main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40, //视角
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3376. let defaultRatio = 1.2 , absoluteScale
  3377. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3378. var angle = parseFloat(_settings.floorPlanAngle)
  3379. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3380. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3381. var screenSize = Math.min($("#player").width(), $("#player").height())
  3382. var maxSize = 800;//模型最大占据像素
  3383. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3384. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3385. }else{
  3386. var t = Math.max(modelSize.x, modelSize.z)
  3387. , i = Math.min(modelSize.x, modelSize.z)
  3388. , n = Math.max(t, i * this.camera.aspect)
  3389. , r = Math.max(i, t * this.camera.aspect);
  3390. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3391. }
  3392. return absoluteScale
  3393. },
  3394. /* n.prototype.rotateToView = function(e, t) {
  3395. var i = 0
  3396. , n = h.aspectRatio() < 1
  3397. , r = e.x < e.z;
  3398. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3399. this.rotateLeft(i),
  3400. this.update(0)
  3401. },
  3402. */
  3403. n.prototype.rotateToView = function(modelSize, direction) {
  3404. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3405. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3406. i = parseFloat(_settings.floorPlanAngle)
  3407. }else{
  3408. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3409. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3410. {
  3411. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3412. {
  3413. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3414. }
  3415. //(第二种情况) 不做处理
  3416. }
  3417. else if(direction.x > 0)
  3418. {
  3419. i = Math.PI / 2;
  3420. }
  3421. else
  3422. {
  3423. i = -Math.PI / 2;
  3424. }
  3425. }
  3426. this.rotateLeft(i);
  3427. this.update(0);
  3428. }
  3429. ,
  3430. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3431. this.rotateLeft(angle + this.lon);
  3432. this.update(0);
  3433. }
  3434. ,
  3435. n.prototype.pan = function(e, t) {
  3436. this.camera.updateMatrix(),
  3437. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3438. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3439. }
  3440. ,
  3441. n.prototype.updateZoom = function() {
  3442. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3443. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3444. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3445. this.camera.left = -o.orthoBase * this.currentScale,
  3446. this.camera.right = o.orthoBase * this.currentScale,
  3447. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3448. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.updateProjectionMatrix(),
  3450. this.offset.length()
  3451. }
  3452. ,
  3453. n.prototype.toJSON = function() {
  3454. var e = new r.Quaternion
  3455. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3456. , i = new r.Quaternion;
  3457. return function() {
  3458. var n = a.prototype.toJSON.call(this);
  3459. return e.copy(n.camera_quaternion),
  3460. i.copy(t),
  3461. i.multiply(e),
  3462. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3463. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3464. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3465. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3466. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3467. n
  3468. }
  3469. }(),
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../enum/ControlActions": 20,
  3474. "../enum/MouseButton": 34,
  3475. "../settings": 166,
  3476. "../util/browser": 182,
  3477. "../util/math": 190,
  3478. "./OutsideControls": 12,
  3479. three: 217
  3480. }],
  3481. 12: [function(e, t, i) {
  3482. "use strict";
  3483. function n(e) {
  3484. this.camera = e,
  3485. this.camera.controls = this,
  3486. this.enabled = !1,
  3487. this.target = new r.Vector3,
  3488. this.targetBounds = new r.Box3,
  3489. this.zoomSpeed = 1,
  3490. this.minDistance = 0,
  3491. this.maxDistance = 1 / 0,
  3492. this.noRotateUpDown = !1,
  3493. this.rotateSpeed = 1,
  3494. this.keyboardZoomSpeed = 0,
  3495. this.keyPanSpeed = 7,
  3496. this.autoRotate = !1,
  3497. this.autoRotateSpeed = 2,
  3498. this.autoPan = !1,
  3499. this.autoPanPosition = new r.Vector3,
  3500. this.minPolarAngle = r.Math.degToRad(25),
  3501. this.maxPolarAngle = r.Math.degToRad(65),
  3502. this.rotationAcceleration = new r.Vector2,
  3503. this.rotationSpeed = new r.Vector2,
  3504. this.panAcceleration = new r.Vector2,
  3505. this.panSpeed = new r.Vector2,
  3506. this.rotateStart = new r.Vector2,
  3507. this.rotateEnd = new r.Vector2,
  3508. this.rotateDelta = new r.Vector2,
  3509. this.panStart = new r.Vector2,
  3510. this.panEnd = new r.Vector2,
  3511. this.panDelta = new r.Vector2,
  3512. this.panOffset = new r.Vector3,
  3513. this.offset = new r.Vector3,
  3514. this.dollyStart = new r.Vector2,
  3515. this.dollyEnd = new r.Vector2,
  3516. this.dollyDelta = new r.Vector2,
  3517. this.phiDelta = 0,
  3518. this.thetaDelta = 0,
  3519. this.scale = 1,
  3520. this.panVector = new r.Vector3,
  3521. this.lastPosition = new r.Vector3,
  3522. this.state = c.NONE,
  3523. this.mouseActions = {},
  3524. this.mouseActions[h.LEFT] = c.ROTATE,
  3525. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3526. this.mouseActions[h.RIGHT] = c.PAN,
  3527. this.touchActions = {},
  3528. this.touchActions[1] = c.ROTATE,
  3529. this.touchActions[2] = c.PAN_DOLLY,
  3530. this.lastMoveTime = 0,
  3531. this.pointersLimit = 2,
  3532. this.pointers = []
  3533. }
  3534. var r = e("three")
  3535. , o = e("../settings")
  3536. , a = e("../util/common")
  3537. , s = e("../util/math")
  3538. , l = e("../enum/Vectors")
  3539. , c = e("../enum/ControlActions")
  3540. , h = e("../enum/MouseButton")
  3541. , u = e("../enum/Keys")
  3542. , d = e("../enum/ControlEvents")
  3543. , p = e("events").EventEmitter
  3544. , f = 1e-6;
  3545. n.prototype = Object.create(p.prototype),
  3546. n.prototype.setBounds = function(e) {
  3547. this.targetBounds = e
  3548. }
  3549. ,
  3550. n.prototype.isEngaged = function() {
  3551. return this.state !== c.NONE
  3552. }
  3553. ,
  3554. n.prototype.rotateLeft = function(e) {
  3555. void 0 === e && (e = this.getAutoRotationAngle()),
  3556. this.thetaDelta -= e
  3557. }
  3558. ,
  3559. n.prototype.rotateUp = function(e) {
  3560. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3561. this.phiDelta -= e)
  3562. }
  3563. ,
  3564. n.prototype.panLeft = function(e) {
  3565. var t = this.camera.matrix.elements;
  3566. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3567. this.panOffset.multiplyScalar(-e),
  3568. this.panVector.add(this.panOffset)
  3569. }
  3570. ,
  3571. n.prototype.panUp = function(e) {
  3572. var t = this.camera.matrix.elements;
  3573. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3574. this.panOffset.multiplyScalar(-e),
  3575. this.panVector.add(this.panOffset)
  3576. }
  3577. ,
  3578. n.prototype.startRotating = function(e, t) {
  3579. e && this.navRotationAcc("x", e),
  3580. t && this.navRotationAcc("y", t)
  3581. }
  3582. ,
  3583. n.prototype.stopRotating = function(e) {
  3584. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3585. this.navRotationAcc("x", 0),
  3586. this.navRotationAcc("y", 0)
  3587. }
  3588. ,
  3589. n.prototype.setAutoPanPosition = function(e, t) {
  3590. var i = new r.Vector3
  3591. , n = new r.Vector3;
  3592. return function(e, t) {
  3593. i.copy(this.camera.position),
  3594. void 0 === e && null === e || i.setX(e),
  3595. void 0 === t && null === t || i.setZ(t);
  3596. var r = this.camera.position.distanceTo(this.target)
  3597. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3598. this.targetClamped = !1,
  3599. n.copy(i).addScaledVector(o, r),
  3600. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3601. i.copy(n).addScaledVector(o, -r),
  3602. this.targetClamped = !0),
  3603. this.autoPanPosition.x = i.x,
  3604. this.autoPanPosition.z = i.z,
  3605. this.autoPan && this.stopAutoPanning()
  3606. }
  3607. }(),
  3608. n.prototype.stopAutoPanning = function() {
  3609. var e = this.autoPan;
  3610. this.autoPan = !1,
  3611. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3612. }
  3613. ,
  3614. n.prototype.dollyIn = function(e) {
  3615. void 0 === e && (e = this.getZoomScale()),
  3616. this.scale /= e
  3617. }
  3618. ,
  3619. n.prototype.dollyOut = function(e) {
  3620. void 0 === e && (e = this.getZoomScale()),
  3621. this.scale *= e
  3622. }
  3623. ,
  3624. n.prototype.updatePan = function(e) {
  3625. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3626. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3627. this.autoPan) {
  3628. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3629. t.setY(0).clampLength(0, 50 * e),
  3630. this.target.add(t),
  3631. this.camera.position.add(t),
  3632. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3633. this.stopAutoPanning())
  3634. }
  3635. }
  3636. ,
  3637. n.prototype.update = function(e) {
  3638. e || (e = 1 / 60),
  3639. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3640. this.rotateLeft(-this.rotationSpeed.x),
  3641. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3642. this.updatePan(e);
  3643. var t = this.camera.position;
  3644. this.offset.copy(t).sub(this.target);
  3645. var i = Math.atan2(this.offset.x, this.offset.z)
  3646. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3647. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3648. i += this.thetaDelta,
  3649. n += this.phiDelta,
  3650. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3651. n = Math.max(f, Math.min(Math.PI - f, n));
  3652. this.lon = i, this.lat = n//add
  3653. var r = this.updateZoom();
  3654. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3655. this.target.add(this.panVector),
  3656. this.targetBounds.clampPoint(this.target, this.target),
  3657. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3658. this.offset.y = r * Math.cos(n),
  3659. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3660. t.copy(this.target).add(this.offset),
  3661. this.camera.lookAt(this.target),
  3662. this.thetaDelta = 0,
  3663. this.phiDelta = 0,
  3664. this.scale = 1,
  3665. this.panVector.set(0, 0, 0),
  3666. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3667. }
  3668. ,
  3669. n.prototype.getAutoRotationAngle = function() {
  3670. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3671. }
  3672. ,
  3673. n.prototype.getZoomScale = function() {
  3674. return Math.pow(.95, this.zoomSpeed)
  3675. }
  3676. ,
  3677. n.prototype.onMouseDown = function(e) {
  3678. if (this.enabled) {
  3679. switch (e.preventDefault(),
  3680. this.stopAutoPanning(),
  3681. this.mouseDown = !0,
  3682. this.state = this.mouseActions[e.button],
  3683. this.state) {
  3684. case c.ROTATE:
  3685. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3686. this.rotationSpeed.set(0, 0);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyStart.set(e.clientX, e.clientY);
  3690. break;
  3691. case c.PAN:
  3692. this.panStart.set(e.clientX, e.clientY)
  3693. }
  3694. this.emit(d.InputStart, "mouse")
  3695. }
  3696. }
  3697. ,
  3698. n.prototype.onMouseMove = function(e) {
  3699. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3700. switch (e.preventDefault(),
  3701. this.state) {
  3702. case c.ROTATE:
  3703. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3704. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3705. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3706. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3707. this.rotateStart.copy(this.rotateEnd);
  3708. break;
  3709. case c.DOLLY:
  3710. this.dollyEnd.set(e.clientX, e.clientY),
  3711. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3712. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3713. t.call(this),
  3714. this.dollyStart.copy(this.dollyEnd);
  3715. break;
  3716. case c.PAN:
  3717. this.panEnd.set(e.clientX, e.clientY),
  3718. this.panDelta.subVectors(this.panEnd, this.panStart),
  3719. this.pan(this.panDelta.x, this.panDelta.y),
  3720. this.panStart.copy(this.panEnd)
  3721. }
  3722. this.emit(d.Move, "mouse"),
  3723. this.lastMoveTime = e.timeStamp,
  3724. this.update()
  3725. }
  3726. }
  3727. ,
  3728. n.prototype.onMouseUp = function(e) {
  3729. this.enabled && (this.mouseDown = !1,
  3730. this.state = c.NONE,
  3731. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3732. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3733. this.update(),
  3734. this.rotationAcceleration.set(0, 0),
  3735. this.rotateDelta.set(0, 0)))
  3736. }
  3737. ,
  3738. n.prototype.onMouseOver = function(e) {
  3739. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3740. }
  3741. ,
  3742. n.prototype.onMouseWheel = function(e) {
  3743. if (this.enabled && o.useWheel) {
  3744. this.emit(d.Move, "wheel");
  3745. var t = e.wheelDelta || -e.detail
  3746. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3747. i.call(this),
  3748. this.update()
  3749. }
  3750. }
  3751. ,
  3752. n.prototype.onKeyDown = function(e) {
  3753. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3754. this.handleKeyDown(e.which)))
  3755. }
  3756. ,
  3757. n.prototype.navRotationAcc = function(e, t) {
  3758. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3759. }
  3760. ,
  3761. n.prototype.navPanAcc = function(e, t) {
  3762. this.stopAutoPanning(),
  3763. this.panAcceleration[e] = t
  3764. }
  3765. ,
  3766. n.prototype.handleKeyDown = function(e) {
  3767. var t = !0;
  3768. switch (e) {
  3769. case u.UPARROW:
  3770. case u.I:
  3771. this.navRotationAcc("y", 1);
  3772. break;
  3773. case u.DOWNARROW:
  3774. case u.K:
  3775. this.navRotationAcc("y", -1);
  3776. break;
  3777. case u.LEFTARROW:
  3778. case u.J:
  3779. this.navRotationAcc("x", -1);
  3780. break;
  3781. case u.RIGHTARROW:
  3782. case u.L:
  3783. this.navRotationAcc("x", 1);
  3784. break;
  3785. case u.W:
  3786. this.navPanAcc("y", 1);
  3787. break;
  3788. case u.S:
  3789. this.navPanAcc("y", -1);
  3790. break;
  3791. case u.A:
  3792. this.navPanAcc("x", -1);
  3793. break;
  3794. case u.D:
  3795. this.navPanAcc("x", 1);
  3796. break;
  3797. default:
  3798. t = !1
  3799. }
  3800. t && this.emit(d.Move, "key")
  3801. }
  3802. ,
  3803. n.prototype.onKeyUp = function(e) {
  3804. this.enabled && (e.preventDefault(),
  3805. e.stopPropagation(),
  3806. this.handleKeyUp(e.which))
  3807. }
  3808. ,
  3809. n.prototype.handleKeyUp = function(e) {
  3810. switch (e) {
  3811. case u.I:
  3812. case u.K:
  3813. case u.UPARROW:
  3814. case u.DOWNARROW:
  3815. this.keyboardZoomSpeed = 0,
  3816. this.rotationAcceleration.y = 0;
  3817. break;
  3818. case u.J:
  3819. case u.L:
  3820. case u.LEFTARROW:
  3821. case u.RIGHTARROW:
  3822. this.rotationAcceleration.x = 0;
  3823. break;
  3824. case u.S:
  3825. case u.W:
  3826. this.panAcceleration.y = 0;
  3827. break;
  3828. case u.A:
  3829. case u.D:
  3830. this.panAcceleration.x = 0
  3831. }
  3832. }
  3833. ,
  3834. n.prototype.onTouchStart = function(e) {
  3835. if (this.enabled || this.state === c.NONE) {
  3836. e.preventDefault(),
  3837. e.stopPropagation(),
  3838. this.stopAutoPanning();
  3839. var t = function() {
  3840. if (2 === e.touches.length) {
  3841. var t = e.touches[0].pageX - e.touches[1].pageX
  3842. , i = e.touches[0].pageY - e.touches[1].pageY;
  3843. this.dollyStart.set(t, i)
  3844. }
  3845. }
  3846. .bind(this)
  3847. , i = function() {
  3848. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3849. }
  3850. .bind(this)
  3851. , n = function() {
  3852. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3853. }
  3854. .bind(this);
  3855. switch (this.state = this.touchActions[e.touches.length],
  3856. this.state) {
  3857. case c.PAN_DOLLY:
  3858. t();
  3859. case c.PAN:
  3860. i();
  3861. break;
  3862. case c.ROTATE_DOLLY:
  3863. t();
  3864. case c.ROTATE:
  3865. n()
  3866. }
  3867. this.rotationSpeed.set(0, 0),
  3868. this.emit(d.InputStart, "touch")
  3869. }
  3870. }
  3871. ,
  3872. n.prototype.onTouchMove = function(e) {
  3873. if (this.enabled && this.state !== c.NONE) {
  3874. e.preventDefault(),
  3875. e.stopPropagation();
  3876. var t = function() {
  3877. var t = e.touches[0].pageX - e.touches[1].pageX
  3878. , i = e.touches[0].pageY - e.touches[1].pageY;
  3879. this.dollyEnd.set(t, i);
  3880. var n = this.dollyStart.length() - this.dollyEnd.length();
  3881. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3882. this.dollyStart.copy(this.dollyEnd)
  3883. }
  3884. .bind(this)
  3885. , i = function() {
  3886. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3887. this.panDelta.subVectors(this.panEnd, this.panStart),
  3888. this.pan(this.panDelta.x, this.panDelta.y),
  3889. this.panStart.copy(this.panEnd),
  3890. this.rotateDelta.set(0, 0)
  3891. }
  3892. .bind(this)
  3893. , n = function() {
  3894. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3895. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3896. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3897. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3898. this.rotateStart.copy(this.rotateEnd)
  3899. }
  3900. .bind(this)
  3901. , r = function() {
  3902. if (2 === e.touches.length) {
  3903. var i = window.devicePixelRatio || 1
  3904. , r = e.touches[1].pageX - e.touches[0].pageX
  3905. , s = e.touches[1].pageY - e.touches[0].pageY
  3906. , l = Math.sqrt(r * r + s * s)
  3907. , h = Math.abs(this.dollyStart.length() - l);
  3908. if (h > o.input.touchMoveThreshold * i)
  3909. this.state = c.DOLLY,
  3910. t();
  3911. else {
  3912. var u = a.average(e.touches, "pageX")
  3913. , d = a.average(e.touches, "pageY")
  3914. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3915. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3916. this.rotateStart.set(u, d),
  3917. n())
  3918. }
  3919. }
  3920. }
  3921. .bind(this);
  3922. switch (this.state) {
  3923. case c.PAN_DOLLY:
  3924. t();
  3925. case c.PAN:
  3926. i();
  3927. break;
  3928. case c.ROTATE_DOLLY:
  3929. r();
  3930. break;
  3931. case c.DOLLY:
  3932. t();
  3933. break;
  3934. case c.ROTATE:
  3935. n();
  3936. break;
  3937. default:
  3938. this.state = c.NONE
  3939. }
  3940. this.lastMoveTime = e.timeStamp,
  3941. this.emit(d.Move, "touch")
  3942. }
  3943. }
  3944. ,
  3945. n.prototype.onTouchEnd = function(e) {
  3946. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3947. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3948. this.state = c.NONE,
  3949. this.update(),
  3950. this.rotationAcceleration.set(0, 0),
  3951. this.rotateDelta.set(0, 0))
  3952. }
  3953. ,
  3954. n.prototype.onPointerDown = function(e) {
  3955. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3956. id: e.pointerId,
  3957. pageX: e.pageX,
  3958. pageY: e.pageY
  3959. }),
  3960. e.touches = this.pointers,
  3961. this.onTouchStart(e)),
  3962. this.emit(d.InputStart, "pointer"))
  3963. }
  3964. ,
  3965. n.prototype.onPointerMove = function(e) {
  3966. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3967. e.pointerId === t.id && (t.pageX = e.pageX,
  3968. t.pageY = e.pageY)
  3969. }),
  3970. e.touches = this.pointers,
  3971. this.onTouchMove(e))
  3972. }
  3973. ,
  3974. n.prototype.onPointerUp = function(e) {
  3975. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3976. e.pointerId === t.id && this.pointers.splice(i, 1)
  3977. }
  3978. .bind(this)),
  3979. e.touches = this.pointers,
  3980. this.onTouchEnd(e))
  3981. }
  3982. ,
  3983. n.prototype.reset = function() {
  3984. this.state = c.NONE,
  3985. this.stopAutoPanning(),
  3986. this.rotationSpeed.set(0, 0),
  3987. this.rotationAcceleration.set(0, 0),
  3988. this.panSpeed.set(0, 0),
  3989. this.panAcceleration.set(0, 0)
  3990. }
  3991. ,
  3992. n.prototype.toJSON = function() {
  3993. var e = {
  3994. camera_position: {
  3995. x: s.toPrecision(this.camera.position.x, 4),
  3996. y: s.toPrecision(this.camera.position.y, 4),
  3997. z: s.toPrecision(this.camera.position.z, 4)
  3998. },
  3999. camera_quaternion: {
  4000. x: s.toPrecision(this.camera.quaternion.x, 4),
  4001. y: s.toPrecision(this.camera.quaternion.y, 4),
  4002. z: s.toPrecision(this.camera.quaternion.z, 4),
  4003. w: s.toPrecision(this.camera.quaternion.w, 4)
  4004. }
  4005. };
  4006. return e
  4007. }
  4008. ,
  4009. t.exports = n
  4010. }
  4011. , {
  4012. "../enum/ControlActions": 20,
  4013. "../enum/ControlEvents": 21,
  4014. "../enum/Keys": 30,
  4015. "../enum/MouseButton": 34,
  4016. "../enum/Vectors": 50,
  4017. "../settings": 166,
  4018. "../util/common": 185,
  4019. "../util/math": 190,
  4020. events: 202,
  4021. three: 217
  4022. }],
  4023. 13: [function(e, t, i) {
  4024. (function(i) {
  4025. "use strict";
  4026. function n(e) {
  4027. this.camera = e,
  4028. this.camera.controls = this,
  4029. this.target = new r.Vector3(0,0,0),
  4030. this.lookVector = new r.Vector3,
  4031. this.lookSpeed = .05,
  4032. this.rotationAcc = new r.Vector2,
  4033. this.rotationSpeed = new r.Vector2,
  4034. this.lat = 0,
  4035. this.lon = 0,
  4036. this.phi = 0,
  4037. this.theta = 0,
  4038. this.enabled = !1,
  4039. this.locked = !1,
  4040. this.pointer = new r.Vector2(0,0),
  4041. this.rotationHistory = [],
  4042. this.rotationDifference = new r.Vector2,
  4043. this.pointerDragOn = !1,
  4044. this.pointerDragStart = new r.Vector2(0,0),
  4045. this.pinchDistance = 0,
  4046. this.moveStart = new r.Vector2,
  4047. this.moveTolerance = .01,
  4048. this.pointersLimit = 2,
  4049. this.pointers = []
  4050. }
  4051. var r = e("three")
  4052. , o = e("../util/logger")
  4053. , a = e("../settings")
  4054. , s = e("../util/common")
  4055. , l = e("../util/math")
  4056. , c = (e("../enum/Vectors"),
  4057. e("../enum/MouseButton"))
  4058. , h = e("../enum/Keys")
  4059. , u = e("../enum/ControlEvents")
  4060. , d = e("events").EventEmitter;
  4061. new o(i);
  4062. n.prototype = Object.create(d.prototype),
  4063. n.prototype.usable = function() {
  4064. return this.enabled && !this.locked
  4065. }
  4066. ,
  4067. /* n.prototype.lookAt = function(e) {
  4068. var t = this.camera.position.clone().sub(e)
  4069. , i = Math.atan(t.z / t.x);
  4070. i += t.x < 0 ? Math.PI : 0,
  4071. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4072. this.lon = r.Math.radToDeg(i) + 180;
  4073. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4074. , o = Math.atan(t.y / n);
  4075. this.lat = -r.Math.radToDeg(o)
  4076. }
  4077. */
  4078. n.prototype.lookAt = function(aim, dir) {
  4079. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4080. var i = Math.atan(t.z / t.x);
  4081. i += t.x < 0 ? Math.PI : 0;
  4082. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4083. this.lon = r.Math.radToDeg(i) + 180;
  4084. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4085. o = Math.atan(t.y / n);
  4086. this.lat = -r.Math.radToDeg(o);
  4087. }
  4088. ,
  4089. n.prototype.startRotationFrom = function(e, t) {
  4090. l.convertScreenPositionToNDC(e, t, this.pointer),
  4091. this.pointerDragOn = !0,
  4092. this.pointerDragStart.copy(this.pointer),
  4093. this.moveStart.copy(this.pointer),
  4094. this.rotationHistory = [],
  4095. this.rotationSpeed.set(0, 0)
  4096. }
  4097. ,
  4098. n.prototype.onMouseOver = function(e) {
  4099. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4100. }
  4101. ,
  4102. n.prototype.onTouchStart = function(e) {
  4103. if (this.usable()) {
  4104. switch (e.preventDefault(),
  4105. e.stopPropagation(),
  4106. e.touches.length) {
  4107. case 1:
  4108. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4109. break;
  4110. case 2:
  4111. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4112. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4113. this.pinchDistance = Math.sqrt(t * t + i * i)
  4114. }
  4115. this.emit(u.InputStart, "touch")
  4116. }
  4117. }
  4118. ,
  4119. n.prototype.onPointerDown = function(e) {
  4120. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4121. id: e.pointerId,
  4122. clientX: e.clientX,
  4123. clientY: e.clientY
  4124. }),
  4125. e.touches = this.pointers,
  4126. this.onTouchStart(e),
  4127. this.emit(u.InputStart, "pointer"))
  4128. }
  4129. ,
  4130. n.prototype.onMouseDown = function(e) {
  4131. if (this.usable()) {
  4132. switch (e.preventDefault(),
  4133. e.stopPropagation(),
  4134. e.button) {
  4135. case c.LEFT:
  4136. this.startRotationFrom(e.clientX, e.clientY)
  4137. }
  4138. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4139. this.emit(u.InputStart, "mouse")
  4140. }
  4141. }
  4142. ,
  4143. n.prototype.updateRotation = function() {
  4144. if (this.usable() && this.pointerDragOn) {
  4145. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4146. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4147. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4148. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4149. , o = Math.atan2(e.y, i)
  4150. , a = Math.atan2(t.y, n);
  4151. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4152. e.y = 0,
  4153. t.y = 0;
  4154. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4155. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4156. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4157. this.pointerDragStart.copy(this.pointer)
  4158. }
  4159. }
  4160. ,
  4161. n.prototype.onMouseMove = function(e) {
  4162. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4163. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4164. }
  4165. ,
  4166. n.prototype.onTouchMove = function(e) {
  4167. if (this.usable())
  4168. switch (this.emit(u.Move, "touch"),
  4169. e.touches.length) {
  4170. case 1:
  4171. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4172. break;
  4173. case 2:
  4174. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4175. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4176. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4177. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4178. this.emit(u.Pinch, n),
  4179. this.pinchDistance -= n)
  4180. }
  4181. }
  4182. ,
  4183. n.prototype.onPointerMove = function(e) {
  4184. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4185. e.pointerId === t.id && (t.clientX = e.clientX,
  4186. t.clientY = e.clientY)
  4187. }),
  4188. e.touches = this.pointers,
  4189. this.onTouchMove(e))
  4190. }
  4191. ,
  4192. n.prototype.endRotation = function() {
  4193. this.pointerDragOn = !1;
  4194. var e = s.averageVectors(this.rotationHistory);
  4195. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4196. }
  4197. ,
  4198. n.prototype.onTouchEnd = function(e) {
  4199. this.usable() && (e.preventDefault(),
  4200. e.stopPropagation(),
  4201. this.endRotation())
  4202. }
  4203. ,
  4204. n.prototype.onMouseUp = function(e) {
  4205. this.usable() && (e.preventDefault(),
  4206. e.stopPropagation(),
  4207. this.endRotation())
  4208. }
  4209. ,
  4210. n.prototype.onPointerUp = function(e) {
  4211. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4212. e.pointerId === t.id && this.pointers.splice(i, 1)
  4213. }
  4214. .bind(this)),
  4215. e.touches = this.pointers,
  4216. this.onTouchEnd(e))
  4217. }
  4218. ,
  4219. n.prototype.update = function(e) {
  4220. this.lon,
  4221. this.lat;
  4222. for (this.updateRotation(),
  4223. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4224. this.rotationHistory.shift();
  4225. this.lon += this.rotationDifference.x,
  4226. this.lat += this.rotationDifference.y,
  4227. this.rotationDifference.set(0, 0),
  4228. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4229. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4230. this.lon += this.rotationSpeed.x * e,
  4231. this.lat += this.rotationSpeed.y * e
  4232. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4233. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4234. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4235. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4236. this.phi = r.Math.degToRad(90 - this.lat),
  4237. this.theta = r.Math.degToRad(this.lon),
  4238. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4239. this.lookVector.y = Math.cos(this.phi),
  4240. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4241. this.target.copy(this.lookVector).add(this.camera.position),
  4242. this.camera.lookAt(this.target)
  4243. }
  4244. ,
  4245. n.prototype.onMouseWheel = function(e) {
  4246. if (this.usable()) {
  4247. var t = e.wheelDelta || -e.detail;
  4248. this.emit(u.InteractionDirect),
  4249. this.emit(u.Scroll, t)
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onKeyDown = function(e) {
  4254. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4255. this.handleKeyDown(e.which)))
  4256. }
  4257. ,
  4258. n.prototype.handleKeyDown = function(e) {
  4259. var t = function(e, t) {
  4260. this.rotationAcc[e] = t
  4261. }
  4262. .bind(this);
  4263. this.emit(u.InteractionKey);
  4264. var i = !0;
  4265. switch (e) {
  4266. case h.LEFTARROW:
  4267. case h.J:
  4268. t("x", -1);
  4269. break;
  4270. case h.RIGHTARROW:
  4271. case h.L:
  4272. t("x", 1);
  4273. break;
  4274. case h.I:
  4275. t("y", 1);
  4276. break;
  4277. case h.K:
  4278. t("y", -1);
  4279. break;
  4280. default:
  4281. i = !1
  4282. }
  4283. i && this.emit(u.Move, "key")
  4284. }
  4285. ,
  4286. n.prototype.onKeyUp = function(e) {
  4287. this.usable() && (e.preventDefault(),
  4288. e.stopPropagation(),
  4289. this.handleKeyUp(e.which))
  4290. }
  4291. ,
  4292. n.prototype.handleKeyUp = function(e) {
  4293. switch (e) {
  4294. case h.LEFTARROW:
  4295. case h.J:
  4296. case h.RIGHTARROW:
  4297. case h.L:
  4298. this.rotationAcc.x = 0;
  4299. break;
  4300. case h.I:
  4301. case h.K:
  4302. this.rotationAcc.y = 0
  4303. }
  4304. }
  4305. ,
  4306. n.prototype.startRotating = function(e, t) {
  4307. e && (this.rotationAcc.x = e),
  4308. t && (this.rotationAcc.y = t)
  4309. }
  4310. ,
  4311. n.prototype.stopRotating = function(e) {
  4312. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4313. this.rotationAcc.set(0, 0)
  4314. }
  4315. ,
  4316. n.prototype.reset = function() {
  4317. this.pointerDragOn = !1,
  4318. this.rotationAcc.set(0, 0),
  4319. this.rotationSpeed.set(0, 0),
  4320. this.pointers = []
  4321. }
  4322. ,
  4323. n.prototype.toJSON = function() {
  4324. var e = {
  4325. camera_position: {
  4326. x: l.toPrecision(this.camera.position.x, 4),
  4327. y: l.toPrecision(this.camera.position.y, 4),
  4328. z: l.toPrecision(this.camera.position.z, 4)
  4329. },
  4330. camera_quaternion: {
  4331. x: l.toPrecision(this.camera.quaternion.x, 4),
  4332. y: l.toPrecision(this.camera.quaternion.y, 4),
  4333. z: l.toPrecision(this.camera.quaternion.z, 4),
  4334. w: l.toPrecision(this.camera.quaternion.w, 4)
  4335. }
  4336. };
  4337. return e
  4338. }
  4339. ,
  4340. n.prototype.setStateFromJSON = function(e) {
  4341. this.camera.position.copy(e.camera_position),
  4342. this.camera.quaternion.copy(e.camera_quaternion)
  4343. }
  4344. ,
  4345. t.exports = n
  4346. }
  4347. ).call(this, "/js/controls/PanoramaControls.js")
  4348. }
  4349. , {
  4350. "../enum/ControlEvents": 21,
  4351. "../enum/Keys": 30,
  4352. "../enum/MouseButton": 34,
  4353. "../enum/Vectors": 50,
  4354. "../settings": 166,
  4355. "../util/common": 185,
  4356. "../util/logger": 189,
  4357. "../util/math": 190,
  4358. events: 202,
  4359. three: 217
  4360. }],
  4361. 14: [function(e, t, i) {
  4362. (function(i) {
  4363. "use strict";
  4364. var n = e("three")
  4365. , r = e("../enum/Viewmode")
  4366. , o = e("../util/logger")
  4367. , a = new o(i);
  4368. t.exports = {
  4369. serialize: function(e) {
  4370. return encodeURI(JSON.stringify(e))
  4371. },
  4372. deserialize: function(e) {
  4373. function t(e) {
  4374. function t(e, t) {
  4375. return e && "number" == typeof t && !isNaN(t)
  4376. }
  4377. return e.reduce(t, !0)
  4378. }
  4379. try {
  4380. var i = JSON.parse(decodeURI(e))
  4381. , o = {
  4382. mode: r.fromInt(i.camera_mode),
  4383. panoId: i.scan_id,
  4384. position: (new n.Vector3).copy(i.camera_position),
  4385. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4386. zoom: i.ortho_zoom,
  4387. floorVisibility: i.floor_visibility
  4388. }
  4389. , s = o.position;
  4390. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4391. var l = o.quaternion;
  4392. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4393. o
  4394. } catch (i) {
  4395. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4396. try {
  4397. var c = e.split(",")
  4398. , h = {
  4399. x: parseFloat(c[2]),
  4400. y: parseFloat(c[3]),
  4401. z: parseFloat(c[4])
  4402. }
  4403. , u = {
  4404. x: parseFloat(c[5]),
  4405. y: parseFloat(c[6]),
  4406. z: parseFloat(c[7]),
  4407. w: parseFloat(c[8])
  4408. };
  4409. return t([h.x, h.y, h.z]) || (h.x = 0,
  4410. h.y = 0,
  4411. h.z = 0),
  4412. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4413. u.y = 0,
  4414. u.z = 0,
  4415. u.w = 1),
  4416. {
  4417. mode: r.fromInt(c[0]),
  4418. panoId: c[1],
  4419. position: (new n.Vector3).copy(h),
  4420. quaternion: (new n.Quaternion).copy(u)
  4421. }
  4422. } catch (t) {
  4423. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4424. }
  4425. }
  4426. return null
  4427. }
  4428. }
  4429. }
  4430. ).call(this, "/js/controls/serializer.js")
  4431. }
  4432. , {
  4433. "../enum/Viewmode": 51,
  4434. "../util/logger": 189,
  4435. three: 217
  4436. }],
  4437. 15: [function(e, t, i) {
  4438. (function(i) {
  4439. "use strict";
  4440. function n() {
  4441. this.endlessLoop = a.warp.loop,
  4442. this.clock = new r.Clock(!0),
  4443. this.model = null,
  4444. this.player = null,
  4445. this.currentItem = null,
  4446. this.destinationItem = null,
  4447. this.tourIsPlaying = !1,
  4448. this.transitionStage = y.None,
  4449. this.nextFunc = null,
  4450. this.onTheBus = !1,
  4451. this.tourInProgress = !1,
  4452. this.reachSource = null,
  4453. this.interrupted = !1,
  4454. this.nItems = 0,
  4455. this.walkingSectionPaused = !1
  4456. }
  4457. var r = e("three")
  4458. , o = e("./util/logger")
  4459. , a = e("./settings")
  4460. , s = e("./util/transitions")
  4461. , l = e("events").EventEmitter
  4462. , c = e("./enum/Viewmode")
  4463. , h = e("./analytics")
  4464. , u = e("./enum/WarpStyle")
  4465. , s = e("./util/transitions")
  4466. , d = (e("./model/ModelManager"),
  4467. e("./enum/ModelManagerEvents"))
  4468. , p = e("./enum/DirectorEvents")
  4469. , f = e("./enum/PlayerEvents")
  4470. , g = (e("./enum/ControlEvents"),
  4471. e("./enum/BlackoutStyle"))
  4472. , m = e("./enum/PathDiscardMode")
  4473. , v = e("./enum/PathDisplayMode")
  4474. , A = (e("./player"),
  4475. new o(i))
  4476. , y = Object.freeze({
  4477. None: 0,
  4478. Moving: 1,
  4479. Aiming: 2,
  4480. Interlude: 3
  4481. })
  4482. , C = Object.freeze({
  4483. Forward: 1,
  4484. NoChange: 0,
  4485. Backwards: -1
  4486. })
  4487. , I = s.getUniqueId();
  4488. n.prototype = Object.create(l.prototype),
  4489. n.prototype.init = function(e, t) {
  4490. this.player = e,
  4491. this.modelManager = t,
  4492. this.updateModel(),
  4493. this.resetAll(),
  4494. this.bindEvents()
  4495. // zeg 查询pano对应的导览片段
  4496. if(!this.panoIdMap) {
  4497. this.panoIdMap = new Map()
  4498. this.model.heroLocations.forEach( (value, index) => {
  4499. // value.heroLocations.forEach( hl => {
  4500. if(!value.heroLocations) return
  4501. let hl = value.heroLocations[0]
  4502. let arr = this.panoIdMap.get(hl.panoId)
  4503. if(arr){
  4504. this.panoIdMap.set(hl.panoId, [...arr, index])
  4505. } else {
  4506. this.panoIdMap.set(hl.panoId, [index])
  4507. }
  4508. // })
  4509. })
  4510. }
  4511. }
  4512. ,
  4513. n.prototype.resetAll = function() {
  4514. if (this.currentItem = null,
  4515. this.destinationItem = null,
  4516. this.tourIsPlaying = !1,
  4517. //this.bgmReplay(),//xzw
  4518. this.transitionStage = y.None,
  4519. this.nextFunc = null,
  4520. this.onTheBus = !1,
  4521. this.reachSource = null,
  4522. this.interrupted = !1,
  4523. this.model) {
  4524. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4525. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4526. } else
  4527. this.defaultWarpStyle = u.BLACK,
  4528. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4529. this.resetSpecialTransition()
  4530. }
  4531. ,
  4532. n.prototype.updateModel = function() {
  4533. this.model = this.modelManager.getActiveModel(),
  4534. this.nItems = this.model.heroLocations.length
  4535. }
  4536. ,
  4537. n.prototype.bindEvents = function() {
  4538. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4539. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4540. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4541. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4542. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4543. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4544. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4545. this.player.once(f.Move, function() {
  4546. s.cancelById(I)
  4547. })
  4548. }
  4549. ,
  4550. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4551. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4552. this.pauseWalkingSection(),
  4553. this.player.fastForwardActivePanoFlight(),
  4554. !0/* ) */
  4555. }
  4556. ,
  4557. n.prototype.handlePlayerMove = function(e) {
  4558. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4559. this.emit("update.controls")
  4560. }
  4561. ,
  4562. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4563. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4564. this.emit("update.controls"))
  4565. }
  4566. ,
  4567. n.prototype.handlePlayerModeChanged = function(e, t) {
  4568. this.intermediateState() || e === t || (this.onTheBus = !1,
  4569. this.emit("update.controls"))
  4570. }
  4571. ,
  4572. n.prototype.handlePlayerInputStart = function(e) {
  4573. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4574. }
  4575. ,
  4576. n.prototype.handlePlayerFlyingStarted = function() {
  4577. this.clearWalkingSectionPaused()
  4578. }
  4579. ,
  4580. n.prototype.describe = function() {
  4581. return {
  4582. nItems: this.nItems,
  4583. currentItem: this.currentItem,
  4584. destinationItem: this.destinationItem,
  4585. tourIsPlaying: this.tourIsPlaying,
  4586. onTheBus: this.onTheBus,
  4587. endlessLoop: this.endlessLoop,
  4588. viewMode: this.player.mode,
  4589. inTransition: this._inTransition(),
  4590. transitionStage: this.transitionStage,
  4591. tourInProgress: this.tourInProgress
  4592. }
  4593. }
  4594. ,
  4595. n.prototype._inTransition = function() {
  4596. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4597. }
  4598. ,
  4599. n.prototype.bounceable = function() {
  4600. var e = this.clock.getDelta();
  4601. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4602. }
  4603. ,
  4604. n.prototype.itemCompare = function(item1, item2, type){//add
  4605. if(type == 'equal'){//==
  4606. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4607. }else if(type == 'less'){//<
  4608. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4609. }
  4610. }
  4611. n.prototype.currentMoveDirection = function() {
  4612. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4613. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4614. }
  4615. ,
  4616. n.prototype.clearPath = function() {
  4617. this._inTransition() || this.player.path.discardPathObject()
  4618. }
  4619. ,
  4620. n.prototype.allFloors = function() {
  4621. this.model.toggleAllFloors()
  4622. }
  4623. ,
  4624. n.prototype.actionComplete = function(e) {
  4625. if (this.interrupted = !1,
  4626. this.transitionStage = y.None,
  4627. this.resetSpecialTransition(),
  4628. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4629. this.tourIsPlaying || (this.player.disablePreRendering(),
  4630. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4631. this.emit("update.controls"),
  4632. this.nextFunc) {
  4633. var t = this.nextFunc;
  4634. this.nextFunc = null,
  4635. t()
  4636. }
  4637. }
  4638. ,
  4639. n.prototype.awaitCompletion = function(e, t) {
  4640. this.nextFunc = t,
  4641. e()
  4642. }
  4643. ,
  4644. n.prototype.updateSuccessFunction = function(e) {
  4645. this.nextFunc = e
  4646. }
  4647. ,
  4648. n.prototype.interrupt = function(e, t) {
  4649. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4650. this.tourIsPlaying = !1,
  4651. //this.bgmReplay(),//xzw
  4652. this.interrupted = !0,
  4653. this.nextFunc = null,
  4654. this.emit(p.ActionInterrupted),
  4655. null !== e && void 0 !== e || (e = g.BEGINNING),
  4656. this.player.interruptAndFastForward(e, t),
  4657. !0)
  4658. }
  4659. ,
  4660. n.prototype.wouldInterrupt = function() {
  4661. return this.transitionStage !== y.None
  4662. }
  4663. ,
  4664. n.prototype.intermediateState = function() {
  4665. return this.transitionStage !== y.None
  4666. }
  4667. ,
  4668. n.prototype.isInterrupted = function() {
  4669. return this.interrupted
  4670. }
  4671. ,
  4672. n.prototype.pauseWalkingSection = function() {
  4673. this.walkingSectionPaused = !0
  4674. }
  4675. ,
  4676. n.prototype.clearWalkingSectionPaused = function() {
  4677. this.walkingSectionPaused = !1
  4678. }
  4679. ,
  4680. n.prototype.autoTour = function() {
  4681. var e = Date.now();
  4682. this.model.auxDataPromise.then(function() {
  4683. e = Date.now() - e;
  4684. var t = a.warp.auto
  4685. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4686. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4687. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4688. done: function() {
  4689. this.playTour()
  4690. }
  4691. .bind(this),
  4692. name: "_atr",
  4693. id: I
  4694. })
  4695. }
  4696. .bind(this))
  4697. }
  4698. ,
  4699. n.prototype.atDestinationPano = function() {
  4700. if (!this.player.currentPano || null === this.destinationItem)
  4701. return !1;
  4702. var e = this.player.currentPano.id;
  4703. if (void 0 === e)
  4704. return !1;
  4705. var t = this.model.heroLocations;
  4706. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4707. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4708. return destination && destination.panoId == e
  4709. }
  4710. ,
  4711. n.prototype.redirectToItem = function(e, t) {
  4712. if (null === e || void 0 === e)
  4713. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4714. if (!this.wouldInterrupt())
  4715. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4716. if (this.player.mode === c.TRANSITIONING)
  4717. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4718. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4719. var i = function() {
  4720. s.setTimeout(function() {
  4721. this.setDestinationItem(e),
  4722. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4723. }
  4724. .bind(this), 0)
  4725. }
  4726. .bind(this);
  4727. this.interrupt(g.END, 0),
  4728. this.updateSuccessFunction(i)
  4729. }
  4730. ,
  4731. n.prototype.useSpecialTransition = function(e) {
  4732. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4733. this.nextWarpStyle = u.BLACK
  4734. }
  4735. ,
  4736. n.prototype.resetSpecialTransition = function() {
  4737. this.nextWarpStyle = this.defaultWarpStyle
  4738. }
  4739. ,
  4740. n.prototype.arrivedAtDestination = function(e) {
  4741. if (this.player.flying || this.player.isWarping())
  4742. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4743. else {
  4744. this.transitionStage = y.Aiming;
  4745. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4746. this.player.model.fadePanoMarkers(0),
  4747. this.awaitCompletion(function() {
  4748. this.resetSpecialTransition(),
  4749. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4750. }
  4751. .bind(this), t)
  4752. }
  4753. }
  4754. ,
  4755. n.prototype.goToDestination = function(e, t, i, n) {
  4756. //音频
  4757. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4758. // zeg 手动导览不播放音频
  4759. if(musicInfo && musicInfo.music && !e){
  4760. let musicType = localStorage.getItem('xunirole') || 'male'
  4761. let isMale = musicType.indexOf('female') < 0
  4762. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4763. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4764. let src = fixMusic
  4765. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4766. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4767. let audioSrc2 = common.getFileNameFromUrl(src)
  4768. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4769. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4770. SoundManager.play('tour',null,0) // currentTime = 0;
  4771. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4772. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4773. }
  4774. }else{//很可能是该folder的起始
  4775. SoundManager.play('tour', manage.dealURL(src))
  4776. }
  4777. }
  4778. let oldPos = this.player.position.clone();
  4779. let oldPano = this.player.currentPano
  4780. if (this.onTheBus = !0,
  4781. this.emit("update.controls"),
  4782. this.player.updateLastView(),
  4783. !n && this.atDestinationPano()){
  4784. /*
  4785. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4786. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4787. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4788. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4789. } */
  4790. return void this.arrivedAtDestination(!0);
  4791. }
  4792. if (this.player.flying || this.player.isWarping())
  4793. A.warn("Cannot go to new destination while player is flying or warping.");
  4794. else {
  4795. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4796. , o = null
  4797. , a1 = null;
  4798. if (r.isPano()) {
  4799. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4800. //var walk = window.DATA.black ? 'black' : 'walk';
  4801. //若是点击item,直接瞬间过渡。
  4802. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4803. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  4804. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4805. o = this.arrivedAtDestination.bind(this, !0)
  4806. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4807. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4808. }
  4809. } else{
  4810. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4811. o = this.arrivedAtDestination.bind(this, !1);
  4812. }
  4813. this.transitionStage = y.Moving,
  4814. this.model.fadePanoMarkers(0),
  4815. this.awaitCompletion(function() {
  4816. a1();
  4817. }
  4818. .bind(this), o),
  4819. this.emit("update.controls")
  4820. }
  4821. }
  4822. ,
  4823. n.prototype.tourInterlude = function() {
  4824. if (h.trackAlways("reach_highlight", {
  4825. reach_source: this.reachSource
  4826. }),
  4827. this.model.fadePanoMarkers(0),
  4828. this.emit("update.controls"),
  4829. this.tourIsPlaying)
  4830. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4831. void this.awaitCompletion(function() {
  4832. this.transitionStage = y.Interlude,
  4833. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4834. }
  4835. .bind(this), function(){
  4836. this.currentItem = [0,0],
  4837. this.stopTour(true),
  4838. this.emit(p.TourEnd)
  4839. }.bind(this)),
  4840. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4841. this.transitionStage = y.Interlude,
  4842. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4843. }
  4844. .bind(this), this.goNext.bind(this))
  4845. }
  4846. ,
  4847. n.prototype.findNearestItem = function(){//找到离currentPano最近的导览
  4848. var result = {item:[0,0], dis:Infinity};
  4849. var compare = (location, item)=>{
  4850. if(location.panoId != void 0 && location.panoId!= "outside"){
  4851. var pano = this.model.panos.index[location.panoId];
  4852. var dis = pano.position.distanceTo(this.player.currentPano.position)
  4853. if(dis<result.dis){
  4854. result.item = item, result.dis = dis
  4855. }else if(dis == result.dis){//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  4856. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  4857. result.item = item, result.dis = dis
  4858. } */
  4859. if(this.currentItem && Math.abs(item[0]-this.currentItem[0]) < Math.abs(result.item[0]-this.currentItem[0])){
  4860. result.item = item, result.dis = dis
  4861. }
  4862. }
  4863. }
  4864. }
  4865. this.model.heroLocations.forEach((e,i)=>{
  4866. if(e.heroLocations){
  4867. /* e.heroLocations.forEach((a,j)=>{
  4868. compare(a, [i,j])
  4869. }) */
  4870. var location = e.heroLocations.find(e=>e.panoId != void 0)
  4871. location && compare(location, [i,0])
  4872. }else{
  4873. compare(e, [i,0])
  4874. }
  4875. })
  4876. return result.item
  4877. }
  4878. n.prototype.playTour = function() {
  4879. if (!this.bounceable() && this.model.heroLocations.length) {
  4880. if(!this.currentItem) this.currentItem = []
  4881. if(this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1){
  4882. // zeg 从当前pano进行自动导览
  4883. let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  4884. // this.model.heroLocations.forEach( (value, index) => {
  4885. // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  4886. // currentPanoDestinations.push(index)
  4887. // }
  4888. // })
  4889. if(!currentPanoDestinations) {
  4890. // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  4891. let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  4892. let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ]
  4893. for(var i = 0; i < neighbourIndex.length; i++) {
  4894. currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id)
  4895. if(currentPanoDestinations && currentPanoDestinations[0] != 0) break
  4896. }
  4897. if(!currentPanoDestinations) currentPanoDestinations = [0];
  4898. }
  4899. if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  4900. this.currentItem[0] = currentPanoDestinations[0]
  4901. }
  4902. }
  4903. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4904. this.tourInProgress = !0,
  4905. this.reachSource = "play",
  4906. this.tourIsPlaying = !0,
  4907. this.wasZoomEnabled = this.player.zoomEnabled,
  4908. this.player.zoomEnabled = !1,
  4909. this.resetSpecialTransition(),
  4910. this.emit("update.controls"),
  4911. this.emit(p.TourStart),
  4912. this.player.enablePreRendering(),
  4913. this.currentItem[1] = null,
  4914. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4915. this.goToDestination()) : this.goNext()))
  4916. }
  4917. }
  4918. n.prototype.playTourNearBy = function() {//就近导览
  4919. if (!this.bounceable()){
  4920. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4921. this.tourInProgress = !0,
  4922. this.reachSource = "play",
  4923. this.tourIsPlaying = !0,
  4924. this.wasZoomEnabled = this.player.zoomEnabled,
  4925. this.player.zoomEnabled = !1,
  4926. this.resetSpecialTransition(),
  4927. this.emit("update.controls"),
  4928. this.emit(p.TourStart),
  4929. this.player.enablePreRendering(),
  4930. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4931. this.goToDestination()) : this.goNext())) */
  4932. this.setDestinationItem(this.findNearestItem()) , this.goToDestination()) )
  4933. }
  4934. }
  4935. ,
  4936. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4937. } */
  4938. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4939. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  4940. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4941. this.tourIsPlaying = !1,
  4942. this.interrupt(),
  4943. this.clearWalkingSectionPaused(),
  4944. this.resetSpecialTransition(),
  4945. this.emit("update.controls"))
  4946. }
  4947. ,
  4948. n.prototype.endTourProgress = function() {
  4949. this.tourInProgress = !1,
  4950. this.emit("update.controls"),
  4951. this.emit(p.TourEnd)
  4952. }
  4953. ,
  4954. n.prototype.goToHighlight = function(e) {
  4955. if (this.wouldInterrupt())
  4956. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4957. else {
  4958. if (A.debug("<tour.goto " + e + ">"),
  4959. this.isInterrupted())
  4960. return;
  4961. this.clearWalkingSectionPaused(),
  4962. this.setDestinationItem(e),
  4963. this.useSpecialTransition("Hilight")
  4964. this.goToDestination(true),//add true
  4965. h.trackAlways("reach_highlight", {
  4966. reach_source: "thumb"
  4967. })
  4968. }
  4969. }
  4970. ,
  4971. n.prototype.prevHighlight = function() {
  4972. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4973. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4974. this.reachSource = "prev",
  4975. this.goPrev()))
  4976. }
  4977. ,
  4978. n.prototype.nextHighlight = function() {
  4979. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4980. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4981. this.reachSource = "next",
  4982. this.goNext()))
  4983. }
  4984. ,
  4985. n.prototype.changeMode = function(e) {
  4986. var t = $.Deferred()
  4987. , i = t.resolve.bind(t)
  4988. , n = t.reject.bind(t);
  4989. this.emit(p.StartModeChange);
  4990. var r = function() {
  4991. return this.clearWalkingSectionPaused(),
  4992. !!this.wouldInterrupt() && (this.interrupt(),
  4993. !0)
  4994. }
  4995. .bind(this);
  4996. if (!r()) {
  4997. switch (e) {
  4998. case c.PANORAMA:
  4999. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5000. break;
  5001. case c.DOLLHOUSE:
  5002. case c.FLOORPLAN:
  5003. this.player.flyToNewMode({
  5004. mode: e
  5005. }).done(i).fail(n);
  5006. break;
  5007. case c.OUTDOOR:
  5008. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5009. }
  5010. return t.promise()
  5011. }
  5012. }
  5013. ,
  5014. n.prototype.atEndOfTour = function() {
  5015. //return this.currentItem >= this.nItems - 1
  5016. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5017. if(end){
  5018. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5019. if(heroLocations){
  5020. end = this.currentItem[1] >= heroLocations.length - 1
  5021. }
  5022. }
  5023. return end;
  5024. }
  5025. ,
  5026. n.prototype.firstDestination = function() {
  5027. //return 0 < this.nItems ? 0 : null
  5028. return 0 < this.nItems ? [0,0]: null
  5029. }
  5030. ,
  5031. n.prototype.finalDestination = function() {
  5032. //return 0 < this.nItems ? this.nItems - 1 : null
  5033. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5034. }
  5035. ,
  5036. n.prototype.goPrev = function() {
  5037. this.tourAdvance(-1)
  5038. }
  5039. ,
  5040. n.prototype.goNext = function() {
  5041. this.tourAdvance(1)
  5042. }
  5043. ,
  5044. n.prototype.setDestinationItem = function(e) {
  5045. this.destinationItem = e,
  5046. this.emit("update.controls")
  5047. }
  5048. ,
  5049. n.prototype.setCurrentItem = function(e) {
  5050. this.currentItem = e,
  5051. this.emit("update.controls")
  5052. }
  5053. ,
  5054. n.prototype.nextItem = function(currentItem) {
  5055. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5056. if(currentItem == void 0)return this.firstDestination()
  5057. var currentLocation = this.model.heroLocations[currentItem[0]];
  5058. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5059. var item;
  5060. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5061. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5062. }else{
  5063. item = [currentItem[0] , currentItem[1]+1]
  5064. }
  5065. if(item[0] >= this.nItems ){
  5066. item = this.firstDestination()
  5067. }
  5068. return item;
  5069. //暂时不理会endlessLoop,默认为false
  5070. }
  5071. ,
  5072. n.prototype.prevItem = function(currentItem) {
  5073. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5074. if(currentItem == void 0)return this.firstDestination()
  5075. var item;
  5076. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5077. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5078. else{
  5079. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5080. if(this.currentItem[1] == 0){//子目录中第一个
  5081. return [currentItem[0] - 1, lastChildNum-1]
  5082. }else{
  5083. return [currentItem[0], currentItem[1]-1]
  5084. }
  5085. }
  5086. }
  5087. ,
  5088. n.prototype.tourAdvance = function(e) {//e是1或-1
  5089. A.debug("tourAdvance(" + e + ")")
  5090. // zeg改
  5091. if(null === this.currentItem || void 0 === this.currentItem){
  5092. // this.setDestinationItem(this.firstDestination())
  5093. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5094. this.setDestinationItem([this.currentItem[0], 0])
  5095. }
  5096. else if(this.currentItem[1] == null) {
  5097. this.setDestinationItem([this.currentItem[0], 0])
  5098. }
  5099. else{
  5100. var item
  5101. if(e == 1){
  5102. item = this.nextItem(this.currentItem)
  5103. }else if(e == -1){
  5104. item = this.prevItem(this.currentItem)
  5105. }
  5106. this.setDestinationItem(item)
  5107. }
  5108. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')){
  5109. this.useSpecialTransition("reverse-looping to end")
  5110. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5111. this.useSpecialTransition("looping back to start")
  5112. }
  5113. /* var momentTour = this.getMomentTour(this.destinationItem);
  5114. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5115. var zoomLevel = this.player.zoomLevel;
  5116. this.player.zoomEnabled = true;
  5117. var zoom = function(e, d) {
  5118. this.player.zoomTo((1-e)*zoomLevel, true)
  5119. }.bind(this)
  5120. s.start(zoom, 1500, function(){
  5121. }, 0, d.easeOutQuad, "zoom")
  5122. } */
  5123. this.goToDestination()
  5124. }
  5125. ,
  5126. n.prototype.getMomentTour = function(destinationItem) {//add
  5127. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层 还有一种是'std'
  5128. if(!destinationItem) return wholeMomentTour
  5129. else{
  5130. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5131. if(currentLocation.momentTour)return currentLocation.momentTour;
  5132. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5133. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5134. }
  5135. }
  5136. ,
  5137. t.exports = n
  5138. }
  5139. ).call(this, "/js/director.js")
  5140. }
  5141. , {
  5142. "./analytics": 4,
  5143. "./enum/BlackoutStyle": 18,
  5144. "./enum/ControlEvents": 21,
  5145. "./enum/DirectorEvents": 23,
  5146. "./enum/ModelManagerEvents": 33,
  5147. "./enum/PathDiscardMode": 38,
  5148. "./enum/PathDisplayMode": 39,
  5149. "./enum/PlayerEvents": 40,
  5150. "./enum/Viewmode": 51,
  5151. "./enum/WarpStyle": 52,
  5152. "./model/ModelManager": 140,
  5153. "./player": 155,
  5154. "./settings": 166,
  5155. "./util/logger": 189,
  5156. "./util/transitions": 195,
  5157. events: 202,
  5158. three: 217
  5159. }],
  5160. 16: [function(e, t, i) {
  5161. "use strict";
  5162. var n = e("three")
  5163. , r = e("./enum/Viewmode")
  5164. , o = (e("./settings"),
  5165. e("./util/transitions"))
  5166. , a = e("./enum/PlayerEvents")
  5167. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5168. , l = new n.ShaderPass(n.VerticalBlurShader);
  5169. l.renderToScreen = !0;
  5170. var c = $("#player").width() / $("#player").height();
  5171. isNaN(c) && (c = 1);
  5172. //initTransitionPass(n)
  5173. var h = {
  5174. currentBlur: 0,
  5175. aspect: c,
  5176. blurStrength: 1,
  5177. hblurPass: s,
  5178. vblurPass: l,
  5179. transitionMaskPass : new n.TransitionPass()
  5180. ,
  5181. bindEvents: function(e) {
  5182. e.on(a.ModeChanged, function(e, t) {
  5183. e === r.PANORAMA && (o.cancel(h.blur),
  5184. o.cancel(h.addBlur),
  5185. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5186. })
  5187. },
  5188. blur: function(e) {
  5189. h.currentBlur = e;
  5190. var t = e * h.blurStrength;
  5191. l.uniforms.v.value = t / 512 * h.aspect,
  5192. s.uniforms.h.value = t / 512
  5193. },
  5194. addBlur: function(e) {
  5195. e = Math.max(e, h.currentBlur),
  5196. h.blur(e)
  5197. },
  5198. removeBlur: function(e) {
  5199. e = Math.min(1 - e, h.currentBlur),
  5200. h.blur(e)
  5201. }
  5202. };
  5203. h.blur(0),
  5204. t.exports = h
  5205. }
  5206. , {
  5207. "./enum/PlayerEvents": 40,
  5208. "./enum/Viewmode": 51,
  5209. "./settings": 166,
  5210. "./util/transitions": 195,
  5211. three: 217
  5212. }],
  5213. 17: [function(e, t, i) {
  5214. "use strict";
  5215. t.exports = {
  5216. UNKNOWN: 0,
  5217. ALIGNED: 1,
  5218. UNALIGNED: 2,
  5219. PLACED: 3
  5220. }
  5221. }
  5222. , {}],
  5223. 18: [function(e, t, i) {
  5224. "use strict";
  5225. t.exports = {
  5226. NONE: 0,
  5227. MIDDLE: 1,
  5228. END: 2,
  5229. BEGINNING: 3,
  5230. FADEIN: 4
  5231. }
  5232. }
  5233. , {}],
  5234. 19: [function(e, t, i) {
  5235. "use strict";
  5236. var n = e("three");
  5237. t.exports = {
  5238. newBlue: new n.Color(4967932),
  5239. altBlue: new n.Color(47355),
  5240. tagDefault: new n.Color(223357),
  5241. classicBlue: new n.Color(53759),
  5242. mpYellow: new n.Color(16502016),
  5243. mpOrange: new n.Color(16428055),
  5244. mpBlue: new n.Color(12096),
  5245. mpLtGrey: new n.Color(13751252),
  5246. mpDkGrey: new n.Color(10000019),
  5247. mpRed: new n.Color(12525854),
  5248. mpOrangeDesat: new n.Color(16764529),
  5249. mpBlueDesat: new n.Color(4034734),
  5250. mpRedDesat: new n.Color(14705505),
  5251. white: new n.Color(16777215),
  5252. black: new n.Color(0),
  5253. _desat: function(e, t) {
  5254. var i = t || .3
  5255. , r = (new n.Color).copy(e).getHSL();
  5256. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5257. },
  5258. _darken: function(e, t) {
  5259. var i = t || .2
  5260. , r = e.getHSL();
  5261. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5262. }
  5263. }
  5264. }
  5265. , {
  5266. three: 217
  5267. }],
  5268. 20: [function(e, t, i) {
  5269. "use strict";
  5270. t.exports = {
  5271. NONE: -1,
  5272. ROTATE: 0,
  5273. DOLLY: 1,
  5274. PAN: 2,
  5275. ROTATE_DOLLY: 3,
  5276. PAN_DOLLY: 4
  5277. }
  5278. }
  5279. , {}],
  5280. 21: [function(e, t, i) {
  5281. "use strict";
  5282. t.exports = {
  5283. Move: "move",
  5284. InteractionDirect: "interaction.direct",
  5285. InteractionKey: "interaction.key",
  5286. InteractionGui: "interaction.gui",
  5287. FlyInDirection: "fly.direction",
  5288. InputStart: "input.start",
  5289. Pinch: "input.pinch",
  5290. Scroll: "input.scroll",
  5291. AutoPanInterrupt: "autopan.interrupt",
  5292. AutoPanComplete: "autopan.complete",
  5293. AutoPanClamped: "autopan.clamped",
  5294. LongTap: "longtap"
  5295. }
  5296. }
  5297. , {}],
  5298. 22: [function(e, t, i) {
  5299. "use strict";
  5300. t.exports = Object.freeze({
  5301. FORWARD: "FORWARD",
  5302. LEFT: "LEFT",
  5303. RIGHT: "RIGHT",
  5304. BACK: "BACK",
  5305. UP: "UP",
  5306. DOWN: "DOWN"
  5307. })
  5308. }
  5309. , {}],
  5310. 23: [function(e, t, i) {
  5311. "use strict";
  5312. t.exports = {
  5313. ActionInterrupted: "action.interrupted",
  5314. TourStart: "tour.start",
  5315. TourEnd: "tour.end",
  5316. StartModeChange: "mode.startChange"
  5317. }
  5318. }
  5319. , {}],
  5320. 24: [function(e, t, i) {
  5321. "use strict";
  5322. t.exports = Object.freeze({
  5323. None: 0,
  5324. Queued: 1,
  5325. ForceQueued: 2,
  5326. Downloading: 3,
  5327. Downloaded: 4,
  5328. DownloadFailed: 5
  5329. })
  5330. }
  5331. , {}],
  5332. 25: [function(e, t, i) {
  5333. "use strict";
  5334. t.exports = {
  5335. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5336. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5337. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5338. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5339. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5340. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5341. }
  5342. }
  5343. , {}],
  5344. 26: [function(e, t, i) {
  5345. "use strict";
  5346. t.exports = {
  5347. Texture2D: 0,
  5348. TextureCube: 1
  5349. }
  5350. }
  5351. , {}],
  5352. 27: [function(e, t, i) {
  5353. "use strict";
  5354. t.exports = {
  5355. SMALL: "small",
  5356. LARGE: "large"
  5357. }
  5358. }
  5359. , {}],
  5360. 28: [function(e, t, i) {
  5361. "use strict";
  5362. var n = e("./Viewmode")
  5363. , r = {
  5364. LANDING: {},
  5365. NAVIGATION: "navigation",
  5366. MORE_HELP: "moreHelp",
  5367. TOUR_INTERACTION: {}
  5368. };
  5369. r.LANDING[n.PANORAMA] = "panorama.landing",
  5370. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5371. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5372. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5373. r.TOUR_INTERACTION.standard = "standard.tour",
  5374. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5375. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5376. t.exports = r
  5377. }
  5378. , {
  5379. "./Viewmode": 51
  5380. }],
  5381. 29: [function(e, t, i) {
  5382. "use strict";
  5383. var n = {
  5384. UP: 1,
  5385. DOWN: -1,
  5386. LEFT: "L",
  5387. RIGHT: "R",
  5388. FORWARD: "F",
  5389. BACK: "B",
  5390. reverse: {},
  5391. opposite: function(e) {
  5392. return this.reverse[e.toString()]
  5393. }
  5394. };
  5395. !function() {
  5396. n.reverse[n.UP] = n.DOWN,
  5397. n.reverse[n.DOWN] = n.UP,
  5398. n.reverse[n.LEFT] = n.RIGHT,
  5399. n.reverse[n.RIGHT] = n.LEFT,
  5400. n.reverse[n.FORWARD] = n.BACK,
  5401. n.reverse[n.BACK] = n.FORWARD
  5402. }(),
  5403. t.exports = n
  5404. }
  5405. , {}],
  5406. 30: [function(e, t, i) {
  5407. "use strict";
  5408. var n = e("../util/browser")
  5409. , r = {
  5410. ZERO: 48,
  5411. ONE: 49,
  5412. TWO: 50,
  5413. THREE: 51,
  5414. FOUR: 52,
  5415. FIVE: 53,
  5416. SIX: 54,
  5417. SEVEN: 55,
  5418. EIGHT: 56,
  5419. NINE: 57,
  5420. LEFTARROW: 37,
  5421. UPARROW: 38,
  5422. RIGHTARROW: 39,
  5423. DOWNARROW: 40,
  5424. A: 65,
  5425. B: 66,
  5426. C: 67,
  5427. D: 68,
  5428. E: 69,
  5429. F: 70,
  5430. G: 71,
  5431. H: 72,
  5432. I: 73,
  5433. J: 74,
  5434. K: 75,
  5435. L: 76,
  5436. M: 77,
  5437. N: 78,
  5438. O: 79,
  5439. P: 80,
  5440. Q: 81,
  5441. R: 82,
  5442. S: 83,
  5443. T: 84,
  5444. U: 85,
  5445. V: 86,
  5446. W: 87,
  5447. X: 88,
  5448. Y: 89,
  5449. Z: 90,
  5450. SPACE: 32,
  5451. RETURN: 13,
  5452. SEMICOLON: 186,
  5453. PLUSEQUALS: 187,
  5454. DASHUNDERSCORE: 189,
  5455. OPENBRACKET: 219
  5456. };
  5457. n.detectFirefox() && (r.SEMICOLON = 59,
  5458. r.PLUSEQUALS = 61,
  5459. r.DASHUNDERSCORE = 173),
  5460. t.exports = r
  5461. }
  5462. , {
  5463. "../util/browser": 182
  5464. }],
  5465. 31: [function(e, t, i) {
  5466. "use strict";
  5467. t.exports = {
  5468. EN_US: "en-US",
  5469. ES_MX: "es-MX",
  5470. FR_FR: "fr-FR",
  5471. DE_DE: "de-DE",
  5472. RU_RU: "ru-RU",
  5473. CN_CN: "cn-CN",
  5474. JP_JP: "jp-JP"
  5475. }
  5476. }
  5477. , {}],
  5478. 32: [function(e, t, i) {
  5479. "use strict";
  5480. t.exports = {
  5481. TagActivated: "tag.activated",
  5482. TagDismissed: "tag.dismissed",
  5483. TagNavigation: "tag.navigation"
  5484. }
  5485. }
  5486. , {}],
  5487. 33: [function(e, t, i) {
  5488. "use strict";
  5489. t.exports = {
  5490. ModelAdded: "model-added",
  5491. ActiveModelChanged: "active-model-changed"
  5492. }
  5493. }
  5494. , {}],
  5495. 34: [function(e, t, i) {
  5496. "use strict";
  5497. t.exports = {
  5498. LEFT: 0,
  5499. MIDDLE: 1,
  5500. RIGHT: 2
  5501. }
  5502. }
  5503. , {}],
  5504. 35: [function(e, t, i) {
  5505. "use strict";
  5506. t.exports = {
  5507. PanoRenderComplete: "panorama.render.complete",
  5508. TileRenderFailure: "panorama.tile.render.failed",
  5509. TileRenderSuccess: "panorama.tile.render.success",
  5510. TileUploadAttempted: "panorama.tile.upload.attempted",
  5511. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5512. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5513. }
  5514. }
  5515. , {}],
  5516. 36: [function(e, t, i) {
  5517. "use strict";
  5518. t.exports = {
  5519. BASE: 1,
  5520. STANDARD: 2,
  5521. HIGH: 3,
  5522. ULTRAHIGH: 4
  5523. }
  5524. }
  5525. , {}],
  5526. 37: [function(e, t, i) {
  5527. "use strict";
  5528. t.exports = {
  5529. LoadComplete: "panorama.load.complete",
  5530. LoadFailed: "panorama.load.failed",
  5531. TileLoaded: "panorama.tile.loaded"
  5532. }
  5533. }
  5534. , {}],
  5535. 38: [function(e, t, i) {
  5536. "use strict";
  5537. t.exports = Object.freeze({
  5538. Standard: 0,
  5539. Slow: 1,
  5540. Retain: 2
  5541. })
  5542. }
  5543. , {}],
  5544. 39: [function(e, t, i) {
  5545. "use strict";
  5546. t.exports = Object.freeze({
  5547. Show: 0,
  5548. Hide: 1,
  5549. Retain: 2
  5550. })
  5551. }
  5552. , {}],
  5553. 40: [function(e, t, i) {
  5554. "use strict";
  5555. t.exports = {
  5556. Move: "move",
  5557. MoveComplete: "move.complete",
  5558. ModeChanged: "mode.changed",
  5559. ModeChanging: "mode.changing",
  5560. PanoChosen: "pano.chosen",
  5561. ClosestPanoChanging: "closest.pano.changing",
  5562. WarpStarted: "warp.started",
  5563. WarpInterrupted: "warp.interrupted",
  5564. WarpEnded: "warp.ended",
  5565. FlyinFinished: "flyin.finished",
  5566. FlyingStarted: "flying.started",
  5567. FlyingInterrupted: "flying.interrupted",
  5568. FlyingEnded: "flying.ended",
  5569. Ready: "ready",
  5570. StartInside: "start.inside",
  5571. StartOutside: "start.outside",
  5572. ViewChanged: "view.changed",
  5573. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5574. InputStart: "input.start"
  5575. }
  5576. }
  5577. , {}],
  5578. 41: [function(e, t, i) {
  5579. "use strict";
  5580. t.exports = Object.freeze({
  5581. DEFAULT: 0,
  5582. PANOMARKERS: 1,
  5583. RETICULE: 2,
  5584. TAG: 3
  5585. })
  5586. }
  5587. , {}],
  5588. 42: [function(e, t, i) {
  5589. "use strict";
  5590. t.exports = {
  5591. visibleFloor: 1,
  5592. ghostFloor: 3,
  5593. boundingSkybox: 1,
  5594. panoMarker: 2,
  5595. reticule: 3,
  5596. tagStem: 4,
  5597. tagDisc: 5,
  5598. ribbon: 100
  5599. }
  5600. }
  5601. , {}],
  5602. 43: [function(e, t, i) {
  5603. "use strict";
  5604. t.exports = {
  5605. ContextCreated: "scene-renderer-context-created",
  5606. AfterRender: "after-render",
  5607. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5608. }
  5609. }
  5610. , {}],
  5611. 44: [function(e, t, i) {
  5612. "use strict";
  5613. t.exports = {
  5614. IDLE: "idle",
  5615. BROWSE: "browse",
  5616. EXAMINE: "examine"
  5617. }
  5618. }
  5619. , {}],
  5620. 45: [function(e, t, i) {
  5621. "use strict";
  5622. t.exports = {
  5623. TileDownloadSuccess: "tiledownloader.download.success",
  5624. TileDownloadFailure: "tiledownloader.download.failure",
  5625. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5626. }
  5627. }
  5628. , {}],
  5629. 46: [function(e, t, i) {
  5630. "use strict";
  5631. t.exports = {
  5632. CardboardAndroid: "googlevr",
  5633. GearVR: "gearvr",
  5634. CardboardIOS: "googlevrios",
  5635. Cardboard: "googlevr"
  5636. }
  5637. }
  5638. , {}],
  5639. 47: [function(e, t, i) {
  5640. "use strict";
  5641. t.exports = {
  5642. NONE: 0,
  5643. CONTEXTUAL: 1,
  5644. ANDROID: 2
  5645. }
  5646. }
  5647. , {}],
  5648. 48: [function(e, t, i) {
  5649. "use strict";
  5650. var n = {
  5651. Title: 0,
  5652. Cardboard: 1
  5653. }
  5654. , r = {
  5655. Title: 0,
  5656. Cardboard: 1,
  5657. Gear: 2
  5658. };
  5659. !function() {
  5660. [n, r].forEach(function(e) {
  5661. e.pageCount = Object.keys(e).length
  5662. })
  5663. }(),
  5664. t.exports.ios = n,
  5665. t.exports.standard = r
  5666. }
  5667. , {}],
  5668. 49: [function(e, t, i) {
  5669. "use strict";
  5670. t.exports = {
  5671. Android: "android",
  5672. IOS: "ios",
  5673. Desktop: "desktop",
  5674. UnsupportedAndroid: "android-unsupported"
  5675. }
  5676. }
  5677. , {}],
  5678. 50: [function(e, t, i) {
  5679. "use strict";
  5680. var n = e("three");
  5681. t.exports = {
  5682. UP: new n.Vector3(0,1,0),
  5683. DOWN: new n.Vector3(0,-1,0),
  5684. LEFT: new n.Vector3(-1,0,0),
  5685. RIGHT: new n.Vector3(1,0,0),
  5686. FORWARD: new n.Vector3(0,0,-1),
  5687. BACK: new n.Vector3(0,0,1)
  5688. }
  5689. }
  5690. , {
  5691. three: 217
  5692. }],
  5693. 51: [function(e, t, i) {
  5694. "use strict";
  5695. var n = e("../exception/ViewmodeConvertException")
  5696. , r = e("./coreViewmodes")
  5697. , o = e("../util/common")
  5698. , a = {
  5699. MESH: "mesh",
  5700. OUTDOOR: "outdoor",
  5701. TRANSITIONING: "transitioning",
  5702. toInt: function(e) {
  5703. switch (e) {
  5704. case this.PANORAMA:
  5705. return 1;
  5706. case this.DOLLHOUSE:
  5707. return 2;
  5708. case this.FLOORPLAN:
  5709. return 3;
  5710. case this.OUTDOOR:
  5711. return 4;
  5712. case this.TRANSITIONING:
  5713. return -1
  5714. }
  5715. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5716. },
  5717. fromInt: function(e) {
  5718. switch (e) {
  5719. case "1":
  5720. case 1:
  5721. return this.PANORAMA;
  5722. case "2":
  5723. case 2:
  5724. return this.DOLLHOUSE;
  5725. case "3":
  5726. case 3:
  5727. return this.FLOORPLAN;
  5728. case "4":
  5729. case 4:
  5730. return this.OUTDOOR
  5731. }
  5732. throw new n("No known conversion for int to viewmode for int: " + e)
  5733. },
  5734. convertWorkshopModeInt: function(e) {
  5735. switch (e) {
  5736. case "0":
  5737. case 0:
  5738. case undefined: //xzw add
  5739. return this.PANORAMA;
  5740. case "1":
  5741. case 1:
  5742. return this.FLOORPLAN;
  5743. case "2":
  5744. case 2:
  5745. return this.DOLLHOUSE;
  5746. case "3":
  5747. case 3:
  5748. return this.MESH
  5749. }
  5750. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5751. }
  5752. };
  5753. o.extendObject(a, r),
  5754. t.exports = a
  5755. }
  5756. , {
  5757. "../exception/ViewmodeConvertException": 58,
  5758. "../util/common": 185,
  5759. "./coreViewmodes": 54
  5760. }],
  5761. 52: [function(e, t, i) {
  5762. "use strict";
  5763. t.exports = {
  5764. BLACK: "black",
  5765. STD: "std",
  5766. WALK: "walk"
  5767. }
  5768. }
  5769. , {}],
  5770. 53: [function(e, t, i) {
  5771. "use strict";
  5772. t.exports = {
  5773. ZoomIn: "zoom.in",
  5774. ZoomOut: "zoom.out",
  5775. ZoomMax: "zoom.max",
  5776. ZoomMin: "zoom.min"
  5777. }
  5778. }
  5779. , {}],
  5780. 54: [function(e, t, i) {
  5781. "use strict";
  5782. t.exports = {
  5783. PANORAMA: "panorama",
  5784. DOLLHOUSE: "dollhouse",
  5785. FLOORPLAN: "floorplan"
  5786. }
  5787. }
  5788. , {}],
  5789. 55: [function(e, t, i) {
  5790. "use strict";
  5791. function n(e) {
  5792. this.message = e
  5793. }
  5794. t.exports = n
  5795. }
  5796. , {}],
  5797. 56: [function(e, t, i) {
  5798. "use strict";
  5799. function n(e) {
  5800. r.call(this, e)
  5801. }
  5802. var r = e("./BasicException");
  5803. n.prototype = Object.create(r.prototype),
  5804. t.exports = n
  5805. }
  5806. , {
  5807. "./BasicException": 55
  5808. }],
  5809. 57: [function(e, t, i) {
  5810. "use strict";
  5811. function n(e) {
  5812. r.call(this, e)
  5813. }
  5814. var r = e("./BasicException");
  5815. n.prototype = Object.create(r.prototype),
  5816. t.exports = n
  5817. }
  5818. , {
  5819. "./BasicException": 55
  5820. }],
  5821. 58: [function(e, t, i) {
  5822. "use strict";
  5823. function n(e) {
  5824. r.call(this, e)
  5825. }
  5826. var r = e("./BasicException");
  5827. n.prototype = Object.create(r.prototype),
  5828. t.exports = n
  5829. }
  5830. , {
  5831. "./BasicException": 55
  5832. }],
  5833. 59: [function(e, t, i) {
  5834. (function(i) {
  5835. "use strict";
  5836. function n(e) {
  5837. var t = {};
  5838. if (e) {
  5839. var i = e.flags;
  5840. if (i)
  5841. for (var n in i)
  5842. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5843. return t
  5844. }
  5845. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5846. null
  5847. }
  5848. var r = e("./util/ajax")
  5849. , o = e("./util/showcase")
  5850. , a = e("./util/logger")
  5851. , s = ""
  5852. , l = new a(i)
  5853. , c = {};
  5854. t.exports = {
  5855. loadFeatureFlags: function(e) {
  5856. var t = $.Deferred();
  5857. return r.get(e.urlBase + s, {
  5858. responseType: "json",
  5859. prefetchFrom: "user",
  5860. auth: o.getAuthorizationHeader()
  5861. }).done(function(e) {
  5862. c = n(e),
  5863. c ? t.resolve(c) : t.reject("loading-failed")
  5864. }).fail(function() {
  5865. l.debug("Retrieval of feature flags failed."),
  5866. t.reject("loading-failed")
  5867. }),
  5868. t.promise()
  5869. },
  5870. getFlags: function() {
  5871. return c
  5872. },
  5873. updateDependentSettings: function(e, t) {
  5874. e = e || c,
  5875. e.labels && (t.labels.enabled = !0),
  5876. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5877. e.showcase_sdk && (t.sdkInit = !0),
  5878. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5879. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5880. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5881. e.hide_sc_sharing && (t.share.enabled = !1)
  5882. }
  5883. }
  5884. }
  5885. ).call(this, "/js/featureflags.js")
  5886. }
  5887. , {
  5888. "./util/ajax": 181,
  5889. "./util/logger": 189,
  5890. "./util/showcase": 193
  5891. }],
  5892. 60: [function(e, t, i) {
  5893. "use strict";
  5894. var n = (e("../util/common"),
  5895. {
  5896. status: 0,
  5897. set: function(e) {
  5898. if (isNaN(e))
  5899. return !1;
  5900. var t = $('.progressbar');
  5901. 0 > e && (e = 0);
  5902. e > 100 && (e = 100);
  5903. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5904. var barperc = e*width;
  5905. var perc = Math.round(e);
  5906. var labelpos = (parseInt(barperc)-15);
  5907. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5908. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5909. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5910. this.status = e
  5911. },
  5912. done: function(e) {
  5913. return e || this.status ? (this.status = null,
  5914. this.set(100)) : this
  5915. }
  5916. });
  5917. t.exports.circleLoader = n
  5918. }
  5919. , {
  5920. "../util/common": 185
  5921. }],
  5922. 61: [function(e, t, i) {
  5923. "use strict";
  5924. t.exports = Object.freeze({
  5925. CLOSE: "modal.closer.close"
  5926. })
  5927. }
  5928. , {}],
  5929. 62: [function(e, t, i) {
  5930. "use strict";
  5931. function n(e, t) {
  5932. t && (t.stopPropagation(),
  5933. t.preventDefault()),
  5934. e && this.emit(l.CLOSE, e),
  5935. g.reset()
  5936. }
  5937. function r(e, t) {
  5938. function i() {
  5939. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5940. t !== f && (f = t,
  5941. t ? (e.classList.add("closeByFooter"),
  5942. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5943. h.classList.remove("closeByFooter")))
  5944. }
  5945. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5946. }
  5947. var o = e("../../settings")
  5948. , a = (e("../../tag/Media/MediaEvent"),
  5949. e("../../util/browser"))
  5950. , s = e("../../util/common")
  5951. , l = e("./ModalCloserEvent")
  5952. , c = e("events").EventEmitter
  5953. , h = document.getElementsByClassName("footer")[0]
  5954. , u = h.querySelectorAll(".close")[0]
  5955. , d = null
  5956. , p = null
  5957. , f = null
  5958. , g = (a.isMobile(),
  5959. {
  5960. open: function(e) {
  5961. e && (r(e),
  5962. d && u.removeEventListener("click", d, !0),
  5963. d = n.bind(this, e.id),
  5964. u.addEventListener("click", d, !0),
  5965. p && window.removeEventListener("resize", p, !0),
  5966. p = r.bind(this, e),
  5967. window.addEventListener("resize", p, !0))
  5968. },
  5969. reset: function() {
  5970. h.classList.remove("closeByFooter"),
  5971. u.removeEventListener("click", d, !0),
  5972. window.removeEventListener("resize", p, !0),
  5973. d = p = f = null
  5974. }
  5975. });
  5976. s.extendObject(g, c.prototype),
  5977. t.exports = g
  5978. }
  5979. , {
  5980. "../../tag/Media/MediaEvent": 131,
  5981. "../../settings": 166,
  5982. "../../util/browser": 182,
  5983. "../../util/common": 185,
  5984. "./ModalCloserEvent": 61,
  5985. events: 202
  5986. }],
  5987. 63: [function(e, t, i) {
  5988. "use strict";
  5989. function n(e, t, i) {
  5990. var n = new r.GUI({
  5991. width: 400
  5992. })
  5993. , u = n.addFolder("Flydown from Dollhouse");
  5994. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5995. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5996. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5997. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5998. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5999. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6000. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6001. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6002. var d = n.addFolder("Transition between panos");
  6003. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6004. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6005. h.transition.flyTime = 0,
  6006. d.__controllers.forEach(function(e) {
  6007. e.updateDisplay()
  6008. })
  6009. }),
  6010. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6011. h.transition.flySpeed = 0,
  6012. d.__controllers.forEach(function(e) {
  6013. e.updateDisplay()
  6014. })
  6015. }),
  6016. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6017. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6018. d.add(h.transition, "movementEasing", Object.keys(a));
  6019. var p = n.addFolder("Path Display");
  6020. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6021. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6022. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6023. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6024. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6025. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6026. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6027. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6028. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6029. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6030. h.path.color = l[h.path.color],
  6031. h.path.colorUp = l._desat(h.path.color),
  6032. h.path.colorDown = l.darken(h.path.color)
  6033. }),
  6034. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6035. h.reticuleColor = l[h.reticuleColor]
  6036. });
  6037. var f = n.addFolder("Warping")
  6038. , g = f.addFolder("Warp/Teleport");
  6039. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6040. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6041. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6042. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6043. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6044. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6045. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6046. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6047. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6048. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6049. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6050. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6051. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6052. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6053. h.path.typ = c[h.path.typ]
  6054. }),
  6055. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6056. t.endlessLoop = h.warp.loop
  6057. }),
  6058. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6059. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6060. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6061. var m = f.addFolder("Long Warp Only");
  6062. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6063. h.warp.flySpeed = 0,
  6064. m.__controllers.forEach(function(e) {
  6065. e.updateDisplay()
  6066. })
  6067. }),
  6068. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6069. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6070. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6071. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6072. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6073. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6074. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6075. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6076. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6077. var v = n.addFolder("Warp Esoterica");
  6078. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6079. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6080. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6081. h.warp.minWarpTime = 0,
  6082. v.__controllers.forEach(function(e) {
  6083. e.updateDisplay()
  6084. })
  6085. }),
  6086. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6087. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6088. v.add(h.warp, "movementEasing", Object.keys(a));
  6089. var A = n.addFolder("Misc");
  6090. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6091. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6092. }),
  6093. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6094. i.cameras[s.PANORAMA].fov = h.insideFOV
  6095. }),
  6096. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6097. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6098. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6099. var y = n.addFolder("Navigation");
  6100. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6101. h.navigation.panoScores || e.panos.forEach(function(e) {
  6102. e.floor.remove(e.text3d),
  6103. e.text3d = null
  6104. })
  6105. }),
  6106. y.add(h.navigation, "mouseDirection"),
  6107. y.add(h.navigation, "filterStrictness", 0, 1),
  6108. y.add(h.navigation, "angleFactor", -60, 0),
  6109. y.add(h.navigation, "directionFactor", 1, 20),
  6110. y.add(h.navigation, "distanceFactor", -5, 5),
  6111. y.add(h.navigation, "optionalityFactor", .1, 10);
  6112. var C = n.addFolder("tags")
  6113. , I = C.addFolder("Tag Creation");
  6114. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6115. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6116. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6117. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6118. var E = C.addFolder("Visibility");
  6119. E.add(h.tags.visibility, "anyDistance"),
  6120. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6121. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6122. E.add(h.tags.visibility, "hideViaFloor"),
  6123. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6124. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6125. var b = C.addFolder("Disc Parameters");
  6126. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6127. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6128. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6129. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6130. }),
  6131. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6132. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6133. }),
  6134. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6135. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6136. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6137. var w = C.addFolder("Navigate");
  6138. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6139. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6140. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6141. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6142. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6143. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6144. var _ = n.addFolder("Debug");
  6145. _.add(h, "wireframe").onFinishChange(function() {
  6146. e.chunks.forEach(function(t) {
  6147. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6148. t.wireframeTwin.material.depthWrite = !1,
  6149. t.wireframeTwin.material.depthTest = !1,
  6150. t.wireframeTwin.material.opacity = .5,
  6151. t.wireframeTwin.material.transparent = !0),
  6152. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6153. })
  6154. }),
  6155. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6156. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6157. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6158. e.skybox.wireframe = null)
  6159. }),
  6160. _.add(h, "showSweeps").onFinishChange(function() {
  6161. e.setSweepVisibility(h.showSweeps)
  6162. }),
  6163. _.add(h, "showMesh").onFinishChange(function() {
  6164. e.chunks.forEach(function(e) {
  6165. e.visible = h.showMesh
  6166. })
  6167. }),
  6168. _.add(h, "showFloors").onFinishChange(function() {
  6169. e.floors.forEach(function(e) {
  6170. e.collider.children.forEach(function(e) {
  6171. e.material.visible = h.showFloors
  6172. })
  6173. })
  6174. }),
  6175. _.add(h, "showSkyboxes").onFinishChange(function() {
  6176. e.panos.forEach(function(e) {
  6177. e.skyboxMesh.visible = h.showSkyboxes
  6178. })
  6179. }),
  6180. _.add(h, "showNeighbors").onChange(function() {}),
  6181. _.add(e, "alpha", 0, 1)
  6182. }
  6183. var r = e("../lib/dat.gui")
  6184. , o = e("three")
  6185. , a = e("../util/easing")
  6186. , s = e("../enum/Viewmode")
  6187. , l = e("../enum/Colors")
  6188. , c = e("../enum/WarpStyle")
  6189. , h = e("../settings");
  6190. e("../tag/tag");
  6191. r.GUI.prototype.removeFolder = function(e) {
  6192. var t = this.__folders[e];
  6193. t && (t.close(),
  6194. this.__ul.removeChild(t.domElement.parentNode),
  6195. delete this.__folders[e],
  6196. this.onResize())
  6197. }
  6198. ,
  6199. t.exports.toggle = n
  6200. }
  6201. , {
  6202. "../enum/Colors": 19,
  6203. "../enum/Viewmode": 51,
  6204. "../enum/WarpStyle": 52,
  6205. "../lib/dat.gui": 93,
  6206. "../tag/tag": 123,
  6207. "../settings": 166,
  6208. "../util/easing": 186,
  6209. three: 217
  6210. }],
  6211. 64: [function(e, t, i) {
  6212. (function(i) {
  6213. "use strict";
  6214. function n(e, t, i, n) {
  6215. $(".gui-error .error-problem-text").text(e),
  6216. $(".gui-error .error-solution-text").text(t),
  6217. $(".gui-error .error-explanation").text(i),
  6218. $(".gui-error .error-actions").html(n),
  6219. $(window).resize(),
  6220. $(".gui-error").fadeIn(),
  6221. $("#bottom-logo").fadeIn()
  6222. }
  6223. function r(e) {
  6224. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6225. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6226. s.isMobile() || $("[rel=tiletip]").tooltip({
  6227. placement: "bottom",
  6228. delay: {
  6229. show: 50,
  6230. hide: 0
  6231. },
  6232. trigger: "hover",
  6233. viewport: {
  6234. selector: "body",
  6235. padding: 10
  6236. }
  6237. })
  6238. }
  6239. function o() {
  6240. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6241. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6242. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6243. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6244. e.preventDefault(),
  6245. e.stopPropagation(),
  6246. r(" ")
  6247. })
  6248. }
  6249. function a(e) {
  6250. if ($("head title").text(c.pageTitle),
  6251. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6252. $("#gui-loading").fadeOut(250),
  6253. $("#quick-blackout").hide(),
  6254. l.track("showcase_error", {
  6255. error_key: e
  6256. }),
  6257. h.locale || h.init(),
  6258. "webgl-unsupported" === e)
  6259. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6260. else if ("webgl-ios" === e)
  6261. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6262. else if ("webgl-safari" === e)
  6263. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6264. else if ("webgl-generic" === e)
  6265. o();
  6266. else if ("missing-urls" === e)
  6267. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6268. else if ("loading-failed" === e)
  6269. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6270. else {
  6271. if ("loading-failed-maintenance" !== e)
  6272. return void d.error("Unhandled error: " + e);
  6273. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6274. }
  6275. }
  6276. var s = e("./../util/browser")
  6277. , l = e("./../analytics")
  6278. , c = e("./../settings")
  6279. , h = e("../localization/localize")
  6280. , u = e("./../util/logger")
  6281. , d = new u(i)
  6282. , p = '"https://support.port.com/hc/articles/208220058"';
  6283. t.exports.error = a
  6284. }
  6285. ).call(this, "/js/gui/error.js")
  6286. }
  6287. , {
  6288. "../localization/localize": 108,
  6289. "./../analytics": 4,
  6290. "./../settings": 166,
  6291. "./../util/browser": 182,
  6292. "./../util/logger": 189
  6293. }],
  6294. 65: [function(e, t, i) {
  6295. (function(i) {
  6296. "use strict";
  6297. function n() {
  6298. Ue = [],
  6299. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6300. Ue.push(".hideTarget", ".pinTop.right")
  6301. }
  6302. function r() {
  6303. for (var e in je)
  6304. if (je.hasOwnProperty(e)) {
  6305. var t = je[e];
  6306. if (!t.visible)
  6307. for (var i = 0; i < t.elements.length; i++)
  6308. $(t.elements[i]).hide()
  6309. }
  6310. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6311. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6312. n()
  6313. }
  6314. function o(e, t) {
  6315. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6316. $("#gui-zoomin").toggle(i),
  6317. $("#gui-zoomout").toggle(i)
  6318. }
  6319. function a() {
  6320. c(),
  6321. $(".pinBottom").toggleClass("open"),
  6322. $("#drawer").toggleClass("open"),
  6323. $(".footer").toggleClass("open"),
  6324. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6325. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6326. ie.resetDrawer()),
  6327. setTimeout(function() {
  6328. $("#pullTab").toggleClass("opened");
  6329. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6330. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6331. }
  6332. function s(e) {
  6333. var t;
  6334. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6335. t = e.position().top + e.outerHeight(),
  6336. e.attr("style", "display: none"));
  6337. var i = $("#player").outerHeight()
  6338. , n = i - 130;
  6339. return n < t + 25
  6340. }
  6341. function l(e) {
  6342. "touchstart" === e.type && e.preventDefault(),
  6343. e.stopPropagation()
  6344. }
  6345. function c() {
  6346. W && (W.reload(),
  6347. W.init())
  6348. }
  6349. function h(e) {
  6350. ne.show(e),
  6351. r()
  6352. }
  6353. function u(e) {
  6354. ne.progress(e)
  6355. }
  6356. function d(e, t, i) {
  6357. var n = t.player;
  6358. $("#gui-thumb").fadeOut(2500),
  6359. ne.hide(function() {
  6360. Ge = !1
  6361. }),
  6362. me.init(e, i),
  6363. de.finishSetup(Object.keys(e.tags).length),
  6364. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6365. var s = function() {
  6366. i.dismissExaminedTag(),
  6367. i.disableHovering()
  6368. };
  6369. Ae.on(ye.OPENED, s),
  6370. Ce.on(Me.OPENED, s),
  6371. he.on(ue.OPENED, s),
  6372. fe.on(ge.OPENED, s);
  6373. var l = i.enableHovering.bind(i);
  6374. if (Ae.on(ye.CLOSED, l),
  6375. Ce.on(Me.CLOSED, l),
  6376. he.on(ue.CLOSED, l),
  6377. fe.on(ge.CLOSED, l),
  6378. Q.labels.enabled && Object.keys(e.labels).length,
  6379. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6380. C(e.currentFloor, n.mode)),
  6381. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6382. r(),
  6383. o(t, t.player),
  6384. $("#gui").fadeIn(1500),
  6385. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6386. a(),
  6387. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6388. }, 2e3),
  6389. !K.isMobile())
  6390. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6391. $(c[h]).addClass("hasHover");
  6392. O(e),
  6393. de.setupToggling();
  6394. //xzw:
  6395. window.editHotPanel && editHotPanel();
  6396. //czj
  6397. navBorderRadius(e);
  6398. //czj 编辑界面
  6399. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6400. window.EditTools && new EditTools(n.sceneRenderer);
  6401. }
  6402. function navBorderRadius(e){
  6403. var pullTab = $("#pullTab"),
  6404. mobileRadius = {
  6405. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6406. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6407. },
  6408. topRadius = {
  6409. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6410. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6411. };
  6412. function BorderRadius(bottom,top){
  6413. $("#gui-modes-map > div:visible:last").css(bottom);
  6414. if(pullTab.is(':visible')){
  6415. $(".viewContainer > div:visible:first").css(top);
  6416. }else{
  6417. $("#gui-modes-map > div:visible:first").css(top);
  6418. }
  6419. }
  6420. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6421. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6422. }else{
  6423. BorderRadius(topRadius.bottom,topRadius.top);
  6424. }
  6425. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6426. if(window.DATA.model.special || window.DATA.special){
  6427. window.specialScene && specialScene.special().afterImplement();
  6428. }
  6429. }
  6430. function p(e) {
  6431. e || (e = 0),
  6432. We = !1,
  6433. window.setTimeout(function() {
  6434. We || (ze = !0,
  6435. $("#gui-spinner").stop(!0, !0).show())
  6436. }
  6437. .bind(this), e)
  6438. }
  6439. function f() {
  6440. $("#gui-spinner").stop(!0, !0),
  6441. $("#gui-spinner").fadeOut(1e3),
  6442. We = !0,
  6443. ze = !1
  6444. }
  6445. function g(e, t) {
  6446. var i = e.mode
  6447. , n = t || e.currentPano;
  6448. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6449. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6450. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6451. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6452. Q.show360Views.enabled && !n.isAligned() ? (
  6453. $(".gui-floor").addClass("hidden"),
  6454. $("#gui-modes-outside").addClass("desktop-only")) : (
  6455. $(".gui-floor").removeClass("hidden"),
  6456. $("#gui-modes-outside").removeClass("desktop-only")),
  6457. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6458. Be = i,
  6459. $("#gui-modes-outside").addClass("hidden"),
  6460. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6461. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6462. }
  6463. function m(e, t) {
  6464. var i = t.player;
  6465. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6466. l(e),
  6467. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6468. J.track("USER", {
  6469. event_type: "showcase_gui",
  6470. gui_action: "click_inside_mode_button"
  6471. }),
  6472. t.changeMode(_e.PANORAMA);
  6473. }),
  6474. $("#gui-modes-outside").find("a").on("click", function(e) {
  6475. l(e),
  6476. J.track("showcase_gui", {
  6477. gui_action: "click_outside_mode_button"
  6478. }),
  6479. t.changeMode(Be)
  6480. }),
  6481. $("#gui-modes-floorplan").on("click", function(e) {
  6482. l(e),
  6483. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6484. gui_action: "click_floorplan_mode_button"
  6485. }),
  6486. t.changeMode(_e.FLOORPLAN));
  6487. }),
  6488. $("#gui-modes-dollhouse").on("click", function(e) {
  6489. l(e),
  6490. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6491. gui_action: "click_dollhouse_mode_button"
  6492. }),
  6493. t.changeMode(_e.DOLLHOUSE));
  6494. })
  6495. }
  6496. function v(e, t) {
  6497. function i() {
  6498. document.getElementById("vr").classList.remove("hidden"),
  6499. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6500. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6501. $(".improper-embed").toggleClass("hidden", !1),
  6502. r())
  6503. }, function(e) {
  6504. r()
  6505. }) : r()
  6506. }
  6507. function n(i) {
  6508. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6509. Ie.init(e.data, t, i, q),
  6510. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6511. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6512. }
  6513. function r() {
  6514. De.info("WebVR support not found, VR button activates native app VR modal"),
  6515. Ae.init(e.data, q),
  6516. Ae.on(ye.OPENED, function() {
  6517. var e = document.getElementById("vr-modal");
  6518. return function() {
  6519. Ze("vr"),
  6520. le.open(e)
  6521. }
  6522. }()),
  6523. Ae.on(ye.CLOSED, le.reset)
  6524. }
  6525. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6526. /*********************** 方奕卓 VR功能事件监听 ********************/
  6527. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6528. switch (Q.vr.option) {
  6529. case Pe.CONTEXTUAL:
  6530. i();
  6531. break;
  6532. case Pe.ANDROID:
  6533. K.detectAndroid() && i();
  6534. break;
  6535. case Pe.NONE:
  6536. }
  6537. }
  6538. }
  6539. function A(e, t) {
  6540. $("#play").on("mousedown touchstart", function(e) {
  6541. l(e);
  6542. Ze("tour");
  6543. ve.play();
  6544. J.trackAlways("showcase_gui", {
  6545. gui_action: "play_highlights"
  6546. })
  6547. }),
  6548. window.startAndPlay = function(e) {
  6549. // l(e);
  6550. Ze("tour");
  6551. ve.play();
  6552. J.trackAlways("showcase_gui", {
  6553. gui_action: "play_highlights"
  6554. })
  6555. };
  6556. $("#pause").on("mousedown touchstart", function(e) {
  6557. l(e),
  6558. ve.pause(),
  6559. J.trackAlways("showcase_gui", {
  6560. gui_action: "pause_highlights"
  6561. })
  6562. }),
  6563. $("#gui-zoomin").find("a").on("click", function(e) {
  6564. l(e),
  6565. t.player.zoomInIncrementally()
  6566. }),
  6567. $("#gui-zoomout").find("a").on("click", function(e) {
  6568. l(e),
  6569. t.player.zoomOutIncrementally()
  6570. })
  6571. }
  6572. function y(e, t) {
  6573. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6574. if(getQueryVariable('m') === '372') continue;
  6575. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6576. $(".gui-floor").find(".container").prepend(r)
  6577. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6578. }
  6579. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6580. i.on("click", function(e) {
  6581. l(e),
  6582. Ze("floor"),
  6583. i.toggleClass("open")
  6584. }),
  6585. $(".floorChoice").on("click", function(e) {
  6586. l(e);
  6587. var n = $(this).data("index");
  6588. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6589. t.player.gotoFloor(n),
  6590. J.track("showcase_gui", {
  6591. gui_action: "click_floor_select_button",
  6592. interaction_source: "gui"
  6593. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6594. Ze("move"),
  6595. t.allFloors(),
  6596. J.track("showcase_gui", {
  6597. gui_action: "click_toggle_all_floors_button",
  6598. interaction_source: "gui"
  6599. })),
  6600. i.removeClass("open")
  6601. })
  6602. }
  6603. function C(e, t) {
  6604. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6605. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6606. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6607. $(".floorChoice").removeClass("active"),
  6608. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6609. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6610. $(".floorChoice").removeClass("active"),
  6611. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6612. }
  6613. function I(e) {
  6614. return e.describe().inTransition
  6615. }
  6616. function b(e, t, i) {
  6617. Fe = e.heroLocations.length;
  6618. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6619. , r = 100 / Fe + "%"
  6620. , o = $("#thumb-container")
  6621. , a = $("#progressBar");
  6622. $("#status").find(".totalSteps").text(Fe);
  6623. for (var s = 0; s < Fe; s++) {
  6624. var c = e.heroLocations[s]
  6625. , h = $(n);
  6626. var thumbUrl
  6627. if(c.heroLocations){//有子项,选第一张截图
  6628. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6629. }else{
  6630. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6631. }
  6632. h.attr("data-index", s)
  6633. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6634. if (c.name) {
  6635. var u = $('<div class="overlay"></div>').text(c.name);
  6636. h.prepend(u)
  6637. }
  6638. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6639. var d = e.panos.get(c.panoId)
  6640. , p = d && !d.isAligned()
  6641. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6642. h.prepend(f)
  6643. }
  6644. o.append(h),
  6645. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6646. }
  6647. j = 144 * Fe,
  6648. Y = 111 * Fe,
  6649. $(".thumbImg").on("mouseover", function() {
  6650. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6651. }),
  6652. $(".thumbImg").on("mouseout", function() {
  6653. t.clearPath()
  6654. }),
  6655. $(".thumbImg").on("click", function(e) {
  6656. l(e);
  6657. var i = $(this);
  6658. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6659. J.trackAlways("showcase_gui", {
  6660. gui_action: "click_highlight"
  6661. }),
  6662. t.goToHighlight([i.data("index"),0])//改
  6663. }),
  6664. $(".previous").find("a").on("click", function(e) {
  6665. l(e),
  6666. J.trackAlways("showcase_gui", {
  6667. gui_action: "prev_highlight"
  6668. }),
  6669. t.prevHighlight()
  6670. }),
  6671. $(".next").find("a").on("click", function(e) {
  6672. l(e),
  6673. J.trackAlways("showcase_gui", {
  6674. gui_action: "next_highlight"
  6675. }),
  6676. t.nextHighlight()
  6677. }),
  6678. $("#drawer").on("mouseleave", function(e) {
  6679. l(e);
  6680. var t;
  6681. try {
  6682. t = new MouseEvent("mouseup",{
  6683. clientX: e.clientX,
  6684. clientY: e.clientY,
  6685. screenX: e.screenX,
  6686. screenY: e.screenY
  6687. })
  6688. } catch (i) {
  6689. t = document.createEvent("MouseEvents"),
  6690. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6691. }
  6692. document.dispatchEvent(t)
  6693. }),
  6694. W = new Sly($("#scrollFrame"),{
  6695. horizontal: !0,
  6696. itemNav: "centered",
  6697. smart: !0,
  6698. scrollTrap: !0,
  6699. scrollBy: 1,
  6700. mouseDragging: !0,
  6701. touchDragging: !0,
  6702. speed: 300,
  6703. dragHandle: !0,
  6704. dynamicHandle: !0,
  6705. clickBar: !0,
  6706. scrollBar: $("#scroller"),
  6707. activateOn: null
  6708. }).init(),
  6709. W.on("active", function(e, t) {
  6710. Ve = t,
  6711. Ze("tour"),
  6712. $(".step").removeClass("active"),
  6713. $("#status").find(".curIdx").text(t + 1);
  6714. for (var i = 0; i <= t; i++)
  6715. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6716. }),
  6717. w()
  6718. }
  6719. function w() {
  6720. var e = $("#player").width() - 20
  6721. , t = $("#scroller")
  6722. , i = $("#drawer")
  6723. , n = $(".pinBottom");
  6724. if ($("#player").width() < 488 || $("#player").height() < 488)
  6725. t.addClass("hidden"),
  6726. i.addClass("noScroll"),
  6727. n.addClass("noScroll");
  6728. else {
  6729. var r = j > e
  6730. , o = !i.hasClass("noScroll")
  6731. , a = r !== o;
  6732. a && (t.toggleClass("hidden"),
  6733. i.toggleClass("noScroll"),
  6734. n.toggleClass("noScroll"))
  6735. }
  6736. }
  6737. function _(e) {
  6738. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6739. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6740. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6741. }
  6742. function T(e) {
  6743. function t(t, i) {
  6744. return !!e.player_options[t] && e[i || t]
  6745. }
  6746. $(".model-title").text(e.name);
  6747. var i = Q.pageTitle;
  6748. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6749. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6750. document.title = i ,
  6751. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6752. delay: {
  6753. show: 50,
  6754. hide: 0
  6755. },
  6756. trigger: "hover",
  6757. html: !1,
  6758. viewport: {
  6759. selector: "body",
  6760. padding: 10
  6761. }
  6762. }),
  6763. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6764. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6765. de.populate({
  6766. name: t("model_name", "name"),
  6767. coBrand: t("presented_by"),
  6768. description: t("model_summary", "summary") || "暂无内容",
  6769. contactName: t("contact_name"),
  6770. address: t("address"),
  6771. phone: t("contact_phone"),
  6772. formattedPhone: e.formatted_contact_phone,
  6773. email: t("contact_email"),
  6774. url: t("external_url"),
  6775. socialSharing: e.enable_social_sharing && e.is_public
  6776. })
  6777. }
  6778. function x(e, t, i, n, r, o) {
  6779. function a() {
  6780. o.setLoadingStartTime(),
  6781. H(),
  6782. r ? (re.showMessage(t, i, je.coBrand.visible),
  6783. l()) : h(l)
  6784. }
  6785. var s = $.Deferred()
  6786. , l = s.resolve.bind(s);
  6787. return Ge = !0,
  6788. O(e),
  6789. e.data.player_options && _(e.data.player_options),
  6790. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6791. Re.localizeGUI(),
  6792. T(e.data),
  6793. r || $(".quick").addClass("hidden"),
  6794. //e.data.image && !r && E(e.data.image),
  6795. n ? (J.impression(),
  6796. a()) : (o.setWaitingStartTime(),
  6797. oe.show(r, a)),
  6798. s
  6799. }
  6800. function S(e, t, i, n, r, a, s) {
  6801. q = s,
  6802. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6803. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6804. ae.init(),
  6805. re.init(e, a),
  6806. Oe.init(e, t, n),
  6807. $(".icon").on("mouseover", function() {
  6808. t.player && t.player.reticule.hide()
  6809. }),
  6810. m(e, t),
  6811. A(e, t),
  6812. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6813. Ce.on(Me.OPENED, function() {
  6814. var e = document.getElementById("share-modal");
  6815. return function() {
  6816. Ze("share"),
  6817. le.open(e)
  6818. }
  6819. }()),
  6820. Ce.on(Me.CLOSED, le.reset)),
  6821. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6822. je.tourControls.visible = !1),
  6823. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6824. z(),
  6825. g(i),
  6826. v(e, r),
  6827. e.on("floor.changed", C),
  6828. e.on("waiting", R.bind(this, e)),
  6829. e.on("waiting-done", P.bind(this, e)),
  6830. i.on(xe.ModeChanged, function(e, n) {
  6831. g(i),
  6832. o(t, i),
  6833. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6834. he.updateMode(n)
  6835. }),
  6836. n.on(Se.Move, Ze.bind(this, "move")),
  6837. i.on(xe.Ready, function() {
  6838. ie.init(n, i, i.tagManager, t),
  6839. i.on(xe.ModeChanged, function(e, t) {
  6840. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6841. })
  6842. }),
  6843. i.on(xe.PanoChosen, function(e, t) {
  6844. g(i, t),
  6845. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6846. }),
  6847. le.on(ce.CLOSE, function(e) {
  6848. switch (e) {
  6849. case "vr-modal":
  6850. Ae.dismiss();
  6851. break;
  6852. case "share-modal":
  6853. Ce.hide();
  6854. break;
  6855. case "terms-modal":
  6856. fe.hide()
  6857. }
  6858. });
  6859. var l = $("#play").eq(0)
  6860. , c = $("#pause").eq(0)
  6861. , h = $(".pinBottom").toArray()
  6862. , u = $("#drawer").eq(0)
  6863. , d = $("#playHead").eq(0)
  6864. , p = $("#progressBar").eq(0)
  6865. , f = $("#thumb-container").eq(0)
  6866. , y = f.children()
  6867. , I = p.children();
  6868. t.on("update.controls", function() {//导览控制
  6869. var n = t.describe();
  6870. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6871. c.show()),
  6872. n.tourInProgress && (h.forEach(function(e) {
  6873. e.classList.add("playing")
  6874. }),
  6875. u.addClass("playing"),
  6876. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6877. c.hide()),
  6878. n.tourInProgress || (ve.stopTour(),
  6879. h.forEach(function(e) {
  6880. e.classList.remove("playing")
  6881. }),
  6882. u.removeClass("playing"),
  6883. d.removeClass("playing")));
  6884. var r, a, s;
  6885. if (null !== n.currentItem) {
  6886. var p, f;
  6887. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6888. n.onTheBus ? (p = "active",
  6889. f = "recent") : (f = "active",
  6890. p = "recent");
  6891. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6892. for (r = 0; r < e.heroLocations.length; r += 1)
  6893. s = y.eq(r),
  6894. a = I.eq(r),
  6895. s.removeClass(f),
  6896. a.removeClass(f),
  6897. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6898. a.addClass(p),
  6899. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6900. a.addClass(p)) : (s.removeClass(p),
  6901. a.removeClass(p))
  6902. } else
  6903. for (r = 0; r < e.heroLocations.length; r += 1)
  6904. s = y.eq(r),
  6905. a = I.eq(r),
  6906. s.removeClass("active recent"),
  6907. a.removeClass("active recent");
  6908. o(t, i)
  6909. }),
  6910. document.addEventListener("keydown", function(n) {
  6911. switch (J.updateInteraction(Se.InteractionKey),
  6912. n.which) {
  6913. case we.ZERO:
  6914. Q.debug && e.toggleAlpha();
  6915. break;
  6916. case we.NINE:
  6917. Q.debug && se.toggle();
  6918. break;
  6919. case we.ONE:
  6920. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6921. break;
  6922. case we.TWO:
  6923. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6924. break;
  6925. case we.THREE:
  6926. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6927. break;
  6928. case we.FOUR:
  6929. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6930. break;
  6931. case we.SPACE:
  6932. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6933. break;
  6934. case we.RETURN:
  6935. Q.debug && e.toggleExplodeUp();
  6936. break;
  6937. case we.P:
  6938. k();
  6939. break;
  6940. case we.U:
  6941. B();
  6942. break;
  6943. case we.X:
  6944. Q.debug && e.toggleExplode();
  6945. break;
  6946. case we.PLUSEQUALS:
  6947. t.player.activatePersistentZooming(!0),
  6948. ie.hideUi();
  6949. break;
  6950. case we.DASHUNDERSCORE:
  6951. t.player.activatePersistentZooming(!1),
  6952. ie.hideUi();
  6953. break;
  6954. case we.SEVEN:
  6955. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6956. break;
  6957. case we.EIGHT:
  6958. t.player.decreaseZoomSpeed();
  6959. break;
  6960. case we.NINE:
  6961. t.player.increaseZoomSpeed()
  6962. }
  6963. return i && i.reticule.hide(),
  6964. !0
  6965. }
  6966. .bind(this)),
  6967. document.addEventListener("keyup", function(e) {
  6968. switch (e.which) {
  6969. case we.PLUSEQUALS:
  6970. t.player.deactivatePersistentZooming();
  6971. break;
  6972. case we.DASHUNDERSCORE:
  6973. t.player.deactivatePersistentZooming()
  6974. }
  6975. }
  6976. .bind(this)),
  6977. F(e),
  6978. L(e, t.player),
  6979. M(i),
  6980. te.setAutoPlay(e.heroCount()),
  6981. he.init(i, a.mode),
  6982. he.on(ue.OPENED, Ze.bind(this, "help")),
  6983. fe.init(),
  6984. fe.on(ge.OPENED, function() {
  6985. var e = document.getElementById("terms-modal");
  6986. return function() {
  6987. Ze("terms"),
  6988. le.open(e)
  6989. }
  6990. }()),
  6991. fe.on(ge.CLOSED, le.reset),
  6992. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6993. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6994. Q.profiling.enabled && se.show(),
  6995. ve.init(t)
  6996. }
  6997. function M(e) {
  6998. var t = function(e, t) {
  6999. $(e).find("a").each(function(e, i) {
  7000. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7001. i.style.pointerEvents = t ? "auto" : "none"
  7002. })
  7003. }
  7004. , i = function() {
  7005. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7006. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7007. };
  7008. e.on(Ne.ZoomMax, function() {
  7009. t("#gui-zoomin", !1),
  7010. t("#gui-zoomout", !0)
  7011. }),
  7012. e.on(Ne.ZoomMin, function() {
  7013. t("#gui-zoomin", !0),
  7014. t("#gui-zoomout", !1)
  7015. }),
  7016. e.on(Ne.ZoomIn, function() {
  7017. t("#gui-zoomout", !0)
  7018. }),
  7019. e.on(Ne.ZoomOut, function() {
  7020. t("#gui-zoomin", !0)
  7021. }),
  7022. i()
  7023. }
  7024. function R(e) {
  7025. O(e)
  7026. }
  7027. function P(e) {
  7028. O(e)
  7029. }
  7030. function O(e) {
  7031. var t = e.waitQueue.length;
  7032. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7033. }
  7034. function L(e, t) {
  7035. He = {
  7036. gui: null,
  7037. visible: !1,
  7038. model: e,
  7039. player: t
  7040. }
  7041. }
  7042. function D(e, t) {
  7043. function i() {
  7044. var i = t.toJSON();
  7045. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7046. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7047. }
  7048. var n = {}
  7049. , r = new Le.GUI({
  7050. autoPlace: !0,
  7051. width: "60%"
  7052. });
  7053. i(),
  7054. t.on(xe.ViewChanged, i),
  7055. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7056. r.domElement.id = "datLinks";
  7057. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7058. return o.forEach(function(e) {
  7059. if (!K.detectSafari()) {
  7060. var t = document.createElement("button");
  7061. t.classList.add("btn-deep-link"),
  7062. t.innerText = Re.MENU_COPY,
  7063. e.nextSibling.appendChild(t);
  7064. var i = function() {
  7065. alert(Re.LINK_ALERT_COPY),
  7066. t.hide()
  7067. };
  7068. t.addEventListener("click", function(e) {
  7069. try {
  7070. var t = e.target.parentNode.childNodes[0];
  7071. t.select();
  7072. var n = document.execCommand("copy");
  7073. t.blur(),
  7074. n || i()
  7075. } catch (e) {
  7076. i()
  7077. }
  7078. })
  7079. }
  7080. }),
  7081. $(r.__closeButton).hide(),
  7082. r
  7083. }
  7084. function N(e) {
  7085. He.gui || (He.gui = D(He.model, He.player)),
  7086. He.visible = e,
  7087. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7088. }
  7089. function B() {
  7090. N(!He.visible)
  7091. }
  7092. function F(e) {
  7093. ke = {
  7094. gui: null,
  7095. visible: !1,
  7096. model: e
  7097. }
  7098. }
  7099. function V(e) {
  7100. var t = new Le.GUI;
  7101. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7102. e.setSweepVisibility(Q.showSweeps)
  7103. }),
  7104. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7105. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7106. Q.transition.flySpeed = 0,
  7107. t.__controllers.forEach(function(e) {
  7108. e.updateDisplay()
  7109. })
  7110. }),
  7111. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7112. $(t.__closeButton).hide(),
  7113. t
  7114. }
  7115. function U(e) {
  7116. ke.gui || (ke.gui = V(ke.model)),
  7117. ke.visible = e,
  7118. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7119. }
  7120. function k() {
  7121. U(!ke.visible)
  7122. }
  7123. function H() {
  7124. function e(e) {
  7125. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7126. }
  7127. $("body").css("touch-action", "none"),
  7128. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7129. // e.preventDefault()
  7130. });
  7131. var t = document.getElementById("terms-text")
  7132. , i = document.getElementById("more-help-wrapper")
  7133. , n = (document.getElementById("navigation-help-wrapper"),
  7134. document.getElementById("help-dialog"),
  7135. document.getElementById("tag-billboards"));
  7136. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7137. document.body.addEventListener("DOMMouseScroll", e)),
  7138. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7139. e.stopPropagation()
  7140. })
  7141. }
  7142. function G(e, t) {
  7143. for (var i = []; e; )
  7144. i.push(e),
  7145. e = e.parentNode;
  7146. for (; t && i.indexOf(t) === -1; )
  7147. t = t.parentNode;
  7148. return t
  7149. }
  7150. function z() {
  7151. var e, t = function(t) {
  7152. e = 0 === t.button || 1 === t.which ? t.target : null
  7153. }, i = function(t) {
  7154. e !== t.target && (e = G(e, t.target));
  7155. var i = document.getElementById("gui-parent");
  7156. if (G(i, e) !== i && (e = null),
  7157. e) {
  7158. var n;
  7159. try {
  7160. n = new MouseEvent("click",t)
  7161. } catch (e) {
  7162. n = document.createEvent("MouseEvents"),
  7163. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7164. }
  7165. n.syntheticClick = !0,
  7166. e.dispatchEvent(n),
  7167. e = null
  7168. }
  7169. };
  7170. document.body.addEventListener("mousedown", t, !0),
  7171. document.body.addEventListener("mouseup", i, !0),
  7172. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7173. e.syntheticClick || (e.stopPropagation(),
  7174. "A" === e.target.nodeName && e.preventDefault())
  7175. }, !0)
  7176. }
  7177. var W, j, Y, X, Z, q, K = (e("three"),
  7178. e("../util/ajax"),
  7179. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7180. e("../util/camera"),
  7181. e("../util/logger")), te = (e("../objects/Snapshot"),
  7182. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7183. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7184. e("../enum/PathDisplayMode"),
  7185. e("../enum/DirectorEvents"),
  7186. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7187. e("../enum/WarpStyle"),
  7188. e("../enum/AlignmentType"),
  7189. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7190. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7191. coBrand: {
  7192. visible: !0,
  7193. elements: [".co-brand", "#loaderCoBrand"]
  7194. },
  7195. help: {
  7196. visible: !0,
  7197. elements: [".nav-help", "#nav-help"]
  7198. },
  7199. tourControls: {
  7200. visible: !0,
  7201. elements: [".next", ".previous", "#play"]
  7202. },
  7203. highlight: {
  7204. visible: !0,
  7205. elements: ["#drawer", "#pullTab"]
  7206. },
  7207. share: {
  7208. visible: !0,
  7209. elements: [".socialButton", "#share"]
  7210. },
  7211. fullScreen: {
  7212. visible: !0,
  7213. elements: ["#gui-fullscreen"]
  7214. },
  7215. floors: {
  7216. visible: !0,
  7217. elements: [".gui-floor"]
  7218. }
  7219. }, Ye = function() {
  7220. var e = document.getElementById("drawer");
  7221. return function() {
  7222. $("#player").height() < 400 && e.classList.contains("open") && a()
  7223. }
  7224. }(), Xe = function() {
  7225. var e = document.getElementById("meta-info");
  7226. return function() {
  7227. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7228. }
  7229. }(), Ze = function(e) {
  7230. function t() {
  7231. u.classList.contains("expand") && de.toggleMeta(!0)
  7232. }
  7233. function i() {
  7234. fe.hide()
  7235. }
  7236. function n() {
  7237. he.close()
  7238. }
  7239. function r() {
  7240. Ae.dismiss()
  7241. }
  7242. function o() {
  7243. p.hasClass("open") && a(!0)
  7244. }
  7245. function l() {
  7246. Ce.hide()
  7247. }
  7248. function c() {
  7249. f.hasClass("open") && f.removeClass("open")
  7250. }
  7251. function h() {
  7252. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7253. }
  7254. var u = document.getElementById("meta-info")
  7255. , d = document.getElementById("interaction-modal")
  7256. , p = $("#drawer").eq(0)
  7257. , f = $(".gui-floor").eq(0)
  7258. , g = $(".vr-popup").eq(0);
  7259. return function(e) {
  7260. switch (e) {
  7261. case "info":
  7262. i(),
  7263. n(),
  7264. Ye(),
  7265. l(),
  7266. c(),
  7267. r(),
  7268. h();
  7269. break;
  7270. case "terms":
  7271. t(),
  7272. n(),
  7273. o(),
  7274. l(),
  7275. c(),
  7276. r(),
  7277. h();
  7278. break;
  7279. case "help":
  7280. t(),
  7281. i(),
  7282. l(),
  7283. c(),
  7284. r(),
  7285. h();
  7286. break;
  7287. case "vr":
  7288. t(),
  7289. i(),
  7290. l(),
  7291. c(),
  7292. n(),
  7293. h(),
  7294. s(g) && o();
  7295. break;
  7296. case "highlights":
  7297. Xe(),
  7298. i(),
  7299. l(),
  7300. c();
  7301. break;
  7302. case "share":
  7303. t(),
  7304. i(),
  7305. n(),
  7306. c(),
  7307. r(),
  7308. h();
  7309. break;
  7310. case "floor":
  7311. i(),
  7312. l(),
  7313. r();
  7314. break;
  7315. case "view":
  7316. c(),
  7317. l(),
  7318. i(),
  7319. r();
  7320. break;
  7321. case "tour":
  7322. i(),
  7323. l(),
  7324. c(),
  7325. r();
  7326. break;
  7327. case "move":
  7328. i(),
  7329. l(),
  7330. c(),
  7331. r();
  7332. break;
  7333. case "resize":
  7334. t(),
  7335. Ye(),
  7336. c();
  7337. break;
  7338. case "tag":
  7339. i(),
  7340. n(),
  7341. l(),
  7342. c(),
  7343. r()
  7344. }
  7345. }
  7346. }();
  7347. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7348. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7349. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7350. setTimeout(function() {
  7351. $(".icon:visible").hide().show(0)
  7352. }, 100)
  7353. }),
  7354. $("#gui-fullscreen").find("a").on("click", function(e) {
  7355. l(e),
  7356. K.requestFullscreen($("body")[0]),
  7357. J.track("showcase_gui", {
  7358. gui_action: "click_enter_fullscreen",
  7359. interaction_source: "gui"
  7360. })
  7361. //czj
  7362. //W.reload()
  7363. }),
  7364. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7365. l(e),
  7366. K.exitFullscreen(),
  7367. J.track("showcase_gui", {
  7368. gui_action: "click_exit_fullscreen",
  7369. interaction_source: "gui"
  7370. })
  7371. })
  7372. $(window).on("resize", function(e) {
  7373. var t = e.target.innerHeight
  7374. , i = e.target.innerWidth;
  7375. t === X && i === Z || (je.highlight.visible && w(),
  7376. Ze("resize"),
  7377. $(".pinTop.right").removeClass("hideUnderMeta"),
  7378. c(),
  7379. X = t,
  7380. Z = i)
  7381. }).resize(),
  7382. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7383. $("#pullTab").on("click", function(e) {
  7384. l(e),
  7385. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7386. gui_action: "hide_highlight_reel"
  7387. }),
  7388. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7389. gui_action: "show_highlight_reel"
  7390. }),
  7391. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7392. a()
  7393. });
  7394. /***********************方奕卓 热点列表事件监听 ************************/
  7395. if(window.DATA.showHotListSta) {
  7396. $('#hotList').css('display', '');
  7397. $('#hotList').on('click',function(e){
  7398. l(e);
  7399. var hotList = $('#hotListWrap')[0];
  7400. var isActive = hotList.classList.contains('hotListActive');
  7401. if(isActive){
  7402. hotList.classList.remove('hotListActive');
  7403. this.classList.remove('active')
  7404. }else{
  7405. hotList.classList.add('hotListActive');
  7406. this.classList.add('active')
  7407. }
  7408. }),
  7409. $('#hotListContent ul').on('mouseover', function(e){
  7410. l(e);
  7411. var target = e.target;
  7412. var hotList = document.getElementById('hotListWrap');
  7413. if(target.tagName === 'SPAN'){
  7414. var targetParent = target.parentElement.parentElement;
  7415. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7416. hotList.style.width = target.offsetWidth + 116 + 'px';
  7417. }else{
  7418. hotList.style.width = '';
  7419. }
  7420. }else if(target.tagName === 'LI'){
  7421. var targetParent = target.parentElement;
  7422. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7423. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7424. }else{
  7425. hotList.style.width = ''
  7426. }
  7427. }else {
  7428. hotList.style.width = '';
  7429. }
  7430. });
  7431. $('#hotListContent ul').on('click', function(e){
  7432. l(e);
  7433. this.preElem && this.preElem.classList.remove('active');
  7434. if(e.target.tagName === 'SPAN'){
  7435. e.target.parentElement.classList.add('active');
  7436. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7437. this.preElem = e.target.parentElement;
  7438. }else{
  7439. e.target.classList.add('active');
  7440. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7441. this.preElem = e.target;
  7442. }
  7443. })
  7444. $('#hotListClose').on('click', function(e){
  7445. l(e);
  7446. var hotList = $('#hotListWrap')[0];
  7447. hotList.classList.remove('hotListActive');
  7448. $('#hotListContent ul .active').removeClass('active');
  7449. $('#hotList')[0].classList.remove('active')
  7450. })
  7451. }
  7452. /*****************************************************************/
  7453. $("#more-menu-button").on("click", function(e) {
  7454. l(e);
  7455. var t = $("#more-menu");
  7456. t.toggleClass("open")
  7457. }),
  7458. t.exports.init = S,
  7459. t.exports.startLoading = x,
  7460. t.exports.endLoading = d,
  7461. t.exports.onProgress = u
  7462. }
  7463. ).call(this, "/js/gui/gui.js")
  7464. }
  7465. , {
  7466. "../analytics": 4,
  7467. "../controls/serializer": 14,
  7468. "../enum/AlignmentType": 17,
  7469. "../enum/BlackoutStyle": 18,
  7470. "../enum/ControlEvents": 21,
  7471. "../enum/DirectorEvents": 23,
  7472. "../enum/Keys": 30,
  7473. "../enum/PathDiscardMode": 38,
  7474. "../enum/PathDisplayMode": 39,
  7475. "../enum/PlayerEvents": 40,
  7476. "../enum/VROption": 47,
  7477. "../enum/Vectors": 50,
  7478. "../enum/Viewmode": 51,
  7479. "../enum/WarpStyle": 52,
  7480. "../enum/ZoomEvents": 53,
  7481. "../lib/dat.gui": 93,
  7482. "../localization/localize": 108,
  7483. "../tag/Media/MediaEvent": 131,
  7484. "../objects/Snapshot": 153,
  7485. "../settings": 166,
  7486. "../util/ajax": 181,
  7487. "../util/browser": 182,
  7488. "../util/camera": 183,
  7489. "../util/logger": 189,
  7490. "../util/showcase": 193,
  7491. "../util/transitions": 195,
  7492. "./closer/ModalCloserEvent": 61,
  7493. "./closer/modalCloser": 62,
  7494. "./help/HelpEvent": 66,
  7495. "./help/help": 67,
  7496. "./helpManager": 68,
  7497. "./immersiveMode": 69,
  7498. "./konami": 70,
  7499. "./landingScreen": 71,
  7500. "./loadingScreen": 72,
  7501. "./memoryUsage": 73,
  7502. "./playButton": 74,
  7503. "./populateModal": 75,
  7504. "./sharing/ShareEvents": 76,
  7505. "./sharing/modal": 77,
  7506. "./terms/TermsEvent": 78,
  7507. "./terms/terms": 79,
  7508. "./title/TitleEvents": 80,
  7509. "./title/tagToggle": 81,
  7510. "./title/titleBar": 82,
  7511. "./tourInteraction": 84,
  7512. "./vr/vrEvent": 85,
  7513. "./vr/vrModal": 87,
  7514. "./webvr/WebVrEvent": 88,
  7515. "./webvr/webVRgui": 89,
  7516. three: 217
  7517. }],
  7518. 66: [function(e, t, i) {
  7519. "use strict";
  7520. t.exports = Object.freeze({
  7521. OPENED: "help.opened",
  7522. CLOSED: "help.closed"
  7523. })
  7524. }
  7525. , {}],
  7526. 67: [function(e, t, i) {
  7527. "use strict";
  7528. function n() {
  7529. g.on("click", function(e) {
  7530. if (S && S !== l.TRANSITIONING) {
  7531. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7532. t && !M ? R.close() : r()
  7533. }
  7534. }),
  7535. w.on("click", function(e) {
  7536. R.close()
  7537. }),
  7538. E.on("click", function(e) {
  7539. S && S !== l.TRANSITIONING && (s(),
  7540. o())
  7541. }),
  7542. b.on("click", function(e) {
  7543. s(),
  7544. a()
  7545. })
  7546. }
  7547. function r() {
  7548. S && S !== l.TRANSITIONING && (M = !0,
  7549. setTimeout(function() {
  7550. M = !1
  7551. }, d.help.modalStayDuration),
  7552. R.emit(h.OPENED),
  7553. m.addClass("open " + S),
  7554. g.addClass("open"),
  7555. s(),
  7556. o(),
  7557. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7558. y.classList.add("fadeIn"))
  7559. }
  7560. function o() {
  7561. E.addClass("underline-tab"),
  7562. u.fill(_, c.NAVIGATION, S),
  7563. m.addClass(S)
  7564. }
  7565. function a() {
  7566. b.addClass("underline-tab"),
  7567. u.fill(T, c.MORE_HELP),
  7568. m.addClass("more-help")
  7569. }
  7570. function s(e, t) {
  7571. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7572. I.forEach(function(e) {
  7573. e.classList.remove("underline-tab")
  7574. })
  7575. }
  7576. var l = e("../../enum/Viewmode")
  7577. , c = e("../../enum/HelpModalType")
  7578. , h = e("./HelpEvent")
  7579. , u = (e("../helpManager"),
  7580. e("./../populateModal"))
  7581. , d = e("../../settings")
  7582. , p = e("../../util/common")
  7583. , f = e("events").EventEmitter
  7584. , g = $(".footer-help").eq(0)
  7585. , m = $("#help-dialog").eq(0)
  7586. , v = document.querySelector("#quick-logo")
  7587. , A = document.querySelector("#loaderCoBrand")
  7588. , y = document.querySelector("#help-dialog")
  7589. , C = document.querySelector(".footer")
  7590. , I = $(".help-tabs").children().toArray()
  7591. , E = $(".navigation-tab").eq(0)
  7592. , b = $(".more-help-tab").eq(0)
  7593. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7594. m.find(".close").eq(0))
  7595. , _ = m.find(".interactions").toArray()
  7596. , T = m.find(".ui-instructions").toArray()
  7597. , x = l.PANORAMA
  7598. , S = l.PANORAMA
  7599. , M = !1
  7600. , R = {
  7601. init: function(e, t) {
  7602. S = t,
  7603. x = t,
  7604. [y, A, v, C].forEach(function(e) {
  7605. e.classList.add(u.deviceType)
  7606. }),
  7607. n()
  7608. },
  7609. close: function() {
  7610. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7611. g.removeClass("open"),
  7612. m.removeClass("open"),
  7613. y.classList.contains("fadeIn"))) {
  7614. y.classList.remove("fadeIn");
  7615. var e = S === l.TRANSITIONING ? x : S;
  7616. u.clear(_, c.NAVIGATION, e)
  7617. }
  7618. },
  7619. updateMode: function(e) {
  7620. x = S,
  7621. S = e
  7622. }
  7623. };
  7624. p.extendObject(R, f.prototype),
  7625. t.exports = R
  7626. }
  7627. , {
  7628. "../../enum/HelpModalType": 28,
  7629. "../../enum/Viewmode": 51,
  7630. "../../settings": 166,
  7631. "../../util/common": 185,
  7632. "../helpManager": 68,
  7633. "./../populateModal": 75,
  7634. "./HelpEvent": 66,
  7635. events: 202
  7636. }],
  7637. 68: [function(e, t, i) {
  7638. (function(i) {
  7639. "use strict";
  7640. var n = e("../util/browser")
  7641. , r = e("./../util/logger")
  7642. , o = e("./../settings")
  7643. , a = new r(i)
  7644. , s = function() {
  7645. var e;
  7646. try {
  7647. return e = window.localStorage.getItem("visitCount") || "0",
  7648. e = (parseFloat(e) + 1).toString(),
  7649. window.localStorage.setItem("visitCount", e),
  7650. a.debug("visitCount = " + e),
  7651. e
  7652. } catch (t) {
  7653. e = "1",
  7654. a.debug("couldn't set local storage")
  7655. }
  7656. }()
  7657. , l = !1;
  7658. t.exports = {
  7659. isHelpDisabled: function() {
  7660. return "0" === n.valueFromHash("help", null) || l
  7661. },
  7662. isLargeHelpEnabled: function() {
  7663. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7664. },
  7665. isSmallHelpEnabled: function() {
  7666. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7667. },
  7668. isHelpEnabled: function() {
  7669. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7670. },
  7671. setAutoPlay: function(e) {
  7672. l = o.warp.auto >= 0 && e > 1
  7673. }
  7674. }
  7675. }
  7676. ).call(this, "/js/gui/helpManager.js")
  7677. }
  7678. , {
  7679. "../util/browser": 182,
  7680. "./../settings": 166,
  7681. "./../util/logger": 189
  7682. }],
  7683. 69: [function(e, t, i) {
  7684. "use strict";
  7685. function n(e, t, i, n) {
  7686. F = n,
  7687. r(e, t, i, F),
  7688. o(),
  7689. N = t.mode
  7690. }
  7691. function r(e, t, i, n) {
  7692. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7693. e.controls[t].on(v.Move, a),
  7694. e.controls[t].on(v.LongTap, c)
  7695. }),
  7696. M.on("mousewheel DOMMouseScroll", a),
  7697. i.on(m.TagActivated, a),
  7698. i.on(m.TagNavigation, a),
  7699. t.on(A.FlyingEnded, s),
  7700. t.on(A.ModeChanging, function(e, t) {
  7701. B = t !== C.PANORAMA && e !== C.PANORAMA
  7702. }),
  7703. t.on(A.ModeChanged, function(e, i) {
  7704. N = t.mode,
  7705. i !== C.TRANSITIONING ? l() : a("modeChange")
  7706. }),
  7707. n.on(y.TourStart, function() {
  7708. L = !0,
  7709. a()
  7710. }),
  7711. n.on(y.TourEnd, function() {
  7712. L = !1,
  7713. l()
  7714. }),
  7715. n.on(y.ActionInterrupted, function() {
  7716. L = !1
  7717. }),
  7718. R.addEventListener("touchend", function() {
  7719. $("#pullTab").hasClass("opened") && !L && l()
  7720. }, !0)
  7721. }
  7722. function o() {
  7723. p.isMobile() ? (b.forEach(function(e) {
  7724. e.classList.add("mobile")
  7725. }),
  7726. w.click(l)) : (b.forEach(function(e) {
  7727. e.addEventListener("mouseleave", function() {
  7728. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7729. }, !0)
  7730. }),
  7731. M.mouseleave(function() {
  7732. b[0].classList.contains("detectHover") && l()
  7733. }))
  7734. }
  7735. function a(e) {
  7736. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7737. P = !0,
  7738. g.close(),
  7739. h(e),
  7740. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7741. _.hasClass("playing") || (b.forEach(function(e) {
  7742. e.classList.add("detectHover")
  7743. }),
  7744. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7745. }
  7746. function s() {
  7747. _.hasClass("playing") || (clearTimeout(O),
  7748. O = setTimeout(l, f.immersive.timeToShowAgain))
  7749. }
  7750. function l() {
  7751. clearTimeout(O),
  7752. P = !1,
  7753. I.forEach(function(e) {
  7754. e.classList.remove("drawerOpen")
  7755. }),
  7756. L || E.forEach(function(e) {
  7757. e.classList.remove("duringTour")
  7758. }),
  7759. b.forEach(function(e) {
  7760. e.classList.remove("detectHover")
  7761. })
  7762. }
  7763. function c() {
  7764. P ? l() : a(),
  7765. D = !0,
  7766. setTimeout(function() {
  7767. D = !1
  7768. }, f.immersive.uiStayDuration)
  7769. }
  7770. function h(e) {
  7771. !d(e) && L ? E.forEach(function(e) {
  7772. e.classList.remove("drawerOpen"),
  7773. e.classList.add("duringTour")
  7774. }) : _.hasClass("open") ? E.forEach(function(e) {
  7775. e.classList.remove("duringTour"),
  7776. e.classList.add("drawerOpen")
  7777. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7778. e.classList.add("fadeOut")
  7779. })
  7780. }
  7781. function u() {
  7782. T.hasClass("duringTour") || (L = !1,
  7783. a("gui"),
  7784. l())
  7785. }
  7786. function d(e) {
  7787. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7788. }
  7789. var p = e("../util/browser")
  7790. , f = e("../settings")
  7791. , g = e("./help/help")
  7792. , m = e("../enum/tagEvents")
  7793. , v = e("../enum/ControlEvents")
  7794. , A = e("../enum/PlayerEvents")
  7795. , y = e("../enum/DirectorEvents")
  7796. , A = e("../enum/PlayerEvents")
  7797. , C = e("../enum/Viewmode")
  7798. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7799. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7800. , b = $("#hover-bottom, #hover-top").toArray()
  7801. , w = ($("#pullTab").eq(0),
  7802. $("#playHead").eq(0),
  7803. $(".pinBottom-container").eq(0))
  7804. , _ = $("#drawer").eq(0)
  7805. , T = $("#drawer-container").eq(0)
  7806. , x = $("#meta-info").eq(0)
  7807. , S = $(".pinTop.left").eq(0)
  7808. , M = $("#player").eq(0)
  7809. , R = document.getElementById("pullTab")
  7810. , P = !1
  7811. , O = null
  7812. , L = !1
  7813. , D = !1
  7814. , N = null
  7815. , B = !1
  7816. , F = null;
  7817. t.exports.init = n,
  7818. t.exports.hideUi = a,
  7819. t.exports.resetDrawer = u
  7820. }
  7821. , {
  7822. "../enum/ControlEvents": 21,
  7823. "../enum/DirectorEvents": 23,
  7824. "../enum/tagEvents": 32,
  7825. "../enum/PlayerEvents": 40,
  7826. "../enum/Viewmode": 51,
  7827. "../settings": 166,
  7828. "../util/browser": 182,
  7829. "./help/help": 67
  7830. }],
  7831. 70: [function(e, t, i) {
  7832. (function(i) {
  7833. "use strict";
  7834. function n(e, t, i) {
  7835. l.debug("konami has the modelInstance");
  7836. var n = [];
  7837. $(window).on("keydown", function(e) {
  7838. n.push(e.which),
  7839. n.length > o.secretPanelWord.length && n.shift(),
  7840. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7841. o.debug = !0)
  7842. }),
  7843. $(window).on("keydown", function n(r) {
  7844. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7845. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7846. })
  7847. }
  7848. var r = e("./../util/logger")
  7849. , o = e("./../settings")
  7850. , a = e("./debug")
  7851. , s = e("./../util/common")
  7852. , l = (e("./gui"),
  7853. new r(i));
  7854. o.console && $("body").append('<div id="debug-console"></div>'),
  7855. t.exports.init = n
  7856. }
  7857. ).call(this, "/js/gui/konami.js")
  7858. }
  7859. , {
  7860. "./../settings": 166,
  7861. "./../util/common": 185,
  7862. "./../util/logger": 189,
  7863. "./debug": 63,
  7864. "./gui": 65
  7865. }],
  7866. 71: [function(e, t, i) {
  7867. "use strict";
  7868. function n(e, t) {
  7869. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7870. }
  7871. function r(e) {
  7872. var t = $.Deferred();
  7873. e || t.resolve();
  7874. var i = c.startupFlyinDelay;
  7875. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7876. setTimeout(t.resolve.bind(t), i),
  7877. t
  7878. }
  7879. function o(e, t, i) {
  7880. var n = 0;
  7881. c.quickstart.enabled && (a(i),
  7882. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7883. var r = function() {
  7884. e.once(g.Move, l),
  7885. t.once(f.TourStart, l)
  7886. };
  7887. s(n, r)
  7888. }
  7889. function a(e) {
  7890. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7891. v.before(y),
  7892. A = $(".quick-brand").toArray()),*/
  7893. m.addClass("fadeOut"),
  7894. setTimeout(function() {
  7895. A.forEach(function(e) {
  7896. e.classList.add("fadeIn")
  7897. })
  7898. }, c.quickstart.showTextDelay),
  7899. setTimeout(function() {
  7900. A.forEach(function(e) {
  7901. e.classList.add("fadeOut")
  7902. })
  7903. }, c.quickstart.fadeOutDelay),
  7904. !0
  7905. }
  7906. function s(e, t) {
  7907. setTimeout(function() {
  7908. if (h.isHelpEnabled()) {
  7909. if (t(),
  7910. u.init(),
  7911. C.addClass("fadeIn landing " + u.deviceType),
  7912. h.isSmallHelpEnabled())
  7913. return void C.addClass("small");
  7914. u.fill(I, d.LANDING[E]),
  7915. C.addClass(E)
  7916. }
  7917. }, e)
  7918. //csz 用户引导界面
  7919. var helpData = {
  7920. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7921. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7922. }
  7923. var navIcon = $(".nav-icon .icon");
  7924. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7925. function paging(id){
  7926. id.on("click",function(){
  7927. var navPage = null;
  7928. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7929. if(navPage > helpData.length || navPage < 1) return false
  7930. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7931. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7932. }else{
  7933. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7934. }
  7935. })
  7936. };
  7937. paging($(".next-button"));
  7938. paging($(".prev-button"));
  7939. }
  7940. function l() {
  7941. u.clear(I, d.LANDING[E]),
  7942. C.removeClass("fadeIn")
  7943. }
  7944. var c = e("../settings")
  7945. , h = (e("./help/help"),
  7946. e("./helpManager"))
  7947. , u = e("./populateModal")
  7948. , d = e("../enum/HelpModalType")
  7949. , p = e("../enum/Viewmode")
  7950. , f = e("../enum/DirectorEvents")
  7951. , g = e("../enum/PlayerEvents")
  7952. , m = $("#quick-blackout").eq(0)
  7953. , v = $("#quick-logo").eq(0)
  7954. , A = $(".quick-brand").toArray()
  7955. , y = $("#loaderCoBrand").eq(0)
  7956. , C = $("#interaction-modal").eq(0)
  7957. , I = C.find(".interaction").toArray()
  7958. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7959. "");
  7960. t.exports.delayLanding = r,
  7961. t.exports.showMessage = o,
  7962. t.exports.init = n,
  7963. t.exports.dismissModal = l
  7964. }
  7965. , {
  7966. "../enum/DirectorEvents": 23,
  7967. "../enum/HelpModalType": 28,
  7968. "../enum/PlayerEvents": 40,
  7969. "../enum/Viewmode": 51,
  7970. "../settings": 166,
  7971. "./help/help": 67,
  7972. "./helpManager": 68,
  7973. "./populateModal": 75
  7974. }],
  7975. 72: [function(e, t, i) {
  7976. "use strict";
  7977. var n = e("./circleLoader").circleLoader;
  7978. t.exports = {
  7979. element: $("#gui-loading"),
  7980. hide: function(e) {
  7981. n.done(),
  7982. this.element.fadeOut(1500, e)
  7983. },
  7984. show: function(e) {
  7985. this.element.fadeIn(500, function() {
  7986. this.element.css("display", "table"),
  7987. e && e()
  7988. }
  7989. .bind(this))
  7990. },
  7991. progress: function(e) {
  7992. n.set(e)
  7993. }
  7994. }
  7995. }
  7996. , {
  7997. "./circleLoader": 60
  7998. }],
  7999. 73: [function(e, t, i) {
  8000. "use strict";
  8001. var n = e("../settings")
  8002. , r = $("#memory-info")
  8003. , o = r.find("#memory-gpu")
  8004. , a = !1;
  8005. t.exports = {
  8006. show: function() {
  8007. n.profiling.enabled && (r.show(),
  8008. a = !0)
  8009. },
  8010. hide: function() {
  8011. r.hide(),
  8012. a = !1
  8013. },
  8014. toggle: function() {
  8015. a ? this.hide() : this.show()
  8016. },
  8017. update: function(e) {
  8018. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8019. }
  8020. }
  8021. }
  8022. , {
  8023. "../settings": 166
  8024. }],
  8025. 74: [function(e, t, i) {
  8026. "use strict";
  8027. var n = e("../util/browser")
  8028. , r = e("../analytics");
  8029. e("../settings");
  8030. t.exports = {
  8031. show: function(e, t) {
  8032. $("#gui-message").fadeOut(500, function() {
  8033. t()
  8034. })
  8035. }
  8036. }
  8037. }
  8038. , {
  8039. "../analytics": 4,
  8040. "../settings": 166,
  8041. "../util/browser": 182
  8042. }],
  8043. 75: [function(e, t, i) {
  8044. "use strict";
  8045. function n(e, t, i, n) {
  8046. function r(e) {
  8047. return e.classList.contains(a)
  8048. }
  8049. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8050. //for (var a in o) {
  8051. //var s = e.find(r);
  8052. //for (var l in o[a]) {
  8053. //var c = o[a][l];
  8054. //if ("top-info" === l || "bottom-info" === l) {
  8055. //var h = n ? c : "";
  8056. //czj 注释掉第一次打开的用户引导
  8057. //s.querySelector("." + l).textContent = h
  8058. //} else {
  8059. //var u = n ? c : "";
  8060. //, d = s.querySelector("." + l);
  8061. //d.src = u,
  8062. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8063. //}
  8064. //}
  8065. //}
  8066. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8067. // p.forEach(function(e) {
  8068. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8069. // })
  8070. }
  8071. var r = e("../util/browser")
  8072. , o = e("../localization/localize")
  8073. , a = e("../enum/HelpModalType")
  8074. , s = (e("../enum/HelpModalSize"),
  8075. e("../enum/Viewmode"));
  8076. t.exports = {
  8077. init: function() {
  8078. if (!this.hasInitialized) {
  8079. this.hasInitialized = !0,
  8080. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8081. this.assets = {},
  8082. this.assets[a.LANDING[s.PANORAMA]] = {
  8083. desktop: {
  8084. left: {
  8085. "top-info": o.ROTATE,
  8086. "big-image": "images/nav_help_mouse_drag_left.png",
  8087. keyboard: "images/nav_help_keyboard_left_right.png"
  8088. },
  8089. middle: {
  8090. "top-info": o.MOVE,
  8091. "big-image": "images/nav_help_mouse_click.png",
  8092. keyboard: "images/nav_help_keyboard_up_down.png"
  8093. },
  8094. right: {
  8095. "top-info": o.ZOOM,
  8096. "big-image": "images/nav_help_mouse_zoom.png",
  8097. keyboard: "images/nav_help_zoom_keys.png"
  8098. }
  8099. },
  8100. mobile: {
  8101. left: {
  8102. "top-info": o.ROTATE,
  8103. "big-image": "images/nav_help_gesture_drag.png"
  8104. },
  8105. middle: {
  8106. "top-info": o.MOVE,
  8107. "big-image": "images/nav_help_gesture_tap.png"
  8108. },
  8109. right: {
  8110. "top-info": o.ZOOM,
  8111. "big-image": "images/nav_help_gesture_pinch.png"
  8112. }
  8113. }
  8114. },
  8115. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8116. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8117. desktop: {
  8118. left: {
  8119. "top-info": o.ROTATE,
  8120. "big-image": "images/nav_help_mouse_drag_left.png",
  8121. keyboard: "images/nav_help_keyboard_left_right.png"
  8122. },
  8123. middle: {
  8124. "top-info": o.MOVE,
  8125. "big-image": "images/nav_help_mouse_position_right.png"
  8126. }
  8127. },
  8128. mobile: {
  8129. left: {
  8130. "top-info": o.ROTATE,
  8131. "big-image": "images/nav_help_gesture_drag.png"
  8132. },
  8133. middle: {
  8134. "top-info": o.MOVE,
  8135. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8136. }
  8137. }
  8138. },
  8139. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8140. desktop: {
  8141. left: {
  8142. "top-info": o.MOVE,
  8143. "big-image": "images/nav_help_mouse_position_left.png"
  8144. },
  8145. middle: {
  8146. "top-info": o.ROTATE,
  8147. "big-image": "images/nav_help_mouse_drag_right.png",
  8148. keyboard: "images/nav_help_keyboard_left_right.png"
  8149. }
  8150. },
  8151. mobile: {
  8152. left: {
  8153. "top-info": o.MOVE,
  8154. "big-image": "images/nav_help_gesture_position.png"
  8155. },
  8156. middle: {
  8157. "top-info": o.ROTATE,
  8158. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8159. }
  8160. }
  8161. };
  8162. var e = {
  8163. "top-info": o.INSIDE,
  8164. "big-image": "images/nav_help_click_inside.png",
  8165. keyboard: "images/nav_help_inside_key.png"
  8166. };
  8167. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8168. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8169. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8170. var t = {
  8171. "top-info": o.INSIDE,
  8172. "big-image": "images/nav_help_tap_inside.png"
  8173. };
  8174. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8175. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8176. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8177. this.assets[a.NAVIGATION] = {},
  8178. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8179. desktop: {
  8180. left: {
  8181. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8182. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8183. "big-image": "images/nav_help_mouse_drag_left.png",
  8184. keyboard: "images/nav_help_keyboard_left_right.png"
  8185. },
  8186. middle: {
  8187. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8188. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8189. "big-image": "images/nav_help_mouse_click.png",
  8190. keyboard: "images/nav_help_keyboard_up_down.png"
  8191. },
  8192. right: {
  8193. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8194. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8195. "big-image": "images/nav_help_mouse_zoom.png",
  8196. keyboard: "images/nav_help_zoom_keys.png"
  8197. }
  8198. },
  8199. mobile: {
  8200. left: {
  8201. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8202. "big-image": "images/nav_help_gesture_drag.png"
  8203. },
  8204. middle: {
  8205. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8206. "big-image": "images/nav_help_gesture_tap.png"
  8207. },
  8208. right: {
  8209. "top-info": o.HELP_MOBILE_3,
  8210. "big-image": "images/nav_help_gesture_pinch.png"
  8211. }
  8212. }
  8213. },
  8214. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8215. desktop: {
  8216. left: {
  8217. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8218. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8219. "big-image": "images/nav_help_mouse_drag_left.png",
  8220. keyboard: "images/nav_help_keyboard_all.png"
  8221. },
  8222. middle: {
  8223. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8224. "big-image": "images/nav_help_mouse_position_right.png"
  8225. },
  8226. right: {
  8227. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8228. "big-image": "images/nav_help_mouse_zoom.png"
  8229. }
  8230. },
  8231. mobile: {
  8232. left: {
  8233. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8234. "big-image": "images/nav_help_gesture_drag.png"
  8235. },
  8236. middle: {
  8237. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8238. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8239. },
  8240. right: {
  8241. "top-info": o.HELP_MOBILE_3,
  8242. "big-image": "images/nav_help_gesture_pinch.png"
  8243. }
  8244. }
  8245. },
  8246. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8247. desktop: {
  8248. left: {
  8249. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8250. "big-image": "images/nav_help_mouse_position_left.png"
  8251. },
  8252. middle: {
  8253. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8254. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8255. "big-image": "images/nav_help_mouse_drag_right.png",
  8256. keyboard: "images/nav_help_keyboard_left_right.png"
  8257. },
  8258. right: {
  8259. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8260. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8261. "big-image": "images/nav_help_mouse_zoom.png",
  8262. keyboard: "images/nav_help_keyboard_up_down.png"
  8263. }
  8264. },
  8265. mobile: {
  8266. left: {
  8267. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8268. "big-image": "images/nav_help_gesture_position.png"
  8269. },
  8270. middle: {
  8271. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8272. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8273. },
  8274. right: {
  8275. "top-info": o.HELP_MOBILE_3,
  8276. "big-image": "images/nav_help_gesture_pinch.png"
  8277. }
  8278. }
  8279. },
  8280. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8281. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8282. "top-info": o.HELP_DESKTOP_360_2A,
  8283. "bottom-info": o.HELP_DESKTOP_360_2B,
  8284. "big-image": "images/nav_help_click_inside.png",
  8285. keyboard: "images/nav_help_inside_key.png"
  8286. },
  8287. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8288. "top-info": o.HELP_MOBILE_360_2,
  8289. "big-image": "images/nav_help_tap_inside.png"
  8290. },
  8291. this.assets[a.MORE_HELP] = {
  8292. desktop: {
  8293. "more-help-hlr": {
  8294. "top-info": o.HELP_MORE_HLR_A,
  8295. "big-image": "images/nav_help_expand.svg",
  8296. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8297. },
  8298. "more-help-dollhouse": {
  8299. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8300. "big-image": "images/nav_help_dollhouse.svg",
  8301. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8302. },
  8303. "more-help-floors": {
  8304. "top-info": o.HELP_MORE_FLOORS_A,
  8305. "big-image": "images/nav_help_floor picker.svg",
  8306. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8307. },
  8308. "more-help-tag": {
  8309. "top-info": o.HELP_MORE_TAG_A,
  8310. "big-image": "images/nav_help_tag.svg",
  8311. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8312. },
  8313. "more-help-zoom": {
  8314. "top-info": o.HELP_MORE_ZOOM_A,
  8315. "big-image": "images/nav_help_zoom.svg",
  8316. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8317. },
  8318. "more-help-tour": {
  8319. "top-info": o.HELP_MORE_TOUR_A,
  8320. "big-image": "images/nav_help_play.png",
  8321. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8322. },
  8323. "more-help-inside": {
  8324. "top-info": o.HELP_MORE_INSIDE_A,
  8325. "big-image": "images/nav_help_inside.svg",
  8326. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8327. },
  8328. "more-help-vr": {
  8329. "top-info": o.HELP_MORE_VR_A,
  8330. "big-image": "images/nav_help_vr.svg",
  8331. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8332. },
  8333. "more-help-360": {
  8334. "top-info": o.HELP_MORE_360_A,
  8335. "big-image": "images/nav_help_360.svg",
  8336. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8337. },
  8338. "more-help-fullscreen": {
  8339. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8340. "big-image": "images/nav_help_fullscreen.svg",
  8341. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8342. }
  8343. },
  8344. mobile: {
  8345. "more-help-hlr": {
  8346. "top-info": o.HELP_MORE_HLR_A,
  8347. "big-image": "images/nav_help_expand.svg",
  8348. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8349. },
  8350. "more-help-dollhouse": {
  8351. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8352. "big-image": "images/nav_help_dollhouse.svg",
  8353. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8354. },
  8355. "more-help-floors": {
  8356. "top-info": o.HELP_MORE_FLOORS_A,
  8357. "big-image": "images/nav_help_floor picker.svg",
  8358. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8359. },
  8360. "more-help-tag": {
  8361. "top-info": o.HELP_MORE_TAG_A,
  8362. "big-image": "images/nav_help_tag.svg",
  8363. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8364. },
  8365. "more-help-tour": {
  8366. "top-info": o.HELP_MORE_TOUR_A,
  8367. "big-image": "images/nav_help_play.png",
  8368. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8369. },
  8370. "more-help-inside": {
  8371. "top-info": o.HELP_MORE_INSIDE_A,
  8372. "big-image": "images/nav_help_inside.svg",
  8373. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8374. },
  8375. "more-help-vr": {
  8376. "top-info": o.HELP_MORE_VR_A,
  8377. "big-image": "images/webvr.svg",
  8378. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8379. },
  8380. "more-help-360": {
  8381. "top-info": o.HELP_MORE_360_A,
  8382. "big-image": "images/nav_help_360.svg",
  8383. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8384. }
  8385. }
  8386. },
  8387. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8388. desktop: {
  8389. left: {
  8390. "top-info": o.ROTATE,
  8391. "big-image": "images/nav_help_mouse_drag_left.png",
  8392. keyboard: "images/nav_help_keyboard_left_right.png"
  8393. },
  8394. middle: {
  8395. "top-info": o.MOVE,
  8396. "big-image": "images/nav_help_mouse_click.png",
  8397. keyboard: "images/nav_help_keyboard_up_down.png"
  8398. },
  8399. right: {
  8400. "top-info": o.PLAY,
  8401. "big-image": "images/Desktop-help-play-button.svg",
  8402. keyboard: "images/Desktop-help-spacebar-2.svg"
  8403. }
  8404. },
  8405. mobile: {
  8406. left: {
  8407. "top-info": o.ROTATE,
  8408. "big-image": "images/nav_help_gesture_drag.png"
  8409. },
  8410. middle: {
  8411. "top-info": o.MOVE,
  8412. "big-image": "images/nav_help_gesture_tap.png"
  8413. },
  8414. right: {
  8415. "top-info": o.PLAY,
  8416. "big-image": "images/mobile-help-play-button.svg"
  8417. }
  8418. }
  8419. },
  8420. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8421. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8422. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8423. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8424. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8425. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8426. }
  8427. },
  8428. fill: function(e, t, i) {
  8429. n.call(this, e, t, i, !0)
  8430. },
  8431. clear: function(e, t, i) {
  8432. n.call(this, e, t, i, !1)
  8433. }
  8434. }
  8435. }
  8436. , {
  8437. "../enum/HelpModalSize": 27,
  8438. "../enum/HelpModalType": 28,
  8439. "../enum/Viewmode": 51,
  8440. "../localization/localize": 108,
  8441. "../util/browser": 182
  8442. }],
  8443. 76: [function(e, t, i) {
  8444. "use strict";
  8445. t.exports = Object.freeze({
  8446. OPENED: "share.open",
  8447. CLOSED: "share.closed",
  8448. LINK_CLICKED: "share.linked"
  8449. })
  8450. }
  8451. , {}],
  8452. 77: [function(e, t, i) {
  8453. "use strict";
  8454. function n(e) {
  8455. function t(t, i) {
  8456. var n = window.screenY + ($("#player").height() - i) / 2
  8457. , r = window.screenX + ($("#player").width() - t) / 2
  8458. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8459. I.emit(l.LINK_CLICKED, {
  8460. channel: e
  8461. }),
  8462. window.open(C[e], "shareWindow", o)
  8463. }
  8464. switch (e) {
  8465. case y.FACEBOOK:
  8466. t(580, 420);
  8467. break;
  8468. case y.TWITTER:
  8469. t(550, 440);
  8470. break;
  8471. case y.MAIL:
  8472. I.emit(l.LINK_CLICKED, {
  8473. channel: "email"
  8474. }),
  8475. window.open(C[e], "_blank");
  8476. break;
  8477. case y.LINKEDIN:
  8478. }
  8479. }
  8480. function r(e) {
  8481. I.emit(l.LINK_CLICKED, {
  8482. channel: "copylink"
  8483. });
  8484. var t = document.createRange();
  8485. t.selectNodeContents(v);
  8486. var i = window.getSelection();
  8487. i.removeAllRanges(),
  8488. i.addRange(t),
  8489. document.execCommand("copy"),
  8490. A.classList.remove("hidden"),
  8491. v.classList.add("highlighted")
  8492. }
  8493. function o(e) {
  8494. e && (e.stopPropagation(),
  8495. e.target === v) || (window.getSelection().removeAllRanges(),
  8496. v.classList.remove("highlighted"),
  8497. A.classList.add("hidden"))
  8498. }
  8499. var a = e("../../util/browser")
  8500. , s = e("../../localization/localize")
  8501. , l = e("./ShareEvents")
  8502. , c = e("../../util/common")
  8503. , h = e("events").EventEmitter
  8504. , u = document.getElementById("sharing")
  8505. , d = document.getElementById("share-modal")
  8506. , p = document.getElementById("share-close")
  8507. , f = document.getElementById("facebook-share")
  8508. , g = document.getElementById("twitter-share")
  8509. , m = document.getElementById("mail-share")
  8510. , v = document.getElementById("share-url-text")
  8511. , A = document.getElementById("copy-success")
  8512. , y = Object.freeze({
  8513. FACEBOOK: "facebook",
  8514. TWITTER: "twitter",
  8515. MAIL: "mail",
  8516. LINKEDIN: "linkedin"
  8517. })
  8518. , C = {};
  8519. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8520. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8521. C[y.MAIL] = "mailto:?subject=";
  8522. var I = {
  8523. init: function(e) {
  8524. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8525. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8526. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8527. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8528. u.addEventListener("click", this.toggle.bind(this)),
  8529. p.addEventListener("click", this.hide.bind(this)),
  8530. v.addEventListener("click", r),
  8531. d.addEventListener("click", o),
  8532. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8533. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8534. m.addEventListener("click", n.bind(this, y.MAIL)),
  8535. v.textContent = window.location.href + "&utm_source=4",
  8536. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8537. u.classList.remove("hidden")
  8538. },
  8539. show: function() {
  8540. this.emit(l.OPENED),
  8541. d.classList.add("fadeIn")
  8542. },
  8543. hide: function() {
  8544. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8545. document.selection && document.selection.empty(),
  8546. window.getSelection().removeAllRanges(),
  8547. o(),
  8548. d.classList.remove("fadeIn"))
  8549. },
  8550. toggle: function() {
  8551. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8552. }
  8553. };
  8554. c.extendObject(I, h.prototype),
  8555. t.exports = I
  8556. }
  8557. , {
  8558. "../../localization/localize": 108,
  8559. "../../util/browser": 182,
  8560. "../../util/common": 185,
  8561. "./ShareEvents": 76,
  8562. events: 202
  8563. }],
  8564. 78: [function(e, t, i) {
  8565. "use strict";
  8566. t.exports = Object.freeze({
  8567. OPENED: "terms.opened",
  8568. CLOSED: "terms.closed"
  8569. })
  8570. }
  8571. , {}],
  8572. 79: [function(e, t, i) {
  8573. "use strict";
  8574. var n = e("./TermsEvent")
  8575. , r = e("../../localization/localize")
  8576. , o = e("../../analytics")
  8577. , a = e("../../util/ajax")
  8578. , s = e("../../util/common")
  8579. , l = e("events").EventEmitter
  8580. , c = document.getElementById("terms-modal")
  8581. , h = {
  8582. init: function() {
  8583. $(".footer-terms").on("click", function(e) {
  8584. e.preventDefault(),
  8585. this.show()
  8586. }
  8587. .bind(this)),
  8588. $("#terms-modal .close").on("click", this.hide.bind(this))
  8589. },
  8590. show: function() {
  8591. this.emit(n.OPENED),
  8592. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8593. var t = $("#terms-text").html(e);
  8594. o.track("showcase_gui", {
  8595. gui_action: "click_terms_button",
  8596. interaction_source: "gui"
  8597. }),
  8598. t.find("a").attr("target", "_blank")
  8599. }).fail(function() {
  8600. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8601. }),
  8602. c.classList.add("fadeIn")
  8603. },
  8604. hide: function(e) {
  8605. e && e.preventDefault(),
  8606. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8607. c.classList.remove("fadeIn")
  8608. }
  8609. };
  8610. s.extendObject(h, l.prototype),
  8611. t.exports = h
  8612. }
  8613. , {
  8614. "../../analytics": 4,
  8615. "../../localization/localize": 108,
  8616. "../../util/ajax": 181,
  8617. "../../util/common": 185,
  8618. "./TermsEvent": 78,
  8619. events: 202
  8620. }],
  8621. 80: [function(e, t, i) {
  8622. "use strict";
  8623. t.exports = Object.freeze({
  8624. OPEN_INFO: "title.open.info",
  8625. CLOSE_INFO: "title.close.info",
  8626. SHOW_INFO: "title.show.info",
  8627. HIDE_INFO: "title.hide.info",
  8628. LINK_CLICKED: "title.link.click",
  8629. CONTACT_LINK_CLICKED: "title.contact.click",
  8630. ORIGIN_LINK_CLICKED: "title.origin.click"
  8631. })
  8632. }
  8633. , {}],
  8634. 81: [function(e, t, i) {
  8635. "use strict";
  8636. function n(e, t) {
  8637. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8638. }
  8639. function r(e, t) {
  8640. function i(i) {
  8641. e.shouldShowtags = "show" === this.value,
  8642. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8643. }
  8644. document.getElementById("tag-toggles").classList.remove("hidden"),
  8645. document.getElementById("radio-tag-show").checked = !0;
  8646. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8647. n[r].addEventListener("change", i)
  8648. }
  8649. var o = e("../../settings");
  8650. t.exports.init = n
  8651. }
  8652. , {
  8653. "../../settings": 166
  8654. }],
  8655. 82: [function(e, t, i) {
  8656. (function(i) {
  8657. "use strict";
  8658. function n(e, t) {
  8659. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8660. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8661. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8662. document.getElementById("gui-name").classList.add("noCoBrand"),
  8663. document.getElementById("cobrandTitle").classList.add("hidden")),
  8664. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8665. !1)
  8666. }
  8667. function r(e) {
  8668. return e ? (L = !0,
  8669. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8670. }
  8671. function o(e, t, i, n) {
  8672. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8673. return void T.classList.add("hidden");
  8674. L = !0;
  8675. var r = []
  8676. , o = c(r, "<br>");
  8677. if (e && o('<span id="contactName">' + e + "</span>"),
  8678. t) {
  8679. var a = n || t
  8680. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8681. o(s)
  8682. }
  8683. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8684. r[0] = "",
  8685. x.innerHTML = r.join("")
  8686. }
  8687. function a(e) {
  8688. if ("string" == typeof e)
  8689. try {
  8690. e = JSON.parse(e)
  8691. } catch (e) {
  8692. return y.warn("Unable to parse address data"),
  8693. void S.parentElement.classList.add("hidden")
  8694. }
  8695. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8696. return void S.parentElement.classList.add("hidden");
  8697. L = !0;
  8698. var t = []
  8699. , i = c(t, " ");
  8700. e.address_1 && i(e.address_1),
  8701. e.address_2 && i(e.address_2),
  8702. e.city && i(e.city, ", "),
  8703. e.state && i(e.state, ", "),
  8704. e.zip && i(e.zip, e.state ? " " : ", "),
  8705. t[0] = "",
  8706. S.innerText = t.join("")
  8707. }
  8708. function s(e) {
  8709. var t = document.createElement("a");
  8710. return t.id = "url",
  8711. t.target = "_blank",
  8712. t.href = e,
  8713. t.innerText = e,
  8714. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8715. t
  8716. }
  8717. function l(e) {
  8718. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8719. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8720. P.appendChild(s(e)),
  8721. O.forEach(function(e) {
  8722. e.classList.add("share-link")
  8723. }),
  8724. !0)
  8725. }
  8726. function c(e, t) {
  8727. var i = e
  8728. , n = t;
  8729. return function(e, t) {
  8730. i.push(t || n, e)
  8731. }
  8732. }
  8733. function h() {
  8734. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8735. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8736. var e = [].slice.call(_.querySelectorAll("a"));
  8737. e.forEach(function(e) {
  8738. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8739. });
  8740. var t = [].slice.call(T.querySelectorAll("a"));
  8741. t.forEach(function(e) {
  8742. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8743. contact_type: e.getAttribute("id")
  8744. }))
  8745. })
  8746. }
  8747. var u = e("../../util/browser")
  8748. , d = e("../../util/common")
  8749. , p = e("../../util/logger")
  8750. , f = e("../../localization/localize")
  8751. , g = e("./titleBarSettings")
  8752. , m = e("../../settings")
  8753. , v = e("./TitleEvents")
  8754. , A = e("events").EventEmitter
  8755. , y = new p(i)
  8756. , C = document.querySelector(".pinTop.left")
  8757. , I = document.getElementsByClassName("title-container")[0]
  8758. , E = document.getElementById("title-toggle").querySelector("i")
  8759. , b = document.getElementById("meta-info-wrapper")
  8760. , w = document.getElementById("meta-info")
  8761. , _ = document.getElementById("meta-description")
  8762. , T = document.getElementsByClassName("contact-info")[0]
  8763. , x = document.getElementById("contact-data")
  8764. , S = document.getElementById("addressTxt")
  8765. , M = document.getElementById("tag-toggles")
  8766. , R = document.getElementById("share-origin")
  8767. , P = document.getElementById("share-link-wrapper")
  8768. , O = [w, b, I]
  8769. , L = !1
  8770. , D = !1
  8771. , N = {
  8772. populate: function(e) {
  8773. if (n(window.DATA.name, e.coBrand)) {
  8774. if (r(e.description),
  8775. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8776. a(e.address),
  8777. L) {
  8778. var t = document.createElement("br");
  8779. M.insertBefore(t, M.firstElementChild)
  8780. }
  8781. e.socialSharing && m.share.enabled && (D = l(e.url))
  8782. }
  8783. },
  8784. finishSetup: function(e) {
  8785. L = L || !!e,
  8786. h(),
  8787. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8788. },
  8789. toggleMeta: function(e, t) {
  8790. var title = document.getElementById("model-title");
  8791. t && t.preventDefault();
  8792. var i = w.classList.contains("expand");
  8793. e && !i || (i ? (O.forEach(function(e) {
  8794. e.classList.remove("expand")
  8795. }),
  8796. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8797. e.classList.add("expand");
  8798. }),
  8799. title.classList.add("expand"),
  8800. this.emit(v.OPEN_INFO)))
  8801. },
  8802. setupToggling: function() {
  8803. b.style.height = w.offsetHeight + "px",
  8804. w.addEventListener("transitionend", function() {
  8805. b.style.height = w.offsetHeight + "px"
  8806. })
  8807. },
  8808. toggleTitle: function(e) {
  8809. e && e.preventDefault(),
  8810. C.classList.contains("closed") ? (C.classList.add("open"),
  8811. E.classList.remove("icon-dpad-right"),
  8812. E.classList.add("icon-dpad-left"),
  8813. this.emit(v.SHOW_INFO),
  8814. setTimeout(function() {
  8815. C.classList.remove("closed"),
  8816. C.classList.remove("open")
  8817. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8818. E.classList.remove("icon-dpad-left"),
  8819. E.classList.add("icon-dpad-right"),
  8820. this.emit(v.HIDE_INFO))
  8821. }
  8822. };
  8823. d.extendObject(N, A.prototype),
  8824. t.exports = N
  8825. }
  8826. ).call(this, "/js/gui/title/titleBar.js")
  8827. }
  8828. , {
  8829. "../../localization/localize": 108,
  8830. "../../settings": 166,
  8831. "../../util/browser": 182,
  8832. "../../util/common": 185,
  8833. "../../util/logger": 189,
  8834. "./TitleEvents": 80,
  8835. "./titleBarSettings": 83,
  8836. events: 202
  8837. }],
  8838. 83: [function(e, t, i) {
  8839. "use strict";
  8840. t.exports = Object.freeze({
  8841. minTooltipCharacters: 19,
  8842. removeAnimationClasses: 500
  8843. })
  8844. }
  8845. , {}],
  8846. 84: [function(e, t, i) {
  8847. "use strict";
  8848. function n(e) {
  8849. C = e,
  8850. P.forEach(function(e) {
  8851. b.addEventListener(e, u.bind(this, !1), !0),
  8852. w.addEventListener(e, u.bind(this, !0), !0),
  8853. E.addEventListener(e, o, !0)
  8854. S.forEach(function(t) {//会触发导览停止
  8855. t.addEventListener(e, a, !0)
  8856. })
  8857. $("#drawer img").on(e, a)
  8858. })
  8859. document.addEventListener("keydown", u.bind(this, !1), !0)
  8860. C.on(v.TourStart, function() {
  8861. E.classList.add("playing")
  8862. })
  8863. }
  8864. function r() {
  8865. C.playTour(),
  8866. //C.playTourNearBy(),
  8867. I && clearTimeout(I),
  8868. d(),
  8869. _.removeClass("fadeIn")
  8870. }
  8871. function o() {
  8872. E.classList.contains("playing") && (C.stopTour(),
  8873. _.addClass("fadeIn"),
  8874. setTimeout(function() {
  8875. _.removeClass("fadeIn")
  8876. }, p.tourInteraction.showPauseButton),
  8877. O || (clearTimeout(I),
  8878. I = setTimeout(h, p.tourInteraction.showModal)),
  8879. setTimeout(function() {
  8880. E.classList.remove("playing")
  8881. }, p.tourInteraction.allowNextClick))
  8882. }
  8883. function a() {
  8884. C.tourInProgress && (C.stopTour(),
  8885. C.endTourProgress(),
  8886. E.classList.remove("playing"))
  8887. }
  8888. function s() {
  8889. T.is(":visible") ? r() : o()
  8890. }
  8891. function l() {
  8892. x.hasClass("playing") && (clearTimeout(I),
  8893. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8894. }
  8895. function c() {
  8896. E.classList.remove("playing"),
  8897. h()
  8898. }
  8899. function h() {//去掉导览结束时的提示
  8900. /* if (!p.tourInteraction.disabled) {
  8901. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8902. M.addClass("fadeIn tour " + m.deviceType);
  8903. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8904. if (!p.tourInteraction.smallModal) {
  8905. var t;
  8906. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8907. m.fill(R, A.TOUR_INTERACTION[t]),
  8908. M.addClass(t)
  8909. }
  8910. M.addClass(e)
  8911. } */
  8912. }
  8913. function u(e, t) {
  8914. if (t) {
  8915. var i = "keydown" === t.type
  8916. , n = t.which === f.SPACE || C.tourIsPlaying;
  8917. i && n || e || (O = !0),
  8918. C.atEndOfTour() && d(),
  8919. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8920. d(),
  8921. t.which !== f.SPACE && a()),
  8922. i && n && s()
  8923. }
  8924. }
  8925. function d() {
  8926. M.removeClass("fadeIn")
  8927. }
  8928. var p = (e("../util/browser"),
  8929. e("../settings"))
  8930. , f = e("../enum/Keys")
  8931. , g = e("../enum/Viewmode")
  8932. , m = (e("./helpManager"),
  8933. e("./populateModal"))
  8934. , v = e("../enum/DirectorEvents")
  8935. , A = e("../enum/HelpModalType")
  8936. , y = e("../enum/HelpModalSize")
  8937. , C = null
  8938. , I = null
  8939. , E = document.getElementById("pause-overlay")
  8940. , b = document.getElementById("player")
  8941. , w = document.getElementById("gui")
  8942. , _ = $("#pause-icon").eq(0)
  8943. , T = $("#play").eq(0)
  8944. , x = $("#playHead").eq(0)
  8945. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8946. , M = $("#interaction-modal").eq(0)
  8947. , R = $("#interaction-modal .interaction").toArray()
  8948. , P = ["touchstart", "mousedown", "pointerdown"]
  8949. , O = !1;
  8950. t.exports.init = n,
  8951. t.exports.play = r,
  8952. t.exports.pause = o,
  8953. t.exports.pauseWithoutCTA = a,
  8954. t.exports.togglePlay = s,
  8955. t.exports.stopTour = l,
  8956. t.exports.dismissModal = d
  8957. }
  8958. , {
  8959. "../enum/DirectorEvents": 23,
  8960. "../enum/HelpModalSize": 27,
  8961. "../enum/HelpModalType": 28,
  8962. "../enum/Keys": 30,
  8963. "../enum/Viewmode": 51,
  8964. "../settings": 166,
  8965. "../util/browser": 182,
  8966. "./helpManager": 68,
  8967. "./populateModal": 75
  8968. }],
  8969. 85: [function(e, t, i) {
  8970. "use strict";
  8971. t.exports = Object.freeze({
  8972. OPENED: "vr.modal.opened",
  8973. LAUNCH: "vr.modal.launch",
  8974. CLOSED: "vr.modal.closed",
  8975. NEXT: "vr.modal.next",
  8976. PREV: "vr.modal.prev",
  8977. STORE: "vr.modal.store",
  8978. falseICECHOSEN: "vr.modal.device"
  8979. })
  8980. }
  8981. , {}],
  8982. 86: [function(e, t, i) {
  8983. "use strict";
  8984. function n(e, t, i) {
  8985. function n(e, t, n, r) {
  8986. function o() {
  8987. return p + "&m=" + t + "&display=" + e
  8988. }
  8989. function s() {
  8990. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8991. , t = "&utm_source=" + u
  8992. , n = "&utm_showcase_session_id=" + i;
  8993. return e + t + n
  8994. }
  8995. function l() {
  8996. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8997. }
  8998. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8999. }
  9000. function r(e, t, i, r) {
  9001. var o = "https://api.branch.io/v1/url"
  9002. , a = n(e, t, i, r)
  9003. , s = {
  9004. responseType: "json",
  9005. data: {
  9006. branch_key: h.appConfig.branch_key,
  9007. data: {
  9008. m: t,
  9009. full_url: a,
  9010. $desktop_url: m,
  9011. $og_app_id: "331853976762864119",
  9012. $og_title: i,
  9013. $og_description: r,
  9014. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9015. $canonical_url: window.location.href
  9016. }
  9017. }
  9018. };
  9019. c.post(o, s).done(function(t) {
  9020. f[e] = t.url
  9021. }).fail(function(t) {
  9022. f[e] = t
  9023. }
  9024. .bind(this, a))
  9025. }
  9026. function o(e, t, i) {
  9027. for (var r in s) {
  9028. var o = s[r]
  9029. , a = n(o, e, t, i);
  9030. f[o] = a
  9031. }
  9032. }
  9033. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9034. , d = g + "/vr/dlist/?ret=" + u
  9035. , p = g + "/vr/show/?ret=" + u
  9036. , m = "";
  9037. switch (e) {
  9038. case l.IOS:
  9039. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9040. break;
  9041. default:
  9042. o(t.sid, t.name, t.summary)
  9043. }
  9044. }
  9045. function r(e) {
  9046. var t = f[e];
  9047. window.open(t, "_blank")
  9048. }
  9049. function o(e) {
  9050. var t = u[e];
  9051. window.open(t, "_blank")
  9052. }
  9053. var a = e("../../util/browser")
  9054. , s = e("../../enum/VRApps")
  9055. , l = e("../../enum/VRPlatforms")
  9056. , c = e("../../util/ajax")
  9057. , h = e("../../settings")
  9058. , u = {};
  9059. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9060. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9061. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9062. for (var d in s) {
  9063. var p = s[d];
  9064. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9065. }
  9066. var f = {}
  9067. , g = function() {
  9068. var e = window.location.host;
  9069. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9070. "https://" + e
  9071. }();
  9072. t.exports.init = n,
  9073. t.exports.launch = r,
  9074. t.exports.launchStore = o
  9075. }
  9076. , {
  9077. "../../enum/VRApps": 46,
  9078. "../../enum/VRPlatforms": 49,
  9079. "../../settings": 166,
  9080. "../../util/ajax": 181,
  9081. "../../util/browser": 182
  9082. }],
  9083. 87: [function(e, t, i) {
  9084. "use strict";
  9085. function n(e) {
  9086. var t;
  9087. switch (e) {
  9088. case m.IOS:
  9089. return t = p.iosVersion(),
  9090. t.major > 9 || 9 === t.major && t.minor >= 1;
  9091. case m.Android:
  9092. return t = p.androidVersion(),
  9093. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9094. }
  9095. return !1
  9096. }
  9097. function r(e, t) {
  9098. function i(e) {
  9099. K.emit(A.STORE, {
  9100. type: e
  9101. }),
  9102. f.launchStore(e)
  9103. }
  9104. function r(e) {
  9105. switch (e !== _.pageCount && (a(e),
  9106. N.text(e + 1 + " / " + _.pageCount)),
  9107. e) {
  9108. case _.Title:
  9109. O.css("display", "none"),
  9110. L.text(u[e]),
  9111. o(s);
  9112. break;
  9113. case _.Cardboard:
  9114. O.css("display", "block"),
  9115. L.text(u[e]),
  9116. M.filter(".cardboard").off(),
  9117. M.filter(".gearvr").off(),
  9118. c(e, s),
  9119. h(H, X, Z);
  9120. break;
  9121. case _.Gear:
  9122. L.text(u[e]),
  9123. c(e, s),
  9124. T.addClass("lastPage"),
  9125. h(G, X, Z);
  9126. break;
  9127. case _.pageCount:
  9128. T.removeClass("fadeIn"),
  9129. K.emit(A.CLOSED)
  9130. }
  9131. B.filter("[src='']").hide()
  9132. }
  9133. var s = function() {
  9134. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9135. w = ".show-supported",
  9136. m.Android) : (T.addClass("unsupported"),
  9137. w = ".show-unsupported",
  9138. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9139. w = ".show-ios",
  9140. _ = v.ios,
  9141. m.IOS) : (T.addClass("desktop"),
  9142. w = ".show-desktop",
  9143. m.Desktop)
  9144. }();
  9145. f.init(s, e, t),
  9146. s !== m.Desktop && T.addClass("mobile");
  9147. var l = function(e) {
  9148. K.emit(A.LAUNCH, {
  9149. vr_platform: s,
  9150. vr_app: e
  9151. }),
  9152. f.launch(e)
  9153. };
  9154. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9155. q.gear = l.bind(this, g.GearVR),
  9156. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9157. d(),
  9158. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9159. $(w).show();
  9160. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9161. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9162. s === m.IOS && (u.splice(1, 1),
  9163. y.splice(1, 1)),
  9164. $("#vr").on("click", function(e) {
  9165. e.preventDefault();
  9166. player.FlyToMode("panorama", ()=>{
  9167. if(!window.vrEnabled) { // 开启VR
  9168. window.vrEnabled = true;
  9169. this.classList.add('active');
  9170. $('#gui div').not('#vrOff').addClass('vrHide');
  9171. $('#vrOffImg').css({'display':'inline-block'});
  9172. }else{
  9173. }
  9174. })
  9175. });
  9176. $('#vrOff').on('click', function(){
  9177. window.vrEnabled = false;
  9178. $('#gui div').not('#vrOff').removeClass('vrHide');
  9179. $('#vrOffImg').css({'display':'none'});
  9180. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9181. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9182. })
  9183. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9184. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9185. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9186. $("span.modelLink").text(I),
  9187. O.on("click", function(e) {
  9188. K.emit(A.PREV),
  9189. b--,
  9190. r(b)
  9191. }),
  9192. L.on("click", function(e) {
  9193. L.text();
  9194. K.emit(A.NEXT, {
  9195. nextAction: y[b]
  9196. }),
  9197. b++,
  9198. r(b)
  9199. }),
  9200. T.find(".close").on("click", K.dismiss)
  9201. }
  9202. function o(e) {
  9203. switch (e) {
  9204. case m.Android:
  9205. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9206. M.filter(".gearvr").off().on("click", q.gear),
  9207. s(H, G, "logo-button", "same-line");
  9208. break;
  9209. case m.UnsupportedAndroid:
  9210. s("", z, "", "");
  9211. break;
  9212. case m.IOS:
  9213. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9214. s(H, "", "logo-button", "");
  9215. break;
  9216. case m.Desktop:
  9217. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9218. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9219. s(H, G, "logo-button", "same-line"),
  9220. Q.cardboard()
  9221. }
  9222. }
  9223. function a(e) {
  9224. $(".p1, .p2, .p3").hide(),
  9225. x.insertAfter(S),
  9226. T.removeClass("front-page"),
  9227. T.removeClass("details-page"),
  9228. T.removeClass("lastPage"),
  9229. M.removeClass("logo-button"),
  9230. M.removeClass("same-line"),
  9231. S.removeClass("headsetOptions"),
  9232. R.attr("src", ""),
  9233. R.filter(".second").removeClass("gear"),
  9234. R.css("display", "inline-block"),
  9235. R.off(),
  9236. P.filter(".second").css("display", ""),
  9237. D.css("display", "none"),
  9238. $(".p" + (e + 1) + w).show(),
  9239. R.filter(".third").insertBefore(P.filter(".third"))
  9240. }
  9241. function s(e, t, i, n) {
  9242. T.addClass("front-page"),
  9243. R.filter(".first").attr("src", e),
  9244. R.filter(".second").attr("src", t),
  9245. M.filter(".first").addClass(i),
  9246. M.filter(".second").addClass(i),
  9247. M.addClass(n),
  9248. ".show-desktop" === w && S.insertAfter(x)
  9249. }
  9250. function l(e, t, i) {
  9251. S.addClass("headsetOptions"),
  9252. M.off(),
  9253. R.filter(".second").attr("src", t),
  9254. D.css("display", "block"),
  9255. P.filter(".second").css("display", "none"),
  9256. D.on("click", function() {
  9257. a(_.Title),
  9258. o(m.Desktop)
  9259. }),
  9260. e && (K.emit(A.falseICECHOSEN, {
  9261. name: g.GearVR
  9262. }),
  9263. R.filter(".first").attr("src", e),
  9264. R.filter(".second").addClass("gear"),
  9265. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9266. Q.gearvr()),
  9267. i && (K.emit(A.falseICECHOSEN, {
  9268. name: g.Cardboard
  9269. }),
  9270. R.filter(".third").attr("src", i),
  9271. R.filter(".third").show(),
  9272. R.filter(".third").insertAfter(R.filter(".second")),
  9273. R.filter(".third").addClass("link"),
  9274. R.filter(".second").addClass("link"),
  9275. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9276. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9277. Q.cardboard())
  9278. }
  9279. function c(e, t) {
  9280. switch (t) {
  9281. case m.IOS:
  9282. X = Y,
  9283. Z = j;
  9284. break;
  9285. case m.Desktop:
  9286. e === _.Cardboard ? (X = F,
  9287. Z = U,
  9288. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9289. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9290. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9291. Z = "");
  9292. break;
  9293. default:
  9294. e === _.Cardboard ? (X = z,
  9295. Z = j) : (X = k,
  9296. Z = W)
  9297. }
  9298. }
  9299. function h(e, t, i) {
  9300. T.find(".inner").addClass("details-page"),
  9301. T.addClass("details-page"),
  9302. R.filter(".first").attr("src", e),
  9303. R.filter(".second").attr("src", t),
  9304. R.filter(".third").attr("src", i)
  9305. }
  9306. function u() {
  9307. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9308. K.emit(A.CLOSED))
  9309. }
  9310. function d() {
  9311. var e = p.aspectRatio() > 1 && p.isMobile();
  9312. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9313. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9314. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9315. }
  9316. var p = e("../../util/browser")
  9317. , f = e("./vrLink")
  9318. , g = e("../../enum/VRApps")
  9319. , m = e("../../enum/VRPlatforms")
  9320. , v = e("../../enum/VRPages")
  9321. , A = e("./vrEvent")
  9322. , y = (e("../../settings"),
  9323. e("../../constants"))
  9324. , C = e("../../localization/localize")
  9325. , I = e("../../util/common")
  9326. , E = e("events").EventEmitter
  9327. , b = 0
  9328. , w = null
  9329. , _ = v.standard
  9330. , T = $(".vr-popup")
  9331. , x = T.find(".vr-popup-body")
  9332. , S = T.find(".vr-images")
  9333. , M = T.find(".img-container")
  9334. , R = T.find(".vr-sm-image")
  9335. , P = M.find(".vr-img-caption")
  9336. , O = $(".vr-buttons").find(".prev-button")
  9337. , L = $(".vr-buttons").find(".next-button")
  9338. , D = S.find(".front-close")
  9339. , N = $(".vr-page")
  9340. , B = T.find("img")
  9341. , F = "images/apple-store.png"
  9342. , V = "images/badge-oculus.png"
  9343. , U = "images/badge-cardboard.png"
  9344. , k = "images/logo-samsung.png"
  9345. , H = "images/headset-cardboard.png"
  9346. , G = "images/headset-gearvr.png"
  9347. , z = "images/ico-android-robot.png"
  9348. , W = "images/ico-gearvr.png"
  9349. , j = "images/ico-vr.png"
  9350. , Y = "images/apple-logo-white.svg"
  9351. , X = null
  9352. , Z = null
  9353. , q = {}
  9354. , K = {
  9355. init: r,
  9356. dismiss: u,
  9357. isDeviceSupported: n
  9358. };
  9359. I.extendObject(K, E.prototype),
  9360. $(window).resize(d);
  9361. var Q = function() {
  9362. var e = P.filter(".first").find(".cardboard")
  9363. , t = P.filter(".first").find(".gearvr");
  9364. return {
  9365. cardboard: function() {
  9366. t.addClass("hidden"),
  9367. e.removeClass("hidden")
  9368. },
  9369. gearvr: function() {
  9370. e.addClass("hidden"),
  9371. t.removeClass("hidden")
  9372. }
  9373. }
  9374. }();
  9375. t.exports = K
  9376. }
  9377. , {
  9378. "../../constants": 8,
  9379. "../../enum/VRApps": 46,
  9380. "../../enum/VRPages": 48,
  9381. "../../enum/VRPlatforms": 49,
  9382. "../../localization/localize": 108,
  9383. "../../settings": 166,
  9384. "../../util/browser": 182,
  9385. "../../util/common": 185,
  9386. "./vrEvent": 85,
  9387. "./vrLink": 86,
  9388. events: 202
  9389. }],
  9390. 88: [function(e, t, i) {
  9391. "use strict";
  9392. t.exports = Object.freeze({
  9393. OPENED: "webvr.modal.opened",
  9394. SHOW_TERMS: "webvr.footer.show.terms"
  9395. })
  9396. }
  9397. , {}],
  9398. 89: [function(e, t, i) {
  9399. (function(i) {
  9400. "use strict";
  9401. function n(e, t, i, n) {
  9402. function r(e) {
  9403. e.preventDefault(),
  9404. a(e.currentTarget.id)
  9405. }
  9406. function a(e) {
  9407. ne[e](),
  9408. Object.keys(ne).map(function(t, i) {
  9409. $("#" + t).toggleClass("tabs-underlined", t === e)
  9410. })
  9411. }
  9412. y = i,
  9413. v = t,
  9414. w.init(E.Android, e, n),
  9415. m();
  9416. var l = new RegExp("daydream","i")
  9417. , c = l.test(y.displayName);
  9418. c ? (a("tabdaydream"),
  9419. B.filter(".device-headset-side").attr("src", H),
  9420. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9421. B.filter(".device-headset-side").attr("src", Y),
  9422. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9423. $("#vr").on("click", function(e) {
  9424. e.preventDefault(),
  9425. g("click_webvr_button"),
  9426. L.is(":hidden") && (ie.emit(_.OPENED),
  9427. o())
  9428. }),
  9429. $(".webvr-popup .close").on("click", function(e) {
  9430. e.preventDefault(),
  9431. D.hasClass("hidden") ? (g("webvr_help_close"),
  9432. p()) : s()
  9433. }),
  9434. $("#tabcardboard").on("click", r),
  9435. $("#tabdaydream").on("click", r),
  9436. $("#tabnative").on("click", r),
  9437. $(".webvr-popup .open-with-app").on("click", function(e) {
  9438. e.preventDefault(),
  9439. g("webvr_learn_more"),
  9440. a("tabnative"),
  9441. p()
  9442. }),
  9443. $(".webvr-popup .help").on("click", function(e) {
  9444. e.preventDefault(),
  9445. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9446. p()
  9447. }),
  9448. $(".webvr-popup .terms").on("click", function(e) {
  9449. e.preventDefault(),
  9450. g("webvr_click_terms"),
  9451. s(),
  9452. ie.emit(_.SHOW_TERMS)
  9453. }),
  9454. F.on("click", function(e) {
  9455. e.preventDefault(),
  9456. g(ee),
  9457. window.open(J, "_blank")
  9458. }),
  9459. V.on("click", function(e) {
  9460. e.preventDefault(),
  9461. g("webvr_phone_link"),
  9462. window.open(te, "_blank")
  9463. }),
  9464. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9465. e.preventDefault(),
  9466. g("webvr_cardboard_link"),
  9467. w.launch(b.CardboardAndroid)
  9468. }),
  9469. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9470. e.preventDefault(),
  9471. g("webvr_oculus_link"),
  9472. w.launch(b.GearVR)
  9473. })
  9474. }
  9475. function r() {
  9476. function e() {
  9477. y.isPresenting || (f(),
  9478. window.removeEventListener("vrdisplaypresentchange", e))
  9479. }
  9480. R.info("Headset mounted"),
  9481. v.suspend();
  9482. var t = document.createElement("canvas");
  9483. for (t.getContext("webgl"),
  9484. t.className = "webvr-canvas",
  9485. document.bgColor = "#000",
  9486. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9487. document.body.removeChild(document.body.firstChild);
  9488. document.body.appendChild(t),
  9489. g("webvr_enter_app"),
  9490. y.requestPresent([{
  9491. source: t,
  9492. predistorted: !0
  9493. }]).catch(function(t) {
  9494. R.error("Failed to present: " + t),
  9495. g("webvr_exit_calibrate"),
  9496. e()
  9497. }),
  9498. A.then(function() {
  9499. window.dispatchEvent(new Event("vrapp-start"))
  9500. }),
  9501. window.addEventListener("vrdisplaypresentchange", e)
  9502. }
  9503. function o() {
  9504. O.fadeOut(I.guiAnimationSpeed),
  9505. L.fadeIn(I.guiAnimationSpeed),
  9506. a()
  9507. }
  9508. function a() {
  9509. if (!A) {
  9510. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9511. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9512. A = new Promise(function(e, i) {
  9513. var n = document.createElement("script");
  9514. n.type = "text/javascript",
  9515. n.src = t,
  9516. n.onload = e,
  9517. document.head.appendChild(n)
  9518. }
  9519. )
  9520. }
  9521. D.find(".enter-button").on("click", r)
  9522. }
  9523. function s() {
  9524. g("webvr_modal_close"),
  9525. D.find(".enter-button").off("click", r),
  9526. L.fadeOut(I.guiAnimationSpeed, function() {
  9527. D.toggleClass("hidden", !1),
  9528. N.toggleClass("hidden", !0),
  9529. C.exitFullscreen()
  9530. }),
  9531. O.fadeIn(I.guiAnimationSpeed)
  9532. }
  9533. function l() {
  9534. k.toggleClass("hidden", !1),
  9535. U.toggleClass("hidden", !0)
  9536. }
  9537. function c() {
  9538. k.toggleClass("hidden", !0),
  9539. U.toggleClass("hidden", !1)
  9540. }
  9541. function h() {
  9542. B.filter(".device-headset").attr("src", G),
  9543. B.filter(".device-phone").attr("src", z),
  9544. J = Z,
  9545. ee = K,
  9546. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9547. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9548. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9549. c()
  9550. }
  9551. function u() {
  9552. B.filter(".badge-cardboard").attr("src", j),
  9553. B.filter(".badge-oculus").attr("src", X),
  9554. l()
  9555. }
  9556. function d() {
  9557. B.filter(".device-headset").attr("src", Y),
  9558. B.filter(".device-phone").attr("src", W),
  9559. J = q,
  9560. ee = Q,
  9561. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9562. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9563. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9564. c()
  9565. }
  9566. function p() {
  9567. D.toggleClass("hidden"),
  9568. N.toggleClass("hidden")
  9569. }
  9570. function f() {
  9571. R.info("exiting webVR"),
  9572. g("webvr_exit_app"),
  9573. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9574. }
  9575. function g(e) {
  9576. var t = C.isLandscape() ? "landscape" : "portrait";
  9577. T.trackAlways("showcase_gui", {
  9578. gui_action: e,
  9579. orientation: t
  9580. })
  9581. }
  9582. function m() {
  9583. var e = C.isLandscape();
  9584. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9585. }
  9586. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9587. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9588. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9589. init: n
  9590. }, ne = {
  9591. tabcardboard: d,
  9592. tabdaydream: h,
  9593. tabnative: u
  9594. };
  9595. S.extendObject(ie, P.prototype),
  9596. $(window).resize(m),
  9597. t.exports = ie
  9598. }
  9599. ).call(this, "/js/gui/webvr/webVRgui.js")
  9600. }
  9601. , {
  9602. "../../analytics": 4,
  9603. "../../constants": 8,
  9604. "../../enum/VRApps": 46,
  9605. "../../enum/VRPlatforms": 49,
  9606. "../../localization/localize": 108,
  9607. "../../settings": 166,
  9608. "../../util/browser": 182,
  9609. "../../util/common": 185,
  9610. "../../util/logger": 189,
  9611. "./../gui": 65,
  9612. "./../vr/vrLink": 86,
  9613. "./WebVrEvent": 88,
  9614. events: 202
  9615. }],
  9616. 90: [function(e, t, i) {
  9617. "use strict";
  9618. function n(e, t, i, n, o) {
  9619. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9620. this.roomId = o || "",
  9621. this.labelId = e,
  9622. this.position = (new r.Vector3).copy(t),
  9623. this.text = i
  9624. }
  9625. var r = e("three")
  9626. , o = e("../util/browser");
  9627. n.prototype.build = function() {
  9628. var e = window.document.createElement("div");
  9629. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9630. var t = window.document.createElement("div");
  9631. t.setAttribute("class", "gui-floorplan-label-text");
  9632. var i = window.document.createTextNode(this.text);
  9633. t.appendChild(i),
  9634. e.appendChild(t),
  9635. window.document.body.appendChild(e),
  9636. this.labelGui = e,
  9637. this.textBlock = t,
  9638. $(this.labelGui).hide();
  9639. var n = window.getComputedStyle(this.labelGui);
  9640. this.initialTransform = n.transform || n.webkitTransform
  9641. }
  9642. ,
  9643. t.exports = n
  9644. }
  9645. , {
  9646. "../util/browser": 182,
  9647. three: 217
  9648. }],
  9649. 91: [function(e, t, i) {
  9650. "use strict";
  9651. function n() {
  9652. this.player = null,
  9653. this.modelManager = null,
  9654. this.container = null
  9655. }
  9656. var r = e("three")
  9657. , o = (e("../util/common"),
  9658. e("../enum/PlayerEvents"))
  9659. , a = (e("../enum/DirectorEvents"),
  9660. e("../enum/ModelManagerEvents"))
  9661. , s = e("../settings")
  9662. , l = e("../enum/Viewmode")
  9663. , c = (e("../enum/WarpStyle"),
  9664. e("../util/transitions"),
  9665. e("../util/lerp"),
  9666. e("../util/browser"));
  9667. //场景初始化
  9668. n.prototype.init = function(e, t, i) {
  9669. this.player = e,
  9670. this.modelManager = t,
  9671. this.container = i,
  9672. this.updateModel(),
  9673. this.bindEvents()
  9674. }
  9675. ,
  9676. n.prototype.bindEvents = function() {
  9677. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9678. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9679. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9680. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9681. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9682. }
  9683. ,
  9684. n.prototype.updateModel = function() {
  9685. this.model = this.modelManager.getActiveModel()
  9686. }
  9687. ,
  9688. n.prototype.handlePlayerViewChanged = function() {
  9689. this.updateLabelVisibility(),
  9690. this.updateLabelDisplay()
  9691. }
  9692. ,
  9693. n.prototype.getLabelsForFloor = function(e, t) {
  9694. return t = t || [],
  9695. t.length = 0,
  9696. this.model.labels.forEach(function(i) {
  9697. this.labelVisibleForFloor(i, e) && t.push(i)
  9698. }
  9699. .bind(this)),
  9700. t
  9701. }
  9702. ,
  9703. n.prototype.getLabelsForCurrentFloor = function(e) {
  9704. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9705. }
  9706. ,
  9707. n.prototype.labelVisibleForFloor = function(e, t) {
  9708. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9709. if (!this.model.showingLabels || !e.labelGui || !i)
  9710. return !1;
  9711. var n = e.floorId === this.model.floors.size() - 1;
  9712. return this.model.allFloorsVisible ? n : e.floorId === t
  9713. }
  9714. ,
  9715. n.prototype.updateLabelVisibility = function(e) {
  9716. this.model.labels.forEach(function(e) {
  9717. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9718. }
  9719. .bind(this))
  9720. }
  9721. ,
  9722. n.prototype.showAllLabels = function(e, t) {
  9723. this.model.labels.forEach(function(i) {
  9724. this.showLabel(i, e, t)
  9725. }
  9726. .bind(this))
  9727. }
  9728. ,
  9729. n.prototype.hideAllLabels = function(e, t) {
  9730. this.model.labels.forEach(function(i) {
  9731. this.hideLabel(i, e, t)
  9732. }
  9733. .bind(this))
  9734. }
  9735. ,
  9736. n.prototype.showLabel = function(e, t, i) {
  9737. this.model.showingLabels && (e.visible || (e.visible = !0,
  9738. e.labelGui.style.display = "block",
  9739. e.labelGui.style.opacity = 0,
  9740. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9741. }
  9742. ,
  9743. n.prototype.hideLabel = function(e, t, i) {
  9744. e.visible && (e.visible = !1,
  9745. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9746. }
  9747. ,
  9748. n.prototype.supportedMode = function() {
  9749. return this.player.mode === l.FLOORPLAN
  9750. }
  9751. ,
  9752. n.prototype.updateLabelDisplay = function() {
  9753. var e = (new r.Vector3,
  9754. new r.Vector3,
  9755. []);
  9756. return function() {
  9757. var t = this.player.getLabelScaleFactor()
  9758. , i = .6
  9759. , n = 1.2
  9760. , r = (1 - t) * n + i
  9761. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9762. this.getLabelsForCurrentFloor(e);
  9763. for (var a = 0; a < e.length; a++) {
  9764. var l = e[a];
  9765. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9766. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9767. }
  9768. }
  9769. }(),
  9770. n.prototype.updateProjectedGuiElement = function() {
  9771. var e = new r.Vector3;
  9772. new r.Vector3;
  9773. return function(t, i, n, r, o) {
  9774. i.style.fontSize = 100 * o + "%";
  9775. var a = $("#player").width()
  9776. , s = $("#player").height()
  9777. , l = .5 * a
  9778. , c = .5 * s;
  9779. e.copy(n),
  9780. e.project(this.player.camera);
  9781. var h = e.x * l + l
  9782. , u = -(e.y * c) + c;
  9783. h -= t.offsetWidth / 2,
  9784. u -= t.offsetHeight / 2,
  9785. t.style.left = h + "px",
  9786. t.style.top = u + "px"
  9787. }
  9788. }(),
  9789. n.prototype.handleStartInside = function(e) {
  9790. this.updateLabelVisibility()
  9791. }
  9792. ,
  9793. n.prototype.handleStartOutside = function() {
  9794. this.updateLabelVisibility()
  9795. }
  9796. ,
  9797. t.exports = n
  9798. }
  9799. , {
  9800. "../enum/DirectorEvents": 23,
  9801. "../enum/ModelManagerEvents": 33,
  9802. "../enum/PlayerEvents": 40,
  9803. "../enum/Viewmode": 51,
  9804. "../enum/WarpStyle": 52,
  9805. "../settings": 166,
  9806. "../util/browser": 182,
  9807. "../util/common": 185,
  9808. "../util/lerp": 188,
  9809. "../util/transitions": 195,
  9810. three: 217
  9811. }],
  9812. 92: [function(e, t, i) {
  9813. "use strict";
  9814. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9815. if (null == this)
  9816. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9817. if ("function" != typeof e)
  9818. throw new TypeError("predicate must be a function");
  9819. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9820. if (t = i[o],
  9821. e.call(r, t, o, i))
  9822. return o;
  9823. return -1
  9824. }
  9825. ),
  9826. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9827. value: function(e) {
  9828. if (null == this)
  9829. throw new TypeError('"this" is null or not defined');
  9830. var t = Object(this)
  9831. , i = t.length >>> 0;
  9832. if ("function" != typeof e)
  9833. throw new TypeError("predicate must be a function");
  9834. for (var n = arguments[1], r = 0; r < i; ) {
  9835. var o = t[r];
  9836. if (e.call(n, o, r, t))
  9837. return o;
  9838. r++
  9839. }
  9840. }
  9841. })
  9842. }
  9843. , {}],
  9844. 93: [function(e, t, i) {
  9845. "use strict";
  9846. var n = n || {};
  9847. t.exports = n,
  9848. n.gui = n.gui || {},
  9849. n.utils = n.utils || {},
  9850. n.controllers = n.controllers || {},
  9851. n.dom = n.dom || {},
  9852. n.color = n.color || {},
  9853. n.utils.css = function() {
  9854. return {
  9855. load: function(e, t) {
  9856. t = t || document;
  9857. var i = t.createElement("link");
  9858. i.type = "text/css",
  9859. i.rel = "stylesheet",
  9860. i.href = e,
  9861. t.getElementsByTagName("head")[0].appendChild(i)
  9862. },
  9863. inject: function(e, t) {
  9864. t = t || document;
  9865. var i = document.createElement("style");
  9866. i.type = "text/css",
  9867. i.innerHTML = e,
  9868. t.getElementsByTagName("head")[0].appendChild(i)
  9869. }
  9870. }
  9871. }(),
  9872. n.utils.common = function() {
  9873. var e = Array.prototype.forEach
  9874. , t = Array.prototype.slice;
  9875. return {
  9876. BREAK: {},
  9877. extend: function(e) {
  9878. return this.each(t.call(arguments, 1), function(t) {
  9879. for (var i in t)
  9880. this.isUndefined(t[i]) || (e[i] = t[i])
  9881. }, this),
  9882. e
  9883. },
  9884. defaults: function(e) {
  9885. return this.each(t.call(arguments, 1), function(t) {
  9886. for (var i in t)
  9887. this.isUndefined(e[i]) && (e[i] = t[i])
  9888. }, this),
  9889. e
  9890. },
  9891. compose: function() {
  9892. var e = t.call(arguments);
  9893. return function() {
  9894. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9895. i = [e[n].apply(this, i)];
  9896. return i[0]
  9897. }
  9898. },
  9899. each: function(t, i, n) {
  9900. if (t)
  9901. if (e && t.forEach && t.forEach === e)
  9902. t.forEach(i, n);
  9903. else if (t.length === t.length + 0) {
  9904. for (var r = 0, o = t.length; r < o; r++)
  9905. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9906. return
  9907. } else
  9908. for (var r in t)
  9909. if (i.call(n, t[r], r) === this.BREAK)
  9910. return
  9911. },
  9912. defer: function(e) {
  9913. setTimeout(e, 0)
  9914. },
  9915. toArray: function(e) {
  9916. return e.toArray ? e.toArray() : t.call(e)
  9917. },
  9918. isUndefined: function(e) {
  9919. return void 0 === e
  9920. },
  9921. isNull: function(e) {
  9922. return null === e
  9923. },
  9924. isNaN: function(e) {
  9925. return e !== e
  9926. },
  9927. isArray: Array.isArray || function(e) {
  9928. return e.constructor === Array
  9929. }
  9930. ,
  9931. isObject: function(e) {
  9932. return e === Object(e)
  9933. },
  9934. isNumber: function(e) {
  9935. return e === e + 0
  9936. },
  9937. isString: function(e) {
  9938. return e === e + ""
  9939. },
  9940. isBoolean: function(e) {
  9941. return e === !1 || e === !0
  9942. },
  9943. isFunction: function(e) {
  9944. return "[object Function]" === Object.prototype.toString.call(e)
  9945. }
  9946. }
  9947. }(),
  9948. n.controllers.Controller = function(e) {
  9949. var t = function(e, t) {
  9950. this.initialValue = e[t],
  9951. this.domElement = document.createElement("div"),
  9952. this.object = e,
  9953. this.property = t,
  9954. this.__onChange = void 0,
  9955. this.__onFinishChange = void 0
  9956. };
  9957. return e.extend(t.prototype, {
  9958. onChange: function(e) {
  9959. return this.__onChange = e,
  9960. this
  9961. },
  9962. onFinishChange: function(e) {
  9963. return this.__onFinishChange = e,
  9964. this
  9965. },
  9966. setValue: function(e) {
  9967. return this.object[this.property] = e,
  9968. this.__onChange && this.__onChange.call(this, e),
  9969. this.updateDisplay(),
  9970. this
  9971. },
  9972. getValue: function() {
  9973. return this.object[this.property]
  9974. },
  9975. updateDisplay: function() {
  9976. return this
  9977. },
  9978. isModified: function() {
  9979. return this.initialValue !== this.getValue()
  9980. }
  9981. }),
  9982. t
  9983. }(n.utils.common),
  9984. n.dom.dom = function(e) {
  9985. function t(t) {
  9986. if ("0" === t || e.isUndefined(t))
  9987. return 0;
  9988. var i = t.match(r);
  9989. return e.isNull(i) ? 0 : parseFloat(i[1])
  9990. }
  9991. var i = {
  9992. HTMLEvents: ["change"],
  9993. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9994. KeyboardEvents: ["keydown"]
  9995. }
  9996. , n = {};
  9997. e.each(i, function(t, i) {
  9998. e.each(t, function(e) {
  9999. n[e] = i
  10000. })
  10001. });
  10002. var r = /(\d+(\.\d+)?)px/
  10003. , o = {
  10004. makeSelectable: function(e, t) {
  10005. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10006. return !1
  10007. }
  10008. : function() {}
  10009. ,
  10010. e.style.MozUserSelect = t ? "auto" : "none",
  10011. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10012. e.unselectable = t ? "on" : "off")
  10013. },
  10014. makeFullscreen: function(t, i, n) {
  10015. e.isUndefined(i) && (i = !0),
  10016. e.isUndefined(n) && (n = !0),
  10017. t.style.position = "absolute",
  10018. i && (t.style.left = 0,
  10019. t.style.right = 0),
  10020. n && (t.style.top = 0,
  10021. t.style.bottom = 0)
  10022. },
  10023. fakeEvent: function(t, i, r, o) {
  10024. r = r || {};
  10025. var a = n[i];
  10026. if (!a)
  10027. throw new Error("Event type " + i + " not supported.");
  10028. var s = document.createEvent(a);
  10029. switch (a) {
  10030. case "MouseEvents":
  10031. var l = r.x || r.clientX || 0
  10032. , c = r.y || r.clientY || 0;
  10033. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10034. break;
  10035. case "KeyboardEvents":
  10036. var h = s.initKeyboardEvent || s.initKeyEvent;
  10037. e.defaults(r, {
  10038. cancelable: !0,
  10039. ctrlKey: !1,
  10040. altKey: !1,
  10041. shiftKey: !1,
  10042. metaKey: !1,
  10043. keyCode: void 0,
  10044. charCode: void 0
  10045. }),
  10046. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10047. break;
  10048. default:
  10049. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10050. }
  10051. e.defaults(s, o),
  10052. t.dispatchEvent(s)
  10053. },
  10054. bind: function(e, t, i, n) {
  10055. return n = n || !1,
  10056. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10057. o
  10058. },
  10059. unbind: function(e, t, i, n) {
  10060. return n = n || !1,
  10061. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10062. o
  10063. },
  10064. addClass: function(e, t) {
  10065. if (void 0 === e.className)
  10066. e.className = t;
  10067. else if (e.className !== t) {
  10068. var i = e.className.split(/ +/);
  10069. i.indexOf(t) == -1 && (i.push(t),
  10070. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10071. }
  10072. return o
  10073. },
  10074. removeClass: function(e, t) {
  10075. if (t)
  10076. if (void 0 === e.className)
  10077. ;
  10078. else if (e.className === t)
  10079. e.removeAttribute("class");
  10080. else {
  10081. var i = e.className.split(/ +/)
  10082. , n = i.indexOf(t);
  10083. n != -1 && (i.splice(n, 1),
  10084. e.className = i.join(" "))
  10085. }
  10086. else
  10087. e.className = void 0;
  10088. return o
  10089. },
  10090. hasClass: function(e, t) {
  10091. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10092. },
  10093. getWidth: function(e) {
  10094. var i = getComputedStyle(e);
  10095. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10096. },
  10097. getHeight: function(e) {
  10098. var i = getComputedStyle(e);
  10099. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10100. },
  10101. getOffset: function(e) {
  10102. var t = {
  10103. left: 0,
  10104. top: 0
  10105. };
  10106. if (e.offsetParent)
  10107. do
  10108. t.left += e.offsetLeft,
  10109. t.top += e.offsetTop;
  10110. while (e = e.offsetParent);return t
  10111. },
  10112. isActive: function(e) {
  10113. return e === document.activeElement && (e.type || e.href)
  10114. }
  10115. };
  10116. return o
  10117. }(n.utils.common),
  10118. n.controllers.OptionController = function(e, t, i) {
  10119. var n = function(e, r, o) {
  10120. n.superclass.call(this, e, r);
  10121. var a = this;
  10122. if (this.__select = document.createElement("select"),
  10123. i.isArray(o)) {
  10124. var s = {};
  10125. i.each(o, function(e) {
  10126. s[e] = e
  10127. }),
  10128. o = s
  10129. }
  10130. i.each(o, function(e, t) {
  10131. var i = document.createElement("option");
  10132. i.innerHTML = t,
  10133. i.setAttribute("value", e),
  10134. a.__select.appendChild(i)
  10135. }),
  10136. this.updateDisplay(),
  10137. t.bind(this.__select, "change", function() {
  10138. var e = this.options[this.selectedIndex].value;
  10139. a.setValue(e)
  10140. }),
  10141. this.domElement.appendChild(this.__select)
  10142. };
  10143. return n.superclass = e,
  10144. i.extend(n.prototype, e.prototype, {
  10145. setValue: function(e) {
  10146. var t = n.superclass.prototype.setValue.call(this, e);
  10147. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10148. t
  10149. },
  10150. updateDisplay: function() {
  10151. return this.__select.value = this.getValue(),
  10152. n.superclass.prototype.updateDisplay.call(this)
  10153. }
  10154. }),
  10155. n
  10156. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10157. n.controllers.NumberController = function(e, t) {
  10158. function i(e) {
  10159. return e = e.toString(),
  10160. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10161. }
  10162. var n = function(e, r, o) {
  10163. n.superclass.call(this, e, r),
  10164. o = o || {},
  10165. this.__min = o.min,
  10166. this.__max = o.max,
  10167. this.__step = o.step,
  10168. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10169. this.__precision = i(this.__impliedStep)
  10170. };
  10171. return n.superclass = e,
  10172. t.extend(n.prototype, e.prototype, {
  10173. setValue: function(e) {
  10174. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10175. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10176. n.superclass.prototype.setValue.call(this, e)
  10177. },
  10178. min: function(e) {
  10179. return this.__min = e,
  10180. this
  10181. },
  10182. max: function(e) {
  10183. return this.__max = e,
  10184. this
  10185. },
  10186. step: function(e) {
  10187. return this.__step = e,
  10188. this.__impliedStep = e,
  10189. this.__precision = i(e),
  10190. this
  10191. }
  10192. }),
  10193. n
  10194. }(n.controllers.Controller, n.utils.common),
  10195. n.controllers.NumberControllerBox = function(e, t, i) {
  10196. function n(e, t) {
  10197. var i = Math.pow(10, t);
  10198. return Math.round(e * i) / i
  10199. }
  10200. var r = function(e, n, o) {
  10201. function a() {
  10202. var e = parseFloat(d.__input.value);
  10203. i.isNaN(e) || d.setValue(e)
  10204. }
  10205. function s() {
  10206. a(),
  10207. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10208. }
  10209. function l(e) {
  10210. t.bind(window, "mousemove", c),
  10211. t.bind(window, "mouseup", h),
  10212. u = e.clientY
  10213. }
  10214. function c(e) {
  10215. var t = u - e.clientY;
  10216. d.setValue(d.getValue() + t * d.__impliedStep),
  10217. u = e.clientY
  10218. }
  10219. function h() {
  10220. t.unbind(window, "mousemove", c),
  10221. t.unbind(window, "mouseup", h)
  10222. }
  10223. this.__truncationSuspended = !1,
  10224. r.superclass.call(this, e, n, o);
  10225. var u, d = this;
  10226. this.__input = document.createElement("input"),
  10227. this.__input.setAttribute("type", "text"),
  10228. t.bind(this.__input, "change", a),
  10229. t.bind(this.__input, "blur", s),
  10230. t.bind(this.__input, "mousedown", l),
  10231. t.bind(this.__input, "keydown", function(e) {
  10232. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10233. this.blur(),
  10234. d.__truncationSuspended = !1)
  10235. }),
  10236. this.updateDisplay(),
  10237. this.domElement.appendChild(this.__input)
  10238. };
  10239. return r.superclass = e,
  10240. i.extend(r.prototype, e.prototype, {
  10241. updateDisplay: function() {
  10242. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10243. r.superclass.prototype.updateDisplay.call(this)
  10244. }
  10245. }),
  10246. r
  10247. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10248. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10249. function o(e, t, i, n, r) {
  10250. return n + (r - n) * ((e - t) / (i - t))
  10251. }
  10252. var a = function(e, i, n, r, s) {
  10253. function l(e) {
  10254. t.bind(window, "mousemove", c),
  10255. t.bind(window, "mouseup", h),
  10256. c(e)
  10257. }
  10258. function c(e) {
  10259. e.preventDefault();
  10260. var i = t.getOffset(u.__background)
  10261. , n = t.getWidth(u.__background);
  10262. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10263. !1
  10264. }
  10265. function h() {
  10266. t.unbind(window, "mousemove", c),
  10267. t.unbind(window, "mouseup", h),
  10268. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10269. }
  10270. a.superclass.call(this, e, i, {
  10271. min: n,
  10272. max: r,
  10273. step: s
  10274. });
  10275. var u = this;
  10276. this.__background = document.createElement("div"),
  10277. this.__foreground = document.createElement("div"),
  10278. t.bind(this.__background, "mousedown", l),
  10279. t.addClass(this.__background, "slider"),
  10280. t.addClass(this.__foreground, "slider-fg"),
  10281. this.updateDisplay(),
  10282. this.__background.appendChild(this.__foreground),
  10283. this.domElement.appendChild(this.__background)
  10284. };
  10285. return a.superclass = e,
  10286. a.useDefaultStyles = function() {
  10287. i.inject(r)
  10288. }
  10289. ,
  10290. n.extend(a.prototype, e.prototype, {
  10291. updateDisplay: function() {
  10292. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10293. return this.__foreground.style.width = 100 * e + "%",
  10294. a.superclass.prototype.updateDisplay.call(this)
  10295. }
  10296. }),
  10297. a
  10298. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10299. n.controllers.FunctionController = function(e, t, i) {
  10300. var n = function(e, i, r) {
  10301. n.superclass.call(this, e, i);
  10302. var o = this;
  10303. this.__button = document.createElement("div"),
  10304. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10305. t.bind(this.__button, "click", function(e) {
  10306. return e.preventDefault(),
  10307. o.fire(),
  10308. !1
  10309. }),
  10310. t.addClass(this.__button, "button"),
  10311. this.domElement.appendChild(this.__button)
  10312. };
  10313. return n.superclass = e,
  10314. i.extend(n.prototype, e.prototype, {
  10315. fire: function() {
  10316. this.__onChange && this.__onChange.call(this),
  10317. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10318. this.getValue().call(this.object)
  10319. }
  10320. }),
  10321. n
  10322. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10323. n.controllers.BooleanController = function(e, t, i) {
  10324. var n = function(e, i) {
  10325. function r() {
  10326. o.setValue(!o.__prev)
  10327. }
  10328. n.superclass.call(this, e, i);
  10329. var o = this;
  10330. this.__prev = this.getValue(),
  10331. this.__checkbox = document.createElement("input"),
  10332. this.__checkbox.setAttribute("type", "checkbox"),
  10333. t.bind(this.__checkbox, "change", r, !1),
  10334. this.domElement.appendChild(this.__checkbox),
  10335. this.updateDisplay()
  10336. };
  10337. return n.superclass = e,
  10338. i.extend(n.prototype, e.prototype, {
  10339. setValue: function(e) {
  10340. var t = n.superclass.prototype.setValue.call(this, e);
  10341. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10342. this.__prev = this.getValue(),
  10343. t
  10344. },
  10345. updateDisplay: function() {
  10346. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10347. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10348. n.superclass.prototype.updateDisplay.call(this)
  10349. }
  10350. }),
  10351. n
  10352. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10353. n.color.toString = function(e) {
  10354. return function(t) {
  10355. if (1 == t.a || e.isUndefined(t.a)) {
  10356. for (var i = t.hex.toString(16); i.length < 6; )
  10357. i = "0" + i;
  10358. return "#" + i
  10359. }
  10360. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10361. }
  10362. }(n.utils.common),
  10363. n.color.interpret = function(e, t) {
  10364. var i, n, r = function() {
  10365. n = !1;
  10366. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10367. return t.each(o, function(r) {
  10368. if (r.litmus(e))
  10369. return t.each(r.conversions, function(r, o) {
  10370. if (i = r.read(e),
  10371. n === !1 && i !== !1)
  10372. return n = i,
  10373. i.conversionName = o,
  10374. i.conversion = r,
  10375. t.BREAK
  10376. }),
  10377. t.BREAK
  10378. }),
  10379. n
  10380. }, o = [{
  10381. litmus: t.isString,
  10382. conversions: {
  10383. THREE_CHAR_HEX: {
  10384. read: function(e) {
  10385. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10386. return null !== t && {
  10387. space: "HEX",
  10388. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10389. }
  10390. },
  10391. write: e
  10392. },
  10393. SIX_CHAR_HEX: {
  10394. read: function(e) {
  10395. var t = e.match(/^#([A-F0-9]{6})$/i);
  10396. return null !== t && {
  10397. space: "HEX",
  10398. hex: parseInt("0x" + t[1].toString())
  10399. }
  10400. },
  10401. write: e
  10402. },
  10403. CSS_RGB: {
  10404. read: function(e) {
  10405. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10406. return null !== t && {
  10407. space: "RGB",
  10408. r: parseFloat(t[1]),
  10409. g: parseFloat(t[2]),
  10410. b: parseFloat(t[3])
  10411. }
  10412. },
  10413. write: e
  10414. },
  10415. CSS_RGBA: {
  10416. read: function(e) {
  10417. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10418. return null !== t && {
  10419. space: "RGB",
  10420. r: parseFloat(t[1]),
  10421. g: parseFloat(t[2]),
  10422. b: parseFloat(t[3]),
  10423. a: parseFloat(t[4])
  10424. }
  10425. },
  10426. write: e
  10427. }
  10428. }
  10429. }, {
  10430. litmus: t.isNumber,
  10431. conversions: {
  10432. HEX: {
  10433. read: function(e) {
  10434. return {
  10435. space: "HEX",
  10436. hex: e,
  10437. conversionName: "HEX"
  10438. }
  10439. },
  10440. write: function(e) {
  10441. return e.hex
  10442. }
  10443. }
  10444. }
  10445. }, {
  10446. litmus: t.isArray,
  10447. conversions: {
  10448. RGB_ARRAY: {
  10449. read: function(e) {
  10450. return 3 == e.length && {
  10451. space: "RGB",
  10452. r: e[0],
  10453. g: e[1],
  10454. b: e[2]
  10455. }
  10456. },
  10457. write: function(e) {
  10458. return [e.r, e.g, e.b]
  10459. }
  10460. },
  10461. RGBA_ARRAY: {
  10462. read: function(e) {
  10463. return 4 == e.length && {
  10464. space: "RGB",
  10465. r: e[0],
  10466. g: e[1],
  10467. b: e[2],
  10468. a: e[3]
  10469. }
  10470. },
  10471. write: function(e) {
  10472. return [e.r, e.g, e.b, e.a]
  10473. }
  10474. }
  10475. }
  10476. }, {
  10477. litmus: t.isObject,
  10478. conversions: {
  10479. RGBA_OBJ: {
  10480. read: function(e) {
  10481. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10482. space: "RGB",
  10483. r: e.r,
  10484. g: e.g,
  10485. b: e.b,
  10486. a: e.a
  10487. }
  10488. },
  10489. write: function(e) {
  10490. return {
  10491. r: e.r,
  10492. g: e.g,
  10493. b: e.b,
  10494. a: e.a
  10495. }
  10496. }
  10497. },
  10498. RGB_OBJ: {
  10499. read: function(e) {
  10500. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10501. space: "RGB",
  10502. r: e.r,
  10503. g: e.g,
  10504. b: e.b
  10505. }
  10506. },
  10507. write: function(e) {
  10508. return {
  10509. r: e.r,
  10510. g: e.g,
  10511. b: e.b
  10512. }
  10513. }
  10514. },
  10515. HSVA_OBJ: {
  10516. read: function(e) {
  10517. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10518. space: "HSV",
  10519. h: e.h,
  10520. s: e.s,
  10521. v: e.v,
  10522. a: e.a
  10523. }
  10524. },
  10525. write: function(e) {
  10526. return {
  10527. h: e.h,
  10528. s: e.s,
  10529. v: e.v,
  10530. a: e.a
  10531. }
  10532. }
  10533. },
  10534. HSV_OBJ: {
  10535. read: function(e) {
  10536. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10537. space: "HSV",
  10538. h: e.h,
  10539. s: e.s,
  10540. v: e.v
  10541. }
  10542. },
  10543. write: function(e) {
  10544. return {
  10545. h: e.h,
  10546. s: e.s,
  10547. v: e.v
  10548. }
  10549. }
  10550. }
  10551. }
  10552. }];
  10553. return r
  10554. }(n.color.toString, n.utils.common),
  10555. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10556. function g(e, t, i, o) {
  10557. if (void 0 === t[i])
  10558. throw new Error("Object " + t + ' has no property "' + i + '"');
  10559. var a;
  10560. if (o.color)
  10561. a = new h(t,i);
  10562. else {
  10563. var s = [t, i].concat(o.factoryArgs);
  10564. a = n.apply(e, s)
  10565. }
  10566. o.before instanceof r && (o.before = o.before.__li),
  10567. A(e, a),
  10568. p.addClass(a.domElement, "c");
  10569. var l = document.createElement("span");
  10570. p.addClass(l, "property-name"),
  10571. l.innerHTML = a.property;
  10572. var c = document.createElement("div");
  10573. c.appendChild(l),
  10574. c.appendChild(a.domElement);
  10575. var u = m(e, c, o.before);
  10576. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10577. p.addClass(u, typeof a.getValue()),
  10578. v(e, u, a),
  10579. e.__controllers.push(a),
  10580. a
  10581. }
  10582. function m(e, t, i) {
  10583. var n = document.createElement("li");
  10584. return t && n.appendChild(t),
  10585. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10586. e.onResize(),
  10587. n
  10588. }
  10589. function v(e, t, i) {
  10590. if (i.__li = t,
  10591. i.__gui = e,
  10592. f.extend(i, {
  10593. options: function(t) {
  10594. return arguments.length > 1 ? (i.remove(),
  10595. g(e, i.object, i.property, {
  10596. before: i.__li.nextElementSibling,
  10597. factoryArgs: [f.toArray(arguments)]
  10598. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10599. g(e, i.object, i.property, {
  10600. before: i.__li.nextElementSibling,
  10601. factoryArgs: [t]
  10602. })) : void 0
  10603. },
  10604. name: function(e) {
  10605. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10606. i
  10607. },
  10608. listen: function() {
  10609. return i.__gui.listen(i),
  10610. i
  10611. },
  10612. remove: function() {
  10613. return i.__gui.remove(i),
  10614. i
  10615. }
  10616. }),
  10617. i instanceof l) {
  10618. var n = new s(i.object,i.property,{
  10619. min: i.__min,
  10620. max: i.__max,
  10621. step: i.__step
  10622. });
  10623. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10624. var t = i[e]
  10625. , r = n[e];
  10626. i[e] = n[e] = function() {
  10627. var e = Array.prototype.slice.call(arguments);
  10628. return t.apply(i, e),
  10629. r.apply(n, e)
  10630. }
  10631. }),
  10632. p.addClass(t, "has-slider"),
  10633. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10634. } else if (i instanceof s) {
  10635. var r = function(t) {
  10636. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10637. g(e, i.object, i.property, {
  10638. before: i.__li.nextElementSibling,
  10639. factoryArgs: [i.__min, i.__max, i.__step]
  10640. })) : t
  10641. };
  10642. i.min = f.compose(r, i.min),
  10643. i.max = f.compose(r, i.max)
  10644. } else
  10645. i instanceof o ? (p.bind(t, "click", function() {
  10646. p.fakeEvent(i.__checkbox, "click")
  10647. }),
  10648. p.bind(i.__checkbox, "click", function(e) {
  10649. e.stopPropagation()
  10650. })) : i instanceof a ? (p.bind(t, "click", function() {
  10651. p.fakeEvent(i.__button, "click")
  10652. }),
  10653. p.bind(t, "mouseover", function() {
  10654. p.addClass(i.__button, "hover")
  10655. }),
  10656. p.bind(t, "mouseout", function() {
  10657. p.removeClass(i.__button, "hover")
  10658. })) : i instanceof h && (p.addClass(t, "color"),
  10659. i.updateDisplay = f.compose(function(e) {
  10660. return t.style.borderLeftColor = i.__color.toString(),
  10661. e
  10662. }, i.updateDisplay),
  10663. i.updateDisplay());
  10664. i.setValue = f.compose(function(t) {
  10665. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10666. t
  10667. }, i.setValue)
  10668. }
  10669. function A(e, t) {
  10670. var i = e.getRoot()
  10671. , n = i.__rememberedObjects.indexOf(t.object);
  10672. if (n != -1) {
  10673. var r = i.__rememberedObjectIndecesToControllers[n];
  10674. if (void 0 === r && (r = {},
  10675. i.__rememberedObjectIndecesToControllers[n] = r),
  10676. r[t.property] = t,
  10677. i.load && i.load.remembered) {
  10678. var o, a = i.load.remembered;
  10679. if (a[e.preset])
  10680. o = a[e.preset];
  10681. else {
  10682. if (!a[L])
  10683. return;
  10684. o = a[L]
  10685. }
  10686. if (o[n] && void 0 !== o[n][t.property]) {
  10687. var s = o[n][t.property];
  10688. t.initialValue = s,
  10689. t.setValue(s)
  10690. }
  10691. }
  10692. }
  10693. }
  10694. function y(e, t) {
  10695. return document.location.href + "." + t
  10696. }
  10697. function C(e) {
  10698. var t = e.__save_row = document.createElement("li");
  10699. p.addClass(e.domElement, "has-save"),
  10700. e.__ul.insertBefore(t, e.__ul.firstChild),
  10701. p.addClass(t, "save-row");
  10702. var i = document.createElement("span");
  10703. i.innerHTML = "&nbsp;",
  10704. p.addClass(i, "button gears");
  10705. var n = document.createElement("span");
  10706. n.innerHTML = "Save",
  10707. p.addClass(n, "button"),
  10708. p.addClass(n, "save");
  10709. var r = document.createElement("span");
  10710. r.innerHTML = "New",
  10711. p.addClass(r, "button"),
  10712. p.addClass(r, "save-as");
  10713. var o = document.createElement("span");
  10714. o.innerHTML = "Revert",
  10715. p.addClass(o, "button"),
  10716. p.addClass(o, "revert");
  10717. var a = e.__preset_select = document.createElement("select");
  10718. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10719. w(e, i, i == e.preset)
  10720. }) : w(e, L, !1),
  10721. p.bind(a, "change", function() {
  10722. for (var t = 0; t < e.__preset_select.length; t++)
  10723. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10724. e.preset = this.value
  10725. }),
  10726. t.appendChild(a),
  10727. t.appendChild(i),
  10728. t.appendChild(n),
  10729. t.appendChild(r),
  10730. t.appendChild(o),
  10731. D) {
  10732. var s = document.getElementById("dg-save-locally")
  10733. , l = document.getElementById("dg-local-explain");
  10734. s.style.display = "block";
  10735. var c = document.getElementById("dg-local-storage");
  10736. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10737. var h = function() {
