main_2020_edit.js 2.5 MB

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  1. window.common = null;
  2. window.MathLight = null;
  3. window.math = null
  4. g_playAudio = null
  5. g_tourAudio = new Audio
  6. g_tourAudio.loop = !1
  7. g_tourAudio.crossOrigin = "anonymous"
  8. g_tourAudio.addEventListener("ended", function() {
  9. var e = document.createEvent("MouseEvent");
  10. e.initEvent("tourAudioEnded", !0, !0),
  11. window.dispatchEvent(e)
  12. })
  13. g_tourAudio.oncanplaythrough = function() {
  14. g_tourAudio.play();
  15. if(g_bgAudio && !g_bgAudio.paused){
  16. manage.switchBgmState(false);
  17. g_bgAudio.pauseByTour = true
  18. }
  19. g_playAudio = g_tourAudio;
  20. }
  21. var dealMap = (map)=>{//使不resize when image is not power of two
  22. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  23. map.wrapS = map.wrapT = THREE.NearestFilter
  24. map.minFilter = THREE.LinearFilter;
  25. map.magFilter = THREE.LinearFilter;
  26. map.generateMipmaps = true;
  27. }
  28. var sortByScore = function(list, request, rank) {
  29. var i = common.filterAll(list, request);
  30. return 0 === i.length ? null : i = i.map(function(e) {
  31. return {
  32. item: e,
  33. score: rank.reduce(function(t, i) {
  34. return t + i(e);
  35. }, 0)
  36. };
  37. }).sort(function(e, t) {
  38. return t.score - e.score;
  39. });
  40. };
  41. var getTransformSid = function(){
  42. var name
  43. if(player.mode == 'panorama'){
  44. name = player.currentPano ? player.currentPano.id : 'outside'
  45. }else{
  46. name = 'outside'
  47. }
  48. return name
  49. }
  50. var convertTool = {
  51. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  52. var camera = camera || player.camera;
  53. var dom = dom || player.domElement;
  54. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  55. var x,y;
  56. x = (pos.x + 1) / 2 * dom.clientWidth;
  57. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  58. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  59. && y <= dom.clientHeight && y >= 0
  60. return {
  61. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  62. vector: pos, //(范围 -1 ~ 1)
  63. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  64. inSight : inSight //在屏幕范围内可见
  65. };
  66. },
  67. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  68. var ori = player.position
  69. var dir = pos3d.clone().sub(ori).normalize()
  70. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  71. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  72. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  73. }else{ */
  74. var o = ray.intersectObjects(player.model.colliders);
  75. //}
  76. var len = pos3d.distanceTo(ori);
  77. if (o && o.length) {
  78. for(var i=0;i<o.length;i++){
  79. if(o[i].distance < len){ return true; }//有遮挡
  80. }
  81. }
  82. },
  83. /*
  84. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  85. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  86. */
  87. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  88. var A = pos;
  89. var player = player;
  90. var mouse = player.mouse;
  91. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  92. if(info.y != void 0){//地面线的
  93. var y = info.y;
  94. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  95. //intersectPlane和地面平行,无交点
  96. var x = pos.x, z = pos.z;
  97. }else{
  98. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  99. if(O.y == A.y){console.log('一样??');return;}
  100. if(A.y == y){console.log('一样2??');return;}
  101. var r = (O.y-y)/(A.y-y);
  102. var x = (r*A.x-O.x)/(r-1);
  103. var z = (r*A.z-O.z)/(r-1);
  104. }
  105. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  106. var N = info.normalVec;
  107. var P = info.pullPos;
  108. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  109. if(O.z==A.z){console.log('O.z==A.z?');return;}
  110. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  111. //console.log('N.z==0 && N.x == 0?');
  112. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  113. if(c == 0){console.log("分母为0?? return;");return;}
  114. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  115. var x = t * (A.x - O.x) + O.x;
  116. var y = t * (A.y - O.y) + O.y;
  117. var z = t * (A.z - O.z) + O.z;
  118. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  119. 求直线L与平面π的交点的坐标。
  120. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  121. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  122. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  123. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  124. 再代入参数方程即得交点的坐标(x,y,z). */
  125. }else if(N.x ==0 ){ //z与pullPos相等
  126. var z = P.z;
  127. if(O.y == A.y){console.log('一样??');return;}
  128. if(A.y == y){console.log('一样2??');return;}
  129. if(A.z == z){console.log('一样3??');return;}
  130. var r = (O.z-z)/(A.z-z);
  131. var x = (r*A.x-O.x)/(r-1);
  132. var y = (r*A.y-O.y)/(r-1);
  133. }else if(N.z == 0){//x与pullPos相等
  134. var x = P.x;
  135. if(O.y == A.y){console.log('一样??');return;}
  136. if(A.y == y){console.log('一样2??');return;}
  137. if(A.x == x){console.log('一样3??');return;}
  138. var r = (O.x-x)/(A.x-x);
  139. var y = (r*A.y-O.y)/(r-1);
  140. var z = (r*A.z-O.z)/(r-1);
  141. }
  142. }
  143. return new THREE.Vector3(x,y,z);
  144. },
  145. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  146. var raycaster = new THREE.Raycaster;
  147. camera.updateMatrixWorld();
  148. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  149. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  150. var dir = end.sub(origin).normalize()
  151. raycaster.set(origin, dir);
  152. var n = raycaster.intersectObjects(meshes);
  153. if (0 === n.length)
  154. return null;
  155. return n[0];
  156. },
  157. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  158. var dir = B.clone().sub(A).normalize();
  159. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  160. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  161. var o = ray.intersectObjects(options.model || player.model.colliders);
  162. if (o && o.length)return o;
  163. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  164. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  165. normal.multiplyScalar(options.throughWidth)
  166. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  167. var A2 = A.clone().add(normalVec3)
  168. ray.set(A2, dir);
  169. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  170. ray.set(A.clone().add(normalVec3.negate()), dir);
  171. if (o2 && o2.length)return o2;
  172. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  173. if (o3 && o3.length)return o3;
  174. }
  175. return null;
  176. },
  177. getPosAtSphere : function(pos3d, toPanoPos){
  178. var dir = pos3d.clone().sub(toPanoPos);
  179. dir.normalize();//然后计算在球中
  180. dir.multiplyScalar(Constants.skyRadius);
  181. dir.add(toPanoPos);
  182. return dir;
  183. }
  184. }
  185. var dom = {
  186. getOffset: function(e, t, i) {
  187. for (left = "left" == e ? t.offsetLeft : t.offsetTop,
  188. i = i || $("body")[0]; (t = t.offsetParent) && t != i; )
  189. left += "left" == e ? t.offsetLeft : t.offsetTop;
  190. return left
  191. }
  192. };
  193. if (function() {
  194. "use strict";
  195. function o(e, t) {
  196. return typeof e === t
  197. }
  198. function a(e, t) {
  199. return e instanceof t
  200. }
  201. function s(e) {
  202. return e && e.nodeType
  203. }
  204. function l(e) {
  205. return s(e) ? e : a(e, y) ? e[0] : void 0
  206. }
  207. function e(e, i, n) {
  208. return y.each(e, function(e, t) {
  209. n = i.call(t, n, e, t)
  210. }),
  211. n
  212. }
  213. function t(e, t, i) {
  214. var n, r, o;
  215. if (e === t)
  216. return !0;
  217. if (!e || !t || e.constructor !== t.constructor)
  218. return !1;
  219. for (n = 0,
  220. r = i.length; n < r; n += 1) {
  221. if (e[o = i[n]] && E(e[o].equals) && !e[o].equals(t[o]))
  222. return !1;
  223. if (e[o] !== t[o])
  224. return !1
  225. }
  226. return !0
  227. }
  228. function c(e, t, i, n) {
  229. this.left = w(e),
  230. this.top = w(t),
  231. this.width = w(i),
  232. this.height = w(n),
  233. this.right = this.left + this.width,
  234. this.bottom = this.top + this.height
  235. }
  236. function h(e, t, i, n) {
  237. this.visible = e || 0,
  238. this.viewport = t || 0,
  239. this.possible = i || 0,
  240. this.rects = n && I({}, n) || null
  241. }
  242. function r(e, t) {
  243. this.els = e,
  244. this.viewport = t
  245. }
  246. function n(e, t) {
  247. return e.val - t.val
  248. }
  249. function u(e, t) {
  250. return t.val - e.val
  251. }
  252. function d(e) {
  253. var t = c.ofContent(e, !0)
  254. , i = c.ofViewport(e, !0)
  255. , n = t.width - i.width
  256. , r = t.height - i.height;
  257. this.content = t,
  258. this.viewport = i,
  259. this.width = n <= 0 ? null : i.left / n,
  260. this.height = r <= 0 ? null : i.top / r,
  261. this.left = i.left,
  262. this.top = i.top,
  263. this.right = t.right - i.right,
  264. this.bottom = t.bottom - i.bottom
  265. }
  266. function p(e) {
  267. this.el = e || window
  268. }
  269. function f(e, t) {
  270. this.context = e,
  271. this.viewport = t,
  272. this.init()
  273. }
  274. function g(e, t, i, n) {
  275. this.context = new r(e,t),
  276. this.property = i,
  277. this.descending = n,
  278. this.init()
  279. }
  280. function m(e) {
  281. e && e !== window && e !== document ? (this.context = e,
  282. this.$autoTarget = y(e)) : this.context = window,
  283. this.init()
  284. }
  285. var i, v, y = jQuery, A = y(window), C = y(document), I = y.extend, E = y.isFunction, _ = Math.max, b = Math.min, w = Math.round, T = (i = {},
  286. v = 1,
  287. function(e) {
  288. return e ? (i[e] || (i[e] = v,
  289. v += 1),
  290. i[e]) : 0
  291. }
  292. );
  293. I(c.prototype, {
  294. equals: function(e) {
  295. return t(this, e, ["left", "top", "width", "height"])
  296. },
  297. area: function() {
  298. return this.width * this.height
  299. },
  300. relativeTo: function(e) {
  301. return new c(this.left - e.left,this.top - e.top,this.width,this.height)
  302. },
  303. intersection: function(e) {
  304. if (!a(e, c))
  305. return null;
  306. var t = _(this.left, e.left)
  307. , i = b(this.right, e.right)
  308. , n = _(this.top, e.top)
  309. , r = i - t
  310. , o = b(this.bottom, e.bottom) - n;
  311. return 0 <= r && 0 <= o ? new c(t,n,r,o) : null
  312. },
  313. envelope: function(e) {
  314. if (!a(e, c))
  315. return this;
  316. var t = b(this.left, e.left)
  317. , i = _(this.right, e.right)
  318. , n = b(this.top, e.top);
  319. return new c(t,n,i - t,_(this.bottom, e.bottom) - n)
  320. }
  321. }),
  322. I(c, {
  323. ofContent: function(e, t) {
  324. return e && e !== document && e !== window ? t ? new c(0,0,e.scrollWidth,e.scrollHeight) : new c(e.offsetLeft - e.scrollLeft,e.offsetTop - e.scrollTop,e.scrollWidth,e.scrollHeight) : new c(0,0,C.width(),C.height())
  325. },
  326. ofViewport: function(e, t) {
  327. return e && e !== document && e !== window ? t ? new c(e.scrollLeft,e.scrollTop,e.clientWidth,e.clientHeight) : new c(e.offsetLeft,e.offsetTop,e.clientWidth,e.clientHeight) : new c(A.scrollLeft(),A.scrollTop(),A.width(),A.height())
  328. },
  329. ofElement: function(e) {
  330. var t = y(e);
  331. if (!t.is(":visible"))
  332. return null;
  333. var i = t.offset();
  334. return new c(i.left,i.top,t.outerWidth(),t.outerHeight())
  335. }
  336. }),
  337. I(h.prototype, {
  338. equals: function(e) {
  339. return this.fracsEqual(e) && this.rectsEqual(e)
  340. },
  341. fracsEqual: function(e) {
  342. return t(this, e, ["visible", "viewport", "possible"])
  343. },
  344. rectsEqual: function(e) {
  345. return t(this.rects, e.rects, ["document", "element", "viewport"])
  346. }
  347. }),
  348. I(h, {
  349. of: function(e, t) {
  350. var i, n, r;
  351. return e = s(e) && c.ofElement(e) || e,
  352. t = s(t) && c.ofViewport(t) || t || c.ofViewport(),
  353. e instanceof c && (i = e.intersection(t)) ? (n = i.area(),
  354. r = b(e.width, t.width) * b(e.height, t.height),
  355. new h(n / e.area(),n / t.area(),n / r,{
  356. document: i,
  357. element: i.relativeTo(e),
  358. viewport: i.relativeTo(t)
  359. })) : new h
  360. }
  361. });
  362. var x = ["width", "height", "left", "right", "top", "bottom"]
  363. , S = ["possible", "visible", "viewport"];
  364. I(r.prototype, {
  365. sorted: function(t, e) {
  366. var i = this.viewport;
  367. return y.map(this.els, function(e) {
  368. return {
  369. el: e,
  370. val: function(e, t, i) {
  371. var n;
  372. return 0 <= y.inArray(i, x) ? n = c.ofElement(e) : 0 <= y.inArray(i, S) && (n = h.of(e, t)),
  373. n ? n[i] : 0
  374. }(e, i, t)
  375. }
  376. }).sort(e ? u : n)
  377. },
  378. best: function(e, t) {
  379. return this.els.length ? this.sorted(e, t)[0] : null
  380. }
  381. }),
  382. I(d.prototype, {
  383. equals: function(e) {
  384. return t(this, e, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  385. }
  386. }),
  387. I(p.prototype, {
  388. equals: function(e) {
  389. return t(this, e, ["el"])
  390. },
  391. scrollState: function() {
  392. return new d(this.el)
  393. },
  394. scrollTo: function(e, t, i) {
  395. var n = y(this.el === window ? "html,body" : this.el);
  396. e = e || 0,
  397. t = t || 0,
  398. i = isNaN(i) ? 1e3 : i,
  399. n.stop(!0).animate({
  400. scrollLeft: e,
  401. scrollTop: t
  402. }, i)
  403. },
  404. scroll: function(e, t, i) {
  405. var n = this.el === window ? A : y(this.el);
  406. e = e || 0,
  407. t = t || 0,
  408. this.scrollTo(n.scrollLeft() + e, n.scrollTop() + t, i)
  409. },
  410. scrollToRect: function(e, t, i, n) {
  411. t = t || 0,
  412. i = i || 0,
  413. this.scrollTo(e.left - t, e.top - i, n)
  414. },
  415. scrollToElement: function(e, t, i, n) {
  416. var r = c.ofElement(e).relativeTo(c.ofContent(this.el));
  417. this.scrollToRect(r, t, i, n)
  418. }
  419. });
  420. var M = {
  421. init: function() {
  422. this.callbacks = y.Callbacks("memory unique"),
  423. this.currVal = null,
  424. this.prevVal = null,
  425. this.checkProxy = y.proxy(this.check, this),
  426. this.autoCheck()
  427. },
  428. bind: function(e) {
  429. this.callbacks.add(e)
  430. },
  431. unbind: function(e) {
  432. e ? this.callbacks.remove(e) : this.callbacks.empty()
  433. },
  434. trigger: function() {
  435. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  436. },
  437. check: function(e) {
  438. var t = this.updatedValue(e);
  439. return void 0 !== t && (this.prevVal = this.currVal,
  440. this.currVal = t,
  441. this.trigger(),
  442. !0)
  443. },
  444. $autoTarget: A,
  445. autoEvents: "load resize scroll",
  446. autoCheck: function(e) {
  447. this.$autoTarget[!1 === e ? "off" : "on"](this.autoEvents, this.checkProxy)
  448. }
  449. };
  450. I(f.prototype, M, {
  451. updatedValue: function() {
  452. var e = h.of(this.context, this.viewport);
  453. return this.currVal && this.currVal.equals(e) ? void 0 : e
  454. }
  455. }),
  456. I(g.prototype, M, {
  457. updatedValue: function() {
  458. var e = this.context.best(this.property, this.descending);
  459. return e && (e = 0 < e.val ? e.el : null,
  460. this.currVal !== e) ? e : void 0
  461. }
  462. }),
  463. I(m.prototype, M, {
  464. updatedValue: function() {
  465. var e = new d(this.context);
  466. return this.currVal && this.currVal.equals(e) ? void 0 : e
  467. }
  468. });
  469. var R, P, O, L, D, N, F, B, V, k, U = "fracs";
  470. function H(e, t, i, n) {
  471. return i = N(i) ? i.apply(e, t) : i,
  472. N(n[i]) ? n[i].apply(e, t) : void L.error('Method "' + i + '" does not exist on jQuery.' + R)
  473. }
  474. R = U,
  475. P = {
  476. statics: {
  477. version: "0.15.0",
  478. Rect: c,
  479. Fractions: h,
  480. Group: r,
  481. ScrollState: d,
  482. Viewport: p,
  483. FracsCallbacks: f,
  484. GroupCallbacks: g,
  485. ScrollStateCallbacks: m,
  486. fracs: function(e, t) {
  487. return h.of(e, t)
  488. }
  489. },
  490. methods: {
  491. content: function(e) {
  492. return this.length ? c.ofContent(this[0], e) : null
  493. },
  494. envelope: function() {
  495. return e(this, function(e) {
  496. var t = c.ofElement(this);
  497. return e ? e.envelope(t) : t
  498. })
  499. },
  500. fracs: function(e, i, n) {
  501. o(e, "string") || (n = i,
  502. i = e,
  503. e = null),
  504. E(i) || (n = i,
  505. i = null),
  506. n = l(n);
  507. var r = U + ".fracs." + T(n);
  508. return "unbind" === e ? this.each(function() {
  509. var e = y(this).data(r);
  510. e && e.unbind(i)
  511. }) : "check" === e ? this.each(function() {
  512. var e = y(this).data(r);
  513. e && e.check()
  514. }) : E(i) ? this.each(function() {
  515. var e = y(this)
  516. , t = e.data(r);
  517. t || (t = new f(this,n),
  518. e.data(r, t)),
  519. t.bind(i)
  520. }) : this.length ? h.of(this[0], n) : null
  521. },
  522. intersection: function() {
  523. return e(this, function(e) {
  524. var t = c.ofElement(this);
  525. return e ? e.intersection(t) : t
  526. })
  527. },
