31273. console.error("Raven not found, not capturing errors.")
  31274. }
  31275. }
  31276. }
  31277. , {}],
  31278. 193: [function(e, t, i) {
  31279. (function(i) {
  31280. "use strict";
  31281. var n = e("./browser")
  31282. , r = e("../constants")
  31283. , o = e("url")
  31284. , a = e("./logger")
  31285. , ss = e('three')
  31286. , s = new a(i)
  31287. , l = {
  31288. getAuthorizationHeader: function() {
  31289. var e = n.valueFromHash("auth");
  31290. if (e)
  31291. return e.replace(",", " ");
  31292. var t = n.valueFromCookie("token");
  31293. return t ? "Token " + t : null
  31294. },
  31295. parseSidUrl: function(e) {
  31296. var t, i;
  31297. t=g_Prefix;
  31298. if (e = e || "",
  31299. e.match(/^https?/)) {
  31300. var n = o.parse(e);
  31301. t = g_Prefix,
  31302. i = e
  31303. } else{
  31304. //xzw 原先的不能用
  31305. //t = window.location.protocol + "//" + window.location.host, //MP
  31306. t = g_Prefix
  31307. //i = t + "/api/player/models/" + e; //MP
  31308. i = t + "data/" + e;
  31309. }
  31310. return {
  31311. urlBase: t,
  31312. urlModel: i,
  31313. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31314. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31315. }
  31316. },
  31317. getModelIDFromQueryString: function() {
  31318. return n.valueFromHash("model") || n.valueFromHash("m")
  31319. },
  31320. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31321. e = JSON.parse(JSON.stringify(e));
  31322. var i = null;
  31323. if (e.images.forEach(function(n) {
  31324. if(!n.metadata) return;
  31325. if ("string" == typeof n.metadata)
  31326. try {
  31327. n.metadata = JSON.parse(n.metadata)
  31328. } catch (e) {
  31329. s.warn("Unable to parse image metadata"),
  31330. n.metadata = null
  31331. }
  31332. else{
  31333. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31334. }
  31335. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31336. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31337. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31338. }else{
  31339. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31340. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31341. n.metadata.zoom = n.metadata.zoom || 1;
  31342. }
  31343. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31344. }),
  31345. //icon初始视角的:
  31346. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31347. var n = {};
  31348. n.pano = {
  31349. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31350. position: t.convertWorkshopVector(i.scan_position),
  31351. uuid: i.scan_id
  31352. },
  31353. n.camera = {
  31354. quaternion: i.camera_quaternion,
  31355. position: i.camera_position
  31356. },
  31357. e.startPano = n
  31358. }
  31359. return e
  31360. },
  31361. */
  31362. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31363. e = JSON.parse(JSON.stringify(e));
  31364. var i = null;
  31365. var deal = function(n) {
  31366. if(!n.metadata) return;
  31367. if ("string" == typeof n.metadata)
  31368. try {
  31369. n.metadata = JSON.parse(n.metadata)
  31370. } catch (e) {
  31371. s.warn("Unable to parse image metadata"),
  31372. n.metadata = null
  31373. }
  31374. else{
  31375. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31376. }
  31377. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31378. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31379. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31380. }else{
  31381. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31382. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31383. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31384. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31385. }
  31386. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31387. }
  31388. //改
  31389. e.images.forEach(info=>{
  31390. if(info.locations){
  31391. info.locations.forEach(a=>deal(a))
  31392. }else{
  31393. deal(info)
  31394. }
  31395. })
  31396. //icon初始视角的:
  31397. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31398. var n = {};
  31399. n.pano = {
  31400. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31401. position: t.convertWorkshopVector(i.scan_position),
  31402. uuid: i.scan_id
  31403. },
  31404. n.camera = {
  31405. quaternion: i.camera_quaternion,
  31406. position: i.camera_position
  31407. },
  31408. e.startPano = n
  31409. }
  31410. return e
  31411. },
  31412. visionVersionToInt: function() {
  31413. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31414. return function(t) {
  31415. if (!t)
  31416. throw new Error("Vision version is required");
  31417. var i = e.exec(t);
  31418. if (null === i)
  31419. throw new Error("String is not a vision version: " + t);
  31420. return parseInt(i[1])
  31421. }
  31422. }(),
  31423. modelDataPromisesTiles: function(e) {
  31424. var vision_version = e.vision_version || window.DATA.vision_version
  31425. if (vision_version)
  31426. try {
  31427. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31428. } catch (t) {
  31429. s.warn("Invalid vision version: " + vision_version)
  31430. }
  31431. // var t = e.created ? new Date(e.created) : null;
  31432. // return t && t >= r.visionTilingStartDate
  31433. return false
  31434. }
  31435. };
  31436. t.exports = l
  31437. }
  31438. ).call(this, "/js/util/showcase.js")
  31439. }
  31440. , {
  31441. "../constants": 8,
  31442. "./browser": 182,
  31443. "./logger": 189,
  31444. three:217,
  31445. url: 208
  31446. }],
  31447. 194: [function(e, t, i) {
  31448. "use strict";
  31449. var n = e("../util/ajax")
  31450. , r = e("three")
  31451. , o = e("../settings")
  31452. , a = {};
  31453. t.exports = {
  31454. load: function(e, t, i) {
  31455. var s = a[e];
  31456. return s ? (t && setTimeout(function() {
  31457. t(s)
  31458. }, 1),
  31459. s) : (s = new r.Texture,
  31460. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31461. s.magFilter = r.LinearFilter,
  31462. s.generateMipmaps = !1),
  31463. s.sourceFile = e,
  31464. a[e] = s,
  31465. n.getImage(e).then(function(e) {
  31466. s.image = e,
  31467. s.needsUpdate = !0,
  31468. t && t(s)
  31469. }).fail(i),
  31470. s)
  31471. },
  31472. loadBase64: function(e, t) {
  31473. t = t || "png";
  31474. var i = new r.Texture;
  31475. return i.image = document.createElement("img"),
  31476. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31477. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31478. i.magFilter = r.LinearFilter,
  31479. i.generateMipmaps = !1),
  31480. i.needsUpdate = !0,
  31481. i
  31482. },
  31483. isLoaded: function(e) {
  31484. return !!a[e]
  31485. }
  31486. }
  31487. window.Texture = t.exports
  31488. }
  31489. , {
  31490. "../settings": 166,
  31491. "../util/ajax": 181,
  31492. three: 217
  31493. }],
  31494. 195: [function(e, t, i) {
  31495. "use strict";
  31496. var n = e("./easing");
  31497. window.transitions = t.exports = {
  31498. globalDone: null,
  31499. funcs: [],
  31500. counter: 0,
  31501. uniqueID: 0,
  31502. start: function(e, t, i, r, o, a, s) {
  31503. return r = r || 0,
  31504. this.funcs.push({
  31505. func: e,
  31506. current: -r * Math.abs(t),
  31507. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31508. done: i,
  31509. easing: o || n.linearTween,
  31510. cycling: t < 0,
  31511. running: !0,
  31512. debug: r < 0,
  31513. name: a || "T" + this.counter,
  31514. id: void 0 === s ? this.counter : s,
  31515. paused: !1
  31516. }),
  31517. e(0, 16),
  31518. this.counter += 1,
  31519. e
  31520. },
  31521. trigger: function(e) {
  31522. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31523. , i = e.func || function() {}
  31524. , r = void 0 === e.duration ? 0 : e.duration;
  31525. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31526. var o = e.done || null
  31527. , a = e.easing || n.linearTween
  31528. , s = e.name || "R" + this.counter
  31529. , l = void 0 === e.id ? this.counter : e.id;
  31530. return this.start(i, r, o, t, a, s, l)
  31531. },
  31532. setTimeout: function(e, t, i) {
  31533. var n = void 0 === i ? this.counter : i;
  31534. return this.trigger({
  31535. done: e,
  31536. duration: void 0 === t ? 0 : t,
  31537. name: "O" + this.counter,
  31538. id: n
  31539. })
  31540. },
  31541. pause: function() {
  31542. this.paused = !0
  31543. },
  31544. resume: function() {
  31545. this.paused = !1
  31546. },
  31547. update: function(e) {
  31548. this.funcs.forEach(function(t) {
  31549. if (!(t.paused || (t.current += 1e3 * e,
  31550. t.current < 0)))
  31551. if (t.current >= t.duration && !t.cycling) {
  31552. var i = t.easing(1, 0, 1, 1);
  31553. t.func(i, 1e3 * e),
  31554. t.done && t.done(),
  31555. t.running = !1
  31556. } else {
  31557. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31558. , r = t.func(n, 1e3 * e) || !1;
  31559. r && (t.done && t.done(),
  31560. t.running = !1)
  31561. }
  31562. });
  31563. var t = this.funcs.length;
  31564. this.funcs = this.funcs.filter(function(e) {
  31565. return e.running
  31566. });
  31567. var i = this.funcs.length;
  31568. if (t > 0 && 0 === i && this.globalDone) {
  31569. var n = this.globalDone;
  31570. this.globalDone = null,
  31571. n()
  31572. }
  31573. },
  31574. adjustSpeed: function(e, t) {
  31575. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31576. var r = i[n];
  31577. r.duration /= t,
  31578. r.current /= t
  31579. }
  31580. },
  31581. getById: function(e) {
  31582. return this.funcs.filter(function(t) {
  31583. return e === t.id
  31584. })
  31585. },
  31586. get: function(e) {
  31587. for (var t = 0; t < this.funcs.length; t += 1)
  31588. if (this.funcs[t].func === e)
  31589. return this.funcs[t];
  31590. return null
  31591. },
  31592. isRunning: function(e) {
  31593. var t = this.get(e);
  31594. return null !== t && t.running
  31595. },
  31596. countActive: function() {
  31597. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31598. e += this.funcs[t].running;
  31599. return e
  31600. },
  31601. listActive: function() {
  31602. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31603. this.funcs[t].running && e.push(this.funcs[t].name);
  31604. return e
  31605. },
  31606. done: function(e) {
  31607. this.globalDone = e
  31608. },
  31609. cancelById: function(e) {
  31610. var t = void 0 === e ? 0 : e;
  31611. this.funcs = this.funcs.filter(function(e) {
  31612. return e.id !== t
  31613. })
  31614. },
  31615. cancel: function(e) {
  31616. this.funcs = this.funcs.filter(function(t) {
  31617. return t.func !== e
  31618. })
  31619. },
  31620. getUniqueId: function() {
  31621. return this.uniqueID -= 1,
  31622. this.uniqueID
  31623. }
  31624. }
  31625. }
  31626. , {
  31627. "./easing": 186
  31628. }],
  31629. 196: [function(e, t, i) {
  31630. function n(e) {
  31631. if (this.set = {},
  31632. this.infContains = function() {
  31633. return !0
  31634. }
  31635. ,
  31636. "object" == typeof e)
  31637. if (e instanceof Array)
  31638. for (var t = 0; t < e.length; t++)
  31639. this.set[e[t]] = !0;
  31640. else
  31641. this.set = e;
  31642. else if ("function" == typeof e)
  31643. this.infContains = e;
  31644. else if ("undefined" != typeof e)
  31645. throw new Error("set must be either an array or an object.")
  31646. }
  31647. t.exports = n,
  31648. n.prototype.contains = function(e) {
  31649. return !!this.set[e]
  31650. }
  31651. ,
  31652. n.prototype.has = n.prototype.contains,
  31653. n.prototype.add = function(e) {
  31654. if (1 == arguments.length)
  31655. this.set[e] = !0;
  31656. else
  31657. for (var t = 0; t < arguments.length; t++)
  31658. this.set[arguments[t]] = !0
  31659. }
  31660. ,
  31661. n.prototype.addAll = function(e) {
  31662. if ("object" != typeof e && !(e instanceof Array))
  31663. throw new Error("arr must be an array.");
  31664. for (var t = 0; t < e.length; t++)
  31665. this.add(e[t])
  31666. }
  31667. ,
  31668. n.prototype.remove = function(e) {
  31669. if (1 == arguments.length)
  31670. delete this.set[e];
  31671. else
  31672. for (var t = 0; t < arguments.length; t++)
  31673. delete this.set[arguments[t]]
  31674. }
  31675. ,
  31676. n.prototype.delete = n.prototype.remove,
  31677. n.prototype.clear = function() {
  31678. this.set = {}
  31679. }
  31680. ,
  31681. n.prototype.size = function() {
  31682. return Object.keys(this.set).length
  31683. }
  31684. ,
  31685. n.prototype.toString = function() {
  31686. return "{" + Object.keys(this.set).toString() + "}"
  31687. }
  31688. ,
  31689. n.prototype.toArray = function() {
  31690. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31691. }
  31692. ,
  31693. n.prototype["*values"] = n.prototype.toArray
  31694. }
  31695. , {}],
  31696. 197: [function(e, t, i) {}
  31697. , {}],
  31698. 198: [function(e, t, i) {
  31699. (function(t) {
  31700. "use strict";
  31701. function n() {
  31702. try {
  31703. var e = new Uint8Array(1);
  31704. return e.__proto__ = {
  31705. __proto__: Uint8Array.prototype,
  31706. foo: function() {
  31707. return 42
  31708. }
  31709. },
  31710. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31711. } catch (e) {
  31712. return !1
  31713. }
  31714. }
  31715. function r() {
  31716. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31717. }
  31718. function o(e, t) {
  31719. if (r() < t)
  31720. throw new RangeError("Invalid typed array length");
  31721. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31722. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31723. e.length = t),
  31724. e
  31725. }
  31726. function a(e, t, i) {
  31727. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31728. return new a(e,t,i);
  31729. if ("number" == typeof e) {
  31730. if ("string" == typeof t)
  31731. throw new Error("If encoding is specified then the first argument must be a string");
  31732. return h(this, e)
  31733. }
  31734. return s(this, e, t, i)
  31735. }
  31736. function s(e, t, i, n) {
  31737. if ("number" == typeof t)
  31738. throw new TypeError('"value" argument must not be a number');
  31739. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31740. }
  31741. function l(e) {
  31742. if ("number" != typeof e)
  31743. throw new TypeError('"size" argument must be a number');
  31744. if (e < 0)
  31745. throw new RangeError('"size" argument must not be negative')
  31746. }
  31747. function c(e, t, i, n) {
  31748. return l(t),
  31749. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31750. }
  31751. function h(e, t) {
  31752. if (l(t),
  31753. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31754. !a.TYPED_ARRAY_SUPPORT)
  31755. for (var i = 0; i < t; ++i)
  31756. e[i] = 0;
  31757. return e
  31758. }
  31759. function u(e, t, i) {
  31760. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31761. !a.isEncoding(i))
  31762. throw new TypeError('"encoding" must be a valid string encoding');
  31763. var n = 0 | v(t, i);
  31764. e = o(e, n);
  31765. var r = e.write(t, i);
  31766. return r !== n && (e = e.slice(0, r)),
  31767. e
  31768. }
  31769. function d(e, t) {
  31770. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31771. e = o(e, i);
  31772. for (var n = 0; n < i; n += 1)
  31773. e[n] = 255 & t[n];
  31774. return e
  31775. }
  31776. function p(e, t, i, n) {
  31777. if (t.byteLength,
  31778. i < 0 || t.byteLength < i)
  31779. throw new RangeError("'offset' is out of bounds");
  31780. if (t.byteLength < i + (n || 0))
  31781. throw new RangeError("'length' is out of bounds");
  31782. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31783. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31784. e.__proto__ = a.prototype) : e = d(e, t),
  31785. e
  31786. }
  31787. function f(e, t) {
  31788. if (a.isBuffer(t)) {
  31789. var i = 0 | g(t.length);
  31790. return e = o(e, i),
  31791. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31792. e)
  31793. }
  31794. if (t) {
  31795. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31796. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31797. if ("Buffer" === t.type && $(t.data))
  31798. return d(e, t.data)
  31799. }
  31800. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31801. }
  31802. function g(e) {
  31803. if (e >= r())
  31804. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31805. return 0 | e
  31806. }
  31807. function m(e) {
  31808. return +e != e && (e = 0),
  31809. a.alloc(+e)
  31810. }
  31811. function v(e, t) {
  31812. if (a.isBuffer(e))
  31813. return e.length;
  31814. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31815. return e.byteLength;
  31816. "string" != typeof e && (e = "" + e);
  31817. var i = e.length;
  31818. if (0 === i)
  31819. return 0;
  31820. for (var n = !1; ; )
  31821. switch (t) {
  31822. case "ascii":
  31823. case "latin1":
  31824. case "binary":
  31825. return i;
  31826. case "utf8":
  31827. case "utf-8":
  31828. case void 0:
  31829. return j(e).length;
  31830. case "ucs2":
  31831. case "ucs-2":
  31832. case "utf16le":
  31833. case "utf-16le":
  31834. return 2 * i;
  31835. case "hex":
  31836. return i >>> 1;
  31837. case "base64":
  31838. return Z(e).length;
  31839. default:
  31840. if (n)
  31841. return j(e).length;
  31842. t = ("" + t).toLowerCase(),
  31843. n = !0
  31844. }
  31845. }
  31846. function A(e, t, i) {
  31847. var n = !1;
  31848. if ((void 0 === t || t < 0) && (t = 0),
  31849. t > this.length)
  31850. return "";
  31851. if ((void 0 === i || i > this.length) && (i = this.length),
  31852. i <= 0)
  31853. return "";
  31854. if (i >>>= 0,
  31855. t >>>= 0,
  31856. i <= t)
  31857. return "";
  31858. for (e || (e = "utf8"); ; )
  31859. switch (e) {
  31860. case "hex":
  31861. return L(this, t, i);
  31862. case "utf8":
  31863. case "utf-8":
  31864. return M(this, t, i);
  31865. case "ascii":
  31866. return P(this, t, i);
  31867. case "latin1":
  31868. case "binary":
  31869. return O(this, t, i);
  31870. case "base64":
  31871. return S(this, t, i);
  31872. case "ucs2":
  31873. case "ucs-2":
  31874. case "utf16le":
  31875. case "utf-16le":
  31876. return D(this, t, i);
  31877. default:
  31878. if (n)
  31879. throw new TypeError("Unknown encoding: " + e);
  31880. e = (e + "").toLowerCase(),
  31881. n = !0
  31882. }
  31883. }
  31884. function y(e, t, i) {
  31885. var n = e[t];
  31886. e[t] = e[i],
  31887. e[i] = n
  31888. }
  31889. function C(e, t, i, n, r) {
  31890. if (0 === e.length)
  31891. return -1;
  31892. if ("string" == typeof i ? (n = i,
  31893. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31894. i = +i,
  31895. isNaN(i) && (i = r ? 0 : e.length - 1),
  31896. i < 0 && (i = e.length + i),
  31897. i >= e.length) {
  31898. if (r)
  31899. return -1;
  31900. i = e.length - 1
  31901. } else if (i < 0) {
  31902. if (!r)
  31903. return -1;
  31904. i = 0
  31905. }
  31906. if ("string" == typeof t && (t = a.from(t, n)),
  31907. a.isBuffer(t))
  31908. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31909. if ("number" == typeof t)
  31910. return t &= 255,
  31911. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31912. throw new TypeError("val must be string, number or Buffer")
  31913. }
  31914. function I(e, t, i, n, r) {
  31915. function o(e, t) {
  31916. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31917. }
  31918. var a = 1
  31919. , s = e.length
  31920. , l = t.length;
  31921. if (void 0 !== n && (n = String(n).toLowerCase(),
  31922. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31923. if (e.length < 2 || t.length < 2)
  31924. return -1;
  31925. a = 2,
  31926. s /= 2,
  31927. l /= 2,
  31928. i /= 2
  31929. }
  31930. var c;
  31931. if (r) {
  31932. var h = -1;
  31933. for (c = i; c < s; c++)
  31934. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31935. if (h === -1 && (h = c),
  31936. c - h + 1 === l)
  31937. return h * a
  31938. } else
  31939. h !== -1 && (c -= c - h),
  31940. h = -1
  31941. } else
  31942. for (i + l > s && (i = s - l),
  31943. c = i; c >= 0; c--) {
  31944. for (var u = !0, d = 0; d < l; d++)
  31945. if (o(e, c + d) !== o(t, d)) {
  31946. u = !1;
  31947. break
  31948. }
  31949. if (u)
  31950. return c
  31951. }
  31952. return -1
  31953. }
  31954. function E(e, t, i, n) {
  31955. i = Number(i) || 0;
  31956. var r = e.length - i;
  31957. n ? (n = Number(n),
  31958. n > r && (n = r)) : n = r;
  31959. var o = t.length;
  31960. if (o % 2 !== 0)
  31961. throw new TypeError("Invalid hex string");
  31962. n > o / 2 && (n = o / 2);
  31963. for (var a = 0; a < n; ++a) {
  31964. var s = parseInt(t.substr(2 * a, 2), 16);
  31965. if (isNaN(s))
  31966. return a;
  31967. e[i + a] = s
  31968. }
  31969. return a
  31970. }
  31971. function b(e, t, i, n) {
  31972. return q(j(t, e.length - i), e, i, n)
  31973. }
  31974. function w(e, t, i, n) {
  31975. return q(Y(t), e, i, n)
  31976. }
  31977. function _(e, t, i, n) {
  31978. return w(e, t, i, n)
  31979. }
  31980. function T(e, t, i, n) {
  31981. return q(Z(t), e, i, n)
  31982. }
  31983. function x(e, t, i, n) {
  31984. return q(X(t, e.length - i), e, i, n)
  31985. }
  31986. function S(e, t, i) {
  31987. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31988. }
  31989. function M(e, t, i) {
  31990. i = Math.min(e.length, i);
  31991. for (var n = [], r = t; r < i; ) {
  31992. var o = e[r]
  31993. , a = null
  31994. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31995. if (r + s <= i) {
  31996. var l, c, h, u;
  31997. switch (s) {
  31998. case 1:
  31999. o < 128 && (a = o);
  32000. break;
  32001. case 2:
  32002. l = e[r + 1],
  32003. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32004. u > 127 && (a = u));
  32005. break;
  32006. case 3:
  32007. l = e[r + 1],
  32008. c = e[r + 2],
  32009. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32010. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32011. break;
  32012. case 4:
  32013. l = e[r + 1],
  32014. c = e[r + 2],
  32015. h = e[r + 3],
  32016. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32017. u > 65535 && u < 1114112 && (a = u))
  32018. }
  32019. }
  32020. null === a ? (a = 65533,
  32021. s = 1) : a > 65535 && (a -= 65536,
  32022. n.push(a >>> 10 & 1023 | 55296),
  32023. a = 56320 | 1023 & a),
  32024. n.push(a),
  32025. r += s
  32026. }
  32027. return R(n)
  32028. }
  32029. function R(e) {
  32030. var t = e.length;
  32031. if (t <= ee)
  32032. return String.fromCharCode.apply(String, e);
  32033. for (var i = "", n = 0; n < t; )
  32034. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32035. return i
  32036. }
  32037. function P(e, t, i) {
  32038. var n = "";
  32039. i = Math.min(e.length, i);
  32040. for (var r = t; r < i; ++r)
  32041. n += String.fromCharCode(127 & e[r]);
  32042. return n
  32043. }
  32044. function O(e, t, i) {
  32045. var n = "";
  32046. i = Math.min(e.length, i);
  32047. for (var r = t; r < i; ++r)
  32048. n += String.fromCharCode(e[r]);
  32049. return n
  32050. }
  32051. function L(e, t, i) {
  32052. var n = e.length;
  32053. (!t || t < 0) && (t = 0),
  32054. (!i || i < 0 || i > n) && (i = n);
  32055. for (var r = "", o = t; o < i; ++o)
  32056. r += W(e[o]);
  32057. return r
  32058. }
  32059. function D(e, t, i) {
  32060. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32061. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32062. return r
  32063. }
  32064. function N(e, t, i) {
  32065. if (e % 1 !== 0 || e < 0)
  32066. throw new RangeError("offset is not uint");
  32067. if (e + t > i)
  32068. throw new RangeError("Trying to access beyond buffer length")
  32069. }
  32070. function B(e, t, i, n, r, o) {
  32071. if (!a.isBuffer(e))
  32072. throw new TypeError('"buffer" argument must be a Buffer instance');
  32073. if (t > r || t < o)
  32074. throw new RangeError('"value" argument is out of bounds');
  32075. if (i + n > e.length)
  32076. throw new RangeError("Index out of range")
  32077. }
  32078. function F(e, t, i, n) {
  32079. t < 0 && (t = 65535 + t + 1);
  32080. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32081. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32082. }
  32083. function V(e, t, i, n) {
  32084. t < 0 && (t = 4294967295 + t + 1);
  32085. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32086. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32087. }
  32088. function U(e, t, i, n, r, o) {
  32089. if (i + n > e.length)
  32090. throw new RangeError("Index out of range");
  32091. if (i < 0)
  32092. throw new RangeError("Index out of range")
  32093. }
  32094. function k(e, t, i, n, r) {
  32095. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32096. J.write(e, t, i, n, 23, 4),
  32097. i + 4
  32098. }
  32099. function H(e, t, i, n, r) {
  32100. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32101. J.write(e, t, i, n, 52, 8),
  32102. i + 8
  32103. }
  32104. function G(e) {
  32105. if (e = z(e).replace(te, ""),
  32106. e.length < 2)
  32107. return "";
  32108. for (; e.length % 4 !== 0; )
  32109. e += "=";
  32110. return e
  32111. }
  32112. function z(e) {
  32113. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32114. }
  32115. function W(e) {
  32116. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32117. }
  32118. function j(e, t) {
  32119. t = t || 1 / 0;
  32120. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32121. if (i = e.charCodeAt(a),
  32122. i > 55295 && i < 57344) {
  32123. if (!r) {
  32124. if (i > 56319) {
  32125. (t -= 3) > -1 && o.push(239, 191, 189);
  32126. continue
  32127. }
  32128. if (a + 1 === n) {
  32129. (t -= 3) > -1 && o.push(239, 191, 189);
  32130. continue
  32131. }
  32132. r = i;
  32133. continue
  32134. }
  32135. if (i < 56320) {
  32136. (t -= 3) > -1 && o.push(239, 191, 189),
  32137. r = i;
  32138. continue
  32139. }
  32140. i = (r - 55296 << 10 | i - 56320) + 65536
  32141. } else
  32142. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32143. if (r = null,
  32144. i < 128) {
  32145. if ((t -= 1) < 0)
  32146. break;
  32147. o.push(i)
  32148. } else if (i < 2048) {
  32149. if ((t -= 2) < 0)
  32150. break;
  32151. o.push(i >> 6 | 192, 63 & i | 128)
  32152. } else if (i < 65536) {
  32153. if ((t -= 3) < 0)
  32154. break;
  32155. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32156. } else {
  32157. if (!(i < 1114112))
  32158. throw new Error("Invalid code point");
  32159. if ((t -= 4) < 0)
  32160. break;
  32161. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32162. }
  32163. }
  32164. return o
  32165. }
  32166. function Y(e) {
  32167. for (var t = [], i = 0; i < e.length; ++i)
  32168. t.push(255 & e.charCodeAt(i));
  32169. return t
  32170. }
  32171. function X(e, t) {
  32172. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32173. i = e.charCodeAt(a),
  32174. n = i >> 8,
  32175. r = i % 256,
  32176. o.push(r),
  32177. o.push(n);
  32178. return o
  32179. }
  32180. function Z(e) {
  32181. return Q.toByteArray(G(e))
  32182. }
  32183. function q(e, t, i, n) {
  32184. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32185. t[r + i] = e[r];
  32186. return r
  32187. }
  32188. function K(e) {
  32189. return e !== e
  32190. }
  32191. var Q = e("base64-js")
  32192. , J = e("ieee754")
  32193. , $ = e("isarray");
  32194. i.Buffer = a,
  32195. i.SlowBuffer = m,
  32196. i.INSPECT_MAX_BYTES = 50,
  32197. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32198. i.kMaxLength = r(),
  32199. a.poolSize = 8192,
  32200. a._augment = function(e) {
  32201. return e.__proto__ = a.prototype,
  32202. e
  32203. }
  32204. ,
  32205. a.from = function(e, t, i) {
  32206. return s(null, e, t, i)
  32207. }
  32208. ,
  32209. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32210. a.__proto__ = Uint8Array,
  32211. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32212. value: null,
  32213. configurable: !0
  32214. })),
  32215. a.alloc = function(e, t, i) {
  32216. return c(null, e, t, i)
  32217. }
  32218. ,
  32219. a.allocUnsafe = function(e) {
  32220. return h(null, e)
  32221. }
  32222. ,
  32223. a.allocUnsafeSlow = function(e) {
  32224. return h(null, e)
  32225. }
  32226. ,
  32227. a.isBuffer = function(e) {
  32228. return !(null == e || !e._isBuffer)
  32229. }
  32230. ,
  32231. a.compare = function(e, t) {
  32232. if (!a.isBuffer(e) || !a.isBuffer(t))
  32233. throw new TypeError("Arguments must be Buffers");
  32234. if (e === t)
  32235. return 0;
  32236. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32237. if (e[r] !== t[r]) {
  32238. i = e[r],
  32239. n = t[r];
  32240. break
  32241. }
  32242. return i < n ? -1 : n < i ? 1 : 0
  32243. }
  32244. ,
  32245. a.isEncoding = function(e) {
  32246. switch (String(e).toLowerCase()) {
  32247. case "hex":
  32248. case "utf8":
  32249. case "utf-8":
  32250. case "ascii":
  32251. case "latin1":
  32252. case "binary":
  32253. case "base64":
  32254. case "ucs2":
  32255. case "ucs-2":
  32256. case "utf16le":
  32257. case "utf-16le":
  32258. return !0;
  32259. default:
  32260. return !1
  32261. }
  32262. }
  32263. ,
  32264. a.concat = function(e, t) {
  32265. if (!$(e))
  32266. throw new TypeError('"list" argument must be an Array of Buffers');
  32267. if (0 === e.length)
  32268. return a.alloc(0);
  32269. var i;
  32270. if (void 0 === t)
  32271. for (t = 0,
  32272. i = 0; i < e.length; ++i)
  32273. t += e[i].length;
  32274. var n = a.allocUnsafe(t)
  32275. , r = 0;
  32276. for (i = 0; i < e.length; ++i) {
  32277. var o = e[i];
  32278. if (!a.isBuffer(o))
  32279. throw new TypeError('"list" argument must be an Array of Buffers');
  32280. o.copy(n, r),
  32281. r += o.length
  32282. }
  32283. return n
  32284. }
  32285. ,
  32286. a.byteLength = v,
  32287. a.prototype._isBuffer = !0,
  32288. a.prototype.swap16 = function() {
  32289. var e = this.length;
  32290. if (e % 2 !== 0)
  32291. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32292. for (var t = 0; t < e; t += 2)
  32293. y(this, t, t + 1);
  32294. return this
  32295. }
  32296. ,
  32297. a.prototype.swap32 = function() {
  32298. var e = this.length;
  32299. if (e % 4 !== 0)
  32300. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32301. for (var t = 0; t < e; t += 4)
  32302. y(this, t, t + 3),
  32303. y(this, t + 1, t + 2);
  32304. return this
  32305. }
  32306. ,
  32307. a.prototype.swap64 = function() {
  32308. var e = this.length;
  32309. if (e % 8 !== 0)
  32310. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32311. for (var t = 0; t < e; t += 8)
  32312. y(this, t, t + 7),
  32313. y(this, t + 1, t + 6),
  32314. y(this, t + 2, t + 5),
  32315. y(this, t + 3, t + 4);
  32316. return this
  32317. }
  32318. ,
  32319. a.prototype.toString = function() {
  32320. var e = 0 | this.length;
  32321. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32322. }
  32323. ,
  32324. a.prototype.equals = function(e) {
  32325. if (!a.isBuffer(e))
  32326. throw new TypeError("Argument must be a Buffer");
  32327. return this === e || 0 === a.compare(this, e)
  32328. }
  32329. ,
  32330. a.prototype.inspect = function() {
  32331. var e = ""
  32332. , t = i.INSPECT_MAX_BYTES;
  32333. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32334. this.length > t && (e += " ... ")),
  32335. "<Buffer " + e + ">"
  32336. }
  32337. ,
  32338. a.prototype.compare = function(e, t, i, n, r) {
  32339. if (!a.isBuffer(e))
  32340. throw new TypeError("Argument must be a Buffer");
  32341. if (void 0 === t && (t = 0),
  32342. void 0 === i && (i = e ? e.length : 0),
  32343. void 0 === n && (n = 0),
  32344. void 0 === r && (r = this.length),
  32345. t < 0 || i > e.length || n < 0 || r > this.length)
  32346. throw new RangeError("out of range index");
  32347. if (n >= r && t >= i)
  32348. return 0;
  32349. if (n >= r)
  32350. return -1;
  32351. if (t >= i)
  32352. return 1;
  32353. if (t >>>= 0,
  32354. i >>>= 0,
  32355. n >>>= 0,
  32356. r >>>= 0,
  32357. this === e)
  32358. return 0;
  32359. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32360. if (c[u] !== h[u]) {
  32361. o = c[u],
  32362. s = h[u];
  32363. break
  32364. }
  32365. return o < s ? -1 : s < o ? 1 : 0
  32366. }
  32367. ,
  32368. a.prototype.includes = function(e, t, i) {
  32369. return this.indexOf(e, t, i) !== -1
  32370. }
  32371. ,
  32372. a.prototype.indexOf = function(e, t, i) {
  32373. return C(this, e, t, i, !0)
  32374. }
  32375. ,
  32376. a.prototype.lastIndexOf = function(e, t, i) {
  32377. return C(this, e, t, i, !1)
  32378. }
  32379. ,
  32380. a.prototype.write = function(e, t, i, n) {
  32381. if (void 0 === t)
  32382. n = "utf8",
  32383. i = this.length,
  32384. t = 0;
  32385. else if (void 0 === i && "string" == typeof t)
  32386. n = t,
  32387. i = this.length,
  32388. t = 0;
  32389. else {
  32390. if (!isFinite(t))
  32391. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32392. t |= 0,
  32393. isFinite(i) ? (i |= 0,
  32394. void 0 === n && (n = "utf8")) : (n = i,
  32395. i = void 0)
  32396. }
  32397. var r = this.length - t;
  32398. if ((void 0 === i || i > r) && (i = r),
  32399. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32400. throw new RangeError("Attempt to write outside buffer bounds");
  32401. n || (n = "utf8");
  32402. for (var o = !1; ; )
  32403. switch (n) {
  32404. case "hex":
  32405. return E(this, e, t, i);
  32406. case "utf8":
  32407. case "utf-8":
  32408. return b(this, e, t, i);
  32409. case "ascii":
  32410. return w(this, e, t, i);
  32411. case "latin1":
  32412. case "binary":
  32413. return _(this, e, t, i);
  32414. case "base64":
  32415. return T(this, e, t, i);
  32416. case "ucs2":
  32417. case "ucs-2":
  32418. case "utf16le":
  32419. case "utf-16le":
  32420. return x(this, e, t, i);
  32421. default:
  32422. if (o)
  32423. throw new TypeError("Unknown encoding: " + n);
  32424. n = ("" + n).toLowerCase(),
  32425. o = !0
  32426. }
  32427. }
  32428. ,
  32429. a.prototype.toJSON = function() {
  32430. return {
  32431. type: "Buffer",
  32432. data: Array.prototype.slice.call(this._arr || this, 0)
  32433. }
  32434. }
  32435. ;
  32436. var ee = 4096;
  32437. a.prototype.slice = function(e, t) {
  32438. var i = this.length;
  32439. e = ~~e,
  32440. t = void 0 === t ? i : ~~t,
  32441. e < 0 ? (e += i,
  32442. e < 0 && (e = 0)) : e > i && (e = i),
  32443. t < 0 ? (t += i,
  32444. t < 0 && (t = 0)) : t > i && (t = i),
  32445. t < e && (t = e);
  32446. var n;
  32447. if (a.TYPED_ARRAY_SUPPORT)
  32448. n = this.subarray(e, t),
  32449. n.__proto__ = a.prototype;
  32450. else {
  32451. var r = t - e;
  32452. n = new a(r,void 0);
  32453. for (var o = 0; o < r; ++o)
  32454. n[o] = this[o + e]
  32455. }
  32456. return n
  32457. }
  32458. ,
  32459. a.prototype.readUIntLE = function(e, t, i) {
  32460. e |= 0,
  32461. t |= 0,
  32462. i || N(e, t, this.length);
  32463. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32464. n += this[e + o] * r;
  32465. return n
  32466. }
  32467. ,
  32468. a.prototype.readUIntBE = function(e, t, i) {
  32469. e |= 0,
  32470. t |= 0,
  32471. i || N(e, t, this.length);
  32472. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32473. n += this[e + --t] * r;
  32474. return n
  32475. }
  32476. ,
  32477. a.prototype.readUInt8 = function(e, t) {
  32478. return t || N(e, 1, this.length),
  32479. this[e]
  32480. }
  32481. ,
  32482. a.prototype.readUInt16LE = function(e, t) {
  32483. return t || N(e, 2, this.length),
  32484. this[e] | this[e + 1] << 8
  32485. }
  32486. ,
  32487. a.prototype.readUInt16BE = function(e, t) {
  32488. return t || N(e, 2, this.length),
  32489. this[e] << 8 | this[e + 1]
  32490. }
  32491. ,
  32492. a.prototype.readUInt32LE = function(e, t) {
  32493. return t || N(e, 4, this.length),
  32494. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32495. }
  32496. ,
  32497. a.prototype.readUInt32BE = function(e, t) {
  32498. return t || N(e, 4, this.length),
  32499. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32500. }
  32501. ,
  32502. a.prototype.readIntLE = function(e, t, i) {
  32503. e |= 0,
  32504. t |= 0,
  32505. i || N(e, t, this.length);
  32506. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32507. n += this[e + o] * r;
  32508. return r *= 128,
  32509. n >= r && (n -= Math.pow(2, 8 * t)),
  32510. n
  32511. }
  32512. ,
  32513. a.prototype.readIntBE = function(e, t, i) {
  32514. e |= 0,
  32515. t |= 0,
  32516. i || N(e, t, this.length);
  32517. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32518. o += this[e + --n] * r;
  32519. return r *= 128,
  32520. o >= r && (o -= Math.pow(2, 8 * t)),
  32521. o
  32522. }
  32523. ,
  32524. a.prototype.readInt8 = function(e, t) {
  32525. return t || N(e, 1, this.length),
  32526. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32527. }
  32528. ,
  32529. a.prototype.readInt16LE = function(e, t) {
  32530. t || N(e, 2, this.length);
  32531. var i = this[e] | this[e + 1] << 8;
  32532. return 32768 & i ? 4294901760 | i : i
  32533. }
  32534. ,
  32535. a.prototype.readInt16BE = function(e, t) {
  32536. t || N(e, 2, this.length);
  32537. var i = this[e + 1] | this[e] << 8;
  32538. return 32768 & i ? 4294901760 | i : i
  32539. }
  32540. ,
  32541. a.prototype.readInt32LE = function(e, t) {
  32542. return t || N(e, 4, this.length),
  32543. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32544. }
  32545. ,
  32546. a.prototype.readInt32BE = function(e, t) {
  32547. return t || N(e, 4, this.length),
  32548. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32549. }
  32550. ,
  32551. a.prototype.readFloatLE = function(e, t) {
  32552. return t || N(e, 4, this.length),
  32553. J.read(this, e, !0, 23, 4)
  32554. }
  32555. ,
  32556. a.prototype.readFloatBE = function(e, t) {
  32557. return t || N(e, 4, this.length),
  32558. J.read(this, e, !1, 23, 4)
  32559. }
  32560. ,
  32561. a.prototype.readDoubleLE = function(e, t) {
  32562. return t || N(e, 8, this.length),
  32563. J.read(this, e, !0, 52, 8)
  32564. }
  32565. ,
  32566. a.prototype.readDoubleBE = function(e, t) {
  32567. return t || N(e, 8, this.length),
  32568. J.read(this, e, !1, 52, 8)
  32569. }
  32570. ,
  32571. a.prototype.writeUIntLE = function(e, t, i, n) {
  32572. if (e = +e,
  32573. t |= 0,
  32574. i |= 0,
  32575. !n) {
  32576. var r = Math.pow(2, 8 * i) - 1;
  32577. B(this, e, t, i, r, 0)
  32578. }
  32579. var o = 1
  32580. , a = 0;
  32581. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32582. this[t + a] = e / o & 255;
  32583. return t + i
  32584. }
  32585. ,
  32586. a.prototype.writeUIntBE = function(e, t, i, n) {
  32587. if (e = +e,
  32588. t |= 0,
  32589. i |= 0,
  32590. !n) {
  32591. var r = Math.pow(2, 8 * i) - 1;
  32592. B(this, e, t, i, r, 0)
  32593. }
  32594. var o = i - 1
  32595. , a = 1;
  32596. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32597. this[t + o] = e / a & 255;
  32598. return t + i
  32599. }
  32600. ,
  32601. a.prototype.writeUInt8 = function(e, t, i) {
  32602. return e = +e,
  32603. t |= 0,
  32604. i || B(this, e, t, 1, 255, 0),
  32605. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32606. this[t] = 255 & e,
  32607. t + 1
  32608. }
  32609. ,
  32610. a.prototype.writeUInt16LE = function(e, t, i) {
  32611. return e = +e,
  32612. t |= 0,
  32613. i || B(this, e, t, 2, 65535, 0),
  32614. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32615. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32616. t + 2
  32617. }
  32618. ,
  32619. a.prototype.writeUInt16BE = function(e, t, i) {
  32620. return e = +e,
  32621. t |= 0,
  32622. i || B(this, e, t, 2, 65535, 0),
  32623. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32624. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32625. t + 2
  32626. }
  32627. ,
  32628. a.prototype.writeUInt32LE = function(e, t, i) {
  32629. return e = +e,
  32630. t |= 0,
  32631. i || B(this, e, t, 4, 4294967295, 0),
  32632. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32633. this[t + 2] = e >>> 16,
  32634. this[t + 1] = e >>> 8,
  32635. this[t] = 255 & e) : V(this, e, t, !0),
  32636. t + 4
  32637. }
  32638. ,
  32639. a.prototype.writeUInt32BE = function(e, t, i) {
  32640. return e = +e,
  32641. t |= 0,
  32642. i || B(this, e, t, 4, 4294967295, 0),
  32643. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32644. this[t + 1] = e >>> 16,
  32645. this[t + 2] = e >>> 8,
  32646. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32647. t + 4
  32648. }
  32649. ,
  32650. a.prototype.writeIntLE = function(e, t, i, n) {
  32651. if (e = +e,
  32652. t |= 0,
  32653. !n) {
  32654. var r = Math.pow(2, 8 * i - 1);
  32655. B(this, e, t, i, r - 1, -r)
  32656. }
  32657. var o = 0
  32658. , a = 1
  32659. , s = 0;
  32660. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32661. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32662. this[t + o] = (e / a >> 0) - s & 255;
  32663. return t + i
  32664. }
  32665. ,
  32666. a.prototype.writeIntBE = function(e, t, i, n) {
  32667. if (e = +e,
  32668. t |= 0,
  32669. !n) {
  32670. var r = Math.pow(2, 8 * i - 1);
  32671. B(this, e, t, i, r - 1, -r)
  32672. }
  32673. var o = i - 1
  32674. , a = 1
  32675. , s = 0;
  32676. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32677. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32678. this[t + o] = (e / a >> 0) - s & 255;
  32679. return t + i
  32680. }
  32681. ,
  32682. a.prototype.writeInt8 = function(e, t, i) {
  32683. return e = +e,
  32684. t |= 0,
  32685. i || B(this, e, t, 1, 127, -128),
  32686. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32687. e < 0 && (e = 255 + e + 1),
  32688. this[t] = 255 & e,
  32689. t + 1
  32690. }
  32691. ,
  32692. a.prototype.writeInt16LE = function(e, t, i) {
  32693. return e = +e,
  32694. t |= 0,
  32695. i || B(this, e, t, 2, 32767, -32768),
  32696. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32697. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32698. t + 2
  32699. }
  32700. ,
  32701. a.prototype.writeInt16BE = function(e, t, i) {
  32702. return e = +e,
  32703. t |= 0,
  32704. i || B(this, e, t, 2, 32767, -32768),
  32705. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32706. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32707. t + 2
  32708. }
  32709. ,
  32710. a.prototype.writeInt32LE = function(e, t, i) {
  32711. return e = +e,
  32712. t |= 0,
  32713. i || B(this, e, t, 4, 2147483647, -2147483648),
  32714. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32715. this[t + 1] = e >>> 8,
  32716. this[t + 2] = e >>> 16,
  32717. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32718. t + 4
  32719. }
  32720. ,
  32721. a.prototype.writeInt32BE = function(e, t, i) {
  32722. return e = +e,
  32723. t |= 0,
  32724. i || B(this, e, t, 4, 2147483647, -2147483648),
  32725. e < 0 && (e = 4294967295 + e + 1),
  32726. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32727. this[t + 1] = e >>> 16,
  32728. this[t + 2] = e >>> 8,
  32729. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32730. t + 4
  32731. }
  32732. ,
  32733. a.prototype.writeFloatLE = function(e, t, i) {
  32734. return k(this, e, t, !0, i)
  32735. }
  32736. ,
  32737. a.prototype.writeFloatBE = function(e, t, i) {
  32738. return k(this, e, t, !1, i)
  32739. }
  32740. ,
  32741. a.prototype.writeDoubleLE = function(e, t, i) {
  32742. return H(this, e, t, !0, i)
  32743. }
  32744. ,
  32745. a.prototype.writeDoubleBE = function(e, t, i) {
  32746. return H(this, e, t, !1, i)
  32747. }
  32748. ,
  32749. a.prototype.copy = function(e, t, i, n) {
  32750. if (i || (i = 0),
  32751. n || 0 === n || (n = this.length),
  32752. t >= e.length && (t = e.length),
  32753. t || (t = 0),
  32754. n > 0 && n < i && (n = i),
  32755. n === i)
  32756. return 0;
  32757. if (0 === e.length || 0 === this.length)
  32758. return 0;
  32759. if (t < 0)
  32760. throw new RangeError("targetStart out of bounds");
  32761. if (i < 0 || i >= this.length)
  32762. throw new RangeError("sourceStart out of bounds");
  32763. if (n < 0)
  32764. throw new RangeError("sourceEnd out of bounds");
  32765. n > this.length && (n = this.length),
  32766. e.length - t < n - i && (n = e.length - t + i);
  32767. var r, o = n - i;
  32768. if (this === e && i < t && t < n)
  32769. for (r = o - 1; r >= 0; --r)
  32770. e[r + t] = this[r + i];
  32771. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32772. for (r = 0; r < o; ++r)
  32773. e[r + t] = this[r + i];
  32774. else
  32775. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32776. return o
  32777. }
  32778. ,
  32779. a.prototype.fill = function(e, t, i, n) {
  32780. if ("string" == typeof e) {
  32781. if ("string" == typeof t ? (n = t,
  32782. t = 0,
  32783. i = this.length) : "string" == typeof i && (n = i,
  32784. i = this.length),
  32785. 1 === e.length) {
  32786. var r = e.charCodeAt(0);
  32787. r < 256 && (e = r)
  32788. }
  32789. if (void 0 !== n && "string" != typeof n)
  32790. throw new TypeError("encoding must be a string");
  32791. if ("string" == typeof n && !a.isEncoding(n))
  32792. throw new TypeError("Unknown encoding: " + n)
  32793. } else
  32794. "number" == typeof e && (e &= 255);
  32795. if (t < 0 || this.length < t || this.length < i)
  32796. throw new RangeError("Out of range index");
  32797. if (i <= t)
  32798. return this;
  32799. t >>>= 0,
  32800. i = void 0 === i ? this.length : i >>> 0,
  32801. e || (e = 0);
  32802. var o;
  32803. if ("number" == typeof e)
  32804. for (o = t; o < i; ++o)
  32805. this[o] = e;
  32806. else {
  32807. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32808. , l = s.length;
  32809. for (o = 0; o < i - t; ++o)
  32810. this[o + t] = s[o % l]
  32811. }
  32812. return this
  32813. }
  32814. ;
  32815. var te = /[^+\/0-9A-Za-z-_]/g
  32816. }
  32817. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32818. }
  32819. , {
  32820. "base64-js": 199,
  32821. ieee754: 200,
  32822. isarray: 201
  32823. }],
  32824. 199: [function(e, t, i) {
  32825. "use strict";
  32826. function n(e) {
  32827. var t = e.length;
  32828. if (t % 4 > 0)
  32829. throw new Error("Invalid string. Length must be a multiple of 4");
  32830. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32831. }
  32832. function r(e) {
  32833. return 3 * e.length / 4 - n(e)
  32834. }
  32835. function o(e) {
  32836. var t, i, r, o, a, s, l = e.length;
  32837. a = n(e),
  32838. s = new u(3 * l / 4 - a),
  32839. r = a > 0 ? l - 4 : l;
  32840. var c = 0;
  32841. for (t = 0,
  32842. i = 0; t < r; t += 4,
  32843. i += 3)
  32844. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32845. s[c++] = o >> 16 & 255,
  32846. s[c++] = o >> 8 & 255,
  32847. s[c++] = 255 & o;
  32848. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32849. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32850. s[c++] = o >> 8 & 255,
  32851. s[c++] = 255 & o),
  32852. s
  32853. }
  32854. function a(e) {
  32855. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32856. }
  32857. function s(e, t, i) {
  32858. for (var n, r = [], o = t; o < i; o += 3)
  32859. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32860. r.push(a(n));
  32861. return r.join("")
  32862. }
  32863. function l(e) {
  32864. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32865. o.push(s(e, l, l + a > h ? h : l + a));
  32866. return 1 === n ? (t = e[i - 1],
  32867. r += c[t >> 2],
  32868. r += c[t << 4 & 63],
  32869. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32870. r += c[t >> 10],
  32871. r += c[t >> 4 & 63],
  32872. r += c[t << 2 & 63],
  32873. r += "="),
  32874. o.push(r),
  32875. o.join("")
  32876. }
  32877. i.byteLength = r,
  32878. i.toByteArray = o,
  32879. i.fromByteArray = l;
  32880. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32881. c[p] = d[p],
  32882. h[d.charCodeAt(p)] = p;
  32883. h["-".charCodeAt(0)] = 62,
  32884. h["_".charCodeAt(0)] = 63
  32885. }
  32886. , {}],
  32887. 200: [function(e, t, i) {
  32888. i.read = function(e, t, i, n, r) {
  32889. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32890. for (u += d,
  32891. o = p & (1 << -h) - 1,
  32892. p >>= -h,
  32893. h += s; h > 0; o = 256 * o + e[t + u],
  32894. u += d,
  32895. h -= 8)
  32896. ;
  32897. for (a = o & (1 << -h) - 1,
  32898. o >>= -h,
  32899. h += n; h > 0; a = 256 * a + e[t + u],
  32900. u += d,
  32901. h -= 8)
  32902. ;
  32903. if (0 === o)
  32904. o = 1 - c;
  32905. else {
  32906. if (o === l)
  32907. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32908. a += Math.pow(2, n),
  32909. o -= c
  32910. }
  32911. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32912. }
  32913. ,
  32914. i.write = function(e, t, i, n, r, o) {
  32915. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32916. for (t = Math.abs(t),
  32917. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32918. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32919. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32920. l *= 2),
  32921. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32922. t * l >= 2 && (a++,
  32923. l /= 2),
  32924. a + u >= h ? (s = 0,
  32925. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32926. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32927. a = 0)); r >= 8; e[i + p] = 255 & s,
  32928. p += f,
  32929. s /= 256,
  32930. r -= 8)
  32931. ;
  32932. for (a = a << r | s,
  32933. c += r; c > 0; e[i + p] = 255 & a,
  32934. p += f,
  32935. a /= 256,
  32936. c -= 8)
  32937. ;
  32938. e[i + p - f] |= 128 * g
  32939. }
  32940. }
  32941. , {}],
  32942. 201: [function(e, t, i) {
  32943. var n = {}.toString;
  32944. t.exports = Array.isArray || function(e) {
  32945. return "[object Array]" == n.call(e)
  32946. }
  32947. }
  32948. , {}],
  32949. 202: [function(e, t, i) {
  32950. function n() {
  32951. this._events = this._events || {},
  32952. this._maxListeners = this._maxListeners || void 0
  32953. }
  32954. function r(e) {
  32955. return "function" == typeof e
  32956. }
  32957. function o(e) {
  32958. return "number" == typeof e
  32959. }
  32960. function a(e) {
  32961. return "object" == typeof e && null !== e
  32962. }
  32963. function s(e) {
  32964. return void 0 === e
  32965. }
  32966. t.exports = n,
  32967. n.EventEmitter = n,
  32968. n.prototype._events = void 0,
  32969. n.prototype._maxListeners = void 0,
  32970. n.defaultMaxListeners = 10,
  32971. n.prototype.setMaxListeners = function(e) {
  32972. if (!o(e) || e < 0 || isNaN(e))
  32973. throw TypeError("n must be a positive number");
  32974. return this._maxListeners = e,
  32975. this
  32976. }
  32977. ,
  32978. n.prototype.emit = function(e) {
  32979. var t, i, n, o, l, c;
  32980. if (this._events || (this._events = {}),
  32981. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32982. if (t = arguments[1],
  32983. t instanceof Error)
  32984. throw t;
  32985. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32986. throw h.context = t,
  32987. h
  32988. }
  32989. if (i = this._events[e],
  32990. s(i))
  32991. return !1;
  32992. if (r(i))
  32993. switch (arguments.length) {
  32994. case 1:
  32995. i.call(this);
  32996. break;
  32997. case 2:
  32998. i.call(this, arguments[1]);
  32999. break;
  33000. case 3:
  33001. i.call(this, arguments[1], arguments[2]);
  33002. break;
  33003. default:
  33004. o = Array.prototype.slice.call(arguments, 1),
  33005. i.apply(this, o)
  33006. }
  33007. else if (a(i))
  33008. for (o = Array.prototype.slice.call(arguments, 1),
  33009. c = i.slice(),
  33010. n = c.length,
  33011. l = 0; l < n; l++)
  33012. c[l].apply(this, o);
  33013. return !0
  33014. }
  33015. ,
  33016. n.prototype.addListener = function(e, t) {
  33017. var i;
  33018. if (!r(t))
  33019. throw TypeError("listener must be a function");
  33020. return this._events || (this._events = {}),
  33021. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33022. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33023. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33024. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33025. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33026. "function" == typeof console.trace && console.trace())),
  33027. this
  33028. }
  33029. ,
  33030. n.prototype.on = n.prototype.addListener,
  33031. n.prototype.once = function(e, t) {
  33032. function i() {
  33033. this.removeListener(e, i),
  33034. n || (n = !0,
  33035. t.apply(this, arguments))
  33036. }
  33037. if (!r(t))
  33038. throw TypeError("listener must be a function");
  33039. var n = !1;
  33040. return i.listener = t,
  33041. this.on(e, i),
  33042. this
  33043. }
  33044. ,
  33045. n.prototype.removeListener = function(e, t) {
  33046. var i, n, o, s;
  33047. if (!r(t))
  33048. throw TypeError("listener must be a function");
  33049. if (!this._events || !this._events[e])
  33050. return this;
  33051. if (i = this._events[e],
  33052. o = i.length,
  33053. n = -1,
  33054. i === t || r(i.listener) && i.listener === t)
  33055. delete this._events[e],
  33056. this._events.removeListener && this.emit("removeListener", e, t);
  33057. else if (a(i)) {
  33058. for (s = o; s-- > 0; )
  33059. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33060. n = s;
  33061. break
  33062. }
  33063. if (n < 0)
  33064. return this;
  33065. 1 === i.length ? (i.length = 0,
  33066. delete this._events[e]) : i.splice(n, 1),
  33067. this._events.removeListener && this.emit("removeListener", e, t)
  33068. }
  33069. return this
  33070. }
  33071. ,
  33072. n.prototype.removeAllListeners = function(e) {
  33073. var t, i;
  33074. if (!this._events)
  33075. return this;
  33076. if (!this._events.removeListener)
  33077. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33078. this;
  33079. if (0 === arguments.length) {
  33080. for (t in this._events)
  33081. "removeListener" !== t && this.removeAllListeners(t);
  33082. return this.removeAllListeners("removeListener"),
  33083. this._events = {},
  33084. this
  33085. }
  33086. if (i = this._events[e],
  33087. r(i))
  33088. this.removeListener(e, i);
  33089. else if (i)
  33090. for (; i.length; )
  33091. this.removeListener(e, i[i.length - 1]);
  33092. return delete this._events[e],
  33093. this
  33094. }
  33095. ,
  33096. n.prototype.listeners = function(e) {
  33097. var t;
  33098. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33099. }
  33100. ,
  33101. n.prototype.listenerCount = function(e) {
  33102. if (this._events) {
  33103. var t = this._events[e];
  33104. if (r(t))
  33105. return 1;
  33106. if (t)
  33107. return t.length
  33108. }
  33109. return 0
  33110. }
  33111. ,
  33112. n.listenerCount = function(e, t) {
  33113. return e.listenerCount(t)
  33114. }
  33115. }
  33116. , {}],
  33117. 203: [function(e, t, i) {
  33118. function n() {
  33119. throw new Error("setTimeout has not been defined")
  33120. }
  33121. function r() {
  33122. throw new Error("clearTimeout has not been defined")
  33123. }
  33124. function o(e) {
  33125. if (u === setTimeout)
  33126. return setTimeout(e, 0);
  33127. if ((u === n || !u) && setTimeout)
  33128. return u = setTimeout,
  33129. setTimeout(e, 0);
  33130. try {
  33131. return u(e, 0)
  33132. } catch (t) {
  33133. try {
  33134. return u.call(null, e, 0)
  33135. } catch (t) {
  33136. return u.call(this, e, 0)
  33137. }
  33138. }
  33139. }
  33140. function a(e) {
  33141. if (d === clearTimeout)
  33142. return clearTimeout(e);
  33143. if ((d === r || !d) && clearTimeout)
  33144. return d = clearTimeout,
  33145. clearTimeout(e);
  33146. try {
  33147. return d(e)
  33148. } catch (t) {
  33149. try {
  33150. return d.call(null, e)
  33151. } catch (t) {
  33152. return d.call(this, e)
  33153. }
  33154. }
  33155. }
  33156. function s() {
  33157. m && f && (m = !1,
  33158. f.length ? g = f.concat(g) : v = -1,
  33159. g.length && l())
  33160. }
  33161. function l() {
  33162. if (!m) {
  33163. var e = o(s);
  33164. m = !0;
  33165. for (var t = g.length; t; ) {
  33166. for (f = g,
  33167. g = []; ++v < t; )
  33168. f && f[v].run();
  33169. v = -1,
  33170. t = g.length
  33171. }
  33172. f = null,
  33173. m = !1,
  33174. a(e)
  33175. }
  33176. }
  33177. function c(e, t) {
  33178. this.fun = e,
  33179. this.array = t
  33180. }
  33181. function h() {}
  33182. var u, d, p = t.exports = {};
  33183. !function() {
  33184. try {
  33185. u = "function" == typeof setTimeout ? setTimeout : n
  33186. } catch (e) {
  33187. u = n
  33188. }
  33189. try {
  33190. d = "function" == typeof clearTimeout ? clearTimeout : r
  33191. } catch (e) {
  33192. d = r
  33193. }
  33194. }();
  33195. var f, g = [], m = !1, v = -1;
  33196. p.nextTick = function(e) {
  33197. var t = new Array(arguments.length - 1);
  33198. if (arguments.length > 1)
  33199. for (var i = 1; i < arguments.length; i++)
  33200. t[i - 1] = arguments[i];
  33201. g.push(new c(e,t)),
  33202. 1 !== g.length || m || o(l)
  33203. }
  33204. ,
  33205. c.prototype.run = function() {
  33206. this.fun.apply(null, this.array)
  33207. }
  33208. ,
  33209. p.title = "browser",
  33210. p.browser = !0,
  33211. p.env = {},
  33212. p.argv = [],
  33213. p.version = "",
  33214. p.versions = {},
  33215. p.on = h,
  33216. p.addListener = h,
  33217. p.once = h,
  33218. p.off = h,
  33219. p.removeListener = h,
  33220. p.removeAllListeners = h,
  33221. p.emit = h,
  33222. p.binding = function(e) {
  33223. throw new Error("process.binding is not supported")
  33224. }
  33225. ,
  33226. p.cwd = function() {
  33227. return "/"
  33228. }
  33229. ,
  33230. p.chdir = function(e) {
  33231. throw new Error("process.chdir is not supported")
  33232. }
  33233. ,
  33234. p.umask = function() {
  33235. return 0
  33236. }
  33237. }
  33238. , {}],
  33239. 204: [function(e, t, i) {
  33240. (function(e) {
  33241. !function(n) {
  33242. function r(e) {
  33243. throw new RangeError(L[e])
  33244. }
  33245. function o(e, t) {
  33246. for (var i = e.length, n = []; i--; )
  33247. n[i] = t(e[i]);
  33248. return n
  33249. }
  33250. function a(e, t) {
  33251. var i = e.split("@")
  33252. , n = "";
  33253. i.length > 1 && (n = i[0] + "@",
  33254. e = i[1]),
  33255. e = e.replace(O, ".");
  33256. var r = e.split(".")
  33257. , a = o(r, t).join(".");
  33258. return n + a
  33259. }
  33260. function s(e) {
  33261. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33262. t = e.charCodeAt(r++),
  33263. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33264. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33265. r--)) : n.push(t);
  33266. return n
  33267. }
  33268. function l(e) {
  33269. return o(e, function(e) {
  33270. var t = "";
  33271. return e > 65535 && (e -= 65536,
  33272. t += B(e >>> 10 & 1023 | 55296),
  33273. e = 56320 | 1023 & e),
  33274. t += B(e)
  33275. }).join("")
  33276. }
  33277. function c(e) {
  33278. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33279. }
  33280. function h(e, t) {
  33281. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33282. }
  33283. function u(e, t, i) {
  33284. var n = 0;
  33285. for (e = i ? N(e / T) : e >> 1,
  33286. e += N(e / t); e > D * w >> 1; n += E)
  33287. e = N(e / D);
  33288. return N(n + (D + 1) * e / (e + _))
  33289. }
  33290. function d(e) {
  33291. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33292. for (i = e.lastIndexOf(M),
  33293. i < 0 && (i = 0),
  33294. n = 0; n < i; ++n)
  33295. e.charCodeAt(n) >= 128 && r("not-basic"),
  33296. g.push(e.charCodeAt(n));
  33297. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33298. for (a = v,
  33299. s = 1,
  33300. h = E; o >= m && r("invalid-input"),
  33301. d = c(e.charCodeAt(o++)),
  33302. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33303. v += d * s,
  33304. p = h <= y ? b : h >= y + w ? w : h - y,
  33305. !(d < p); h += E)
  33306. f = E - p,
  33307. s > N(I / f) && r("overflow"),
  33308. s *= f;
  33309. t = g.length + 1,
  33310. y = u(v - a, t, 0 == a),
  33311. N(v / t) > I - A && r("overflow"),
  33312. A += N(v / t),
  33313. v %= t,
  33314. g.splice(v++, 0, A)
  33315. }
  33316. return l(g)
  33317. }
  33318. function p(e) {
  33319. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33320. for (e = s(e),
  33321. m = e.length,
  33322. t = S,
  33323. i = 0,
  33324. a = x,
  33325. l = 0; l < m; ++l)
  33326. g = e[l],
  33327. g < 128 && C.push(B(g));
  33328. for (n = o = C.length,
  33329. o && C.push(M); n < m; ) {
  33330. for (c = I,
  33331. l = 0; l < m; ++l)
  33332. g = e[l],
  33333. g >= t && g < c && (c = g);
  33334. for (v = n + 1,
  33335. c - t > N((I - i) / v) && r("overflow"),
  33336. i += (c - t) * v,
  33337. t = c,
  33338. l = 0; l < m; ++l)
  33339. if (g = e[l],
  33340. g < t && ++i > I && r("overflow"),
  33341. g == t) {
  33342. for (d = i,
  33343. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33344. !(d < f); p += E)
  33345. y = d - f,
  33346. A = E - f,
  33347. C.push(B(h(f + y % A, 0))),
  33348. d = N(y / A);
  33349. C.push(B(h(d, 0))),
  33350. a = u(i, v, n == o),
  33351. i = 0,
  33352. ++n
  33353. }
  33354. ++i,
  33355. ++t
  33356. }
  33357. return C.join("")
  33358. }
  33359. function f(e) {
  33360. return a(e, function(e) {
  33361. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33362. })
  33363. }
  33364. function g(e) {
  33365. return a(e, function(e) {
  33366. return P.test(e) ? "xn--" + p(e) : e
  33367. })
  33368. }
  33369. var m = "object" == typeof i && i && !i.nodeType && i
  33370. , v = "object" == typeof t && t && !t.nodeType && t
  33371. , A = "object" == typeof e && e;
  33372. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33373. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33374. overflow: "Overflow: input needs wider integers to process",
  33375. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33376. "invalid-input": "Invalid input"
  33377. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33378. if (y = {
  33379. version: "1.4.1",
  33380. ucs2: {
  33381. decode: s,
  33382. encode: l
  33383. },
  33384. decode: d,
  33385. encode: p,
  33386. toASCII: g,
  33387. toUnicode: f
  33388. },
  33389. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33390. define("punycode", function() {
  33391. return y
  33392. });
  33393. else if (m && v)
  33394. if (t.exports == m)
  33395. v.exports = y;
  33396. else
  33397. for (C in y)
  33398. y.hasOwnProperty(C) && (m[C] = y[C]);
  33399. else
  33400. n.punycode = y
  33401. }(this)
  33402. }
  33403. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33404. }
  33405. , {}],
  33406. 205: [function(e, t, i) {
  33407. "use strict";
  33408. function n(e, t) {
  33409. return Object.prototype.hasOwnProperty.call(e, t)
  33410. }
  33411. t.exports = function(e, t, i, o) {
  33412. t = t || "&",
  33413. i = i || "=";
  33414. var a = {};
  33415. if ("string" != typeof e || 0 === e.length)
  33416. return a;
  33417. var s = /\+/g;
  33418. e = e.split(t);
  33419. var l = 1e3;
  33420. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33421. var c = e.length;
  33422. l > 0 && c > l && (c = l);
  33423. for (var h = 0; h < c; ++h) {
  33424. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33425. m >= 0 ? (u = g.substr(0, m),
  33426. d = g.substr(m + 1)) : (u = g,
  33427. d = ""),
  33428. p = decodeURIComponent(u),
  33429. f = decodeURIComponent(d),
  33430. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33431. }
  33432. return a
  33433. }
  33434. ;
  33435. var r = Array.isArray || function(e) {
  33436. return "[object Array]" === Object.prototype.toString.call(e)
  33437. }
  33438. }
  33439. , {}],
  33440. 206: [function(e, t, i) {
  33441. "use strict";
  33442. function n(e, t) {
  33443. if (e.map)
  33444. return e.map(t);
  33445. for (var i = [], n = 0; n < e.length; n++)
  33446. i.push(t(e[n], n));
  33447. return i
  33448. }
  33449. var r = function(e) {
  33450. switch (typeof e) {
  33451. case "string":
  33452. return e;
  33453. case "boolean":
  33454. return e ? "true" : "false";
  33455. case "number":
  33456. return isFinite(e) ? e : "";
  33457. default:
  33458. return ""
  33459. }
  33460. };
  33461. t.exports = function(e, t, i, s) {
  33462. return t = t || "&",
  33463. i = i || "=",
  33464. null === e && (e = void 0),
  33465. "object" == typeof e ? n(a(e), function(a) {
  33466. var s = encodeURIComponent(r(a)) + i;
  33467. return o(e[a]) ? n(e[a], function(e) {
  33468. return s + encodeURIComponent(r(e))
  33469. }).join(t) : s + encodeURIComponent(r(e[a]))
  33470. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33471. }
  33472. ;
  33473. var o = Array.isArray || function(e) {
  33474. return "[object Array]" === Object.prototype.toString.call(e)
  33475. }
  33476. , a = Object.keys || function(e) {
  33477. var t = [];
  33478. for (var i in e)
  33479. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33480. return t
  33481. }
  33482. }
  33483. , {}],
  33484. 207: [function(e, t, i) {
  33485. "use strict";
  33486. i.decode = i.parse = e("./decode"),
  33487. i.encode = i.stringify = e("./encode")
  33488. }
  33489. , {
  33490. "./decode": 205,
  33491. "./encode": 206
  33492. }],
  33493. 208: [function(e, t, i) {
  33494. "use strict";
  33495. function n() {
  33496. this.protocol = null,
  33497. this.slashes = null,
  33498. this.auth = null,
  33499. this.host = null,
  33500. this.port = null,
  33501. this.hostname = null,
  33502. this.hash = null,
  33503. this.search = null,
  33504. this.query = null,
  33505. this.pathname = null,
  33506. this.path = null,
  33507. this.href = null
  33508. }
  33509. function r(e, t, i) {
  33510. if (e && c.isObject(e) && e instanceof n)
  33511. return e;
  33512. var r = new n;
  33513. return r.parse(e, t, i),
  33514. r
  33515. }
  33516. function o(e) {
  33517. return c.isString(e) && (e = r(e)),
  33518. e instanceof n ? e.format() : n.prototype.format.call(e)
  33519. }
  33520. function a(e, t) {
  33521. return r(e, !1, !0).resolve(t)
  33522. }
  33523. function s(e, t) {
  33524. return e ? r(e, !1, !0).resolveObject(t) : t
  33525. }
  33526. var l = e("punycode")
  33527. , c = e("./util");
  33528. i.parse = r,
  33529. i.resolve = a,
  33530. i.resolveObject = s,
  33531. i.format = o,
  33532. i.Url = n;
  33533. var h = /^([a-z0-9.+-]+:)/i
  33534. , u = /:[0-9]*$/
  33535. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33536. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33537. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33538. , g = ["'"].concat(f)
  33539. , m = ["%", "/", "?", ";", "#"].concat(g)
  33540. , v = ["/", "?", "#"]
  33541. , A = 255
  33542. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33543. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33544. , I = {
  33545. javascript: !0,
  33546. "javascript:": !0
  33547. }
  33548. , E = {
  33549. javascript: !0,
  33550. "javascript:": !0
  33551. }
  33552. , b = {
  33553. http: !0,
  33554. https: !0,
  33555. ftp: !0,
  33556. gopher: !0,
  33557. file: !0,
  33558. "http:": !0,
  33559. "https:": !0,
  33560. "ftp:": !0,
  33561. "gopher:": !0,
  33562. "file:": !0
  33563. }
  33564. , w = e("querystring");
  33565. n.prototype.parse = function(e, t, i) {
  33566. if (!c.isString(e))
  33567. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33568. var n = e.indexOf("?")
  33569. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33570. , o = e.split(r)
  33571. , a = /\\/g;
  33572. o[0] = o[0].replace(a, "/"),
  33573. e = o.join(r);
  33574. var s = e;
  33575. if (s = s.trim(),
  33576. !i && 1 === e.split("#").length) {
  33577. var u = d.exec(s);
  33578. if (u)
  33579. return this.path = s,
  33580. this.href = s,
  33581. this.pathname = u[1],
  33582. u[2] ? (this.search = u[2],
  33583. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33584. this.query = {}),
  33585. this
  33586. }
  33587. var p = h.exec(s);
  33588. if (p) {
  33589. p = p[0];
  33590. var f = p.toLowerCase();
  33591. this.protocol = f,
  33592. s = s.substr(p.length)
  33593. }
  33594. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33595. var _ = "//" === s.substr(0, 2);
  33596. !_ || p && E[p] || (s = s.substr(2),
  33597. this.slashes = !0)
  33598. }
  33599. if (!E[p] && (_ || p && !b[p])) {
  33600. for (var T = -1, x = 0; x < v.length; x++) {
  33601. var S = s.indexOf(v[x]);
  33602. S !== -1 && (T === -1 || S < T) && (T = S)
  33603. }
  33604. var M, R;
  33605. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33606. R !== -1 && (M = s.slice(0, R),
  33607. s = s.slice(R + 1),
  33608. this.auth = decodeURIComponent(M)),
  33609. T = -1;
  33610. for (var x = 0; x < m.length; x++) {
  33611. var S = s.indexOf(m[x]);
  33612. S !== -1 && (T === -1 || S < T) && (T = S)
  33613. }
  33614. T === -1 && (T = s.length),
  33615. this.host = s.slice(0, T),
  33616. s = s.slice(T),
  33617. this.parseHost(),
  33618. this.hostname = this.hostname || "";
  33619. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33620. if (!P)
  33621. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33622. var D = O[x];
  33623. if (D && !D.match(y)) {
  33624. for (var N = "", B = 0, F = D.length; B < F; B++)
  33625. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33626. if (!N.match(y)) {
  33627. var V = O.slice(0, x)
  33628. , U = O.slice(x + 1)
  33629. , k = D.match(C);
  33630. k && (V.push(k[1]),
  33631. U.unshift(k[2])),
  33632. U.length && (s = "/" + U.join(".") + s),
  33633. this.hostname = V.join(".");
  33634. break
  33635. }
  33636. }
  33637. }
  33638. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33639. P || (this.hostname = l.toASCII(this.hostname));
  33640. var H = this.port ? ":" + this.port : ""
  33641. , G = this.hostname || "";
  33642. this.host = G + H,
  33643. this.href += this.host,
  33644. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33645. "/" !== s[0] && (s = "/" + s))
  33646. }
  33647. if (!I[f])
  33648. for (var x = 0, L = g.length; x < L; x++) {
  33649. var z = g[x];
  33650. if (s.indexOf(z) !== -1) {
  33651. var W = encodeURIComponent(z);
  33652. W === z && (W = escape(z)),
  33653. s = s.split(z).join(W)
  33654. }
  33655. }
  33656. var j = s.indexOf("#");
  33657. j !== -1 && (this.hash = s.substr(j),
  33658. s = s.slice(0, j));
  33659. var Y = s.indexOf("?");
  33660. if (Y !== -1 ? (this.search = s.substr(Y),
  33661. this.query = s.substr(Y + 1),
  33662. t && (this.query = w.parse(this.query)),
  33663. s = s.slice(0, Y)) : t && (this.search = "",
  33664. this.query = {}),
  33665. s && (this.pathname = s),
  33666. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33667. this.pathname || this.search) {
  33668. var H = this.pathname || ""
  33669. , X = this.search || "";
  33670. this.path = H + X
  33671. }
  33672. return this.href = this.format(),
  33673. this
  33674. }
  33675. ,
  33676. n.prototype.format = function() {
  33677. var e = this.auth || "";
  33678. e && (e = encodeURIComponent(e),
  33679. e = e.replace(/%3A/i, ":"),
  33680. e += "@");
  33681. var t = this.protocol || ""
  33682. , i = this.pathname || ""
  33683. , n = this.hash || ""
  33684. , r = !1
  33685. , o = "";
  33686. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33687. this.port && (r += ":" + this.port)),
  33688. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33689. var a = this.search || o && "?" + o || "";
  33690. return t && ":" !== t.substr(-1) && (t += ":"),
  33691. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33692. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33693. n && "#" !== n.charAt(0) && (n = "#" + n),
  33694. a && "?" !== a.charAt(0) && (a = "?" + a),
  33695. i = i.replace(/[?#]/g, function(e) {
  33696. return encodeURIComponent(e)
  33697. }),
  33698. a = a.replace("#", "%23"),
  33699. t + r + i + a + n
  33700. }
  33701. ,
  33702. n.prototype.resolve = function(e) {
  33703. return this.resolveObject(r(e, !1, !0)).format()
  33704. }
  33705. ,
  33706. n.prototype.resolveObject = function(e) {
  33707. if (c.isString(e)) {
  33708. var t = new n;
  33709. t.parse(e, !1, !0),
  33710. e = t
  33711. }
  33712. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33713. var a = r[o];
  33714. i[a] = this[a]
  33715. }
  33716. if (i.hash = e.hash,
  33717. "" === e.href)
  33718. return i.href = i.format(),
  33719. i;
  33720. if (e.slashes && !e.protocol) {
  33721. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33722. var h = s[l];
  33723. "protocol" !== h && (i[h] = e[h])
  33724. }
  33725. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33726. i.href = i.format(),
  33727. i
  33728. }
  33729. if (e.protocol && e.protocol !== i.protocol) {
  33730. if (!b[e.protocol]) {
  33731. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33732. var p = u[d];
  33733. i[p] = e[p]
  33734. }
  33735. return i.href = i.format(),
  33736. i
  33737. }
  33738. if (i.protocol = e.protocol,
  33739. e.host || E[e.protocol])
  33740. i.pathname = e.pathname;
  33741. else {
  33742. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33743. ;
  33744. e.host || (e.host = ""),
  33745. e.hostname || (e.hostname = ""),
  33746. "" !== f[0] && f.unshift(""),
  33747. f.length < 2 && f.unshift(""),
  33748. i.pathname = f.join("/")
  33749. }
  33750. if (i.search = e.search,
  33751. i.query = e.query,
  33752. i.host = e.host || "",
  33753. i.auth = e.auth,
  33754. i.hostname = e.hostname || e.host,
  33755. i.port = e.port,
  33756. i.pathname || i.search) {
  33757. var g = i.pathname || ""
  33758. , m = i.search || "";
  33759. i.path = g + m
  33760. }
  33761. return i.slashes = i.slashes || e.slashes,
  33762. i.href = i.format(),
  33763. i
  33764. }
  33765. var v = i.pathname && "/" === i.pathname.charAt(0)
  33766. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33767. , y = A || v || i.host && e.pathname
  33768. , C = y
  33769. , I = i.pathname && i.pathname.split("/") || []
  33770. , f = e.pathname && e.pathname.split("/") || []
  33771. , w = i.protocol && !b[i.protocol];
  33772. if (w && (i.hostname = "",
  33773. i.port = null,
  33774. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33775. i.host = "",
  33776. e.protocol && (e.hostname = null,
  33777. e.port = null,
  33778. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33779. e.host = null),
  33780. y = y && ("" === f[0] || "" === I[0])),
  33781. A)
  33782. i.host = e.host || "" === e.host ? e.host : i.host,
  33783. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33784. i.search = e.search,
  33785. i.query = e.query,
  33786. I = f;
  33787. else if (f.length)
  33788. I || (I = []),
  33789. I.pop(),
  33790. I = I.concat(f),
  33791. i.search = e.search,
  33792. i.query = e.query;
  33793. else if (!c.isNullOrUndefined(e.search)) {
  33794. if (w) {
  33795. i.hostname = i.host = I.shift();
  33796. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33797. _ && (i.auth = _.shift(),
  33798. i.host = i.hostname = _.shift())
  33799. }
  33800. return i.search = e.search,
  33801. i.query = e.query,
  33802. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33803. i.href = i.format(),
  33804. i
  33805. }
  33806. if (!I.length)
  33807. return i.pathname = null,
  33808. i.search ? i.path = "/" + i.search : i.path = null,
  33809. i.href = i.format(),
  33810. i;
  33811. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33812. T = I[M],
  33813. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33814. S++) : S && (I.splice(M, 1),
  33815. S--);
  33816. if (!y && !C)
  33817. for (; S--; S)
  33818. I.unshift("..");
  33819. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33820. x && "/" !== I.join("/").substr(-1) && I.push("");
  33821. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33822. if (w) {
  33823. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33824. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33825. _ && (i.auth = _.shift(),
  33826. i.host = i.hostname = _.shift())
  33827. }
  33828. return y = y || i.host && I.length,
  33829. y && !R && I.unshift(""),
  33830. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33831. i.path = null),
  33832. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33833. i.auth = e.auth || i.auth,
  33834. i.slashes = i.slashes || e.slashes,
  33835. i.href = i.format(),
  33836. i
  33837. }
  33838. ,
  33839. n.prototype.parseHost = function() {
  33840. var e = this.host
  33841. , t = u.exec(e);
  33842. t && (t = t[0],
  33843. ":" !== t && (this.port = t.substr(1)),
  33844. e = e.substr(0, e.length - t.length)),
  33845. e && (this.hostname = e)
  33846. }
  33847. }
  33848. , {
  33849. "./util": 209,
  33850. punycode: 204,
  33851. querystring: 207
  33852. }],
  33853. 209: [function(e, t, i) {
  33854. "use strict";
  33855. t.exports = {
  33856. isString: function(e) {
  33857. return "string" == typeof e
  33858. },
  33859. isObject: function(e) {
  33860. return "object" == typeof e && null !== e
  33861. },
  33862. isNull: function(e) {
  33863. return null === e
  33864. },
  33865. isNullOrUndefined: function(e) {
  33866. return null == e
  33867. }
  33868. }
  33869. }
  33870. , {}],
  33871. 210: [function(e, t, i) {
  33872. "use strict";
  33873. function n(e) {
  33874. return l + e
  33875. }
  33876. function r(e) {
  33877. return e.substring(l.length)
  33878. }
  33879. function o(e, t) {
  33880. for (var i in t)
  33881. Object.defineProperty(e, i, {
  33882. value: t[i],
  33883. configurable: !0,
  33884. writable: !0
  33885. })
  33886. }
  33887. function a(e) {
  33888. if ("string" != typeof e)
  33889. throw new TypeError("key must be a string.")
  33890. }
  33891. var s = Object.prototype.hasOwnProperty
  33892. , l = "~";
  33893. t.exports = function(e) {
  33894. var t = Object.create(null)
  33895. , i = 0
  33896. , l = {};
  33897. return o(l, {
  33898. get: function(e, i) {
  33899. a(e);
  33900. var r = n(e);
  33901. return r in t ? t[r] : i
  33902. },
  33903. set: function(e, r) {
  33904. a(e);
  33905. var o = n(e);
  33906. return o in t || ++i,
  33907. t[o] = r
  33908. },
  33909. has: function(e) {
  33910. return a(e),
  33911. n(e)in t
  33912. },
  33913. delete: function(e) {
  33914. a(e);
  33915. var r = n(e);
  33916. return r in t && (--i,
  33917. delete t[r],
  33918. !0)
  33919. },
  33920. clear: function() {
  33921. t = Object.create(null),
  33922. i = 0
  33923. },
  33924. forEach: function(e, i) {
  33925. if ("function" != typeof e)
  33926. throw new TypeError("`callback` must be a function");
  33927. for (var n in t)
  33928. if (s.call(t, n)) {
  33929. var o = r(n)
  33930. , a = t[n];
  33931. e.call(i, a, o, l)
  33932. }
  33933. }
  33934. }),
  33935. Object.defineProperty(l, "size", {
  33936. get: function() {
  33937. return i
  33938. },
  33939. configurable: !0
  33940. }),
  33941. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33942. l.set(t, e[t])
  33943. }),
  33944. l
  33945. }
  33946. }
  33947. , {}],
  33948. 211: [function(e, t, i) {
  33949. t.exports = e("./lib/heap")
  33950. }
  33951. , {
  33952. "./lib/heap": 212
  33953. }],
  33954. 212: [function(e, t, i) {
  33955. (function() {
  33956. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33957. r = Math.floor,
  33958. u = Math.min,
  33959. n = function(e, t) {
  33960. return e < t ? -1 : e > t ? 1 : 0
  33961. }
  33962. ,
  33963. h = function(e, t, i, o, a) {
  33964. var s;
  33965. if (null == i && (i = 0),
  33966. null == a && (a = n),
  33967. i < 0)
  33968. throw new Error("lo must be non-negative");
  33969. for (null == o && (o = e.length); i < o; )
  33970. s = r((i + o) / 2),
  33971. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33972. return [].splice.apply(e, [i, i - i].concat(t)),
  33973. t
  33974. }
  33975. ,
  33976. s = function(e, t, i) {
  33977. return null == i && (i = n),
  33978. e.push(t),
  33979. g(e, 0, e.length - 1, i)
  33980. }
  33981. ,
  33982. a = function(e, t) {
  33983. var i, r;
  33984. return null == t && (t = n),
  33985. i = e.pop(),
  33986. e.length ? (r = e[0],
  33987. e[0] = i,
  33988. m(e, 0, t)) : r = i,
  33989. r
  33990. }
  33991. ,
  33992. c = function(e, t, i) {
  33993. var r;
  33994. return null == i && (i = n),
  33995. r = e[0],
  33996. e[0] = t,
  33997. m(e, 0, i),
  33998. r
  33999. }
  34000. ,
  34001. l = function(e, t, i) {
  34002. var r;
  34003. return null == i && (i = n),
  34004. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34005. t = r[0],
  34006. e[0] = r[1],
  34007. m(e, 0, i)),
  34008. t
  34009. }
  34010. ,
  34011. o = function(e, t) {
  34012. var i, o, a, s, l, c;
  34013. for (null == t && (t = n),
  34014. s = function() {
  34015. c = [];
  34016. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34017. c.push(t);
  34018. return c
  34019. }
  34020. .apply(this).reverse(),
  34021. l = [],
  34022. o = 0,
  34023. a = s.length; o < a; o++)
  34024. i = s[o],
  34025. l.push(m(e, i, t));
  34026. return l
  34027. }
  34028. ,
  34029. f = function(e, t, i) {
  34030. var r;
  34031. if (null == i && (i = n),
  34032. r = e.indexOf(t),
  34033. r !== -1)
  34034. return g(e, 0, r, i),
  34035. m(e, r, i)
  34036. }
  34037. ,
  34038. d = function(e, t, i) {
  34039. var r, a, s, c, h;
  34040. if (null == i && (i = n),
  34041. a = e.slice(0, t),
  34042. !a.length)
  34043. return a;
  34044. for (o(a, i),
  34045. h = e.slice(t),
  34046. s = 0,
  34047. c = h.length; s < c; s++)
  34048. r = h[s],
  34049. l(a, r, i);
  34050. return a.sort(i).reverse()
  34051. }
  34052. ,
  34053. p = function(e, t, i) {
  34054. var r, s, l, c, d, p, f, g, m, v;
  34055. if (null == i && (i = n),
  34056. 10 * t <= e.length) {
  34057. if (c = e.slice(0, t).sort(i),
  34058. !c.length)
  34059. return c;
  34060. for (l = c[c.length - 1],
  34061. g = e.slice(t),
  34062. d = 0,
  34063. f = g.length; d < f; d++)
  34064. r = g[d],
  34065. i(r, l) < 0 && (h(c, r, 0, null, i),
  34066. c.pop(),
  34067. l = c[c.length - 1]);
  34068. return c
  34069. }
  34070. for (o(e, i),
  34071. v = [],
  34072. s = p = 0,
  34073. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34074. v.push(a(e, i));
  34075. return v
  34076. }
  34077. ,
  34078. g = function(e, t, i, r) {
  34079. var o, a, s;
  34080. for (null == r && (r = n),
  34081. o = e[i]; i > t && (s = i - 1 >> 1,
  34082. a = e[s],
  34083. r(o, a) < 0); )
  34084. e[i] = a,
  34085. i = s;
  34086. return e[i] = o
  34087. }
  34088. ,
  34089. m = function(e, t, i) {
  34090. var r, o, a, s, l;
  34091. for (null == i && (i = n),
  34092. o = e.length,
  34093. l = t,
  34094. a = e[t],
  34095. r = 2 * t + 1; r < o; )
  34096. s = r + 1,
  34097. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34098. e[t] = e[r],
  34099. t = r,
  34100. r = 2 * t + 1;
  34101. return e[t] = a,
  34102. g(e, l, t, i)
  34103. }
  34104. ,
  34105. e = function() {
  34106. function e(e) {
  34107. this.cmp = null != e ? e : n,
  34108. this.nodes = []
  34109. }
  34110. return e.push = s,
  34111. e.pop = a,
  34112. e.replace = c,
  34113. e.pushpop = l,
  34114. e.heapify = o,
  34115. e.updateItem = f,
  34116. e.nlargest = d,
  34117. e.nsmallest = p,
  34118. e.prototype.push = function(e) {
  34119. return s(this.nodes, e, this.cmp)
  34120. }
  34121. ,
  34122. e.prototype.pop = function() {
  34123. return a(this.nodes, this.cmp)
  34124. }
  34125. ,
  34126. e.prototype.peek = function() {
  34127. return this.nodes[0]
  34128. }
  34129. ,
  34130. e.prototype.contains = function(e) {
  34131. return this.nodes.indexOf(e) !== -1
  34132. }
  34133. ,
  34134. e.prototype.replace = function(e) {
  34135. return c(this.nodes, e, this.cmp)
  34136. }
  34137. ,
  34138. e.prototype.pushpop = function(e) {
  34139. return l(this.nodes, e, this.cmp)
  34140. }
  34141. ,
  34142. e.prototype.heapify = function() {
  34143. return o(this.nodes, this.cmp)
  34144. }
  34145. ,
  34146. e.prototype.updateItem = function(e) {
  34147. return f(this.nodes, e, this.cmp)
  34148. }
  34149. ,
  34150. e.prototype.clear = function() {
  34151. return this.nodes = []
  34152. }
  34153. ,
  34154. e.prototype.empty = function() {
  34155. return 0 === this.nodes.length
  34156. }
  34157. ,
  34158. e.prototype.size = function() {
  34159. return this.nodes.length
  34160. }
  34161. ,
  34162. e.prototype.clone = function() {
  34163. var t;
  34164. return t = new e,
  34165. t.nodes = this.nodes.slice(0),
  34166. t
  34167. }
  34168. ,
  34169. e.prototype.toArray = function() {
  34170. return this.nodes.slice(0)
  34171. }
  34172. ,
  34173. e.prototype.insert = e.prototype.push,
  34174. e.prototype.top = e.prototype.peek,
  34175. e.prototype.front = e.prototype.peek,
  34176. e.prototype.has = e.prototype.contains,
  34177. e.prototype.copy = e.prototype.clone,
  34178. e
  34179. }(),
  34180. function(e, n) {
  34181. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34182. }(this, function() {
  34183. return e
  34184. })
  34185. }
  34186. ).call(this)
  34187. }
  34188. , {}],
  34189. 213: [function(e, t, i) {
  34190. !function(e) {
  34191. function i() {}
  34192. function n(e, t) {
  34193. return function() {
  34194. e.apply(t, arguments)
  34195. }
  34196. }
  34197. function r(e) {
  34198. if ("object" != typeof this)
  34199. throw new TypeError("Promises must be constructed via new");
  34200. if ("function" != typeof e)
  34201. throw new TypeError("not a function");
  34202. this._state = 0,
  34203. this._handled = !1,
  34204. this._value = void 0,
  34205. this._deferreds = [],
  34206. h(e, this)
  34207. }
  34208. function o(e, t) {
  34209. for (; 3 === e._state; )
  34210. e = e._value;
  34211. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34212. void r._immediateFn(function() {
  34213. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34214. if (null === i)
  34215. return void (1 === e._state ? a : s)(t.promise, e._value);
  34216. var n;
  34217. try {
  34218. n = i(e._value)
  34219. } catch (e) {
  34220. return void s(t.promise, e)
  34221. }
  34222. a(t.promise, n)
  34223. }))
  34224. }
  34225. function a(e, t) {
  34226. try {
  34227. if (t === e)
  34228. throw new TypeError("A promise cannot be resolved with itself.");
  34229. if (t && ("object" == typeof t || "function" == typeof t)) {
  34230. var i = t.then;
  34231. if (t instanceof r)
  34232. return e._state = 3,
  34233. e._value = t,
  34234. void l(e);
  34235. if ("function" == typeof i)
  34236. return void h(n(i, t), e)
  34237. }
  34238. e._state = 1,
  34239. e._value = t,
  34240. l(e)
  34241. } catch (t) {
  34242. s(e, t)
  34243. }
  34244. }
  34245. function s(e, t) {
  34246. e._state = 2,
  34247. e._value = t,
  34248. l(e)
  34249. }
  34250. function l(e) {
  34251. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34252. e._handled || r._unhandledRejectionFn(e._value)
  34253. });
  34254. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34255. o(e, e._deferreds[t]);
  34256. e._deferreds = null
  34257. }
  34258. function c(e, t, i) {
  34259. this.onFulfilled = "function" == typeof e ? e : null,
  34260. this.onRejected = "function" == typeof t ? t : null,
  34261. this.promise = i
  34262. }
  34263. function h(e, t) {
  34264. var i = !1;
  34265. try {
  34266. e(function(e) {
  34267. i || (i = !0,
  34268. a(t, e))
  34269. }, function(e) {
  34270. i || (i = !0,
  34271. s(t, e))
  34272. })
  34273. } catch (e) {
  34274. if (i)
  34275. return;
  34276. i = !0,
  34277. s(t, e)
  34278. }
  34279. }
  34280. var u = setTimeout;
  34281. r.prototype.catch = function(e) {
  34282. return this.then(null, e)
  34283. }
  34284. ,
  34285. r.prototype.then = function(e, t) {
  34286. var n = new this.constructor(i);
  34287. return o(this, new c(e,t,n)),
  34288. n
  34289. }
  34290. ,
  34291. r.all = function(e) {
  34292. var t = Array.prototype.slice.call(e);
  34293. return new r(function(e, i) {
  34294. function n(o, a) {
  34295. try {
  34296. if (a && ("object" == typeof a || "function" == typeof a)) {
  34297. var s = a.then;
  34298. if ("function" == typeof s)
  34299. return void s.call(a, function(e) {
  34300. n(o, e)
  34301. }, i)
  34302. }
  34303. t[o] = a,
  34304. 0 === --r && e(t)
  34305. } catch (e) {
  34306. i(e)
  34307. }
  34308. }
  34309. if (0 === t.length)
  34310. return e([]);
  34311. for (var r = t.length, o = 0; o < t.length; o++)
  34312. n(o, t[o])
  34313. }
  34314. )
  34315. }
  34316. ,
  34317. r.resolve = function(e) {
  34318. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34319. t(e)
  34320. }
  34321. )
  34322. }
  34323. ,
  34324. r.reject = function(e) {
  34325. return new r(function(t, i) {
  34326. i(e)
  34327. }
  34328. )
  34329. }
  34330. ,
  34331. r.race = function(e) {
  34332. return new r(function(t, i) {
  34333. for (var n = 0, r = e.length; n < r; n++)
  34334. e[n].then(t, i)
  34335. }
  34336. )
  34337. }
  34338. ,
  34339. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34340. setImmediate(e)
  34341. }
  34342. || function(e) {
  34343. u(e, 0)
  34344. }
  34345. ,
  34346. r._unhandledRejectionFn = function(e) {
  34347. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34348. }
  34349. ,
  34350. r._setImmediateFn = function(e) {
  34351. r._immediateFn = e
  34352. }
  34353. ,
  34354. r._setUnhandledRejectionFn = function(e) {
  34355. r._unhandledRejectionFn = e
  34356. }
  34357. ,
  34358. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34359. }(this)
  34360. }
  34361. , {}],
  34362. 214: [function(e, t, i) {
  34363. (function(i) {
  34364. !function(i, n) {
  34365. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34366. }(this, function(t, n) {
  34367. "use strict";
  34368. var r = {};
  34369. return r.ByteBuffer = t,
  34370. r.Long = t.Long || null,
  34371. r.VERSION = "5.0.1",
  34372. r.WIRE_TYPES = {},
  34373. r.WIRE_TYPES.VARINT = 0,
  34374. r.WIRE_TYPES.BITS64 = 1,
  34375. r.WIRE_TYPES.LDELIM = 2,
  34376. r.WIRE_TYPES.STARTGROUP = 3,
  34377. r.WIRE_TYPES.ENDGROUP = 4,
  34378. r.WIRE_TYPES.BITS32 = 5,
  34379. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34380. r.TYPES = {
  34381. int32: {
  34382. name: "int32",
  34383. wireType: r.WIRE_TYPES.VARINT,
  34384. defaultValue: 0
  34385. },
  34386. uint32: {
  34387. name: "uint32",
  34388. wireType: r.WIRE_TYPES.VARINT,
  34389. defaultValue: 0
  34390. },
  34391. sint32: {
  34392. name: "sint32",
  34393. wireType: r.WIRE_TYPES.VARINT,
  34394. defaultValue: 0
  34395. },
  34396. int64: {
  34397. name: "int64",
  34398. wireType: r.WIRE_TYPES.VARINT,
  34399. defaultValue: r.Long ? r.Long.ZERO : void 0
  34400. },
  34401. uint64: {
  34402. name: "uint64",
  34403. wireType: r.WIRE_TYPES.VARINT,
  34404. defaultValue: r.Long ? r.Long.UZERO : void 0
  34405. },
  34406. sint64: {
  34407. name: "sint64",
  34408. wireType: r.WIRE_TYPES.VARINT,
  34409. defaultValue: r.Long ? r.Long.ZERO : void 0
  34410. },
  34411. bool: {
  34412. name: "bool",
  34413. wireType: r.WIRE_TYPES.VARINT,
  34414. defaultValue: !1
  34415. },
  34416. double: {
  34417. name: "double",
  34418. wireType: r.WIRE_TYPES.BITS64,
  34419. defaultValue: 0
  34420. },
  34421. string: {
  34422. name: "string",
  34423. wireType: r.WIRE_TYPES.LDELIM,
  34424. defaultValue: ""
  34425. },
  34426. bytes: {
  34427. name: "bytes",
  34428. wireType: r.WIRE_TYPES.LDELIM,
  34429. defaultValue: null
  34430. },
  34431. fixed32: {
  34432. name: "fixed32",
  34433. wireType: r.WIRE_TYPES.BITS32,
  34434. defaultValue: 0
  34435. },
  34436. sfixed32: {
  34437. name: "sfixed32",
  34438. wireType: r.WIRE_TYPES.BITS32,
  34439. defaultValue: 0
  34440. },
  34441. fixed64: {
  34442. name: "fixed64",
  34443. wireType: r.WIRE_TYPES.BITS64,
  34444. defaultValue: r.Long ? r.Long.UZERO : void 0
  34445. },
  34446. sfixed64: {
  34447. name: "sfixed64",
  34448. wireType: r.WIRE_TYPES.BITS64,
  34449. defaultValue: r.Long ? r.Long.ZERO : void 0
  34450. },
  34451. float: {
  34452. name: "float",
  34453. wireType: r.WIRE_TYPES.BITS32,
  34454. defaultValue: 0
  34455. },
  34456. enum: {
  34457. name: "enum",
  34458. wireType: r.WIRE_TYPES.VARINT,
  34459. defaultValue: 0
  34460. },
  34461. message: {
  34462. name: "message",
  34463. wireType: r.WIRE_TYPES.LDELIM,
  34464. defaultValue: null
  34465. },
  34466. group: {
  34467. name: "group",
  34468. wireType: r.WIRE_TYPES.STARTGROUP,
  34469. defaultValue: null
  34470. }
  34471. },
  34472. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34473. r.ID_MIN = 1,
  34474. r.ID_MAX = 536870911,
  34475. r.convertFieldsToCamelCase = !1,
  34476. r.populateAccessors = !0,
  34477. r.populateDefaults = !0,
  34478. r.Util = function() {
  34479. var t = {};
  34480. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34481. t.XHR = function() {
  34482. for (var e = [function() {
  34483. return new XMLHttpRequest
  34484. }
  34485. , function() {
  34486. return new ActiveXObject("Msxml2.XMLHTTP")
  34487. }
  34488. , function() {
  34489. return new ActiveXObject("Msxml3.XMLHTTP")
  34490. }
  34491. , function() {
  34492. return new ActiveXObject("Microsoft.XMLHTTP")
  34493. }
  34494. ], t = null, i = 0; i < e.length; i++) {
  34495. try {
  34496. t = e[i]()
  34497. } catch (e) {
  34498. continue
  34499. }
  34500. break
  34501. }
  34502. if (!t)
  34503. throw Error("XMLHttpRequest is not supported");
  34504. return t
  34505. }
  34506. ,
  34507. t.fetch = function(i, n) {
  34508. if (n && "function" != typeof n && (n = null),
  34509. t.IS_NODE) {
  34510. var r = e("fs");
  34511. if (n)
  34512. r.readFile(i, function(e, t) {
  34513. n(e ? null : "" + t)
  34514. });
  34515. else
  34516. try {
  34517. return r.readFileSync(i)
  34518. } catch (e) {
  34519. return null
  34520. }
  34521. } else {
  34522. var o = t.XHR();
  34523. if (o.open("GET", i, !!n),
  34524. o.setRequestHeader("Accept", "text/plain"),
  34525. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34526. !n)
  34527. return o.send(null),
  34528. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34529. if (o.onreadystatechange = function() {
  34530. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34531. }
  34532. ,
  34533. 4 == o.readyState)
  34534. return;
  34535. o.send(null)
  34536. }
  34537. }
  34538. ,
  34539. t.toCamelCase = function(e) {
  34540. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34541. return t.toUpperCase()
  34542. })
  34543. }
  34544. ,
  34545. t
  34546. }(),
  34547. r.Lang = {
  34548. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34549. RULE: /^(?:required|optional|repeated|map)$/,
  34550. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34551. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34552. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34553. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34554. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34555. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34556. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34557. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34558. NUMBER_OCT: /^0[0-7]+$/,
  34559. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34560. BOOL: /^(?:true|false)$/i,
  34561. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34562. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34563. WHITESPACE: /\s/,
  34564. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34565. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34566. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34567. },
  34568. r.DotProto = function(e, t) {
  34569. function i(e, i) {
  34570. var n = -1
  34571. , r = 1;
  34572. if ("-" == e.charAt(0) && (r = -1,
  34573. e = e.substring(1)),
  34574. t.NUMBER_DEC.test(e))
  34575. n = parseInt(e);
  34576. else if (t.NUMBER_HEX.test(e))
  34577. n = parseInt(e.substring(2), 16);
  34578. else {
  34579. if (!t.NUMBER_OCT.test(e))
  34580. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34581. n = parseInt(e.substring(1), 8)
  34582. }
  34583. if (n = r * n | 0,
  34584. !i && n < 0)
  34585. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34586. return n
  34587. }
  34588. function n(e) {
  34589. var i = 1;
  34590. if ("-" == e.charAt(0) && (i = -1,
  34591. e = e.substring(1)),
  34592. t.NUMBER_DEC.test(e))
  34593. return i * parseInt(e, 10);
  34594. if (t.NUMBER_HEX.test(e))
  34595. return i * parseInt(e.substring(2), 16);
  34596. if (t.NUMBER_OCT.test(e))
  34597. return i * parseInt(e.substring(1), 8);
  34598. if ("inf" === e)
  34599. return i * (1 / 0);
  34600. if ("nan" === e)
  34601. return NaN;
  34602. if (t.NUMBER_FLT.test(e))
  34603. return i * parseFloat(e);
  34604. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34605. }
  34606. function r(e, t, i) {
  34607. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34608. e[t].push(i))
  34609. }
  34610. var o = {}
  34611. , a = function(e) {
  34612. this.source = e + "",
  34613. this.index = 0,
  34614. this.line = 1,
  34615. this.stack = [],
  34616. this._stringOpen = null
  34617. }
  34618. , s = a.prototype;
  34619. s._readString = function() {
  34620. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34621. e.lastIndex = this.index - 1;
  34622. var i = e.exec(this.source);
  34623. if (!i)
  34624. throw Error("unterminated string");
  34625. return this.index = e.lastIndex,
  34626. this.stack.push(this._stringOpen),
  34627. this._stringOpen = null,
  34628. i[1]
  34629. }
  34630. ,
  34631. s.next = function() {
  34632. if (this.stack.length > 0)
  34633. return this.stack.shift();
  34634. if (this.index >= this.source.length)
  34635. return null;
  34636. if (null !== this._stringOpen)
  34637. return this._readString();
  34638. var e, i, n;
  34639. do {
  34640. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34641. if ("\n" === n && ++this.line,
  34642. ++this.index === this.source.length)
  34643. return null;
  34644. if ("/" === this.source.charAt(this.index))
  34645. if (++this.index,
  34646. "/" === this.source.charAt(this.index)) {
  34647. for (; "\n" !== this.source.charAt(++this.index); )
  34648. if (this.index == this.source.length)
  34649. return null;
  34650. ++this.index,
  34651. ++this.line,
  34652. e = !0
  34653. } else {
  34654. if ("*" !== (n = this.source.charAt(this.index)))
  34655. return "/";
  34656. do {
  34657. if ("\n" === n && ++this.line,
  34658. ++this.index === this.source.length)
  34659. return null;
  34660. i = n,
  34661. n = this.source.charAt(this.index)
  34662. } while ("*" !== i || "/" !== n);++this.index,
  34663. e = !0
  34664. }
  34665. } while (e);if (this.index === this.source.length)
  34666. return null;
  34667. var r = this.index;
  34668. t.DELIM.lastIndex = 0;
  34669. var o = t.DELIM.test(this.source.charAt(r++));
  34670. if (!o)
  34671. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34672. ++r;
  34673. var a = this.source.substring(this.index, this.index = r);
  34674. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34675. a
  34676. }
  34677. ,
  34678. s.peek = function() {
  34679. if (0 === this.stack.length) {
  34680. var e = this.next();
  34681. if (null === e)
  34682. return null;
  34683. this.stack.push(e)
  34684. }
  34685. return this.stack[0]
  34686. }
  34687. ,
  34688. s.skip = function(e) {
  34689. var t = this.next();
  34690. if (t !== e)
  34691. throw Error("illegal '" + t + "', '" + e + "' expected")
  34692. }
  34693. ,
  34694. s.omit = function(e) {
  34695. return this.peek() === e && (this.next(),
  34696. !0)
  34697. }
  34698. ,
  34699. s.toString = function() {
  34700. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34701. }
  34702. ,
  34703. o.Tokenizer = a;
  34704. var l = function(e) {
  34705. this.tn = new a(e),
  34706. this.proto3 = !1
  34707. }
  34708. , c = l.prototype;
  34709. return c.parse = function() {
  34710. var e, i, n = {
  34711. name: "[ROOT]",
  34712. package: null,
  34713. messages: [],
  34714. enums: [],
  34715. imports: [],
  34716. options: {},
  34717. services: []
  34718. }, r = !0;
  34719. try {
  34720. for (; e = this.tn.next(); )
  34721. switch (e) {
  34722. case "package":
  34723. if (!r || null !== n.package)
  34724. throw Error("unexpected 'package'");
  34725. if (e = this.tn.next(),
  34726. !t.TYPEREF.test(e))
  34727. throw Error("illegal package name: " + e);
  34728. this.tn.skip(";"),
  34729. n.package = e;
  34730. break;
  34731. case "import":
  34732. if (!r)
  34733. throw Error("unexpected 'import'");
  34734. e = this.tn.peek(),
  34735. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34736. e = this._readString(),
  34737. this.tn.skip(";"),
  34738. i || n.imports.push(e);
  34739. break;
  34740. case "syntax":
  34741. if (!r)
  34742. throw Error("unexpected 'syntax'");
  34743. this.tn.skip("="),
  34744. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34745. this.tn.skip(";");
  34746. break;
  34747. case "message":
  34748. this._parseMessage(n, null),
  34749. r = !1;
  34750. break;
  34751. case "enum":
  34752. this._parseEnum(n),
  34753. r = !1;
  34754. break;
  34755. case "option":
  34756. this._parseOption(n);
  34757. break;
  34758. case "service":
  34759. this._parseService(n);
  34760. break;
  34761. case "extend":
  34762. this._parseExtend(n);
  34763. break;
  34764. default:
  34765. throw Error("unexpected '" + e + "'")
  34766. }
  34767. } catch (e) {
  34768. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34769. e
  34770. }
  34771. return delete n.name,
  34772. n
  34773. }
  34774. ,
  34775. l.parse = function(e) {
  34776. return new l(e).parse()
  34777. }
  34778. ,
  34779. c._readString = function() {
  34780. var e, t, i = "";
  34781. do {
  34782. if (t = this.tn.next(),
  34783. "'" !== t && '"' !== t)
  34784. throw Error("illegal string delimiter: " + t);
  34785. i += this.tn.next(),
  34786. this.tn.skip(t),
  34787. e = this.tn.peek()
  34788. } while ('"' === e || '"' === e);return i
  34789. }
  34790. ,
  34791. c._readValue = function(e) {
  34792. var i = this.tn.peek();
  34793. if ('"' === i || "'" === i)
  34794. return this._readString();
  34795. if (this.tn.next(),
  34796. t.NUMBER.test(i))
  34797. return n(i);
  34798. if (t.BOOL.test(i))
  34799. return "true" === i.toLowerCase();
  34800. if (e && t.TYPEREF.test(i))
  34801. return i;
  34802. throw Error("illegal value: " + i)
  34803. }
  34804. ,
  34805. c._parseOption = function(e, i) {
  34806. var n = this.tn.next()
  34807. , r = !1;
  34808. if ("(" === n && (r = !0,
  34809. n = this.tn.next()),
  34810. !t.TYPEREF.test(n))
  34811. throw Error("illegal option name: " + n);
  34812. var o = n;
  34813. r && (this.tn.skip(")"),
  34814. o = "(" + o + ")",
  34815. n = this.tn.peek(),
  34816. t.FQTYPEREF.test(n) && (o += n,
  34817. this.tn.next())),
  34818. this.tn.skip("="),
  34819. this._parseOptionValue(e, o),
  34820. i || this.tn.skip(";")
  34821. }
  34822. ,
  34823. c._parseOptionValue = function(e, i) {
  34824. var n = this.tn.peek();
  34825. if ("{" !== n)
  34826. r(e.options, i, this._readValue(!0));
  34827. else
  34828. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34829. if (!t.NAME.test(n))
  34830. throw Error("illegal option name: " + i + "." + n);
  34831. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34832. }
  34833. }
  34834. ,
  34835. c._parseService = function(e) {
  34836. var i = this.tn.next();
  34837. if (!t.NAME.test(i))
  34838. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34839. var n = i
  34840. , r = {
  34841. name: n,
  34842. rpc: {},
  34843. options: {}
  34844. };
  34845. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34846. if ("option" === i)
  34847. this._parseOption(r);
  34848. else {
  34849. if ("rpc" !== i)
  34850. throw Error("illegal service token: " + i);
  34851. this._parseServiceRPC(r)
  34852. }
  34853. this.tn.omit(";"),
  34854. e.services.push(r)
  34855. }
  34856. ,
  34857. c._parseServiceRPC = function(e) {
  34858. var i = "rpc"
  34859. , n = this.tn.next();
  34860. if (!t.NAME.test(n))
  34861. throw Error("illegal rpc service method name: " + n);
  34862. var r = n
  34863. , o = {
  34864. request: null,
  34865. response: null,
  34866. request_stream: !1,
  34867. response_stream: !1,
  34868. options: {}
  34869. };
  34870. if (this.tn.skip("("),
  34871. n = this.tn.next(),
  34872. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34873. n = this.tn.next()),
  34874. !t.TYPEREF.test(n))
  34875. throw Error("illegal rpc service request type: " + n);
  34876. if (o.request = n,
  34877. this.tn.skip(")"),
  34878. n = this.tn.next(),
  34879. "returns" !== n.toLowerCase())
  34880. throw Error("illegal rpc service request type delimiter: " + n);
  34881. if (this.tn.skip("("),
  34882. n = this.tn.next(),
  34883. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34884. n = this.tn.next()),
  34885. o.response = n,
  34886. this.tn.skip(")"),
  34887. n = this.tn.peek(),
  34888. "{" === n) {
  34889. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34890. if ("option" !== n)
  34891. throw Error("illegal rpc service token: " + n);
  34892. this._parseOption(o)
  34893. }
  34894. this.tn.omit(";")
  34895. } else
  34896. this.tn.skip(";");
  34897. "undefined" == typeof e[i] && (e[i] = {}),
  34898. e[i][r] = o
  34899. }
  34900. ,
  34901. c._parseMessage = function(e, n) {
  34902. var r = !!n
  34903. , o = this.tn.next()
  34904. , a = {
  34905. name: "",
  34906. fields: [],
  34907. enums: [],
  34908. messages: [],
  34909. options: {},
  34910. services: [],
  34911. oneofs: {}
  34912. };
  34913. if (!t.NAME.test(o))
  34914. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34915. for (a.name = o,
  34916. r && (this.tn.skip("="),
  34917. n.id = i(this.tn.next()),
  34918. a.isGroup = !0),
  34919. o = this.tn.peek(),
  34920. "[" === o && n && this._parseFieldOptions(n),
  34921. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34922. if (t.RULE.test(o))
  34923. this._parseMessageField(a, o);
  34924. else if ("oneof" === o)
  34925. this._parseMessageOneOf(a);
  34926. else if ("enum" === o)
  34927. this._parseEnum(a);
  34928. else if ("message" === o)
  34929. this._parseMessage(a);
  34930. else if ("option" === o)
  34931. this._parseOption(a);
  34932. else if ("service" === o)
  34933. this._parseService(a);
  34934. else if ("extensions" === o)
  34935. a.extensions = this._parseExtensionRanges();
  34936. else if ("reserved" === o)
  34937. this._parseIgnored();
  34938. else if ("extend" === o)
  34939. this._parseExtend(a);
  34940. else {
  34941. if (!t.TYPEREF.test(o))
  34942. throw Error("illegal message token: " + o);
  34943. if (!this.proto3)
  34944. throw Error("illegal field rule: " + o);
  34945. this._parseMessageField(a, "optional", o)
  34946. }
  34947. return this.tn.omit(";"),
  34948. e.messages.push(a),
  34949. a
  34950. }
  34951. ,
  34952. c._parseIgnored = function() {
  34953. for (; ";" !== this.tn.peek(); )
  34954. this.tn.next();
  34955. this.tn.skip(";")
  34956. }
  34957. ,
  34958. c._parseMessageField = function(e, n, r) {
  34959. if (!t.RULE.test(n))
  34960. throw Error("illegal message field rule: " + n);
  34961. var o, a = {
  34962. rule: n,
  34963. type: "",
  34964. name: "",
  34965. options: {},
  34966. id: 0
  34967. };
  34968. if ("map" === n) {
  34969. if (r)
  34970. throw Error("illegal type: " + r);
  34971. if (this.tn.skip("<"),
  34972. o = this.tn.next(),
  34973. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34974. throw Error("illegal message field type: " + o);
  34975. if (a.keytype = o,
  34976. this.tn.skip(","),
  34977. o = this.tn.next(),
  34978. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34979. throw Error("illegal message field: " + o);
  34980. if (a.type = o,
  34981. this.tn.skip(">"),
  34982. o = this.tn.next(),
  34983. !t.NAME.test(o))
  34984. throw Error("illegal message field name: " + o);
  34985. a.name = o,
  34986. this.tn.skip("="),
  34987. a.id = i(this.tn.next()),
  34988. o = this.tn.peek(),
  34989. "[" === o && this._parseFieldOptions(a),
  34990. this.tn.skip(";")
  34991. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34992. "group" === r) {
  34993. var s = this._parseMessage(e, a);
  34994. if (!/^[A-Z]/.test(s.name))
  34995. throw Error("illegal group name: " + s.name);
  34996. a.type = s.name,
  34997. a.name = s.name.toLowerCase(),
  34998. this.tn.omit(";")
  34999. } else {
  35000. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35001. throw Error("illegal message field type: " + r);
  35002. if (a.type = r,
  35003. o = this.tn.next(),
  35004. !t.NAME.test(o))
  35005. throw Error("illegal message field name: " + o);
  35006. a.name = o,
  35007. this.tn.skip("="),
  35008. a.id = i(this.tn.next()),
  35009. o = this.tn.peek(),
  35010. "[" === o && this._parseFieldOptions(a),
  35011. this.tn.skip(";")
  35012. }
  35013. return e.fields.push(a),
  35014. a
  35015. }
  35016. ,
  35017. c._parseMessageOneOf = function(e) {
  35018. var i = this.tn.next();
  35019. if (!t.NAME.test(i))
  35020. throw Error("illegal oneof name: " + i);
  35021. var n, r = i, o = [];
  35022. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35023. n = this._parseMessageField(e, "optional", i),
  35024. n.oneof = r,
  35025. o.push(n.id);
  35026. this.tn.omit(";"),
  35027. e.oneofs[r] = o
  35028. }
  35029. ,
  35030. c._parseFieldOptions = function(e) {
  35031. this.tn.skip("[");
  35032. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35033. i || this.tn.skip(","),
  35034. this._parseOption(e, !0),
  35035. i = !1;
  35036. this.tn.next()
  35037. }
  35038. ,
  35039. c._parseEnum = function(e) {
  35040. var n = {
  35041. name: "",
  35042. values: [],
  35043. options: {}
  35044. }
  35045. , r = this.tn.next();
  35046. if (!t.NAME.test(r))
  35047. throw Error("illegal name: " + r);
  35048. for (n.name = r,
  35049. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35050. if ("option" === r)
  35051. this._parseOption(n);
  35052. else {
  35053. if (!t.NAME.test(r))
  35054. throw Error("illegal name: " + r);
  35055. this.tn.skip("=");
  35056. var o = {
  35057. name: r,
  35058. id: i(this.tn.next(), !0)
  35059. };
  35060. r = this.tn.peek(),
  35061. "[" === r && this._parseFieldOptions({
  35062. options: {}
  35063. }),
  35064. this.tn.skip(";"),
  35065. n.values.push(o)
  35066. }
  35067. this.tn.omit(";"),
  35068. e.enums.push(n)
  35069. }
  35070. ,
  35071. c._parseExtensionRanges = function() {
  35072. var t, i, r, o = [];
  35073. do {
  35074. for (i = []; ; ) {
  35075. switch (t = this.tn.next()) {
  35076. case "min":
  35077. r = e.ID_MIN;
  35078. break;
  35079. case "max":
  35080. r = e.ID_MAX;
  35081. break;
  35082. default:
  35083. r = n(t)
  35084. }
  35085. if (i.push(r),
  35086. 2 === i.length)
  35087. break;
  35088. if ("to" !== this.tn.peek()) {
  35089. i.push(r);
  35090. break
  35091. }
  35092. this.tn.next()
  35093. }
  35094. o.push(i)
  35095. } while (this.tn.omit(","));return this.tn.skip(";"),
  35096. o
  35097. }
  35098. ,
  35099. c._parseExtend = function(e) {
  35100. var i = this.tn.next();
  35101. if (!t.TYPEREF.test(i))
  35102. throw Error("illegal extend reference: " + i);
  35103. var n = {
  35104. ref: i,
  35105. fields: []
  35106. };
  35107. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35108. if (t.RULE.test(i))
  35109. this._parseMessageField(n, i);
  35110. else {
  35111. if (!t.TYPEREF.test(i))
  35112. throw Error("illegal extend token: " + i);
  35113. if (!this.proto3)
  35114. throw Error("illegal field rule: " + i);
  35115. this._parseMessageField(n, "optional", i)
  35116. }
  35117. return this.tn.omit(";"),
  35118. e.messages.push(n),
  35119. n
  35120. }
  35121. ,
  35122. c.toString = function() {
  35123. return "Parser at line " + this.tn.line
  35124. }
  35125. ,
  35126. o.Parser = l,
  35127. o
  35128. }(r, r.Lang),
  35129. r.Reflect = function(e) {
  35130. function i(i) {
  35131. if ("string" == typeof i && (i = e.TYPES[i]),
  35132. "undefined" == typeof i.defaultValue)
  35133. throw Error("default value for type " + i.name + " is not supported");
  35134. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35135. }
  35136. function n(t, i) {
  35137. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35138. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35139. if ("string" == typeof t)
  35140. return e.Long.fromString(t, i || !1, 10);
  35141. if ("number" == typeof t)
  35142. return e.Long.fromNumber(t, i || !1);
  35143. throw Error("not convertible to Long")
  35144. }
  35145. function r(t, i) {
  35146. var n = i.readVarint32()
  35147. , o = 7 & n
  35148. , a = n >>> 3;
  35149. switch (o) {
  35150. case e.WIRE_TYPES.VARINT:
  35151. do
  35152. n = i.readUint8();
  35153. while (128 === (128 & n));break;
  35154. case e.WIRE_TYPES.BITS64:
  35155. i.offset += 8;
  35156. break;
  35157. case e.WIRE_TYPES.LDELIM:
  35158. n = i.readVarint32(),
  35159. i.offset += n;
  35160. break;
  35161. case e.WIRE_TYPES.STARTGROUP:
  35162. r(a, i);
  35163. break;
  35164. case e.WIRE_TYPES.ENDGROUP:
  35165. if (a === t)
  35166. return !1;
  35167. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35168. case e.WIRE_TYPES.BITS32:
  35169. i.offset += 4;
  35170. break;
  35171. default:
  35172. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35173. }
  35174. return !0
  35175. }
  35176. var o = {}
  35177. , a = function(e, t, i) {
  35178. this.builder = e,
  35179. this.parent = t,
  35180. this.name = i,
  35181. this.className
  35182. }
  35183. , s = a.prototype;
  35184. s.fqn = function() {
  35185. for (var e = this.name, t = this; ; ) {
  35186. if (t = t.parent,
  35187. null == t)
  35188. break;
  35189. e = t.name + "." + e
  35190. }
  35191. return e
  35192. }
  35193. ,
  35194. s.toString = function(e) {
  35195. return (e ? this.className + " " : "") + this.fqn()
  35196. }
  35197. ,
  35198. s.build = function() {
  35199. throw Error(this.toString(!0) + " cannot be built directly")
  35200. }
  35201. ,
  35202. o.T = a;
  35203. var l = function(e, t, i, n, r) {
  35204. a.call(this, e, t, i),
  35205. this.className = "Namespace",
  35206. this.children = [],
  35207. this.options = n || {},
  35208. this.syntax = r || "proto2"
  35209. }
  35210. , c = l.prototype = Object.create(a.prototype);
  35211. c.getChildren = function(e) {
  35212. if (e = e || null,
  35213. null == e)
  35214. return this.children.slice();
  35215. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35216. this.children[i]instanceof e && t.push(this.children[i]);
  35217. return t
  35218. }
  35219. ,
  35220. c.addChild = function(e) {
  35221. var t;
  35222. if (t = this.getChild(e.name))
  35223. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35224. t.name = t.originalName;
  35225. else {
  35226. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35227. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35228. e.name = e.originalName
  35229. }
  35230. this.children.push(e)
  35231. }
  35232. ,
  35233. c.getChild = function(e) {
  35234. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35235. if (this.children[i][t] === e)
  35236. return this.children[i];
  35237. return null
  35238. }
  35239. ,
  35240. c.resolve = function(e, t) {
  35241. var i = "string" == typeof e ? e.split(".") : e
  35242. , n = this
  35243. , r = 0;
  35244. if ("" === i[r]) {
  35245. for (; null !== n.parent; )
  35246. n = n.parent;
  35247. r++
  35248. }
  35249. var a;
  35250. do {
  35251. do {
  35252. if (!(n instanceof o.Namespace)) {
  35253. n = null;
  35254. break
  35255. }
  35256. if (a = n.getChild(i[r]),
  35257. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35258. n = null;
  35259. break
  35260. }
  35261. n = a,
  35262. r++
  35263. } while (r < i.length);if (null != n)
  35264. break;
  35265. if (null !== this.parent)
  35266. return this.parent.resolve(e, t)
  35267. } while (null != n);return n
  35268. }
  35269. ,
  35270. c.qn = function(e) {
  35271. var t = []
  35272. , i = e;
  35273. do
  35274. t.unshift(i.name),
  35275. i = i.parent;
  35276. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35277. var r = t.slice(t.length - n);
  35278. if (e === this.resolve(r, e instanceof o.Namespace))
  35279. return r.join(".")