  10738. l.style.display = e.useLocalStorage ? "block" : "none"
  10739. };
  10740. h(),
  10741. p.bind(c, "change", function() {
  10742. e.useLocalStorage = !e.useLocalStorage,
  10743. h()
  10744. })
  10745. }
  10746. var u = document.getElementById("dg-new-constructor");
  10747. p.bind(u, "keydown", function(e) {
  10748. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10749. }),
  10750. p.bind(i, "click", function() {
  10751. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10752. S.show(),
  10753. u.focus(),
  10754. u.select()
  10755. }),
  10756. p.bind(n, "click", function() {
  10757. e.save()
  10758. }),
  10759. p.bind(r, "click", function() {
  10760. var t = prompt("Enter a new preset name.");
  10761. t && e.saveAs(t)
  10762. }),
  10763. p.bind(o, "click", function() {
  10764. e.revert()
  10765. })
  10766. }
  10767. function I(e) {
  10768. function t(t) {
  10769. return t.preventDefault(),
  10770. r = t.clientX,
  10771. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10772. p.bind(window, "mousemove", i),
  10773. p.bind(window, "mouseup", n),
  10774. !1
  10775. }
  10776. function i(t) {
  10777. return t.preventDefault(),
  10778. e.width += r - t.clientX,
  10779. e.onResize(),
  10780. r = t.clientX,
  10781. !1
  10782. }
  10783. function n() {
  10784. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10785. p.unbind(window, "mousemove", i),
  10786. p.unbind(window, "mouseup", n)
  10787. }
  10788. e.__resize_handle = document.createElement("div"),
  10789. f.extend(e.__resize_handle.style, {
  10790. width: "6px",
  10791. marginLeft: "-3px",
  10792. height: "200px",
  10793. cursor: "ew-resize",
  10794. position: "absolute"
  10795. });
  10796. var r;
  10797. p.bind(e.__resize_handle, "mousedown", t),
  10798. p.bind(e.__closeButton, "mousedown", t),
  10799. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10800. }
  10801. function E(e, t) {
  10802. e.domElement.style.width = t + "px",
  10803. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10804. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10805. }
  10806. function b(e, t) {
  10807. var i = {};
  10808. return f.each(e.__rememberedObjects, function(n, r) {
  10809. var o = {}
  10810. , a = e.__rememberedObjectIndecesToControllers[r];
  10811. f.each(a, function(e, i) {
  10812. o[i] = t ? e.initialValue : e.getValue()
  10813. }),
  10814. i[r] = o
  10815. }),
  10816. i
  10817. }
  10818. function w(e, t, i) {
  10819. var n = document.createElement("option");
  10820. n.innerHTML = t,
  10821. n.value = t,
  10822. e.__preset_select.appendChild(n),
  10823. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10824. }
  10825. function _(e) {
  10826. for (var t = 0; t < e.__preset_select.length; t++)
  10827. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10828. }
  10829. function T(e, t) {
  10830. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10831. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10832. }
  10833. function x(e) {
  10834. 0 != e.length && u(function() {
  10835. x(e)
  10836. }),
  10837. f.each(e, function(e) {
  10838. e.updateDisplay()
  10839. })
  10840. }
  10841. e.inject(i);
  10842. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10843. try {
  10844. return "localStorage"in window && null !== window.localStorage
  10845. } catch (e) {
  10846. return !1
  10847. }
  10848. }(), N = !0, B = !1, F = [], V = function(e) {
  10849. function t() {
  10850. var e = i.getRoot();
  10851. e.width += 1,
  10852. f.defer(function() {
  10853. e.width -= 1
  10854. })
  10855. }
  10856. var i = this;
  10857. this.domElement = document.createElement("div"),
  10858. this.__ul = document.createElement("ul"),
  10859. this.domElement.appendChild(this.__ul),
  10860. p.addClass(this.domElement, R),
  10861. this.__folders = {},
  10862. this.__controllers = [],
  10863. this.__rememberedObjects = [],
  10864. this.__rememberedObjectIndecesToControllers = [],
  10865. this.__listening = [],
  10866. e = e || {},
  10867. e = f.defaults(e, {
  10868. autoPlace: !0,
  10869. width: V.DEFAULT_WIDTH
  10870. }),
  10871. e = f.defaults(e, {
  10872. resizable: e.autoPlace,
  10873. hideable: e.autoPlace
  10874. }),
  10875. f.isUndefined(e.load) ? e.load = {
  10876. preset: L
  10877. } : e.preset && (e.load.preset = e.preset),
  10878. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10879. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10880. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10881. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10882. if (Object.defineProperties(this, {
  10883. parent: {
  10884. get: function() {
  10885. return e.parent
  10886. }
  10887. },
  10888. scrollable: {
  10889. get: function() {
  10890. return e.scrollable
  10891. }
  10892. },
  10893. autoPlace: {
  10894. get: function() {
  10895. return e.autoPlace
  10896. }
  10897. },
  10898. preset: {
  10899. get: function() {
  10900. return i.parent ? i.getRoot().preset : e.load.preset
  10901. },
  10902. set: function(t) {
  10903. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10904. _(this),
  10905. i.revert()
  10906. }
  10907. },
  10908. width: {
  10909. get: function() {
  10910. return e.width
  10911. },
  10912. set: function(t) {
  10913. e.width = t,
  10914. E(i, t)
  10915. }
  10916. },
  10917. name: {
  10918. get: function() {
  10919. return e.name
  10920. },
  10921. set: function(t) {
  10922. e.name = t,
  10923. a && (a.innerHTML = e.name)
  10924. }
  10925. },
  10926. closed: {
  10927. get: function() {
  10928. return e.closed
  10929. },
  10930. set: function(t) {
  10931. e.closed = t,
  10932. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10933. this.onResize(),
  10934. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10935. }
  10936. },
  10937. load: {
  10938. get: function() {
  10939. return e.load
  10940. }
  10941. },
  10942. useLocalStorage: {
  10943. get: function() {
  10944. return r
  10945. },
  10946. set: function(e) {
  10947. D && (r = e,
  10948. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10949. localStorage.setItem(y(i, "isLocal"), e))
  10950. }
  10951. }
  10952. }),
  10953. f.isUndefined(e.parent)) {
  10954. if (e.closed = !1,
  10955. p.addClass(this.domElement, V.CLASS_MAIN),
  10956. p.makeSelectable(this.domElement, !1),
  10957. D && r) {
  10958. i.useLocalStorage = !0;
  10959. var o = localStorage.getItem(y(this, "gui"));
  10960. o && (e.load = JSON.parse(o))
  10961. }
  10962. this.__closeButton = document.createElement("div"),
  10963. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10964. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10965. this.domElement.appendChild(this.__closeButton),
  10966. p.bind(this.__closeButton, "click", function() {
  10967. i.closed = !i.closed
  10968. })
  10969. } else {
  10970. void 0 === e.closed && (e.closed = !0);
  10971. var a = document.createTextNode(e.name);
  10972. p.addClass(a, "controller-name");
  10973. var s = m(i, a)
  10974. , l = function(e) {
  10975. return e.preventDefault(),
  10976. i.closed = !i.closed,
  10977. !1
  10978. };
  10979. p.addClass(this.__ul, V.CLASS_CLOSED),
  10980. p.addClass(s, "title"),
  10981. p.bind(s, "click", l),
  10982. e.closed || (this.closed = !1)
  10983. }
  10984. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10985. p.addClass(M, R),
  10986. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10987. document.body.appendChild(M),
  10988. N = !1),
  10989. M.appendChild(this.domElement),
  10990. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10991. this.parent || E(i, e.width)),
  10992. p.bind(window, "resize", function() {
  10993. i.onResize()
  10994. }),
  10995. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10996. i.onResize()
  10997. }),
  10998. p.bind(this.__ul, "transitionend", function() {
  10999. i.onResize()
  11000. }),
  11001. p.bind(this.__ul, "oTransitionEnd", function() {
  11002. i.onResize()
  11003. }),
  11004. this.onResize(),
  11005. e.resizable && I(this),
  11006. n = function() {
  11007. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11008. }
  11009. ,
  11010. this.saveToLocalStorageIfPossible = n;
  11011. i.getRoot();
  11012. e.parent || t()
  11013. };
  11014. return V.toggleHide = function() {
  11015. B = !B,
  11016. f.each(F, function(e) {
  11017. e.domElement.style.zIndex = B ? -999 : 999,
  11018. e.domElement.style.opacity = B ? 0 : 1
  11019. })
  11020. }
  11021. ,
  11022. V.CLASS_AUTO_PLACE = "a",
  11023. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11024. V.CLASS_MAIN = "main",
  11025. V.CLASS_CONTROLLER_ROW = "cr",
  11026. V.CLASS_TOO_TALL = "taller-than-window",
  11027. V.CLASS_CLOSED = "closed",
  11028. V.CLASS_CLOSE_BUTTON = "close-button",
  11029. V.CLASS_DRAG = "drag",
  11030. V.DEFAULT_WIDTH = 245,
  11031. V.TEXT_CLOSED = "Close Controls",
  11032. V.TEXT_OPEN = "Open Controls",
  11033. p.bind(window, "keydown", function(e) {
  11034. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11035. }, !1),
  11036. f.extend(V.prototype, {
  11037. add: function(e, t) {
  11038. return g(this, e, t, {
  11039. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11040. })
  11041. },
  11042. addColor: function(e, t) {
  11043. return g(this, e, t, {
  11044. color: !0
  11045. })
  11046. },
  11047. remove: function(e) {
  11048. this.__ul.removeChild(e.__li),
  11049. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11050. var t = this;
  11051. f.defer(function() {
  11052. t.onResize()
  11053. })
  11054. },
  11055. destroy: function() {
  11056. this.autoPlace && M.removeChild(this.domElement)
  11057. },
  11058. addFolder: function(e) {
  11059. if (void 0 !== this.__folders[e])
  11060. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11061. var t = {
  11062. name: e,
  11063. parent: this
  11064. };
  11065. t.autoPlace = this.autoPlace,
  11066. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11067. t.load = this.load.folders[e]);
  11068. var i = new V(t);
  11069. this.__folders[e] = i;
  11070. var n = m(this, i.domElement);
  11071. return p.addClass(n, "folder"),
  11072. i
  11073. },
  11074. open: function() {
  11075. this.closed = !1
  11076. },
  11077. close: function() {
  11078. this.closed = !0
  11079. },
  11080. onResize: function() {
  11081. var e = this.getRoot();
  11082. if (e.scrollable) {
  11083. var t = p.getOffset(e.__ul).top
  11084. , i = 0;
  11085. f.each(e.__ul.childNodes, function(t) {
  11086. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11087. }),
  11088. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11089. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11090. e.__ul.style.height = "auto")
  11091. }
  11092. e.__resize_handle && f.defer(function() {
  11093. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11094. }),
  11095. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11096. },
  11097. remember: function() {
  11098. if (f.isUndefined(S) && (S = new d,
  11099. S.domElement.innerHTML = t),
  11100. this.parent)
  11101. throw new Error("You can only call remember on a top level GUI.");
  11102. var e = this;
  11103. f.each(Array.prototype.slice.call(arguments), function(t) {
  11104. 0 == e.__rememberedObjects.length && C(e),
  11105. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11106. }),
  11107. this.autoPlace && E(this, this.width)
  11108. },
  11109. getRoot: function() {
  11110. for (var e = this; e.parent; )
  11111. e = e.parent;
  11112. return e
  11113. },
  11114. getSaveObject: function() {
  11115. var e = this.load;
  11116. return e.closed = this.closed,
  11117. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11118. e.remembered || (e.remembered = {}),
  11119. e.remembered[this.preset] = b(this)),
  11120. e.folders = {},
  11121. f.each(this.__folders, function(t, i) {
  11122. e.folders[i] = t.getSaveObject()
  11123. }),
  11124. e
  11125. },
  11126. save: function() {
  11127. this.load.remembered || (this.load.remembered = {}),
  11128. this.load.remembered[this.preset] = b(this),
  11129. T(this, !1),
  11130. this.saveToLocalStorageIfPossible()
  11131. },
  11132. saveAs: function(e) {
  11133. this.load.remembered || (this.load.remembered = {},
  11134. this.load.remembered[L] = b(this, !0)),
  11135. this.load.remembered[e] = b(this),
  11136. this.preset = e,
  11137. w(this, e, !0),
  11138. this.saveToLocalStorageIfPossible()
  11139. },
  11140. revert: function(e) {
  11141. f.each(this.__controllers, function(t) {
  11142. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11143. }, this),
  11144. f.each(this.__folders, function(e) {
  11145. e.revert(e)
  11146. }),
  11147. e || T(this.getRoot(), !1)
  11148. },
  11149. listen: function(e) {
  11150. var t = 0 == this.__listening.length;
  11151. this.__listening.push(e),
  11152. t && x(this.__listening)
  11153. }
  11154. }),
  11155. V
  11156. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11157. return function(s, l) {
  11158. var c = s[l];
  11159. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11160. min: arguments[2],
  11161. max: arguments[3]
  11162. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11163. }
  11164. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11165. var n = function(e, i) {
  11166. function r() {
  11167. a.setValue(a.__input.value)
  11168. }
  11169. function o() {
  11170. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11171. }
  11172. n.superclass.call(this, e, i);
  11173. var a = this;
  11174. this.__input = document.createElement("input"),
  11175. this.__input.setAttribute("type", "text"),
  11176. t.bind(this.__input, "keyup", r),
  11177. t.bind(this.__input, "change", r),
  11178. t.bind(this.__input, "blur", o),
  11179. t.bind(this.__input, "keydown", function(e) {
  11180. 13 === e.keyCode && this.blur()
  11181. }),
  11182. this.updateDisplay(),
  11183. this.domElement.appendChild(this.__input)
  11184. };
  11185. return n.superclass = e,
  11186. i.extend(n.prototype, e.prototype, {
  11187. updateDisplay: function() {
  11188. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11189. n.superclass.prototype.updateDisplay.call(this)
  11190. }
  11191. }),
  11192. n
  11193. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11194. function o(e, t, i, n) {
  11195. e.style.background = "",
  11196. r.each(l, function(r) {
  11197. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11198. })
  11199. }
  11200. function a(e) {
  11201. e.style.background = "",
  11202. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11203. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11204. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11205. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11206. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11207. }
  11208. var s = function(e, l) {
  11209. function c(e) {
  11210. p(e),
  11211. t.bind(window, "mousemove", p),
  11212. t.bind(window, "mouseup", h)
  11213. }
  11214. function h() {
  11215. t.unbind(window, "mousemove", p),
  11216. t.unbind(window, "mouseup", h)
  11217. }
  11218. function u() {
  11219. var e = n(this.value);
  11220. e !== !1 ? (g.__color.__state = e,
  11221. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11222. }
  11223. function d() {
  11224. t.unbind(window, "mousemove", f),
  11225. t.unbind(window, "mouseup", d)
  11226. }
  11227. function p(e) {
  11228. e.preventDefault();
  11229. var i = t.getWidth(g.__saturation_field)
  11230. , n = t.getOffset(g.__saturation_field)
  11231. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11232. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11233. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11234. r > 1 ? r = 1 : r < 0 && (r = 0),
  11235. g.__color.v = o,
  11236. g.__color.s = r,
  11237. g.setValue(g.__color.toOriginal()),
  11238. !1
  11239. }
  11240. function f(e) {
  11241. e.preventDefault();
  11242. var i = t.getHeight(g.__hue_field)
  11243. , n = t.getOffset(g.__hue_field)
  11244. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11245. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11246. g.__color.h = 360 * r,
  11247. g.setValue(g.__color.toOriginal()),
  11248. !1
  11249. }
  11250. s.superclass.call(this, e, l),
  11251. this.__color = new i(this.getValue()),
  11252. this.__temp = new i(0);
  11253. var g = this;
  11254. this.domElement = document.createElement("div"),
  11255. t.makeSelectable(this.domElement, !1),
  11256. this.__selector = document.createElement("div"),
  11257. this.__selector.className = "selector",
  11258. this.__saturation_field = document.createElement("div"),
  11259. this.__saturation_field.className = "saturation-field",
  11260. this.__field_knob = document.createElement("div"),
  11261. this.__field_knob.className = "field-knob",
  11262. this.__field_knob_border = "2px solid ",
  11263. this.__hue_knob = document.createElement("div"),
  11264. this.__hue_knob.className = "hue-knob",
  11265. this.__hue_field = document.createElement("div"),
  11266. this.__hue_field.className = "hue-field",
  11267. this.__input = document.createElement("input"),
  11268. this.__input.type = "text",
  11269. this.__input_textShadow = "0 1px 1px ",
  11270. t.bind(this.__input, "keydown", function(e) {
  11271. 13 === e.keyCode && u.call(this)
  11272. }),
  11273. t.bind(this.__input, "blur", u),
  11274. t.bind(this.__selector, "mousedown", function(e) {
  11275. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11276. t.removeClass(g.__selector, "drag")
  11277. })
  11278. });
  11279. var m = document.createElement("div");
  11280. r.extend(this.__selector.style, {
  11281. width: "122px",
  11282. height: "102px",
  11283. padding: "3px",
  11284. backgroundColor: "#222",
  11285. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11286. }),
  11287. r.extend(this.__field_knob.style, {
  11288. position: "absolute",
  11289. width: "12px",
  11290. height: "12px",
  11291. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11292. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11293. borderRadius: "12px",
  11294. zIndex: 1
  11295. }),
  11296. r.extend(this.__hue_knob.style, {
  11297. position: "absolute",
  11298. width: "15px",
  11299. height: "2px",
  11300. borderRight: "4px solid #fff",
  11301. zIndex: 1
  11302. }),
  11303. r.extend(this.__saturation_field.style, {
  11304. width: "100px",
  11305. height: "100px",
  11306. border: "1px solid #555",
  11307. marginRight: "3px",
  11308. display: "inline-block",
  11309. cursor: "pointer"
  11310. }),
  11311. r.extend(m.style, {
  11312. width: "100%",
  11313. height: "100%",
  11314. background: "none"
  11315. }),
  11316. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11317. r.extend(this.__hue_field.style, {
  11318. width: "15px",
  11319. height: "100px",
  11320. display: "inline-block",
  11321. border: "1px solid #555",
  11322. cursor: "ns-resize"
  11323. }),
  11324. a(this.__hue_field),
  11325. r.extend(this.__input.style, {
  11326. outline: "none",
  11327. textAlign: "center",
  11328. color: "#fff",
  11329. border: 0,
  11330. fontWeight: "bold",
  11331. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11332. }),
  11333. t.bind(this.__saturation_field, "mousedown", c),
  11334. t.bind(this.__field_knob, "mousedown", c),
  11335. t.bind(this.__hue_field, "mousedown", function(e) {
  11336. f(e),
  11337. t.bind(window, "mousemove", f),
  11338. t.bind(window, "mouseup", d)
  11339. }),
  11340. this.__saturation_field.appendChild(m),
  11341. this.__selector.appendChild(this.__field_knob),
  11342. this.__selector.appendChild(this.__saturation_field),
  11343. this.__selector.appendChild(this.__hue_field),
  11344. this.__hue_field.appendChild(this.__hue_knob),
  11345. this.domElement.appendChild(this.__input),
  11346. this.domElement.appendChild(this.__selector),
  11347. this.updateDisplay()
  11348. };
  11349. s.superclass = e,
  11350. r.extend(s.prototype, e.prototype, {
  11351. updateDisplay: function() {
  11352. var e = n(this.getValue());
  11353. if (e !== !1) {
  11354. var t = !1;
  11355. r.each(i.COMPONENTS, function(i) {
  11356. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11357. return t = !0,
  11358. {}
  11359. }, this),
  11360. t && r.extend(this.__color.__state, e)
  11361. }
  11362. r.extend(this.__temp.__state, this.__color.__state),
  11363. this.__temp.a = 1;
  11364. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11365. , s = 255 - a;
  11366. r.extend(this.__field_knob.style, {
  11367. marginLeft: 100 * this.__color.s - 7 + "px",
  11368. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11369. backgroundColor: this.__temp.toString(),
  11370. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11371. }),
  11372. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11373. this.__temp.s = 1,
  11374. this.__temp.v = 1,
  11375. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11376. r.extend(this.__input.style, {
  11377. backgroundColor: this.__input.value = this.__color.toString(),
  11378. color: "rgb(" + a + "," + a + "," + a + ")",
  11379. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11380. })
  11381. }
  11382. });
  11383. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11384. return s
  11385. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11386. function r(e, t, i) {
  11387. Object.defineProperty(e, t, {
  11388. get: function() {
  11389. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11390. this.__state[t])
  11391. },
  11392. set: function(e) {
  11393. "RGB" !== this.__state.space && (a(this, t, i),
  11394. this.__state.space = "RGB"),
  11395. this.__state[t] = e
  11396. }
  11397. })
  11398. }
  11399. function o(e, t) {
  11400. Object.defineProperty(e, t, {
  11401. get: function() {
  11402. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11403. this.__state[t])
  11404. },
  11405. set: function(e) {
  11406. "HSV" !== this.__state.space && (s(this),
  11407. this.__state.space = "HSV"),
  11408. this.__state[t] = e
  11409. }
  11410. })
  11411. }
  11412. function a(e, i, r) {
  11413. if ("HEX" === e.__state.space)
  11414. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11415. else {
  11416. if ("HSV" !== e.__state.space)
  11417. throw "Corrupted color state";
  11418. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11419. }
  11420. }
  11421. function s(e) {
  11422. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11423. n.extend(e.__state, {
  11424. s: i.s,
  11425. v: i.v
  11426. }),
  11427. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11428. }
  11429. var l = function() {
  11430. if (this.__state = e.apply(this, arguments),
  11431. this.__state === !1)
  11432. throw "Failed to interpret color arguments";
  11433. this.__state.a = this.__state.a || 1
  11434. };
  11435. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11436. n.extend(l.prototype, {
  11437. toString: function() {
  11438. return i(this)
  11439. },
  11440. toOriginal: function() {
  11441. return this.__state.conversion.write(this)
  11442. }
  11443. }),
  11444. r(l.prototype, "r", 2),
  11445. r(l.prototype, "g", 1),
  11446. r(l.prototype, "b", 0),
  11447. o(l.prototype, "h"),
  11448. o(l.prototype, "s"),
  11449. o(l.prototype, "v"),
  11450. Object.defineProperty(l.prototype, "a", {
  11451. get: function() {
  11452. return this.__state.a
  11453. },
  11454. set: function(e) {
  11455. this.__state.a = e
  11456. }
  11457. }),
  11458. Object.defineProperty(l.prototype, "hex", {
  11459. get: function() {
  11460. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11461. this.__state.hex
  11462. },
  11463. set: function(e) {
  11464. this.__state.space = "HEX",
  11465. this.__state.hex = e
  11466. }
  11467. }),
  11468. l
  11469. }(n.color.interpret, n.color.math = function() {
  11470. var e;
  11471. return {
  11472. hsv_to_rgb: function(e, t, i) {
  11473. var n = Math.floor(e / 60) % 6
  11474. , r = e / 60 - Math.floor(e / 60)
  11475. , o = i * (1 - t)
  11476. , a = i * (1 - r * t)
  11477. , s = i * (1 - (1 - r) * t)
  11478. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11479. return {
  11480. r: 255 * l[0],
  11481. g: 255 * l[1],
  11482. b: 255 * l[2]
  11483. }
  11484. },
  11485. rgb_to_hsv: function(e, t, i) {
  11486. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11487. return 0 == a ? {
  11488. h: NaN,
  11489. s: 0,
  11490. v: 0
  11491. } : (r = s / a,
  11492. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11493. n /= 6,
  11494. n < 0 && (n += 1),
  11495. {
  11496. h: 360 * n,
  11497. s: r,
  11498. v: a / 255
  11499. })
  11500. },
  11501. rgb_to_hex: function(e, t, i) {
  11502. var n = this.hex_with_component(0, 2, e);
  11503. return n = this.hex_with_component(n, 1, t),
  11504. n = this.hex_with_component(n, 0, i)
  11505. },
  11506. component_from_hex: function(e, t) {
  11507. return e >> 8 * t & 255
  11508. },
  11509. hex_with_component: function(t, i, n) {
  11510. return n << (e = 8 * i) | t & ~(255 << e)
  11511. }
  11512. }
  11513. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11514. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11515. window.setTimeout(e, 1e3 / 60)
  11516. }
  11517. }(), n.dom.CenteredDiv = function(e, t) {
  11518. var i = function() {
  11519. this.backgroundElement = document.createElement("div"),
  11520. t.extend(this.backgroundElement.style, {
  11521. backgroundColor: "rgba(0,0,0,0.8)",
  11522. top: 0,
  11523. left: 0,
  11524. display: "none",
  11525. zIndex: "1000",
  11526. opacity: 0,
  11527. WebkitTransition: "opacity 0.2s linear"
  11528. }),
  11529. e.makeFullscreen(this.backgroundElement),
  11530. this.backgroundElement.style.position = "fixed",
  11531. this.domElement = document.createElement("div"),
  11532. t.extend(this.domElement.style, {
  11533. position: "fixed",
  11534. display: "none",
  11535. zIndex: "1001",
  11536. opacity: 0,
  11537. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11538. }),
  11539. document.body.appendChild(this.backgroundElement),
  11540. document.body.appendChild(this.domElement);
  11541. var i = this;
  11542. e.bind(this.backgroundElement, "click", function() {
  11543. i.hide()
  11544. })
  11545. };
  11546. return i.prototype.show = function() {
  11547. var e = this;
  11548. this.backgroundElement.style.display = "block",
  11549. this.domElement.style.display = "block",
  11550. this.domElement.style.opacity = 0,
  11551. this.domElement.style.webkitTransform = "scale(1.1)",
  11552. this.layout(),
  11553. t.defer(function() {
  11554. e.backgroundElement.style.opacity = 1,
  11555. e.domElement.style.opacity = 1,
  11556. e.domElement.style.webkitTransform = "scale(1)"
  11557. })
  11558. }
  11559. ,
  11560. i.prototype.hide = function() {
  11561. var t = this
  11562. , i = function() {
  11563. t.domElement.style.display = "none",
  11564. t.backgroundElement.style.display = "none",
  11565. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11566. e.unbind(t.domElement, "transitionend", i),
  11567. e.unbind(t.domElement, "oTransitionEnd", i)
  11568. };
  11569. e.bind(this.domElement, "webkitTransitionEnd", i),
  11570. e.bind(this.domElement, "transitionend", i),
  11571. e.bind(this.domElement, "oTransitionEnd", i),
  11572. this.backgroundElement.style.opacity = 0,
  11573. this.domElement.style.opacity = 0,
  11574. this.domElement.style.webkitTransform = "scale(1.1)"
  11575. }
  11576. ,
  11577. i.prototype.layout = function() {
  11578. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11579. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11580. }
  11581. ,
  11582. i
  11583. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11584. }
  11585. , {}],
  11586. 94: [function(e, t, i) {
  11587. (function(e) {
  11588. "use strict";
  11589. function i(t) {
  11590. function i(e) {
  11591. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11592. var n = _((t[i] * e + 50) / 100);
  11593. n < 1 ? n = 1 : n > 255 && (n = 255),
  11594. T[G[i]] = n
  11595. }
  11596. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11597. var a = _((r[o] * e + 50) / 100);
  11598. a < 1 ? a = 1 : a > 255 && (a = 255),
  11599. x[G[o]] = a
  11600. }
  11601. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11602. for (var h = 0; h < 8; h++)
  11603. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11604. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11605. l++
  11606. }
  11607. function n(e, t) {
  11608. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11609. for (var a = 1; a <= e[o]; a++)
  11610. r[t[n]] = [],
  11611. r[t[n]][0] = i,
  11612. r[t[n]][1] = o,
  11613. n++,
  11614. i++;
  11615. i *= 2
  11616. }
  11617. return r
  11618. }
  11619. function r() {
  11620. C = n(z, W),
  11621. I = n(X, Z),
  11622. E = n(j, Y),
  11623. b = n(q, K)
  11624. }
  11625. function o() {
  11626. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11627. for (var n = e; n < t; n++)
  11628. P[32767 + n] = i,
  11629. R[32767 + n] = [],
  11630. R[32767 + n][1] = i,
  11631. R[32767 + n][0] = n;
  11632. for (var r = -(t - 1); r <= -e; r++)
  11633. P[32767 + r] = i,
  11634. R[32767 + r] = [],
  11635. R[32767 + r][1] = i,
  11636. R[32767 + r][0] = t - 1 + r;
  11637. e <<= 1,
  11638. t <<= 1
  11639. }
  11640. }
  11641. function a() {
  11642. for (var e = 0; e < 256; e++)
  11643. H[e] = 19595 * e,
  11644. H[e + 256 >> 0] = 38470 * e,
  11645. H[e + 512 >> 0] = 7471 * e + 32768,
  11646. H[e + 768 >> 0] = -11059 * e,
  11647. H[e + 1024 >> 0] = -21709 * e,
  11648. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11649. H[e + 1536 >> 0] = -27439 * e,
  11650. H[e + 1792 >> 0] = -5329 * e
  11651. }
  11652. function s(e) {
  11653. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11654. t & 1 << i && (N |= 1 << B),
  11655. i--,
  11656. B--,
  11657. B < 0 && (255 == N ? (l(255),
  11658. l(0)) : l(N),
  11659. B = 7,
  11660. N = 0)
  11661. }
  11662. function l(e) {
  11663. D.push(e)
  11664. }
  11665. function c(e) {
  11666. l(e >> 8 & 255),
  11667. l(255 & e)
  11668. }
  11669. function h(e, t) {
  11670. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11671. for (h = 0; h < d; ++h) {
  11672. i = e[u],
  11673. n = e[u + 1],
  11674. r = e[u + 2],
  11675. o = e[u + 3],
  11676. a = e[u + 4],
  11677. s = e[u + 5],
  11678. l = e[u + 6],
  11679. c = e[u + 7];
  11680. var f = i + c
  11681. , g = i - c
  11682. , m = n + l
  11683. , v = n - l
  11684. , A = r + s
  11685. , y = r - s
  11686. , C = o + a
  11687. , I = o - a
  11688. , E = f + C
  11689. , b = f - C
  11690. , w = m + A
  11691. , _ = m - A;
  11692. e[u] = E + w,
  11693. e[u + 4] = E - w;
  11694. var T = .707106781 * (_ + b);
  11695. e[u + 2] = b + T,
  11696. e[u + 6] = b - T,
  11697. E = I + y,
  11698. w = y + v,
  11699. _ = v + g;
  11700. var x = .382683433 * (E - _)
  11701. , S = .5411961 * E + x
  11702. , M = 1.306562965 * _ + x
  11703. , R = .707106781 * w
  11704. , P = g + R
  11705. , L = g - R;
  11706. e[u + 5] = L + S,
  11707. e[u + 3] = L - S,
  11708. e[u + 1] = P + M,
  11709. e[u + 7] = P - M,
  11710. u += 8
  11711. }
  11712. for (u = 0,
  11713. h = 0; h < d; ++h) {
  11714. i = e[u],
  11715. n = e[u + 8],
  11716. r = e[u + 16],
  11717. o = e[u + 24],
  11718. a = e[u + 32],
  11719. s = e[u + 40],
  11720. l = e[u + 48],
  11721. c = e[u + 56];
  11722. var D = i + c
  11723. , N = i - c
  11724. , B = n + l
  11725. , F = n - l
  11726. , V = r + s
  11727. , U = r - s
  11728. , k = o + a
  11729. , H = o - a
  11730. , G = D + k
  11731. , z = D - k
  11732. , W = B + V
  11733. , j = B - V;
  11734. e[u] = G + W,
  11735. e[u + 32] = G - W;
  11736. var Y = .707106781 * (j + z);
  11737. e[u + 16] = z + Y,
  11738. e[u + 48] = z - Y,
  11739. G = H + U,
  11740. W = U + F,
  11741. j = F + N;
  11742. var X = .382683433 * (G - j)
  11743. , Z = .5411961 * G + X
  11744. , q = 1.306562965 * j + X
  11745. , K = .707106781 * W
  11746. , Q = N + K
  11747. , J = N - K;
  11748. e[u + 40] = J + Z,
  11749. e[u + 24] = J - Z,
  11750. e[u + 8] = Q + q,
  11751. e[u + 56] = Q - q,
  11752. u++
  11753. }
  11754. var $;
  11755. for (h = 0; h < p; ++h)
  11756. $ = e[h] * t[h],
  11757. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11758. return O
  11759. }
  11760. function u() {
  11761. c(65504),
  11762. c(16),
  11763. l(74),
  11764. l(70),
  11765. l(73),
  11766. l(70),
  11767. l(0),
  11768. l(1),
  11769. l(1),
  11770. l(0),
  11771. c(1),
  11772. c(1),
  11773. l(0),
  11774. l(0)
  11775. }
  11776. function d(e, t) {
  11777. c(65472),
  11778. c(17),
  11779. l(8),
  11780. c(t),
  11781. c(e),
  11782. l(3),
  11783. l(1),
  11784. l(17),
  11785. l(0),
  11786. l(2),
  11787. l(17),
  11788. l(1),
  11789. l(3),
  11790. l(17),
  11791. l(1)
  11792. }
  11793. function p() {
  11794. c(65499),
  11795. c(132),
  11796. l(0);
  11797. for (var e = 0; e < 64; e++)
  11798. l(T[e]);
  11799. l(1);
  11800. for (var t = 0; t < 64; t++)
  11801. l(x[t])
  11802. }
  11803. function f() {
  11804. c(65476),
  11805. c(418),
  11806. l(0);
  11807. for (var e = 0; e < 16; e++)
  11808. l(z[e + 1]);
  11809. for (var t = 0; t <= 11; t++)
  11810. l(W[t]);
  11811. l(16);
  11812. for (var i = 0; i < 16; i++)
  11813. l(j[i + 1]);
  11814. for (var n = 0; n <= 161; n++)
  11815. l(Y[n]);
  11816. l(1);
  11817. for (var r = 0; r < 16; r++)
  11818. l(X[r + 1]);
  11819. for (var o = 0; o <= 11; o++)
  11820. l(Z[o]);
  11821. l(17);
  11822. for (var a = 0; a < 16; a++)
  11823. l(q[a + 1]);
  11824. for (var s = 0; s <= 161; s++)
  11825. l(K[s])
  11826. }
  11827. function g() {
  11828. c(65498),
  11829. c(12),
  11830. l(3),
  11831. l(1),
  11832. l(0),
  11833. l(2),
  11834. l(17),
  11835. l(3),
  11836. l(17),
  11837. l(0),
  11838. l(63),
  11839. l(0)
  11840. }
  11841. function m(e, t, i, n, r) {
  11842. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11843. L[G[f]] = p[f];
  11844. var g = L[0] - i;
  11845. i = L[0],
  11846. 0 == g ? s(n[0]) : (o = 32767 + g,
  11847. s(n[P[o]]),
  11848. s(R[o]));
  11849. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11850. ;
  11851. if (0 == m)
  11852. return s(a),
  11853. i;
  11854. for (var v, A = 1; A <= m; ) {
  11855. for (var y = A; 0 == L[A] && A <= m; ++A)
  11856. ;
  11857. var C = A - y;
  11858. if (C >= c) {
  11859. v = C >> 4;
  11860. for (var I = 1; I <= v; ++I)
  11861. s(l);
  11862. C &= 15
  11863. }
  11864. o = 32767 + L[A],
  11865. s(r[(C << 4) + P[o]]),
  11866. s(R[o]),
  11867. A++
  11868. }
  11869. return m != u && s(a),
  11870. i
  11871. }
  11872. function v() {
  11873. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11874. k[t] = e(t)
  11875. }
  11876. function A(e) {
  11877. if (e <= 0 && (e = 1),
  11878. e > 100 && (e = 100),
  11879. w != e) {
  11880. var t = 0;
  11881. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11882. i(t),
  11883. w = e
  11884. }
  11885. }
  11886. function y() {
  11887. var e = (new Date).getTime();
  11888. t || (t = 50),
  11889. v(),
  11890. r(),
  11891. o(),
  11892. a(),
  11893. A(t);
  11894. (new Date).getTime() - e
  11895. }
  11896. var C, I, E, b, w, _ = (Math.round,
  11897. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11898. this.encode = function(t, i) {
  11899. var n = ((new Date).getTime(),
  11900. i.quality);
  11901. n && A(n),
  11902. D = new Array,
  11903. N = 0,
  11904. B = 7,
  11905. c(65496),
  11906. u(),
  11907. p(),
  11908. d(t.width, t.height),
  11909. f(),
  11910. g();
  11911. var r = 0
  11912. , o = 0
  11913. , a = 0;
  11914. N = 0,
  11915. B = 7,
  11916. this.encode.displayName = "_encode_";
  11917. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11918. for (l = 0; l < G; ) {
  11919. for (w = G * z + l,
  11920. _ = w,
  11921. T = -1,
  11922. x = 0,
  11923. R = 0; R < 64; R++)
  11924. x = (k ? 63 - R : R) >> 3,
  11925. T = 4 * (7 & R),
  11926. _ = w + x * G + T,
  11927. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11928. l + T >= G && (_ -= l + T - G + 4),
  11929. h = P[_++],
  11930. v = P[_++],
  11931. y = P[_++],
  11932. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11933. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11934. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11935. r = m(F, S, r, C, E),
  11936. o = m(V, M, o, I, b),
  11937. a = m(U, M, a, I, b),
  11938. l += 32
  11939. }
  11940. z += W
  11941. }
  11942. if (B >= 0) {
  11943. var j = [];
  11944. j[1] = B + 1,
  11945. j[0] = (1 << B + 1) - 1,
  11946. s(j)
  11947. }
  11948. return c(65497),
  11949. new e(D)
  11950. }
  11951. ,
  11952. y()
  11953. }
  11954. function n(e, t) {
  11955. t = t || {},
  11956. t.quality = t.quality || 50;
  11957. var n = t.quality
  11958. , r = new i(n)
  11959. , o = r.encode(e, t);
  11960. return {
  11961. data: o,
  11962. width: e.width,
  11963. height: e.height
  11964. }
  11965. }
  11966. t.exports.encode = n
  11967. }
  11968. ).call(this, e("buffer").Buffer)
  11969. }
  11970. , {
  11971. buffer: 198
  11972. }],
  11973. 95: [function(e, t, i) {
  11974. "use strict";
  11975. !function() {
  11976. if ("performance"in window == !1 && (window.performance = {}),
  11977. Date.now = Date.now || function() {
  11978. return (new Date).getTime()
  11979. }
  11980. ,
  11981. "now"in window.performance == !1) {
  11982. var e = Date.now();
  11983. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11984. window.performance.now = function() {
  11985. return Date.now() - e
  11986. }
  11987. }
  11988. }()
  11989. }
  11990. , {}],
  11991. 96: [function(e, t, i) {
  11992. "use strict";
  11993. var n = e("three");
  11994. n.EffectComposer = function(e, t) {
  11995. if (this.renderer = e,
  11996. void 0 === t) {
  11997. var i = {
  11998. minFilter: n.LinearFilter,
  11999. magFilter: n.LinearFilter,
  12000. format: n.RGBAFormat,
  12001. stencilBuffer: !1
  12002. }
  12003. , r = e.getSize();
  12004. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12005. }
  12006. this.renderTarget1 = t,
  12007. this.renderTarget2 = t.clone(),
  12008. this.writeBuffer = this.renderTarget1,
  12009. this.readBuffer = this.renderTarget2,
  12010. this.passes = [],
  12011. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12012. this.copyPass = new n.ShaderPass(n.CopyShader)
  12013. }
  12014. ,
  12015. n.EffectComposer.prototype = {
  12016. swapBuffers: function() {
  12017. var e = this.readBuffer;
  12018. this.readBuffer = this.writeBuffer,
  12019. this.writeBuffer = e
  12020. },
  12021. addPass: function(e) {
  12022. this.passes.push(e)
  12023. },
  12024. insertPass: function(e, t) {
  12025. this.passes.splice(t, 0, e)
  12026. },
  12027. render: function(e) {
  12028. this.writeBuffer = this.renderTarget1,
  12029. this.readBuffer = this.renderTarget2;
  12030. var t, i, r = !1, o = this.passes.length;
  12031. for (i = 0; i < o; i++)
  12032. if (t = this.passes[i],
  12033. t.enabled) {
  12034. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12035. t.needsSwap) {
  12036. if (r) {
  12037. var a = this.renderer.context;
  12038. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12039. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12040. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12041. }
  12042. this.swapBuffers()
  12043. }
  12044. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12045. }
  12046. },
  12047. reset: function(e) {
  12048. if (void 0 === e) {
  12049. var t = this.renderer.getSize();
  12050. e = this.renderTarget1.clone(),
  12051. e.setSize(t.width, t.height)
  12052. }
  12053. this.renderTarget1.dispose(),
  12054. this.renderTarget2.dispose(),
  12055. this.renderTarget1 = e,
  12056. this.renderTarget2 = e.clone(),
  12057. this.writeBuffer = this.renderTarget1,
  12058. this.readBuffer = this.renderTarget2
  12059. },
  12060. setSize: function(e, t) {
  12061. this.renderTarget1.setSize(e, t),
  12062. this.renderTarget2.setSize(e, t)
  12063. this.passes.forEach(a=>{//add for TransitionPass
  12064. a.setSize && a.setSize(e, t)
  12065. })
  12066. }
  12067. }
  12068. }
  12069. , {
  12070. three: 217
  12071. }],
  12072. 97: [function(e, t, i) {
  12073. "use strict";
  12074. var n = e("three");
  12075. n.MaskPass = function(e, t) {
  12076. this.scene = e,
  12077. this.camera = t,
  12078. this.enabled = !0,
  12079. this.clear = !0,
  12080. this.needsSwap = !1,
  12081. this.inverse = !1
  12082. }
  12083. ,
  12084. n.MaskPass.prototype = {
  12085. render: function(e, t, i, n) {
  12086. var r = e.context;
  12087. r.colorMask(!1, !1, !1, !1),
  12088. r.depthMask(!1);
  12089. var o, a;
  12090. this.inverse ? (o = 0,
  12091. a = 1) : (o = 1,
  12092. a = 0),
  12093. r.enable(r.STENCIL_TEST),
  12094. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12095. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12096. r.clearStencil(a),
  12097. e.render(this.scene, this.camera, i, this.clear),
  12098. e.render(this.scene, this.camera, t, this.clear),
  12099. r.colorMask(!0, !0, !0, !0),
  12100. r.depthMask(!0),
  12101. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12102. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12103. }
  12104. },
  12105. n.ClearMaskPass = function() {
  12106. this.enabled = !0
  12107. }
  12108. ,
  12109. n.ClearMaskPass.prototype = {
  12110. render: function(e, t, i, n) {
  12111. var r = e.context;
  12112. r.disable(r.STENCIL_TEST)
  12113. }
  12114. }
  12115. }
  12116. , {
  12117. three: 217
  12118. }],
  12119. 98: [function(e, t, i) {
  12120. "use strict";
  12121. var n = e("three");
  12122. n.RenderPass = function(e, t, i, r, o) {
  12123. this.scene = e,
  12124. this.camera = t,
  12125. this.overrideMaterial = i,
  12126. this.clearColor = r,
  12127. this.clearAlpha = void 0 !== o ? o : 1,
  12128. this.oldClearColor = new n.Color,
  12129. this.oldClearAlpha = 1,
  12130. this.enabled = !0,
  12131. this.clear = !0,
  12132. this.needsSwap = !1
  12133. }
  12134. ,
  12135. n.RenderPass.prototype = {
  12136. render: function(e, t, i, n) {
  12137. this.scene.overrideMaterial = this.overrideMaterial,
  12138. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12139. this.oldClearAlpha = e.getClearAlpha(),
  12140. e.setClearColor(this.clearColor, this.clearAlpha)),
  12141. e.render(this.scene, this.camera, i, this.clear),
  12142. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12143. this.scene.overrideMaterial = null
  12144. }
  12145. }
  12146. }
  12147. , {
  12148. three: 217
  12149. }],
  12150. 99: [function(e, t, i) {
  12151. "use strict";
  12152. var n = e("three");
  12153. n.ShaderPass = function(e, t) {
  12154. this.textureID = void 0 !== t ? t : "tDiffuse",
  12155. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12156. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12157. this.material = new n.ShaderMaterial({
  12158. defines: e.defines || {},
  12159. uniforms: this.uniforms,
  12160. vertexShader: e.vertexShader,
  12161. fragmentShader: e.fragmentShader
  12162. })),
  12163. this.renderToScreen = !1,
  12164. this.enabled = !0,
  12165. this.needsSwap = !0,
  12166. this.clear = !1,
  12167. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12168. this.scene = new n.Scene,
  12169. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12170. this.scene.add(this.quad)
  12171. }
  12172. ,
  12173. n.ShaderPass.prototype = {
  12174. render: function(e, t, i, n) {
  12175. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12176. this.quad.material = this.material,
  12177. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12178. }
  12179. }
  12180. }
  12181. , {
  12182. three: 217
  12183. }],
  12184. 100: [function(e, t, i) {
  12185. "use strict";
  12186. var n = e("three");
  12187. n.CopyShader = {
  12188. uniforms: {
  12189. tDiffuse: {
  12190. type: "t",
  12191. value: null
  12192. },
  12193. opacity: {
  12194. type: "f",
  12195. value: 1
  12196. }
  12197. },
  12198. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12199. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12200. }
  12201. }
  12202. , {
  12203. three: 217
  12204. }],
  12205. 101: [function(e, t, i) {
  12206. "use strict";
  12207. var n = e("three");
  12208. n.HorizontalBlurShader = {
  12209. uniforms: {
  12210. tDiffuse: {
  12211. type: "t",
  12212. value: null
  12213. },
  12214. h: {
  12215. type: "f",
  12216. value: 1 / 512
  12217. }
  12218. },
  12219. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12220. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12221. }
  12222. }
  12223. , {
  12224. three: 217
  12225. }],
  12226. 102: [function(e, t, i) {
  12227. "use strict";
  12228. var n = e("three");
  12229. n.VerticalBlurShader = {
  12230. uniforms: {
  12231. tDiffuse: {
  12232. type: "t",
  12233. value: null
  12234. },
  12235. v: {
  12236. type: "f",
  12237. value: 1 / 512
  12238. }
  12239. },
  12240. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12241. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12242. }
  12243. }
  12244. , {
  12245. three: 217
  12246. }],
  12247. 103: [function(e, t, i) {
  12248. "use strict";
  12249. var n = e("three");
  12250. !function() {
  12251. if ("performance"in window == 0 && (window.performance = {}),
  12252. "now"in window.performance == 0) {
  12253. var e = Date.now();
  12254. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12255. window.performance.now = function() {
  12256. return Date.now() - e
  12257. }
  12258. }
  12259. }(),
  12260. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12261. var t, i = this.extensions, r = this.context;
  12262. if (e === n.RepeatWrapping)
  12263. return r.REPEAT;
  12264. if (e === n.ClampToEdgeWrapping)
  12265. return r.CLAMP_TO_EDGE;
  12266. if (e === n.MirroredRepeatWrapping)
  12267. return r.MIRRORED_REPEAT;
  12268. if (e === n.NearestFilter)
  12269. return r.NEAREST;
  12270. if (e === n.NearestMipMapNearestFilter)
  12271. return r.NEAREST_MIPMAP_NEAREST;
  12272. if (e === n.NearestMipMapLinearFilter)
  12273. return r.NEAREST_MIPMAP_LINEAR;
  12274. if (e === n.LinearFilter)
  12275. return r.LINEAR;
  12276. if (e === n.LinearMipMapNearestFilter)
  12277. return r.LINEAR_MIPMAP_NEAREST;
  12278. if (e === n.LinearMipMapLinearFilter)
  12279. return r.LINEAR_MIPMAP_LINEAR;
  12280. if (e === n.UnsignedByteType)
  12281. return r.UNSIGNED_BYTE;
  12282. if (e === n.UnsignedShort4444Type)
  12283. return r.UNSIGNED_SHORT_4_4_4_4;
  12284. if (e === n.UnsignedShort5551Type)
  12285. return r.UNSIGNED_SHORT_5_5_5_1;
  12286. if (e === n.UnsignedShort565Type)
  12287. return r.UNSIGNED_SHORT_5_6_5;
  12288. if (e === n.ByteType)
  12289. return r.BYTE;
  12290. if (e === n.ShortType)
  12291. return r.SHORT;
  12292. if (e === n.UnsignedShortType)
  12293. return r.UNSIGNED_SHORT;
  12294. if (e === n.IntType)
  12295. return r.INT;
  12296. if (e === n.UnsignedIntType)
  12297. return r.UNSIGNED_INT;
  12298. if (e === n.FloatType)
  12299. return r.FLOAT;
  12300. if (t = i.get("OES_texture_half_float"),
  12301. null !== t && e === n.HalfFloatType)
  12302. return t.HALF_FLOAT_OES;
  12303. if (e === n.AlphaFormat)
  12304. return r.ALPHA;
  12305. if (e === n.RGBFormat)
  12306. return r.RGB;
  12307. if (e === n.RGBAFormat)
  12308. return r.RGBA;
  12309. if (e === n.LuminanceFormat)
  12310. return r.LUMINANCE;
  12311. if (e === n.LuminanceAlphaFormat)
  12312. return r.LUMINANCE_ALPHA;
  12313. if (e === n.AddEquation)
  12314. return r.FUNC_ADD;
  12315. if (e === n.SubtractEquation)
  12316. return r.FUNC_SUBTRACT;
  12317. if (e === n.ReverseSubtractEquation)
  12318. return r.FUNC_REVERSE_SUBTRACT;
  12319. if (e === n.ZeroFactor)
  12320. return r.ZERO;
  12321. if (e === n.OneFactor)
  12322. return r.ONE;
  12323. if (e === n.SrcColorFactor)
  12324. return r.SRC_COLOR;
  12325. if (e === n.OneMinusSrcColorFactor)
  12326. return r.ONE_MINUS_SRC_COLOR;
  12327. if (e === n.SrcAlphaFactor)
  12328. return r.SRC_ALPHA;
  12329. if (e === n.OneMinusSrcAlphaFactor)
  12330. return r.ONE_MINUS_SRC_ALPHA;
  12331. if (e === n.DstAlphaFactor)
  12332. return r.DST_ALPHA;
  12333. if (e === n.OneMinusDstAlphaFactor)
  12334. return r.ONE_MINUS_DST_ALPHA;
  12335. if (e === n.DstColorFactor)
  12336. return r.DST_COLOR;
  12337. if (e === n.OneMinusDstColorFactor)
  12338. return r.ONE_MINUS_DST_COLOR;
  12339. if (e === n.SrcAlphaSaturateFactor)
  12340. return r.SRC_ALPHA_SATURATE;
  12341. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12342. null !== t) {
  12343. if (e === n.RGB_S3TC_DXT1_Format)
  12344. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12345. if (e === n.RGBA_S3TC_DXT1_Format)
  12346. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12347. if (e === n.RGBA_S3TC_DXT3_Format)
  12348. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12349. if (e === n.RGBA_S3TC_DXT5_Format)
  12350. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12351. }
  12352. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12353. null !== t) {
  12354. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12355. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12356. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12357. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12358. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12359. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12360. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12361. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12362. }
  12363. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12364. null !== t && e === n.RGB_ETC1_Format)
  12365. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12366. if (t = i.get("EXT_blend_minmax"),
  12367. null !== t) {
  12368. if (e === n.MinEquation)
  12369. return t.MIN_EXT;
  12370. if (e === n.MaxEquation)
  12371. return t.MAX_EXT
  12372. }
  12373. return 0
  12374. }
  12375. ,
  12376. n.WebGLState = function(e, t, i) {
  12377. var r = this
  12378. , o = new n.Vector4
  12379. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12380. , s = new Uint8Array(a)
  12381. , l = new Uint8Array(a)
  12382. , c = new Uint8Array(a)
  12383. , h = {}
  12384. , u = null
  12385. , d = null
  12386. , p = null
  12387. , f = null
  12388. , g = null
  12389. , m = null
  12390. , v = null
  12391. , A = null
  12392. , y = !1
  12393. , C = null
  12394. , I = null
  12395. , E = null
  12396. , b = null
  12397. , w = null
  12398. , _ = null
  12399. , T = null
  12400. , x = null
  12401. , S = null
  12402. , M = null
  12403. , R = null
  12404. , P = null
  12405. , O = null
  12406. , L = null
  12407. , D = null
  12408. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12409. , B = void 0
  12410. , F = {}
  12411. , V = new n.Vector4
  12412. , U = null
  12413. , k = null
  12414. , H = new n.Vector4
  12415. , G = new n.Vector4;
  12416. this.init = function() {
  12417. this.clearColor(0, 0, 0, 1),
  12418. this.clearDepth(1),
  12419. this.clearStencil(0),
  12420. this.enable(e.DEPTH_TEST),
  12421. e.depthFunc(e.LEQUAL),
  12422. e.frontFace(e.CCW),
  12423. e.cullFace(e.BACK),
  12424. this.enable(e.CULL_FACE),
  12425. this.enable(e.BLEND),
  12426. e.blendEquation(e.FUNC_ADD),
  12427. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12428. }
  12429. ,
  12430. this.initAttributes = function() {
  12431. for (var e = 0, t = s.length; e < t; e++)
  12432. s[e] = 0
  12433. }
  12434. ,
  12435. this.enableAttribute = function(i) {
  12436. if (s[i] = 1,
  12437. 0 === l[i] && (e.enableVertexAttribArray(i),
  12438. l[i] = 1),
  12439. 0 !== c[i]) {
  12440. var n = t.get("ANGLE_instanced_arrays");
  12441. n.vertexAttribDivisorANGLE(i, 0),
  12442. c[i] = 0
  12443. }
  12444. }
  12445. ,
  12446. this.enableAttributeAndDivisor = function(t, i, n) {
  12447. s[t] = 1,
  12448. 0 === l[t] && (e.enableVertexAttribArray(t),
  12449. l[t] = 1),
  12450. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12451. c[t] = i)
  12452. }
  12453. ,
  12454. this.disableUnusedAttributes = function() {
  12455. for (var t = 0, i = l.length; t < i; t++)
  12456. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12457. l[t] = 0)
  12458. }
  12459. ,
  12460. this.enable = function(t) {
  12461. h[t] !== !0 && (e.enable(t),
  12462. h[t] = !0)
  12463. }
  12464. ,
  12465. this.disable = function(t) {
  12466. h[t] !== !1 && (e.disable(t),
  12467. h[t] = !1)
  12468. }
  12469. ,
  12470. this.getCompressedTextureFormats = function() {
  12471. if (null === u && (u = [],
  12472. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12473. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12474. u.push(i[n]);
  12475. return u
  12476. }
  12477. ,
  12478. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12479. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12480. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12481. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12482. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12483. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12484. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12485. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12486. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12487. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12488. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12489. d = t,
  12490. y = h),
  12491. t === n.CustomBlending ? (s = s || r,
  12492. l = l || o,
  12493. c = c || a,
  12494. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12495. p = r,
  12496. m = s),
  12497. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12498. f = o,
  12499. g = a,
  12500. v = l,
  12501. A = c)) : (p = null,
  12502. f = null,
  12503. g = null,
  12504. m = null,
  12505. v = null,
  12506. A = null)
  12507. }
  12508. ,
  12509. this.setDepthFunc = function(t) {
  12510. if (C !== t) {
  12511. if (t)
  12512. switch (t) {
  12513. case n.NeverDepth:
  12514. e.depthFunc(e.NEVER);
  12515. break;
  12516. case n.AlwaysDepth:
  12517. e.depthFunc(e.ALWAYS);
  12518. break;
  12519. case n.LessDepth:
  12520. e.depthFunc(e.LESS);
  12521. break;
  12522. case n.LessEqualDepth:
  12523. e.depthFunc(e.LEQUAL);
  12524. break;
  12525. case n.EqualDepth:
  12526. e.depthFunc(e.EQUAL);
  12527. break;
  12528. case n.GreaterEqualDepth:
  12529. e.depthFunc(e.GEQUAL);
  12530. break;
  12531. case n.GreaterDepth:
  12532. e.depthFunc(e.GREATER);
  12533. break;
  12534. case n.NotEqualDepth:
  12535. e.depthFunc(e.NOTEQUAL);
  12536. break;
  12537. default:
  12538. e.depthFunc(e.LEQUAL)
  12539. }
  12540. else
  12541. e.depthFunc(e.LEQUAL);
  12542. C = t
  12543. }
  12544. }
  12545. ,
  12546. this.setDepthTest = function(t) {
  12547. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12548. }
  12549. ,
  12550. this.setDepthWrite = function(t) {
  12551. I !== t && (e.depthMask(t),
  12552. I = t)
  12553. }
  12554. ,
  12555. this.setColorWrite = function(t) {
  12556. E !== t && (e.colorMask(t, t, t, t),
  12557. E = t)
  12558. }
  12559. ,
  12560. this.setStencilFunc = function(t, i, n) {
  12561. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12562. w = t,
  12563. _ = i,
  12564. T = n)
  12565. }
  12566. ,
  12567. this.setStencilOp = function(t, i, n) {
  12568. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12569. x = t,
  12570. S = i,
  12571. M = n)
  12572. }
  12573. ,
  12574. this.setStencilTest = function(t) {
  12575. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12576. }
  12577. ,
  12578. this.setStencilWrite = function(t) {
  12579. b !== t && (e.stencilMask(t),
  12580. b = t)
  12581. }
  12582. ,
  12583. this.setFlipSided = function(t) {
  12584. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12585. R = t)
  12586. }
  12587. ,
  12588. this.setLineWidth = function(t) {
  12589. t !== P && (e.lineWidth(t),
  12590. P = t)
  12591. }
  12592. ,
  12593. this.setPolygonOffset = function(t, i, n) {
  12594. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12595. !t || O === i && L === n || (e.polygonOffset(i, n),
  12596. O = i,
  12597. L = n)
  12598. }
  12599. ,
  12600. this.getScissorTest = function() {
  12601. return D
  12602. }
  12603. ,
  12604. this.setScissorTest = function(t) {
  12605. D = t,
  12606. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12607. }
  12608. ,
  12609. this.activeTexture = function(t) {
  12610. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12611. B !== t && (e.activeTexture(t),
  12612. B = t)
  12613. }
  12614. ,
  12615. this.bindTexture = function(t, i) {
  12616. void 0 === B && r.activeTexture();
  12617. var n = F[B];
  12618. void 0 === n && (n = {
  12619. type: void 0,
  12620. texture: void 0
  12621. },
  12622. F[B] = n),
  12623. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12624. n.type = t,
  12625. n.texture = i)
  12626. }
  12627. ,
  12628. this.compressedTexImage2D = function() {
  12629. try {
  12630. e.compressedTexImage2D.apply(e, arguments)
  12631. } catch (e) {
  12632. console.error(e)
  12633. }
  12634. }
  12635. ,
  12636. this.texImage2D = function() {
  12637. try {
  12638. e.texImage2D.apply(e, arguments)
  12639. } catch (e) {
  12640. console.error(e)
  12641. }
  12642. }
  12643. ,
  12644. this.clearColor = function(t, i, n, r) {
  12645. o.set(t, i, n, r),
  12646. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12647. V.copy(o))
  12648. }
  12649. ,
  12650. this.clearDepth = function(t) {
  12651. U !== t && (e.clearDepth(t),
  12652. U = t)
  12653. }
  12654. ,
  12655. this.clearStencil = function(t) {
  12656. k !== t && (e.clearStencil(t),
  12657. k = t)
  12658. }
  12659. ,
  12660. this.scissor = function(t) {
  12661. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12662. H.copy(t))
  12663. }
  12664. ,
  12665. this.viewport = function(t) {
  12666. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12667. G.copy(t))
  12668. }
  12669. ,
  12670. this.reset = function() {
  12671. for (var t = 0; t < l.length; t++)
  12672. 1 === l[t] && (e.disableVertexAttribArray(t),
  12673. l[t] = 0);
  12674. h = {},
  12675. u = null,
  12676. B = void 0,
  12677. F = {},
  12678. d = null,
  12679. E = null,
  12680. I = null,
  12681. b = null,
  12682. R = null
  12683. }
  12684. }
  12685. }
  12686. , {
  12687. three: 217
  12688. }],
  12689. 104: [function(e, t, i) {
  12690. (function(i, n) {
  12691. "use strict";
  12692. function r(e) {
  12693. this.urls = e;
  12694. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12695. this.builder = a.loadProto(t),
  12696. this.decoder = this.builder.build("binary_mesh")
  12697. }
  12698. var o = e("three")
  12699. , a = e("protobufjs")
  12700. , s = e("../util/logger")
  12701. , l = (e("../util/common"),
  12702. e("../util/ajax"))
  12703. , c = e("../objects/Chunk")
  12704. , h = new s(n);
  12705. r.prototype = {
  12706. constructor: r,
  12707. load: function(e, t, i, n) {
  12708. return h.time("download"),
  12709. l.get(e, {
  12710. responseType: "arraybuffer"
  12711. }).done(function(r) {
  12712. h.timeEnd("download"),
  12713. this.parse(r, e, t, i, n)
  12714. }
  12715. .bind(this)).fail(n)
  12716. },
  12717. parse: function(e, t, i, n, r) {
  12718. var o = this.readProtobuf(e);
  12719. if (!o)
  12720. return r();
  12721. try {
  12722. h.time("convert to webgl"),
  12723. this.convertProtobufToSceneObject(o, t, i, n, r),
  12724. h.timeEnd("convert to webgl")
  12725. } catch (e) {
  12726. return h.error("failed parsing .dam"),
  12727. h.error(e.message),
  12728. r()
  12729. }
  12730. },
  12731. readProtobuf: function(e) {
  12732. var t;
  12733. try {
  12734. h.time("parse proto"),
  12735. t = this.decoder.decode(e),
  12736. h.timeEnd("parse proto")
  12737. } catch (e) {
  12738. return h.error("failed parsing proto for .dam"),
  12739. h.error(e.message),
  12740. null
  12741. }
  12742. return t
  12743. },
  12744. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12745. function a(e) {
  12746. var i = new o.BufferGeometry;
  12747. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12748. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12749. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12750. i.applyMatrix(s),
  12751. i.computeBoundingBox(),
  12752. new c({
  12753. geometry: i,
  12754. textureName: e.material_name,
  12755. name: e.chunk_name,
  12756. meshUrl: t
  12757. })
  12758. }
  12759. if (0 === e.chunk.length)
  12760. return h.warn("No chunks in damfile..."),
  12761. i([]);
  12762. var s = new o.Matrix4;
  12763. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12764. var l = e.chunk.map(a);
  12765. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12766. r())
  12767. }
  12768. },
  12769. t.exports = r
  12770. }
  12771. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12772. }
  12773. , {
  12774. "../objects/Chunk": 144,
  12775. "../util/ajax": 181,
  12776. "../util/common": 185,
  12777. "../util/logger": 189,
  12778. buffer: 198,
  12779. protobufjs: 214,
  12780. three: 217
  12781. }],
  12782. 105: [function(e, t, i) {
  12783. (function(i) {
  12784. "use strict";
  12785. var n = (e("three"),
  12786. e("../settings"),
  12787. e("../util/browser"),
  12788. e("./DamLoader"))
  12789. , r = e("../util/logger")
  12790. , o = (e("../ab"),
  12791. new r(i));
  12792. t.exports = {
  12793. getLoaders: function() {
  12794. return [["_50k", ".dam", n], ["", ".dam", n]]
  12795. },
  12796. load: function(e, t, i, n, r, a) {
  12797. var s = this.getLoaders();
  12798. a = a || 0;
  12799. var l = s[a];
  12800. if (!l)
  12801. return void (r && r("No suitable model file found..."));
  12802. var c = l[0]
  12803. , h = l[1]
  12804. , u = new l[2](t)
  12805. , d = t.get(e + c + h);
  12806. d ? (o.debug("Trying " + c + h),
  12807. u.load(d, i, n, function() {
  12808. this.load(e, t, i, n, r, ++a)
  12809. }
  12810. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12811. this.load(e, t, i, n, r, ++a))
  12812. }
  12813. }
  12814. }
  12815. ).call(this, "/js/loaders/ModelLoader.js")
  12816. }
  12817. , {
  12818. "../ab": 3,
  12819. "../settings": 166,
  12820. "../util/browser": 182,
  12821. "../util/logger": 189,
  12822. "./DamLoader": 104,
  12823. three: 217
  12824. }],
  12825. 106: [function(e, t, i) {
  12826. (function(i) {
  12827. "use strict";
  12828. var n = e("../util/common")
  12829. , r = e("../util/texture")
  12830. , o = e("../util/browser")
  12831. , a = e("../util/logger")
  12832. , s = e("../settings")
  12833. , l = new a(i);
  12834. t.exports = {
  12835. load: function(e, t) {
  12836. function i(e, i) {
  12837. e || (t.push(i),
  12838. p++,
  12839. d.notify(p, a),
  12840. p === a && d.resolve())
  12841. }
  12842. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12843. return $.when();
  12844. var a = n.countUnique(e.chunks.map(function(e) {
  12845. return e.textureName
  12846. }))
  12847. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12848. , h = "_50k" === c ? "high" : "low";
  12849. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12850. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12851. h = "low"));
  12852. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12853. , d = $.Deferred()
  12854. , p = 0;
  12855. return e.chunks.forEach(function(t) {
  12856. if (!t.material.map && t.textureName) {
  12857. var n = e.urls.get(u + t.textureName);
  12858. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12859. }
  12860. }),
  12861. d.promise()
  12862. }
  12863. }
  12864. }
  12865. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12866. }
  12867. , {
  12868. "../settings": 166,
  12869. "../util/browser": 182,
  12870. "../util/common": 185,
  12871. "../util/logger": 189,
  12872. "../util/texture": 194
  12873. }],
  12874. 107: [function(e, t, i) {
  12875. (function(i, n) {
  12876. "use strict";
  12877. function r(e) {
  12878. this.model = e,
  12879. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12880. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12881. var t = i("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", "base64")
  12882. , n = o.loadProto(t);
  12883. this.decoder = n.build("VisionModeldata")
  12884. }
  12885. var o = e("protobufjs")
  12886. , a = e("../util/ajax")
  12887. , s = (e("../util/common"),
  12888. e("../util/math"))
  12889. , l = e("../util/logger")
  12890. , c = new l(n);
  12891. r.prototype.load = function() {
  12892. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12893. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12894. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12895. $.when([]))
  12896. }
  12897. ,
  12898. r.prototype.loadVisionModelData = function() {
  12899. return a.get(this.modelDataPath, {
  12900. responseType: "arraybuffer"
  12901. }).then(function(e) {
  12902. var t;
  12903. try {
  12904. t = this.decoder.decode(e)
  12905. } catch (e) {
  12906. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12907. this.loadSweepLocationsCSV()
  12908. }
  12909. var i = t.sweepLocations.map(function(e) {
  12910. return {
  12911. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12912. position: {
  12913. x: e.pose.translation.x,
  12914. y: e.pose.translation.y,
  12915. z: e.pose.translation.z
  12916. },
  12917. quaternion: {
  12918. x: e.pose.rotation.x,
  12919. y: e.pose.rotation.y,
  12920. z: e.pose.rotation.z,
  12921. w: e.pose.rotation.w
  12922. },
  12923. puck: {
  12924. x: e.puck.x,
  12925. y: e.puck.y,
  12926. z: e.puck.z
  12927. },
  12928. floor: e.group,
  12929. neighbours: e.visibles,
  12930. alignmentType: e.alignment_type
  12931. }
  12932. }).map(function(e) {
  12933. return e.position = s.convertVisionVector(e.position),
  12934. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12935. e.puck = s.convertVisionVector(e.puck),
  12936. e
  12937. });
  12938. return i.forEach(function(e) {
  12939. e.neighbours = e.neighbours.map(function(e) {
  12940. return i[e].uuid
  12941. })
  12942. }),
  12943. i
  12944. }
  12945. .bind(this), function() {
  12946. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12947. this.loadSweepLocationsCSV()
  12948. }
  12949. .bind(this))
  12950. }
  12951. ,
  12952. r.prototype.loadSweepLocationsCSV = function() {
  12953. return a.get(this.sweepLocationsPath).then(function(e) {
  12954. var t = e.split("\n").map(function(e) {
  12955. return e.split(", ")
  12956. }).filter(function(e) {
  12957. return e.length > 1
  12958. }).map(function(e) {
  12959. return {
  12960. uuid: e[0],
  12961. position: {
  12962. x: parseFloat(e[1]),
  12963. y: parseFloat(e[2]),
  12964. z: parseFloat(e[3])
  12965. },
  12966. quaternion: {
  12967. x: parseFloat(e[4]),
  12968. y: parseFloat(e[5]),
  12969. z: parseFloat(e[6]),
  12970. w: parseFloat(e[7])
  12971. }
  12972. }
  12973. }).map(function(e) {
  12974. return e.position = s.convertVisionVector(e.position),
  12975. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12976. e
  12977. });
  12978. return t
  12979. }).fail(function() {
  12980. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12981. })
  12982. }
  12983. ,
  12984. t.exports = r
  12985. }
  12986. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12987. }
  12988. , {
  12989. "../util/ajax": 181,
  12990. "../util/common": 185,
  12991. "../util/logger": 189,
  12992. "../util/math": 190,
  12993. buffer: 198,
  12994. protobufjs: 214
  12995. }],
  12996. 108: [function(e, t, i) {
  12997. (function(i) {
  12998. "use strict";
  12999. function n() {
  13000. this.locale = null
  13001. }
  13002. var r = e("../settings")
  13003. , o = e("../util/common")
  13004. , a = e("../util/logger")
  13005. , s = e("../enum/Locale")
  13006. , l = new a(i);
  13007. n.prototype.init = function() {
  13008. var t;
  13009. switch (r.languageTag) {
  13010. case null:
  13011. case "en":
  13012. case s.EN_US:
  13013. this.locale = s.EN_US,
  13014. t = e("./strings-en-US");
  13015. break;
  13016. case "es":
  13017. case s.ES_MX:
  13018. this.locale = s.ES_MX,
  13019. t = e("./strings-es-MX");
  13020. break;
  13021. case "fr":
  13022. case s.FR_FR:
  13023. this.locale = s.FR_FR,
  13024. t = e("./strings-fr-FR");
  13025. break;
  13026. case "de":
  13027. case s.DE_DE:
  13028. this.locale = s.DE_DE,
  13029. t = e("./strings-de-DE");
  13030. break;
  13031. case "ru":
  13032. case s.RU_RU:
  13033. this.locale = s.RU_RU,
  13034. t = e("./strings-ru-RU");
  13035. break;
  13036. case "cn":
  13037. case s.CN_CN:
  13038. this.locale = s.CN_CN,
  13039. t = e("./strings-cn-CN");
  13040. break;
  13041. case "jp":
  13042. case s.JP_JP:
  13043. this.locale = s.JP_JP,
  13044. t = e("./strings-jp-JP");
  13045. break;
  13046. default:
  13047. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13048. this.locale = s.EN_US,
  13049. t = e("./strings-en-US")
  13050. }
  13051. l.info("Using locale '" + this.locale + "'"),
  13052. o.extendObject(this, t)
  13053. }
  13054. ,
  13055. n.prototype.localizeGUI = function() {
  13056. var e = document.querySelector("#gui-parent");
  13057. this.localizeTree(e),
  13058. this.localizeLoadingText()
  13059. }
  13060. ,
  13061. n.prototype.localizeLoadingText = function() {
  13062. // var e = document.querySelector("#loader-cont")
  13063. // , t = e.getAttribute("title");
  13064. // e.removeAttribute("title"),
  13065. // e.setAttribute("data-status", t),
  13066. // e.classList.add(this.locale),
  13067. document.querySelector("#help-dialog").classList.add(this.locale),
  13068. document.querySelector("#interaction-modal").classList.add(this.locale),
  13069. document.querySelector("#gui").classList.add(this.locale);
  13070. }
  13071. ,
  13072. n.prototype.localizeTree = function(e) {
  13073. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13074. if (e.nodeType === Node.TEXT_NODE)
  13075. t = e.data.match(n),
  13076. t && (i = t[1],
  13077. e.data = this.localizeText(i) || i);
  13078. else if (e.nodeType === Node.ELEMENT_NODE) {
  13079. var r = e.getAttribute("title");
  13080. r && (t = r.match(n),
  13081. t && (i = t[1],
  13082. e.setAttribute("title", this.localizeText(i) || i)))
  13083. }
  13084. for (e = e.firstChild; e; )
  13085. this.localizeTree(e),
  13086. e = e.nextSibling
  13087. }
  13088. ,
  13089. n.prototype.localizeText = function(t) {
  13090. var i = this[t];
  13091. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13092. i = e("./strings-en-US")[t]),
  13093. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13094. i
  13095. }
  13096. ,
  13097. t.exports = new n
  13098. }
  13099. ).call(this, "/js/localization/localize.js")
  13100. }
  13101. , {
  13102. "../enum/Locale": 31,
  13103. "../settings": 166,
  13104. "../util/common": 185,
  13105. "../util/logger": 189,
  13106. "./strings-cn-CN": 109,
  13107. "./strings-de-DE": 110,
  13108. "./strings-en-US": 111,
  13109. "./strings-es-MX": 112,
  13110. "./strings-fr-FR": 113,
  13111. "./strings-jp-JP": 114,
  13112. "./strings-ru-RU": 115
  13113. }],
  13114. 109: [function(e, t, i) {
  13115. "use strict";
  13116. t.exports = {
  13117. PAGE_TITLE: "",
  13118. LOADING: "正在加载",
  13119. PRESENTED_BY_CAPS: "呈现者:",
  13120. POWERED_BY: "技术支持:",
  13121. POWERED_BY_CAPS: "技术支持:",
  13122. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13123. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13124. PRESENTED_BY: "呈现者:",
  13125. MORE: "更多 ",
  13126. LESS: "更少 ",
  13127. TAG_CONTENT: "tag™ 内容",
  13128. SHOW: "显示",
  13129. HIDE: "隐藏",
  13130. DOLLHOUSE: "场景屋",
  13131. FLOOR_PLAN: "楼层平面图",
  13132. OPEN_HIGHLIGHTS: "打开精彩片段",
  13133. CLOSE_HIGHLIGHTS: "关闭",
  13134. PREVIOUS: "上一个",
  13135. PLAY: "播放",
  13136. PAUSE: "暂停",
  13137. NEXT: "下一个",
  13138. EXPLORE_3D_SPACE: "探索 3D 空间",
  13139. VIEW_DOLLHOUSE: "观看场景屋",
  13140. SOCIAL_SHARING: "分享这个空间",
  13141. VIEW_IN_VR: "以 VR 观看",
  13142. VIEW_FULLSCREEN: "全屏观看",
  13143. EXIT_FULLSCREEN: " 退出全屏",
  13144. ZOOM_IN: "放大",
  13145. ZOOM_OUT: "缩小",
  13146. FLOOR_NAME: "楼层",
  13147. FLOOR_ALL: "ALL",
  13148. FLOOR_Lang: ["Floor",""],
  13149. TERMS: "条款",
  13150. PORT_TERMS: "port 条款",
  13151. TERMS_OF_USE: "使用条款",
  13152. CLOSE_TERMS: "关闭",
  13153. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13154. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13155. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13156. WEBVR_ENTER_WEBVR: "进入 VR",
  13157. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13158. WEBVR_LEARN_MORE: "了解更多",
  13159. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13160. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13161. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13162. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13163. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13164. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13165. VR_LEARN_MORE_CAPS: "了解更多",
  13166. VR_PREVIOUS_CAPS: "上一个’,",
  13167. VR_NEXT_CAPS: "下一个",
  13168. VR_GOT_IT_CAPS: "明白了",
  13169. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13170. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13171. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13172. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13173. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13174. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13175. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13176. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13177. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13178. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13179. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13180. VR_APP: "port VR 应用程序",
  13181. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13182. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13183. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13184. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13185. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13186. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13187. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13188. VR_ANDROID_DVICES: "Android 设备",
  13189. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13190. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13191. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13192. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13193. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13194. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13195. VR_DOWNLOAD_HERE: "在此下载",
  13196. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13197. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13198. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13199. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13200. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13201. SHARE_TO: "分享到",
  13202. SHARE_LINK: "直接链接",
  13203. SHARE_EXPLORE: "探索",
  13204. SHARE_AT: "在",
  13205. SHARE_WITH: "使用",
  13206. SHARE_3D: "以 3D",
  13207. SHARE_COPIED: "已复制!",
  13208. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13209. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13210. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13211. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13212. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13213. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13214. ERROR_GENERIC_ACTIONS_3: " 或",
  13215. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13216. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13217. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13218. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13219. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13220. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13221. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13222. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13223. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13224. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13225. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13226. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13227. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13228. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13229. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13230. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13231. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13232. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13233. LINK_TO_LOCATION: "地点链接",
  13234. MENU_COPY: "复制",
  13235. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13236. ROTATE: "旋转",
  13237. MOVE: "移动",
  13238. INSIDE: "内部",
  13239. ZOOM: "缩放",
  13240. HELP: "小帮手",
  13241. HELP_NAVIGATION_TAB: "导航",
  13242. HELP_MORE_HELP_TAB: "更多帮助",
  13243. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13244. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13245. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13246. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13247. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13248. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13249. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13250. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13251. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13252. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13253. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13254. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13255. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13256. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13257. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13258. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13259. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13260. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13261. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13262. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13263. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13264. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13265. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13266. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13267. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13268. HELP_MORE_HLR_A: "精彩片段集锦",
  13269. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13270. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13271. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13272. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13273. HELP_MORE_FLOORS_A: "楼层选择器",
  13274. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13275. HELP_MORE_TAG_A: "tag™ 贴文",
  13276. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13277. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13278. HELP_MORE_ZOOM_A: "缩放控件",
  13279. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13280. HELP_MORE_TOUR_A: "导览控件",
  13281. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13282. HELP_MORE_INSIDE_A: "内部视图",
  13283. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13284. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13285. HELP_MORE_VR_A: "VR 模式",
  13286. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13287. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13288. HELP_MORE_360_A: "360° 视图",
  13289. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13290. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13291. HELP_MORE_FULLSCREEN_A: "全屏",
  13292. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13293. CLOSE: "关闭"
  13294. }
  13295. }
  13296. , {}],
  13297. 110: [function(e, t, i) {
  13298. "use strict";
  13299. t.exports = {
  13300. PAGE_TITLE: "",
  13301. LOADING: "Lädt",
  13302. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13303. POWERED_BY: "Angetrieben von",
  13304. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13305. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13306. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13307. PRESENTED_BY: "Präsentiert von ",
  13308. MORE: "Mehr ",
  13309. LESS: "Weniger ",
  13310. TAG_CONTENT: "tag™ Inhalt",
  13311. SHOW: "Anzeigen",
  13312. HIDE: "Verbergen",
  13313. DOLLHOUSE: "Puppenhaus",
  13314. FLOOR_PLAN: "Grundriss",
  13315. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13316. CLOSE_HIGHLIGHTS: "Schließen",
  13317. PREVIOUS: "Vorheriges",
  13318. PLAY: "Abspielen",
  13319. PAUSE: "Pausieren",
  13320. NEXT: "Nächstes",
  13321. EXPLORE_3D_SPACE: "Innenraum betreten",
  13322. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13323. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13324. VIEW_IN_VR: "In VR ansehen",
  13325. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13326. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13327. ZOOM_IN: "Vergrößern",
  13328. ZOOM_OUT: "Verkleinern",
  13329. FLOOR_NAME: "Etage ",
  13330. FLOOR_ALL: "Alle",
  13331. TERMS: "Bedingungen",
  13332. PORT_TERMS: "port Bedingungen",
  13333. TERMS_OF_USE: "Nutzungsbedingungen",
  13334. TERMS_TEXT_FILE: "terms-de-DE.html",
  13335. CLOSE_TERMS: "Schließen",
  13336. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13337. HELP: "Hilfe",
  13338. HELP_NAVIGATION_TAB: "Navigation",
  13339. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13340. CLOSE: "Schließen",
  13341. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13342. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13343. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13344. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13345. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13346. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13347. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13348. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13349. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13350. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13351. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13352. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13353. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13354. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13355. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13356. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13357. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13358. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13359. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13360. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13361. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13362. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13363. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13364. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13365. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13366. HELP_MORE_HLR_A: "Liste das Highlight",
  13367. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13368. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13369. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13370. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13371. HELP_MORE_FLOORS_A: "Etage auswählen",
  13372. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13373. HELP_MORE_TAG_A: "tag™ Posts",
  13374. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13375. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13376. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13377. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13378. HELP_MORE_TOUR_A: "Tour Steuerung",
  13379. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13380. HELP_MORE_INSIDE_A: "Innenansicht",
  13381. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13382. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13383. HELP_MORE_VR_A: "VR Modus",
  13384. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13385. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13386. HELP_MORE_360_A: "360° Views Ansicht ",
  13387. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13388. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13389. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13390. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13391. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13392. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13393. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13394. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13395. WEBVR_LEARN_MORE: "Mehr Infos",
  13396. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13397. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13398. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13399. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13400. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13401. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13402. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13403. VR_APP: "port VR App",
  13404. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13405. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13406. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13407. VR_APP_FOR_ANDROID: "port VR app für Android",
  13408. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13409. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13410. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13411. VR_PREVIOUS_CAPS: "ZURÜCK",
  13412. VR_NEXT_CAPS: "WEITER",
  13413. VR_GOT_IT_CAPS: "VERSTANDEN",
  13414. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13415. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13416. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13417. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13418. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13419. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13420. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13421. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13422. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13423. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13424. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13425. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13426. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13427. VR_ANDROID_DVICES: "Android Geräte",
  13428. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13429. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13430. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13431. VR_DOWNLOAD_HERE: "Hier runterladen",
  13432. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13433. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13434. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13435. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13436. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13437. SHARE_TO: "Teilen auf",
  13438. SHARE_LINK: "Direkter Link",
  13439. SHARE_EXPLORE: "Umsehen",
  13440. SHARE_AT: "auf",
  13441. SHARE_WITH: "mit",
  13442. SHARE_3D: "in 3D",
  13443. SHARE_COPIED: "Kopiert!",
  13444. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13445. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13446. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13447. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13448. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13449. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13450. ERROR_GENERIC_ACTIONS_3: " oder ",
  13451. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13452. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13453. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13454. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13455. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13456. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13457. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13458. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13459. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13460. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13461. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13462. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13463. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13464. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13465. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13466. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13467. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13468. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13469. LINK_TO_LOCATION: "Link zu",
  13470. MENU_COPY: "Kopieren",
  13471. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13472. ROTATE: "Drehen",
  13473. INSIDE: "Drinnen",
  13474. MOVE: "Bewegen",
  13475. ZOOM: "Vergrößern"
  13476. }
  13477. }
  13478. , {}],
  13479. 111: [function(e, t, i) {
  13480. "use strict";
  13481. t.exports = {
  13482. PAGE_TITLE: "",
  13483. LOADING: "Loading",
  13484. PRESENTED_BY_CAPS: "PRESENTED BY",
  13485. POWERED_BY: "powered by ",
  13486. POWERED_BY_CAPS: "POWERED BY",
  13487. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13488. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13489. PRESENTED_BY: "Presented by ",
  13490. MORE: "More ",
  13491. LESS: "Less ",
  13492. TAG_CONTENT: "tag™ Content",
  13493. SHOW: "Show",
  13494. HIDE: "Hide",
  13495. DOLLHOUSE: "Dollhouse",
  13496. FLOOR_PLAN: "Floor plan",
  13497. OPEN_HIGHLIGHTS: "Open Highlights",
  13498. CLOSE_HIGHLIGHTS: "Close",
  13499. PREVIOUS: "Previous",
  13500. PLAY: "Play",
  13501. PAUSE: "Pause",
  13502. NEXT: "Next",
  13503. EXPLORE_3D_SPACE: "Explore 3D Space",
  13504. VIEW_DOLLHOUSE: "View dollhouse",
  13505. SOCIAL_SHARING: "Share this Space",
  13506. VIEW_IN_VR: "View in VR",
  13507. VIEW_FULLSCREEN: "全屏",
  13508. EXIT_FULLSCREEN: "退出全屏",
  13509. ZOOM_IN: "Zoom in",
  13510. ZOOM_OUT: "Zoom out",
  13511. FLOOR_NAME: "Floor ",
  13512. FLOOR_ALL: "全部",
  13513. TERMS: "Terms",
  13514. PORT_TERMS: "port terms",
  13515. TERMS_OF_USE: "Terms of Use",
  13516. TERMS_TEXT_FILE: "terms-en-US.html",
  13517. CLOSE_TERMS: "Close",
  13518. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13519. HELP: "Help",
  13520. HELP_NAVIGATION_TAB: "Navigation",
  13521. HELP_MORE_HELP_TAB: "More Help",
  13522. CLOSE: "Close",
  13523. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13524. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13525. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13526. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13527. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13528. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13529. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13530. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13531. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13532. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13533. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13534. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13535. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13536. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13537. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13538. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13539. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13540. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13541. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13542. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13543. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13544. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13545. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13546. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13547. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13548. HELP_MORE_HLR_A: "Highlight Reel",
  13549. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13550. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13551. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13552. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13553. HELP_MORE_FLOORS_A: "Floor Selector",
  13554. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13555. HELP_MORE_TAG_A: "tag™ Posts",
  13556. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13557. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13558. HELP_MORE_ZOOM_A: "Zoom Controls",
  13559. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13560. HELP_MORE_TOUR_A: "Tour Controls",
  13561. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13562. HELP_MORE_INSIDE_A: "Inside View",
  13563. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13564. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13565. HELP_MORE_VR_A: "VR Mode",
  13566. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13567. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13568. HELP_MORE_360_A: "360° Views",
  13569. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13570. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13571. HELP_MORE_FULLSCREEN_A: "Full screen",
  13572. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13573. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13574. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13575. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13576. WEBVR_ENTER_WEBVR: "ENTER VR",
  13577. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13578. WEBVR_LEARN_MORE: "Learn more",
  13579. WEBVR_VIEW_SPACE: "View Space in VR",
  13580. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13581. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13582. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13583. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13584. VR_PREVIOUS_CAPS: "PREVIOUS",
  13585. VR_NEXT_CAPS: "NEXT",
  13586. VR_GOT_IT_CAPS: "GOT IT",
  13587. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13588. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13589. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13590. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13591. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13592. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13593. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13594. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13595. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13596. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13597. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13598. VR_APP: "port VR App",
  13599. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13600. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13601. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13602. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13603. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13604. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13605. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13606. VR_ANDROID_DVICES: "Android Devices",
  13607. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13608. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13609. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13610. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13611. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13612. VR_APP_OPEN: "Open with the port VR app instead",
  13613. VR_DOWNLOAD_HERE: "Download here",
  13614. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13615. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13616. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13617. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13618. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13619. SHARE_TO: "Share to",
  13620. SHARE_LINK: "Direct Link",
  13621. SHARE_EXPLORE: "Explore ",
  13622. SHARE_AT: "at",
  13623. SHARE_WITH: "with",
  13624. SHARE_3D: " in 3D",
  13625. SHARE_COPIED: "Copied!",
  13626. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13627. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13628. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13629. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13630. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13631. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13632. ERROR_GENERIC_ACTIONS_3: " or ",
  13633. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13634. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13635. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13636. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13637. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13638. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13639. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13640. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13641. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13642. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13643. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13644. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13645. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13646. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13647. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13648. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13649. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13650. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13651. LINK_TO_LOCATION: "Link to location",
  13652. MENU_COPY: "Copy",
  13653. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13654. ROTATE: "Rotate",
  13655. INSIDE: "Inside",
  13656. MOVE: "Move",
  13657. ZOOM: "Zoom"
  13658. }
  13659. }
  13660. , {}],
  13661. 112: [function(e, t, i) {
  13662. "use strict";
  13663. t.exports = {
  13664. PAGE_TITLE: "",
  13665. LOADING: "Cargando",
  13666. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13667. POWERED_BY: "potenciando por ",
  13668. POWERED_BY_CAPS: "POTENCIADO POR ",
  13669. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13670. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13671. PRESENTED_BY: "Presentado por ",
  13672. MORE: "Más ",
  13673. LESS: "Menos ",
  13674. TAG_CONTENT: "Contenido de tag™",
  13675. SHOW: "Mostrar",
  13676. HIDE: "Ocultar",
  13677. DOLLHOUSE: "Dollhouse",
  13678. FLOOR_PLAN: "Planos",
  13679. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13680. CLOSE_HIGHLIGHTS: "Cerrar",
  13681. PREVIOUS: "Anterior",
  13682. PLAY: "Play",
  13683. PAUSE: "Pausa",
  13684. NEXT: "Siguiente",
  13685. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13686. VIEW_DOLLHOUSE: "Ver dollhouse",
  13687. SOCIAL_SHARING: "Compartir este espacio",
  13688. VIEW_IN_VR: "Ver en realidad virtual",
  13689. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13690. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13691. ZOOM_IN: "Acercar",
  13692. ZOOM_OUT: "Alejar",
  13693. FLOOR_NAME: "Piso ",
  13694. FLOOR_ALL: "Todas",
  13695. TERMS: "Condiciones",
  13696. PORT_TERMS: "port términos de uso",
  13697. TERMS_OF_USE: "Términos de uso",
  13698. TERMS_TEXT_FILE: "terms-es-MX.html",
  13699. CLOSE_TERMS: "Cerrar",
  13700. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13701. HELP: "Ayuda",
  13702. HELP_NAVIGATION_TAB: "Navegación",
  13703. HELP_MORE_HELP_TAB: "Más Ayuda",
  13704. CLOSE: "Cerrar",
  13705. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13706. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13707. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13708. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13709. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13710. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13711. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13712. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13713. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13714. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13715. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13716. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13717. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13718. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13719. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13720. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13721. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13722. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13723. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13724. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13725. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13726. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13727. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13728. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13729. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13730. HELP_MORE_HLR_A: "Galería destacada",
  13731. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13732. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13733. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13734. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13735. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13736. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13737. HELP_MORE_TAG_A: "tag™ Posts",
  13738. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13739. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13740. HELP_MORE_ZOOM_A: "Controles de zoom",
  13741. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13742. HELP_MORE_TOUR_A: "Controles de recorrido",
  13743. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13744. HELP_MORE_INSIDE_A: "Vista interior",
  13745. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13746. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13747. HELP_MORE_VR_A: "Modo de realidad virtual",
  13748. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13749. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13750. HELP_MORE_360_A: "360° Views",
  13751. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13752. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13753. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13754. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13755. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13756. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13757. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13758. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13759. WEBVR_LEARN_MORE: "Más información",
  13760. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13761. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13762. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13763. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13764. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13765. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13766. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13767. VR_APP: "port VR App",
  13768. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13769. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13770. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13771. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13772. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13773. VR_PREVIOUS_CAPS: "ANTERIOR",
  13774. VR_NEXT_CAPS: "SIGUIENTE",
  13775. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13776. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13777. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13778. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13779. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13780. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13781. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13782. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13783. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13784. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13785. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13786. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13787. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13788. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13789. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13790. VR_ANDROID_DVICES: "Dispositivos Android",
  13791. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13792. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13793. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13794. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13795. VR_DOWNLOAD_HERE: "Descargar aquí",
  13796. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13797. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13798. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13799. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13800. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13801. SHARE_TO: "Compartir en",
  13802. SHARE_LINK: "Enlace directo",
  13803. SHARE_EXPLORE: "Explorar ",
  13804. SHARE_AT: "en",
  13805. SHARE_WITH: "con",
  13806. SHARE_3D: " en 3D",
  13807. SHARE_COPIED: "¡Copiado!",
  13808. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13809. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13810. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13811. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13812. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13813. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13814. ERROR_GENERIC_ACTIONS_3: " o ",
  13815. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13816. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13817. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13818. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13819. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13820. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13821. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13822. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13823. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13824. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13825. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13826. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13827. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13828. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13829. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13830. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13831. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13832. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13833. LINK_TO_LOCATION: "Enlace a la ubicación",
  13834. MENU_COPY: "Copiar",
  13835. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13836. ROTATE: "Girar",
  13837. INSIDE: "Interior",
  13838. MOVE: "Moverse",
  13839. ZOOM: "Acercar o alejar"
  13840. }
  13841. }
  13842. , {}],
  13843. 113: [function(e, t, i) {
  13844. "use strict";
  13845. t.exports = {
  13846. PAGE_TITLE: "",
  13847. LOADING: "Chargement",
  13848. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13849. POWERED_BY: "alimenté par ",
  13850. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13851. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13852. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13853. PRESENTED_BY: "Présenté par ",
  13854. MORE: "Plus ",
  13855. LESS: "Moins ",
  13856. TAG_CONTENT: "Contenu tag™",
  13857. SHOW: "Montrer",
  13858. HIDE: "Cacher",
  13859. DOLLHOUSE: "Dollhouse",
  13860. FLOOR_PLAN: "Plan de sol",
  13861. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13862. CLOSE_HIGHLIGHTS: "Fermer",
  13863. PREVIOUS: "Précédent",
  13864. PLAY: "Lecture",
  13865. PAUSE: "Pause",
  13866. NEXT: "Suivant",
  13867. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13868. VIEW_DOLLHOUSE: "Voir dollhouse",
  13869. SOCIAL_SHARING: "Partager cet espace",
  13870. VIEW_IN_VR: "Voir en VR",
  13871. VIEW_FULLSCREEN: "Plein écran",
  13872. EXIT_FULLSCREEN: "Fermer plein écran",
  13873. ZOOM_IN: "Zoom avant",
  13874. ZOOM_OUT: "Zoom arrière",
  13875. FLOOR_NAME: "Étage ",
  13876. FLOOR_ALL: "Tous",
  13877. TERMS: "Mentions légales",
  13878. PORT_TERMS: "port mentions légales",
  13879. TERMS_OF_USE: "Conditions d'utilisation",
  13880. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13881. CLOSE_TERMS: "Fermer",
  13882. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13883. HELP: "Aide",
  13884. HELP_NAVIGATION_TAB: "Navigation",
  13885. HELP_MORE_HELP_TAB: "Aide",
  13886. CLOSE: "Fermer",
  13887. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13888. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13889. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13890. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13891. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13892. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13893. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13894. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13895. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13896. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13897. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13898. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13899. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13900. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13901. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13902. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13903. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13904. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13905. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13906. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13907. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13908. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13909. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13910. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13911. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13912. HELP_MORE_HLR_A: "Carrousel",
  13913. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13914. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13915. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13916. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13917. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13918. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13919. HELP_MORE_TAG_A: "tag™ Posts",
  13920. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13921. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13922. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13923. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13924. HELP_MORE_TOUR_A: "Commandes de la visite",
  13925. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13926. HELP_MORE_INSIDE_A: "Vue intérieure",
  13927. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13928. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13929. HELP_MORE_VR_A: "Mode RV",
  13930. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13931. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13932. HELP_MORE_360_A: "Vues 360°",
  13933. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13934. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13935. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13936. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13937. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13938. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13939. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13940. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13941. WEBVR_LEARN_MORE: "En savoir plus",
  13942. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13943. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13944. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13945. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13946. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13947. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13948. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13949. VR_NEXT_CAPS: "SUIVANT",
  13950. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13951. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13952. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13953. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13954. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13955. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13956. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13957. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13958. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13959. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13960. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13961. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13962. VR_APP: "port VR App",
  13963. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13964. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13965. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13966. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13967. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13968. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13969. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13970. VR_ANDROID_DVICES: "Appareils Android",
  13971. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13972. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13973. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13974. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13975. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13976. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13977. VR_DOWNLOAD_HERE: "Télécharger ici",
  13978. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13979. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13980. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13981. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13982. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13983. SHARE_TO: "Partager sur",
  13984. SHARE_LINK: "Lien direct",
  13985. SHARE_EXPLORE: "Explorer ",
  13986. SHARE_AT: "à",
  13987. SHARE_WITH: "avec",
  13988. SHARE_3D: " en 3D",
  13989. SHARE_COPIED: "Copié!",
  13990. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13991. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13992. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13993. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13994. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13995. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13996. ERROR_GENERIC_ACTIONS_3: " ou ",
  13997. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13998. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13999. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14000. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14001. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14002. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14003. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14004. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14005. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14006. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14007. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14008. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14009. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14010. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14011. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14012. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14013. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14014. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14015. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14016. MENU_COPY: "Copie",
  14017. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14018. ROTATE: "Faire pivoter",
  14019. INSIDE: "Intérieure",
  14020. MOVE: "Se déplacer",
  14021. ZOOM: "Zoom"
  14022. }
  14023. }
  14024. , {}],
  14025. 114: [function(e, t, i) {
  14026. "use strict";
  14027. t.exports = {
  14028. PAGE_TITLE: "",
  14029. LOADING: "読み込み中",
  14030. PRESENTED_BY_CAPS: "PRESENTED BY",
  14031. POWERED_BY: "powered by",
  14032. POWERED_BY_CAPS: "POWERED BY",
  14033. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14034. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14035. PRESENTED_BY: "Presented by ",
  14036. MORE: "全て表示 ",
  14037. LESS: "閉じる ",
  14038. TAG_CONTENT: "tag™コンテンツ ",
  14039. SHOW: "表示",
  14040. HIDE: "非表示",
  14041. DOLLHOUSE: "ドールハウス",
  14042. FLOOR_PLAN: "フロアプラン",
  14043. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14044. CLOSE_HIGHLIGHTS: "閉じる",
  14045. PREVIOUS: "前へ",
  14046. PLAY: "再生",
  14047. PAUSE: "一時停止",
  14048. NEXT: "次へ",
  14049. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14050. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14051. SOCIAL_SHARING: "このSpaceを共有する",
  14052. VIEW_IN_VR: "VRで表示",
  14053. VIEW_FULLSCREEN: "フルスクリーン表示",
  14054. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14055. ZOOM_IN: "ズームイン",
  14056. ZOOM_OUT: "ズームアウト",
  14057. FLOOR_NAME: "フロア ",
  14058. FLOOR_ALL: "すべて",
  14059. TERMS: "規約",
  14060. PORT_TERMS: "port規約",
  14061. TERMS_OF_USE: "利用規約",
  14062. CLOSE_TERMS: "閉じる",
  14063. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14064. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14065. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14066. WEBVR_ENTER_WEBVR: "VRに入る",
  14067. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14068. WEBVR_LEARN_MORE: "もっと詳しく",
  14069. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14070. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14071. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14072. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14073. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14074. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14075. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14076. VR_PREVIOUS_CAPS: "前へ",
  14077. VR_NEXT_CAPS: "次へ",
  14078. VR_GOT_IT_CAPS: "了解",
  14079. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14080. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14081. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14082. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14083. VR_WHAT_YOU_NEED: "必要なもの",
  14084. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14085. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14086. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14087. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14088. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14089. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14090. VR_APP: "port VRアプリ",
  14091. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14092. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14093. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14094. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14095. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14096. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14097. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14098. VR_ANDROID_DVICES: "Androidデバイス",
  14099. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14100. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14101. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14102. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14103. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14104. VR_APP_OPEN: "port VRアプリで開く",
  14105. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14106. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14107. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14108. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14109. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14110. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14111. SHARE_TO: "共有先",
  14112. SHARE_LINK: "ダイレクトリンク",
  14113. SHARE_EXPLORE: "探索",
  14114. SHARE_AT: "場所",
  14115. SHARE_WITH: "使用アプリ",
  14116. SHARE_3D: "3Dで",
  14117. SHARE_COPIED: "コピーされました!",
  14118. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14119. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14120. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14121. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14122. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14123. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14124. ERROR_GENERIC_ACTIONS_3: "または",
  14125. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14126. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14127. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14128. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14129. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14130. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14131. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14132. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14133. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14134. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14135. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14136. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14137. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14138. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14139. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14140. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14141. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14142. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14143. LINK_TO_LOCATION: "ロケーションへのリンク",
  14144. MENU_COPY: "コピー",
  14145. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14146. ROTATE: "回転",
  14147. MOVE: "移動",
  14148. INSIDE: "内側",
  14149. ZOOM: "ズーム",
  14150. HELP: "ヘルプ",
  14151. HELP_NAVIGATION_TAB: "ナビゲーション",
  14152. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14153. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14154. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14155. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14156. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14157. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14158. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14159. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14160. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14161. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14162. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14163. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14164. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14165. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14166. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14167. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14168. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14169. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14170. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14171. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14172. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14173. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14174. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14175. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14176. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14177. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14178. HELP_MORE_HLR_A: "ハイライト",
  14179. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14180. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14181. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14182. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14183. HELP_MORE_FLOORS_A: "フロアセレクター",
  14184. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14185. HELP_MORE_TAG_A: "tag™ Posts",
  14186. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14187. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14188. HELP_MORE_ZOOM_A: "ズームコントロール",
  14189. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14190. HELP_MORE_TOUR_A: "ツアーコントロール",
  14191. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14192. HELP_MORE_INSIDE_A: "内側ビュー",
  14193. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14194. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14195. HELP_MORE_VR_A: "VRモード",
  14196. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14197. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14198. HELP_MORE_360_A: "360° Views",
  14199. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14200. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14201. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14202. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14203. CLOSE: "閉じる"
  14204. }
  14205. }
  14206. , {}],
  14207. 115: [function(e, t, i) {
  14208. "use strict";
  14209. t.exports = {
  14210. PAGE_TITLE: "",
  14211. LOADING: "Загрузка",
  14212. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14213. POWERED_BY: "разработано на платформе ",
  14214. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14215. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14216. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14217. PRESENTED_BY: "Представлено ",
  14218. MORE: "Больше ",
  14219. LESS: "Меньше ",
  14220. TAG_CONTENT: "tag™ Контент",
  14221. SHOW: "Показать",
  14222. HIDE: "Скрыть",
  14223. DOLLHOUSE: "Dollhouse",
  14224. FLOOR_PLAN: "Планировка",
  14225. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14226. CLOSE_HIGHLIGHTS: "Закрыть",
  14227. PREVIOUS: "Предыдущий",
  14228. PLAY: "Воспроизвести",
  14229. PAUSE: "Пауза",
  14230. NEXT: "Следующий",
  14231. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14232. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14233. SOCIAL_SHARING: "Поделиться этой моделью",
  14234. VIEW_IN_VR: "Посмотреть в VR",
  14235. VIEW_FULLSCREEN: "Полный экран",
  14236. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14237. ZOOM_IN: "Увеличить",
  14238. ZOOM_OUT: "Уменьшить",
  14239. FLOOR_NAME: "Этаж ",
  14240. FLOOR_ALL: "Все",
  14241. TERMS: "Условия",
  14242. PORT_TERMS: "Правила пользования",
  14243. TERMS_OF_USE: "Условия использования",
  14244. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14245. CLOSE_TERMS: "Закрыть",
  14246. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14247. HELP: "Помощь",
  14248. HELP_NAVIGATION_TAB: "Навигация",
  14249. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14250. CLOSE: "Закрыть",
  14251. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14252. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14253. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14254. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14255. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14256. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14257. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14258. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14259. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14260. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14261. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14262. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14263. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14264. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14265. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14266. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14267. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14268. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14269. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14270. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14271. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14272. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14273. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14274. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14275. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14276. HELP_MORE_HLR_A: "Фотоколлаж",
  14277. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14278. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14279. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14280. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14281. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14282. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14283. HELP_MORE_TAG_A: "tag™ Posts",
  14284. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14285. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14286. HELP_MORE_ZOOM_A: "Масштаб",
  14287. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14288. HELP_MORE_TOUR_A: "Управление Туром",
  14289. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14290. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14291. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14292. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14293. HELP_MORE_VR_A: "Режим VR",
  14294. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14295. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14296. HELP_MORE_360_A: "360° Views",
  14297. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14298. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14299. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14300. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14301. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14302. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14303. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14304. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14305. WEBVR_LEARN_MORE: "Узнать больше",
  14306. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14307. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14308. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14309. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14310. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14311. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14312. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14313. VR_APP: "port VR App",
  14314. VR_APP_OPEN: "Или открыть через приложение port VR",
  14315. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14316. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14317. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14318. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14319. VR_VIEW_SPACE: "Запустить модель в VR",
  14320. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14321. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14322. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14323. VR_GOT_IT_CAPS: "ЯСНО",
  14324. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14325. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14326. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14327. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14328. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14329. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14330. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14331. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14332. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14333. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14334. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14335. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14336. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14337. VR_ANDROID_DVICES: "Android устройства",
  14338. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14339. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14340. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14341. VR_DOWNLOAD_HERE: "Скачать здесь",
  14342. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14343. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14344. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14345. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14346. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14347. SHARE_TO: "Поделиться",
  14348. SHARE_LINK: "Прямая ссылка",
  14349. SHARE_EXPLORE: "просмотреть",
  14350. SHARE_AT: "на",
  14351. SHARE_WITH: "с",
  14352. SHARE_3D: "в 3D",
  14353. SHARE_COPIED: "Скопировано!",
  14354. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14355. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14356. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14357. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14358. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14359. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14360. ERROR_GENERIC_ACTIONS_3: " или ",
  14361. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14362. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14363. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14364. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14365. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14366. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14367. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14368. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14369. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14370. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14371. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14372. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14373. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14374. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14375. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14376. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14377. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14378. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14379. LINK_TO_LOCATION: "Ссылка на местоположение",
  14380. MENU_COPY: "Копировать",
  14381. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14382. ROTATE: "Вращать",
  14383. MOVE: "Передвигаться",
  14384. INSIDE: "Вид изнутри",
  14385. ZOOM: "Масштаб"
  14386. }
  14387. }
  14388. , {}],
  14389. 116: [function(e, t, i) {//main.js
  14390. (function(t) {
  14391. "use strict";
  14392. var modelProgressBase = 0.4;
  14393. var progressUpdate = function(e){ // 0 <= e <= 1
  14394. console.log('e1:'+e)
  14395. e = Math.round(modelProgressBase * e * 100);
  14396. console.log('e2:'+e)
  14397. var t = $('.progressbar');
  14398. t.find('.bar').css('width',e+'%');
  14399. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14400. t.find('.perc').text(e +'%'); //具体数字的百分比
  14401. }
  14402. $('#gui-loading').fadeIn(200);
  14403. progressUpdate(0.1)
  14404. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14405. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14406. var data = matcher(e);
  14407. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14408. data.user = {
  14409. "is_authenticated": false,
  14410. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14411. }
  14412. try{//处理一下导览数据
  14413. data.model.images = data.model.images.filter(e=>{
  14414. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14415. if(e.locations && e.locations.length == 0)return;
  14416. return e
  14417. })
  14418. }catch(e){console.log(e) }
  14419. window.DATA = data;
  14420. data.model.summary = data.summary
  14421. data.model.name = data.name
  14422. for(let i in data){
  14423. data[i] == "false" && (data[i] = false)
  14424. }
  14425. progressUpdate(0.7);
  14426. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14427. if(data.weixinDesc){
  14428. g_weixinObj.desc = data.weixinDesc;
  14429. }
  14430. if(data.shareImgUrl){
  14431. g_weixinObj.imgUrl = data.shareImgUrl
  14432. }
  14433. window.wx && manage.weixinShare();
  14434. //初始画面
  14435. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14436. function E(e) {
  14437. $("<img/>").attr("src", e).on("load", function() {
  14438. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14439. $(this).remove()
  14440. })
  14441. }
  14442. //背景
  14443. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14444. settings.bgImg = settings.bgImg || data.bgImg || null
  14445. if(settings.bgImg){
  14446. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14447. "background-position": "center center"
  14448. })
  14449. }
  14450. {//初始化导览时间
  14451. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14452. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14453. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14454. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14455. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14456. }
  14457. }
  14458. {//其他
  14459. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14460. }
  14461. }).fail(e=>{
  14462. alert("缺少someData文件,请检查场景码是否正确。")
  14463. })
  14464. function StartLoad(){//当加载完data后
  14465. function i() {
  14466. var e = window.number//Y.getModelIDFromQueryString();
  14467. if (!e)
  14468. return b(null, "loading-failed");
  14469. var t = Y.parseSidUrl(e)
  14470. , i = l()
  14471. , a = c()
  14472. , s = o()
  14473. , u = V.quickstart.enabled
  14474. , g = null
  14475. , m = null
  14476. , v = null
  14477. , w = null
  14478. , T = null
  14479. , x = null
  14480. , S = null
  14481. , M = null
  14482. , R = null
  14483. , P = null
  14484. , O = null
  14485. , L = null
  14486. , N = new ue;
  14487. r(s);
  14488. h({ //MP开头写法
  14489. urlBase: t.urlBase
  14490. }).then(function() {
  14491. return re.init(),
  14492. d(t, e) //getModel and load
  14493. }).then(function(e) {
  14494. progressUpdate(0.9)
  14495. return P = e,
  14496. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14497. startSource: i,
  14498. autoplay: V.autoplay,
  14499. quickstart: u
  14500. }),
  14501. P.urls.init()
  14502. }).then(function() {
  14503. return P.loadPanos()
  14504. }).then(function() {
  14505. m = X.getStartCameraOptions(P, P.panos),
  14506. S = A(P),
  14507. O = y(u, m.mode),
  14508. v = O.controls,
  14509. w = O.player,
  14510. T = O.director,
  14511. x = O.tagManager,
  14512. M = O.tileDownloader,
  14513. R = O.qualityManager,
  14514. L = O.panoRenderer,
  14515. C(P, S, O, s),
  14516. w.director = T,//xzw add
  14517. P.supportsTiles && M.start(),
  14518. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14519. u = !1);
  14520. var e = null;
  14521. if (u) {
  14522. de.warn("Quickstart engaged. Hold on to your knickers.");
  14523. var t = v.controls[D.PANORAMA];
  14524. g = new ie(R,S.scene,S.camera,t,s),
  14525. _(S, s, P),
  14526. e = g.load(m).then(function() {
  14527. S.addComponent(g),
  14528. S.once(le.AfterRender, function() {
  14529. de.warn("First render after quickstart load finished.")
  14530. })
  14531. })
  14532. }
  14533. window.flyToFirst = function(){//xzw add
  14534. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14535. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14536. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14537. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14538. };
  14539. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14540. }).then(function() {
  14541. return f(P, U.onProgress, i, !u, a)
  14542. }).then(function() {
  14543. if (m.quickstart = u,
  14544. I(P, S, O, s),
  14545. S.started || _(S, s, P),
  14546. H.modelLoaded(P, w, v, V.autoplay),
  14547. E(w, P, m, V.autoplay).done(function() {
  14548. T.autoTour()
  14549. }),
  14550. !P.supportsTiles) {
  14551. var e = new Z(P,w);
  14552. e.start()
  14553. }
  14554. u && (S.removeComponent(g),
  14555. g.destroy(),
  14556. m.pano.enter()),
  14557. U.init(P, T, w, v, S, m, H.getSessionId()),
  14558. U.endLoading(P, T, x),
  14559. S.once(le.AfterRender, function() {
  14560. N.setAppReadyTime();
  14561. var e = N.calcFullLoadingTime();
  14562. de.warn("Total load time: " + e / 1e3),
  14563. H.loadComplete(e),
  14564. de.warn("First render after model load finished.")
  14565. try {
  14566. window.evt && window.dispatchEvent(window.evt);
  14567. parent.postMessage({
  14568. cmd: "loaded",
  14569. }, "*")
  14570. } catch (err) {}
  14571. }),
  14572. S.on(le.MemoryUsageUpdated, n)
  14573. }).fail(b.bind(this, e))
  14574. }
  14575. function n(e) {
  14576. ce.update(e)
  14577. }
  14578. function r(e) {
  14579. de.info("Version", "2.25.6-0-gd87e5b1"),
  14580. q.defaultMaxListeners = 1e3,
  14581. a(e),
  14582. s()
  14583. }
  14584. function o() {
  14585. return document.getElementById("player")
  14586. }
  14587. function a(e) {
  14588. e.addEventListener("dragenter", T, !1),
  14589. e.addEventListener("dragover", T, !1)
  14590. }
  14591. function s() {
  14592. F.valueFromHash("title", !0) || $(document).ready(function() {
  14593. var e = $(".model-title");
  14594. e.hide()
  14595. })
  14596. }
  14597. function l() {
  14598. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14599. }
  14600. function c() {
  14601. return {
  14602. panoElementsToLoad: 6,
  14603. modelElementsToLoad: 0,
  14604. totalElementsLoaded: 0,
  14605. totalElementsToLoad: 0,
  14606. totalPercentageLoaded: 0,
  14607. progressCallback: null
  14608. }
  14609. }
  14610. function h(e) {
  14611. return K.loadFeatureFlags(e).done(function(e) {
  14612. K.updateDependentSettings(e, V)
  14613. })
  14614. }
  14615. // function u(e) {
  14616. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14617. // responseType: "json",
  14618. // prefetchFrom: "config"
  14619. // }).then(function(e) {
  14620. // return e ? void j.extendObject(V.appConfig, e) : {}
  14621. // }, function(e) {
  14622. // return de.warn("Failed loading runtime config, using defaults."),
  14623. // $.when({})
  14624. // })
  14625. // }
  14626. function d(e, t) {
  14627. var i = B.getModel({
  14628. url: t,
  14629. floors: F.valueFromHash("f", !0),
  14630. autoload: !1
  14631. })
  14632. ;
  14633. return $.when(i, n).then(null, function(e) {
  14634. return this
  14635. })
  14636. }
  14637. function p(e, t, i, n, r) {
  14638. de.info("Model data loaded"),
  14639. de.debug("UUID: " + e.data.job.uuid),
  14640. J.init(K.getFlags()),
  14641. i && H.initKeen({
  14642. token: i,
  14643. appId: n
  14644. }),
  14645. H.initSegment({
  14646. model: e.sid,
  14647. version: "2.25.6-0-gd87e5b1",
  14648. startSource: r.startSource,
  14649. token: t,
  14650. autoplay: r.autoplay,
  14651. quickstart: r.quickstart
  14652. })
  14653. }
  14654. function f(e, t, i, n, r) {
  14655. return r.progressCallback = t,
  14656. H.sessionStart(),
  14657. e.load(n).progress(g.bind(this, r))
  14658. }
  14659. function g(e, t) {
  14660. e.modelElementsToLoad = t[1],
  14661. v(e),
  14662. m(e)
  14663. }
  14664. function m(e) {
  14665. e.totalElementsLoaded++,
  14666. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14667. //----许钟文-----------------模型进度条向后调整
  14668. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14669. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14670. console.log('pro:'+e.totalPercentageLoaded)
  14671. //---------------------------
  14672. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14673. }
  14674. function v(e) {
  14675. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14676. }
  14677. function A(e) {
  14678. var t = new x.PerspectiveCamera;
  14679. t.layers.enable(he.PANOMARKERS),
  14680. t.layers.enable(he.RETICULE),
  14681. t.layers.enable(he.TAG);
  14682. var i = new x.Scene
  14683. , n = new x.AmbientLight(16777215);
  14684. i.add(n),
  14685. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14686. side: x.DoubleSide
  14687. })),
  14688. i.plane.position.y = 0,
  14689. i.plane.rotateX(-Math.PI / 2),
  14690. i.plane.material.visible = !1,
  14691. i.add(i.plane),
  14692. i.updateMatrixWorld(),
  14693. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14694. if (e.metadata && e.metadata.camera_position) {
  14695. var t = e.metadata.camera_position
  14696. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14697. n.position = t.clone(),
  14698. i.add(n);
  14699. var r = e.metadata.camera_quaternion
  14700. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14701. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14702. }
  14703. }),
  14704. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14705. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14706. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14707. //背景
  14708. if(!settings.transparentBg && !settings.bgImg){
  14709. i.skybox = new W
  14710. i.add(i.skybox)
  14711. }
  14712. var r = new te(i,t,z);
  14713. return r
  14714. }
  14715. function y(e, t) {
  14716. var i = e ? 1 : 1e3
  14717. , n = J.tilegen || J.imgopt ? 6 : 2;
  14718. n = F.valueFromHash("tileconc", n);
  14719. var r = new ne
  14720. , o = new ae({
  14721. concurrentDownloads: n
  14722. })
  14723. , a = new se
  14724. , s = new P
  14725. , l = new M
  14726. , c = new S(t)
  14727. , h = new R
  14728. , u = new O(i)
  14729. , d = new L
  14730. , p = new oe;
  14731. return {
  14732. qualityManager: r,
  14733. panoRenderer: a,
  14734. tileDownloader: o,
  14735. player: c,
  14736. director: l,
  14737. modelManager: s,
  14738. tagManager: p,
  14739. displayController: u,
  14740. labelDisplayController: d,
  14741. controls: h
  14742. }
  14743. }
  14744. function C(e, t, i, n) {
  14745. var r = i.controls
  14746. , o = i.qualityManager
  14747. , a = i.panoRenderer
  14748. , s = i.tileDownloader
  14749. , l = i.modelManager;
  14750. r.init(n, l),
  14751. ee.init(i.director, r, i.player, l, t),
  14752. o.init(l),
  14753. s.init(o),
  14754. a.init(t, s, o),
  14755. l.init(s, a, o),
  14756. l.addModel(e),
  14757. t.addComponent(G)
  14758. }
  14759. function I(e, t, i, n) {
  14760. var r = i.qualityManager
  14761. , o = i.panoRenderer
  14762. , a = i.tileDownloader
  14763. , s = i.modelManager
  14764. , l = i.player
  14765. , c = i.director
  14766. , h = i.tagManager
  14767. , u = i.displayController
  14768. , d = i.labelDisplayController
  14769. , p = i.controls;
  14770. t.scene.add(e),
  14771. t.qualityManager = r;
  14772. var f = {
  14773. camera: t.camera,
  14774. director: c,
  14775. modelManager: s,
  14776. tileDownloader: a,
  14777. panoRenderer: o,
  14778. qualityManager: r,
  14779. tagManager: h,
  14780. container: n,
  14781. controls: p
  14782. };
  14783. l.init(f),
  14784. l.setScene(t.scene),
  14785. h.init(s, l),
  14786. c.init(l, s),
  14787. u.init(c, l, s, h, n),
  14788. d.init(l, s, n),
  14789. z.bindEvents(l),
  14790. t.addComponent(h),
  14791. t.addComponent(l),
  14792. t.addComponent(o),
  14793. l.sceneRenderer = t; //xzw add 方便resize
  14794. }
  14795. function E(e, t, i, n) {
  14796. return de.info("Starting player in " + i.mode),
  14797. H.report(t.sid, "started-playing", n, i.quickstart),
  14798. e.start(i)
  14799. }
  14800. function b(e, t) {
  14801. de.error(t),
  14802. k.error(t),
  14803. H.report(e, "error-" + t)
  14804. }
  14805. function w(e) {
  14806. var t = F.details();
  14807. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14808. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14809. H.report(e, "error-webgl-generic"))
  14810. }
  14811. function _(e, t, i) {
  14812. try {
  14813. e.start(t)
  14814. } catch (e) {
  14815. throw de.warn(e.message),
  14816. w(i.sid),
  14817. e
  14818. }
  14819. }
  14820. function T(e) {
  14821. e.stopPropagation(),
  14822. e.preventDefault()
  14823. }
  14824. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14825. if (window.DATA.hoticon){
  14826. g_HotImage = {
  14827. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14828. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14829. } ;
  14830. }
  14831. //czj 判断someData 有没有backgroundMusic 添加音乐
  14832. if (window.DATA.backgroundMusic) {
  14833. if(window.isLocal){
  14834. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14835. }else{
  14836. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14837. }
  14838. $("#volume").show();
  14839. }else if (g_version === "one"){
  14840. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14841. $("#volume").show();
  14842. }
  14843. //隐藏公司logo
  14844. if(window.DATA.loadlogo){
  14845. showLogo();
  14846. }
  14847. e("./lib/three75-shim"),
  14848. e("./lib/array-polyfill"),
  14849. e("./lib/performance-polyfill"),
  14850. e("./lib/shaders/CopyShader.js"),
  14851. e("./lib/shaders/HorizontalBlurShader.js"),
  14852. e("./lib/shaders/VerticalBlurShader.js"),
  14853. e("./lib/postprocessing/EffectComposer.js"),
  14854. e("./lib/postprocessing/RenderPass.js"),
  14855. e("./lib/postprocessing/MaskPass.js"),
  14856. e("./lib/postprocessing/ShaderPass.js"),
  14857. window.Promise || (window.Promise = e("promise-polyfill"));
  14858. var x = e("three")
  14859. , _x = e("three")
  14860. , S = (e("./util/sentry"),
  14861. e("./player"))
  14862. , M = e("./director")
  14863. , R = e("./controls/CameraControls")
  14864. , P = e("./model/ModelManager")
  14865. , O = e("./DisplayController")
  14866. , L = e("./label/LabelDisplayController")
  14867. , D = e("./enum/Viewmode")
  14868. , N = e("./util/logger")
  14869. , B = e("./showcase")
  14870. , F = e("./util/browser")
  14871. , V = e("./settings")
  14872. , U = e("./gui/gui")
  14873. , k = e("./gui/error")
  14874. , H = e("./analytics")
  14875. , G = e("./util/transitions")
  14876. , z = e("./effects")
  14877. , W = e("./objects/Skybox")
  14878. , j = e("./util/common")
  14879. , Y = (e("./util/PanoramaCollection"),
  14880. e("./util/math"),
  14881. e("./util/showcase"))
  14882. , X = e("./util/camera")
  14883. , Z = (e("./objects/Panorama"),
  14884. e("./cameras/PanoramaCamera"),
  14885. e("./preloaders"))
  14886. , q = e("events").EventEmitter
  14887. , K = e("./featureflags")
  14888. , Q = (e("./util/lerp"),
  14889. e("./util/ajax"))
  14890. , J = e("./ab")
  14891. , ee = e("./sdk/automation.js")
  14892. , te = e("./scene/SceneRenderer")
  14893. , ie = e("./scene/QuickstartManager")
  14894. , ne = e("./tile/QualityManager.js")
  14895. , re = e("./localization/localize")
  14896. , oe = e("./tag/tagManager")
  14897. , ae = e("./tile/TileDownloader")
  14898. , se = e("./tile/PanoRenderer")
  14899. , le = (e("./enum/PanoSizeClass"),
  14900. e("./enum/PanoramaEvents"),
  14901. e("./enum/SceneRendererEvents"))
  14902. , ce = e("./gui/memoryUsage")
  14903. , he = e("./enum/RenderLayers")
  14904. , ue = e("./TimingData")
  14905. , de = new N(t);
  14906. N.level = V.logLevel,
  14907. N.consoleEnabled = V.console,
  14908. i()
  14909. }
  14910. }
  14911. ).call(this, "/js/main.js")
  14912. }
  14913. , {
  14914. "./DisplayController": 1,
  14915. "./TimingData": 2,
  14916. "./ab": 3,
  14917. "./analytics": 4,
  14918. "./cameras/PanoramaCamera": 7,
  14919. "./controls/CameraControls": 9,
  14920. "./director": 15,
  14921. "./effects": 16,
  14922. "./enum/PanoSizeClass": 36,
  14923. "./enum/PanoramaEvents": 37,
  14924. "./enum/RenderLayers": 41,
  14925. "./enum/SceneRendererEvents": 43,
  14926. "./enum/Viewmode": 51,
  14927. "./featureflags": 59,
  14928. "./gui/error": 64,
  14929. "./gui/gui": 65,
  14930. "./gui/memoryUsage": 73,
  14931. "./label/LabelDisplayController": 91,
  14932. "./lib/array-polyfill": 92,
  14933. "./lib/performance-polyfill": 95,
  14934. "./lib/postprocessing/EffectComposer.js": 96,
  14935. "./lib/postprocessing/MaskPass.js": 97,
  14936. "./lib/postprocessing/RenderPass.js": 98,
  14937. "./lib/postprocessing/ShaderPass.js": 99,
  14938. "./lib/shaders/CopyShader.js": 100,
  14939. "./lib/shaders/HorizontalBlurShader.js": 101,
  14940. "./lib/shaders/VerticalBlurShader.js": 102,
  14941. "./lib/three75-shim": 103,
  14942. "./localization/localize": 108,
  14943. "./tag/tagManager": 124,
  14944. "./model/ModelManager": 140,
  14945. "./objects/Panorama": 148,
  14946. "./objects/Skybox": 152,
  14947. "./player": 155,
  14948. "./preloaders": 156,
  14949. "./scene/QuickstartManager": 157,
  14950. "./scene/SceneRenderer": 158,
  14951. "./sdk/automation.js": 164,
  14952. "./settings": 166,
  14953. "./showcase": 168,
  14954. "./tile/PanoRenderer": 169,
  14955. "./tile/QualityManager.js": 170,
  14956. "./tile/TileDownloader": 171,
  14957. "./util/PanoramaCollection": 178,
  14958. "./util/ajax": 181,
  14959. "./util/browser": 182,
  14960. "./util/camera": 183,
  14961. "./util/common": 185,
  14962. "./util/lerp": 188,
  14963. "./util/logger": 189,
  14964. "./util/math": 190,
  14965. "./util/sentry": 192,
  14966. "./util/showcase": 193,
  14967. "./util/transitions": 195,
  14968. events: 202,
  14969. "promise-polyfill": 213,
  14970. three: 217
  14971. }],
  14972. 117: [function(e, t, i) {
  14973. "use strict";
  14974. function n(e) {
  14975. e = e || {}
  14976. r.RawShaderMaterial.call(this, a.extendObject({
  14977. fragmentShader: o.cube.fragmentShader,
  14978. vertexShader: o.cube.vertexShader,
  14979. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14980. name: "CubemapMaterial",
  14981. }, e))
  14982. }
  14983. var r = e("three")
  14984. , o = e("../shaders")
  14985. , a = e("../util/common");
  14986. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14987. n.prototype.constructor = n,
  14988. t.exports = n
  14989. }
  14990. , {
  14991. "../shaders": 167,
  14992. "../util/common": 185,
  14993. three: 217
  14994. }],
  14995. 118: [function(e, t, i) {
  14996. "use strict";
  14997. function n(e) {
  14998. e = e || {}
  14999. r.RawShaderMaterial.call(this, a.extendObject({
  15000. fragmentShader: o.model.fragmentShader,
  15001. vertexShader: o.model.vertexShader,
  15002. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15003. name: "ModelTextureMaterial",
  15004. }, e))
  15005. }
  15006. var r = e("three")
  15007. , o = e("../shaders")
  15008. , a = e("../util/common");
  15009. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15010. n.prototype.constructor = n,
  15011. n.prototype.setProjectedPanos = function(e, t, i) {
  15012. i && (this.uniforms.progress.value = 0),
  15013. e.ensureSkyboxReadyForRender(),
  15014. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15015. this.uniforms.pano0Position.value.copy(e.position),
  15016. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15017. t.ensureSkyboxReadyForRender(),
  15018. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15019. this.uniforms.pano1Position.value.copy(t.position),
  15020. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15021. }
  15022. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15023. this.uniforms.eyeDir.value.copy(dir)
  15024. this.uniforms.eyePos.value.copy(pos)
  15025. }
  15026. n.prototype.setBendCameraQua = function(matrix) {//加
  15027. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15028. } */
  15029. ,
  15030. t.exports = n
  15031. }
  15032. , {
  15033. "../shaders": 167,
  15034. "../util/common": 185,
  15035. three: 217
  15036. }],
  15037. 119: [function(e, t, i) {
  15038. (function(i) {
  15039. "use strict";
  15040. function n(e, t, i, n) {
  15041. this.div = null,
  15042. this.body = null,
  15043. this.label = e,
  15044. this.description = t,
  15045. this.parsedDescription = [],
  15046. this.media = i || {
  15047. type: null
  15048. },
  15049. this.loadingSpinner = null,
  15050. this.parser = new r({
  15051. supportLinks: !u.valueFromHash("mls"),
  15052. keepLinkLabels: !0
  15053. }),
  15054. this.state = I.CLOSED,
  15055. this.orientation = "",
  15056. this.initialTransform = "",
  15057. this.hovering = !1,
  15058. this.openTransition = null,
  15059. this.closeTransition = null,
  15060. this.openPromise = null,
  15061. this.closePromise = null,
  15062. this.animationTransition = null,
  15063. this.animationScale = 0
  15064. }
  15065. var r = e("../Parser/DescriptionParser")
  15066. , o = e("../Media/Link")
  15067. , a = e("../Media/Image")
  15068. , s = e("../Media/EmbedlyPlayer")
  15069. , l = e("../Media/EmbedlyEmbed")
  15070. , c = e("../../util/transitions")
  15071. , h = e("../../util/lerp")
  15072. , u = e("../../util/browser")
  15073. , d = e("./BillboardEvent")
  15074. , p = e("../Media/MediaEvent")
  15075. , f = e("../Parser/DescriptionChunkType")
  15076. , g = e("events").EventEmitter
  15077. , m = e("./billboardSettings")
  15078. , v = e("./overlaySettings")
  15079. , A = e("../../util/logger")
  15080. , y = new A(i)
  15081. , C = document.getElementById("tag-billboards");
  15082. C.addEventListener("touchend", function(e) {
  15083. C.style.pointerEvents = "none"
  15084. }),
  15085. C.addEventListener("touchcancel", function(e) {
  15086. C.style.pointerEvents = "none"
  15087. });
  15088. var I = {
  15089. CLOSED: "closed",
  15090. OPENING: "opening",
  15091. OPEN: "open",
  15092. CLOSING: "closing",
  15093. ACTIVE: "active"
  15094. };
  15095. n.prototype = Object.create(g.prototype),
  15096. n.prototype.build = function(e) {
  15097. this.parsedDescription = this.parser.parse(this.description);
  15098. var t = document.createElement("div");
  15099. t.className = "tag-container has-hotzone",
  15100. this.div = t,
  15101. this.body = document.createElement("div"),
  15102. this.body.className = "tag-body";
  15103. var i = document.createElement("div");
  15104. i.classList.add("tag-content");
  15105. var n = document.createElement("div");
  15106. n.classList.add("tag-text-content");
  15107. var r = document.createElement("div");
  15108. r.className = "tag-label",
  15109. r.textContent = this.label,
  15110. n.appendChild(r);
  15111. var o = document.createElement("div");
  15112. o.className = "tag-desc",
  15113. n.appendChild(o),
  15114. i.appendChild(n),
  15115. this.body.appendChild(i),
  15116. this.appendDescriptionElements(this.parsedDescription, o),
  15117. this.appendMedia(),
  15118. t.appendChild(this.body),
  15119. C.appendChild(t),
  15120. this.bindEvents(t, this.body)
  15121. }
  15122. ,
  15123. n.prototype.bindEvents = function(e, t) {
  15124. var i = function(e) {
  15125. return function(t) {
  15126. if (!this.div.classList.contains("overlay")) {
  15127. var i, n = document.getElementById("player");
  15128. try {
  15129. i = new MouseEvent(e,t)
  15130. } catch (n) {
  15131. i = document.createEvent("MouseEvents"),
  15132. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15133. }
  15134. n.dispatchEvent(i)
  15135. }
  15136. }
  15137. };
  15138. t.addEventListener("mousedown", function(e) {
  15139. e.stopPropagation()
  15140. }),
  15141. t.addEventListener("mouseup", function(e) {
  15142. e.stopPropagation()
  15143. }),
  15144. e.addEventListener("touchstart", function(e) {
  15145. C.style.pointerEvents = "auto"
  15146. }),
  15147. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15148. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15149. t.addEventListener("mouseover", function(t) {
  15150. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15151. }
  15152. .bind(this)),
  15153. e.addEventListener("mouseenter", function(e) {
  15154. this.state !== I.CLOSING && (this.hovering = !0,
  15155. this.emit(d.ENTER))
  15156. }
  15157. .bind(this)),
  15158. e.addEventListener("mouseleave", function(e) {
  15159. this.hovering = !1,
  15160. this.emit(d.LEAVE)
  15161. }
  15162. .bind(this)),
  15163. e.addEventListener("gesturestart", function(e) {
  15164. e.preventDefault()
  15165. });
  15166. var n = e.querySelector(".tag-text-content")
  15167. , r = 0;
  15168. n.addEventListener("touchstart", function(e) {
  15169. r = e.changedTouches[0].clientY
  15170. }),
  15171. n.addEventListener("touchmove", function(t) {
  15172. function i(e) {
  15173. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15174. }
  15175. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15176. }),
  15177. e.addEventListener("touchmove", function(e) {
  15178. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15179. })
  15180. }
  15181. ,
  15182. n.prototype.appendDescriptionElements = function(e, t) {
  15183. e.length > 0 && this.div.classList.add("has-text"),
  15184. e.forEach(function(e, i) {
  15185. switch (e.type) {
  15186. case f.TEXT:
  15187. t.appendChild(this.createTextElement(e.text));
  15188. break;
  15189. case f.LINK:
  15190. t.appendChild(this.createLinkElement(e.link))
  15191. }
  15192. }
  15193. .bind(this))
  15194. }
  15195. ,
  15196. n.prototype.appendLoadingSpinner = function() {
  15197. this.loadingSpinner = document.createElement("div"),
  15198. this.loadingSpinner.classList.add("loading-spinner");
  15199. var e = document.createElement("div");
  15200. e.classList.add("gui-spinner-icon"),
  15201. this.loadingSpinner.appendChild(e),
  15202. this.body.appendChild(this.loadingSpinner)
  15203. }
  15204. ,
  15205. n.prototype.onMediaLoadFinished = function() {
  15206. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15207. this.applyOrientation(this.orientation),
  15208. this.loadingSpinner = null)
  15209. }
  15210. ,
  15211. n.prototype.appendMedia = function() {
  15212. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15213. this.appendLoadingSpinner();
  15214. var e = document.createElement("div");
  15215. e.classList.add("tag-media-content");
  15216. var t = document.createElement("i");
  15217. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15218. t.classList.add(e)
  15219. }),
  15220. this.body.appendChild(t),
  15221. this.body.appendChild(e),
  15222. this.media.type) {
  15223. case f.IMAGE:
  15224. e.appendChild(this.createImageElement(this.media, this.body));
  15225. break;
  15226. case f.VIDEO:
  15227. e.appendChild(this.createVideoElement(this.media, this.body));
  15228. break;
  15229. case f.RICH:
  15230. e.appendChild(this.createEmbedElement(this.media, this.body))
  15231. }
  15232. }
  15233. }
  15234. ,
  15235. n.prototype.createTextElement = function(e) {
  15236. var t = document.createElement("span");
  15237. return t.textContent = e,
  15238. t
  15239. }
  15240. ;
  15241. n.prototype.createLinkElement = function(e) {
  15242. var t = new o(e);
  15243. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15244. t.createDomElement()
  15245. }
  15246. ,
  15247. n.prototype.createImageElement = function(e, t) {
  15248. function i() {
  15249. function e() {
  15250. m || (r.classList.remove("view-image"),
  15251. c.classList.add("overlay"),
  15252. i(),
  15253. window.addEventListener("resize", b),
  15254. c.addEventListener("click", a),
  15255. g.addEventListener("click", l),
  15256. f.addEventListener("click", s),
  15257. m = !0,
  15258. o.emit(p.IMAGE_OPENED))
  15259. }
  15260. function i() {
  15261. t.classList.add("show-info"),
  15262. h.classList.remove("collapsible"),
  15263. h.style.height = "";
  15264. var e = parseFloat(getComputedStyle(I).lineHeight)
  15265. , i = y + e
  15266. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15267. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15268. , s = a
  15269. , l = s * n.aspect;
  15270. l > r && (l = r,
  15271. s = l / n.aspect),
  15272. s > a && (s = a,
  15273. l = s * n.aspect),
  15274. l += C,
  15275. s += C + i,
  15276. t.style.width = l + "px",
  15277. t.style.height = s + "px",
  15278. u.style.paddingTop = e + C + "px",
  15279. o.description.length > 0 && (h.classList.add("collapsible"),
  15280. h.style.height = h.clientHeight + 12 + "px",
  15281. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15282. }
  15283. function a(e) {
  15284. e.target === c && s()
  15285. }
  15286. function s() {
  15287. m && (m = !1,
  15288. r.classList.add("view-image"),
  15289. c.classList.remove("overlay"),
  15290. h.style.height = "",
  15291. u.style.paddingTop = "",
  15292. t.style.width = "",
  15293. t.style.height = "",
  15294. window.removeEventListener("resize", b),
  15295. c.removeEventListener("click", a),
  15296. g.removeEventListener("click", l),
  15297. f.removeEventListener("click", s),
  15298. o.emit(p.IMAGE_CLOSED),
  15299. o.close(!0))
  15300. }
  15301. function l(e) {
  15302. t.classList.toggle("show-info")
  15303. }
  15304. var c = o.div
  15305. , h = c.getElementsByClassName("tag-content")[0]
  15306. , u = c.getElementsByClassName("tag-media-content")[0]
  15307. , f = t.getElementsByClassName("close")[0]
  15308. , g = h.getElementsByClassName("tag-label")[0];
  15309. c.classList.add("has-image"),
  15310. r.classList.add("view-image"),
  15311. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15312. o.applyOrientation(o.orientation);
  15313. var m = !1
  15314. , A = getComputedStyle(h)
  15315. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15316. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15317. , I = h.querySelector(".tag-label")
  15318. , E = h.querySelector(".tag-desc")
  15319. , b = function() {
  15320. var e, t, n = 0;
  15321. return function() {
  15322. clearInterval(e),
  15323. clearTimeout(t),
  15324. e = setInterval(function() {
  15325. var e = c.clientHeight;
  15326. n !== e && (i(),
  15327. n = e)
  15328. }, 100),
  15329. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15330. }
  15331. }();
  15332. n.on(p.IMAGE_OPENING, e),
  15333. o.on(d.ACTIVATE, e),
  15334. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15335. o.on(d.CLOSING, s)
  15336. }
  15337. var n = new a
  15338. , r = n.createDomElement();
  15339. this.once(d.OPENED, function() {
  15340. n.load(e.src).then(i).catch(function(t) {
  15341. y.warn("Failed to load image:", e.src),
  15342. y.warn("with error:", t)
  15343. }).then(this.onMediaLoadFinished.bind(this))
  15344. });
  15345. var o = this;
  15346. return r
  15347. }
  15348. ,
  15349. n.prototype.createVideoElement = function(e, t) {
  15350. var i = new s({
  15351. autoPlay: !0,
  15352. autoResume: !0,
  15353. startMuted: !1,
  15354. loop: !1
  15355. })
  15356. , n = i.createDomElement();
  15357. return this.once(d.OPENED, function() {
  15358. i.load(e.src).then(function() {
  15359. this.div.classList.add("has-video"),
  15360. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15361. i.play()),
  15362. this.on(d.OPENING, i.show.bind(i)),
  15363. this.on(d.OPENED, i.play.bind(i)),
  15364. this.on(d.CLOSING, i.pause.bind(i)),
  15365. this.on(d.CLOSED, i.hide.bind(i))
  15366. }
  15367. .bind(this)).catch(function(t) {
  15368. y.warn("Failed to embed video:", e.src),
  15369. y.warn("with error:", t)
  15370. }).then(this.onMediaLoadFinished.bind(this))
  15371. }
  15372. .bind(this)),
  15373. n
  15374. }
  15375. ,
  15376. n.prototype.createEmbedElement = function(e, t) {
  15377. var i = new l
  15378. , n = i.createDomElement();
  15379. return this.once(d.OPENED, function() {
  15380. i.load(e.src).then(function() {
  15381. this.div.classList.add("has-embed"),
  15382. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15383. this.applyOrientation(this.orientation),
  15384. this.on(d.OPENING, i.show.bind(i)),
  15385. this.on(d.CLOSED, i.hide.bind(i))
  15386. }
  15387. .bind(this)).catch(function(t) {
  15388. y.warn("Failed to embed:", e.src),
  15389. y.warn("with error:", t)
  15390. }).then(this.onMediaLoadFinished.bind(this))
  15391. }
  15392. .bind(this)),
  15393. n
  15394. }
  15395. ,
  15396. n.prototype.open = function(e) {
  15397. return this.openPromise = $.Deferred(),
  15398. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15399. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15400. this.state !== I.OPEN && (this.emit(d.OPENING),
  15401. e && this.emit(d.ACTIVATING),
  15402. this.state = I.OPENING,
  15403. this.animateOpen(function() {
  15404. e && this.setActiveState(),
  15405. this.openPromise.resolve()
  15406. }
  15407. .bind(this)))
  15408. }
  15409. .bind(this), m.animation.openDelay),
  15410. c.cancel(this.closeTransition),
  15411. this.closePromise && this.closePromise.reject(),
  15412. this.closeTransition = void 0,
  15413. this.openPromise.promise())
  15414. }
  15415. ,
  15416. n.prototype.close = function(e) {
  15417. return this.closePromise = $.Deferred(),
  15418. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15419. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15420. this.state = I.CLOSING,
  15421. this.animateClose())
  15422. }
  15423. .bind(this), m.animation.closeDelay)),
  15424. c.cancel(this.openTransition),
  15425. this.openPromise && this.openPromise.reject(),
  15426. this.openTransition = void 0,
  15427. this.closePromise.resolve(),
  15428. this.closePromise.promise())
  15429. }
  15430. ,
  15431. n.prototype.setActiveState = function() {
  15432. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15433. this.emit(d.ACTIVATE),
  15434. this.div.classList.remove("has-hotzone"))
  15435. }
  15436. ,
  15437. n.prototype.animateOpen = function(e) {
  15438. if (this.state === I.OPENING) {
  15439. if (c.cancel(this.animationTransition),
  15440. u.detectSamsungNative())
  15441. return this.boardOrientation = null,
  15442. this.div.style.visibility = "visible",
  15443. this.emit(d.OPENED),
  15444. this.state = I.OPEN,
  15445. void (e && e());
  15446. this.div.style.webkitTransform = "scale(0)",
  15447. this.div.style.transform = "scale(0)",
  15448. this.div.style.visibility = "visible",
  15449. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15450. this.emit(d.OPENED),
  15451. this.state = I.OPEN,
  15452. e && e()
  15453. }
  15454. .bind(this))
  15455. }
  15456. }
  15457. ,
  15458. n.prototype.animateClose = function(e) {
  15459. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15460. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15461. this.emit(d.CLOSED),
  15462. this.state = I.CLOSED,
  15463. this.div.style.visibility = "hidden",
  15464. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15465. e && e()
  15466. }
  15467. .bind(this)))
  15468. }
  15469. ,
  15470. n.prototype.needsUpdate = function() {
  15471. return this.state !== I.CLOSED
  15472. }
  15473. ,
  15474. n.prototype.update = function(e, t) {
  15475. if (this.needsUpdate()) {
  15476. var i = (this.updateOrientation(e),
  15477. this.calcScale(t))
  15478. , n = {
  15479. x: (e.x + 1) * $("#player").width() / 2,
  15480. y: (e.y + 1) * $("#player").height() / 2
  15481. };
  15482. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15483. this.div.style.webkitTransform = this.div.screenTransform,
  15484. this.div.style.transform = this.div.screenTransform
  15485. }
  15486. }
  15487. ,
  15488. n.prototype.getDimensions = function() {
  15489. return this.div.getBoundingClientRect()
  15490. }
  15491. ,
  15492. n.prototype.calcScale = function(e) {
  15493. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15494. }
  15495. ,
  15496. n.prototype.updateOrientation = function(e) {
  15497. if (this.state !== I.ACTIVE) {
  15498. var t = 1 / 3
  15499. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15500. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15501. , r = "";
  15502. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15503. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15504. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15505. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15506. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15507. }
  15508. }
  15509. ,
  15510. n.prototype.applyOrientation = function(e) {
  15511. this.div.style.transform = this.div.style.webkitTransform = "",
  15512. this.div.classList.remove("tag-container-" + this.orientation),
  15513. this.div.classList.add("tag-container-" + e);
  15514. var t = window.getComputedStyle(this.div);
  15515. this.initialTransform = t.transform || t.webkitTransform,
  15516. "none" === this.initialTransform && (this.initialTransform = "");
  15517. var i = t.transform.slice(7, -1).split(",")
  15518. , n = -i[4]
  15519. , r = -i[5];
  15520. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15521. this.div.style.transformOrigin = n + "px " + r + "px",
  15522. this.orientation = e
  15523. }
  15524. ,
  15525. t.exports = n
  15526. }
  15527. ).call(this, "/js/tag/Billboard/Billboard.js")
  15528. }
  15529. , {
  15530. "../../util/browser": 182,
  15531. "../../util/lerp": 188,
  15532. "../../util/logger": 189,
  15533. "../../util/transitions": 195,
  15534. "../Media/EmbedlyEmbed": 125,
  15535. "../Media/EmbedlyPlayer": 126,
  15536. "../Media/Image": 128,
  15537. "../Media/Link": 129,
  15538. "../Media/MediaEvent": 131,
  15539. "../Parser/DescriptionChunkType": 133,
  15540. "../Parser/DescriptionParser": 134,
  15541. "./BillboardEvent": 120,
  15542. "./billboardSettings": 121,
  15543. "./overlaySettings": 122,
  15544. events: 202
  15545. }],
  15546. 120: [function(e, t, i) {
  15547. "use strict";
  15548. t.exports = Object.freeze({
  15549. ENTER: "billboard.enter",
  15550. LEAVE: "billboard.leave",
  15551. OPENING: "billboard.opening",
  15552. OPENED: "billboard.open",
  15553. CLOSING: "billboard.closing",
  15554. CLOSED: "billboard.closed",
  15555. ACTIVATING: "billboard.activating",
  15556. ACTIVATE: "billboard.activate"
  15557. })
  15558. }
  15559. , {}],
  15560. 121: [function(e, t, i) {
  15561. "use strict";
  15562. t.exports = Object.freeze({
  15563. animation: Object.freeze({
  15564. hoverOnClosing: !1,
  15565. openDelay: 100,
  15566. closeDelay: 50,
  15567. openDuration: 200,
  15568. closeDuration: 100
  15569. }),
  15570. boardToDiscRatio: 1.2
  15571. })
  15572. }
  15573. , {}],
  15574. 122: [function(e, t, i) {
  15575. "use strict";
  15576. t.exports = Object.freeze({
  15577. boundaryWidth: 30,
  15578. boundaryHeight: 0
  15579. })
  15580. }
  15581. , {}],
  15582. 123: [function(e, t, i) {//tag
  15583. (function(i) {
  15584. "use strict";
  15585. function n(e, t, i) {
  15586. var n = i.version || "0";
  15587. "0" !== n && I.info("tag defined using version " + n),
  15588. this.model = e,
  15589. this.sid = t,
  15590. this.color = (new r.Color).set(i.color || l.tagDefault),
  15591. this.hoverColor = l._darken(this.color, .2),
  15592. this.floor = null,
  15593. this.floorIndex = i.floor,
  15594. this.mode = s.PANORAMA,
  15595. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15596. this.obj3d = null,
  15597. this.disc = null,
  15598. this.materials = {
  15599. disc: null,
  15600. pole: null
  15601. },
  15602. this.position = (new r.Vector3).copy(i.position),
  15603. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15604. this.discWorldPosition = null,
  15605. this.discScale = .05,
  15606. this.poleEnabled = i.stem.enabled,
  15607. this.billboard = new o(i.label,i.description,i.media,this),
  15608. this.visibleTransition = null,
  15609. this.hoveringDisc = !1
  15610. }
  15611. var r = e("three")
  15612. , o = e("./Billboard/Billboard")
  15613. , a = e("../settings")
  15614. , s = e("../enum/Viewmode")
  15615. , l = e("../enum/Colors")
  15616. , c = e("../enum/RenderLayers")
  15617. , h = e("../enum/RenderOrder")
  15618. , u = (e("../util/common"),
  15619. e("../util/math"))
  15620. , d = e("../util/texture")
  15621. , p = e("../objects/Panorama")
  15622. , f = e("../shaders")
  15623. , g = e("../util/transitions")
  15624. , m = e("../util/lerp")
  15625. , v = e("../util/easing")
  15626. , A = e("./Billboard/BillboardEvent")
  15627. , y = e("events").EventEmitter
  15628. , C = e("../util/logger")
  15629. , I = new C(i)
  15630. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15631. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15632. , w = new r.PlaneBufferGeometry(1,1);
  15633. n.prototype = Object.create(y.prototype),
  15634. n.raycaster = new r.Raycaster,
  15635. n.prototype.bindEvents = function() {
  15636. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15637. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15638. }
  15639. ,
  15640. n.prototype.build = function() {
  15641. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15642. this.floor && (this.billboard.build(this.model.sid),
  15643. this.obj3d = this.buildObject3D(),
  15644. this.floor.add(this.obj3d)),
  15645. this
  15646. }
  15647. ,
  15648. n.prototype.buildObject3D = function() {
  15649. var e = new r.Object3D;
  15650. e.position.copy(this.position);
  15651. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15652. t.bg.value = b,
  15653. t.mask.value = E,
  15654. t.color.value.copy(this.color),
  15655. this.materials.disc = new r.RawShaderMaterial({
  15656. transparent: !0,
  15657. vertexShader: f.tagDisc.vertexShader,
  15658. fragmentShader: f.tagDisc.fragmentShader,
  15659. uniforms: t
  15660. }),
  15661. this.disc = new r.Mesh(w,this.materials.disc),
  15662. this.disc.layers.set(c.TAG),
  15663. this.disc.position.copy(this.discPosition),
  15664. this.disc.renderOrder = h.tagDisc,
  15665. this.disc.tag = this;
  15666. var i = this.buildPole();
  15667. return i.layers.set(c.TAG),
  15668. i.renderOrder = h.tagStem,
  15669. e.add(i),
  15670. e.layers.set(c.TAG),
  15671. e.add(this.disc)
  15672. }
  15673. ,
  15674. n.prototype.buildPole = function() {
  15675. var e = new r.BufferGeometry
  15676. , t = new Float32Array(6);
  15677. return t[0] = t[1] = t[2] = 0,
  15678. t[3] = this.discPosition.x,
  15679. t[4] = this.discPosition.y,
  15680. t[5] = this.discPosition.z,
  15681. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15682. this.materials.pole = new r.LineBasicMaterial({
  15683. linewidth: a.tags.pole.width,
  15684. color: a.tags.pole.color,
  15685. opacity: 0,
  15686. visible: this.poleEnabled,
  15687. transparent: !0,
  15688. depthWrite: !1
  15689. }),
  15690. new r.Line(e,this.materials.pole)
  15691. }
  15692. ,
  15693. n.prototype.setFreeState = function(e) {
  15694. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15695. this.materials.disc.uniforms.color.value = this.color
  15696. }
  15697. .bind(this))
  15698. }
  15699. ,
  15700. n.prototype.setHoverState = function(e) {
  15701. this.billboard.open(e),
  15702. this.materials.disc.uniforms.color.value = this.hoverColor
  15703. }
  15704. ,
  15705. n.prototype.hide = function(e, t) {
  15706. var i = $.Deferred();
  15707. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15708. return i.resolve().promise();
  15709. e = e || 0,
  15710. t = t || 0,
  15711. g.cancel(this.visibleTransition);
  15712. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15713. , r = t + e
  15714. , o = t / r;
  15715. return this.visibleTransition = g.start(function(e) {
  15716. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15717. , i = m.property(e.materials.pole, "opacity", 0);
  15718. return function(n) {
  15719. t(n),
  15720. e.materials.pole && i(n)
  15721. }
  15722. }(this), r * n, function() {
  15723. i.resolve()
  15724. }, o, v[a.warp.blendEasing]),
  15725. i.promise()
  15726. }
  15727. ,
  15728. n.prototype.show = function(e, t) {
  15729. var i = $.Deferred();
  15730. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15731. return i.resolve().promise();
  15732. e = e || 0,
  15733. t = t || 0,
  15734. g.cancel(this.visibleTransition);
  15735. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15736. , r = t + e
  15737. , o = t / r;
  15738. return this.visibleTransition = g.start(function(e) {
  15739. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15740. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15741. return function(n) {
  15742. t(n),
  15743. e.materials.pole && i(n)
  15744. }
  15745. }(this), r * n, function() {
  15746. i.resolve()
  15747. }, o, v[a.warp.blendEasing]),
  15748. i.promise()
  15749. }
  15750. ,
  15751. n.prototype.closestPanoTowardTag = function(e, t) {
  15752. var i = []
  15753. , o = []
  15754. , l = this.disc.getWorldPosition();
  15755. if (e === s.PANORAMA) {
  15756. var c = .5
  15757. , h = t.position.clone().sub(l).normalize();
  15758. i.push(p.filters.isPanoAligned()),
  15759. i.push(p.filters.inPanoDirection(l, h, c)),
  15760. i.push(p.filters.isNeighbourPanoTo(t)),
  15761. o.push(p.scoreFunctions.direction(l, h))
  15762. }
  15763. var u = new r.Vector3
  15764. , d = function(e) {
  15765. u.copy(l).sub(e.position);
  15766. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15767. , i = a.tags.navigate.tiltTolerance;
  15768. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15769. }
  15770. , f = function(e) {
  15771. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15772. };
  15773. i.push(f, d),
  15774. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15775. var g = this.model.panos.sortByScore(i, o);
  15776. if (a.tags.navigate.lineOfSight) {
  15777. for (var m = 0; m < g.length; m++) {
  15778. var v = g[m].pano
  15779. , A = v.position.distanceTo(l);
  15780. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15781. return null;
  15782. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15783. var y = n.raycaster.intersectObjects(this.model.colliders);
  15784. if (0 === y.length || y[0].distance > A)
  15785. return v
  15786. }
  15787. return null
  15788. }
  15789. return g.length > 0 && g[0].pano
  15790. }
  15791. ,
  15792. n.prototype.examine = function(e) {
  15793. var t = e.mode
  15794. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15795. , n = this.disc.getWorldPosition();
  15796. this.billboard.setActiveState();
  15797. var o = function() {
  15798. var t = this.billboard.getDimensions()
  15799. , n = new r.Vector3;
  15800. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15801. n.unproject(e.camera),
  15802. e.flyToPano({
  15803. pano: i,
  15804. lookAtPoint: n
  15805. })
  15806. }
  15807. .bind(this);
  15808. if (t === s.PANORAMA)
  15809. if (i !== e.currentPano) {
  15810. var l = {
  15811. pano: i,
  15812. lookAtPoint: n,
  15813. duration: null,
  15814. maxDistanceOverride: null,
  15815. skipWarpingCheck: !1
  15816. };
  15817. e.flyToPano(l, o)
  15818. } else
  15819. setTimeout(function() {
  15820. this.billboard.open().then(function() {
  15821. o()
  15822. })
  15823. }
  15824. .bind(this), 0);
  15825. else {
  15826. var c = {
  15827. pano: i
  15828. };
  15829. if (n) {
  15830. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15831. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15832. }
  15833. c.callback = o,
  15834. c.duration = 1500,
  15835. c.mode = s.PANORAMA,
  15836. e.flyToNewMode(c)
  15837. }
  15838. }
  15839. ,
  15840. n.prototype.update = function(e, t) {
  15841. var i = new r.Vector3;
  15842. return function(e, t) {
  15843. this.discWorldPosition = this.disc.getWorldPosition(),
  15844. this.updateDisc(e, t),
  15845. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15846. i.z < 1 && (i.y *= -1,
  15847. this.billboard.update(i, this.getDiscRadius(i, t))))
  15848. }
  15849. }(),
  15850. n.prototype.updateDisc = function(e, t) {
  15851. var i = new r.Vector3
  15852. , o = new r.Vector3
  15853. , l = new r.Vector3
  15854. , c = new r.Vector3
  15855. , h = new r.Vector3;
  15856. return function(e, t) {
  15857. var u = a.tags.visibility
  15858. , d = a.tags.disc.scale
  15859. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15860. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15861. this.obj3d.visible) {
  15862. this.disc.quaternion.copy(t.quaternion);
  15863. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15864. i.copy(this.discWorldPosition).project(t),
  15865. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15866. l.set(f / 2, 0, 0).add(o),
  15867. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15868. h.copy(c).unproject(t);
  15869. var g = h.distanceTo(this.discWorldPosition)
  15870. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15871. this.discScale = g * m,
  15872. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15873. }
  15874. }
  15875. }(),
  15876. n.prototype.getDiscRadius = function(e, t) {
  15877. var i = new r.Vector3;
  15878. return function(e, t) {
  15879. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15880. Math.abs(e.x - i.x) * $("#player").width()
  15881. }
  15882. }(),
  15883. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15884. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15885. }
  15886. ,
  15887. n.prototype.offScreen = function(e, t) {
  15888. var i = e.getWorldPosition().project(t);
  15889. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15890. }
  15891. ,
  15892. n.viewportScale = function() {
  15893. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15894. n.viewportHeight = $("#player").height(),
  15895. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15896. n.currentViewportScale
  15897. }
  15898. ,
  15899. t.exports = n
  15900. }
  15901. ).call(this, "/js/tag/tag.js")
  15902. }
  15903. , {
  15904. "../enum/Colors": 19,
  15905. "../enum/RenderLayers": 41,
  15906. "../enum/RenderOrder": 42,
  15907. "../enum/Viewmode": 51,
  15908. "../objects/Panorama": 148,
  15909. "../settings": 166,
  15910. "../shaders": 167,
  15911. "../util/common": 185,
  15912. "../util/easing": 186,
  15913. "../util/lerp": 188,
  15914. "../util/logger": 189,
  15915. "../util/math": 190,
  15916. "../util/texture": 194,
  15917. "../util/transitions": 195,
  15918. "./Billboard/Billboard": 119,
  15919. "./Billboard/BillboardEvent": 120,
  15920. events: 202,
  15921. three: 217
  15922. }],
  15923. 124: [function(e, t, i) {
  15924. (function(i) {
  15925. "use strict";
  15926. function n() {
  15927. this.tagState = y.IDLE,
  15928. this.intersectTag = null,
  15929. this.hoveredTag = null,
  15930. this.activeTag = null,
  15931. this.tagDiscs = [],
  15932. this.raycaster = new r.Raycaster,
  15933. this.modelManager = null,
  15934. this.player = null,
  15935. this.totaltags = 0,
  15936. this.navigatingViaTag = !1,
  15937. this.enabled = !1
  15938. }
  15939. var r = e("three")
  15940. , o = e("../util/logger")
  15941. , a = e("../util/common")
  15942. , s = e("../controls/serializer")
  15943. , l = e("../objects/Snapshot")
  15944. , c = e("../settings")
  15945. , h = e("./Billboard/BillboardEvent")
  15946. , u = e("./Media/MediaEvent")
  15947. , d = e("./Media/LinkType")
  15948. , p = e("../enum/Viewmode")
  15949. , f = e("../enum/WarpStyle")
  15950. , g = e("../enum/BlackoutStyle")
  15951. , m = e("../enum/ModelManagerEvents")
  15952. , v = e("../enum/tagEvents")
  15953. , A = e("../enum/PlayerEvents")
  15954. , y = (e("../util/lerp"),
  15955. e("../enum/TagStates"))
  15956. , C = e("events").EventEmitter
  15957. , I = new o(i);
  15958. a.extend(n, C),
  15959. n.prototype.init = function(e, t) {
  15960. this.modelManager = e,
  15961. this.player = t,
  15962. this.updateModel(),
  15963. this.bindEvents()
  15964. }
  15965. ,
  15966. n.prototype.update = function(e) {
  15967. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15968. }
  15969. ,
  15970. n.prototype.updateTags = function(e, t, i, n) {
  15971. for (var r in this.model.tags)
  15972. this.model.tags[r].update(e, t, i, n)
  15973. }
  15974. ,
  15975. n.prototype.updateModel = function() {
  15976. this.model = this.modelManager.getActiveModel(),
  15977. this.gettagsFromModel(),
  15978. this.totaltags = Object.keys(this.model.tags).length
  15979. }
  15980. ,
  15981. n.prototype.gettagsFromModel = function() {
  15982. this.tagDiscs = [];
  15983. for (var e in this.model.tags) {
  15984. var t = this.model.tags[e].disc;
  15985. t && this.tagDiscs.push(t)
  15986. }
  15987. }
  15988. ,
  15989. n.prototype.bindEvents = function() {
  15990. function e() {
  15991. Object.keys(this.model.tags).forEach(function(e) {
  15992. var t = this.model.tags[e];
  15993. t.bindEvents(),
  15994. t.billboard.on(u.LINK_CLICK, function(e) {
  15995. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15996. }
  15997. .bind(this)),
  15998. t.billboard.on(u.IMAGE_OPENED, function() {
  15999. this.tagState = y.EXAMINE,
  16000. this.emit(u.IMAGE_OPENED)
  16001. }
  16002. .bind(this)),
  16003. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16004. }
  16005. .bind(this))
  16006. }
  16007. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16008. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16009. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16010. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16011. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16012. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16013. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16014. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16015. e.call(this)
  16016. }
  16017. ,
  16018. n.prototype.navigateViaLink = function(e) {
  16019. var t = s.deserialize(e);
  16020. if (t)
  16021. if (t.mode === p.PANORAMA) {
  16022. try {
  16023. this.player.model.panos.get(t.panoId)
  16024. } catch (e) {
  16025. return void I.warn("Unable to find panorama location", t.panoId)
  16026. }
  16027. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16028. } else {
  16029. var i = {
  16030. cameraMode: t.mode,
  16031. position: t.position,
  16032. quaternion: t.quaternion,
  16033. scanId: t.panoId,
  16034. orthoZoom: t.zoom,
  16035. floorVisibility: t.floorVisibility,
  16036. thumbUrl: null,
  16037. name: null
  16038. };
  16039. this.player.flyToNewMode({
  16040. mode: t.mode,
  16041. duration: c.warp.outsideTime,
  16042. warpDest: new l(i),
  16043. force: !0
  16044. })
  16045. }
  16046. }
  16047. ,
  16048. n.prototype.handleWarpStart = function(e, t, i, n) {
  16049. this.dismissExaminedTag(),
  16050. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16051. e && (i = g.END),
  16052. this.hideShowTagsForBlackoutStyle(i, n))
  16053. }
  16054. ,
  16055. n.prototype.handleWarpInterruption = function(e, t, i) {
  16056. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16057. this.hideShowTagsForBlackoutStyle(t, i)
  16058. }
  16059. ,
  16060. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16061. var i = 0
  16062. , n = 0
  16063. , r = t / 2;
  16064. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16065. e) {
  16066. case g.END:
  16067. this.hideAlltags(r);
  16068. break;
  16069. case g.BEGINNING:
  16070. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16071. break;
  16072. case g.NONE:
  16073. break;
  16074. case g.MIDDLE:
  16075. i = r,
  16076. n = r,
  16077. this.hideAlltags(n),
  16078. setTimeout(function() {
  16079. this.showAlltags(i)
  16080. }
  16081. .bind(this), n);
  16082. break;
  16083. case g.FADEIN:
  16084. setTimeout(function() {
  16085. this.showAlltags(r)
  16086. }
  16087. .bind(this), r)
  16088. }
  16089. }
  16090. ,
  16091. n.prototype.onPlayerModeChanging = function(e, t) {
  16092. t !== p.PANORAMA && this.dismissExaminedTag(),
  16093. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16094. var i = t !== p.OUTDOOR;
  16095. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16096. }
  16097. ,
  16098. n.prototype.onPanoChange = function(e, t) {
  16099. var i = this.navigatingViaTag;
  16100. if (this.navigatingViaTag = !1,
  16101. !i) {
  16102. this.dismissExaminedTag();
  16103. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16104. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16105. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16106. }
  16107. }
  16108. ,
  16109. n.prototype.onPlayerReady = function(e, t, i) {
  16110. this.startAlltags(e, t ? i : null)
  16111. }
  16112. ,
  16113. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16114. this.updateClosestTags(e)
  16115. }
  16116. ,
  16117. n.prototype.dismissExaminedTag = function() {
  16118. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16119. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16120. this.hoveredTag = null)
  16121. }
  16122. ,
  16123. n.prototype.startAlltags = function(e, t) {
  16124. this.model.shouldShowtags = c.tags.enabled,
  16125. this.enabled = !0,
  16126. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16127. t && setTimeout(function() {
  16128. this.activateTag(this.model.getTagBySid(t))
  16129. }
  16130. .bind(this), c.tags.startup.fadeInDuration / 2))
  16131. }
  16132. ,
  16133. n.prototype.showAlltags = function(e, t, i) {
  16134. function n() {
  16135. o++,
  16136. o === this.totaltags && (this.model.tagsShown = !0,
  16137. r.resolve())
  16138. }
  16139. var r = $.Deferred();
  16140. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16141. return r.resolve().promise();
  16142. var o = 0;
  16143. for (var a in this.model.tags) {
  16144. var s = this.model.tags[a];
  16145. s.show(e, t).done(n.bind(this))
  16146. }
  16147. return r.promise()
  16148. }
  16149. ,
  16150. n.prototype.hideAlltags = function(e, t) {
  16151. function i() {
  16152. r++,
  16153. r === this.totaltags && (this.model.tagsShown = !1,
  16154. n.resolve())
  16155. }
  16156. var n = $.Deferred()
  16157. , r = 0;
  16158. for (var o in this.model.tags) {
  16159. var a = this.model.tags[o];
  16160. a.hide(e, t).done(i.bind(this)),
  16161. a === this.activeTag && this.dismissActiveTag()
  16162. }
  16163. return n.promise()
  16164. }
  16165. ,
  16166. n.prototype.enableHovering = function() {
  16167. this.enabled = !0
  16168. }
  16169. ,
  16170. n.prototype.disableHovering = function() {
  16171. this.enabled = !1
  16172. }
  16173. ,
  16174. n.prototype.activateTag = function(e, t) {
  16175. t = t || y.EXAMINE,
  16176. this.activeTag = e,
  16177. this.activeTag.hoveringDisc = !0,
  16178. this.activeTag.setHoverState(t === y.EXAMINE),
  16179. this.tagState = t,
  16180. this.emit(v.TagActivated, e)
  16181. }
  16182. ,
  16183. n.prototype.dismissActiveTag = function() {
  16184. this.activeTag.hoveringDisc = !1,
  16185. this.activeTag.setFreeState(!0);
  16186. var e = this.activeTag;
  16187. this.activeTag = null,
  16188. this.tagState = y.IDLE,
  16189. this.emit(v.TagDismissed, e)
  16190. }
  16191. ,
  16192. n.prototype.clickedOnTag = function(e) {
  16193. var t = function() {
  16194. this.navigatingViaTag = !0,
  16195. this.activeTag.examine(this.player),
  16196. this.emit(v.TagNavigation, this.activeTag)
  16197. }
  16198. .bind(this);
  16199. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16200. this.activeTag = this.intersectTag,
  16201. t(),
  16202. !0) : (this.dismissActiveTag(),
  16203. !1)
  16204. }
  16205. ,
  16206. n.prototype.intersecttag = function() {
  16207. var e = new r.Vector3
  16208. , t = new r.Vector3
  16209. , i = new r.Vector3;
  16210. return function(n, r, o) {
  16211. if (!this.enabled)
  16212. return null;
  16213. var a = null
  16214. , s = this.tagDiscs.filter(function(e) {
  16215. return e.parent.visible
  16216. });
  16217. if (s.length > 0) {
  16218. var l = this.model.floors.reduce(function(e, t) {
  16219. return t.hidden ? e : e.concat(t.collider.children)
  16220. }, s);
  16221. e.set(n.x, n.y, -1).unproject(o),
  16222. t.set(n.x, n.y, 1).unproject(o),
  16223. i.copy(t).sub(e).normalize(),
  16224. this.raycaster.set(e, i);
  16225. var c = this.raycaster.intersectObjects(l);
  16226. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16227. }
  16228. return this.intersectTag = a,
  16229. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16230. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16231. this.hoveredTag = a
  16232. }
  16233. .bind(this)),
  16234. a.billboard.on(h.LEAVE, function() {
  16235. this.hoveredTag = null
  16236. }
  16237. .bind(this))),
  16238. this.activateTag(a, y.BROWSE))),
  16239. a
  16240. }
  16241. }(),
  16242. n.prototype.rankedtagInDirection = function() {
  16243. var e = []
  16244. , t = []
  16245. , i = new r.Vector3
  16246. , n = new r.Vector3
  16247. , o = new r.Vector3;
  16248. return function(r, a, s, l) {
  16249. var c = 0;
  16250. t.length = 0;
  16251. for (var h = 0; h < this.closesttags.length; h++) {
  16252. var u = this.closesttags[h];
  16253. n.copy(u.position),
  16254. n.add(u.discPosition),
  16255. i.copy(a),
  16256. i.sub(n).negate(),
  16257. i.normalize();
  16258. var d = i.dot(l);
  16259. if (d >= 0) {
  16260. o.copy(n),
  16261. o.project(s);
  16262. var p = this.intersecttag(o, !1, s);
  16263. if (p) {
  16264. if (c >= e.length)
  16265. for (var f = 0; f < 64; f++)
  16266. e.push({
  16267. tag: u,
  16268. dot: d
  16269. });
  16270. var g = e[c];
  16271. g.tag = u,
  16272. g.dot = d,
  16273. g.position = math.projectPositionToCanvas(n, s),
  16274. t.push(g),
  16275. c++
  16276. }
  16277. }
  16278. }
  16279. return t.sort(function(e, t) {
  16280. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16281. }),
  16282. r < t.length ? t[r].tag : null
  16283. }
  16284. }(),
  16285. n.prototype.updateClosestTags = function() {
  16286. var e = new r.Vector3
  16287. , t = 30;
  16288. return function(i) {
  16289. this.closesttags || (this.closesttags = []),
  16290. this.closesttags.length = 0;
  16291. var n = this.model.tags;
  16292. if (n)
  16293. for (var r in n)
  16294. if (n.hasOwnProperty(r)) {
  16295. var o = n[r]
  16296. , a = o.position;
  16297. e.copy(i),
  16298. e.sub(a).negate();
  16299. var s = e.lengthSq();
  16300. s < t && this.closesttags.push(o)
  16301. }
  16302. }
  16303. }(),
  16304. t.exports = n
  16305. }
  16306. ).call(this, "/js/tag/tagManager.js")
  16307. }
  16308. , {
  16309. "../controls/serializer": 14,
  16310. "../enum/BlackoutStyle": 18,
  16311. "../enum/tagEvents": 32,
  16312. "../enum/ModelManagerEvents": 33,
  16313. "../enum/PlayerEvents": 40,
  16314. "../enum/TagStates": 44,
  16315. "../enum/Viewmode": 51,
  16316. "../enum/WarpStyle": 52,
  16317. "../objects/Snapshot": 153,
  16318. "../settings": 166,
  16319. "../util/common": 185,
  16320. "../util/lerp": 188,
  16321. "../util/logger": 189,
  16322. "./Billboard/BillboardEvent": 120,
  16323. "./Media/LinkType": 130,
  16324. "./Media/MediaEvent": 131,
  16325. events: 202,
  16326. three: 217
  16327. }],
  16328. 125: [function(e, t, i) {
  16329. (function(i) {
  16330. "use strict";
  16331. function n() {
  16332. this.embedWrapper = null,
  16333. this.embedElement = null
  16334. }
  16335. var r = e("../../util/ajax")
  16336. , o = e("./mediaSettings")
  16337. , a = e("../../settings")
  16338. , s = e("../../util/logger")
  16339. , l = new s(i);
  16340. n.prototype.createDomElement = function() {
  16341. return this.embedWrapper = document.createElement("div"),
  16342. this.embedWrapper.classList.add("tag-embed"),
  16343. this.embedWrapper.classList.add("hidden"),
  16344. this.embedWrapper
  16345. }
  16346. ,
  16347. n.prototype.load = function(e) {
  16348. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16349. return new Promise(function(e, i) {
  16350. r.get(t).then(function(t) {
  16351. if (t = JSON.parse(t),
  16352. t.html && t.html.indexOf("<script") === -1) {
  16353. this.embedWrapper.innerHTML = t.html;
  16354. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16355. if (this.embedWrapper.style.width = n + "px",
  16356. t.height) {
  16357. var r = t.height / t.width;
  16358. this.embedWrapper.style.height = n * r + "px"
  16359. }
  16360. this.embedElement = this.embedWrapper.firstChild;
  16361. var a = [];
  16362. try {
  16363. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16364. } catch (e) {
  16365. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16366. }
  16367. a.forEach(function(e) {
  16368. e.setAttribute("target", "_blank")
  16369. }),
  16370. this.embedElement.classList.add("hidden"),
  16371. this.embedWrapper.classList.remove("hidden"),
  16372. e()
  16373. } else
  16374. i("Not a valid embed")
  16375. }
  16376. .bind(this), function(e) {
  16377. i(e.response)
  16378. })
  16379. }
  16380. .bind(this))
  16381. }
  16382. ,
  16383. n.prototype.show = function() {
  16384. this.embedElement && this.embedElement.classList.remove("hidden")
  16385. }
  16386. ,
  16387. n.prototype.hide = function() {
  16388. this.embedElement && this.embedElement.classList.add("hidden")
  16389. }
  16390. ,
  16391. t.exports = n
  16392. }
  16393. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16394. }
  16395. , {
  16396. "../../settings": 166,
  16397. "../../util/ajax": 181,
  16398. "../../util/logger": 189,
  16399. "./mediaSettings": 132
  16400. }],
  16401. 126: [function(e, t, i) {
  16402. (function(i) {
  16403. "use strict";
  16404. function n(e) {
  16405. o.call(this),
  16406. this.options = e,
  16407. this.playerControls = null,
  16408. this.state = s.NOT_READY
  16409. }
  16410. var r = e("../../util/browser")
  16411. , o = e("./EmbedlyEmbed")
  16412. , a = e("../../util/logger")
  16413. , s = (new a(i),
  16414. Object.freeze({
  16415. NOT_READY: "player.not.ready",
  16416. CUED: "player.cued",
  16417. PLAYING: "player.playing",
  16418. PAUSED: "player.paused"
  16419. }));
  16420. n.prototype = Object.create(o.prototype),
  16421. n.prototype.createDomElement = function() {
  16422. return this.embedWrapper = document.createElement("div"),
  16423. this.embedWrapper.classList.add("tag-video"),
  16424. this.embedWrapper.classList.add("hidden"),
  16425. this.embedWrapper
  16426. }
  16427. ,
  16428. n.prototype.load = function(e) {
  16429. var t = function() {
  16430. function e(e) {
  16431. this.playerState = s.CUED,
  16432. this.options.startMuted && this.playerControls.mute()
  16433. }
  16434. function t(e) {
  16435. this.playerState = e
  16436. }
  16437. function i(e) {
  16438. this.playerControls.setCurrentTime(0),
  16439. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16440. }
  16441. this.playerControls = new playerjs.Player(this.embedElement),
  16442. this.playerControls.on("ready", e.bind(this)),
  16443. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16444. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16445. this.playerControls.on("ended", i.bind(this))
  16446. }
  16447. .bind(this);
  16448. return o.prototype.load.call(this, e).then(t.bind(this))
  16449. }
  16450. ,
  16451. n.prototype.play = function() {
  16452. var e = r.isMobile();
  16453. return function() {
  16454. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16455. }
  16456. }(),
  16457. n.prototype.pause = function() {
  16458. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16459. }
  16460. ,
  16461. t.exports = n
  16462. }
  16463. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16464. }
  16465. , {
  16466. "../../util/browser": 182,
  16467. "../../util/logger": 189,
  16468. "./EmbedlyEmbed": 125
  16469. }],
  16470. 127: [function(e, t, i) {
  16471. (function(i) {
  16472. "use strict";
  16473. function n(e) {
  16474. function t() {
  16475. return a.debug("requesting file from embedly:", e.href),
  16476. r.get(e.href, {
  16477. responseType: e.responseType
  16478. }).then(function(t) {
  16479. return a.debug("requesting file finished:", e.href),
  16480. t
  16481. })
  16482. }
  16483. function i() {}
  16484. return s = new Promise(function(e, n) {
  16485. s.catch(i).then(function() {
  16486. t().then(e, n)
  16487. })
  16488. }
  16489. )
  16490. }
  16491. var r = e("../../util/ajax")
  16492. , o = (e("./mediaSettings"),
  16493. e("../../util/logger"))
  16494. , a = new o(i)
  16495. , s = Promise.resolve();
  16496. t.exports.enqueue = n
  16497. }
  16498. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16499. }
  16500. , {
  16501. "../../util/ajax": 181,
  16502. "../../util/logger": 189,
  16503. "./mediaSettings": 132
  16504. }],
  16505. 128: [function(e, t, i) {
  16506. (function(i) {
  16507. "use strict";
  16508. function n() {
  16509. this.imageWrapper = null,
  16510. this.width = 0,
  16511. this.height = 0,
  16512. this.aspect = 1
  16513. }
  16514. var r = e("./MediaEvent")
  16515. , o = e("./EmbedlyQueue")
  16516. , a = e("events").EventEmitter
  16517. , s = e("../../util/logger")
  16518. , l = e("../../settings");
  16519. new s(i);
  16520. n.prototype = Object.create(a.prototype),
  16521. n.prototype.createDomElement = function() {
  16522. return this.imageWrapper = document.createElement("div"),
  16523. this.imageWrapper.classList.add("tag-image"),
  16524. this.imageWrapper.classList.add("hidden"),
  16525. this.imageWrapper.addEventListener("click", function(e) {
  16526. e.stopPropagation(),
  16527. this.emit(r.IMAGE_OPENING),
  16528. this.imageWrapper.style.pointerEvents = "none"
  16529. }
  16530. .bind(this)),
  16531. this.imageWrapper
  16532. }
  16533. ,
  16534. n.prototype.onClosed = function() {
  16535. this.imageWrapper.style.pointerEvents = "auto"
  16536. }
  16537. ,
  16538. n.prototype.load = function(e) {
  16539. var t = Math.max(window.screen.height, window.screen.width)
  16540. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16541. return new Promise(function(e, t) {
  16542. function n(t) {
  16543. var i = t.target;
  16544. this.width = i.naturalWidth,
  16545. this.height = i.naturalHeight,
  16546. this.aspect = this.width / this.height;
  16547. var n = t.target.src;
  16548. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16549. this.imageWrapper.style.width = this.width + "px",
  16550. this.imageWrapper.style.height = this.height + "px",
  16551. this.imageWrapper.classList.remove("hidden"),
  16552. e()
  16553. }
  16554. o.enqueue({
  16555. href: i,
  16556. responseType: "arraybuffer"
  16557. }).then(function(e) {
  16558. var t = new Uint8Array(e)
  16559. , i = new Blob([t])
  16560. , r = new window.Image;
  16561. r.addEventListener("load", n.bind(this));
  16562. var o = URL.createObjectURL(i);
  16563. r.src = o
  16564. }
  16565. .bind(this), t)
  16566. }
  16567. .bind(this))
  16568. }
  16569. ,
  16570. t.exports = n
  16571. }
  16572. ).call(this, "/js/tag/Media/Image.js")
  16573. }
  16574. , {
  16575. "../../settings": 166,
  16576. "../../util/logger": 189,
  16577. "./EmbedlyQueue": 127,
  16578. "./MediaEvent": 131,
  16579. events: 202
  16580. }],
  16581. 129: [function(e, t, i) {
  16582. "use strict";
  16583. function n(e) {
  16584. this.label = e.label,
  16585. this.href = e.url,
  16586. this.type = this.updateLinkForType(),
  16587. this.domElement = null,
  16588. this.id = c++
  16589. }
  16590. var r = e("./LinkType")
  16591. , o = e("./MediaEvent")
  16592. , a = e("../../util/browser")
  16593. , s = e("../../analytics")
  16594. , l = e("events").EventEmitter
  16595. , c = 0;
  16596. n.prototype = Object.create(l.prototype),
  16597. n.prototype.updateLinkForType = function() {
  16598. function e(e) {
  16599. var t = new RegExp("[#&?]start=([^#&?]*)")
  16600. , i = t.exec(e);
  16601. return i[1]
  16602. }
  16603. function t(e) {
  16604. return e + "&play=1"
  16605. }
  16606. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16607. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16608. r.NAVIGATION) : (this.href = t(this.href),
  16609. r.MODEL) : r.EXT_LINK
  16610. }
  16611. ;
  16612. var h = {};
  16613. n.prototype.createDomElement = function() {
  16614. function e(e) {
  16615. switch (e.stopPropagation(),
  16616. h[this.id] = !0,
  16617. s.trackAlways("click_tag_link", {
  16618. link_type: this.type,
  16619. link_count: c,
  16620. links_clicked: Object.keys(h).length
  16621. }),
  16622. this.type) {
  16623. case r.MODEL:
  16624. window.location.replace(this.href);
  16625. break;
  16626. case r.EXT_LINK:
  16627. window.open(this.href, "_blank")
  16628. }
  16629. this.emit(o.LINK_CLICK, {
  16630. type: this.type,
  16631. url: this.href
  16632. })
  16633. }
  16634. if (this.domElement = document.createElement("a"),
  16635. this.domElement.classList.add("tag-link"),
  16636. this.domElement.textContent = this.label,
  16637. this.type === r.EXT_LINK) {
  16638. this.domElement.textContent += " ";
  16639. var t = document.createElement("i");
  16640. t.classList.add("icon-ext-link"),
  16641. t.title = "Link to external web site",
  16642. this.domElement.appendChild(t)
  16643. }
  16644. return this.domElement.addEventListener("click", e.bind(this)),
  16645. this.domElement
  16646. }
  16647. ,
  16648. t.exports = n
  16649. }
  16650. , {
  16651. "../../analytics": 4,
  16652. "../../util/browser": 182,
  16653. "./LinkType": 130,
  16654. "./MediaEvent": 131,
  16655. events: 202
  16656. }],
  16657. 130: [function(e, t, i) {
  16658. "use strict";
  16659. t.exports = {
  16660. NAVIGATION: "navigation",
  16661. MODEL: "model",
  16662. EXT_LINK: "ext-link"
  16663. }
  16664. }
  16665. , {}],
  16666. 131: [function(e, t, i) {
  16667. "use strict";
  16668. t.exports = Object.freeze({
  16669. LINK_CLICK: "mtmedia.link",
  16670. IMAGE_LOADED: "mtmedia.image.loaded",
  16671. IMAGE_OPENING: "mtmedia.image.opening",
  16672. IMAGE_OPENED: "mtmedia.image.opened",
  16673. IMAGE_CLOSING: "mtmedia.image.closing",
  16674. IMAGE_CLOSED: "mtmedia.image.closed",
  16675. VIDEO_START: "mtmedia.video.start",
  16676. VIDEO_PAUSE: "mtmedia.video.pause",
  16677. VIDEO_ENDED: "mtmedia.video.end"
  16678. })
  16679. }
  16680. , {}],
  16681. 132: [function(e, t, i) {
  16682. "use strict";
  16683. t.exports = Object.freeze({
  16684. maxEmbedWidth: 350,
  16685. defaultAspectRatio: .75
  16686. })
  16687. }
  16688. , {}],
  16689. 133: [function(e, t, i) {
  16690. "use strict";
  16691. t.exports = Object.freeze({
  16692. TEXT: "text",
  16693. LINK: "link",
  16694. IMAGE: "photo",
  16695. VIDEO: "video",
  16696. RICH: "rich"
  16697. })
  16698. }
  16699. , {}],
  16700. 134: [function(e, t, i) {
  16701. "use strict";
  16702. function n(e) {
  16703. this.capabilities = {
  16704. links: {
  16705. enable: e.supportLinks,
  16706. keepLabels: e.keepLinkLabels
  16707. }
  16708. }
  16709. }
  16710. var r = e("./DescriptionChunkType");
  16711. n.prototype.parse = function(e, t) {
  16712. var i = []
  16713. , n = e.split("[").map(function(e, t) {
  16714. return 0 === t ? e : "[" + e
  16715. });
  16716. return n.forEach(function(e) {
  16717. var n = this.findMarkdown(e);
  16718. if (n) {
  16719. if (n.url.indexOf("javascript:") !== -1)
  16720. return;
  16721. this.addLinkChunk(i, n, t),
  16722. this.addTextChunk(i, e.slice(n.markdown.length))
  16723. } else
  16724. this.addTextChunk(i, e)
  16725. }
  16726. .bind(this)),
  16727. i
  16728. }
  16729. ,
  16730. n.prototype.findMarkdown = function(e) {
  16731. var t = /\[([^\]]*)\]\((.*)\)/
  16732. , i = e.match(t);
  16733. if (i) {
  16734. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16735. 0 !== r); )
  16736. o++;
  16737. var a = n.length - o;
  16738. return {
  16739. markdown: i[0].substring(0, i[0].length - a),
  16740. label: i[1],
  16741. url: i[2].substring(0, o)
  16742. }
  16743. }
  16744. }
  16745. ,
  16746. n.prototype.addTextChunk = function(e, t) {
  16747. 0 !== t.length && e.push({
  16748. type: r.TEXT,
  16749. text: t
  16750. })
  16751. }
  16752. ,
  16753. n.prototype.addLinkChunk = function(e, t) {
  16754. if (!this.capabilities.links.enable)
  16755. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16756. var i = {
  16757. label: t.label,
  16758. url: t.url
  16759. };
  16760. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16761. e.push({
  16762. type: r.LINK,
  16763. link: i
  16764. })
  16765. }
  16766. ,
  16767. t.exports = n
  16768. }
  16769. , {
  16770. "./DescriptionChunkType": 133
  16771. }],
  16772. 135: [function(e, t, i) {
  16773. (function(i) {
  16774. "use strict";
  16775. var n = e("../util/logger")
  16776. , r = new n(i)
  16777. , o = {
  16778. parseIdsFromChunkName: function(e, t) {
  16779. t.floorId = o.parseFloor(e),
  16780. t.roomId = o.parseRoom(e)
  16781. },
  16782. parseFloor: function(e) {
  16783. var t = e.match(/_group([0-9]+)/);
  16784. if (!t)
  16785. return 0;
  16786. try {
  16787. return parseInt(t[1], 10)
  16788. } catch (e) {
  16789. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16790. 0
  16791. }
  16792. },
  16793. parseRoom: function(e) {
  16794. var t = e.match(/_sub([0-9]+)/);
  16795. if (!t)
  16796. return -1;
  16797. try {
  16798. return parseInt(t[1], 10)
  16799. } catch (e) {
  16800. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16801. 0
  16802. }
  16803. }
  16804. };
  16805. t.exports = o
  16806. }
  16807. ).call(this, "/js/model/Chunks.js")
  16808. }
  16809. , {
  16810. "../util/logger": 189
  16811. }],
  16812. 136: [function(e, t, i) {
  16813. (function(i) {
  16814. "use strict";
  16815. function n(e) {
  16816. s.call(this),
  16817. this.model = e,
  16818. this.exploded = !1
  16819. }
  16820. var r = e("../objects/Floor")
  16821. , o = (e("../settings"),
  16822. e("../util/logger"))
  16823. , a = e("../util/transitions")
  16824. , s = e("../util/IndexedCollection")
  16825. , l = e("../util/common")
  16826. , c = e("../util/easing");
  16827. new o(i);
  16828. l.inherit(n, s),
  16829. n.prototype.add = function(e) {
  16830. s.prototype.add.call(this, e),
  16831. this.model.add(e)
  16832. }
  16833. ,
  16834. n.prototype.getIndex = function(e) {
  16835. return e.floorIndex
  16836. }
  16837. ,
  16838. n.prototype.build = function() {
  16839. this.list.forEach(function(e) {
  16840. e.build()
  16841. })
  16842. }
  16843. ,
  16844. n.prototype.size = function() {
  16845. return this.length
  16846. }
  16847. ,
  16848. n.prototype.sort = function() {
  16849. s.prototype.sort.call(this, function(e, t) {
  16850. return e.floorIndex - t.floorIndex
  16851. })
  16852. }
  16853. ,
  16854. n.prototype.nextFloor = function(e, t) {
  16855. return this.index[e.floorIndex + t] || null
  16856. }
  16857. ,
  16858. n.prototype.getFloorAtPoint = function(e) {
  16859. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16860. var r = this.list[n]
  16861. , o = r.distanceToPoint(e);
  16862. (!t || i > o) && (i = o,
  16863. t = r)
  16864. }
  16865. return t
  16866. }
  16867. ,
  16868. n.prototype.getOrMakeFloor = function(e) {
  16869. var t = this.index[e];
  16870. return t || (t = new r(this.model,e),
  16871. this.add(t)),
  16872. t
  16873. }
  16874. ,
  16875. n.prototype.hide = function() {
  16876. this.list.forEach(function(e) {
  16877. e.hide()
  16878. })
  16879. }
  16880. ,
  16881. n.prototype.show = function() {
  16882. this.list.forEach(function(e) {
  16883. e.show()
  16884. })
  16885. }
  16886. ,
  16887. n.prototype.names = function() {
  16888. return this.list.reduce(function(e, t) {
  16889. return e.concat(t.name)
  16890. }, [])
  16891. }
  16892. ,
  16893. n.prototype.toggleExplodeHorizontal = function() {
  16894. function e(e, t) {
  16895. r.copy(e.position),
  16896. e.position.x = i[e.floorIndex] * t,
  16897. e.position.y = 1 * e.floorIndex * t,
  16898. r.sub(e.position).multiplyScalar(-1),
  16899. e.panos.forEach(function(e) {
  16900. e.translate(r)
  16901. })
  16902. }
  16903. var t, i = [], n = 0;
  16904. this.list.forEach(function(e, r, o) {
  16905. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16906. n += t,
  16907. i[r] = n
  16908. }),
  16909. i = i.map(function(e) {
  16910. return e - n / 2
  16911. });
  16912. var r = this.list[0].position.clone();
  16913. this.exploded ? this.list.forEach(function(t) {
  16914. a.start(function(i) {
  16915. e(t, 1 - i)
  16916. }, 1500, null, 0, c.easeOutExpo)
  16917. }) : this.list.forEach(function(t) {
  16918. a.start(function(i) {
  16919. e(t, i)
  16920. }, 1500, null, 0, c.easeOutExpo)
  16921. }),
  16922. this.exploded = !this.exploded
  16923. }
  16924. ,
  16925. n.prototype.toggleExplodeVertical = function() {
  16926. function e(e, i) {
  16927. var n = n.copy(e.position);
  16928. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16929. n.sub(e.position).multiplyScalar(-1),
  16930. e.panos.forEach(function(e) {
  16931. e.translate(n)
  16932. })
  16933. }
  16934. var t = this.model.size;
  16935. this.list[0].position.clone();
  16936. this.exploded ? this.list.forEach(function(t) {
  16937. a.start(function(i) {
  16938. e(t, 1 - i)
  16939. }, 1500, null, 0, c.easeOutExpo)
  16940. }) : this.list.forEach(function(t) {
  16941. a.start(function(i) {
  16942. e(t, i)
  16943. }, 1500, null, 0, c.easeOutExpo)
  16944. }),
  16945. this.exploded = !this.exploded
  16946. }
  16947. ,
  16948. t.exports = n
  16949. }
  16950. ).call(this, "/js/model/FloorCollection.js")
  16951. }
  16952. , {
  16953. "../objects/Floor": 146,
  16954. "../settings": 166,
  16955. "../util/IndexedCollection": 175,
  16956. "../util/common": 185,
  16957. "../util/easing": 186,
  16958. "../util/logger": 189,
  16959. "../util/transitions": 195
  16960. }],
  16961. 137: [function(e, t, i) {
  16962. (function(i) {
  16963. "use strict";
  16964. function n() {
  16965. c.call(this)
  16966. }
  16967. var r = e("../settings")
  16968. , o = e("../util/logger")
  16969. , a = e("../enum/Viewmode")
  16970. , s = e("../objects/Snapshot")
  16971. , l = (e("../util/math"),
  16972. e("../util/common"))
  16973. , c = e("../util/IndexedCollection")
  16974. , h = new o(i);
  16975. l.inherit(n, c),
  16976. n.prototype.getImage = function(e) {
  16977. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16978. }
  16979. ,
  16980. n.prototype.filterByModesAndReel = function(e, t) {
  16981. for (var i = [], n = 0; n < t.length; n += 1) {
  16982. var r = t[n]
  16983. , o = this.index[r.sid];
  16984. o && i.push(o)
  16985. }
  16986. var s = e[a.DOLLHOUSE]
  16987. , l = e[a.FLOORPLAN];
  16988. i = i.filter(function(e) {
  16989. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16990. return !0;
  16991. var t;
  16992. try {
  16993. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16994. } catch (e) {
  16995. return h.debug(e.message),
  16996. !1
  16997. }
  16998. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16999. }),
  17000. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17001. this.list = i,
  17002. this.reIndex()
  17003. }
  17004. ,
  17005. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17006. if (0 === this.list.length)
  17007. return [];
  17008. var locations = [];
  17009. var deal = (info, container)=>{
  17010. var src = info.thumbnail_signed_src,
  17011. o = info.name || "";
  17012. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17013. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17014. let a = panos.get(info.metadata.scan_id);
  17015. if (a && !a.isAligned()) return
  17016. }
  17017. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17018. if (cameraMode === a.MESH) return
  17019. if(window.isLocal)src = manage.dealURL(src)
  17020. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17021. var l = {
  17022. cameraMode: cameraMode,
  17023. position: info.metadata.camera_position,
  17024. quaternion: info.metadata.camera_quaternion,
  17025. zoom: info.metadata.zoom,
  17026. panoId: info.metadata.scan_id,
  17027. orthoZoom: info.metadata.ortho_zoom,
  17028. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17029. thumbUrl: src,
  17030. name: n.filterImageName(o),
  17031. sid: info.sid
  17032. }
  17033. var item = new s(l);
  17034. item.momentTour = info.momentTour
  17035. item.dontRot = info.dontRot
  17036. item.rotTime = info.rotTime
  17037. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17038. container.push(item)
  17039. return item
  17040. }
  17041. }
  17042. this.list.forEach(image=>{
  17043. if(image.images){
  17044. var folder = $.extend({}, image )
  17045. folder.heroLocations = [];
  17046. image.images.list.forEach(child=>{
  17047. deal(child, folder.heroLocations);
  17048. })
  17049. folder.musicInfo = folder.musicInfo || {}
  17050. locations.push(folder)
  17051. delete folder.images;
  17052. delete folder.locations;
  17053. }else{
  17054. var item = deal(image, locations);
  17055. }
  17056. })
  17057. return locations
  17058. }
  17059. ,
  17060. n.prototype.getIndex = function(e) {
  17061. return e.sid
  17062. }
  17063. ,
  17064. n.filterImageName = function(e) {
  17065. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17066. }
  17067. ,
  17068. t.exports = n
  17069. }
  17070. ).call(this, "/js/model/ImageCollection.js")
  17071. }
  17072. , {
  17073. "../enum/Viewmode": 51,
  17074. "../objects/Snapshot": 153,
  17075. "../settings": 166,
  17076. "../util/IndexedCollection": 175,
  17077. "../util/common": 185,
  17078. "../util/logger": 189,
  17079. "../util/math": 190
  17080. }],
  17081. 138: [function(e, t, i) {
  17082. (function(i) {
  17083. "use strict";
  17084. function n() {
  17085. u.call(this)
  17086. }
  17087. var r = e("../label/Label")
  17088. , o = e("../settings")
  17089. , a = e("../util/logger")
  17090. , s = e("../util/math")
  17091. , l = e("../util/ajax")
  17092. , c = e("./RoomCollection")
  17093. , h = e("../util/common")
  17094. , u = e("../util/IndexedCollection");
  17095. new a(i);
  17096. h.inherit(n, u),
  17097. n.prototype.getIndex = function(e) {
  17098. return e.labelId
  17099. }
  17100. ,
  17101. n.prototype.associateWithRooms = function(e) {
  17102. this.forEach(function(t) {
  17103. e.forEach(function(e) {
  17104. e.roomId === t.roomId && (t.room = e)
  17105. })
  17106. })
  17107. }
  17108. ,
  17109. n.prototype.createFromLabelData = function(e) {
  17110. e.forEach(function(e) {
  17111. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17112. t = c.generateRoomId(e.floorId, t);
  17113. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17114. i.position = s.convertWorkshopVector(i.position),
  17115. this.add(i),
  17116. i.build()
  17117. }
  17118. .bind(this))
  17119. }
  17120. ,
  17121. n.prototype.load = function(e, t) {
  17122. return l.get(e, {
  17123. responseType: "json",
  17124. auth: t ? o.authorizationHeader : null
  17125. }).done(function(e) {
  17126. var t = [];
  17127. for (var i in e) {
  17128. var n = e[i];
  17129. t.push(n)
  17130. }
  17131. this.createFromLabelData(t)
  17132. }
  17133. .bind(this))
  17134. }
  17135. ,
  17136. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17137. var t = -1;
  17138. if (e) {
  17139. if(typeof e == 'number'){//add
  17140. t = parseInt(e)
  17141. }else{
  17142. var i = e.split("_");
  17143. t = parseInt(i[0])
  17144. }
  17145. }
  17146. return t
  17147. },
  17148. t.exports = n
  17149. }
  17150. ).call(this, "/js/model/LabelCollection.js")
  17151. }
  17152. , {
  17153. "../label/Label": 90,
  17154. "../settings": 166,
  17155. "../util/IndexedCollection": 175,
  17156. "../util/ajax": 181,
  17157. "../util/common": 185,
  17158. "../util/logger": 189,
  17159. "../util/math": 190,
  17160. "./RoomCollection": 141
  17161. }],
  17162. 139: [function(e, t, i) {
  17163. (function(i) {
  17164. "use strict";
  17165. function n(e, t) {
  17166. o.Object3D.call(this)
  17167. this.sid = window.number;//t.sid,
  17168. this.data = t,
  17169. this.options = e,
  17170. this.urls = new s(e.urlFiles),
  17171. this.isPublic = void 0 !== t.is_public && t.is_public,
  17172. //创建heroLocations
  17173. this.images = new _(this),
  17174. this.images.extend(t.images),
  17175. this.images.forEach((info)=>{
  17176. if(info.locations){
  17177. info.images = new _(this);
  17178. info.images.extend(info.locations)
  17179. }
  17180. })
  17181. this.heroLocations = []
  17182. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17183. this.outdoorPanoLocations = [],
  17184. this.floors = new d(this),
  17185. this.floorsEnabled = void 0 === e.floors || e.floors,
  17186. this.changingFloor = !1,
  17187. this.chunks = [],
  17188. this.panos = new A,
  17189. this.colliders = [],
  17190. this.loadPanosPromise = null,
  17191. this.loadMeshTexturesPromise = null,
  17192. this.auxDataPromise = null,
  17193. this.meshTexturesLoaded = !1,
  17194. this.meshTextures = [],
  17195. this.tags = {},
  17196. this.tagsShown = !1,
  17197. this.shouldShowtags = !1,
  17198. this.has360Views = !1,
  17199. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17200. this.supportedModes = {},
  17201. this.supportedModes[c.PANORAMA] = !0,
  17202. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17203. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17204. this.supportedModes[c.TRANSITIONING] = !0,
  17205. this.supportsTiles = this.configureTiling(),
  17206. // this.supportsVR = t.is_vr,
  17207. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17208. this.mode = c.DOLLHOUSE,
  17209. this.size = null,
  17210. this.center = null,
  17211. this.boundingBox = new o.Box3,
  17212. this.currentFloor = null,
  17213. this.allFloorsVisible = !0,
  17214. this.projectedPano0 = null,
  17215. this.projectedPano1 = null,
  17216. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17217. this.addFloor(new u(this,t,e.trim()))
  17218. }
  17219. .bind(this)),
  17220. this.waitQueue = [],
  17221. this.on("load", function(e) {
  17222. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17223. return !e.isLoadedCallback()
  17224. }),
  17225. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17226. }
  17227. .bind(this)),
  17228. this.setupCustomProperties()
  17229. this.hots = {};
  17230. }
  17231. function r() {
  17232. try {
  17233. var e = document.createElement("canvas")
  17234. , t = e.getContext("webgl");
  17235. t || (t = e.getContext("experimental-webgl"));
  17236. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17237. return i
  17238. } catch (e) {
  17239. return 0
  17240. }
  17241. }
  17242. var o = e("three")
  17243. , a = e("../util/ajax")
  17244. , s = e("../util/ModelUrls")
  17245. , l = e("../objects/BoundingTextureSkybox")
  17246. , c = e("../enum/Viewmode")
  17247. , h = e("../enum/RenderOrder")
  17248. , u = (e("../enum/AlignmentType"),
  17249. e("../objects/Floor"))
  17250. , d = e("./FloorCollection")
  17251. , p = e("../objects/Chunk")
  17252. , f = (e("../objects/Room"),
  17253. e("../objects/Snapshot"),
  17254. e("../label/Label"),
  17255. e("../util/math"),
  17256. e("../settings"))
  17257. ,ss = e("../shaders")
  17258. , g = e("../util/logger")
  17259. , m = e("../tag/tag")
  17260. , v = (e("../tag/tagManager"),
  17261. e("../objects/Panorama"))
  17262. , A = e("../util/PanoramaCollection")
  17263. , y = e("../loaders/ModelLoader")
  17264. , C = e("../loaders/ModelTextureLoader")
  17265. , I = e("../loaders/SweepDataLoader")
  17266. , E = e("../util/transitions")
  17267. , b = e("../util/common")
  17268. , es = e("../util/easing")
  17269. ,lerp = e("../util/lerp")
  17270. ,tex = e("../util/texture")
  17271. , w = e("./../util/browser")
  17272. , _ = e("./ImageCollection")
  17273. , T = e("./RoomCollection")
  17274. , x = e("./LabelCollection")
  17275. , S = e("./Chunks")
  17276. , M = e("./../util/showcase")
  17277. , R = e("../exception/BasicException")
  17278. , P = (e("../constants")
  17279. ,e("events").EventEmitter)
  17280. //,Hot = e("hot")
  17281. , O = new g(i);
  17282. n.prototype = Object.create(o.Object3D.prototype),
  17283. b.extend(n, P),
  17284. n.prototype.setupCustomProperties = function() {
  17285. var e = f.modelAlpha;
  17286. Object.defineProperty(this, "alpha", {
  17287. get: function() {
  17288. return e
  17289. },
  17290. set: function(t) {
  17291. e = t,
  17292. this.chunks.forEach(function(t) {
  17293. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17294. })
  17295. }
  17296. })
  17297. }
  17298. ,
  17299. n.prototype.configureTiling = function() {
  17300. var e = r();
  17301. if (e < 2048)
  17302. return !1;
  17303. O.warn("Max cube texture size: " + e);
  17304. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17305. var i = f.tiling.tilingFlagNames[t];
  17306. if ("1" === w.valueFromHash(i, null))
  17307. return !0;
  17308. if ("0" === w.valueFromHash(i, null))
  17309. return !1
  17310. }
  17311. //--------------------------------------------许钟文-------------------------------------------
  17312. //return true;
  17313. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17314. //--------------------------------------------e n d -------------------------------------------
  17315. }
  17316. ,
  17317. n.prototype.toggleAlpha = function() {
  17318. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17319. }
  17320. ,
  17321. n.prototype.load = function(e) {
  17322. var t = function() {
  17323. return $.when(this.loadPanos(), this.loadMesh())
  17324. }
  17325. , i = this.urls.init().then(t.bind(this));
  17326. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17327. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17328. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17329. }
  17330. ,
  17331. n.prototype.loadMesh = function() {
  17332. function e(e) {
  17333. O.error(e),
  17334. n.reject("loading-failed")
  17335. }
  17336. function t(e, t) {
  17337. n.notify(e, t)
  17338. }
  17339. function i(e, t) {
  17340. if (0 === e.length) {
  17341. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17342. r.supportedModes[c.DOLLHOUSE] = !1,
  17343. r.supportedModes[c.FLOORPLAN] = !1;