  528. max: function(e, t, i) {
  529. return E(t) || (i = t,
  530. t = null),
  531. i = l(i),
  532. t ? (new g(this,i,e,!0).bind(t),
  533. this) : this.pushStack(new r(this,i).best(e, !0).el)
  534. },
  535. min: function(e, t, i) {
  536. return E(t) || (i = t,
  537. t = null),
  538. i = l(i),
  539. t ? (new g(this,i,e).bind(t),
  540. this) : this.pushStack(new r(this,i).best(e).el)
  541. },
  542. rect: function() {
  543. return this.length ? c.ofElement(this[0]) : null
  544. },
  545. scrollState: function(e, i) {
  546. var n = U + ".scrollState";
  547. return o(e, "string") || (i = e,
  548. e = null),
  549. "unbind" === e ? this.each(function() {
  550. var e = y(this).data(n);
  551. e && e.unbind(i)
  552. }) : "check" === e ? this.each(function() {
  553. var e = y(this).data(n);
  554. e && e.check()
  555. }) : E(i) ? this.each(function() {
  556. var e = y(this)
  557. , t = e.data(n);
  558. t || (t = new m(this),
  559. e.data(n, t)),
  560. t.bind(i)
  561. }) : this.length ? new d(this[0]) : null
  562. },
  563. scroll: function(e, t, i) {
  564. return this.each(function() {
  565. new p(this).scroll(e, t, i)
  566. })
  567. },
  568. scrollTo: function(e, t, i, n) {
  569. return y.isNumeric(e) && (n = i,
  570. i = t,
  571. t = e,
  572. e = null),
  573. e = l(e),
  574. this.each(function() {
  575. e ? new p(this).scrollToElement(e, t, i, n) : new p(this).scrollTo(t, i, n)
  576. })
  577. },
  578. scrollToThis: function(e, t, i, n) {
  579. return (n = new p(l(n))).scrollToElement(this[0], e, t, i),
  580. this
  581. },
  582. softLink: function(t, i, n, r) {
  583. return r = new p(l(r)),
  584. this.filter("a[href^=#]").each(function() {
  585. var e = y(this);
  586. e.on("click", function() {
  587. r.scrollToElement(y(e.attr("href"))[0], t, i, n)
  588. })
  589. })
  590. },
  591. sort: function(e, t, i) {
  592. return o(t, "boolean") || (i = t,
  593. t = null),
  594. i = l(i),
  595. this.pushStack(y.map(new r(this,i).sorted(e, !t), function(e) {
  596. return e.el
  597. }))
  598. },
  599. viewport: function(e) {
  600. return this.length ? c.ofViewport(this[0], e) : null
  601. }
  602. },
  603. defaultStatic: "fracs",
  604. defaultMethod: "fracs"
  605. },
  606. O = [].slice,
  607. L = jQuery,
  608. D = L.extend,
  609. N = L.isFunction,
  610. F = D({}, P),
  611. B = function() {
  612. return H(this, O.call(arguments), F.defaultStatic, B)
  613. }
  614. ,
  615. V = function(e) {
  616. return N(V[e]) ? V[e].apply(this, O.call(arguments, 1)) : H(this, O.call(arguments), F.defaultMethod, V)
  617. }
  618. ,
  619. (k = function(e) {
  620. e && (D(B, e.statics),
  621. D(V, e.methods)),
  622. B.modplug = k
  623. }
  624. ).prev = {
  625. statics: L[R],
  626. methods: L.fn[R]
  627. },
  628. k(P),
  629. L[R] = B,
  630. L.fn[R] = V
  631. }(),
  632. "undefined" == typeof jQuery)
  633. throw new Error("Bootstrap's JavaScript requires jQuery");
  634. !function(m) {
  635. "use strict";
  636. function r(e, t) {
  637. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  638. this.init("tooltip", e, t)
  639. }
  640. r.VERSION = "3.2.0",
  641. r.DEFAULTS = {
  642. animation: !0,
  643. placement: "top",
  644. selector: !1,
  645. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  646. trigger: "hover focus",
  647. title: "",
  648. delay: 0,
  649. html: !1,
  650. container: !1,
  651. viewport: {
  652. selector: "body",
  653. padding: 0
  654. }
  655. },
  656. r.prototype.init = function(e, t, i) {
  657. this.enabled = !0,
  658. this.type = e,
  659. this.$element = m(t),
  660. this.options = this.getOptions(i),
  661. this.$viewport = this.options.viewport && m(this.options.viewport.selector || this.options.viewport);
  662. for (var n = this.options.trigger.split(" "), r = n.length; r--; ) {
  663. var o = n[r];
  664. if ("click" == o)
  665. this.$element.on("click." + this.type, this.options.selector, m.proxy(this.toggle, this));
  666. else if ("manual" != o) {
  667. var a = "hover" == o ? "mouseenter" : "focusin"
  668. , s = "hover" == o ? "mouseleave" : "focusout";
  669. this.$element.on(a + "." + this.type, this.options.selector, m.proxy(this.enter, this)),
  670. this.$element.on(s + "." + this.type, this.options.selector, m.proxy(this.leave, this))
  671. }
  672. }
  673. this.options.selector ? this._options = m.extend({}, this.options, {
  674. trigger: "manual",
  675. selector: ""
  676. }) : this.fixTitle()
  677. }
  678. ,
  679. r.prototype.getDefaults = function() {
  680. return r.DEFAULTS
  681. }
  682. ,
  683. r.prototype.getOptions = function(e) {
  684. return (e = m.extend({}, this.getDefaults(), this.$element.data(), e)).delay && "number" == typeof e.delay && (e.delay = {
  685. show: e.delay,
  686. hide: e.delay
  687. }),
  688. e
  689. }
  690. ,
  691. r.prototype.getDelegateOptions = function() {
  692. var i = {}
  693. , n = this.getDefaults();
  694. return this._options && m.each(this._options, function(e, t) {
  695. n[e] != t && (i[e] = t)
  696. }),
  697. i
  698. }
  699. ,
  700. r.prototype.enter = function(e) {
  701. var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type);
  702. return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  703. m(e.currentTarget).data("bs." + this.type, t)),
  704. clearTimeout(t.timeout),
  705. t.hoverState = "in",
  706. t.options.delay && t.options.delay.show ? void (t.timeout = setTimeout(function() {}, t.options.delay.show)) : t.show()
  707. }
  708. ,
  709. r.prototype.leave = function(e) {
  710. var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type);
  711. return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  712. m(e.currentTarget).data("bs." + this.type, t)),
  713. clearTimeout(t.timeout),
  714. t.hoverState = "out",
  715. t.options.delay && t.options.delay.hide ? void (t.timeout = setTimeout(function() {
  716. "out" == t.hoverState && t.hide()
  717. }, t.options.delay.hide)) : t.hide()
  718. }
  719. ,
  720. r.prototype.show = function() {
  721. var e = m.Event("show.bs." + this.type);
  722. if (this.hasContent() && this.enabled) {
  723. this.$element.trigger(e);
  724. var t = m.contains(document.documentElement, this.$element[0]);
  725. if (e.isDefaultPrevented() || !t)
  726. return;
  727. var i = this
  728. , n = this.tip()
  729. , r = this.getUID(this.type);
  730. this.setContent(),
  731. n.attr("id", r),
  732. this.$element.attr("aria-describedby", r),
  733. this.options.animation && n.addClass("fade");
  734. var o = "function" == typeof this.options.placement ? this.options.placement.call(this, n[0], this.$element[0]) : this.options.placement
  735. , a = /\s?auto?\s?/i
  736. , s = a.test(o);
  737. s && (o = o.replace(a, "") || "top"),
  738. n.detach().css({
  739. top: 0,
  740. left: 0,
  741. display: "block"
  742. }).addClass(o).data("bs." + this.type, this),
  743. this.options.container ? n.appendTo(this.options.container) : n.insertAfter(this.$element);
  744. var l = this.getPosition()
  745. , c = n[0].offsetWidth
  746. , h = n[0].offsetHeight;
  747. if (s) {
  748. var u = o
  749. , d = this.$element.parent()
  750. , p = this.getPosition(d);
  751. o = "bottom" == o && l.top + l.height + h - p.scroll > p.height ? "top" : "top" == o && l.top - p.scroll - h < 0 ? "bottom" : "right" == o && l.right + c > p.width ? "left" : "left" == o && l.left - c < p.left ? "right" : o,
  752. n.removeClass(u).addClass(o)
  753. }
  754. var f = this.getCalculatedOffset(o, l, c, h);
  755. this.applyPlacement(f, o);
  756. var g = function() {
  757. i.$element.trigger("shown.bs." + i.type),
  758. i.hoverState = null
  759. };
  760. m.support.transition && this.$tip.hasClass("fade") ? n.one("bsTransitionEnd", g).emulateTransitionEnd(150) : g()
  761. }
  762. }
  763. ,
  764. r.prototype.applyPlacement = function(e, t) {
  765. var i = this.tip()
  766. , n = i[0].offsetWidth
  767. , r = i[0].offsetHeight
  768. , o = parseInt(i.css("margin-top"), 10)
  769. , a = parseInt(i.css("margin-left"), 10);
  770. isNaN(o) && (o = 0),
  771. isNaN(a) && (a = 0),
  772. e.top = e.top + o,
  773. e.left = e.left + a,
  774. m.offset.setOffset(i[0], m.extend({
  775. using: function(e) {
  776. i.css({
  777. top: Math.round(e.top),
  778. left: Math.round(e.left)
  779. })
  780. }
  781. }, e), 0),
  782. i.addClass("in");
  783. var s = i[0].offsetWidth
  784. , l = i[0].offsetHeight;
  785. "top" == t && l != r && (e.top = e.top + r - l);
  786. var c = this.getViewportAdjustedDelta(t, e, s, l);
  787. c.left ? e.left += c.left : e.top += c.top;
  788. var h = c.left ? 2 * c.left - n + s : 2 * c.top - r + l
  789. , u = c.left ? "left" : "top"
  790. , d = c.left ? "offsetWidth" : "offsetHeight";
  791. i.offset(e),
  792. this.replaceArrow(h, i[0][d], u)
  793. }
  794. ,
  795. r.prototype.replaceArrow = function(e, t, i) {
  796. this.arrow().css(i, e ? 50 * (1 - e / t) + "%" : "")
  797. }
  798. ,
  799. r.prototype.setContent = function() {
  800. var e = this.tip()
  801. , t = this.getTitle();
  802. e.find(".tooltip-inner")[this.options.html ? "html" : "text"](t),
  803. e.removeClass("fade in top bottom left right")
  804. }
  805. ,
  806. r.prototype.hide = function() {
  807. function e() {
  808. "in" != t.hoverState && i.detach(),
  809. t.$element.trigger("hidden.bs." + t.type)
  810. }
  811. var t = this
  812. , i = this.tip()
  813. , n = m.Event("hide.bs." + this.type);
  814. if (this.$element.removeAttr("aria-describedby"),
  815. this.$element.trigger(n),
  816. !n.isDefaultPrevented())
  817. return i.removeClass("in"),
  818. m.support.transition && this.$tip.hasClass("fade") ? i.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  819. this.hoverState = null,
  820. this
  821. }
  822. ,
  823. r.prototype.fixTitle = function() {
  824. var e = this.$element;
  825. !e.attr("title") && "string" == typeof e.attr("data-original-title") || e.attr("data-original-title", e.attr("title") || "").attr("title", "")
  826. }
  827. ,
  828. r.prototype.hasContent = function() {
  829. return this.getTitle()
  830. }
  831. ,
  832. r.prototype.getPosition = function(e) {
  833. var t = (e = e || this.$element)[0]
  834. , i = "BODY" == t.tagName;
  835. return m.extend({}, "function" == typeof t.getBoundingClientRect ? t.getBoundingClientRect() : null, {
  836. scroll: i ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  837. width: i ? m(window).width() : e.outerWidth(),
  838. height: i ? m(window).height() : e.outerHeight()
  839. }, i ? {
  840. top: 0,
  841. left: 0
  842. } : e.offset())
  843. }
  844. ,
  845. r.prototype.getCalculatedOffset = function(e, t, i, n) {
  846. return "bottom" == e ? {
  847. top: t.top + t.height,
  848. left: t.left + t.width / 2 - i / 2
  849. } : "top" == e ? {
  850. top: t.top - n,
  851. left: t.left + t.width / 2 - i / 2
  852. } : "left" == e ? {
  853. top: t.top + t.height / 2 - n / 2,
  854. left: t.left - i
  855. } : {
  856. top: t.top + t.height / 2 - n / 2,
  857. left: t.left + t.width
  858. }
  859. }
  860. ,
  861. r.prototype.getViewportAdjustedDelta = function(e, t, i, n) {
  862. var r = {
  863. top: 0,
  864. left: 0
  865. };
  866. if (!this.$viewport)
  867. return r;
  868. var o = this.options.viewport && this.options.viewport.padding || 0
  869. , a = this.getPosition(this.$viewport);
  870. if (/right|left/.test(e)) {
  871. var s = t.top - o - a.scroll
  872. , l = t.top + o - a.scroll + n;
  873. s < a.top ? r.top = a.top - s : l > a.top + a.height && (r.top = a.top + a.height - l)
  874. } else {
  875. var c = t.left - o
  876. , h = t.left + o + i;
  877. c < a.left ? r.left = a.left - c : h > a.width && (r.left = a.left + a.width - h)
  878. }
  879. return r
  880. }
  881. ,
  882. r.prototype.getTitle = function() {
  883. var e = this.$element
  884. , t = this.options;
  885. return e.attr("data-original-title") || ("function" == typeof t.title ? t.title.call(e[0]) : t.title)
  886. }
  887. ,
  888. r.prototype.getUID = function(e) {
  889. for (; e += ~~(1e6 * Math.random()),
  890. document.getElementById(e); )
  891. ;
  892. return e
  893. }
  894. ,
  895. r.prototype.tip = function() {
  896. return this.$tip = this.$tip || m(this.options.template)
  897. }
  898. ,
  899. r.prototype.arrow = function() {
  900. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  901. }
  902. ,
  903. r.prototype.validate = function() {
  904. this.$element[0].parentNode || (this.hide(),
  905. this.$element = null,
  906. this.options = null)
  907. }
  908. ,
  909. r.prototype.enable = function() {
  910. this.enabled = !0
  911. }
  912. ,
  913. r.prototype.disable = function() {
  914. this.enabled = !1
  915. }
  916. ,
  917. r.prototype.toggleEnabled = function() {
  918. this.enabled = !this.enabled
  919. }
  920. ,
  921. r.prototype.toggle = function(e) {
  922. var t = this;
  923. e && ((t = m(e.currentTarget).data("bs." + this.type)) || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  924. m(e.currentTarget).data("bs." + this.type, t))),
  925. t.tip().hasClass("in") ? t.leave(t) : t.enter(t)
  926. }
  927. ,
  928. r.prototype.destroy = function() {
  929. clearTimeout(this.timeout),
  930. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  931. }
  932. ;
  933. var e = m.fn.tooltip;
  934. m.fn.tooltip = function(n) {
  935. return this.each(function() {
  936. var e = m(this)
  937. , t = e.data("bs.tooltip")
  938. , i = "object" == typeof n && n;
  939. !t && "destroy" == n || (t || e.data("bs.tooltip", t = new r(this,i)),
  940. "string" == typeof n && t[n]())
  941. })
  942. }
  943. ,
  944. m.fn.tooltip.Constructor = r,
  945. m.fn.tooltip.noConflict = function() {
  946. return m.fn.tooltip = e,
  947. this
  948. }
  949. }(jQuery),
  950. function(e, t, i) {
  951. "undefined" != typeof module && module.exports ? module.exports = i() : "function" == typeof define && define.amd ? define(i) : t.Keen = i()
  952. }(0, this, function() {
  953. "use strict";
  954. function Keen() {
  955. return _init.apply(this, arguments)
  956. }
  957. function _init(e) {
  958. if (_isUndefined(e))
  959. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  960. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  961. throw new Error("Please provide a projectId");
  962. this.configure(e)
  963. }
  964. function _extend(e) {
  965. for (var t = 1; t < arguments.length; t++)
  966. for (var i in arguments[t])
  967. e[i] = arguments[t][i];
  968. return e
  969. }
  970. function _isUndefined(e) {
  971. return void 0 === e
  972. }
  973. function _type(e) {
  974. var t = e && e.constructor ? e.constructor.toString() : void 0;
  975. return t ? t.match(/function (.*)\(/)[1] : "Null"
  976. }
  977. function _each(e, t, i) {
  978. var n;
  979. if (!e)
  980. return 0;
  981. if (i = i || e,
  982. "array" === _type(e)) {
  983. for (n = 0; n < e.length; n++)
  984. if (!1 === t.call(i, e[n], n, e))
  985. return 0
  986. } else
  987. for (n in e)
  988. if (e.hasOwnProperty(n) && !1 === t.call(i, e[n], n, e))
  989. return 0;
  990. return 1
  991. }
  992. function _parse_params(e) {
  993. for (var t, i = {}, n = /\+/g, r = /([^&=]+)=?([^&]*)/g, o = function(e) {
  994. return decodeURIComponent(e.replace(n, " "))
  995. }, a = e.split("?")[1]; t = r.exec(a); )
  996. i[o(t[1])] = o(t[2]);
  997. return i
  998. }
  999. function _set_protocol(e) {
  1000. switch (e) {
  1001. case "http":
  1002. return "http";
  1003. case "auto":
  1004. return location.protocol.replace(/:/g, "");
  1005. case "https":
  1006. case void 0:
  1007. default:
  1008. return "https"
  1009. }
  1010. }
  1011. function _set_request_type(e) {
  1012. var t = e || "jsonp"
  1013. , i = !1;
  1014. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (i = !0),
  1015. null == t || "xhr" == t ? i ? "xhr" : "jsonp" : t
  1016. }
  1017. function _build_url(e) {
  1018. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1019. }
  1020. function _uploadEvent(e, t, i, n, r) {
  1021. var o = _build_url.apply(this, ["/events/" + e])
  1022. , a = {};
  1023. for (var s in i = !1 !== i,
  1024. this.client.globalProperties && (a = this.client.globalProperties(e)),
  1025. t)
  1026. t.hasOwnProperty(s) && (a[s] = t[s]);
  1027. switch (this.client.requestType) {
  1028. case "xhr":
  1029. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, i, n, r]);
  1030. break;
  1031. case "jsonp":
  1032. var l = JSON.stringify(a)
  1033. , c = Keen.Base64.encode(l);
  1034. o = (o = (o = o + "?api_key=" + this.client.writeKey) + "&data=" + c) + "&modified=" + (new Date).getTime(),
  1035. _request.jsonp.apply(this, [o, this.client.writeKey, n, r]);
  1036. break;
  1037. case "beacon":
  1038. l = JSON.stringify(a),
  1039. c = Keen.Base64.encode(l);
  1040. o = (o = (o = o + "?api_key=" + encodeURIComponent(this.client.writeKey)) + "&data=" + encodeURIComponent(c)) + "&modified=" + encodeURIComponent((new Date).getTime()),
  1041. o += "&c=clv1",
  1042. _request.beacon.apply(this, [o, null, n, r])
  1043. }
  1044. }