  35280. }
  35281. return e.fqn()
  35282. }
  35283. ,
  35284. c.build = function() {
  35285. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35286. e = i[n],
  35287. e instanceof l && (t[e.name] = e.build());
  35288. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35289. value: this.buildOpt()
  35290. }),
  35291. t
  35292. }
  35293. ,
  35294. c.buildOpt = function() {
  35295. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35296. var r = t[i]
  35297. , o = this.options[t[i]];
  35298. e[r] = o
  35299. }
  35300. return e
  35301. }
  35302. ,
  35303. c.getOption = function(e) {
  35304. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35305. }
  35306. ,
  35307. o.Namespace = l;
  35308. var h = function(t, i, n, r) {
  35309. if (this.type = t,
  35310. this.resolvedType = i,
  35311. this.isMapKey = n,
  35312. this.syntax = r,
  35313. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35314. throw Error("Invalid map key type: " + t.name)
  35315. }
  35316. , u = h.prototype;
  35317. h.defaultFieldValue = i,
  35318. u.verifyValue = function(i) {
  35319. function r(e, t) {
  35320. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35321. }
  35322. var o = this;
  35323. switch (this.type) {
  35324. case e.TYPES.int32:
  35325. case e.TYPES.sint32:
  35326. case e.TYPES.sfixed32:
  35327. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35328. i > 4294967295 ? 0 | i : i;
  35329. case e.TYPES.uint32:
  35330. case e.TYPES.fixed32:
  35331. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35332. i < 0 ? i >>> 0 : i;
  35333. case e.TYPES.int64:
  35334. case e.TYPES.sint64:
  35335. case e.TYPES.sfixed64:
  35336. if (e.Long)
  35337. try {
  35338. return n(i, !1)
  35339. } catch (e) {
  35340. r(typeof i, e.message)
  35341. }
  35342. else
  35343. r(typeof i, "requires Long.js");
  35344. case e.TYPES.uint64:
  35345. case e.TYPES.fixed64:
  35346. if (e.Long)
  35347. try {
  35348. return n(i, !0)
  35349. } catch (e) {
  35350. r(typeof i, e.message)
  35351. }
  35352. else
  35353. r(typeof i, "requires Long.js");
  35354. case e.TYPES.bool:
  35355. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35356. i;
  35357. case e.TYPES.float:
  35358. case e.TYPES.double:
  35359. return "number" != typeof i && r(typeof i, "not a number"),
  35360. i;
  35361. case e.TYPES.string:
  35362. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35363. "" + i;
  35364. case e.TYPES.bytes:
  35365. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35366. case e.TYPES.enum:
  35367. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35368. for (l = 0; l < a.length; l++) {
  35369. if (a[l].name == i)
  35370. return a[l].id;
  35371. if (a[l].id == i)
  35372. return a[l].id
  35373. }
  35374. if ("proto3" === this.syntax)
  35375. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35376. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35377. i;
  35378. r(i, "not a valid enum value");
  35379. case e.TYPES.group:
  35380. case e.TYPES.message:
  35381. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35382. i instanceof this.resolvedType.clazz)
  35383. return i;
  35384. if (i instanceof e.Builder.Message) {
  35385. var s = {};
  35386. for (var l in i)
  35387. i.hasOwnProperty(l) && (s[l] = i[l]);
  35388. i = s
  35389. }
  35390. return new this.resolvedType.clazz(i)
  35391. }
  35392. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35393. }
  35394. ,
  35395. u.calculateLength = function(i, n) {
  35396. if (null === n)
  35397. return 0;
  35398. var r;
  35399. switch (this.type) {
  35400. case e.TYPES.int32:
  35401. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35402. case e.TYPES.uint32:
  35403. return t.calculateVarint32(n);
  35404. case e.TYPES.sint32:
  35405. return t.calculateVarint32(t.zigZagEncode32(n));
  35406. case e.TYPES.fixed32:
  35407. case e.TYPES.sfixed32:
  35408. case e.TYPES.float:
  35409. return 4;
  35410. case e.TYPES.int64:
  35411. case e.TYPES.uint64:
  35412. return t.calculateVarint64(n);
  35413. case e.TYPES.sint64:
  35414. return t.calculateVarint64(t.zigZagEncode64(n));
  35415. case e.TYPES.fixed64:
  35416. case e.TYPES.sfixed64:
  35417. return 8;
  35418. case e.TYPES.bool:
  35419. return 1;
  35420. case e.TYPES.enum:
  35421. return t.calculateVarint32(n);
  35422. case e.TYPES.double:
  35423. return 8;
  35424. case e.TYPES.string:
  35425. return r = t.calculateUTF8Bytes(n),
  35426. t.calculateVarint32(r) + r;
  35427. case e.TYPES.bytes:
  35428. if (n.remaining() < 0)
  35429. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35430. return t.calculateVarint32(n.remaining()) + n.remaining();
  35431. case e.TYPES.message:
  35432. return r = this.resolvedType.calculate(n),
  35433. t.calculateVarint32(r) + r;
  35434. case e.TYPES.group:
  35435. return r = this.resolvedType.calculate(n),
  35436. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35437. }
  35438. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35439. }
  35440. ,
  35441. u.encodeValue = function(i, n, r) {
  35442. if (null === n)
  35443. return r;
  35444. switch (this.type) {
  35445. case e.TYPES.int32:
  35446. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35447. break;
  35448. case e.TYPES.uint32:
  35449. r.writeVarint32(n);
  35450. break;
  35451. case e.TYPES.sint32:
  35452. r.writeVarint32ZigZag(n);
  35453. break;
  35454. case e.TYPES.fixed32:
  35455. r.writeUint32(n);
  35456. break;
  35457. case e.TYPES.sfixed32:
  35458. r.writeInt32(n);
  35459. break;
  35460. case e.TYPES.int64:
  35461. case e.TYPES.uint64:
  35462. r.writeVarint64(n);
  35463. break;
  35464. case e.TYPES.sint64:
  35465. r.writeVarint64ZigZag(n);
  35466. break;
  35467. case e.TYPES.fixed64:
  35468. r.writeUint64(n);
  35469. break;
  35470. case e.TYPES.sfixed64:
  35471. r.writeInt64(n);
  35472. break;
  35473. case e.TYPES.bool:
  35474. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35475. break;
  35476. case e.TYPES.enum:
  35477. r.writeVarint32(n);
  35478. break;
  35479. case e.TYPES.float:
  35480. r.writeFloat32(n);
  35481. break;
  35482. case e.TYPES.double:
  35483. r.writeFloat64(n);
  35484. break;
  35485. case e.TYPES.string:
  35486. r.writeVString(n);
  35487. break;
  35488. case e.TYPES.bytes:
  35489. if (n.remaining() < 0)
  35490. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35491. var o = n.offset;
  35492. r.writeVarint32(n.remaining()),
  35493. r.append(n),
  35494. n.offset = o;
  35495. break;
  35496. case e.TYPES.message:
  35497. var a = (new t).LE();
  35498. this.resolvedType.encode(n, a),
  35499. r.writeVarint32(a.offset),
  35500. r.append(a.flip());
  35501. break;
  35502. case e.TYPES.group:
  35503. this.resolvedType.encode(n, r),
  35504. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35505. break;
  35506. default:
  35507. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35508. }
  35509. return r
  35510. }
  35511. ,
  35512. u.decode = function(t, i, n) {
  35513. if (i != this.type.wireType)
  35514. throw Error("Unexpected wire type for element");
  35515. var r, o;
  35516. switch (this.type) {
  35517. case e.TYPES.int32:
  35518. return 0 | t.readVarint32();
  35519. case e.TYPES.uint32:
  35520. return t.readVarint32() >>> 0;
  35521. case e.TYPES.sint32:
  35522. return 0 | t.readVarint32ZigZag();
  35523. case e.TYPES.fixed32:
  35524. return t.readUint32() >>> 0;
  35525. case e.TYPES.sfixed32:
  35526. return 0 | t.readInt32();
  35527. case e.TYPES.int64:
  35528. return t.readVarint64();
  35529. case e.TYPES.uint64:
  35530. return t.readVarint64().toUnsigned();
  35531. case e.TYPES.sint64:
  35532. return t.readVarint64ZigZag();
  35533. case e.TYPES.fixed64:
  35534. return t.readUint64();
  35535. case e.TYPES.sfixed64:
  35536. return t.readInt64();
  35537. case e.TYPES.bool:
  35538. return !!t.readVarint32();
  35539. case e.TYPES.enum:
  35540. return t.readVarint32();
  35541. case e.TYPES.float:
  35542. return t.readFloat();
  35543. case e.TYPES.double:
  35544. return t.readDouble();
  35545. case e.TYPES.string:
  35546. return t.readVString();
  35547. case e.TYPES.bytes:
  35548. if (o = t.readVarint32(),
  35549. t.remaining() < o)
  35550. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35551. return r = t.clone(),
  35552. r.limit = r.offset + o,
  35553. t.offset += o,
  35554. r;
  35555. case e.TYPES.message:
  35556. return o = t.readVarint32(),
  35557. this.resolvedType.decode(t, o);
  35558. case e.TYPES.group:
  35559. return this.resolvedType.decode(t, -1, n)
  35560. }
  35561. throw Error("[INTERNAL] Illegal decode type")
  35562. }
  35563. ,
  35564. u.valueFromString = function(i) {
  35565. if (!this.isMapKey)
  35566. throw Error("valueFromString() called on non-map-key element");
  35567. switch (this.type) {
  35568. case e.TYPES.int32:
  35569. case e.TYPES.sint32:
  35570. case e.TYPES.sfixed32:
  35571. case e.TYPES.uint32:
  35572. case e.TYPES.fixed32:
  35573. return this.verifyValue(parseInt(i));
  35574. case e.TYPES.int64:
  35575. case e.TYPES.sint64:
  35576. case e.TYPES.sfixed64:
  35577. case e.TYPES.uint64:
  35578. case e.TYPES.fixed64:
  35579. return this.verifyValue(i);
  35580. case e.TYPES.bool:
  35581. return "true" === i;
  35582. case e.TYPES.string:
  35583. return this.verifyValue(i);
  35584. case e.TYPES.bytes:
  35585. return t.fromBinary(i)
  35586. }
  35587. }
  35588. ,
  35589. u.valueToString = function(t) {
  35590. if (!this.isMapKey)
  35591. throw Error("valueToString() called on non-map-key element");
  35592. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35593. }
  35594. ,
  35595. o.Element = h;
  35596. var d = function(e, t, i, n, r, o) {
  35597. l.call(this, e, t, i, n, o),
  35598. this.className = "Message",
  35599. this.extensions = void 0,
  35600. this.clazz = null,
  35601. this.isGroup = !!r,
  35602. this._fields = null,
  35603. this._fieldsById = null,
  35604. this._fieldsByName = null
  35605. }
  35606. , p = d.prototype = Object.create(l.prototype);
  35607. p.build = function(i) {
  35608. if (this.clazz && !i)
  35609. return this.clazz;
  35610. var n = function(e, i) {
  35611. function n(i, r, o, a) {
  35612. if (null === i || "object" != typeof i) {
  35613. if (a && a instanceof e.Reflect.Enum) {
  35614. var s = e.Reflect.Enum.getName(a.object, i);
  35615. if (null !== s)
  35616. return s
  35617. }
  35618. return i
  35619. }
  35620. if (t.isByteBuffer(i))
  35621. return r ? i.toBase64() : i.toBuffer();
  35622. if (e.Long.isLong(i))
  35623. return o ? i.toString() : e.Long.fromValue(i);
  35624. var l;
  35625. if (Array.isArray(i))
  35626. return l = [],
  35627. i.forEach(function(e, t) {
  35628. l[t] = n(e, r, o, a)
  35629. }),
  35630. l;
  35631. if (l = {},
  35632. i instanceof e.Map) {
  35633. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35634. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35635. return l
  35636. }
  35637. var u = i.$type
  35638. , d = void 0;
  35639. for (var p in i)
  35640. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35641. return l
  35642. }
  35643. var r = i.getChildren(e.Reflect.Message.Field)
  35644. , o = i.getChildren(e.Reflect.Message.OneOf)
  35645. , a = function(n, s) {
  35646. e.Builder.Message.call(this);
  35647. for (var l = 0, c = o.length; l < c; ++l)
  35648. this[o[l].name] = null;
  35649. for (l = 0,
  35650. c = r.length; l < c; ++l) {
  35651. var h = r[l];
  35652. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35653. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35654. }
  35655. if (arguments.length > 0) {
  35656. var u;
  35657. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35658. for (l = 0,
  35659. c = arguments.length; l < c; ++l)
  35660. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35661. else
  35662. this.$set(n)
  35663. }
  35664. }
  35665. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35666. s.add = function(t, n, r) {
  35667. var o = i._fieldsByName[t];
  35668. if (!r) {
  35669. if (!o)
  35670. throw Error(this + "#" + t + " is undefined");
  35671. if (!(o instanceof e.Reflect.Message.Field))
  35672. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35673. if (!o.repeated)
  35674. throw Error(this + "#" + t + " is not a repeated field");
  35675. n = o.verifyValue(n, !0)
  35676. }
  35677. return null === this[t] && (this[t] = []),
  35678. this[t].push(n),
  35679. this
  35680. }
  35681. ,
  35682. s.$add = s.add,
  35683. s.set = function(t, n, r) {
  35684. if (t && "object" == typeof t) {
  35685. r = n;
  35686. for (var o in t)
  35687. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35688. return this
  35689. }
  35690. var a = i._fieldsByName[t];
  35691. if (r)
  35692. this[t] = n;
  35693. else {
  35694. if (!a)
  35695. throw Error(this + "#" + t + " is not a field: undefined");
  35696. if (!(a instanceof e.Reflect.Message.Field))
  35697. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35698. this[a.name] = n = a.verifyValue(n)
  35699. }
  35700. if (a && a.oneof) {
  35701. var s = this[a.oneof.name];
  35702. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35703. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35704. }
  35705. return this
  35706. }
  35707. ,
  35708. s.$set = s.set,
  35709. s.get = function(t, n) {
  35710. if (n)
  35711. return this[t];
  35712. var r = i._fieldsByName[t];
  35713. if (!(r && r instanceof e.Reflect.Message.Field))
  35714. throw Error(this + "#" + t + " is not a field: undefined");
  35715. if (!(r instanceof e.Reflect.Message.Field))
  35716. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35717. return this[r.name]
  35718. }
  35719. ,
  35720. s.$get = s.get;
  35721. for (var l = 0; l < r.length; l++) {
  35722. var c = r[l];
  35723. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35724. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35725. return e.toUpperCase().replace("_", "")
  35726. });
  35727. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35728. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35729. return "_" + e
  35730. })
  35731. , r = function(t, i) {
  35732. return this[e.name] = i ? t : e.verifyValue(t),
  35733. this
  35734. }
  35735. , o = function() {
  35736. return this[e.name]
  35737. };
  35738. null === i.getChild("set" + t) && (s["set" + t] = r),
  35739. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35740. null === i.getChild("get" + t) && (s["get" + t] = o),
  35741. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35742. }(c)
  35743. }
  35744. s.encode = function(e, n) {
  35745. "boolean" == typeof e && (n = e,
  35746. e = void 0);
  35747. var r = !1;
  35748. e || (e = new t,
  35749. r = !0);
  35750. var o = e.littleEndian;
  35751. try {
  35752. return i.encode(this, e.LE(), n),
  35753. (r ? e.flip() : e).LE(o)
  35754. } catch (t) {
  35755. throw e.LE(o),
  35756. t
  35757. }
  35758. }
  35759. ,
  35760. a.encode = function(e, t, i) {
  35761. return new a(e).encode(t, i)
  35762. }
  35763. ,
  35764. s.calculate = function() {
  35765. return i.calculate(this)
  35766. }
  35767. ,
  35768. s.encodeDelimited = function(e, n) {
  35769. var r = !1;
  35770. e || (e = new t,
  35771. r = !0);
  35772. var o = (new t).LE();
  35773. return i.encode(this, o, n).flip(),
  35774. e.writeVarint32(o.remaining()),
  35775. e.append(o),
  35776. r ? e.flip() : e
  35777. }
  35778. ,
  35779. s.encodeAB = function() {
  35780. try {
  35781. return this.encode().toArrayBuffer()
  35782. } catch (e) {
  35783. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35784. e
  35785. }
  35786. }
  35787. ,
  35788. s.toArrayBuffer = s.encodeAB,
  35789. s.encodeNB = function() {
  35790. try {
  35791. return this.encode().toBuffer()
  35792. } catch (e) {
  35793. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35794. e
  35795. }
  35796. }
  35797. ,
  35798. s.toBuffer = s.encodeNB,
  35799. s.encode64 = function() {
  35800. try {
  35801. return this.encode().toBase64()
  35802. } catch (e) {
  35803. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35804. e
  35805. }
  35806. }
  35807. ,
  35808. s.toBase64 = s.encode64,
  35809. s.encodeHex = function() {
  35810. try {
  35811. return this.encode().toHex()
  35812. } catch (e) {
  35813. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35814. e
  35815. }
  35816. }
  35817. ,
  35818. s.toHex = s.encodeHex,
  35819. s.toRaw = function(e, t) {
  35820. return n(this, !!e, !!t, this.$type)
  35821. }
  35822. ,
  35823. s.encodeJSON = function() {
  35824. return JSON.stringify(n(this, !0, !0, this.$type))
  35825. }
  35826. ,
  35827. a.decode = function(e, n, r) {
  35828. "string" == typeof n && (r = n,
  35829. n = -1),
  35830. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35831. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35832. var o = e.littleEndian;
  35833. try {
  35834. var a = i.decode(e.LE());
  35835. return e.LE(o),
  35836. a
  35837. } catch (t) {
  35838. throw e.LE(o),
  35839. t
  35840. }
  35841. }
  35842. ,
  35843. a.decodeDelimited = function(e, n) {
  35844. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35845. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35846. e.remaining() < 1)
  35847. return null;
  35848. var r = e.offset
  35849. , o = e.readVarint32();
  35850. if (e.remaining() < o)
  35851. return e.offset = r,
  35852. null;
  35853. try {
  35854. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35855. return e.offset += o,
  35856. a
  35857. } catch (t) {
  35858. throw e.offset += o,
  35859. t
  35860. }
  35861. }
  35862. ,
  35863. a.decode64 = function(e) {
  35864. return a.decode(e, "base64")
  35865. }
  35866. ,
  35867. a.decodeHex = function(e) {
  35868. return a.decode(e, "hex")
  35869. }
  35870. ,
  35871. a.decodeJSON = function(e) {
  35872. return new a(JSON.parse(e))
  35873. }
  35874. ,
  35875. s.toString = function() {
  35876. return i.toString()
  35877. }
  35878. ;
  35879. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35880. value: i.buildOpt()
  35881. }),
  35882. Object.defineProperty(s, "$options", {
  35883. value: a.$options
  35884. }),
  35885. Object.defineProperty(a, "$type", {
  35886. value: i
  35887. }),
  35888. Object.defineProperty(s, "$type", {
  35889. value: i
  35890. })),
  35891. a
  35892. }(e, this);
  35893. this._fields = [],
  35894. this._fieldsById = {},
  35895. this._fieldsByName = {};
  35896. for (var r, o = 0, a = this.children.length; o < a; o++)
  35897. if (r = this.children[o],
  35898. r instanceof A || r instanceof d || r instanceof E) {
  35899. if (n.hasOwnProperty(r.name))
  35900. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35901. n[r.name] = r.build()
  35902. } else if (r instanceof d.Field)
  35903. r.build(),
  35904. this._fields.push(r),
  35905. this._fieldsById[r.id] = r,
  35906. this._fieldsByName[r.name] = r;
  35907. else if (!(r instanceof d.OneOf || r instanceof I))
  35908. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35909. return this.clazz = n
  35910. }
  35911. ,
  35912. p.encode = function(e, t, i) {
  35913. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35914. n = this._fields[a],
  35915. r = e[n.name],
  35916. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35917. if (null !== o) {
  35918. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35919. throw l.encoded = t,
  35920. l
  35921. }
  35922. return t
  35923. }
  35924. ,
  35925. p.calculate = function(e) {
  35926. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35927. if (t = this._fields[r],
  35928. i = e[t.name],
  35929. t.required && null === i)
  35930. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35931. n += t.calculate(i, e)
  35932. }
  35933. return n
  35934. }
  35935. ,
  35936. p.decode = function(t, i, n) {
  35937. i = "number" == typeof i ? i : -1;
  35938. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35939. if (o = t.readVarint32(),
  35940. a = 7 & o,
  35941. s = o >>> 3,
  35942. a === e.WIRE_TYPES.ENDGROUP) {
  35943. if (s !== n)
  35944. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35945. break
  35946. }
  35947. if (l = this._fieldsById[s]) {
  35948. if (l.repeated && !l.options.packed)
  35949. h[l.name].push(l.decode(a, t));
  35950. else if (l.map) {
  35951. var u = l.decode(a, t);
  35952. h[l.name].set(u[0], u[1])
  35953. } else if (h[l.name] = l.decode(a, t),
  35954. l.oneof) {
  35955. var d = h[l.oneof.name];
  35956. null !== d && d !== l.name && (h[d] = null),
  35957. h[l.oneof.name] = l.name
  35958. }
  35959. } else
  35960. switch (a) {
  35961. case e.WIRE_TYPES.VARINT:
  35962. t.readVarint32();
  35963. break;
  35964. case e.WIRE_TYPES.BITS32:
  35965. t.offset += 4;
  35966. break;
  35967. case e.WIRE_TYPES.BITS64:
  35968. t.offset += 8;
  35969. break;
  35970. case e.WIRE_TYPES.LDELIM:
  35971. var p = t.readVarint32();
  35972. t.offset += p;
  35973. break;
  35974. case e.WIRE_TYPES.STARTGROUP:
  35975. for (; r(s, t); )
  35976. ;
  35977. break;
  35978. default:
  35979. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35980. }
  35981. }
  35982. for (var f = 0, g = this._fields.length; f < g; ++f)
  35983. if (l = this._fields[f],
  35984. null === h[l.name])
  35985. if ("proto3" === this.syntax)
  35986. h[l.name] = l.defaultValue;
  35987. else {
  35988. if (l.required) {
  35989. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35990. throw m.decoded = h,
  35991. m
  35992. }
  35993. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35994. }
  35995. return h
  35996. }
  35997. ,
  35998. o.Message = d;
  35999. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36000. a.call(this, t, i, s),
  36001. this.className = "Message.Field",
  36002. this.required = "required" === n,
  36003. this.repeated = "repeated" === n,
  36004. this.map = "map" === n,
  36005. this.keyType = r || null,
  36006. this.type = o,
  36007. this.resolvedType = null,
  36008. this.id = l,
  36009. this.options = c || {},
  36010. this.defaultValue = null,
  36011. this.oneof = h || null,
  36012. this.syntax = u || "proto2",
  36013. this.originalName = this.name,
  36014. this.element = null,
  36015. this.keyElement = null,
  36016. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36017. }
  36018. , g = f.prototype = Object.create(a.prototype);
  36019. g.build = function() {
  36020. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36021. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36022. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36023. }
  36024. ,
  36025. g.verifyValue = function(t, i) {
  36026. function n(e, t) {
  36027. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36028. }
  36029. i = i || !1;
  36030. var r = this;
  36031. if (null === t)
  36032. return this.required && n(typeof t, "required"),
  36033. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36034. null;
  36035. var o;
  36036. if (this.repeated && !i) {
  36037. Array.isArray(t) || (t = [t]);
  36038. var a = [];
  36039. for (o = 0; o < t.length; o++)
  36040. a.push(this.element.verifyValue(t[o]));
  36041. return a
  36042. }
  36043. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36044. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36045. this.element.verifyValue(t))
  36046. }
  36047. ,
  36048. g.hasWirePresence = function(t, i) {
  36049. if ("proto3" !== this.syntax)
  36050. return null !== t;
  36051. if (this.oneof && i[this.oneof.name] === this.name)
  36052. return !0;
  36053. switch (this.type) {
  36054. case e.TYPES.int32:
  36055. case e.TYPES.sint32:
  36056. case e.TYPES.sfixed32:
  36057. case e.TYPES.uint32:
  36058. case e.TYPES.fixed32:
  36059. return 0 !== t;
  36060. case e.TYPES.int64:
  36061. case e.TYPES.sint64:
  36062. case e.TYPES.sfixed64:
  36063. case e.TYPES.uint64:
  36064. case e.TYPES.fixed64:
  36065. return 0 !== t.low || 0 !== t.high;
  36066. case e.TYPES.bool:
  36067. return t;
  36068. case e.TYPES.float:
  36069. case e.TYPES.double:
  36070. return 0 !== t;
  36071. case e.TYPES.string:
  36072. return t.length > 0;
  36073. case e.TYPES.bytes:
  36074. return t.remaining() > 0;
  36075. case e.TYPES.enum:
  36076. return 0 !== t;
  36077. case e.TYPES.message:
  36078. return null !== t;
  36079. default:
  36080. return !0
  36081. }
  36082. }
  36083. ,
  36084. g.encode = function(i, n, r) {
  36085. if (null === this.type || "object" != typeof this.type)
  36086. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36087. if (null === i || this.repeated && 0 == i.length)
  36088. return n;
  36089. try {
  36090. if (this.repeated) {
  36091. var o;
  36092. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36093. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36094. n.ensureCapacity(n.offset += 1);
  36095. var a = n.offset;
  36096. for (o = 0; o < i.length; o++)
  36097. this.element.encodeValue(this.id, i[o], n);
  36098. var s = n.offset - a
  36099. , l = t.calculateVarint32(s);
  36100. if (l > 1) {
  36101. var c = n.slice(a, n.offset);
  36102. a += l - 1,
  36103. n.offset = a,
  36104. n.append(c)
  36105. }
  36106. n.writeVarint32(s, a - l)
  36107. } else
  36108. for (o = 0; o < i.length; o++)
  36109. n.writeVarint32(this.id << 3 | this.type.wireType),
  36110. this.element.encodeValue(this.id, i[o], n)
  36111. } else
  36112. this.map ? i.forEach(function(i, r, o) {
  36113. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36114. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36115. n.writeVarint32(a),
  36116. n.writeVarint32(8 | this.keyType.wireType),
  36117. this.keyElement.encodeValue(1, r, n),
  36118. n.writeVarint32(16 | this.type.wireType),
  36119. this.element.encodeValue(2, i, n)
  36120. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36121. this.element.encodeValue(this.id, i, n))
  36122. } catch (e) {
  36123. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36124. }
  36125. return n
  36126. }
  36127. ,
  36128. g.calculate = function(i, n) {
  36129. if (i = this.verifyValue(i),
  36130. null === this.type || "object" != typeof this.type)
  36131. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36132. if (null === i || this.repeated && 0 == i.length)
  36133. return 0;
  36134. var r = 0;
  36135. try {
  36136. if (this.repeated) {
  36137. var o, a;
  36138. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36139. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36140. a = 0,
  36141. o = 0; o < i.length; o++)
  36142. a += this.element.calculateLength(this.id, i[o]);
  36143. r += t.calculateVarint32(a),
  36144. r += a
  36145. } else
  36146. for (o = 0; o < i.length; o++)
  36147. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36148. r += this.element.calculateLength(this.id, i[o])
  36149. } else
  36150. this.map ? i.forEach(function(i, n, o) {
  36151. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36152. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36153. r += t.calculateVarint32(a),
  36154. r += a
  36155. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36156. r += this.element.calculateLength(this.id, i))
  36157. } catch (e) {
  36158. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36159. }
  36160. return r
  36161. }
  36162. ,
  36163. g.decode = function(t, i, n) {
  36164. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36165. if (!a)
  36166. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36167. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36168. o = i.readVarint32(),
  36169. o = i.offset + o;
  36170. for (var s = []; i.offset < o; )
  36171. s.push(this.decode(this.type.wireType, i, !0));
  36172. return s
  36173. }
  36174. if (this.map) {
  36175. var l = h.defaultFieldValue(this.keyType);
  36176. if (r = h.defaultFieldValue(this.type),
  36177. o = i.readVarint32(),
  36178. i.remaining() < o)
  36179. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36180. var c = i.clone();
  36181. for (c.limit = c.offset + o,
  36182. i.offset += o; c.remaining() > 0; ) {
  36183. var u = c.readVarint32();
  36184. t = 7 & u;
  36185. var d = u >>> 3;
  36186. if (1 === d)
  36187. l = this.keyElement.decode(c, t, d);
  36188. else {
  36189. if (2 !== d)
  36190. throw Error("Unexpected tag in map field key/value submessage");
  36191. r = this.element.decode(c, t, d)
  36192. }
  36193. }
  36194. return [l, r]
  36195. }
  36196. return this.element.decode(i, t, this.id)
  36197. }
  36198. ,
  36199. o.Message.Field = f;
  36200. var m = function(e, t, i, n, r, o, a) {
  36201. f.call(this, e, t, i, null, n, r, o, a),
  36202. this.extension
  36203. };
  36204. m.prototype = Object.create(f.prototype),
  36205. o.Message.ExtensionField = m;
  36206. var v = function(e, t, i) {
  36207. a.call(this, e, t, i),
  36208. this.fields = []
  36209. };
  36210. o.Message.OneOf = v;
  36211. var A = function(e, t, i, n, r) {
  36212. l.call(this, e, t, i, n, r),
  36213. this.className = "Enum",
  36214. this.object = null
  36215. };
  36216. A.getName = function(e, t) {
  36217. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36218. if (e[i = n[r]] === t)
  36219. return i;
  36220. return null
  36221. }
  36222. ;
  36223. var y = A.prototype = Object.create(l.prototype);
  36224. y.build = function(t) {
  36225. if (this.object && !t)
  36226. return this.object;
  36227. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36228. i[n[r].name] = n[r].id;
  36229. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36230. value: this.buildOpt(),
  36231. enumerable: !1
  36232. }),
  36233. this.object = i
  36234. }
  36235. ,
  36236. o.Enum = A;
  36237. var C = function(e, t, i, n) {
  36238. a.call(this, e, t, i),
  36239. this.className = "Enum.Value",
  36240. this.id = n
  36241. };
  36242. C.prototype = Object.create(a.prototype),
  36243. o.Enum.Value = C;
  36244. var I = function(e, t, i, n) {
  36245. a.call(this, e, t, i),
  36246. this.field = n
  36247. };
  36248. I.prototype = Object.create(a.prototype),
  36249. o.Extension = I;
  36250. var E = function(e, t, i, n) {
  36251. l.call(this, e, t, i, n),
  36252. this.className = "Service",
  36253. this.clazz = null
  36254. }
  36255. , b = E.prototype = Object.create(l.prototype);
  36256. b.build = function(i) {
  36257. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36258. for (var n = function(t) {
  36259. e.Builder.Service.call(this),
  36260. this.rpcImpl = t || function(e, t, i) {
  36261. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36262. }
  36263. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36264. !function(e) {
  36265. r[e.name] = function(n, r) {
  36266. try {
  36267. try {
  36268. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36269. } catch (e) {
  36270. if (!(e instanceof TypeError))
  36271. throw e
  36272. }
  36273. if (null === n || "object" != typeof n)
  36274. throw Error("Illegal arguments");
  36275. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36276. this.rpcImpl(e.fqn(), n, function(t, n) {
  36277. if (t)
  36278. return void r(t);
  36279. null === n && (n = "");
  36280. try {
  36281. n = e.resolvedResponseType.clazz.decode(n)
  36282. } catch (e) {}
  36283. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36284. })
  36285. } catch (e) {
  36286. setTimeout(r.bind(this, e), 0)
  36287. }
  36288. }
  36289. ,
  36290. n[e.name] = function(t, i, r) {
  36291. new n(t)[e.name](i, r)
  36292. }
  36293. ,
  36294. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36295. value: e.buildOpt()
  36296. }),
  36297. Object.defineProperty(r[e.name], "$options", {
  36298. value: n[e.name].$options
  36299. }))
  36300. }(o[a]);
  36301. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36302. value: i.buildOpt()
  36303. }),
  36304. Object.defineProperty(r, "$options", {
  36305. value: n.$options
  36306. }),
  36307. Object.defineProperty(n, "$type", {
  36308. value: i
  36309. }),
  36310. Object.defineProperty(r, "$type", {
  36311. value: i
  36312. })),
  36313. n
  36314. }(e, this)
  36315. }
  36316. ,
  36317. o.Service = E;
  36318. var w = function(e, t, i, n) {
  36319. a.call(this, e, t, i),
  36320. this.className = "Service.Method",
  36321. this.options = n || {}
  36322. }
  36323. , _ = w.prototype = Object.create(a.prototype);
  36324. _.buildOpt = c.buildOpt,
  36325. o.Service.Method = w;
  36326. var T = function(e, t, i, n, r, o, a, s) {
  36327. w.call(this, e, t, i, s),
  36328. this.className = "Service.RPCMethod",
  36329. this.requestName = n,
  36330. this.responseName = r,
  36331. this.requestStream = o,
  36332. this.responseStream = a,
  36333. this.resolvedRequestType = null,
  36334. this.resolvedResponseType = null
  36335. };
  36336. return T.prototype = Object.create(w.prototype),
  36337. o.Service.RPCMethod = T,
  36338. o
  36339. }(r),
  36340. r.Builder = function(t, i, n) {
  36341. function r(e) {
  36342. e.messages && e.messages.forEach(function(t) {
  36343. t.syntax = e.syntax,
  36344. r(t)
  36345. }),
  36346. e.enums && e.enums.forEach(function(t) {
  36347. t.syntax = e.syntax
  36348. })
  36349. }
  36350. var o = function(e) {
  36351. this.ns = new n.Namespace(this,null,""),
  36352. this.ptr = this.ns,
  36353. this.resolved = !1,
  36354. this.result = null,
  36355. this.files = {},
  36356. this.importRoot = null,
  36357. this.options = e || {}
  36358. }
  36359. , a = o.prototype;
  36360. return o.isMessage = function(e) {
  36361. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36362. }
  36363. ,
  36364. o.isMessageField = function(e) {
  36365. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36366. }
  36367. ,
  36368. o.isEnum = function(e) {
  36369. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36370. }
  36371. ,
  36372. o.isService = function(e) {
  36373. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36374. }
  36375. ,
  36376. o.isExtend = function(e) {
  36377. return "string" == typeof e.ref
  36378. }
  36379. ,
  36380. a.reset = function() {
  36381. return this.ptr = this.ns,
  36382. this
  36383. }
  36384. ,
  36385. a.define = function(e) {
  36386. if ("string" != typeof e || !i.TYPEREF.test(e))
  36387. throw Error("illegal namespace: " + e);
  36388. return e.split(".").forEach(function(e) {
  36389. var t = this.ptr.getChild(e);
  36390. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36391. this.ptr = t
  36392. }, this),
  36393. this
  36394. }
  36395. ,
  36396. a.create = function(e) {
  36397. if (!e)
  36398. return this;
  36399. if (Array.isArray(e)) {
  36400. if (0 === e.length)
  36401. return this;
  36402. e = e.slice()
  36403. } else
  36404. e = [e];
  36405. for (var i = [e]; i.length > 0; ) {
  36406. if (e = i.pop(),
  36407. !Array.isArray(e))
  36408. throw Error("not a valid namespace: " + JSON.stringify(e));
  36409. for (; e.length > 0; ) {
  36410. var r = e.shift();
  36411. if (o.isMessage(r)) {
  36412. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36413. , s = {};
  36414. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36415. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36416. }, this),
  36417. r.fields && r.fields.forEach(function(e) {
  36418. if (null !== a.getChild(0 | e.id))
  36419. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36420. if (e.options && "object" != typeof e.options)
  36421. throw Error("illegal field options in " + a.name + "#" + e.name);
  36422. var t = null;
  36423. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36424. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36425. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36426. t && t.fields.push(e),
  36427. a.addChild(e)
  36428. }, this);
  36429. var l = [];
  36430. if (r.enums && r.enums.forEach(function(e) {
  36431. l.push(e)
  36432. }),
  36433. r.messages && r.messages.forEach(function(e) {
  36434. l.push(e)
  36435. }),
  36436. r.services && r.services.forEach(function(e) {
  36437. l.push(e)
  36438. }),
  36439. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36440. this.ptr.addChild(a),
  36441. l.length > 0) {
  36442. i.push(e),
  36443. e = l,
  36444. l = null,
  36445. this.ptr = a,
  36446. a = null;
  36447. continue
  36448. }
  36449. l = null
  36450. } else if (o.isEnum(r))
  36451. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36452. r.values.forEach(function(e) {
  36453. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36454. }, this),
  36455. this.ptr.addChild(a);
  36456. else if (o.isService(r))
  36457. a = new n.Service(this,this.ptr,r.name,r.options),
  36458. Object.keys(r.rpc).forEach(function(e) {
  36459. var t = r.rpc[e];
  36460. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36461. }, this),
  36462. this.ptr.addChild(a);
  36463. else {
  36464. if (!o.isExtend(r))
  36465. throw Error("not a valid definition: " + JSON.stringify(r));
  36466. if (a = this.ptr.resolve(r.ref, !0))
  36467. r.fields.forEach(function(e) {
  36468. if (null !== a.getChild(0 | e.id))
  36469. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36470. if (a.extensions) {
  36471. var i = !1;
  36472. if (a.extensions.forEach(function(t) {
  36473. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36474. }),
  36475. !i)
  36476. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36477. }
  36478. var r = e.name;
  36479. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36480. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36481. , s = new n.Extension(this,this.ptr,e.name,o);
  36482. o.extension = s,
  36483. this.ptr.addChild(s),
  36484. a.addChild(o)
  36485. }, this);
  36486. else if (!/\.?google\.protobuf\./.test(r.ref))
  36487. throw Error("extended message " + r.ref + " is not defined")
  36488. }
  36489. r = null,
  36490. a = null
  36491. }
  36492. e = null,
  36493. this.ptr = this.ptr.parent
  36494. }
  36495. return this.resolved = !1,
  36496. this.result = null,
  36497. this
  36498. }
  36499. ,
  36500. a.import = function(i, n) {
  36501. var o = "/";
  36502. if ("string" == typeof n) {
  36503. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36504. this.files[n] === !0)
  36505. return this.reset();
  36506. this.files[n] = !0
  36507. } else if ("object" == typeof n) {
  36508. var a = n.root;
  36509. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36510. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36511. var s = a + o + n.file;
  36512. if (this.files[s] === !0)
  36513. return this.reset();
  36514. this.files[s] = !0
  36515. }
  36516. if (i.imports && i.imports.length > 0) {
  36517. var l, c = !1;
  36518. "object" == typeof n ? (this.importRoot = n.root,
  36519. c = !0,
  36520. l = this.importRoot,
  36521. n = n.file,
  36522. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36523. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36524. o = "\\") : l = "." : l = null;
  36525. for (var h = 0; h < i.imports.length; h++)
  36526. if ("string" == typeof i.imports[h]) {
  36527. if (!l)
  36528. throw Error("cannot determine import root");
  36529. var u = i.imports[h];
  36530. if ("google/protobuf/descriptor.proto" === u)
  36531. continue;
  36532. if (u = l + o + u,
  36533. this.files[u] === !0)
  36534. continue;
  36535. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36536. var d = t.Util.fetch(u);
  36537. if (null === d)
  36538. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36539. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36540. } else
  36541. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36542. return t + "_import" + h + "." + i
  36543. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36544. c && (this.importRoot = null)
  36545. }
  36546. i.package && this.define(i.package),
  36547. i.syntax && r(i);
  36548. var p = this.ptr;
  36549. return i.options && Object.keys(i.options).forEach(function(e) {
  36550. p.options[e] = i.options[e]
  36551. }),
  36552. i.messages && (this.create(i.messages),
  36553. this.ptr = p),
  36554. i.enums && (this.create(i.enums),
  36555. this.ptr = p),
  36556. i.services && (this.create(i.services),
  36557. this.ptr = p),
  36558. i.extends && this.create(i.extends),
  36559. this.reset()
  36560. }
  36561. ,
  36562. a.resolveAll = function() {
  36563. var e;
  36564. if (null == this.ptr || "object" == typeof this.ptr.type)
  36565. return this;
  36566. if (this.ptr instanceof n.Namespace)
  36567. this.ptr.children.forEach(function(e) {
  36568. this.ptr = e,
  36569. this.resolveAll()
  36570. }, this);
  36571. else if (this.ptr instanceof n.Message.Field) {
  36572. if (i.TYPE.test(this.ptr.type))
  36573. this.ptr.type = t.TYPES[this.ptr.type];
  36574. else {
  36575. if (!i.TYPEREF.test(this.ptr.type))
  36576. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36577. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36578. !e)
  36579. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36580. if (this.ptr.resolvedType = e,
  36581. e instanceof n.Enum) {
  36582. if (this.ptr.type = t.TYPES.enum,
  36583. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36584. throw Error("proto3 message cannot reference proto2 enum")
  36585. } else {
  36586. if (!(e instanceof n.Message))
  36587. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36588. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36589. }
  36590. }
  36591. if (this.ptr.map) {
  36592. if (!i.TYPE.test(this.ptr.keyType))
  36593. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36594. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36595. }
  36596. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36597. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36598. throw Error("illegal service type in " + this.ptr.toString(!0));
  36599. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36600. !(e && e instanceof t.Reflect.Message))
  36601. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36602. if (this.ptr.resolvedRequestType = e,
  36603. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36604. !(e && e instanceof t.Reflect.Message))
  36605. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36606. this.ptr.resolvedResponseType = e
  36607. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36608. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36609. return this.reset()
  36610. }
  36611. ,
  36612. a.build = function(e) {
  36613. if (this.reset(),
  36614. this.resolved || (this.resolveAll(),
  36615. this.resolved = !0,
  36616. this.result = null),
  36617. null === this.result && (this.result = this.ns.build()),
  36618. !e)
  36619. return this.result;
  36620. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36621. if (!i[t[n]]) {
  36622. i = null;
  36623. break
  36624. }
  36625. i = i[t[n]]
  36626. }
  36627. return i
  36628. }
  36629. ,
  36630. a.lookup = function(e, t) {
  36631. return e ? this.ns.resolve(e, t) : this.ns
  36632. }
  36633. ,
  36634. a.toString = function() {
  36635. return "Builder"
  36636. }
  36637. ,
  36638. o.Message = function() {}
  36639. ,
  36640. o.Enum = function() {}
  36641. ,
  36642. o.Service = function() {}
  36643. ,
  36644. o
  36645. }(r, r.Lang, r.Reflect),
  36646. r.Map = function(e, t) {
  36647. function i(e) {
  36648. var t = 0;
  36649. return {
  36650. next: function() {
  36651. return t < e.length ? {
  36652. done: !1,
  36653. value: e[t++]
  36654. } : {
  36655. done: !0
  36656. }
  36657. }
  36658. }
  36659. }
  36660. var n = function(e, i) {
  36661. if (!e.map)
  36662. throw Error("field is not a map");
  36663. if (this.field = e,
  36664. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36665. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36666. this.map = {},
  36667. Object.defineProperty(this, "size", {
  36668. get: function() {
  36669. return Object.keys(this.map).length
  36670. }
  36671. }),
  36672. i)
  36673. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36674. var o = this.keyElem.valueFromString(n[r])
  36675. , a = this.valueElem.verifyValue(i[n[r]]);
  36676. this.map[this.keyElem.valueToString(o)] = {
  36677. key: o,
  36678. value: a
  36679. }
  36680. }
  36681. }
  36682. , r = n.prototype;
  36683. return r.clear = function() {
  36684. this.map = {}
  36685. }
  36686. ,
  36687. r.delete = function(e) {
  36688. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36689. , i = t in this.map;
  36690. return delete this.map[t],
  36691. i
  36692. }
  36693. ,
  36694. r.entries = function() {
  36695. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36696. t.push([(e = this.map[n[r]]).key, e.value]);
  36697. return i(t)
  36698. }
  36699. ,
  36700. r.keys = function() {
  36701. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36702. e.push(this.map[t[n]].key);
  36703. return i(e)
  36704. }
  36705. ,
  36706. r.values = function() {
  36707. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36708. e.push(this.map[t[n]].value);
  36709. return i(e)
  36710. }
  36711. ,
  36712. r.forEach = function(e, t) {
  36713. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36714. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36715. }
  36716. ,
  36717. r.set = function(e, t) {
  36718. var i = this.keyElem.verifyValue(e)
  36719. , n = this.valueElem.verifyValue(t);
  36720. return this.map[this.keyElem.valueToString(i)] = {
  36721. key: i,
  36722. value: n
  36723. },
  36724. this
  36725. }
  36726. ,
  36727. r.get = function(e) {
  36728. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36729. if (t in this.map)
  36730. return this.map[t].value
  36731. }
  36732. ,
  36733. r.has = function(e) {
  36734. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36735. return t in this.map
  36736. }
  36737. ,
  36738. n
  36739. }(r, r.Reflect),
  36740. r.loadProto = function(e, t, i) {
  36741. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36742. t = void 0),
  36743. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36744. }
  36745. ,
  36746. r.protoFromString = r.loadProto,
  36747. r.loadProtoFile = function(e, t, i) {
  36748. if (t && "object" == typeof t ? (i = t,
  36749. t = null) : t && "function" == typeof t || (t = null),
  36750. t)
  36751. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36752. if (null === n)
  36753. return void t(Error("Failed to fetch file"));
  36754. try {
  36755. t(null, r.loadProto(n, i, e))
  36756. } catch (e) {
  36757. t(e)
  36758. }
  36759. });
  36760. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36761. return null === n ? null : r.loadProto(n, i, e)
  36762. }
  36763. ,
  36764. r.protoFromFile = r.loadProtoFile,
  36765. r.newBuilder = function(e) {
  36766. return e = e || {},
  36767. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36768. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36769. new r.Builder(e)
  36770. }
  36771. ,
  36772. r.loadJson = function(e, t, i) {
  36773. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36774. t = null),
  36775. t && "object" == typeof t || (t = r.newBuilder()),
  36776. "string" == typeof e && (e = JSON.parse(e)),
  36777. t.import(e, i),
  36778. t.resolveAll(),
  36779. t
  36780. }
  36781. ,
  36782. r.loadJsonFile = function(e, t, i) {
  36783. if (t && "object" == typeof t ? (i = t,
  36784. t = null) : t && "function" == typeof t || (t = null),
  36785. t)
  36786. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36787. if (null === n)
  36788. return void t(Error("Failed to fetch file"));
  36789. try {
  36790. t(null, r.loadJson(JSON.parse(n), i, e))
  36791. } catch (e) {
  36792. t(e)
  36793. }
  36794. });
  36795. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36796. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36797. }
  36798. ,
  36799. r
  36800. })
  36801. }
  36802. ).call(this, e("_process"))
  36803. }
  36804. , {
  36805. _process: 203,
  36806. bytebuffer: 215,
  36807. fs: 197,
  36808. path: 197
  36809. }],
  36810. 215: [function(e, t, i) {
  36811. !function(i, n) {
  36812. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36813. var t;
  36814. try {
  36815. t = e("long")
  36816. } catch (e) {}
  36817. return n(t)
  36818. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36819. }(this, function(e) {
  36820. "use strict";
  36821. function t(e) {
  36822. var t = 0;
  36823. return function() {
  36824. return t < e.length ? e.charCodeAt(t++) : null
  36825. }
  36826. }
  36827. function i() {
  36828. var e = []
  36829. , t = [];
  36830. return function() {
  36831. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36832. e.length = 0),
  36833. void Array.prototype.push.apply(e, arguments))
  36834. }
  36835. }
  36836. function n(e, t, i, n, r) {
  36837. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36838. for (u += d,
  36839. o = p & (1 << -h) - 1,
  36840. p >>= -h,
  36841. h += s; h > 0; o = 256 * o + e[t + u],
  36842. u += d,
  36843. h -= 8)
  36844. ;
  36845. for (a = o & (1 << -h) - 1,
  36846. o >>= -h,
  36847. h += n; h > 0; a = 256 * a + e[t + u],
  36848. u += d,
  36849. h -= 8)
  36850. ;
  36851. if (0 === o)
  36852. o = 1 - c;
  36853. else {
  36854. if (o === l)
  36855. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36856. a += Math.pow(2, n),
  36857. o -= c
  36858. }
  36859. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36860. }
  36861. function r(e, t, i, n, r, o) {
  36862. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36863. for (t = Math.abs(t),
  36864. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36865. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36866. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36867. l *= 2),
  36868. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36869. t * l >= 2 && (a++,
  36870. l /= 2),
  36871. a + u >= h ? (s = 0,
  36872. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36873. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36874. a = 0)); r >= 8; e[i + p] = 255 & s,
  36875. p += f,
  36876. s /= 256,
  36877. r -= 8)
  36878. ;
  36879. for (a = a << r | s,
  36880. c += r; c > 0; e[i + p] = 255 & a,
  36881. p += f,
  36882. a /= 256,
  36883. c -= 8)
  36884. ;
  36885. e[i + p - f] |= 128 * g
  36886. }
  36887. var o = function(e, t, i) {
  36888. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36889. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36890. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36891. !i) {
  36892. if (e |= 0,
  36893. e < 0)
  36894. throw RangeError("Illegal capacity");
  36895. t = !!t,
  36896. i = !!i
  36897. }
  36898. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36899. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36900. this.offset = 0,
  36901. this.markedOffset = -1,
  36902. this.limit = e,
  36903. this.littleEndian = t,
  36904. this.noAssert = i
  36905. };
  36906. o.VERSION = "5.0.1",
  36907. o.LITTLE_ENDIAN = !0,
  36908. o.BIG_ENDIAN = !1,
  36909. o.DEFAULT_CAPACITY = 16,
  36910. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36911. o.DEFAULT_NOASSERT = !1,
  36912. o.Long = e || null;
  36913. var a = o.prototype;
  36914. a.__isByteBuffer__,
  36915. Object.defineProperty(a, "__isByteBuffer__", {
  36916. value: !0,
  36917. enumerable: !1,
  36918. configurable: !1
  36919. });
  36920. var s = new ArrayBuffer(0)
  36921. , l = String.fromCharCode;
  36922. o.accessor = function() {
  36923. return Uint8Array
  36924. }
  36925. ,
  36926. o.allocate = function(e, t, i) {
  36927. return new o(e,t,i)
  36928. }
  36929. ,
  36930. o.concat = function(e, t, i, n) {
  36931. "boolean" != typeof t && "string" == typeof t || (n = i,
  36932. i = t,
  36933. t = void 0);
  36934. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36935. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36936. r = e[s].limit - e[s].offset,
  36937. r > 0 && (a += r);
  36938. if (0 === a)
  36939. return new o(0,i,n);
  36940. var c, h = new o(a,i,n);
  36941. for (s = 0; s < l; )
  36942. c = e[s++],
  36943. r = c.limit - c.offset,
  36944. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36945. h.offset += r);
  36946. return h.limit = h.offset,
  36947. h.offset = 0,
  36948. h
  36949. }
  36950. ,
  36951. o.isByteBuffer = function(e) {
  36952. return (e && e.__isByteBuffer__) === !0
  36953. }
  36954. ,
  36955. o.type = function() {
  36956. return ArrayBuffer
  36957. }
  36958. ,
  36959. o.wrap = function(e, t, i, n) {
  36960. if ("string" != typeof t && (n = i,
  36961. i = t,
  36962. t = void 0),
  36963. "string" == typeof e)
  36964. switch ("undefined" == typeof t && (t = "utf8"),
  36965. t) {
  36966. case "base64":
  36967. return o.fromBase64(e, i);
  36968. case "hex":
  36969. return o.fromHex(e, i);
  36970. case "binary":
  36971. return o.fromBinary(e, i);
  36972. case "utf8":
  36973. return o.fromUTF8(e, i);
  36974. case "debug":
  36975. return o.fromDebug(e, i);
  36976. default:
  36977. throw Error("Unsupported encoding: " + t)
  36978. }
  36979. if (null === e || "object" != typeof e)
  36980. throw TypeError("Illegal buffer");
  36981. var r;
  36982. if (o.isByteBuffer(e))
  36983. return r = a.clone.call(e),
  36984. r.markedOffset = -1,
  36985. r;
  36986. if (e instanceof Uint8Array)
  36987. r = new o(0,i,n),
  36988. e.length > 0 && (r.buffer = e.buffer,
  36989. r.offset = e.byteOffset,
  36990. r.limit = e.byteOffset + e.byteLength,
  36991. r.view = new Uint8Array(e.buffer));
  36992. else if (e instanceof ArrayBuffer)
  36993. r = new o(0,i,n),
  36994. e.byteLength > 0 && (r.buffer = e,
  36995. r.offset = 0,
  36996. r.limit = e.byteLength,
  36997. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36998. else {
  36999. if ("[object Array]" !== Object.prototype.toString.call(e))
  37000. throw TypeError("Illegal buffer");
  37001. r = new o(e.length,i,n),
  37002. r.limit = e.length;
  37003. for (var s = 0; s < e.length; ++s)
  37004. r.view[s] = e[s]
  37005. }
  37006. return r
  37007. }
  37008. ,
  37009. a.writeBitSet = function(e, t) {
  37010. var i = "undefined" == typeof t;
  37011. if (i && (t = this.offset),
  37012. !this.noAssert) {
  37013. if (!(e instanceof Array))
  37014. throw TypeError("Illegal BitSet: Not an array");
  37015. if ("number" != typeof t || t % 1 !== 0)
  37016. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37017. if (t >>>= 0,
  37018. t < 0 || t + 0 > this.buffer.byteLength)
  37019. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37020. }
  37021. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37022. for (t += this.writeVarint32(o, t); a--; )
  37023. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37024. this.writeByte(n, t++);
  37025. if (s < o) {
  37026. var l = 0;
  37027. for (n = 0; s < o; )
  37028. n |= (1 & !!e[s++]) << l++;
  37029. this.writeByte(n, t++)
  37030. }
  37031. return i ? (this.offset = t,
  37032. this) : t - r
  37033. }
  37034. ,
  37035. a.readBitSet = function(e) {
  37036. var t = "undefined" == typeof e;
  37037. t && (e = this.offset);
  37038. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37039. for (e += n.length; o--; )
  37040. i = this.readByte(e++),
  37041. s[a++] = !!(1 & i),
  37042. s[a++] = !!(2 & i),
  37043. s[a++] = !!(4 & i),
  37044. s[a++] = !!(8 & i),
  37045. s[a++] = !!(16 & i),
  37046. s[a++] = !!(32 & i),
  37047. s[a++] = !!(64 & i),
  37048. s[a++] = !!(128 & i);
  37049. if (a < r) {
  37050. var l = 0;
  37051. for (i = this.readByte(e++); a < r; )
  37052. s[a++] = !!(i >> l++ & 1)
  37053. }
  37054. return t && (this.offset = e),
  37055. s
  37056. }
  37057. ,
  37058. a.readBytes = function(e, t) {
  37059. var i = "undefined" == typeof t;
  37060. if (i && (t = this.offset),
  37061. !this.noAssert) {
  37062. if ("number" != typeof t || t % 1 !== 0)
  37063. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37064. if (t >>>= 0,
  37065. t < 0 || t + e > this.buffer.byteLength)
  37066. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37067. }
  37068. var n = this.slice(t, t + e);
  37069. return i && (this.offset += e),
  37070. n
  37071. }
  37072. ,
  37073. a.writeBytes = a.append,
  37074. a.writeInt8 = function(e, t) {
  37075. var i = "undefined" == typeof t;
  37076. if (i && (t = this.offset),
  37077. !this.noAssert) {
  37078. if ("number" != typeof e || e % 1 !== 0)
  37079. throw TypeError("Illegal value: " + e + " (not an integer)");
  37080. if (e |= 0,
  37081. "number" != typeof t || t % 1 !== 0)
  37082. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37083. if (t >>>= 0,
  37084. t < 0 || t + 0 > this.buffer.byteLength)
  37085. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37086. }
  37087. t += 1;
  37088. var n = this.buffer.byteLength;
  37089. return t > n && this.resize((n *= 2) > t ? n : t),
  37090. t -= 1,
  37091. this.view[t] = e,
  37092. i && (this.offset += 1),
  37093. this
  37094. }
  37095. ,
  37096. a.writeByte = a.writeInt8,
  37097. a.readInt8 = function(e) {
  37098. var t = "undefined" == typeof e;
  37099. if (t && (e = this.offset),
  37100. !this.noAssert) {
  37101. if ("number" != typeof e || e % 1 !== 0)
  37102. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37103. if (e >>>= 0,
  37104. e < 0 || e + 1 > this.buffer.byteLength)
  37105. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37106. }
  37107. var i = this.view[e];
  37108. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37109. t && (this.offset += 1),
  37110. i
  37111. }
  37112. ,
  37113. a.readByte = a.readInt8,
  37114. a.writeUint8 = function(e, t) {
  37115. var i = "undefined" == typeof t;
  37116. if (i && (t = this.offset),
  37117. !this.noAssert) {
  37118. if ("number" != typeof e || e % 1 !== 0)
  37119. throw TypeError("Illegal value: " + e + " (not an integer)");
  37120. if (e >>>= 0,
  37121. "number" != typeof t || t % 1 !== 0)
  37122. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37123. if (t >>>= 0,
  37124. t < 0 || t + 0 > this.buffer.byteLength)
  37125. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37126. }
  37127. t += 1;
  37128. var n = this.buffer.byteLength;
  37129. return t > n && this.resize((n *= 2) > t ? n : t),
  37130. t -= 1,
  37131. this.view[t] = e,
  37132. i && (this.offset += 1),
  37133. this
  37134. }
  37135. ,
  37136. a.writeUInt8 = a.writeUint8,
  37137. a.readUint8 = function(e) {
  37138. var t = "undefined" == typeof e;
  37139. if (t && (e = this.offset),
  37140. !this.noAssert) {
  37141. if ("number" != typeof e || e % 1 !== 0)
  37142. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37143. if (e >>>= 0,
  37144. e < 0 || e + 1 > this.buffer.byteLength)
  37145. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37146. }
  37147. var i = this.view[e];
  37148. return t && (this.offset += 1),
  37149. i
  37150. }
  37151. ,
  37152. a.readUInt8 = a.readUint8,
  37153. a.writeInt16 = function(e, t) {
  37154. var i = "undefined" == typeof t;
  37155. if (i && (t = this.offset),
  37156. !this.noAssert) {
  37157. if ("number" != typeof e || e % 1 !== 0)
  37158. throw TypeError("Illegal value: " + e + " (not an integer)");
  37159. if (e |= 0,
  37160. "number" != typeof t || t % 1 !== 0)
  37161. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37162. if (t >>>= 0,
  37163. t < 0 || t + 0 > this.buffer.byteLength)
  37164. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37165. }
  37166. t += 2;
  37167. var n = this.buffer.byteLength;
  37168. return t > n && this.resize((n *= 2) > t ? n : t),
  37169. t -= 2,
  37170. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37171. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37172. this.view[t + 1] = 255 & e),
  37173. i && (this.offset += 2),
  37174. this
  37175. }
  37176. ,
  37177. a.writeShort = a.writeInt16,
  37178. a.readInt16 = function(e) {
  37179. var t = "undefined" == typeof e;
  37180. if (t && (e = this.offset),
  37181. !this.noAssert) {
  37182. if ("number" != typeof e || e % 1 !== 0)
  37183. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37184. if (e >>>= 0,
  37185. e < 0 || e + 2 > this.buffer.byteLength)
  37186. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37187. }
  37188. var i = 0;
  37189. return this.littleEndian ? (i = this.view[e],
  37190. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37191. i |= this.view[e + 1]),
  37192. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37193. t && (this.offset += 2),
  37194. i
  37195. }
  37196. ,
  37197. a.readShort = a.readInt16,
  37198. a.writeUint16 = function(e, t) {
  37199. var i = "undefined" == typeof t;
  37200. if (i && (t = this.offset),
  37201. !this.noAssert) {
  37202. if ("number" != typeof e || e % 1 !== 0)
  37203. throw TypeError("Illegal value: " + e + " (not an integer)");
  37204. if (e >>>= 0,
  37205. "number" != typeof t || t % 1 !== 0)
  37206. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37207. if (t >>>= 0,
  37208. t < 0 || t + 0 > this.buffer.byteLength)
  37209. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37210. }
  37211. t += 2;
  37212. var n = this.buffer.byteLength;
  37213. return t > n && this.resize((n *= 2) > t ? n : t),
  37214. t -= 2,
  37215. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37216. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37217. this.view[t + 1] = 255 & e),
  37218. i && (this.offset += 2),
  37219. this
  37220. }
  37221. ,
  37222. a.writeUInt16 = a.writeUint16,
  37223. a.readUint16 = function(e) {
  37224. var t = "undefined" == typeof e;
  37225. if (t && (e = this.offset),
  37226. !this.noAssert) {
  37227. if ("number" != typeof e || e % 1 !== 0)
  37228. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37229. if (e >>>= 0,
  37230. e < 0 || e + 2 > this.buffer.byteLength)
  37231. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37232. }
  37233. var i = 0;
  37234. return this.littleEndian ? (i = this.view[e],
  37235. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37236. i |= this.view[e + 1]),
  37237. t && (this.offset += 2),
  37238. i
  37239. }
  37240. ,
  37241. a.readUInt16 = a.readUint16,
  37242. a.writeInt32 = function(e, t) {
  37243. var i = "undefined" == typeof t;
  37244. if (i && (t = this.offset),
  37245. !this.noAssert) {
  37246. if ("number" != typeof e || e % 1 !== 0)
  37247. throw TypeError("Illegal value: " + e + " (not an integer)");
  37248. if (e |= 0,
  37249. "number" != typeof t || t % 1 !== 0)
  37250. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37251. if (t >>>= 0,
  37252. t < 0 || t + 0 > this.buffer.byteLength)
  37253. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37254. }
  37255. t += 4;
  37256. var n = this.buffer.byteLength;
  37257. return t > n && this.resize((n *= 2) > t ? n : t),
  37258. t -= 4,
  37259. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37260. this.view[t + 2] = e >>> 16 & 255,
  37261. this.view[t + 1] = e >>> 8 & 255,
  37262. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37263. this.view[t + 1] = e >>> 16 & 255,
  37264. this.view[t + 2] = e >>> 8 & 255,
  37265. this.view[t + 3] = 255 & e),
  37266. i && (this.offset += 4),
  37267. this
  37268. }
  37269. ,
  37270. a.writeInt = a.writeInt32,
  37271. a.readInt32 = function(e) {
  37272. var t = "undefined" == typeof e;
  37273. if (t && (e = this.offset),
  37274. !this.noAssert) {
  37275. if ("number" != typeof e || e % 1 !== 0)
  37276. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37277. if (e >>>= 0,
  37278. e < 0 || e + 4 > this.buffer.byteLength)
  37279. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37280. }
  37281. var i = 0;
  37282. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37283. i |= this.view[e + 1] << 8,
  37284. i |= this.view[e],
  37285. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37286. i |= this.view[e + 2] << 8,
  37287. i |= this.view[e + 3],
  37288. i += this.view[e] << 24 >>> 0),
  37289. i |= 0,
  37290. t && (this.offset += 4),
  37291. i
  37292. }
  37293. ,
  37294. a.readInt = a.readInt32,
  37295. a.writeUint32 = function(e, t) {
  37296. var i = "undefined" == typeof t;
  37297. if (i && (t = this.offset),
  37298. !this.noAssert) {
  37299. if ("number" != typeof e || e % 1 !== 0)
  37300. throw TypeError("Illegal value: " + e + " (not an integer)");
  37301. if (e >>>= 0,
  37302. "number" != typeof t || t % 1 !== 0)
  37303. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37304. if (t >>>= 0,
  37305. t < 0 || t + 0 > this.buffer.byteLength)
  37306. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37307. }
  37308. t += 4;
  37309. var n = this.buffer.byteLength;
  37310. return t > n && this.resize((n *= 2) > t ? n : t),
  37311. t -= 4,
  37312. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37313. this.view[t + 2] = e >>> 16 & 255,
  37314. this.view[t + 1] = e >>> 8 & 255,
  37315. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37316. this.view[t + 1] = e >>> 16 & 255,
  37317. this.view[t + 2] = e >>> 8 & 255,
  37318. this.view[t + 3] = 255 & e),
  37319. i && (this.offset += 4),
  37320. this
  37321. }
  37322. ,
  37323. a.writeUInt32 = a.writeUint32,
  37324. a.readUint32 = function(e) {
  37325. var t = "undefined" == typeof e;
  37326. if (t && (e = this.offset),
  37327. !this.noAssert) {
  37328. if ("number" != typeof e || e % 1 !== 0)
  37329. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37330. if (e >>>= 0,
  37331. e < 0 || e + 4 > this.buffer.byteLength)
  37332. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37333. }
  37334. var i = 0;
  37335. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37336. i |= this.view[e + 1] << 8,
  37337. i |= this.view[e],
  37338. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37339. i |= this.view[e + 2] << 8,
  37340. i |= this.view[e + 3],
  37341. i += this.view[e] << 24 >>> 0),
  37342. t && (this.offset += 4),
  37343. i
  37344. }
  37345. ,
  37346. a.readUInt32 = a.readUint32,
  37347. e && (a.writeInt64 = function(t, i) {
  37348. var n = "undefined" == typeof i;
  37349. if (n && (i = this.offset),
  37350. !this.noAssert) {
  37351. if ("number" == typeof t)
  37352. t = e.fromNumber(t);
  37353. else if ("string" == typeof t)
  37354. t = e.fromString(t);
  37355. else if (!(t && t instanceof e))
  37356. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37357. if ("number" != typeof i || i % 1 !== 0)
  37358. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37359. if (i >>>= 0,
  37360. i < 0 || i + 0 > this.buffer.byteLength)
  37361. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37362. }
  37363. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37364. i += 8;
  37365. var r = this.buffer.byteLength;
  37366. i > r && this.resize((r *= 2) > i ? r : i),
  37367. i -= 8;
  37368. var o = t.low
  37369. , a = t.high;
  37370. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37371. this.view[i + 2] = o >>> 16 & 255,
  37372. this.view[i + 1] = o >>> 8 & 255,
  37373. this.view[i] = 255 & o,
  37374. i += 4,
  37375. this.view[i + 3] = a >>> 24 & 255,
  37376. this.view[i + 2] = a >>> 16 & 255,
  37377. this.view[i + 1] = a >>> 8 & 255,
  37378. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37379. this.view[i + 1] = a >>> 16 & 255,
  37380. this.view[i + 2] = a >>> 8 & 255,
  37381. this.view[i + 3] = 255 & a,
  37382. i += 4,
  37383. this.view[i] = o >>> 24 & 255,
  37384. this.view[i + 1] = o >>> 16 & 255,
  37385. this.view[i + 2] = o >>> 8 & 255,
  37386. this.view[i + 3] = 255 & o),
  37387. n && (this.offset += 8),
  37388. this
  37389. }
  37390. ,
  37391. a.writeLong = a.writeInt64,
  37392. a.readInt64 = function(t) {
  37393. var i = "undefined" == typeof t;
  37394. if (i && (t = this.offset),
  37395. !this.noAssert) {
  37396. if ("number" != typeof t || t % 1 !== 0)
  37397. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37398. if (t >>>= 0,
  37399. t < 0 || t + 8 > this.buffer.byteLength)
  37400. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37401. }
  37402. var n = 0
  37403. , r = 0;
  37404. this.littleEndian ? (n = this.view[t + 2] << 16,
  37405. n |= this.view[t + 1] << 8,
  37406. n |= this.view[t],
  37407. n += this.view[t + 3] << 24 >>> 0,
  37408. t += 4,
  37409. r = this.view[t + 2] << 16,
  37410. r |= this.view[t + 1] << 8,
  37411. r |= this.view[t],
  37412. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37413. r |= this.view[t + 2] << 8,
  37414. r |= this.view[t + 3],
  37415. r += this.view[t] << 24 >>> 0,
  37416. t += 4,
  37417. n = this.view[t + 1] << 16,
  37418. n |= this.view[t + 2] << 8,
  37419. n |= this.view[t + 3],
  37420. n += this.view[t] << 24 >>> 0);
  37421. var o = new e(n,r,!1);
  37422. return i && (this.offset += 8),
  37423. o
  37424. }
  37425. ,
  37426. a.readLong = a.readInt64,
  37427. a.writeUint64 = function(t, i) {
  37428. var n = "undefined" == typeof i;
  37429. if (n && (i = this.offset),
  37430. !this.noAssert) {
  37431. if ("number" == typeof t)
  37432. t = e.fromNumber(t);
  37433. else if ("string" == typeof t)
  37434. t = e.fromString(t);
  37435. else if (!(t && t instanceof e))
  37436. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37437. if ("number" != typeof i || i % 1 !== 0)
  37438. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37439. if (i >>>= 0,
  37440. i < 0 || i + 0 > this.buffer.byteLength)
  37441. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37442. }
  37443. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37444. i += 8;
  37445. var r = this.buffer.byteLength;
  37446. i > r && this.resize((r *= 2) > i ? r : i),
  37447. i -= 8;
  37448. var o = t.low
  37449. , a = t.high;
  37450. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37451. this.view[i + 2] = o >>> 16 & 255,
  37452. this.view[i + 1] = o >>> 8 & 255,
  37453. this.view[i] = 255 & o,
  37454. i += 4,
  37455. this.view[i + 3] = a >>> 24 & 255,
  37456. this.view[i + 2] = a >>> 16 & 255,
  37457. this.view[i + 1] = a >>> 8 & 255,
  37458. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37459. this.view[i + 1] = a >>> 16 & 255,
  37460. this.view[i + 2] = a >>> 8 & 255,
  37461. this.view[i + 3] = 255 & a,
  37462. i += 4,
  37463. this.view[i] = o >>> 24 & 255,
  37464. this.view[i + 1] = o >>> 16 & 255,
  37465. this.view[i + 2] = o >>> 8 & 255,
  37466. this.view[i + 3] = 255 & o),
  37467. n && (this.offset += 8),
  37468. this
  37469. }
  37470. ,
  37471. a.writeUInt64 = a.writeUint64,
  37472. a.readUint64 = function(t) {
  37473. var i = "undefined" == typeof t;
  37474. if (i && (t = this.offset),
  37475. !this.noAssert) {
  37476. if ("number" != typeof t || t % 1 !== 0)
  37477. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37478. if (t >>>= 0,
  37479. t < 0 || t + 8 > this.buffer.byteLength)
  37480. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37481. }
  37482. var n = 0
  37483. , r = 0;
  37484. this.littleEndian ? (n = this.view[t + 2] << 16,
  37485. n |= this.view[t + 1] << 8,
  37486. n |= this.view[t],
  37487. n += this.view[t + 3] << 24 >>> 0,
  37488. t += 4,
  37489. r = this.view[t + 2] << 16,
  37490. r |= this.view[t + 1] << 8,
  37491. r |= this.view[t],
  37492. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37493. r |= this.view[t + 2] << 8,
  37494. r |= this.view[t + 3],
  37495. r += this.view[t] << 24 >>> 0,
  37496. t += 4,
  37497. n = this.view[t + 1] << 16,
  37498. n |= this.view[t + 2] << 8,
  37499. n |= this.view[t + 3],
  37500. n += this.view[t] << 24 >>> 0);
  37501. var o = new e(n,r,!0);
  37502. return i && (this.offset += 8),
  37503. o
  37504. }
  37505. ,
  37506. a.readUInt64 = a.readUint64),
  37507. a.writeFloat32 = function(e, t) {
  37508. var i = "undefined" == typeof t;
  37509. if (i && (t = this.offset),
  37510. !this.noAssert) {
  37511. if ("number" != typeof e)
  37512. throw TypeError("Illegal value: " + e + " (not a number)");
  37513. if ("number" != typeof t || t % 1 !== 0)
  37514. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37515. if (t >>>= 0,
  37516. t < 0 || t + 0 > this.buffer.byteLength)
  37517. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37518. }
  37519. t += 4;
  37520. var n = this.buffer.byteLength;
  37521. return t > n && this.resize((n *= 2) > t ? n : t),
  37522. t -= 4,
  37523. r(this.view, e, t, this.littleEndian, 23, 4),
  37524. i && (this.offset += 4),
  37525. this
  37526. }
  37527. ,
  37528. a.writeFloat = a.writeFloat32,
  37529. a.readFloat32 = function(e) {
  37530. var t = "undefined" == typeof e;
  37531. if (t && (e = this.offset),
  37532. !this.noAssert) {
  37533. if ("number" != typeof e || e % 1 !== 0)
  37534. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37535. if (e >>>= 0,
  37536. e < 0 || e + 4 > this.buffer.byteLength)
  37537. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37538. }
  37539. var i = n(this.view, e, this.littleEndian, 23, 4);
  37540. return t && (this.offset += 4),
  37541. i
  37542. }
  37543. ,
  37544. a.readFloat = a.readFloat32,
  37545. a.writeFloat64 = function(e, t) {
  37546. var i = "undefined" == typeof t;
  37547. if (i && (t = this.offset),
  37548. !this.noAssert) {
  37549. if ("number" != typeof e)
  37550. throw TypeError("Illegal value: " + e + " (not a number)");
  37551. if ("number" != typeof t || t % 1 !== 0)
  37552. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37553. if (t >>>= 0,
  37554. t < 0 || t + 0 > this.buffer.byteLength)
  37555. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37556. }
  37557. t += 8;
  37558. var n = this.buffer.byteLength;
  37559. return t > n && this.resize((n *= 2) > t ? n : t),
  37560. t -= 8,
  37561. r(this.view, e, t, this.littleEndian, 52, 8),
  37562. i && (this.offset += 8),
  37563. this
  37564. }
  37565. ,
  37566. a.writeDouble = a.writeFloat64,
  37567. a.readFloat64 = function(e) {
  37568. var t = "undefined" == typeof e;
  37569. if (t && (e = this.offset),
  37570. !this.noAssert) {
  37571. if ("number" != typeof e || e % 1 !== 0)
  37572. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37573. if (e >>>= 0,
  37574. e < 0 || e + 8 > this.buffer.byteLength)
  37575. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37576. }
  37577. var i = n(this.view, e, this.littleEndian, 52, 8);
  37578. return t && (this.offset += 8),
  37579. i
  37580. }
  37581. ,
  37582. a.readDouble = a.readFloat64,
  37583. o.MAX_VARINT32_BYTES = 5,
  37584. o.calculateVarint32 = function(e) {
  37585. return e >>>= 0,
  37586. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37587. }
  37588. ,
  37589. o.zigZagEncode32 = function(e) {
  37590. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37591. }
  37592. ,
  37593. o.zigZagDecode32 = function(e) {
  37594. return e >>> 1 ^ -(1 & e) | 0
  37595. }
  37596. ,
  37597. a.writeVarint32 = function(e, t) {
  37598. var i = "undefined" == typeof t;
  37599. if (i && (t = this.offset),
  37600. !this.noAssert) {
  37601. if ("number" != typeof e || e % 1 !== 0)
  37602. throw TypeError("Illegal value: " + e + " (not an integer)");
  37603. if (e |= 0,
  37604. "number" != typeof t || t % 1 !== 0)
  37605. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37606. if (t >>>= 0,
  37607. t < 0 || t + 0 > this.buffer.byteLength)
  37608. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37609. }
  37610. var n, r = o.calculateVarint32(e);
  37611. t += r;
  37612. var a = this.buffer.byteLength;
  37613. for (t > a && this.resize((a *= 2) > t ? a : t),
  37614. t -= r,
  37615. e >>>= 0; e >= 128; )
  37616. n = 127 & e | 128,
  37617. this.view[t++] = n,
  37618. e >>>= 7;
  37619. return this.view[t++] = e,
  37620. i ? (this.offset = t,
  37621. this) : r
  37622. }
  37623. ,
  37624. a.writeVarint32ZigZag = function(e, t) {
  37625. return this.writeVarint32(o.zigZagEncode32(e), t)
  37626. }
  37627. ,
  37628. a.readVarint32 = function(e) {
  37629. var t = "undefined" == typeof e;
  37630. if (t && (e = this.offset),
  37631. !this.noAssert) {
  37632. if ("number" != typeof e || e % 1 !== 0)
  37633. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37634. if (e >>>= 0,
  37635. e < 0 || e + 1 > this.buffer.byteLength)
  37636. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37637. }
  37638. var i, n = 0, r = 0;
  37639. do {
  37640. if (!this.noAssert && e > this.limit) {
  37641. var o = Error("Truncated");
  37642. throw o.truncated = !0,
  37643. o
  37644. }
  37645. i = this.view[e++],
  37646. n < 5 && (r |= (127 & i) << 7 * n),
  37647. ++n
  37648. } while (0 !== (128 & i));return r |= 0,
  37649. t ? (this.offset = e,
  37650. r) : {
  37651. value: r,
  37652. length: n
  37653. }
  37654. }
  37655. ,
  37656. a.readVarint32ZigZag = function(e) {
  37657. var t = this.readVarint32(e);
  37658. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37659. t
  37660. }
  37661. ,
  37662. e && (o.MAX_VARINT64_BYTES = 10,
  37663. o.calculateVarint64 = function(t) {
  37664. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37665. var i = t.toInt() >>> 0
  37666. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37667. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37668. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37669. }
  37670. ,
  37671. o.zigZagEncode64 = function(t) {
  37672. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37673. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37674. }
  37675. ,
  37676. o.zigZagDecode64 = function(t) {
  37677. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37678. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37679. }
  37680. ,
  37681. a.writeVarint64 = function(t, i) {
  37682. var n = "undefined" == typeof i;
  37683. if (n && (i = this.offset),
  37684. !this.noAssert) {
  37685. if ("number" == typeof t)
  37686. t = e.fromNumber(t);
  37687. else if ("string" == typeof t)
  37688. t = e.fromString(t);
  37689. else if (!(t && t instanceof e))
  37690. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37691. if ("number" != typeof i || i % 1 !== 0)
  37692. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37693. if (i >>>= 0,
  37694. i < 0 || i + 0 > this.buffer.byteLength)
  37695. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37696. }
  37697. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37698. var r = o.calculateVarint64(t)
  37699. , a = t.toInt() >>> 0
  37700. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37701. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37702. i += r;
  37703. var c = this.buffer.byteLength;
  37704. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37705. i -= r,
  37706. r) {
  37707. case 10:
  37708. this.view[i + 9] = l >>> 7 & 1;
  37709. case 9:
  37710. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37711. case 8:
  37712. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37713. case 7:
  37714. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37715. case 6:
  37716. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37717. case 5:
  37718. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37719. case 4:
  37720. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37721. case 3:
  37722. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37723. case 2:
  37724. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37725. case 1:
  37726. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37727. }
  37728. return n ? (this.offset += r,
  37729. this) : r
  37730. }
  37731. ,
  37732. a.writeVarint64ZigZag = function(e, t) {
  37733. return this.writeVarint64(o.zigZagEncode64(e), t)
  37734. }
  37735. ,
  37736. a.readVarint64 = function(t) {
  37737. var i = "undefined" == typeof t;
  37738. if (i && (t = this.offset),
  37739. !this.noAssert) {
  37740. if ("number" != typeof t || t % 1 !== 0)
  37741. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37742. if (t >>>= 0,
  37743. t < 0 || t + 1 > this.buffer.byteLength)
  37744. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37745. }
  37746. var n = t
  37747. , r = 0
  37748. , o = 0
  37749. , a = 0
  37750. , s = 0;
  37751. if (s = this.view[t++],
  37752. r = 127 & s,
  37753. 128 & s && (s = this.view[t++],
  37754. r |= (127 & s) << 7,
  37755. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37756. r |= (127 & s) << 14,
  37757. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37758. r |= (127 & s) << 21,
  37759. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37760. o = 127 & s,
  37761. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37762. o |= (127 & s) << 7,
  37763. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37764. o |= (127 & s) << 14,
  37765. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37766. o |= (127 & s) << 21,
  37767. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37768. a = 127 & s,
  37769. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37770. a |= (127 & s) << 7,
  37771. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37772. throw Error("Buffer overrun");
  37773. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37774. return i ? (this.offset = t,
  37775. l) : {
  37776. value: l,
  37777. length: t - n
  37778. }
  37779. }
  37780. ,
  37781. a.readVarint64ZigZag = function(t) {
  37782. var i = this.readVarint64(t);
  37783. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37784. i
  37785. }
  37786. ),
  37787. a.writeCString = function(e, i) {
  37788. var n = "undefined" == typeof i;
  37789. n && (i = this.offset);
  37790. var r, o = e.length;
  37791. if (!this.noAssert) {
  37792. if ("string" != typeof e)
  37793. throw TypeError("Illegal str: Not a string");
  37794. for (r = 0; r < o; ++r)
  37795. if (0 === e.charCodeAt(r))
  37796. throw RangeError("Illegal str: Contains NULL-characters");
  37797. if ("number" != typeof i || i % 1 !== 0)
  37798. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37799. if (i >>>= 0,
  37800. i < 0 || i + 0 > this.buffer.byteLength)
  37801. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37802. }
  37803. o = h.calculateUTF16asUTF8(t(e))[1],
  37804. i += o + 1;
  37805. var a = this.buffer.byteLength;
  37806. return i > a && this.resize((a *= 2) > i ? a : i),
  37807. i -= o + 1,
  37808. h.encodeUTF16toUTF8(t(e), function(e) {
  37809. this.view[i++] = e
  37810. }
  37811. .bind(this)),
  37812. this.view[i++] = 0,
  37813. n ? (this.offset = i,
  37814. this) : o
  37815. }
  37816. ,
  37817. a.readCString = function(e) {
  37818. var t = "undefined" == typeof e;
  37819. if (t && (e = this.offset),
  37820. !this.noAssert) {
  37821. if ("number" != typeof e || e % 1 !== 0)
  37822. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37823. if (e >>>= 0,
  37824. e < 0 || e + 1 > this.buffer.byteLength)
  37825. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37826. }
  37827. var n, r = e, o = -1;
  37828. return h.decodeUTF8toUTF16(function() {
  37829. if (0 === o)
  37830. return null;
  37831. if (e >= this.limit)
  37832. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37833. return o = this.view[e++],
  37834. 0 === o ? null : o
  37835. }
  37836. .bind(this), n = i(), !0),
  37837. t ? (this.offset = e,
  37838. n()) : {
  37839. string: n(),
  37840. length: e - r
  37841. }
  37842. }
  37843. ,
  37844. a.writeIString = function(e, i) {
  37845. var n = "undefined" == typeof i;
  37846. if (n && (i = this.offset),
  37847. !this.noAssert) {
  37848. if ("string" != typeof e)
  37849. throw TypeError("Illegal str: Not a string");
  37850. if ("number" != typeof i || i % 1 !== 0)
  37851. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37852. if (i >>>= 0,
  37853. i < 0 || i + 0 > this.buffer.byteLength)
  37854. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37855. }
  37856. var r, o = i;
  37857. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37858. i += 4 + r;
  37859. var a = this.buffer.byteLength;
  37860. if (i > a && this.resize((a *= 2) > i ? a : i),
  37861. i -= 4 + r,
  37862. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37863. this.view[i + 2] = r >>> 16 & 255,
  37864. this.view[i + 1] = r >>> 8 & 255,
  37865. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37866. this.view[i + 1] = r >>> 16 & 255,
  37867. this.view[i + 2] = r >>> 8 & 255,
  37868. this.view[i + 3] = 255 & r),
  37869. i += 4,
  37870. h.encodeUTF16toUTF8(t(e), function(e) {
  37871. this.view[i++] = e
  37872. }
  37873. .bind(this)),
  37874. i !== o + 4 + r)
  37875. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37876. return n ? (this.offset = i,
  37877. this) : i - o
  37878. }
  37879. ,
  37880. a.readIString = function(e) {
  37881. var t = "undefined" == typeof e;
  37882. if (t && (e = this.offset),
  37883. !this.noAssert) {
  37884. if ("number" != typeof e || e % 1 !== 0)
  37885. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37886. if (e >>>= 0,
  37887. e < 0 || e + 4 > this.buffer.byteLength)
  37888. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37889. }
  37890. var i = e
  37891. , n = this.readUint32(e)
  37892. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37893. return e += r.length,
  37894. t ? (this.offset = e,
  37895. r.string) : {
  37896. string: r.string,
  37897. length: e - i
  37898. }
  37899. }
  37900. ,
  37901. o.METRICS_CHARS = "c",
  37902. o.METRICS_BYTES = "b",
  37903. a.writeUTF8String = function(e, i) {
  37904. var n = "undefined" == typeof i;
  37905. if (n && (i = this.offset),
  37906. !this.noAssert) {
  37907. if ("number" != typeof i || i % 1 !== 0)
  37908. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37909. if (i >>>= 0,
  37910. i < 0 || i + 0 > this.buffer.byteLength)
  37911. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37912. }
  37913. var r, o = i;
  37914. r = h.calculateUTF16asUTF8(t(e))[1],
  37915. i += r;
  37916. var a = this.buffer.byteLength;
  37917. return i > a && this.resize((a *= 2) > i ? a : i),
  37918. i -= r,
  37919. h.encodeUTF16toUTF8(t(e), function(e) {
  37920. this.view[i++] = e
  37921. }
  37922. .bind(this)),
  37923. n ? (this.offset = i,
  37924. this) : i - o
  37925. }
  37926. ,
  37927. a.writeString = a.writeUTF8String,
  37928. o.calculateUTF8Chars = function(e) {
  37929. return h.calculateUTF16asUTF8(t(e))[0]
  37930. }
  37931. ,
  37932. o.calculateUTF8Bytes = function(e) {
  37933. return h.calculateUTF16asUTF8(t(e))[1]
  37934. }
  37935. ,
  37936. o.calculateString = o.calculateUTF8Bytes,
  37937. a.readUTF8String = function(e, t, n) {
  37938. "number" == typeof t && (n = t,
  37939. t = void 0);
  37940. var r = "undefined" == typeof n;
  37941. if (r && (n = this.offset),
  37942. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37943. !this.noAssert) {
  37944. if ("number" != typeof e || e % 1 !== 0)
  37945. throw TypeError("Illegal length: " + e + " (not an integer)");
  37946. if (e |= 0,
  37947. "number" != typeof n || n % 1 !== 0)
  37948. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37949. if (n >>>= 0,
  37950. n < 0 || n + 0 > this.buffer.byteLength)
  37951. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37952. }
  37953. var a, s = 0, l = n;
  37954. if (t === o.METRICS_CHARS) {
  37955. if (a = i(),
  37956. h.decodeUTF8(function() {
  37957. return s < e && n < this.limit ? this.view[n++] : null
  37958. }
  37959. .bind(this), function(e) {
  37960. ++s,
  37961. h.UTF8toUTF16(e, a)
  37962. }),
  37963. s !== e)
  37964. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37965. return r ? (this.offset = n,
  37966. a()) : {
  37967. string: a(),
  37968. length: n - l
  37969. }
  37970. }
  37971. if (t === o.METRICS_BYTES) {
  37972. if (!this.noAssert) {
  37973. if ("number" != typeof n || n % 1 !== 0)
  37974. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37975. if (n >>>= 0,
  37976. n < 0 || n + e > this.buffer.byteLength)
  37977. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37978. }
  37979. var c = n + e;
  37980. if (h.decodeUTF8toUTF16(function() {
  37981. return n < c ? this.view[n++] : null
  37982. }
  37983. .bind(this), a = i(), this.noAssert),
  37984. n !== c)
  37985. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37986. return r ? (this.offset = n,
  37987. a()) : {
  37988. string: a(),
  37989. length: n - l
  37990. }
  37991. }
  37992. throw TypeError("Unsupported metrics: " + t)
  37993. }
  37994. ,
  37995. a.readString = a.readUTF8String,
  37996. a.writeVString = function(e, i) {
  37997. var n = "undefined" == typeof i;
  37998. if (n && (i = this.offset),
  37999. !this.noAssert) {
  38000. if ("string" != typeof e)
  38001. throw TypeError("Illegal str: Not a string");
  38002. if ("number" != typeof i || i % 1 !== 0)
  38003. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38004. if (i >>>= 0,
  38005. i < 0 || i + 0 > this.buffer.byteLength)
  38006. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38007. }
  38008. var r, a, s = i;
  38009. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38010. a = o.calculateVarint32(r),
  38011. i += a + r;
  38012. var l = this.buffer.byteLength;
  38013. if (i > l && this.resize((l *= 2) > i ? l : i),
  38014. i -= a + r,
  38015. i += this.writeVarint32(r, i),
  38016. h.encodeUTF16toUTF8(t(e), function(e) {
  38017. this.view[i++] = e
  38018. }
  38019. .bind(this)),
  38020. i !== s + r + a)
  38021. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38022. return n ? (this.offset = i,
  38023. this) : i - s
  38024. }
  38025. ,
  38026. a.readVString = function(e) {
  38027. var t = "undefined" == typeof e;
  38028. if (t && (e = this.offset),
  38029. !this.noAssert) {
  38030. if ("number" != typeof e || e % 1 !== 0)
  38031. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38032. if (e >>>= 0,
  38033. e < 0 || e + 1 > this.buffer.byteLength)
  38034. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38035. }
  38036. var i = e
  38037. , n = this.readVarint32(e)
  38038. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38039. return e += r.length,
  38040. t ? (this.offset = e,
  38041. r.string) : {
  38042. string: r.string,
  38043. length: e - i
  38044. }
  38045. }
  38046. ,
  38047. a.append = function(e, t, i) {
  38048. "number" != typeof t && "string" == typeof t || (i = t,
  38049. t = void 0);
  38050. var n = "undefined" == typeof i;
  38051. if (n && (i = this.offset),
  38052. !this.noAssert) {
  38053. if ("number" != typeof i || i % 1 !== 0)
  38054. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38055. if (i >>>= 0,
  38056. i < 0 || i + 0 > this.buffer.byteLength)
  38057. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38058. }
  38059. e instanceof o || (e = o.wrap(e, t));
  38060. var r = e.limit - e.offset;
  38061. if (r <= 0)
  38062. return this;
  38063. i += r;
  38064. var a = this.buffer.byteLength;
  38065. return i > a && this.resize((a *= 2) > i ? a : i),
  38066. i -= r,
  38067. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38068. e.offset += r,
  38069. n && (this.offset += r),
  38070. this
  38071. }
  38072. ,
  38073. a.appendTo = function(e, t) {
  38074. return e.append(this, t),
  38075. this
  38076. }
  38077. ,
  38078. a.assert = function(e) {
  38079. return this.noAssert = !e,
  38080. this
  38081. }
  38082. ,
  38083. a.capacity = function() {
  38084. return this.buffer.byteLength
  38085. }
  38086. ,
  38087. a.clear = function() {
  38088. return this.offset = 0,
  38089. this.limit = this.buffer.byteLength,
  38090. this.markedOffset = -1,
  38091. this
  38092. }
  38093. ,
  38094. a.clone = function(e) {
  38095. var t = new o(0,this.littleEndian,this.noAssert);
  38096. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38097. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38098. t.view = this.view),
  38099. t.offset = this.offset,
  38100. t.markedOffset = this.markedOffset,
  38101. t.limit = this.limit,
  38102. t
  38103. }
  38104. ,
  38105. a.compact = function(e, t) {
  38106. if ("undefined" == typeof e && (e = this.offset),
  38107. "undefined" == typeof t && (t = this.limit),
  38108. !this.noAssert) {
  38109. if ("number" != typeof e || e % 1 !== 0)
  38110. throw TypeError("Illegal begin: Not an integer");
  38111. if (e >>>= 0,
  38112. "number" != typeof t || t % 1 !== 0)
  38113. throw TypeError("Illegal end: Not an integer");
  38114. if (t >>>= 0,
  38115. e < 0 || e > t || t > this.buffer.byteLength)
  38116. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38117. }
  38118. if (0 === e && t === this.buffer.byteLength)
  38119. return this;
  38120. var i = t - e;
  38121. if (0 === i)
  38122. return this.buffer = s,
  38123. this.view = null,
  38124. this.markedOffset >= 0 && (this.markedOffset -= e),
  38125. this.offset = 0,
  38126. this.limit = 0,
  38127. this;
  38128. var n = new ArrayBuffer(i)
  38129. , r = new Uint8Array(n);
  38130. return r.set(this.view.subarray(e, t)),
  38131. this.buffer = n,
  38132. this.view = r,
  38133. this.markedOffset >= 0 && (this.markedOffset -= e),
  38134. this.offset = 0,
  38135. this.limit = i,
  38136. this
  38137. }
  38138. ,
  38139. a.copy = function(e, t) {
  38140. if ("undefined" == typeof e && (e = this.offset),
  38141. "undefined" == typeof t && (t = this.limit),
  38142. !this.noAssert) {
  38143. if ("number" != typeof e || e % 1 !== 0)
  38144. throw TypeError("Illegal begin: Not an integer");
  38145. if (e >>>= 0,
  38146. "number" != typeof t || t % 1 !== 0)
  38147. throw TypeError("Illegal end: Not an integer");
  38148. if (t >>>= 0,
  38149. e < 0 || e > t || t > this.buffer.byteLength)
  38150. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38151. }
  38152. if (e === t)
  38153. return new o(0,this.littleEndian,this.noAssert);
  38154. var i = t - e
  38155. , n = new o(i,this.littleEndian,this.noAssert);
  38156. return n.offset = 0,
  38157. n.limit = i,
  38158. n.markedOffset >= 0 && (n.markedOffset -= e),
  38159. this.copyTo(n, 0, e, t),
  38160. n
  38161. }
  38162. ,
  38163. a.copyTo = function(e, t, i, n) {
  38164. var r, a;
  38165. if (!this.noAssert && !o.isByteBuffer(e))
  38166. throw TypeError("Illegal target: Not a ByteBuffer");
  38167. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38168. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38169. n = "undefined" == typeof n ? this.limit : 0 | n,
  38170. t < 0 || t > e.buffer.byteLength)
  38171. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38172. if (i < 0 || n > this.buffer.byteLength)
  38173. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38174. var s = n - i;
  38175. return 0 === s ? e : (e.ensureCapacity(t + s),
  38176. e.view.set(this.view.subarray(i, n), t),
  38177. r && (this.offset += s),
  38178. a && (e.offset += s),
  38179. this)
  38180. }
  38181. ,
  38182. a.ensureCapacity = function(e) {
  38183. var t = this.buffer.byteLength;
  38184. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38185. }
  38186. ,
  38187. a.fill = function(e, t, i) {
  38188. var n = "undefined" == typeof t;
  38189. if (n && (t = this.offset),
  38190. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38191. "undefined" == typeof t && (t = this.offset),
  38192. "undefined" == typeof i && (i = this.limit),
  38193. !this.noAssert) {
  38194. if ("number" != typeof e || e % 1 !== 0)
  38195. throw TypeError("Illegal value: " + e + " (not an integer)");
  38196. if (e |= 0,
  38197. "number" != typeof t || t % 1 !== 0)
  38198. throw TypeError("Illegal begin: Not an integer");
  38199. if (t >>>= 0,
  38200. "number" != typeof i || i % 1 !== 0)
  38201. throw TypeError("Illegal end: Not an integer");
  38202. if (i >>>= 0,
  38203. t < 0 || t > i || i > this.buffer.byteLength)
  38204. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38205. }
  38206. if (t >= i)
  38207. return this;
  38208. for (; t < i; )
  38209. this.view[t++] = e;
  38210. return n && (this.offset = t),
  38211. this
  38212. }
  38213. ,
  38214. a.flip = function() {
  38215. return this.limit = this.offset,
  38216. this.offset = 0,
  38217. this
  38218. }
  38219. ,
  38220. a.mark = function(e) {
  38221. if (e = "undefined" == typeof e ? this.offset : e,
  38222. !this.noAssert) {
  38223. if ("number" != typeof e || e % 1 !== 0)
  38224. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38225. if (e >>>= 0,
  38226. e < 0 || e + 0 > this.buffer.byteLength)
  38227. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38228. }
  38229. return this.markedOffset = e,
  38230. this
  38231. }
  38232. ,
  38233. a.order = function(e) {
  38234. if (!this.noAssert && "boolean" != typeof e)
  38235. throw TypeError("Illegal littleEndian: Not a boolean");
  38236. return this.littleEndian = !!e,
  38237. this
  38238. }
  38239. ,
  38240. a.LE = function(e) {
  38241. return this.littleEndian = "undefined" == typeof e || !!e,
  38242. this
  38243. }
  38244. ,
  38245. a.BE = function(e) {
  38246. return this.littleEndian = "undefined" != typeof e && !e,
  38247. this
  38248. }
  38249. ,
  38250. a.prepend = function(e, t, i) {
  38251. "number" != typeof t && "string" == typeof t || (i = t,
  38252. t = void 0);
  38253. var n = "undefined" == typeof i;
  38254. if (n && (i = this.offset),
  38255. !this.noAssert) {
  38256. if ("number" != typeof i || i % 1 !== 0)
  38257. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38258. if (i >>>= 0,
  38259. i < 0 || i + 0 > this.buffer.byteLength)
  38260. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38261. }
  38262. e instanceof o || (e = o.wrap(e, t));
  38263. var r = e.limit - e.offset;
  38264. if (r <= 0)
  38265. return this;
  38266. var a = r - i;
  38267. if (a > 0) {
  38268. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38269. , l = new Uint8Array(s);
  38270. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38271. this.buffer = s,
  38272. this.view = l,
  38273. this.offset += a,
  38274. this.markedOffset >= 0 && (this.markedOffset += a),
  38275. this.limit += a,
  38276. i += a
  38277. } else {
  38278. new Uint8Array(this.buffer)
  38279. }
  38280. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38281. e.offset = e.limit,
  38282. n && (this.offset -= r),
  38283. this
  38284. }
  38285. ,
  38286. a.prependTo = function(e, t) {
  38287. return e.prepend(this, t),
  38288. this
  38289. }
  38290. ,
  38291. a.printDebug = function(e) {
  38292. "function" != typeof e && (e = console.log.bind(console)),
  38293. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38294. }
  38295. ,
  38296. a.remaining = function() {
  38297. return this.limit - this.offset
  38298. }
  38299. ,
  38300. a.reset = function() {
  38301. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38302. this.markedOffset = -1) : this.offset = 0,
  38303. this
  38304. }
  38305. ,
  38306. a.resize = function(e) {
  38307. if (!this.noAssert) {
  38308. if ("number" != typeof e || e % 1 !== 0)
  38309. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38310. if (e |= 0,
  38311. e < 0)
  38312. throw RangeError("Illegal capacity: 0 <= " + e)
  38313. }
  38314. if (this.buffer.byteLength < e) {
  38315. var t = new ArrayBuffer(e)
  38316. , i = new Uint8Array(t);
  38317. i.set(this.view),
  38318. this.buffer = t,
  38319. this.view = i
  38320. }
  38321. return this
  38322. }
  38323. ,
  38324. a.reverse = function(e, t) {
  38325. if ("undefined" == typeof e && (e = this.offset),
  38326. "undefined" == typeof t && (t = this.limit),
  38327. !this.noAssert) {
  38328. if ("number" != typeof e || e % 1 !== 0)
  38329. throw TypeError("Illegal begin: Not an integer");
  38330. if (e >>>= 0,
  38331. "number" != typeof t || t % 1 !== 0)
  38332. throw TypeError("Illegal end: Not an integer");
  38333. if (t >>>= 0,
  38334. e < 0 || e > t || t > this.buffer.byteLength)
  38335. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38336. }
  38337. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38338. this)
  38339. }
  38340. ,
  38341. a.skip = function(e) {
  38342. if (!this.noAssert) {
  38343. if ("number" != typeof e || e % 1 !== 0)
  38344. throw TypeError("Illegal length: " + e + " (not an integer)");
  38345. e |= 0
  38346. }
  38347. var t = this.offset + e;
  38348. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38349. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38350. return this.offset = t,
  38351. this
  38352. }
  38353. ,
  38354. a.slice = function(e, t) {
  38355. if ("undefined" == typeof e && (e = this.offset),
  38356. "undefined" == typeof t && (t = this.limit),
  38357. !this.noAssert) {
  38358. if ("number" != typeof e || e % 1 !== 0)
  38359. throw TypeError("Illegal begin: Not an integer");
  38360. if (e >>>= 0,
  38361. "number" != typeof t || t % 1 !== 0)
  38362. throw TypeError("Illegal end: Not an integer");
  38363. if (t >>>= 0,
  38364. e < 0 || e > t || t > this.buffer.byteLength)
  38365. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38366. }
  38367. var i = this.clone();
  38368. return i.offset = e,
  38369. i.limit = t,
  38370. i
  38371. }
  38372. ,
  38373. a.toBuffer = function(e) {
  38374. var t = this.offset
  38375. , i = this.limit;
  38376. if (!this.noAssert) {
  38377. if ("number" != typeof t || t % 1 !== 0)
  38378. throw TypeError("Illegal offset: Not an integer");
  38379. if (t >>>= 0,
  38380. "number" != typeof i || i % 1 !== 0)
  38381. throw TypeError("Illegal limit: Not an integer");
  38382. if (i >>>= 0,
  38383. t < 0 || t > i || i > this.buffer.byteLength)
  38384. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38385. }
  38386. if (!e && 0 === t && i === this.buffer.byteLength)
  38387. return this.buffer;
  38388. if (t === i)
  38389. return s;
  38390. var n = new ArrayBuffer(i - t);
  38391. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38392. n
  38393. }
  38394. ,
  38395. a.toArrayBuffer = a.toBuffer,
  38396. a.toString = function(e, t, i) {
  38397. if ("undefined" == typeof e)
  38398. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38399. switch ("number" == typeof e && (e = "utf8",
  38400. t = e,
  38401. i = t),
  38402. e) {
  38403. case "utf8":
  38404. return this.toUTF8(t, i);
  38405. case "base64":
  38406. return this.toBase64(t, i);
  38407. case "hex":
  38408. return this.toHex(t, i);
  38409. case "binary":
  38410. return this.toBinary(t, i);
  38411. case "debug":
  38412. return this.toDebug();
  38413. case "columns":
  38414. return this.toColumns();
  38415. default:
  38416. throw Error("Unsupported encoding: " + e)
  38417. }
  38418. }
  38419. ;
  38420. var c = function() {
  38421. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38422. i[t[n]] = n;
  38423. return e.encode = function(e, i) {
  38424. for (var n, r; null !== (n = e()); )
  38425. i(t[n >> 2 & 63]),
  38426. r = (3 & n) << 4,
  38427. null !== (n = e()) ? (r |= n >> 4 & 15,
  38428. i(t[63 & (r | n >> 4 & 15)]),
  38429. r = (15 & n) << 2,
  38430. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38431. i(t[63 & n])) : (i(t[63 & r]),
  38432. i(61))) : (i(t[63 & r]),
  38433. i(61),
  38434. i(61))
  38435. }
  38436. ,
  38437. e.decode = function(e, t) {
  38438. function n(e) {
  38439. throw Error("Illegal character code: " + e)
  38440. }
  38441. for (var r, o, a; null !== (r = e()); )
  38442. if (o = i[r],
  38443. "undefined" == typeof o && n(r),
  38444. null !== (r = e()) && (a = i[r],
  38445. "undefined" == typeof a && n(r),
  38446. t(o << 2 >>> 0 | (48 & a) >> 4),
  38447. null !== (r = e()))) {
  38448. if (o = i[r],
  38449. "undefined" == typeof o) {
  38450. if (61 === r)
  38451. break;
  38452. n(r)
  38453. }
  38454. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38455. null !== (r = e())) {
  38456. if (a = i[r],
  38457. "undefined" == typeof a) {
  38458. if (61 === r)
  38459. break;
  38460. n(r)
  38461. }
  38462. t((3 & o) << 6 >>> 0 | a)
  38463. }
  38464. }
  38465. }
  38466. ,
  38467. e.test = function(e) {
  38468. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38469. }
  38470. ,
  38471. e
  38472. }();
  38473. a.toBase64 = function(e, t) {
  38474. if ("undefined" == typeof e && (e = this.offset),
  38475. "undefined" == typeof t && (t = this.limit),
  38476. e |= 0,
  38477. t |= 0,
  38478. e < 0 || t > this.capacity || e > t)
  38479. throw RangeError("begin, end");
  38480. var n;
  38481. return c.encode(function() {
  38482. return e < t ? this.view[e++] : null
  38483. }
  38484. .bind(this), n = i()),
  38485. n()
  38486. }
  38487. ,
  38488. o.fromBase64 = function(e, i) {
  38489. if ("string" != typeof e)
  38490. throw TypeError("str");
  38491. var n = new o(e.length / 4 * 3,i)
  38492. , r = 0;
  38493. return c.decode(t(e), function(e) {
  38494. n.view[r++] = e
  38495. }),
  38496. n.limit = r,
  38497. n
  38498. }
  38499. ,
  38500. o.btoa = function(e) {
  38501. return o.fromBinary(e).toBase64()
  38502. }
  38503. ,
  38504. o.atob = function(e) {
  38505. return o.fromBase64(e).toBinary()
  38506. }
  38507. ,
  38508. a.toBinary = function(e, t) {
  38509. if ("undefined" == typeof e && (e = this.offset),
  38510. "undefined" == typeof t && (t = this.limit),
  38511. e |= 0,
  38512. t |= 0,
  38513. e < 0 || t > this.capacity() || e > t)
  38514. throw RangeError("begin, end");
  38515. if (e === t)
  38516. return "";
  38517. for (var i = [], n = []; e < t; )
  38518. i.push(this.view[e++]),
  38519. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38520. i = []);
  38521. return n.join("") + String.fromCharCode.apply(String, i)
  38522. }