  17344. var i = new p({
  17345. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17346. });
  17347. i.material.visible = !1,
  17348. i.rotateX(-Math.PI / 2),
  17349. i.geometry.computeBoundingBox(),
  17350. e = [i]
  17351. }
  17352. e.forEach(function(e) {
  17353. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17354. r.addChunk(t, e)
  17355. }),
  17356. r.floors.sort(),
  17357. n.resolve(r)
  17358. }
  17359. var n = $.Deferred()
  17360. , r = this;
  17361. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17362. n.promise()
  17363. }
  17364. ,
  17365. n.prototype.loadMeshTextures = function() {
  17366. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17367. this.meshTexturesLoaded = !0
  17368. }
  17369. .bind(this)),
  17370. this.loadTexturesPromise)
  17371. }
  17372. ,
  17373. /* n.prototype.loadtags = function() {//xzw改
  17374. var e = $.Deferred();
  17375. if (!f.tags.enabled)
  17376. return e.resolve();
  17377. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17378. t = "data/" + this.sid + "/tags.json"
  17379. return a.get(t, {
  17380. responseType: "json",
  17381. auth: this.isPublic ? null : f.authorizationHeader
  17382. }).done(function(t) {
  17383. var i = 0
  17384. , n = 0;
  17385. for (var r in t) {
  17386. var o = t[r];
  17387. o.enabled && (n++,
  17388. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17389. i++))
  17390. }
  17391. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17392. e.resolve()
  17393. }
  17394. .bind(this)).fail(function() {
  17395. O.warn("Getting tags failed, not displaying tags."),
  17396. e.resolve()
  17397. }),
  17398. e
  17399. } */
  17400. n.prototype.shineHots = function(){ //xzw
  17401. E.trigger({
  17402. func: function(e) {
  17403. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17404. for(var i in this.hots){
  17405. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17406. }
  17407. }.bind(this),
  17408. cycling: true,
  17409. duration: 3000,
  17410. //easing: "easeInOutQuad",
  17411. name: "hotShine"
  17412. })
  17413. },
  17414. /* n.prototype.loadOverlays = function(overlays){
  17415. var overlays = window.data2 && window.data2.overlays
  17416. overlays && overlays.forEach((info)=>{
  17417. new Overlay(info)
  17418. })
  17419. Overlay.load()
  17420. }
  17421. */
  17422. n.prototype.loadhots = function() {//xzw
  17423. initHot(this)
  17424. var r = $.Deferred();
  17425. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17426. return a.get(t, {
  17427. responseType: "json",
  17428. auth: this.isPublic ? null : f.authorizationHeader
  17429. }).done(function(e) {
  17430. window.data2 = e;
  17431. this.roomLabels = []
  17432. if(!e){
  17433. console.error("data2 is null")
  17434. }else{
  17435. g_data2 = hotMatcher(e);
  17436. this.hotsCount = 0;
  17437. let create = ()=>{
  17438. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17439. if(e.hots){
  17440. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17441. sids.forEach((sid)=>{
  17442. e.hots[sid].sid = sid
  17443. //if(e.hots[sid].texType == "shine" || e.hots[sid].texType == "photo" ){
  17444. //e.hots[sid].styleImg = []
  17445. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17446. //}
  17447. })
  17448. }
  17449. if(e.overlays){
  17450. e.overlays.forEach((info)=>{
  17451. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17452. new Hot(info, 'byOverlay')
  17453. })
  17454. }
  17455. Hot.createHotList();
  17456. Hot.startLoad()
  17457. if(DATA.roomLabels){
  17458. DATA.roomLabels.forEach((data)=>{
  17459. this.roomLabels.push(new RoomLabel(data))
  17460. })
  17461. }
  17462. }
  17463. if(player.currentPano){
  17464. create()
  17465. }else{
  17466. let f = ()=>{
  17467. window.bus.removeEventListener('playerAndModelReady',f)
  17468. create()
  17469. }
  17470. window.bus.addEventListener('playerAndModelReady',f)
  17471. }
  17472. g_index = w.valueFromHash("m");
  17473. }
  17474. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17475. /* var dataJsPromise = $.Deferred();
  17476. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17477. a.get(dataJsUrl,{
  17478. responseType: "json",
  17479. auth: this.isPublic ? null : f.authorizationHeader
  17480. }).done(function(data) {
  17481. window.hotData = data;
  17482. this.createHotItem(data, this.hots);
  17483. for(let i in this.hots){//add
  17484. data[i] && this.hots[i].initStyleImg(data[i]);
  17485. }
  17486. dataJsPromise.resolve();
  17487. }.bind(this)).fail(function(){
  17488. console.log('Data.js is empty');
  17489. dataJsPromise.resolve();
  17490. }) */
  17491. r.resolve();
  17492. }.bind(this)).fail(function() {
  17493. console.log('没有热点');
  17494. r.resolve()
  17495. }),
  17496. r
  17497. }
  17498. ,
  17499. n.prototype.loadPanos = function() {
  17500. if (this.loadPanosPromise)
  17501. return this.loadPanosPromise;
  17502. var e = new I(this);
  17503. return this.loadPanosPromise = e.load().then(function(e) {
  17504. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17505. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17506. else console.log(e.uuid)
  17507. }
  17508. .bind(this))),
  17509. this.panos.extend(e.map(function(e) {
  17510. return new v(this,e.uuid,e,this.supportsTiles)
  17511. }
  17512. .bind(this))),
  17513. this.panos.forEach(function(e) {
  17514. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17515. var i = this.panos.get(t);
  17516. i && this.panos.setNeighbour(e, i, !0)
  17517. }
  17518. .bind(this)),
  17519. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17520. }
  17521. .bind(this)),
  17522. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17523. this.supportedModes[c.PANORAMA] = !1),
  17524. $.when(this)
  17525. }
  17526. .bind(this)),
  17527. this.loadPanosPromise
  17528. }
  17529. ,
  17530. n.prototype.loadHighlightReel = function() {//xzw
  17531. var e = $.Deferred()
  17532. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17533. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17534. return a.get(t, {
  17535. responseType: "json",
  17536. auth: this.isPublic ? null : f.authorizationHeader
  17537. }).done(function(t) {
  17538. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17539. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17540. e.resolve()
  17541. }
  17542. .bind(this)).fail(function() {
  17543. O.warn("Getting highlight reel failed, no highlights available"),
  17544. e.resolve()
  17545. }),
  17546. e
  17547. }
  17548. ,
  17549. n.prototype.waitForLoad = function(e, t) {
  17550. t() || (this.waitQueue.push({
  17551. object: e,
  17552. isLoadedCallback: t
  17553. }),
  17554. 1 === this.waitQueue.length && this.emit("waiting"))
  17555. }
  17556. ,
  17557. n.prototype.hide = function() {
  17558. this.floors.hide()
  17559. }
  17560. ,
  17561. n.prototype.show = function() {
  17562. this.floors.show()
  17563. }
  17564. ,
  17565. n.prototype.floorNames = function() {
  17566. return this.floors.names()
  17567. }
  17568. ,
  17569. n.prototype.warpDestFloors = function(e, t) {
  17570. if (!e || this.floors.length !== e.length)
  17571. return void this.toggleAllFloors(!0);
  17572. var i = e.findIndex(function(e) {
  17573. return e
  17574. }
  17575. .bind(this));
  17576. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17577. }
  17578. ,
  17579. n.prototype.setFloor = function(e, t, i) {
  17580. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17581. this.allFloorsVisible = !1,
  17582. this._setFloor(e, t, i)
  17583. }
  17584. ,
  17585. n.prototype.toggleAllFloors = function(e) {
  17586. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17587. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17588. this._setFloor(this.currentFloor)
  17589. }
  17590. ,
  17591. n.prototype._setFloor = function(e, t, i) {
  17592. t = t || this.mode,
  17593. this.emit("floor.changed", e, t, this.currentFloor),
  17594. this.currentFloor = e;
  17595. var n;
  17596. if (t === c.PANORAMA) {
  17597. if (this.show(),
  17598. this.shouldShowtags && this.tagsShown)
  17599. for (n in this.tags)
  17600. this.tags[n].show(f.showFloorDuration)
  17601. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17602. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17603. }
  17604. .bind(this)),
  17605. this.shouldShowtags && this.tagsShown))
  17606. for (n in this.tags) {
  17607. var r = this.tags[n];
  17608. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17609. }
  17610. var o = this
  17611. , a = e;
  17612. E.start(function() {}, f.showFloorDelay, function() {
  17613. o.floors.forEach(function(e) {
  17614. e.chunks.forEach(function(t) {
  17615. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17616. })
  17617. })
  17618. }
  17619. .bind(this))
  17620. }
  17621. ,
  17622. n.prototype.toggleExplode = function() {
  17623. this.floors.toggleExplodeHorizontal()
  17624. }
  17625. ,
  17626. n.prototype.toggleExplodeUp = function() {
  17627. this.floors.toggleExplodeVertical()
  17628. }
  17629. ,
  17630. n.prototype.nextFloor = function(e) {
  17631. return this.floors.nextFloor(this.currentFloor, e)
  17632. }
  17633. ,
  17634. n.prototype.addFloor = function(e) {
  17635. this.floors.add(e)
  17636. }
  17637. ,
  17638. n.prototype.getFloorAtPoint = function(e) {
  17639. return this.floors.getFloorAtPoint(e)
  17640. }
  17641. ,
  17642. n.prototype.getTagBySid = function(e) {
  17643. return this.tags[e]
  17644. }
  17645. ,
  17646. n.prototype.addChunk = function(e, t) {
  17647. this.floors.getOrMakeFloor(e).addChunk(t),
  17648. this.chunks.push(t)
  17649. }
  17650. ,
  17651. n.prototype.setMode = function(e) {
  17652. if (!this.supportedModes[e])
  17653. throw new R("Mode not supported for this model: " + e);
  17654. this.mode = e;
  17655. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17656. this.chunks.forEach(function(t) {
  17657. t.setMode(e)
  17658. })
  17659. }
  17660. ,
  17661. n.prototype.build = function() {
  17662. this.heroLocations = this.images.getHeroLocations(this.panos);
  17663. var e = function() {
  17664. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17665. }
  17666. .bind(this)();
  17667. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17668. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17669. }
  17670. .bind(this)) || e,
  17671. null === this.heroImage && O.warn("No hero image defined."),
  17672. this.currentFloor = this.floors.last(),
  17673. this.floors.build(),
  17674. this.colliders = this.floors.reduce(function(e, t) {
  17675. return e.concat(t.collider.children)
  17676. }, []),
  17677. this.panos.forEach(function(e) {
  17678. e.build1(),
  17679. e.on("enter", function() {
  17680. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17681. }
  17682. .bind(this))
  17683. }
  17684. .bind(this)),
  17685. this.panos.forEach(function(e) {
  17686. e.build2()
  17687. }),
  17688. this.floors.forEach(function(e) {
  17689. this.boundingBox.union(e.boundingBox)
  17690. }
  17691. .bind(this)),
  17692. this.size = this.boundingBox.size(),
  17693. this.center = this.boundingBox.center(),
  17694. this.floors.forEach(function(e) {
  17695. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17696. }
  17697. .bind(this)),
  17698. this.panos.populate_path_graph(),
  17699. this.skybox = new l(this.boundingBox),
  17700. this.skybox.matrixWorldNeedsUpdate = !0,
  17701. this.add(this.skybox);
  17702. setTimeout(function() {
  17703. //this.hotsCount && this.shineHots()
  17704. Hot.beginShineHot()
  17705. }
  17706. .bind(this), 1300)
  17707. //add-----
  17708. {
  17709. let maxCount = browser.isMobile() ? 200000 : 400000
  17710. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17711. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17712. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17713. if(c > maxCount){ //防止加载时间过长,分批计算
  17714. console.log('hot分批setVisiblePanos')
  17715. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17716. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17717. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17718. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17719. if(noVisiHots.length){
  17720. let i = 0
  17721. let hotVisiInterval = setInterval(()=>{
  17722. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17723. i++;
  17724. if(i>=noVisiHots.length){
  17725. clearInterval(hotVisiInterval)
  17726. }
  17727. }, dur)
  17728. }
  17729. }
  17730. }
  17731. //---------
  17732. this.createFloorLogo()
  17733. return O.debug("Done building model"),
  17734. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17735. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17736. this.buildRooms(),
  17737. this.labels.associateWithRooms(this.rooms),
  17738. $.when(this)
  17739. }
  17740. ,
  17741. n.prototype.createFloorLogo = function(){
  17742. console.log('createFloorLogo')
  17743. if(this.floorLogos || !settings.floorlogoURL)return;
  17744. var url = settings.floorlogoURL
  17745. var map = tex.load(url);//可以追加done
  17746. this.floorLogos = [];
  17747. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17748. var material = new o.MeshBasicMaterial({
  17749. opacity:0,
  17750. map:map,
  17751. side: o.DoubleSide,
  17752. transparent: !0,
  17753. depthWrite: !1,
  17754. depthTest:false//改 在chunk\skybox外也可看到
  17755. });
  17756. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17757. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17758. //logo.scale.set(s,s,s);
  17759. logo.position.set(0,-1.5,0);
  17760. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17761. logo.renderOrder = 100;//cover the videoSkybox
  17762. //logo.layers.set(0)
  17763. this.add(logo);
  17764. this.floorLogos.push(logo);
  17765. }
  17766. this.floorLogos[1].visible = false;
  17767. }
  17768. n.prototype.adjustfloorLogoHeight = function(o){
  17769. var h = player.currentPano.floorPosition.y + 0.01;
  17770. this.floorLogos[1].position.setY(h);
  17771. this.floorLogos[0].position.setY(h);
  17772. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17773. },
  17774. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17775. if(!this.floorLogos) return;
  17776. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17777. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17778. if(!o.dur){//立刻
  17779. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17780. this.floorLogos[o.index].material.opacity = o.opa;
  17781. }else{
  17782. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17783. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17784. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17785. }
  17786. },
  17787. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17788. var lastQ, lastP;
  17789. var equals = function(v1, v2, min){
  17790. return Math.abs(v1-v2) < min
  17791. }
  17792. var isSame = function(now, last, k){//如果和上次相同就不改变
  17793. if(!last)return false;
  17794. var R = k.sceneRenderer;
  17795. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17796. //暂时:
  17797. var min = 0.0008
  17798. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17799. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17800. return same;
  17801. }
  17802. return function(Q, k){
  17803. if(!Q)return;
  17804. /* if(Config.ifFish && window.lowFPS){
  17805. this.fLCompute++;
  17806. if(R.AFPS < 38){
  17807. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17808. else if(k.flying && k.fLCompute%2 !=1) return;
  17809. k.fLCompute %= 4;
  17810. }else if(R.AFPS < 45){
  17811. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17812. else if(k.flying && k.fLCompute%2 !=1) return;
  17813. k.fLCompute %= 6;
  17814. }else{
  17815. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17816. //else if(k.flying && k.fLCompute%2 !=1) return;
  17817. k.fLCompute %= 2;
  17818. }
  17819. } */
  17820. var sameQ, sameP, quaternion, visible;
  17821. for(var i=0;i<2;i++){
  17822. var logo = this.floorLogos[i];
  17823. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17824. visible = true;
  17825. }
  17826. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17827. var c = k.cameraControls.activeControl;
  17828. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17829. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17830. for(var i=0;i<2;i++){
  17831. var logo = this.floorLogos[i];
  17832. if(!sameQ){
  17833. if(!quaternion){
  17834. var a = new THREE.Vector3(0,0,-1);
  17835. a.applyQuaternion(Q);
  17836. a.setY(0);
  17837. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17838. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17839. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17840. quaternion.multiply(a);
  17841. }
  17842. logo.quaternion.copy(quaternion);
  17843. }
  17844. }
  17845. }
  17846. }()
  17847. n.prototype.loadLabels = function() {//xzw
  17848. this.labels = new x(this);
  17849. var e = $.Deferred();
  17850. //加载俯视图的标签 注释这个备注就会加载
  17851. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17852. window.DATA.showingLabels ? this.showingLabels = true : '';
  17853. if (!this.showingLabels)
  17854. return e.resolve();
  17855. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17856. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17857. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17858. O.warn("Getting labels failed, not displaying labels."),
  17859. e.resolve()
  17860. }),
  17861. e
  17862. }
  17863. ,
  17864. n.prototype.buildRooms = function() {
  17865. this.rooms = new T(this),
  17866. this.rooms.createFromChunks(this.chunks),
  17867. this.rooms.calcRoomBoundaries()
  17868. }
  17869. ,
  17870. n.prototype.updateProjectedPanos = function() {
  17871. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17872. }
  17873. ,
  17874. n.prototype.setProjectedPanos = function(e, t, i) {
  17875. void 0 !== i && null !== i || (i = !0),
  17876. i = !!i,
  17877. this.projectedPano0 = e,
  17878. this.projectedPano1 = t,
  17879. this.skybox.material.setProjectedPanos(e, t, i),
  17880. this.chunks.forEach(function(n) {
  17881. n.materialInside.setProjectedPanos(e, t, i)
  17882. })
  17883. }
  17884. ,
  17885. n.prototype.setSide = function(e) {
  17886. this.floors.forEach(function(t) {
  17887. t.collider.material.side = e
  17888. })
  17889. }
  17890. ,
  17891. n.prototype.heroCount = function() {
  17892. return this.heroLocations ? this.heroLocations.length : 0
  17893. }
  17894. ,
  17895. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17896. if (e[0] < 0)
  17897. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17898. null;
  17899. if (this.heroCount() < 1)
  17900. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17901. null;
  17902. var t = this.heroLocations[e[0]];
  17903. if(t.heroLocations && e[1]!=void 0){
  17904. t = t.heroLocations[e[1]];
  17905. }
  17906. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17907. null) : t
  17908. }
  17909. ,
  17910. n.prototype.findPanoramicHero = function() {
  17911. for (var e in this.heroLocations)
  17912. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17913. return this.heroLocations[e];
  17914. return null
  17915. }
  17916. ,
  17917. n.prototype.listImagePanos = function() {
  17918. var e = []
  17919. , t = this;
  17920. return this.images.forEach(function(i) {
  17921. if (i.metadata && i.metadata.scan_id) {
  17922. var n = t.panos.get(i.metadata.scan_id);
  17923. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17924. }
  17925. }),
  17926. e
  17927. }
  17928. ,
  17929. n.prototype.fadePanoMarkers = function(e, t) {
  17930. this.panos.fadeMarkerOpacity(e, t)
  17931. }
  17932. ,
  17933. n.prototype.setSweepVisibility = function(e) {
  17934. this.panos.forEach(function(t) {
  17935. t.marker && (t.marker.visible = e)
  17936. })
  17937. }
  17938. ,
  17939. n.prototype.outsideAllowed = function() {
  17940. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17941. }
  17942. ,
  17943. t.exports = n
  17944. }
  17945. ).call(this, "/js/model/Model.js")
  17946. }
  17947. , {
  17948. "../constants": 8,
  17949. "../enum/AlignmentType": 17,
  17950. "../enum/RenderOrder": 42,
  17951. "../enum/Viewmode": 51,
  17952. "../exception/BasicException": 55,
  17953. "../label/Label": 90,
  17954. "../loaders/ModelLoader": 105,
  17955. "../loaders/ModelTextureLoader": 106,
  17956. "../loaders/SweepDataLoader": 107,
  17957. "../tag/tag": 123,
  17958. "../tag/tagManager": 124,
  17959. "../objects/BoundingTextureSkybox": 143,
  17960. "../objects/Chunk": 144,
  17961. "../objects/Floor": 146,
  17962. "../objects/Panorama": 148,
  17963. "../objects/Room": 150,
  17964. "../objects/Snapshot": 153,
  17965. "../settings": 166,
  17966. "../shaders": 167,
  17967. "../util/ModelUrls": 177,
  17968. "../util/PanoramaCollection": 178,
  17969. "../util/ajax": 181,
  17970. "../util/common": 185,
  17971. "../util/easing": 186,
  17972. "../util/lerp": 188,
  17973. "../util/logger": 189,
  17974. "../util/math": 190,
  17975. "../util/texture": 194,
  17976. "../util/transitions": 195,
  17977. "./../util/browser": 182,
  17978. "./../util/showcase": 193,
  17979. "./Chunks": 135,
  17980. "./FloorCollection": 136,
  17981. "./ImageCollection": 137,
  17982. "./LabelCollection": 138,
  17983. "./RoomCollection": 141,
  17984. events: 202,
  17985. three: 217,
  17986. "hot": "hot"
  17987. }],
  17988. 140: [function(e, t, i) {
  17989. "use strict";
  17990. function n() {
  17991. this.modelMap = {},
  17992. this.activeModel = null,
  17993. this.modelCount = 0,
  17994. this.tileDownloader = null,
  17995. this.panoRenderer = null
  17996. }
  17997. var r = (e("three"),
  17998. e("../util/common"))
  17999. , o = e("../exception/BasicException")
  18000. , a = e("../enum/ModelManagerEvents")
  18001. , s = e("../enum/PanoRendererEvents")
  18002. , l = e("events").EventEmitter;
  18003. n.prototype.init = function(e, t, i) {
  18004. this.tileDownloader = e,
  18005. this.panoRenderer = t,
  18006. this.qualityManager = i,
  18007. this.bindEvents()
  18008. }
  18009. ,
  18010. n.prototype.bindEvents = function() {
  18011. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18012. }
  18013. ,
  18014. n.prototype.onTileRendered = function(e, t, i, n) {}
  18015. ,
  18016. n.prototype.addModel = function(e) {
  18017. this.modelMap[e.sid] = e,
  18018. 0 === this.modelCount && this.activateModel(e.sid),
  18019. this.modelCount++,
  18020. this.emit(a.ModelAdded)
  18021. }
  18022. ,
  18023. n.prototype.getModel = function(e) {
  18024. return this.modelMap[e]
  18025. }
  18026. ,
  18027. n.prototype.activateModel = function(e) {
  18028. var t = this.modelMap[e];
  18029. if (!t)
  18030. throw new o("Tried to activate invalid model!");
  18031. var i = this.activeModel;
  18032. this.activeModel = t,
  18033. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18034. this.tileDownloader.setUrls(t.urls),
  18035. t.panos.forEach(function(e) {
  18036. e.attachToPanoRenderer(this.panoRenderer),
  18037. e.tileDownloader = this.tileDownloader,
  18038. e.qualityManager = this.qualityManager
  18039. }
  18040. .bind(this)),
  18041. this.emit(a.ActiveModelChanged, {
  18042. oldModel: i,
  18043. model: t
  18044. })
  18045. }
  18046. ,
  18047. n.prototype.getActiveModel = function() {
  18048. return this.activeModel
  18049. }
  18050. ,
  18051. r.extend(n, l),
  18052. t.exports = n
  18053. }
  18054. , {
  18055. "../enum/ModelManagerEvents": 33,
  18056. "../enum/PanoRendererEvents": 35,
  18057. "../exception/BasicException": 55,
  18058. "../util/common": 185,
  18059. events: 202,
  18060. three: 217
  18061. }],
  18062. 141: [function(e, t, i) {
  18063. (function(i) {
  18064. "use strict";
  18065. function n() {
  18066. s.call(this)
  18067. }
  18068. var r = e("../objects/Room")
  18069. , o = (e("../settings"),
  18070. e("../util/logger"))
  18071. , a = (e("../util/transitions"),
  18072. e("../util/easing"),
  18073. e("../util/common"))
  18074. , s = e("../util/IndexedCollection")
  18075. , l = e("./Chunks");
  18076. new o(i);
  18077. a.inherit(n, s),
  18078. n.prototype.getIndex = function(e) {
  18079. return e.roomId
  18080. }
  18081. ,
  18082. n.prototype.calcRoomBoundaries = function() {
  18083. this.forEach(function(e) {
  18084. e.calcBoundaries()
  18085. })
  18086. }
  18087. ,
  18088. n.prototype.createFromChunks = function(e) {
  18089. var t = {
  18090. floorId: -1,
  18091. roomId: -1
  18092. }
  18093. , i = {};
  18094. e.forEach(function(e) {
  18095. l.parseIdsFromChunkName(e.name, t);
  18096. var o = i[t.roomId];
  18097. if (!o) {
  18098. var a = n.generateRoomId(t.floorId, t.roomId);
  18099. o = new r(t.floorId,a),
  18100. this.add(o),
  18101. i[t.roomId] = o
  18102. }
  18103. o.addChunk(e)
  18104. }
  18105. .bind(this)),
  18106. this.calcRoomBoundaries()
  18107. }
  18108. ,
  18109. n.generateRoomId = function(e, t) {
  18110. return e + "_" + t
  18111. }
  18112. ,
  18113. t.exports = n
  18114. }
  18115. ).call(this, "/js/model/RoomCollection.js")
  18116. }
  18117. , {
  18118. "../objects/Room": 150,
  18119. "../settings": 166,
  18120. "../util/IndexedCollection": 175,
  18121. "../util/common": 185,
  18122. "../util/easing": 186,
  18123. "../util/logger": 189,
  18124. "../util/transitions": 195,
  18125. "./Chunks": 135
  18126. }],
  18127. 142: [function(e, t, i) {
  18128. "use strict";
  18129. function n(e, t, i) {
  18130. e = e.clone().expandByScalar(0.01);//改
  18131. var n = e.size()
  18132. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18133. o.boundingBox = e,
  18134. r.Mesh.call(this, o, t),
  18135. this.position.copy(e.center()),
  18136. this.frustumCulled = !1,
  18137. i && this.add(new r.WireframeHelper(this))
  18138. }
  18139. var r = e("three");
  18140. n.prototype = Object.create(r.Mesh.prototype),
  18141. n.prototype.constructor = n,
  18142. t.exports = n
  18143. }
  18144. , {
  18145. three: 217
  18146. }],
  18147. 143: [function(e, t, i) {
  18148. (function(i) {
  18149. "use strict";
  18150. function n(e) {
  18151. h.time("Computing a nice bounding cubemap");
  18152. var t = new a({
  18153. side: r.BackSide,
  18154. transparent: !0
  18155. });
  18156. t.uniforms.modelAlpha.value = 0,
  18157. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18158. this.renderOrder = l.boundingSkybox,
  18159. o.call(this, e, t),
  18160. h.timeEnd("Computing a nice bounding cubemap")
  18161. }
  18162. var r = e("three")
  18163. , o = (e("../enum/Viewmode"),
  18164. e("../shaders"),
  18165. e("./BoundingMesh"))
  18166. , a = e("../materials/ModelTextureMaterial")
  18167. , s = e("../settings")
  18168. , l = e("../enum/RenderOrder")
  18169. , c = e("../util/logger")
  18170. , h = new c(i);
  18171. n.prototype = Object.create(o.prototype),
  18172. n.prototype.constructor = n,
  18173. t.exports = n
  18174. }
  18175. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18176. }
  18177. , {
  18178. "../enum/RenderOrder": 42,
  18179. "../enum/Viewmode": 51,
  18180. "../materials/ModelTextureMaterial": 118,
  18181. "../settings": 166,
  18182. "../shaders": 167,
  18183. "../util/logger": 189,
  18184. "./BoundingMesh": 142,
  18185. three: 217
  18186. }],
  18187. 144: [function(e, t, i) {
  18188. "use strict";
  18189. function n(e) {
  18190. this.materialInside = new s({
  18191. side: r.DoubleSide
  18192. });
  18193. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18194. this.materialOutside = new r.RawShaderMaterial({
  18195. fragmentShader: o.modelOutside.fragmentShader,
  18196. vertexShader: o.modelOutside.vertexShader,
  18197. uniforms: t,
  18198. side: r.FrontSide,
  18199. name: "chunkOut"
  18200. }),
  18201. r.Mesh.call(this, e.geometry, this.materialInside),
  18202. this.name = e.name || "",
  18203. this.textureName = e.textureName,
  18204. this.meshUrl = e.meshUrl
  18205. }
  18206. var r = e("three")
  18207. , o = e("../shaders")
  18208. , a = e("../enum/Viewmode")
  18209. , s = e("../materials/ModelTextureMaterial");
  18210. n.prototype = Object.create(r.Mesh.prototype),
  18211. n.prototype.setTextureMap = function(e) {
  18212. this.materialInside.uniforms.map.value = e,
  18213. this.materialOutside.uniforms.map.value = e
  18214. }
  18215. ,
  18216. n.prototype.setMode = function(e) {
  18217. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18218. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18219. t.transparent = this.material.transparent,
  18220. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18221. this.material = t
  18222. }
  18223. ,
  18224. t.exports = n
  18225. }
  18226. , {
  18227. "../enum/Viewmode": 51,
  18228. "../materials/ModelTextureMaterial": 118,
  18229. "../shaders": 167,
  18230. three: 217
  18231. }],
  18232. 145: [function(e, t, i) {
  18233. "use strict";
  18234. function n(e) {
  18235. this.chunksize = e || 10,
  18236. this.chunks = {},
  18237. this.boundingBoxes = {},
  18238. this.children = [],
  18239. this.offset = new r.Vector3(0,.5,0),
  18240. this.material = new r.MeshBasicMaterial({
  18241. color: 16777215 * Math.random(),
  18242. side: r.DoubleSide
  18243. })
  18244. }
  18245. var r = e("three");
  18246. e("../enum/Viewmode");
  18247. n.prototype.add = function(e) {
  18248. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18249. m ? (t = m.position.array,
  18250. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18251. n = e.faces);
  18252. var v = new r.Vector3;
  18253. if (i)
  18254. for (o = 0,
  18255. a = i.length; o < a; o += 3) {
  18256. var A = 3 * i[o]
  18257. , y = 3 * i[o + 1]
  18258. , C = 3 * i[o + 2];
  18259. s = (t[A] + t[y] + t[C]) / 3,
  18260. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18261. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18262. h = Math.floor(s / this.chunksize),
  18263. u = Math.floor(l / this.chunksize),
  18264. d = Math.floor(c / this.chunksize),
  18265. p = h + "." + u + "." + d,
  18266. p in this.chunks ? (g = this.chunks[p],
  18267. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18268. f = this.boundingBoxes[p] = new r.Box3),
  18269. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18270. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18271. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18272. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18273. }
  18274. else
  18275. for (o = 0,
  18276. a = t.length; o < a; o += 9)
  18277. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18278. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18279. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18280. h = Math.floor(s / this.chunksize),
  18281. u = Math.floor(l / this.chunksize),
  18282. d = Math.floor(c / this.chunksize),
  18283. p = h + "." + u + "." + d,
  18284. p in this.chunks ? (g = this.chunks[p],
  18285. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18286. f = this.boundingBoxes[p] = new r.Box3),
  18287. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18288. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18289. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18290. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18291. }
  18292. ,
  18293. n.prototype.build = function() {
  18294. var e = new r.Object3D;
  18295. e.material = this.material;
  18296. for (var t in this.chunks) {
  18297. var i = this.chunks[t]
  18298. , n = new r.BufferGeometry;
  18299. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18300. n.boundingBox = this.boundingBoxes[t];
  18301. var o = new r.Mesh(n,this.material);
  18302. o.material.visible = !1,
  18303. e.add(o),
  18304. this.chunks[t] = []
  18305. }
  18306. return e
  18307. }
  18308. ,
  18309. t.exports = n
  18310. }
  18311. , {
  18312. "../enum/Viewmode": 51,
  18313. three: 217
  18314. }],
  18315. 146: [function(e, t, i) {
  18316. "use strict";
  18317. var r = e("three")
  18318. , o = e("../settings")
  18319. , a = e("../util/common")
  18320. , s = e("../util/lerp")
  18321. , l = e("./ChunkedCollider")
  18322. , c = e("../util/transitions")
  18323. , h = e("../util/easing")
  18324. , u = (e("../objects/Panorama"),
  18325. e("../enum/RenderOrder"))
  18326. , d = e("../localization/localize");
  18327. function n(e, t, i) {
  18328. r.Object3D.call(this),
  18329. this.model = e,
  18330. this.floorIndex = t,
  18331. this.lang = o.languageTag,
  18332. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18333. this.panos = [],
  18334. this.chunks = [],
  18335. this.colliderBuilder = new l(3),
  18336. this.collider = null,
  18337. this.center = null,
  18338. this.boundingBox = new r.Box3,
  18339. this.size = null,
  18340. this.hidden = !1,
  18341. this.conservativeBoundingBox = new r.Box3,
  18342. this.debugColor = 16777215 * Math.random(),
  18343. this.transition = null
  18344. }
  18345. n.prototype = Object.create(r.Object3D.prototype),
  18346. n.prototype.enter = function(e) {
  18347. this.model.setFloor(this, e)
  18348. }
  18349. ,
  18350. n.prototype.hide = function(e) {
  18351. if (!this.hidden || this.transition) {
  18352. this.chunks.forEach(function(e) {
  18353. e.material.transparent = !0
  18354. }),
  18355. c.cancel(this.transition);
  18356. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18357. , i = e ? 0 : o.hideFloorDelay / t;
  18358. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18359. this.hidden = !0
  18360. }
  18361. .bind(this), i, h.easeInOutQuad)
  18362. }
  18363. }
  18364. ,
  18365. n.prototype.show = function(e) {
  18366. if (this.hidden || this.transition) {
  18367. this.hidden = !1,
  18368. c.cancel(this.transition);
  18369. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18370. , i = e ? 0 : o.showFloorDelay / t;
  18371. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18372. this.hidden || this.chunks.forEach(function(e) {
  18373. e.material.transparent = !1
  18374. })
  18375. }
  18376. .bind(this), i, h.easeInOutQuad)
  18377. }
  18378. }
  18379. ,
  18380. n.prototype.toggle = function(e, t) {
  18381. e = void 0 === e ? this.hidden : e,
  18382. e ? this.show(t) : this.hide(t)
  18383. }
  18384. ,
  18385. n.prototype.containsPoint = function(e) {
  18386. return this.collider.children.some(function(t) {
  18387. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18388. t.geometry.boundingBox.containsPoint(e)
  18389. })
  18390. }
  18391. ,
  18392. n.prototype.distanceToPoint = function(e) {
  18393. var t = null
  18394. , i = 1 / 0;
  18395. return this.collider.children.forEach(function(n) {
  18396. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18397. var r = n.geometry.boundingBox.distanceToPoint(e);
  18398. (!t || i > r) && (i = r,
  18399. t = n)
  18400. }),
  18401. i
  18402. }
  18403. ,
  18404. n.prototype.addChunk = function(e) {
  18405. e.renderOrder = u.ghostFloor,
  18406. this.add(e),
  18407. this.chunks.push(e),
  18408. this.boundingBox.union(e.geometry.boundingBox),
  18409. this.size = this.boundingBox.size(),
  18410. this.colliderBuilder.add(e.geometry)
  18411. }
  18412. ,
  18413. n.prototype.addPano = function(e) {
  18414. this.panos.push(e),
  18415. this.add(e.skyboxMesh),
  18416. e.marker && this.add(e.marker);
  18417. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18418. var t = new r.Vector3(1,1,1)
  18419. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18420. this.boundingBox.union(i)
  18421. }
  18422. }
  18423. ,
  18424. n.prototype.build = function() {
  18425. this.collider = this.colliderBuilder.build(!0),
  18426. this.add(this.collider),
  18427. this.center = this.boundingBox.center(),
  18428. this.conservativeBoundingBox.copy(this.boundingBox),
  18429. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18430. return e.geometry.boundingBox.min.y
  18431. }), 5),
  18432. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18433. return e.geometry.boundingBox.max.y
  18434. }), 5),
  18435. this.colliderBuilder = null
  18436. }
  18437. ,
  18438. n.prototype.toShortString = function() {
  18439. return a.nth(this.floorIndex + 1)
  18440. }
  18441. ,
  18442. n.prototype.toString = function() {
  18443. return this.name
  18444. }
  18445. ,
  18446. t.exports = n
  18447. }
  18448. , {
  18449. "../enum/RenderOrder": 42,
  18450. "../localization/localize": 108,
  18451. "./strings-cn-CN": 109,
  18452. "../objects/Panorama": 148,
  18453. "../settings": 166,
  18454. "../util/common": 185,
  18455. "../util/easing": 186,
  18456. "../util/lerp": 188,
  18457. "../util/transitions": 195,
  18458. "./ChunkedCollider": 145,
  18459. three: 217
  18460. }],
  18461. 147: [function(e, t, i) {
  18462. "use strict";
  18463. function n(e) {
  18464. this.player = e,
  18465. this.obj3d = null,
  18466. this.UP = new r.Vector3(0,1,0)
  18467. }
  18468. var r = e("three")
  18469. , o = e("../settings");
  18470. n.prototype.prefs = {
  18471. linewidth: 3,
  18472. height: .07,
  18473. opacity: .45,
  18474. endScale: .05
  18475. },
  18476. n.prototype.discard = function() {
  18477. if (this.obj3d) {
  18478. var e = this.obj3d.parent;
  18479. e && e.remove(this.obj3d)
  18480. }
  18481. this.obj3d = null
  18482. }
  18483. ,
  18484. n.prototype.draw = function() {
  18485. if (this.discard(),
  18486. o.showNeighbors) {
  18487. var e = this.player.currentPano.floor;
  18488. this.obj3d = new r.Object3D;
  18489. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18490. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18491. i.y += this.prefs.height;
  18492. var n = .1525
  18493. , a = .127
  18494. , s = .0127
  18495. , l = .1
  18496. , c = .19
  18497. , h = .2032
  18498. , u = .2286
  18499. , d = .255
  18500. , p = new r.Matrix4;
  18501. for (var f in t)
  18502. if (t[f]) {
  18503. var g = this.player.model.panos.get(f)
  18504. , m = (g.position.clone().sub(this.player.model.position),
  18505. g.position.clone().sub(g.floorPosition))
  18506. , v = g.floorPosition.clone().sub(this.player.model.position);
  18507. v.y += this.prefs.height;
  18508. var A = new r.Geometry;
  18509. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18510. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18511. p.identity().setPosition(m),
  18512. A.applyMatrix(p),
  18513. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18514. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18515. p.lookAt(v, i, this.UP).setPosition(v),
  18516. A.applyMatrix(p),
  18517. A.vertices.push(v, i);
  18518. var y = new r.Line(A,new r.LineBasicMaterial({
  18519. color: g.debugColor.getHex(),
  18520. transparent: !0,
  18521. opacity: this.prefs.opacity,
  18522. depthWrite: !1,
  18523. name: "sLine" + f,
  18524. linewidth: this.prefs.linewidth
  18525. }));
  18526. this.obj3d.add(y)
  18527. }
  18528. e.add(this.obj3d)
  18529. }
  18530. }
  18531. ,
  18532. n.prototype.update = function() {
  18533. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18534. }
  18535. ,
  18536. t.exports = n
  18537. }
  18538. , {
  18539. "../settings": 166,
  18540. three: 217
  18541. }],
  18542. 148: [function(e, t, i) {
  18543. (function(i) {
  18544. "use strict";
  18545. function n(e, t, i, n) {
  18546. this.model = e,
  18547. this.id = t,
  18548. this.alignmentType = i.alignmentType || l.ALIGNED,
  18549. this.neighbourUUIDs = i.neighbours || null,
  18550. this.neighbourPanos = null,
  18551. this.floor = null,
  18552. this.floorIndex = i.floor,
  18553. this.failedLoadingAt = 0,
  18554. this.maxLoadRetries = 4,
  18555. this.origin = i.position.clone(),
  18556. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18557. this.quaternion = i.quaternion.clone(),
  18558. this.skyboxMesh = new r.Mesh(E),
  18559. this.skyboxMesh.position.copy(this.position),
  18560. this.skyboxMesh.quaternion.copy(this.quaternion),
  18561. this.skyboxMesh.name = "skybox",
  18562. this.skyboxMesh.visible = !1,
  18563. this.skyboxMesh.updateMatrix(),
  18564. this.skyboxMesh.updateMatrixWorld(),
  18565. this.marker = null,
  18566. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18567. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18568. map: w,
  18569. side: r.DoubleSide,
  18570. opacity: 0,
  18571. transparent: !0,
  18572. depthWrite: !1
  18573. })),
  18574. this.marker.visible = this.showFloorMarker,
  18575. this.marker.renderOrder = s.panoMarker,
  18576. this.marker.name = "marker",
  18577. this.marker.pano = this,
  18578. this.marker.layers.set(v.PANOMARKERS),
  18579. this.marker.updateMatrixWorld(),
  18580. a.colorMarkerOnLoad && this.on("load", function() {
  18581. this.marker.material.color.set(65280)
  18582. })),
  18583. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18584. this.floorPosition = i.puck ? i.puck.clone() : null,
  18585. this.tiled = n,
  18586. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18587. this.solidSkybox.flipY = !1,
  18588. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18589. this.solidSkybox.magFilter = r.LinearFilter,
  18590. this.solidSkybox.generateMipmaps = !1)),
  18591. this.zoomed = !1,
  18592. this.panoRenderer = null,
  18593. this.qualityManager = null,
  18594. this.tileDownloader = null,
  18595. this.tiledPanoRenderTarget = null,
  18596. this.minimumTiledPanoLoaded = !1,
  18597. this.highestPartialTileRenderOpCompleted = 0,
  18598. this.highestFullTileRenderOpCompleted = 0,
  18599. this.shouldRedrawOnBaseLoaded = !1,
  18600. this.lockUntilRenderingComplete = !1,
  18601. a.colorMarkerOnLoad && this.on("load", function() {
  18602. this.marker.material.color.set(65280)
  18603. });
  18604. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18605. var e = new r.TextureLoader;
  18606. e.setCrossOrigin(!0);
  18607. var g = e.load("images/texture.jpg");
  18608. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18609. color: 16777215,
  18610. transparent: !0,
  18611. opacity: .75,
  18612. map: g
  18613. })),
  18614. this.vrMarker.boluoType = "vr",
  18615. this.vrMarker.position.z = 1,
  18616. this.vrMarker.enabled = !0,
  18617. this.vrMarker.visible = !1,
  18618. window.vrMarkers = window.vrMarkers || [],
  18619. window.vrMarkers.push(this.vrMarker),
  18620. this.marker && this.marker.add(this.vrMarker),
  18621. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18622. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18623. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18624. this.adjustAngleEnable) {
  18625. var i = new r.Quaternion;
  18626. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18627. this.skyboxMesh.quaternion.multiply(i);
  18628. var m = new r.Quaternion;
  18629. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18630. this.skyboxMesh.quaternion.multiply(m);
  18631. var n = new r.Quaternion;
  18632. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18633. this.skyboxMesh.quaternion.multiply(n),
  18634. this.skyboxMesh.updateMatrix(),
  18635. this.skyboxMesh.updateMatrixWorld(),
  18636. this.model.updateProjectedPanos()
  18637. }
  18638. /**************************************************************************************************************************************/
  18639. }
  18640. var r = e("three")
  18641. , o = e("../util/logger")
  18642. , a = e("../settings")
  18643. , s = (e("../enum/Viewmode"),
  18644. e("../enum/RenderOrder"))
  18645. , l = e("../enum/AlignmentType")
  18646. , c = (e("../util/common"),
  18647. e("../util/transitions"))
  18648. , h = e("../util/lerp")
  18649. , u = e("../util/ajax")
  18650. , d = e("../util/texture")
  18651. , p = e("../util/panorama")
  18652. , f = (e("../enum/TileDownloaderEvents"),
  18653. e("../enum/PanoramaEvents"))
  18654. , g = e("../enum/PanoRendererEvents")
  18655. , m = e("../enum/PanoSizeClass")
  18656. , v = e("../enum/RenderLayers")
  18657. , A = (e("../scene/SceneRenderer"),
  18658. e("../enum/GLCubeFaces"),
  18659. e("../exception/BasicException"))
  18660. , y = e("../tile/TileUtils")
  18661. , C = e("events").EventEmitter
  18662. , I = new o(i)
  18663. , E = new r.SphereBufferGeometry(.1)
  18664. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18665. , w = d.load("images/marker-256x256.png");
  18666. n.prototype = Object.create(C.prototype),
  18667. n.prototype.enter = function() {
  18668. var e = null;
  18669. return function() {
  18670. this.setZoomed(!1),
  18671. this.emit("enter", {
  18672. oldPano: e,
  18673. newPano: this
  18674. }),
  18675. e = this
  18676. }
  18677. }(),
  18678. n.prototype.exit = function() {
  18679. this.tiled ? (this.clearWaitDeferreds(),
  18680. this.minimumTiledPanoLoaded = !1,
  18681. this.tiledPanoRenderTarget = null,
  18682. this.setZoomed(!1),
  18683. this.panoRenderer.deactivateTiledPano(this),
  18684. this.highestPartialTileRenderOpCompleted = 0,
  18685. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18686. this.solidSkybox.loaded = !1,
  18687. this.solidSkybox.version = 0),
  18688. this.emit("exit")
  18689. }
  18690. ,
  18691. n.prototype.hoverOn = function(e) {
  18692. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18693. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18694. }
  18695. ,
  18696. n.prototype.hoverOff = function(e) {
  18697. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18698. }
  18699. ,
  18700. n.prototype.build1 = function() {
  18701. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18702. this.floor.addPano(this),
  18703. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18704. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18705. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18706. }
  18707. ,
  18708. n.prototype.build2 = function() {
  18709. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18710. this.height = this.position.distanceTo(this.floorPosition),
  18711. this.placeMarker()
  18712. }
  18713. ,
  18714. n.prototype.interpolateFloorPosition = function() {
  18715. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18716. return !!e.floorPosition
  18717. }).sort(function(e, t) {
  18718. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18719. }
  18720. .bind(this))
  18721. , t = this.position.clone();
  18722. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18723. t
  18724. }
  18725. ,
  18726. n.prototype.raycastFloorPosition = function() {
  18727. I.warn("Performance warning: Raycasting to find floor position");
  18728. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18729. , t = e.intersectObjects(this.model.colliders);
  18730. return t.length ? t[0].point : null
  18731. }
  18732. ,
  18733. n.prototype.raycastToFindFloor = function() {
  18734. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18735. return function() {
  18736. I.warn("Performance warning: Raycasting to find floor index");
  18737. for (var t = 0; t < e.length; t++) {
  18738. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18739. , n = i.intersectObjects(this.model.colliders);
  18740. if (n.length)
  18741. return n[0].object.parent.parent
  18742. }
  18743. return null
  18744. }
  18745. }(),
  18746. n.prototype.placeMarker = function() {
  18747. this.marker && (this.marker.position.copy(this.floorPosition),
  18748. this.marker.position.y += .05,
  18749. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18750. }
  18751. ,
  18752. n.prototype.translate = function(e) {
  18753. this.position.add(e),
  18754. this.floorPosition.add(e)
  18755. }
  18756. ,
  18757. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18758. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18759. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18760. }
  18761. ,
  18762. n.prototype.attachToPanoRenderer = function(e) {
  18763. this.panoRenderer = e,
  18764. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18765. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18766. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18767. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18768. }
  18769. ;
  18770. var _ = {};
  18771. n.prototype.getWaitDeferred = function(e) {
  18772. var t = _[this.id];
  18773. t || (t = {},
  18774. _[this.id] = t);
  18775. var i = t[e];
  18776. return i || (i = {
  18777. deferred: $.Deferred(),
  18778. active: !1
  18779. },
  18780. t[e] = i),
  18781. i
  18782. }
  18783. ,
  18784. n.prototype.resetWaitDeferred = function(e) {
  18785. var t = this.getWaitDeferred(e);
  18786. t.active = !1,
  18787. t.deferred = $.Deferred()
  18788. }
  18789. ,
  18790. n.prototype.clearWaitDeferreds = function() {
  18791. var e = _[this.id];
  18792. e || (e = {},
  18793. _[this.id] = e);
  18794. for (var t in e)
  18795. if (e.hasOwnProperty(t)) {
  18796. var i = e[t];
  18797. i.active = !1,
  18798. i.deferred = $.Deferred()
  18799. }
  18800. }
  18801. ,
  18802. n.prototype.loadTiledPano = function() {
  18803. var e = (new r.Vector3,
  18804. [])
  18805. , t = [];
  18806. return function(i, n, r, o, a, s) {
  18807. null !== o && void 0 !== o || (o = !0),
  18808. null !== a && void 0 !== a || (a = !0);
  18809. var l = this.getWaitDeferred(i)
  18810. , c = l.deferred
  18811. , h = null
  18812. , u = null;
  18813. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18814. u = r.vFov)),
  18815. !this.isLoaded(i)) {
  18816. if (!l.active) {
  18817. if (l.active = !0,
  18818. r) {
  18819. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18820. e[this.id + ":" + i] = {
  18821. tileCount: 0,
  18822. targetTileCount: d
  18823. },
  18824. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18825. }
  18826. t[this.id] || (t[this.id] = !0,
  18827. this.on(f.LoadComplete, function(e, t) {
  18828. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  18829. var i = this.getWaitDeferred(e).deferred;
  18830. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18831. this.resetWaitDeferred(e))
  18832. }
  18833. .bind(this)),
  18834. this.on(f.LoadFailed, function(e) {
  18835. var t = this.getWaitDeferred(e).deferred;
  18836. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18837. this.resetWaitDeferred(e))
  18838. }
  18839. .bind(this)),
  18840. this.on(f.TileLoaded, function(t, i, n) {
  18841. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  18842. var r = this.getWaitDeferred(t).deferred;
  18843. if (r && "pending" === r.state()) {
  18844. r.notify(t, i, n);
  18845. var o = e[this.id + ":" + t];
  18846. o && (o.tileCount++,
  18847. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18848. r.resolve(t, n),
  18849. this.resetWaitDeferred(t)))
  18850. }
  18851. }
  18852. .bind(this)))
  18853. }
  18854. this.tileDownloader.clearForceQueue(),
  18855. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18856. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18857. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18858. }
  18859. return c.promise()
  18860. }
  18861. }(),
  18862. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18863. if (e === this.id) {
  18864. var n = this.qualityManager.getPanoSize(m.BASE);
  18865. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18866. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18867. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18868. }
  18869. }
  18870. ,
  18871. n.prototype.onTileRendered = function(e, t, i, n) {
  18872. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18873. }
  18874. ,
  18875. n.prototype.onPanoRendered = function(e, t, i, n) {
  18876. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18877. this.updateSkyboxForZoomLevel(),
  18878. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18879. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18880. this.emit("load", t),
  18881. this.model.emit("load", this),
  18882. this.emit(f.LoadComplete, t, i))
  18883. }
  18884. ,
  18885. n.prototype.setZoomed = function(e) {
  18886. this.zoomed = e,
  18887. this.updateSkyboxForZoomLevel()
  18888. }
  18889. ,
  18890. n.prototype.ensureSkyboxReadyForRender = function() {
  18891. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18892. this.solidSkybox.loaded = !0)
  18893. }
  18894. ,
  18895. n.prototype.updateSkyboxForZoomLevel = function() {
  18896. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18897. }
  18898. ,
  18899. n.prototype.getSkyboxTexture = function() {
  18900. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18901. }
  18902. ,
  18903. n.prototype.onTileRenderFail = function(e, t, i) {
  18904. e === this.id && this.emit(f.LoadFailed, t)
  18905. }
  18906. ,
  18907. n.prototype.isLoaded = function(e) {
  18908. if (this.tiled) {
  18909. if (e && "string" == typeof e)
  18910. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18911. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18912. }
  18913. if (e && "number" == typeof e)
  18914. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18915. return !!this.solidSkybox.high || e in this.solidSkybox
  18916. }
  18917. ,
  18918. n.prototype.loadCube = function(e) {
  18919. if (this.isLoaded(e))
  18920. return I.info("Skipping load of pano, already loaded"),
  18921. $.when();
  18922. this.emit("loading", e),
  18923. this.model.emit("loading", this);
  18924. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18925. , i = t.filter(function(e) {
  18926. return !e
  18927. });
  18928. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18929. e = "high",
  18930. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18931. var n = 0
  18932. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18933. return u.getImage(t[i])
  18934. }
  18935. .bind(this));
  18936. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18937. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18938. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18939. this.solidSkybox.low = null),
  18940. this.solidSkybox.needsUpdate = !0,
  18941. this.emit("load", e),
  18942. this.model.emit("load", this),
  18943. this
  18944. }
  18945. .bind(this), function() {
  18946. I.error("Downloading cubemap for pano", this.id, "failed"),
  18947. this.failedLoadingAt = Date.now()
  18948. }
  18949. .bind(this), function() {
  18950. return $.when(++n, 6)
  18951. })
  18952. }
  18953. ,
  18954. n.raycastsSkipped = 0,
  18955. n.raycastsDone = 0,
  18956. n.prototype.findNeighourPanos = function() {
  18957. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18958. this.model.panos.forEach(function(e) {
  18959. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18960. var t = this.position.distanceTo(e.position);
  18961. if (t > a.panoramaNeighbourMaxDistance)
  18962. return this.model.panos.setNeighbour(this, e, !1),
  18963. void n.raycastsSkipped++;
  18964. var i = e.position.clone().sub(this.position).normalize()
  18965. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18966. , s = o.intersectObjects(this.model.colliders);
  18967. n.raycastsDone++,
  18968. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18969. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18970. }
  18971. }
  18972. .bind(this)),
  18973. this.model.panos.neighbourMap[this.id]
  18974. }
  18975. ,
  18976. n.prototype.worldPosition = function() {
  18977. return this.position
  18978. }
  18979. ,
  18980. n.prototype.addTextSprite = function(e, t) {
  18981. this.removeTextSprite();
  18982. var i = document.createElement("canvas")
  18983. , n = i.getContext("2d");
  18984. i.width = 256,
  18985. i.height = 256;
  18986. var o = "Arial"
  18987. , a = 60;
  18988. n.font = "bold " + a + "px " + o,
  18989. n.fillStyle = "white";
  18990. var s = n.measureText(e).width;
  18991. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18992. var l = new r.Texture(i);
  18993. l.needsUpdate = !0;
  18994. var c = new r.SpriteMaterial({
  18995. map: l,
  18996. color: t || 16428055
  18997. });
  18998. this.text3d = new r.Sprite(c),
  18999. this.text3d.position.copy(this.skyboxMesh.position),
  19000. this.floor.add(this.text3d)
  19001. }
  19002. ,
  19003. n.prototype.removeTextSprite = function() {
  19004. this.text3d && (this.floor.remove(this.text3d),
  19005. this.text3d = null)
  19006. }
  19007. ,
  19008. n.prototype.isAligned = function() {
  19009. return this.alignmentType === l.ALIGNED
  19010. }
  19011. ,
  19012. n.filters = {
  19013. inDirection: function(e, t, i) {
  19014. return function(n) {
  19015. var r = n.position.clone().sub(e).normalize();
  19016. return r.dot(t) > i
  19017. }
  19018. },
  19019. inFloorDirection: function(e, t, i) {
  19020. return function(n) {
  19021. var r = n.floorPosition.clone().sub(e).normalize();
  19022. return r.dot(t) > i
  19023. }
  19024. },
  19025. inPanoDirection: function(e, t, i) {
  19026. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19027. function(n) {
  19028. var r = n.floorPosition.clone().sub(e).normalize()
  19029. , o = n.position.clone().sub(e).normalize();
  19030. return r.dot(t) > i || o.dot(t) > i
  19031. }
  19032. },
  19033. atFloor: function(e) {
  19034. return function(t) {
  19035. return !e || t.floor === e
  19036. }
  19037. },
  19038. not: function(e) {
  19039. return function(t) {
  19040. return t !== e
  19041. }
  19042. },
  19043. notIn: function(e) {
  19044. return function(t) {
  19045. return e.indexOf(t) === -1
  19046. }
  19047. },
  19048. isLoaded: function() {
  19049. return function(e) {
  19050. return e.isLoaded()
  19051. }
  19052. },
  19053. isNotLoaded: function() {
  19054. return function(e) {
  19055. return !e.isLoaded()
  19056. }
  19057. },
  19058. isCloseEnoughTo: function(e, t) {
  19059. return function(i) {
  19060. return e.distanceTo(i.floorPosition) < t
  19061. }
  19062. },
  19063. hasMinimumHeightDifferenceTo: function(e, t) {
  19064. return function(i) {
  19065. return Math.abs(i.position.y - e.y) > t
  19066. }
  19067. },
  19068. isNotBehindNormal: function(e, t) {
  19069. var i = new r.Vector3;
  19070. return t = t.clone(),
  19071. function(n) {
  19072. var r = i.copy(n.position).sub(e).normalize();
  19073. return r.dot(t) > 0
  19074. }
  19075. },
  19076. isNeighbourPanoTo: function(e) {
  19077. return function(t) {
  19078. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19079. }
  19080. },
  19081. isNeighbourOfNeighbourTo: function(e) {
  19082. return function(t) {
  19083. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19084. var n = e.model.panos.get(i);
  19085. return !!n && n.neighbourPanos[t.id]
  19086. })
  19087. }
  19088. },
  19089. isNotRecentlyFailed: function(e) {
  19090. return function(t) {
  19091. return Date.now() - t.failedLoadingAt > e
  19092. }
  19093. },
  19094. isOnVisibleFloor: function() {
  19095. return function(e) {
  19096. return !e.floor.hidden
  19097. }
  19098. },
  19099. isPanoAligned: function() {
  19100. return function(e) {
  19101. return e.isAligned()
  19102. }
  19103. }
  19104. },
  19105. n.sortFunctions = {
  19106. distanceToPoint: function(e) {
  19107. return function(t, i) {
  19108. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19109. }
  19110. },
  19111. floorDistanceToPoint: function(e) {
  19112. return function(t, i) {
  19113. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19114. }
  19115. },
  19116. choose: function(e) {
  19117. return function(t, i) {
  19118. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19119. }
  19120. }
  19121. },
  19122. n.scoreFunctions = {
  19123. distance: function(e, t) {
  19124. return t = t || a.navigation.distanceFactor,
  19125. function(i) {
  19126. return e ? e.position.distanceTo(i.position) * t : 0
  19127. }
  19128. },
  19129. distanceSquared: function(e, t) {
  19130. return t = t || a.navigation.distanceFactor,
  19131. function(i) {
  19132. return e ? e.position.distanceToSquared(i.position) * t : 0
  19133. }
  19134. },
  19135. direction: function(e, t) {
  19136. return function(i) {
  19137. var n = i.position.clone().sub(e).normalize();
  19138. return n.dot(t) * a.navigation.directionFactor
  19139. }
  19140. },
  19141. angle: function(e, t) {
  19142. return function(i) {
  19143. var n = i.position.clone().sub(e).normalize();
  19144. return n.angleTo(t) * a.navigation.angleFactor
  19145. }
  19146. },
  19147. inFieldOfView: function(e, t) {
  19148. return function(i) {
  19149. var n = i.position.clone().sub(e).normalize();
  19150. return n.dot(t) > .75 ? 10 : -1
  19151. }
  19152. },
  19153. optionality: function(e) {
  19154. return function(t) {
  19155. var i = t.neighbourUUIDs.filter(function(t) {
  19156. return !(t in e.neighbourUUIDs) && t !== e.id
  19157. });
  19158. return i.length * a.navigation.optionalityFactor
  19159. }
  19160. },
  19161. penalizeHeightDifferenceUnder: function(e, t) {
  19162. return function(i) {
  19163. return e.y - i.position.y < t ? -20 : 0
  19164. }
  19165. }
  19166. },
  19167. t.exports = n
  19168. }
  19169. ).call(this, "/js/objects/Panorama.js")
  19170. }
  19171. , {
  19172. "../enum/AlignmentType": 17,
  19173. "../enum/GLCubeFaces": 25,
  19174. "../enum/PanoRendererEvents": 35,
  19175. "../enum/PanoSizeClass": 36,
  19176. "../enum/PanoramaEvents": 37,
  19177. "../enum/RenderLayers": 41,
  19178. "../enum/RenderOrder": 42,
  19179. "../enum/TileDownloaderEvents": 45,
  19180. "../enum/Viewmode": 51,
  19181. "../exception/BasicException": 55,
  19182. "../scene/SceneRenderer": 158,
  19183. "../settings": 166,
  19184. "../tile/TileUtils": 174,
  19185. "../util/ajax": 181,
  19186. "../util/common": 185,
  19187. "../util/lerp": 188,
  19188. "../util/logger": 189,
  19189. "../util/panorama": 191,
  19190. "../util/texture": 194,
  19191. "../util/transitions": 195,
  19192. events: 202,
  19193. three: 217
  19194. }],
  19195. 149: [function(e, t, i) {
  19196. "use strict";
  19197. function n(e) {
  19198. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19199. t.map.value = d,
  19200. t.opacity.value = 0,
  19201. t.color.value.set(o.reticuleColor),
  19202. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19203. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19204. side: r.DoubleSide,
  19205. depthWrite: !1,
  19206. depthTest: !1,
  19207. transparent: !0,
  19208. vertexShader: c.waypoint.vertexShader,
  19209. fragmentShader: c.waypoint.fragmentShader,
  19210. uniforms: t,
  19211. name: "waypoint",
  19212. opacity: 0,
  19213. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19214. })),
  19215. this.layers.set(h.RETICULE),
  19216. this.renderOrder = u.reticule,
  19217. this.player = e,
  19218. this.direction = new r.Vector3,
  19219. this.hidden = !0,
  19220. this.mouseLastMoveTime = Date.now()
  19221. }
  19222. var r = e("three")
  19223. , o = e("../settings")
  19224. , a = e("../util/transitions")
  19225. , s = e("../util/texture")
  19226. , l = e("../util/lerp")
  19227. , c = e("../shaders")
  19228. , h = e("../enum/RenderLayers")
  19229. , u = e("../enum/RenderOrder")
  19230. , d = s.load("images/reticule-256x256.png");
  19231. n.prototype = Object.create(r.Mesh.prototype),
  19232. n.prototype.move = function(e, t, i) {
  19233. this.hidden = i,
  19234. this.mouseLastMoveTime = Date.now()
  19235. }
  19236. ,
  19237. n.prototype.hide = function() {
  19238. this.hidden || (this.hidden = !0,
  19239. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19240. }
  19241. ,
  19242. n.prototype.show = function() {
  19243. this.hidden = !1,
  19244. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19245. }
  19246. ,
  19247. n.prototype.update = function() {
  19248. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19249. }
  19250. ,
  19251. n.prototype.updatePosition = function(e, t) {
  19252. if (!this.hidden) {
  19253. if (!t)
  19254. return this.hide();
  19255. var i = t.point
  19256. , n = e.distanceTo(i)
  19257. , r = 1 + .01 * n;
  19258. n < 1 && (r -= 1 - n),
  19259. this.show(),
  19260. this.scale.set(r, r, r),
  19261. this.direction = this.direction.multiplyScalar(.8),
  19262. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19263. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19264. this.lookAt(this.position.clone().add(this.direction))
  19265. }
  19266. }
  19267. ,
  19268. n.prototype.writeAstag = function() {
  19269. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19270. , t = new Date;
  19271. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19272. var i = {
  19273. enabled: !0,
  19274. version: "0",
  19275. created: t.toISOString(),
  19276. created_by: "APITest",
  19277. position: this.position.clone(),
  19278. stem: {
  19279. enabled: o.tags.pole.enabled,
  19280. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19281. },
  19282. label: "tag " + this.tagCount,
  19283. description: "Description " + e,
  19284. floor: function(e) {
  19285. if (e.currentFloor) {
  19286. var t = e.floors.indexOf(e.currentFloor);
  19287. return t > -1 ? t : void 0
  19288. }
  19289. }(this.player.model),
  19290. type: "info",
  19291. metadata: {
  19292. preferred_camera: {
  19293. mode: this.player.mode
  19294. }
  19295. }
  19296. };
  19297. console.log("--------------------------"),
  19298. console.log(JSON.stringify(i));
  19299. var n = this.player.model.addtag(e, i).build();
  19300. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19301. n.visible || n.show(o.tags.startup.fadeInDuration))
  19302. }
  19303. ,
  19304. t.exports = n
  19305. }
  19306. , {
  19307. "../enum/RenderLayers": 41,
  19308. "../enum/RenderOrder": 42,
  19309. "../settings": 166,
  19310. "../shaders": 167,
  19311. "../util/lerp": 188,
  19312. "../util/texture": 194,
  19313. "../util/transitions": 195,
  19314. three: 217
  19315. }],
  19316. 150: [function(e, t, i) {
  19317. "use strict";
  19318. function n(e, t) {
  19319. this.chunks = [],
  19320. this.floorId = e,
  19321. this.roomId = t,
  19322. this.position = new r.Vector3
  19323. }
  19324. var r = e("three");
  19325. n.prototype.addChunk = function(e) {
  19326. this.chunks.push(e)
  19327. }
  19328. ,
  19329. n.prototype.calcBoundaries = function() {
  19330. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19331. var s = this.chunks[a]
  19332. , l = s.geometry.attributes.position;
  19333. if (l)
  19334. for (var c = 0; c < l.array.length; c += 3)
  19335. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19336. t.add(e),
  19337. 0 === c ? (i.copy(e),
  19338. n.copy(e)) : (i.max(e),
  19339. n.min(e)),
  19340. o++
  19341. }
  19342. o > 0 ? (t.multiplyScalar(1 / o),
  19343. this.average = t) : this.average = null,
  19344. this.boundsMax = i,
  19345. this.boundsMin = n,
  19346. this.center = new r.Vector3,
  19347. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19348. }
  19349. ,
  19350. t.exports = n
  19351. }
  19352. , {
  19353. three: 217
  19354. }],
  19355. 151: [function(e, t, i) {
  19356. (function(i) {
  19357. "use strict";
  19358. function n(e, t, i) {
  19359. this.obj3d = null,
  19360. this.nodes = [],
  19361. this.colorHull = [],
  19362. this.shortPaths = {},
  19363. this.floorHull = null,
  19364. this.cameraHull = null,
  19365. this.floorPathDistance = 0,
  19366. this.floorCurvePoints = null,
  19367. this.floorCurveColors = null,
  19368. this.camCurvePoints = null,
  19369. this.warpDestHeroLoc = null,
  19370. this.warpDestPano = null,
  19371. this.warpPathPoints = null,
  19372. this.warpPathLengths = [0],
  19373. this.warpLength = 0,
  19374. this.closeWarpDistance = 4,
  19375. this.UP = A.UP.clone(),
  19376. this.longestStep = 0,
  19377. this.upcomingTransType = null,
  19378. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19379. this.prevNextDist = 0,
  19380. this.nextI = 0,
  19381. this.activeTransType = null,
  19382. this.lastTransType = null,
  19383. this.bunnyObj = null,
  19384. this.director = e,
  19385. this.player = t,
  19386. this.playerControls = i,
  19387. this.modelManager = t.modelManager,
  19388. this.updateModel(),
  19389. this.updateDefaultsFromModelData(),
  19390. this.bindEvents(),
  19391. this.warping = !1,
  19392. this.waitingToWarp = !1,
  19393. this.warpInterrupted = !1,
  19394. this.warpInterruptionBlackoutStyle = null,
  19395. this.warpInterruptionTravelTime = null
  19396. }
  19397. var r = e("three")
  19398. , o = e("../util/logger")
  19399. , a = e("../enum/Viewmode")
  19400. , s = e("../enum/RenderOrder")
  19401. , l = e("../enum/WarpStyle")
  19402. , c = e("../settings")
  19403. , h = e("../util/math")
  19404. , u = e("../util/lerp")
  19405. , d = e("../util/easing")
  19406. , p = e("../util/transitions")
  19407. , f = e("../objects/Snapshot")
  19408. , g = e("../effects")
  19409. , m = e("../shaders")
  19410. , v = (e("../gui/gui"),
  19411. e("../util/texture"))
  19412. , A = e("../enum/Vectors")
  19413. , y = (e("../model/ModelManager"),
  19414. new o(i))
  19415. , C = e("../enum/PlayerEvents")
  19416. , I = e("../enum/BlackoutStyle")
  19417. , E = e("../enum/ModelManagerEvents")
  19418. , b = e("../constants")
  19419. , w = {
  19420. path: 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  19422. pathStart: 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")
  19423. };
  19424. n.prototype.setScene = function(e) {
  19425. this.createCpm(e),
  19426. this.createBunnyObj(e)
  19427. }
  19428. ,
  19429. n.prototype.updateModel = function() {
  19430. this.model = this.modelManager.getActiveModel()
  19431. }
  19432. ,
  19433. n.prototype.bindEvents = function() {
  19434. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19435. }
  19436. ,
  19437. n.prototype.updateDefaultsFromModelData = function() {
  19438. this.model.data
  19439. }
  19440. ,
  19441. n.prototype.pointPathDistance = function(e) {
  19442. for (var t = 0, i = 1; i < e.length; i += 1)
  19443. t += e[i - 1].distanceTo(e[i]);
  19444. return t
  19445. }
  19446. ,
  19447. n.prototype.pointPathLengths = function(e) {
  19448. for (var t = [0], i = 1; i < e.length; i += 1)
  19449. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19450. return t
  19451. }
  19452. ,
  19453. n.prototype.interpAlongPath = function(e, t, i) {
  19454. var n, o = new r.Vector3, a = t[t.length - 1];
  19455. if (i < 1) {
  19456. n = i * a;
  19457. for (var s = 1; s < t.length; s += 1)
  19458. if (t[s] > n) {
  19459. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19460. return o.copy(e[s]),
  19461. o.sub(e[s - 1]),
  19462. o.multiplyScalar(l),
  19463. o.add(e[s - 1]),
  19464. o
  19465. }
  19466. } else
  19467. o.copy(e[e.length - 1]);
  19468. return o
  19469. }
  19470. ,
  19471. n.prototype.pathHeight = function() {
  19472. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19473. }
  19474. ,
  19475. n.prototype.createBunnyObj = function(e) {
  19476. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19477. this.bunnyObj.visible = c.warp.showBunny),
  19478. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19479. e.add(this.bunnyObj)
  19480. }
  19481. ,
  19482. n.prototype.createCpm = function(e) {
  19483. if (!this.currentPanoMarker) {
  19484. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19485. t.material.uniforms.opacity.value = 0,
  19486. this.currentPanoMarker = {
  19487. mesh: t,
  19488. placed: !1
  19489. }
  19490. }
  19491. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19492. this.placeCpm(),
  19493. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19494. }
  19495. ,
  19496. n.prototype.placeCpm = function() {
  19497. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19498. var e = this.player.currentPano.floor;
  19499. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19500. e.add(this.currentPanoMarker.mesh)),
  19501. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19502. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19503. this.currentPanoMarker.placed = !0
  19504. } else
  19505. this.popOutCpm()
  19506. }
  19507. ,
  19508. n.prototype.fadeInCpm = function(e) {
  19509. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19510. }
  19511. ,
  19512. n.prototype.fadeOutCpm = function(e) {
  19513. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19514. }
  19515. ,
  19516. n.prototype.popInCpm = function() {
  19517. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19518. }
  19519. ,
  19520. n.prototype.popOutCpm = function() {
  19521. this.fadeOutCpm(2)
  19522. }
  19523. ,
  19524. n.prototype.brushPrefs = {
  19525. linewidth: 7,
  19526. strokeWidth: 15,
  19527. cvSegments: 48,
  19528. paveStep: .1,
  19529. paveWidth: .2,
  19530. lookBlendDist: 3,
  19531. maxTurn: r.Math.degToRad(2)
  19532. },
  19533. n.prototype.panoPathDistance = function(e) {
  19534. var t = this.model.panos;
  19535. if (!e || e.length < 2)
  19536. return 0;
  19537. for (var i = [], n = 0; n < e.length; n += 1)
  19538. i.push(t.get(e[n]).floorPosition);
  19539. return this.pointPathDistance(i)
  19540. }
  19541. ,
  19542. n.prototype.loadTileTexture = function(e) {
  19543. var t = v.load(e, function(t) {
  19544. t.wrapS = r.RepeatWrapping,
  19545. t.wrapT = r.RepeatWrapping,
  19546. t.needsUpdate = !0,
  19547. y.debug('path texture "' + e + '" is ready')
  19548. }, function() {
  19549. y.error('path texture "' + e + '" failed')
  19550. });
  19551. return t.mapping = r.UVMapping,
  19552. t
  19553. }
  19554. ,
  19555. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19556. var a = {
  19557. cameraMode: n,
  19558. position: e,
  19559. quaternion: t,
  19560. panoId: i,
  19561. orthoZoom: o,
  19562. floorVisibility: r,
  19563. thumbUrl: null,
  19564. name: null
  19565. };
  19566. return new f(a)
  19567. }
  19568. ,
  19569. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19570. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19571. }
  19572. ,
  19573. n.prototype.setWarpDestination = function(e) {
  19574. this.warpDestHeroLoc = e
  19575. }
  19576. ,
  19577. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19578. var t = this.getHeroDescriptorByHeroIndex(e);
  19579. return null !== t && (this.setWarpDestination(t),
  19580. !0)
  19581. }
  19582. ,
  19583. n.prototype.setWarpDestinationByPano = function(e, t) {
  19584. var i = this.model.panos.get(e.id);
  19585. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19586. }
  19587. ,
  19588. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19589. var i = this.model.panos.get(e);
  19590. if (i) {
  19591. t = t || new r.Quaternion;
  19592. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19593. return this.setWarpDestination(n),
  19594. !0
  19595. }
  19596. return !1
  19597. }
  19598. ,
  19599. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19600. var t = this.model.heroCount();
  19601. /* if (null !== this.warpDestHeroLoc && t < 2)
  19602. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19603. this.model.getHeroDescriptorByIndex(0); */
  19604. var i = this.model.getHeroDescriptorByIndex(e);
  19605. if (i) {
  19606. var n = i.isPano() ? i.panoId : i.cameraMode;
  19607. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19608. }
  19609. return i
  19610. }
  19611. ,
  19612. n.prototype.getHeroDescriptorByPano = function(e) {
  19613. var t = this.model.panos.get(e.id);
  19614. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19615. }
  19616. ,
  19617. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19618. var t = this.getHeroIndexFromPanoId(e);
  19619. return this.getHeroDescriptorByHeroIndex(t)
  19620. }
  19621. ,
  19622. n.prototype.getHeroIndexFromPanoId = function(e) {
  19623. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19624. var i = this.model.heroLocations[t]
  19625. , n = this.getHeroId(i);
  19626. if (n && n === e)
  19627. return t
  19628. }
  19629. return -1
  19630. }
  19631. ,
  19632. n.prototype.getHeroPano = function(e) {
  19633. if (null === e)
  19634. return y.warn("getHeroPano(): no destination"),
  19635. null;
  19636. var t = this.getHeroId(e)
  19637. , i = this.model.panos.get(t);
  19638. return void 0 === i && (i = null,
  19639. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19640. i
  19641. }
  19642. ,
  19643. n.prototype.getHeroId = function(e) {
  19644. return e.panoId
  19645. }
  19646. ,
  19647. n.prototype.setWarpDestPano = function() {
  19648. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19649. this.warpDestPano
  19650. }
  19651. ,
  19652. n.prototype.brushToWarpPano = function(e, t) {
  19653. if (this.discardPathObject(),
  19654. !this.setWarpDestPano())
  19655. return !1;
  19656. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19657. !this.warpDestPano)
  19658. return y.info("No brush"),
  19659. !1;
  19660. if (!this.player.currentPano)
  19661. return y.debug("No current pano, visibility undefined"),
  19662. !1;
  19663. if (!this.warpDestPano)
  19664. return y.info("No wPano, visibility undefined"),
  19665. !1;
  19666. if (!this.warpDestPano.isAligned())
  19667. return y.debug("Cannot brush to unaligned pano"),
  19668. !1;
  19669. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19670. , n = !0;
  19671. if (this.player.currentPano.id === this.warpDestPano.id)
  19672. y.debug("Already at destination pano");
  19673. else {
  19674. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19675. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19676. this.obj3d = new r.Object3D,
  19677. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19678. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19679. e = t) : (this.setPathHulls(this.nodes),
  19680. this.setFloorCurves(),
  19681. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19682. this.player.currentPano.floor.add(this.obj3d);
  19683. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19684. , s = e === l.STD;
  19685. if (!n && (i || s)) {
  19686. if (o) {
  19687. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19688. this.obj3d.add(h)
  19689. }
  19690. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19691. this.obj3d.add(u)
  19692. }
  19693. this.appearSlow()
  19694. }
  19695. return this.upcomingTransType = e,
  19696. !n
  19697. }
  19698. ,
  19699. n.prototype.findShortestPath = function(e, t) {
  19700. if (!e || !t)
  19701. return null;
  19702. var i = c.warp.walkExtraPanosDistance
  19703. , n = e.id + ":" + t.id + ":" + i;
  19704. if (this.shortPaths.hasOwnProperty(n))
  19705. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19706. var r = t.id + ":" + e.id + ":" + i;
  19707. if (this.shortPaths.hasOwnProperty(r))
  19708. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19709. var o = this.model.panos.aStarSearch(e, t);
  19710. return this.model.panos.includeNodesNearPath(o, i),
  19711. this.shortPaths[n] = o ? o.slice() : null,
  19712. o
  19713. }
  19714. ,
  19715. n.prototype.makePathHulls = function(e) {
  19716. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19717. t = u.get(e[0]),
  19718. r = t.floor.floorIndex;
  19719. for (var d = 0; d < e.length; d += 1)
  19720. t = u.get(e[d]),
  19721. i = t.floorPosition.clone().sub(this.model.position),
  19722. i.y += this.pathHeight(),
  19723. s.push(i),
  19724. l.push(t.position.clone()),
  19725. n = t.floor.floorIndex,
  19726. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19727. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19728. o > a && (a = o));
  19729. return a > this.longestStep && (this.longestStep = a,
  19730. y.debug("path contains " + a + " meter segment")),
  19731. {
  19732. floor: s,
  19733. camera: l,
  19734. color: h
  19735. }
  19736. }
  19737. ,
  19738. n.prototype.makeFloorCurves = function(e, t, i) {
  19739. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19740. , o = this.pointPathDistance(e) - 2 * n
  19741. , s = e.slice(0)
  19742. , l = s[1].clone().sub(s[0]);
  19743. l.y = 0,
  19744. l.normalize().multiplyScalar(n),
  19745. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19746. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19747. l.y = 0,
  19748. l.normalize().multiplyScalar(n),
  19749. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19750. var h = new r.CatmullRomCurve3(s)
  19751. , u = Math.floor(o / i);
  19752. u = 4 * Math.floor(u / 4),
  19753. u = Math.max(4, u);
  19754. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19755. f = 0,
  19756. d = g[A].distanceTo(e[0]);
  19757. for (var y = 1; y < e.length; y += 1)
  19758. v.copy(g[A]).sub(e[y]),
  19759. v.y *= 4,
  19760. p = v.length(),
  19761. p < d && (f = y);
  19762. m.push(t[f])
  19763. }
  19764. return {
  19765. distance: o,
  19766. points: g,
  19767. colors: m
  19768. }
  19769. }
  19770. ,
  19771. n.prototype.makeCameraCurvePoints = function(e, t) {
  19772. var i = this.pointPathDistance(e)
  19773. , n = new r.CatmullRomCurve3(e);
  19774. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19775. }
  19776. ,
  19777. n.prototype.makeCameraCurveTangents = function(e, t) {
  19778. var i = this.pointPathDistance(e)
  19779. , n = new r.CatmullRomCurve3(e)
  19780. , o = Math.max(2, Math.floor(i / t));
  19781. o || (o = 5);
  19782. for (var a = [], s = 0; s <= o; s++)
  19783. a.push(n.getTangentAt(s / o));
  19784. return a
  19785. }
  19786. ,
  19787. n.prototype.setPathHulls = function(e) {
  19788. var t = this.makePathHulls(e);
  19789. this.floorHull = t.floor,
  19790. this.cameraHull = t.camera,
  19791. this.colorHull = t.color
  19792. }
  19793. ,
  19794. n.prototype.setFloorCurves = function() {
  19795. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19796. this.floorPathDistance = e.distance,
  19797. this.floorCurvePoints = e.points,
  19798. this.floorCurveColors = e.colors
  19799. }
  19800. ,
  19801. n.prototype.setCameraCurvePoints = function() {
  19802. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19803. }
  19804. ,
  19805. n.prototype.chooseWarpPath = function(e) {
  19806. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19807. if (this.player.currentPano === this.warpDestPano || !e)
  19808. return this.warpPathPoints = null,
  19809. this.warpLength = 0,
  19810. !1;
  19811. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19812. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19813. t = this.warpDestPano.position.clone().sub(o.position),
  19814. i = t.clone().negate(),
  19815. t.multiplyScalar(.15).add(o.position),
  19816. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19817. t.y = o.position.y,
  19818. i.y = this.warpDestPano.position.y,
  19819. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19820. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19821. this.setCameraCurvePoints(),
  19822. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19823. this.warpLength = 0,
  19824. this.warpPathLengths = [0];
  19825. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19826. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19827. var p = s.length();
  19828. s.y *= c.warp.climbEffort;
  19829. var f = s.length() / p;
  19830. if (d > 1) {
  19831. s.setY(0).normalize(),
  19832. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19833. var g = Math.min(1, s.dot(l))
  19834. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19835. f = Math.max(m, f)
  19836. }
  19837. this.warpLength += p * f,
  19838. this.warpPathLengths[d] = this.warpLength
  19839. }
  19840. return !0
  19841. }
  19842. ,
  19843. n.prototype.drawPathRibbon = function(e, t) {
  19844. this.bunnyObj.visible = c.warp.showBunny;
  19845. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19846. h.copy(e[u]),
  19847. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19848. h.normalize(),
  19849. n.crossVectors(h, A.UP),
  19850. n.multiplyScalar(i);
  19851. var d = (new r.Vector3).copy(e[u]).add(o);
  19852. d.sub(n),
  19853. l.vertices.push(d),
  19854. d = (new r.Vector3).copy(e[u]).add(o),
  19855. d.add(n),
  19856. l.vertices.push(d)
  19857. }
  19858. var p, f = 0;
  19859. for (u = 0; u < e.length - 1; u += 1) {
  19860. var g = 2 * u
  19861. , v = f;
  19862. f += e[u + 1].distanceTo(e[u]);
  19863. var y = f
  19864. , C = t[u]
  19865. , I = t[u + 1];
  19866. p = new r.Face3(g,g + 1,g + 2),
  19867. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19868. l.faces.push(p),
  19869. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19870. p = new r.Face3(g + 2,g + 1,g + 3),
  19871. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19872. l.faces.push(p),
  19873. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19874. }
  19875. l.computeFaceNormals(),
  19876. l.computeVertexNormals();
  19877. var E, b;
  19878. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19879. b.map.value = w.path,
  19880. b.opacity.value = 0,
  19881. b.color.value.set(c.path.color),
  19882. E = new r.RawShaderMaterial({
  19883. side: r.DoubleSide,
  19884. depthWrite: !1,
  19885. transparent: !0,
  19886. vertexShader: m.ribbon.vertexShader,
  19887. fragmentShader: m.ribbon.fragmentShader,
  19888. uniforms: b,
  19889. name: "ribbonT",
  19890. opacity: 0
  19891. })) : E = new r.MeshBasicMaterial({
  19892. color: 16777215,
  19893. side: r.DoubleSide,
  19894. name: "ribbonOut",
  19895. vertexColors: r.VertexColors
  19896. });
  19897. var _ = new r.Mesh(l,E);
  19898. return _.name = "ribbon",
  19899. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19900. _
  19901. }
  19902. ,
  19903. n.prototype.drawPathPavement = function(e) {
  19904. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19905. s.copy(e[l]),
  19906. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19907. s.normalize(),
  19908. n.crossVectors(s, A.UP),
  19909. n.multiplyScalar(this.brushPrefs.paveWidth),
  19910. t = (new r.Vector3).copy(e[l]),
  19911. t.sub(n),
  19912. o.vertices.push(t),
  19913. o.vertices.push((new r.Vector3).copy(e[l])),
  19914. t = (new r.Vector3).copy(e[l]),
  19915. t.add(n),
  19916. o.vertices.push(t);
  19917. var h, u, d;
  19918. for (l = 0; l < e.length - 1; l += 1)
  19919. h = 3 * l + 1,
  19920. u = l * i,
  19921. d = u + i,
  19922. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19923. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19924. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19925. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19926. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19927. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19928. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19929. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19930. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19931. color: c.path.color,
  19932. side: r.DoubleSide,
  19933. transparent: !0,
  19934. depthWrite: !1,
  19935. opacity: 0,
  19936. name: "paveT",
  19937. map: w.path
  19938. }) : new r.MeshBasicMaterial({
  19939. color: c.path.color,
  19940. side: r.DoubleSide,
  19941. transparent: !0,
  19942. depthWrite: !1,
  19943. opacity: 1,
  19944. name: "paveO",
  19945. map: w.path
  19946. });
  19947. return new r.Mesh(o,p)
  19948. }
  19949. ,
  19950. n.prototype.hintPrefs = {
  19951. rad: .18,
  19952. width: .0125,
  19953. depth: .0625,
  19954. setBack: -.04,
  19955. markRad: .25,
  19956. markInnerRad: .16
  19957. },
  19958. n.prototype.makeWaypointObj = function(e, t) {
  19959. var i = new r.Geometry
  19960. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19961. , o = this.pathHeight();
  19962. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19963. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19964. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19965. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19966. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19967. s.map.value = e,
  19968. s.opacity.value = 0,
  19969. s.color.value.set(c.path.color);
  19970. var l = {
  19971. side: r.DoubleSide,
  19972. depthWrite: !1,
  19973. transparent: !0,
  19974. vertexShader: m.waypoint.vertexShader,
  19975. fragmentShader: m.waypoint.fragmentShader,
  19976. uniforms: s,
  19977. name: "waypoint",
  19978. opacity: 0
  19979. };
  19980. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19981. l.name = "wayPtOut");
  19982. var h = new r.RawShaderMaterial(l)
  19983. , u = new r.Mesh(i,h);
  19984. return u.name = t,
  19985. u
  19986. }
  19987. ,
  19988. n.prototype.makeStartMarker = function(e, t) {
  19989. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19990. i.y = 0,
  19991. i.normalize();
  19992. var n = Math.acos(i.x)
  19993. , o = this.makeWaypointObj(w.pathStart, "Start");
  19994. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19995. o.position.copy(e),
  19996. o
  19997. }
  19998. ,
  19999. n.prototype.makeEndMarker = function(e) {
  20000. var t = this.makeWaypointObj(w.pathEnd, "End")
  20001. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20002. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20003. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20004. t.position.copy(e),
  20005. t
  20006. }
  20007. ,
  20008. n.prototype.pathClean = function(e) {
  20009. if (e) {
  20010. for (var t in e.children)
  20011. this.pathClean(e.children[t]);
  20012. e.geometry && e.geometry.dispose(),
  20013. e.material && e.material.dispose()
  20014. }
  20015. }
  20016. ,
  20017. n.prototype.discardPathObject = function() {
  20018. if (this.obj3d) {
  20019. var e = this.obj3d.parent;
  20020. e && e.remove(this.obj3d),
  20021. this.pathClean(this.obj3d)
  20022. }
  20023. this.obj3d = null,
  20024. this.popInCpm()
  20025. }
  20026. ,
  20027. n.prototype.discardSlow = function() {
  20028. if (this.obj3d) {
  20029. if (this.player.mode !== a.PANORAMA)
  20030. return void this.discardPathObject();
  20031. for (var e, t = this, i = 0, n = function() {
  20032. this.discardPathObject()
  20033. }
  20034. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20035. e = t.obj3d.children[r],
  20036. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20037. i += 1,
  20038. n = null);
  20039. 0 === i && this.discardPathObject(),
  20040. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20041. }
  20042. }
  20043. ,
  20044. n.prototype.appearSlow = function() {
  20045. var e, t = this;
  20046. this.fadeOutCpm(c.path.fadeInTime);
  20047. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20048. e = t.obj3d.children[n],
  20049. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20050. }
  20051. ,
  20052. n.prototype.update = function() {
  20053. this.obj3d && this.obj3d.updateMatrixWorld()
  20054. }
  20055. ,
  20056. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20057. var t = r.Math.degToRad(c.warp.burnsAngle);
  20058. if (this.player.mode === a.PANORAMA) {
  20059. var i = this.burnsDir * t;
  20060. if (this.upcomingTransType === l.BLACK)
  20061. return i;
  20062. var n = e;
  20063. if (null === n)
  20064. return y.warn("Transition request for non-highlight"),
  20065. i;
  20066. var o = this.getHeroDescriptorByHeroIndex(n);
  20067. if (null === o)
  20068. return i;
  20069. if (!o.isPano())
  20070. return i;
  20071. var s = this.getHeroPano(o)
  20072. , h = this.playerControls.cameras[a.PANORAMA]
  20073. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20074. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20075. , p = function(e) {
  20076. var i = Math.acos(Math.min(1, e.dot(u)))
  20077. , n = (new r.Vector3).crossVectors(u, e);
  20078. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20079. };
  20080. if (s === this.player.currentPano)
  20081. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20082. var f = this.findShortestPath(this.player.currentPano, s);
  20083. if (void 0 === f || null === f || f.length < 1)
  20084. return y.debug("Empty path ahead..."),
  20085. i;
  20086. var g = this.makePathHulls(f)
  20087. , m = new r.CatmullRomCurve3(g.camera)
  20088. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20089. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20090. }
  20091. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20092. }
  20093. ,
  20094. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20095. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20096. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20097. var n = new r.Euler
  20098. , o = new r.Vector3;
  20099. y.debug("Starting wait: " + (void 0 !== t));
  20100. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20101. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20102. , h = function() {
  20103. this.endWarpState(),
  20104. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20105. t && t()
  20106. }
  20107. .bind(this)
  20108. , u = function(e, t) {
  20109. if (this.warpInterrupted)
  20110. return h(),
  20111. !0;
  20112. var r = t || 1e3 / 60;
  20113. if (c.warp.doBurns && !currentLocation.dontRot )
  20114. if (this.player.mode === a.PANORAMA) {
  20115. var l = this.playerControls.cameras[a.PANORAMA];
  20116. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20117. var u = i == 0 ? s : r * s / i;
  20118. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20119. n.y += u,
  20120. o.set(0, 0, -1),
  20121. o.applyEuler(n),
  20122. o.add(l.position),
  20123. l.controls.lookAt(o),
  20124. l.controls.lookVector.copy(o)
  20125. ,l.lookAt(o)
  20126. } else
  20127. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20128. }
  20129. .bind(this);
  20130. this.startWarpState(),
  20131. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20132. }
  20133. ,
  20134. n.prototype.warpToNonPano = function(e) {
  20135. if (this.discardPathObject(),
  20136. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20137. var t = function() {
  20138. e && e()
  20139. }
  20140. .bind(this);
  20141. this.player.flyToNewMode({
  20142. mode: this.warpDestHeroLoc.cameraMode,
  20143. duration: c.warp.outsideTime,
  20144. warpDest: this.warpDestHeroLoc,
  20145. callback: t,
  20146. force: !0
  20147. })
  20148. } else
  20149. y.warn("no warp destination!!!"),
  20150. e && e()
  20151. }
  20152. ,
  20153. n.prototype._resetWarpShaderParams = function(e) {//
  20154. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20155. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20156. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20157. delete e.material.defines.newBlack;
  20158. e.material.needsUpdate = true
  20159. } */
  20160. }
  20161. ,
  20162. n.prototype._clearWarpShading = function() {
  20163. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20164. this._resetWarpShaderParams(e[t]),
  20165. e[t].visible = !0;
  20166. this._resetWarpShaderParams(this.model.skybox)
  20167. }
  20168. ,
  20169. n.prototype._warpStopFlying = function() {
  20170. this.activeTransType = null,
  20171. this.placeCpm()
  20172. }
  20173. ,
  20174. n.prototype._wrapupTravelOnlyBits = function() {
  20175. this._warpStopFlying(),
  20176. this.warpPathPoints && (this.player.currentPano.exit(),
  20177. this.warpDestPano.enter(),
  20178. this.player.currentPano = this.warpDestPano),
  20179. this.player.spider.draw(),
  20180. this.placeCpm()
  20181. }
  20182. ,
  20183. n.prototype._wrapupTravel = function(e) {
  20184. this._wrapupTravelOnlyBits(),
  20185. this.warpCameraAim(e)
  20186. }
  20187. ,
  20188. n.prototype._wrapupWarpShading = function(e) {
  20189. this._clearWarpShading(),
  20190. this._wrapupTravel(e)
  20191. }
  20192. ,
  20193. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20194. t !== I.END && this._clearWarpShading(),
  20195. this._wrapupTravelOnlyBits(),
  20196. this.upcomingTransType = null,
  20197. e && e()
  20198. }
  20199. ,
  20200. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20201. var i = this.warpDestHeroLoc.quaternion
  20202. , n = this.playerControls.cameras[a.PANORAMA]
  20203. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20204. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20205. , l = s.dot(o)
  20206. , u = r.Math.radToDeg(Math.acos(l))
  20207. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20208. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20209. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20210. m.y = h.constrainedTurn(m.y),
  20211. this.burnsDir = Math.sign(m.y);
  20212. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20213. , A = new r.Vector3
  20214. , C = function(e, t) {
  20215. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20216. v.y = g.y + e * m.y,
  20217. v.z = g.z + e * m.z,
  20218. A.set(0, 0, -1),
  20219. A.applyEuler(v),
  20220. A.add(n.position),
  20221. n.controls.lookAt(A),
  20222. n.controls.lookVector.copy(A),
  20223. void n.lookAt(A))
  20224. }
  20225. .bind(this);
  20226. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20227. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20228. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20229. ):
  20230. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20231. ,void (t && t())
  20232. ) */
  20233. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20234. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20235. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20236. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20237. ,void (t && t())
  20238. )
  20239. }
  20240. ,
  20241. n.prototype._warpBendAim = function(e, t, i, n) {
  20242. var o = n || 0
  20243. , s = this.playerControls.cameras[a.PANORAMA]
  20244. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20245. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20246. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20247. f.y = h.constrainedTurn(f.y);
  20248. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20249. f.x = g * Math.sign(f.x),
  20250. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20251. this.burnsDir = Math.sign(f.y),
  20252. g *= Math.sign(f.y),
  20253. f.y = g;
  20254. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20255. , v = new r.Vector3
  20256. , A = function(e, t) {
  20257. if (e < .5)
  20258. m.x = u.x + e * f.x,
  20259. m.y = u.y + e * f.y,
  20260. m.z = u.z + e * f.z;
  20261. else {
  20262. var i = (1 - e) * c.warp.softBendEnd;
  20263. m.x = l.x - i * f.x,
  20264. m.y = l.y - i * f.y,
  20265. m.z = l.z - i * f.z
  20266. }
  20267. v.set(0, 0, -1),
  20268. v.applyEuler(m),
  20269. v.add(s.position);
  20270. s.controls.lookAt(v),
  20271. s.controls.lookVector.copy(v),
  20272. s.lookAt(v);
  20273. }
  20274. .bind(this);
  20275. if(window.DATA.momentTourBlackNewType){
  20276. A(1)
  20277. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20278. }
  20279. ,
  20280. n.prototype._warpStepCameraAim = function(e, t, i) {
  20281. var n = this.playerControls.cameras[a.PANORAMA]
  20282. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20283. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20284. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20285. l.y = h.constrainedTurn(l.y),
  20286. this.burnsDir = Math.sign(l.y);
  20287. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20288. , f = new r.Vector3
  20289. , g = function(e, t) {
  20290. e < .5 ? u.copy(s) : u.copy(o),
  20291. f.set(0, 0, -1),
  20292. f.applyEuler(u),
  20293. f.add(n.position),
  20294. n.controls.lookAt(f),
  20295. n.controls.lookVector.copy(f),
  20296. n.lookAt(f)
  20297. }
  20298. .bind(this);
  20299. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20300. }
  20301. ,
  20302. n.prototype.setBurnsDir = function() {
  20303. var e = this.playerControls.cameras[a.PANORAMA]
  20304. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20305. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20306. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20307. n.y = h.constrainedTurn(n.y),
  20308. this.burnsDir = Math.sign(n.y)
  20309. }
  20310. ,
  20311. n.prototype.stepWarpPath = function(firstPos, e ) {
  20312. var i = this.playerControls.cameras[a.PANORAMA];
  20313. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20314. if (!n){
  20315. return i.position.copy(this.warpDestPano.position),
  20316. !0;
  20317. }
  20318. /* if (!this.warpPathPoints)
  20319. return i.position.copy(this.warpDestPano.position),
  20320. !0;
  20321. var n = this.warpPathPoints[0] */
  20322. var o = this.warpDestPano.position;
  20323. /* console.log(firstPos)
  20324. console.log(o) */
  20325. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20326. var s = new r.Vector3;
  20327. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20328. i.position.copy(s)
  20329. } else
  20330. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20331. }
  20332. ,
  20333. n.prototype.interruptAndFastForward = function(e, t) {
  20334. this.warping && (this.warpInterrupted = !0,
  20335. this.warpInterruptionBlackoutStyle = e,
  20336. this.warpInterruptionTravelTime = t,
  20337. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20338. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20339. }
  20340. ,
  20341. n.prototype.warpCameraAim = function(e) {
  20342. var t = c.warp.minWarpTime;
  20343. if (this.upcomingTransType === l.BLACK)
  20344. t = c.warp.teleportTime;
  20345. else {
  20346. var i = this.playerControls.cameras[a.PANORAMA]
  20347. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20348. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20349. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20350. s.y = h.constrainedTurn(s.y);
  20351. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20352. t = Math.max(t, u)
  20353. }
  20354. var d = function() {
  20355. this._warpStopFlying(),
  20356. this.discardSlow(),
  20357. e && e()
  20358. }
  20359. .bind(this);
  20360. this._warpCameraAim(t, d)
  20361. }
  20362. ,
  20363. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20364. this.model.skybox.material.uniforms.blackout.value = n;
  20365. var r = u.uniform(this.model.skybox, "progress", 1)
  20366. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20367. , a = !1
  20368. , s = function() {
  20369. if (this.warpInterrupted)
  20370. return a = !0,
  20371. !0
  20372. }
  20373. .bind(this)
  20374. , l = function(e, t) {
  20375. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20376. !0) : void r(e, t)
  20377. }
  20378. .bind(this)
  20379. , h = function(e, t) {
  20380. return i && a ? (o(0),
  20381. !0) : void o(e, t)
  20382. }
  20383. .bind(this);
  20384. p.start(s, e, null, t, null, "safeHaltWatch"),
  20385. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20386. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20387. }
  20388. ,
  20389. n.prototype.warpTravel_STD = function(e) {
  20390. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20391. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20392. w += this.warpLength * c.warp.timePerMeter,
  20393. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20394. var _ = !1
  20395. , T = this.warpDestHeroLoc.quaternion
  20396. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20397. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20398. , M = S.dot(x)
  20399. , R = r.Math.radToDeg(Math.acos(M))
  20400. , P = function(e) {
  20401. var t = o
  20402. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20403. return i
  20404. }
  20405. , O = function() {
  20406. return E.lookAt(C, t, A.UP),
  20407. s.setFromRotationMatrix(E, c.warp.eOrder),
  20408. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20409. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20410. h.constrainedTurn(b.y)
  20411. }
  20412. .bind(this)
  20413. , L = function(e, t) {
  20414. if (this.warpInterrupted)
  20415. return _ = !0,
  20416. !0
  20417. }
  20418. .bind(this)
  20419. , D = function(e, t) {
  20420. return _ || !this.warpPathPoints ? (g.blur(0),
  20421. !0) : void g.blur(e)
  20422. }
  20423. .bind(this)
  20424. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20425. , B = function(e, t) {
  20426. return _ || !this.warpPathPoints ? (N(0),
  20427. !0) : void N(e, t)
  20428. }
  20429. .bind(this)
  20430. , F = function(e, t) {
  20431. if (!this.warpPathPoints)
  20432. return n.position.copy(this.warpDestPano.position),
  20433. !0;
  20434. if (_)
  20435. return !0;
  20436. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20437. n.position.copy(i),
  20438. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20439. }
  20440. .bind(this)
  20441. , V = function(e, n) {
  20442. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20443. !0)
  20444. }
  20445. .bind(this)
  20446. , U = function(e, o) {
  20447. if (_)
  20448. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20449. !0;
  20450. if (!this.warpPathPoints)
  20451. return !0;
  20452. var a = this.warpLength * e
  20453. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20454. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20455. c.warp.matchCam && (l *= 1 - u),
  20456. E.lookAt(C, t, A.UP),
  20457. s.setFromRotationMatrix(E, c.warp.eOrder),
  20458. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20459. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20460. b.y = h.constrainedTurn(b.y),
  20461. s.x = m.x + l * b.x,
  20462. s.y = m.y + l * b.y,
  20463. s.z = m.z + l * b.z,
  20464. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20465. b.y = h.constrainedTurn(b.y);
  20466. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20467. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20468. v.x = v.x + b.x * c.warp.turnFriction,
  20469. v.y = v.y + b.y * c.warp.turnFriction,
  20470. v.z = v.z + b.z * c.warp.turnFriction,
  20471. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20472. var p = t.clone().sub(C).normalize();
  20473. if (R < c.warp.maxAimRotation && u > 0) {
  20474. var g = 1 - u;
  20475. p.x = p.x * g + u * S.x,
  20476. p.y = p.y * g + u * S.y,
  20477. p.z = p.z * g + u * S.z,
  20478. p.normalize()
  20479. }
  20480. this.bunnyObj.position.copy(n.position).add(p),
  20481. f.set(0, 0, -1).applyEuler(v).normalize(),
  20482. f.multiplyScalar(8),
  20483. f.add(n.position),
  20484. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20485. n.controls.lookVector.copy(f),
  20486. n.lookAt(f))
  20487. }
  20488. .bind(this)
  20489. , k = function() {
  20490. _ ? (this.discardSlow(),
  20491. this.upcomingTransType = l.BLACK,
  20492. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20493. }
  20494. .bind(this);
  20495. V(0);
  20496. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20497. w += H;
  20498. var G = H / w;
  20499. this.warpCommonParameters(w, G, !0, I.NONE),
  20500. p.start(L, w, null, 0, null, "_haltWatcher"),
  20501. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20502. p.start(D, w, null, G, P, "blurring")),
  20503. p.start(B, w, null, G, P, "modelAlpha"),
  20504. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20505. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20506. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20507. }
  20508. ,
  20509. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20510. var r = e || 0;
  20511. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20512. //add
  20513. var done = ()=>{
  20514. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20515. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20516. }
  20517. if(window.DATA.momentTourBlackNewType){
  20518. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20519. var camera = this.playerControls.cameras[a.PANORAMA];
  20520. var end = this.warpDestHeroLoc.position
  20521. camera.position.copy(end)
  20522. setTimeout(()=>{
  20523. player.sceneRenderer.effects.transitionMaskPass.stop()
  20524. this.wrapupWarpShadingOnly(n, i);
  20525. done()
  20526. },t)
  20527. }else{
  20528. var o = function() {
  20529. this.wrapupWarpShadingOnly(n, i);
  20530. done()
  20531. }
  20532. .bind(this);
  20533. var firstPos = this.player.position.clone()//add
  20534. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20535. }
  20536. this.warpCommonParameters(t, r, !1, i)
  20537. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20538. if(window.DATA.momentTourBlackNewType){
  20539. e.material.uniforms.blackout.value = 5//i 改
  20540. //e.material.defines.newBlack = ''
  20541. //e.material.needsUpdate = true
  20542. }else{
  20543. e.material.uniforms.blackout.value = i
  20544. }
  20545. }),
  20546. this._warpBendAim(null, t, null, r);
  20547. }
  20548. ,
  20549. n.prototype.flightStepWalk = function(e, t, i) {
  20550. var n = .001
  20551. , o = 1
  20552. , a = 1.2
  20553. , s = new r.Vector3
  20554. , h = new r.Vector3
  20555. , u = function(e, t) {
  20556. //导览速度
  20557. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20558. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20559. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20560. h.copy(A.FORWARD),
  20561. this.player.getDirection(h),
  20562. s.copy(t).sub(e.position).normalize();
  20563. var l = s.dot(h)
  20564. , u = Math.acos(l)
  20565. , d = u / r;
  20566. d > n && (r *= d / n,
  20567. u < o && (r *= a))
  20568. return r / DATA.tourWalkSpeed * 100 // 改
  20569. };
  20570. return function(e, t, i) {
  20571. if (this.warpInterrupted)
  20572. i && i();
  20573. else if (this.activeTransType !== l.WALK)
  20574. this._clearWarpShading(),
  20575. this._warpStopFlying(),
  20576. this.player.spider.draw(),
  20577. this.placeCpm(),
  20578. i && i();
  20579. else if (this.player.currentPano !== e) {
  20580. var n = {
  20581. pano: e,
  20582. lookAtPoint: t,
  20583. duration: null,
  20584. maxDistanceOverride: c.warp.walkMaxDist,
  20585. skipWarpingCheck: !1,
  20586. constantMoveSpeed: !0
  20587. };
  20588. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20589. n.zoomLevel = this.warpDestHeroLoc.zoom
  20590. }
  20591. n.duration = u.call(this, e, t),
  20592. this.player.nonInterruptingFlyToPano(n, i)
  20593. } else
  20594. i && i()
  20595. }
  20596. }(),
  20597. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20598. return this.flightStepWalk.bind(this, e, t, i)
  20599. }
  20600. ,
  20601. n.prototype.warpTravel_WALK = function() {
  20602. var e = [];
  20603. return function(t) {
  20604. var i = this.player.model.panos;
  20605. e.length = 0;
  20606. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20607. var s = this.nodes[a]
  20608. , l = i.get(s);
  20609. a === this.nodes.length - 1;
  20610. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20611. n && o || (e.push(s),
  20612. n = l)
  20613. }
  20614. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20615. var h = e.length
  20616. , u = i.get(e[h - 1])
  20617. , d = new Array(h + 1);
  20618. d[d.length - 1] = function() {
  20619. t && t()
  20620. }
  20621. .bind(this);
  20622. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20623. var g = e[p];
  20624. u = i.get(g);
  20625. var m = new r.Vector3;
  20626. this.getLookAtForWalkingTourNode(e, p, m),
  20627. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20628. p--
  20629. }
  20630. d[0]()
  20631. }
  20632. }(),
  20633. n.prototype.getLookAtForWalkingTourNode = function() {
  20634. var e = new r.Vector3
  20635. , t = new r.Vector3
  20636. , i = new r.Vector3
  20637. , n = new r.Vector3
  20638. , o = new r.Vector3
  20639. , a = .65
  20640. , s = .75
  20641. , l = .2
  20642. , c = .4
  20643. , h = .2
  20644. , u = 3;
  20645. return function(r, d, p) {
  20646. var f = r.length;
  20647. if (d >= f)
  20648. return !1;
  20649. var g = 1
  20650. , m = 1;
  20651. t.set(0, 0, 0),
  20652. o.set(0, 0, 0);
  20653. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20654. if (v = this.player.model.panos.get(r[A]),
  20655. this.getOrientationForWalkingTourNode(r, A, i),
  20656. A === d && e.copy(i),
  20657. n.copy(i),
  20658. A > d) {
  20659. var y = n.dot(e) < a;
  20660. g *= y ? l : s,
  20661. m *= y ? h : c
  20662. }
  20663. i.multiplyScalar(g),
  20664. t.add(i),
  20665. o.lerp(v.position, m)
  20666. }
  20667. return t.normalize(),
  20668. p.copy(o),
  20669. p.add(t),
  20670. !0
  20671. }
  20672. }(),
  20673. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20674. var n = e.length;
  20675. if (t >= n)
  20676. return !1;
  20677. if (t === n - 1)
  20678. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20679. else {
  20680. var r = this.player.model.panos.get(e[t])
  20681. , o = this.player.model.panos.get(e[t + 1]);
  20682. i.copy(o.position).sub(r.position)
  20683. }
  20684. return i.normalize(),
  20685. !0
  20686. }
  20687. ,
  20688. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20689. if (this.activeTransType = this.upcomingTransType,
  20690. this.lastTransType = this.activeTransType,
  20691. this.upcomingTransType = null,
  20692. !e) {
  20693. var r = function() {
  20694. this._wrapupTravel(n)
  20695. }
  20696. .bind(this)
  20697. , o = {
  20698. pano: this.warpDestPano,
  20699. lookAtPoint: null,
  20700. duration: null,
  20701. maxDistanceOverride: null,
  20702. skipWarpingCheck: !1
  20703. };
  20704. return void this.player.flyToPano(o, r)
  20705. }
  20706. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20707. this._clearWarpShading(),
  20708. this._warpStopFlying(),
  20709. this.player.spider.draw(),
  20710. this.placeCpm(),
  20711. n && n()
  20712. }
  20713. .bind(this)) : this.warpTravel_STD(n)
  20714. }
  20715. ,
  20716. n.prototype.startWarpState = function() {
  20717. this.warping = !0,
  20718. this.warpInterrupted = !1,
  20719. this.warpInterruptionBlackoutStyle = null,
  20720. this.warpInterruptionTravelTime = null
  20721. }
  20722. ,
  20723. n.prototype.endWarpState = function() {
  20724. this.warping = !1
  20725. }
  20726. ,
  20727. n.prototype.warpToPano = function(e, t, i, n) {
  20728. if (this.warping)
  20729. return void y.warn("Cannot warp when already warping");
  20730. if (this.upcomingTransType = e,
  20731. this.activeTransType = null,
  20732. !this.setWarpDestPano())
  20733. return this.upcomingTransType = null,
  20734. void this.warpToNonPano(n);
  20735. if (this.player.mode !== a.PANORAMA)
  20736. return this.upcomingTransType = null,
  20737. this.discardSlow(),
  20738. void this.player.flyToNewMode({
  20739. mode: a.PANORAMA,
  20740. pano: this.warpDestPano,
  20741. duration: c.warp.outsideTime,
  20742. warpDest: this.warpDestHeroLoc,
  20743. callback: n,
  20744. force: !0
  20745. });
  20746. if (!this.warpDestPano)
  20747. return y.warn("no warp destination, callback dropped"),
  20748. void (this.upcomingTransType = null);
  20749. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20750. , o = this.chooseWarpPath(r);
  20751. if (o && this.upcomingTransType !== l.WALK) {
  20752. var s = function() {
  20753. this.waitingToWarp = !1,
  20754. this.warpToPano(e, t, i, n)
  20755. }
  20756. .bind(this);
  20757. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20758. return void (this.waitingToWarp = !0)
  20759. }
  20760. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20761. this.player.currentPano = this.warpDestPano,
  20762. this.placeCpm(),
  20763. this.fadeOutCpm(c.path.fadeOutTime),
  20764. this.player.spider.draw()),
  20765. y.debug("Warping to pano ", this.warpDestPano.position),
  20766. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20767. this.startWarpState();
  20768. var h = function() {
  20769. this.endWarpState(),
  20770. n && n()
  20771. }
  20772. .bind(this);
  20773. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20774. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20775. }
  20776. ,
  20777. t.exports = n
  20778. }
  20779. ).call(this, "/js/objects/ShowPath.js")
  20780. }
  20781. , {
  20782. "../constants": 8,
  20783. "../effects": 16,
  20784. "../enum/BlackoutStyle": 18,
  20785. "../enum/ModelManagerEvents": 33,
  20786. "../enum/PlayerEvents": 40,
  20787. "../enum/RenderOrder": 42,
  20788. "../enum/Vectors": 50,
  20789. "../enum/Viewmode": 51,
  20790. "../enum/WarpStyle": 52,
  20791. "../gui/gui": 65,
  20792. "../model/ModelManager": 140,
  20793. "../objects/Snapshot": 153,
  20794. "../settings": 166,
  20795. "../shaders": 167,
  20796. "../util/easing": 186,
  20797. "../util/lerp": 188,
  20798. "../util/logger": 189,
  20799. "../util/math": 190,
  20800. "../util/texture": 194,
  20801. "../util/transitions": 195,
  20802. three: 217
  20803. }],
  20804. 152: [function(e, t, i) {
  20805. "use strict";
  20806. function n() {
  20807. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20808. , t = new r.RawShaderMaterial({
  20809. fragmentShader: o.skysphere.fragmentShader,
  20810. vertexShader: o.skysphere.vertexShader,
  20811. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20812. side: r.BackSide,
  20813. name: "skysphere"
  20814. });
  20815. t.uniforms.radius.value = e.parameters.radius,
  20816. r.Mesh.call(this, e, t)
  20817. }
  20818. var r = e("three")
  20819. , o = e("../shaders")
  20820. , a = e("../settings");
  20821. n.prototype = Object.create(r.Mesh.prototype),
  20822. n.prototype.constructor = n,
  20823. t.exports = n
  20824. }
  20825. , {
  20826. "../settings": 166,
  20827. "../shaders": 167,
  20828. three: 217
  20829. }],
  20830. 153: [function(e, t, i) {
  20831. (function(i) {
  20832. "use strict";
  20833. function n(e) {
  20834. o.call(this, e),
  20835. this.sid = e.sid,//xzw add
  20836. this.panoId = e.panoId,
  20837. this.orthoZoom = e.orthoZoom,
  20838. this.floorVisibility = e.floorVisibility,
  20839. this.thumbUrl = e.thumbUrl,
  20840. this.name = e.name,
  20841. this.zoom = e.zoom
  20842. }
  20843. var r = (e("three"),
  20844. e("../util/logger"))
  20845. , o = (e("../settings"),
  20846. e("../enum/Viewmode"),
  20847. e("../util/common"),
  20848. e("../util/transitions"),
  20849. e("../util/lerp"),
  20850. e("../util/ajax"),
  20851. e("../util/texture"),
  20852. e("./View"));
  20853. e("events").EventEmitter,
  20854. new r(i);
  20855. n.prototype = Object.create(o.prototype),
  20856. n.prototype.isPano = function() {
  20857. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20858. }
  20859. ,
  20860. t.exports = n
  20861. }
  20862. ).call(this, "/js/objects/Snapshot.js")
  20863. }
  20864. , {
  20865. "../enum/Viewmode": 51,
  20866. "../settings": 166,
  20867. "../util/ajax": 181,
  20868. "../util/common": 185,
  20869. "../util/lerp": 188,
  20870. "../util/logger": 189,
  20871. "../util/texture": 194,
  20872. "../util/transitions": 195,
  20873. "./View": 154,
  20874. events: 202,
  20875. three: 217
  20876. }],
  20877. 154: [function(e, t, i) {
  20878. (function(i) {
  20879. "use strict";
  20880. function n(e) {
  20881. e = e || {},
  20882. this.position = new r.Vector3,
  20883. this.quaternion = new r.Quaternion,
  20884. this.update(e)
  20885. }
  20886. var r = e("three")
  20887. , o = e("../util/logger")
  20888. , a = (e("../settings"),
  20889. e("../enum/Viewmode"),
  20890. e("../util/common"),
  20891. e("../util/transitions"),
  20892. e("../util/lerp"),
  20893. e("../util/ajax"),
  20894. e("../util/texture"),
  20895. e("events").EventEmitter);
  20896. new o(i);
  20897. n.prototype = Object.create(a.prototype),
  20898. n.prototype.isValid = function() {
  20899. return !!this.cameraMode
  20900. }
  20901. ,
  20902. n.prototype.update = function(e) {
  20903. return this.cameraMode = e.cameraMode || this.cameraMode,
  20904. this.pano = e.pano || this.pano,
  20905. e.position && this.position.copy(e.position),
  20906. e.quaternion && this.quaternion.copy(e.quaternion),
  20907. this
  20908. }
  20909. ,
  20910. t.exports = n
  20911. }
  20912. ).call(this, "/js/objects/View.js")
  20913. }
  20914. , {
  20915. "../enum/Viewmode": 51,
  20916. "../settings": 166,
  20917. "../util/ajax": 181,
  20918. "../util/common": 185,
  20919. "../util/lerp": 188,
  20920. "../util/logger": 189,
  20921. "../util/texture": 194,
  20922. "../util/transitions": 195,
  20923. events: 202,
  20924. three: 217
  20925. }],
  20926. 155: [function(e, t, i) {//player.js
  20927. (function(i) {
  20928. "use strict";
  20929. function n(e) {
  20930. this.currentPano = null,
  20931. this.nextPano = null,
  20932. this.camera = null,
  20933. this.paused = !1,
  20934. this.flying = !1,
  20935. this.sceneIntersectionPlane = null,
  20936. this.target = new r.Vector3,
  20937. this.mouse = new r.Vector3(1.1,1.1,.5),
  20938. this.mouseAtMouseDown = new r.Vector2,
  20939. this.mouseCouldBeClickToMove = !1,
  20940. this.mouseLastMoveTime = Date.now(),
  20941. this.mouseDown = !1,
  20942. this.mouseDownTimer = null,
  20943. this.couldBeLongTap = !1,
  20944. this.containsMouse = !1, //
  20945. this.isTouchEvent = !1,
  20946. this.isPanoHover = !1,
  20947. this.reticule = new a(this),
  20948. this.panoMarkers = [],
  20949. this.spider = new h(this),
  20950. this.quaternion = new r.Quaternion,
  20951. this.position = new r.Vector3(15,10,15),
  20952. this.previousState = null,
  20953. this.lastInsideView = new c,
  20954. this.last360View = new c,
  20955. this.raycaster = new r.Raycaster,
  20956. this.intersect = null,
  20957. this.lastChangeTime = Date.now(),
  20958. this.history = new I,
  20959. this.cameraControls = null,
  20960. this.path = null,
  20961. this.model = null,
  20962. this.domElement = null,
  20963. this.cachedPanoCandidates = null,
  20964. this.basePanoSize = 0,
  20965. this.standardPanoSize = 0,
  20966. this.highPanoSize = 0,
  20967. this.ultraHighPanoSize = 0,
  20968. this.zoomLevel = 1,
  20969. this.zooming = 0,
  20970. this.zoomSpeed = .5,
  20971. this.scrollZoomSpeed = .06,
  20972. this.zoomSpeedAdjust = .05,
  20973. this.defaultZoomIncrement = .2,
  20974. this.baseFov = f.insideFOV,
  20975. this.zoomFov = this.baseFov,
  20976. this.zoomEnabled = !0,
  20977. this.preRenderingEnabled = !1,
  20978. this.setupCustomProperties(e),
  20979. this.zoomStats = new L
  20980. window.player = this
  20981. }
  20982. var r = e("three")
  20983. , o = e("./util/logger")
  20984. , a = e("./objects/Reticule")
  20985. , s = e("./objects/Panorama")
  20986. , l = e("./objects/ShowPath")
  20987. , c = e("./objects/View")
  20988. , h = (e("./objects/Snapshot"),
  20989. e("./objects/NSpider"))
  20990. , u = e("./enum/Viewmode")
  20991. , d = (e("./enum/TagStates"),
  20992. e("./enum/Vectors"))
  20993. , p = e("./enum/Keys")
  20994. , f = (e("./enum/AlignmentType"),
  20995. e("./settings"))
  20996. , g = e("./util/common")
  20997. , m = (e("./util/browser"),
  20998. e("./util/math"))
  20999. , v = e("./util/lerp")
  21000. , A = e("./util/easing")
  21001. , y = e("./util/transitions")
  21002. , C = e("events").EventEmitter
  21003. , I = (e("./shaders"),
  21004. e("./util/history"))
  21005. , E = (e("./util/camera"),
  21006. e("./model/ModelManager"),
  21007. e("./enum/PathDiscardMode"))
  21008. , b = e("./enum/PathDisplayMode")
  21009. , w = e("./enum/PlayerEvents")
  21010. , _ = e("./enum/ControlEvents")
  21011. , T = e("./enum/ModelManagerEvents")
  21012. , x = e("./enum/WarpStyle")
  21013. , S = e("./enum/BlackoutStyle")
  21014. , M = e("./exception/BasicException")
  21015. , R = e("./enum/PanoSizeClass")
  21016. , P = (e("./tile/TileDownloader"),
  21017. e("./tile/TilePrioritizer"))
  21018. , O = (e("./enum/PanoramaEvents"),
  21019. e("./enum/ZoomEvents"))
  21020. , L = e("./util/ZoomStats")
  21021. , D = e("./constants")
  21022. , N = e("./util/common")
  21023. , B = e("./util/cameraLight")
  21024. //, Hot = e('hot')
  21025. , F = new o(i)
  21026. , V = Object.freeze({
  21027. FlyToPano: y.getUniqueId(),
  21028. FlyToNewMode: y.getUniqueId(),
  21029. FlyToSameMode: y.getUniqueId(),
  21030. FlyToViewFloor: y.getUniqueId(),
  21031. LookTransition: y.getUniqueId(),
  21032. ZoomTransition: y.getUniqueId()
  21033. });
  21034. n.prototype = Object.create(C.prototype),
  21035. n.prototype.init = function(e) {
  21036. this.modelManager = e.modelManager,
  21037. this.tileDownloader = e.tileDownloader,
  21038. this.panoRenderer = e.panoRenderer,
  21039. this.qualityManager = e.qualityManager,
  21040. this.domElement = e.container,
  21041. this.camera = e.camera,
  21042. this.tagManager = e.tagManager,
  21043. this.cameraControls = e.controls,
  21044. this.path = new l(e.director,this,e.controls),
  21045. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21046. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21047. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21048. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21049. this.tileDownloader.processPriorityQueue = !1,
  21050. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21051. this.bindEvents(e.container),
  21052. this.updateModel()
  21053. this.modeTran = ''
  21054. }
  21055. //xzw add: 截图
  21056. function dataURLtoBlob(dataurl) {
  21057. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21058. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21059. while(n--){
  21060. u8arr[n] = bstr.charCodeAt(n);
  21061. };
  21062. return new Blob([u8arr], {type:mime});
  21063. }
  21064. n.prototype.screenShot = function(o){
  21065. if(this.flying || this.flyingToTag) return;
  21066. var R = this.sceneRenderer;
  21067. R.updateScreenSize(o);
  21068. for(var i in this.model.panos.index){
  21069. if(!this.model.panos.index[i].marker) continue;
  21070. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21071. this.model.panos.index[i].marker.visible = false;
  21072. }
  21073. for(var i in this.model.hots){
  21074. this.model.hots[i].mesh.visible = false;
  21075. }
  21076. this.reticule.visible = false;
  21077. this.reticule.forceUnvisible = true;
  21078. this.path.currentPanoMarker.mesh.visible = false;
  21079. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21080. R.renderer.clear(true,true,true);
  21081. R.renderer.render(R.scene, R.camera);
  21082. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21083. o.f && o.f(imgData)
  21084. R.updateScreenSize({resize:true});
  21085. this.reticule.visible = true;
  21086. for(var i in this.model.hots){
  21087. this.model.hots[i].mesh.visible = true;
  21088. }
  21089. for(var i in this.model.panos.index){
  21090. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21091. }
  21092. this.path.currentPanoMarker.mesh.visible = true;
  21093. R.renderer.render(R.scene, R.camera);
  21094. }.bind(this),30) //这个数字不能太小
  21095. }
  21096. var scaleImg = e("scaleImg");
  21097. var ResizeImg = function(img, option){
  21098. var img2; //不能直接改img 否则可能触发第二次img.onload
  21099. var compress = function(ratio,type){
  21100. var image = img2 || img;
  21101. var c = document.createElement('canvas');
  21102. c.width = image.width; c.height = image.height;
  21103. var ctx = c.getContext('2d');
  21104. ctx.drawImage(image,0,0,image.width,image.height);
  21105. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21106. }
  21107. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21108. var image = img2 || img;
  21109. var blob = dataURLtoBlob(image.src);
  21110. if(option.maxWeight && blob.size > option.maxWeight){
  21111. compress(option.maxWeight/blob.size, "jpeg")
  21112. blob = dataURLtoBlob(image.src);
  21113. }
  21114. if(!img2){
  21115. img2 = new Image();
  21116. }
  21117. img2.base64Src = image.src;
  21118. img2.src = window.URL.createObjectURL(blob);
  21119. }
  21120. var oldSize = Math.max(img.width, img.height);
  21121. if(option.toType != "png"){//不是非要png的话
  21122. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21123. if(oldSize > option.maxSize){
  21124. compress(option.maxSize/oldSize, "jpeg");
  21125. }
  21126. reCom();
  21127. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21128. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21129. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21130. reCom();
  21131. }
  21132. }
  21133. }else{
  21134. //?貌似png会越压缩越大?
  21135. }
  21136. return img2 || img;
  21137. }
  21138. var _fixType=function(type) {
  21139. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21140. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21141. return 'image/' + r;
  21142. };
  21143. var saveFile=function(data, filename){
  21144. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21145. save_link.href = data;
  21146. save_link.download = filename;
  21147. var event = document.createEvent('MouseEvents');
  21148. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21149. save_link.dispatchEvent(event);
  21150. };
  21151. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21152. var info = this.getSnapAngleInfo();
  21153. var str = ',{\r\t' + info;
  21154. var arg = arguments[0];
  21155. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21156. if (arg && arg.__callback) {
  21157. return arg.__callback(imgData, info)
  21158. }
  21159. var img = new Image();
  21160. img.src = imgData;
  21161. img.onload = function(){
  21162. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21163. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21164. var filename = "snap" + (new Date()).getTime();
  21165. saveFile(img2.src,filename + ".jpg");
  21166. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21167. str +=('\r\t"sid":"'+filename+'",');
  21168. str +=('\r\t"name":"'+filename+'"\r}');
  21169. logData(str)
  21170. }
  21171. }});
  21172. }
  21173. ,
  21174. n.prototype.getSnapAngleInfo = function(){
  21175. var info = {};
  21176. var str = '"metadata":{';
  21177. var q = this.camera.quaternion.clone();
  21178. switch (this.mode) {
  21179. case "panorama":
  21180. info.scan_id = this.currentPano.id;
  21181. str += ('"scan_id":"'+this.currentPano.id+'",');
  21182. break;
  21183. case "floorplan":
  21184. info.camera_mode = 1;
  21185. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21186. q.multiply(this.camera.quaternion);
  21187. str += ('"camera_mode":1,');
  21188. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21189. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21190. break;
  21191. case "dollhouse":
  21192. info.camera_mode = 2;
  21193. str += ('"camera_mode":2,');
  21194. break;
  21195. }
  21196. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21197. console.log(info.camera_position)
  21198. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21199. /**fyz 对相机截屏的角度进行校对 */
  21200. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21201. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21202. out.x *= -1;
  21203. out.w *= -1;
  21204. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21205. }else{
  21206. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21207. }
  21208. info.zoom = this.zoomLevel;
  21209. console.log(info.camera_quaternion)
  21210. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21211. // fyz 扩展编辑页面, 加上导览点缩放值
  21212. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21213. return str;
  21214. }
  21215. //------end
  21216. n.prototype.setupCustomProperties = function(e) {
  21217. var t = e || u.PANORAMA;
  21218. Object.defineProperty(this, "mode", {
  21219. get: function() {
  21220. return t
  21221. },
  21222. set: function(e) {
  21223. var i = t;
  21224. t = e,
  21225. this.onModeUpdated(i, t)
  21226. }
  21227. })
  21228. }
  21229. ,
  21230. n.prototype.isInMode = function() {
  21231. for (var e = 0; e < arguments.length; e++)
  21232. if (this.mode === arguments[e])
  21233. return !0;
  21234. return !1
  21235. }
  21236. ,
  21237. n.prototype.isOutsideMode = function(e) {
  21238. return e = e || this.mode,
  21239. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21240. }
  21241. ,
  21242. n.prototype.is360View = function(e, t) {
  21243. return e === u.PANORAMA && t && !t.isAligned()
  21244. }
  21245. ,
  21246. n.prototype.setScene = function(e) {
  21247. this.sceneIntersectionPlane = e.plane,
  21248. this.path.setScene(e),
  21249. this.moveReticuleToScene(e)
  21250. }
  21251. ,
  21252. n.prototype.moveReticuleToScene = function(e) {
  21253. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21254. e.add(this.reticule)
  21255. }
  21256. ,
  21257. n.prototype.updateModel = function() {
  21258. function e(e, t, n) {
  21259. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21260. }
  21261. function t(e, t) {
  21262. if (this.mode === u.DOLLHOUSE) {
  21263. var n = e ? this.model.center.y : n = t.center.y;
  21264. i.call(this, n)
  21265. }
  21266. }
  21267. function i(e) {
  21268. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21269. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21270. , n = t.position.y + (e - i.target.y)
  21271. , r = f.showFloorDuration + f.showFloorDelay;
  21272. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21273. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21274. }
  21275. this.model = this.modelManager.getActiveModel(),
  21276. this.model.on("floor.changed", e.bind(this)),
  21277. this.model.on("allfloors.toggled", t.bind(this)),
  21278. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21279. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21280. var e2 = this;
  21281. this.model.panos.list.forEach(function(a) {
  21282. a.vrMarker.addEventListener("click", function() {
  21283. e2.flyToPano({
  21284. pano: a
  21285. })
  21286. })
  21287. })
  21288. /********************************************************************************************************************************************/
  21289. }
  21290. ,
  21291. n.prototype.updateModelDependentData = function() {
  21292. this.cameraControls.setModelForControls(this.model),
  21293. this.getPanoMarkersFromModel(this.model)
  21294. }
  21295. ,
  21296. n.prototype.onModelChanged = function() {
  21297. this.updateModel(),
  21298. this.updateModelDependentData()
  21299. }
  21300. ,
  21301. n.prototype.getPanoMarkersFromModel = function(e) {
  21302. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21303. return t.marker ? e.concat(t.marker) : e
  21304. }, [])
  21305. }
  21306. ,
  21307. n.prototype.handleControlMove = function(e) {
  21308. this.emit(w.Move, e)
  21309. }
  21310. ,
  21311. n.prototype.handleControlInputStart = function(e) {
  21312. this.emit(w.InputStart, e)
  21313. }
  21314. ,
  21315. n.prototype.onModeUpdated = function(e, t) {
  21316. this.cameraControls.activateControls(t),
  21317. this.emit(w.ModeChanged, e, t)
  21318. }
  21319. ,
  21320. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21321. return this.path.warping
  21322. }
  21323. ,
  21324. n.prototype.isWaitingToWarp = function() {
  21325. return this.path.waitingToWarp
  21326. }
  21327. ,
  21328. n.prototype.getLabelScaleFactor = function() {
  21329. if (this.isOutsideMode()) {
  21330. var e = 10
  21331. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21332. return t
  21333. }
  21334. return .5
  21335. }
  21336. ,
  21337. /* n.prototype.changeMusic = function() {//xzw add
  21338. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21339. } */
  21340. n.prototype.bindEvents = function(e) {
  21341. e !== document && e.setAttribute("tabindex", -1),
  21342. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21343. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21344. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21345. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21346. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21347. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21348. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21349. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21350. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21351. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21352. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21353. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21354. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21355. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21356. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21357. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21358. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21359. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21360. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21361. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21362. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21363. // lzb
  21364. window.getSeft && getSeft(this);
  21365. }
  21366. ,
  21367. n.prototype.onMouseDown = function(e) {
  21368. e.currentTarget !== document && e.currentTarget.focus(),
  21369. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21370. this.updateIntersect())
  21371. }
  21372. ,
  21373. n.prototype.onMouseMove = function(e) {
  21374. this.isTouchEvent = !1,
  21375. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21376. }
  21377. ,
  21378. n.prototype.onMouseOver = function(e) {
  21379. this.containsMouse = !0,
  21380. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21381. }
  21382. ,
  21383. n.prototype.onMouseOut = function(e) {
  21384. this.containsMouse = !1
  21385. }
  21386. ,
  21387. n.prototype.onMouseUp = function(e) {
  21388. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21389. }
  21390. ,
  21391. n.prototype.onTouchStart = function(e) {
  21392. if (e.currentTarget !== document && e.currentTarget.focus(),
  21393. !this.mouseDown) {
  21394. this.couldBeLongTap = !0;
  21395. var t = g.average(e.changedTouches, "clientX")
  21396. , i = g.average(e.changedTouches, "clientY");
  21397. this.handleInputStart.call(this, t, i, !0),
  21398. this.mouseDownTimer = setTimeout(function() {
  21399. this.updateIntersect(),
  21400. this.handleInputEnd.call(this, t, i, !0)
  21401. }
  21402. .bind(this), f.input.longTapThreshold)
  21403. }
  21404. }
  21405. ,
  21406. n.prototype.onTouchMove = function(e) {
  21407. var t = g.average(e.changedTouches, "clientX")
  21408. , i = g.average(e.changedTouches, "clientY");
  21409. this.handleInputMove.call(this, t, i, !0)
  21410. }
  21411. ,
  21412. n.prototype.onTouchEnd = function(e) {
  21413. if (clearTimeout(this.mouseDownTimer),
  21414. this.mouseDown) {
  21415. this.couldBeLongTap = !1,
  21416. this.updateIntersect();
  21417. var t = g.average(e.changedTouches, "clientX")
  21418. , i = g.average(e.changedTouches, "clientY");
  21419. this.handleInputEnd.call(this, t, i, !0)
  21420. }
  21421. }
  21422. ,
  21423. n.prototype.onPointerDown = function(e) {
  21424. return e.currentTarget !== document && e.currentTarget.focus(),
  21425. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21426. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21427. void (this.mouseDownTimer = setTimeout(function() {
  21428. this.updateIntersect(),
  21429. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21430. }
  21431. .bind(this), f.input.longTapThreshold)))
  21432. }
  21433. ,
  21434. n.prototype.onPointerMove = function(e) {
  21435. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21436. }
  21437. ,
  21438. n.prototype.onPointerUp = function(e) {
  21439. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21440. this.couldBeLongTap = !1,
  21441. this.updateIntersect(),
  21442. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21443. }
  21444. ,
  21445. n.prototype.onPointerOut = function(e) {
  21446. this.mouseDown = !1
  21447. }
  21448. ,
  21449. n.prototype.onPointerCancel = function(e) {
  21450. this.mouseDown = !1
  21451. }
  21452. ,
  21453. n.prototype.onKeyDown = function(e) {
  21454. var t = function() {
  21455. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21456. }
  21457. .bind(this)
  21458. , i = e.which;
  21459. switch (i) {
  21460. case p.F:
  21461. t(),
  21462. this.changeFloor(-1);
  21463. break;
  21464. case p.R:
  21465. t(),
  21466. this.changeFloor(1)
  21467. }
  21468. if (this.mode === u.PANORAMA)
  21469. switch (i) {
  21470. case p.UPARROW:
  21471. case p.W:
  21472. this.flyLocalDirection(d.FORWARD.clone());
  21473. break;
  21474. case p.DOWNARROW:
  21475. case p.S:
  21476. this.flyLocalDirection(d.BACK.clone());
  21477. break;
  21478. case p.A:
  21479. this.flyLocalDirection(d.LEFT.clone());
  21480. break;
  21481. case p.D:
  21482. this.flyLocalDirection(d.RIGHT.clone())
  21483. }
  21484. }
  21485. ,
  21486. n.prototype.handleScrollPinchZoom = function() {
  21487. return function(e) {
  21488. var t = e
  21489. , i = this.zoomLevel;
  21490. this.zoomBy(t),
  21491. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21492. }
  21493. }(),
  21494. n.prototype.handleControlPinch = function(e) {
  21495. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21496. }
  21497. ,
  21498. n.prototype.handleControlScroll = function(e) {
  21499. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21500. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21501. }
  21502. ,
  21503. n.prototype.handleInputStart = function(e, t, i) {
  21504. //许钟文加
  21505. var pad = this.handelPadding(e, t);
  21506. e = pad.x;
  21507. t = pad.y;
  21508. this.isTouchEvent = i,
  21509. m.convertScreenPositionToNDC(e, t, this.mouse),
  21510. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21511. this.mouseCouldBeClickToMove = !0,
  21512. this.mouseDown = !0;
  21513. }
  21514. ,
  21515. n.prototype.handelPadding = function(x, y) {
  21516. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21517. if (!this.pad)
  21518. this.pad = {
  21519. x: dom.getOffset("left", $("#player")[0]),
  21520. y: dom.getOffset("top", $("#player")[0])
  21521. }
  21522. return {
  21523. x: x - this.pad.x,
  21524. y: y - this.pad.y
  21525. }
  21526. }
  21527. n.prototype.handleInputMove = function(e, t, i) {
  21528. //许钟文加
  21529. var pad = this.handelPadding(e, t);
  21530. e = pad.x;
  21531. t = pad.y;
  21532. this.isTouchEvent = i,
  21533. m.convertScreenPositionToNDC(e, t, this.mouse),
  21534. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21535. this.couldBeLongTap = !1,
  21536. clearTimeout(this.mouseDownTimer)),
  21537. this.mouseLastMoveTime = Date.now(),
  21538. this.reticule.move(e, t, i)
  21539. }
  21540. ,
  21541. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21542. if (this.isTouchEvent = i,
  21543. this.mouseDown = !1,
  21544. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21545. !i && this.couldBeLongTap)
  21546. return !0;
  21547. if (this.handleLongTap())
  21548. return !0;
  21549. if (this.mouseCouldBeClickToMove) {
  21550. if (this.flying)
  21551. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21552. !0;
  21553. //add----
  21554. if(this.checkHotClick())//add
  21555. return !0;
  21556. if(this.hoveringPlane){
  21557. this.clickOverlay(this.hoveringPlane)
  21558. return;
  21559. }
  21560. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21561. this.history.invalidate(),
  21562. this.intersect)
  21563. return this.flyToPanoClosestToMouse();
  21564. if (this.mode === u.PANORAMA) {
  21565. var n = this.closestPanoInDirection(this.getMouseDirection());
  21566. return n ? this.flyToPano({
  21567. pano: n
  21568. }) : this.bump(this.getMouseDirection())
  21569. }
  21570. }
  21571. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21572. }
  21573. ,
  21574. n.prototype.handleLongTap = function() {
  21575. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21576. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21577. !0
  21578. }
  21579. ,
  21580. n.prototype.checktagClick = function() {
  21581. if (this.tagManager.intersectTag) {
  21582. var e = this.isTouchEvent
  21583. , t = this.tagManager.clickedOnTag(e, this);
  21584. return e || t || y.cancelById(V.LookTransition),
  21585. !0
  21586. }
  21587. if (this.tagManager.activeTag)
  21588. return this.tagManager.dismissActiveTag(),
  21589. !1
  21590. }
  21591. ,
  21592. n.prototype.rankedtagInDirection = function(e, t) {
  21593. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21594. }
  21595. ,
  21596. n.prototype.start = function(e) {
  21597. //-------------------
  21598. //-------------------
  21599. var t = e.mode
  21600. , i = e.pano
  21601. , n = e.position
  21602. , rr = e.quaternion
  21603. , o = e.tag
  21604. , a = e.quickstart
  21605. , s = $.Deferred();
  21606. this.updateModelDependentData(),
  21607. this.updateFromControls(),
  21608. this.findDefaultViews();
  21609. var l = this.is360View(t, i);
  21610. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21611. s.done(function(e) {
  21612. this.emit(w.Ready, l, e, o)
  21613. }
  21614. .bind(this)),
  21615. s.promise()
  21616. }
  21617. ,
  21618. n.prototype.startOutside = function(e, t) {
  21619. var i = e.mode
  21620. , n = e.pano
  21621. , r = e.position
  21622. , o = e.quaternion
  21623. , a = e.zoom
  21624. , s = e.floorVisibility
  21625. , l = e.tag;
  21626. this.emit(w.StartOutside, f[i].transitionTime),
  21627. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21628. y.cancelById(V.FlyToViewFloor),
  21629. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21630. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21631. }
  21632. ,
  21633. n.prototype.startInside = function(e, t, i, n, r) {
  21634. r = r || $.Deferred(),
  21635. this.currentPano = e;
  21636. window.bus.dispatchEvent({type:'playerAndModelReady'})
  21637. var o = e && !e.isAligned();
  21638. if (t = o ? e.position : t || e.position,
  21639. i = i || e.quaternion,
  21640. e) {
  21641. var a = this.startInside.bind(this, e, t, i, n, r);
  21642. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21643. return
  21644. }
  21645. //add
  21646. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21647. //this.updateHotVisible()
  21648. Hot.updateVisibles([this.currentPano])
  21649. this.modeTran = "panorama-panorama"
  21650. return this.mode = u.PANORAMA,
  21651. e.floor.enter(this.mode),
  21652. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21653. this.switchCameraMode(this.mode, i),
  21654. this.emit(w.StartInside, o),
  21655. r.resolve(!0),
  21656. r
  21657. }
  21658. ,
  21659. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21660. if (r = r || $.Deferred(),
  21661. this.dollhouseMode(),
  21662. !e)
  21663. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21664. r.resolve(!1),
  21665. r;
  21666. t = t || e.position;
  21667. var o = i || this.cameraControls.activeControl.camera.quaternion
  21668. , a = e.position;
  21669. return this.fitDollhouse(a, t, o),
  21670. setTimeout(function(t) {
  21671. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21672. var n = {
  21673. mode: u.PANORAMA,
  21674. pano: e,
  21675. quaternion: i,
  21676. callback: function() {
  21677. this.emit(w.FlyinFinished),
  21678. r.resolve(!0)
  21679. }
  21680. .bind(this)
  21681. };
  21682. this.flyToNewMode(n)
  21683. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21684. r
  21685. }
  21686. ,
  21687. n.prototype.checkAndWaitForPanoLoad = function() {
  21688. var e = {}
  21689. , t = {}
  21690. , i = 5e3
  21691. , n = function() {
  21692. for (var n in e)
  21693. if (e.hasOwnProperty(n) && e[n]) {
  21694. var r = performance.now() - t[n];
  21695. if (r < i)
  21696. return !0
  21697. }
  21698. return !1
  21699. };
  21700. return function(r, o, a, s, l, c, h, u, d, p) {
  21701. if (n())
  21702. return !0;
  21703. var f = function(t, i, n) {
  21704. N.delayOneFrame(function() {
  21705. e[t] = !1,
  21706. l && l(i, n)
  21707. }
  21708. .bind(this))
  21709. }
  21710. .bind(this, r.id)
  21711. , g = function(t, i) {
  21712. N.delayOneFrame(function() {
  21713. e[t] = !1,
  21714. c && c(i)
  21715. }
  21716. .bind(this))
  21717. }
  21718. .bind(this, r.id);
  21719. try {
  21720. return null !== u && void 0 !== u || (u = !0),
  21721. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21722. e[r.id] && (t[r.id] = performance.now()),
  21723. e[r.id]
  21724. } catch (n) {
  21725. throw e[r.id] = !1,
  21726. t[r.id] = performance.now() - i,
  21727. n
  21728. }
  21729. }
  21730. }(),
  21731. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21732. if (!e)
  21733. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21734. return r && this.model.waitForLoad(e, function() {
  21735. return e.isLoaded(i)
  21736. }),
  21737. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21738. !0)
  21739. }
  21740. ,
  21741. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21742. var e = new r.Vector3;
  21743. return function(t, i, n, r, o, a, s, l) {
  21744. if (!t)
  21745. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21746. return e.copy(d.FORWARD),
  21747. this.getDirection(e),
  21748. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21749. return t.isLoaded(i)
  21750. }),
  21751. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21752. n && n(e, t)
  21753. }
  21754. .bind(this)).fail(function(e) {
  21755. r && r(e)
  21756. }
  21757. .bind(this)).progress(function(e, t, i) {
  21758. o && o(e, t, i)
  21759. }
  21760. .bind(this)),
  21761. !0)
  21762. }
  21763. }(),
  21764. n.prototype.switchCameraMode = function(e, t) {
  21765. var i = this.cameraControls.controls[e]
  21766. , n = i.camera;
  21767. switch (e) {
  21768. case u.PANORAMA:
  21769. n.position.copy(this.currentPano.position);
  21770. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21771. i.lookAt(o.add(n.position));
  21772. break;
  21773. case u.DOLLHOUSE:
  21774. /* var a = this.position.clone();
  21775. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21776. n.position.copy(a),
  21777. i.target.copy(this.target.clone().setY(this.model.center.y));
  21778. break; */
  21779. //for多楼层 且 让模型刚好适应屏幕
  21780. var box = this.model.boundingBox.clone();
  21781. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21782. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21783. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21784. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21785. console.log(boxSize.x,distance, boxSize.length() / 2)
  21786. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21787. if(this.mode === u.PANORAMA){
  21788. i.target.copy(this.model.center);
  21789. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21790. }else{
  21791. i.target.copy(this.target.clone().setY(this.model.center.y))
  21792. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21793. }
  21794. vec.multiplyScalar(distance )
  21795. n.position.copy(i.target.clone().add(vec))
  21796. break
  21797. case u.FLOORPLAN:
  21798. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21799. i.target.copy(this.model.center).setY(0),
  21800. i.zoomToContain(this.model.size),
  21801. i.rotateToView(this.model.size, this.getDirection())
  21802. }
  21803. i.update(0)
  21804. }
  21805. ,
  21806. n.prototype.update = function() {
  21807. var e = (new r.Vector3,
  21808. {})
  21809. , t = [];
  21810. return function(i) {
  21811. this.updatePersistentZooming(i),
  21812. this.updateFromControls(i),
  21813. this.getCurrentNodePanos(t)
  21814. if(this.hasChanged(e) ) {
  21815. this.lastChangeTime = Date.now(),
  21816. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21817. this.emit(w.ViewChanged, e),
  21818. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21819. }
  21820. if(e.cameraChanged2){ //变化要更大些
  21821. for(var i in this.model.hots){
  21822. this.model.hots[i].update(this)
  21823. }
  21824. }
  21825. if(e.cameraChanged){
  21826. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21827. for(var i in this.model.hots){
  21828. this.model.hots[i].updateTitle(this)
  21829. }
  21830. }
  21831. this.model.supportsTiles && (this.updateTileDownloader(t),
  21832. this.updatePanoRenderer(t)),
  21833. this.updatePreRendering(t),
  21834. this.reticule.update(),
  21835. this.path.update(),
  21836. this.spider.update(),
  21837. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21838. this.updateControlLocks(),
  21839. this.model.supportsTiles && this.updateZoomPano()
  21840. }
  21841. }(),
  21842. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21843. var lastMode, lastPano;
  21844. return function(){
  21845. var mode = this.mode;
  21846. var pano = mode == "panorama" ? this.currentPano : "";
  21847. if(mode != "panorama" || pano != lastPano){
  21848. overlay.noBlock = null
  21849. }
  21850. this.overlayGroup.children.forEach((overlay)=>{
  21851. if(overlay.overlayType == "video" ){
  21852. var matrix = overlay.plane.matrixWorld;
  21853. var inSight = false;
  21854. var cameraDir = this.getDirection();
  21855. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21856. var vertexes = []
  21857. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21858. for(let i=0; i<4; i++){
  21859. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21860. vertexes.push(vertex)
  21861. if(overlay.noBlock == null){
  21862. if(!m.ifShelter(vertex)){
  21863. overlay.noBlock = true
  21864. }
  21865. inSight = true; break;
  21866. }else{
  21867. overlay.noBlock = true
  21868. }
  21869. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21870. inSight = true; break;
  21871. }
  21872. }
  21873. }
  21874. overlay.inSight = inSight
  21875. if(!inSight)overlay.plane.material.map.image.pause()
  21876. else overlay.plane.material.map.image.play()//maybe fail
  21877. }
  21878. })
  21879. lastMode = mode, lastPano = pano
  21880. }
  21881. }() */
  21882. n.prototype.updatePersistentZooming = function(e) {
  21883. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21884. }
  21885. ,
  21886. n.prototype.updateControlLocks = function() {
  21887. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21888. }
  21889. ,
  21890. n.prototype.updatePanoRenderer = function() {
  21891. var e = new r.Vector3;
  21892. return function(t) {
  21893. var i = this.nextPano || this.currentPano;
  21894. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21895. this.getDirection(e),
  21896. this.panoRenderer.updateDirection(e))
  21897. }
  21898. }(),
  21899. n.prototype.cleanupInactivePanos = function() {
  21900. var e = []
  21901. , t = [];
  21902. return function() {
  21903. e.length = 0,
  21904. e.push(this.currentPano),
  21905. this.nextPano && e.push(this.nextPano),
  21906. t.length = 0;
  21907. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21908. t.push(this.panoRenderer.activePanos[i]);
  21909. for (var n = 0; n < t.length; n++) {
  21910. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21911. r.id === e[a].id && (o = !1);
  21912. o && r.exit()
  21913. }
  21914. }
  21915. }(),
  21916. n.prototype.updatePreRendering = function() {
  21917. var e = {};
  21918. return function(t) {
  21919. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21920. var i = this.nextPano || this.currentPano;
  21921. if (i && t && t.length > 1) {
  21922. var n = t.findIndex(function(e) {
  21923. if (e.id === i.id)
  21924. return !0
  21925. });
  21926. if (n >= 0 && n + 1 < t.length) {
  21927. var r = t[n + 1];
  21928. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21929. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21930. window.setTimeout(function(t) {
  21931. e[t.id] = !1
  21932. }
  21933. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21934. }
  21935. .bind(this, r), f.tiling.panoPreRenderDelay),
  21936. e[r.id] = !0)
  21937. }
  21938. }
  21939. }
  21940. }
  21941. }(),
  21942. n.prototype.enablePreRendering = function() {
  21943. this.preRenderingEnabled = !0
  21944. }
  21945. ,
  21946. n.prototype.disablePreRendering = function() {
  21947. this.preRenderingEnabled = !1,
  21948. this.cleanupInactivePanos()
  21949. }
  21950. ,
  21951. n.prototype.updateTileDownloader = function() {
  21952. var e = new r.Vector3;
  21953. return function(t) {
  21954. var i = this.nextPano || this.currentPano;
  21955. i && (e.copy(d.FORWARD),
  21956. this.getDirection(e),
  21957. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21958. this.tileDownloader.processPriorityQueue = !0)
  21959. }
  21960. }(),
  21961. n.prototype.updateFromControls = function(e) {
  21962. null !== e && void 0 !== e || (e = 0),
  21963. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21964. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21965. this.position.copy(this.cameraControls.activeControl.camera.position),
  21966. this.target.copy(this.cameraControls.activeControl.target),
  21967. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21968. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21969. this.camera.position.copy(this.position),
  21970. this.camera.quaternion.copy(this.quaternion),
  21971. this.camera.updateMatrix(),
  21972. this.camera.updateMatrixWorld()
  21973. }
  21974. ,
  21975. n.prototype.hasChanged = function(e) {
  21976. /* if (!this.previousState)
  21977. return this.previousState = {
  21978. allFloorsVisible: this.model.allFloorsVisible,
  21979. position: this.position.clone(),
  21980. quaternion: this.quaternion.clone(),
  21981. mouse: this.mouse.clone(),
  21982. labelScaleFactor: this.getLabelScaleFactor(),
  21983. currentFloor: this.model.currentFloor,
  21984. projectionMatrix: this.camera.projectionMatrix.clone(),
  21985. worldMatrix: this.camera.matrixWorld.clone(),
  21986. mode: this.mode,
  21987. modelPosition: this.model.position.clone(),
  21988. modelCenter: this.model.center.clone(),
  21989. zoomLevel: this.zoomLevel
  21990. },
  21991. !0;
  21992. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21993. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21994. e.moved = !this.position.equals(this.previousState.position),
  21995. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21996. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21997. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21998. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21999. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22000. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22001. e.modeChanged = this.mode !== this.previousState.mode,
  22002. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22003. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22004. e.nextPanoActive = null !== this.nextPano,
  22005. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22006. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22007. this.previousState.position.copy(this.position),
  22008. this.previousState.quaternion.copy(this.quaternion),
  22009. this.previousState.mouse.copy(this.mouse),
  22010. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22011. this.previousState.currentFloor = this.model.currentFloor,
  22012. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22013. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22014. this.previousState.mode = this.mode,
  22015. this.previousState.modelPosition.copy(this.model.position),
  22016. this.previousState.modelCenter.copy(this.model.center),
  22017. this.previousState.zoomLevel = this.zoomLevel,
  22018. !t */
  22019. if (!this.previousState)
  22020. {
  22021. this.previousState = {
  22022. allFloorsVisible: this.model.allFloorsVisible,
  22023. position: this.position.clone(),
  22024. quaternion: this.quaternion.clone(),
  22025. mouse: this.mouse.clone(),
  22026. //labelScaleFactor: this.getLabelScaleFactor(),
  22027. currentFloor: this.model.currentFloor,
  22028. projectionMatrix: this.camera.projectionMatrix.clone(),
  22029. worldMatrix: this.camera.matrixWorld.clone(),
  22030. mode: this.mode,
  22031. modelPosition: this.model.position.clone(),
  22032. modelCenter: this.model.center.clone(),
  22033. zoomLevel: this.zoomLevel
  22034. };
  22035. e.cameraChanged = e.cameraChanged2 = true;
  22036. return !0;
  22037. }
  22038. //许钟文改 分成相机是否改变cameraChanged 和其他
  22039. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22040. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22041. e.cameraChanged = !a;
  22042. if(e.cameraChanged){//
  22043. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22044. }else e.cameraChanged2 = false
  22045. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22046. e.moved = !this.position.equals(this.previousState.position),
  22047. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22048. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22049. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22050. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22051. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22052. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22053. e.modeChanged = this.mode !== this.previousState.mode,
  22054. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22055. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22056. e.nextPanoActive = null !== this.nextPano,
  22057. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22058. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22059. this.previousState.position.copy(this.position),
  22060. this.previousState.quaternion.copy(this.quaternion),
  22061. this.previousState.mouse.copy(this.mouse),
  22062. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22063. this.previousState.currentFloor = this.model.currentFloor,
  22064. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22065. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22066. this.previousState.mode = this.mode,
  22067. this.previousState.modelPosition.copy(this.model.position),
  22068. this.previousState.modelCenter.copy(this.model.center),
  22069. this.previousState.zoomLevel = this.zoomLevel;
  22070. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22071. return !t
  22072. }
  22073. ,
  22074. n.prototype.updateIntersect = function() {
  22075. var e = this.flying || this.isWarping()
  22076. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22077. , i = y.getById(V.LookTransition)
  22078. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22079. {//clear:
  22080. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22081. this.intersectHot = null
  22082. $("#player").css("cursor", "")
  22083. }
  22084. var deal = ()=>{
  22085. if(this.intersect && this.intersect.object.visible ){
  22086. if("hotSprite" == this.intersect.object.type){
  22087. this.intersectHot = this.intersect.object
  22088. while(!(this.intersectHot instanceof Hot)){
  22089. this.intersectHot = this.intersectHot.parent
  22090. }
  22091. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22092. this.intersectHot.setHoverState(true)
  22093. }
  22094. }
  22095. }
  22096. if(this.model.hotGroup){
  22097. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22098. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22099. if(this.intersect){
  22100. deal()
  22101. this.intersectHot && $("#player").css("cursor", "pointer");
  22102. }
  22103. }
  22104. this.intersect = this.getMouseIntersect(),
  22105. this.intersect && this.updateClosestPano(this.intersect),
  22106. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22107. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22108. }
  22109. ,
  22110. n.prototype.checkHotClick = function() {
  22111. if(this.intersectHot){
  22112. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22113. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22114. }
  22115. this.intersectHot.examine(this)
  22116. return true;
  22117. }
  22118. },
  22119. n.prototype.getMouseDirection = function(e) {
  22120. e = e || this.mouse;
  22121. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22122. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22123. return i.sub(t).normalize()
  22124. }
  22125. ,
  22126. n.prototype.hoverOverlay = function(mesh){
  22127. if(!mesh){
  22128. this.hoveringPlane = null;
  22129. $("#player").css("cursor",this.currentCursor || "" );
  22130. }else{
  22131. var overlay = mesh.parent;
  22132. $("#player").css("cursor","pointer");
  22133. this.hoveringPlane = overlay;
  22134. return true;
  22135. }
  22136. },
  22137. n.prototype.clickOverlay = function(overlay){
  22138. if(this.openOverlay && !overlay)return;
  22139. var plane = overlay.plane;
  22140. /* if(overlay.overlayType == "video"){
  22141. if(plane.material.map.image.paused) plane.material.map.image.play()
  22142. else plane.material.map.image.pause()
  22143. } */
  22144. if(overlay.overlayType == "video"){
  22145. overlay.switchPlay(!!overlay.pausedByUser)
  22146. }
  22147. /* if(window.EditOverlay &&EditOverlay.editing){
  22148. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22149. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22150. EditOverlay.endAddPlane();
  22151. EditOverlay.updateOverlayPanel(overlay)
  22152. EditOverlay.controlSelectOverlay(overlay)
  22153. return;
  22154. } */
  22155. },
  22156. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22157. e = e || this.mouse.clone(),
  22158. t = t || this.model.floors.reduce(function(e, t) {
  22159. return t.hidden ? e : e.concat(t.collider.children)
  22160. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22161. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22162. this.raycaster.set(i, this.getMouseDirection(e));
  22163. var n = this.raycaster.intersectObjects(t, true);//add true
  22164. var o = n[0];
  22165. if(o){
  22166. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22167. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22168. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22169. o.horizontal = .8 < o.normal.y);
  22170. return o
  22171. }
  22172. }
  22173. ,
  22174. n.prototype.updateClosestPano = function(e) {
  22175. var t = [s.filters.isPanoAligned()];
  22176. if (this.mode === u.PANORAMA) {
  22177. if (!this.currentPano)
  22178. return;
  22179. t.push(s.filters.not(this.currentPano)),
  22180. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22181. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22182. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22183. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22184. } else{
  22185. t.push((pano)=>{ // add
  22186. return this.checkHasNeighbor(pano)
  22187. })
  22188. t.push(s.filters.isOnVisibleFloor()),
  22189. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22190. }
  22191. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22192. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22193. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22194. this.closestPano = i) : this.isPanoHover = !1
  22195. }
  22196. ,
  22197. n.prototype.dollhouseMode = function(e, t) {
  22198. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22199. this.mode = u.DOLLHOUSE,
  22200. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22201. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22202. , n = new r.Vector3(15,10,15);
  22203. if (e && t) {
  22204. var o = d.FORWARD.clone().applyQuaternion(t)
  22205. , a = this.model.center.clone().sub(e)
  22206. , s = a.dot(o);
  22207. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22208. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22209. }
  22210. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22211. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22212. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22213. this.updateFromControls(),
  22214. this.model.alpha = 1,
  22215. this.model.skybox.material.uniforms.opacity.value = 0
  22216. }
  22217. ,
  22218. n.prototype.insideMode = function(e, t) {
  22219. var i = $.Deferred()
  22220. , n = t || null;
  22221. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22222. var r = [s.filters.isPanoAligned()];
  22223. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22224. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22225. this.flyToNewMode({
  22226. mode: u.PANORAMA,
  22227. pano: e,
  22228. callback: n
  22229. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22230. } else {
  22231. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22232. i.reject(o)
  22233. }
  22234. return i.promise()
  22235. }
  22236. ,
  22237. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22238. //if(urlHasValue('oldEntry')){
  22239. //搬自一代。
  22240. var maxY = this.model.boundingBox.max.y;
  22241. var n = d.FORWARD.clone().applyQuaternion(i)
  22242. , i = n.clone().add(e);
  22243. this.cameraControls.activeControl.target.copy(i),
  22244. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22245. //return;
  22246. /* //this.camera.position.copy(this.model.center);
  22247. //this.camera.updateMatrixWorld()
  22248. this.switchCameraMode("dollhouse", i) */
  22249. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22250. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22251. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22252. this.cameraControls.activeControl.target.copy(n).add(e);
  22253. var o = d.RIGHT.clone().applyQuaternion(i)
  22254. , a = d.UP.clone()
  22255. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22256. , l = this.model.boundingBox.max.clone()
  22257. , c = this.model.boundingBox.min.clone()
  22258. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22259. , u = 0
  22260. , p = 0
  22261. , g = 0;
  22262. h.forEach(function(e, t, i) {
  22263. var n = Math.abs(e.dot(o))
  22264. , r = e.dot(s);
  22265. n > u && (u = n,
  22266. p = r),
  22267. r > g && (g = r)
  22268. });
  22269. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22270. , v = s.clone().multiplyScalar(p).add(t)
  22271. , A = s.clone().multiplyScalar(g).add(t);
  22272. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22273. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22274. p = Math.max(p, 10),
  22275. g = Math.max(g, 10);
  22276. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22277. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22278. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22279. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22280. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22281. */
  22282. }
  22283. ,
  22284. n.prototype.floorplanMode = function(e, t, i) {
  22285. this.mode = u.FLOORPLAN;
  22286. var n = this.cameraControls.controls[u.FLOORPLAN];
  22287. n.reset();
  22288. var r = e ? e : this.model.center;
  22289. if (n.target.copy(r).setY(0),
  22290. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22291. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22292. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22293. t) {
  22294. var o = d.LEFT.clone().applyQuaternion(t);
  22295. n.rotateLeft(-Math.atan2(o.x, o.z))
  22296. } else
  22297. n.rotateToView(this.model.size, this.getDirection());
  22298. n.update(0)
  22299. }
  22300. ,
  22301. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22302. return e.skipWarpingCheck = !0,
  22303. this.flyToPano(e, t)
  22304. }
  22305. ,
  22306. n.prototype.updateMarkerVisi = function() {//加
  22307. if(this.mode != "panorama")return;
  22308. this.model.panos.list.forEach((pano)=>{
  22309. if(!pano.marker)return;
  22310. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22311. })
  22312. }
  22313. ,
  22314. /* n.prototype.updateHotVisible = function(pano){
  22315. var hots = this.model.hots;
  22316. pano = pano || this.currentPano;
  22317. for (var index in hots){
  22318. var visible;
  22319. if(this.mode != "panorama"){
  22320. visible = true;
  22321. }else{
  22322. //hots[index].mesh.material.depthTest = false;
  22323. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22324. }
  22325. hots[index].mesh.visible = visible;
  22326. }
  22327. } */
  22328. n.prototype.flyToPano = function(e, t) {
  22329. var i = e.pano
  22330. , aim = e.lookAtPoint
  22331. , aimQua = e.quaternion //ADD
  22332. , o = e.duration
  22333. , a = e.aimDuration
  22334. , s = e.maxDistanceOverride
  22335. , l = e.skipWarpingCheck
  22336. , c = e.constantMoveSpeed
  22337. , h = null
  22338. , p = null
  22339. if (aim){
  22340. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22341. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22342. }
  22343. else aimQua = aimQua
  22344. var zoomLevel = e.zoomLevel || 1 //add
  22345. if(this.flying) return t && t(e)
  22346. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22347. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22348. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22349. t && t(),
  22350. !1;
  22351. if (this.updateLastView(),
  22352. this.mode !== u.PANORAMA) {
  22353. var m;
  22354. void this.flyToNewMode({
  22355. mode: u.PANORAMA,
  22356. pano: i,
  22357. duration: o,
  22358. quaternion: aimQua ,
  22359. callback: t
  22360. })
  22361. }
  22362. if (!i || (h = g.deepExtend(e),
  22363. p = function() {
  22364. N.delayOneFrame(function() {
  22365. this.flyToPano(h, t)
  22366. }
  22367. .bind(this))
  22368. }
  22369. .bind(this),
  22370. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22371. var C = function(e) {
  22372. t && t(e)
  22373. }
  22374. .bind(this);
  22375. this.currentPano || (this.currentPano = i,
  22376. this.path.placeCpm(),
  22377. this.path.fadeOutCpm(f.path.fadeOutTime),
  22378. this.spider.draw());
  22379. var I = o;
  22380. if ("number" != typeof o) {
  22381. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22382. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22383. }
  22384. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22385. zoomLevel !== this.zoomLevel)
  22386. switch (f.zoom.transitionStyle) {
  22387. case 1:
  22388. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22389. break;
  22390. case 2:
  22391. return h = g.deepExtend(e),
  22392. p = this.flyToPano.bind(this, h, t),
  22393. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22394. }
  22395. if (aimQua) {
  22396. y.cancelById(V.LookTransition),
  22397. I *= f.transition.aimSlowFactor;
  22398. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22399. , S = b.clone()
  22400. , M = new r.Vector3;
  22401. if (i === this.currentPano) {
  22402. var R = d.FORWARD.clone().applyQuaternion(b)
  22403. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22404. , O = R.angleTo(P);
  22405. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22406. void y.start(function(e) {
  22407. S.copy(b),
  22408. v.quaternion(S, aimQua)(e),
  22409. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22410. this.cameraControls.activeControl.lookAt(M)
  22411. }
  22412. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22413. }
  22414. }
  22415. if (i === this.currentPano )
  22416. return void C();
  22417. this.flying = !0;
  22418. var L = this.position.clone()
  22419. , D = this.currentPano;
  22420. F.debug("Flying to pano ", i.position),
  22421. this.emit(w.PanoChosen, this.currentPano, i),
  22422. this.emit(w.FlyingStarted, i.position, L, i, D)
  22423. //---------before fly--------------- add
  22424. //this.updateHotVisible(i); //更新热点显示
  22425. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22426. Hot.updateVisibles([this.currentPano, i])
  22427. //地标变化
  22428. if(this.model.floorLogos){
  22429. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22430. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22431. //this.model.adjustfloorLogoHeight();
  22432. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22433. this.model.floorLogos[1].visible = true;
  22434. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22435. }
  22436. //=======================================
  22437. aimQua && y.start(function(e) {
  22438. S.copy(b),
  22439. v.quaternion(S, aimQua)(e),
  22440. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22441. this.cameraControls.activeControl.lookAt(M)
  22442. }
  22443. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22444. var B = c ? null : A[f.transition.movementEasing];
  22445. this.nextPano = i,
  22446. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22447. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22448. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22449. this.flying = !1,
  22450. this.currentPano !== i && this.currentPano.exit(),
  22451. i.enter(),
  22452. this.currentPano = i,
  22453. this.nextPano = null,
  22454. this.path.placeCpm(),
  22455. this.path.fadeOutCpm(f.path.fadeOutTime),
  22456. this.spider.draw(),
  22457. this.emit(w.FlyingEnded, i.position, L, i, D),
  22458. this.updateMarkerVisi(),//add
  22459. C(e)
  22460. //add:
  22461. if(this.mode == "panorama" ){
  22462. if(this.model.floorLogos){
  22463. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22464. //this.model.adjustfloorLogoHeight()
  22465. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22466. this.model.floorLogos[1].visible = false;
  22467. }
  22468. Hot.updateVisibles([this.currentPano])//add
  22469. }
  22470. }
  22471. .bind(this), 0, B, "camFly", V.FlyToPano)
  22472. }
  22473. }
  22474. ,
  22475. n.prototype.warpToPano = function(o={}) {
  22476. }
  22477. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22478. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22479. if(this.flying || this.isWarping() )return;
  22480. let oldPos = this.position.clone();
  22481. let oldPano = this.currentPano
  22482. let pano = o.pano || this.model.panos.index[o.panoId]
  22483. this.path.warpDestPano = pano
  22484. var retry = ()=>{
  22485. this.waitingToWarp = !1,
  22486. this.blackToPano(o)
  22487. }
  22488. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22489. return void (this.waitingToWarp = !0)
  22490. this.emit("pano.chosen", oldPano, pano)
  22491. this.flying = true
  22492. this.nextPano = pano //提前加载高清图片
  22493. this.path.warpDestHeroLoc = {
  22494. panoId : o.panoId,
  22495. position: pano.position,
  22496. quaternion: o.quaternion || this.quaternion.clone()
  22497. }
  22498. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22499. pano != this.currentPano && this.currentPano.exit()
  22500. pano.enter()
  22501. this.currentPano = pano
  22502. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22503. this.flying = false
  22504. this.nextPano = null
  22505. this.updateMarkerVisi();//add
  22506. } )
  22507. }
  22508. window._transitionPosId = 9999
  22509. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22510. y.cancelById(_transitionPosId)
  22511. var begin = function(object, pos, qua, scale){
  22512. if(pos){
  22513. if(!same(object.position, pos, 0.01)){
  22514. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22515. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22516. }
  22517. if(qua && !same(object.quaternion, qua, 1e-6)){
  22518. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22519. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22520. }
  22521. if(scale && !same(object.scale, scale, 0.001)){
  22522. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22523. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22524. }
  22525. }
  22526. }
  22527. var same = function(vec1, vec2, diff){
  22528. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22529. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22530. return s
  22531. }
  22532. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22533. for(let i in this.model.hots){//是否判断visible?
  22534. var hot = this.model.hots[i];
  22535. var panoData = hot.info.transformAtPanos[sid];
  22536. var useCustom = !panoData
  22537. //if(hot.usingTransformData || !useCustom){
  22538. var pos = useCustom ? hot.info.position : panoData.pos;
  22539. begin(hot, pos/* , qua */ )
  22540. //}
  22541. }
  22542. }
  22543. window._tranOutsideFocus = 4399
  22544. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22545. console.log("focusPoint")
  22546. if(this.mode == "floorplan"){
  22547. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22548. var control = this.cameraControls.controls.floorplan;
  22549. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22550. var currentScale = control.absoluteScale;
  22551. var currentTarget = control.target.clone()
  22552. y.cancelById(window._tranOutsideFocus, true);
  22553. y.start(function(progress){
  22554. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22555. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22556. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22557. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22558. }else if(player.mode == "dollhouse"){
  22559. var control = player.cameraControls.controls.dollhouse;
  22560. var radius = o.radius || 8;
  22561. var currentTarget = control.target.clone()
  22562. var dir = control.offset.clone().normalize()
  22563. var currentRadius = control.offset.length();
  22564. y.cancelById(window._tranOutsideFocus, true);
  22565. y.start(function(progress){
  22566. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22567. let radius_ = radius*progress+currentRadius*(1-progress)
  22568. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22569. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22570. }else if(this.mode == 'panorama'){
  22571. this.flyToPano({
  22572. lookAtPoint: o.aim.clone() ,
  22573. pano: this.currentPano,
  22574. aimDuration: o.dur || 600
  22575. })
  22576. }
  22577. }
  22578. /*
  22579. 切换到某个模式后再执行函数
  22580. */
  22581. n.prototype.FlyToMode = function(mode, f1, duration){
  22582. var f2;
  22583. if (this.mode == mode) {
  22584. f1 && f1()
  22585. } else {
  22586. f2 = f1;
  22587. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22588. this.afterCModeFuc = function() {
  22589. /* objects.gui.modeChange[mode](null, {
  22590. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22591. }); */
  22592. this.afterCModeFuc = f2
  22593. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22594. //callback : f2
  22595. });
  22596. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22597. }.bind(this)
  22598. } else {
  22599. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22600. this.afterCModeFuc = f2;//飞入后执行
  22601. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22602. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22603. }catch(e){
  22604. console.log('FlyToMode遇到问题?')
  22605. }
  22606. }
  22607. }
  22608. }
  22609. n.prototype.fastForwardActivePanoFlight = function(e) {
  22610. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22611. y.adjustSpeed(V.FlyToPano, e)
  22612. y.adjustSpeed(V.LookTransition, e)
  22613. }
  22614. ,
  22615. n.prototype.flyToPanoClosestToMouse = function() {
  22616. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22617. this.intersect && this.updateClosestPano(this.intersect)),
  22618. this.closestPano)
  22619. return this.flyToPano({
  22620. pano: this.closestPano
  22621. });
  22622. var e = this.getMouseDirection();
  22623. this.flyDirection(e) || this.flyToPano({
  22624. pano: this.currentPano
  22625. })
  22626. }
  22627. ,
  22628. n.prototype.flyLocalDirection = function(e) {
  22629. var t = this.getDirection(e)
  22630. , i = 1 === e.z ? .4 : .75
  22631. , n = 1 === Math.abs(e.x);
  22632. return this.flyDirection(t, i, n)
  22633. }
  22634. ,
  22635. n.prototype.flyDirection = function(e, t, i) {
  22636. Hot.closePopup();//xzw add
  22637. var n = $.Deferred();
  22638. this.history.invalidate();
  22639. var r = this.closestPanoInDirection(e, t, i);
  22640. return r ? this.flyToPano({
  22641. pano: r
  22642. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22643. n.resolve(!1)),
  22644. n.promise()
  22645. }
  22646. ,
  22647. n.prototype.closestPanoInDirection = function(e, t, i) {
  22648. return this.rankedPanoInDirection(0, e, t, i)
  22649. }
  22650. ,
  22651. n.prototype.rankedPanoInDirection = function() {
  22652. var e = {
  22653. pano: null,
  22654. candidates: []
  22655. };
  22656. return function(t, i, n, r) {
  22657. t || (t = 0),
  22658. n = void 0 !== n ? n : .75;
  22659. var o = r ? "angle" : "direction";
  22660. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22661. this.cachedPanoCandidates = e.candidates,
  22662. e.pano
  22663. }
  22664. }(),
  22665. n.prototype.bump = function(e) {
  22666. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22667. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22668. if (s)
  22669. t = function() {
  22670. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22671. }
  22672. .bind(this),
  22673. i = function() {
  22674. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22675. }
  22676. .bind(this);
  22677. else {
  22678. var l = this.camera.position.clone()
  22679. , c = e.clone();
  22680. this.raycaster.set(l, c);
  22681. var h = this.model.floors.reduce(function(e, t) {
  22682. return e.concat(t.collider.children)
  22683. }, [])
  22684. , d = this.raycaster.intersectObjects(h)
  22685. , p = d.length > 0 ? d[0].distance / 25 : .04
  22686. , g = l.clone().add(c.multiplyScalar(p));
  22687. t = function() {
  22688. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22689. }
  22690. .bind(this),
  22691. i = function() {
  22692. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22693. }
  22694. .bind(this)
  22695. }
  22696. n = function() {
  22697. this.flying = !1
  22698. }
  22699. .bind(this),
  22700. this.flying = !0,
  22701. t()
  22702. }
  22703. }
  22704. ,
  22705. n.prototype.changeFloor = function(e) {
  22706. if (!this.is360View(this.mode, this.currentPano))
  22707. if (this.mode === u.PANORAMA) {
  22708. var t = this.history.reversePano(e);
  22709. t && t.isAligned() ? this.flyToPano({
  22710. pano: t
  22711. }) : this.changeFloorByScore(e)
  22712. } else
  22713. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22714. }
  22715. ,
  22716. n.prototype.changeFloorByScore = function() {
  22717. var e = {
  22718. pano: null,
  22719. candidates: []
  22720. };
  22721. return function(t) {
  22722. var i = this.model.nextFloor(t);
  22723. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22724. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22725. this.history.push(t, this.currentPano),
  22726. this.flyToPano({
  22727. pano: e.pano
  22728. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22729. }
  22730. }(),
  22731. n.prototype.gotoFloor = function(e) {
  22732. var t = e - this.model.currentFloor.floorIndex;
  22733. this.changeFloor(t)
  22734. }
  22735. ,
  22736. n.prototype.getDirection = function(e) {
  22737. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22738. e.applyQuaternion(this.camera.quaternion)
  22739. }
  22740. ,
  22741. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22742. if (o = o || $.Deferred(),
  22743. this.mode === u.TRANSITIONING)
  22744. return F.warn("should not be transitioning here"),
  22745. n && n(!1),
  22746. o.reject().promise();
  22747. var a = i || !1
  22748. , s = i ? i.position : this.position
  22749. , l = this.position.clone()
  22750. , c = this.currentPano;
  22751. if (F.debug("New pose in mode " + this.mode),
  22752. !e || (retryCallback = function() {
  22753. N.delayOneFrame(function() {
  22754. this.flyToSameMode(e, t, i, n, o)
  22755. }
  22756. .bind(this))
  22757. }
  22758. .bind(this),
  22759. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22760. var h = function() {
  22761. this.emit(w.FlyingEnded, s, l, e, c),
  22762. n && n(!0)
  22763. }
  22764. .bind(this)
  22765. , d = f[this.mode]
  22766. , p = void 0 !== t ? t : d.transitionTime
  22767. , g = new r.Vector3
  22768. , C = new r.Vector3;
  22769. if (this.emit(w.FlyingStarted, s, l, e, c),
  22770. this.mode === u.PANORAMA)
  22771. F.warn("we should not be here for panorama views");
  22772. else if (this.mode === u.DOLLHOUSE)
  22773. if (a) {
  22774. var I = new r.Vector3(0,1,0);
  22775. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22776. this.model.warpDestFloors(i.floorVisibility),
  22777. C.copy(i.position);
  22778. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22779. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22780. , _ = b.intersectObjects(this.model.colliders)
  22781. , T = 3;
  22782. _.length ? (g.copy(_[0].point),
  22783. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22784. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22785. var x = (new r.Matrix4).lookAt(C, g, I)
  22786. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22787. , M = g.distanceTo(C)
  22788. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22789. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22790. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22791. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22792. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22793. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22794. this.path.burnsDir = Math.sign(L.y);
  22795. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22796. , B = new r.Vector3;
  22797. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22798. y.start(function(e, t) {
  22799. D.x = P.x + e * L.x,
  22800. D.y = P.y + e * L.y,
  22801. D.z = P.z + e * L.z;
  22802. var i = O + e * (M - O);
  22803. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22804. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22805. }
  22806. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22807. y.start(function(e, t) {
  22808. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22809. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22810. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22811. }
  22812. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22813. } else
  22814. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22815. else if (this.path.placeCpm(),
  22816. this.path.fadeInCpm(f.path.fadeInTime),
  22817. i) {
  22818. this.model.warpDestFloors(i.floorVisibility);
  22819. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22820. , k = this.cameraControls.controls[u.FLOORPLAN]
  22821. , H = k.target.clone()
  22822. , G = i.position.clone().sub(H)
  22823. , z = U.position.clone().sub(k.target)
  22824. , W = z.length()
  22825. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22826. , Y = Math.atan2(k.offset.x, k.offset.z)
  22827. , X = Math.atan2(j.x, j.z)
  22828. , Z = k.absoluteScale
  22829. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22830. y.start(function(e, t) {
  22831. k.target.copy(G).multiplyScalar(e).add(H);
  22832. var i = Y + (X - Y) * e;
  22833. k.offset.x = W * Math.sin(i),
  22834. k.offset.z = W * Math.cos(i),
  22835. U.position.copy(k.target).add(k.offset),
  22836. k.absoluteScale = Z + e * (q - Z),
  22837. k.update(),
  22838. this.quaternion.copy(U.quaternion),
  22839. this.position.copy(U.position),
  22840. this.target.copy(k.target),
  22841. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22842. }
  22843. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22844. } else
  22845. F.info("flyToSameMode() funny floorplan view? skipping");
  22846. return y.setTimeout(function(e) {
  22847. this.mode = e,
  22848. h(),
  22849. o.resolve(!0)
  22850. }
  22851. .bind(this, this.mode), p, V.FlyToSameMode),
  22852. this.mode = u.TRANSITIONING,
  22853. o.promise()
  22854. }
  22855. }
  22856. ,
  22857. n.prototype.flyToNewMode = function(e, t) {
  22858. Hot.closePopup();//xzw add
  22859. e = e || {};
  22860. var i = e.mode
  22861. , n = e.pano
  22862. , o = e.duration
  22863. , a = e.warpDest
  22864. , s = e.callback
  22865. , l = e.force
  22866. , c = e.quaternion;
  22867. if (t = t || $.Deferred(),
  22868. this.isWarping())
  22869. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22870. s && s(!1),
  22871. t.reject("Cannot change mode during tour transition").promise();
  22872. if (this.mode === u.TRANSITIONING)
  22873. return s && s(!1),
  22874. t.reject("Cannot change mode during mode transition").promise();
  22875. if (i === this.mode)
  22876. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22877. t.promise()) : (s && s(!1),
  22878. t.reject("Already in " + i + " mode").promise());
  22879. var h = a || !1;
  22880. F.debug("Switching mode to " + i);
  22881. var d = function() {
  22882. N.delayOneFrame(function() {
  22883. this.flyToNewMode(e, t)
  22884. }
  22885. .bind(this))
  22886. }
  22887. .bind(this);
  22888. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22889. return t.promise();
  22890. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22891. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22892. this.model.waitForLoad(this.model, function() {
  22893. return this.model.meshTexturesLoaded;
  22894. }
  22895. .bind(this)),
  22896. this.model.loadMeshTextures().done(d),
  22897. t.promise();
  22898. this.history.invalidate(),
  22899. this.updateLastView();
  22900. var p = this.mode
  22901. , C = this.cameraControls.cameras[i];
  22902. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22903. var I = void 0 !== o ? o : e.transitionTime;
  22904. this.emit(w.ModeChanging, p, i, n, I),
  22905. n && (this.currentPano = n),
  22906. this.switchCameraMode(i, c),
  22907. y.cancelById(V.LookTransition);
  22908. window.bus.dispatchEvent({type:'playerAndModelReady'})
  22909. //before fly---------------------
  22910. this.modeTran = p + "-" + i; //add
  22911. if(this.mode == "panorama"){
  22912. if(this.model.floorLogos){
  22913. this.model.floorLogos[0].visible = false;
  22914. this.model.floorLogos[1].visible = false;
  22915. }
  22916. }
  22917. if(i == "panorama"){
  22918. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22919. }else{
  22920. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22921. }
  22922. //------------------------------------
  22923. var _ = (new r.Vector3).copy(this.position);
  22924. if (i === u.PANORAMA){
  22925. this.emit(w.PanoChosen, n, n),
  22926. setTimeout(function() {
  22927. n.floor.enter(i)
  22928. }
  22929. .bind(this), I / 2),
  22930. this.path.fadeOutCpm(f.path.fadeOutTime);
  22931. if(this.model.floorLogos){
  22932. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22933. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22934. }
  22935. }else if (i === u.DOLLHOUSE) {
  22936. if (h && (this.model.stayPut = !0),
  22937. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22938. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22939. this.path.placeCpm(),
  22940. this.path.fadeInCpm(f.path.fadeInTime),
  22941. h) {
  22942. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22943. _.set(15, 10, 15);
  22944. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22945. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22946. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22947. P.length ? (T.copy(P[0].point),
  22948. _.copy(a.position),
  22949. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22950. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22951. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22952. _.add(this.model.position),
  22953. C.position.copy(_),
  22954. this.cameraControls.controls[u.DOLLHOUSE].update()
  22955. }
  22956. } else if (this.path.placeCpm(),
  22957. this.path.fadeInCpm(f.path.fadeInTime),
  22958. a) {
  22959. this.model.warpDestFloors(a.floorVisibility);
  22960. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22961. , L = this.cameraControls.controls[u.FLOORPLAN]
  22962. , D = O.position.clone().sub(L.target)
  22963. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22964. , U = Math.atan2(B.x, B.z);
  22965. L.target.copy(a.position);
  22966. var k = D.length();
  22967. L.offset.x = k * Math.sin(U),
  22968. L.offset.y = 0,
  22969. L.offset.z = k * Math.cos(U),
  22970. O.position.copy(L.target).add(L.offset);
  22971. L.target.clone().sub(C.position);
  22972. C.quaternion.copy(a.quaternion),
  22973. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22974. L.absoluteScale = L.currentScale,
  22975. L.update()
  22976. } else
  22977. this.model.currentFloor.enter(i);
  22978. var H = this.currentPano
  22979. , G = this.position.clone();
  22980. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22981. this.flying = !0,
  22982. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22983. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22984. C.controls.update()),
  22985. e.blackoutStyle = S.FADEIN,
  22986. I = f.show360Views.transitionTime,
  22987. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22988. this.mode = i,
  22989. this.path && this.path.popOutCpm(),
  22990. e.blackoutStyle = S.END,
  22991. I = f.show360Views.transitionTime,
  22992. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22993. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22994. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22995. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22996. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22997. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22998. y.setTimeout(function() {
  22999. this.flying = !1,
  23000. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23001. this.currentPano.enter(),
  23002. this.path.placeCpm(),
  23003. this.path.fadeOutCpm(f.path.fadeOutTime),
  23004. this.spider.draw()),
  23005. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23006. this.mode = i,
  23007. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23008. //add:
  23009. this.updateMarkerVisi() ;
  23010. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23011. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23012. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23013. this.model.floorLogos[0].visible = true
  23014. )
  23015. if (this.afterCModeFuc) {
  23016. //手动加的函数
  23017. var cf = this.afterCModeFuc;
  23018. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23019. cf();
  23020. }
  23021. if(this.mode == u.PANORAMA){
  23022. Hot.updateVisibles([this.currentPano])
  23023. }else{
  23024. Hot.updateVisibles(true)
  23025. this.model.hotGroup.children.forEach(overlay=>{
  23026. if(overlay.animateInfo){
  23027. GifTexDeal.start(overlay.animation)
  23028. }
  23029. })
  23030. }
  23031. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23032. t.resolve())
  23033. }
  23034. .bind(this), I, V.FlyToNewMode),
  23035. this.mode = u.TRANSITIONING,
  23036. //p == "panorama" && this.updateHotVisible(),
  23037. t.promise()
  23038. }
  23039. ,
  23040. n.prototype.fade360View = function(e, t, i) {
  23041. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23042. $(this.domElement).fadeOut(.5 * e, function() {
  23043. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23044. this.model.alpha = i.modelAlpha,
  23045. this.position.copy(t.position),
  23046. this.quaternion.copy(t.quaternion),
  23047. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23048. $(this.domElement).fadeIn(.5 * e)
  23049. }
  23050. .bind(this))
  23051. }
  23052. ,
  23053. n.prototype.findDefaultViews = function() {
  23054. this.findDefaultView(this.lastInsideView, !0),
  23055. this.findDefaultView(this.last360View, !1)
  23056. }
  23057. ,
  23058. n.prototype.findDefaultView = function(e, t) {
  23059. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23060. if (e.cameraMode !== u.PANORAMA)
  23061. return !1;
  23062. var i = r.get(e.panoId);
  23063. return i && i.isAligned() === t
  23064. });
  23065. o >= 0 ? (i = r.get(n[o].panoId),
  23066. e.update({
  23067. cameraMode: u.PANORAMA,
  23068. pano: i,
  23069. position: n[o].position,
  23070. quaternion: n[o].quaternion
  23071. })) : (o = r.list.findIndex(function(e) {
  23072. return e.isAligned() === t
  23073. }),
  23074. o >= 0 ? (i = r.list[o],
  23075. e.update({
  23076. cameraMode: u.PANORAMA,
  23077. pano: i,
  23078. position: i.position
  23079. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23080. }
  23081. ,
  23082. n.prototype.updateLastView = function() {
  23083. if (this.mode === u.PANORAMA) {
  23084. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23085. e.update({
  23086. pano: this.currentPano,
  23087. position: this.position,
  23088. quaternion: this.quaternion
  23089. })
  23090. }
  23091. }
  23092. ,
  23093. n.prototype.goToLastView = function(e, t) {
  23094. var i = $.Deferred()
  23095. , n = i.resolve.bind(i)
  23096. , r = i.reject.bind(i)
  23097. , o = e ? this.lastInsideView : this.last360View;
  23098. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23099. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23100. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23101. mode: o.cameraMode,
  23102. pano: o.pano,
  23103. quaternion: o.quaternion,
  23104. callback: t
  23105. }).done(n).fail(r),
  23106. i.promise()
  23107. }
  23108. ,
  23109. n.prototype.fadeToView = function(e, t, i, n) {
  23110. var r = $.Deferred()
  23111. , o = r.resolve.bind(r)
  23112. , a = r.reject.bind(r);
  23113. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23114. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23115. a("Cannot go to illegal view"),
  23116. r.promise();
  23117. var s = (f[t.cameraMode],
  23118. function() {
  23119. $(this.domElement).fadeIn(.5 * i),
  23120. n && n(),
  23121. o()
  23122. }
  23123. .bind(this))
  23124. , l = e ? S.FADEIN : S.END;
  23125. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23126. $(this.domElement).fadeOut(.5 * i, function() {
  23127. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23128. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23129. pano: t.pano,
  23130. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23131. duration: 0
  23132. }, s) : this.flyToNewMode({
  23133. mode: t.cameraMode,
  23134. quaternion: t.quaternion,
  23135. duration: 0,
  23136. callback: s
  23137. })
  23138. }
  23139. .bind(this)),
  23140. r.promise()
  23141. }
  23142. ,
  23143. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23144. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23145. this.flying)
  23146. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23147. o && o(),
  23148. !1;
  23149. null !== e && void 0 !== e || (e = b.Show),
  23150. this.history.invalidate()
  23151. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23152. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23153. return this.emit(w.WarpStarted, a, i, n, r),
  23154. n = n || S.MIDDLE,
  23155. this.path.warpToPano(i, n, r, function() {
  23156. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23157. this.emit(w.WarpEnded, i),
  23158. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23159. o && o()
  23160. }
  23161. .bind(this)),
  23162. e === b.Hide && this.path.discardPathObject(),
  23163. !0
  23164. }
  23165. ,
  23166. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23167. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23168. s && s(),
  23169. !1)
  23170. }
  23171. ,
  23172. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23173. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23174. a && a(),
  23175. !1)
  23176. }
  23177. ,
  23178. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23179. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23180. }
  23181. ,
  23182. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23183. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23184. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23185. t && t(),
  23186. !1)
  23187. }
  23188. ,
  23189. n.prototype.aimTourCamera = function(e, t, i, n) {
  23190. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23191. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23192. }
  23193. ,
  23194. n.prototype.showPathToHeroLocation = function(e) {
  23195. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23196. }
  23197. ,
  23198. n.prototype.tourInterlude = function(e, t) {
  23199. this.history.invalidate();
  23200. this.path.discardSlow();
  23201. //xzw:
  23202. var defaultRotTime = DATA.tourRotTime * 1000
  23203. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23204. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23205. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23206. //zeg 标注一下
  23207. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23208. var rotTime
  23209. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23210. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23211. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23212. if(hasMusic){
  23213. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23214. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23215. rotTime = currentLocation0.musicInfo.time - current
  23216. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23217. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23218. }
  23219. }else{
  23220. rotTime = defaultRotTime
  23221. }
  23222. rotTime = Math.max(0, rotTime)
  23223. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23224. }else{
  23225. rotTime = currentLocation.rotTime * 1000
  23226. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23227. }
  23228. this.path.waitNextStep(e, function() {
  23229. t && t()
  23230. }.bind(this), rotTime)
  23231. }
  23232. ,
  23233. n.prototype.stopInterlude = function() {
  23234. this.interruptAndFastForward(null, 0)
  23235. }
  23236. ,
  23237. n.prototype.interruptAndFastForward = function(e, t) {
  23238. //Log('interruptAndFastForward' , '#f00')
  23239. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23240. this.flying && this.emit(w.FlyingInterrupted),
  23241. this.path.interruptAndFastForward(e, t)
  23242. }
  23243. ,
  23244. n.prototype.setSize = function(e, t) {
  23245. var i = e / t;
  23246. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23247. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23248. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23249. for (var r in this.cameraControls.cameras) {
  23250. var o = this.cameraControls.cameras[r];
  23251. o.fov = this.baseFov * (1 / this.zoomLevel),
  23252. o.updateAspect(i)
  23253. }
  23254. }
  23255. ,
  23256. n.prototype.toJSON = function() {
  23257. var e = {};
  23258. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23259. e.camera_mode = u.toInt(this.mode),
  23260. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23261. return e.hidden ? 0 : 1
  23262. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23263. e) : e
  23264. }
  23265. ,
  23266. n.prototype.getCurrentNodePanos = function(e) {
  23267. this.model.panos.map;
  23268. if (e.length = 0, this.path.nodes.length){
  23269. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23270. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23271. if(this.path.nodes.length){
  23272. e.push(this.model.panos.get(this.path.nodes[0]))
  23273. }
  23274. if(this.path.nodes.length>1){
  23275. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23276. }
  23277. }else{
  23278. for (var t = 0; t < this.path.nodes.length; t++) {
  23279. var i = this.path.nodes[t];
  23280. e.push(this.model.panos.get(i))
  23281. }
  23282. }
  23283. }
  23284. }
  23285. ,
  23286. n.prototype.zoomIncrementally = function(e) {
  23287. var t = this.zoomLevel;
  23288. this.zoomTo(this.zoomLevel + e),
  23289. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23290. }
  23291. ,
  23292. n.prototype.zoomInIncrementally = function(e) {
  23293. e = e || this.defaultZoomIncrement,
  23294. this.zoomIncrementally(e)
  23295. }
  23296. ,
  23297. n.prototype.zoomOutIncrementally = function(e) {
  23298. e = e || -this.defaultZoomIncrement,
  23299. this.zoomIncrementally(e)
  23300. }
  23301. ,
  23302. n.prototype.zoomBy = function(e) {
  23303. this.zoomTo(this.zoomLevel * e)
  23304. }
  23305. ,
  23306. n.prototype.zoomIn = function() {
  23307. this.zoomBy(1 + this.zoomSpeed)
  23308. }
  23309. ,
  23310. n.prototype.zoomOut = function() {
  23311. this.zoomBy(1 - this.zoomSpeed)
  23312. }
  23313. ,
  23314. n.prototype.zoomTo = function(e, t) {
  23315. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23316. if (e < f.zoom.min && (e = f.zoom.min),
  23317. e > f.zoom.max && (e = f.zoom.max),
  23318. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23319. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23320. e === f.zoom.min && this.emit(O.ZoomMin)),
  23321. this.cameraControls.activeControl) {
  23322. var i = this.cameraControls.activeControl.camera;
  23323. this.zoomLevel = e,
  23324. i.fov = this.baseFov * (1 / this.zoomLevel),
  23325. i.updateProjectionMatrix(),
  23326. this.zoomFov = i.fov
  23327. }
  23328. }
  23329. }
  23330. ,
  23331. n.prototype.increaseZoomSpeed = function() {
  23332. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23333. }
  23334. ,
  23335. n.prototype.decreaseZoomSpeed = function() {
  23336. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23337. }
  23338. ,
  23339. n.prototype.clampZoomSpeed = function(e) {
  23340. return e < 0 ? 0 : e
  23341. }
  23342. ,
  23343. n.prototype.activatePersistentZooming = function(e) {
  23344. this.zooming = e ? 1 : -1
  23345. }
  23346. ,
  23347. n.prototype.deactivatePersistentZooming = function() {
  23348. this.zooming = 0
  23349. }
  23350. ,
  23351. n.prototype.zoomDefault = function() {
  23352. this.zoomTo(1, !0)
  23353. }
  23354. ,
  23355. window.fovTranId = 333;//add
  23356. n.prototype.smoothZoomToDefault = function(e, t) {
  23357. y.cancelById(window.fovTranId)
  23358. var i, n = this.zoomLevel,
  23359. r = function(e) {
  23360. e > 1 && (e = 1),
  23361. i = n * (1 - e) + e,
  23362. this.zoomTo(i, !0)
  23363. }.bind(this),
  23364. o = function() {
  23365. this.zoomDefault(),
  23366. t && window.setTimeout(t, 50)
  23367. }.bind(this);
  23368. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23369. }
  23370. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23371. y.cancelById(window.fovTranId)
  23372. console.log("smoothZoomFovTo "+zoomLevel)
  23373. var i,
  23374. n = this.zoomLevel,
  23375. aimLevel = zoomLevel || this.baseFov / fov
  23376. if (n == aimLevel) return
  23377. var fun = function (e) {
  23378. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23379. this.zoomTo(i, !0)
  23380. }.bind(this)
  23381. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23382. }
  23383. ,
  23384. n.prototype.updateZoomPano = function() {
  23385. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23386. var e = this.currentPano;
  23387. if (e) {
  23388. var t = this.zoomLevel > f.zoom.activationThreshold
  23389. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23390. , n = !i && !this.isWarping()
  23391. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23392. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23393. this.panoRenderer.setZoomingActive(r, e, !0);
  23394. var o = function(e, t) {
  23395. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23396. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23397. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23398. e.setZoomed(t)
  23399. }
  23400. .bind(this);
  23401. r && !e.zoomed ? (o(e, !0),
  23402. this.panoRenderer.enableUltraHighQualityMode(function() {
  23403. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23404. r && o(e, !0)
  23405. }
  23406. .bind(this))) : !t && e.zoomed && o(e, !1)
  23407. }
  23408. }
  23409. },
  23410. n.prototype.checkHasNeighbor = function(pano){//add
  23411. for(var i in pano.neighbourPanos ){
  23412. if(i == pano.id)continue;
  23413. if(pano.neighbourPanos[i]){
  23414. return true;
  23415. }
  23416. }
  23417. }
  23418. ,
  23419. t.exports = n
  23420. }
  23421. ).call(this, "/js/player.js")
  23422. }
  23423. , {
  23424. "./constants": 8,
  23425. "./enum/AlignmentType": 17,
  23426. "./enum/BlackoutStyle": 18,
  23427. "./enum/ControlEvents": 21,
  23428. "./enum/Keys": 30,
  23429. "./enum/ModelManagerEvents": 33,
  23430. "./enum/PanoSizeClass": 36,
  23431. "./enum/PanoramaEvents": 37,
  23432. "./enum/PathDiscardMode": 38,
  23433. "./enum/PathDisplayMode": 39,
  23434. "./enum/PlayerEvents": 40,
  23435. "./enum/TagStates": 44,
  23436. "./enum/Vectors": 50,
  23437. "./enum/Viewmode": 51,
  23438. "./enum/WarpStyle": 52,
  23439. "./enum/ZoomEvents": 53,
  23440. "./exception/BasicException": 55,
  23441. "./model/ModelManager": 140,
  23442. "./objects/NSpider": 147,
  23443. "./objects/Panorama": 148,
  23444. "./objects/Reticule": 149,
  23445. "./objects/ShowPath": 151,
  23446. "./objects/Snapshot": 153,
  23447. "./objects/View": 154,
  23448. "./settings": 166,
  23449. "./shaders": 167,
  23450. "./tile/TileDownloader": 171,
  23451. "./tile/TilePrioritizer": 172,
  23452. "./util/ZoomStats": 179,
  23453. "./util/browser": 182,
  23454. "./util/camera": 183,
  23455. "./util/cameraLight": 184,
  23456. "./util/common": 185,
  23457. "./util/easing": 186,
  23458. "./util/history": 187,
  23459. "./util/lerp": 188,
  23460. "./util/logger": 189,
  23461. "./util/math": 190,
  23462. "./util/transitions": 195,
  23463. "hot":"hot",
  23464. "scaleImg":"scaleImg",
  23465. events: 202,
  23466. three: 217
  23467. }],
  23468. "scaleImg":[function(t, e){// xzw
  23469. var OUTPUT = e;
  23470. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23471. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23472. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23473. return G.getImageData(0,0,s,f)}
  23474. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23475. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23476. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23477. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23478. else
  23479. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23480. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23481. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23482. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23483. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23484. W=new Float32Array(at);else
  23485. for(W=[],et=0;at>et;++et)
  23486. W[et]=0;for(b=0;w>b;b++)
  23487. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23488. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23489. delete p,h(),J=n(W)}
  23490. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23491. if("png-src"===i||"jpeg-src"===i)
  23492. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23493. return B}
  23494. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23495. OUTPUT.exports = c;
  23496. }, {}
  23497. ],
  23498. 156: [function(e, t, i) {
  23499. (function(i) {
  23500. "use strict";
  23501. function n(e, t) {
  23502. this.model = e,
  23503. this.panos = e.panos,
  23504. this.player = t,
  23505. this.imagePanos = this.listImagePanos(),
  23506. this.retryMinimumTime = 1e4
  23507. }
  23508. var r = (e("three"),
  23509. e("./enum/Viewmode"))
  23510. , o = (e("./settings"),
  23511. e("./objects/Panorama"))
  23512. , a = e("./util/logger")
  23513. , s = new a(i);
  23514. n.prototype.start = function() {
  23515. this.loadNextPano(function(e) {
  23516. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23517. setTimeout(function() {
  23518. this.start()
  23519. }
  23520. .bind(this), 1e3))
  23521. }
  23522. .bind(this))
  23523. }
  23524. ,
  23525. n.prototype.validLoadTarget = function(e) {
  23526. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23527. }
  23528. ,
  23529. n.prototype.listImagePanos = function() {
  23530. var e = []
  23531. , t = this;
  23532. return this.model.images.forEach(function(i) {
  23533. if (i.metadata && i.metadata.scan_id) {
  23534. var n = t.model.panos.get(i.metadata.scan_id);
  23535. n && !n.isLoaded("high") && e.push(n)
  23536. }
  23537. }),
  23538. e
  23539. }
  23540. ,
  23541. n.prototype.nextNotLoadedImage = function() {
  23542. for (; this.imagePanos.length > 0; ) {
  23543. var e = this.imagePanos[0];
  23544. if (!e.isLoaded("high"))
  23545. return e;
  23546. this.imagePanos.shift()
  23547. }
  23548. return null
  23549. }
  23550. ,
  23551. n.prototype.loadNextPano = function(e) {
  23552. var t, i, n = this.model.waitQueue.filter(function(e) {
  23553. return e.object instanceof o
  23554. });
  23555. n.length > 0 ? (t = n[0].object,
  23556. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23557. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23558. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23559. t = this.imagePanos[0],
  23560. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23561. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23562. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23563. s.debug("Preloading " + i + "-res pano " + t.id),
  23564. t.loadCube(i).done(e).fail(function() {
  23565. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23566. e()
  23567. })) : e && e(null)
  23568. }
  23569. ,
  23570. t.exports = n
  23571. }
  23572. ).call(this, "/js/preloaders.js")
  23573. }
  23574. , {
  23575. "./enum/Viewmode": 51,
  23576. "./objects/Panorama": 148,
  23577. "./settings": 166,
  23578. "./util/logger": 189,
  23579. three: 217
  23580. }],
  23581. 157: [function(e, t, i) {
  23582. (function(i) {
  23583. "use strict";
  23584. function n(e, t, i, n, r) {
  23585. this.qualityManager = e,
  23586. this.scene = t,
  23587. this.camera = i,
  23588. this.container = r,
  23589. this.controls = n,
  23590. this.controls.enabled = !0,
  23591. this.controls.locked = !0,
  23592. this.quickstartCamera = n.camera,
  23593. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23594. this.skybox = null
  23595. }
  23596. var r = e("three")
  23597. , o = e("../util/logger")
  23598. , a = e("../constants")
  23599. , s = (e("../util/transitions"),
  23600. e("../util/lerp"),
  23601. e("../util/easing"),
  23602. e("../enum/Vectors"))
  23603. , l = e("../enum/PanoSizeClass")
  23604. , c = (e("../materials/ModelTextureMaterial"),
  23605. e("../materials/CubemapMaterial"))
  23606. , h = (e("../cameras/PanoramaCamera"),
  23607. e("../controls/PanoramaControls"),
  23608. e("../tile/TileUtils"),
  23609. e("../util/camera"),
  23610. e("../util/cameraLight"))
  23611. , u = (e("../util/browser"),
  23612. e("../settings"),
  23613. e("../gui/helpManager"),
  23614. new o(i));
  23615. n.prototype.load = function(e) {
  23616. e.pano.shouldRedrawOnBaseLoaded = !0;
  23617. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23618. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23619. var a = this.qualityManager.getPanoSize(l.BASE)
  23620. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23621. if (e.pano.tiled) {
  23622. u.warn("Loading startPano, TILED", e.pano.id);
  23623. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23624. , p = this.quickstartCamera.fov;
  23625. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23626. t = e.pano.loadTiledPano(c, r, {
  23627. hFov: d,
  23628. vFov: p
  23629. }, !1, !1, !0),
  23630. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23631. } else
  23632. u.warn("Loading startPano", e.pano.id),
  23633. t = e.pano.loadCube("high");
  23634. return $.when(t).then(function() {
  23635. n.init(e.pano, e.quaternion),
  23636. e.pano.tiled ? i.done(function() {
  23637. e.pano.lockUntilRenderingComplete = !1,
  23638. this.controls.locked = !1
  23639. }
  23640. .bind(this)) : this.controls.locked = !1
  23641. }
  23642. .bind(this))
  23643. }
  23644. ,
  23645. n.prototype.init = function(e, t) {
  23646. u.info("Quickstart done loading, adding scene objects"),
  23647. e.lockUntilRenderingComplete = !0,
  23648. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23649. side: r.BackSide
  23650. })),
  23651. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23652. this.skybox.quaternion.copy(e.quaternion),
  23653. this.scene.add(this.skybox),
  23654. $(this.container).show()
  23655. }
  23656. ,
  23657. n.prototype.update = function(e) {
  23658. this.controls.update(e),
  23659. this.camera.copy(this.quickstartCamera)
  23660. }
  23661. ,
  23662. n.prototype.setSize = function(e, t) {
  23663. this.quickstartCamera.updateAspect(e / t)
  23664. }
  23665. ,
  23666. n.prototype.destroy = function() {
  23667. this.scene.remove(this.skybox)
  23668. }
  23669. ,
  23670. t.exports = n
  23671. }
  23672. ).call(this, "/js/scene/QuickstartManager.js")
  23673. }
  23674. , {
  23675. "../cameras/PanoramaCamera": 7,
  23676. "../constants": 8,
  23677. "../controls/PanoramaControls": 13,
  23678. "../enum/PanoSizeClass": 36,
  23679. "../enum/Vectors": 50,
  23680. "../gui/helpManager": 68,
  23681. "../materials/CubemapMaterial": 117,
  23682. "../materials/ModelTextureMaterial": 118,
  23683. "../settings": 166,
  23684. "../tile/TileUtils": 174,
  23685. "../util/browser": 182,
  23686. "../util/camera": 183,
  23687. "../util/cameraLight": 184,
  23688. "../util/easing": 186,
  23689. "../util/lerp": 188,
  23690. "../util/logger": 189,
  23691. "../util/transitions": 195,
  23692. three: 217
  23693. }],
  23694. 158: [function(e, t, i) {
  23695. "use strict";
  23696. function n(e, t, i) {
  23697. this.scene = e,
  23698. this.camera = t,
  23699. this.renderer = null,
  23700. this.effects = i,
  23701. this.animateCallback = null,
  23702. this.composer = null,
  23703. this.qualityManager = null,
  23704. e.renderWidth = 0,
  23705. e.renderHeight = 0,
  23706. this.updateClock = new r.Clock,
  23707. this.components = [],
  23708. this.updateListeners = [],
  23709. this.resizeListeners = [],
  23710. this.forceUpdateSize = !1,
  23711. this.started = !1,
  23712. this.textures = {},
  23713. this.suspendedObjects = []
  23714. }
  23715. var r = e("three")
  23716. , o = e("../shaders")
  23717. , a = e("../enum/SceneRendererEvents")
  23718. , s = e("../enum/GLTextureType")
  23719. , l = e("../enum/GLCubeFaces")
  23720. , c = e("../exception/BasicException")
  23721. , h = e("../exception/RendererCreationException")
  23722. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23723. , m = e("../util/browser")
  23724. /**************************************************************************************************************************************************/
  23725. , u = e("../settings")
  23726. , d = e("events").EventEmitter;
  23727. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23728. n.prototype = Object.create(d.prototype),
  23729. n.prototype.addComponent = function(e) {
  23730. this.components.push(e),
  23731. e.update && this.updateListeners.push(e),
  23732. e.setSize && (this.resizeListeners.push(e),
  23733. this.forceUpdateSize = !0)
  23734. }
  23735. ,
  23736. n.prototype.removeComponent = function(e) {
  23737. var t = function(t) {
  23738. return t !== e
  23739. };
  23740. this.components = this.components.filter(t),
  23741. this.updateListeners = this.updateListeners.filter(t),
  23742. this.resizeListeners = this.resizeListeners.filter(t)
  23743. }
  23744. ,
  23745. n.prototype.start = function(e) {
  23746. if (this.started)
  23747. throw new c("Can't start SceneRenderer, already started");
  23748. this.createContext(e),
  23749. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23750. m.isMobile() && this.boluoVrInit(),
  23751. /*******************************************************************************************************************************/
  23752. this.initComposer(),
  23753. this.started = !0,
  23754. (p = p.bind(this))()
  23755. }
  23756. ,
  23757. n.prototype.createContext = function(e) {
  23758. var transparent = !!(settings.transparentBg || settings.bgImg)
  23759. try {
  23760. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23761. this.renderer.autoClear = !0,
  23762. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23763. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23764. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23765. this.emit(a.ContextCreated)
  23766. } catch (e) {
  23767. throw new h("Unable to create a WebGL rendering context")
  23768. }
  23769. u.profiling.enabled && this.overrideTextures(),
  23770. e.appendChild(this.renderer.domElement)
  23771. /* window.stats = new Stats();
  23772. e.appendChild( stats.dom ); */
  23773. }
  23774. ,
  23775. n.prototype.overrideTextures = function() {
  23776. var e = this.renderer.context
  23777. , t = 0
  23778. , i = e.createTexture;
  23779. e.createTexture = function() {
  23780. var n = i.call(e);
  23781. return n.id = t++,
  23782. this.textures[n.id] = n,
  23783. n
  23784. }
  23785. .bind(this);
  23786. var n = e.texImage2D;
  23787. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23788. var d, p = this.getTextureTypeFromTarget(e, t);
  23789. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23790. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23791. h = a,
  23792. u = l,
  23793. o = u.naturalWidth,
  23794. a = u.naturalHeight,
  23795. n.call(e, t, i, r, c, h, u));
  23796. var f = this.textures[d.id];
  23797. f.width = p === s.TextureCube ? 6 * o : o,
  23798. f.height = a
  23799. }
  23800. .bind(this);
  23801. var r = e.deleteTexture;
  23802. e.deleteTexture = function(t) {
  23803. delete this.textures[t.id],
  23804. r.call(e, t)
  23805. }
  23806. .bind(this)
  23807. }
  23808. ,
  23809. n.prototype.updateTextureMemory = function() {
  23810. var e = null;
  23811. return function() {
  23812. var t = 0;
  23813. for (var i in this.textures) {
  23814. var n = this.textures[i];
  23815. n.width && n.height && (t += n.width * n.height * 4)
  23816. }
  23817. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23818. e = t
  23819. }
  23820. }(),
  23821. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23822. switch (t) {
  23823. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23824. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23825. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23826. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23827. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23828. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23829. return s.TextureCube;
  23830. case e.TEXTURE_2D:
  23831. return s.Texture2D;
  23832. default:
  23833. return null
  23834. }
  23835. }
  23836. ,
  23837. n.prototype.initComposer = function() {
  23838. this.composer = new r.EffectComposer(this.renderer),
  23839. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23840. //this.composer.addPass(this.effects.hblurPass),
  23841. //this.composer.addPass(this.effects.vblurPass)
  23842. this.composer.addPass(this.effects.transitionMaskPass)//add
  23843. }
  23844. ,
  23845. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23846. this.renderWidth = e,
  23847. this.renderHeight = t,
  23848. this.effects.aspect = e / t,
  23849. /* this.renderer.setSize(e, t), -----MP */
  23850. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23851. this.composer.setSize(e, t);
  23852. for (var i = 0; i < this.resizeListeners.length; i++)
  23853. this.resizeListeners[i].setSize(e, t)
  23854. }
  23855. ,
  23856. n.prototype.render = function() {
  23857. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23858. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23859. }
  23860. /******************************************************************************************************徐世廷**********************************************************************/
  23861. var vrPermission = {};
  23862. var vrPermissionCallBack = function(info1,info2){
  23863. if(info1 == "reset"){
  23864. vrPermission = {};
  23865. }else{
  23866. vrPermission[info1] = info2
  23867. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23868. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23869. }
  23870. }
  23871. }
  23872. n.prototype.boluoVrInit = function() {
  23873. console.log("boluoVrInit")
  23874. this.isHuawei5X = m.detectHUAWEI5X(),
  23875. this.oldRenderer = this.renderer,
  23876. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23877. window.panoCamera = this.camera;
  23878. var a = this;
  23879. window._vrEnabled = !1,
  23880. Object.defineProperty(window, "vrEnabled", {
  23881. get: function() {
  23882. return window._vrEnabled
  23883. },
  23884. set: function(b) {
  23885. b = !!b,
  23886. b ? (a.renderer = a.newRenderer,
  23887. window.vrMarkers.forEach(function(a) {
  23888. a.visible = !0
  23889. })) : (a.renderer = a.oldRenderer,
  23890. window.vrMarkers.forEach(function(a) {
  23891. a.visible = !1
  23892. })),
  23893. a.cursor.visible = b,
  23894. a.setSize(window.innerWidth, window.innerHeight),
  23895. window._vrEnabled = b
  23896. if(b){
  23897. setTimeout(function(){
  23898. console.log("orientEnable"+window.orientEnable)
  23899. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23900. if(m.detectIOS()/* && m.detectSafari() */){
  23901. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23902. console.log("开始获取权限 major"+b.major)
  23903. if(b.major == 12 && b.minor>=2){
  23904. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23905. else{//app??