  1045. Keen.prototype.configure = function(e) {
  1046. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1047. e.protocol = _set_protocol(e.protocol),
  1048. e.requestType = _set_request_type(e.requestType),
  1049. this.client = {
  1050. projectId: e.projectId,
  1051. writeKey: e.writeKey,
  1052. readKey: e.readKey,
  1053. globalProperties: null,
  1054. endpoint: e.protocol + "://" + e.host,
  1055. requestType: e.requestType
  1056. },
  1057. Keen.trigger("client", this, e),
  1058. this.trigger("ready"),
  1059. this
  1060. }
  1061. ;
  1062. var _request = {
  1063. xhr: function(e, t, i, n, r, o, a, s) {
  1064. if (!r)
  1065. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1066. var l = new XMLHttpRequest;
  1067. if (l.onreadystatechange = function() {
  1068. if (4 == l.readyState)
  1069. if (200 <= l.status && l.status < 300) {
  1070. var e;
  1071. try {
  1072. e = JSON.parse(l.responseText)
  1073. } catch (e) {
  1074. Keen.log("Could not JSON parse HTTP response: " + l.responseText),
  1075. s && s(l, e)
  1076. }
  1077. a && e && a(e)
  1078. } else
  1079. Keen.log("HTTP request failed."),
  1080. s && s(l, null)
  1081. }
  1082. ,
  1083. l.open(e, t, o),
  1084. r && l.setRequestHeader("Authorization", r),
  1085. n && l.setRequestHeader("Content-Type", "application/json"),
  1086. i)
  1087. for (var c in i)
  1088. i.hasOwnProperty(c) && l.setRequestHeader(c, i[c]);
  1089. var h = n ? JSON.stringify(n) : null;
  1090. l.send(h)
  1091. },
  1092. jsonp: function(e, t, i, n) {
  1093. if (!t)
  1094. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1095. if (t && e.indexOf("api_key") < 0) {
  1096. var r = 0 < e.indexOf("?") ? "&" : "?";
  1097. e = e + r + "api_key=" + t
  1098. }
  1099. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1100. o += "a";
  1101. var a = !1;
  1102. window[o] = function(e) {
  1103. a = !0,
  1104. i && e && i(e),
  1105. window[o] = void 0
  1106. }
  1107. ,
  1108. e = e + "&jsonp=" + o;
  1109. var s = document.createElement("script");
  1110. s.id = "keen-jsonp",
  1111. s.src = e,
  1112. document.getElementsByTagName("head")[0].appendChild(s),
  1113. s.onreadystatechange = function() {
  1114. !1 === a && "loaded" === this.readyState && (a = !0,
  1115. n && n())
  1116. }
  1117. ,
  1118. s.onerror = function() {
  1119. !1 === a && (a = !0,
  1120. n && n())
  1121. }
  1122. },
  1123. beacon: function(e, t, i, n) {
  1124. if (t && e.indexOf("api_key") < 0) {
  1125. var r = 0 < e.indexOf("?") ? "&" : "?";
  1126. e = e + r + "api_key=" + t
  1127. }
  1128. var o = document.createElement("img");
  1129. o.onload = function() {
  1130. if (!0,
  1131. "naturalHeight"in this) {
  1132. if (this.naturalHeight + this.naturalWidth === 0)
  1133. return void this.onerror()
  1134. } else if (this.width + this.height === 0)
  1135. return void this.onerror();
  1136. i && i({
  1137. created: !0
  1138. })
  1139. }
  1140. ,
  1141. o.onerror = function() {
  1142. !0,
  1143. n && n()
  1144. }
  1145. ,
  1146. o.src = e
  1147. }
  1148. }
  1149. , Events = Keen.Events = {
  1150. on: function(e, t) {
  1151. return this.listeners || (this.listeners = {}),
  1152. (this.listeners[e] || (this.listeners[e] = [])).push({
  1153. callback: t
  1154. }),
  1155. this
  1156. },
  1157. off: function(e, t) {
  1158. if (!e && !t)
  1159. return this.listeners = void 0,
  1160. delete this.listeners,
  1161. this;
  1162. for (var i = this.listeners[e] || [], n = i.length; n--; )
  1163. t && t == i[n].callback && this.listeners[e].splice(n, 1),
  1164. t && 0 != i.length || (this.listeners[e] = void 0,
  1165. delete this.listeners[e]);
  1166. return this
  1167. },
  1168. trigger: function(e) {
  1169. if (!this.listeners)
  1170. return this;
  1171. for (var t = Array.prototype.slice.call(arguments, 1), i = this.listeners[e] || [], n = 0; n < i.length; n++)
  1172. i[n].callback.apply(this, t);
  1173. return this
  1174. }
  1175. };
  1176. _extend(Keen.prototype, Events),
  1177. _extend(Keen, Events),
  1178. Keen.loaded = !0,
  1179. Keen.utils = {
  1180. each: _each,
  1181. extend: _extend,
  1182. parseParams: _parse_params
  1183. },
  1184. Keen.ready = function(e) {
  1185. Keen.loaded ? e() : Keen.on("ready", e)
  1186. }
  1187. ,
  1188. Keen.log = function(e) {
  1189. "object" == typeof console && console.log("[Keen IO]", e)
  1190. }
  1191. ;
  1192. var Plugins = Keen.Plugins = {}, Hh, Ih;
  1193. Keen.prototype.addEvent = function() {
  1194. _uploadEvent.apply(this, arguments)
  1195. }
  1196. ,
  1197. Keen.prototype.addEventSync = function(e, t, i, n) {
  1198. _uploadEvent.apply(this, [e, t, !1, i, n])
  1199. }
  1200. ,
  1201. Keen.prototype.trackExternalLink = function(e, t, i, n, r) {
  1202. var o = e
  1203. , a = o.metaKey
  1204. , s = o.target
  1205. , l = !1
  1206. , c = function() {};
  1207. return void 0 === n && (n = 500),
  1208. "A" === s.nodeName ? c = function() {
  1209. a || l || (l = !0,
  1210. window.location = s.href)
  1211. }
  1212. : "FORM" === s.nodeName && (c = function() {
  1213. l || (l = !0,
  1214. s.submit())
  1215. }
  1216. ),
  1217. r && (c = function() {
  1218. l || (l = !0,
  1219. r())
  1220. }
  1221. ),
  1222. _uploadEvent.call(this, t, i, c, c),
  1223. setTimeout(function() {
  1224. c()
  1225. }, n),
  1226. !!a && void 0
  1227. }
  1228. ,
  1229. Keen.prototype.setGlobalProperties = function(e) {
  1230. if (!this.client)
  1231. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1232. if (!e || "function" != typeof e)
  1233. throw new Error("Invalid value for global properties: " + e);
  1234. this.client.globalProperties = e
  1235. }
  1236. ,
  1237. Keen.Base64 = {
  1238. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1239. encode: function(e) {
  1240. var t, i, n, r, o, a, s, l = "", c = 0, h = this.map;
  1241. for (e = this.utf8.encode(e); c < e.length; )
  1242. t = e.charCodeAt(c++),
  1243. i = e.charCodeAt(c++),
  1244. n = e.charCodeAt(c++),
  1245. r = t >> 2,
  1246. o = (3 & t) << 4 | i >> 4,
  1247. a = isNaN(i) ? 64 : (15 & i) << 2 | n >> 6,
  1248. s = isNaN(i) || isNaN(n) ? 64 : 63 & n,
  1249. l = l + h.charAt(r) + h.charAt(o) + h.charAt(a) + h.charAt(s);
  1250. return l
  1251. },
  1252. decode: function(e) {
  1253. var t, i, n, r, o, a, s = "", l = 0, c = this.map, h = String.fromCharCode;
  1254. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1255. t = c.indexOf(e.charAt(l++)),
  1256. o = (15 & (i = c.indexOf(e.charAt(l++)))) << 4 | (n = c.indexOf(e.charAt(l++))) >> 2,
  1257. a = (3 & n) << 6 | (r = c.indexOf(e.charAt(l++))),
  1258. s = s + (h(t << 2 | i >> 4) + (64 != n ? h(o) : "")) + (64 != r ? h(a) : "");
  1259. return this.utf8.decode(s)
  1260. },
  1261. utf8: {
  1262. encode: function(e) {
  1263. for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; )
  1264. i += (t = e.charCodeAt(n++)) < 128 ? r(t) : 127 < t && t < 2048 ? r(t >> 6 | 192) + r(63 & t | 128) : r(t >> 12 | 224) + r(t >> 6 & 63 | 128) + r(63 & t | 128);
  1265. return i
  1266. },
  1267. decode: function(e) {
  1268. for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; )
  1269. i += (t = e.charCodeAt(n)) < 128 ? [r(t), n++][0] : 191 < t && t < 224 ? [r((31 & t) << 6 | 63 & e.charCodeAt(n + 1)), n += 2][0] : [r((15 & t) << 12 | (63 & e.charCodeAt(n + 1)) << 6 | 63 & (c3 = e.charCodeAt(n + 2))), n += 3][0];
  1270. return i
  1271. }
  1272. }
  1273. },
  1274. "object" != typeof JSON && (JSON = {}),
  1275. function() {
  1276. function f(e) {
  1277. return e < 10 ? "0" + e : e
  1278. }
  1279. function quote(e) {
  1280. return escapable.lastIndex = 0,
  1281. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1282. var t = meta[e];
  1283. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1284. }) + '"' : '"' + e + '"'
  1285. }
  1286. function str(e, t) {
  1287. var i, n, r, o, a, s = gap, l = t[e];
  1288. switch (l && "object" == typeof l && "function" == typeof l.toJSON && (l = l.toJSON(e)),
  1289. "function" == typeof rep && (l = rep.call(t, e, l)),
  1290. typeof l) {
  1291. case "string":
  1292. return quote(l);
  1293. case "number":
  1294. return isFinite(l) ? String(l) : "null";
  1295. case "boolean":
  1296. case "null":
  1297. return String(l);
  1298. case "object":
  1299. if (!l)
  1300. return "null";
  1301. if (gap += indent,
  1302. a = [],
  1303. "[object Array]" === Object.prototype.toString.apply(l)) {
  1304. for (o = l.length,
  1305. i = 0; i < o; i += 1)
  1306. a[i] = str(i, l) || "null";
  1307. return r = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + s + "]" : "[" + a.join(",") + "]",
  1308. gap = s,
  1309. r
  1310. }
  1311. if (rep && "object" == typeof rep)
  1312. for (o = rep.length,
  1313. i = 0; i < o; i += 1)
  1314. "string" == typeof rep[i] && ((r = str(n = rep[i], l)) && a.push(quote(n) + (gap ? ": " : ":") + r));
  1315. else
  1316. for (n in l)
  1317. Object.prototype.hasOwnProperty.call(l, n) && ((r = str(n, l)) && a.push(quote(n) + (gap ? ": " : ":") + r));
  1318. return r = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + s + "}" : "{" + a.join(",") + "}",
  1319. gap = s,
  1320. r
  1321. }
  1322. }
  1323. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1324. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1325. }
  1326. ,
  1327. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1328. return this.valueOf()
  1329. }
  1330. );
  1331. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1332. "\b": "\\b",
  1333. "\t": "\\t",
  1334. "\n": "\\n",
  1335. "\f": "\\f",
  1336. "\r": "\\r",
  1337. '"': '\\"',
  1338. "\\": "\\\\"
  1339. }, rep;
  1340. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, i) {
  1341. var n;
  1342. if (indent = gap = "",
  1343. "number" == typeof i)
  1344. for (n = 0; n < i; n += 1)
  1345. indent += " ";
  1346. else
  1347. "string" == typeof i && (indent = i);
  1348. if ((rep = t) && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1349. throw new Error("JSON.stringify");
  1350. return str("", {
  1351. "": e
  1352. })
  1353. }
  1354. ),
  1355. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1356. function walk(e, t) {
  1357. var i, n, r = e[t];
  1358. if (r && "object" == typeof r)
  1359. for (i in r)
  1360. Object.prototype.hasOwnProperty.call(r, i) && (void 0 !== (n = walk(r, i)) ? r[i] = n : delete r[i]);
  1361. return reviver.call(e, t, r)
  1362. }
  1363. var j;
  1364. if (text = String(text),
  1365. cx.lastIndex = 0,
  1366. cx.test(text) && (text = text.replace(cx, function(e) {
  1367. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1368. })),
  1369. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1370. return j = eval("(" + text + ")"),
  1371. "function" == typeof reviver ? walk({
  1372. "": j
  1373. }, "") : j;
  1374. throw new SyntaxError("JSON.parse")
  1375. }
  1376. )
  1377. }(),
  1378. Hh = Keen.utils,
  1379. Ih = function(i) {
  1380. function e(e) {
  1381. for (u = 1; e = n.shift(); )
  1382. e()
  1383. }
  1384. var t, n = [], r = document, o = r.documentElement, a = o.doScroll, s = "DOMContentLoaded", l = "addEventListener", c = "onreadystatechange", h = "readyState", u = (a ? /^loaded|^c/ : /^loaded|c/).test(r[h]);
  1385. return r[l] && r[l](s, t = function() {
  1386. r.removeEventListener(s, t, !1),
  1387. e()
  1388. }
  1389. , !1),
  1390. a && r.attachEvent(c, t = function() {
  1391. /^c/.test(r[h]) && (r.detachEvent(c, t),
  1392. e())
  1393. }
  1394. ),
  1395. i = a ? function(t) {
  1396. self != top ? u ? t() : n.push(t) : function() {
  1397. try {
  1398. o.doScroll("left")
  1399. } catch (e) {
  1400. return setTimeout(function() {
  1401. i(t)
  1402. }, 50)
  1403. }
  1404. t()
  1405. }()
  1406. }
  1407. : function(e) {
  1408. u ? e() : n.push(e)
  1409. }
  1410. }
  1411. ,
  1412. "undefined" != typeof module && module.exports ? module.exports = Ih() : "function" == typeof define && define.amd ? define(Ih) : Hh.domready = Ih();
  1413. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1414. if (loaded && cached) {
  1415. for (var instance in clients = cached.clients || {},
  1416. ready = cached.ready || [],
  1417. clients)
  1418. if (clients.hasOwnProperty(instance)) {
  1419. var client = clients[instance];
  1420. for (var method in Keen.prototype)
  1421. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1422. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1423. ,
  1424. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1425. ,
  1426. client._config && (client.configure.call(client, client._config),
  1427. delete client._config),
  1428. client._setGlobalProperties) {
  1429. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1430. client.setGlobalProperties.apply(client, globals[i]);
  1431. delete client._setGlobalProperties
  1432. }
  1433. if (client._addEvent) {
  1434. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1435. client.addEvent.apply(client, queue[i]);
  1436. delete client._addEvent
  1437. }
  1438. var callback = client._on || [];
  1439. if (client._on) {
  1440. for (var i = 0; i < callback.length; i++)
  1441. client.on.apply(client, callback[i]);
  1442. client.trigger("ready"),
  1443. delete client._on
  1444. }
  1445. }
  1446. for (var i = 0; i < ready.length; i++) {
  1447. var callback = ready[i];
  1448. Keen.on("ready", function() {
  1449. callback()
  1450. })
  1451. }
  1452. }
  1453. return Keen.loaded && setTimeout(function() {
  1454. Keen.utils.domready(function() {
  1455. Keen.trigger("ready")
  1456. })
  1457. }, 0),
  1458. Keen
  1459. }),
  1460. function() {
  1461. var i = window.analytics = window.analytics || [];
  1462. if (!i.initialize) {
  1463. if (i.invoked)
  1464. return window.console && console.error && console.error("Segment snippet included twice.");
  1465. i.invoked = !0,
  1466. i.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1467. i.factory = function(t) {
  1468. return function() {
  1469. var e = Array.prototype.slice.call(arguments);
  1470. return e.unshift(t),
  1471. i.push(e),
  1472. i
  1473. }
  1474. }
  1475. ;
  1476. for (var e = 0; e < i.methods.length; e++) {
  1477. var t = i.methods[e];
  1478. i[t] = i.factory(t)
  1479. }
  1480. i.load = function(e) {
  1481. var t = document.createElement("script");
  1482. t.type = "text/javascript",
  1483. t.async = !0,
  1484. t.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + e + "/analytics.min.js";
  1485. var i = document.getElementsByTagName("script")[0];
  1486. i.parentNode.insertBefore(t, i)
  1487. }
  1488. ,
  1489. i.SNIPPET_VERSION = "4.0.0"
  1490. }
  1491. }(),
  1492. function(i, u) {
  1493. "use strict";
  1494. var d = "function"
  1495. , p = "undefined"
  1496. , f = "object"
  1497. , e = "major"
  1498. , t = "model"
  1499. , n = "name"
  1500. , r = "type"
  1501. , o = "vendor"
  1502. , a = "version"
  1503. , s = "architecture"
  1504. , l = "console"
  1505. , c = "mobile"
  1506. , h = "tablet"
  1507. , g = {
  1508. has: function(e, t) {
  1509. return -1 !== t.toLowerCase().indexOf(e.toLowerCase())
  1510. },
  1511. lowerize: function(e) {
  1512. return e.toLowerCase()
  1513. }
  1514. }
  1515. , m = {
  1516. rgx: function() {
  1517. for (var e, t, i, n, r, o, a, s = 0, l = arguments; s < l.length; s += 2) {
  1518. var c = l[s]
  1519. , h = l[s + 1];
  1520. if (typeof e == p)
  1521. for (n in e = {},
  1522. h)
  1523. typeof (r = h[n]) == f ? e[r[0]] = u : e[r] = u;
  1524. for (t = i = 0; t < c.length; t++)
  1525. if (o = c[t].exec(this.getUA())) {
  1526. for (n = 0; n < h.length; n++)
  1527. a = o[++i],
  1528. typeof (r = h[n]) == f && 0 < r.length ? 2 == r.length ? typeof r[1] == d ? e[r[0]] = r[1].call(this, a) : e[r[0]] = r[1] : 3 == r.length ? typeof r[1] != d || r[1].exec && r[1].test ? e[r[0]] = a ? a.replace(r[1], r[2]) : u : e[r[0]] = a ? r[1].call(this, a, r[2]) : u : 4 == r.length && (e[r[0]] = a ? r[3].call(this, a.replace(r[1], r[2])) : u) : e[r] = a || u;
  1529. break
  1530. }
  1531. if (o)
  1532. break
  1533. }
  1534. return e
  1535. },
  1536. str: function(e, t) {
  1537. for (var i in t)
  1538. if (typeof t[i] == f && 0 < t[i].length) {
  1539. for (var n = 0; n < t[i].length; n++)
  1540. if (g.has(t[i][n], e))
  1541. return "?" === i ? u : i
  1542. } else if (g.has(t[i], e))
  1543. return "?" === i ? u : i;
  1544. return e
  1545. }
  1546. }
  1547. , v = {
  1548. browser: {
  1549. oldsafari: {
  1550. major: {
  1551. 1: ["/8", "/1", "/3"],
  1552. 2: "/4",
  1553. "?": "/"
  1554. },
  1555. version: {
  1556. "1.0": "/8",
  1557. 1.2: "/1",
  1558. 1.3: "/3",
  1559. "2.0": "/412",
  1560. "2.0.2": "/416",
  1561. "2.0.3": "/417",
  1562. "2.0.4": "/419",
  1563. "?": "/"
  1564. }
  1565. }
  1566. },
  1567. device: {
  1568. sprint: {
  1569. model: {
  1570. "Evo Shift 4G": "7373KT"
  1571. },
  1572. vendor: {
  1573. HTC: "APA",
  1574. Sprint: "Sprint"
  1575. }
  1576. }
  1577. },
  1578. os: {
  1579. windows: {
  1580. version: {
  1581. ME: "4.90",
  1582. "NT 3.11": "NT3.51",