  38523. ,
  38524. o.fromBinary = function(e, t) {
  38525. if ("string" != typeof e)
  38526. throw TypeError("str");
  38527. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38528. if (i = e.charCodeAt(n),
  38529. i > 255)
  38530. throw RangeError("illegal char code: " + i);
  38531. a.view[n++] = i
  38532. }
  38533. return a.limit = r,
  38534. a
  38535. }
  38536. ,
  38537. a.toDebug = function(e) {
  38538. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38539. if (i !== -1 && (t = this.view[i],
  38540. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38541. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38542. ++i,
  38543. e && i > 0 && i % 16 === 0 && i !== n) {
  38544. for (; r.length < 51; )
  38545. r += " ";
  38546. a += r + o + "\n",
  38547. r = o = ""
  38548. }
  38549. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38550. }
  38551. if (e && " " !== r) {
  38552. for (; r.length < 51; )
  38553. r += " ";
  38554. a += r + o + "\n"
  38555. }
  38556. return e ? a : r
  38557. }
  38558. ,
  38559. o.fromDebug = function(e, t, i) {
  38560. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38561. switch (n = e.charAt(l++)) {
  38562. case "!":
  38563. if (!i) {
  38564. if (u || d || p) {
  38565. f = !0;
  38566. break
  38567. }
  38568. u = d = p = !0
  38569. }
  38570. s.offset = s.markedOffset = s.limit = c,
  38571. h = !1;
  38572. break;
  38573. case "|":
  38574. if (!i) {
  38575. if (u || p) {
  38576. f = !0;
  38577. break
  38578. }
  38579. u = p = !0
  38580. }
  38581. s.offset = s.limit = c,
  38582. h = !1;
  38583. break;
  38584. case "[":
  38585. if (!i) {
  38586. if (u || d) {
  38587. f = !0;
  38588. break
  38589. }
  38590. u = d = !0
  38591. }
  38592. s.offset = s.markedOffset = c,
  38593. h = !1;
  38594. break;
  38595. case "<":
  38596. if (!i) {
  38597. if (u) {
  38598. f = !0;
  38599. break
  38600. }
  38601. u = !0
  38602. }
  38603. s.offset = c,
  38604. h = !1;
  38605. break;
  38606. case "]":
  38607. if (!i) {
  38608. if (p || d) {
  38609. f = !0;
  38610. break
  38611. }
  38612. p = d = !0
  38613. }
  38614. s.limit = s.markedOffset = c,
  38615. h = !1;
  38616. break;
  38617. case ">":
  38618. if (!i) {
  38619. if (p) {
  38620. f = !0;
  38621. break
  38622. }
  38623. p = !0
  38624. }
  38625. s.limit = c,
  38626. h = !1;
  38627. break;
  38628. case "'":
  38629. if (!i) {
  38630. if (d) {
  38631. f = !0;
  38632. break
  38633. }
  38634. d = !0
  38635. }
  38636. s.markedOffset = c,
  38637. h = !1;
  38638. break;
  38639. case " ":
  38640. h = !1;
  38641. break;
  38642. default:
  38643. if (!i && h) {
  38644. f = !0;
  38645. break
  38646. }
  38647. if (r = parseInt(n + e.charAt(l++), 16),
  38648. !i && (isNaN(r) || r < 0 || r > 255))
  38649. throw TypeError("Illegal str: Not a debug encoded string");
  38650. s.view[c++] = r,
  38651. h = !0
  38652. }
  38653. if (f)
  38654. throw TypeError("Illegal str: Invalid symbol at " + l)
  38655. }
  38656. if (!i) {
  38657. if (!u || !p)
  38658. throw TypeError("Illegal str: Missing offset or limit");
  38659. if (c < s.buffer.byteLength)
  38660. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38661. }
  38662. return s
  38663. }
  38664. ,
  38665. a.toHex = function(e, t) {
  38666. if (e = "undefined" == typeof e ? this.offset : e,
  38667. t = "undefined" == typeof t ? this.limit : t,
  38668. !this.noAssert) {
  38669. if ("number" != typeof e || e % 1 !== 0)
  38670. throw TypeError("Illegal begin: Not an integer");
  38671. if (e >>>= 0,
  38672. "number" != typeof t || t % 1 !== 0)
  38673. throw TypeError("Illegal end: Not an integer");
  38674. if (t >>>= 0,
  38675. e < 0 || e > t || t > this.buffer.byteLength)
  38676. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38677. }
  38678. for (var i, n = new Array(t - e); e < t; )
  38679. i = this.view[e++],
  38680. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38681. return n.join("")
  38682. }
  38683. ,
  38684. o.fromHex = function(e, t, i) {
  38685. if (!i) {
  38686. if ("string" != typeof e)
  38687. throw TypeError("Illegal str: Not a string");
  38688. if (e.length % 2 !== 0)
  38689. throw TypeError("Illegal str: Length not a multiple of 2")
  38690. }
  38691. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38692. if (n = parseInt(e.substring(s, s + 2), 16),
  38693. !i && (!isFinite(n) || n < 0 || n > 255))
  38694. throw TypeError("Illegal str: Contains non-hex characters");
  38695. a.view[l++] = n
  38696. }
  38697. return a.limit = l,
  38698. a
  38699. }
  38700. ;
  38701. var h = function() {
  38702. var e = {};
  38703. return e.MAX_CODEPOINT = 1114111,
  38704. e.encodeUTF8 = function(e, t) {
  38705. var i = null;
  38706. for ("number" == typeof e && (i = e,
  38707. e = function() {
  38708. return null
  38709. }
  38710. ); null !== i || null !== (i = e()); )
  38711. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38712. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38713. t(i >> 6 & 63 | 128),
  38714. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38715. t(i >> 12 & 63 | 128),
  38716. t(i >> 6 & 63 | 128),
  38717. t(63 & i | 128)),
  38718. i = null
  38719. }
  38720. ,
  38721. e.decodeUTF8 = function(e, t) {
  38722. for (var i, n, r, o, a = function(e) {
  38723. e = e.slice(0, e.indexOf(null));
  38724. var t = Error(e.toString());
  38725. throw t.name = "TruncatedError",
  38726. t.bytes = e,
  38727. t
  38728. }; null !== (i = e()); )
  38729. if (0 === (128 & i))
  38730. t(i);
  38731. else if (192 === (224 & i))
  38732. null === (n = e()) && a([i, n]),
  38733. t((31 & i) << 6 | 63 & n);
  38734. else if (224 === (240 & i))
  38735. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38736. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38737. else {
  38738. if (240 !== (248 & i))
  38739. throw RangeError("Illegal starting byte: " + i);
  38740. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38741. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38742. }
  38743. }
  38744. ,
  38745. e.UTF16toUTF8 = function(e, t) {
  38746. for (var i, n = null; ; ) {
  38747. if (null === (i = null !== n ? n : e()))
  38748. break;
  38749. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38750. n = null) : t(i)
  38751. }
  38752. null !== n && t(n)
  38753. }
  38754. ,
  38755. e.UTF8toUTF16 = function(e, t) {
  38756. var i = null;
  38757. for ("number" == typeof e && (i = e,
  38758. e = function() {
  38759. return null
  38760. }
  38761. ); null !== i || null !== (i = e()); )
  38762. i <= 65535 ? t(i) : (i -= 65536,
  38763. t((i >> 10) + 55296),
  38764. t(i % 1024 + 56320)),
  38765. i = null
  38766. }
  38767. ,
  38768. e.encodeUTF16toUTF8 = function(t, i) {
  38769. e.UTF16toUTF8(t, function(t) {
  38770. e.encodeUTF8(t, i)
  38771. })
  38772. }
  38773. ,
  38774. e.decodeUTF8toUTF16 = function(t, i) {
  38775. e.decodeUTF8(t, function(t) {
  38776. e.UTF8toUTF16(t, i)
  38777. })
  38778. }
  38779. ,
  38780. e.calculateCodePoint = function(e) {
  38781. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38782. }
  38783. ,
  38784. e.calculateUTF8 = function(e) {
  38785. for (var t, i = 0; null !== (t = e()); )
  38786. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38787. return i
  38788. }
  38789. ,
  38790. e.calculateUTF16asUTF8 = function(t) {
  38791. var i = 0
  38792. , n = 0;
  38793. return e.UTF16toUTF8(t, function(e) {
  38794. ++i,
  38795. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38796. }),
  38797. [i, n]
  38798. }
  38799. ,
  38800. e
  38801. }();
  38802. return a.toUTF8 = function(e, t) {
  38803. if ("undefined" == typeof e && (e = this.offset),
  38804. "undefined" == typeof t && (t = this.limit),
  38805. !this.noAssert) {
  38806. if ("number" != typeof e || e % 1 !== 0)
  38807. throw TypeError("Illegal begin: Not an integer");
  38808. if (e >>>= 0,
  38809. "number" != typeof t || t % 1 !== 0)
  38810. throw TypeError("Illegal end: Not an integer");
  38811. if (t >>>= 0,
  38812. e < 0 || e > t || t > this.buffer.byteLength)
  38813. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38814. }
  38815. var n;
  38816. try {
  38817. h.decodeUTF8toUTF16(function() {
  38818. return e < t ? this.view[e++] : null
  38819. }
  38820. .bind(this), n = i())
  38821. } catch (i) {
  38822. if (e !== t)
  38823. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38824. }
  38825. return n()
  38826. }
  38827. ,
  38828. o.fromUTF8 = function(e, i, n) {
  38829. if (!n && "string" != typeof e)
  38830. throw TypeError("Illegal str: Not a string");
  38831. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38832. , a = 0;
  38833. return h.encodeUTF16toUTF8(t(e), function(e) {
  38834. r.view[a++] = e
  38835. }),
  38836. r.limit = a,
  38837. r
  38838. }
  38839. ,
  38840. o
  38841. })
  38842. }
  38843. , {
  38844. long: 216
  38845. }],
  38846. 216: [function(e, t, i) {
  38847. !function(i, n) {
  38848. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38849. }(this, function() {
  38850. "use strict";
  38851. function e(e, t, i) {
  38852. this.low = 0 | e,
  38853. this.high = 0 | t,
  38854. this.unsigned = !!i
  38855. }
  38856. function t(e) {
  38857. return (e && e.__isLong__) === !0
  38858. }
  38859. function i(e, t) {
  38860. var i, n, o;
  38861. return t ? (e >>>= 0,
  38862. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38863. o && (l[e] = i),
  38864. i)) : (e |= 0,
  38865. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38866. o && (s[e] = i),
  38867. i))
  38868. }
  38869. function n(e, t) {
  38870. if (isNaN(e) || !isFinite(e))
  38871. return t ? m : g;
  38872. if (t) {
  38873. if (e < 0)
  38874. return m;
  38875. if (e >= d)
  38876. return I
  38877. } else {
  38878. if (e <= -p)
  38879. return E;
  38880. if (e + 1 >= p)
  38881. return C
  38882. }
  38883. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38884. }
  38885. function r(t, i, n) {
  38886. return new e(t,i,n)
  38887. }
  38888. function o(e, t, i) {
  38889. if (0 === e.length)
  38890. throw Error("empty string");
  38891. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38892. return g;
  38893. if ("number" == typeof t ? (i = t,
  38894. t = !1) : t = !!t,
  38895. i = i || 10,
  38896. i < 2 || 36 < i)
  38897. throw RangeError("radix");
  38898. var r;
  38899. if ((r = e.indexOf("-")) > 0)
  38900. throw Error("interior hyphen");
  38901. if (0 === r)
  38902. return o(e.substring(1), t, i).neg();
  38903. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38904. var h = Math.min(8, e.length - l)
  38905. , u = parseInt(e.substring(l, l + h), i);
  38906. if (h < 8) {
  38907. var d = n(c(i, h));
  38908. s = s.mul(d).add(n(u))
  38909. } else
  38910. s = s.mul(a),
  38911. s = s.add(n(u))
  38912. }
  38913. return s.unsigned = t,
  38914. s
  38915. }
  38916. function a(t) {
  38917. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38918. }
  38919. e.prototype.__isLong__,
  38920. Object.defineProperty(e.prototype, "__isLong__", {
  38921. value: !0,
  38922. enumerable: !1,
  38923. configurable: !1
  38924. }),
  38925. e.isLong = t;
  38926. var s = {}
  38927. , l = {};
  38928. e.fromInt = i,
  38929. e.fromNumber = n,
  38930. e.fromBits = r;
  38931. var c = Math.pow;
  38932. e.fromString = o,
  38933. e.fromValue = a;
  38934. var h = 1 << 24
  38935. , u = 4294967296
  38936. , d = 0x10000000000000000
  38937. , p = d / 2
  38938. , f = i(h)
  38939. , g = i(0);
  38940. e.ZERO = g;
  38941. var m = i(0, !0);
  38942. e.UZERO = m;
  38943. var v = i(1);
  38944. e.ONE = v;
  38945. var A = i(1, !0);
  38946. e.UONE = A;
  38947. var y = i(-1);
  38948. e.NEG_ONE = y;
  38949. var C = r(-1, 2147483647, !1);
  38950. e.MAX_VALUE = C;
  38951. var I = r(-1, -1, !0);
  38952. e.MAX_UNSIGNED_VALUE = I;
  38953. var E = r(0, -2147483648, !1);
  38954. e.MIN_VALUE = E;
  38955. var b = e.prototype;
  38956. return b.toInt = function() {
  38957. return this.unsigned ? this.low >>> 0 : this.low
  38958. }
  38959. ,
  38960. b.toNumber = function() {
  38961. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38962. }
  38963. ,
  38964. b.toString = function(e) {
  38965. if (e = e || 10,
  38966. e < 2 || 36 < e)
  38967. throw RangeError("radix");
  38968. if (this.isZero())
  38969. return "0";
  38970. if (this.isNegative()) {
  38971. if (this.eq(E)) {
  38972. var t = n(e)
  38973. , i = this.div(t)
  38974. , r = i.mul(t).sub(this);
  38975. return i.toString(e) + r.toInt().toString(e)
  38976. }
  38977. return "-" + this.neg().toString(e)
  38978. }
  38979. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38980. var l = a.div(o)
  38981. , h = a.sub(l.mul(o)).toInt() >>> 0
  38982. , u = h.toString(e);
  38983. if (a = l,
  38984. a.isZero())
  38985. return u + s;
  38986. for (; u.length < 6; )
  38987. u = "0" + u;
  38988. s = "" + u + s
  38989. }
  38990. }
  38991. ,
  38992. b.getHighBits = function() {
  38993. return this.high
  38994. }
  38995. ,
  38996. b.getHighBitsUnsigned = function() {
  38997. return this.high >>> 0
  38998. }
  38999. ,
  39000. b.getLowBits = function() {
  39001. return this.low
  39002. }
  39003. ,
  39004. b.getLowBitsUnsigned = function() {
  39005. return this.low >>> 0
  39006. }
  39007. ,
  39008. b.getNumBitsAbs = function() {
  39009. if (this.isNegative())
  39010. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39011. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39012. ;
  39013. return 0 != this.high ? t + 33 : t + 1
  39014. }
  39015. ,
  39016. b.isZero = function() {
  39017. return 0 === this.high && 0 === this.low
  39018. }
  39019. ,
  39020. b.isNegative = function() {
  39021. return !this.unsigned && this.high < 0
  39022. }
  39023. ,
  39024. b.isPositive = function() {
  39025. return this.unsigned || this.high >= 0
  39026. }
  39027. ,
  39028. b.isOdd = function() {
  39029. return 1 === (1 & this.low)
  39030. }
  39031. ,
  39032. b.isEven = function() {
  39033. return 0 === (1 & this.low)
  39034. }
  39035. ,
  39036. b.equals = function(e) {
  39037. return t(e) || (e = a(e)),
  39038. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39039. }
  39040. ,
  39041. b.eq = b.equals,
  39042. b.notEquals = function(e) {
  39043. return !this.eq(e)
  39044. }
  39045. ,
  39046. b.neq = b.notEquals,
  39047. b.lessThan = function(e) {
  39048. return this.comp(e) < 0
  39049. }
  39050. ,
  39051. b.lt = b.lessThan,
  39052. b.lessThanOrEqual = function(e) {
  39053. return this.comp(e) <= 0
  39054. }
  39055. ,
  39056. b.lte = b.lessThanOrEqual,
  39057. b.greaterThan = function(e) {
  39058. return this.comp(e) > 0
  39059. }
  39060. ,
  39061. b.gt = b.greaterThan,
  39062. b.greaterThanOrEqual = function(e) {
  39063. return this.comp(e) >= 0
  39064. }
  39065. ,
  39066. b.gte = b.greaterThanOrEqual,
  39067. b.compare = function(e) {
  39068. if (t(e) || (e = a(e)),
  39069. this.eq(e))
  39070. return 0;
  39071. var i = this.isNegative()
  39072. , n = e.isNegative();
  39073. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39074. }
  39075. ,
  39076. b.comp = b.compare,
  39077. b.negate = function() {
  39078. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39079. }
  39080. ,
  39081. b.neg = b.negate,
  39082. b.add = function(e) {
  39083. t(e) || (e = a(e));
  39084. var i = this.high >>> 16
  39085. , n = 65535 & this.high
  39086. , o = this.low >>> 16
  39087. , s = 65535 & this.low
  39088. , l = e.high >>> 16
  39089. , c = 65535 & e.high
  39090. , h = e.low >>> 16
  39091. , u = 65535 & e.low
  39092. , d = 0
  39093. , p = 0
  39094. , f = 0
  39095. , g = 0;
  39096. return g += s + u,
  39097. f += g >>> 16,
  39098. g &= 65535,
  39099. f += o + h,
  39100. p += f >>> 16,
  39101. f &= 65535,
  39102. p += n + c,
  39103. d += p >>> 16,
  39104. p &= 65535,
  39105. d += i + l,
  39106. d &= 65535,
  39107. r(f << 16 | g, d << 16 | p, this.unsigned)
  39108. }
  39109. ,
  39110. b.subtract = function(e) {
  39111. return t(e) || (e = a(e)),
  39112. this.add(e.neg())
  39113. }
  39114. ,
  39115. b.sub = b.subtract,
  39116. b.multiply = function(e) {
  39117. if (this.isZero())
  39118. return g;
  39119. if (t(e) || (e = a(e)),
  39120. e.isZero())
  39121. return g;
  39122. if (this.eq(E))
  39123. return e.isOdd() ? E : g;
  39124. if (e.eq(E))
  39125. return this.isOdd() ? E : g;
  39126. if (this.isNegative())
  39127. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39128. if (e.isNegative())
  39129. return this.mul(e.neg()).neg();
  39130. if (this.lt(f) && e.lt(f))
  39131. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39132. var i = this.high >>> 16
  39133. , o = 65535 & this.high
  39134. , s = this.low >>> 16
  39135. , l = 65535 & this.low
  39136. , c = e.high >>> 16
  39137. , h = 65535 & e.high
  39138. , u = e.low >>> 16
  39139. , d = 65535 & e.low
  39140. , p = 0
  39141. , m = 0
  39142. , v = 0
  39143. , A = 0;
  39144. return A += l * d,
  39145. v += A >>> 16,
  39146. A &= 65535,
  39147. v += s * d,
  39148. m += v >>> 16,
  39149. v &= 65535,
  39150. v += l * u,
  39151. m += v >>> 16,
  39152. v &= 65535,
  39153. m += o * d,
  39154. p += m >>> 16,
  39155. m &= 65535,
  39156. m += s * u,
  39157. p += m >>> 16,
  39158. m &= 65535,
  39159. m += l * h,
  39160. p += m >>> 16,
  39161. m &= 65535,
  39162. p += i * d + o * u + s * h + l * c,
  39163. p &= 65535,
  39164. r(v << 16 | A, p << 16 | m, this.unsigned)
  39165. }
  39166. ,
  39167. b.mul = b.multiply,
  39168. b.divide = function(e) {
  39169. if (t(e) || (e = a(e)),
  39170. e.isZero())
  39171. throw Error("division by zero");
  39172. if (this.isZero())
  39173. return this.unsigned ? m : g;
  39174. var i, r, o;
  39175. if (this.unsigned) {
  39176. if (e.unsigned || (e = e.toUnsigned()),
  39177. e.gt(this))
  39178. return m;
  39179. if (e.gt(this.shru(1)))
  39180. return A;
  39181. o = m
  39182. } else {
  39183. if (this.eq(E)) {
  39184. if (e.eq(v) || e.eq(y))
  39185. return E;
  39186. if (e.eq(E))
  39187. return v;
  39188. var s = this.shr(1);
  39189. return i = s.div(e).shl(1),
  39190. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39191. o = i.add(r.div(e)))
  39192. }
  39193. if (e.eq(E))
  39194. return this.unsigned ? m : g;
  39195. if (this.isNegative())
  39196. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39197. if (e.isNegative())
  39198. return this.div(e.neg()).neg();
  39199. o = g
  39200. }
  39201. for (r = this; r.gte(e); ) {
  39202. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39203. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39204. i -= h,
  39205. u = n(i, this.unsigned),
  39206. d = u.mul(e);
  39207. u.isZero() && (u = v),
  39208. o = o.add(u),
  39209. r = r.sub(d)
  39210. }
  39211. return o
  39212. }
  39213. ,
  39214. b.div = b.divide,
  39215. b.modulo = function(e) {
  39216. return t(e) || (e = a(e)),
  39217. this.sub(this.div(e).mul(e))
  39218. }
  39219. ,
  39220. b.mod = b.modulo,
  39221. b.not = function() {
  39222. return r(~this.low, ~this.high, this.unsigned)
  39223. }
  39224. ,
  39225. b.and = function(e) {
  39226. return t(e) || (e = a(e)),
  39227. r(this.low & e.low, this.high & e.high, this.unsigned)
  39228. }
  39229. ,
  39230. b.or = function(e) {
  39231. return t(e) || (e = a(e)),
  39232. r(this.low | e.low, this.high | e.high, this.unsigned)
  39233. }
  39234. ,
  39235. b.xor = function(e) {
  39236. return t(e) || (e = a(e)),
  39237. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39238. }
  39239. ,
  39240. b.shiftLeft = function(e) {
  39241. return t(e) && (e = e.toInt()),
  39242. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39243. }
  39244. ,
  39245. b.shl = b.shiftLeft,
  39246. b.shiftRight = function(e) {
  39247. return t(e) && (e = e.toInt()),
  39248. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39249. }
  39250. ,
  39251. b.shr = b.shiftRight,
  39252. b.shiftRightUnsigned = function(e) {
  39253. if (t(e) && (e = e.toInt()),
  39254. e &= 63,
  39255. 0 === e)
  39256. return this;
  39257. var i = this.high;
  39258. if (e < 32) {
  39259. var n = this.low;
  39260. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39261. }
  39262. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39263. }
  39264. ,
  39265. b.shru = b.shiftRightUnsigned,
  39266. b.toSigned = function() {
  39267. return this.unsigned ? r(this.low, this.high, !1) : this
  39268. }
  39269. ,
  39270. b.toUnsigned = function() {
  39271. return this.unsigned ? this : r(this.low, this.high, !0)
  39272. }
  39273. ,
  39274. b.toBytes = function(e) {
  39275. return e ? this.toBytesLE() : this.toBytesBE()
  39276. }
  39277. ,
  39278. b.toBytesLE = function() {
  39279. var e = this.high
  39280. , t = this.low;
  39281. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39282. }
  39283. ,
  39284. b.toBytesBE = function() {
  39285. var e = this.high
  39286. , t = this.low;
  39287. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39288. }
  39289. ,
  39290. e
  39291. })
  39292. }
  39293. , {}],
  39294. 217: [function(e, t, i) {
  39295. var n = {
  39296. REVISION: "75"
  39297. };
  39298. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39299. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39300. void 0 === Math.sign && (Math.sign = function(e) {
  39301. return e < 0 ? -1 : e > 0 ? 1 : +e
  39302. }
  39303. ),
  39304. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39305. get: function() {
  39306. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39307. }
  39308. }),
  39309. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39310. writable: !0,
  39311. configurable: !0,
  39312. value: function(e) {
  39313. "use strict";
  39314. if (void 0 === e || null === e)
  39315. throw new TypeError("Cannot convert first argument to object");
  39316. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39317. var r = arguments[i];
  39318. if (void 0 !== r && null !== r) {
  39319. r = Object(r);
  39320. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39321. var l = o[a]
  39322. , c = Object.getOwnPropertyDescriptor(r, l);
  39323. void 0 !== c && c.enumerable && (t[l] = r[l])
  39324. }
  39325. }
  39326. }
  39327. return t
  39328. }
  39329. }),
  39330. n.MOUSE = {
  39331. LEFT: 0,
  39332. MIDDLE: 1,
  39333. RIGHT: 2
  39334. },
  39335. n.CullFaceNone = 0,
  39336. n.CullFaceBack = 1,
  39337. n.CullFaceFront = 2,
  39338. n.CullFaceFrontBack = 3,
  39339. n.FrontFaceDirectionCW = 0,
  39340. n.FrontFaceDirectionCCW = 1,
  39341. n.BasicShadowMap = 0,
  39342. n.PCFShadowMap = 1,
  39343. n.PCFSoftShadowMap = 2,
  39344. n.FrontSide = 0,
  39345. n.BackSide = 1,
  39346. n.DoubleSide = 2,
  39347. n.FlatShading = 1,
  39348. n.SmoothShading = 2,
  39349. n.NoColors = 0,
  39350. n.FaceColors = 1,
  39351. n.VertexColors = 2,
  39352. n.NoBlending = 0,
  39353. n.NormalBlending = 1,
  39354. n.AdditiveBlending = 2,
  39355. n.SubtractiveBlending = 3,
  39356. n.MultiplyBlending = 4,
  39357. n.CustomBlending = 5,
  39358. n.AddEquation = 100,
  39359. n.SubtractEquation = 101,
  39360. n.ReverseSubtractEquation = 102,
  39361. n.MinEquation = 103,
  39362. n.MaxEquation = 104,
  39363. n.ZeroFactor = 200,
  39364. n.OneFactor = 201,
  39365. n.SrcColorFactor = 202,
  39366. n.OneMinusSrcColorFactor = 203,
  39367. n.SrcAlphaFactor = 204,
  39368. n.OneMinusSrcAlphaFactor = 205,
  39369. n.DstAlphaFactor = 206,
  39370. n.OneMinusDstAlphaFactor = 207,
  39371. n.DstColorFactor = 208,
  39372. n.OneMinusDstColorFactor = 209,
  39373. n.SrcAlphaSaturateFactor = 210,
  39374. n.NeverDepth = 0,
  39375. n.AlwaysDepth = 1,
  39376. n.LessDepth = 2,
  39377. n.LessEqualDepth = 3,
  39378. n.EqualDepth = 4,
  39379. n.GreaterEqualDepth = 5,
  39380. n.GreaterDepth = 6,
  39381. n.NotEqualDepth = 7,
  39382. n.MultiplyOperation = 0,
  39383. n.MixOperation = 1,
  39384. n.AddOperation = 2,
  39385. n.NoToneMapping = 0,
  39386. n.LinearToneMapping = 1,
  39387. n.ReinhardToneMapping = 2,
  39388. n.Uncharted2ToneMapping = 3,
  39389. n.CineonToneMapping = 4,
  39390. n.UVMapping = 300,
  39391. n.CubeReflectionMapping = 301,
  39392. n.CubeRefractionMapping = 302,
  39393. n.EquirectangularReflectionMapping = 303,
  39394. n.EquirectangularRefractionMapping = 304,
  39395. n.SphericalReflectionMapping = 305,
  39396. n.CubeUVReflectionMapping = 306,
  39397. n.CubeUVRefractionMapping = 307,
  39398. n.RepeatWrapping = 1e3,
  39399. n.ClampToEdgeWrapping = 1001,
  39400. n.MirroredRepeatWrapping = 1002,
  39401. n.NearestFilter = 1003,
  39402. n.NearestMipMapNearestFilter = 1004,
  39403. n.NearestMipMapLinearFilter = 1005,
  39404. n.LinearFilter = 1006,
  39405. n.LinearMipMapNearestFilter = 1007,
  39406. n.LinearMipMapLinearFilter = 1008,
  39407. n.UnsignedByteType = 1009,
  39408. n.ByteType = 1010,
  39409. n.ShortType = 1011,
  39410. n.UnsignedShortType = 1012,
  39411. n.IntType = 1013,
  39412. n.UnsignedIntType = 1014,
  39413. n.FloatType = 1015,
  39414. n.HalfFloatType = 1025,
  39415. n.UnsignedShort4444Type = 1016,
  39416. n.UnsignedShort5551Type = 1017,
  39417. n.UnsignedShort565Type = 1018,
  39418. n.AlphaFormat = 1019,
  39419. n.RGBFormat = 1020,
  39420. n.RGBAFormat = 1021,
  39421. n.LuminanceFormat = 1022,
  39422. n.LuminanceAlphaFormat = 1023,
  39423. n.RGBEFormat = n.RGBAFormat,
  39424. n.RGB_S3TC_DXT1_Format = 2001,
  39425. n.RGBA_S3TC_DXT1_Format = 2002,
  39426. n.RGBA_S3TC_DXT3_Format = 2003,
  39427. n.RGBA_S3TC_DXT5_Format = 2004,
  39428. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39429. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39430. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39431. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39432. n.RGB_ETC1_Format = 2151,
  39433. n.LoopOnce = 2200,
  39434. n.LoopRepeat = 2201,
  39435. n.LoopPingPong = 2202,
  39436. n.InterpolateDiscrete = 2300,
  39437. n.InterpolateLinear = 2301,
  39438. n.InterpolateSmooth = 2302,
  39439. n.ZeroCurvatureEnding = 2400,
  39440. n.ZeroSlopeEnding = 2401,
  39441. n.WrapAroundEnding = 2402,
  39442. n.TrianglesDrawMode = 0,
  39443. n.TriangleStripDrawMode = 1,
  39444. n.TriangleFanDrawMode = 2,
  39445. n.LinearEncoding = 3e3,
  39446. n.sRGBEncoding = 3001,
  39447. n.GammaEncoding = 3007,
  39448. n.RGBEEncoding = 3002,
  39449. n.LogLuvEncoding = 3003,
  39450. n.RGBM7Encoding = 3004,
  39451. n.RGBM16Encoding = 3005,
  39452. n.RGBDEncoding = 3006,
  39453. n.Color = function(e) {
  39454. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39455. }
  39456. ,
  39457. n.Color.prototype = {
  39458. constructor: n.Color,
  39459. r: 1,
  39460. g: 1,
  39461. b: 1,
  39462. set: function(e) {
  39463. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39464. this
  39465. },
  39466. setScalar: function(e) {
  39467. this.r = e,
  39468. this.g = e,
  39469. this.b = e
  39470. },
  39471. setHex: function(e) {
  39472. return e = Math.floor(e),
  39473. this.r = (e >> 16 & 255) / 255,
  39474. this.g = (e >> 8 & 255) / 255,
  39475. this.b = (255 & e) / 255,
  39476. this
  39477. },
  39478. setRGB: function(e, t, i) {
  39479. return this.r = e,
  39480. this.g = t,
  39481. this.b = i,
  39482. this
  39483. },
  39484. setHSL: function() {
  39485. function e(e, t, i) {
  39486. return i < 0 && (i += 1),
  39487. i > 1 && (i -= 1),
  39488. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39489. }
  39490. return function(t, i, r) {
  39491. if (t = n.Math.euclideanModulo(t, 1),
  39492. i = n.Math.clamp(i, 0, 1),
  39493. r = n.Math.clamp(r, 0, 1),
  39494. 0 === i)
  39495. this.r = this.g = this.b = r;
  39496. else {
  39497. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39498. , a = 2 * r - o;
  39499. this.r = e(a, o, t + 1 / 3),
  39500. this.g = e(a, o, t),
  39501. this.b = e(a, o, t - 1 / 3)
  39502. }
  39503. return this
  39504. }
  39505. }(),
  39506. setStyle: function(e) {
  39507. function t(t) {
  39508. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39509. }
  39510. var i;
  39511. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39512. var r, o = i[1], a = i[2];
  39513. switch (o) {
  39514. case "rgb":
  39515. case "rgba":
  39516. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39517. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39518. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39519. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39520. t(r[5]),
  39521. this;
  39522. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39523. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39524. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39525. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39526. t(r[5]),
  39527. this;
  39528. break;
  39529. case "hsl":
  39530. case "hsla":
  39531. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39532. var s = parseFloat(r[1]) / 360
  39533. , l = parseInt(r[2], 10) / 100
  39534. , c = parseInt(r[3], 10) / 100;
  39535. return t(r[5]),
  39536. this.setHSL(s, l, c)
  39537. }
  39538. }
  39539. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39540. var h = i[1]
  39541. , u = h.length;
  39542. if (3 === u)
  39543. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39544. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39545. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39546. this;
  39547. if (6 === u)
  39548. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39549. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39550. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39551. this
  39552. }
  39553. if (e && e.length > 0) {
  39554. var h = n.ColorKeywords[e];
  39555. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39556. }
  39557. return this
  39558. },
  39559. clone: function() {
  39560. return new this.constructor(this.r,this.g,this.b)
  39561. },
  39562. copy: function(e) {
  39563. return this.r = e.r,
  39564. this.g = e.g,
  39565. this.b = e.b,
  39566. this
  39567. },
  39568. copyGammaToLinear: function(e, t) {
  39569. return void 0 === t && (t = 2),
  39570. this.r = Math.pow(e.r, t),
  39571. this.g = Math.pow(e.g, t),
  39572. this.b = Math.pow(e.b, t),
  39573. this
  39574. },
  39575. copyLinearToGamma: function(e, t) {
  39576. void 0 === t && (t = 2);
  39577. var i = t > 0 ? 1 / t : 1;
  39578. return this.r = Math.pow(e.r, i),
  39579. this.g = Math.pow(e.g, i),
  39580. this.b = Math.pow(e.b, i),
  39581. this
  39582. },
  39583. convertGammaToLinear: function() {
  39584. var e = this.r
  39585. , t = this.g
  39586. , i = this.b;
  39587. return this.r = e * e,
  39588. this.g = t * t,
  39589. this.b = i * i,
  39590. this
  39591. },
  39592. convertLinearToGamma: function() {
  39593. return this.r = Math.sqrt(this.r),
  39594. this.g = Math.sqrt(this.g),
  39595. this.b = Math.sqrt(this.b),
  39596. this
  39597. },
  39598. getHex: function() {
  39599. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39600. },
  39601. getHexString: function() {
  39602. return ("000000" + this.getHex().toString(16)).slice(-6)
  39603. },
  39604. getHSL: function(e) {
  39605. var t, i, n = e || {
  39606. h: 0,
  39607. s: 0,
  39608. l: 0
  39609. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39610. if (l === s)
  39611. t = 0,
  39612. i = 0;
  39613. else {
  39614. var h = s - l;
  39615. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39616. s) {
  39617. case r:
  39618. t = (o - a) / h + (o < a ? 6 : 0);
  39619. break;
  39620. case o:
  39621. t = (a - r) / h + 2;
  39622. break;
  39623. case a:
  39624. t = (r - o) / h + 4
  39625. }
  39626. t /= 6
  39627. }
  39628. return n.h = t,
  39629. n.s = i,
  39630. n.l = c,
  39631. n
  39632. },
  39633. getStyle: function() {
  39634. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39635. },
  39636. offsetHSL: function(e, t, i) {
  39637. var n = this.getHSL();
  39638. return n.h += e,
  39639. n.s += t,
  39640. n.l += i,
  39641. this.setHSL(n.h, n.s, n.l),
  39642. this
  39643. },
  39644. add: function(e) {
  39645. return this.r += e.r,
  39646. this.g += e.g,
  39647. this.b += e.b,
  39648. this
  39649. },
  39650. addColors: function(e, t) {
  39651. return this.r = e.r + t.r,
  39652. this.g = e.g + t.g,
  39653. this.b = e.b + t.b,
  39654. this
  39655. },
  39656. addScalar: function(e) {
  39657. return this.r += e,
  39658. this.g += e,
  39659. this.b += e,
  39660. this
  39661. },
  39662. multiply: function(e) {
  39663. return this.r *= e.r,
  39664. this.g *= e.g,
  39665. this.b *= e.b,
  39666. this
  39667. },
  39668. multiplyScalar: function(e) {
  39669. return this.r *= e,
  39670. this.g *= e,
  39671. this.b *= e,
  39672. this
  39673. },
  39674. lerp: function(e, t) {
  39675. return this.r += (e.r - this.r) * t,
  39676. this.g += (e.g - this.g) * t,
  39677. this.b += (e.b - this.b) * t,
  39678. this
  39679. },
  39680. equals: function(e) {
  39681. return e.r === this.r && e.g === this.g && e.b === this.b
  39682. },
  39683. fromArray: function(e, t) {
  39684. return void 0 === t && (t = 0),
  39685. this.r = e[t],
  39686. this.g = e[t + 1],
  39687. this.b = e[t + 2],
  39688. this
  39689. },
  39690. toArray: function(e, t) {
  39691. return void 0 === e && (e = []),
  39692. void 0 === t && (t = 0),
  39693. e[t] = this.r,
  39694. e[t + 1] = this.g,
  39695. e[t + 2] = this.b,
  39696. e
  39697. }
  39698. },
  39699. n.ColorKeywords = {
  39700. aliceblue: 15792383,
  39701. antiquewhite: 16444375,
  39702. aqua: 65535,
  39703. aquamarine: 8388564,
  39704. azure: 15794175,
  39705. beige: 16119260,
  39706. bisque: 16770244,
  39707. black: 0,
  39708. blanchedalmond: 16772045,
  39709. blue: 255,
  39710. blueviolet: 9055202,
  39711. brown: 10824234,
  39712. burlywood: 14596231,
  39713. cadetblue: 6266528,
  39714. chartreuse: 8388352,
  39715. chocolate: 13789470,
  39716. coral: 16744272,
  39717. cornflowerblue: 6591981,
  39718. cornsilk: 16775388,
  39719. crimson: 14423100,
  39720. cyan: 65535,
  39721. darkblue: 139,
  39722. darkcyan: 35723,
  39723. darkgoldenrod: 12092939,
  39724. darkgray: 11119017,
  39725. darkgreen: 25600,
  39726. darkgrey: 11119017,
  39727. darkkhaki: 12433259,
  39728. darkmagenta: 9109643,
  39729. darkolivegreen: 5597999,
  39730. darkorange: 16747520,
  39731. darkorchid: 10040012,
  39732. darkred: 9109504,
  39733. darksalmon: 15308410,
  39734. darkseagreen: 9419919,
  39735. darkslateblue: 4734347,
  39736. darkslategray: 3100495,
  39737. darkslategrey: 3100495,
  39738. darkturquoise: 52945,
  39739. darkviolet: 9699539,
  39740. deeppink: 16716947,
  39741. deepskyblue: 49151,
  39742. dimgray: 6908265,
  39743. dimgrey: 6908265,
  39744. dodgerblue: 2003199,
  39745. firebrick: 11674146,
  39746. floralwhite: 16775920,
  39747. forestgreen: 2263842,
  39748. fuchsia: 16711935,
  39749. gainsboro: 14474460,
  39750. ghostwhite: 16316671,
  39751. gold: 16766720,
  39752. goldenrod: 14329120,
  39753. gray: 8421504,
  39754. green: 32768,
  39755. greenyellow: 11403055,
  39756. grey: 8421504,
  39757. honeydew: 15794160,
  39758. hotpink: 16738740,
  39759. indianred: 13458524,
  39760. indigo: 4915330,
  39761. ivory: 16777200,
  39762. khaki: 15787660,
  39763. lavender: 15132410,
  39764. lavenderblush: 16773365,
  39765. lawngreen: 8190976,
  39766. lemonchiffon: 16775885,
  39767. lightblue: 11393254,
  39768. lightcoral: 15761536,
  39769. lightcyan: 14745599,
  39770. lightgoldenrodyellow: 16448210,
  39771. lightgray: 13882323,
  39772. lightgreen: 9498256,
  39773. lightgrey: 13882323,
  39774. lightpink: 16758465,
  39775. lightsalmon: 16752762,
  39776. lightseagreen: 2142890,
  39777. lightskyblue: 8900346,
  39778. lightslategray: 7833753,
  39779. lightslategrey: 7833753,
  39780. lightsteelblue: 11584734,
  39781. lightyellow: 16777184,
  39782. lime: 65280,
  39783. limegreen: 3329330,
  39784. linen: 16445670,
  39785. magenta: 16711935,
  39786. maroon: 8388608,
  39787. mediumaquamarine: 6737322,
  39788. mediumblue: 205,
  39789. mediumorchid: 12211667,
  39790. mediumpurple: 9662683,
  39791. mediumseagreen: 3978097,
  39792. mediumslateblue: 8087790,
  39793. mediumspringgreen: 64154,
  39794. mediumturquoise: 4772300,
  39795. mediumvioletred: 13047173,
  39796. midnightblue: 1644912,
  39797. mintcream: 16121850,
  39798. mistyrose: 16770273,
  39799. moccasin: 16770229,
  39800. navajowhite: 16768685,
  39801. navy: 128,
  39802. oldlace: 16643558,
  39803. olive: 8421376,
  39804. olivedrab: 7048739,
  39805. orange: 16753920,
  39806. orangered: 16729344,
  39807. orchid: 14315734,
  39808. palegoldenrod: 15657130,
  39809. palegreen: 10025880,
  39810. paleturquoise: 11529966,
  39811. palevioletred: 14381203,
  39812. papayawhip: 16773077,
  39813. peachpuff: 16767673,
  39814. peru: 13468991,
  39815. pink: 16761035,
  39816. plum: 14524637,
  39817. powderblue: 11591910,
  39818. purple: 8388736,
  39819. red: 16711680,
  39820. rosybrown: 12357519,
  39821. royalblue: 4286945,
  39822. saddlebrown: 9127187,
  39823. salmon: 16416882,
  39824. sandybrown: 16032864,
  39825. seagreen: 3050327,
  39826. seashell: 16774638,
  39827. sienna: 10506797,
  39828. silver: 12632256,
  39829. skyblue: 8900331,
  39830. slateblue: 6970061,
  39831. slategray: 7372944,
  39832. slategrey: 7372944,
  39833. snow: 16775930,
  39834. springgreen: 65407,
  39835. steelblue: 4620980,
  39836. tan: 13808780,
  39837. teal: 32896,
  39838. thistle: 14204888,
  39839. tomato: 16737095,
  39840. turquoise: 4251856,
  39841. violet: 15631086,
  39842. wheat: 16113331,
  39843. white: 16777215,
  39844. whitesmoke: 16119285,
  39845. yellow: 16776960,
  39846. yellowgreen: 10145074
  39847. },
  39848. n.Quaternion = function(e, t, i, n) {
  39849. this._x = e || 0,
  39850. this._y = t || 0,
  39851. this._z = i || 0,
  39852. this._w = void 0 !== n ? n : 1
  39853. }
  39854. ,
  39855. n.Quaternion.prototype = {
  39856. constructor: n.Quaternion,
  39857. get x() {
  39858. return this._x
  39859. },
  39860. set x(e) {
  39861. this._x = e,
  39862. this.onChangeCallback()
  39863. },
  39864. get y() {
  39865. return this._y
  39866. },
  39867. set y(e) {
  39868. this._y = e,
  39869. this.onChangeCallback()
  39870. },
  39871. get z() {
  39872. return this._z
  39873. },
  39874. set z(e) {
  39875. this._z = e,
  39876. this.onChangeCallback()
  39877. },
  39878. get w() {
  39879. return this._w
  39880. },
  39881. set w(e) {
  39882. this._w = e,
  39883. this.onChangeCallback()
  39884. },
  39885. set: function(e, t, i, n) {
  39886. return this._x = e,
  39887. this._y = t,
  39888. this._z = i,
  39889. this._w = n,
  39890. this.onChangeCallback(),
  39891. this
  39892. },
  39893. clone: function() {
  39894. return new this.constructor(this._x,this._y,this._z,this._w)
  39895. },
  39896. copy: function(e) {
  39897. return this._x = e.x,
  39898. this._y = e.y,
  39899. this._z = e.z,
  39900. this._w = e.w,
  39901. this.onChangeCallback(),
  39902. this
  39903. },
  39904. setFromEuler: function(e, t) {
  39905. if (e instanceof n.Euler == !1)
  39906. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39907. var i = Math.cos(e._x / 2)
  39908. , r = Math.cos(e._y / 2)
  39909. , o = Math.cos(e._z / 2)
  39910. , a = Math.sin(e._x / 2)
  39911. , s = Math.sin(e._y / 2)
  39912. , l = Math.sin(e._z / 2)
  39913. , c = e.order;
  39914. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39915. this._y = i * s * o - a * r * l,
  39916. this._z = i * r * l + a * s * o,
  39917. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39918. this._y = i * s * o - a * r * l,
  39919. this._z = i * r * l - a * s * o,
  39920. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39921. this._y = i * s * o + a * r * l,
  39922. this._z = i * r * l + a * s * o,
  39923. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39924. this._y = i * s * o + a * r * l,
  39925. this._z = i * r * l - a * s * o,
  39926. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39927. this._y = i * s * o + a * r * l,
  39928. this._z = i * r * l - a * s * o,
  39929. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39930. this._y = i * s * o - a * r * l,
  39931. this._z = i * r * l + a * s * o,
  39932. this._w = i * r * o + a * s * l),
  39933. t !== !1 && this.onChangeCallback(),
  39934. this
  39935. },
  39936. setFromAxisAngle: function(e, t) {
  39937. var i = t / 2
  39938. , n = Math.sin(i);
  39939. return this._x = e.x * n,
  39940. this._y = e.y * n,
  39941. this._z = e.z * n,
  39942. this._w = Math.cos(i),
  39943. this.onChangeCallback(),
  39944. this
  39945. },
  39946. setFromRotationMatrix: function(e) {
  39947. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39948. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39949. this._w = .25 / t,
  39950. this._x = (h - l) * t,
  39951. this._y = (o - c) * t,
  39952. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39953. this._w = (h - l) / t,
  39954. this._x = .25 * t,
  39955. this._y = (r + a) / t,
  39956. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39957. this._w = (o - c) / t,
  39958. this._x = (r + a) / t,
  39959. this._y = .25 * t,
  39960. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39961. this._w = (a - r) / t,
  39962. this._x = (o + c) / t,
  39963. this._y = (l + h) / t,
  39964. this._z = .25 * t),
  39965. this.onChangeCallback(),
  39966. this
  39967. },
  39968. setFromUnitVectors: function() {
  39969. var e, t, i = 1e-6;
  39970. return function(r, o) {
  39971. return void 0 === e && (e = new n.Vector3),
  39972. t = r.dot(o) + 1,
  39973. t < i ? (t = 0,
  39974. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39975. this._x = e.x,
  39976. this._y = e.y,
  39977. this._z = e.z,
  39978. this._w = t,
  39979. this.normalize(),
  39980. this
  39981. }
  39982. }(),
  39983. inverse: function() {
  39984. return this.conjugate().normalize(),
  39985. this
  39986. },
  39987. conjugate: function() {
  39988. return this._x *= -1,
  39989. this._y *= -1,
  39990. this._z *= -1,
  39991. this.onChangeCallback(),
  39992. this
  39993. },
  39994. dot: function(e) {
  39995. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39996. },
  39997. lengthSq: function() {
  39998. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39999. },
  40000. length: function() {
  40001. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40002. },
  40003. normalize: function() {
  40004. var e = this.length();
  40005. return 0 === e ? (this._x = 0,
  40006. this._y = 0,
  40007. this._z = 0,
  40008. this._w = 1) : (e = 1 / e,
  40009. this._x = this._x * e,
  40010. this._y = this._y * e,
  40011. this._z = this._z * e,
  40012. this._w = this._w * e),
  40013. this.onChangeCallback(),
  40014. this
  40015. },
  40016. multiply: function(e, t) {
  40017. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40018. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40019. },
  40020. multiplyQuaternions: function(e, t) {
  40021. var i = e._x
  40022. , n = e._y
  40023. , r = e._z
  40024. , o = e._w
  40025. , a = t._x
  40026. , s = t._y
  40027. , l = t._z
  40028. , c = t._w;
  40029. return this._x = i * c + o * a + n * l - r * s,
  40030. this._y = n * c + o * s + r * a - i * l,
  40031. this._z = r * c + o * l + i * s - n * a,
  40032. this._w = o * c - i * a - n * s - r * l,
  40033. this.onChangeCallback(),
  40034. this
  40035. },
  40036. slerp: function(e, t) {
  40037. if (0 === t)
  40038. return this;
  40039. if (1 === t)
  40040. return this.copy(e);
  40041. var i = this._x
  40042. , n = this._y
  40043. , r = this._z
  40044. , o = this._w
  40045. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40046. if (a < 0 ? (this._w = -e._w,
  40047. this._x = -e._x,
  40048. this._y = -e._y,
  40049. this._z = -e._z,
  40050. a = -a) : this.copy(e),
  40051. a >= 1)
  40052. return this._w = o,
  40053. this._x = i,
  40054. this._y = n,
  40055. this._z = r,
  40056. this;
  40057. var s = Math.sqrt(1 - a * a);
  40058. if (Math.abs(s) < .001)
  40059. return this._w = .5 * (o + this._w),
  40060. this._x = .5 * (i + this._x),
  40061. this._y = .5 * (n + this._y),
  40062. this._z = .5 * (r + this._z),
  40063. this;
  40064. var l = Math.atan2(s, a)
  40065. , c = Math.sin((1 - t) * l) / s
  40066. , h = Math.sin(t * l) / s;
  40067. return this._w = o * c + this._w * h,
  40068. this._x = i * c + this._x * h,
  40069. this._y = n * c + this._y * h,
  40070. this._z = r * c + this._z * h,
  40071. this.onChangeCallback(),
  40072. this
  40073. },
  40074. equals: function(e) {
  40075. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40076. },
  40077. fromArray: function(e, t) {
  40078. return void 0 === t && (t = 0),
  40079. this._x = e[t],
  40080. this._y = e[t + 1],
  40081. this._z = e[t + 2],
  40082. this._w = e[t + 3],
  40083. this.onChangeCallback(),
  40084. this
  40085. },
  40086. toArray: function(e, t) {
  40087. return void 0 === e && (e = []),
  40088. void 0 === t && (t = 0),
  40089. e[t] = this._x,
  40090. e[t + 1] = this._y,
  40091. e[t + 2] = this._z,
  40092. e[t + 3] = this._w,
  40093. e
  40094. },
  40095. onChange: function(e) {
  40096. return this.onChangeCallback = e,
  40097. this
  40098. },
  40099. onChangeCallback: function() {}
  40100. },
  40101. Object.assign(n.Quaternion, {
  40102. slerp: function(e, t, i, n) {
  40103. return i.copy(e).slerp(t, n)
  40104. },
  40105. slerpFlat: function(e, t, i, n, r, o, a) {
  40106. var s = i[n + 0]
  40107. , l = i[n + 1]
  40108. , c = i[n + 2]
  40109. , h = i[n + 3]
  40110. , u = r[o + 0]
  40111. , d = r[o + 1]
  40112. , p = r[o + 2]
  40113. , f = r[o + 3];
  40114. if (h !== f || s !== u || l !== d || c !== p) {
  40115. var g = 1 - a
  40116. , m = s * u + l * d + c * p + h * f
  40117. , v = m >= 0 ? 1 : -1
  40118. , A = 1 - m * m;
  40119. if (A > Number.EPSILON) {
  40120. var y = Math.sqrt(A)
  40121. , C = Math.atan2(y, m * v);
  40122. g = Math.sin(g * C) / y,
  40123. a = Math.sin(a * C) / y
  40124. }
  40125. var I = a * v;
  40126. if (s = s * g + u * I,
  40127. l = l * g + d * I,
  40128. c = c * g + p * I,
  40129. h = h * g + f * I,
  40130. g === 1 - a) {
  40131. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40132. s *= E,
  40133. l *= E,
  40134. c *= E,
  40135. h *= E
  40136. }
  40137. }
  40138. e[t] = s,
  40139. e[t + 1] = l,
  40140. e[t + 2] = c,
  40141. e[t + 3] = h
  40142. }
  40143. }),
  40144. n.Vector2 = function(e, t) {
  40145. this.x = e || 0,
  40146. this.y = t || 0
  40147. }
  40148. ,
  40149. n.Vector2.prototype = {
  40150. constructor: n.Vector2,
  40151. get width() {
  40152. return this.x
  40153. },
  40154. set width(e) {
  40155. this.x = e
  40156. },
  40157. get height() {
  40158. return this.y
  40159. },
  40160. set height(e) {
  40161. this.y = e
  40162. },
  40163. set: function(e, t) {
  40164. return this.x = e,
  40165. this.y = t,
  40166. this
  40167. },
  40168. setScalar: function(e) {
  40169. return this.x = e,
  40170. this.y = e,
  40171. this
  40172. },
  40173. setX: function(e) {
  40174. return this.x = e,
  40175. this
  40176. },
  40177. setY: function(e) {
  40178. return this.y = e,
  40179. this
  40180. },
  40181. setComponent: function(e, t) {
  40182. switch (e) {
  40183. case 0:
  40184. this.x = t;
  40185. break;
  40186. case 1:
  40187. this.y = t;
  40188. break;
  40189. default:
  40190. throw new Error("index is out of range: " + e)
  40191. }
  40192. },
  40193. getComponent: function(e) {
  40194. switch (e) {
  40195. case 0:
  40196. return this.x;
  40197. case 1:
  40198. return this.y;
  40199. default:
  40200. throw new Error("index is out of range: " + e)
  40201. }
  40202. },
  40203. clone: function() {
  40204. return new this.constructor(this.x,this.y)
  40205. },
  40206. copy: function(e) {
  40207. return this.x = e.x,
  40208. this.y = e.y,
  40209. this
  40210. },
  40211. add: function(e, t) {
  40212. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40213. this.addVectors(e, t)) : (this.x += e.x,
  40214. this.y += e.y,
  40215. this)
  40216. },
  40217. addScalar: function(e) {
  40218. return this.x += e,
  40219. this.y += e,
  40220. this
  40221. },
  40222. addVectors: function(e, t) {
  40223. return this.x = e.x + t.x,
  40224. this.y = e.y + t.y,
  40225. this
  40226. },
  40227. addScaledVector: function(e, t) {
  40228. return this.x += e.x * t,
  40229. this.y += e.y * t,
  40230. this
  40231. },
  40232. sub: function(e, t) {
  40233. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40234. this.subVectors(e, t)) : (this.x -= e.x,
  40235. this.y -= e.y,
  40236. this)
  40237. },
  40238. subScalar: function(e) {
  40239. return this.x -= e,
  40240. this.y -= e,
  40241. this
  40242. },
  40243. subVectors: function(e, t) {
  40244. return this.x = e.x - t.x,
  40245. this.y = e.y - t.y,
  40246. this
  40247. },
  40248. multiply: function(e) {
  40249. return this.x *= e.x,
  40250. this.y *= e.y,
  40251. this
  40252. },
  40253. multiplyScalar: function(e) {
  40254. return isFinite(e) ? (this.x *= e,
  40255. this.y *= e) : (this.x = 0,
  40256. this.y = 0),
  40257. this
  40258. },
  40259. divide: function(e) {
  40260. return this.x /= e.x,
  40261. this.y /= e.y,
  40262. this
  40263. },
  40264. divideScalar: function(e) {
  40265. return this.multiplyScalar(1 / e)
  40266. },
  40267. min: function(e) {
  40268. return this.x = Math.min(this.x, e.x),
  40269. this.y = Math.min(this.y, e.y),
  40270. this
  40271. },
  40272. max: function(e) {
  40273. return this.x = Math.max(this.x, e.x),
  40274. this.y = Math.max(this.y, e.y),
  40275. this
  40276. },
  40277. clamp: function(e, t) {
  40278. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40279. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40280. this
  40281. },
  40282. clampScalar: function() {
  40283. var e, t;
  40284. return function(i, r) {
  40285. return void 0 === e && (e = new n.Vector2,
  40286. t = new n.Vector2),
  40287. e.set(i, i),
  40288. t.set(r, r),
  40289. this.clamp(e, t)
  40290. }
  40291. }(),
  40292. clampLength: function(e, t) {
  40293. var i = this.length();
  40294. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40295. this
  40296. },
  40297. floor: function() {
  40298. return this.x = Math.floor(this.x),
  40299. this.y = Math.floor(this.y),
  40300. this
  40301. },
  40302. ceil: function() {
  40303. return this.x = Math.ceil(this.x),
  40304. this.y = Math.ceil(this.y),
  40305. this
  40306. },
  40307. round: function() {
  40308. return this.x = Math.round(this.x),
  40309. this.y = Math.round(this.y),
  40310. this
  40311. },
  40312. roundToZero: function() {
  40313. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40314. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40315. this
  40316. },
  40317. negate: function() {
  40318. return this.x = -this.x,
  40319. this.y = -this.y,
  40320. this
  40321. },
  40322. dot: function(e) {
  40323. return this.x * e.x + this.y * e.y
  40324. },
  40325. lengthSq: function() {
  40326. return this.x * this.x + this.y * this.y
  40327. },
  40328. length: function() {
  40329. return Math.sqrt(this.x * this.x + this.y * this.y)
  40330. },
  40331. lengthManhattan: function() {
  40332. return Math.abs(this.x) + Math.abs(this.y)
  40333. },
  40334. normalize: function() {
  40335. return this.divideScalar(this.length())
  40336. },
  40337. angle: function() {
  40338. var e = Math.atan2(this.y, this.x);
  40339. return e < 0 && (e += 2 * Math.PI),
  40340. e
  40341. },
  40342. distanceTo: function(e) {
  40343. return Math.sqrt(this.distanceToSquared(e))
  40344. },
  40345. distanceToSquared: function(e) {
  40346. var t = this.x - e.x
  40347. , i = this.y - e.y;
  40348. return t * t + i * i
  40349. },
  40350. setLength: function(e) {
  40351. return this.multiplyScalar(e / this.length())
  40352. },
  40353. lerp: function(e, t) {
  40354. return this.x += (e.x - this.x) * t,
  40355. this.y += (e.y - this.y) * t,
  40356. this
  40357. },
  40358. lerpVectors: function(e, t, i) {
  40359. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40360. this
  40361. },
  40362. equals: function(e) {
  40363. return e.x === this.x && e.y === this.y
  40364. },
  40365. fromArray: function(e, t) {
  40366. return void 0 === t && (t = 0),
  40367. this.x = e[t],
  40368. this.y = e[t + 1],
  40369. this
  40370. },
  40371. toArray: function(e, t) {
  40372. return void 0 === e && (e = []),
  40373. void 0 === t && (t = 0),
  40374. e[t] = this.x,
  40375. e[t + 1] = this.y,
  40376. e
  40377. },
  40378. fromAttribute: function(e, t, i) {
  40379. return void 0 === i && (i = 0),
  40380. t = t * e.itemSize + i,
  40381. this.x = e.array[t],
  40382. this.y = e.array[t + 1],
  40383. this
  40384. },
  40385. rotateAround: function(e, t) {
  40386. var i = Math.cos(t)
  40387. , n = Math.sin(t)
  40388. , r = this.x - e.x
  40389. , o = this.y - e.y;
  40390. return this.x = r * i - o * n + e.x,
  40391. this.y = r * n + o * i + e.y,
  40392. this
  40393. }
  40394. },
  40395. n.Vector3 = function(e, t, i) {
  40396. this.x = e || 0,
  40397. this.y = t || 0,
  40398. this.z = i || 0
  40399. }
  40400. ,
  40401. n.Vector3.prototype = {
  40402. constructor: n.Vector3,
  40403. set: function(e, t, i) {
  40404. return this.x = e,
  40405. this.y = t,
  40406. this.z = i,
  40407. this
  40408. },
  40409. setScalar: function(e) {
  40410. return this.x = e,
  40411. this.y = e,
  40412. this.z = e,
  40413. this
  40414. },
  40415. setX: function(e) {
  40416. return this.x = e,
  40417. this
  40418. },
  40419. setY: function(e) {
  40420. return this.y = e,
  40421. this
  40422. },
  40423. setZ: function(e) {
  40424. return this.z = e,
  40425. this
  40426. },
  40427. setComponent: function(e, t) {
  40428. switch (e) {
  40429. case 0:
  40430. this.x = t;
  40431. break;
  40432. case 1:
  40433. this.y = t;
  40434. break;
  40435. case 2:
  40436. this.z = t;
  40437. break;
  40438. default:
  40439. throw new Error("index is out of range: " + e)
  40440. }
  40441. },
  40442. getComponent: function(e) {
  40443. switch (e) {
  40444. case 0:
  40445. return this.x;
  40446. case 1:
  40447. return this.y;
  40448. case 2:
  40449. return this.z;
  40450. default:
  40451. throw new Error("index is out of range: " + e)
  40452. }
  40453. },
  40454. clone: function() {
  40455. return new this.constructor(this.x,this.y,this.z)
  40456. },
  40457. copy: function(e) {
  40458. return this.x = e.x,
  40459. this.y = e.y,
  40460. this.z = e.z,
  40461. this
  40462. },
  40463. add: function(e, t) {
  40464. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40465. this.addVectors(e, t)) : (this.x += e.x,
  40466. this.y += e.y,
  40467. this.z += e.z,
  40468. this)
  40469. },
  40470. addScalar: function(e) {
  40471. return this.x += e,
  40472. this.y += e,
  40473. this.z += e,
  40474. this
  40475. },
  40476. addVectors: function(e, t) {
  40477. return this.x = e.x + t.x,
  40478. this.y = e.y + t.y,
  40479. this.z = e.z + t.z,
  40480. this
  40481. },
  40482. addScaledVector: function(e, t) {
  40483. return this.x += e.x * t,
  40484. this.y += e.y * t,
  40485. this.z += e.z * t,
  40486. this
  40487. },
  40488. sub: function(e, t) {
  40489. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40490. this.subVectors(e, t)) : (this.x -= e.x,
  40491. this.y -= e.y,
  40492. this.z -= e.z,
  40493. this)
  40494. },
  40495. subScalar: function(e) {
  40496. return this.x -= e,
  40497. this.y -= e,
  40498. this.z -= e,
  40499. this
  40500. },
  40501. subVectors: function(e, t) {
  40502. return this.x = e.x - t.x,
  40503. this.y = e.y - t.y,
  40504. this.z = e.z - t.z,
  40505. this
  40506. },
  40507. multiply: function(e, t) {
  40508. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40509. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40510. this.y *= e.y,
  40511. this.z *= e.z,
  40512. this)
  40513. },
  40514. multiplyScalar: function(e) {
  40515. return isFinite(e) ? (this.x *= e,
  40516. this.y *= e,
  40517. this.z *= e) : (this.x = 0,
  40518. this.y = 0,
  40519. this.z = 0),
  40520. this
  40521. },
  40522. multiplyVectors: function(e, t) {
  40523. return this.x = e.x * t.x,
  40524. this.y = e.y * t.y,
  40525. this.z = e.z * t.z,
  40526. this
  40527. },
  40528. applyEuler: function() {
  40529. var e;
  40530. return function(t) {
  40531. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40532. void 0 === e && (e = new n.Quaternion),
  40533. this.applyQuaternion(e.setFromEuler(t)),
  40534. this
  40535. }
  40536. }(),
  40537. applyAxisAngle: function() {
  40538. var e;
  40539. return function(t, i) {
  40540. return void 0 === e && (e = new n.Quaternion),
  40541. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40542. this
  40543. }
  40544. }(),
  40545. applyMatrix3: function(e) {
  40546. var t = this.x
  40547. , i = this.y
  40548. , n = this.z
  40549. , r = e.elements;
  40550. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40551. this.y = r[1] * t + r[4] * i + r[7] * n,
  40552. this.z = r[2] * t + r[5] * i + r[8] * n,
  40553. this
  40554. },
  40555. applyMatrix4: function(e) {
  40556. var t = this.x
  40557. , i = this.y
  40558. , n = this.z
  40559. , r = e.elements;
  40560. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40561. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40562. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40563. this
  40564. },
  40565. applyProjection: function(e) {
  40566. var t = this.x
  40567. , i = this.y
  40568. , n = this.z
  40569. , r = e.elements
  40570. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40571. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40572. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40573. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40574. this
  40575. },
  40576. applyQuaternion: function(e) {
  40577. var t = this.x
  40578. , i = this.y
  40579. , n = this.z
  40580. , r = e.x
  40581. , o = e.y
  40582. , a = e.z
  40583. , s = e.w
  40584. , l = s * t + o * n - a * i
  40585. , c = s * i + a * t - r * n
  40586. , h = s * n + r * i - o * t
  40587. , u = -r * t - o * i - a * n;
  40588. return this.x = l * s + u * -r + c * -a - h * -o,
  40589. this.y = c * s + u * -o + h * -r - l * -a,
  40590. this.z = h * s + u * -a + l * -o - c * -r,
  40591. this
  40592. },
  40593. project: function() {
  40594. var e;
  40595. return function(t) {
  40596. return void 0 === e && (e = new n.Matrix4),
  40597. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40598. this.applyProjection(e)
  40599. }
  40600. }(),
  40601. unproject: function() {
  40602. var e;
  40603. return function(t) {
  40604. return void 0 === e && (e = new n.Matrix4),
  40605. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40606. this.applyProjection(e)
  40607. }
  40608. }(),
  40609. transformDirection: function(e) {
  40610. var t = this.x
  40611. , i = this.y
  40612. , n = this.z
  40613. , r = e.elements;
  40614. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40615. this.y = r[1] * t + r[5] * i + r[9] * n,
  40616. this.z = r[2] * t + r[6] * i + r[10] * n,
  40617. this.normalize(),
  40618. this
  40619. },
  40620. divide: function(e) {
  40621. return this.x /= e.x,
  40622. this.y /= e.y,
  40623. this.z /= e.z,
  40624. this
  40625. },
  40626. divideScalar: function(e) {
  40627. return this.multiplyScalar(1 / e)
  40628. },
  40629. min: function(e) {
  40630. return this.x = Math.min(this.x, e.x),
  40631. this.y = Math.min(this.y, e.y),
  40632. this.z = Math.min(this.z, e.z),
  40633. this
  40634. },
  40635. max: function(e) {
  40636. return this.x = Math.max(this.x, e.x),
  40637. this.y = Math.max(this.y, e.y),
  40638. this.z = Math.max(this.z, e.z),
  40639. this
  40640. },
  40641. clamp: function(e, t) {
  40642. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40643. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40644. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40645. this
  40646. },
  40647. clampScalar: function() {
  40648. var e, t;
  40649. return function(i, r) {
  40650. return void 0 === e && (e = new n.Vector3,
  40651. t = new n.Vector3),
  40652. e.set(i, i, i),
  40653. t.set(r, r, r),
  40654. this.clamp(e, t)
  40655. }
  40656. }(),
  40657. clampLength: function(e, t) {
  40658. var i = this.length();
  40659. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40660. this
  40661. },
  40662. floor: function() {
  40663. return this.x = Math.floor(this.x),
  40664. this.y = Math.floor(this.y),
  40665. this.z = Math.floor(this.z),
  40666. this
  40667. },
  40668. ceil: function() {
  40669. return this.x = Math.ceil(this.x),
  40670. this.y = Math.ceil(this.y),
  40671. this.z = Math.ceil(this.z),
  40672. this
  40673. },
  40674. round: function() {
  40675. return this.x = Math.round(this.x),
  40676. this.y = Math.round(this.y),
  40677. this.z = Math.round(this.z),
  40678. this
  40679. },
  40680. roundToZero: function() {
  40681. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40682. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40683. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40684. this
  40685. },
  40686. negate: function() {
  40687. return this.x = -this.x,
  40688. this.y = -this.y,
  40689. this.z = -this.z,
  40690. this
  40691. },
  40692. dot: function(e) {
  40693. return this.x * e.x + this.y * e.y + this.z * e.z
  40694. },
  40695. lengthSq: function() {
  40696. return this.x * this.x + this.y * this.y + this.z * this.z
  40697. },
  40698. length: function() {
  40699. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40700. },
  40701. lengthManhattan: function() {
  40702. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40703. },
  40704. normalize: function() {
  40705. return this.divideScalar(this.length())
  40706. },
  40707. setLength: function(e) {
  40708. return this.multiplyScalar(e / this.length())
  40709. },
  40710. lerp: function(e, t) {
  40711. return this.x += (e.x - this.x) * t,
  40712. this.y += (e.y - this.y) * t,
  40713. this.z += (e.z - this.z) * t,
  40714. this
  40715. },
  40716. lerpVectors: function(e, t, i) {
  40717. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40718. this
  40719. },
  40720. cross: function(e, t) {
  40721. if (void 0 !== t)
  40722. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40723. this.crossVectors(e, t);
  40724. var i = this.x
  40725. , n = this.y
  40726. , r = this.z;
  40727. return this.x = n * e.z - r * e.y,
  40728. this.y = r * e.x - i * e.z,
  40729. this.z = i * e.y - n * e.x,
  40730. this
  40731. },
  40732. crossVectors: function(e, t) {
  40733. var i = e.x
  40734. , n = e.y
  40735. , r = e.z
  40736. , o = t.x
  40737. , a = t.y
  40738. , s = t.z;
  40739. return this.x = n * s - r * a,
  40740. this.y = r * o - i * s,
  40741. this.z = i * a - n * o,
  40742. this
  40743. },
  40744. projectOnVector: function() {
  40745. var e, t;
  40746. return function(i) {
  40747. return void 0 === e && (e = new n.Vector3),
  40748. e.copy(i).normalize(),
  40749. t = this.dot(e),
  40750. this.copy(e).multiplyScalar(t)
  40751. }
  40752. }(),
  40753. projectOnPlane: function() {
  40754. var e;
  40755. return function(t) {
  40756. return void 0 === e && (e = new n.Vector3),
  40757. e.copy(this).projectOnVector(t),
  40758. this.sub(e)
  40759. }
  40760. }(),
  40761. reflect: function() {
  40762. var e;
  40763. return function(t) {
  40764. return void 0 === e && (e = new n.Vector3),
  40765. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40766. }
  40767. }(),
  40768. angleTo: function(e) {
  40769. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40770. return Math.acos(n.Math.clamp(t, -1, 1))
  40771. },
  40772. distanceTo: function(e) {
  40773. return Math.sqrt(this.distanceToSquared(e))
  40774. },
  40775. distanceToSquared: function(e) {
  40776. var t = this.x - e.x
  40777. , i = this.y - e.y
  40778. , n = this.z - e.z;
  40779. return t * t + i * i + n * n
  40780. },
  40781. setFromSpherical: function(e) {
  40782. var t = Math.sin(e.phi) * e.radius;
  40783. return this.x = t * Math.sin(e.theta),
  40784. this.y = Math.cos(e.phi) * e.radius,
  40785. this.z = t * Math.cos(e.theta),
  40786. this
  40787. },
  40788. setFromMatrixPosition: function(e) {
  40789. return this.setFromMatrixColumn(e, 3)
  40790. },
  40791. setFromMatrixScale: function(e) {
  40792. var t = this.setFromMatrixColumn(e, 0).length()
  40793. , i = this.setFromMatrixColumn(e, 1).length()
  40794. , n = this.setFromMatrixColumn(e, 2).length();
  40795. return this.x = t,
  40796. this.y = i,
  40797. this.z = n,
  40798. this
  40799. },
  40800. setFromMatrixColumn: function(e, t) {
  40801. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40802. e = arguments[1],
  40803. t = arguments[0]),
  40804. this.fromArray(e.elements, 4 * t)
  40805. },
  40806. equals: function(e) {
  40807. return e.x === this.x && e.y === this.y && e.z === this.z
  40808. },
  40809. fromArray: function(e, t) {
  40810. return void 0 === t && (t = 0),
  40811. this.x = e[t],
  40812. this.y = e[t + 1],
  40813. this.z = e[t + 2],
  40814. this
  40815. },
  40816. toArray: function(e, t) {
  40817. return void 0 === e && (e = []),
  40818. void 0 === t && (t = 0),
  40819. e[t] = this.x,
  40820. e[t + 1] = this.y,
  40821. e[t + 2] = this.z,
  40822. e
  40823. },
  40824. fromAttribute: function(e, t, i) {
  40825. return void 0 === i && (i = 0),
  40826. t = t * e.itemSize + i,
  40827. this.x = e.array[t],
  40828. this.y = e.array[t + 1],
  40829. this.z = e.array[t + 2],
  40830. this
  40831. }
  40832. },
  40833. n.Vector4 = function(e, t, i, n) {
  40834. this.x = e || 0,
  40835. this.y = t || 0,
  40836. this.z = i || 0,
  40837. this.w = void 0 !== n ? n : 1
  40838. }
  40839. ,
  40840. n.Vector4.prototype = {
  40841. constructor: n.Vector4,
  40842. set: function(e, t, i, n) {
  40843. return this.x = e,
  40844. this.y = t,
  40845. this.z = i,
  40846. this.w = n,
  40847. this
  40848. },
  40849. setScalar: function(e) {
  40850. return this.x = e,
  40851. this.y = e,
  40852. this.z = e,
  40853. this.w = e,
  40854. this
  40855. },
  40856. setX: function(e) {
  40857. return this.x = e,
  40858. this
  40859. },
  40860. setY: function(e) {
  40861. return this.y = e,
  40862. this
  40863. },
  40864. setZ: function(e) {
  40865. return this.z = e,
  40866. this
  40867. },
  40868. setW: function(e) {
  40869. return this.w = e,
  40870. this
  40871. },
  40872. setComponent: function(e, t) {
  40873. switch (e) {
  40874. case 0:
  40875. this.x = t;
  40876. break;
  40877. case 1:
  40878. this.y = t;
  40879. break;
  40880. case 2:
  40881. this.z = t;
  40882. break;
  40883. case 3:
  40884. this.w = t;
  40885. break;
  40886. default:
  40887. throw new Error("index is out of range: " + e)
  40888. }
  40889. },
  40890. getComponent: function(e) {
  40891. switch (e) {
  40892. case 0:
  40893. return this.x;
  40894. case 1:
  40895. return this.y;
  40896. case 2:
  40897. return this.z;
  40898. case 3:
  40899. return this.w;
  40900. default:
  40901. throw new Error("index is out of range: " + e)
  40902. }
  40903. },
  40904. clone: function() {
  40905. return new this.constructor(this.x,this.y,this.z,this.w)
  40906. },
  40907. copy: function(e) {
  40908. return this.x = e.x,
  40909. this.y = e.y,
  40910. this.z = e.z,
  40911. this.w = void 0 !== e.w ? e.w : 1,
  40912. this
  40913. },
  40914. add: function(e, t) {
  40915. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40916. this.addVectors(e, t)) : (this.x += e.x,
  40917. this.y += e.y,
  40918. this.z += e.z,
  40919. this.w += e.w,
  40920. this)
  40921. },
  40922. addScalar: function(e) {
  40923. return this.x += e,
  40924. this.y += e,
  40925. this.z += e,
  40926. this.w += e,
  40927. this
  40928. },
  40929. addVectors: function(e, t) {
  40930. return this.x = e.x + t.x,
  40931. this.y = e.y + t.y,
  40932. this.z = e.z + t.z,
  40933. this.w = e.w + t.w,
  40934. this
  40935. },
  40936. addScaledVector: function(e, t) {
  40937. return this.x += e.x * t,
  40938. this.y += e.y * t,
  40939. this.z += e.z * t,
  40940. this.w += e.w * t,
  40941. this
  40942. },
  40943. sub: function(e, t) {
  40944. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40945. this.subVectors(e, t)) : (this.x -= e.x,
  40946. this.y -= e.y,
  40947. this.z -= e.z,
  40948. this.w -= e.w,
  40949. this)
  40950. },
  40951. subScalar: function(e) {
  40952. return this.x -= e,
  40953. this.y -= e,
  40954. this.z -= e,
  40955. this.w -= e,
  40956. this
  40957. },
  40958. subVectors: function(e, t) {
  40959. return this.x = e.x - t.x,
  40960. this.y = e.y - t.y,
  40961. this.z = e.z - t.z,
  40962. this.w = e.w - t.w,
  40963. this
  40964. },
  40965. multiplyScalar: function(e) {
  40966. return isFinite(e) ? (this.x *= e,
  40967. this.y *= e,
  40968. this.z *= e,
  40969. this.w *= e) : (this.x = 0,
  40970. this.y = 0,
  40971. this.z = 0,
  40972. this.w = 0),
  40973. this
  40974. },
  40975. applyMatrix4: function(e) {
  40976. var t = this.x
  40977. , i = this.y
  40978. , n = this.z
  40979. , r = this.w
  40980. , o = e.elements;
  40981. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40982. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40983. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40984. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40985. this
  40986. },
  40987. divideScalar: function(e) {
  40988. return this.multiplyScalar(1 / e)
  40989. },
  40990. setAxisAngleFromQuaternion: function(e) {
  40991. this.w = 2 * Math.acos(e.w);
  40992. var t = Math.sqrt(1 - e.w * e.w);
  40993. return t < 1e-4 ? (this.x = 1,
  40994. this.y = 0,
  40995. this.z = 0) : (this.x = e.x / t,
  40996. this.y = e.y / t,
  40997. this.z = e.z / t),
  40998. this
  40999. },
  41000. setAxisAngleFromRotationMatrix: function(e) {
  41001. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41002. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41003. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41004. return this.set(1, 0, 0, 0),
  41005. this;
  41006. t = Math.PI;
  41007. var v = (l + 1) / 2
  41008. , A = (d + 1) / 2
  41009. , y = (m + 1) / 2
  41010. , C = (c + u) / 4
  41011. , I = (h + f) / 4
  41012. , E = (p + g) / 4;
  41013. return v > A && v > y ? v < o ? (i = 0,
  41014. n = .707106781,
  41015. r = .707106781) : (i = Math.sqrt(v),
  41016. n = C / i,
  41017. r = I / i) : A > y ? A < o ? (i = .707106781,
  41018. n = 0,
  41019. r = .707106781) : (n = Math.sqrt(A),
  41020. i = C / n,
  41021. r = E / n) : y < o ? (i = .707106781,
  41022. n = .707106781,
  41023. r = 0) : (r = Math.sqrt(y),
  41024. i = I / r,
  41025. n = E / r),
  41026. this.set(i, n, r, t),
  41027. this
  41028. }
  41029. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41030. return Math.abs(b) < .001 && (b = 1),
  41031. this.x = (g - p) / b,
  41032. this.y = (h - f) / b,
  41033. this.z = (u - c) / b,
  41034. this.w = Math.acos((l + d + m - 1) / 2),
  41035. this
  41036. },
  41037. min: function(e) {
  41038. return this.x = Math.min(this.x, e.x),
  41039. this.y = Math.min(this.y, e.y),
  41040. this.z = Math.min(this.z, e.z),
  41041. this.w = Math.min(this.w, e.w),
  41042. this
  41043. },
  41044. max: function(e) {
  41045. return this.x = Math.max(this.x, e.x),
  41046. this.y = Math.max(this.y, e.y),
  41047. this.z = Math.max(this.z, e.z),
  41048. this.w = Math.max(this.w, e.w),
  41049. this
  41050. },
  41051. clamp: function(e, t) {
  41052. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41053. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41054. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41055. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41056. this
  41057. },
  41058. clampScalar: function() {
  41059. var e, t;
  41060. return function(i, r) {
  41061. return void 0 === e && (e = new n.Vector4,
  41062. t = new n.Vector4),
  41063. e.set(i, i, i, i),
  41064. t.set(r, r, r, r),
  41065. this.clamp(e, t)
  41066. }
  41067. }(),
  41068. floor: function() {
  41069. return this.x = Math.floor(this.x),
  41070. this.y = Math.floor(this.y),
  41071. this.z = Math.floor(this.z),
  41072. this.w = Math.floor(this.w),
  41073. this
  41074. },
  41075. ceil: function() {
  41076. return this.x = Math.ceil(this.x),
  41077. this.y = Math.ceil(this.y),
  41078. this.z = Math.ceil(this.z),
  41079. this.w = Math.ceil(this.w),
  41080. this
  41081. },
  41082. round: function() {
  41083. return this.x = Math.round(this.x),
  41084. this.y = Math.round(this.y),
  41085. this.z = Math.round(this.z),
  41086. this.w = Math.round(this.w),
  41087. this
  41088. },
  41089. roundToZero: function() {
  41090. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41091. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41092. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41093. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41094. this
  41095. },
  41096. negate: function() {
  41097. return this.x = -this.x,
  41098. this.y = -this.y,
  41099. this.z = -this.z,
  41100. this.w = -this.w,
  41101. this
  41102. },
  41103. dot: function(e) {
  41104. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41105. },
  41106. lengthSq: function() {
  41107. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41108. },
  41109. length: function() {
  41110. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41111. },
  41112. lengthManhattan: function() {
  41113. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41114. },
  41115. normalize: function() {
  41116. return this.divideScalar(this.length())
  41117. },
  41118. setLength: function(e) {
  41119. return this.multiplyScalar(e / this.length())
  41120. },
  41121. lerp: function(e, t) {
  41122. return this.x += (e.x - this.x) * t,
  41123. this.y += (e.y - this.y) * t,
  41124. this.z += (e.z - this.z) * t,
  41125. this.w += (e.w - this.w) * t,
  41126. this
  41127. },
  41128. lerpVectors: function(e, t, i) {
  41129. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41130. this
  41131. },
  41132. equals: function(e) {
  41133. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41134. },
  41135. fromArray: function(e, t) {
  41136. return void 0 === t && (t = 0),
  41137. this.x = e[t],
  41138. this.y = e[t + 1],
  41139. this.z = e[t + 2],
  41140. this.w = e[t + 3],
  41141. this
  41142. },
  41143. toArray: function(e, t) {
  41144. return void 0 === e && (e = []),
  41145. void 0 === t && (t = 0),
  41146. e[t] = this.x,
  41147. e[t + 1] = this.y,
  41148. e[t + 2] = this.z,
  41149. e[t + 3] = this.w,
  41150. e
  41151. },
  41152. fromAttribute: function(e, t, i) {
  41153. return void 0 === i && (i = 0),
  41154. t = t * e.itemSize + i,
  41155. this.x = e.array[t],
  41156. this.y = e.array[t + 1],
  41157. this.z = e.array[t + 2],
  41158. this.w = e.array[t + 3],
  41159. this
  41160. }
  41161. },
  41162. n.Euler = function(e, t, i, r) {
  41163. this._x = e || 0,
  41164. this._y = t || 0,
  41165. this._z = i || 0,
  41166. this._order = r || n.Euler.DefaultOrder
  41167. }
  41168. ,
  41169. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41170. n.Euler.DefaultOrder = "XYZ",
  41171. n.Euler.prototype = {
  41172. constructor: n.Euler,
  41173. get x() {
  41174. return this._x
  41175. },
  41176. set x(e) {
  41177. this._x = e,
  41178. this.onChangeCallback()
  41179. },
  41180. get y() {
  41181. return this._y
  41182. },
  41183. set y(e) {
  41184. this._y = e,
  41185. this.onChangeCallback()
  41186. },
  41187. get z() {
  41188. return this._z
  41189. },
  41190. set z(e) {
  41191. this._z = e,
  41192. this.onChangeCallback()
  41193. },
  41194. get order() {
  41195. return this._order
  41196. },
  41197. set order(e) {
  41198. this._order = e,
  41199. this.onChangeCallback()
  41200. },
  41201. set: function(e, t, i, n) {
  41202. return this._x = e,
  41203. this._y = t,
  41204. this._z = i,
  41205. this._order = n || this._order,
  41206. this.onChangeCallback(),
  41207. this
  41208. },
  41209. clone: function() {
  41210. return new this.constructor(this._x,this._y,this._z,this._order)
  41211. },
  41212. copy: function(e) {
  41213. return this._x = e._x,
  41214. this._y = e._y,
  41215. this._z = e._z,
  41216. this._order = e._order,
  41217. this.onChangeCallback(),
  41218. this
  41219. },
  41220. setFromRotationMatrix: function(e, t, i) {
  41221. var r = n.Math.clamp
  41222. , o = e.elements
  41223. , a = o[0]
  41224. , s = o[4]
  41225. , l = o[8]
  41226. , c = o[1]
  41227. , h = o[5]
  41228. , u = o[9]
  41229. , d = o[2]
  41230. , p = o[6]
  41231. , f = o[10];
  41232. return t = t || this._order,
  41233. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41234. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41235. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41236. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41237. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41238. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41239. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41240. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41241. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41242. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41243. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41244. this._z = Math.atan2(c, a)) : (this._x = 0,
  41245. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41246. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41247. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41248. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41249. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41250. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41251. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41252. this._order = t,
  41253. i !== !1 && this.onChangeCallback(),
  41254. this
  41255. },
  41256. setFromQuaternion: function() {
  41257. var e;
  41258. return function(t, i, r) {
  41259. return void 0 === e && (e = new n.Matrix4),
  41260. e.makeRotationFromQuaternion(t),
  41261. this.setFromRotationMatrix(e, i, r),
  41262. this
  41263. }
  41264. }(),
  41265. setFromVector3: function(e, t) {
  41266. return this.set(e.x, e.y, e.z, t || this._order)
  41267. },
  41268. reorder: function() {
  41269. var e = new n.Quaternion;
  41270. return function(t) {
  41271. e.setFromEuler(this),
  41272. this.setFromQuaternion(e, t)
  41273. }
  41274. }(),
  41275. equals: function(e) {
  41276. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41277. },
  41278. fromArray: function(e) {
  41279. return this._x = e[0],
  41280. this._y = e[1],
  41281. this._z = e[2],
  41282. void 0 !== e[3] && (this._order = e[3]),
  41283. this.onChangeCallback(),
  41284. this
  41285. },
  41286. toArray: function(e, t) {
  41287. return void 0 === e && (e = []),
  41288. void 0 === t && (t = 0),
  41289. e[t] = this._x,
  41290. e[t + 1] = this._y,
  41291. e[t + 2] = this._z,
  41292. e[t + 3] = this._order,
  41293. e
  41294. },
  41295. toVector3: function(e) {
  41296. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41297. },
  41298. onChange: function(e) {
  41299. return this.onChangeCallback = e,
  41300. this
  41301. },
  41302. onChangeCallback: function() {}
  41303. },
  41304. n.Line3 = function(e, t) {
  41305. this.start = void 0 !== e ? e : new n.Vector3,
  41306. this.end = void 0 !== t ? t : new n.Vector3
  41307. }
  41308. ,
  41309. n.Line3.prototype = {
  41310. constructor: n.Line3,
  41311. set: function(e, t) {
  41312. return this.start.copy(e),
  41313. this.end.copy(t),
  41314. this
  41315. },
  41316. clone: function() {
  41317. return (new this.constructor).copy(this)
  41318. },
  41319. copy: function(e) {
  41320. return this.start.copy(e.start),
  41321. this.end.copy(e.end),
  41322. this
  41323. },
  41324. center: function(e) {
  41325. var t = e || new n.Vector3;
  41326. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41327. },
  41328. delta: function(e) {
  41329. var t = e || new n.Vector3;
  41330. return t.subVectors(this.end, this.start)
  41331. },
  41332. distanceSq: function() {
  41333. return this.start.distanceToSquared(this.end)
  41334. },
  41335. distance: function() {
  41336. return this.start.distanceTo(this.end)
  41337. },
  41338. at: function(e, t) {
  41339. var i = t || new n.Vector3;
  41340. return this.delta(i).multiplyScalar(e).add(this.start)
  41341. },
  41342. closestPointToPointParameter: function() {
  41343. var e = new n.Vector3
  41344. , t = new n.Vector3;
  41345. return function(i, r) {
  41346. e.subVectors(i, this.start),
  41347. t.subVectors(this.end, this.start);
  41348. var o = t.dot(t)
  41349. , a = t.dot(e)
  41350. , s = a / o;
  41351. return r && (s = n.Math.clamp(s, 0, 1)),
  41352. s
  41353. }
  41354. }(),
  41355. closestPointToPoint: function(e, t, i) {
  41356. var r = this.closestPointToPointParameter(e, t)
  41357. , o = i || new n.Vector3;
  41358. return this.delta(o).multiplyScalar(r).add(this.start)
  41359. },
  41360. applyMatrix4: function(e) {
  41361. return this.start.applyMatrix4(e),
  41362. this.end.applyMatrix4(e),
  41363. this
  41364. },
  41365. equals: function(e) {
  41366. return e.start.equals(this.start) && e.end.equals(this.end)
  41367. }
  41368. },
  41369. n.Box2 = function(e, t) {
  41370. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41371. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41372. }
  41373. ,
  41374. n.Box2.prototype = {
  41375. constructor: n.Box2,
  41376. set: function(e, t) {
  41377. return this.min.copy(e),
  41378. this.max.copy(t),
  41379. this
  41380. },
  41381. setFromPoints: function(e) {
  41382. this.makeEmpty();
  41383. for (var t = 0, i = e.length; t < i; t++)
  41384. this.expandByPoint(e[t]);
  41385. return this
  41386. },
  41387. setFromCenterAndSize: function() {
  41388. var e = new n.Vector2;
  41389. return function(t, i) {
  41390. var n = e.copy(i).multiplyScalar(.5);
  41391. return this.min.copy(t).sub(n),
  41392. this.max.copy(t).add(n),
  41393. this
  41394. }
  41395. }(),
  41396. clone: function() {
  41397. return (new this.constructor).copy(this)
  41398. },
  41399. copy: function(e) {
  41400. return this.min.copy(e.min),
  41401. this.max.copy(e.max),
  41402. this
  41403. },
  41404. makeEmpty: function() {
  41405. return this.min.x = this.min.y = +(1 / 0),
  41406. this.max.x = this.max.y = -(1 / 0),
  41407. this
  41408. },
  41409. isEmpty: function() {
  41410. return this.max.x < this.min.x || this.max.y < this.min.y
  41411. },
  41412. center: function(e) {
  41413. var t = e || new n.Vector2;
  41414. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41415. },
  41416. size: function(e) {
  41417. var t = e || new n.Vector2;
  41418. return t.subVectors(this.max, this.min)
  41419. },
  41420. expandByPoint: function(e) {
  41421. return this.min.min(e),
  41422. this.max.max(e),
  41423. this
  41424. },
  41425. expandByVector: function(e) {
  41426. return this.min.sub(e),
  41427. this.max.add(e),
  41428. this
  41429. },
  41430. expandByScalar: function(e) {
  41431. return this.min.addScalar(-e),
  41432. this.max.addScalar(e),
  41433. this
  41434. },
  41435. containsPoint: function(e) {
  41436. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41437. },
  41438. containsBox: function(e) {
  41439. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41440. },
  41441. getParameter: function(e, t) {
  41442. var i = t || new n.Vector2;
  41443. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41444. },
  41445. intersectsBox: function(e) {
  41446. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41447. },
  41448. clampPoint: function(e, t) {
  41449. var i = t || new n.Vector2;
  41450. return i.copy(e).clamp(this.min, this.max)
  41451. },
  41452. distanceToPoint: function() {
  41453. var e = new n.Vector2;
  41454. return function(t) {
  41455. var i = e.copy(t).clamp(this.min, this.max);
  41456. return i.sub(t).length()
  41457. }
  41458. }(),
  41459. intersect: function(e) {
  41460. return this.min.max(e.min),
  41461. this.max.min(e.max),
  41462. this
  41463. },
  41464. union: function(e) {
  41465. return this.min.min(e.min),
  41466. this.max.max(e.max),
  41467. this
  41468. },
  41469. translate: function(e) {
  41470. return this.min.add(e),
  41471. this.max.add(e),
  41472. this
  41473. },
  41474. equals: function(e) {
  41475. return e.min.equals(this.min) && e.max.equals(this.max)
  41476. }
  41477. },
  41478. n.Box3 = function(e, t) {
  41479. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41480. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41481. }
  41482. ,
  41483. n.Box3.prototype = {
  41484. constructor: n.Box3,
  41485. set: function(e, t) {
  41486. return this.min.copy(e),
  41487. this.max.copy(t),
  41488. this
  41489. },
  41490. setFromArray: function(e) {
  41491. this.makeEmpty();
  41492. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41493. var c = e[s]
  41494. , h = e[s + 1]
  41495. , u = e[s + 2];
  41496. c < t && (t = c),
  41497. h < i && (i = h),
  41498. u < n && (n = u),
  41499. c > r && (r = c),
  41500. h > o && (o = h),
  41501. u > a && (a = u)
  41502. }
  41503. this.min.set(t, i, n),
  41504. this.max.set(r, o, a)
  41505. },
  41506. setFromPoints: function(e) {
  41507. this.makeEmpty();
  41508. for (var t = 0, i = e.length; t < i; t++)
  41509. this.expandByPoint(e[t]);
  41510. return this
  41511. },
  41512. setFromCenterAndSize: function() {
  41513. var e = new n.Vector3;
  41514. return function(t, i) {
  41515. var n = e.copy(i).multiplyScalar(.5);
  41516. return this.min.copy(t).sub(n),
  41517. this.max.copy(t).add(n),
  41518. this
  41519. }
  41520. }(),
  41521. setFromObject: function() {
  41522. var e;
  41523. return function(t) {
  41524. void 0 === e && (e = new n.Box3);
  41525. var i = this;
  41526. return this.makeEmpty(),
  41527. t.updateMatrixWorld(!0),
  41528. t.traverse(function(t) {
  41529. var n = t.geometry;
  41530. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41531. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41532. e.applyMatrix4(t.matrixWorld),
  41533. i.union(e)))
  41534. }),
  41535. this
  41536. }
  41537. }(),
  41538. clone: function() {
  41539. return (new this.constructor).copy(this)
  41540. },
  41541. copy: function(e) {
  41542. return this.min.copy(e.min),
  41543. this.max.copy(e.max),
  41544. this
  41545. },
  41546. makeEmpty: function() {
  41547. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41548. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41549. this
  41550. },
  41551. isEmpty: function() {
  41552. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41553. },
  41554. center: function(e) {
  41555. var t = e || new n.Vector3;
  41556. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41557. },
  41558. size: function(e) {
  41559. var t = e || new n.Vector3;
  41560. return t.subVectors(this.max, this.min)
  41561. },
  41562. expandByPoint: function(e) {
  41563. return this.min.min(e),
  41564. this.max.max(e),
  41565. this
  41566. },
  41567. expandByVector: function(e) {
  41568. return this.min.sub(e),
  41569. this.max.add(e),
  41570. this
  41571. },
  41572. expandByScalar: function(e) {
  41573. return this.min.addScalar(-e),
  41574. this.max.addScalar(e),
  41575. this
  41576. },
  41577. containsPoint: function(e) {
  41578. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41579. },
  41580. containsBox: function(e) {
  41581. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41582. },
  41583. getParameter: function(e, t) {
  41584. var i = t || new n.Vector3;
  41585. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41586. },
  41587. intersectsBox: function(e) {
  41588. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41589. },
  41590. intersectsSphere: function() {
  41591. var e;
  41592. return function(t) {
  41593. return void 0 === e && (e = new n.Vector3),
  41594. this.clampPoint(t.center, e),
  41595. e.distanceToSquared(t.center) <= t.radius * t.radius
  41596. }
  41597. }(),
  41598. intersectsPlane: function(e) {
  41599. var t, i;
  41600. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41601. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41602. i = e.normal.x * this.min.x),
  41603. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41604. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41605. i += e.normal.y * this.min.y),
  41606. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41607. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41608. i += e.normal.z * this.min.z),
  41609. t <= e.constant && i >= e.constant
  41610. },
  41611. clampPoint: function(e, t) {
  41612. var i = t || new n.Vector3;
  41613. return i.copy(e).clamp(this.min, this.max)
  41614. },
  41615. distanceToPoint: function() {
  41616. var e = new n.Vector3;
  41617. return function(t) {
  41618. var i = e.copy(t).clamp(this.min, this.max);
  41619. return i.sub(t).length()
  41620. }
  41621. }(),
  41622. getBoundingSphere: function() {
  41623. var e = new n.Vector3;
  41624. return function(t) {
  41625. var i = t || new n.Sphere;
  41626. return i.center = this.center(),
  41627. i.radius = .5 * this.size(e).length(),
  41628. i
  41629. }
  41630. }(),
  41631. intersect: function(e) {
  41632. return this.min.max(e.min),
  41633. this.max.min(e.max),
  41634. this
  41635. },
  41636. union: function(e) {
  41637. return this.min.min(e.min),
  41638. this.max.max(e.max),
  41639. this
  41640. },
  41641. applyMatrix4: function() {
  41642. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41643. return function(t) {
  41644. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41645. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41646. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41647. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41648. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41649. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41650. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41651. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41652. this.makeEmpty(),
  41653. this.setFromPoints(e),
  41654. this
  41655. }
  41656. }(),
  41657. translate: function(e) {
  41658. return this.min.add(e),
  41659. this.max.add(e),
  41660. this
  41661. },
  41662. equals: function(e) {
  41663. return e.min.equals(this.min) && e.max.equals(this.max)
  41664. }
  41665. },
  41666. n.Matrix3 = function() {
  41667. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41668. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41669. }
  41670. ,
  41671. n.Matrix3.prototype = {
  41672. constructor: n.Matrix3,
  41673. set: function(e, t, i, n, r, o, a, s, l) {
  41674. var c = this.elements;
  41675. return c[0] = e,
  41676. c[1] = n,
  41677. c[2] = a,
  41678. c[3] = t,
  41679. c[4] = r,
  41680. c[5] = s,
  41681. c[6] = i,
  41682. c[7] = o,
  41683. c[8] = l,
  41684. this
  41685. },
  41686. identity: function() {
  41687. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41688. this
  41689. },
  41690. clone: function() {
  41691. return (new this.constructor).fromArray(this.elements)
  41692. },
  41693. copy: function(e) {
  41694. var t = e.elements;
  41695. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41696. this
  41697. },
  41698. setFromMatrix4: function(e) {
  41699. var t = e.elements;
  41700. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41701. this
  41702. },
  41703. applyToVector3Array: function() {
  41704. var e;
  41705. return function(t, i, r) {
  41706. void 0 === e && (e = new n.Vector3),
  41707. void 0 === i && (i = 0),
  41708. void 0 === r && (r = t.length);
  41709. for (var o = 0, a = i; o < r; o += 3,
  41710. a += 3)
  41711. e.fromArray(t, a),
  41712. e.applyMatrix3(this),
  41713. e.toArray(t, a);
  41714. return t
  41715. }
  41716. }(),
  41717. applyToBuffer: function() {
  41718. var e;
  41719. return function(t, i, r) {
  41720. void 0 === e && (e = new n.Vector3),
  41721. void 0 === i && (i = 0),
  41722. void 0 === r && (r = t.length / t.itemSize);
  41723. for (var o = 0, a = i; o < r; o++,
  41724. a++)
  41725. e.x = t.getX(a),
  41726. e.y = t.getY(a),
  41727. e.z = t.getZ(a),
  41728. e.applyMatrix3(this),
  41729. t.setXYZ(e.x, e.y, e.z);
  41730. return t
  41731. }
  41732. }(),
  41733. multiplyScalar: function(e) {
  41734. var t = this.elements;
  41735. return t[0] *= e,
  41736. t[3] *= e,
  41737. t[6] *= e,
  41738. t[1] *= e,
  41739. t[4] *= e,
  41740. t[7] *= e,
  41741. t[2] *= e,
  41742. t[5] *= e,
  41743. t[8] *= e,
  41744. this
  41745. },
  41746. determinant: function() {
  41747. var e = this.elements
  41748. , t = e[0]
  41749. , i = e[1]
  41750. , n = e[2]
  41751. , r = e[3]
  41752. , o = e[4]
  41753. , a = e[5]
  41754. , s = e[6]
  41755. , l = e[7]
  41756. , c = e[8];
  41757. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41758. },
  41759. getInverse: function(e, t) {
  41760. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41761. var i = e.elements
  41762. , r = this.elements
  41763. , o = i[0]
  41764. , a = i[1]
  41765. , s = i[2]
  41766. , l = i[3]
  41767. , c = i[4]
  41768. , h = i[5]
  41769. , u = i[6]
  41770. , d = i[7]
  41771. , p = i[8]
  41772. , f = p * c - h * d
  41773. , g = h * u - p * l
  41774. , m = d * l - c * u
  41775. , v = o * f + a * g + s * m;
  41776. if (0 === v) {
  41777. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41778. if (t)
  41779. throw new Error(A);
  41780. return console.warn(A),
  41781. this.identity()
  41782. }
  41783. return r[0] = f,
  41784. r[1] = s * d - p * a,
  41785. r[2] = h * a - s * c,
  41786. r[3] = g,
  41787. r[4] = p * o - s * u,
  41788. r[5] = s * l - h * o,
  41789. r[6] = m,
  41790. r[7] = a * u - d * o,
  41791. r[8] = c * o - a * l,
  41792. this.multiplyScalar(1 / v)
  41793. },
  41794. transpose: function() {
  41795. var e, t = this.elements;
  41796. return e = t[1],
  41797. t[1] = t[3],
  41798. t[3] = e,
  41799. e = t[2],
  41800. t[2] = t[6],
  41801. t[6] = e,
  41802. e = t[5],
  41803. t[5] = t[7],
  41804. t[7] = e,
  41805. this
  41806. },
  41807. flattenToArrayOffset: function(e, t) {
  41808. var i = this.elements;
  41809. return e[t] = i[0],
  41810. e[t + 1] = i[1],
  41811. e[t + 2] = i[2],
  41812. e[t + 3] = i[3],
  41813. e[t + 4] = i[4],
  41814. e[t + 5] = i[5],
  41815. e[t + 6] = i[6],
  41816. e[t + 7] = i[7],
  41817. e[t + 8] = i[8],
  41818. e
  41819. },
  41820. getNormalMatrix: function(e) {
  41821. return this.setFromMatrix4(e).getInverse(this).transpose()
  41822. },
  41823. transposeIntoArray: function(e) {
  41824. var t = this.elements;
  41825. return e[0] = t[0],
  41826. e[1] = t[3],
  41827. e[2] = t[6],
  41828. e[3] = t[1],
  41829. e[4] = t[4],
  41830. e[5] = t[7],
  41831. e[6] = t[2],
  41832. e[7] = t[5],
  41833. e[8] = t[8],
  41834. this
  41835. },
  41836. fromArray: function(e) {
  41837. return this.elements.set(e),
  41838. this
  41839. },
  41840. toArray: function() {
  41841. var e = this.elements;
  41842. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41843. }
  41844. },
  41845. n.Matrix4 = function() {
  41846. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41847. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41848. }
  41849. ,
  41850. n.Matrix4.prototype = {
  41851. constructor: n.Matrix4,
  41852. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41853. var m = this.elements;
  41854. return m[0] = e,
  41855. m[4] = t,
  41856. m[8] = i,
  41857. m[12] = n,
  41858. m[1] = r,
  41859. m[5] = o,
  41860. m[9] = a,
  41861. m[13] = s,
  41862. m[2] = l,
  41863. m[6] = c,
  41864. m[10] = h,
  41865. m[14] = u,
  41866. m[3] = d,
  41867. m[7] = p,
  41868. m[11] = f,
  41869. m[15] = g,
  41870. this
  41871. },
  41872. identity: function() {
  41873. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41874. this
  41875. },
  41876. clone: function() {
  41877. return (new n.Matrix4).fromArray(this.elements)
  41878. },
  41879. copy: function(e) {
  41880. return this.elements.set(e.elements),
  41881. this
  41882. },
  41883. copyPosition: function(e) {
  41884. var t = this.elements
  41885. , i = e.elements;
  41886. return t[12] = i[12],
  41887. t[13] = i[13],
  41888. t[14] = i[14],
  41889. this
  41890. },
  41891. extractBasis: function(e, t, i) {
  41892. return e.setFromMatrixColumn(this, 0),
  41893. t.setFromMatrixColumn(this, 1),
  41894. i.setFromMatrixColumn(this, 2),
  41895. this
  41896. },
  41897. makeBasis: function(e, t, i) {
  41898. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41899. this
  41900. },
  41901. extractRotation: function() {
  41902. var e;
  41903. return function(t) {
  41904. void 0 === e && (e = new n.Vector3);
  41905. var i = this.elements
  41906. , r = t.elements
  41907. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41908. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41909. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41910. return i[0] = r[0] * o,
  41911. i[1] = r[1] * o,
  41912. i[2] = r[2] * o,
  41913. i[4] = r[4] * a,
  41914. i[5] = r[5] * a,
  41915. i[6] = r[6] * a,
  41916. i[8] = r[8] * s,
  41917. i[9] = r[9] * s,
  41918. i[10] = r[10] * s,
  41919. this
  41920. }
  41921. }(),
  41922. makeRotationFromEuler: function(e) {
  41923. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41924. var t = this.elements
  41925. , i = e.x
  41926. , r = e.y
  41927. , o = e.z
  41928. , a = Math.cos(i)
  41929. , s = Math.sin(i)
  41930. , l = Math.cos(r)
  41931. , c = Math.sin(r)
  41932. , h = Math.cos(o)
  41933. , u = Math.sin(o);
  41934. if ("XYZ" === e.order) {
  41935. var d = a * h
  41936. , p = a * u
  41937. , f = s * h
  41938. , g = s * u;
  41939. t[0] = l * h,
  41940. t[4] = -l * u,
  41941. t[8] = c,
  41942. t[1] = p + f * c,
  41943. t[5] = d - g * c,
  41944. t[9] = -s * l,
  41945. t[2] = g - d * c,
  41946. t[6] = f + p * c,
  41947. t[10] = a * l
  41948. } else if ("YXZ" === e.order) {
  41949. var m = l * h
  41950. , v = l * u
  41951. , A = c * h
  41952. , y = c * u;
  41953. t[0] = m + y * s,
  41954. t[4] = A * s - v,
  41955. t[8] = a * c,
  41956. t[1] = a * u,
  41957. t[5] = a * h,
  41958. t[9] = -s,
  41959. t[2] = v * s - A,
  41960. t[6] = y + m * s,
  41961. t[10] = a * l
  41962. } else if ("ZXY" === e.order) {
  41963. var m = l * h
  41964. , v = l * u
  41965. , A = c * h
  41966. , y = c * u;
  41967. t[0] = m - y * s,
  41968. t[4] = -a * u,
  41969. t[8] = A + v * s,
  41970. t[1] = v + A * s,
  41971. t[5] = a * h,
  41972. t[9] = y - m * s,
  41973. t[2] = -a * c,
  41974. t[6] = s,
  41975. t[10] = a * l
  41976. } else if ("ZYX" === e.order) {
  41977. var d = a * h
  41978. , p = a * u
  41979. , f = s * h
  41980. , g = s * u;
  41981. t[0] = l * h,
  41982. t[4] = f * c - p,
  41983. t[8] = d * c + g,
  41984. t[1] = l * u,
  41985. t[5] = g * c + d,
  41986. t[9] = p * c - f,
  41987. t[2] = -c,
  41988. t[6] = s * l,
  41989. t[10] = a * l
  41990. } else if ("YZX" === e.order) {
  41991. var C = a * l
  41992. , I = a * c
  41993. , E = s * l
  41994. , b = s * c;
  41995. t[0] = l * h,
  41996. t[4] = b - C * u,
  41997. t[8] = E * u + I,
  41998. t[1] = u,
  41999. t[5] = a * h,
  42000. t[9] = -s * h,
  42001. t[2] = -c * h,
  42002. t[6] = I * u + E,
  42003. t[10] = C - b * u
  42004. } else if ("XZY" === e.order) {
  42005. var C = a * l
  42006. , I = a * c
  42007. , E = s * l
  42008. , b = s * c;
  42009. t[0] = l * h,
  42010. t[4] = -u,
  42011. t[8] = c * h,
  42012. t[1] = C * u + b,
  42013. t[5] = a * h,
  42014. t[9] = I * u - E,
  42015. t[2] = E * u - I,
  42016. t[6] = s * h,
  42017. t[10] = b * u + C
  42018. }
  42019. return t[3] = 0,
  42020. t[7] = 0,
  42021. t[11] = 0,
  42022. t[12] = 0,
  42023. t[13] = 0,
  42024. t[14] = 0,
  42025. t[15] = 1,
  42026. this
  42027. },
  42028. makeRotationFromQuaternion: function(e) {
  42029. var t = this.elements
  42030. , i = e.x
  42031. , n = e.y
  42032. , r = e.z
  42033. , o = e.w
  42034. , a = i + i
  42035. , s = n + n
  42036. , l = r + r
  42037. , c = i * a
  42038. , h = i * s
  42039. , u = i * l
  42040. , d = n * s
  42041. , p = n * l
  42042. , f = r * l
  42043. , g = o * a
  42044. , m = o * s
  42045. , v = o * l;
  42046. return t[0] = 1 - (d + f),
  42047. t[4] = h - v,
  42048. t[8] = u + m,
  42049. t[1] = h + v,
  42050. t[5] = 1 - (c + f),
  42051. t[9] = p - g,
  42052. t[2] = u - m,
  42053. t[6] = p + g,
  42054. t[10] = 1 - (c + d),
  42055. t[3] = 0,
  42056. t[7] = 0,
  42057. t[11] = 0,
  42058. t[12] = 0,
  42059. t[13] = 0,
  42060. t[14] = 0,
  42061. t[15] = 1,
  42062. this
  42063. },
  42064. lookAt: function() {
  42065. var e, t, i;
  42066. return function(r, o, a) {
  42067. void 0 === e && (e = new n.Vector3),
  42068. void 0 === t && (t = new n.Vector3),
  42069. void 0 === i && (i = new n.Vector3);
  42070. var s = this.elements;
  42071. return i.subVectors(r, o).normalize(),
  42072. 0 === i.lengthSq() && (i.z = 1),
  42073. e.crossVectors(a, i).normalize(),
  42074. 0 === e.lengthSq() && (i.x += 1e-4,
  42075. e.crossVectors(a, i).normalize()),
  42076. t.crossVectors(i, e),
  42077. s[0] = e.x,
  42078. s[4] = t.x,
  42079. s[8] = i.x,
  42080. s[1] = e.y,
  42081. s[5] = t.y,
  42082. s[9] = i.y,
  42083. s[2] = e.z,
  42084. s[6] = t.z,
  42085. s[10] = i.z,
  42086. this
  42087. }
  42088. }(),
  42089. multiply: function(e, t) {
  42090. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42091. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42092. },
  42093. multiplyMatrices: function(e, t) {
  42094. var i = e.elements
  42095. , n = t.elements
  42096. , r = this.elements
  42097. , o = i[0]
  42098. , a = i[4]
  42099. , s = i[8]
  42100. , l = i[12]
  42101. , c = i[1]
  42102. , h = i[5]
  42103. , u = i[9]
  42104. , d = i[13]
  42105. , p = i[2]
  42106. , f = i[6]
  42107. , g = i[10]
  42108. , m = i[14]
  42109. , v = i[3]
  42110. , A = i[7]
  42111. , y = i[11]
  42112. , C = i[15]
  42113. , I = n[0]
  42114. , E = n[4]
  42115. , b = n[8]
  42116. , w = n[12]
  42117. , _ = n[1]
  42118. , T = n[5]
  42119. , x = n[9]
  42120. , S = n[13]
  42121. , M = n[2]
  42122. , R = n[6]
  42123. , P = n[10]
  42124. , O = n[14]
  42125. , L = n[3]
  42126. , D = n[7]
  42127. , N = n[11]
  42128. , B = n[15];
  42129. return r[0] = o * I + a * _ + s * M + l * L,
  42130. r[4] = o * E + a * T + s * R + l * D,
  42131. r[8] = o * b + a * x + s * P + l * N,
  42132. r[12] = o * w + a * S + s * O + l * B,
  42133. r[1] = c * I + h * _ + u * M + d * L,
  42134. r[5] = c * E + h * T + u * R + d * D,
  42135. r[9] = c * b + h * x + u * P + d * N,
  42136. r[13] = c * w + h * S + u * O + d * B,
  42137. r[2] = p * I + f * _ + g * M + m * L,
  42138. r[6] = p * E + f * T + g * R + m * D,
  42139. r[10] = p * b + f * x + g * P + m * N,
  42140. r[14] = p * w + f * S + g * O + m * B,
  42141. r[3] = v * I + A * _ + y * M + C * L,
  42142. r[7] = v * E + A * T + y * R + C * D,
  42143. r[11] = v * b + A * x + y * P + C * N,
  42144. r[15] = v * w + A * S + y * O + C * B,
  42145. this
  42146. },
  42147. multiplyToArray: function(e, t, i) {
  42148. var n = this.elements;
  42149. return this.multiplyMatrices(e, t),
  42150. i[0] = n[0],
  42151. i[1] = n[1],
  42152. i[2] = n[2],
  42153. i[3] = n[3],
  42154. i[4] = n[4],
  42155. i[5] = n[5],
  42156. i[6] = n[6],
  42157. i[7] = n[7],
  42158. i[8] = n[8],
  42159. i[9] = n[9],
  42160. i[10] = n[10],
  42161. i[11] = n[11],
  42162. i[12] = n[12],
  42163. i[13] = n[13],
  42164. i[14] = n[14],
  42165. i[15] = n[15],
  42166. this
  42167. },
  42168. multiplyScalar: function(e) {
  42169. var t = this.elements;
  42170. return t[0] *= e,
  42171. t[4] *= e,
  42172. t[8] *= e,
  42173. t[12] *= e,
  42174. t[1] *= e,
  42175. t[5] *= e,
  42176. t[9] *= e,
  42177. t[13] *= e,
  42178. t[2] *= e,
  42179. t[6] *= e,
  42180. t[10] *= e,
  42181. t[14] *= e,
  42182. t[3] *= e,
  42183. t[7] *= e,
  42184. t[11] *= e,
  42185. t[15] *= e,
  42186. this
  42187. },
  42188. applyToVector3Array: function() {
  42189. var e;
  42190. return function(t, i, r) {
  42191. void 0 === e && (e = new n.Vector3),
  42192. void 0 === i && (i = 0),
  42193. void 0 === r && (r = t.length);
  42194. for (var o = 0, a = i; o < r; o += 3,
  42195. a += 3)
  42196. e.fromArray(t, a),
  42197. e.applyMatrix4(this),
  42198. e.toArray(t, a);
  42199. return t
  42200. }
  42201. }(),
  42202. applyToBuffer: function() {
  42203. var e;
  42204. return function(t, i, r) {
  42205. void 0 === e && (e = new n.Vector3),
  42206. void 0 === i && (i = 0),
  42207. void 0 === r && (r = t.length / t.itemSize);
  42208. for (var o = 0, a = i; o < r; o++,
  42209. a++)
  42210. e.x = t.getX(a),
  42211. e.y = t.getY(a),
  42212. e.z = t.getZ(a),
  42213. e.applyMatrix4(this),
  42214. t.setXYZ(e.x, e.y, e.z);
  42215. return t
  42216. }
  42217. }(),
  42218. determinant: function() {