  23906. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23907. }
  23908. }else if(b.major >= 13){
  23909. if(!window.location.href.includes("https://")){
  23910. console.log("需要https");
  23911. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23912. return;
  23913. }
  23914. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23915. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23916. if(!window.vrEnabled || window.orientEnable)return;
  23917. vrPermissionCallBack("reset")
  23918. console.log(window.DeviceMotionEvent)
  23919. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23920. console.log("开始获取权限1")
  23921. ///注意:需要https 本地服务器permissionState会得到denied
  23922. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23923. console.log("permissionState1: "+permissionState)
  23924. vrPermissionCallBack("deviceMotion", permissionState)
  23925. }).catch(function(e){
  23926. vrPermissionCallBack("deviceMotion", false)
  23927. console.log(e)
  23928. })
  23929. }else{
  23930. console.log("window.DeviceMotionEvent undefined")
  23931. vrPermissionCallBack("deviceMotion", false)
  23932. }
  23933. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23934. console.log("开始获取权限2")
  23935. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23936. console.log("permissionState2: "+permissionState)
  23937. vrPermissionCallBack("deviceOrientation", permissionState)
  23938. }).catch(function(e){
  23939. vrPermissionCallBack("deviceOrientation", false)
  23940. console.log(e)
  23941. })
  23942. }else{
  23943. console.log("window.DeviceOrientationEvent undefined")
  23944. vrPermissionCallBack("deviceOrientation", false)
  23945. }
  23946. },hasFailed ? 0 : 150)
  23947. /* /* setTimeout(function(){
  23948. if(settings.vrEnabled && !window.orientEnable){
  23949. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23950. }
  23951. },4000) */
  23952. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23953. }else{
  23954. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23955. }
  23956. }else{
  23957. //已经触发了
  23958. }
  23959. },200);
  23960. }
  23961. }
  23962. }),
  23963. this.createCursor(.5, !1, 1, 16777215, 0);
  23964. var b = {
  23965. setSize: function(b, c) {
  23966. a.camera.aspect = b / c
  23967. }
  23968. };
  23969. this.resizeListeners.push(b),
  23970. this.vrLoadingInit()
  23971. }
  23972. ,
  23973. n.prototype.vrLoadingInit = function() {
  23974. var a = function(camera) {
  23975. var a = this
  23976. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23977. , c = new r.MeshBasicMaterial({
  23978. color: 4967932,
  23979. side: r.DoubleSide
  23980. })
  23981. , d = new r.Mesh(b,c);
  23982. this.mesh = d,
  23983. d.position.z = -2,
  23984. d.scale.set(.08, .08, .08),
  23985. d.visible = !1,
  23986. camera.add(d),
  23987. //window.player.camera.add(d),
  23988. a.enabled = !1,
  23989. this.update = function(b) {
  23990. 1 == a.enabled && (d.rotation.z += 15 * b)
  23991. }
  23992. }
  23993. , a = new a(this.camera);
  23994. window.Loading = a,
  23995. this.updateListeners.push(a)
  23996. }
  23997. ,
  23998. n.prototype.createCursor = function(a, b, c, d, e) {
  23999. var g, h = new r.SpriteMaterial({
  24000. opacity: c,
  24001. color: d,
  24002. transparent: b,
  24003. map: this.boluoGetTexture("images/cursor.png"),
  24004. needsUpdate: !0,
  24005. side: r.DoubleSide
  24006. });
  24007. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24008. h.map.repeat = new r.Vector2(1 / 17,1),
  24009. h.depthTest = !1,
  24010. h.blending = r.AdditiveBlending,
  24011. g = new r.Sprite(h),
  24012. // g.scale.set(a, a, a),
  24013. g.scale.set(.3,.3,.3)
  24014. g.position.z = -2,
  24015. g.visible = !1,
  24016. g.name = "cursor",
  24017. this.camera.add(g),
  24018. this.scene.add(this.camera),
  24019. this.cursor = g;
  24020. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24021. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24022. this.updateListeners.push(i)
  24023. }
  24024. ,
  24025. window.orientEnable = 0; //是否能触发deviceorientation
  24026. n.prototype.CursorAnimation = function(a, b, c) {
  24027. function d() {
  24028. g.orient = r.Math.degToRad(window.orientation || 0)
  24029. }
  24030. function e(a) {
  24031. if(!window.vrEnabled && window.orientEnable) return;
  24032. window.orientEnable || (window.orientEnable = 1);
  24033. var b = r.Math.degToRad(a.alpha)
  24034. , c = r.Math.degToRad(a.beta)
  24035. , d = r.Math.degToRad(a.gamma);
  24036. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24037. -1e3 === g.beta && (g.beta = c),
  24038. -1e3 === g.gamma && (g.gamma = d),
  24039. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24040. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24041. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24042. g.beta = c,
  24043. g.gamma = d),
  24044. n.vrDebug) {
  24045. $("#info-device-orientation").css("display", "block");
  24046. var e = "";
  24047. e += "alpha=(" + g.alpha + ")<BR/>",
  24048. e += "beta=(" + g.beta + ")<BR/>",
  24049. e += "gamma=" + g.gamma + "<BR/>",
  24050. document.getElementById("info-device-orientation").innerHTML = e
  24051. }
  24052. }
  24053. this.cursor = b,
  24054. this.raycaster = new r.Raycaster,
  24055. this.targetEventObj = {},
  24056. this.type = 1,
  24057. this.tweenFlag = !0;
  24058. var g = this;
  24059. this.target = c,
  24060. console.log(c.uuid),
  24061. this.euler = new r.Euler,
  24062. this.q0 = new r.Quaternion,
  24063. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24064. this.zee = new r.Vector3(0,0,1),
  24065. this.alpha = -1e3,
  24066. this.beta = -1e3,
  24067. this.gamma = -1e3,
  24068. this.orient = r.Math.degToRad(window.orientation || 0),
  24069. window.addEventListener("orientationchange", d),
  24070. window.addEventListener("deviceorientation", e),
  24071. this.setObjectQuaternion = function(a, b, d, e, f) {
  24072. g.euler.set(d, b, -e, "YXZ"),
  24073. a.setFromEuler(g.euler),
  24074. a.multiply(g.q1),
  24075. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24076. c.updateMatrixWorld()
  24077. }
  24078. ,
  24079. parent !== window && window.addEventListener("message", function(a) {
  24080. var b = JSON.parse(a.data)
  24081. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24082. b && b.alpha && b.beta && b.gamma && function(a) {
  24083. var c = r.Math.degToRad(b.alpha)
  24084. , d = r.Math.degToRad(b.beta)
  24085. , e = r.Math.degToRad(b.gamma);
  24086. a ? (-1e3 === g.alpha && (g.alpha = c),
  24087. -1e3 === g.beta && (g.beta = d),
  24088. -1e3 === g.gamma && (g.gamma = e),
  24089. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24090. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24091. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24092. g.beta = d,
  24093. g.gamma = e)
  24094. }(c)
  24095. }),
  24096. this.update = function(a) {
  24097. TWEEN.update();
  24098. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24099. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24100. this.triggerTargetEvent())
  24101. }
  24102. ,
  24103. this.triggerTargetEvent = function() {
  24104. var a = this.choseObj()
  24105. , b = a ? a.object : void 0;
  24106. this.targetEventObj.currentObj = b,
  24107. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24108. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24109. b && b.enabled && this.startAnimate(function() {
  24110. this.clickCallback(b)
  24111. }
  24112. .bind(this))) : this.type,
  24113. this.targetEventObj.lastObj = b)
  24114. }
  24115. ,
  24116. this.choseObj = function() {
  24117. this.raycaster.setFromCamera({
  24118. x: 0,
  24119. y: 0
  24120. }, c);
  24121. var a = (this.raycaster.ray,
  24122. window.vrMarkers)
  24123. , b = this.raycaster.intersectObjects(a);
  24124. if (b.length > 0)
  24125. return b[0]
  24126. }
  24127. ,
  24128. this.clickCallback = function(a) {
  24129. this.runTHREEAction(a, "onclick")
  24130. }
  24131. ,
  24132. this.runTHREEAction = function(a, b) {
  24133. switch (b) {
  24134. case "onclick":
  24135. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24136. a()
  24137. });
  24138. break;
  24139. case "onhover":
  24140. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24141. a()
  24142. });
  24143. break;
  24144. case "onout":
  24145. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24146. a()
  24147. })
  24148. }
  24149. }
  24150. ,
  24151. this.startAnimate = function(a) {
  24152. this.tweenFlag && this.initAnimation(a)
  24153. }
  24154. ,
  24155. this.initAnimation = function(a) {
  24156. var b = this
  24157. , c = this.cursor.material.map.offset
  24158. , d = function(a) {
  24159. return Math.floor(17 * a) / 17
  24160. };
  24161. b.tweenFlag = !1,
  24162. this.cursorAnimate = new TWEEN.Tween(c).to({
  24163. x: 1
  24164. }, 1e3).onStart(function() {
  24165. b.tweenFlag = !1
  24166. }).onStop(function() {
  24167. b.tweenFlag = !0,
  24168. this.x = 0,
  24169. c.x = 0
  24170. }).onUpdate(function() {}).onComplete(function() {
  24171. a(),
  24172. c.x = 0,
  24173. setTimeout(function() {
  24174. b.tweenFlag = !0
  24175. }, 1500)
  24176. }),
  24177. this.cursorAnimate.easing(d),
  24178. this.cursorAnimate.start()
  24179. }
  24180. ,
  24181. this.autoCursorPosition = function(a) {
  24182. // var b = Math.abs(a.distance - 10);
  24183. // this.cursor.position.z = -b,
  24184. // b /= 10;
  24185. // alert(b);
  24186. // this.cursor.scale.set(b, b, b)
  24187. this.cursor.scale.set(.3,.3,.3)
  24188. }
  24189. }
  24190. ,
  24191. n.prototype.vrRenderer = function(a, b, c) {
  24192. var d = new b.vrCamera(c);
  24193. d.bananaAspect = .8,
  24194. this.width,
  24195. this.height;
  24196. var b = this;
  24197. this.setSize = function(c, d) {
  24198. a.setSize.call(this, c, d),
  24199. b.width = c,
  24200. b.height = d
  24201. }
  24202. ,
  24203. this.render = function(b, c, e, f) {
  24204. window.cameraQua = c.quaternion.clone();
  24205. var g, h;
  24206. if (c.__RESS__SKIP__STEREO__)
  24207. return a.render(b, c, e, f);
  24208. if ("PerspectiveCamera" === c.type)
  24209. g = d.cameraL,
  24210. h = d.cameraR,
  24211. b.updateMatrixWorld(),
  24212. null === c.parent && c.updateMatrixWorld(),
  24213. d.vrCameraUpdate(c);
  24214. else {
  24215. if ("OrthographicCamera" !== c.type)
  24216. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24217. g = h = c
  24218. }
  24219. a.setScissorTest(!0),
  24220. a.setScissor(0, 0, this.width / 2, this.height),
  24221. a.setViewport(0, 0, this.width / 2, this.height),
  24222. a.render.call(this, b, g, e, f),
  24223. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24224. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24225. a.render.call(this, b, h, e, f),
  24226. a.setScissorTest(!1)
  24227. }
  24228. ,
  24229. this.__proto__ = {
  24230. __proto__: a
  24231. }
  24232. }
  24233. ,
  24234. n.prototype.vrCamera = function(a) {
  24235. this.type = "StereoCamera",
  24236. this._aspect = 1,
  24237. this._overlap = .064,
  24238. this.cameraL = new r.PerspectiveCamera,
  24239. this.cameraL.layers.enable(1),
  24240. this.cameraL.near = 0.01,//xzw add
  24241. this.cameraL.matrixAutoUpdate = !1,
  24242. this.cameraR = new r.PerspectiveCamera,
  24243. this.cameraR.layers.enable(2),
  24244. this.cameraR.near = 0.01,//xzw add
  24245. this.cameraR.matrixAutoUpdate = !1,
  24246. this.eyeRight = new r.Matrix4,
  24247. this.eyeLeft = new r.Matrix4,
  24248. this.vrCameraNeedsUpdate = !0,
  24249. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24250. Object.defineProperty(this, "bananaAspect", {
  24251. get: function() {
  24252. return this._aspect
  24253. },
  24254. set: function(a) {
  24255. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24256. this._aspect = a
  24257. }
  24258. }),
  24259. Object.defineProperty(this, "overlap", {
  24260. get: function() {
  24261. return this._overlap
  24262. },
  24263. set: function(a) {
  24264. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24265. this._overlap = a
  24266. }
  24267. }),
  24268. this.vrCameraUpdate = function(a) {
  24269. this.vrCameraNeedsUpdate = true;
  24270. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24271. this.vrCameraNeedsUpdate) {
  24272. this.vrCameraNeedsUpdate = !1,
  24273. //console.debug("vrCameraUpdate"),
  24274. this.bananaFocus = a.focus,
  24275. this.bananaFov = a.fov,
  24276. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24277. this.bananaNear = a.near,
  24278. this.bananaFar = a.far,
  24279. //console.debug(a.aspect),
  24280. this.bananaFocus = 10;
  24281. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24282. this.eyeLeft.elements[12] = -e,
  24283. this.eyeRight.elements[12] = e,
  24284. b = -g * this.bananaReal_aspect + f,
  24285. c = g * this.bananaReal_aspect + f,
  24286. d.elements[0] = 2 * this.bananaNear / (c - b),
  24287. d.elements[8] = (c + b) / (c - b),
  24288. this.cameraL.projectionMatrix.copy(d),
  24289. b = -g * this.bananaReal_aspect - f,
  24290. c = g * this.bananaReal_aspect - f,
  24291. d.elements[0] = 2 * this.bananaNear / (c - b),
  24292. d.elements[8] = (c + b) / (c - b),
  24293. this.cameraR.projectionMatrix.copy(d)
  24294. }
  24295. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24296. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24297. }
  24298. }
  24299. ,
  24300. n.prototype.boluoGetTexture = function(a) {
  24301. var b = new r.TextureLoader;
  24302. return b.crossOrigin = "anonymous",
  24303. b.load(a)
  24304. }
  24305. ,
  24306. /***********************************************************************************************************************************************************************************/
  24307. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24308. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24309. return function(o){
  24310. var render = false;
  24311. var ratio;
  24312. var w, h; //记录应当render的大小
  24313. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24314. w = o.width, h = o.height, render = true, ratio=1;
  24315. }else{
  24316. w = $('#player').width();
  24317. h = $('#player').height();
  24318. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24319. (w !== W || h !== H || this.forceUpdateSize) &&
  24320. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24321. }
  24322. if(render){
  24323. this.setSize(w, h, ratio);
  24324. this.forceUpdateSize = !1
  24325. }
  24326. }
  24327. }()
  24328. ,
  24329. n.prototype.updateComponents = function() {
  24330. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24331. this.updateListeners[t].update(e)
  24332. }
  24333. ,
  24334. n.prototype.suspend = function() {
  24335. this.started = !1,
  24336. this.suspendedObjects = this.scene.children.map(function(e) {
  24337. return this.scene.remove(e),
  24338. e
  24339. }
  24340. .bind(this)),
  24341. this.render()
  24342. }
  24343. ,
  24344. n.prototype.resume = function() {
  24345. this.suspendedObjects.forEach(function(e) {
  24346. this.scene.add(e)
  24347. }
  24348. .bind(this)),
  24349. this.suspendedObjects = [],
  24350. this.started = !0,
  24351. p()
  24352. }
  24353. ;
  24354. var p = function() {
  24355. this.started && (window.requestAnimationFrame(p),
  24356. this.updateScreenSize(), // fyz resize
  24357. this.updateComponents(),
  24358. this.updateTextureMemory(),
  24359. this.render(),
  24360. window.stats && (window.fps = stats.update()),
  24361. this.emit(a.AfterRender))
  24362. };
  24363. n.prototype.getImageData = function() {
  24364. var e = document.createElement("canvas")
  24365. , t = e.getContext("2d");
  24366. return function(i, n, r) {
  24367. return e.width === n && e.height === r || (e.width = n,
  24368. e.height = r),
  24369. t.drawImage(i, 0, 0, n, r),
  24370. t.getImageData(0, 0, n, r)
  24371. }
  24372. }(),
  24373. n.prototype.initSizedTexture2D = function(e, t, i) {
  24374. var n = this.renderer
  24375. , o = n.context
  24376. , a = n.state
  24377. , s = new r.Texture(null);
  24378. s.flipY = !1,
  24379. i !== !0 && (i = !1),
  24380. s.generateMipmaps = i;
  24381. var l = n.paramThreeToGL(s.format)
  24382. , c = n.paramThreeToGL(s.type)
  24383. , h = n.properties.get(s)
  24384. , u = o.createTexture();
  24385. a.bindTexture(o.TEXTURE_2D, u),
  24386. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24387. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24388. s.wrapS = t,
  24389. s.wrapT = t;
  24390. var d = n.paramThreeToGL(t);
  24391. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24392. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24393. i ? (s.magFilter = r.LinearFilter,
  24394. s.minFilter = r.LinearMipMapLinearFilter,
  24395. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24396. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24397. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24398. s.minFilter = r.LinearFilter,
  24399. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24400. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24401. a.bindTexture(o.TEXTURE_2D, null),
  24402. h.__webglTexture = u,
  24403. s
  24404. }
  24405. ,
  24406. n.prototype.initSizedCubeMap = function(e, t) {
  24407. var i = this.renderer
  24408. , n = i.context
  24409. , o = i.state
  24410. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24411. a.flipY = !1,
  24412. a.generateMipmaps = t;
  24413. var s = i.paramThreeToGL(a.format)
  24414. , l = i.paramThreeToGL(a.type)
  24415. , c = i.properties.get(a)
  24416. , h = n.createTexture();
  24417. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24418. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24419. for (var u = 0; u < 6; u++)
  24420. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24421. return t ? (a.magFilter = r.LinearFilter,
  24422. a.minFilter = r.LinearMipMapLinearFilter,
  24423. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24424. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24425. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24426. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24427. a.minFilter = r.LinearFilter,
  24428. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24429. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24430. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24431. c.__image__webglTextureCube = h,
  24432. a
  24433. }
  24434. ,
  24435. n.prototype.deallocateCubeTexture = function(e) {
  24436. var t = this.renderer
  24437. , i = t.context
  24438. , n = t.properties.get(e);
  24439. i.deleteTexture(n.__image__webglTextureCube)
  24440. }
  24441. ,
  24442. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24443. var a = this.renderer
  24444. , s = a.context
  24445. , l = a.state
  24446. , c = a.properties.get(t);
  24447. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24448. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24449. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24450. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24451. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24452. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24453. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24454. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24455. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24456. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24457. l.bindTexture(s.TEXTURE_2D, null)
  24458. }
  24459. ,
  24460. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24461. var s = this.renderer
  24462. , l = s.context
  24463. , c = s.state
  24464. , h = s.properties.get(t);
  24465. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24466. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24467. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24468. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24469. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24470. }
  24471. ,
  24472. n.prototype.rebuildMipMaps2D = function(e) {
  24473. var t = this.renderer
  24474. , i = t.context
  24475. , n = t.state;
  24476. t.properties.get(e);
  24477. i.generateMipmap(i.TEXTURE_2D),
  24478. n.bindTexture(i.TEXTURE_2D, null)
  24479. }
  24480. ,
  24481. n.prototype.rebuildMipMaps3D = function(e) {
  24482. var t = this.renderer
  24483. , i = t.context
  24484. , n = t.state
  24485. , r = t.properties.get(e);
  24486. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24487. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24488. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24489. }
  24490. ,
  24491. n.prototype.renderToCubeMap = function() {
  24492. var e = !1
  24493. , t = null
  24494. , i = null
  24495. , n = null
  24496. , a = null
  24497. , s = null
  24498. , l = 1;
  24499. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24500. var _ = this.renderer;
  24501. _.context;
  24502. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24503. i.position.z = 150,
  24504. t = new r.Scene,
  24505. t.add(i),
  24506. n = new r.ShaderMaterial({
  24507. uniforms: {
  24508. tDiffuse: {
  24509. type: "t",
  24510. value: null
  24511. },
  24512. alpha: {
  24513. type: "f",
  24514. value: 1
  24515. }
  24516. },
  24517. vertexShader: o.basicTextured.vertexShader,
  24518. fragmentShader: o.basicTextured.fragmentShader,
  24519. depthWrite: !1,
  24520. depthTest: !1,
  24521. side: r.DoubleSide
  24522. }),
  24523. a = new r.PlaneBufferGeometry(l,l),
  24524. s = new r.Mesh(a,n),
  24525. s.position.z = 0,
  24526. t.add(s),
  24527. e = !0);
  24528. var T = a.getAttribute("uv");
  24529. T.setDynamic(!0),
  24530. T.needsUpdate = !0;
  24531. var x = T.array
  24532. , S = p / u
  24533. , M = f / d
  24534. , R = g / u
  24535. , P = m / d;
  24536. x[0] = S,
  24537. x[1] = M + P,
  24538. x[2] = S + R,
  24539. x[3] = M + P,
  24540. x[4] = S,
  24541. x[5] = M,
  24542. x[6] = S + R,
  24543. x[7] = M;
  24544. var O = a.getAttribute("position");
  24545. O.setDynamic(!0),
  24546. O.needsUpdate = !0;
  24547. var L = O.array
  24548. , D = v / h.width - l / 2
  24549. , N = A / h.height - l / 2
  24550. , B = y / h.width
  24551. , F = C / h.height;
  24552. L[0] = D,
  24553. L[1] = N + F,
  24554. L[3] = D + B,
  24555. L[4] = N + F,
  24556. L[6] = D,
  24557. L[7] = N,
  24558. L[9] = D + B,
  24559. L[10] = N;
  24560. this.renderer.properties.get(c);
  24561. n.uniforms.tDiffuse.value = c,
  24562. n.blending = E || r.NoBlending,
  24563. n.transparent = !!b,
  24564. void 0 !== w && null !== w || (w = 1),
  24565. n.uniforms.alpha.value = w,
  24566. n.needUpdate = !0,
  24567. h.activeCubeFace = I,
  24568. h.viewport.set(0, 0, h.width, h.height);
  24569. var V = this.renderer.autoClear;
  24570. this.renderer.autoClear = !1,
  24571. this.renderer.render(t, i, h, !1),
  24572. this.renderer.autoClear = V
  24573. }
  24574. }(),
  24575. n.prototype.copyCubeMap = function() {
  24576. var e = !1
  24577. , t = null
  24578. , i = null
  24579. , a = null
  24580. , s = null
  24581. , l = null
  24582. , c = new r.Euler;
  24583. new r.Vector3;
  24584. return function(h, u, d, p, f, g, m, v, A) {
  24585. this.renderer;
  24586. if (!e) {
  24587. var y = 2;
  24588. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24589. i.position.set(0, 0, 0),
  24590. t = new r.Scene,
  24591. t.add(i),
  24592. a = new r.ShaderMaterial({
  24593. uniforms: {
  24594. tDiffuse: {
  24595. type: "t",
  24596. value: null
  24597. },
  24598. alpha: {
  24599. type: "f",
  24600. value: 1
  24601. }
  24602. },
  24603. vertexShader: o.copyCubeMap.vertexShader,
  24604. fragmentShader: o.copyCubeMap.fragmentShader,
  24605. depthWrite: !1,
  24606. depthTest: !1,
  24607. side: r.DoubleSide
  24608. }),
  24609. s = new r.BoxGeometry(y,y,y),
  24610. l = new r.Mesh(s,a),
  24611. t.add(l),
  24612. e = !0
  24613. }
  24614. for (var C = 0; C < 6; C++)
  24615. n.getCubeOrientationForCubeFace(C, c),
  24616. l.rotation.copy(c),
  24617. l.matrixWorldNeedsUpdate = !0,
  24618. l.updateMatrixWorld(),
  24619. a.uniforms.tDiffuse.value = h,
  24620. a.blending = m || r.NoBlending,
  24621. a.transparent = !!v,
  24622. void 0 !== A && null !== A || (A = 1),
  24623. a.uniforms.alpha.value = A,
  24624. a.needUpdate = !0,
  24625. u.activeCubeFace = C,
  24626. u.viewport.set(0, 0, f, g),
  24627. this.renderer.render(t, i, u, !1)
  24628. }
  24629. }(),
  24630. n.getLookAtForCubeFace = function(e, t) {
  24631. switch (e) {
  24632. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24633. t.set(1, 0, 0);
  24634. break;
  24635. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24636. t.set(-1, 0, 0);
  24637. break;
  24638. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24639. t.set(0, 1, 0);
  24640. break;
  24641. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24642. t.set(0, -1, 0);
  24643. break;
  24644. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24645. t.set(0, 0, 1);
  24646. break;
  24647. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24648. t.set(0, 0, -1)
  24649. }
  24650. }
  24651. ,
  24652. n.getCubeOrientationForCubeFace = function(e, t) {
  24653. switch (e) {
  24654. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24655. t.set(0, -Math.PI / 2, 0);
  24656. break;
  24657. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24658. t.set(0, Math.PI / 2, 0);
  24659. break;
  24660. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24661. t.set(Math.PI / 2, Math.PI, 0);
  24662. break;
  24663. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24664. t.set(-Math.PI / 2, Math.PI, 0);
  24665. break;
  24666. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24667. t.set(0, -Math.PI, 0);
  24668. break;
  24669. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24670. t.set(0, 0, 0)
  24671. }
  24672. }
  24673. ,
  24674. t.exports = n
  24675. }
  24676. , {
  24677. "../enum/GLCubeFaces": 25,
  24678. "../enum/GLTextureType": 26,
  24679. "../enum/SceneRendererEvents": 43,
  24680. "../exception/BasicException": 55,
  24681. "../exception/RendererCreationException": 57,
  24682. "../settings": 166,
  24683. "../shaders": 167,
  24684. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24685. "../util/browser": 182,
  24686. /************************************************************************************************************************************************/
  24687. events: 202,
  24688. three: 217
  24689. }],
  24690. 159: [function(e, t, i) {
  24691. "use strict";
  24692. function n(e) {
  24693. this.messenger = new a(e),
  24694. this.clientKey = null
  24695. }
  24696. var r = e("../util/ajax")
  24697. , o = e("./PostMessageType")
  24698. , a = e("./postmessage")
  24699. , s = e("./VersionInfo")
  24700. , l = e("events").EventEmitter
  24701. , c = window.location.origin + "/api/v1/user/";
  24702. n.prototype = Object.create(l.prototype),
  24703. n.prototype.bindEvents = function() {
  24704. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24705. }
  24706. ,
  24707. n.prototype.waitForConnection = function() {
  24708. var e = new Promise(function(e, t) {
  24709. this.messenger.on(o.CONNECT, function(i) {
  24710. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24711. }
  24712. .bind(this))
  24713. }
  24714. .bind(this));
  24715. return e
  24716. }
  24717. ,
  24718. n.prototype.onConnectionReceived = function(e) {
  24719. return this.messenger.setTarget(e.source, e.origin),
  24720. this.verifyConnection(e).then(function(t, i) {
  24721. this.messenger.send({
  24722. type: o.ACCEPT,
  24723. toId: e.fromId,
  24724. warning: i
  24725. }),
  24726. this.clientKey = t,
  24727. this.messenger.removeAllListeners(o.CONNECT),
  24728. this.bindEvents()
  24729. }
  24730. .bind(this), function(t) {
  24731. this.messenger.send({
  24732. type: o.REJECT,
  24733. toId: e.fromId,
  24734. reason: t
  24735. }),
  24736. this.messenger.setTarget()
  24737. }
  24738. .bind(this))
  24739. }
  24740. ,
  24741. n.prototype.verifyConnection = function(e) {
  24742. return new Promise(function(t, i) {
  24743. var n;
  24744. if (s.isDeprecated(e.sdkVersion))
  24745. n = "这个版本正在被弃用";
  24746. else if (!s.isSupported(e.sdkVersion))
  24747. return i("不支持此版本的SDK");
  24748. var o = {
  24749. cache: !1,
  24750. headers: {
  24751. "X-port-Application-Key": e.applicationKey,
  24752. "X-port-Referrer": e.origin
  24753. }
  24754. };
  24755. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24756. }
  24757. )
  24758. }
  24759. ,
  24760. n.prototype.onMessageReceived = function(e) {
  24761. if (this.validateClientApplicationKey(e.applicationKey)) {
  24762. var t = this;
  24763. e.onDone = function(i) {
  24764. i.toId = e.fromId,
  24765. i.uid = e.uid,
  24766. i.type = o.RESPONSE,
  24767. t.messenger.send(i)
  24768. }
  24769. ,
  24770. this.emit(o.ACTION, e)
  24771. }
  24772. }
  24773. ,
  24774. n.prototype.validateClientApplicationKey = function(e) {
  24775. return this.clientKey === e
  24776. }
  24777. ,
  24778. n.prototype.sendEvent = function(e, t) {
  24779. this.messenger.send({
  24780. type: o.EVENT,
  24781. eventType: e,
  24782. eventData: t
  24783. })
  24784. }
  24785. ,
  24786. t.exports = n
  24787. }
  24788. , {
  24789. "../util/ajax": 181,
  24790. "./PostMessageType": 160,
  24791. "./VersionInfo": 163,
  24792. "./postmessage": 165,
  24793. events: 202
  24794. }],
  24795. 160: [function(e, t, i) {
  24796. "use strict";
  24797. t.exports = Object.freeze({
  24798. CONNECT: "postmessage.connect",
  24799. ACCEPT: "postmessage.accept",
  24800. REJECT: "postmessage.reject",
  24801. ACTION: "postmessage.action",
  24802. RESPONSE: "postmessage.response",
  24803. EVENT: "postmessage.event"
  24804. })
  24805. }
  24806. , {}],
  24807. 161: [function(e, t, i) {
  24808. "use strict";
  24809. t.exports = Object.freeze({
  24810. MOVE: "sdk.move",
  24811. ENTER_PANO: "sdk.enterpano",
  24812. MODEL_LOADED: "sdk.modelloaded"
  24813. })
  24814. }
  24815. , {}],
  24816. 162: [function(e, t, i) {
  24817. "use strict";
  24818. t.exports = Object.freeze({
  24819. FLY: "transition.fly",
  24820. FADEOUT: "transition.fade",
  24821. INSTANT: "transition.instant"
  24822. })
  24823. }
  24824. , {}],
  24825. 163: [function(e, t, i) {
  24826. "use strict";
  24827. t.exports = {
  24828. current: "1.0",
  24829. supported: ["1.0"],
  24830. deprecated: [],
  24831. isSupported: function(e) {
  24832. return this.supported.indexOf(e) !== -1
  24833. },
  24834. isDeprecated: function(e) {
  24835. return this.deprecated.indexOf(e) !== -1
  24836. },
  24837. isValid: function(e) {
  24838. return this.isSupported(e) || this.isDeprecated(e)
  24839. }
  24840. }
  24841. }
  24842. , {}],
  24843. 164: [function(e, t, i) {
  24844. (function(i) {
  24845. "use strict";
  24846. function n(e, t, i) {
  24847. e && (e = e.toLowerCase().trim());
  24848. var n = new I.UP.clone
  24849. , r = Math.PI / 3
  24850. , o = Math.PI / 2;
  24851. switch (e) {
  24852. case "left":
  24853. i.copy(t),
  24854. i.applyAxisAngle(n, o);
  24855. break;
  24856. case "right":
  24857. i.copy(t),
  24858. i.applyAxisAngle(n, -o);
  24859. break;
  24860. case "forwardleft":
  24861. i.copy(t),
  24862. i.applyAxisAngle(n, r);
  24863. break;
  24864. case "forwardright":
  24865. i.copy(t),
  24866. i.applyAxisAngle(n, -r);
  24867. break;
  24868. case "forward":
  24869. default:
  24870. i.copy(t)
  24871. }
  24872. return i
  24873. }
  24874. function r(e, t) {
  24875. if (e) {
  24876. var i = {
  24877. pano: e,
  24878. lookAtPoint: null,
  24879. duration: null,
  24880. maxDistanceOverride: null,
  24881. skipWarpingCheck: !1
  24882. };
  24883. this.player.flyToPano(i, function() {
  24884. t && t({
  24885. success: !0,
  24886. message: "Transition complete."
  24887. })
  24888. })
  24889. } else
  24890. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24891. t && t({
  24892. success: !1,
  24893. error: "Unable to find pano."
  24894. })
  24895. }
  24896. function o(e, t) {
  24897. var i = this.findRankedPano(e, t);
  24898. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24899. null)
  24900. }
  24901. function a(e, t) {
  24902. var i = this.findRankedtag(e, t);
  24903. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24904. null)
  24905. }
  24906. function s(e, t) {
  24907. t.copy(I.FORWARD),
  24908. e.getDirection(t)
  24909. }
  24910. function l(e) {
  24911. function t(e) {
  24912. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24913. return {
  24914. x: c.Math.radToDeg(t._x),
  24915. y: c.Math.radToDeg(t._y),
  24916. z: c.Math.radToDeg(t._z)
  24917. }
  24918. }
  24919. var i = function(e) {
  24920. return e.alignmentType !== m.ALIGNED ? null : {
  24921. x: e.position.x,
  24922. y: e.position.y,
  24923. z: e.position.z
  24924. }
  24925. };
  24926. return {
  24927. panos: e.panos.list.map(function(n) {
  24928. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24929. return {
  24930. uuid: n.id,
  24931. aligned: n.alignmentType === m.ALIGNED,
  24932. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24933. position: i(n),
  24934. rotation: t(n),
  24935. thumbnail: r
  24936. }
  24937. })
  24938. }
  24939. }
  24940. var c = e("three")
  24941. , h = e("./ApiHost")
  24942. , u = e("../util/logger")
  24943. , d = e("../util/common")
  24944. , p = e("../util/math")
  24945. , f = e("../enum/ModelManagerEvents")
  24946. , g = e("./PostMessageType")
  24947. , m = e("../enum/AlignmentType")
  24948. , v = e("../enum/Direction")
  24949. , A = e("./TransitionStyles")
  24950. , y = e("../util/panorama")
  24951. , C = e("../enum/GLCubeFaces")
  24952. , I = e("../enum/Vectors")
  24953. , E = e("../enum/Viewmode")
  24954. , b = e("../enum/WarpStyle")
  24955. , w = (e("../enum/Keys"),
  24956. e("../enum/PlayerEvents"))
  24957. , _ = e("../sdk/SdkEvents")
  24958. , I = e("../enum/Vectors")
  24959. , T = e("../enum/ControlEvents")
  24960. , x = e("../enum/RenderLayers")
  24961. , S = (e("../constants"),
  24962. e("../settings"))
  24963. , M = e("../lib/jpeg_encoder")
  24964. , R = new u(i)
  24965. , P = function() {
  24966. var e = function e() {
  24967. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24968. e.player.getDirection(e.playerDirection),
  24969. e.projectVectors();
  24970. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24971. if (e.angleTravelled += Math.abs(t),
  24972. e.angleTravelled >= Math.abs(e.angle)) {
  24973. if (e.active = !1,
  24974. e.onDone) {
  24975. var i = e.onDone;
  24976. i()
  24977. }
  24978. } else
  24979. e.lastFacingDirection.copy(e.playerDirection),
  24980. window.setTimeout(e, 4)
  24981. };
  24982. return e.active = !1,
  24983. e.angle = 0,
  24984. e.angleTravelled = 0,
  24985. e.playerDirection = new c.Vector3,
  24986. e.lastFacingDirection = new c.Vector3,
  24987. e.onDone = null,
  24988. e.player = null,
  24989. e.start = function(t, i, n, r) {
  24990. e.active = !0,
  24991. t && i && (i = 0),
  24992. e.angle = t || i,
  24993. e.xAngle = t,
  24994. e.yAngle = i,
  24995. e.angleTravelled = 0,
  24996. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24997. n.getDirection(e.playerDirection),
  24998. e.lastFacingDirection.copy(e.playerDirection),
  24999. e.projectVectors(),
  25000. e.onDone = r,
  25001. e.player = n,
  25002. e()
  25003. }
  25004. ,
  25005. e.projectVectors = function() {
  25006. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25007. e.lastFacingDirection.projectOnPlane(I.UP))
  25008. }
  25009. ,
  25010. e
  25011. }()
  25012. , O = function() {
  25013. var e = new c.Vector3;
  25014. return function(t) {
  25015. t ? (e.copy(t.position),
  25016. e.add(t.discPosition),
  25017. p.projectPositionToCanvas(e, this.player.camera, e),
  25018. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25019. }
  25020. }()
  25021. , L = function() {
  25022. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25023. }
  25024. , D = function() {
  25025. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25026. }
  25027. , N = function(e) {
  25028. var t = new c.Vector3;
  25029. return function(e) {
  25030. var i = this.player.getDirection();
  25031. t.copy(i);
  25032. var n = t.y;
  25033. t.y = 0,
  25034. t.normalize();
  25035. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25036. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25037. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25038. 0;
  25039. this.player.mode === E.DOLLHOUSE && (r = -r);
  25040. var o = L.call(this) - .1
  25041. , a = D.call(this) + .1
  25042. , s = r + e;
  25043. s > o ? s = o : s < a && (s = a);
  25044. var l = s - r;
  25045. return e > 0 && l < .01 && (l = 0),
  25046. e < 0 && l > -.01 && (l = 0),
  25047. l
  25048. }
  25049. }()
  25050. , B = function() {
  25051. var e = new c.Euler;
  25052. return function(t) {
  25053. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25054. {
  25055. position: {
  25056. x: t.position.x,
  25057. y: t.position.y,
  25058. z: t.position.z
  25059. },
  25060. rotation: {
  25061. x: c.Math.radToDeg(e.x),
  25062. y: c.Math.radToDeg(e.y),
  25063. z: 0
  25064. },
  25065. pano: t.currentPano ? t.currentPano.id : null,
  25066. mode: t.mode
  25067. }
  25068. }
  25069. }()
  25070. , F = null;
  25071. t.exports = {
  25072. init: function(e, t, i, n, r) {
  25073. V.init(e, t, i, r),
  25074. F = new Promise(function(e, t) {
  25075. i.on(w.Ready, function() {
  25076. e()
  25077. })
  25078. }
  25079. .bind(this));
  25080. var o = new h(window)
  25081. , a = o.waitForConnection();
  25082. a.then(function(e) {
  25083. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25084. });
  25085. var s = function() {
  25086. var e = Date.now();
  25087. return function() {
  25088. if (!(Date.now() - e < 100)) {
  25089. var t = B(i);
  25090. o.sendEvent(_.MOVE, {
  25091. state: t
  25092. }),
  25093. e = Date.now()
  25094. }
  25095. }
  25096. }();
  25097. i.on(w.Move, s),
  25098. i.on(w.ViewChanged, s),
  25099. n.on(f.ActiveModelChanged, function(e) {
  25100. function t(e) {
  25101. var t, i = e.newPano.id;
  25102. e.oldPano && (t = e.oldPano.id),
  25103. i !== t && o.sendEvent(_.ENTER_PANO, {
  25104. oldPano: t,
  25105. newPano: i
  25106. })
  25107. }
  25108. var i = e.model
  25109. , n = e.oldModel;
  25110. V.model = i,
  25111. a.then(function() {
  25112. o.sendEvent(_.MODEL_LOADED, {
  25113. metadata: l(i)
  25114. })
  25115. }),
  25116. n && n.panos.forEach(function(e) {
  25117. e.removeEventListener("enter", t)
  25118. }),
  25119. i.panos.forEach(function(e) {
  25120. e.on("enter", t)
  25121. })
  25122. })
  25123. }
  25124. };
  25125. var V = {
  25126. director: null,
  25127. player: null,
  25128. controls: null,
  25129. sceneRenderer: null,
  25130. model: null,
  25131. init: function(e, t, i, n) {
  25132. this.director = e,
  25133. this.player = i,
  25134. this.controls = t,
  25135. this.sceneRenderer = n
  25136. },
  25137. handleToObject: {},
  25138. objectToHandle: {},
  25139. handleCount: 0,
  25140. onMessageReceive: function(e) {
  25141. if (e) {
  25142. var t = e.targetFunction
  25143. , i = e.params
  25144. , n = e.onDone;
  25145. t && this[t] && this[t](i, n)
  25146. }
  25147. },
  25148. waitForInit: function(e, t) {
  25149. F.then(t.bind({
  25150. success: !0,
  25151. message: "Init complete."
  25152. }))
  25153. },
  25154. moveToPano: function(e, t) {
  25155. var i = new c.Euler(0,0,0,"YXZ")
  25156. , n = new c.Quaternion;
  25157. return function(e, t) {
  25158. var r = e.pano
  25159. , o = e.rotation
  25160. , a = e.transition;
  25161. if (!this.model)
  25162. return t({
  25163. success: !1,
  25164. error: "The model has not been loaded yet"
  25165. });
  25166. var s = this.model.panos.get(r);
  25167. if (!s)
  25168. return t({
  25169. success: !1,
  25170. error: r + " does not exist in this model"
  25171. });
  25172. if (!o)
  25173. return t({
  25174. sucess: !1,
  25175. erorr: o + " is not a valid rotation"
  25176. });
  25177. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25178. console.log(o.z);
  25179. var l = {
  25180. success: !0,
  25181. message: r
  25182. };
  25183. if (a === A.FADEOUT)
  25184. n.setFromEuler(i),
  25185. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25186. else {
  25187. var h, u;
  25188. a === A.INSTANT && (h = 0,
  25189. u = 0);
  25190. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25191. this.player.flyToPano({
  25192. pano: s,
  25193. lookAtPoint: d,
  25194. duration: h,
  25195. aimDuration: u
  25196. }, t.bind(this, l))
  25197. }
  25198. }
  25199. }(),
  25200. moveInDirection: function(e, t) {
  25201. var i = e.direction;
  25202. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25203. void (t && t({
  25204. success: !1,
  25205. error: "Invalid direction."
  25206. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25207. t(e ? {
  25208. success: !0,
  25209. message: "moved " + i
  25210. } : {
  25211. success: !1,
  25212. error: "Cannot move in direction: " + i
  25213. })
  25214. })
  25215. },
  25216. getPose: function(e, t) {
  25217. this.player.camera.position,
  25218. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25219. return t({
  25220. success: !0,
  25221. message: B(this.player)
  25222. })
  25223. },
  25224. takeScreenShot: function() {
  25225. var e = new c.PerspectiveCamera
  25226. , t = new c.WebGLRenderTarget;
  25227. return function(i, n) {
  25228. if (!i.resolution)
  25229. return n({
  25230. success: !1,
  25231. error: "An invalid resolution was specified"
  25232. });
  25233. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25234. var r = this.sceneRenderer.renderer.getSize();
  25235. i.resolution.width = r.width,
  25236. i.resolution.height = r.height
  25237. }
  25238. e.layers.set(x.DEFAULT),
  25239. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25240. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25241. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25242. var o = i.resolution.width
  25243. , a = i.resolution.height
  25244. , s = o / a;
  25245. e.position.copy(this.sceneRenderer.camera.position),
  25246. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25247. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25248. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25249. t.setSize(o, a),
  25250. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25251. var l = new Uint8Array(o * a * 4);
  25252. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25253. var c = M.encode({
  25254. data: l,
  25255. width: o,
  25256. height: a,
  25257. heading: 180,
  25258. pitch: 0
  25259. }, {
  25260. quality: 75,
  25261. flipY: !0
  25262. })
  25263. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25264. n({
  25265. success: !0,
  25266. message: h
  25267. })
  25268. }
  25269. }(),
  25270. findRankedPano: function(e, t) {
  25271. var i = new c.Vector3
  25272. , r = new c.Vector3;
  25273. return function(e, t) {
  25274. s(this.player, r),
  25275. n(t, r, i);
  25276. var o = this.player.rankedPanoInDirection(e, i);
  25277. if (o) {
  25278. var a = this.objectToHandle[o.id];
  25279. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25280. this.handleToObject[a] = o),
  25281. a
  25282. }
  25283. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25284. -1
  25285. }
  25286. }(),
  25287. findRankedtag: function(e, t) {
  25288. var i = new c.Vector3
  25289. , r = new c.Vector3;
  25290. return function(e, t) {
  25291. s(this.player, r),
  25292. n(t, r, i);
  25293. var o = this.player.rankedtagInDirection(e, i);
  25294. if (o) {
  25295. var a = this.objectToHandle[o.sid];
  25296. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25297. this.handleToObject[a] = o),
  25298. a
  25299. }
  25300. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25301. -1
  25302. }
  25303. }(),
  25304. clickNearesttag: function(e) {
  25305. this.clickRankedtag(0, e)
  25306. },
  25307. clickRankedtag: function(e, t) {
  25308. var i = a.call(this, e, t);
  25309. i && O.call(this, i)
  25310. },
  25311. clickNearestPano: function(e, t) {
  25312. this.clickRankedPano(0, e, t)
  25313. },
  25314. clickRankedPano: function(e, t, i) {
  25315. var n = o.call(this, e, t);
  25316. n ? r.call(this, n, i) : i(null)
  25317. },
  25318. clickPano: function(e, t) {
  25319. var i = this.handleTable[e];
  25320. i ? r.call(this, i, t) : t(null)
  25321. },
  25322. rotateDirection: function() {
  25323. return function(e, t) {
  25324. var i = e.direction
  25325. , n = e.angle;
  25326. if (!P.active) {
  25327. var r = 0
  25328. , o = 0
  25329. , a = 0
  25330. , s = 0;
  25331. if (!n || isNaN(n))
  25332. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25333. void (t && t({
  25334. success: !1,
  25335. error: "Invalid rotation angle."
  25336. }));
  25337. if (this.player.mode === E.TRANSITIONING)
  25338. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25339. void (t && t({
  25340. success: !1,
  25341. error: "Cannot rotate while transitioning"
  25342. }));
  25343. if (i === v.RIGHT || i === v.LEFT)
  25344. i === v.RIGHT && (n = -n),
  25345. r = n > 0 ? -1 : 1,
  25346. a = n;
  25347. else {
  25348. if (i !== v.UP && i !== v.DOWN)
  25349. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25350. void (t && t({
  25351. success: !1,
  25352. error: "Invalid direction for rotation."
  25353. }));
  25354. if (this.player.mode === E.FLOORPLAN)
  25355. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25356. void (t && t({
  25357. success: !1,
  25358. error: "Cannot rotate " + i + " in floorplan mode"
  25359. }));
  25360. if (i === v.DOWN && (n = -n),
  25361. n = N.call(this, n),
  25362. 0 === n)
  25363. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25364. void (t && t({
  25365. success: !1,
  25366. error: "Already at maximum rotation in direction: " + i
  25367. }));
  25368. o = n > 0 ? 1 : -1,
  25369. s = n
  25370. }
  25371. var l = n;
  25372. n = c.Math.degToRad(n),
  25373. a = c.Math.degToRad(a),
  25374. s = c.Math.degToRad(s);
  25375. var h = this.controls.activeControl
  25376. , u = function() {
  25377. h.stopRotating(!0),
  25378. t && t({
  25379. success: !0,
  25380. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25381. })
  25382. };
  25383. h.startRotating(r, o),
  25384. P.start(a, s, this.player, u)
  25385. }
  25386. }
  25387. }(),
  25388. rotate: function() {
  25389. var e = new c.Vector3
  25390. , t = new c.Vector3;
  25391. return function(i, n) {
  25392. var r = i.xAngle
  25393. , o = i.yAngle;
  25394. if (!P.active) {
  25395. if (r = r || 0,
  25396. o = o || 0,
  25397. isNaN(r) || isNaN(o))
  25398. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25399. void (n && n({
  25400. success: !1,
  25401. error: "Invalid rotation angle."
  25402. }));
  25403. if (this.player.mode === E.TRANSITIONING)
  25404. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25405. void (n && n({
  25406. success: !1,
  25407. error: "Cannot rotate while transitioning"
  25408. }));
  25409. Math.abs(r) < .01 && (r = 0),
  25410. Math.abs(o) < .01 && (o = 0);
  25411. var a = o;
  25412. o = N.call(this, o),
  25413. r = -r;
  25414. var s = a > 0 ? "UP" : "DOWN";
  25415. if (!r && a && !o)
  25416. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25417. void (n && n({
  25418. success: !1,
  25419. error: "Already at maximum rotation in direction: " + s
  25420. }));
  25421. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25422. var l = o;
  25423. o = c.Math.degToRad(o),
  25424. r = c.Math.degToRad(r),
  25425. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25426. this.player.getDirection(e),
  25427. t.copy(e).applyAxisAngle(I.UP, r),
  25428. t.applyAxisAngle(I.RIGHT, o);
  25429. var h = (e.angleTo(t),
  25430. r > 0 ? -1 : r < 0 ? 1 : 0)
  25431. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25432. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25433. var d = this.controls.activeControl
  25434. , p = function() {
  25435. d.stopRotating(!0),
  25436. n && n({
  25437. success: !0,
  25438. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25439. })
  25440. };
  25441. d.startRotating(h, u),
  25442. P.start(r, o, this.player, p)
  25443. }
  25444. }
  25445. }(),
  25446. panCamera: function(e, t) {
  25447. function i(e) {
  25448. switch (r.removeAllListeners(T.AutoPanComplete),
  25449. r.removeAllListeners(T.AutoPanInterrupt),
  25450. r.removeAllListeners(T.AutoPanClamped),
  25451. e) {
  25452. case T.AutoPanInterrupt:
  25453. t({
  25454. success: !0,
  25455. message: "Camera panning interrupted."
  25456. });
  25457. break;
  25458. case T.AutoPanClamped:
  25459. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25460. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25461. return void t({
  25462. success: !1,
  25463. error: "Already at edge of current model bounds."
  25464. });
  25465. var i = "The view point is outside the bounds for the current model. ";
  25466. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25467. console.warn(i)
  25468. }
  25469. case T.AutoPanComplete:
  25470. t({
  25471. success: !0,
  25472. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25473. })
  25474. }
  25475. }
  25476. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25477. return t({
  25478. success: !1,
  25479. error: "Camera panning is not available in the current mode: " + this.player.mode
  25480. });
  25481. var n = e.position
  25482. , r = this.player.control;
  25483. r.setAutoPanPosition(n.x, n.z),
  25484. r.autoPan = !0;
  25485. var o = function(e, t) {
  25486. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25487. };
  25488. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25489. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25490. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25491. },
  25492. click: function(e, t) {
  25493. var i = e.x
  25494. , n = e.y
  25495. , r = e.percentage;
  25496. r === !0 && (i = i / 100 * $("#player").width(),
  25497. n = n / 100 * $("#player").height()),
  25498. this.player.handleInputStart(i, n),
  25499. this.player.updateIntersect(),
  25500. this.player.handleInputEnd(i, n)
  25501. },
  25502. mouseOver: function(e, t) {
  25503. var i = e.x
  25504. , n = e.y
  25505. , r = e.percentage;
  25506. r === !0 && (i = i / 100 * $("#player").width(),
  25507. n = n / 100 * $("#player").height()),
  25508. this.player.handleInputMove(i, n),
  25509. this.player.updateIntersect()
  25510. },
  25511. moveToMode: function(e, t) {
  25512. function i(e) {
  25513. t(e ? {
  25514. success: !1,
  25515. error: "Failed to load new mode: " + e
  25516. } : {
  25517. success: !0,
  25518. message: "Moved to new mode: " + n
  25519. })
  25520. }
  25521. var n = e.mode;
  25522. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25523. i()
  25524. }, function(e) {
  25525. i(e)
  25526. }) : t({
  25527. success: !1,
  25528. error: "Invalid mode selection"
  25529. })
  25530. }
  25531. }
  25532. }
  25533. ).call(this, "/js/sdk/automation.js")
  25534. }
  25535. , {
  25536. "../constants": 8,
  25537. "../enum/AlignmentType": 17,
  25538. "../enum/ControlEvents": 21,
  25539. "../enum/Direction": 22,
  25540. "../enum/GLCubeFaces": 25,
  25541. "../enum/Keys": 30,
  25542. "../enum/ModelManagerEvents": 33,
  25543. "../enum/PlayerEvents": 40,
  25544. "../enum/RenderLayers": 41,
  25545. "../enum/Vectors": 50,
  25546. "../enum/Viewmode": 51,
  25547. "../enum/WarpStyle": 52,
  25548. "../lib/jpeg_encoder": 94,
  25549. "../sdk/SdkEvents": 161,
  25550. "../settings": 166,
  25551. "../util/common": 185,
  25552. "../util/logger": 189,
  25553. "../util/math": 190,
  25554. "../util/panorama": 191,
  25555. "./ApiHost": 159,
  25556. "./PostMessageType": 160,
  25557. "./TransitionStyles": 162,
  25558. three: 217
  25559. }],
  25560. 165: [function(e, t, i) {
  25561. "use strict";
  25562. function n(e) {
  25563. this.sourceWindow = e,
  25564. this.targetWindow = null,
  25565. this.targetOrigin = null,
  25566. this.id = Math.floor(1e5 * Math.random()),
  25567. this.bindEvents()
  25568. }
  25569. var r = e("./PostMessageType")
  25570. , o = e("events").EventEmitter;
  25571. n.prototype = Object.create(o.prototype),
  25572. n.prototype.bindEvents = function() {
  25573. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25574. }
  25575. ,
  25576. n.prototype.setTarget = function(e, t) {
  25577. this.targetWindow = e,
  25578. this.targetOrigin = t
  25579. }
  25580. ,
  25581. n.prototype.onPostmessageReceived = function(e) {
  25582. var t = e.origin || e.originalEvent.origin
  25583. , i = e.source;
  25584. switch (e.data.type) {
  25585. case r.CONNECT:
  25586. break;
  25587. case r.RESPONSE:
  25588. if (this.id !== e.data.toId)
  25589. return;
  25590. default:
  25591. if (!this.validateMessageOrigin(t))
  25592. return
  25593. }
  25594. var n = e.data;
  25595. n.source = i,
  25596. n.origin = t,
  25597. n.timestamp = Date.now(),
  25598. this.emit(e.data.type, n)
  25599. }
  25600. ,
  25601. n.prototype.validateMessageOrigin = function(e) {
  25602. return "*" === this.targetOrigin || e === this.targetOrigin
  25603. }
  25604. ,
  25605. n.prototype.send = function(e) {
  25606. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25607. this.targetWindow.postMessage(e, this.targetOrigin))
  25608. }
  25609. ,
  25610. t.exports = n
  25611. }
  25612. , {
  25613. "./PostMessageType": 160,
  25614. events: 202
  25615. }],
  25616. 166: [function(e, t, i) {
  25617. "use strict";
  25618. var n = e("three")
  25619. , r = e("./util/browser")
  25620. , o = e("./enum/Viewmode")
  25621. , a = e("./enum/VROption")
  25622. , s = e("./enum/Colors")
  25623. , l = e("./enum/WarpStyle")
  25624. , c = e("./util/easing")
  25625. , h = e("./util/common")
  25626. , u = e("./util/showcase")
  25627. , d = e("./constants")
  25628. , p = {
  25629. debug: !1,
  25630. version: "2.25.6-0-gd87e5b1",
  25631. languageTag: r.valueFromHash("lang", null),
  25632. pageTitle: "四维虚拟漫游",
  25633. authorizationHeader: u.getAuthorizationHeader(),
  25634. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25635. logLevel: r.valueFromHash("log", 2),
  25636. skyboxRadius: 2500,
  25637. modelBoundsPadding: 5,
  25638. showNeighbors: !1,
  25639. brand: r.valueFromHash("brand", !0),
  25640. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25641. startHighlights: r.valueFromHash("hl", -1),
  25642. specialEdition: r.valueFromHash("bn", 0),
  25643. useWheel: r.valueFromHash("wh", !0),
  25644. crossOrigin: "anonymous",
  25645. fancierTransition: !1,
  25646. wireframe: !1,
  25647. skyboxWireframe: !1,
  25648. modelAlpha: 1,
  25649. highlightPanoSelection: !1,
  25650. showSweeps: !0,
  25651. showSkyboxes: !1,
  25652. showMesh: !0,
  25653. showFloors: !1,
  25654. showFloorDuration: 300,
  25655. showFloorDelay: 300,
  25656. hideFloorDuration: 300,
  25657. hideFloorDelay: 0,
  25658. reticuleOpacityTransitionTime: 250,
  25659. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25660. markerOpacityTransitionTime: 500,
  25661. guiAnimationSpeed: 250,
  25662. highlightAnimationDuration: 500,
  25663. modelComponentLoadSpinnerDelay: 150,
  25664. captureErrors: !1,
  25665. maxMobileTextures: 6,
  25666. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25667. startupFlyinDelay: 3e3,
  25668. dollhouseDefault: {
  25669. minDistance: 15,
  25670. maxDistance: 50,
  25671. minPolarAngle: n.Math.degToRad(10),
  25672. maxPolarAngle: n.Math.degToRad(90)
  25673. },
  25674. hideReticuleTimeout: 1e3,
  25675. analytics: {
  25676. inactivityThreshold: 30,
  25677. sessionTrackingRate: .15,
  25678. maxTrackedErrors: 20,
  25679. sessionDurationPingFrequency: 10,
  25680. sessionDurationTimeout: 15
  25681. },
  25682. flydown: {
  25683. movementEasing: "easeInOutQuad",
  25684. movementDelay: .001,
  25685. rotationEasing: "easeInOutQuad",
  25686. rotationDelay: .5,
  25687. modelTextureDelay: .75,
  25688. skyboxDelay: .75
  25689. },
  25690. transition: {
  25691. flySpeed: .001,
  25692. flyTime: 750,
  25693. flytimeMaxDistanceThreshold: 5,
  25694. flytimeDistanceMultiplier: 150,
  25695. aimTime: 1500,
  25696. aimSlowFactor: 1.5,
  25697. blur: 0.8,
  25698. movementEasing: "easeInOutQuad",
  25699. blendEasing: "easeInOutQuad",
  25700. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25701. },
  25702. show360Views: {
  25703. enabled: !0,
  25704. transitionTime: 1e3
  25705. },
  25706. quickstart: {
  25707. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25708. animation: 1400,
  25709. showTextDelay: 500,
  25710. fadeOutDelay: 3e3,
  25711. fovChange: 10
  25712. },
  25713. appConfig: {
  25714. webvr_version: null,
  25715. segment_key: null,
  25716. embedly_key: null,
  25717. branch_key: null,
  25718. keen_write_key: null,
  25719. keen_project_id: null
  25720. },
  25721. vr: {
  25722. enabled: !0,
  25723. allowWebVR: !1,
  25724. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25725. },
  25726. share: {
  25727. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25728. },
  25729. input: {
  25730. longTapThreshold: 200,
  25731. moveToleranceNDC: .08,
  25732. touchMoveThreshold: 25
  25733. },
  25734. help: {
  25735. modalStayDuration: 600
  25736. },
  25737. immersive: {
  25738. timeToShowAgain: 1250,
  25739. uiStayDuration: 600
  25740. },
  25741. tourInteraction: {
  25742. disabled: "0" === r.valueFromHash("tourcta", null),
  25743. showPauseButton: 1e3,
  25744. showModal: 1500,
  25745. allowNextClick: 200,
  25746. largeModal: "1" === r.valueFromHash("tourcta", null),
  25747. smallModal: "2" === r.valueFromHash("tourcta", null)
  25748. },
  25749. labels: {
  25750. enabled: !1,
  25751. hideUntilStart: !0,
  25752. fadeInDuration: 250,
  25753. fadeInDelay: 250,
  25754. fadeOutDuration: 250,
  25755. fadeOutDelay: 0,
  25756. zoomHideThreshhold: {
  25757. mobile: r.isSmallScreen() ? .45 : .6,
  25758. desktop: 2
  25759. },
  25760. zoomTruncateThreshhold: {
  25761. mobile: r.isSmallScreen() ? .35 : .45,
  25762. desktop: .85
  25763. },
  25764. minLengthForTruncate: 16,
  25765. truncateLength: 12,
  25766. truncateSuffix: "..."
  25767. },
  25768. tags: {
  25769. enabled: r.valueFromHash("mt", 1),
  25770. startup: {
  25771. hideUntilStart: !0,
  25772. fadeInDuration: 500,
  25773. fadeInDelay: 100
  25774. },
  25775. visibility: {
  25776. anyDistance: !0,
  25777. visibleDistance: 8,
  25778. cameraClearance: .1,
  25779. alphaTestLevel: .05,
  25780. hideViaFloor: !0,
  25781. hideOffScreenDisc: !1,
  25782. hideOffScreenObject: !1
  25783. },
  25784. disc: {
  25785. opacity: 1,
  25786. disabledOpacity: .5,
  25787. scale: {
  25788. nearBound: 1.5,
  25789. farBound: 4.8,
  25790. linkFarBound: !1,
  25791. linkPercent: 40,
  25792. maxSize: 80,
  25793. minSize: 40,
  25794. baseViewportSize: 800,
  25795. responsiveness: 100
  25796. }
  25797. },
  25798. pole: {
  25799. enabled: !0,
  25800. height: .5,
  25801. width: 2,
  25802. opacity: .5,
  25803. color: "white"
  25804. },
  25805. navigate: {
  25806. nearestPano: !0,
  25807. lineOfSight: !0,
  25808. reactivate: !0,
  25809. aimAt: "disc",
  25810. tiltTolerance: 25,
  25811. rotateSpeedFactor: .6
  25812. }
  25813. },
  25814. path: {
  25815. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25816. colorUp: s._desat(s.newBlue, .5),
  25817. colorDown: s._darken(s.newBlue, .35),
  25818. opacity: .5,
  25819. style: "ribbon",
  25820. height: .025,
  25821. ribbonWidth: .24,
  25822. outsideHeight: .5,
  25823. waypointRadius: .5,
  25824. waypointIndoorRadius: .24,
  25825. waypointPulse: 1e3,
  25826. typ: l.BLACK,
  25827. meshFree: r.valueFromHash("mf", 1),
  25828. mapGuides: r.valueFromHash("guides", !0),
  25829. fadeInTime: 400,
  25830. fadeOutTime: 300
  25831. },
  25832. warp: {
  25833. nearPanoDist: .1,
  25834. matchCam: !1,
  25835. blur: .33,
  25836. fastTime: 1500,
  25837. teleportTime: 1500,//瞬间过渡的时间
  25838. flytimeDistanceMultiplier:150,//add
  25839. flyTime:750,//add
  25840. outsideTime: 2e3,
  25841. lookAheadMax: .3,
  25842. lookAheadDist: 2.5,
  25843. softPushDist: .37,
  25844. softPushEnd: .3,
  25845. softBendAngle: 8,
  25846. softBendTilt: 4,
  25847. softBendEnd: .3,
  25848. doBurns: true, //r.valueFromHash("kb", !0),
  25849. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25850. minBurnsAngle: 35,
  25851. minDownAngle: -35,
  25852. maxTurnPerSec: 280,
  25853. maxAimPerSec: 35,
  25854. minRotation: 12,
  25855. maxAimRotation: 33.2,
  25856. turnFriction: .2,
  25857. flySpeed: .01,
  25858. minWarpTime: 1200,
  25859. warpInterruptionRedirectTime: 500,
  25860. tourStepDelay: r.valueFromHash("st", 0),
  25861. walkDelay: 0,
  25862. walkMaxDist: 50,
  25863. walkMinDist: .8,
  25864. walkSlideShowThreshhold: 3000,
  25865. walkExtraPanosDistance: .4,
  25866. timePerMeter: 1200,
  25867. motionLeadTime: 5000,
  25868. movementEasing: "easeInOutQuad",
  25869. blendEasing: "easeInOutQuad",
  25870. showBunny: !1,
  25871. loop: r.valueFromHash("lp", !1),
  25872. auto: r.valueFromHash("ts", -1),
  25873. eOrder: 'YXZ', //"YXZ",
  25874. stepFactor: .25,
  25875. brakeStrength: 2,
  25876. minBrakeAngle: .1,
  25877. maxBrakeAngle: 1.8,
  25878. climbEffort: 4
  25879. },
  25880. rotationFriction: .05,
  25881. rotationAccelerationInside: 4.5,
  25882. rotationAccelerationOutside: .15,
  25883. rotationAfterMoveMultiplier: 40,
  25884. rotationAfterMoveHistoryCount: 5,
  25885. panFriction: .09,
  25886. panAccelerationOutside: 60,
  25887. onload: r.valueFromHash("onload", o.PANORAMA),
  25888. zoomNearLimit: .1,
  25889. zoomFarLimit: 50,
  25890. navigation: {
  25891. panoScores: !1,
  25892. mouseDirection: !0,
  25893. filterStrictness: .75,
  25894. angleFactor: -30,
  25895. directionFactor: 10,
  25896. distanceFactor: -1,
  25897. optionalityFactor: 3
  25898. },
  25899. sdkInit: !1,
  25900. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25901. console: r.valueFromHash("console", !1),
  25902. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25903. panoramaNeighbourMaxDistance: 5,
  25904. panoFloorClickRadius: .35,
  25905. showScreenshotLocations: !1,
  25906. showAxis: !1,
  25907. showNeighbourRaycasts: !1,
  25908. colorMarkerOnLoad: !1,
  25909. colorMarkerByFloor: !1,
  25910. tiling: {
  25911. panoPreRenderRepeatDelay: 2500,
  25912. panoPreRenderDelay: 500,
  25913. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25914. tilingFlagNames: ["usetiles", "tiles"],
  25915. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25916. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25917. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25918. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25919. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25920. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25921. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25922. customCompression: r.valueFromHash("tilecustcomp", 0),
  25923. // mobileHighQualityOverride: !1,
  25924. mobileHighQualityOverride: 1,
  25925. allowUltraHighResolution: true
  25926. },
  25927. zoom: {
  25928. enabled: true,
  25929. forceOff: r.valueFromHash("nozoom", 0),
  25930. overridemax: r.valueFromHash("maxzoom", null),
  25931. overridemin: r.valueFromHash("minzoom", null),
  25932. max: d.highQualityMaxZoom,
  25933. min: 1,
  25934. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25935. activationThreshold: 1.1,
  25936. restoreTime: 500
  25937. },
  25938. profiling: {
  25939. enabled: r.valueFromHash("mem", !1)
  25940. }
  25941. };
  25942. p = h.deepExtend(p, d, {
  25943. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25944. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25945. panorama: {
  25946. transitionTime: 1e3,
  25947. modelAlpha: 0,
  25948. modelAlphaDelay: p.flydown.modelTextureDelay,
  25949. modelAlphaLength: 1,
  25950. skyboxOpacity: 1,
  25951. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25952. skyboxOpacityLength: .9,
  25953. fovLength: 1,
  25954. fovDelay: 0,
  25955. cameraMatrixDuration: .8,
  25956. cameraMatrixDelay: 0,
  25957. cameraMatrixEase: c.easeInCubic,
  25958. reticuleOpacity: 1,
  25959. markerOpacity: .3,
  25960. markerOpacityOnHover: 1
  25961. },
  25962. dollhouse: {
  25963. transitionTime: 1e3,
  25964. modelAlpha: 1,
  25965. modelAlphaDelay: 0,
  25966. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25967. skyboxOpacity: 0,
  25968. skyboxOpacityDelay: 0,
  25969. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25970. fovLength: 1,
  25971. fovDelay: 0,
  25972. cameraMatrixDuration: .8,
  25973. cameraMatrixDelay: .3,
  25974. cameraMatrixEase: c.easeInCubic,
  25975. reticuleOpacity: 1,
  25976. markerOpacity: 0,
  25977. markerOpacityOnHover: 0
  25978. },
  25979. floorplan: {
  25980. transitionTime: 1e3,
  25981. modelAlpha: 1,
  25982. modelAlphaDelay: 0,
  25983. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25984. skyboxOpacity: 0,
  25985. skyboxOpacityDelay: 0,
  25986. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25987. fovLength: 1,
  25988. fovDelay: 0,
  25989. cameraMatrixDuration: .5,
  25990. cameraMatrixDelay: 0,
  25991. cameraMatrixEase: c.easeOutCubic,
  25992. reticuleOpacity: 1,
  25993. markerOpacity: 0,
  25994. markerOpacityOnHover: 0,
  25995. cameraHeight: 50
  25996. },
  25997. transitioning: {
  25998. reticuleOpacity: 0,
  25999. markerOpacity: .3,
  26000. markerOpacityOnHover: 1
  26001. },
  26002. "floorplan-dollhouse": {
  26003. rotationDelay: 0,
  26004. rotationDuration: 1
  26005. },
  26006. "floorplan-panorama": {
  26007. rotationDelay: .5,
  26008. rotationDuration: 1
  26009. },
  26010. "dollhouse-panorama": {
  26011. rotationDelay: .5,
  26012. rotationDuration: 1
  26013. },
  26014. "dollhouse-floorplan": {
  26015. rotationDelay: 0,
  26016. rotationDuration: 1,
  26017. cameraMatrixDuration: 1.05,
  26018. cameraMatrixDelay: .5
  26019. },
  26020. "panorama-dollhouse": {
  26021. rotationDelay: 0,
  26022. rotationDuration: .5
  26023. },
  26024. "panorama-floorplan": {
  26025. transitionTime: 1500,
  26026. rotationDelay: 0,
  26027. rotationDuration: .5
  26028. }
  26029. }),
  26030. p.path.meshFree && (p.path.typ = l.WALK),
  26031. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26032. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26033. window._settings = t.exports = p
  26034. }
  26035. , {
  26036. "./constants": 8,
  26037. "./enum/Colors": 19,
  26038. "./enum/VROption": 47,
  26039. "./enum/Viewmode": 51,
  26040. "./enum/WarpStyle": 52,
  26041. "./util/browser": 182,
  26042. "./util/common": 185,
  26043. "./util/easing": 186,
  26044. "./util/showcase": 193,
  26045. three: 217
  26046. }],
  26047. 167: [function(e, t, i) {
  26048. "use strict";
  26049. var n = e("three")
  26050. , r = e("./settings")
  26051. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26052. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26053. t.exports = {
  26054. basicTextured: {
  26055. uniforms: {
  26056. tDiffuse: {
  26057. type: "t",
  26058. value: null
  26059. },
  26060. alpha: {
  26061. type: "f",
  26062. value: 1
  26063. }
  26064. },
  26065. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26066. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26067. },
  26068. copyCubeMap: {
  26069. uniforms: {
  26070. tDiffuse: {
  26071. type: "t",
  26072. value: null
  26073. },
  26074. alpha: {
  26075. type: "f",
  26076. value: 1
  26077. }
  26078. },
  26079. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26080. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26081. },
  26082. cube: {
  26083. uniforms: {
  26084. map: {
  26085. type: "t",
  26086. value: null
  26087. },
  26088. opacity: {
  26089. type: "f",
  26090. value: 1
  26091. }
  26092. },
  26093. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26094. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26095. },
  26096. model: {
  26097. uniforms: {
  26098. map: {
  26099. type: "t",
  26100. value: null
  26101. },
  26102. modelAlpha: {
  26103. type: "f",
  26104. value: r.modelAlpha
  26105. },
  26106. opacity: {
  26107. type: "f",
  26108. value: 1
  26109. },
  26110. progress: {
  26111. type: "f",
  26112. value: 0
  26113. },
  26114. blackout: {
  26115. type: "i",
  26116. value: 0
  26117. },
  26118. pano0Map: {
  26119. type: "t",
  26120. value: null
  26121. },
  26122. pano0Position: {
  26123. type: "v3",
  26124. value: new n.Vector3
  26125. },
  26126. pano0Matrix: {
  26127. type: "m4",
  26128. value: new n.Matrix4
  26129. },
  26130. pano1Map: {
  26131. type: "t",
  26132. value: null
  26133. },
  26134. pano1Position: {
  26135. type: "v3",
  26136. value: new n.Vector3
  26137. },
  26138. pano1Matrix: {
  26139. type: "m4",
  26140. value: new n.Matrix4
  26141. }
  26142. },
  26143. vertexShader: o + `uniform vec3 pano0Position;
  26144. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26145. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26146. varying vec3 vWorldPosition0;
  26147. varying vec3 vWorldPosition1;
  26148. uniform int blackout;
  26149. void main() {
  26150. vUv = uv;
  26151. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26152. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26153. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26154. vWorldPosition0.x *= -1.0;
  26155. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26156. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26157. vWorldPosition1.x *= -1.0;
  26158. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26159. }`,
  26160. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26161. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26162. void main() {
  26163. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26164. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26165. vec4 colorFromPanos;
  26166. if (blackout == 5){//add for TransitionPass
  26167. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26168. }else{
  26169. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26170. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26171. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26172. else if (blackout == 1) {
  26173. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26174. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26175. }
  26176. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26177. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26178. }
  26179. vec4 colorFromTexture = texture2D( map, vUv );
  26180. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26181. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26182. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26183. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26184. }`
  26185. },
  26186. hot:{
  26187. uniforms:{
  26188. color:{
  26189. type: "c",
  26190. value: new n.Color( 0xff2200 )
  26191. },
  26192. opac:{
  26193. type: "f",
  26194. value: 0
  26195. },
  26196. texture1:{
  26197. type: "t",
  26198. value: null
  26199. },
  26200. texture2:{
  26201. type: "t",
  26202. value: null
  26203. }
  26204. },
  26205. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26206. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26207. },
  26208. modelOutside: {
  26209. uniforms: {
  26210. map: {
  26211. type: "t",
  26212. value: null
  26213. },
  26214. opacity: {
  26215. type: "f",
  26216. value: 1
  26217. }
  26218. },
  26219. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26220. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26221. },
  26222. ribbon: {
  26223. uniforms: {
  26224. map: {
  26225. type: "t",
  26226. value: null
  26227. },
  26228. opacity: {
  26229. type: "f",
  26230. value: 1
  26231. },
  26232. color: {
  26233. type: "c",
  26234. value: new n.Color(r.path.color)
  26235. }
  26236. },
  26237. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26238. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26239. },
  26240. waypoint: {
  26241. uniforms: {
  26242. map: {
  26243. type: "t",
  26244. value: null
  26245. },
  26246. opacity: {
  26247. type: "f",
  26248. value: 1
  26249. },
  26250. pulse: {
  26251. type: "f",
  26252. value: 1
  26253. },
  26254. nearFade: {
  26255. type: "v2",
  26256. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26257. },
  26258. color: {
  26259. type: "c",
  26260. value: new n.Color(r.reticuleColor)
  26261. }
  26262. },
  26263. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26264. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26265. },
  26266. modelDebug: {
  26267. uniforms: {
  26268. map: {
  26269. type: "t",
  26270. value: null
  26271. },
  26272. modelAlpha: {
  26273. type: "f",
  26274. value: r.modelAlpha
  26275. },
  26276. depthmapRatio: {
  26277. type: "f",
  26278. value: 0
  26279. },
  26280. opacity: {
  26281. type: "f",
  26282. value: 1
  26283. },
  26284. progress: {
  26285. type: "f",
  26286. value: 0
  26287. },
  26288. considerOcclusion: {
  26289. type: "i",
  26290. value: r.fancierTransition
  26291. },
  26292. highlightPanoSelection: {
  26293. type: "i",
  26294. value: 0
  26295. },
  26296. useThirdPano: {
  26297. type: "i",
  26298. value: r.useThirdPano
  26299. },
  26300. pano0Map: {
  26301. type: "t",
  26302. value: null
  26303. },
  26304. pano0Depth: {
  26305. type: "t",
  26306. value: null
  26307. },
  26308. pano0Position: {
  26309. type: "v3",
  26310. value: new n.Vector3
  26311. },
  26312. pano0Matrix: {
  26313. type: "m4",
  26314. value: new n.Matrix4
  26315. },
  26316. pano0Weight: {
  26317. type: "f",
  26318. value: r.transition.pano0Weight
  26319. },
  26320. pano1Map: {
  26321. type: "t",
  26322. value: null
  26323. },
  26324. pano1Depth: {
  26325. type: "t",
  26326. value: null
  26327. },
  26328. pano1Position: {
  26329. type: "v3",
  26330. value: new n.Vector3
  26331. },
  26332. pano1Matrix: {
  26333. type: "m4",
  26334. value: new n.Matrix4
  26335. },
  26336. pano1Weight: {
  26337. type: "f",
  26338. value: r.transition.pano1Weight
  26339. },
  26340. pano2Map: {
  26341. type: "t",
  26342. value: null
  26343. },
  26344. pano2Depth: {
  26345. type: "t",
  26346. value: null
  26347. },
  26348. pano2Position: {
  26349. type: "v3",
  26350. value: new n.Vector3
  26351. },
  26352. pano2Matrix: {
  26353. type: "m4",
  26354. value: new n.Matrix4
  26355. },
  26356. pano2Weight: {
  26357. type: "f",
  26358. value: r.transition.pano2Weight
  26359. }
  26360. },
  26361. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26362. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26363. },
  26364. customDepth: {
  26365. uniforms: {
  26366. panoPosition: {
  26367. type: "v3",
  26368. value: new n.Vector3
  26369. }
  26370. },
  26371. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26372. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26373. },
  26374. skysphere: {
  26375. uniforms: {
  26376. radius: {
  26377. type: "f",
  26378. value: 0
  26379. }
  26380. },
  26381. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26382. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26383. },
  26384. tagDisc: {
  26385. uniforms: {
  26386. opacity: {
  26387. type: "f",
  26388. value: 0
  26389. },
  26390. color: {
  26391. type: "c",
  26392. value: new n.Color
  26393. },
  26394. bg: {
  26395. type: "t",
  26396. value: null
  26397. },
  26398. mask: {
  26399. type: "t",
  26400. value: null
  26401. }
  26402. },
  26403. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26404. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26405. }
  26406. }
  26407. }
  26408. , {
  26409. "./settings": 166,
  26410. three: 217
  26411. }],
  26412. 168: [function(e, t, i) {
  26413. (function(i) {
  26414. "use strict";
  26415. var n = e("three")
  26416. , r = (e("url"),
  26417. e("./util/ajax"))
  26418. , o = e("./settings")
  26419. , a = e("./util/logger")
  26420. , s = e("./util/math")
  26421. , l = e("./util/showcase")
  26422. , c = e("./objects/Panorama")
  26423. , h = new a(i)
  26424. , u = e("./model/Model")
  26425. , d = e("./shaders")
  26426. , p = e("./util/transitions")
  26427. , f = e("./objects/Chunk")
  26428. , g = e("./objects/Reticule")
  26429. , m = e("./objects/Skybox")
  26430. , v = e("./objects/Floor")
  26431. , A = e("./cameras/DollhouseCamera")
  26432. , y = e("./cameras/FloorplanCamera")
  26433. , C = e("./cameras/PanoramaCamera")
  26434. , I = e("./controls/DollhouseControls")
  26435. , E = e("./controls/FloorplanControls")
  26436. , b = e("./controls/PanoramaControls");
  26437. n.ImageUtils.crossOrigin = o.crossOrigin,
  26438. t.exports = {
  26439. shaders: d,
  26440. transitions: p,
  26441. Model: u,
  26442. Chunk: f,
  26443. Floor: v,
  26444. Skybox: m,
  26445. Reticule: g,
  26446. Panorama: c,
  26447. DollhouseCamera: A,
  26448. FloorplanCamera: y,
  26449. PanoramaCamera: C,
  26450. DollhouseControls: I,
  26451. FloorplanControls: E,
  26452. PanoramaControls: b,
  26453. getModel: function(e) {
  26454. if (!e.url)
  26455. throw 'getModel(): missing parameter "url"';
  26456. e.autoload = void 0 === e.autoload || e.autoload;
  26457. var t = l.parseSidUrl(e.url);
  26458. e.urlBase = t.urlBase,
  26459. e.urlModel = t.urlModel,
  26460. e.urlFiles = t.urlFiles;
  26461. var i = this._getPlatformError();
  26462. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26463. this._loadModel().then(this._buildModel.bind(this)))
  26464. },
  26465. _getPlatformError: function() {
  26466. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26467. },
  26468. _loadModel: function() {
  26469. return r.get(this.options.urlModel, {
  26470. responseType: "json",
  26471. prefetchFrom: "model",
  26472. auth: l.getAuthorizationHeader()
  26473. }).then(null, function() {
  26474. return h.warn("Model loading failed at initial metadata load"),
  26475. "loading-failed"
  26476. })
  26477. },
  26478. _buildModel: function(e) {
  26479. e = l.normalizeModeldata(e, s);
  26480. var t = new u(this.options,e);
  26481. return this.options.autoload ? t.load(!0) : $.when(t)
  26482. }
  26483. }
  26484. }
  26485. ).call(this, "/js/showcase.js")
  26486. }
  26487. , {
  26488. "./cameras/DollhouseCamera": 5,
  26489. "./cameras/FloorplanCamera": 6,
  26490. "./cameras/PanoramaCamera": 7,
  26491. "./controls/DollhouseControls": 10,
  26492. "./controls/FloorplanControls": 11,
  26493. "./controls/PanoramaControls": 13,
  26494. "./model/Model": 139,
  26495. "./objects/Chunk": 144,
  26496. "./objects/Floor": 146,
  26497. "./objects/Panorama": 148,
  26498. "./objects/Reticule": 149,
  26499. "./objects/Skybox": 152,
  26500. "./settings": 166,
  26501. "./shaders": 167,
  26502. "./util/ajax": 181,
  26503. "./util/logger": 189,
  26504. "./util/math": 190,
  26505. "./util/showcase": 193,
  26506. "./util/transitions": 195,
  26507. three: 217,
  26508. url: 208
  26509. }],
  26510. 169: [function(e, t, i) {
  26511. "use strict";
  26512. function n() {
  26513. var e = {
  26514. renderTarget: null,
  26515. inUse: !1,
  26516. size: -1,
  26517. pano: null
  26518. };
  26519. return e
  26520. }
  26521. function r(e) {
  26522. M.push(e)
  26523. }
  26524. function o(e) {
  26525. var t = n();
  26526. return t.inUse = !0,
  26527. t.size = e,
  26528. r(t),
  26529. t
  26530. }
  26531. function a(e) {
  26532. for (var t = 0; t < M.length; t++) {
  26533. var i = M[t];
  26534. if (!i.inUse && i.size === e)
  26535. return i.inUse = !0,
  26536. i
  26537. }
  26538. return null
  26539. }
  26540. function s(e) {
  26541. for (var t = 0; t < M.length; t++) {
  26542. var i = M[t];
  26543. if (i.renderTarget === e)
  26544. return i.inUse = !1,
  26545. !0
  26546. }
  26547. return !1
  26548. }
  26549. function l() {
  26550. this.tileDirectory = {},
  26551. this.activeRenderTargetDescriptors = {},
  26552. this.activePanos = [],
  26553. this.panoLODDescriptors = {},
  26554. this.panoDescriptors = {},
  26555. this.tileTrees = {},
  26556. this.sceneRenderer = null,
  26557. this.tileDownloader = null,
  26558. this.forceQueue = [],
  26559. this.uploadQueues = {},
  26560. this.uploadInterval = null,
  26561. this.uploadIntervalCancelled = !1,
  26562. this.usingTileOverlay = !1,
  26563. this.overlayTilesLoaded = !1,
  26564. this.overlayTileBase = null,
  26565. this.overlayTilesBasic = {},
  26566. this.overlayTilesEnhanced = {},
  26567. this.zoomRenderTarget = null,
  26568. this.zoomPano = null,
  26569. this.zoomingActive = !1,
  26570. this.zoomPanoId = null,
  26571. this.zoomPanoRenderingDisabled = !1,
  26572. this.direction = new h.Vector3,
  26573. this.initTime = -1,
  26574. this.maxBaseUploadsPerFrame = x,
  26575. this.maxNonBaseUploadsPerFrame = T
  26576. }
  26577. function c() {
  26578. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26579. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26580. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26581. }
  26582. var h = e("three")
  26583. , u = e("../exception/BasicException")
  26584. , d = e("../settings")
  26585. , p = e("../enum/PanoSizeClass")
  26586. , f = (e("../objects/Panorama"),
  26587. e("../enum/PanoRendererEvents"))
  26588. , g = e("../enum/SceneRendererEvents")
  26589. , m = e("../enum/TileDownloaderEvents")
  26590. , v = e("../enum/Vectors")
  26591. , A = (e("../enum/GLCubeFaces"),
  26592. e("../objects/Panorama"),
  26593. e("./TileTree"))
  26594. , y = (e("./TileDownloader"),
  26595. e("./TilePrioritizer"))
  26596. , C = e("./TileUtils")
  26597. , p = e("../enum/PanoSizeClass")
  26598. , I = (e("../util/browser"),
  26599. e("../util/panorama"))
  26600. , E = e("events").EventEmitter
  26601. , b = !1
  26602. , w = d.tiling.uploadIntervalDelay
  26603. , _ = d.tiling.initialIntervalDelay
  26604. , T = d.tiling.maxNonBaseUploadsPerFrame
  26605. , x = d.tiling.maxBaseUploadsPerFrame
  26606. , S = {
  26607. Base: 0,
  26608. Remaining: 1
  26609. }
  26610. , M = [];
  26611. l.prototype = Object.create(E.prototype),
  26612. l.prototype.init = function(e, t, i) {
  26613. this.sceneRenderer = e,
  26614. this.tileDownloader = t,
  26615. this.qualityManager = i,
  26616. this.bindEvents(),
  26617. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26618. this.initTime = performance.now()
  26619. }
  26620. ,
  26621. l.prototype.getActivePanoTextures = function(e) {
  26622. e = e || [];
  26623. for (var t = 0; t < M.length; t++) {
  26624. var i = M[t];
  26625. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26626. }
  26627. }
  26628. ,
  26629. l.prototype.hasQueuedTiles = function() {
  26630. var e = this.peekNextFromUploadQueue();
  26631. return null !== e && void 0 !== e
  26632. }
  26633. ,
  26634. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26635. return this.activeRenderTargetDescriptors[e]
  26636. }
  26637. ,
  26638. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26639. this.activeRenderTargetDescriptors[e] = t
  26640. }
  26641. ,
  26642. l.prototype.loadOverlayTiles = function() {
  26643. if (0 !== d.tiling.overlayStyle) {
  26644. var e = 0
  26645. , t = function(t, n, r) {
  26646. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26647. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26648. e++,
  26649. e === i.length && (this.overlayTilesLoaded = !0)
  26650. }
  26651. .bind(this)
  26652. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26653. i.forEach(function(e) {
  26654. this.tileDownloader.loadImage(e[0], 0, e[1])
  26655. }
  26656. .bind(this)),
  26657. this.usingTileOverlay = !0
  26658. } else
  26659. this.usingTileOverlay = !1
  26660. }
  26661. ,
  26662. l.prototype.bindEvents = function() {
  26663. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26664. }
  26665. ,
  26666. l.prototype.setupZoomRenderTarget = function() {
  26667. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26668. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26669. return;
  26670. var e = this.zoomRenderTarget;
  26671. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26672. e) {
  26673. var t = e.width
  26674. , i = this.zoomRenderTarget.width;
  26675. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26676. e.texture.dispose(),
  26677. e.texture.loaded = !1,
  26678. e.texture.version = 0,
  26679. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26680. e.texture = null
  26681. }
  26682. this.zoomPanoRenderingDisabled = !1
  26683. } else
  26684. this.zoomPanoRenderingDisabled = !0
  26685. }
  26686. ,
  26687. l.prototype.enableUltraHighQualityMode = function(e) {
  26688. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26689. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26690. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26691. t && (this.qualityManager.enableUltraHighQualityMode(),
  26692. this.setupZoomRenderTarget(),
  26693. e())
  26694. }
  26695. .bind(this))
  26696. }
  26697. }
  26698. ,
  26699. l.prototype.activateTiledPano = function(e, t, i) {
  26700. i && this.clearAllQueuedUploads();
  26701. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26702. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26703. this.linkAllTilesAndNodes(e);
  26704. var r = this.getActiveRenderTargetDescriptor(e.id)
  26705. , l = t;
  26706. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26707. !r || l !== r.size) {
  26708. if (r && s(r.renderTarget),
  26709. r = a(l),
  26710. !r) {
  26711. var c = this.initTiledPano(l, !1);
  26712. r = o(c.width),
  26713. r.renderTarget = c
  26714. }
  26715. r.pano = e,
  26716. this.resetPanoDescriptor(e.id),
  26717. this.resetPanoLODDescriptors(e.id),
  26718. this.resetRenderStatus(e.id, !0, !0)
  26719. }
  26720. this.setActiveRenderTargetDescriptor(e.id, r);
  26721. var h = i ? 0 : 1;
  26722. return this.updateActivePanos(e, h),
  26723. r.renderTarget
  26724. }
  26725. ,
  26726. l.prototype.deactivateTiledPano = function(e) {
  26727. var t = this.getActiveRenderTargetDescriptor(e.id);
  26728. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26729. this.setActiveRenderTargetDescriptor(e.id, null);
  26730. var i = this.getUploadQueueForPano(e.id);
  26731. this.clearUploadQueue(i),
  26732. this.updateActivePanos()
  26733. }
  26734. ,
  26735. l.prototype.updateActivePanos = function() {
  26736. var e = [];
  26737. return function(t, i) {
  26738. e.length = 0;
  26739. for (var n = 0; n < this.activePanos.length; n++) {
  26740. t && e.length === i && e.push(t);
  26741. var r = this.activePanos[n]
  26742. , o = this.getActiveRenderTargetDescriptor(r.id);
  26743. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26744. }
  26745. t && i >= e.length && e.push(t),
  26746. this.activePanos.length = 0,
  26747. this.activePanos.push.apply(this.activePanos, e)
  26748. }
  26749. }(),
  26750. l.prototype.getActivePanoCount = function() {
  26751. return this.activePanos.length
  26752. }
  26753. ,
  26754. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26755. var r = null;
  26756. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26757. for (var o = function(e, n, r, o) {
  26758. i && (n.tile.zoomUploaded = !1),
  26759. t && (n.tile.uploaded = !1)
  26760. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26761. var s = this.getTileTree(e, a);
  26762. s.breadthFirst({
  26763. callback: o.bind(this, a),
  26764. minLevel: r
  26765. })
  26766. }
  26767. }
  26768. ,
  26769. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26770. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26771. t.tile.zoomUploaded = t.tile.uploaded,
  26772. t.zoomCovered = t.covered
  26773. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26774. var r = this.getTileTree(e, n);
  26775. r.breadthFirst({
  26776. callback: i.bind(this, n),
  26777. maxLevel: t
  26778. })
  26779. }
  26780. }
  26781. ,
  26782. l.prototype.renderPanoTiles = function() {
  26783. var e = [];
  26784. return function(t, i, n, r) {
  26785. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26786. i = i || this.direction || v.FORWARD;
  26787. var o = this.getActiveRenderTargetDescriptor(t);
  26788. if (!this.isRenderTargetDescriptorValid(o))
  26789. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26790. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26791. var s = this.getTileTree(t, a);
  26792. e.length = 0,
  26793. s.breadthFirst({
  26794. saveVisited: e
  26795. });
  26796. for (var l = 0; l < e.length; l++) {
  26797. var c = e[l];
  26798. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26799. }
  26800. }
  26801. this.updateDirection(i)
  26802. }
  26803. }(),
  26804. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26805. return e && e.renderTarget
  26806. }
  26807. ,
  26808. l.prototype.isPanoActive = function(e) {
  26809. var t = this.getActiveRenderTargetDescriptor(e);
  26810. return this.isRenderTargetDescriptorValid(t)
  26811. }
  26812. ,
  26813. l.prototype.isPanoZoomed = function(e) {
  26814. return this.zoomingActive && this.zoomPanoId === e
  26815. }
  26816. ,
  26817. l.prototype.initTileTree = function(e, t, i) {
  26818. var n = this.tileTrees[e];
  26819. n || (n = [],
  26820. this.tileTrees[e] = n);
  26821. var r = n[t];
  26822. if (!r) {
  26823. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26824. r = new A(C.TILE_SIZE,o),
  26825. n[t] = r
  26826. }
  26827. }
  26828. ,
  26829. l.prototype.getTileTree = function(e, t) {
  26830. var i = this.tileTrees[e];
  26831. if (!i)
  26832. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26833. var n = i[t];
  26834. if (!n)
  26835. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26836. return n
  26837. }
  26838. ,
  26839. l.prototype.initTiledPano = function(e, t) {
  26840. var i = this.sceneRenderer.renderer
  26841. , n = (i.context,
  26842. new h.WebGLRenderTargetCube(e,e,{
  26843. stencilBuffer: !1
  26844. }))
  26845. , r = new h.CubeTexture([]);
  26846. n.texture = r,
  26847. r.image = [null, null, null, null, null, null],
  26848. r.flipY = !0,
  26849. t ? (r.generateMipmaps = !0,
  26850. r.magFilter = h.LinearFilter,
  26851. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26852. r.magFilter = h.LinearFilter,
  26853. r.minFilter = h.LinearFilter),
  26854. r.format = h.RGBAFormat,
  26855. i.setRenderTarget(n),
  26856. i.setRenderTarget(null);
  26857. var o = i.properties.get(r);
  26858. return o.__image__webglTextureCube = o.__webglTexture,
  26859. n
  26860. }
  26861. ,
  26862. l.prototype.getUploadQueueForPano = function(e) {
  26863. var t = this.uploadQueues[e];
  26864. return t || (t = [],
  26865. this.uploadQueues[e] = t),
  26866. t
  26867. }
  26868. ,
  26869. l.prototype.isTileUploaded = function(e) {
  26870. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26871. }
  26872. ,
  26873. l.prototype.setUploaded = function(e, t) {
  26874. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26875. }
  26876. ,
  26877. l.prototype.queueTileUpload = function(e, t, i) {
  26878. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26879. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26880. var r = this.getUploadQueueForPano(e.panoId);
  26881. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26882. e.uploadQueued = !0,
  26883. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26884. }
  26885. }
  26886. ,
  26887. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26888. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26889. }
  26890. ,
  26891. l.prototype.getTopUploadQueue = function() {
  26892. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26893. for (var n = 0; n < this.activePanos.length; n++)
  26894. if (e = this.activePanos[n],
  26895. t = this.getUploadQueueForPano(e.id),
  26896. t.length > 0)
  26897. switch (i) {
  26898. case S.Base:
  26899. if (0 === t[0].level)
  26900. return t;
  26901. break;
  26902. case S.Remaining:
  26903. return t
  26904. }
  26905. return null
  26906. }
  26907. ,
  26908. l.prototype.getNextFromUploadQueue = function() {
  26909. var e = function(e) {
  26910. var t = e.shift();
  26911. return t.uploadQueued = !1,
  26912. t
  26913. };
  26914. return function() {
  26915. if (this.forceQueue.length > 0)
  26916. return e(this.forceQueue);
  26917. var t = this.getTopUploadQueue();
  26918. return t && t.length > 0 ? e(t) : null
  26919. }
  26920. }(),
  26921. l.prototype.peekNextFromUploadQueue = function() {
  26922. if (this.forceQueue.length > 0)
  26923. return this.forceQueue[0];
  26924. var e = this.getTopUploadQueue();
  26925. return e && e.length > 0 ? e[0] : null
  26926. }
  26927. ,
  26928. l.prototype.clearAllQueuedUploads = function() {
  26929. this.clearAllUploadQueues(null, 0)
  26930. }
  26931. ,
  26932. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26933. this.clearAllUploadQueues(e, 0)
  26934. }
  26935. ,
  26936. l.prototype.clearAllUploadQueues = function(e, t) {
  26937. if (e)
  26938. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26939. this.clearUploadQueue(this.forceQueue, t, e);
  26940. else {
  26941. for (var i = 0; i < this.activePanos.length; i++) {
  26942. var n = this.activePanos[i];
  26943. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26944. }
  26945. this.clearUploadQueue(this.forceQueue, t)
  26946. }
  26947. }
  26948. ,
  26949. l.prototype.clearUploadQueue = function(e, t, i) {
  26950. void 0 !== t && null !== t || (t = 0);
  26951. for (var n = 0; n < e.length; ) {
  26952. var r = e[n];
  26953. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26954. e.splice(n, 1)) : n++
  26955. }
  26956. }
  26957. ,
  26958. l.prototype.refreshUploadInterval = function() {
  26959. var e = null;
  26960. return function(t) {
  26961. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26962. null !== t && void 0 !== t || (t = w),
  26963. b || (t = _),
  26964. this.uploadInterval = window.setTimeout(e, t),
  26965. this.uploadIntervalDelay = t)
  26966. }
  26967. }(),
  26968. l.prototype.update = function() {
  26969. var e = performance.now()
  26970. , t = 0;
  26971. return function() {
  26972. this.uploadIntervalCancelled = !0,
  26973. window.clearTimeout(this.uploadInterval),
  26974. this.uploadInterval = null;
  26975. var i = performance.now() - e;
  26976. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26977. e = performance.now()),
  26978. t++
  26979. }
  26980. }(),
  26981. l.prototype.updateUploadQueue = function(e, t) {
  26982. e || (e = 1);
  26983. for (var i = 0, n = 0; ; ) {
  26984. if (n >= t || i >= e)
  26985. break;
  26986. var r = this.getNextFromUploadQueue();
  26987. if (!r)
  26988. break;
  26989. if (0 !== r.level ? i++ : n++,
  26990. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26991. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26992. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26993. }
  26994. }
  26995. }
  26996. ,
  26997. l.prototype.updateDirection = function(e) {
  26998. if (e = e || this.direction) {
  26999. this.direction = e;
  27000. for (var t = 0; t < this.activePanos.length; t++) {
  27001. var i = this.activePanos[t]
  27002. , n = this.getUploadQueueForPano(i.id);
  27003. y.sortPanoTiles(n, i, this.direction)
  27004. }
  27005. }
  27006. }
  27007. ,
  27008. l.prototype.uploadTile = function() {
  27009. var e = {}
  27010. , t = (new h.Vector4,
  27011. d.tiling.overlayStyle);
  27012. //var failHistory = {};
  27013. return function(i, n) {
  27014. var r = i.panoId
  27015. , o = i.image
  27016. , a = i.tileSize
  27017. , s = i.panoSize
  27018. , l = i.tileIndex
  27019. , c = (i.faceTileIndex,
  27020. i.totalTiles)
  27021. , u = (i.face,
  27022. i.tileX)
  27023. , d = i.tileY
  27024. , p = !0
  27025. , g = !1
  27026. , m = (this.getPanoDescriptor(r),
  27027. this.getPanoLODDescriptor(r, s))
  27028. , v = this.getActiveRenderTargetDescriptor(r)
  27029. , A = v.renderTarget
  27030. , y = v.size;
  27031. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27032. y = this.qualityManager.getMaxZoomPanoSize()),
  27033. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27034. g = !1),
  27035. n || (this.anyUploaded(i.node) && (p = !1,
  27036. g = !0),
  27037. this.isTileUploaded(i) && (p = !1,
  27038. g = !1)),
  27039. p) {
  27040. /* if(failHistory[''+r+s+l]){
  27041. console.log('uploadTile retry', r, s, l)
  27042. }
  27043. console.log('uploadTile 成功', r, s, l)
  27044. */
  27045. var C = u * a
  27046. , I = d * a
  27047. , E = a / s * y
  27048. , b = C / s * y
  27049. , w = I / s * y;
  27050. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27051. var _ = e[a];
  27052. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27053. 1 === t || 2 === t) {
  27054. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27055. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27056. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27057. } else
  27058. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27059. m.uploadCount++,
  27060. this.emit(f.TileRenderSuccess, r, s, l, c),
  27061. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27062. this.setUploaded(i, !0),
  27063. this.addCoverageForNode(i.node)
  27064. } else{
  27065. this.setUploaded(i, !1);
  27066. //console.log('uploadTile 失败', r, s, l)
  27067. //failHistory[''+r+s+l] = true;
  27068. }
  27069. return i.uploadAttempted || (m.uploadAttempts++,
  27070. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27071. i.uploadAttempted = !0,
  27072. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27073. g
  27074. }
  27075. }(),
  27076. l.prototype.linkTileAndNode = function(e, t) {
  27077. t.tile = e,
  27078. e.node = t
  27079. }
  27080. ,
  27081. l.prototype.linkAllTilesAndNodes = function(e) {
  27082. for (var t = function(t, i, n, r, o) {
  27083. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27084. this.linkTileAndNode(a, n)
  27085. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27086. var n = this.getTileTree(e.id, i);
  27087. n.breadthFirst({
  27088. callback: t.bind(this, n, i)
  27089. })
  27090. }
  27091. }
  27092. ,
  27093. l.prototype.anyUploaded = function(e) {
  27094. if (!e)
  27095. return !1;
  27096. if (e.tile && this.isTileUploaded(e.tile))
  27097. return !0;
  27098. if (e.children)
  27099. for (var t = 0; t < e.children.length; t++) {
  27100. var i = e.children[t];
  27101. if (this.anyUploaded(i))
  27102. return !0
  27103. }
  27104. return !1
  27105. }
  27106. ,
  27107. l.prototype.setNodeCovered = function(e, t) {
  27108. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27109. }
  27110. ,
  27111. l.prototype.isNodeCovered = function(e) {
  27112. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27113. }
  27114. ,
  27115. l.prototype.addCoverageForNode = function(e) {
  27116. if (this.setNodeCovered(e, !0),
  27117. e.parent && e.covered) {
  27118. var t = e.parent;
  27119. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27120. }
  27121. }
  27122. ,
  27123. l.prototype.calcFullCoverage = function(e) {
  27124. var t = !1;
  27125. if (e.children)
  27126. for (var i = 0; i < e.children.length; i++) {
  27127. var n = e.children[i];
  27128. t = t || this.calcFullCoverage(n)
  27129. }
  27130. e.covered = e.tile.uploaded || t
  27131. }
  27132. ,
  27133. l.prototype.nodeSubcovered = function(e) {
  27134. if (!e.children)
  27135. return !1;
  27136. for (var t = 0; t < e.children.length; t++)
  27137. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27138. return !1;
  27139. return !0
  27140. }
  27141. ,
  27142. l.prototype.resetPanoDescriptor = function(e) {
  27143. this.getPanoDescriptor(e)
  27144. }
  27145. ,
  27146. l.prototype.getPanoDescriptor = function(e) {
  27147. var t = this.panoDescriptors[e];
  27148. return t || (t = {},
  27149. this.panoDescriptors[e] = t),
  27150. t
  27151. }
  27152. ,
  27153. l.prototype.resetPanoLODDescriptors = function(e) {
  27154. var t = this.getPanoLODDescriptors(e);
  27155. for (var i in t)
  27156. if (t.hasOwnProperty(i)) {
  27157. var n = t[i];
  27158. n.uploadCount = 0,
  27159. n.uploadAttempts = 0
  27160. }
  27161. }
  27162. ,
  27163. l.prototype.getPanoLODDescriptor = function(e, t) {
  27164. var i = this.getPanoLODDescriptors(e)
  27165. , n = i[t];
  27166. return n || (n = {
  27167. uploadCount: 0,
  27168. uploadAttempts: 0
  27169. },
  27170. i[t] = n),
  27171. n
  27172. }
  27173. ,
  27174. l.prototype.getPanoLODDescriptors = function(e) {
  27175. var t = this.panoLODDescriptors[e];
  27176. return t || (t = {},
  27177. this.panoLODDescriptors[e] = t),
  27178. t
  27179. }
  27180. ,
  27181. l.prototype.onTileDownloaded = function(e) {
  27182. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27183. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27184. if (i.downloaded = !0,
  27185. i.image = e.image,
  27186. i.panoSize = e.panoSize,
  27187. i.tileX = e.tileX,
  27188. i.tileY = e.tileY,
  27189. i.totalTiles = e.totalTiles,
  27190. i.tileIndex = e.tileIndex,
  27191. i.faceTileIndex = e.faceTileIndex,
  27192. i.face = e.face,
  27193. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27194. i.panoId = e.panoId,
  27195. i.tileSize = e.tileSize,
  27196. i.direction = (new h.Vector3).copy(e.direction),
  27197. i.node = null,
  27198. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27199. this.isPanoActive(i.panoId)) {
  27200. var n = this.getTileTree(i.panoId, i.face)
  27201. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27202. this.linkTileAndNode(i, r),
  27203. this.queueTileUpload(i, !0)
  27204. }
  27205. }
  27206. ,
  27207. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27208. var r = this.tileDirectory[e];
  27209. r || (r = {},
  27210. this.tileDirectory[e] = r);
  27211. var o = 16384 * t + 1024 * i + n
  27212. , a = r[o];
  27213. return a || (a = {
  27214. downloaded: !1,
  27215. uploaded: !1,
  27216. zoomUploaded: !1
  27217. },
  27218. r[o] = a),
  27219. a._key = e + ":" + t + ":" + i + ":" + n,
  27220. a._tileKey = o,
  27221. a
  27222. }
  27223. ,
  27224. l.prototype.setZoomingActive = function(e, t, i) {
  27225. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27226. this.zoomPanoId = t.id,
  27227. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27228. }
  27229. ,
  27230. l.prototype.updateZoomedPanoFromBase = function(e) {
  27231. if (!this.zoomPanoRenderingDisabled) {
  27232. var t = this.getActiveRenderTargetDescriptor(e.id);
  27233. if (t && t.renderTarget) {
  27234. var i = this.qualityManager.getMaxZoomPanoSize()
  27235. , n = t.renderTarget
  27236. , r = t.size;
  27237. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27238. this.copyBaseRenderStatusToZoomed(e.id)
  27239. }
  27240. }
  27241. }
  27242. ,
  27243. t.exports = l
  27244. }
  27245. , {
  27246. "../enum/GLCubeFaces": 25,
  27247. "../enum/PanoRendererEvents": 35,
  27248. "../enum/PanoSizeClass": 36,
  27249. "../enum/SceneRendererEvents": 43,
  27250. "../enum/TileDownloaderEvents": 45,
  27251. "../enum/Vectors": 50,
  27252. "../exception/BasicException": 55,
  27253. "../objects/Panorama": 148,
  27254. "../settings": 166,
  27255. "../util/browser": 182,
  27256. "../util/panorama": 191,
  27257. "./TileDownloader": 171,
  27258. "./TilePrioritizer": 172,
  27259. "./TileTree": 173,
  27260. "./TileUtils": 174,
  27261. events: 202,
  27262. three: 217
  27263. }],
  27264. 170: [function(e, t, i) {
  27265. "use strict";
  27266. function n(e, t, i) {
  27267. this.maxNavPanoSize = -1,
  27268. this.maxZoomPanoSize = -1,
  27269. this.devicePixelDensity = e,
  27270. this.deviceScreenSize = t,
  27271. this.clientBandwidth = i,
  27272. this.panoSizeClassMap = {},
  27273. this.useHighResolutionPanos = !0,
  27274. this.useUltraHighResolutionPanos = !1,
  27275. this.modelHasUltraHighPanos = !1
  27276. }
  27277. var r = e("../enum/PanoSizeClass")
  27278. , o = e("../settings")
  27279. , a = e("../util/browser")
  27280. , s = e("../constants")
  27281. , l = e("../util/showcase")
  27282. , c = e("../enum/ModelManagerEvents");
  27283. n.prototype.init = function(e) {
  27284. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27285. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27286. this.highSize = this.getPanoSize(r.HIGH),
  27287. this.standardSize = this.getPanoSize(r.STANDARD),
  27288. this.baseSize = this.getPanoSize(r.BASE),
  27289. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27290. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27291. this.updateMaximums(),
  27292. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27293. }
  27294. ,
  27295. n.prototype.updateFromModel = function(e) {
  27296. this.updateHighResolutionSettings(e),
  27297. this.updateUltraHighResolutionSettings(e)
  27298. }
  27299. ,
  27300. n.prototype.updateHighResolutionSettings = function(e) {
  27301. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27302. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27303. //this.useHighResolutionPanos = !0;
  27304. //----------------------e n d -----------------------------------------------------------------
  27305. this.updateMaximums()
  27306. }
  27307. ,
  27308. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27309. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27310. this.updateMaximums()
  27311. }
  27312. ,
  27313. n.prototype.enableUltraHighQualityMode = function() {
  27314. this.modelHasUltraHighPanos = !0,
  27315. this.updateUltraHighResolutionSettings(null)
  27316. }
  27317. ,
  27318. n.prototype.ultraHighQualityModeEnabled = function() {
  27319. return this.modelHasUltraHighPanos
  27320. }
  27321. ,
  27322. n.prototype.onModelChanged = function(e) {
  27323. this.updateFromModel(e.model),
  27324. this.updateMaximums()
  27325. }
  27326. ,
  27327. n.prototype.updateMaximums = function() {
  27328. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27329. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27330. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27331. }
  27332. ,
  27333. n.prototype.buildPanoSizeClassMap = function() {
  27334. this.panoSizeClassMap[r.BASE] = 512,
  27335. this.panoSizeClassMap[r.STANDARD] = 1024,
  27336. this.panoSizeClassMap[r.HIGH] = 2048,
  27337. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27338. }
  27339. ,
  27340. n.prototype.getPanoSize = function(e) {
  27341. return this.panoSizeClassMap[e]
  27342. }
  27343. ,
  27344. n.prototype.getMaxPossiblePanoSize = function() {
  27345. return this.getPanoSize(r.ULTRAHIGH)
  27346. }
  27347. ,
  27348. n.prototype.getMaxPanoSize = function() {
  27349. return this.maxZoomPanoSize
  27350. }
  27351. ,
  27352. n.prototype.getMaxNavPanoSize = function() {
  27353. return this.maxNavPanoSize
  27354. }
  27355. ,
  27356. n.prototype.getMaxZoomPanoSize = function() {
  27357. return this.maxZoomPanoSize
  27358. }
  27359. ,
  27360. n.prototype.detectMaxNavPanoSizeClass = function() {
  27361. if(settings.mobileNavHigh)return r.HIGH //改
  27362. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27363. }
  27364. ,
  27365. n.prototype.detectMaxNavPanoSize = function() {
  27366. var e = this.detectMaxNavPanoSizeClass();
  27367. return this.getPanoSize(e)
  27368. }
  27369. ,
  27370. n.prototype.detectMaxZoomPanoSize = function() {
  27371. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27372. }
  27373. ,
  27374. t.exports = n
  27375. }
  27376. , {
  27377. "../constants": 8,
  27378. "../enum/ModelManagerEvents": 33,
  27379. "../enum/PanoSizeClass": 36,
  27380. "../settings": 166,
  27381. "../util/browser": 182,
  27382. "../util/showcase": 193
  27383. }],
  27384. 171: [function(e, t, i) {
  27385. (function(i) {
  27386. "use strict";
  27387. function n(e) {
  27388. this.panos = null,
  27389. this.retryMinimumTime = 1e4,
  27390. this.urls = null,
  27391. this.panoLoadCallbacks = {},
  27392. this.downloadDescriptors = {},
  27393. this.priorityQueue = [],
  27394. this.forceQueue = [],
  27395. this.activeDownloads = [],
  27396. this.qualityManager = null,
  27397. this.tilePrioritizer = null,
  27398. this.refreshInterval = null,
  27399. this.processPriorityQueue = !1,
  27400. this.concurrentDownloads = e.concurrentDownloads || 1,
  27401. this.downloadTestResults = {}
  27402. }
  27403. var r = e("three")
  27404. , o = (e("../enum/Viewmode"),
  27405. e("../settings"))
  27406. , a = (e("../objects/Panorama"),
  27407. e("../util/logger"))
  27408. , s = (e("../enum/Vectors"),
  27409. e("../enum/PanoSizeClass"),
  27410. e("../enum/TileDownloaderEvents"))
  27411. , l = e("./TilePrioritizer")
  27412. , c = e("./TileUtils")
  27413. , h = (e("../enum/GLCubeFaces"),
  27414. e("../enum/DownloadStatus"))
  27415. , u = e("../util/panorama")
  27416. , d = e("../util/ajax")
  27417. , p = e("../ab")
  27418. , f = e("events").EventEmitter
  27419. , g = (new a(i),
  27420. Object.freeze({
  27421. Testing: 1,
  27422. Success: 2,
  27423. Fail: 3
  27424. }));
  27425. n.prototype = Object.create(f.prototype),
  27426. n.IDLE_REFRESH_DELAY = 500,
  27427. n.ACTIVE_REFRESH_DELAY = 16,
  27428. n.DOWNLOAD_RETRIES = 4,
  27429. n.prototype.init = function(e) {
  27430. this.qualityManager = e
  27431. }
  27432. ,
  27433. n.prototype.setUrls = function(e) {
  27434. this.urls = e
  27435. }
  27436. ,
  27437. n.prototype.setPanoData = function(e, t, i) {
  27438. this.panos = e,
  27439. this.imagePanos = t,
  27440. this.panoGroupId = i
  27441. }
  27442. ,
  27443. n.prototype.start = function() {
  27444. this.refreshUpdateInterval(0)
  27445. }
  27446. ,
  27447. n.prototype.stop = function() {
  27448. window.cancel(this.refreshInterval)
  27449. }
  27450. ,
  27451. n.prototype.refreshUpdateInterval = function(e) {
  27452. e || (e = 0),
  27453. this.refreshInterval = window.setTimeout(function() {
  27454. var e = this.update();
  27455. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27456. }
  27457. .bind(this), e)
  27458. }
  27459. ,
  27460. n.prototype.update = function() {
  27461. var e = this.forceQueue.length > 0;
  27462. return this.processQueueForDownloading(this.forceQueue),
  27463. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27464. this.priorityQueue.length > 0 && (e = !0),
  27465. this.processQueueForDownloading(this.priorityQueue)),
  27466. e
  27467. }
  27468. ,
  27469. n.prototype.forceQueueTilesForPano = function() {
  27470. var e = []
  27471. , t = [];
  27472. return function(i, n, r, o, a, s) {
  27473. e.length = 0;
  27474. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27475. var p = u[d];
  27476. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27477. }
  27478. if (r && e.length > 0) {
  27479. l.sortPanoTiles(e, i, r),
  27480. t.length = 0,
  27481. c.matchingTilesInDirection(i, n, r, o, a, t);
  27482. for (var f = 0, g = function(e) {
  27483. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27484. }; f < e.length; ) {
  27485. var m = e[f]
  27486. , v = t.findIndex(g);
  27487. v < 0 ? e.splice(f, 1) : f++
  27488. }
  27489. }
  27490. for (var A = 0; A < e.length; A++)
  27491. this.forceQueue.push(e[A]);
  27492. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27493. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27494. s && this.processQueueForDownloading(this.forceQueue, !0)
  27495. }
  27496. }(),
  27497. n.prototype.clearForceQueue = function() {
  27498. this.clearQueue(this.forceQueue)
  27499. }
  27500. ,
  27501. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27502. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27503. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27504. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27505. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27506. }
  27507. ,
  27508. n.prototype.clearQueue = function(e) {
  27509. this.setStatusForAllDescriptors(e, h.None),
  27510. e.length = 0
  27511. }
  27512. ,
  27513. n.prototype.clearFromQueue = function(e, t, i) {
  27514. for (var n = 0; n < e.length; n++) {
  27515. var r = e[n];
  27516. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27517. }
  27518. }
  27519. ,
  27520. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27521. for (var i = 0; i < e.length; i++) {
  27522. var n = e[i];
  27523. n && (n.status = t)
  27524. }
  27525. }
  27526. ,
  27527. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27528. for (var i = 0; i < e.length; i++) {
  27529. var n = e[i];
  27530. n && (n.status !== t ? n.status = t : e[i] = null)
  27531. }
  27532. }
  27533. ,
  27534. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27535. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27536. , n = i[t];
  27537. return n || (n = this.buildDownloadDescriptorArray(t),
  27538. i[t] = n,
  27539. this.initTileDownloadDescriptors(n, e, t)),
  27540. n
  27541. }
  27542. ,
  27543. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27544. var t = this.downloadDescriptors[e.id];
  27545. return t || (t = {},
  27546. this.downloadDescriptors[e.id] = t),
  27547. t
  27548. }
  27549. ,
  27550. n.prototype.processQueueForDownloading = function(e, t) {
  27551. if (this.cleanupActiveDownloads(),
  27552. this.activeDownloads.length < this.concurrentDownloads || t)
  27553. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27554. var o = e.shift();
  27555. o && (this.startDownload(o),
  27556. n++)
  27557. }
  27558. }
  27559. ,
  27560. n.prototype.testDownload = function(e, t, i) {
  27561. var n = this.downloadTestResults[e];
  27562. if (n)
  27563. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27564. this.downloadTestResults[e] = g.Testing;
  27565. var r = this.panos.list[0]
  27566. , o = this.getTileUrl(r.id, e, t, 0)
  27567. , a = function(t) {
  27568. this.downloadTestResults[e] = g.Success,
  27569. i(!0)
  27570. }
  27571. .bind(this)
  27572. , s = function() {
  27573. this.downloadTestResults[e] = g.Fail,
  27574. i(!1)
  27575. }
  27576. .bind(this);
  27577. this.loadImage(o, 0, a, s)
  27578. }
  27579. ,
  27580. n.prototype.startDownload = function(e) {
  27581. e.status = h.Downloading;
  27582. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27583. this.activeDownloads.push(e),
  27584. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27585. }
  27586. ,
  27587. n.prototype.downloadFailed = function(e, t) {}
  27588. ,
  27589. n.prototype.downloadComplete = function(e, t) {
  27590. if (e.panoGroupId === this.panoGroupId) {
  27591. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27592. e.status = h.Downloaded,
  27593. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27594. var n = {
  27595. panoId: e.pano.id,
  27596. image: t,
  27597. tileSize: e.tileSize,
  27598. panoSize: e.panoSize,
  27599. tileIndex: e.tileIndex,
  27600. faceTileIndex: e.faceTileIndex,
  27601. totalTiles: e.totalTiles,
  27602. face: e.face,
  27603. tileX: e.tileX,
  27604. tileY: e.tileY,
  27605. direction: e.direction
  27606. };
  27607. e.image = t,
  27608. this.emit(s.TileDownloadSuccess, n),
  27609. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27610. panoId: e.pano.id,
  27611. tileSize: e.tileSize,
  27612. panoSize: e.panoSize
  27613. },
  27614. this.emit(s.PanoDownloadComplete, n),
  27615. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27616. }
  27617. }
  27618. ,
  27619. n.prototype.cleanupActiveDownloads = function() {
  27620. var e = [];
  27621. return function() {
  27622. e.length = 0;
  27623. for (var t = 0; t < this.activeDownloads.length; t++) {
  27624. var i = this.activeDownloads[t];
  27625. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27626. }
  27627. this.activeDownloads.length = 0,
  27628. this.activeDownloads.push.apply(this.activeDownloads, e)
  27629. }
  27630. }(),
  27631. n.prototype.isPanoDownloaded = function(e, t) {
  27632. var i = this.getTileDownloadDescriptors(e, t);
  27633. if (i.length <= 0)
  27634. return !1;
  27635. for (var n = 0; n < i.length; n++) {
  27636. var r = i[n];
  27637. if (r.status !== h.Downloaded)
  27638. return !1
  27639. }
  27640. return !0
  27641. }
  27642. ,
  27643. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27644. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27645. this.panoLoadCallbacks[o] = {
  27646. onLoad: i,
  27647. onFail: n,
  27648. onProgress: r
  27649. }
  27650. }
  27651. ,
  27652. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27653. var i = e.id + ":" + t;
  27654. return this.panoLoadCallbacks[i]
  27655. }
  27656. ,
  27657. n.prototype.buildDownloadDescriptorArray = function(e) {
  27658. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27659. var r = this.buildDownloadDescriptor();
  27660. i.push(r)
  27661. }
  27662. return i
  27663. }
  27664. ,
  27665. n.prototype.buildDownloadDescriptor = function() {
  27666. var e = {
  27667. panoGroupId: null,
  27668. pano: null,
  27669. panoSize: -1,
  27670. tileSize: -1,
  27671. tileIndex: -1,
  27672. totalTiles: -1,
  27673. faceTileIndex: -1,
  27674. status: h.None,
  27675. url: null,
  27676. image: null,
  27677. direction: new r.Vector3,
  27678. face: -1,
  27679. cubeFace: -1,
  27680. tileX: -1,
  27681. tileY: -1
  27682. };
  27683. return e
  27684. }
  27685. ,
  27686. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27687. for (var n = 0; n < e.length; n++) {
  27688. var r = e[n];
  27689. this.initTileDownloadDescriptor(r, t, i, n)
  27690. }
  27691. }
  27692. ,
  27693. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27694. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27695. e.face = c.getFaceForTile(i, n),
  27696. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27697. e.panoGroupId = this.panoGroupId,
  27698. e.pano = t,
  27699. e.panoSize = i,
  27700. e.tileSize = r,
  27701. e.tileIndex = n,
  27702. e.totalTiles = c.getTileCountForSize(i),
  27703. e.status = h.None,
  27704. e.image = null,
  27705. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27706. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27707. }
  27708. ,
  27709. n.prototype.getTileUrl = function() {
  27710. var e = {
  27711. 256: "256",
  27712. 512: "512",
  27713. 1024: "1k",
  27714. 2048: "2k",
  27715. 4096: "4k"
  27716. }
  27717. , t = {
  27718. face: -1,
  27719. faceTileIndex: -1,
  27720. tileX: -1,
  27721. tileY: -1
  27722. };
  27723. return function(i, n, r, a) {
  27724. c.getTileLocation(n, a, t);
  27725. var s = Math.floor(n / r)
  27726. , l = s * s
  27727. , h = Math.floor(a / l)
  27728. , u = "";
  27729. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27730. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27731. return d = p.changeIfTileGenerating(d)
  27732. }
  27733. }(),
  27734. n.prototype.loadImage = function(e, t, i, n) {
  27735. d.getImage(e, t).then(function(e) {
  27736. i(e)
  27737. }).fail(n)
  27738. }
  27739. ,
  27740. t.exports = n
  27741. }
  27742. ).call(this, "/js/tile/TileDownloader.js")
  27743. }
  27744. , {
  27745. "../ab": 3,
  27746. "../enum/DownloadStatus": 24,
  27747. "../enum/GLCubeFaces": 25,
  27748. "../enum/PanoSizeClass": 36,
  27749. "../enum/TileDownloaderEvents": 45,
  27750. "../enum/Vectors": 50,
  27751. "../enum/Viewmode": 51,
  27752. "../objects/Panorama": 148,
  27753. "../settings": 166,
  27754. "../util/ajax": 181,
  27755. "../util/logger": 189,
  27756. "../util/panorama": 191,
  27757. "./TilePrioritizer": 172,
  27758. "./TileUtils": 174,
  27759. events: 202,
  27760. three: 217
  27761. }],
  27762. 172: [function(e, t, i) {
  27763. (function(i) {
  27764. "use strict";
  27765. function n(e, t, i, o, a) {
  27766. this.qualityManager = e,
  27767. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27768. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27769. this.baseSize = t,
  27770. this.standardSize = i,
  27771. this.highSize = o,
  27772. this.ultraHighSize = a,
  27773. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27774. }
  27775. var r = e("three")
  27776. , o = (e("../enum/Viewmode"),
  27777. e("../settings"),
  27778. e("../settings"),
  27779. e("../objects/Panorama"))
  27780. , a = e("../util/logger")
  27781. , s = (e("../enum/Vectors"),
  27782. e("../enum/PanoSizeClass"),
  27783. e("../enum/ModelManagerEvents"),
  27784. e("../enum/GLCubeFaces"),
  27785. e("../enum/DownloadStatus"))
  27786. , l = (e("../util/browser"),
  27787. e("./TileUtils"))
  27788. , c = e("../util/math")
  27789. , h = (e("events").EventEmitter,
  27790. new a(i),
  27791. Object.freeze({
  27792. None: 0,
  27793. DirectionalFOV: 1
  27794. }));
  27795. n.PriorityCriteria = function(e, t, i, n, o) {
  27796. this.pano = e,
  27797. this.cameraPosition = (new r.Vector3).copy(t),
  27798. this.cameraDir = (new r.Vector3).copy(i),
  27799. this.panoSpaceDir = (new r.Vector3).copy(n),
  27800. this.upcomingPanos = o,
  27801. this.copy = function(e) {
  27802. this.pano = e.pano,
  27803. this.cameraPosition.copy(e.cameraPosition),
  27804. this.cameraDir.copy(e.cameraDir),
  27805. this.panoSpaceDir.copy(e.panoSpaceDir),
  27806. this.upcomingPanos = o
  27807. }
  27808. ,
  27809. this.zoomingActive = !1
  27810. }
  27811. ,
  27812. n.DIRECTIONAL_FOV = 180,
  27813. n.DIRECTIONAL_FOV_NARROW = 120,
  27814. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27815. n.MAX_SCORED_PANOS_TOADD = 2,
  27816. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27817. n.DIRECTION_SCORE_STRICTNESS = .75,
  27818. n.appendQueue = function(e, t) {
  27819. if (e && t)
  27820. for (var i = 0; i < t.length; i++)
  27821. e.push(t[i])
  27822. }
  27823. ,
  27824. n.prototype.updateCriteria = function(e, t, i, n) {
  27825. this.priorityCriteria.pano = e,
  27826. this.priorityCriteria.cameraPosition.copy(t),
  27827. this.priorityCriteria.cameraDir.copy(i),
  27828. this.priorityCriteria.upcomingPanos = n,
  27829. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27830. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27831. }
  27832. ,
  27833. n.prototype.filterAndPrioritize = function() {
  27834. var e = []
  27835. , t = []
  27836. , i = [];
  27837. return function(r, o, a) {
  27838. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27839. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27840. var s = this.baseSize
  27841. , l = this.standardSize
  27842. , c = this.highSize
  27843. , h = this.ultraHighSize;
  27844. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27845. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27846. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27847. i.length = 0,
  27848. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27849. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27850. n.appendQueue(r, i),
  27851. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27852. i.length = 0,
  27853. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27854. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27855. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27856. n.appendQueue(r, i),
  27857. i.length = 0,
  27858. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27859. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27860. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27861. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27862. n.appendQueue(r, i),
  27863. this.queueTilesForPanos(r, e, a, s)
  27864. }
  27865. }(),
  27866. n.prototype.canDownloadSize = function(e) {
  27867. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27868. }
  27869. ,
  27870. n.prototype.populateNeighborPanos = function(e, t, i) {
  27871. i = i || [],
  27872. i.length = 0;
  27873. var n = t.getNeighbours(e);
  27874. for (var r in n)
  27875. if (n.hasOwnProperty(r)) {
  27876. var o = t.get(r);
  27877. i.push(o)
  27878. }
  27879. return i
  27880. }
  27881. ,
  27882. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27883. i = i || [],
  27884. i.length = 0;
  27885. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27886. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27887. , c = t.sortByScore(s, l);
  27888. if (c)
  27889. for (var h = 0; h < c.length && h < a; h++) {
  27890. var u = c[h].pano;
  27891. i.push(u)
  27892. }
  27893. return i
  27894. }
  27895. ,
  27896. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27897. for (var o = 0, a = 0; a < t.length; a++) {
  27898. var s = t[a]
  27899. , l = this.queueTilesForPano(e, i, s, n);
  27900. if (o += l > 0 ? 1 : 0,
  27901. r && o >= r)
  27902. break
  27903. }
  27904. return o
  27905. }
  27906. ,
  27907. n.prototype.queueTilesForPano = function() {
  27908. var e = {
  27909. filter: h.None
  27910. };
  27911. return function(t, i, n, r) {
  27912. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27913. }
  27914. }(),
  27915. n.prototype.queueTilesForPanosInDirection = function() {
  27916. var e = new r.Vector3;
  27917. return function(t, i, n, r, o, a, s, l) {
  27918. for (var h = 0, u = 0; u < n.length; u++) {
  27919. var d = n[u];
  27920. e.copy(d.position),
  27921. e.sub(o),
  27922. e.normalize();
  27923. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27924. , f = c.getFOVDotThreshold(s);
  27925. if (p >= f) {
  27926. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27927. if (h += g > 0 ? 1 : 0,
  27928. l && h >= l)
  27929. break
  27930. }
  27931. }
  27932. return h
  27933. }
  27934. }(),
  27935. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27936. for (var l = 0, c = 0; c < i.length; c++) {
  27937. var h = i[c]
  27938. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27939. if (l += u > 0 ? 1 : 0,
  27940. s && l >= s)
  27941. break
  27942. }
  27943. return l
  27944. }
  27945. ,
  27946. n.prototype.queueTilesInDirectionForPano = function() {
  27947. var e = {
  27948. filter: h.DirectionalFOV,
  27949. direction: new r.Vector3,
  27950. fov: 60
  27951. }
  27952. , t = new r.Vector3;
  27953. return function(i, n, r, o, a, s, c) {
  27954. return t.copy(s),
  27955. l.getRelativeDirection(r.quaternion, t),
  27956. e.direction.copy(t),
  27957. e.fov = c,
  27958. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27959. }
  27960. }(),
  27961. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27962. var e = [];
  27963. return function(t, i, n, r, o) {
  27964. var a = i.getTileDownloadDescriptors(n, r);
  27965. e.length = 0,
  27966. this.filterTileDownloadDescriptors(n, a, e, o);
  27967. for (var s = 0, l = 0; l < e.length; l++) {
  27968. var c = e[l];
  27969. c && (t.push(c),
  27970. s++)
  27971. }
  27972. return s
  27973. }
  27974. }(),
  27975. n.prototype.filterTileDownloadDescriptors = function() {
  27976. new r.Vector3;
  27977. return function(e, t, i, n) {
  27978. var r, o;
  27979. switch (n.filter) {
  27980. case h.DirectionalFOV:
  27981. for (r = 0; r < t.length; r++)
  27982. o = t[r],
  27983. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27984. break;
  27985. default:
  27986. for (r = 0; r < t.length; r++)
  27987. o = t[r],
  27988. i.push(o)
  27989. }
  27990. for (r = 0; r < i.length; r++)
  27991. o = i[r],
  27992. this.canIncludeDescriptor(o) || (i[r] = null)
  27993. }
  27994. }(),
  27995. n.prototype.canIncludeDescriptor = function(e) {
  27996. return e.status !== s.Downloading && e.status !== s.Downloaded
  27997. }
  27998. ,
  27999. n.prototype.canIncludePano = function(e, t) {
  28000. return !e.isLoaded(t)
  28001. }
  28002. ,
  28003. n.getFOVDotThreshold = function(e) {
  28004. return Math.cos(r.Math.degToRad(e / 2))
  28005. }
  28006. ;
  28007. var u = function() {
  28008. var e = function e(t, i) {
  28009. var n = e._panoSpaceDir
  28010. , r = e._fovThreshold
  28011. , o = e._fovThresholdNarrow
  28012. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28013. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28014. return t._dot = a,
  28015. i._dot = s,
  28016. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28017. };
  28018. return e._panoSpaceDir = new r.Vector3,
  28019. e._fovThreshold = -1,
  28020. e._fovThresholdNarrow = -1,
  28021. e
  28022. }();
  28023. n.sortPanoTiles = function(e, t, i) {
  28024. u._panoSpaceDir.copy(i),
  28025. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28026. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28027. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28028. e.sort(u)
  28029. }
  28030. ,
  28031. n.insertSortedPanoTile = function(e, t, i, r) {
  28032. u._panoSpaceDir.copy(r),
  28033. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28034. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28035. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28036. for (var o = -1, a = 0; a < e.length; a++) {
  28037. var s = u(t, e[a]);
  28038. if (s <= 0) {
  28039. o = a;
  28040. break
  28041. }
  28042. }
  28043. if (o === -1)
  28044. e[e.length] = t;
  28045. else {
  28046. for (var h = e.length; h > o; h--)
  28047. e[h] = e[h - 1];
  28048. e[o] = t
  28049. }
  28050. }
  28051. ,
  28052. n.prototype.setZoomingActive = function(e) {
  28053. e !== this.zoomingActive && (this.zoomingActive = e)
  28054. }
  28055. ,
  28056. t.exports = n
  28057. }
  28058. ).call(this, "/js/tile/TilePrioritizer.js")
  28059. }
  28060. , {
  28061. "../enum/DownloadStatus": 24,
  28062. "../enum/GLCubeFaces": 25,
  28063. "../enum/ModelManagerEvents": 33,
  28064. "../enum/PanoSizeClass": 36,
  28065. "../enum/Vectors": 50,
  28066. "../enum/Viewmode": 51,
  28067. "../objects/Panorama": 148,
  28068. "../settings": 166,
  28069. "../util/browser": 182,
  28070. "../util/logger": 189,
  28071. "../util/math": 190,
  28072. "./TileUtils": 174,
  28073. events: 202,
  28074. three: 217
  28075. }],
  28076. 173: [function(e, t, i) {
  28077. "use strict";
  28078. function n(e, t) {
  28079. this.levels = t,
  28080. this.tileSize = e,
  28081. this.root = null,
  28082. this.allNodes = [],
  28083. a(this)
  28084. }
  28085. function r(e, t) {
  28086. this.tree = e,
  28087. this.parent = t,
  28088. this.children = [],
  28089. this.id = ++u
  28090. }
  28091. function o(e, t, i, r, a, s, l, h) {
  28092. if (e) {
  28093. l = l || n.TraversalType.PreOrder;
  28094. var u = r * c + i;
  28095. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28096. s && s.push(e)),
  28097. e.children && 0 !== e.children.length) {
  28098. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28099. for (var g = 0; g < c; g++)
  28100. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28101. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28102. s && s.push(e))
  28103. }
  28104. }
  28105. }
  28106. function a(e) {
  28107. e.root = s(e, null, 0)
  28108. }
  28109. function s(e, t, i) {
  28110. if (i > e.levels)
  28111. return null;
  28112. var n = new r(e,t);
  28113. e.allNodes.push(n);
  28114. for (var o = 0; o < h; o++)
  28115. n.children[o] = s(e, n, i + 1);
  28116. return n
  28117. }
  28118. function l(e, t, i, n, r) {
  28119. if (!e)
  28120. return null;
  28121. if (0 === i)
  28122. return e;
  28123. if (!e.children || 0 === e.children.length)
  28124. return null;
  28125. var o = Math.pow(c, i)
  28126. , a = o / c
  28127. , s = n % a
  28128. , h = r % a
  28129. , u = Math.floor(r / a)
  28130. , d = Math.floor(n / a)
  28131. , p = u * c + d
  28132. , f = e.children[p];
  28133. return l(f, t + 1, i - 1, s, h)
  28134. }
  28135. var c = (e("three"),
  28136. e("./TileUtils"),
  28137. e("../objects/Panorama"),
  28138. e("../util/panorama"),
  28139. e("events").EventEmitter,
  28140. 2)
  28141. , h = c * c;
  28142. n.TraversalType = Object.freeze({
  28143. PreOrder: 0,
  28144. PostOrder: 1
  28145. });
  28146. var u = 0;
  28147. n.getLevelCountForSize = function(e, t) {
  28148. var i = 0;
  28149. for (t < e && (t = e); ; ) {
  28150. if (t /= c,
  28151. t < e)
  28152. break;
  28153. i++
  28154. }
  28155. return i
  28156. }
  28157. ,
  28158. n.getSizeForLevel = function(e, t) {
  28159. return Math.pow(c, t) * e
  28160. }
  28161. ,
  28162. n.prototype.getSubNode = function(e, t, i) {
  28163. (!t || e < this.tileSize) && (t = 0),
  28164. (!i || e < this.tileSize) && (i = 0),
  28165. e < this.tileSize && (e = this.tileSize);
  28166. var r = n.getLevelCountForSize(this.tileSize, e)
  28167. , o = l(this.root, 0, r, t, i);
  28168. return o
  28169. }
  28170. ,
  28171. n.prototype.breadthFirst = function(e) {
  28172. e = e || {};
  28173. var t = !!e.nullLevelEnd
  28174. , i = e.maxLevel
  28175. , n = e.minLevel
  28176. , r = e.callback
  28177. , o = e.saveVisited
  28178. , a = []
  28179. , s = {}
  28180. , l = 0
  28181. , c = 0;
  28182. for (a.push(this.root),
  28183. a.push(s); a.length > 0 && !(i && l > i); ) {
  28184. var h = a.shift();
  28185. if (h === s)
  28186. (!n || l >= n) && (r && t && r(null),
  28187. o && t && o.push(null)),
  28188. a.length > 0 && a.push(s),
  28189. l++,
  28190. c = 0;
  28191. else {
  28192. if (h.children)
  28193. for (var u = 0; u < h.children.length; u++) {
  28194. var d = h.children[u];
  28195. d && a.push(h.children[u])
  28196. }
  28197. var p = this.getFaceIndexFromNode(h);
  28198. (!n || l >= n) && (r && r(h, l, p),
  28199. o && o.push(h)),
  28200. c++
  28201. }
  28202. }
  28203. }
  28204. ,
  28205. n.prototype.getFaceIndexFromNode = function(e) {
  28206. if (!e)
  28207. return -1;
  28208. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28209. var o = i.parent;
  28210. if (!o)
  28211. break;
  28212. for (var a = -1, s = 0; s < o.children.length; s++)
  28213. o.children[s] === i && (a = s);
  28214. var l = a % c
  28215. , h = Math.floor(a / c);
  28216. n = l * t + n,
  28217. r = h * t + r,
  28218. t *= c,
  28219. i = o
  28220. }
  28221. return r * t + n
  28222. }
  28223. ,
  28224. n.prototype.depthFirst = function(e, t, i) {
  28225. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28226. }
  28227. ,
  28228. t.exports = n
  28229. }
  28230. , {
  28231. "../objects/Panorama": 148,
  28232. "../util/panorama": 191,
  28233. "./TileUtils": 174,
  28234. events: 202,
  28235. three: 217
  28236. }],
  28237. 174: [function(e, t, i) {
  28238. "use strict";
  28239. var n = e("../enum/GLCubeFaces")
  28240. , r = e("../util/MathLight")
  28241. , o = {};
  28242. o.TILE_SIZE = 512,
  28243. o.FACES_PER_PANO = 6,
  28244. o.LocationOnTile = {
  28245. Center: 0,
  28246. UpperLeft: 1,
  28247. UpperRight: 2,
  28248. LowerRight: 3,
  28249. LowerLeft: 4
  28250. },
  28251. o.getTileVector = function() {
  28252. return function(e, t, i, a, s, l, c, h) {
  28253. l = l || o.LocationOnTile.Center;
  28254. var u = e / t
  28255. , d = a / u;
  28256. s = -s + (u - 1);
  28257. var p = s / u
  28258. , f = t / e
  28259. , g = 2 * f
  28260. , m = g / 2
  28261. , v = 2 * d - 1 + m
  28262. , A = 2 * p - 1 + m;
  28263. switch (l) {
  28264. case o.LocationOnTile.UpperLeft:
  28265. v -= m,
  28266. A += m,
  28267. v += c * g;
  28268. break;
  28269. case o.LocationOnTile.UpperRight:
  28270. v += m,
  28271. A += m,
  28272. A -= c * g;
  28273. break;
  28274. case o.LocationOnTile.LowerRight:
  28275. v += m,
  28276. A -= m,
  28277. v -= c * g;
  28278. break;
  28279. case o.LocationOnTile.LowerLeft:
  28280. v -= m,
  28281. A -= m,
  28282. A += c * g;
  28283. break;
  28284. case o.LocationOnTile.Center:
  28285. }
  28286. switch (i) {
  28287. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28288. r.setVector(h, -1, A, -v);
  28289. break;
  28290. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28291. r.setVector(h, 1, A, v);
  28292. break;
  28293. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28294. r.setVector(h, -v, 1, -A);
  28295. break;
  28296. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28297. r.setVector(h, -v, -1, A);
  28298. break;
  28299. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28300. r.setVector(h, -v, A, 1);
  28301. break;
  28302. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28303. r.setVector(h, v, A, -1)
  28304. }
  28305. r.normalize(h)
  28306. }
  28307. }(),
  28308. o.getFaceForTile = function(e, t) {
  28309. var i = o.TILE_SIZE;
  28310. e < o.TILE_SIZE && (i = e);
  28311. var n = Math.floor(e / i)
  28312. , r = n * n;
  28313. return Math.floor(t / r)
  28314. }
  28315. ,
  28316. o.getTileLocation = function(e, t, i) {
  28317. var n = o.TILE_SIZE;
  28318. e < o.TILE_SIZE && (n = e);
  28319. var r = o.getFaceForTile(e, t)
  28320. , a = Math.floor(e / n)
  28321. , s = a * a
  28322. , l = t - r * s;
  28323. i.tileX = l % a,
  28324. i.tileY = Math.floor(l / a),
  28325. i.face = r,
  28326. i.faceTileIndex = l
  28327. }
  28328. ,
  28329. o.getTileCountForSize = function(e) {
  28330. if (e <= o.TILE_SIZE)
  28331. return o.FACES_PER_PANO;
  28332. var t = Math.floor(e / o.TILE_SIZE)
  28333. , i = t * t
  28334. , n = i * o.FACES_PER_PANO;
  28335. return n
  28336. }
  28337. ,
  28338. o.getRelativeDirection = function() {
  28339. var e = new r.Matrix4
  28340. , t = new r.Quaternion;
  28341. return function(i, n) {
  28342. t.copy(i),
  28343. t.inverse(),
  28344. e.makeRotationFromQuaternion(t),
  28345. e.applyToVector3(n),
  28346. r.normalize(n)
  28347. }
  28348. }(),
  28349. o.matchingTilesInDirection = function() {
  28350. var e = new r.Vector3
  28351. , t = new r.Vector3(0,0,-1)
  28352. , i = new r.Quaternion
  28353. , n = function(e, t) {
  28354. e.push({
  28355. face: t.face,
  28356. faceTileIndex: t.faceTileIndex,
  28357. tileX: t.tileX,
  28358. tileY: t.tileY
  28359. })
  28360. }
  28361. , a = function() {
  28362. var e = {
  28363. face: -1,
  28364. faceTileIndex: -1,
  28365. tileX: -1,
  28366. tileY: -1
  28367. };
  28368. return function(t, i, r) {
  28369. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28370. o.getTileLocation(t, l, e),
  28371. i && !i(e) || (s++,
  28372. r && n(r, e));
  28373. return s
  28374. }
  28375. }();
  28376. return function(n, s, l, c, h, u) {
  28377. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28378. o.getTileCountForSize(s);
  28379. if (!c && !h)
  28380. return a(s, null, u);
  28381. var p = !!h;
  28382. if (h = h || c,
  28383. h = Math.max(0, Math.min(h, 360)),
  28384. c = Math.max(0, Math.min(c, 360)),
  28385. r.copyVector(l, e),
  28386. o.getRelativeDirection(n.quaternion, e),
  28387. p) {
  28388. i.setFromUnitVectors(e, t);
  28389. var f = function(e) {
  28390. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28391. };
  28392. return a(s, f, u)
  28393. }
  28394. var g = function(t) {
  28395. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28396. };
  28397. return a(s, g, u)
  28398. }
  28399. }(),
  28400. o.isTileWithinFrustum = function() {
  28401. var e = new r.Vector3
  28402. , t = 1e-5;
  28403. return function(i, n, a, s, l, c, h, u) {
  28404. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28405. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28406. r.applyQuaternionToVector(c, e),
  28407. e.z >= -t)
  28408. I++;
  28409. else {
  28410. var w = -1 / e.z
  28411. , _ = e.x * w
  28412. , T = e.y * w;
  28413. T > d ? v++ : T < p && A++,
  28414. _ > f ? y++ : _ < g && C++,
  28415. E++
  28416. }
  28417. return A !== E && v !== E && y !== E && C !== E
  28418. }
  28419. }(),
  28420. o.isTileWithinFOV = function() {
  28421. var e = new r.Vector3
  28422. , t = new r.Vector3(0,1,0)
  28423. , i = new r.Vector3(1,0,0);
  28424. return function(n, a, s, l, c, h, u) {
  28425. var d = o.mapFaceToCubemapFace(s);
  28426. if (r.cross(h, t, i),
  28427. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28428. o.isWithinFOV(e, h, u, null))
  28429. return !0;
  28430. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28431. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28432. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28433. o.isWithinFOV(e, h, u, null))
  28434. return !0;
  28435. g += p
  28436. }
  28437. return !1
  28438. }
  28439. }(),
  28440. o.isWithinFOV = function() {
  28441. var e = new r.Vector3
  28442. , t = new r.Vector3;
  28443. return function(i, n, o, a) {
  28444. if (r.copyVector(i, t),
  28445. a) {
  28446. r.copyVector(a, e),
  28447. r.normalize(e);
  28448. var s = r.dot(e, i);
  28449. e.x *= s,
  28450. e.y *= s,
  28451. e.z *= s,
  28452. r.subVector(t, e)
  28453. }
  28454. var l = o / 2 * r.RADIANS_PER_DEGREE
  28455. , c = Math.cos(l)
  28456. , h = r.dot(t, n);
  28457. return h >= c
  28458. }
  28459. }(),
  28460. o.mapFaceToCubemapFace = function() {
  28461. var e = {
  28462. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28463. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28464. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28465. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28466. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28467. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28468. };
  28469. return function(t) {
  28470. return e[t]
  28471. }
  28472. }(),
  28473. t.exports = o
  28474. }
  28475. , {
  28476. "../enum/GLCubeFaces": 25,
  28477. "../util/MathLight": 176
  28478. }],
  28479. 175: [function(e, t, i) {
  28480. (function(i) {
  28481. "use strict";
  28482. function n() {
  28483. this.list = [],
  28484. this.index = {},
  28485. Object.defineProperty(this, "length", {
  28486. get: function() {
  28487. return this.list.length
  28488. }
  28489. })
  28490. }
  28491. var r = (e("./common"),
  28492. e("./logger"));
  28493. new r(i);
  28494. n.prototype.forEach = function(e) {
  28495. this.list.forEach(e)
  28496. }
  28497. ,
  28498. n.prototype.add = function(e) {
  28499. this.list.push(e),
  28500. this.index[this.getIndex(e)] = e
  28501. }
  28502. ,
  28503. n.prototype.getIndex = function(e) {
  28504. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28505. }
  28506. ,
  28507. n.prototype.extend = function(e) {
  28508. for (var t = 0; t < e.length; t++)
  28509. this.add(e[t])
  28510. }
  28511. ,
  28512. n.prototype.get = function(e) {
  28513. return this.index[e]
  28514. }
  28515. ,
  28516. n.prototype.first = function() {
  28517. return this.list[0]
  28518. }
  28519. ,
  28520. n.prototype.last = function() {
  28521. return this.list[this.list.length - 1]
  28522. }
  28523. ,
  28524. n.prototype.reIndex = function() {
  28525. this.index = {};
  28526. var e = this;
  28527. this.forEach(function(t) {
  28528. e.index[e.getIndex(t)] = t
  28529. })
  28530. }
  28531. ,
  28532. n.prototype.filter = function(e) {
  28533. var t = this.list.filter(e);
  28534. return this.reIndex(),
  28535. t
  28536. }
  28537. ,
  28538. n.prototype.reduce = function(e, t) {
  28539. return this.list.reduce(e, t)
  28540. }
  28541. ,
  28542. n.prototype.sort = function(e) {
  28543. return this.list.sort(e)
  28544. }
  28545. ,
  28546. n.prototype.indexOf = function(e) {
  28547. for (var t = 0; t < this.list.length; ++t)
  28548. if (this.list[t] === e)
  28549. return t;
  28550. return -1
  28551. }
  28552. ,
  28553. t.exports = n
  28554. }
  28555. ).call(this, "/js/util/IndexedCollection.js")
  28556. }
  28557. , {
  28558. "./common": 185,
  28559. "./logger": 189
  28560. }],
  28561. 176: [function(e, t, i) {
  28562. "use strict";
  28563. var n = e("../constants")
  28564. , r = {};
  28565. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28566. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28567. r.Vector3 = function(e, t, i) {
  28568. this.x = e || 0,
  28569. this.y = t || 0,
  28570. this.z = i || 0
  28571. }
  28572. ,
  28573. r.Matrix4 = function() {
  28574. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28575. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28576. }
  28577. ,
  28578. r.Matrix4.prototype = {
  28579. identity: function() {
  28580. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28581. this
  28582. },
  28583. copy: function(e) {
  28584. return this.elements.set(e.elements),
  28585. this
  28586. },
  28587. applyToVector3: function(e) {
  28588. var t = e.x
  28589. , i = e.y
  28590. , n = e.z
  28591. , r = this.elements;
  28592. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28593. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28594. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28595. this
  28596. },
  28597. getInverse: function(e, t) {
  28598. var i = this.elements
  28599. , n = e.elements
  28600. , r = n[0]
  28601. , o = n[1]
  28602. , a = n[2]
  28603. , s = n[3]
  28604. , l = n[4]
  28605. , c = n[5]
  28606. , h = n[6]
  28607. , u = n[7]
  28608. , d = n[8]
  28609. , p = n[9]
  28610. , f = n[10]
  28611. , g = n[11]
  28612. , m = n[12]
  28613. , v = n[13]
  28614. , A = n[14]
  28615. , y = n[15]
  28616. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28617. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28618. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28619. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28620. , w = r * C + o * I + a * E + s * b;
  28621. if (0 === w) {
  28622. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28623. if (t)
  28624. throw new Error(_);
  28625. return console.warn(_),
  28626. this.identity()
  28627. }
  28628. var T = 1 / w;
  28629. return i[0] = C * T,
  28630. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28631. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28632. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28633. i[4] = I * T,
  28634. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28635. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28636. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28637. i[8] = E * T,
  28638. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28639. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28640. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28641. i[12] = b * T,
  28642. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28643. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28644. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28645. this
  28646. },
  28647. makeRotationFromQuaternion: function(e) {
  28648. var t = this.elements
  28649. , i = e.x
  28650. , n = e.y
  28651. , r = e.z
  28652. , o = e.w
  28653. , a = i + i
  28654. , s = n + n
  28655. , l = r + r
  28656. , c = i * a
  28657. , h = i * s
  28658. , u = i * l
  28659. , d = n * s
  28660. , p = n * l
  28661. , f = r * l
  28662. , g = o * a
  28663. , m = o * s
  28664. , v = o * l;
  28665. return t[0] = 1 - (d + f),
  28666. t[4] = h - v,
  28667. t[8] = u + m,
  28668. t[1] = h + v,
  28669. t[5] = 1 - (c + f),
  28670. t[9] = p - g,
  28671. t[2] = u - m,
  28672. t[6] = p + g,
  28673. t[10] = 1 - (c + d),
  28674. t[3] = 0,
  28675. t[7] = 0,
  28676. t[11] = 0,
  28677. t[12] = 0,
  28678. t[13] = 0,
  28679. t[14] = 0,
  28680. t[15] = 1,
  28681. this
  28682. }
  28683. },
  28684. r.Quaternion = function(e, t, i, n) {
  28685. this._x = e || 0,
  28686. this._y = t || 0,
  28687. this._z = i || 0,
  28688. this._w = void 0 !== n ? n : 1
  28689. }
  28690. ,
  28691. r.Quaternion.prototype = {
  28692. get x() {
  28693. return this._x
  28694. },
  28695. set x(e) {
  28696. this._x = e
  28697. },
  28698. get y() {
  28699. return this._y
  28700. },
  28701. set y(e) {
  28702. this._y = e
  28703. },
  28704. get z() {
  28705. return this._z
  28706. },
  28707. set z(e) {
  28708. this._z = e
  28709. },
  28710. get w() {
  28711. return this._w
  28712. },
  28713. set w(e) {
  28714. this._w = e
  28715. },
  28716. copy: function(e) {
  28717. this._x = e.x,
  28718. this._y = e.y,
  28719. this._z = e.z,
  28720. this._w = e.w
  28721. },
  28722. inverse: function() {
  28723. return this.conjugate().normalize()
  28724. },
  28725. conjugate: function() {
  28726. return this._x *= -1,
  28727. this._y *= -1,
  28728. this._z *= -1,
  28729. this
  28730. },
  28731. length: function() {
  28732. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28733. },
  28734. normalize: function() {
  28735. var e = this.length();
  28736. return 0 === e ? (this._x = 0,
  28737. this._y = 0,
  28738. this._z = 0,
  28739. this._w = 1) : (e = 1 / e,
  28740. this._x = this._x * e,
  28741. this._y = this._y * e,
  28742. this._z = this._z * e,
  28743. this._w = this._w * e),
  28744. this
  28745. },
  28746. setFromAxisAngle: function(e, t) {
  28747. var i = t / 2
  28748. , n = Math.sin(i);
  28749. return this._x = e.x * n,
  28750. this._y = e.y * n,
  28751. this._z = e.z * n,
  28752. this._w = Math.cos(i),
  28753. this
  28754. },
  28755. setFromUnitVectors: function() {
  28756. var e, t, i = 1e-6;
  28757. return function(n, o) {
  28758. return void 0 === e && (e = new r.Vector3),
  28759. t = r.dot(n, o) + 1,
  28760. t < i ? (t = 0,
  28761. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28762. this._x = e.x,
  28763. this._y = e.y,
  28764. this._z = e.z,
  28765. this._w = t,
  28766. this.normalize()
  28767. }
  28768. }(),
  28769. multiply: function(e) {
  28770. return this.multiplyQuaternions(this, e)
  28771. },
  28772. premultiply: function(e) {
  28773. return this.multiplyQuaternions(e, this)
  28774. },
  28775. multiplyQuaternions: function(e, t) {
  28776. var i = e._x
  28777. , n = e._y
  28778. , r = e._z
  28779. , o = e._w
  28780. , a = t._x
  28781. , s = t._y
  28782. , l = t._z
  28783. , c = t._w;
  28784. return this._x = i * c + o * a + n * l - r * s,
  28785. this._y = n * c + o * s + r * a - i * l,
  28786. this._z = r * c + o * l + i * s - n * a,
  28787. this._w = o * c - i * a - n * s - r * l,
  28788. this
  28789. }
  28790. },
  28791. r.convertWorkshopVector = function(e) {
  28792. return new r.Vector3(-e.x,e.y,e.z)
  28793. }
  28794. ,
  28795. r.convertWorkshopQuaternion = function(e) {
  28796. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28797. }
  28798. ;
  28799. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28800. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28801. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28802. }
  28803. ,
  28804. r.convertWorkshopPanoramaQuaternion = function(e) {
  28805. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28806. }
  28807. ,
  28808. r.normalize = function(e) {
  28809. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28810. , i = Math.sqrt(t);
  28811. e.x /= i,
  28812. e.y /= i,
  28813. e.z /= i
  28814. }
  28815. ,
  28816. r.dot = function(e, t) {
  28817. return e.x * t.x + e.y * t.y + e.z * t.z
  28818. }
  28819. ,
  28820. r.cross = function(e, t, i) {
  28821. var n = e.x
  28822. , r = e.y
  28823. , o = e.z;
  28824. i.x = r * t.z - o * t.y,
  28825. i.y = o * t.x - n * t.z,
  28826. i.z = n * t.y - r * t.x
  28827. }
  28828. ,
  28829. r.setVector = function(e, t, i, n) {
  28830. e.x = t,
  28831. e.y = i,
  28832. e.z = n
  28833. }
  28834. ,
  28835. r.copyVector = function(e, t) {
  28836. t.x = e.x,
  28837. t.y = e.y,
  28838. t.z = e.z
  28839. }
  28840. ,
  28841. r.addVector = function(e, t) {
  28842. e.x += t.x,
  28843. e.y += t.y,
  28844. e.z += t.z
  28845. }
  28846. ,
  28847. r.subVector = function(e, t) {
  28848. e.x -= t.x,
  28849. e.y -= t.y,
  28850. e.z -= t.z
  28851. }
  28852. ,
  28853. r.applyQuaternionToVector = function(e, t) {
  28854. var i = t.x
  28855. , n = t.y
  28856. , r = t.z
  28857. , o = e.x
  28858. , a = e.y
  28859. , s = e.z
  28860. , l = e.w
  28861. , c = l * i + a * r - s * n
  28862. , h = l * n + s * i - o * r
  28863. , u = l * r + o * n - a * i
  28864. , d = -o * i - a * n - s * r;
  28865. t.x = c * l + d * -o + h * -s - u * -a,
  28866. t.y = h * l + d * -a + u * -o - c * -s,
  28867. t.z = u * l + d * -s + c * -a - h * -o
  28868. }
  28869. ,
  28870. r.angleBetweenVectors = function(e, t) {
  28871. return Math.acos(r.dot(e, t))
  28872. }
  28873. ,
  28874. t.exports = r
  28875. }
  28876. , {
  28877. "../constants": 8
  28878. }],
  28879. 177: [function(e, t, i) {
  28880. (function(i) {
  28881. "use strict";
  28882. function n(e) {
  28883. this.cache = null,
  28884. this.expires = 0
  28885. }
  28886. function r() {
  28887. this.baseUrl = null,
  28888. this.cache = null,
  28889. this.expires = 0
  28890. }
  28891. function o() {
  28892. this.baseUrl = null,
  28893. this.expires = 0
  28894. }
  28895. function a(e) {
  28896. this.initialLoadingPromise = null,
  28897. this.endpoint = e + "?type=3",
  28898. this.urlContainer = null,
  28899. this.authorizationHeader = h.getAuthorizationHeader(),
  28900. this.containerClasses = [o, r, n]
  28901. }
  28902. var s = e("./ajax")
  28903. , l = e("./logger")
  28904. , c = e("../constants")
  28905. , h = e("./showcase")
  28906. , u = (e("../ab"),
  28907. new l(i));
  28908. n.prototype = {
  28909. version: 1,
  28910. validate: function(e) {
  28911. return "catalog.json"in e && Object.keys(e).length > 0
  28912. },
  28913. update: function(e) {
  28914. return this.cache = e,
  28915. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28916. $.when()
  28917. },
  28918. get: function(e) {
  28919. return this.cache[e]
  28920. }
  28921. },
  28922. r.prototype = {
  28923. version: 2,
  28924. validate: function(e) {
  28925. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28926. },
  28927. update: function(e) {
  28928. return this.baseUrl = e["base.url"],
  28929. this.cache = e,
  28930. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28931. $.when()
  28932. },
  28933. get: function(e) {
  28934. var t = this.cache[e];
  28935. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28936. }
  28937. },
  28938. o.prototype = {
  28939. version: 3,
  28940. validate: function(e) {
  28941. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28942. },
  28943. update: function(e) {
  28944. return this.baseUrl = e.templates[0],
  28945. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28946. $.when()
  28947. },
  28948. get: function(e) {
  28949. return this.baseUrl.replace("{{filename}}", e)
  28950. }
  28951. },
  28952. a.prototype = {
  28953. init: function() {
  28954. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28955. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28956. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28957. this.refresh().done(function() {
  28958. u.debug("Refreshed")
  28959. }).fail(function() {
  28960. u.error("Failed url refresh, urls might go stale soon")
  28961. }))
  28962. }
  28963. .bind(this), c.signedUrlCheckInterval),
  28964. this.initialLoadingPromise = this.refresh(),
  28965. this.initialLoadingPromise)
  28966. },
  28967. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28968. e = e || {};
  28969. /*var t = void 0 === e.cache || e.cache;
  28970. return s.get( this.endpoint , { //file
  28971. responseType: "json",
  28972. prefetchFrom: t ? "files" : null,
  28973. cache: t,
  28974. auth: this.authorizationHeader
  28975. }).then(function(e) {
  28976. if (this.urlContainer && this.urlContainer.validate(e))
  28977. return this.urlContainer.update(e);
  28978. for (var i = 0; i < this.containerClasses.length; i++) {
  28979. var n = this.containerClasses[i]
  28980. , r = new n;
  28981. if (r.validate(e))
  28982. return u.info("Using urls version " + r.version),
  28983. this.urlContainer = r,
  28984. this.urlContainer.update(e)
  28985. }
  28986. return t ? this.refresh({
  28987. cache: !1
  28988. }) : $.Deferred().reject("missing-urls")
  28989. }
  28990. .bind(this), function(e) {
  28991. return "loading-failed"
  28992. }) */
  28993. return $.Deferred().resolve();
  28994. },
  28995. get: function(e) {
  28996. //return this.urlContainer.get(e)
  28997. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28998. }
  28999. },
  29000. t.exports = a
  29001. }
  29002. ).call(this, "/js/util/ModelUrls.js")
  29003. }
  29004. , {
  29005. "../ab": 3,
  29006. "../constants": 8,
  29007. "./ajax": 181,
  29008. "./logger": 189,
  29009. "./showcase": 193
  29010. }],
  29011. 178: [function(e, t, i) {
  29012. (function(i) {
  29013. "use strict";
  29014. function n() {
  29015. u.call(this),
  29016. this.neighbourMap = {},
  29017. this.map = null
  29018. }
  29019. var r = e("three")
  29020. , o = e("./common")
  29021. , a = e("../settings")
  29022. , s = e("../objects/Panorama")
  29023. , a = e("../settings")
  29024. , l = e("./aStar")
  29025. , c = e("./logger")
  29026. , h = new c(i)
  29027. , u = e("./IndexedCollection")
  29028. , d = e("./transitions");
  29029. o.inherit(n, u),
  29030. n.prototype.getIndex = function(e) {
  29031. return e.id
  29032. }
  29033. ,
  29034. n.prototype.find = function(e, t) {
  29035. var i = o.filterAll(this.list, e);
  29036. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29037. i = o.stableSort(i, e)
  29038. }),
  29039. i[0])
  29040. }
  29041. ,
  29042. n.prototype.sortByScore = function(e, t) {
  29043. var i = o.filterAll(this.list, e);
  29044. return 0 === i.length ? null : i = i.map(function(e) {
  29045. return {
  29046. pano: e,
  29047. score: t.reduce(function(t, i) {
  29048. return t + i(e)
  29049. }, 0)
  29050. }
  29051. }).sort(function(e, t) {
  29052. return t.score - e.score;
  29053. })
  29054. }
  29055. ,
  29056. n.prototype.lowestByScore = function(e, t, i) {
  29057. return this.findRankedByScore(0, e, t, i)
  29058. }
  29059. ,
  29060. n.prototype.findRankedByScore = function(e, t, i, n) {
  29061. n && (n.candidates = null,
  29062. n.pano = null),
  29063. e || (e = 0);
  29064. var r = this.sortByScore(t, i);
  29065. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29066. n.pano = r[e].pano),
  29067. r[e].pano)
  29068. }
  29069. ,
  29070. n.prototype.showPanoScores = function(e) {
  29071. this.list.forEach(function(e) {
  29072. e.removeTextSprite()
  29073. });
  29074. var t = 6344768;
  29075. e.forEach(function(e) {
  29076. e.pano.addTextSprite(e.score.toFixed(2), t),
  29077. t = 16428055
  29078. })
  29079. }
  29080. ,
  29081. n.prototype.isNeighbour = function(e, t) {
  29082. return this.neighbourMap[e.id][t.id]
  29083. }
  29084. ,
  29085. n.prototype.getNeighbours = function(e) {
  29086. return this.neighbourMap[e.id]
  29087. }
  29088. ,
  29089. n.prototype.setNeighbour = function(e, t, i) {
  29090. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29091. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29092. this.neighbourMap[e.id][e.id] = !0,
  29093. this.neighbourMap[t.id][t.id] = !0,
  29094. this.neighbourMap[e.id][t.id] = i,
  29095. this.neighbourMap[t.id][e.id] = i,
  29096. this.neighbourMap[e.id]
  29097. }
  29098. ,
  29099. n.prototype.findClosest = function(e, t) {
  29100. var i = [s.filters.isPanoAligned()];
  29101. return t && i.push(s.filters.inDirection(e, t, .75)),
  29102. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29103. }
  29104. ,
  29105. n.prototype.dualNeighbors = function(e, t) {
  29106. var i, n = [];
  29107. for (i in this.neighbourMap[e.id])
  29108. this.neighbourMap[t.id][i] && n.push(i);
  29109. return n
  29110. }
  29111. ,
  29112. n.prototype.populate_path_graph = function() {
  29113. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29114. for (e = 0; e < this.list.length; e += 1) {
  29115. o = this.list[e],
  29116. s = {},
  29117. l = !1,
  29118. i = o.neighbourPanos || o.findNeighourPanos();
  29119. for (t in i)
  29120. if (i[t]) {
  29121. a = this.index[t],
  29122. p.copy(o.floorPosition),
  29123. p.sub(a.floorPosition);
  29124. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29125. , v = (Math.abs(p.y) / Math.max(m, .01),
  29126. Math.max(0, Math.abs(p.y) - .2));
  29127. v > 0 ? (f += 1,
  29128. v = Math.pow(4 * v, 2),
  29129. m = Math.pow(m, 2),
  29130. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29131. n = p.length()),
  29132. s[a.id] = n,
  29133. l = !0
  29134. }
  29135. l ? u[o.id] = s : d += 1
  29136. }
  29137. this.map = u,
  29138. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29139. }
  29140. ,
  29141. n.prototype.aStarSearch = function(e, t) {
  29142. var i = Date.now()
  29143. , n = new l({
  29144. start: e,
  29145. isEnd: function(e) {
  29146. return e === t
  29147. },
  29148. neighbor: function(e) {
  29149. var t = e.neighbourPanos || e.findNeighourPanos()
  29150. , i = [];
  29151. for (var n in t)
  29152. t[n] && i.push(this.index[n]); //add: t[n] &&
  29153. return i
  29154. }
  29155. .bind(this),
  29156. distance: function(e, t) {
  29157. var i = this.map[e.id]
  29158. , n = i[t.id];
  29159. return n
  29160. }
  29161. .bind(this),
  29162. heuristic: function(e, t) {
  29163. return 1
  29164. }
  29165. .bind(this),
  29166. hash: function(e) {
  29167. return e.id
  29168. },
  29169. timeout: 5e3
  29170. });
  29171. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29172. "success" !== n.status)
  29173. return h.debug("Did not find A* path from " + e + " to " + t),
  29174. null;
  29175. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29176. var r = [];
  29177. return n.path.forEach(function(e) {
  29178. r.push(e.id)
  29179. }),
  29180. r
  29181. }
  29182. ,
  29183. n.prototype.includeNodesNearPath = function() {
  29184. var e = new r.Vector3
  29185. , t = new r.Vector3
  29186. , i = new r.Vector3
  29187. , n = new r.Vector3
  29188. , o = new r.Vector3
  29189. , a = new r.Vector3
  29190. , s = new r.Vector3
  29191. , l = new r.Vector3
  29192. , c = []
  29193. , h = new r.Vector3
  29194. , u = new r.Vector3;
  29195. return function(r, d) {
  29196. if (r)
  29197. for (var p = function(e, t, i) {
  29198. return o.copy(t).sub(e),
  29199. o.dot(i)
  29200. }, f = function(e, t) {
  29201. return p(h, e.position, i) - p(h, t.position, i)
  29202. }, g = 0; g < r.length - 1; ) {
  29203. var m = r[g]
  29204. , v = r[g + 1]
  29205. , A = this.index[m]
  29206. , y = this.index[v];
  29207. h.copy(A.position),
  29208. u.copy(y.position),
  29209. c.length = 0,
  29210. e.copy(u).sub(h),
  29211. i.copy(e).normalize();
  29212. for (var C = 0; C < this.list.length; C++) {
  29213. var I = this.list[C];
  29214. o.copy(I.position).sub(h);
  29215. var E = o.dot(i);
  29216. if (E > 0) {
  29217. s.copy(i),
  29218. s.multiplyScalar(E),
  29219. a.copy(o),
  29220. a.sub(s);
  29221. var b = a.length();
  29222. if (b < d) {
  29223. t.copy(e).negate(),
  29224. n.copy(t).normalize(),
  29225. l.copy(I.position).sub(u);
  29226. var w = l.dot(n);
  29227. w > 0 && c.push(I)
  29228. }
  29229. }
  29230. }
  29231. if (c.length > 0) {
  29232. c.sort(f);
  29233. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29234. r[_] = r[_ - c.length];
  29235. for (var T = 0; T < c.length; T++)
  29236. r[T + g + 1] = c[T].id
  29237. }
  29238. g += c.length + 1
  29239. }
  29240. }
  29241. }(),
  29242. n.prototype.fadeMarkerOpacity = function(e, t) {
  29243. var i = void 0 === e ? a.panorama.markerOpacity : e
  29244. , n = this.list.findIndex(function(e) {
  29245. return e.marker
  29246. });
  29247. if (!(n < 0)) {
  29248. var r = this.list[n].marker.material.opacity;
  29249. if (r !== e) {
  29250. var o = i - r;
  29251. d.trigger({
  29252. func: function(e, t) {
  29253. var i = r + e * o;
  29254. this.forEach(function(e) {
  29255. e.marker && (e.marker.material.opacity = i)
  29256. })
  29257. }
  29258. .bind(this),
  29259. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29260. name: "_fpm"
  29261. })
  29262. }
  29263. }
  29264. }
  29265. ,
  29266. t.exports = n
  29267. }
  29268. ).call(this, "/js/util/PanoramaCollection.js")
  29269. }
  29270. , {
  29271. "../objects/Panorama": 148,
  29272. "../settings": 166,
  29273. "./IndexedCollection": 175,
  29274. "./aStar": 180,
  29275. "./common": 185,
  29276. "./logger": 189,
  29277. "./transitions": 195,
  29278. three: 217
  29279. }],
  29280. 179: [function(e, t, i) {
  29281. "use strict";
  29282. function n() {
  29283. this.actionSequence = [],
  29284. this.actionSequenceInProgress = !1
  29285. }
  29286. function r(e, t, i, n) {
  29287. s.trackAlways("zoom_" + e, {
  29288. from: t,
  29289. to: i,
  29290. pano: n
  29291. })
  29292. }
  29293. function o(e, t) {
  29294. r("initial", 1, e, t)
  29295. }
  29296. function a(e, t, i) {
  29297. r("followup", e, t, i)
  29298. }
  29299. var s = e("../analytics");
  29300. n.prototype.reset = function(e) {
  29301. this.actionSequenceInProgress = !1,
  29302. this.actionSequence.length = 0
  29303. }
  29304. ,
  29305. n.prototype.addZoomAction = function() {
  29306. var e = null
  29307. , t = null
  29308. , i = !1
  29309. , n = function() {
  29310. if (e = null,
  29311. this.actionSequence.length > 0) {
  29312. var i = this.actionSequence[0].start
  29313. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29314. 1 === i ? o(n, t) : a(i, n, t)
  29315. }
  29316. this.reset()
  29317. };
  29318. return function(r, o, a) {
  29319. if (r !== o) {
  29320. i || (n = n.bind(this),
  29321. i = !0),
  29322. e && (window.clearTimeout(e),
  29323. e = null),
  29324. a === t && this.actionSequenceInProgress || (this.reset(),
  29325. t = a),
  29326. this.actionSequenceInProgress = !0;
  29327. var s = {
  29328. start: r,
  29329. end: o
  29330. };
  29331. this.actionSequence.push(s),
  29332. e = window.setTimeout(n, 150)
  29333. }
  29334. }
  29335. }(),
  29336. t.exports = n
  29337. }
  29338. , {
  29339. "../analytics": 4
  29340. }],
  29341. 180: [function(e, t, i) {
  29342. "use strict";
  29343. function n(e) {
  29344. void 0 === e.timeout && (e.timeout = 1 / 0);
  29345. var t = e.hash || o
  29346. , i = {
  29347. data: e.start,
  29348. g: 0,
  29349. h: e.heuristic(e.start)
  29350. }
  29351. , n = i;
  29352. i.f = i.h;
  29353. var h = new s
  29354. , u = new l(a)
  29355. , d = c();
  29356. u.push(i),
  29357. d.set(t(i.data), i);
  29358. for (var p = new Date; u.size(); ) {
  29359. if (new Date - p > e.timeout)
  29360. return {
  29361. status: "timeout",
  29362. cost: n.g,
  29363. path: r(n)
  29364. };
  29365. var f = u.pop();
  29366. if (d.delete(t(f.data)),
  29367. e.isEnd(f.data))
  29368. return {
  29369. status: "success",
  29370. cost: f.g,
  29371. path: r(f)
  29372. };
  29373. h.add(t(f.data));
  29374. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29375. var v = g[m];
  29376. if (!h.contains(t(v))) {
  29377. var A = f.g + e.distance(f.data, v)
  29378. , y = d.get(t(v))
  29379. , C = !1;
  29380. if (void 0 === y)
  29381. y = {
  29382. data: v
  29383. },
  29384. d.set(t(v), y);
  29385. else {
  29386. if (y.g < A)
  29387. continue;
  29388. C = !0
  29389. }
  29390. y.parent = f,
  29391. y.g = A,
  29392. y.h = e.heuristic(v),
  29393. y.f = A + y.h,
  29394. y.h < n.h && (n = y),
  29395. C ? u.heapify() : u.push(y)
  29396. }
  29397. }
  29398. }
  29399. return {
  29400. status: "noPath",
  29401. cost: n.g,
  29402. path: r(n)
  29403. }
  29404. }
  29405. function r(e) {
  29406. if (void 0 !== e.parent) {
  29407. var t = r(e.parent);
  29408. return t.push(e.data),
  29409. t
  29410. }
  29411. return [e.data]
  29412. }
  29413. function o(e) {
  29414. return e.toString()
  29415. }
  29416. function a(e, t) {
  29417. return e.f - t.f
  29418. }
  29419. var s = e("Set")
  29420. , l = e("heap")
  29421. , c = e("dict");
  29422. t.exports = n
  29423. }
  29424. , {
  29425. Set: 196,
  29426. dict: 210,
  29427. heap: 211
  29428. }],
  29429. 181: [function(e, t, i) {
  29430. (function(i) {
  29431. "use strict";
  29432. function n(e, t, i) {
  29433. var n = new XMLHttpRequest;
  29434. if (i && "withCredentials"in n)
  29435. n.open(e, t, i);
  29436. else if ("undefined" != typeof XDomainRequest)
  29437. n = new XDomainRequest,
  29438. n.open(e, t);
  29439. else {
  29440. if (i)
  29441. throw "Browser does not support CORS!";
  29442. n.open(e, t)
  29443. }
  29444. return n
  29445. }
  29446. function r(e, t, i) {
  29447. function o() {
  29448. u.warn("Retrying ", t),
  29449. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29450. }
  29451. function a(e, t) {
  29452. var i = e.response;
  29453. if ("json" === t && "object" != typeof i)
  29454. try {
  29455. i = JSON.parse(e.responseText)
  29456. } catch (e) {
  29457. return void c.reject({
  29458. error: "Failed parsing JSON"
  29459. })
  29460. }
  29461. else if ("image/jpeg" === t) {
  29462. var n = new Uint8Array(e.response)
  29463. , r = new Blob([n],{
  29464. type: "image/jpeg"
  29465. })
  29466. , o = URL.createObjectURL(r);
  29467. i = new Image,
  29468. i.src = o,
  29469. i.crossOrigin = "Anonymous",
  29470. i.onload = function() {
  29471. URL.revokeObjectURL(o)
  29472. }
  29473. }
  29474. return i
  29475. }
  29476. var s = n(e, t, !1);
  29477. if (i = i || {},
  29478. i.retries = void 0 !== i.retries ? i.retries : 0,
  29479. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29480. i.responseType)
  29481. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29482. s.responseType = i.responseType;
  29483. else {
  29484. if ("image/jpeg" !== i.responseType)
  29485. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29486. s.responseType = "arraybuffer"
  29487. }
  29488. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29489. i.auth && s.setRequestHeader("Authorization", i.auth),
  29490. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29491. s.setRequestHeader("Content-Type", "application/json")),
  29492. "object" == typeof i.headers)
  29493. for (var l in i.headers)
  29494. s.setRequestHeader(l, i.headers[l]);
  29495. var c = $.Deferred();
  29496. return s.onreadystatechange = function(e) {
  29497. if (4 === this.readyState)
  29498. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29499. i.retries++,
  29500. setTimeout(o, 1e3);
  29501. else if (200 === this.status) {
  29502. var t = a(this, i.responseType);
  29503. c.resolve(t)
  29504. } else
  29505. c.reject(this)
  29506. }
  29507. ,
  29508. s.onprogress = function(e) {
  29509. c.notify(e)
  29510. }
  29511. ,
  29512. s.send(i.data),
  29513. c.promise()
  29514. }
  29515. function o(e) {
  29516. return Object.keys(e).sort().map(function(t) {
  29517. return {
  29518. key: t,
  29519. value: e[t]
  29520. }
  29521. })
  29522. }
  29523. function a(e, t) {
  29524. var i = t.responseType || null
  29525. , n = t.auth || null
  29526. , r = t.prefetchFrom || null
  29527. , a = e + "__" + i + "__" + n + "__" + r;
  29528. return t.headers && o(t.headers).forEach(function(e) {
  29529. a += "__" + e.key + ":" + e.value
  29530. }),
  29531. a
  29532. }
  29533. function s(e, t) {
  29534. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29535. }
  29536. function l(e, t, i) {
  29537. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29538. }
  29539. var c = e("./logger")
  29540. , h = e("../ab")
  29541. , u = new c(i);
  29542. window.URL = window.URL || window.webkitURL,
  29543. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29544. window.DATA = window.DATA || {}
  29545. /* setTimeout(function() {//MP-- xzw delete
  29546. window.MP_REQUEST_CACHE = null,
  29547. window.DATA = {}
  29548. }, 6e4),
  29549. window.onpageshow = function(e) {
  29550. e.persisted && (window.MP_REQUEST_CACHE = null,
  29551. window.DATA = {})
  29552. } */
  29553. ,
  29554. t.exports = {
  29555. get: function(e, t) {
  29556. t = t || {};
  29557. var i = void 0 === t.cache || t.cache;
  29558. if (i) {
  29559. var n = s(e, t);
  29560. if (n)
  29561. return n
  29562. }
  29563. var o;
  29564. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29565. i && l(e, t, o),
  29566. o
  29567. },
  29568. post: function(e, t) {
  29569. return r("POST", e, t)
  29570. },
  29571. patch: function(e, t) {
  29572. return r("PATCH", e, t)
  29573. },
  29574. getImage: function(e, t) {
  29575. function i() {
  29576. u.warn("Retrying ", e),
  29577. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29578. }
  29579. var n = $.Deferred()
  29580. , r = new Image
  29581. , o = this;
  29582. return e = h.changeIfImageOptimzing(e),
  29583. null !== t && void 0 !== t || (t = 3),
  29584. r.onerror = function() {
  29585. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29586. }
  29587. ,
  29588. r.onload = function() {
  29589. n.resolve(r)
  29590. }
  29591. ,
  29592. r.crossOrigin = "anonymous",
  29593. r.src = e,
  29594. n
  29595. }
  29596. }
  29597. }
  29598. ).call(this, "/js/util/ajax.js")
  29599. }
  29600. , {
  29601. "../ab": 3,
  29602. "./logger": 189
  29603. }],
  29604. 182: [function(e, t, i) {
  29605. "use strict";
  29606. function n(e, t) {
  29607. var i = window.navigator.userAgent
  29608. , n = i.match(e);
  29609. return n = n ? n[1].split(t) : [],
  29610. {
  29611. major: parseInt(n[0]) || 0,
  29612. minor: parseInt(n[1]) || 0,
  29613. patch: parseInt(n[2]) || 0
  29614. }
  29615. }
  29616. var r = e("../exception/DeviceMismatchException");
  29617. window.browser = t.exports = {
  29618. isFullscreen: function() {
  29619. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29620. },
  29621. supportsFullscreen: function() {
  29622. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29623. },
  29624. isPointerLocked: function() {
  29625. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29626. },
  29627. requestFullscreen: function(e, t) {
  29628. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29629. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29630. },
  29631. requestPointerLock: function() {
  29632. var e;
  29633. if (document.fullscreenElement)
  29634. e = document.fullscreenElement();
  29635. else if (document.mozFullscreenElement)
  29636. e = document.mozFullscreenElement();
  29637. else if (document.mozFullScreenElement)
  29638. e = document.mozFullScreenElement();
  29639. else {
  29640. if (!document.webkitFullscreenElement)
  29641. return;
  29642. e = document.webkitFullscreenElement()
  29643. }
  29644. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29645. e.requestPointerLock(),
  29646. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29647. },
  29648. exitPointerLock: function() {
  29649. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29650. document.exitPointerLock()
  29651. },
  29652. exitFullscreen: function() {
  29653. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29654. },
  29655. details: function() {
  29656. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29657. return e ? {
  29658. name: e[1],
  29659. version: parseInt(e[2]),
  29660. platform: navigator.platform
  29661. } : {}
  29662. },
  29663. is: function(e) {
  29664. return this.details() && this.details().name === e
  29665. },
  29666. inIframe: function() {
  29667. return window.parent !== window
  29668. },
  29669. aspectRatio: function() {
  29670. var e = $("#player").width() / $("#player").height();
  29671. return isFinite(e) ? e : 0
  29672. },
  29673. userAgent: function() {
  29674. return window.navigator.userAgent
  29675. },
  29676. isMobile: function() {
  29677. var e = navigator.userAgent || navigator.vendor || window.opera;
  29678. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29679. },
  29680. isLandscape: function() {
  29681. return this.isMobile && this.aspectRatio() > 1
  29682. },
  29683. isSmallScreen: function() {
  29684. var e = screen.width / window.devicePixelRatio;
  29685. return e < 240
  29686. },
  29687. detectIE: function() {
  29688. var e = window.navigator.userAgent
  29689. , t = e.indexOf("MSIE ");
  29690. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29691. },
  29692. detectSafari: function() {
  29693. var e = window.navigator.userAgent
  29694. , t = e.indexOf("Safari");
  29695. return t !== -1 && !this.detectChrome()
  29696. },
  29697. detectFirefox: function() {
  29698. var e = window.navigator.userAgent;
  29699. return e.indexOf("Firefox") !== -1
  29700. },
  29701. detectChrome: function() {
  29702. var e = window.navigator.userAgent;
  29703. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29704. },
  29705. detectOpera: function() {
  29706. var e = window.navigator.userAgent;
  29707. return e.indexOf("OPR") !== -1
  29708. },
  29709. detectIOS: function() {
  29710. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29711. },
  29712. detectIPad: function() {
  29713. var e = window.navigator.userAgent
  29714. , t = /iPad/;
  29715. return t.test(e)
  29716. },
  29717. detectIPod: function() {
  29718. var e = window.navigator.userAgent
  29719. , t = /iPod/;
  29720. return t.test(e)
  29721. },
  29722. detectIPhone: function() {
  29723. var e = window.navigator.userAgent
  29724. , t = /iPhone/;
  29725. return t.test(e)
  29726. },
  29727. detectAndroid: function() {
  29728. var e = window.navigator.userAgent;
  29729. return e.indexOf("Android") !== -1
  29730. },
  29731. detectAndroidMobile: function() {
  29732. var e = window.navigator.userAgent;
  29733. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29734. },
  29735. detectSamsungNative: function() {
  29736. var e = window.navigator.userAgent;
  29737. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29738. },
  29739. detectSamsungS6: function() {
  29740. var e = window.navigator.userAgent;
  29741. return e.indexOf("SM-G92") !== -1
  29742. },
  29743. /************************************************************fyz改from徐世廷*************************************************************/
  29744. detectHUAWEI5X: function() {
  29745. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29746. },
  29747. /*******************************************************************************************************************************/
  29748. detectWebVR: function() {
  29749. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29750. },
  29751. getVRDisplay: function() {
  29752. var e = $.Deferred();
  29753. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29754. t.length >= 1 && e.resolve(t[0]),
  29755. e.reject(null)
  29756. }),
  29757. e) : e.reject(null)
  29758. },
  29759. iosVersion: function() {
  29760. if (!this.detectIOS())
  29761. throw new r("Did not detect an iDevice");
  29762. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29763. , t = "_";
  29764. return n(e, t)
  29765. },
  29766. androidVersion: function() {
  29767. if (!this.detectAndroid())
  29768. throw new r("Did not detect an Android based device");
  29769. var e = /Android ((?:\d+\.?){1,3})/
  29770. , t = ".";
  29771. return n(e, t)
  29772. },
  29773. valueFromCookie: function(e, t) {
  29774. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29775. if (!i)
  29776. return t;
  29777. var n = i[1];
  29778. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29779. },
  29780. valueFromHash: function(e, t) {
  29781. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29782. , n = i.exec(window.location.href);
  29783. if (!n)
  29784. return t;
  29785. var r = n[1];
  29786. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29787. }
  29788. }
  29789. changeLog()
  29790. }
  29791. , {
  29792. "../exception/DeviceMismatchException": 56
  29793. }],
  29794. 183: [function(e, t, i) {
  29795. (function(i) {
  29796. "use strict";
  29797. function n(e, t) {
  29798. var i = r(t);
  29799. var replaceAll = function (str, f, e) {
  29800. //f全部替换成e
  29801. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29802. return str.replace(reg, e);
  29803. };
  29804. var urlFirstView = c.valueFromHash('firstView');
  29805. if(urlFirstView){
  29806. try{
  29807. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29808. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29809. urlFirstView = "{"+urlFirstView+"]}"
  29810. let info = JSON.parse(urlFirstView);
  29811. i.pano = t.index[info.pano] //panos.get(info.pano)
  29812. if(!i.pano){
  29813. urlFirstView = false
  29814. console.error('检测到firstView但是 找不到该pano')
  29815. }else{
  29816. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29817. i.zoom = -1;
  29818. i.mode = "panorama"
  29819. i.setByUrl = true
  29820. }
  29821. }catch(e){
  29822. urlFirstView = false
  29823. console.error('检测到firstView但是解析出错'+e)
  29824. }
  29825. }
  29826. if (Object.keys(i).length > 0)
  29827. return i;
  29828. if (e.heroImage)
  29829. i = o(e, t);
  29830. else if (window.DATA.camera_start) {
  29831. var n = window.DATA.camera_start;
  29832. try {
  29833. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29834. i.position = n.camera.position,
  29835. //i.quaternion = n.camera.quaternion,
  29836. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29837. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29838. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29839. d.debug("Using camera_start"),
  29840. d.debug("Modeldata pano: ", i.pano.quaternion),
  29841. d.debug("Camera start pano: ", n.pano.quaternion)),
  29842. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29843. } catch (e) {
  29844. d.warn(e.message)
  29845. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29846. }
  29847. }
  29848. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29849. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29850. i.pano = t.findClosest(i.position),
  29851. i.quaternion = i.pano.quaternion),
  29852. 0 === Object.keys(i).length) {
  29853. var a = t.list[0];
  29854. a && (i.mode = h.PANORAMA,
  29855. i.pano = a,
  29856. i.position = a.position,
  29857. i.quaternion = a.quaternion,
  29858. d.info("Starting at 1st pano " + a.id))
  29859. }
  29860. return i.mode = i.mode || h.DOLLHOUSE,
  29861. i
  29862. }
  29863. function r(e) {
  29864. var t = c.valueFromHash("start", "")
  29865. , i = {};
  29866. if ("" !== t) {
  29867. d.debug("Start override found in parameters, trying to parse..."),
  29868. i = a(t) || {};
  29869. var n = c.valueFromHash("tag", null);
  29870. n && (i.tag = n),
  29871. i.panoId && (i.pano = e.get(i.panoId))
  29872. }
  29873. return i
  29874. }
  29875. function o(e, t) {
  29876. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29877. return {};
  29878. var i = {}
  29879. , n = e.heroImage.metadata;
  29880. d.debug("Using start position from thumbnail image"),
  29881. i.position = n.camera_position,
  29882. i.quaternion = n.camera_quaternion;
  29883. try {
  29884. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29885. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29886. } catch (e) {
  29887. d.debug(e.message)
  29888. }
  29889. return i
  29890. }
  29891. function a(e) {
  29892. return s.deserialize(e)
  29893. }
  29894. var s = e("../controls/serializer")
  29895. , l = e("../util/math")
  29896. , c = e("./browser")
  29897. , h = e("../enum/Viewmode")
  29898. , u = e("../util/logger")
  29899. , th = e("three")//xzw
  29900. , d = new u(i);
  29901. t.exports = {
  29902. getStartCameraOptions: n
  29903. }
  29904. }
  29905. ).call(this, "/js/util/camera.js")
  29906. }
  29907. , {
  29908. "../controls/serializer": 14,
  29909. "../enum/Viewmode": 51,
  29910. "../util/logger": 189,
  29911. "../util/math": 190,
  29912. "./browser": 182,
  29913. "three": 217
  29914. }],
  29915. 184: [function(e, t, i) {
  29916. "use strict";
  29917. function n(e, t, i) {
  29918. return o(e.fov, t, i)
  29919. }
  29920. var r = e("./MathLight")
  29921. , o = function(e, t, i) {
  29922. var n = t
  29923. , o = i
  29924. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29925. return a
  29926. }
  29927. , a = function(e, t, i) {
  29928. var n = t
  29929. , o = i
  29930. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29931. return a
  29932. }
  29933. , s = function(e, t, i, n) {
  29934. var r = o(e, i, n);
  29935. return r > t ? a(t, i, n) : e
  29936. };
  29937. t.exports = {
  29938. clampVFOV: s,
  29939. getHFOVForCamera: n,
  29940. getHFOVFromVFOV: o,
  29941. getVFOVFromHFOV: a
  29942. }
  29943. window.MathLight = t.exports
  29944. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29945. var prec = Math.pow(10, - (precision || 4));
  29946. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29947. if(e1.w){
  29948. return s1 && Math.abs(e1.w - e2.w) < prec
  29949. }else return s1
  29950. }
  29951. }
  29952. , {
  29953. "./MathLight": 176
  29954. }],
  29955. 185: [function(e, t, i) {
  29956. "use strict";
  29957. var n = e("three");
  29958. t.exports = {
  29959. delayOneFrame: function(e) {
  29960. window.setTimeout(e, 1)
  29961. },
  29962. normalizeUrl: function(e) {
  29963. return e.replace("https://", "http://")
  29964. },
  29965. domainFromUrl: function(e) {
  29966. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29967. return t ? t[3] : e
  29968. },
  29969. average: function(e, t) {
  29970. if (0 === e.length)
  29971. return null;
  29972. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29973. var o = t ? e[r][t] : e[r];
  29974. i += o,
  29975. n++
  29976. }
  29977. return i / n
  29978. },
  29979. countUnique: function(e) {
  29980. for (var t = {}, i = 0; i < e.length; i++)
  29981. t[e[i]] = 1 + (t[e[i]] || 0);
  29982. return Object.keys(t).length
  29983. },
  29984. averageVectors: function(e, t) {
  29985. var i = new n.Vector3;
  29986. if (0 === e.length)
  29987. return i;
  29988. for (var r = 0, o = 0; o < e.length; o++) {
  29989. var a = t ? e[o][t] : e[o];
  29990. i.add(a),
  29991. r++
  29992. }
  29993. return i.divideScalar(r)
  29994. },
  29995. equalLists: function(e, t) {
  29996. if (e.length !== t.length)
  29997. return !1;
  29998. for (var i = 0; i < e.length; i++)
  29999. if (e[i] !== t[i])
  30000. return !1;
  30001. return !0
  30002. },
  30003. lowerMedian: function(e, t) {
  30004. if (0 === e.length)
  30005. return null;
  30006. t = t || 2,
  30007. e.sort(function(e, t) {
  30008. return e - t
  30009. });
  30010. var i = Math.floor(e.length / t);
  30011. return e[i]
  30012. },
  30013. stableSort: function(e, t) {
  30014. return e.map(function(e, t) {
  30015. return {
  30016. value: e,
  30017. index: t
  30018. }
  30019. }).sort(function(e, i) {
  30020. var n = t(e.value, i.value);
  30021. return 0 !== n ? n : e.index - i.index
  30022. }).map(function(e) {
  30023. return e.value
  30024. })
  30025. },
  30026. filterAll: function(e, t) {
  30027. return e.filter(function(e) {
  30028. return t.every(function(t) {
  30029. return t(e)
  30030. })
  30031. })
  30032. },
  30033. formatDate: function(e) {
  30034. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30035. },
  30036. formatDatetime: function(e) {
  30037. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30038. },
  30039. randomString: function(e) {
  30040. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30041. t += i.charAt(Math.floor(Math.random() * i.length));
  30042. return t
  30043. },
  30044. uint8ToBase64: function(e, t) {
  30045. t && "number" == typeof t || (t = 8192);
  30046. for (var i = [], n = 0; n < e.length; n += t)
  30047. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30048. return btoa(i.join(""))
  30049. },
  30050. uuid4: function e(t) {
  30051. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30052. },
  30053. nth: function(e) {
  30054. return e %= 10,
  30055. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30056. },
  30057. extendObject: function(e, t) {
  30058. return Object.keys(t).forEach(function(i) {
  30059. e[i] = t[i]
  30060. }),
  30061. e
  30062. },
  30063. deepExtend: function e(t) {
  30064. t = t || {};
  30065. for (var i = 1; i < arguments.length; i++) {
  30066. var n = arguments[i];
  30067. if (n)
  30068. for (var r in n)
  30069. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30070. }
  30071. return t
  30072. },
  30073. inherit: function(e, t) {
  30074. e.prototype = Object.create(t.prototype),
  30075. e.prototype.constructor = e
  30076. },
  30077. extend: function(e, t) {
  30078. for (var i in t.prototype)
  30079. e.prototype[i] = t.prototype[i]
  30080. }
  30081. ,
  30082. getVisiblePano : function(positions = [], panos, options={}){//add
  30083. var visiblePanos = [];
  30084. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30085. panos.forEach((pano)=>{
  30086. if(!pano.isAligned())return;
  30087. var A = pano.position.clone();
  30088. var posB = options.posAtPanos[pano.id] || positions;
  30089. var posLength = posB.length
  30090. for(let i=0;i<posLength;i++){
  30091. var B = posB[i];
  30092. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30093. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30094. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30095. visiblePanos.push(pano.id);
  30096. break;
  30097. }
  30098. }
  30099. })
  30100. return visiblePanos
  30101. }
  30102. ,
  30103. sortByScore : function(list, request, rank) {
  30104. var i = this.filterAll(list, request);
  30105. return 0 === i.length ? null : i = i.map(function(e) {
  30106. return {
  30107. item: e,
  30108. score: rank.reduce(function(t, i) {
  30109. return t + i(e);
  30110. }, 0)
  30111. };
  30112. }).sort(function(e, t) {
  30113. return t.score - e.score;
  30114. });
  30115. },
  30116. getFileNameFromUrl:function(url){
  30117. return url.split('/').pop();
  30118. }
  30119. },
  30120. Math.sign = function(e) {
  30121. return e < 0 ? -1 : 1
  30122. }
  30123. window.common = t.exports
  30124. }
  30125. , {
  30126. three: 217
  30127. }],
  30128. 186: [function(e, t, i) {
  30129. "use strict";
  30130. var n = {};
  30131. n.linearTween = function(e, t, i, n) {
  30132. return i * e / n + t
  30133. }
  30134. ,
  30135. n.easeInQuad = function(e, t, i, n) {
  30136. return e /= n,
  30137. i * e * e + t
  30138. }
  30139. ,
  30140. n.easeOutQuad = function(e, t, i, n) {
  30141. return e /= n,
  30142. -i * e * (e - 2) + t
  30143. }
  30144. ,
  30145. n.easeInOutQuad = function(e, t, i, n) {
  30146. return e /= n / 2,
  30147. e < 1 ? i / 2 * e * e + t : (e--,
  30148. -i / 2 * (e * (e - 2) - 1) + t)
  30149. }
  30150. ,
  30151. n.easeInCubic = function(e, t, i, n) {
  30152. return e /= n,
  30153. i * e * e * e + t
  30154. }
  30155. ,
  30156. n.easeOutCubic = function(e, t, i, n) {
  30157. return e /= n,
  30158. e--,
  30159. i * (e * e * e + 1) + t
  30160. }
  30161. ,
  30162. n.easeInOutCubic = function(e, t, i, n) {
  30163. return e /= n / 2,
  30164. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30165. i / 2 * (e * e * e + 2) + t)
  30166. }
  30167. ,
  30168. n.easeInQuart = function(e, t, i, n) {
  30169. return e /= n,
  30170. i * e * e * e * e + t
  30171. }
  30172. ,
  30173. n.easeOutQuart = function(e, t, i, n) {
  30174. return e /= n,
  30175. e--,
  30176. -i * (e * e * e * e - 1) + t
  30177. }
  30178. ,
  30179. n.easeInOutQuart = function(e, t, i, n) {
  30180. return e /= n / 2,
  30181. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30182. -i / 2 * (e * e * e * e - 2) + t)
  30183. }
  30184. ,
  30185. n.easeInQuint = function(e, t, i, n) {
  30186. return e /= n,
  30187. i * e * e * e * e * e + t
  30188. }
  30189. ,
  30190. n.easeOutQuint = function(e, t, i, n) {
  30191. return e /= n,
  30192. e--,
  30193. i * (e * e * e * e * e + 1) + t
  30194. }
  30195. ,
  30196. n.easeInOutQuint = function(e, t, i, n) {
  30197. return e /= n / 2,
  30198. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30199. i / 2 * (e * e * e * e * e + 2) + t)
  30200. }
  30201. ,
  30202. n.easeInSine = function(e, t, i, n) {
  30203. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30204. }
  30205. ,
  30206. n.easeOutSine = function(e, t, i, n) {
  30207. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30208. }
  30209. ,
  30210. n.easeInOutSine = function(e, t, i, n) {
  30211. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30212. }
  30213. ,
  30214. n.easeInExpo = function(e, t, i, n) {
  30215. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30216. }
  30217. ,
  30218. n.easeOutExpo = function(e, t, i, n) {
  30219. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30220. }
  30221. ,
  30222. n.easeInOutExpo = function(e, t, i, n) {
  30223. return e /= n / 2,
  30224. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30225. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30226. }
  30227. ,
  30228. n.easeInCirc = function(e, t, i, n) {
  30229. return e /= n,
  30230. -i * (Math.sqrt(1 - e * e) - 1) + t
  30231. }
  30232. ,
  30233. n.easeOutCirc = function(e, t, i, n) {
  30234. return e /= n,
  30235. e--,
  30236. i * Math.sqrt(1 - e * e) + t
  30237. }
  30238. ,
  30239. n.easeInOutCirc = function(e, t, i, n) {
  30240. return e /= n / 2,
  30241. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30242. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30243. }
  30244. ,
  30245. n.easeInElastic = function(e, t, i, n) {
  30246. var r = 1.70158
  30247. , o = 0
  30248. , a = i;
  30249. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30250. a < Math.abs(i) ? (a = i,
  30251. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30252. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30253. }
  30254. ,
  30255. n.easeOutElastic = function(e, t, i, n) {
  30256. var r = 1.70158
  30257. , o = 0
  30258. , a = i;
  30259. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30260. a < Math.abs(i) ? (a = i,
  30261. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30262. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30263. }
  30264. ,
  30265. n.easeInOutElastic = function(e, t, i, n) {
  30266. var r = 1.70158
  30267. , o = 0
  30268. , a = i;
  30269. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30270. a < Math.abs(i) ? (a = i,
  30271. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30272. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30273. }
  30274. ,
  30275. n.easeInBack = function(e, t, i, n, r) {
  30276. return void 0 === r && (r = 1.70158),
  30277. i * (e /= n) * e * ((r + 1) * e - r) + t
  30278. }
  30279. ,
  30280. n.easeOutBack = function(e, t, i, n, r) {
  30281. return void 0 === r && (r = 1.70158),
  30282. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30283. }
  30284. ,
  30285. n.easeInOutBack = function(e, t, i, n, r) {
  30286. return void 0 === r && (r = 1.70158),
  30287. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30288. }
  30289. ,
  30290. n.easeOutBounce = function(e, t, i, n) {
  30291. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30292. }
  30293. ,
  30294. n.easeInBounce = function(e, t, i, r) {
  30295. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30296. }
  30297. ,
  30298. n.easeInOutBounce = function(e, t, i, r) {
  30299. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30300. }
  30301. ,
  30302. t.exports = n
  30303. window.easing = n
  30304. }
  30305. , {}],
  30306. 187: [function(e, t, i) {
  30307. "use strict";
  30308. function n() {
  30309. this.events = [],
  30310. this.valid = !1
  30311. }
  30312. var r = e("../enum/Joystick");
  30313. n.prototype.push = function(e, t) {
  30314. this.events.push({
  30315. direction: e,
  30316. pano: t
  30317. }),
  30318. this.valid = !0
  30319. }
  30320. ,
  30321. n.prototype.pop = function(e) {
  30322. var t = this.events.pop();
  30323. return this.events.length < 1 && (this.valid = !1),
  30324. t
  30325. }
  30326. ,
  30327. n.prototype.peek = function() {
  30328. return this.events.length ? this.events[this.events.length - 1] : {
  30329. direction: null,
  30330. pano: null
  30331. }
  30332. }
  30333. ,
  30334. n.prototype.invalidate = function() {
  30335. this.events = [],
  30336. this.valid = !1
  30337. }
  30338. ,
  30339. n.prototype.reversePano = function(e) {
  30340. if (!this.valid)
  30341. return null;
  30342. var t = this.peek();
  30343. return r.opposite(e) === t.direction ? (this.pop(),
  30344. t.pano) : null
  30345. }
  30346. ,
  30347. t.exports = n
  30348. }
  30349. , {
  30350. "../enum/Joystick": 29
  30351. }],
  30352. 188: [function(e, t, i) {
  30353. "use strict";
  30354. window.lerp = t.exports = {
  30355. vector: function(e, t) {
  30356. var i = e.clone();
  30357. return t = t.clone(),
  30358. function(n) {
  30359. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30360. }
  30361. },
  30362. quaternion: function(e, t) {
  30363. var i = e.clone();
  30364. return function(n) {
  30365. e.copy(i).slerp(t, n)
  30366. }
  30367. },
  30368. property: function(e, t, i, n) {
  30369. var r = e[t];
  30370. return function(o) {
  30371. e[t] = r * (1 - o) + i * o,
  30372. n && n(e[t])
  30373. }
  30374. },
  30375. uniform: function(e, t, i) {
  30376. var n = e.material.uniforms[t].value;
  30377. return function(r) {
  30378. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30379. }
  30380. },
  30381. matrix4: function(e, t) {
  30382. var i = e.clone();
  30383. return function(n) {
  30384. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30385. r[s] = o[s] * (1 - n) + a[s] * n
  30386. }
  30387. },
  30388. allUniforms: function(e, t, i) {
  30389. var n = e.map(function(e) {
  30390. return this.uniform(e, t, i)
  30391. }
  30392. .bind(this));
  30393. return function(e) {
  30394. n.forEach(function(t) {
  30395. t(e)
  30396. })
  30397. }
  30398. }
  30399. }
  30400. }
  30401. , {}],
  30402. 189: [function(e, t, i) {
  30403. "use strict";
  30404. function n(e) {
  30405. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30406. if (n.consoleEnabled) {
  30407. var h = function(e) {
  30408. $("#debug-console").append("<p>" + e + "</p>"),
  30409. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30410. };
  30411. t = function(e) {
  30412. h(Array.prototype.slice.call(arguments).join(" "))
  30413. }
  30414. ,
  30415. i = function(e) {
  30416. h(Array.prototype.slice.call(arguments).join(" "))
  30417. }
  30418. ,
  30419. o = function(e) {
  30420. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30421. }
  30422. ,
  30423. a = function(e) {
  30424. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30425. }
  30426. } else
  30427. console.log ? (t = console.log,
  30428. i = console.info ? console.info : console.log,
  30429. o = console.warn ? console.warn : console.log,
  30430. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30431. ;
  30432. var u = function(e) {
  30433. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30434. }
  30435. , d = function(t, i) {
  30436. if (r) {
  30437. var o = Array.prototype.slice.call(t).join(" ");
  30438. r.captureMessage(o, {
  30439. level: i,
  30440. path: e,
  30441. timestamp: n.timestamp()
  30442. })
  30443. }
  30444. }
  30445. , p = function(t, i) {
  30446. if (r) {
  30447. var o = Array.prototype.slice.call(t).join(" ");
  30448. r.captureException(new Error(o), {
  30449. level: i,
  30450. path: e,
  30451. timestamp: n.timestamp()
  30452. })
  30453. }
  30454. };
  30455. return {
  30456. debug: function() {
  30457. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30458. },
  30459. info: function() {
  30460. n.level >= n.levels.info && i.apply(console, u(arguments))
  30461. },
  30462. warn: function() {
  30463. d(arguments, "warn"),
  30464. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30465. },
  30466. error: function() {
  30467. p(arguments, "error"),
  30468. n.level >= n.levels.error && a.apply(console, u(arguments))
  30469. },
  30470. v3str: function(e, t) {
  30471. var i = void 0 === t ? 2 : t;
  30472. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30473. },
  30474. eulstr: function(e, t) {
  30475. var i = void 0 === t ? 2 : t;
  30476. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30477. },
  30478. time: function(e) {
  30479. n.level >= n.levels.debug && (c[e] = Date.now())
  30480. },
  30481. timeEnd: function(e) {
  30482. if (n.level >= n.levels.debug) {
  30483. var t = c[e];
  30484. if (!t)
  30485. return;
  30486. var i = (Date.now() - t) / 1e3;
  30487. this.debug(e, i + "s")
  30488. }
  30489. }
  30490. }
  30491. }
  30492. var r = window.Raven;
  30493. n.timestamp = function() {
  30494. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30495. }
  30496. ,
  30497. n.levels = {
  30498. debug: 3,
  30499. info: 2,
  30500. warn: 1,
  30501. error: 0
  30502. },
  30503. n.level = n.levels.info,
  30504. t.exports = n
  30505. }
  30506. , {}],
  30507. 190: [function(e, t, i) {
  30508. "use strict";
  30509. var n = e("three")
  30510. , r = e("../enum/GLCubeFaces")
  30511. , o = e("../constants");
  30512. t.exports = {
  30513. convertVisionVector: function(e) {
  30514. return new n.Vector3(e.x,e.z,-e.y)
  30515. },
  30516. convertVisionQuaternion: function(e) {
  30517. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30518. },
  30519. convertWorkshopVector: function(e) {
  30520. return new n.Vector3(-e.x,e.y,e.z)
  30521. },
  30522. convertWorkshopQuaternion: function(e) {
  30523. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30524. },
  30525. convertWorkshopPanoramaQuaternion: function(e) {
  30526. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30527. },
  30528. convertWorkshopOrthoZoom: function(e) {// xzw
  30529. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30530. //return e;
  30531. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30532. },
  30533. toPrecision: function(e, t) {//xzw change
  30534. var f = function(e, t){
  30535. var i = Math.pow(10, t);
  30536. return Math.round(e * i) / i
  30537. }
  30538. if(e instanceof Array){
  30539. for(var s=0; s<e.length; s++){
  30540. e[s] = f(e[s],t);
  30541. }
  30542. return e;
  30543. }
  30544. else return f(e,t)
  30545. },
  30546. isEmptyQuaternion: function(e) {
  30547. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30548. },
  30549. projectPositionToCanvas: function(e, t, i) {
  30550. i = i || new n.Vector3,
  30551. i.copy(e);
  30552. var r = .5 * $("#player").width()
  30553. , o = .5 * $("#player").height();
  30554. return i.project(t),
  30555. i.x = i.x * r + r,
  30556. i.y = -(i.y * o) + o,
  30557. i
  30558. },
  30559. convertScreenPositionToNDC: function(e, t, i) {
  30560. return i = i || new n.Vector2,
  30561. i.x = e / $("#player").width() * 2 - 1,
  30562. i.y = 2 * -(t / $("#player").height()) + 1,
  30563. i
  30564. },
  30565. constrainedTurn: function(e) {
  30566. var t = e % (2 * Math.PI);
  30567. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30568. },
  30569. getFOVDotThreshold: function(e) {
  30570. return Math.cos(n.Math.degToRad(e / 2))
  30571. },
  30572. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30573. switch (e) {
  30574. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30575. i.set(1, t.y, t.x);
  30576. break;
  30577. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30578. i.set(-1, t.y, -t.x);
  30579. break;
  30580. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30581. i.set(-t.x, 1, -t.y);
  30582. break;
  30583. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30584. i.set(-t.x, -1, t.y);
  30585. break;
  30586. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30587. i.set(-t.x, t.y, 1);
  30588. break;
  30589. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30590. i.set(t.x, t.y, -1)
  30591. }
  30592. n && i.normalize()
  30593. },
  30594. //add:
  30595. getPos2d : function(point, camera, dom){
  30596. var camera = camera ;
  30597. var dom = dom;
  30598. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30599. var x,y;
  30600. x = (pos.x + 1) / 2 * dom.clientWidth;
  30601. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30602. var inSight = x <= dom.clientWidth && x >= 0
  30603. && y <= dom.clientHeight && y >= 0
  30604. return {
  30605. pos: new THREE.Vector2(x,y),
  30606. vector: pos,
  30607. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30608. inSight : inSight //在屏幕范围内可见
  30609. };
  30610. },
  30611. getDirByLonLat: function(lon, lat) {
  30612. var dir = new THREE.Vector3();
  30613. var phi = THREE.Math.degToRad(90 - lat);
  30614. var theta = THREE.Math.degToRad(lon);
  30615. dir.x = Math.sin(phi) * Math.cos(theta);
  30616. dir.y = Math.cos(phi);
  30617. dir.z = Math.sin(phi) * Math.sin(theta);
  30618. return dir.negate();
  30619. }
  30620. }
  30621. window.math = t.exports
  30622. }
  30623. , {
  30624. "../constants": 8,
  30625. "../enum/GLCubeFaces": 25,
  30626. three: 217
  30627. }],
  30628. 191: [function(e, t, i) {
  30629. "use strict";
  30630. function n(e, t, i) {
  30631. return a.map(function(n, o) {
  30632. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30633. }
  30634. .bind(this))
  30635. }
  30636. function r(e) {
  30637. return s[e]
  30638. }
  30639. var o = e("../enum/GLCubeFaces")
  30640. , a = [0, 1, 2, 3, 4, 5]
  30641. , s = {
  30642. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30643. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30644. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30645. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30646. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30647. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30648. };
  30649. t.exports = {
  30650. mapFaceToCubemapFace: r,
  30651. getCubemapUrls: n
  30652. }
  30653. }
  30654. , {
  30655. "../enum/GLCubeFaces": 25
  30656. }],
  30657. 192: [function(e, t, i) {
  30658. "use strict";
  30659. t.exports = {
  30660. captureErrors: function(e, t, i) {
  30661. if ("Raven"in window) {
  30662. Raven.config(e, t).install(),
  30663. i && Raven.setTagsContext(i);
  30664. var n = console.warn
  30665. , r = console.error;
  30666. console.warn = function() {
  30667. var e = Array.prototype.slice.call(arguments);
  30668. Raven.captureMessage(e.join(" "), {
  30669. level: "warning"
  30670. }),
  30671. n.apply(console, e)
  30672. }
  30673. ,
  30674. console.error = function() {
  30675. var e = Array.prototype.slice.call(arguments);
  30676. Raven.captureException(new Error(e.join(" ")), {
  30677. level: "error"
  30678. }),
  30679. r.apply(console, e)
  30680. }
  30681. } else
  30682. console.error("Raven not found, not capturing errors.")