  1583. "NT 4.0": "NT4.0",
  1584. 2e3: "NT 5.0",
  1585. XP: ["NT 5.1", "NT 5.2"],
  1586. Vista: "NT 6.0",
  1587. 7: "NT 6.1",
  1588. 8: "NT 6.2",
  1589. 8.1: "NT 6.3",
  1590. RT: "ARM"
  1591. }
  1592. }
  1593. }
  1594. }
  1595. , y = {
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  1597. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[s, "amd64"]], [/(ia32(?=;))/i], [[s, g.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[s, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[s, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[s, /ower/, "", g.lowerize]], [/(sun4\w)[;\)]/i], [[s, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [s, g.lowerize]],
  1598. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [t, o, [r, h]], [/applecoremedia\/[\w\.]+ \((ipad)/], [t, [o, "Apple"], [r, h]], [/(apple\s{0,1}tv)/i], [[t, "Apple TV"], [o, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [o, t, [r, h]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [t, o, [r, c]], [/\((ip[honed|\s\w*]+);/i], [t, [o, "Apple"], [r, c]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [o, t, [r, c]], [/\((bb10);\s(\w+)/i], [[o, "BlackBerry"], t, [r, c]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[o, "Asus"], t, [r, h]], [/(sony)\s(tablet\s[ps])/i], [o, t, [r, h]], [/(nintendo)\s([wids3u]+)/i], [o, t, [r, l]], [/((playstation)\s[3portablevi]+)/i], [[o, "Sony"], t, [r, l]], [/(sprint\s(\w+))/i], [[o, m.str, v.device.sprint.vendor], [t, m.str, v.device.sprint.model], [r, c]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [o, [t, /_/g, " "], [r, c]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[o, "Motorola"], t, [r, c]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[o, "Motorola"], t, [r, h]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[o, "Samsung"], t, [r, h]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[o, "Samsung"], t, [r, c]], [/(sie)-(\w+)*/i], [[o, "Siemens"], t, [r, c]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[o, "Nokia"], t, [r, c]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[o, "Acer"], t, [r, h]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[o, "LG"], t, [r, h]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[o, "LG"], t, [r, c]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[o, "Lenovo"], t, [r, h]], [/(lg) netcast\.tv/i], [o, [r, "smarttv"]], [/(mobile|tablet);.+rv\:.+gecko\//i], [r, o, t]],
  1599. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [n, a], [/rv\:([\w\.]+).*(gecko)/i], [a, n]],
  1600. os: [[/microsoft\s(windows)\s(vista|xp)/i], [n, a], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [n, [a, m.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[n, "Windows"], [a, m.str, v.os.windows.version]], [/\((bb)(10);/i], [[n, "BlackBerry"], a], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [n, a], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[n, "Symbian"], a], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[n, "Firefox OS"], a], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [n, a], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[n, "Chromium OS"], a], [/(sunos)\s?([\w\.]+\d)*/i], [[n, "Solaris"], a], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [n, a], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[n, "iOS"], [a, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [n, [a, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [n, a]]
  1601. }
  1602. , A = function(e) {
  1603. var t = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : "");
  1604. return this instanceof A ? (this.getBrowser = function() {
  1605. return m.rgx.apply(this, y.browser)
  1606. }
  1607. ,
  1608. this.getCPU = function() {
  1609. return m.rgx.apply(this, y.cpu)
  1610. }
  1611. ,
  1612. this.getDevice = function() {
  1613. return m.rgx.apply(this, y.device)
  1614. }
  1615. ,
  1616. this.getEngine = function() {
  1617. return m.rgx.apply(this, y.engine)
  1618. }
  1619. ,
  1620. this.getOS = function() {
  1621. return m.rgx.apply(this, y.os)
  1622. }
  1623. ,
  1624. this.getResult = function() {
  1625. return {
  1626. ua: this.getUA(),
  1627. browser: this.getBrowser(),
  1628. engine: this.getEngine(),
  1629. os: this.getOS(),
  1630. device: this.getDevice(),
  1631. cpu: this.getCPU()
  1632. }
  1633. }
  1634. ,
  1635. this.getUA = function() {
  1636. return t
  1637. }
  1638. ,
  1639. this.setUA = function(e) {
  1640. return t = e,
  1641. this
  1642. }
  1643. ,
  1644. void this.setUA(t)) : new A(e).getResult()
  1645. };
  1646. if (typeof exports != p)
  1647. typeof module != p && module.exports && (exports = module.exports = A),
  1648. exports.UAParser = A;
  1649. else if (i.UAParser = A,
  1650. typeof define == d && define.amd && define(function() {
  1651. return A
  1652. }),
  1653. typeof i.jQuery != p) {
  1654. var C = i.jQuery
  1655. , I = new A;
  1656. C.ua = I.getResult(),
  1657. C.ua.get = function() {
  1658. return I.getUA()
  1659. }
  1660. ,
  1661. C.ua.set = function(e) {
  1662. I.setUA(e);
  1663. var t = I.getResult();
  1664. for (var i in t)
  1665. C.ua[i] = t[i]
  1666. }
  1667. }
  1668. }(this),
  1669. window.Modernizr = function(e, t) {
  1670. function i(e, t) {
  1671. return typeof e === t
  1672. }
  1673. var n, r, o, a = {}, s = t.documentElement, l = t.createElement("modernizr"), c = l.style, h = {}, u = [], d = u.slice, p = {}.hasOwnProperty;
  1674. for (var f in r = i(p, "undefined") || i(p.call, "undefined") ? function(e, t) {
  1675. return t in e && i(e.constructor.prototype[t], "undefined")
  1676. }
  1677. : function(e, t) {
  1678. return p.call(e, t)
  1679. }
  1680. ,
  1681. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1682. var r = this;
  1683. if ("function" != typeof r)
  1684. throw new TypeError;
  1685. var o = d.call(arguments, 1)
  1686. , a = function() {
  1687. if (this instanceof a) {
  1688. function e() {}
  1689. e.prototype = r.prototype;
  1690. var t = new e
  1691. , i = r.apply(t, o.concat(d.call(arguments)));
  1692. return Object(i) === i ? i : t
  1693. }
  1694. return r.apply(n, o.concat(d.call(arguments)))
  1695. };
  1696. return a
  1697. }
  1698. ),
  1699. h.webgl = function() {
  1700. return !!e.WebGLRenderingContext
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  1702. ,
  1703. h)
  1704. r(h, f) && (n = f.toLowerCase(),
  1705. a[n] = h[f](),
  1706. u.push((a[n] ? "" : "no-") + n));
  1707. return a.addTest = function(e, t) {
  1708. if ("object" == typeof e)
  1709. for (var i in e)
  1710. r(e, i) && a.addTest(i, e[i]);
  1711. else {
  1712. if (e = e.toLowerCase(),
  1713. void 0 !== a[e])
  1714. return a;
  1715. t = "function" == typeof t ? t() : t,
  1716. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (t ? "" : "no-") + e),
  1717. a[e] = t
  1718. }
  1719. return a
  1720. }
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  1722. o = "",
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  1724. l = null,
  1725. a._version = "2.8.2",
  1726. a
  1727. }(this, this.document),
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  1729. "use strict";
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  1735. Y = W[F.horizontal ? "width" : "height"](),
  1736. z = V ? s : U[F.horizontal ? "outerWidth" : "outerHeight"](),
  1737. Q.length = 0,
  1738. G.start = 0,
  1739. G.end = nt(z - H, 0),
  1740. le) {
  1741. $.length,
  1742. J = U.children(F.itemSelector),
  1743. $.length = 0;
  1744. var h, u = Ne(U, F.horizontal ? "paddingLeft" : "paddingTop"), d = Ne(U, F.horizontal ? "paddingRight" : "paddingBottom"), i = "border-box" === xe(J).css("boxSizing"), p = "none" !== J.css("float"), f = 0, g = J.length - 1;
  1745. z = 0,
  1746. J.each(function(e, t) {
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  1750. , o = Ne(i, F.horizontal ? "marginLeft" : "marginTop")
  1751. , a = Ne(i, F.horizontal ? "marginRight" : "marginBottom")
  1752. , s = r + o + a
  1753. , l = !o || !a
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  1755. c.el = t,
  1756. c.size = l ? r : s,
  1757. c.half = c.size / 2,
  1758. c.start = z + (l ? o : 0),
  1759. c.center = c.start - it(H / 2 - c.size / 2),
  1760. c.end = c.start - H + c.size,
  1761. e || (z += u),
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  1763. F.horizontal || p || a && o && 0 < e && (z -= rt(o, a)),
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  1765. z += d,
  1766. f = l ? a : 0),
  1767. $.push(c),
  1768. h = c
  1769. }),
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  1771. z -= f,
  1772. $.length ? (G.start = $[0][ae ? "center" : "start"],
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  1776. v(),
  1777. j.length && 0 < Y && (F.dynamicHandle ? (q = Fe(q = G.start === G.end ? Y : it(Y * H / z), F.minHandleSize, Y),
  1778. j[0].style[F.horizontal ? "width" : "height"] = q + "px") : q = j[F.horizontal ? "outerWidth" : "outerHeight"](),
  1779. X.end = Y - q,
  1780. _e || c()),
  1781. !V && 0 < H) {
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  1787. Q.push(n),
  1788. (n += H) > G.end && n < G.end + H && Q.push(G.end))
  1789. });
  1790. else
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  1792. Q.push(n),
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  1797. (K = Z.html(r).children()).eq(ee.activePage).addClass(F.activeClass)
  1798. }
  1799. }
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  1801. ee.frameSize = H,
  1802. ee.sbSize = Y,
  1803. ee.handleSize = q,
  1804. le) {
  1805. e && null != F.startAt && (m(F.startAt),
  1806. B[se ? "toCenter" : "toStart"](F.startAt));
  1807. var a = $[ee.activeItem];
  1808. l(se && a ? a.center : Fe(G.dest, G.start, G.end))
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  1810. e ? null != F.startAt && l(F.startAt, 1) : l(Fe(G.dest, G.start, G.end));
  1811. L("load")
  1812. }
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  1816. , r = e > G.start && e < G.end;
  1817. se ? (r && (e = $[n.centerItem].center),
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  1819. }
  1820. Ie.init && Ie.slidee && F.elasticBounds ? e > G.end ? e = G.end + (e - G.end) / 6 : e < G.start && (e = G.start + (e - G.start) / 6) : e = Fe(e, G.start, G.end),
  1821. Ae.start = +new Date,
  1822. Ae.time = 0,
  1823. Ae.from = G.cur,
  1824. Ae.to = e,
  1825. Ae.delta = e - G.cur,
  1826. Ae.tweesing = Ie.tweese || Ie.init && !Ie.slidee,
  1827. Ae.immediate = !Ae.tweesing && (t || Ie.init && Ie.slidee || !F.speed),
  1828. Ie.tweese = 0,
  1829. e !== G.dest && (G.dest = e,
  1830. L("change"),
  1831. _e || o()),
  1832. g(),
  1833. v(),
  1834. p(),
  1835. K[0] && ye.page !== ee.activePage && (ye.page = ee.activePage,
  1836. K.removeClass(F.activeClass).eq(ee.activePage).addClass(F.activeClass),
  1837. L("activePage", ye.page))
  1838. }
  1839. function o() {
  1840. if (B.initialized) {
  1841. if (!_e)
  1842. return _e = Ge(o),
  1843. void (Ie.released && L("moveStart"));
  1844. Ae.immediate ? G.cur = Ae.to : Ae.tweesing ? (Ae.tweeseDelta = Ae.to - G.cur,
  1845. $e(Ae.tweeseDelta) < .1 ? G.cur = Ae.to : G.cur += Ae.tweeseDelta * (Ie.released ? F.swingSpeed : F.syncSpeed)) : (Ae.time = rt(+new Date - Ae.start, F.speed),
  1846. G.cur = Ae.from + Ae.delta * xe.easing[F.easing](Ae.time / F.speed, Ae.time, 0, 1, F.speed)),
  1847. Ae.to === G.cur ? (G.cur = Ae.to,
  1848. Ie.tweese = _e = 0) : _e = Ge(o),
  1849. L("move"),
  1850. V || (Ve ? U[0].style[Ve] = ke + (F.horizontal ? "translateX" : "translateY") + "(" + -G.cur + "px)" : U[0].style[F.horizontal ? "left" : "top"] = -it(G.cur) + "px"),
  1851. !_e && Ie.released && L("moveEnd"),
  1852. c()
  1853. }
  1854. }
  1855. function c() {
  1856. j.length && (X.cur = G.start === G.end ? 0 : ((Ie.init && !Ie.slidee ? G.dest : G.cur) - G.start) / (G.end - G.start) * X.end,
  1857. X.cur = Fe(it(X.cur), X.start, X.end),
  1858. ye.hPos !== X.cur && (ye.hPos = X.cur,
  1859. Ve ? j[0].style[Ve] = ke + (F.horizontal ? "translateX" : "translateY") + "(" + X.cur + "px)" : j[0].style[F.horizontal ? "left" : "top"] = X.cur + "px"))
  1860. }
  1861. function t() {
  1862. Ce.speed && G.cur !== (0 < Ce.speed ? G.end : G.start) || B.stop(),
  1863. Te = Ie.init ? Ge(t) : 0,
  1864. Ce.now = +new Date,
  1865. Ce.pos = G.cur + (Ce.now - Ce.lastTime) / 1e3 * Ce.speed,
  1866. l(Ie.init ? Ce.pos : it(Ce.pos)),
  1867. Ie.init || G.cur !== G.dest || L("moveEnd"),
  1868. Ce.lastTime = Ce.now
  1869. }
  1870. function i(e, t, i) {
  1871. if ("boolean" === Re(t) && (i = t,
  1872. t = Se),
  1873. t === Se)
  1874. l(G[e], i);
  1875. else {
  1876. if (se && "center" !== e)
  1877. return;
  1878. var n = B.getPos(t);
  1879. n && l(n[e], i, !se)
  1880. }
  1881. }
  1882. function h(e) {
  1883. return null != e ? De(e) ? 0 <= e && e < $.length ? e : -1 : J.index(e) : -1
  1884. }
  1885. function u(e) {
  1886. return h(De(e) && e < 0 ? e + $.length : e)
  1887. }
  1888. function m(e, t) {
  1889. var i = h(e);
  1890. return !(!le || i < 0) && (ye.active === i && !t || (J.eq(ee.activeItem).removeClass(F.activeClass),
  1891. J.eq(i).addClass(F.activeClass),
  1892. ye.active = ee.activeItem = i,
  1893. p(),
  1894. L("active", i)),
  1895. i)
  1896. }
  1897. function d(e) {
  1898. e = Fe(De(e) ? e : G.dest, G.start, G.end);
  1899. var t = {}
  1900. , i = ae ? 0 : H / 2;
  1901. if (!V)
  1902. for (var n = 0, r = Q.length; n < r; n++) {
  1903. if (e >= G.end || n === Q.length - 1) {
  1904. t.activePage = Q.length - 1;
  1905. break
  1906. }
  1907. if (e <= Q[n] + i) {
  1908. t.activePage = n;
  1909. break
  1910. }
  1911. }
  1912. if (le) {
  1913. for (var o = !1, a = !1, s = !1, l = 0, c = $.length; l < c; l++)
  1914. if (!1 === o && e <= $[l].start + $[l].half && (o = l),
  1915. !1 === s && e <= $[l].center + $[l].half && (s = l),
  1916. l === c - 1 || e <= $[l].end + $[l].half) {
  1917. a = l;
  1918. break
  1919. }
  1920. t.firstItem = De(o) ? o : 0,
  1921. t.centerItem = De(s) ? s : t.firstItem,
  1922. t.lastItem = De(a) ? a : t.centerItem
  1923. }
  1924. return t
  1925. }
  1926. function v(e) {
  1927. xe.extend(ee, d(e))
  1928. }
  1929. function p() {
  1930. var e = G.dest <= G.start
  1931. , t = G.dest >= G.end
  1932. , i = (e ? 1 : 0) | (t ? 2 : 0);
  1933. if (ye.slideePosState !== i && (ye.slideePosState = i,
  1934. ge.is("button,input") && ge.prop("disabled", e),
  1935. me.is("button,input") && me.prop("disabled", t),
  1936. ge.add(de)[e ? "addClass" : "removeClass"](F.disabledClass),
  1937. me.add(ue)[t ? "addClass" : "removeClass"](F.disabledClass)),
  1938. ye.fwdbwdState !== i && Ie.released && (ye.fwdbwdState = i,
  1939. de.is("button,input") && de.prop("disabled", e),
  1940. ue.is("button,input") && ue.prop("disabled", t)),
  1941. le && null != ee.activeItem) {
  1942. var n = 0 === ee.activeItem
  1943. , r = ee.activeItem >= $.length - 1
  1944. , o = (n ? 1 : 0) | (r ? 2 : 0);
  1945. ye.itemsButtonState !== o && (ye.itemsButtonState = o,
  1946. pe.is("button,input") && pe.prop("disabled", n),
  1947. fe.is("button,input") && fe.prop("disabled", r),
  1948. pe[n ? "addClass" : "removeClass"](F.disabledClass),
  1949. fe[r ? "addClass" : "removeClass"](F.disabledClass))
  1950. }
  1951. }
  1952. function r(e, t, i) {
  1953. if (e = u(e),
  1954. t = u(t),
  1955. -1 < e && -1 < t && e !== t && (!i || t !== e - 1) && (i || t !== e + 1)) {
  1956. J.eq(e)[i ? "insertAfter" : "insertBefore"]($[t].el);
  1957. var n = e < t ? e : i ? t : t - 1
  1958. , r = t < e ? e : i ? t + 1 : t
  1959. , o = t < e;
  1960. null != ee.activeItem && (e === ee.activeItem ? ye.active = ee.activeItem = i ? o ? t + 1 : t : o ? t : t - 1 : ee.activeItem > n && ee.activeItem < r && (ye.active = ee.activeItem += o ? 1 : -1)),
  1961. a()
  1962. }
  1963. }
  1964. function f(e, t) {
  1965. for (var i = 0, n = ve[e].length; i < n; i++)
  1966. if (ve[e][i] === t)
  1967. return i;
  1968. return -1
  1969. }
  1970. function g() {
  1971. Ie.released && !B.isPaused && B.resume()
  1972. }
  1973. function y(e) {
  1974. return it(Fe(e, X.start, X.end) / X.end * (G.end - G.start)) + G.start
  1975. }
  1976. function A() {
  1977. Ie.history[0] = Ie.history[1],
  1978. Ie.history[1] = Ie.history[2],
  1979. Ie.history[2] = Ie.history[3],
  1980. Ie.history[3] = Ie.delta
  1981. }
  1982. function C(e) {
  1983. Ie.released = 0,
  1984. Ie.source = e,
  1985. Ie.slidee = "slidee" === e
  1986. }
  1987. function I(e) {
  1988. var t = "touchstart" === e.type
  1989. , i = e.data.source
  1990. , n = "slidee" === i;
  1991. Ie.init || !t && b(e.target) || !("handle" !== i || F.dragHandle && X.start !== X.end) || n && !(t ? F.touchDragging : F.mouseDragging && e.which < 2) || (t || Pe(e),
  1992. C(i),
  1993. Ie.init = 0,
  1994. Ie.$source = xe(e.target),
  1995. Ie.touch = t,
  1996. Ie.pointer = t ? e.originalEvent.touches[0] : e,
  1997. Ie.initX = Ie.pointer.pageX,
  1998. Ie.initY = Ie.pointer.pageY,
  1999. Ie.initPos = n ? G.cur : X.cur,
  2000. Ie.start = +new Date,
  2001. Ie.time = 0,