  42219. var e = this.elements
  42220. , t = e[0]
  42221. , i = e[4]
  42222. , n = e[8]
  42223. , r = e[12]
  42224. , o = e[1]
  42225. , a = e[5]
  42226. , s = e[9]
  42227. , l = e[13]
  42228. , c = e[2]
  42229. , h = e[6]
  42230. , u = e[10]
  42231. , d = e[14]
  42232. , p = e[3]
  42233. , f = e[7]
  42234. , g = e[11]
  42235. , m = e[15];
  42236. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42237. },
  42238. transpose: function() {
  42239. var e, t = this.elements;
  42240. return e = t[1],
  42241. t[1] = t[4],
  42242. t[4] = e,
  42243. e = t[2],
  42244. t[2] = t[8],
  42245. t[8] = e,
  42246. e = t[6],
  42247. t[6] = t[9],
  42248. t[9] = e,
  42249. e = t[3],
  42250. t[3] = t[12],
  42251. t[12] = e,
  42252. e = t[7],
  42253. t[7] = t[13],
  42254. t[13] = e,
  42255. e = t[11],
  42256. t[11] = t[14],
  42257. t[14] = e,
  42258. this
  42259. },
  42260. flattenToArrayOffset: function(e, t) {
  42261. var i = this.elements;
  42262. return e[t] = i[0],
  42263. e[t + 1] = i[1],
  42264. e[t + 2] = i[2],
  42265. e[t + 3] = i[3],
  42266. e[t + 4] = i[4],
  42267. e[t + 5] = i[5],
  42268. e[t + 6] = i[6],
  42269. e[t + 7] = i[7],
  42270. e[t + 8] = i[8],
  42271. e[t + 9] = i[9],
  42272. e[t + 10] = i[10],
  42273. e[t + 11] = i[11],
  42274. e[t + 12] = i[12],
  42275. e[t + 13] = i[13],
  42276. e[t + 14] = i[14],
  42277. e[t + 15] = i[15],
  42278. e
  42279. },
  42280. getPosition: function() {
  42281. var e;
  42282. return function() {
  42283. return void 0 === e && (e = new n.Vector3),
  42284. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42285. e.setFromMatrixColumn(this, 3)
  42286. }
  42287. }(),
  42288. setPosition: function(e) {
  42289. var t = this.elements;
  42290. return t[12] = e.x,
  42291. t[13] = e.y,
  42292. t[14] = e.z,
  42293. this
  42294. },
  42295. getInverse: function(e, t) {
  42296. var i = this.elements
  42297. , n = e.elements
  42298. , r = n[0]
  42299. , o = n[1]
  42300. , a = n[2]
  42301. , s = n[3]
  42302. , l = n[4]
  42303. , c = n[5]
  42304. , h = n[6]
  42305. , u = n[7]
  42306. , d = n[8]
  42307. , p = n[9]
  42308. , f = n[10]
  42309. , g = n[11]
  42310. , m = n[12]
  42311. , v = n[13]
  42312. , A = n[14]
  42313. , y = n[15]
  42314. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42315. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42316. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42317. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42318. , w = r * C + o * I + a * E + s * b;
  42319. if (0 === w) {
  42320. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42321. if (t)
  42322. throw new Error(_);
  42323. return console.warn(_),
  42324. this.identity()
  42325. }
  42326. return i[0] = C,
  42327. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42328. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42329. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42330. i[4] = I,
  42331. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42332. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42333. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42334. i[8] = E,
  42335. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42336. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42337. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42338. i[12] = b,
  42339. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42340. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42341. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42342. this.multiplyScalar(1 / w)
  42343. },
  42344. scale: function(e) {
  42345. var t = this.elements
  42346. , i = e.x
  42347. , n = e.y
  42348. , r = e.z;
  42349. return t[0] *= i,
  42350. t[4] *= n,
  42351. t[8] *= r,
  42352. t[1] *= i,
  42353. t[5] *= n,
  42354. t[9] *= r,
  42355. t[2] *= i,
  42356. t[6] *= n,
  42357. t[10] *= r,
  42358. t[3] *= i,
  42359. t[7] *= n,
  42360. t[11] *= r,
  42361. this
  42362. },
  42363. getMaxScaleOnAxis: function() {
  42364. var e = this.elements
  42365. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42366. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42367. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42368. return Math.sqrt(Math.max(t, i, n))
  42369. },
  42370. makeTranslation: function(e, t, i) {
  42371. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42372. this
  42373. },
  42374. makeRotationX: function(e) {
  42375. var t = Math.cos(e)
  42376. , i = Math.sin(e);
  42377. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42378. this
  42379. },
  42380. makeRotationY: function(e) {
  42381. var t = Math.cos(e)
  42382. , i = Math.sin(e);
  42383. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42384. this
  42385. },
  42386. makeRotationZ: function(e) {
  42387. var t = Math.cos(e)
  42388. , i = Math.sin(e);
  42389. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42390. this
  42391. },
  42392. makeRotationAxis: function(e, t) {
  42393. var i = Math.cos(t)
  42394. , n = Math.sin(t)
  42395. , r = 1 - i
  42396. , o = e.x
  42397. , a = e.y
  42398. , s = e.z
  42399. , l = r * o
  42400. , c = r * a;
  42401. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42402. this
  42403. },
  42404. makeScale: function(e, t, i) {
  42405. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42406. this
  42407. },
  42408. compose: function(e, t, i) {
  42409. return this.makeRotationFromQuaternion(t),
  42410. this.scale(i),
  42411. this.setPosition(e),
  42412. this
  42413. },
  42414. decompose: function() {
  42415. var e, t;
  42416. return function(i, r, o) {
  42417. void 0 === e && (e = new n.Vector3),
  42418. void 0 === t && (t = new n.Matrix4);
  42419. var a = this.elements
  42420. , s = e.set(a[0], a[1], a[2]).length()
  42421. , l = e.set(a[4], a[5], a[6]).length()
  42422. , c = e.set(a[8], a[9], a[10]).length()
  42423. , h = this.determinant();
  42424. h < 0 && (s = -s),
  42425. i.x = a[12],
  42426. i.y = a[13],
  42427. i.z = a[14],
  42428. t.elements.set(this.elements);
  42429. var u = 1 / s
  42430. , d = 1 / l
  42431. , p = 1 / c;
  42432. return t.elements[0] *= u,
  42433. t.elements[1] *= u,
  42434. t.elements[2] *= u,
  42435. t.elements[4] *= d,
  42436. t.elements[5] *= d,
  42437. t.elements[6] *= d,
  42438. t.elements[8] *= p,
  42439. t.elements[9] *= p,
  42440. t.elements[10] *= p,
  42441. r.setFromRotationMatrix(t),
  42442. o.x = s,
  42443. o.y = l,
  42444. o.z = c,
  42445. this
  42446. }
  42447. }(),
  42448. makeFrustum: function(e, t, i, n, r, o) {
  42449. var a = this.elements
  42450. , s = 2 * r / (t - e)
  42451. , l = 2 * r / (n - i)
  42452. , c = (t + e) / (t - e)
  42453. , h = (n + i) / (n - i)
  42454. , u = -(o + r) / (o - r)
  42455. , d = -2 * o * r / (o - r);
  42456. return a[0] = s,
  42457. a[4] = 0,
  42458. a[8] = c,
  42459. a[12] = 0,
  42460. a[1] = 0,
  42461. a[5] = l,
  42462. a[9] = h,
  42463. a[13] = 0,
  42464. a[2] = 0,
  42465. a[6] = 0,
  42466. a[10] = u,
  42467. a[14] = d,
  42468. a[3] = 0,
  42469. a[7] = 0,
  42470. a[11] = -1,
  42471. a[15] = 0,
  42472. this
  42473. },
  42474. makePerspective: function(e, t, i, r) {
  42475. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42476. , a = -o
  42477. , s = a * t
  42478. , l = o * t;
  42479. return this.makeFrustum(s, l, a, o, i, r)
  42480. },
  42481. makeOrthographic: function(e, t, i, n, r, o) {
  42482. var a = this.elements
  42483. , s = 1 / (t - e)
  42484. , l = 1 / (i - n)
  42485. , c = 1 / (o - r)
  42486. , h = (t + e) * s
  42487. , u = (i + n) * l
  42488. , d = (o + r) * c;
  42489. return a[0] = 2 * s,
  42490. a[4] = 0,
  42491. a[8] = 0,
  42492. a[12] = -h,
  42493. a[1] = 0,
  42494. a[5] = 2 * l,
  42495. a[9] = 0,
  42496. a[13] = -u,
  42497. a[2] = 0,
  42498. a[6] = 0,
  42499. a[10] = -2 * c,
  42500. a[14] = -d,
  42501. a[3] = 0,
  42502. a[7] = 0,
  42503. a[11] = 0,
  42504. a[15] = 1,
  42505. this
  42506. },
  42507. equals: function(e) {
  42508. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42509. if (t[n] !== i[n])
  42510. return !1;
  42511. return !0
  42512. },
  42513. fromArray: function(e) {
  42514. return this.elements.set(e),
  42515. this
  42516. },
  42517. toArray: function() {
  42518. var e = this.elements;
  42519. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42520. }
  42521. },
  42522. n.Ray = function(e, t) {
  42523. this.origin = void 0 !== e ? e : new n.Vector3,
  42524. this.direction = void 0 !== t ? t : new n.Vector3
  42525. }
  42526. ,
  42527. n.Ray.prototype = {
  42528. constructor: n.Ray,
  42529. set: function(e, t) {
  42530. return this.origin.copy(e),
  42531. this.direction.copy(t),
  42532. this
  42533. },
  42534. clone: function() {
  42535. return (new this.constructor).copy(this)
  42536. },
  42537. copy: function(e) {
  42538. return this.origin.copy(e.origin),
  42539. this.direction.copy(e.direction),
  42540. this
  42541. },
  42542. at: function(e, t) {
  42543. var i = t || new n.Vector3;
  42544. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42545. },
  42546. lookAt: function(e) {
  42547. this.direction.copy(e).sub(this.origin).normalize()
  42548. },
  42549. recast: function() {
  42550. var e = new n.Vector3;
  42551. return function(t) {
  42552. return this.origin.copy(this.at(t, e)),
  42553. this
  42554. }
  42555. }(),
  42556. closestPointToPoint: function(e, t) {
  42557. var i = t || new n.Vector3;
  42558. i.subVectors(e, this.origin);
  42559. var r = i.dot(this.direction);
  42560. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42561. },
  42562. distanceToPoint: function(e) {
  42563. return Math.sqrt(this.distanceSqToPoint(e))
  42564. },
  42565. distanceSqToPoint: function() {
  42566. var e = new n.Vector3;
  42567. return function(t) {
  42568. var i = e.subVectors(t, this.origin).dot(this.direction);
  42569. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42570. e.distanceToSquared(t))
  42571. }
  42572. }(),
  42573. distanceSqToSegment: function() {
  42574. var e = new n.Vector3
  42575. , t = new n.Vector3
  42576. , i = new n.Vector3;
  42577. return function(n, r, o, a) {
  42578. e.copy(n).add(r).multiplyScalar(.5),
  42579. t.copy(r).sub(n).normalize(),
  42580. i.copy(this.origin).sub(e);
  42581. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42582. if (m > 0)
  42583. if (s = d * f - p,
  42584. l = d * p - f,
  42585. h = u * m,
  42586. s >= 0)
  42587. if (l >= -h)
  42588. if (l <= h) {
  42589. var v = 1 / m;
  42590. s *= v,
  42591. l *= v,
  42592. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42593. } else
  42594. l = u,
  42595. s = Math.max(0, -(d * l + p)),
  42596. c = -s * s + l * (l + 2 * f) + g;
  42597. else
  42598. l = -u,
  42599. s = Math.max(0, -(d * l + p)),
  42600. c = -s * s + l * (l + 2 * f) + g;
  42601. else
  42602. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42603. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42604. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42605. l = Math.min(Math.max(-u, -f), u),
  42606. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42607. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42608. c = -s * s + l * (l + 2 * f) + g);
  42609. else
  42610. l = d > 0 ? -u : u,
  42611. s = Math.max(0, -(d * l + p)),
  42612. c = -s * s + l * (l + 2 * f) + g;
  42613. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42614. a && a.copy(t).multiplyScalar(l).add(e),
  42615. c
  42616. }
  42617. }(),
  42618. intersectSphere: function() {
  42619. var e = new n.Vector3;
  42620. return function(t, i) {
  42621. e.subVectors(t.center, this.origin);
  42622. var n = e.dot(this.direction)
  42623. , r = e.dot(e) - n * n
  42624. , o = t.radius * t.radius;
  42625. if (r > o)
  42626. return null;
  42627. var a = Math.sqrt(o - r)
  42628. , s = n - a
  42629. , l = n + a;
  42630. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42631. }
  42632. }(),
  42633. intersectsSphere: function(e) {
  42634. return this.distanceToPoint(e.center) <= e.radius
  42635. },
  42636. distanceToPlane: function(e) {
  42637. var t = e.normal.dot(this.direction);
  42638. if (0 === t)
  42639. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42640. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42641. return i >= 0 ? i : null
  42642. },
  42643. intersectPlane: function(e, t) {
  42644. var i = this.distanceToPlane(e);
  42645. return null === i ? null : this.at(i, t)
  42646. },
  42647. intersectsPlane: function(e) {
  42648. var t = e.distanceToPoint(this.origin);
  42649. if (0 === t)
  42650. return !0;
  42651. var i = e.normal.dot(this.direction);
  42652. return i * t < 0
  42653. },
  42654. intersectBox: function(e, t) {
  42655. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42656. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42657. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42658. n = (e.min.x - u.x) * l),
  42659. c >= 0 ? (r = (e.min.y - u.y) * c,
  42660. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42661. o = (e.min.y - u.y) * c),
  42662. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42663. (o < n || n !== n) && (n = o),
  42664. h >= 0 ? (a = (e.min.z - u.z) * h,
  42665. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42666. s = (e.min.z - u.z) * h),
  42667. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42668. (s < n || n !== n) && (n = s),
  42669. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42670. },
  42671. intersectsBox: function() {
  42672. var e = new n.Vector3;
  42673. return function(t) {
  42674. return null !== this.intersectBox(t, e)
  42675. }
  42676. }(),
  42677. intersectTriangle: function() {
  42678. var e = new n.Vector3
  42679. , t = new n.Vector3
  42680. , i = new n.Vector3
  42681. , r = new n.Vector3;
  42682. return function(n, o, a, s, l) {
  42683. t.subVectors(o, n),
  42684. i.subVectors(a, n),
  42685. r.crossVectors(t, i);
  42686. var c, h = this.direction.dot(r);
  42687. if (h > 0) {
  42688. if (s)
  42689. return null;
  42690. c = 1
  42691. } else {
  42692. if (!(h < 0))
  42693. return null;
  42694. c = -1,
  42695. h = -h
  42696. }
  42697. e.subVectors(this.origin, n);
  42698. var u = c * this.direction.dot(i.crossVectors(e, i));
  42699. if (u < 0)
  42700. return null;
  42701. var d = c * this.direction.dot(t.cross(e));
  42702. if (d < 0)
  42703. return null;
  42704. if (u + d > h)
  42705. return null;
  42706. var p = -c * e.dot(r);
  42707. return p < 0 ? null : this.at(p / h, l)
  42708. }
  42709. }(),
  42710. applyMatrix4: function(e) {
  42711. return this.direction.add(this.origin).applyMatrix4(e),
  42712. this.origin.applyMatrix4(e),
  42713. this.direction.sub(this.origin),
  42714. this.direction.normalize(),
  42715. this
  42716. },
  42717. equals: function(e) {
  42718. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42719. }
  42720. },
  42721. n.Sphere = function(e, t) {
  42722. this.center = void 0 !== e ? e : new n.Vector3,
  42723. this.radius = void 0 !== t ? t : 0
  42724. }
  42725. ,
  42726. n.Sphere.prototype = {
  42727. constructor: n.Sphere,
  42728. set: function(e, t) {
  42729. return this.center.copy(e),
  42730. this.radius = t,
  42731. this
  42732. },
  42733. setFromPoints: function() {
  42734. var e = new n.Box3;
  42735. return function(t, i) {
  42736. var n = this.center;
  42737. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42738. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42739. r = Math.max(r, n.distanceToSquared(t[o]));
  42740. return this.radius = Math.sqrt(r),
  42741. this
  42742. }
  42743. }(),
  42744. clone: function() {
  42745. return (new this.constructor).copy(this)
  42746. },
  42747. copy: function(e) {
  42748. return this.center.copy(e.center),
  42749. this.radius = e.radius,
  42750. this
  42751. },
  42752. empty: function() {
  42753. return this.radius <= 0
  42754. },
  42755. containsPoint: function(e) {
  42756. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42757. },
  42758. distanceToPoint: function(e) {
  42759. return e.distanceTo(this.center) - this.radius
  42760. },
  42761. intersectsSphere: function(e) {
  42762. var t = this.radius + e.radius;
  42763. return e.center.distanceToSquared(this.center) <= t * t
  42764. },
  42765. intersectsBox: function(e) {
  42766. return e.intersectsSphere(this)
  42767. },
  42768. intersectsPlane: function(e) {
  42769. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42770. },
  42771. clampPoint: function(e, t) {
  42772. var i = this.center.distanceToSquared(e)
  42773. , r = t || new n.Vector3;
  42774. return r.copy(e),
  42775. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42776. r.multiplyScalar(this.radius).add(this.center)),
  42777. r
  42778. },
  42779. getBoundingBox: function(e) {
  42780. var t = e || new n.Box3;
  42781. return t.set(this.center, this.center),
  42782. t.expandByScalar(this.radius),
  42783. t
  42784. },
  42785. applyMatrix4: function(e) {
  42786. return this.center.applyMatrix4(e),
  42787. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42788. this
  42789. },
  42790. translate: function(e) {
  42791. return this.center.add(e),
  42792. this
  42793. },
  42794. equals: function(e) {
  42795. return e.center.equals(this.center) && e.radius === this.radius
  42796. }
  42797. },
  42798. n.Frustum = function(e, t, i, r, o, a) {
  42799. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42800. }
  42801. ,
  42802. n.Frustum.prototype = {
  42803. constructor: n.Frustum,
  42804. set: function(e, t, i, n, r, o) {
  42805. var a = this.planes;
  42806. return a[0].copy(e),
  42807. a[1].copy(t),
  42808. a[2].copy(i),
  42809. a[3].copy(n),
  42810. a[4].copy(r),
  42811. a[5].copy(o),
  42812. this
  42813. },
  42814. clone: function() {
  42815. return (new this.constructor).copy(this)
  42816. },
  42817. copy: function(e) {
  42818. for (var t = this.planes, i = 0; i < 6; i++)
  42819. t[i].copy(e.planes[i]);
  42820. return this
  42821. },
  42822. setFromMatrix: function(e) {
  42823. var t = this.planes
  42824. , i = e.elements
  42825. , n = i[0]
  42826. , r = i[1]
  42827. , o = i[2]
  42828. , a = i[3]
  42829. , s = i[4]
  42830. , l = i[5]
  42831. , c = i[6]
  42832. , h = i[7]
  42833. , u = i[8]
  42834. , d = i[9]
  42835. , p = i[10]
  42836. , f = i[11]
  42837. , g = i[12]
  42838. , m = i[13]
  42839. , v = i[14]
  42840. , A = i[15];
  42841. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42842. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42843. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42844. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42845. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42846. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42847. this
  42848. },
  42849. intersectsObject: function() {
  42850. var e = new n.Sphere;
  42851. return function(t) {
  42852. var i = t.geometry;
  42853. return null === i.boundingSphere && i.computeBoundingSphere(),
  42854. e.copy(i.boundingSphere),
  42855. e.applyMatrix4(t.matrixWorld),
  42856. this.intersectsSphere(e)
  42857. }
  42858. }(),
  42859. intersectsSphere: function(e) {
  42860. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42861. var o = t[r].distanceToPoint(i);
  42862. if (o < n)
  42863. return !1
  42864. }
  42865. return !0
  42866. },
  42867. intersectsBox: function() {
  42868. var e = new n.Vector3
  42869. , t = new n.Vector3;
  42870. return function(i) {
  42871. for (var n = this.planes, r = 0; r < 6; r++) {
  42872. var o = n[r];
  42873. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42874. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42875. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42876. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42877. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42878. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42879. var a = o.distanceToPoint(e)
  42880. , s = o.distanceToPoint(t);
  42881. if (a < 0 && s < 0)
  42882. return !1
  42883. }
  42884. return !0
  42885. }
  42886. }(),
  42887. containsPoint: function(e) {
  42888. for (var t = this.planes, i = 0; i < 6; i++)
  42889. if (t[i].distanceToPoint(e) < 0)
  42890. return !1;
  42891. return !0
  42892. }
  42893. },
  42894. n.Plane = function(e, t) {
  42895. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42896. this.constant = void 0 !== t ? t : 0
  42897. }
  42898. ,
  42899. n.Plane.prototype = {
  42900. constructor: n.Plane,
  42901. set: function(e, t) {
  42902. return this.normal.copy(e),
  42903. this.constant = t,
  42904. this
  42905. },
  42906. setComponents: function(e, t, i, n) {
  42907. return this.normal.set(e, t, i),
  42908. this.constant = n,
  42909. this
  42910. },
  42911. setFromNormalAndCoplanarPoint: function(e, t) {
  42912. return this.normal.copy(e),
  42913. this.constant = -t.dot(this.normal),
  42914. this
  42915. },
  42916. setFromCoplanarPoints: function() {
  42917. var e = new n.Vector3
  42918. , t = new n.Vector3;
  42919. return function(i, n, r) {
  42920. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42921. return this.setFromNormalAndCoplanarPoint(o, i),
  42922. this
  42923. }
  42924. }(),
  42925. clone: function() {
  42926. return (new this.constructor).copy(this)
  42927. },
  42928. copy: function(e) {
  42929. return this.normal.copy(e.normal),
  42930. this.constant = e.constant,
  42931. this
  42932. },
  42933. normalize: function() {
  42934. var e = 1 / this.normal.length();
  42935. return this.normal.multiplyScalar(e),
  42936. this.constant *= e,
  42937. this
  42938. },
  42939. negate: function() {
  42940. return this.constant *= -1,
  42941. this.normal.negate(),
  42942. this
  42943. },
  42944. distanceToPoint: function(e) {
  42945. return this.normal.dot(e) + this.constant
  42946. },
  42947. distanceToSphere: function(e) {
  42948. return this.distanceToPoint(e.center) - e.radius
  42949. },
  42950. projectPoint: function(e, t) {
  42951. return this.orthoPoint(e, t).sub(e).negate()
  42952. },
  42953. orthoPoint: function(e, t) {
  42954. var i = this.distanceToPoint(e)
  42955. , r = t || new n.Vector3;
  42956. return r.copy(this.normal).multiplyScalar(i)
  42957. },
  42958. intersectLine: function() {
  42959. var e = new n.Vector3;
  42960. return function(t, i) {
  42961. var r = i || new n.Vector3
  42962. , o = t.delta(e)
  42963. , a = this.normal.dot(o);
  42964. if (0 !== a) {
  42965. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42966. if (!(s < 0 || s > 1))
  42967. return r.copy(o).multiplyScalar(s).add(t.start)
  42968. } else if (0 === this.distanceToPoint(t.start))
  42969. return r.copy(t.start)
  42970. }
  42971. }(),
  42972. intersectsLine: function(e) {
  42973. var t = this.distanceToPoint(e.start)
  42974. , i = this.distanceToPoint(e.end);
  42975. return t < 0 && i > 0 || i < 0 && t > 0
  42976. },
  42977. intersectsBox: function(e) {
  42978. return e.intersectsPlane(this)
  42979. },
  42980. intersectsSphere: function(e) {
  42981. return e.intersectsPlane(this)
  42982. },
  42983. coplanarPoint: function(e) {
  42984. var t = e || new n.Vector3;
  42985. return t.copy(this.normal).multiplyScalar(-this.constant)
  42986. },
  42987. applyMatrix4: function() {
  42988. var e = new n.Vector3
  42989. , t = new n.Vector3
  42990. , i = new n.Matrix3;
  42991. return function(n, r) {
  42992. var o = r || i.getNormalMatrix(n)
  42993. , a = e.copy(this.normal).applyMatrix3(o)
  42994. , s = this.coplanarPoint(t);
  42995. return s.applyMatrix4(n),
  42996. this.setFromNormalAndCoplanarPoint(a, s),
  42997. this
  42998. }
  42999. }(),
  43000. translate: function(e) {
  43001. return this.constant = this.constant - e.dot(this.normal),
  43002. this
  43003. },
  43004. equals: function(e) {
  43005. return e.normal.equals(this.normal) && e.constant === this.constant
  43006. }
  43007. },
  43008. n.Spherical = function(e, t, i) {
  43009. return this.radius = void 0 !== e ? e : 1,
  43010. this.phi = void 0 !== t ? t : 0,
  43011. this.theta = void 0 !== i ? i : 0,
  43012. this
  43013. }
  43014. ,
  43015. n.Spherical.prototype = {
  43016. constructor: n.Spherical,
  43017. set: function(e, t, i) {
  43018. this.radius = e,
  43019. this.phi = t,
  43020. this.theta = i
  43021. },
  43022. clone: function() {
  43023. return (new this.constructor).copy(this)
  43024. },
  43025. copy: function(e) {
  43026. return this.radius.copy(e.radius),
  43027. this.phi.copy(e.phi),
  43028. this.theta.copy(e.theta),
  43029. this
  43030. },
  43031. makeSafe: function() {
  43032. var e = 1e-6;
  43033. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43034. },
  43035. setFromVector3: function(e) {
  43036. return this.radius = e.length(),
  43037. 0 === this.radius ? (this.theta = 0,
  43038. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43039. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43040. this
  43041. }
  43042. },
  43043. n.Math = {
  43044. generateUUID: function() {
  43045. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43046. return function() {
  43047. for (var r = 0; r < 36; r++)
  43048. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43049. e = 15 & n,
  43050. n >>= 4,
  43051. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43052. return i.join("")
  43053. }
  43054. }(),
  43055. clamp: function(e, t, i) {
  43056. return Math.max(t, Math.min(i, e))
  43057. },
  43058. euclideanModulo: function(e, t) {
  43059. return (e % t + t) % t
  43060. },
  43061. mapLinear: function(e, t, i, n, r) {
  43062. return n + (e - t) * (r - n) / (i - t)
  43063. },
  43064. smoothstep: function(e, t, i) {
  43065. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43066. e * e * (3 - 2 * e))
  43067. },
  43068. smootherstep: function(e, t, i) {
  43069. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43070. e * e * e * (e * (6 * e - 15) + 10))
  43071. },
  43072. random16: function() {
  43073. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43074. Math.random()
  43075. },
  43076. randInt: function(e, t) {
  43077. return e + Math.floor(Math.random() * (t - e + 1))
  43078. },
  43079. randFloat: function(e, t) {
  43080. return e + Math.random() * (t - e)
  43081. },
  43082. randFloatSpread: function(e) {
  43083. return e * (.5 - Math.random())
  43084. },
  43085. degToRad: function() {
  43086. var e = Math.PI / 180;
  43087. return function(t) {
  43088. return t * e
  43089. }
  43090. }(),
  43091. radToDeg: function() {
  43092. var e = 180 / Math.PI;
  43093. return function(t) {
  43094. return t * e
  43095. }
  43096. }(),
  43097. isPowerOfTwo: function(e) {
  43098. return 0 === (e & e - 1) && 0 !== e
  43099. },
  43100. nearestPowerOfTwo: function(e) {
  43101. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43102. },
  43103. nextPowerOfTwo: function(e) {
  43104. return e--,
  43105. e |= e >> 1,
  43106. e |= e >> 2,
  43107. e |= e >> 4,
  43108. e |= e >> 8,
  43109. e |= e >> 16,
  43110. e++,
  43111. e
  43112. }
  43113. },
  43114. n.Spline = function(e) {
  43115. function t(e, t, i, n, r, o, a) {
  43116. var s = .5 * (i - e)
  43117. , l = .5 * (n - t);
  43118. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43119. }
  43120. this.points = e;
  43121. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43122. x: 0,
  43123. y: 0,
  43124. z: 0
  43125. };
  43126. this.initFromArray = function(e) {
  43127. this.points = [];
  43128. for (var t = 0; t < e.length; t++)
  43129. this.points[t] = {
  43130. x: e[t][0],
  43131. y: e[t][1],
  43132. z: e[t][2]
  43133. }
  43134. }
  43135. ,
  43136. this.getPoint = function(e) {
  43137. return i = (this.points.length - 1) * e,
  43138. r = Math.floor(i),
  43139. o = i - r,
  43140. d[0] = 0 === r ? r : r - 1,
  43141. d[1] = r,
  43142. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43143. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43144. l = this.points[d[0]],
  43145. c = this.points[d[1]],
  43146. h = this.points[d[2]],
  43147. u = this.points[d[3]],
  43148. a = o * o,
  43149. s = o * a,
  43150. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43151. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43152. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43153. p
  43154. }
  43155. ,
  43156. this.getControlPointsArray = function() {
  43157. var e, t, i = this.points.length, n = [];
  43158. for (e = 0; e < i; e++)
  43159. t = this.points[e],
  43160. n[e] = [t.x, t.y, t.z];
  43161. return n
  43162. }
  43163. ,
  43164. this.getLength = function(e) {
  43165. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43166. for (u[0] = 0,
  43167. e || (e = 100),
  43168. r = this.points.length * e,
  43169. c.copy(this.points[0]),
  43170. t = 1; t < r; t++)
  43171. i = t / r,
  43172. o = this.getPoint(i),
  43173. h.copy(o),
  43174. d += h.distanceTo(c),
  43175. c.copy(o),
  43176. a = (this.points.length - 1) * i,
  43177. s = Math.floor(a),
  43178. s !== l && (u[s] = d,
  43179. l = s);
  43180. return u[u.length] = d,
  43181. {
  43182. chunks: u,
  43183. total: d
  43184. }
  43185. }
  43186. ,
  43187. this.reparametrizeByArcLength = function(e) {
  43188. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43189. for (h.push(u.copy(this.points[0]).clone()),
  43190. t = 1; t < this.points.length; t++) {
  43191. for (s = d.chunks[t] - d.chunks[t - 1],
  43192. l = Math.ceil(e * s / d.total),
  43193. o = (t - 1) / (this.points.length - 1),
  43194. a = t / (this.points.length - 1),
  43195. i = 1; i < l - 1; i++)
  43196. r = o + i * (1 / l) * (a - o),
  43197. c = this.getPoint(r),
  43198. h.push(u.copy(c).clone());
  43199. h.push(u.copy(this.points[t]).clone())
  43200. }
  43201. this.points = h
  43202. }
  43203. }
  43204. ,
  43205. n.Triangle = function(e, t, i) {
  43206. this.a = void 0 !== e ? e : new n.Vector3,
  43207. this.b = void 0 !== t ? t : new n.Vector3,
  43208. this.c = void 0 !== i ? i : new n.Vector3
  43209. }
  43210. ,
  43211. n.Triangle.normal = function() {
  43212. var e = new n.Vector3;
  43213. return function(t, i, r, o) {
  43214. var a = o || new n.Vector3;
  43215. a.subVectors(r, i),
  43216. e.subVectors(t, i),
  43217. a.cross(e);
  43218. var s = a.lengthSq();
  43219. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43220. }
  43221. }(),
  43222. n.Triangle.barycoordFromPoint = function() {
  43223. var e = new n.Vector3
  43224. , t = new n.Vector3
  43225. , i = new n.Vector3;
  43226. return function(r, o, a, s, l) {
  43227. e.subVectors(s, o),
  43228. t.subVectors(a, o),
  43229. i.subVectors(r, o);
  43230. var c = e.dot(e)
  43231. , h = e.dot(t)
  43232. , u = e.dot(i)
  43233. , d = t.dot(t)
  43234. , p = t.dot(i)
  43235. , f = c * d - h * h
  43236. , g = l || new n.Vector3;
  43237. if (0 === f)
  43238. return g.set(-2, -1, -1);
  43239. var m = 1 / f
  43240. , v = (d * u - h * p) * m
  43241. , A = (c * p - h * u) * m;
  43242. return g.set(1 - v - A, A, v)
  43243. }
  43244. }(),
  43245. n.Triangle.containsPoint = function() {
  43246. var e = new n.Vector3;
  43247. return function(t, i, r, o) {
  43248. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43249. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43250. }
  43251. }(),
  43252. n.Triangle.prototype = {
  43253. constructor: n.Triangle,
  43254. set: function(e, t, i) {
  43255. return this.a.copy(e),
  43256. this.b.copy(t),
  43257. this.c.copy(i),
  43258. this
  43259. },
  43260. setFromPointsAndIndices: function(e, t, i, n) {
  43261. return this.a.copy(e[t]),
  43262. this.b.copy(e[i]),
  43263. this.c.copy(e[n]),
  43264. this
  43265. },
  43266. clone: function() {
  43267. return (new this.constructor).copy(this)
  43268. },
  43269. copy: function(e) {
  43270. return this.a.copy(e.a),
  43271. this.b.copy(e.b),
  43272. this.c.copy(e.c),
  43273. this
  43274. },
  43275. area: function() {
  43276. var e = new n.Vector3
  43277. , t = new n.Vector3;
  43278. return function() {
  43279. return e.subVectors(this.c, this.b),
  43280. t.subVectors(this.a, this.b),
  43281. .5 * e.cross(t).length()
  43282. }
  43283. }(),
  43284. midpoint: function(e) {
  43285. var t = e || new n.Vector3;
  43286. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43287. },
  43288. normal: function(e) {
  43289. return n.Triangle.normal(this.a, this.b, this.c, e)
  43290. },
  43291. plane: function(e) {
  43292. var t = e || new n.Plane;
  43293. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43294. },
  43295. barycoordFromPoint: function(e, t) {
  43296. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43297. },
  43298. containsPoint: function(e) {
  43299. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43300. },
  43301. equals: function(e) {
  43302. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43303. }
  43304. },
  43305. n.Interpolant = function(e, t, i, n) {
  43306. this.parameterPositions = e,
  43307. this._cachedIndex = 0,
  43308. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43309. this.sampleValues = t,
  43310. this.valueSize = i
  43311. }
  43312. ,
  43313. n.Interpolant.prototype = {
  43314. constructor: n.Interpolant,
  43315. evaluate: function(e) {
  43316. var t = this.parameterPositions
  43317. , i = this._cachedIndex
  43318. , n = t[i]
  43319. , r = t[i - 1];
  43320. e: {
  43321. t: {
  43322. var o;
  43323. i: {
  43324. n: if (!(e < n)) {
  43325. for (var a = i + 2; ; ) {
  43326. if (void 0 === n) {
  43327. if (e < r)
  43328. break n;
  43329. return i = t.length,
  43330. this._cachedIndex = i,
  43331. this.afterEnd_(i - 1, e, r)
  43332. }
  43333. if (i === a)
  43334. break;
  43335. if (r = n,
  43336. n = t[++i],
  43337. e < n)
  43338. break t
  43339. }
  43340. o = t.length;
  43341. break i
  43342. }
  43343. {
  43344. if (e >= r)
  43345. break e;
  43346. var s = t[1];
  43347. e < s && (i = 2,
  43348. r = s);
  43349. for (var a = i - 2; ; ) {
  43350. if (void 0 === r)
  43351. return this._cachedIndex = 0,
  43352. this.beforeStart_(0, e, n);
  43353. if (i === a)
  43354. break;
  43355. if (n = r,
  43356. r = t[--i - 1],
  43357. e >= r)
  43358. break t
  43359. }
  43360. o = i,
  43361. i = 0
  43362. }
  43363. }
  43364. for (; i < o; ) {
  43365. var l = i + o >>> 1;
  43366. e < t[l] ? o = l : i = l + 1
  43367. }
  43368. if (n = t[i],
  43369. r = t[i - 1],
  43370. void 0 === r)
  43371. return this._cachedIndex = 0,
  43372. this.beforeStart_(0, e, n);
  43373. if (void 0 === n)
  43374. return i = t.length,
  43375. this._cachedIndex = i,
  43376. this.afterEnd_(i - 1, r, e)
  43377. }
  43378. this._cachedIndex = i,
  43379. this.intervalChanged_(i, r, n)
  43380. }
  43381. return this.interpolate_(i, r, e, n)
  43382. },
  43383. settings: null,
  43384. DefaultSettings_: {},
  43385. getSettings_: function() {
  43386. return this.settings || this.DefaultSettings_
  43387. },
  43388. copySampleValue_: function(e) {
  43389. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43390. t[o] = i[r + o];
  43391. return t
  43392. },
  43393. interpolate_: function(e, t, i, n) {
  43394. throw new Error("call to abstract method")
  43395. },
  43396. intervalChanged_: function(e, t, i) {}
  43397. },
  43398. Object.assign(n.Interpolant.prototype, {
  43399. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43400. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43401. }),
  43402. n.CubicInterpolant = function(e, t, i, r) {
  43403. n.Interpolant.call(this, e, t, i, r),
  43404. this._weightPrev = -0,
  43405. this._offsetPrev = -0,
  43406. this._weightNext = -0,
  43407. this._offsetNext = -0
  43408. }
  43409. ,
  43410. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43411. constructor: n.CubicInterpolant,
  43412. DefaultSettings_: {
  43413. endingStart: n.ZeroCurvatureEnding,
  43414. endingEnd: n.ZeroCurvatureEnding
  43415. },
  43416. intervalChanged_: function(e, t, i) {
  43417. var r = this.parameterPositions
  43418. , o = e - 2
  43419. , a = e + 1
  43420. , s = r[o]
  43421. , l = r[a];
  43422. if (void 0 === s)
  43423. switch (this.getSettings_().endingStart) {
  43424. case n.ZeroSlopeEnding:
  43425. o = e,
  43426. s = 2 * t - i;
  43427. break;
  43428. case n.WrapAroundEnding:
  43429. o = r.length - 2,
  43430. s = t + r[o] - r[o + 1];
  43431. break;
  43432. default:
  43433. o = e,
  43434. s = i
  43435. }
  43436. if (void 0 === l)
  43437. switch (this.getSettings_().endingEnd) {
  43438. case n.ZeroSlopeEnding:
  43439. a = e,
  43440. l = 2 * i - t;
  43441. break;
  43442. case n.WrapAroundEnding:
  43443. a = 1,
  43444. l = i + r[1] - r[0];
  43445. break;
  43446. default:
  43447. a = e - 1,
  43448. l = t
  43449. }
  43450. var c = .5 * (i - t)
  43451. , h = this.valueSize;
  43452. this._weightPrev = c / (t - s),
  43453. this._weightNext = c / (l - i),
  43454. this._offsetPrev = o * h,
  43455. this._offsetNext = a * h
  43456. },
  43457. interpolate_: function(e, t, i, n) {
  43458. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43459. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43460. return r
  43461. }
  43462. }),
  43463. n.DiscreteInterpolant = function(e, t, i, r) {
  43464. n.Interpolant.call(this, e, t, i, r)
  43465. }
  43466. ,
  43467. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43468. constructor: n.DiscreteInterpolant,
  43469. interpolate_: function(e, t, i, n) {
  43470. return this.copySampleValue_(e - 1)
  43471. }
  43472. }),
  43473. n.LinearInterpolant = function(e, t, i, r) {
  43474. n.Interpolant.call(this, e, t, i, r)
  43475. }
  43476. ,
  43477. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43478. constructor: n.LinearInterpolant,
  43479. interpolate_: function(e, t, i, n) {
  43480. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43481. r[u] = o[l + u] * h + o[s + u] * c;
  43482. return r
  43483. }
  43484. }),
  43485. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43486. n.Interpolant.call(this, e, t, i, r)
  43487. }
  43488. ,
  43489. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43490. constructor: n.QuaternionLinearInterpolant,
  43491. interpolate_: function(e, t, i, r) {
  43492. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43493. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43494. return o
  43495. }
  43496. }),
  43497. n.Clock = function(e) {
  43498. this.autoStart = void 0 === e || e,
  43499. this.startTime = 0,
  43500. this.oldTime = 0,
  43501. this.elapsedTime = 0,
  43502. this.running = !1
  43503. }
  43504. ,
  43505. n.Clock.prototype = {
  43506. constructor: n.Clock,
  43507. start: function() {
  43508. this.startTime = performance.now(),
  43509. this.oldTime = this.startTime,
  43510. this.running = !0
  43511. },
  43512. stop: function() {
  43513. this.getElapsedTime(),
  43514. this.running = !1
  43515. },
  43516. getElapsedTime: function() {
  43517. return this.getDelta(),
  43518. this.elapsedTime
  43519. },
  43520. getDelta: function() {
  43521. var e = 0;
  43522. if (this.autoStart && !this.running && this.start(),
  43523. this.running) {
  43524. var t = performance.now();
  43525. e = .001 * (t - this.oldTime),
  43526. this.oldTime = t,
  43527. this.elapsedTime += e
  43528. }
  43529. return e
  43530. }
  43531. },
  43532. n.EventDispatcher = function() {}
  43533. ,
  43534. n.EventDispatcher.prototype = {
  43535. constructor: n.EventDispatcher,
  43536. apply: function(e) {
  43537. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43538. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43539. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43540. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43541. },
  43542. addEventListener: function(e, t) {
  43543. void 0 === this._listeners && (this._listeners = {});
  43544. var i = this._listeners;
  43545. void 0 === i[e] && (i[e] = []),
  43546. i[e].indexOf(t) === -1 && i[e].push(t)
  43547. },
  43548. hasEventListener: function(e, t) {
  43549. if (void 0 === this._listeners)
  43550. return !1;
  43551. var i = this._listeners;
  43552. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43553. },
  43554. removeEventListener: function(e, t) {
  43555. if (void 0 !== this._listeners) {
  43556. var i = this._listeners
  43557. , n = i[e];
  43558. if (void 0 !== n) {
  43559. var r = n.indexOf(t);
  43560. r !== -1 && n.splice(r, 1)
  43561. }
  43562. }
  43563. },
  43564. dispatchEvent: function(e) {
  43565. if (void 0 !== this._listeners) {
  43566. var t = this._listeners
  43567. , i = t[e.type];
  43568. if (void 0 !== i) {
  43569. e.target = this;
  43570. for (var n = [], r = i.length, o = 0; o < r; o++)
  43571. n[o] = i[o];
  43572. for (var o = 0; o < r; o++)
  43573. n[o].call(this, e)
  43574. }
  43575. }
  43576. }
  43577. },
  43578. n.Layers = function() {
  43579. this.mask = 1
  43580. }
  43581. ,
  43582. n.Layers.prototype = {
  43583. constructor: n.Layers,
  43584. set: function(e) {
  43585. this.mask = 1 << e
  43586. },
  43587. enable: function(e) {
  43588. this.mask |= 1 << e
  43589. },
  43590. toggle: function(e) {
  43591. this.mask ^= 1 << e
  43592. },
  43593. disable: function(e) {
  43594. this.mask &= ~(1 << e)
  43595. },
  43596. test: function(e) {
  43597. return 0 !== (this.mask & e.mask)
  43598. }
  43599. },
  43600. function(e) {
  43601. function t(e, t) {
  43602. return e.distance - t.distance
  43603. }
  43604. function i(e, t, n, r) {
  43605. if (e.visible !== !1 && (e.raycast(t, n),
  43606. r === !0))
  43607. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43608. i(o[a], t, n, !0)
  43609. }
  43610. e.Raycaster = function(t, i, n, r) {
  43611. this.ray = new e.Ray(t,i),
  43612. this.near = n || 0,
  43613. this.far = r || 1 / 0,
  43614. this.params = {
  43615. Mesh: {},
  43616. Line: {},
  43617. LOD: {},
  43618. Points: {
  43619. threshold: 1
  43620. },
  43621. Sprite: {}
  43622. },
  43623. Object.defineProperties(this.params, {
  43624. PointCloud: {
  43625. get: function() {
  43626. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43627. this.Points
  43628. }
  43629. }
  43630. })
  43631. }
  43632. ,
  43633. e.Raycaster.prototype = {
  43634. constructor: e.Raycaster,
  43635. linePrecision: 1,
  43636. set: function(e, t) {
  43637. this.ray.set(e, t)
  43638. },
  43639. setFromCamera: function(t, i) {
  43640. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43641. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43642. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43643. },
  43644. intersectObject: function(e, n) {
  43645. var r = [];
  43646. return i(e, this, r, n),
  43647. r.sort(t),
  43648. r
  43649. },
  43650. intersectObjects: function(e, n) {
  43651. var r = [];
  43652. if (Array.isArray(e) === !1)
  43653. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43654. r;
  43655. for (var o = 0, a = e.length; o < a; o++)
  43656. i(e[o], this, r, n);
  43657. return r.sort(t),
  43658. r
  43659. }
  43660. }
  43661. }(n),
  43662. n.Object3D = function() {
  43663. function e() {
  43664. o.setFromEuler(r, !1)
  43665. }
  43666. function t() {
  43667. r.setFromQuaternion(o, void 0, !1)
  43668. }
  43669. Object.defineProperty(this, "id", {
  43670. value: n.Object3DIdCount++
  43671. }),
  43672. this.uuid = n.Math.generateUUID(),
  43673. this.name = "",
  43674. this.type = "Object3D",
  43675. this.parent = null,
  43676. this.children = [],
  43677. this.up = n.Object3D.DefaultUp.clone();
  43678. var i = new n.Vector3
  43679. , r = new n.Euler
  43680. , o = new n.Quaternion
  43681. , a = new n.Vector3(1,1,1);
  43682. r.onChange(e),
  43683. o.onChange(t),
  43684. Object.defineProperties(this, {
  43685. position: {
  43686. enumerable: !0,
  43687. value: i
  43688. },
  43689. rotation: {
  43690. enumerable: !0,
  43691. value: r
  43692. },
  43693. quaternion: {
  43694. enumerable: !0,
  43695. value: o
  43696. },
  43697. scale: {
  43698. enumerable: !0,
  43699. value: a
  43700. },
  43701. modelViewMatrix: {
  43702. value: new n.Matrix4
  43703. },
  43704. normalMatrix: {
  43705. value: new n.Matrix3
  43706. }
  43707. }),
  43708. this.rotationAutoUpdate = !0,
  43709. this.matrix = new n.Matrix4,
  43710. this.matrixWorld = new n.Matrix4,
  43711. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43712. this.matrixWorldNeedsUpdate = !1,
  43713. this.layers = new n.Layers,
  43714. this.visible = !0,
  43715. this.castShadow = !1,
  43716. this.receiveShadow = !1,
  43717. this.frustumCulled = !0,
  43718. this.renderOrder = 0,
  43719. this.userData = {}
  43720. }
  43721. ,
  43722. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43723. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43724. n.Object3D.prototype = {
  43725. constructor: n.Object3D,
  43726. applyMatrix: function(e) {
  43727. this.matrix.multiplyMatrices(e, this.matrix),
  43728. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43729. },
  43730. setRotationFromAxisAngle: function(e, t) {
  43731. this.quaternion.setFromAxisAngle(e, t)
  43732. },
  43733. setRotationFromEuler: function(e) {
  43734. this.quaternion.setFromEuler(e, !0)
  43735. },
  43736. setRotationFromMatrix: function(e) {
  43737. this.quaternion.setFromRotationMatrix(e)
  43738. },
  43739. setRotationFromQuaternion: function(e) {
  43740. this.quaternion.copy(e)
  43741. },
  43742. rotateOnAxis: function() {
  43743. var e = new n.Quaternion;
  43744. return function(t, i) {
  43745. return e.setFromAxisAngle(t, i),
  43746. this.quaternion.multiply(e),
  43747. this
  43748. }
  43749. }(),
  43750. rotateX: function() {
  43751. var e = new n.Vector3(1,0,0);
  43752. return function(t) {
  43753. return this.rotateOnAxis(e, t)
  43754. }
  43755. }(),
  43756. rotateY: function() {
  43757. var e = new n.Vector3(0,1,0);
  43758. return function(t) {
  43759. return this.rotateOnAxis(e, t)
  43760. }
  43761. }(),
  43762. rotateZ: function() {
  43763. var e = new n.Vector3(0,0,1);
  43764. return function(t) {
  43765. return this.rotateOnAxis(e, t)
  43766. }
  43767. }(),
  43768. translateOnAxis: function() {
  43769. var e = new n.Vector3;
  43770. return function(t, i) {
  43771. return e.copy(t).applyQuaternion(this.quaternion),
  43772. this.position.add(e.multiplyScalar(i)),
  43773. this
  43774. }
  43775. }(),
  43776. translateX: function() {
  43777. var e = new n.Vector3(1,0,0);
  43778. return function(t) {
  43779. return this.translateOnAxis(e, t)
  43780. }
  43781. }(),
  43782. translateY: function() {
  43783. var e = new n.Vector3(0,1,0);
  43784. return function(t) {
  43785. return this.translateOnAxis(e, t)
  43786. }
  43787. }(),
  43788. translateZ: function() {
  43789. var e = new n.Vector3(0,0,1);
  43790. return function(t) {
  43791. return this.translateOnAxis(e, t)
  43792. }
  43793. }(),
  43794. localToWorld: function(e) {
  43795. return e.applyMatrix4(this.matrixWorld)
  43796. },
  43797. worldToLocal: function() {
  43798. var e = new n.Matrix4;
  43799. return function(t) {
  43800. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43801. }
  43802. }(),
  43803. lookAt: function() {
  43804. var e = new n.Matrix4;
  43805. return function(t) {
  43806. e.lookAt(t, this.position, this.up),
  43807. this.quaternion.setFromRotationMatrix(e)
  43808. }
  43809. }(),
  43810. add: function(e) {
  43811. if (arguments.length > 1) {
  43812. for (var t = 0; t < arguments.length; t++)
  43813. this.add(arguments[t]);
  43814. return this
  43815. }
  43816. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43817. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43818. e.parent = this,
  43819. e.dispatchEvent({
  43820. type: "added"
  43821. }),
  43822. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43823. this)
  43824. },
  43825. remove: function(e) {
  43826. if (arguments.length > 1)
  43827. for (var t = 0; t < arguments.length; t++)
  43828. this.remove(arguments[t]);
  43829. var i = this.children.indexOf(e);
  43830. i !== -1 && (e.parent = null,
  43831. e.dispatchEvent({
  43832. type: "removed"
  43833. }),
  43834. this.children.splice(i, 1))
  43835. },
  43836. getObjectById: function(e) {
  43837. return this.getObjectByProperty("id", e)
  43838. },
  43839. getObjectByName: function(e) {
  43840. return this.getObjectByProperty("name", e)
  43841. },
  43842. getObjectByProperty: function(e, t) {
  43843. if (this[e] === t)
  43844. return this;
  43845. for (var i = 0, n = this.children.length; i < n; i++) {
  43846. var r = this.children[i]
  43847. , o = r.getObjectByProperty(e, t);
  43848. if (void 0 !== o)
  43849. return o
  43850. }
  43851. },
  43852. getWorldPosition: function(e) {
  43853. var t = e || new n.Vector3;
  43854. return this.updateMatrixWorld(!0),
  43855. t.setFromMatrixPosition(this.matrixWorld)
  43856. },
  43857. getWorldQuaternion: function() {
  43858. var e = new n.Vector3
  43859. , t = new n.Vector3;
  43860. return function(i) {
  43861. var r = i || new n.Quaternion;
  43862. return this.updateMatrixWorld(!0),
  43863. this.matrixWorld.decompose(e, r, t),
  43864. r
  43865. }
  43866. }(),
  43867. getWorldRotation: function() {
  43868. var e = new n.Quaternion;
  43869. return function(t) {
  43870. var i = t || new n.Euler;
  43871. return this.getWorldQuaternion(e),
  43872. i.setFromQuaternion(e, this.rotation.order, !1)
  43873. }
  43874. }(),
  43875. getWorldScale: function() {
  43876. var e = new n.Vector3
  43877. , t = new n.Quaternion;
  43878. return function(i) {
  43879. var r = i || new n.Vector3;
  43880. return this.updateMatrixWorld(!0),
  43881. this.matrixWorld.decompose(e, t, r),
  43882. r
  43883. }
  43884. }(),
  43885. getWorldDirection: function() {
  43886. var e = new n.Quaternion;
  43887. return function(t) {
  43888. var i = t || new n.Vector3;
  43889. return this.getWorldQuaternion(e),
  43890. i.set(0, 0, 1).applyQuaternion(e)
  43891. }
  43892. }(),
  43893. raycast: function() {},
  43894. traverse: function(e) {
  43895. e(this);
  43896. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43897. t[i].traverse(e)
  43898. },
  43899. traverseVisible: function(e) {
  43900. if (this.visible !== !1) {
  43901. e(this);
  43902. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43903. t[i].traverseVisible(e)
  43904. }
  43905. },
  43906. traverseAncestors: function(e) {
  43907. var t = this.parent;
  43908. null !== t && (e(t),
  43909. t.traverseAncestors(e))
  43910. },
  43911. updateMatrix: function() {
  43912. this.matrix.compose(this.position, this.quaternion, this.scale),
  43913. this.matrixWorldNeedsUpdate = !0
  43914. },
  43915. updateMatrixWorld: function(e) {
  43916. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43917. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43918. this.matrixWorldNeedsUpdate = !1,
  43919. e = !0);
  43920. for (var t = 0, i = this.children.length; t < i; t++)
  43921. this.children[t].updateMatrixWorld(e)
  43922. },
  43923. toJSON: function(e) {
  43924. function t(e) {
  43925. var t = [];
  43926. for (var i in e) {
  43927. var n = e[i];
  43928. delete n.metadata,
  43929. t.push(n)
  43930. }
  43931. return t
  43932. }
  43933. var i = void 0 === e
  43934. , n = {};
  43935. i && (e = {
  43936. geometries: {},
  43937. materials: {},
  43938. textures: {},
  43939. images: {}
  43940. },
  43941. n.metadata = {
  43942. version: 4.4,
  43943. type: "Object",
  43944. generator: "Object3D.toJSON"
  43945. });
  43946. var r = {};
  43947. if (r.uuid = this.uuid,
  43948. r.type = this.type,
  43949. "" !== this.name && (r.name = this.name),
  43950. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43951. this.castShadow === !0 && (r.castShadow = !0),
  43952. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43953. this.visible === !1 && (r.visible = !1),
  43954. r.matrix = this.matrix.toArray(),
  43955. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43956. r.geometry = this.geometry.uuid),
  43957. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43958. r.material = this.material.uuid),
  43959. this.children.length > 0) {
  43960. r.children = [];
  43961. for (var o = 0; o < this.children.length; o++)
  43962. r.children.push(this.children[o].toJSON(e).object)
  43963. }
  43964. if (i) {
  43965. var a = t(e.geometries)
  43966. , s = t(e.materials)
  43967. , l = t(e.textures)
  43968. , c = t(e.images);
  43969. a.length > 0 && (n.geometries = a),
  43970. s.length > 0 && (n.materials = s),
  43971. l.length > 0 && (n.textures = l),
  43972. c.length > 0 && (n.images = c)
  43973. }
  43974. return n.object = r,
  43975. n
  43976. },
  43977. clone: function(e) {
  43978. return (new this.constructor).copy(this, e)
  43979. },
  43980. copy: function(e, t) {
  43981. if (void 0 === t && (t = !0),
  43982. this.name = e.name,
  43983. this.up.copy(e.up),
  43984. this.position.copy(e.position),
  43985. this.quaternion.copy(e.quaternion),
  43986. this.scale.copy(e.scale),
  43987. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43988. this.matrix.copy(e.matrix),
  43989. this.matrixWorld.copy(e.matrixWorld),
  43990. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43991. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43992. this.visible = e.visible,
  43993. this.castShadow = e.castShadow,
  43994. this.receiveShadow = e.receiveShadow,
  43995. this.frustumCulled = e.frustumCulled,
  43996. this.renderOrder = e.renderOrder,
  43997. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43998. t === !0)
  43999. for (var i = 0; i < e.children.length; i++) {
  44000. var n = e.children[i];
  44001. this.add(n.clone())
  44002. }
  44003. return this
  44004. }
  44005. },
  44006. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44007. n.Object3DIdCount = 0,
  44008. n.Face3 = function(e, t, i, r, o, a) {
  44009. this.a = e,
  44010. this.b = t,
  44011. this.c = i,
  44012. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44013. this.vertexNormals = Array.isArray(r) ? r : [],
  44014. this.color = o instanceof n.Color ? o : new n.Color,
  44015. this.vertexColors = Array.isArray(o) ? o : [],
  44016. this.materialIndex = void 0 !== a ? a : 0
  44017. }
  44018. ,
  44019. n.Face3.prototype = {
  44020. constructor: n.Face3,
  44021. clone: function() {
  44022. return (new this.constructor).copy(this)
  44023. },
  44024. copy: function(e) {
  44025. this.a = e.a,
  44026. this.b = e.b,
  44027. this.c = e.c,
  44028. this.normal.copy(e.normal),
  44029. this.color.copy(e.color),
  44030. this.materialIndex = e.materialIndex;
  44031. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44032. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44033. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44034. this.vertexColors[t] = e.vertexColors[t].clone();
  44035. return this
  44036. }
  44037. },
  44038. n.BufferAttribute = function(e, t) {
  44039. this.uuid = n.Math.generateUUID(),
  44040. this.array = e,
  44041. this.itemSize = t,
  44042. this.dynamic = !1,
  44043. this.updateRange = {
  44044. offset: 0,
  44045. count: -1
  44046. },
  44047. this.version = 0
  44048. }
  44049. ,
  44050. n.BufferAttribute.prototype = {
  44051. constructor: n.BufferAttribute,
  44052. get count() {
  44053. return this.array.length / this.itemSize
  44054. },
  44055. set needsUpdate(e) {
  44056. e === !0 && this.version++
  44057. },
  44058. setDynamic: function(e) {
  44059. return this.dynamic = e,
  44060. this
  44061. },
  44062. copy: function(e) {
  44063. return this.array = new e.array.constructor(e.array),
  44064. this.itemSize = e.itemSize,
  44065. this.dynamic = e.dynamic,
  44066. this
  44067. },
  44068. copyAt: function(e, t, i) {
  44069. e *= this.itemSize,
  44070. i *= t.itemSize;
  44071. for (var n = 0, r = this.itemSize; n < r; n++)
  44072. this.array[e + n] = t.array[i + n];
  44073. return this
  44074. },
  44075. copyArray: function(e) {
  44076. return this.array.set(e),
  44077. this
  44078. },
  44079. copyColorsArray: function(e) {
  44080. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44081. var a = e[r];
  44082. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44083. a = new n.Color),
  44084. t[i++] = a.r,
  44085. t[i++] = a.g,
  44086. t[i++] = a.b
  44087. }
  44088. return this
  44089. },
  44090. copyIndicesArray: function(e) {
  44091. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44092. var o = e[n];
  44093. t[i++] = o.a,
  44094. t[i++] = o.b,
  44095. t[i++] = o.c
  44096. }
  44097. return this
  44098. },
  44099. copyVector2sArray: function(e) {
  44100. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44101. var a = e[r];
  44102. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44103. a = new n.Vector2),
  44104. t[i++] = a.x,
  44105. t[i++] = a.y
  44106. }
  44107. return this
  44108. },
  44109. copyVector3sArray: function(e) {
  44110. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44111. var a = e[r];
  44112. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44113. a = new n.Vector3),
  44114. t[i++] = a.x,
  44115. t[i++] = a.y,
  44116. t[i++] = a.z
  44117. }
  44118. return this
  44119. },
  44120. copyVector4sArray: function(e) {
  44121. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44122. var a = e[r];
  44123. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44124. a = new n.Vector4),
  44125. t[i++] = a.x,
  44126. t[i++] = a.y,
  44127. t[i++] = a.z,
  44128. t[i++] = a.w
  44129. }
  44130. return this
  44131. },
  44132. set: function(e, t) {
  44133. return void 0 === t && (t = 0),
  44134. this.array.set(e, t),
  44135. this
  44136. },
  44137. getX: function(e) {
  44138. return this.array[e * this.itemSize]
  44139. },
  44140. setX: function(e, t) {
  44141. return this.array[e * this.itemSize] = t,
  44142. this
  44143. },
  44144. getY: function(e) {
  44145. return this.array[e * this.itemSize + 1]
  44146. },
  44147. setY: function(e, t) {
  44148. return this.array[e * this.itemSize + 1] = t,
  44149. this
  44150. },
  44151. getZ: function(e) {
  44152. return this.array[e * this.itemSize + 2]
  44153. },
  44154. setZ: function(e, t) {
  44155. return this.array[e * this.itemSize + 2] = t,
  44156. this
  44157. },
  44158. getW: function(e) {
  44159. return this.array[e * this.itemSize + 3]
  44160. },
  44161. setW: function(e, t) {
  44162. return this.array[e * this.itemSize + 3] = t,
  44163. this
  44164. },
  44165. setXY: function(e, t, i) {
  44166. return e *= this.itemSize,
  44167. this.array[e + 0] = t,
  44168. this.array[e + 1] = i,
  44169. this
  44170. },
  44171. setXYZ: function(e, t, i, n) {
  44172. return e *= this.itemSize,
  44173. this.array[e + 0] = t,
  44174. this.array[e + 1] = i,
  44175. this.array[e + 2] = n,
  44176. this
  44177. },
  44178. setXYZW: function(e, t, i, n, r) {
  44179. return e *= this.itemSize,
  44180. this.array[e + 0] = t,
  44181. this.array[e + 1] = i,
  44182. this.array[e + 2] = n,
  44183. this.array[e + 3] = r,
  44184. this
  44185. },
  44186. clone: function() {
  44187. return (new this.constructor).copy(this)
  44188. }
  44189. },
  44190. n.Int8Attribute = function(e, t) {
  44191. return new n.BufferAttribute(new Int8Array(e),t)
  44192. }
  44193. ,
  44194. n.Uint8Attribute = function(e, t) {
  44195. return new n.BufferAttribute(new Uint8Array(e),t)
  44196. }
  44197. ,
  44198. n.Uint8ClampedAttribute = function(e, t) {
  44199. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44200. }
  44201. ,
  44202. n.Int16Attribute = function(e, t) {
  44203. return new n.BufferAttribute(new Int16Array(e),t)
  44204. }
  44205. ,
  44206. n.Uint16Attribute = function(e, t) {
  44207. return new n.BufferAttribute(new Uint16Array(e),t)
  44208. }
  44209. ;
  44210. n.Int32Attribute = function(e, t) {
  44211. return new n.BufferAttribute(new Int32Array(e),t)
  44212. }
  44213. ;
  44214. n.Uint32Attribute = function(e, t) {
  44215. return new n.BufferAttribute(new Uint32Array(e),t)
  44216. }
  44217. ,
  44218. n.Float32Attribute = function(e, t) {
  44219. return new n.BufferAttribute(new Float32Array(e),t)
  44220. }
  44221. ,
  44222. n.Float64Attribute = function(e, t) {
  44223. return new n.BufferAttribute(new Float64Array(e),t)
  44224. }
  44225. ,
  44226. n.DynamicBufferAttribute = function(e, t) {
  44227. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44228. new n.BufferAttribute(e,t).setDynamic(!0)
  44229. }
  44230. ,
  44231. n.InstancedBufferAttribute = function(e, t, i) {
  44232. n.BufferAttribute.call(this, e, t),
  44233. this.meshPerAttribute = i || 1
  44234. }
  44235. ,
  44236. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44237. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44238. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44239. return n.BufferAttribute.prototype.copy.call(this, e),
  44240. this.meshPerAttribute = e.meshPerAttribute,
  44241. this
  44242. }
  44243. ,
  44244. n.InterleavedBuffer = function(e, t) {
  44245. this.uuid = n.Math.generateUUID(),
  44246. this.array = e,
  44247. this.stride = t,
  44248. this.dynamic = !1,
  44249. this.updateRange = {
  44250. offset: 0,
  44251. count: -1
  44252. },
  44253. this.version = 0
  44254. }
  44255. ,
  44256. n.InterleavedBuffer.prototype = {
  44257. constructor: n.InterleavedBuffer,
  44258. get length() {
  44259. return this.array.length
  44260. },
  44261. get count() {
  44262. return this.array.length / this.stride
  44263. },
  44264. set needsUpdate(e) {
  44265. e === !0 && this.version++
  44266. },
  44267. setDynamic: function(e) {
  44268. return this.dynamic = e,
  44269. this
  44270. },
  44271. copy: function(e) {
  44272. return this.array = new e.array.constructor(e.array),
  44273. this.stride = e.stride,
  44274. this.dynamic = e.dynamic,
  44275. this
  44276. },
  44277. copyAt: function(e, t, i) {
  44278. e *= this.stride,
  44279. i *= t.stride;
  44280. for (var n = 0, r = this.stride; n < r; n++)
  44281. this.array[e + n] = t.array[i + n];
  44282. return this
  44283. },
  44284. set: function(e, t) {
  44285. return void 0 === t && (t = 0),
  44286. this.array.set(e, t),
  44287. this
  44288. },
  44289. clone: function() {
  44290. return (new this.constructor).copy(this)
  44291. }
  44292. },
  44293. n.InstancedInterleavedBuffer = function(e, t, i) {
  44294. n.InterleavedBuffer.call(this, e, t),
  44295. this.meshPerAttribute = i || 1
  44296. }
  44297. ,
  44298. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44299. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44300. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44301. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44302. this.meshPerAttribute = e.meshPerAttribute,
  44303. this
  44304. }
  44305. ,
  44306. n.InterleavedBufferAttribute = function(e, t, i) {
  44307. this.uuid = n.Math.generateUUID(),
  44308. this.data = e,
  44309. this.itemSize = t,
  44310. this.offset = i
  44311. }
  44312. ,
  44313. n.InterleavedBufferAttribute.prototype = {
  44314. constructor: n.InterleavedBufferAttribute,
  44315. get length() {
  44316. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44317. this.array.length
  44318. },
  44319. get count() {
  44320. return this.data.count
  44321. },
  44322. setX: function(e, t) {
  44323. return this.data.array[e * this.data.stride + this.offset] = t,
  44324. this
  44325. },
  44326. setY: function(e, t) {
  44327. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44328. this
  44329. },
  44330. setZ: function(e, t) {
  44331. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44332. this
  44333. },
  44334. setW: function(e, t) {
  44335. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44336. this
  44337. },
  44338. getX: function(e) {
  44339. return this.data.array[e * this.data.stride + this.offset]
  44340. },
  44341. getY: function(e) {
  44342. return this.data.array[e * this.data.stride + this.offset + 1]
  44343. },
  44344. getZ: function(e) {
  44345. return this.data.array[e * this.data.stride + this.offset + 2]
  44346. },
  44347. getW: function(e) {
  44348. return this.data.array[e * this.data.stride + this.offset + 3]
  44349. },
  44350. setXY: function(e, t, i) {
  44351. return e = e * this.data.stride + this.offset,
  44352. this.data.array[e + 0] = t,
  44353. this.data.array[e + 1] = i,
  44354. this
  44355. },
  44356. setXYZ: function(e, t, i, n) {
  44357. return e = e * this.data.stride + this.offset,
  44358. this.data.array[e + 0] = t,
  44359. this.data.array[e + 1] = i,
  44360. this.data.array[e + 2] = n,
  44361. this
  44362. },
  44363. setXYZW: function(e, t, i, n, r) {
  44364. return e = e * this.data.stride + this.offset,
  44365. this.data.array[e + 0] = t,
  44366. this.data.array[e + 1] = i,
  44367. this.data.array[e + 2] = n,
  44368. this.data.array[e + 3] = r,
  44369. this
  44370. }
  44371. },
  44372. n.Geometry = function() {
  44373. Object.defineProperty(this, "id", {
  44374. value: n.GeometryIdCount++
  44375. }),
  44376. this.uuid = n.Math.generateUUID(),
  44377. this.name = "",
  44378. this.type = "Geometry",
  44379. this.vertices = [],
  44380. this.colors = [],
  44381. this.faces = [],
  44382. this.faceVertexUvs = [[]],
  44383. this.morphTargets = [],
  44384. this.morphNormals = [],
  44385. this.skinWeights = [],
  44386. this.skinIndices = [],
  44387. this.lineDistances = [],
  44388. this.boundingBox = null,
  44389. this.boundingSphere = null,
  44390. this.verticesNeedUpdate = !1,
  44391. this.elementsNeedUpdate = !1,
  44392. this.uvsNeedUpdate = !1,
  44393. this.normalsNeedUpdate = !1,
  44394. this.colorsNeedUpdate = !1,
  44395. this.lineDistancesNeedUpdate = !1,
  44396. this.groupsNeedUpdate = !1
  44397. }
  44398. ,
  44399. n.Geometry.prototype = {
  44400. constructor: n.Geometry,
  44401. applyMatrix: function(e) {
  44402. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44403. var o = this.vertices[i];
  44404. o.applyMatrix4(e)
  44405. }
  44406. for (var i = 0, r = this.faces.length; i < r; i++) {
  44407. var a = this.faces[i];
  44408. a.normal.applyMatrix3(t).normalize();
  44409. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44410. a.vertexNormals[s].applyMatrix3(t).normalize()
  44411. }
  44412. return null !== this.boundingBox && this.computeBoundingBox(),
  44413. null !== this.boundingSphere && this.computeBoundingSphere(),
  44414. this.verticesNeedUpdate = !0,
  44415. this.normalsNeedUpdate = !0,
  44416. this
  44417. },
  44418. rotateX: function() {
  44419. var e;
  44420. return function(t) {
  44421. return void 0 === e && (e = new n.Matrix4),
  44422. e.makeRotationX(t),
  44423. this.applyMatrix(e),
  44424. this
  44425. }
  44426. }(),
  44427. rotateY: function() {
  44428. var e;
  44429. return function(t) {
  44430. return void 0 === e && (e = new n.Matrix4),
  44431. e.makeRotationY(t),
  44432. this.applyMatrix(e),
  44433. this
  44434. }
  44435. }(),
  44436. rotateZ: function() {
  44437. var e;
  44438. return function(t) {
  44439. return void 0 === e && (e = new n.Matrix4),
  44440. e.makeRotationZ(t),
  44441. this.applyMatrix(e),
  44442. this
  44443. }
  44444. }(),
  44445. translate: function() {
  44446. var e;
  44447. return function(t, i, r) {
  44448. return void 0 === e && (e = new n.Matrix4),
  44449. e.makeTranslation(t, i, r),
  44450. this.applyMatrix(e),
  44451. this
  44452. }
  44453. }(),
  44454. scale: function() {
  44455. var e;
  44456. return function(t, i, r) {
  44457. return void 0 === e && (e = new n.Matrix4),
  44458. e.makeScale(t, i, r),
  44459. this.applyMatrix(e),
  44460. this
  44461. }
  44462. }(),
  44463. lookAt: function() {
  44464. var e;
  44465. return function(t) {
  44466. void 0 === e && (e = new n.Object3D),
  44467. e.lookAt(t),
  44468. e.updateMatrix(),
  44469. this.applyMatrix(e.matrix)
  44470. }
  44471. }(),
  44472. fromBufferGeometry: function(e) {
  44473. function t(e, t, r, o) {
  44474. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44475. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44476. , g = new n.Face3(e,t,r,a,f,o);
  44477. i.faces.push(g),
  44478. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44479. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44480. }
  44481. var i = this
  44482. , r = null !== e.index ? e.index.array : void 0
  44483. , o = e.attributes
  44484. , a = o.position.array
  44485. , s = void 0 !== o.normal ? o.normal.array : void 0
  44486. , l = void 0 !== o.color ? o.color.array : void 0
  44487. , c = void 0 !== o.uv ? o.uv.array : void 0
  44488. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44489. void 0 !== h && (this.faceVertexUvs[1] = []);
  44490. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44491. g += 2)
  44492. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44493. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44494. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44495. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44496. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44497. if (void 0 !== r) {
  44498. var m = e.groups;
  44499. if (m.length > 0)
  44500. for (var f = 0; f < m.length; f++)
  44501. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44502. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44503. else
  44504. for (var f = 0; f < r.length; f += 3)
  44505. t(r[f], r[f + 1], r[f + 2])
  44506. } else
  44507. for (var f = 0; f < a.length / 3; f += 3)
  44508. t(f, f + 1, f + 2);
  44509. return this.computeFaceNormals(),
  44510. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44511. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44512. this
  44513. },
  44514. center: function() {
  44515. this.computeBoundingBox();
  44516. var e = this.boundingBox.center().negate();
  44517. return this.translate(e.x, e.y, e.z),
  44518. e
  44519. },
  44520. normalize: function() {
  44521. this.computeBoundingSphere();
  44522. var e = this.boundingSphere.center
  44523. , t = this.boundingSphere.radius
  44524. , i = 0 === t ? 1 : 1 / t
  44525. , r = new n.Matrix4;
  44526. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44527. this.applyMatrix(r),
  44528. this
  44529. },
  44530. computeFaceNormals: function() {
  44531. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44532. var o = this.faces[i]
  44533. , a = this.vertices[o.a]
  44534. , s = this.vertices[o.b]
  44535. , l = this.vertices[o.c];
  44536. e.subVectors(l, s),
  44537. t.subVectors(a, s),
  44538. e.cross(t),
  44539. e.normalize(),
  44540. o.normal.copy(e)
  44541. }
  44542. },
  44543. computeVertexNormals: function(e) {
  44544. void 0 === e && (e = !0);
  44545. var t, i, r, o, a, s;
  44546. for (s = new Array(this.vertices.length),
  44547. t = 0,
  44548. i = this.vertices.length; t < i; t++)
  44549. s[t] = new n.Vector3;
  44550. if (e) {
  44551. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44552. for (r = 0,
  44553. o = this.faces.length; r < o; r++)
  44554. a = this.faces[r],
  44555. l = this.vertices[a.a],
  44556. c = this.vertices[a.b],
  44557. h = this.vertices[a.c],
  44558. u.subVectors(h, c),
  44559. d.subVectors(l, c),
  44560. u.cross(d),
  44561. s[a.a].add(u),
  44562. s[a.b].add(u),
  44563. s[a.c].add(u)
  44564. } else
  44565. for (r = 0,
  44566. o = this.faces.length; r < o; r++)
  44567. a = this.faces[r],
  44568. s[a.a].add(a.normal),
  44569. s[a.b].add(a.normal),
  44570. s[a.c].add(a.normal);
  44571. for (t = 0,
  44572. i = this.vertices.length; t < i; t++)
  44573. s[t].normalize();
  44574. for (r = 0,
  44575. o = this.faces.length; r < o; r++) {
  44576. a = this.faces[r];
  44577. var p = a.vertexNormals;
  44578. 3 === p.length ? (p[0].copy(s[a.a]),
  44579. p[1].copy(s[a.b]),
  44580. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44581. p[1] = s[a.b].clone(),
  44582. p[2] = s[a.c].clone())
  44583. }
  44584. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44585. },
  44586. computeMorphNormals: function() {
  44587. var e, t, i, r, o;
  44588. for (i = 0,
  44589. r = this.faces.length; i < r; i++)
  44590. for (o = this.faces[i],
  44591. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44592. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44593. e = 0,
  44594. t = o.vertexNormals.length; e < t; e++)
  44595. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44596. var a = new n.Geometry;
  44597. for (a.faces = this.faces,
  44598. e = 0,
  44599. t = this.morphTargets.length; e < t; e++) {
  44600. if (!this.morphNormals[e]) {
  44601. this.morphNormals[e] = {},
  44602. this.morphNormals[e].faceNormals = [],
  44603. this.morphNormals[e].vertexNormals = [];
  44604. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44605. for (i = 0,
  44606. r = this.faces.length; i < r; i++)
  44607. s = new n.Vector3,
  44608. l = {
  44609. a: new n.Vector3,
  44610. b: new n.Vector3,
  44611. c: new n.Vector3
  44612. },
  44613. c.push(s),
  44614. h.push(l)
  44615. }
  44616. var u = this.morphNormals[e];
  44617. a.vertices = this.morphTargets[e].vertices,
  44618. a.computeFaceNormals(),
  44619. a.computeVertexNormals();
  44620. var s, l;
  44621. for (i = 0,
  44622. r = this.faces.length; i < r; i++)
  44623. o = this.faces[i],
  44624. s = u.faceNormals[i],
  44625. l = u.vertexNormals[i],
  44626. s.copy(o.normal),
  44627. l.a.copy(o.vertexNormals[0]),
  44628. l.b.copy(o.vertexNormals[1]),
  44629. l.c.copy(o.vertexNormals[2])
  44630. }
  44631. for (i = 0,
  44632. r = this.faces.length; i < r; i++)
  44633. o = this.faces[i],
  44634. o.normal = o.__originalFaceNormal,
  44635. o.vertexNormals = o.__originalVertexNormals
  44636. },
  44637. computeTangents: function() {
  44638. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44639. },
  44640. computeLineDistances: function() {
  44641. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44642. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44643. this.lineDistances[i] = e
  44644. },
  44645. computeBoundingBox: function() {
  44646. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44647. this.boundingBox.setFromPoints(this.vertices)
  44648. },
  44649. computeBoundingSphere: function() {
  44650. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44651. this.boundingSphere.setFromPoints(this.vertices)
  44652. },
  44653. merge: function(e, t, i) {
  44654. if (e instanceof n.Geometry == !1)
  44655. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44656. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44657. void 0 === i && (i = 0),
  44658. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44659. for (var d = 0, p = s.length; d < p; d++) {
  44660. var f = s[d]
  44661. , g = f.clone();
  44662. void 0 !== t && g.applyMatrix4(t),
  44663. a.push(g)
  44664. }
  44665. for (d = 0,
  44666. p = c.length; d < p; d++) {
  44667. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44668. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44669. m.normal.copy(y.normal),
  44670. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44671. for (var E = 0, b = C.length; E < b; E++)
  44672. v = C[E].clone(),
  44673. void 0 !== r && v.applyMatrix3(r).normalize(),
  44674. m.vertexNormals.push(v);
  44675. m.color.copy(y.color);
  44676. for (var E = 0, b = I.length; E < b; E++)
  44677. A = I[E],
  44678. m.vertexColors.push(A.clone());
  44679. m.materialIndex = y.materialIndex + i,
  44680. l.push(m)
  44681. }
  44682. for (d = 0,
  44683. p = u.length; d < p; d++) {
  44684. var w = u[d]
  44685. , _ = [];
  44686. if (void 0 !== w) {
  44687. for (var E = 0, b = w.length; E < b; E++)
  44688. _.push(w[E].clone());
  44689. h.push(_)
  44690. }
  44691. }
  44692. },
  44693. mergeMesh: function(e) {
  44694. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44695. void this.merge(e.geometry, e.matrix))
  44696. },
  44697. mergeVertices: function() {
  44698. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44699. for (i = 0,
  44700. n = this.vertices.length; i < n; i++)
  44701. e = this.vertices[i],
  44702. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44703. void 0 === l[t] ? (l[t] = i,
  44704. c.push(this.vertices[i]),
  44705. h[i] = c.length - 1) : h[i] = h[l[t]];
  44706. var p = [];
  44707. for (i = 0,
  44708. n = this.faces.length; i < n; i++) {
  44709. r = this.faces[i],
  44710. r.a = h[r.a],
  44711. r.b = h[r.b],
  44712. r.c = h[r.c],
  44713. o = [r.a, r.b, r.c];
  44714. for (var f = -1, g = 0; g < 3; g++)
  44715. if (o[g] === o[(g + 1) % 3]) {
  44716. f = g,
  44717. p.push(i);
  44718. break
  44719. }
  44720. }
  44721. for (i = p.length - 1; i >= 0; i--) {
  44722. var m = p[i];
  44723. for (this.faces.splice(m, 1),
  44724. a = 0,
  44725. s = this.faceVertexUvs.length; a < s; a++)
  44726. this.faceVertexUvs[a].splice(m, 1)
  44727. }
  44728. var v = this.vertices.length - c.length;
  44729. return this.vertices = c,
  44730. v
  44731. },
  44732. sortFacesByMaterialIndex: function() {
  44733. function e(e, t) {
  44734. return e.materialIndex - t.materialIndex
  44735. }
  44736. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44737. t[n]._id = n;
  44738. t.sort(e);
  44739. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44740. a && a.length === i && (r = []),
  44741. s && s.length === i && (o = []);
  44742. for (var n = 0; n < i; n++) {
  44743. var l = t[n]._id;
  44744. r && r.push(a[l]),
  44745. o && o.push(s[l])
  44746. }
  44747. r && (this.faceVertexUvs[0] = r),
  44748. o && (this.faceVertexUvs[1] = o)
  44749. },
  44750. toJSON: function() {
  44751. function e(e, t, i) {
  44752. return i ? e | 1 << t : e & ~(1 << t)
  44753. }
  44754. function t(e) {
  44755. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44756. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44757. u.push(e.x, e.y, e.z),
  44758. d[t])
  44759. }
  44760. function i(e) {
  44761. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44762. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44763. p.push(e.getHex()),
  44764. f[t])
  44765. }
  44766. function n(e) {
  44767. var t = e.x.toString() + e.y.toString();
  44768. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44769. g.push(e.x, e.y),
  44770. m[t])
  44771. }
  44772. var r = {
  44773. metadata: {
  44774. version: 4.4,
  44775. type: "Geometry",
  44776. generator: "Geometry.toJSON"
  44777. }
  44778. };
  44779. if (r.uuid = this.uuid,
  44780. r.type = this.type,
  44781. "" !== this.name && (r.name = this.name),
  44782. void 0 !== this.parameters) {
  44783. var o = this.parameters;
  44784. for (var a in o)
  44785. void 0 !== o[a] && (r[a] = o[a]);
  44786. return r
  44787. }
  44788. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44789. var c = this.vertices[l];
  44790. s.push(c.x, c.y, c.z)
  44791. }
  44792. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44793. var v = this.faces[l]
  44794. , A = !0
  44795. , y = !1
  44796. , C = void 0 !== this.faceVertexUvs[0][l]
  44797. , I = v.normal.length() > 0
  44798. , E = v.vertexNormals.length > 0
  44799. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44800. , w = v.vertexColors.length > 0
  44801. , _ = 0;
  44802. if (_ = e(_, 0, 0),
  44803. _ = e(_, 1, A),
  44804. _ = e(_, 2, y),
  44805. _ = e(_, 3, C),
  44806. _ = e(_, 4, I),
  44807. _ = e(_, 5, E),
  44808. _ = e(_, 6, b),
  44809. _ = e(_, 7, w),
  44810. h.push(_),
  44811. h.push(v.a, v.b, v.c),
  44812. h.push(v.materialIndex),
  44813. C) {
  44814. var T = this.faceVertexUvs[0][l];
  44815. h.push(n(T[0]), n(T[1]), n(T[2]))
  44816. }
  44817. if (I && h.push(t(v.normal)),
  44818. E) {
  44819. var x = v.vertexNormals;
  44820. h.push(t(x[0]), t(x[1]), t(x[2]))
  44821. }
  44822. if (b && h.push(i(v.color)),
  44823. w) {
  44824. var S = v.vertexColors;
  44825. h.push(i(S[0]), i(S[1]), i(S[2]))
  44826. }
  44827. }
  44828. return r.data = {},
  44829. r.data.vertices = s,
  44830. r.data.normals = u,
  44831. p.length > 0 && (r.data.colors = p),
  44832. g.length > 0 && (r.data.uvs = [g]),
  44833. r.data.faces = h,
  44834. r
  44835. },
  44836. clone: function() {
  44837. return (new n.Geometry).copy(this)
  44838. },
  44839. copy: function(e) {
  44840. this.vertices = [],
  44841. this.faces = [],
  44842. this.faceVertexUvs = [[]];
  44843. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44844. this.vertices.push(t[i].clone());
  44845. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44846. this.faces.push(r[i].clone());
  44847. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44848. var o = e.faceVertexUvs[i];
  44849. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44850. for (var a = 0, s = o.length; a < s; a++) {
  44851. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44852. var d = l[h];
  44853. c.push(d.clone())
  44854. }
  44855. this.faceVertexUvs[i].push(c)
  44856. }
  44857. }
  44858. return this
  44859. },
  44860. dispose: function() {
  44861. this.dispatchEvent({
  44862. type: "dispose"
  44863. })
  44864. }
  44865. },
  44866. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44867. n.GeometryIdCount = 0,
  44868. n.DirectGeometry = function() {
  44869. Object.defineProperty(this, "id", {
  44870. value: n.GeometryIdCount++
  44871. }),
  44872. this.uuid = n.Math.generateUUID(),
  44873. this.name = "",
  44874. this.type = "DirectGeometry",
  44875. this.indices = [],
  44876. this.vertices = [],
  44877. this.normals = [],
  44878. this.colors = [],
  44879. this.uvs = [],
  44880. this.uvs2 = [],
  44881. this.groups = [],
  44882. this.morphTargets = {},
  44883. this.skinWeights = [],
  44884. this.skinIndices = [],
  44885. this.boundingBox = null,
  44886. this.boundingSphere = null,
  44887. this.verticesNeedUpdate = !1,
  44888. this.normalsNeedUpdate = !1,
  44889. this.colorsNeedUpdate = !1,
  44890. this.uvsNeedUpdate = !1,
  44891. this.groupsNeedUpdate = !1
  44892. }
  44893. ,
  44894. n.DirectGeometry.prototype = {
  44895. constructor: n.DirectGeometry,
  44896. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44897. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44898. computeFaceNormals: function() {
  44899. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44900. },
  44901. computeVertexNormals: function() {
  44902. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44903. },
  44904. computeGroups: function(e) {
  44905. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44906. var a = r[o];
  44907. a.materialIndex !== i && (i = a.materialIndex,
  44908. void 0 !== t && (t.count = 3 * o - t.start,
  44909. n.push(t)),
  44910. t = {
  44911. start: 3 * o,
  44912. materialIndex: i
  44913. })
  44914. }
  44915. void 0 !== t && (t.count = 3 * o - t.start,
  44916. n.push(t)),
  44917. this.groups = n
  44918. },
  44919. fromGeometry: function(e) {
  44920. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44921. if (c > 0) {
  44922. t = [];
  44923. for (var h = 0; h < c; h++)
  44924. t[h] = [];
  44925. this.morphTargets.position = t
  44926. }
  44927. var u, d = e.morphNormals, p = d.length;
  44928. if (p > 0) {
  44929. u = [];
  44930. for (var h = 0; h < p; h++)
  44931. u[h] = [];
  44932. this.morphTargets.normal = u
  44933. }
  44934. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44935. var A = i[h];
  44936. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44937. var y = A.vertexNormals;
  44938. if (3 === y.length)
  44939. this.normals.push(y[0], y[1], y[2]);
  44940. else {
  44941. var C = A.normal;
  44942. this.normals.push(C, C, C)
  44943. }
  44944. var I = A.vertexColors;
  44945. if (3 === I.length)
  44946. this.colors.push(I[0], I[1], I[2]);
  44947. else {
  44948. var E = A.color;
  44949. this.colors.push(E, E, E)
  44950. }
  44951. if (a === !0) {
  44952. var b = o[0][h];
  44953. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44954. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44955. }
  44956. if (s === !0) {
  44957. var b = o[1][h];
  44958. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44959. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44960. }
  44961. for (var w = 0; w < c; w++) {
  44962. var _ = l[w].vertices;
  44963. t[w].push(_[A.a], _[A.b], _[A.c])
  44964. }
  44965. for (var w = 0; w < p; w++) {
  44966. var T = d[w].vertexNormals[h];
  44967. u[w].push(T.a, T.b, T.c)
  44968. }
  44969. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44970. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44971. }
  44972. return this.computeGroups(e),
  44973. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44974. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44975. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44976. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44977. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44978. this
  44979. },
  44980. dispose: function() {
  44981. this.dispatchEvent({
  44982. type: "dispose"
  44983. })
  44984. }
  44985. },
  44986. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44987. n.BufferGeometry = function() {
  44988. Object.defineProperty(this, "id", {
  44989. value: n.GeometryIdCount++
  44990. }),
  44991. this.uuid = n.Math.generateUUID(),
  44992. this.name = "",
  44993. this.type = "BufferGeometry",
  44994. this.index = null,
  44995. this.attributes = {},
  44996. this.morphAttributes = {},
  44997. this.groups = [],
  44998. this.boundingBox = null,
  44999. this.boundingSphere = null,
  45000. this.drawRange = {
  45001. start: 0,
  45002. count: 1 / 0
  45003. }
  45004. }
  45005. ,
  45006. n.BufferGeometry.prototype = {
  45007. constructor: n.BufferGeometry,
  45008. getIndex: function() {
  45009. return this.index
  45010. },
  45011. setIndex: function(e) {
  45012. this.index = e
  45013. },
  45014. addAttribute: function(e, t) {
  45015. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45016. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45017. void this.setIndex(t)) : (this.attributes[e] = t,
  45018. this)
  45019. },
  45020. getAttribute: function(e) {
  45021. return this.attributes[e]
  45022. },
  45023. removeAttribute: function(e) {
  45024. return delete this.attributes[e],
  45025. this
  45026. },
  45027. addGroup: function(e, t, i) {
  45028. this.groups.push({
  45029. start: e,
  45030. count: t,
  45031. materialIndex: void 0 !== i ? i : 0
  45032. })
  45033. },
  45034. clearGroups: function() {
  45035. this.groups = []
  45036. },
  45037. setDrawRange: function(e, t) {
  45038. this.drawRange.start = e,
  45039. this.drawRange.count = t
  45040. },
  45041. applyMatrix: function(e) {
  45042. var t = this.attributes.position;
  45043. void 0 !== t && (e.applyToVector3Array(t.array),
  45044. t.needsUpdate = !0);
  45045. var i = this.attributes.normal;
  45046. if (void 0 !== i) {
  45047. var r = (new n.Matrix3).getNormalMatrix(e);
  45048. r.applyToVector3Array(i.array),
  45049. i.needsUpdate = !0
  45050. }
  45051. return null !== this.boundingBox && this.computeBoundingBox(),
  45052. null !== this.boundingSphere && this.computeBoundingSphere(),
  45053. this
  45054. },
  45055. rotateX: function() {
  45056. var e;
  45057. return function(t) {
  45058. return void 0 === e && (e = new n.Matrix4),
  45059. e.makeRotationX(t),
  45060. this.applyMatrix(e),
  45061. this
  45062. }
  45063. }(),
  45064. rotateY: function() {
  45065. var e;
  45066. return function(t) {
  45067. return void 0 === e && (e = new n.Matrix4),
  45068. e.makeRotationY(t),
  45069. this.applyMatrix(e),
  45070. this
  45071. }
  45072. }(),
  45073. rotateZ: function() {
  45074. var e;
  45075. return function(t) {
  45076. return void 0 === e && (e = new n.Matrix4),
  45077. e.makeRotationZ(t),
  45078. this.applyMatrix(e),
  45079. this
  45080. }
  45081. }(),
  45082. translate: function() {
  45083. var e;
  45084. return function(t, i, r) {
  45085. return void 0 === e && (e = new n.Matrix4),
  45086. e.makeTranslation(t, i, r),
  45087. this.applyMatrix(e),
  45088. this
  45089. }
  45090. }(),
  45091. scale: function() {
  45092. var e;
  45093. return function(t, i, r) {
  45094. return void 0 === e && (e = new n.Matrix4),
  45095. e.makeScale(t, i, r),
  45096. this.applyMatrix(e),
  45097. this
  45098. }
  45099. }(),
  45100. lookAt: function() {
  45101. var e;
  45102. return function(t) {
  45103. void 0 === e && (e = new n.Object3D),
  45104. e.lookAt(t),
  45105. e.updateMatrix(),
  45106. this.applyMatrix(e.matrix)
  45107. }
  45108. }(),
  45109. center: function() {
  45110. this.computeBoundingBox();
  45111. var e = this.boundingBox.center().negate();
  45112. return this.translate(e.x, e.y, e.z),
  45113. e
  45114. },
  45115. setFromObject: function(e) {
  45116. var t = e.geometry;
  45117. if (e instanceof n.Points || e instanceof n.Line) {
  45118. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45119. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45120. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45121. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45122. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45123. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45124. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45125. }
  45126. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45127. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45128. } else
  45129. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45130. return this
  45131. },
  45132. updateFromObject: function(e) {
  45133. var t = e.geometry;
  45134. if (e instanceof n.Mesh) {
  45135. var i = t.__directGeometry;
  45136. if (void 0 === i)
  45137. return this.fromGeometry(t);
  45138. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45139. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45140. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45141. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45142. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45143. t.verticesNeedUpdate = !1,
  45144. t.normalsNeedUpdate = !1,
  45145. t.colorsNeedUpdate = !1,
  45146. t.uvsNeedUpdate = !1,
  45147. t.groupsNeedUpdate = !1,
  45148. t = i
  45149. }
  45150. if (t.verticesNeedUpdate === !0) {
  45151. var r = this.attributes.position;
  45152. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45153. r.needsUpdate = !0),
  45154. t.verticesNeedUpdate = !1
  45155. }
  45156. if (t.normalsNeedUpdate === !0) {
  45157. var r = this.attributes.normal;
  45158. void 0 !== r && (r.copyVector3sArray(t.normals),
  45159. r.needsUpdate = !0),
  45160. t.normalsNeedUpdate = !1
  45161. }
  45162. if (t.colorsNeedUpdate === !0) {
  45163. var r = this.attributes.color;
  45164. void 0 !== r && (r.copyColorsArray(t.colors),
  45165. r.needsUpdate = !0),
  45166. t.colorsNeedUpdate = !1
  45167. }
  45168. if (t.uvsNeedUpdate) {
  45169. var r = this.attributes.uv;
  45170. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45171. r.needsUpdate = !0),
  45172. t.uvsNeedUpdate = !1
  45173. }
  45174. if (t.lineDistancesNeedUpdate) {
  45175. var r = this.attributes.lineDistance;
  45176. void 0 !== r && (r.copyArray(t.lineDistances),
  45177. r.needsUpdate = !0),
  45178. t.lineDistancesNeedUpdate = !1
  45179. }
  45180. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45181. this.groups = t.groups,
  45182. t.groupsNeedUpdate = !1),
  45183. this
  45184. },
  45185. fromGeometry: function(e) {
  45186. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45187. this.fromDirectGeometry(e.__directGeometry)
  45188. },
  45189. fromDirectGeometry: function(e) {
  45190. var t = new Float32Array(3 * e.vertices.length);
  45191. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45192. e.normals.length > 0) {
  45193. var i = new Float32Array(3 * e.normals.length);
  45194. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45195. }
  45196. if (e.colors.length > 0) {
  45197. var r = new Float32Array(3 * e.colors.length);
  45198. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45199. }
  45200. if (e.uvs.length > 0) {
  45201. var o = new Float32Array(2 * e.uvs.length);
  45202. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45203. }
  45204. if (e.uvs2.length > 0) {
  45205. var a = new Float32Array(2 * e.uvs2.length);
  45206. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45207. }
  45208. if (e.indices.length > 0) {
  45209. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45210. , l = new s(3 * e.indices.length);
  45211. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45212. }
  45213. this.groups = e.groups;
  45214. for (var c in e.morphTargets) {
  45215. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45216. var f = u[d]
  45217. , g = new n.Float32Attribute(3 * f.length,3);
  45218. h.push(g.copyVector3sArray(f))
  45219. }
  45220. this.morphAttributes[c] = h
  45221. }
  45222. if (e.skinIndices.length > 0) {
  45223. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45224. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45225. }
  45226. if (e.skinWeights.length > 0) {
  45227. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45228. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45229. }
  45230. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45231. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45232. this
  45233. },
  45234. computeBoundingBox: function() {
  45235. new n.Vector3;
  45236. return function() {
  45237. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45238. var e = this.attributes.position.array;
  45239. e && this.boundingBox.setFromArray(e),
  45240. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45241. this.boundingBox.max.set(0, 0, 0)),
  45242. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45243. }
  45244. }(),
  45245. computeBoundingSphere: function() {
  45246. var e = new n.Box3
  45247. , t = new n.Vector3;
  45248. return function() {
  45249. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45250. var i = this.attributes.position.array;
  45251. if (i) {
  45252. var r = this.boundingSphere.center;
  45253. e.setFromArray(i),
  45254. e.center(r);
  45255. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45256. t.fromArray(i, a),
  45257. o = Math.max(o, r.distanceToSquared(t));
  45258. this.boundingSphere.radius = Math.sqrt(o),
  45259. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45260. }
  45261. }
  45262. }(),
  45263. computeFaceNormals: function() {},
  45264. computeVertexNormals: function() {
  45265. var e = this.index
  45266. , t = this.attributes
  45267. , i = this.groups;
  45268. if (t.position) {
  45269. var r = t.position.array;
  45270. if (void 0 === t.normal)
  45271. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45272. else
  45273. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45274. o[a] = 0;
  45275. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45276. if (e) {
  45277. var v = e.array;
  45278. 0 === i.length && this.addGroup(0, v.length);
  45279. for (var A = 0, y = i.length; A < y; ++A)
  45280. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45281. l = 3 * v[a + 0],
  45282. c = 3 * v[a + 1],
  45283. h = 3 * v[a + 2],
  45284. d.fromArray(r, l),
  45285. p.fromArray(r, c),
  45286. f.fromArray(r, h),
  45287. g.subVectors(f, p),
  45288. m.subVectors(d, p),
  45289. g.cross(m),
  45290. u[l] += g.x,
  45291. u[l + 1] += g.y,
  45292. u[l + 2] += g.z,
  45293. u[c] += g.x,
  45294. u[c + 1] += g.y,
  45295. u[c + 2] += g.z,
  45296. u[h] += g.x,
  45297. u[h + 1] += g.y,
  45298. u[h + 2] += g.z
  45299. } else
  45300. for (var a = 0, s = r.length; a < s; a += 9)
  45301. d.fromArray(r, a),
  45302. p.fromArray(r, a + 3),
  45303. f.fromArray(r, a + 6),
  45304. g.subVectors(f, p),
  45305. m.subVectors(d, p),
  45306. g.cross(m),
  45307. u[a] = g.x,
  45308. u[a + 1] = g.y,
  45309. u[a + 2] = g.z,
  45310. u[a + 3] = g.x,
  45311. u[a + 4] = g.y,
  45312. u[a + 5] = g.z,
  45313. u[a + 6] = g.x,
  45314. u[a + 7] = g.y,
  45315. u[a + 8] = g.z;
  45316. this.normalizeNormals(),
  45317. t.normal.needsUpdate = !0
  45318. }
  45319. },
  45320. merge: function(e, t) {
  45321. if (e instanceof n.BufferGeometry == !1)
  45322. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45323. void 0 === t && (t = 0);
  45324. var i = this.attributes;
  45325. for (var r in i)
  45326. if (void 0 !== e.attributes[r])
  45327. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45328. u++)
  45329. a[u] = l[h];
  45330. return this
  45331. },
  45332. normalizeNormals: function() {
  45333. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45334. e = r[o],
  45335. t = r[o + 1],
  45336. i = r[o + 2],
  45337. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45338. r[o] *= n,
  45339. r[o + 1] *= n,
  45340. r[o + 2] *= n
  45341. },
  45342. toNonIndexed: function() {
  45343. if (null === this.index)
  45344. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45345. this;
  45346. var e = new n.BufferGeometry
  45347. , t = this.index.array
  45348. , i = this.attributes;
  45349. for (var r in i) {
  45350. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45351. c = t[u] * s;
  45352. for (var p = 0; p < s; p++)
  45353. l[h++] = a[c++]
  45354. }
  45355. e.addAttribute(r, new n.BufferAttribute(l,s))
  45356. }
  45357. return e
  45358. },
  45359. toJSON: function() {
  45360. var e = {
  45361. metadata: {
  45362. version: 4.4,
  45363. type: "BufferGeometry",
  45364. generator: "BufferGeometry.toJSON"
  45365. }
  45366. };
  45367. if (e.uuid = this.uuid,
  45368. e.type = this.type,
  45369. "" !== this.name && (e.name = this.name),
  45370. void 0 !== this.parameters) {
  45371. var t = this.parameters;
  45372. for (var i in t)
  45373. void 0 !== t[i] && (e[i] = t[i]);
  45374. return e
  45375. }
  45376. e.data = {
  45377. attributes: {}
  45378. };
  45379. var n = this.index;
  45380. if (null !== n) {
  45381. var r = Array.prototype.slice.call(n.array);
  45382. e.data.index = {
  45383. type: n.array.constructor.name,
  45384. array: r
  45385. }
  45386. }
  45387. var o = this.attributes;
  45388. for (var i in o) {
  45389. var a = o[i]
  45390. , r = Array.prototype.slice.call(a.array);
  45391. e.data.attributes[i] = {
  45392. itemSize: a.itemSize,
  45393. type: a.array.constructor.name,
  45394. array: r
  45395. }
  45396. }
  45397. var s = this.groups;
  45398. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45399. var l = this.boundingSphere;
  45400. return null !== l && (e.data.boundingSphere = {
  45401. center: l.center.toArray(),
  45402. radius: l.radius
  45403. }),
  45404. e
  45405. },
  45406. clone: function() {
  45407. return (new n.BufferGeometry).copy(this)
  45408. },
  45409. copy: function(e) {
  45410. var t = e.index;
  45411. null !== t && this.setIndex(t.clone());
  45412. var i = e.attributes;
  45413. for (var n in i) {
  45414. var r = i[n];
  45415. this.addAttribute(n, r.clone())
  45416. }
  45417. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45418. var l = o[a];
  45419. this.addGroup(l.start, l.count)
  45420. }
  45421. return this
  45422. },
  45423. dispose: function() {
  45424. this.dispatchEvent({
  45425. type: "dispose"
  45426. })
  45427. }
  45428. },
  45429. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45430. n.BufferGeometry.MaxIndex = 65535,
  45431. n.InstancedBufferGeometry = function() {
  45432. n.BufferGeometry.call(this),
  45433. this.type = "InstancedBufferGeometry",
  45434. this.maxInstancedCount = void 0
  45435. }
  45436. ,
  45437. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45438. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45439. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45440. this.groups.push({
  45441. start: e,
  45442. count: t,
  45443. instances: i
  45444. })
  45445. }
  45446. ,
  45447. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45448. var t = e.index;
  45449. null !== t && this.setIndex(t.clone());
  45450. var i = e.attributes;
  45451. for (var n in i) {
  45452. var r = i[n];
  45453. this.addAttribute(n, r.clone())
  45454. }
  45455. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45456. var l = o[a];
  45457. this.addGroup(l.start, l.count, l.instances)
  45458. }
  45459. return this
  45460. }
  45461. ,
  45462. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45463. n.Uniform = function(e, t) {
  45464. this.type = e,
  45465. this.value = t,
  45466. this.dynamic = !1
  45467. }
  45468. ,
  45469. n.Uniform.prototype = {
  45470. constructor: n.Uniform,
  45471. onUpdate: function(e) {
  45472. return this.dynamic = !0,
  45473. this.onUpdateCallback = e,
  45474. this
  45475. }
  45476. },
  45477. n.AnimationClip = function(e, t, i) {
  45478. this.name = e || n.Math.generateUUID(),
  45479. this.tracks = i,
  45480. this.duration = void 0 !== t ? t : -1,
  45481. this.duration < 0 && this.resetDuration(),
  45482. this.trim(),
  45483. this.optimize()
  45484. }
  45485. ,
  45486. n.AnimationClip.prototype = {
  45487. constructor: n.AnimationClip,
  45488. resetDuration: function() {
  45489. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45490. var r = this.tracks[i];
  45491. t = Math.max(t, r.times[r.times.length - 1])
  45492. }
  45493. this.duration = t
  45494. },
  45495. trim: function() {
  45496. for (var e = 0; e < this.tracks.length; e++)
  45497. this.tracks[e].trim(0, this.duration);
  45498. return this
  45499. },
  45500. optimize: function() {
  45501. for (var e = 0; e < this.tracks.length; e++)
  45502. this.tracks[e].optimize();
  45503. return this
  45504. }
  45505. },
  45506. Object.assign(n.AnimationClip, {
  45507. parse: function(e) {
  45508. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45509. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45510. return new n.AnimationClip(e.name,e.duration,t)
  45511. },
  45512. toJSON: function(e) {
  45513. for (var t = [], i = e.tracks, r = {
  45514. name: e.name,
  45515. duration: e.duration,
  45516. tracks: t
  45517. }, o = 0, a = i.length; o !== a; ++o)
  45518. t.push(n.KeyframeTrack.toJSON(i[o]));
  45519. return r
  45520. },
  45521. CreateFromMorphTargetSequence: function(e, t, i) {
  45522. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45523. var s = []
  45524. , l = [];
  45525. s.push((a + r - 1) % r, a, (a + 1) % r),
  45526. l.push(0, 1, 0);
  45527. var c = n.AnimationUtils.getKeyframeOrder(s);
  45528. s = n.AnimationUtils.sortedArray(s, 1, c),
  45529. l = n.AnimationUtils.sortedArray(l, 1, c),
  45530. 0 === s[0] && (s.push(r),
  45531. l.push(l[0])),
  45532. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45533. }
  45534. return new n.AnimationClip(e,-1,o)
  45535. },
  45536. findByName: function(e, t) {
  45537. for (var i = 0; i < e.length; i++)
  45538. if (e[i].name === t)
  45539. return e[i];
  45540. return null
  45541. },
  45542. CreateClipsFromMorphTargetSequences: function(e, t) {
  45543. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45544. var s = e[o]
  45545. , l = s.name.match(r);
  45546. if (l && l.length > 1) {
  45547. var c = l[1]
  45548. , h = i[c];
  45549. h || (i[c] = h = []),
  45550. h.push(s)
  45551. }
  45552. }
  45553. var u = [];
  45554. for (var c in i)
  45555. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45556. return u
  45557. },
  45558. parseAnimation: function(e, t, i) {
  45559. if (!e)
  45560. return console.error(" no animation in JSONLoader data"),
  45561. null;
  45562. for (var r = function(e, t, i, r, o) {
  45563. if (0 !== i.length) {
  45564. var a = []
  45565. , s = [];
  45566. n.AnimationUtils.flattenJSON(i, a, s, r),
  45567. 0 !== a.length && o.push(new e(t,a,s))
  45568. }
  45569. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45570. var u = c[h].keys;
  45571. if (u && 0 != u.length)
  45572. if (u[0].morphTargets) {
  45573. for (var d = {}, p = 0; p < u.length; p++)
  45574. if (u[p].morphTargets)
  45575. for (var f = 0; f < u[p].morphTargets.length; f++)
  45576. d[u[p].morphTargets[f]] = -1;
  45577. for (var g in d) {
  45578. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45579. var A = u[p];
  45580. m.push(A.time),
  45581. v.push(A.morphTarget === g ? 1 : 0)
  45582. }
  45583. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45584. }
  45585. s = d.length * (l || 1)
  45586. } else {
  45587. var y = ".bones[" + t[h].name + "]";
  45588. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45589. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45590. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45591. }
  45592. }
  45593. if (0 === o.length)
  45594. return null;
  45595. var C = new n.AnimationClip(a,s,o);
  45596. return C
  45597. }
  45598. }),
  45599. n.AnimationMixer = function(e) {
  45600. this._root = e,
  45601. this._initMemoryManager(),
  45602. this._accuIndex = 0,
  45603. this.time = 0,
  45604. this.timeScale = 1
  45605. }
  45606. ,
  45607. n.AnimationMixer.prototype = {
  45608. constructor: n.AnimationMixer,
  45609. clipAction: function(e, t) {
  45610. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45611. if (void 0 !== l) {
  45612. var c = l.actionByRoot[o];
  45613. if (void 0 !== c)
  45614. return c;
  45615. if (i = l.knownActions[0],
  45616. s = i._clip,
  45617. e !== a && e !== s)
  45618. throw new Error("Different clips with the same name detected!")