  30683. }
  30684. }
  30685. }
  30686. , {}],
  30687. 193: [function(e, t, i) {
  30688. (function(i) {
  30689. "use strict";
  30690. var n = e("./browser")
  30691. , r = e("../constants")
  30692. , o = e("url")
  30693. , a = e("./logger")
  30694. , ss = e('three')
  30695. , s = new a(i)
  30696. , l = {
  30697. getAuthorizationHeader: function() {
  30698. var e = n.valueFromHash("auth");
  30699. if (e)
  30700. return e.replace(",", " ");
  30701. var t = n.valueFromCookie("token");
  30702. return t ? "Token " + t : null
  30703. },
  30704. parseSidUrl: function(e) {
  30705. var t, i;
  30706. t=g_Prefix;
  30707. if (e = e || "",
  30708. e.match(/^https?/)) {
  30709. var n = o.parse(e);
  30710. t = g_Prefix,
  30711. i = e
  30712. } else{
  30713. //xzw 原先的不能用
  30714. //t = window.location.protocol + "//" + window.location.host, //MP
  30715. t = g_Prefix
  30716. //i = t + "/api/player/models/" + e; //MP
  30717. i = t + "data/" + e;
  30718. }
  30719. return {
  30720. urlBase: t,
  30721. urlModel: i,
  30722. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30723. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30724. }
  30725. },
  30726. getModelIDFromQueryString: function() {
  30727. return n.valueFromHash("model") || n.valueFromHash("m")
  30728. },
  30729. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30730. e = JSON.parse(JSON.stringify(e));
  30731. var i = null;
  30732. if (e.images.forEach(function(n) {
  30733. if(!n.metadata) return;
  30734. if ("string" == typeof n.metadata)
  30735. try {
  30736. n.metadata = JSON.parse(n.metadata)
  30737. } catch (e) {
  30738. s.warn("Unable to parse image metadata"),
  30739. n.metadata = null
  30740. }
  30741. else{
  30742. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30743. }
  30744. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30745. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30746. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30747. }else{
  30748. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30749. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30750. n.metadata.zoom = n.metadata.zoom || 1;
  30751. }
  30752. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30753. }),
  30754. //icon初始视角的:
  30755. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30756. var n = {};
  30757. n.pano = {
  30758. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30759. position: t.convertWorkshopVector(i.scan_position),
  30760. uuid: i.scan_id
  30761. },
  30762. n.camera = {
  30763. quaternion: i.camera_quaternion,
  30764. position: i.camera_position
  30765. },
  30766. e.startPano = n
  30767. }
  30768. return e
  30769. },
  30770. */
  30771. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30772. e = JSON.parse(JSON.stringify(e));
  30773. var i = null;
  30774. var deal = function(n) {
  30775. if(!n.metadata) return;
  30776. if ("string" == typeof n.metadata)
  30777. try {
  30778. n.metadata = JSON.parse(n.metadata)
  30779. } catch (e) {
  30780. s.warn("Unable to parse image metadata"),
  30781. n.metadata = null
  30782. }
  30783. else{
  30784. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30785. }
  30786. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30787. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30788. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30789. }else{
  30790. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30791. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30792. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30793. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30794. }
  30795. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30796. }
  30797. //改
  30798. e.images.forEach(info=>{
  30799. if(info.locations){
  30800. info.locations.forEach(a=>deal(a))
  30801. }else{
  30802. deal(info)
  30803. }
  30804. })
  30805. //icon初始视角的:
  30806. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30807. var n = {};
  30808. n.pano = {
  30809. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30810. position: t.convertWorkshopVector(i.scan_position),
  30811. uuid: i.scan_id
  30812. },
  30813. n.camera = {
  30814. quaternion: i.camera_quaternion,
  30815. position: i.camera_position
  30816. },
  30817. e.startPano = n
  30818. }
  30819. return e
  30820. },
  30821. visionVersionToInt: function() {
  30822. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30823. return function(t) {
  30824. if (!t)
  30825. throw new Error("Vision version is required");
  30826. var i = e.exec(t);
  30827. if (null === i)
  30828. throw new Error("String is not a vision version: " + t);
  30829. return parseInt(i[1])
  30830. }
  30831. }(),
  30832. modelDataPromisesTiles: function(e) {
  30833. var vision_version = e.vision_version || window.DATA.vision_version
  30834. if (vision_version)
  30835. try {
  30836. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30837. } catch (t) {
  30838. s.warn("Invalid vision version: " + vision_version)
  30839. }
  30840. // var t = e.created ? new Date(e.created) : null;
  30841. // return t && t >= r.visionTilingStartDate
  30842. return false
  30843. }
  30844. };
  30845. t.exports = l
  30846. }
  30847. ).call(this, "/js/util/showcase.js")
  30848. }
  30849. , {
  30850. "../constants": 8,
  30851. "./browser": 182,
  30852. "./logger": 189,
  30853. three:217,
  30854. url: 208
  30855. }],
  30856. 194: [function(e, t, i) {
  30857. "use strict";
  30858. var n = e("../util/ajax")
  30859. , r = e("three")
  30860. , o = e("../settings")
  30861. , a = {};
  30862. t.exports = {
  30863. load: function(e, t, i) {
  30864. var s = a[e];
  30865. return s ? (t && setTimeout(function() {
  30866. t(s)
  30867. }, 1),
  30868. s) : (s = new r.Texture,
  30869. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30870. s.magFilter = r.LinearFilter,
  30871. s.generateMipmaps = !1),
  30872. s.sourceFile = e,
  30873. a[e] = s,
  30874. n.getImage(e).then(function(e) {
  30875. s.image = e,
  30876. s.needsUpdate = !0,
  30877. t && t(s)
  30878. }).fail(i),
  30879. s)
  30880. },
  30881. loadBase64: function(e, t) {
  30882. t = t || "png";
  30883. var i = new r.Texture;
  30884. return i.image = document.createElement("img"),
  30885. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30886. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30887. i.magFilter = r.LinearFilter,
  30888. i.generateMipmaps = !1),
  30889. i.needsUpdate = !0,
  30890. i
  30891. },
  30892. isLoaded: function(e) {
  30893. return !!a[e]
  30894. }
  30895. }
  30896. window.Texture = t.exports
  30897. }
  30898. , {
  30899. "../settings": 166,
  30900. "../util/ajax": 181,
  30901. three: 217
  30902. }],
  30903. 195: [function(e, t, i) {
  30904. "use strict";
  30905. var n = e("./easing");
  30906. window.transitions = t.exports = {
  30907. globalDone: null,
  30908. funcs: [],
  30909. counter: 0,
  30910. uniqueID: 0,
  30911. start: function(e, t, i, r, o, a, s) {
  30912. return r = r || 0,
  30913. this.funcs.push({
  30914. func: e,
  30915. current: -r * Math.abs(t),
  30916. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30917. done: i,
  30918. easing: o || n.linearTween,
  30919. cycling: t < 0,
  30920. running: !0,
  30921. debug: r < 0,
  30922. name: a || "T" + this.counter,
  30923. id: void 0 === s ? this.counter : s,
  30924. paused: !1
  30925. }),
  30926. e(0, 16),
  30927. this.counter += 1,
  30928. e
  30929. },
  30930. trigger: function(e) {
  30931. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30932. , i = e.func || function() {}
  30933. , r = void 0 === e.duration ? 0 : e.duration;
  30934. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30935. var o = e.done || null
  30936. , a = e.easing || n.linearTween
  30937. , s = e.name || "R" + this.counter
  30938. , l = void 0 === e.id ? this.counter : e.id;
  30939. return this.start(i, r, o, t, a, s, l)
  30940. },
  30941. setTimeout: function(e, t, i) {
  30942. var n = void 0 === i ? this.counter : i;
  30943. return this.trigger({
  30944. done: e,
  30945. duration: void 0 === t ? 0 : t,
  30946. name: "O" + this.counter,
  30947. id: n
  30948. })
  30949. },
  30950. pause: function() {
  30951. this.paused = !0
  30952. },
  30953. resume: function() {
  30954. this.paused = !1
  30955. },
  30956. update: function(e) {
  30957. this.funcs.forEach(function(t) {
  30958. if (!(t.paused || (t.current += 1e3 * e,
  30959. t.current < 0)))
  30960. if (t.current >= t.duration && !t.cycling) {
  30961. var i = t.easing(1, 0, 1, 1);
  30962. t.func(i, 1e3 * e),
  30963. t.done && t.done(),
  30964. t.running = !1
  30965. } else {
  30966. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30967. , r = t.func(n, 1e3 * e) || !1;
  30968. r && (t.done && t.done(),
  30969. t.running = !1)
  30970. }
  30971. });
  30972. var t = this.funcs.length;
  30973. this.funcs = this.funcs.filter(function(e) {
  30974. return e.running
  30975. });
  30976. var i = this.funcs.length;
  30977. if (t > 0 && 0 === i && this.globalDone) {
  30978. var n = this.globalDone;
  30979. this.globalDone = null,
  30980. n()
  30981. }
  30982. },
  30983. adjustSpeed: function(e, t) {
  30984. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30985. var r = i[n];
  30986. r.duration /= t,
  30987. r.current /= t
  30988. }
  30989. },
  30990. getById: function(e) {
  30991. return this.funcs.filter(function(t) {
  30992. return e === t.id
  30993. })
  30994. },
  30995. get: function(e) {
  30996. for (var t = 0; t < this.funcs.length; t += 1)
  30997. if (this.funcs[t].func === e)
  30998. return this.funcs[t];
  30999. return null
  31000. },
  31001. isRunning: function(e) {
  31002. var t = this.get(e);
  31003. return null !== t && t.running
  31004. },
  31005. countActive: function() {
  31006. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31007. e += this.funcs[t].running;
  31008. return e
  31009. },
  31010. listActive: function() {
  31011. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31012. this.funcs[t].running && e.push(this.funcs[t].name);
  31013. return e
  31014. },
  31015. done: function(e) {
  31016. this.globalDone = e
  31017. },
  31018. cancelById: function(e) {
  31019. var t = void 0 === e ? 0 : e;
  31020. this.funcs = this.funcs.filter(function(e) {
  31021. return e.id !== t
  31022. })
  31023. },
  31024. cancel: function(e) {
  31025. this.funcs = this.funcs.filter(function(t) {
  31026. return t.func !== e
  31027. })
  31028. },
  31029. getUniqueId: function() {
  31030. return this.uniqueID -= 1,
  31031. this.uniqueID
  31032. }
  31033. }
  31034. }
  31035. , {
  31036. "./easing": 186
  31037. }],
  31038. 196: [function(e, t, i) {
  31039. function n(e) {
  31040. if (this.set = {},
  31041. this.infContains = function() {
  31042. return !0
  31043. }
  31044. ,
  31045. "object" == typeof e)
  31046. if (e instanceof Array)
  31047. for (var t = 0; t < e.length; t++)
  31048. this.set[e[t]] = !0;
  31049. else
  31050. this.set = e;
  31051. else if ("function" == typeof e)
  31052. this.infContains = e;
  31053. else if ("undefined" != typeof e)
  31054. throw new Error("set must be either an array or an object.")
  31055. }
  31056. t.exports = n,
  31057. n.prototype.contains = function(e) {
  31058. return !!this.set[e]
  31059. }
  31060. ,
  31061. n.prototype.has = n.prototype.contains,
  31062. n.prototype.add = function(e) {
  31063. if (1 == arguments.length)
  31064. this.set[e] = !0;
  31065. else
  31066. for (var t = 0; t < arguments.length; t++)
  31067. this.set[arguments[t]] = !0
  31068. }
  31069. ,
  31070. n.prototype.addAll = function(e) {
  31071. if ("object" != typeof e && !(e instanceof Array))
  31072. throw new Error("arr must be an array.");
  31073. for (var t = 0; t < e.length; t++)
  31074. this.add(e[t])
  31075. }
  31076. ,
  31077. n.prototype.remove = function(e) {
  31078. if (1 == arguments.length)
  31079. delete this.set[e];
  31080. else
  31081. for (var t = 0; t < arguments.length; t++)
  31082. delete this.set[arguments[t]]
  31083. }
  31084. ,
  31085. n.prototype.delete = n.prototype.remove,
  31086. n.prototype.clear = function() {
  31087. this.set = {}
  31088. }
  31089. ,
  31090. n.prototype.size = function() {
  31091. return Object.keys(this.set).length
  31092. }
  31093. ,
  31094. n.prototype.toString = function() {
  31095. return "{" + Object.keys(this.set).toString() + "}"
  31096. }
  31097. ,
  31098. n.prototype.toArray = function() {
  31099. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31100. }
  31101. ,
  31102. n.prototype["*values"] = n.prototype.toArray
  31103. }
  31104. , {}],
  31105. 197: [function(e, t, i) {}
  31106. , {}],
  31107. 198: [function(e, t, i) {
  31108. (function(t) {
  31109. "use strict";
  31110. function n() {
  31111. try {
  31112. var e = new Uint8Array(1);
  31113. return e.__proto__ = {
  31114. __proto__: Uint8Array.prototype,
  31115. foo: function() {
  31116. return 42
  31117. }
  31118. },
  31119. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31120. } catch (e) {
  31121. return !1
  31122. }
  31123. }
  31124. function r() {
  31125. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31126. }
  31127. function o(e, t) {
  31128. if (r() < t)
  31129. throw new RangeError("Invalid typed array length");
  31130. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31131. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31132. e.length = t),
  31133. e
  31134. }
  31135. function a(e, t, i) {
  31136. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31137. return new a(e,t,i);
  31138. if ("number" == typeof e) {
  31139. if ("string" == typeof t)
  31140. throw new Error("If encoding is specified then the first argument must be a string");
  31141. return h(this, e)
  31142. }
  31143. return s(this, e, t, i)
  31144. }
  31145. function s(e, t, i, n) {
  31146. if ("number" == typeof t)
  31147. throw new TypeError('"value" argument must not be a number');
  31148. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31149. }
  31150. function l(e) {
  31151. if ("number" != typeof e)
  31152. throw new TypeError('"size" argument must be a number');
  31153. if (e < 0)
  31154. throw new RangeError('"size" argument must not be negative')
  31155. }
  31156. function c(e, t, i, n) {
  31157. return l(t),
  31158. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31159. }
  31160. function h(e, t) {
  31161. if (l(t),
  31162. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31163. !a.TYPED_ARRAY_SUPPORT)
  31164. for (var i = 0; i < t; ++i)
  31165. e[i] = 0;
  31166. return e
  31167. }
  31168. function u(e, t, i) {
  31169. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31170. !a.isEncoding(i))
  31171. throw new TypeError('"encoding" must be a valid string encoding');
  31172. var n = 0 | v(t, i);
  31173. e = o(e, n);
  31174. var r = e.write(t, i);
  31175. return r !== n && (e = e.slice(0, r)),
  31176. e
  31177. }
  31178. function d(e, t) {
  31179. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31180. e = o(e, i);
  31181. for (var n = 0; n < i; n += 1)
  31182. e[n] = 255 & t[n];
  31183. return e
  31184. }
  31185. function p(e, t, i, n) {
  31186. if (t.byteLength,
  31187. i < 0 || t.byteLength < i)
  31188. throw new RangeError("'offset' is out of bounds");
  31189. if (t.byteLength < i + (n || 0))
  31190. throw new RangeError("'length' is out of bounds");
  31191. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31192. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31193. e.__proto__ = a.prototype) : e = d(e, t),
  31194. e
  31195. }
  31196. function f(e, t) {
  31197. if (a.isBuffer(t)) {
  31198. var i = 0 | g(t.length);
  31199. return e = o(e, i),
  31200. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31201. e)
  31202. }
  31203. if (t) {
  31204. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31205. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31206. if ("Buffer" === t.type && $(t.data))
  31207. return d(e, t.data)
  31208. }
  31209. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31210. }
  31211. function g(e) {
  31212. if (e >= r())
  31213. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31214. return 0 | e
  31215. }
  31216. function m(e) {
  31217. return +e != e && (e = 0),
  31218. a.alloc(+e)
  31219. }
  31220. function v(e, t) {
  31221. if (a.isBuffer(e))
  31222. return e.length;
  31223. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31224. return e.byteLength;
  31225. "string" != typeof e && (e = "" + e);
  31226. var i = e.length;
  31227. if (0 === i)
  31228. return 0;
  31229. for (var n = !1; ; )
  31230. switch (t) {
  31231. case "ascii":
  31232. case "latin1":
  31233. case "binary":
  31234. return i;
  31235. case "utf8":
  31236. case "utf-8":
  31237. case void 0:
  31238. return j(e).length;
  31239. case "ucs2":
  31240. case "ucs-2":
  31241. case "utf16le":
  31242. case "utf-16le":
  31243. return 2 * i;
  31244. case "hex":
  31245. return i >>> 1;
  31246. case "base64":
  31247. return Z(e).length;
  31248. default:
  31249. if (n)
  31250. return j(e).length;
  31251. t = ("" + t).toLowerCase(),
  31252. n = !0
  31253. }
  31254. }
  31255. function A(e, t, i) {
  31256. var n = !1;
  31257. if ((void 0 === t || t < 0) && (t = 0),
  31258. t > this.length)
  31259. return "";
  31260. if ((void 0 === i || i > this.length) && (i = this.length),
  31261. i <= 0)
  31262. return "";
  31263. if (i >>>= 0,
  31264. t >>>= 0,
  31265. i <= t)
  31266. return "";
  31267. for (e || (e = "utf8"); ; )
  31268. switch (e) {
  31269. case "hex":
  31270. return L(this, t, i);
  31271. case "utf8":
  31272. case "utf-8":
  31273. return M(this, t, i);
  31274. case "ascii":
  31275. return P(this, t, i);
  31276. case "latin1":
  31277. case "binary":
  31278. return O(this, t, i);
  31279. case "base64":
  31280. return S(this, t, i);
  31281. case "ucs2":
  31282. case "ucs-2":
  31283. case "utf16le":
  31284. case "utf-16le":
  31285. return D(this, t, i);
  31286. default:
  31287. if (n)
  31288. throw new TypeError("Unknown encoding: " + e);
  31289. e = (e + "").toLowerCase(),
  31290. n = !0
  31291. }
  31292. }
  31293. function y(e, t, i) {
  31294. var n = e[t];
  31295. e[t] = e[i],
  31296. e[i] = n
  31297. }
  31298. function C(e, t, i, n, r) {
  31299. if (0 === e.length)
  31300. return -1;
  31301. if ("string" == typeof i ? (n = i,
  31302. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31303. i = +i,
  31304. isNaN(i) && (i = r ? 0 : e.length - 1),
  31305. i < 0 && (i = e.length + i),
  31306. i >= e.length) {
  31307. if (r)
  31308. return -1;
  31309. i = e.length - 1
  31310. } else if (i < 0) {
  31311. if (!r)
  31312. return -1;
  31313. i = 0
  31314. }
  31315. if ("string" == typeof t && (t = a.from(t, n)),
  31316. a.isBuffer(t))
  31317. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31318. if ("number" == typeof t)
  31319. return t &= 255,
  31320. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31321. throw new TypeError("val must be string, number or Buffer")
  31322. }
  31323. function I(e, t, i, n, r) {
  31324. function o(e, t) {
  31325. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31326. }
  31327. var a = 1
  31328. , s = e.length
  31329. , l = t.length;
  31330. if (void 0 !== n && (n = String(n).toLowerCase(),
  31331. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31332. if (e.length < 2 || t.length < 2)
  31333. return -1;
  31334. a = 2,
  31335. s /= 2,
  31336. l /= 2,
  31337. i /= 2
  31338. }
  31339. var c;
  31340. if (r) {
  31341. var h = -1;
  31342. for (c = i; c < s; c++)
  31343. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31344. if (h === -1 && (h = c),
  31345. c - h + 1 === l)
  31346. return h * a
  31347. } else
  31348. h !== -1 && (c -= c - h),
  31349. h = -1
  31350. } else
  31351. for (i + l > s && (i = s - l),
  31352. c = i; c >= 0; c--) {
  31353. for (var u = !0, d = 0; d < l; d++)
  31354. if (o(e, c + d) !== o(t, d)) {
  31355. u = !1;
  31356. break
  31357. }
  31358. if (u)
  31359. return c
  31360. }
  31361. return -1
  31362. }
  31363. function E(e, t, i, n) {
  31364. i = Number(i) || 0;
  31365. var r = e.length - i;
  31366. n ? (n = Number(n),
  31367. n > r && (n = r)) : n = r;
  31368. var o = t.length;
  31369. if (o % 2 !== 0)
  31370. throw new TypeError("Invalid hex string");
  31371. n > o / 2 && (n = o / 2);
  31372. for (var a = 0; a < n; ++a) {
  31373. var s = parseInt(t.substr(2 * a, 2), 16);
  31374. if (isNaN(s))
  31375. return a;
  31376. e[i + a] = s
  31377. }
  31378. return a
  31379. }
  31380. function b(e, t, i, n) {
  31381. return q(j(t, e.length - i), e, i, n)
  31382. }
  31383. function w(e, t, i, n) {
  31384. return q(Y(t), e, i, n)
  31385. }
  31386. function _(e, t, i, n) {
  31387. return w(e, t, i, n)
  31388. }
  31389. function T(e, t, i, n) {
  31390. return q(Z(t), e, i, n)
  31391. }
  31392. function x(e, t, i, n) {
  31393. return q(X(t, e.length - i), e, i, n)
  31394. }
  31395. function S(e, t, i) {
  31396. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31397. }
  31398. function M(e, t, i) {
  31399. i = Math.min(e.length, i);
  31400. for (var n = [], r = t; r < i; ) {
  31401. var o = e[r]
  31402. , a = null
  31403. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31404. if (r + s <= i) {
  31405. var l, c, h, u;
  31406. switch (s) {
  31407. case 1:
  31408. o < 128 && (a = o);
  31409. break;
  31410. case 2:
  31411. l = e[r + 1],
  31412. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31413. u > 127 && (a = u));
  31414. break;
  31415. case 3:
  31416. l = e[r + 1],
  31417. c = e[r + 2],
  31418. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31419. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31420. break;
  31421. case 4:
  31422. l = e[r + 1],
  31423. c = e[r + 2],
  31424. h = e[r + 3],
  31425. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31426. u > 65535 && u < 1114112 && (a = u))
  31427. }
  31428. }
  31429. null === a ? (a = 65533,
  31430. s = 1) : a > 65535 && (a -= 65536,
  31431. n.push(a >>> 10 & 1023 | 55296),
  31432. a = 56320 | 1023 & a),
  31433. n.push(a),
  31434. r += s
  31435. }
  31436. return R(n)
  31437. }
  31438. function R(e) {
  31439. var t = e.length;
  31440. if (t <= ee)
  31441. return String.fromCharCode.apply(String, e);
  31442. for (var i = "", n = 0; n < t; )
  31443. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31444. return i
  31445. }
  31446. function P(e, t, i) {
  31447. var n = "";
  31448. i = Math.min(e.length, i);
  31449. for (var r = t; r < i; ++r)
  31450. n += String.fromCharCode(127 & e[r]);
  31451. return n
  31452. }
  31453. function O(e, t, i) {
  31454. var n = "";
  31455. i = Math.min(e.length, i);
  31456. for (var r = t; r < i; ++r)
  31457. n += String.fromCharCode(e[r]);
  31458. return n
  31459. }
  31460. function L(e, t, i) {
  31461. var n = e.length;
  31462. (!t || t < 0) && (t = 0),
  31463. (!i || i < 0 || i > n) && (i = n);
  31464. for (var r = "", o = t; o < i; ++o)
  31465. r += W(e[o]);
  31466. return r
  31467. }
  31468. function D(e, t, i) {
  31469. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31470. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31471. return r
  31472. }
  31473. function N(e, t, i) {
  31474. if (e % 1 !== 0 || e < 0)
  31475. throw new RangeError("offset is not uint");
  31476. if (e + t > i)
  31477. throw new RangeError("Trying to access beyond buffer length")
  31478. }
  31479. function B(e, t, i, n, r, o) {
  31480. if (!a.isBuffer(e))
  31481. throw new TypeError('"buffer" argument must be a Buffer instance');
  31482. if (t > r || t < o)
  31483. throw new RangeError('"value" argument is out of bounds');
  31484. if (i + n > e.length)
  31485. throw new RangeError("Index out of range")
  31486. }
  31487. function F(e, t, i, n) {
  31488. t < 0 && (t = 65535 + t + 1);
  31489. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31490. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31491. }
  31492. function V(e, t, i, n) {
  31493. t < 0 && (t = 4294967295 + t + 1);
  31494. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31495. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31496. }
  31497. function U(e, t, i, n, r, o) {
  31498. if (i + n > e.length)
  31499. throw new RangeError("Index out of range");
  31500. if (i < 0)
  31501. throw new RangeError("Index out of range")
  31502. }
  31503. function k(e, t, i, n, r) {
  31504. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31505. J.write(e, t, i, n, 23, 4),
  31506. i + 4
  31507. }
  31508. function H(e, t, i, n, r) {
  31509. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31510. J.write(e, t, i, n, 52, 8),
  31511. i + 8
  31512. }
  31513. function G(e) {
  31514. if (e = z(e).replace(te, ""),
  31515. e.length < 2)
  31516. return "";
  31517. for (; e.length % 4 !== 0; )
  31518. e += "=";
  31519. return e
  31520. }
  31521. function z(e) {
  31522. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31523. }
  31524. function W(e) {
  31525. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31526. }
  31527. function j(e, t) {
  31528. t = t || 1 / 0;
  31529. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31530. if (i = e.charCodeAt(a),
  31531. i > 55295 && i < 57344) {
  31532. if (!r) {
  31533. if (i > 56319) {
  31534. (t -= 3) > -1 && o.push(239, 191, 189);
  31535. continue
  31536. }
  31537. if (a + 1 === n) {
  31538. (t -= 3) > -1 && o.push(239, 191, 189);
  31539. continue
  31540. }
  31541. r = i;
  31542. continue
  31543. }
  31544. if (i < 56320) {
  31545. (t -= 3) > -1 && o.push(239, 191, 189),
  31546. r = i;
  31547. continue
  31548. }
  31549. i = (r - 55296 << 10 | i - 56320) + 65536
  31550. } else
  31551. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31552. if (r = null,
  31553. i < 128) {
  31554. if ((t -= 1) < 0)
  31555. break;
  31556. o.push(i)
  31557. } else if (i < 2048) {
  31558. if ((t -= 2) < 0)
  31559. break;
  31560. o.push(i >> 6 | 192, 63 & i | 128)
  31561. } else if (i < 65536) {
  31562. if ((t -= 3) < 0)
  31563. break;
  31564. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31565. } else {
  31566. if (!(i < 1114112))
  31567. throw new Error("Invalid code point");
  31568. if ((t -= 4) < 0)
  31569. break;
  31570. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31571. }
  31572. }
  31573. return o
  31574. }
  31575. function Y(e) {
  31576. for (var t = [], i = 0; i < e.length; ++i)
  31577. t.push(255 & e.charCodeAt(i));
  31578. return t
  31579. }
  31580. function X(e, t) {
  31581. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31582. i = e.charCodeAt(a),
  31583. n = i >> 8,
  31584. r = i % 256,
  31585. o.push(r),
  31586. o.push(n);
  31587. return o
  31588. }
  31589. function Z(e) {
  31590. return Q.toByteArray(G(e))
  31591. }
  31592. function q(e, t, i, n) {
  31593. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31594. t[r + i] = e[r];
  31595. return r
  31596. }
  31597. function K(e) {
  31598. return e !== e
  31599. }
  31600. var Q = e("base64-js")
  31601. , J = e("ieee754")
  31602. , $ = e("isarray");
  31603. i.Buffer = a,
  31604. i.SlowBuffer = m,
  31605. i.INSPECT_MAX_BYTES = 50,
  31606. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31607. i.kMaxLength = r(),
  31608. a.poolSize = 8192,
  31609. a._augment = function(e) {
  31610. return e.__proto__ = a.prototype,
  31611. e
  31612. }
  31613. ,
  31614. a.from = function(e, t, i) {
  31615. return s(null, e, t, i)
  31616. }
  31617. ,
  31618. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31619. a.__proto__ = Uint8Array,
  31620. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31621. value: null,
  31622. configurable: !0
  31623. })),
  31624. a.alloc = function(e, t, i) {
  31625. return c(null, e, t, i)
  31626. }
  31627. ,
  31628. a.allocUnsafe = function(e) {
  31629. return h(null, e)
  31630. }
  31631. ,
  31632. a.allocUnsafeSlow = function(e) {
  31633. return h(null, e)
  31634. }
  31635. ,
  31636. a.isBuffer = function(e) {
  31637. return !(null == e || !e._isBuffer)
  31638. }
  31639. ,
  31640. a.compare = function(e, t) {
  31641. if (!a.isBuffer(e) || !a.isBuffer(t))
  31642. throw new TypeError("Arguments must be Buffers");
  31643. if (e === t)
  31644. return 0;
  31645. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31646. if (e[r] !== t[r]) {
  31647. i = e[r],
  31648. n = t[r];
  31649. break
  31650. }
  31651. return i < n ? -1 : n < i ? 1 : 0
  31652. }
  31653. ,
  31654. a.isEncoding = function(e) {
  31655. switch (String(e).toLowerCase()) {
  31656. case "hex":
  31657. case "utf8":
  31658. case "utf-8":
  31659. case "ascii":
  31660. case "latin1":
  31661. case "binary":
  31662. case "base64":
  31663. case "ucs2":
  31664. case "ucs-2":
  31665. case "utf16le":
  31666. case "utf-16le":
  31667. return !0;
  31668. default:
  31669. return !1
  31670. }
  31671. }
  31672. ,
  31673. a.concat = function(e, t) {
  31674. if (!$(e))
  31675. throw new TypeError('"list" argument must be an Array of Buffers');
  31676. if (0 === e.length)
  31677. return a.alloc(0);
  31678. var i;
  31679. if (void 0 === t)
  31680. for (t = 0,
  31681. i = 0; i < e.length; ++i)
  31682. t += e[i].length;
  31683. var n = a.allocUnsafe(t)
  31684. , r = 0;
  31685. for (i = 0; i < e.length; ++i) {
  31686. var o = e[i];
  31687. if (!a.isBuffer(o))
  31688. throw new TypeError('"list" argument must be an Array of Buffers');
  31689. o.copy(n, r),
  31690. r += o.length
  31691. }
  31692. return n
  31693. }
  31694. ,
  31695. a.byteLength = v,
  31696. a.prototype._isBuffer = !0,
  31697. a.prototype.swap16 = function() {
  31698. var e = this.length;
  31699. if (e % 2 !== 0)
  31700. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31701. for (var t = 0; t < e; t += 2)
  31702. y(this, t, t + 1);
  31703. return this
  31704. }
  31705. ,
  31706. a.prototype.swap32 = function() {
  31707. var e = this.length;
  31708. if (e % 4 !== 0)
  31709. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31710. for (var t = 0; t < e; t += 4)
  31711. y(this, t, t + 3),
  31712. y(this, t + 1, t + 2);
  31713. return this
  31714. }
  31715. ,
  31716. a.prototype.swap64 = function() {
  31717. var e = this.length;
  31718. if (e % 8 !== 0)
  31719. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31720. for (var t = 0; t < e; t += 8)
  31721. y(this, t, t + 7),
  31722. y(this, t + 1, t + 6),
  31723. y(this, t + 2, t + 5),
  31724. y(this, t + 3, t + 4);
  31725. return this
  31726. }
  31727. ,
  31728. a.prototype.toString = function() {
  31729. var e = 0 | this.length;
  31730. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31731. }
  31732. ,
  31733. a.prototype.equals = function(e) {
  31734. if (!a.isBuffer(e))
  31735. throw new TypeError("Argument must be a Buffer");
  31736. return this === e || 0 === a.compare(this, e)
  31737. }
  31738. ,
  31739. a.prototype.inspect = function() {
  31740. var e = ""
  31741. , t = i.INSPECT_MAX_BYTES;
  31742. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31743. this.length > t && (e += " ... ")),
  31744. "<Buffer " + e + ">"
  31745. }
  31746. ,
  31747. a.prototype.compare = function(e, t, i, n, r) {
  31748. if (!a.isBuffer(e))
  31749. throw new TypeError("Argument must be a Buffer");
  31750. if (void 0 === t && (t = 0),
  31751. void 0 === i && (i = e ? e.length : 0),
  31752. void 0 === n && (n = 0),
  31753. void 0 === r && (r = this.length),
  31754. t < 0 || i > e.length || n < 0 || r > this.length)
  31755. throw new RangeError("out of range index");
  31756. if (n >= r && t >= i)
  31757. return 0;
  31758. if (n >= r)
  31759. return -1;
  31760. if (t >= i)
  31761. return 1;
  31762. if (t >>>= 0,
  31763. i >>>= 0,
  31764. n >>>= 0,
  31765. r >>>= 0,
  31766. this === e)
  31767. return 0;
  31768. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31769. if (c[u] !== h[u]) {
  31770. o = c[u],
  31771. s = h[u];
  31772. break
  31773. }
  31774. return o < s ? -1 : s < o ? 1 : 0
  31775. }
  31776. ,
  31777. a.prototype.includes = function(e, t, i) {
  31778. return this.indexOf(e, t, i) !== -1
  31779. }
  31780. ,
  31781. a.prototype.indexOf = function(e, t, i) {
  31782. return C(this, e, t, i, !0)
  31783. }
  31784. ,
  31785. a.prototype.lastIndexOf = function(e, t, i) {
  31786. return C(this, e, t, i, !1)
  31787. }
  31788. ,
  31789. a.prototype.write = function(e, t, i, n) {
  31790. if (void 0 === t)
  31791. n = "utf8",
  31792. i = this.length,
  31793. t = 0;
  31794. else if (void 0 === i && "string" == typeof t)
  31795. n = t,
  31796. i = this.length,
  31797. t = 0;
  31798. else {
  31799. if (!isFinite(t))
  31800. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31801. t |= 0,
  31802. isFinite(i) ? (i |= 0,
  31803. void 0 === n && (n = "utf8")) : (n = i,
  31804. i = void 0)
  31805. }
  31806. var r = this.length - t;
  31807. if ((void 0 === i || i > r) && (i = r),
  31808. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31809. throw new RangeError("Attempt to write outside buffer bounds");
  31810. n || (n = "utf8");
  31811. for (var o = !1; ; )
  31812. switch (n) {
  31813. case "hex":
  31814. return E(this, e, t, i);
  31815. case "utf8":
  31816. case "utf-8":
  31817. return b(this, e, t, i);
  31818. case "ascii":
  31819. return w(this, e, t, i);
  31820. case "latin1":
  31821. case "binary":
  31822. return _(this, e, t, i);
  31823. case "base64":
  31824. return T(this, e, t, i);
  31825. case "ucs2":
  31826. case "ucs-2":
  31827. case "utf16le":
  31828. case "utf-16le":
  31829. return x(this, e, t, i);
  31830. default:
  31831. if (o)
  31832. throw new TypeError("Unknown encoding: " + n);
  31833. n = ("" + n).toLowerCase(),
  31834. o = !0
  31835. }
  31836. }
  31837. ,
  31838. a.prototype.toJSON = function() {
  31839. return {
  31840. type: "Buffer",
  31841. data: Array.prototype.slice.call(this._arr || this, 0)
  31842. }
  31843. }
  31844. ;
  31845. var ee = 4096;
  31846. a.prototype.slice = function(e, t) {
  31847. var i = this.length;
  31848. e = ~~e,
  31849. t = void 0 === t ? i : ~~t,
  31850. e < 0 ? (e += i,
  31851. e < 0 && (e = 0)) : e > i && (e = i),
  31852. t < 0 ? (t += i,
  31853. t < 0 && (t = 0)) : t > i && (t = i),
  31854. t < e && (t = e);
  31855. var n;
  31856. if (a.TYPED_ARRAY_SUPPORT)
  31857. n = this.subarray(e, t),
  31858. n.__proto__ = a.prototype;
  31859. else {
  31860. var r = t - e;
  31861. n = new a(r,void 0);
  31862. for (var o = 0; o < r; ++o)
  31863. n[o] = this[o + e]
  31864. }
  31865. return n
  31866. }
  31867. ,
  31868. a.prototype.readUIntLE = function(e, t, i) {
  31869. e |= 0,
  31870. t |= 0,
  31871. i || N(e, t, this.length);
  31872. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31873. n += this[e + o] * r;
  31874. return n
  31875. }
  31876. ,
  31877. a.prototype.readUIntBE = function(e, t, i) {
  31878. e |= 0,
  31879. t |= 0,
  31880. i || N(e, t, this.length);
  31881. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31882. n += this[e + --t] * r;
  31883. return n
  31884. }
  31885. ,
  31886. a.prototype.readUInt8 = function(e, t) {
  31887. return t || N(e, 1, this.length),
  31888. this[e]
  31889. }
  31890. ,
  31891. a.prototype.readUInt16LE = function(e, t) {
  31892. return t || N(e, 2, this.length),
  31893. this[e] | this[e + 1] << 8
  31894. }
  31895. ,
  31896. a.prototype.readUInt16BE = function(e, t) {
  31897. return t || N(e, 2, this.length),
  31898. this[e] << 8 | this[e + 1]
  31899. }
  31900. ,
  31901. a.prototype.readUInt32LE = function(e, t) {
  31902. return t || N(e, 4, this.length),
  31903. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31904. }
  31905. ,
  31906. a.prototype.readUInt32BE = function(e, t) {
  31907. return t || N(e, 4, this.length),
  31908. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31909. }
  31910. ,
  31911. a.prototype.readIntLE = function(e, t, i) {
  31912. e |= 0,
  31913. t |= 0,
  31914. i || N(e, t, this.length);
  31915. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31916. n += this[e + o] * r;
  31917. return r *= 128,
  31918. n >= r && (n -= Math.pow(2, 8 * t)),
  31919. n
  31920. }
  31921. ,
  31922. a.prototype.readIntBE = function(e, t, i) {
  31923. e |= 0,
  31924. t |= 0,
  31925. i || N(e, t, this.length);
  31926. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31927. o += this[e + --n] * r;
  31928. return r *= 128,
  31929. o >= r && (o -= Math.pow(2, 8 * t)),
  31930. o
  31931. }
  31932. ,
  31933. a.prototype.readInt8 = function(e, t) {
  31934. return t || N(e, 1, this.length),
  31935. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31936. }
  31937. ,
  31938. a.prototype.readInt16LE = function(e, t) {
  31939. t || N(e, 2, this.length);
  31940. var i = this[e] | this[e + 1] << 8;
  31941. return 32768 & i ? 4294901760 | i : i
  31942. }
  31943. ,
  31944. a.prototype.readInt16BE = function(e, t) {
  31945. t || N(e, 2, this.length);
  31946. var i = this[e + 1] | this[e] << 8;
  31947. return 32768 & i ? 4294901760 | i : i
  31948. }
  31949. ,
  31950. a.prototype.readInt32LE = function(e, t) {
  31951. return t || N(e, 4, this.length),
  31952. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31953. }
  31954. ,
  31955. a.prototype.readInt32BE = function(e, t) {
  31956. return t || N(e, 4, this.length),
  31957. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31958. }
  31959. ,
  31960. a.prototype.readFloatLE = function(e, t) {
  31961. return t || N(e, 4, this.length),
  31962. J.read(this, e, !0, 23, 4)
  31963. }
  31964. ,
  31965. a.prototype.readFloatBE = function(e, t) {
  31966. return t || N(e, 4, this.length),
  31967. J.read(this, e, !1, 23, 4)
  31968. }
  31969. ,
  31970. a.prototype.readDoubleLE = function(e, t) {
  31971. return t || N(e, 8, this.length),
  31972. J.read(this, e, !0, 52, 8)
  31973. }
  31974. ,
  31975. a.prototype.readDoubleBE = function(e, t) {
  31976. return t || N(e, 8, this.length),
  31977. J.read(this, e, !1, 52, 8)
  31978. }
  31979. ,
  31980. a.prototype.writeUIntLE = function(e, t, i, n) {
  31981. if (e = +e,
  31982. t |= 0,
  31983. i |= 0,
  31984. !n) {
  31985. var r = Math.pow(2, 8 * i) - 1;
  31986. B(this, e, t, i, r, 0)
  31987. }
  31988. var o = 1
  31989. , a = 0;
  31990. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31991. this[t + a] = e / o & 255;
  31992. return t + i
  31993. }
  31994. ,
  31995. a.prototype.writeUIntBE = function(e, t, i, n) {
  31996. if (e = +e,
  31997. t |= 0,
  31998. i |= 0,
  31999. !n) {
  32000. var r = Math.pow(2, 8 * i) - 1;
  32001. B(this, e, t, i, r, 0)
  32002. }
  32003. var o = i - 1
  32004. , a = 1;
  32005. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32006. this[t + o] = e / a & 255;
  32007. return t + i
  32008. }
  32009. ,
  32010. a.prototype.writeUInt8 = function(e, t, i) {
  32011. return e = +e,
  32012. t |= 0,
  32013. i || B(this, e, t, 1, 255, 0),
  32014. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32015. this[t] = 255 & e,
  32016. t + 1
  32017. }
  32018. ,
  32019. a.prototype.writeUInt16LE = function(e, t, i) {
  32020. return e = +e,
  32021. t |= 0,
  32022. i || B(this, e, t, 2, 65535, 0),
  32023. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32024. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32025. t + 2
  32026. }
  32027. ,
  32028. a.prototype.writeUInt16BE = function(e, t, i) {
  32029. return e = +e,
  32030. t |= 0,
  32031. i || B(this, e, t, 2, 65535, 0),
  32032. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32033. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32034. t + 2
  32035. }
  32036. ,
  32037. a.prototype.writeUInt32LE = function(e, t, i) {
  32038. return e = +e,
  32039. t |= 0,
  32040. i || B(this, e, t, 4, 4294967295, 0),
  32041. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32042. this[t + 2] = e >>> 16,
  32043. this[t + 1] = e >>> 8,
  32044. this[t] = 255 & e) : V(this, e, t, !0),
  32045. t + 4
  32046. }
  32047. ,
  32048. a.prototype.writeUInt32BE = function(e, t, i) {
  32049. return e = +e,
  32050. t |= 0,
  32051. i || B(this, e, t, 4, 4294967295, 0),
  32052. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32053. this[t + 1] = e >>> 16,
  32054. this[t + 2] = e >>> 8,
  32055. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32056. t + 4
  32057. }
  32058. ,
  32059. a.prototype.writeIntLE = function(e, t, i, n) {
  32060. if (e = +e,
  32061. t |= 0,
  32062. !n) {
  32063. var r = Math.pow(2, 8 * i - 1);
  32064. B(this, e, t, i, r - 1, -r)
  32065. }
  32066. var o = 0
  32067. , a = 1
  32068. , s = 0;
  32069. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32070. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32071. this[t + o] = (e / a >> 0) - s & 255;
  32072. return t + i
  32073. }
  32074. ,
  32075. a.prototype.writeIntBE = function(e, t, i, n) {
  32076. if (e = +e,
  32077. t |= 0,
  32078. !n) {
  32079. var r = Math.pow(2, 8 * i - 1);
  32080. B(this, e, t, i, r - 1, -r)
  32081. }
  32082. var o = i - 1
  32083. , a = 1
  32084. , s = 0;
  32085. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32086. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32087. this[t + o] = (e / a >> 0) - s & 255;
  32088. return t + i
  32089. }
  32090. ,
  32091. a.prototype.writeInt8 = function(e, t, i) {
  32092. return e = +e,
  32093. t |= 0,
  32094. i || B(this, e, t, 1, 127, -128),
  32095. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32096. e < 0 && (e = 255 + e + 1),
  32097. this[t] = 255 & e,
  32098. t + 1
  32099. }
  32100. ,
  32101. a.prototype.writeInt16LE = function(e, t, i) {
  32102. return e = +e,
  32103. t |= 0,
  32104. i || B(this, e, t, 2, 32767, -32768),
  32105. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32106. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32107. t + 2
  32108. }
  32109. ,
  32110. a.prototype.writeInt16BE = function(e, t, i) {
  32111. return e = +e,
  32112. t |= 0,
  32113. i || B(this, e, t, 2, 32767, -32768),
  32114. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32115. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32116. t + 2
  32117. }
  32118. ,
  32119. a.prototype.writeInt32LE = function(e, t, i) {
  32120. return e = +e,
  32121. t |= 0,
  32122. i || B(this, e, t, 4, 2147483647, -2147483648),
  32123. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32124. this[t + 1] = e >>> 8,
  32125. this[t + 2] = e >>> 16,
  32126. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32127. t + 4
  32128. }
  32129. ,
  32130. a.prototype.writeInt32BE = function(e, t, i) {
  32131. return e = +e,
  32132. t |= 0,
  32133. i || B(this, e, t, 4, 2147483647, -2147483648),
  32134. e < 0 && (e = 4294967295 + e + 1),
  32135. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32136. this[t + 1] = e >>> 16,
  32137. this[t + 2] = e >>> 8,
  32138. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32139. t + 4
  32140. }
  32141. ,
  32142. a.prototype.writeFloatLE = function(e, t, i) {
  32143. return k(this, e, t, !0, i)
  32144. }
  32145. ,
  32146. a.prototype.writeFloatBE = function(e, t, i) {
  32147. return k(this, e, t, !1, i)
  32148. }
  32149. ,
  32150. a.prototype.writeDoubleLE = function(e, t, i) {
  32151. return H(this, e, t, !0, i)
  32152. }
  32153. ,
  32154. a.prototype.writeDoubleBE = function(e, t, i) {
  32155. return H(this, e, t, !1, i)
  32156. }
  32157. ,
  32158. a.prototype.copy = function(e, t, i, n) {
  32159. if (i || (i = 0),
  32160. n || 0 === n || (n = this.length),
  32161. t >= e.length && (t = e.length),
  32162. t || (t = 0),
  32163. n > 0 && n < i && (n = i),
  32164. n === i)
  32165. return 0;
  32166. if (0 === e.length || 0 === this.length)
  32167. return 0;
  32168. if (t < 0)
  32169. throw new RangeError("targetStart out of bounds");
  32170. if (i < 0 || i >= this.length)
  32171. throw new RangeError("sourceStart out of bounds");
  32172. if (n < 0)
  32173. throw new RangeError("sourceEnd out of bounds");
  32174. n > this.length && (n = this.length),
  32175. e.length - t < n - i && (n = e.length - t + i);
  32176. var r, o = n - i;
  32177. if (this === e && i < t && t < n)
  32178. for (r = o - 1; r >= 0; --r)
  32179. e[r + t] = this[r + i];
  32180. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32181. for (r = 0; r < o; ++r)
  32182. e[r + t] = this[r + i];
  32183. else
  32184. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32185. return o
  32186. }
  32187. ,
  32188. a.prototype.fill = function(e, t, i, n) {
  32189. if ("string" == typeof e) {
  32190. if ("string" == typeof t ? (n = t,
  32191. t = 0,
  32192. i = this.length) : "string" == typeof i && (n = i,
  32193. i = this.length),
  32194. 1 === e.length) {
  32195. var r = e.charCodeAt(0);
  32196. r < 256 && (e = r)
  32197. }
  32198. if (void 0 !== n && "string" != typeof n)
  32199. throw new TypeError("encoding must be a string");
  32200. if ("string" == typeof n && !a.isEncoding(n))
  32201. throw new TypeError("Unknown encoding: " + n)
  32202. } else
  32203. "number" == typeof e && (e &= 255);
  32204. if (t < 0 || this.length < t || this.length < i)
  32205. throw new RangeError("Out of range index");
  32206. if (i <= t)
  32207. return this;
  32208. t >>>= 0,
  32209. i = void 0 === i ? this.length : i >>> 0,
  32210. e || (e = 0);
  32211. var o;
  32212. if ("number" == typeof e)
  32213. for (o = t; o < i; ++o)
  32214. this[o] = e;
  32215. else {
  32216. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32217. , l = s.length;
  32218. for (o = 0; o < i - t; ++o)
  32219. this[o + t] = s[o % l]
  32220. }
  32221. return this
  32222. }
  32223. ;
  32224. var te = /[^+\/0-9A-Za-z-_]/g
  32225. }
  32226. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32227. }
  32228. , {
  32229. "base64-js": 199,
  32230. ieee754: 200,
  32231. isarray: 201
  32232. }],
  32233. 199: [function(e, t, i) {
  32234. "use strict";
  32235. function n(e) {
  32236. var t = e.length;
  32237. if (t % 4 > 0)
  32238. throw new Error("Invalid string. Length must be a multiple of 4");
  32239. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32240. }
  32241. function r(e) {
  32242. return 3 * e.length / 4 - n(e)
  32243. }
  32244. function o(e) {
  32245. var t, i, r, o, a, s, l = e.length;
  32246. a = n(e),
  32247. s = new u(3 * l / 4 - a),
  32248. r = a > 0 ? l - 4 : l;
  32249. var c = 0;
  32250. for (t = 0,
  32251. i = 0; t < r; t += 4,
  32252. i += 3)
  32253. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32254. s[c++] = o >> 16 & 255,
  32255. s[c++] = o >> 8 & 255,
  32256. s[c++] = 255 & o;
  32257. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32258. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32259. s[c++] = o >> 8 & 255,
  32260. s[c++] = 255 & o),
  32261. s
  32262. }
  32263. function a(e) {
  32264. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32265. }
  32266. function s(e, t, i) {
  32267. for (var n, r = [], o = t; o < i; o += 3)
  32268. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32269. r.push(a(n));
  32270. return r.join("")
  32271. }
  32272. function l(e) {
  32273. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32274. o.push(s(e, l, l + a > h ? h : l + a));
  32275. return 1 === n ? (t = e[i - 1],
  32276. r += c[t >> 2],
  32277. r += c[t << 4 & 63],
  32278. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32279. r += c[t >> 10],
  32280. r += c[t >> 4 & 63],
  32281. r += c[t << 2 & 63],
  32282. r += "="),
  32283. o.push(r),
  32284. o.join("")
  32285. }
  32286. i.byteLength = r,
  32287. i.toByteArray = o,
  32288. i.fromByteArray = l;
  32289. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32290. c[p] = d[p],
  32291. h[d.charCodeAt(p)] = p;
  32292. h["-".charCodeAt(0)] = 62,
  32293. h["_".charCodeAt(0)] = 63
  32294. }
  32295. , {}],
  32296. 200: [function(e, t, i) {
  32297. i.read = function(e, t, i, n, r) {
  32298. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32299. for (u += d,
  32300. o = p & (1 << -h) - 1,
  32301. p >>= -h,
  32302. h += s; h > 0; o = 256 * o + e[t + u],
  32303. u += d,
  32304. h -= 8)
  32305. ;
  32306. for (a = o & (1 << -h) - 1,
  32307. o >>= -h,
  32308. h += n; h > 0; a = 256 * a + e[t + u],
  32309. u += d,
  32310. h -= 8)
  32311. ;
  32312. if (0 === o)
  32313. o = 1 - c;
  32314. else {
  32315. if (o === l)
  32316. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32317. a += Math.pow(2, n),
  32318. o -= c
  32319. }
  32320. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32321. }
  32322. ,
  32323. i.write = function(e, t, i, n, r, o) {
  32324. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32325. for (t = Math.abs(t),
  32326. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32327. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32328. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32329. l *= 2),
  32330. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32331. t * l >= 2 && (a++,
  32332. l /= 2),
  32333. a + u >= h ? (s = 0,
  32334. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32335. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32336. a = 0)); r >= 8; e[i + p] = 255 & s,
  32337. p += f,
  32338. s /= 256,
  32339. r -= 8)
  32340. ;
  32341. for (a = a << r | s,
  32342. c += r; c > 0; e[i + p] = 255 & a,
  32343. p += f,
  32344. a /= 256,
  32345. c -= 8)
  32346. ;
  32347. e[i + p - f] |= 128 * g
  32348. }
  32349. }
  32350. , {}],
  32351. 201: [function(e, t, i) {
  32352. var n = {}.toString;
  32353. t.exports = Array.isArray || function(e) {
  32354. return "[object Array]" == n.call(e)
  32355. }
  32356. }
  32357. , {}],
  32358. 202: [function(e, t, i) {
  32359. function n() {
  32360. this._events = this._events || {},
  32361. this._maxListeners = this._maxListeners || void 0
  32362. }
  32363. function r(e) {
  32364. return "function" == typeof e
  32365. }
  32366. function o(e) {
  32367. return "number" == typeof e
  32368. }
  32369. function a(e) {
  32370. return "object" == typeof e && null !== e
  32371. }
  32372. function s(e) {
  32373. return void 0 === e
  32374. }
  32375. t.exports = n,
  32376. n.EventEmitter = n,
  32377. n.prototype._events = void 0,
  32378. n.prototype._maxListeners = void 0,
  32379. n.defaultMaxListeners = 10,
  32380. n.prototype.setMaxListeners = function(e) {
  32381. if (!o(e) || e < 0 || isNaN(e))
  32382. throw TypeError("n must be a positive number");
  32383. return this._maxListeners = e,
  32384. this
  32385. }
  32386. ,
  32387. n.prototype.emit = function(e) {
  32388. var t, i, n, o, l, c;
  32389. if (this._events || (this._events = {}),
  32390. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32391. if (t = arguments[1],
  32392. t instanceof Error)
  32393. throw t;
  32394. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32395. throw h.context = t,
  32396. h
  32397. }
  32398. if (i = this._events[e],
  32399. s(i))
  32400. return !1;
  32401. if (r(i))
  32402. switch (arguments.length) {
  32403. case 1:
  32404. i.call(this);
  32405. break;
  32406. case 2:
  32407. i.call(this, arguments[1]);
  32408. break;
  32409. case 3:
  32410. i.call(this, arguments[1], arguments[2]);
  32411. break;
  32412. default:
  32413. o = Array.prototype.slice.call(arguments, 1),
  32414. i.apply(this, o)
  32415. }
  32416. else if (a(i))
  32417. for (o = Array.prototype.slice.call(arguments, 1),
  32418. c = i.slice(),
  32419. n = c.length,
  32420. l = 0; l < n; l++)
  32421. c[l].apply(this, o);
  32422. return !0
  32423. }
  32424. ,
  32425. n.prototype.addListener = function(e, t) {
  32426. var i;
  32427. if (!r(t))
  32428. throw TypeError("listener must be a function");
  32429. return this._events || (this._events = {}),
  32430. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32431. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32432. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32433. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32434. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32435. "function" == typeof console.trace && console.trace())),
  32436. this
  32437. }
  32438. ,
  32439. n.prototype.on = n.prototype.addListener,
  32440. n.prototype.once = function(e, t) {
  32441. function i() {
  32442. this.removeListener(e, i),
  32443. n || (n = !0,
  32444. t.apply(this, arguments))
  32445. }
  32446. if (!r(t))
  32447. throw TypeError("listener must be a function");
  32448. var n = !1;
  32449. return i.listener = t,
  32450. this.on(e, i),
  32451. this
  32452. }
  32453. ,
  32454. n.prototype.removeListener = function(e, t) {
  32455. var i, n, o, s;
  32456. if (!r(t))
  32457. throw TypeError("listener must be a function");
  32458. if (!this._events || !this._events[e])
  32459. return this;
  32460. if (i = this._events[e],
  32461. o = i.length,
  32462. n = -1,
  32463. i === t || r(i.listener) && i.listener === t)
  32464. delete this._events[e],
  32465. this._events.removeListener && this.emit("removeListener", e, t);
  32466. else if (a(i)) {
  32467. for (s = o; s-- > 0; )
  32468. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32469. n = s;
  32470. break
  32471. }
  32472. if (n < 0)
  32473. return this;
  32474. 1 === i.length ? (i.length = 0,
  32475. delete this._events[e]) : i.splice(n, 1),
  32476. this._events.removeListener && this.emit("removeListener", e, t)
  32477. }
  32478. return this
  32479. }
  32480. ,
  32481. n.prototype.removeAllListeners = function(e) {
  32482. var t, i;
  32483. if (!this._events)
  32484. return this;
  32485. if (!this._events.removeListener)
  32486. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32487. this;
  32488. if (0 === arguments.length) {
  32489. for (t in this._events)
  32490. "removeListener" !== t && this.removeAllListeners(t);
  32491. return this.removeAllListeners("removeListener"),
  32492. this._events = {},
  32493. this
  32494. }
  32495. if (i = this._events[e],
  32496. r(i))
  32497. this.removeListener(e, i);
  32498. else if (i)
  32499. for (; i.length; )
  32500. this.removeListener(e, i[i.length - 1]);
  32501. return delete this._events[e],
  32502. this
  32503. }
  32504. ,
  32505. n.prototype.listeners = function(e) {
  32506. var t;
  32507. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32508. }
  32509. ,
  32510. n.prototype.listenerCount = function(e) {
  32511. if (this._events) {
  32512. var t = this._events[e];
  32513. if (r(t))
  32514. return 1;
  32515. if (t)
  32516. return t.length
  32517. }
  32518. return 0
  32519. }
  32520. ,
  32521. n.listenerCount = function(e, t) {
  32522. return e.listenerCount(t)
  32523. }
  32524. }
  32525. , {}],
  32526. 203: [function(e, t, i) {
  32527. function n() {
  32528. throw new Error("setTimeout has not been defined")
  32529. }
  32530. function r() {
  32531. throw new Error("clearTimeout has not been defined")
  32532. }
  32533. function o(e) {
  32534. if (u === setTimeout)
  32535. return setTimeout(e, 0);
  32536. if ((u === n || !u) && setTimeout)
  32537. return u = setTimeout,
  32538. setTimeout(e, 0);
  32539. try {
  32540. return u(e, 0)
  32541. } catch (t) {
  32542. try {
  32543. return u.call(null, e, 0)
  32544. } catch (t) {
  32545. return u.call(this, e, 0)
  32546. }
  32547. }
  32548. }
  32549. function a(e) {
  32550. if (d === clearTimeout)
  32551. return clearTimeout(e);
  32552. if ((d === r || !d) && clearTimeout)
  32553. return d = clearTimeout,
  32554. clearTimeout(e);
  32555. try {
  32556. return d(e)
  32557. } catch (t) {
  32558. try {
  32559. return d.call(null, e)
  32560. } catch (t) {
  32561. return d.call(this, e)
  32562. }
  32563. }
  32564. }
  32565. function s() {
  32566. m && f && (m = !1,
  32567. f.length ? g = f.concat(g) : v = -1,
  32568. g.length && l())
  32569. }
  32570. function l() {
  32571. if (!m) {
  32572. var e = o(s);
  32573. m = !0;
  32574. for (var t = g.length; t; ) {
  32575. for (f = g,
  32576. g = []; ++v < t; )
  32577. f && f[v].run();
  32578. v = -1,
  32579. t = g.length
  32580. }
  32581. f = null,
  32582. m = !1,
  32583. a(e)
  32584. }
  32585. }
  32586. function c(e, t) {
  32587. this.fun = e,
  32588. this.array = t
  32589. }
  32590. function h() {}
  32591. var u, d, p = t.exports = {};
  32592. !function() {
  32593. try {
  32594. u = "function" == typeof setTimeout ? setTimeout : n
  32595. } catch (e) {
  32596. u = n
  32597. }
  32598. try {
  32599. d = "function" == typeof clearTimeout ? clearTimeout : r
  32600. } catch (e) {
  32601. d = r
  32602. }
  32603. }();
  32604. var f, g = [], m = !1, v = -1;
  32605. p.nextTick = function(e) {
  32606. var t = new Array(arguments.length - 1);
  32607. if (arguments.length > 1)
  32608. for (var i = 1; i < arguments.length; i++)
  32609. t[i - 1] = arguments[i];
  32610. g.push(new c(e,t)),
  32611. 1 !== g.length || m || o(l)
  32612. }
  32613. ,
  32614. c.prototype.run = function() {
  32615. this.fun.apply(null, this.array)
  32616. }
  32617. ,
  32618. p.title = "browser",
  32619. p.browser = !0,
  32620. p.env = {},
  32621. p.argv = [],
  32622. p.version = "",
  32623. p.versions = {},
  32624. p.on = h,
  32625. p.addListener = h,
  32626. p.once = h,
  32627. p.off = h,
  32628. p.removeListener = h,
  32629. p.removeAllListeners = h,
  32630. p.emit = h,
  32631. p.binding = function(e) {
  32632. throw new Error("process.binding is not supported")
  32633. }
  32634. ,
  32635. p.cwd = function() {
  32636. return "/"
  32637. }
  32638. ,
  32639. p.chdir = function(e) {
  32640. throw new Error("process.chdir is not supported")
  32641. }
  32642. ,
  32643. p.umask = function() {
  32644. return 0
  32645. }
  32646. }
  32647. , {}],
  32648. 204: [function(e, t, i) {
  32649. (function(e) {
  32650. !function(n) {
  32651. function r(e) {
  32652. throw new RangeError(L[e])
  32653. }
  32654. function o(e, t) {
  32655. for (var i = e.length, n = []; i--; )
  32656. n[i] = t(e[i]);
  32657. return n
  32658. }
  32659. function a(e, t) {
  32660. var i = e.split("@")
  32661. , n = "";
  32662. i.length > 1 && (n = i[0] + "@",
  32663. e = i[1]),
  32664. e = e.replace(O, ".");
  32665. var r = e.split(".")
  32666. , a = o(r, t).join(".");
  32667. return n + a
  32668. }
  32669. function s(e) {
  32670. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32671. t = e.charCodeAt(r++),
  32672. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32673. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32674. r--)) : n.push(t);
  32675. return n
  32676. }
  32677. function l(e) {
  32678. return o(e, function(e) {
  32679. var t = "";
  32680. return e > 65535 && (e -= 65536,
  32681. t += B(e >>> 10 & 1023 | 55296),
  32682. e = 56320 | 1023 & e),
  32683. t += B(e)
  32684. }).join("")
  32685. }
  32686. function c(e) {
  32687. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32688. }
  32689. function h(e, t) {
  32690. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32691. }
  32692. function u(e, t, i) {
  32693. var n = 0;
  32694. for (e = i ? N(e / T) : e >> 1,
  32695. e += N(e / t); e > D * w >> 1; n += E)
  32696. e = N(e / D);
  32697. return N(n + (D + 1) * e / (e + _))
  32698. }
  32699. function d(e) {
  32700. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32701. for (i = e.lastIndexOf(M),
  32702. i < 0 && (i = 0),
  32703. n = 0; n < i; ++n)
  32704. e.charCodeAt(n) >= 128 && r("not-basic"),
  32705. g.push(e.charCodeAt(n));
  32706. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32707. for (a = v,
  32708. s = 1,
  32709. h = E; o >= m && r("invalid-input"),
  32710. d = c(e.charCodeAt(o++)),
  32711. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32712. v += d * s,
  32713. p = h <= y ? b : h >= y + w ? w : h - y,
  32714. !(d < p); h += E)
  32715. f = E - p,
  32716. s > N(I / f) && r("overflow"),
  32717. s *= f;
  32718. t = g.length + 1,
  32719. y = u(v - a, t, 0 == a),
  32720. N(v / t) > I - A && r("overflow"),
  32721. A += N(v / t),
  32722. v %= t,
  32723. g.splice(v++, 0, A)
  32724. }
  32725. return l(g)
  32726. }
  32727. function p(e) {
  32728. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32729. for (e = s(e),
  32730. m = e.length,
  32731. t = S,
  32732. i = 0,
  32733. a = x,
  32734. l = 0; l < m; ++l)
  32735. g = e[l],
  32736. g < 128 && C.push(B(g));
  32737. for (n = o = C.length,
  32738. o && C.push(M); n < m; ) {
  32739. for (c = I,
  32740. l = 0; l < m; ++l)
  32741. g = e[l],
  32742. g >= t && g < c && (c = g);
  32743. for (v = n + 1,
  32744. c - t > N((I - i) / v) && r("overflow"),
  32745. i += (c - t) * v,
  32746. t = c,
  32747. l = 0; l < m; ++l)
  32748. if (g = e[l],
  32749. g < t && ++i > I && r("overflow"),
  32750. g == t) {
  32751. for (d = i,
  32752. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32753. !(d < f); p += E)
  32754. y = d - f,
  32755. A = E - f,
  32756. C.push(B(h(f + y % A, 0))),
  32757. d = N(y / A);
  32758. C.push(B(h(d, 0))),
  32759. a = u(i, v, n == o),
  32760. i = 0,
  32761. ++n
  32762. }
  32763. ++i,
  32764. ++t
  32765. }
  32766. return C.join("")
  32767. }
  32768. function f(e) {
  32769. return a(e, function(e) {
  32770. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32771. })
  32772. }
  32773. function g(e) {
  32774. return a(e, function(e) {
  32775. return P.test(e) ? "xn--" + p(e) : e
  32776. })
  32777. }
  32778. var m = "object" == typeof i && i && !i.nodeType && i
  32779. , v = "object" == typeof t && t && !t.nodeType && t
  32780. , A = "object" == typeof e && e;
  32781. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32782. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32783. overflow: "Overflow: input needs wider integers to process",
  32784. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32785. "invalid-input": "Invalid input"
  32786. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32787. if (y = {
  32788. version: "1.4.1",
  32789. ucs2: {
  32790. decode: s,
  32791. encode: l
  32792. },
  32793. decode: d,
  32794. encode: p,
  32795. toASCII: g,
  32796. toUnicode: f
  32797. },
  32798. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32799. define("punycode", function() {
  32800. return y
  32801. });
  32802. else if (m && v)
  32803. if (t.exports == m)
  32804. v.exports = y;
  32805. else
  32806. for (C in y)
  32807. y.hasOwnProperty(C) && (m[C] = y[C]);
  32808. else
  32809. n.punycode = y
  32810. }(this)
  32811. }
  32812. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32813. }
  32814. , {}],
  32815. 205: [function(e, t, i) {
  32816. "use strict";
  32817. function n(e, t) {
  32818. return Object.prototype.hasOwnProperty.call(e, t)
  32819. }
  32820. t.exports = function(e, t, i, o) {
  32821. t = t || "&",
  32822. i = i || "=";
  32823. var a = {};
  32824. if ("string" != typeof e || 0 === e.length)
  32825. return a;
  32826. var s = /\+/g;
  32827. e = e.split(t);
  32828. var l = 1e3;
  32829. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32830. var c = e.length;
  32831. l > 0 && c > l && (c = l);
  32832. for (var h = 0; h < c; ++h) {
  32833. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32834. m >= 0 ? (u = g.substr(0, m),
  32835. d = g.substr(m + 1)) : (u = g,
  32836. d = ""),
  32837. p = decodeURIComponent(u),
  32838. f = decodeURIComponent(d),
  32839. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32840. }
  32841. return a
  32842. }
  32843. ;
  32844. var r = Array.isArray || function(e) {
  32845. return "[object Array]" === Object.prototype.toString.call(e)
  32846. }
  32847. }
  32848. , {}],
  32849. 206: [function(e, t, i) {
  32850. "use strict";
  32851. function n(e, t) {
  32852. if (e.map)
  32853. return e.map(t);
  32854. for (var i = [], n = 0; n < e.length; n++)
  32855. i.push(t(e[n], n));
  32856. return i
  32857. }
  32858. var r = function(e) {
  32859. switch (typeof e) {
  32860. case "string":
  32861. return e;
  32862. case "boolean":
  32863. return e ? "true" : "false";
  32864. case "number":
  32865. return isFinite(e) ? e : "";
  32866. default:
  32867. return ""
  32868. }
  32869. };
  32870. t.exports = function(e, t, i, s) {
  32871. return t = t || "&",
  32872. i = i || "=",
  32873. null === e && (e = void 0),
  32874. "object" == typeof e ? n(a(e), function(a) {
  32875. var s = encodeURIComponent(r(a)) + i;
  32876. return o(e[a]) ? n(e[a], function(e) {
  32877. return s + encodeURIComponent(r(e))
  32878. }).join(t) : s + encodeURIComponent(r(e[a]))
  32879. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32880. }
  32881. ;
  32882. var o = Array.isArray || function(e) {
  32883. return "[object Array]" === Object.prototype.toString.call(e)
  32884. }
  32885. , a = Object.keys || function(e) {
  32886. var t = [];
  32887. for (var i in e)
  32888. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32889. return t
  32890. }
  32891. }
  32892. , {}],
  32893. 207: [function(e, t, i) {
  32894. "use strict";
  32895. i.decode = i.parse = e("./decode"),
  32896. i.encode = i.stringify = e("./encode")
  32897. }
  32898. , {
  32899. "./decode": 205,
  32900. "./encode": 206
  32901. }],
  32902. 208: [function(e, t, i) {
  32903. "use strict";
  32904. function n() {
  32905. this.protocol = null,
  32906. this.slashes = null,
  32907. this.auth = null,
  32908. this.host = null,
  32909. this.port = null,
  32910. this.hostname = null,
  32911. this.hash = null,
  32912. this.search = null,
  32913. this.query = null,
  32914. this.pathname = null,
  32915. this.path = null,
  32916. this.href = null
  32917. }
  32918. function r(e, t, i) {
  32919. if (e && c.isObject(e) && e instanceof n)
  32920. return e;
  32921. var r = new n;
  32922. return r.parse(e, t, i),
  32923. r
  32924. }
  32925. function o(e) {
  32926. return c.isString(e) && (e = r(e)),
  32927. e instanceof n ? e.format() : n.prototype.format.call(e)
  32928. }
  32929. function a(e, t) {
  32930. return r(e, !1, !0).resolve(t)
  32931. }
  32932. function s(e, t) {
  32933. return e ? r(e, !1, !0).resolveObject(t) : t
  32934. }
  32935. var l = e("punycode")
  32936. , c = e("./util");
  32937. i.parse = r,
  32938. i.resolve = a,
  32939. i.resolveObject = s,
  32940. i.format = o,
  32941. i.Url = n;
  32942. var h = /^([a-z0-9.+-]+:)/i
  32943. , u = /:[0-9]*$/
  32944. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32945. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32946. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32947. , g = ["'"].concat(f)
  32948. , m = ["%", "/", "?", ";", "#"].concat(g)
  32949. , v = ["/", "?", "#"]
  32950. , A = 255
  32951. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32952. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32953. , I = {
  32954. javascript: !0,
  32955. "javascript:": !0
  32956. }
  32957. , E = {
  32958. javascript: !0,
  32959. "javascript:": !0
  32960. }
  32961. , b = {
  32962. http: !0,
  32963. https: !0,
  32964. ftp: !0,
  32965. gopher: !0,
  32966. file: !0,
  32967. "http:": !0,
  32968. "https:": !0,
  32969. "ftp:": !0,
  32970. "gopher:": !0,
  32971. "file:": !0
  32972. }
  32973. , w = e("querystring");
  32974. n.prototype.parse = function(e, t, i) {
  32975. if (!c.isString(e))
  32976. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32977. var n = e.indexOf("?")
  32978. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32979. , o = e.split(r)
  32980. , a = /\\/g;
  32981. o[0] = o[0].replace(a, "/"),
  32982. e = o.join(r);
  32983. var s = e;
  32984. if (s = s.trim(),
  32985. !i && 1 === e.split("#").length) {
  32986. var u = d.exec(s);
  32987. if (u)
  32988. return this.path = s,
  32989. this.href = s,
  32990. this.pathname = u[1],
  32991. u[2] ? (this.search = u[2],
  32992. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32993. this.query = {}),
  32994. this
  32995. }
  32996. var p = h.exec(s);
  32997. if (p) {
  32998. p = p[0];
  32999. var f = p.toLowerCase();
  33000. this.protocol = f,
  33001. s = s.substr(p.length)
  33002. }
  33003. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33004. var _ = "//" === s.substr(0, 2);
  33005. !_ || p && E[p] || (s = s.substr(2),
  33006. this.slashes = !0)
  33007. }
  33008. if (!E[p] && (_ || p && !b[p])) {
  33009. for (var T = -1, x = 0; x < v.length; x++) {
  33010. var S = s.indexOf(v[x]);
  33011. S !== -1 && (T === -1 || S < T) && (T = S)
  33012. }
  33013. var M, R;
  33014. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33015. R !== -1 && (M = s.slice(0, R),
  33016. s = s.slice(R + 1),
  33017. this.auth = decodeURIComponent(M)),
  33018. T = -1;
  33019. for (var x = 0; x < m.length; x++) {
  33020. var S = s.indexOf(m[x]);
  33021. S !== -1 && (T === -1 || S < T) && (T = S)
  33022. }
  33023. T === -1 && (T = s.length),
  33024. this.host = s.slice(0, T),
  33025. s = s.slice(T),
  33026. this.parseHost(),
  33027. this.hostname = this.hostname || "";
  33028. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33029. if (!P)
  33030. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33031. var D = O[x];
  33032. if (D && !D.match(y)) {
  33033. for (var N = "", B = 0, F = D.length; B < F; B++)
  33034. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33035. if (!N.match(y)) {
  33036. var V = O.slice(0, x)
  33037. , U = O.slice(x + 1)
  33038. , k = D.match(C);
  33039. k && (V.push(k[1]),
  33040. U.unshift(k[2])),
  33041. U.length && (s = "/" + U.join(".") + s),
  33042. this.hostname = V.join(".");
  33043. break
  33044. }
  33045. }
  33046. }
  33047. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33048. P || (this.hostname = l.toASCII(this.hostname));
  33049. var H = this.port ? ":" + this.port : ""
  33050. , G = this.hostname || "";
  33051. this.host = G + H,
  33052. this.href += this.host,
  33053. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33054. "/" !== s[0] && (s = "/" + s))
  33055. }
  33056. if (!I[f])
  33057. for (var x = 0, L = g.length; x < L; x++) {
  33058. var z = g[x];
  33059. if (s.indexOf(z) !== -1) {
  33060. var W = encodeURIComponent(z);
  33061. W === z && (W = escape(z)),
  33062. s = s.split(z).join(W)
  33063. }
  33064. }
  33065. var j = s.indexOf("#");
  33066. j !== -1 && (this.hash = s.substr(j),
  33067. s = s.slice(0, j));
  33068. var Y = s.indexOf("?");
  33069. if (Y !== -1 ? (this.search = s.substr(Y),
  33070. this.query = s.substr(Y + 1),
  33071. t && (this.query = w.parse(this.query)),
  33072. s = s.slice(0, Y)) : t && (this.search = "",
  33073. this.query = {}),
  33074. s && (this.pathname = s),
  33075. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33076. this.pathname || this.search) {
  33077. var H = this.pathname || ""
  33078. , X = this.search || "";
  33079. this.path = H + X
  33080. }
  33081. return this.href = this.format(),
  33082. this
  33083. }
  33084. ,
  33085. n.prototype.format = function() {
  33086. var e = this.auth || "";
  33087. e && (e = encodeURIComponent(e),
  33088. e = e.replace(/%3A/i, ":"),
  33089. e += "@");
  33090. var t = this.protocol || ""
  33091. , i = this.pathname || ""
  33092. , n = this.hash || ""
  33093. , r = !1
  33094. , o = "";
  33095. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33096. this.port && (r += ":" + this.port)),
  33097. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33098. var a = this.search || o && "?" + o || "";
  33099. return t && ":" !== t.substr(-1) && (t += ":"),
  33100. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33101. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33102. n && "#" !== n.charAt(0) && (n = "#" + n),
  33103. a && "?" !== a.charAt(0) && (a = "?" + a),
  33104. i = i.replace(/[?#]/g, function(e) {
  33105. return encodeURIComponent(e)
  33106. }),
  33107. a = a.replace("#", "%23"),
  33108. t + r + i + a + n
  33109. }
  33110. ,
  33111. n.prototype.resolve = function(e) {
  33112. return this.resolveObject(r(e, !1, !0)).format()
  33113. }
  33114. ,
  33115. n.prototype.resolveObject = function(e) {
  33116. if (c.isString(e)) {
  33117. var t = new n;
  33118. t.parse(e, !1, !0),
  33119. e = t
  33120. }
  33121. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33122. var a = r[o];
  33123. i[a] = this[a]
  33124. }
  33125. if (i.hash = e.hash,
  33126. "" === e.href)
  33127. return i.href = i.format(),
  33128. i;
  33129. if (e.slashes && !e.protocol) {
  33130. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33131. var h = s[l];
  33132. "protocol" !== h && (i[h] = e[h])
  33133. }
  33134. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33135. i.href = i.format(),
  33136. i
  33137. }
  33138. if (e.protocol && e.protocol !== i.protocol) {
  33139. if (!b[e.protocol]) {
  33140. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33141. var p = u[d];
  33142. i[p] = e[p]
  33143. }
  33144. return i.href = i.format(),
  33145. i
  33146. }
  33147. if (i.protocol = e.protocol,
  33148. e.host || E[e.protocol])
  33149. i.pathname = e.pathname;
  33150. else {
  33151. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33152. ;
  33153. e.host || (e.host = ""),
  33154. e.hostname || (e.hostname = ""),
  33155. "" !== f[0] && f.unshift(""),
  33156. f.length < 2 && f.unshift(""),
  33157. i.pathname = f.join("/")
  33158. }
  33159. if (i.search = e.search,
  33160. i.query = e.query,
  33161. i.host = e.host || "",
  33162. i.auth = e.auth,
  33163. i.hostname = e.hostname || e.host,
  33164. i.port = e.port,
  33165. i.pathname || i.search) {
  33166. var g = i.pathname || ""
  33167. , m = i.search || "";
  33168. i.path = g + m
  33169. }
  33170. return i.slashes = i.slashes || e.slashes,
  33171. i.href = i.format(),
  33172. i
  33173. }
  33174. var v = i.pathname && "/" === i.pathname.charAt(0)
  33175. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33176. , y = A || v || i.host && e.pathname
  33177. , C = y
  33178. , I = i.pathname && i.pathname.split("/") || []
  33179. , f = e.pathname && e.pathname.split("/") || []
  33180. , w = i.protocol && !b[i.protocol];
  33181. if (w && (i.hostname = "",
  33182. i.port = null,
  33183. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33184. i.host = "",
  33185. e.protocol && (e.hostname = null,
  33186. e.port = null,
  33187. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33188. e.host = null),
  33189. y = y && ("" === f[0] || "" === I[0])),
  33190. A)
  33191. i.host = e.host || "" === e.host ? e.host : i.host,
  33192. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33193. i.search = e.search,
  33194. i.query = e.query,
  33195. I = f;
  33196. else if (f.length)
  33197. I || (I = []),
  33198. I.pop(),
  33199. I = I.concat(f),
  33200. i.search = e.search,
  33201. i.query = e.query;
  33202. else if (!c.isNullOrUndefined(e.search)) {
  33203. if (w) {
  33204. i.hostname = i.host = I.shift();
  33205. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33206. _ && (i.auth = _.shift(),
  33207. i.host = i.hostname = _.shift())
  33208. }
  33209. return i.search = e.search,
  33210. i.query = e.query,
  33211. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33212. i.href = i.format(),
  33213. i
  33214. }
  33215. if (!I.length)
  33216. return i.pathname = null,
  33217. i.search ? i.path = "/" + i.search : i.path = null,
  33218. i.href = i.format(),
  33219. i;
  33220. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33221. T = I[M],
  33222. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33223. S++) : S && (I.splice(M, 1),
  33224. S--);
  33225. if (!y && !C)
  33226. for (; S--; S)
  33227. I.unshift("..");
  33228. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33229. x && "/" !== I.join("/").substr(-1) && I.push("");
  33230. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33231. if (w) {
  33232. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33233. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33234. _ && (i.auth = _.shift(),
  33235. i.host = i.hostname = _.shift())
  33236. }
  33237. return y = y || i.host && I.length,
  33238. y && !R && I.unshift(""),
  33239. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33240. i.path = null),
  33241. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33242. i.auth = e.auth || i.auth,
  33243. i.slashes = i.slashes || e.slashes,
  33244. i.href = i.format(),
  33245. i
  33246. }
  33247. ,
  33248. n.prototype.parseHost = function() {
  33249. var e = this.host
  33250. , t = u.exec(e);
  33251. t && (t = t[0],
  33252. ":" !== t && (this.port = t.substr(1)),
  33253. e = e.substr(0, e.length - t.length)),
  33254. e && (this.hostname = e)
  33255. }
  33256. }
  33257. , {
  33258. "./util": 209,
  33259. punycode: 204,
  33260. querystring: 207
  33261. }],
  33262. 209: [function(e, t, i) {
  33263. "use strict";
  33264. t.exports = {
  33265. isString: function(e) {
  33266. return "string" == typeof e
  33267. },
  33268. isObject: function(e) {
  33269. return "object" == typeof e && null !== e
  33270. },
  33271. isNull: function(e) {
  33272. return null === e
  33273. },
  33274. isNullOrUndefined: function(e) {
  33275. return null == e
  33276. }
  33277. }
  33278. }
  33279. , {}],
  33280. 210: [function(e, t, i) {
  33281. "use strict";
  33282. function n(e) {
  33283. return l + e
  33284. }
  33285. function r(e) {
  33286. return e.substring(l.length)
  33287. }
  33288. function o(e, t) {
  33289. for (var i in t)
  33290. Object.defineProperty(e, i, {
  33291. value: t[i],
  33292. configurable: !0,
  33293. writable: !0
  33294. })
  33295. }
  33296. function a(e) {
  33297. if ("string" != typeof e)
  33298. throw new TypeError("key must be a string.")
  33299. }
  33300. var s = Object.prototype.hasOwnProperty
  33301. , l = "~";
  33302. t.exports = function(e) {
  33303. var t = Object.create(null)
  33304. , i = 0
  33305. , l = {};
  33306. return o(l, {
  33307. get: function(e, i) {
  33308. a(e);
  33309. var r = n(e);
  33310. return r in t ? t[r] : i
  33311. },
  33312. set: function(e, r) {
  33313. a(e);
  33314. var o = n(e);
  33315. return o in t || ++i,
  33316. t[o] = r
  33317. },
  33318. has: function(e) {
  33319. return a(e),
  33320. n(e)in t
  33321. },
  33322. delete: function(e) {
  33323. a(e);
  33324. var r = n(e);
  33325. return r in t && (--i,
  33326. delete t[r],
  33327. !0)
  33328. },
  33329. clear: function() {
  33330. t = Object.create(null),
  33331. i = 0
  33332. },
  33333. forEach: function(e, i) {
  33334. if ("function" != typeof e)
  33335. throw new TypeError("`callback` must be a function");
  33336. for (var n in t)
  33337. if (s.call(t, n)) {
  33338. var o = r(n)
  33339. , a = t[n];
  33340. e.call(i, a, o, l)
  33341. }
  33342. }
  33343. }),
  33344. Object.defineProperty(l, "size", {
  33345. get: function() {
  33346. return i
  33347. },
  33348. configurable: !0
  33349. }),
  33350. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33351. l.set(t, e[t])
  33352. }),
  33353. l
  33354. }
  33355. }
  33356. , {}],
  33357. 211: [function(e, t, i) {
  33358. t.exports = e("./lib/heap")
  33359. }
  33360. , {
  33361. "./lib/heap": 212
  33362. }],
  33363. 212: [function(e, t, i) {
  33364. (function() {
  33365. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33366. r = Math.floor,
  33367. u = Math.min,
  33368. n = function(e, t) {
  33369. return e < t ? -1 : e > t ? 1 : 0
  33370. }
  33371. ,
  33372. h = function(e, t, i, o, a) {
  33373. var s;
  33374. if (null == i && (i = 0),
  33375. null == a && (a = n),
  33376. i < 0)
  33377. throw new Error("lo must be non-negative");
  33378. for (null == o && (o = e.length); i < o; )
  33379. s = r((i + o) / 2),
  33380. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33381. return [].splice.apply(e, [i, i - i].concat(t)),
  33382. t
  33383. }
  33384. ,
  33385. s = function(e, t, i) {
  33386. return null == i && (i = n),
  33387. e.push(t),
  33388. g(e, 0, e.length - 1, i)
  33389. }
  33390. ,
  33391. a = function(e, t) {
  33392. var i, r;
  33393. return null == t && (t = n),
  33394. i = e.pop(),
  33395. e.length ? (r = e[0],
  33396. e[0] = i,
  33397. m(e, 0, t)) : r = i,
  33398. r
  33399. }
  33400. ,
  33401. c = function(e, t, i) {
  33402. var r;
  33403. return null == i && (i = n),
  33404. r = e[0],
  33405. e[0] = t,
  33406. m(e, 0, i),
  33407. r
  33408. }
  33409. ,
  33410. l = function(e, t, i) {
  33411. var r;
  33412. return null == i && (i = n),
  33413. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33414. t = r[0],
  33415. e[0] = r[1],
  33416. m(e, 0, i)),
  33417. t
  33418. }
  33419. ,
  33420. o = function(e, t) {
  33421. var i, o, a, s, l, c;
  33422. for (null == t && (t = n),
  33423. s = function() {
  33424. c = [];
  33425. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33426. c.push(t);
  33427. return c
  33428. }
  33429. .apply(this).reverse(),
  33430. l = [],
  33431. o = 0,
  33432. a = s.length; o < a; o++)
  33433. i = s[o],
  33434. l.push(m(e, i, t));
  33435. return l
  33436. }
  33437. ,
  33438. f = function(e, t, i) {
  33439. var r;
  33440. if (null == i && (i = n),
  33441. r = e.indexOf(t),
  33442. r !== -1)
  33443. return g(e, 0, r, i),
  33444. m(e, r, i)
  33445. }
  33446. ,
  33447. d = function(e, t, i) {
  33448. var r, a, s, c, h;
  33449. if (null == i && (i = n),
  33450. a = e.slice(0, t),
  33451. !a.length)
  33452. return a;
  33453. for (o(a, i),
  33454. h = e.slice(t),
  33455. s = 0,
  33456. c = h.length; s < c; s++)
  33457. r = h[s],
  33458. l(a, r, i);
  33459. return a.sort(i).reverse()
  33460. }
  33461. ,
  33462. p = function(e, t, i) {
  33463. var r, s, l, c, d, p, f, g, m, v;
  33464. if (null == i && (i = n),
  33465. 10 * t <= e.length) {
  33466. if (c = e.slice(0, t).sort(i),
  33467. !c.length)
  33468. return c;
  33469. for (l = c[c.length - 1],
  33470. g = e.slice(t),
  33471. d = 0,
  33472. f = g.length; d < f; d++)
  33473. r = g[d],
  33474. i(r, l) < 0 && (h(c, r, 0, null, i),
  33475. c.pop(),
  33476. l = c[c.length - 1]);
  33477. return c
  33478. }
  33479. for (o(e, i),
  33480. v = [],
  33481. s = p = 0,
  33482. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33483. v.push(a(e, i));
  33484. return v
  33485. }
  33486. ,
  33487. g = function(e, t, i, r) {
  33488. var o, a, s;
  33489. for (null == r && (r = n),
  33490. o = e[i]; i > t && (s = i - 1 >> 1,
  33491. a = e[s],
  33492. r(o, a) < 0); )
  33493. e[i] = a,
  33494. i = s;
  33495. return e[i] = o
  33496. }
  33497. ,
  33498. m = function(e, t, i) {
  33499. var r, o, a, s, l;
  33500. for (null == i && (i = n),
  33501. o = e.length,
  33502. l = t,
  33503. a = e[t],
  33504. r = 2 * t + 1; r < o; )
  33505. s = r + 1,
  33506. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33507. e[t] = e[r],
  33508. t = r,
  33509. r = 2 * t + 1;
  33510. return e[t] = a,
  33511. g(e, l, t, i)
  33512. }
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  33516. this.cmp = null != e ? e : n,
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  33519. return e.push = s,
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  33524. e.updateItem = f,
  33525. e.nlargest = d,
  33526. e.nsmallest = p,
  33527. e.prototype.push = function(e) {
  33528. return s(this.nodes, e, this.cmp)
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  33532. return a(this.nodes, this.cmp)
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  33535. e.prototype.peek = function() {
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  33539. e.prototype.contains = function(e) {
  33540. return this.nodes.indexOf(e) !== -1
  33541. }
  33542. ,
  33543. e.prototype.replace = function(e) {
  33544. return c(this.nodes, e, this.cmp)
  33545. }
  33546. ,
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  33548. return l(this.nodes, e, this.cmp)
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  33550. ,
  33551. e.prototype.heapify = function() {
  33552. return o(this.nodes, this.cmp)
  33553. }
  33554. ,
  33555. e.prototype.updateItem = function(e) {
  33556. return f(this.nodes, e, this.cmp)
  33557. }
  33558. ,
  33559. e.prototype.clear = function() {
  33560. return this.nodes = []
  33561. }
  33562. ,
  33563. e.prototype.empty = function() {
  33564. return 0 === this.nodes.length
  33565. }
  33566. ,
  33567. e.prototype.size = function() {
  33568. return this.nodes.length
  33569. }
  33570. ,
  33571. e.prototype.clone = function() {
  33572. var t;
  33573. return t = new e,
  33574. t.nodes = this.nodes.slice(0),
  33575. t
  33576. }
  33577. ,
  33578. e.prototype.toArray = function() {
  33579. return this.nodes.slice(0)
  33580. }
  33581. ,
  33582. e.prototype.insert = e.prototype.push,
  33583. e.prototype.top = e.prototype.peek,
  33584. e.prototype.front = e.prototype.peek,
  33585. e.prototype.has = e.prototype.contains,
  33586. e.prototype.copy = e.prototype.clone,
  33587. e
  33588. }(),
  33589. function(e, n) {
  33590. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33591. }(this, function() {
  33592. return e
  33593. })
  33594. }
  33595. ).call(this)
  33596. }
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  33599. !function(e) {
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  33602. return function() {
  33603. e.apply(t, arguments)
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  33605. }
  33606. function r(e) {
  33607. if ("object" != typeof this)
  33608. throw new TypeError("Promises must be constructed via new");
  33609. if ("function" != typeof e)
  33610. throw new TypeError("not a function");
  33611. this._state = 0,
  33612. this._handled = !1,
  33613. this._value = void 0,
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  33624. return void (1 === e._state ? a : s)(t.promise, e._value);
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  33628. } catch (e) {
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  33632. }))
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  33635. try {
  33636. if (t === e)
  33637. throw new TypeError("A promise cannot be resolved with itself.");
  33638. if (t && ("object" == typeof t || "function" == typeof t)) {
  33639. var i = t.then;
  33640. if (t instanceof r)
  33641. return e._state = 3,
  33642. e._value = t,
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  33644. if ("function" == typeof i)
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  33650. } catch (t) {
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  33660. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
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  33665. e._deferreds = null
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  33668. this.onFulfilled = "function" == typeof e ? e : null,
  33669. this.onRejected = "function" == typeof t ? t : null,
  33670. this.promise = i
  33671. }
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  33673. var i = !1;
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  33676. i || (i = !0,
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  33678. }, function(e) {
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  33683. if (i)
  33684. return;
  33685. i = !0,
  33686. s(t, e)
  33687. }
  33688. }
  33689. var u = setTimeout;
  33690. r.prototype.catch = function(e) {
  33691. return this.then(null, e)
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  33695. var n = new this.constructor(i);
  33696. return o(this, new c(e,t,n)),
  33697. n
  33698. }
  33699. ,
  33700. r.all = function(e) {
  33701. var t = Array.prototype.slice.call(e);
  33702. return new r(function(e, i) {
  33703. function n(o, a) {
  33704. try {
  33705. if (a && ("object" == typeof a || "function" == typeof a)) {
  33706. var s = a.then;
  33707. if ("function" == typeof s)
  33708. return void s.call(a, function(e) {
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  33710. }, i)
  33711. }
  33712. t[o] = a,
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  33714. } catch (e) {
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  33716. }
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  33718. if (0 === t.length)
  33719. return e([]);
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  33725. ,
  33726. r.resolve = function(e) {
  33727. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
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  33757. }
  33758. ,
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  33762. ,
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  33770. , {}],
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  33773. !function(i, n) {
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  33775. }(this, function(t, n) {
  33776. "use strict";
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  33778. return r.ByteBuffer = t,
  33779. r.Long = t.Long || null,
  33780. r.VERSION = "5.0.1",
  33781. r.WIRE_TYPES = {},
  33782. r.WIRE_TYPES.VARINT = 0,
  33783. r.WIRE_TYPES.BITS64 = 1,
  33784. r.WIRE_TYPES.LDELIM = 2,
  33785. r.WIRE_TYPES.STARTGROUP = 3,
  33786. r.WIRE_TYPES.ENDGROUP = 4,
  33787. r.WIRE_TYPES.BITS32 = 5,
  33788. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  33791. name: "int32",
  33792. wireType: r.WIRE_TYPES.VARINT,
  33793. defaultValue: 0
  33794. },
  33795. uint32: {
  33796. name: "uint32",
  33797. wireType: r.WIRE_TYPES.VARINT,
  33798. defaultValue: 0
  33799. },
  33800. sint32: {
  33801. name: "sint32",
  33802. wireType: r.WIRE_TYPES.VARINT,
  33803. defaultValue: 0
  33804. },
  33805. int64: {
  33806. name: "int64",
  33807. wireType: r.WIRE_TYPES.VARINT,
  33808. defaultValue: r.Long ? r.Long.ZERO : void 0
  33809. },
  33810. uint64: {
  33811. name: "uint64",
  33812. wireType: r.WIRE_TYPES.VARINT,
  33813. defaultValue: r.Long ? r.Long.UZERO : void 0
  33814. },
  33815. sint64: {
  33816. name: "sint64",
  33817. wireType: r.WIRE_TYPES.VARINT,
  33818. defaultValue: r.Long ? r.Long.ZERO : void 0
  33819. },
  33820. bool: {
  33821. name: "bool",
  33822. wireType: r.WIRE_TYPES.VARINT,
  33823. defaultValue: !1
  33824. },
  33825. double: {
  33826. name: "double",
  33827. wireType: r.WIRE_TYPES.BITS64,
  33828. defaultValue: 0
  33829. },
  33830. string: {
  33831. name: "string",
  33832. wireType: r.WIRE_TYPES.LDELIM,
  33833. defaultValue: ""
  33834. },
  33835. bytes: {
  33836. name: "bytes",
  33837. wireType: r.WIRE_TYPES.LDELIM,
  33838. defaultValue: null
  33839. },
  33840. fixed32: {
  33841. name: "fixed32",
  33842. wireType: r.WIRE_TYPES.BITS32,
  33843. defaultValue: 0
  33844. },
  33845. sfixed32: {
  33846. name: "sfixed32",
  33847. wireType: r.WIRE_TYPES.BITS32,
  33848. defaultValue: 0
  33849. },
  33850. fixed64: {
  33851. name: "fixed64",
  33852. wireType: r.WIRE_TYPES.BITS64,
  33853. defaultValue: r.Long ? r.Long.UZERO : void 0
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  33855. sfixed64: {
  33856. name: "sfixed64",
  33857. wireType: r.WIRE_TYPES.BITS64,
  33858. defaultValue: r.Long ? r.Long.ZERO : void 0
  33859. },
  33860. float: {
  33861. name: "float",
  33862. wireType: r.WIRE_TYPES.BITS32,
  33863. defaultValue: 0
  33864. },
  33865. enum: {
  33866. name: "enum",
  33867. wireType: r.WIRE_TYPES.VARINT,
  33868. defaultValue: 0
  33869. },
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  33872. wireType: r.WIRE_TYPES.LDELIM,
  33873. defaultValue: null
  33874. },
  33875. group: {
  33876. name: "group",
  33877. wireType: r.WIRE_TYPES.STARTGROUP,
  33878. defaultValue: null
  33879. }
  33880. },
  33881. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
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  33883. r.ID_MAX = 536870911,
  33884. r.convertFieldsToCamelCase = !1,
  33885. r.populateAccessors = !0,
  33886. r.populateDefaults = !0,
  33887. r.Util = function() {
  33888. var t = {};
  33889. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33890. t.XHR = function() {
  33891. for (var e = [function() {
  33892. return new XMLHttpRequest
  33893. }
  33894. , function() {
  33895. return new ActiveXObject("Msxml2.XMLHTTP")
  33896. }
  33897. , function() {
  33898. return new ActiveXObject("Msxml3.XMLHTTP")
  33899. }
  33900. , function() {
  33901. return new ActiveXObject("Microsoft.XMLHTTP")
  33902. }
  33903. ], t = null, i = 0; i < e.length; i++) {
  33904. try {
  33905. t = e[i]()
  33906. } catch (e) {
  33907. continue
  33908. }
  33909. break
  33910. }
  33911. if (!t)
  33912. throw Error("XMLHttpRequest is not supported");
  33913. return t
  33914. }
  33915. ,
  33916. t.fetch = function(i, n) {
  33917. if (n && "function" != typeof n && (n = null),
  33918. t.IS_NODE) {
  33919. var r = e("fs");
  33920. if (n)
  33921. r.readFile(i, function(e, t) {
  33922. n(e ? null : "" + t)
  33923. });
  33924. else
  33925. try {
  33926. return r.readFileSync(i)
  33927. } catch (e) {
  33928. return null
  33929. }
  33930. } else {
  33931. var o = t.XHR();
  33932. if (o.open("GET", i, !!n),
  33933. o.setRequestHeader("Accept", "text/plain"),
  33934. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33935. !n)
  33936. return o.send(null),
  33937. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33938. if (o.onreadystatechange = function() {
  33939. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33940. }
  33941. ,
  33942. 4 == o.readyState)
  33943. return;
  33944. o.send(null)
  33945. }
  33946. }
  33947. ,
  33948. t.toCamelCase = function(e) {
  33949. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33950. return t.toUpperCase()
  33951. })
  33952. }
  33953. ,
  33954. t
  33955. }(),
  33956. r.Lang = {
  33957. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33958. RULE: /^(?:required|optional|repeated|map)$/,
  33959. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33960. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33961. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33962. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33963. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33964. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33965. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33966. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33967. NUMBER_OCT: /^0[0-7]+$/,
  33968. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33969. BOOL: /^(?:true|false)$/i,
  33970. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33971. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33972. WHITESPACE: /\s/,
  33973. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33974. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33975. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33976. },
  33977. r.DotProto = function(e, t) {
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  33980. , r = 1;
  33981. if ("-" == e.charAt(0) && (r = -1,
  33982. e = e.substring(1)),
  33983. t.NUMBER_DEC.test(e))
  33984. n = parseInt(e);
  33985. else if (t.NUMBER_HEX.test(e))
  33986. n = parseInt(e.substring(2), 16);
  33987. else {
  33988. if (!t.NUMBER_OCT.test(e))
  33989. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33990. n = parseInt(e.substring(1), 8)
  33991. }
  33992. if (n = r * n | 0,
  33993. !i && n < 0)
  33994. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
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  33996. }
  33997. function n(e) {
  33998. var i = 1;
  33999. if ("-" == e.charAt(0) && (i = -1,
  34000. e = e.substring(1)),
  34001. t.NUMBER_DEC.test(e))
  34002. return i * parseInt(e, 10);
  34003. if (t.NUMBER_HEX.test(e))
  34004. return i * parseInt(e.substring(2), 16);
  34005. if (t.NUMBER_OCT.test(e))
  34006. return i * parseInt(e.substring(1), 8);
  34007. if ("inf" === e)
  34008. return i * (1 / 0);
  34009. if ("nan" === e)
  34010. return NaN;
  34011. if (t.NUMBER_FLT.test(e))
  34012. return i * parseFloat(e);
  34013. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34014. }
  34015. function r(e, t, i) {
  34016. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34017. e[t].push(i))
  34018. }
  34019. var o = {}
  34020. , a = function(e) {
  34021. this.source = e + "",
  34022. this.index = 0,
  34023. this.line = 1,
  34024. this.stack = [],
  34025. this._stringOpen = null
  34026. }
  34027. , s = a.prototype;
  34028. s._readString = function() {
  34029. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34030. e.lastIndex = this.index - 1;
  34031. var i = e.exec(this.source);
  34032. if (!i)
  34033. throw Error("unterminated string");
  34034. return this.index = e.lastIndex,
  34035. this.stack.push(this._stringOpen),
  34036. this._stringOpen = null,
  34037. i[1]
  34038. }
  34039. ,
  34040. s.next = function() {
  34041. if (this.stack.length > 0)
  34042. return this.stack.shift();
  34043. if (this.index >= this.source.length)
  34044. return null;
  34045. if (null !== this._stringOpen)
  34046. return this._readString();
  34047. var e, i, n;
  34048. do {
  34049. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34050. if ("\n" === n && ++this.line,
  34051. ++this.index === this.source.length)
  34052. return null;
  34053. if ("/" === this.source.charAt(this.index))
  34054. if (++this.index,
  34055. "/" === this.source.charAt(this.index)) {
  34056. for (; "\n" !== this.source.charAt(++this.index); )
  34057. if (this.index == this.source.length)
  34058. return null;
  34059. ++this.index,
  34060. ++this.line,
  34061. e = !0
  34062. } else {
  34063. if ("*" !== (n = this.source.charAt(this.index)))
  34064. return "/";
  34065. do {
  34066. if ("\n" === n && ++this.line,
  34067. ++this.index === this.source.length)
  34068. return null;
  34069. i = n,
  34070. n = this.source.charAt(this.index)
  34071. } while ("*" !== i || "/" !== n);++this.index,
  34072. e = !0
  34073. }
  34074. } while (e);if (this.index === this.source.length)
  34075. return null;
  34076. var r = this.index;
  34077. t.DELIM.lastIndex = 0;
  34078. var o = t.DELIM.test(this.source.charAt(r++));
  34079. if (!o)
  34080. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34081. ++r;
  34082. var a = this.source.substring(this.index, this.index = r);
  34083. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34084. a
  34085. }
  34086. ,
  34087. s.peek = function() {
  34088. if (0 === this.stack.length) {
  34089. var e = this.next();
  34090. if (null === e)
  34091. return null;
  34092. this.stack.push(e)
  34093. }
  34094. return this.stack[0]
  34095. }
  34096. ,
  34097. s.skip = function(e) {
  34098. var t = this.next();
  34099. if (t !== e)
  34100. throw Error("illegal '" + t + "', '" + e + "' expected")
  34101. }
  34102. ,
  34103. s.omit = function(e) {
  34104. return this.peek() === e && (this.next(),
  34105. !0)
  34106. }
  34107. ,
  34108. s.toString = function() {
  34109. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34110. }
  34111. ,
  34112. o.Tokenizer = a;
  34113. var l = function(e) {
  34114. this.tn = new a(e),
  34115. this.proto3 = !1
  34116. }
  34117. , c = l.prototype;
  34118. return c.parse = function() {
  34119. var e, i, n = {
  34120. name: "[ROOT]",
  34121. package: null,
  34122. messages: [],
  34123. enums: [],
  34124. imports: [],
  34125. options: {},
  34126. services: []
  34127. }, r = !0;
  34128. try {
  34129. for (; e = this.tn.next(); )
  34130. switch (e) {
  34131. case "package":
  34132. if (!r || null !== n.package)
  34133. throw Error("unexpected 'package'");
  34134. if (e = this.tn.next(),
  34135. !t.TYPEREF.test(e))
  34136. throw Error("illegal package name: " + e);
  34137. this.tn.skip(";"),
  34138. n.package = e;
  34139. break;
  34140. case "import":
  34141. if (!r)
  34142. throw Error("unexpected 'import'");
  34143. e = this.tn.peek(),
  34144. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34145. e = this._readString(),
  34146. this.tn.skip(";"),
  34147. i || n.imports.push(e);
  34148. break;
  34149. case "syntax":
  34150. if (!r)
  34151. throw Error("unexpected 'syntax'");
  34152. this.tn.skip("="),
  34153. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34154. this.tn.skip(";");
  34155. break;
  34156. case "message":
  34157. this._parseMessage(n, null),
  34158. r = !1;
  34159. break;
  34160. case "enum":
  34161. this._parseEnum(n),
  34162. r = !1;
  34163. break;
  34164. case "option":
  34165. this._parseOption(n);
  34166. break;
  34167. case "service":
  34168. this._parseService(n);
  34169. break;
  34170. case "extend":
  34171. this._parseExtend(n);
  34172. break;
  34173. default:
  34174. throw Error("unexpected '" + e + "'")
  34175. }
  34176. } catch (e) {
  34177. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34178. e
  34179. }
  34180. return delete n.name,
  34181. n
  34182. }
  34183. ,
  34184. l.parse = function(e) {
  34185. return new l(e).parse()
  34186. }
  34187. ,
  34188. c._readString = function() {
  34189. var e, t, i = "";
  34190. do {
  34191. if (t = this.tn.next(),
  34192. "'" !== t && '"' !== t)
  34193. throw Error("illegal string delimiter: " + t);
  34194. i += this.tn.next(),
  34195. this.tn.skip(t),
  34196. e = this.tn.peek()
  34197. } while ('"' === e || '"' === e);return i
  34198. }
  34199. ,
  34200. c._readValue = function(e) {
  34201. var i = this.tn.peek();
  34202. if ('"' === i || "'" === i)
  34203. return this._readString();
  34204. if (this.tn.next(),
  34205. t.NUMBER.test(i))
  34206. return n(i);
  34207. if (t.BOOL.test(i))
  34208. return "true" === i.toLowerCase();
  34209. if (e && t.TYPEREF.test(i))
  34210. return i;
  34211. throw Error("illegal value: " + i)
  34212. }
  34213. ,
  34214. c._parseOption = function(e, i) {
  34215. var n = this.tn.next()
  34216. , r = !1;
  34217. if ("(" === n && (r = !0,
  34218. n = this.tn.next()),
  34219. !t.TYPEREF.test(n))
  34220. throw Error("illegal option name: " + n);
  34221. var o = n;
  34222. r && (this.tn.skip(")"),
  34223. o = "(" + o + ")",
  34224. n = this.tn.peek(),
  34225. t.FQTYPEREF.test(n) && (o += n,
  34226. this.tn.next())),
  34227. this.tn.skip("="),
  34228. this._parseOptionValue(e, o),
  34229. i || this.tn.skip(";")
  34230. }
  34231. ,
  34232. c._parseOptionValue = function(e, i) {
  34233. var n = this.tn.peek();
  34234. if ("{" !== n)
  34235. r(e.options, i, this._readValue(!0));
  34236. else
  34237. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34238. if (!t.NAME.test(n))
  34239. throw Error("illegal option name: " + i + "." + n);
  34240. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34241. }
  34242. }
  34243. ,
  34244. c._parseService = function(e) {
  34245. var i = this.tn.next();
  34246. if (!t.NAME.test(i))
  34247. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34248. var n = i
  34249. , r = {
  34250. name: n,
  34251. rpc: {},
  34252. options: {}
  34253. };
  34254. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34255. if ("option" === i)
  34256. this._parseOption(r);
  34257. else {
  34258. if ("rpc" !== i)
  34259. throw Error("illegal service token: " + i);
  34260. this._parseServiceRPC(r)
  34261. }
  34262. this.tn.omit(";"),
  34263. e.services.push(r)
  34264. }
  34265. ,
  34266. c._parseServiceRPC = function(e) {
  34267. var i = "rpc"
  34268. , n = this.tn.next();
  34269. if (!t.NAME.test(n))
  34270. throw Error("illegal rpc service method name: " + n);
  34271. var r = n
  34272. , o = {
  34273. request: null,
  34274. response: null,
  34275. request_stream: !1,
  34276. response_stream: !1,
  34277. options: {}
  34278. };
  34279. if (this.tn.skip("("),
  34280. n = this.tn.next(),
  34281. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34282. n = this.tn.next()),
  34283. !t.TYPEREF.test(n))
  34284. throw Error("illegal rpc service request type: " + n);
  34285. if (o.request = n,
  34286. this.tn.skip(")"),
  34287. n = this.tn.next(),
  34288. "returns" !== n.toLowerCase())
  34289. throw Error("illegal rpc service request type delimiter: " + n);
  34290. if (this.tn.skip("("),
  34291. n = this.tn.next(),
  34292. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34293. n = this.tn.next()),
  34294. o.response = n,
  34295. this.tn.skip(")"),
  34296. n = this.tn.peek(),
  34297. "{" === n) {
  34298. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34299. if ("option" !== n)
  34300. throw Error("illegal rpc service token: " + n);
  34301. this._parseOption(o)
  34302. }
  34303. this.tn.omit(";")
  34304. } else
  34305. this.tn.skip(";");
  34306. "undefined" == typeof e[i] && (e[i] = {}),
  34307. e[i][r] = o
  34308. }
  34309. ,
  34310. c._parseMessage = function(e, n) {
  34311. var r = !!n
  34312. , o = this.tn.next()
  34313. , a = {
  34314. name: "",
  34315. fields: [],
  34316. enums: [],
  34317. messages: [],
  34318. options: {},
  34319. services: [],
  34320. oneofs: {}
  34321. };
  34322. if (!t.NAME.test(o))
  34323. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34324. for (a.name = o,
  34325. r && (this.tn.skip("="),
  34326. n.id = i(this.tn.next()),
  34327. a.isGroup = !0),
  34328. o = this.tn.peek(),
  34329. "[" === o && n && this._parseFieldOptions(n),
  34330. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34331. if (t.RULE.test(o))
  34332. this._parseMessageField(a, o);
  34333. else if ("oneof" === o)
  34334. this._parseMessageOneOf(a);
  34335. else if ("enum" === o)
  34336. this._parseEnum(a);
  34337. else if ("message" === o)
  34338. this._parseMessage(a);
  34339. else if ("option" === o)
  34340. this._parseOption(a);
  34341. else if ("service" === o)
  34342. this._parseService(a);
  34343. else if ("extensions" === o)
  34344. a.extensions = this._parseExtensionRanges();
  34345. else if ("reserved" === o)
  34346. this._parseIgnored();
  34347. else if ("extend" === o)
  34348. this._parseExtend(a);
  34349. else {
  34350. if (!t.TYPEREF.test(o))
  34351. throw Error("illegal message token: " + o);
  34352. if (!this.proto3)
  34353. throw Error("illegal field rule: " + o);
  34354. this._parseMessageField(a, "optional", o)
  34355. }
  34356. return this.tn.omit(";"),
  34357. e.messages.push(a),
  34358. a
  34359. }
  34360. ,
  34361. c._parseIgnored = function() {
  34362. for (; ";" !== this.tn.peek(); )
  34363. this.tn.next();
  34364. this.tn.skip(";")
  34365. }
  34366. ,
  34367. c._parseMessageField = function(e, n, r) {
  34368. if (!t.RULE.test(n))
  34369. throw Error("illegal message field rule: " + n);
  34370. var o, a = {
  34371. rule: n,
  34372. type: "",
  34373. name: "",
  34374. options: {},
  34375. id: 0
  34376. };
  34377. if ("map" === n) {
  34378. if (r)
  34379. throw Error("illegal type: " + r);
  34380. if (this.tn.skip("<"),
  34381. o = this.tn.next(),
  34382. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34383. throw Error("illegal message field type: " + o);
  34384. if (a.keytype = o,
  34385. this.tn.skip(","),
  34386. o = this.tn.next(),
  34387. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34388. throw Error("illegal message field: " + o);
  34389. if (a.type = o,
  34390. this.tn.skip(">"),
  34391. o = this.tn.next(),
  34392. !t.NAME.test(o))
  34393. throw Error("illegal message field name: " + o);
  34394. a.name = o,
  34395. this.tn.skip("="),
  34396. a.id = i(this.tn.next()),
  34397. o = this.tn.peek(),
  34398. "[" === o && this._parseFieldOptions(a),
  34399. this.tn.skip(";")
  34400. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34401. "group" === r) {
  34402. var s = this._parseMessage(e, a);
  34403. if (!/^[A-Z]/.test(s.name))
  34404. throw Error("illegal group name: " + s.name);
  34405. a.type = s.name,
  34406. a.name = s.name.toLowerCase(),
  34407. this.tn.omit(";")
  34408. } else {
  34409. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34410. throw Error("illegal message field type: " + r);
  34411. if (a.type = r,
  34412. o = this.tn.next(),
  34413. !t.NAME.test(o))
  34414. throw Error("illegal message field name: " + o);
  34415. a.name = o,
  34416. this.tn.skip("="),
  34417. a.id = i(this.tn.next()),
  34418. o = this.tn.peek(),
  34419. "[" === o && this._parseFieldOptions(a),
  34420. this.tn.skip(";")
  34421. }
  34422. return e.fields.push(a),
  34423. a
  34424. }
  34425. ,
  34426. c._parseMessageOneOf = function(e) {
  34427. var i = this.tn.next();
  34428. if (!t.NAME.test(i))
  34429. throw Error("illegal oneof name: " + i);
  34430. var n, r = i, o = [];
  34431. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34432. n = this._parseMessageField(e, "optional", i),
  34433. n.oneof = r,
  34434. o.push(n.id);
  34435. this.tn.omit(";"),
  34436. e.oneofs[r] = o
  34437. }
  34438. ,
  34439. c._parseFieldOptions = function(e) {
  34440. this.tn.skip("[");
  34441. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34442. i || this.tn.skip(","),
  34443. this._parseOption(e, !0),
  34444. i = !1;
  34445. this.tn.next()
  34446. }
  34447. ,
  34448. c._parseEnum = function(e) {
  34449. var n = {
  34450. name: "",
  34451. values: [],
  34452. options: {}
  34453. }
  34454. , r = this.tn.next();
  34455. if (!t.NAME.test(r))
  34456. throw Error("illegal name: " + r);
  34457. for (n.name = r,
  34458. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34459. if ("option" === r)
  34460. this._parseOption(n);
  34461. else {
  34462. if (!t.NAME.test(r))
  34463. throw Error("illegal name: " + r);
  34464. this.tn.skip("=");
  34465. var o = {
  34466. name: r,
  34467. id: i(this.tn.next(), !0)
  34468. };
  34469. r = this.tn.peek(),
  34470. "[" === r && this._parseFieldOptions({
  34471. options: {}
  34472. }),
  34473. this.tn.skip(";"),
  34474. n.values.push(o)
  34475. }
  34476. this.tn.omit(";"),
  34477. e.enums.push(n)
  34478. }
  34479. ,
  34480. c._parseExtensionRanges = function() {
  34481. var t, i, r, o = [];
  34482. do {
  34483. for (i = []; ; ) {
  34484. switch (t = this.tn.next()) {
  34485. case "min":
  34486. r = e.ID_MIN;
  34487. break;
  34488. case "max":
  34489. r = e.ID_MAX;
  34490. break;
  34491. default:
  34492. r = n(t)
  34493. }
  34494. if (i.push(r),
  34495. 2 === i.length)
  34496. break;
  34497. if ("to" !== this.tn.peek()) {
  34498. i.push(r);
  34499. break
  34500. }
  34501. this.tn.next()
  34502. }
  34503. o.push(i)
  34504. } while (this.tn.omit(","));return this.tn.skip(";"),
  34505. o
  34506. }
  34507. ,
  34508. c._parseExtend = function(e) {
  34509. var i = this.tn.next();
  34510. if (!t.TYPEREF.test(i))
  34511. throw Error("illegal extend reference: " + i);
  34512. var n = {
  34513. ref: i,
  34514. fields: []
  34515. };
  34516. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34517. if (t.RULE.test(i))
  34518. this._parseMessageField(n, i);
  34519. else {
  34520. if (!t.TYPEREF.test(i))
  34521. throw Error("illegal extend token: " + i);
  34522. if (!this.proto3)
  34523. throw Error("illegal field rule: " + i);
  34524. this._parseMessageField(n, "optional", i)
  34525. }
  34526. return this.tn.omit(";"),
  34527. e.messages.push(n),
  34528. n
  34529. }
  34530. ,
  34531. c.toString = function() {
  34532. return "Parser at line " + this.tn.line
  34533. }
  34534. ,
  34535. o.Parser = l,
  34536. o
  34537. }(r, r.Lang),
  34538. r.Reflect = function(e) {
  34539. function i(i) {
  34540. if ("string" == typeof i && (i = e.TYPES[i]),
  34541. "undefined" == typeof i.defaultValue)
  34542. throw Error("default value for type " + i.name + " is not supported");
  34543. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34544. }
  34545. function n(t, i) {
  34546. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34547. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34548. if ("string" == typeof t)
  34549. return e.Long.fromString(t, i || !1, 10);
  34550. if ("number" == typeof t)
  34551. return e.Long.fromNumber(t, i || !1);
  34552. throw Error("not convertible to Long")
  34553. }
  34554. function r(t, i) {
  34555. var n = i.readVarint32()
  34556. , o = 7 & n
  34557. , a = n >>> 3;
  34558. switch (o) {
  34559. case e.WIRE_TYPES.VARINT:
  34560. do
  34561. n = i.readUint8();
  34562. while (128 === (128 & n));break;
  34563. case e.WIRE_TYPES.BITS64:
  34564. i.offset += 8;
  34565. break;
  34566. case e.WIRE_TYPES.LDELIM:
  34567. n = i.readVarint32(),
  34568. i.offset += n;
  34569. break;
  34570. case e.WIRE_TYPES.STARTGROUP:
  34571. r(a, i);
  34572. break;
  34573. case e.WIRE_TYPES.ENDGROUP:
  34574. if (a === t)
  34575. return !1;
  34576. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34577. case e.WIRE_TYPES.BITS32:
  34578. i.offset += 4;
  34579. break;
  34580. default:
  34581. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34582. }
  34583. return !0
  34584. }
  34585. var o = {}
  34586. , a = function(e, t, i) {
  34587. this.builder = e,
  34588. this.parent = t,
  34589. this.name = i,
  34590. this.className
  34591. }
  34592. , s = a.prototype;
  34593. s.fqn = function() {
  34594. for (var e = this.name, t = this; ; ) {
  34595. if (t = t.parent,
  34596. null == t)
  34597. break;
  34598. e = t.name + "." + e
  34599. }
  34600. return e
  34601. }
  34602. ,
  34603. s.toString = function(e) {
  34604. return (e ? this.className + " " : "") + this.fqn()
  34605. }
  34606. ,
  34607. s.build = function() {
  34608. throw Error(this.toString(!0) + " cannot be built directly")
  34609. }
  34610. ,
  34611. o.T = a;
  34612. var l = function(e, t, i, n, r) {
  34613. a.call(this, e, t, i),
  34614. this.className = "Namespace",
  34615. this.children = [],
  34616. this.options = n || {},
  34617. this.syntax = r || "proto2"
  34618. }
  34619. , c = l.prototype = Object.create(a.prototype);
  34620. c.getChildren = function(e) {
  34621. if (e = e || null,
  34622. null == e)
  34623. return this.children.slice();
  34624. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34625. this.children[i]instanceof e && t.push(this.children[i]);
  34626. return t
  34627. }
  34628. ,
  34629. c.addChild = function(e) {
  34630. var t;
  34631. if (t = this.getChild(e.name))
  34632. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34633. t.name = t.originalName;
  34634. else {
  34635. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34636. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34637. e.name = e.originalName
  34638. }
  34639. this.children.push(e)
  34640. }
  34641. ,
  34642. c.getChild = function(e) {
  34643. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34644. if (this.children[i][t] === e)
  34645. return this.children[i];
  34646. return null
  34647. }
  34648. ,
  34649. c.resolve = function(e, t) {
  34650. var i = "string" == typeof e ? e.split(".") : e
  34651. , n = this
  34652. , r = 0;
  34653. if ("" === i[r]) {
  34654. for (; null !== n.parent; )
  34655. n = n.parent;
  34656. r++
  34657. }
  34658. var a;
  34659. do {
  34660. do {
  34661. if (!(n instanceof o.Namespace)) {
  34662. n = null;
  34663. break
  34664. }
  34665. if (a = n.getChild(i[r]),
  34666. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34667. n = null;
  34668. break
  34669. }
  34670. n = a,
  34671. r++
  34672. } while (r < i.length);if (null != n)
  34673. break;
  34674. if (null !== this.parent)
  34675. return this.parent.resolve(e, t)
  34676. } while (null != n);return n
  34677. }
  34678. ,
  34679. c.qn = function(e) {
  34680. var t = []
  34681. , i = e;
  34682. do
  34683. t.unshift(i.name),
  34684. i = i.parent;
  34685. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34686. var r = t.slice(t.length - n);
  34687. if (e === this.resolve(r, e instanceof o.Namespace))
  34688. return r.join(".")
  34689. }
  34690. return e.fqn()
  34691. }
  34692. ,
  34693. c.build = function() {
  34694. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34695. e = i[n],
  34696. e instanceof l && (t[e.name] = e.build());
  34697. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34698. value: this.buildOpt()
  34699. }),
  34700. t
  34701. }
  34702. ,
  34703. c.buildOpt = function() {
  34704. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34705. var r = t[i]
  34706. , o = this.options[t[i]];
  34707. e[r] = o
  34708. }
  34709. return e
  34710. }
  34711. ,
  34712. c.getOption = function(e) {
  34713. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34714. }
  34715. ,
  34716. o.Namespace = l;
  34717. var h = function(t, i, n, r) {
  34718. if (this.type = t,
  34719. this.resolvedType = i,
  34720. this.isMapKey = n,
  34721. this.syntax = r,
  34722. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34723. throw Error("Invalid map key type: " + t.name)
  34724. }
  34725. , u = h.prototype;
  34726. h.defaultFieldValue = i,
  34727. u.verifyValue = function(i) {
  34728. function r(e, t) {
  34729. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34730. }
  34731. var o = this;
  34732. switch (this.type) {
  34733. case e.TYPES.int32:
  34734. case e.TYPES.sint32:
  34735. case e.TYPES.sfixed32:
  34736. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34737. i > 4294967295 ? 0 | i : i;
  34738. case e.TYPES.uint32:
  34739. case e.TYPES.fixed32:
  34740. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34741. i < 0 ? i >>> 0 : i;
  34742. case e.TYPES.int64:
  34743. case e.TYPES.sint64:
  34744. case e.TYPES.sfixed64:
  34745. if (e.Long)
  34746. try {
  34747. return n(i, !1)
  34748. } catch (e) {
  34749. r(typeof i, e.message)
  34750. }
  34751. else
  34752. r(typeof i, "requires Long.js");
  34753. case e.TYPES.uint64:
  34754. case e.TYPES.fixed64:
  34755. if (e.Long)
  34756. try {
  34757. return n(i, !0)
  34758. } catch (e) {
  34759. r(typeof i, e.message)
  34760. }
  34761. else
  34762. r(typeof i, "requires Long.js");
  34763. case e.TYPES.bool:
  34764. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34765. i;
  34766. case e.TYPES.float:
  34767. case e.TYPES.double:
  34768. return "number" != typeof i && r(typeof i, "not a number"),
  34769. i;
  34770. case e.TYPES.string:
  34771. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34772. "" + i;
  34773. case e.TYPES.bytes:
  34774. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34775. case e.TYPES.enum:
  34776. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34777. for (l = 0; l < a.length; l++) {
  34778. if (a[l].name == i)
  34779. return a[l].id;
  34780. if (a[l].id == i)
  34781. return a[l].id
  34782. }
  34783. if ("proto3" === this.syntax)
  34784. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34785. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34786. i;
  34787. r(i, "not a valid enum value");
  34788. case e.TYPES.group:
  34789. case e.TYPES.message:
  34790. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34791. i instanceof this.resolvedType.clazz)
  34792. return i;
  34793. if (i instanceof e.Builder.Message) {
  34794. var s = {};
  34795. for (var l in i)
  34796. i.hasOwnProperty(l) && (s[l] = i[l]);
  34797. i = s
  34798. }
  34799. return new this.resolvedType.clazz(i)
  34800. }
  34801. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34802. }
  34803. ,
  34804. u.calculateLength = function(i, n) {
  34805. if (null === n)
  34806. return 0;
  34807. var r;
  34808. switch (this.type) {
  34809. case e.TYPES.int32:
  34810. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34811. case e.TYPES.uint32:
  34812. return t.calculateVarint32(n);
  34813. case e.TYPES.sint32:
  34814. return t.calculateVarint32(t.zigZagEncode32(n));
  34815. case e.TYPES.fixed32:
  34816. case e.TYPES.sfixed32:
  34817. case e.TYPES.float:
  34818. return 4;
  34819. case e.TYPES.int64:
  34820. case e.TYPES.uint64:
  34821. return t.calculateVarint64(n);
  34822. case e.TYPES.sint64:
  34823. return t.calculateVarint64(t.zigZagEncode64(n));
  34824. case e.TYPES.fixed64:
  34825. case e.TYPES.sfixed64:
  34826. return 8;
  34827. case e.TYPES.bool:
  34828. return 1;
  34829. case e.TYPES.enum:
  34830. return t.calculateVarint32(n);
  34831. case e.TYPES.double:
  34832. return 8;
  34833. case e.TYPES.string:
  34834. return r = t.calculateUTF8Bytes(n),
  34835. t.calculateVarint32(r) + r;
  34836. case e.TYPES.bytes:
  34837. if (n.remaining() < 0)
  34838. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34839. return t.calculateVarint32(n.remaining()) + n.remaining();
  34840. case e.TYPES.message:
  34841. return r = this.resolvedType.calculate(n),
  34842. t.calculateVarint32(r) + r;
  34843. case e.TYPES.group:
  34844. return r = this.resolvedType.calculate(n),
  34845. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34846. }
  34847. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34848. }
  34849. ,
  34850. u.encodeValue = function(i, n, r) {
  34851. if (null === n)
  34852. return r;
  34853. switch (this.type) {
  34854. case e.TYPES.int32:
  34855. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34856. break;
  34857. case e.TYPES.uint32:
  34858. r.writeVarint32(n);
  34859. break;
  34860. case e.TYPES.sint32:
  34861. r.writeVarint32ZigZag(n);
  34862. break;
  34863. case e.TYPES.fixed32:
  34864. r.writeUint32(n);
  34865. break;
  34866. case e.TYPES.sfixed32:
  34867. r.writeInt32(n);
  34868. break;
  34869. case e.TYPES.int64:
  34870. case e.TYPES.uint64:
  34871. r.writeVarint64(n);
  34872. break;
  34873. case e.TYPES.sint64:
  34874. r.writeVarint64ZigZag(n);
  34875. break;
  34876. case e.TYPES.fixed64:
  34877. r.writeUint64(n);
  34878. break;
  34879. case e.TYPES.sfixed64:
  34880. r.writeInt64(n);
  34881. break;
  34882. case e.TYPES.bool:
  34883. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34884. break;
  34885. case e.TYPES.enum:
  34886. r.writeVarint32(n);
  34887. break;
  34888. case e.TYPES.float:
  34889. r.writeFloat32(n);
  34890. break;
  34891. case e.TYPES.double:
  34892. r.writeFloat64(n);
  34893. break;
  34894. case e.TYPES.string:
  34895. r.writeVString(n);
  34896. break;
  34897. case e.TYPES.bytes:
  34898. if (n.remaining() < 0)
  34899. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34900. var o = n.offset;
  34901. r.writeVarint32(n.remaining()),
  34902. r.append(n),
  34903. n.offset = o;
  34904. break;
  34905. case e.TYPES.message:
  34906. var a = (new t).LE();
  34907. this.resolvedType.encode(n, a),
  34908. r.writeVarint32(a.offset),
  34909. r.append(a.flip());
  34910. break;
  34911. case e.TYPES.group:
  34912. this.resolvedType.encode(n, r),
  34913. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34914. break;
  34915. default:
  34916. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34917. }
  34918. return r
  34919. }
  34920. ,
  34921. u.decode = function(t, i, n) {
  34922. if (i != this.type.wireType)
  34923. throw Error("Unexpected wire type for element");
  34924. var r, o;
  34925. switch (this.type) {
  34926. case e.TYPES.int32:
  34927. return 0 | t.readVarint32();
  34928. case e.TYPES.uint32:
  34929. return t.readVarint32() >>> 0;
  34930. case e.TYPES.sint32:
  34931. return 0 | t.readVarint32ZigZag();
  34932. case e.TYPES.fixed32:
  34933. return t.readUint32() >>> 0;
  34934. case e.TYPES.sfixed32:
  34935. return 0 | t.readInt32();
  34936. case e.TYPES.int64:
  34937. return t.readVarint64();
  34938. case e.TYPES.uint64:
  34939. return t.readVarint64().toUnsigned();
  34940. case e.TYPES.sint64:
  34941. return t.readVarint64ZigZag();
  34942. case e.TYPES.fixed64:
  34943. return t.readUint64();
  34944. case e.TYPES.sfixed64:
  34945. return t.readInt64();
  34946. case e.TYPES.bool:
  34947. return !!t.readVarint32();
  34948. case e.TYPES.enum:
  34949. return t.readVarint32();
  34950. case e.TYPES.float:
  34951. return t.readFloat();
  34952. case e.TYPES.double:
  34953. return t.readDouble();
  34954. case e.TYPES.string:
  34955. return t.readVString();
  34956. case e.TYPES.bytes:
  34957. if (o = t.readVarint32(),
  34958. t.remaining() < o)
  34959. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34960. return r = t.clone(),
  34961. r.limit = r.offset + o,
  34962. t.offset += o,
  34963. r;
  34964. case e.TYPES.message:
  34965. return o = t.readVarint32(),
  34966. this.resolvedType.decode(t, o);
  34967. case e.TYPES.group:
  34968. return this.resolvedType.decode(t, -1, n)
  34969. }
  34970. throw Error("[INTERNAL] Illegal decode type")
  34971. }
  34972. ,
  34973. u.valueFromString = function(i) {
  34974. if (!this.isMapKey)
  34975. throw Error("valueFromString() called on non-map-key element");
  34976. switch (this.type) {
  34977. case e.TYPES.int32:
  34978. case e.TYPES.sint32:
  34979. case e.TYPES.sfixed32:
  34980. case e.TYPES.uint32:
  34981. case e.TYPES.fixed32:
  34982. return this.verifyValue(parseInt(i));
  34983. case e.TYPES.int64:
  34984. case e.TYPES.sint64:
  34985. case e.TYPES.sfixed64:
  34986. case e.TYPES.uint64:
  34987. case e.TYPES.fixed64:
  34988. return this.verifyValue(i);
  34989. case e.TYPES.bool:
  34990. return "true" === i;
  34991. case e.TYPES.string:
  34992. return this.verifyValue(i);
  34993. case e.TYPES.bytes:
  34994. return t.fromBinary(i)
  34995. }
  34996. }
  34997. ,
  34998. u.valueToString = function(t) {
  34999. if (!this.isMapKey)
  35000. throw Error("valueToString() called on non-map-key element");
  35001. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35002. }
  35003. ,
  35004. o.Element = h;
  35005. var d = function(e, t, i, n, r, o) {
  35006. l.call(this, e, t, i, n, o),
  35007. this.className = "Message",
  35008. this.extensions = void 0,
  35009. this.clazz = null,
  35010. this.isGroup = !!r,
  35011. this._fields = null,
  35012. this._fieldsById = null,
  35013. this._fieldsByName = null
  35014. }
  35015. , p = d.prototype = Object.create(l.prototype);
  35016. p.build = function(i) {
  35017. if (this.clazz && !i)
  35018. return this.clazz;
  35019. var n = function(e, i) {
  35020. function n(i, r, o, a) {
  35021. if (null === i || "object" != typeof i) {
  35022. if (a && a instanceof e.Reflect.Enum) {
  35023. var s = e.Reflect.Enum.getName(a.object, i);
  35024. if (null !== s)
  35025. return s
  35026. }
  35027. return i
  35028. }
  35029. if (t.isByteBuffer(i))
  35030. return r ? i.toBase64() : i.toBuffer();
  35031. if (e.Long.isLong(i))
  35032. return o ? i.toString() : e.Long.fromValue(i);
  35033. var l;
  35034. if (Array.isArray(i))
  35035. return l = [],
  35036. i.forEach(function(e, t) {
  35037. l[t] = n(e, r, o, a)
  35038. }),
  35039. l;
  35040. if (l = {},
  35041. i instanceof e.Map) {
  35042. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35043. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35044. return l
  35045. }
  35046. var u = i.$type
  35047. , d = void 0;
  35048. for (var p in i)
  35049. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35050. return l
  35051. }
  35052. var r = i.getChildren(e.Reflect.Message.Field)
  35053. , o = i.getChildren(e.Reflect.Message.OneOf)
  35054. , a = function(n, s) {
  35055. e.Builder.Message.call(this);
  35056. for (var l = 0, c = o.length; l < c; ++l)
  35057. this[o[l].name] = null;
  35058. for (l = 0,
  35059. c = r.length; l < c; ++l) {
  35060. var h = r[l];
  35061. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35062. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35063. }
  35064. if (arguments.length > 0) {
  35065. var u;
  35066. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35067. for (l = 0,
  35068. c = arguments.length; l < c; ++l)
  35069. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35070. else
  35071. this.$set(n)
  35072. }
  35073. }
  35074. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35075. s.add = function(t, n, r) {
  35076. var o = i._fieldsByName[t];
  35077. if (!r) {
  35078. if (!o)
  35079. throw Error(this + "#" + t + " is undefined");
  35080. if (!(o instanceof e.Reflect.Message.Field))
  35081. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35082. if (!o.repeated)
  35083. throw Error(this + "#" + t + " is not a repeated field");
  35084. n = o.verifyValue(n, !0)
  35085. }
  35086. return null === this[t] && (this[t] = []),
  35087. this[t].push(n),
  35088. this
  35089. }
  35090. ,
  35091. s.$add = s.add,
  35092. s.set = function(t, n, r) {
  35093. if (t && "object" == typeof t) {
  35094. r = n;
  35095. for (var o in t)
  35096. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35097. return this
  35098. }
  35099. var a = i._fieldsByName[t];
  35100. if (r)
  35101. this[t] = n;
  35102. else {
  35103. if (!a)
  35104. throw Error(this + "#" + t + " is not a field: undefined");
  35105. if (!(a instanceof e.Reflect.Message.Field))
  35106. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35107. this[a.name] = n = a.verifyValue(n)
  35108. }
  35109. if (a && a.oneof) {
  35110. var s = this[a.oneof.name];
  35111. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35112. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35113. }
  35114. return this
  35115. }
  35116. ,
  35117. s.$set = s.set,
  35118. s.get = function(t, n) {
  35119. if (n)
  35120. return this[t];
  35121. var r = i._fieldsByName[t];
  35122. if (!(r && r instanceof e.Reflect.Message.Field))
  35123. throw Error(this + "#" + t + " is not a field: undefined");
  35124. if (!(r instanceof e.Reflect.Message.Field))
  35125. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35126. return this[r.name]
  35127. }
  35128. ,
  35129. s.$get = s.get;
  35130. for (var l = 0; l < r.length; l++) {
  35131. var c = r[l];
  35132. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35133. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35134. return e.toUpperCase().replace("_", "")
  35135. });
  35136. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35137. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35138. return "_" + e
  35139. })
  35140. , r = function(t, i) {
  35141. return this[e.name] = i ? t : e.verifyValue(t),
  35142. this
  35143. }
  35144. , o = function() {
  35145. return this[e.name]
  35146. };
  35147. null === i.getChild("set" + t) && (s["set" + t] = r),
  35148. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35149. null === i.getChild("get" + t) && (s["get" + t] = o),
  35150. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35151. }(c)
  35152. }
  35153. s.encode = function(e, n) {
  35154. "boolean" == typeof e && (n = e,
  35155. e = void 0);
  35156. var r = !1;
  35157. e || (e = new t,
  35158. r = !0);
  35159. var o = e.littleEndian;
  35160. try {
  35161. return i.encode(this, e.LE(), n),
  35162. (r ? e.flip() : e).LE(o)
  35163. } catch (t) {
  35164. throw e.LE(o),
  35165. t
  35166. }
  35167. }
  35168. ,
  35169. a.encode = function(e, t, i) {
  35170. return new a(e).encode(t, i)
  35171. }
  35172. ,
  35173. s.calculate = function() {
  35174. return i.calculate(this)
  35175. }
  35176. ,
  35177. s.encodeDelimited = function(e, n) {
  35178. var r = !1;
  35179. e || (e = new t,
  35180. r = !0);
  35181. var o = (new t).LE();
  35182. return i.encode(this, o, n).flip(),
  35183. e.writeVarint32(o.remaining()),
  35184. e.append(o),
  35185. r ? e.flip() : e
  35186. }
  35187. ,
  35188. s.encodeAB = function() {
  35189. try {
  35190. return this.encode().toArrayBuffer()
  35191. } catch (e) {
  35192. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35193. e
  35194. }
  35195. }
  35196. ,
  35197. s.toArrayBuffer = s.encodeAB,
  35198. s.encodeNB = function() {
  35199. try {
  35200. return this.encode().toBuffer()
  35201. } catch (e) {
  35202. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35203. e
  35204. }
  35205. }
  35206. ,
  35207. s.toBuffer = s.encodeNB,
  35208. s.encode64 = function() {
  35209. try {
  35210. return this.encode().toBase64()
  35211. } catch (e) {
  35212. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35213. e
  35214. }
  35215. }
  35216. ,
  35217. s.toBase64 = s.encode64,
  35218. s.encodeHex = function() {
  35219. try {
  35220. return this.encode().toHex()
  35221. } catch (e) {
  35222. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35223. e
  35224. }
  35225. }
  35226. ,
  35227. s.toHex = s.encodeHex,
  35228. s.toRaw = function(e, t) {
  35229. return n(this, !!e, !!t, this.$type)
  35230. }
  35231. ,
  35232. s.encodeJSON = function() {
  35233. return JSON.stringify(n(this, !0, !0, this.$type))
  35234. }
  35235. ,
  35236. a.decode = function(e, n, r) {
  35237. "string" == typeof n && (r = n,
  35238. n = -1),
  35239. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35240. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35241. var o = e.littleEndian;
  35242. try {
  35243. var a = i.decode(e.LE());
  35244. return e.LE(o),
  35245. a
  35246. } catch (t) {
  35247. throw e.LE(o),
  35248. t
  35249. }
  35250. }
  35251. ,
  35252. a.decodeDelimited = function(e, n) {
  35253. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35254. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35255. e.remaining() < 1)
  35256. return null;
  35257. var r = e.offset
  35258. , o = e.readVarint32();
  35259. if (e.remaining() < o)
  35260. return e.offset = r,
  35261. null;
  35262. try {
  35263. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35264. return e.offset += o,
  35265. a
  35266. } catch (t) {
  35267. throw e.offset += o,
  35268. t
  35269. }
  35270. }
  35271. ,
  35272. a.decode64 = function(e) {
  35273. return a.decode(e, "base64")
  35274. }
  35275. ,
  35276. a.decodeHex = function(e) {
  35277. return a.decode(e, "hex")
  35278. }
  35279. ,
  35280. a.decodeJSON = function(e) {
  35281. return new a(JSON.parse(e))
  35282. }
  35283. ,
  35284. s.toString = function() {
  35285. return i.toString()
  35286. }
  35287. ;
  35288. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35289. value: i.buildOpt()
  35290. }),
  35291. Object.defineProperty(s, "$options", {
  35292. value: a.$options
  35293. }),
  35294. Object.defineProperty(a, "$type", {
  35295. value: i
  35296. }),
  35297. Object.defineProperty(s, "$type", {
  35298. value: i
  35299. })),
  35300. a
  35301. }(e, this);
  35302. this._fields = [],
  35303. this._fieldsById = {},
  35304. this._fieldsByName = {};
  35305. for (var r, o = 0, a = this.children.length; o < a; o++)
  35306. if (r = this.children[o],
  35307. r instanceof A || r instanceof d || r instanceof E) {
  35308. if (n.hasOwnProperty(r.name))
  35309. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35310. n[r.name] = r.build()
  35311. } else if (r instanceof d.Field)
  35312. r.build(),
  35313. this._fields.push(r),
  35314. this._fieldsById[r.id] = r,
  35315. this._fieldsByName[r.name] = r;
  35316. else if (!(r instanceof d.OneOf || r instanceof I))
  35317. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35318. return this.clazz = n
  35319. }
  35320. ,
  35321. p.encode = function(e, t, i) {
  35322. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35323. n = this._fields[a],
  35324. r = e[n.name],
  35325. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35326. if (null !== o) {
  35327. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35328. throw l.encoded = t,
  35329. l
  35330. }
  35331. return t
  35332. }
  35333. ,
  35334. p.calculate = function(e) {
  35335. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35336. if (t = this._fields[r],
  35337. i = e[t.name],
  35338. t.required && null === i)
  35339. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35340. n += t.calculate(i, e)
  35341. }
  35342. return n
  35343. }
  35344. ,
  35345. p.decode = function(t, i, n) {
  35346. i = "number" == typeof i ? i : -1;
  35347. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35348. if (o = t.readVarint32(),
  35349. a = 7 & o,
  35350. s = o >>> 3,
  35351. a === e.WIRE_TYPES.ENDGROUP) {
  35352. if (s !== n)
  35353. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35354. break
  35355. }
  35356. if (l = this._fieldsById[s]) {
  35357. if (l.repeated && !l.options.packed)
  35358. h[l.name].push(l.decode(a, t));
  35359. else if (l.map) {
  35360. var u = l.decode(a, t);
  35361. h[l.name].set(u[0], u[1])
  35362. } else if (h[l.name] = l.decode(a, t),
  35363. l.oneof) {
  35364. var d = h[l.oneof.name];
  35365. null !== d && d !== l.name && (h[d] = null),
  35366. h[l.oneof.name] = l.name
  35367. }
  35368. } else
  35369. switch (a) {
  35370. case e.WIRE_TYPES.VARINT:
  35371. t.readVarint32();
  35372. break;
  35373. case e.WIRE_TYPES.BITS32:
  35374. t.offset += 4;
  35375. break;
  35376. case e.WIRE_TYPES.BITS64:
  35377. t.offset += 8;
  35378. break;
  35379. case e.WIRE_TYPES.LDELIM:
  35380. var p = t.readVarint32();
  35381. t.offset += p;
  35382. break;
  35383. case e.WIRE_TYPES.STARTGROUP:
  35384. for (; r(s, t); )
  35385. ;
  35386. break;
  35387. default:
  35388. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35389. }
  35390. }
  35391. for (var f = 0, g = this._fields.length; f < g; ++f)
  35392. if (l = this._fields[f],
  35393. null === h[l.name])
  35394. if ("proto3" === this.syntax)
  35395. h[l.name] = l.defaultValue;
  35396. else {
  35397. if (l.required) {
  35398. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35399. throw m.decoded = h,
  35400. m
  35401. }
  35402. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35403. }
  35404. return h
  35405. }
  35406. ,
  35407. o.Message = d;
  35408. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35409. a.call(this, t, i, s),
  35410. this.className = "Message.Field",
  35411. this.required = "required" === n,
  35412. this.repeated = "repeated" === n,
  35413. this.map = "map" === n,
  35414. this.keyType = r || null,
  35415. this.type = o,
  35416. this.resolvedType = null,
  35417. this.id = l,
  35418. this.options = c || {},
  35419. this.defaultValue = null,
  35420. this.oneof = h || null,
  35421. this.syntax = u || "proto2",
  35422. this.originalName = this.name,
  35423. this.element = null,
  35424. this.keyElement = null,
  35425. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35426. }
  35427. , g = f.prototype = Object.create(a.prototype);
  35428. g.build = function() {
  35429. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35430. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35431. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35432. }
  35433. ,
  35434. g.verifyValue = function(t, i) {
  35435. function n(e, t) {
  35436. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35437. }
  35438. i = i || !1;
  35439. var r = this;
  35440. if (null === t)
  35441. return this.required && n(typeof t, "required"),
  35442. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35443. null;
  35444. var o;
  35445. if (this.repeated && !i) {
  35446. Array.isArray(t) || (t = [t]);
  35447. var a = [];
  35448. for (o = 0; o < t.length; o++)
  35449. a.push(this.element.verifyValue(t[o]));
  35450. return a
  35451. }
  35452. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35453. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35454. this.element.verifyValue(t))
  35455. }
  35456. ,
  35457. g.hasWirePresence = function(t, i) {
  35458. if ("proto3" !== this.syntax)
  35459. return null !== t;
  35460. if (this.oneof && i[this.oneof.name] === this.name)
  35461. return !0;
  35462. switch (this.type) {
  35463. case e.TYPES.int32:
  35464. case e.TYPES.sint32:
  35465. case e.TYPES.sfixed32:
  35466. case e.TYPES.uint32:
  35467. case e.TYPES.fixed32:
  35468. return 0 !== t;
  35469. case e.TYPES.int64:
  35470. case e.TYPES.sint64:
  35471. case e.TYPES.sfixed64:
  35472. case e.TYPES.uint64:
  35473. case e.TYPES.fixed64:
  35474. return 0 !== t.low || 0 !== t.high;
  35475. case e.TYPES.bool:
  35476. return t;
  35477. case e.TYPES.float:
  35478. case e.TYPES.double:
  35479. return 0 !== t;
  35480. case e.TYPES.string:
  35481. return t.length > 0;
  35482. case e.TYPES.bytes:
  35483. return t.remaining() > 0;
  35484. case e.TYPES.enum:
  35485. return 0 !== t;
  35486. case e.TYPES.message:
  35487. return null !== t;
  35488. default:
  35489. return !0
  35490. }
  35491. }
  35492. ,
  35493. g.encode = function(i, n, r) {
  35494. if (null === this.type || "object" != typeof this.type)
  35495. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35496. if (null === i || this.repeated && 0 == i.length)
  35497. return n;
  35498. try {
  35499. if (this.repeated) {
  35500. var o;
  35501. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35502. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35503. n.ensureCapacity(n.offset += 1);
  35504. var a = n.offset;
  35505. for (o = 0; o < i.length; o++)
  35506. this.element.encodeValue(this.id, i[o], n);
  35507. var s = n.offset - a
  35508. , l = t.calculateVarint32(s);
  35509. if (l > 1) {
  35510. var c = n.slice(a, n.offset);
  35511. a += l - 1,
  35512. n.offset = a,
  35513. n.append(c)
  35514. }
  35515. n.writeVarint32(s, a - l)
  35516. } else
  35517. for (o = 0; o < i.length; o++)
  35518. n.writeVarint32(this.id << 3 | this.type.wireType),
  35519. this.element.encodeValue(this.id, i[o], n)
  35520. } else
  35521. this.map ? i.forEach(function(i, r, o) {
  35522. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35523. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35524. n.writeVarint32(a),
  35525. n.writeVarint32(8 | this.keyType.wireType),
  35526. this.keyElement.encodeValue(1, r, n),
  35527. n.writeVarint32(16 | this.type.wireType),
  35528. this.element.encodeValue(2, i, n)
  35529. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35530. this.element.encodeValue(this.id, i, n))
  35531. } catch (e) {
  35532. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35533. }
  35534. return n
  35535. }
  35536. ,
  35537. g.calculate = function(i, n) {
  35538. if (i = this.verifyValue(i),
  35539. null === this.type || "object" != typeof this.type)
  35540. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35541. if (null === i || this.repeated && 0 == i.length)
  35542. return 0;
  35543. var r = 0;
  35544. try {
  35545. if (this.repeated) {
  35546. var o, a;
  35547. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35548. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35549. a = 0,
  35550. o = 0; o < i.length; o++)
  35551. a += this.element.calculateLength(this.id, i[o]);
  35552. r += t.calculateVarint32(a),
  35553. r += a
  35554. } else
  35555. for (o = 0; o < i.length; o++)
  35556. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35557. r += this.element.calculateLength(this.id, i[o])
  35558. } else
  35559. this.map ? i.forEach(function(i, n, o) {
  35560. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35561. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35562. r += t.calculateVarint32(a),
  35563. r += a
  35564. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35565. r += this.element.calculateLength(this.id, i))
  35566. } catch (e) {
  35567. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35568. }
  35569. return r
  35570. }
  35571. ,
  35572. g.decode = function(t, i, n) {
  35573. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35574. if (!a)
  35575. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35576. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35577. o = i.readVarint32(),
  35578. o = i.offset + o;
  35579. for (var s = []; i.offset < o; )
  35580. s.push(this.decode(this.type.wireType, i, !0));
  35581. return s
  35582. }
  35583. if (this.map) {
  35584. var l = h.defaultFieldValue(this.keyType);
  35585. if (r = h.defaultFieldValue(this.type),
  35586. o = i.readVarint32(),
  35587. i.remaining() < o)
  35588. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35589. var c = i.clone();
  35590. for (c.limit = c.offset + o,
  35591. i.offset += o; c.remaining() > 0; ) {
  35592. var u = c.readVarint32();
  35593. t = 7 & u;
  35594. var d = u >>> 3;
  35595. if (1 === d)
  35596. l = this.keyElement.decode(c, t, d);
  35597. else {
  35598. if (2 !== d)
  35599. throw Error("Unexpected tag in map field key/value submessage");
  35600. r = this.element.decode(c, t, d)
  35601. }
  35602. }
  35603. return [l, r]
  35604. }
  35605. return this.element.decode(i, t, this.id)
  35606. }
  35607. ,
  35608. o.Message.Field = f;
  35609. var m = function(e, t, i, n, r, o, a) {
  35610. f.call(this, e, t, i, null, n, r, o, a),
  35611. this.extension
  35612. };
  35613. m.prototype = Object.create(f.prototype),
  35614. o.Message.ExtensionField = m;
  35615. var v = function(e, t, i) {
  35616. a.call(this, e, t, i),
  35617. this.fields = []
  35618. };
  35619. o.Message.OneOf = v;
  35620. var A = function(e, t, i, n, r) {
  35621. l.call(this, e, t, i, n, r),
  35622. this.className = "Enum",
  35623. this.object = null
  35624. };
  35625. A.getName = function(e, t) {
  35626. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35627. if (e[i = n[r]] === t)
  35628. return i;
  35629. return null
  35630. }
  35631. ;
  35632. var y = A.prototype = Object.create(l.prototype);
  35633. y.build = function(t) {
  35634. if (this.object && !t)
  35635. return this.object;
  35636. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35637. i[n[r].name] = n[r].id;
  35638. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35639. value: this.buildOpt(),
  35640. enumerable: !1
  35641. }),
  35642. this.object = i
  35643. }
  35644. ,
  35645. o.Enum = A;
  35646. var C = function(e, t, i, n) {
  35647. a.call(this, e, t, i),
  35648. this.className = "Enum.Value",
  35649. this.id = n
  35650. };
  35651. C.prototype = Object.create(a.prototype),
  35652. o.Enum.Value = C;
  35653. var I = function(e, t, i, n) {
  35654. a.call(this, e, t, i),
  35655. this.field = n
  35656. };
  35657. I.prototype = Object.create(a.prototype),
  35658. o.Extension = I;
  35659. var E = function(e, t, i, n) {
  35660. l.call(this, e, t, i, n),
  35661. this.className = "Service",
  35662. this.clazz = null
  35663. }
  35664. , b = E.prototype = Object.create(l.prototype);
  35665. b.build = function(i) {
  35666. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35667. for (var n = function(t) {
  35668. e.Builder.Service.call(this),
  35669. this.rpcImpl = t || function(e, t, i) {
  35670. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35671. }
  35672. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35673. !function(e) {
  35674. r[e.name] = function(n, r) {
  35675. try {
  35676. try {
  35677. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35678. } catch (e) {
  35679. if (!(e instanceof TypeError))
  35680. throw e
  35681. }
  35682. if (null === n || "object" != typeof n)
  35683. throw Error("Illegal arguments");
  35684. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35685. this.rpcImpl(e.fqn(), n, function(t, n) {
  35686. if (t)
  35687. return void r(t);
  35688. null === n && (n = "");
  35689. try {
  35690. n = e.resolvedResponseType.clazz.decode(n)
  35691. } catch (e) {}
  35692. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35693. })
  35694. } catch (e) {
  35695. setTimeout(r.bind(this, e), 0)
  35696. }
  35697. }
  35698. ,
  35699. n[e.name] = function(t, i, r) {
  35700. new n(t)[e.name](i, r)
  35701. }
  35702. ,
  35703. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35704. value: e.buildOpt()
  35705. }),
  35706. Object.defineProperty(r[e.name], "$options", {
  35707. value: n[e.name].$options
  35708. }))
  35709. }(o[a]);
  35710. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35711. value: i.buildOpt()
  35712. }),
  35713. Object.defineProperty(r, "$options", {
  35714. value: n.$options
  35715. }),
  35716. Object.defineProperty(n, "$type", {
  35717. value: i
  35718. }),
  35719. Object.defineProperty(r, "$type", {
  35720. value: i
  35721. })),
  35722. n
  35723. }(e, this)
  35724. }
  35725. ,
  35726. o.Service = E;
  35727. var w = function(e, t, i, n) {
  35728. a.call(this, e, t, i),
  35729. this.className = "Service.Method",
  35730. this.options = n || {}
  35731. }
  35732. , _ = w.prototype = Object.create(a.prototype);
  35733. _.buildOpt = c.buildOpt,
  35734. o.Service.Method = w;
  35735. var T = function(e, t, i, n, r, o, a, s) {
  35736. w.call(this, e, t, i, s),
  35737. this.className = "Service.RPCMethod",
  35738. this.requestName = n,
  35739. this.responseName = r,
  35740. this.requestStream = o,
  35741. this.responseStream = a,
  35742. this.resolvedRequestType = null,
  35743. this.resolvedResponseType = null
  35744. };
  35745. return T.prototype = Object.create(w.prototype),
  35746. o.Service.RPCMethod = T,
  35747. o
  35748. }(r),
  35749. r.Builder = function(t, i, n) {
  35750. function r(e) {
  35751. e.messages && e.messages.forEach(function(t) {
  35752. t.syntax = e.syntax,
  35753. r(t)
  35754. }),
  35755. e.enums && e.enums.forEach(function(t) {
  35756. t.syntax = e.syntax
  35757. })
  35758. }
  35759. var o = function(e) {
  35760. this.ns = new n.Namespace(this,null,""),
  35761. this.ptr = this.ns,
  35762. this.resolved = !1,
  35763. this.result = null,
  35764. this.files = {},
  35765. this.importRoot = null,
  35766. this.options = e || {}
  35767. }
  35768. , a = o.prototype;
  35769. return o.isMessage = function(e) {
  35770. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35771. }
  35772. ,
  35773. o.isMessageField = function(e) {
  35774. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35775. }
  35776. ,
  35777. o.isEnum = function(e) {
  35778. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35779. }
  35780. ,
  35781. o.isService = function(e) {
  35782. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35783. }
  35784. ,
  35785. o.isExtend = function(e) {
  35786. return "string" == typeof e.ref
  35787. }
  35788. ,
  35789. a.reset = function() {
  35790. return this.ptr = this.ns,
  35791. this
  35792. }
  35793. ,
  35794. a.define = function(e) {
  35795. if ("string" != typeof e || !i.TYPEREF.test(e))
  35796. throw Error("illegal namespace: " + e);
  35797. return e.split(".").forEach(function(e) {
  35798. var t = this.ptr.getChild(e);
  35799. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35800. this.ptr = t
  35801. }, this),
  35802. this
  35803. }
  35804. ,
  35805. a.create = function(e) {
  35806. if (!e)
  35807. return this;
  35808. if (Array.isArray(e)) {
  35809. if (0 === e.length)
  35810. return this;
  35811. e = e.slice()
  35812. } else
  35813. e = [e];
  35814. for (var i = [e]; i.length > 0; ) {
  35815. if (e = i.pop(),
  35816. !Array.isArray(e))
  35817. throw Error("not a valid namespace: " + JSON.stringify(e));
  35818. for (; e.length > 0; ) {
  35819. var r = e.shift();
  35820. if (o.isMessage(r)) {
  35821. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35822. , s = {};
  35823. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35824. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35825. }, this),
  35826. r.fields && r.fields.forEach(function(e) {
  35827. if (null !== a.getChild(0 | e.id))
  35828. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35829. if (e.options && "object" != typeof e.options)
  35830. throw Error("illegal field options in " + a.name + "#" + e.name);
  35831. var t = null;
  35832. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35833. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35834. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35835. t && t.fields.push(e),
  35836. a.addChild(e)
  35837. }, this);
  35838. var l = [];
  35839. if (r.enums && r.enums.forEach(function(e) {
  35840. l.push(e)
  35841. }),
  35842. r.messages && r.messages.forEach(function(e) {
  35843. l.push(e)
  35844. }),
  35845. r.services && r.services.forEach(function(e) {
  35846. l.push(e)
  35847. }),
  35848. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35849. this.ptr.addChild(a),
  35850. l.length > 0) {
  35851. i.push(e),
  35852. e = l,
  35853. l = null,
  35854. this.ptr = a,
  35855. a = null;
  35856. continue
  35857. }
  35858. l = null
  35859. } else if (o.isEnum(r))
  35860. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35861. r.values.forEach(function(e) {
  35862. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35863. }, this),
  35864. this.ptr.addChild(a);
  35865. else if (o.isService(r))
  35866. a = new n.Service(this,this.ptr,r.name,r.options),
  35867. Object.keys(r.rpc).forEach(function(e) {
  35868. var t = r.rpc[e];
  35869. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35870. }, this),
  35871. this.ptr.addChild(a);
  35872. else {
  35873. if (!o.isExtend(r))
  35874. throw Error("not a valid definition: " + JSON.stringify(r));
  35875. if (a = this.ptr.resolve(r.ref, !0))
  35876. r.fields.forEach(function(e) {
  35877. if (null !== a.getChild(0 | e.id))
  35878. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35879. if (a.extensions) {
  35880. var i = !1;
  35881. if (a.extensions.forEach(function(t) {
  35882. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35883. }),
  35884. !i)
  35885. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35886. }
  35887. var r = e.name;
  35888. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35889. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35890. , s = new n.Extension(this,this.ptr,e.name,o);
  35891. o.extension = s,
  35892. this.ptr.addChild(s),
  35893. a.addChild(o)
  35894. }, this);
  35895. else if (!/\.?google\.protobuf\./.test(r.ref))
  35896. throw Error("extended message " + r.ref + " is not defined")
  35897. }
  35898. r = null,
  35899. a = null
  35900. }
  35901. e = null,
  35902. this.ptr = this.ptr.parent
  35903. }
  35904. return this.resolved = !1,
  35905. this.result = null,
  35906. this
  35907. }
  35908. ,
  35909. a.import = function(i, n) {
  35910. var o = "/";
  35911. if ("string" == typeof n) {
  35912. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35913. this.files[n] === !0)
  35914. return this.reset();
  35915. this.files[n] = !0
  35916. } else if ("object" == typeof n) {
  35917. var a = n.root;
  35918. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35919. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35920. var s = a + o + n.file;
  35921. if (this.files[s] === !0)
  35922. return this.reset();
  35923. this.files[s] = !0
  35924. }
  35925. if (i.imports && i.imports.length > 0) {
  35926. var l, c = !1;
  35927. "object" == typeof n ? (this.importRoot = n.root,
  35928. c = !0,
  35929. l = this.importRoot,
  35930. n = n.file,
  35931. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35932. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35933. o = "\\") : l = "." : l = null;
  35934. for (var h = 0; h < i.imports.length; h++)
  35935. if ("string" == typeof i.imports[h]) {
  35936. if (!l)
  35937. throw Error("cannot determine import root");
  35938. var u = i.imports[h];
  35939. if ("google/protobuf/descriptor.proto" === u)
  35940. continue;
  35941. if (u = l + o + u,
  35942. this.files[u] === !0)
  35943. continue;
  35944. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35945. var d = t.Util.fetch(u);
  35946. if (null === d)
  35947. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35948. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35949. } else
  35950. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35951. return t + "_import" + h + "." + i
  35952. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35953. c && (this.importRoot = null)
  35954. }
  35955. i.package && this.define(i.package),
  35956. i.syntax && r(i);
  35957. var p = this.ptr;
  35958. return i.options && Object.keys(i.options).forEach(function(e) {
  35959. p.options[e] = i.options[e]
  35960. }),
  35961. i.messages && (this.create(i.messages),
  35962. this.ptr = p),
  35963. i.enums && (this.create(i.enums),
  35964. this.ptr = p),
  35965. i.services && (this.create(i.services),
  35966. this.ptr = p),
  35967. i.extends && this.create(i.extends),
  35968. this.reset()
  35969. }
  35970. ,
  35971. a.resolveAll = function() {
  35972. var e;
  35973. if (null == this.ptr || "object" == typeof this.ptr.type)
  35974. return this;
  35975. if (this.ptr instanceof n.Namespace)
  35976. this.ptr.children.forEach(function(e) {
  35977. this.ptr = e,
  35978. this.resolveAll()
  35979. }, this);
  35980. else if (this.ptr instanceof n.Message.Field) {
  35981. if (i.TYPE.test(this.ptr.type))
  35982. this.ptr.type = t.TYPES[this.ptr.type];
  35983. else {
  35984. if (!i.TYPEREF.test(this.ptr.type))
  35985. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35986. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35987. !e)
  35988. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35989. if (this.ptr.resolvedType = e,
  35990. e instanceof n.Enum) {
  35991. if (this.ptr.type = t.TYPES.enum,
  35992. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35993. throw Error("proto3 message cannot reference proto2 enum")
  35994. } else {
  35995. if (!(e instanceof n.Message))
  35996. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35997. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35998. }
  35999. }
  36000. if (this.ptr.map) {
  36001. if (!i.TYPE.test(this.ptr.keyType))
  36002. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36003. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36004. }
  36005. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36006. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36007. throw Error("illegal service type in " + this.ptr.toString(!0));
  36008. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36009. !(e && e instanceof t.Reflect.Message))
  36010. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36011. if (this.ptr.resolvedRequestType = e,
  36012. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36013. !(e && e instanceof t.Reflect.Message))
  36014. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36015. this.ptr.resolvedResponseType = e
  36016. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36017. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36018. return this.reset()
  36019. }
  36020. ,
  36021. a.build = function(e) {
  36022. if (this.reset(),
  36023. this.resolved || (this.resolveAll(),
  36024. this.resolved = !0,
  36025. this.result = null),
  36026. null === this.result && (this.result = this.ns.build()),
  36027. !e)
  36028. return this.result;
  36029. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36030. if (!i[t[n]]) {
  36031. i = null;
  36032. break
  36033. }
  36034. i = i[t[n]]
  36035. }
  36036. return i
  36037. }
  36038. ,
  36039. a.lookup = function(e, t) {
  36040. return e ? this.ns.resolve(e, t) : this.ns
  36041. }
  36042. ,
  36043. a.toString = function() {
  36044. return "Builder"
  36045. }
  36046. ,
  36047. o.Message = function() {}
  36048. ,
  36049. o.Enum = function() {}
  36050. ,
  36051. o.Service = function() {}
  36052. ,
  36053. o
  36054. }(r, r.Lang, r.Reflect),
  36055. r.Map = function(e, t) {
  36056. function i(e) {
  36057. var t = 0;
  36058. return {
  36059. next: function() {
  36060. return t < e.length ? {
  36061. done: !1,
  36062. value: e[t++]
  36063. } : {
  36064. done: !0
  36065. }
  36066. }
  36067. }
  36068. }
  36069. var n = function(e, i) {
  36070. if (!e.map)
  36071. throw Error("field is not a map");
  36072. if (this.field = e,
  36073. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36074. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36075. this.map = {},
  36076. Object.defineProperty(this, "size", {
  36077. get: function() {
  36078. return Object.keys(this.map).length
  36079. }
  36080. }),
  36081. i)
  36082. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36083. var o = this.keyElem.valueFromString(n[r])
  36084. , a = this.valueElem.verifyValue(i[n[r]]);
  36085. this.map[this.keyElem.valueToString(o)] = {
  36086. key: o,
  36087. value: a
  36088. }
  36089. }
  36090. }
  36091. , r = n.prototype;
  36092. return r.clear = function() {
  36093. this.map = {}
  36094. }
  36095. ,
  36096. r.delete = function(e) {
  36097. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36098. , i = t in this.map;
  36099. return delete this.map[t],
  36100. i
  36101. }
  36102. ,
  36103. r.entries = function() {
  36104. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36105. t.push([(e = this.map[n[r]]).key, e.value]);
  36106. return i(t)
  36107. }
  36108. ,
  36109. r.keys = function() {
  36110. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36111. e.push(this.map[t[n]].key);
  36112. return i(e)
  36113. }
  36114. ,
  36115. r.values = function() {
  36116. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36117. e.push(this.map[t[n]].value);
  36118. return i(e)
  36119. }
  36120. ,
  36121. r.forEach = function(e, t) {
  36122. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36123. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36124. }
  36125. ,
  36126. r.set = function(e, t) {
  36127. var i = this.keyElem.verifyValue(e)
  36128. , n = this.valueElem.verifyValue(t);
  36129. return this.map[this.keyElem.valueToString(i)] = {
  36130. key: i,
  36131. value: n
  36132. },
  36133. this
  36134. }
  36135. ,
  36136. r.get = function(e) {
  36137. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36138. if (t in this.map)
  36139. return this.map[t].value
  36140. }
  36141. ,
  36142. r.has = function(e) {
  36143. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36144. return t in this.map
  36145. }
  36146. ,
  36147. n
  36148. }(r, r.Reflect),
  36149. r.loadProto = function(e, t, i) {
  36150. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36151. t = void 0),
  36152. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36153. }
  36154. ,
  36155. r.protoFromString = r.loadProto,
  36156. r.loadProtoFile = function(e, t, i) {
  36157. if (t && "object" == typeof t ? (i = t,
  36158. t = null) : t && "function" == typeof t || (t = null),
  36159. t)
  36160. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36161. if (null === n)
  36162. return void t(Error("Failed to fetch file"));
  36163. try {
  36164. t(null, r.loadProto(n, i, e))
  36165. } catch (e) {
  36166. t(e)
  36167. }
  36168. });
  36169. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36170. return null === n ? null : r.loadProto(n, i, e)
  36171. }
  36172. ,
  36173. r.protoFromFile = r.loadProtoFile,
  36174. r.newBuilder = function(e) {
  36175. return e = e || {},
  36176. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36177. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36178. new r.Builder(e)
  36179. }
  36180. ,
  36181. r.loadJson = function(e, t, i) {
  36182. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36183. t = null),
  36184. t && "object" == typeof t || (t = r.newBuilder()),
  36185. "string" == typeof e && (e = JSON.parse(e)),
  36186. t.import(e, i),
  36187. t.resolveAll(),
  36188. t
  36189. }
  36190. ,
  36191. r.loadJsonFile = function(e, t, i) {
  36192. if (t && "object" == typeof t ? (i = t,
  36193. t = null) : t && "function" == typeof t || (t = null),
  36194. t)
  36195. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36196. if (null === n)
  36197. return void t(Error("Failed to fetch file"));
  36198. try {
  36199. t(null, r.loadJson(JSON.parse(n), i, e))
  36200. } catch (e) {
  36201. t(e)
  36202. }
  36203. });
  36204. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36205. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36206. }
  36207. ,
  36208. r
  36209. })
  36210. }
  36211. ).call(this, e("_process"))
  36212. }
  36213. , {
  36214. _process: 203,
  36215. bytebuffer: 215,
  36216. fs: 197,
  36217. path: 197
  36218. }],
  36219. 215: [function(e, t, i) {
  36220. !function(i, n) {
  36221. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36222. var t;
  36223. try {
  36224. t = e("long")
  36225. } catch (e) {}
  36226. return n(t)
  36227. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36228. }(this, function(e) {
  36229. "use strict";
  36230. function t(e) {
  36231. var t = 0;
  36232. return function() {
  36233. return t < e.length ? e.charCodeAt(t++) : null
  36234. }
  36235. }
  36236. function i() {
  36237. var e = []
  36238. , t = [];
  36239. return function() {
  36240. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36241. e.length = 0),
  36242. void Array.prototype.push.apply(e, arguments))
  36243. }
  36244. }
  36245. function n(e, t, i, n, r) {
  36246. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36247. for (u += d,
  36248. o = p & (1 << -h) - 1,
  36249. p >>= -h,
  36250. h += s; h > 0; o = 256 * o + e[t + u],
  36251. u += d,
  36252. h -= 8)
  36253. ;
  36254. for (a = o & (1 << -h) - 1,
  36255. o >>= -h,
  36256. h += n; h > 0; a = 256 * a + e[t + u],
  36257. u += d,
  36258. h -= 8)
  36259. ;
  36260. if (0 === o)
  36261. o = 1 - c;
  36262. else {
  36263. if (o === l)
  36264. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36265. a += Math.pow(2, n),
  36266. o -= c
  36267. }
  36268. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36269. }
  36270. function r(e, t, i, n, r, o) {
  36271. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36272. for (t = Math.abs(t),
  36273. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36274. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36275. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36276. l *= 2),
  36277. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36278. t * l >= 2 && (a++,
  36279. l /= 2),
  36280. a + u >= h ? (s = 0,
  36281. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36282. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36283. a = 0)); r >= 8; e[i + p] = 255 & s,
  36284. p += f,
  36285. s /= 256,
  36286. r -= 8)
  36287. ;
  36288. for (a = a << r | s,
  36289. c += r; c > 0; e[i + p] = 255 & a,
  36290. p += f,
  36291. a /= 256,
  36292. c -= 8)
  36293. ;
  36294. e[i + p - f] |= 128 * g
  36295. }
  36296. var o = function(e, t, i) {
  36297. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36298. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36299. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36300. !i) {
  36301. if (e |= 0,
  36302. e < 0)
  36303. throw RangeError("Illegal capacity");
  36304. t = !!t,
  36305. i = !!i
  36306. }
  36307. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36308. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36309. this.offset = 0,
  36310. this.markedOffset = -1,
  36311. this.limit = e,
  36312. this.littleEndian = t,
  36313. this.noAssert = i
  36314. };
  36315. o.VERSION = "5.0.1",
  36316. o.LITTLE_ENDIAN = !0,
  36317. o.BIG_ENDIAN = !1,
  36318. o.DEFAULT_CAPACITY = 16,
  36319. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36320. o.DEFAULT_NOASSERT = !1,
  36321. o.Long = e || null;
  36322. var a = o.prototype;
  36323. a.__isByteBuffer__,
  36324. Object.defineProperty(a, "__isByteBuffer__", {
  36325. value: !0,
  36326. enumerable: !1,
  36327. configurable: !1
  36328. });
  36329. var s = new ArrayBuffer(0)
  36330. , l = String.fromCharCode;
  36331. o.accessor = function() {
  36332. return Uint8Array
  36333. }
  36334. ,
  36335. o.allocate = function(e, t, i) {
  36336. return new o(e,t,i)
  36337. }
  36338. ,
  36339. o.concat = function(e, t, i, n) {
  36340. "boolean" != typeof t && "string" == typeof t || (n = i,
  36341. i = t,
  36342. t = void 0);
  36343. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36344. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36345. r = e[s].limit - e[s].offset,
  36346. r > 0 && (a += r);
  36347. if (0 === a)
  36348. return new o(0,i,n);
  36349. var c, h = new o(a,i,n);
  36350. for (s = 0; s < l; )
  36351. c = e[s++],
  36352. r = c.limit - c.offset,
  36353. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36354. h.offset += r);
  36355. return h.limit = h.offset,
  36356. h.offset = 0,
  36357. h
  36358. }
  36359. ,
  36360. o.isByteBuffer = function(e) {
  36361. return (e && e.__isByteBuffer__) === !0
  36362. }
  36363. ,
  36364. o.type = function() {
  36365. return ArrayBuffer
  36366. }
  36367. ,
  36368. o.wrap = function(e, t, i, n) {
  36369. if ("string" != typeof t && (n = i,
  36370. i = t,
  36371. t = void 0),
  36372. "string" == typeof e)
  36373. switch ("undefined" == typeof t && (t = "utf8"),
  36374. t) {
  36375. case "base64":
  36376. return o.fromBase64(e, i);
  36377. case "hex":
  36378. return o.fromHex(e, i);
  36379. case "binary":
  36380. return o.fromBinary(e, i);
  36381. case "utf8":
  36382. return o.fromUTF8(e, i);
  36383. case "debug":
  36384. return o.fromDebug(e, i);
  36385. default:
  36386. throw Error("Unsupported encoding: " + t)
  36387. }
  36388. if (null === e || "object" != typeof e)
  36389. throw TypeError("Illegal buffer");
  36390. var r;
  36391. if (o.isByteBuffer(e))
  36392. return r = a.clone.call(e),
  36393. r.markedOffset = -1,
  36394. r;
  36395. if (e instanceof Uint8Array)
  36396. r = new o(0,i,n),
  36397. e.length > 0 && (r.buffer = e.buffer,
  36398. r.offset = e.byteOffset,
  36399. r.limit = e.byteOffset + e.byteLength,
  36400. r.view = new Uint8Array(e.buffer));
  36401. else if (e instanceof ArrayBuffer)
  36402. r = new o(0,i,n),
  36403. e.byteLength > 0 && (r.buffer = e,
  36404. r.offset = 0,
  36405. r.limit = e.byteLength,
  36406. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36407. else {
  36408. if ("[object Array]" !== Object.prototype.toString.call(e))
  36409. throw TypeError("Illegal buffer");
  36410. r = new o(e.length,i,n),
  36411. r.limit = e.length;
  36412. for (var s = 0; s < e.length; ++s)
  36413. r.view[s] = e[s]
  36414. }
  36415. return r
  36416. }
  36417. ,
  36418. a.writeBitSet = function(e, t) {
  36419. var i = "undefined" == typeof t;
  36420. if (i && (t = this.offset),
  36421. !this.noAssert) {
  36422. if (!(e instanceof Array))
  36423. throw TypeError("Illegal BitSet: Not an array");
  36424. if ("number" != typeof t || t % 1 !== 0)
  36425. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36426. if (t >>>= 0,
  36427. t < 0 || t + 0 > this.buffer.byteLength)
  36428. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36429. }
  36430. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36431. for (t += this.writeVarint32(o, t); a--; )
  36432. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36433. this.writeByte(n, t++);
  36434. if (s < o) {
  36435. var l = 0;
  36436. for (n = 0; s < o; )
  36437. n |= (1 & !!e[s++]) << l++;
  36438. this.writeByte(n, t++)
  36439. }
  36440. return i ? (this.offset = t,
  36441. this) : t - r
  36442. }
  36443. ,
  36444. a.readBitSet = function(e) {
  36445. var t = "undefined" == typeof e;
  36446. t && (e = this.offset);
  36447. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36448. for (e += n.length; o--; )
  36449. i = this.readByte(e++),
  36450. s[a++] = !!(1 & i),
  36451. s[a++] = !!(2 & i),
  36452. s[a++] = !!(4 & i),
  36453. s[a++] = !!(8 & i),
  36454. s[a++] = !!(16 & i),
  36455. s[a++] = !!(32 & i),
  36456. s[a++] = !!(64 & i),
  36457. s[a++] = !!(128 & i);
  36458. if (a < r) {
  36459. var l = 0;
  36460. for (i = this.readByte(e++); a < r; )
  36461. s[a++] = !!(i >> l++ & 1)
  36462. }
  36463. return t && (this.offset = e),
  36464. s
  36465. }
  36466. ,
  36467. a.readBytes = function(e, t) {
  36468. var i = "undefined" == typeof t;
  36469. if (i && (t = this.offset),
  36470. !this.noAssert) {
  36471. if ("number" != typeof t || t % 1 !== 0)
  36472. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36473. if (t >>>= 0,
  36474. t < 0 || t + e > this.buffer.byteLength)
  36475. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36476. }
  36477. var n = this.slice(t, t + e);
  36478. return i && (this.offset += e),
  36479. n
  36480. }
  36481. ,
  36482. a.writeBytes = a.append,
  36483. a.writeInt8 = function(e, t) {
  36484. var i = "undefined" == typeof t;
  36485. if (i && (t = this.offset),
  36486. !this.noAssert) {
  36487. if ("number" != typeof e || e % 1 !== 0)
  36488. throw TypeError("Illegal value: " + e + " (not an integer)");
  36489. if (e |= 0,
  36490. "number" != typeof t || t % 1 !== 0)
  36491. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36492. if (t >>>= 0,
  36493. t < 0 || t + 0 > this.buffer.byteLength)
  36494. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36495. }
  36496. t += 1;
  36497. var n = this.buffer.byteLength;
  36498. return t > n && this.resize((n *= 2) > t ? n : t),
  36499. t -= 1,
  36500. this.view[t] = e,
  36501. i && (this.offset += 1),
  36502. this
  36503. }
  36504. ,
  36505. a.writeByte = a.writeInt8,
  36506. a.readInt8 = function(e) {
  36507. var t = "undefined" == typeof e;
  36508. if (t && (e = this.offset),
  36509. !this.noAssert) {
  36510. if ("number" != typeof e || e % 1 !== 0)
  36511. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36512. if (e >>>= 0,
  36513. e < 0 || e + 1 > this.buffer.byteLength)
  36514. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36515. }
  36516. var i = this.view[e];
  36517. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36518. t && (this.offset += 1),
  36519. i
  36520. }
  36521. ,
  36522. a.readByte = a.readInt8,
  36523. a.writeUint8 = function(e, t) {
  36524. var i = "undefined" == typeof t;
  36525. if (i && (t = this.offset),
  36526. !this.noAssert) {
  36527. if ("number" != typeof e || e % 1 !== 0)
  36528. throw TypeError("Illegal value: " + e + " (not an integer)");
  36529. if (e >>>= 0,
  36530. "number" != typeof t || t % 1 !== 0)
  36531. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36532. if (t >>>= 0,
  36533. t < 0 || t + 0 > this.buffer.byteLength)
  36534. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36535. }
  36536. t += 1;
  36537. var n = this.buffer.byteLength;
  36538. return t > n && this.resize((n *= 2) > t ? n : t),
  36539. t -= 1,
  36540. this.view[t] = e,
  36541. i && (this.offset += 1),
  36542. this
  36543. }
  36544. ,
  36545. a.writeUInt8 = a.writeUint8,
  36546. a.readUint8 = function(e) {
  36547. var t = "undefined" == typeof e;
  36548. if (t && (e = this.offset),
  36549. !this.noAssert) {
  36550. if ("number" != typeof e || e % 1 !== 0)
  36551. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36552. if (e >>>= 0,
  36553. e < 0 || e + 1 > this.buffer.byteLength)
  36554. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36555. }
  36556. var i = this.view[e];
  36557. return t && (this.offset += 1),
  36558. i
  36559. }
  36560. ,
  36561. a.readUInt8 = a.readUint8,
  36562. a.writeInt16 = function(e, t) {
  36563. var i = "undefined" == typeof t;
  36564. if (i && (t = this.offset),
  36565. !this.noAssert) {
  36566. if ("number" != typeof e || e % 1 !== 0)
  36567. throw TypeError("Illegal value: " + e + " (not an integer)");
  36568. if (e |= 0,
  36569. "number" != typeof t || t % 1 !== 0)
  36570. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36571. if (t >>>= 0,
  36572. t < 0 || t + 0 > this.buffer.byteLength)
  36573. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36574. }
  36575. t += 2;
  36576. var n = this.buffer.byteLength;
  36577. return t > n && this.resize((n *= 2) > t ? n : t),
  36578. t -= 2,
  36579. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36580. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36581. this.view[t + 1] = 255 & e),
  36582. i && (this.offset += 2),
  36583. this
  36584. }
  36585. ,
  36586. a.writeShort = a.writeInt16,
  36587. a.readInt16 = function(e) {
  36588. var t = "undefined" == typeof e;
  36589. if (t && (e = this.offset),
  36590. !this.noAssert) {
  36591. if ("number" != typeof e || e % 1 !== 0)
  36592. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36593. if (e >>>= 0,
  36594. e < 0 || e + 2 > this.buffer.byteLength)
  36595. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36596. }
  36597. var i = 0;
  36598. return this.littleEndian ? (i = this.view[e],
  36599. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36600. i |= this.view[e + 1]),
  36601. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36602. t && (this.offset += 2),
  36603. i
  36604. }
  36605. ,
  36606. a.readShort = a.readInt16,
  36607. a.writeUint16 = function(e, t) {
  36608. var i = "undefined" == typeof t;
  36609. if (i && (t = this.offset),
  36610. !this.noAssert) {
  36611. if ("number" != typeof e || e % 1 !== 0)
  36612. throw TypeError("Illegal value: " + e + " (not an integer)");
  36613. if (e >>>= 0,
  36614. "number" != typeof t || t % 1 !== 0)
  36615. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36616. if (t >>>= 0,
  36617. t < 0 || t + 0 > this.buffer.byteLength)
  36618. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36619. }
  36620. t += 2;
  36621. var n = this.buffer.byteLength;
  36622. return t > n && this.resize((n *= 2) > t ? n : t),
  36623. t -= 2,
  36624. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36625. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36626. this.view[t + 1] = 255 & e),
  36627. i && (this.offset += 2),
  36628. this
  36629. }
  36630. ,
  36631. a.writeUInt16 = a.writeUint16,
  36632. a.readUint16 = function(e) {
  36633. var t = "undefined" == typeof e;
  36634. if (t && (e = this.offset),
  36635. !this.noAssert) {
  36636. if ("number" != typeof e || e % 1 !== 0)
  36637. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36638. if (e >>>= 0,
  36639. e < 0 || e + 2 > this.buffer.byteLength)
  36640. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36641. }
  36642. var i = 0;
  36643. return this.littleEndian ? (i = this.view[e],
  36644. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36645. i |= this.view[e + 1]),
  36646. t && (this.offset += 2),
  36647. i
  36648. }
  36649. ,
  36650. a.readUInt16 = a.readUint16,
  36651. a.writeInt32 = function(e, t) {
  36652. var i = "undefined" == typeof t;
  36653. if (i && (t = this.offset),
  36654. !this.noAssert) {
  36655. if ("number" != typeof e || e % 1 !== 0)
  36656. throw TypeError("Illegal value: " + e + " (not an integer)");
  36657. if (e |= 0,
  36658. "number" != typeof t || t % 1 !== 0)
  36659. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36660. if (t >>>= 0,
  36661. t < 0 || t + 0 > this.buffer.byteLength)
  36662. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36663. }
  36664. t += 4;
  36665. var n = this.buffer.byteLength;
  36666. return t > n && this.resize((n *= 2) > t ? n : t),
  36667. t -= 4,
  36668. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36669. this.view[t + 2] = e >>> 16 & 255,
  36670. this.view[t + 1] = e >>> 8 & 255,
  36671. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36672. this.view[t + 1] = e >>> 16 & 255,
  36673. this.view[t + 2] = e >>> 8 & 255,
  36674. this.view[t + 3] = 255 & e),
  36675. i && (this.offset += 4),
  36676. this
  36677. }
  36678. ,
  36679. a.writeInt = a.writeInt32,
  36680. a.readInt32 = function(e) {
  36681. var t = "undefined" == typeof e;
  36682. if (t && (e = this.offset),
  36683. !this.noAssert) {
  36684. if ("number" != typeof e || e % 1 !== 0)
  36685. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36686. if (e >>>= 0,
  36687. e < 0 || e + 4 > this.buffer.byteLength)
  36688. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36689. }
  36690. var i = 0;
  36691. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36692. i |= this.view[e + 1] << 8,
  36693. i |= this.view[e],
  36694. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36695. i |= this.view[e + 2] << 8,
  36696. i |= this.view[e + 3],
  36697. i += this.view[e] << 24 >>> 0),
  36698. i |= 0,
  36699. t && (this.offset += 4),
  36700. i
  36701. }
  36702. ,
  36703. a.readInt = a.readInt32,
  36704. a.writeUint32 = function(e, t) {
  36705. var i = "undefined" == typeof t;
  36706. if (i && (t = this.offset),
  36707. !this.noAssert) {
  36708. if ("number" != typeof e || e % 1 !== 0)
  36709. throw TypeError("Illegal value: " + e + " (not an integer)");
  36710. if (e >>>= 0,
  36711. "number" != typeof t || t % 1 !== 0)
  36712. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36713. if (t >>>= 0,
  36714. t < 0 || t + 0 > this.buffer.byteLength)
  36715. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36716. }
  36717. t += 4;
  36718. var n = this.buffer.byteLength;
  36719. return t > n && this.resize((n *= 2) > t ? n : t),
  36720. t -= 4,
  36721. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36722. this.view[t + 2] = e >>> 16 & 255,
  36723. this.view[t + 1] = e >>> 8 & 255,
  36724. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36725. this.view[t + 1] = e >>> 16 & 255,
  36726. this.view[t + 2] = e >>> 8 & 255,
  36727. this.view[t + 3] = 255 & e),
  36728. i && (this.offset += 4),
  36729. this
  36730. }
  36731. ,
  36732. a.writeUInt32 = a.writeUint32,
  36733. a.readUint32 = function(e) {
  36734. var t = "undefined" == typeof e;
  36735. if (t && (e = this.offset),
  36736. !this.noAssert) {
  36737. if ("number" != typeof e || e % 1 !== 0)
  36738. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36739. if (e >>>= 0,
  36740. e < 0 || e + 4 > this.buffer.byteLength)
  36741. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36742. }
  36743. var i = 0;
  36744. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36745. i |= this.view[e + 1] << 8,
  36746. i |= this.view[e],
  36747. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36748. i |= this.view[e + 2] << 8,
  36749. i |= this.view[e + 3],
  36750. i += this.view[e] << 24 >>> 0),
  36751. t && (this.offset += 4),
  36752. i
  36753. }
  36754. ,
  36755. a.readUInt32 = a.readUint32,
  36756. e && (a.writeInt64 = function(t, i) {
  36757. var n = "undefined" == typeof i;
  36758. if (n && (i = this.offset),
  36759. !this.noAssert) {
  36760. if ("number" == typeof t)
  36761. t = e.fromNumber(t);
  36762. else if ("string" == typeof t)
  36763. t = e.fromString(t);
  36764. else if (!(t && t instanceof e))
  36765. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36766. if ("number" != typeof i || i % 1 !== 0)
  36767. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36768. if (i >>>= 0,
  36769. i < 0 || i + 0 > this.buffer.byteLength)
  36770. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36771. }
  36772. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36773. i += 8;
  36774. var r = this.buffer.byteLength;
  36775. i > r && this.resize((r *= 2) > i ? r : i),
  36776. i -= 8;
  36777. var o = t.low
  36778. , a = t.high;
  36779. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36780. this.view[i + 2] = o >>> 16 & 255,
  36781. this.view[i + 1] = o >>> 8 & 255,
  36782. this.view[i] = 255 & o,
  36783. i += 4,
  36784. this.view[i + 3] = a >>> 24 & 255,
  36785. this.view[i + 2] = a >>> 16 & 255,
  36786. this.view[i + 1] = a >>> 8 & 255,
  36787. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36788. this.view[i + 1] = a >>> 16 & 255,
  36789. this.view[i + 2] = a >>> 8 & 255,
  36790. this.view[i + 3] = 255 & a,
  36791. i += 4,
  36792. this.view[i] = o >>> 24 & 255,
  36793. this.view[i + 1] = o >>> 16 & 255,
  36794. this.view[i + 2] = o >>> 8 & 255,
  36795. this.view[i + 3] = 255 & o),
  36796. n && (this.offset += 8),
  36797. this
  36798. }
  36799. ,
  36800. a.writeLong = a.writeInt64,
  36801. a.readInt64 = function(t) {
  36802. var i = "undefined" == typeof t;
  36803. if (i && (t = this.offset),
  36804. !this.noAssert) {
  36805. if ("number" != typeof t || t % 1 !== 0)
  36806. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36807. if (t >>>= 0,
  36808. t < 0 || t + 8 > this.buffer.byteLength)
  36809. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36810. }
  36811. var n = 0
  36812. , r = 0;
  36813. this.littleEndian ? (n = this.view[t + 2] << 16,
  36814. n |= this.view[t + 1] << 8,
  36815. n |= this.view[t],
  36816. n += this.view[t + 3] << 24 >>> 0,
  36817. t += 4,
  36818. r = this.view[t + 2] << 16,
  36819. r |= this.view[t + 1] << 8,
  36820. r |= this.view[t],
  36821. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36822. r |= this.view[t + 2] << 8,
  36823. r |= this.view[t + 3],
  36824. r += this.view[t] << 24 >>> 0,
  36825. t += 4,
  36826. n = this.view[t + 1] << 16,
  36827. n |= this.view[t + 2] << 8,
  36828. n |= this.view[t + 3],
  36829. n += this.view[t] << 24 >>> 0);
  36830. var o = new e(n,r,!1);
  36831. return i && (this.offset += 8),
  36832. o
  36833. }
  36834. ,
  36835. a.readLong = a.readInt64,
  36836. a.writeUint64 = function(t, i) {
  36837. var n = "undefined" == typeof i;
  36838. if (n && (i = this.offset),
  36839. !this.noAssert) {
  36840. if ("number" == typeof t)
  36841. t = e.fromNumber(t);
  36842. else if ("string" == typeof t)
  36843. t = e.fromString(t);
  36844. else if (!(t && t instanceof e))
  36845. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36846. if ("number" != typeof i || i % 1 !== 0)
  36847. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36848. if (i >>>= 0,
  36849. i < 0 || i + 0 > this.buffer.byteLength)
  36850. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36851. }
  36852. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36853. i += 8;
  36854. var r = this.buffer.byteLength;
  36855. i > r && this.resize((r *= 2) > i ? r : i),
  36856. i -= 8;
  36857. var o = t.low
  36858. , a = t.high;
  36859. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36860. this.view[i + 2] = o >>> 16 & 255,
  36861. this.view[i + 1] = o >>> 8 & 255,
  36862. this.view[i] = 255 & o,
  36863. i += 4,
  36864. this.view[i + 3] = a >>> 24 & 255,
  36865. this.view[i + 2] = a >>> 16 & 255,
  36866. this.view[i + 1] = a >>> 8 & 255,
  36867. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36868. this.view[i + 1] = a >>> 16 & 255,
  36869. this.view[i + 2] = a >>> 8 & 255,
  36870. this.view[i + 3] = 255 & a,
  36871. i += 4,
  36872. this.view[i] = o >>> 24 & 255,
  36873. this.view[i + 1] = o >>> 16 & 255,
  36874. this.view[i + 2] = o >>> 8 & 255,
  36875. this.view[i + 3] = 255 & o),
  36876. n && (this.offset += 8),
  36877. this
  36878. }
  36879. ,
  36880. a.writeUInt64 = a.writeUint64,
  36881. a.readUint64 = function(t) {
  36882. var i = "undefined" == typeof t;
  36883. if (i && (t = this.offset),
  36884. !this.noAssert) {
  36885. if ("number" != typeof t || t % 1 !== 0)
  36886. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36887. if (t >>>= 0,
  36888. t < 0 || t + 8 > this.buffer.byteLength)
  36889. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36890. }
  36891. var n = 0
  36892. , r = 0;
  36893. this.littleEndian ? (n = this.view[t + 2] << 16,
  36894. n |= this.view[t + 1] << 8,
  36895. n |= this.view[t],
  36896. n += this.view[t + 3] << 24 >>> 0,
  36897. t += 4,
  36898. r = this.view[t + 2] << 16,
  36899. r |= this.view[t + 1] << 8,
  36900. r |= this.view[t],
  36901. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36902. r |= this.view[t + 2] << 8,
  36903. r |= this.view[t + 3],
  36904. r += this.view[t] << 24 >>> 0,
  36905. t += 4,
  36906. n = this.view[t + 1] << 16,
  36907. n |= this.view[t + 2] << 8,
  36908. n |= this.view[t + 3],
  36909. n += this.view[t] << 24 >>> 0);
  36910. var o = new e(n,r,!0);
  36911. return i && (this.offset += 8),
  36912. o
  36913. }
  36914. ,
  36915. a.readUInt64 = a.readUint64),
  36916. a.writeFloat32 = function(e, t) {
  36917. var i = "undefined" == typeof t;
  36918. if (i && (t = this.offset),
  36919. !this.noAssert) {
  36920. if ("number" != typeof e)
  36921. throw TypeError("Illegal value: " + e + " (not a number)");
  36922. if ("number" != typeof t || t % 1 !== 0)
  36923. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36924. if (t >>>= 0,
  36925. t < 0 || t + 0 > this.buffer.byteLength)
  36926. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36927. }
  36928. t += 4;
  36929. var n = this.buffer.byteLength;
  36930. return t > n && this.resize((n *= 2) > t ? n : t),
  36931. t -= 4,
  36932. r(this.view, e, t, this.littleEndian, 23, 4),
  36933. i && (this.offset += 4),
  36934. this
  36935. }
  36936. ,
  36937. a.writeFloat = a.writeFloat32,
  36938. a.readFloat32 = function(e) {
  36939. var t = "undefined" == typeof e;
  36940. if (t && (e = this.offset),
  36941. !this.noAssert) {
  36942. if ("number" != typeof e || e % 1 !== 0)
  36943. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36944. if (e >>>= 0,
  36945. e < 0 || e + 4 > this.buffer.byteLength)
  36946. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36947. }
  36948. var i = n(this.view, e, this.littleEndian, 23, 4);
  36949. return t && (this.offset += 4),
  36950. i
  36951. }
  36952. ,
  36953. a.readFloat = a.readFloat32,
  36954. a.writeFloat64 = function(e, t) {
  36955. var i = "undefined" == typeof t;
  36956. if (i && (t = this.offset),
  36957. !this.noAssert) {
  36958. if ("number" != typeof e)
  36959. throw TypeError("Illegal value: " + e + " (not a number)");
  36960. if ("number" != typeof t || t % 1 !== 0)
  36961. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36962. if (t >>>= 0,
  36963. t < 0 || t + 0 > this.buffer.byteLength)
  36964. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36965. }
  36966. t += 8;
  36967. var n = this.buffer.byteLength;
  36968. return t > n && this.resize((n *= 2) > t ? n : t),
  36969. t -= 8,
  36970. r(this.view, e, t, this.littleEndian, 52, 8),
  36971. i && (this.offset += 8),
  36972. this
  36973. }
  36974. ,
  36975. a.writeDouble = a.writeFloat64,
  36976. a.readFloat64 = function(e) {
  36977. var t = "undefined" == typeof e;
  36978. if (t && (e = this.offset),
  36979. !this.noAssert) {
  36980. if ("number" != typeof e || e % 1 !== 0)
  36981. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36982. if (e >>>= 0,
  36983. e < 0 || e + 8 > this.buffer.byteLength)
  36984. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36985. }
  36986. var i = n(this.view, e, this.littleEndian, 52, 8);
  36987. return t && (this.offset += 8),
  36988. i
  36989. }
  36990. ,
  36991. a.readDouble = a.readFloat64,
  36992. o.MAX_VARINT32_BYTES = 5,
  36993. o.calculateVarint32 = function(e) {
  36994. return e >>>= 0,
  36995. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36996. }
  36997. ,
  36998. o.zigZagEncode32 = function(e) {
  36999. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37000. }
  37001. ,
  37002. o.zigZagDecode32 = function(e) {
  37003. return e >>> 1 ^ -(1 & e) | 0
  37004. }
  37005. ,
  37006. a.writeVarint32 = function(e, t) {
  37007. var i = "undefined" == typeof t;
  37008. if (i && (t = this.offset),
  37009. !this.noAssert) {
  37010. if ("number" != typeof e || e % 1 !== 0)
  37011. throw TypeError("Illegal value: " + e + " (not an integer)");
  37012. if (e |= 0,
  37013. "number" != typeof t || t % 1 !== 0)
  37014. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37015. if (t >>>= 0,
  37016. t < 0 || t + 0 > this.buffer.byteLength)
  37017. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37018. }
  37019. var n, r = o.calculateVarint32(e);
  37020. t += r;
  37021. var a = this.buffer.byteLength;
  37022. for (t > a && this.resize((a *= 2) > t ? a : t),
  37023. t -= r,
  37024. e >>>= 0; e >= 128; )
  37025. n = 127 & e | 128,
  37026. this.view[t++] = n,
  37027. e >>>= 7;
  37028. return this.view[t++] = e,
  37029. i ? (this.offset = t,
  37030. this) : r
  37031. }
  37032. ,
  37033. a.writeVarint32ZigZag = function(e, t) {
  37034. return this.writeVarint32(o.zigZagEncode32(e), t)
  37035. }
  37036. ,
  37037. a.readVarint32 = function(e) {
  37038. var t = "undefined" == typeof e;
  37039. if (t && (e = this.offset),
  37040. !this.noAssert) {
  37041. if ("number" != typeof e || e % 1 !== 0)
  37042. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37043. if (e >>>= 0,
  37044. e < 0 || e + 1 > this.buffer.byteLength)
  37045. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37046. }
  37047. var i, n = 0, r = 0;
  37048. do {
  37049. if (!this.noAssert && e > this.limit) {
  37050. var o = Error("Truncated");
  37051. throw o.truncated = !0,
  37052. o
  37053. }
  37054. i = this.view[e++],
  37055. n < 5 && (r |= (127 & i) << 7 * n),
  37056. ++n
  37057. } while (0 !== (128 & i));return r |= 0,
  37058. t ? (this.offset = e,
  37059. r) : {
  37060. value: r,
  37061. length: n
  37062. }
  37063. }
  37064. ,
  37065. a.readVarint32ZigZag = function(e) {
  37066. var t = this.readVarint32(e);
  37067. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37068. t
  37069. }
  37070. ,
  37071. e && (o.MAX_VARINT64_BYTES = 10,
  37072. o.calculateVarint64 = function(t) {
  37073. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37074. var i = t.toInt() >>> 0
  37075. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37076. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37077. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37078. }
  37079. ,
  37080. o.zigZagEncode64 = function(t) {
  37081. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37082. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37083. }
  37084. ,
  37085. o.zigZagDecode64 = function(t) {
  37086. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37087. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37088. }
  37089. ,
  37090. a.writeVarint64 = function(t, i) {
  37091. var n = "undefined" == typeof i;
  37092. if (n && (i = this.offset),
  37093. !this.noAssert) {
  37094. if ("number" == typeof t)
  37095. t = e.fromNumber(t);
  37096. else if ("string" == typeof t)
  37097. t = e.fromString(t);
  37098. else if (!(t && t instanceof e))
  37099. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37100. if ("number" != typeof i || i % 1 !== 0)
  37101. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37102. if (i >>>= 0,
  37103. i < 0 || i + 0 > this.buffer.byteLength)
  37104. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37105. }
  37106. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37107. var r = o.calculateVarint64(t)
  37108. , a = t.toInt() >>> 0
  37109. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37110. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37111. i += r;
  37112. var c = this.buffer.byteLength;
  37113. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37114. i -= r,
  37115. r) {
  37116. case 10:
  37117. this.view[i + 9] = l >>> 7 & 1;
  37118. case 9:
  37119. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37120. case 8:
  37121. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37122. case 7:
  37123. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37124. case 6:
  37125. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37126. case 5:
  37127. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37128. case 4:
  37129. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37130. case 3:
  37131. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37132. case 2:
  37133. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37134. case 1:
  37135. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37136. }
  37137. return n ? (this.offset += r,
  37138. this) : r
  37139. }
  37140. ,
  37141. a.writeVarint64ZigZag = function(e, t) {
  37142. return this.writeVarint64(o.zigZagEncode64(e), t)
  37143. }
  37144. ,
  37145. a.readVarint64 = function(t) {
  37146. var i = "undefined" == typeof t;
  37147. if (i && (t = this.offset),
  37148. !this.noAssert) {
  37149. if ("number" != typeof t || t % 1 !== 0)
  37150. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37151. if (t >>>= 0,
  37152. t < 0 || t + 1 > this.buffer.byteLength)
  37153. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37154. }
  37155. var n = t
  37156. , r = 0
  37157. , o = 0
  37158. , a = 0
  37159. , s = 0;
  37160. if (s = this.view[t++],
  37161. r = 127 & s,
  37162. 128 & s && (s = this.view[t++],
  37163. r |= (127 & s) << 7,
  37164. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37165. r |= (127 & s) << 14,
  37166. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37167. r |= (127 & s) << 21,
  37168. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37169. o = 127 & s,
  37170. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37171. o |= (127 & s) << 7,
  37172. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37173. o |= (127 & s) << 14,
  37174. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37175. o |= (127 & s) << 21,
  37176. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37177. a = 127 & s,
  37178. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37179. a |= (127 & s) << 7,
  37180. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37181. throw Error("Buffer overrun");
  37182. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37183. return i ? (this.offset = t,
  37184. l) : {
  37185. value: l,
  37186. length: t - n
  37187. }
  37188. }
  37189. ,
  37190. a.readVarint64ZigZag = function(t) {
  37191. var i = this.readVarint64(t);
  37192. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37193. i
  37194. }
  37195. ),
  37196. a.writeCString = function(e, i) {
  37197. var n = "undefined" == typeof i;
  37198. n && (i = this.offset);
  37199. var r, o = e.length;
  37200. if (!this.noAssert) {
  37201. if ("string" != typeof e)
  37202. throw TypeError("Illegal str: Not a string");
  37203. for (r = 0; r < o; ++r)
  37204. if (0 === e.charCodeAt(r))
  37205. throw RangeError("Illegal str: Contains NULL-characters");
  37206. if ("number" != typeof i || i % 1 !== 0)
  37207. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37208. if (i >>>= 0,
  37209. i < 0 || i + 0 > this.buffer.byteLength)
  37210. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37211. }
  37212. o = h.calculateUTF16asUTF8(t(e))[1],
  37213. i += o + 1;
  37214. var a = this.buffer.byteLength;
  37215. return i > a && this.resize((a *= 2) > i ? a : i),
  37216. i -= o + 1,
  37217. h.encodeUTF16toUTF8(t(e), function(e) {
  37218. this.view[i++] = e
  37219. }
  37220. .bind(this)),
  37221. this.view[i++] = 0,
  37222. n ? (this.offset = i,
  37223. this) : o
  37224. }
  37225. ,
  37226. a.readCString = function(e) {
  37227. var t = "undefined" == typeof e;
  37228. if (t && (e = this.offset),
  37229. !this.noAssert) {
  37230. if ("number" != typeof e || e % 1 !== 0)
  37231. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37232. if (e >>>= 0,
  37233. e < 0 || e + 1 > this.buffer.byteLength)
  37234. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37235. }
  37236. var n, r = e, o = -1;
  37237. return h.decodeUTF8toUTF16(function() {
  37238. if (0 === o)
  37239. return null;
  37240. if (e >= this.limit)
  37241. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37242. return o = this.view[e++],
  37243. 0 === o ? null : o
  37244. }
  37245. .bind(this), n = i(), !0),
  37246. t ? (this.offset = e,
  37247. n()) : {
  37248. string: n(),
  37249. length: e - r
  37250. }
  37251. }
  37252. ,
  37253. a.writeIString = function(e, i) {
  37254. var n = "undefined" == typeof i;
  37255. if (n && (i = this.offset),
  37256. !this.noAssert) {
  37257. if ("string" != typeof e)
  37258. throw TypeError("Illegal str: Not a string");
  37259. if ("number" != typeof i || i % 1 !== 0)
  37260. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37261. if (i >>>= 0,
  37262. i < 0 || i + 0 > this.buffer.byteLength)
  37263. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37264. }
  37265. var r, o = i;
  37266. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37267. i += 4 + r;
  37268. var a = this.buffer.byteLength;
  37269. if (i > a && this.resize((a *= 2) > i ? a : i),
  37270. i -= 4 + r,
  37271. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37272. this.view[i + 2] = r >>> 16 & 255,
  37273. this.view[i + 1] = r >>> 8 & 255,
  37274. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37275. this.view[i + 1] = r >>> 16 & 255,
  37276. this.view[i + 2] = r >>> 8 & 255,
  37277. this.view[i + 3] = 255 & r),
  37278. i += 4,
  37279. h.encodeUTF16toUTF8(t(e), function(e) {
  37280. this.view[i++] = e
  37281. }
  37282. .bind(this)),
  37283. i !== o + 4 + r)
  37284. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37285. return n ? (this.offset = i,
  37286. this) : i - o
  37287. }
  37288. ,
  37289. a.readIString = function(e) {
  37290. var t = "undefined" == typeof e;
  37291. if (t && (e = this.offset),
  37292. !this.noAssert) {
  37293. if ("number" != typeof e || e % 1 !== 0)
  37294. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37295. if (e >>>= 0,
  37296. e < 0 || e + 4 > this.buffer.byteLength)
  37297. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37298. }
  37299. var i = e
  37300. , n = this.readUint32(e)
  37301. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37302. return e += r.length,
  37303. t ? (this.offset = e,
  37304. r.string) : {
  37305. string: r.string,
  37306. length: e - i
  37307. }
  37308. }
  37309. ,
  37310. o.METRICS_CHARS = "c",
  37311. o.METRICS_BYTES = "b",
  37312. a.writeUTF8String = function(e, i) {
  37313. var n = "undefined" == typeof i;
  37314. if (n && (i = this.offset),
  37315. !this.noAssert) {
  37316. if ("number" != typeof i || i % 1 !== 0)
  37317. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37318. if (i >>>= 0,
  37319. i < 0 || i + 0 > this.buffer.byteLength)
  37320. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37321. }
  37322. var r, o = i;
  37323. r = h.calculateUTF16asUTF8(t(e))[1],
  37324. i += r;
  37325. var a = this.buffer.byteLength;
  37326. return i > a && this.resize((a *= 2) > i ? a : i),
  37327. i -= r,
  37328. h.encodeUTF16toUTF8(t(e), function(e) {
  37329. this.view[i++] = e
  37330. }
  37331. .bind(this)),
  37332. n ? (this.offset = i,
  37333. this) : i - o
  37334. }
  37335. ,
  37336. a.writeString = a.writeUTF8String,
  37337. o.calculateUTF8Chars = function(e) {
  37338. return h.calculateUTF16asUTF8(t(e))[0]
  37339. }
  37340. ,
  37341. o.calculateUTF8Bytes = function(e) {
  37342. return h.calculateUTF16asUTF8(t(e))[1]
  37343. }
  37344. ,
  37345. o.calculateString = o.calculateUTF8Bytes,
  37346. a.readUTF8String = function(e, t, n) {
  37347. "number" == typeof t && (n = t,
  37348. t = void 0);
  37349. var r = "undefined" == typeof n;
  37350. if (r && (n = this.offset),
  37351. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37352. !this.noAssert) {
  37353. if ("number" != typeof e || e % 1 !== 0)
  37354. throw TypeError("Illegal length: " + e + " (not an integer)");
  37355. if (e |= 0,
  37356. "number" != typeof n || n % 1 !== 0)
  37357. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37358. if (n >>>= 0,
  37359. n < 0 || n + 0 > this.buffer.byteLength)
  37360. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37361. }
  37362. var a, s = 0, l = n;
  37363. if (t === o.METRICS_CHARS) {
  37364. if (a = i(),
  37365. h.decodeUTF8(function() {
  37366. return s < e && n < this.limit ? this.view[n++] : null
  37367. }
  37368. .bind(this), function(e) {
  37369. ++s,
  37370. h.UTF8toUTF16(e, a)
  37371. }),
  37372. s !== e)
  37373. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37374. return r ? (this.offset = n,
  37375. a()) : {
  37376. string: a(),
  37377. length: n - l
  37378. }
  37379. }
  37380. if (t === o.METRICS_BYTES) {
  37381. if (!this.noAssert) {
  37382. if ("number" != typeof n || n % 1 !== 0)
  37383. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37384. if (n >>>= 0,
  37385. n < 0 || n + e > this.buffer.byteLength)
  37386. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37387. }
  37388. var c = n + e;
  37389. if (h.decodeUTF8toUTF16(function() {
  37390. return n < c ? this.view[n++] : null
  37391. }
  37392. .bind(this), a = i(), this.noAssert),
  37393. n !== c)
  37394. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37395. return r ? (this.offset = n,
  37396. a()) : {
  37397. string: a(),
  37398. length: n - l
  37399. }
  37400. }
  37401. throw TypeError("Unsupported metrics: " + t)
  37402. }
  37403. ,
  37404. a.readString = a.readUTF8String,
  37405. a.writeVString = function(e, i) {
  37406. var n = "undefined" == typeof i;
  37407. if (n && (i = this.offset),
  37408. !this.noAssert) {
  37409. if ("string" != typeof e)
  37410. throw TypeError("Illegal str: Not a string");
  37411. if ("number" != typeof i || i % 1 !== 0)
  37412. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37413. if (i >>>= 0,
  37414. i < 0 || i + 0 > this.buffer.byteLength)
  37415. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37416. }
  37417. var r, a, s = i;
  37418. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37419. a = o.calculateVarint32(r),
  37420. i += a + r;
  37421. var l = this.buffer.byteLength;
  37422. if (i > l && this.resize((l *= 2) > i ? l : i),
  37423. i -= a + r,
  37424. i += this.writeVarint32(r, i),
  37425. h.encodeUTF16toUTF8(t(e), function(e) {
  37426. this.view[i++] = e
  37427. }
  37428. .bind(this)),
  37429. i !== s + r + a)
  37430. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37431. return n ? (this.offset = i,
  37432. this) : i - s
  37433. }
  37434. ,
  37435. a.readVString = function(e) {
  37436. var t = "undefined" == typeof e;
  37437. if (t && (e = this.offset),
  37438. !this.noAssert) {
  37439. if ("number" != typeof e || e % 1 !== 0)
  37440. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37441. if (e >>>= 0,
  37442. e < 0 || e + 1 > this.buffer.byteLength)
  37443. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37444. }
  37445. var i = e
  37446. , n = this.readVarint32(e)
  37447. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37448. return e += r.length,
  37449. t ? (this.offset = e,
  37450. r.string) : {
  37451. string: r.string,
  37452. length: e - i
  37453. }
  37454. }
  37455. ,
  37456. a.append = function(e, t, i) {
  37457. "number" != typeof t && "string" == typeof t || (i = t,
  37458. t = void 0);
  37459. var n = "undefined" == typeof i;
  37460. if (n && (i = this.offset),
  37461. !this.noAssert) {
  37462. if ("number" != typeof i || i % 1 !== 0)
  37463. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37464. if (i >>>= 0,
  37465. i < 0 || i + 0 > this.buffer.byteLength)
  37466. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37467. }
  37468. e instanceof o || (e = o.wrap(e, t));
  37469. var r = e.limit - e.offset;
  37470. if (r <= 0)
  37471. return this;
  37472. i += r;
  37473. var a = this.buffer.byteLength;
  37474. return i > a && this.resize((a *= 2) > i ? a : i),
  37475. i -= r,
  37476. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37477. e.offset += r,
  37478. n && (this.offset += r),
  37479. this
  37480. }
  37481. ,
  37482. a.appendTo = function(e, t) {
  37483. return e.append(this, t),
  37484. this
  37485. }
  37486. ,
  37487. a.assert = function(e) {
  37488. return this.noAssert = !e,
  37489. this
  37490. }
  37491. ,
  37492. a.capacity = function() {
  37493. return this.buffer.byteLength
  37494. }
  37495. ,
  37496. a.clear = function() {
  37497. return this.offset = 0,
  37498. this.limit = this.buffer.byteLength,
  37499. this.markedOffset = -1,
  37500. this
  37501. }
  37502. ,
  37503. a.clone = function(e) {
  37504. var t = new o(0,this.littleEndian,this.noAssert);
  37505. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37506. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37507. t.view = this.view),
  37508. t.offset = this.offset,
  37509. t.markedOffset = this.markedOffset,
  37510. t.limit = this.limit,
  37511. t
  37512. }
  37513. ,
  37514. a.compact = function(e, t) {
  37515. if ("undefined" == typeof e && (e = this.offset),
  37516. "undefined" == typeof t && (t = this.limit),
  37517. !this.noAssert) {
  37518. if ("number" != typeof e || e % 1 !== 0)
  37519. throw TypeError("Illegal begin: Not an integer");
  37520. if (e >>>= 0,
  37521. "number" != typeof t || t % 1 !== 0)
  37522. throw TypeError("Illegal end: Not an integer");
  37523. if (t >>>= 0,
  37524. e < 0 || e > t || t > this.buffer.byteLength)
  37525. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37526. }
  37527. if (0 === e && t === this.buffer.byteLength)
  37528. return this;
  37529. var i = t - e;
  37530. if (0 === i)
  37531. return this.buffer = s,
  37532. this.view = null,
  37533. this.markedOffset >= 0 && (this.markedOffset -= e),
  37534. this.offset = 0,
  37535. this.limit = 0,
  37536. this;
  37537. var n = new ArrayBuffer(i)
  37538. , r = new Uint8Array(n);
  37539. return r.set(this.view.subarray(e, t)),
  37540. this.buffer = n,
  37541. this.view = r,
  37542. this.markedOffset >= 0 && (this.markedOffset -= e),
  37543. this.offset = 0,
  37544. this.limit = i,
  37545. this
  37546. }
  37547. ,
  37548. a.copy = function(e, t) {
  37549. if ("undefined" == typeof e && (e = this.offset),
  37550. "undefined" == typeof t && (t = this.limit),
  37551. !this.noAssert) {
  37552. if ("number" != typeof e || e % 1 !== 0)
  37553. throw TypeError("Illegal begin: Not an integer");
  37554. if (e >>>= 0,
  37555. "number" != typeof t || t % 1 !== 0)
  37556. throw TypeError("Illegal end: Not an integer");
  37557. if (t >>>= 0,
  37558. e < 0 || e > t || t > this.buffer.byteLength)
  37559. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37560. }
  37561. if (e === t)
  37562. return new o(0,this.littleEndian,this.noAssert);
  37563. var i = t - e
  37564. , n = new o(i,this.littleEndian,this.noAssert);
  37565. return n.offset = 0,
  37566. n.limit = i,
  37567. n.markedOffset >= 0 && (n.markedOffset -= e),
  37568. this.copyTo(n, 0, e, t),
  37569. n
  37570. }
  37571. ,
  37572. a.copyTo = function(e, t, i, n) {
  37573. var r, a;
  37574. if (!this.noAssert && !o.isByteBuffer(e))
  37575. throw TypeError("Illegal target: Not a ByteBuffer");
  37576. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37577. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37578. n = "undefined" == typeof n ? this.limit : 0 | n,
  37579. t < 0 || t > e.buffer.byteLength)
  37580. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37581. if (i < 0 || n > this.buffer.byteLength)
  37582. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37583. var s = n - i;
  37584. return 0 === s ? e : (e.ensureCapacity(t + s),
  37585. e.view.set(this.view.subarray(i, n), t),
  37586. r && (this.offset += s),
  37587. a && (e.offset += s),
  37588. this)
  37589. }
  37590. ,
  37591. a.ensureCapacity = function(e) {
  37592. var t = this.buffer.byteLength;
  37593. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37594. }
  37595. ,
  37596. a.fill = function(e, t, i) {
  37597. var n = "undefined" == typeof t;
  37598. if (n && (t = this.offset),
  37599. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37600. "undefined" == typeof t && (t = this.offset),
  37601. "undefined" == typeof i && (i = this.limit),
  37602. !this.noAssert) {
  37603. if ("number" != typeof e || e % 1 !== 0)
  37604. throw TypeError("Illegal value: " + e + " (not an integer)");
  37605. if (e |= 0,
  37606. "number" != typeof t || t % 1 !== 0)
  37607. throw TypeError("Illegal begin: Not an integer");
  37608. if (t >>>= 0,
  37609. "number" != typeof i || i % 1 !== 0)
  37610. throw TypeError("Illegal end: Not an integer");
  37611. if (i >>>= 0,
  37612. t < 0 || t > i || i > this.buffer.byteLength)
  37613. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37614. }
  37615. if (t >= i)
  37616. return this;
  37617. for (; t < i; )
  37618. this.view[t++] = e;
  37619. return n && (this.offset = t),
  37620. this
  37621. }
  37622. ,
  37623. a.flip = function() {
  37624. return this.limit = this.offset,
  37625. this.offset = 0,
  37626. this
  37627. }
  37628. ,
  37629. a.mark = function(e) {
  37630. if (e = "undefined" == typeof e ? this.offset : e,
  37631. !this.noAssert) {
  37632. if ("number" != typeof e || e % 1 !== 0)
  37633. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37634. if (e >>>= 0,
  37635. e < 0 || e + 0 > this.buffer.byteLength)
  37636. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37637. }
  37638. return this.markedOffset = e,
  37639. this
  37640. }
  37641. ,
  37642. a.order = function(e) {
  37643. if (!this.noAssert && "boolean" != typeof e)
  37644. throw TypeError("Illegal littleEndian: Not a boolean");
  37645. return this.littleEndian = !!e,
  37646. this
  37647. }
  37648. ,
  37649. a.LE = function(e) {
  37650. return this.littleEndian = "undefined" == typeof e || !!e,
  37651. this
  37652. }
  37653. ,
  37654. a.BE = function(e) {
  37655. return this.littleEndian = "undefined" != typeof e && !e,
  37656. this
  37657. }
  37658. ,
  37659. a.prepend = function(e, t, i) {
  37660. "number" != typeof t && "string" == typeof t || (i = t,
  37661. t = void 0);
  37662. var n = "undefined" == typeof i;
  37663. if (n && (i = this.offset),
  37664. !this.noAssert) {
  37665. if ("number" != typeof i || i % 1 !== 0)
  37666. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37667. if (i >>>= 0,
  37668. i < 0 || i + 0 > this.buffer.byteLength)
  37669. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37670. }
  37671. e instanceof o || (e = o.wrap(e, t));
  37672. var r = e.limit - e.offset;
  37673. if (r <= 0)
  37674. return this;
  37675. var a = r - i;
  37676. if (a > 0) {
  37677. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37678. , l = new Uint8Array(s);
  37679. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37680. this.buffer = s,
  37681. this.view = l,
  37682. this.offset += a,
  37683. this.markedOffset >= 0 && (this.markedOffset += a),
  37684. this.limit += a,
  37685. i += a
  37686. } else {
  37687. new Uint8Array(this.buffer)
  37688. }
  37689. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37690. e.offset = e.limit,
  37691. n && (this.offset -= r),
  37692. this
  37693. }
  37694. ,
  37695. a.prependTo = function(e, t) {
  37696. return e.prepend(this, t),
  37697. this
  37698. }
  37699. ,
  37700. a.printDebug = function(e) {
  37701. "function" != typeof e && (e = console.log.bind(console)),
  37702. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37703. }
  37704. ,
  37705. a.remaining = function() {
  37706. return this.limit - this.offset
  37707. }
  37708. ,
  37709. a.reset = function() {
  37710. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37711. this.markedOffset = -1) : this.offset = 0,
  37712. this
  37713. }
  37714. ,
  37715. a.resize = function(e) {
  37716. if (!this.noAssert) {
  37717. if ("number" != typeof e || e % 1 !== 0)
  37718. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37719. if (e |= 0,
  37720. e < 0)
  37721. throw RangeError("Illegal capacity: 0 <= " + e)
  37722. }
  37723. if (this.buffer.byteLength < e) {
  37724. var t = new ArrayBuffer(e)
  37725. , i = new Uint8Array(t);
  37726. i.set(this.view),
  37727. this.buffer = t,
  37728. this.view = i
  37729. }
  37730. return this
  37731. }
  37732. ,
  37733. a.reverse = function(e, t) {
  37734. if ("undefined" == typeof e && (e = this.offset),
  37735. "undefined" == typeof t && (t = this.limit),
  37736. !this.noAssert) {
  37737. if ("number" != typeof e || e % 1 !== 0)
  37738. throw TypeError("Illegal begin: Not an integer");
  37739. if (e >>>= 0,
  37740. "number" != typeof t || t % 1 !== 0)
  37741. throw TypeError("Illegal end: Not an integer");
  37742. if (t >>>= 0,
  37743. e < 0 || e > t || t > this.buffer.byteLength)
  37744. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37745. }
  37746. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37747. this)
  37748. }
  37749. ,
  37750. a.skip = function(e) {
  37751. if (!this.noAssert) {
  37752. if ("number" != typeof e || e % 1 !== 0)
  37753. throw TypeError("Illegal length: " + e + " (not an integer)");
  37754. e |= 0
  37755. }
  37756. var t = this.offset + e;
  37757. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37758. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37759. return this.offset = t,