  2002. Ie.path = 0,
  2003. Ie.delta = 0,
  2004. Ie.locked = 0,
  2005. Ie.history = [0, 0, 0, 0],
  2006. Ie.pathToLock = n ? t ? 30 : 10 : 0,
  2007. We.on(t ? qe : Ye, E),
  2008. B.pause(1),
  2009. (n ? U : j).addClass(F.draggedClass),
  2010. L("moveStart"),
  2011. n && (be = setInterval(A, 10)))
  2012. }
  2013. function E(e) {
  2014. if (Ie.released = "mouseup" === e.type || "touchend" === e.type,
  2015. Ie.pointer = Ie.touch ? e.originalEvent[Ie.released ? "changedTouches" : "touches"][0] : e,
  2016. Ie.pathX = Ie.pointer.pageX - Ie.initX,
  2017. Ie.pathY = Ie.pointer.pageY - Ie.initY,
  2018. Ie.path = et(tt(Ie.pathX, 2) + tt(Ie.pathY, 2)),
  2019. Ie.delta = F.horizontal ? Ie.pathX : Ie.pathY,
  2020. Ie.released || !(Ie.path < 1)) {
  2021. if (!Ie.init) {
  2022. if (!(F.horizontal ? $e(Ie.pathX) > $e(Ie.pathY) : $e(Ie.pathX) < $e(Ie.pathY)))
  2023. return _();
  2024. Ie.init = 1
  2025. }
  2026. Pe(e),
  2027. !Ie.locked && Ie.path > Ie.pathToLock && Ie.slidee && (Ie.locked = 1,
  2028. Ie.$source.on(Ze, Oe)),
  2029. Ie.released && (_(),
  2030. F.releaseSwing && Ie.slidee && (Ie.swing = (Ie.delta - Ie.history[0]) / 40 * 300,
  2031. Ie.delta += Ie.swing,
  2032. Ie.tweese = 10 < $e(Ie.swing))),
  2033. l(Ie.slidee ? it(Ie.initPos - Ie.delta) : y(Ie.initPos + Ie.delta))
  2034. }
  2035. }
  2036. function _() {
  2037. clearInterval(be),
  2038. Ie.released = !0,
  2039. We.off(Ie.touch ? qe : Ye, E),
  2040. (Ie.slidee ? U : j).removeClass(F.draggedClass),
  2041. setTimeout(function() {
  2042. Ie.$source.off(Ze, Oe)
  2043. }),
  2044. G.cur === G.dest && Ie.init && L("moveEnd"),
  2045. B.resume(1),
  2046. Ie.init = 0
  2047. }
  2048. function b(e) {
  2049. return ~xe.inArray(e.nodeName, Qe) || xe(e).is(F.interactive)
  2050. }
  2051. function w() {
  2052. B.stop(),
  2053. We.off("mouseup", w)
  2054. }
  2055. function T(e) {
  2056. switch (Pe(e),
  2057. this) {
  2058. case ue[0]:
  2059. case de[0]:
  2060. B.moveBy(ue.is(this) ? F.moveBy : -F.moveBy),
  2061. We.on("mouseup", w);
  2062. break;
  2063. case pe[0]:
  2064. B.prev();
  2065. break;
  2066. case fe[0]:
  2067. B.next();
  2068. break;
  2069. case ge[0]:
  2070. B.prevPage();
  2071. break;
  2072. case me[0]:
  2073. B.nextPage()
  2074. }
  2075. }
  2076. function x(e) {
  2077. e.originalEvent[He] = B;
  2078. var t = +new Date;
  2079. if (ot + F.scrollHijack > t && ce[0] !== document && ce[0] !== window)
  2080. ot = t;
  2081. else if (F.scrollBy && G.start !== G.end) {
  2082. var i = function(e) {
  2083. return Ee.curDelta = (F.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2084. Ee.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2085. le ? (Ue = +new Date,
  2086. Ee.last < Ue - Ee.resetTime && (Ee.delta = 0),
  2087. Ee.last = Ue,
  2088. Ee.delta += Ee.curDelta,
  2089. $e(Ee.delta) < 1 ? Ee.finalDelta = 0 : (Ee.finalDelta = it(Ee.delta / 1),
  2090. Ee.delta %= 1),
  2091. Ee.finalDelta) : Ee.curDelta
  2092. }(e.originalEvent);
  2093. (F.scrollTrap || 0 < i && G.dest < G.end || i < 0 && G.dest > G.start) && Pe(e, 1),
  2094. B.slideBy(F.scrollBy * i)
  2095. }
  2096. }
  2097. function S(e) {
  2098. F.clickBar && e.target === W[0] && (Pe(e),
  2099. l(y((F.horizontal ? e.pageX - W.offset().left : e.pageY - W.offset().top) - q / 2)))
  2100. }
  2101. function M(e) {
  2102. if (F.keyboardNavBy)
  2103. switch (e.which) {
  2104. case F.horizontal ? 37 : 38:
  2105. Pe(e),
  2106. B["pages" === F.keyboardNavBy ? "prevPage" : "prev"]();
  2107. break;
  2108. case F.horizontal ? 39 : 40:
  2109. Pe(e),
  2110. B["pages" === F.keyboardNavBy ? "nextPage" : "next"]()
  2111. }
  2112. }
  2113. function R(e) {
  2114. return b(this) ? void (e.originalEvent[He + "ignore"] = !0) : void (this.parentNode !== U[0] || e.originalEvent[He + "ignore"] || B.activate(this))
  2115. }
  2116. function P() {
  2117. this.parentNode === Z[0] && B.activatePage(K.index(this))
  2118. }
  2119. function O(e) {
  2120. F.pauseOnHover && B["mouseenter" === e.type ? "pause" : "resume"](2)
  2121. }
  2122. function L(e, t) {
  2123. if (ve[e]) {
  2124. for (N = ve[e].length,
  2125. Je.length = 0,
  2126. D = 0; D < N; D++)
  2127. Je.push(ve[e][D]);
  2128. for (D = 0; D < N; D++)
  2129. Je[D].call(B, e, t)
  2130. }
  2131. }
  2132. var D, N, F = xe.extend({}, Me.defaults, e), B = this, V = De(s), k = xe(s), U = F.slidee ? xe(F.slidee).eq(0) : k.children().eq(0), H = 0, z = 0, G = {
  2133. start: 0,
  2134. center: 0,
  2135. end: 0,
  2136. cur: 0,
  2137. dest: 0
  2138. }, W = xe(F.scrollBar).eq(0), j = W.children().eq(0), Y = 0, q = 0, X = {
  2139. start: 0,
  2140. end: 0,
  2141. cur: 0
  2142. }, Z = xe(F.pagesBar), K = 0, Q = [], J = 0, $ = [], ee = {
  2143. firstItem: 0,
  2144. lastItem: 0,
  2145. centerItem: 0,
  2146. activeItem: null,
  2147. activePage: 0
  2148. }, te = new Be(k[0]), ie = new Be(U[0]), ne = new Be(W[0]), re = new Be(j[0]), oe = "basic" === F.itemNav, ae = "forceCentered" === F.itemNav, se = "centered" === F.itemNav || ae, le = !V && (oe || se || ae), ce = F.scrollSource ? xe(F.scrollSource) : k, he = F.dragSource ? xe(F.dragSource) : k, ue = xe(F.forward), de = xe(F.backward), pe = xe(F.prev), fe = xe(F.next), ge = xe(F.prevPage), me = xe(F.nextPage), ve = {}, ye = {}, Ae = {}, Ce = {}, Ie = {
  2149. released: 1
  2150. }, Ee = {
  2151. last: 0,
  2152. delta: 0,
  2153. resetTime: 200
  2154. }, _e = 0, be = 0, we = 0, Te = 0;
  2155. V || (s = k[0]),
  2156. B.initialized = 0,
  2157. B.frame = s,
  2158. B.slidee = U[0],
  2159. B.pos = G,
  2160. B.rel = ee,
  2161. B.items = $,
  2162. B.pages = Q,
  2163. B.isPaused = 0,
  2164. B.options = F,
  2165. B.dragging = Ie,
  2166. B.reload = function() {
  2167. a()
  2168. }
  2169. ,
  2170. B.getPos = function(e) {
  2171. if (le) {
  2172. var t = h(e);
  2173. return -1 !== t && $[t]
  2174. }
  2175. var i = U.find(e).eq(0);
  2176. if (i[0]) {
  2177. var n = F.horizontal ? i.offset().left - U.offset().left : i.offset().top - U.offset().top
  2178. , r = i[F.horizontal ? "outerWidth" : "outerHeight"]();
  2179. return {
  2180. start: n,
  2181. center: n - H / 2 + r / 2,
  2182. end: n - H + r,
  2183. size: r
  2184. }
  2185. }
  2186. return !1
  2187. }
  2188. ,
  2189. B.moveBy = function(e) {
  2190. Ce.speed = e,
  2191. !Ie.init && Ce.speed && G.cur !== (0 < Ce.speed ? G.end : G.start) && (Ce.lastTime = +new Date,
  2192. Ce.startPos = G.cur,
  2193. C("button"),
  2194. Ie.init = 1,
  2195. L("moveStart"),
  2196. ze(Te),
  2197. t())
  2198. }
  2199. ,
  2200. B.stop = function() {
  2201. "button" === Ie.source && (Ie.init = 0,
  2202. Ie.released = 1)
  2203. }
  2204. ,
  2205. B.prev = function() {
  2206. B.activate(null == ee.activeItem ? 0 : ee.activeItem - 1)
  2207. }
  2208. ,
  2209. B.next = function() {
  2210. B.activate(null == ee.activeItem ? 0 : ee.activeItem + 1)
  2211. }
  2212. ,
  2213. B.prevPage = function() {
  2214. B.activatePage(ee.activePage - 1)
  2215. }
  2216. ,
  2217. B.nextPage = function() {
  2218. B.activatePage(ee.activePage + 1)
  2219. }
  2220. ,
  2221. B.slideBy = function(e, t) {
  2222. e && (le ? B[se ? "toCenter" : "toStart"](Fe((se ? ee.centerItem : ee.firstItem) + F.scrollBy * e, 0, $.length)) : l(G.dest + e, t))
  2223. }
  2224. ,
  2225. B.slideTo = function(e, t) {
  2226. l(e, t)
  2227. }
  2228. ,
  2229. B.toStart = function(e, t) {
  2230. i("start", e, t)
  2231. }
  2232. ,
  2233. B.toEnd = function(e, t) {
  2234. i("end", e, t)
  2235. }
  2236. ,
  2237. B.toCenter = function(e, t) {
  2238. i("center", e, t)
  2239. }
  2240. ,
  2241. B.getIndex = h,
  2242. B.activate = function(e, t) {
  2243. var i = m(e);
  2244. F.smart && !1 !== i && (se ? B.toCenter(i, t) : i >= ee.lastItem ? B.toStart(i, t) : i <= ee.firstItem ? B.toEnd(i, t) : g())
  2245. }
  2246. ,
  2247. B.activatePage = function(e, t) {
  2248. De(e) && l(Q[Fe(e, 0, Q.length - 1)], t)
  2249. }
  2250. ,
  2251. B.resume = function(e) {
  2252. F.cycleBy && F.cycleInterval && ("items" !== F.cycleBy || $[0] && null != ee.activeItem) && !(e < B.isPaused) && (B.isPaused = 0,
  2253. we ? we = clearTimeout(we) : L("resume"),
  2254. we = setTimeout(function() {
  2255. switch (L("cycle"),
  2256. F.cycleBy) {
  2257. case "items":
  2258. B.activate(ee.activeItem >= $.length - 1 ? 0 : ee.activeItem + 1);
  2259. break;
  2260. case "pages":
  2261. B.activatePage(ee.activePage >= Q.length - 1 ? 0 : ee.activePage + 1)
  2262. }
  2263. }, F.cycleInterval))
  2264. }
  2265. ,
  2266. B.pause = function(e) {
  2267. e < B.isPaused || (B.isPaused = e || 100,
  2268. we && (we = clearTimeout(we),
  2269. L("pause")))
  2270. }
  2271. ,
  2272. B.toggle = function() {
  2273. B[we ? "pause" : "resume"]()
  2274. }
  2275. ,
  2276. B.set = function(e, t) {
  2277. xe.isPlainObject(e) ? xe.extend(F, e) : F.hasOwnProperty(e) && (F[e] = t)
  2278. }
  2279. ,
  2280. B.add = function(e, t) {
  2281. var i = xe(e);
  2282. le ? (null == t || !$[0] || t >= $.length ? i.appendTo(U) : $.length && i.insertBefore($[t].el),
  2283. null != ee.activeItem && t <= ee.activeItem && (ye.active = ee.activeItem += i.length)) : U.append(i),
  2284. a()
  2285. }
  2286. ,
  2287. B.remove = function(e) {
  2288. if (le) {
  2289. var t = u(e);
  2290. if (-1 < t) {
  2291. J.eq(t).remove();
  2292. var i = t === ee.activeItem;
  2293. null != ee.activeItem && t < ee.activeItem && (ye.active = --ee.activeItem),
  2294. a(),
  2295. i && (ye.active = null,
  2296. B.activate(ee.activeItem))
  2297. }
  2298. } else
  2299. xe(e).remove(),
  2300. a()
  2301. }
  2302. ,
  2303. B.moveAfter = function(e, t) {
  2304. r(e, t, 1)
  2305. }
  2306. ,
  2307. B.moveBefore = function(e, t) {
  2308. r(e, t)
  2309. }
  2310. ,
  2311. B.on = function(e, t) {
  2312. if ("object" === Re(e))
  2313. for (var i in e)
  2314. e.hasOwnProperty(i) && B.on(i, e[i]);
  2315. else if ("function" === Re(t))
  2316. for (var n = e.split(" "), r = 0, o = n.length; r < o; r++)
  2317. ve[n[r]] = ve[n[r]] || [],
  2318. -1 === f(n[r], t) && ve[n[r]].push(t);
  2319. else if ("array" === Re(t))
  2320. for (var a = 0, s = t.length; a < s; a++)
  2321. B.on(e, t[a])
  2322. }
  2323. ,
  2324. B.one = function(t, i) {
  2325. B.on(t, function e() {
  2326. i.apply(B, arguments),
  2327. B.off(t, e)
  2328. })
  2329. }
  2330. ,
  2331. B.off = function(e, t) {
  2332. if (t instanceof Array)
  2333. for (var i = 0, n = t.length; i < n; i++)
  2334. B.off(e, t[i]);
  2335. else
  2336. for (var r = e.split(" "), o = 0, a = r.length; o < a; o++)
  2337. if (ve[r[o]] = ve[r[o]] || [],
  2338. null == t)
  2339. ve[r[o]].length = 0;
  2340. else {
  2341. var s = f(r[o], t);
  2342. -1 !== s && ve[r[o]].splice(s, 1)
  2343. }
  2344. }
  2345. ,
  2346. B.destroy = function() {
  2347. return ce.add(j).add(W).add(Z).add(ue).add(de).add(pe).add(fe).add(ge).add(me).off("." + He),
  2348. We.off("keydown", M),
  2349. pe.add(fe).add(ge).add(me).removeClass(F.disabledClass),
  2350. J && null != ee.activeItem && J.eq(ee.activeItem).removeClass(F.activeClass),
  2351. Z.empty(),
  2352. V || (k.off("." + He),
  2353. te.restore(),
  2354. ie.restore(),
  2355. ne.restore(),
  2356. re.restore(),
  2357. xe.removeData(s, He)),
  2358. $.length = Q.length = 0,
  2359. ye = {},
  2360. B.initialized = 0,
  2361. B
  2362. }
  2363. ,
  2364. B.init = function() {
  2365. if (!B.initialized) {
  2366. B.on(n);
  2367. var e = ["overflow", "position"]
  2368. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2369. te.save.apply(te, e),
  2370. ne.save.apply(ne, e),
  2371. ie.save.apply(ie, t),
  2372. re.save.apply(re, t);
  2373. var i = j;
  2374. return V || (i = i.add(U),
  2375. k.css("overflow", "hidden"),
  2376. Ve || "static" !== k.css("position") || k.css("position", "relative")),
  2377. Ve ? ke && i.css(Ve, ke) : ("static" === W.css("position") && W.css("position", "relative"),
  2378. i.css({
  2379. position: "absolute"
  2380. })),
  2381. F.forward && ue.on(Ke, T),
  2382. F.backward && de.on(Ke, T),
  2383. F.prev && pe.on(Ze, T),
  2384. F.next && fe.on(Ze, T),
  2385. F.prevPage && ge.on(Ze, T),
  2386. F.nextPage && me.on(Ze, T),
  2387. ce.on(Xe, x),
  2388. W[0] && W.on(Ze, S),
  2389. le && F.activateOn && k.on(F.activateOn + "." + He, "*", R),
  2390. Z[0] && F.activatePageOn && Z.on(F.activatePageOn + "." + He, "*", P),
  2391. he.on(je, {
  2392. source: "slidee"
  2393. }, I),
  2394. j && j.on(je, {
  2395. source: "handle"
  2396. }, I),
  2397. We.on("keydown", M),
  2398. V || (k.on("mouseenter." + He + " mouseleave." + He, O),
  2399. k.on("scroll." + He, Le)),
  2400. B.initialized = 1,
  2401. a(!0),
  2402. F.cycleBy && !V && B[F.startPaused ? "pause" : "resume"](),
  2403. B
  2404. }
  2405. }
  2406. }
  2407. function Re(e) {
  2408. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2409. }
  2410. function Pe(e, t) {
  2411. e.preventDefault(),
  2412. t && e.stopPropagation()
  2413. }
  2414. function Oe(e) {
  2415. Pe(e, 1),
  2416. xe(this).off(e.type, Oe)
  2417. }
  2418. function Le() {
  2419. this.scrollLeft = 0,
  2420. this.scrollTop = 0
  2421. }
  2422. function De(e) {
  2423. return !isNaN(parseFloat(e)) && isFinite(e)
  2424. }
  2425. function Ne(e, t) {
  2426. return 0 | it(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2427. }
  2428. function Fe(e, t, i) {
  2429. return e < t ? t : i < e ? i : e
  2430. }
  2431. function Be(t) {
  2432. var i = {
  2433. style: {},
  2434. save: function() {
  2435. if (t && t.nodeType) {
  2436. for (var e = 0; e < arguments.length; e++)
  2437. i.style[arguments[e]] = t.style[arguments[e]];
  2438. return i
  2439. }
  2440. },
  2441. restore: function() {
  2442. if (t && t.nodeType) {
  2443. for (var e in i.style)
  2444. i.style.hasOwnProperty(e) && (t.style[e] = i.style[e]);
  2445. return i
  2446. }
  2447. }
  2448. };
  2449. return i
  2450. }
  2451. var Ve, ke, Ue, r, o, He = "sly", ze = e.cancelAnimationFrame || e.cancelRequestAnimationFrame, Ge = e.requestAnimationFrame, We = xe(document), je = "touchstart." + He + " mousedown." + He, Ye = "mousemove." + He + " mouseup." + He, qe = "touchmove." + He + " touchend." + He, Xe = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + He, Ze = "click." + He, Ke = "mousedown." + He, Qe = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], Je = [], $e = Math.abs, et = Math.sqrt, tt = Math.pow, it = Math.round, nt = Math.max, rt = Math.min, ot = 0;
  2452. function t(e) {
  2453. for (var t = 0, i = r.length; t < i; t++) {
  2454. var n = r[t] ? r[t] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2455. if (null != o.style[n])
  2456. return n
  2457. }
  2458. }
  2459. We.on(Xe, function(e) {
  2460. var t = e.originalEvent[He]
  2461. , i = +new Date;
  2462. (!t || t.options.scrollHijack < i - ot) && (ot = i)
  2463. }),
  2464. function(t) {
  2465. Ge = t.requestAnimationFrame || t.webkitRequestAnimationFrame || function(e) {
  2466. var t = (new Date).getTime()
  2467. , i = Math.max(0, 16 - (t - r))
  2468. , n = setTimeout(e, i);
  2469. return r = t,
  2470. n
  2471. }
  2472. ;
  2473. var r = (new Date).getTime()
  2474. , i = t.cancelAnimationFrame || t.webkitCancelAnimationFrame || t.clearTimeout;
  2475. ze = function(e) {
  2476. i.call(t, e)
  2477. }
  2478. }(window),
  2479. r = ["", "webkit", "moz", "ms", "o"],
  2480. o = document.createElement("div"),
  2481. Ve = t("transform"),
  2482. ke = t("perspective") ? "translateZ(0) " : "",
  2483. e.Sly = Me,
  2484. xe.fn.sly = function(n, r) {
  2485. var o, a;
  2486. return xe.isPlainObject(n) || ("string" !== Re(n) && !1 !== n || (o = !1 === n ? "destroy" : n,
  2487. a = Array.prototype.slice.call(arguments, 1)),
  2488. n = {}),
  2489. this.each(function(e, t) {
  2490. var i = xe.data(t, He);
  2491. i || o ? i && o && i[o] && i[o].apply(i, a) : i = xe.data(t, He, new Me(t,n,r).init())
  2492. })
  2493. }
  2494. ,
  2495. Me.defaults = {
  2496. slidee: null,
  2497. horizontal: !1,
  2498. itemNav: null,
  2499. itemSelector: null,
  2500. smart: !1,
  2501. activateOn: null,
  2502. activateMiddle: !1,
  2503. scrollSource: null,
  2504. scrollBy: 0,
  2505. scrollHijack: 300,
  2506. scrollTrap: !1,
  2507. dragSource: null,
  2508. mouseDragging: !1,
  2509. touchDragging: !1,
  2510. releaseSwing: !1,
  2511. swingSpeed: .2,
  2512. elasticBounds: !1,
  2513. interactive: null,
  2514. scrollBar: null,
  2515. dragHandle: !1,
  2516. dynamicHandle: !1,
  2517. minHandleSize: 50,
  2518. clickBar: !1,
  2519. syncSpeed: .5,
  2520. pagesBar: null,
  2521. activatePageOn: null,
  2522. pageBuilder: function(e) {
  2523. return "<li>" + (e + 1) + "</li>"
  2524. },
  2525. forward: null,
  2526. backward: null,
  2527. prev: null,
  2528. next: null,
  2529. prevPage: null,
  2530. nextPage: null,
  2531. cycleBy: null,
  2532. cycleInterval: 5e3,
  2533. pauseOnHover: !1,
  2534. startPaused: !1,
  2535. moveBy: 300,
  2536. speed: 0,
  2537. easing: "swing",
  2538. startAt: null,
  2539. keyboardNavBy: null,