  45619. }
  45620. if (null === s)
  45621. return null;
  45622. var h = new n.AnimationMixer._Action(this,s,t);
  45623. return this._bindAction(h, i),
  45624. this._addInactiveAction(h, a, o),
  45625. h
  45626. },
  45627. existingAction: function(e, t) {
  45628. var i = t || this._root
  45629. , n = i.uuid
  45630. , r = "string" == typeof e ? e : e.name
  45631. , o = this._actionsByClip[r];
  45632. return void 0 !== o ? o.actionByRoot[n] || null : null
  45633. },
  45634. stopAllAction: function() {
  45635. var e = this._actions
  45636. , t = this._nActiveActions
  45637. , i = this._bindings
  45638. , n = this._nActiveBindings;
  45639. this._nActiveActions = 0,
  45640. this._nActiveBindings = 0;
  45641. for (var r = 0; r !== t; ++r)
  45642. e[r].reset();
  45643. for (var r = 0; r !== n; ++r)
  45644. i[r].useCount = 0;
  45645. return this
  45646. },
  45647. update: function(e) {
  45648. e *= this.timeScale;
  45649. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45650. var s = t[a];
  45651. s.enabled && s._update(n, e, r, o)
  45652. }
  45653. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45654. l[a].apply(o);
  45655. return this
  45656. },
  45657. getRoot: function() {
  45658. return this._root
  45659. },
  45660. uncacheClip: function(e) {
  45661. var t = this._actions
  45662. , i = e.name
  45663. , n = this._actionsByClip
  45664. , r = n[i];
  45665. if (void 0 !== r) {
  45666. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45667. var l = o[a];
  45668. this._deactivateAction(l);
  45669. var c = l._cacheIndex
  45670. , h = t[t.length - 1];
  45671. l._cacheIndex = null,
  45672. l._byClipCacheIndex = null,
  45673. h._cacheIndex = c,
  45674. t[c] = h,
  45675. t.pop(),
  45676. this._removeInactiveBindingsForAction(l)
  45677. }
  45678. delete n[i]
  45679. }
  45680. },
  45681. uncacheRoot: function(e) {
  45682. var t = e.uuid
  45683. , i = this._actionsByClip;
  45684. for (var n in i) {
  45685. var r = i[n].actionByRoot
  45686. , o = r[t];
  45687. void 0 !== o && (this._deactivateAction(o),
  45688. this._removeInactiveAction(o))
  45689. }
  45690. var a = this._bindingsByRootAndName
  45691. , s = a[t];
  45692. if (void 0 !== s)
  45693. for (var l in s) {
  45694. var c = s[l];
  45695. c.restoreOriginalState(),
  45696. this._removeInactiveBinding(c)
  45697. }
  45698. },
  45699. uncacheAction: function(e, t) {
  45700. var i = this.existingAction(e, t);
  45701. null !== i && (this._deactivateAction(i),
  45702. this._removeInactiveAction(i))
  45703. }
  45704. },
  45705. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45706. n.AnimationMixer._Action = function(e, t, i) {
  45707. this._mixer = e,
  45708. this._clip = t,
  45709. this._localRoot = i || null;
  45710. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45711. endingStart: n.ZeroCurvatureEnding,
  45712. endingEnd: n.ZeroCurvatureEnding
  45713. }, l = 0; l !== o; ++l) {
  45714. var c = r[l].createInterpolant(null);
  45715. a[l] = c,
  45716. c.settings = s
  45717. }
  45718. this._interpolantSettings = s,
  45719. this._interpolants = a,
  45720. this._propertyBindings = new Array(o),
  45721. this._cacheIndex = null,
  45722. this._byClipCacheIndex = null,
  45723. this._timeScaleInterpolant = null,
  45724. this._weightInterpolant = null,
  45725. this.loop = n.LoopRepeat,
  45726. this._loopCount = -1,
  45727. this._startTime = null,
  45728. this.time = 0,
  45729. this.timeScale = 1,
  45730. this._effectiveTimeScale = 1,
  45731. this.weight = 1,
  45732. this._effectiveWeight = 1,
  45733. this.repetitions = 1 / 0,
  45734. this.paused = !1,
  45735. this.enabled = !0,
  45736. this.clampWhenFinished = !1,
  45737. this.zeroSlopeAtStart = !0,
  45738. this.zeroSlopeAtEnd = !0
  45739. }
  45740. ,
  45741. n.AnimationMixer._Action.prototype = {
  45742. constructor: n.AnimationMixer._Action,
  45743. play: function() {
  45744. return this._mixer._activateAction(this),
  45745. this
  45746. },
  45747. stop: function() {
  45748. return this._mixer._deactivateAction(this),
  45749. this.reset()
  45750. },
  45751. reset: function() {
  45752. return this.paused = !1,
  45753. this.enabled = !0,
  45754. this.time = 0,
  45755. this._loopCount = -1,
  45756. this._startTime = null,
  45757. this.stopFading().stopWarping()
  45758. },
  45759. isRunning: function() {
  45760. this._startTime;
  45761. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45762. },
  45763. isScheduled: function() {
  45764. return this._mixer._isActiveAction(this)
  45765. },
  45766. startAt: function(e) {
  45767. return this._startTime = e,
  45768. this
  45769. },
  45770. setLoop: function(e, t) {
  45771. return this.loop = e,
  45772. this.repetitions = t,
  45773. this
  45774. },
  45775. setEffectiveWeight: function(e) {
  45776. return this.weight = e,
  45777. this._effectiveWeight = this.enabled ? e : 0,
  45778. this.stopFading()
  45779. },
  45780. getEffectiveWeight: function() {
  45781. return this._effectiveWeight
  45782. },
  45783. fadeIn: function(e) {
  45784. return this._scheduleFading(e, 0, 1)
  45785. },
  45786. fadeOut: function(e) {
  45787. return this._scheduleFading(e, 1, 0)
  45788. },
  45789. crossFadeFrom: function(e, t, i) {
  45790. this._mixer;
  45791. if (e.fadeOut(t),
  45792. this.fadeIn(t),
  45793. i) {
  45794. var n = this._clip.duration
  45795. , r = e._clip.duration
  45796. , o = r / n
  45797. , a = n / r;
  45798. e.warp(1, o, t),
  45799. this.warp(a, 1, t)
  45800. }
  45801. return this
  45802. },
  45803. crossFadeTo: function(e, t, i) {
  45804. return e.crossFadeFrom(this, t, i)
  45805. },
  45806. stopFading: function() {
  45807. var e = this._weightInterpolant;
  45808. return null !== e && (this._weightInterpolant = null,
  45809. this._mixer._takeBackControlInterpolant(e)),
  45810. this
  45811. },
  45812. setEffectiveTimeScale: function(e) {
  45813. return this.timeScale = e,
  45814. this._effectiveTimeScale = this.paused ? 0 : e,
  45815. this.stopWarping()
  45816. },
  45817. getEffectiveTimeScale: function() {
  45818. return this._effectiveTimeScale
  45819. },
  45820. setDuration: function(e) {
  45821. return this.timeScale = this._clip.duration / e,
  45822. this.stopWarping()
  45823. },
  45824. syncWith: function(e) {
  45825. return this.time = e.time,
  45826. this.timeScale = e.timeScale,
  45827. this.stopWarping()
  45828. },
  45829. halt: function(e) {
  45830. return this.warp(this._currentTimeScale, 0, e)
  45831. },
  45832. warp: function(e, t, i) {
  45833. var n = this._mixer
  45834. , r = n.time
  45835. , o = this._timeScaleInterpolant
  45836. , a = this.timeScale;
  45837. null === o && (o = n._lendControlInterpolant(),
  45838. this._timeScaleInterpolant = o);
  45839. var s = o.parameterPositions
  45840. , l = o.sampleValues;
  45841. return s[0] = r,
  45842. s[1] = r + i,
  45843. l[0] = e / a,
  45844. l[1] = t / a,
  45845. this
  45846. },
  45847. stopWarping: function() {
  45848. var e = this._timeScaleInterpolant;
  45849. return null !== e && (this._timeScaleInterpolant = null,
  45850. this._mixer._takeBackControlInterpolant(e)),
  45851. this
  45852. },
  45853. getMixer: function() {
  45854. return this._mixer
  45855. },
  45856. getClip: function() {
  45857. return this._clip
  45858. },
  45859. getRoot: function() {
  45860. return this._localRoot || this._mixer._root
  45861. },
  45862. _update: function(e, t, i, n) {
  45863. var r = this._startTime;
  45864. if (null !== r) {
  45865. var o = (e - r) * i;
  45866. if (o < 0 || 0 === i)
  45867. return;
  45868. this._startTime = null,
  45869. t = i * o
  45870. }
  45871. t *= this._updateTimeScale(e);
  45872. var a = this._updateTime(t)
  45873. , s = this._updateWeight(e);
  45874. if (s > 0)
  45875. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45876. l[h].evaluate(a),
  45877. c[h].accumulate(n, s)
  45878. },
  45879. _updateWeight: function(e) {
  45880. var t = 0;
  45881. if (this.enabled) {
  45882. t = this.weight;
  45883. var i = this._weightInterpolant;
  45884. if (null !== i) {
  45885. var n = i.evaluate(e)[0];
  45886. t *= n,
  45887. e > i.parameterPositions[1] && (this.stopFading(),
  45888. 0 === n && (this.enabled = !1))
  45889. }
  45890. }
  45891. return this._effectiveWeight = t,
  45892. t
  45893. },
  45894. _updateTimeScale: function(e) {
  45895. var t = 0;
  45896. if (!this.paused) {
  45897. t = this.timeScale;
  45898. var i = this._timeScaleInterpolant;
  45899. if (null !== i) {
  45900. var n = i.evaluate(e)[0];
  45901. t *= n,
  45902. e > i.parameterPositions[1] && (this.stopWarping(),
  45903. 0 === t ? this.pause = !0 : this.timeScale = t)
  45904. }
  45905. }
  45906. return this._effectiveTimeScale = t,
  45907. t
  45908. },
  45909. _updateTime: function(e) {
  45910. var t = this.time + e;
  45911. if (0 === e)
  45912. return t;
  45913. var i = this._clip.duration
  45914. , r = this.loop
  45915. , o = this._loopCount
  45916. , a = !1;
  45917. switch (r) {
  45918. case n.LoopOnce:
  45919. if (o === -1 && (this.loopCount = 0,
  45920. this._setEndings(!0, !0, !1)),
  45921. t >= i)
  45922. t = i;
  45923. else {
  45924. if (!(t < 0))
  45925. break;
  45926. t = 0
  45927. }
  45928. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45929. this._mixer.dispatchEvent({
  45930. type: "finished",
  45931. action: this,
  45932. direction: e < 0 ? -1 : 1
  45933. });
  45934. break;
  45935. case n.LoopPingPong:
  45936. a = !0;
  45937. case n.LoopRepeat:
  45938. if (o === -1 && (e > 0 ? (o = 0,
  45939. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45940. t >= i || t < 0) {
  45941. var s = Math.floor(t / i);
  45942. t -= i * s,
  45943. o += Math.abs(s);
  45944. var l = this.repetitions - o;
  45945. if (l < 0) {
  45946. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45947. t = e > 0 ? i : 0,
  45948. this._mixer.dispatchEvent({
  45949. type: "finished",
  45950. action: this,
  45951. direction: e > 0 ? 1 : -1
  45952. });
  45953. break
  45954. }
  45955. if (0 === l) {
  45956. var c = e < 0;
  45957. this._setEndings(c, !c, a)
  45958. } else
  45959. this._setEndings(!1, !1, a);
  45960. this._loopCount = o,
  45961. this._mixer.dispatchEvent({
  45962. type: "loop",
  45963. action: this,
  45964. loopDelta: s
  45965. })
  45966. }
  45967. if (r === n.LoopPingPong && 1 === (1 & o))
  45968. return this.time = t,
  45969. i - t
  45970. }
  45971. return this.time = t,
  45972. t
  45973. },
  45974. _setEndings: function(e, t, i) {
  45975. var r = this._interpolantSettings;
  45976. i ? (r.endingStart = n.ZeroSlopeEnding,
  45977. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45978. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45979. },
  45980. _scheduleFading: function(e, t, i) {
  45981. var n = this._mixer
  45982. , r = n.time
  45983. , o = this._weightInterpolant;
  45984. null === o && (o = n._lendControlInterpolant(),
  45985. this._weightInterpolant = o);
  45986. var a = o.parameterPositions
  45987. , s = o.sampleValues;
  45988. return a[0] = r,
  45989. s[0] = t,
  45990. a[1] = r + e,
  45991. s[1] = i,
  45992. this
  45993. }
  45994. },
  45995. Object.assign(n.AnimationMixer.prototype, {
  45996. _bindAction: function(e, t) {
  45997. var i = e._localRoot || this._root
  45998. , r = e._clip.tracks
  45999. , o = r.length
  46000. , a = e._propertyBindings
  46001. , s = e._interpolants
  46002. , l = i.uuid
  46003. , c = this._bindingsByRootAndName
  46004. , h = c[l];
  46005. void 0 === h && (h = {},
  46006. c[l] = h);
  46007. for (var u = 0; u !== o; ++u) {
  46008. var d = r[u]
  46009. , p = d.name
  46010. , f = h[p];
  46011. if (void 0 !== f)
  46012. a[u] = f;
  46013. else {
  46014. if (f = a[u],
  46015. void 0 !== f) {
  46016. null === f._cacheIndex && (++f.referenceCount,
  46017. this._addInactiveBinding(f, l, p));
  46018. continue
  46019. }
  46020. var g = t && t._propertyBindings[u].binding.parsedPath;
  46021. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46022. ++f.referenceCount,
  46023. this._addInactiveBinding(f, l, p),
  46024. a[u] = f
  46025. }
  46026. s[u].resultBuffer = f.buffer
  46027. }
  46028. },
  46029. _activateAction: function(e) {
  46030. if (!this._isActiveAction(e)) {
  46031. if (null === e._cacheIndex) {
  46032. var t = (e._localRoot || this._root).uuid
  46033. , i = e._clip.name
  46034. , n = this._actionsByClip[i];
  46035. this._bindAction(e, n && n.knownActions[0]),
  46036. this._addInactiveAction(e, i, t)
  46037. }
  46038. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46039. var s = r[o];
  46040. 0 === s.useCount++ && (this._lendBinding(s),
  46041. s.saveOriginalState())
  46042. }
  46043. this._lendAction(e)
  46044. }
  46045. },
  46046. _deactivateAction: function(e) {
  46047. if (this._isActiveAction(e)) {
  46048. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46049. var r = t[i];
  46050. 0 === --r.useCount && (r.restoreOriginalState(),
  46051. this._takeBackBinding(r))
  46052. }
  46053. this._takeBackAction(e)
  46054. }
  46055. },
  46056. _initMemoryManager: function() {
  46057. this._actions = [],
  46058. this._nActiveActions = 0,
  46059. this._actionsByClip = {},
  46060. this._bindings = [],
  46061. this._nActiveBindings = 0,
  46062. this._bindingsByRootAndName = {},
  46063. this._controlInterpolants = [],
  46064. this._nActiveControlInterpolants = 0;
  46065. var e = this;
  46066. this.stats = {
  46067. actions: {
  46068. get total() {
  46069. return e._actions.length
  46070. },
  46071. get inUse() {
  46072. return e._nActiveActions
  46073. }
  46074. },
  46075. bindings: {
  46076. get total() {
  46077. return e._bindings.length
  46078. },
  46079. get inUse() {
  46080. return e._nActiveBindings
  46081. }
  46082. },
  46083. controlInterpolants: {
  46084. get total() {
  46085. return e._controlInterpolants.length
  46086. },
  46087. get inUse() {
  46088. return e._nActiveControlInterpolants
  46089. }
  46090. }
  46091. }
  46092. },
  46093. _isActiveAction: function(e) {
  46094. var t = e._cacheIndex;
  46095. return null !== t && t < this._nActiveActions
  46096. },
  46097. _addInactiveAction: function(e, t, i) {
  46098. var n = this._actions
  46099. , r = this._actionsByClip
  46100. , o = r[t];
  46101. if (void 0 === o)
  46102. o = {
  46103. knownActions: [e],
  46104. actionByRoot: {}
  46105. },
  46106. e._byClipCacheIndex = 0,
  46107. r[t] = o;
  46108. else {
  46109. var a = o.knownActions;
  46110. e._byClipCacheIndex = a.length,
  46111. a.push(e)
  46112. }
  46113. e._cacheIndex = n.length,
  46114. n.push(e),
  46115. o.actionByRoot[i] = e
  46116. },
  46117. _removeInactiveAction: function(e) {
  46118. var t = this._actions
  46119. , i = t[t.length - 1]
  46120. , n = e._cacheIndex;
  46121. i._cacheIndex = n,
  46122. t[n] = i,
  46123. t.pop(),
  46124. e._cacheIndex = null;
  46125. var r = e._clip.name
  46126. , o = this._actionsByClip
  46127. , a = o[r]
  46128. , s = a.knownActions
  46129. , l = s[s.length - 1]
  46130. , c = e._byClipCacheIndex;
  46131. l._byClipCacheIndex = c,
  46132. s[c] = l,
  46133. s.pop(),
  46134. e._byClipCacheIndex = null;
  46135. var h = a.actionByRoot
  46136. , u = (t._localRoot || this._root).uuid;
  46137. delete h[u],
  46138. 0 === s.length && delete o[r],
  46139. this._removeInactiveBindingsForAction(e)
  46140. },
  46141. _removeInactiveBindingsForAction: function(e) {
  46142. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46143. var r = t[i];
  46144. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46145. }
  46146. },
  46147. _lendAction: function(e) {
  46148. var t = this._actions
  46149. , i = e._cacheIndex
  46150. , n = this._nActiveActions++
  46151. , r = t[n];
  46152. e._cacheIndex = n,
  46153. t[n] = e,
  46154. r._cacheIndex = i,
  46155. t[i] = r
  46156. },
  46157. _takeBackAction: function(e) {
  46158. var t = this._actions
  46159. , i = e._cacheIndex
  46160. , n = --this._nActiveActions
  46161. , r = t[n];
  46162. e._cacheIndex = n,
  46163. t[n] = e,
  46164. r._cacheIndex = i,
  46165. t[i] = r
  46166. },
  46167. _addInactiveBinding: function(e, t, i) {
  46168. var n = this._bindingsByRootAndName
  46169. , r = n[t]
  46170. , o = this._bindings;
  46171. void 0 === r && (r = {},
  46172. n[t] = r),
  46173. r[i] = e,
  46174. e._cacheIndex = o.length,
  46175. o.push(e)
  46176. },
  46177. _removeInactiveBinding: function(e) {
  46178. var t = this._bindings
  46179. , i = e.binding
  46180. , n = i.rootNode.uuid
  46181. , r = i.path
  46182. , o = this._bindingsByRootAndName
  46183. , a = o[n]
  46184. , s = t[t.length - 1]
  46185. , l = e._cacheIndex;
  46186. s._cacheIndex = l,
  46187. t[l] = s,
  46188. t.pop(),
  46189. delete a[r];
  46190. e: {
  46191. for (var c in a)
  46192. break e;
  46193. delete o[n]
  46194. }
  46195. },
  46196. _lendBinding: function(e) {
  46197. var t = this._bindings
  46198. , i = e._cacheIndex
  46199. , n = this._nActiveBindings++
  46200. , r = t[n];
  46201. e._cacheIndex = n,
  46202. t[n] = e,
  46203. r._cacheIndex = i,
  46204. t[i] = r
  46205. },
  46206. _takeBackBinding: function(e) {
  46207. var t = this._bindings
  46208. , i = e._cacheIndex
  46209. , n = --this._nActiveBindings
  46210. , r = t[n];
  46211. e._cacheIndex = n,
  46212. t[n] = e,
  46213. r._cacheIndex = i,
  46214. t[i] = r
  46215. },
  46216. _lendControlInterpolant: function() {
  46217. var e = this._controlInterpolants
  46218. , t = this._nActiveControlInterpolants++
  46219. , i = e[t];
  46220. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46221. i.__cacheIndex = t,
  46222. e[t] = i),
  46223. i
  46224. },
  46225. _takeBackControlInterpolant: function(e) {
  46226. var t = this._controlInterpolants
  46227. , i = e.__cacheIndex
  46228. , n = --this._nActiveControlInterpolants
  46229. , r = t[n];
  46230. e.__cacheIndex = n,
  46231. t[n] = e,
  46232. r.__cacheIndex = i,
  46233. t[i] = r
  46234. },
  46235. _controlInterpolantsResultBuffer: new Float32Array(1)
  46236. }),
  46237. n.AnimationObjectGroup = function(e) {
  46238. this.uuid = n.Math.generateUUID(),
  46239. this._objects = Array.prototype.slice.call(arguments),
  46240. this.nCachedObjects_ = 0;
  46241. var t = {};
  46242. this._indicesByUUID = t;
  46243. for (var i = 0, r = arguments.length; i !== r; ++i)
  46244. t[arguments[i].uuid] = i;
  46245. this._paths = [],
  46246. this._parsedPaths = [],
  46247. this._bindings = [],
  46248. this._bindingsIndicesByPath = {};
  46249. var o = this;
  46250. this.stats = {
  46251. objects: {
  46252. get total() {
  46253. return o._objects.length
  46254. },
  46255. get inUse() {
  46256. return this.total - o.nCachedObjects_
  46257. }
  46258. },
  46259. get bindingsPerObject() {
  46260. return o._bindings.length
  46261. }
  46262. }
  46263. }
  46264. ,
  46265. n.AnimationObjectGroup.prototype = {
  46266. constructor: n.AnimationObjectGroup,
  46267. add: function(e) {
  46268. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46269. var d = arguments[h]
  46270. , p = d.uuid
  46271. , f = o[p];
  46272. if (void 0 === f) {
  46273. f = i++,
  46274. o[p] = f,
  46275. t.push(d);
  46276. for (var g = 0, m = c; g !== m; ++g)
  46277. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46278. } else if (f < r) {
  46279. var v = t[f]
  46280. , A = --r
  46281. , y = t[A];
  46282. o[y.uuid] = f,
  46283. t[f] = y,
  46284. o[p] = A,
  46285. t[A] = d;
  46286. for (var g = 0, m = c; g !== m; ++g) {
  46287. var C = l[g]
  46288. , I = C[A]
  46289. , E = C[f];
  46290. C[f] = I,
  46291. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46292. C[A] = E
  46293. }
  46294. } else
  46295. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46296. }
  46297. this.nCachedObjects_ = r
  46298. },
  46299. remove: function(e) {
  46300. for (var t = this._objects, i = (t.length,
  46301. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46302. var l = arguments[a]
  46303. , c = l.uuid
  46304. , h = n[c];
  46305. if (void 0 !== h && h >= i) {
  46306. var u = i++
  46307. , d = t[u];
  46308. n[d.uuid] = h,
  46309. t[h] = d,
  46310. n[c] = u,
  46311. t[u] = l;
  46312. for (var p = 0, f = o; p !== f; ++p) {
  46313. var g = r[p]
  46314. , m = g[u]
  46315. , v = g[h];
  46316. g[h] = m,
  46317. g[u] = v
  46318. }
  46319. }
  46320. }
  46321. this.nCachedObjects_ = i
  46322. },
  46323. uncache: function(e) {
  46324. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46325. var c = arguments[s]
  46326. , h = c.uuid
  46327. , u = r[h];
  46328. if (void 0 !== u)
  46329. if (delete r[h],
  46330. u < n) {
  46331. var d = --n
  46332. , p = t[d]
  46333. , f = --i
  46334. , g = t[f];
  46335. r[p.uuid] = u,
  46336. t[u] = p,
  46337. r[g.uuid] = d,
  46338. t[d] = g,
  46339. t.pop();
  46340. for (var m = 0, v = a; m !== v; ++m) {
  46341. var A = o[m]
  46342. , y = A[d]
  46343. , C = A[f];
  46344. A[u] = y,
  46345. A[d] = C,
  46346. A.pop()
  46347. }
  46348. } else {
  46349. var f = --i
  46350. , g = t[f];
  46351. r[g.uuid] = u,
  46352. t[u] = g,
  46353. t.pop();
  46354. for (var m = 0, v = a; m !== v; ++m) {
  46355. var A = o[m];
  46356. A[u] = A[f],
  46357. A.pop()
  46358. }
  46359. }
  46360. }
  46361. this.nCachedObjects_ = n
  46362. },
  46363. subscribe_: function(e, t) {
  46364. var i = this._bindingsIndicesByPath
  46365. , r = i[e]
  46366. , o = this._bindings;
  46367. if (void 0 !== r)
  46368. return o[r];
  46369. var a = this._paths
  46370. , s = this._parsedPaths
  46371. , l = this._objects
  46372. , c = l.length
  46373. , h = this.nCachedObjects_
  46374. , u = new Array(c);
  46375. r = o.length,
  46376. i[e] = r,
  46377. a.push(e),
  46378. s.push(t),
  46379. o.push(u);
  46380. for (var d = h, p = l.length; d !== p; ++d) {
  46381. var f = l[d];
  46382. u[d] = new n.PropertyBinding(f,e,t)
  46383. }
  46384. return u
  46385. },
  46386. unsubscribe_: function(e) {
  46387. var t = this._bindingsIndicesByPath
  46388. , i = t[e];
  46389. if (void 0 !== i) {
  46390. var n = this._paths
  46391. , r = this._parsedPaths
  46392. , o = this._bindings
  46393. , a = o.length - 1
  46394. , s = o[a]
  46395. , l = e[a];
  46396. t[l] = i,
  46397. o[i] = s,
  46398. o.pop(),
  46399. r[i] = r[a],
  46400. r.pop(),
  46401. n[i] = n[a],
  46402. n.pop()
  46403. }
  46404. }
  46405. },
  46406. n.AnimationUtils = {
  46407. arraySlice: function(e, t, i) {
  46408. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46409. },
  46410. convertArray: function(e, t, i) {
  46411. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46412. },
  46413. isTypedArray: function(e) {
  46414. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46415. },
  46416. getKeyframeOrder: function(e) {
  46417. function t(t, i) {
  46418. return e[t] - e[i]
  46419. }
  46420. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46421. n[r] = r;
  46422. return n.sort(t),
  46423. n
  46424. },
  46425. sortedArray: function(e, t, i) {
  46426. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46427. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46428. r[a++] = e[s + l];
  46429. return r
  46430. },
  46431. flattenJSON: function(e, t, i, n) {
  46432. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46433. o = e[r++];
  46434. if (void 0 !== o) {
  46435. var a = o[n];
  46436. if (void 0 !== a)
  46437. if (Array.isArray(a)) {
  46438. do
  46439. a = o[n],
  46440. void 0 !== a && (t.push(o.time),
  46441. i.push.apply(i, a)),
  46442. o = e[r++];
  46443. while (void 0 !== o)
  46444. } else if (void 0 !== a.toArray) {
  46445. do
  46446. a = o[n],
  46447. void 0 !== a && (t.push(o.time),
  46448. a.toArray(i, i.length)),
  46449. o = e[r++];
  46450. while (void 0 !== o)
  46451. } else
  46452. do
  46453. a = o[n],
  46454. void 0 !== a && (t.push(o.time),
  46455. i.push(a)),
  46456. o = e[r++];
  46457. while (void 0 !== o)
  46458. }
  46459. }
  46460. },
  46461. n.KeyframeTrack = function(e, t, i, r) {
  46462. if (void 0 === e)
  46463. throw new Error("track name is undefined");
  46464. if (void 0 === t || 0 === t.length)
  46465. throw new Error("no keyframes in track named " + e);
  46466. this.name = e,
  46467. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46468. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46469. this.setInterpolation(r || this.DefaultInterpolation),
  46470. this.validate(),
  46471. this.optimize()
  46472. }
  46473. ,
  46474. n.KeyframeTrack.prototype = {
  46475. constructor: n.KeyframeTrack,
  46476. TimeBufferType: Float32Array,
  46477. ValueBufferType: Float32Array,
  46478. DefaultInterpolation: n.InterpolateLinear,
  46479. InterpolantFactoryMethodDiscrete: function(e) {
  46480. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46481. },
  46482. InterpolantFactoryMethodLinear: function(e) {
  46483. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46484. },
  46485. InterpolantFactoryMethodSmooth: function(e) {
  46486. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46487. },
  46488. setInterpolation: function(e) {
  46489. var t = void 0;
  46490. switch (e) {
  46491. case n.InterpolateDiscrete:
  46492. t = this.InterpolantFactoryMethodDiscrete;
  46493. break;
  46494. case n.InterpolateLinear:
  46495. t = this.InterpolantFactoryMethodLinear;
  46496. break;
  46497. case n.InterpolateSmooth:
  46498. t = this.InterpolantFactoryMethodSmooth
  46499. }
  46500. if (void 0 === t) {
  46501. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46502. if (void 0 === this.createInterpolant) {
  46503. if (e === this.DefaultInterpolation)
  46504. throw new Error(i);
  46505. this.setInterpolation(this.DefaultInterpolation)
  46506. }
  46507. return void console.warn(i)
  46508. }
  46509. this.createInterpolant = t
  46510. },
  46511. getInterpolation: function() {
  46512. switch (this.createInterpolant) {
  46513. case this.InterpolantFactoryMethodDiscrete:
  46514. return n.InterpolateDiscrete;
  46515. case this.InterpolantFactoryMethodLinear:
  46516. return n.InterpolateLinear;
  46517. case this.InterpolantFactoryMethodSmooth:
  46518. return n.InterpolateSmooth
  46519. }
  46520. },
  46521. getValueSize: function() {
  46522. return this.values.length / this.times.length
  46523. },
  46524. shift: function(e) {
  46525. if (0 !== e)
  46526. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46527. t[i] += e;
  46528. return this
  46529. },
  46530. scale: function(e) {
  46531. if (1 !== e)
  46532. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46533. t[i] *= e;
  46534. return this
  46535. },
  46536. trim: function(e, t) {
  46537. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46538. ++o;
  46539. for (; a !== -1 && i[a] > t; )
  46540. --a;
  46541. if (++a,
  46542. 0 !== o || a !== r) {
  46543. o >= a && (a = Math.max(a, 1),
  46544. o = a - 1);
  46545. var s = this.getValueSize();
  46546. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46547. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46548. }
  46549. return this
  46550. },
  46551. validate: function() {
  46552. var e = !0
  46553. , t = this.getValueSize();
  46554. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46555. e = !1);
  46556. var i = this.times
  46557. , r = this.values
  46558. , o = i.length;
  46559. 0 === o && (console.error("track is empty", this),
  46560. e = !1);
  46561. for (var a = null, s = 0; s !== o; s++) {
  46562. var l = i[s];
  46563. if ("number" == typeof l && isNaN(l)) {
  46564. console.error("time is not a valid number", this, s, l),
  46565. e = !1;
  46566. break
  46567. }
  46568. if (null !== a && a > l) {
  46569. console.error("out of order keys", this, s, l, a),
  46570. e = !1;
  46571. break
  46572. }
  46573. a = l
  46574. }
  46575. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46576. for (var s = 0, c = r.length; s !== c; ++s) {
  46577. var h = r[s];
  46578. if (isNaN(h)) {
  46579. console.error("value is not a valid number", this, s, h),
  46580. e = !1;
  46581. break
  46582. }
  46583. }
  46584. return e
  46585. },
  46586. optimize: function() {
  46587. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46588. var s = !1
  46589. , l = e[o]
  46590. , c = e[o + 1];
  46591. if (l !== c && (1 !== o || l !== l[0]))
  46592. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46593. var f = t[h + p];
  46594. if (f !== t[u + p] || f !== t[d + p]) {
  46595. s = !0;
  46596. break
  46597. }
  46598. }
  46599. if (s) {
  46600. if (o !== r) {
  46601. e[r] = e[o];
  46602. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46603. t[m + p] = t[g + p]
  46604. }
  46605. ++r
  46606. }
  46607. }
  46608. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46609. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46610. this
  46611. }
  46612. },
  46613. Object.assign(n.KeyframeTrack, {
  46614. parse: function(e) {
  46615. if (void 0 === e.type)
  46616. throw new Error("track type undefined, can not parse");
  46617. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46618. if (void 0 === e.times) {
  46619. console.warn("legacy JSON format detected, converting");
  46620. var i = []
  46621. , r = [];
  46622. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46623. e.times = i,
  46624. e.values = r
  46625. }
  46626. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46627. },
  46628. toJSON: function(e) {
  46629. var t, i = e.constructor;
  46630. if (void 0 !== i.toJSON)
  46631. t = i.toJSON(e);
  46632. else {
  46633. t = {
  46634. name: e.name,
  46635. times: n.AnimationUtils.convertArray(e.times, Array),
  46636. values: n.AnimationUtils.convertArray(e.values, Array)
  46637. };
  46638. var r = e.getInterpolation();
  46639. r !== e.DefaultInterpolation && (t.interpolation = r)
  46640. }
  46641. return t.type = e.ValueTypeName,
  46642. t
  46643. },
  46644. _getTrackTypeForValueTypeName: function(e) {
  46645. switch (e.toLowerCase()) {
  46646. case "scalar":
  46647. case "double":
  46648. case "float":
  46649. case "number":
  46650. case "integer":
  46651. return n.NumberKeyframeTrack;
  46652. case "vector":
  46653. case "vector2":
  46654. case "vector3":
  46655. case "vector4":
  46656. return n.VectorKeyframeTrack;
  46657. case "color":
  46658. return n.ColorKeyframeTrack;
  46659. case "quaternion":
  46660. return n.QuaternionKeyframeTrack;
  46661. case "bool":
  46662. case "boolean":
  46663. return n.BooleanKeyframeTrack;
  46664. case "string":
  46665. return n.StringKeyframeTrack
  46666. }
  46667. throw new Error("Unsupported typeName: " + e)
  46668. }
  46669. }),
  46670. n.PropertyBinding = function(e, t, i) {
  46671. this.path = t,
  46672. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46673. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46674. this.rootNode = e
  46675. }
  46676. ,
  46677. n.PropertyBinding.prototype = {
  46678. constructor: n.PropertyBinding,
  46679. getValue: function(e, t) {
  46680. this.bind(),
  46681. this.getValue(e, t)
  46682. },
  46683. setValue: function(e, t) {
  46684. this.bind(),
  46685. this.setValue(e, t)
  46686. },
  46687. bind: function() {
  46688. var e = this.node
  46689. , t = this.parsedPath
  46690. , i = t.objectName
  46691. , r = t.propertyName
  46692. , o = t.propertyIndex;
  46693. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46694. this.node = e),
  46695. this.getValue = this._getValue_unavailable,
  46696. this.setValue = this._setValue_unavailable,
  46697. !e)
  46698. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46699. if (i) {
  46700. var a = t.objectIndex;
  46701. switch (i) {
  46702. case "materials":
  46703. if (!e.material)
  46704. return void console.error(" can not bind to material as node does not have a material", this);
  46705. if (!e.material.materials)
  46706. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46707. e = e.material.materials;
  46708. break;
  46709. case "bones":
  46710. if (!e.skeleton)
  46711. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46712. e = e.skeleton.bones;
  46713. for (var s = 0; s < e.length; s++)
  46714. if (e[s].name === a) {
  46715. a = s;
  46716. break
  46717. }
  46718. break;
  46719. default:
  46720. if (void 0 === e[i])
  46721. return void console.error(" can not bind to objectName of node, undefined", this);
  46722. e = e[i]
  46723. }
  46724. if (void 0 !== a) {
  46725. if (void 0 === e[a])
  46726. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46727. e = e[a]
  46728. }
  46729. }
  46730. var l = e[r];
  46731. if (!l) {
  46732. var c = t.nodeName;
  46733. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46734. }
  46735. var h = this.Versioning.None;
  46736. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46737. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46738. this.targetObject = e);
  46739. var u = this.BindingType.Direct;
  46740. if (void 0 !== o) {
  46741. if ("morphTargetInfluences" === r) {
  46742. if (!e.geometry)
  46743. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46744. if (!e.geometry.morphTargets)
  46745. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46746. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46747. if (e.geometry.morphTargets[s].name === o) {
  46748. o = s;
  46749. break
  46750. }
  46751. }
  46752. u = this.BindingType.ArrayElement,
  46753. this.resolvedProperty = l,
  46754. this.propertyIndex = o
  46755. } else
  46756. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46757. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46758. this.resolvedProperty = l) : this.propertyName = r;
  46759. this.getValue = this.GetterByBindingType[u],
  46760. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46761. },
  46762. unbind: function() {
  46763. this.node = null,
  46764. this.getValue = this._getValue_unbound,
  46765. this.setValue = this._setValue_unbound
  46766. }
  46767. },
  46768. Object.assign(n.PropertyBinding.prototype, {
  46769. _getValue_unavailable: function() {},
  46770. _setValue_unavailable: function() {},
  46771. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46772. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46773. BindingType: {
  46774. Direct: 0,
  46775. EntireArray: 1,
  46776. ArrayElement: 2,
  46777. HasFromToArray: 3
  46778. },
  46779. Versioning: {
  46780. None: 0,
  46781. NeedsUpdate: 1,
  46782. MatrixWorldNeedsUpdate: 2
  46783. },
  46784. GetterByBindingType: [function(e, t) {
  46785. e[t] = this.node[this.propertyName]
  46786. }
  46787. , function(e, t) {
  46788. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46789. e[t++] = i[n]
  46790. }
  46791. , function(e, t) {
  46792. e[t] = this.resolvedProperty[this.propertyIndex]
  46793. }
  46794. , function(e, t) {
  46795. this.resolvedProperty.toArray(e, t)
  46796. }
  46797. ],
  46798. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46799. this.node[this.propertyName] = e[t]
  46800. }
  46801. , function(e, t) {
  46802. this.node[this.propertyName] = e[t],
  46803. this.targetObject.needsUpdate = !0
  46804. }
  46805. , function(e, t) {
  46806. this.node[this.propertyName] = e[t],
  46807. this.targetObject.matrixWorldNeedsUpdate = !0
  46808. }
  46809. ], [function(e, t) {
  46810. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46811. i[n] = e[t++]
  46812. }
  46813. , function(e, t) {
  46814. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46815. i[n] = e[t++];
  46816. this.targetObject.needsUpdate = !0
  46817. }
  46818. , function(e, t) {
  46819. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46820. i[n] = e[t++];
  46821. this.targetObject.matrixWorldNeedsUpdate = !0
  46822. }
  46823. ], [function(e, t) {
  46824. this.resolvedProperty[this.propertyIndex] = e[t]
  46825. }
  46826. , function(e, t) {
  46827. this.resolvedProperty[this.propertyIndex] = e[t],
  46828. this.targetObject.needsUpdate = !0
  46829. }
  46830. , function(e, t) {
  46831. this.resolvedProperty[this.propertyIndex] = e[t],
  46832. this.targetObject.matrixWorldNeedsUpdate = !0
  46833. }
  46834. ], [function(e, t) {
  46835. this.resolvedProperty.fromArray(e, t)
  46836. }
  46837. , function(e, t) {
  46838. this.resolvedProperty.fromArray(e, t),
  46839. this.targetObject.needsUpdate = !0
  46840. }
  46841. , function(e, t) {
  46842. this.resolvedProperty.fromArray(e, t),
  46843. this.targetObject.matrixWorldNeedsUpdate = !0
  46844. }
  46845. ]]
  46846. }),
  46847. n.PropertyBinding.Composite = function(e, t, i) {
  46848. var r = i || n.PropertyBinding.parseTrackName(t);
  46849. this._targetGroup = e,
  46850. this._bindings = e.subscribe_(t, r)
  46851. }
  46852. ,
  46853. n.PropertyBinding.Composite.prototype = {
  46854. constructor: n.PropertyBinding.Composite,
  46855. getValue: function(e, t) {
  46856. this.bind();
  46857. var i = this._targetGroup.nCachedObjects_
  46858. , n = this._bindings[i];
  46859. void 0 !== n && n.getValue(e, t)
  46860. },
  46861. setValue: function(e, t) {
  46862. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46863. i[n].setValue(e, t)
  46864. },
  46865. bind: function() {
  46866. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46867. e[t].bind()
  46868. },
  46869. unbind: function() {
  46870. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46871. e[t].unbind()
  46872. }
  46873. },
  46874. n.PropertyBinding.create = function(e, t, i) {
  46875. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46876. }
  46877. ,
  46878. n.PropertyBinding.parseTrackName = function(e) {
  46879. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46880. , i = t.exec(e);
  46881. if (!i)
  46882. throw new Error("cannot parse trackName at all: " + e);
  46883. i.index === t.lastIndex && t.lastIndex++;
  46884. var n = {
  46885. nodeName: i[3],
  46886. objectName: i[5],
  46887. objectIndex: i[7],
  46888. propertyName: i[9],
  46889. propertyIndex: i[11]
  46890. };
  46891. if (null === n.propertyName || 0 === n.propertyName.length)
  46892. throw new Error("can not parse propertyName from trackName: " + e);
  46893. return n
  46894. }
  46895. ,
  46896. n.PropertyBinding.findNode = function(e, t) {
  46897. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46898. return e;
  46899. if (e.skeleton) {
  46900. var i = function(e) {
  46901. for (var i = 0; i < e.bones.length; i++) {
  46902. var n = e.bones[i];
  46903. if (n.name === t)
  46904. return n
  46905. }
  46906. return null
  46907. }
  46908. , n = i(e.skeleton);
  46909. if (n)
  46910. return n
  46911. }
  46912. if (e.children) {
  46913. var r = function(e) {
  46914. for (var i = 0; i < e.length; i++) {
  46915. var n = e[i];
  46916. if (n.name === t || n.uuid === t)
  46917. return n;
  46918. var o = r(n.children);
  46919. if (o)
  46920. return o
  46921. }
  46922. return null
  46923. }
  46924. , o = r(e.children);
  46925. if (o)
  46926. return o
  46927. }
  46928. return null
  46929. }
  46930. ,
  46931. n.PropertyMixer = function(e, t, i) {
  46932. this.binding = e,
  46933. this.valueSize = i;
  46934. var n, r = Float64Array;
  46935. switch (t) {
  46936. case "quaternion":
  46937. n = this._slerp;
  46938. break;
  46939. case "string":
  46940. case "bool":
  46941. r = Array,
  46942. n = this._select;
  46943. break;
  46944. default:
  46945. n = this._lerp
  46946. }
  46947. this.buffer = new r(4 * i),
  46948. this._mixBufferRegion = n,
  46949. this.cumulativeWeight = 0,
  46950. this.useCount = 0,
  46951. this.referenceCount = 0
  46952. }
  46953. ,
  46954. n.PropertyMixer.prototype = {
  46955. constructor: n.PropertyMixer,
  46956. accumulate: function(e, t) {
  46957. var i = this.buffer
  46958. , n = this.valueSize
  46959. , r = e * n + n
  46960. , o = this.cumulativeWeight;
  46961. if (0 === o) {
  46962. for (var a = 0; a !== n; ++a)
  46963. i[r + a] = i[a];
  46964. o = t
  46965. } else {
  46966. o += t;
  46967. var s = t / o;
  46968. this._mixBufferRegion(i, r, 0, s, n)
  46969. }
  46970. this.cumulativeWeight = o
  46971. },
  46972. apply: function(e) {
  46973. var t = this.valueSize
  46974. , i = this.buffer
  46975. , n = e * t + t
  46976. , r = this.cumulativeWeight
  46977. , o = this.binding;
  46978. if (this.cumulativeWeight = 0,
  46979. r < 1) {
  46980. var a = 3 * t;
  46981. this._mixBufferRegion(i, n, a, 1 - r, t)
  46982. }
  46983. for (var s = t, l = t + t; s !== l; ++s)
  46984. if (i[s] !== i[s + t]) {
  46985. o.setValue(i, n);
  46986. break
  46987. }
  46988. },
  46989. saveOriginalState: function() {
  46990. var e = this.binding
  46991. , t = this.buffer
  46992. , i = this.valueSize
  46993. , n = 3 * i;
  46994. e.getValue(t, n);
  46995. for (var r = i, o = n; r !== o; ++r)
  46996. t[r] = t[n + r % i];
  46997. this.cumulativeWeight = 0
  46998. },
  46999. restoreOriginalState: function() {
  47000. var e = 3 * this.valueSize;
  47001. this.binding.setValue(this.buffer, e)
  47002. },
  47003. _select: function(e, t, i, n, r) {
  47004. if (n >= .5)
  47005. for (var o = 0; o !== r; ++o)
  47006. e[t + o] = e[i + o]
  47007. },
  47008. _slerp: function(e, t, i, r, o) {
  47009. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47010. },
  47011. _lerp: function(e, t, i, n, r) {
  47012. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47013. var s = t + a;
  47014. e[s] = e[s] * o + e[i + a] * n
  47015. }
  47016. }
  47017. },
  47018. n.BooleanKeyframeTrack = function(e, t, i) {
  47019. n.KeyframeTrack.call(this, e, t, i)
  47020. }
  47021. ,
  47022. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47023. constructor: n.BooleanKeyframeTrack,
  47024. ValueTypeName: "bool",
  47025. ValueBufferType: Array,
  47026. DefaultInterpolation: n.IntepolateDiscrete,
  47027. InterpolantFactoryMethodLinear: void 0,
  47028. InterpolantFactoryMethodSmooth: void 0
  47029. }),
  47030. n.NumberKeyframeTrack = function(e, t, i, r) {
  47031. n.KeyframeTrack.call(this, e, t, i, r)
  47032. }
  47033. ,
  47034. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47035. constructor: n.NumberKeyframeTrack,
  47036. ValueTypeName: "number"
  47037. }),
  47038. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47039. n.KeyframeTrack.call(this, e, t, i, r)
  47040. }
  47041. ,
  47042. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47043. constructor: n.QuaternionKeyframeTrack,
  47044. ValueTypeName: "quaternion",
  47045. DefaultInterpolation: n.InterpolateLinear,
  47046. InterpolantFactoryMethodLinear: function(e) {
  47047. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47048. },
  47049. InterpolantFactoryMethodSmooth: void 0
  47050. }),
  47051. n.StringKeyframeTrack = function(e, t, i, r) {
  47052. n.KeyframeTrack.call(this, e, t, i, r)
  47053. }
  47054. ,
  47055. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47056. constructor: n.StringKeyframeTrack,
  47057. ValueTypeName: "string",
  47058. ValueBufferType: Array,
  47059. DefaultInterpolation: n.IntepolateDiscrete,
  47060. InterpolantFactoryMethodLinear: void 0,
  47061. InterpolantFactoryMethodSmooth: void 0
  47062. }),
  47063. n.VectorKeyframeTrack = function(e, t, i, r) {
  47064. n.KeyframeTrack.call(this, e, t, i, r)
  47065. }
  47066. ,
  47067. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47068. constructor: n.VectorKeyframeTrack,
  47069. ValueTypeName: "vector"
  47070. }),
  47071. n.Audio = function(e) {
  47072. n.Object3D.call(this),
  47073. this.type = "Audio",
  47074. this.context = e.context,
  47075. this.source = this.context.createBufferSource(),
  47076. this.source.onended = this.onEnded.bind(this),
  47077. this.gain = this.context.createGain(),
  47078. this.gain.connect(e.getInput()),
  47079. this.autoplay = !1,
  47080. this.startTime = 0,
  47081. this.playbackRate = 1,
  47082. this.isPlaying = !1,
  47083. this.hasPlaybackControl = !0,
  47084. this.sourceType = "empty",
  47085. this.filter = null
  47086. }
  47087. ,
  47088. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47089. n.Audio.prototype.constructor = n.Audio,
  47090. n.Audio.prototype.getOutput = function() {
  47091. return this.gain
  47092. }
  47093. ,
  47094. n.Audio.prototype.load = function(e) {
  47095. var t = new n.AudioBuffer(this.context);
  47096. return t.load(e),
  47097. this.setBuffer(t),
  47098. this
  47099. }
  47100. ,
  47101. n.Audio.prototype.setNodeSource = function(e) {
  47102. return this.hasPlaybackControl = !1,
  47103. this.sourceType = "audioNode",
  47104. this.source = e,
  47105. this.connect(),
  47106. this
  47107. }
  47108. ,
  47109. n.Audio.prototype.setBuffer = function(e) {
  47110. var t = this;
  47111. return e.onReady(function(e) {
  47112. t.source.buffer = e,
  47113. t.sourceType = "buffer",
  47114. t.autoplay && t.play()
  47115. }),
  47116. this
  47117. }
  47118. ,
  47119. n.Audio.prototype.play = function() {
  47120. if (this.isPlaying === !0)
  47121. return void console.warn("THREE.Audio: Audio is already playing.");
  47122. if (this.hasPlaybackControl === !1)
  47123. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47124. var e = this.context.createBufferSource();
  47125. e.buffer = this.source.buffer,
  47126. e.loop = this.source.loop,
  47127. e.onended = this.source.onended,
  47128. e.start(0, this.startTime),
  47129. e.playbackRate.value = this.playbackRate,
  47130. this.isPlaying = !0,
  47131. this.source = e,
  47132. this.connect()
  47133. }
  47134. ,
  47135. n.Audio.prototype.pause = function() {
  47136. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47137. void (this.startTime = this.context.currentTime))
  47138. }
  47139. ,
  47140. n.Audio.prototype.stop = function() {
  47141. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47142. void (this.startTime = 0))
  47143. }
  47144. ,
  47145. n.Audio.prototype.connect = function() {
  47146. null !== this.filter ? (this.source.connect(this.filter),
  47147. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47148. }
  47149. ,
  47150. n.Audio.prototype.disconnect = function() {
  47151. null !== this.filter ? (this.source.disconnect(this.filter),
  47152. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47153. }
  47154. ,
  47155. n.Audio.prototype.getFilter = function() {
  47156. return this.filter
  47157. }
  47158. ,
  47159. n.Audio.prototype.setFilter = function(e) {
  47160. void 0 === e && (e = null),
  47161. this.isPlaying === !0 ? (this.disconnect(),
  47162. this.filter = e,
  47163. this.connect()) : this.filter = e
  47164. }
  47165. ,
  47166. n.Audio.prototype.setPlaybackRate = function(e) {
  47167. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47168. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47169. }
  47170. ,
  47171. n.Audio.prototype.getPlaybackRate = function() {
  47172. return this.playbackRate
  47173. }
  47174. ,
  47175. n.Audio.prototype.onEnded = function() {
  47176. this.isPlaying = !1
  47177. }
  47178. ,
  47179. n.Audio.prototype.setLoop = function(e) {
  47180. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47181. }
  47182. ,
  47183. n.Audio.prototype.getLoop = function() {
  47184. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47185. !1) : this.source.loop
  47186. }
  47187. ,
  47188. n.Audio.prototype.setVolume = function(e) {
  47189. this.gain.gain.value = e
  47190. }
  47191. ,
  47192. n.Audio.prototype.getVolume = function() {
  47193. return this.gain.gain.value
  47194. }
  47195. ,
  47196. n.AudioAnalyser = function(e, t) {
  47197. this.analyser = e.context.createAnalyser(),
  47198. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47199. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47200. e.getOutput().connect(this.analyser)
  47201. }
  47202. ,
  47203. n.AudioAnalyser.prototype = {
  47204. constructor: n.AudioAnalyser,
  47205. getData: function() {
  47206. return this.analyser.getByteFrequencyData(this.data),
  47207. this.data
  47208. }
  47209. },
  47210. n.AudioBuffer = function(e) {
  47211. this.context = e,
  47212. this.ready = !1,
  47213. this.readyCallbacks = []
  47214. }
  47215. ,
  47216. n.AudioBuffer.prototype.load = function(e) {
  47217. var t = this
  47218. , i = new XMLHttpRequest;
  47219. return i.open("GET", e, !0),
  47220. i.responseType = "arraybuffer",
  47221. i.onload = function(e) {
  47222. t.context.decodeAudioData(this.response, function(e) {
  47223. t.buffer = e,
  47224. t.ready = !0;
  47225. for (var i = 0; i < t.readyCallbacks.length; i++)
  47226. t.readyCallbacks[i](t.buffer);
  47227. t.readyCallbacks = []
  47228. })
  47229. }
  47230. ,
  47231. i.send(),
  47232. this
  47233. }
  47234. ,
  47235. n.AudioBuffer.prototype.onReady = function(e) {
  47236. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47237. }
  47238. ,
  47239. n.PositionalAudio = function(e) {
  47240. n.Audio.call(this, e),
  47241. this.panner = this.context.createPanner(),
  47242. this.panner.connect(this.gain)
  47243. }
  47244. ,
  47245. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47246. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47247. n.PositionalAudio.prototype.getOutput = function() {
  47248. return this.panner
  47249. }
  47250. ,
  47251. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47252. this.panner.refDistance = e
  47253. }
  47254. ,
  47255. n.PositionalAudio.prototype.getRefDistance = function() {
  47256. return this.panner.refDistance
  47257. }
  47258. ,
  47259. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47260. this.panner.rolloffFactor = e
  47261. }
  47262. ,
  47263. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47264. return this.panner.rolloffFactor
  47265. }
  47266. ,
  47267. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47268. this.panner.distanceModel = e
  47269. }
  47270. ,
  47271. n.PositionalAudio.prototype.getDistanceModel = function() {
  47272. return this.panner.distanceModel
  47273. }
  47274. ,
  47275. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47276. this.panner.maxDistance = e
  47277. }
  47278. ,
  47279. n.PositionalAudio.prototype.getMaxDistance = function() {
  47280. return this.panner.maxDistance
  47281. }
  47282. ,
  47283. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47284. var e = new n.Vector3;
  47285. return function(t) {
  47286. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47287. e.setFromMatrixPosition(this.matrixWorld),
  47288. this.panner.setPosition(e.x, e.y, e.z)
  47289. }
  47290. }(),
  47291. n.AudioListener = function() {
  47292. n.Object3D.call(this),
  47293. this.type = "AudioListener",
  47294. this.context = new (window.AudioContext || window.webkitAudioContext),
  47295. this.gain = this.context.createGain(),
  47296. this.gain.connect(this.context.destination),
  47297. this.filter = null
  47298. }
  47299. ,
  47300. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47301. n.AudioListener.prototype.constructor = n.AudioListener,
  47302. n.AudioListener.prototype.getInput = function() {
  47303. return this.gain
  47304. }
  47305. ,
  47306. n.AudioListener.prototype.removeFilter = function() {
  47307. null !== this.filter && (this.gain.disconnect(this.filter),
  47308. this.filter.disconnect(this.context.destination),
  47309. this.gain.connect(this.context.destination),
  47310. this.filter = null)
  47311. }
  47312. ,
  47313. n.AudioListener.prototype.setFilter = function(e) {
  47314. null !== this.filter ? (this.gain.disconnect(this.filter),
  47315. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47316. this.filter = e,
  47317. this.gain.connect(this.filter),
  47318. this.filter.connect(this.context.destination)
  47319. }
  47320. ,
  47321. n.AudioListener.prototype.getFilter = function() {
  47322. return this.filter
  47323. }
  47324. ,
  47325. n.AudioListener.prototype.setMasterVolume = function(e) {
  47326. this.gain.gain.value = e
  47327. }
  47328. ,
  47329. n.AudioListener.prototype.getMasterVolume = function() {
  47330. return this.gain.gain.value
  47331. }
  47332. ,
  47333. n.AudioListener.prototype.updateMatrixWorld = function() {
  47334. var e = new n.Vector3
  47335. , t = new n.Quaternion
  47336. , i = new n.Vector3
  47337. , r = new n.Vector3;
  47338. return function(o) {
  47339. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47340. var a = this.context.listener
  47341. , s = this.up;
  47342. this.matrixWorld.decompose(e, t, i),
  47343. r.set(0, 0, -1).applyQuaternion(t),
  47344. a.setPosition(e.x, e.y, e.z),
  47345. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47346. }
  47347. }(),
  47348. n.Camera = function() {
  47349. n.Object3D.call(this),
  47350. this.type = "Camera",
  47351. this.matrixWorldInverse = new n.Matrix4,
  47352. this.projectionMatrix = new n.Matrix4
  47353. }
  47354. ,
  47355. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47356. n.Camera.prototype.constructor = n.Camera,
  47357. n.Camera.prototype.getWorldDirection = function() {
  47358. var e = new n.Quaternion;
  47359. return function(t) {
  47360. var i = t || new n.Vector3;
  47361. return this.getWorldQuaternion(e),
  47362. i.set(0, 0, -1).applyQuaternion(e)
  47363. }
  47364. }(),
  47365. n.Camera.prototype.lookAt = function() {
  47366. var e = new n.Matrix4;
  47367. return function(t) {
  47368. e.lookAt(this.position, t, this.up),
  47369. this.quaternion.setFromRotationMatrix(e)
  47370. }
  47371. }(),
  47372. n.Camera.prototype.clone = function() {
  47373. return (new this.constructor).copy(this)
  47374. }
  47375. ,
  47376. n.Camera.prototype.copy = function(e) {
  47377. return n.Object3D.prototype.copy.call(this, e),
  47378. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47379. this.projectionMatrix.copy(e.projectionMatrix),
  47380. this
  47381. }
  47382. ,
  47383. n.CubeCamera = function(e, t, i) {
  47384. n.Object3D.call(this),
  47385. this.type = "CubeCamera";
  47386. var r = 90
  47387. , o = 1
  47388. , a = new n.PerspectiveCamera(r,o,e,t);
  47389. a.up.set(0, -1, 0),
  47390. a.lookAt(new n.Vector3(1,0,0)),
  47391. this.add(a);
  47392. var s = new n.PerspectiveCamera(r,o,e,t);
  47393. s.up.set(0, -1, 0),
  47394. s.lookAt(new n.Vector3(-1,0,0)),
  47395. this.add(s);
  47396. var l = new n.PerspectiveCamera(r,o,e,t);
  47397. l.up.set(0, 0, 1),
  47398. l.lookAt(new n.Vector3(0,1,0)),
  47399. this.add(l);
  47400. var c = new n.PerspectiveCamera(r,o,e,t);
  47401. c.up.set(0, 0, -1),
  47402. c.lookAt(new n.Vector3(0,-1,0)),
  47403. this.add(c);
  47404. var h = new n.PerspectiveCamera(r,o,e,t);
  47405. h.up.set(0, -1, 0),
  47406. h.lookAt(new n.Vector3(0,0,1)),
  47407. this.add(h);
  47408. var u = new n.PerspectiveCamera(r,o,e,t);
  47409. u.up.set(0, -1, 0),
  47410. u.lookAt(new n.Vector3(0,0,-1)),
  47411. this.add(u);
  47412. var d = {
  47413. format: n.RGBFormat,
  47414. magFilter: n.LinearFilter,
  47415. minFilter: n.LinearFilter
  47416. };
  47417. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47418. this.updateCubeMap = function(e, t) {
  47419. null === this.parent && this.updateMatrixWorld();
  47420. var i = this.renderTarget
  47421. , n = i.texture.generateMipmaps;
  47422. i.texture.generateMipmaps = !1,
  47423. i.activeCubeFace = 0,
  47424. e.render(t, a, i),
  47425. i.activeCubeFace = 1,
  47426. e.render(t, s, i),
  47427. i.activeCubeFace = 2,
  47428. e.render(t, l, i),
  47429. i.activeCubeFace = 3,
  47430. e.render(t, c, i),
  47431. i.activeCubeFace = 4,
  47432. e.render(t, h, i),
  47433. i.texture.generateMipmaps = n,
  47434. i.activeCubeFace = 5,
  47435. e.render(t, u, i),
  47436. e.setRenderTarget(null)
  47437. }
  47438. }
  47439. ,
  47440. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47441. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47442. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47443. n.Camera.call(this),
  47444. this.type = "OrthographicCamera",
  47445. this.zoom = 1,
  47446. this.left = e,
  47447. this.right = t,
  47448. this.top = i,
  47449. this.bottom = r,
  47450. this.near = void 0 !== o ? o : .1,
  47451. this.far = void 0 !== a ? a : 2e3,
  47452. this.updateProjectionMatrix()
  47453. }
  47454. ,
  47455. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47456. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47457. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47458. var e = (this.right - this.left) / (2 * this.zoom)
  47459. , t = (this.top - this.bottom) / (2 * this.zoom)
  47460. , i = (this.right + this.left) / 2
  47461. , n = (this.top + this.bottom) / 2;
  47462. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47463. }
  47464. ,
  47465. n.OrthographicCamera.prototype.copy = function(e) {
  47466. return n.Camera.prototype.copy.call(this, e),
  47467. this.left = e.left,
  47468. this.right = e.right,
  47469. this.top = e.top,
  47470. this.bottom = e.bottom,
  47471. this.near = e.near,
  47472. this.far = e.far,
  47473. this.zoom = e.zoom,
  47474. this
  47475. }
  47476. ,
  47477. n.OrthographicCamera.prototype.toJSON = function(e) {
  47478. var t = n.Object3D.prototype.toJSON.call(this, e);
  47479. return t.object.zoom = this.zoom,
  47480. t.object.left = this.left,
  47481. t.object.right = this.right,
  47482. t.object.top = this.top,
  47483. t.object.bottom = this.bottom,
  47484. t.object.near = this.near,
  47485. t.object.far = this.far,
  47486. t
  47487. }
  47488. ,
  47489. n.PerspectiveCamera = function(e, t, i, r) {
  47490. n.Camera.call(this),
  47491. this.type = "PerspectiveCamera",
  47492. this.focalLength = 10,
  47493. this.zoom = 1,
  47494. this.fov = void 0 !== e ? e : 50,
  47495. this.aspect = void 0 !== t ? t : 1,
  47496. this.near = void 0 !== i ? i : .1,
  47497. this.far = void 0 !== r ? r : 2e3,
  47498. this.updateProjectionMatrix()
  47499. }
  47500. ,
  47501. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47502. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47503. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47504. void 0 === t && (t = 24),
  47505. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47506. this.updateProjectionMatrix()
  47507. }
  47508. ,
  47509. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47510. this.fullWidth = e,
  47511. this.fullHeight = t,
  47512. this.x = i,
  47513. this.y = n,
  47514. this.width = r,
  47515. this.height = o,
  47516. this.updateProjectionMatrix()
  47517. }
  47518. ,
  47519. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47520. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47521. if (this.fullWidth) {
  47522. var t = this.fullWidth / this.fullHeight
  47523. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47524. , r = -i
  47525. , o = t * r
  47526. , a = t * i
  47527. , s = Math.abs(a - o)
  47528. , l = Math.abs(i - r);
  47529. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47530. } else
  47531. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47532. }
  47533. ,
  47534. n.PerspectiveCamera.prototype.copy = function(e) {
  47535. return n.Camera.prototype.copy.call(this, e),
  47536. this.focalLength = e.focalLength,
  47537. this.zoom = e.zoom,
  47538. this.fov = e.fov,
  47539. this.aspect = e.aspect,
  47540. this.near = e.near,
  47541. this.far = e.far,
  47542. this
  47543. }
  47544. ,
  47545. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47546. var t = n.Object3D.prototype.toJSON.call(this, e);
  47547. return t.object.focalLength = this.focalLength,
  47548. t.object.zoom = this.zoom,
  47549. t.object.fov = this.fov,
  47550. t.object.aspect = this.aspect,
  47551. t.object.near = this.near,
  47552. t.object.far = this.far,
  47553. t
  47554. }
  47555. ,
  47556. n.StereoCamera = function() {
  47557. this.type = "StereoCamera",
  47558. this.aspect = 1,
  47559. this.cameraL = new n.PerspectiveCamera,
  47560. this.cameraL.layers.enable(1),
  47561. this.cameraL.matrixAutoUpdate = !1,
  47562. this.cameraR = new n.PerspectiveCamera,
  47563. this.cameraR.layers.enable(2),
  47564. this.cameraR.matrixAutoUpdate = !1
  47565. }
  47566. ,
  47567. n.StereoCamera.prototype = {
  47568. constructor: n.StereoCamera,
  47569. update: function() {
  47570. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47571. return function(l) {
  47572. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47573. if (c) {
  47574. e = l.focalLength,
  47575. t = l.fov,
  47576. i = l.aspect * this.aspect,
  47577. r = l.near,
  47578. o = l.far;
  47579. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47580. s.elements[12] = -p,
  47581. a.elements[12] = p,
  47582. h = -g * i + f,
  47583. u = g * i + f,
  47584. d.elements[0] = 2 * r / (u - h),
  47585. d.elements[8] = (u + h) / (u - h),
  47586. this.cameraL.projectionMatrix.copy(d),
  47587. h = -g * i - f,
  47588. u = g * i - f,
  47589. d.elements[0] = 2 * r / (u - h),
  47590. d.elements[8] = (u + h) / (u - h),
  47591. this.cameraR.projectionMatrix.copy(d)
  47592. }
  47593. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47594. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47595. }
  47596. }()
  47597. },
  47598. n.Light = function(e, t) {
  47599. n.Object3D.call(this),
  47600. this.type = "Light",
  47601. this.color = new n.Color(e),
  47602. this.intensity = void 0 !== t ? t : 1,
  47603. this.receiveShadow = void 0
  47604. }
  47605. ,
  47606. n.Light.prototype = Object.create(n.Object3D.prototype),
  47607. n.Light.prototype.constructor = n.Light,
  47608. n.Light.prototype.copy = function(e) {
  47609. return n.Object3D.prototype.copy.call(this, e),
  47610. this.color.copy(e.color),
  47611. this.intensity = e.intensity,
  47612. this
  47613. }
  47614. ,
  47615. n.Light.prototype.toJSON = function(e) {
  47616. var t = n.Object3D.prototype.toJSON.call(this, e);
  47617. return t.object.color = this.color.getHex(),
  47618. t.object.intensity = this.intensity,
  47619. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47620. void 0 !== this.distance && (t.object.distance = this.distance),
  47621. void 0 !== this.angle && (t.object.angle = this.angle),
  47622. void 0 !== this.decay && (t.object.decay = this.decay),
  47623. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47624. t
  47625. }
  47626. ,
  47627. n.LightShadow = function(e) {
  47628. this.camera = e,
  47629. this.bias = 0,
  47630. this.radius = 1,
  47631. this.mapSize = new n.Vector2(512,512),
  47632. this.map = null,
  47633. this.matrix = new n.Matrix4
  47634. }
  47635. ,
  47636. n.LightShadow.prototype = {
  47637. constructor: n.LightShadow,
  47638. copy: function(e) {
  47639. return this.camera = e.camera.clone(),
  47640. this.bias = e.bias,
  47641. this.radius = e.radius,
  47642. this.mapSize.copy(e.mapSize),
  47643. this
  47644. },
  47645. clone: function() {
  47646. return (new this.constructor).copy(this)
  47647. }
  47648. },
  47649. n.AmbientLight = function(e, t) {
  47650. n.Light.call(this, e, t),
  47651. this.type = "AmbientLight",
  47652. this.castShadow = void 0
  47653. }
  47654. ,
  47655. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47656. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47657. n.DirectionalLight = function(e, t) {
  47658. n.Light.call(this, e, t),
  47659. this.type = "DirectionalLight",
  47660. this.position.set(0, 1, 0),
  47661. this.updateMatrix(),
  47662. this.target = new n.Object3D,
  47663. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47664. }
  47665. ,
  47666. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47667. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47668. n.DirectionalLight.prototype.copy = function(e) {
  47669. return n.Light.prototype.copy.call(this, e),
  47670. this.target = e.target.clone(),
  47671. this.shadow = e.shadow.clone(),
  47672. this
  47673. }
  47674. ,
  47675. n.HemisphereLight = function(e, t, i) {
  47676. n.Light.call(this, e, i),
  47677. this.type = "HemisphereLight",
  47678. this.castShadow = void 0,
  47679. this.position.set(0, 1, 0),
  47680. this.updateMatrix(),
  47681. this.groundColor = new n.Color(t)
  47682. }
  47683. ,
  47684. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47685. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47686. n.HemisphereLight.prototype.copy = function(e) {
  47687. return n.Light.prototype.copy.call(this, e),
  47688. this.groundColor.copy(e.groundColor),
  47689. this
  47690. }
  47691. ,
  47692. n.PointLight = function(e, t, i, r) {
  47693. n.Light.call(this, e, t),
  47694. this.type = "PointLight",
  47695. this.distance = void 0 !== i ? i : 0,
  47696. this.decay = void 0 !== r ? r : 1,
  47697. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47698. }
  47699. ,
  47700. n.PointLight.prototype = Object.create(n.Light.prototype),
  47701. n.PointLight.prototype.constructor = n.PointLight,
  47702. Object.defineProperty(n.PointLight.prototype, "power", {
  47703. get: function() {
  47704. return 4 * this.intensity * Math.PI
  47705. },
  47706. set: function(e) {
  47707. this.intensity = e / (4 * Math.PI)
  47708. }
  47709. }),
  47710. n.PointLight.prototype.copy = function(e) {
  47711. return n.Light.prototype.copy.call(this, e),
  47712. this.distance = e.distance,
  47713. this.decay = e.decay,
  47714. this.shadow = e.shadow.clone(),
  47715. this
  47716. }
  47717. ,
  47718. n.SpotLight = function(e, t, i, r, o, a) {
  47719. n.Light.call(this, e, t),
  47720. this.type = "SpotLight",
  47721. this.position.set(0, 1, 0),
  47722. this.updateMatrix(),
  47723. this.target = new n.Object3D,
  47724. this.distance = void 0 !== i ? i : 0,
  47725. this.angle = void 0 !== r ? r : Math.PI / 3,
  47726. this.penumbra = void 0 !== o ? o : 0,
  47727. this.decay = void 0 !== a ? a : 1,
  47728. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47729. }
  47730. ,
  47731. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47732. n.SpotLight.prototype.constructor = n.SpotLight,
  47733. Object.defineProperty(n.SpotLight.prototype, "power", {
  47734. get: function() {
  47735. return this.intensity * Math.PI
  47736. },
  47737. set: function(e) {
  47738. this.intensity = e / Math.PI
  47739. }
  47740. }),
  47741. n.SpotLight.prototype.copy = function(e) {
  47742. return n.Light.prototype.copy.call(this, e),
  47743. this.distance = e.distance,
  47744. this.angle = e.angle,
  47745. this.penumbra = e.penumbra,
  47746. this.decay = e.decay,
  47747. this.target = e.target.clone(),
  47748. this.shadow = e.shadow.clone(),
  47749. this
  47750. }
  47751. ,
  47752. n.Cache = {
  47753. enabled: !1,
  47754. files: {},
  47755. add: function(e, t) {
  47756. this.enabled !== !1 && (this.files[e] = t)
  47757. },
  47758. get: function(e) {
  47759. if (this.enabled !== !1)
  47760. return this.files[e]
  47761. },
  47762. remove: function(e) {
  47763. delete this.files[e]
  47764. },
  47765. clear: function() {
  47766. this.files = {}
  47767. }
  47768. },
  47769. n.Loader = function() {
  47770. this.onLoadStart = function() {}
  47771. ,
  47772. this.onLoadProgress = function() {}
  47773. ,
  47774. this.onLoadComplete = function() {}
  47775. }
  47776. ,
  47777. n.Loader.prototype = {
  47778. constructor: n.Loader,
  47779. crossOrigin: void 0,
  47780. extractUrlBase: function(e) {
  47781. var t = e.split("/");
  47782. return 1 === t.length ? "./" : (t.pop(),
  47783. t.join("/") + "/")
  47784. },
  47785. initMaterials: function(e, t, i) {
  47786. for (var n = [], r = 0; r < e.length; ++r)
  47787. n[r] = this.createMaterial(e[r], t, i);
  47788. return n
  47789. },
  47790. createMaterial: function() {
  47791. var e, t, i;
  47792. return function(r, o, a) {
  47793. function s(e, i, r, s, c) {
  47794. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47795. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47796. h = t.load(u)),
  47797. void 0 !== i && (h.repeat.fromArray(i),
  47798. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47799. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47800. void 0 !== r && h.offset.fromArray(r),
  47801. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47802. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47803. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47804. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47805. void 0 !== c && (h.anisotropy = c);
  47806. var p = n.Math.generateUUID();
  47807. return l[p] = h,
  47808. p
  47809. }
  47810. void 0 === e && (e = new n.Color),
  47811. void 0 === t && (t = new n.TextureLoader),
  47812. void 0 === i && (i = new n.MaterialLoader);
  47813. var l = {}
  47814. , c = {
  47815. uuid: n.Math.generateUUID(),
  47816. type: "MeshLambertMaterial"
  47817. };
  47818. for (var h in r) {
  47819. var u = r[h];
  47820. switch (h) {
  47821. case "DbgColor":
  47822. case "DbgIndex":
  47823. case "opticalDensity":
  47824. case "illumination":
  47825. break;
  47826. case "DbgName":
  47827. c.name = u;
  47828. break;
  47829. case "blending":
  47830. c.blending = n[u];
  47831. break;
  47832. case "colorAmbient":
  47833. case "mapAmbient":
  47834. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47835. break;
  47836. case "colorDiffuse":
  47837. c.color = e.fromArray(u).getHex();
  47838. break;
  47839. case "colorSpecular":
  47840. c.specular = e.fromArray(u).getHex();
  47841. break;
  47842. case "colorEmissive":
  47843. c.emissive = e.fromArray(u).getHex();
  47844. break;
  47845. case "specularCoef":
  47846. c.shininess = u;
  47847. break;
  47848. case "shading":
  47849. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47850. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47851. break;
  47852. case "mapDiffuse":
  47853. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47854. break;
  47855. case "mapDiffuseRepeat":
  47856. case "mapDiffuseOffset":
  47857. case "mapDiffuseWrap":
  47858. case "mapDiffuseAnisotropy":
  47859. break;
  47860. case "mapLight":
  47861. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47862. break;
  47863. case "mapLightRepeat":
  47864. case "mapLightOffset":
  47865. case "mapLightWrap":
  47866. case "mapLightAnisotropy":
  47867. break;
  47868. case "mapAO":
  47869. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47870. break;
  47871. case "mapAORepeat":
  47872. case "mapAOOffset":
  47873. case "mapAOWrap":
  47874. case "mapAOAnisotropy":
  47875. break;
  47876. case "mapBump":
  47877. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47878. break;
  47879. case "mapBumpScale":
  47880. c.bumpScale = u;
  47881. break;
  47882. case "mapBumpRepeat":
  47883. case "mapBumpOffset":
  47884. case "mapBumpWrap":
  47885. case "mapBumpAnisotropy":
  47886. break;
  47887. case "mapNormal":
  47888. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47889. break;
  47890. case "mapNormalFactor":
  47891. c.normalScale = [u, u];
  47892. break;
  47893. case "mapNormalRepeat":
  47894. case "mapNormalOffset":
  47895. case "mapNormalWrap":
  47896. case "mapNormalAnisotropy":
  47897. break;
  47898. case "mapSpecular":
  47899. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47900. break;
  47901. case "mapSpecularRepeat":
  47902. case "mapSpecularOffset":
  47903. case "mapSpecularWrap":
  47904. case "mapSpecularAnisotropy":
  47905. break;
  47906. case "mapAlpha":
  47907. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47908. break;
  47909. case "mapAlphaRepeat":
  47910. case "mapAlphaOffset":
  47911. case "mapAlphaWrap":
  47912. case "mapAlphaAnisotropy":
  47913. break;
  47914. case "flipSided":
  47915. c.side = n.BackSide;
  47916. break;
  47917. case "doubleSided":
  47918. c.side = n.DoubleSide;
  47919. break;
  47920. case "transparency":
  47921. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47922. c.opacity = u;
  47923. break;
  47924. case "depthTest":
  47925. case "depthWrite":
  47926. case "colorWrite":
  47927. case "opacity":
  47928. case "reflectivity":
  47929. case "transparent":
  47930. case "visible":
  47931. case "wireframe":
  47932. c[h] = u;
  47933. break;
  47934. case "vertexColors":
  47935. u === !0 && (c.vertexColors = n.VertexColors),
  47936. "face" === u && (c.vertexColors = n.FaceColors);
  47937. break;
  47938. default:
  47939. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47940. }
  47941. }
  47942. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47943. "MeshPhongMaterial" !== c.type && delete c.specular,
  47944. c.opacity < 1 && (c.transparent = !0),
  47945. i.setTextures(l),
  47946. i.parse(c)
  47947. }
  47948. }()
  47949. },
  47950. n.Loader.Handlers = {
  47951. handlers: [],
  47952. add: function(e, t) {
  47953. this.handlers.push(e, t)
  47954. },
  47955. get: function(e) {
  47956. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47957. var r = t[i]
  47958. , o = t[i + 1];
  47959. if (r.test(e))
  47960. return o
  47961. }
  47962. return null
  47963. }
  47964. },
  47965. n.XHRLoader = function(e) {
  47966. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47967. }
  47968. ,
  47969. n.XHRLoader.prototype = {
  47970. constructor: n.XHRLoader,
  47971. load: function(e, t, i, r) {
  47972. void 0 !== this.path && (e = this.path + e);
  47973. var o = this
  47974. , a = n.Cache.get(e);
  47975. if (void 0 !== a)
  47976. return t && setTimeout(function() {
  47977. t(a)
  47978. }, 0),
  47979. a;
  47980. var s = new XMLHttpRequest;
  47981. return s.overrideMimeType("text/plain"),
  47982. s.open("GET", e, !0),
  47983. s.addEventListener("load", function(i) {
  47984. var a = i.target.response;
  47985. n.Cache.add(e, a),
  47986. 200 === this.status ? (t && t(a),
  47987. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47988. t && t(a),
  47989. o.manager.itemEnd(e)) : (r && r(i),
  47990. o.manager.itemError(e))
  47991. }, !1),
  47992. void 0 !== i && s.addEventListener("progress", function(e) {
  47993. i(e)
  47994. }, !1),
  47995. s.addEventListener("error", function(t) {
  47996. r && r(t),
  47997. o.manager.itemError(e)
  47998. }, !1),
  47999. void 0 !== this.responseType && (s.responseType = this.responseType),
  48000. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48001. s.send(null),
  48002. o.manager.itemStart(e),
  48003. s
  48004. },
  48005. setPath: function(e) {
  48006. this.path = e
  48007. },
  48008. setResponseType: function(e) {
  48009. this.responseType = e
  48010. },
  48011. setWithCredentials: function(e) {
  48012. this.withCredentials = e
  48013. }
  48014. },
  48015. n.FontLoader = function(e) {
  48016. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48017. }
  48018. ,
  48019. n.FontLoader.prototype = {
  48020. constructor: n.FontLoader,
  48021. load: function(e, t, i, r) {
  48022. var o = new n.XHRLoader(this.manager);
  48023. o.load(e, function(e) {
  48024. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48025. }, i, r)
  48026. }
  48027. },
  48028. n.ImageLoader = function(e) {
  48029. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48030. }
  48031. ,
  48032. n.ImageLoader.prototype = {
  48033. constructor: n.ImageLoader,
  48034. load: function(e, t, i, r) {
  48035. void 0 !== this.path && (e = this.path + e);
  48036. var o = this
  48037. , a = n.Cache.get(e);
  48038. if (void 0 !== a)
  48039. return o.manager.itemStart(e),
  48040. t ? setTimeout(function() {
  48041. t(a),
  48042. o.manager.itemEnd(e)
  48043. }, 0) : o.manager.itemEnd(e),
  48044. a;
  48045. var s = document.createElement("img");
  48046. return s.addEventListener("load", function(i) {
  48047. n.Cache.add(e, this),
  48048. t && t(this),
  48049. o.manager.itemEnd(e)
  48050. }, !1),
  48051. void 0 !== i && s.addEventListener("progress", function(e) {
  48052. i(e)
  48053. }, !1),
  48054. s.addEventListener("error", function(t) {
  48055. r && r(t),
  48056. o.manager.itemError(e)
  48057. }, !1),
  48058. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48059. o.manager.itemStart(e),
  48060. s.src = e,
  48061. s
  48062. },
  48063. setCrossOrigin: function(e) {
  48064. this.crossOrigin = e
  48065. },
  48066. setPath: function(e) {
  48067. this.path = e
  48068. }
  48069. },
  48070. n.JSONLoader = function(e) {
  48071. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48072. e = void 0),
  48073. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48074. this.withCredentials = !1
  48075. }
  48076. ,
  48077. n.JSONLoader.prototype = {
  48078. constructor: n.JSONLoader,
  48079. get statusDomElement() {
  48080. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48081. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48082. this._statusDomElement
  48083. },
  48084. load: function(e, t, i, r) {
  48085. var o = this
  48086. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48087. , s = new n.XHRLoader(this.manager);
  48088. s.setWithCredentials(this.withCredentials),
  48089. s.load(e, function(i) {
  48090. var n = JSON.parse(i)
  48091. , r = n.metadata;
  48092. if (void 0 !== r) {
  48093. var s = r.type;
  48094. if (void 0 !== s) {
  48095. if ("object" === s.toLowerCase())
  48096. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48097. if ("scene" === s.toLowerCase())
  48098. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48099. }
  48100. }
  48101. var l = o.parse(n, a);
  48102. t(l.geometry, l.materials)
  48103. }, i, r)
  48104. },
  48105. setTexturePath: function(e) {
  48106. this.texturePath = e
  48107. },
  48108. parse: function(e, t) {
  48109. function i(t) {
  48110. function i(e, t) {
  48111. return e & 1 << t
  48112. }
  48113. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48114. if (void 0 !== e.uvs) {
  48115. for (r = 0; r < e.uvs.length; r++)
  48116. e.uvs[r].length && B++;
  48117. for (r = 0; r < B; r++)
  48118. s.faceVertexUvs[r] = []
  48119. }
  48120. for (l = 0,
  48121. c = L.length; l < c; )
  48122. E = new n.Vector3,
  48123. E.x = L[l++] * t,
  48124. E.y = L[l++] * t,
  48125. E.z = L[l++] * t,
  48126. s.vertices.push(E);
  48127. for (l = 0,
  48128. c = O.length; l < c; )
  48129. if (f = O[l++],
  48130. g = i(f, 0),
  48131. m = i(f, 1),
  48132. v = i(f, 3),
  48133. A = i(f, 4),
  48134. y = i(f, 5),
  48135. C = i(f, 6),
  48136. I = i(f, 7),
  48137. g) {
  48138. if (w = new n.Face3,
  48139. w.a = O[l],
  48140. w.b = O[l + 1],
  48141. w.c = O[l + 3],
  48142. _ = new n.Face3,
  48143. _.a = O[l + 1],
  48144. _.b = O[l + 2],
  48145. _.c = O[l + 3],
  48146. l += 4,
  48147. m && (p = O[l++],
  48148. w.materialIndex = p,
  48149. _.materialIndex = p),
  48150. a = s.faces.length,
  48151. v)
  48152. for (r = 0; r < B; r++)
  48153. for (S = e.uvs[r],
  48154. s.faceVertexUvs[r][a] = [],
  48155. s.faceVertexUvs[r][a + 1] = [],
  48156. o = 0; o < 4; o++)
  48157. d = O[l++],
  48158. R = S[2 * d],
  48159. P = S[2 * d + 1],
  48160. M = new n.Vector2(R,P),
  48161. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48162. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48163. if (A && (u = 3 * O[l++],
  48164. w.normal.set(D[u++], D[u++], D[u]),
  48165. _.normal.copy(w.normal)),
  48166. y)
  48167. for (r = 0; r < 4; r++)
  48168. u = 3 * O[l++],
  48169. x = new n.Vector3(D[u++],D[u++],D[u]),
  48170. 2 !== r && w.vertexNormals.push(x),
  48171. 0 !== r && _.vertexNormals.push(x);
  48172. if (C && (h = O[l++],
  48173. T = N[h],
  48174. w.color.setHex(T),
  48175. _.color.setHex(T)),
  48176. I)
  48177. for (r = 0; r < 4; r++)
  48178. h = O[l++],
  48179. T = N[h],
  48180. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48181. 0 !== r && _.vertexColors.push(new n.Color(T));
  48182. s.faces.push(w),
  48183. s.faces.push(_)
  48184. } else {
  48185. if (b = new n.Face3,
  48186. b.a = O[l++],
  48187. b.b = O[l++],
  48188. b.c = O[l++],
  48189. m && (p = O[l++],
  48190. b.materialIndex = p),
  48191. a = s.faces.length,
  48192. v)
  48193. for (r = 0; r < B; r++)
  48194. for (S = e.uvs[r],
  48195. s.faceVertexUvs[r][a] = [],
  48196. o = 0; o < 3; o++)
  48197. d = O[l++],
  48198. R = S[2 * d],
  48199. P = S[2 * d + 1],
  48200. M = new n.Vector2(R,P),
  48201. s.faceVertexUvs[r][a].push(M);
  48202. if (A && (u = 3 * O[l++],
  48203. b.normal.set(D[u++], D[u++], D[u])),
  48204. y)
  48205. for (r = 0; r < 3; r++)
  48206. u = 3 * O[l++],
  48207. x = new n.Vector3(D[u++],D[u++],D[u]),
  48208. b.vertexNormals.push(x);
  48209. if (C && (h = O[l++],
  48210. b.color.setHex(N[h])),
  48211. I)
  48212. for (r = 0; r < 3; r++)
  48213. h = O[l++],
  48214. b.vertexColors.push(new n.Color(N[h]));
  48215. s.faces.push(b)
  48216. }
  48217. }
  48218. function r() {
  48219. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48220. if (e.skinWeights)
  48221. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48222. var o = e.skinWeights[i]
  48223. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48224. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48225. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48226. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48227. }
  48228. if (e.skinIndices)
  48229. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48230. var h = e.skinIndices[i]
  48231. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48232. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48233. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48234. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48235. }
  48236. s.bones = e.bones,
  48237. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48238. }
  48239. function o(t) {
  48240. if (void 0 !== e.morphTargets)
  48241. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48242. s.morphTargets[i] = {},
  48243. s.morphTargets[i].name = e.morphTargets[i].name,
  48244. s.morphTargets[i].vertices = [];
  48245. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48246. var h = new n.Vector3;
  48247. h.x = a[l] * t,
  48248. h.y = a[l + 1] * t,
  48249. h.z = a[l + 2] * t,
  48250. o.push(h)
  48251. }
  48252. }
  48253. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48254. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48255. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48256. u[i].color.fromArray(d, 3 * i)
  48257. }
  48258. }
  48259. function a() {
  48260. var t = []
  48261. , i = [];
  48262. void 0 !== e.animation && i.push(e.animation),
  48263. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48264. for (var r = 0; r < i.length; r++) {
  48265. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48266. o && t.push(o)
  48267. }
  48268. if (s.morphTargets) {
  48269. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48270. t = t.concat(a)
  48271. }
  48272. t.length > 0 && (s.animations = t)
  48273. }
  48274. var s = new n.Geometry
  48275. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48276. if (i(l),
  48277. r(),
  48278. o(l),
  48279. a(),
  48280. s.computeFaceNormals(),
  48281. s.computeBoundingSphere(),
  48282. void 0 === e.materials || 0 === e.materials.length)
  48283. return {
  48284. geometry: s
  48285. };
  48286. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48287. return {
  48288. geometry: s,
  48289. materials: c
  48290. }
  48291. }
  48292. },
  48293. n.LoadingManager = function(e, t, i) {
  48294. var n = this
  48295. , r = !1
  48296. , o = 0
  48297. , a = 0;
  48298. this.onStart = void 0,
  48299. this.onLoad = e,
  48300. this.onProgress = t,
  48301. this.onError = i,
  48302. this.itemStart = function(e) {
  48303. a++,
  48304. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48305. r = !0
  48306. }
  48307. ,
  48308. this.itemEnd = function(e) {
  48309. o++,
  48310. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48311. o === a && (r = !1,
  48312. void 0 !== n.onLoad && n.onLoad())
  48313. }
  48314. ,
  48315. this.itemError = function(e) {
  48316. void 0 !== n.onError && n.onError(e)
  48317. }
  48318. }
  48319. ,
  48320. n.DefaultLoadingManager = new n.LoadingManager,
  48321. n.BufferGeometryLoader = function(e) {
  48322. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48323. }
  48324. ,
  48325. n.BufferGeometryLoader.prototype = {
  48326. constructor: n.BufferGeometryLoader,
  48327. load: function(e, t, i, r) {
  48328. var o = this
  48329. , a = new n.XHRLoader(o.manager);
  48330. a.load(e, function(e) {
  48331. t(o.parse(JSON.parse(e)))
  48332. }, i, r)
  48333. },
  48334. parse: function(e) {
  48335. var t = new n.BufferGeometry
  48336. , i = e.data.index
  48337. , r = {
  48338. Int8Array: Int8Array,
  48339. Uint8Array: Uint8Array,
  48340. Uint8ClampedArray: Uint8ClampedArray,
  48341. Int16Array: Int16Array,
  48342. Uint16Array: Uint16Array,
  48343. Int32Array: Int32Array,
  48344. Uint32Array: Uint32Array,
  48345. Float32Array: Float32Array,
  48346. Float64Array: Float64Array
  48347. };
  48348. if (void 0 !== i) {
  48349. var o = new r[i.type](i.array);
  48350. t.setIndex(new n.BufferAttribute(o,1))
  48351. }
  48352. var a = e.data.attributes;
  48353. for (var s in a) {
  48354. var l = a[s]
  48355. , o = new r[l.type](l.array);
  48356. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48357. }
  48358. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48359. if (void 0 !== c)
  48360. for (var h = 0, u = c.length; h !== u; ++h) {
  48361. var d = c[h];
  48362. t.addGroup(d.start, d.count, d.materialIndex)
  48363. }
  48364. var p = e.data.boundingSphere;
  48365. if (void 0 !== p) {
  48366. var f = new n.Vector3;
  48367. void 0 !== p.center && f.fromArray(p.center),
  48368. t.boundingSphere = new n.Sphere(f,p.radius)
  48369. }
  48370. return t
  48371. }
  48372. },
  48373. n.MaterialLoader = function(e) {
  48374. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48375. this.textures = {}
  48376. }
  48377. ,
  48378. n.MaterialLoader.prototype = {
  48379. constructor: n.MaterialLoader,
  48380. load: function(e, t, i, r) {
  48381. var o = this
  48382. , a = new n.XHRLoader(o.manager);
  48383. a.load(e, function(e) {
  48384. t(o.parse(JSON.parse(e)))
  48385. }, i, r)
  48386. },
  48387. setTextures: function(e) {
  48388. this.textures = e
  48389. },
  48390. getTexture: function(e) {
  48391. var t = this.textures;
  48392. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48393. t[e]
  48394. },
  48395. parse: function(e) {
  48396. var t = new n[e.type];
  48397. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48398. void 0 !== e.name && (t.name = e.name),
  48399. void 0 !== e.color && t.color.setHex(e.color),
  48400. void 0 !== e.roughness && (t.roughness = e.roughness),
  48401. void 0 !== e.metalness && (t.metalness = e.metalness),
  48402. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48403. void 0 !== e.specular && t.specular.setHex(e.specular),
  48404. void 0 !== e.shininess && (t.shininess = e.shininess),
  48405. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48406. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48407. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48408. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48409. void 0 !== e.shading && (t.shading = e.shading),
  48410. void 0 !== e.blending && (t.blending = e.blending),
  48411. void 0 !== e.side && (t.side = e.side),
  48412. void 0 !== e.opacity && (t.opacity = e.opacity),
  48413. void 0 !== e.transparent && (t.transparent = e.transparent),
  48414. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48415. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48416. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48417. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48418. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48419. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48420. void 0 !== e.size && (t.size = e.size),
  48421. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48422. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48423. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48424. t.transparent = !0),
  48425. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48426. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48427. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48428. void 0 !== e.normalScale) {
  48429. var i = e.normalScale;
  48430. Array.isArray(i) === !1 && (i = [i, i]),
  48431. t.normalScale = (new n.Vector2).fromArray(i)
  48432. }
  48433. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48434. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48435. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48436. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48437. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48438. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48439. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48440. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48441. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48442. t.combine = n.MultiplyOperation),
  48443. e.reflectivity && (t.reflectivity = e.reflectivity),
  48444. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48445. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48446. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48447. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48448. void 0 !== e.materials)
  48449. for (var r = 0, o = e.materials.length; r < o; r++)
  48450. t.materials.push(this.parse(e.materials[r]));
  48451. return t
  48452. }
  48453. },
  48454. n.ObjectLoader = function(e) {
  48455. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48456. this.texturePath = ""
  48457. }
  48458. ,
  48459. n.ObjectLoader.prototype = {
  48460. constructor: n.ObjectLoader,
  48461. load: function(e, t, i, r) {
  48462. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48463. var o = this
  48464. , a = new n.XHRLoader(o.manager);
  48465. a.load(e, function(e) {
  48466. o.parse(JSON.parse(e), t)
  48467. }, i, r)
  48468. },
  48469. setTexturePath: function(e) {
  48470. this.texturePath = e
  48471. },
  48472. setCrossOrigin: function(e) {
  48473. this.crossOrigin = e
  48474. },
  48475. parse: function(e, t) {
  48476. var i = this.parseGeometries(e.geometries)
  48477. , n = this.parseImages(e.images, function() {
  48478. void 0 !== t && t(a)
  48479. })
  48480. , r = this.parseTextures(e.textures, n)
  48481. , o = this.parseMaterials(e.materials, r)
  48482. , a = this.parseObject(e.object, i, o);
  48483. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48484. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48485. a
  48486. },
  48487. parseGeometries: function(e) {
  48488. var t = {};
  48489. if (void 0 !== e)
  48490. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48491. var s, l = e[o];
  48492. switch (l.type) {
  48493. case "PlaneGeometry":
  48494. case "PlaneBufferGeometry":
  48495. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48496. break;
  48497. case "BoxGeometry":
  48498. case "BoxBufferGeometry":
  48499. case "CubeGeometry":
  48500. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48501. break;
  48502. case "CircleGeometry":
  48503. case "CircleBufferGeometry":
  48504. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48505. break;
  48506. case "CylinderGeometry":
  48507. case "CylinderBufferGeometry":
  48508. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48509. break;
  48510. case "SphereGeometry":
  48511. case "SphereBufferGeometry":
  48512. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48513. break;
  48514. case "DodecahedronGeometry":
  48515. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48516. break;
  48517. case "IcosahedronGeometry":
  48518. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48519. break;
  48520. case "OctahedronGeometry":
  48521. s = new n.OctahedronGeometry(l.radius,l.detail);
  48522. break;
  48523. case "TetrahedronGeometry":
  48524. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48525. break;
  48526. case "RingGeometry":
  48527. case "RingBufferGeometry":
  48528. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48529. break;
  48530. case "TorusGeometry":
  48531. case "TorusBufferGeometry":
  48532. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48533. break;
  48534. case "TorusKnotGeometry":
  48535. case "TorusKnotBufferGeometry":
  48536. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48537. break;
  48538. case "LatheGeometry":
  48539. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48540. break;
  48541. case "BufferGeometry":
  48542. s = r.parse(l);
  48543. break;
  48544. case "Geometry":
  48545. s = i.parse(l.data, this.texturePath).geometry;
  48546. break;
  48547. default:
  48548. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48549. continue
  48550. }
  48551. s.uuid = l.uuid,
  48552. void 0 !== l.name && (s.name = l.name),
  48553. t[l.uuid] = s
  48554. }
  48555. return t
  48556. },
  48557. parseMaterials: function(e, t) {
  48558. var i = {};
  48559. if (void 0 !== e) {
  48560. var r = new n.MaterialLoader;
  48561. r.setTextures(t);
  48562. for (var o = 0, a = e.length; o < a; o++) {
  48563. var s = r.parse(e[o]);
  48564. i[s.uuid] = s
  48565. }
  48566. }
  48567. return i
  48568. },
  48569. parseAnimations: function(e) {
  48570. for (var t = [], i = 0; i < e.length; i++) {
  48571. var r = n.AnimationClip.parse(e[i]);
  48572. t.push(r)
  48573. }
  48574. return t
  48575. },
  48576. parseImages: function(e, t) {
  48577. function i(e) {
  48578. return r.manager.itemStart(e),
  48579. s.load(e, function() {
  48580. r.manager.itemEnd(e)
  48581. })
  48582. }
  48583. var r = this
  48584. , o = {};
  48585. if (void 0 !== e && e.length > 0) {
  48586. var a = new n.LoadingManager(t)
  48587. , s = new n.ImageLoader(a);
  48588. s.setCrossOrigin(this.crossOrigin);
  48589. for (var l = 0, c = e.length; l < c; l++) {
  48590. var h = e[l]
  48591. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48592. o[h.uuid] = i(u)
  48593. }
  48594. }
  48595. return o
  48596. },
  48597. parseTextures: function(e, t) {
  48598. function i(e) {
  48599. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48600. n[e])
  48601. }
  48602. var r = {};
  48603. if (void 0 !== e)
  48604. for (var o = 0, a = e.length; o < a; o++) {
  48605. var s = e[o];
  48606. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48607. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48608. var l = new n.Texture(t[s.image]);
  48609. l.needsUpdate = !0,
  48610. l.uuid = s.uuid,
  48611. void 0 !== s.name && (l.name = s.name),
  48612. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48613. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48614. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48615. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48616. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48617. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48618. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48619. l.wrapT = i(s.wrap[1])),
  48620. r[s.uuid] = l
  48621. }
  48622. return r
  48623. },
  48624. parseObject: function() {
  48625. var e = new n.Matrix4;
  48626. return function(t, i, r) {
  48627. function o(e) {
  48628. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48629. i[e]
  48630. }
  48631. function a(e) {
  48632. if (void 0 !== e)
  48633. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48634. r[e]
  48635. }
  48636. var s;
  48637. switch (t.type) {
  48638. case "Scene":
  48639. s = new n.Scene;
  48640. break;
  48641. case "PerspectiveCamera":
  48642. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48643. break;
  48644. case "OrthographicCamera":
  48645. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48646. break;
  48647. case "AmbientLight":
  48648. s = new n.AmbientLight(t.color,t.intensity);
  48649. break;
  48650. case "DirectionalLight":
  48651. s = new n.DirectionalLight(t.color,t.intensity);
  48652. break;
  48653. case "PointLight":
  48654. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48655. break;
  48656. case "SpotLight":
  48657. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48658. break;
  48659. case "HemisphereLight":
  48660. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48661. break;
  48662. case "Mesh":
  48663. var l = o(t.geometry)
  48664. , c = a(t.material);
  48665. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48666. break;
  48667. case "LOD":
  48668. s = new n.LOD;
  48669. break;
  48670. case "Line":
  48671. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48672. break;
  48673. case "PointCloud":
  48674. case "Points":
  48675. s = new n.Points(o(t.geometry),a(t.material));
  48676. break;
  48677. case "Sprite":
  48678. s = new n.Sprite(a(t.material));
  48679. break;
  48680. case "Group":
  48681. s = new n.Group;
  48682. break;
  48683. default:
  48684. s = new n.Object3D
  48685. }
  48686. if (s.uuid = t.uuid,
  48687. void 0 !== t.name && (s.name = t.name),
  48688. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48689. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48690. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48691. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48692. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48693. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48694. void 0 !== t.visible && (s.visible = t.visible),
  48695. void 0 !== t.userData && (s.userData = t.userData),
  48696. void 0 !== t.children)
  48697. for (var h in t.children)
  48698. s.add(this.parseObject(t.children[h], i, r));
  48699. if ("LOD" === t.type)
  48700. for (var u = t.levels, d = 0; d < u.length; d++) {
  48701. var p = u[d]
  48702. , h = s.getObjectByProperty("uuid", p.object);
  48703. void 0 !== h && s.addLevel(h, p.distance)
  48704. }
  48705. return s
  48706. }
  48707. }()
  48708. },
  48709. n.TextureLoader = function(e) {
  48710. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48711. }
  48712. ,
  48713. n.TextureLoader.prototype = {
  48714. constructor: n.TextureLoader,
  48715. load: function(e, t, i, r) {
  48716. var o = new n.Texture
  48717. , a = new n.ImageLoader(this.manager);
  48718. return a.setCrossOrigin(this.crossOrigin),
  48719. a.setPath(this.path),
  48720. a.load(e, function(e) {
  48721. o.image = e,
  48722. o.needsUpdate = !0,
  48723. void 0 !== t && t(o)
  48724. }, i, r),
  48725. o
  48726. },
  48727. setCrossOrigin: function(e) {
  48728. this.crossOrigin = e
  48729. },
  48730. setPath: function(e) {
  48731. this.path = e
  48732. }
  48733. },
  48734. n.CubeTextureLoader = function(e) {
  48735. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48736. }
  48737. ,
  48738. n.CubeTextureLoader.prototype = {
  48739. constructor: n.CubeTextureLoader,
  48740. load: function(e, t, i, r) {
  48741. function o(i) {
  48742. s.load(e[i], function(e) {
  48743. a.images[i] = e,
  48744. l++,
  48745. 6 === l && (a.needsUpdate = !0,
  48746. t && t(a))
  48747. }, void 0, r)
  48748. }
  48749. var a = new n.CubeTexture
  48750. , s = new n.ImageLoader(this.manager);
  48751. s.setCrossOrigin(this.crossOrigin),
  48752. s.setPath(this.path);
  48753. for (var l = 0, c = 0; c < e.length; ++c)
  48754. o(c);
  48755. return a
  48756. },
  48757. setCrossOrigin: function(e) {
  48758. this.crossOrigin = e
  48759. },
  48760. setPath: function(e) {
  48761. this.path = e
  48762. }
  48763. },
  48764. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48765. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48766. this._parser = null
  48767. }
  48768. ,
  48769. n.BinaryTextureLoader.prototype = {
  48770. constructor: n.BinaryTextureLoader,
  48771. load: function(e, t, i, r) {
  48772. var o = this
  48773. , a = new n.DataTexture
  48774. , s = new n.XHRLoader(this.manager);
  48775. return s.setResponseType("arraybuffer"),
  48776. s.load(e, function(e) {
  48777. var i = o._parser(e);
  48778. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48779. a.image.height = i.height,
  48780. a.image.data = i.data),
  48781. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48782. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48783. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48784. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48785. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48786. void 0 !== i.format && (a.format = i.format),
  48787. void 0 !== i.type && (a.type = i.type),
  48788. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48789. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48790. a.needsUpdate = !0,
  48791. t && t(a, i))
  48792. }, i, r),
  48793. a
  48794. }
  48795. },
  48796. n.CompressedTextureLoader = function(e) {
  48797. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48798. this._parser = null
  48799. }
  48800. ;
  48801. n.CompressedTextureLoader.prototype = {
  48802. constructor: n.CompressedTextureLoader,
  48803. load: function(e, t, i, r) {
  48804. function o(o) {
  48805. c.load(e[o], function(e) {
  48806. var i = a._parser(e, !0);
  48807. s[o] = {
  48808. width: i.width,
  48809. height: i.height,
  48810. format: i.format,
  48811. mipmaps: i.mipmaps
  48812. },
  48813. h += 1,
  48814. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48815. l.format = i.format,
  48816. l.needsUpdate = !0,
  48817. t && t(l))
  48818. }, i, r)
  48819. }
  48820. var a = this
  48821. , s = []
  48822. , l = new n.CompressedTexture;
  48823. l.image = s;
  48824. var c = new n.XHRLoader(this.manager);
  48825. if (c.setPath(this.path),
  48826. c.setResponseType("arraybuffer"),
  48827. Array.isArray(e))
  48828. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48829. o(u);
  48830. else
  48831. c.load(e, function(e) {
  48832. var i = a._parser(e, !0);
  48833. if (i.isCubemap)
  48834. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48835. s[o] = {
  48836. mipmaps: []
  48837. };
  48838. for (var c = 0; c < i.mipmapCount; c++)
  48839. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48840. s[o].format = i.format,
  48841. s[o].width = i.width,
  48842. s[o].height = i.height
  48843. }
  48844. else
  48845. l.image.width = i.width,
  48846. l.image.height = i.height,
  48847. l.mipmaps = i.mipmaps;
  48848. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48849. l.format = i.format,
  48850. l.needsUpdate = !0,
  48851. t && t(l)
  48852. }, i, r);
  48853. return l
  48854. },
  48855. setPath: function(e) {
  48856. this.path = e
  48857. }
  48858. };
  48859. n.Material = function() {
  48860. Object.defineProperty(this, "id", {
  48861. value: n.MaterialIdCount++
  48862. }),
  48863. this.uuid = n.Math.generateUUID(),
  48864. this.name = "",
  48865. this.type = "Material",
  48866. this.side = n.FrontSide,
  48867. this.opacity = 1,
  48868. this.transparent = !1,
  48869. this.blending = n.NormalBlending,
  48870. this.blendSrc = n.SrcAlphaFactor,
  48871. this.blendDst = n.OneMinusSrcAlphaFactor,
  48872. this.blendEquation = n.AddEquation,
  48873. this.blendSrcAlpha = null,
  48874. this.blendDstAlpha = null,
  48875. this.blendEquationAlpha = null,
  48876. this.depthFunc = n.LessEqualDepth,
  48877. this.depthTest = !0,
  48878. this.depthWrite = !0,
  48879. this.colorWrite = !0,
  48880. this.precision = null,
  48881. this.polygonOffset = !1,
  48882. this.polygonOffsetFactor = 0,
  48883. this.polygonOffsetUnits = 0,
  48884. this.alphaTest = 0,
  48885. this.premultipliedAlpha = !1,
  48886. this.overdraw = 0,
  48887. this.visible = !0,
  48888. this._needsUpdate = !0
  48889. }
  48890. ,
  48891. n.Material.prototype = {
  48892. constructor: n.Material,
  48893. get needsUpdate() {
  48894. return this._needsUpdate
  48895. },
  48896. set needsUpdate(e) {
  48897. e === !0 && this.update(),
  48898. this._needsUpdate = e
  48899. },
  48900. setValues: function(e) {
  48901. if (void 0 !== e)
  48902. for (var t in e) {
  48903. var i = e[t];
  48904. if (void 0 !== i) {
  48905. var r = this[t];
  48906. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48907. } else
  48908. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48909. }
  48910. },
  48911. toJSON: function(e) {
  48912. function t(e) {
  48913. var t = [];
  48914. for (var i in e) {
  48915. var n = e[i];
  48916. delete n.metadata,
  48917. t.push(n)
  48918. }
  48919. return t
  48920. }
  48921. var i = void 0 === e;
  48922. i && (e = {
  48923. textures: {},
  48924. images: {}
  48925. });
  48926. var r = {
  48927. metadata: {
  48928. version: 4.4,
  48929. type: "Material",
  48930. generator: "Material.toJSON"
  48931. }
  48932. };
  48933. if (r.uuid = this.uuid,
  48934. r.type = this.type,
  48935. "" !== this.name && (r.name = this.name),
  48936. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48937. .5 !== this.roughness && (r.roughness = this.roughness),
  48938. .5 !== this.metalness && (r.metalness = this.metalness),
  48939. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48940. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48941. void 0 !== this.shininess && (r.shininess = this.shininess),
  48942. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48943. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48944. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48945. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48946. r.bumpScale = this.bumpScale),
  48947. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48948. r.normalScale = this.normalScale.toArray()),
  48949. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48950. r.displacementScale = this.displacementScale,
  48951. r.displacementBias = this.displacementBias),
  48952. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48953. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48954. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48955. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48956. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48957. r.reflectivity = this.reflectivity),
  48958. void 0 !== this.size && (r.size = this.size),
  48959. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48960. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48961. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48962. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48963. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48964. this.opacity < 1 && (r.opacity = this.opacity),
  48965. this.transparent === !0 && (r.transparent = this.transparent),
  48966. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48967. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48968. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48969. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48970. i) {
  48971. var o = t(e.textures)
  48972. , a = t(e.images);
  48973. o.length > 0 && (r.textures = o),
  48974. a.length > 0 && (r.images = a)
  48975. }
  48976. return r
  48977. },
  48978. clone: function() {
  48979. return (new this.constructor).copy(this)
  48980. },
  48981. copy: function(e) {
  48982. return this.name = e.name,
  48983. this.side = e.side,
  48984. this.opacity = e.opacity,
  48985. this.transparent = e.transparent,
  48986. this.blending = e.blending,
  48987. this.blendSrc = e.blendSrc,
  48988. this.blendDst = e.blendDst,
  48989. this.blendEquation = e.blendEquation,
  48990. this.blendSrcAlpha = e.blendSrcAlpha,
  48991. this.blendDstAlpha = e.blendDstAlpha,
  48992. this.blendEquationAlpha = e.blendEquationAlpha,
  48993. this.depthFunc = e.depthFunc,
  48994. this.depthTest = e.depthTest,
  48995. this.depthWrite = e.depthWrite,
  48996. this.colorWrite = e.colorWrite,
  48997. this.precision = e.precision,
  48998. this.polygonOffset = e.polygonOffset,
  48999. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49000. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49001. this.alphaTest = e.alphaTest,
  49002. this.premultipliedAlpha = e.premultipliedAlpha,
  49003. this.overdraw = e.overdraw,
  49004. this.visible = e.visible,
  49005. this
  49006. },
  49007. update: function() {
  49008. this.dispatchEvent({
  49009. type: "update"
  49010. })
  49011. },
  49012. dispose: function() {
  49013. this.dispatchEvent({
  49014. type: "dispose"
  49015. })
  49016. }
  49017. },
  49018. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49019. n.MaterialIdCount = 0,
  49020. n.LineBasicMaterial = function(e) {
  49021. n.Material.call(this),
  49022. this.type = "LineBasicMaterial",
  49023. this.color = new n.Color(16777215),
  49024. this.linewidth = 1,
  49025. this.linecap = "round",
  49026. this.linejoin = "round",
  49027. this.blending = n.NormalBlending,
  49028. this.vertexColors = n.NoColors,
  49029. this.fog = !0,
  49030. this.setValues(e)
  49031. }
  49032. ,
  49033. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49034. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49035. n.LineBasicMaterial.prototype.copy = function(e) {