  37760. this
  37761. }
  37762. ,
  37763. a.slice = function(e, t) {
  37764. if ("undefined" == typeof e && (e = this.offset),
  37765. "undefined" == typeof t && (t = this.limit),
  37766. !this.noAssert) {
  37767. if ("number" != typeof e || e % 1 !== 0)
  37768. throw TypeError("Illegal begin: Not an integer");
  37769. if (e >>>= 0,
  37770. "number" != typeof t || t % 1 !== 0)
  37771. throw TypeError("Illegal end: Not an integer");
  37772. if (t >>>= 0,
  37773. e < 0 || e > t || t > this.buffer.byteLength)
  37774. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37775. }
  37776. var i = this.clone();
  37777. return i.offset = e,
  37778. i.limit = t,
  37779. i
  37780. }
  37781. ,
  37782. a.toBuffer = function(e) {
  37783. var t = this.offset
  37784. , i = this.limit;
  37785. if (!this.noAssert) {
  37786. if ("number" != typeof t || t % 1 !== 0)
  37787. throw TypeError("Illegal offset: Not an integer");
  37788. if (t >>>= 0,
  37789. "number" != typeof i || i % 1 !== 0)
  37790. throw TypeError("Illegal limit: Not an integer");
  37791. if (i >>>= 0,
  37792. t < 0 || t > i || i > this.buffer.byteLength)
  37793. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37794. }
  37795. if (!e && 0 === t && i === this.buffer.byteLength)
  37796. return this.buffer;
  37797. if (t === i)
  37798. return s;
  37799. var n = new ArrayBuffer(i - t);
  37800. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37801. n
  37802. }
  37803. ,
  37804. a.toArrayBuffer = a.toBuffer,
  37805. a.toString = function(e, t, i) {
  37806. if ("undefined" == typeof e)
  37807. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37808. switch ("number" == typeof e && (e = "utf8",
  37809. t = e,
  37810. i = t),
  37811. e) {
  37812. case "utf8":
  37813. return this.toUTF8(t, i);
  37814. case "base64":
  37815. return this.toBase64(t, i);
  37816. case "hex":
  37817. return this.toHex(t, i);
  37818. case "binary":
  37819. return this.toBinary(t, i);
  37820. case "debug":
  37821. return this.toDebug();
  37822. case "columns":
  37823. return this.toColumns();
  37824. default:
  37825. throw Error("Unsupported encoding: " + e)
  37826. }
  37827. }
  37828. ;
  37829. var c = function() {
  37830. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37831. i[t[n]] = n;
  37832. return e.encode = function(e, i) {
  37833. for (var n, r; null !== (n = e()); )
  37834. i(t[n >> 2 & 63]),
  37835. r = (3 & n) << 4,
  37836. null !== (n = e()) ? (r |= n >> 4 & 15,
  37837. i(t[63 & (r | n >> 4 & 15)]),
  37838. r = (15 & n) << 2,
  37839. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37840. i(t[63 & n])) : (i(t[63 & r]),
  37841. i(61))) : (i(t[63 & r]),
  37842. i(61),
  37843. i(61))
  37844. }
  37845. ,
  37846. e.decode = function(e, t) {
  37847. function n(e) {
  37848. throw Error("Illegal character code: " + e)
  37849. }
  37850. for (var r, o, a; null !== (r = e()); )
  37851. if (o = i[r],
  37852. "undefined" == typeof o && n(r),
  37853. null !== (r = e()) && (a = i[r],
  37854. "undefined" == typeof a && n(r),
  37855. t(o << 2 >>> 0 | (48 & a) >> 4),
  37856. null !== (r = e()))) {
  37857. if (o = i[r],
  37858. "undefined" == typeof o) {
  37859. if (61 === r)
  37860. break;
  37861. n(r)
  37862. }
  37863. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37864. null !== (r = e())) {
  37865. if (a = i[r],
  37866. "undefined" == typeof a) {
  37867. if (61 === r)
  37868. break;
  37869. n(r)
  37870. }
  37871. t((3 & o) << 6 >>> 0 | a)
  37872. }
  37873. }
  37874. }
  37875. ,
  37876. e.test = function(e) {
  37877. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37878. }
  37879. ,
  37880. e
  37881. }();
  37882. a.toBase64 = function(e, t) {
  37883. if ("undefined" == typeof e && (e = this.offset),
  37884. "undefined" == typeof t && (t = this.limit),
  37885. e |= 0,
  37886. t |= 0,
  37887. e < 0 || t > this.capacity || e > t)
  37888. throw RangeError("begin, end");
  37889. var n;
  37890. return c.encode(function() {
  37891. return e < t ? this.view[e++] : null
  37892. }
  37893. .bind(this), n = i()),
  37894. n()
  37895. }
  37896. ,
  37897. o.fromBase64 = function(e, i) {
  37898. if ("string" != typeof e)
  37899. throw TypeError("str");
  37900. var n = new o(e.length / 4 * 3,i)
  37901. , r = 0;
  37902. return c.decode(t(e), function(e) {
  37903. n.view[r++] = e
  37904. }),
  37905. n.limit = r,
  37906. n
  37907. }
  37908. ,
  37909. o.btoa = function(e) {
  37910. return o.fromBinary(e).toBase64()
  37911. }
  37912. ,
  37913. o.atob = function(e) {
  37914. return o.fromBase64(e).toBinary()
  37915. }
  37916. ,
  37917. a.toBinary = function(e, t) {
  37918. if ("undefined" == typeof e && (e = this.offset),
  37919. "undefined" == typeof t && (t = this.limit),
  37920. e |= 0,
  37921. t |= 0,
  37922. e < 0 || t > this.capacity() || e > t)
  37923. throw RangeError("begin, end");
  37924. if (e === t)
  37925. return "";
  37926. for (var i = [], n = []; e < t; )
  37927. i.push(this.view[e++]),
  37928. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37929. i = []);
  37930. return n.join("") + String.fromCharCode.apply(String, i)
  37931. }
  37932. ,
  37933. o.fromBinary = function(e, t) {
  37934. if ("string" != typeof e)
  37935. throw TypeError("str");
  37936. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37937. if (i = e.charCodeAt(n),
  37938. i > 255)
  37939. throw RangeError("illegal char code: " + i);
  37940. a.view[n++] = i
  37941. }
  37942. return a.limit = r,
  37943. a
  37944. }
  37945. ,
  37946. a.toDebug = function(e) {
  37947. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37948. if (i !== -1 && (t = this.view[i],
  37949. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37950. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37951. ++i,
  37952. e && i > 0 && i % 16 === 0 && i !== n) {
  37953. for (; r.length < 51; )
  37954. r += " ";
  37955. a += r + o + "\n",
  37956. r = o = ""
  37957. }
  37958. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37959. }
  37960. if (e && " " !== r) {
  37961. for (; r.length < 51; )
  37962. r += " ";
  37963. a += r + o + "\n"
  37964. }
  37965. return e ? a : r
  37966. }
  37967. ,
  37968. o.fromDebug = function(e, t, i) {
  37969. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37970. switch (n = e.charAt(l++)) {
  37971. case "!":
  37972. if (!i) {
  37973. if (u || d || p) {
  37974. f = !0;
  37975. break
  37976. }
  37977. u = d = p = !0
  37978. }
  37979. s.offset = s.markedOffset = s.limit = c,
  37980. h = !1;
  37981. break;
  37982. case "|":
  37983. if (!i) {
  37984. if (u || p) {
  37985. f = !0;
  37986. break
  37987. }
  37988. u = p = !0
  37989. }
  37990. s.offset = s.limit = c,
  37991. h = !1;
  37992. break;
  37993. case "[":
  37994. if (!i) {
  37995. if (u || d) {
  37996. f = !0;
  37997. break
  37998. }
  37999. u = d = !0
  38000. }
  38001. s.offset = s.markedOffset = c,
  38002. h = !1;
  38003. break;
  38004. case "<":
  38005. if (!i) {
  38006. if (u) {
  38007. f = !0;
  38008. break
  38009. }
  38010. u = !0
  38011. }
  38012. s.offset = c,
  38013. h = !1;
  38014. break;
  38015. case "]":
  38016. if (!i) {
  38017. if (p || d) {
  38018. f = !0;
  38019. break
  38020. }
  38021. p = d = !0
  38022. }
  38023. s.limit = s.markedOffset = c,
  38024. h = !1;
  38025. break;
  38026. case ">":
  38027. if (!i) {
  38028. if (p) {
  38029. f = !0;
  38030. break
  38031. }
  38032. p = !0
  38033. }
  38034. s.limit = c,
  38035. h = !1;
  38036. break;
  38037. case "'":
  38038. if (!i) {
  38039. if (d) {
  38040. f = !0;
  38041. break
  38042. }
  38043. d = !0
  38044. }
  38045. s.markedOffset = c,
  38046. h = !1;
  38047. break;
  38048. case " ":
  38049. h = !1;
  38050. break;
  38051. default:
  38052. if (!i && h) {
  38053. f = !0;
  38054. break
  38055. }
  38056. if (r = parseInt(n + e.charAt(l++), 16),
  38057. !i && (isNaN(r) || r < 0 || r > 255))
  38058. throw TypeError("Illegal str: Not a debug encoded string");
  38059. s.view[c++] = r,
  38060. h = !0
  38061. }
  38062. if (f)
  38063. throw TypeError("Illegal str: Invalid symbol at " + l)
  38064. }
  38065. if (!i) {
  38066. if (!u || !p)
  38067. throw TypeError("Illegal str: Missing offset or limit");
  38068. if (c < s.buffer.byteLength)
  38069. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38070. }
  38071. return s
  38072. }
  38073. ,
  38074. a.toHex = function(e, t) {
  38075. if (e = "undefined" == typeof e ? this.offset : e,
  38076. t = "undefined" == typeof t ? this.limit : t,
  38077. !this.noAssert) {
  38078. if ("number" != typeof e || e % 1 !== 0)
  38079. throw TypeError("Illegal begin: Not an integer");
  38080. if (e >>>= 0,
  38081. "number" != typeof t || t % 1 !== 0)
  38082. throw TypeError("Illegal end: Not an integer");
  38083. if (t >>>= 0,
  38084. e < 0 || e > t || t > this.buffer.byteLength)
  38085. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38086. }
  38087. for (var i, n = new Array(t - e); e < t; )
  38088. i = this.view[e++],
  38089. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38090. return n.join("")
  38091. }
  38092. ,
  38093. o.fromHex = function(e, t, i) {
  38094. if (!i) {
  38095. if ("string" != typeof e)
  38096. throw TypeError("Illegal str: Not a string");
  38097. if (e.length % 2 !== 0)
  38098. throw TypeError("Illegal str: Length not a multiple of 2")
  38099. }
  38100. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38101. if (n = parseInt(e.substring(s, s + 2), 16),
  38102. !i && (!isFinite(n) || n < 0 || n > 255))
  38103. throw TypeError("Illegal str: Contains non-hex characters");
  38104. a.view[l++] = n
  38105. }
  38106. return a.limit = l,
  38107. a
  38108. }
  38109. ;
  38110. var h = function() {
  38111. var e = {};
  38112. return e.MAX_CODEPOINT = 1114111,
  38113. e.encodeUTF8 = function(e, t) {
  38114. var i = null;
  38115. for ("number" == typeof e && (i = e,
  38116. e = function() {
  38117. return null
  38118. }
  38119. ); null !== i || null !== (i = e()); )
  38120. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38121. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38122. t(i >> 6 & 63 | 128),
  38123. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38124. t(i >> 12 & 63 | 128),
  38125. t(i >> 6 & 63 | 128),
  38126. t(63 & i | 128)),
  38127. i = null
  38128. }
  38129. ,
  38130. e.decodeUTF8 = function(e, t) {
  38131. for (var i, n, r, o, a = function(e) {
  38132. e = e.slice(0, e.indexOf(null));
  38133. var t = Error(e.toString());
  38134. throw t.name = "TruncatedError",
  38135. t.bytes = e,
  38136. t
  38137. }; null !== (i = e()); )
  38138. if (0 === (128 & i))
  38139. t(i);
  38140. else if (192 === (224 & i))
  38141. null === (n = e()) && a([i, n]),
  38142. t((31 & i) << 6 | 63 & n);
  38143. else if (224 === (240 & i))
  38144. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38145. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38146. else {
  38147. if (240 !== (248 & i))
  38148. throw RangeError("Illegal starting byte: " + i);
  38149. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38150. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38151. }
  38152. }
  38153. ,
  38154. e.UTF16toUTF8 = function(e, t) {
  38155. for (var i, n = null; ; ) {
  38156. if (null === (i = null !== n ? n : e()))
  38157. break;
  38158. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38159. n = null) : t(i)
  38160. }
  38161. null !== n && t(n)
  38162. }
  38163. ,
  38164. e.UTF8toUTF16 = function(e, t) {
  38165. var i = null;
  38166. for ("number" == typeof e && (i = e,
  38167. e = function() {
  38168. return null
  38169. }
  38170. ); null !== i || null !== (i = e()); )
  38171. i <= 65535 ? t(i) : (i -= 65536,
  38172. t((i >> 10) + 55296),
  38173. t(i % 1024 + 56320)),
  38174. i = null
  38175. }
  38176. ,
  38177. e.encodeUTF16toUTF8 = function(t, i) {
  38178. e.UTF16toUTF8(t, function(t) {
  38179. e.encodeUTF8(t, i)
  38180. })
  38181. }
  38182. ,
  38183. e.decodeUTF8toUTF16 = function(t, i) {
  38184. e.decodeUTF8(t, function(t) {
  38185. e.UTF8toUTF16(t, i)
  38186. })
  38187. }
  38188. ,
  38189. e.calculateCodePoint = function(e) {
  38190. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38191. }
  38192. ,
  38193. e.calculateUTF8 = function(e) {
  38194. for (var t, i = 0; null !== (t = e()); )
  38195. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38196. return i
  38197. }
  38198. ,
  38199. e.calculateUTF16asUTF8 = function(t) {
  38200. var i = 0
  38201. , n = 0;
  38202. return e.UTF16toUTF8(t, function(e) {
  38203. ++i,
  38204. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38205. }),
  38206. [i, n]
  38207. }
  38208. ,
  38209. e
  38210. }();
  38211. return a.toUTF8 = function(e, t) {
  38212. if ("undefined" == typeof e && (e = this.offset),
  38213. "undefined" == typeof t && (t = this.limit),
  38214. !this.noAssert) {
  38215. if ("number" != typeof e || e % 1 !== 0)
  38216. throw TypeError("Illegal begin: Not an integer");
  38217. if (e >>>= 0,
  38218. "number" != typeof t || t % 1 !== 0)
  38219. throw TypeError("Illegal end: Not an integer");
  38220. if (t >>>= 0,
  38221. e < 0 || e > t || t > this.buffer.byteLength)
  38222. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38223. }
  38224. var n;
  38225. try {
  38226. h.decodeUTF8toUTF16(function() {
  38227. return e < t ? this.view[e++] : null
  38228. }
  38229. .bind(this), n = i())
  38230. } catch (i) {
  38231. if (e !== t)
  38232. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38233. }
  38234. return n()
  38235. }
  38236. ,
  38237. o.fromUTF8 = function(e, i, n) {
  38238. if (!n && "string" != typeof e)
  38239. throw TypeError("Illegal str: Not a string");
  38240. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38241. , a = 0;
  38242. return h.encodeUTF16toUTF8(t(e), function(e) {
  38243. r.view[a++] = e
  38244. }),
  38245. r.limit = a,
  38246. r
  38247. }
  38248. ,
  38249. o
  38250. })
  38251. }
  38252. , {
  38253. long: 216
  38254. }],
  38255. 216: [function(e, t, i) {
  38256. !function(i, n) {
  38257. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38258. }(this, function() {
  38259. "use strict";
  38260. function e(e, t, i) {
  38261. this.low = 0 | e,
  38262. this.high = 0 | t,
  38263. this.unsigned = !!i
  38264. }
  38265. function t(e) {
  38266. return (e && e.__isLong__) === !0
  38267. }
  38268. function i(e, t) {
  38269. var i, n, o;
  38270. return t ? (e >>>= 0,
  38271. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38272. o && (l[e] = i),
  38273. i)) : (e |= 0,
  38274. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38275. o && (s[e] = i),
  38276. i))
  38277. }
  38278. function n(e, t) {
  38279. if (isNaN(e) || !isFinite(e))
  38280. return t ? m : g;
  38281. if (t) {
  38282. if (e < 0)
  38283. return m;
  38284. if (e >= d)
  38285. return I
  38286. } else {
  38287. if (e <= -p)
  38288. return E;
  38289. if (e + 1 >= p)
  38290. return C
  38291. }
  38292. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38293. }
  38294. function r(t, i, n) {
  38295. return new e(t,i,n)
  38296. }
  38297. function o(e, t, i) {
  38298. if (0 === e.length)
  38299. throw Error("empty string");
  38300. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38301. return g;
  38302. if ("number" == typeof t ? (i = t,
  38303. t = !1) : t = !!t,
  38304. i = i || 10,
  38305. i < 2 || 36 < i)
  38306. throw RangeError("radix");
  38307. var r;
  38308. if ((r = e.indexOf("-")) > 0)
  38309. throw Error("interior hyphen");
  38310. if (0 === r)
  38311. return o(e.substring(1), t, i).neg();
  38312. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38313. var h = Math.min(8, e.length - l)
  38314. , u = parseInt(e.substring(l, l + h), i);
  38315. if (h < 8) {
  38316. var d = n(c(i, h));
  38317. s = s.mul(d).add(n(u))
  38318. } else
  38319. s = s.mul(a),
  38320. s = s.add(n(u))
  38321. }
  38322. return s.unsigned = t,
  38323. s
  38324. }
  38325. function a(t) {
  38326. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38327. }
  38328. e.prototype.__isLong__,
  38329. Object.defineProperty(e.prototype, "__isLong__", {
  38330. value: !0,
  38331. enumerable: !1,
  38332. configurable: !1
  38333. }),
  38334. e.isLong = t;
  38335. var s = {}
  38336. , l = {};
  38337. e.fromInt = i,
  38338. e.fromNumber = n,
  38339. e.fromBits = r;
  38340. var c = Math.pow;
  38341. e.fromString = o,
  38342. e.fromValue = a;
  38343. var h = 1 << 24
  38344. , u = 4294967296
  38345. , d = 0x10000000000000000
  38346. , p = d / 2
  38347. , f = i(h)
  38348. , g = i(0);
  38349. e.ZERO = g;
  38350. var m = i(0, !0);
  38351. e.UZERO = m;
  38352. var v = i(1);
  38353. e.ONE = v;
  38354. var A = i(1, !0);
  38355. e.UONE = A;
  38356. var y = i(-1);
  38357. e.NEG_ONE = y;
  38358. var C = r(-1, 2147483647, !1);
  38359. e.MAX_VALUE = C;
  38360. var I = r(-1, -1, !0);
  38361. e.MAX_UNSIGNED_VALUE = I;
  38362. var E = r(0, -2147483648, !1);
  38363. e.MIN_VALUE = E;
  38364. var b = e.prototype;
  38365. return b.toInt = function() {
  38366. return this.unsigned ? this.low >>> 0 : this.low
  38367. }
  38368. ,
  38369. b.toNumber = function() {
  38370. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38371. }
  38372. ,
  38373. b.toString = function(e) {
  38374. if (e = e || 10,
  38375. e < 2 || 36 < e)
  38376. throw RangeError("radix");
  38377. if (this.isZero())
  38378. return "0";
  38379. if (this.isNegative()) {
  38380. if (this.eq(E)) {
  38381. var t = n(e)
  38382. , i = this.div(t)
  38383. , r = i.mul(t).sub(this);
  38384. return i.toString(e) + r.toInt().toString(e)
  38385. }
  38386. return "-" + this.neg().toString(e)
  38387. }
  38388. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38389. var l = a.div(o)
  38390. , h = a.sub(l.mul(o)).toInt() >>> 0
  38391. , u = h.toString(e);
  38392. if (a = l,
  38393. a.isZero())
  38394. return u + s;
  38395. for (; u.length < 6; )
  38396. u = "0" + u;
  38397. s = "" + u + s
  38398. }
  38399. }
  38400. ,
  38401. b.getHighBits = function() {
  38402. return this.high
  38403. }
  38404. ,
  38405. b.getHighBitsUnsigned = function() {
  38406. return this.high >>> 0
  38407. }
  38408. ,
  38409. b.getLowBits = function() {
  38410. return this.low
  38411. }
  38412. ,
  38413. b.getLowBitsUnsigned = function() {
  38414. return this.low >>> 0
  38415. }
  38416. ,
  38417. b.getNumBitsAbs = function() {
  38418. if (this.isNegative())
  38419. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38420. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38421. ;
  38422. return 0 != this.high ? t + 33 : t + 1
  38423. }
  38424. ,
  38425. b.isZero = function() {
  38426. return 0 === this.high && 0 === this.low
  38427. }
  38428. ,
  38429. b.isNegative = function() {
  38430. return !this.unsigned && this.high < 0
  38431. }
  38432. ,
  38433. b.isPositive = function() {
  38434. return this.unsigned || this.high >= 0
  38435. }
  38436. ,
  38437. b.isOdd = function() {
  38438. return 1 === (1 & this.low)
  38439. }
  38440. ,
  38441. b.isEven = function() {
  38442. return 0 === (1 & this.low)
  38443. }
  38444. ,
  38445. b.equals = function(e) {
  38446. return t(e) || (e = a(e)),
  38447. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38448. }
  38449. ,
  38450. b.eq = b.equals,
  38451. b.notEquals = function(e) {
  38452. return !this.eq(e)
  38453. }
  38454. ,
  38455. b.neq = b.notEquals,
  38456. b.lessThan = function(e) {
  38457. return this.comp(e) < 0
  38458. }
  38459. ,
  38460. b.lt = b.lessThan,
  38461. b.lessThanOrEqual = function(e) {
  38462. return this.comp(e) <= 0
  38463. }
  38464. ,
  38465. b.lte = b.lessThanOrEqual,
  38466. b.greaterThan = function(e) {
  38467. return this.comp(e) > 0
  38468. }
  38469. ,
  38470. b.gt = b.greaterThan,
  38471. b.greaterThanOrEqual = function(e) {
  38472. return this.comp(e) >= 0
  38473. }
  38474. ,
  38475. b.gte = b.greaterThanOrEqual,
  38476. b.compare = function(e) {
  38477. if (t(e) || (e = a(e)),
  38478. this.eq(e))
  38479. return 0;
  38480. var i = this.isNegative()
  38481. , n = e.isNegative();
  38482. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38483. }
  38484. ,
  38485. b.comp = b.compare,
  38486. b.negate = function() {
  38487. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38488. }
  38489. ,
  38490. b.neg = b.negate,
  38491. b.add = function(e) {
  38492. t(e) || (e = a(e));
  38493. var i = this.high >>> 16
  38494. , n = 65535 & this.high
  38495. , o = this.low >>> 16
  38496. , s = 65535 & this.low
  38497. , l = e.high >>> 16
  38498. , c = 65535 & e.high
  38499. , h = e.low >>> 16
  38500. , u = 65535 & e.low
  38501. , d = 0
  38502. , p = 0
  38503. , f = 0
  38504. , g = 0;
  38505. return g += s + u,
  38506. f += g >>> 16,
  38507. g &= 65535,
  38508. f += o + h,
  38509. p += f >>> 16,
  38510. f &= 65535,
  38511. p += n + c,
  38512. d += p >>> 16,
  38513. p &= 65535,
  38514. d += i + l,
  38515. d &= 65535,
  38516. r(f << 16 | g, d << 16 | p, this.unsigned)
  38517. }
  38518. ,
  38519. b.subtract = function(e) {
  38520. return t(e) || (e = a(e)),
  38521. this.add(e.neg())
  38522. }
  38523. ,
  38524. b.sub = b.subtract,
  38525. b.multiply = function(e) {
  38526. if (this.isZero())
  38527. return g;
  38528. if (t(e) || (e = a(e)),
  38529. e.isZero())
  38530. return g;
  38531. if (this.eq(E))
  38532. return e.isOdd() ? E : g;
  38533. if (e.eq(E))
  38534. return this.isOdd() ? E : g;
  38535. if (this.isNegative())
  38536. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38537. if (e.isNegative())
  38538. return this.mul(e.neg()).neg();
  38539. if (this.lt(f) && e.lt(f))
  38540. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38541. var i = this.high >>> 16
  38542. , o = 65535 & this.high
  38543. , s = this.low >>> 16
  38544. , l = 65535 & this.low
  38545. , c = e.high >>> 16
  38546. , h = 65535 & e.high
  38547. , u = e.low >>> 16
  38548. , d = 65535 & e.low
  38549. , p = 0
  38550. , m = 0
  38551. , v = 0
  38552. , A = 0;
  38553. return A += l * d,
  38554. v += A >>> 16,
  38555. A &= 65535,
  38556. v += s * d,
  38557. m += v >>> 16,
  38558. v &= 65535,
  38559. v += l * u,
  38560. m += v >>> 16,
  38561. v &= 65535,
  38562. m += o * d,
  38563. p += m >>> 16,
  38564. m &= 65535,
  38565. m += s * u,
  38566. p += m >>> 16,
  38567. m &= 65535,
  38568. m += l * h,
  38569. p += m >>> 16,
  38570. m &= 65535,
  38571. p += i * d + o * u + s * h + l * c,
  38572. p &= 65535,
  38573. r(v << 16 | A, p << 16 | m, this.unsigned)
  38574. }
  38575. ,
  38576. b.mul = b.multiply,
  38577. b.divide = function(e) {
  38578. if (t(e) || (e = a(e)),
  38579. e.isZero())
  38580. throw Error("division by zero");
  38581. if (this.isZero())
  38582. return this.unsigned ? m : g;
  38583. var i, r, o;
  38584. if (this.unsigned) {
  38585. if (e.unsigned || (e = e.toUnsigned()),
  38586. e.gt(this))
  38587. return m;
  38588. if (e.gt(this.shru(1)))
  38589. return A;
  38590. o = m
  38591. } else {
  38592. if (this.eq(E)) {
  38593. if (e.eq(v) || e.eq(y))
  38594. return E;
  38595. if (e.eq(E))
  38596. return v;
  38597. var s = this.shr(1);
  38598. return i = s.div(e).shl(1),
  38599. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38600. o = i.add(r.div(e)))
  38601. }
  38602. if (e.eq(E))
  38603. return this.unsigned ? m : g;
  38604. if (this.isNegative())
  38605. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38606. if (e.isNegative())
  38607. return this.div(e.neg()).neg();
  38608. o = g
  38609. }
  38610. for (r = this; r.gte(e); ) {
  38611. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38612. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38613. i -= h,
  38614. u = n(i, this.unsigned),
  38615. d = u.mul(e);
  38616. u.isZero() && (u = v),
  38617. o = o.add(u),
  38618. r = r.sub(d)
  38619. }
  38620. return o
  38621. }
  38622. ,
  38623. b.div = b.divide,
  38624. b.modulo = function(e) {
  38625. return t(e) || (e = a(e)),
  38626. this.sub(this.div(e).mul(e))
  38627. }
  38628. ,
  38629. b.mod = b.modulo,
  38630. b.not = function() {
  38631. return r(~this.low, ~this.high, this.unsigned)
  38632. }
  38633. ,
  38634. b.and = function(e) {
  38635. return t(e) || (e = a(e)),
  38636. r(this.low & e.low, this.high & e.high, this.unsigned)
  38637. }
  38638. ,
  38639. b.or = function(e) {
  38640. return t(e) || (e = a(e)),
  38641. r(this.low | e.low, this.high | e.high, this.unsigned)
  38642. }
  38643. ,
  38644. b.xor = function(e) {
  38645. return t(e) || (e = a(e)),
  38646. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38647. }
  38648. ,
  38649. b.shiftLeft = function(e) {
  38650. return t(e) && (e = e.toInt()),
  38651. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38652. }
  38653. ,
  38654. b.shl = b.shiftLeft,
  38655. b.shiftRight = function(e) {
  38656. return t(e) && (e = e.toInt()),
  38657. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38658. }
  38659. ,
  38660. b.shr = b.shiftRight,
  38661. b.shiftRightUnsigned = function(e) {
  38662. if (t(e) && (e = e.toInt()),
  38663. e &= 63,
  38664. 0 === e)
  38665. return this;
  38666. var i = this.high;
  38667. if (e < 32) {
  38668. var n = this.low;
  38669. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38670. }
  38671. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38672. }
  38673. ,
  38674. b.shru = b.shiftRightUnsigned,
  38675. b.toSigned = function() {
  38676. return this.unsigned ? r(this.low, this.high, !1) : this
  38677. }
  38678. ,
  38679. b.toUnsigned = function() {
  38680. return this.unsigned ? this : r(this.low, this.high, !0)
  38681. }
  38682. ,
  38683. b.toBytes = function(e) {
  38684. return e ? this.toBytesLE() : this.toBytesBE()
  38685. }
  38686. ,
  38687. b.toBytesLE = function() {
  38688. var e = this.high
  38689. , t = this.low;
  38690. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38691. }
  38692. ,
  38693. b.toBytesBE = function() {
  38694. var e = this.high
  38695. , t = this.low;
  38696. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38697. }
  38698. ,
  38699. e
  38700. })
  38701. }
  38702. , {}],
  38703. 217: [function(e, t, i) {
  38704. var n = {
  38705. REVISION: "75"
  38706. };
  38707. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38708. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38709. void 0 === Math.sign && (Math.sign = function(e) {
  38710. return e < 0 ? -1 : e > 0 ? 1 : +e
  38711. }
  38712. ),
  38713. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38714. get: function() {
  38715. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38716. }
  38717. }),
  38718. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38719. writable: !0,
  38720. configurable: !0,
  38721. value: function(e) {
  38722. "use strict";
  38723. if (void 0 === e || null === e)
  38724. throw new TypeError("Cannot convert first argument to object");
  38725. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38726. var r = arguments[i];
  38727. if (void 0 !== r && null !== r) {
  38728. r = Object(r);
  38729. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38730. var l = o[a]
  38731. , c = Object.getOwnPropertyDescriptor(r, l);
  38732. void 0 !== c && c.enumerable && (t[l] = r[l])
  38733. }
  38734. }
  38735. }
  38736. return t
  38737. }
  38738. }),
  38739. n.MOUSE = {
  38740. LEFT: 0,
  38741. MIDDLE: 1,
  38742. RIGHT: 2
  38743. },
  38744. n.CullFaceNone = 0,
  38745. n.CullFaceBack = 1,
  38746. n.CullFaceFront = 2,
  38747. n.CullFaceFrontBack = 3,
  38748. n.FrontFaceDirectionCW = 0,
  38749. n.FrontFaceDirectionCCW = 1,
  38750. n.BasicShadowMap = 0,
  38751. n.PCFShadowMap = 1,
  38752. n.PCFSoftShadowMap = 2,
  38753. n.FrontSide = 0,
  38754. n.BackSide = 1,
  38755. n.DoubleSide = 2,
  38756. n.FlatShading = 1,
  38757. n.SmoothShading = 2,
  38758. n.NoColors = 0,
  38759. n.FaceColors = 1,
  38760. n.VertexColors = 2,
  38761. n.NoBlending = 0,
  38762. n.NormalBlending = 1,
  38763. n.AdditiveBlending = 2,
  38764. n.SubtractiveBlending = 3,
  38765. n.MultiplyBlending = 4,
  38766. n.CustomBlending = 5,
  38767. n.AddEquation = 100,
  38768. n.SubtractEquation = 101,
  38769. n.ReverseSubtractEquation = 102,
  38770. n.MinEquation = 103,
  38771. n.MaxEquation = 104,
  38772. n.ZeroFactor = 200,
  38773. n.OneFactor = 201,
  38774. n.SrcColorFactor = 202,
  38775. n.OneMinusSrcColorFactor = 203,
  38776. n.SrcAlphaFactor = 204,
  38777. n.OneMinusSrcAlphaFactor = 205,
  38778. n.DstAlphaFactor = 206,
  38779. n.OneMinusDstAlphaFactor = 207,
  38780. n.DstColorFactor = 208,
  38781. n.OneMinusDstColorFactor = 209,
  38782. n.SrcAlphaSaturateFactor = 210,
  38783. n.NeverDepth = 0,
  38784. n.AlwaysDepth = 1,
  38785. n.LessDepth = 2,
  38786. n.LessEqualDepth = 3,
  38787. n.EqualDepth = 4,
  38788. n.GreaterEqualDepth = 5,
  38789. n.GreaterDepth = 6,
  38790. n.NotEqualDepth = 7,
  38791. n.MultiplyOperation = 0,
  38792. n.MixOperation = 1,
  38793. n.AddOperation = 2,
  38794. n.NoToneMapping = 0,
  38795. n.LinearToneMapping = 1,
  38796. n.ReinhardToneMapping = 2,
  38797. n.Uncharted2ToneMapping = 3,
  38798. n.CineonToneMapping = 4,
  38799. n.UVMapping = 300,
  38800. n.CubeReflectionMapping = 301,
  38801. n.CubeRefractionMapping = 302,
  38802. n.EquirectangularReflectionMapping = 303,
  38803. n.EquirectangularRefractionMapping = 304,
  38804. n.SphericalReflectionMapping = 305,
  38805. n.CubeUVReflectionMapping = 306,
  38806. n.CubeUVRefractionMapping = 307,
  38807. n.RepeatWrapping = 1e3,
  38808. n.ClampToEdgeWrapping = 1001,
  38809. n.MirroredRepeatWrapping = 1002,
  38810. n.NearestFilter = 1003,
  38811. n.NearestMipMapNearestFilter = 1004,
  38812. n.NearestMipMapLinearFilter = 1005,
  38813. n.LinearFilter = 1006,
  38814. n.LinearMipMapNearestFilter = 1007,
  38815. n.LinearMipMapLinearFilter = 1008,
  38816. n.UnsignedByteType = 1009,
  38817. n.ByteType = 1010,
  38818. n.ShortType = 1011,
  38819. n.UnsignedShortType = 1012,
  38820. n.IntType = 1013,
  38821. n.UnsignedIntType = 1014,
  38822. n.FloatType = 1015,
  38823. n.HalfFloatType = 1025,
  38824. n.UnsignedShort4444Type = 1016,
  38825. n.UnsignedShort5551Type = 1017,
  38826. n.UnsignedShort565Type = 1018,
  38827. n.AlphaFormat = 1019,
  38828. n.RGBFormat = 1020,
  38829. n.RGBAFormat = 1021,
  38830. n.LuminanceFormat = 1022,
  38831. n.LuminanceAlphaFormat = 1023,
  38832. n.RGBEFormat = n.RGBAFormat,
  38833. n.RGB_S3TC_DXT1_Format = 2001,
  38834. n.RGBA_S3TC_DXT1_Format = 2002,
  38835. n.RGBA_S3TC_DXT3_Format = 2003,
  38836. n.RGBA_S3TC_DXT5_Format = 2004,
  38837. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38838. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38839. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38840. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38841. n.RGB_ETC1_Format = 2151,
  38842. n.LoopOnce = 2200,
  38843. n.LoopRepeat = 2201,
  38844. n.LoopPingPong = 2202,
  38845. n.InterpolateDiscrete = 2300,
  38846. n.InterpolateLinear = 2301,
  38847. n.InterpolateSmooth = 2302,
  38848. n.ZeroCurvatureEnding = 2400,
  38849. n.ZeroSlopeEnding = 2401,
  38850. n.WrapAroundEnding = 2402,
  38851. n.TrianglesDrawMode = 0,
  38852. n.TriangleStripDrawMode = 1,
  38853. n.TriangleFanDrawMode = 2,
  38854. n.LinearEncoding = 3e3,
  38855. n.sRGBEncoding = 3001,
  38856. n.GammaEncoding = 3007,
  38857. n.RGBEEncoding = 3002,
  38858. n.LogLuvEncoding = 3003,
  38859. n.RGBM7Encoding = 3004,
  38860. n.RGBM16Encoding = 3005,
  38861. n.RGBDEncoding = 3006,
  38862. n.Color = function(e) {
  38863. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38864. }
  38865. ,
  38866. n.Color.prototype = {
  38867. constructor: n.Color,
  38868. r: 1,
  38869. g: 1,
  38870. b: 1,
  38871. set: function(e) {
  38872. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38873. this
  38874. },
  38875. setScalar: function(e) {
  38876. this.r = e,
  38877. this.g = e,
  38878. this.b = e
  38879. },
  38880. setHex: function(e) {
  38881. return e = Math.floor(e),
  38882. this.r = (e >> 16 & 255) / 255,
  38883. this.g = (e >> 8 & 255) / 255,
  38884. this.b = (255 & e) / 255,
  38885. this
  38886. },
  38887. setRGB: function(e, t, i) {
  38888. return this.r = e,
  38889. this.g = t,
  38890. this.b = i,
  38891. this
  38892. },
  38893. setHSL: function() {
  38894. function e(e, t, i) {
  38895. return i < 0 && (i += 1),
  38896. i > 1 && (i -= 1),
  38897. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38898. }
  38899. return function(t, i, r) {
  38900. if (t = n.Math.euclideanModulo(t, 1),
  38901. i = n.Math.clamp(i, 0, 1),
  38902. r = n.Math.clamp(r, 0, 1),
  38903. 0 === i)
  38904. this.r = this.g = this.b = r;
  38905. else {
  38906. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38907. , a = 2 * r - o;
  38908. this.r = e(a, o, t + 1 / 3),
  38909. this.g = e(a, o, t),
  38910. this.b = e(a, o, t - 1 / 3)
  38911. }
  38912. return this
  38913. }
  38914. }(),
  38915. setStyle: function(e) {
  38916. function t(t) {
  38917. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38918. }
  38919. var i;
  38920. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38921. var r, o = i[1], a = i[2];
  38922. switch (o) {
  38923. case "rgb":
  38924. case "rgba":
  38925. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38926. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38927. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38928. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38929. t(r[5]),
  38930. this;
  38931. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38932. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38933. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38934. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38935. t(r[5]),
  38936. this;
  38937. break;
  38938. case "hsl":
  38939. case "hsla":
  38940. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38941. var s = parseFloat(r[1]) / 360
  38942. , l = parseInt(r[2], 10) / 100
  38943. , c = parseInt(r[3], 10) / 100;
  38944. return t(r[5]),
  38945. this.setHSL(s, l, c)
  38946. }
  38947. }
  38948. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38949. var h = i[1]
  38950. , u = h.length;
  38951. if (3 === u)
  38952. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38953. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38954. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38955. this;
  38956. if (6 === u)
  38957. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38958. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38959. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38960. this
  38961. }
  38962. if (e && e.length > 0) {
  38963. var h = n.ColorKeywords[e];
  38964. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38965. }
  38966. return this
  38967. },
  38968. clone: function() {
  38969. return new this.constructor(this.r,this.g,this.b)
  38970. },
  38971. copy: function(e) {
  38972. return this.r = e.r,
  38973. this.g = e.g,
  38974. this.b = e.b,
  38975. this
  38976. },
  38977. copyGammaToLinear: function(e, t) {
  38978. return void 0 === t && (t = 2),
  38979. this.r = Math.pow(e.r, t),
  38980. this.g = Math.pow(e.g, t),
  38981. this.b = Math.pow(e.b, t),
  38982. this
  38983. },
  38984. copyLinearToGamma: function(e, t) {
  38985. void 0 === t && (t = 2);
  38986. var i = t > 0 ? 1 / t : 1;
  38987. return this.r = Math.pow(e.r, i),
  38988. this.g = Math.pow(e.g, i),
  38989. this.b = Math.pow(e.b, i),
  38990. this
  38991. },
  38992. convertGammaToLinear: function() {
  38993. var e = this.r
  38994. , t = this.g
  38995. , i = this.b;
  38996. return this.r = e * e,
  38997. this.g = t * t,
  38998. this.b = i * i,
  38999. this
  39000. },
  39001. convertLinearToGamma: function() {
  39002. return this.r = Math.sqrt(this.r),
  39003. this.g = Math.sqrt(this.g),
  39004. this.b = Math.sqrt(this.b),
  39005. this
  39006. },
  39007. getHex: function() {
  39008. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39009. },
  39010. getHexString: function() {
  39011. return ("000000" + this.getHex().toString(16)).slice(-6)
  39012. },
  39013. getHSL: function(e) {
  39014. var t, i, n = e || {
  39015. h: 0,
  39016. s: 0,
  39017. l: 0
  39018. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39019. if (l === s)
  39020. t = 0,
  39021. i = 0;
  39022. else {
  39023. var h = s - l;
  39024. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39025. s) {
  39026. case r:
  39027. t = (o - a) / h + (o < a ? 6 : 0);
  39028. break;
  39029. case o:
  39030. t = (a - r) / h + 2;
  39031. break;
  39032. case a:
  39033. t = (r - o) / h + 4
  39034. }
  39035. t /= 6
  39036. }
  39037. return n.h = t,
  39038. n.s = i,
  39039. n.l = c,
  39040. n
  39041. },
  39042. getStyle: function() {
  39043. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39044. },
  39045. offsetHSL: function(e, t, i) {
  39046. var n = this.getHSL();
  39047. return n.h += e,
  39048. n.s += t,
  39049. n.l += i,
  39050. this.setHSL(n.h, n.s, n.l),
  39051. this
  39052. },
  39053. add: function(e) {
  39054. return this.r += e.r,
  39055. this.g += e.g,
  39056. this.b += e.b,
  39057. this
  39058. },
  39059. addColors: function(e, t) {
  39060. return this.r = e.r + t.r,
  39061. this.g = e.g + t.g,
  39062. this.b = e.b + t.b,
  39063. this
  39064. },
  39065. addScalar: function(e) {
  39066. return this.r += e,
  39067. this.g += e,
  39068. this.b += e,
  39069. this
  39070. },
  39071. multiply: function(e) {
  39072. return this.r *= e.r,
  39073. this.g *= e.g,
  39074. this.b *= e.b,
  39075. this
  39076. },
  39077. multiplyScalar: function(e) {
  39078. return this.r *= e,
  39079. this.g *= e,
  39080. this.b *= e,
  39081. this
  39082. },
  39083. lerp: function(e, t) {
  39084. return this.r += (e.r - this.r) * t,
  39085. this.g += (e.g - this.g) * t,
  39086. this.b += (e.b - this.b) * t,
  39087. this
  39088. },
  39089. equals: function(e) {
  39090. return e.r === this.r && e.g === this.g && e.b === this.b
  39091. },
  39092. fromArray: function(e, t) {
  39093. return void 0 === t && (t = 0),
  39094. this.r = e[t],
  39095. this.g = e[t + 1],
  39096. this.b = e[t + 2],
  39097. this
  39098. },
  39099. toArray: function(e, t) {
  39100. return void 0 === e && (e = []),
  39101. void 0 === t && (t = 0),
  39102. e[t] = this.r,
  39103. e[t + 1] = this.g,
  39104. e[t + 2] = this.b,
  39105. e
  39106. }
  39107. },
  39108. n.ColorKeywords = {
  39109. aliceblue: 15792383,
  39110. antiquewhite: 16444375,
  39111. aqua: 65535,
  39112. aquamarine: 8388564,
  39113. azure: 15794175,
  39114. beige: 16119260,
  39115. bisque: 16770244,
  39116. black: 0,
  39117. blanchedalmond: 16772045,
  39118. blue: 255,
  39119. blueviolet: 9055202,
  39120. brown: 10824234,
  39121. burlywood: 14596231,
  39122. cadetblue: 6266528,
  39123. chartreuse: 8388352,
  39124. chocolate: 13789470,
  39125. coral: 16744272,
  39126. cornflowerblue: 6591981,
  39127. cornsilk: 16775388,
  39128. crimson: 14423100,
  39129. cyan: 65535,
  39130. darkblue: 139,
  39131. darkcyan: 35723,
  39132. darkgoldenrod: 12092939,
  39133. darkgray: 11119017,
  39134. darkgreen: 25600,
  39135. darkgrey: 11119017,
  39136. darkkhaki: 12433259,
  39137. darkmagenta: 9109643,
  39138. darkolivegreen: 5597999,
  39139. darkorange: 16747520,
  39140. darkorchid: 10040012,
  39141. darkred: 9109504,
  39142. darksalmon: 15308410,
  39143. darkseagreen: 9419919,
  39144. darkslateblue: 4734347,
  39145. darkslategray: 3100495,
  39146. darkslategrey: 3100495,
  39147. darkturquoise: 52945,
  39148. darkviolet: 9699539,
  39149. deeppink: 16716947,
  39150. deepskyblue: 49151,
  39151. dimgray: 6908265,
  39152. dimgrey: 6908265,
  39153. dodgerblue: 2003199,
  39154. firebrick: 11674146,
  39155. floralwhite: 16775920,
  39156. forestgreen: 2263842,
  39157. fuchsia: 16711935,
  39158. gainsboro: 14474460,
  39159. ghostwhite: 16316671,
  39160. gold: 16766720,
  39161. goldenrod: 14329120,
  39162. gray: 8421504,
  39163. green: 32768,
  39164. greenyellow: 11403055,
  39165. grey: 8421504,
  39166. honeydew: 15794160,
  39167. hotpink: 16738740,
  39168. indianred: 13458524,
  39169. indigo: 4915330,
  39170. ivory: 16777200,
  39171. khaki: 15787660,
  39172. lavender: 15132410,
  39173. lavenderblush: 16773365,
  39174. lawngreen: 8190976,
  39175. lemonchiffon: 16775885,
  39176. lightblue: 11393254,
  39177. lightcoral: 15761536,
  39178. lightcyan: 14745599,
  39179. lightgoldenrodyellow: 16448210,
  39180. lightgray: 13882323,
  39181. lightgreen: 9498256,
  39182. lightgrey: 13882323,
  39183. lightpink: 16758465,
  39184. lightsalmon: 16752762,
  39185. lightseagreen: 2142890,
  39186. lightskyblue: 8900346,
  39187. lightslategray: 7833753,
  39188. lightslategrey: 7833753,
  39189. lightsteelblue: 11584734,
  39190. lightyellow: 16777184,
  39191. lime: 65280,
  39192. limegreen: 3329330,
  39193. linen: 16445670,
  39194. magenta: 16711935,
  39195. maroon: 8388608,
  39196. mediumaquamarine: 6737322,
  39197. mediumblue: 205,
  39198. mediumorchid: 12211667,
  39199. mediumpurple: 9662683,
  39200. mediumseagreen: 3978097,
  39201. mediumslateblue: 8087790,
  39202. mediumspringgreen: 64154,
  39203. mediumturquoise: 4772300,
  39204. mediumvioletred: 13047173,
  39205. midnightblue: 1644912,
  39206. mintcream: 16121850,
  39207. mistyrose: 16770273,
  39208. moccasin: 16770229,
  39209. navajowhite: 16768685,
  39210. navy: 128,
  39211. oldlace: 16643558,
  39212. olive: 8421376,
  39213. olivedrab: 7048739,
  39214. orange: 16753920,
  39215. orangered: 16729344,
  39216. orchid: 14315734,
  39217. palegoldenrod: 15657130,
  39218. palegreen: 10025880,
  39219. paleturquoise: 11529966,
  39220. palevioletred: 14381203,
  39221. papayawhip: 16773077,
  39222. peachpuff: 16767673,
  39223. peru: 13468991,
  39224. pink: 16761035,
  39225. plum: 14524637,
  39226. powderblue: 11591910,
  39227. purple: 8388736,
  39228. red: 16711680,
  39229. rosybrown: 12357519,
  39230. royalblue: 4286945,
  39231. saddlebrown: 9127187,
  39232. salmon: 16416882,
  39233. sandybrown: 16032864,
  39234. seagreen: 3050327,
  39235. seashell: 16774638,
  39236. sienna: 10506797,
  39237. silver: 12632256,
  39238. skyblue: 8900331,
  39239. slateblue: 6970061,
  39240. slategray: 7372944,
  39241. slategrey: 7372944,
  39242. snow: 16775930,
  39243. springgreen: 65407,
  39244. steelblue: 4620980,
  39245. tan: 13808780,
  39246. teal: 32896,
  39247. thistle: 14204888,
  39248. tomato: 16737095,
  39249. turquoise: 4251856,
  39250. violet: 15631086,
  39251. wheat: 16113331,
  39252. white: 16777215,
  39253. whitesmoke: 16119285,
  39254. yellow: 16776960,
  39255. yellowgreen: 10145074
  39256. },
  39257. n.Quaternion = function(e, t, i, n) {
  39258. this._x = e || 0,
  39259. this._y = t || 0,
  39260. this._z = i || 0,
  39261. this._w = void 0 !== n ? n : 1
  39262. }
  39263. ,
  39264. n.Quaternion.prototype = {
  39265. constructor: n.Quaternion,
  39266. get x() {
  39267. return this._x
  39268. },
  39269. set x(e) {
  39270. this._x = e,
  39271. this.onChangeCallback()
  39272. },
  39273. get y() {
  39274. return this._y
  39275. },
  39276. set y(e) {
  39277. this._y = e,
  39278. this.onChangeCallback()
  39279. },
  39280. get z() {
  39281. return this._z
  39282. },
  39283. set z(e) {
  39284. this._z = e,
  39285. this.onChangeCallback()
  39286. },
  39287. get w() {
  39288. return this._w
  39289. },
  39290. set w(e) {
  39291. this._w = e,
  39292. this.onChangeCallback()
  39293. },
  39294. set: function(e, t, i, n) {
  39295. return this._x = e,
  39296. this._y = t,
  39297. this._z = i,
  39298. this._w = n,
  39299. this.onChangeCallback(),
  39300. this
  39301. },
  39302. clone: function() {
  39303. return new this.constructor(this._x,this._y,this._z,this._w)
  39304. },
  39305. copy: function(e) {
  39306. return this._x = e.x,
  39307. this._y = e.y,
  39308. this._z = e.z,
  39309. this._w = e.w,
  39310. this.onChangeCallback(),
  39311. this
  39312. },
  39313. setFromEuler: function(e, t) {
  39314. if (e instanceof n.Euler == !1)
  39315. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39316. var i = Math.cos(e._x / 2)
  39317. , r = Math.cos(e._y / 2)
  39318. , o = Math.cos(e._z / 2)
  39319. , a = Math.sin(e._x / 2)
  39320. , s = Math.sin(e._y / 2)
  39321. , l = Math.sin(e._z / 2)
  39322. , c = e.order;
  39323. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39324. this._y = i * s * o - a * r * l,
  39325. this._z = i * r * l + a * s * o,
  39326. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39327. this._y = i * s * o - a * r * l,
  39328. this._z = i * r * l - a * s * o,
  39329. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39330. this._y = i * s * o + a * r * l,
  39331. this._z = i * r * l + a * s * o,
  39332. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39333. this._y = i * s * o + a * r * l,
  39334. this._z = i * r * l - a * s * o,
  39335. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39336. this._y = i * s * o + a * r * l,
  39337. this._z = i * r * l - a * s * o,
  39338. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39339. this._y = i * s * o - a * r * l,
  39340. this._z = i * r * l + a * s * o,
  39341. this._w = i * r * o + a * s * l),
  39342. t !== !1 && this.onChangeCallback(),
  39343. this
  39344. },
  39345. setFromAxisAngle: function(e, t) {
  39346. var i = t / 2
  39347. , n = Math.sin(i);
  39348. return this._x = e.x * n,
  39349. this._y = e.y * n,
  39350. this._z = e.z * n,
  39351. this._w = Math.cos(i),
  39352. this.onChangeCallback(),
  39353. this
  39354. },
  39355. setFromRotationMatrix: function(e) {
  39356. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39357. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39358. this._w = .25 / t,
  39359. this._x = (h - l) * t,
  39360. this._y = (o - c) * t,
  39361. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39362. this._w = (h - l) / t,
  39363. this._x = .25 * t,
  39364. this._y = (r + a) / t,
  39365. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39366. this._w = (o - c) / t,
  39367. this._x = (r + a) / t,
  39368. this._y = .25 * t,
  39369. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39370. this._w = (a - r) / t,
  39371. this._x = (o + c) / t,
  39372. this._y = (l + h) / t,
  39373. this._z = .25 * t),
  39374. this.onChangeCallback(),
  39375. this
  39376. },
  39377. setFromUnitVectors: function() {
  39378. var e, t, i = 1e-6;
  39379. return function(r, o) {
  39380. return void 0 === e && (e = new n.Vector3),
  39381. t = r.dot(o) + 1,
  39382. t < i ? (t = 0,
  39383. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39384. this._x = e.x,
  39385. this._y = e.y,
  39386. this._z = e.z,
  39387. this._w = t,
  39388. this.normalize(),
  39389. this
  39390. }
  39391. }(),
  39392. inverse: function() {
  39393. return this.conjugate().normalize(),
  39394. this
  39395. },
  39396. conjugate: function() {
  39397. return this._x *= -1,
  39398. this._y *= -1,
  39399. this._z *= -1,
  39400. this.onChangeCallback(),
  39401. this
  39402. },
  39403. dot: function(e) {
  39404. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39405. },
  39406. lengthSq: function() {
  39407. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39408. },
  39409. length: function() {
  39410. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39411. },
  39412. normalize: function() {
  39413. var e = this.length();
  39414. return 0 === e ? (this._x = 0,
  39415. this._y = 0,
  39416. this._z = 0,
  39417. this._w = 1) : (e = 1 / e,
  39418. this._x = this._x * e,
  39419. this._y = this._y * e,
  39420. this._z = this._z * e,
  39421. this._w = this._w * e),
  39422. this.onChangeCallback(),
  39423. this
  39424. },
  39425. multiply: function(e, t) {
  39426. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39427. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39428. },
  39429. multiplyQuaternions: function(e, t) {
  39430. var i = e._x
  39431. , n = e._y
  39432. , r = e._z
  39433. , o = e._w
  39434. , a = t._x
  39435. , s = t._y
  39436. , l = t._z
  39437. , c = t._w;
  39438. return this._x = i * c + o * a + n * l - r * s,
  39439. this._y = n * c + o * s + r * a - i * l,
  39440. this._z = r * c + o * l + i * s - n * a,
  39441. this._w = o * c - i * a - n * s - r * l,
  39442. this.onChangeCallback(),
  39443. this
  39444. },
  39445. slerp: function(e, t) {
  39446. if (0 === t)
  39447. return this;
  39448. if (1 === t)
  39449. return this.copy(e);
  39450. var i = this._x
  39451. , n = this._y
  39452. , r = this._z
  39453. , o = this._w
  39454. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39455. if (a < 0 ? (this._w = -e._w,
  39456. this._x = -e._x,
  39457. this._y = -e._y,
  39458. this._z = -e._z,
  39459. a = -a) : this.copy(e),
  39460. a >= 1)
  39461. return this._w = o,
  39462. this._x = i,
  39463. this._y = n,
  39464. this._z = r,
  39465. this;
  39466. var s = Math.sqrt(1 - a * a);
  39467. if (Math.abs(s) < .001)
  39468. return this._w = .5 * (o + this._w),
  39469. this._x = .5 * (i + this._x),
  39470. this._y = .5 * (n + this._y),
  39471. this._z = .5 * (r + this._z),
  39472. this;
  39473. var l = Math.atan2(s, a)
  39474. , c = Math.sin((1 - t) * l) / s
  39475. , h = Math.sin(t * l) / s;
  39476. return this._w = o * c + this._w * h,
  39477. this._x = i * c + this._x * h,
  39478. this._y = n * c + this._y * h,
  39479. this._z = r * c + this._z * h,
  39480. this.onChangeCallback(),
  39481. this
  39482. },
  39483. equals: function(e) {
  39484. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39485. },
  39486. fromArray: function(e, t) {
  39487. return void 0 === t && (t = 0),
  39488. this._x = e[t],
  39489. this._y = e[t + 1],
  39490. this._z = e[t + 2],
  39491. this._w = e[t + 3],
  39492. this.onChangeCallback(),
  39493. this
  39494. },
  39495. toArray: function(e, t) {
  39496. return void 0 === e && (e = []),
  39497. void 0 === t && (t = 0),
  39498. e[t] = this._x,
  39499. e[t + 1] = this._y,
  39500. e[t + 2] = this._z,
  39501. e[t + 3] = this._w,
  39502. e
  39503. },
  39504. onChange: function(e) {
  39505. return this.onChangeCallback = e,
  39506. this
  39507. },
  39508. onChangeCallback: function() {}
  39509. },
  39510. Object.assign(n.Quaternion, {
  39511. slerp: function(e, t, i, n) {
  39512. return i.copy(e).slerp(t, n)
  39513. },
  39514. slerpFlat: function(e, t, i, n, r, o, a) {
  39515. var s = i[n + 0]
  39516. , l = i[n + 1]
  39517. , c = i[n + 2]
  39518. , h = i[n + 3]
  39519. , u = r[o + 0]
  39520. , d = r[o + 1]
  39521. , p = r[o + 2]
  39522. , f = r[o + 3];
  39523. if (h !== f || s !== u || l !== d || c !== p) {
  39524. var g = 1 - a
  39525. , m = s * u + l * d + c * p + h * f
  39526. , v = m >= 0 ? 1 : -1
  39527. , A = 1 - m * m;
  39528. if (A > Number.EPSILON) {
  39529. var y = Math.sqrt(A)
  39530. , C = Math.atan2(y, m * v);
  39531. g = Math.sin(g * C) / y,
  39532. a = Math.sin(a * C) / y
  39533. }
  39534. var I = a * v;
  39535. if (s = s * g + u * I,
  39536. l = l * g + d * I,
  39537. c = c * g + p * I,
  39538. h = h * g + f * I,
  39539. g === 1 - a) {
  39540. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39541. s *= E,
  39542. l *= E,
  39543. c *= E,
  39544. h *= E
  39545. }
  39546. }
  39547. e[t] = s,
  39548. e[t + 1] = l,
  39549. e[t + 2] = c,
  39550. e[t + 3] = h
  39551. }
  39552. }),
  39553. n.Vector2 = function(e, t) {
  39554. this.x = e || 0,
  39555. this.y = t || 0
  39556. }
  39557. ,
  39558. n.Vector2.prototype = {
  39559. constructor: n.Vector2,
  39560. get width() {
  39561. return this.x
  39562. },
  39563. set width(e) {
  39564. this.x = e
  39565. },
  39566. get height() {
  39567. return this.y
  39568. },
  39569. set height(e) {
  39570. this.y = e
  39571. },
  39572. set: function(e, t) {
  39573. return this.x = e,
  39574. this.y = t,
  39575. this
  39576. },
  39577. setScalar: function(e) {
  39578. return this.x = e,
  39579. this.y = e,
  39580. this
  39581. },
  39582. setX: function(e) {
  39583. return this.x = e,
  39584. this
  39585. },
  39586. setY: function(e) {
  39587. return this.y = e,
  39588. this
  39589. },
  39590. setComponent: function(e, t) {
  39591. switch (e) {
  39592. case 0:
  39593. this.x = t;
  39594. break;
  39595. case 1:
  39596. this.y = t;
  39597. break;
  39598. default:
  39599. throw new Error("index is out of range: " + e)
  39600. }
  39601. },
  39602. getComponent: function(e) {
  39603. switch (e) {
  39604. case 0:
  39605. return this.x;
  39606. case 1:
  39607. return this.y;
  39608. default:
  39609. throw new Error("index is out of range: " + e)
  39610. }
  39611. },
  39612. clone: function() {
  39613. return new this.constructor(this.x,this.y)
  39614. },
  39615. copy: function(e) {
  39616. return this.x = e.x,
  39617. this.y = e.y,
  39618. this
  39619. },
  39620. add: function(e, t) {
  39621. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39622. this.addVectors(e, t)) : (this.x += e.x,
  39623. this.y += e.y,
  39624. this)
  39625. },
  39626. addScalar: function(e) {
  39627. return this.x += e,
  39628. this.y += e,
  39629. this
  39630. },
  39631. addVectors: function(e, t) {
  39632. return this.x = e.x + t.x,
  39633. this.y = e.y + t.y,
  39634. this
  39635. },
  39636. addScaledVector: function(e, t) {
  39637. return this.x += e.x * t,
  39638. this.y += e.y * t,
  39639. this
  39640. },
  39641. sub: function(e, t) {
  39642. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39643. this.subVectors(e, t)) : (this.x -= e.x,
  39644. this.y -= e.y,
  39645. this)
  39646. },
  39647. subScalar: function(e) {
  39648. return this.x -= e,
  39649. this.y -= e,
  39650. this
  39651. },
  39652. subVectors: function(e, t) {
  39653. return this.x = e.x - t.x,
  39654. this.y = e.y - t.y,
  39655. this
  39656. },
  39657. multiply: function(e) {
  39658. return this.x *= e.x,
  39659. this.y *= e.y,
  39660. this
  39661. },
  39662. multiplyScalar: function(e) {
  39663. return isFinite(e) ? (this.x *= e,
  39664. this.y *= e) : (this.x = 0,
  39665. this.y = 0),
  39666. this
  39667. },
  39668. divide: function(e) {
  39669. return this.x /= e.x,
  39670. this.y /= e.y,
  39671. this
  39672. },
  39673. divideScalar: function(e) {
  39674. return this.multiplyScalar(1 / e)
  39675. },
  39676. min: function(e) {
  39677. return this.x = Math.min(this.x, e.x),
  39678. this.y = Math.min(this.y, e.y),
  39679. this
  39680. },
  39681. max: function(e) {
  39682. return this.x = Math.max(this.x, e.x),
  39683. this.y = Math.max(this.y, e.y),
  39684. this
  39685. },
  39686. clamp: function(e, t) {
  39687. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39688. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39689. this
  39690. },
  39691. clampScalar: function() {
  39692. var e, t;
  39693. return function(i, r) {
  39694. return void 0 === e && (e = new n.Vector2,
  39695. t = new n.Vector2),
  39696. e.set(i, i),
  39697. t.set(r, r),
  39698. this.clamp(e, t)
  39699. }
  39700. }(),
  39701. clampLength: function(e, t) {
  39702. var i = this.length();
  39703. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39704. this
  39705. },
  39706. floor: function() {
  39707. return this.x = Math.floor(this.x),
  39708. this.y = Math.floor(this.y),
  39709. this
  39710. },
  39711. ceil: function() {
  39712. return this.x = Math.ceil(this.x),
  39713. this.y = Math.ceil(this.y),
  39714. this
  39715. },
  39716. round: function() {
  39717. return this.x = Math.round(this.x),
  39718. this.y = Math.round(this.y),
  39719. this
  39720. },
  39721. roundToZero: function() {
  39722. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39723. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39724. this
  39725. },
  39726. negate: function() {
  39727. return this.x = -this.x,
  39728. this.y = -this.y,
  39729. this
  39730. },
  39731. dot: function(e) {
  39732. return this.x * e.x + this.y * e.y
  39733. },
  39734. lengthSq: function() {
  39735. return this.x * this.x + this.y * this.y
  39736. },
  39737. length: function() {
  39738. return Math.sqrt(this.x * this.x + this.y * this.y)
  39739. },
  39740. lengthManhattan: function() {
  39741. return Math.abs(this.x) + Math.abs(this.y)
  39742. },
  39743. normalize: function() {
  39744. return this.divideScalar(this.length())
  39745. },
  39746. angle: function() {
  39747. var e = Math.atan2(this.y, this.x);
  39748. return e < 0 && (e += 2 * Math.PI),
  39749. e
  39750. },
  39751. distanceTo: function(e) {
  39752. return Math.sqrt(this.distanceToSquared(e))
  39753. },
  39754. distanceToSquared: function(e) {
  39755. var t = this.x - e.x
  39756. , i = this.y - e.y;
  39757. return t * t + i * i
  39758. },
  39759. setLength: function(e) {
  39760. return this.multiplyScalar(e / this.length())
  39761. },
  39762. lerp: function(e, t) {
  39763. return this.x += (e.x - this.x) * t,
  39764. this.y += (e.y - this.y) * t,
  39765. this
  39766. },
  39767. lerpVectors: function(e, t, i) {
  39768. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39769. this
  39770. },
  39771. equals: function(e) {
  39772. return e.x === this.x && e.y === this.y
  39773. },
  39774. fromArray: function(e, t) {
  39775. return void 0 === t && (t = 0),
  39776. this.x = e[t],
  39777. this.y = e[t + 1],
  39778. this
  39779. },
  39780. toArray: function(e, t) {
  39781. return void 0 === e && (e = []),
  39782. void 0 === t && (t = 0),
  39783. e[t] = this.x,
  39784. e[t + 1] = this.y,
  39785. e
  39786. },
  39787. fromAttribute: function(e, t, i) {
  39788. return void 0 === i && (i = 0),
  39789. t = t * e.itemSize + i,
  39790. this.x = e.array[t],
  39791. this.y = e.array[t + 1],
  39792. this
  39793. },
  39794. rotateAround: function(e, t) {
  39795. var i = Math.cos(t)
  39796. , n = Math.sin(t)
  39797. , r = this.x - e.x
  39798. , o = this.y - e.y;
  39799. return this.x = r * i - o * n + e.x,
  39800. this.y = r * n + o * i + e.y,
  39801. this
  39802. }
  39803. },
  39804. n.Vector3 = function(e, t, i) {
  39805. this.x = e || 0,
  39806. this.y = t || 0,
  39807. this.z = i || 0
  39808. }
  39809. ,
  39810. n.Vector3.prototype = {
  39811. constructor: n.Vector3,
  39812. set: function(e, t, i) {
  39813. return this.x = e,
  39814. this.y = t,
  39815. this.z = i,
  39816. this
  39817. },
  39818. setScalar: function(e) {
  39819. return this.x = e,
  39820. this.y = e,
  39821. this.z = e,
  39822. this
  39823. },
  39824. setX: function(e) {
  39825. return this.x = e,
  39826. this
  39827. },
  39828. setY: function(e) {
  39829. return this.y = e,
  39830. this
  39831. },
  39832. setZ: function(e) {
  39833. return this.z = e,
  39834. this
  39835. },
  39836. setComponent: function(e, t) {
  39837. switch (e) {
  39838. case 0:
  39839. this.x = t;
  39840. break;
  39841. case 1:
  39842. this.y = t;
  39843. break;
  39844. case 2:
  39845. this.z = t;
  39846. break;
  39847. default:
  39848. throw new Error("index is out of range: " + e)
  39849. }
  39850. },
  39851. getComponent: function(e) {
  39852. switch (e) {
  39853. case 0:
  39854. return this.x;
  39855. case 1:
  39856. return this.y;
  39857. case 2:
  39858. return this.z;
  39859. default:
  39860. throw new Error("index is out of range: " + e)
  39861. }
  39862. },
  39863. clone: function() {
  39864. return new this.constructor(this.x,this.y,this.z)
  39865. },
  39866. copy: function(e) {
  39867. return this.x = e.x,
  39868. this.y = e.y,
  39869. this.z = e.z,
  39870. this
  39871. },
  39872. add: function(e, t) {
  39873. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39874. this.addVectors(e, t)) : (this.x += e.x,
  39875. this.y += e.y,
  39876. this.z += e.z,
  39877. this)
  39878. },
  39879. addScalar: function(e) {
  39880. return this.x += e,
  39881. this.y += e,
  39882. this.z += e,
  39883. this
  39884. },
  39885. addVectors: function(e, t) {
  39886. return this.x = e.x + t.x,
  39887. this.y = e.y + t.y,
  39888. this.z = e.z + t.z,
  39889. this
  39890. },
  39891. addScaledVector: function(e, t) {
  39892. return this.x += e.x * t,
  39893. this.y += e.y * t,
  39894. this.z += e.z * t,
  39895. this
  39896. },
  39897. sub: function(e, t) {
  39898. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39899. this.subVectors(e, t)) : (this.x -= e.x,
  39900. this.y -= e.y,
  39901. this.z -= e.z,
  39902. this)
  39903. },
  39904. subScalar: function(e) {
  39905. return this.x -= e,
  39906. this.y -= e,
  39907. this.z -= e,
  39908. this
  39909. },
  39910. subVectors: function(e, t) {
  39911. return this.x = e.x - t.x,
  39912. this.y = e.y - t.y,
  39913. this.z = e.z - t.z,
  39914. this
  39915. },
  39916. multiply: function(e, t) {
  39917. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39918. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39919. this.y *= e.y,
  39920. this.z *= e.z,
  39921. this)
  39922. },
  39923. multiplyScalar: function(e) {
  39924. return isFinite(e) ? (this.x *= e,
  39925. this.y *= e,
  39926. this.z *= e) : (this.x = 0,
  39927. this.y = 0,
  39928. this.z = 0),
  39929. this
  39930. },
  39931. multiplyVectors: function(e, t) {
  39932. return this.x = e.x * t.x,
  39933. this.y = e.y * t.y,
  39934. this.z = e.z * t.z,
  39935. this
  39936. },
  39937. applyEuler: function() {
  39938. var e;
  39939. return function(t) {
  39940. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39941. void 0 === e && (e = new n.Quaternion),
  39942. this.applyQuaternion(e.setFromEuler(t)),
  39943. this
  39944. }
  39945. }(),
  39946. applyAxisAngle: function() {
  39947. var e;
  39948. return function(t, i) {
  39949. return void 0 === e && (e = new n.Quaternion),
  39950. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39951. this
  39952. }
  39953. }(),
  39954. applyMatrix3: function(e) {
  39955. var t = this.x
  39956. , i = this.y
  39957. , n = this.z
  39958. , r = e.elements;
  39959. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39960. this.y = r[1] * t + r[4] * i + r[7] * n,
  39961. this.z = r[2] * t + r[5] * i + r[8] * n,
  39962. this
  39963. },
  39964. applyMatrix4: function(e) {
  39965. var t = this.x
  39966. , i = this.y
  39967. , n = this.z
  39968. , r = e.elements;
  39969. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39970. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39971. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39972. this
  39973. },
  39974. applyProjection: function(e) {
  39975. var t = this.x
  39976. , i = this.y
  39977. , n = this.z
  39978. , r = e.elements
  39979. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39980. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39981. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39982. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39983. this
  39984. },
  39985. applyQuaternion: function(e) {
  39986. var t = this.x
  39987. , i = this.y
  39988. , n = this.z
  39989. , r = e.x
  39990. , o = e.y
  39991. , a = e.z
  39992. , s = e.w
  39993. , l = s * t + o * n - a * i
  39994. , c = s * i + a * t - r * n
  39995. , h = s * n + r * i - o * t
  39996. , u = -r * t - o * i - a * n;
  39997. return this.x = l * s + u * -r + c * -a - h * -o,
  39998. this.y = c * s + u * -o + h * -r - l * -a,
  39999. this.z = h * s + u * -a + l * -o - c * -r,
  40000. this
  40001. },
  40002. project: function() {
  40003. var e;
  40004. return function(t) {
  40005. return void 0 === e && (e = new n.Matrix4),
  40006. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40007. this.applyProjection(e)
  40008. }
  40009. }(),
  40010. unproject: function() {
  40011. var e;
  40012. return function(t) {
  40013. return void 0 === e && (e = new n.Matrix4),
  40014. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40015. this.applyProjection(e)
  40016. }
  40017. }(),
  40018. transformDirection: function(e) {
  40019. var t = this.x
  40020. , i = this.y
  40021. , n = this.z
  40022. , r = e.elements;
  40023. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40024. this.y = r[1] * t + r[5] * i + r[9] * n,
  40025. this.z = r[2] * t + r[6] * i + r[10] * n,
  40026. this.normalize(),
  40027. this
  40028. },
  40029. divide: function(e) {
  40030. return this.x /= e.x,
  40031. this.y /= e.y,
  40032. this.z /= e.z,
  40033. this
  40034. },
  40035. divideScalar: function(e) {
  40036. return this.multiplyScalar(1 / e)
  40037. },
  40038. min: function(e) {
  40039. return this.x = Math.min(this.x, e.x),
  40040. this.y = Math.min(this.y, e.y),
  40041. this.z = Math.min(this.z, e.z),
  40042. this
  40043. },
  40044. max: function(e) {
  40045. return this.x = Math.max(this.x, e.x),
  40046. this.y = Math.max(this.y, e.y),
  40047. this.z = Math.max(this.z, e.z),
  40048. this
  40049. },
  40050. clamp: function(e, t) {
  40051. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40052. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40053. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40054. this
  40055. },
  40056. clampScalar: function() {
  40057. var e, t;
  40058. return function(i, r) {
  40059. return void 0 === e && (e = new n.Vector3,
  40060. t = new n.Vector3),
  40061. e.set(i, i, i),
  40062. t.set(r, r, r),
  40063. this.clamp(e, t)
  40064. }
  40065. }(),
  40066. clampLength: function(e, t) {
  40067. var i = this.length();
  40068. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40069. this
  40070. },
  40071. floor: function() {
  40072. return this.x = Math.floor(this.x),
  40073. this.y = Math.floor(this.y),
  40074. this.z = Math.floor(this.z),
  40075. this
  40076. },
  40077. ceil: function() {
  40078. return this.x = Math.ceil(this.x),
  40079. this.y = Math.ceil(this.y),
  40080. this.z = Math.ceil(this.z),
  40081. this
  40082. },
  40083. round: function() {
  40084. return this.x = Math.round(this.x),
  40085. this.y = Math.round(this.y),
  40086. this.z = Math.round(this.z),
  40087. this
  40088. },
  40089. roundToZero: function() {
  40090. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40091. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40092. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40093. this
  40094. },
  40095. negate: function() {
  40096. return this.x = -this.x,
  40097. this.y = -this.y,
  40098. this.z = -this.z,
  40099. this
  40100. },
  40101. dot: function(e) {
  40102. return this.x * e.x + this.y * e.y + this.z * e.z
  40103. },
  40104. lengthSq: function() {
  40105. return this.x * this.x + this.y * this.y + this.z * this.z
  40106. },
  40107. length: function() {
  40108. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40109. },
  40110. lengthManhattan: function() {
  40111. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40112. },
  40113. normalize: function() {
  40114. return this.divideScalar(this.length())
  40115. },
  40116. setLength: function(e) {
  40117. return this.multiplyScalar(e / this.length())
  40118. },
  40119. lerp: function(e, t) {
  40120. return this.x += (e.x - this.x) * t,
  40121. this.y += (e.y - this.y) * t,
  40122. this.z += (e.z - this.z) * t,
  40123. this
  40124. },
  40125. lerpVectors: function(e, t, i) {
  40126. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40127. this
  40128. },
  40129. cross: function(e, t) {
  40130. if (void 0 !== t)
  40131. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40132. this.crossVectors(e, t);
  40133. var i = this.x
  40134. , n = this.y
  40135. , r = this.z;
  40136. return this.x = n * e.z - r * e.y,
  40137. this.y = r * e.x - i * e.z,
  40138. this.z = i * e.y - n * e.x,
  40139. this
  40140. },
  40141. crossVectors: function(e, t) {
  40142. var i = e.x
  40143. , n = e.y
  40144. , r = e.z
  40145. , o = t.x
  40146. , a = t.y
  40147. , s = t.z;
  40148. return this.x = n * s - r * a,
  40149. this.y = r * o - i * s,
  40150. this.z = i * a - n * o,
  40151. this
  40152. },
  40153. projectOnVector: function() {
  40154. var e, t;
  40155. return function(i) {
  40156. return void 0 === e && (e = new n.Vector3),
  40157. e.copy(i).normalize(),
  40158. t = this.dot(e),
  40159. this.copy(e).multiplyScalar(t)
  40160. }
  40161. }(),
  40162. projectOnPlane: function() {
  40163. var e;
  40164. return function(t) {
  40165. return void 0 === e && (e = new n.Vector3),
  40166. e.copy(this).projectOnVector(t),
  40167. this.sub(e)
  40168. }
  40169. }(),
  40170. reflect: function() {
  40171. var e;
  40172. return function(t) {
  40173. return void 0 === e && (e = new n.Vector3),
  40174. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40175. }
  40176. }(),
  40177. angleTo: function(e) {
  40178. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40179. return Math.acos(n.Math.clamp(t, -1, 1))
  40180. },
  40181. distanceTo: function(e) {
  40182. return Math.sqrt(this.distanceToSquared(e))
  40183. },
  40184. distanceToSquared: function(e) {
  40185. var t = this.x - e.x
  40186. , i = this.y - e.y
  40187. , n = this.z - e.z;
  40188. return t * t + i * i + n * n
  40189. },
  40190. setFromSpherical: function(e) {
  40191. var t = Math.sin(e.phi) * e.radius;
  40192. return this.x = t * Math.sin(e.theta),
  40193. this.y = Math.cos(e.phi) * e.radius,
  40194. this.z = t * Math.cos(e.theta),
  40195. this
  40196. },
  40197. setFromMatrixPosition: function(e) {
  40198. return this.setFromMatrixColumn(e, 3)
  40199. },
  40200. setFromMatrixScale: function(e) {
  40201. var t = this.setFromMatrixColumn(e, 0).length()
  40202. , i = this.setFromMatrixColumn(e, 1).length()
  40203. , n = this.setFromMatrixColumn(e, 2).length();
  40204. return this.x = t,
  40205. this.y = i,
  40206. this.z = n,
  40207. this
  40208. },
  40209. setFromMatrixColumn: function(e, t) {
  40210. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40211. e = arguments[1],
  40212. t = arguments[0]),
  40213. this.fromArray(e.elements, 4 * t)
  40214. },
  40215. equals: function(e) {
  40216. return e.x === this.x && e.y === this.y && e.z === this.z
  40217. },
  40218. fromArray: function(e, t) {
  40219. return void 0 === t && (t = 0),
  40220. this.x = e[t],
  40221. this.y = e[t + 1],
  40222. this.z = e[t + 2],
  40223. this
  40224. },
  40225. toArray: function(e, t) {
  40226. return void 0 === e && (e = []),
  40227. void 0 === t && (t = 0),
  40228. e[t] = this.x,
  40229. e[t + 1] = this.y,
  40230. e[t + 2] = this.z,
  40231. e
  40232. },
  40233. fromAttribute: function(e, t, i) {
  40234. return void 0 === i && (i = 0),
  40235. t = t * e.itemSize + i,
  40236. this.x = e.array[t],
  40237. this.y = e.array[t + 1],
  40238. this.z = e.array[t + 2],
  40239. this
  40240. }
  40241. },
  40242. n.Vector4 = function(e, t, i, n) {
  40243. this.x = e || 0,
  40244. this.y = t || 0,
  40245. this.z = i || 0,
  40246. this.w = void 0 !== n ? n : 1
  40247. }
  40248. ,
  40249. n.Vector4.prototype = {
  40250. constructor: n.Vector4,
  40251. set: function(e, t, i, n) {
  40252. return this.x = e,
  40253. this.y = t,
  40254. this.z = i,
  40255. this.w = n,
  40256. this
  40257. },
  40258. setScalar: function(e) {
  40259. return this.x = e,
  40260. this.y = e,
  40261. this.z = e,
  40262. this.w = e,
  40263. this
  40264. },
  40265. setX: function(e) {
  40266. return this.x = e,
  40267. this
  40268. },
  40269. setY: function(e) {
  40270. return this.y = e,
  40271. this
  40272. },
  40273. setZ: function(e) {
  40274. return this.z = e,
  40275. this
  40276. },
  40277. setW: function(e) {
  40278. return this.w = e,
  40279. this
  40280. },
  40281. setComponent: function(e, t) {
  40282. switch (e) {
  40283. case 0:
  40284. this.x = t;
  40285. break;
  40286. case 1:
  40287. this.y = t;
  40288. break;
  40289. case 2:
  40290. this.z = t;
  40291. break;
  40292. case 3:
  40293. this.w = t;
  40294. break;
  40295. default:
  40296. throw new Error("index is out of range: " + e)
  40297. }
  40298. },
  40299. getComponent: function(e) {
  40300. switch (e) {
  40301. case 0:
  40302. return this.x;
  40303. case 1:
  40304. return this.y;
  40305. case 2:
  40306. return this.z;
  40307. case 3:
  40308. return this.w;
  40309. default:
  40310. throw new Error("index is out of range: " + e)
  40311. }
  40312. },
  40313. clone: function() {
  40314. return new this.constructor(this.x,this.y,this.z,this.w)
  40315. },
  40316. copy: function(e) {
  40317. return this.x = e.x,
  40318. this.y = e.y,
  40319. this.z = e.z,
  40320. this.w = void 0 !== e.w ? e.w : 1,
  40321. this
  40322. },
  40323. add: function(e, t) {
  40324. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40325. this.addVectors(e, t)) : (this.x += e.x,
  40326. this.y += e.y,
  40327. this.z += e.z,
  40328. this.w += e.w,
  40329. this)
  40330. },
  40331. addScalar: function(e) {
  40332. return this.x += e,
  40333. this.y += e,
  40334. this.z += e,
  40335. this.w += e,
  40336. this
  40337. },
  40338. addVectors: function(e, t) {
  40339. return this.x = e.x + t.x,
  40340. this.y = e.y + t.y,
  40341. this.z = e.z + t.z,
  40342. this.w = e.w + t.w,
  40343. this
  40344. },
  40345. addScaledVector: function(e, t) {
  40346. return this.x += e.x * t,
  40347. this.y += e.y * t,
  40348. this.z += e.z * t,
  40349. this.w += e.w * t,
  40350. this
  40351. },
  40352. sub: function(e, t) {
  40353. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40354. this.subVectors(e, t)) : (this.x -= e.x,
  40355. this.y -= e.y,
  40356. this.z -= e.z,
  40357. this.w -= e.w,
  40358. this)
  40359. },
  40360. subScalar: function(e) {
  40361. return this.x -= e,
  40362. this.y -= e,
  40363. this.z -= e,
  40364. this.w -= e,
  40365. this
  40366. },
  40367. subVectors: function(e, t) {
  40368. return this.x = e.x - t.x,
  40369. this.y = e.y - t.y,
  40370. this.z = e.z - t.z,
  40371. this.w = e.w - t.w,
  40372. this
  40373. },
  40374. multiplyScalar: function(e) {
  40375. return isFinite(e) ? (this.x *= e,
  40376. this.y *= e,
  40377. this.z *= e,
  40378. this.w *= e) : (this.x = 0,
  40379. this.y = 0,
  40380. this.z = 0,
  40381. this.w = 0),
  40382. this
  40383. },
  40384. applyMatrix4: function(e) {
  40385. var t = this.x
  40386. , i = this.y
  40387. , n = this.z
  40388. , r = this.w
  40389. , o = e.elements;
  40390. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40391. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40392. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40393. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40394. this
  40395. },
  40396. divideScalar: function(e) {
  40397. return this.multiplyScalar(1 / e)
  40398. },
  40399. setAxisAngleFromQuaternion: function(e) {
  40400. this.w = 2 * Math.acos(e.w);
  40401. var t = Math.sqrt(1 - e.w * e.w);
  40402. return t < 1e-4 ? (this.x = 1,
  40403. this.y = 0,
  40404. this.z = 0) : (this.x = e.x / t,
  40405. this.y = e.y / t,
  40406. this.z = e.z / t),
  40407. this
  40408. },
  40409. setAxisAngleFromRotationMatrix: function(e) {
  40410. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40411. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40412. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40413. return this.set(1, 0, 0, 0),
  40414. this;
  40415. t = Math.PI;
  40416. var v = (l + 1) / 2
  40417. , A = (d + 1) / 2
  40418. , y = (m + 1) / 2
  40419. , C = (c + u) / 4
  40420. , I = (h + f) / 4
  40421. , E = (p + g) / 4;
  40422. return v > A && v > y ? v < o ? (i = 0,
  40423. n = .707106781,
  40424. r = .707106781) : (i = Math.sqrt(v),
  40425. n = C / i,
  40426. r = I / i) : A > y ? A < o ? (i = .707106781,
  40427. n = 0,
  40428. r = .707106781) : (n = Math.sqrt(A),
  40429. i = C / n,
  40430. r = E / n) : y < o ? (i = .707106781,
  40431. n = .707106781,
  40432. r = 0) : (r = Math.sqrt(y),
  40433. i = I / r,
  40434. n = E / r),
  40435. this.set(i, n, r, t),
  40436. this
  40437. }
  40438. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40439. return Math.abs(b) < .001 && (b = 1),
  40440. this.x = (g - p) / b,
  40441. this.y = (h - f) / b,
  40442. this.z = (u - c) / b,
  40443. this.w = Math.acos((l + d + m - 1) / 2),
  40444. this
  40445. },
  40446. min: function(e) {
  40447. return this.x = Math.min(this.x, e.x),
  40448. this.y = Math.min(this.y, e.y),
  40449. this.z = Math.min(this.z, e.z),
  40450. this.w = Math.min(this.w, e.w),
  40451. this
  40452. },
  40453. max: function(e) {
  40454. return this.x = Math.max(this.x, e.x),
  40455. this.y = Math.max(this.y, e.y),
  40456. this.z = Math.max(this.z, e.z),
  40457. this.w = Math.max(this.w, e.w),
  40458. this
  40459. },
  40460. clamp: function(e, t) {
  40461. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40462. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40463. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40464. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40465. this
  40466. },
  40467. clampScalar: function() {
  40468. var e, t;
  40469. return function(i, r) {
  40470. return void 0 === e && (e = new n.Vector4,
  40471. t = new n.Vector4),
  40472. e.set(i, i, i, i),
  40473. t.set(r, r, r, r),
  40474. this.clamp(e, t)
  40475. }
  40476. }(),
  40477. floor: function() {
  40478. return this.x = Math.floor(this.x),
  40479. this.y = Math.floor(this.y),
  40480. this.z = Math.floor(this.z),
  40481. this.w = Math.floor(this.w),
  40482. this
  40483. },
  40484. ceil: function() {
  40485. return this.x = Math.ceil(this.x),
  40486. this.y = Math.ceil(this.y),
  40487. this.z = Math.ceil(this.z),
  40488. this.w = Math.ceil(this.w),
  40489. this
  40490. },
  40491. round: function() {
  40492. return this.x = Math.round(this.x),
  40493. this.y = Math.round(this.y),
  40494. this.z = Math.round(this.z),
  40495. this.w = Math.round(this.w),
  40496. this
  40497. },
  40498. roundToZero: function() {
  40499. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40500. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40501. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40502. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40503. this
  40504. },
  40505. negate: function() {
  40506. return this.x = -this.x,
  40507. this.y = -this.y,
  40508. this.z = -this.z,
  40509. this.w = -this.w,
  40510. this
  40511. },
  40512. dot: function(e) {
  40513. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40514. },
  40515. lengthSq: function() {
  40516. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40517. },
  40518. length: function() {
  40519. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40520. },
  40521. lengthManhattan: function() {
  40522. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40523. },
  40524. normalize: function() {
  40525. return this.divideScalar(this.length())
  40526. },
  40527. setLength: function(e) {
  40528. return this.multiplyScalar(e / this.length())
  40529. },
  40530. lerp: function(e, t) {
  40531. return this.x += (e.x - this.x) * t,
  40532. this.y += (e.y - this.y) * t,
  40533. this.z += (e.z - this.z) * t,
  40534. this.w += (e.w - this.w) * t,
  40535. this
  40536. },
  40537. lerpVectors: function(e, t, i) {
  40538. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40539. this
  40540. },
  40541. equals: function(e) {
  40542. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40543. },
  40544. fromArray: function(e, t) {
  40545. return void 0 === t && (t = 0),
  40546. this.x = e[t],
  40547. this.y = e[t + 1],
  40548. this.z = e[t + 2],
  40549. this.w = e[t + 3],
  40550. this
  40551. },
  40552. toArray: function(e, t) {
  40553. return void 0 === e && (e = []),
  40554. void 0 === t && (t = 0),
  40555. e[t] = this.x,
  40556. e[t + 1] = this.y,
  40557. e[t + 2] = this.z,
  40558. e[t + 3] = this.w,
  40559. e
  40560. },
  40561. fromAttribute: function(e, t, i) {
  40562. return void 0 === i && (i = 0),
  40563. t = t * e.itemSize + i,
  40564. this.x = e.array[t],
  40565. this.y = e.array[t + 1],
  40566. this.z = e.array[t + 2],
  40567. this.w = e.array[t + 3],
  40568. this
  40569. }
  40570. },
  40571. n.Euler = function(e, t, i, r) {
  40572. this._x = e || 0,
  40573. this._y = t || 0,
  40574. this._z = i || 0,
  40575. this._order = r || n.Euler.DefaultOrder
  40576. }
  40577. ,
  40578. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40579. n.Euler.DefaultOrder = "XYZ",
  40580. n.Euler.prototype = {
  40581. constructor: n.Euler,
  40582. get x() {
  40583. return this._x
  40584. },
  40585. set x(e) {
  40586. this._x = e,
  40587. this.onChangeCallback()
  40588. },
  40589. get y() {
  40590. return this._y
  40591. },
  40592. set y(e) {
  40593. this._y = e,
  40594. this.onChangeCallback()
  40595. },
  40596. get z() {
  40597. return this._z
  40598. },
  40599. set z(e) {
  40600. this._z = e,
  40601. this.onChangeCallback()
  40602. },
  40603. get order() {
  40604. return this._order
  40605. },
  40606. set order(e) {
  40607. this._order = e,
  40608. this.onChangeCallback()
  40609. },
  40610. set: function(e, t, i, n) {
  40611. return this._x = e,
  40612. this._y = t,
  40613. this._z = i,
  40614. this._order = n || this._order,
  40615. this.onChangeCallback(),
  40616. this
  40617. },
  40618. clone: function() {
  40619. return new this.constructor(this._x,this._y,this._z,this._order)
  40620. },
  40621. copy: function(e) {
  40622. return this._x = e._x,
  40623. this._y = e._y,
  40624. this._z = e._z,
  40625. this._order = e._order,
  40626. this.onChangeCallback(),
  40627. this
  40628. },
  40629. setFromRotationMatrix: function(e, t, i) {
  40630. var r = n.Math.clamp
  40631. , o = e.elements
  40632. , a = o[0]
  40633. , s = o[4]
  40634. , l = o[8]
  40635. , c = o[1]
  40636. , h = o[5]
  40637. , u = o[9]
  40638. , d = o[2]
  40639. , p = o[6]
  40640. , f = o[10];
  40641. return t = t || this._order,
  40642. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40643. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40644. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40645. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40646. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40647. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40648. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40649. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40650. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40651. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40652. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40653. this._z = Math.atan2(c, a)) : (this._x = 0,
  40654. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40655. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40656. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40657. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40658. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40659. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40660. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40661. this._order = t,
  40662. i !== !1 && this.onChangeCallback(),
  40663. this
  40664. },
  40665. setFromQuaternion: function() {
  40666. var e;
  40667. return function(t, i, r) {
  40668. return void 0 === e && (e = new n.Matrix4),
  40669. e.makeRotationFromQuaternion(t),
  40670. this.setFromRotationMatrix(e, i, r),
  40671. this
  40672. }
  40673. }(),
  40674. setFromVector3: function(e, t) {
  40675. return this.set(e.x, e.y, e.z, t || this._order)
  40676. },
  40677. reorder: function() {
  40678. var e = new n.Quaternion;
  40679. return function(t) {
  40680. e.setFromEuler(this),
  40681. this.setFromQuaternion(e, t)
  40682. }
  40683. }(),
  40684. equals: function(e) {
  40685. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40686. },
  40687. fromArray: function(e) {
  40688. return this._x = e[0],
  40689. this._y = e[1],
  40690. this._z = e[2],
  40691. void 0 !== e[3] && (this._order = e[3]),
  40692. this.onChangeCallback(),
  40693. this
  40694. },
  40695. toArray: function(e, t) {
  40696. return void 0 === e && (e = []),
  40697. void 0 === t && (t = 0),
  40698. e[t] = this._x,
  40699. e[t + 1] = this._y,
  40700. e[t + 2] = this._z,
  40701. e[t + 3] = this._order,
  40702. e
  40703. },
  40704. toVector3: function(e) {
  40705. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40706. },
  40707. onChange: function(e) {
  40708. return this.onChangeCallback = e,
  40709. this
  40710. },
  40711. onChangeCallback: function() {}
  40712. },
  40713. n.Line3 = function(e, t) {
  40714. this.start = void 0 !== e ? e : new n.Vector3,
  40715. this.end = void 0 !== t ? t : new n.Vector3
  40716. }
  40717. ,
  40718. n.Line3.prototype = {
  40719. constructor: n.Line3,
  40720. set: function(e, t) {
  40721. return this.start.copy(e),
  40722. this.end.copy(t),
  40723. this
  40724. },
  40725. clone: function() {
  40726. return (new this.constructor).copy(this)
  40727. },
  40728. copy: function(e) {
  40729. return this.start.copy(e.start),
  40730. this.end.copy(e.end),
  40731. this
  40732. },
  40733. center: function(e) {
  40734. var t = e || new n.Vector3;
  40735. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40736. },
  40737. delta: function(e) {
  40738. var t = e || new n.Vector3;
  40739. return t.subVectors(this.end, this.start)
  40740. },
  40741. distanceSq: function() {
  40742. return this.start.distanceToSquared(this.end)
  40743. },
  40744. distance: function() {
  40745. return this.start.distanceTo(this.end)
  40746. },
  40747. at: function(e, t) {
  40748. var i = t || new n.Vector3;
  40749. return this.delta(i).multiplyScalar(e).add(this.start)
  40750. },
  40751. closestPointToPointParameter: function() {
  40752. var e = new n.Vector3
  40753. , t = new n.Vector3;
  40754. return function(i, r) {
  40755. e.subVectors(i, this.start),
  40756. t.subVectors(this.end, this.start);
  40757. var o = t.dot(t)
  40758. , a = t.dot(e)
  40759. , s = a / o;
  40760. return r && (s = n.Math.clamp(s, 0, 1)),
  40761. s
  40762. }
  40763. }(),
  40764. closestPointToPoint: function(e, t, i) {
  40765. var r = this.closestPointToPointParameter(e, t)
  40766. , o = i || new n.Vector3;
  40767. return this.delta(o).multiplyScalar(r).add(this.start)
  40768. },
  40769. applyMatrix4: function(e) {
  40770. return this.start.applyMatrix4(e),
  40771. this.end.applyMatrix4(e),
  40772. this
  40773. },
  40774. equals: function(e) {
  40775. return e.start.equals(this.start) && e.end.equals(this.end)
  40776. }
  40777. },
  40778. n.Box2 = function(e, t) {
  40779. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40780. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40781. }
  40782. ,
  40783. n.Box2.prototype = {
  40784. constructor: n.Box2,
  40785. set: function(e, t) {
  40786. return this.min.copy(e),
  40787. this.max.copy(t),
  40788. this
  40789. },
  40790. setFromPoints: function(e) {
  40791. this.makeEmpty();
  40792. for (var t = 0, i = e.length; t < i; t++)
  40793. this.expandByPoint(e[t]);
  40794. return this
  40795. },
  40796. setFromCenterAndSize: function() {
  40797. var e = new n.Vector2;
  40798. return function(t, i) {
  40799. var n = e.copy(i).multiplyScalar(.5);
  40800. return this.min.copy(t).sub(n),
  40801. this.max.copy(t).add(n),
  40802. this
  40803. }
  40804. }(),
  40805. clone: function() {
  40806. return (new this.constructor).copy(this)
  40807. },
  40808. copy: function(e) {
  40809. return this.min.copy(e.min),
  40810. this.max.copy(e.max),
  40811. this
  40812. },
  40813. makeEmpty: function() {
  40814. return this.min.x = this.min.y = +(1 / 0),
  40815. this.max.x = this.max.y = -(1 / 0),
  40816. this
  40817. },
  40818. isEmpty: function() {
  40819. return this.max.x < this.min.x || this.max.y < this.min.y
  40820. },
  40821. center: function(e) {
  40822. var t = e || new n.Vector2;
  40823. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40824. },
  40825. size: function(e) {
  40826. var t = e || new n.Vector2;
  40827. return t.subVectors(this.max, this.min)
  40828. },
  40829. expandByPoint: function(e) {
  40830. return this.min.min(e),
  40831. this.max.max(e),
  40832. this
  40833. },
  40834. expandByVector: function(e) {
  40835. return this.min.sub(e),
  40836. this.max.add(e),
  40837. this
  40838. },
  40839. expandByScalar: function(e) {
  40840. return this.min.addScalar(-e),
  40841. this.max.addScalar(e),
  40842. this
  40843. },
  40844. containsPoint: function(e) {
  40845. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40846. },
  40847. containsBox: function(e) {
  40848. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40849. },
  40850. getParameter: function(e, t) {
  40851. var i = t || new n.Vector2;
  40852. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40853. },
  40854. intersectsBox: function(e) {
  40855. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40856. },
  40857. clampPoint: function(e, t) {
  40858. var i = t || new n.Vector2;
  40859. return i.copy(e).clamp(this.min, this.max)
  40860. },
  40861. distanceToPoint: function() {
  40862. var e = new n.Vector2;
  40863. return function(t) {
  40864. var i = e.copy(t).clamp(this.min, this.max);
  40865. return i.sub(t).length()
  40866. }
  40867. }(),
  40868. intersect: function(e) {
  40869. return this.min.max(e.min),
  40870. this.max.min(e.max),
  40871. this
  40872. },
  40873. union: function(e) {
  40874. return this.min.min(e.min),
  40875. this.max.max(e.max),
  40876. this
  40877. },
  40878. translate: function(e) {
  40879. return this.min.add(e),
  40880. this.max.add(e),
  40881. this
  40882. },
  40883. equals: function(e) {
  40884. return e.min.equals(this.min) && e.max.equals(this.max)
  40885. }
  40886. },
  40887. n.Box3 = function(e, t) {
  40888. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40889. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40890. }
  40891. ,
  40892. n.Box3.prototype = {
  40893. constructor: n.Box3,
  40894. set: function(e, t) {
  40895. return this.min.copy(e),
  40896. this.max.copy(t),
  40897. this
  40898. },
  40899. setFromArray: function(e) {
  40900. this.makeEmpty();
  40901. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40902. var c = e[s]
  40903. , h = e[s + 1]
  40904. , u = e[s + 2];
  40905. c < t && (t = c),
  40906. h < i && (i = h),
  40907. u < n && (n = u),
  40908. c > r && (r = c),
  40909. h > o && (o = h),
  40910. u > a && (a = u)
  40911. }
  40912. this.min.set(t, i, n),
  40913. this.max.set(r, o, a)
  40914. },
  40915. setFromPoints: function(e) {
  40916. this.makeEmpty();
  40917. for (var t = 0, i = e.length; t < i; t++)
  40918. this.expandByPoint(e[t]);
  40919. return this
  40920. },
  40921. setFromCenterAndSize: function() {
  40922. var e = new n.Vector3;
  40923. return function(t, i) {
  40924. var n = e.copy(i).multiplyScalar(.5);
  40925. return this.min.copy(t).sub(n),
  40926. this.max.copy(t).add(n),
  40927. this
  40928. }
  40929. }(),
  40930. setFromObject: function() {
  40931. var e;
  40932. return function(t) {
  40933. void 0 === e && (e = new n.Box3);
  40934. var i = this;
  40935. return this.makeEmpty(),
  40936. t.updateMatrixWorld(!0),
  40937. t.traverse(function(t) {
  40938. var n = t.geometry;
  40939. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40940. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40941. e.applyMatrix4(t.matrixWorld),
  40942. i.union(e)))
  40943. }),
  40944. this
  40945. }
  40946. }(),
  40947. clone: function() {
  40948. return (new this.constructor).copy(this)
  40949. },
  40950. copy: function(e) {
  40951. return this.min.copy(e.min),
  40952. this.max.copy(e.max),
  40953. this
  40954. },
  40955. makeEmpty: function() {
  40956. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40957. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40958. this
  40959. },
  40960. isEmpty: function() {
  40961. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40962. },
  40963. center: function(e) {
  40964. var t = e || new n.Vector3;
  40965. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40966. },
  40967. size: function(e) {
  40968. var t = e || new n.Vector3;
  40969. return t.subVectors(this.max, this.min)
  40970. },
  40971. expandByPoint: function(e) {
  40972. return this.min.min(e),
  40973. this.max.max(e),
  40974. this
  40975. },
  40976. expandByVector: function(e) {
  40977. return this.min.sub(e),
  40978. this.max.add(e),
  40979. this
  40980. },
  40981. expandByScalar: function(e) {
  40982. return this.min.addScalar(-e),
  40983. this.max.addScalar(e),
  40984. this
  40985. },
  40986. containsPoint: function(e) {
  40987. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40988. },
  40989. containsBox: function(e) {
  40990. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40991. },
  40992. getParameter: function(e, t) {
  40993. var i = t || new n.Vector3;
  40994. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40995. },
  40996. intersectsBox: function(e) {
  40997. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40998. },
  40999. intersectsSphere: function() {
  41000. var e;
  41001. return function(t) {
  41002. return void 0 === e && (e = new n.Vector3),
  41003. this.clampPoint(t.center, e),
  41004. e.distanceToSquared(t.center) <= t.radius * t.radius
  41005. }
  41006. }(),
  41007. intersectsPlane: function(e) {
  41008. var t, i;
  41009. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41010. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41011. i = e.normal.x * this.min.x),
  41012. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41013. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41014. i += e.normal.y * this.min.y),
  41015. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41016. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41017. i += e.normal.z * this.min.z),
  41018. t <= e.constant && i >= e.constant
  41019. },
  41020. clampPoint: function(e, t) {
  41021. var i = t || new n.Vector3;
  41022. return i.copy(e).clamp(this.min, this.max)
  41023. },
  41024. distanceToPoint: function() {
  41025. var e = new n.Vector3;
  41026. return function(t) {
  41027. var i = e.copy(t).clamp(this.min, this.max);
  41028. return i.sub(t).length()
  41029. }
  41030. }(),
  41031. getBoundingSphere: function() {
  41032. var e = new n.Vector3;
  41033. return function(t) {
  41034. var i = t || new n.Sphere;
  41035. return i.center = this.center(),
  41036. i.radius = .5 * this.size(e).length(),
  41037. i
  41038. }
  41039. }(),
  41040. intersect: function(e) {
  41041. return this.min.max(e.min),
  41042. this.max.min(e.max),
  41043. this
  41044. },
  41045. union: function(e) {
  41046. return this.min.min(e.min),
  41047. this.max.max(e.max),
  41048. this
  41049. },
  41050. applyMatrix4: function() {
  41051. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41052. return function(t) {
  41053. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41054. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41055. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41056. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41057. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41058. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41059. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41060. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41061. this.makeEmpty(),
  41062. this.setFromPoints(e),
  41063. this
  41064. }
  41065. }(),
  41066. translate: function(e) {
  41067. return this.min.add(e),
  41068. this.max.add(e),
  41069. this
  41070. },
  41071. equals: function(e) {
  41072. return e.min.equals(this.min) && e.max.equals(this.max)
  41073. }
  41074. },
  41075. n.Matrix3 = function() {
  41076. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41077. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41078. }
  41079. ,
  41080. n.Matrix3.prototype = {
  41081. constructor: n.Matrix3,
  41082. set: function(e, t, i, n, r, o, a, s, l) {
  41083. var c = this.elements;
  41084. return c[0] = e,
  41085. c[1] = n,
  41086. c[2] = a,
  41087. c[3] = t,
  41088. c[4] = r,
  41089. c[5] = s,
  41090. c[6] = i,
  41091. c[7] = o,
  41092. c[8] = l,
  41093. this
  41094. },
  41095. identity: function() {
  41096. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41097. this
  41098. },
  41099. clone: function() {
  41100. return (new this.constructor).fromArray(this.elements)
  41101. },
  41102. copy: function(e) {
  41103. var t = e.elements;
  41104. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41105. this
  41106. },
  41107. setFromMatrix4: function(e) {
  41108. var t = e.elements;
  41109. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41110. this
  41111. },
  41112. applyToVector3Array: function() {
  41113. var e;
  41114. return function(t, i, r) {
  41115. void 0 === e && (e = new n.Vector3),
  41116. void 0 === i && (i = 0),
  41117. void 0 === r && (r = t.length);
  41118. for (var o = 0, a = i; o < r; o += 3,
  41119. a += 3)
  41120. e.fromArray(t, a),
  41121. e.applyMatrix3(this),
  41122. e.toArray(t, a);
  41123. return t
  41124. }
  41125. }(),
  41126. applyToBuffer: function() {
  41127. var e;
  41128. return function(t, i, r) {
  41129. void 0 === e && (e = new n.Vector3),
  41130. void 0 === i && (i = 0),
  41131. void 0 === r && (r = t.length / t.itemSize);
  41132. for (var o = 0, a = i; o < r; o++,
  41133. a++)
  41134. e.x = t.getX(a),
  41135. e.y = t.getY(a),
  41136. e.z = t.getZ(a),
  41137. e.applyMatrix3(this),
  41138. t.setXYZ(e.x, e.y, e.z);
  41139. return t
  41140. }
  41141. }(),
  41142. multiplyScalar: function(e) {
  41143. var t = this.elements;
  41144. return t[0] *= e,
  41145. t[3] *= e,
  41146. t[6] *= e,
  41147. t[1] *= e,
  41148. t[4] *= e,
  41149. t[7] *= e,
  41150. t[2] *= e,
  41151. t[5] *= e,
  41152. t[8] *= e,
  41153. this
  41154. },
  41155. determinant: function() {
  41156. var e = this.elements
  41157. , t = e[0]
  41158. , i = e[1]
  41159. , n = e[2]
  41160. , r = e[3]
  41161. , o = e[4]
  41162. , a = e[5]
  41163. , s = e[6]
  41164. , l = e[7]
  41165. , c = e[8];
  41166. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41167. },
  41168. getInverse: function(e, t) {
  41169. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41170. var i = e.elements
  41171. , r = this.elements
  41172. , o = i[0]
  41173. , a = i[1]
  41174. , s = i[2]
  41175. , l = i[3]
  41176. , c = i[4]
  41177. , h = i[5]
  41178. , u = i[6]
  41179. , d = i[7]
  41180. , p = i[8]
  41181. , f = p * c - h * d
  41182. , g = h * u - p * l
  41183. , m = d * l - c * u
  41184. , v = o * f + a * g + s * m;
  41185. if (0 === v) {
  41186. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41187. if (t)
  41188. throw new Error(A);
  41189. return console.warn(A),
  41190. this.identity()
  41191. }
  41192. return r[0] = f,
  41193. r[1] = s * d - p * a,
  41194. r[2] = h * a - s * c,
  41195. r[3] = g,
  41196. r[4] = p * o - s * u,
  41197. r[5] = s * l - h * o,
  41198. r[6] = m,
  41199. r[7] = a * u - d * o,
  41200. r[8] = c * o - a * l,
  41201. this.multiplyScalar(1 / v)
  41202. },
  41203. transpose: function() {
  41204. var e, t = this.elements;
  41205. return e = t[1],
  41206. t[1] = t[3],
  41207. t[3] = e,
  41208. e = t[2],
  41209. t[2] = t[6],
  41210. t[6] = e,
  41211. e = t[5],
  41212. t[5] = t[7],
  41213. t[7] = e,
  41214. this
  41215. },
  41216. flattenToArrayOffset: function(e, t) {
  41217. var i = this.elements;
  41218. return e[t] = i[0],
  41219. e[t + 1] = i[1],
  41220. e[t + 2] = i[2],
  41221. e[t + 3] = i[3],
  41222. e[t + 4] = i[4],
  41223. e[t + 5] = i[5],
  41224. e[t + 6] = i[6],
  41225. e[t + 7] = i[7],
  41226. e[t + 8] = i[8],
  41227. e
  41228. },
  41229. getNormalMatrix: function(e) {
  41230. return this.setFromMatrix4(e).getInverse(this).transpose()
  41231. },
  41232. transposeIntoArray: function(e) {
  41233. var t = this.elements;
  41234. return e[0] = t[0],
  41235. e[1] = t[3],
  41236. e[2] = t[6],
  41237. e[3] = t[1],
  41238. e[4] = t[4],
  41239. e[5] = t[7],
  41240. e[6] = t[2],
  41241. e[7] = t[5],
  41242. e[8] = t[8],
  41243. this
  41244. },
  41245. fromArray: function(e) {
  41246. return this.elements.set(e),
  41247. this
  41248. },
  41249. toArray: function() {
  41250. var e = this.elements;
  41251. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41252. }
  41253. },
  41254. n.Matrix4 = function() {
  41255. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41256. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41257. }
  41258. ,
  41259. n.Matrix4.prototype = {
  41260. constructor: n.Matrix4,
  41261. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41262. var m = this.elements;
  41263. return m[0] = e,
  41264. m[4] = t,
  41265. m[8] = i,
  41266. m[12] = n,
  41267. m[1] = r,
  41268. m[5] = o,
  41269. m[9] = a,
  41270. m[13] = s,
  41271. m[2] = l,
  41272. m[6] = c,
  41273. m[10] = h,
  41274. m[14] = u,
  41275. m[3] = d,
  41276. m[7] = p,
  41277. m[11] = f,
  41278. m[15] = g,
  41279. this
  41280. },
  41281. identity: function() {
  41282. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41283. this
  41284. },
  41285. clone: function() {
  41286. return (new n.Matrix4).fromArray(this.elements)
  41287. },
  41288. copy: function(e) {
  41289. return this.elements.set(e.elements),
  41290. this
  41291. },
  41292. copyPosition: function(e) {
  41293. var t = this.elements
  41294. , i = e.elements;
  41295. return t[12] = i[12],
  41296. t[13] = i[13],
  41297. t[14] = i[14],
  41298. this
  41299. },
  41300. extractBasis: function(e, t, i) {
  41301. return e.setFromMatrixColumn(this, 0),
  41302. t.setFromMatrixColumn(this, 1),
  41303. i.setFromMatrixColumn(this, 2),
  41304. this
  41305. },
  41306. makeBasis: function(e, t, i) {
  41307. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41308. this
  41309. },
  41310. extractRotation: function() {
  41311. var e;
  41312. return function(t) {
  41313. void 0 === e && (e = new n.Vector3);
  41314. var i = this.elements
  41315. , r = t.elements
  41316. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41317. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41318. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41319. return i[0] = r[0] * o,
  41320. i[1] = r[1] * o,
  41321. i[2] = r[2] * o,
  41322. i[4] = r[4] * a,
  41323. i[5] = r[5] * a,
  41324. i[6] = r[6] * a,
  41325. i[8] = r[8] * s,
  41326. i[9] = r[9] * s,
  41327. i[10] = r[10] * s,
  41328. this
  41329. }
  41330. }(),
  41331. makeRotationFromEuler: function(e) {
  41332. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41333. var t = this.elements
  41334. , i = e.x
  41335. , r = e.y
  41336. , o = e.z
  41337. , a = Math.cos(i)
  41338. , s = Math.sin(i)
  41339. , l = Math.cos(r)
  41340. , c = Math.sin(r)
  41341. , h = Math.cos(o)
  41342. , u = Math.sin(o);
  41343. if ("XYZ" === e.order) {
  41344. var d = a * h
  41345. , p = a * u
  41346. , f = s * h
  41347. , g = s * u;
  41348. t[0] = l * h,
  41349. t[4] = -l * u,
  41350. t[8] = c,
  41351. t[1] = p + f * c,
  41352. t[5] = d - g * c,
  41353. t[9] = -s * l,
  41354. t[2] = g - d * c,
  41355. t[6] = f + p * c,
  41356. t[10] = a * l
  41357. } else if ("YXZ" === e.order) {
  41358. var m = l * h
  41359. , v = l * u
  41360. , A = c * h
  41361. , y = c * u;
  41362. t[0] = m + y * s,
  41363. t[4] = A * s - v,
  41364. t[8] = a * c,
  41365. t[1] = a * u,
  41366. t[5] = a * h,
  41367. t[9] = -s,
  41368. t[2] = v * s - A,
  41369. t[6] = y + m * s,
  41370. t[10] = a * l
  41371. } else if ("ZXY" === e.order) {
  41372. var m = l * h
  41373. , v = l * u
  41374. , A = c * h
  41375. , y = c * u;
  41376. t[0] = m - y * s,
  41377. t[4] = -a * u,
  41378. t[8] = A + v * s,
  41379. t[1] = v + A * s,
  41380. t[5] = a * h,
  41381. t[9] = y - m * s,
  41382. t[2] = -a * c,
  41383. t[6] = s,
  41384. t[10] = a * l
  41385. } else if ("ZYX" === e.order) {
  41386. var d = a * h
  41387. , p = a * u
  41388. , f = s * h
  41389. , g = s * u;
  41390. t[0] = l * h,
  41391. t[4] = f * c - p,
  41392. t[8] = d * c + g,
  41393. t[1] = l * u,
  41394. t[5] = g * c + d,
  41395. t[9] = p * c - f,
  41396. t[2] = -c,
  41397. t[6] = s * l,
  41398. t[10] = a * l
  41399. } else if ("YZX" === e.order) {
  41400. var C = a * l
  41401. , I = a * c
  41402. , E = s * l
  41403. , b = s * c;
  41404. t[0] = l * h,
  41405. t[4] = b - C * u,
  41406. t[8] = E * u + I,
  41407. t[1] = u,
  41408. t[5] = a * h,
  41409. t[9] = -s * h,
  41410. t[2] = -c * h,
  41411. t[6] = I * u + E,
  41412. t[10] = C - b * u
  41413. } else if ("XZY" === e.order) {
  41414. var C = a * l
  41415. , I = a * c
  41416. , E = s * l
  41417. , b = s * c;
  41418. t[0] = l * h,
  41419. t[4] = -u,
  41420. t[8] = c * h,
  41421. t[1] = C * u + b,
  41422. t[5] = a * h,
  41423. t[9] = I * u - E,
  41424. t[2] = E * u - I,
  41425. t[6] = s * h,
  41426. t[10] = b * u + C
  41427. }
  41428. return t[3] = 0,
  41429. t[7] = 0,
  41430. t[11] = 0,
  41431. t[12] = 0,
  41432. t[13] = 0,
  41433. t[14] = 0,
  41434. t[15] = 1,
  41435. this
  41436. },
  41437. makeRotationFromQuaternion: function(e) {
  41438. var t = this.elements
  41439. , i = e.x
  41440. , n = e.y
  41441. , r = e.z
  41442. , o = e.w
  41443. , a = i + i
  41444. , s = n + n
  41445. , l = r + r
  41446. , c = i * a
  41447. , h = i * s
  41448. , u = i * l
  41449. , d = n * s
  41450. , p = n * l
  41451. , f = r * l
  41452. , g = o * a
  41453. , m = o * s
  41454. , v = o * l;
  41455. return t[0] = 1 - (d + f),
  41456. t[4] = h - v,
  41457. t[8] = u + m,
  41458. t[1] = h + v,
  41459. t[5] = 1 - (c + f),
  41460. t[9] = p - g,
  41461. t[2] = u - m,
  41462. t[6] = p + g,
  41463. t[10] = 1 - (c + d),
  41464. t[3] = 0,
  41465. t[7] = 0,
  41466. t[11] = 0,
  41467. t[12] = 0,
  41468. t[13] = 0,
  41469. t[14] = 0,
  41470. t[15] = 1,
  41471. this
  41472. },
  41473. lookAt: function() {
  41474. var e, t, i;
  41475. return function(r, o, a) {
  41476. void 0 === e && (e = new n.Vector3),
  41477. void 0 === t && (t = new n.Vector3),
  41478. void 0 === i && (i = new n.Vector3);
  41479. var s = this.elements;
  41480. return i.subVectors(r, o).normalize(),
  41481. 0 === i.lengthSq() && (i.z = 1),
  41482. e.crossVectors(a, i).normalize(),
  41483. 0 === e.lengthSq() && (i.x += 1e-4,
  41484. e.crossVectors(a, i).normalize()),
  41485. t.crossVectors(i, e),
  41486. s[0] = e.x,
  41487. s[4] = t.x,
  41488. s[8] = i.x,
  41489. s[1] = e.y,
  41490. s[5] = t.y,
  41491. s[9] = i.y,
  41492. s[2] = e.z,
  41493. s[6] = t.z,
  41494. s[10] = i.z,
  41495. this
  41496. }
  41497. }(),
  41498. multiply: function(e, t) {
  41499. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41500. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41501. },
  41502. multiplyMatrices: function(e, t) {
  41503. var i = e.elements
  41504. , n = t.elements
  41505. , r = this.elements
  41506. , o = i[0]
  41507. , a = i[4]
  41508. , s = i[8]
  41509. , l = i[12]
  41510. , c = i[1]
  41511. , h = i[5]
  41512. , u = i[9]
  41513. , d = i[13]
  41514. , p = i[2]
  41515. , f = i[6]
  41516. , g = i[10]
  41517. , m = i[14]
  41518. , v = i[3]
  41519. , A = i[7]
  41520. , y = i[11]
  41521. , C = i[15]
  41522. , I = n[0]
  41523. , E = n[4]
  41524. , b = n[8]
  41525. , w = n[12]
  41526. , _ = n[1]
  41527. , T = n[5]
  41528. , x = n[9]
  41529. , S = n[13]
  41530. , M = n[2]
  41531. , R = n[6]
  41532. , P = n[10]
  41533. , O = n[14]
  41534. , L = n[3]
  41535. , D = n[7]
  41536. , N = n[11]
  41537. , B = n[15];
  41538. return r[0] = o * I + a * _ + s * M + l * L,
  41539. r[4] = o * E + a * T + s * R + l * D,
  41540. r[8] = o * b + a * x + s * P + l * N,
  41541. r[12] = o * w + a * S + s * O + l * B,
  41542. r[1] = c * I + h * _ + u * M + d * L,
  41543. r[5] = c * E + h * T + u * R + d * D,
  41544. r[9] = c * b + h * x + u * P + d * N,
  41545. r[13] = c * w + h * S + u * O + d * B,
  41546. r[2] = p * I + f * _ + g * M + m * L,
  41547. r[6] = p * E + f * T + g * R + m * D,
  41548. r[10] = p * b + f * x + g * P + m * N,
  41549. r[14] = p * w + f * S + g * O + m * B,
  41550. r[3] = v * I + A * _ + y * M + C * L,
  41551. r[7] = v * E + A * T + y * R + C * D,
  41552. r[11] = v * b + A * x + y * P + C * N,
  41553. r[15] = v * w + A * S + y * O + C * B,
  41554. this
  41555. },
  41556. multiplyToArray: function(e, t, i) {
  41557. var n = this.elements;
  41558. return this.multiplyMatrices(e, t),
  41559. i[0] = n[0],
  41560. i[1] = n[1],
  41561. i[2] = n[2],
  41562. i[3] = n[3],
  41563. i[4] = n[4],
  41564. i[5] = n[5],
  41565. i[6] = n[6],
  41566. i[7] = n[7],
  41567. i[8] = n[8],
  41568. i[9] = n[9],
  41569. i[10] = n[10],
  41570. i[11] = n[11],
  41571. i[12] = n[12],
  41572. i[13] = n[13],
  41573. i[14] = n[14],
  41574. i[15] = n[15],
  41575. this
  41576. },
  41577. multiplyScalar: function(e) {
  41578. var t = this.elements;
  41579. return t[0] *= e,
  41580. t[4] *= e,
  41581. t[8] *= e,
  41582. t[12] *= e,
  41583. t[1] *= e,
  41584. t[5] *= e,
  41585. t[9] *= e,
  41586. t[13] *= e,
  41587. t[2] *= e,
  41588. t[6] *= e,
  41589. t[10] *= e,
  41590. t[14] *= e,
  41591. t[3] *= e,
  41592. t[7] *= e,
  41593. t[11] *= e,
  41594. t[15] *= e,
  41595. this
  41596. },
  41597. applyToVector3Array: function() {
  41598. var e;
  41599. return function(t, i, r) {
  41600. void 0 === e && (e = new n.Vector3),
  41601. void 0 === i && (i = 0),
  41602. void 0 === r && (r = t.length);
  41603. for (var o = 0, a = i; o < r; o += 3,
  41604. a += 3)
  41605. e.fromArray(t, a),
  41606. e.applyMatrix4(this),
  41607. e.toArray(t, a);
  41608. return t
  41609. }
  41610. }(),
  41611. applyToBuffer: function() {
  41612. var e;
  41613. return function(t, i, r) {
  41614. void 0 === e && (e = new n.Vector3),
  41615. void 0 === i && (i = 0),
  41616. void 0 === r && (r = t.length / t.itemSize);
  41617. for (var o = 0, a = i; o < r; o++,
  41618. a++)
  41619. e.x = t.getX(a),
  41620. e.y = t.getY(a),
  41621. e.z = t.getZ(a),
  41622. e.applyMatrix4(this),
  41623. t.setXYZ(e.x, e.y, e.z);
  41624. return t
  41625. }
  41626. }(),
  41627. determinant: function() {
  41628. var e = this.elements
  41629. , t = e[0]
  41630. , i = e[4]
  41631. , n = e[8]
  41632. , r = e[12]
  41633. , o = e[1]
  41634. , a = e[5]
  41635. , s = e[9]
  41636. , l = e[13]
  41637. , c = e[2]
  41638. , h = e[6]
  41639. , u = e[10]
  41640. , d = e[14]
  41641. , p = e[3]
  41642. , f = e[7]
  41643. , g = e[11]
  41644. , m = e[15];
  41645. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41646. },
  41647. transpose: function() {
  41648. var e, t = this.elements;
  41649. return e = t[1],
  41650. t[1] = t[4],
  41651. t[4] = e,
  41652. e = t[2],
  41653. t[2] = t[8],
  41654. t[8] = e,
  41655. e = t[6],
  41656. t[6] = t[9],
  41657. t[9] = e,
  41658. e = t[3],
  41659. t[3] = t[12],
  41660. t[12] = e,
  41661. e = t[7],
  41662. t[7] = t[13],
  41663. t[13] = e,
  41664. e = t[11],
  41665. t[11] = t[14],
  41666. t[14] = e,
  41667. this
  41668. },
  41669. flattenToArrayOffset: function(e, t) {
  41670. var i = this.elements;
  41671. return e[t] = i[0],
  41672. e[t + 1] = i[1],
  41673. e[t + 2] = i[2],
  41674. e[t + 3] = i[3],
  41675. e[t + 4] = i[4],
  41676. e[t + 5] = i[5],
  41677. e[t + 6] = i[6],
  41678. e[t + 7] = i[7],
  41679. e[t + 8] = i[8],
  41680. e[t + 9] = i[9],
  41681. e[t + 10] = i[10],
  41682. e[t + 11] = i[11],
  41683. e[t + 12] = i[12],
  41684. e[t + 13] = i[13],
  41685. e[t + 14] = i[14],
  41686. e[t + 15] = i[15],
  41687. e
  41688. },
  41689. getPosition: function() {
  41690. var e;
  41691. return function() {
  41692. return void 0 === e && (e = new n.Vector3),
  41693. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41694. e.setFromMatrixColumn(this, 3)
  41695. }
  41696. }(),
  41697. setPosition: function(e) {
  41698. var t = this.elements;
  41699. return t[12] = e.x,
  41700. t[13] = e.y,
  41701. t[14] = e.z,
  41702. this
  41703. },
  41704. getInverse: function(e, t) {
  41705. var i = this.elements
  41706. , n = e.elements
  41707. , r = n[0]
  41708. , o = n[1]
  41709. , a = n[2]
  41710. , s = n[3]
  41711. , l = n[4]
  41712. , c = n[5]
  41713. , h = n[6]
  41714. , u = n[7]
  41715. , d = n[8]
  41716. , p = n[9]
  41717. , f = n[10]
  41718. , g = n[11]
  41719. , m = n[12]
  41720. , v = n[13]
  41721. , A = n[14]
  41722. , y = n[15]
  41723. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41724. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41725. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41726. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41727. , w = r * C + o * I + a * E + s * b;
  41728. if (0 === w) {
  41729. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41730. if (t)
  41731. throw new Error(_);
  41732. return console.warn(_),
  41733. this.identity()
  41734. }
  41735. return i[0] = C,
  41736. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41737. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41738. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41739. i[4] = I,
  41740. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41741. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41742. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41743. i[8] = E,
  41744. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41745. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41746. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41747. i[12] = b,
  41748. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41749. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41750. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41751. this.multiplyScalar(1 / w)
  41752. },
  41753. scale: function(e) {
  41754. var t = this.elements
  41755. , i = e.x
  41756. , n = e.y
  41757. , r = e.z;
  41758. return t[0] *= i,
  41759. t[4] *= n,
  41760. t[8] *= r,
  41761. t[1] *= i,
  41762. t[5] *= n,
  41763. t[9] *= r,
  41764. t[2] *= i,
  41765. t[6] *= n,
  41766. t[10] *= r,
  41767. t[3] *= i,
  41768. t[7] *= n,
  41769. t[11] *= r,
  41770. this
  41771. },
  41772. getMaxScaleOnAxis: function() {
  41773. var e = this.elements
  41774. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41775. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41776. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41777. return Math.sqrt(Math.max(t, i, n))
  41778. },
  41779. makeTranslation: function(e, t, i) {
  41780. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41781. this
  41782. },
  41783. makeRotationX: function(e) {
  41784. var t = Math.cos(e)
  41785. , i = Math.sin(e);
  41786. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41787. this
  41788. },
  41789. makeRotationY: function(e) {
  41790. var t = Math.cos(e)
  41791. , i = Math.sin(e);
  41792. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41793. this
  41794. },
  41795. makeRotationZ: function(e) {
  41796. var t = Math.cos(e)
  41797. , i = Math.sin(e);
  41798. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41799. this
  41800. },
  41801. makeRotationAxis: function(e, t) {
  41802. var i = Math.cos(t)
  41803. , n = Math.sin(t)
  41804. , r = 1 - i
  41805. , o = e.x
  41806. , a = e.y
  41807. , s = e.z
  41808. , l = r * o
  41809. , c = r * a;
  41810. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41811. this
  41812. },
  41813. makeScale: function(e, t, i) {
  41814. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41815. this
  41816. },
  41817. compose: function(e, t, i) {
  41818. return this.makeRotationFromQuaternion(t),
  41819. this.scale(i),
  41820. this.setPosition(e),
  41821. this
  41822. },
  41823. decompose: function() {
  41824. var e, t;
  41825. return function(i, r, o) {
  41826. void 0 === e && (e = new n.Vector3),
  41827. void 0 === t && (t = new n.Matrix4);
  41828. var a = this.elements
  41829. , s = e.set(a[0], a[1], a[2]).length()
  41830. , l = e.set(a[4], a[5], a[6]).length()
  41831. , c = e.set(a[8], a[9], a[10]).length()
  41832. , h = this.determinant();
  41833. h < 0 && (s = -s),
  41834. i.x = a[12],
  41835. i.y = a[13],
  41836. i.z = a[14],
  41837. t.elements.set(this.elements);
  41838. var u = 1 / s
  41839. , d = 1 / l
  41840. , p = 1 / c;
  41841. return t.elements[0] *= u,
  41842. t.elements[1] *= u,
  41843. t.elements[2] *= u,
  41844. t.elements[4] *= d,
  41845. t.elements[5] *= d,
  41846. t.elements[6] *= d,
  41847. t.elements[8] *= p,
  41848. t.elements[9] *= p,
  41849. t.elements[10] *= p,
  41850. r.setFromRotationMatrix(t),
  41851. o.x = s,
  41852. o.y = l,
  41853. o.z = c,
  41854. this
  41855. }
  41856. }(),
  41857. makeFrustum: function(e, t, i, n, r, o) {
  41858. var a = this.elements
  41859. , s = 2 * r / (t - e)
  41860. , l = 2 * r / (n - i)
  41861. , c = (t + e) / (t - e)
  41862. , h = (n + i) / (n - i)
  41863. , u = -(o + r) / (o - r)
  41864. , d = -2 * o * r / (o - r);
  41865. return a[0] = s,
  41866. a[4] = 0,
  41867. a[8] = c,
  41868. a[12] = 0,
  41869. a[1] = 0,
  41870. a[5] = l,
  41871. a[9] = h,
  41872. a[13] = 0,
  41873. a[2] = 0,
  41874. a[6] = 0,
  41875. a[10] = u,
  41876. a[14] = d,
  41877. a[3] = 0,
  41878. a[7] = 0,
  41879. a[11] = -1,
  41880. a[15] = 0,
  41881. this
  41882. },
  41883. makePerspective: function(e, t, i, r) {
  41884. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41885. , a = -o
  41886. , s = a * t
  41887. , l = o * t;
  41888. return this.makeFrustum(s, l, a, o, i, r)
  41889. },
  41890. makeOrthographic: function(e, t, i, n, r, o) {
  41891. var a = this.elements
  41892. , s = 1 / (t - e)
  41893. , l = 1 / (i - n)
  41894. , c = 1 / (o - r)
  41895. , h = (t + e) * s
  41896. , u = (i + n) * l
  41897. , d = (o + r) * c;
  41898. return a[0] = 2 * s,
  41899. a[4] = 0,
  41900. a[8] = 0,
  41901. a[12] = -h,
  41902. a[1] = 0,
  41903. a[5] = 2 * l,
  41904. a[9] = 0,
  41905. a[13] = -u,
  41906. a[2] = 0,
  41907. a[6] = 0,
  41908. a[10] = -2 * c,
  41909. a[14] = -d,
  41910. a[3] = 0,
  41911. a[7] = 0,
  41912. a[11] = 0,
  41913. a[15] = 1,
  41914. this
  41915. },
  41916. equals: function(e) {
  41917. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41918. if (t[n] !== i[n])
  41919. return !1;
  41920. return !0
  41921. },
  41922. fromArray: function(e) {
  41923. return this.elements.set(e),
  41924. this
  41925. },
  41926. toArray: function() {
  41927. var e = this.elements;
  41928. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41929. }
  41930. },
  41931. n.Ray = function(e, t) {
  41932. this.origin = void 0 !== e ? e : new n.Vector3,
  41933. this.direction = void 0 !== t ? t : new n.Vector3
  41934. }
  41935. ,
  41936. n.Ray.prototype = {
  41937. constructor: n.Ray,
  41938. set: function(e, t) {
  41939. return this.origin.copy(e),
  41940. this.direction.copy(t),
  41941. this
  41942. },
  41943. clone: function() {
  41944. return (new this.constructor).copy(this)
  41945. },
  41946. copy: function(e) {
  41947. return this.origin.copy(e.origin),
  41948. this.direction.copy(e.direction),
  41949. this
  41950. },
  41951. at: function(e, t) {
  41952. var i = t || new n.Vector3;
  41953. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41954. },
  41955. lookAt: function(e) {
  41956. this.direction.copy(e).sub(this.origin).normalize()
  41957. },
  41958. recast: function() {
  41959. var e = new n.Vector3;
  41960. return function(t) {
  41961. return this.origin.copy(this.at(t, e)),
  41962. this
  41963. }
  41964. }(),
  41965. closestPointToPoint: function(e, t) {
  41966. var i = t || new n.Vector3;
  41967. i.subVectors(e, this.origin);
  41968. var r = i.dot(this.direction);
  41969. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41970. },
  41971. distanceToPoint: function(e) {
  41972. return Math.sqrt(this.distanceSqToPoint(e))
  41973. },
  41974. distanceSqToPoint: function() {
  41975. var e = new n.Vector3;
  41976. return function(t) {
  41977. var i = e.subVectors(t, this.origin).dot(this.direction);
  41978. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41979. e.distanceToSquared(t))
  41980. }
  41981. }(),
  41982. distanceSqToSegment: function() {
  41983. var e = new n.Vector3
  41984. , t = new n.Vector3
  41985. , i = new n.Vector3;
  41986. return function(n, r, o, a) {
  41987. e.copy(n).add(r).multiplyScalar(.5),
  41988. t.copy(r).sub(n).normalize(),
  41989. i.copy(this.origin).sub(e);
  41990. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41991. if (m > 0)
  41992. if (s = d * f - p,
  41993. l = d * p - f,
  41994. h = u * m,
  41995. s >= 0)
  41996. if (l >= -h)
  41997. if (l <= h) {
  41998. var v = 1 / m;
  41999. s *= v,
  42000. l *= v,
  42001. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42002. } else
  42003. l = u,
  42004. s = Math.max(0, -(d * l + p)),
  42005. c = -s * s + l * (l + 2 * f) + g;
  42006. else
  42007. l = -u,
  42008. s = Math.max(0, -(d * l + p)),
  42009. c = -s * s + l * (l + 2 * f) + g;
  42010. else
  42011. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42012. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42013. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42014. l = Math.min(Math.max(-u, -f), u),
  42015. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42016. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42017. c = -s * s + l * (l + 2 * f) + g);
  42018. else
  42019. l = d > 0 ? -u : u,
  42020. s = Math.max(0, -(d * l + p)),
  42021. c = -s * s + l * (l + 2 * f) + g;
  42022. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42023. a && a.copy(t).multiplyScalar(l).add(e),
  42024. c
  42025. }
  42026. }(),
  42027. intersectSphere: function() {
  42028. var e = new n.Vector3;
  42029. return function(t, i) {
  42030. e.subVectors(t.center, this.origin);
  42031. var n = e.dot(this.direction)
  42032. , r = e.dot(e) - n * n
  42033. , o = t.radius * t.radius;
  42034. if (r > o)
  42035. return null;
  42036. var a = Math.sqrt(o - r)
  42037. , s = n - a
  42038. , l = n + a;
  42039. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42040. }
  42041. }(),
  42042. intersectsSphere: function(e) {
  42043. return this.distanceToPoint(e.center) <= e.radius
  42044. },
  42045. distanceToPlane: function(e) {
  42046. var t = e.normal.dot(this.direction);
  42047. if (0 === t)
  42048. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42049. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42050. return i >= 0 ? i : null
  42051. },
  42052. intersectPlane: function(e, t) {
  42053. var i = this.distanceToPlane(e);
  42054. return null === i ? null : this.at(i, t)
  42055. },
  42056. intersectsPlane: function(e) {
  42057. var t = e.distanceToPoint(this.origin);
  42058. if (0 === t)
  42059. return !0;
  42060. var i = e.normal.dot(this.direction);
  42061. return i * t < 0
  42062. },
  42063. intersectBox: function(e, t) {
  42064. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42065. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42066. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42067. n = (e.min.x - u.x) * l),
  42068. c >= 0 ? (r = (e.min.y - u.y) * c,
  42069. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42070. o = (e.min.y - u.y) * c),
  42071. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42072. (o < n || n !== n) && (n = o),
  42073. h >= 0 ? (a = (e.min.z - u.z) * h,
  42074. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42075. s = (e.min.z - u.z) * h),
  42076. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42077. (s < n || n !== n) && (n = s),
  42078. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42079. },
  42080. intersectsBox: function() {
  42081. var e = new n.Vector3;
  42082. return function(t) {
  42083. return null !== this.intersectBox(t, e)
  42084. }
  42085. }(),
  42086. intersectTriangle: function() {
  42087. var e = new n.Vector3
  42088. , t = new n.Vector3
  42089. , i = new n.Vector3
  42090. , r = new n.Vector3;
  42091. return function(n, o, a, s, l) {
  42092. t.subVectors(o, n),
  42093. i.subVectors(a, n),
  42094. r.crossVectors(t, i);
  42095. var c, h = this.direction.dot(r);
  42096. if (h > 0) {
  42097. if (s)
  42098. return null;
  42099. c = 1
  42100. } else {
  42101. if (!(h < 0))
  42102. return null;
  42103. c = -1,
  42104. h = -h
  42105. }
  42106. e.subVectors(this.origin, n);
  42107. var u = c * this.direction.dot(i.crossVectors(e, i));
  42108. if (u < 0)
  42109. return null;
  42110. var d = c * this.direction.dot(t.cross(e));
  42111. if (d < 0)
  42112. return null;
  42113. if (u + d > h)
  42114. return null;
  42115. var p = -c * e.dot(r);
  42116. return p < 0 ? null : this.at(p / h, l)
  42117. }
  42118. }(),
  42119. applyMatrix4: function(e) {
  42120. return this.direction.add(this.origin).applyMatrix4(e),
  42121. this.origin.applyMatrix4(e),
  42122. this.direction.sub(this.origin),
  42123. this.direction.normalize(),
  42124. this
  42125. },
  42126. equals: function(e) {
  42127. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42128. }
  42129. },
  42130. n.Sphere = function(e, t) {
  42131. this.center = void 0 !== e ? e : new n.Vector3,
  42132. this.radius = void 0 !== t ? t : 0
  42133. }
  42134. ,
  42135. n.Sphere.prototype = {
  42136. constructor: n.Sphere,
  42137. set: function(e, t) {
  42138. return this.center.copy(e),
  42139. this.radius = t,
  42140. this
  42141. },
  42142. setFromPoints: function() {
  42143. var e = new n.Box3;
  42144. return function(t, i) {
  42145. var n = this.center;
  42146. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42147. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42148. r = Math.max(r, n.distanceToSquared(t[o]));
  42149. return this.radius = Math.sqrt(r),
  42150. this
  42151. }
  42152. }(),
  42153. clone: function() {
  42154. return (new this.constructor).copy(this)
  42155. },
  42156. copy: function(e) {
  42157. return this.center.copy(e.center),
  42158. this.radius = e.radius,
  42159. this
  42160. },
  42161. empty: function() {
  42162. return this.radius <= 0
  42163. },
  42164. containsPoint: function(e) {
  42165. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42166. },
  42167. distanceToPoint: function(e) {
  42168. return e.distanceTo(this.center) - this.radius
  42169. },
  42170. intersectsSphere: function(e) {
  42171. var t = this.radius + e.radius;
  42172. return e.center.distanceToSquared(this.center) <= t * t
  42173. },
  42174. intersectsBox: function(e) {
  42175. return e.intersectsSphere(this)
  42176. },
  42177. intersectsPlane: function(e) {
  42178. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42179. },
  42180. clampPoint: function(e, t) {
  42181. var i = this.center.distanceToSquared(e)
  42182. , r = t || new n.Vector3;
  42183. return r.copy(e),
  42184. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42185. r.multiplyScalar(this.radius).add(this.center)),
  42186. r
  42187. },
  42188. getBoundingBox: function(e) {
  42189. var t = e || new n.Box3;
  42190. return t.set(this.center, this.center),
  42191. t.expandByScalar(this.radius),
  42192. t
  42193. },
  42194. applyMatrix4: function(e) {
  42195. return this.center.applyMatrix4(e),
  42196. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42197. this
  42198. },
  42199. translate: function(e) {
  42200. return this.center.add(e),
  42201. this
  42202. },
  42203. equals: function(e) {
  42204. return e.center.equals(this.center) && e.radius === this.radius
  42205. }
  42206. },
  42207. n.Frustum = function(e, t, i, r, o, a) {
  42208. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42209. }
  42210. ,
  42211. n.Frustum.prototype = {
  42212. constructor: n.Frustum,
  42213. set: function(e, t, i, n, r, o) {
  42214. var a = this.planes;
  42215. return a[0].copy(e),
  42216. a[1].copy(t),
  42217. a[2].copy(i),
  42218. a[3].copy(n),
  42219. a[4].copy(r),
  42220. a[5].copy(o),
  42221. this
  42222. },
  42223. clone: function() {
  42224. return (new this.constructor).copy(this)
  42225. },
  42226. copy: function(e) {
  42227. for (var t = this.planes, i = 0; i < 6; i++)
  42228. t[i].copy(e.planes[i]);
  42229. return this
  42230. },
  42231. setFromMatrix: function(e) {
  42232. var t = this.planes
  42233. , i = e.elements
  42234. , n = i[0]
  42235. , r = i[1]
  42236. , o = i[2]
  42237. , a = i[3]
  42238. , s = i[4]
  42239. , l = i[5]
  42240. , c = i[6]
  42241. , h = i[7]
  42242. , u = i[8]
  42243. , d = i[9]
  42244. , p = i[10]
  42245. , f = i[11]
  42246. , g = i[12]
  42247. , m = i[13]
  42248. , v = i[14]
  42249. , A = i[15];
  42250. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42251. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42252. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42253. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42254. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42255. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42256. this
  42257. },
  42258. intersectsObject: function() {
  42259. var e = new n.Sphere;
  42260. return function(t) {
  42261. var i = t.geometry;
  42262. return null === i.boundingSphere && i.computeBoundingSphere(),
  42263. e.copy(i.boundingSphere),
  42264. e.applyMatrix4(t.matrixWorld),
  42265. this.intersectsSphere(e)
  42266. }
  42267. }(),
  42268. intersectsSphere: function(e) {
  42269. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42270. var o = t[r].distanceToPoint(i);
  42271. if (o < n)
  42272. return !1
  42273. }
  42274. return !0
  42275. },
  42276. intersectsBox: function() {
  42277. var e = new n.Vector3
  42278. , t = new n.Vector3;
  42279. return function(i) {
  42280. for (var n = this.planes, r = 0; r < 6; r++) {
  42281. var o = n[r];
  42282. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42283. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42284. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42285. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42286. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42287. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42288. var a = o.distanceToPoint(e)
  42289. , s = o.distanceToPoint(t);
  42290. if (a < 0 && s < 0)
  42291. return !1
  42292. }
  42293. return !0
  42294. }
  42295. }(),
  42296. containsPoint: function(e) {
  42297. for (var t = this.planes, i = 0; i < 6; i++)
  42298. if (t[i].distanceToPoint(e) < 0)
  42299. return !1;
  42300. return !0
  42301. }
  42302. },
  42303. n.Plane = function(e, t) {
  42304. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42305. this.constant = void 0 !== t ? t : 0
  42306. }
  42307. ,
  42308. n.Plane.prototype = {
  42309. constructor: n.Plane,
  42310. set: function(e, t) {
  42311. return this.normal.copy(e),
  42312. this.constant = t,
  42313. this
  42314. },
  42315. setComponents: function(e, t, i, n) {
  42316. return this.normal.set(e, t, i),
  42317. this.constant = n,
  42318. this
  42319. },
  42320. setFromNormalAndCoplanarPoint: function(e, t) {
  42321. return this.normal.copy(e),
  42322. this.constant = -t.dot(this.normal),
  42323. this
  42324. },
  42325. setFromCoplanarPoints: function() {
  42326. var e = new n.Vector3
  42327. , t = new n.Vector3;
  42328. return function(i, n, r) {
  42329. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42330. return this.setFromNormalAndCoplanarPoint(o, i),
  42331. this
  42332. }
  42333. }(),
  42334. clone: function() {
  42335. return (new this.constructor).copy(this)
  42336. },
  42337. copy: function(e) {
  42338. return this.normal.copy(e.normal),
  42339. this.constant = e.constant,
  42340. this
  42341. },
  42342. normalize: function() {
  42343. var e = 1 / this.normal.length();
  42344. return this.normal.multiplyScalar(e),
  42345. this.constant *= e,
  42346. this
  42347. },
  42348. negate: function() {
  42349. return this.constant *= -1,
  42350. this.normal.negate(),
  42351. this
  42352. },
  42353. distanceToPoint: function(e) {
  42354. return this.normal.dot(e) + this.constant
  42355. },
  42356. distanceToSphere: function(e) {
  42357. return this.distanceToPoint(e.center) - e.radius
  42358. },
  42359. projectPoint: function(e, t) {
  42360. return this.orthoPoint(e, t).sub(e).negate()
  42361. },
  42362. orthoPoint: function(e, t) {
  42363. var i = this.distanceToPoint(e)
  42364. , r = t || new n.Vector3;
  42365. return r.copy(this.normal).multiplyScalar(i)
  42366. },
  42367. intersectLine: function() {
  42368. var e = new n.Vector3;
  42369. return function(t, i) {
  42370. var r = i || new n.Vector3
  42371. , o = t.delta(e)
  42372. , a = this.normal.dot(o);
  42373. if (0 !== a) {
  42374. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42375. if (!(s < 0 || s > 1))
  42376. return r.copy(o).multiplyScalar(s).add(t.start)
  42377. } else if (0 === this.distanceToPoint(t.start))
  42378. return r.copy(t.start)
  42379. }
  42380. }(),
  42381. intersectsLine: function(e) {
  42382. var t = this.distanceToPoint(e.start)
  42383. , i = this.distanceToPoint(e.end);
  42384. return t < 0 && i > 0 || i < 0 && t > 0
  42385. },
  42386. intersectsBox: function(e) {
  42387. return e.intersectsPlane(this)
  42388. },
  42389. intersectsSphere: function(e) {
  42390. return e.intersectsPlane(this)
  42391. },
  42392. coplanarPoint: function(e) {
  42393. var t = e || new n.Vector3;
  42394. return t.copy(this.normal).multiplyScalar(-this.constant)
  42395. },
  42396. applyMatrix4: function() {
  42397. var e = new n.Vector3
  42398. , t = new n.Vector3
  42399. , i = new n.Matrix3;
  42400. return function(n, r) {
  42401. var o = r || i.getNormalMatrix(n)
  42402. , a = e.copy(this.normal).applyMatrix3(o)
  42403. , s = this.coplanarPoint(t);
  42404. return s.applyMatrix4(n),
  42405. this.setFromNormalAndCoplanarPoint(a, s),
  42406. this
  42407. }
  42408. }(),
  42409. translate: function(e) {
  42410. return this.constant = this.constant - e.dot(this.normal),
  42411. this
  42412. },
  42413. equals: function(e) {
  42414. return e.normal.equals(this.normal) && e.constant === this.constant
  42415. }
  42416. },
  42417. n.Spherical = function(e, t, i) {
  42418. return this.radius = void 0 !== e ? e : 1,
  42419. this.phi = void 0 !== t ? t : 0,
  42420. this.theta = void 0 !== i ? i : 0,
  42421. this
  42422. }
  42423. ,
  42424. n.Spherical.prototype = {
  42425. constructor: n.Spherical,
  42426. set: function(e, t, i) {
  42427. this.radius = e,
  42428. this.phi = t,
  42429. this.theta = i
  42430. },
  42431. clone: function() {
  42432. return (new this.constructor).copy(this)
  42433. },
  42434. copy: function(e) {
  42435. return this.radius.copy(e.radius),
  42436. this.phi.copy(e.phi),
  42437. this.theta.copy(e.theta),
  42438. this
  42439. },
  42440. makeSafe: function() {
  42441. var e = 1e-6;
  42442. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42443. },
  42444. setFromVector3: function(e) {
  42445. return this.radius = e.length(),
  42446. 0 === this.radius ? (this.theta = 0,
  42447. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42448. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42449. this
  42450. }
  42451. },
  42452. n.Math = {
  42453. generateUUID: function() {
  42454. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42455. return function() {
  42456. for (var r = 0; r < 36; r++)
  42457. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42458. e = 15 & n,
  42459. n >>= 4,
  42460. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42461. return i.join("")
  42462. }
  42463. }(),
  42464. clamp: function(e, t, i) {
  42465. return Math.max(t, Math.min(i, e))
  42466. },
  42467. euclideanModulo: function(e, t) {
  42468. return (e % t + t) % t
  42469. },
  42470. mapLinear: function(e, t, i, n, r) {
  42471. return n + (e - t) * (r - n) / (i - t)
  42472. },
  42473. smoothstep: function(e, t, i) {
  42474. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42475. e * e * (3 - 2 * e))
  42476. },
  42477. smootherstep: function(e, t, i) {
  42478. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42479. e * e * e * (e * (6 * e - 15) + 10))
  42480. },
  42481. random16: function() {
  42482. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42483. Math.random()
  42484. },
  42485. randInt: function(e, t) {
  42486. return e + Math.floor(Math.random() * (t - e + 1))
  42487. },
  42488. randFloat: function(e, t) {
  42489. return e + Math.random() * (t - e)
  42490. },
  42491. randFloatSpread: function(e) {
  42492. return e * (.5 - Math.random())
  42493. },
  42494. degToRad: function() {
  42495. var e = Math.PI / 180;
  42496. return function(t) {
  42497. return t * e
  42498. }
  42499. }(),
  42500. radToDeg: function() {
  42501. var e = 180 / Math.PI;
  42502. return function(t) {
  42503. return t * e
  42504. }
  42505. }(),
  42506. isPowerOfTwo: function(e) {
  42507. return 0 === (e & e - 1) && 0 !== e
  42508. },
  42509. nearestPowerOfTwo: function(e) {
  42510. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42511. },
  42512. nextPowerOfTwo: function(e) {
  42513. return e--,
  42514. e |= e >> 1,
  42515. e |= e >> 2,
  42516. e |= e >> 4,
  42517. e |= e >> 8,
  42518. e |= e >> 16,
  42519. e++,
  42520. e
  42521. }
  42522. },
  42523. n.Spline = function(e) {
  42524. function t(e, t, i, n, r, o, a) {
  42525. var s = .5 * (i - e)
  42526. , l = .5 * (n - t);
  42527. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42528. }
  42529. this.points = e;
  42530. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42531. x: 0,
  42532. y: 0,
  42533. z: 0
  42534. };
  42535. this.initFromArray = function(e) {
  42536. this.points = [];
  42537. for (var t = 0; t < e.length; t++)
  42538. this.points[t] = {
  42539. x: e[t][0],
  42540. y: e[t][1],
  42541. z: e[t][2]
  42542. }
  42543. }
  42544. ,
  42545. this.getPoint = function(e) {
  42546. return i = (this.points.length - 1) * e,
  42547. r = Math.floor(i),
  42548. o = i - r,
  42549. d[0] = 0 === r ? r : r - 1,
  42550. d[1] = r,
  42551. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42552. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42553. l = this.points[d[0]],
  42554. c = this.points[d[1]],
  42555. h = this.points[d[2]],
  42556. u = this.points[d[3]],
  42557. a = o * o,
  42558. s = o * a,
  42559. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42560. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42561. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42562. p
  42563. }
  42564. ,
  42565. this.getControlPointsArray = function() {
  42566. var e, t, i = this.points.length, n = [];
  42567. for (e = 0; e < i; e++)
  42568. t = this.points[e],
  42569. n[e] = [t.x, t.y, t.z];
  42570. return n
  42571. }
  42572. ,
  42573. this.getLength = function(e) {
  42574. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42575. for (u[0] = 0,
  42576. e || (e = 100),
  42577. r = this.points.length * e,
  42578. c.copy(this.points[0]),
  42579. t = 1; t < r; t++)
  42580. i = t / r,
  42581. o = this.getPoint(i),
  42582. h.copy(o),
  42583. d += h.distanceTo(c),
  42584. c.copy(o),
  42585. a = (this.points.length - 1) * i,
  42586. s = Math.floor(a),
  42587. s !== l && (u[s] = d,
  42588. l = s);
  42589. return u[u.length] = d,
  42590. {
  42591. chunks: u,
  42592. total: d
  42593. }
  42594. }
  42595. ,
  42596. this.reparametrizeByArcLength = function(e) {
  42597. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42598. for (h.push(u.copy(this.points[0]).clone()),
  42599. t = 1; t < this.points.length; t++) {
  42600. for (s = d.chunks[t] - d.chunks[t - 1],
  42601. l = Math.ceil(e * s / d.total),
  42602. o = (t - 1) / (this.points.length - 1),
  42603. a = t / (this.points.length - 1),
  42604. i = 1; i < l - 1; i++)
  42605. r = o + i * (1 / l) * (a - o),
  42606. c = this.getPoint(r),
  42607. h.push(u.copy(c).clone());
  42608. h.push(u.copy(this.points[t]).clone())
  42609. }
  42610. this.points = h
  42611. }
  42612. }
  42613. ,
  42614. n.Triangle = function(e, t, i) {
  42615. this.a = void 0 !== e ? e : new n.Vector3,
  42616. this.b = void 0 !== t ? t : new n.Vector3,
  42617. this.c = void 0 !== i ? i : new n.Vector3
  42618. }
  42619. ,
  42620. n.Triangle.normal = function() {
  42621. var e = new n.Vector3;
  42622. return function(t, i, r, o) {
  42623. var a = o || new n.Vector3;
  42624. a.subVectors(r, i),
  42625. e.subVectors(t, i),
  42626. a.cross(e);
  42627. var s = a.lengthSq();
  42628. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42629. }
  42630. }(),
  42631. n.Triangle.barycoordFromPoint = function() {
  42632. var e = new n.Vector3
  42633. , t = new n.Vector3
  42634. , i = new n.Vector3;
  42635. return function(r, o, a, s, l) {
  42636. e.subVectors(s, o),
  42637. t.subVectors(a, o),
  42638. i.subVectors(r, o);
  42639. var c = e.dot(e)
  42640. , h = e.dot(t)
  42641. , u = e.dot(i)
  42642. , d = t.dot(t)
  42643. , p = t.dot(i)
  42644. , f = c * d - h * h
  42645. , g = l || new n.Vector3;
  42646. if (0 === f)
  42647. return g.set(-2, -1, -1);
  42648. var m = 1 / f
  42649. , v = (d * u - h * p) * m
  42650. , A = (c * p - h * u) * m;
  42651. return g.set(1 - v - A, A, v)
  42652. }
  42653. }(),
  42654. n.Triangle.containsPoint = function() {
  42655. var e = new n.Vector3;
  42656. return function(t, i, r, o) {
  42657. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42658. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42659. }
  42660. }(),
  42661. n.Triangle.prototype = {
  42662. constructor: n.Triangle,
  42663. set: function(e, t, i) {
  42664. return this.a.copy(e),
  42665. this.b.copy(t),
  42666. this.c.copy(i),
  42667. this
  42668. },
  42669. setFromPointsAndIndices: function(e, t, i, n) {
  42670. return this.a.copy(e[t]),
  42671. this.b.copy(e[i]),
  42672. this.c.copy(e[n]),
  42673. this
  42674. },
  42675. clone: function() {
  42676. return (new this.constructor).copy(this)
  42677. },
  42678. copy: function(e) {
  42679. return this.a.copy(e.a),
  42680. this.b.copy(e.b),
  42681. this.c.copy(e.c),
  42682. this
  42683. },
  42684. area: function() {
  42685. var e = new n.Vector3
  42686. , t = new n.Vector3;
  42687. return function() {
  42688. return e.subVectors(this.c, this.b),
  42689. t.subVectors(this.a, this.b),
  42690. .5 * e.cross(t).length()
  42691. }
  42692. }(),
  42693. midpoint: function(e) {
  42694. var t = e || new n.Vector3;
  42695. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42696. },
  42697. normal: function(e) {
  42698. return n.Triangle.normal(this.a, this.b, this.c, e)
  42699. },
  42700. plane: function(e) {
  42701. var t = e || new n.Plane;
  42702. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42703. },
  42704. barycoordFromPoint: function(e, t) {
  42705. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42706. },
  42707. containsPoint: function(e) {
  42708. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42709. },
  42710. equals: function(e) {
  42711. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42712. }
  42713. },
  42714. n.Interpolant = function(e, t, i, n) {
  42715. this.parameterPositions = e,
  42716. this._cachedIndex = 0,
  42717. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42718. this.sampleValues = t,
  42719. this.valueSize = i
  42720. }
  42721. ,
  42722. n.Interpolant.prototype = {
  42723. constructor: n.Interpolant,
  42724. evaluate: function(e) {
  42725. var t = this.parameterPositions
  42726. , i = this._cachedIndex
  42727. , n = t[i]
  42728. , r = t[i - 1];
  42729. e: {
  42730. t: {
  42731. var o;
  42732. i: {
  42733. n: if (!(e < n)) {
  42734. for (var a = i + 2; ; ) {
  42735. if (void 0 === n) {
  42736. if (e < r)
  42737. break n;
  42738. return i = t.length,
  42739. this._cachedIndex = i,
  42740. this.afterEnd_(i - 1, e, r)
  42741. }
  42742. if (i === a)
  42743. break;
  42744. if (r = n,
  42745. n = t[++i],
  42746. e < n)
  42747. break t
  42748. }
  42749. o = t.length;
  42750. break i
  42751. }
  42752. {
  42753. if (e >= r)
  42754. break e;
  42755. var s = t[1];
  42756. e < s && (i = 2,
  42757. r = s);
  42758. for (var a = i - 2; ; ) {
  42759. if (void 0 === r)
  42760. return this._cachedIndex = 0,
  42761. this.beforeStart_(0, e, n);
  42762. if (i === a)
  42763. break;
  42764. if (n = r,
  42765. r = t[--i - 1],
  42766. e >= r)
  42767. break t
  42768. }
  42769. o = i,
  42770. i = 0
  42771. }
  42772. }
  42773. for (; i < o; ) {
  42774. var l = i + o >>> 1;
  42775. e < t[l] ? o = l : i = l + 1
  42776. }
  42777. if (n = t[i],
  42778. r = t[i - 1],
  42779. void 0 === r)
  42780. return this._cachedIndex = 0,
  42781. this.beforeStart_(0, e, n);
  42782. if (void 0 === n)
  42783. return i = t.length,
  42784. this._cachedIndex = i,
  42785. this.afterEnd_(i - 1, r, e)
  42786. }
  42787. this._cachedIndex = i,
  42788. this.intervalChanged_(i, r, n)
  42789. }
  42790. return this.interpolate_(i, r, e, n)
  42791. },
  42792. settings: null,
  42793. DefaultSettings_: {},
  42794. getSettings_: function() {
  42795. return this.settings || this.DefaultSettings_
  42796. },
  42797. copySampleValue_: function(e) {
  42798. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42799. t[o] = i[r + o];
  42800. return t
  42801. },
  42802. interpolate_: function(e, t, i, n) {
  42803. throw new Error("call to abstract method")
  42804. },
  42805. intervalChanged_: function(e, t, i) {}
  42806. },
  42807. Object.assign(n.Interpolant.prototype, {
  42808. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42809. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42810. }),
  42811. n.CubicInterpolant = function(e, t, i, r) {
  42812. n.Interpolant.call(this, e, t, i, r),
  42813. this._weightPrev = -0,
  42814. this._offsetPrev = -0,
  42815. this._weightNext = -0,
  42816. this._offsetNext = -0
  42817. }
  42818. ,
  42819. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42820. constructor: n.CubicInterpolant,
  42821. DefaultSettings_: {
  42822. endingStart: n.ZeroCurvatureEnding,
  42823. endingEnd: n.ZeroCurvatureEnding
  42824. },
  42825. intervalChanged_: function(e, t, i) {
  42826. var r = this.parameterPositions
  42827. , o = e - 2
  42828. , a = e + 1
  42829. , s = r[o]
  42830. , l = r[a];
  42831. if (void 0 === s)
  42832. switch (this.getSettings_().endingStart) {
  42833. case n.ZeroSlopeEnding:
  42834. o = e,
  42835. s = 2 * t - i;
  42836. break;
  42837. case n.WrapAroundEnding:
  42838. o = r.length - 2,
  42839. s = t + r[o] - r[o + 1];
  42840. break;
  42841. default:
  42842. o = e,
  42843. s = i
  42844. }
  42845. if (void 0 === l)
  42846. switch (this.getSettings_().endingEnd) {
  42847. case n.ZeroSlopeEnding:
  42848. a = e,
  42849. l = 2 * i - t;
  42850. break;
  42851. case n.WrapAroundEnding:
  42852. a = 1,
  42853. l = i + r[1] - r[0];
  42854. break;
  42855. default:
  42856. a = e - 1,
  42857. l = t
  42858. }
  42859. var c = .5 * (i - t)
  42860. , h = this.valueSize;
  42861. this._weightPrev = c / (t - s),
  42862. this._weightNext = c / (l - i),
  42863. this._offsetPrev = o * h,
  42864. this._offsetNext = a * h
  42865. },
  42866. interpolate_: function(e, t, i, n) {
  42867. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42868. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42869. return r
  42870. }
  42871. }),
  42872. n.DiscreteInterpolant = function(e, t, i, r) {
  42873. n.Interpolant.call(this, e, t, i, r)
  42874. }
  42875. ,
  42876. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42877. constructor: n.DiscreteInterpolant,
  42878. interpolate_: function(e, t, i, n) {
  42879. return this.copySampleValue_(e - 1)
  42880. }
  42881. }),
  42882. n.LinearInterpolant = function(e, t, i, r) {
  42883. n.Interpolant.call(this, e, t, i, r)
  42884. }
  42885. ,
  42886. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42887. constructor: n.LinearInterpolant,
  42888. interpolate_: function(e, t, i, n) {
  42889. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42890. r[u] = o[l + u] * h + o[s + u] * c;
  42891. return r
  42892. }
  42893. }),
  42894. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42895. n.Interpolant.call(this, e, t, i, r)
  42896. }
  42897. ,
  42898. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42899. constructor: n.QuaternionLinearInterpolant,
  42900. interpolate_: function(e, t, i, r) {
  42901. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42902. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42903. return o
  42904. }
  42905. }),
  42906. n.Clock = function(e) {
  42907. this.autoStart = void 0 === e || e,
  42908. this.startTime = 0,
  42909. this.oldTime = 0,
  42910. this.elapsedTime = 0,
  42911. this.running = !1
  42912. }
  42913. ,
  42914. n.Clock.prototype = {
  42915. constructor: n.Clock,
  42916. start: function() {
  42917. this.startTime = performance.now(),
  42918. this.oldTime = this.startTime,
  42919. this.running = !0
  42920. },
  42921. stop: function() {
  42922. this.getElapsedTime(),
  42923. this.running = !1
  42924. },
  42925. getElapsedTime: function() {
  42926. return this.getDelta(),
  42927. this.elapsedTime
  42928. },
  42929. getDelta: function() {
  42930. var e = 0;
  42931. if (this.autoStart && !this.running && this.start(),
  42932. this.running) {
  42933. var t = performance.now();
  42934. e = .001 * (t - this.oldTime),
  42935. this.oldTime = t,
  42936. this.elapsedTime += e
  42937. }
  42938. return e
  42939. }
  42940. },
  42941. n.EventDispatcher = function() {}
  42942. ,
  42943. n.EventDispatcher.prototype = {
  42944. constructor: n.EventDispatcher,
  42945. apply: function(e) {
  42946. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42947. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42948. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42949. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42950. },
  42951. addEventListener: function(e, t) {
  42952. void 0 === this._listeners && (this._listeners = {});
  42953. var i = this._listeners;
  42954. void 0 === i[e] && (i[e] = []),
  42955. i[e].indexOf(t) === -1 && i[e].push(t)
  42956. },
  42957. hasEventListener: function(e, t) {
  42958. if (void 0 === this._listeners)
  42959. return !1;
  42960. var i = this._listeners;
  42961. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42962. },
  42963. removeEventListener: function(e, t) {
  42964. if (void 0 !== this._listeners) {
  42965. var i = this._listeners
  42966. , n = i[e];
  42967. if (void 0 !== n) {
  42968. var r = n.indexOf(t);
  42969. r !== -1 && n.splice(r, 1)
  42970. }
  42971. }
  42972. },
  42973. dispatchEvent: function(e) {
  42974. if (void 0 !== this._listeners) {
  42975. var t = this._listeners
  42976. , i = t[e.type];
  42977. if (void 0 !== i) {
  42978. e.target = this;
  42979. for (var n = [], r = i.length, o = 0; o < r; o++)
  42980. n[o] = i[o];
  42981. for (var o = 0; o < r; o++)
  42982. n[o].call(this, e)
  42983. }
  42984. }
  42985. }
  42986. },
  42987. n.Layers = function() {
  42988. this.mask = 1
  42989. }
  42990. ,
  42991. n.Layers.prototype = {
  42992. constructor: n.Layers,
  42993. set: function(e) {
  42994. this.mask = 1 << e
  42995. },
  42996. enable: function(e) {
  42997. this.mask |= 1 << e
  42998. },
  42999. toggle: function(e) {
  43000. this.mask ^= 1 << e
  43001. },
  43002. disable: function(e) {
  43003. this.mask &= ~(1 << e)
  43004. },
  43005. test: function(e) {
  43006. return 0 !== (this.mask & e.mask)
  43007. }
  43008. },
  43009. function(e) {
  43010. function t(e, t) {
  43011. return e.distance - t.distance
  43012. }
  43013. function i(e, t, n, r) {
  43014. if (e.visible !== !1 && (e.raycast(t, n),
  43015. r === !0))
  43016. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43017. i(o[a], t, n, !0)
  43018. }
  43019. e.Raycaster = function(t, i, n, r) {
  43020. this.ray = new e.Ray(t,i),
  43021. this.near = n || 0,
  43022. this.far = r || 1 / 0,
  43023. this.params = {
  43024. Mesh: {},
  43025. Line: {},
  43026. LOD: {},
  43027. Points: {
  43028. threshold: 1
  43029. },
  43030. Sprite: {}
  43031. },
  43032. Object.defineProperties(this.params, {
  43033. PointCloud: {
  43034. get: function() {
  43035. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43036. this.Points
  43037. }
  43038. }
  43039. })
  43040. }
  43041. ,
  43042. e.Raycaster.prototype = {
  43043. constructor: e.Raycaster,
  43044. linePrecision: 1,
  43045. set: function(e, t) {
  43046. this.ray.set(e, t)
  43047. },
  43048. setFromCamera: function(t, i) {
  43049. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43050. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43051. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43052. },
  43053. intersectObject: function(e, n) {
  43054. var r = [];
  43055. return i(e, this, r, n),
  43056. r.sort(t),
  43057. r
  43058. },
  43059. intersectObjects: function(e, n) {
  43060. var r = [];
  43061. if (Array.isArray(e) === !1)
  43062. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43063. r;
  43064. for (var o = 0, a = e.length; o < a; o++)
  43065. i(e[o], this, r, n);
  43066. return r.sort(t),
  43067. r
  43068. }
  43069. }
  43070. }(n),
  43071. n.Object3D = function() {
  43072. function e() {
  43073. o.setFromEuler(r, !1)
  43074. }
  43075. function t() {
  43076. r.setFromQuaternion(o, void 0, !1)
  43077. }
  43078. Object.defineProperty(this, "id", {
  43079. value: n.Object3DIdCount++
  43080. }),
  43081. this.uuid = n.Math.generateUUID(),
  43082. this.name = "",
  43083. this.type = "Object3D",
  43084. this.parent = null,
  43085. this.children = [],
  43086. this.up = n.Object3D.DefaultUp.clone();
  43087. var i = new n.Vector3
  43088. , r = new n.Euler
  43089. , o = new n.Quaternion
  43090. , a = new n.Vector3(1,1,1);
  43091. r.onChange(e),
  43092. o.onChange(t),
  43093. Object.defineProperties(this, {
  43094. position: {
  43095. enumerable: !0,
  43096. value: i
  43097. },
  43098. rotation: {
  43099. enumerable: !0,
  43100. value: r
  43101. },
  43102. quaternion: {
  43103. enumerable: !0,
  43104. value: o
  43105. },
  43106. scale: {
  43107. enumerable: !0,
  43108. value: a
  43109. },
  43110. modelViewMatrix: {
  43111. value: new n.Matrix4
  43112. },
  43113. normalMatrix: {
  43114. value: new n.Matrix3
  43115. }
  43116. }),
  43117. this.rotationAutoUpdate = !0,
  43118. this.matrix = new n.Matrix4,
  43119. this.matrixWorld = new n.Matrix4,
  43120. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43121. this.matrixWorldNeedsUpdate = !1,
  43122. this.layers = new n.Layers,
  43123. this.visible = !0,
  43124. this.castShadow = !1,
  43125. this.receiveShadow = !1,
  43126. this.frustumCulled = !0,
  43127. this.renderOrder = 0,
  43128. this.userData = {}
  43129. }
  43130. ,
  43131. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43132. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43133. n.Object3D.prototype = {
  43134. constructor: n.Object3D,
  43135. applyMatrix: function(e) {
  43136. this.matrix.multiplyMatrices(e, this.matrix),
  43137. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43138. },
  43139. setRotationFromAxisAngle: function(e, t) {
  43140. this.quaternion.setFromAxisAngle(e, t)
  43141. },
  43142. setRotationFromEuler: function(e) {
  43143. this.quaternion.setFromEuler(e, !0)
  43144. },
  43145. setRotationFromMatrix: function(e) {
  43146. this.quaternion.setFromRotationMatrix(e)
  43147. },
  43148. setRotationFromQuaternion: function(e) {
  43149. this.quaternion.copy(e)
  43150. },
  43151. rotateOnAxis: function() {
  43152. var e = new n.Quaternion;
  43153. return function(t, i) {
  43154. return e.setFromAxisAngle(t, i),
  43155. this.quaternion.multiply(e),
  43156. this
  43157. }
  43158. }(),
  43159. rotateX: function() {
  43160. var e = new n.Vector3(1,0,0);
  43161. return function(t) {
  43162. return this.rotateOnAxis(e, t)
  43163. }
  43164. }(),
  43165. rotateY: function() {
  43166. var e = new n.Vector3(0,1,0);
  43167. return function(t) {
  43168. return this.rotateOnAxis(e, t)
  43169. }
  43170. }(),
  43171. rotateZ: function() {
  43172. var e = new n.Vector3(0,0,1);
  43173. return function(t) {
  43174. return this.rotateOnAxis(e, t)
  43175. }
  43176. }(),
  43177. translateOnAxis: function() {
  43178. var e = new n.Vector3;
  43179. return function(t, i) {
  43180. return e.copy(t).applyQuaternion(this.quaternion),
  43181. this.position.add(e.multiplyScalar(i)),
  43182. this
  43183. }
  43184. }(),
  43185. translateX: function() {
  43186. var e = new n.Vector3(1,0,0);
  43187. return function(t) {
  43188. return this.translateOnAxis(e, t)
  43189. }
  43190. }(),
  43191. translateY: function() {
  43192. var e = new n.Vector3(0,1,0);
  43193. return function(t) {
  43194. return this.translateOnAxis(e, t)
  43195. }
  43196. }(),
  43197. translateZ: function() {
  43198. var e = new n.Vector3(0,0,1);
  43199. return function(t) {
  43200. return this.translateOnAxis(e, t)
  43201. }
  43202. }(),
  43203. localToWorld: function(e) {
  43204. return e.applyMatrix4(this.matrixWorld)
  43205. },
  43206. worldToLocal: function() {
  43207. var e = new n.Matrix4;
  43208. return function(t) {
  43209. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43210. }
  43211. }(),
  43212. lookAt: function() {
  43213. var e = new n.Matrix4;
  43214. return function(t) {
  43215. e.lookAt(t, this.position, this.up),
  43216. this.quaternion.setFromRotationMatrix(e)
  43217. }
  43218. }(),
  43219. add: function(e) {
  43220. if (arguments.length > 1) {
  43221. for (var t = 0; t < arguments.length; t++)
  43222. this.add(arguments[t]);
  43223. return this
  43224. }
  43225. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43226. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43227. e.parent = this,
  43228. e.dispatchEvent({
  43229. type: "added"
  43230. }),
  43231. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43232. this)
  43233. },
  43234. remove: function(e) {
  43235. if (arguments.length > 1)
  43236. for (var t = 0; t < arguments.length; t++)
  43237. this.remove(arguments[t]);
  43238. var i = this.children.indexOf(e);
  43239. i !== -1 && (e.parent = null,
  43240. e.dispatchEvent({
  43241. type: "removed"
  43242. }),
  43243. this.children.splice(i, 1))
  43244. },
  43245. getObjectById: function(e) {
  43246. return this.getObjectByProperty("id", e)
  43247. },
  43248. getObjectByName: function(e) {
  43249. return this.getObjectByProperty("name", e)
  43250. },
  43251. getObjectByProperty: function(e, t) {
  43252. if (this[e] === t)
  43253. return this;
  43254. for (var i = 0, n = this.children.length; i < n; i++) {
  43255. var r = this.children[i]
  43256. , o = r.getObjectByProperty(e, t);
  43257. if (void 0 !== o)
  43258. return o
  43259. }
  43260. },
  43261. getWorldPosition: function(e) {
  43262. var t = e || new n.Vector3;
  43263. return this.updateMatrixWorld(!0),
  43264. t.setFromMatrixPosition(this.matrixWorld)
  43265. },
  43266. getWorldQuaternion: function() {
  43267. var e = new n.Vector3
  43268. , t = new n.Vector3;
  43269. return function(i) {
  43270. var r = i || new n.Quaternion;
  43271. return this.updateMatrixWorld(!0),
  43272. this.matrixWorld.decompose(e, r, t),
  43273. r
  43274. }
  43275. }(),
  43276. getWorldRotation: function() {
  43277. var e = new n.Quaternion;
  43278. return function(t) {
  43279. var i = t || new n.Euler;
  43280. return this.getWorldQuaternion(e),
  43281. i.setFromQuaternion(e, this.rotation.order, !1)
  43282. }
  43283. }(),
  43284. getWorldScale: function() {
  43285. var e = new n.Vector3
  43286. , t = new n.Quaternion;
  43287. return function(i) {
  43288. var r = i || new n.Vector3;
  43289. return this.updateMatrixWorld(!0),
  43290. this.matrixWorld.decompose(e, t, r),
  43291. r
  43292. }
  43293. }(),
  43294. getWorldDirection: function() {
  43295. var e = new n.Quaternion;
  43296. return function(t) {
  43297. var i = t || new n.Vector3;
  43298. return this.getWorldQuaternion(e),
  43299. i.set(0, 0, 1).applyQuaternion(e)
  43300. }
  43301. }(),
  43302. raycast: function() {},
  43303. traverse: function(e) {
  43304. e(this);
  43305. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43306. t[i].traverse(e)
  43307. },
  43308. traverseVisible: function(e) {
  43309. if (this.visible !== !1) {
  43310. e(this);
  43311. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43312. t[i].traverseVisible(e)
  43313. }
  43314. },
  43315. traverseAncestors: function(e) {
  43316. var t = this.parent;
  43317. null !== t && (e(t),
  43318. t.traverseAncestors(e))
  43319. },
  43320. updateMatrix: function() {
  43321. this.matrix.compose(this.position, this.quaternion, this.scale),
  43322. this.matrixWorldNeedsUpdate = !0
  43323. },
  43324. updateMatrixWorld: function(e) {
  43325. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43326. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43327. this.matrixWorldNeedsUpdate = !1,
  43328. e = !0);
  43329. for (var t = 0, i = this.children.length; t < i; t++)
  43330. this.children[t].updateMatrixWorld(e)
  43331. },
  43332. toJSON: function(e) {
  43333. function t(e) {
  43334. var t = [];
  43335. for (var i in e) {
  43336. var n = e[i];
  43337. delete n.metadata,
  43338. t.push(n)
  43339. }
  43340. return t
  43341. }
  43342. var i = void 0 === e
  43343. , n = {};
  43344. i && (e = {
  43345. geometries: {},
  43346. materials: {},
  43347. textures: {},
  43348. images: {}
  43349. },
  43350. n.metadata = {
  43351. version: 4.4,
  43352. type: "Object",
  43353. generator: "Object3D.toJSON"
  43354. });
  43355. var r = {};
  43356. if (r.uuid = this.uuid,
  43357. r.type = this.type,
  43358. "" !== this.name && (r.name = this.name),
  43359. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43360. this.castShadow === !0 && (r.castShadow = !0),
  43361. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43362. this.visible === !1 && (r.visible = !1),
  43363. r.matrix = this.matrix.toArray(),
  43364. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43365. r.geometry = this.geometry.uuid),
  43366. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43367. r.material = this.material.uuid),
  43368. this.children.length > 0) {
  43369. r.children = [];
  43370. for (var o = 0; o < this.children.length; o++)
  43371. r.children.push(this.children[o].toJSON(e).object)
  43372. }
  43373. if (i) {
  43374. var a = t(e.geometries)
  43375. , s = t(e.materials)
  43376. , l = t(e.textures)
  43377. , c = t(e.images);
  43378. a.length > 0 && (n.geometries = a),
  43379. s.length > 0 && (n.materials = s),
  43380. l.length > 0 && (n.textures = l),
  43381. c.length > 0 && (n.images = c)
  43382. }
  43383. return n.object = r,
  43384. n
  43385. },
  43386. clone: function(e) {
  43387. return (new this.constructor).copy(this, e)
  43388. },
  43389. copy: function(e, t) {
  43390. if (void 0 === t && (t = !0),
  43391. this.name = e.name,
  43392. this.up.copy(e.up),
  43393. this.position.copy(e.position),
  43394. this.quaternion.copy(e.quaternion),
  43395. this.scale.copy(e.scale),
  43396. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43397. this.matrix.copy(e.matrix),
  43398. this.matrixWorld.copy(e.matrixWorld),
  43399. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43400. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43401. this.visible = e.visible,
  43402. this.castShadow = e.castShadow,
  43403. this.receiveShadow = e.receiveShadow,
  43404. this.frustumCulled = e.frustumCulled,
  43405. this.renderOrder = e.renderOrder,
  43406. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43407. t === !0)
  43408. for (var i = 0; i < e.children.length; i++) {
  43409. var n = e.children[i];
  43410. this.add(n.clone())
  43411. }
  43412. return this
  43413. }
  43414. },
  43415. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43416. n.Object3DIdCount = 0,
  43417. n.Face3 = function(e, t, i, r, o, a) {
  43418. this.a = e,
  43419. this.b = t,
  43420. this.c = i,
  43421. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43422. this.vertexNormals = Array.isArray(r) ? r : [],
  43423. this.color = o instanceof n.Color ? o : new n.Color,
  43424. this.vertexColors = Array.isArray(o) ? o : [],
  43425. this.materialIndex = void 0 !== a ? a : 0
  43426. }
  43427. ,
  43428. n.Face3.prototype = {
  43429. constructor: n.Face3,
  43430. clone: function() {
  43431. return (new this.constructor).copy(this)
  43432. },
  43433. copy: function(e) {
  43434. this.a = e.a,
  43435. this.b = e.b,
  43436. this.c = e.c,
  43437. this.normal.copy(e.normal),
  43438. this.color.copy(e.color),
  43439. this.materialIndex = e.materialIndex;
  43440. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43441. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43442. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43443. this.vertexColors[t] = e.vertexColors[t].clone();
  43444. return this
  43445. }
  43446. },
  43447. n.BufferAttribute = function(e, t) {
  43448. this.uuid = n.Math.generateUUID(),
  43449. this.array = e,
  43450. this.itemSize = t,
  43451. this.dynamic = !1,
  43452. this.updateRange = {
  43453. offset: 0,
  43454. count: -1
  43455. },
  43456. this.version = 0
  43457. }
  43458. ,
  43459. n.BufferAttribute.prototype = {
  43460. constructor: n.BufferAttribute,
  43461. get count() {
  43462. return this.array.length / this.itemSize
  43463. },
  43464. set needsUpdate(e) {
  43465. e === !0 && this.version++
  43466. },
  43467. setDynamic: function(e) {
  43468. return this.dynamic = e,
  43469. this
  43470. },
  43471. copy: function(e) {
  43472. return this.array = new e.array.constructor(e.array),
  43473. this.itemSize = e.itemSize,
  43474. this.dynamic = e.dynamic,
  43475. this
  43476. },
  43477. copyAt: function(e, t, i) {
  43478. e *= this.itemSize,
  43479. i *= t.itemSize;
  43480. for (var n = 0, r = this.itemSize; n < r; n++)
  43481. this.array[e + n] = t.array[i + n];
  43482. return this
  43483. },
  43484. copyArray: function(e) {
  43485. return this.array.set(e),
  43486. this
  43487. },
  43488. copyColorsArray: function(e) {
  43489. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43490. var a = e[r];
  43491. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43492. a = new n.Color),
  43493. t[i++] = a.r,
  43494. t[i++] = a.g,
  43495. t[i++] = a.b
  43496. }
  43497. return this
  43498. },
  43499. copyIndicesArray: function(e) {
  43500. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43501. var o = e[n];
  43502. t[i++] = o.a,
  43503. t[i++] = o.b,
  43504. t[i++] = o.c
  43505. }
  43506. return this
  43507. },
  43508. copyVector2sArray: function(e) {
  43509. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43510. var a = e[r];
  43511. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43512. a = new n.Vector2),
  43513. t[i++] = a.x,
  43514. t[i++] = a.y
  43515. }
  43516. return this
  43517. },
  43518. copyVector3sArray: function(e) {
  43519. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43520. var a = e[r];
  43521. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43522. a = new n.Vector3),
  43523. t[i++] = a.x,
  43524. t[i++] = a.y,
  43525. t[i++] = a.z
  43526. }
  43527. return this
  43528. },
  43529. copyVector4sArray: function(e) {
  43530. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43531. var a = e[r];
  43532. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43533. a = new n.Vector4),
  43534. t[i++] = a.x,
  43535. t[i++] = a.y,
  43536. t[i++] = a.z,
  43537. t[i++] = a.w
  43538. }
  43539. return this
  43540. },
  43541. set: function(e, t) {
  43542. return void 0 === t && (t = 0),
  43543. this.array.set(e, t),
  43544. this
  43545. },
  43546. getX: function(e) {
  43547. return this.array[e * this.itemSize]
  43548. },
  43549. setX: function(e, t) {
  43550. return this.array[e * this.itemSize] = t,
  43551. this
  43552. },
  43553. getY: function(e) {
  43554. return this.array[e * this.itemSize + 1]
  43555. },
  43556. setY: function(e, t) {
  43557. return this.array[e * this.itemSize + 1] = t,
  43558. this
  43559. },
  43560. getZ: function(e) {
  43561. return this.array[e * this.itemSize + 2]
  43562. },
  43563. setZ: function(e, t) {
  43564. return this.array[e * this.itemSize + 2] = t,
  43565. this
  43566. },
  43567. getW: function(e) {
  43568. return this.array[e * this.itemSize + 3]
  43569. },
  43570. setW: function(e, t) {
  43571. return this.array[e * this.itemSize + 3] = t,
  43572. this
  43573. },
  43574. setXY: function(e, t, i) {
  43575. return e *= this.itemSize,
  43576. this.array[e + 0] = t,
  43577. this.array[e + 1] = i,
  43578. this
  43579. },
  43580. setXYZ: function(e, t, i, n) {
  43581. return e *= this.itemSize,
  43582. this.array[e + 0] = t,
  43583. this.array[e + 1] = i,
  43584. this.array[e + 2] = n,
  43585. this
  43586. },
  43587. setXYZW: function(e, t, i, n, r) {
  43588. return e *= this.itemSize,
  43589. this.array[e + 0] = t,
  43590. this.array[e + 1] = i,
  43591. this.array[e + 2] = n,
  43592. this.array[e + 3] = r,
  43593. this
  43594. },
  43595. clone: function() {
  43596. return (new this.constructor).copy(this)
  43597. }
  43598. },
  43599. n.Int8Attribute = function(e, t) {
  43600. return new n.BufferAttribute(new Int8Array(e),t)
  43601. }
  43602. ,
  43603. n.Uint8Attribute = function(e, t) {
  43604. return new n.BufferAttribute(new Uint8Array(e),t)
  43605. }
  43606. ,
  43607. n.Uint8ClampedAttribute = function(e, t) {
  43608. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43609. }
  43610. ,
  43611. n.Int16Attribute = function(e, t) {
  43612. return new n.BufferAttribute(new Int16Array(e),t)
  43613. }
  43614. ,
  43615. n.Uint16Attribute = function(e, t) {
  43616. return new n.BufferAttribute(new Uint16Array(e),t)
  43617. }
  43618. ;
  43619. n.Int32Attribute = function(e, t) {
  43620. return new n.BufferAttribute(new Int32Array(e),t)
  43621. }
  43622. ;
  43623. n.Uint32Attribute = function(e, t) {
  43624. return new n.BufferAttribute(new Uint32Array(e),t)
  43625. }
  43626. ,
  43627. n.Float32Attribute = function(e, t) {
  43628. return new n.BufferAttribute(new Float32Array(e),t)
  43629. }
  43630. ,
  43631. n.Float64Attribute = function(e, t) {
  43632. return new n.BufferAttribute(new Float64Array(e),t)
  43633. }
  43634. ,
  43635. n.DynamicBufferAttribute = function(e, t) {
  43636. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43637. new n.BufferAttribute(e,t).setDynamic(!0)
  43638. }
  43639. ,
  43640. n.InstancedBufferAttribute = function(e, t, i) {
  43641. n.BufferAttribute.call(this, e, t),
  43642. this.meshPerAttribute = i || 1
  43643. }
  43644. ,
  43645. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43646. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43647. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43648. return n.BufferAttribute.prototype.copy.call(this, e),
  43649. this.meshPerAttribute = e.meshPerAttribute,
  43650. this
  43651. }
  43652. ,
  43653. n.InterleavedBuffer = function(e, t) {
  43654. this.uuid = n.Math.generateUUID(),
  43655. this.array = e,
  43656. this.stride = t,
  43657. this.dynamic = !1,
  43658. this.updateRange = {
  43659. offset: 0,
  43660. count: -1
  43661. },
  43662. this.version = 0
  43663. }
  43664. ,
  43665. n.InterleavedBuffer.prototype = {
  43666. constructor: n.InterleavedBuffer,
  43667. get length() {
  43668. return this.array.length
  43669. },
  43670. get count() {
  43671. return this.array.length / this.stride
  43672. },
  43673. set needsUpdate(e) {
  43674. e === !0 && this.version++
  43675. },
  43676. setDynamic: function(e) {
  43677. return this.dynamic = e,
  43678. this
  43679. },
  43680. copy: function(e) {
  43681. return this.array = new e.array.constructor(e.array),
  43682. this.stride = e.stride,
  43683. this.dynamic = e.dynamic,
  43684. this
  43685. },
  43686. copyAt: function(e, t, i) {
  43687. e *= this.stride,
  43688. i *= t.stride;
  43689. for (var n = 0, r = this.stride; n < r; n++)
  43690. this.array[e + n] = t.array[i + n];
  43691. return this
  43692. },
  43693. set: function(e, t) {
  43694. return void 0 === t && (t = 0),
  43695. this.array.set(e, t),
  43696. this
  43697. },
  43698. clone: function() {
  43699. return (new this.constructor).copy(this)
  43700. }
  43701. },
  43702. n.InstancedInterleavedBuffer = function(e, t, i) {
  43703. n.InterleavedBuffer.call(this, e, t),
  43704. this.meshPerAttribute = i || 1
  43705. }
  43706. ,
  43707. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43708. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43709. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43710. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43711. this.meshPerAttribute = e.meshPerAttribute,
  43712. this
  43713. }
  43714. ,
  43715. n.InterleavedBufferAttribute = function(e, t, i) {
  43716. this.uuid = n.Math.generateUUID(),
  43717. this.data = e,
  43718. this.itemSize = t,
  43719. this.offset = i
  43720. }
  43721. ,
  43722. n.InterleavedBufferAttribute.prototype = {
  43723. constructor: n.InterleavedBufferAttribute,
  43724. get length() {
  43725. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43726. this.array.length
  43727. },
  43728. get count() {
  43729. return this.data.count
  43730. },
  43731. setX: function(e, t) {
  43732. return this.data.array[e * this.data.stride + this.offset] = t,
  43733. this
  43734. },
  43735. setY: function(e, t) {
  43736. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43737. this
  43738. },
  43739. setZ: function(e, t) {
  43740. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43741. this
  43742. },
  43743. setW: function(e, t) {
  43744. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43745. this
  43746. },
  43747. getX: function(e) {
  43748. return this.data.array[e * this.data.stride + this.offset]
  43749. },
  43750. getY: function(e) {
  43751. return this.data.array[e * this.data.stride + this.offset + 1]
  43752. },
  43753. getZ: function(e) {
  43754. return this.data.array[e * this.data.stride + this.offset + 2]
  43755. },
  43756. getW: function(e) {
  43757. return this.data.array[e * this.data.stride + this.offset + 3]
  43758. },
  43759. setXY: function(e, t, i) {
  43760. return e = e * this.data.stride + this.offset,
  43761. this.data.array[e + 0] = t,
  43762. this.data.array[e + 1] = i,
  43763. this
  43764. },
  43765. setXYZ: function(e, t, i, n) {
  43766. return e = e * this.data.stride + this.offset,
  43767. this.data.array[e + 0] = t,
  43768. this.data.array[e + 1] = i,
  43769. this.data.array[e + 2] = n,
  43770. this
  43771. },
  43772. setXYZW: function(e, t, i, n, r) {
  43773. return e = e * this.data.stride + this.offset,
  43774. this.data.array[e + 0] = t,
  43775. this.data.array[e + 1] = i,
  43776. this.data.array[e + 2] = n,
  43777. this.data.array[e + 3] = r,
  43778. this
  43779. }
  43780. },
  43781. n.Geometry = function() {
  43782. Object.defineProperty(this, "id", {
  43783. value: n.GeometryIdCount++
  43784. }),
  43785. this.uuid = n.Math.generateUUID(),
  43786. this.name = "",
  43787. this.type = "Geometry",
  43788. this.vertices = [],
  43789. this.colors = [],
  43790. this.faces = [],
  43791. this.faceVertexUvs = [[]],
  43792. this.morphTargets = [],
  43793. this.morphNormals = [],
  43794. this.skinWeights = [],
  43795. this.skinIndices = [],
  43796. this.lineDistances = [],
  43797. this.boundingBox = null,
  43798. this.boundingSphere = null,
  43799. this.verticesNeedUpdate = !1,
  43800. this.elementsNeedUpdate = !1,
  43801. this.uvsNeedUpdate = !1,
  43802. this.normalsNeedUpdate = !1,
  43803. this.colorsNeedUpdate = !1,
  43804. this.lineDistancesNeedUpdate = !1,
  43805. this.groupsNeedUpdate = !1
  43806. }
  43807. ,
  43808. n.Geometry.prototype = {
  43809. constructor: n.Geometry,
  43810. applyMatrix: function(e) {
  43811. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43812. var o = this.vertices[i];
  43813. o.applyMatrix4(e)
  43814. }
  43815. for (var i = 0, r = this.faces.length; i < r; i++) {
  43816. var a = this.faces[i];
  43817. a.normal.applyMatrix3(t).normalize();
  43818. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43819. a.vertexNormals[s].applyMatrix3(t).normalize()
  43820. }
  43821. return null !== this.boundingBox && this.computeBoundingBox(),
  43822. null !== this.boundingSphere && this.computeBoundingSphere(),
  43823. this.verticesNeedUpdate = !0,
  43824. this.normalsNeedUpdate = !0,
  43825. this
  43826. },
  43827. rotateX: function() {
  43828. var e;
  43829. return function(t) {
  43830. return void 0 === e && (e = new n.Matrix4),
  43831. e.makeRotationX(t),
  43832. this.applyMatrix(e),
  43833. this
  43834. }
  43835. }(),
  43836. rotateY: function() {
  43837. var e;
  43838. return function(t) {
  43839. return void 0 === e && (e = new n.Matrix4),
  43840. e.makeRotationY(t),
  43841. this.applyMatrix(e),
  43842. this
  43843. }
  43844. }(),
  43845. rotateZ: function() {
  43846. var e;
  43847. return function(t) {
  43848. return void 0 === e && (e = new n.Matrix4),
  43849. e.makeRotationZ(t),
  43850. this.applyMatrix(e),
  43851. this
  43852. }
  43853. }(),
  43854. translate: function() {
  43855. var e;
  43856. return function(t, i, r) {
  43857. return void 0 === e && (e = new n.Matrix4),
  43858. e.makeTranslation(t, i, r),
  43859. this.applyMatrix(e),
  43860. this
  43861. }
  43862. }(),
  43863. scale: function() {
  43864. var e;
  43865. return function(t, i, r) {
  43866. return void 0 === e && (e = new n.Matrix4),
  43867. e.makeScale(t, i, r),
  43868. this.applyMatrix(e),
  43869. this
  43870. }
  43871. }(),
  43872. lookAt: function() {
  43873. var e;
  43874. return function(t) {
  43875. void 0 === e && (e = new n.Object3D),
  43876. e.lookAt(t),
  43877. e.updateMatrix(),
  43878. this.applyMatrix(e.matrix)
  43879. }
  43880. }(),
  43881. fromBufferGeometry: function(e) {
  43882. function t(e, t, r, o) {
  43883. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43884. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43885. , g = new n.Face3(e,t,r,a,f,o);
  43886. i.faces.push(g),
  43887. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43888. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43889. }
  43890. var i = this
  43891. , r = null !== e.index ? e.index.array : void 0
  43892. , o = e.attributes
  43893. , a = o.position.array
  43894. , s = void 0 !== o.normal ? o.normal.array : void 0
  43895. , l = void 0 !== o.color ? o.color.array : void 0
  43896. , c = void 0 !== o.uv ? o.uv.array : void 0
  43897. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43898. void 0 !== h && (this.faceVertexUvs[1] = []);
  43899. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43900. g += 2)
  43901. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43902. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43903. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43904. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43905. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43906. if (void 0 !== r) {
  43907. var m = e.groups;
  43908. if (m.length > 0)
  43909. for (var f = 0; f < m.length; f++)
  43910. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43911. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43912. else
  43913. for (var f = 0; f < r.length; f += 3)
  43914. t(r[f], r[f + 1], r[f + 2])
  43915. } else
  43916. for (var f = 0; f < a.length / 3; f += 3)
  43917. t(f, f + 1, f + 2);
  43918. return this.computeFaceNormals(),
  43919. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43920. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43921. this
  43922. },
  43923. center: function() {
  43924. this.computeBoundingBox();
  43925. var e = this.boundingBox.center().negate();
  43926. return this.translate(e.x, e.y, e.z),
  43927. e
  43928. },
  43929. normalize: function() {
  43930. this.computeBoundingSphere();
  43931. var e = this.boundingSphere.center
  43932. , t = this.boundingSphere.radius
  43933. , i = 0 === t ? 1 : 1 / t
  43934. , r = new n.Matrix4;
  43935. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43936. this.applyMatrix(r),
  43937. this
  43938. },
  43939. computeFaceNormals: function() {
  43940. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43941. var o = this.faces[i]
  43942. , a = this.vertices[o.a]
  43943. , s = this.vertices[o.b]
  43944. , l = this.vertices[o.c];
  43945. e.subVectors(l, s),
  43946. t.subVectors(a, s),
  43947. e.cross(t),
  43948. e.normalize(),
  43949. o.normal.copy(e)
  43950. }
  43951. },
  43952. computeVertexNormals: function(e) {
  43953. void 0 === e && (e = !0);
  43954. var t, i, r, o, a, s;
  43955. for (s = new Array(this.vertices.length),
  43956. t = 0,
  43957. i = this.vertices.length; t < i; t++)
  43958. s[t] = new n.Vector3;
  43959. if (e) {
  43960. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43961. for (r = 0,
  43962. o = this.faces.length; r < o; r++)
  43963. a = this.faces[r],
  43964. l = this.vertices[a.a],
  43965. c = this.vertices[a.b],
  43966. h = this.vertices[a.c],
  43967. u.subVectors(h, c),
  43968. d.subVectors(l, c),
  43969. u.cross(d),
  43970. s[a.a].add(u),
  43971. s[a.b].add(u),
  43972. s[a.c].add(u)
  43973. } else
  43974. for (r = 0,
  43975. o = this.faces.length; r < o; r++)
  43976. a = this.faces[r],
  43977. s[a.a].add(a.normal),
  43978. s[a.b].add(a.normal),
  43979. s[a.c].add(a.normal);
  43980. for (t = 0,
  43981. i = this.vertices.length; t < i; t++)
  43982. s[t].normalize();
  43983. for (r = 0,
  43984. o = this.faces.length; r < o; r++) {
  43985. a = this.faces[r];
  43986. var p = a.vertexNormals;
  43987. 3 === p.length ? (p[0].copy(s[a.a]),
  43988. p[1].copy(s[a.b]),
  43989. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43990. p[1] = s[a.b].clone(),
  43991. p[2] = s[a.c].clone())
  43992. }
  43993. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43994. },
  43995. computeMorphNormals: function() {
  43996. var e, t, i, r, o;
  43997. for (i = 0,
  43998. r = this.faces.length; i < r; i++)
  43999. for (o = this.faces[i],
  44000. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44001. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44002. e = 0,
  44003. t = o.vertexNormals.length; e < t; e++)
  44004. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44005. var a = new n.Geometry;
  44006. for (a.faces = this.faces,
  44007. e = 0,
  44008. t = this.morphTargets.length; e < t; e++) {
  44009. if (!this.morphNormals[e]) {
  44010. this.morphNormals[e] = {},
  44011. this.morphNormals[e].faceNormals = [],
  44012. this.morphNormals[e].vertexNormals = [];
  44013. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44014. for (i = 0,
  44015. r = this.faces.length; i < r; i++)
  44016. s = new n.Vector3,
  44017. l = {
  44018. a: new n.Vector3,
  44019. b: new n.Vector3,
  44020. c: new n.Vector3
  44021. },
  44022. c.push(s),
  44023. h.push(l)
  44024. }
  44025. var u = this.morphNormals[e];
  44026. a.vertices = this.morphTargets[e].vertices,
  44027. a.computeFaceNormals(),
  44028. a.computeVertexNormals();
  44029. var s, l;
  44030. for (i = 0,
  44031. r = this.faces.length; i < r; i++)
  44032. o = this.faces[i],
  44033. s = u.faceNormals[i],
  44034. l = u.vertexNormals[i],
  44035. s.copy(o.normal),
  44036. l.a.copy(o.vertexNormals[0]),
  44037. l.b.copy(o.vertexNormals[1]),
  44038. l.c.copy(o.vertexNormals[2])
  44039. }
  44040. for (i = 0,
  44041. r = this.faces.length; i < r; i++)
  44042. o = this.faces[i],
  44043. o.normal = o.__originalFaceNormal,
  44044. o.vertexNormals = o.__originalVertexNormals
  44045. },
  44046. computeTangents: function() {
  44047. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44048. },
  44049. computeLineDistances: function() {
  44050. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44051. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44052. this.lineDistances[i] = e
  44053. },
  44054. computeBoundingBox: function() {
  44055. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44056. this.boundingBox.setFromPoints(this.vertices)
  44057. },
  44058. computeBoundingSphere: function() {
  44059. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44060. this.boundingSphere.setFromPoints(this.vertices)
  44061. },
  44062. merge: function(e, t, i) {
  44063. if (e instanceof n.Geometry == !1)
  44064. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44065. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44066. void 0 === i && (i = 0),
  44067. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44068. for (var d = 0, p = s.length; d < p; d++) {
  44069. var f = s[d]
  44070. , g = f.clone();
  44071. void 0 !== t && g.applyMatrix4(t),
  44072. a.push(g)
  44073. }
  44074. for (d = 0,
  44075. p = c.length; d < p; d++) {
  44076. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44077. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44078. m.normal.copy(y.normal),
  44079. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44080. for (var E = 0, b = C.length; E < b; E++)
  44081. v = C[E].clone(),
  44082. void 0 !== r && v.applyMatrix3(r).normalize(),
  44083. m.vertexNormals.push(v);
  44084. m.color.copy(y.color);
  44085. for (var E = 0, b = I.length; E < b; E++)
  44086. A = I[E],
  44087. m.vertexColors.push(A.clone());
  44088. m.materialIndex = y.materialIndex + i,
  44089. l.push(m)
  44090. }
  44091. for (d = 0,
  44092. p = u.length; d < p; d++) {
  44093. var w = u[d]
  44094. , _ = [];
  44095. if (void 0 !== w) {
  44096. for (var E = 0, b = w.length; E < b; E++)
  44097. _.push(w[E].clone());
  44098. h.push(_)
  44099. }
  44100. }
  44101. },
  44102. mergeMesh: function(e) {
  44103. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44104. void this.merge(e.geometry, e.matrix))
  44105. },
  44106. mergeVertices: function() {
  44107. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44108. for (i = 0,
  44109. n = this.vertices.length; i < n; i++)
  44110. e = this.vertices[i],
  44111. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44112. void 0 === l[t] ? (l[t] = i,
  44113. c.push(this.vertices[i]),
  44114. h[i] = c.length - 1) : h[i] = h[l[t]];
  44115. var p = [];
  44116. for (i = 0,
  44117. n = this.faces.length; i < n; i++) {
  44118. r = this.faces[i],
  44119. r.a = h[r.a],
  44120. r.b = h[r.b],
  44121. r.c = h[r.c],
  44122. o = [r.a, r.b, r.c];
  44123. for (var f = -1, g = 0; g < 3; g++)
  44124. if (o[g] === o[(g + 1) % 3]) {
  44125. f = g,
  44126. p.push(i);
  44127. break
  44128. }
  44129. }
  44130. for (i = p.length - 1; i >= 0; i--) {
  44131. var m = p[i];
  44132. for (this.faces.splice(m, 1),
  44133. a = 0,
  44134. s = this.faceVertexUvs.length; a < s; a++)
  44135. this.faceVertexUvs[a].splice(m, 1)
  44136. }
  44137. var v = this.vertices.length - c.length;
  44138. return this.vertices = c,
  44139. v
  44140. },
  44141. sortFacesByMaterialIndex: function() {
  44142. function e(e, t) {
  44143. return e.materialIndex - t.materialIndex
  44144. }
  44145. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44146. t[n]._id = n;
  44147. t.sort(e);
  44148. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44149. a && a.length === i && (r = []),
  44150. s && s.length === i && (o = []);
  44151. for (var n = 0; n < i; n++) {
  44152. var l = t[n]._id;
  44153. r && r.push(a[l]),
  44154. o && o.push(s[l])
  44155. }
  44156. r && (this.faceVertexUvs[0] = r),
  44157. o && (this.faceVertexUvs[1] = o)
  44158. },
  44159. toJSON: function() {
  44160. function e(e, t, i) {
  44161. return i ? e | 1 << t : e & ~(1 << t)
  44162. }
  44163. function t(e) {
  44164. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44165. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44166. u.push(e.x, e.y, e.z),
  44167. d[t])
  44168. }
  44169. function i(e) {
  44170. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44171. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44172. p.push(e.getHex()),
  44173. f[t])
  44174. }
  44175. function n(e) {
  44176. var t = e.x.toString() + e.y.toString();
  44177. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44178. g.push(e.x, e.y),
  44179. m[t])
  44180. }
  44181. var r = {
  44182. metadata: {
  44183. version: 4.4,
  44184. type: "Geometry",
  44185. generator: "Geometry.toJSON"
  44186. }
  44187. };
  44188. if (r.uuid = this.uuid,
  44189. r.type = this.type,
  44190. "" !== this.name && (r.name = this.name),
  44191. void 0 !== this.parameters) {
  44192. var o = this.parameters;
  44193. for (var a in o)
  44194. void 0 !== o[a] && (r[a] = o[a]);
  44195. return r
  44196. }
  44197. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44198. var c = this.vertices[l];
  44199. s.push(c.x, c.y, c.z)
  44200. }
  44201. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44202. var v = this.faces[l]
  44203. , A = !0
  44204. , y = !1
  44205. , C = void 0 !== this.faceVertexUvs[0][l]
  44206. , I = v.normal.length() > 0
  44207. , E = v.vertexNormals.length > 0
  44208. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44209. , w = v.vertexColors.length > 0
  44210. , _ = 0;
  44211. if (_ = e(_, 0, 0),
  44212. _ = e(_, 1, A),
  44213. _ = e(_, 2, y),
  44214. _ = e(_, 3, C),
  44215. _ = e(_, 4, I),
  44216. _ = e(_, 5, E),
  44217. _ = e(_, 6, b),
  44218. _ = e(_, 7, w),
  44219. h.push(_),
  44220. h.push(v.a, v.b, v.c),
  44221. h.push(v.materialIndex),
  44222. C) {
  44223. var T = this.faceVertexUvs[0][l];
  44224. h.push(n(T[0]), n(T[1]), n(T[2]))
  44225. }
  44226. if (I && h.push(t(v.normal)),
  44227. E) {
  44228. var x = v.vertexNormals;
  44229. h.push(t(x[0]), t(x[1]), t(x[2]))
  44230. }
  44231. if (b && h.push(i(v.color)),
  44232. w) {
  44233. var S = v.vertexColors;
  44234. h.push(i(S[0]), i(S[1]), i(S[2]))
  44235. }
  44236. }
  44237. return r.data = {},
  44238. r.data.vertices = s,
  44239. r.data.normals = u,
  44240. p.length > 0 && (r.data.colors = p),
  44241. g.length > 0 && (r.data.uvs = [g]),
  44242. r.data.faces = h,
  44243. r
  44244. },
  44245. clone: function() {
  44246. return (new n.Geometry).copy(this)
  44247. },
  44248. copy: function(e) {
  44249. this.vertices = [],
  44250. this.faces = [],
  44251. this.faceVertexUvs = [[]];
  44252. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44253. this.vertices.push(t[i].clone());
  44254. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44255. this.faces.push(r[i].clone());
  44256. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44257. var o = e.faceVertexUvs[i];
  44258. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44259. for (var a = 0, s = o.length; a < s; a++) {
  44260. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44261. var d = l[h];
  44262. c.push(d.clone())
  44263. }
  44264. this.faceVertexUvs[i].push(c)
  44265. }
  44266. }
  44267. return this
  44268. },
  44269. dispose: function() {
  44270. this.dispatchEvent({
  44271. type: "dispose"
  44272. })
  44273. }
  44274. },
  44275. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44276. n.GeometryIdCount = 0,
  44277. n.DirectGeometry = function() {
  44278. Object.defineProperty(this, "id", {
  44279. value: n.GeometryIdCount++
  44280. }),
  44281. this.uuid = n.Math.generateUUID(),
  44282. this.name = "",
  44283. this.type = "DirectGeometry",
  44284. this.indices = [],
  44285. this.vertices = [],
  44286. this.normals = [],
  44287. this.colors = [],
  44288. this.uvs = [],
  44289. this.uvs2 = [],
  44290. this.groups = [],
  44291. this.morphTargets = {},
  44292. this.skinWeights = [],
  44293. this.skinIndices = [],
  44294. this.boundingBox = null,
  44295. this.boundingSphere = null,
  44296. this.verticesNeedUpdate = !1,
  44297. this.normalsNeedUpdate = !1,
  44298. this.colorsNeedUpdate = !1,
  44299. this.uvsNeedUpdate = !1,
  44300. this.groupsNeedUpdate = !1
  44301. }
  44302. ,
  44303. n.DirectGeometry.prototype = {
  44304. constructor: n.DirectGeometry,
  44305. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44306. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44307. computeFaceNormals: function() {
  44308. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44309. },
  44310. computeVertexNormals: function() {
  44311. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44312. },
  44313. computeGroups: function(e) {
  44314. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44315. var a = r[o];
  44316. a.materialIndex !== i && (i = a.materialIndex,
  44317. void 0 !== t && (t.count = 3 * o - t.start,
  44318. n.push(t)),
  44319. t = {
  44320. start: 3 * o,
  44321. materialIndex: i
  44322. })
  44323. }
  44324. void 0 !== t && (t.count = 3 * o - t.start,
  44325. n.push(t)),
  44326. this.groups = n
  44327. },
  44328. fromGeometry: function(e) {
  44329. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44330. if (c > 0) {
  44331. t = [];
  44332. for (var h = 0; h < c; h++)
  44333. t[h] = [];
  44334. this.morphTargets.position = t
  44335. }
  44336. var u, d = e.morphNormals, p = d.length;
  44337. if (p > 0) {
  44338. u = [];
  44339. for (var h = 0; h < p; h++)
  44340. u[h] = [];
  44341. this.morphTargets.normal = u
  44342. }
  44343. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44344. var A = i[h];
  44345. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44346. var y = A.vertexNormals;
  44347. if (3 === y.length)
  44348. this.normals.push(y[0], y[1], y[2]);
  44349. else {
  44350. var C = A.normal;
  44351. this.normals.push(C, C, C)
  44352. }
  44353. var I = A.vertexColors;
  44354. if (3 === I.length)
  44355. this.colors.push(I[0], I[1], I[2]);
  44356. else {
  44357. var E = A.color;
  44358. this.colors.push(E, E, E)
  44359. }
  44360. if (a === !0) {
  44361. var b = o[0][h];
  44362. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44363. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44364. }
  44365. if (s === !0) {
  44366. var b = o[1][h];
  44367. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44368. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44369. }
  44370. for (var w = 0; w < c; w++) {
  44371. var _ = l[w].vertices;
  44372. t[w].push(_[A.a], _[A.b], _[A.c])
  44373. }
  44374. for (var w = 0; w < p; w++) {
  44375. var T = d[w].vertexNormals[h];
  44376. u[w].push(T.a, T.b, T.c)
  44377. }
  44378. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44379. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44380. }
  44381. return this.computeGroups(e),
  44382. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44383. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44384. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44385. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44386. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44387. this
  44388. },
  44389. dispose: function() {
  44390. this.dispatchEvent({
  44391. type: "dispose"
  44392. })
  44393. }
  44394. },
  44395. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44396. n.BufferGeometry = function() {
  44397. Object.defineProperty(this, "id", {
  44398. value: n.GeometryIdCount++
  44399. }),
  44400. this.uuid = n.Math.generateUUID(),
  44401. this.name = "",
  44402. this.type = "BufferGeometry",
  44403. this.index = null,
  44404. this.attributes = {},
  44405. this.morphAttributes = {},
  44406. this.groups = [],
  44407. this.boundingBox = null,
  44408. this.boundingSphere = null,
  44409. this.drawRange = {
  44410. start: 0,
  44411. count: 1 / 0
  44412. }
  44413. }
  44414. ,
  44415. n.BufferGeometry.prototype = {
  44416. constructor: n.BufferGeometry,
  44417. getIndex: function() {
  44418. return this.index
  44419. },
  44420. setIndex: function(e) {
  44421. this.index = e
  44422. },
  44423. addAttribute: function(e, t) {
  44424. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44425. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44426. void this.setIndex(t)) : (this.attributes[e] = t,
  44427. this)
  44428. },
  44429. getAttribute: function(e) {
  44430. return this.attributes[e]
  44431. },
  44432. removeAttribute: function(e) {
  44433. return delete this.attributes[e],
  44434. this
  44435. },
  44436. addGroup: function(e, t, i) {
  44437. this.groups.push({
  44438. start: e,
  44439. count: t,
  44440. materialIndex: void 0 !== i ? i : 0
  44441. })
  44442. },
  44443. clearGroups: function() {
  44444. this.groups = []
  44445. },
  44446. setDrawRange: function(e, t) {
  44447. this.drawRange.start = e,
  44448. this.drawRange.count = t
  44449. },
  44450. applyMatrix: function(e) {
  44451. var t = this.attributes.position;
  44452. void 0 !== t && (e.applyToVector3Array(t.array),
  44453. t.needsUpdate = !0);
  44454. var i = this.attributes.normal;
  44455. if (void 0 !== i) {
  44456. var r = (new n.Matrix3).getNormalMatrix(e);
  44457. r.applyToVector3Array(i.array),
  44458. i.needsUpdate = !0
  44459. }
  44460. return null !== this.boundingBox && this.computeBoundingBox(),
  44461. null !== this.boundingSphere && this.computeBoundingSphere(),
  44462. this
  44463. },
  44464. rotateX: function() {
  44465. var e;
  44466. return function(t) {
  44467. return void 0 === e && (e = new n.Matrix4),
  44468. e.makeRotationX(t),
  44469. this.applyMatrix(e),
  44470. this
  44471. }
  44472. }(),
  44473. rotateY: function() {
  44474. var e;
  44475. return function(t) {
  44476. return void 0 === e && (e = new n.Matrix4),
  44477. e.makeRotationY(t),
  44478. this.applyMatrix(e),
  44479. this
  44480. }
  44481. }(),
  44482. rotateZ: function() {
  44483. var e;
  44484. return function(t) {
  44485. return void 0 === e && (e = new n.Matrix4),
  44486. e.makeRotationZ(t),
  44487. this.applyMatrix(e),
  44488. this
  44489. }
  44490. }(),
  44491. translate: function() {
  44492. var e;
  44493. return function(t, i, r) {
  44494. return void 0 === e && (e = new n.Matrix4),
  44495. e.makeTranslation(t, i, r),
  44496. this.applyMatrix(e),
  44497. this
  44498. }
  44499. }(),
  44500. scale: function() {
  44501. var e;
  44502. return function(t, i, r) {
  44503. return void 0 === e && (e = new n.Matrix4),
  44504. e.makeScale(t, i, r),
  44505. this.applyMatrix(e),
  44506. this
  44507. }
  44508. }(),
  44509. lookAt: function() {
  44510. var e;
  44511. return function(t) {
  44512. void 0 === e && (e = new n.Object3D),
  44513. e.lookAt(t),
  44514. e.updateMatrix(),
  44515. this.applyMatrix(e.matrix)
  44516. }
  44517. }(),
  44518. center: function() {
  44519. this.computeBoundingBox();
  44520. var e = this.boundingBox.center().negate();
  44521. return this.translate(e.x, e.y, e.z),
  44522. e
  44523. },
  44524. setFromObject: function(e) {
  44525. var t = e.geometry;
  44526. if (e instanceof n.Points || e instanceof n.Line) {
  44527. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44528. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44529. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44530. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44531. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44532. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44533. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44534. }
  44535. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44536. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44537. } else
  44538. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44539. return this
  44540. },
  44541. updateFromObject: function(e) {
  44542. var t = e.geometry;
  44543. if (e instanceof n.Mesh) {
  44544. var i = t.__directGeometry;
  44545. if (void 0 === i)
  44546. return this.fromGeometry(t);
  44547. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44548. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44549. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44550. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44551. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44552. t.verticesNeedUpdate = !1,
  44553. t.normalsNeedUpdate = !1,
  44554. t.colorsNeedUpdate = !1,
  44555. t.uvsNeedUpdate = !1,
  44556. t.groupsNeedUpdate = !1,
  44557. t = i
  44558. }
  44559. if (t.verticesNeedUpdate === !0) {
  44560. var r = this.attributes.position;
  44561. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44562. r.needsUpdate = !0),
  44563. t.verticesNeedUpdate = !1
  44564. }
  44565. if (t.normalsNeedUpdate === !0) {
  44566. var r = this.attributes.normal;
  44567. void 0 !== r && (r.copyVector3sArray(t.normals),
  44568. r.needsUpdate = !0),
  44569. t.normalsNeedUpdate = !1
  44570. }
  44571. if (t.colorsNeedUpdate === !0) {
  44572. var r = this.attributes.color;
  44573. void 0 !== r && (r.copyColorsArray(t.colors),
  44574. r.needsUpdate = !0),
  44575. t.colorsNeedUpdate = !1
  44576. }
  44577. if (t.uvsNeedUpdate) {
  44578. var r = this.attributes.uv;
  44579. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44580. r.needsUpdate = !0),
  44581. t.uvsNeedUpdate = !1
  44582. }
  44583. if (t.lineDistancesNeedUpdate) {
  44584. var r = this.attributes.lineDistance;
  44585. void 0 !== r && (r.copyArray(t.lineDistances),
  44586. r.needsUpdate = !0),
  44587. t.lineDistancesNeedUpdate = !1
  44588. }
  44589. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44590. this.groups = t.groups,
  44591. t.groupsNeedUpdate = !1),
  44592. this
  44593. },
  44594. fromGeometry: function(e) {
  44595. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44596. this.fromDirectGeometry(e.__directGeometry)
  44597. },
  44598. fromDirectGeometry: function(e) {
  44599. var t = new Float32Array(3 * e.vertices.length);
  44600. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44601. e.normals.length > 0) {
  44602. var i = new Float32Array(3 * e.normals.length);
  44603. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44604. }
  44605. if (e.colors.length > 0) {
  44606. var r = new Float32Array(3 * e.colors.length);
  44607. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44608. }
  44609. if (e.uvs.length > 0) {
  44610. var o = new Float32Array(2 * e.uvs.length);
  44611. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44612. }
  44613. if (e.uvs2.length > 0) {
  44614. var a = new Float32Array(2 * e.uvs2.length);
  44615. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44616. }
  44617. if (e.indices.length > 0) {
  44618. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44619. , l = new s(3 * e.indices.length);
  44620. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44621. }
  44622. this.groups = e.groups;
  44623. for (var c in e.morphTargets) {
  44624. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44625. var f = u[d]
  44626. , g = new n.Float32Attribute(3 * f.length,3);
  44627. h.push(g.copyVector3sArray(f))
  44628. }
  44629. this.morphAttributes[c] = h
  44630. }
  44631. if (e.skinIndices.length > 0) {
  44632. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44633. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44634. }
  44635. if (e.skinWeights.length > 0) {
  44636. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44637. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44638. }
  44639. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44640. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44641. this
  44642. },
  44643. computeBoundingBox: function() {
  44644. new n.Vector3;
  44645. return function() {
  44646. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44647. var e = this.attributes.position.array;
  44648. e && this.boundingBox.setFromArray(e),
  44649. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44650. this.boundingBox.max.set(0, 0, 0)),
  44651. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44652. }
  44653. }(),
  44654. computeBoundingSphere: function() {
  44655. var e = new n.Box3
  44656. , t = new n.Vector3;
  44657. return function() {
  44658. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44659. var i = this.attributes.position.array;
  44660. if (i) {
  44661. var r = this.boundingSphere.center;
  44662. e.setFromArray(i),
  44663. e.center(r);
  44664. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44665. t.fromArray(i, a),
  44666. o = Math.max(o, r.distanceToSquared(t));
  44667. this.boundingSphere.radius = Math.sqrt(o),
  44668. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44669. }
  44670. }
  44671. }(),
  44672. computeFaceNormals: function() {},
  44673. computeVertexNormals: function() {
  44674. var e = this.index
  44675. , t = this.attributes
  44676. , i = this.groups;
  44677. if (t.position) {
  44678. var r = t.position.array;
  44679. if (void 0 === t.normal)
  44680. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44681. else
  44682. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44683. o[a] = 0;
  44684. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44685. if (e) {
  44686. var v = e.array;
  44687. 0 === i.length && this.addGroup(0, v.length);
  44688. for (var A = 0, y = i.length; A < y; ++A)
  44689. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44690. l = 3 * v[a + 0],
  44691. c = 3 * v[a + 1],
  44692. h = 3 * v[a + 2],
  44693. d.fromArray(r, l),
  44694. p.fromArray(r, c),
  44695. f.fromArray(r, h),
  44696. g.subVectors(f, p),
  44697. m.subVectors(d, p),
  44698. g.cross(m),
  44699. u[l] += g.x,
  44700. u[l + 1] += g.y,
  44701. u[l + 2] += g.z,
  44702. u[c] += g.x,
  44703. u[c + 1] += g.y,
  44704. u[c + 2] += g.z,
  44705. u[h] += g.x,
  44706. u[h + 1] += g.y,
  44707. u[h + 2] += g.z
  44708. } else
  44709. for (var a = 0, s = r.length; a < s; a += 9)
  44710. d.fromArray(r, a),
  44711. p.fromArray(r, a + 3),
  44712. f.fromArray(r, a + 6),
  44713. g.subVectors(f, p),
  44714. m.subVectors(d, p),
  44715. g.cross(m),
  44716. u[a] = g.x,
  44717. u[a + 1] = g.y,
  44718. u[a + 2] = g.z,
  44719. u[a + 3] = g.x,
  44720. u[a + 4] = g.y,
  44721. u[a + 5] = g.z,
  44722. u[a + 6] = g.x,
  44723. u[a + 7] = g.y,
  44724. u[a + 8] = g.z;
  44725. this.normalizeNormals(),
  44726. t.normal.needsUpdate = !0
  44727. }
  44728. },
  44729. merge: function(e, t) {
  44730. if (e instanceof n.BufferGeometry == !1)
  44731. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44732. void 0 === t && (t = 0);
  44733. var i = this.attributes;
  44734. for (var r in i)
  44735. if (void 0 !== e.attributes[r])
  44736. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44737. u++)
  44738. a[u] = l[h];
  44739. return this
  44740. },
  44741. normalizeNormals: function() {
  44742. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44743. e = r[o],
  44744. t = r[o + 1],
  44745. i = r[o + 2],
  44746. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44747. r[o] *= n,
  44748. r[o + 1] *= n,
  44749. r[o + 2] *= n
  44750. },
  44751. toNonIndexed: function() {
  44752. if (null === this.index)
  44753. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44754. this;
  44755. var e = new n.BufferGeometry
  44756. , t = this.index.array
  44757. , i = this.attributes;
  44758. for (var r in i) {
  44759. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44760. c = t[u] * s;
  44761. for (var p = 0; p < s; p++)
  44762. l[h++] = a[c++]
  44763. }
  44764. e.addAttribute(r, new n.BufferAttribute(l,s))
  44765. }
  44766. return e
  44767. },
  44768. toJSON: function() {
  44769. var e = {
  44770. metadata: {
  44771. version: 4.4,
  44772. type: "BufferGeometry",
  44773. generator: "BufferGeometry.toJSON"
  44774. }
  44775. };
  44776. if (e.uuid = this.uuid,
  44777. e.type = this.type,
  44778. "" !== this.name && (e.name = this.name),
  44779. void 0 !== this.parameters) {
  44780. var t = this.parameters;
  44781. for (var i in t)
  44782. void 0 !== t[i] && (e[i] = t[i]);
  44783. return e
  44784. }
  44785. e.data = {
  44786. attributes: {}
  44787. };
  44788. var n = this.index;
  44789. if (null !== n) {
  44790. var r = Array.prototype.slice.call(n.array);
  44791. e.data.index = {
  44792. type: n.array.constructor.name,
  44793. array: r
  44794. }
  44795. }
  44796. var o = this.attributes;
  44797. for (var i in o) {
  44798. var a = o[i]
  44799. , r = Array.prototype.slice.call(a.array);
  44800. e.data.attributes[i] = {
  44801. itemSize: a.itemSize,
  44802. type: a.array.constructor.name,
  44803. array: r
  44804. }
  44805. }
  44806. var s = this.groups;
  44807. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44808. var l = this.boundingSphere;
  44809. return null !== l && (e.data.boundingSphere = {
  44810. center: l.center.toArray(),
  44811. radius: l.radius
  44812. }),
  44813. e
  44814. },
  44815. clone: function() {
  44816. return (new n.BufferGeometry).copy(this)
  44817. },
  44818. copy: function(e) {
  44819. var t = e.index;
  44820. null !== t && this.setIndex(t.clone());
  44821. var i = e.attributes;
  44822. for (var n in i) {
  44823. var r = i[n];
  44824. this.addAttribute(n, r.clone())
  44825. }
  44826. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44827. var l = o[a];
  44828. this.addGroup(l.start, l.count)
  44829. }
  44830. return this
  44831. },
  44832. dispose: function() {
  44833. this.dispatchEvent({
  44834. type: "dispose"
  44835. })
  44836. }
  44837. },
  44838. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44839. n.BufferGeometry.MaxIndex = 65535,
  44840. n.InstancedBufferGeometry = function() {
  44841. n.BufferGeometry.call(this),
  44842. this.type = "InstancedBufferGeometry",
  44843. this.maxInstancedCount = void 0
  44844. }
  44845. ,
  44846. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44847. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44848. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44849. this.groups.push({
  44850. start: e,
  44851. count: t,
  44852. instances: i
  44853. })
  44854. }
  44855. ,
  44856. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44857. var t = e.index;
  44858. null !== t && this.setIndex(t.clone());
  44859. var i = e.attributes;
  44860. for (var n in i) {
  44861. var r = i[n];
  44862. this.addAttribute(n, r.clone())
  44863. }
  44864. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44865. var l = o[a];
  44866. this.addGroup(l.start, l.count, l.instances)
  44867. }
  44868. return this
  44869. }
  44870. ,
  44871. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44872. n.Uniform = function(e, t) {
  44873. this.type = e,
  44874. this.value = t,
  44875. this.dynamic = !1
  44876. }
  44877. ,
  44878. n.Uniform.prototype = {
  44879. constructor: n.Uniform,
  44880. onUpdate: function(e) {
  44881. return this.dynamic = !0,
  44882. this.onUpdateCallback = e,
  44883. this
  44884. }
  44885. },
  44886. n.AnimationClip = function(e, t, i) {
  44887. this.name = e || n.Math.generateUUID(),
  44888. this.tracks = i,
  44889. this.duration = void 0 !== t ? t : -1,
  44890. this.duration < 0 && this.resetDuration(),
  44891. this.trim(),
  44892. this.optimize()
  44893. }
  44894. ,
  44895. n.AnimationClip.prototype = {
  44896. constructor: n.AnimationClip,
  44897. resetDuration: function() {
  44898. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44899. var r = this.tracks[i];
  44900. t = Math.max(t, r.times[r.times.length - 1])
  44901. }
  44902. this.duration = t
  44903. },
  44904. trim: function() {
  44905. for (var e = 0; e < this.tracks.length; e++)
  44906. this.tracks[e].trim(0, this.duration);
  44907. return this
  44908. },
  44909. optimize: function() {
  44910. for (var e = 0; e < this.tracks.length; e++)
  44911. this.tracks[e].optimize();
  44912. return this
  44913. }
  44914. },
  44915. Object.assign(n.AnimationClip, {
  44916. parse: function(e) {
  44917. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44918. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44919. return new n.AnimationClip(e.name,e.duration,t)
  44920. },
  44921. toJSON: function(e) {
  44922. for (var t = [], i = e.tracks, r = {
  44923. name: e.name,
  44924. duration: e.duration,
  44925. tracks: t
  44926. }, o = 0, a = i.length; o !== a; ++o)
  44927. t.push(n.KeyframeTrack.toJSON(i[o]));
  44928. return r
  44929. },
  44930. CreateFromMorphTargetSequence: function(e, t, i) {
  44931. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44932. var s = []
  44933. , l = [];
  44934. s.push((a + r - 1) % r, a, (a + 1) % r),
  44935. l.push(0, 1, 0);
  44936. var c = n.AnimationUtils.getKeyframeOrder(s);
  44937. s = n.AnimationUtils.sortedArray(s, 1, c),
  44938. l = n.AnimationUtils.sortedArray(l, 1, c),
  44939. 0 === s[0] && (s.push(r),
  44940. l.push(l[0])),
  44941. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44942. }
  44943. return new n.AnimationClip(e,-1,o)
  44944. },
  44945. findByName: function(e, t) {
  44946. for (var i = 0; i < e.length; i++)
  44947. if (e[i].name === t)
  44948. return e[i];
  44949. return null
  44950. },
  44951. CreateClipsFromMorphTargetSequences: function(e, t) {
  44952. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44953. var s = e[o]
  44954. , l = s.name.match(r);
  44955. if (l && l.length > 1) {
  44956. var c = l[1]
  44957. , h = i[c];
  44958. h || (i[c] = h = []),
  44959. h.push(s)
  44960. }
  44961. }
  44962. var u = [];
  44963. for (var c in i)
  44964. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44965. return u
  44966. },
  44967. parseAnimation: function(e, t, i) {
  44968. if (!e)
  44969. return console.error(" no animation in JSONLoader data"),
  44970. null;
  44971. for (var r = function(e, t, i, r, o) {
  44972. if (0 !== i.length) {
  44973. var a = []
  44974. , s = [];
  44975. n.AnimationUtils.flattenJSON(i, a, s, r),
  44976. 0 !== a.length && o.push(new e(t,a,s))
  44977. }
  44978. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44979. var u = c[h].keys;
  44980. if (u && 0 != u.length)
  44981. if (u[0].morphTargets) {
  44982. for (var d = {}, p = 0; p < u.length; p++)
  44983. if (u[p].morphTargets)
  44984. for (var f = 0; f < u[p].morphTargets.length; f++)
  44985. d[u[p].morphTargets[f]] = -1;
  44986. for (var g in d) {
  44987. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44988. var A = u[p];
  44989. m.push(A.time),
  44990. v.push(A.morphTarget === g ? 1 : 0)
  44991. }
  44992. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44993. }
  44994. s = d.length * (l || 1)
  44995. } else {
  44996. var y = ".bones[" + t[h].name + "]";
  44997. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44998. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44999. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45000. }
  45001. }
  45002. if (0 === o.length)
  45003. return null;
  45004. var C = new n.AnimationClip(a,s,o);
  45005. return C
  45006. }
  45007. }),
  45008. n.AnimationMixer = function(e) {
  45009. this._root = e,
  45010. this._initMemoryManager(),
  45011. this._accuIndex = 0,
  45012. this.time = 0,
  45013. this.timeScale = 1
  45014. }
  45015. ,
  45016. n.AnimationMixer.prototype = {
  45017. constructor: n.AnimationMixer,
  45018. clipAction: function(e, t) {
  45019. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45020. if (void 0 !== l) {
  45021. var c = l.actionByRoot[o];
  45022. if (void 0 !== c)
  45023. return c;
  45024. if (i = l.knownActions[0],
  45025. s = i._clip,
  45026. e !== a && e !== s)
  45027. throw new Error("Different clips with the same name detected!")