  2540. draggedClass: "dragged",
  2541. activeClass: "active",
  2542. disabledClass: "disabled"
  2543. }
  2544. }(jQuery, window),
  2545. function o(a, s, l) {
  2546. function c(i, e) {
  2547. if (!s[i]) {
  2548. if (!a[i]) {
  2549. var t = "function" == typeof require && require;
  2550. if (!e && t)
  2551. return t(i, !0);
  2552. if (h)
  2553. return h(i, !0);
  2554. var n = new Error("Cannot find module '" + i + "'");
  2555. throw n.code = "MODULE_NOT_FOUND",
  2556. n
  2557. }
  2558. var r = s[i] = {
  2559. exports: {}
  2560. };
  2561. a[i][0].call(r.exports, function(e) {
  2562. var t = a[i][1][e];
  2563. return c(t || e)
  2564. }, r, r.exports, o, a, s, l)
  2565. }
  2566. return s[i].exports
  2567. }
  2568. for (var h = "function" == typeof require && require, e = 0; e < l.length; e++)
  2569. c(l[e]);
  2570. return c
  2571. }({
  2572. 1: [function(p, f, e) {
  2573. (function(e) {
  2574. "use strict";
  2575. function t(e) {
  2576. this.player = null,
  2577. this.director = null,
  2578. this.modelManager = null,
  2579. this.container = null,
  2580. this.tagManager = null,
  2581. this.fadeInSpeed = e,
  2582. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2583. }
  2584. var r = p("three")
  2585. , i = p("./util/logger")
  2586. , n = (p("./util/common"),
  2587. p("./enum/PlayerEvents"))
  2588. , o = p("./enum/DirectorEvents")
  2589. , a = p("./settings")
  2590. , s = p("./enum/Viewmode")
  2591. , l = (p("./enum/WarpStyle"),
  2592. p("./enum/BlackoutStyle"),
  2593. p("./enum/ModelManagerEvents"))
  2594. , c = p("./enum/tagEvents")
  2595. , h = p("./util/transitions")
  2596. , u = p("./util/lerp")
  2597. , d = new i(e);
  2598. t.prototype.init = function(e, t, i, n, r) {
  2599. (window.app = this).player = t,
  2600. this.director = e,
  2601. this.modelManager = i,
  2602. this.tagManager = n,
  2603. this.container = r,
  2604. this.updateModel(),
  2605. this.bindEvents()
  2606. }
  2607. ,
  2608. t.prototype.bindEvents = function() {
  2609. this.modelManager.on(l.ActiveModelChanged, this.updateModel.bind(this)),
  2610. this.player.on(n.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2611. this.player.on(n.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2612. this.player.on(n.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2613. this.player.on(n.StartInside, this.handleStartInside.bind(this)),
  2614. this.player.on(n.StartOutside, this.handleStartOutside.bind(this)),
  2615. this.player.on(n.WarpStarted, this.handleWarpStarted.bind(this)),
  2616. this.director.on(o.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2617. this.tagManager.on(c.TagActivated, this.ontagActivated.bind(this)),
  2618. this.tagManager.on(c.TagNavigation, this.onNavigationTotag.bind(this))
  2619. }
  2620. ,
  2621. t.prototype.updateModel = function() {
  2622. this.model = this.modelManager.getActiveModel()
  2623. }
  2624. ,
  2625. t.prototype.handleWarpStarted = function() {
  2626. this.hidePlayerReticule()
  2627. }
  2628. ,
  2629. t.prototype.ontagActivated = function() {
  2630. this.hidePlayerReticule()
  2631. }
  2632. ,
  2633. t.prototype.onNavigationTotag = function() {
  2634. this.hidePlayerReticule()
  2635. }
  2636. ,
  2637. t.prototype.handlePlayerModeChanging = function(e, t, i) {
  2638. var n = this.modelManager.getActiveModel()
  2639. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : a[t].markerOpacity;
  2640. n.fadePanoMarkers(r),
  2641. n.setMode(t)
  2642. }
  2643. ,
  2644. t.prototype.handlePlayerModeChanged = function(e, t) {
  2645. var i = this.modelManager.getActiveModel()
  2646. , n = t === s.PANORAMA ? r.DoubleSide : r.FrontSide;
  2647. i.setSide(n),
  2648. i.setMode(t)
  2649. }
  2650. ,
  2651. t.prototype.handleClosestPanoChanging = function(e, t, i) {
  2652. i !== s.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2653. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2654. }
  2655. ,
  2656. t.prototype.handleActionInterruption = function() {}
  2657. ,
  2658. t.prototype.handleStartInside = function(e) {
  2659. var t = a[this.player.mode]
  2660. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2661. this.fadeIn(this.fadeInSpeed),
  2662. this.model.alpha = 0,
  2663. this.model.skybox.material.uniforms.opacity.value = 1,
  2664. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2665. var n = this.player.reticule;
  2666. h.start(u.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2667. }
  2668. ,
  2669. t.prototype.handleStartOutside = function(e) {
  2670. this.fadeIn(e)
  2671. }
  2672. ,
  2673. t.prototype.fadeIn = function(e) {
  2674. null != e || (e = 2e3,
  2675. d.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2676. $(this.container).fadeIn(e)
  2677. }
  2678. ,
  2679. t.prototype.hidePlayerReticule = function() {
  2680. this.player.reticule.hide()
  2681. }
  2682. ,
  2683. f.exports = t
  2684. }
  2685. ).call(this, "/js/DisplayController.js")
  2686. }
  2687. , {
  2688. "./enum/BlackoutStyle": 18,
  2689. "./enum/DirectorEvents": 23,
  2690. "./enum/tagEvents": 32,
  2691. "./enum/ModelManagerEvents": 33,
  2692. "./enum/PlayerEvents": 40,
  2693. "./enum/Viewmode": 51,
  2694. "./enum/WarpStyle": 52,
  2695. "./settings": 166,
  2696. "./util/common": 185,
  2697. "./util/lerp": 188,
  2698. "./util/logger": 189,
  2699. "./util/transitions": 195,
  2700. three: 217
  2701. }],
  2702. 2: [function(e, t, i) {
  2703. "use strict";
  2704. function n() {
  2705. this.baseStartTime = performance.timing.navigationStart,
  2706. this.loadingStartTime = null,
  2707. this.waitingStartTime = null,
  2708. this.appReadyTime = null
  2709. }
  2710. n.prototype.setBaseStartTime = function(e) {
  2711. this.baseStartTime = e || Date.now()
  2712. }
  2713. ,
  2714. n.prototype.setWaitingStartTime = function(e) {
  2715. this.waitingStartTime = e || Date.now()
  2716. }
  2717. ,
  2718. n.prototype.setLoadingStartTime = function(e) {
  2719. this.loadingStartTime = e || Date.now()
  2720. }
  2721. ,
  2722. n.prototype.setAppReadyTime = function(e) {
  2723. this.appReadyTime = e || Date.now()
  2724. }
  2725. ,
  2726. n.prototype.calcFullLoadingTime = function() {
  2727. var e = this.appReadyTime - this.baseStartTime;
  2728. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2729. e
  2730. }
  2731. ,
  2732. t.exports = n
  2733. }
  2734. , {}],
  2735. 3: [function(i, n, e) {
  2736. (function(e) {
  2737. "use strict";
  2738. function a() {
  2739. return 100 * Math.random()
  2740. }
  2741. var t = i("./util/logger")
  2742. , s = i("./util/browser")
  2743. , l = new t(e)
  2744. , c = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2745. initialized: !1,
  2746. init: function(e, t) {
  2747. if (t = t || {},
  2748. !this.initialized) {
  2749. for (var i in this.initialized = !0,
  2750. s.valueFromHash("tilegen") && (t.tilegen = 1 === s.valueFromHash("tilegen", 0)),
  2751. s.valueFromHash("imgopt") && (t.imgopt = 1 === s.valueFromHash("imgopt", 0)),
  2752. e) {
  2753. var n = i.match("^sc_tilegen_([0-9]+)$");
  2754. n && (c.tilegen = a() < parseInt(n[1]));
  2755. var r = i.match("^sc_imgopt_([0-9]+)$");
  2756. r && (c.imgopt = a() < parseInt(r[1]))
  2757. }
  2758. for (var o in t)
  2759. c[o] = t[o],
  2760. l.debug("A/B override:", o, c[o])
  2761. }
  2762. },
  2763. changeIfTileGenerating: function(e) {
  2764. return c.tilegen && (e += -1 === e.indexOf("?") ? "?" : "&",
  2765. e += ""),
  2766. e
  2767. },
  2768. changeIfImageOptimzing: function(e) {
  2769. if(e.includes("blob:http"))return e;//add
  2770. return c.imgopt && -1 === e.indexOf("imgopt=1") && (e += -1 === e.indexOf("?") ? "?" : "&",
  2771. e += ""),
  2772. e
  2773. },
  2774. tilegen: !1,
  2775. imgopt: !1
  2776. };
  2777. n.exports = c
  2778. }
  2779. ).call(this, "/js/ab.js")
  2780. }
  2781. , {
  2782. "./util/browser": 182,
  2783. "./util/logger": 189
  2784. }],
  2785. 4: [function(u, d, e) {
  2786. (function(e) {
  2787. "use strict";
  2788. function r(n, e, t, i) {
  2789. function r(e) {
  2790. a[e.sid] = !0;
  2791. var t = e.billboard.media && e.billboard.media.type
  2792. , i = {
  2793. tag_id: e.sid,
  2794. tags_visited: Object.keys(a).length,
  2795. tag_count: Object.keys(n.tags).length,
  2796. tag_view_count: ++d,
  2797. has_media: !!t
  2798. };
  2799. t && (i.media_type = t),
  2800. g("tag_opened", i)
  2801. }
  2802. var o, a = {}, s = Date.now() - P, l = null;
  2803. i && (l = Date.now() - window.navigationStart);
  2804. try {
  2805. o = /* n.data.player_options.highlight_reel && */ 0 < n.heroLocations.length
  2806. } catch (n) {
  2807. o = !1
  2808. }
  2809. var c, h = n.supportsVR;
  2810. h || (c = "VR disabled at the model/account level",
  2811. y.valueFromHash("vr") === w.NONE ? c = "VR disabled, using &vr=0" : y.detectAndroid() ? _.isDeviceSupported(b.Android) || (c = "VR disabled, unsupported Android version") : y.detectIOS() && (_.isDeviceSupported(b.IOS) || (c = "VR disabled, unsupported iOS version"))),
  2812. g("model_loaded", {
  2813. duration: s,
  2814. duration_from_navigation_start: l,
  2815. has_hlr: o,
  2816. has_vr: h,
  2817. vr_reason: c
  2818. });
  2819. var u = 0;
  2820. n.panos.forEach(function(e) {
  2821. e.on("enter", function() {
  2822. f("pano_viewed", {
  2823. pano_id: e.id,
  2824. pano_view_count: ++u,
  2825. alignment_type: e.alignmentType,
  2826. interaction_source: R,
  2827. navigation_source: v
  2828. })
  2829. })
  2830. });
  2831. var d = 0;
  2832. for (var p in n.tags)
  2833. n.tags[p].billboard.on(M.OPENED, r.bind(this, n.tags[p]));
  2834. e.on("tour_auto", function(e) {
  2835. v = "tour_" + e
  2836. }),
  2837. e.on("tour_manual", function(e) {
  2838. R = "gui-" + e,
  2839. v = "tour_manual"
  2840. }),
  2841. t.on(C.InteractionKey, function() {
  2842. e.mode === A.TRANSITIONING || e.flying || m(C.InteractionKey)
  2843. }),
  2844. t.on(C.InteractionDirect, function() {
  2845. e.mode === A.TRANSITIONING || e.flying || m(C.InteractionDirect)
  2846. }),
  2847. function(t) {
  2848. I.on(T.OPENED, function() {
  2849. f("showcase_share_intent", {
  2850. pano_id: t.currentPano && t.currentPano.id
  2851. })
  2852. }),
  2853. I.on(T.LINK_CLICKED, function(e) {
  2854. f("showcase_share_action", {
  2855. channel: e.channel,
  2856. pano_id: t.currentPano && t.currentPano.id
  2857. })
  2858. }),
  2859. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2860. f("showcase_share_origin_link_clicked")
  2861. })
  2862. }(e),
  2863. function() {
  2864. _.on(S.OPENED, f.bind(this, "showcase_gui", {
  2865. gui_action: "click_vr_button"
  2866. })),
  2867. _.on(S.LAUNCH, function(e) {
  2868. f("showcase_gui", {
  2869. gui_action: "launch_vr",
  2870. vr_platform: e.vr_platform,
  2871. vr_app: e.vr_app
  2872. })
  2873. }),
  2874. _.on(S.PREV, f.bind(this, "showcase_gui", {
  2875. gui_action: "vr_modal_prev"
  2876. })),
  2877. _.on(S.NEXT, function(e) {
  2878. f("showcase_gui", {
  2879. gui_action: e.nextAction
  2880. })
  2881. }),
  2882. _.on(S.CLOSED, f.bind(this, "showcase_gui", {
  2883. gui_action: "vr_modal_close"
  2884. })),
  2885. _.on(S.falseICECHOSEN, function(e) {
  2886. f("showcase_gui", {
  2887. gui_action: e.name + " "
  2888. })
  2889. }),
  2890. _.on(S.STORE, function(e) {
  2891. f("showcase_gui", {
  2892. gui_action: "launch_store",
  2893. store: e
  2894. })
  2895. })
  2896. }()
  2897. }
  2898. function f(e, t) {
  2899. if (t = t || {},
  2900. i)
  2901. try {
  2902. window.analytics.track(e, s.extendObject(t, c), {
  2903. context: {
  2904. app: {
  2905. name: "showcase",
  2906. version: "2.25.6-0-gd87e5b1"
  2907. },
  2908. screen: {
  2909. width: window.screen.width,
  2910. height: window.screen.height,
  2911. density: window.devicePixelRatio
  2912. }
  2913. }
  2914. })
  2915. } catch (t) {
  2916. console.warn("Failed to send data to segment for " + e)
  2917. }
  2918. }
  2919. function g(e, t) {
  2920. f(e, t = t || {})
  2921. }
  2922. function m(e, t) {
  2923. R = e === C.InteractionGui ? "gui-" + t : e,
  2924. v = "self_guided"
  2925. }
  2926. var v, o, a = (u("three"),
  2927. u("./util/ajax"),
  2928. u("./ab")), y = u("./util/browser"), s = u("./util/common"), t = u("./settings"), A = (u("./localization/localize"),
  2929. u("./enum/Viewmode")), C = u("./enum/ControlEvents"), I = u("./gui/sharing/modal"), E = u("./gui/title/titleBar"), _ = u("./gui/vr/vrModal"), b = u("./enum/VRPlatforms"), w = u("./enum/VROption"), T = u("./gui/sharing/ShareEvents"), x = u("./gui/title/TitleEvents"), S = u("./gui/vr/vrEvent"), M = u("./tag/Billboard/BillboardEvent"), l = new (u("./util/logger"))(e), R = (u("./enum/PlayerEvents"),
  2930. "direct"), i = null, n = !1, P = null, c = null, h = s.uuid4();
  2931. d.exports = {
  2932. report: function(e, t, i, n) {
  2933. !function(e, t) {
  2934. if (o)
  2935. try {
  2936. o.addEvent(e, s.extendObject({
  2937. host: window.location.host,
  2938. keen: {
  2939. addons: [{
  2940. name: "keen:ua_parser",
  2941. input: {
  2942. ua_string: "user_agent"
  2943. },
  2944. output: "parsed_user_agent"
  2945. }]
  2946. },
  2947. user_agent: "${keen.user_agent}",
  2948. referrer: {
  2949. url: s.normalizeUrl(document.referrer),
  2950. domain: s.domainFromUrl(document.referrer),
  2951. url_original: document.referrer
  2952. },
  2953. embedded: y.inIframe(),
  2954. is_mobile: y.isMobile(),
  2955. version: "2.25.6-0-gd87e5b1"
  2956. }, t))
  2957. } catch (e) {
  2958. l.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2959. }
  2960. }("Session starts", {
  2961. model: e,
  2962. status: t,
  2963. loadtime: Date.now() - (P || Date.now()),
  2964. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2965. autoplay: i,
  2966. quickstart: n,
  2967. ab_tilegen: a.tilegen,
  2968. ab_imgopt: a.imgopt
  2969. })
  2970. },
  2971. impression: function(e) {
  2972. g("impression", {
  2973. visible: void 0 === (e = e || {}).isVisible || e.isVisible,
  2974. url_params: (void 0 !== e.immediate && e.immediate,
  2975. window.location.search.substr(1).split("&"))
  2976. })
  2977. },
  2978. initKeen: function(e) {
  2979. return e.token && e.appId ? void (o = new Keen({
  2980. projectId: e.appId,
  2981. writeKey: e.token,
  2982. readKey: "",
  2983. requestType: "xhr"
  2984. })) : void l.warn("no keen token/appId")
  2985. },
  2986. initSegment: function(e) {
  2987. return e.token ? (i = e.token,
  2988. window.analytics.load(e.token),
  2989. c = {
  2990. model_id: e.model,
  2991. start_source: e.startSource,
  2992. autoplay: e.autoplay,
  2993. quickstart: e.quickstart,
  2994. language_tag: t.languageTag,
  2995. is_mobile: y.isMobile(),
  2996. iframe: y.inIframe(),
  2997. aspect_ratio: y.aspectRatio(),
  2998. session_id: h,
  2999. window: {
  3000. width: $("#player").width(),
  3001. height: $("#player").height()
  3002. },
  3003. platform: {
  3004. browser: {
  3005. name: $.ua.browser.name,
  3006. major: $.ua.browser.major,
  3007. version: $.ua.browser.version
  3008. },
  3009. os: {
  3010. name: $.ua.os.name,
  3011. version: $.ua.os.version
  3012. },
  3013. device: {
  3014. vendor: $.ua.device.vendor,
  3015. model: $.ua.device.model,
  3016. type: $.ua.device.type
  3017. }
  3018. }
  3019. },
  3020. n = Math.random() < t.analytics.sessionTrackingRate,
  3021. l.debug("tracking sample rate = " + t.analytics.sessionTrackingRate),
  3022. void l.debug("tracking this session = " + n)) : void l.warn("no segment token")
  3023. },
  3024. sessionStart: function(e) {
  3025. l.debug("analytics user_session_start"),
  3026. f("session_started"),
  3027. P = Date.now(),
  3028. window.addEventListener("unload", function() {
  3029. !function(e, t) {
  3030. if (t = t || {},
  3031. navigator.sendBeacon && i)
  3032. try {
  3033. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3034. event: e,
  3035. anonymousId: window.analytics.user().anonymousId(),
  3036. properties: s.extendObject(t, c),
  3037. writeKey: i,
  3038. sentAt: Date.now(),
  3039. type: "track",
  3040. context: {
  3041. userAgent: y.userAgent(),
  3042. library: {
  3043. name: "showcase-beacon",
  3044. version: "2.25.6-0-gd87e5b1"
  3045. },
  3046. app: {
  3047. name: "showcase",
  3048. version: "2.25.6-0-gd87e5b1"
  3049. }
  3050. }
  3051. }))
  3052. } catch (e) {
  3053. console.warn("Failed to send async segment request")
  3054. }
  3055. }("session_ended", {
  3056. duration: Date.now() - P
  3057. })
  3058. })
  3059. },
  3060. modelLoaded: function(e, t, i, n) {
  3061. r(e, t, i, n)
  3062. },
  3063. loadComplete: function(e) {
  3064. f("load_times", {
  3065. time_to_app_start: e
  3066. })
  3067. },
  3068. track: function(e, t) {
  3069. n && (l.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3070. f(e, t))
  3071. },
  3072. trackAlways: function(e, t) {
  3073. l.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3074. f(e, t)
  3075. },
  3076. getSessionId: function() {
  3077. return h
  3078. },
  3079. updateInteraction: m