  49036. return n.Material.prototype.copy.call(this, e),
  49037. this.color.copy(e.color),
  49038. this.linewidth = e.linewidth,
  49039. this.linecap = e.linecap,
  49040. this.linejoin = e.linejoin,
  49041. this.vertexColors = e.vertexColors,
  49042. this.fog = e.fog,
  49043. this
  49044. }
  49045. ,
  49046. n.LineDashedMaterial = function(e) {
  49047. n.Material.call(this),
  49048. this.type = "LineDashedMaterial",
  49049. this.color = new n.Color(16777215),
  49050. this.linewidth = 1,
  49051. this.scale = 1,
  49052. this.dashSize = 3,
  49053. this.gapSize = 1,
  49054. this.blending = n.NormalBlending,
  49055. this.vertexColors = n.NoColors,
  49056. this.fog = !0,
  49057. this.setValues(e)
  49058. }
  49059. ,
  49060. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49061. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49062. n.LineDashedMaterial.prototype.copy = function(e) {
  49063. return n.Material.prototype.copy.call(this, e),
  49064. this.color.copy(e.color),
  49065. this.linewidth = e.linewidth,
  49066. this.scale = e.scale,
  49067. this.dashSize = e.dashSize,
  49068. this.gapSize = e.gapSize,
  49069. this.vertexColors = e.vertexColors,
  49070. this.fog = e.fog,
  49071. this
  49072. }
  49073. ,
  49074. n.MeshBasicMaterial = function(e) {
  49075. n.Material.call(this),
  49076. this.type = "MeshBasicMaterial",
  49077. this.color = new n.Color(16777215),
  49078. this.map = null,
  49079. this.aoMap = null,
  49080. this.aoMapIntensity = 1,
  49081. this.specularMap = null,
  49082. this.alphaMap = null,
  49083. this.envMap = null,
  49084. this.combine = n.MultiplyOperation,
  49085. this.reflectivity = 1,
  49086. this.refractionRatio = .98,
  49087. this.fog = !0,
  49088. this.shading = n.SmoothShading,
  49089. this.blending = n.NormalBlending,
  49090. this.wireframe = !1,
  49091. this.wireframeLinewidth = 1,
  49092. this.wireframeLinecap = "round",
  49093. this.wireframeLinejoin = "round",
  49094. this.vertexColors = n.NoColors,
  49095. this.skinning = !1,
  49096. this.morphTargets = !1,
  49097. this.setValues(e)
  49098. }
  49099. ,
  49100. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49101. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49102. n.MeshBasicMaterial.prototype.copy = function(e) {
  49103. return n.Material.prototype.copy.call(this, e),
  49104. this.color.copy(e.color),
  49105. this.map = e.map,
  49106. this.aoMap = e.aoMap,
  49107. this.aoMapIntensity = e.aoMapIntensity,
  49108. this.specularMap = e.specularMap,
  49109. this.alphaMap = e.alphaMap,
  49110. this.envMap = e.envMap,
  49111. this.combine = e.combine,
  49112. this.reflectivity = e.reflectivity,
  49113. this.refractionRatio = e.refractionRatio,
  49114. this.fog = e.fog,
  49115. this.shading = e.shading,
  49116. this.wireframe = e.wireframe,
  49117. this.wireframeLinewidth = e.wireframeLinewidth,
  49118. this.wireframeLinecap = e.wireframeLinecap,
  49119. this.wireframeLinejoin = e.wireframeLinejoin,
  49120. this.vertexColors = e.vertexColors,
  49121. this.skinning = e.skinning,
  49122. this.morphTargets = e.morphTargets,
  49123. this
  49124. }
  49125. ,
  49126. n.MeshLambertMaterial = function(e) {
  49127. n.Material.call(this),
  49128. this.type = "MeshLambertMaterial",
  49129. this.color = new n.Color(16777215),
  49130. this.map = null,
  49131. this.lightMap = null,
  49132. this.lightMapIntensity = 1,
  49133. this.aoMap = null,
  49134. this.aoMapIntensity = 1,
  49135. this.emissive = new n.Color(0),
  49136. this.emissiveIntensity = 1,
  49137. this.emissiveMap = null,
  49138. this.specularMap = null,
  49139. this.alphaMap = null,
  49140. this.envMap = null,
  49141. this.combine = n.MultiplyOperation,
  49142. this.reflectivity = 1,
  49143. this.refractionRatio = .98,
  49144. this.fog = !0,
  49145. this.blending = n.NormalBlending,
  49146. this.wireframe = !1,
  49147. this.wireframeLinewidth = 1,
  49148. this.wireframeLinecap = "round",
  49149. this.wireframeLinejoin = "round",
  49150. this.vertexColors = n.NoColors,
  49151. this.skinning = !1,
  49152. this.morphTargets = !1,
  49153. this.morphNormals = !1,
  49154. this.setValues(e)
  49155. }
  49156. ,
  49157. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49158. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49159. n.MeshLambertMaterial.prototype.copy = function(e) {
  49160. return n.Material.prototype.copy.call(this, e),
  49161. this.color.copy(e.color),
  49162. this.map = e.map,
  49163. this.lightMap = e.lightMap,
  49164. this.lightMapIntensity = e.lightMapIntensity,
  49165. this.aoMap = e.aoMap,
  49166. this.aoMapIntensity = e.aoMapIntensity,
  49167. this.emissive.copy(e.emissive),
  49168. this.emissiveMap = e.emissiveMap,
  49169. this.emissiveIntensity = e.emissiveIntensity,
  49170. this.specularMap = e.specularMap,
  49171. this.alphaMap = e.alphaMap,
  49172. this.envMap = e.envMap,
  49173. this.combine = e.combine,
  49174. this.reflectivity = e.reflectivity,
  49175. this.refractionRatio = e.refractionRatio,
  49176. this.fog = e.fog,
  49177. this.wireframe = e.wireframe,
  49178. this.wireframeLinewidth = e.wireframeLinewidth,
  49179. this.wireframeLinecap = e.wireframeLinecap,
  49180. this.wireframeLinejoin = e.wireframeLinejoin,
  49181. this.vertexColors = e.vertexColors,
  49182. this.skinning = e.skinning,
  49183. this.morphTargets = e.morphTargets,
  49184. this.morphNormals = e.morphNormals,
  49185. this
  49186. }
  49187. ,
  49188. n.MeshPhongMaterial = function(e) {
  49189. n.Material.call(this),
  49190. this.type = "MeshPhongMaterial",
  49191. this.color = new n.Color(16777215),
  49192. this.specular = new n.Color(1118481),
  49193. this.shininess = 30,
  49194. this.map = null,
  49195. this.lightMap = null,
  49196. this.lightMapIntensity = 1,
  49197. this.aoMap = null,
  49198. this.aoMapIntensity = 1,
  49199. this.emissive = new n.Color(0),
  49200. this.emissiveIntensity = 1,
  49201. this.emissiveMap = null,
  49202. this.bumpMap = null,
  49203. this.bumpScale = 1,
  49204. this.normalMap = null,
  49205. this.normalScale = new n.Vector2(1,1),
  49206. this.displacementMap = null,
  49207. this.displacementScale = 1,
  49208. this.displacementBias = 0,
  49209. this.specularMap = null,
  49210. this.alphaMap = null,
  49211. this.envMap = null,
  49212. this.combine = n.MultiplyOperation,
  49213. this.reflectivity = 1,
  49214. this.refractionRatio = .98,
  49215. this.fog = !0,
  49216. this.shading = n.SmoothShading,
  49217. this.blending = n.NormalBlending,
  49218. this.wireframe = !1,
  49219. this.wireframeLinewidth = 1,
  49220. this.wireframeLinecap = "round",
  49221. this.wireframeLinejoin = "round",
  49222. this.vertexColors = n.NoColors,
  49223. this.skinning = !1,
  49224. this.morphTargets = !1,
  49225. this.morphNormals = !1,
  49226. this.setValues(e)
  49227. }
  49228. ,
  49229. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49230. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49231. n.MeshPhongMaterial.prototype.copy = function(e) {
  49232. return n.Material.prototype.copy.call(this, e),
  49233. this.color.copy(e.color),
  49234. this.specular.copy(e.specular),
  49235. this.shininess = e.shininess,
  49236. this.map = e.map,
  49237. this.lightMap = e.lightMap,
  49238. this.lightMapIntensity = e.lightMapIntensity,
  49239. this.aoMap = e.aoMap,
  49240. this.aoMapIntensity = e.aoMapIntensity,
  49241. this.emissive.copy(e.emissive),
  49242. this.emissiveMap = e.emissiveMap,
  49243. this.emissiveIntensity = e.emissiveIntensity,
  49244. this.bumpMap = e.bumpMap,
  49245. this.bumpScale = e.bumpScale,
  49246. this.normalMap = e.normalMap,
  49247. this.normalScale.copy(e.normalScale),
  49248. this.displacementMap = e.displacementMap,
  49249. this.displacementScale = e.displacementScale,
  49250. this.displacementBias = e.displacementBias,
  49251. this.specularMap = e.specularMap,
  49252. this.alphaMap = e.alphaMap,
  49253. this.envMap = e.envMap,
  49254. this.combine = e.combine,
  49255. this.reflectivity = e.reflectivity,
  49256. this.refractionRatio = e.refractionRatio,
  49257. this.fog = e.fog,
  49258. this.shading = e.shading,
  49259. this.wireframe = e.wireframe,
  49260. this.wireframeLinewidth = e.wireframeLinewidth,
  49261. this.wireframeLinecap = e.wireframeLinecap,
  49262. this.wireframeLinejoin = e.wireframeLinejoin,
  49263. this.vertexColors = e.vertexColors,
  49264. this.skinning = e.skinning,
  49265. this.morphTargets = e.morphTargets,
  49266. this.morphNormals = e.morphNormals,
  49267. this
  49268. }
  49269. ,
  49270. n.MeshStandardMaterial = function(e) {
  49271. n.Material.call(this),
  49272. this.type = "MeshStandardMaterial",
  49273. this.color = new n.Color(16777215),
  49274. this.roughness = .5,
  49275. this.metalness = .5,
  49276. this.map = null,
  49277. this.lightMap = null,
  49278. this.lightMapIntensity = 1,
  49279. this.aoMap = null,
  49280. this.aoMapIntensity = 1,
  49281. this.emissive = new n.Color(0),
  49282. this.emissiveIntensity = 1,
  49283. this.emissiveMap = null,
  49284. this.bumpMap = null,
  49285. this.bumpScale = 1,
  49286. this.normalMap = null,
  49287. this.normalScale = new n.Vector2(1,1),
  49288. this.displacementMap = null,
  49289. this.displacementScale = 1,
  49290. this.displacementBias = 0,
  49291. this.roughnessMap = null,
  49292. this.metalnessMap = null,
  49293. this.alphaMap = null,
  49294. this.envMap = null,
  49295. this.envMapIntensity = 1,
  49296. this.refractionRatio = .98,
  49297. this.fog = !0,
  49298. this.shading = n.SmoothShading,
  49299. this.blending = n.NormalBlending,
  49300. this.wireframe = !1,
  49301. this.wireframeLinewidth = 1,
  49302. this.wireframeLinecap = "round",
  49303. this.wireframeLinejoin = "round",
  49304. this.vertexColors = n.NoColors,
  49305. this.skinning = !1,
  49306. this.morphTargets = !1,
  49307. this.morphNormals = !1,
  49308. this.setValues(e)
  49309. }
  49310. ,
  49311. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49312. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49313. n.MeshStandardMaterial.prototype.copy = function(e) {
  49314. return n.Material.prototype.copy.call(this, e),
  49315. this.color.copy(e.color),
  49316. this.roughness = e.roughness,
  49317. this.metalness = e.metalness,
  49318. this.map = e.map,
  49319. this.lightMap = e.lightMap,
  49320. this.lightMapIntensity = e.lightMapIntensity,
  49321. this.aoMap = e.aoMap,
  49322. this.aoMapIntensity = e.aoMapIntensity,
  49323. this.emissive.copy(e.emissive),
  49324. this.emissiveMap = e.emissiveMap,
  49325. this.emissiveIntensity = e.emissiveIntensity,
  49326. this.bumpMap = e.bumpMap,
  49327. this.bumpScale = e.bumpScale,
  49328. this.normalMap = e.normalMap,
  49329. this.normalScale.copy(e.normalScale),
  49330. this.displacementMap = e.displacementMap,
  49331. this.displacementScale = e.displacementScale,
  49332. this.displacementBias = e.displacementBias,
  49333. this.roughnessMap = e.roughnessMap,
  49334. this.metalnessMap = e.metalnessMap,
  49335. this.alphaMap = e.alphaMap,
  49336. this.envMap = e.envMap,
  49337. this.envMapIntensity = e.envMapIntensity,
  49338. this.refractionRatio = e.refractionRatio,
  49339. this.fog = e.fog,
  49340. this.shading = e.shading,
  49341. this.wireframe = e.wireframe,
  49342. this.wireframeLinewidth = e.wireframeLinewidth,
  49343. this.wireframeLinecap = e.wireframeLinecap,
  49344. this.wireframeLinejoin = e.wireframeLinejoin,
  49345. this.vertexColors = e.vertexColors,
  49346. this.skinning = e.skinning,
  49347. this.morphTargets = e.morphTargets,
  49348. this.morphNormals = e.morphNormals,
  49349. this
  49350. }
  49351. ,
  49352. n.MeshDepthMaterial = function(e) {
  49353. n.Material.call(this),
  49354. this.type = "MeshDepthMaterial",
  49355. this.morphTargets = !1,
  49356. this.wireframe = !1,
  49357. this.wireframeLinewidth = 1,
  49358. this.setValues(e)
  49359. }
  49360. ,
  49361. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49362. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49363. n.MeshDepthMaterial.prototype.copy = function(e) {
  49364. return n.Material.prototype.copy.call(this, e),
  49365. this.wireframe = e.wireframe,
  49366. this.wireframeLinewidth = e.wireframeLinewidth,
  49367. this
  49368. }
  49369. ,
  49370. n.MeshNormalMaterial = function(e) {
  49371. n.Material.call(this, e),
  49372. this.type = "MeshNormalMaterial",
  49373. this.wireframe = !1,
  49374. this.wireframeLinewidth = 1,
  49375. this.morphTargets = !1,
  49376. this.setValues(e)
  49377. }
  49378. ,
  49379. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49380. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49381. n.MeshNormalMaterial.prototype.copy = function(e) {
  49382. return n.Material.prototype.copy.call(this, e),
  49383. this.wireframe = e.wireframe,
  49384. this.wireframeLinewidth = e.wireframeLinewidth,
  49385. this
  49386. }
  49387. ,
  49388. n.MultiMaterial = function(e) {
  49389. this.uuid = n.Math.generateUUID(),
  49390. this.type = "MultiMaterial",
  49391. this.materials = e instanceof Array ? e : [],
  49392. this.visible = !0
  49393. }
  49394. ,
  49395. n.MultiMaterial.prototype = {
  49396. constructor: n.MultiMaterial,
  49397. toJSON: function(e) {
  49398. for (var t = {
  49399. metadata: {
  49400. version: 4.2,
  49401. type: "material",
  49402. generator: "MaterialExporter"
  49403. },
  49404. uuid: this.uuid,
  49405. type: this.type,
  49406. materials: []
  49407. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49408. var o = i[n].toJSON(e);
  49409. delete o.metadata,
  49410. t.materials.push(o)
  49411. }
  49412. return t.visible = this.visible,
  49413. t
  49414. },
  49415. clone: function() {
  49416. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49417. e.materials.push(this.materials[t].clone());
  49418. return e.visible = this.visible,
  49419. e
  49420. }
  49421. },
  49422. n.PointsMaterial = function(e) {
  49423. n.Material.call(this),
  49424. this.type = "PointsMaterial",
  49425. this.color = new n.Color(16777215),
  49426. this.map = null,
  49427. this.size = 1,
  49428. this.sizeAttenuation = !0,
  49429. this.blending = n.NormalBlending,
  49430. this.vertexColors = n.NoColors,
  49431. this.fog = !0,
  49432. this.setValues(e)
  49433. }
  49434. ,
  49435. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49436. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49437. n.PointsMaterial.prototype.copy = function(e) {
  49438. return n.Material.prototype.copy.call(this, e),
  49439. this.color.copy(e.color),
  49440. this.map = e.map,
  49441. this.size = e.size,
  49442. this.sizeAttenuation = e.sizeAttenuation,
  49443. this.vertexColors = e.vertexColors,
  49444. this.fog = e.fog,
  49445. this
  49446. }
  49447. ,
  49448. n.ShaderMaterial = function(e) {
  49449. n.Material.call(this),
  49450. this.type = "ShaderMaterial",
  49451. this.defines = {},
  49452. this.uniforms = {},
  49453. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49454. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49455. this.shading = n.SmoothShading,
  49456. this.linewidth = 1,
  49457. this.wireframe = !1,
  49458. this.wireframeLinewidth = 1,
  49459. this.fog = !1,
  49460. this.lights = !1,
  49461. this.vertexColors = n.NoColors,
  49462. this.skinning = !1,
  49463. this.morphTargets = !1,
  49464. this.morphNormals = !1,
  49465. this.extensions = {
  49466. derivatives: !1,
  49467. fragDepth: !1,
  49468. drawBuffers: !1,
  49469. shaderTextureLOD: !1
  49470. },
  49471. this.defaultAttributeValues = {
  49472. color: [1, 1, 1],
  49473. uv: [0, 0],
  49474. uv2: [0, 0]
  49475. },
  49476. this.index0AttributeName = void 0,
  49477. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49478. this.setValues(e))
  49479. }
  49480. ,
  49481. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49482. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49483. n.ShaderMaterial.prototype.copy = function(e) {
  49484. return n.Material.prototype.copy.call(this, e),
  49485. this.fragmentShader = e.fragmentShader,
  49486. this.vertexShader = e.vertexShader,
  49487. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49488. this.defines = e.defines,
  49489. this.shading = e.shading,
  49490. this.wireframe = e.wireframe,
  49491. this.wireframeLinewidth = e.wireframeLinewidth,
  49492. this.fog = e.fog,
  49493. this.lights = e.lights,
  49494. this.vertexColors = e.vertexColors,
  49495. this.skinning = e.skinning,
  49496. this.morphTargets = e.morphTargets,
  49497. this.morphNormals = e.morphNormals,
  49498. this.extensions = e.extensions,
  49499. this
  49500. }
  49501. ,
  49502. n.ShaderMaterial.prototype.toJSON = function(e) {
  49503. var t = n.Material.prototype.toJSON.call(this, e);
  49504. return t.uniforms = this.uniforms,
  49505. t.vertexShader = this.vertexShader,
  49506. t.fragmentShader = this.fragmentShader,
  49507. t
  49508. }
  49509. ,
  49510. n.RawShaderMaterial = function(e) {
  49511. n.ShaderMaterial.call(this, e),
  49512. this.type = "RawShaderMaterial"
  49513. }
  49514. ,
  49515. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49516. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49517. n.SpriteMaterial = function(e) {
  49518. n.Material.call(this),
  49519. this.type = "SpriteMaterial",
  49520. this.color = new n.Color(16777215),
  49521. this.map = null,
  49522. this.rotation = 0,
  49523. this.fog = !1,
  49524. this.setValues(e)
  49525. }
  49526. ,
  49527. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49528. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49529. n.SpriteMaterial.prototype.copy = function(e) {
  49530. return n.Material.prototype.copy.call(this, e),
  49531. this.color.copy(e.color),
  49532. this.map = e.map,
  49533. this.rotation = e.rotation,
  49534. this.fog = e.fog,
  49535. this
  49536. }
  49537. ,
  49538. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49539. Object.defineProperty(this, "id", {
  49540. value: n.TextureIdCount++
  49541. }),
  49542. this.uuid = n.Math.generateUUID(),
  49543. this.name = "",
  49544. this.sourceFile = "",
  49545. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49546. this.mipmaps = [],
  49547. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49548. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49549. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49550. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49551. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49552. this.anisotropy = void 0 !== c ? c : 1,
  49553. this.format = void 0 !== s ? s : n.RGBAFormat,
  49554. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49555. this.offset = new n.Vector2(0,0),
  49556. this.repeat = new n.Vector2(1,1),
  49557. this.generateMipmaps = !0,
  49558. this.premultiplyAlpha = !1,
  49559. this.flipY = !0,
  49560. this.unpackAlignment = 4,
  49561. this.encoding = n.LinearEncoding,
  49562. this.version = 0,
  49563. this.onUpdate = null
  49564. }
  49565. ,
  49566. n.Texture.DEFAULT_IMAGE = void 0,
  49567. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49568. n.Texture.prototype = {
  49569. constructor: n.Texture,
  49570. set needsUpdate(e) {
  49571. e === !0 && this.version++
  49572. },
  49573. clone: function() {
  49574. return (new this.constructor).copy(this)
  49575. },
  49576. copy: function(e) {
  49577. return this.image = e.image,
  49578. this.mipmaps = e.mipmaps.slice(0),
  49579. this.mapping = e.mapping,
  49580. this.wrapS = e.wrapS,
  49581. this.wrapT = e.wrapT,
  49582. this.magFilter = e.magFilter,
  49583. this.minFilter = e.minFilter,
  49584. this.anisotropy = e.anisotropy,
  49585. this.format = e.format,
  49586. this.type = e.type,
  49587. this.offset.copy(e.offset),
  49588. this.repeat.copy(e.repeat),
  49589. this.generateMipmaps = e.generateMipmaps,
  49590. this.premultiplyAlpha = e.premultiplyAlpha,
  49591. this.flipY = e.flipY,
  49592. this.unpackAlignment = e.unpackAlignment,
  49593. this.encoding = e.encoding,
  49594. this
  49595. },
  49596. toJSON: function(e) {
  49597. function t(e) {
  49598. var t;
  49599. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49600. t.width = e.width,
  49601. t.height = e.height,
  49602. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49603. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49604. }
  49605. if (void 0 !== e.textures[this.uuid])
  49606. return e.textures[this.uuid];
  49607. var i = {
  49608. metadata: {
  49609. version: 4.4,
  49610. type: "Texture",
  49611. generator: "Texture.toJSON"
  49612. },
  49613. uuid: this.uuid,
  49614. name: this.name,
  49615. mapping: this.mapping,
  49616. repeat: [this.repeat.x, this.repeat.y],
  49617. offset: [this.offset.x, this.offset.y],
  49618. wrap: [this.wrapS, this.wrapT],
  49619. minFilter: this.minFilter,
  49620. magFilter: this.magFilter,
  49621. anisotropy: this.anisotropy
  49622. };
  49623. if (void 0 !== this.image) {
  49624. var r = this.image;
  49625. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49626. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49627. uuid: r.uuid,
  49628. url: t(r)
  49629. }),
  49630. i.image = r.uuid
  49631. }
  49632. return e.textures[this.uuid] = i,
  49633. i
  49634. },
  49635. dispose: function() {
  49636. this.dispatchEvent({
  49637. type: "dispose"
  49638. })
  49639. },
  49640. transformUv: function(e) {
  49641. if (this.mapping === n.UVMapping) {
  49642. if (e.multiply(this.repeat),
  49643. e.add(this.offset),
  49644. e.x < 0 || e.x > 1)
  49645. switch (this.wrapS) {
  49646. case n.RepeatWrapping:
  49647. e.x = e.x - Math.floor(e.x);
  49648. break;
  49649. case n.ClampToEdgeWrapping:
  49650. e.x = e.x < 0 ? 0 : 1;
  49651. break;
  49652. case n.MirroredRepeatWrapping:
  49653. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49654. }
  49655. if (e.y < 0 || e.y > 1)
  49656. switch (this.wrapT) {
  49657. case n.RepeatWrapping:
  49658. e.y = e.y - Math.floor(e.y);
  49659. break;
  49660. case n.ClampToEdgeWrapping:
  49661. e.y = e.y < 0 ? 0 : 1;
  49662. break;
  49663. case n.MirroredRepeatWrapping:
  49664. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49665. }
  49666. this.flipY && (e.y = 1 - e.y)
  49667. }
  49668. }
  49669. },
  49670. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49671. n.TextureIdCount = 0,
  49672. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49673. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49674. this.needsUpdate = !0
  49675. }
  49676. ,
  49677. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49678. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49679. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49680. e = void 0 !== e ? e : [],
  49681. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49682. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49683. this.flipY = !1
  49684. }
  49685. ,
  49686. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49687. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49688. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49689. get: function() {
  49690. return this.image
  49691. },
  49692. set: function(e) {
  49693. this.image = e
  49694. }
  49695. }),
  49696. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49697. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49698. this.image = {
  49699. width: t,
  49700. height: i
  49701. },
  49702. this.mipmaps = e,
  49703. this.flipY = !1,
  49704. this.generateMipmaps = !1
  49705. }
  49706. ,
  49707. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49708. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49709. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49710. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49711. this.image = {
  49712. data: e,
  49713. width: t,
  49714. height: i
  49715. },
  49716. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49717. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49718. this.flipY = !1,
  49719. this.generateMipmaps = !1
  49720. }
  49721. ,
  49722. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49723. n.DataTexture.prototype.constructor = n.DataTexture,
  49724. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49725. function h() {
  49726. requestAnimationFrame(h)
  49727. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49728. u.needsUpdate = !0
  49729. }
  49730. }
  49731. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49732. this.generateMipmaps = !1;
  49733. var u = this;
  49734. h()
  49735. }
  49736. ,
  49737. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49738. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49739. n.Group = function() {
  49740. n.Object3D.call(this),
  49741. this.type = "Group"
  49742. }
  49743. ,
  49744. n.Group.prototype = Object.create(n.Object3D.prototype),
  49745. n.Group.prototype.constructor = n.Group,
  49746. n.Points = function(e, t) {
  49747. n.Object3D.call(this),
  49748. this.type = "Points",
  49749. this.geometry = void 0 !== e ? e : new n.Geometry,
  49750. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49751. color: 16777215 * Math.random()
  49752. })
  49753. }
  49754. ,
  49755. n.Points.prototype = Object.create(n.Object3D.prototype),
  49756. n.Points.prototype.constructor = n.Points,
  49757. n.Points.prototype.raycast = function() {
  49758. var e = new n.Matrix4
  49759. , t = new n.Ray
  49760. , i = new n.Sphere;
  49761. return function(r, o) {
  49762. function a(e, i) {
  49763. var n = t.distanceSqToPoint(e);
  49764. if (n < d) {
  49765. var a = t.closestPointToPoint(e);
  49766. a.applyMatrix4(c);
  49767. var l = r.ray.origin.distanceTo(a);
  49768. if (l < r.near || l > r.far)
  49769. return;
  49770. o.push({
  49771. distance: l,
  49772. distanceToRay: Math.sqrt(n),
  49773. point: a.clone(),
  49774. index: i,
  49775. face: null,
  49776. object: s
  49777. })
  49778. }
  49779. }
  49780. var s = this
  49781. , l = this.geometry
  49782. , c = this.matrixWorld
  49783. , h = r.params.Points.threshold;
  49784. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49785. i.copy(l.boundingSphere),
  49786. i.applyMatrix4(c),
  49787. r.ray.intersectsSphere(i) !== !1) {
  49788. e.getInverse(c),
  49789. t.copy(r.ray).applyMatrix4(e);
  49790. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49791. , d = u * u
  49792. , p = new n.Vector3;
  49793. if (l instanceof n.BufferGeometry) {
  49794. var f = l.index
  49795. , g = l.attributes
  49796. , m = g.position.array;
  49797. if (null !== f)
  49798. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49799. var C = v[A];
  49800. p.fromArray(m, 3 * C),
  49801. a(p, C)
  49802. }
  49803. else
  49804. for (var A = 0, I = m.length / 3; A < I; A++)
  49805. p.fromArray(m, 3 * A),
  49806. a(p, A)
  49807. } else
  49808. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49809. a(E[A], A)
  49810. }
  49811. }
  49812. }(),
  49813. n.Points.prototype.clone = function() {
  49814. return new this.constructor(this.geometry,this.material).copy(this)
  49815. }
  49816. ,
  49817. n.Line = function(e, t, i) {
  49818. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49819. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49820. this.type = "Line",
  49821. this.geometry = void 0 !== e ? e : new n.Geometry,
  49822. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49823. color: 16777215 * Math.random()
  49824. })))
  49825. }
  49826. ,
  49827. n.Line.prototype = Object.create(n.Object3D.prototype),
  49828. n.Line.prototype.constructor = n.Line,
  49829. n.Line.prototype.raycast = function() {
  49830. var e = new n.Matrix4
  49831. , t = new n.Ray
  49832. , i = new n.Sphere;
  49833. return function(r, o) {
  49834. var a = r.linePrecision
  49835. , s = a * a
  49836. , l = this.geometry
  49837. , c = this.matrixWorld;
  49838. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49839. i.copy(l.boundingSphere),
  49840. i.applyMatrix4(c),
  49841. r.ray.intersectsSphere(i) !== !1) {
  49842. e.getInverse(c),
  49843. t.copy(r.ray).applyMatrix4(e);
  49844. var h = new n.Vector3
  49845. , u = new n.Vector3
  49846. , d = new n.Vector3
  49847. , p = new n.Vector3
  49848. , f = this instanceof n.LineSegments ? 2 : 1;
  49849. if (l instanceof n.BufferGeometry) {
  49850. var g = l.index
  49851. , m = l.attributes
  49852. , v = m.position.array;
  49853. if (null !== g)
  49854. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49855. var I = A[y]
  49856. , E = A[y + 1];
  49857. h.fromArray(v, 3 * I),
  49858. u.fromArray(v, 3 * E);
  49859. var b = t.distanceSqToSegment(h, u, p, d);
  49860. if (!(b > s)) {
  49861. p.applyMatrix4(this.matrixWorld);
  49862. var w = r.ray.origin.distanceTo(p);
  49863. w < r.near || w > r.far || o.push({
  49864. distance: w,
  49865. point: d.clone().applyMatrix4(this.matrixWorld),
  49866. index: y,
  49867. face: null,
  49868. faceIndex: null,
  49869. object: this
  49870. })
  49871. }
  49872. }
  49873. else
  49874. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49875. h.fromArray(v, 3 * y),
  49876. u.fromArray(v, 3 * y + 3);
  49877. var b = t.distanceSqToSegment(h, u, p, d);
  49878. if (!(b > s)) {
  49879. p.applyMatrix4(this.matrixWorld);
  49880. var w = r.ray.origin.distanceTo(p);
  49881. w < r.near || w > r.far || o.push({
  49882. distance: w,
  49883. point: d.clone().applyMatrix4(this.matrixWorld),
  49884. index: y,
  49885. face: null,
  49886. faceIndex: null,
  49887. object: this
  49888. })
  49889. }
  49890. }
  49891. } else if (l instanceof n.Geometry)
  49892. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49893. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49894. if (!(b > s)) {
  49895. p.applyMatrix4(this.matrixWorld);
  49896. var w = r.ray.origin.distanceTo(p);
  49897. w < r.near || w > r.far || o.push({
  49898. distance: w,
  49899. point: d.clone().applyMatrix4(this.matrixWorld),
  49900. index: y,
  49901. face: null,
  49902. faceIndex: null,
  49903. object: this
  49904. })
  49905. }
  49906. }
  49907. }
  49908. }
  49909. }(),
  49910. n.Line.prototype.clone = function() {
  49911. return new this.constructor(this.geometry,this.material).copy(this)
  49912. }
  49913. ,
  49914. n.LineStrip = 0,
  49915. n.LinePieces = 1,
  49916. n.LineSegments = function(e, t) {
  49917. n.Line.call(this, e, t),
  49918. this.type = "LineSegments"
  49919. }
  49920. ,
  49921. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49922. n.LineSegments.prototype.constructor = n.LineSegments,
  49923. n.Mesh = function(e, t) {
  49924. n.Object3D.call(this),
  49925. this.type = "Mesh",
  49926. this.geometry = void 0 !== e ? e : new n.Geometry,
  49927. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49928. color: 16777215 * Math.random()
  49929. }),
  49930. this.drawMode = n.TrianglesDrawMode,
  49931. this.updateMorphTargets()
  49932. }
  49933. ,
  49934. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49935. n.Mesh.prototype.constructor = n.Mesh,
  49936. n.Mesh.prototype.setDrawMode = function(e) {
  49937. this.drawMode = e
  49938. }
  49939. ,
  49940. n.Mesh.prototype.updateMorphTargets = function() {
  49941. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49942. this.morphTargetBase = -1,
  49943. this.morphTargetInfluences = [],
  49944. this.morphTargetDictionary = {};
  49945. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49946. this.morphTargetInfluences.push(0),
  49947. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49948. }
  49949. }
  49950. ,
  49951. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49952. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49953. 0)
  49954. }
  49955. ,
  49956. n.Mesh.prototype.raycast = function() {
  49957. function e(e, t, i, r, o, a, s) {
  49958. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49959. o.multiplyScalar(m.x),
  49960. a.multiplyScalar(m.y),
  49961. s.multiplyScalar(m.z),
  49962. o.add(a).add(s),
  49963. o.clone()
  49964. }
  49965. function t(e, t, i, r, o, a, s) {
  49966. var l, c = e.material;
  49967. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49968. null === l)
  49969. return null;
  49970. A.copy(s),
  49971. A.applyMatrix4(e.matrixWorld);
  49972. var h = t.ray.origin.distanceTo(A);
  49973. return h < t.near || h > t.far ? null : {
  49974. distance: h,
  49975. point: A.clone(),
  49976. object: e
  49977. }
  49978. }
  49979. function i(i, r, o, a, h, u, d, m) {
  49980. s.fromArray(a, 3 * u),
  49981. l.fromArray(a, 3 * d),
  49982. c.fromArray(a, 3 * m);
  49983. var A = t(i, r, o, s, l, c, v);
  49984. return A && (h && (p.fromArray(h, 2 * u),
  49985. f.fromArray(h, 2 * d),
  49986. g.fromArray(h, 2 * m),
  49987. A.uv = e(v, s, l, c, p, f, g)),
  49988. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49989. A.faceIndex = u),
  49990. A
  49991. }
  49992. var r = new n.Matrix4
  49993. , o = new n.Ray
  49994. , a = new n.Sphere
  49995. , s = new n.Vector3
  49996. , l = new n.Vector3
  49997. , c = new n.Vector3
  49998. , h = new n.Vector3
  49999. , u = new n.Vector3
  50000. , d = new n.Vector3
  50001. , p = new n.Vector2
  50002. , f = new n.Vector2
  50003. , g = new n.Vector2
  50004. , m = new n.Vector3
  50005. , v = new n.Vector3
  50006. , A = new n.Vector3;
  50007. return function(m, A) {
  50008. var y = this.geometry
  50009. , C = this.material
  50010. , I = this.matrixWorld;
  50011. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50012. a.copy(y.boundingSphere),
  50013. a.applyMatrix4(I),
  50014. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50015. o.copy(m.ray).applyMatrix4(r),
  50016. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50017. var E, b;
  50018. if (y instanceof n.BufferGeometry) {
  50019. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50020. if (void 0 !== S.uv && (E = S.uv.array),
  50021. null !== x)
  50022. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50023. w = R[P],
  50024. _ = R[P + 1],
  50025. T = R[P + 2],
  50026. b = i(this, m, o, M, E, w, _, T),
  50027. b && (b.faceIndex = Math.floor(P / 3),
  50028. A.push(b));
  50029. else
  50030. for (var P = 0, O = M.length; P < O; P += 9)
  50031. w = P / 3,
  50032. _ = w + 1,
  50033. T = w + 2,
  50034. b = i(this, m, o, M, E, w, _, T),
  50035. b && (b.index = w,
  50036. A.push(b))
  50037. } else if (y instanceof n.Geometry) {
  50038. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50039. k.length > 0 && (E = k);
  50040. for (var H = 0, G = U.length; H < G; H++) {
  50041. var z = U[H]
  50042. , W = B === !0 ? F[z.materialIndex] : C;
  50043. if (void 0 !== W) {
  50044. if (L = V[z.a],
  50045. D = V[z.b],
  50046. N = V[z.c],
  50047. W.morphTargets === !0) {
  50048. var j = y.morphTargets
  50049. , Y = this.morphTargetInfluences;
  50050. s.set(0, 0, 0),
  50051. l.set(0, 0, 0),
  50052. c.set(0, 0, 0);
  50053. for (var X = 0, Z = j.length; X < Z; X++) {
  50054. var q = Y[X];
  50055. if (0 !== q) {
  50056. var K = j[X].vertices;
  50057. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50058. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50059. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50060. }
  50061. }
  50062. s.add(L),
  50063. l.add(D),
  50064. c.add(N),
  50065. L = s,
  50066. D = l,
  50067. N = c
  50068. }
  50069. if (b = t(this, m, o, L, D, N, v)) {
  50070. if (E) {
  50071. var Q = E[H];
  50072. p.copy(Q[0]),
  50073. f.copy(Q[1]),
  50074. g.copy(Q[2]),
  50075. b.uv = e(v, L, D, N, p, f, g)
  50076. }
  50077. b.face = z,
  50078. b.faceIndex = H,
  50079. A.push(b)
  50080. }
  50081. }
  50082. }
  50083. }
  50084. }
  50085. }
  50086. }(),
  50087. n.Mesh.prototype.clone = function() {
  50088. return new this.constructor(this.geometry,this.material).copy(this)
  50089. }
  50090. ,
  50091. n.Bone = function(e) {
  50092. n.Object3D.call(this),
  50093. this.type = "Bone",
  50094. this.skin = e
  50095. }
  50096. ,
  50097. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50098. n.Bone.prototype.constructor = n.Bone,
  50099. n.Bone.prototype.copy = function(e) {
  50100. return n.Object3D.prototype.copy.call(this, e),
  50101. this.skin = e.skin,
  50102. this
  50103. }
  50104. ,
  50105. n.Skeleton = function(e, t, i) {
  50106. if (this.useVertexTexture = void 0 === i || i,
  50107. this.identityMatrix = new n.Matrix4,
  50108. e = e || [],
  50109. this.bones = e.slice(0),
  50110. this.useVertexTexture) {
  50111. var r = Math.sqrt(4 * this.bones.length);
  50112. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50113. r = Math.max(r, 4),
  50114. this.boneTextureWidth = r,
  50115. this.boneTextureHeight = r,
  50116. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50117. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50118. } else
  50119. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50120. if (void 0 === t)
  50121. this.calculateInverses();
  50122. else if (this.bones.length === t.length)
  50123. this.boneInverses = t.slice(0);
  50124. else {
  50125. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50126. this.boneInverses = [];
  50127. for (var o = 0, a = this.bones.length; o < a; o++)
  50128. this.boneInverses.push(new n.Matrix4)
  50129. }
  50130. }
  50131. ,
  50132. n.Skeleton.prototype.calculateInverses = function() {
  50133. this.boneInverses = [];
  50134. for (var e = 0, t = this.bones.length; e < t; e++) {
  50135. var i = new n.Matrix4;
  50136. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50137. this.boneInverses.push(i)
  50138. }
  50139. }
  50140. ,
  50141. n.Skeleton.prototype.pose = function() {
  50142. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50143. e = this.bones[t],
  50144. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50145. for (var t = 0, i = this.bones.length; t < i; t++)
  50146. e = this.bones[t],
  50147. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50148. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50149. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50150. }
  50151. ,
  50152. n.Skeleton.prototype.update = function() {
  50153. var e = new n.Matrix4;
  50154. return function() {
  50155. for (var t = 0, i = this.bones.length; t < i; t++) {
  50156. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50157. e.multiplyMatrices(n, this.boneInverses[t]),
  50158. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50159. }
  50160. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50161. }
  50162. }(),
  50163. n.Skeleton.prototype.clone = function() {
  50164. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50165. }
  50166. ,
  50167. n.SkinnedMesh = function(e, t, i) {
  50168. n.Mesh.call(this, e, t),
  50169. this.type = "SkinnedMesh",
  50170. this.bindMode = "attached",
  50171. this.bindMatrix = new n.Matrix4,
  50172. this.bindMatrixInverse = new n.Matrix4;
  50173. var r = [];
  50174. if (this.geometry && void 0 !== this.geometry.bones) {
  50175. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50176. a = this.geometry.bones[s],
  50177. o = new n.Bone(this),
  50178. r.push(o),
  50179. o.name = a.name,
  50180. o.position.fromArray(a.pos),
  50181. o.quaternion.fromArray(a.rotq),
  50182. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50183. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50184. a = this.geometry.bones[s],
  50185. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50186. }
  50187. this.normalizeSkinWeights(),
  50188. this.updateMatrixWorld(!0),
  50189. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50190. }
  50191. ,
  50192. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50193. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50194. n.SkinnedMesh.prototype.bind = function(e, t) {
  50195. this.skeleton = e,
  50196. void 0 === t && (this.updateMatrixWorld(!0),
  50197. this.skeleton.calculateInverses(),
  50198. t = this.matrixWorld),
  50199. this.bindMatrix.copy(t),
  50200. this.bindMatrixInverse.getInverse(t)
  50201. }
  50202. ,
  50203. n.SkinnedMesh.prototype.pose = function() {
  50204. this.skeleton.pose()
  50205. }
  50206. ,
  50207. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50208. if (this.geometry instanceof n.Geometry)
  50209. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50210. var t = this.geometry.skinWeights[e]
  50211. , i = 1 / t.lengthManhattan();
  50212. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50213. }
  50214. else if (this.geometry instanceof n.BufferGeometry)
  50215. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50216. r.x = o.getX(e),
  50217. r.y = o.getY(e),
  50218. r.z = o.getZ(e),
  50219. r.w = o.getW(e);
  50220. var i = 1 / r.lengthManhattan();
  50221. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50222. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50223. }
  50224. }
  50225. ,
  50226. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50227. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50228. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50229. }
  50230. ,
  50231. n.SkinnedMesh.prototype.clone = function() {
  50232. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50233. }
  50234. ,
  50235. n.LOD = function() {
  50236. n.Object3D.call(this),
  50237. this.type = "LOD",
  50238. Object.defineProperties(this, {
  50239. levels: {
  50240. enumerable: !0,
  50241. value: []
  50242. },
  50243. objects: {
  50244. get: function() {
  50245. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50246. this.levels
  50247. }
  50248. }
  50249. })
  50250. }
  50251. ,
  50252. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50253. n.LOD.prototype.constructor = n.LOD,
  50254. n.LOD.prototype.addLevel = function(e, t) {
  50255. void 0 === t && (t = 0),
  50256. t = Math.abs(t);
  50257. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50258. ;
  50259. i.splice(n, 0, {
  50260. distance: t,
  50261. object: e
  50262. }),
  50263. this.add(e)
  50264. }
  50265. ,
  50266. n.LOD.prototype.getObjectForDistance = function(e) {
  50267. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50268. ;
  50269. return t[i - 1].object
  50270. }
  50271. ,
  50272. n.LOD.prototype.raycast = function() {
  50273. var e = new n.Vector3;
  50274. return function(t, i) {
  50275. e.setFromMatrixPosition(this.matrixWorld);
  50276. var n = t.ray.origin.distanceTo(e);
  50277. this.getObjectForDistance(n).raycast(t, i)
  50278. }
  50279. }(),
  50280. n.LOD.prototype.update = function() {
  50281. var e = new n.Vector3
  50282. , t = new n.Vector3;
  50283. return function(i) {
  50284. var n = this.levels;
  50285. if (n.length > 1) {
  50286. e.setFromMatrixPosition(i.matrixWorld),
  50287. t.setFromMatrixPosition(this.matrixWorld);
  50288. var r = e.distanceTo(t);
  50289. n[0].object.visible = !0;
  50290. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50291. n[o - 1].object.visible = !1,
  50292. n[o].object.visible = !0;
  50293. for (; o < a; o++)
  50294. n[o].object.visible = !1
  50295. }
  50296. }
  50297. }(),
  50298. n.LOD.prototype.copy = function(e) {
  50299. n.Object3D.prototype.copy.call(this, e, !1);
  50300. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50301. var o = t[i];
  50302. this.addLevel(o.object.clone(), o.distance)
  50303. }
  50304. return this
  50305. }
  50306. ,
  50307. n.LOD.prototype.toJSON = function(e) {
  50308. var t = n.Object3D.prototype.toJSON.call(this, e);
  50309. t.object.levels = [];
  50310. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50311. var a = i[r];
  50312. t.object.levels.push({
  50313. object: a.object.uuid,
  50314. distance: a.distance
  50315. })
  50316. }
  50317. return t
  50318. }
  50319. ,
  50320. n.Sprite = function() {
  50321. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50322. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50323. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50324. , r = new n.BufferGeometry;
  50325. return r.setIndex(new n.BufferAttribute(e,1)),
  50326. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50327. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50328. function(e) {
  50329. n.Object3D.call(this),
  50330. this.type = "Sprite",
  50331. this.geometry = r,
  50332. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50333. }
  50334. }(),
  50335. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50336. n.Sprite.prototype.constructor = n.Sprite,
  50337. n.Sprite.prototype.raycast = function() {
  50338. var e = new n.Vector3;
  50339. return function(t, i) {
  50340. e.setFromMatrixPosition(this.matrixWorld);
  50341. var n = t.ray.distanceSqToPoint(e)
  50342. , r = this.scale.x * this.scale.y;
  50343. n > r || i.push({
  50344. distance: Math.sqrt(n),
  50345. point: this.position,
  50346. face: null,
  50347. object: this
  50348. })
  50349. }
  50350. }(),
  50351. n.Sprite.prototype.clone = function() {
  50352. return new this.constructor(this.material).copy(this)
  50353. }
  50354. ,
  50355. n.Particle = n.Sprite,
  50356. n.LensFlare = function(e, t, i, r, o) {
  50357. n.Object3D.call(this),
  50358. this.lensFlares = [],
  50359. this.positionScreen = new n.Vector3,
  50360. this.customUpdateCallback = void 0,
  50361. void 0 !== e && this.add(e, t, i, r, o)
  50362. }
  50363. ,
  50364. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50365. n.LensFlare.prototype.constructor = n.LensFlare,
  50366. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50367. void 0 === t && (t = -1),
  50368. void 0 === i && (i = 0),
  50369. void 0 === a && (a = 1),
  50370. void 0 === o && (o = new n.Color(16777215)),
  50371. void 0 === r && (r = n.NormalBlending),
  50372. i = Math.min(i, Math.max(0, i)),
  50373. this.lensFlares.push({
  50374. texture: e,
  50375. size: t,
  50376. distance: i,
  50377. x: 0,
  50378. y: 0,
  50379. z: 0,
  50380. scale: 1,
  50381. rotation: 0,
  50382. opacity: a,
  50383. color: o,
  50384. blending: r
  50385. })
  50386. }
  50387. ,
  50388. n.LensFlare.prototype.updateLensFlares = function() {
  50389. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50390. for (e = 0; e < i; e++)
  50391. t = this.lensFlares[e],
  50392. t.x = this.positionScreen.x + n * t.distance,
  50393. t.y = this.positionScreen.y + r * t.distance,
  50394. t.wantedRotation = t.x * Math.PI * .25,
  50395. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50396. }
  50397. ,
  50398. n.LensFlare.prototype.copy = function(e) {
  50399. n.Object3D.prototype.copy.call(this, e),
  50400. this.positionScreen.copy(e.positionScreen),
  50401. this.customUpdateCallback = e.customUpdateCallback;
  50402. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50403. this.lensFlares.push(e.lensFlares[t]);
  50404. return this
  50405. }
  50406. ,
  50407. n.Scene = function() {
  50408. n.Object3D.call(this),
  50409. this.type = "Scene",
  50410. this.fog = null,
  50411. this.overrideMaterial = null,
  50412. this.autoUpdate = !0
  50413. }
  50414. ,
  50415. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50416. n.Scene.prototype.constructor = n.Scene,
  50417. n.Scene.prototype.copy = function(e, t) {
  50418. return n.Object3D.prototype.copy.call(this, e, t),
  50419. null !== e.fog && (this.fog = e.fog.clone()),
  50420. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50421. this.autoUpdate = e.autoUpdate,
  50422. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50423. this
  50424. }
  50425. ,
  50426. n.Fog = function(e, t, i) {
  50427. this.name = "",
  50428. this.color = new n.Color(e),
  50429. this.near = void 0 !== t ? t : 1,
  50430. this.far = void 0 !== i ? i : 1e3
  50431. }
  50432. ,
  50433. n.Fog.prototype.clone = function() {
  50434. return new n.Fog(this.color.getHex(),this.near,this.far)
  50435. }
  50436. ,
  50437. n.FogExp2 = function(e, t) {
  50438. this.name = "",
  50439. this.color = new n.Color(e),
  50440. this.density = void 0 !== t ? t : 25e-5
  50441. }
  50442. ,
  50443. n.FogExp2.prototype.clone = function() {
  50444. return new n.FogExp2(this.color.getHex(),this.density)
  50445. }
  50446. ,
  50447. n.ShaderChunk = {},
  50448. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50449. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50450. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50451. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50452. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50453. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50454. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50455. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50456. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50457. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50458. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50459. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50460. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50461. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50462. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50463. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50464. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50465. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50466. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50467. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50468. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50469. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50470. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50471. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50472. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50473. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50474. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50475. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50476. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50477. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50478. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50479. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50480. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50481. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50482. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50483. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50484. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50485. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50486. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50487. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50488. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50489. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50490. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50491. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50492. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50493. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50494. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50495. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50496. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50497. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50498. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50499. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50500. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50501. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50502. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50503. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50504. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50505. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50506. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50507. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50508. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50509. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50510. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50511. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50512. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50513. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50514. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50515. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50516. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50517. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50518. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50519. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50520. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50521. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50522. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50523. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50524. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50525. n.UniformsUtils = {
  50526. merge: function(e) {
  50527. for (var t = {}, i = 0; i < e.length; i++) {
  50528. var n = this.clone(e[i]);
  50529. for (var r in n)
  50530. t[r] = n[r]
  50531. }
  50532. return t
  50533. },
  50534. clone: function(e) {
  50535. var t = {};
  50536. for (var i in e) {
  50537. t[i] = {};
  50538. for (var r in e[i]) {
  50539. var o = e[i][r];
  50540. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50541. }
  50542. }
  50543. return t
  50544. }
  50545. },
  50546. n.UniformsLib = {
  50547. common: {
  50548. diffuse: {
  50549. type: "c",
  50550. value: new n.Color(15658734)
  50551. },
  50552. opacity: {
  50553. type: "f",
  50554. value: 1
  50555. },
  50556. map: {
  50557. type: "t",
  50558. value: null
  50559. },
  50560. offsetRepeat: {
  50561. type: "v4",
  50562. value: new n.Vector4(0,0,1,1)
  50563. },
  50564. specularMap: {
  50565. type: "t",
  50566. value: null
  50567. },
  50568. alphaMap: {
  50569. type: "t",
  50570. value: null
  50571. },
  50572. envMap: {
  50573. type: "t",
  50574. value: null
  50575. },
  50576. flipEnvMap: {
  50577. type: "f",
  50578. value: -1
  50579. },
  50580. reflectivity: {
  50581. type: "f",
  50582. value: 1
  50583. },
  50584. refractionRatio: {
  50585. type: "f",
  50586. value: .98
  50587. }
  50588. },
  50589. aomap: {
  50590. aoMap: {
  50591. type: "t",
  50592. value: null
  50593. },
  50594. aoMapIntensity: {
  50595. type: "f",
  50596. value: 1
  50597. }
  50598. },
  50599. lightmap: {
  50600. lightMap: {
  50601. type: "t",
  50602. value: null
  50603. },
  50604. lightMapIntensity: {
  50605. type: "f",
  50606. value: 1
  50607. }
  50608. },
  50609. emissivemap: {
  50610. emissiveMap: {
  50611. type: "t",
  50612. value: null
  50613. }
  50614. },
  50615. bumpmap: {
  50616. bumpMap: {
  50617. type: "t",
  50618. value: null
  50619. },
  50620. bumpScale: {
  50621. type: "f",
  50622. value: 1
  50623. }
  50624. },
  50625. normalmap: {
  50626. normalMap: {
  50627. type: "t",
  50628. value: null
  50629. },
  50630. normalScale: {
  50631. type: "v2",
  50632. value: new n.Vector2(1,1)
  50633. }
  50634. },
  50635. displacementmap: {
  50636. displacementMap: {
  50637. type: "t",
  50638. value: null
  50639. },
  50640. displacementScale: {
  50641. type: "f",
  50642. value: 1
  50643. },
  50644. displacementBias: {
  50645. type: "f",
  50646. value: 0
  50647. }
  50648. },
  50649. roughnessmap: {
  50650. roughnessMap: {
  50651. type: "t",
  50652. value: null
  50653. }
  50654. },
  50655. metalnessmap: {
  50656. metalnessMap: {
  50657. type: "t",
  50658. value: null
  50659. }
  50660. },
  50661. fog: {
  50662. fogDensity: {
  50663. type: "f",
  50664. value: 25e-5
  50665. },
  50666. fogNear: {
  50667. type: "f",
  50668. value: 1
  50669. },
  50670. fogFar: {
  50671. type: "f",
  50672. value: 2e3
  50673. },
  50674. fogColor: {
  50675. type: "c",
  50676. value: new n.Color(16777215)
  50677. }
  50678. },
  50679. lights: {
  50680. ambientLightColor: {
  50681. type: "fv",
  50682. value: []
  50683. },
  50684. directionalLights: {
  50685. type: "sa",
  50686. value: [],
  50687. properties: {
  50688. direction: {
  50689. type: "v3"
  50690. },
  50691. color: {
  50692. type: "c"
  50693. },
  50694. shadow: {
  50695. type: "i"
  50696. },
  50697. shadowBias: {
  50698. type: "f"
  50699. },
  50700. shadowRadius: {
  50701. type: "f"
  50702. },
  50703. shadowMapSize: {
  50704. type: "v2"
  50705. }
  50706. }
  50707. },
  50708. directionalShadowMap: {
  50709. type: "tv",
  50710. value: []
  50711. },
  50712. directionalShadowMatrix: {
  50713. type: "m4v",
  50714. value: []
  50715. },
  50716. spotLights: {
  50717. type: "sa",
  50718. value: [],
  50719. properties: {
  50720. color: {
  50721. type: "c"
  50722. },
  50723. position: {
  50724. type: "v3"
  50725. },
  50726. direction: {
  50727. type: "v3"
  50728. },
  50729. distance: {
  50730. type: "f"
  50731. },
  50732. coneCos: {
  50733. type: "f"
  50734. },
  50735. penumbraCos: {
  50736. type: "f"
  50737. },
  50738. decay: {
  50739. type: "f"
  50740. },
  50741. shadow: {
  50742. type: "i"
  50743. },
  50744. shadowBias: {
  50745. type: "f"
  50746. },
  50747. shadowRadius: {
  50748. type: "f"
  50749. },
  50750. shadowMapSize: {
  50751. type: "v2"
  50752. }
  50753. }
  50754. },
  50755. spotShadowMap: {
  50756. type: "tv",
  50757. value: []
  50758. },
  50759. spotShadowMatrix: {
  50760. type: "m4v",
  50761. value: []
  50762. },
  50763. pointLights: {
  50764. type: "sa",
  50765. value: [],
  50766. properties: {
  50767. color: {
  50768. type: "c"
  50769. },
  50770. position: {
  50771. type: "v3"
  50772. },
  50773. decay: {
  50774. type: "f"
  50775. },
  50776. distance: {
  50777. type: "f"
  50778. },
  50779. shadow: {
  50780. type: "i"
  50781. },
  50782. shadowBias: {
  50783. type: "f"
  50784. },
  50785. shadowRadius: {
  50786. type: "f"
  50787. },
  50788. shadowMapSize: {
  50789. type: "v2"
  50790. }
  50791. }
  50792. },
  50793. pointShadowMap: {
  50794. type: "tv",
  50795. value: []
  50796. },
  50797. pointShadowMatrix: {
  50798. type: "m4v",
  50799. value: []
  50800. },
  50801. hemisphereLights: {
  50802. type: "sa",
  50803. value: [],
  50804. properties: {
  50805. direction: {
  50806. type: "v3"
  50807. },
  50808. skyColor: {
  50809. type: "c"
  50810. },
  50811. groundColor: {
  50812. type: "c"
  50813. }
  50814. }
  50815. }
  50816. },
  50817. points: {
  50818. diffuse: {
  50819. type: "c",
  50820. value: new n.Color(15658734)
  50821. },
  50822. opacity: {
  50823. type: "f",
  50824. value: 1
  50825. },
  50826. size: {
  50827. type: "f",
  50828. value: 1
  50829. },
  50830. scale: {
  50831. type: "f",
  50832. value: 1
  50833. },
  50834. map: {
  50835. type: "t",
  50836. value: null
  50837. },
  50838. offsetRepeat: {
  50839. type: "v4",
  50840. value: new n.Vector4(0,0,1,1)
  50841. }
  50842. }
  50843. },
  50844. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50845. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50846. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50847. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50848. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50849. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50850. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50851. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50852. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50853. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50854. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50855. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50856. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50857. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50858. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50859. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50860. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50861. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50862. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50863. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50864. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50865. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50866. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50867. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50868. n.ShaderLib = {
  50869. basic: {
  50870. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50871. vertexShader: n.ShaderChunk.meshbasic_vert,
  50872. fragmentShader: n.ShaderChunk.meshbasic_frag
  50873. },
  50874. lambert: {
  50875. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50876. emissive: {
  50877. type: "c",
  50878. value: new n.Color(0)
  50879. }
  50880. }]),
  50881. vertexShader: n.ShaderChunk.meshlambert_vert,
  50882. fragmentShader: n.ShaderChunk.meshlambert_frag
  50883. },
  50884. phong: {
  50885. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50886. emissive: {
  50887. type: "c",
  50888. value: new n.Color(0)
  50889. },
  50890. specular: {
  50891. type: "c",
  50892. value: new n.Color(1118481)
  50893. },
  50894. shininess: {
  50895. type: "f",
  50896. value: 30
  50897. }
  50898. }]),
  50899. vertexShader: n.ShaderChunk.meshphong_vert,
  50900. fragmentShader: n.ShaderChunk.meshphong_frag
  50901. },
  50902. standard: {
  50903. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50904. emissive: {
  50905. type: "c",
  50906. value: new n.Color(0)
  50907. },
  50908. roughness: {
  50909. type: "f",
  50910. value: .5
  50911. },
  50912. metalness: {
  50913. type: "f",
  50914. value: 0
  50915. },
  50916. envMapIntensity: {
  50917. type: "f",
  50918. value: 1
  50919. }
  50920. }]),
  50921. vertexShader: n.ShaderChunk.meshstandard_vert,
  50922. fragmentShader: n.ShaderChunk.meshstandard_frag
  50923. },
  50924. points: {
  50925. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50926. vertexShader: n.ShaderChunk.points_vert,
  50927. fragmentShader: n.ShaderChunk.points_frag
  50928. },
  50929. dashed: {
  50930. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50931. scale: {
  50932. type: "f",
  50933. value: 1
  50934. },
  50935. dashSize: {
  50936. type: "f",
  50937. value: 1
  50938. },
  50939. totalSize: {
  50940. type: "f",
  50941. value: 2
  50942. }
  50943. }]),
  50944. vertexShader: n.ShaderChunk.linedashed_vert,
  50945. fragmentShader: n.ShaderChunk.linedashed_frag
  50946. },
  50947. depth: {
  50948. uniforms: {
  50949. mNear: {
  50950. type: "f",
  50951. value: 1
  50952. },
  50953. mFar: {
  50954. type: "f",
  50955. value: 2e3
  50956. },
  50957. opacity: {
  50958. type: "f",
  50959. value: 1
  50960. }
  50961. },
  50962. vertexShader: n.ShaderChunk.depth_vert,
  50963. fragmentShader: n.ShaderChunk.depth_frag
  50964. },
  50965. normal: {
  50966. uniforms: {
  50967. opacity: {
  50968. type: "f",
  50969. value: 1
  50970. }
  50971. },
  50972. vertexShader: n.ShaderChunk.normal_vert,
  50973. fragmentShader: n.ShaderChunk.normal_frag
  50974. },
  50975. cube: {
  50976. uniforms: {
  50977. tCube: {
  50978. type: "t",
  50979. value: null
  50980. },
  50981. tFlip: {
  50982. type: "f",
  50983. value: -1
  50984. }
  50985. },
  50986. vertexShader: n.ShaderChunk.cube_vert,
  50987. fragmentShader: n.ShaderChunk.cube_frag
  50988. },
  50989. equirect: {
  50990. uniforms: {
  50991. tEquirect: {
  50992. type: "t",
  50993. value: null
  50994. },
  50995. tFlip: {
  50996. type: "f",
  50997. value: -1
  50998. }
  50999. },
  51000. vertexShader: n.ShaderChunk.equirect_vert,
  51001. fragmentShader: n.ShaderChunk.equirect_frag
  51002. },
  51003. depthRGBA: {
  51004. uniforms: {},
  51005. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51006. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51007. },
  51008. distanceRGBA: {
  51009. uniforms: {
  51010. lightPos: {
  51011. type: "v3",
  51012. value: new n.Vector3(0,0,0)
  51013. }
  51014. },
  51015. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51016. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51017. }
  51018. },
  51019. n.WebGLRenderer = function(e) {
  51020. function t() {
  51021. return null === ye ? Oe : 1
  51022. }
  51023. function i(e, t, i, n) {
  51024. se === !0 && (e *= n,
  51025. t *= n,
  51026. i *= n),
  51027. Ye.clearColor(e, t, i, n)
  51028. }
  51029. function r() {
  51030. Ye.init(),
  51031. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51032. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51033. i(Se.r, Se.g, Se.b, Me)
  51034. }
  51035. function o() {
  51036. Ae = null,
  51037. be = null,
  51038. Ee = "",
  51039. Ie = -1,
  51040. Ye.reset()
  51041. }
  51042. function a(e) {
  51043. e.preventDefault(),
  51044. o(),
  51045. r(),
  51046. Xe.clear()
  51047. }
  51048. function s(e) {
  51049. var t = e.target;
  51050. t.removeEventListener("dispose", s),
  51051. h(t),
  51052. ke.textures--
  51053. }
  51054. function l(e) {
  51055. var t = e.target;
  51056. t.removeEventListener("dispose", l),
  51057. u(t),
  51058. ke.textures--
  51059. }
  51060. function c(e) {
  51061. var t = e.target;
  51062. t.removeEventListener("dispose", c),
  51063. d(t)
  51064. }
  51065. function h(e) {
  51066. var t = Xe.get(e);
  51067. if (e.image && t.__image__webglTextureCube)
  51068. Ge.deleteTexture(t.__image__webglTextureCube);
  51069. else {
  51070. if (void 0 === t.__webglInit)
  51071. return;
  51072. Ge.deleteTexture(t.__webglTexture)
  51073. }
  51074. Xe.delete(e)
  51075. }
  51076. function u(e) {
  51077. var t = Xe.get(e)
  51078. , i = Xe.get(e.texture);
  51079. if (e && void 0 !== i.__webglTexture) {
  51080. if (Ge.deleteTexture(i.__webglTexture),
  51081. e instanceof n.WebGLRenderTargetCube)
  51082. for (var r = 0; r < 6; r++)
  51083. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51084. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51085. else
  51086. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51087. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51088. Xe.delete(e.texture),
  51089. Xe.delete(e)
  51090. }
  51091. }
  51092. function d(e) {
  51093. p(e),
  51094. Xe.delete(e)
  51095. }
  51096. function p(e) {
  51097. var t = Xe.get(e).program;
  51098. e.program = void 0,
  51099. void 0 !== t && qe.releaseProgram(t)
  51100. }
  51101. function f(e, t, i, r) {
  51102. var o;
  51103. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51104. null === o))
  51105. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51106. void 0 === r && (r = 0),
  51107. Ye.initAttributes();
  51108. var a = i.attributes
  51109. , s = t.getAttributes()
  51110. , l = e.defaultAttributeValues;
  51111. for (var c in s) {
  51112. var h = s[c];
  51113. if (h >= 0) {
  51114. var u = a[c];
  51115. if (void 0 !== u) {
  51116. var d = u.itemSize
  51117. , p = Ze.getAttributeBuffer(u);
  51118. if (u instanceof n.InterleavedBufferAttribute) {
  51119. var f = u.data
  51120. , g = f.stride
  51121. , m = u.offset;
  51122. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51123. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51124. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51125. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51126. } else
  51127. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51128. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51129. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51130. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51131. } else if (void 0 !== l) {
  51132. var v = l[c];
  51133. if (void 0 !== v)
  51134. switch (v.length) {
  51135. case 2:
  51136. Ge.vertexAttrib2fv(h, v);
  51137. break;
  51138. case 3:
  51139. Ge.vertexAttrib3fv(h, v);
  51140. break;
  51141. case 4:
  51142. Ge.vertexAttrib4fv(h, v);
  51143. break;
  51144. default:
  51145. Ge.vertexAttrib1fv(h, v)
  51146. }
  51147. }
  51148. }
  51149. }
  51150. Ye.disableUnusedAttributes()
  51151. }
  51152. function g(e, t) {
  51153. return Math.abs(t[0]) - Math.abs(e[0])
  51154. }
  51155. function m(e, t) {
  51156. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51157. }
  51158. function v(e, t) {
  51159. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51160. }
  51161. function A(e, t, i, n, r) {
  51162. var o, a;
  51163. i.transparent ? (o = de,
  51164. a = ++pe) : (o = he,
  51165. a = ++ue);
  51166. var s = o[a];
  51167. void 0 !== s ? (s.id = e.id,
  51168. s.object = e,
  51169. s.geometry = t,
  51170. s.material = i,
  51171. s.z = Ve.z,
  51172. s.group = r) : (s = {
  51173. id: e.id,
  51174. object: e,
  51175. geometry: t,
  51176. material: i,
  51177. z: Ve.z,
  51178. group: r
  51179. },
  51180. o.push(s))
  51181. }
  51182. function y(e, t) {
  51183. if (e.visible !== !1) {
  51184. if (e.layers.test(t.layers))
  51185. if (e instanceof n.Light)
  51186. ce.push(e);
  51187. else if (e instanceof n.Sprite)
  51188. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51189. else if (e instanceof n.LensFlare)
  51190. me.push(e);
  51191. else if (e instanceof n.ImmediateRenderObject)
  51192. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51193. Ve.applyProjection(Fe)),
  51194. A(e, null, e.material, Ve.z, null);
  51195. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51196. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51197. var i = e.material;
  51198. if (i.visible === !0) {
  51199. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51200. Ve.applyProjection(Fe));
  51201. var r = Ze.update(e);
  51202. if (i instanceof n.MultiMaterial)
  51203. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51204. var c = o[s]
  51205. , h = a[c.materialIndex];
  51206. h.visible === !0 && A(e, r, h, Ve.z, c)
  51207. }
  51208. else
  51209. A(e, r, i, Ve.z, null)
  51210. }
  51211. }
  51212. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51213. y(u[s], t)
  51214. }
  51215. }
  51216. function C(e, t, i, r) {
  51217. for (var o = 0, a = e.length; o < a; o++) {
  51218. var s = e[o]
  51219. , l = s.object
  51220. , c = s.geometry
  51221. , h = void 0 === r ? s.material : r
  51222. , u = s.group;
  51223. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51224. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51225. l instanceof n.ImmediateRenderObject) {
  51226. E(h);
  51227. var d = w(t, i, h, l);
  51228. Ee = "",
  51229. l.render(function(e) {
  51230. ve.renderBufferImmediate(e, d, h)
  51231. })
  51232. } else
  51233. ve.renderBufferDirect(t, i, c, h, l, u)
  51234. }
  51235. }
  51236. function I(e, t, i) {
  51237. var r = Xe.get(e)
  51238. , o = qe.getParameters(e, Ue, t, i)
  51239. , a = qe.getProgramCode(e, o)
  51240. , s = r.program
  51241. , l = !0;
  51242. if (void 0 === s)
  51243. e.addEventListener("dispose", c);
  51244. else if (s.code !== a)
  51245. p(e);
  51246. else {
  51247. if (void 0 !== o.shaderID)
  51248. return;
  51249. l = !1
  51250. }
  51251. if (l) {
  51252. if (o.shaderID) {
  51253. var h = n.ShaderLib[o.shaderID];
  51254. r.__webglShader = {
  51255. name: e.type,
  51256. uniforms: n.UniformsUtils.clone(h.uniforms),
  51257. vertexShader: h.vertexShader,
  51258. fragmentShader: h.fragmentShader
  51259. }
  51260. } else
  51261. r.__webglShader = {
  51262. name: e.type,
  51263. uniforms: e.uniforms,
  51264. vertexShader: e.vertexShader,
  51265. fragmentShader: e.fragmentShader
  51266. };
  51267. e.__webglShader = r.__webglShader,
  51268. s = qe.acquireProgram(e, o, a),
  51269. r.program = s,
  51270. e.program = s
  51271. }
  51272. var u = s.getAttributes();
  51273. if (e.morphTargets) {
  51274. e.numSupportedMorphTargets = 0;
  51275. for (var d = 0; d < ve.maxMorphTargets; d++)
  51276. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51277. }
  51278. if (e.morphNormals) {
  51279. e.numSupportedMorphNormals = 0;
  51280. for (var d = 0; d < ve.maxMorphNormals; d++)
  51281. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51282. }
  51283. r.uniformsList = [];
  51284. var f = r.__webglShader.uniforms
  51285. , g = r.program.getUniforms();
  51286. for (var m in f) {
  51287. var v = g[m];
  51288. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51289. }
  51290. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51291. f.ambientLightColor.value = Ue.ambient,
  51292. f.directionalLights.value = Ue.directional,
  51293. f.spotLights.value = Ue.spot,
  51294. f.pointLights.value = Ue.point,
  51295. f.hemisphereLights.value = Ue.hemi,
  51296. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51297. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51298. f.spotShadowMap.value = Ue.spotShadowMap,
  51299. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51300. f.pointShadowMap.value = Ue.pointShadowMap,
  51301. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51302. r.hasDynamicUniforms = !1;
  51303. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51304. var C = r.uniformsList[A][0];
  51305. if (C.dynamic === !0) {
  51306. r.hasDynamicUniforms = !0;
  51307. break
  51308. }
  51309. }
  51310. }
  51311. function E(e) {
  51312. b(e),
  51313. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51314. Ye.setDepthFunc(e.depthFunc),
  51315. Ye.setDepthTest(e.depthTest),
  51316. Ye.setDepthWrite(e.depthWrite),
  51317. Ye.setColorWrite(e.colorWrite),
  51318. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51319. }
  51320. function b(e) {
  51321. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51322. Ye.setFlipSided(e.side === n.BackSide)
  51323. }
  51324. function w(e, t, i, r) {
  51325. xe = 0;
  51326. var o = Xe.get(i);
  51327. void 0 === o.program && (i.needsUpdate = !0),
  51328. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51329. i.needsUpdate && (I(i, t, r),
  51330. i.needsUpdate = !1);
  51331. var a = !1
  51332. , s = !1
  51333. , l = !1
  51334. , c = o.program
  51335. , h = c.getUniforms()
  51336. , u = o.__webglShader.uniforms;
  51337. if (c.id !== Ae && (Ge.useProgram(c.program),
  51338. Ae = c.id,
  51339. a = !0,
  51340. s = !0,
  51341. l = !0),
  51342. i.id !== Ie && (Ie = i.id,
  51343. s = !0),
  51344. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51345. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51346. e !== be && (be = e,
  51347. s = !0,
  51348. l = !0),
  51349. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51350. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51351. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51352. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51353. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51354. i.skinning)
  51355. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51356. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51357. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51358. if (void 0 !== h.boneTexture) {
  51359. var d = B();
  51360. Ge.uniform1i(h.boneTexture, d),
  51361. ve.setTexture(r.skeleton.boneTexture, d)
  51362. }
  51363. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51364. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51365. } else
  51366. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51367. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51368. t && i.fog && R(u, t),
  51369. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51370. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51371. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51372. u.mFar.value = e.far,
  51373. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51374. V(o.uniformsList)),
  51375. N(h, r),
  51376. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51377. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51378. c
  51379. }
  51380. function _(e, t, i) {
  51381. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51382. var a = e[r][0]
  51383. , s = a.onUpdateCallback;
  51384. void 0 !== s && (s.bind(a)(t, i),
  51385. n.push(e[r]))
  51386. }
  51387. V(n)
  51388. }
  51389. function T(e, t) {
  51390. e.opacity.value = t.opacity,
  51391. e.diffuse.value = t.color,
  51392. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51393. e.map.value = t.map,
  51394. e.specularMap.value = t.specularMap,
  51395. e.alphaMap.value = t.alphaMap,
  51396. t.aoMap && (e.aoMap.value = t.aoMap,
  51397. e.aoMapIntensity.value = t.aoMapIntensity);
  51398. var i;
  51399. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51400. void 0 !== i) {
  51401. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51402. var r = i.offset
  51403. , o = i.repeat;
  51404. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51405. }
  51406. e.envMap.value = t.envMap,
  51407. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51408. e.reflectivity.value = t.reflectivity,
  51409. e.refractionRatio.value = t.refractionRatio
  51410. }
  51411. function x(e, t) {
  51412. e.diffuse.value = t.color,
  51413. e.opacity.value = t.opacity
  51414. }
  51415. function S(e, t) {
  51416. e.dashSize.value = t.dashSize,
  51417. e.totalSize.value = t.dashSize + t.gapSize,
  51418. e.scale.value = t.scale
  51419. }
  51420. function M(e, t) {
  51421. if (e.diffuse.value = t.color,
  51422. e.opacity.value = t.opacity,
  51423. e.size.value = t.size * Oe,
  51424. e.scale.value = te.clientHeight / 2,
  51425. e.map.value = t.map,
  51426. null !== t.map) {
  51427. var i = t.map.offset
  51428. , n = t.map.repeat;
  51429. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51430. }
  51431. }
  51432. function R(e, t) {
  51433. e.fogColor.value = t.color,
  51434. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51435. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51436. }
  51437. function P(e, t) {
  51438. t.lightMap && (e.lightMap.value = t.lightMap,
  51439. e.lightMapIntensity.value = t.lightMapIntensity),
  51440. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51441. }
  51442. function O(e, t) {
  51443. e.specular.value = t.specular,
  51444. e.shininess.value = Math.max(t.shininess, 1e-4),
  51445. t.lightMap && (e.lightMap.value = t.lightMap,
  51446. e.lightMapIntensity.value = t.lightMapIntensity),
  51447. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51448. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51449. e.bumpScale.value = t.bumpScale),
  51450. t.normalMap && (e.normalMap.value = t.normalMap,
  51451. e.normalScale.value.copy(t.normalScale)),
  51452. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51453. e.displacementScale.value = t.displacementScale,
  51454. e.displacementBias.value = t.displacementBias)
  51455. }
  51456. function L(e, t) {
  51457. e.roughness.value = t.roughness,
  51458. e.metalness.value = t.metalness,
  51459. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51460. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51461. t.lightMap && (e.lightMap.value = t.lightMap,
  51462. e.lightMapIntensity.value = t.lightMapIntensity),
  51463. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51464. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51465. e.bumpScale.value = t.bumpScale),
  51466. t.normalMap && (e.normalMap.value = t.normalMap,
  51467. e.normalScale.value.copy(t.normalScale)),
  51468. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51469. e.displacementScale.value = t.displacementScale,
  51470. e.displacementBias.value = t.displacementBias),
  51471. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51472. }
  51473. function D(e, t) {
  51474. e.ambientLightColor.needsUpdate = t,
  51475. e.directionalLights.needsUpdate = t,
  51476. e.pointLights.needsUpdate = t,
  51477. e.spotLights.needsUpdate = t,
  51478. e.hemisphereLights.needsUpdate = t
  51479. }
  51480. function N(e, t) {
  51481. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51482. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51483. }
  51484. function B() {
  51485. var e = xe;
  51486. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51487. xe += 1,
  51488. e
  51489. }
  51490. function F(e, t, i, r) {
  51491. var o, a;
  51492. if ("1i" === t)
  51493. Ge.uniform1i(i, r);
  51494. else if ("1f" === t)
  51495. Ge.uniform1f(i, r);
  51496. else if ("2f" === t)
  51497. Ge.uniform2f(i, r[0], r[1]);
  51498. else if ("3f" === t)
  51499. Ge.uniform3f(i, r[0], r[1], r[2]);
  51500. else if ("4f" === t)
  51501. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51502. else if ("1iv" === t)
  51503. Ge.uniform1iv(i, r);
  51504. else if ("3iv" === t)
  51505. Ge.uniform3iv(i, r);
  51506. else if ("1fv" === t)
  51507. Ge.uniform1fv(i, r);
  51508. else if ("2fv" === t)
  51509. Ge.uniform2fv(i, r);
  51510. else if ("3fv" === t)
  51511. Ge.uniform3fv(i, r);
  51512. else if ("4fv" === t)
  51513. Ge.uniform4fv(i, r);
  51514. else if ("Matrix2fv" === t)
  51515. Ge.uniformMatrix2fv(i, !1, r);
  51516. else if ("Matrix3fv" === t)
  51517. Ge.uniformMatrix3fv(i, !1, r);
  51518. else if ("Matrix4fv" === t)
  51519. Ge.uniformMatrix4fv(i, !1, r);
  51520. else if ("i" === t)
  51521. Ge.uniform1i(i, r);
  51522. else if ("f" === t)
  51523. Ge.uniform1f(i, r);
  51524. else if ("v2" === t)
  51525. Ge.uniform2f(i, r.x, r.y);
  51526. else if ("v3" === t)
  51527. Ge.uniform3f(i, r.x, r.y, r.z);
  51528. else if ("v4" === t)
  51529. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51530. else if ("c" === t)
  51531. Ge.uniform3f(i, r.r, r.g, r.b);
  51532. else if ("s" === t) {
  51533. var s = e.properties;
  51534. for (var l in s) {
  51535. var c = s[l]
  51536. , h = i[l]
  51537. , u = r[l];
  51538. F(c, c.type, h, u)
  51539. }
  51540. } else if ("sa" === t)
  51541. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51542. for (var l in s) {
  51543. var c = s[l]
  51544. , h = i[d][l]
  51545. , u = r[d][l];
  51546. F(c, c.type, h, u)
  51547. }
  51548. else if ("iv1" === t)
  51549. Ge.uniform1iv(i, r);
  51550. else if ("iv" === t)
  51551. Ge.uniform3iv(i, r);
  51552. else if ("fv1" === t)
  51553. Ge.uniform1fv(i, r);
  51554. else if ("fv" === t)
  51555. Ge.uniform3fv(i, r);
  51556. else if ("v2v" === t) {
  51557. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51558. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51559. f += 2)
  51560. e._array[f + 0] = r[d].x,
  51561. e._array[f + 1] = r[d].y;
  51562. Ge.uniform2fv(i, e._array)
  51563. } else if ("v3v" === t) {
  51564. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51565. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51566. m += 3)
  51567. e._array[m + 0] = r[d].x,
  51568. e._array[m + 1] = r[d].y,
  51569. e._array[m + 2] = r[d].z;
  51570. Ge.uniform3fv(i, e._array)
  51571. } else if ("v4v" === t) {
  51572. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51573. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51574. v += 4)
  51575. e._array[v + 0] = r[d].x,
  51576. e._array[v + 1] = r[d].y,
  51577. e._array[v + 2] = r[d].z,
  51578. e._array[v + 3] = r[d].w;
  51579. Ge.uniform4fv(i, e._array)
  51580. } else if ("m2" === t)
  51581. Ge.uniformMatrix2fv(i, !1, r.elements);
  51582. else if ("m3" === t)
  51583. Ge.uniformMatrix3fv(i, !1, r.elements);
  51584. else if ("m3v" === t) {
  51585. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51586. for (var d = 0, g = r.length; d < g; d++)
  51587. r[d].flattenToArrayOffset(e._array, 9 * d);
  51588. Ge.uniformMatrix3fv(i, !1, e._array)
  51589. } else if ("m4" === t)
  51590. Ge.uniformMatrix4fv(i, !1, r.elements);
  51591. else if ("m4v" === t) {
  51592. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51593. for (var d = 0, g = r.length; d < g; d++)
  51594. r[d].flattenToArrayOffset(e._array, 16 * d);
  51595. Ge.uniformMatrix4fv(i, !1, e._array)
  51596. } else if ("t" === t) {
  51597. if (o = r,
  51598. a = B(),
  51599. Ge.uniform1i(i, a),
  51600. !o)
  51601. return;
  51602. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51603. } else if ("tv" === t) {
  51604. void 0 === e._array && (e._array = []);
  51605. for (var d = 0, g = e.value.length; d < g; d++)
  51606. e._array[d] = B();
  51607. Ge.uniform1iv(i, e._array);
  51608. for (var d = 0, g = e.value.length; d < g; d++)
  51609. o = e.value[d],
  51610. a = e._array[d],
  51611. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51612. } else
  51613. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51614. }
  51615. function V(e) {
  51616. for (var t = 0, i = e.length; t < i; t++) {
  51617. var n = e[t][0];
  51618. if (n.needsUpdate !== !1) {
  51619. var r = n.type
  51620. , o = e[t][1]
  51621. , a = n.value;
  51622. F(n, r, o, a)
  51623. }
  51624. }
  51625. }
  51626. function U(e, t) {
  51627. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51628. for (Ue.shadowsPointLight = 0,
  51629. i = 0,
  51630. r = e.length; i < r; i++)
  51631. if (o = e[i],
  51632. a = o.color,
  51633. s = o.intensity,
  51634. l = o.distance,
  51635. o instanceof n.AmbientLight)
  51636. c += a.r * s,
  51637. h += a.g * s,
  51638. u += a.b * s;
  51639. else if (o instanceof n.DirectionalLight) {
  51640. var A = Ke.get(o);
  51641. A.color.copy(o.color).multiplyScalar(o.intensity),
  51642. A.direction.setFromMatrixPosition(o.matrixWorld),
  51643. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51644. A.direction.sub(Ve),
  51645. A.direction.transformDirection(d),
  51646. A.shadow = o.castShadow,
  51647. o.castShadow && (A.shadowBias = o.shadow.bias,
  51648. A.shadowRadius = o.shadow.radius,
  51649. A.shadowMapSize = o.shadow.mapSize,
  51650. Ue.shadows[v++] = o),
  51651. Ue.directionalShadowMap[p] = o.shadow.map,
  51652. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51653. Ue.directional[p++] = A
  51654. } else if (o instanceof n.SpotLight) {
  51655. var A = Ke.get(o);
  51656. A.position.setFromMatrixPosition(o.matrixWorld),
  51657. A.position.applyMatrix4(d),
  51658. A.color.copy(a).multiplyScalar(s),
  51659. A.distance = l,
  51660. A.direction.setFromMatrixPosition(o.matrixWorld),
  51661. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51662. A.direction.sub(Ve),
  51663. A.direction.transformDirection(d),
  51664. A.coneCos = Math.cos(o.angle),
  51665. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51666. A.decay = 0 === o.distance ? 0 : o.decay,
  51667. A.shadow = o.castShadow,
  51668. o.castShadow && (A.shadowBias = o.shadow.bias,
  51669. A.shadowRadius = o.shadow.radius,
  51670. A.shadowMapSize = o.shadow.mapSize,
  51671. Ue.shadows[v++] = o),
  51672. Ue.spotShadowMap[g] = o.shadow.map,
  51673. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51674. Ue.spot[g++] = A
  51675. } else if (o instanceof n.PointLight) {
  51676. var A = Ke.get(o);
  51677. A.position.setFromMatrixPosition(o.matrixWorld),
  51678. A.position.applyMatrix4(d),
  51679. A.color.copy(o.color).multiplyScalar(o.intensity),
  51680. A.distance = o.distance,
  51681. A.decay = 0 === o.distance ? 0 : o.decay,
  51682. A.shadow = o.castShadow,
  51683. o.castShadow && (A.shadowBias = o.shadow.bias,
  51684. A.shadowRadius = o.shadow.radius,
  51685. A.shadowMapSize = o.shadow.mapSize,
  51686. Ue.shadows[v++] = o),
  51687. Ue.pointShadowMap[f] = o.shadow.map,
  51688. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51689. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51690. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51691. Ue.point[f++] = A
  51692. } else if (o instanceof n.HemisphereLight) {
  51693. var A = Ke.get(o);
  51694. A.direction.setFromMatrixPosition(o.matrixWorld),
  51695. A.direction.transformDirection(d),
  51696. A.direction.normalize(),
  51697. A.skyColor.copy(o.color).multiplyScalar(s),
  51698. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51699. Ue.hemi[m++] = A
  51700. }
  51701. Ue.ambient[0] = c,
  51702. Ue.ambient[1] = h,
  51703. Ue.ambient[2] = u,
  51704. Ue.directional.length = p,
  51705. Ue.spot.length = g,
  51706. Ue.point.length = f,
  51707. Ue.hemi.length = m,
  51708. Ue.shadows.length = v,
  51709. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51710. }
  51711. function k(e, t, i) {
  51712. var r;
  51713. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51714. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51715. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51716. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51717. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51718. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51719. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51720. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51721. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51722. r = We.get("EXT_texture_filter_anisotropic")) {
  51723. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51724. return;
  51725. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51726. return;
  51727. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51728. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51729. }
  51730. }
  51731. function H(e, t, i) {
  51732. void 0 === e.__webglInit && (e.__webglInit = !0,
  51733. t.addEventListener("dispose", s),
  51734. e.__webglTexture = Ge.createTexture(),
  51735. ke.textures++),
  51736. Ye.activeTexture(Ge.TEXTURE0 + i),
  51737. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51738. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51739. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51740. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51741. var r = G(t.image, je.maxTextureSize);
  51742. W(t) && z(r) === !1 && (r = j(r));
  51743. var o = z(r)
  51744. , a = ee(t.format)
  51745. , l = ee(t.type);
  51746. k(Ge.TEXTURE_2D, t, o);
  51747. var c, h = t.mipmaps;
  51748. if (t instanceof n.DataTexture)
  51749. if (h.length > 0 && o) {
  51750. for (var u = 0, d = h.length; u < d; u++)
  51751. c = h[u],
  51752. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51753. t.generateMipmaps = !1
  51754. } else
  51755. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51756. else if (t instanceof n.CompressedTexture)
  51757. for (var u = 0, d = h.length; u < d; u++)
  51758. c = h[u],
  51759. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51760. else if (h.length > 0 && o) {
  51761. for (var u = 0, d = h.length; u < d; u++)
  51762. c = h[u],
  51763. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51764. t.generateMipmaps = !1
  51765. } else
  51766. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51767. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51768. e.__version = t.version,
  51769. t.onUpdate && t.onUpdate(t)
  51770. }
  51771. function G(e, t) {
  51772. if (e.width > t || e.height > t) {
  51773. var i = t / Math.max(e.width, e.height)
  51774. , n = document.createElement("canvas");
  51775. n.width = Math.floor(e.width * i),
  51776. n.height = Math.floor(e.height * i);
  51777. var r = n.getContext("2d");
  51778. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51779. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51780. n
  51781. }
  51782. return e
  51783. }
  51784. function z(e) {
  51785. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51786. }
  51787. function W(e) {
  51788. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51789. }
  51790. function j(e) {
  51791. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51792. var t = document.createElement("canvas");
  51793. t.width = n.Math.nearestPowerOfTwo(e.width),
  51794. t.height = n.Math.nearestPowerOfTwo(e.height);
  51795. var i = t.getContext("2d");
  51796. return i.drawImage(e, 0, 0, t.width, t.height),
  51797. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51798. t
  51799. }
  51800. return e
  51801. }
  51802. function Y(e, t) {
  51803. var i = Xe.get(e);
  51804. if (6 === e.image.length)
  51805. if (e.version > 0 && i.__version !== e.version) {
  51806. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51807. i.__image__webglTextureCube = Ge.createTexture(),
  51808. ke.textures++),
  51809. Ye.activeTexture(Ge.TEXTURE0 + t),
  51810. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51811. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51812. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51813. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51814. var c = a[0]
  51815. , h = z(c)
  51816. , u = ee(e.format)
  51817. , d = ee(e.type);
  51818. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51819. for (var l = 0; l < 6; l++)
  51820. if (r)
  51821. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51822. p = f[g],
  51823. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51824. else
  51825. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51826. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51827. i.__version = e.version,
  51828. e.onUpdate && e.onUpdate(e)
  51829. } else
  51830. Ye.activeTexture(Ge.TEXTURE0 + t),
  51831. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51832. }
  51833. function X(e, t) {
  51834. Ye.activeTexture(Ge.TEXTURE0 + t),
  51835. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51836. }
  51837. function Z(e, t, i, n) {
  51838. var r = ee(t.texture.format)
  51839. , o = ee(t.texture.type);
  51840. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51841. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51842. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51843. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51844. }
  51845. function q(e, t) {
  51846. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51847. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51848. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51849. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51850. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51851. }
  51852. function K(e) {
  51853. var t = Xe.get(e)
  51854. , i = e instanceof n.WebGLRenderTargetCube;
  51855. if (i) {
  51856. t.__webglDepthbuffer = [];
  51857. for (var r = 0; r < 6; r++)
  51858. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51859. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51860. q(t.__webglDepthbuffer[r], e)
  51861. } else
  51862. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51863. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51864. q(t.__webglDepthbuffer, e);
  51865. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51866. }
  51867. function Q(e) {
  51868. var t = Xe.get(e)
  51869. , i = Xe.get(e.texture);
  51870. e.addEventListener("dispose", l),
  51871. i.__webglTexture = Ge.createTexture(),
  51872. ke.textures++;
  51873. var r = e instanceof n.WebGLRenderTargetCube
  51874. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51875. if (r) {
  51876. t.__webglFramebuffer = [];
  51877. for (var a = 0; a < 6; a++)
  51878. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51879. } else
  51880. t.__webglFramebuffer = Ge.createFramebuffer();
  51881. if (r) {
  51882. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51883. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51884. for (var a = 0; a < 6; a++)
  51885. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51886. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51887. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51888. } else
  51889. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51890. k(Ge.TEXTURE_2D, e.texture, o),
  51891. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51892. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51893. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51894. e.depthBuffer && K(e)
  51895. }
  51896. function J(e) {
  51897. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51898. , i = Xe.get(e.texture).__webglTexture;
  51899. Ye.bindTexture(t, i),
  51900. Ge.generateMipmap(t),
  51901. Ye.bindTexture(t, null)
  51902. }
  51903. function $(e) {
  51904. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51905. }
  51906. function ee(e) {
  51907. var t;
  51908. if (e === n.RepeatWrapping)
  51909. return Ge.REPEAT;
  51910. if (e === n.ClampToEdgeWrapping)
  51911. return Ge.CLAMP_TO_EDGE;
  51912. if (e === n.MirroredRepeatWrapping)
  51913. return Ge.MIRRORED_REPEAT;
  51914. if (e === n.NearestFilter)
  51915. return Ge.NEAREST;
  51916. if (e === n.NearestMipMapNearestFilter)
  51917. return Ge.NEAREST_MIPMAP_NEAREST;
  51918. if (e === n.NearestMipMapLinearFilter)
  51919. return Ge.NEAREST_MIPMAP_LINEAR;
  51920. if (e === n.LinearFilter)
  51921. return Ge.LINEAR;
  51922. if (e === n.LinearMipMapNearestFilter)
  51923. return Ge.LINEAR_MIPMAP_NEAREST;
  51924. if (e === n.LinearMipMapLinearFilter)
  51925. return Ge.LINEAR_MIPMAP_LINEAR;
  51926. if (e === n.UnsignedByteType)
  51927. return Ge.UNSIGNED_BYTE;
  51928. if (e === n.UnsignedShort4444Type)
  51929. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51930. if (e === n.UnsignedShort5551Type)
  51931. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51932. if (e === n.UnsignedShort565Type)
  51933. return Ge.UNSIGNED_SHORT_5_6_5;
  51934. if (e === n.ByteType)
  51935. return Ge.BYTE;
  51936. if (e === n.ShortType)
  51937. return Ge.SHORT;
  51938. if (e === n.UnsignedShortType)
  51939. return Ge.UNSIGNED_SHORT;
  51940. if (e === n.IntType)
  51941. return Ge.INT;
  51942. if (e === n.UnsignedIntType)
  51943. return Ge.UNSIGNED_INT;
  51944. if (e === n.FloatType)
  51945. return Ge.FLOAT;
  51946. if (t = We.get("OES_texture_half_float"),
  51947. null !== t && e === n.HalfFloatType)
  51948. return t.HALF_FLOAT_OES;
  51949. if (e === n.AlphaFormat)
  51950. return Ge.ALPHA;
  51951. if (e === n.RGBFormat)
  51952. return Ge.RGB;
  51953. if (e === n.RGBAFormat)
  51954. return Ge.RGBA;
  51955. if (e === n.LuminanceFormat)
  51956. return Ge.LUMINANCE;
  51957. if (e === n.LuminanceAlphaFormat)
  51958. return Ge.LUMINANCE_ALPHA;
  51959. if (e === n.AddEquation)
  51960. return Ge.FUNC_ADD;
  51961. if (e === n.SubtractEquation)
  51962. return Ge.FUNC_SUBTRACT;
  51963. if (e === n.ReverseSubtractEquation)
  51964. return Ge.FUNC_REVERSE_SUBTRACT;
  51965. if (e === n.ZeroFactor)
  51966. return Ge.ZERO;
  51967. if (e === n.OneFactor)
  51968. return Ge.ONE;
  51969. if (e === n.SrcColorFactor)
  51970. return Ge.SRC_COLOR;
  51971. if (e === n.OneMinusSrcColorFactor)
  51972. return Ge.ONE_MINUS_SRC_COLOR;
  51973. if (e === n.SrcAlphaFactor)
  51974. return Ge.SRC_ALPHA;
  51975. if (e === n.OneMinusSrcAlphaFactor)
  51976. return Ge.ONE_MINUS_SRC_ALPHA;
  51977. if (e === n.DstAlphaFactor)
  51978. return Ge.DST_ALPHA;
  51979. if (e === n.OneMinusDstAlphaFactor)
  51980. return Ge.ONE_MINUS_DST_ALPHA;
  51981. if (e === n.DstColorFactor)
  51982. return Ge.DST_COLOR;
  51983. if (e === n.OneMinusDstColorFactor)
  51984. return Ge.ONE_MINUS_DST_COLOR;
  51985. if (e === n.SrcAlphaSaturateFactor)
  51986. return Ge.SRC_ALPHA_SATURATE;
  51987. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51988. null !== t) {
  51989. if (e === n.RGB_S3TC_DXT1_Format)
  51990. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51991. if (e === n.RGBA_S3TC_DXT1_Format)
  51992. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51993. if (e === n.RGBA_S3TC_DXT3_Format)
  51994. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51995. if (e === n.RGBA_S3TC_DXT5_Format)
  51996. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51997. }
  51998. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51999. null !== t) {
  52000. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52001. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52002. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52003. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52004. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52005. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52006. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52007. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52008. }
  52009. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52010. null !== t && e === n.RGB_ETC1_Format)
  52011. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52012. if (t = We.get("EXT_blend_minmax"),
  52013. null !== t) {
  52014. if (e === n.MinEquation)
  52015. return t.MIN_EXT;
  52016. if (e === n.MaxEquation)
  52017. return t.MAX_EXT
  52018. }
  52019. return 0
  52020. }
  52021. console.log("THREE.WebGLRenderer", n.REVISION),
  52022. e = e || {};
  52023. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52024. , ie = void 0 !== e.context ? e.context : null
  52025. , ne = void 0 !== e.alpha && e.alpha
  52026. , re = void 0 === e.depth || e.depth
  52027. , oe = void 0 === e.stencil || e.stencil
  52028. , ae = void 0 !== e.antialias && e.antialias
  52029. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52030. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52031. , ce = []
  52032. , he = []
  52033. , ue = -1
  52034. , de = []
  52035. , pe = -1
  52036. , fe = new Float32Array(8)
  52037. , ge = []
  52038. , me = [];
  52039. this.domElement = te,
  52040. this.context = null,
  52041. this.autoClear = !0,
  52042. this.autoClearColor = !0,
  52043. this.autoClearDepth = !0,
  52044. this.autoClearStencil = !0,
  52045. this.sortObjects = !0,
  52046. this.gammaFactor = 2,
  52047. this.gammaInput = !1,
  52048. this.gammaOutput = !1,
  52049. this.physicallyCorrectLights = !1,
  52050. this.toneMapping = n.LinearToneMapping,
  52051. this.toneMappingExposure = 1,
  52052. this.toneMappingWhitePoint = 1,
  52053. this.maxMorphTargets = 8,
  52054. this.maxMorphNormals = 4,
  52055. this.autoScaleCubemaps = !0;
  52056. var ve = this
  52057. , Ae = null
  52058. , ye = null
  52059. , Ce = null
  52060. , Ie = -1
  52061. , Ee = ""
  52062. , be = null
  52063. , we = new n.Vector4
  52064. , _e = null
  52065. , Te = new n.Vector4
  52066. , xe = 0
  52067. , Se = new n.Color(0)
  52068. , Me = 0
  52069. , Re = te.width
  52070. , Pe = te.height
  52071. , Oe = 1
  52072. , Le = new n.Vector4(0,0,Re,Pe)
  52073. , De = !1
  52074. , Ne = new n.Vector4(0,0,Re,Pe)
  52075. , Be = new n.Frustum
  52076. , Fe = new n.Matrix4
  52077. , Ve = new n.Vector3
  52078. , Ue = {
  52079. hash: "",
  52080. ambient: [0, 0, 0],
  52081. directional: [],
  52082. directionalShadowMap: [],
  52083. directionalShadowMatrix: [],
  52084. spot: [],
  52085. spotShadowMap: [],
  52086. spotShadowMatrix: [],
  52087. point: [],
  52088. pointShadowMap: [],
  52089. pointShadowMatrix: [],
  52090. hemi: [],
  52091. shadows: [],
  52092. shadowsPointLight: 0
  52093. }
  52094. , ke = {
  52095. geometries: 0,
  52096. textures: 0
  52097. }
  52098. , He = {
  52099. calls: 0,
  52100. vertices: 0,
  52101. faces: 0,
  52102. points: 0
  52103. };
  52104. this.info = {
  52105. render: He,
  52106. memory: ke,
  52107. programs: null
  52108. };
  52109. var Ge;
  52110. try {
  52111. var ze = {
  52112. alpha: ne,
  52113. depth: re,
  52114. stencil: oe,
  52115. antialias: ae,
  52116. premultipliedAlpha: se,
  52117. preserveDrawingBuffer: le
  52118. };
  52119. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52120. null === Ge)
  52121. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52122. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52123. return {
  52124. rangeMin: 1,
  52125. rangeMax: 1,
  52126. precision: 1
  52127. }
  52128. }
  52129. ),
  52130. te.addEventListener("webglcontextlost", a, !1)
  52131. } catch (e) {
  52132. console.error("THREE.WebGLRenderer: " + e)
  52133. }
  52134. var We = new n.WebGLExtensions(Ge);
  52135. We.get("OES_texture_float"),
  52136. We.get("OES_texture_float_linear"),
  52137. We.get("OES_texture_half_float"),
  52138. We.get("OES_texture_half_float_linear"),
  52139. We.get("OES_standard_derivatives"),
  52140. We.get("ANGLE_instanced_arrays"),
  52141. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52142. var je = new n.WebGLCapabilities(Ge,We,e)
  52143. , Ye = new n.WebGLState(Ge,We,ee)
  52144. , Xe = new n.WebGLProperties
  52145. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52146. , qe = new n.WebGLPrograms(this,je)
  52147. , Ke = new n.WebGLLights;
  52148. this.info.programs = qe.programs;
  52149. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52150. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52151. r(),
  52152. this.context = Ge,
  52153. this.capabilities = je,
  52154. this.extensions = We,
  52155. this.properties = Xe,
  52156. this.state = Ye;
  52157. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52158. this.shadowMap = $e;
  52159. var et = new n.SpritePlugin(this,ge)
  52160. , tt = new n.LensFlarePlugin(this,me);
  52161. this.getContext = function() {
  52162. return Ge
  52163. }
  52164. ,
  52165. this.getContextAttributes = function() {
  52166. return Ge.getContextAttributes()
  52167. }
  52168. ,
  52169. this.forceContextLoss = function() {
  52170. We.get("WEBGL_lose_context").loseContext()
  52171. }
  52172. ,
  52173. this.getMaxAnisotropy = function() {
  52174. var e;
  52175. return function() {
  52176. if (void 0 !== e)
  52177. return e;
  52178. var t = We.get("EXT_texture_filter_anisotropic");
  52179. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52180. }
  52181. }(),
  52182. this.getPrecision = function() {
  52183. return je.precision
  52184. }
  52185. ,
  52186. this.getPixelRatio = function() {
  52187. return Oe
  52188. }
  52189. ,
  52190. this.setPixelRatio = function(e) {
  52191. void 0 !== e && (Oe = e,
  52192. this.setSize(Ne.z, Ne.w, !1))
  52193. }
  52194. ,
  52195. this.getSize = function() {
  52196. return {
  52197. width: Re,
  52198. height: Pe
  52199. }
  52200. }
  52201. ,
  52202. this.setSize = function(e, t, i, devicePixelRatio) {
  52203. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52204. Re = e,
  52205. Pe = t,
  52206. te.width = e * Oe,
  52207. te.height = t * Oe,
  52208. i !== !1 && (te.style.width = e + "px",
  52209. te.style.height = t + "px"),
  52210. this.setViewport(0, 0, e, t)
  52211. }
  52212. ,
  52213. this.setViewport = function(e, t, i, n) {
  52214. Ye.viewport(Ne.set(e, t, i, n))
  52215. }
  52216. ,
  52217. this.setScissor = function(e, t, i, n) {
  52218. Ye.scissor(Le.set(e, t, i, n))
  52219. }
  52220. ,
  52221. this.setScissorTest = function(e) {
  52222. Ye.setScissorTest(De = e)
  52223. }
  52224. ,
  52225. this.getClearColor = function() {
  52226. return Se
  52227. }
  52228. ,
  52229. this.setClearColor = function(e, t) {
  52230. Se.set(e),
  52231. Me = void 0 !== t ? t : 1,
  52232. i(Se.r, Se.g, Se.b, Me)
  52233. }
  52234. ,
  52235. this.getClearAlpha = function() {
  52236. return Me
  52237. }
  52238. ,
  52239. this.setClearAlpha = function(e) {
  52240. Me = e,
  52241. i(Se.r, Se.g, Se.b, Me)
  52242. }
  52243. ,
  52244. this.clear = function(e, t, i) {
  52245. var n = 0;
  52246. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52247. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52248. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52249. Ge.clear(n)
  52250. }
  52251. ,
  52252. this.clearColor = function() {
  52253. this.clear(!0, !1, !1)
  52254. }
  52255. ,
  52256. this.clearDepth = function() {
  52257. this.clear(!1, !0, !1)
  52258. }
  52259. ,
  52260. this.clearStencil = function() {
  52261. this.clear(!1, !1, !0)
  52262. }
  52263. ,
  52264. this.clearTarget = function(e, t, i, n) {
  52265. this.setRenderTarget(e),
  52266. this.clear(t, i, n)
  52267. }
  52268. ,
  52269. this.resetGLState = o,
  52270. this.dispose = function() {
  52271. te.removeEventListener("webglcontextlost", a, !1)
  52272. }
  52273. ,
  52274. this.renderBufferImmediate = function(e, t, i) {
  52275. Ye.initAttributes();
  52276. var r = Xe.get(e);
  52277. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52278. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52279. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52280. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52281. var o = t.getAttributes();
  52282. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52283. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52284. Ye.enableAttribute(o.position),
  52285. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52286. e.hasNormals) {
  52287. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52288. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52289. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52290. var l = e.normalArray
  52291. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52292. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52293. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52294. l[a + 0] = c,
  52295. l[a + 1] = h,
  52296. l[a + 2] = u,
  52297. l[a + 3] = c,
  52298. l[a + 4] = h,
  52299. l[a + 5] = u,
  52300. l[a + 6] = c,
  52301. l[a + 7] = h,
  52302. l[a + 8] = u
  52303. }
  52304. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52305. Ye.enableAttribute(o.normal),
  52306. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52307. }
  52308. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52309. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52310. Ye.enableAttribute(o.uv),