  45028. }
  45029. if (null === s)
  45030. return null;
  45031. var h = new n.AnimationMixer._Action(this,s,t);
  45032. return this._bindAction(h, i),
  45033. this._addInactiveAction(h, a, o),
  45034. h
  45035. },
  45036. existingAction: function(e, t) {
  45037. var i = t || this._root
  45038. , n = i.uuid
  45039. , r = "string" == typeof e ? e : e.name
  45040. , o = this._actionsByClip[r];
  45041. return void 0 !== o ? o.actionByRoot[n] || null : null
  45042. },
  45043. stopAllAction: function() {
  45044. var e = this._actions
  45045. , t = this._nActiveActions
  45046. , i = this._bindings
  45047. , n = this._nActiveBindings;
  45048. this._nActiveActions = 0,
  45049. this._nActiveBindings = 0;
  45050. for (var r = 0; r !== t; ++r)
  45051. e[r].reset();
  45052. for (var r = 0; r !== n; ++r)
  45053. i[r].useCount = 0;
  45054. return this
  45055. },
  45056. update: function(e) {
  45057. e *= this.timeScale;
  45058. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45059. var s = t[a];
  45060. s.enabled && s._update(n, e, r, o)
  45061. }
  45062. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45063. l[a].apply(o);
  45064. return this
  45065. },
  45066. getRoot: function() {
  45067. return this._root
  45068. },
  45069. uncacheClip: function(e) {
  45070. var t = this._actions
  45071. , i = e.name
  45072. , n = this._actionsByClip
  45073. , r = n[i];
  45074. if (void 0 !== r) {
  45075. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45076. var l = o[a];
  45077. this._deactivateAction(l);
  45078. var c = l._cacheIndex
  45079. , h = t[t.length - 1];
  45080. l._cacheIndex = null,
  45081. l._byClipCacheIndex = null,
  45082. h._cacheIndex = c,
  45083. t[c] = h,
  45084. t.pop(),
  45085. this._removeInactiveBindingsForAction(l)
  45086. }
  45087. delete n[i]
  45088. }
  45089. },
  45090. uncacheRoot: function(e) {
  45091. var t = e.uuid
  45092. , i = this._actionsByClip;
  45093. for (var n in i) {
  45094. var r = i[n].actionByRoot
  45095. , o = r[t];
  45096. void 0 !== o && (this._deactivateAction(o),
  45097. this._removeInactiveAction(o))
  45098. }
  45099. var a = this._bindingsByRootAndName
  45100. , s = a[t];
  45101. if (void 0 !== s)
  45102. for (var l in s) {
  45103. var c = s[l];
  45104. c.restoreOriginalState(),
  45105. this._removeInactiveBinding(c)
  45106. }
  45107. },
  45108. uncacheAction: function(e, t) {
  45109. var i = this.existingAction(e, t);
  45110. null !== i && (this._deactivateAction(i),
  45111. this._removeInactiveAction(i))
  45112. }
  45113. },
  45114. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45115. n.AnimationMixer._Action = function(e, t, i) {
  45116. this._mixer = e,
  45117. this._clip = t,
  45118. this._localRoot = i || null;
  45119. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45120. endingStart: n.ZeroCurvatureEnding,
  45121. endingEnd: n.ZeroCurvatureEnding
  45122. }, l = 0; l !== o; ++l) {
  45123. var c = r[l].createInterpolant(null);
  45124. a[l] = c,
  45125. c.settings = s
  45126. }
  45127. this._interpolantSettings = s,
  45128. this._interpolants = a,
  45129. this._propertyBindings = new Array(o),
  45130. this._cacheIndex = null,
  45131. this._byClipCacheIndex = null,
  45132. this._timeScaleInterpolant = null,
  45133. this._weightInterpolant = null,
  45134. this.loop = n.LoopRepeat,
  45135. this._loopCount = -1,
  45136. this._startTime = null,
  45137. this.time = 0,
  45138. this.timeScale = 1,
  45139. this._effectiveTimeScale = 1,
  45140. this.weight = 1,
  45141. this._effectiveWeight = 1,
  45142. this.repetitions = 1 / 0,
  45143. this.paused = !1,
  45144. this.enabled = !0,
  45145. this.clampWhenFinished = !1,
  45146. this.zeroSlopeAtStart = !0,
  45147. this.zeroSlopeAtEnd = !0
  45148. }
  45149. ,
  45150. n.AnimationMixer._Action.prototype = {
  45151. constructor: n.AnimationMixer._Action,
  45152. play: function() {
  45153. return this._mixer._activateAction(this),
  45154. this
  45155. },
  45156. stop: function() {
  45157. return this._mixer._deactivateAction(this),
  45158. this.reset()
  45159. },
  45160. reset: function() {
  45161. return this.paused = !1,
  45162. this.enabled = !0,
  45163. this.time = 0,
  45164. this._loopCount = -1,
  45165. this._startTime = null,
  45166. this.stopFading().stopWarping()
  45167. },
  45168. isRunning: function() {
  45169. this._startTime;
  45170. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45171. },
  45172. isScheduled: function() {
  45173. return this._mixer._isActiveAction(this)
  45174. },
  45175. startAt: function(e) {
  45176. return this._startTime = e,
  45177. this
  45178. },
  45179. setLoop: function(e, t) {
  45180. return this.loop = e,
  45181. this.repetitions = t,
  45182. this
  45183. },
  45184. setEffectiveWeight: function(e) {
  45185. return this.weight = e,
  45186. this._effectiveWeight = this.enabled ? e : 0,
  45187. this.stopFading()
  45188. },
  45189. getEffectiveWeight: function() {
  45190. return this._effectiveWeight
  45191. },
  45192. fadeIn: function(e) {
  45193. return this._scheduleFading(e, 0, 1)
  45194. },
  45195. fadeOut: function(e) {
  45196. return this._scheduleFading(e, 1, 0)
  45197. },
  45198. crossFadeFrom: function(e, t, i) {
  45199. this._mixer;
  45200. if (e.fadeOut(t),
  45201. this.fadeIn(t),
  45202. i) {
  45203. var n = this._clip.duration
  45204. , r = e._clip.duration
  45205. , o = r / n
  45206. , a = n / r;
  45207. e.warp(1, o, t),
  45208. this.warp(a, 1, t)
  45209. }
  45210. return this
  45211. },
  45212. crossFadeTo: function(e, t, i) {
  45213. return e.crossFadeFrom(this, t, i)
  45214. },
  45215. stopFading: function() {
  45216. var e = this._weightInterpolant;
  45217. return null !== e && (this._weightInterpolant = null,
  45218. this._mixer._takeBackControlInterpolant(e)),
  45219. this
  45220. },
  45221. setEffectiveTimeScale: function(e) {
  45222. return this.timeScale = e,
  45223. this._effectiveTimeScale = this.paused ? 0 : e,
  45224. this.stopWarping()
  45225. },
  45226. getEffectiveTimeScale: function() {
  45227. return this._effectiveTimeScale
  45228. },
  45229. setDuration: function(e) {
  45230. return this.timeScale = this._clip.duration / e,
  45231. this.stopWarping()
  45232. },
  45233. syncWith: function(e) {
  45234. return this.time = e.time,
  45235. this.timeScale = e.timeScale,
  45236. this.stopWarping()
  45237. },
  45238. halt: function(e) {
  45239. return this.warp(this._currentTimeScale, 0, e)
  45240. },
  45241. warp: function(e, t, i) {
  45242. var n = this._mixer
  45243. , r = n.time
  45244. , o = this._timeScaleInterpolant
  45245. , a = this.timeScale;
  45246. null === o && (o = n._lendControlInterpolant(),
  45247. this._timeScaleInterpolant = o);
  45248. var s = o.parameterPositions
  45249. , l = o.sampleValues;
  45250. return s[0] = r,
  45251. s[1] = r + i,
  45252. l[0] = e / a,
  45253. l[1] = t / a,
  45254. this
  45255. },
  45256. stopWarping: function() {
  45257. var e = this._timeScaleInterpolant;
  45258. return null !== e && (this._timeScaleInterpolant = null,
  45259. this._mixer._takeBackControlInterpolant(e)),
  45260. this
  45261. },
  45262. getMixer: function() {
  45263. return this._mixer
  45264. },
  45265. getClip: function() {
  45266. return this._clip
  45267. },
  45268. getRoot: function() {
  45269. return this._localRoot || this._mixer._root
  45270. },
  45271. _update: function(e, t, i, n) {
  45272. var r = this._startTime;
  45273. if (null !== r) {
  45274. var o = (e - r) * i;
  45275. if (o < 0 || 0 === i)
  45276. return;
  45277. this._startTime = null,
  45278. t = i * o
  45279. }
  45280. t *= this._updateTimeScale(e);
  45281. var a = this._updateTime(t)
  45282. , s = this._updateWeight(e);
  45283. if (s > 0)
  45284. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45285. l[h].evaluate(a),
  45286. c[h].accumulate(n, s)
  45287. },
  45288. _updateWeight: function(e) {
  45289. var t = 0;
  45290. if (this.enabled) {
  45291. t = this.weight;
  45292. var i = this._weightInterpolant;
  45293. if (null !== i) {
  45294. var n = i.evaluate(e)[0];
  45295. t *= n,
  45296. e > i.parameterPositions[1] && (this.stopFading(),
  45297. 0 === n && (this.enabled = !1))
  45298. }
  45299. }
  45300. return this._effectiveWeight = t,
  45301. t
  45302. },
  45303. _updateTimeScale: function(e) {
  45304. var t = 0;
  45305. if (!this.paused) {
  45306. t = this.timeScale;
  45307. var i = this._timeScaleInterpolant;
  45308. if (null !== i) {
  45309. var n = i.evaluate(e)[0];
  45310. t *= n,
  45311. e > i.parameterPositions[1] && (this.stopWarping(),
  45312. 0 === t ? this.pause = !0 : this.timeScale = t)
  45313. }
  45314. }
  45315. return this._effectiveTimeScale = t,
  45316. t
  45317. },
  45318. _updateTime: function(e) {
  45319. var t = this.time + e;
  45320. if (0 === e)
  45321. return t;
  45322. var i = this._clip.duration
  45323. , r = this.loop
  45324. , o = this._loopCount
  45325. , a = !1;
  45326. switch (r) {
  45327. case n.LoopOnce:
  45328. if (o === -1 && (this.loopCount = 0,
  45329. this._setEndings(!0, !0, !1)),
  45330. t >= i)
  45331. t = i;
  45332. else {
  45333. if (!(t < 0))
  45334. break;
  45335. t = 0
  45336. }
  45337. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45338. this._mixer.dispatchEvent({
  45339. type: "finished",
  45340. action: this,
  45341. direction: e < 0 ? -1 : 1
  45342. });
  45343. break;
  45344. case n.LoopPingPong:
  45345. a = !0;
  45346. case n.LoopRepeat:
  45347. if (o === -1 && (e > 0 ? (o = 0,
  45348. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45349. t >= i || t < 0) {
  45350. var s = Math.floor(t / i);
  45351. t -= i * s,
  45352. o += Math.abs(s);
  45353. var l = this.repetitions - o;
  45354. if (l < 0) {
  45355. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45356. t = e > 0 ? i : 0,
  45357. this._mixer.dispatchEvent({
  45358. type: "finished",
  45359. action: this,
  45360. direction: e > 0 ? 1 : -1
  45361. });
  45362. break
  45363. }
  45364. if (0 === l) {
  45365. var c = e < 0;
  45366. this._setEndings(c, !c, a)
  45367. } else
  45368. this._setEndings(!1, !1, a);
  45369. this._loopCount = o,
  45370. this._mixer.dispatchEvent({
  45371. type: "loop",
  45372. action: this,
  45373. loopDelta: s
  45374. })
  45375. }
  45376. if (r === n.LoopPingPong && 1 === (1 & o))
  45377. return this.time = t,
  45378. i - t
  45379. }
  45380. return this.time = t,
  45381. t
  45382. },
  45383. _setEndings: function(e, t, i) {
  45384. var r = this._interpolantSettings;
  45385. i ? (r.endingStart = n.ZeroSlopeEnding,
  45386. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45387. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45388. },
  45389. _scheduleFading: function(e, t, i) {
  45390. var n = this._mixer
  45391. , r = n.time
  45392. , o = this._weightInterpolant;
  45393. null === o && (o = n._lendControlInterpolant(),
  45394. this._weightInterpolant = o);
  45395. var a = o.parameterPositions
  45396. , s = o.sampleValues;
  45397. return a[0] = r,
  45398. s[0] = t,
  45399. a[1] = r + e,
  45400. s[1] = i,
  45401. this
  45402. }
  45403. },
  45404. Object.assign(n.AnimationMixer.prototype, {
  45405. _bindAction: function(e, t) {
  45406. var i = e._localRoot || this._root
  45407. , r = e._clip.tracks
  45408. , o = r.length
  45409. , a = e._propertyBindings
  45410. , s = e._interpolants
  45411. , l = i.uuid
  45412. , c = this._bindingsByRootAndName
  45413. , h = c[l];
  45414. void 0 === h && (h = {},
  45415. c[l] = h);
  45416. for (var u = 0; u !== o; ++u) {
  45417. var d = r[u]
  45418. , p = d.name
  45419. , f = h[p];
  45420. if (void 0 !== f)
  45421. a[u] = f;
  45422. else {
  45423. if (f = a[u],
  45424. void 0 !== f) {
  45425. null === f._cacheIndex && (++f.referenceCount,
  45426. this._addInactiveBinding(f, l, p));
  45427. continue
  45428. }
  45429. var g = t && t._propertyBindings[u].binding.parsedPath;
  45430. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45431. ++f.referenceCount,
  45432. this._addInactiveBinding(f, l, p),
  45433. a[u] = f
  45434. }
  45435. s[u].resultBuffer = f.buffer
  45436. }
  45437. },
  45438. _activateAction: function(e) {
  45439. if (!this._isActiveAction(e)) {
  45440. if (null === e._cacheIndex) {
  45441. var t = (e._localRoot || this._root).uuid
  45442. , i = e._clip.name
  45443. , n = this._actionsByClip[i];
  45444. this._bindAction(e, n && n.knownActions[0]),
  45445. this._addInactiveAction(e, i, t)
  45446. }
  45447. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45448. var s = r[o];
  45449. 0 === s.useCount++ && (this._lendBinding(s),
  45450. s.saveOriginalState())
  45451. }
  45452. this._lendAction(e)
  45453. }
  45454. },
  45455. _deactivateAction: function(e) {
  45456. if (this._isActiveAction(e)) {
  45457. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45458. var r = t[i];
  45459. 0 === --r.useCount && (r.restoreOriginalState(),
  45460. this._takeBackBinding(r))
  45461. }
  45462. this._takeBackAction(e)
  45463. }
  45464. },
  45465. _initMemoryManager: function() {
  45466. this._actions = [],
  45467. this._nActiveActions = 0,
  45468. this._actionsByClip = {},
  45469. this._bindings = [],
  45470. this._nActiveBindings = 0,
  45471. this._bindingsByRootAndName = {},
  45472. this._controlInterpolants = [],
  45473. this._nActiveControlInterpolants = 0;
  45474. var e = this;
  45475. this.stats = {
  45476. actions: {
  45477. get total() {
  45478. return e._actions.length
  45479. },
  45480. get inUse() {
  45481. return e._nActiveActions
  45482. }
  45483. },
  45484. bindings: {
  45485. get total() {
  45486. return e._bindings.length
  45487. },
  45488. get inUse() {
  45489. return e._nActiveBindings
  45490. }
  45491. },
  45492. controlInterpolants: {
  45493. get total() {
  45494. return e._controlInterpolants.length
  45495. },
  45496. get inUse() {
  45497. return e._nActiveControlInterpolants
  45498. }
  45499. }
  45500. }
  45501. },
  45502. _isActiveAction: function(e) {
  45503. var t = e._cacheIndex;
  45504. return null !== t && t < this._nActiveActions
  45505. },
  45506. _addInactiveAction: function(e, t, i) {
  45507. var n = this._actions
  45508. , r = this._actionsByClip
  45509. , o = r[t];
  45510. if (void 0 === o)
  45511. o = {
  45512. knownActions: [e],
  45513. actionByRoot: {}
  45514. },
  45515. e._byClipCacheIndex = 0,
  45516. r[t] = o;
  45517. else {
  45518. var a = o.knownActions;
  45519. e._byClipCacheIndex = a.length,
  45520. a.push(e)
  45521. }
  45522. e._cacheIndex = n.length,
  45523. n.push(e),
  45524. o.actionByRoot[i] = e
  45525. },
  45526. _removeInactiveAction: function(e) {
  45527. var t = this._actions
  45528. , i = t[t.length - 1]
  45529. , n = e._cacheIndex;
  45530. i._cacheIndex = n,
  45531. t[n] = i,
  45532. t.pop(),
  45533. e._cacheIndex = null;
  45534. var r = e._clip.name
  45535. , o = this._actionsByClip
  45536. , a = o[r]
  45537. , s = a.knownActions
  45538. , l = s[s.length - 1]
  45539. , c = e._byClipCacheIndex;
  45540. l._byClipCacheIndex = c,
  45541. s[c] = l,
  45542. s.pop(),
  45543. e._byClipCacheIndex = null;
  45544. var h = a.actionByRoot
  45545. , u = (t._localRoot || this._root).uuid;
  45546. delete h[u],
  45547. 0 === s.length && delete o[r],
  45548. this._removeInactiveBindingsForAction(e)
  45549. },
  45550. _removeInactiveBindingsForAction: function(e) {
  45551. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45552. var r = t[i];
  45553. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45554. }
  45555. },
  45556. _lendAction: function(e) {
  45557. var t = this._actions
  45558. , i = e._cacheIndex
  45559. , n = this._nActiveActions++
  45560. , r = t[n];
  45561. e._cacheIndex = n,
  45562. t[n] = e,
  45563. r._cacheIndex = i,
  45564. t[i] = r
  45565. },
  45566. _takeBackAction: function(e) {
  45567. var t = this._actions
  45568. , i = e._cacheIndex
  45569. , n = --this._nActiveActions
  45570. , r = t[n];
  45571. e._cacheIndex = n,
  45572. t[n] = e,
  45573. r._cacheIndex = i,
  45574. t[i] = r
  45575. },
  45576. _addInactiveBinding: function(e, t, i) {
  45577. var n = this._bindingsByRootAndName
  45578. , r = n[t]
  45579. , o = this._bindings;
  45580. void 0 === r && (r = {},
  45581. n[t] = r),
  45582. r[i] = e,
  45583. e._cacheIndex = o.length,
  45584. o.push(e)
  45585. },
  45586. _removeInactiveBinding: function(e) {
  45587. var t = this._bindings
  45588. , i = e.binding
  45589. , n = i.rootNode.uuid
  45590. , r = i.path
  45591. , o = this._bindingsByRootAndName
  45592. , a = o[n]
  45593. , s = t[t.length - 1]
  45594. , l = e._cacheIndex;
  45595. s._cacheIndex = l,
  45596. t[l] = s,
  45597. t.pop(),
  45598. delete a[r];
  45599. e: {
  45600. for (var c in a)
  45601. break e;
  45602. delete o[n]
  45603. }
  45604. },
  45605. _lendBinding: function(e) {
  45606. var t = this._bindings
  45607. , i = e._cacheIndex
  45608. , n = this._nActiveBindings++
  45609. , r = t[n];
  45610. e._cacheIndex = n,
  45611. t[n] = e,
  45612. r._cacheIndex = i,
  45613. t[i] = r
  45614. },
  45615. _takeBackBinding: function(e) {
  45616. var t = this._bindings
  45617. , i = e._cacheIndex
  45618. , n = --this._nActiveBindings
  45619. , r = t[n];
  45620. e._cacheIndex = n,
  45621. t[n] = e,
  45622. r._cacheIndex = i,
  45623. t[i] = r
  45624. },
  45625. _lendControlInterpolant: function() {
  45626. var e = this._controlInterpolants
  45627. , t = this._nActiveControlInterpolants++
  45628. , i = e[t];
  45629. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45630. i.__cacheIndex = t,
  45631. e[t] = i),
  45632. i
  45633. },
  45634. _takeBackControlInterpolant: function(e) {
  45635. var t = this._controlInterpolants
  45636. , i = e.__cacheIndex
  45637. , n = --this._nActiveControlInterpolants
  45638. , r = t[n];
  45639. e.__cacheIndex = n,
  45640. t[n] = e,
  45641. r.__cacheIndex = i,
  45642. t[i] = r
  45643. },
  45644. _controlInterpolantsResultBuffer: new Float32Array(1)
  45645. }),
  45646. n.AnimationObjectGroup = function(e) {
  45647. this.uuid = n.Math.generateUUID(),
  45648. this._objects = Array.prototype.slice.call(arguments),
  45649. this.nCachedObjects_ = 0;
  45650. var t = {};
  45651. this._indicesByUUID = t;
  45652. for (var i = 0, r = arguments.length; i !== r; ++i)
  45653. t[arguments[i].uuid] = i;
  45654. this._paths = [],
  45655. this._parsedPaths = [],
  45656. this._bindings = [],
  45657. this._bindingsIndicesByPath = {};
  45658. var o = this;
  45659. this.stats = {
  45660. objects: {
  45661. get total() {
  45662. return o._objects.length
  45663. },
  45664. get inUse() {
  45665. return this.total - o.nCachedObjects_
  45666. }
  45667. },
  45668. get bindingsPerObject() {
  45669. return o._bindings.length
  45670. }
  45671. }
  45672. }
  45673. ,
  45674. n.AnimationObjectGroup.prototype = {
  45675. constructor: n.AnimationObjectGroup,
  45676. add: function(e) {
  45677. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45678. var d = arguments[h]
  45679. , p = d.uuid
  45680. , f = o[p];
  45681. if (void 0 === f) {
  45682. f = i++,
  45683. o[p] = f,
  45684. t.push(d);
  45685. for (var g = 0, m = c; g !== m; ++g)
  45686. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45687. } else if (f < r) {
  45688. var v = t[f]
  45689. , A = --r
  45690. , y = t[A];
  45691. o[y.uuid] = f,
  45692. t[f] = y,
  45693. o[p] = A,
  45694. t[A] = d;
  45695. for (var g = 0, m = c; g !== m; ++g) {
  45696. var C = l[g]
  45697. , I = C[A]
  45698. , E = C[f];
  45699. C[f] = I,
  45700. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45701. C[A] = E
  45702. }
  45703. } else
  45704. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45705. }
  45706. this.nCachedObjects_ = r
  45707. },
  45708. remove: function(e) {
  45709. for (var t = this._objects, i = (t.length,
  45710. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45711. var l = arguments[a]
  45712. , c = l.uuid
  45713. , h = n[c];
  45714. if (void 0 !== h && h >= i) {
  45715. var u = i++
  45716. , d = t[u];
  45717. n[d.uuid] = h,
  45718. t[h] = d,
  45719. n[c] = u,
  45720. t[u] = l;
  45721. for (var p = 0, f = o; p !== f; ++p) {
  45722. var g = r[p]
  45723. , m = g[u]
  45724. , v = g[h];
  45725. g[h] = m,
  45726. g[u] = v
  45727. }
  45728. }
  45729. }
  45730. this.nCachedObjects_ = i
  45731. },
  45732. uncache: function(e) {
  45733. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45734. var c = arguments[s]
  45735. , h = c.uuid
  45736. , u = r[h];
  45737. if (void 0 !== u)
  45738. if (delete r[h],
  45739. u < n) {
  45740. var d = --n
  45741. , p = t[d]
  45742. , f = --i
  45743. , g = t[f];
  45744. r[p.uuid] = u,
  45745. t[u] = p,
  45746. r[g.uuid] = d,
  45747. t[d] = g,
  45748. t.pop();
  45749. for (var m = 0, v = a; m !== v; ++m) {
  45750. var A = o[m]
  45751. , y = A[d]
  45752. , C = A[f];
  45753. A[u] = y,
  45754. A[d] = C,
  45755. A.pop()
  45756. }
  45757. } else {
  45758. var f = --i
  45759. , g = t[f];
  45760. r[g.uuid] = u,
  45761. t[u] = g,
  45762. t.pop();
  45763. for (var m = 0, v = a; m !== v; ++m) {
  45764. var A = o[m];
  45765. A[u] = A[f],
  45766. A.pop()
  45767. }
  45768. }
  45769. }
  45770. this.nCachedObjects_ = n
  45771. },
  45772. subscribe_: function(e, t) {
  45773. var i = this._bindingsIndicesByPath
  45774. , r = i[e]
  45775. , o = this._bindings;
  45776. if (void 0 !== r)
  45777. return o[r];
  45778. var a = this._paths
  45779. , s = this._parsedPaths
  45780. , l = this._objects
  45781. , c = l.length
  45782. , h = this.nCachedObjects_
  45783. , u = new Array(c);
  45784. r = o.length,
  45785. i[e] = r,
  45786. a.push(e),
  45787. s.push(t),
  45788. o.push(u);
  45789. for (var d = h, p = l.length; d !== p; ++d) {
  45790. var f = l[d];
  45791. u[d] = new n.PropertyBinding(f,e,t)
  45792. }
  45793. return u
  45794. },
  45795. unsubscribe_: function(e) {
  45796. var t = this._bindingsIndicesByPath
  45797. , i = t[e];
  45798. if (void 0 !== i) {
  45799. var n = this._paths
  45800. , r = this._parsedPaths
  45801. , o = this._bindings
  45802. , a = o.length - 1
  45803. , s = o[a]
  45804. , l = e[a];
  45805. t[l] = i,
  45806. o[i] = s,
  45807. o.pop(),
  45808. r[i] = r[a],
  45809. r.pop(),
  45810. n[i] = n[a],
  45811. n.pop()
  45812. }
  45813. }
  45814. },
  45815. n.AnimationUtils = {
  45816. arraySlice: function(e, t, i) {
  45817. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45818. },
  45819. convertArray: function(e, t, i) {
  45820. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45821. },
  45822. isTypedArray: function(e) {
  45823. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45824. },
  45825. getKeyframeOrder: function(e) {
  45826. function t(t, i) {
  45827. return e[t] - e[i]
  45828. }
  45829. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45830. n[r] = r;
  45831. return n.sort(t),
  45832. n
  45833. },
  45834. sortedArray: function(e, t, i) {
  45835. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45836. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45837. r[a++] = e[s + l];
  45838. return r
  45839. },
  45840. flattenJSON: function(e, t, i, n) {
  45841. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45842. o = e[r++];
  45843. if (void 0 !== o) {
  45844. var a = o[n];
  45845. if (void 0 !== a)
  45846. if (Array.isArray(a)) {
  45847. do
  45848. a = o[n],
  45849. void 0 !== a && (t.push(o.time),
  45850. i.push.apply(i, a)),
  45851. o = e[r++];
  45852. while (void 0 !== o)
  45853. } else if (void 0 !== a.toArray) {
  45854. do
  45855. a = o[n],
  45856. void 0 !== a && (t.push(o.time),
  45857. a.toArray(i, i.length)),
  45858. o = e[r++];
  45859. while (void 0 !== o)
  45860. } else
  45861. do
  45862. a = o[n],
  45863. void 0 !== a && (t.push(o.time),
  45864. i.push(a)),
  45865. o = e[r++];
  45866. while (void 0 !== o)
  45867. }
  45868. }
  45869. },
  45870. n.KeyframeTrack = function(e, t, i, r) {
  45871. if (void 0 === e)
  45872. throw new Error("track name is undefined");
  45873. if (void 0 === t || 0 === t.length)
  45874. throw new Error("no keyframes in track named " + e);
  45875. this.name = e,
  45876. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45877. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45878. this.setInterpolation(r || this.DefaultInterpolation),
  45879. this.validate(),
  45880. this.optimize()
  45881. }
  45882. ,
  45883. n.KeyframeTrack.prototype = {
  45884. constructor: n.KeyframeTrack,
  45885. TimeBufferType: Float32Array,
  45886. ValueBufferType: Float32Array,
  45887. DefaultInterpolation: n.InterpolateLinear,
  45888. InterpolantFactoryMethodDiscrete: function(e) {
  45889. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45890. },
  45891. InterpolantFactoryMethodLinear: function(e) {
  45892. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45893. },
  45894. InterpolantFactoryMethodSmooth: function(e) {
  45895. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45896. },
  45897. setInterpolation: function(e) {
  45898. var t = void 0;
  45899. switch (e) {
  45900. case n.InterpolateDiscrete:
  45901. t = this.InterpolantFactoryMethodDiscrete;
  45902. break;
  45903. case n.InterpolateLinear:
  45904. t = this.InterpolantFactoryMethodLinear;
  45905. break;
  45906. case n.InterpolateSmooth:
  45907. t = this.InterpolantFactoryMethodSmooth
  45908. }
  45909. if (void 0 === t) {
  45910. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45911. if (void 0 === this.createInterpolant) {
  45912. if (e === this.DefaultInterpolation)
  45913. throw new Error(i);
  45914. this.setInterpolation(this.DefaultInterpolation)
  45915. }
  45916. return void console.warn(i)
  45917. }
  45918. this.createInterpolant = t
  45919. },
  45920. getInterpolation: function() {
  45921. switch (this.createInterpolant) {
  45922. case this.InterpolantFactoryMethodDiscrete:
  45923. return n.InterpolateDiscrete;
  45924. case this.InterpolantFactoryMethodLinear:
  45925. return n.InterpolateLinear;
  45926. case this.InterpolantFactoryMethodSmooth:
  45927. return n.InterpolateSmooth
  45928. }
  45929. },
  45930. getValueSize: function() {
  45931. return this.values.length / this.times.length
  45932. },
  45933. shift: function(e) {
  45934. if (0 !== e)
  45935. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45936. t[i] += e;
  45937. return this
  45938. },
  45939. scale: function(e) {
  45940. if (1 !== e)
  45941. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45942. t[i] *= e;
  45943. return this
  45944. },
  45945. trim: function(e, t) {
  45946. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45947. ++o;
  45948. for (; a !== -1 && i[a] > t; )
  45949. --a;
  45950. if (++a,
  45951. 0 !== o || a !== r) {
  45952. o >= a && (a = Math.max(a, 1),
  45953. o = a - 1);
  45954. var s = this.getValueSize();
  45955. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45956. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45957. }
  45958. return this
  45959. },
  45960. validate: function() {
  45961. var e = !0
  45962. , t = this.getValueSize();
  45963. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45964. e = !1);
  45965. var i = this.times
  45966. , r = this.values
  45967. , o = i.length;
  45968. 0 === o && (console.error("track is empty", this),
  45969. e = !1);
  45970. for (var a = null, s = 0; s !== o; s++) {
  45971. var l = i[s];
  45972. if ("number" == typeof l && isNaN(l)) {
  45973. console.error("time is not a valid number", this, s, l),
  45974. e = !1;
  45975. break
  45976. }
  45977. if (null !== a && a > l) {
  45978. console.error("out of order keys", this, s, l, a),
  45979. e = !1;
  45980. break
  45981. }
  45982. a = l
  45983. }
  45984. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45985. for (var s = 0, c = r.length; s !== c; ++s) {
  45986. var h = r[s];
  45987. if (isNaN(h)) {
  45988. console.error("value is not a valid number", this, s, h),
  45989. e = !1;
  45990. break
  45991. }
  45992. }
  45993. return e
  45994. },
  45995. optimize: function() {
  45996. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45997. var s = !1
  45998. , l = e[o]
  45999. , c = e[o + 1];
  46000. if (l !== c && (1 !== o || l !== l[0]))
  46001. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46002. var f = t[h + p];
  46003. if (f !== t[u + p] || f !== t[d + p]) {
  46004. s = !0;
  46005. break
  46006. }
  46007. }
  46008. if (s) {
  46009. if (o !== r) {
  46010. e[r] = e[o];
  46011. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46012. t[m + p] = t[g + p]
  46013. }
  46014. ++r
  46015. }
  46016. }
  46017. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46018. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46019. this
  46020. }
  46021. },
  46022. Object.assign(n.KeyframeTrack, {
  46023. parse: function(e) {
  46024. if (void 0 === e.type)
  46025. throw new Error("track type undefined, can not parse");
  46026. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46027. if (void 0 === e.times) {
  46028. console.warn("legacy JSON format detected, converting");
  46029. var i = []
  46030. , r = [];
  46031. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46032. e.times = i,
  46033. e.values = r
  46034. }
  46035. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46036. },
  46037. toJSON: function(e) {
  46038. var t, i = e.constructor;
  46039. if (void 0 !== i.toJSON)
  46040. t = i.toJSON(e);
  46041. else {
  46042. t = {
  46043. name: e.name,
  46044. times: n.AnimationUtils.convertArray(e.times, Array),
  46045. values: n.AnimationUtils.convertArray(e.values, Array)
  46046. };
  46047. var r = e.getInterpolation();
  46048. r !== e.DefaultInterpolation && (t.interpolation = r)
  46049. }
  46050. return t.type = e.ValueTypeName,
  46051. t
  46052. },
  46053. _getTrackTypeForValueTypeName: function(e) {
  46054. switch (e.toLowerCase()) {
  46055. case "scalar":
  46056. case "double":
  46057. case "float":
  46058. case "number":
  46059. case "integer":
  46060. return n.NumberKeyframeTrack;
  46061. case "vector":
  46062. case "vector2":
  46063. case "vector3":
  46064. case "vector4":
  46065. return n.VectorKeyframeTrack;
  46066. case "color":
  46067. return n.ColorKeyframeTrack;
  46068. case "quaternion":
  46069. return n.QuaternionKeyframeTrack;
  46070. case "bool":
  46071. case "boolean":
  46072. return n.BooleanKeyframeTrack;
  46073. case "string":
  46074. return n.StringKeyframeTrack
  46075. }
  46076. throw new Error("Unsupported typeName: " + e)
  46077. }
  46078. }),
  46079. n.PropertyBinding = function(e, t, i) {
  46080. this.path = t,
  46081. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46082. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46083. this.rootNode = e
  46084. }
  46085. ,
  46086. n.PropertyBinding.prototype = {
  46087. constructor: n.PropertyBinding,
  46088. getValue: function(e, t) {
  46089. this.bind(),
  46090. this.getValue(e, t)
  46091. },
  46092. setValue: function(e, t) {
  46093. this.bind(),
  46094. this.setValue(e, t)
  46095. },
  46096. bind: function() {
  46097. var e = this.node
  46098. , t = this.parsedPath
  46099. , i = t.objectName
  46100. , r = t.propertyName
  46101. , o = t.propertyIndex;
  46102. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46103. this.node = e),
  46104. this.getValue = this._getValue_unavailable,
  46105. this.setValue = this._setValue_unavailable,
  46106. !e)
  46107. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46108. if (i) {
  46109. var a = t.objectIndex;
  46110. switch (i) {
  46111. case "materials":
  46112. if (!e.material)
  46113. return void console.error(" can not bind to material as node does not have a material", this);
  46114. if (!e.material.materials)
  46115. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46116. e = e.material.materials;
  46117. break;
  46118. case "bones":
  46119. if (!e.skeleton)
  46120. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46121. e = e.skeleton.bones;
  46122. for (var s = 0; s < e.length; s++)
  46123. if (e[s].name === a) {
  46124. a = s;
  46125. break
  46126. }
  46127. break;
  46128. default:
  46129. if (void 0 === e[i])
  46130. return void console.error(" can not bind to objectName of node, undefined", this);
  46131. e = e[i]
  46132. }
  46133. if (void 0 !== a) {
  46134. if (void 0 === e[a])
  46135. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46136. e = e[a]
  46137. }
  46138. }
  46139. var l = e[r];
  46140. if (!l) {
  46141. var c = t.nodeName;
  46142. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46143. }
  46144. var h = this.Versioning.None;
  46145. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46146. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46147. this.targetObject = e);
  46148. var u = this.BindingType.Direct;
  46149. if (void 0 !== o) {
  46150. if ("morphTargetInfluences" === r) {
  46151. if (!e.geometry)
  46152. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46153. if (!e.geometry.morphTargets)
  46154. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46155. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46156. if (e.geometry.morphTargets[s].name === o) {
  46157. o = s;
  46158. break
  46159. }
  46160. }
  46161. u = this.BindingType.ArrayElement,
  46162. this.resolvedProperty = l,
  46163. this.propertyIndex = o
  46164. } else
  46165. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46166. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46167. this.resolvedProperty = l) : this.propertyName = r;
  46168. this.getValue = this.GetterByBindingType[u],
  46169. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46170. },
  46171. unbind: function() {
  46172. this.node = null,
  46173. this.getValue = this._getValue_unbound,
  46174. this.setValue = this._setValue_unbound
  46175. }
  46176. },
  46177. Object.assign(n.PropertyBinding.prototype, {
  46178. _getValue_unavailable: function() {},
  46179. _setValue_unavailable: function() {},
  46180. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46181. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46182. BindingType: {
  46183. Direct: 0,
  46184. EntireArray: 1,
  46185. ArrayElement: 2,
  46186. HasFromToArray: 3
  46187. },
  46188. Versioning: {
  46189. None: 0,
  46190. NeedsUpdate: 1,
  46191. MatrixWorldNeedsUpdate: 2
  46192. },
  46193. GetterByBindingType: [function(e, t) {
  46194. e[t] = this.node[this.propertyName]
  46195. }
  46196. , function(e, t) {
  46197. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46198. e[t++] = i[n]
  46199. }
  46200. , function(e, t) {
  46201. e[t] = this.resolvedProperty[this.propertyIndex]
  46202. }
  46203. , function(e, t) {
  46204. this.resolvedProperty.toArray(e, t)
  46205. }
  46206. ],
  46207. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46208. this.node[this.propertyName] = e[t]
  46209. }
  46210. , function(e, t) {
  46211. this.node[this.propertyName] = e[t],
  46212. this.targetObject.needsUpdate = !0
  46213. }
  46214. , function(e, t) {
  46215. this.node[this.propertyName] = e[t],
  46216. this.targetObject.matrixWorldNeedsUpdate = !0
  46217. }
  46218. ], [function(e, t) {
  46219. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46220. i[n] = e[t++]
  46221. }
  46222. , function(e, t) {
  46223. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46224. i[n] = e[t++];
  46225. this.targetObject.needsUpdate = !0
  46226. }
  46227. , function(e, t) {
  46228. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46229. i[n] = e[t++];
  46230. this.targetObject.matrixWorldNeedsUpdate = !0
  46231. }
  46232. ], [function(e, t) {
  46233. this.resolvedProperty[this.propertyIndex] = e[t]
  46234. }
  46235. , function(e, t) {
  46236. this.resolvedProperty[this.propertyIndex] = e[t],
  46237. this.targetObject.needsUpdate = !0
  46238. }
  46239. , function(e, t) {
  46240. this.resolvedProperty[this.propertyIndex] = e[t],
  46241. this.targetObject.matrixWorldNeedsUpdate = !0
  46242. }
  46243. ], [function(e, t) {
  46244. this.resolvedProperty.fromArray(e, t)
  46245. }
  46246. , function(e, t) {
  46247. this.resolvedProperty.fromArray(e, t),
  46248. this.targetObject.needsUpdate = !0
  46249. }
  46250. , function(e, t) {
  46251. this.resolvedProperty.fromArray(e, t),
  46252. this.targetObject.matrixWorldNeedsUpdate = !0
  46253. }
  46254. ]]
  46255. }),
  46256. n.PropertyBinding.Composite = function(e, t, i) {
  46257. var r = i || n.PropertyBinding.parseTrackName(t);
  46258. this._targetGroup = e,
  46259. this._bindings = e.subscribe_(t, r)
  46260. }
  46261. ,
  46262. n.PropertyBinding.Composite.prototype = {
  46263. constructor: n.PropertyBinding.Composite,
  46264. getValue: function(e, t) {
  46265. this.bind();
  46266. var i = this._targetGroup.nCachedObjects_
  46267. , n = this._bindings[i];
  46268. void 0 !== n && n.getValue(e, t)
  46269. },
  46270. setValue: function(e, t) {
  46271. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46272. i[n].setValue(e, t)
  46273. },
  46274. bind: function() {
  46275. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46276. e[t].bind()
  46277. },
  46278. unbind: function() {
  46279. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46280. e[t].unbind()
  46281. }
  46282. },
  46283. n.PropertyBinding.create = function(e, t, i) {
  46284. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46285. }
  46286. ,
  46287. n.PropertyBinding.parseTrackName = function(e) {
  46288. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46289. , i = t.exec(e);
  46290. if (!i)
  46291. throw new Error("cannot parse trackName at all: " + e);
  46292. i.index === t.lastIndex && t.lastIndex++;
  46293. var n = {
  46294. nodeName: i[3],
  46295. objectName: i[5],
  46296. objectIndex: i[7],
  46297. propertyName: i[9],
  46298. propertyIndex: i[11]
  46299. };
  46300. if (null === n.propertyName || 0 === n.propertyName.length)
  46301. throw new Error("can not parse propertyName from trackName: " + e);
  46302. return n
  46303. }
  46304. ,
  46305. n.PropertyBinding.findNode = function(e, t) {
  46306. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46307. return e;
  46308. if (e.skeleton) {
  46309. var i = function(e) {
  46310. for (var i = 0; i < e.bones.length; i++) {
  46311. var n = e.bones[i];
  46312. if (n.name === t)
  46313. return n
  46314. }
  46315. return null
  46316. }
  46317. , n = i(e.skeleton);
  46318. if (n)
  46319. return n
  46320. }
  46321. if (e.children) {
  46322. var r = function(e) {
  46323. for (var i = 0; i < e.length; i++) {
  46324. var n = e[i];
  46325. if (n.name === t || n.uuid === t)
  46326. return n;
  46327. var o = r(n.children);
  46328. if (o)
  46329. return o
  46330. }
  46331. return null
  46332. }
  46333. , o = r(e.children);
  46334. if (o)
  46335. return o
  46336. }
  46337. return null
  46338. }
  46339. ,
  46340. n.PropertyMixer = function(e, t, i) {
  46341. this.binding = e,
  46342. this.valueSize = i;
  46343. var n, r = Float64Array;
  46344. switch (t) {
  46345. case "quaternion":
  46346. n = this._slerp;
  46347. break;
  46348. case "string":
  46349. case "bool":
  46350. r = Array,
  46351. n = this._select;
  46352. break;
  46353. default:
  46354. n = this._lerp
  46355. }
  46356. this.buffer = new r(4 * i),
  46357. this._mixBufferRegion = n,
  46358. this.cumulativeWeight = 0,
  46359. this.useCount = 0,
  46360. this.referenceCount = 0
  46361. }
  46362. ,
  46363. n.PropertyMixer.prototype = {
  46364. constructor: n.PropertyMixer,
  46365. accumulate: function(e, t) {
  46366. var i = this.buffer
  46367. , n = this.valueSize
  46368. , r = e * n + n
  46369. , o = this.cumulativeWeight;
  46370. if (0 === o) {
  46371. for (var a = 0; a !== n; ++a)
  46372. i[r + a] = i[a];
  46373. o = t
  46374. } else {
  46375. o += t;
  46376. var s = t / o;
  46377. this._mixBufferRegion(i, r, 0, s, n)
  46378. }
  46379. this.cumulativeWeight = o
  46380. },
  46381. apply: function(e) {
  46382. var t = this.valueSize
  46383. , i = this.buffer
  46384. , n = e * t + t
  46385. , r = this.cumulativeWeight
  46386. , o = this.binding;
  46387. if (this.cumulativeWeight = 0,
  46388. r < 1) {
  46389. var a = 3 * t;
  46390. this._mixBufferRegion(i, n, a, 1 - r, t)
  46391. }
  46392. for (var s = t, l = t + t; s !== l; ++s)
  46393. if (i[s] !== i[s + t]) {
  46394. o.setValue(i, n);
  46395. break
  46396. }
  46397. },
  46398. saveOriginalState: function() {
  46399. var e = this.binding
  46400. , t = this.buffer
  46401. , i = this.valueSize
  46402. , n = 3 * i;
  46403. e.getValue(t, n);
  46404. for (var r = i, o = n; r !== o; ++r)
  46405. t[r] = t[n + r % i];
  46406. this.cumulativeWeight = 0
  46407. },
  46408. restoreOriginalState: function() {
  46409. var e = 3 * this.valueSize;
  46410. this.binding.setValue(this.buffer, e)
  46411. },
  46412. _select: function(e, t, i, n, r) {
  46413. if (n >= .5)
  46414. for (var o = 0; o !== r; ++o)
  46415. e[t + o] = e[i + o]
  46416. },
  46417. _slerp: function(e, t, i, r, o) {
  46418. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46419. },
  46420. _lerp: function(e, t, i, n, r) {
  46421. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46422. var s = t + a;
  46423. e[s] = e[s] * o + e[i + a] * n
  46424. }
  46425. }
  46426. },
  46427. n.BooleanKeyframeTrack = function(e, t, i) {
  46428. n.KeyframeTrack.call(this, e, t, i)
  46429. }
  46430. ,
  46431. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46432. constructor: n.BooleanKeyframeTrack,
  46433. ValueTypeName: "bool",
  46434. ValueBufferType: Array,
  46435. DefaultInterpolation: n.IntepolateDiscrete,
  46436. InterpolantFactoryMethodLinear: void 0,
  46437. InterpolantFactoryMethodSmooth: void 0
  46438. }),
  46439. n.NumberKeyframeTrack = function(e, t, i, r) {
  46440. n.KeyframeTrack.call(this, e, t, i, r)
  46441. }
  46442. ,
  46443. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46444. constructor: n.NumberKeyframeTrack,
  46445. ValueTypeName: "number"
  46446. }),
  46447. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46448. n.KeyframeTrack.call(this, e, t, i, r)
  46449. }
  46450. ,
  46451. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46452. constructor: n.QuaternionKeyframeTrack,
  46453. ValueTypeName: "quaternion",
  46454. DefaultInterpolation: n.InterpolateLinear,
  46455. InterpolantFactoryMethodLinear: function(e) {
  46456. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46457. },
  46458. InterpolantFactoryMethodSmooth: void 0
  46459. }),
  46460. n.StringKeyframeTrack = function(e, t, i, r) {
  46461. n.KeyframeTrack.call(this, e, t, i, r)
  46462. }
  46463. ,
  46464. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46465. constructor: n.StringKeyframeTrack,
  46466. ValueTypeName: "string",
  46467. ValueBufferType: Array,
  46468. DefaultInterpolation: n.IntepolateDiscrete,
  46469. InterpolantFactoryMethodLinear: void 0,
  46470. InterpolantFactoryMethodSmooth: void 0
  46471. }),
  46472. n.VectorKeyframeTrack = function(e, t, i, r) {
  46473. n.KeyframeTrack.call(this, e, t, i, r)
  46474. }
  46475. ,
  46476. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46477. constructor: n.VectorKeyframeTrack,
  46478. ValueTypeName: "vector"
  46479. }),
  46480. n.Audio = function(e) {
  46481. n.Object3D.call(this),
  46482. this.type = "Audio",
  46483. this.context = e.context,
  46484. this.source = this.context.createBufferSource(),
  46485. this.source.onended = this.onEnded.bind(this),
  46486. this.gain = this.context.createGain(),
  46487. this.gain.connect(e.getInput()),
  46488. this.autoplay = !1,
  46489. this.startTime = 0,
  46490. this.playbackRate = 1,
  46491. this.isPlaying = !1,
  46492. this.hasPlaybackControl = !0,
  46493. this.sourceType = "empty",
  46494. this.filter = null
  46495. }
  46496. ,
  46497. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46498. n.Audio.prototype.constructor = n.Audio,
  46499. n.Audio.prototype.getOutput = function() {
  46500. return this.gain
  46501. }
  46502. ,
  46503. n.Audio.prototype.load = function(e) {
  46504. var t = new n.AudioBuffer(this.context);
  46505. return t.load(e),
  46506. this.setBuffer(t),
  46507. this
  46508. }
  46509. ,
  46510. n.Audio.prototype.setNodeSource = function(e) {
  46511. return this.hasPlaybackControl = !1,
  46512. this.sourceType = "audioNode",
  46513. this.source = e,
  46514. this.connect(),
  46515. this
  46516. }
  46517. ,
  46518. n.Audio.prototype.setBuffer = function(e) {
  46519. var t = this;
  46520. return e.onReady(function(e) {
  46521. t.source.buffer = e,
  46522. t.sourceType = "buffer",
  46523. t.autoplay && t.play()
  46524. }),
  46525. this
  46526. }
  46527. ,
  46528. n.Audio.prototype.play = function() {
  46529. if (this.isPlaying === !0)
  46530. return void console.warn("THREE.Audio: Audio is already playing.");
  46531. if (this.hasPlaybackControl === !1)
  46532. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46533. var e = this.context.createBufferSource();
  46534. e.buffer = this.source.buffer,
  46535. e.loop = this.source.loop,
  46536. e.onended = this.source.onended,
  46537. e.start(0, this.startTime),
  46538. e.playbackRate.value = this.playbackRate,
  46539. this.isPlaying = !0,
  46540. this.source = e,
  46541. this.connect()
  46542. }
  46543. ,
  46544. n.Audio.prototype.pause = function() {
  46545. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46546. void (this.startTime = this.context.currentTime))
  46547. }
  46548. ,
  46549. n.Audio.prototype.stop = function() {
  46550. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46551. void (this.startTime = 0))
  46552. }
  46553. ,
  46554. n.Audio.prototype.connect = function() {
  46555. null !== this.filter ? (this.source.connect(this.filter),
  46556. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46557. }
  46558. ,
  46559. n.Audio.prototype.disconnect = function() {
  46560. null !== this.filter ? (this.source.disconnect(this.filter),
  46561. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46562. }
  46563. ,
  46564. n.Audio.prototype.getFilter = function() {
  46565. return this.filter
  46566. }
  46567. ,
  46568. n.Audio.prototype.setFilter = function(e) {
  46569. void 0 === e && (e = null),
  46570. this.isPlaying === !0 ? (this.disconnect(),
  46571. this.filter = e,
  46572. this.connect()) : this.filter = e
  46573. }
  46574. ,
  46575. n.Audio.prototype.setPlaybackRate = function(e) {
  46576. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46577. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46578. }
  46579. ,
  46580. n.Audio.prototype.getPlaybackRate = function() {
  46581. return this.playbackRate
  46582. }
  46583. ,
  46584. n.Audio.prototype.onEnded = function() {
  46585. this.isPlaying = !1
  46586. }
  46587. ,
  46588. n.Audio.prototype.setLoop = function(e) {
  46589. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46590. }
  46591. ,
  46592. n.Audio.prototype.getLoop = function() {
  46593. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46594. !1) : this.source.loop
  46595. }
  46596. ,
  46597. n.Audio.prototype.setVolume = function(e) {
  46598. this.gain.gain.value = e
  46599. }
  46600. ,
  46601. n.Audio.prototype.getVolume = function() {
  46602. return this.gain.gain.value
  46603. }
  46604. ,
  46605. n.AudioAnalyser = function(e, t) {
  46606. this.analyser = e.context.createAnalyser(),
  46607. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46608. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46609. e.getOutput().connect(this.analyser)
  46610. }
  46611. ,
  46612. n.AudioAnalyser.prototype = {
  46613. constructor: n.AudioAnalyser,
  46614. getData: function() {
  46615. return this.analyser.getByteFrequencyData(this.data),
  46616. this.data
  46617. }
  46618. },
  46619. n.AudioBuffer = function(e) {
  46620. this.context = e,
  46621. this.ready = !1,
  46622. this.readyCallbacks = []
  46623. }
  46624. ,
  46625. n.AudioBuffer.prototype.load = function(e) {
  46626. var t = this
  46627. , i = new XMLHttpRequest;
  46628. return i.open("GET", e, !0),
  46629. i.responseType = "arraybuffer",
  46630. i.onload = function(e) {
  46631. t.context.decodeAudioData(this.response, function(e) {
  46632. t.buffer = e,
  46633. t.ready = !0;
  46634. for (var i = 0; i < t.readyCallbacks.length; i++)
  46635. t.readyCallbacks[i](t.buffer);
  46636. t.readyCallbacks = []
  46637. })
  46638. }
  46639. ,
  46640. i.send(),
  46641. this
  46642. }
  46643. ,
  46644. n.AudioBuffer.prototype.onReady = function(e) {
  46645. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46646. }
  46647. ,
  46648. n.PositionalAudio = function(e) {
  46649. n.Audio.call(this, e),
  46650. this.panner = this.context.createPanner(),
  46651. this.panner.connect(this.gain)
  46652. }
  46653. ,
  46654. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46655. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46656. n.PositionalAudio.prototype.getOutput = function() {
  46657. return this.panner
  46658. }
  46659. ,
  46660. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46661. this.panner.refDistance = e
  46662. }
  46663. ,
  46664. n.PositionalAudio.prototype.getRefDistance = function() {
  46665. return this.panner.refDistance
  46666. }
  46667. ,
  46668. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46669. this.panner.rolloffFactor = e
  46670. }
  46671. ,
  46672. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46673. return this.panner.rolloffFactor
  46674. }
  46675. ,
  46676. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46677. this.panner.distanceModel = e
  46678. }
  46679. ,
  46680. n.PositionalAudio.prototype.getDistanceModel = function() {
  46681. return this.panner.distanceModel
  46682. }
  46683. ,
  46684. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46685. this.panner.maxDistance = e
  46686. }
  46687. ,
  46688. n.PositionalAudio.prototype.getMaxDistance = function() {
  46689. return this.panner.maxDistance
  46690. }
  46691. ,
  46692. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46693. var e = new n.Vector3;
  46694. return function(t) {
  46695. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46696. e.setFromMatrixPosition(this.matrixWorld),
  46697. this.panner.setPosition(e.x, e.y, e.z)
  46698. }
  46699. }(),
  46700. n.AudioListener = function() {
  46701. n.Object3D.call(this),
  46702. this.type = "AudioListener",
  46703. this.context = new (window.AudioContext || window.webkitAudioContext),
  46704. this.gain = this.context.createGain(),
  46705. this.gain.connect(this.context.destination),
  46706. this.filter = null
  46707. }
  46708. ,
  46709. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46710. n.AudioListener.prototype.constructor = n.AudioListener,
  46711. n.AudioListener.prototype.getInput = function() {
  46712. return this.gain
  46713. }
  46714. ,
  46715. n.AudioListener.prototype.removeFilter = function() {
  46716. null !== this.filter && (this.gain.disconnect(this.filter),
  46717. this.filter.disconnect(this.context.destination),
  46718. this.gain.connect(this.context.destination),
  46719. this.filter = null)
  46720. }
  46721. ,
  46722. n.AudioListener.prototype.setFilter = function(e) {
  46723. null !== this.filter ? (this.gain.disconnect(this.filter),
  46724. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46725. this.filter = e,
  46726. this.gain.connect(this.filter),
  46727. this.filter.connect(this.context.destination)
  46728. }
  46729. ,
  46730. n.AudioListener.prototype.getFilter = function() {
  46731. return this.filter
  46732. }
  46733. ,
  46734. n.AudioListener.prototype.setMasterVolume = function(e) {
  46735. this.gain.gain.value = e
  46736. }
  46737. ,
  46738. n.AudioListener.prototype.getMasterVolume = function() {
  46739. return this.gain.gain.value
  46740. }
  46741. ,
  46742. n.AudioListener.prototype.updateMatrixWorld = function() {
  46743. var e = new n.Vector3
  46744. , t = new n.Quaternion
  46745. , i = new n.Vector3
  46746. , r = new n.Vector3;
  46747. return function(o) {
  46748. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46749. var a = this.context.listener
  46750. , s = this.up;
  46751. this.matrixWorld.decompose(e, t, i),
  46752. r.set(0, 0, -1).applyQuaternion(t),
  46753. a.setPosition(e.x, e.y, e.z),
  46754. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46755. }
  46756. }(),
  46757. n.Camera = function() {
  46758. n.Object3D.call(this),
  46759. this.type = "Camera",
  46760. this.matrixWorldInverse = new n.Matrix4,
  46761. this.projectionMatrix = new n.Matrix4
  46762. }
  46763. ,
  46764. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46765. n.Camera.prototype.constructor = n.Camera,
  46766. n.Camera.prototype.getWorldDirection = function() {
  46767. var e = new n.Quaternion;
  46768. return function(t) {
  46769. var i = t || new n.Vector3;
  46770. return this.getWorldQuaternion(e),
  46771. i.set(0, 0, -1).applyQuaternion(e)
  46772. }
  46773. }(),
  46774. n.Camera.prototype.lookAt = function() {
  46775. var e = new n.Matrix4;
  46776. return function(t) {
  46777. e.lookAt(this.position, t, this.up),
  46778. this.quaternion.setFromRotationMatrix(e)
  46779. }
  46780. }(),
  46781. n.Camera.prototype.clone = function() {
  46782. return (new this.constructor).copy(this)
  46783. }
  46784. ,
  46785. n.Camera.prototype.copy = function(e) {
  46786. return n.Object3D.prototype.copy.call(this, e),
  46787. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46788. this.projectionMatrix.copy(e.projectionMatrix),
  46789. this
  46790. }
  46791. ,
  46792. n.CubeCamera = function(e, t, i) {
  46793. n.Object3D.call(this),
  46794. this.type = "CubeCamera";
  46795. var r = 90
  46796. , o = 1
  46797. , a = new n.PerspectiveCamera(r,o,e,t);
  46798. a.up.set(0, -1, 0),
  46799. a.lookAt(new n.Vector3(1,0,0)),
  46800. this.add(a);
  46801. var s = new n.PerspectiveCamera(r,o,e,t);
  46802. s.up.set(0, -1, 0),
  46803. s.lookAt(new n.Vector3(-1,0,0)),
  46804. this.add(s);
  46805. var l = new n.PerspectiveCamera(r,o,e,t);
  46806. l.up.set(0, 0, 1),
  46807. l.lookAt(new n.Vector3(0,1,0)),
  46808. this.add(l);
  46809. var c = new n.PerspectiveCamera(r,o,e,t);
  46810. c.up.set(0, 0, -1),
  46811. c.lookAt(new n.Vector3(0,-1,0)),
  46812. this.add(c);
  46813. var h = new n.PerspectiveCamera(r,o,e,t);
  46814. h.up.set(0, -1, 0),
  46815. h.lookAt(new n.Vector3(0,0,1)),
  46816. this.add(h);
  46817. var u = new n.PerspectiveCamera(r,o,e,t);
  46818. u.up.set(0, -1, 0),
  46819. u.lookAt(new n.Vector3(0,0,-1)),
  46820. this.add(u);
  46821. var d = {
  46822. format: n.RGBFormat,
  46823. magFilter: n.LinearFilter,
  46824. minFilter: n.LinearFilter
  46825. };
  46826. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46827. this.updateCubeMap = function(e, t) {
  46828. null === this.parent && this.updateMatrixWorld();
  46829. var i = this.renderTarget
  46830. , n = i.texture.generateMipmaps;
  46831. i.texture.generateMipmaps = !1,
  46832. i.activeCubeFace = 0,
  46833. e.render(t, a, i),
  46834. i.activeCubeFace = 1,
  46835. e.render(t, s, i),
  46836. i.activeCubeFace = 2,
  46837. e.render(t, l, i),
  46838. i.activeCubeFace = 3,
  46839. e.render(t, c, i),
  46840. i.activeCubeFace = 4,
  46841. e.render(t, h, i),
  46842. i.texture.generateMipmaps = n,
  46843. i.activeCubeFace = 5,
  46844. e.render(t, u, i),
  46845. e.setRenderTarget(null)
  46846. }
  46847. }
  46848. ,
  46849. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46850. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46851. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46852. n.Camera.call(this),
  46853. this.type = "OrthographicCamera",
  46854. this.zoom = 1,
  46855. this.left = e,
  46856. this.right = t,
  46857. this.top = i,
  46858. this.bottom = r,
  46859. this.near = void 0 !== o ? o : .1,
  46860. this.far = void 0 !== a ? a : 2e3,
  46861. this.updateProjectionMatrix()
  46862. }
  46863. ,
  46864. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46865. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46866. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46867. var e = (this.right - this.left) / (2 * this.zoom)
  46868. , t = (this.top - this.bottom) / (2 * this.zoom)
  46869. , i = (this.right + this.left) / 2
  46870. , n = (this.top + this.bottom) / 2;
  46871. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46872. }
  46873. ,
  46874. n.OrthographicCamera.prototype.copy = function(e) {
  46875. return n.Camera.prototype.copy.call(this, e),
  46876. this.left = e.left,
  46877. this.right = e.right,
  46878. this.top = e.top,
  46879. this.bottom = e.bottom,
  46880. this.near = e.near,
  46881. this.far = e.far,
  46882. this.zoom = e.zoom,
  46883. this
  46884. }
  46885. ,
  46886. n.OrthographicCamera.prototype.toJSON = function(e) {
  46887. var t = n.Object3D.prototype.toJSON.call(this, e);
  46888. return t.object.zoom = this.zoom,
  46889. t.object.left = this.left,
  46890. t.object.right = this.right,
  46891. t.object.top = this.top,
  46892. t.object.bottom = this.bottom,
  46893. t.object.near = this.near,
  46894. t.object.far = this.far,
  46895. t
  46896. }
  46897. ,
  46898. n.PerspectiveCamera = function(e, t, i, r) {
  46899. n.Camera.call(this),
  46900. this.type = "PerspectiveCamera",
  46901. this.focalLength = 10,
  46902. this.zoom = 1,
  46903. this.fov = void 0 !== e ? e : 50,
  46904. this.aspect = void 0 !== t ? t : 1,
  46905. this.near = void 0 !== i ? i : .1,
  46906. this.far = void 0 !== r ? r : 2e3,
  46907. this.updateProjectionMatrix()
  46908. }
  46909. ,
  46910. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46911. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46912. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46913. void 0 === t && (t = 24),
  46914. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46915. this.updateProjectionMatrix()
  46916. }
  46917. ,
  46918. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46919. this.fullWidth = e,
  46920. this.fullHeight = t,
  46921. this.x = i,
  46922. this.y = n,
  46923. this.width = r,
  46924. this.height = o,
  46925. this.updateProjectionMatrix()
  46926. }
  46927. ,
  46928. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46929. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46930. if (this.fullWidth) {
  46931. var t = this.fullWidth / this.fullHeight
  46932. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46933. , r = -i
  46934. , o = t * r
  46935. , a = t * i
  46936. , s = Math.abs(a - o)
  46937. , l = Math.abs(i - r);
  46938. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46939. } else
  46940. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46941. }
  46942. ,
  46943. n.PerspectiveCamera.prototype.copy = function(e) {
  46944. return n.Camera.prototype.copy.call(this, e),
  46945. this.focalLength = e.focalLength,
  46946. this.zoom = e.zoom,
  46947. this.fov = e.fov,
  46948. this.aspect = e.aspect,
  46949. this.near = e.near,
  46950. this.far = e.far,
  46951. this
  46952. }
  46953. ,
  46954. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46955. var t = n.Object3D.prototype.toJSON.call(this, e);
  46956. return t.object.focalLength = this.focalLength,
  46957. t.object.zoom = this.zoom,
  46958. t.object.fov = this.fov,
  46959. t.object.aspect = this.aspect,
  46960. t.object.near = this.near,
  46961. t.object.far = this.far,
  46962. t
  46963. }
  46964. ,
  46965. n.StereoCamera = function() {
  46966. this.type = "StereoCamera",
  46967. this.aspect = 1,
  46968. this.cameraL = new n.PerspectiveCamera,
  46969. this.cameraL.layers.enable(1),
  46970. this.cameraL.matrixAutoUpdate = !1,
  46971. this.cameraR = new n.PerspectiveCamera,
  46972. this.cameraR.layers.enable(2),
  46973. this.cameraR.matrixAutoUpdate = !1
  46974. }
  46975. ,
  46976. n.StereoCamera.prototype = {
  46977. constructor: n.StereoCamera,
  46978. update: function() {
  46979. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46980. return function(l) {
  46981. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46982. if (c) {
  46983. e = l.focalLength,
  46984. t = l.fov,
  46985. i = l.aspect * this.aspect,
  46986. r = l.near,
  46987. o = l.far;
  46988. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46989. s.elements[12] = -p,
  46990. a.elements[12] = p,
  46991. h = -g * i + f,
  46992. u = g * i + f,
  46993. d.elements[0] = 2 * r / (u - h),
  46994. d.elements[8] = (u + h) / (u - h),
  46995. this.cameraL.projectionMatrix.copy(d),
  46996. h = -g * i - f,
  46997. u = g * i - f,
  46998. d.elements[0] = 2 * r / (u - h),
  46999. d.elements[8] = (u + h) / (u - h),
  47000. this.cameraR.projectionMatrix.copy(d)
  47001. }
  47002. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47003. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47004. }
  47005. }()
  47006. },
  47007. n.Light = function(e, t) {
  47008. n.Object3D.call(this),
  47009. this.type = "Light",
  47010. this.color = new n.Color(e),
  47011. this.intensity = void 0 !== t ? t : 1,
  47012. this.receiveShadow = void 0
  47013. }
  47014. ,
  47015. n.Light.prototype = Object.create(n.Object3D.prototype),
  47016. n.Light.prototype.constructor = n.Light,
  47017. n.Light.prototype.copy = function(e) {
  47018. return n.Object3D.prototype.copy.call(this, e),
  47019. this.color.copy(e.color),
  47020. this.intensity = e.intensity,
  47021. this
  47022. }
  47023. ,
  47024. n.Light.prototype.toJSON = function(e) {
  47025. var t = n.Object3D.prototype.toJSON.call(this, e);
  47026. return t.object.color = this.color.getHex(),
  47027. t.object.intensity = this.intensity,
  47028. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47029. void 0 !== this.distance && (t.object.distance = this.distance),
  47030. void 0 !== this.angle && (t.object.angle = this.angle),
  47031. void 0 !== this.decay && (t.object.decay = this.decay),
  47032. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47033. t
  47034. }
  47035. ,
  47036. n.LightShadow = function(e) {
  47037. this.camera = e,
  47038. this.bias = 0,
  47039. this.radius = 1,
  47040. this.mapSize = new n.Vector2(512,512),
  47041. this.map = null,
  47042. this.matrix = new n.Matrix4
  47043. }
  47044. ,
  47045. n.LightShadow.prototype = {
  47046. constructor: n.LightShadow,
  47047. copy: function(e) {
  47048. return this.camera = e.camera.clone(),
  47049. this.bias = e.bias,
  47050. this.radius = e.radius,
  47051. this.mapSize.copy(e.mapSize),
  47052. this
  47053. },
  47054. clone: function() {
  47055. return (new this.constructor).copy(this)
  47056. }
  47057. },
  47058. n.AmbientLight = function(e, t) {
  47059. n.Light.call(this, e, t),
  47060. this.type = "AmbientLight",
  47061. this.castShadow = void 0
  47062. }
  47063. ,
  47064. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47065. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47066. n.DirectionalLight = function(e, t) {
  47067. n.Light.call(this, e, t),
  47068. this.type = "DirectionalLight",
  47069. this.position.set(0, 1, 0),
  47070. this.updateMatrix(),
  47071. this.target = new n.Object3D,
  47072. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47073. }
  47074. ,
  47075. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47076. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47077. n.DirectionalLight.prototype.copy = function(e) {
  47078. return n.Light.prototype.copy.call(this, e),
  47079. this.target = e.target.clone(),
  47080. this.shadow = e.shadow.clone(),
  47081. this
  47082. }
  47083. ,
  47084. n.HemisphereLight = function(e, t, i) {
  47085. n.Light.call(this, e, i),
  47086. this.type = "HemisphereLight",
  47087. this.castShadow = void 0,
  47088. this.position.set(0, 1, 0),
  47089. this.updateMatrix(),
  47090. this.groundColor = new n.Color(t)
  47091. }
  47092. ,
  47093. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47094. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47095. n.HemisphereLight.prototype.copy = function(e) {
  47096. return n.Light.prototype.copy.call(this, e),
  47097. this.groundColor.copy(e.groundColor),
  47098. this
  47099. }
  47100. ,
  47101. n.PointLight = function(e, t, i, r) {
  47102. n.Light.call(this, e, t),
  47103. this.type = "PointLight",
  47104. this.distance = void 0 !== i ? i : 0,
  47105. this.decay = void 0 !== r ? r : 1,
  47106. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47107. }
  47108. ,
  47109. n.PointLight.prototype = Object.create(n.Light.prototype),
  47110. n.PointLight.prototype.constructor = n.PointLight,
  47111. Object.defineProperty(n.PointLight.prototype, "power", {
  47112. get: function() {
  47113. return 4 * this.intensity * Math.PI
  47114. },
  47115. set: function(e) {
  47116. this.intensity = e / (4 * Math.PI)
  47117. }
  47118. }),
  47119. n.PointLight.prototype.copy = function(e) {
  47120. return n.Light.prototype.copy.call(this, e),
  47121. this.distance = e.distance,
  47122. this.decay = e.decay,
  47123. this.shadow = e.shadow.clone(),
  47124. this
  47125. }
  47126. ,
  47127. n.SpotLight = function(e, t, i, r, o, a) {
  47128. n.Light.call(this, e, t),
  47129. this.type = "SpotLight",
  47130. this.position.set(0, 1, 0),
  47131. this.updateMatrix(),
  47132. this.target = new n.Object3D,
  47133. this.distance = void 0 !== i ? i : 0,
  47134. this.angle = void 0 !== r ? r : Math.PI / 3,
  47135. this.penumbra = void 0 !== o ? o : 0,
  47136. this.decay = void 0 !== a ? a : 1,
  47137. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47138. }
  47139. ,
  47140. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47141. n.SpotLight.prototype.constructor = n.SpotLight,
  47142. Object.defineProperty(n.SpotLight.prototype, "power", {
  47143. get: function() {
  47144. return this.intensity * Math.PI
  47145. },
  47146. set: function(e) {
  47147. this.intensity = e / Math.PI
  47148. }
  47149. }),
  47150. n.SpotLight.prototype.copy = function(e) {
  47151. return n.Light.prototype.copy.call(this, e),
  47152. this.distance = e.distance,
  47153. this.angle = e.angle,
  47154. this.penumbra = e.penumbra,
  47155. this.decay = e.decay,
  47156. this.target = e.target.clone(),
  47157. this.shadow = e.shadow.clone(),
  47158. this
  47159. }
  47160. ,
  47161. n.Cache = {
  47162. enabled: !1,
  47163. files: {},
  47164. add: function(e, t) {
  47165. this.enabled !== !1 && (this.files[e] = t)
  47166. },
  47167. get: function(e) {
  47168. if (this.enabled !== !1)
  47169. return this.files[e]
  47170. },
  47171. remove: function(e) {
  47172. delete this.files[e]
  47173. },
  47174. clear: function() {
  47175. this.files = {}
  47176. }
  47177. },
  47178. n.Loader = function() {
  47179. this.onLoadStart = function() {}
  47180. ,
  47181. this.onLoadProgress = function() {}
  47182. ,
  47183. this.onLoadComplete = function() {}
  47184. }
  47185. ,
  47186. n.Loader.prototype = {
  47187. constructor: n.Loader,
  47188. crossOrigin: void 0,
  47189. extractUrlBase: function(e) {
  47190. var t = e.split("/");
  47191. return 1 === t.length ? "./" : (t.pop(),
  47192. t.join("/") + "/")
  47193. },
  47194. initMaterials: function(e, t, i) {
  47195. for (var n = [], r = 0; r < e.length; ++r)
  47196. n[r] = this.createMaterial(e[r], t, i);
  47197. return n
  47198. },
  47199. createMaterial: function() {
  47200. var e, t, i;
  47201. return function(r, o, a) {
  47202. function s(e, i, r, s, c) {
  47203. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47204. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47205. h = t.load(u)),
  47206. void 0 !== i && (h.repeat.fromArray(i),
  47207. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47208. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47209. void 0 !== r && h.offset.fromArray(r),
  47210. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47211. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47212. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47213. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47214. void 0 !== c && (h.anisotropy = c);
  47215. var p = n.Math.generateUUID();
  47216. return l[p] = h,
  47217. p
  47218. }
  47219. void 0 === e && (e = new n.Color),
  47220. void 0 === t && (t = new n.TextureLoader),
  47221. void 0 === i && (i = new n.MaterialLoader);
  47222. var l = {}
  47223. , c = {
  47224. uuid: n.Math.generateUUID(),
  47225. type: "MeshLambertMaterial"
  47226. };
  47227. for (var h in r) {
  47228. var u = r[h];
  47229. switch (h) {
  47230. case "DbgColor":
  47231. case "DbgIndex":
  47232. case "opticalDensity":
  47233. case "illumination":
  47234. break;
  47235. case "DbgName":
  47236. c.name = u;
  47237. break;
  47238. case "blending":
  47239. c.blending = n[u];
  47240. break;
  47241. case "colorAmbient":
  47242. case "mapAmbient":
  47243. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47244. break;
  47245. case "colorDiffuse":
  47246. c.color = e.fromArray(u).getHex();
  47247. break;
  47248. case "colorSpecular":
  47249. c.specular = e.fromArray(u).getHex();
  47250. break;
  47251. case "colorEmissive":
  47252. c.emissive = e.fromArray(u).getHex();
  47253. break;
  47254. case "specularCoef":
  47255. c.shininess = u;
  47256. break;
  47257. case "shading":
  47258. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47259. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47260. break;
  47261. case "mapDiffuse":
  47262. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47263. break;
  47264. case "mapDiffuseRepeat":
  47265. case "mapDiffuseOffset":
  47266. case "mapDiffuseWrap":
  47267. case "mapDiffuseAnisotropy":
  47268. break;
  47269. case "mapLight":
  47270. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47271. break;
  47272. case "mapLightRepeat":
  47273. case "mapLightOffset":
  47274. case "mapLightWrap":
  47275. case "mapLightAnisotropy":
  47276. break;
  47277. case "mapAO":
  47278. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47279. break;
  47280. case "mapAORepeat":
  47281. case "mapAOOffset":
  47282. case "mapAOWrap":
  47283. case "mapAOAnisotropy":
  47284. break;
  47285. case "mapBump":
  47286. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47287. break;
  47288. case "mapBumpScale":
  47289. c.bumpScale = u;
  47290. break;
  47291. case "mapBumpRepeat":
  47292. case "mapBumpOffset":
  47293. case "mapBumpWrap":
  47294. case "mapBumpAnisotropy":
  47295. break;
  47296. case "mapNormal":
  47297. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47298. break;
  47299. case "mapNormalFactor":
  47300. c.normalScale = [u, u];
  47301. break;
  47302. case "mapNormalRepeat":
  47303. case "mapNormalOffset":
  47304. case "mapNormalWrap":
  47305. case "mapNormalAnisotropy":
  47306. break;
  47307. case "mapSpecular":
  47308. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47309. break;
  47310. case "mapSpecularRepeat":
  47311. case "mapSpecularOffset":
  47312. case "mapSpecularWrap":
  47313. case "mapSpecularAnisotropy":
  47314. break;
  47315. case "mapAlpha":
  47316. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47317. break;
  47318. case "mapAlphaRepeat":
  47319. case "mapAlphaOffset":
  47320. case "mapAlphaWrap":
  47321. case "mapAlphaAnisotropy":
  47322. break;
  47323. case "flipSided":
  47324. c.side = n.BackSide;
  47325. break;
  47326. case "doubleSided":
  47327. c.side = n.DoubleSide;
  47328. break;
  47329. case "transparency":
  47330. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47331. c.opacity = u;
  47332. break;
  47333. case "depthTest":
  47334. case "depthWrite":
  47335. case "colorWrite":
  47336. case "opacity":
  47337. case "reflectivity":
  47338. case "transparent":
  47339. case "visible":
  47340. case "wireframe":
  47341. c[h] = u;
  47342. break;
  47343. case "vertexColors":
  47344. u === !0 && (c.vertexColors = n.VertexColors),
  47345. "face" === u && (c.vertexColors = n.FaceColors);
  47346. break;
  47347. default:
  47348. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47349. }
  47350. }
  47351. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47352. "MeshPhongMaterial" !== c.type && delete c.specular,
  47353. c.opacity < 1 && (c.transparent = !0),
  47354. i.setTextures(l),
  47355. i.parse(c)
  47356. }
  47357. }()
  47358. },
  47359. n.Loader.Handlers = {
  47360. handlers: [],
  47361. add: function(e, t) {
  47362. this.handlers.push(e, t)
  47363. },
  47364. get: function(e) {
  47365. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47366. var r = t[i]
  47367. , o = t[i + 1];
  47368. if (r.test(e))
  47369. return o
  47370. }
  47371. return null
  47372. }
  47373. },
  47374. n.XHRLoader = function(e) {
  47375. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47376. }
  47377. ,
  47378. n.XHRLoader.prototype = {
  47379. constructor: n.XHRLoader,
  47380. load: function(e, t, i, r) {
  47381. void 0 !== this.path && (e = this.path + e);
  47382. var o = this
  47383. , a = n.Cache.get(e);
  47384. if (void 0 !== a)
  47385. return t && setTimeout(function() {
  47386. t(a)
  47387. }, 0),
  47388. a;
  47389. var s = new XMLHttpRequest;
  47390. return s.overrideMimeType("text/plain"),
  47391. s.open("GET", e, !0),
  47392. s.addEventListener("load", function(i) {
  47393. var a = i.target.response;
  47394. n.Cache.add(e, a),
  47395. 200 === this.status ? (t && t(a),
  47396. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47397. t && t(a),
  47398. o.manager.itemEnd(e)) : (r && r(i),
  47399. o.manager.itemError(e))
  47400. }, !1),
  47401. void 0 !== i && s.addEventListener("progress", function(e) {
  47402. i(e)
  47403. }, !1),
  47404. s.addEventListener("error", function(t) {
  47405. r && r(t),
  47406. o.manager.itemError(e)
  47407. }, !1),
  47408. void 0 !== this.responseType && (s.responseType = this.responseType),
  47409. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47410. s.send(null),
  47411. o.manager.itemStart(e),
  47412. s
  47413. },
  47414. setPath: function(e) {
  47415. this.path = e
  47416. },
  47417. setResponseType: function(e) {
  47418. this.responseType = e
  47419. },
  47420. setWithCredentials: function(e) {
  47421. this.withCredentials = e
  47422. }
  47423. },
  47424. n.FontLoader = function(e) {
  47425. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47426. }
  47427. ,
  47428. n.FontLoader.prototype = {
  47429. constructor: n.FontLoader,
  47430. load: function(e, t, i, r) {
  47431. var o = new n.XHRLoader(this.manager);
  47432. o.load(e, function(e) {
  47433. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47434. }, i, r)
  47435. }
  47436. },
  47437. n.ImageLoader = function(e) {
  47438. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47439. }
  47440. ,
  47441. n.ImageLoader.prototype = {
  47442. constructor: n.ImageLoader,
  47443. load: function(e, t, i, r) {
  47444. void 0 !== this.path && (e = this.path + e);
  47445. var o = this
  47446. , a = n.Cache.get(e);
  47447. if (void 0 !== a)
  47448. return o.manager.itemStart(e),
  47449. t ? setTimeout(function() {
  47450. t(a),
  47451. o.manager.itemEnd(e)
  47452. }, 0) : o.manager.itemEnd(e),
  47453. a;
  47454. var s = document.createElement("img");
  47455. return s.addEventListener("load", function(i) {
  47456. n.Cache.add(e, this),
  47457. t && t(this),
  47458. o.manager.itemEnd(e)
  47459. }, !1),
  47460. void 0 !== i && s.addEventListener("progress", function(e) {
  47461. i(e)
  47462. }, !1),
  47463. s.addEventListener("error", function(t) {
  47464. r && r(t),
  47465. o.manager.itemError(e)
  47466. }, !1),
  47467. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47468. o.manager.itemStart(e),
  47469. s.src = e,
  47470. s
  47471. },
  47472. setCrossOrigin: function(e) {
  47473. this.crossOrigin = e
  47474. },
  47475. setPath: function(e) {
  47476. this.path = e
  47477. }
  47478. },
  47479. n.JSONLoader = function(e) {
  47480. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47481. e = void 0),
  47482. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47483. this.withCredentials = !1
  47484. }
  47485. ,
  47486. n.JSONLoader.prototype = {
  47487. constructor: n.JSONLoader,
  47488. get statusDomElement() {
  47489. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47490. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47491. this._statusDomElement
  47492. },
  47493. load: function(e, t, i, r) {
  47494. var o = this
  47495. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47496. , s = new n.XHRLoader(this.manager);
  47497. s.setWithCredentials(this.withCredentials),
  47498. s.load(e, function(i) {
  47499. var n = JSON.parse(i)
  47500. , r = n.metadata;
  47501. if (void 0 !== r) {
  47502. var s = r.type;
  47503. if (void 0 !== s) {
  47504. if ("object" === s.toLowerCase())
  47505. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47506. if ("scene" === s.toLowerCase())
  47507. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47508. }
  47509. }
  47510. var l = o.parse(n, a);
  47511. t(l.geometry, l.materials)
  47512. }, i, r)
  47513. },
  47514. setTexturePath: function(e) {
  47515. this.texturePath = e
  47516. },
  47517. parse: function(e, t) {
  47518. function i(t) {
  47519. function i(e, t) {
  47520. return e & 1 << t
  47521. }
  47522. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47523. if (void 0 !== e.uvs) {
  47524. for (r = 0; r < e.uvs.length; r++)
  47525. e.uvs[r].length && B++;
  47526. for (r = 0; r < B; r++)
  47527. s.faceVertexUvs[r] = []
  47528. }
  47529. for (l = 0,
  47530. c = L.length; l < c; )
  47531. E = new n.Vector3,
  47532. E.x = L[l++] * t,
  47533. E.y = L[l++] * t,
  47534. E.z = L[l++] * t,
  47535. s.vertices.push(E);
  47536. for (l = 0,
  47537. c = O.length; l < c; )
  47538. if (f = O[l++],
  47539. g = i(f, 0),
  47540. m = i(f, 1),
  47541. v = i(f, 3),
  47542. A = i(f, 4),
  47543. y = i(f, 5),
  47544. C = i(f, 6),
  47545. I = i(f, 7),
  47546. g) {
  47547. if (w = new n.Face3,
  47548. w.a = O[l],
  47549. w.b = O[l + 1],
  47550. w.c = O[l + 3],
  47551. _ = new n.Face3,
  47552. _.a = O[l + 1],
  47553. _.b = O[l + 2],
  47554. _.c = O[l + 3],
  47555. l += 4,
  47556. m && (p = O[l++],
  47557. w.materialIndex = p,
  47558. _.materialIndex = p),
  47559. a = s.faces.length,
  47560. v)
  47561. for (r = 0; r < B; r++)
  47562. for (S = e.uvs[r],
  47563. s.faceVertexUvs[r][a] = [],
  47564. s.faceVertexUvs[r][a + 1] = [],
  47565. o = 0; o < 4; o++)
  47566. d = O[l++],
  47567. R = S[2 * d],
  47568. P = S[2 * d + 1],
  47569. M = new n.Vector2(R,P),
  47570. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47571. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47572. if (A && (u = 3 * O[l++],
  47573. w.normal.set(D[u++], D[u++], D[u]),
  47574. _.normal.copy(w.normal)),
  47575. y)
  47576. for (r = 0; r < 4; r++)
  47577. u = 3 * O[l++],
  47578. x = new n.Vector3(D[u++],D[u++],D[u]),
  47579. 2 !== r && w.vertexNormals.push(x),
  47580. 0 !== r && _.vertexNormals.push(x);
  47581. if (C && (h = O[l++],
  47582. T = N[h],
  47583. w.color.setHex(T),
  47584. _.color.setHex(T)),
  47585. I)
  47586. for (r = 0; r < 4; r++)
  47587. h = O[l++],
  47588. T = N[h],
  47589. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47590. 0 !== r && _.vertexColors.push(new n.Color(T));
  47591. s.faces.push(w),
  47592. s.faces.push(_)
  47593. } else {
  47594. if (b = new n.Face3,
  47595. b.a = O[l++],
  47596. b.b = O[l++],
  47597. b.c = O[l++],
  47598. m && (p = O[l++],
  47599. b.materialIndex = p),
  47600. a = s.faces.length,
  47601. v)
  47602. for (r = 0; r < B; r++)
  47603. for (S = e.uvs[r],
  47604. s.faceVertexUvs[r][a] = [],
  47605. o = 0; o < 3; o++)
  47606. d = O[l++],
  47607. R = S[2 * d],
  47608. P = S[2 * d + 1],
  47609. M = new n.Vector2(R,P),
  47610. s.faceVertexUvs[r][a].push(M);
  47611. if (A && (u = 3 * O[l++],
  47612. b.normal.set(D[u++], D[u++], D[u])),
  47613. y)
  47614. for (r = 0; r < 3; r++)
  47615. u = 3 * O[l++],
  47616. x = new n.Vector3(D[u++],D[u++],D[u]),
  47617. b.vertexNormals.push(x);
  47618. if (C && (h = O[l++],
  47619. b.color.setHex(N[h])),
  47620. I)
  47621. for (r = 0; r < 3; r++)
  47622. h = O[l++],
  47623. b.vertexColors.push(new n.Color(N[h]));
  47624. s.faces.push(b)
  47625. }
  47626. }
  47627. function r() {
  47628. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47629. if (e.skinWeights)
  47630. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47631. var o = e.skinWeights[i]
  47632. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47633. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47634. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47635. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47636. }
  47637. if (e.skinIndices)
  47638. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47639. var h = e.skinIndices[i]
  47640. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47641. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47642. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47643. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47644. }
  47645. s.bones = e.bones,
  47646. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47647. }
  47648. function o(t) {
  47649. if (void 0 !== e.morphTargets)
  47650. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47651. s.morphTargets[i] = {},
  47652. s.morphTargets[i].name = e.morphTargets[i].name,
  47653. s.morphTargets[i].vertices = [];
  47654. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47655. var h = new n.Vector3;
  47656. h.x = a[l] * t,
  47657. h.y = a[l + 1] * t,
  47658. h.z = a[l + 2] * t,
  47659. o.push(h)
  47660. }
  47661. }
  47662. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47663. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47664. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47665. u[i].color.fromArray(d, 3 * i)
  47666. }
  47667. }
  47668. function a() {
  47669. var t = []
  47670. , i = [];
  47671. void 0 !== e.animation && i.push(e.animation),
  47672. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47673. for (var r = 0; r < i.length; r++) {
  47674. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47675. o && t.push(o)
  47676. }
  47677. if (s.morphTargets) {
  47678. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47679. t = t.concat(a)
  47680. }
  47681. t.length > 0 && (s.animations = t)
  47682. }
  47683. var s = new n.Geometry
  47684. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47685. if (i(l),
  47686. r(),
  47687. o(l),
  47688. a(),
  47689. s.computeFaceNormals(),
  47690. s.computeBoundingSphere(),
  47691. void 0 === e.materials || 0 === e.materials.length)
  47692. return {
  47693. geometry: s
  47694. };
  47695. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47696. return {
  47697. geometry: s,
  47698. materials: c
  47699. }
  47700. }
  47701. },
  47702. n.LoadingManager = function(e, t, i) {
  47703. var n = this
  47704. , r = !1
  47705. , o = 0
  47706. , a = 0;
  47707. this.onStart = void 0,
  47708. this.onLoad = e,
  47709. this.onProgress = t,
  47710. this.onError = i,
  47711. this.itemStart = function(e) {
  47712. a++,
  47713. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47714. r = !0
  47715. }
  47716. ,
  47717. this.itemEnd = function(e) {
  47718. o++,
  47719. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47720. o === a && (r = !1,
  47721. void 0 !== n.onLoad && n.onLoad())
  47722. }
  47723. ,
  47724. this.itemError = function(e) {
  47725. void 0 !== n.onError && n.onError(e)
  47726. }
  47727. }
  47728. ,
  47729. n.DefaultLoadingManager = new n.LoadingManager,
  47730. n.BufferGeometryLoader = function(e) {
  47731. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47732. }
  47733. ,
  47734. n.BufferGeometryLoader.prototype = {
  47735. constructor: n.BufferGeometryLoader,
  47736. load: function(e, t, i, r) {
  47737. var o = this
  47738. , a = new n.XHRLoader(o.manager);
  47739. a.load(e, function(e) {
  47740. t(o.parse(JSON.parse(e)))
  47741. }, i, r)
  47742. },
  47743. parse: function(e) {
  47744. var t = new n.BufferGeometry
  47745. , i = e.data.index
  47746. , r = {
  47747. Int8Array: Int8Array,
  47748. Uint8Array: Uint8Array,
  47749. Uint8ClampedArray: Uint8ClampedArray,
  47750. Int16Array: Int16Array,
  47751. Uint16Array: Uint16Array,
  47752. Int32Array: Int32Array,
  47753. Uint32Array: Uint32Array,
  47754. Float32Array: Float32Array,
  47755. Float64Array: Float64Array
  47756. };
  47757. if (void 0 !== i) {
  47758. var o = new r[i.type](i.array);
  47759. t.setIndex(new n.BufferAttribute(o,1))
  47760. }
  47761. var a = e.data.attributes;
  47762. for (var s in a) {
  47763. var l = a[s]
  47764. , o = new r[l.type](l.array);
  47765. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47766. }
  47767. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47768. if (void 0 !== c)
  47769. for (var h = 0, u = c.length; h !== u; ++h) {
  47770. var d = c[h];
  47771. t.addGroup(d.start, d.count, d.materialIndex)
  47772. }
  47773. var p = e.data.boundingSphere;
  47774. if (void 0 !== p) {
  47775. var f = new n.Vector3;
  47776. void 0 !== p.center && f.fromArray(p.center),
  47777. t.boundingSphere = new n.Sphere(f,p.radius)
  47778. }
  47779. return t
  47780. }
  47781. },
  47782. n.MaterialLoader = function(e) {
  47783. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47784. this.textures = {}
  47785. }
  47786. ,
  47787. n.MaterialLoader.prototype = {
  47788. constructor: n.MaterialLoader,
  47789. load: function(e, t, i, r) {
  47790. var o = this
  47791. , a = new n.XHRLoader(o.manager);
  47792. a.load(e, function(e) {
  47793. t(o.parse(JSON.parse(e)))
  47794. }, i, r)
  47795. },
  47796. setTextures: function(e) {
  47797. this.textures = e
  47798. },
  47799. getTexture: function(e) {
  47800. var t = this.textures;
  47801. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47802. t[e]
  47803. },
  47804. parse: function(e) {
  47805. var t = new n[e.type];
  47806. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47807. void 0 !== e.name && (t.name = e.name),
  47808. void 0 !== e.color && t.color.setHex(e.color),
  47809. void 0 !== e.roughness && (t.roughness = e.roughness),
  47810. void 0 !== e.metalness && (t.metalness = e.metalness),
  47811. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47812. void 0 !== e.specular && t.specular.setHex(e.specular),
  47813. void 0 !== e.shininess && (t.shininess = e.shininess),
  47814. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47815. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47816. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47817. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47818. void 0 !== e.shading && (t.shading = e.shading),
  47819. void 0 !== e.blending && (t.blending = e.blending),
  47820. void 0 !== e.side && (t.side = e.side),
  47821. void 0 !== e.opacity && (t.opacity = e.opacity),
  47822. void 0 !== e.transparent && (t.transparent = e.transparent),
  47823. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47824. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47825. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47826. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47827. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47828. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47829. void 0 !== e.size && (t.size = e.size),
  47830. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47831. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47832. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47833. t.transparent = !0),
  47834. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47835. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47836. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47837. void 0 !== e.normalScale) {
  47838. var i = e.normalScale;
  47839. Array.isArray(i) === !1 && (i = [i, i]),
  47840. t.normalScale = (new n.Vector2).fromArray(i)
  47841. }
  47842. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47843. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47844. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47845. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47846. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47847. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47848. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47849. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47850. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47851. t.combine = n.MultiplyOperation),
  47852. e.reflectivity && (t.reflectivity = e.reflectivity),
  47853. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47854. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47855. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47856. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47857. void 0 !== e.materials)
  47858. for (var r = 0, o = e.materials.length; r < o; r++)
  47859. t.materials.push(this.parse(e.materials[r]));
  47860. return t
  47861. }
  47862. },
  47863. n.ObjectLoader = function(e) {
  47864. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47865. this.texturePath = ""
  47866. }
  47867. ,
  47868. n.ObjectLoader.prototype = {
  47869. constructor: n.ObjectLoader,
  47870. load: function(e, t, i, r) {
  47871. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47872. var o = this
  47873. , a = new n.XHRLoader(o.manager);
  47874. a.load(e, function(e) {
  47875. o.parse(JSON.parse(e), t)
  47876. }, i, r)
  47877. },
  47878. setTexturePath: function(e) {
  47879. this.texturePath = e
  47880. },
  47881. setCrossOrigin: function(e) {
  47882. this.crossOrigin = e
  47883. },
  47884. parse: function(e, t) {
  47885. var i = this.parseGeometries(e.geometries)
  47886. , n = this.parseImages(e.images, function() {
  47887. void 0 !== t && t(a)
  47888. })
  47889. , r = this.parseTextures(e.textures, n)
  47890. , o = this.parseMaterials(e.materials, r)
  47891. , a = this.parseObject(e.object, i, o);
  47892. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47893. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47894. a
  47895. },
  47896. parseGeometries: function(e) {
  47897. var t = {};
  47898. if (void 0 !== e)
  47899. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47900. var s, l = e[o];
  47901. switch (l.type) {
  47902. case "PlaneGeometry":
  47903. case "PlaneBufferGeometry":
  47904. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47905. break;
  47906. case "BoxGeometry":
  47907. case "BoxBufferGeometry":
  47908. case "CubeGeometry":
  47909. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47910. break;
  47911. case "CircleGeometry":
  47912. case "CircleBufferGeometry":
  47913. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47914. break;
  47915. case "CylinderGeometry":
  47916. case "CylinderBufferGeometry":
  47917. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47918. break;
  47919. case "SphereGeometry":
  47920. case "SphereBufferGeometry":
  47921. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47922. break;
  47923. case "DodecahedronGeometry":
  47924. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47925. break;
  47926. case "IcosahedronGeometry":
  47927. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47928. break;
  47929. case "OctahedronGeometry":
  47930. s = new n.OctahedronGeometry(l.radius,l.detail);
  47931. break;
  47932. case "TetrahedronGeometry":
  47933. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47934. break;
  47935. case "RingGeometry":
  47936. case "RingBufferGeometry":
  47937. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47938. break;
  47939. case "TorusGeometry":
  47940. case "TorusBufferGeometry":
  47941. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47942. break;
  47943. case "TorusKnotGeometry":
  47944. case "TorusKnotBufferGeometry":
  47945. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47946. break;
  47947. case "LatheGeometry":
  47948. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47949. break;
  47950. case "BufferGeometry":
  47951. s = r.parse(l);
  47952. break;
  47953. case "Geometry":
  47954. s = i.parse(l.data, this.texturePath).geometry;
  47955. break;
  47956. default:
  47957. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47958. continue
  47959. }
  47960. s.uuid = l.uuid,
  47961. void 0 !== l.name && (s.name = l.name),
  47962. t[l.uuid] = s
  47963. }
  47964. return t
  47965. },
  47966. parseMaterials: function(e, t) {
  47967. var i = {};
  47968. if (void 0 !== e) {
  47969. var r = new n.MaterialLoader;
  47970. r.setTextures(t);
  47971. for (var o = 0, a = e.length; o < a; o++) {
  47972. var s = r.parse(e[o]);
  47973. i[s.uuid] = s
  47974. }
  47975. }
  47976. return i
  47977. },
  47978. parseAnimations: function(e) {
  47979. for (var t = [], i = 0; i < e.length; i++) {
  47980. var r = n.AnimationClip.parse(e[i]);
  47981. t.push(r)
  47982. }
  47983. return t
  47984. },
  47985. parseImages: function(e, t) {
  47986. function i(e) {
  47987. return r.manager.itemStart(e),
  47988. s.load(e, function() {
  47989. r.manager.itemEnd(e)
  47990. })
  47991. }
  47992. var r = this
  47993. , o = {};
  47994. if (void 0 !== e && e.length > 0) {
  47995. var a = new n.LoadingManager(t)
  47996. , s = new n.ImageLoader(a);
  47997. s.setCrossOrigin(this.crossOrigin);
  47998. for (var l = 0, c = e.length; l < c; l++) {
  47999. var h = e[l]
  48000. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48001. o[h.uuid] = i(u)
  48002. }
  48003. }
  48004. return o
  48005. },
  48006. parseTextures: function(e, t) {
  48007. function i(e) {
  48008. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48009. n[e])
  48010. }
  48011. var r = {};
  48012. if (void 0 !== e)
  48013. for (var o = 0, a = e.length; o < a; o++) {
  48014. var s = e[o];
  48015. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48016. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48017. var l = new n.Texture(t[s.image]);
  48018. l.needsUpdate = !0,
  48019. l.uuid = s.uuid,
  48020. void 0 !== s.name && (l.name = s.name),
  48021. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48022. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48023. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48024. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48025. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48026. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48027. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48028. l.wrapT = i(s.wrap[1])),
  48029. r[s.uuid] = l
  48030. }
  48031. return r
  48032. },
  48033. parseObject: function() {
  48034. var e = new n.Matrix4;
  48035. return function(t, i, r) {
  48036. function o(e) {
  48037. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48038. i[e]
  48039. }
  48040. function a(e) {
  48041. if (void 0 !== e)
  48042. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48043. r[e]
  48044. }
  48045. var s;
  48046. switch (t.type) {
  48047. case "Scene":
  48048. s = new n.Scene;
  48049. break;
  48050. case "PerspectiveCamera":
  48051. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48052. break;
  48053. case "OrthographicCamera":
  48054. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48055. break;
  48056. case "AmbientLight":
  48057. s = new n.AmbientLight(t.color,t.intensity);
  48058. break;
  48059. case "DirectionalLight":
  48060. s = new n.DirectionalLight(t.color,t.intensity);
  48061. break;
  48062. case "PointLight":
  48063. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48064. break;
  48065. case "SpotLight":
  48066. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48067. break;
  48068. case "HemisphereLight":
  48069. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48070. break;
  48071. case "Mesh":
  48072. var l = o(t.geometry)
  48073. , c = a(t.material);
  48074. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48075. break;
  48076. case "LOD":
  48077. s = new n.LOD;
  48078. break;
  48079. case "Line":
  48080. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48081. break;
  48082. case "PointCloud":
  48083. case "Points":
  48084. s = new n.Points(o(t.geometry),a(t.material));
  48085. break;
  48086. case "Sprite":
  48087. s = new n.Sprite(a(t.material));
  48088. break;
  48089. case "Group":
  48090. s = new n.Group;
  48091. break;
  48092. default:
  48093. s = new n.Object3D
  48094. }
  48095. if (s.uuid = t.uuid,
  48096. void 0 !== t.name && (s.name = t.name),
  48097. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48098. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48099. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48100. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48101. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48102. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48103. void 0 !== t.visible && (s.visible = t.visible),
  48104. void 0 !== t.userData && (s.userData = t.userData),
  48105. void 0 !== t.children)
  48106. for (var h in t.children)
  48107. s.add(this.parseObject(t.children[h], i, r));
  48108. if ("LOD" === t.type)
  48109. for (var u = t.levels, d = 0; d < u.length; d++) {
  48110. var p = u[d]
  48111. , h = s.getObjectByProperty("uuid", p.object);
  48112. void 0 !== h && s.addLevel(h, p.distance)
  48113. }
  48114. return s
  48115. }
  48116. }()
  48117. },
  48118. n.TextureLoader = function(e) {
  48119. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48120. }
  48121. ,
  48122. n.TextureLoader.prototype = {
  48123. constructor: n.TextureLoader,
  48124. load: function(e, t, i, r) {
  48125. var o = new n.Texture
  48126. , a = new n.ImageLoader(this.manager);
  48127. return a.setCrossOrigin(this.crossOrigin),
  48128. a.setPath(this.path),
  48129. a.load(e, function(e) {
  48130. o.image = e,
  48131. o.needsUpdate = !0,
  48132. void 0 !== t && t(o)
  48133. }, i, r),
  48134. o
  48135. },
  48136. setCrossOrigin: function(e) {
  48137. this.crossOrigin = e
  48138. },
  48139. setPath: function(e) {
  48140. this.path = e
  48141. }
  48142. },
  48143. n.CubeTextureLoader = function(e) {
  48144. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48145. }
  48146. ,
  48147. n.CubeTextureLoader.prototype = {
  48148. constructor: n.CubeTextureLoader,
  48149. load: function(e, t, i, r) {
  48150. function o(i) {
  48151. s.load(e[i], function(e) {
  48152. a.images[i] = e,
  48153. l++,
  48154. 6 === l && (a.needsUpdate = !0,
  48155. t && t(a))
  48156. }, void 0, r)
  48157. }
  48158. var a = new n.CubeTexture
  48159. , s = new n.ImageLoader(this.manager);
  48160. s.setCrossOrigin(this.crossOrigin),
  48161. s.setPath(this.path);
  48162. for (var l = 0, c = 0; c < e.length; ++c)
  48163. o(c);
  48164. return a
  48165. },
  48166. setCrossOrigin: function(e) {
  48167. this.crossOrigin = e
  48168. },
  48169. setPath: function(e) {
  48170. this.path = e
  48171. }
  48172. },
  48173. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48174. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48175. this._parser = null
  48176. }
  48177. ,
  48178. n.BinaryTextureLoader.prototype = {
  48179. constructor: n.BinaryTextureLoader,
  48180. load: function(e, t, i, r) {
  48181. var o = this
  48182. , a = new n.DataTexture
  48183. , s = new n.XHRLoader(this.manager);
  48184. return s.setResponseType("arraybuffer"),
  48185. s.load(e, function(e) {
  48186. var i = o._parser(e);
  48187. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48188. a.image.height = i.height,
  48189. a.image.data = i.data),
  48190. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48191. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48192. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48193. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48194. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48195. void 0 !== i.format && (a.format = i.format),
  48196. void 0 !== i.type && (a.type = i.type),
  48197. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48198. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48199. a.needsUpdate = !0,
  48200. t && t(a, i))
  48201. }, i, r),
  48202. a
  48203. }
  48204. },
  48205. n.CompressedTextureLoader = function(e) {
  48206. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48207. this._parser = null
  48208. }
  48209. ;
  48210. n.CompressedTextureLoader.prototype = {
  48211. constructor: n.CompressedTextureLoader,
  48212. load: function(e, t, i, r) {
  48213. function o(o) {
  48214. c.load(e[o], function(e) {
  48215. var i = a._parser(e, !0);
  48216. s[o] = {
  48217. width: i.width,
  48218. height: i.height,
  48219. format: i.format,
  48220. mipmaps: i.mipmaps
  48221. },
  48222. h += 1,
  48223. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48224. l.format = i.format,
  48225. l.needsUpdate = !0,
  48226. t && t(l))
  48227. }, i, r)
  48228. }
  48229. var a = this
  48230. , s = []
  48231. , l = new n.CompressedTexture;
  48232. l.image = s;
  48233. var c = new n.XHRLoader(this.manager);
  48234. if (c.setPath(this.path),
  48235. c.setResponseType("arraybuffer"),
  48236. Array.isArray(e))
  48237. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48238. o(u);
  48239. else
  48240. c.load(e, function(e) {
  48241. var i = a._parser(e, !0);
  48242. if (i.isCubemap)
  48243. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48244. s[o] = {
  48245. mipmaps: []
  48246. };
  48247. for (var c = 0; c < i.mipmapCount; c++)
  48248. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48249. s[o].format = i.format,
  48250. s[o].width = i.width,
  48251. s[o].height = i.height
  48252. }
  48253. else
  48254. l.image.width = i.width,
  48255. l.image.height = i.height,
  48256. l.mipmaps = i.mipmaps;
  48257. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48258. l.format = i.format,
  48259. l.needsUpdate = !0,
  48260. t && t(l)
  48261. }, i, r);
  48262. return l
  48263. },
  48264. setPath: function(e) {
  48265. this.path = e
  48266. }
  48267. };
  48268. n.Material = function() {
  48269. Object.defineProperty(this, "id", {
  48270. value: n.MaterialIdCount++
  48271. }),
  48272. this.uuid = n.Math.generateUUID(),
  48273. this.name = "",
  48274. this.type = "Material",
  48275. this.side = n.FrontSide,
  48276. this.opacity = 1,
  48277. this.transparent = !1,
  48278. this.blending = n.NormalBlending,
  48279. this.blendSrc = n.SrcAlphaFactor,
  48280. this.blendDst = n.OneMinusSrcAlphaFactor,
  48281. this.blendEquation = n.AddEquation,
  48282. this.blendSrcAlpha = null,
  48283. this.blendDstAlpha = null,
  48284. this.blendEquationAlpha = null,
  48285. this.depthFunc = n.LessEqualDepth,
  48286. this.depthTest = !0,
  48287. this.depthWrite = !0,
  48288. this.colorWrite = !0,
  48289. this.precision = null,
  48290. this.polygonOffset = !1,
  48291. this.polygonOffsetFactor = 0,
  48292. this.polygonOffsetUnits = 0,
  48293. this.alphaTest = 0,
  48294. this.premultipliedAlpha = !1,
  48295. this.overdraw = 0,
  48296. this.visible = !0,
  48297. this._needsUpdate = !0
  48298. }
  48299. ,
  48300. n.Material.prototype = {
  48301. constructor: n.Material,
  48302. get needsUpdate() {
  48303. return this._needsUpdate
  48304. },
  48305. set needsUpdate(e) {
  48306. e === !0 && this.update(),
  48307. this._needsUpdate = e
  48308. },
  48309. setValues: function(e) {
  48310. if (void 0 !== e)
  48311. for (var t in e) {
  48312. var i = e[t];
  48313. if (void 0 !== i) {
  48314. var r = this[t];
  48315. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48316. } else
  48317. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48318. }
  48319. },
  48320. toJSON: function(e) {
  48321. function t(e) {
  48322. var t = [];
  48323. for (var i in e) {
  48324. var n = e[i];
  48325. delete n.metadata,
  48326. t.push(n)
  48327. }
  48328. return t
  48329. }
  48330. var i = void 0 === e;
  48331. i && (e = {
  48332. textures: {},
  48333. images: {}
  48334. });
  48335. var r = {
  48336. metadata: {
  48337. version: 4.4,
  48338. type: "Material",
  48339. generator: "Material.toJSON"
  48340. }
  48341. };
  48342. if (r.uuid = this.uuid,
  48343. r.type = this.type,
  48344. "" !== this.name && (r.name = this.name),
  48345. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48346. .5 !== this.roughness && (r.roughness = this.roughness),
  48347. .5 !== this.metalness && (r.metalness = this.metalness),
  48348. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48349. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48350. void 0 !== this.shininess && (r.shininess = this.shininess),
  48351. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48352. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48353. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48354. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48355. r.bumpScale = this.bumpScale),
  48356. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48357. r.normalScale = this.normalScale.toArray()),
  48358. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48359. r.displacementScale = this.displacementScale,
  48360. r.displacementBias = this.displacementBias),
  48361. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48362. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48363. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48364. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48365. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48366. r.reflectivity = this.reflectivity),
  48367. void 0 !== this.size && (r.size = this.size),
  48368. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48369. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48370. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48371. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48372. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48373. this.opacity < 1 && (r.opacity = this.opacity),
  48374. this.transparent === !0 && (r.transparent = this.transparent),
  48375. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48376. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48377. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48378. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48379. i) {
  48380. var o = t(e.textures)
  48381. , a = t(e.images);
  48382. o.length > 0 && (r.textures = o),
  48383. a.length > 0 && (r.images = a)
  48384. }
  48385. return r
  48386. },
  48387. clone: function() {
  48388. return (new this.constructor).copy(this)
  48389. },
  48390. copy: function(e) {
  48391. return this.name = e.name,
  48392. this.side = e.side,
  48393. this.opacity = e.opacity,
  48394. this.transparent = e.transparent,
  48395. this.blending = e.blending,
  48396. this.blendSrc = e.blendSrc,
  48397. this.blendDst = e.blendDst,
  48398. this.blendEquation = e.blendEquation,
  48399. this.blendSrcAlpha = e.blendSrcAlpha,
  48400. this.blendDstAlpha = e.blendDstAlpha,
  48401. this.blendEquationAlpha = e.blendEquationAlpha,
  48402. this.depthFunc = e.depthFunc,
  48403. this.depthTest = e.depthTest,
  48404. this.depthWrite = e.depthWrite,
  48405. this.colorWrite = e.colorWrite,
  48406. this.precision = e.precision,
  48407. this.polygonOffset = e.polygonOffset,
  48408. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48409. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48410. this.alphaTest = e.alphaTest,
  48411. this.premultipliedAlpha = e.premultipliedAlpha,
  48412. this.overdraw = e.overdraw,
  48413. this.visible = e.visible,
  48414. this
  48415. },
  48416. update: function() {
  48417. this.dispatchEvent({
  48418. type: "update"
  48419. })
  48420. },
  48421. dispose: function() {
  48422. this.dispatchEvent({
  48423. type: "dispose"
  48424. })
  48425. }
  48426. },
  48427. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48428. n.MaterialIdCount = 0,
  48429. n.LineBasicMaterial = function(e) {
  48430. n.Material.call(this),
  48431. this.type = "LineBasicMaterial",
  48432. this.color = new n.Color(16777215),
  48433. this.linewidth = 1,
  48434. this.linecap = "round",
  48435. this.linejoin = "round",
  48436. this.blending = n.NormalBlending,
  48437. this.vertexColors = n.NoColors,
  48438. this.fog = !0,
  48439. this.setValues(e)
  48440. }
  48441. ,
  48442. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48443. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48444. n.LineBasicMaterial.prototype.copy = function(e) {
  48445. return n.Material.prototype.copy.call(this, e),
  48446. this.color.copy(e.color),
  48447. this.linewidth = e.linewidth,
  48448. this.linecap = e.linecap,
  48449. this.linejoin = e.linejoin,
  48450. this.vertexColors = e.vertexColors,
  48451. this.fog = e.fog,
  48452. this
  48453. }
  48454. ,
  48455. n.LineDashedMaterial = function(e) {
  48456. n.Material.call(this),
  48457. this.type = "LineDashedMaterial",
  48458. this.color = new n.Color(16777215),
  48459. this.linewidth = 1,
  48460. this.scale = 1,
  48461. this.dashSize = 3,
  48462. this.gapSize = 1,
  48463. this.blending = n.NormalBlending,
  48464. this.vertexColors = n.NoColors,
  48465. this.fog = !0,
  48466. this.setValues(e)
  48467. }
  48468. ,
  48469. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48470. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48471. n.LineDashedMaterial.prototype.copy = function(e) {
  48472. return n.Material.prototype.copy.call(this, e),
  48473. this.color.copy(e.color),
  48474. this.linewidth = e.linewidth,
  48475. this.scale = e.scale,
  48476. this.dashSize = e.dashSize,
  48477. this.gapSize = e.gapSize,
  48478. this.vertexColors = e.vertexColors,
  48479. this.fog = e.fog,
  48480. this
  48481. }
  48482. ,
  48483. n.MeshBasicMaterial = function(e) {
  48484. n.Material.call(this),
  48485. this.type = "MeshBasicMaterial",
  48486. this.color = new n.Color(16777215),
  48487. this.map = null,
  48488. this.aoMap = null,
  48489. this.aoMapIntensity = 1,
  48490. this.specularMap = null,
  48491. this.alphaMap = null,
  48492. this.envMap = null,
  48493. this.combine = n.MultiplyOperation,
  48494. this.reflectivity = 1,
  48495. this.refractionRatio = .98,
  48496. this.fog = !0,
  48497. this.shading = n.SmoothShading,
  48498. this.blending = n.NormalBlending,
  48499. this.wireframe = !1,
  48500. this.wireframeLinewidth = 1,
  48501. this.wireframeLinecap = "round",
  48502. this.wireframeLinejoin = "round",
  48503. this.vertexColors = n.NoColors,
  48504. this.skinning = !1,
  48505. this.morphTargets = !1,
  48506. this.setValues(e)
  48507. }
  48508. ,
  48509. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48510. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48511. n.MeshBasicMaterial.prototype.copy = function(e) {
  48512. return n.Material.prototype.copy.call(this, e),
  48513. this.color.copy(e.color),
  48514. this.map = e.map,
  48515. this.aoMap = e.aoMap,
  48516. this.aoMapIntensity = e.aoMapIntensity,
  48517. this.specularMap = e.specularMap,
  48518. this.alphaMap = e.alphaMap,
  48519. this.envMap = e.envMap,
  48520. this.combine = e.combine,
  48521. this.reflectivity = e.reflectivity,
  48522. this.refractionRatio = e.refractionRatio,
  48523. this.fog = e.fog,
  48524. this.shading = e.shading,
  48525. this.wireframe = e.wireframe,
  48526. this.wireframeLinewidth = e.wireframeLinewidth,
  48527. this.wireframeLinecap = e.wireframeLinecap,
  48528. this.wireframeLinejoin = e.wireframeLinejoin,
  48529. this.vertexColors = e.vertexColors,
  48530. this.skinning = e.skinning,
  48531. this.morphTargets = e.morphTargets,
  48532. this
  48533. }
  48534. ,
  48535. n.MeshLambertMaterial = function(e) {
  48536. n.Material.call(this),
  48537. this.type = "MeshLambertMaterial",
  48538. this.color = new n.Color(16777215),
  48539. this.map = null,
  48540. this.lightMap = null,
  48541. this.lightMapIntensity = 1,
  48542. this.aoMap = null,
  48543. this.aoMapIntensity = 1,
  48544. this.emissive = new n.Color(0),
  48545. this.emissiveIntensity = 1,
  48546. this.emissiveMap = null,
  48547. this.specularMap = null,
  48548. this.alphaMap = null,
  48549. this.envMap = null,
  48550. this.combine = n.MultiplyOperation,
  48551. this.reflectivity = 1,
  48552. this.refractionRatio = .98,
  48553. this.fog = !0,
  48554. this.blending = n.NormalBlending,
  48555. this.wireframe = !1,
  48556. this.wireframeLinewidth = 1,
  48557. this.wireframeLinecap = "round",
  48558. this.wireframeLinejoin = "round",
  48559. this.vertexColors = n.NoColors,
  48560. this.skinning = !1,
  48561. this.morphTargets = !1,
  48562. this.morphNormals = !1,
  48563. this.setValues(e)
  48564. }
  48565. ,
  48566. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48567. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48568. n.MeshLambertMaterial.prototype.copy = function(e) {
  48569. return n.Material.prototype.copy.call(this, e),
  48570. this.color.copy(e.color),
  48571. this.map = e.map,
  48572. this.lightMap = e.lightMap,
  48573. this.lightMapIntensity = e.lightMapIntensity,
  48574. this.aoMap = e.aoMap,
  48575. this.aoMapIntensity = e.aoMapIntensity,
  48576. this.emissive.copy(e.emissive),
  48577. this.emissiveMap = e.emissiveMap,
  48578. this.emissiveIntensity = e.emissiveIntensity,
  48579. this.specularMap = e.specularMap,
  48580. this.alphaMap = e.alphaMap,
  48581. this.envMap = e.envMap,
  48582. this.combine = e.combine,
  48583. this.reflectivity = e.reflectivity,
  48584. this.refractionRatio = e.refractionRatio,
  48585. this.fog = e.fog,
  48586. this.wireframe = e.wireframe,
  48587. this.wireframeLinewidth = e.wireframeLinewidth,
  48588. this.wireframeLinecap = e.wireframeLinecap,
  48589. this.wireframeLinejoin = e.wireframeLinejoin,
  48590. this.vertexColors = e.vertexColors,
  48591. this.skinning = e.skinning,
  48592. this.morphTargets = e.morphTargets,
  48593. this.morphNormals = e.morphNormals,
  48594. this
  48595. }
  48596. ,
  48597. n.MeshPhongMaterial = function(e) {
  48598. n.Material.call(this),
  48599. this.type = "MeshPhongMaterial",
  48600. this.color = new n.Color(16777215),
  48601. this.specular = new n.Color(1118481),
  48602. this.shininess = 30,
  48603. this.map = null,
  48604. this.lightMap = null,
  48605. this.lightMapIntensity = 1,
  48606. this.aoMap = null,
  48607. this.aoMapIntensity = 1,
  48608. this.emissive = new n.Color(0),
  48609. this.emissiveIntensity = 1,
  48610. this.emissiveMap = null,
  48611. this.bumpMap = null,
  48612. this.bumpScale = 1,
  48613. this.normalMap = null,
  48614. this.normalScale = new n.Vector2(1,1),
  48615. this.displacementMap = null,
  48616. this.displacementScale = 1,
  48617. this.displacementBias = 0,
  48618. this.specularMap = null,
  48619. this.alphaMap = null,
  48620. this.envMap = null,
  48621. this.combine = n.MultiplyOperation,
  48622. this.reflectivity = 1,
  48623. this.refractionRatio = .98,
  48624. this.fog = !0,
  48625. this.shading = n.SmoothShading,
  48626. this.blending = n.NormalBlending,
  48627. this.wireframe = !1,
  48628. this.wireframeLinewidth = 1,
  48629. this.wireframeLinecap = "round",
  48630. this.wireframeLinejoin = "round",
  48631. this.vertexColors = n.NoColors,
  48632. this.skinning = !1,
  48633. this.morphTargets = !1,
  48634. this.morphNormals = !1,
  48635. this.setValues(e)
  48636. }
  48637. ,
  48638. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48639. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48640. n.MeshPhongMaterial.prototype.copy = function(e) {
  48641. return n.Material.prototype.copy.call(this, e),
  48642. this.color.copy(e.color),
  48643. this.specular.copy(e.specular),
  48644. this.shininess = e.shininess,
  48645. this.map = e.map,
  48646. this.lightMap = e.lightMap,
  48647. this.lightMapIntensity = e.lightMapIntensity,
  48648. this.aoMap = e.aoMap,
  48649. this.aoMapIntensity = e.aoMapIntensity,
  48650. this.emissive.copy(e.emissive),
  48651. this.emissiveMap = e.emissiveMap,
  48652. this.emissiveIntensity = e.emissiveIntensity,
  48653. this.bumpMap = e.bumpMap,
  48654. this.bumpScale = e.bumpScale,
  48655. this.normalMap = e.normalMap,
  48656. this.normalScale.copy(e.normalScale),
  48657. this.displacementMap = e.displacementMap,
  48658. this.displacementScale = e.displacementScale,
  48659. this.displacementBias = e.displacementBias,
  48660. this.specularMap = e.specularMap,
  48661. this.alphaMap = e.alphaMap,
  48662. this.envMap = e.envMap,
  48663. this.combine = e.combine,
  48664. this.reflectivity = e.reflectivity,
  48665. this.refractionRatio = e.refractionRatio,
  48666. this.fog = e.fog,
  48667. this.shading = e.shading,
  48668. this.wireframe = e.wireframe,
  48669. this.wireframeLinewidth = e.wireframeLinewidth,
  48670. this.wireframeLinecap = e.wireframeLinecap,
  48671. this.wireframeLinejoin = e.wireframeLinejoin,
  48672. this.vertexColors = e.vertexColors,
  48673. this.skinning = e.skinning,
  48674. this.morphTargets = e.morphTargets,
  48675. this.morphNormals = e.morphNormals,
  48676. this
  48677. }
  48678. ,
  48679. n.MeshStandardMaterial = function(e) {
  48680. n.Material.call(this),
  48681. this.type = "MeshStandardMaterial",
  48682. this.color = new n.Color(16777215),
  48683. this.roughness = .5,
  48684. this.metalness = .5,
  48685. this.map = null,
  48686. this.lightMap = null,
  48687. this.lightMapIntensity = 1,
  48688. this.aoMap = null,
  48689. this.aoMapIntensity = 1,
  48690. this.emissive = new n.Color(0),
  48691. this.emissiveIntensity = 1,
  48692. this.emissiveMap = null,
  48693. this.bumpMap = null,
  48694. this.bumpScale = 1,
  48695. this.normalMap = null,
  48696. this.normalScale = new n.Vector2(1,1),
  48697. this.displacementMap = null,
  48698. this.displacementScale = 1,
  48699. this.displacementBias = 0,
  48700. this.roughnessMap = null,
  48701. this.metalnessMap = null,
  48702. this.alphaMap = null,
  48703. this.envMap = null,
  48704. this.envMapIntensity = 1,
  48705. this.refractionRatio = .98,
  48706. this.fog = !0,
  48707. this.shading = n.SmoothShading,
  48708. this.blending = n.NormalBlending,
  48709. this.wireframe = !1,
  48710. this.wireframeLinewidth = 1,
  48711. this.wireframeLinecap = "round",
  48712. this.wireframeLinejoin = "round",
  48713. this.vertexColors = n.NoColors,
  48714. this.skinning = !1,
  48715. this.morphTargets = !1,
  48716. this.morphNormals = !1,
  48717. this.setValues(e)
  48718. }
  48719. ,
  48720. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48721. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48722. n.MeshStandardMaterial.prototype.copy = function(e) {
  48723. return n.Material.prototype.copy.call(this, e),
  48724. this.color.copy(e.color),
  48725. this.roughness = e.roughness,
  48726. this.metalness = e.metalness,
  48727. this.map = e.map,
  48728. this.lightMap = e.lightMap,
  48729. this.lightMapIntensity = e.lightMapIntensity,
  48730. this.aoMap = e.aoMap,
  48731. this.aoMapIntensity = e.aoMapIntensity,
  48732. this.emissive.copy(e.emissive),
  48733. this.emissiveMap = e.emissiveMap,
  48734. this.emissiveIntensity = e.emissiveIntensity,
  48735. this.bumpMap = e.bumpMap,
  48736. this.bumpScale = e.bumpScale,
  48737. this.normalMap = e.normalMap,
  48738. this.normalScale.copy(e.normalScale),
  48739. this.displacementMap = e.displacementMap,
  48740. this.displacementScale = e.displacementScale,
  48741. this.displacementBias = e.displacementBias,
  48742. this.roughnessMap = e.roughnessMap,
  48743. this.metalnessMap = e.metalnessMap,
  48744. this.alphaMap = e.alphaMap,
  48745. this.envMap = e.envMap,
  48746. this.envMapIntensity = e.envMapIntensity,
  48747. this.refractionRatio = e.refractionRatio,
  48748. this.fog = e.fog,
  48749. this.shading = e.shading,
  48750. this.wireframe = e.wireframe,
  48751. this.wireframeLinewidth = e.wireframeLinewidth,
  48752. this.wireframeLinecap = e.wireframeLinecap,
  48753. this.wireframeLinejoin = e.wireframeLinejoin,
  48754. this.vertexColors = e.vertexColors,
  48755. this.skinning = e.skinning,
  48756. this.morphTargets = e.morphTargets,
  48757. this.morphNormals = e.morphNormals,
  48758. this
  48759. }
  48760. ,
  48761. n.MeshDepthMaterial = function(e) {
  48762. n.Material.call(this),
  48763. this.type = "MeshDepthMaterial",
  48764. this.morphTargets = !1,
  48765. this.wireframe = !1,
  48766. this.wireframeLinewidth = 1,
  48767. this.setValues(e)
  48768. }
  48769. ,
  48770. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48771. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48772. n.MeshDepthMaterial.prototype.copy = function(e) {
  48773. return n.Material.prototype.copy.call(this, e),
  48774. this.wireframe = e.wireframe,
  48775. this.wireframeLinewidth = e.wireframeLinewidth,
  48776. this
  48777. }
  48778. ,
  48779. n.MeshNormalMaterial = function(e) {
  48780. n.Material.call(this, e),
  48781. this.type = "MeshNormalMaterial",
  48782. this.wireframe = !1,
  48783. this.wireframeLinewidth = 1,
  48784. this.morphTargets = !1,
  48785. this.setValues(e)
  48786. }
  48787. ,
  48788. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48789. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48790. n.MeshNormalMaterial.prototype.copy = function(e) {
  48791. return n.Material.prototype.copy.call(this, e),
  48792. this.wireframe = e.wireframe,
  48793. this.wireframeLinewidth = e.wireframeLinewidth,
  48794. this
  48795. }
  48796. ,
  48797. n.MultiMaterial = function(e) {
  48798. this.uuid = n.Math.generateUUID(),
  48799. this.type = "MultiMaterial",
  48800. this.materials = e instanceof Array ? e : [],
  48801. this.visible = !0
  48802. }
  48803. ,
  48804. n.MultiMaterial.prototype = {
  48805. constructor: n.MultiMaterial,
  48806. toJSON: function(e) {
  48807. for (var t = {
  48808. metadata: {
  48809. version: 4.2,
  48810. type: "material",
  48811. generator: "MaterialExporter"
  48812. },
  48813. uuid: this.uuid,
  48814. type: this.type,
  48815. materials: []
  48816. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48817. var o = i[n].toJSON(e);
  48818. delete o.metadata,
  48819. t.materials.push(o)
  48820. }
  48821. return t.visible = this.visible,
  48822. t
  48823. },
  48824. clone: function() {
  48825. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48826. e.materials.push(this.materials[t].clone());
  48827. return e.visible = this.visible,
  48828. e
  48829. }
  48830. },
  48831. n.PointsMaterial = function(e) {
  48832. n.Material.call(this),
  48833. this.type = "PointsMaterial",
  48834. this.color = new n.Color(16777215),
  48835. this.map = null,
  48836. this.size = 1,
  48837. this.sizeAttenuation = !0,
  48838. this.blending = n.NormalBlending,
  48839. this.vertexColors = n.NoColors,
  48840. this.fog = !0,
  48841. this.setValues(e)
  48842. }
  48843. ,
  48844. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48845. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48846. n.PointsMaterial.prototype.copy = function(e) {
  48847. return n.Material.prototype.copy.call(this, e),
  48848. this.color.copy(e.color),
  48849. this.map = e.map,
  48850. this.size = e.size,
  48851. this.sizeAttenuation = e.sizeAttenuation,
  48852. this.vertexColors = e.vertexColors,
  48853. this.fog = e.fog,
  48854. this
  48855. }
  48856. ,
  48857. n.ShaderMaterial = function(e) {
  48858. n.Material.call(this),
  48859. this.type = "ShaderMaterial",
  48860. this.defines = {},
  48861. this.uniforms = {},
  48862. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48863. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48864. this.shading = n.SmoothShading,
  48865. this.linewidth = 1,
  48866. this.wireframe = !1,
  48867. this.wireframeLinewidth = 1,
  48868. this.fog = !1,
  48869. this.lights = !1,
  48870. this.vertexColors = n.NoColors,
  48871. this.skinning = !1,
  48872. this.morphTargets = !1,
  48873. this.morphNormals = !1,
  48874. this.extensions = {
  48875. derivatives: !1,
  48876. fragDepth: !1,
  48877. drawBuffers: !1,
  48878. shaderTextureLOD: !1
  48879. },
  48880. this.defaultAttributeValues = {
  48881. color: [1, 1, 1],
  48882. uv: [0, 0],
  48883. uv2: [0, 0]
  48884. },
  48885. this.index0AttributeName = void 0,
  48886. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48887. this.setValues(e))
  48888. }
  48889. ,
  48890. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48891. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48892. n.ShaderMaterial.prototype.copy = function(e) {
  48893. return n.Material.prototype.copy.call(this, e),
  48894. this.fragmentShader = e.fragmentShader,
  48895. this.vertexShader = e.vertexShader,
  48896. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48897. this.defines = e.defines,
  48898. this.shading = e.shading,
  48899. this.wireframe = e.wireframe,
  48900. this.wireframeLinewidth = e.wireframeLinewidth,
  48901. this.fog = e.fog,
  48902. this.lights = e.lights,
  48903. this.vertexColors = e.vertexColors,
  48904. this.skinning = e.skinning,
  48905. this.morphTargets = e.morphTargets,
  48906. this.morphNormals = e.morphNormals,
  48907. this.extensions = e.extensions,
  48908. this
  48909. }
  48910. ,
  48911. n.ShaderMaterial.prototype.toJSON = function(e) {
  48912. var t = n.Material.prototype.toJSON.call(this, e);
  48913. return t.uniforms = this.uniforms,
  48914. t.vertexShader = this.vertexShader,
  48915. t.fragmentShader = this.fragmentShader,
  48916. t
  48917. }
  48918. ,
  48919. n.RawShaderMaterial = function(e) {
  48920. n.ShaderMaterial.call(this, e),
  48921. this.type = "RawShaderMaterial"
  48922. }
  48923. ,
  48924. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48925. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48926. n.SpriteMaterial = function(e) {
  48927. n.Material.call(this),
  48928. this.type = "SpriteMaterial",
  48929. this.color = new n.Color(16777215),
  48930. this.map = null,
  48931. this.rotation = 0,
  48932. this.fog = !1,
  48933. this.setValues(e)
  48934. }
  48935. ,
  48936. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48937. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48938. n.SpriteMaterial.prototype.copy = function(e) {
  48939. return n.Material.prototype.copy.call(this, e),
  48940. this.color.copy(e.color),
  48941. this.map = e.map,
  48942. this.rotation = e.rotation,
  48943. this.fog = e.fog,
  48944. this
  48945. }
  48946. ,
  48947. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48948. Object.defineProperty(this, "id", {
  48949. value: n.TextureIdCount++
  48950. }),
  48951. this.uuid = n.Math.generateUUID(),
  48952. this.name = "",
  48953. this.sourceFile = "",
  48954. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48955. this.mipmaps = [],
  48956. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48957. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48958. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48959. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48960. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48961. this.anisotropy = void 0 !== c ? c : 1,
  48962. this.format = void 0 !== s ? s : n.RGBAFormat,
  48963. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48964. this.offset = new n.Vector2(0,0),
  48965. this.repeat = new n.Vector2(1,1),
  48966. this.generateMipmaps = !0,
  48967. this.premultiplyAlpha = !1,
  48968. this.flipY = !0,
  48969. this.unpackAlignment = 4,
  48970. this.encoding = n.LinearEncoding,
  48971. this.version = 0,
  48972. this.onUpdate = null
  48973. }
  48974. ,
  48975. n.Texture.DEFAULT_IMAGE = void 0,
  48976. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48977. n.Texture.prototype = {
  48978. constructor: n.Texture,
  48979. set needsUpdate(e) {
  48980. e === !0 && this.version++
  48981. },
  48982. clone: function() {
  48983. return (new this.constructor).copy(this)
  48984. },
  48985. copy: function(e) {
  48986. return this.image = e.image,
  48987. this.mipmaps = e.mipmaps.slice(0),
  48988. this.mapping = e.mapping,
  48989. this.wrapS = e.wrapS,
  48990. this.wrapT = e.wrapT,
  48991. this.magFilter = e.magFilter,
  48992. this.minFilter = e.minFilter,
  48993. this.anisotropy = e.anisotropy,
  48994. this.format = e.format,
  48995. this.type = e.type,
  48996. this.offset.copy(e.offset),
  48997. this.repeat.copy(e.repeat),
  48998. this.generateMipmaps = e.generateMipmaps,
  48999. this.premultiplyAlpha = e.premultiplyAlpha,
  49000. this.flipY = e.flipY,
  49001. this.unpackAlignment = e.unpackAlignment,
  49002. this.encoding = e.encoding,
  49003. this
  49004. },
  49005. toJSON: function(e) {
  49006. function t(e) {
  49007. var t;
  49008. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49009. t.width = e.width,
  49010. t.height = e.height,
  49011. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49012. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49013. }
  49014. if (void 0 !== e.textures[this.uuid])
  49015. return e.textures[this.uuid];
  49016. var i = {
  49017. metadata: {
  49018. version: 4.4,
  49019. type: "Texture",
  49020. generator: "Texture.toJSON"
  49021. },
  49022. uuid: this.uuid,
  49023. name: this.name,
  49024. mapping: this.mapping,
  49025. repeat: [this.repeat.x, this.repeat.y],
  49026. offset: [this.offset.x, this.offset.y],
  49027. wrap: [this.wrapS, this.wrapT],
  49028. minFilter: this.minFilter,
  49029. magFilter: this.magFilter,
  49030. anisotropy: this.anisotropy
  49031. };
  49032. if (void 0 !== this.image) {
  49033. var r = this.image;
  49034. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49035. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49036. uuid: r.uuid,
  49037. url: t(r)
  49038. }),
  49039. i.image = r.uuid
  49040. }
  49041. return e.textures[this.uuid] = i,
  49042. i
  49043. },
  49044. dispose: function() {
  49045. this.dispatchEvent({
  49046. type: "dispose"
  49047. })
  49048. },
  49049. transformUv: function(e) {
  49050. if (this.mapping === n.UVMapping) {
  49051. if (e.multiply(this.repeat),
  49052. e.add(this.offset),
  49053. e.x < 0 || e.x > 1)
  49054. switch (this.wrapS) {
  49055. case n.RepeatWrapping:
  49056. e.x = e.x - Math.floor(e.x);
  49057. break;
  49058. case n.ClampToEdgeWrapping:
  49059. e.x = e.x < 0 ? 0 : 1;
  49060. break;
  49061. case n.MirroredRepeatWrapping:
  49062. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49063. }
  49064. if (e.y < 0 || e.y > 1)
  49065. switch (this.wrapT) {
  49066. case n.RepeatWrapping:
  49067. e.y = e.y - Math.floor(e.y);
  49068. break;
  49069. case n.ClampToEdgeWrapping:
  49070. e.y = e.y < 0 ? 0 : 1;
  49071. break;
  49072. case n.MirroredRepeatWrapping:
  49073. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49074. }
  49075. this.flipY && (e.y = 1 - e.y)
  49076. }
  49077. }
  49078. },
  49079. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49080. n.TextureIdCount = 0,
  49081. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49082. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49083. this.needsUpdate = !0
  49084. }
  49085. ,
  49086. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49087. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49088. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49089. e = void 0 !== e ? e : [],
  49090. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49091. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49092. this.flipY = !1
  49093. }
  49094. ,
  49095. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49096. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49097. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49098. get: function() {
  49099. return this.image
  49100. },
  49101. set: function(e) {
  49102. this.image = e
  49103. }
  49104. }),
  49105. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49106. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49107. this.image = {
  49108. width: t,
  49109. height: i
  49110. },
  49111. this.mipmaps = e,
  49112. this.flipY = !1,
  49113. this.generateMipmaps = !1
  49114. }
  49115. ,
  49116. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49117. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49118. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49119. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49120. this.image = {
  49121. data: e,
  49122. width: t,
  49123. height: i
  49124. },
  49125. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49126. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49127. this.flipY = !1,
  49128. this.generateMipmaps = !1
  49129. }
  49130. ,
  49131. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49132. n.DataTexture.prototype.constructor = n.DataTexture,
  49133. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49134. function h() {
  49135. requestAnimationFrame(h)
  49136. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49137. u.needsUpdate = !0
  49138. }
  49139. }
  49140. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49141. this.generateMipmaps = !1;
  49142. var u = this;
  49143. h()
  49144. }
  49145. ,
  49146. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49147. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49148. n.Group = function() {
  49149. n.Object3D.call(this),
  49150. this.type = "Group"
  49151. }
  49152. ,
  49153. n.Group.prototype = Object.create(n.Object3D.prototype),
  49154. n.Group.prototype.constructor = n.Group,
  49155. n.Points = function(e, t) {
  49156. n.Object3D.call(this),
  49157. this.type = "Points",
  49158. this.geometry = void 0 !== e ? e : new n.Geometry,
  49159. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49160. color: 16777215 * Math.random()
  49161. })
  49162. }
  49163. ,
  49164. n.Points.prototype = Object.create(n.Object3D.prototype),
  49165. n.Points.prototype.constructor = n.Points,
  49166. n.Points.prototype.raycast = function() {
  49167. var e = new n.Matrix4
  49168. , t = new n.Ray
  49169. , i = new n.Sphere;
  49170. return function(r, o) {
  49171. function a(e, i) {
  49172. var n = t.distanceSqToPoint(e);
  49173. if (n < d) {
  49174. var a = t.closestPointToPoint(e);
  49175. a.applyMatrix4(c);
  49176. var l = r.ray.origin.distanceTo(a);
  49177. if (l < r.near || l > r.far)
  49178. return;
  49179. o.push({
  49180. distance: l,
  49181. distanceToRay: Math.sqrt(n),
  49182. point: a.clone(),
  49183. index: i,
  49184. face: null,
  49185. object: s
  49186. })
  49187. }
  49188. }
  49189. var s = this
  49190. , l = this.geometry
  49191. , c = this.matrixWorld
  49192. , h = r.params.Points.threshold;
  49193. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49194. i.copy(l.boundingSphere),
  49195. i.applyMatrix4(c),
  49196. r.ray.intersectsSphere(i) !== !1) {
  49197. e.getInverse(c),
  49198. t.copy(r.ray).applyMatrix4(e);
  49199. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49200. , d = u * u
  49201. , p = new n.Vector3;
  49202. if (l instanceof n.BufferGeometry) {
  49203. var f = l.index
  49204. , g = l.attributes
  49205. , m = g.position.array;
  49206. if (null !== f)
  49207. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49208. var C = v[A];
  49209. p.fromArray(m, 3 * C),
  49210. a(p, C)
  49211. }
  49212. else
  49213. for (var A = 0, I = m.length / 3; A < I; A++)
  49214. p.fromArray(m, 3 * A),
  49215. a(p, A)
  49216. } else
  49217. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49218. a(E[A], A)
  49219. }
  49220. }
  49221. }(),
  49222. n.Points.prototype.clone = function() {
  49223. return new this.constructor(this.geometry,this.material).copy(this)
  49224. }
  49225. ,
  49226. n.Line = function(e, t, i) {
  49227. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49228. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49229. this.type = "Line",
  49230. this.geometry = void 0 !== e ? e : new n.Geometry,
  49231. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49232. color: 16777215 * Math.random()
  49233. })))
  49234. }
  49235. ,
  49236. n.Line.prototype = Object.create(n.Object3D.prototype),
  49237. n.Line.prototype.constructor = n.Line,
  49238. n.Line.prototype.raycast = function() {
  49239. var e = new n.Matrix4
  49240. , t = new n.Ray
  49241. , i = new n.Sphere;
  49242. return function(r, o) {
  49243. var a = r.linePrecision
  49244. , s = a * a
  49245. , l = this.geometry
  49246. , c = this.matrixWorld;
  49247. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49248. i.copy(l.boundingSphere),
  49249. i.applyMatrix4(c),
  49250. r.ray.intersectsSphere(i) !== !1) {
  49251. e.getInverse(c),
  49252. t.copy(r.ray).applyMatrix4(e);
  49253. var h = new n.Vector3
  49254. , u = new n.Vector3
  49255. , d = new n.Vector3
  49256. , p = new n.Vector3
  49257. , f = this instanceof n.LineSegments ? 2 : 1;
  49258. if (l instanceof n.BufferGeometry) {
  49259. var g = l.index
  49260. , m = l.attributes
  49261. , v = m.position.array;
  49262. if (null !== g)
  49263. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49264. var I = A[y]
  49265. , E = A[y + 1];
  49266. h.fromArray(v, 3 * I),
  49267. u.fromArray(v, 3 * E);
  49268. var b = t.distanceSqToSegment(h, u, p, d);
  49269. if (!(b > s)) {
  49270. p.applyMatrix4(this.matrixWorld);
  49271. var w = r.ray.origin.distanceTo(p);
  49272. w < r.near || w > r.far || o.push({
  49273. distance: w,
  49274. point: d.clone().applyMatrix4(this.matrixWorld),
  49275. index: y,
  49276. face: null,
  49277. faceIndex: null,
  49278. object: this
  49279. })
  49280. }
  49281. }
  49282. else
  49283. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49284. h.fromArray(v, 3 * y),
  49285. u.fromArray(v, 3 * y + 3);
  49286. var b = t.distanceSqToSegment(h, u, p, d);
  49287. if (!(b > s)) {
  49288. p.applyMatrix4(this.matrixWorld);
  49289. var w = r.ray.origin.distanceTo(p);
  49290. w < r.near || w > r.far || o.push({
  49291. distance: w,
  49292. point: d.clone().applyMatrix4(this.matrixWorld),
  49293. index: y,
  49294. face: null,
  49295. faceIndex: null,
  49296. object: this
  49297. })
  49298. }
  49299. }
  49300. } else if (l instanceof n.Geometry)
  49301. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49302. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49303. if (!(b > s)) {
  49304. p.applyMatrix4(this.matrixWorld);
  49305. var w = r.ray.origin.distanceTo(p);
  49306. w < r.near || w > r.far || o.push({
  49307. distance: w,
  49308. point: d.clone().applyMatrix4(this.matrixWorld),
  49309. index: y,
  49310. face: null,
  49311. faceIndex: null,
  49312. object: this
  49313. })
  49314. }
  49315. }
  49316. }
  49317. }
  49318. }(),
  49319. n.Line.prototype.clone = function() {
  49320. return new this.constructor(this.geometry,this.material).copy(this)
  49321. }
  49322. ,
  49323. n.LineStrip = 0,
  49324. n.LinePieces = 1,
  49325. n.LineSegments = function(e, t) {
  49326. n.Line.call(this, e, t),
  49327. this.type = "LineSegments"
  49328. }
  49329. ,
  49330. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49331. n.LineSegments.prototype.constructor = n.LineSegments,
  49332. n.Mesh = function(e, t) {
  49333. n.Object3D.call(this),
  49334. this.type = "Mesh",
  49335. this.geometry = void 0 !== e ? e : new n.Geometry,
  49336. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49337. color: 16777215 * Math.random()
  49338. }),
  49339. this.drawMode = n.TrianglesDrawMode,
  49340. this.updateMorphTargets()
  49341. }
  49342. ,
  49343. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49344. n.Mesh.prototype.constructor = n.Mesh,
  49345. n.Mesh.prototype.setDrawMode = function(e) {
  49346. this.drawMode = e
  49347. }
  49348. ,
  49349. n.Mesh.prototype.updateMorphTargets = function() {
  49350. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49351. this.morphTargetBase = -1,
  49352. this.morphTargetInfluences = [],
  49353. this.morphTargetDictionary = {};
  49354. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49355. this.morphTargetInfluences.push(0),
  49356. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49357. }
  49358. }
  49359. ,
  49360. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49361. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49362. 0)
  49363. }
  49364. ,
  49365. n.Mesh.prototype.raycast = function() {
  49366. function e(e, t, i, r, o, a, s) {
  49367. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49368. o.multiplyScalar(m.x),
  49369. a.multiplyScalar(m.y),
  49370. s.multiplyScalar(m.z),
  49371. o.add(a).add(s),
  49372. o.clone()
  49373. }
  49374. function t(e, t, i, r, o, a, s) {
  49375. var l, c = e.material;
  49376. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49377. null === l)
  49378. return null;
  49379. A.copy(s),
  49380. A.applyMatrix4(e.matrixWorld);
  49381. var h = t.ray.origin.distanceTo(A);
  49382. return h < t.near || h > t.far ? null : {
  49383. distance: h,
  49384. point: A.clone(),
  49385. object: e
  49386. }
  49387. }
  49388. function i(i, r, o, a, h, u, d, m) {
  49389. s.fromArray(a, 3 * u),
  49390. l.fromArray(a, 3 * d),
  49391. c.fromArray(a, 3 * m);
  49392. var A = t(i, r, o, s, l, c, v);
  49393. return A && (h && (p.fromArray(h, 2 * u),
  49394. f.fromArray(h, 2 * d),
  49395. g.fromArray(h, 2 * m),
  49396. A.uv = e(v, s, l, c, p, f, g)),
  49397. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49398. A.faceIndex = u),
  49399. A
  49400. }
  49401. var r = new n.Matrix4
  49402. , o = new n.Ray
  49403. , a = new n.Sphere
  49404. , s = new n.Vector3
  49405. , l = new n.Vector3
  49406. , c = new n.Vector3
  49407. , h = new n.Vector3
  49408. , u = new n.Vector3
  49409. , d = new n.Vector3
  49410. , p = new n.Vector2
  49411. , f = new n.Vector2
  49412. , g = new n.Vector2
  49413. , m = new n.Vector3
  49414. , v = new n.Vector3
  49415. , A = new n.Vector3;
  49416. return function(m, A) {
  49417. var y = this.geometry
  49418. , C = this.material
  49419. , I = this.matrixWorld;
  49420. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49421. a.copy(y.boundingSphere),
  49422. a.applyMatrix4(I),
  49423. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49424. o.copy(m.ray).applyMatrix4(r),
  49425. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49426. var E, b;
  49427. if (y instanceof n.BufferGeometry) {
  49428. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49429. if (void 0 !== S.uv && (E = S.uv.array),
  49430. null !== x)
  49431. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49432. w = R[P],
  49433. _ = R[P + 1],
  49434. T = R[P + 2],
  49435. b = i(this, m, o, M, E, w, _, T),
  49436. b && (b.faceIndex = Math.floor(P / 3),
  49437. A.push(b));
  49438. else
  49439. for (var P = 0, O = M.length; P < O; P += 9)
  49440. w = P / 3,
  49441. _ = w + 1,
  49442. T = w + 2,
  49443. b = i(this, m, o, M, E, w, _, T),
  49444. b && (b.index = w,
  49445. A.push(b))
  49446. } else if (y instanceof n.Geometry) {
  49447. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49448. k.length > 0 && (E = k);
  49449. for (var H = 0, G = U.length; H < G; H++) {
  49450. var z = U[H]
  49451. , W = B === !0 ? F[z.materialIndex] : C;
  49452. if (void 0 !== W) {
  49453. if (L = V[z.a],
  49454. D = V[z.b],
  49455. N = V[z.c],
  49456. W.morphTargets === !0) {
  49457. var j = y.morphTargets
  49458. , Y = this.morphTargetInfluences;
  49459. s.set(0, 0, 0),
  49460. l.set(0, 0, 0),
  49461. c.set(0, 0, 0);
  49462. for (var X = 0, Z = j.length; X < Z; X++) {
  49463. var q = Y[X];
  49464. if (0 !== q) {
  49465. var K = j[X].vertices;
  49466. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49467. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49468. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49469. }
  49470. }
  49471. s.add(L),
  49472. l.add(D),
  49473. c.add(N),
  49474. L = s,
  49475. D = l,
  49476. N = c
  49477. }
  49478. if (b = t(this, m, o, L, D, N, v)) {
  49479. if (E) {
  49480. var Q = E[H];
  49481. p.copy(Q[0]),
  49482. f.copy(Q[1]),
  49483. g.copy(Q[2]),
  49484. b.uv = e(v, L, D, N, p, f, g)
  49485. }
  49486. b.face = z,
  49487. b.faceIndex = H,
  49488. A.push(b)
  49489. }
  49490. }
  49491. }
  49492. }
  49493. }
  49494. }
  49495. }(),
  49496. n.Mesh.prototype.clone = function() {
  49497. return new this.constructor(this.geometry,this.material).copy(this)
  49498. }
  49499. ,
  49500. n.Bone = function(e) {
  49501. n.Object3D.call(this),
  49502. this.type = "Bone",
  49503. this.skin = e
  49504. }
  49505. ,
  49506. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49507. n.Bone.prototype.constructor = n.Bone,
  49508. n.Bone.prototype.copy = function(e) {
  49509. return n.Object3D.prototype.copy.call(this, e),
  49510. this.skin = e.skin,
  49511. this
  49512. }
  49513. ,
  49514. n.Skeleton = function(e, t, i) {
  49515. if (this.useVertexTexture = void 0 === i || i,
  49516. this.identityMatrix = new n.Matrix4,
  49517. e = e || [],
  49518. this.bones = e.slice(0),
  49519. this.useVertexTexture) {
  49520. var r = Math.sqrt(4 * this.bones.length);
  49521. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49522. r = Math.max(r, 4),
  49523. this.boneTextureWidth = r,
  49524. this.boneTextureHeight = r,
  49525. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49526. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49527. } else
  49528. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49529. if (void 0 === t)
  49530. this.calculateInverses();
  49531. else if (this.bones.length === t.length)
  49532. this.boneInverses = t.slice(0);
  49533. else {
  49534. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49535. this.boneInverses = [];
  49536. for (var o = 0, a = this.bones.length; o < a; o++)
  49537. this.boneInverses.push(new n.Matrix4)
  49538. }
  49539. }
  49540. ,
  49541. n.Skeleton.prototype.calculateInverses = function() {
  49542. this.boneInverses = [];
  49543. for (var e = 0, t = this.bones.length; e < t; e++) {
  49544. var i = new n.Matrix4;
  49545. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49546. this.boneInverses.push(i)
  49547. }
  49548. }
  49549. ,
  49550. n.Skeleton.prototype.pose = function() {
  49551. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49552. e = this.bones[t],
  49553. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49554. for (var t = 0, i = this.bones.length; t < i; t++)
  49555. e = this.bones[t],
  49556. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49557. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49558. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49559. }
  49560. ,
  49561. n.Skeleton.prototype.update = function() {
  49562. var e = new n.Matrix4;
  49563. return function() {
  49564. for (var t = 0, i = this.bones.length; t < i; t++) {
  49565. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49566. e.multiplyMatrices(n, this.boneInverses[t]),
  49567. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49568. }
  49569. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49570. }
  49571. }(),
  49572. n.Skeleton.prototype.clone = function() {
  49573. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49574. }
  49575. ,
  49576. n.SkinnedMesh = function(e, t, i) {
  49577. n.Mesh.call(this, e, t),
  49578. this.type = "SkinnedMesh",
  49579. this.bindMode = "attached",
  49580. this.bindMatrix = new n.Matrix4,
  49581. this.bindMatrixInverse = new n.Matrix4;
  49582. var r = [];
  49583. if (this.geometry && void 0 !== this.geometry.bones) {
  49584. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49585. a = this.geometry.bones[s],
  49586. o = new n.Bone(this),
  49587. r.push(o),
  49588. o.name = a.name,
  49589. o.position.fromArray(a.pos),
  49590. o.quaternion.fromArray(a.rotq),
  49591. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49592. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49593. a = this.geometry.bones[s],
  49594. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49595. }
  49596. this.normalizeSkinWeights(),
  49597. this.updateMatrixWorld(!0),
  49598. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49599. }
  49600. ,
  49601. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49602. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49603. n.SkinnedMesh.prototype.bind = function(e, t) {
  49604. this.skeleton = e,
  49605. void 0 === t && (this.updateMatrixWorld(!0),
  49606. this.skeleton.calculateInverses(),
  49607. t = this.matrixWorld),
  49608. this.bindMatrix.copy(t),
  49609. this.bindMatrixInverse.getInverse(t)
  49610. }
  49611. ,
  49612. n.SkinnedMesh.prototype.pose = function() {
  49613. this.skeleton.pose()
  49614. }
  49615. ,
  49616. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49617. if (this.geometry instanceof n.Geometry)
  49618. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49619. var t = this.geometry.skinWeights[e]
  49620. , i = 1 / t.lengthManhattan();
  49621. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49622. }
  49623. else if (this.geometry instanceof n.BufferGeometry)
  49624. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49625. r.x = o.getX(e),
  49626. r.y = o.getY(e),
  49627. r.z = o.getZ(e),
  49628. r.w = o.getW(e);
  49629. var i = 1 / r.lengthManhattan();
  49630. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49631. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49632. }
  49633. }
  49634. ,
  49635. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49636. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49637. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49638. }
  49639. ,
  49640. n.SkinnedMesh.prototype.clone = function() {
  49641. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49642. }
  49643. ,
  49644. n.LOD = function() {
  49645. n.Object3D.call(this),
  49646. this.type = "LOD",
  49647. Object.defineProperties(this, {
  49648. levels: {
  49649. enumerable: !0,
  49650. value: []
  49651. },
  49652. objects: {
  49653. get: function() {
  49654. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49655. this.levels
  49656. }
  49657. }
  49658. })
  49659. }
  49660. ,
  49661. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49662. n.LOD.prototype.constructor = n.LOD,
  49663. n.LOD.prototype.addLevel = function(e, t) {
  49664. void 0 === t && (t = 0),
  49665. t = Math.abs(t);
  49666. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49667. ;
  49668. i.splice(n, 0, {
  49669. distance: t,
  49670. object: e
  49671. }),
  49672. this.add(e)
  49673. }
  49674. ,
  49675. n.LOD.prototype.getObjectForDistance = function(e) {
  49676. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49677. ;
  49678. return t[i - 1].object
  49679. }
  49680. ,
  49681. n.LOD.prototype.raycast = function() {
  49682. var e = new n.Vector3;
  49683. return function(t, i) {
  49684. e.setFromMatrixPosition(this.matrixWorld);
  49685. var n = t.ray.origin.distanceTo(e);
  49686. this.getObjectForDistance(n).raycast(t, i)
  49687. }
  49688. }(),
  49689. n.LOD.prototype.update = function() {
  49690. var e = new n.Vector3
  49691. , t = new n.Vector3;
  49692. return function(i) {
  49693. var n = this.levels;
  49694. if (n.length > 1) {
  49695. e.setFromMatrixPosition(i.matrixWorld),
  49696. t.setFromMatrixPosition(this.matrixWorld);
  49697. var r = e.distanceTo(t);
  49698. n[0].object.visible = !0;
  49699. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49700. n[o - 1].object.visible = !1,
  49701. n[o].object.visible = !0;
  49702. for (; o < a; o++)
  49703. n[o].object.visible = !1
  49704. }
  49705. }
  49706. }(),
  49707. n.LOD.prototype.copy = function(e) {
  49708. n.Object3D.prototype.copy.call(this, e, !1);
  49709. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49710. var o = t[i];
  49711. this.addLevel(o.object.clone(), o.distance)
  49712. }
  49713. return this
  49714. }
  49715. ,
  49716. n.LOD.prototype.toJSON = function(e) {
  49717. var t = n.Object3D.prototype.toJSON.call(this, e);
  49718. t.object.levels = [];
  49719. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49720. var a = i[r];
  49721. t.object.levels.push({
  49722. object: a.object.uuid,
  49723. distance: a.distance
  49724. })
  49725. }
  49726. return t
  49727. }
  49728. ,
  49729. n.Sprite = function() {
  49730. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49731. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49732. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49733. , r = new n.BufferGeometry;
  49734. return r.setIndex(new n.BufferAttribute(e,1)),
  49735. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49736. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49737. function(e) {
  49738. n.Object3D.call(this),
  49739. this.type = "Sprite",
  49740. this.geometry = r,
  49741. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49742. }
  49743. }(),
  49744. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49745. n.Sprite.prototype.constructor = n.Sprite,
  49746. n.Sprite.prototype.raycast = function() {
  49747. var e = new n.Vector3;
  49748. return function(t, i) {
  49749. e.setFromMatrixPosition(this.matrixWorld);
  49750. var n = t.ray.distanceSqToPoint(e)
  49751. , r = this.scale.x * this.scale.y;
  49752. n > r || i.push({
  49753. distance: Math.sqrt(n),
  49754. point: this.position,
  49755. face: null,
  49756. object: this
  49757. })
  49758. }
  49759. }(),
  49760. n.Sprite.prototype.clone = function() {
  49761. return new this.constructor(this.material).copy(this)
  49762. }
  49763. ,
  49764. n.Particle = n.Sprite,
  49765. n.LensFlare = function(e, t, i, r, o) {
  49766. n.Object3D.call(this),
  49767. this.lensFlares = [],
  49768. this.positionScreen = new n.Vector3,
  49769. this.customUpdateCallback = void 0,
  49770. void 0 !== e && this.add(e, t, i, r, o)
  49771. }
  49772. ,
  49773. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49774. n.LensFlare.prototype.constructor = n.LensFlare,
  49775. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49776. void 0 === t && (t = -1),
  49777. void 0 === i && (i = 0),
  49778. void 0 === a && (a = 1),
  49779. void 0 === o && (o = new n.Color(16777215)),
  49780. void 0 === r && (r = n.NormalBlending),
  49781. i = Math.min(i, Math.max(0, i)),
  49782. this.lensFlares.push({
  49783. texture: e,
  49784. size: t,
  49785. distance: i,
  49786. x: 0,
  49787. y: 0,
  49788. z: 0,
  49789. scale: 1,
  49790. rotation: 0,
  49791. opacity: a,
  49792. color: o,
  49793. blending: r
  49794. })
  49795. }
  49796. ,
  49797. n.LensFlare.prototype.updateLensFlares = function() {
  49798. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49799. for (e = 0; e < i; e++)
  49800. t = this.lensFlares[e],
  49801. t.x = this.positionScreen.x + n * t.distance,
  49802. t.y = this.positionScreen.y + r * t.distance,
  49803. t.wantedRotation = t.x * Math.PI * .25,
  49804. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49805. }
  49806. ,
  49807. n.LensFlare.prototype.copy = function(e) {
  49808. n.Object3D.prototype.copy.call(this, e),
  49809. this.positionScreen.copy(e.positionScreen),
  49810. this.customUpdateCallback = e.customUpdateCallback;
  49811. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49812. this.lensFlares.push(e.lensFlares[t]);
  49813. return this
  49814. }
  49815. ,
  49816. n.Scene = function() {
  49817. n.Object3D.call(this),
  49818. this.type = "Scene",
  49819. this.fog = null,
  49820. this.overrideMaterial = null,
  49821. this.autoUpdate = !0
  49822. }
  49823. ,
  49824. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49825. n.Scene.prototype.constructor = n.Scene,
  49826. n.Scene.prototype.copy = function(e, t) {
  49827. return n.Object3D.prototype.copy.call(this, e, t),
  49828. null !== e.fog && (this.fog = e.fog.clone()),
  49829. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49830. this.autoUpdate = e.autoUpdate,
  49831. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49832. this
  49833. }
  49834. ,
  49835. n.Fog = function(e, t, i) {
  49836. this.name = "",
  49837. this.color = new n.Color(e),
  49838. this.near = void 0 !== t ? t : 1,
  49839. this.far = void 0 !== i ? i : 1e3
  49840. }
  49841. ,
  49842. n.Fog.prototype.clone = function() {
  49843. return new n.Fog(this.color.getHex(),this.near,this.far)
  49844. }
  49845. ,
  49846. n.FogExp2 = function(e, t) {
  49847. this.name = "",
  49848. this.color = new n.Color(e),
  49849. this.density = void 0 !== t ? t : 25e-5
  49850. }
  49851. ,
  49852. n.FogExp2.prototype.clone = function() {
  49853. return new n.FogExp2(this.color.getHex(),this.density)
  49854. }
  49855. ,
  49856. n.ShaderChunk = {},
  49857. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49858. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49859. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49860. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49861. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49862. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49863. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49864. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49865. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49866. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49867. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49868. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49869. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49870. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49871. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49872. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49873. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49874. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49875. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49876. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49877. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49878. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49879. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49880. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49881. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49882. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49883. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49884. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49885. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49886. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49887. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49888. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49889. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49890. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49891. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49892. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49893. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49894. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49895. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49896. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49897. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49898. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49899. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49900. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49901. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49902. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49903. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49904. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49905. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49906. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49907. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49908. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49909. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49910. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49911. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49912. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49913. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49914. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49915. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49916. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49917. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49918. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49919. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49920. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49921. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49922. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49923. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49924. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49925. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49926. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49927. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49928. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49929. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49930. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49931. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49932. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49933. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49934. n.UniformsUtils = {
  49935. merge: function(e) {
  49936. for (var t = {}, i = 0; i < e.length; i++) {
  49937. var n = this.clone(e[i]);
  49938. for (var r in n)
  49939. t[r] = n[r]
  49940. }
  49941. return t
  49942. },
  49943. clone: function(e) {
  49944. var t = {};
  49945. for (var i in e) {
  49946. t[i] = {};
  49947. for (var r in e[i]) {
  49948. var o = e[i][r];
  49949. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49950. }
  49951. }
  49952. return t
  49953. }
  49954. },
  49955. n.UniformsLib = {
  49956. common: {
  49957. diffuse: {
  49958. type: "c",
  49959. value: new n.Color(15658734)
  49960. },
  49961. opacity: {
  49962. type: "f",
  49963. value: 1
  49964. },
  49965. map: {
  49966. type: "t",
  49967. value: null
  49968. },
  49969. offsetRepeat: {
  49970. type: "v4",
  49971. value: new n.Vector4(0,0,1,1)
  49972. },
  49973. specularMap: {
  49974. type: "t",
  49975. value: null
  49976. },
  49977. alphaMap: {
  49978. type: "t",
  49979. value: null
  49980. },
  49981. envMap: {
  49982. type: "t",
  49983. value: null
  49984. },
  49985. flipEnvMap: {
  49986. type: "f",
  49987. value: -1
  49988. },
  49989. reflectivity: {
  49990. type: "f",
  49991. value: 1
  49992. },
  49993. refractionRatio: {
  49994. type: "f",
  49995. value: .98
  49996. }
  49997. },
  49998. aomap: {
  49999. aoMap: {
  50000. type: "t",
  50001. value: null
  50002. },
  50003. aoMapIntensity: {
  50004. type: "f",
  50005. value: 1
  50006. }
  50007. },
  50008. lightmap: {
  50009. lightMap: {
  50010. type: "t",
  50011. value: null
  50012. },
  50013. lightMapIntensity: {
  50014. type: "f",
  50015. value: 1
  50016. }
  50017. },
  50018. emissivemap: {
  50019. emissiveMap: {
  50020. type: "t",
  50021. value: null
  50022. }
  50023. },
  50024. bumpmap: {
  50025. bumpMap: {
  50026. type: "t",
  50027. value: null
  50028. },
  50029. bumpScale: {
  50030. type: "f",
  50031. value: 1
  50032. }
  50033. },
  50034. normalmap: {
  50035. normalMap: {
  50036. type: "t",
  50037. value: null
  50038. },
  50039. normalScale: {
  50040. type: "v2",
  50041. value: new n.Vector2(1,1)
  50042. }
  50043. },
  50044. displacementmap: {
  50045. displacementMap: {
  50046. type: "t",
  50047. value: null
  50048. },
  50049. displacementScale: {
  50050. type: "f",
  50051. value: 1
  50052. },
  50053. displacementBias: {
  50054. type: "f",
  50055. value: 0
  50056. }
  50057. },
  50058. roughnessmap: {
  50059. roughnessMap: {
  50060. type: "t",
  50061. value: null
  50062. }
  50063. },
  50064. metalnessmap: {
  50065. metalnessMap: {
  50066. type: "t",
  50067. value: null
  50068. }
  50069. },
  50070. fog: {
  50071. fogDensity: {
  50072. type: "f",
  50073. value: 25e-5
  50074. },
  50075. fogNear: {
  50076. type: "f",
  50077. value: 1
  50078. },
  50079. fogFar: {
  50080. type: "f",
  50081. value: 2e3
  50082. },
  50083. fogColor: {
  50084. type: "c",
  50085. value: new n.Color(16777215)
  50086. }
  50087. },
  50088. lights: {
  50089. ambientLightColor: {
  50090. type: "fv",
  50091. value: []
  50092. },
  50093. directionalLights: {
  50094. type: "sa",
  50095. value: [],
  50096. properties: {
  50097. direction: {
  50098. type: "v3"
  50099. },
  50100. color: {
  50101. type: "c"
  50102. },
  50103. shadow: {
  50104. type: "i"
  50105. },
  50106. shadowBias: {
  50107. type: "f"
  50108. },
  50109. shadowRadius: {
  50110. type: "f"
  50111. },
  50112. shadowMapSize: {
  50113. type: "v2"
  50114. }
  50115. }
  50116. },
  50117. directionalShadowMap: {
  50118. type: "tv",
  50119. value: []
  50120. },
  50121. directionalShadowMatrix: {
  50122. type: "m4v",
  50123. value: []
  50124. },
  50125. spotLights: {
  50126. type: "sa",
  50127. value: [],
  50128. properties: {
  50129. color: {
  50130. type: "c"
  50131. },
  50132. position: {
  50133. type: "v3"
  50134. },
  50135. direction: {
  50136. type: "v3"
  50137. },
  50138. distance: {
  50139. type: "f"
  50140. },
  50141. coneCos: {
  50142. type: "f"
  50143. },
  50144. penumbraCos: {
  50145. type: "f"
  50146. },
  50147. decay: {
  50148. type: "f"
  50149. },
  50150. shadow: {
  50151. type: "i"
  50152. },
  50153. shadowBias: {
  50154. type: "f"
  50155. },
  50156. shadowRadius: {
  50157. type: "f"
  50158. },
  50159. shadowMapSize: {
  50160. type: "v2"
  50161. }
  50162. }
  50163. },
  50164. spotShadowMap: {
  50165. type: "tv",
  50166. value: []
  50167. },
  50168. spotShadowMatrix: {
  50169. type: "m4v",
  50170. value: []
  50171. },
  50172. pointLights: {
  50173. type: "sa",
  50174. value: [],
  50175. properties: {
  50176. color: {
  50177. type: "c"
  50178. },
  50179. position: {
  50180. type: "v3"
  50181. },
  50182. decay: {
  50183. type: "f"
  50184. },
  50185. distance: {
  50186. type: "f"
  50187. },
  50188. shadow: {
  50189. type: "i"
  50190. },
  50191. shadowBias: {
  50192. type: "f"
  50193. },
  50194. shadowRadius: {
  50195. type: "f"
  50196. },
  50197. shadowMapSize: {
  50198. type: "v2"
  50199. }
  50200. }
  50201. },
  50202. pointShadowMap: {
  50203. type: "tv",
  50204. value: []
  50205. },
  50206. pointShadowMatrix: {
  50207. type: "m4v",
  50208. value: []
  50209. },
  50210. hemisphereLights: {
  50211. type: "sa",
  50212. value: [],
  50213. properties: {
  50214. direction: {
  50215. type: "v3"
  50216. },
  50217. skyColor: {
  50218. type: "c"
  50219. },
  50220. groundColor: {
  50221. type: "c"
  50222. }
  50223. }
  50224. }
  50225. },
  50226. points: {
  50227. diffuse: {
  50228. type: "c",
  50229. value: new n.Color(15658734)
  50230. },
  50231. opacity: {
  50232. type: "f",
  50233. value: 1
  50234. },
  50235. size: {
  50236. type: "f",
  50237. value: 1
  50238. },
  50239. scale: {
  50240. type: "f",
  50241. value: 1
  50242. },
  50243. map: {
  50244. type: "t",
  50245. value: null
  50246. },
  50247. offsetRepeat: {
  50248. type: "v4",
  50249. value: new n.Vector4(0,0,1,1)
  50250. }
  50251. }
  50252. },
  50253. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50254. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50255. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50256. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50257. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50258. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50259. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50260. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50261. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50262. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50263. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50264. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50265. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50266. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50267. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50268. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50269. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50270. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50271. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50272. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50273. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50274. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50275. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50276. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50277. n.ShaderLib = {
  50278. basic: {
  50279. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50280. vertexShader: n.ShaderChunk.meshbasic_vert,
  50281. fragmentShader: n.ShaderChunk.meshbasic_frag
  50282. },
  50283. lambert: {
  50284. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50285. emissive: {
  50286. type: "c",
  50287. value: new n.Color(0)
  50288. }
  50289. }]),
  50290. vertexShader: n.ShaderChunk.meshlambert_vert,
  50291. fragmentShader: n.ShaderChunk.meshlambert_frag
  50292. },
  50293. phong: {
  50294. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50295. emissive: {
  50296. type: "c",
  50297. value: new n.Color(0)
  50298. },
  50299. specular: {
  50300. type: "c",
  50301. value: new n.Color(1118481)
  50302. },
  50303. shininess: {
  50304. type: "f",
  50305. value: 30
  50306. }
  50307. }]),
  50308. vertexShader: n.ShaderChunk.meshphong_vert,
  50309. fragmentShader: n.ShaderChunk.meshphong_frag
  50310. },
  50311. standard: {
  50312. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50313. emissive: {
  50314. type: "c",
  50315. value: new n.Color(0)
  50316. },
  50317. roughness: {
  50318. type: "f",
  50319. value: .5
  50320. },
  50321. metalness: {
  50322. type: "f",
  50323. value: 0
  50324. },
  50325. envMapIntensity: {
  50326. type: "f",
  50327. value: 1
  50328. }
  50329. }]),
  50330. vertexShader: n.ShaderChunk.meshstandard_vert,
  50331. fragmentShader: n.ShaderChunk.meshstandard_frag
  50332. },
  50333. points: {
  50334. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50335. vertexShader: n.ShaderChunk.points_vert,
  50336. fragmentShader: n.ShaderChunk.points_frag
  50337. },
  50338. dashed: {
  50339. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50340. scale: {
  50341. type: "f",
  50342. value: 1
  50343. },
  50344. dashSize: {
  50345. type: "f",
  50346. value: 1
  50347. },
  50348. totalSize: {
  50349. type: "f",
  50350. value: 2
  50351. }
  50352. }]),
  50353. vertexShader: n.ShaderChunk.linedashed_vert,
  50354. fragmentShader: n.ShaderChunk.linedashed_frag
  50355. },
  50356. depth: {
  50357. uniforms: {
  50358. mNear: {
  50359. type: "f",
  50360. value: 1
  50361. },
  50362. mFar: {
  50363. type: "f",
  50364. value: 2e3
  50365. },
  50366. opacity: {
  50367. type: "f",
  50368. value: 1
  50369. }
  50370. },
  50371. vertexShader: n.ShaderChunk.depth_vert,
  50372. fragmentShader: n.ShaderChunk.depth_frag
  50373. },
  50374. normal: {
  50375. uniforms: {
  50376. opacity: {
  50377. type: "f",
  50378. value: 1
  50379. }
  50380. },
  50381. vertexShader: n.ShaderChunk.normal_vert,
  50382. fragmentShader: n.ShaderChunk.normal_frag
  50383. },
  50384. cube: {
  50385. uniforms: {
  50386. tCube: {
  50387. type: "t",
  50388. value: null
  50389. },
  50390. tFlip: {
  50391. type: "f",
  50392. value: -1
  50393. }
  50394. },
  50395. vertexShader: n.ShaderChunk.cube_vert,
  50396. fragmentShader: n.ShaderChunk.cube_frag
  50397. },
  50398. equirect: {
  50399. uniforms: {
  50400. tEquirect: {
  50401. type: "t",
  50402. value: null
  50403. },
  50404. tFlip: {
  50405. type: "f",
  50406. value: -1
  50407. }
  50408. },
  50409. vertexShader: n.ShaderChunk.equirect_vert,
  50410. fragmentShader: n.ShaderChunk.equirect_frag
  50411. },
  50412. depthRGBA: {
  50413. uniforms: {},
  50414. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50415. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50416. },
  50417. distanceRGBA: {
  50418. uniforms: {
  50419. lightPos: {
  50420. type: "v3",
  50421. value: new n.Vector3(0,0,0)
  50422. }
  50423. },
  50424. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50425. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50426. }
  50427. },
  50428. n.WebGLRenderer = function(e) {
  50429. function t() {
  50430. return null === ye ? Oe : 1
  50431. }
  50432. function i(e, t, i, n) {
  50433. se === !0 && (e *= n,
  50434. t *= n,
  50435. i *= n),
  50436. Ye.clearColor(e, t, i, n)
  50437. }
  50438. function r() {
  50439. Ye.init(),
  50440. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50441. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50442. i(Se.r, Se.g, Se.b, Me)
  50443. }
  50444. function o() {
  50445. Ae = null,
  50446. be = null,
  50447. Ee = "",
  50448. Ie = -1,
  50449. Ye.reset()
  50450. }
  50451. function a(e) {
  50452. e.preventDefault(),
  50453. o(),
  50454. r(),
  50455. Xe.clear()
  50456. }
  50457. function s(e) {
  50458. var t = e.target;
  50459. t.removeEventListener("dispose", s),
  50460. h(t),
  50461. ke.textures--
  50462. }
  50463. function l(e) {
  50464. var t = e.target;
  50465. t.removeEventListener("dispose", l),
  50466. u(t),
  50467. ke.textures--
  50468. }
  50469. function c(e) {
  50470. var t = e.target;
  50471. t.removeEventListener("dispose", c),
  50472. d(t)
  50473. }
  50474. function h(e) {
  50475. var t = Xe.get(e);
  50476. if (e.image && t.__image__webglTextureCube)
  50477. Ge.deleteTexture(t.__image__webglTextureCube);
  50478. else {
  50479. if (void 0 === t.__webglInit)
  50480. return;
  50481. Ge.deleteTexture(t.__webglTexture)
  50482. }
  50483. Xe.delete(e)
  50484. }
  50485. function u(e) {
  50486. var t = Xe.get(e)
  50487. , i = Xe.get(e.texture);
  50488. if (e && void 0 !== i.__webglTexture) {
  50489. if (Ge.deleteTexture(i.__webglTexture),
  50490. e instanceof n.WebGLRenderTargetCube)
  50491. for (var r = 0; r < 6; r++)
  50492. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50493. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50494. else
  50495. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50496. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50497. Xe.delete(e.texture),
  50498. Xe.delete(e)
  50499. }
  50500. }
  50501. function d(e) {
  50502. p(e),
  50503. Xe.delete(e)
  50504. }
  50505. function p(e) {
  50506. var t = Xe.get(e).program;
  50507. e.program = void 0,
  50508. void 0 !== t && qe.releaseProgram(t)
  50509. }
  50510. function f(e, t, i, r) {
  50511. var o;
  50512. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50513. null === o))
  50514. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50515. void 0 === r && (r = 0),
  50516. Ye.initAttributes();
  50517. var a = i.attributes
  50518. , s = t.getAttributes()
  50519. , l = e.defaultAttributeValues;
  50520. for (var c in s) {
  50521. var h = s[c];
  50522. if (h >= 0) {
  50523. var u = a[c];
  50524. if (void 0 !== u) {
  50525. var d = u.itemSize
  50526. , p = Ze.getAttributeBuffer(u);
  50527. if (u instanceof n.InterleavedBufferAttribute) {
  50528. var f = u.data
  50529. , g = f.stride
  50530. , m = u.offset;
  50531. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50532. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50533. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50534. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50535. } else
  50536. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50537. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50538. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50539. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50540. } else if (void 0 !== l) {
  50541. var v = l[c];
  50542. if (void 0 !== v)
  50543. switch (v.length) {
  50544. case 2:
  50545. Ge.vertexAttrib2fv(h, v);
  50546. break;
  50547. case 3:
  50548. Ge.vertexAttrib3fv(h, v);
  50549. break;
  50550. case 4:
  50551. Ge.vertexAttrib4fv(h, v);
  50552. break;
  50553. default:
  50554. Ge.vertexAttrib1fv(h, v)
  50555. }
  50556. }
  50557. }
  50558. }
  50559. Ye.disableUnusedAttributes()
  50560. }
  50561. function g(e, t) {
  50562. return Math.abs(t[0]) - Math.abs(e[0])
  50563. }
  50564. function m(e, t) {
  50565. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50566. }
  50567. function v(e, t) {
  50568. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50569. }
  50570. function A(e, t, i, n, r) {
  50571. var o, a;
  50572. i.transparent ? (o = de,
  50573. a = ++pe) : (o = he,
  50574. a = ++ue);
  50575. var s = o[a];
  50576. void 0 !== s ? (s.id = e.id,
  50577. s.object = e,
  50578. s.geometry = t,
  50579. s.material = i,
  50580. s.z = Ve.z,
  50581. s.group = r) : (s = {
  50582. id: e.id,
  50583. object: e,
  50584. geometry: t,
  50585. material: i,
  50586. z: Ve.z,
  50587. group: r
  50588. },
  50589. o.push(s))
  50590. }
  50591. function y(e, t) {
  50592. if (e.visible !== !1) {
  50593. if (e.layers.test(t.layers))
  50594. if (e instanceof n.Light)
  50595. ce.push(e);
  50596. else if (e instanceof n.Sprite)
  50597. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50598. else if (e instanceof n.LensFlare)
  50599. me.push(e);
  50600. else if (e instanceof n.ImmediateRenderObject)
  50601. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50602. Ve.applyProjection(Fe)),
  50603. A(e, null, e.material, Ve.z, null);
  50604. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50605. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50606. var i = e.material;
  50607. if (i.visible === !0) {
  50608. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50609. Ve.applyProjection(Fe));
  50610. var r = Ze.update(e);
  50611. if (i instanceof n.MultiMaterial)
  50612. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50613. var c = o[s]
  50614. , h = a[c.materialIndex];
  50615. h.visible === !0 && A(e, r, h, Ve.z, c)
  50616. }
  50617. else
  50618. A(e, r, i, Ve.z, null)
  50619. }
  50620. }
  50621. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50622. y(u[s], t)
  50623. }
  50624. }
  50625. function C(e, t, i, r) {
  50626. for (var o = 0, a = e.length; o < a; o++) {
  50627. var s = e[o]
  50628. , l = s.object
  50629. , c = s.geometry
  50630. , h = void 0 === r ? s.material : r
  50631. , u = s.group;
  50632. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50633. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50634. l instanceof n.ImmediateRenderObject) {
  50635. E(h);
  50636. var d = w(t, i, h, l);
  50637. Ee = "",
  50638. l.render(function(e) {
  50639. ve.renderBufferImmediate(e, d, h)
  50640. })
  50641. } else
  50642. ve.renderBufferDirect(t, i, c, h, l, u)
  50643. }
  50644. }
  50645. function I(e, t, i) {
  50646. var r = Xe.get(e)
  50647. , o = qe.getParameters(e, Ue, t, i)
  50648. , a = qe.getProgramCode(e, o)
  50649. , s = r.program
  50650. , l = !0;
  50651. if (void 0 === s)
  50652. e.addEventListener("dispose", c);
  50653. else if (s.code !== a)
  50654. p(e);
  50655. else {
  50656. if (void 0 !== o.shaderID)
  50657. return;
  50658. l = !1
  50659. }
  50660. if (l) {
  50661. if (o.shaderID) {
  50662. var h = n.ShaderLib[o.shaderID];
  50663. r.__webglShader = {
  50664. name: e.type,
  50665. uniforms: n.UniformsUtils.clone(h.uniforms),
  50666. vertexShader: h.vertexShader,
  50667. fragmentShader: h.fragmentShader
  50668. }
  50669. } else
  50670. r.__webglShader = {
  50671. name: e.type,
  50672. uniforms: e.uniforms,
  50673. vertexShader: e.vertexShader,
  50674. fragmentShader: e.fragmentShader
  50675. };
  50676. e.__webglShader = r.__webglShader,
  50677. s = qe.acquireProgram(e, o, a),
  50678. r.program = s,
  50679. e.program = s
  50680. }
  50681. var u = s.getAttributes();
  50682. if (e.morphTargets) {
  50683. e.numSupportedMorphTargets = 0;
  50684. for (var d = 0; d < ve.maxMorphTargets; d++)
  50685. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50686. }
  50687. if (e.morphNormals) {
  50688. e.numSupportedMorphNormals = 0;
  50689. for (var d = 0; d < ve.maxMorphNormals; d++)
  50690. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50691. }
  50692. r.uniformsList = [];
  50693. var f = r.__webglShader.uniforms
  50694. , g = r.program.getUniforms();
  50695. for (var m in f) {
  50696. var v = g[m];
  50697. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50698. }
  50699. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50700. f.ambientLightColor.value = Ue.ambient,
  50701. f.directionalLights.value = Ue.directional,
  50702. f.spotLights.value = Ue.spot,
  50703. f.pointLights.value = Ue.point,
  50704. f.hemisphereLights.value = Ue.hemi,
  50705. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50706. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50707. f.spotShadowMap.value = Ue.spotShadowMap,
  50708. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50709. f.pointShadowMap.value = Ue.pointShadowMap,
  50710. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50711. r.hasDynamicUniforms = !1;
  50712. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50713. var C = r.uniformsList[A][0];
  50714. if (C.dynamic === !0) {
  50715. r.hasDynamicUniforms = !0;
  50716. break
  50717. }
  50718. }
  50719. }
  50720. function E(e) {
  50721. b(e),
  50722. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50723. Ye.setDepthFunc(e.depthFunc),
  50724. Ye.setDepthTest(e.depthTest),
  50725. Ye.setDepthWrite(e.depthWrite),
  50726. Ye.setColorWrite(e.colorWrite),
  50727. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50728. }
  50729. function b(e) {
  50730. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50731. Ye.setFlipSided(e.side === n.BackSide)
  50732. }
  50733. function w(e, t, i, r) {
  50734. xe = 0;
  50735. var o = Xe.get(i);
  50736. void 0 === o.program && (i.needsUpdate = !0),
  50737. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50738. i.needsUpdate && (I(i, t, r),
  50739. i.needsUpdate = !1);
  50740. var a = !1
  50741. , s = !1
  50742. , l = !1
  50743. , c = o.program
  50744. , h = c.getUniforms()
  50745. , u = o.__webglShader.uniforms;
  50746. if (c.id !== Ae && (Ge.useProgram(c.program),
  50747. Ae = c.id,
  50748. a = !0,
  50749. s = !0,
  50750. l = !0),
  50751. i.id !== Ie && (Ie = i.id,
  50752. s = !0),
  50753. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50754. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50755. e !== be && (be = e,
  50756. s = !0,
  50757. l = !0),
  50758. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50759. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50760. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50761. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50762. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50763. i.skinning)
  50764. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50765. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50766. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50767. if (void 0 !== h.boneTexture) {
  50768. var d = B();
  50769. Ge.uniform1i(h.boneTexture, d),
  50770. ve.setTexture(r.skeleton.boneTexture, d)
  50771. }
  50772. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50773. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50774. } else
  50775. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50776. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50777. t && i.fog && R(u, t),
  50778. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50779. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50780. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50781. u.mFar.value = e.far,
  50782. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50783. V(o.uniformsList)),
  50784. N(h, r),
  50785. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50786. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50787. c
  50788. }
  50789. function _(e, t, i) {
  50790. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50791. var a = e[r][0]
  50792. , s = a.onUpdateCallback;
  50793. void 0 !== s && (s.bind(a)(t, i),
  50794. n.push(e[r]))
  50795. }
  50796. V(n)
  50797. }
  50798. function T(e, t) {
  50799. e.opacity.value = t.opacity,
  50800. e.diffuse.value = t.color,
  50801. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50802. e.map.value = t.map,
  50803. e.specularMap.value = t.specularMap,
  50804. e.alphaMap.value = t.alphaMap,
  50805. t.aoMap && (e.aoMap.value = t.aoMap,
  50806. e.aoMapIntensity.value = t.aoMapIntensity);
  50807. var i;
  50808. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50809. void 0 !== i) {
  50810. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50811. var r = i.offset
  50812. , o = i.repeat;
  50813. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50814. }
  50815. e.envMap.value = t.envMap,
  50816. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50817. e.reflectivity.value = t.reflectivity,
  50818. e.refractionRatio.value = t.refractionRatio
  50819. }
  50820. function x(e, t) {
  50821. e.diffuse.value = t.color,
  50822. e.opacity.value = t.opacity
  50823. }
  50824. function S(e, t) {
  50825. e.dashSize.value = t.dashSize,
  50826. e.totalSize.value = t.dashSize + t.gapSize,
  50827. e.scale.value = t.scale
  50828. }
  50829. function M(e, t) {
  50830. if (e.diffuse.value = t.color,
  50831. e.opacity.value = t.opacity,
  50832. e.size.value = t.size * Oe,
  50833. e.scale.value = te.clientHeight / 2,
  50834. e.map.value = t.map,
  50835. null !== t.map) {
  50836. var i = t.map.offset
  50837. , n = t.map.repeat;
  50838. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50839. }
  50840. }
  50841. function R(e, t) {
  50842. e.fogColor.value = t.color,
  50843. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50844. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50845. }
  50846. function P(e, t) {
  50847. t.lightMap && (e.lightMap.value = t.lightMap,
  50848. e.lightMapIntensity.value = t.lightMapIntensity),
  50849. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50850. }
  50851. function O(e, t) {
  50852. e.specular.value = t.specular,
  50853. e.shininess.value = Math.max(t.shininess, 1e-4),
  50854. t.lightMap && (e.lightMap.value = t.lightMap,
  50855. e.lightMapIntensity.value = t.lightMapIntensity),
  50856. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50857. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50858. e.bumpScale.value = t.bumpScale),
  50859. t.normalMap && (e.normalMap.value = t.normalMap,
  50860. e.normalScale.value.copy(t.normalScale)),
  50861. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50862. e.displacementScale.value = t.displacementScale,
  50863. e.displacementBias.value = t.displacementBias)
  50864. }
  50865. function L(e, t) {
  50866. e.roughness.value = t.roughness,
  50867. e.metalness.value = t.metalness,
  50868. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50869. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50870. t.lightMap && (e.lightMap.value = t.lightMap,
  50871. e.lightMapIntensity.value = t.lightMapIntensity),
  50872. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50873. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50874. e.bumpScale.value = t.bumpScale),
  50875. t.normalMap && (e.normalMap.value = t.normalMap,
  50876. e.normalScale.value.copy(t.normalScale)),
  50877. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50878. e.displacementScale.value = t.displacementScale,
  50879. e.displacementBias.value = t.displacementBias),
  50880. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50881. }
  50882. function D(e, t) {
  50883. e.ambientLightColor.needsUpdate = t,
  50884. e.directionalLights.needsUpdate = t,
  50885. e.pointLights.needsUpdate = t,
  50886. e.spotLights.needsUpdate = t,
  50887. e.hemisphereLights.needsUpdate = t
  50888. }
  50889. function N(e, t) {
  50890. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50891. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50892. }
  50893. function B() {
  50894. var e = xe;
  50895. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50896. xe += 1,
  50897. e
  50898. }
  50899. function F(e, t, i, r) {
  50900. var o, a;
  50901. if ("1i" === t)
  50902. Ge.uniform1i(i, r);
  50903. else if ("1f" === t)
  50904. Ge.uniform1f(i, r);
  50905. else if ("2f" === t)
  50906. Ge.uniform2f(i, r[0], r[1]);
  50907. else if ("3f" === t)
  50908. Ge.uniform3f(i, r[0], r[1], r[2]);
  50909. else if ("4f" === t)
  50910. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50911. else if ("1iv" === t)
  50912. Ge.uniform1iv(i, r);
  50913. else if ("3iv" === t)
  50914. Ge.uniform3iv(i, r);
  50915. else if ("1fv" === t)
  50916. Ge.uniform1fv(i, r);
  50917. else if ("2fv" === t)
  50918. Ge.uniform2fv(i, r);
  50919. else if ("3fv" === t)
  50920. Ge.uniform3fv(i, r);
  50921. else if ("4fv" === t)
  50922. Ge.uniform4fv(i, r);
  50923. else if ("Matrix2fv" === t)
  50924. Ge.uniformMatrix2fv(i, !1, r);
  50925. else if ("Matrix3fv" === t)
  50926. Ge.uniformMatrix3fv(i, !1, r);
  50927. else if ("Matrix4fv" === t)
  50928. Ge.uniformMatrix4fv(i, !1, r);
  50929. else if ("i" === t)
  50930. Ge.uniform1i(i, r);
  50931. else if ("f" === t)
  50932. Ge.uniform1f(i, r);
  50933. else if ("v2" === t)
  50934. Ge.uniform2f(i, r.x, r.y);
  50935. else if ("v3" === t)
  50936. Ge.uniform3f(i, r.x, r.y, r.z);
  50937. else if ("v4" === t)
  50938. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50939. else if ("c" === t)
  50940. Ge.uniform3f(i, r.r, r.g, r.b);
  50941. else if ("s" === t) {
  50942. var s = e.properties;
  50943. for (var l in s) {
  50944. var c = s[l]
  50945. , h = i[l]
  50946. , u = r[l];
  50947. F(c, c.type, h, u)
  50948. }
  50949. } else if ("sa" === t)
  50950. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50951. for (var l in s) {
  50952. var c = s[l]
  50953. , h = i[d][l]
  50954. , u = r[d][l];
  50955. F(c, c.type, h, u)
  50956. }
  50957. else if ("iv1" === t)
  50958. Ge.uniform1iv(i, r);
  50959. else if ("iv" === t)
  50960. Ge.uniform3iv(i, r);
  50961. else if ("fv1" === t)
  50962. Ge.uniform1fv(i, r);
  50963. else if ("fv" === t)
  50964. Ge.uniform3fv(i, r);
  50965. else if ("v2v" === t) {
  50966. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50967. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50968. f += 2)
  50969. e._array[f + 0] = r[d].x,
  50970. e._array[f + 1] = r[d].y;
  50971. Ge.uniform2fv(i, e._array)
  50972. } else if ("v3v" === t) {
  50973. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50974. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50975. m += 3)
  50976. e._array[m + 0] = r[d].x,
  50977. e._array[m + 1] = r[d].y,
  50978. e._array[m + 2] = r[d].z;
  50979. Ge.uniform3fv(i, e._array)
  50980. } else if ("v4v" === t) {
  50981. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50982. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50983. v += 4)
  50984. e._array[v + 0] = r[d].x,
  50985. e._array[v + 1] = r[d].y,
  50986. e._array[v + 2] = r[d].z,
  50987. e._array[v + 3] = r[d].w;
  50988. Ge.uniform4fv(i, e._array)
  50989. } else if ("m2" === t)
  50990. Ge.uniformMatrix2fv(i, !1, r.elements);
  50991. else if ("m3" === t)
  50992. Ge.uniformMatrix3fv(i, !1, r.elements);
  50993. else if ("m3v" === t) {
  50994. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50995. for (var d = 0, g = r.length; d < g; d++)
  50996. r[d].flattenToArrayOffset(e._array, 9 * d);
  50997. Ge.uniformMatrix3fv(i, !1, e._array)
  50998. } else if ("m4" === t)
  50999. Ge.uniformMatrix4fv(i, !1, r.elements);
  51000. else if ("m4v" === t) {
  51001. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51002. for (var d = 0, g = r.length; d < g; d++)
  51003. r[d].flattenToArrayOffset(e._array, 16 * d);
  51004. Ge.uniformMatrix4fv(i, !1, e._array)
  51005. } else if ("t" === t) {
  51006. if (o = r,
  51007. a = B(),
  51008. Ge.uniform1i(i, a),
  51009. !o)
  51010. return;
  51011. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51012. } else if ("tv" === t) {
  51013. void 0 === e._array && (e._array = []);
  51014. for (var d = 0, g = e.value.length; d < g; d++)
  51015. e._array[d] = B();
  51016. Ge.uniform1iv(i, e._array);
  51017. for (var d = 0, g = e.value.length; d < g; d++)
  51018. o = e.value[d],
  51019. a = e._array[d],
  51020. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51021. } else
  51022. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51023. }
  51024. function V(e) {
  51025. for (var t = 0, i = e.length; t < i; t++) {
  51026. var n = e[t][0];
  51027. if (n.needsUpdate !== !1) {
  51028. var r = n.type
  51029. , o = e[t][1]
  51030. , a = n.value;
  51031. F(n, r, o, a)
  51032. }
  51033. }
  51034. }
  51035. function U(e, t) {
  51036. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51037. for (Ue.shadowsPointLight = 0,
  51038. i = 0,
  51039. r = e.length; i < r; i++)
  51040. if (o = e[i],
  51041. a = o.color,
  51042. s = o.intensity,
  51043. l = o.distance,
  51044. o instanceof n.AmbientLight)
  51045. c += a.r * s,
  51046. h += a.g * s,
  51047. u += a.b * s;
  51048. else if (o instanceof n.DirectionalLight) {
  51049. var A = Ke.get(o);
  51050. A.color.copy(o.color).multiplyScalar(o.intensity),
  51051. A.direction.setFromMatrixPosition(o.matrixWorld),
  51052. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51053. A.direction.sub(Ve),
  51054. A.direction.transformDirection(d),
  51055. A.shadow = o.castShadow,
  51056. o.castShadow && (A.shadowBias = o.shadow.bias,
  51057. A.shadowRadius = o.shadow.radius,
  51058. A.shadowMapSize = o.shadow.mapSize,
  51059. Ue.shadows[v++] = o),
  51060. Ue.directionalShadowMap[p] = o.shadow.map,
  51061. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51062. Ue.directional[p++] = A
  51063. } else if (o instanceof n.SpotLight) {
  51064. var A = Ke.get(o);
  51065. A.position.setFromMatrixPosition(o.matrixWorld),
  51066. A.position.applyMatrix4(d),
  51067. A.color.copy(a).multiplyScalar(s),
  51068. A.distance = l,
  51069. A.direction.setFromMatrixPosition(o.matrixWorld),
  51070. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51071. A.direction.sub(Ve),
  51072. A.direction.transformDirection(d),
  51073. A.coneCos = Math.cos(o.angle),
  51074. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51075. A.decay = 0 === o.distance ? 0 : o.decay,
  51076. A.shadow = o.castShadow,
  51077. o.castShadow && (A.shadowBias = o.shadow.bias,
  51078. A.shadowRadius = o.shadow.radius,
  51079. A.shadowMapSize = o.shadow.mapSize,
  51080. Ue.shadows[v++] = o),
  51081. Ue.spotShadowMap[g] = o.shadow.map,
  51082. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51083. Ue.spot[g++] = A
  51084. } else if (o instanceof n.PointLight) {
  51085. var A = Ke.get(o);
  51086. A.position.setFromMatrixPosition(o.matrixWorld),
  51087. A.position.applyMatrix4(d),
  51088. A.color.copy(o.color).multiplyScalar(o.intensity),
  51089. A.distance = o.distance,
  51090. A.decay = 0 === o.distance ? 0 : o.decay,
  51091. A.shadow = o.castShadow,
  51092. o.castShadow && (A.shadowBias = o.shadow.bias,
  51093. A.shadowRadius = o.shadow.radius,
  51094. A.shadowMapSize = o.shadow.mapSize,
  51095. Ue.shadows[v++] = o),
  51096. Ue.pointShadowMap[f] = o.shadow.map,
  51097. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51098. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51099. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51100. Ue.point[f++] = A
  51101. } else if (o instanceof n.HemisphereLight) {
  51102. var A = Ke.get(o);
  51103. A.direction.setFromMatrixPosition(o.matrixWorld),
  51104. A.direction.transformDirection(d),
  51105. A.direction.normalize(),
  51106. A.skyColor.copy(o.color).multiplyScalar(s),
  51107. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51108. Ue.hemi[m++] = A
  51109. }
  51110. Ue.ambient[0] = c,
  51111. Ue.ambient[1] = h,
  51112. Ue.ambient[2] = u,
  51113. Ue.directional.length = p,
  51114. Ue.spot.length = g,
  51115. Ue.point.length = f,
  51116. Ue.hemi.length = m,
  51117. Ue.shadows.length = v,
  51118. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51119. }
  51120. function k(e, t, i) {
  51121. var r;
  51122. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51123. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51124. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51125. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51126. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51127. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51128. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51129. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51130. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51131. r = We.get("EXT_texture_filter_anisotropic")) {
  51132. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51133. return;
  51134. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51135. return;
  51136. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51137. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51138. }
  51139. }
  51140. function H(e, t, i) {
  51141. void 0 === e.__webglInit && (e.__webglInit = !0,
  51142. t.addEventListener("dispose", s),
  51143. e.__webglTexture = Ge.createTexture(),
  51144. ke.textures++),
  51145. Ye.activeTexture(Ge.TEXTURE0 + i),
  51146. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51147. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51148. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51149. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51150. var r = G(t.image, je.maxTextureSize);
  51151. W(t) && z(r) === !1 && (r = j(r));
  51152. var o = z(r)
  51153. , a = ee(t.format)
  51154. , l = ee(t.type);
  51155. k(Ge.TEXTURE_2D, t, o);
  51156. var c, h = t.mipmaps;
  51157. if (t instanceof n.DataTexture)
  51158. if (h.length > 0 && o) {
  51159. for (var u = 0, d = h.length; u < d; u++)
  51160. c = h[u],
  51161. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51162. t.generateMipmaps = !1
  51163. } else
  51164. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51165. else if (t instanceof n.CompressedTexture)
  51166. for (var u = 0, d = h.length; u < d; u++)
  51167. c = h[u],
  51168. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51169. else if (h.length > 0 && o) {
  51170. for (var u = 0, d = h.length; u < d; u++)
  51171. c = h[u],
  51172. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51173. t.generateMipmaps = !1
  51174. } else
  51175. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51176. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51177. e.__version = t.version,
  51178. t.onUpdate && t.onUpdate(t)
  51179. }
  51180. function G(e, t) {
  51181. if (e.width > t || e.height > t) {
  51182. var i = t / Math.max(e.width, e.height)
  51183. , n = document.createElement("canvas");
  51184. n.width = Math.floor(e.width * i),
  51185. n.height = Math.floor(e.height * i);
  51186. var r = n.getContext("2d");
  51187. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51188. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51189. n
  51190. }
  51191. return e
  51192. }
  51193. function z(e) {
  51194. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51195. }
  51196. function W(e) {
  51197. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51198. }
  51199. function j(e) {
  51200. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51201. var t = document.createElement("canvas");
  51202. t.width = n.Math.nearestPowerOfTwo(e.width),
  51203. t.height = n.Math.nearestPowerOfTwo(e.height);
  51204. var i = t.getContext("2d");
  51205. return i.drawImage(e, 0, 0, t.width, t.height),
  51206. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51207. t
  51208. }
  51209. return e
  51210. }
  51211. function Y(e, t) {
  51212. var i = Xe.get(e);
  51213. if (6 === e.image.length)
  51214. if (e.version > 0 && i.__version !== e.version) {