  3080. }
  3081. }
  3082. ).call(this, "/js/analytics.js")
  3083. }
  3084. , {
  3085. "./ab": 3,
  3086. "./enum/ControlEvents": 21,
  3087. "./enum/PlayerEvents": 40,
  3088. "./enum/VROption": 47,
  3089. "./enum/VRPlatforms": 49,
  3090. "./enum/Viewmode": 51,
  3091. "./gui/sharing/ShareEvents": 76,
  3092. "./gui/sharing/modal": 77,
  3093. "./gui/title/TitleEvents": 80,
  3094. "./gui/title/titleBar": 82,
  3095. "./gui/vr/vrEvent": 85,
  3096. "./gui/vr/vrModal": 87,
  3097. "./localization/localize": 108,
  3098. "./tag/Billboard/BillboardEvent": 120,
  3099. "./settings": 166,
  3100. "./util/ajax": 181,
  3101. "./util/browser": 182,
  3102. "./util/common": 185,
  3103. "./util/logger": 189,
  3104. three: 217
  3105. }],
  3106. 5: [function(e, t, i) {
  3107. "use strict";
  3108. function n() {
  3109. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3110. this.controls = null
  3111. }
  3112. var r = e("three")
  3113. , o = e("../constants")
  3114. , a = e("../util/cameraLight");
  3115. (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) {
  3116. this.aspect = e,
  3117. this.updateProjectionMatrix()
  3118. }
  3119. ,
  3120. t.exports = n
  3121. }
  3122. , {
  3123. "../constants": 8,
  3124. "../util/cameraLight": 184,
  3125. three: 217
  3126. }],
  3127. 6: [function(e, t, i) {
  3128. "use strict";
  3129. function n() {
  3130. var e = $("#player").width() / $("#player").height();
  3131. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3132. this.controls = null,
  3133. this.updateAspect(e)
  3134. }
  3135. var r = e("three")
  3136. , o = e("../constants");
  3137. (n.prototype = Object.create(r.OrthographicCamera.prototype)).updateAspect = function(e) {
  3138. this.aspect = e,
  3139. this.top = o.orthoBase / e,
  3140. this.bottom = -o.orthoBase / e,
  3141. this.updateProjectionMatrix()
  3142. }
  3143. ,
  3144. t.exports = n
  3145. }
  3146. , {
  3147. "../constants": 8,
  3148. three: 217
  3149. }],
  3150. 7: [function(e, t, i) {
  3151. "use strict";
  3152. function n() {
  3153. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3154. this.controls = null
  3155. }
  3156. var r = e("three")
  3157. , o = e("../settings")
  3158. , a = e("../util/cameraLight");
  3159. (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) {
  3160. this.aspect = e,
  3161. this.updateProjectionMatrix()
  3162. }
  3163. ,
  3164. t.exports = n
  3165. }
  3166. , {
  3167. "../settings": 166,
  3168. "../util/cameraLight": 184,
  3169. three: 217
  3170. }],
  3171. 8: [function(e, t, i) {
  3172. "use strict";
  3173. t.exports = {
  3174. signedUrlDefaultExpireTime: 24e4,
  3175. signedUrlCheckInterval: 1e4,
  3176. signedUrlRefreshBuffer: 15e3,
  3177. dollhouseFOV: 70,
  3178. dollhouseNear: .1,//1,
  3179. dollhouseFar: 5e3,
  3180. insideFOV: 70,
  3181. insideFOVMax: 120,
  3182. insideNear: .1,
  3183. insideFar: 5e3,
  3184. insideLookSpeed: .12,
  3185. insideLookLimitUp: 40,
  3186. insideLookLimitDown: -40,
  3187. orthoNear: 1,
  3188. orthoFar: 5e3,
  3189. orthoBase: 10,
  3190. narrowLandscapeHeight: 290,
  3191. reallyNarrowLandscapeHeight: 250,
  3192. visionTilingStartDate: new Date("8/26/2016"),
  3193. visionTilingStartVersion: "1.1.407.13667",
  3194. windowHeightHighQualityThreshold: 900,
  3195. tourStepDelayDefault: 3500,
  3196. tourStepDelaySlideShow: 5e3,
  3197. workshopApsect: 9 / 16,
  3198. highQualityMaxZoom: 2,
  3199. ultraHighQualityMaxZoom: 3
  3200. }
  3201. }
  3202. , {}],
  3203. 9: [function(e, t, i) {
  3204. "use strict";
  3205. function n() {
  3206. this.activeControl = null,
  3207. this.controls = {},
  3208. this.cameras = {}
  3209. }
  3210. var a = e("./PanoramaControls")
  3211. , s = e("./DollhouseControls")
  3212. , l = e("./FloorplanControls")
  3213. , c = e("../cameras/PanoramaCamera")
  3214. , h = e("../cameras/DollhouseCamera")
  3215. , u = e("../cameras/FloorplanCamera")
  3216. , r = e("events").EventEmitter
  3217. , d = e("../enum/ControlEvents")
  3218. , o = e("../enum/ModelManagerEvents")
  3219. , p = e("../enum/Viewmode")
  3220. , f = e("../settings");
  3221. (n.prototype = Object.create(r.prototype)).init = function(e, t) {
  3222. this.setUpControls(),
  3223. this.bindEvents(e, t)
  3224. }
  3225. ,
  3226. n.prototype.activateControls = function(e) {
  3227. this.activeControl && (this.activeControl.reset(),
  3228. this.activeControl.enabled = !1),
  3229. this.controls[e] && (this.controls[e].enabled = !0),
  3230. this.activeControl = this.controls[e]
  3231. }
  3232. ,
  3233. n.prototype.setUpControls = function() {
  3234. var i = {}
  3235. , n = {}
  3236. , e = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3237. , r = [c, h, u]
  3238. , o = [a, s, l];
  3239. e.forEach(function(e, t) {
  3240. i[e] = new r[t],
  3241. n[e] = new o[t](i[e]),
  3242. n[e].on(d.Move, this.emit.bind(this, d.Move)),
  3243. n[e].on(d.InputStart, this.emit.bind(this, d.InputStart)),
  3244. n[e].on(d.InteractionDirect, this.emit.bind(this, d.InteractionDirect)),
  3245. n[e].on(d.InteractionKey, this.emit.bind(this, d.InteractionKey)),
  3246. n[e].on(d.Pinch, this.emit.bind(this, d.Pinch)),
  3247. n[e].on(d.Scroll, this.emit.bind(this, d.Scroll))
  3248. }
  3249. .bind(this)),
  3250. this.controls = n,
  3251. this.cameras = i
  3252. }
  3253. ,
  3254. n.prototype.bindEvents = function(e, t) {
  3255. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3256. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3257. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3258. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3259. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), {
  3260. passive: !1
  3261. }),
  3262. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3263. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3264. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3265. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3266. e.addEventListener("contextmenu", function(e) {
  3267. e.preventDefault()
  3268. }),
  3269. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3270. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3271. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3272. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3273. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3274. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3275. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3276. t.on(o.ActiveModelChanged, function(e) {
  3277. this.setModelForControls(e.model)
  3278. }
  3279. .bind(this))
  3280. }
  3281. ,
  3282. n.prototype.setModelForControls = function(e) {
  3283. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3284. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3285. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3286. this.controls[e].setBounds(t)
  3287. }
  3288. .bind(this))
  3289. }
  3290. ,
  3291. n.prototype.onMouseDown = function(e) {
  3292. e.preventDefault(),
  3293. this.activeControl && this.activeControl.onMouseDown(e)
  3294. }
  3295. ,
  3296. n.prototype.onMouseMove = function(e) {
  3297. e.preventDefault(),
  3298. this.activeControl && this.activeControl.onMouseMove(e)
  3299. }
  3300. ,
  3301. n.prototype.onMouseUp = function(e) {
  3302. e.preventDefault(),
  3303. this.activeControl && this.activeControl.onMouseUp(e)
  3304. }
  3305. ,
  3306. n.prototype.onMouseOver = function(e) {
  3307. e.preventDefault(),
  3308. this.activeControl && this.activeControl.onMouseOver(e)
  3309. }
  3310. ,
  3311. n.prototype.onMouseWheel = function(e) {
  3312. e.preventDefault(),
  3313. this.activeControl && this.activeControl.onMouseWheel(e)
  3314. }
  3315. ,
  3316. n.prototype.onTouchStart = function(e) {
  3317. e.preventDefault(),
  3318. this.activeControl && this.activeControl.onTouchStart(e),
  3319. $("#hotListWrap")[0].classList.remove("hotListActive"),
  3320. $("#hotListContent ul .active").removeClass("active"),
  3321. $("#hotList")[0].classList.remove("active")
  3322. }
  3323. ,
  3324. n.prototype.onTouchMove = function(e) {
  3325. e.preventDefault(),
  3326. this.activeControl && this.activeControl.onTouchMove(e)
  3327. }
  3328. ,
  3329. n.prototype.onTouchEnd = function(e) {
  3330. e.preventDefault(),
  3331. this.activeControl && this.activeControl.onTouchEnd(e)
  3332. }
  3333. ,
  3334. n.prototype.onPointerDown = function(e) {
  3335. if (e.preventDefault(),
  3336. this.activeControl)
  3337. switch (e.pointerType) {
  3338. case "mouse":
  3339. this.activeControl.onMouseDown(e);
  3340. break;
  3341. default:
  3342. this.activeControl.onPointerDown(e)
  3343. }
  3344. }
  3345. ,
  3346. n.prototype.onPointerMove = function(e) {
  3347. if (e.preventDefault(),
  3348. this.activeControl)
  3349. switch (e.pointerType) {
  3350. case "mouse":
  3351. this.activeControl.onMouseMove(e);
  3352. break;
  3353. default:
  3354. this.activeControl.onPointerMove(e)
  3355. }
  3356. }
  3357. ,
  3358. n.prototype.onPointerUp = function(e) {
  3359. if (e.preventDefault(),
  3360. this.activeControl)
  3361. switch (e.pointerType) {
  3362. case "mouse":
  3363. this.activeControl.onMouseUp(e);
  3364. break;
  3365. default:
  3366. this.activeControl.onPointerUp(e)
  3367. }
  3368. }
  3369. ,
  3370. n.prototype.onPointerCancel = function(e) {
  3371. e.preventDefault(),
  3372. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3373. }
  3374. ,
  3375. n.prototype.onKeyDown = function(e) {
  3376. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3377. this.activeControl && this.activeControl.onKeyDown(e))
  3378. }
  3379. ,
  3380. n.prototype.onKeyUp = function(e) {
  3381. e.preventDefault(),
  3382. this.activeControl && this.activeControl.onKeyUp(e)
  3383. }
  3384. ,
  3385. t.exports = n
  3386. }
  3387. , {
  3388. "../cameras/DollhouseCamera": 5,
  3389. "../cameras/FloorplanCamera": 6,
  3390. "../cameras/PanoramaCamera": 7,
  3391. "../enum/ControlEvents": 21,
  3392. "../enum/ModelManagerEvents": 33,
  3393. "../enum/Viewmode": 51,
  3394. "../settings": 166,
  3395. "./DollhouseControls": 10,
  3396. "./FloorplanControls": 11,
  3397. "./PanoramaControls": 13,
  3398. events: 202
  3399. }],
  3400. 10: [function(e, t, i) {
  3401. "use strict";
  3402. function n(e) {
  3403. a.call(this, e),
  3404. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3405. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3406. this.minDistance = o.dollhouseDefault.minDistance,
  3407. this.maxDistance = o.dollhouseDefault.maxDistance,
  3408. this.adjustedMinDistance = this.minDistance,
  3409. this.adjustedMaxDistance = this.maxDistance
  3410. }
  3411. var r = e("three")
  3412. , o = e("../settings")
  3413. , a = e("./OutsideControls");
  3414. (n.prototype = Object.create(a.prototype)).pan = function(e, t) {
  3415. this.camera.updateMatrix();
  3416. var i = this.camera.position.clone().sub(this.target).length();
  3417. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3418. this.panLeft(2 * e * i / $("#player").height()),
  3419. this.panUp(-2 * t * i / $("#player").height())
  3420. }
  3421. ,
  3422. n.prototype.updateZoom = function() {
  3423. return this.offset.length() * this.scale
  3424. }
  3425. ,
  3426. n.prototype.setZoomBounds = function(e) {
  3427. var t = e.min.distanceTo(e.max);
  3428. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3429. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3430. this.minDistance = this.adjustedMinDistance,
  3431. this.maxDistance = this.adjustedMaxDistance
  3432. }
  3433. ,
  3434. n.prototype.resetRanges = function(e, t) {
  3435. e ? (this.minDistance = Math.min(e, this.minDistance),
  3436. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3437. this.maxDistance = this.adjustedMaxDistance),
  3438. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3439. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3440. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3441. }
  3442. ,
  3443. n.prototype.toJSON = function() {
  3444. return a.prototype.toJSON.call(this)
  3445. }
  3446. ,
  3447. t.exports = n
  3448. }
  3449. , {
  3450. "../settings": 166,
  3451. "./OutsideControls": 12,
  3452. three: 217
  3453. }],
  3454. 11: [function(e, t, i) {
  3455. "use strict";
  3456. function n(e) {
  3457. c.call(this, e),
  3458. this.minDistance = 15,
  3459. this.maxDistance = 50,
  3460. this.noRotateUpDown = !0,
  3461. this.minPolarAngle = 0,
  3462. this.maxPolarAngle = 0,
  3463. this.mouseActions[u.LEFT] = h.PAN,
  3464. this.mouseActions[u.MIDDLE] = h.DOLLY,
  3465. this.mouseActions[u.RIGHT] = h.ROTATE,
  3466. this.touchActions[1] = h.PAN,
  3467. this.touchActions[2] = h.ROTATE_DOLLY,
  3468. this.absoluteScale = 1,
  3469. this.currentScale = 1
  3470. }
  3471. var r, o, a, s = e("three"), l = e("../settings"), c = e("./OutsideControls"), h = e("../enum/ControlActions"), u = e("../enum/MouseButton"), d = e("../util/math"), p = e("../util/browser");
  3472. (n.prototype = Object.create(c.prototype)).zoomToContain = function(e) {
  3473. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3474. this.currentScale = this.absoluteScale
  3475. }
  3476. ,
  3477. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3478. var t = Math.max(modelSize.x, modelSize.z)
  3479. , i = Math.min(modelSize.x, modelSize.z)
  3480. , n = Math.max(t, i * this.camera.aspect)
  3481. , r = Math.max(i, t * this.camera.aspect);
  3482. var absoluteScale = (p.aspectRatio() < 1 ? r : n) / 2 / l.orthoBase * 1.2
  3483. return absoluteScale
  3484. },
  3485. n.prototype.rotateToView = function(e, t) {
  3486. var i = 0;
  3487. p.aspectRatio() < 1 == e.x < e.z ? 0 < t.z && (i = Math.PI) : i = 0 < t.x ? Math.PI / 2 : -Math.PI / 2,
  3488. this.rotateLeft(i),
  3489. this.update(0)
  3490. }
  3491. ,
  3492. n.prototype.pan = function(e, t) {
  3493. this.camera.updateMatrix(),
  3494. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3495. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3496. }
  3497. ,
  3498. n.prototype.updateZoom = function() {
  3499. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3500. this.absoluteScale = Math.max(l.zoomNearLimit, Math.min(this.absoluteScale, l.zoomFarLimit)),
  3501. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3502. this.camera.left = -l.orthoBase * this.currentScale,
  3503. this.camera.right = l.orthoBase * this.currentScale,
  3504. this.camera.top = l.orthoBase * this.currentScale / this.camera.aspect,
  3505. this.camera.bottom = -l.orthoBase * this.currentScale / this.camera.aspect,
  3506. this.camera.updateProjectionMatrix(),
  3507. this.offset.length()
  3508. }
  3509. ,
  3510. n.prototype.toJSON = (r = new s.Quaternion,
  3511. o = (new s.Quaternion).setFromAxisAngle(new s.Vector3(0,1,0), s.Math.degToRad(90)),
  3512. a = new s.Quaternion,
  3513. function() {
  3514. var e = c.prototype.toJSON.call(this);
  3515. return r.copy(e.camera_quaternion),
  3516. a.copy(o),
  3517. a.multiply(r),
  3518. e.camera_quaternion.x = d.toPrecision(a.x, 4),
  3519. e.camera_quaternion.y = d.toPrecision(a.y, 4),
  3520. e.camera_quaternion.z = d.toPrecision(a.z, 4),
  3521. e.camera_quaternion.w = d.toPrecision(a.w, 4),
  3522. e.ortho_zoom = d.toPrecision(this.currentScale * this.camera.aspect, 4),
  3523. e
  3524. }
  3525. ),
  3526. t.exports = n
  3527. }
  3528. , {
  3529. "../enum/ControlActions": 20,
  3530. "../enum/MouseButton": 34,
  3531. "../settings": 166,
  3532. "../util/browser": 182,
  3533. "../util/math": 190,
  3534. "./OutsideControls": 12,
  3535. three: 217
  3536. }],
  3537. 12: [function(e, t, i) {
  3538. "use strict";
  3539. function n(e) {
  3540. this.camera = e,
  3541. (this.camera.controls = this).enabled = !1,
  3542. this.target = new a.Vector3,
  3543. this.targetBounds = new a.Box3,
  3544. this.zoomSpeed = 2,//编辑时缩放快一些
  3545. this.minDistance = 0,
  3546. this.maxDistance = 1 / 0,
  3547. this.noRotateUpDown = !1,
  3548. this.rotateSpeed = 1,
  3549. this.keyboardZoomSpeed = 0,
  3550. this.keyPanSpeed = 7,
  3551. this.autoRotate = !1,
  3552. this.autoRotateSpeed = 2,
  3553. this.autoPan = !1,
  3554. this.autoPanPosition = new a.Vector3,
  3555. this.minPolarAngle = a.Math.degToRad(25),
  3556. this.maxPolarAngle = a.Math.degToRad(65),
  3557. this.rotationAcceleration = new a.Vector2,
  3558. this.rotationSpeed = new a.Vector2,
  3559. this.panAcceleration = new a.Vector2,
  3560. this.panSpeed = new a.Vector2,
  3561. this.rotateStart = new a.Vector2,
  3562. this.rotateEnd = new a.Vector2,
  3563. this.rotateDelta = new a.Vector2,
  3564. this.panStart = new a.Vector2,
  3565. this.panEnd = new a.Vector2,
  3566. this.panDelta = new a.Vector2,
  3567. this.panOffset = new a.Vector3,
  3568. this.offset = new a.Vector3,
  3569. this.dollyStart = new a.Vector2,
  3570. this.dollyEnd = new a.Vector2,
  3571. this.dollyDelta = new a.Vector2,
  3572. this.phiDelta = 0,
  3573. this.thetaDelta = 0,
  3574. this.scale = 1,
  3575. this.panVector = new a.Vector3,
  3576. this.lastPosition = new a.Vector3,