  52311. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52312. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52313. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52314. Ye.enableAttribute(o.color),
  52315. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52316. Ye.disableUnusedAttributes(),
  52317. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52318. e.count = 0
  52319. }
  52320. ,
  52321. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52322. E(o);
  52323. var l = w(e, i, o, a)
  52324. , c = !1
  52325. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52326. h !== Ee && (Ee = h,
  52327. c = !0);
  52328. var u = a.morphTargetInfluences;
  52329. if (void 0 !== u) {
  52330. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52331. var v = u[p];
  52332. d.push([v, p])
  52333. }
  52334. d.sort(g),
  52335. d.length > 8 && (d.length = 8);
  52336. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52337. var v = d[p];
  52338. if (fe[p] = v[0],
  52339. 0 !== v[0]) {
  52340. var y = v[1];
  52341. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52342. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52343. } else
  52344. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52345. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52346. }
  52347. var C = l.getUniforms();
  52348. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52349. c = !0
  52350. }
  52351. var y = r.index
  52352. , I = r.attributes.position;
  52353. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52354. var b;
  52355. null !== y ? (b = Je,
  52356. b.setIndex(y)) : b = Qe,
  52357. c && (f(o, l, r),
  52358. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52359. var _ = 0
  52360. , T = 1 / 0;
  52361. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52362. var x = r.drawRange.start
  52363. , S = r.drawRange.count
  52364. , M = null !== s ? s.start : 0
  52365. , R = null !== s ? s.count : 1 / 0
  52366. , P = Math.max(_, x, M)
  52367. , O = Math.min(_ + T, x + S, M + R) - 1
  52368. , L = Math.max(0, O - P + 1);
  52369. if (a instanceof n.Mesh)
  52370. if (o.wireframe === !0)
  52371. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52372. b.setMode(Ge.LINES);
  52373. else
  52374. switch (a.drawMode) {
  52375. case n.TrianglesDrawMode:
  52376. b.setMode(Ge.TRIANGLES);
  52377. break;
  52378. case n.TriangleStripDrawMode:
  52379. b.setMode(Ge.TRIANGLE_STRIP);
  52380. break;
  52381. case n.TriangleFanDrawMode:
  52382. b.setMode(Ge.TRIANGLE_FAN)
  52383. }
  52384. else if (a instanceof n.Line) {
  52385. var D = o.linewidth;
  52386. void 0 === D && (D = 1),
  52387. Ye.setLineWidth(D * t()),
  52388. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52389. } else
  52390. a instanceof n.Points && b.setMode(Ge.POINTS);
  52391. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52392. }
  52393. ,
  52394. this.render = function(e, t, i, r) {
  52395. if (t instanceof n.Camera == !1)
  52396. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52397. var o = e.fog;
  52398. if (Ee = "",
  52399. Ie = -1,
  52400. be = null,
  52401. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52402. null === t.parent && t.updateMatrixWorld(),
  52403. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52404. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52405. Be.setFromMatrix(Fe),
  52406. ce.length = 0,
  52407. ue = -1,
  52408. pe = -1,
  52409. ge.length = 0,
  52410. me.length = 0,
  52411. y(e, t),
  52412. he.length = ue + 1,
  52413. de.length = pe + 1,
  52414. ve.sortObjects === !0 && (he.sort(m),
  52415. de.sort(v)),
  52416. U(ce, t),
  52417. $e.render(e, t),
  52418. He.calls = 0,
  52419. He.vertices = 0,
  52420. He.faces = 0,
  52421. He.points = 0,
  52422. void 0 === i && (i = null),
  52423. this.setRenderTarget(i),
  52424. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52425. e.overrideMaterial) {
  52426. var a = e.overrideMaterial;
  52427. C(he, t, o, a),
  52428. C(de, t, o, a)
  52429. } else
  52430. Ye.setBlending(n.NoBlending),
  52431. C(he, t, o),
  52432. C(de, t, o);
  52433. if (et.render(e, t),
  52434. tt.render(e, t, Te),
  52435. i) {
  52436. var s = i.texture;
  52437. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52438. }
  52439. Ye.setDepthTest(!0),
  52440. Ye.setDepthWrite(!0),
  52441. Ye.setColorWrite(!0)
  52442. }
  52443. ,
  52444. this.setFaceCulling = function(e, t) {
  52445. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52446. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52447. Ye.enable(Ge.CULL_FACE))
  52448. }
  52449. ,
  52450. this.setTexture = function(e, t) {
  52451. var i = Xe.get(e);
  52452. if (e.version > 0 && i.__version !== e.version) {
  52453. var n = e.image;
  52454. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52455. }
  52456. Ye.activeTexture(Ge.TEXTURE0 + t),
  52457. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52458. }
  52459. ,
  52460. this.getCurrentRenderTarget = function() {
  52461. return ye
  52462. }
  52463. ,
  52464. this.setRenderTargetFramebuffer = function ( renderTarget, defaultFramebuffer ) {//add
  52465. const renderTargetProperties = Xe.get( renderTarget );
  52466. renderTargetProperties.__webglFramebuffer = defaultFramebuffer;
  52467. renderTargetProperties.__useDefaultFramebuffer = defaultFramebuffer === undefined;
  52468. },
  52469. this.setFramebuffer = function ( value ) {//add
  52470. if ( Ce !== value && ye === null ) Ge.bindFramebuffer( 36160, value );
  52471. Ce = value;
  52472. },
  52473. this.setRenderTarget = function(e) {
  52474. ye = e,
  52475. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52476. var t, i = e instanceof n.WebGLRenderTargetCube;
  52477. if (e) {
  52478. var r = Xe.get(e);
  52479. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52480. we.copy(e.scissor),
  52481. _e = e.scissorTest,
  52482. Te.copy(e.viewport)
  52483. } else
  52484. t = null,
  52485. we.copy(Le).multiplyScalar(Oe),
  52486. _e = De,
  52487. Te.copy(Ne).multiplyScalar(Oe);
  52488. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52489. Ce = t),
  52490. Ye.scissor(we),
  52491. Ye.setScissorTest(_e),
  52492. Ye.viewport(Te),
  52493. i) {
  52494. var o = Xe.get(e.texture);
  52495. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52496. }
  52497. }
  52498. ,
  52499. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52500. if (e instanceof n.WebGLRenderTarget == !1)
  52501. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52502. var s = Xe.get(e).__webglFramebuffer;
  52503. if (s) {
  52504. var l = !1;
  52505. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52506. l = !0);
  52507. try {
  52508. var c = e.texture;
  52509. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52510. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52511. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52512. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52513. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52514. } finally {
  52515. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52516. }
  52517. }
  52518. }
  52519. }
  52520. ,
  52521. n.WebGLRenderTarget = function(e, t, i) {
  52522. this.uuid = n.Math.generateUUID(),
  52523. this.width = e,
  52524. this.height = t,
  52525. this.scissor = new n.Vector4(0,0,e,t),
  52526. this.scissorTest = !1,
  52527. this.viewport = new n.Vector4(0,0,e,t),
  52528. i = i || {},
  52529. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52530. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52531. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52532. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52533. }
  52534. ,
  52535. n.WebGLRenderTarget.prototype = {
  52536. constructor: n.WebGLRenderTarget,
  52537. setSize: function(e, t) {
  52538. this.width === e && this.height === t || (this.width = e,
  52539. this.height = t,
  52540. this.dispose()),
  52541. this.viewport.set(0, 0, e, t),
  52542. this.scissor.set(0, 0, e, t)
  52543. },
  52544. clone: function() {
  52545. return (new this.constructor).copy(this)
  52546. },
  52547. copy: function(e) {
  52548. return this.width = e.width,
  52549. this.height = e.height,
  52550. this.viewport.copy(e.viewport),
  52551. this.texture = e.texture.clone(),
  52552. this.depthBuffer = e.depthBuffer,
  52553. this.stencilBuffer = e.stencilBuffer,
  52554. this
  52555. },
  52556. dispose: function() {
  52557. this.dispatchEvent({
  52558. type: "dispose"
  52559. })
  52560. }
  52561. },
  52562. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52563. n.WebGLRenderTargetCube = function(e, t, i) {
  52564. n.WebGLRenderTarget.call(this, e, t, i),
  52565. this.activeCubeFace = 0,
  52566. this.activeMipMapLevel = 0
  52567. }
  52568. ,
  52569. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52570. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52571. n.WebGLBufferRenderer = function(e, t, i) {
  52572. function r(e) {
  52573. s = e
  52574. }
  52575. function o(t, n) {
  52576. e.drawArrays(s, t, n),
  52577. i.calls++,
  52578. i.vertices += n,
  52579. s === e.TRIANGLES && (i.faces += n / 3)
  52580. }
  52581. function a(r) {
  52582. var o = t.get("ANGLE_instanced_arrays");
  52583. if (null === o)
  52584. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52585. var a = r.attributes.position
  52586. , l = 0;
  52587. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52588. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52589. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52590. i.calls++,
  52591. i.vertices += l * r.maxInstancedCount,
  52592. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52593. }
  52594. var s;
  52595. this.setMode = r,
  52596. this.render = o,
  52597. this.renderInstances = a
  52598. }
  52599. ,
  52600. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52601. function n(e) {
  52602. s = e
  52603. }
  52604. function r(i) {
  52605. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52606. c = 4) : (l = e.UNSIGNED_SHORT,
  52607. c = 2)
  52608. }
  52609. function o(t, n) {
  52610. e.drawElements(s, n, l, t * c),
  52611. i.calls++,
  52612. i.vertices += n,
  52613. s === e.TRIANGLES && (i.faces += n / 3)
  52614. }
  52615. function a(n, r, o) {
  52616. var a = t.get("ANGLE_instanced_arrays");
  52617. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52618. i.calls++,
  52619. i.vertices += o * n.maxInstancedCount,
  52620. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52621. }
  52622. var s, l, c;
  52623. this.setMode = n,
  52624. this.setIndex = r,
  52625. this.render = o,
  52626. this.renderInstances = a
  52627. }
  52628. ,
  52629. n.WebGLExtensions = function(e) {
  52630. var t = {};
  52631. this.get = function(i) {
  52632. if (void 0 !== t[i])
  52633. return t[i];
  52634. var n;
  52635. switch (i) {
  52636. case "EXT_texture_filter_anisotropic":
  52637. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52638. break;
  52639. case "WEBGL_compressed_texture_s3tc":
  52640. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52641. break;
  52642. case "WEBGL_compressed_texture_pvrtc":
  52643. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52644. break;
  52645. case "WEBGL_compressed_texture_etc1":
  52646. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52647. break;
  52648. default:
  52649. n = e.getExtension(i)
  52650. }
  52651. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52652. t[i] = n,
  52653. n
  52654. }
  52655. }
  52656. ,
  52657. n.WebGLCapabilities = function(e, t, i) {
  52658. function n(t) {
  52659. if ("highp" === t) {
  52660. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52661. return "highp";
  52662. t = "mediump"
  52663. }
  52664. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52665. }
  52666. this.getMaxPrecision = n,
  52667. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52668. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52669. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52670. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52671. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52672. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52673. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52674. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52675. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52676. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52677. this.vertexTextures = this.maxVertexTextures > 0,
  52678. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52679. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52680. var r = n(this.precision);
  52681. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52682. this.precision = r),
  52683. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52684. }
  52685. ,
  52686. n.WebGLGeometries = function(e, t, i) {
  52687. function r(e) {
  52688. var t = e.geometry;
  52689. if (void 0 !== h[t.id])
  52690. return h[t.id];
  52691. t.addEventListener("dispose", o);
  52692. var r;
  52693. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52694. r = t._bufferGeometry),
  52695. h[t.id] = r,
  52696. i.memory.geometries++,
  52697. r
  52698. }
  52699. function o(e) {
  52700. var n = e.target
  52701. , r = h[n.id];
  52702. null !== r.index && s(r.index),
  52703. l(r.attributes),
  52704. n.removeEventListener("dispose", o),
  52705. delete h[n.id];
  52706. var a = t.get(n);
  52707. a.wireframe && s(a.wireframe),
  52708. t.delete(n);
  52709. var c = t.get(r);
  52710. c.wireframe && s(c.wireframe),
  52711. t.delete(r),
  52712. i.memory.geometries--
  52713. }
  52714. function a(e) {
  52715. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52716. }
  52717. function s(t) {
  52718. var i = a(t);
  52719. void 0 !== i && (e.deleteBuffer(i),
  52720. c(t))
  52721. }
  52722. function l(e) {
  52723. for (var t in e)
  52724. s(e[t])
  52725. }
  52726. function c(e) {
  52727. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52728. }
  52729. var h = {};
  52730. this.get = r
  52731. }
  52732. ,
  52733. n.WebGLLights = function() {
  52734. var e = {};
  52735. this.get = function(t) {
  52736. if (void 0 !== e[t.id])
  52737. return e[t.id];
  52738. var i;
  52739. switch (t.type) {
  52740. case "DirectionalLight":
  52741. i = {
  52742. direction: new n.Vector3,
  52743. color: new n.Color,
  52744. shadow: !1,
  52745. shadowBias: 0,
  52746. shadowRadius: 1,
  52747. shadowMapSize: new n.Vector2
  52748. };
  52749. break;
  52750. case "SpotLight":
  52751. i = {
  52752. position: new n.Vector3,
  52753. direction: new n.Vector3,
  52754. color: new n.Color,
  52755. distance: 0,
  52756. coneCos: 0,
  52757. penumbraCos: 0,
  52758. decay: 0,
  52759. shadow: !1,
  52760. shadowBias: 0,
  52761. shadowRadius: 1,
  52762. shadowMapSize: new n.Vector2
  52763. };
  52764. break;
  52765. case "PointLight":
  52766. i = {
  52767. position: new n.Vector3,
  52768. color: new n.Color,
  52769. distance: 0,
  52770. decay: 0,
  52771. shadow: !1,
  52772. shadowBias: 0,
  52773. shadowRadius: 1,
  52774. shadowMapSize: new n.Vector2
  52775. };
  52776. break;
  52777. case "HemisphereLight":
  52778. i = {
  52779. direction: new n.Vector3,
  52780. skyColor: new n.Color,
  52781. groundColor: new n.Color
  52782. }
  52783. }
  52784. return e[t.id] = i,
  52785. i
  52786. }
  52787. }
  52788. ,
  52789. n.WebGLObjects = function(e, t, i) {
  52790. function r(t) {
  52791. var i = u.get(t);
  52792. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52793. var r = i.index
  52794. , a = i.attributes;
  52795. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52796. for (var s in a)
  52797. o(a[s], e.ARRAY_BUFFER);
  52798. var l = i.morphAttributes;
  52799. for (var s in l)
  52800. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52801. o(c[h], e.ARRAY_BUFFER);
  52802. return i
  52803. }
  52804. function o(e, i) {
  52805. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52806. , o = t.get(r);
  52807. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52808. }
  52809. function a(t, i, n) {
  52810. t.__webglBuffer = e.createBuffer(),
  52811. e.bindBuffer(n, t.__webglBuffer);
  52812. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52813. e.bufferData(n, i.array, r),
  52814. t.version = i.version
  52815. }
  52816. function s(t, i, n) {
  52817. e.bindBuffer(n, t.__webglBuffer),
  52818. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52819. i.updateRange.count = 0),
  52820. t.version = i.version
  52821. }
  52822. function l(e) {
  52823. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52824. }
  52825. function c(i) {
  52826. var r = t.get(i);
  52827. if (void 0 !== r.wireframe)
  52828. return r.wireframe;
  52829. var a = []
  52830. , s = i.index
  52831. , l = i.attributes
  52832. , c = l.position;
  52833. if (null !== s)
  52834. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52835. var g = d[p + 0]
  52836. , m = d[p + 1]
  52837. , v = d[p + 2];
  52838. h(u, g, m) && a.push(g, m),
  52839. h(u, m, v) && a.push(m, v),
  52840. h(u, v, g) && a.push(v, g)
  52841. }
  52842. else
  52843. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52844. var g = p + 0
  52845. , m = p + 1
  52846. , v = p + 2;
  52847. a.push(g, m, m, v, v, g)
  52848. }
  52849. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52850. , y = new n.BufferAttribute(new A(a),1);
  52851. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52852. r.wireframe = y,
  52853. y
  52854. }
  52855. function h(e, t, i) {
  52856. if (t > i) {
  52857. var n = t;
  52858. t = i,
  52859. i = n
  52860. }
  52861. var r = e[t];
  52862. return void 0 === r ? (e[t] = [i],
  52863. !0) : r.indexOf(i) === -1 && (r.push(i),
  52864. !0)
  52865. }
  52866. var u = new n.WebGLGeometries(e,t,i);
  52867. this.getAttributeBuffer = l,
  52868. this.getWireframeAttribute = c,
  52869. this.update = r
  52870. }
  52871. ,
  52872. n.WebGLProgram = function() {
  52873. function e(e) {
  52874. switch (e) {
  52875. case n.LinearEncoding:
  52876. return ["Linear", "( value )"];
  52877. case n.sRGBEncoding:
  52878. return ["sRGB", "( value )"];
  52879. case n.RGBEEncoding:
  52880. return ["RGBE", "( value )"];
  52881. case n.RGBM7Encoding:
  52882. return ["RGBM", "( value, 7.0 )"];
  52883. case n.RGBM16Encoding:
  52884. return ["RGBM", "( value, 16.0 )"];
  52885. case n.RGBDEncoding:
  52886. return ["RGBD", "( value, 256.0 )"];
  52887. case n.GammaEncoding:
  52888. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52889. default:
  52890. throw new Error("unsupported encoding: " + e)
  52891. }
  52892. }
  52893. function t(t, i) {
  52894. var n = e(i);
  52895. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52896. }
  52897. function i(t, i) {
  52898. var n = e(i);
  52899. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52900. }
  52901. function r(e, t) {
  52902. var i;
  52903. switch (t) {
  52904. case n.LinearToneMapping:
  52905. i = "Linear";
  52906. break;
  52907. case n.ReinhardToneMapping:
  52908. i = "Reinhard";
  52909. break;
  52910. case n.Uncharted2ToneMapping:
  52911. i = "Uncharted2";
  52912. break;
  52913. case n.CineonToneMapping:
  52914. i = "OptimizedCineon";
  52915. break;
  52916. default:
  52917. throw new Error("unsupported toneMapping: " + t)
  52918. }
  52919. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52920. }
  52921. function o(e, t, i) {
  52922. e = e || {};
  52923. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52924. return n.filter(c).join("\n")
  52925. }
  52926. function a(e) {
  52927. var t = [];
  52928. for (var i in e) {
  52929. var n = e[i];
  52930. n !== !1 && t.push("#define " + i + " " + n)
  52931. }
  52932. return t.join("\n")
  52933. }
  52934. function s(e, t, i) {
  52935. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52936. var a = e.getActiveUniform(t, o)
  52937. , s = a.name
  52938. , l = e.getUniformLocation(t, s)
  52939. , c = f.exec(s);
  52940. if (c) {
  52941. var h = c[1]
  52942. , u = c[2]
  52943. , d = n[h];
  52944. d || (d = n[h] = {}),
  52945. d[u] = l
  52946. } else if (c = g.exec(s)) {
  52947. var p = c[1]
  52948. , v = c[2]
  52949. , A = c[3]
  52950. , y = n[p];
  52951. y || (y = n[p] = []);
  52952. var C = y[v];
  52953. C || (C = y[v] = {}),
  52954. C[A] = l
  52955. } else if (c = m.exec(s)) {
  52956. var p = c[1];
  52957. n[p] = l
  52958. } else
  52959. n[s] = l
  52960. }
  52961. return n
  52962. }
  52963. function l(e, t, i) {
  52964. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52965. var a = e.getActiveAttrib(t, o)
  52966. , s = a.name;
  52967. n[s] = e.getAttribLocation(t, s)
  52968. }
  52969. return n
  52970. }
  52971. function c(e) {
  52972. return "" !== e
  52973. }
  52974. function h(e, t) {
  52975. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52976. }
  52977. function u(e) {
  52978. function t(e, t) {
  52979. var i = n.ShaderChunk[t];
  52980. if (void 0 === i)
  52981. throw new Error("Can not resolve #include <" + t + ">");
  52982. return u(i)
  52983. }
  52984. var i = /#include +<([\w\d.]+)>/g;
  52985. return e.replace(i, t)
  52986. }
  52987. function d(e) {
  52988. function t(e, t, i, n) {
  52989. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52990. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52991. return r
  52992. }
  52993. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52994. return e.replace(i, t)
  52995. }
  52996. var p = 0
  52997. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52998. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52999. , m = /^([\w\d_]+)\[0\]$/;
  53000. return function(e, f, g, m) {
  53001. var v = e.context
  53002. , A = g.extensions
  53003. , y = g.defines
  53004. , C = g.__webglShader.vertexShader
  53005. , I = g.__webglShader.fragmentShader
  53006. , E = "SHADOWMAP_TYPE_BASIC";
  53007. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53008. var b = "ENVMAP_TYPE_CUBE"
  53009. , w = "ENVMAP_MODE_REFLECTION"
  53010. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53011. if (m.envMap) {
  53012. switch (g.envMap.mapping) {
  53013. case n.CubeReflectionMapping:
  53014. case n.CubeRefractionMapping:
  53015. b = "ENVMAP_TYPE_CUBE";
  53016. break;
  53017. case n.CubeUVReflectionMapping:
  53018. case n.CubeUVRefractionMapping:
  53019. b = "ENVMAP_TYPE_CUBE_UV";
  53020. break;
  53021. case n.EquirectangularReflectionMapping:
  53022. case n.EquirectangularRefractionMapping:
  53023. b = "ENVMAP_TYPE_EQUIREC";
  53024. break;
  53025. case n.SphericalReflectionMapping:
  53026. b = "ENVMAP_TYPE_SPHERE"
  53027. }
  53028. switch (g.envMap.mapping) {
  53029. case n.CubeRefractionMapping:
  53030. case n.EquirectangularRefractionMapping:
  53031. w = "ENVMAP_MODE_REFRACTION"
  53032. }
  53033. switch (g.combine) {
  53034. case n.MultiplyOperation:
  53035. _ = "ENVMAP_BLENDING_MULTIPLY";
  53036. break;
  53037. case n.MixOperation:
  53038. _ = "ENVMAP_BLENDING_MIX";
  53039. break;
  53040. case n.AddOperation:
  53041. _ = "ENVMAP_BLENDING_ADD"
  53042. }
  53043. }
  53044. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53045. g instanceof n.RawShaderMaterial ? (T = "",
  53046. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53047. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53048. C = u(C, m),
  53049. C = h(C, m),
  53050. I = u(I, m),
  53051. I = h(I, m),
  53052. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53053. I = d(I));
  53054. var O = T + C
  53055. , L = x + I
  53056. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53057. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53058. v.attachShader(P, D),
  53059. v.attachShader(P, N),
  53060. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53061. v.linkProgram(P);
  53062. var B = v.getProgramInfoLog(P)
  53063. , F = v.getShaderInfoLog(D)
  53064. , V = v.getShaderInfoLog(N)
  53065. , U = !0
  53066. , k = !0;
  53067. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53068. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53069. k && (this.diagnostics = {
  53070. runnable: U,
  53071. material: g,
  53072. programLog: B,
  53073. vertexShader: {
  53074. log: F,
  53075. prefix: T
  53076. },
  53077. fragmentShader: {
  53078. log: V,
  53079. prefix: x
  53080. }
  53081. }),
  53082. v.deleteShader(D),
  53083. v.deleteShader(N);
  53084. var H;
  53085. this.getUniforms = function() {
  53086. return void 0 === H && (H = s(v, P)),
  53087. H
  53088. }
  53089. ;
  53090. var G;
  53091. return this.getAttributes = function() {
  53092. return void 0 === G && (G = l(v, P)),
  53093. G
  53094. }
  53095. ,
  53096. this.destroy = function() {
  53097. v.deleteProgram(P),
  53098. this.program = void 0
  53099. }
  53100. ,
  53101. Object.defineProperties(this, {
  53102. uniforms: {
  53103. get: function() {
  53104. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53105. this.getUniforms()
  53106. }
  53107. },
  53108. attributes: {
  53109. get: function() {
  53110. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53111. this.getAttributes()
  53112. }
  53113. }
  53114. }),
  53115. this.id = p++,
  53116. this.code = f,
  53117. this.usedTimes = 1,
  53118. this.program = P,
  53119. this.vertexShader = D,
  53120. this.fragmentShader = N,
  53121. this
  53122. }
  53123. }(),
  53124. n.WebGLPrograms = function(e, t) {
  53125. function i(e) {
  53126. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53127. return 1024;
  53128. var i = t.maxVertexUniforms
  53129. , r = Math.floor((i - 20) / 4)
  53130. , o = r;
  53131. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53132. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53133. o
  53134. }
  53135. function r(e, t) {
  53136. var i;
  53137. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53138. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53139. i
  53140. }
  53141. var o = []
  53142. , a = {
  53143. MeshDepthMaterial: "depth",
  53144. MeshNormalMaterial: "normal",
  53145. MeshBasicMaterial: "basic",
  53146. MeshLambertMaterial: "lambert",
  53147. MeshPhongMaterial: "phong",
  53148. MeshStandardMaterial: "standard",
  53149. LineBasicMaterial: "basic",
  53150. LineDashedMaterial: "dashed",
  53151. PointsMaterial: "points"
  53152. }
  53153. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53154. this.getParameters = function(o, s, l, c) {
  53155. var h = a[o.type]
  53156. , u = i(c)
  53157. , d = e.getPrecision();
  53158. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53159. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53160. var p = {
  53161. shaderID: h,
  53162. precision: d,
  53163. supportsVertexTextures: t.vertexTextures,
  53164. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53165. map: !!o.map,
  53166. mapEncoding: r(o.map, e.gammaInput),
  53167. envMap: !!o.envMap,
  53168. envMapMode: o.envMap && o.envMap.mapping,
  53169. envMapEncoding: r(o.envMap, e.gammaInput),
  53170. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53171. lightMap: !!o.lightMap,
  53172. aoMap: !!o.aoMap,
  53173. emissiveMap: !!o.emissiveMap,
  53174. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53175. bumpMap: !!o.bumpMap,
  53176. normalMap: !!o.normalMap,
  53177. displacementMap: !!o.displacementMap,
  53178. roughnessMap: !!o.roughnessMap,
  53179. metalnessMap: !!o.metalnessMap,
  53180. specularMap: !!o.specularMap,
  53181. alphaMap: !!o.alphaMap,
  53182. combine: o.combine,
  53183. vertexColors: o.vertexColors,
  53184. fog: l,
  53185. useFog: o.fog,
  53186. fogExp: l instanceof n.FogExp2,
  53187. flatShading: o.shading === n.FlatShading,
  53188. sizeAttenuation: o.sizeAttenuation,
  53189. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53190. skinning: o.skinning,
  53191. maxBones: u,
  53192. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53193. morphTargets: o.morphTargets,
  53194. morphNormals: o.morphNormals,
  53195. maxMorphTargets: e.maxMorphTargets,
  53196. maxMorphNormals: e.maxMorphNormals,
  53197. numDirLights: s.directional.length,
  53198. numPointLights: s.point.length,
  53199. numSpotLights: s.spot.length,
  53200. numHemiLights: s.hemi.length,
  53201. pointLightShadows: s.shadowsPointLight,
  53202. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53203. shadowMapType: e.shadowMap.type,
  53204. toneMapping: e.toneMapping,
  53205. physicallyCorrectLights: e.physicallyCorrectLights,
  53206. premultipliedAlpha: o.premultipliedAlpha,
  53207. alphaTest: o.alphaTest,
  53208. doubleSided: o.side === n.DoubleSide,
  53209. flipSided: o.side === n.BackSide
  53210. };
  53211. return p
  53212. }
  53213. ,
  53214. this.getProgramCode = function(e, t) {
  53215. var i = [];
  53216. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53217. i.push(e.vertexShader)),
  53218. void 0 !== e.defines)
  53219. for (var n in e.defines)
  53220. i.push(n),
  53221. i.push(e.defines[n]);
  53222. for (var r = 0; r < s.length; r++) {
  53223. var o = s[r];
  53224. i.push(o),
  53225. i.push(t[o])
  53226. }
  53227. return i.join()
  53228. }
  53229. ,
  53230. this.acquireProgram = function(t, i, r) {
  53231. for (var a, s = 0, l = o.length; s < l; s++) {
  53232. var c = o[s];
  53233. if (c.code === r) {
  53234. a = c,
  53235. ++a.usedTimes;
  53236. break
  53237. }
  53238. }
  53239. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53240. o.push(a)),
  53241. a
  53242. }
  53243. ,
  53244. this.releaseProgram = function(e) {
  53245. if (0 === --e.usedTimes) {
  53246. var t = o.indexOf(e);
  53247. o[t] = o[o.length - 1],
  53248. o.pop(),
  53249. e.destroy()
  53250. }
  53251. }
  53252. ,
  53253. this.programs = o
  53254. }
  53255. ,
  53256. n.WebGLProperties = function() {
  53257. var e = {};
  53258. this.get = function(t) {
  53259. var i = t.uuid
  53260. , n = e[i];
  53261. return void 0 === n && (n = {},
  53262. e[i] = n),
  53263. n
  53264. }
  53265. ,
  53266. this.delete = function(t) {
  53267. delete e[t.uuid]
  53268. }
  53269. ,
  53270. this.clear = function() {
  53271. e = {}
  53272. }
  53273. }
  53274. ,
  53275. n.WebGLShader = function() {
  53276. function e(e) {
  53277. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53278. t[i] = i + 1 + ": " + t[i];
  53279. return t.join("\n")
  53280. }
  53281. return function(t, i, n) {
  53282. var r = t.createShader(i);
  53283. return t.shaderSource(r, n),
  53284. t.compileShader(r),
  53285. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53286. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53287. r
  53288. }
  53289. }(),
  53290. n.WebGLShadowMap = function(e, t, i) {
  53291. function r(e, t, i, r) {
  53292. var o = e.geometry
  53293. , a = null
  53294. , s = v
  53295. , l = e.customDepthMaterial;
  53296. if (i && (s = A,
  53297. l = e.customDistanceMaterial),
  53298. l)
  53299. a = l;
  53300. else {
  53301. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53302. , h = e instanceof n.SkinnedMesh && t.skinning
  53303. , u = 0;
  53304. c && (u |= f),
  53305. h && (u |= g),
  53306. a = s[u]
  53307. }
  53308. return a.visible = t.visible,
  53309. a.wireframe = t.wireframe,
  53310. a.wireframeLinewidth = t.wireframeLinewidth,
  53311. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53312. a
  53313. }
  53314. function o(e, t, i) {
  53315. if (e.visible !== !1) {
  53316. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53317. var r = e.material;
  53318. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53319. p.push(e))
  53320. }
  53321. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53322. o(a[s], t, i)
  53323. }
  53324. }
  53325. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53326. var x = 0 !== (T & f)
  53327. , S = 0 !== (T & g)
  53328. , M = new n.ShaderMaterial({
  53329. uniforms: b,
  53330. vertexShader: E.vertexShader,
  53331. fragmentShader: E.fragmentShader,
  53332. morphTargets: x,
  53333. skinning: S
  53334. });
  53335. v[T] = M;
  53336. var R = new n.ShaderMaterial({
  53337. defines: {
  53338. USE_SHADOWMAP: ""
  53339. },
  53340. uniforms: _,
  53341. vertexShader: w.vertexShader,
  53342. fragmentShader: w.fragmentShader,
  53343. morphTargets: x,
  53344. skinning: S
  53345. });
  53346. A[T] = R
  53347. }
  53348. var P = this;
  53349. this.enabled = !1,
  53350. this.autoUpdate = !0,
  53351. this.needsUpdate = !1,
  53352. this.type = n.PCFShadowMap,
  53353. this.cullFace = n.CullFaceFront,
  53354. this.render = function(f, g) {
  53355. var m, v, A = t.shadows;
  53356. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53357. s.clearColor(1, 1, 1, 1),
  53358. s.disable(a.BLEND),
  53359. s.enable(a.CULL_FACE),
  53360. a.frontFace(a.CCW),
  53361. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53362. s.setDepthTest(!0),
  53363. s.setScissorTest(!1);
  53364. for (var E = 0, b = A.length; E < b; E++) {
  53365. var w = A[E]
  53366. , _ = w.shadow
  53367. , T = _.camera;
  53368. if (h.copy(_.mapSize),
  53369. w instanceof n.PointLight) {
  53370. m = 6,
  53371. v = !0;
  53372. var x = h.x
  53373. , S = h.y;
  53374. I[0].set(2 * x, S, x, S),
  53375. I[1].set(0, S, x, S),
  53376. I[2].set(3 * x, S, x, S),
  53377. I[3].set(x, S, x, S),
  53378. I[4].set(3 * x, 0, x, S),
  53379. I[5].set(x, 0, x, S),
  53380. h.x *= 4,
  53381. h.y *= 2
  53382. } else
  53383. m = 1,
  53384. v = !1;
  53385. if (null === _.map) {
  53386. var M = {
  53387. minFilter: n.NearestFilter,
  53388. magFilter: n.NearestFilter,
  53389. format: n.RGBAFormat
  53390. };
  53391. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53392. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53393. T.updateProjectionMatrix()
  53394. }
  53395. var R = _.map
  53396. , O = _.matrix;
  53397. d.setFromMatrixPosition(w.matrixWorld),
  53398. T.position.copy(d),
  53399. e.setRenderTarget(R),
  53400. e.clear();
  53401. for (var L = 0; L < m; L++) {
  53402. if (v) {
  53403. u.copy(T.position),
  53404. u.add(y[L]),
  53405. T.up.copy(C[L]),
  53406. T.lookAt(u);
  53407. var D = I[L];
  53408. s.viewport(D)
  53409. } else
  53410. u.setFromMatrixPosition(w.target.matrixWorld),
  53411. T.lookAt(u);
  53412. T.updateMatrixWorld(),
  53413. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53414. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53415. O.multiply(T.projectionMatrix),
  53416. O.multiply(T.matrixWorldInverse),
  53417. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53418. l.setFromMatrix(c),
  53419. p.length = 0,
  53420. o(f, g, T);
  53421. for (var N = 0, B = p.length; N < B; N++) {
  53422. var F = p[N]
  53423. , V = i.update(F)
  53424. , U = F.material;
  53425. if (U instanceof n.MultiMaterial)
  53426. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53427. var W = k[G]
  53428. , j = H[W.materialIndex];
  53429. if (j.visible === !0) {
  53430. var Y = r(F, j, v, d);
  53431. e.renderBufferDirect(T, null, V, Y, F, W)
  53432. }
  53433. }
  53434. else {
  53435. var Y = r(F, U, v, d);
  53436. e.renderBufferDirect(T, null, V, Y, F, null)
  53437. }
  53438. }
  53439. }
  53440. }
  53441. var X = e.getClearColor()
  53442. , Z = e.getClearAlpha();
  53443. e.setClearColor(X, Z),
  53444. s.enable(a.BLEND),
  53445. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53446. P.needsUpdate = !1
  53447. }
  53448. }
  53449. }
  53450. ,
  53451. n.WebGLState = function(e, t, i) {
  53452. var r = this
  53453. , o = new n.Vector4
  53454. , a = new Uint8Array(16)
  53455. , s = new Uint8Array(16)
  53456. , l = new Uint8Array(16)
  53457. , c = {}
  53458. , h = null
  53459. , u = null
  53460. , d = null
  53461. , p = null
  53462. , f = null
  53463. , g = null
  53464. , m = null
  53465. , v = null
  53466. , A = !1
  53467. , y = null
  53468. , C = null
  53469. , I = null
  53470. , E = null
  53471. , b = null
  53472. , w = null
  53473. , _ = null
  53474. , T = null
  53475. , x = null
  53476. , S = null
  53477. , M = null
  53478. , R = null
  53479. , P = null
  53480. , O = null
  53481. , L = null
  53482. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53483. , N = void 0
  53484. , B = {}
  53485. , F = new n.Vector4
  53486. , V = null
  53487. , U = null
  53488. , k = new n.Vector4
  53489. , H = new n.Vector4
  53490. , G = e.createTexture();
  53491. e.bindTexture(e.TEXTURE_2D, G),
  53492. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53493. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53494. this.init = function() {
  53495. this.clearColor(0, 0, 0, 1),
  53496. this.clearDepth(1),
  53497. this.clearStencil(0),
  53498. this.enable(e.DEPTH_TEST),
  53499. e.depthFunc(e.LEQUAL),
  53500. e.frontFace(e.CCW),
  53501. e.cullFace(e.BACK),
  53502. this.enable(e.CULL_FACE),
  53503. this.enable(e.BLEND),
  53504. e.blendEquation(e.FUNC_ADD),
  53505. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53506. }
  53507. ,
  53508. this.initAttributes = function() {
  53509. for (var e = 0, t = a.length; e < t; e++)
  53510. a[e] = 0
  53511. }
  53512. ,
  53513. this.enableAttribute = function(i) {
  53514. if (a[i] = 1,
  53515. 0 === s[i] && (e.enableVertexAttribArray(i),
  53516. s[i] = 1),
  53517. 0 !== l[i]) {
  53518. var n = t.get("ANGLE_instanced_arrays");
  53519. n.vertexAttribDivisorANGLE(i, 0),
  53520. l[i] = 0
  53521. }
  53522. }
  53523. ,
  53524. this.enableAttributeAndDivisor = function(t, i, n) {
  53525. a[t] = 1,
  53526. 0 === s[t] && (e.enableVertexAttribArray(t),
  53527. s[t] = 1),
  53528. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53529. l[t] = i)
  53530. }
  53531. ,
  53532. this.disableUnusedAttributes = function() {
  53533. for (var t = 0, i = s.length; t < i; t++)
  53534. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53535. s[t] = 0)
  53536. }
  53537. ,
  53538. this.enable = function(t) {
  53539. c[t] !== !0 && (e.enable(t),
  53540. c[t] = !0)
  53541. }
  53542. ,
  53543. this.disable = function(t) {
  53544. c[t] !== !1 && (e.disable(t),
  53545. c[t] = !1)
  53546. }
  53547. ,
  53548. this.getCompressedTextureFormats = function() {
  53549. if (null === h && (h = [],
  53550. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53551. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53552. h.push(i[n]);
  53553. return h
  53554. }
  53555. ,
  53556. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53557. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53558. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53559. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53560. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53561. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53562. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53563. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53564. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53565. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53566. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53567. u = t,
  53568. A = h),
  53569. t === n.CustomBlending ? (s = s || r,
  53570. l = l || o,
  53571. c = c || a,
  53572. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53573. d = r,
  53574. g = s),
  53575. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53576. p = o,
  53577. f = a,
  53578. m = l,
  53579. v = c)) : (d = null,
  53580. p = null,
  53581. f = null,
  53582. g = null,
  53583. m = null,
  53584. v = null)
  53585. }
  53586. ,
  53587. this.setDepthFunc = function(t) {
  53588. if (y !== t) {
  53589. if (t)
  53590. switch (t) {
  53591. case n.NeverDepth:
  53592. e.depthFunc(e.NEVER);
  53593. break;
  53594. case n.AlwaysDepth:
  53595. e.depthFunc(e.ALWAYS);
  53596. break;
  53597. case n.LessDepth:
  53598. e.depthFunc(e.LESS);
  53599. break;
  53600. case n.LessEqualDepth:
  53601. e.depthFunc(e.LEQUAL);
  53602. break;
  53603. case n.EqualDepth:
  53604. e.depthFunc(e.EQUAL);
  53605. break;
  53606. case n.GreaterEqualDepth:
  53607. e.depthFunc(e.GEQUAL);
  53608. break;
  53609. case n.GreaterDepth:
  53610. e.depthFunc(e.GREATER);
  53611. break;
  53612. case n.NotEqualDepth:
  53613. e.depthFunc(e.NOTEQUAL);
  53614. break;
  53615. default:
  53616. e.depthFunc(e.LEQUAL)
  53617. }
  53618. else
  53619. e.depthFunc(e.LEQUAL);
  53620. y = t
  53621. }
  53622. }
  53623. ,
  53624. this.setDepthTest = function(t) {
  53625. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53626. }
  53627. ,
  53628. this.setDepthWrite = function(t) {
  53629. C !== t && (e.depthMask(t),
  53630. C = t)
  53631. }
  53632. ,
  53633. this.setColorWrite = function(t) {
  53634. I !== t && (e.colorMask(t, t, t, t),
  53635. I = t)
  53636. }
  53637. ,
  53638. this.setStencilFunc = function(t, i, n) {
  53639. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53640. b = t,
  53641. w = i,
  53642. _ = n)
  53643. }
  53644. ,
  53645. this.setStencilOp = function(t, i, n) {
  53646. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53647. T = t,
  53648. x = i,
  53649. S = n)
  53650. }
  53651. ,
  53652. this.setStencilTest = function(t) {
  53653. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53654. }
  53655. ,
  53656. this.setStencilWrite = function(t) {
  53657. E !== t && (e.stencilMask(t),
  53658. E = t)
  53659. }
  53660. ,
  53661. this.setFlipSided = function(t) {
  53662. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53663. M = t)
  53664. }
  53665. ,
  53666. this.setLineWidth = function(t) {
  53667. t !== R && (e.lineWidth(t),
  53668. R = t)
  53669. }
  53670. ,
  53671. this.setPolygonOffset = function(t, i, n) {
  53672. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53673. !t || P === i && O === n || (e.polygonOffset(i, n),
  53674. P = i,
  53675. O = n)
  53676. }
  53677. ,
  53678. this.getScissorTest = function() {
  53679. return L
  53680. }
  53681. ,
  53682. this.setScissorTest = function(t) {
  53683. L = t,
  53684. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53685. }
  53686. ,
  53687. this.activeTexture = function(t) {
  53688. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53689. N !== t && (e.activeTexture(t),
  53690. N = t)
  53691. }
  53692. ,
  53693. this.bindTexture = function(t, i) {
  53694. void 0 === N && r.activeTexture();
  53695. var n = B[N];
  53696. void 0 === n && (n = {
  53697. type: void 0,
  53698. texture: void 0
  53699. },
  53700. B[N] = n),
  53701. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53702. n.type = t,
  53703. n.texture = i)
  53704. }
  53705. ,
  53706. this.compressedTexImage2D = function() {
  53707. try {
  53708. e.compressedTexImage2D.apply(e, arguments)
  53709. } catch (e) {
  53710. console.error(e)
  53711. }
  53712. }
  53713. ,
  53714. this.texImage2D = function() {
  53715. try {
  53716. e.texImage2D.apply(e, arguments)
  53717. } catch (e) {
  53718. console.error(e)
  53719. }
  53720. }
  53721. ,
  53722. this.clearColor = function(t, i, n, r) {
  53723. o.set(t, i, n, r),
  53724. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53725. F.copy(o))
  53726. }
  53727. ,
  53728. this.clearDepth = function(t) {
  53729. V !== t && (e.clearDepth(t),
  53730. V = t)
  53731. }
  53732. ,
  53733. this.clearStencil = function(t) {
  53734. U !== t && (e.clearStencil(t),
  53735. U = t)
  53736. }
  53737. ,
  53738. this.scissor = function(t) {
  53739. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53740. k.copy(t))
  53741. }
  53742. ,
  53743. this.viewport = function(t) {
  53744. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53745. H.copy(t))
  53746. }
  53747. ,
  53748. this.reset = function() {
  53749. for (var t = 0; t < s.length; t++)
  53750. 1 === s[t] && (e.disableVertexAttribArray(t),
  53751. s[t] = 0);
  53752. c = {},
  53753. h = null,
  53754. N = void 0,
  53755. B = {},
  53756. u = null,
  53757. I = null,
  53758. C = null,
  53759. E = null,
  53760. M = null
  53761. }
  53762. }
  53763. ,
  53764. n.LensFlarePlugin = function(e, t) {
  53765. function i() {
  53766. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53767. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53768. o = p.createBuffer(),
  53769. a = p.createBuffer(),
  53770. p.bindBuffer(p.ARRAY_BUFFER, o),
  53771. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53772. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53773. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53774. u = p.createTexture(),
  53775. d = p.createTexture(),
  53776. f.bindTexture(p.TEXTURE_2D, u),
  53777. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53778. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53779. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53780. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53781. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53782. f.bindTexture(p.TEXTURE_2D, d),
  53783. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53784. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53785. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53786. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53787. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53788. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53789. var i;
  53790. i = h ? {
  53791. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53792. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53793. } : {
  53794. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53795. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53796. },
  53797. s = r(i),
  53798. l = {
  53799. vertex: p.getAttribLocation(s, "position"),
  53800. uv: p.getAttribLocation(s, "uv")
  53801. },
  53802. c = {
  53803. renderType: p.getUniformLocation(s, "renderType"),
  53804. map: p.getUniformLocation(s, "map"),
  53805. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53806. opacity: p.getUniformLocation(s, "opacity"),
  53807. color: p.getUniformLocation(s, "color"),
  53808. scale: p.getUniformLocation(s, "scale"),
  53809. rotation: p.getUniformLocation(s, "rotation"),
  53810. screenPosition: p.getUniformLocation(s, "screenPosition")
  53811. }
  53812. }
  53813. function r(t) {
  53814. var i = p.createProgram()
  53815. , n = p.createShader(p.FRAGMENT_SHADER)
  53816. , r = p.createShader(p.VERTEX_SHADER)
  53817. , o = "precision " + e.getPrecision() + " float;\n";
  53818. return p.shaderSource(n, o + t.fragmentShader),
  53819. p.shaderSource(r, o + t.vertexShader),
  53820. p.compileShader(n),
  53821. p.compileShader(r),
  53822. p.attachShader(i, n),
  53823. p.attachShader(i, r),
  53824. p.linkProgram(i),
  53825. i
  53826. }
  53827. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53828. this.render = function(r, g, m) {
  53829. if (0 !== t.length) {
  53830. var v = new n.Vector3
  53831. , A = m.w / m.z
  53832. , y = .5 * m.z
  53833. , C = .5 * m.w
  53834. , I = 16 / m.w
  53835. , E = new n.Vector2(I * A,I)
  53836. , b = new n.Vector3(1,1,0)
  53837. , w = new n.Vector2(1,1);
  53838. void 0 === s && i(),
  53839. p.useProgram(s),
  53840. f.initAttributes(),
  53841. f.enableAttribute(l.vertex),
  53842. f.enableAttribute(l.uv),
  53843. f.disableUnusedAttributes(),
  53844. p.uniform1i(c.occlusionMap, 0),
  53845. p.uniform1i(c.map, 1),
  53846. p.bindBuffer(p.ARRAY_BUFFER, o),
  53847. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53848. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53849. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53850. f.disable(p.CULL_FACE),
  53851. f.setDepthWrite(!1);
  53852. for (var _ = 0, T = t.length; _ < T; _++) {
  53853. I = 16 / m.w,
  53854. E.set(I * A, I);
  53855. var x = t[_];
  53856. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53857. v.applyMatrix4(g.matrixWorldInverse),
  53858. v.applyProjection(g.projectionMatrix),
  53859. b.copy(v),
  53860. w.x = b.x * y + y,
  53861. w.y = b.y * C + C,
  53862. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53863. f.activeTexture(p.TEXTURE0),
  53864. f.bindTexture(p.TEXTURE_2D, null),
  53865. f.activeTexture(p.TEXTURE1),
  53866. f.bindTexture(p.TEXTURE_2D, u),
  53867. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53868. p.uniform1i(c.renderType, 0),
  53869. p.uniform2f(c.scale, E.x, E.y),
  53870. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53871. f.disable(p.BLEND),
  53872. f.enable(p.DEPTH_TEST),
  53873. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53874. f.activeTexture(p.TEXTURE0),
  53875. f.bindTexture(p.TEXTURE_2D, d),
  53876. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53877. p.uniform1i(c.renderType, 1),
  53878. f.disable(p.DEPTH_TEST),
  53879. f.activeTexture(p.TEXTURE1),
  53880. f.bindTexture(p.TEXTURE_2D, u),
  53881. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53882. x.positionScreen.copy(b),
  53883. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53884. p.uniform1i(c.renderType, 2),
  53885. f.enable(p.BLEND);
  53886. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53887. var R = x.lensFlares[S];
  53888. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53889. b.y = R.y,
  53890. b.z = R.z,
  53891. I = R.size * R.scale / m.w,
  53892. E.x = I * A,
  53893. E.y = I,
  53894. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53895. p.uniform2f(c.scale, E.x, E.y),
  53896. p.uniform1f(c.rotation, R.rotation),
  53897. p.uniform1f(c.opacity, R.opacity),
  53898. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53899. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53900. e.setTexture(R.texture, 1),
  53901. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53902. }
  53903. }
  53904. }
  53905. f.enable(p.CULL_FACE),
  53906. f.enable(p.DEPTH_TEST),
  53907. f.setDepthWrite(!0),
  53908. e.resetGLState()
  53909. }
  53910. }
  53911. }
  53912. ,
  53913. n.SpritePlugin = function(e, t) {
  53914. function i() {
  53915. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53916. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53917. a = d.createBuffer(),
  53918. s = d.createBuffer(),
  53919. d.bindBuffer(d.ARRAY_BUFFER, a),
  53920. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53921. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53922. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53923. l = r(),
  53924. c = {
  53925. position: d.getAttribLocation(l, "position"),
  53926. uv: d.getAttribLocation(l, "uv")
  53927. },
  53928. h = {
  53929. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53930. uvScale: d.getUniformLocation(l, "uvScale"),
  53931. rotation: d.getUniformLocation(l, "rotation"),
  53932. scale: d.getUniformLocation(l, "scale"),
  53933. color: d.getUniformLocation(l, "color"),
  53934. map: d.getUniformLocation(l, "map"),
  53935. opacity: d.getUniformLocation(l, "opacity"),
  53936. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53937. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53938. fogType: d.getUniformLocation(l, "fogType"),
  53939. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53940. fogNear: d.getUniformLocation(l, "fogNear"),
  53941. fogFar: d.getUniformLocation(l, "fogFar"),
  53942. fogColor: d.getUniformLocation(l, "fogColor"),
  53943. alphaTest: d.getUniformLocation(l, "alphaTest")
  53944. };
  53945. var i = document.createElement("canvas");
  53946. i.width = 8,
  53947. i.height = 8;
  53948. var o = i.getContext("2d");
  53949. o.fillStyle = "white",
  53950. o.fillRect(0, 0, 8, 8),
  53951. u = new n.Texture(i),
  53952. u.needsUpdate = !0
  53953. }
  53954. function r() {
  53955. var t = d.createProgram()
  53956. , i = d.createShader(d.VERTEX_SHADER)
  53957. , n = d.createShader(d.FRAGMENT_SHADER);
  53958. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53959. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53960. d.compileShader(i),
  53961. d.compileShader(n),
  53962. d.attachShader(t, i),
  53963. d.attachShader(t, n),
  53964. d.linkProgram(t),
  53965. t
  53966. }
  53967. function o(e, t) {
  53968. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53969. }
  53970. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53971. this.render = function(r, v) {
  53972. if (0 !== t.length) {
  53973. void 0 === l && i(),
  53974. d.useProgram(l),
  53975. p.initAttributes(),
  53976. p.enableAttribute(c.position),
  53977. p.enableAttribute(c.uv),
  53978. p.disableUnusedAttributes(),
  53979. p.disable(d.CULL_FACE),
  53980. p.enable(d.BLEND),
  53981. d.bindBuffer(d.ARRAY_BUFFER, a),
  53982. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53983. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53984. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53985. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53986. p.activeTexture(d.TEXTURE0),
  53987. d.uniform1i(h.map, 0);
  53988. var A = 0
  53989. , y = 0
  53990. , C = r.fog;
  53991. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53992. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53993. d.uniform1f(h.fogFar, C.far),
  53994. d.uniform1i(h.fogType, 1),
  53995. A = 1,
  53996. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53997. d.uniform1i(h.fogType, 2),
  53998. A = 2,
  53999. y = 2)) : (d.uniform1i(h.fogType, 0),
  54000. A = 0,
  54001. y = 0);
  54002. for (var I = 0, E = t.length; I < E; I++) {
  54003. var b = t[I];
  54004. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54005. b.z = -b.modelViewMatrix.elements[14]
  54006. }
  54007. t.sort(o);
  54008. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54009. var b = t[I]
  54010. , _ = b.material;
  54011. d.uniform1f(h.alphaTest, _.alphaTest),
  54012. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54013. b.matrixWorld.decompose(f, g, m),
  54014. w[0] = m.x,
  54015. w[1] = m.y;
  54016. var T = 0;
  54017. r.fog && _.fog && (T = y),
  54018. A !== T && (d.uniform1i(h.fogType, T),
  54019. A = T),
  54020. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54021. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54022. d.uniform2f(h.uvScale, 1, 1)),
  54023. d.uniform1f(h.opacity, _.opacity),
  54024. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54025. d.uniform1f(h.rotation, _.rotation),
  54026. d.uniform2fv(h.scale, w),
  54027. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54028. p.setDepthTest(_.depthTest),
  54029. p.setDepthWrite(_.depthWrite),
  54030. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54031. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54032. }
  54033. p.enable(d.CULL_FACE),
  54034. e.resetGLState()
  54035. }
  54036. }
  54037. }
  54038. ,
  54039. Object.defineProperties(n.Box2.prototype, {
  54040. empty: {
  54041. value: function() {
  54042. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54043. this.isEmpty()
  54044. }
  54045. },
  54046. isIntersectionBox: {
  54047. value: function(e) {
  54048. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54049. this.intersectsBox(e)
  54050. }
  54051. }
  54052. }),
  54053. Object.defineProperties(n.Box3.prototype, {
  54054. empty: {
  54055. value: function() {
  54056. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54057. this.isEmpty()
  54058. }
  54059. },
  54060. isIntersectionBox: {
  54061. value: function(e) {
  54062. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54063. this.intersectsBox(e)
  54064. }
  54065. },
  54066. isIntersectionSphere: {
  54067. value: function(e) {
  54068. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54069. this.intersectsSphere(e)
  54070. }
  54071. }
  54072. }),
  54073. Object.defineProperties(n.Matrix3.prototype, {
  54074. multiplyVector3: {
  54075. value: function(e) {
  54076. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54077. e.applyMatrix3(this)
  54078. }
  54079. },
  54080. multiplyVector3Array: {
  54081. value: function(e) {
  54082. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54083. this.applyToVector3Array(e)
  54084. }
  54085. }
  54086. }),
  54087. Object.defineProperties(n.Matrix4.prototype, {
  54088. extractPosition: {
  54089. value: function(e) {
  54090. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54091. this.copyPosition(e)
  54092. }
  54093. },
  54094. setRotationFromQuaternion: {
  54095. value: function(e) {
  54096. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54097. this.makeRotationFromQuaternion(e)
  54098. }
  54099. },
  54100. multiplyVector3: {
  54101. value: function(e) {
  54102. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54103. e.applyProjection(this)
  54104. }
  54105. },
  54106. multiplyVector4: {
  54107. value: function(e) {
  54108. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54109. e.applyMatrix4(this)
  54110. }
  54111. },
  54112. multiplyVector3Array: {
  54113. value: function(e) {
  54114. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54115. this.applyToVector3Array(e)
  54116. }
  54117. },
  54118. rotateAxis: {
  54119. value: function(e) {
  54120. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54121. e.transformDirection(this)
  54122. }
  54123. },
  54124. crossVector: {
  54125. value: function(e) {
  54126. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54127. e.applyMatrix4(this)
  54128. }
  54129. },
  54130. translate: {
  54131. value: function(e) {
  54132. console.error("THREE.Matrix4: .translate() has been removed.")
  54133. }
  54134. },
  54135. rotateX: {
  54136. value: function(e) {
  54137. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54138. }
  54139. },
  54140. rotateY: {
  54141. value: function(e) {
  54142. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54143. }
  54144. },
  54145. rotateZ: {
  54146. value: function(e) {
  54147. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54148. }
  54149. },
  54150. rotateByAxis: {
  54151. value: function(e, t) {
  54152. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54153. }
  54154. }
  54155. }),
  54156. Object.defineProperties(n.Plane.prototype, {
  54157. isIntersectionLine: {
  54158. value: function(e) {
  54159. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54160. this.intersectsLine(e)
  54161. }
  54162. }
  54163. }),
  54164. Object.defineProperties(n.Quaternion.prototype, {
  54165. multiplyVector3: {
  54166. value: function(e) {
  54167. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54168. e.applyQuaternion(this)
  54169. }
  54170. }
  54171. }),
  54172. Object.defineProperties(n.Ray.prototype, {
  54173. isIntersectionBox: {
  54174. value: function(e) {
  54175. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54176. this.intersectsBox(e)
  54177. }
  54178. },
  54179. isIntersectionPlane: {
  54180. value: function(e) {
  54181. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54182. this.intersectsPlane(e)
  54183. }
  54184. },
  54185. isIntersectionSphere: {
  54186. value: function(e) {
  54187. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54188. this.intersectsSphere(e)
  54189. }
  54190. }
  54191. }),
  54192. Object.defineProperties(n.Vector3.prototype, {
  54193. setEulerFromRotationMatrix: {
  54194. value: function() {
  54195. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54196. }
  54197. },
  54198. setEulerFromQuaternion: {
  54199. value: function() {
  54200. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54201. }
  54202. },
  54203. getPositionFromMatrix: {
  54204. value: function(e) {
  54205. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54206. this.setFromMatrixPosition(e)
  54207. }
  54208. },
  54209. getScaleFromMatrix: {
  54210. value: function(e) {
  54211. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54212. this.setFromMatrixScale(e)
  54213. }
  54214. },
  54215. getColumnFromMatrix: {
  54216. value: function(e, t) {
  54217. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54218. this.setFromMatrixColumn(e, t)
  54219. }
  54220. }
  54221. }),
  54222. n.Face4 = function(e, t, i, r, o, a, s) {
  54223. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54224. new n.Face3(e,t,i,o,a,s)
  54225. }
  54226. ,
  54227. n.Vertex = function(e, t, i) {
  54228. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54229. new n.Vector3(e,t,i)
  54230. }
  54231. ,
  54232. Object.defineProperties(n.Object3D.prototype, {
  54233. eulerOrder: {
  54234. get: function() {
  54235. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54236. this.rotation.order
  54237. },
  54238. set: function(e) {
  54239. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54240. this.rotation.order = e
  54241. }
  54242. },
  54243. getChildByName: {
  54244. value: function(e) {
  54245. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54246. this.getObjectByName(e)
  54247. }
  54248. },
  54249. renderDepth: {
  54250. set: function(e) {
  54251. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54252. }
  54253. },
  54254. translate: {
  54255. value: function(e, t) {
  54256. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54257. this.translateOnAxis(t, e)
  54258. }
  54259. },
  54260. useQuaternion: {
  54261. get: function() {
  54262. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54263. },
  54264. set: function(e) {
  54265. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54266. }
  54267. }
  54268. }),
  54269. Object.defineProperties(n, {
  54270. PointCloud: {
  54271. value: function(e, t) {
  54272. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54273. new n.Points(e,t)
  54274. }
  54275. },
  54276. ParticleSystem: {
  54277. value: function(e, t) {
  54278. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54279. new n.Points(e,t)
  54280. }
  54281. }
  54282. }),
  54283. Object.defineProperties(n.Light.prototype, {
  54284. onlyShadow: {
  54285. set: function(e) {
  54286. console.warn("THREE.Light: .onlyShadow has been removed.")
  54287. }
  54288. },
  54289. shadowCameraFov: {
  54290. set: function(e) {
  54291. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54292. this.shadow.camera.fov = e
  54293. }
  54294. },
  54295. shadowCameraLeft: {
  54296. set: function(e) {
  54297. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54298. this.shadow.camera.left = e
  54299. }
  54300. },
  54301. shadowCameraRight: {
  54302. set: function(e) {
  54303. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54304. this.shadow.camera.right = e
  54305. }
  54306. },
  54307. shadowCameraTop: {
  54308. set: function(e) {
  54309. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54310. this.shadow.camera.top = e
  54311. }
  54312. },
  54313. shadowCameraBottom: {
  54314. set: function(e) {
  54315. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54316. this.shadow.camera.bottom = e
  54317. }
  54318. },
  54319. shadowCameraNear: {
  54320. set: function(e) {
  54321. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54322. this.shadow.camera.near = e
  54323. }
  54324. },
  54325. shadowCameraFar: {
  54326. set: function(e) {
  54327. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54328. this.shadow.camera.far = e
  54329. }
  54330. },
  54331. shadowCameraVisible: {
  54332. set: function(e) {
  54333. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54334. }
  54335. },
  54336. shadowBias: {
  54337. set: function(e) {
  54338. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54339. this.shadow.bias = e
  54340. }
  54341. },
  54342. shadowDarkness: {
  54343. set: function(e) {
  54344. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54345. }
  54346. },
  54347. shadowMapWidth: {
  54348. set: function(e) {
  54349. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54350. this.shadow.mapSize.width = e
  54351. }
  54352. },
  54353. shadowMapHeight: {
  54354. set: function(e) {
  54355. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54356. this.shadow.mapSize.height = e
  54357. }
  54358. }
  54359. }),
  54360. Object.defineProperties(n.BufferAttribute.prototype, {
  54361. length: {
  54362. get: function() {
  54363. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54364. this.array.length
  54365. }
  54366. }
  54367. }),
  54368. Object.defineProperties(n.BufferGeometry.prototype, {
  54369. drawcalls: {
  54370. get: function() {
  54371. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54372. this.groups
  54373. }
  54374. },
  54375. offsets: {
  54376. get: function() {
  54377. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54378. this.groups
  54379. }
  54380. },
  54381. addIndex: {
  54382. value: function(e) {
  54383. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54384. this.setIndex(e)
  54385. }
  54386. },
  54387. addDrawCall: {
  54388. value: function(e, t, i) {
  54389. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54390. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54391. this.addGroup(e, t)
  54392. }
  54393. },
  54394. clearDrawCalls: {
  54395. value: function() {
  54396. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54397. this.clearGroups()
  54398. }
  54399. },
  54400. computeTangents: {
  54401. value: function() {
  54402. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54403. }
  54404. },
  54405. computeOffsets: {
  54406. value: function() {
  54407. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54408. }
  54409. }
  54410. }),
  54411. Object.defineProperties(n.Material.prototype, {
  54412. wrapAround: {
  54413. get: function() {
  54414. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54415. },
  54416. set: function(e) {
  54417. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54418. }
  54419. },
  54420. wrapRGB: {
  54421. get: function() {
  54422. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54423. new n.Color
  54424. }
  54425. }
  54426. }),
  54427. Object.defineProperties(n, {
  54428. PointCloudMaterial: {
  54429. value: function(e) {
  54430. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54431. new n.PointsMaterial(e)
  54432. }
  54433. },
  54434. ParticleBasicMaterial: {
  54435. value: function(e) {
  54436. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54437. new n.PointsMaterial(e)
  54438. }
  54439. },
  54440. ParticleSystemMaterial: {
  54441. value: function(e) {
  54442. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54443. new n.PointsMaterial(e)
  54444. }
  54445. }
  54446. }),
  54447. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54448. metal: {
  54449. get: function() {
  54450. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54451. !1
  54452. },
  54453. set: function(e) {
  54454. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54455. }
  54456. }
  54457. }),
  54458. Object.defineProperties(n.ShaderMaterial.prototype, {
  54459. derivatives: {
  54460. get: function() {
  54461. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54462. this.extensions.derivatives
  54463. },
  54464. set: function(e) {
  54465. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54466. this.extensions.derivatives = e
  54467. }
  54468. }
  54469. }),
  54470. Object.defineProperties(n.WebGLRenderer.prototype, {
  54471. supportsFloatTextures: {
  54472. value: function() {
  54473. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54474. this.extensions.get("OES_texture_float")
  54475. }
  54476. },
  54477. supportsHalfFloatTextures: {
  54478. value: function() {
  54479. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54480. this.extensions.get("OES_texture_half_float")
  54481. }
  54482. },
  54483. supportsStandardDerivatives: {
  54484. value: function() {
  54485. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54486. this.extensions.get("OES_standard_derivatives")
  54487. }
  54488. },
  54489. supportsCompressedTextureS3TC: {
  54490. value: function() {
  54491. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54492. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54493. }
  54494. },
  54495. supportsCompressedTexturePVRTC: {
  54496. value: function() {
  54497. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54498. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54499. }
  54500. },
  54501. supportsBlendMinMax: {
  54502. value: function() {
  54503. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54504. this.extensions.get("EXT_blend_minmax")
  54505. }
  54506. },
  54507. supportsVertexTextures: {
  54508. value: function() {
  54509. return this.capabilities.vertexTextures
  54510. }
  54511. },
  54512. supportsInstancedArrays: {
  54513. value: function() {
  54514. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54515. this.extensions.get("ANGLE_instanced_arrays")
  54516. }
  54517. },
  54518. enableScissorTest: {
  54519. value: function(e) {
  54520. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54521. this.setScissorTest(e)
  54522. }
  54523. },
  54524. initMaterial: {
  54525. value: function() {
  54526. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54527. }
  54528. },
  54529. addPrePlugin: {
  54530. value: function() {
  54531. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54532. }
  54533. },
  54534. addPostPlugin: {
  54535. value: function() {
  54536. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54537. }
  54538. },
  54539. updateShadowMap: {
  54540. value: function() {
  54541. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54542. }
  54543. },
  54544. shadowMapEnabled: {
  54545. get: function() {
  54546. return this.shadowMap.enabled
  54547. },
  54548. set: function(e) {
  54549. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54550. this.shadowMap.enabled = e
  54551. }
  54552. },
  54553. shadowMapType: {
  54554. get: function() {
  54555. return this.shadowMap.type
  54556. },
  54557. set: function(e) {
  54558. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54559. this.shadowMap.type = e
  54560. }
  54561. },
  54562. shadowMapCullFace: {
  54563. get: function() {
  54564. return this.shadowMap.cullFace
  54565. },
  54566. set: function(e) {
  54567. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54568. this.shadowMap.cullFace = e
  54569. }
  54570. }
  54571. }),
  54572. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54573. wrapS: {
  54574. get: function() {
  54575. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54576. this.texture.wrapS
  54577. },
  54578. set: function(e) {
  54579. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54580. this.texture.wrapS = e
  54581. }
  54582. },
  54583. wrapT: {
  54584. get: function() {
  54585. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54586. this.texture.wrapT
  54587. },
  54588. set: function(e) {
  54589. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54590. this.texture.wrapT = e
  54591. }
  54592. },
  54593. magFilter: {
  54594. get: function() {
  54595. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54596. this.texture.magFilter
  54597. },
  54598. set: function(e) {
  54599. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54600. this.texture.magFilter = e
  54601. }
  54602. },
  54603. minFilter: {
  54604. get: function() {
  54605. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54606. this.texture.minFilter
  54607. },
  54608. set: function(e) {
  54609. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54610. this.texture.minFilter = e
  54611. }
  54612. },
  54613. anisotropy: {
  54614. get: function() {
  54615. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54616. this.texture.anisotropy
  54617. },
  54618. set: function(e) {
  54619. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54620. this.texture.anisotropy = e
  54621. }
  54622. },
  54623. offset: {
  54624. get: function() {
  54625. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54626. this.texture.offset
  54627. },
  54628. set: function(e) {
  54629. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54630. this.texture.offset = e
  54631. }
  54632. },
  54633. repeat: {
  54634. get: function() {
  54635. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54636. this.texture.repeat
  54637. },
  54638. set: function(e) {
  54639. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54640. this.texture.repeat = e
  54641. }
  54642. },
  54643. format: {
  54644. get: function() {
  54645. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54646. this.texture.format
  54647. },
  54648. set: function(e) {
  54649. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54650. this.texture.format = e
  54651. }
  54652. },
  54653. type: {
  54654. get: function() {
  54655. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54656. this.texture.type
  54657. },
  54658. set: function(e) {
  54659. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54660. this.texture.type = e
  54661. }
  54662. },
  54663. generateMipmaps: {
  54664. get: function() {
  54665. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54666. this.texture.generateMipmaps
  54667. },
  54668. set: function(e) {
  54669. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54670. this.texture.generateMipmaps = e
  54671. }
  54672. }
  54673. }),
  54674. n.GeometryUtils = {
  54675. merge: function(e, t, i) {
  54676. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54677. var r;
  54678. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54679. r = t.matrix,
  54680. t = t.geometry),
  54681. e.merge(t, r, i)
  54682. },
  54683. center: function(e) {
  54684. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54685. e.center()
  54686. }
  54687. },
  54688. n.ImageUtils = {
  54689. crossOrigin: void 0,
  54690. loadTexture: function(e, t, i, r) {
  54691. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54692. var o = new n.TextureLoader;
  54693. o.setCrossOrigin(this.crossOrigin);
  54694. var a = o.load(e, i, void 0, r);
  54695. return t && (a.mapping = t),
  54696. a
  54697. },
  54698. loadTextureCube: function(e, t, i, r) {
  54699. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54700. var o = new n.CubeTextureLoader;
  54701. o.setCrossOrigin(this.crossOrigin);
  54702. var a = o.load(e, i, void 0, r);
  54703. return t && (a.mapping = t),
  54704. a
  54705. },
  54706. loadCompressedTexture: function() {
  54707. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54708. },
  54709. loadCompressedTextureCube: function() {
  54710. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54711. }
  54712. },
  54713. n.Projector = function() {
  54714. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54715. this.projectVector = function(e, t) {
  54716. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54717. e.project(t)
  54718. }
  54719. ,
  54720. this.unprojectVector = function(e, t) {
  54721. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54722. e.unproject(t)
  54723. }
  54724. ,
  54725. this.pickingRay = function(e, t) {
  54726. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54727. }
  54728. }
  54729. ,
  54730. n.CanvasRenderer = function() {
  54731. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54732. this.domElement = document.createElement("canvas"),
  54733. this.clear = function() {}
  54734. ,
  54735. this.render = function() {}
  54736. ,
  54737. this.setClearColor = function() {}
  54738. ,
  54739. this.setSize = function() {}
  54740. }
  54741. ,
  54742. n.MeshFaceMaterial = n.MultiMaterial,
  54743. n.CurveUtils = {
  54744. tangentQuadraticBezier: function(e, t, i, n) {
  54745. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54746. },
  54747. tangentCubicBezier: function(e, t, i, n, r) {
  54748. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54749. },
  54750. tangentSpline: function(e, t, i, n, r) {
  54751. var o = 6 * e * e - 6 * e
  54752. , a = 3 * e * e - 4 * e + 1
  54753. , s = -6 * e * e + 6 * e
  54754. , l = 3 * e * e - 2 * e;
  54755. return o + a + s + l
  54756. },
  54757. interpolate: function(e, t, i, n, r) {
  54758. var o = .5 * (i - e)
  54759. , a = .5 * (n - t)
  54760. , s = r * r
  54761. , l = r * s;
  54762. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54763. }
  54764. },
  54765. n.SceneUtils = {
  54766. createMultiMaterialObject: function(e, t) {
  54767. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54768. i.add(new n.Mesh(e,t[r]));
  54769. return i
  54770. },
  54771. detach: function(e, t, i) {
  54772. e.applyMatrix(t.matrixWorld),
  54773. t.remove(e),
  54774. i.add(e)
  54775. },
  54776. attach: function(e, t, i) {
  54777. var r = new n.Matrix4;
  54778. r.getInverse(i.matrixWorld),
  54779. e.applyMatrix(r),
  54780. t.remove(e),
  54781. i.add(e)
  54782. }
  54783. },
  54784. n.ShapeUtils = {
  54785. area: function(e) {
  54786. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54787. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54788. return .5 * i
  54789. },
  54790. triangulate: function() {
  54791. function e(e, t, i, n, r, o) {
  54792. var a, s, l, c, h, u, d, p, f;
  54793. if (s = e[o[t]].x,
  54794. l = e[o[t]].y,
  54795. c = e[o[i]].x,
  54796. h = e[o[i]].y,
  54797. u = e[o[n]].x,
  54798. d = e[o[n]].y,
  54799. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54800. return !1;
  54801. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54802. for (g = u - c,
  54803. m = d - h,
  54804. v = s - u,
  54805. A = l - d,
  54806. y = c - s,
  54807. C = h - l,
  54808. a = 0; a < r; a++)
  54809. if (p = e[o[a]].x,
  54810. f = e[o[a]].y,
  54811. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54812. E = f - l,
  54813. b = p - c,
  54814. w = f - h,
  54815. _ = p - u,
  54816. T = f - d,
  54817. M = g * w - m * b,
  54818. x = y * E - C * I,
  54819. S = v * T - A * _,
  54820. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54821. return !1;
  54822. return !0
  54823. }
  54824. return function(t, i) {
  54825. var r = t.length;
  54826. if (r < 3)
  54827. return null;
  54828. var o, a, s, l = [], c = [], h = [];
  54829. if (n.ShapeUtils.area(t) > 0)
  54830. for (a = 0; a < r; a++)
  54831. c[a] = a;
  54832. else
  54833. for (a = 0; a < r; a++)
  54834. c[a] = r - 1 - a;
  54835. var u = r
  54836. , d = 2 * u;
  54837. for (a = u - 1; u > 2; ) {
  54838. if (d-- <= 0)
  54839. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54840. i ? h : l;
  54841. if (o = a,
  54842. u <= o && (o = 0),
  54843. a = o + 1,
  54844. u <= a && (a = 0),
  54845. s = a + 1,
  54846. u <= s && (s = 0),
  54847. e(t, o, a, s, u, c)) {
  54848. var p, f, g, m, v;
  54849. for (p = c[o],
  54850. f = c[a],
  54851. g = c[s],
  54852. l.push([t[p], t[f], t[g]]),
  54853. h.push([c[o], c[a], c[s]]),
  54854. m = a,
  54855. v = a + 1; v < u; m++,
  54856. v++)
  54857. c[m] = c[v];
  54858. u--,
  54859. d = 2 * u
  54860. }
  54861. }
  54862. return i ? h : l
  54863. }
  54864. }(),
  54865. triangulateShape: function(e, t) {
  54866. function i(e, t, i) {
  54867. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54868. }
  54869. function r(e, t, n, r, o) {
  54870. var a = t.x - e.x
  54871. , s = t.y - e.y
  54872. , l = r.x - n.x
  54873. , c = r.y - n.y
  54874. , h = e.x - n.x
  54875. , u = e.y - n.y
  54876. , d = s * l - a * c
  54877. , p = s * h - a * u;
  54878. if (Math.abs(d) > Number.EPSILON) {
  54879. var f;
  54880. if (d > 0) {
  54881. if (p < 0 || p > d)
  54882. return [];
  54883. if (f = c * h - l * u,
  54884. f < 0 || f > d)
  54885. return []
  54886. } else {
  54887. if (p > 0 || p < d)
  54888. return [];
  54889. if (f = c * h - l * u,
  54890. f > 0 || f < d)
  54891. return []
  54892. }
  54893. if (0 === f)
  54894. return !o || 0 !== p && p !== d ? [e] : [];
  54895. if (f === d)
  54896. return !o || 0 !== p && p !== d ? [t] : [];
  54897. if (0 === p)
  54898. return [n];
  54899. if (p === d)
  54900. return [r];
  54901. var g = f / d;
  54902. return [{
  54903. x: e.x + g * a,
  54904. y: e.y + g * s
  54905. }]
  54906. }
  54907. if (0 !== p || c * h !== l * u)
  54908. return [];
  54909. var m = 0 === a && 0 === s
  54910. , v = 0 === l && 0 === c;
  54911. if (m && v)
  54912. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54913. if (m)
  54914. return i(n, r, e) ? [e] : [];
  54915. if (v)
  54916. return i(e, t, n) ? [n] : [];
  54917. var A, y, C, I, E, b, w, _;
  54918. return 0 !== a ? (e.x < t.x ? (A = e,
  54919. C = e.x,
  54920. y = t,
  54921. I = t.x) : (A = t,
  54922. C = t.x,
  54923. y = e,
  54924. I = e.x),
  54925. n.x < r.x ? (E = n,
  54926. w = n.x,
  54927. b = r,
  54928. _ = r.x) : (E = r,
  54929. w = r.x,
  54930. b = n,
  54931. _ = n.x)) : (e.y < t.y ? (A = e,
  54932. C = e.y,
  54933. y = t,
  54934. I = t.y) : (A = t,
  54935. C = t.y,
  54936. y = e,
  54937. I = e.y),
  54938. n.y < r.y ? (E = n,
  54939. w = n.y,
  54940. b = r,
  54941. _ = r.y) : (E = r,
  54942. w = r.y,
  54943. b = n,
  54944. _ = n.y)),
  54945. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54946. }
  54947. function o(e, t, i, n) {
  54948. var r = t.x - e.x
  54949. , o = t.y - e.y
  54950. , a = i.x - e.x
  54951. , s = i.y - e.y
  54952. , l = n.x - e.x
  54953. , c = n.y - e.y
  54954. , h = r * s - o * a
  54955. , u = r * c - o * l;
  54956. if (Math.abs(h) > Number.EPSILON) {
  54957. var d = l * s - c * a;
  54958. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54959. }
  54960. return u > 0
  54961. }
  54962. function a(e, t) {
  54963. function i(e, t) {
  54964. var i = A.length - 1
  54965. , n = e - 1;
  54966. n < 0 && (n = i);
  54967. var r = e + 1;
  54968. r > i && (r = 0);
  54969. var a = o(A[e], A[n], A[r], s[t]);
  54970. if (!a)
  54971. return !1;
  54972. var l = s.length - 1
  54973. , c = t - 1;
  54974. c < 0 && (c = l);
  54975. var h = t + 1;
  54976. return h > l && (h = 0),
  54977. a = o(s[t], s[c], s[h], A[e]),
  54978. !!a
  54979. }
  54980. function n(e, t) {
  54981. var i, n, o;
  54982. for (i = 0; i < A.length; i++)
  54983. if (n = i + 1,
  54984. n %= A.length,
  54985. o = r(e, t, A[i], A[n], !0),
  54986. o.length > 0)
  54987. return !0;
  54988. return !1
  54989. }
  54990. function a(e, i) {
  54991. var n, o, a, s, l;
  54992. for (n = 0; n < y.length; n++)
  54993. for (o = t[y[n]],
  54994. a = 0; a < o.length; a++)
  54995. if (s = a + 1,
  54996. s %= o.length,
  54997. l = r(e, i, o[a], o[s], !0),
  54998. l.length > 0)
  54999. return !0;
  55000. return !1
  55001. }
  55002. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55003. y.push(I);
  55004. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55005. if (w--,
  55006. w < 0) {
  55007. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55008. break
  55009. }
  55010. for (c = b; c < A.length; c++) {
  55011. h = A[c],
  55012. l = -1;
  55013. for (var I = 0; I < y.length; I++)
  55014. if (d = y[I],
  55015. p = h.x + ":" + h.y + ":" + d,
  55016. void 0 === C[p]) {
  55017. s = t[d];
  55018. for (var _ = 0; _ < s.length; _++)
  55019. if (u = s[_],
  55020. i(c, _) && !n(h, u) && !a(h, u)) {
  55021. l = _,
  55022. y.splice(I, 1),
  55023. f = A.slice(0, c + 1),
  55024. g = A.slice(c),
  55025. m = s.slice(l),
  55026. v = s.slice(0, l + 1),
  55027. A = f.concat(m).concat(v).concat(g),
  55028. b = c;
  55029. break
  55030. }
  55031. if (l >= 0)
  55032. break;
  55033. C[p] = !0
  55034. }
  55035. if (l >= 0)
  55036. break
  55037. }
  55038. }
  55039. return A
  55040. }
  55041. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55042. Array.prototype.push.apply(f, t[g]);
  55043. for (s = 0,
  55044. l = f.length; s < l; s++)
  55045. u = f[s].x + ":" + f[s].y,
  55046. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55047. p[u] = s;
  55048. var v = a(e, t)
  55049. , A = n.ShapeUtils.triangulate(v, !1);
  55050. for (s = 0,
  55051. l = A.length; s < l; s++)
  55052. for (h = A[s],
  55053. c = 0; c < 3; c++)
  55054. u = h[c].x + ":" + h[c].y,
  55055. d = p[u],
  55056. void 0 !== d && (h[c] = d);
  55057. return A.concat()
  55058. },
  55059. isClockWise: function(e) {
  55060. return n.ShapeUtils.area(e) < 0
  55061. },
  55062. b2: function() {
  55063. function e(e, t) {
  55064. var i = 1 - e;
  55065. return i * i * t
  55066. }
  55067. function t(e, t) {
  55068. return 2 * (1 - e) * e * t
  55069. }
  55070. function i(e, t) {
  55071. return e * e * t
  55072. }
  55073. return function(n, r, o, a) {
  55074. return e(n, r) + t(n, o) + i(n, a)
  55075. }
  55076. }(),
  55077. b3: function() {
  55078. function e(e, t) {
  55079. var i = 1 - e;
  55080. return i * i * i * t
  55081. }
  55082. function t(e, t) {
  55083. var i = 1 - e;
  55084. return 3 * i * i * e * t
  55085. }
  55086. function i(e, t) {
  55087. var i = 1 - e;
  55088. return 3 * i * e * e * t
  55089. }
  55090. function n(e, t) {
  55091. return e * e * e * t
  55092. }
  55093. return function(r, o, a, s, l) {
  55094. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55095. }
  55096. }()
  55097. },
  55098. n.Curve = function() {}
  55099. ,
  55100. n.Curve.prototype = {
  55101. constructor: n.Curve,
  55102. getPoint: function(e) {
  55103. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55104. null
  55105. },
  55106. getPointAt: function(e) {
  55107. var t = this.getUtoTmapping(e);
  55108. return this.getPoint(t)
  55109. },
  55110. getPoints: function(e) {
  55111. e || (e = 5);
  55112. var t, i = [];
  55113. for (t = 0; t <= e; t++)
  55114. i.push(this.getPoint(t / e));
  55115. return i
  55116. },
  55117. getSpacedPoints: function(e) {
  55118. e || (e = 5);
  55119. var t, i = [];
  55120. for (t = 0; t <= e; t++)
  55121. i.push(this.getPointAt(t / e));
  55122. return i
  55123. },
  55124. getLength: function() {
  55125. var e = this.getLengths();
  55126. return e[e.length - 1]
  55127. },
  55128. getLengths: function(e) {
  55129. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55130. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55131. return this.cacheArcLengths;
  55132. this.needsUpdate = !1;
  55133. var t, i, n = [], r = this.getPoint(0), o = 0;
  55134. for (n.push(0),
  55135. i = 1; i <= e; i++)
  55136. t = this.getPoint(i / e),
  55137. o += t.distanceTo(r),
  55138. n.push(o),
  55139. r = t;
  55140. return this.cacheArcLengths = n,
  55141. n
  55142. },
  55143. updateArcLengths: function() {
  55144. this.needsUpdate = !0,
  55145. this.getLengths()
  55146. },
  55147. getUtoTmapping: function(e, t) {
  55148. var i, n = this.getLengths(), r = 0, o = n.length;
  55149. i = t ? t : e * n[o - 1];
  55150. for (var a, s = 0, l = o - 1; s <= l; )
  55151. if (r = Math.floor(s + (l - s) / 2),
  55152. a = n[r] - i,
  55153. a < 0)
  55154. s = r + 1;
  55155. else {
  55156. if (!(a > 0)) {
  55157. l = r;
  55158. break
  55159. }
  55160. l = r - 1
  55161. }
  55162. if (r = l,
  55163. n[r] === i) {
  55164. var c = r / (o - 1);
  55165. return c
  55166. }
  55167. var h = n[r]
  55168. , u = n[r + 1]
  55169. , d = u - h
  55170. , p = (i - h) / d
  55171. , c = (r + p) / (o - 1);
  55172. return c
  55173. },
  55174. getTangent: function(e) {
  55175. var t = 1e-4
  55176. , i = e - t
  55177. , n = e + t;
  55178. i < 0 && (i = 0),
  55179. n > 1 && (n = 1);
  55180. var r = this.getPoint(i)
  55181. , o = this.getPoint(n)
  55182. , a = o.clone().sub(r);
  55183. return a.normalize()
  55184. },
  55185. getTangentAt: function(e) {
  55186. var t = this.getUtoTmapping(e);
  55187. return this.getTangent(t)
  55188. }
  55189. },
  55190. n.Curve.create = function(e, t) {
  55191. return e.prototype = Object.create(n.Curve.prototype),
  55192. e.prototype.constructor = e,
  55193. e.prototype.getPoint = t,
  55194. e
  55195. }
  55196. ,
  55197. n.CurvePath = function() {
  55198. this.curves = [],
  55199. this.autoClose = !1
  55200. }
  55201. ,
  55202. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55203. n.CurvePath.prototype.constructor = n.CurvePath,
  55204. n.CurvePath.prototype.add = function(e) {
  55205. this.curves.push(e)
  55206. }
  55207. ,
  55208. n.CurvePath.prototype.closePath = function() {
  55209. var e = this.curves[0].getPoint(0)
  55210. , t = this.curves[this.curves.length - 1].getPoint(1);
  55211. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55212. }
  55213. ,
  55214. n.CurvePath.prototype.getPoint = function(e) {
  55215. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55216. if (i[n] >= t) {
  55217. var r = i[n] - t
  55218. , o = this.curves[n]
  55219. , a = 1 - r / o.getLength();
  55220. return o.getPointAt(a)
  55221. }
  55222. n++
  55223. }
  55224. return null
  55225. }
  55226. ,
  55227. n.CurvePath.prototype.getLength = function() {
  55228. var e = this.getCurveLengths();
  55229. return e[e.length - 1]
  55230. }
  55231. ,
  55232. n.CurvePath.prototype.getCurveLengths = function() {
  55233. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55234. return this.cacheLengths;
  55235. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55236. t += this.curves[i].getLength(),
  55237. e.push(t);
  55238. return this.cacheLengths = e,
  55239. e
  55240. }
  55241. ,
  55242. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55243. var t = this.getPoints(e);
  55244. return this.createGeometry(t)
  55245. }
  55246. ,
  55247. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55248. var t = this.getSpacedPoints(e);
  55249. return this.createGeometry(t)
  55250. }
  55251. ,
  55252. n.CurvePath.prototype.createGeometry = function(e) {
  55253. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55254. var o = e[i];
  55255. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55256. }
  55257. return t
  55258. }
  55259. ,
  55260. n.Font = function(e) {
  55261. this.data = e
  55262. }
  55263. ,
  55264. n.Font.prototype = {
  55265. constructor: n.Font,
  55266. generateShapes: function(e, t, i) {
  55267. function r(e) {
  55268. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55269. var c = o(i[l], n, r);
  55270. r += c.offset,
  55271. s.push(c.path)
  55272. }
  55273. return s
  55274. }
  55275. function o(e, t, r) {
  55276. var o = a.glyphs[e] || a.glyphs["?"];
  55277. if (o) {
  55278. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55279. if (o.o)
  55280. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55281. var _ = E[b++];
  55282. switch (_) {
  55283. case "m":
  55284. s = E[b++] * t + r,
  55285. l = E[b++] * t,
  55286. A.moveTo(s, l);
  55287. break;
  55288. case "l":
  55289. s = E[b++] * t + r,
  55290. l = E[b++] * t,
  55291. A.lineTo(s, l);
  55292. break;
  55293. case "q":
  55294. if (c = E[b++] * t + r,
  55295. h = E[b++] * t,
  55296. p = E[b++] * t + r,
  55297. f = E[b++] * t,
  55298. A.quadraticCurveTo(p, f, c, h),
  55299. v = y[y.length - 1]) {
  55300. u = v.x,
  55301. d = v.y;
  55302. for (var T = 1; T <= i; T++) {
  55303. var x = T / i;
  55304. C(x, u, p, c),
  55305. C(x, d, f, h)
  55306. }
  55307. }
  55308. break;
  55309. case "b":
  55310. if (c = E[b++] * t + r,
  55311. h = E[b++] * t,
  55312. p = E[b++] * t + r,
  55313. f = E[b++] * t,
  55314. g = E[b++] * t + r,
  55315. m = E[b++] * t,
  55316. A.bezierCurveTo(p, f, g, m, c, h),
  55317. v = y[y.length - 1]) {
  55318. u = v.x,
  55319. d = v.y;
  55320. for (var T = 1; T <= i; T++) {
  55321. var x = T / i;
  55322. I(x, u, p, g, c),
  55323. I(x, d, f, m, h)
  55324. }
  55325. }
  55326. }
  55327. }
  55328. return {
  55329. offset: o.ha * t,
  55330. path: A
  55331. }
  55332. }
  55333. }
  55334. void 0 === t && (t = 100),
  55335. void 0 === i && (i = 4);
  55336. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55337. Array.prototype.push.apply(l, s[c].toShapes());
  55338. return l
  55339. }
  55340. },
  55341. n.Path = function(e) {
  55342. n.CurvePath.call(this),
  55343. this.actions = [],
  55344. e && this.fromPoints(e)
  55345. }
  55346. ,
  55347. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55348. n.Path.prototype.constructor = n.Path,
  55349. n.Path.prototype.fromPoints = function(e) {
  55350. this.moveTo(e[0].x, e[0].y);
  55351. for (var t = 1, i = e.length; t < i; t++)
  55352. this.lineTo(e[t].x, e[t].y)
  55353. }
  55354. ,
  55355. n.Path.prototype.moveTo = function(e, t) {
  55356. this.actions.push({
  55357. action: "moveTo",
  55358. args: [e, t]
  55359. })
  55360. }
  55361. ,
  55362. n.Path.prototype.lineTo = function(e, t) {
  55363. var i = this.actions[this.actions.length - 1].args
  55364. , r = i[i.length - 2]
  55365. , o = i[i.length - 1]
  55366. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55367. this.curves.push(a),
  55368. this.actions.push({
  55369. action: "lineTo",
  55370. args: [e, t]
  55371. })
  55372. }
  55373. ,
  55374. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55375. var o = this.actions[this.actions.length - 1].args
  55376. , a = o[o.length - 2]
  55377. , s = o[o.length - 1]
  55378. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55379. this.curves.push(l),
  55380. this.actions.push({
  55381. action: "quadraticCurveTo",
  55382. args: [e, t, i, r]
  55383. })
  55384. }
  55385. ,
  55386. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55387. var s = this.actions[this.actions.length - 1].args
  55388. , l = s[s.length - 2]
  55389. , c = s[s.length - 1]
  55390. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55391. this.curves.push(h),
  55392. this.actions.push({
  55393. action: "bezierCurveTo",
  55394. args: [e, t, i, r, o, a]
  55395. })
  55396. }
  55397. ,
  55398. n.Path.prototype.splineThru = function(e) {
  55399. var t = Array.prototype.slice.call(arguments)
  55400. , i = this.actions[this.actions.length - 1].args
  55401. , r = i[i.length - 2]
  55402. , o = i[i.length - 1]
  55403. , a = [new n.Vector2(r,o)];
  55404. Array.prototype.push.apply(a, e);
  55405. var s = new n.SplineCurve(a);
  55406. this.curves.push(s),
  55407. this.actions.push({
  55408. action: "splineThru",
  55409. args: t
  55410. })
  55411. }
  55412. ,
  55413. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55414. var a = this.actions[this.actions.length - 1].args
  55415. , s = a[a.length - 2]
  55416. , l = a[a.length - 1];
  55417. this.absarc(e + s, t + l, i, n, r, o)
  55418. }
  55419. ,
  55420. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55421. this.absellipse(e, t, i, i, n, r, o)
  55422. }
  55423. ,
  55424. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55425. var l = this.actions[this.actions.length - 1].args
  55426. , c = l[l.length - 2]
  55427. , h = l[l.length - 1];
  55428. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55429. }
  55430. ,
  55431. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55432. var c = [e, t, i, r, o, a, s, l || 0]
  55433. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55434. this.curves.push(h);
  55435. var u = h.getPoint(1);
  55436. c.push(u.x),
  55437. c.push(u.y),
  55438. this.actions.push({
  55439. action: "ellipse",
  55440. args: c
  55441. })
  55442. }
  55443. ,
  55444. n.Path.prototype.getSpacedPoints = function(e) {
  55445. e || (e = 40);
  55446. for (var t = [], i = 0; i < e; i++)
  55447. t.push(this.getPoint(i / e));
  55448. return this.autoClose && t.push(t[0]),
  55449. t
  55450. }
  55451. ,
  55452. n.Path.prototype.getPoints = function(e) {
  55453. e = e || 12;
  55454. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55455. var A = this.actions[m]
  55456. , y = A.action
  55457. , C = A.args;
  55458. switch (y) {
  55459. case "moveTo":
  55460. g.push(new n.Vector2(C[0],C[1]));
  55461. break;
  55462. case "lineTo":
  55463. g.push(new n.Vector2(C[0],C[1]));
  55464. break;
  55465. case "quadraticCurveTo":
  55466. t = C[2],
  55467. i = C[3],
  55468. a = C[0],
  55469. s = C[1],
  55470. g.length > 0 ? (h = g[g.length - 1],
  55471. l = h.x,
  55472. c = h.y) : (h = this.actions[m - 1].args,
  55473. l = h[h.length - 2],
  55474. c = h[h.length - 1]);
  55475. for (var I = 1; I <= e; I++) {
  55476. var E = I / e;
  55477. u = p(E, l, a, t),
  55478. d = p(E, c, s, i),
  55479. g.push(new n.Vector2(u,d))
  55480. }
  55481. break;
  55482. case "bezierCurveTo":
  55483. t = C[4],
  55484. i = C[5],
  55485. a = C[0],
  55486. s = C[1],
  55487. r = C[2],
  55488. o = C[3],
  55489. g.length > 0 ? (h = g[g.length - 1],
  55490. l = h.x,
  55491. c = h.y) : (h = this.actions[m - 1].args,
  55492. l = h[h.length - 2],
  55493. c = h[h.length - 1]);
  55494. for (var I = 1; I <= e; I++) {
  55495. var E = I / e;
  55496. u = f(E, l, a, r, t),
  55497. d = f(E, c, s, o, i),
  55498. g.push(new n.Vector2(u,d))
  55499. }
  55500. break;
  55501. case "splineThru":
  55502. h = this.actions[m - 1].args;
  55503. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55504. , w = [b]
  55505. , _ = e * C[0].length;
  55506. w = w.concat(C[0]);
  55507. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55508. g.push(T.getPointAt(I / _));
  55509. break;
  55510. case "arc":
  55511. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55512. var E = I / N;
  55513. L || (E = 1 - E),
  55514. x = P + E * D,
  55515. u = S + R * Math.cos(x),
  55516. d = M + R * Math.sin(x),
  55517. g.push(new n.Vector2(u,d))
  55518. }
  55519. break;
  55520. case "ellipse":
  55521. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55522. 0 !== k && (B = Math.cos(k),
  55523. F = Math.sin(k));
  55524. for (var I = 1; I <= N; I++) {
  55525. var E = I / N;
  55526. if (L || (E = 1 - E),
  55527. x = P + E * D,
  55528. u = S + V * Math.cos(x),
  55529. d = M + U * Math.sin(x),
  55530. 0 !== k) {
  55531. var H = u
  55532. , G = d;
  55533. u = (H - S) * B - (G - M) * F + S,
  55534. d = (H - S) * F + (G - M) * B + M
  55535. }
  55536. g.push(new n.Vector2(u,d))
  55537. }
  55538. }
  55539. }
  55540. var z = g[g.length - 1];
  55541. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55542. this.autoClose && g.push(g[0]),
  55543. g
  55544. }
  55545. ,
  55546. n.Path.prototype.toShapes = function(e, t) {
  55547. function i(e) {
  55548. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55549. var a = e[r]
  55550. , s = a.args
  55551. , l = a.action;
  55552. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55553. i = new n.Path),
  55554. i[l].apply(i, s)
  55555. }
  55556. return 0 !== i.actions.length && t.push(i),
  55557. t
  55558. }
  55559. function r(e) {
  55560. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55561. var o = e[i]
  55562. , a = new n.Shape;
  55563. a.actions = o.actions,
  55564. a.curves = o.curves,
  55565. t.push(a)
  55566. }
  55567. return t
  55568. }
  55569. function o(e, t) {
  55570. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55571. var a = t[r]
  55572. , s = t[o]
  55573. , l = s.x - a.x
  55574. , c = s.y - a.y;
  55575. if (Math.abs(c) > Number.EPSILON) {
  55576. if (c < 0 && (a = t[o],
  55577. l = -l,
  55578. s = t[r],
  55579. c = -c),
  55580. e.y < a.y || e.y > s.y)
  55581. continue;
  55582. if (e.y === a.y) {
  55583. if (e.x === a.x)
  55584. return !0
  55585. } else {
  55586. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55587. if (0 === h)
  55588. return !0;
  55589. if (h < 0)
  55590. continue;
  55591. n = !n
  55592. }
  55593. } else {
  55594. if (e.y !== a.y)
  55595. continue;
  55596. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55597. return !0
  55598. }
  55599. }
  55600. return n
  55601. }
  55602. var a = n.ShapeUtils.isClockWise
  55603. , s = i(this.actions);
  55604. if (0 === s.length)
  55605. return [];
  55606. if (t === !0)
  55607. return r(s);
  55608. var l, c, h, u = [];
  55609. if (1 === s.length)
  55610. return c = s[0],
  55611. h = new n.Shape,
  55612. h.actions = c.actions,
  55613. h.curves = c.curves,
  55614. u.push(h),
  55615. u;
  55616. var d = !a(s[0].getPoints());
  55617. d = e ? !d : d;
  55618. var p, f = [], g = [], m = [], v = 0;
  55619. g[v] = void 0,
  55620. m[v] = [];
  55621. for (var A = 0, y = s.length; A < y; A++)
  55622. c = s[A],
  55623. p = c.getPoints(),
  55624. l = a(p),
  55625. l = e ? !l : l,
  55626. l ? (!d && g[v] && v++,
  55627. g[v] = {
  55628. s: new n.Shape,
  55629. p: p
  55630. },
  55631. g[v].s.actions = c.actions,
  55632. g[v].s.curves = c.curves,
  55633. d && v++,
  55634. m[v] = []) : m[v].push({
  55635. h: c,
  55636. p: p[0]
  55637. });
  55638. if (!g[0])
  55639. return r(s);
  55640. if (g.length > 1) {
  55641. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55642. f[E] = [];
  55643. for (var E = 0, b = g.length; E < b; E++)
  55644. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55645. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55646. o(T.p, g[S].p) && (E !== S && I.push({
  55647. froms: E,
  55648. tos: S,
  55649. hole: _
  55650. }),
  55651. x ? (x = !1,
  55652. f[S].push(T)) : C = !0);
  55653. x && f[E].push(T)
  55654. }
  55655. I.length > 0 && (C || (m = f))
  55656. }
  55657. for (var M, A = 0, R = g.length; A < R; A++) {
  55658. h = g[A].s,
  55659. u.push(h),
  55660. M = m[A];
  55661. for (var P = 0, O = M.length; P < O; P++)
  55662. h.holes.push(M[P].h)
  55663. }
  55664. return u
  55665. }
  55666. ,
  55667. n.Shape = function() {
  55668. n.Path.apply(this, arguments),
  55669. this.holes = []
  55670. }
  55671. ,
  55672. n.Shape.prototype = Object.create(n.Path.prototype),
  55673. n.Shape.prototype.constructor = n.Shape,
  55674. n.Shape.prototype.extrude = function(e) {
  55675. return new n.ExtrudeGeometry(this,e)
  55676. }
  55677. ,
  55678. n.Shape.prototype.makeGeometry = function(e) {
  55679. return new n.ShapeGeometry(this,e)
  55680. }
  55681. ,
  55682. n.Shape.prototype.getPointsHoles = function(e) {
  55683. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55684. t[i] = this.holes[i].getPoints(e);
  55685. return t
  55686. }
  55687. ,
  55688. n.Shape.prototype.extractAllPoints = function(e) {
  55689. return {
  55690. shape: this.getPoints(e),
  55691. holes: this.getPointsHoles(e)
  55692. }
  55693. }
  55694. ,
  55695. n.Shape.prototype.extractPoints = function(e) {
  55696. return this.extractAllPoints(e)
  55697. }
  55698. ,
  55699. n.LineCurve = function(e, t) {
  55700. this.v1 = e,
  55701. this.v2 = t
  55702. }
  55703. ,
  55704. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55705. n.LineCurve.prototype.constructor = n.LineCurve,
  55706. n.LineCurve.prototype.getPoint = function(e) {
  55707. var t = this.v2.clone().sub(this.v1);
  55708. return t.multiplyScalar(e).add(this.v1),
  55709. t
  55710. }
  55711. ,
  55712. n.LineCurve.prototype.getPointAt = function(e) {
  55713. return this.getPoint(e)
  55714. }
  55715. ,
  55716. n.LineCurve.prototype.getTangent = function(e) {
  55717. var t = this.v2.clone().sub(this.v1);
  55718. return t.normalize()
  55719. }
  55720. ,
  55721. n.QuadraticBezierCurve = function(e, t, i) {
  55722. this.v0 = e,
  55723. this.v1 = t,
  55724. this.v2 = i
  55725. }
  55726. ,
  55727. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55728. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55729. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55730. var t = n.ShapeUtils.b2;
  55731. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55732. }
  55733. ,
  55734. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55735. var t = n.CurveUtils.tangentQuadraticBezier;
  55736. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55737. }
  55738. ,
  55739. n.CubicBezierCurve = function(e, t, i, n) {
  55740. this.v0 = e,
  55741. this.v1 = t,
  55742. this.v2 = i,
  55743. this.v3 = n
  55744. }
  55745. ,
  55746. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55747. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55748. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55749. var t = n.ShapeUtils.b3;
  55750. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55751. }
  55752. ,
  55753. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55754. var t = n.CurveUtils.tangentCubicBezier;
  55755. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55756. }
  55757. ,
  55758. n.SplineCurve = function(e) {
  55759. this.points = void 0 == e ? [] : e
  55760. }
  55761. ,
  55762. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55763. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55764. n.SplineCurve.prototype.getPoint = function(e) {
  55765. var t = this.points
  55766. , i = (t.length - 1) * e
  55767. , r = Math.floor(i)
  55768. , o = i - r
  55769. , a = t[0 === r ? r : r - 1]
  55770. , s = t[r]
  55771. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55772. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55773. , h = n.CurveUtils.interpolate;
  55774. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55775. }
  55776. ,
  55777. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55778. this.aX = e,
  55779. this.aY = t,
  55780. this.xRadius = i,
  55781. this.yRadius = n,
  55782. this.aStartAngle = r,
  55783. this.aEndAngle = o,
  55784. this.aClockwise = a,
  55785. this.aRotation = s || 0
  55786. }
  55787. ,
  55788. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55789. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55790. n.EllipseCurve.prototype.getPoint = function(e) {
  55791. var t = this.aEndAngle - this.aStartAngle;
  55792. t < 0 && (t += 2 * Math.PI),
  55793. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55794. var i;
  55795. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55796. var r = this.aX + this.xRadius * Math.cos(i)
  55797. , o = this.aY + this.yRadius * Math.sin(i);
  55798. if (0 !== this.aRotation) {
  55799. var a = Math.cos(this.aRotation)
  55800. , s = Math.sin(this.aRotation)
  55801. , l = r
  55802. , c = o;
  55803. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55804. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55805. }
  55806. return new n.Vector2(r,o)
  55807. }
  55808. ,
  55809. n.ArcCurve = function(e, t, i, r, o, a) {
  55810. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55811. }
  55812. ,
  55813. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55814. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55815. n.LineCurve3 = n.Curve.create(function(e, t) {
  55816. this.v1 = e,
  55817. this.v2 = t
  55818. }, function(e) {
  55819. var t = new n.Vector3;
  55820. return t.subVectors(this.v2, this.v1),
  55821. t.multiplyScalar(e),
  55822. t.add(this.v1),
  55823. t
  55824. }),
  55825. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55826. this.v0 = e,
  55827. this.v1 = t,
  55828. this.v2 = i
  55829. }, function(e) {
  55830. var t = n.ShapeUtils.b2;
  55831. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55832. }),
  55833. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55834. this.v0 = e,
  55835. this.v1 = t,
  55836. this.v2 = i,
  55837. this.v3 = n
  55838. }, function(e) {
  55839. var t = n.ShapeUtils.b3;
  55840. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55841. }),
  55842. n.SplineCurve3 = n.Curve.create(function(e) {
  55843. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55844. this.points = void 0 == e ? [] : e
  55845. }, function(e) {
  55846. var t = this.points
  55847. , i = (t.length - 1) * e
  55848. , r = Math.floor(i)
  55849. , o = i - r
  55850. , a = t[0 == r ? r : r - 1]
  55851. , s = t[r]
  55852. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55853. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55854. , h = n.CurveUtils.interpolate;
  55855. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55856. }),
  55857. n.CatmullRomCurve3 = function() {
  55858. function e() {}
  55859. var t = new n.Vector3
  55860. , i = new e
  55861. , r = new e
  55862. , o = new e;
  55863. return e.prototype.init = function(e, t, i, n) {
  55864. this.c0 = e,
  55865. this.c1 = i,
  55866. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55867. this.c3 = 2 * e - 2 * t + i + n
  55868. }
  55869. ,
  55870. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55871. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55872. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55873. s *= o,
  55874. l *= o,
  55875. this.init(t, i, s, l)
  55876. }
  55877. ,
  55878. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55879. this.init(t, i, r * (i - e), r * (n - t))
  55880. }
  55881. ,
  55882. e.prototype.calc = function(e) {
  55883. var t = e * e
  55884. , i = t * e;
  55885. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55886. }
  55887. ,
  55888. n.Curve.create(function(e) {
  55889. this.points = e || [],
  55890. this.closed = !1
  55891. }, function(e) {
  55892. var a, s, l, c, h = this.points;
  55893. c = h.length,
  55894. c < 2 && console.log("duh, you need at least 2 points"),
  55895. a = (c - (this.closed ? 0 : 1)) * e,
  55896. s = Math.floor(a),
  55897. l = a - s,
  55898. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55899. l = 1);
  55900. var u, d, p, f;
  55901. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55902. u = t),
  55903. d = h[s % c],