  51215. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51216. i.__image__webglTextureCube = Ge.createTexture(),
  51217. ke.textures++),
  51218. Ye.activeTexture(Ge.TEXTURE0 + t),
  51219. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51220. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51221. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51222. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51223. var c = a[0]
  51224. , h = z(c)
  51225. , u = ee(e.format)
  51226. , d = ee(e.type);
  51227. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51228. for (var l = 0; l < 6; l++)
  51229. if (r)
  51230. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51231. p = f[g],
  51232. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51233. else
  51234. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51235. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51236. i.__version = e.version,
  51237. e.onUpdate && e.onUpdate(e)
  51238. } else
  51239. Ye.activeTexture(Ge.TEXTURE0 + t),
  51240. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51241. }
  51242. function X(e, t) {
  51243. Ye.activeTexture(Ge.TEXTURE0 + t),
  51244. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51245. }
  51246. function Z(e, t, i, n) {
  51247. var r = ee(t.texture.format)
  51248. , o = ee(t.texture.type);
  51249. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51250. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51251. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51252. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51253. }
  51254. function q(e, t) {
  51255. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51256. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51257. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51258. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51259. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51260. }
  51261. function K(e) {
  51262. var t = Xe.get(e)
  51263. , i = e instanceof n.WebGLRenderTargetCube;
  51264. if (i) {
  51265. t.__webglDepthbuffer = [];
  51266. for (var r = 0; r < 6; r++)
  51267. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51268. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51269. q(t.__webglDepthbuffer[r], e)
  51270. } else
  51271. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51272. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51273. q(t.__webglDepthbuffer, e);
  51274. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51275. }
  51276. function Q(e) {
  51277. var t = Xe.get(e)
  51278. , i = Xe.get(e.texture);
  51279. e.addEventListener("dispose", l),
  51280. i.__webglTexture = Ge.createTexture(),
  51281. ke.textures++;
  51282. var r = e instanceof n.WebGLRenderTargetCube
  51283. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51284. if (r) {
  51285. t.__webglFramebuffer = [];
  51286. for (var a = 0; a < 6; a++)
  51287. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51288. } else
  51289. t.__webglFramebuffer = Ge.createFramebuffer();
  51290. if (r) {
  51291. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51292. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51293. for (var a = 0; a < 6; a++)
  51294. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51295. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51296. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51297. } else
  51298. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51299. k(Ge.TEXTURE_2D, e.texture, o),
  51300. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51301. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51302. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51303. e.depthBuffer && K(e)
  51304. }
  51305. function J(e) {
  51306. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51307. , i = Xe.get(e.texture).__webglTexture;
  51308. Ye.bindTexture(t, i),
  51309. Ge.generateMipmap(t),
  51310. Ye.bindTexture(t, null)
  51311. }
  51312. function $(e) {
  51313. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51314. }
  51315. function ee(e) {
  51316. var t;
  51317. if (e === n.RepeatWrapping)
  51318. return Ge.REPEAT;
  51319. if (e === n.ClampToEdgeWrapping)
  51320. return Ge.CLAMP_TO_EDGE;
  51321. if (e === n.MirroredRepeatWrapping)
  51322. return Ge.MIRRORED_REPEAT;
  51323. if (e === n.NearestFilter)
  51324. return Ge.NEAREST;
  51325. if (e === n.NearestMipMapNearestFilter)
  51326. return Ge.NEAREST_MIPMAP_NEAREST;
  51327. if (e === n.NearestMipMapLinearFilter)
  51328. return Ge.NEAREST_MIPMAP_LINEAR;
  51329. if (e === n.LinearFilter)
  51330. return Ge.LINEAR;
  51331. if (e === n.LinearMipMapNearestFilter)
  51332. return Ge.LINEAR_MIPMAP_NEAREST;
  51333. if (e === n.LinearMipMapLinearFilter)
  51334. return Ge.LINEAR_MIPMAP_LINEAR;
  51335. if (e === n.UnsignedByteType)
  51336. return Ge.UNSIGNED_BYTE;
  51337. if (e === n.UnsignedShort4444Type)
  51338. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51339. if (e === n.UnsignedShort5551Type)
  51340. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51341. if (e === n.UnsignedShort565Type)
  51342. return Ge.UNSIGNED_SHORT_5_6_5;
  51343. if (e === n.ByteType)
  51344. return Ge.BYTE;
  51345. if (e === n.ShortType)
  51346. return Ge.SHORT;
  51347. if (e === n.UnsignedShortType)
  51348. return Ge.UNSIGNED_SHORT;
  51349. if (e === n.IntType)
  51350. return Ge.INT;
  51351. if (e === n.UnsignedIntType)
  51352. return Ge.UNSIGNED_INT;
  51353. if (e === n.FloatType)
  51354. return Ge.FLOAT;
  51355. if (t = We.get("OES_texture_half_float"),
  51356. null !== t && e === n.HalfFloatType)
  51357. return t.HALF_FLOAT_OES;
  51358. if (e === n.AlphaFormat)
  51359. return Ge.ALPHA;
  51360. if (e === n.RGBFormat)
  51361. return Ge.RGB;
  51362. if (e === n.RGBAFormat)
  51363. return Ge.RGBA;
  51364. if (e === n.LuminanceFormat)
  51365. return Ge.LUMINANCE;
  51366. if (e === n.LuminanceAlphaFormat)
  51367. return Ge.LUMINANCE_ALPHA;
  51368. if (e === n.AddEquation)
  51369. return Ge.FUNC_ADD;
  51370. if (e === n.SubtractEquation)
  51371. return Ge.FUNC_SUBTRACT;
  51372. if (e === n.ReverseSubtractEquation)
  51373. return Ge.FUNC_REVERSE_SUBTRACT;
  51374. if (e === n.ZeroFactor)
  51375. return Ge.ZERO;
  51376. if (e === n.OneFactor)
  51377. return Ge.ONE;
  51378. if (e === n.SrcColorFactor)
  51379. return Ge.SRC_COLOR;
  51380. if (e === n.OneMinusSrcColorFactor)
  51381. return Ge.ONE_MINUS_SRC_COLOR;
  51382. if (e === n.SrcAlphaFactor)
  51383. return Ge.SRC_ALPHA;
  51384. if (e === n.OneMinusSrcAlphaFactor)
  51385. return Ge.ONE_MINUS_SRC_ALPHA;
  51386. if (e === n.DstAlphaFactor)
  51387. return Ge.DST_ALPHA;
  51388. if (e === n.OneMinusDstAlphaFactor)
  51389. return Ge.ONE_MINUS_DST_ALPHA;
  51390. if (e === n.DstColorFactor)
  51391. return Ge.DST_COLOR;
  51392. if (e === n.OneMinusDstColorFactor)
  51393. return Ge.ONE_MINUS_DST_COLOR;
  51394. if (e === n.SrcAlphaSaturateFactor)
  51395. return Ge.SRC_ALPHA_SATURATE;
  51396. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51397. null !== t) {
  51398. if (e === n.RGB_S3TC_DXT1_Format)
  51399. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51400. if (e === n.RGBA_S3TC_DXT1_Format)
  51401. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51402. if (e === n.RGBA_S3TC_DXT3_Format)
  51403. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51404. if (e === n.RGBA_S3TC_DXT5_Format)
  51405. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51406. }
  51407. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51408. null !== t) {
  51409. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51410. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51411. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51412. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51413. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51414. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51415. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51416. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51417. }
  51418. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51419. null !== t && e === n.RGB_ETC1_Format)
  51420. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51421. if (t = We.get("EXT_blend_minmax"),
  51422. null !== t) {
  51423. if (e === n.MinEquation)
  51424. return t.MIN_EXT;
  51425. if (e === n.MaxEquation)
  51426. return t.MAX_EXT
  51427. }
  51428. return 0
  51429. }
  51430. console.log("THREE.WebGLRenderer", n.REVISION),
  51431. e = e || {};
  51432. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51433. , ie = void 0 !== e.context ? e.context : null
  51434. , ne = void 0 !== e.alpha && e.alpha
  51435. , re = void 0 === e.depth || e.depth
  51436. , oe = void 0 === e.stencil || e.stencil
  51437. , ae = void 0 !== e.antialias && e.antialias
  51438. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51439. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51440. , ce = []
  51441. , he = []
  51442. , ue = -1
  51443. , de = []
  51444. , pe = -1
  51445. , fe = new Float32Array(8)
  51446. , ge = []
  51447. , me = [];
  51448. this.domElement = te,
  51449. this.context = null,
  51450. this.autoClear = !0,
  51451. this.autoClearColor = !0,
  51452. this.autoClearDepth = !0,
  51453. this.autoClearStencil = !0,
  51454. this.sortObjects = !0,
  51455. this.gammaFactor = 2,
  51456. this.gammaInput = !1,
  51457. this.gammaOutput = !1,
  51458. this.physicallyCorrectLights = !1,
  51459. this.toneMapping = n.LinearToneMapping,
  51460. this.toneMappingExposure = 1,
  51461. this.toneMappingWhitePoint = 1,
  51462. this.maxMorphTargets = 8,
  51463. this.maxMorphNormals = 4,
  51464. this.autoScaleCubemaps = !0;
  51465. var ve = this
  51466. , Ae = null
  51467. , ye = null
  51468. , Ce = null
  51469. , Ie = -1
  51470. , Ee = ""
  51471. , be = null
  51472. , we = new n.Vector4
  51473. , _e = null
  51474. , Te = new n.Vector4
  51475. , xe = 0
  51476. , Se = new n.Color(0)
  51477. , Me = 0
  51478. , Re = te.width
  51479. , Pe = te.height
  51480. , Oe = 1
  51481. , Le = new n.Vector4(0,0,Re,Pe)
  51482. , De = !1
  51483. , Ne = new n.Vector4(0,0,Re,Pe)
  51484. , Be = new n.Frustum
  51485. , Fe = new n.Matrix4
  51486. , Ve = new n.Vector3
  51487. , Ue = {
  51488. hash: "",
  51489. ambient: [0, 0, 0],
  51490. directional: [],
  51491. directionalShadowMap: [],
  51492. directionalShadowMatrix: [],
  51493. spot: [],
  51494. spotShadowMap: [],
  51495. spotShadowMatrix: [],
  51496. point: [],
  51497. pointShadowMap: [],
  51498. pointShadowMatrix: [],
  51499. hemi: [],
  51500. shadows: [],
  51501. shadowsPointLight: 0
  51502. }
  51503. , ke = {
  51504. geometries: 0,
  51505. textures: 0
  51506. }
  51507. , He = {
  51508. calls: 0,
  51509. vertices: 0,
  51510. faces: 0,
  51511. points: 0
  51512. };
  51513. this.info = {
  51514. render: He,
  51515. memory: ke,
  51516. programs: null
  51517. };
  51518. var Ge;
  51519. try {
  51520. var ze = {
  51521. alpha: ne,
  51522. depth: re,
  51523. stencil: oe,
  51524. antialias: ae,
  51525. premultipliedAlpha: se,
  51526. preserveDrawingBuffer: le
  51527. };
  51528. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51529. null === Ge)
  51530. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51531. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51532. return {
  51533. rangeMin: 1,
  51534. rangeMax: 1,
  51535. precision: 1
  51536. }
  51537. }
  51538. ),
  51539. te.addEventListener("webglcontextlost", a, !1)
  51540. } catch (e) {
  51541. console.error("THREE.WebGLRenderer: " + e)
  51542. }
  51543. var We = new n.WebGLExtensions(Ge);
  51544. We.get("OES_texture_float"),
  51545. We.get("OES_texture_float_linear"),
  51546. We.get("OES_texture_half_float"),
  51547. We.get("OES_texture_half_float_linear"),
  51548. We.get("OES_standard_derivatives"),
  51549. We.get("ANGLE_instanced_arrays"),
  51550. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51551. var je = new n.WebGLCapabilities(Ge,We,e)
  51552. , Ye = new n.WebGLState(Ge,We,ee)
  51553. , Xe = new n.WebGLProperties
  51554. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51555. , qe = new n.WebGLPrograms(this,je)
  51556. , Ke = new n.WebGLLights;
  51557. this.info.programs = qe.programs;
  51558. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51559. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51560. r(),
  51561. this.context = Ge,
  51562. this.capabilities = je,
  51563. this.extensions = We,
  51564. this.properties = Xe,
  51565. this.state = Ye;
  51566. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51567. this.shadowMap = $e;
  51568. var et = new n.SpritePlugin(this,ge)
  51569. , tt = new n.LensFlarePlugin(this,me);
  51570. this.getContext = function() {
  51571. return Ge
  51572. }
  51573. ,
  51574. this.getContextAttributes = function() {
  51575. return Ge.getContextAttributes()
  51576. }
  51577. ,
  51578. this.forceContextLoss = function() {
  51579. We.get("WEBGL_lose_context").loseContext()
  51580. }
  51581. ,
  51582. this.getMaxAnisotropy = function() {
  51583. var e;
  51584. return function() {
  51585. if (void 0 !== e)
  51586. return e;
  51587. var t = We.get("EXT_texture_filter_anisotropic");
  51588. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51589. }
  51590. }(),
  51591. this.getPrecision = function() {
  51592. return je.precision
  51593. }
  51594. ,
  51595. this.getPixelRatio = function() {
  51596. return Oe
  51597. }
  51598. ,
  51599. this.setPixelRatio = function(e) {
  51600. void 0 !== e && (Oe = e,
  51601. this.setSize(Ne.z, Ne.w, !1))
  51602. }
  51603. ,
  51604. this.getSize = function() {
  51605. return {
  51606. width: Re,
  51607. height: Pe
  51608. }
  51609. }
  51610. ,
  51611. this.setSize = function(e, t, i, devicePixelRatio) {
  51612. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51613. Re = e,
  51614. Pe = t,
  51615. te.width = e * Oe,
  51616. te.height = t * Oe,
  51617. i !== !1 && (te.style.width = e + "px",
  51618. te.style.height = t + "px"),
  51619. this.setViewport(0, 0, e, t)
  51620. }
  51621. ,
  51622. this.setViewport = function(e, t, i, n) {
  51623. Ye.viewport(Ne.set(e, t, i, n))
  51624. }
  51625. ,
  51626. this.setScissor = function(e, t, i, n) {
  51627. Ye.scissor(Le.set(e, t, i, n))
  51628. }
  51629. ,
  51630. this.setScissorTest = function(e) {
  51631. Ye.setScissorTest(De = e)
  51632. }
  51633. ,
  51634. this.getClearColor = function() {
  51635. return Se
  51636. }
  51637. ,
  51638. this.setClearColor = function(e, t) {
  51639. Se.set(e),
  51640. Me = void 0 !== t ? t : 1,
  51641. i(Se.r, Se.g, Se.b, Me)
  51642. }
  51643. ,
  51644. this.getClearAlpha = function() {
  51645. return Me
  51646. }
  51647. ,
  51648. this.setClearAlpha = function(e) {
  51649. Me = e,
  51650. i(Se.r, Se.g, Se.b, Me)
  51651. }
  51652. ,
  51653. this.clear = function(e, t, i) {
  51654. var n = 0;
  51655. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51656. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51657. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51658. Ge.clear(n)
  51659. }
  51660. ,
  51661. this.clearColor = function() {
  51662. this.clear(!0, !1, !1)
  51663. }
  51664. ,
  51665. this.clearDepth = function() {
  51666. this.clear(!1, !0, !1)
  51667. }
  51668. ,
  51669. this.clearStencil = function() {
  51670. this.clear(!1, !1, !0)
  51671. }
  51672. ,
  51673. this.clearTarget = function(e, t, i, n) {
  51674. this.setRenderTarget(e),
  51675. this.clear(t, i, n)
  51676. }
  51677. ,
  51678. this.resetGLState = o,
  51679. this.dispose = function() {
  51680. te.removeEventListener("webglcontextlost", a, !1)
  51681. }
  51682. ,
  51683. this.renderBufferImmediate = function(e, t, i) {
  51684. Ye.initAttributes();
  51685. var r = Xe.get(e);
  51686. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51687. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51688. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51689. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51690. var o = t.getAttributes();
  51691. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51692. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51693. Ye.enableAttribute(o.position),
  51694. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51695. e.hasNormals) {
  51696. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51697. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51698. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51699. var l = e.normalArray
  51700. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51701. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51702. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51703. l[a + 0] = c,
  51704. l[a + 1] = h,
  51705. l[a + 2] = u,
  51706. l[a + 3] = c,
  51707. l[a + 4] = h,
  51708. l[a + 5] = u,
  51709. l[a + 6] = c,
  51710. l[a + 7] = h,
  51711. l[a + 8] = u
  51712. }
  51713. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51714. Ye.enableAttribute(o.normal),
  51715. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51716. }
  51717. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51718. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51719. Ye.enableAttribute(o.uv),
  51720. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51721. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51722. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51723. Ye.enableAttribute(o.color),
  51724. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51725. Ye.disableUnusedAttributes(),
  51726. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51727. e.count = 0
  51728. }
  51729. ,
  51730. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51731. E(o);
  51732. var l = w(e, i, o, a)
  51733. , c = !1
  51734. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51735. h !== Ee && (Ee = h,
  51736. c = !0);
  51737. var u = a.morphTargetInfluences;
  51738. if (void 0 !== u) {
  51739. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51740. var v = u[p];
  51741. d.push([v, p])
  51742. }
  51743. d.sort(g),
  51744. d.length > 8 && (d.length = 8);
  51745. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51746. var v = d[p];
  51747. if (fe[p] = v[0],
  51748. 0 !== v[0]) {
  51749. var y = v[1];
  51750. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51751. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51752. } else
  51753. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51754. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51755. }
  51756. var C = l.getUniforms();
  51757. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51758. c = !0
  51759. }
  51760. var y = r.index
  51761. , I = r.attributes.position;
  51762. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51763. var b;
  51764. null !== y ? (b = Je,
  51765. b.setIndex(y)) : b = Qe,
  51766. c && (f(o, l, r),
  51767. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51768. var _ = 0
  51769. , T = 1 / 0;
  51770. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51771. var x = r.drawRange.start
  51772. , S = r.drawRange.count
  51773. , M = null !== s ? s.start : 0
  51774. , R = null !== s ? s.count : 1 / 0
  51775. , P = Math.max(_, x, M)
  51776. , O = Math.min(_ + T, x + S, M + R) - 1
  51777. , L = Math.max(0, O - P + 1);
  51778. if (a instanceof n.Mesh)
  51779. if (o.wireframe === !0)
  51780. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51781. b.setMode(Ge.LINES);
  51782. else
  51783. switch (a.drawMode) {
  51784. case n.TrianglesDrawMode:
  51785. b.setMode(Ge.TRIANGLES);
  51786. break;
  51787. case n.TriangleStripDrawMode:
  51788. b.setMode(Ge.TRIANGLE_STRIP);
  51789. break;
  51790. case n.TriangleFanDrawMode:
  51791. b.setMode(Ge.TRIANGLE_FAN)
  51792. }
  51793. else if (a instanceof n.Line) {
  51794. var D = o.linewidth;
  51795. void 0 === D && (D = 1),
  51796. Ye.setLineWidth(D * t()),
  51797. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51798. } else
  51799. a instanceof n.Points && b.setMode(Ge.POINTS);
  51800. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51801. }
  51802. ,
  51803. this.render = function(e, t, i, r) {
  51804. if (t instanceof n.Camera == !1)
  51805. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51806. var o = e.fog;
  51807. if (Ee = "",
  51808. Ie = -1,
  51809. be = null,
  51810. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51811. null === t.parent && t.updateMatrixWorld(),
  51812. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51813. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51814. Be.setFromMatrix(Fe),
  51815. ce.length = 0,
  51816. ue = -1,
  51817. pe = -1,
  51818. ge.length = 0,
  51819. me.length = 0,
  51820. y(e, t),
  51821. he.length = ue + 1,
  51822. de.length = pe + 1,
  51823. ve.sortObjects === !0 && (he.sort(m),
  51824. de.sort(v)),
  51825. U(ce, t),
  51826. $e.render(e, t),
  51827. He.calls = 0,
  51828. He.vertices = 0,
  51829. He.faces = 0,
  51830. He.points = 0,
  51831. void 0 === i && (i = null),
  51832. this.setRenderTarget(i),
  51833. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51834. e.overrideMaterial) {
  51835. var a = e.overrideMaterial;
  51836. C(he, t, o, a),
  51837. C(de, t, o, a)
  51838. } else
  51839. Ye.setBlending(n.NoBlending),
  51840. C(he, t, o),
  51841. C(de, t, o);
  51842. if (et.render(e, t),
  51843. tt.render(e, t, Te),
  51844. i) {
  51845. var s = i.texture;
  51846. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51847. }
  51848. Ye.setDepthTest(!0),
  51849. Ye.setDepthWrite(!0),
  51850. Ye.setColorWrite(!0)
  51851. }
  51852. ,
  51853. this.setFaceCulling = function(e, t) {
  51854. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51855. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51856. Ye.enable(Ge.CULL_FACE))
  51857. }
  51858. ,
  51859. this.setTexture = function(e, t) {
  51860. var i = Xe.get(e);
  51861. if (e.version > 0 && i.__version !== e.version) {
  51862. var n = e.image;
  51863. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51864. }
  51865. Ye.activeTexture(Ge.TEXTURE0 + t),
  51866. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51867. }
  51868. ,
  51869. this.getCurrentRenderTarget = function() {
  51870. return ye
  51871. }
  51872. ,
  51873. this.setRenderTarget = function(e) {
  51874. ye = e,
  51875. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51876. var t, i = e instanceof n.WebGLRenderTargetCube;
  51877. if (e) {
  51878. var r = Xe.get(e);
  51879. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51880. we.copy(e.scissor),
  51881. _e = e.scissorTest,
  51882. Te.copy(e.viewport)
  51883. } else
  51884. t = null,
  51885. we.copy(Le).multiplyScalar(Oe),
  51886. _e = De,
  51887. Te.copy(Ne).multiplyScalar(Oe);
  51888. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51889. Ce = t),
  51890. Ye.scissor(we),
  51891. Ye.setScissorTest(_e),
  51892. Ye.viewport(Te),
  51893. i) {
  51894. var o = Xe.get(e.texture);
  51895. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51896. }
  51897. }
  51898. ,
  51899. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51900. if (e instanceof n.WebGLRenderTarget == !1)
  51901. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51902. var s = Xe.get(e).__webglFramebuffer;
  51903. if (s) {
  51904. var l = !1;
  51905. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51906. l = !0);
  51907. try {
  51908. var c = e.texture;
  51909. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51910. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51911. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51912. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51913. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51914. } finally {
  51915. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51916. }
  51917. }
  51918. }
  51919. }
  51920. ,
  51921. n.WebGLRenderTarget = function(e, t, i) {
  51922. this.uuid = n.Math.generateUUID(),
  51923. this.width = e,
  51924. this.height = t,
  51925. this.scissor = new n.Vector4(0,0,e,t),
  51926. this.scissorTest = !1,
  51927. this.viewport = new n.Vector4(0,0,e,t),
  51928. i = i || {},
  51929. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51930. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51931. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51932. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51933. }
  51934. ,
  51935. n.WebGLRenderTarget.prototype = {
  51936. constructor: n.WebGLRenderTarget,
  51937. setSize: function(e, t) {
  51938. this.width === e && this.height === t || (this.width = e,
  51939. this.height = t,
  51940. this.dispose()),
  51941. this.viewport.set(0, 0, e, t),
  51942. this.scissor.set(0, 0, e, t)
  51943. },
  51944. clone: function() {
  51945. return (new this.constructor).copy(this)
  51946. },
  51947. copy: function(e) {
  51948. return this.width = e.width,
  51949. this.height = e.height,
  51950. this.viewport.copy(e.viewport),
  51951. this.texture = e.texture.clone(),
  51952. this.depthBuffer = e.depthBuffer,
  51953. this.stencilBuffer = e.stencilBuffer,
  51954. this
  51955. },
  51956. dispose: function() {
  51957. this.dispatchEvent({
  51958. type: "dispose"
  51959. })
  51960. }
  51961. },
  51962. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51963. n.WebGLRenderTargetCube = function(e, t, i) {
  51964. n.WebGLRenderTarget.call(this, e, t, i),
  51965. this.activeCubeFace = 0,
  51966. this.activeMipMapLevel = 0
  51967. }
  51968. ,
  51969. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51970. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51971. n.WebGLBufferRenderer = function(e, t, i) {
  51972. function r(e) {
  51973. s = e
  51974. }
  51975. function o(t, n) {
  51976. e.drawArrays(s, t, n),
  51977. i.calls++,
  51978. i.vertices += n,
  51979. s === e.TRIANGLES && (i.faces += n / 3)
  51980. }
  51981. function a(r) {
  51982. var o = t.get("ANGLE_instanced_arrays");
  51983. if (null === o)
  51984. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51985. var a = r.attributes.position
  51986. , l = 0;
  51987. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51988. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51989. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51990. i.calls++,
  51991. i.vertices += l * r.maxInstancedCount,
  51992. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51993. }
  51994. var s;
  51995. this.setMode = r,
  51996. this.render = o,
  51997. this.renderInstances = a
  51998. }
  51999. ,
  52000. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52001. function n(e) {
  52002. s = e
  52003. }
  52004. function r(i) {
  52005. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52006. c = 4) : (l = e.UNSIGNED_SHORT,
  52007. c = 2)
  52008. }
  52009. function o(t, n) {
  52010. e.drawElements(s, n, l, t * c),
  52011. i.calls++,
  52012. i.vertices += n,
  52013. s === e.TRIANGLES && (i.faces += n / 3)
  52014. }
  52015. function a(n, r, o) {
  52016. var a = t.get("ANGLE_instanced_arrays");
  52017. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52018. i.calls++,
  52019. i.vertices += o * n.maxInstancedCount,
  52020. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52021. }
  52022. var s, l, c;
  52023. this.setMode = n,
  52024. this.setIndex = r,
  52025. this.render = o,
  52026. this.renderInstances = a
  52027. }
  52028. ,
  52029. n.WebGLExtensions = function(e) {
  52030. var t = {};
  52031. this.get = function(i) {
  52032. if (void 0 !== t[i])
  52033. return t[i];
  52034. var n;
  52035. switch (i) {
  52036. case "EXT_texture_filter_anisotropic":
  52037. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52038. break;
  52039. case "WEBGL_compressed_texture_s3tc":
  52040. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52041. break;
  52042. case "WEBGL_compressed_texture_pvrtc":
  52043. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52044. break;
  52045. case "WEBGL_compressed_texture_etc1":
  52046. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52047. break;
  52048. default:
  52049. n = e.getExtension(i)
  52050. }
  52051. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52052. t[i] = n,
  52053. n
  52054. }
  52055. }
  52056. ,
  52057. n.WebGLCapabilities = function(e, t, i) {
  52058. function n(t) {
  52059. if ("highp" === t) {
  52060. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52061. return "highp";
  52062. t = "mediump"
  52063. }
  52064. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52065. }
  52066. this.getMaxPrecision = n,
  52067. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52068. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52069. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52070. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52071. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52072. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52073. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52074. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52075. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52076. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52077. this.vertexTextures = this.maxVertexTextures > 0,
  52078. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52079. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52080. var r = n(this.precision);
  52081. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52082. this.precision = r),
  52083. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52084. }
  52085. ,
  52086. n.WebGLGeometries = function(e, t, i) {
  52087. function r(e) {
  52088. var t = e.geometry;
  52089. if (void 0 !== h[t.id])
  52090. return h[t.id];
  52091. t.addEventListener("dispose", o);
  52092. var r;
  52093. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52094. r = t._bufferGeometry),
  52095. h[t.id] = r,
  52096. i.memory.geometries++,
  52097. r
  52098. }
  52099. function o(e) {
  52100. var n = e.target
  52101. , r = h[n.id];
  52102. null !== r.index && s(r.index),
  52103. l(r.attributes),
  52104. n.removeEventListener("dispose", o),
  52105. delete h[n.id];
  52106. var a = t.get(n);
  52107. a.wireframe && s(a.wireframe),
  52108. t.delete(n);
  52109. var c = t.get(r);
  52110. c.wireframe && s(c.wireframe),
  52111. t.delete(r),
  52112. i.memory.geometries--
  52113. }
  52114. function a(e) {
  52115. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52116. }
  52117. function s(t) {
  52118. var i = a(t);
  52119. void 0 !== i && (e.deleteBuffer(i),
  52120. c(t))
  52121. }
  52122. function l(e) {
  52123. for (var t in e)
  52124. s(e[t])
  52125. }
  52126. function c(e) {
  52127. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52128. }
  52129. var h = {};
  52130. this.get = r
  52131. }
  52132. ,
  52133. n.WebGLLights = function() {
  52134. var e = {};
  52135. this.get = function(t) {
  52136. if (void 0 !== e[t.id])
  52137. return e[t.id];
  52138. var i;
  52139. switch (t.type) {
  52140. case "DirectionalLight":
  52141. i = {
  52142. direction: new n.Vector3,
  52143. color: new n.Color,
  52144. shadow: !1,
  52145. shadowBias: 0,
  52146. shadowRadius: 1,
  52147. shadowMapSize: new n.Vector2
  52148. };
  52149. break;
  52150. case "SpotLight":
  52151. i = {
  52152. position: new n.Vector3,
  52153. direction: new n.Vector3,
  52154. color: new n.Color,
  52155. distance: 0,
  52156. coneCos: 0,
  52157. penumbraCos: 0,
  52158. decay: 0,
  52159. shadow: !1,
  52160. shadowBias: 0,
  52161. shadowRadius: 1,
  52162. shadowMapSize: new n.Vector2
  52163. };
  52164. break;
  52165. case "PointLight":
  52166. i = {
  52167. position: new n.Vector3,
  52168. color: new n.Color,
  52169. distance: 0,
  52170. decay: 0,
  52171. shadow: !1,
  52172. shadowBias: 0,
  52173. shadowRadius: 1,
  52174. shadowMapSize: new n.Vector2
  52175. };
  52176. break;
  52177. case "HemisphereLight":
  52178. i = {
  52179. direction: new n.Vector3,
  52180. skyColor: new n.Color,
  52181. groundColor: new n.Color
  52182. }
  52183. }
  52184. return e[t.id] = i,
  52185. i
  52186. }
  52187. }
  52188. ,
  52189. n.WebGLObjects = function(e, t, i) {
  52190. function r(t) {
  52191. var i = u.get(t);
  52192. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52193. var r = i.index
  52194. , a = i.attributes;
  52195. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52196. for (var s in a)
  52197. o(a[s], e.ARRAY_BUFFER);
  52198. var l = i.morphAttributes;
  52199. for (var s in l)
  52200. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52201. o(c[h], e.ARRAY_BUFFER);
  52202. return i
  52203. }
  52204. function o(e, i) {
  52205. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52206. , o = t.get(r);
  52207. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52208. }
  52209. function a(t, i, n) {
  52210. t.__webglBuffer = e.createBuffer(),
  52211. e.bindBuffer(n, t.__webglBuffer);
  52212. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52213. e.bufferData(n, i.array, r),
  52214. t.version = i.version
  52215. }
  52216. function s(t, i, n) {
  52217. e.bindBuffer(n, t.__webglBuffer),
  52218. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52219. i.updateRange.count = 0),
  52220. t.version = i.version
  52221. }
  52222. function l(e) {
  52223. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52224. }
  52225. function c(i) {
  52226. var r = t.get(i);
  52227. if (void 0 !== r.wireframe)
  52228. return r.wireframe;
  52229. var a = []
  52230. , s = i.index
  52231. , l = i.attributes
  52232. , c = l.position;
  52233. if (null !== s)
  52234. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52235. var g = d[p + 0]
  52236. , m = d[p + 1]
  52237. , v = d[p + 2];
  52238. h(u, g, m) && a.push(g, m),
  52239. h(u, m, v) && a.push(m, v),
  52240. h(u, v, g) && a.push(v, g)
  52241. }
  52242. else
  52243. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52244. var g = p + 0
  52245. , m = p + 1
  52246. , v = p + 2;
  52247. a.push(g, m, m, v, v, g)
  52248. }
  52249. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52250. , y = new n.BufferAttribute(new A(a),1);
  52251. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52252. r.wireframe = y,
  52253. y
  52254. }
  52255. function h(e, t, i) {
  52256. if (t > i) {
  52257. var n = t;
  52258. t = i,
  52259. i = n
  52260. }
  52261. var r = e[t];
  52262. return void 0 === r ? (e[t] = [i],
  52263. !0) : r.indexOf(i) === -1 && (r.push(i),
  52264. !0)
  52265. }
  52266. var u = new n.WebGLGeometries(e,t,i);
  52267. this.getAttributeBuffer = l,
  52268. this.getWireframeAttribute = c,
  52269. this.update = r
  52270. }
  52271. ,
  52272. n.WebGLProgram = function() {
  52273. function e(e) {
  52274. switch (e) {
  52275. case n.LinearEncoding:
  52276. return ["Linear", "( value )"];
  52277. case n.sRGBEncoding:
  52278. return ["sRGB", "( value )"];
  52279. case n.RGBEEncoding:
  52280. return ["RGBE", "( value )"];
  52281. case n.RGBM7Encoding:
  52282. return ["RGBM", "( value, 7.0 )"];
  52283. case n.RGBM16Encoding:
  52284. return ["RGBM", "( value, 16.0 )"];
  52285. case n.RGBDEncoding:
  52286. return ["RGBD", "( value, 256.0 )"];
  52287. case n.GammaEncoding:
  52288. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52289. default:
  52290. throw new Error("unsupported encoding: " + e)
  52291. }
  52292. }
  52293. function t(t, i) {
  52294. var n = e(i);
  52295. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52296. }
  52297. function i(t, i) {
  52298. var n = e(i);
  52299. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52300. }
  52301. function r(e, t) {
  52302. var i;
  52303. switch (t) {
  52304. case n.LinearToneMapping:
  52305. i = "Linear";
  52306. break;
  52307. case n.ReinhardToneMapping:
  52308. i = "Reinhard";
  52309. break;
  52310. case n.Uncharted2ToneMapping:
  52311. i = "Uncharted2";
  52312. break;
  52313. case n.CineonToneMapping:
  52314. i = "OptimizedCineon";
  52315. break;
  52316. default:
  52317. throw new Error("unsupported toneMapping: " + t)
  52318. }
  52319. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52320. }
  52321. function o(e, t, i) {
  52322. e = e || {};
  52323. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52324. return n.filter(c).join("\n")
  52325. }
  52326. function a(e) {
  52327. var t = [];
  52328. for (var i in e) {
  52329. var n = e[i];
  52330. n !== !1 && t.push("#define " + i + " " + n)
  52331. }
  52332. return t.join("\n")
  52333. }
  52334. function s(e, t, i) {
  52335. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52336. var a = e.getActiveUniform(t, o)
  52337. , s = a.name
  52338. , l = e.getUniformLocation(t, s)
  52339. , c = f.exec(s);
  52340. if (c) {
  52341. var h = c[1]
  52342. , u = c[2]
  52343. , d = n[h];
  52344. d || (d = n[h] = {}),
  52345. d[u] = l
  52346. } else if (c = g.exec(s)) {
  52347. var p = c[1]
  52348. , v = c[2]
  52349. , A = c[3]
  52350. , y = n[p];
  52351. y || (y = n[p] = []);
  52352. var C = y[v];
  52353. C || (C = y[v] = {}),
  52354. C[A] = l
  52355. } else if (c = m.exec(s)) {
  52356. var p = c[1];
  52357. n[p] = l
  52358. } else
  52359. n[s] = l
  52360. }
  52361. return n
  52362. }
  52363. function l(e, t, i) {
  52364. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52365. var a = e.getActiveAttrib(t, o)
  52366. , s = a.name;
  52367. n[s] = e.getAttribLocation(t, s)
  52368. }
  52369. return n
  52370. }
  52371. function c(e) {
  52372. return "" !== e
  52373. }
  52374. function h(e, t) {
  52375. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52376. }
  52377. function u(e) {
  52378. function t(e, t) {
  52379. var i = n.ShaderChunk[t];
  52380. if (void 0 === i)
  52381. throw new Error("Can not resolve #include <" + t + ">");
  52382. return u(i)
  52383. }
  52384. var i = /#include +<([\w\d.]+)>/g;
  52385. return e.replace(i, t)
  52386. }
  52387. function d(e) {
  52388. function t(e, t, i, n) {
  52389. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52390. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52391. return r
  52392. }
  52393. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52394. return e.replace(i, t)
  52395. }
  52396. var p = 0
  52397. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52398. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52399. , m = /^([\w\d_]+)\[0\]$/;
  52400. return function(e, f, g, m) {
  52401. var v = e.context
  52402. , A = g.extensions
  52403. , y = g.defines
  52404. , C = g.__webglShader.vertexShader
  52405. , I = g.__webglShader.fragmentShader
  52406. , E = "SHADOWMAP_TYPE_BASIC";
  52407. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52408. var b = "ENVMAP_TYPE_CUBE"
  52409. , w = "ENVMAP_MODE_REFLECTION"
  52410. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52411. if (m.envMap) {
  52412. switch (g.envMap.mapping) {
  52413. case n.CubeReflectionMapping:
  52414. case n.CubeRefractionMapping:
  52415. b = "ENVMAP_TYPE_CUBE";
  52416. break;
  52417. case n.CubeUVReflectionMapping:
  52418. case n.CubeUVRefractionMapping:
  52419. b = "ENVMAP_TYPE_CUBE_UV";
  52420. break;
  52421. case n.EquirectangularReflectionMapping:
  52422. case n.EquirectangularRefractionMapping:
  52423. b = "ENVMAP_TYPE_EQUIREC";
  52424. break;
  52425. case n.SphericalReflectionMapping:
  52426. b = "ENVMAP_TYPE_SPHERE"
  52427. }
  52428. switch (g.envMap.mapping) {
  52429. case n.CubeRefractionMapping:
  52430. case n.EquirectangularRefractionMapping:
  52431. w = "ENVMAP_MODE_REFRACTION"
  52432. }
  52433. switch (g.combine) {
  52434. case n.MultiplyOperation:
  52435. _ = "ENVMAP_BLENDING_MULTIPLY";
  52436. break;
  52437. case n.MixOperation:
  52438. _ = "ENVMAP_BLENDING_MIX";
  52439. break;
  52440. case n.AddOperation:
  52441. _ = "ENVMAP_BLENDING_ADD"
  52442. }
  52443. }
  52444. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52445. g instanceof n.RawShaderMaterial ? (T = "",
  52446. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52447. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52448. C = u(C, m),
  52449. C = h(C, m),
  52450. I = u(I, m),
  52451. I = h(I, m),
  52452. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52453. I = d(I));
  52454. var O = T + C
  52455. , L = x + I
  52456. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52457. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52458. v.attachShader(P, D),
  52459. v.attachShader(P, N),
  52460. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52461. v.linkProgram(P);
  52462. var B = v.getProgramInfoLog(P)
  52463. , F = v.getShaderInfoLog(D)
  52464. , V = v.getShaderInfoLog(N)
  52465. , U = !0
  52466. , k = !0;
  52467. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52468. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52469. k && (this.diagnostics = {
  52470. runnable: U,
  52471. material: g,
  52472. programLog: B,
  52473. vertexShader: {
  52474. log: F,
  52475. prefix: T
  52476. },
  52477. fragmentShader: {
  52478. log: V,
  52479. prefix: x
  52480. }
  52481. }),
  52482. v.deleteShader(D),
  52483. v.deleteShader(N);
  52484. var H;
  52485. this.getUniforms = function() {
  52486. return void 0 === H && (H = s(v, P)),
  52487. H
  52488. }
  52489. ;
  52490. var G;
  52491. return this.getAttributes = function() {
  52492. return void 0 === G && (G = l(v, P)),
  52493. G
  52494. }
  52495. ,
  52496. this.destroy = function() {
  52497. v.deleteProgram(P),
  52498. this.program = void 0
  52499. }
  52500. ,
  52501. Object.defineProperties(this, {
  52502. uniforms: {
  52503. get: function() {
  52504. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52505. this.getUniforms()
  52506. }
  52507. },
  52508. attributes: {
  52509. get: function() {
  52510. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52511. this.getAttributes()
  52512. }
  52513. }
  52514. }),
  52515. this.id = p++,
  52516. this.code = f,
  52517. this.usedTimes = 1,
  52518. this.program = P,
  52519. this.vertexShader = D,
  52520. this.fragmentShader = N,
  52521. this
  52522. }
  52523. }(),
  52524. n.WebGLPrograms = function(e, t) {
  52525. function i(e) {
  52526. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52527. return 1024;
  52528. var i = t.maxVertexUniforms
  52529. , r = Math.floor((i - 20) / 4)
  52530. , o = r;
  52531. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52532. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52533. o
  52534. }
  52535. function r(e, t) {
  52536. var i;
  52537. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52538. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52539. i
  52540. }
  52541. var o = []
  52542. , a = {
  52543. MeshDepthMaterial: "depth",
  52544. MeshNormalMaterial: "normal",
  52545. MeshBasicMaterial: "basic",
  52546. MeshLambertMaterial: "lambert",
  52547. MeshPhongMaterial: "phong",
  52548. MeshStandardMaterial: "standard",
  52549. LineBasicMaterial: "basic",
  52550. LineDashedMaterial: "dashed",
  52551. PointsMaterial: "points"
  52552. }
  52553. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52554. this.getParameters = function(o, s, l, c) {
  52555. var h = a[o.type]
  52556. , u = i(c)
  52557. , d = e.getPrecision();
  52558. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52559. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52560. var p = {
  52561. shaderID: h,
  52562. precision: d,
  52563. supportsVertexTextures: t.vertexTextures,
  52564. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52565. map: !!o.map,
  52566. mapEncoding: r(o.map, e.gammaInput),
  52567. envMap: !!o.envMap,
  52568. envMapMode: o.envMap && o.envMap.mapping,
  52569. envMapEncoding: r(o.envMap, e.gammaInput),
  52570. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52571. lightMap: !!o.lightMap,
  52572. aoMap: !!o.aoMap,
  52573. emissiveMap: !!o.emissiveMap,
  52574. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52575. bumpMap: !!o.bumpMap,
  52576. normalMap: !!o.normalMap,
  52577. displacementMap: !!o.displacementMap,
  52578. roughnessMap: !!o.roughnessMap,
  52579. metalnessMap: !!o.metalnessMap,
  52580. specularMap: !!o.specularMap,
  52581. alphaMap: !!o.alphaMap,
  52582. combine: o.combine,
  52583. vertexColors: o.vertexColors,
  52584. fog: l,
  52585. useFog: o.fog,
  52586. fogExp: l instanceof n.FogExp2,
  52587. flatShading: o.shading === n.FlatShading,
  52588. sizeAttenuation: o.sizeAttenuation,
  52589. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52590. skinning: o.skinning,
  52591. maxBones: u,
  52592. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52593. morphTargets: o.morphTargets,
  52594. morphNormals: o.morphNormals,
  52595. maxMorphTargets: e.maxMorphTargets,
  52596. maxMorphNormals: e.maxMorphNormals,
  52597. numDirLights: s.directional.length,
  52598. numPointLights: s.point.length,
  52599. numSpotLights: s.spot.length,
  52600. numHemiLights: s.hemi.length,
  52601. pointLightShadows: s.shadowsPointLight,
  52602. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52603. shadowMapType: e.shadowMap.type,
  52604. toneMapping: e.toneMapping,
  52605. physicallyCorrectLights: e.physicallyCorrectLights,
  52606. premultipliedAlpha: o.premultipliedAlpha,
  52607. alphaTest: o.alphaTest,
  52608. doubleSided: o.side === n.DoubleSide,
  52609. flipSided: o.side === n.BackSide
  52610. };
  52611. return p
  52612. }
  52613. ,
  52614. this.getProgramCode = function(e, t) {
  52615. var i = [];
  52616. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52617. i.push(e.vertexShader)),
  52618. void 0 !== e.defines)
  52619. for (var n in e.defines)
  52620. i.push(n),
  52621. i.push(e.defines[n]);
  52622. for (var r = 0; r < s.length; r++) {
  52623. var o = s[r];
  52624. i.push(o),
  52625. i.push(t[o])
  52626. }
  52627. return i.join()
  52628. }
  52629. ,
  52630. this.acquireProgram = function(t, i, r) {
  52631. for (var a, s = 0, l = o.length; s < l; s++) {
  52632. var c = o[s];
  52633. if (c.code === r) {
  52634. a = c,
  52635. ++a.usedTimes;
  52636. break
  52637. }
  52638. }
  52639. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52640. o.push(a)),
  52641. a
  52642. }
  52643. ,
  52644. this.releaseProgram = function(e) {
  52645. if (0 === --e.usedTimes) {
  52646. var t = o.indexOf(e);
  52647. o[t] = o[o.length - 1],
  52648. o.pop(),
  52649. e.destroy()
  52650. }
  52651. }
  52652. ,
  52653. this.programs = o
  52654. }
  52655. ,
  52656. n.WebGLProperties = function() {
  52657. var e = {};
  52658. this.get = function(t) {
  52659. var i = t.uuid
  52660. , n = e[i];
  52661. return void 0 === n && (n = {},
  52662. e[i] = n),
  52663. n
  52664. }
  52665. ,
  52666. this.delete = function(t) {
  52667. delete e[t.uuid]
  52668. }
  52669. ,
  52670. this.clear = function() {
  52671. e = {}
  52672. }
  52673. }
  52674. ,
  52675. n.WebGLShader = function() {
  52676. function e(e) {
  52677. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52678. t[i] = i + 1 + ": " + t[i];
  52679. return t.join("\n")
  52680. }
  52681. return function(t, i, n) {
  52682. var r = t.createShader(i);
  52683. return t.shaderSource(r, n),
  52684. t.compileShader(r),
  52685. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52686. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52687. r
  52688. }
  52689. }(),
  52690. n.WebGLShadowMap = function(e, t, i) {
  52691. function r(e, t, i, r) {
  52692. var o = e.geometry
  52693. , a = null
  52694. , s = v
  52695. , l = e.customDepthMaterial;
  52696. if (i && (s = A,
  52697. l = e.customDistanceMaterial),
  52698. l)
  52699. a = l;
  52700. else {
  52701. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52702. , h = e instanceof n.SkinnedMesh && t.skinning
  52703. , u = 0;
  52704. c && (u |= f),
  52705. h && (u |= g),
  52706. a = s[u]
  52707. }
  52708. return a.visible = t.visible,
  52709. a.wireframe = t.wireframe,
  52710. a.wireframeLinewidth = t.wireframeLinewidth,
  52711. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52712. a
  52713. }
  52714. function o(e, t, i) {
  52715. if (e.visible !== !1) {
  52716. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52717. var r = e.material;
  52718. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52719. p.push(e))
  52720. }
  52721. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52722. o(a[s], t, i)
  52723. }
  52724. }
  52725. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52726. var x = 0 !== (T & f)
  52727. , S = 0 !== (T & g)
  52728. , M = new n.ShaderMaterial({
  52729. uniforms: b,
  52730. vertexShader: E.vertexShader,
  52731. fragmentShader: E.fragmentShader,
  52732. morphTargets: x,
  52733. skinning: S
  52734. });
  52735. v[T] = M;
  52736. var R = new n.ShaderMaterial({
  52737. defines: {
  52738. USE_SHADOWMAP: ""
  52739. },
  52740. uniforms: _,
  52741. vertexShader: w.vertexShader,
  52742. fragmentShader: w.fragmentShader,
  52743. morphTargets: x,
  52744. skinning: S
  52745. });
  52746. A[T] = R
  52747. }
  52748. var P = this;
  52749. this.enabled = !1,
  52750. this.autoUpdate = !0,
  52751. this.needsUpdate = !1,
  52752. this.type = n.PCFShadowMap,
  52753. this.cullFace = n.CullFaceFront,
  52754. this.render = function(f, g) {
  52755. var m, v, A = t.shadows;
  52756. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52757. s.clearColor(1, 1, 1, 1),
  52758. s.disable(a.BLEND),
  52759. s.enable(a.CULL_FACE),
  52760. a.frontFace(a.CCW),
  52761. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52762. s.setDepthTest(!0),
  52763. s.setScissorTest(!1);
  52764. for (var E = 0, b = A.length; E < b; E++) {
  52765. var w = A[E]
  52766. , _ = w.shadow
  52767. , T = _.camera;
  52768. if (h.copy(_.mapSize),
  52769. w instanceof n.PointLight) {
  52770. m = 6,
  52771. v = !0;
  52772. var x = h.x
  52773. , S = h.y;
  52774. I[0].set(2 * x, S, x, S),
  52775. I[1].set(0, S, x, S),
  52776. I[2].set(3 * x, S, x, S),
  52777. I[3].set(x, S, x, S),
  52778. I[4].set(3 * x, 0, x, S),
  52779. I[5].set(x, 0, x, S),
  52780. h.x *= 4,
  52781. h.y *= 2
  52782. } else
  52783. m = 1,
  52784. v = !1;
  52785. if (null === _.map) {
  52786. var M = {
  52787. minFilter: n.NearestFilter,
  52788. magFilter: n.NearestFilter,
  52789. format: n.RGBAFormat
  52790. };
  52791. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52792. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52793. T.updateProjectionMatrix()
  52794. }
  52795. var R = _.map
  52796. , O = _.matrix;
  52797. d.setFromMatrixPosition(w.matrixWorld),
  52798. T.position.copy(d),
  52799. e.setRenderTarget(R),
  52800. e.clear();
  52801. for (var L = 0; L < m; L++) {
  52802. if (v) {
  52803. u.copy(T.position),
  52804. u.add(y[L]),
  52805. T.up.copy(C[L]),
  52806. T.lookAt(u);
  52807. var D = I[L];
  52808. s.viewport(D)
  52809. } else
  52810. u.setFromMatrixPosition(w.target.matrixWorld),
  52811. T.lookAt(u);
  52812. T.updateMatrixWorld(),
  52813. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52814. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52815. O.multiply(T.projectionMatrix),
  52816. O.multiply(T.matrixWorldInverse),
  52817. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52818. l.setFromMatrix(c),
  52819. p.length = 0,
  52820. o(f, g, T);
  52821. for (var N = 0, B = p.length; N < B; N++) {
  52822. var F = p[N]
  52823. , V = i.update(F)
  52824. , U = F.material;
  52825. if (U instanceof n.MultiMaterial)
  52826. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52827. var W = k[G]
  52828. , j = H[W.materialIndex];
  52829. if (j.visible === !0) {
  52830. var Y = r(F, j, v, d);
  52831. e.renderBufferDirect(T, null, V, Y, F, W)
  52832. }
  52833. }
  52834. else {
  52835. var Y = r(F, U, v, d);
  52836. e.renderBufferDirect(T, null, V, Y, F, null)
  52837. }
  52838. }
  52839. }
  52840. }
  52841. var X = e.getClearColor()
  52842. , Z = e.getClearAlpha();
  52843. e.setClearColor(X, Z),
  52844. s.enable(a.BLEND),
  52845. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52846. P.needsUpdate = !1
  52847. }
  52848. }
  52849. }
  52850. ,
  52851. n.WebGLState = function(e, t, i) {
  52852. var r = this
  52853. , o = new n.Vector4
  52854. , a = new Uint8Array(16)
  52855. , s = new Uint8Array(16)
  52856. , l = new Uint8Array(16)
  52857. , c = {}
  52858. , h = null
  52859. , u = null
  52860. , d = null
  52861. , p = null
  52862. , f = null
  52863. , g = null
  52864. , m = null
  52865. , v = null
  52866. , A = !1
  52867. , y = null
  52868. , C = null
  52869. , I = null
  52870. , E = null
  52871. , b = null
  52872. , w = null
  52873. , _ = null
  52874. , T = null
  52875. , x = null
  52876. , S = null
  52877. , M = null
  52878. , R = null
  52879. , P = null
  52880. , O = null
  52881. , L = null
  52882. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52883. , N = void 0
  52884. , B = {}
  52885. , F = new n.Vector4
  52886. , V = null
  52887. , U = null
  52888. , k = new n.Vector4
  52889. , H = new n.Vector4
  52890. , G = e.createTexture();
  52891. e.bindTexture(e.TEXTURE_2D, G),
  52892. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52893. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52894. this.init = function() {
  52895. this.clearColor(0, 0, 0, 1),
  52896. this.clearDepth(1),
  52897. this.clearStencil(0),
  52898. this.enable(e.DEPTH_TEST),
  52899. e.depthFunc(e.LEQUAL),
  52900. e.frontFace(e.CCW),
  52901. e.cullFace(e.BACK),
  52902. this.enable(e.CULL_FACE),
  52903. this.enable(e.BLEND),
  52904. e.blendEquation(e.FUNC_ADD),
  52905. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52906. }
  52907. ,
  52908. this.initAttributes = function() {
  52909. for (var e = 0, t = a.length; e < t; e++)
  52910. a[e] = 0
  52911. }
  52912. ,
  52913. this.enableAttribute = function(i) {
  52914. if (a[i] = 1,
  52915. 0 === s[i] && (e.enableVertexAttribArray(i),
  52916. s[i] = 1),
  52917. 0 !== l[i]) {
  52918. var n = t.get("ANGLE_instanced_arrays");
  52919. n.vertexAttribDivisorANGLE(i, 0),
  52920. l[i] = 0
  52921. }
  52922. }
  52923. ,
  52924. this.enableAttributeAndDivisor = function(t, i, n) {
  52925. a[t] = 1,
  52926. 0 === s[t] && (e.enableVertexAttribArray(t),
  52927. s[t] = 1),
  52928. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52929. l[t] = i)
  52930. }
  52931. ,
  52932. this.disableUnusedAttributes = function() {
  52933. for (var t = 0, i = s.length; t < i; t++)
  52934. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52935. s[t] = 0)
  52936. }
  52937. ,
  52938. this.enable = function(t) {
  52939. c[t] !== !0 && (e.enable(t),
  52940. c[t] = !0)
  52941. }
  52942. ,
  52943. this.disable = function(t) {
  52944. c[t] !== !1 && (e.disable(t),
  52945. c[t] = !1)
  52946. }
  52947. ,
  52948. this.getCompressedTextureFormats = function() {
  52949. if (null === h && (h = [],
  52950. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52951. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52952. h.push(i[n]);
  52953. return h
  52954. }
  52955. ,
  52956. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52957. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52958. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52959. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52960. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52961. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52962. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52963. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52964. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52965. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52966. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52967. u = t,
  52968. A = h),
  52969. t === n.CustomBlending ? (s = s || r,
  52970. l = l || o,
  52971. c = c || a,
  52972. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52973. d = r,
  52974. g = s),
  52975. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52976. p = o,
  52977. f = a,
  52978. m = l,
  52979. v = c)) : (d = null,
  52980. p = null,
  52981. f = null,
  52982. g = null,
  52983. m = null,
  52984. v = null)
  52985. }
  52986. ,
  52987. this.setDepthFunc = function(t) {
  52988. if (y !== t) {
  52989. if (t)
  52990. switch (t) {
  52991. case n.NeverDepth:
  52992. e.depthFunc(e.NEVER);
  52993. break;
  52994. case n.AlwaysDepth:
  52995. e.depthFunc(e.ALWAYS);
  52996. break;
  52997. case n.LessDepth:
  52998. e.depthFunc(e.LESS);
  52999. break;
  53000. case n.LessEqualDepth:
  53001. e.depthFunc(e.LEQUAL);
  53002. break;
  53003. case n.EqualDepth:
  53004. e.depthFunc(e.EQUAL);
  53005. break;
  53006. case n.GreaterEqualDepth:
  53007. e.depthFunc(e.GEQUAL);
  53008. break;
  53009. case n.GreaterDepth:
  53010. e.depthFunc(e.GREATER);
  53011. break;
  53012. case n.NotEqualDepth:
  53013. e.depthFunc(e.NOTEQUAL);
  53014. break;
  53015. default:
  53016. e.depthFunc(e.LEQUAL)
  53017. }
  53018. else
  53019. e.depthFunc(e.LEQUAL);
  53020. y = t
  53021. }
  53022. }
  53023. ,
  53024. this.setDepthTest = function(t) {
  53025. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53026. }
  53027. ,
  53028. this.setDepthWrite = function(t) {
  53029. C !== t && (e.depthMask(t),
  53030. C = t)
  53031. }
  53032. ,
  53033. this.setColorWrite = function(t) {
  53034. I !== t && (e.colorMask(t, t, t, t),
  53035. I = t)
  53036. }
  53037. ,
  53038. this.setStencilFunc = function(t, i, n) {
  53039. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53040. b = t,
  53041. w = i,
  53042. _ = n)
  53043. }
  53044. ,
  53045. this.setStencilOp = function(t, i, n) {
  53046. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53047. T = t,
  53048. x = i,
  53049. S = n)
  53050. }
  53051. ,
  53052. this.setStencilTest = function(t) {
  53053. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53054. }
  53055. ,
  53056. this.setStencilWrite = function(t) {
  53057. E !== t && (e.stencilMask(t),
  53058. E = t)
  53059. }
  53060. ,
  53061. this.setFlipSided = function(t) {
  53062. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53063. M = t)
  53064. }
  53065. ,
  53066. this.setLineWidth = function(t) {
  53067. t !== R && (e.lineWidth(t),
  53068. R = t)
  53069. }
  53070. ,
  53071. this.setPolygonOffset = function(t, i, n) {
  53072. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53073. !t || P === i && O === n || (e.polygonOffset(i, n),
  53074. P = i,
  53075. O = n)
  53076. }
  53077. ,
  53078. this.getScissorTest = function() {
  53079. return L
  53080. }
  53081. ,
  53082. this.setScissorTest = function(t) {
  53083. L = t,
  53084. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53085. }
  53086. ,
  53087. this.activeTexture = function(t) {
  53088. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53089. N !== t && (e.activeTexture(t),
  53090. N = t)
  53091. }
  53092. ,
  53093. this.bindTexture = function(t, i) {
  53094. void 0 === N && r.activeTexture();
  53095. var n = B[N];
  53096. void 0 === n && (n = {
  53097. type: void 0,
  53098. texture: void 0
  53099. },
  53100. B[N] = n),
  53101. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53102. n.type = t,
  53103. n.texture = i)
  53104. }
  53105. ,
  53106. this.compressedTexImage2D = function() {
  53107. try {
  53108. e.compressedTexImage2D.apply(e, arguments)
  53109. } catch (e) {
  53110. console.error(e)
  53111. }
  53112. }
  53113. ,
  53114. this.texImage2D = function() {
  53115. try {
  53116. e.texImage2D.apply(e, arguments)
  53117. } catch (e) {
  53118. console.error(e)
  53119. }
  53120. }
  53121. ,
  53122. this.clearColor = function(t, i, n, r) {
  53123. o.set(t, i, n, r),
  53124. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53125. F.copy(o))
  53126. }
  53127. ,
  53128. this.clearDepth = function(t) {
  53129. V !== t && (e.clearDepth(t),
  53130. V = t)
  53131. }
  53132. ,
  53133. this.clearStencil = function(t) {
  53134. U !== t && (e.clearStencil(t),
  53135. U = t)
  53136. }
  53137. ,
  53138. this.scissor = function(t) {
  53139. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53140. k.copy(t))
  53141. }
  53142. ,
  53143. this.viewport = function(t) {
  53144. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53145. H.copy(t))
  53146. }
  53147. ,
  53148. this.reset = function() {
  53149. for (var t = 0; t < s.length; t++)
  53150. 1 === s[t] && (e.disableVertexAttribArray(t),
  53151. s[t] = 0);
  53152. c = {},
  53153. h = null,
  53154. N = void 0,
  53155. B = {},
  53156. u = null,
  53157. I = null,
  53158. C = null,
  53159. E = null,
  53160. M = null
  53161. }
  53162. }
  53163. ,
  53164. n.LensFlarePlugin = function(e, t) {
  53165. function i() {
  53166. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53167. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53168. o = p.createBuffer(),
  53169. a = p.createBuffer(),
  53170. p.bindBuffer(p.ARRAY_BUFFER, o),
  53171. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53172. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53173. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53174. u = p.createTexture(),
  53175. d = p.createTexture(),
  53176. f.bindTexture(p.TEXTURE_2D, u),
  53177. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53178. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53179. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53180. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53181. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53182. f.bindTexture(p.TEXTURE_2D, d),
  53183. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53184. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53185. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53186. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53187. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53188. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53189. var i;
  53190. i = h ? {
  53191. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53192. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53193. } : {
  53194. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53195. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53196. },
  53197. s = r(i),
  53198. l = {
  53199. vertex: p.getAttribLocation(s, "position"),
  53200. uv: p.getAttribLocation(s, "uv")
  53201. },
  53202. c = {
  53203. renderType: p.getUniformLocation(s, "renderType"),
  53204. map: p.getUniformLocation(s, "map"),
  53205. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53206. opacity: p.getUniformLocation(s, "opacity"),
  53207. color: p.getUniformLocation(s, "color"),
  53208. scale: p.getUniformLocation(s, "scale"),
  53209. rotation: p.getUniformLocation(s, "rotation"),
  53210. screenPosition: p.getUniformLocation(s, "screenPosition")
  53211. }
  53212. }
  53213. function r(t) {
  53214. var i = p.createProgram()
  53215. , n = p.createShader(p.FRAGMENT_SHADER)
  53216. , r = p.createShader(p.VERTEX_SHADER)
  53217. , o = "precision " + e.getPrecision() + " float;\n";
  53218. return p.shaderSource(n, o + t.fragmentShader),
  53219. p.shaderSource(r, o + t.vertexShader),
  53220. p.compileShader(n),
  53221. p.compileShader(r),
  53222. p.attachShader(i, n),
  53223. p.attachShader(i, r),
  53224. p.linkProgram(i),
  53225. i
  53226. }
  53227. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53228. this.render = function(r, g, m) {
  53229. if (0 !== t.length) {
  53230. var v = new n.Vector3
  53231. , A = m.w / m.z
  53232. , y = .5 * m.z
  53233. , C = .5 * m.w
  53234. , I = 16 / m.w
  53235. , E = new n.Vector2(I * A,I)
  53236. , b = new n.Vector3(1,1,0)
  53237. , w = new n.Vector2(1,1);
  53238. void 0 === s && i(),
  53239. p.useProgram(s),
  53240. f.initAttributes(),
  53241. f.enableAttribute(l.vertex),
  53242. f.enableAttribute(l.uv),
  53243. f.disableUnusedAttributes(),
  53244. p.uniform1i(c.occlusionMap, 0),
  53245. p.uniform1i(c.map, 1),
  53246. p.bindBuffer(p.ARRAY_BUFFER, o),
  53247. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53248. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53249. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53250. f.disable(p.CULL_FACE),
  53251. f.setDepthWrite(!1);
  53252. for (var _ = 0, T = t.length; _ < T; _++) {
  53253. I = 16 / m.w,
  53254. E.set(I * A, I);
  53255. var x = t[_];
  53256. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53257. v.applyMatrix4(g.matrixWorldInverse),
  53258. v.applyProjection(g.projectionMatrix),
  53259. b.copy(v),
  53260. w.x = b.x * y + y,
  53261. w.y = b.y * C + C,
  53262. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53263. f.activeTexture(p.TEXTURE0),
  53264. f.bindTexture(p.TEXTURE_2D, null),
  53265. f.activeTexture(p.TEXTURE1),
  53266. f.bindTexture(p.TEXTURE_2D, u),
  53267. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53268. p.uniform1i(c.renderType, 0),
  53269. p.uniform2f(c.scale, E.x, E.y),
  53270. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53271. f.disable(p.BLEND),
  53272. f.enable(p.DEPTH_TEST),
  53273. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53274. f.activeTexture(p.TEXTURE0),
  53275. f.bindTexture(p.TEXTURE_2D, d),
  53276. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53277. p.uniform1i(c.renderType, 1),
  53278. f.disable(p.DEPTH_TEST),
  53279. f.activeTexture(p.TEXTURE1),
  53280. f.bindTexture(p.TEXTURE_2D, u),
  53281. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53282. x.positionScreen.copy(b),
  53283. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53284. p.uniform1i(c.renderType, 2),
  53285. f.enable(p.BLEND);
  53286. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53287. var R = x.lensFlares[S];
  53288. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53289. b.y = R.y,
  53290. b.z = R.z,
  53291. I = R.size * R.scale / m.w,
  53292. E.x = I * A,
  53293. E.y = I,
  53294. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53295. p.uniform2f(c.scale, E.x, E.y),
  53296. p.uniform1f(c.rotation, R.rotation),
  53297. p.uniform1f(c.opacity, R.opacity),
  53298. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53299. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53300. e.setTexture(R.texture, 1),
  53301. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53302. }
  53303. }
  53304. }
  53305. f.enable(p.CULL_FACE),
  53306. f.enable(p.DEPTH_TEST),
  53307. f.setDepthWrite(!0),
  53308. e.resetGLState()
  53309. }
  53310. }
  53311. }
  53312. ,
  53313. n.SpritePlugin = function(e, t) {
  53314. function i() {
  53315. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53316. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53317. a = d.createBuffer(),
  53318. s = d.createBuffer(),
  53319. d.bindBuffer(d.ARRAY_BUFFER, a),
  53320. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53321. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53322. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53323. l = r(),
  53324. c = {
  53325. position: d.getAttribLocation(l, "position"),
  53326. uv: d.getAttribLocation(l, "uv")
  53327. },
  53328. h = {
  53329. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53330. uvScale: d.getUniformLocation(l, "uvScale"),
  53331. rotation: d.getUniformLocation(l, "rotation"),
  53332. scale: d.getUniformLocation(l, "scale"),
  53333. color: d.getUniformLocation(l, "color"),
  53334. map: d.getUniformLocation(l, "map"),
  53335. opacity: d.getUniformLocation(l, "opacity"),
  53336. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53337. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53338. fogType: d.getUniformLocation(l, "fogType"),
  53339. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53340. fogNear: d.getUniformLocation(l, "fogNear"),
  53341. fogFar: d.getUniformLocation(l, "fogFar"),
  53342. fogColor: d.getUniformLocation(l, "fogColor"),
  53343. alphaTest: d.getUniformLocation(l, "alphaTest")
  53344. };
  53345. var i = document.createElement("canvas");
  53346. i.width = 8,
  53347. i.height = 8;
  53348. var o = i.getContext("2d");
  53349. o.fillStyle = "white",
  53350. o.fillRect(0, 0, 8, 8),
  53351. u = new n.Texture(i),
  53352. u.needsUpdate = !0
  53353. }
  53354. function r() {
  53355. var t = d.createProgram()
  53356. , i = d.createShader(d.VERTEX_SHADER)
  53357. , n = d.createShader(d.FRAGMENT_SHADER);
  53358. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53359. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53360. d.compileShader(i),
  53361. d.compileShader(n),
  53362. d.attachShader(t, i),
  53363. d.attachShader(t, n),
  53364. d.linkProgram(t),
  53365. t
  53366. }
  53367. function o(e, t) {
  53368. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53369. }
  53370. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53371. this.render = function(r, v) {
  53372. if (0 !== t.length) {
  53373. void 0 === l && i(),
  53374. d.useProgram(l),
  53375. p.initAttributes(),
  53376. p.enableAttribute(c.position),
  53377. p.enableAttribute(c.uv),
  53378. p.disableUnusedAttributes(),
  53379. p.disable(d.CULL_FACE),
  53380. p.enable(d.BLEND),
  53381. d.bindBuffer(d.ARRAY_BUFFER, a),
  53382. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53383. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53384. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53385. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53386. p.activeTexture(d.TEXTURE0),
  53387. d.uniform1i(h.map, 0);
  53388. var A = 0
  53389. , y = 0
  53390. , C = r.fog;
  53391. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53392. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53393. d.uniform1f(h.fogFar, C.far),
  53394. d.uniform1i(h.fogType, 1),
  53395. A = 1,
  53396. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53397. d.uniform1i(h.fogType, 2),
  53398. A = 2,
  53399. y = 2)) : (d.uniform1i(h.fogType, 0),
  53400. A = 0,
  53401. y = 0);
  53402. for (var I = 0, E = t.length; I < E; I++) {
  53403. var b = t[I];
  53404. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53405. b.z = -b.modelViewMatrix.elements[14]
  53406. }
  53407. t.sort(o);
  53408. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53409. var b = t[I]
  53410. , _ = b.material;
  53411. d.uniform1f(h.alphaTest, _.alphaTest),
  53412. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53413. b.matrixWorld.decompose(f, g, m),
  53414. w[0] = m.x,
  53415. w[1] = m.y;
  53416. var T = 0;
  53417. r.fog && _.fog && (T = y),
  53418. A !== T && (d.uniform1i(h.fogType, T),
  53419. A = T),
  53420. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53421. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53422. d.uniform2f(h.uvScale, 1, 1)),
  53423. d.uniform1f(h.opacity, _.opacity),
  53424. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53425. d.uniform1f(h.rotation, _.rotation),
  53426. d.uniform2fv(h.scale, w),
  53427. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53428. p.setDepthTest(_.depthTest),
  53429. p.setDepthWrite(_.depthWrite),
  53430. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53431. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53432. }
  53433. p.enable(d.CULL_FACE),
  53434. e.resetGLState()
  53435. }
  53436. }
  53437. }
  53438. ,
  53439. Object.defineProperties(n.Box2.prototype, {
  53440. empty: {
  53441. value: function() {
  53442. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53443. this.isEmpty()
  53444. }
  53445. },
  53446. isIntersectionBox: {
  53447. value: function(e) {
  53448. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53449. this.intersectsBox(e)
  53450. }
  53451. }
  53452. }),
  53453. Object.defineProperties(n.Box3.prototype, {
  53454. empty: {
  53455. value: function() {
  53456. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53457. this.isEmpty()
  53458. }
  53459. },
  53460. isIntersectionBox: {
  53461. value: function(e) {
  53462. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53463. this.intersectsBox(e)
  53464. }
  53465. },
  53466. isIntersectionSphere: {
  53467. value: function(e) {
  53468. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53469. this.intersectsSphere(e)
  53470. }
  53471. }
  53472. }),
  53473. Object.defineProperties(n.Matrix3.prototype, {
  53474. multiplyVector3: {
  53475. value: function(e) {
  53476. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53477. e.applyMatrix3(this)
  53478. }
  53479. },
  53480. multiplyVector3Array: {
  53481. value: function(e) {
  53482. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53483. this.applyToVector3Array(e)
  53484. }
  53485. }
  53486. }),
  53487. Object.defineProperties(n.Matrix4.prototype, {
  53488. extractPosition: {
  53489. value: function(e) {
  53490. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53491. this.copyPosition(e)
  53492. }
  53493. },
  53494. setRotationFromQuaternion: {
  53495. value: function(e) {
  53496. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53497. this.makeRotationFromQuaternion(e)
  53498. }
  53499. },
  53500. multiplyVector3: {
  53501. value: function(e) {
  53502. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53503. e.applyProjection(this)
  53504. }
  53505. },
  53506. multiplyVector4: {
  53507. value: function(e) {
  53508. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53509. e.applyMatrix4(this)
  53510. }
  53511. },
  53512. multiplyVector3Array: {
  53513. value: function(e) {
  53514. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53515. this.applyToVector3Array(e)
  53516. }
  53517. },
  53518. rotateAxis: {
  53519. value: function(e) {
  53520. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53521. e.transformDirection(this)
  53522. }
  53523. },
  53524. crossVector: {
  53525. value: function(e) {
  53526. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53527. e.applyMatrix4(this)
  53528. }
  53529. },
  53530. translate: {
  53531. value: function(e) {
  53532. console.error("THREE.Matrix4: .translate() has been removed.")
  53533. }
  53534. },
  53535. rotateX: {
  53536. value: function(e) {
  53537. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53538. }
  53539. },
  53540. rotateY: {
  53541. value: function(e) {
  53542. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53543. }
  53544. },
  53545. rotateZ: {
  53546. value: function(e) {
  53547. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53548. }
  53549. },
  53550. rotateByAxis: {
  53551. value: function(e, t) {
  53552. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53553. }
  53554. }
  53555. }),
  53556. Object.defineProperties(n.Plane.prototype, {
  53557. isIntersectionLine: {
  53558. value: function(e) {
  53559. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53560. this.intersectsLine(e)
  53561. }
  53562. }
  53563. }),
  53564. Object.defineProperties(n.Quaternion.prototype, {
  53565. multiplyVector3: {
  53566. value: function(e) {
  53567. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53568. e.applyQuaternion(this)
  53569. }
  53570. }
  53571. }),
  53572. Object.defineProperties(n.Ray.prototype, {
  53573. isIntersectionBox: {
  53574. value: function(e) {
  53575. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53576. this.intersectsBox(e)
  53577. }
  53578. },
  53579. isIntersectionPlane: {
  53580. value: function(e) {
  53581. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53582. this.intersectsPlane(e)
  53583. }
  53584. },
  53585. isIntersectionSphere: {
  53586. value: function(e) {
  53587. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53588. this.intersectsSphere(e)
  53589. }
  53590. }
  53591. }),
  53592. Object.defineProperties(n.Vector3.prototype, {
  53593. setEulerFromRotationMatrix: {
  53594. value: function() {
  53595. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53596. }
  53597. },
  53598. setEulerFromQuaternion: {
  53599. value: function() {
  53600. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53601. }
  53602. },
  53603. getPositionFromMatrix: {
  53604. value: function(e) {
  53605. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53606. this.setFromMatrixPosition(e)
  53607. }
  53608. },
  53609. getScaleFromMatrix: {
  53610. value: function(e) {
  53611. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53612. this.setFromMatrixScale(e)
  53613. }
  53614. },
  53615. getColumnFromMatrix: {
  53616. value: function(e, t) {
  53617. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53618. this.setFromMatrixColumn(e, t)
  53619. }
  53620. }
  53621. }),
  53622. n.Face4 = function(e, t, i, r, o, a, s) {
  53623. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53624. new n.Face3(e,t,i,o,a,s)
  53625. }
  53626. ,
  53627. n.Vertex = function(e, t, i) {
  53628. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53629. new n.Vector3(e,t,i)
  53630. }
  53631. ,
  53632. Object.defineProperties(n.Object3D.prototype, {
  53633. eulerOrder: {
  53634. get: function() {
  53635. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53636. this.rotation.order
  53637. },
  53638. set: function(e) {
  53639. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53640. this.rotation.order = e
  53641. }
  53642. },
  53643. getChildByName: {
  53644. value: function(e) {
  53645. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53646. this.getObjectByName(e)
  53647. }
  53648. },
  53649. renderDepth: {
  53650. set: function(e) {
  53651. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53652. }
  53653. },
  53654. translate: {
  53655. value: function(e, t) {
  53656. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53657. this.translateOnAxis(t, e)
  53658. }
  53659. },
  53660. useQuaternion: {
  53661. get: function() {
  53662. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53663. },
  53664. set: function(e) {
  53665. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53666. }
  53667. }
  53668. }),
  53669. Object.defineProperties(n, {
  53670. PointCloud: {
  53671. value: function(e, t) {
  53672. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53673. new n.Points(e,t)
  53674. }
  53675. },
  53676. ParticleSystem: {
  53677. value: function(e, t) {
  53678. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53679. new n.Points(e,t)
  53680. }
  53681. }
  53682. }),
  53683. Object.defineProperties(n.Light.prototype, {
  53684. onlyShadow: {
  53685. set: function(e) {
  53686. console.warn("THREE.Light: .onlyShadow has been removed.")
  53687. }
  53688. },
  53689. shadowCameraFov: {
  53690. set: function(e) {
  53691. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53692. this.shadow.camera.fov = e
  53693. }
  53694. },
  53695. shadowCameraLeft: {
  53696. set: function(e) {
  53697. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53698. this.shadow.camera.left = e
  53699. }
  53700. },
  53701. shadowCameraRight: {
  53702. set: function(e) {
  53703. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53704. this.shadow.camera.right = e
  53705. }
  53706. },
  53707. shadowCameraTop: {
  53708. set: function(e) {
  53709. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53710. this.shadow.camera.top = e
  53711. }
  53712. },
  53713. shadowCameraBottom: {
  53714. set: function(e) {
  53715. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53716. this.shadow.camera.bottom = e
  53717. }
  53718. },
  53719. shadowCameraNear: {
  53720. set: function(e) {
  53721. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53722. this.shadow.camera.near = e
  53723. }
  53724. },
  53725. shadowCameraFar: {
  53726. set: function(e) {
  53727. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53728. this.shadow.camera.far = e
  53729. }
  53730. },
  53731. shadowCameraVisible: {
  53732. set: function(e) {
  53733. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53734. }
  53735. },
  53736. shadowBias: {
  53737. set: function(e) {
  53738. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53739. this.shadow.bias = e
  53740. }
  53741. },
  53742. shadowDarkness: {
  53743. set: function(e) {
  53744. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53745. }
  53746. },
  53747. shadowMapWidth: {
  53748. set: function(e) {
  53749. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53750. this.shadow.mapSize.width = e
  53751. }
  53752. },
  53753. shadowMapHeight: {
  53754. set: function(e) {
  53755. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53756. this.shadow.mapSize.height = e
  53757. }
  53758. }
  53759. }),
  53760. Object.defineProperties(n.BufferAttribute.prototype, {
  53761. length: {
  53762. get: function() {
  53763. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53764. this.array.length
  53765. }
  53766. }
  53767. }),
  53768. Object.defineProperties(n.BufferGeometry.prototype, {
  53769. drawcalls: {
  53770. get: function() {
  53771. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53772. this.groups
  53773. }
  53774. },
  53775. offsets: {
  53776. get: function() {
  53777. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53778. this.groups
  53779. }
  53780. },
  53781. addIndex: {
  53782. value: function(e) {
  53783. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53784. this.setIndex(e)
  53785. }
  53786. },
  53787. addDrawCall: {
  53788. value: function(e, t, i) {
  53789. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53790. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53791. this.addGroup(e, t)
  53792. }
  53793. },
  53794. clearDrawCalls: {
  53795. value: function() {
  53796. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53797. this.clearGroups()
  53798. }
  53799. },
  53800. computeTangents: {
  53801. value: function() {
  53802. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53803. }
  53804. },
  53805. computeOffsets: {
  53806. value: function() {
  53807. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53808. }
  53809. }
  53810. }),
  53811. Object.defineProperties(n.Material.prototype, {
  53812. wrapAround: {
  53813. get: function() {
  53814. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53815. },
  53816. set: function(e) {
  53817. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53818. }
  53819. },
  53820. wrapRGB: {
  53821. get: function() {
  53822. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53823. new n.Color
  53824. }
  53825. }
  53826. }),
  53827. Object.defineProperties(n, {
  53828. PointCloudMaterial: {
  53829. value: function(e) {
  53830. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53831. new n.PointsMaterial(e)
  53832. }
  53833. },
  53834. ParticleBasicMaterial: {
  53835. value: function(e) {
  53836. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53837. new n.PointsMaterial(e)
  53838. }
  53839. },
  53840. ParticleSystemMaterial: {
  53841. value: function(e) {
  53842. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53843. new n.PointsMaterial(e)
  53844. }
  53845. }
  53846. }),
  53847. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53848. metal: {
  53849. get: function() {
  53850. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53851. !1
  53852. },
  53853. set: function(e) {
  53854. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53855. }
  53856. }
  53857. }),
  53858. Object.defineProperties(n.ShaderMaterial.prototype, {
  53859. derivatives: {
  53860. get: function() {
  53861. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53862. this.extensions.derivatives
  53863. },
  53864. set: function(e) {
  53865. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53866. this.extensions.derivatives = e
  53867. }
  53868. }
  53869. }),
  53870. Object.defineProperties(n.WebGLRenderer.prototype, {
  53871. supportsFloatTextures: {
  53872. value: function() {
  53873. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53874. this.extensions.get("OES_texture_float")
  53875. }
  53876. },
  53877. supportsHalfFloatTextures: {
  53878. value: function() {
  53879. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53880. this.extensions.get("OES_texture_half_float")
  53881. }
  53882. },
  53883. supportsStandardDerivatives: {
  53884. value: function() {
  53885. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53886. this.extensions.get("OES_standard_derivatives")
  53887. }
  53888. },
  53889. supportsCompressedTextureS3TC: {
  53890. value: function() {
  53891. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53892. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53893. }
  53894. },
  53895. supportsCompressedTexturePVRTC: {
  53896. value: function() {
  53897. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53898. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53899. }
  53900. },
  53901. supportsBlendMinMax: {
  53902. value: function() {
  53903. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53904. this.extensions.get("EXT_blend_minmax")
  53905. }
  53906. },
  53907. supportsVertexTextures: {
  53908. value: function() {
  53909. return this.capabilities.vertexTextures
  53910. }
  53911. },
  53912. supportsInstancedArrays: {
  53913. value: function() {
  53914. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53915. this.extensions.get("ANGLE_instanced_arrays")
  53916. }
  53917. },
  53918. enableScissorTest: {
  53919. value: function(e) {
  53920. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53921. this.setScissorTest(e)
  53922. }
  53923. },
  53924. initMaterial: {
  53925. value: function() {
  53926. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53927. }
  53928. },
  53929. addPrePlugin: {
  53930. value: function() {
  53931. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53932. }
  53933. },
  53934. addPostPlugin: {
  53935. value: function() {
  53936. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53937. }
  53938. },
  53939. updateShadowMap: {
  53940. value: function() {
  53941. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53942. }
  53943. },
  53944. shadowMapEnabled: {
  53945. get: function() {
  53946. return this.shadowMap.enabled
  53947. },
  53948. set: function(e) {
  53949. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53950. this.shadowMap.enabled = e
  53951. }
  53952. },
  53953. shadowMapType: {
  53954. get: function() {
  53955. return this.shadowMap.type
  53956. },
  53957. set: function(e) {
  53958. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53959. this.shadowMap.type = e
  53960. }
  53961. },
  53962. shadowMapCullFace: {
  53963. get: function() {
  53964. return this.shadowMap.cullFace
  53965. },
  53966. set: function(e) {
  53967. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53968. this.shadowMap.cullFace = e
  53969. }
  53970. }
  53971. }),
  53972. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53973. wrapS: {
  53974. get: function() {
  53975. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53976. this.texture.wrapS
  53977. },
  53978. set: function(e) {
  53979. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53980. this.texture.wrapS = e
  53981. }
  53982. },
  53983. wrapT: {
  53984. get: function() {
  53985. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53986. this.texture.wrapT
  53987. },
  53988. set: function(e) {
  53989. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53990. this.texture.wrapT = e
  53991. }
  53992. },
  53993. magFilter: {
  53994. get: function() {
  53995. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53996. this.texture.magFilter
  53997. },
  53998. set: function(e) {
  53999. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54000. this.texture.magFilter = e
  54001. }
  54002. },
  54003. minFilter: {
  54004. get: function() {
  54005. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54006. this.texture.minFilter
  54007. },
  54008. set: function(e) {
  54009. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54010. this.texture.minFilter = e
  54011. }
  54012. },
  54013. anisotropy: {
  54014. get: function() {
  54015. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54016. this.texture.anisotropy
  54017. },
  54018. set: function(e) {
  54019. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54020. this.texture.anisotropy = e
  54021. }
  54022. },
  54023. offset: {
  54024. get: function() {
  54025. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54026. this.texture.offset
  54027. },
  54028. set: function(e) {
  54029. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54030. this.texture.offset = e
  54031. }
  54032. },
  54033. repeat: {
  54034. get: function() {
  54035. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54036. this.texture.repeat
  54037. },
  54038. set: function(e) {
  54039. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54040. this.texture.repeat = e
  54041. }
  54042. },
  54043. format: {
  54044. get: function() {
  54045. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54046. this.texture.format
  54047. },
  54048. set: function(e) {
  54049. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54050. this.texture.format = e
  54051. }
  54052. },
  54053. type: {
  54054. get: function() {
  54055. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54056. this.texture.type
  54057. },
  54058. set: function(e) {
  54059. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54060. this.texture.type = e
  54061. }
  54062. },
  54063. generateMipmaps: {
  54064. get: function() {
  54065. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54066. this.texture.generateMipmaps
  54067. },
  54068. set: function(e) {
  54069. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54070. this.texture.generateMipmaps = e
  54071. }
  54072. }
  54073. }),
  54074. n.GeometryUtils = {
  54075. merge: function(e, t, i) {
  54076. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54077. var r;
  54078. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54079. r = t.matrix,
  54080. t = t.geometry),
  54081. e.merge(t, r, i)
  54082. },
  54083. center: function(e) {
  54084. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54085. e.center()
  54086. }
  54087. },
  54088. n.ImageUtils = {
  54089. crossOrigin: void 0,
  54090. loadTexture: function(e, t, i, r) {
  54091. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54092. var o = new n.TextureLoader;
  54093. o.setCrossOrigin(this.crossOrigin);
  54094. var a = o.load(e, i, void 0, r);
  54095. return t && (a.mapping = t),
  54096. a
  54097. },
  54098. loadTextureCube: function(e, t, i, r) {
  54099. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54100. var o = new n.CubeTextureLoader;
  54101. o.setCrossOrigin(this.crossOrigin);
  54102. var a = o.load(e, i, void 0, r);
  54103. return t && (a.mapping = t),
  54104. a
  54105. },
  54106. loadCompressedTexture: function() {
  54107. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54108. },
  54109. loadCompressedTextureCube: function() {
  54110. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54111. }
  54112. },
  54113. n.Projector = function() {
  54114. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54115. this.projectVector = function(e, t) {
  54116. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54117. e.project(t)
  54118. }
  54119. ,
  54120. this.unprojectVector = function(e, t) {
  54121. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54122. e.unproject(t)
  54123. }
  54124. ,
  54125. this.pickingRay = function(e, t) {
  54126. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54127. }
  54128. }
  54129. ,
  54130. n.CanvasRenderer = function() {
  54131. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54132. this.domElement = document.createElement("canvas"),
  54133. this.clear = function() {}
  54134. ,
  54135. this.render = function() {}
  54136. ,
  54137. this.setClearColor = function() {}
  54138. ,
  54139. this.setSize = function() {}
  54140. }
  54141. ,
  54142. n.MeshFaceMaterial = n.MultiMaterial,
  54143. n.CurveUtils = {
  54144. tangentQuadraticBezier: function(e, t, i, n) {
  54145. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54146. },
  54147. tangentCubicBezier: function(e, t, i, n, r) {
  54148. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54149. },
  54150. tangentSpline: function(e, t, i, n, r) {
  54151. var o = 6 * e * e - 6 * e
  54152. , a = 3 * e * e - 4 * e + 1
  54153. , s = -6 * e * e + 6 * e
  54154. , l = 3 * e * e - 2 * e;
  54155. return o + a + s + l
  54156. },
  54157. interpolate: function(e, t, i, n, r) {
  54158. var o = .5 * (i - e)
  54159. , a = .5 * (n - t)
  54160. , s = r * r
  54161. , l = r * s;
  54162. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54163. }
  54164. },
  54165. n.SceneUtils = {
  54166. createMultiMaterialObject: function(e, t) {
  54167. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54168. i.add(new n.Mesh(e,t[r]));
  54169. return i
  54170. },
  54171. detach: function(e, t, i) {
  54172. e.applyMatrix(t.matrixWorld),
  54173. t.remove(e),
  54174. i.add(e)
  54175. },
  54176. attach: function(e, t, i) {
  54177. var r = new n.Matrix4;
  54178. r.getInverse(i.matrixWorld),
  54179. e.applyMatrix(r),
  54180. t.remove(e),
  54181. i.add(e)
  54182. }
  54183. },
  54184. n.ShapeUtils = {
  54185. area: function(e) {
  54186. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54187. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54188. return .5 * i
  54189. },
  54190. triangulate: function() {
  54191. function e(e, t, i, n, r, o) {
  54192. var a, s, l, c, h, u, d, p, f;
  54193. if (s = e[o[t]].x,
  54194. l = e[o[t]].y,
  54195. c = e[o[i]].x,
  54196. h = e[o[i]].y,
  54197. u = e[o[n]].x,
  54198. d = e[o[n]].y,
  54199. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54200. return !1;
  54201. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54202. for (g = u - c,
  54203. m = d - h,
  54204. v = s - u,
  54205. A = l - d,
  54206. y = c - s,
  54207. C = h - l,
  54208. a = 0; a < r; a++)
  54209. if (p = e[o[a]].x,
  54210. f = e[o[a]].y,
  54211. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54212. E = f - l,
  54213. b = p - c,
  54214. w = f - h,
  54215. _ = p - u,
  54216. T = f - d,
  54217. M = g * w - m * b,
  54218. x = y * E - C * I,
  54219. S = v * T - A * _,
  54220. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54221. return !1;
  54222. return !0
  54223. }
  54224. return function(t, i) {
  54225. var r = t.length;
  54226. if (r < 3)
  54227. return null;
  54228. var o, a, s, l = [], c = [], h = [];
  54229. if (n.ShapeUtils.area(t) > 0)
  54230. for (a = 0; a < r; a++)
  54231. c[a] = a;
  54232. else
  54233. for (a = 0; a < r; a++)
  54234. c[a] = r - 1 - a;
  54235. var u = r
  54236. , d = 2 * u;
  54237. for (a = u - 1; u > 2; ) {
  54238. if (d-- <= 0)
  54239. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54240. i ? h : l;
  54241. if (o = a,
  54242. u <= o && (o = 0),
  54243. a = o + 1,
  54244. u <= a && (a = 0),
  54245. s = a + 1,
  54246. u <= s && (s = 0),
  54247. e(t, o, a, s, u, c)) {
  54248. var p, f, g, m, v;
  54249. for (p = c[o],
  54250. f = c[a],
  54251. g = c[s],
  54252. l.push([t[p], t[f], t[g]]),
  54253. h.push([c[o], c[a], c[s]]),
  54254. m = a,
  54255. v = a + 1; v < u; m++,
  54256. v++)
  54257. c[m] = c[v];
  54258. u--,
  54259. d = 2 * u
  54260. }
  54261. }
  54262. return i ? h : l
  54263. }
  54264. }(),
  54265. triangulateShape: function(e, t) {
  54266. function i(e, t, i) {
  54267. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54268. }
  54269. function r(e, t, n, r, o) {
  54270. var a = t.x - e.x
  54271. , s = t.y - e.y
  54272. , l = r.x - n.x
  54273. , c = r.y - n.y
  54274. , h = e.x - n.x
  54275. , u = e.y - n.y
  54276. , d = s * l - a * c
  54277. , p = s * h - a * u;
  54278. if (Math.abs(d) > Number.EPSILON) {
  54279. var f;
  54280. if (d > 0) {
  54281. if (p < 0 || p > d)
  54282. return [];
  54283. if (f = c * h - l * u,
  54284. f < 0 || f > d)
  54285. return []
  54286. } else {
  54287. if (p > 0 || p < d)
  54288. return [];
  54289. if (f = c * h - l * u,
  54290. f > 0 || f < d)
  54291. return []
  54292. }
  54293. if (0 === f)
  54294. return !o || 0 !== p && p !== d ? [e] : [];
  54295. if (f === d)
  54296. return !o || 0 !== p && p !== d ? [t] : [];
  54297. if (0 === p)
  54298. return [n];
  54299. if (p === d)
  54300. return [r];
  54301. var g = f / d;
  54302. return [{
  54303. x: e.x + g * a,
  54304. y: e.y + g * s
  54305. }]
  54306. }
  54307. if (0 !== p || c * h !== l * u)
  54308. return [];
  54309. var m = 0 === a && 0 === s
  54310. , v = 0 === l && 0 === c;
  54311. if (m && v)
  54312. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54313. if (m)
  54314. return i(n, r, e) ? [e] : [];
  54315. if (v)
  54316. return i(e, t, n) ? [n] : [];
  54317. var A, y, C, I, E, b, w, _;
  54318. return 0 !== a ? (e.x < t.x ? (A = e,
  54319. C = e.x,
  54320. y = t,
  54321. I = t.x) : (A = t,
  54322. C = t.x,
  54323. y = e,
  54324. I = e.x),
  54325. n.x < r.x ? (E = n,
  54326. w = n.x,
  54327. b = r,
  54328. _ = r.x) : (E = r,
  54329. w = r.x,
  54330. b = n,
  54331. _ = n.x)) : (e.y < t.y ? (A = e,
  54332. C = e.y,
  54333. y = t,
  54334. I = t.y) : (A = t,
  54335. C = t.y,
  54336. y = e,
  54337. I = e.y),
  54338. n.y < r.y ? (E = n,
  54339. w = n.y,
  54340. b = r,
  54341. _ = r.y) : (E = r,
  54342. w = r.y,
  54343. b = n,
  54344. _ = n.y)),
  54345. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54346. }
  54347. function o(e, t, i, n) {
  54348. var r = t.x - e.x
  54349. , o = t.y - e.y
  54350. , a = i.x - e.x
  54351. , s = i.y - e.y
  54352. , l = n.x - e.x
  54353. , c = n.y - e.y
  54354. , h = r * s - o * a
  54355. , u = r * c - o * l;
  54356. if (Math.abs(h) > Number.EPSILON) {
  54357. var d = l * s - c * a;
  54358. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54359. }
  54360. return u > 0
  54361. }
  54362. function a(e, t) {
  54363. function i(e, t) {
  54364. var i = A.length - 1
  54365. , n = e - 1;
  54366. n < 0 && (n = i);
  54367. var r = e + 1;
  54368. r > i && (r = 0);
  54369. var a = o(A[e], A[n], A[r], s[t]);
  54370. if (!a)
  54371. return !1;
  54372. var l = s.length - 1
  54373. , c = t - 1;
  54374. c < 0 && (c = l);
  54375. var h = t + 1;
  54376. return h > l && (h = 0),
  54377. a = o(s[t], s[c], s[h], A[e]),
  54378. !!a
  54379. }
  54380. function n(e, t) {
  54381. var i, n, o;
  54382. for (i = 0; i < A.length; i++)
  54383. if (n = i + 1,
  54384. n %= A.length,
  54385. o = r(e, t, A[i], A[n], !0),
  54386. o.length > 0)
  54387. return !0;
  54388. return !1
  54389. }
  54390. function a(e, i) {
  54391. var n, o, a, s, l;
  54392. for (n = 0; n < y.length; n++)
  54393. for (o = t[y[n]],
  54394. a = 0; a < o.length; a++)
  54395. if (s = a + 1,
  54396. s %= o.length,
  54397. l = r(e, i, o[a], o[s], !0),
  54398. l.length > 0)
  54399. return !0;
  54400. return !1
  54401. }
  54402. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54403. y.push(I);
  54404. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54405. if (w--,
  54406. w < 0) {
  54407. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54408. break
  54409. }
  54410. for (c = b; c < A.length; c++) {
  54411. h = A[c],
  54412. l = -1;
  54413. for (var I = 0; I < y.length; I++)
  54414. if (d = y[I],
  54415. p = h.x + ":" + h.y + ":" + d,
  54416. void 0 === C[p]) {
  54417. s = t[d];
  54418. for (var _ = 0; _ < s.length; _++)
  54419. if (u = s[_],
  54420. i(c, _) && !n(h, u) && !a(h, u)) {
  54421. l = _,
  54422. y.splice(I, 1),
  54423. f = A.slice(0, c + 1),
  54424. g = A.slice(c),
  54425. m = s.slice(l),
  54426. v = s.slice(0, l + 1),
  54427. A = f.concat(m).concat(v).concat(g),
  54428. b = c;
  54429. break
  54430. }
  54431. if (l >= 0)
  54432. break;
  54433. C[p] = !0
  54434. }
  54435. if (l >= 0)
  54436. break
  54437. }
  54438. }
  54439. return A
  54440. }
  54441. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54442. Array.prototype.push.apply(f, t[g]);
  54443. for (s = 0,
  54444. l = f.length; s < l; s++)
  54445. u = f[s].x + ":" + f[s].y,
  54446. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54447. p[u] = s;
  54448. var v = a(e, t)
  54449. , A = n.ShapeUtils.triangulate(v, !1);
  54450. for (s = 0,
  54451. l = A.length; s < l; s++)
  54452. for (h = A[s],
  54453. c = 0; c < 3; c++)
  54454. u = h[c].x + ":" + h[c].y,
  54455. d = p[u],
  54456. void 0 !== d && (h[c] = d);
  54457. return A.concat()
  54458. },
  54459. isClockWise: function(e) {
  54460. return n.ShapeUtils.area(e) < 0
  54461. },
  54462. b2: function() {
  54463. function e(e, t) {
  54464. var i = 1 - e;
  54465. return i * i * t
  54466. }
  54467. function t(e, t) {
  54468. return 2 * (1 - e) * e * t
  54469. }
  54470. function i(e, t) {
  54471. return e * e * t
  54472. }
  54473. return function(n, r, o, a) {
  54474. return e(n, r) + t(n, o) + i(n, a)
  54475. }
  54476. }(),
  54477. b3: function() {
  54478. function e(e, t) {
  54479. var i = 1 - e;
  54480. return i * i * i * t
  54481. }
  54482. function t(e, t) {
  54483. var i = 1 - e;
  54484. return 3 * i * i * e * t
  54485. }
  54486. function i(e, t) {
  54487. var i = 1 - e;
  54488. return 3 * i * e * e * t
  54489. }
  54490. function n(e, t) {
  54491. return e * e * e * t
  54492. }
  54493. return function(r, o, a, s, l) {
  54494. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54495. }
  54496. }()
  54497. },
  54498. n.Curve = function() {}
  54499. ,
  54500. n.Curve.prototype = {
  54501. constructor: n.Curve,
  54502. getPoint: function(e) {
  54503. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54504. null
  54505. },
  54506. getPointAt: function(e) {
  54507. var t = this.getUtoTmapping(e);
  54508. return this.getPoint(t)
  54509. },
  54510. getPoints: function(e) {
  54511. e || (e = 5);
  54512. var t, i = [];
  54513. for (t = 0; t <= e; t++)
  54514. i.push(this.getPoint(t / e));
  54515. return i
  54516. },
  54517. getSpacedPoints: function(e) {
  54518. e || (e = 5);
  54519. var t, i = [];
  54520. for (t = 0; t <= e; t++)
  54521. i.push(this.getPointAt(t / e));
  54522. return i
  54523. },
  54524. getLength: function() {
  54525. var e = this.getLengths();
  54526. return e[e.length - 1]
  54527. },
  54528. getLengths: function(e) {
  54529. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54530. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54531. return this.cacheArcLengths;
  54532. this.needsUpdate = !1;
  54533. var t, i, n = [], r = this.getPoint(0), o = 0;
  54534. for (n.push(0),
  54535. i = 1; i <= e; i++)
  54536. t = this.getPoint(i / e),
  54537. o += t.distanceTo(r),
  54538. n.push(o),
  54539. r = t;
  54540. return this.cacheArcLengths = n,
  54541. n
  54542. },
  54543. updateArcLengths: function() {
  54544. this.needsUpdate = !0,
  54545. this.getLengths()
  54546. },
  54547. getUtoTmapping: function(e, t) {
  54548. var i, n = this.getLengths(), r = 0, o = n.length;
  54549. i = t ? t : e * n[o - 1];
  54550. for (var a, s = 0, l = o - 1; s <= l; )
  54551. if (r = Math.floor(s + (l - s) / 2),
  54552. a = n[r] - i,
  54553. a < 0)
  54554. s = r + 1;
  54555. else {
  54556. if (!(a > 0)) {
  54557. l = r;
  54558. break
  54559. }
  54560. l = r - 1
  54561. }
  54562. if (r = l,
  54563. n[r] === i) {
  54564. var c = r / (o - 1);
  54565. return c
  54566. }
  54567. var h = n[r]
  54568. , u = n[r + 1]
  54569. , d = u - h
  54570. , p = (i - h) / d
  54571. , c = (r + p) / (o - 1);
  54572. return c
  54573. },
  54574. getTangent: function(e) {
  54575. var t = 1e-4
  54576. , i = e - t
  54577. , n = e + t;
  54578. i < 0 && (i = 0),
  54579. n > 1 && (n = 1);
  54580. var r = this.getPoint(i)
  54581. , o = this.getPoint(n)
  54582. , a = o.clone().sub(r);
  54583. return a.normalize()
  54584. },
  54585. getTangentAt: function(e) {
  54586. var t = this.getUtoTmapping(e);
  54587. return this.getTangent(t)
  54588. }
  54589. },
  54590. n.Curve.create = function(e, t) {
  54591. return e.prototype = Object.create(n.Curve.prototype),
  54592. e.prototype.constructor = e,
  54593. e.prototype.getPoint = t,
  54594. e
  54595. }
  54596. ,
  54597. n.CurvePath = function() {
  54598. this.curves = [],
  54599. this.autoClose = !1
  54600. }
  54601. ,
  54602. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54603. n.CurvePath.prototype.constructor = n.CurvePath,
  54604. n.CurvePath.prototype.add = function(e) {
  54605. this.curves.push(e)
  54606. }
  54607. ,
  54608. n.CurvePath.prototype.closePath = function() {
  54609. var e = this.curves[0].getPoint(0)
  54610. , t = this.curves[this.curves.length - 1].getPoint(1);
  54611. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54612. }
  54613. ,
  54614. n.CurvePath.prototype.getPoint = function(e) {
  54615. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54616. if (i[n] >= t) {
  54617. var r = i[n] - t
  54618. , o = this.curves[n]
  54619. , a = 1 - r / o.getLength();
  54620. return o.getPointAt(a)
  54621. }
  54622. n++
  54623. }
  54624. return null
  54625. }
  54626. ,
  54627. n.CurvePath.prototype.getLength = function() {
  54628. var e = this.getCurveLengths();
  54629. return e[e.length - 1]
  54630. }
  54631. ,
  54632. n.CurvePath.prototype.getCurveLengths = function() {
  54633. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54634. return this.cacheLengths;
  54635. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54636. t += this.curves[i].getLength(),
  54637. e.push(t);
  54638. return this.cacheLengths = e,
  54639. e
  54640. }
  54641. ,
  54642. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54643. var t = this.getPoints(e);
  54644. return this.createGeometry(t)
  54645. }
  54646. ,
  54647. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54648. var t = this.getSpacedPoints(e);
  54649. return this.createGeometry(t)
  54650. }
  54651. ,
  54652. n.CurvePath.prototype.createGeometry = function(e) {
  54653. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54654. var o = e[i];
  54655. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54656. }
  54657. return t
  54658. }
  54659. ,
  54660. n.Font = function(e) {
  54661. this.data = e
  54662. }
  54663. ,
  54664. n.Font.prototype = {
  54665. constructor: n.Font,
  54666. generateShapes: function(e, t, i) {
  54667. function r(e) {
  54668. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54669. var c = o(i[l], n, r);
  54670. r += c.offset,
  54671. s.push(c.path)
  54672. }
  54673. return s
  54674. }
  54675. function o(e, t, r) {
  54676. var o = a.glyphs[e] || a.glyphs["?"];
  54677. if (o) {
  54678. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54679. if (o.o)
  54680. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54681. var _ = E[b++];
  54682. switch (_) {
  54683. case "m":
  54684. s = E[b++] * t + r,
  54685. l = E[b++] * t,
  54686. A.moveTo(s, l);
  54687. break;
  54688. case "l":
  54689. s = E[b++] * t + r,
  54690. l = E[b++] * t,
  54691. A.lineTo(s, l);
  54692. break;
  54693. case "q":
  54694. if (c = E[b++] * t + r,
  54695. h = E[b++] * t,
  54696. p = E[b++] * t + r,
  54697. f = E[b++] * t,
  54698. A.quadraticCurveTo(p, f, c, h),
  54699. v = y[y.length - 1]) {
  54700. u = v.x,
  54701. d = v.y;
  54702. for (var T = 1; T <= i; T++) {
  54703. var x = T / i;
  54704. C(x, u, p, c),
  54705. C(x, d, f, h)
  54706. }
  54707. }
  54708. break;
  54709. case "b":
  54710. if (c = E[b++] * t + r,
  54711. h = E[b++] * t,
  54712. p = E[b++] * t + r,
  54713. f = E[b++] * t,
  54714. g = E[b++] * t + r,
  54715. m = E[b++] * t,
  54716. A.bezierCurveTo(p, f, g, m, c, h),
  54717. v = y[y.length - 1]) {
  54718. u = v.x,
  54719. d = v.y;
  54720. for (var T = 1; T <= i; T++) {
  54721. var x = T / i;
  54722. I(x, u, p, g, c),
  54723. I(x, d, f, m, h)
  54724. }
  54725. }
  54726. }
  54727. }
  54728. return {
  54729. offset: o.ha * t,
  54730. path: A
  54731. }
  54732. }
  54733. }
  54734. void 0 === t && (t = 100),
  54735. void 0 === i && (i = 4);
  54736. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54737. Array.prototype.push.apply(l, s[c].toShapes());
  54738. return l
  54739. }
  54740. },
  54741. n.Path = function(e) {
  54742. n.CurvePath.call(this),
  54743. this.actions = [],
  54744. e && this.fromPoints(e)
  54745. }
  54746. ,
  54747. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54748. n.Path.prototype.constructor = n.Path,
  54749. n.Path.prototype.fromPoints = function(e) {
  54750. this.moveTo(e[0].x, e[0].y);
  54751. for (var t = 1, i = e.length; t < i; t++)
  54752. this.lineTo(e[t].x, e[t].y)
  54753. }
  54754. ,
  54755. n.Path.prototype.moveTo = function(e, t) {
  54756. this.actions.push({
  54757. action: "moveTo",
  54758. args: [e, t]
  54759. })
  54760. }
  54761. ,
  54762. n.Path.prototype.lineTo = function(e, t) {
  54763. var i = this.actions[this.actions.length - 1].args
  54764. , r = i[i.length - 2]
  54765. , o = i[i.length - 1]
  54766. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54767. this.curves.push(a),
  54768. this.actions.push({
  54769. action: "lineTo",
  54770. args: [e, t]
  54771. })
  54772. }
  54773. ,
  54774. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54775. var o = this.actions[this.actions.length - 1].args
  54776. , a = o[o.length - 2]
  54777. , s = o[o.length - 1]
  54778. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54779. this.curves.push(l),
  54780. this.actions.push({
  54781. action: "quadraticCurveTo",
  54782. args: [e, t, i, r]
  54783. })
  54784. }
  54785. ,
  54786. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54787. var s = this.actions[this.actions.length - 1].args
  54788. , l = s[s.length - 2]
  54789. , c = s[s.length - 1]
  54790. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54791. this.curves.push(h),
  54792. this.actions.push({
  54793. action: "bezierCurveTo",
  54794. args: [e, t, i, r, o, a]
  54795. })
  54796. }
  54797. ,
  54798. n.Path.prototype.splineThru = function(e) {
  54799. var t = Array.prototype.slice.call(arguments)
  54800. , i = this.actions[this.actions.length - 1].args
  54801. , r = i[i.length - 2]
  54802. , o = i[i.length - 1]
  54803. , a = [new n.Vector2(r,o)];
  54804. Array.prototype.push.apply(a, e);
  54805. var s = new n.SplineCurve(a);
  54806. this.curves.push(s),
  54807. this.actions.push({
  54808. action: "splineThru",
  54809. args: t
  54810. })
  54811. }
  54812. ,
  54813. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54814. var a = this.actions[this.actions.length - 1].args
  54815. , s = a[a.length - 2]
  54816. , l = a[a.length - 1];
  54817. this.absarc(e + s, t + l, i, n, r, o)
  54818. }
  54819. ,
  54820. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54821. this.absellipse(e, t, i, i, n, r, o)
  54822. }
  54823. ,
  54824. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54825. var l = this.actions[this.actions.length - 1].args
  54826. , c = l[l.length - 2]
  54827. , h = l[l.length - 1];
  54828. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54829. }
  54830. ,
  54831. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54832. var c = [e, t, i, r, o, a, s, l || 0]
  54833. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54834. this.curves.push(h);
  54835. var u = h.getPoint(1);
  54836. c.push(u.x),
  54837. c.push(u.y),
  54838. this.actions.push({
  54839. action: "ellipse",
  54840. args: c
  54841. })
  54842. }
  54843. ,
  54844. n.Path.prototype.getSpacedPoints = function(e) {
  54845. e || (e = 40);
  54846. for (var t = [], i = 0; i < e; i++)
  54847. t.push(this.getPoint(i / e));
  54848. return this.autoClose && t.push(t[0]),
  54849. t
  54850. }
  54851. ,
  54852. n.Path.prototype.getPoints = function(e) {
  54853. e = e || 12;
  54854. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54855. var A = this.actions[m]
  54856. , y = A.action
  54857. , C = A.args;
  54858. switch (y) {
  54859. case "moveTo":
  54860. g.push(new n.Vector2(C[0],C[1]));
  54861. break;
  54862. case "lineTo":
  54863. g.push(new n.Vector2(C[0],C[1]));
  54864. break;
  54865. case "quadraticCurveTo":
  54866. t = C[2],
  54867. i = C[3],
  54868. a = C[0],
  54869. s = C[1],
  54870. g.length > 0 ? (h = g[g.length - 1],
  54871. l = h.x,
  54872. c = h.y) : (h = this.actions[m - 1].args,
  54873. l = h[h.length - 2],
  54874. c = h[h.length - 1]);
  54875. for (var I = 1; I <= e; I++) {
  54876. var E = I / e;
  54877. u = p(E, l, a, t),
  54878. d = p(E, c, s, i),
  54879. g.push(new n.Vector2(u,d))
  54880. }
  54881. break;
  54882. case "bezierCurveTo":
  54883. t = C[4],
  54884. i = C[5],
  54885. a = C[0],
  54886. s = C[1],
  54887. r = C[2],
  54888. o = C[3],
  54889. g.length > 0 ? (h = g[g.length - 1],
  54890. l = h.x,
  54891. c = h.y) : (h = this.actions[m - 1].args,
  54892. l = h[h.length - 2],
  54893. c = h[h.length - 1]);
  54894. for (var I = 1; I <= e; I++) {
  54895. var E = I / e;
  54896. u = f(E, l, a, r, t),
  54897. d = f(E, c, s, o, i),
  54898. g.push(new n.Vector2(u,d))
  54899. }
  54900. break;
  54901. case "splineThru":
  54902. h = this.actions[m - 1].args;
  54903. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54904. , w = [b]
  54905. , _ = e * C[0].length;
  54906. w = w.concat(C[0]);
  54907. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54908. g.push(T.getPointAt(I / _));
  54909. break;
  54910. case "arc":
  54911. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54912. var E = I / N;
  54913. L || (E = 1 - E),
  54914. x = P + E * D,
  54915. u = S + R * Math.cos(x),
  54916. d = M + R * Math.sin(x),
  54917. g.push(new n.Vector2(u,d))
  54918. }
  54919. break;
  54920. case "ellipse":
  54921. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54922. 0 !== k && (B = Math.cos(k),
  54923. F = Math.sin(k));
  54924. for (var I = 1; I <= N; I++) {
  54925. var E = I / N;
  54926. if (L || (E = 1 - E),
  54927. x = P + E * D,
  54928. u = S + V * Math.cos(x),
  54929. d = M + U * Math.sin(x),
  54930. 0 !== k) {
  54931. var H = u
  54932. , G = d;
  54933. u = (H - S) * B - (G - M) * F + S,
  54934. d = (H - S) * F + (G - M) * B + M
  54935. }
  54936. g.push(new n.Vector2(u,d))
  54937. }
  54938. }
  54939. }
  54940. var z = g[g.length - 1];
  54941. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54942. this.autoClose && g.push(g[0]),
  54943. g
  54944. }
  54945. ,
  54946. n.Path.prototype.toShapes = function(e, t) {
  54947. function i(e) {
  54948. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54949. var a = e[r]
  54950. , s = a.args
  54951. , l = a.action;
  54952. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54953. i = new n.Path),
  54954. i[l].apply(i, s)
  54955. }
  54956. return 0 !== i.actions.length && t.push(i),
  54957. t
  54958. }
  54959. function r(e) {
  54960. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54961. var o = e[i]
  54962. , a = new n.Shape;
  54963. a.actions = o.actions,
  54964. a.curves = o.curves,
  54965. t.push(a)
  54966. }
  54967. return t
  54968. }
  54969. function o(e, t) {
  54970. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54971. var a = t[r]
  54972. , s = t[o]
  54973. , l = s.x - a.x
  54974. , c = s.y - a.y;
  54975. if (Math.abs(c) > Number.EPSILON) {
  54976. if (c < 0 && (a = t[o],
  54977. l = -l,
  54978. s = t[r],
  54979. c = -c),
  54980. e.y < a.y || e.y > s.y)
  54981. continue;
  54982. if (e.y === a.y) {
  54983. if (e.x === a.x)
  54984. return !0
  54985. } else {
  54986. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54987. if (0 === h)
  54988. return !0;
  54989. if (h < 0)
  54990. continue;
  54991. n = !n
  54992. }
  54993. } else {
  54994. if (e.y !== a.y)
  54995. continue;
  54996. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54997. return !0
  54998. }
  54999. }
  55000. return n
  55001. }
  55002. var a = n.ShapeUtils.isClockWise
  55003. , s = i(this.actions);
  55004. if (0 === s.length)
  55005. return [];
  55006. if (t === !0)
  55007. return r(s);
  55008. var l, c, h, u = [];
  55009. if (1 === s.length)
  55010. return c = s[0],
  55011. h = new n.Shape,
  55012. h.actions = c.actions,
  55013. h.curves = c.curves,
  55014. u.push(h),
  55015. u;
  55016. var d = !a(s[0].getPoints());
  55017. d = e ? !d : d;
  55018. var p, f = [], g = [], m = [], v = 0;
  55019. g[v] = void 0,
  55020. m[v] = [];
  55021. for (var A = 0, y = s.length; A < y; A++)
  55022. c = s[A],
  55023. p = c.getPoints(),
  55024. l = a(p),
  55025. l = e ? !l : l,
  55026. l ? (!d && g[v] && v++,
  55027. g[v] = {
  55028. s: new n.Shape,
  55029. p: p
  55030. },
  55031. g[v].s.actions = c.actions,
  55032. g[v].s.curves = c.curves,
  55033. d && v++,
  55034. m[v] = []) : m[v].push({
  55035. h: c,
  55036. p: p[0]
  55037. });
  55038. if (!g[0])
  55039. return r(s);
  55040. if (g.length > 1) {
  55041. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55042. f[E] = [];
  55043. for (var E = 0, b = g.length; E < b; E++)
  55044. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55045. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55046. o(T.p, g[S].p) && (E !== S && I.push({
  55047. froms: E,
  55048. tos: S,
  55049. hole: _
  55050. }),
  55051. x ? (x = !1,
  55052. f[S].push(T)) : C = !0);
  55053. x && f[E].push(T)
  55054. }
  55055. I.length > 0 && (C || (m = f))
  55056. }
  55057. for (var M, A = 0, R = g.length; A < R; A++) {
  55058. h = g[A].s,
  55059. u.push(h),
  55060. M = m[A];
  55061. for (var P = 0, O = M.length; P < O; P++)
  55062. h.holes.push(M[P].h)
  55063. }
  55064. return u
  55065. }
  55066. ,
  55067. n.Shape = function() {
  55068. n.Path.apply(this, arguments),
  55069. this.holes = []
  55070. }
  55071. ,
  55072. n.Shape.prototype = Object.create(n.Path.prototype),
  55073. n.Shape.prototype.constructor = n.Shape,
  55074. n.Shape.prototype.extrude = function(e) {
  55075. return new n.ExtrudeGeometry(this,e)
  55076. }
  55077. ,
  55078. n.Shape.prototype.makeGeometry = function(e) {
  55079. return new n.ShapeGeometry(this,e)
  55080. }
  55081. ,
  55082. n.Shape.prototype.getPointsHoles = function(e) {
  55083. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55084. t[i] = this.holes[i].getPoints(e);
  55085. return t
  55086. }
  55087. ,
  55088. n.Shape.prototype.extractAllPoints = function(e) {
  55089. return {
  55090. shape: this.getPoints(e),
  55091. holes: this.getPointsHoles(e)
  55092. }
  55093. }
  55094. ,
  55095. n.Shape.prototype.extractPoints = function(e) {
  55096. return this.extractAllPoints(e)
  55097. }
  55098. ,
  55099. n.LineCurve = function(e, t) {
  55100. this.v1 = e,
  55101. this.v2 = t
  55102. }
  55103. ,
  55104. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55105. n.LineCurve.prototype.constructor = n.LineCurve,
  55106. n.LineCurve.prototype.getPoint = function(e) {
  55107. var t = this.v2.clone().sub(this.v1);
  55108. return t.multiplyScalar(e).add(this.v1),
  55109. t
  55110. }
  55111. ,
  55112. n.LineCurve.prototype.getPointAt = function(e) {
  55113. return this.getPoint(e)
  55114. }
  55115. ,
  55116. n.LineCurve.prototype.getTangent = function(e) {
  55117. var t = this.v2.clone().sub(this.v1);
  55118. return t.normalize()
  55119. }
  55120. ,
  55121. n.QuadraticBezierCurve = function(e, t, i) {
  55122. this.v0 = e,
  55123. this.v1 = t,
  55124. this.v2 = i
  55125. }
  55126. ,
  55127. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55128. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55129. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55130. var t = n.ShapeUtils.b2;
  55131. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55132. }
  55133. ,
  55134. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55135. var t = n.CurveUtils.tangentQuadraticBezier;
  55136. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55137. }
  55138. ,
  55139. n.CubicBezierCurve = function(e, t, i, n) {
  55140. this.v0 = e,
  55141. this.v1 = t,
  55142. this.v2 = i,
  55143. this.v3 = n
  55144. }
  55145. ,
  55146. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55147. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55148. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55149. var t = n.ShapeUtils.b3;
  55150. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55151. }
  55152. ,
  55153. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55154. var t = n.CurveUtils.tangentCubicBezier;
  55155. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55156. }
  55157. ,
  55158. n.SplineCurve = function(e) {
  55159. this.points = void 0 == e ? [] : e
  55160. }
  55161. ,
  55162. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55163. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55164. n.SplineCurve.prototype.getPoint = function(e) {
  55165. var t = this.points
  55166. , i = (t.length - 1) * e
  55167. , r = Math.floor(i)
  55168. , o = i - r
  55169. , a = t[0 === r ? r : r - 1]
  55170. , s = t[r]
  55171. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55172. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55173. , h = n.CurveUtils.interpolate;
  55174. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55175. }
  55176. ,
  55177. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55178. this.aX = e,
  55179. this.aY = t,
  55180. this.xRadius = i,
  55181. this.yRadius = n,
  55182. this.aStartAngle = r,
  55183. this.aEndAngle = o,
  55184. this.aClockwise = a,
  55185. this.aRotation = s || 0
  55186. }
  55187. ,
  55188. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55189. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55190. n.EllipseCurve.prototype.getPoint = function(e) {
  55191. var t = this.aEndAngle - this.aStartAngle;
  55192. t < 0 && (t += 2 * Math.PI),
  55193. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55194. var i;
  55195. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55196. var r = this.aX + this.xRadius * Math.cos(i)
  55197. , o = this.aY + this.yRadius * Math.sin(i);
  55198. if (0 !== this.aRotation) {
  55199. var a = Math.cos(this.aRotation)
  55200. , s = Math.sin(this.aRotation)
  55201. , l = r
  55202. , c = o;
  55203. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55204. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55205. }
  55206. return new n.Vector2(r,o)
  55207. }
  55208. ,
  55209. n.ArcCurve = function(e, t, i, r, o, a) {
  55210. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55211. }
  55212. ,
  55213. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55214. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55215. n.LineCurve3 = n.Curve.create(function(e, t) {
  55216. this.v1 = e,
  55217. this.v2 = t
  55218. }, function(e) {
  55219. var t = new n.Vector3;
  55220. return t.subVectors(this.v2, this.v1),
  55221. t.multiplyScalar(e),
  55222. t.add(this.v1),
  55223. t
  55224. }),
  55225. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55226. this.v0 = e,
  55227. this.v1 = t,
  55228. this.v2 = i
  55229. }, function(e) {
  55230. var t = n.ShapeUtils.b2;
  55231. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55232. }),
  55233. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55234. this.v0 = e,
  55235. this.v1 = t,
  55236. this.v2 = i,
  55237. this.v3 = n
  55238. }, function(e) {
  55239. var t = n.ShapeUtils.b3;
  55240. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55241. }),
  55242. n.SplineCurve3 = n.Curve.create(function(e) {
  55243. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55244. this.points = void 0 == e ? [] : e
  55245. }, function(e) {
  55246. var t = this.points
  55247. , i = (t.length - 1) * e
  55248. , r = Math.floor(i)
  55249. , o = i - r
  55250. , a = t[0 == r ? r : r - 1]
  55251. , s = t[r]
  55252. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55253. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55254. , h = n.CurveUtils.interpolate;
  55255. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55256. }),
  55257. n.CatmullRomCurve3 = function() {
  55258. function e() {}
  55259. var t = new n.Vector3
  55260. , i = new e
  55261. , r = new e
  55262. , o = new e;
  55263. return e.prototype.init = function(e, t, i, n) {
  55264. this.c0 = e,
  55265. this.c1 = i,
  55266. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55267. this.c3 = 2 * e - 2 * t + i + n
  55268. }
  55269. ,
  55270. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55271. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55272. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55273. s *= o,
  55274. l *= o,
  55275. this.init(t, i, s, l)
  55276. }
  55277. ,
  55278. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55279. this.init(t, i, r * (i - e), r * (n - t))
  55280. }
  55281. ,
  55282. e.prototype.calc = function(e) {
  55283. var t = e * e
  55284. , i = t * e;
  55285. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55286. }
  55287. ,
  55288. n.Curve.create(function(e) {
  55289. this.points = e || [],
  55290. this.closed = !1
  55291. }, function(e) {
  55292. var a, s, l, c, h = this.points;
  55293. c = h.length,
  55294. c < 2 && console.log("duh, you need at least 2 points"),
  55295. a = (c - (this.closed ? 0 : 1)) * e,
  55296. s = Math.floor(a),
  55297. l = a - s,
  55298. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55299. l = 1);
  55300. var u, d, p, f;
  55301. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55302. u = t),
  55303. d = h[s % c],
  55304. p = h[(s + 1) % c],
  55305. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55306. f = t),
  55307. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55308. var g = "chordal" === this.type ? .5 : .25
  55309. , m = Math.pow(u.distanceToSquared(d), g)
  55310. , v = Math.pow(d.distanceToSquared(p), g)
  55311. , A = Math.pow(p.distanceToSquared(f), g);
  55312. v < 1e-4 && (v = 1),
  55313. m < 1e-4 && (m = v),
  55314. A < 1e-4 && (A = v),
  55315. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55316. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55317. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55318. } else if ("catmullrom" === this.type) {
  55319. var y = void 0 !== this.tension ? this.tension : .5;
  55320. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55321. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55322. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55323. }
  55324. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55325. return C
  55326. })
  55327. }(),
  55328. n.ClosedSplineCurve3 = function(e) {
  55329. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55330. n.CatmullRomCurve3.call(this, e),
  55331. this.type = "catmullrom",
  55332. this.closed = !0
  55333. }
  55334. ,
  55335. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55336. n.BoxGeometry = function(e, t, i, r, o, a) {
  55337. n.Geometry.call(this),
  55338. this.type = "BoxGeometry",
  55339. this.parameters = {
  55340. width: e,
  55341. height: t,
  55342. depth: i,
  55343. widthSegments: r,
  55344. heightSegments: o,
  55345. depthSegments: a
  55346. },
  55347. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55348. this.mergeVertices()
  55349. }
  55350. ,
  55351. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55352. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55353. n.CubeGeometry = n.BoxGeometry,
  55354. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55355. function s(e, t, i) {
  55356. var n = 0;
  55357. return n += e * t * 2,
  55358. n += e * i * 2,
  55359. n += i * t * 2,
  55360. 4 * n
  55361. }
  55362. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55363. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55364. for (var L = O * b - _, D = 0; D < x; D++) {
  55365. var N = D * E - w;
  55366. P[e] = N * r,
  55367. P[t] = L * o,
  55368. P[i] = T,
  55369. p[m] = P.x,
  55370. p[m + 1] = P.y,
  55371. p[m + 2] = P.z,
  55372. P[e] = 0,
  55373. P[t] = 0,
  55374. P[i] = l > 0 ? 1 : -1,
  55375. f[m] = P.x,
  55376. f[m + 1] = P.y,
  55377. f[m + 2] = P.z,
  55378. g[v] = D / h,
  55379. g[v + 1] = 1 - O / u,
  55380. m += 3,
  55381. v += 2,
  55382. M += 1
  55383. }
  55384. for (O = 0; O < u; O++)
  55385. for (D = 0; D < h; D++) {
  55386. var B = y + D + x * O
  55387. , F = y + D + x * (O + 1)
  55388. , V = y + (D + 1) + x * (O + 1)
  55389. , U = y + (D + 1) + x * O;
  55390. d[A] = B,
  55391. d[A + 1] = F,
  55392. d[A + 2] = U,
  55393. d[A + 3] = F,
  55394. d[A + 4] = V,
  55395. d[A + 5] = U,
  55396. A += 6,
  55397. R += 6
  55398. }
  55399. c.addGroup(C, R, I),
  55400. C += R,
  55401. y += M
  55402. }
  55403. n.BufferGeometry.call(this),
  55404. this.type = "BoxBufferGeometry",
  55405. this.parameters = {
  55406. width: e,
  55407. height: t,
  55408. depth: i,
  55409. widthSegments: r,
  55410. heightSegments: o,
  55411. depthSegments: a
  55412. };
  55413. var c = this;
  55414. r = Math.floor(r) || 1,
  55415. o = Math.floor(o) || 1,
  55416. a = Math.floor(a) || 1;
  55417. var h = s(r, o, a)
  55418. , u = h / 4 * 6
  55419. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55420. , p = new Float32Array(3 * h)
  55421. , f = new Float32Array(3 * h)
  55422. , g = new Float32Array(2 * h)
  55423. , m = 0
  55424. , v = 0
  55425. , A = 0
  55426. , y = 0
  55427. , C = 0;
  55428. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55429. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55430. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55431. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55432. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55433. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55434. this.setIndex(new n.BufferAttribute(d,1)),
  55435. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55436. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55437. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55438. }
  55439. ,
  55440. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55441. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55442. n.CircleGeometry = function(e, t, i, r) {
  55443. n.Geometry.call(this),
  55444. this.type = "CircleGeometry",
  55445. this.parameters = {
  55446. radius: e,
  55447. segments: t,
  55448. thetaStart: i,
  55449. thetaLength: r
  55450. },
  55451. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55452. }
  55453. ,
  55454. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55455. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55456. n.CircleBufferGeometry = function(e, t, i, r) {
  55457. n.BufferGeometry.call(this),
  55458. this.type = "CircleBufferGeometry",
  55459. this.parameters = {
  55460. radius: e,
  55461. segments: t,
  55462. thetaStart: i,
  55463. thetaLength: r
  55464. },
  55465. e = e || 50,
  55466. t = void 0 !== t ? Math.max(3, t) : 8,
  55467. i = void 0 !== i ? i : 0,
  55468. r = void 0 !== r ? r : 2 * Math.PI;
  55469. var o = t + 2
  55470. , a = new Float32Array(3 * o)
  55471. , s = new Float32Array(3 * o)
  55472. , l = new Float32Array(2 * o);
  55473. s[2] = 1,
  55474. l[0] = .5,
  55475. l[1] = .5;
  55476. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55477. h += 3,
  55478. u += 2) {
  55479. var d = i + c / t * r;
  55480. a[h] = e * Math.cos(d),
  55481. a[h + 1] = e * Math.sin(d),
  55482. s[h + 2] = 1,
  55483. l[u] = (a[h] / e + 1) / 2,
  55484. l[u + 1] = (a[h + 1] / e + 1) / 2
  55485. }
  55486. for (var p = [], h = 1; h <= t; h++)
  55487. p.push(h, h + 1, 0);
  55488. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55489. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55490. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55491. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55492. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55493. }
  55494. ,
  55495. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55496. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55497. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55498. function c() {
  55499. var e = (r + 1) * (o + 1);
  55500. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55501. e
  55502. }
  55503. function h() {
  55504. var e = r * o * 2 * 3;
  55505. return a === !1 && (e += 2 * r * 3),
  55506. e
  55507. }
  55508. function u() {
  55509. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55510. for (c = 0; c <= o; c++) {
  55511. var p = []
  55512. , f = c / o
  55513. , b = f * (t - e) + e;
  55514. for (a = 0; a <= r; a++) {
  55515. var w = a / r;
  55516. u.x = b * Math.sin(w * l + s),
  55517. u.y = -f * i + E,
  55518. u.z = b * Math.cos(w * l + s),
  55519. m.setXYZ(y, u.x, u.y, u.z),
  55520. h.copy(u),
  55521. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55522. h.z = Math.cos(w * l + s)),
  55523. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55524. v.setXYZ(y, h.x, h.y, h.z),
  55525. A.setXY(y, w, 1 - f),
  55526. p.push(y),
  55527. y++
  55528. }
  55529. I.push(p)
  55530. }
  55531. for (a = 0; a < r; a++)
  55532. for (c = 0; c < o; c++) {
  55533. var _ = I[c][a]
  55534. , T = I[c + 1][a]
  55535. , x = I[c + 1][a + 1]
  55536. , S = I[c][a + 1];
  55537. g.setX(C, _),
  55538. C++,
  55539. g.setX(C, T),
  55540. C++,
  55541. g.setX(C, S),
  55542. C++,
  55543. g.setX(C, T),
  55544. C++,
  55545. g.setX(C, x),
  55546. C++,
  55547. g.setX(C, S),
  55548. C++
  55549. }
  55550. }
  55551. function d(i) {
  55552. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55553. for (a = y,
  55554. o = 1; o <= r; o++)
  55555. m.setXYZ(y, 0, E * p, 0),
  55556. v.setXYZ(y, 0, p, 0),
  55557. i === !0 ? (h.x = o / r,
  55558. h.y = 0) : (h.x = (o - 1) / r,
  55559. h.y = 1),
  55560. A.setXY(y, h.x, h.y),
  55561. y++;
  55562. for (c = y,
  55563. o = 0; o <= r; o++) {
  55564. var f = o / r;
  55565. u.x = d * Math.sin(f * l + s),
  55566. u.y = E * p,
  55567. u.z = d * Math.cos(f * l + s),
  55568. m.setXYZ(y, u.x, u.y, u.z),
  55569. v.setXYZ(y, 0, p, 0),
  55570. A.setXY(y, f, i === !0 ? 1 : 0),
  55571. y++
  55572. }
  55573. for (o = 0; o < r; o++) {
  55574. var I = a + o
  55575. , b = c + o;
  55576. i === !0 ? (g.setX(C, b),
  55577. C++,
  55578. g.setX(C, b + 1),
  55579. C++,
  55580. g.setX(C, I),
  55581. C++) : (g.setX(C, b + 1),
  55582. C++,
  55583. g.setX(C, b),
  55584. C++,
  55585. g.setX(C, I),
  55586. C++)
  55587. }
  55588. }
  55589. n.BufferGeometry.call(this),
  55590. this.type = "CylinderBufferGeometry",
  55591. this.parameters = {
  55592. radiusTop: e,
  55593. radiusBottom: t,
  55594. height: i,
  55595. radialSegments: r,
  55596. heightSegments: o,
  55597. openEnded: a,
  55598. thetaStart: s,
  55599. thetaLength: l
  55600. },
  55601. e = void 0 !== e ? e : 20,
  55602. t = void 0 !== t ? t : 20,
  55603. i = void 0 !== i ? i : 100,
  55604. r = Math.floor(r) || 8,
  55605. o = Math.floor(o) || 1,
  55606. a = void 0 !== a && a,
  55607. s = void 0 !== s ? s : 0,
  55608. l = void 0 !== l ? l : 2 * Math.PI;
  55609. var p = c()
  55610. , f = h()
  55611. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55612. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55613. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55614. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55615. , y = 0
  55616. , C = 0
  55617. , I = []
  55618. , E = i / 2;
  55619. u(),
  55620. a === !1 && (e > 0 && d(!0),
  55621. t > 0 && d(!1)),
  55622. this.setIndex(g),
  55623. this.addAttribute("position", m),
  55624. this.addAttribute("normal", v),
  55625. this.addAttribute("uv", A)
  55626. }
  55627. ,
  55628. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55629. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55630. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55631. n.Geometry.call(this),
  55632. this.type = "CylinderGeometry",
  55633. this.parameters = {
  55634. radiusTop: e,
  55635. radiusBottom: t,
  55636. height: i,
  55637. radialSegments: r,
  55638. heightSegments: o,
  55639. openEnded: a,
  55640. thetaStart: s,
  55641. thetaLength: l
  55642. },
  55643. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55644. this.mergeVertices()
  55645. }
  55646. ,
  55647. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55648. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55649. n.EdgesGeometry = function(e, t) {
  55650. function i(e, t) {
  55651. return e - t
  55652. }
  55653. n.BufferGeometry.call(this),
  55654. t = void 0 !== t ? t : 1;
  55655. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55656. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55657. r.fromBufferGeometry(e)) : r = e.clone(),
  55658. r.mergeVertices(),
  55659. r.computeFaceNormals();
  55660. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55661. for (var p = h[u], f = 0; f < 3; f++) {
  55662. a[0] = p[l[f]],
  55663. a[1] = p[l[(f + 1) % 3]],
  55664. a.sort(i);
  55665. var g = a.toString();
  55666. void 0 === s[g] ? s[g] = {
  55667. vert1: a[0],
  55668. vert2: a[1],
  55669. face1: u,
  55670. face2: void 0
  55671. } : s[g].face2 = u
  55672. }
  55673. var m = [];
  55674. for (var g in s) {
  55675. var v = s[g];
  55676. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55677. var A = c[v.vert1];
  55678. m.push(A.x),
  55679. m.push(A.y),
  55680. m.push(A.z),
  55681. A = c[v.vert2],
  55682. m.push(A.x),
  55683. m.push(A.y),
  55684. m.push(A.z)
  55685. }
  55686. }
  55687. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55688. }
  55689. ,
  55690. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55691. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55692. n.ExtrudeGeometry = function(e, t) {
  55693. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55694. this.type = "ExtrudeGeometry",
  55695. e = Array.isArray(e) ? e : [e],
  55696. this.addShapeList(e, t),
  55697. void this.computeFaceNormals())
  55698. }
  55699. ;
  55700. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55701. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55702. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55703. for (var i = e.length, n = 0; n < i; n++) {
  55704. var r = e[n];
  55705. this.addShape(r, t)
  55706. }
  55707. }
  55708. ,
  55709. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55710. function i(e, t, i) {
  55711. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55712. t.clone().multiplyScalar(i).add(e)
  55713. }
  55714. function r(e, t, i) {
  55715. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55716. if (Math.abs(d) > Number.EPSILON) {
  55717. var p = Math.sqrt(u)
  55718. , f = Math.sqrt(c * c + h * h)
  55719. , g = t.x - l / p
  55720. , m = t.y + s / p
  55721. , v = i.x - h / f
  55722. , A = i.y + c / f
  55723. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55724. r = g + s * y - e.x,
  55725. o = m + l * y - e.y;
  55726. var C = r * r + o * o;
  55727. if (C <= 2)
  55728. return new n.Vector2(r,o);
  55729. a = Math.sqrt(C / 2)
  55730. } else {
  55731. var I = !1;
  55732. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55733. I ? (r = -l,
  55734. o = s,
  55735. a = Math.sqrt(u)) : (r = s,
  55736. o = l,
  55737. a = Math.sqrt(u / 2))
  55738. }
  55739. return new n.Vector2(r / a,o / a)
  55740. }
  55741. function o() {
  55742. if (C) {
  55743. var e = 0
  55744. , t = z * e;
  55745. for (Y = 0; Y < W; Y++)
  55746. G = N[Y],
  55747. c(G[2] + t, G[1] + t, G[0] + t);
  55748. for (e = E + 2 * y,
  55749. t = z * e,
  55750. Y = 0; Y < W; Y++)
  55751. G = N[Y],
  55752. c(G[0] + t, G[1] + t, G[2] + t)
  55753. } else {
  55754. for (Y = 0; Y < W; Y++)
  55755. G = N[Y],
  55756. c(G[2], G[1], G[0]);
  55757. for (Y = 0; Y < W; Y++)
  55758. G = N[Y],
  55759. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55760. }
  55761. }
  55762. function a() {
  55763. var e = 0;
  55764. for (s(B, e),
  55765. e += B.length,
  55766. x = 0,
  55767. S = L.length; x < S; x++)
  55768. T = L[x],
  55769. s(T, e),
  55770. e += T.length
  55771. }
  55772. function s(e, t) {
  55773. var i, n;
  55774. for (Y = e.length; --Y >= 0; ) {
  55775. i = Y,
  55776. n = Y - 1,
  55777. n < 0 && (n = e.length - 1);
  55778. var r = 0
  55779. , o = E + 2 * y;
  55780. for (r = 0; r < o; r++) {
  55781. var a = z * r
  55782. , s = z * (r + 1)
  55783. , l = t + i + a
  55784. , c = t + n + a
  55785. , u = t + n + s
  55786. , d = t + i + s;
  55787. h(l, c, u, d, e, r, o, i, n)
  55788. }
  55789. }
  55790. }
  55791. function l(e, t, i) {
  55792. M.vertices.push(new n.Vector3(e,t,i))
  55793. }
  55794. function c(e, t, i) {
  55795. e += R,
  55796. t += R,
  55797. i += R,
  55798. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55799. var r = _.generateTopUV(M, e, t, i);
  55800. M.faceVertexUvs[0].push(r)
  55801. }
  55802. function h(e, t, i, r, o, a, s, l, c) {
  55803. e += R,
  55804. t += R,
  55805. i += R,
  55806. r += R,
  55807. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55808. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55809. var h = _.generateSideWallUV(M, e, t, i, r);
  55810. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55811. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55812. }
  55813. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55814. b && (u = b.getSpacedPoints(E),
  55815. w = !0,
  55816. C = !1,
  55817. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55818. p = new n.Vector3,
  55819. f = new n.Vector3,
  55820. g = new n.Vector3),
  55821. C || (y = 0,
  55822. v = 0,
  55823. A = 0);
  55824. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55825. if (D) {
  55826. for (O = O.reverse(),
  55827. x = 0,
  55828. S = L.length; x < S; x++)
  55829. T = L[x],
  55830. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55831. D = !1
  55832. }
  55833. var N = n.ShapeUtils.triangulateShape(O, L)
  55834. , B = O;
  55835. for (x = 0,
  55836. S = L.length; x < S; x++)
  55837. T = L[x],
  55838. O = O.concat(T);
  55839. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55840. Z++,
  55841. q++)
  55842. Z === X && (Z = 0),
  55843. q === X && (q = 0),
  55844. j[Y] = r(B[Y], B[Z], B[q]);
  55845. var K, Q = [], J = j.concat();
  55846. for (x = 0,
  55847. S = L.length; x < S; x++) {
  55848. for (T = L[x],
  55849. K = [],
  55850. Y = 0,
  55851. X = T.length,
  55852. Z = X - 1,
  55853. q = Y + 1; Y < X; Y++,
  55854. Z++,
  55855. q++)
  55856. Z === X && (Z = 0),
  55857. q === X && (q = 0),
  55858. K[Y] = r(T[Y], T[Z], T[q]);
  55859. Q.push(K),
  55860. J = J.concat(K)
  55861. }
  55862. for (F = 0; F < y; F++) {
  55863. for (U = F / y,
  55864. k = v * (1 - U),
  55865. V = A * Math.sin(U * Math.PI / 2),
  55866. Y = 0,
  55867. X = B.length; Y < X; Y++)
  55868. H = i(B[Y], j[Y], V),
  55869. l(H.x, H.y, -k);
  55870. for (x = 0,
  55871. S = L.length; x < S; x++)
  55872. for (T = L[x],
  55873. K = Q[x],
  55874. Y = 0,
  55875. X = T.length; Y < X; Y++)
  55876. H = i(T[Y], K[Y], V),
  55877. l(H.x, H.y, -k)
  55878. }
  55879. for (V = A,
  55880. Y = 0; Y < z; Y++)
  55881. H = C ? i(O[Y], J[Y], V) : O[Y],
  55882. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55883. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55884. g.copy(u[0]).add(f).add(p),
  55885. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55886. var $;
  55887. for ($ = 1; $ <= E; $++)
  55888. for (Y = 0; Y < z; Y++)
  55889. H = C ? i(O[Y], J[Y], V) : O[Y],
  55890. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55891. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55892. g.copy(u[$]).add(f).add(p),
  55893. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55894. for (F = y - 1; F >= 0; F--) {
  55895. for (U = F / y,
  55896. k = v * (1 - U),
  55897. V = A * Math.sin(U * Math.PI / 2),
  55898. Y = 0,
  55899. X = B.length; Y < X; Y++)
  55900. H = i(B[Y], j[Y], V),
  55901. l(H.x, H.y, m + k);
  55902. for (x = 0,
  55903. S = L.length; x < S; x++)
  55904. for (T = L[x],
  55905. K = Q[x],
  55906. Y = 0,
  55907. X = T.length; Y < X; Y++)
  55908. H = i(T[Y], K[Y], V),
  55909. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55910. }
  55911. o(),
  55912. a()
  55913. }
  55914. ,
  55915. n.ExtrudeGeometry.WorldUVGenerator = {
  55916. generateTopUV: function(e, t, i, r) {
  55917. var o = e.vertices
  55918. , a = o[t]
  55919. , s = o[i]
  55920. , l = o[r];
  55921. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55922. },
  55923. generateSideWallUV: function(e, t, i, r, o) {
  55924. var a = e.vertices
  55925. , s = a[t]
  55926. , l = a[i]
  55927. , c = a[r]
  55928. , h = a[o];
  55929. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55930. }
  55931. },
  55932. n.ShapeGeometry = function(e, t) {
  55933. n.Geometry.call(this),
  55934. this.type = "ShapeGeometry",
  55935. Array.isArray(e) === !1 && (e = [e]),
  55936. this.addShapeList(e, t),
  55937. this.computeFaceNormals()
  55938. }
  55939. ,
  55940. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55941. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55942. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55943. for (var i = 0, n = e.length; i < n; i++)
  55944. this.addShape(e[i], t);
  55945. return this
  55946. }
  55947. ,
  55948. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55949. void 0 === t && (t = {});
  55950. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55951. if (p) {
  55952. for (u = u.reverse(),
  55953. i = 0,
  55954. r = d.length; i < r; i++)
  55955. o = d[i],
  55956. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55957. p = !1
  55958. }
  55959. var f = n.ShapeUtils.triangulateShape(u, d);
  55960. for (i = 0,
  55961. r = d.length; i < r; i++)
  55962. o = d[i],
  55963. u = u.concat(o);
  55964. var g, m, v = u.length, A = f.length;
  55965. for (i = 0; i < v; i++)
  55966. g = u[i],
  55967. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55968. for (i = 0; i < A; i++) {
  55969. m = f[i];
  55970. var y = m[0] + c
  55971. , C = m[1] + c
  55972. , I = m[2] + c;
  55973. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55974. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55975. }
  55976. }
  55977. ,
  55978. n.LatheBufferGeometry = function(e, t, i, r) {
  55979. n.BufferGeometry.call(this),
  55980. this.type = "LatheBufferGeometry",
  55981. this.parameters = {
  55982. points: e,
  55983. segments: t,
  55984. phiStart: i,
  55985. phiLength: r
  55986. },
  55987. t = Math.floor(t) || 12,
  55988. i = i || 0,
  55989. r = r || 2 * Math.PI,
  55990. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55991. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55992. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55993. for (a = 0; a <= t; a++) {
  55994. var A = i + a * g * r
  55995. , y = Math.sin(A)
  55996. , C = Math.cos(A);
  55997. for (s = 0; s <= e.length - 1; s++)
  55998. m.x = e[s].x * y,
  55999. m.y = e[s].y,
  56000. m.z = e[s].x * C,
  56001. u.setXYZ(p, m.x, m.y, m.z),
  56002. v.x = a / t,
  56003. v.y = s / (e.length - 1),
  56004. d.setXY(p, v.x, v.y),
  56005. p++
  56006. }
  56007. for (a = 0; a < t; a++)
  56008. for (s = 0; s < e.length - 1; s++) {
  56009. o = s + a * e.length;
  56010. var I = o
  56011. , E = o + e.length
  56012. , b = o + e.length + 1
  56013. , w = o + 1;
  56014. h.setX(f, I),
  56015. f++,
  56016. h.setX(f, E),
  56017. f++,
  56018. h.setX(f, w),
  56019. f++,
  56020. h.setX(f, E),
  56021. f++,
  56022. h.setX(f, b),
  56023. f++,
  56024. h.setX(f, w),
  56025. f++
  56026. }
  56027. if (this.setIndex(h),
  56028. this.addAttribute("position", u),
  56029. this.addAttribute("uv", d),
  56030. this.computeVertexNormals(),
  56031. r === 2 * Math.PI) {
  56032. var _ = this.attributes.normal.array
  56033. , T = new n.Vector3
  56034. , x = new n.Vector3
  56035. , S = new n.Vector3;
  56036. for (o = t * e.length * 3,
  56037. a = 0,
  56038. s = 0; a < e.length; a++,
  56039. s += 3)
  56040. T.x = _[s + 0],
  56041. T.y = _[s + 1],
  56042. T.z = _[s + 2],
  56043. x.x = _[o + s + 0],
  56044. x.y = _[o + s + 1],
  56045. x.z = _[o + s + 2],
  56046. S.addVectors(T, x).normalize(),
  56047. _[s + 0] = _[o + s + 0] = S.x,
  56048. _[s + 1] = _[o + s + 1] = S.y,
  56049. _[s + 2] = _[o + s + 2] = S.z
  56050. }
  56051. }
  56052. ,
  56053. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56054. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56055. n.LatheGeometry = function(e, t, i, r) {
  56056. n.Geometry.call(this),
  56057. this.type = "LatheGeometry",
  56058. this.parameters = {
  56059. points: e,
  56060. segments: t,
  56061. phiStart: i,
  56062. phiLength: r
  56063. },
  56064. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56065. this.mergeVertices()
  56066. }
  56067. ,
  56068. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56069. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56070. n.PlaneGeometry = function(e, t, i, r) {
  56071. n.Geometry.call(this),
  56072. this.type = "PlaneGeometry",
  56073. this.parameters = {
  56074. width: e,
  56075. height: t,
  56076. widthSegments: i,
  56077. heightSegments: r
  56078. },
  56079. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56080. }
  56081. ,
  56082. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56083. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56084. n.PlaneBufferGeometry = function(e, t, i, r) {
  56085. n.BufferGeometry.call(this),
  56086. this.type = "PlaneBufferGeometry",
  56087. this.parameters = {
  56088. width: e,
  56089. height: t,
  56090. widthSegments: i,
  56091. heightSegments: r
  56092. };
  56093. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56094. for (var y = A * d - a, C = 0; C < c; C++) {
  56095. var I = C * u - o;
  56096. p[m] = I,
  56097. p[m + 1] = -y,
  56098. f[m + 2] = 1,
  56099. g[v] = C / s,
  56100. g[v + 1] = 1 - A / l,
  56101. m += 3,
  56102. v += 2
  56103. }
  56104. m = 0;
  56105. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56106. for (var C = 0; C < s; C++) {
  56107. var b = C + c * A
  56108. , w = C + c * (A + 1)
  56109. , _ = C + 1 + c * (A + 1)
  56110. , T = C + 1 + c * A;
  56111. E[m] = b,
  56112. E[m + 1] = w,
  56113. E[m + 2] = T,
  56114. E[m + 3] = w,
  56115. E[m + 4] = _,
  56116. E[m + 5] = T,
  56117. m += 6
  56118. }
  56119. this.setIndex(new n.BufferAttribute(E,1)),
  56120. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56121. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56122. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56123. }
  56124. ,
  56125. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56126. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56127. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56128. n.BufferGeometry.call(this),
  56129. this.type = "RingBufferGeometry",
  56130. this.parameters = {
  56131. innerRadius: e,
  56132. outerRadius: t,
  56133. thetaSegments: i,
  56134. phiSegments: r,
  56135. thetaStart: o,
  56136. thetaLength: a
  56137. },
  56138. e = e || 20,
  56139. t = t || 50,
  56140. o = void 0 !== o ? o : 0,
  56141. a = void 0 !== a ? a : 2 * Math.PI,
  56142. i = void 0 !== i ? Math.max(3, i) : 8,
  56143. r = void 0 !== r ? Math.max(1, r) : 1;
  56144. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56145. for (l = 0; l <= r; l++) {
  56146. for (c = 0; c <= i; c++)
  56147. s = o + c / i * a,
  56148. C.x = A * Math.cos(s),
  56149. C.y = A * Math.sin(s),
  56150. p.setXYZ(m, C.x, C.y, C.z),
  56151. f.setXYZ(m, 0, 0, 1),
  56152. I.x = (C.x / t + 1) / 2,
  56153. I.y = (C.y / t + 1) / 2,
  56154. g.setXY(m, I.x, I.y),
  56155. m++;
  56156. A += y
  56157. }
  56158. for (l = 0; l < r; l++) {
  56159. var E = l * (i + 1);
  56160. for (c = 0; c < i; c++) {
  56161. s = c + E;
  56162. var b = s
  56163. , w = s + i + 1
  56164. , _ = s + i + 2
  56165. , T = s + 1;
  56166. d.setX(v, b),
  56167. v++,
  56168. d.setX(v, w),
  56169. v++,
  56170. d.setX(v, _),
  56171. v++,
  56172. d.setX(v, b),
  56173. v++,
  56174. d.setX(v, _),
  56175. v++,
  56176. d.setX(v, T),
  56177. v++
  56178. }
  56179. }
  56180. this.setIndex(d),
  56181. this.addAttribute("position", p),
  56182. this.addAttribute("normal", f),
  56183. this.addAttribute("uv", g)
  56184. }
  56185. ,
  56186. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56187. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56188. n.RingGeometry = function(e, t, i, r, o, a) {
  56189. n.Geometry.call(this),
  56190. this.type = "RingGeometry",
  56191. this.parameters = {
  56192. innerRadius: e,
  56193. outerRadius: t,
  56194. thetaSegments: i,
  56195. phiSegments: r,
  56196. thetaStart: o,
  56197. thetaLength: a
  56198. },
  56199. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56200. }
  56201. ,
  56202. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56203. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56204. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56205. n.Geometry.call(this),
  56206. this.type = "SphereGeometry",
  56207. this.parameters = {
  56208. radius: e,
  56209. widthSegments: t,
  56210. heightSegments: i,
  56211. phiStart: r,
  56212. phiLength: o,
  56213. thetaStart: a,
  56214. thetaLength: s
  56215. },
  56216. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56217. }
  56218. ,
  56219. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56220. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56221. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56222. n.BufferGeometry.call(this),
  56223. this.type = "SphereBufferGeometry",
  56224. this.parameters = {
  56225. radius: e,
  56226. widthSegments: t,
  56227. heightSegments: i,
  56228. phiStart: r,
  56229. phiLength: o,
  56230. thetaStart: a,
  56231. thetaLength: s
  56232. },
  56233. e = e || 50,
  56234. t = Math.max(3, Math.floor(t) || 8),
  56235. i = Math.max(2, Math.floor(i) || 6),
  56236. r = void 0 !== r ? r : 0,
  56237. o = void 0 !== o ? o : 2 * Math.PI,
  56238. a = void 0 !== a ? a : 0,
  56239. s = void 0 !== s ? s : Math.PI;
  56240. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56241. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56242. var C = y / t
  56243. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56244. , E = e * Math.cos(a + A * s)
  56245. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56246. g.set(I, E, b).normalize(),
  56247. h.setXYZ(p, I, E, b),
  56248. u.setXYZ(p, g.x, g.y, g.z),
  56249. d.setXY(p, C, 1 - A),
  56250. v.push(p),
  56251. p++
  56252. }
  56253. f.push(v)
  56254. }
  56255. for (var w = [], m = 0; m < i; m++)
  56256. for (var y = 0; y < t; y++) {
  56257. var _ = f[m][y + 1]
  56258. , T = f[m][y]
  56259. , x = f[m + 1][y]
  56260. , S = f[m + 1][y + 1];
  56261. (0 !== m || a > 0) && w.push(_, T, S),
  56262. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56263. }
  56264. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56265. this.addAttribute("position", h),
  56266. this.addAttribute("normal", u),
  56267. this.addAttribute("uv", d),
  56268. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56269. }
  56270. ,
  56271. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56272. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56273. n.TextGeometry = function(e, t) {
  56274. t = t || {};
  56275. var i = t.font;
  56276. if (i instanceof n.Font == !1)
  56277. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56278. new n.Geometry;
  56279. var r = i.generateShapes(e, t.size, t.curveSegments);
  56280. t.amount = void 0 !== t.height ? t.height : 50,
  56281. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56282. void 0 === t.bevelSize && (t.bevelSize = 8),
  56283. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56284. n.ExtrudeGeometry.call(this, r, t),
  56285. this.type = "TextGeometry"
  56286. }
  56287. ,
  56288. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56289. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56290. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56291. n.BufferGeometry.call(this),
  56292. this.type = "TorusBufferGeometry",
  56293. this.parameters = {
  56294. radius: e,
  56295. tube: t,
  56296. radialSegments: i,
  56297. tubularSegments: r,
  56298. arc: o
  56299. },
  56300. e = e || 100,
  56301. t = t || 40,
  56302. i = Math.floor(i) || 8,
  56303. r = Math.floor(r) || 6,
  56304. o = o || 2 * Math.PI;
  56305. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56306. for (a = 0; a <= i; a++)
  56307. for (s = 0; s <= r; s++) {
  56308. var C = s / r * o
  56309. , I = a / i * Math.PI * 2;
  56310. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56311. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56312. A.z = t * Math.sin(I),
  56313. u[f] = A.x,
  56314. u[f + 1] = A.y,
  56315. u[f + 2] = A.z,
  56316. v.x = e * Math.cos(C),
  56317. v.y = e * Math.sin(C),
  56318. y.subVectors(A, v).normalize(),
  56319. d[f] = y.x,
  56320. d[f + 1] = y.y,
  56321. d[f + 2] = y.z,
  56322. p[g] = s / r,
  56323. p[g + 1] = a / i,
  56324. f += 3,
  56325. g += 2
  56326. }
  56327. for (a = 1; a <= i; a++)
  56328. for (s = 1; s <= r; s++) {
  56329. var E = (r + 1) * a + s - 1
  56330. , b = (r + 1) * (a - 1) + s - 1
  56331. , w = (r + 1) * (a - 1) + s
  56332. , _ = (r + 1) * a + s;
  56333. h[m] = E,
  56334. h[m + 1] = b,
  56335. h[m + 2] = _,
  56336. h[m + 3] = b,
  56337. h[m + 4] = w,
  56338. h[m + 5] = _,
  56339. m += 6
  56340. }
  56341. this.setIndex(new n.BufferAttribute(h,1)),
  56342. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56343. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56344. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56345. }
  56346. ,
  56347. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56348. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56349. n.TorusGeometry = function(e, t, i, r, o) {
  56350. n.Geometry.call(this),
  56351. this.type = "TorusGeometry",
  56352. this.parameters = {
  56353. radius: e,
  56354. tube: t,
  56355. radialSegments: i,
  56356. tubularSegments: r,
  56357. arc: o
  56358. },
  56359. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56360. }
  56361. ,
  56362. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56363. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56364. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56365. function s(e, t, i, n, r) {
  56366. var o = Math.cos(e)
  56367. , a = Math.sin(e)
  56368. , s = i / t * e
  56369. , l = Math.cos(s);
  56370. r.x = n * (2 + l) * .5 * o,
  56371. r.y = n * (2 + l) * a * .5,
  56372. r.z = n * Math.sin(s) * .5
  56373. }
  56374. n.BufferGeometry.call(this),
  56375. this.type = "TorusKnotBufferGeometry",
  56376. this.parameters = {
  56377. radius: e,
  56378. tube: t,
  56379. tubularSegments: i,
  56380. radialSegments: r,
  56381. p: o,
  56382. q: a
  56383. },
  56384. e = e || 100,
  56385. t = t || 40,
  56386. i = Math.floor(i) || 64,
  56387. r = Math.floor(r) || 8,
  56388. o = o || 2,
  56389. a = a || 3;
  56390. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56391. for (l = 0; l <= i; ++l) {
  56392. var T = l / i * o * Math.PI * 2;
  56393. for (s(T, o, a, e, I),
  56394. s(T + .01, o, a, e, E),
  56395. w.subVectors(E, I),
  56396. _.addVectors(E, I),
  56397. b.crossVectors(w, _),
  56398. _.crossVectors(b, w),
  56399. b.normalize(),
  56400. _.normalize(),
  56401. c = 0; c <= r; ++c) {
  56402. var x = c / r * Math.PI * 2
  56403. , S = -t * Math.cos(x)
  56404. , M = t * Math.sin(x);
  56405. A.x = I.x + (S * _.x + M * b.x),
  56406. A.y = I.y + (S * _.y + M * b.y),
  56407. A.z = I.z + (S * _.z + M * b.z),
  56408. p.setXYZ(m, A.x, A.y, A.z),
  56409. y.subVectors(A, I).normalize(),
  56410. f.setXYZ(m, y.x, y.y, y.z),
  56411. C.x = l / i,
  56412. C.y = c / r,
  56413. g.setXY(m, C.x, C.y),
  56414. m++
  56415. }
  56416. }
  56417. for (c = 1; c <= i; c++)
  56418. for (l = 1; l <= r; l++) {
  56419. var R = (r + 1) * (c - 1) + (l - 1)
  56420. , P = (r + 1) * c + (l - 1)
  56421. , O = (r + 1) * c + l
  56422. , L = (r + 1) * (c - 1) + l;
  56423. d.setX(v, R),
  56424. v++,
  56425. d.setX(v, P),
  56426. v++,
  56427. d.setX(v, L),
  56428. v++,
  56429. d.setX(v, P),
  56430. v++,
  56431. d.setX(v, O),
  56432. v++,
  56433. d.setX(v, L),
  56434. v++
  56435. }
  56436. this.setIndex(d),
  56437. this.addAttribute("position", p),
  56438. this.addAttribute("normal", f),
  56439. this.addAttribute("uv", g)
  56440. }
  56441. ,
  56442. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56443. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56444. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56445. n.Geometry.call(this),
  56446. this.type = "TorusKnotGeometry",
  56447. this.parameters = {
  56448. radius: e,
  56449. tube: t,
  56450. tubularSegments: i,
  56451. radialSegments: r,
  56452. p: o,
  56453. q: a
  56454. },
  56455. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56456. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56457. this.mergeVertices()
  56458. }
  56459. ,
  56460. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56461. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56462. n.TubeGeometry = function(e, t, i, r, o, a) {
  56463. function s(e, t, i) {
  56464. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56465. }
  56466. n.Geometry.call(this),
  56467. this.type = "TubeGeometry",
  56468. this.parameters = {
  56469. path: e,
  56470. segments: t,
  56471. radius: i,
  56472. radialSegments: r,
  56473. closed: o,
  56474. taper: a
  56475. },
  56476. t = t || 64,
  56477. i = i || 1,
  56478. r = r || 8,
  56479. o = o || !1,
  56480. a = a || n.TubeGeometry.NoTaper;
  56481. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56482. for (this.tangents = D,
  56483. this.normals = N,
  56484. this.binormals = B,
  56485. v = 0; v < P; v++)
  56486. for (M[v] = [],
  56487. u = v / (P - 1),
  56488. m = e.getPointAt(u),
  56489. l = D[v],
  56490. c = N[v],
  56491. h = B[v],
  56492. p = i * a(u),
  56493. A = 0; A < r; A++)
  56494. d = A / r * 2 * Math.PI,
  56495. f = -p * Math.cos(d),
  56496. g = p * Math.sin(d),
  56497. O.copy(m),
  56498. O.x += f * c.x + g * h.x,
  56499. O.y += f * c.y + g * h.y,
  56500. O.z += f * c.z + g * h.z,
  56501. M[v][A] = s(O.x, O.y, O.z);
  56502. for (v = 0; v < t; v++)
  56503. for (A = 0; A < r; A++)
  56504. y = o ? (v + 1) % t : v + 1,
  56505. C = (A + 1) % r,
  56506. I = M[v][A],
  56507. E = M[y][A],
  56508. b = M[y][C],
  56509. w = M[v][C],
  56510. _ = new n.Vector2(v / t,A / r),
  56511. T = new n.Vector2((v + 1) / t,A / r),
  56512. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56513. S = new n.Vector2(v / t,(A + 1) / r),
  56514. this.faces.push(new n.Face3(I,E,w)),
  56515. this.faceVertexUvs[0].push([_, T, S]),
  56516. this.faces.push(new n.Face3(E,b,w)),
  56517. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56518. this.computeFaceNormals(),
  56519. this.computeVertexNormals()
  56520. }
  56521. ,
  56522. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56523. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56524. n.TubeGeometry.NoTaper = function(e) {
  56525. return 1
  56526. }
  56527. ,
  56528. n.TubeGeometry.SinusoidalTaper = function(e) {
  56529. return Math.sin(Math.PI * e)
  56530. }
  56531. ,
  56532. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56533. function r() {
  56534. f[0] = new n.Vector3,
  56535. g[0] = new n.Vector3,
  56536. a = Number.MAX_VALUE,
  56537. s = Math.abs(p[0].x),
  56538. l = Math.abs(p[0].y),
  56539. c = Math.abs(p[0].z),
  56540. s <= a && (a = s,
  56541. d.set(1, 0, 0)),
  56542. l <= a && (a = l,
  56543. d.set(0, 1, 0)),
  56544. c <= a && d.set(0, 0, 1),
  56545. m.crossVectors(p[0], d).normalize(),
  56546. f[0].crossVectors(p[0], m),
  56547. g[0].crossVectors(p[0], f[0])
  56548. }
  56549. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56550. for (this.tangents = p,
  56551. this.normals = f,
  56552. this.binormals = g,
  56553. h = 0; h < A; h++)
  56554. u = h / (A - 1),
  56555. p[h] = e.getTangentAt(u),
  56556. p[h].normalize();
  56557. for (r(),
  56558. h = 1; h < A; h++)
  56559. f[h] = f[h - 1].clone(),
  56560. g[h] = g[h - 1].clone(),
  56561. m.crossVectors(p[h - 1], p[h]),
  56562. m.length() > Number.EPSILON && (m.normalize(),
  56563. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56564. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56565. g[h].crossVectors(p[h], f[h]);
  56566. if (i)
  56567. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56568. o /= A - 1,
  56569. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56570. h = 1; h < A; h++)
  56571. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56572. g[h].crossVectors(p[h], f[h])
  56573. }
  56574. ,
  56575. n.PolyhedronGeometry = function(e, t, i, r) {
  56576. function o(e) {
  56577. var t = e.normalize().clone();
  56578. t.index = u.vertices.push(t) - 1;
  56579. var i = l(e) / 2 / Math.PI + .5
  56580. , r = c(e) / Math.PI + .5;
  56581. return t.uv = new n.Vector2(i,1 - r),
  56582. t
  56583. }
  56584. function a(e, t, i, r) {
  56585. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56586. u.faces.push(o),
  56587. C.copy(e).add(t).add(i).divideScalar(3);
  56588. var a = l(C);
  56589. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56590. }
  56591. function s(e, t) {
  56592. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56593. l[h] = [];
  56594. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56595. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56596. }
  56597. for (var h = 0; h < i; h++)
  56598. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56599. var m = Math.floor(g / 2);
  56600. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56601. }
  56602. }
  56603. function l(e) {
  56604. return Math.atan2(e.z, -e.x)
  56605. }
  56606. function c(e) {
  56607. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56608. }
  56609. function h(e, t, i) {
  56610. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56611. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56612. e.clone()
  56613. }
  56614. n.Geometry.call(this),
  56615. this.type = "PolyhedronGeometry",
  56616. this.parameters = {
  56617. vertices: e,
  56618. indices: t,
  56619. radius: i,
  56620. detail: r
  56621. },
  56622. i = i || 1,
  56623. r = r || 0;
  56624. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56625. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56626. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56627. m++) {
  56628. var v = f[t[d]]
  56629. , A = f[t[d + 1]]
  56630. , y = f[t[d + 2]];
  56631. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56632. }
  56633. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56634. s(g[d], r);
  56635. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56636. var I = this.faceVertexUvs[0][d]
  56637. , E = I[0].x
  56638. , b = I[1].x
  56639. , w = I[2].x
  56640. , _ = Math.max(E, b, w)
  56641. , T = Math.min(E, b, w);
  56642. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56643. b < .2 && (I[1].x += 1),
  56644. w < .2 && (I[2].x += 1))
  56645. }
  56646. for (var d = 0, p = this.vertices.length; d < p; d++)
  56647. this.vertices[d].multiplyScalar(i);
  56648. this.mergeVertices(),
  56649. this.computeFaceNormals(),
  56650. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56651. }
  56652. ,
  56653. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56654. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56655. n.DodecahedronGeometry = function(e, t) {
  56656. var i = (1 + Math.sqrt(5)) / 2
  56657. , r = 1 / i
  56658. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56659. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56660. n.PolyhedronGeometry.call(this, o, a, e, t),
  56661. this.type = "DodecahedronGeometry",
  56662. this.parameters = {
  56663. radius: e,
  56664. detail: t
  56665. }
  56666. }
  56667. ,
  56668. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56669. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56670. n.IcosahedronGeometry = function(e, t) {
  56671. var i = (1 + Math.sqrt(5)) / 2
  56672. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56673. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56674. n.PolyhedronGeometry.call(this, r, o, e, t),
  56675. this.type = "IcosahedronGeometry",
  56676. this.parameters = {
  56677. radius: e,
  56678. detail: t
  56679. }
  56680. }
  56681. ,
  56682. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56683. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56684. n.OctahedronGeometry = function(e, t) {
  56685. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56686. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56687. n.PolyhedronGeometry.call(this, i, r, e, t),
  56688. this.type = "OctahedronGeometry",
  56689. this.parameters = {
  56690. radius: e,
  56691. detail: t
  56692. }
  56693. }
  56694. ,
  56695. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56696. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56697. n.TetrahedronGeometry = function(e, t) {
  56698. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56699. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56700. n.PolyhedronGeometry.call(this, i, r, e, t),
  56701. this.type = "TetrahedronGeometry",
  56702. this.parameters = {
  56703. radius: e,
  56704. detail: t
  56705. }
  56706. }
  56707. ,
  56708. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56709. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56710. n.ParametricGeometry = function(e, t, i) {
  56711. n.Geometry.call(this),
  56712. this.type = "ParametricGeometry",
  56713. this.parameters = {
  56714. func: e,
  56715. slices: t,
  56716. stacks: i
  56717. };
  56718. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56719. for (r = 0; r <= i; r++)
  56720. for (l = r / i,
  56721. o = 0; o <= t; o++)
  56722. s = o / t,
  56723. a = e(s, l),
  56724. c.push(a);
  56725. var p, f, g, m, v, A, y, C;
  56726. for (r = 0; r < i; r++)
  56727. for (o = 0; o < t; o++)
  56728. p = r * d + o,
  56729. f = r * d + o + 1,
  56730. g = (r + 1) * d + o + 1,
  56731. m = (r + 1) * d + o,
  56732. v = new n.Vector2(o / t,r / i),
  56733. A = new n.Vector2((o + 1) / t,r / i),
  56734. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56735. C = new n.Vector2(o / t,(r + 1) / i),
  56736. h.push(new n.Face3(p,f,m)),
  56737. u.push([v, A, C]),
  56738. h.push(new n.Face3(f,g,m)),
  56739. u.push([A.clone(), y, C.clone()]);
  56740. this.computeFaceNormals(),
  56741. this.computeVertexNormals()
  56742. }
  56743. ,
  56744. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56745. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56746. n.WireframeGeometry = function(e) {
  56747. function t(e, t) {
  56748. return e - t
  56749. }
  56750. n.BufferGeometry.call(this);
  56751. var i = [0, 0]
  56752. , r = {}
  56753. , o = ["a", "b", "c"];
  56754. if (e instanceof n.Geometry) {
  56755. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56756. for (var d = s[h], p = 0; p < 3; p++) {
  56757. i[0] = d[o[p]],
  56758. i[1] = d[o[(p + 1) % 3]],
  56759. i.sort(t);
  56760. var f = i.toString();
  56761. void 0 === r[f] && (c[2 * l] = i[0],
  56762. c[2 * l + 1] = i[1],
  56763. r[f] = !0,
  56764. l++)
  56765. }
  56766. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56767. for (var p = 0; p < 2; p++) {
  56768. var m = a[c[2 * h + p]]
  56769. , v = 6 * h + 3 * p;
  56770. g[v + 0] = m.x,
  56771. g[v + 1] = m.y,
  56772. g[v + 2] = m.z
  56773. }
  56774. this.addAttribute("position", new n.BufferAttribute(g,3))
  56775. } else if (e instanceof n.BufferGeometry)
  56776. if (null !== e.index) {
  56777. var A = e.index.array
  56778. , a = e.attributes.position
  56779. , y = e.groups
  56780. , l = 0;
  56781. 0 === y.length && e.addGroup(0, A.length);
  56782. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56783. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56784. for (var p = 0; p < 3; p++) {
  56785. i[0] = A[h + p],
  56786. i[1] = A[h + (p + 1) % 3],
  56787. i.sort(t);
  56788. var f = i.toString();
  56789. void 0 === r[f] && (c[2 * l] = i[0],
  56790. c[2 * l + 1] = i[1],
  56791. r[f] = !0,
  56792. l++)
  56793. }
  56794. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56795. for (var p = 0; p < 2; p++) {
  56796. var v = 6 * h + 3 * p
  56797. , T = c[2 * h + p];
  56798. g[v + 0] = a.getX(T),
  56799. g[v + 1] = a.getY(T),
  56800. g[v + 2] = a.getZ(T)
  56801. }
  56802. this.addAttribute("position", new n.BufferAttribute(g,3))
  56803. } else {
  56804. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56805. for (var p = 0; p < 3; p++) {
  56806. var v = 18 * h + 6 * p
  56807. , S = 9 * h + 3 * p;
  56808. g[v + 0] = a[S],
  56809. g[v + 1] = a[S + 1],
  56810. g[v + 2] = a[S + 2];
  56811. var T = 9 * h + 3 * ((p + 1) % 3);
  56812. g[v + 3] = a[T],
  56813. g[v + 4] = a[T + 1],
  56814. g[v + 5] = a[T + 2]
  56815. }
  56816. this.addAttribute("position", new n.BufferAttribute(g,3))
  56817. }
  56818. }
  56819. ,
  56820. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56821. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56822. n.AxisHelper = function(e) {
  56823. e = e || 1;
  56824. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56825. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56826. , r = new n.BufferGeometry;
  56827. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56828. r.addAttribute("color", new n.BufferAttribute(i,3));
  56829. var o = new n.LineBasicMaterial({
  56830. vertexColors: n.VertexColors
  56831. });
  56832. n.LineSegments.call(this, r, o)
  56833. }
  56834. ,
  56835. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56836. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56837. n.ArrowHelper = function() {
  56838. var e = new n.Geometry;
  56839. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56840. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56841. return t.translate(0, -.5, 0),
  56842. function(i, r, o, a, s, l) {
  56843. n.Object3D.call(this),
  56844. void 0 === a && (a = 16776960),
  56845. void 0 === o && (o = 1),
  56846. void 0 === s && (s = .2 * o),
  56847. void 0 === l && (l = .2 * s),
  56848. this.position.copy(r),
  56849. this.line = new n.Line(e,new n.LineBasicMaterial({
  56850. color: a
  56851. })),
  56852. this.line.matrixAutoUpdate = !1,
  56853. this.add(this.line),
  56854. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56855. color: a
  56856. })),
  56857. this.cone.matrixAutoUpdate = !1,
  56858. this.add(this.cone),
  56859. this.setDirection(i),
  56860. this.setLength(o, s, l)
  56861. }
  56862. }(),
  56863. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56864. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56865. n.ArrowHelper.prototype.setDirection = function() {
  56866. var e, t = new n.Vector3;
  56867. return function(i) {
  56868. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56869. e = Math.acos(i.y),
  56870. this.quaternion.setFromAxisAngle(t, e))
  56871. }
  56872. }(),
  56873. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56874. void 0 === t && (t = .2 * e),
  56875. void 0 === i && (i = .2 * t),
  56876. this.line.scale.set(1, Math.max(0, e - t), 1),
  56877. this.line.updateMatrix(),
  56878. this.cone.scale.set(i, t, i),
  56879. this.cone.position.y = e,
  56880. this.cone.updateMatrix()
  56881. }
  56882. ,
  56883. n.ArrowHelper.prototype.setColor = function(e) {
  56884. this.line.material.color.set(e),
  56885. this.cone.material.color.set(e)
  56886. }
  56887. ,
  56888. n.BoxHelper = function(e) {
  56889. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56890. , i = new Float32Array(24)
  56891. , r = new n.BufferGeometry;
  56892. r.setIndex(new n.BufferAttribute(t,1)),
  56893. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56894. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56895. color: 16776960
  56896. })),
  56897. void 0 !== e && this.update(e)
  56898. }
  56899. ,
  56900. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56901. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56902. n.BoxHelper.prototype.update = function() {
  56903. var e = new n.Box3;
  56904. return function(t) {
  56905. if (e.setFromObject(t),
  56906. !e.isEmpty()) {
  56907. var i = e.min
  56908. , n = e.max
  56909. , r = this.geometry.attributes.position
  56910. , o = r.array;
  56911. o[0] = n.x,
  56912. o[1] = n.y,
  56913. o[2] = n.z,
  56914. o[3] = i.x,
  56915. o[4] = n.y,
  56916. o[5] = n.z,
  56917. o[6] = i.x,
  56918. o[7] = i.y,
  56919. o[8] = n.z,
  56920. o[9] = n.x,
  56921. o[10] = i.y,
  56922. o[11] = n.z,
  56923. o[12] = n.x,
  56924. o[13] = n.y,
  56925. o[14] = i.z,
  56926. o[15] = i.x,
  56927. o[16] = n.y,
  56928. o[17] = i.z,
  56929. o[18] = i.x,
  56930. o[19] = i.y,
  56931. o[20] = i.z,
  56932. o[21] = n.x,
  56933. o[22] = i.y,
  56934. o[23] = i.z,
  56935. r.needsUpdate = !0,
  56936. this.geometry.computeBoundingSphere()
  56937. }
  56938. }
  56939. }(),
  56940. n.BoundingBoxHelper = function(e, t) {
  56941. var i = void 0 !== t ? t : 8947848;
  56942. this.object = e,
  56943. this.box = new n.Box3,
  56944. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56945. color: i,
  56946. wireframe: !0
  56947. }))
  56948. }
  56949. ,
  56950. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56951. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56952. n.BoundingBoxHelper.prototype.update = function() {
  56953. this.box.setFromObject(this.object),
  56954. this.box.size(this.scale),
  56955. this.box.center(this.position)
  56956. }
  56957. ,
  56958. n.CameraHelper = function(e) {
  56959. function t(e, t, n) {
  56960. i(e, n),
  56961. i(t, n)
  56962. }
  56963. function i(e, t) {
  56964. r.vertices.push(new n.Vector3),
  56965. r.colors.push(new n.Color(t)),
  56966. void 0 === a[e] && (a[e] = []),
  56967. a[e].push(r.vertices.length - 1)
  56968. }
  56969. var r = new n.Geometry
  56970. , o = new n.LineBasicMaterial({
  56971. color: 16777215,
  56972. vertexColors: n.FaceColors
  56973. })
  56974. , a = {}
  56975. , s = 16755200
  56976. , l = 16711680
  56977. , c = 43775
  56978. , h = 16777215
  56979. , u = 3355443;
  56980. t("n1", "n2", s),
  56981. t("n2", "n4", s),
  56982. t("n4", "n3", s),
  56983. t("n3", "n1", s),
  56984. t("f1", "f2", s),
  56985. t("f2", "f4", s),
  56986. t("f4", "f3", s),
  56987. t("f3", "f1", s),
  56988. t("n1", "f1", s),
  56989. t("n2", "f2", s),
  56990. t("n3", "f3", s),
  56991. t("n4", "f4", s),
  56992. t("p", "n1", l),
  56993. t("p", "n2", l),
  56994. t("p", "n3", l),
  56995. t("p", "n4", l),
  56996. t("u1", "u2", c),
  56997. t("u2", "u3", c),
  56998. t("u3", "u1", c),
  56999. t("c", "t", h),
  57000. t("p", "c", u),
  57001. t("cn1", "cn2", u),
  57002. t("cn3", "cn4", u),
  57003. t("cf1", "cf2", u),
  57004. t("cf3", "cf4", u),
  57005. n.LineSegments.call(this, r, o),
  57006. this.camera = e,
  57007. this.camera.updateProjectionMatrix(),
  57008. this.matrix = e.matrixWorld,
  57009. this.matrixAutoUpdate = !1,
  57010. this.pointMap = a,
  57011. this.update()
  57012. }
  57013. ,
  57014. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57015. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57016. n.CameraHelper.prototype.update = function() {
  57017. function e(e, n, a, s) {
  57018. r.set(n, a, s).unproject(o);
  57019. var l = i[e];
  57020. if (void 0 !== l)
  57021. for (var c = 0, h = l.length; c < h; c++)
  57022. t.vertices[l[c]].copy(r)
  57023. }
  57024. var t, i, r = new n.Vector3, o = new n.Camera;
  57025. return function() {
  57026. t = this.geometry,
  57027. i = this.pointMap;
  57028. var n = 1
  57029. , r = 1;
  57030. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57031. e("c", 0, 0, -1),
  57032. e("t", 0, 0, 1),
  57033. e("n1", -n, -r, -1),
  57034. e("n2", n, -r, -1),
  57035. e("n3", -n, r, -1),
  57036. e("n4", n, r, -1),
  57037. e("f1", -n, -r, 1),
  57038. e("f2", n, -r, 1),
  57039. e("f3", -n, r, 1),
  57040. e("f4", n, r, 1),
  57041. e("u1", .7 * n, 1.1 * r, -1),
  57042. e("u2", .7 * -n, 1.1 * r, -1),
  57043. e("u3", 0, 2 * r, -1),
  57044. e("cf1", -n, 0, 1),
  57045. e("cf2", n, 0, 1),
  57046. e("cf3", 0, -r, 1),
  57047. e("cf4", 0, r, 1),
  57048. e("cn1", -n, 0, -1),
  57049. e("cn2", n, 0, -1),
  57050. e("cn3", 0, -r, -1),
  57051. e("cn4", 0, r, -1),
  57052. t.verticesNeedUpdate = !0
  57053. }
  57054. }(),
  57055. n.DirectionalLightHelper = function(e, t) {
  57056. n.Object3D.call(this),
  57057. this.light = e,
  57058. this.light.updateMatrixWorld(),
  57059. this.matrix = e.matrixWorld,
  57060. this.matrixAutoUpdate = !1,
  57061. t = t || 1;
  57062. var i = new n.Geometry;
  57063. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57064. var r = new n.LineBasicMaterial({
  57065. fog: !1
  57066. });
  57067. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57068. this.lightPlane = new n.Line(i,r),
  57069. this.add(this.lightPlane),
  57070. i = new n.Geometry,
  57071. i.vertices.push(new n.Vector3, new n.Vector3),
  57072. r = new n.LineBasicMaterial({
  57073. fog: !1
  57074. }),
  57075. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57076. this.targetLine = new n.Line(i,r),
  57077. this.add(this.targetLine),
  57078. this.update()
  57079. }
  57080. ,
  57081. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57082. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57083. n.DirectionalLightHelper.prototype.dispose = function() {
  57084. this.lightPlane.geometry.dispose(),
  57085. this.lightPlane.material.dispose(),
  57086. this.targetLine.geometry.dispose(),
  57087. this.targetLine.material.dispose()
  57088. }
  57089. ,
  57090. n.DirectionalLightHelper.prototype.update = function() {
  57091. var e = new n.Vector3
  57092. , t = new n.Vector3
  57093. , i = new n.Vector3;
  57094. return function() {
  57095. e.setFromMatrixPosition(this.light.matrixWorld),
  57096. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57097. i.subVectors(t, e),
  57098. this.lightPlane.lookAt(i),
  57099. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57100. this.targetLine.geometry.vertices[1].copy(i),
  57101. this.targetLine.geometry.verticesNeedUpdate = !0,
  57102. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57103. }
  57104. }(),
  57105. n.EdgesHelper = function(e, t, i) {
  57106. var r = void 0 !== t ? t : 16777215;
  57107. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57108. color: r
  57109. })),
  57110. this.matrix = e.matrixWorld,
  57111. this.matrixAutoUpdate = !1
  57112. }
  57113. ,
  57114. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57115. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57116. n.FaceNormalsHelper = function(e, t, i, r) {
  57117. this.object = e,
  57118. this.size = void 0 !== t ? t : 1;
  57119. var o = void 0 !== i ? i : 16776960
  57120. , a = void 0 !== r ? r : 1
  57121. , s = 0
  57122. , l = this.object.geometry;
  57123. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57124. var c = new n.BufferGeometry
  57125. , h = new n.Float32Attribute(2 * s * 3,3);
  57126. c.addAttribute("position", h),
  57127. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57128. color: o,
  57129. linewidth: a
  57130. })),
  57131. this.matrixAutoUpdate = !1,
  57132. this.update()
  57133. }
  57134. ,
  57135. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57136. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57137. n.FaceNormalsHelper.prototype.update = function() {
  57138. var e = new n.Vector3
  57139. , t = new n.Vector3
  57140. , i = new n.Matrix3;
  57141. return function() {
  57142. this.object.updateMatrixWorld(!0),
  57143. i.getNormalMatrix(this.object.matrixWorld);
  57144. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57145. var u = s[c]
  57146. , d = u.normal;
  57147. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57148. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57149. r.setXYZ(l, e.x, e.y, e.z),
  57150. l += 1,
  57151. r.setXYZ(l, t.x, t.y, t.z),
  57152. l += 1
  57153. }
  57154. return r.needsUpdate = !0,
  57155. this
  57156. }
  57157. }(),
  57158. n.GridHelper = function(e, t) {
  57159. var i = new n.Geometry
  57160. , r = new n.LineBasicMaterial({
  57161. vertexColors: n.VertexColors
  57162. });
  57163. this.color1 = new n.Color(4473924),
  57164. this.color2 = new n.Color(8947848);
  57165. for (var o = -e; o <= e; o += t) {
  57166. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57167. var a = 0 === o ? this.color1 : this.color2;
  57168. i.colors.push(a, a, a, a)
  57169. }
  57170. n.LineSegments.call(this, i, r)
  57171. }
  57172. ,
  57173. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57174. n.GridHelper.prototype.constructor = n.GridHelper,
  57175. n.GridHelper.prototype.setColors = function(e, t) {
  57176. this.color1.set(e),
  57177. this.color2.set(t),
  57178. this.geometry.colorsNeedUpdate = !0
  57179. }
  57180. ,
  57181. n.HemisphereLightHelper = function(e, t) {
  57182. n.Object3D.call(this),
  57183. this.light = e,
  57184. this.light.updateMatrixWorld(),
  57185. this.matrix = e.matrixWorld,
  57186. this.matrixAutoUpdate = !1,
  57187. this.colors = [new n.Color, new n.Color];
  57188. var i = new n.SphereGeometry(t,4,2);
  57189. i.rotateX(-Math.PI / 2);
  57190. for (var r = 0, o = 8; r < o; r++)
  57191. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57192. var a = new n.MeshBasicMaterial({
  57193. vertexColors: n.FaceColors,
  57194. wireframe: !0
  57195. });
  57196. this.lightSphere = new n.Mesh(i,a),
  57197. this.add(this.lightSphere),
  57198. this.update()
  57199. }
  57200. ,
  57201. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57202. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57203. n.HemisphereLightHelper.prototype.dispose = function() {
  57204. this.lightSphere.geometry.dispose(),
  57205. this.lightSphere.material.dispose()
  57206. }
  57207. ,
  57208. n.HemisphereLightHelper.prototype.update = function() {
  57209. var e = new n.Vector3;
  57210. return function() {
  57211. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57212. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57213. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57214. this.lightSphere.geometry.colorsNeedUpdate = !0
  57215. }
  57216. }(),
  57217. n.PointLightHelper = function(e, t) {
  57218. this.light = e,
  57219. this.light.updateMatrixWorld();
  57220. var i = new n.SphereGeometry(t,4,2)
  57221. , r = new n.MeshBasicMaterial({
  57222. wireframe: !0,
  57223. fog: !1
  57224. });
  57225. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57226. n.Mesh.call(this, i, r),
  57227. this.matrix = this.light.matrixWorld,
  57228. this.matrixAutoUpdate = !1
  57229. }
  57230. ,
  57231. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57232. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57233. n.PointLightHelper.prototype.dispose = function() {
  57234. this.geometry.dispose(),
  57235. this.material.dispose()
  57236. }
  57237. ,
  57238. n.PointLightHelper.prototype.update = function() {
  57239. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57240. }
  57241. ,
  57242. n.SkeletonHelper = function(e) {
  57243. this.bones = this.getBoneList(e);
  57244. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57245. var r = this.bones[i];
  57246. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57247. t.vertices.push(new n.Vector3),
  57248. t.colors.push(new n.Color(0,0,1)),
  57249. t.colors.push(new n.Color(0,1,0)))
  57250. }
  57251. t.dynamic = !0;
  57252. var o = new n.LineBasicMaterial({
  57253. vertexColors: n.VertexColors,
  57254. depthTest: !1,
  57255. depthWrite: !1,
  57256. transparent: !0
  57257. });
  57258. n.LineSegments.call(this, t, o),
  57259. this.root = e,
  57260. this.matrix = e.matrixWorld,
  57261. this.matrixAutoUpdate = !1,
  57262. this.update()
  57263. }
  57264. ,
  57265. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57266. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57267. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57268. var t = [];
  57269. e instanceof n.Bone && t.push(e);
  57270. for (var i = 0; i < e.children.length; i++)
  57271. t.push.apply(t, this.getBoneList(e.children[i]));
  57272. return t
  57273. }
  57274. ,
  57275. n.SkeletonHelper.prototype.update = function() {
  57276. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57277. var a = this.bones[o];
  57278. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57279. e.vertices[r].setFromMatrixPosition(i),
  57280. i.multiplyMatrices(t, a.parent.matrixWorld),
  57281. e.vertices[r + 1].setFromMatrixPosition(i),
  57282. r += 2)
  57283. }
  57284. e.verticesNeedUpdate = !0,
  57285. e.computeBoundingSphere()
  57286. }
  57287. ,
  57288. n.SpotLightHelper = function(e) {
  57289. n.Object3D.call(this),
  57290. this.light = e,
  57291. this.light.updateMatrixWorld(),
  57292. this.matrix = e.matrixWorld,
  57293. this.matrixAutoUpdate = !1;
  57294. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57295. t.translate(0, -.5, 0),
  57296. t.rotateX(-Math.PI / 2);
  57297. var i = new n.MeshBasicMaterial({
  57298. wireframe: !0,
  57299. fog: !1
  57300. });
  57301. this.cone = new n.Mesh(t,i),
  57302. this.add(this.cone),
  57303. this.update()
  57304. }
  57305. ,
  57306. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57307. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57308. n.SpotLightHelper.prototype.dispose = function() {
  57309. this.cone.geometry.dispose(),
  57310. this.cone.material.dispose()
  57311. }
  57312. ,
  57313. n.SpotLightHelper.prototype.update = function() {
  57314. var e = new n.Vector3
  57315. , t = new n.Vector3;
  57316. return function() {
  57317. var i = this.light.distance ? this.light.distance : 1e4
  57318. , n = i * Math.tan(this.light.angle);
  57319. this.cone.scale.set(n, n, i),
  57320. e.setFromMatrixPosition(this.light.matrixWorld),
  57321. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57322. this.cone.lookAt(t.sub(e)),
  57323. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57324. }
  57325. }(),
  57326. n.VertexNormalsHelper = function(e, t, i, r) {
  57327. this.object = e,
  57328. this.size = void 0 !== t ? t : 1;
  57329. var o = void 0 !== i ? i : 16711680
  57330. , a = void 0 !== r ? r : 1
  57331. , s = 0
  57332. , l = this.object.geometry;
  57333. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57334. var c = new n.BufferGeometry
  57335. , h = new n.Float32Attribute(2 * s * 3,3);
  57336. c.addAttribute("position", h),
  57337. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57338. color: o,
  57339. linewidth: a
  57340. })),
  57341. this.matrixAutoUpdate = !1,
  57342. this.update()
  57343. }
  57344. ,
  57345. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57346. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57347. n.VertexNormalsHelper.prototype.update = function() {
  57348. var e = new n.Vector3
  57349. , t = new n.Vector3
  57350. , i = new n.Matrix3;
  57351. return function() {
  57352. var r = ["a", "b", "c"];
  57353. this.object.updateMatrixWorld(!0),
  57354. i.getNormalMatrix(this.object.matrixWorld);
  57355. var o = this.object.matrixWorld
  57356. , a = this.geometry.attributes.position
  57357. , s = this.object.geometry;
  57358. if (s instanceof n.Geometry)
  57359. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57360. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57361. var m = l[p[r[f]]]
  57362. , v = p.vertexNormals[f];
  57363. e.copy(m).applyMatrix4(o),
  57364. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57365. a.setXYZ(h, e.x, e.y, e.z),
  57366. h += 1,
  57367. a.setXYZ(h, t.x, t.y, t.z),
  57368. h += 1
  57369. }
  57370. else if (s instanceof n.BufferGeometry)
  57371. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57372. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57373. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57374. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57375. a.setXYZ(h, e.x, e.y, e.z),
  57376. h += 1,
  57377. a.setXYZ(h, t.x, t.y, t.z),
  57378. h += 1;
  57379. return a.needsUpdate = !0,
  57380. this
  57381. }
  57382. }(),
  57383. n.WireframeHelper = function(e, t) {
  57384. var i = void 0 !== t ? t : 16777215;
  57385. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57386. color: i
  57387. })),
  57388. this.matrix = e.matrixWorld,
  57389. this.matrixAutoUpdate = !1
  57390. }
  57391. ,
  57392. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57393. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57394. n.ImmediateRenderObject = function(e) {
  57395. n.Object3D.call(this),
  57396. this.material = e,
  57397. this.render = function(e) {}
  57398. }
  57399. ,
  57400. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57401. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57402. n.MorphBlendMesh = function(e, t) {
  57403. n.Mesh.call(this, e, t),
  57404. this.animationsMap = {},
  57405. this.animationsList = [];
  57406. var i = this.geometry.morphTargets.length
  57407. , r = "__default"
  57408. , o = 0
  57409. , a = i - 1
  57410. , s = i / 1;
  57411. this.createAnimation(r, o, a, s),
  57412. this.setAnimationWeight(r, 1)
  57413. }
  57414. ,
  57415. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57416. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57417. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57418. var r = {
  57419. start: t,
  57420. end: i,
  57421. length: i - t + 1,
  57422. fps: n,
  57423. duration: (i - t) / n,
  57424. lastFrame: 0,
  57425. currentFrame: 0,
  57426. active: !1,
  57427. time: 0,
  57428. direction: 1,
  57429. weight: 1,
  57430. directionBackwards: !1,
  57431. mirroredLoop: !1
  57432. };
  57433. this.animationsMap[e] = r,
  57434. this.animationsList.push(r)
  57435. }
  57436. ,
  57437. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57438. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57439. var s = r.morphTargets[o]
  57440. , l = s.name.match(i);
  57441. if (l && l.length > 1) {
  57442. var c = l[1];
  57443. n[c] || (n[c] = {
  57444. start: 1 / 0,
  57445. end: -(1 / 0)
  57446. });
  57447. var h = n[c];
  57448. o < h.start && (h.start = o),
  57449. o > h.end && (h.end = o),
  57450. t || (t = c)
  57451. }
  57452. }
  57453. for (var c in n) {
  57454. var h = n[c];
  57455. this.createAnimation(c, h.start, h.end, e)
  57456. }
  57457. this.firstAnimation = t
  57458. }
  57459. ,
  57460. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57461. var t = this.animationsMap[e];
  57462. t && (t.direction = 1,
  57463. t.directionBackwards = !1)
  57464. }
  57465. ,
  57466. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57467. var t = this.animationsMap[e];
  57468. t && (t.direction = -1,
  57469. t.directionBackwards = !0)
  57470. }
  57471. ,
  57472. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57473. var i = this.animationsMap[e];
  57474. i && (i.fps = t,
  57475. i.duration = (i.end - i.start) / i.fps)
  57476. }
  57477. ,
  57478. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57479. var i = this.animationsMap[e];
  57480. i && (i.duration = t,
  57481. i.fps = (i.end - i.start) / i.duration)
  57482. }
  57483. ,
  57484. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57485. var i = this.animationsMap[e];
  57486. i && (i.weight = t)
  57487. }
  57488. ,
  57489. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57490. var i = this.animationsMap[e];
  57491. i && (i.time = t)
  57492. }
  57493. ,
  57494. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57495. var t = 0
  57496. , i = this.animationsMap[e];
  57497. return i && (t = i.time),
  57498. t
  57499. }
  57500. ,
  57501. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57502. var t = -1
  57503. , i = this.animationsMap[e];
  57504. return i && (t = i.duration),
  57505. t
  57506. }
  57507. ,
  57508. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57509. var t = this.animationsMap[e];
  57510. t ? (t.time = 0,
  57511. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57512. }
  57513. ,
  57514. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57515. var t = this.animationsMap[e];
  57516. t && (t.active = !1)
  57517. }
  57518. ,
  57519. n.MorphBlendMesh.prototype.update = function(e) {
  57520. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57521. var r = this.animationsList[t];
  57522. if (r.active) {
  57523. var o = r.duration / r.length;
  57524. r.time += r.direction * e,
  57525. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57526. r.time > r.duration && (r.time = r.duration,
  57527. r.directionBackwards = !0),
  57528. r.time < 0 && (r.time = 0,
  57529. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57530. r.time < 0 && (r.time += r.duration));
  57531. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57532. , s = r.weight;
  57533. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57534. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57535. this.morphTargetInfluences[a] = 0,
  57536. r.lastFrame = r.currentFrame,
  57537. r.currentFrame = a);
  57538. var l = r.time % o / o;
  57539. r.directionBackwards && (l = 1 - l),
  57540. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57541. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57542. }
  57543. }
  57544. }
  57545. ,
  57546. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57547. i.THREE = n) : this.THREE = n
  57548. window.THREE = n
  57549. getObjLoader()
  57550. initByTHREE(THREE)
  57551. }
  57552. , {}]
  57553. }, {}, [116]);
  57554. /*
  57555. var addMagnifier = function(){
  57556. class Magnifier extends THREE.Object3D {
  57557. constructor () {
  57558. super()
  57559. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57560. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57561. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57562. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57563. format: THREE.RGBAFormat ,
  57564. //type: THREE.FloatType,
  57565. //minFilter: THREE.NearestFilter,
  57566. //magFilter: THREE.NearestFilter,
  57567. } )
  57568. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57569. side: THREE.DoubleSide ,
  57570. map: this.renderTarget.texture ,
  57571. transparent:true,
  57572. depthTest: !1,
  57573. depthWrite: !1,
  57574. }))
  57575. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57576. side: THREE.DoubleSide ,
  57577. map: Texture.load('images/crosshair.png') ,
  57578. transparent:true,
  57579. depthTest: !1,
  57580. depthWrite: !1,
  57581. }))
  57582. this.add(this.mesh)
  57583. this.add(this.overlayMesh)
  57584. player.model.add(this);
  57585. player.magnifier = this;
  57586. }
  57587. update(aimPos){
  57588. const magDistance_ = 0.3;
  57589. var playerPos = player.position
  57590. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57591. this.camera.position.copy(aimPos.clone().add(vec))
  57592. this.camera.lookAt(aimPos)
  57593. var playerCamera = player.camera
  57594. this.quaternion.copy(playerCamera.quaternion);
  57595. var pos2d = player.mouse.clone();
  57596. var shift = 400;
  57597. var clientHeight = player.domElement.clientHeight
  57598. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57599. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57600. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57601. this.position.copy(newPos)
  57602. var renderer = player.sceneRenderer.renderer
  57603. var oldAutoClear = renderer.autoClear
  57604. renderer.autoClear = false
  57605. //renderer.clear( true, true, true );
  57606. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57607. renderer.autoClear = oldAutoClear
  57608. }
  57609. }
  57610. new Magnifier()
  57611. }
  57612. */
  57613. /*
  57614. 笔记:
  57615. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57616. {
  57617. //到导览中某个点位(假设点位不重复)
  57618. var id = 73
  57619. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57620. var i = player.model.heroLocations.indexOf(p)
  57621. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57622. var j = p.heroLocations.indexOf(p1)
  57623. player.director.goToHighlight([i,j])
  57624. }
  57625. */