  55904. p = h[(s + 1) % c],
  55905. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55906. f = t),
  55907. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55908. var g = "chordal" === this.type ? .5 : .25
  55909. , m = Math.pow(u.distanceToSquared(d), g)
  55910. , v = Math.pow(d.distanceToSquared(p), g)
  55911. , A = Math.pow(p.distanceToSquared(f), g);
  55912. v < 1e-4 && (v = 1),
  55913. m < 1e-4 && (m = v),
  55914. A < 1e-4 && (A = v),
  55915. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55916. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55917. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55918. } else if ("catmullrom" === this.type) {
  55919. var y = void 0 !== this.tension ? this.tension : .5;
  55920. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55921. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55922. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55923. }
  55924. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55925. return C
  55926. })
  55927. }(),
  55928. n.ClosedSplineCurve3 = function(e) {
  55929. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55930. n.CatmullRomCurve3.call(this, e),
  55931. this.type = "catmullrom",
  55932. this.closed = !0
  55933. }
  55934. ,
  55935. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55936. n.BoxGeometry = function(e, t, i, r, o, a) {
  55937. n.Geometry.call(this),
  55938. this.type = "BoxGeometry",
  55939. this.parameters = {
  55940. width: e,
  55941. height: t,
  55942. depth: i,
  55943. widthSegments: r,
  55944. heightSegments: o,
  55945. depthSegments: a
  55946. },
  55947. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55948. this.mergeVertices()
  55949. }
  55950. ,
  55951. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55952. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55953. n.CubeGeometry = n.BoxGeometry,
  55954. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55955. function s(e, t, i) {
  55956. var n = 0;
  55957. return n += e * t * 2,
  55958. n += e * i * 2,
  55959. n += i * t * 2,
  55960. 4 * n
  55961. }
  55962. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55963. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55964. for (var L = O * b - _, D = 0; D < x; D++) {
  55965. var N = D * E - w;
  55966. P[e] = N * r,
  55967. P[t] = L * o,
  55968. P[i] = T,
  55969. p[m] = P.x,
  55970. p[m + 1] = P.y,
  55971. p[m + 2] = P.z,
  55972. P[e] = 0,
  55973. P[t] = 0,
  55974. P[i] = l > 0 ? 1 : -1,
  55975. f[m] = P.x,
  55976. f[m + 1] = P.y,
  55977. f[m + 2] = P.z,
  55978. g[v] = D / h,
  55979. g[v + 1] = 1 - O / u,
  55980. m += 3,
  55981. v += 2,
  55982. M += 1
  55983. }
  55984. for (O = 0; O < u; O++)
  55985. for (D = 0; D < h; D++) {
  55986. var B = y + D + x * O
  55987. , F = y + D + x * (O + 1)
  55988. , V = y + (D + 1) + x * (O + 1)
  55989. , U = y + (D + 1) + x * O;
  55990. d[A] = B,
  55991. d[A + 1] = F,
  55992. d[A + 2] = U,
  55993. d[A + 3] = F,
  55994. d[A + 4] = V,
  55995. d[A + 5] = U,
  55996. A += 6,
  55997. R += 6
  55998. }
  55999. c.addGroup(C, R, I),
  56000. C += R,
  56001. y += M
  56002. }
  56003. n.BufferGeometry.call(this),
  56004. this.type = "BoxBufferGeometry",
  56005. this.parameters = {
  56006. width: e,
  56007. height: t,
  56008. depth: i,
  56009. widthSegments: r,
  56010. heightSegments: o,
  56011. depthSegments: a
  56012. };
  56013. var c = this;
  56014. r = Math.floor(r) || 1,
  56015. o = Math.floor(o) || 1,
  56016. a = Math.floor(a) || 1;
  56017. var h = s(r, o, a)
  56018. , u = h / 4 * 6
  56019. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56020. , p = new Float32Array(3 * h)
  56021. , f = new Float32Array(3 * h)
  56022. , g = new Float32Array(2 * h)
  56023. , m = 0
  56024. , v = 0
  56025. , A = 0
  56026. , y = 0
  56027. , C = 0;
  56028. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56029. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56030. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56031. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56032. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56033. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56034. this.setIndex(new n.BufferAttribute(d,1)),
  56035. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56036. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56037. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56038. }
  56039. ,
  56040. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56041. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56042. n.CircleGeometry = function(e, t, i, r) {
  56043. n.Geometry.call(this),
  56044. this.type = "CircleGeometry",
  56045. this.parameters = {
  56046. radius: e,
  56047. segments: t,
  56048. thetaStart: i,
  56049. thetaLength: r
  56050. },
  56051. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56052. }
  56053. ,
  56054. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56055. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56056. n.CircleBufferGeometry = function(e, t, i, r) {
  56057. n.BufferGeometry.call(this),
  56058. this.type = "CircleBufferGeometry",
  56059. this.parameters = {
  56060. radius: e,
  56061. segments: t,
  56062. thetaStart: i,
  56063. thetaLength: r
  56064. },
  56065. e = e || 50,
  56066. t = void 0 !== t ? Math.max(3, t) : 8,
  56067. i = void 0 !== i ? i : 0,
  56068. r = void 0 !== r ? r : 2 * Math.PI;
  56069. var o = t + 2
  56070. , a = new Float32Array(3 * o)
  56071. , s = new Float32Array(3 * o)
  56072. , l = new Float32Array(2 * o);
  56073. s[2] = 1,
  56074. l[0] = .5,
  56075. l[1] = .5;
  56076. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56077. h += 3,
  56078. u += 2) {
  56079. var d = i + c / t * r;
  56080. a[h] = e * Math.cos(d),
  56081. a[h + 1] = e * Math.sin(d),
  56082. s[h + 2] = 1,
  56083. l[u] = (a[h] / e + 1) / 2,
  56084. l[u + 1] = (a[h + 1] / e + 1) / 2
  56085. }
  56086. for (var p = [], h = 1; h <= t; h++)
  56087. p.push(h, h + 1, 0);
  56088. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56089. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56090. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56091. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56092. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56093. }
  56094. ,
  56095. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56096. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56097. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56098. function c() {
  56099. var e = (r + 1) * (o + 1);
  56100. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56101. e
  56102. }
  56103. function h() {
  56104. var e = r * o * 2 * 3;
  56105. return a === !1 && (e += 2 * r * 3),
  56106. e
  56107. }
  56108. function u() {
  56109. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56110. for (c = 0; c <= o; c++) {
  56111. var p = []
  56112. , f = c / o
  56113. , b = f * (t - e) + e;
  56114. for (a = 0; a <= r; a++) {
  56115. var w = a / r;
  56116. u.x = b * Math.sin(w * l + s),
  56117. u.y = -f * i + E,
  56118. u.z = b * Math.cos(w * l + s),
  56119. m.setXYZ(y, u.x, u.y, u.z),
  56120. h.copy(u),
  56121. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56122. h.z = Math.cos(w * l + s)),
  56123. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56124. v.setXYZ(y, h.x, h.y, h.z),
  56125. A.setXY(y, w, 1 - f),
  56126. p.push(y),
  56127. y++
  56128. }
  56129. I.push(p)
  56130. }
  56131. for (a = 0; a < r; a++)
  56132. for (c = 0; c < o; c++) {
  56133. var _ = I[c][a]
  56134. , T = I[c + 1][a]
  56135. , x = I[c + 1][a + 1]
  56136. , S = I[c][a + 1];
  56137. g.setX(C, _),
  56138. C++,
  56139. g.setX(C, T),
  56140. C++,
  56141. g.setX(C, S),
  56142. C++,
  56143. g.setX(C, T),
  56144. C++,
  56145. g.setX(C, x),
  56146. C++,
  56147. g.setX(C, S),
  56148. C++
  56149. }
  56150. }
  56151. function d(i) {
  56152. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56153. for (a = y,
  56154. o = 1; o <= r; o++)
  56155. m.setXYZ(y, 0, E * p, 0),
  56156. v.setXYZ(y, 0, p, 0),
  56157. i === !0 ? (h.x = o / r,
  56158. h.y = 0) : (h.x = (o - 1) / r,
  56159. h.y = 1),
  56160. A.setXY(y, h.x, h.y),
  56161. y++;
  56162. for (c = y,
  56163. o = 0; o <= r; o++) {
  56164. var f = o / r;
  56165. u.x = d * Math.sin(f * l + s),
  56166. u.y = E * p,
  56167. u.z = d * Math.cos(f * l + s),
  56168. m.setXYZ(y, u.x, u.y, u.z),
  56169. v.setXYZ(y, 0, p, 0),
  56170. A.setXY(y, f, i === !0 ? 1 : 0),
  56171. y++
  56172. }
  56173. for (o = 0; o < r; o++) {
  56174. var I = a + o
  56175. , b = c + o;
  56176. i === !0 ? (g.setX(C, b),
  56177. C++,
  56178. g.setX(C, b + 1),
  56179. C++,
  56180. g.setX(C, I),
  56181. C++) : (g.setX(C, b + 1),
  56182. C++,
  56183. g.setX(C, b),
  56184. C++,
  56185. g.setX(C, I),
  56186. C++)
  56187. }
  56188. }
  56189. n.BufferGeometry.call(this),
  56190. this.type = "CylinderBufferGeometry",
  56191. this.parameters = {
  56192. radiusTop: e,
  56193. radiusBottom: t,
  56194. height: i,
  56195. radialSegments: r,
  56196. heightSegments: o,
  56197. openEnded: a,
  56198. thetaStart: s,
  56199. thetaLength: l
  56200. },
  56201. e = void 0 !== e ? e : 20,
  56202. t = void 0 !== t ? t : 20,
  56203. i = void 0 !== i ? i : 100,
  56204. r = Math.floor(r) || 8,
  56205. o = Math.floor(o) || 1,
  56206. a = void 0 !== a && a,
  56207. s = void 0 !== s ? s : 0,
  56208. l = void 0 !== l ? l : 2 * Math.PI;
  56209. var p = c()
  56210. , f = h()
  56211. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56212. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56213. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56214. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56215. , y = 0
  56216. , C = 0
  56217. , I = []
  56218. , E = i / 2;
  56219. u(),
  56220. a === !1 && (e > 0 && d(!0),
  56221. t > 0 && d(!1)),
  56222. this.setIndex(g),
  56223. this.addAttribute("position", m),
  56224. this.addAttribute("normal", v),
  56225. this.addAttribute("uv", A)
  56226. }
  56227. ,
  56228. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56229. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56230. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56231. n.Geometry.call(this),
  56232. this.type = "CylinderGeometry",
  56233. this.parameters = {
  56234. radiusTop: e,
  56235. radiusBottom: t,
  56236. height: i,
  56237. radialSegments: r,
  56238. heightSegments: o,
  56239. openEnded: a,
  56240. thetaStart: s,
  56241. thetaLength: l
  56242. },
  56243. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56244. this.mergeVertices()
  56245. }
  56246. ,
  56247. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56248. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56249. n.EdgesGeometry = function(e, t) {
  56250. function i(e, t) {
  56251. return e - t
  56252. }
  56253. n.BufferGeometry.call(this),
  56254. t = void 0 !== t ? t : 1;
  56255. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56256. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56257. r.fromBufferGeometry(e)) : r = e.clone(),
  56258. r.mergeVertices(),
  56259. r.computeFaceNormals();
  56260. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56261. for (var p = h[u], f = 0; f < 3; f++) {
  56262. a[0] = p[l[f]],
  56263. a[1] = p[l[(f + 1) % 3]],
  56264. a.sort(i);
  56265. var g = a.toString();
  56266. void 0 === s[g] ? s[g] = {
  56267. vert1: a[0],
  56268. vert2: a[1],
  56269. face1: u,
  56270. face2: void 0
  56271. } : s[g].face2 = u
  56272. }
  56273. var m = [];
  56274. for (var g in s) {
  56275. var v = s[g];
  56276. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56277. var A = c[v.vert1];
  56278. m.push(A.x),
  56279. m.push(A.y),
  56280. m.push(A.z),
  56281. A = c[v.vert2],
  56282. m.push(A.x),
  56283. m.push(A.y),
  56284. m.push(A.z)
  56285. }
  56286. }
  56287. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56288. }
  56289. ,
  56290. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56291. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56292. n.ExtrudeGeometry = function(e, t) {
  56293. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56294. this.type = "ExtrudeGeometry",
  56295. e = Array.isArray(e) ? e : [e],
  56296. this.addShapeList(e, t),
  56297. void this.computeFaceNormals())
  56298. }
  56299. ;
  56300. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56301. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56302. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56303. for (var i = e.length, n = 0; n < i; n++) {
  56304. var r = e[n];
  56305. this.addShape(r, t)
  56306. }
  56307. }
  56308. ,
  56309. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56310. function i(e, t, i) {
  56311. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56312. t.clone().multiplyScalar(i).add(e)
  56313. }
  56314. function r(e, t, i) {
  56315. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56316. if (Math.abs(d) > Number.EPSILON) {
  56317. var p = Math.sqrt(u)
  56318. , f = Math.sqrt(c * c + h * h)
  56319. , g = t.x - l / p
  56320. , m = t.y + s / p
  56321. , v = i.x - h / f
  56322. , A = i.y + c / f
  56323. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56324. r = g + s * y - e.x,
  56325. o = m + l * y - e.y;
  56326. var C = r * r + o * o;
  56327. if (C <= 2)
  56328. return new n.Vector2(r,o);
  56329. a = Math.sqrt(C / 2)
  56330. } else {
  56331. var I = !1;
  56332. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56333. I ? (r = -l,
  56334. o = s,
  56335. a = Math.sqrt(u)) : (r = s,
  56336. o = l,
  56337. a = Math.sqrt(u / 2))
  56338. }
  56339. return new n.Vector2(r / a,o / a)
  56340. }
  56341. function o() {
  56342. if (C) {
  56343. var e = 0
  56344. , t = z * e;
  56345. for (Y = 0; Y < W; Y++)
  56346. G = N[Y],
  56347. c(G[2] + t, G[1] + t, G[0] + t);
  56348. for (e = E + 2 * y,
  56349. t = z * e,
  56350. Y = 0; Y < W; Y++)
  56351. G = N[Y],
  56352. c(G[0] + t, G[1] + t, G[2] + t)
  56353. } else {
  56354. for (Y = 0; Y < W; Y++)
  56355. G = N[Y],
  56356. c(G[2], G[1], G[0]);
  56357. for (Y = 0; Y < W; Y++)
  56358. G = N[Y],
  56359. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56360. }
  56361. }
  56362. function a() {
  56363. var e = 0;
  56364. for (s(B, e),
  56365. e += B.length,
  56366. x = 0,
  56367. S = L.length; x < S; x++)
  56368. T = L[x],
  56369. s(T, e),
  56370. e += T.length
  56371. }
  56372. function s(e, t) {
  56373. var i, n;
  56374. for (Y = e.length; --Y >= 0; ) {
  56375. i = Y,
  56376. n = Y - 1,
  56377. n < 0 && (n = e.length - 1);
  56378. var r = 0
  56379. , o = E + 2 * y;
  56380. for (r = 0; r < o; r++) {
  56381. var a = z * r
  56382. , s = z * (r + 1)
  56383. , l = t + i + a
  56384. , c = t + n + a
  56385. , u = t + n + s
  56386. , d = t + i + s;
  56387. h(l, c, u, d, e, r, o, i, n)
  56388. }
  56389. }
  56390. }
  56391. function l(e, t, i) {
  56392. M.vertices.push(new n.Vector3(e,t,i))
  56393. }
  56394. function c(e, t, i) {
  56395. e += R,
  56396. t += R,
  56397. i += R,
  56398. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56399. var r = _.generateTopUV(M, e, t, i);
  56400. M.faceVertexUvs[0].push(r)
  56401. }
  56402. function h(e, t, i, r, o, a, s, l, c) {
  56403. e += R,
  56404. t += R,
  56405. i += R,
  56406. r += R,
  56407. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56408. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56409. var h = _.generateSideWallUV(M, e, t, i, r);
  56410. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56411. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56412. }
  56413. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56414. b && (u = b.getSpacedPoints(E),
  56415. w = !0,
  56416. C = !1,
  56417. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56418. p = new n.Vector3,
  56419. f = new n.Vector3,
  56420. g = new n.Vector3),
  56421. C || (y = 0,
  56422. v = 0,
  56423. A = 0);
  56424. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56425. if (D) {
  56426. for (O = O.reverse(),
  56427. x = 0,
  56428. S = L.length; x < S; x++)
  56429. T = L[x],
  56430. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56431. D = !1
  56432. }
  56433. var N = n.ShapeUtils.triangulateShape(O, L)
  56434. , B = O;
  56435. for (x = 0,
  56436. S = L.length; x < S; x++)
  56437. T = L[x],
  56438. O = O.concat(T);
  56439. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56440. Z++,
  56441. q++)
  56442. Z === X && (Z = 0),
  56443. q === X && (q = 0),
  56444. j[Y] = r(B[Y], B[Z], B[q]);
  56445. var K, Q = [], J = j.concat();
  56446. for (x = 0,
  56447. S = L.length; x < S; x++) {
  56448. for (T = L[x],
  56449. K = [],
  56450. Y = 0,
  56451. X = T.length,
  56452. Z = X - 1,
  56453. q = Y + 1; Y < X; Y++,
  56454. Z++,
  56455. q++)
  56456. Z === X && (Z = 0),
  56457. q === X && (q = 0),
  56458. K[Y] = r(T[Y], T[Z], T[q]);
  56459. Q.push(K),
  56460. J = J.concat(K)
  56461. }
  56462. for (F = 0; F < y; F++) {
  56463. for (U = F / y,
  56464. k = v * (1 - U),
  56465. V = A * Math.sin(U * Math.PI / 2),
  56466. Y = 0,
  56467. X = B.length; Y < X; Y++)
  56468. H = i(B[Y], j[Y], V),
  56469. l(H.x, H.y, -k);
  56470. for (x = 0,
  56471. S = L.length; x < S; x++)
  56472. for (T = L[x],
  56473. K = Q[x],
  56474. Y = 0,
  56475. X = T.length; Y < X; Y++)
  56476. H = i(T[Y], K[Y], V),
  56477. l(H.x, H.y, -k)
  56478. }
  56479. for (V = A,
  56480. Y = 0; Y < z; Y++)
  56481. H = C ? i(O[Y], J[Y], V) : O[Y],
  56482. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56483. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56484. g.copy(u[0]).add(f).add(p),
  56485. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56486. var $;
  56487. for ($ = 1; $ <= E; $++)
  56488. for (Y = 0; Y < z; Y++)
  56489. H = C ? i(O[Y], J[Y], V) : O[Y],
  56490. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56491. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56492. g.copy(u[$]).add(f).add(p),
  56493. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56494. for (F = y - 1; F >= 0; F--) {
  56495. for (U = F / y,
  56496. k = v * (1 - U),
  56497. V = A * Math.sin(U * Math.PI / 2),
  56498. Y = 0,
  56499. X = B.length; Y < X; Y++)
  56500. H = i(B[Y], j[Y], V),
  56501. l(H.x, H.y, m + k);
  56502. for (x = 0,
  56503. S = L.length; x < S; x++)
  56504. for (T = L[x],
  56505. K = Q[x],
  56506. Y = 0,
  56507. X = T.length; Y < X; Y++)
  56508. H = i(T[Y], K[Y], V),
  56509. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56510. }
  56511. o(),
  56512. a()
  56513. }
  56514. ,
  56515. n.ExtrudeGeometry.WorldUVGenerator = {
  56516. generateTopUV: function(e, t, i, r) {
  56517. var o = e.vertices
  56518. , a = o[t]
  56519. , s = o[i]
  56520. , l = o[r];
  56521. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56522. },
  56523. generateSideWallUV: function(e, t, i, r, o) {
  56524. var a = e.vertices
  56525. , s = a[t]
  56526. , l = a[i]
  56527. , c = a[r]
  56528. , h = a[o];
  56529. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56530. }
  56531. },
  56532. n.ShapeGeometry = function(e, t) {
  56533. n.Geometry.call(this),
  56534. this.type = "ShapeGeometry",
  56535. Array.isArray(e) === !1 && (e = [e]),
  56536. this.addShapeList(e, t),
  56537. this.computeFaceNormals()
  56538. }
  56539. ,
  56540. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56541. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56542. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56543. for (var i = 0, n = e.length; i < n; i++)
  56544. this.addShape(e[i], t);
  56545. return this
  56546. }
  56547. ,
  56548. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56549. void 0 === t && (t = {});
  56550. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56551. if (p) {
  56552. for (u = u.reverse(),
  56553. i = 0,
  56554. r = d.length; i < r; i++)
  56555. o = d[i],
  56556. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56557. p = !1
  56558. }
  56559. var f = n.ShapeUtils.triangulateShape(u, d);
  56560. for (i = 0,
  56561. r = d.length; i < r; i++)
  56562. o = d[i],
  56563. u = u.concat(o);
  56564. var g, m, v = u.length, A = f.length;
  56565. for (i = 0; i < v; i++)
  56566. g = u[i],
  56567. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56568. for (i = 0; i < A; i++) {
  56569. m = f[i];
  56570. var y = m[0] + c
  56571. , C = m[1] + c
  56572. , I = m[2] + c;
  56573. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56574. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56575. }
  56576. }
  56577. ,
  56578. n.LatheBufferGeometry = function(e, t, i, r) {
  56579. n.BufferGeometry.call(this),
  56580. this.type = "LatheBufferGeometry",
  56581. this.parameters = {
  56582. points: e,
  56583. segments: t,
  56584. phiStart: i,
  56585. phiLength: r
  56586. },
  56587. t = Math.floor(t) || 12,
  56588. i = i || 0,
  56589. r = r || 2 * Math.PI,
  56590. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56591. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56592. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56593. for (a = 0; a <= t; a++) {
  56594. var A = i + a * g * r
  56595. , y = Math.sin(A)
  56596. , C = Math.cos(A);
  56597. for (s = 0; s <= e.length - 1; s++)
  56598. m.x = e[s].x * y,
  56599. m.y = e[s].y,
  56600. m.z = e[s].x * C,
  56601. u.setXYZ(p, m.x, m.y, m.z),
  56602. v.x = a / t,
  56603. v.y = s / (e.length - 1),
  56604. d.setXY(p, v.x, v.y),
  56605. p++
  56606. }
  56607. for (a = 0; a < t; a++)
  56608. for (s = 0; s < e.length - 1; s++) {
  56609. o = s + a * e.length;
  56610. var I = o
  56611. , E = o + e.length
  56612. , b = o + e.length + 1
  56613. , w = o + 1;
  56614. h.setX(f, I),
  56615. f++,
  56616. h.setX(f, E),
  56617. f++,
  56618. h.setX(f, w),
  56619. f++,
  56620. h.setX(f, E),
  56621. f++,
  56622. h.setX(f, b),
  56623. f++,
  56624. h.setX(f, w),
  56625. f++
  56626. }
  56627. if (this.setIndex(h),
  56628. this.addAttribute("position", u),
  56629. this.addAttribute("uv", d),
  56630. this.computeVertexNormals(),
  56631. r === 2 * Math.PI) {
  56632. var _ = this.attributes.normal.array
  56633. , T = new n.Vector3
  56634. , x = new n.Vector3
  56635. , S = new n.Vector3;
  56636. for (o = t * e.length * 3,
  56637. a = 0,
  56638. s = 0; a < e.length; a++,
  56639. s += 3)
  56640. T.x = _[s + 0],
  56641. T.y = _[s + 1],
  56642. T.z = _[s + 2],
  56643. x.x = _[o + s + 0],
  56644. x.y = _[o + s + 1],
  56645. x.z = _[o + s + 2],
  56646. S.addVectors(T, x).normalize(),
  56647. _[s + 0] = _[o + s + 0] = S.x,
  56648. _[s + 1] = _[o + s + 1] = S.y,
  56649. _[s + 2] = _[o + s + 2] = S.z
  56650. }
  56651. }
  56652. ,
  56653. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56654. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56655. n.LatheGeometry = function(e, t, i, r) {
  56656. n.Geometry.call(this),
  56657. this.type = "LatheGeometry",
  56658. this.parameters = {
  56659. points: e,
  56660. segments: t,
  56661. phiStart: i,
  56662. phiLength: r
  56663. },
  56664. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56665. this.mergeVertices()
  56666. }
  56667. ,
  56668. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56669. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56670. n.PlaneGeometry = function(e, t, i, r) {
  56671. n.Geometry.call(this),
  56672. this.type = "PlaneGeometry",
  56673. this.parameters = {
  56674. width: e,
  56675. height: t,
  56676. widthSegments: i,
  56677. heightSegments: r
  56678. },
  56679. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56680. }
  56681. ,
  56682. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56683. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56684. n.PlaneBufferGeometry = function(e, t, i, r) {
  56685. n.BufferGeometry.call(this),
  56686. this.type = "PlaneBufferGeometry",
  56687. this.parameters = {
  56688. width: e,
  56689. height: t,
  56690. widthSegments: i,
  56691. heightSegments: r
  56692. };
  56693. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56694. for (var y = A * d - a, C = 0; C < c; C++) {
  56695. var I = C * u - o;
  56696. p[m] = I,
  56697. p[m + 1] = -y,
  56698. f[m + 2] = 1,
  56699. g[v] = C / s,
  56700. g[v + 1] = 1 - A / l,
  56701. m += 3,
  56702. v += 2
  56703. }
  56704. m = 0;
  56705. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56706. for (var C = 0; C < s; C++) {
  56707. var b = C + c * A
  56708. , w = C + c * (A + 1)
  56709. , _ = C + 1 + c * (A + 1)
  56710. , T = C + 1 + c * A;
  56711. E[m] = b,
  56712. E[m + 1] = w,
  56713. E[m + 2] = T,
  56714. E[m + 3] = w,
  56715. E[m + 4] = _,
  56716. E[m + 5] = T,
  56717. m += 6
  56718. }
  56719. this.setIndex(new n.BufferAttribute(E,1)),
  56720. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56721. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56722. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56723. }
  56724. ,
  56725. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56726. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56727. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56728. n.BufferGeometry.call(this),
  56729. this.type = "RingBufferGeometry",
  56730. this.parameters = {
  56731. innerRadius: e,
  56732. outerRadius: t,
  56733. thetaSegments: i,
  56734. phiSegments: r,
  56735. thetaStart: o,
  56736. thetaLength: a
  56737. },
  56738. e = e || 20,
  56739. t = t || 50,
  56740. o = void 0 !== o ? o : 0,
  56741. a = void 0 !== a ? a : 2 * Math.PI,
  56742. i = void 0 !== i ? Math.max(3, i) : 8,
  56743. r = void 0 !== r ? Math.max(1, r) : 1;
  56744. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56745. for (l = 0; l <= r; l++) {
  56746. for (c = 0; c <= i; c++)
  56747. s = o + c / i * a,
  56748. C.x = A * Math.cos(s),
  56749. C.y = A * Math.sin(s),
  56750. p.setXYZ(m, C.x, C.y, C.z),
  56751. f.setXYZ(m, 0, 0, 1),
  56752. I.x = (C.x / t + 1) / 2,
  56753. I.y = (C.y / t + 1) / 2,
  56754. g.setXY(m, I.x, I.y),
  56755. m++;
  56756. A += y
  56757. }
  56758. for (l = 0; l < r; l++) {
  56759. var E = l * (i + 1);
  56760. for (c = 0; c < i; c++) {
  56761. s = c + E;
  56762. var b = s
  56763. , w = s + i + 1
  56764. , _ = s + i + 2
  56765. , T = s + 1;
  56766. d.setX(v, b),
  56767. v++,
  56768. d.setX(v, w),
  56769. v++,
  56770. d.setX(v, _),
  56771. v++,
  56772. d.setX(v, b),
  56773. v++,
  56774. d.setX(v, _),
  56775. v++,
  56776. d.setX(v, T),
  56777. v++
  56778. }
  56779. }
  56780. this.setIndex(d),
  56781. this.addAttribute("position", p),
  56782. this.addAttribute("normal", f),
  56783. this.addAttribute("uv", g)
  56784. }
  56785. ,
  56786. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56787. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56788. n.RingGeometry = function(e, t, i, r, o, a) {
  56789. n.Geometry.call(this),
  56790. this.type = "RingGeometry",
  56791. this.parameters = {
  56792. innerRadius: e,
  56793. outerRadius: t,
  56794. thetaSegments: i,
  56795. phiSegments: r,
  56796. thetaStart: o,
  56797. thetaLength: a
  56798. },
  56799. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56800. }
  56801. ,
  56802. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56803. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56804. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56805. n.Geometry.call(this),
  56806. this.type = "SphereGeometry",
  56807. this.parameters = {
  56808. radius: e,
  56809. widthSegments: t,
  56810. heightSegments: i,
  56811. phiStart: r,
  56812. phiLength: o,
  56813. thetaStart: a,
  56814. thetaLength: s
  56815. },
  56816. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56817. }
  56818. ,
  56819. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56820. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56821. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56822. n.BufferGeometry.call(this),
  56823. this.type = "SphereBufferGeometry",
  56824. this.parameters = {
  56825. radius: e,
  56826. widthSegments: t,
  56827. heightSegments: i,
  56828. phiStart: r,
  56829. phiLength: o,
  56830. thetaStart: a,
  56831. thetaLength: s
  56832. },
  56833. e = e || 50,
  56834. t = Math.max(3, Math.floor(t) || 8),
  56835. i = Math.max(2, Math.floor(i) || 6),
  56836. r = void 0 !== r ? r : 0,
  56837. o = void 0 !== o ? o : 2 * Math.PI,
  56838. a = void 0 !== a ? a : 0,
  56839. s = void 0 !== s ? s : Math.PI;
  56840. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56841. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56842. var C = y / t
  56843. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56844. , E = e * Math.cos(a + A * s)
  56845. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56846. g.set(I, E, b).normalize(),
  56847. h.setXYZ(p, I, E, b),
  56848. u.setXYZ(p, g.x, g.y, g.z),
  56849. d.setXY(p, C, 1 - A),
  56850. v.push(p),
  56851. p++
  56852. }
  56853. f.push(v)
  56854. }
  56855. for (var w = [], m = 0; m < i; m++)
  56856. for (var y = 0; y < t; y++) {
  56857. var _ = f[m][y + 1]
  56858. , T = f[m][y]
  56859. , x = f[m + 1][y]
  56860. , S = f[m + 1][y + 1];
  56861. (0 !== m || a > 0) && w.push(_, T, S),
  56862. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56863. }
  56864. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56865. this.addAttribute("position", h),
  56866. this.addAttribute("normal", u),
  56867. this.addAttribute("uv", d),
  56868. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56869. }
  56870. ,
  56871. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56872. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56873. n.TextGeometry = function(e, t) {
  56874. t = t || {};
  56875. var i = t.font;
  56876. if (i instanceof n.Font == !1)
  56877. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56878. new n.Geometry;
  56879. var r = i.generateShapes(e, t.size, t.curveSegments);
  56880. t.amount = void 0 !== t.height ? t.height : 50,
  56881. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56882. void 0 === t.bevelSize && (t.bevelSize = 8),
  56883. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56884. n.ExtrudeGeometry.call(this, r, t),
  56885. this.type = "TextGeometry"
  56886. }
  56887. ,
  56888. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56889. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56890. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56891. n.BufferGeometry.call(this),
  56892. this.type = "TorusBufferGeometry",
  56893. this.parameters = {
  56894. radius: e,
  56895. tube: t,
  56896. radialSegments: i,
  56897. tubularSegments: r,
  56898. arc: o
  56899. },
  56900. e = e || 100,
  56901. t = t || 40,
  56902. i = Math.floor(i) || 8,
  56903. r = Math.floor(r) || 6,
  56904. o = o || 2 * Math.PI;
  56905. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56906. for (a = 0; a <= i; a++)
  56907. for (s = 0; s <= r; s++) {
  56908. var C = s / r * o
  56909. , I = a / i * Math.PI * 2;
  56910. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56911. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56912. A.z = t * Math.sin(I),
  56913. u[f] = A.x,
  56914. u[f + 1] = A.y,
  56915. u[f + 2] = A.z,
  56916. v.x = e * Math.cos(C),
  56917. v.y = e * Math.sin(C),
  56918. y.subVectors(A, v).normalize(),
  56919. d[f] = y.x,
  56920. d[f + 1] = y.y,
  56921. d[f + 2] = y.z,
  56922. p[g] = s / r,
  56923. p[g + 1] = a / i,
  56924. f += 3,
  56925. g += 2
  56926. }
  56927. for (a = 1; a <= i; a++)
  56928. for (s = 1; s <= r; s++) {
  56929. var E = (r + 1) * a + s - 1
  56930. , b = (r + 1) * (a - 1) + s - 1
  56931. , w = (r + 1) * (a - 1) + s
  56932. , _ = (r + 1) * a + s;
  56933. h[m] = E,
  56934. h[m + 1] = b,
  56935. h[m + 2] = _,
  56936. h[m + 3] = b,
  56937. h[m + 4] = w,
  56938. h[m + 5] = _,
  56939. m += 6
  56940. }
  56941. this.setIndex(new n.BufferAttribute(h,1)),
  56942. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56943. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56944. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56945. }
  56946. ,
  56947. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56948. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56949. n.TorusGeometry = function(e, t, i, r, o) {
  56950. n.Geometry.call(this),
  56951. this.type = "TorusGeometry",
  56952. this.parameters = {
  56953. radius: e,
  56954. tube: t,
  56955. radialSegments: i,
  56956. tubularSegments: r,
  56957. arc: o
  56958. },
  56959. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56960. }
  56961. ,
  56962. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56963. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56964. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56965. function s(e, t, i, n, r) {
  56966. var o = Math.cos(e)
  56967. , a = Math.sin(e)
  56968. , s = i / t * e
  56969. , l = Math.cos(s);
  56970. r.x = n * (2 + l) * .5 * o,
  56971. r.y = n * (2 + l) * a * .5,
  56972. r.z = n * Math.sin(s) * .5
  56973. }
  56974. n.BufferGeometry.call(this),
  56975. this.type = "TorusKnotBufferGeometry",
  56976. this.parameters = {
  56977. radius: e,
  56978. tube: t,
  56979. tubularSegments: i,
  56980. radialSegments: r,
  56981. p: o,
  56982. q: a
  56983. },
  56984. e = e || 100,
  56985. t = t || 40,
  56986. i = Math.floor(i) || 64,
  56987. r = Math.floor(r) || 8,
  56988. o = o || 2,
  56989. a = a || 3;
  56990. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56991. for (l = 0; l <= i; ++l) {
  56992. var T = l / i * o * Math.PI * 2;
  56993. for (s(T, o, a, e, I),
  56994. s(T + .01, o, a, e, E),
  56995. w.subVectors(E, I),
  56996. _.addVectors(E, I),
  56997. b.crossVectors(w, _),
  56998. _.crossVectors(b, w),
  56999. b.normalize(),
  57000. _.normalize(),
  57001. c = 0; c <= r; ++c) {
  57002. var x = c / r * Math.PI * 2
  57003. , S = -t * Math.cos(x)
  57004. , M = t * Math.sin(x);
  57005. A.x = I.x + (S * _.x + M * b.x),
  57006. A.y = I.y + (S * _.y + M * b.y),
  57007. A.z = I.z + (S * _.z + M * b.z),
  57008. p.setXYZ(m, A.x, A.y, A.z),
  57009. y.subVectors(A, I).normalize(),
  57010. f.setXYZ(m, y.x, y.y, y.z),
  57011. C.x = l / i,
  57012. C.y = c / r,
  57013. g.setXY(m, C.x, C.y),
  57014. m++
  57015. }
  57016. }
  57017. for (c = 1; c <= i; c++)
  57018. for (l = 1; l <= r; l++) {
  57019. var R = (r + 1) * (c - 1) + (l - 1)
  57020. , P = (r + 1) * c + (l - 1)
  57021. , O = (r + 1) * c + l
  57022. , L = (r + 1) * (c - 1) + l;
  57023. d.setX(v, R),
  57024. v++,
  57025. d.setX(v, P),
  57026. v++,
  57027. d.setX(v, L),
  57028. v++,
  57029. d.setX(v, P),
  57030. v++,
  57031. d.setX(v, O),
  57032. v++,
  57033. d.setX(v, L),
  57034. v++
  57035. }
  57036. this.setIndex(d),
  57037. this.addAttribute("position", p),
  57038. this.addAttribute("normal", f),
  57039. this.addAttribute("uv", g)
  57040. }
  57041. ,
  57042. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57043. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57044. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57045. n.Geometry.call(this),
  57046. this.type = "TorusKnotGeometry",
  57047. this.parameters = {
  57048. radius: e,
  57049. tube: t,
  57050. tubularSegments: i,
  57051. radialSegments: r,
  57052. p: o,
  57053. q: a
  57054. },
  57055. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57056. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57057. this.mergeVertices()
  57058. }
  57059. ,
  57060. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57061. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57062. n.TubeGeometry = function(e, t, i, r, o, a) {
  57063. function s(e, t, i) {
  57064. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57065. }
  57066. n.Geometry.call(this),
  57067. this.type = "TubeGeometry",
  57068. this.parameters = {
  57069. path: e,
  57070. segments: t,
  57071. radius: i,
  57072. radialSegments: r,
  57073. closed: o,
  57074. taper: a
  57075. },
  57076. t = t || 64,
  57077. i = i || 1,
  57078. r = r || 8,
  57079. o = o || !1,
  57080. a = a || n.TubeGeometry.NoTaper;
  57081. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57082. for (this.tangents = D,
  57083. this.normals = N,
  57084. this.binormals = B,
  57085. v = 0; v < P; v++)
  57086. for (M[v] = [],
  57087. u = v / (P - 1),
  57088. m = e.getPointAt(u),
  57089. l = D[v],
  57090. c = N[v],
  57091. h = B[v],
  57092. p = i * a(u),
  57093. A = 0; A < r; A++)
  57094. d = A / r * 2 * Math.PI,
  57095. f = -p * Math.cos(d),
  57096. g = p * Math.sin(d),
  57097. O.copy(m),
  57098. O.x += f * c.x + g * h.x,
  57099. O.y += f * c.y + g * h.y,
  57100. O.z += f * c.z + g * h.z,
  57101. M[v][A] = s(O.x, O.y, O.z);
  57102. for (v = 0; v < t; v++)
  57103. for (A = 0; A < r; A++)
  57104. y = o ? (v + 1) % t : v + 1,
  57105. C = (A + 1) % r,
  57106. I = M[v][A],
  57107. E = M[y][A],
  57108. b = M[y][C],
  57109. w = M[v][C],
  57110. _ = new n.Vector2(v / t,A / r),
  57111. T = new n.Vector2((v + 1) / t,A / r),
  57112. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57113. S = new n.Vector2(v / t,(A + 1) / r),
  57114. this.faces.push(new n.Face3(I,E,w)),
  57115. this.faceVertexUvs[0].push([_, T, S]),
  57116. this.faces.push(new n.Face3(E,b,w)),
  57117. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57118. this.computeFaceNormals(),
  57119. this.computeVertexNormals()
  57120. }
  57121. ,
  57122. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57123. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57124. n.TubeGeometry.NoTaper = function(e) {
  57125. return 1
  57126. }
  57127. ,
  57128. n.TubeGeometry.SinusoidalTaper = function(e) {
  57129. return Math.sin(Math.PI * e)
  57130. }
  57131. ,
  57132. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57133. function r() {
  57134. f[0] = new n.Vector3,
  57135. g[0] = new n.Vector3,
  57136. a = Number.MAX_VALUE,
  57137. s = Math.abs(p[0].x),
  57138. l = Math.abs(p[0].y),
  57139. c = Math.abs(p[0].z),
  57140. s <= a && (a = s,
  57141. d.set(1, 0, 0)),
  57142. l <= a && (a = l,
  57143. d.set(0, 1, 0)),
  57144. c <= a && d.set(0, 0, 1),
  57145. m.crossVectors(p[0], d).normalize(),
  57146. f[0].crossVectors(p[0], m),
  57147. g[0].crossVectors(p[0], f[0])
  57148. }
  57149. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57150. for (this.tangents = p,
  57151. this.normals = f,
  57152. this.binormals = g,
  57153. h = 0; h < A; h++)
  57154. u = h / (A - 1),
  57155. p[h] = e.getTangentAt(u),
  57156. p[h].normalize();
  57157. for (r(),
  57158. h = 1; h < A; h++)
  57159. f[h] = f[h - 1].clone(),
  57160. g[h] = g[h - 1].clone(),
  57161. m.crossVectors(p[h - 1], p[h]),
  57162. m.length() > Number.EPSILON && (m.normalize(),
  57163. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57164. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57165. g[h].crossVectors(p[h], f[h]);
  57166. if (i)
  57167. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57168. o /= A - 1,
  57169. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57170. h = 1; h < A; h++)
  57171. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57172. g[h].crossVectors(p[h], f[h])
  57173. }
  57174. ,
  57175. n.PolyhedronGeometry = function(e, t, i, r) {
  57176. function o(e) {
  57177. var t = e.normalize().clone();
  57178. t.index = u.vertices.push(t) - 1;
  57179. var i = l(e) / 2 / Math.PI + .5
  57180. , r = c(e) / Math.PI + .5;
  57181. return t.uv = new n.Vector2(i,1 - r),
  57182. t
  57183. }
  57184. function a(e, t, i, r) {
  57185. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57186. u.faces.push(o),
  57187. C.copy(e).add(t).add(i).divideScalar(3);
  57188. var a = l(C);
  57189. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57190. }
  57191. function s(e, t) {
  57192. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57193. l[h] = [];
  57194. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57195. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57196. }
  57197. for (var h = 0; h < i; h++)
  57198. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57199. var m = Math.floor(g / 2);
  57200. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57201. }
  57202. }
  57203. function l(e) {
  57204. return Math.atan2(e.z, -e.x)
  57205. }
  57206. function c(e) {
  57207. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57208. }
  57209. function h(e, t, i) {
  57210. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57211. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57212. e.clone()
  57213. }
  57214. n.Geometry.call(this),
  57215. this.type = "PolyhedronGeometry",
  57216. this.parameters = {
  57217. vertices: e,
  57218. indices: t,
  57219. radius: i,
  57220. detail: r
  57221. },
  57222. i = i || 1,
  57223. r = r || 0;
  57224. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57225. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57226. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57227. m++) {
  57228. var v = f[t[d]]
  57229. , A = f[t[d + 1]]
  57230. , y = f[t[d + 2]];
  57231. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57232. }
  57233. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57234. s(g[d], r);
  57235. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57236. var I = this.faceVertexUvs[0][d]
  57237. , E = I[0].x
  57238. , b = I[1].x
  57239. , w = I[2].x
  57240. , _ = Math.max(E, b, w)
  57241. , T = Math.min(E, b, w);
  57242. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57243. b < .2 && (I[1].x += 1),
  57244. w < .2 && (I[2].x += 1))
  57245. }
  57246. for (var d = 0, p = this.vertices.length; d < p; d++)
  57247. this.vertices[d].multiplyScalar(i);
  57248. this.mergeVertices(),
  57249. this.computeFaceNormals(),
  57250. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57251. }
  57252. ,
  57253. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57254. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57255. n.DodecahedronGeometry = function(e, t) {
  57256. var i = (1 + Math.sqrt(5)) / 2
  57257. , r = 1 / i
  57258. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57259. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57260. n.PolyhedronGeometry.call(this, o, a, e, t),
  57261. this.type = "DodecahedronGeometry",
  57262. this.parameters = {
  57263. radius: e,
  57264. detail: t
  57265. }
  57266. }
  57267. ,
  57268. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57269. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57270. n.IcosahedronGeometry = function(e, t) {
  57271. var i = (1 + Math.sqrt(5)) / 2
  57272. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57273. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57274. n.PolyhedronGeometry.call(this, r, o, e, t),
  57275. this.type = "IcosahedronGeometry",
  57276. this.parameters = {
  57277. radius: e,
  57278. detail: t
  57279. }
  57280. }
  57281. ,
  57282. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57283. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57284. n.OctahedronGeometry = function(e, t) {
  57285. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57286. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57287. n.PolyhedronGeometry.call(this, i, r, e, t),
  57288. this.type = "OctahedronGeometry",
  57289. this.parameters = {
  57290. radius: e,
  57291. detail: t
  57292. }
  57293. }
  57294. ,
  57295. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57296. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57297. n.TetrahedronGeometry = function(e, t) {
  57298. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57299. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57300. n.PolyhedronGeometry.call(this, i, r, e, t),
  57301. this.type = "TetrahedronGeometry",
  57302. this.parameters = {
  57303. radius: e,
  57304. detail: t
  57305. }
  57306. }
  57307. ,
  57308. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57309. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57310. n.ParametricGeometry = function(e, t, i) {
  57311. n.Geometry.call(this),
  57312. this.type = "ParametricGeometry",
  57313. this.parameters = {
  57314. func: e,
  57315. slices: t,
  57316. stacks: i
  57317. };
  57318. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57319. for (r = 0; r <= i; r++)
  57320. for (l = r / i,
  57321. o = 0; o <= t; o++)
  57322. s = o / t,
  57323. a = e(s, l),
  57324. c.push(a);
  57325. var p, f, g, m, v, A, y, C;
  57326. for (r = 0; r < i; r++)
  57327. for (o = 0; o < t; o++)
  57328. p = r * d + o,
  57329. f = r * d + o + 1,
  57330. g = (r + 1) * d + o + 1,
  57331. m = (r + 1) * d + o,
  57332. v = new n.Vector2(o / t,r / i),
  57333. A = new n.Vector2((o + 1) / t,r / i),
  57334. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57335. C = new n.Vector2(o / t,(r + 1) / i),
  57336. h.push(new n.Face3(p,f,m)),
  57337. u.push([v, A, C]),
  57338. h.push(new n.Face3(f,g,m)),
  57339. u.push([A.clone(), y, C.clone()]);
  57340. this.computeFaceNormals(),
  57341. this.computeVertexNormals()
  57342. }
  57343. ,
  57344. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57345. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57346. n.WireframeGeometry = function(e) {
  57347. function t(e, t) {
  57348. return e - t
  57349. }
  57350. n.BufferGeometry.call(this);
  57351. var i = [0, 0]
  57352. , r = {}
  57353. , o = ["a", "b", "c"];
  57354. if (e instanceof n.Geometry) {
  57355. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57356. for (var d = s[h], p = 0; p < 3; p++) {
  57357. i[0] = d[o[p]],
  57358. i[1] = d[o[(p + 1) % 3]],
  57359. i.sort(t);
  57360. var f = i.toString();
  57361. void 0 === r[f] && (c[2 * l] = i[0],
  57362. c[2 * l + 1] = i[1],
  57363. r[f] = !0,
  57364. l++)
  57365. }
  57366. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57367. for (var p = 0; p < 2; p++) {
  57368. var m = a[c[2 * h + p]]
  57369. , v = 6 * h + 3 * p;
  57370. g[v + 0] = m.x,
  57371. g[v + 1] = m.y,
  57372. g[v + 2] = m.z
  57373. }
  57374. this.addAttribute("position", new n.BufferAttribute(g,3))
  57375. } else if (e instanceof n.BufferGeometry)
  57376. if (null !== e.index) {
  57377. var A = e.index.array
  57378. , a = e.attributes.position
  57379. , y = e.groups
  57380. , l = 0;
  57381. 0 === y.length && e.addGroup(0, A.length);
  57382. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57383. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57384. for (var p = 0; p < 3; p++) {
  57385. i[0] = A[h + p],
  57386. i[1] = A[h + (p + 1) % 3],
  57387. i.sort(t);
  57388. var f = i.toString();
  57389. void 0 === r[f] && (c[2 * l] = i[0],
  57390. c[2 * l + 1] = i[1],
  57391. r[f] = !0,
  57392. l++)
  57393. }
  57394. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57395. for (var p = 0; p < 2; p++) {
  57396. var v = 6 * h + 3 * p
  57397. , T = c[2 * h + p];
  57398. g[v + 0] = a.getX(T),
  57399. g[v + 1] = a.getY(T),
  57400. g[v + 2] = a.getZ(T)
  57401. }
  57402. this.addAttribute("position", new n.BufferAttribute(g,3))
  57403. } else {
  57404. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57405. for (var p = 0; p < 3; p++) {
  57406. var v = 18 * h + 6 * p
  57407. , S = 9 * h + 3 * p;
  57408. g[v + 0] = a[S],
  57409. g[v + 1] = a[S + 1],
  57410. g[v + 2] = a[S + 2];
  57411. var T = 9 * h + 3 * ((p + 1) % 3);
  57412. g[v + 3] = a[T],
  57413. g[v + 4] = a[T + 1],
  57414. g[v + 5] = a[T + 2]
  57415. }
  57416. this.addAttribute("position", new n.BufferAttribute(g,3))
  57417. }
  57418. }
  57419. ,
  57420. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57421. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57422. n.AxisHelper = function(e) {
  57423. e = e || 1;
  57424. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57425. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57426. , r = new n.BufferGeometry;
  57427. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57428. r.addAttribute("color", new n.BufferAttribute(i,3));
  57429. var o = new n.LineBasicMaterial({
  57430. vertexColors: n.VertexColors
  57431. });
  57432. n.LineSegments.call(this, r, o)
  57433. }
  57434. ,
  57435. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57436. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57437. n.ArrowHelper = function() {
  57438. var e = new n.Geometry;
  57439. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57440. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57441. return t.translate(0, -.5, 0),
  57442. function(i, r, o, a, s, l) {
  57443. n.Object3D.call(this),
  57444. void 0 === a && (a = 16776960),
  57445. void 0 === o && (o = 1),
  57446. void 0 === s && (s = .2 * o),
  57447. void 0 === l && (l = .2 * s),
  57448. this.position.copy(r),
  57449. this.line = new n.Line(e,new n.LineBasicMaterial({
  57450. color: a
  57451. })),
  57452. this.line.matrixAutoUpdate = !1,
  57453. this.add(this.line),
  57454. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57455. color: a
  57456. })),
  57457. this.cone.matrixAutoUpdate = !1,
  57458. this.add(this.cone),
  57459. this.setDirection(i),
  57460. this.setLength(o, s, l)
  57461. }
  57462. }(),
  57463. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57464. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57465. n.ArrowHelper.prototype.setDirection = function() {
  57466. var e, t = new n.Vector3;
  57467. return function(i) {
  57468. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57469. e = Math.acos(i.y),
  57470. this.quaternion.setFromAxisAngle(t, e))
  57471. }
  57472. }(),
  57473. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57474. void 0 === t && (t = .2 * e),
  57475. void 0 === i && (i = .2 * t),
  57476. this.line.scale.set(1, Math.max(0, e - t), 1),
  57477. this.line.updateMatrix(),
  57478. this.cone.scale.set(i, t, i),
  57479. this.cone.position.y = e,
  57480. this.cone.updateMatrix()
  57481. }
  57482. ,
  57483. n.ArrowHelper.prototype.setColor = function(e) {
  57484. this.line.material.color.set(e),
  57485. this.cone.material.color.set(e)
  57486. }
  57487. ,
  57488. n.BoxHelper = function(e) {
  57489. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57490. , i = new Float32Array(24)
  57491. , r = new n.BufferGeometry;
  57492. r.setIndex(new n.BufferAttribute(t,1)),
  57493. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57494. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57495. color: 16776960
  57496. })),
  57497. void 0 !== e && this.update(e)
  57498. }
  57499. ,
  57500. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57501. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57502. n.BoxHelper.prototype.update = function() {
  57503. var e = new n.Box3;
  57504. return function(t) {
  57505. if (e.setFromObject(t),
  57506. !e.isEmpty()) {
  57507. var i = e.min
  57508. , n = e.max
  57509. , r = this.geometry.attributes.position
  57510. , o = r.array;
  57511. o[0] = n.x,
  57512. o[1] = n.y,
  57513. o[2] = n.z,
  57514. o[3] = i.x,
  57515. o[4] = n.y,
  57516. o[5] = n.z,
  57517. o[6] = i.x,
  57518. o[7] = i.y,
  57519. o[8] = n.z,
  57520. o[9] = n.x,
  57521. o[10] = i.y,
  57522. o[11] = n.z,
  57523. o[12] = n.x,
  57524. o[13] = n.y,
  57525. o[14] = i.z,
  57526. o[15] = i.x,
  57527. o[16] = n.y,
  57528. o[17] = i.z,
  57529. o[18] = i.x,
  57530. o[19] = i.y,
  57531. o[20] = i.z,
  57532. o[21] = n.x,
  57533. o[22] = i.y,
  57534. o[23] = i.z,
  57535. r.needsUpdate = !0,
  57536. this.geometry.computeBoundingSphere()
  57537. }
  57538. }
  57539. }(),
  57540. n.BoundingBoxHelper = function(e, t) {
  57541. var i = void 0 !== t ? t : 8947848;
  57542. this.object = e,
  57543. this.box = new n.Box3,
  57544. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57545. color: i,
  57546. wireframe: !0
  57547. }))
  57548. }
  57549. ,
  57550. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57551. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57552. n.BoundingBoxHelper.prototype.update = function() {
  57553. this.box.setFromObject(this.object),
  57554. this.box.size(this.scale),
  57555. this.box.center(this.position)
  57556. }
  57557. ,
  57558. n.CameraHelper = function(e) {
  57559. function t(e, t, n) {
  57560. i(e, n),
  57561. i(t, n)
  57562. }
  57563. function i(e, t) {
  57564. r.vertices.push(new n.Vector3),
  57565. r.colors.push(new n.Color(t)),
  57566. void 0 === a[e] && (a[e] = []),
  57567. a[e].push(r.vertices.length - 1)
  57568. }
  57569. var r = new n.Geometry
  57570. , o = new n.LineBasicMaterial({
  57571. color: 16777215,
  57572. vertexColors: n.FaceColors
  57573. })
  57574. , a = {}
  57575. , s = 16755200
  57576. , l = 16711680
  57577. , c = 43775
  57578. , h = 16777215
  57579. , u = 3355443;
  57580. t("n1", "n2", s),
  57581. t("n2", "n4", s),
  57582. t("n4", "n3", s),
  57583. t("n3", "n1", s),
  57584. t("f1", "f2", s),
  57585. t("f2", "f4", s),
  57586. t("f4", "f3", s),
  57587. t("f3", "f1", s),
  57588. t("n1", "f1", s),
  57589. t("n2", "f2", s),
  57590. t("n3", "f3", s),
  57591. t("n4", "f4", s),
  57592. t("p", "n1", l),
  57593. t("p", "n2", l),
  57594. t("p", "n3", l),
  57595. t("p", "n4", l),
  57596. t("u1", "u2", c),
  57597. t("u2", "u3", c),
  57598. t("u3", "u1", c),
  57599. t("c", "t", h),
  57600. t("p", "c", u),
  57601. t("cn1", "cn2", u),
  57602. t("cn3", "cn4", u),
  57603. t("cf1", "cf2", u),
  57604. t("cf3", "cf4", u),
  57605. n.LineSegments.call(this, r, o),
  57606. this.camera = e,
  57607. this.camera.updateProjectionMatrix(),
  57608. this.matrix = e.matrixWorld,
  57609. this.matrixAutoUpdate = !1,
  57610. this.pointMap = a,
  57611. this.update()
  57612. }
  57613. ,
  57614. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57615. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57616. n.CameraHelper.prototype.update = function() {
  57617. function e(e, n, a, s) {
  57618. r.set(n, a, s).unproject(o);
  57619. var l = i[e];
  57620. if (void 0 !== l)
  57621. for (var c = 0, h = l.length; c < h; c++)
  57622. t.vertices[l[c]].copy(r)
  57623. }
  57624. var t, i, r = new n.Vector3, o = new n.Camera;
  57625. return function() {
  57626. t = this.geometry,
  57627. i = this.pointMap;
  57628. var n = 1
  57629. , r = 1;
  57630. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57631. e("c", 0, 0, -1),
  57632. e("t", 0, 0, 1),
  57633. e("n1", -n, -r, -1),
  57634. e("n2", n, -r, -1),
  57635. e("n3", -n, r, -1),
  57636. e("n4", n, r, -1),
  57637. e("f1", -n, -r, 1),
  57638. e("f2", n, -r, 1),
  57639. e("f3", -n, r, 1),
  57640. e("f4", n, r, 1),
  57641. e("u1", .7 * n, 1.1 * r, -1),
  57642. e("u2", .7 * -n, 1.1 * r, -1),
  57643. e("u3", 0, 2 * r, -1),
  57644. e("cf1", -n, 0, 1),
  57645. e("cf2", n, 0, 1),
  57646. e("cf3", 0, -r, 1),
  57647. e("cf4", 0, r, 1),
  57648. e("cn1", -n, 0, -1),
  57649. e("cn2", n, 0, -1),
  57650. e("cn3", 0, -r, -1),
  57651. e("cn4", 0, r, -1),
  57652. t.verticesNeedUpdate = !0
  57653. }
  57654. }(),
  57655. n.DirectionalLightHelper = function(e, t) {
  57656. n.Object3D.call(this),
  57657. this.light = e,
  57658. this.light.updateMatrixWorld(),
  57659. this.matrix = e.matrixWorld,
  57660. this.matrixAutoUpdate = !1,
  57661. t = t || 1;
  57662. var i = new n.Geometry;
  57663. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57664. var r = new n.LineBasicMaterial({
  57665. fog: !1
  57666. });
  57667. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57668. this.lightPlane = new n.Line(i,r),
  57669. this.add(this.lightPlane),
  57670. i = new n.Geometry,
  57671. i.vertices.push(new n.Vector3, new n.Vector3),
  57672. r = new n.LineBasicMaterial({
  57673. fog: !1
  57674. }),
  57675. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57676. this.targetLine = new n.Line(i,r),
  57677. this.add(this.targetLine),
  57678. this.update()
  57679. }
  57680. ,
  57681. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57682. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57683. n.DirectionalLightHelper.prototype.dispose = function() {
  57684. this.lightPlane.geometry.dispose(),
  57685. this.lightPlane.material.dispose(),
  57686. this.targetLine.geometry.dispose(),
  57687. this.targetLine.material.dispose()
  57688. }
  57689. ,
  57690. n.DirectionalLightHelper.prototype.update = function() {
  57691. var e = new n.Vector3
  57692. , t = new n.Vector3
  57693. , i = new n.Vector3;
  57694. return function() {
  57695. e.setFromMatrixPosition(this.light.matrixWorld),
  57696. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57697. i.subVectors(t, e),
  57698. this.lightPlane.lookAt(i),
  57699. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57700. this.targetLine.geometry.vertices[1].copy(i),
  57701. this.targetLine.geometry.verticesNeedUpdate = !0,
  57702. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57703. }
  57704. }(),
  57705. n.EdgesHelper = function(e, t, i) {
  57706. var r = void 0 !== t ? t : 16777215;
  57707. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57708. color: r
  57709. })),
  57710. this.matrix = e.matrixWorld,
  57711. this.matrixAutoUpdate = !1
  57712. }
  57713. ,
  57714. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57715. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57716. n.FaceNormalsHelper = function(e, t, i, r) {
  57717. this.object = e,
  57718. this.size = void 0 !== t ? t : 1;
  57719. var o = void 0 !== i ? i : 16776960
  57720. , a = void 0 !== r ? r : 1
  57721. , s = 0
  57722. , l = this.object.geometry;
  57723. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57724. var c = new n.BufferGeometry
  57725. , h = new n.Float32Attribute(2 * s * 3,3);
  57726. c.addAttribute("position", h),
  57727. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57728. color: o,
  57729. linewidth: a
  57730. })),
  57731. this.matrixAutoUpdate = !1,
  57732. this.update()
  57733. }
  57734. ,
  57735. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57736. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57737. n.FaceNormalsHelper.prototype.update = function() {
  57738. var e = new n.Vector3
  57739. , t = new n.Vector3
  57740. , i = new n.Matrix3;
  57741. return function() {
  57742. this.object.updateMatrixWorld(!0),
  57743. i.getNormalMatrix(this.object.matrixWorld);
  57744. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57745. var u = s[c]
  57746. , d = u.normal;
  57747. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57748. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57749. r.setXYZ(l, e.x, e.y, e.z),
  57750. l += 1,
  57751. r.setXYZ(l, t.x, t.y, t.z),
  57752. l += 1
  57753. }
  57754. return r.needsUpdate = !0,
  57755. this
  57756. }
  57757. }(),
  57758. n.GridHelper = function(e, t) {
  57759. var i = new n.Geometry
  57760. , r = new n.LineBasicMaterial({
  57761. vertexColors: n.VertexColors
  57762. });
  57763. this.color1 = new n.Color(4473924),
  57764. this.color2 = new n.Color(8947848);
  57765. for (var o = -e; o <= e; o += t) {
  57766. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57767. var a = 0 === o ? this.color1 : this.color2;
  57768. i.colors.push(a, a, a, a)
  57769. }
  57770. n.LineSegments.call(this, i, r)
  57771. }
  57772. ,
  57773. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57774. n.GridHelper.prototype.constructor = n.GridHelper,
  57775. n.GridHelper.prototype.setColors = function(e, t) {
  57776. this.color1.set(e),
  57777. this.color2.set(t),
  57778. this.geometry.colorsNeedUpdate = !0
  57779. }
  57780. ,
  57781. n.HemisphereLightHelper = function(e, t) {
  57782. n.Object3D.call(this),
  57783. this.light = e,
  57784. this.light.updateMatrixWorld(),
  57785. this.matrix = e.matrixWorld,
  57786. this.matrixAutoUpdate = !1,
  57787. this.colors = [new n.Color, new n.Color];
  57788. var i = new n.SphereGeometry(t,4,2);
  57789. i.rotateX(-Math.PI / 2);
  57790. for (var r = 0, o = 8; r < o; r++)
  57791. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57792. var a = new n.MeshBasicMaterial({
  57793. vertexColors: n.FaceColors,
  57794. wireframe: !0
  57795. });
  57796. this.lightSphere = new n.Mesh(i,a),
  57797. this.add(this.lightSphere),
  57798. this.update()
  57799. }
  57800. ,
  57801. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57802. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57803. n.HemisphereLightHelper.prototype.dispose = function() {
  57804. this.lightSphere.geometry.dispose(),
  57805. this.lightSphere.material.dispose()
  57806. }
  57807. ,
  57808. n.HemisphereLightHelper.prototype.update = function() {
  57809. var e = new n.Vector3;
  57810. return function() {
  57811. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57812. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57813. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57814. this.lightSphere.geometry.colorsNeedUpdate = !0
  57815. }
  57816. }(),
  57817. n.PointLightHelper = function(e, t) {
  57818. this.light = e,
  57819. this.light.updateMatrixWorld();
  57820. var i = new n.SphereGeometry(t,4,2)
  57821. , r = new n.MeshBasicMaterial({
  57822. wireframe: !0,
  57823. fog: !1
  57824. });
  57825. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57826. n.Mesh.call(this, i, r),
  57827. this.matrix = this.light.matrixWorld,
  57828. this.matrixAutoUpdate = !1
  57829. }
  57830. ,
  57831. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57832. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57833. n.PointLightHelper.prototype.dispose = function() {
  57834. this.geometry.dispose(),
  57835. this.material.dispose()
  57836. }
  57837. ,
  57838. n.PointLightHelper.prototype.update = function() {
  57839. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57840. }
  57841. ,
  57842. n.SkeletonHelper = function(e) {
  57843. this.bones = this.getBoneList(e);
  57844. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57845. var r = this.bones[i];
  57846. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57847. t.vertices.push(new n.Vector3),
  57848. t.colors.push(new n.Color(0,0,1)),
  57849. t.colors.push(new n.Color(0,1,0)))
  57850. }
  57851. t.dynamic = !0;
  57852. var o = new n.LineBasicMaterial({
  57853. vertexColors: n.VertexColors,
  57854. depthTest: !1,
  57855. depthWrite: !1,
  57856. transparent: !0
  57857. });
  57858. n.LineSegments.call(this, t, o),
  57859. this.root = e,
  57860. this.matrix = e.matrixWorld,
  57861. this.matrixAutoUpdate = !1,
  57862. this.update()
  57863. }
  57864. ,
  57865. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57866. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57867. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57868. var t = [];
  57869. e instanceof n.Bone && t.push(e);
  57870. for (var i = 0; i < e.children.length; i++)
  57871. t.push.apply(t, this.getBoneList(e.children[i]));
  57872. return t
  57873. }
  57874. ,
  57875. n.SkeletonHelper.prototype.update = function() {
  57876. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57877. var a = this.bones[o];
  57878. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57879. e.vertices[r].setFromMatrixPosition(i),
  57880. i.multiplyMatrices(t, a.parent.matrixWorld),
  57881. e.vertices[r + 1].setFromMatrixPosition(i),
  57882. r += 2)
  57883. }
  57884. e.verticesNeedUpdate = !0,
  57885. e.computeBoundingSphere()
  57886. }
  57887. ,
  57888. n.SpotLightHelper = function(e) {
  57889. n.Object3D.call(this),
  57890. this.light = e,
  57891. this.light.updateMatrixWorld(),
  57892. this.matrix = e.matrixWorld,
  57893. this.matrixAutoUpdate = !1;
  57894. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57895. t.translate(0, -.5, 0),
  57896. t.rotateX(-Math.PI / 2);
  57897. var i = new n.MeshBasicMaterial({
  57898. wireframe: !0,
  57899. fog: !1
  57900. });
  57901. this.cone = new n.Mesh(t,i),
  57902. this.add(this.cone),
  57903. this.update()
  57904. }
  57905. ,
  57906. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57907. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57908. n.SpotLightHelper.prototype.dispose = function() {
  57909. this.cone.geometry.dispose(),
  57910. this.cone.material.dispose()
  57911. }
  57912. ,
  57913. n.SpotLightHelper.prototype.update = function() {
  57914. var e = new n.Vector3
  57915. , t = new n.Vector3;
  57916. return function() {
  57917. var i = this.light.distance ? this.light.distance : 1e4
  57918. , n = i * Math.tan(this.light.angle);
  57919. this.cone.scale.set(n, n, i),
  57920. e.setFromMatrixPosition(this.light.matrixWorld),
  57921. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57922. this.cone.lookAt(t.sub(e)),
  57923. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57924. }
  57925. }(),
  57926. n.VertexNormalsHelper = function(e, t, i, r) {
  57927. this.object = e,
  57928. this.size = void 0 !== t ? t : 1;
  57929. var o = void 0 !== i ? i : 16711680
  57930. , a = void 0 !== r ? r : 1
  57931. , s = 0
  57932. , l = this.object.geometry;
  57933. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57934. var c = new n.BufferGeometry
  57935. , h = new n.Float32Attribute(2 * s * 3,3);
  57936. c.addAttribute("position", h),
  57937. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57938. color: o,
  57939. linewidth: a
  57940. })),
  57941. this.matrixAutoUpdate = !1,
  57942. this.update()
  57943. }
  57944. ,
  57945. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57946. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57947. n.VertexNormalsHelper.prototype.update = function() {
  57948. var e = new n.Vector3
  57949. , t = new n.Vector3
  57950. , i = new n.Matrix3;
  57951. return function() {
  57952. var r = ["a", "b", "c"];
  57953. this.object.updateMatrixWorld(!0),
  57954. i.getNormalMatrix(this.object.matrixWorld);
  57955. var o = this.object.matrixWorld
  57956. , a = this.geometry.attributes.position
  57957. , s = this.object.geometry;
  57958. if (s instanceof n.Geometry)
  57959. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57960. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57961. var m = l[p[r[f]]]
  57962. , v = p.vertexNormals[f];
  57963. e.copy(m).applyMatrix4(o),
  57964. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57965. a.setXYZ(h, e.x, e.y, e.z),
  57966. h += 1,
  57967. a.setXYZ(h, t.x, t.y, t.z),
  57968. h += 1
  57969. }
  57970. else if (s instanceof n.BufferGeometry)
  57971. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57972. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57973. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57974. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57975. a.setXYZ(h, e.x, e.y, e.z),
  57976. h += 1,
  57977. a.setXYZ(h, t.x, t.y, t.z),
  57978. h += 1;
  57979. return a.needsUpdate = !0,
  57980. this
  57981. }
  57982. }(),
  57983. n.WireframeHelper = function(e, t) {
  57984. var i = void 0 !== t ? t : 16777215;
  57985. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57986. color: i
  57987. })),
  57988. this.matrix = e.matrixWorld,
  57989. this.matrixAutoUpdate = !1
  57990. }
  57991. ,
  57992. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57993. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57994. n.ImmediateRenderObject = function(e) {
  57995. n.Object3D.call(this),
  57996. this.material = e,
  57997. this.render = function(e) {}
  57998. }
  57999. ,
  58000. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58001. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58002. n.MorphBlendMesh = function(e, t) {
  58003. n.Mesh.call(this, e, t),
  58004. this.animationsMap = {},
  58005. this.animationsList = [];
  58006. var i = this.geometry.morphTargets.length
  58007. , r = "__default"
  58008. , o = 0
  58009. , a = i - 1
  58010. , s = i / 1;
  58011. this.createAnimation(r, o, a, s),
  58012. this.setAnimationWeight(r, 1)
  58013. }
  58014. ,
  58015. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58016. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58017. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58018. var r = {
  58019. start: t,
  58020. end: i,
  58021. length: i - t + 1,
  58022. fps: n,
  58023. duration: (i - t) / n,
  58024. lastFrame: 0,
  58025. currentFrame: 0,
  58026. active: !1,
  58027. time: 0,
  58028. direction: 1,
  58029. weight: 1,
  58030. directionBackwards: !1,
  58031. mirroredLoop: !1
  58032. };
  58033. this.animationsMap[e] = r,
  58034. this.animationsList.push(r)
  58035. }
  58036. ,
  58037. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58038. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58039. var s = r.morphTargets[o]
  58040. , l = s.name.match(i);
  58041. if (l && l.length > 1) {
  58042. var c = l[1];
  58043. n[c] || (n[c] = {
  58044. start: 1 / 0,
  58045. end: -(1 / 0)
  58046. });
  58047. var h = n[c];
  58048. o < h.start && (h.start = o),
  58049. o > h.end && (h.end = o),
  58050. t || (t = c)
  58051. }
  58052. }
  58053. for (var c in n) {
  58054. var h = n[c];
  58055. this.createAnimation(c, h.start, h.end, e)
  58056. }
  58057. this.firstAnimation = t
  58058. }
  58059. ,
  58060. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58061. var t = this.animationsMap[e];
  58062. t && (t.direction = 1,
  58063. t.directionBackwards = !1)
  58064. }
  58065. ,
  58066. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58067. var t = this.animationsMap[e];
  58068. t && (t.direction = -1,
  58069. t.directionBackwards = !0)
  58070. }
  58071. ,
  58072. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58073. var i = this.animationsMap[e];
  58074. i && (i.fps = t,
  58075. i.duration = (i.end - i.start) / i.fps)
  58076. }
  58077. ,
  58078. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58079. var i = this.animationsMap[e];
  58080. i && (i.duration = t,
  58081. i.fps = (i.end - i.start) / i.duration)
  58082. }
  58083. ,
  58084. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58085. var i = this.animationsMap[e];
  58086. i && (i.weight = t)
  58087. }
  58088. ,
  58089. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58090. var i = this.animationsMap[e];
  58091. i && (i.time = t)
  58092. }
  58093. ,
  58094. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58095. var t = 0
  58096. , i = this.animationsMap[e];
  58097. return i && (t = i.time),
  58098. t
  58099. }
  58100. ,
  58101. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58102. var t = -1
  58103. , i = this.animationsMap[e];
  58104. return i && (t = i.duration),
  58105. t
  58106. }
  58107. ,
  58108. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58109. var t = this.animationsMap[e];
  58110. t ? (t.time = 0,
  58111. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58112. }
  58113. ,
  58114. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58115. var t = this.animationsMap[e];
  58116. t && (t.active = !1)
  58117. }
  58118. ,
  58119. n.MorphBlendMesh.prototype.update = function(e) {
  58120. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58121. var r = this.animationsList[t];
  58122. if (r.active) {
  58123. var o = r.duration / r.length;
  58124. r.time += r.direction * e,
  58125. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58126. r.time > r.duration && (r.time = r.duration,
  58127. r.directionBackwards = !0),
  58128. r.time < 0 && (r.time = 0,
  58129. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58130. r.time < 0 && (r.time += r.duration));
  58131. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58132. , s = r.weight;
  58133. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58134. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58135. this.morphTargetInfluences[a] = 0,
  58136. r.lastFrame = r.currentFrame,
  58137. r.currentFrame = a);
  58138. var l = r.time % o / o;
  58139. r.directionBackwards && (l = 1 - l),
  58140. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58141. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58142. }
  58143. }
  58144. }
  58145. ,
  58146. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58147. i.THREE = n) : this.THREE = n
  58148. window.THREE = n
  58149. getObjLoader()
  58150. initByTHREE(THREE)
  58151. //getWebXRManager()
  58152. }
  58153. , {}]
  58154. }, {}, [116]);
  58155. /*
  58156. function getWebXRManager(){
  58157. class ArrayCamera extends THREE.PerspectiveCamera {
  58158. constructor(array = []) {
  58159. super();
  58160. this.isArrayCamera = true;
  58161. this.cameras = array;
  58162. }
  58163. }
  58164. function WebGLAnimation() {
  58165. let context = null;
  58166. let isAnimating = false;
  58167. let animationLoop = null;
  58168. let requestId = null;
  58169. function onAnimationFrame(time, frame) {
  58170. animationLoop(time, frame);
  58171. requestId = context.requestAnimationFrame(onAnimationFrame);
  58172. }
  58173. return {
  58174. start: function () {
  58175. if (isAnimating === true) return;
  58176. if (animationLoop === null) return;
  58177. requestId = context.requestAnimationFrame(onAnimationFrame);
  58178. isAnimating = true;
  58179. },
  58180. stop: function () {
  58181. context.cancelAnimationFrame(requestId);
  58182. isAnimating = false;
  58183. },
  58184. setAnimationLoop: function (callback) {
  58185. animationLoop = callback;
  58186. },
  58187. setContext: function (value) {
  58188. context = value;
  58189. }
  58190. };
  58191. }
  58192. function WebXRManager( renderer, gl ) {
  58193. var scope = this;
  58194. var session = null;
  58195. // var framebufferScaleFactor = 1.0;
  58196. var referenceSpace = null;
  58197. var referenceSpaceType = 'local-floor';
  58198. var pose = null;
  58199. var controllers = [];
  58200. var sortedInputSources = [];
  58201. function isPresenting() {
  58202. return session !== null && referenceSpace !== null;
  58203. }
  58204. //
  58205. var cameraL = new THREE.PerspectiveCamera();
  58206. cameraL.layers.enable( 1 );
  58207. cameraL.viewport = new THREE.Vector4();
  58208. var cameraR = new THREE.PerspectiveCamera();
  58209. cameraR.layers.enable( 2 );
  58210. cameraR.viewport = new THREE.Vector4();
  58211. var cameraVR = new ArrayCamera( [ cameraL, cameraR ] );
  58212. cameraVR.layers.enable( 1 );
  58213. cameraVR.layers.enable( 2 );
  58214. //
  58215. this.enabled = false;
  58216. this.getController = function ( id ) {
  58217. var controller = controllers[ id ];
  58218. if ( controller === undefined ) {
  58219. controller = new THREE.Group();
  58220. controller.matrixAutoUpdate = false;
  58221. controller.visible = false;
  58222. controllers[ id ] = controller;
  58223. }
  58224. return controller;
  58225. };
  58226. //
  58227. function onSessionEvent( event ) {
  58228. for ( var i = 0; i < controllers.length; i ++ ) {
  58229. if ( sortedInputSources[ i ] === event.inputSource ) {
  58230. controllers[ i ].dispatchEvent( { type: event.type } );
  58231. }
  58232. }
  58233. }
  58234. function onSessionEnd() {
  58235. renderer.setFramebuffer( null );
  58236. renderer.setRenderTarget( renderer.getRenderTarget() ); // Hack #15830
  58237. animation.stop();
  58238. scope.dispatchEvent( { type: 'sessionend' } );
  58239. }
  58240. function onRequestReferenceSpace( value ) {
  58241. referenceSpace = value;
  58242. animation.setContext( session );
  58243. animation.start();
  58244. scope.dispatchEvent( { type: 'sessionstart' } );
  58245. }
  58246. this.setFramebufferScaleFactor = function ( ) {
  58247. // framebufferScaleFactor = value;
  58248. };
  58249. this.setReferenceSpaceType = function ( value ) {
  58250. referenceSpaceType = value;
  58251. };
  58252. this.getSession = function () {
  58253. return session;
  58254. };
  58255. this.setSession = function ( value ) {
  58256. session = value;
  58257. if ( session !== null ) {
  58258. session.addEventListener( 'select', onSessionEvent );
  58259. session.addEventListener( 'selectstart', onSessionEvent );
  58260. session.addEventListener( 'selectend', onSessionEvent );
  58261. session.addEventListener( 'end', onSessionEnd );
  58262. // eslint-disable-next-line no-undef
  58263. session.updateRenderState( { baseLayer: new XRWebGLLayer( session, gl, { antialias: false } ) } );
  58264. session.requestReferenceSpace( referenceSpaceType ).then( onRequestReferenceSpace );
  58265. //
  58266. session.addEventListener( 'inputsourceschange', updateInputSources );
  58267. updateInputSources();
  58268. }
  58269. };
  58270. function updateInputSources() {
  58271. for ( var i = 0; i < controllers.length; i ++ ) {
  58272. sortedInputSources[ i ] = findInputSource( i );
  58273. }
  58274. }
  58275. function findInputSource( id ) {
  58276. var inputSources = session.inputSources;
  58277. for ( var i = 0; i < inputSources.length; i ++ ) {
  58278. var inputSource = inputSources[ i ];
  58279. var handedness = inputSource.handedness;
  58280. if ( id === 0 && ( handedness === 'none' || handedness === 'right' ) ) return inputSource;
  58281. if ( id === 1 && ( handedness === 'left' ) ) return inputSource;
  58282. }
  58283. }
  58284. //
  58285. function updateCamera( camera, parent ) {
  58286. if ( parent === null ) {
  58287. camera.matrixWorld.copy( camera.matrix );
  58288. } else {
  58289. camera.matrixWorld.multiplyMatrices( parent.matrixWorld, camera.matrix );
  58290. }
  58291. camera.matrixWorldInverse.getInverse( camera.matrixWorld );
  58292. }
  58293. this.getCamera = function ( camera ) {
  58294. if ( isPresenting() ) {
  58295. var parent = camera.parent;
  58296. var cameras = cameraVR.cameras;
  58297. updateCamera( cameraVR, parent );
  58298. for ( var i = 0; i < cameras.length; i ++ ) {
  58299. updateCamera( cameras[ i ], parent );
  58300. }
  58301. // update camera and its children
  58302. camera.matrixWorld.copy( cameraVR.matrixWorld );
  58303. var children = camera.children;
  58304. for ( var i = 0, l = children.length; i < l; i ++ ) {
  58305. children[ i ].updateMatrixWorld( true );
  58306. }
  58307. setProjectionFromUnion( cameraVR, cameraL, cameraR );
  58308. return cameraVR;
  58309. }
  58310. return camera;
  58311. };
  58312. this.isPresenting = isPresenting;
  58313. // Animation Loop
  58314. var onAnimationFrameCallback = null;
  58315. function onAnimationFrame( time, frame ) {
  58316. pose = frame.getViewerPose( referenceSpace );
  58317. if ( pose !== null ) {
  58318. var views = pose.views;
  58319. var baseLayer = session.renderState.baseLayer;
  58320. renderer.setFramebuffer( baseLayer.framebuffer );
  58321. for ( var i = 0; i < views.length; i ++ ) {
  58322. var view = views[ i ];
  58323. var viewport = baseLayer.getViewport( view );
  58324. var viewMatrix = view.transform.inverse.matrix;
  58325. var camera = cameraVR.cameras[ i ];
  58326. camera.matrix.fromArray( viewMatrix ).getInverse( camera.matrix );
  58327. camera.projectionMatrix.fromArray( view.projectionMatrix );
  58328. camera.viewport.set( viewport.x, viewport.y, viewport.width, viewport.height );
  58329. if ( i === 0 ) {
  58330. cameraVR.matrix.copy( camera.matrix );
  58331. }
  58332. }
  58333. }
  58334. //
  58335. for ( var i = 0; i < controllers.length; i ++ ) {
  58336. var controller = controllers[ i ];
  58337. var inputSource = sortedInputSources[ i ];
  58338. if ( inputSource ) {
  58339. var inputPose = frame.getPose( inputSource.targetRaySpace, referenceSpace );
  58340. if ( inputPose !== null ) {
  58341. controller.matrix.fromArray( inputPose.transform.matrix );
  58342. controller.matrix.decompose( controller.position, controller.rotation, controller.scale );
  58343. controller.visible = true;
  58344. continue;
  58345. }
  58346. }
  58347. controller.visible = false;
  58348. }
  58349. if ( onAnimationFrameCallback ) onAnimationFrameCallback( time );
  58350. }
  58351. var animation = new WebGLAnimation();
  58352. animation.setAnimationLoop( onAnimationFrame );
  58353. this.setAnimationLoop = function ( callback ) {
  58354. onAnimationFrameCallback = callback;
  58355. };
  58356. this.dispose = function () {};
  58357. // DEPRECATED
  58358. this.getStandingMatrix = function () {
  58359. console.warn( 'THREE.WebXRManager: getStandingMatrix() is no longer needed.' );
  58360. return new THREE.Matrix4();
  58361. };
  58362. this.getDevice = function () {
  58363. console.warn( 'THREE.WebXRManager: getDevice() has been deprecated.' );
  58364. };
  58365. this.setDevice = function () {
  58366. console.warn( 'THREE.WebXRManager: setDevice() has been deprecated.' );
  58367. };
  58368. this.setFrameOfReferenceType = function () {
  58369. console.warn( 'THREE.WebXRManager: setFrameOfReferenceType() has been deprecated.' );
  58370. };
  58371. this.submitFrame = function () {};
  58372. }
  58373. Object.assign( WebXRManager.prototype, THREE.EventDispatcher.prototype );
  58374. THREE.WebXRManager = WebXRManager
  58375. }
  58376. function getWebXRManager(){
  58377. class ArrayCamera extends THREE.PerspectiveCamera {
  58378. constructor(array = []) {
  58379. super();
  58380. this.isArrayCamera = true;
  58381. this.cameras = array;
  58382. }
  58383. }
  58384. class WebXRController {
  58385. constructor() {
  58386. this._targetRay = null;
  58387. this._grip = null;
  58388. this._hand = null;
  58389. }
  58390. getHandSpace() {
  58391. if (this._hand === null) {
  58392. this._hand = new THREE.Group();
  58393. this._hand.matrixAutoUpdate = false;
  58394. this._hand.visible = false;
  58395. this._hand.joints = {};
  58396. this._hand.inputState = {
  58397. pinching: false
  58398. };
  58399. }
  58400. return this._hand;
  58401. }
  58402. getTargetRaySpace() {
  58403. if (this._targetRay === null) {
  58404. this._targetRay = new THREE.Group();
  58405. this._targetRay.matrixAutoUpdate = false;
  58406. this._targetRay.visible = false;
  58407. this._targetRay.hasLinearVelocity = false;
  58408. this._targetRay.linearVelocity = new THREE.Vector3();
  58409. this._targetRay.hasAngularVelocity = false;
  58410. this._targetRay.angularVelocity = new THREE.Vector3();
  58411. }
  58412. return this._targetRay;
  58413. }
  58414. getGripSpace() {
  58415. if (this._grip === null) {
  58416. this._grip = new THREE.Group();
  58417. this._grip.matrixAutoUpdate = false;
  58418. this._grip.visible = false;
  58419. this._grip.hasLinearVelocity = false;
  58420. this._grip.linearVelocity = new THREE.Vector3();
  58421. this._grip.hasAngularVelocity = false;
  58422. this._grip.angularVelocity = new THREE.Vector3();
  58423. }
  58424. return this._grip;
  58425. }
  58426. dispatchEvent(event) {
  58427. if (this._targetRay !== null) {
  58428. this._targetRay.dispatchEvent(event);
  58429. }
  58430. if (this._grip !== null) {
  58431. this._grip.dispatchEvent(event);
  58432. }
  58433. if (this._hand !== null) {
  58434. this._hand.dispatchEvent(event);
  58435. }
  58436. return this;
  58437. }
  58438. disconnect(inputSource) {
  58439. this.dispatchEvent({
  58440. type: 'disconnected',
  58441. data: inputSource
  58442. });
  58443. if (this._targetRay !== null) {
  58444. this._targetRay.visible = false;
  58445. }
  58446. if (this._grip !== null) {
  58447. this._grip.visible = false;
  58448. }
  58449. if (this._hand !== null) {
  58450. this._hand.visible = false;
  58451. }
  58452. return this;
  58453. }
  58454. update(inputSource, frame, referenceSpace) {
  58455. let inputPose = null;
  58456. let gripPose = null;
  58457. let handPose = null;
  58458. const targetRay = this._targetRay;
  58459. const grip = this._grip;
  58460. const hand = this._hand;
  58461. if (inputSource && frame.session.visibilityState !== 'visible-blurred') {
  58462. if (hand && inputSource.hand) {
  58463. handPose = true;
  58464. for (const inputjoint of inputSource.hand.values()) {
  58465. // Update the joints groups with the XRJoint poses
  58466. const jointPose = frame.getJointPose(inputjoint, referenceSpace);
  58467. if (hand.joints[inputjoint.jointName] === undefined) {
  58468. // The transform of this joint will be updated with the joint pose on each frame
  58469. const joint = new THREE.Group();
  58470. joint.matrixAutoUpdate = false;
  58471. joint.visible = false;
  58472. hand.joints[inputjoint.jointName] = joint; // ??
  58473. hand.add(joint);
  58474. }
  58475. const joint = hand.joints[inputjoint.jointName];
  58476. if (jointPose !== null) {
  58477. joint.matrix.fromArray(jointPose.transform.matrix);
  58478. joint.matrix.decompose(joint.position, joint.rotation, joint.scale);
  58479. joint.jointRadius = jointPose.radius;
  58480. }
  58481. joint.visible = jointPose !== null;
  58482. } // Custom events
  58483. // Check pinchz
  58484. const indexTip = hand.joints['index-finger-tip'];
  58485. const thumbTip = hand.joints['thumb-tip'];
  58486. const distance = indexTip.position.distanceTo(thumbTip.position);
  58487. const distanceToPinch = 0.02;
  58488. const threshold = 0.005;
  58489. if (hand.inputState.pinching && distance > distanceToPinch + threshold) {
  58490. hand.inputState.pinching = false;
  58491. this.dispatchEvent({
  58492. type: 'pinchend',
  58493. handedness: inputSource.handedness,
  58494. target: this
  58495. });
  58496. } else if (!hand.inputState.pinching && distance <= distanceToPinch - threshold) {
  58497. hand.inputState.pinching = true;
  58498. this.dispatchEvent({
  58499. type: 'pinchstart',
  58500. handedness: inputSource.handedness,
  58501. target: this
  58502. });
  58503. }
  58504. } else {
  58505. if (grip !== null && inputSource.gripSpace) {
  58506. gripPose = frame.getPose(inputSource.gripSpace, referenceSpace);
  58507. if (gripPose !== null) {
  58508. grip.matrix.fromArray(gripPose.transform.matrix);
  58509. grip.matrix.decompose(grip.position, grip.rotation, grip.scale);
  58510. if (gripPose.linearVelocity) {
  58511. grip.hasLinearVelocity = true;
  58512. grip.linearVelocity.copy(gripPose.linearVelocity);
  58513. } else {
  58514. grip.hasLinearVelocity = false;
  58515. }
  58516. if (gripPose.angularVelocity) {
  58517. grip.hasAngularVelocity = true;
  58518. grip.angularVelocity.copy(gripPose.angularVelocity);
  58519. } else {
  58520. grip.hasAngularVelocity = false;
  58521. }
  58522. }
  58523. }
  58524. }
  58525. if (targetRay !== null) {
  58526. inputPose = frame.getPose(inputSource.targetRaySpace, referenceSpace); // Some runtimes (namely Vive Cosmos with Vive OpenXR Runtime) have only grip space and ray space is equal to it
  58527. if (inputPose === null && gripPose !== null) {
  58528. inputPose = gripPose;
  58529. }
  58530. if (inputPose !== null) {
  58531. targetRay.matrix.fromArray(inputPose.transform.matrix);
  58532. targetRay.matrix.decompose(targetRay.position, targetRay.rotation, targetRay.scale);
  58533. if (inputPose.linearVelocity) {
  58534. targetRay.hasLinearVelocity = true;
  58535. targetRay.linearVelocity.copy(inputPose.linearVelocity);
  58536. } else {
  58537. targetRay.hasLinearVelocity = false;
  58538. }
  58539. if (inputPose.angularVelocity) {
  58540. targetRay.hasAngularVelocity = true;
  58541. targetRay.angularVelocity.copy(inputPose.angularVelocity);
  58542. } else {
  58543. targetRay.hasAngularVelocity = false;
  58544. }
  58545. this.dispatchEvent(_moveEvent);
  58546. }
  58547. }
  58548. }
  58549. if (targetRay !== null) {
  58550. targetRay.visible = inputPose !== null;
  58551. }
  58552. if (grip !== null) {
  58553. grip.visible = gripPose !== null;
  58554. }
  58555. if (hand !== null) {
  58556. hand.visible = handPose !== null;
  58557. }
  58558. return this;
  58559. }
  58560. }
  58561. function WebGLAnimation() {
  58562. let context = null;
  58563. let isAnimating = false;
  58564. let animationLoop = null;
  58565. let requestId = null;
  58566. function onAnimationFrame(time, frame) {
  58567. animationLoop(time, frame);
  58568. requestId = context.requestAnimationFrame(onAnimationFrame);
  58569. }
  58570. return {
  58571. start: function () {
  58572. if (isAnimating === true) return;
  58573. if (animationLoop === null) return;
  58574. requestId = context.requestAnimationFrame(onAnimationFrame);
  58575. isAnimating = true;
  58576. },
  58577. stop: function () {
  58578. context.cancelAnimationFrame(requestId);
  58579. isAnimating = false;
  58580. },
  58581. setAnimationLoop: function (callback) {
  58582. animationLoop = callback;
  58583. },
  58584. setContext: function (value) {
  58585. context = value;
  58586. }
  58587. };
  58588. }
  58589. class WebXRManager extends THREE.EventDispatcher {
  58590. constructor(renderer, gl) {
  58591. super();
  58592. const scope = this;
  58593. let session = null;
  58594. let framebufferScaleFactor = 1.0;
  58595. let referenceSpace = null;
  58596. let referenceSpaceType = 'local-floor';
  58597. let customReferenceSpace = null;
  58598. let pose = null;
  58599. let glBinding = null;
  58600. let glProjLayer = null;
  58601. let glBaseLayer = null;
  58602. let xrFrame = null;
  58603. const attributes = gl.getContextAttributes();
  58604. let initialRenderTarget = null;
  58605. let newRenderTarget = null;
  58606. const controllers = [];
  58607. const controllerInputSources = []; //
  58608. const cameraL = new THREE.PerspectiveCamera();
  58609. cameraL.layers.enable(1);
  58610. cameraL.viewport = new THREE.Vector4();
  58611. const cameraR = new THREE.PerspectiveCamera();
  58612. cameraR.layers.enable(2);
  58613. cameraR.viewport = new THREE.Vector4();
  58614. const cameras = [cameraL, cameraR];
  58615. const cameraVR = new ArrayCamera();
  58616. cameraVR.layers.enable(1);
  58617. cameraVR.layers.enable(2);
  58618. let _currentDepthNear = null;
  58619. let _currentDepthFar = null; //
  58620. this.cameraAutoUpdate = true;
  58621. this.enabled = false;
  58622. this.isPresenting = false;
  58623. this.getController = function (index) {
  58624. let controller = controllers[index];
  58625. if (controller === undefined) {
  58626. controller = new WebXRController();
  58627. controllers[index] = controller;
  58628. }
  58629. return controller.getTargetRaySpace();
  58630. };
  58631. this.getControllerGrip = function (index) {
  58632. let controller = controllers[index];
  58633. if (controller === undefined) {
  58634. controller = new WebXRController();
  58635. controllers[index] = controller;
  58636. }
  58637. return controller.getGripSpace();
  58638. };
  58639. this.getHand = function (index) {
  58640. let controller = controllers[index];
  58641. if (controller === undefined) {
  58642. controller = new WebXRController();
  58643. controllers[index] = controller;
  58644. }
  58645. return controller.getHandSpace();
  58646. }; //
  58647. function onSessionEvent(event) {
  58648. const controllerIndex = controllerInputSources.indexOf(event.inputSource);
  58649. if (controllerIndex === -1) {
  58650. return;
  58651. }
  58652. const controller = controllers[controllerIndex];
  58653. if (controller !== undefined) {
  58654. controller.dispatchEvent({
  58655. type: event.type,
  58656. data: event.inputSource
  58657. });
  58658. }
  58659. }
  58660. function onSessionEnd() {
  58661. session.removeEventListener('select', onSessionEvent);
  58662. session.removeEventListener('selectstart', onSessionEvent);
  58663. session.removeEventListener('selectend', onSessionEvent);
  58664. session.removeEventListener('squeeze', onSessionEvent);
  58665. session.removeEventListener('squeezestart', onSessionEvent);
  58666. session.removeEventListener('squeezeend', onSessionEvent);
  58667. session.removeEventListener('end', onSessionEnd);
  58668. session.removeEventListener('inputsourceschange', onInputSourcesChange);
  58669. for (let i = 0; i < controllers.length; i++) {
  58670. const inputSource = controllerInputSources[i];
  58671. if (inputSource === null) continue;
  58672. controllerInputSources[i] = null;
  58673. controllers[i].disconnect(inputSource);
  58674. }
  58675. _currentDepthNear = null;
  58676. _currentDepthFar = null; // restore framebuffer/rendering state
  58677. renderer.setRenderTarget(initialRenderTarget);
  58678. glBaseLayer = null;
  58679. glProjLayer = null;
  58680. glBinding = null;
  58681. session = null;
  58682. newRenderTarget = null; //
  58683. animation.stop();
  58684. scope.isPresenting = false;
  58685. scope.dispatchEvent({
  58686. type: 'sessionend'
  58687. });
  58688. }
  58689. this.setFramebufferScaleFactor = function (value) {
  58690. framebufferScaleFactor = value;
  58691. if (scope.isPresenting === true) {
  58692. console.warn('THREE.WebXRManager: Cannot change framebuffer scale while presenting.');
  58693. }
  58694. };
  58695. this.setReferenceSpaceType = function (value) {
  58696. referenceSpaceType = value;
  58697. if (scope.isPresenting === true) {
  58698. console.warn('THREE.WebXRManager: Cannot change reference space type while presenting.');
  58699. }
  58700. };
  58701. this.getReferenceSpace = function () {
  58702. return customReferenceSpace || referenceSpace;
  58703. };
  58704. this.setReferenceSpace = function (space) {
  58705. customReferenceSpace = space;
  58706. };
  58707. this.getBaseLayer = function () {
  58708. return glProjLayer !== null ? glProjLayer : glBaseLayer;
  58709. };
  58710. this.getBinding = function () {
  58711. return glBinding;
  58712. };
  58713. this.getFrame = function () {
  58714. return xrFrame;
  58715. };
  58716. this.getSession = function () {
  58717. return session;
  58718. };
  58719. this.setSession = async function (value) {
  58720. session = value;
  58721. if (session !== null) {
  58722. initialRenderTarget = renderer.getCurrentRenderTarget();
  58723. session.addEventListener('select', onSessionEvent);
  58724. session.addEventListener('selectstart', onSessionEvent);
  58725. session.addEventListener('selectend', onSessionEvent);
  58726. session.addEventListener('squeeze', onSessionEvent);
  58727. session.addEventListener('squeezestart', onSessionEvent);
  58728. session.addEventListener('squeezeend', onSessionEvent);
  58729. session.addEventListener('end', onSessionEnd);
  58730. session.addEventListener('inputsourceschange', onInputSourcesChange);
  58731. if (attributes.xrCompatible !== true) {
  58732. await gl.makeXRCompatible();
  58733. }
  58734. if (session.renderState.layers === undefined || renderer.capabilities.isWebGL2 === false) {
  58735. const layerInit = {
  58736. antialias: session.renderState.layers === undefined ? attributes.antialias : true,
  58737. alpha: attributes.alpha,
  58738. depth: attributes.depth,
  58739. stencil: attributes.stencil,
  58740. framebufferScaleFactor: framebufferScaleFactor
  58741. };
  58742. glBaseLayer = new XRWebGLLayer(session, gl, layerInit);
  58743. session.updateRenderState({
  58744. baseLayer: glBaseLayer
  58745. });
  58746. newRenderTarget = new THREE.WebGLRenderTarget(glBaseLayer.framebufferWidth, glBaseLayer.framebufferHeight, {
  58747. format: THREE.RGBAFormat,
  58748. type: THREE.UnsignedByteType,
  58749. encoding: renderer.outputEncoding
  58750. });
  58751. } else {
  58752. let depthFormat = null;
  58753. let depthType = null;
  58754. let glDepthFormat = null;
  58755. if (attributes.depth) {
  58756. glDepthFormat = attributes.stencil ? gl.DEPTH24_STENCIL8 : gl.DEPTH_COMPONENT24;
  58757. depthFormat = attributes.stencil ? DepthStencilFormat : DepthFormat;
  58758. depthType = attributes.stencil ? UnsignedInt248Type : UnsignedIntType;
  58759. }
  58760. const projectionlayerInit = {
  58761. colorFormat: gl.RGBA8,
  58762. depthFormat: glDepthFormat,
  58763. scaleFactor: framebufferScaleFactor
  58764. };
  58765. glBinding = new XRWebGLBinding(session, gl);
  58766. glProjLayer = glBinding.createProjectionLayer(projectionlayerInit);
  58767. session.updateRenderState({
  58768. layers: [glProjLayer]
  58769. });
  58770. newRenderTarget = new THREE.WebGLRenderTarget(glProjLayer.textureWidth, glProjLayer.textureHeight, {
  58771. format: THREE.RGBAFormat,
  58772. type: THREE.UnsignedByteType,
  58773. depthTexture: new THREE.DepthTexture(glProjLayer.textureWidth, glProjLayer.textureHeight, depthType, undefined, undefined, undefined, undefined, undefined, undefined, depthFormat),
  58774. stencilBuffer: attributes.stencil,
  58775. encoding: renderer.outputEncoding,
  58776. samples: attributes.antialias ? 4 : 0
  58777. });
  58778. const renderTargetProperties = renderer.properties.get(newRenderTarget);
  58779. renderTargetProperties.__ignoreDepthValues = glProjLayer.ignoreDepthValues;
  58780. }
  58781. newRenderTarget.isXRRenderTarget = true; // TODO Remove this when possible, see #23278
  58782. // Set foveation to maximum.
  58783. this.setFoveation(1.0);
  58784. customReferenceSpace = null;
  58785. referenceSpace = await session.requestReferenceSpace(referenceSpaceType);
  58786. animation.setContext(session);
  58787. animation.start();
  58788. scope.isPresenting = true;
  58789. scope.dispatchEvent({
  58790. type: 'sessionstart'
  58791. });
  58792. }
  58793. };
  58794. function onInputSourcesChange(event) {
  58795. // Notify disconnected
  58796. for (let i = 0; i < event.removed.length; i++) {
  58797. const inputSource = event.removed[i];
  58798. const index = controllerInputSources.indexOf(inputSource);
  58799. if (index >= 0) {
  58800. controllerInputSources[index] = null;
  58801. controllers[index].dispatchEvent({
  58802. type: 'disconnected',
  58803. data: inputSource
  58804. });
  58805. }
  58806. } // Notify connected
  58807. for (let i = 0; i < event.added.length; i++) {
  58808. const inputSource = event.added[i];
  58809. let controllerIndex = controllerInputSources.indexOf(inputSource);
  58810. if (controllerIndex === -1) {
  58811. // Assign input source a controller that currently has no input source
  58812. for (let i = 0; i < controllers.length; i++) {
  58813. if (i >= controllerInputSources.length) {
  58814. controllerInputSources.push(inputSource);
  58815. controllerIndex = i;
  58816. break;
  58817. } else if (controllerInputSources[i] === null) {
  58818. controllerInputSources[i] = inputSource;
  58819. controllerIndex = i;
  58820. break;
  58821. }
  58822. } // If all controllers do currently receive input we ignore new ones
  58823. if (controllerIndex === -1) break;
  58824. }
  58825. const controller = controllers[controllerIndex];
  58826. if (controller) {
  58827. controller.dispatchEvent({
  58828. type: 'connected',
  58829. data: inputSource
  58830. });
  58831. }
  58832. }
  58833. } //
  58834. const cameraLPos = new THREE.Vector3();
  58835. const cameraRPos = new THREE.Vector3();
  58836. function setProjectionFromUnion(camera, cameraL, cameraR) {
  58837. cameraLPos.setFromMatrixPosition(cameraL.matrixWorld);
  58838. cameraRPos.setFromMatrixPosition(cameraR.matrixWorld);
  58839. const ipd = cameraLPos.distanceTo(cameraRPos);
  58840. const projL = cameraL.projectionMatrix.elements;
  58841. const projR = cameraR.projectionMatrix.elements; // VR systems will have identical far and near planes, and
  58842. // most likely identical top and bottom frustum extents.
  58843. // Use the left camera for these values.
  58844. const near = projL[14] / (projL[10] - 1);
  58845. const far = projL[14] / (projL[10] + 1);
  58846. const topFov = (projL[9] + 1) / projL[5];
  58847. const bottomFov = (projL[9] - 1) / projL[5];
  58848. const leftFov = (projL[8] - 1) / projL[0];
  58849. const rightFov = (projR[8] + 1) / projR[0];
  58850. const left = near * leftFov;
  58851. const right = near * rightFov; // Calculate the new camera's position offset from the
  58852. // left camera. xOffset should be roughly half `ipd`.
  58853. const zOffset = ipd / (-leftFov + rightFov);
  58854. const xOffset = zOffset * -leftFov; // TODO: Better way to apply this offset?
  58855. cameraL.matrixWorld.decompose(camera.position, camera.quaternion, camera.scale);
  58856. camera.translateX(xOffset);
  58857. camera.translateZ(zOffset);
  58858. camera.matrixWorld.compose(camera.position, camera.quaternion, camera.scale);
  58859. camera.matrixWorldInverse.copy(camera.matrixWorld).invert(); // Find the union of the frustum values of the cameras and scale
  58860. // the values so that the near plane's position does not change in world space,
  58861. // although must now be relative to the new union camera.
  58862. const near2 = near + zOffset;
  58863. const far2 = far + zOffset;
  58864. const left2 = left - xOffset;
  58865. const right2 = right + (ipd - xOffset);
  58866. const top2 = topFov * far / far2 * near2;
  58867. const bottom2 = bottomFov * far / far2 * near2;
  58868. camera.projectionMatrix.makePerspective(left2, right2, top2, bottom2, near2, far2);
  58869. }
  58870. function updateCamera(camera, parent) {
  58871. if (parent === null) {
  58872. camera.matrixWorld.copy(camera.matrix);
  58873. } else {
  58874. camera.matrixWorld.multiplyMatrices(parent.matrixWorld, camera.matrix);
  58875. }
  58876. camera.matrixWorldInverse.copy(camera.matrixWorld).invert();
  58877. }
  58878. this.updateCamera = function (camera) {
  58879. if (session === null) return;
  58880. cameraVR.near = cameraR.near = cameraL.near = camera.near;
  58881. cameraVR.far = cameraR.far = cameraL.far = camera.far;
  58882. if (_currentDepthNear !== cameraVR.near || _currentDepthFar !== cameraVR.far) {
  58883. // Note that the new renderState won't apply until the next frame. See #18320
  58884. session.updateRenderState({
  58885. depthNear: cameraVR.near,
  58886. depthFar: cameraVR.far
  58887. });
  58888. _currentDepthNear = cameraVR.near;
  58889. _currentDepthFar = cameraVR.far;
  58890. }
  58891. const parent = camera.parent;
  58892. const cameras = cameraVR.cameras;
  58893. updateCamera(cameraVR, parent);
  58894. for (let i = 0; i < cameras.length; i++) {
  58895. updateCamera(cameras[i], parent);
  58896. }
  58897. cameraVR.matrixWorld.decompose(cameraVR.position, cameraVR.quaternion, cameraVR.scale); // update user camera and its children
  58898. camera.position.copy(cameraVR.position);
  58899. camera.quaternion.copy(cameraVR.quaternion);
  58900. camera.scale.copy(cameraVR.scale);
  58901. camera.matrix.copy(cameraVR.matrix);
  58902. camera.matrixWorld.copy(cameraVR.matrixWorld);
  58903. const children = camera.children;
  58904. for (let i = 0, l = children.length; i < l; i++) {
  58905. children[i].updateMatrixWorld(true);
  58906. } // update projection matrix for proper view frustum culling
  58907. if (cameras.length === 2) {
  58908. setProjectionFromUnion(cameraVR, cameraL, cameraR);
  58909. } else {
  58910. // assume single camera setup (AR)
  58911. cameraVR.projectionMatrix.copy(cameraL.projectionMatrix);
  58912. }
  58913. };
  58914. this.getCamera = function () {
  58915. return cameraVR;
  58916. };
  58917. this.getFoveation = function () {
  58918. if (glProjLayer !== null) {
  58919. return glProjLayer.fixedFoveation;
  58920. }
  58921. if (glBaseLayer !== null) {
  58922. return glBaseLayer.fixedFoveation;
  58923. }
  58924. return undefined;
  58925. };
  58926. this.setFoveation = function (foveation) {
  58927. // 0 = no foveation = full resolution
  58928. // 1 = maximum foveation = the edges render at lower resolution
  58929. if (glProjLayer !== null) {
  58930. glProjLayer.fixedFoveation = foveation;
  58931. }
  58932. if (glBaseLayer !== null && glBaseLayer.fixedFoveation !== undefined) {
  58933. glBaseLayer.fixedFoveation = foveation;
  58934. }
  58935. }; // Animation Loop
  58936. let onAnimationFrameCallback = null;
  58937. function onAnimationFrame(time, frame) {
  58938. pose = frame.getViewerPose(customReferenceSpace || referenceSpace);
  58939. xrFrame = frame;
  58940. if (pose !== null) {
  58941. const views = pose.views;
  58942. if (glBaseLayer !== null) {
  58943. renderer.setRenderTargetFramebuffer(newRenderTarget, glBaseLayer.framebuffer);
  58944. renderer.setRenderTarget(newRenderTarget);
  58945. }
  58946. let cameraVRNeedsUpdate = false; // check if it's necessary to rebuild cameraVR's camera list
  58947. if (views.length !== cameraVR.cameras.length) {
  58948. cameraVR.cameras.length = 0;
  58949. cameraVRNeedsUpdate = true;
  58950. }
  58951. for (let i = 0; i < views.length; i++) {
  58952. const view = views[i];
  58953. let viewport = null;
  58954. if (glBaseLayer !== null) {
  58955. viewport = glBaseLayer.getViewport(view);
  58956. } else {
  58957. const glSubImage = glBinding.getViewSubImage(glProjLayer, view);
  58958. viewport = glSubImage.viewport; // For side-by-side projection, we only produce a single texture for both eyes.
  58959. if (i === 0) {
  58960. renderer.setRenderTargetTextures(newRenderTarget, glSubImage.colorTexture, glProjLayer.ignoreDepthValues ? undefined : glSubImage.depthStencilTexture);
  58961. renderer.setRenderTarget(newRenderTarget);
  58962. }
  58963. }
  58964. let camera = cameras[i];
  58965. if (camera === undefined) {
  58966. camera = new THREE.PerspectiveCamera();
  58967. camera.layers.enable(i);
  58968. camera.viewport = new THREE.Vector4();
  58969. cameras[i] = camera;
  58970. }
  58971. camera.matrix.fromArray(view.transform.matrix);
  58972. camera.projectionMatrix.fromArray(view.projectionMatrix);
  58973. camera.viewport.set(viewport.x, viewport.y, viewport.width, viewport.height);
  58974. if (i === 0) {
  58975. cameraVR.matrix.copy(camera.matrix);
  58976. }
  58977. if (cameraVRNeedsUpdate === true) {
  58978. cameraVR.cameras.push(camera);
  58979. }
  58980. }
  58981. } //
  58982. for (let i = 0; i < controllers.length; i++) {
  58983. const inputSource = controllerInputSources[i];
  58984. const controller = controllers[i];
  58985. if (inputSource !== null && controller !== undefined) {
  58986. controller.update(inputSource, frame, customReferenceSpace || referenceSpace);
  58987. }
  58988. }
  58989. if (onAnimationFrameCallback) onAnimationFrameCallback(time, frame);
  58990. xrFrame = null;
  58991. }
  58992. const animation = new WebGLAnimation();
  58993. animation.setAnimationLoop(onAnimationFrame);
  58994. this.setAnimationLoop = function (callback) {
  58995. onAnimationFrameCallback = callback;
  58996. };
  58997. this.dispose = function () {};
  58998. }
  58999. }
  59000. THREE.WebXRManager = WebXRManager
  59001. } */
  59002. /*
  59003. var addMagnifier = function(){
  59004. class Magnifier extends THREE.Object3D {
  59005. constructor () {
  59006. super()
  59007. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  59008. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  59009. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  59010. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  59011. format: THREE.RGBAFormat ,
  59012. //type: THREE.FloatType,
  59013. //minFilter: THREE.NearestFilter,
  59014. //magFilter: THREE.NearestFilter,
  59015. } )
  59016. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  59017. side: THREE.DoubleSide ,
  59018. map: this.renderTarget.texture ,
  59019. transparent:true,
  59020. depthTest: !1,
  59021. depthWrite: !1,
  59022. }))
  59023. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  59024. side: THREE.DoubleSide ,
  59025. map: Texture.load('images/crosshair.png') ,
  59026. transparent:true,
  59027. depthTest: !1,
  59028. depthWrite: !1,
  59029. }))
  59030. this.add(this.mesh)
  59031. this.add(this.overlayMesh)
  59032. player.model.add(this);
  59033. player.magnifier = this;
  59034. }
  59035. update(aimPos){
  59036. const magDistance_ = 0.3;
  59037. var playerPos = player.position
  59038. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  59039. this.camera.position.copy(aimPos.clone().add(vec))
  59040. this.camera.lookAt(aimPos)
  59041. var playerCamera = player.camera
  59042. this.quaternion.copy(playerCamera.quaternion);
  59043. var pos2d = player.mouse.clone();
  59044. var shift = 400;
  59045. var clientHeight = player.domElement.clientHeight
  59046. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  59047. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  59048. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  59049. this.position.copy(newPos)
  59050. var renderer = player.sceneRenderer.renderer
  59051. var oldAutoClear = renderer.autoClear
  59052. renderer.autoClear = false
  59053. //renderer.clear( true, true, true );
  59054. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  59055. renderer.autoClear = oldAutoClear
  59056. }
  59057. }
  59058. new Magnifier()
  59059. }
  59060. */
  59061. /*
  59062. 笔记:
  59063. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  59064. {
  59065. //到导览中某个点位(假设点位不重复)
  59066. var id = 73
  59067. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  59068. var i = player.model.heroLocations.indexOf(p)
  59069. var p1 = p.heroLocations.find(e=>e.panoId == id)
  59070. var j = p.heroLocations.indexOf(p1)
  59071. player.director.goToHighlight([i,j])
  59072. }
  59073. 展示版导览改为就近导览,所以一开始并非第一个。如果在最后一个点上会自动从头开始
  59074. */