  3577. this.state = u.NONE,
  3578. this.mouseActions = {},
  3579. this.mouseActions[d.LEFT] = u.ROTATE,
  3580. this.mouseActions[d.MIDDLE] = u.DOLLY,
  3581. this.mouseActions[d.RIGHT] = u.PAN,
  3582. this.touchActions = {},
  3583. this.touchActions[1] = u.ROTATE,
  3584. this.touchActions[2] = u.PAN_DOLLY,
  3585. this.lastMoveTime = 0,
  3586. this.pointersLimit = 2,
  3587. this.pointers = []
  3588. }
  3589. var r, o, a = e("three"), c = e("../settings"), h = e("../util/common"), s = e("../util/math"), l = e("../enum/Vectors"), u = e("../enum/ControlActions"), d = e("../enum/MouseButton"), p = e("../enum/Keys"), f = e("../enum/ControlEvents"), g = e("events").EventEmitter;
  3590. (n.prototype = Object.create(g.prototype)).setBounds = function(e) {
  3591. this.targetBounds = e
  3592. }
  3593. ,
  3594. n.prototype.isEngaged = function() {
  3595. return this.state !== u.NONE
  3596. }
  3597. ,
  3598. n.prototype.rotateLeft = function(e) {
  3599. void 0 === e && (e = this.getAutoRotationAngle()),
  3600. this.thetaDelta -= e
  3601. }
  3602. ,
  3603. n.prototype.rotateUp = function(e) {
  3604. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3605. this.phiDelta -= e)
  3606. }
  3607. ,
  3608. n.prototype.panLeft = function(e) {
  3609. var t = this.camera.matrix.elements;
  3610. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3611. this.panOffset.multiplyScalar(-e),
  3612. this.panVector.add(this.panOffset)
  3613. }
  3614. ,
  3615. n.prototype.panUp = function(e) {
  3616. var t = this.camera.matrix.elements;
  3617. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3618. this.panOffset.multiplyScalar(-e),
  3619. this.panVector.add(this.panOffset)
  3620. }
  3621. ,
  3622. n.prototype.startRotating = function(e, t) {
  3623. e && this.navRotationAcc("x", e),
  3624. t && this.navRotationAcc("y", t)
  3625. }
  3626. ,
  3627. n.prototype.stopRotating = function(e) {
  3628. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3629. this.navRotationAcc("x", 0),
  3630. this.navRotationAcc("y", 0)
  3631. }
  3632. ,
  3633. n.prototype.setAutoPanPosition = (r = new a.Vector3,
  3634. o = new a.Vector3,
  3635. function(e, t) {
  3636. r.copy(this.camera.position),
  3637. void 0 === e && null === e || r.setX(e),
  3638. void 0 === t && null === t || r.setZ(t);
  3639. var i = this.camera.position.distanceTo(this.target)
  3640. , n = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3641. this.targetClamped = !1,
  3642. o.copy(r).addScaledVector(n, i),
  3643. this.targetBounds.containsPoint(o) || (this.targetBounds.clampPoint(o, o),
  3644. r.copy(o).addScaledVector(n, -i),
  3645. this.targetClamped = !0),
  3646. this.autoPanPosition.x = r.x,
  3647. this.autoPanPosition.z = r.z,
  3648. this.autoPan && this.stopAutoPanning()
  3649. }
  3650. ),
  3651. n.prototype.stopAutoPanning = function() {
  3652. var e = this.autoPan;
  3653. this.autoPan = !1,
  3654. this.emit(this.targetClamped ? f.AutoPanClamped : e ? f.AutoPanInterrupt : f.AutoPanComplete)
  3655. }
  3656. ,
  3657. n.prototype.dollyIn = function(e) {
  3658. void 0 === e && (e = this.getZoomScale()),
  3659. this.scale /= e
  3660. }
  3661. ,
  3662. n.prototype.dollyOut = function(e) {
  3663. void 0 === e && (e = this.getZoomScale()),
  3664. this.scale *= e
  3665. }
  3666. ,
  3667. n.prototype.updatePan = function(e) {
  3668. if (this.panSpeed.multiplyScalar(1 - c.panFriction).addScaledVector(this.panAcceleration, c.panAccelerationOutside * e),
  3669. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3670. this.autoPan) {
  3671. var t = (new a.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3672. t.setY(0).clampLength(0, 50 * e),
  3673. this.target.add(t),
  3674. this.camera.position.add(t),
  3675. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3676. this.stopAutoPanning())
  3677. }
  3678. }
  3679. ,
  3680. n.prototype.update = function(e) {
  3681. e = e || 1 / 60,
  3682. this.rotationSpeed.multiplyScalar(1 - c.rotationFriction).addScaledVector(this.rotationAcceleration, c.rotationAccelerationOutside * e),
  3683. this.rotateLeft(-this.rotationSpeed.x),
  3684. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3685. this.updatePan(e);
  3686. var t = this.camera.position;
  3687. this.offset.copy(t).sub(this.target);
  3688. var i = Math.atan2(this.offset.x, this.offset.z)
  3689. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3690. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3691. i += this.thetaDelta,
  3692. n += this.phiDelta,
  3693. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3694. n = Math.max(1e-6, Math.min(Math.PI - 1e-6, n));
  3695. var r = this.updateZoom();
  3696. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3697. this.target.add(this.panVector),
  3698. this.targetBounds.clampPoint(this.target, this.target),
  3699. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3700. this.offset.y = r * Math.cos(n),
  3701. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3702. t.copy(this.target).add(this.offset),
  3703. this.camera.lookAt(this.target),
  3704. this.thetaDelta = 0,
  3705. this.phiDelta = 0,
  3706. this.scale = 1,
  3707. this.panVector.set(0, 0, 0),
  3708. 0 < this.lastPosition.distanceTo(this.camera.position) && this.lastPosition.copy(this.camera.position)
  3709. }
  3710. ,
  3711. n.prototype.getAutoRotationAngle = function() {
  3712. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3713. }
  3714. ,
  3715. n.prototype.getZoomScale = function() {
  3716. return Math.pow(.95, this.zoomSpeed)
  3717. }
  3718. ,
  3719. n.prototype.onMouseDown = function(e) {
  3720. if (this.enabled) {
  3721. switch (e.preventDefault(),
  3722. this.stopAutoPanning(),
  3723. this.mouseDown = !0,
  3724. this.state = this.mouseActions[e.button],
  3725. this.state) {
  3726. case u.ROTATE:
  3727. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3728. this.rotationSpeed.set(0, 0);
  3729. break;
  3730. case u.DOLLY:
  3731. this.dollyStart.set(e.clientX, e.clientY);
  3732. break;
  3733. case u.PAN:
  3734. this.panStart.set(e.clientX, e.clientY)
  3735. }
  3736. this.emit(f.InputStart, "mouse")
  3737. }
  3738. }
  3739. ,
  3740. n.prototype.onMouseMove = function(e) {
  3741. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3742. switch (e.preventDefault(),
  3743. this.state) {
  3744. case u.ROTATE:
  3745. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3746. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3747. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3748. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3749. this.rotateStart.copy(this.rotateEnd);
  3750. break;
  3751. case u.DOLLY:
  3752. this.dollyEnd.set(e.clientX, e.clientY),
  3753. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart),
  3754. (0 < this.dollyDelta.y ? this.dollyIn : this.dollyOut).call(this),
  3755. this.dollyStart.copy(this.dollyEnd);
  3756. break;
  3757. case u.PAN:
  3758. this.panEnd.set(e.clientX, e.clientY),
  3759. this.panDelta.subVectors(this.panEnd, this.panStart),
  3760. this.pan(this.panDelta.x, this.panDelta.y),
  3761. this.panStart.copy(this.panEnd)
  3762. }
  3763. this.emit(f.Move, "mouse"),
  3764. this.lastMoveTime = e.timeStamp,
  3765. this.update()
  3766. }
  3767. }
  3768. ,
  3769. n.prototype.onMouseUp = function(e) {
  3770. this.enabled && (this.mouseDown = !1,
  3771. this.state = u.NONE,
  3772. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3773. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3774. this.update(),
  3775. this.rotationAcceleration.set(0, 0),
  3776. this.rotateDelta.set(0, 0)))
  3777. }
  3778. ,
  3779. n.prototype.onMouseOver = function(e) {
  3780. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3781. }
  3782. ,
  3783. n.prototype.onMouseWheel = function(e) {
  3784. this.enabled && c.useWheel && (this.emit(f.Move, "wheel"),
  3785. (0 < (e.wheelDelta || -e.detail) ? this.dollyOut : this.dollyIn).call(this),
  3786. this.update())
  3787. }
  3788. ,
  3789. n.prototype.onKeyDown = function(e) {
  3790. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3791. this.handleKeyDown(e.which)))
  3792. }
  3793. ,
  3794. n.prototype.navRotationAcc = function(e, t) {
  3795. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3796. }
  3797. ,
  3798. n.prototype.navPanAcc = function(e, t) {
  3799. this.stopAutoPanning(),
  3800. this.panAcceleration[e] = t
  3801. }
  3802. ,
  3803. n.prototype.handleKeyDown = function(e) {
  3804. var t = !0;
  3805. switch (e) {
  3806. case p.UPARROW:
  3807. case p.I:
  3808. this.navRotationAcc("y", 1);
  3809. break;
  3810. case p.DOWNARROW:
  3811. case p.K:
  3812. this.navRotationAcc("y", -1);
  3813. break;
  3814. case p.LEFTARROW:
  3815. case p.J:
  3816. this.navRotationAcc("x", -1);
  3817. break;
  3818. case p.RIGHTARROW:
  3819. case p.L:
  3820. this.navRotationAcc("x", 1);
  3821. break;
  3822. case p.W:
  3823. this.navPanAcc("y", 1);
  3824. break;
  3825. case p.S:
  3826. this.navPanAcc("y", -1);
  3827. break;
  3828. case p.A:
  3829. this.navPanAcc("x", -1);
  3830. break;
  3831. case p.D:
  3832. this.navPanAcc("x", 1);
  3833. break;
  3834. default:
  3835. t = !1
  3836. }
  3837. t && this.emit(f.Move, "key")
  3838. }
  3839. ,
  3840. n.prototype.onKeyUp = function(e) {
  3841. this.enabled && (e.preventDefault(),
  3842. e.stopPropagation(),
  3843. this.handleKeyUp(e.which))
  3844. }
  3845. ,
  3846. n.prototype.handleKeyUp = function(e) {
  3847. switch (e) {
  3848. case p.I:
  3849. case p.K:
  3850. case p.UPARROW:
  3851. case p.DOWNARROW:
  3852. this.keyboardZoomSpeed = 0,
  3853. this.rotationAcceleration.y = 0;
  3854. break;
  3855. case p.J:
  3856. case p.L:
  3857. case p.LEFTARROW:
  3858. case p.RIGHTARROW:
  3859. this.rotationAcceleration.x = 0;
  3860. break;
  3861. case p.S:
  3862. case p.W:
  3863. this.panAcceleration.y = 0;
  3864. break;
  3865. case p.A:
  3866. case p.D:
  3867. this.panAcceleration.x = 0
  3868. }
  3869. }
  3870. ,
  3871. n.prototype.onTouchStart = function(i) {
  3872. if (this.enabled || this.state === u.NONE) {
  3873. i.preventDefault(),
  3874. i.stopPropagation(),
  3875. this.stopAutoPanning();
  3876. var e = function() {
  3877. if (2 === i.touches.length) {
  3878. var e = i.touches[0].pageX - i.touches[1].pageX
  3879. , t = i.touches[0].pageY - i.touches[1].pageY;
  3880. this.dollyStart.set(e, t)
  3881. }
  3882. }
  3883. .bind(this)
  3884. , t = function() {
  3885. this.panStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY"))
  3886. }
  3887. .bind(this)
  3888. , n = function() {
  3889. this.rotateStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY"))
  3890. }
  3891. .bind(this);
  3892. switch (this.state = this.touchActions[i.touches.length],
  3893. this.state) {
  3894. case u.PAN_DOLLY:
  3895. e();
  3896. case u.PAN:
  3897. t();
  3898. break;
  3899. case u.ROTATE_DOLLY:
  3900. e();
  3901. case u.ROTATE:
  3902. n()
  3903. }
  3904. this.rotationSpeed.set(0, 0),
  3905. this.emit(f.InputStart, "touch")
  3906. }
  3907. }
  3908. ,
  3909. n.prototype.onTouchMove = function(a) {
  3910. if (this.enabled && this.state !== u.NONE) {
  3911. a.preventDefault(),
  3912. a.stopPropagation();
  3913. var s = function() {
  3914. var e = a.touches[0].pageX - a.touches[1].pageX
  3915. , t = a.touches[0].pageY - a.touches[1].pageY;
  3916. this.dollyEnd.set(e, t);
  3917. var i = this.dollyStart.length() - this.dollyEnd.length();
  3918. 0 < i ? this.dollyOut(1 + i / 500) : this.dollyIn(1 - i / 500),
  3919. this.dollyStart.copy(this.dollyEnd)
  3920. }
  3921. .bind(this)
  3922. , e = function() {
  3923. this.panEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")),
  3924. this.panDelta.subVectors(this.panEnd, this.panStart),
  3925. this.pan(this.panDelta.x, this.panDelta.y),
  3926. this.panStart.copy(this.panEnd),
  3927. this.rotateDelta.set(0, 0)
  3928. }
  3929. .bind(this)
  3930. , l = function() {
  3931. this.rotateEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")),
  3932. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3933. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3934. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3935. this.rotateStart.copy(this.rotateEnd)
  3936. }
  3937. .bind(this)
  3938. , t = function() {
  3939. if (2 === a.touches.length) {
  3940. var e = window.devicePixelRatio || 1
  3941. , t = a.touches[1].pageX - a.touches[0].pageX
  3942. , i = a.touches[1].pageY - a.touches[0].pageY
  3943. , n = Math.sqrt(t * t + i * i);
  3944. if (Math.abs(this.dollyStart.length() - n) > c.input.touchMoveThreshold * e)
  3945. this.state = u.DOLLY,
  3946. s();
  3947. else {
  3948. var r = h.average(a.touches, "pageX")
  3949. , o = h.average(a.touches, "pageY");
  3950. this.rotateDelta.set(r, o).sub(this.rotateStart).length() > c.input.touchMoveThreshold && (this.state = u.ROTATE,
  3951. this.rotateStart.set(r, o),
  3952. l())
  3953. }
  3954. }
  3955. }
  3956. .bind(this);
  3957. switch (this.state) {
  3958. case u.PAN_DOLLY:
  3959. s();
  3960. case u.PAN:
  3961. e();
  3962. break;
  3963. case u.ROTATE_DOLLY:
  3964. t();
  3965. break;
  3966. case u.DOLLY:
  3967. s();
  3968. break;
  3969. case u.ROTATE:
  3970. l();
  3971. break;
  3972. default:
  3973. this.state = u.NONE
  3974. }
  3975. this.lastMoveTime = a.timeStamp,
  3976. this.emit(f.Move, "touch")
  3977. }
  3978. }
  3979. ,
  3980. n.prototype.onTouchEnd = function(e) {
  3981. this.enabled && (this.state === u.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3982. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3983. this.state = u.NONE,
  3984. this.update(),
  3985. this.rotationAcceleration.set(0, 0),
  3986. this.rotateDelta.set(0, 0))
  3987. }
  3988. ,
  3989. n.prototype.onPointerDown = function(e) {
  3990. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3991. id: e.pointerId,
  3992. pageX: e.pageX,
  3993. pageY: e.pageY
  3994. }),
  3995. e.touches = this.pointers,
  3996. this.onTouchStart(e)),
  3997. this.emit(f.InputStart, "pointer"))
  3998. }
  3999. ,
  4000. n.prototype.onPointerMove = function(t) {
  4001. this.enabled && "touch" === t.pointerType && (this.pointers.forEach(function(e) {
  4002. t.pointerId === e.id && (e.pageX = t.pageX,
  4003. e.pageY = t.pageY)
  4004. }),
  4005. t.touches = this.pointers,
  4006. this.onTouchMove(t))
  4007. }
  4008. ,
  4009. n.prototype.onPointerUp = function(i) {
  4010. this.enabled && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) {
  4011. i.pointerId === e.id && this.pointers.splice(t, 1)
  4012. }
  4013. .bind(this)),
  4014. i.touches = this.pointers,
  4015. this.onTouchEnd(i))
  4016. }
  4017. ,
  4018. n.prototype.reset = function() {
  4019. this.state = u.NONE,
  4020. this.stopAutoPanning(),
  4021. this.rotationSpeed.set(0, 0),
  4022. this.rotationAcceleration.set(0, 0),
  4023. this.panSpeed.set(0, 0),
  4024. this.panAcceleration.set(0, 0)
  4025. }
  4026. ,
  4027. n.prototype.toJSON = function() {
  4028. return {
  4029. camera_position: {
  4030. x: s.toPrecision(this.camera.position.x, 4),
  4031. y: s.toPrecision(this.camera.position.y, 4),
  4032. z: s.toPrecision(this.camera.position.z, 4)
  4033. },
  4034. camera_quaternion: {
  4035. x: s.toPrecision(this.camera.quaternion.x, 4),
  4036. y: s.toPrecision(this.camera.quaternion.y, 4),
  4037. z: s.toPrecision(this.camera.quaternion.z, 4),
  4038. w: s.toPrecision(this.camera.quaternion.w, 4)
  4039. }
  4040. }
  4041. }
  4042. ,
  4043. t.exports = n
  4044. }
  4045. , {
  4046. "../enum/ControlActions": 20,
  4047. "../enum/ControlEvents": 21,
  4048. "../enum/Keys": 30,
  4049. "../enum/MouseButton": 34,
  4050. "../enum/Vectors": 50,
  4051. "../settings": 166,
  4052. "../util/common": 185,
  4053. "../util/math": 190,
  4054. events: 202,
  4055. three: 217
  4056. }],
  4057. 13: [function(u, d, e) {
  4058. (function(e) {
  4059. "use strict";
  4060. function t(e) {
  4061. this.camera = e,
  4062. (this.camera.controls = this).target = new s.Vector3(0,0,0),
  4063. this.lookVector = new s.Vector3,
  4064. this.lookSpeed = .05,
  4065. this.rotationAcc = new s.Vector2,
  4066. this.rotationSpeed = new s.Vector2,
  4067. this.lat = 0,
  4068. this.lon = 0,
  4069. this.phi = 0,
  4070. this.theta = 0,
  4071. this.enabled = !1,
  4072. this.locked = !1,
  4073. this.pointer = new s.Vector2(0,0),
  4074. this.rotationHistory = [],
  4075. this.rotationDifference = new s.Vector2,
  4076. this.pointerDragOn = !1,
  4077. this.pointerDragStart = new s.Vector2(0,0),
  4078. this.pinchDistance = 0,
  4079. this.moveStart = new s.Vector2,
  4080. this.moveTolerance = .01,
  4081. this.pointersLimit = 2,
  4082. this.pointers = []
  4083. }
  4084. var s = u("three")
  4085. , i = u("../util/logger")
  4086. , n = u("../settings")
  4087. , r = u("../util/common")
  4088. , o = u("../util/math")
  4089. , a = (u("../enum/Vectors"),
  4090. u("../enum/MouseButton"))
  4091. , l = u("../enum/Keys")
  4092. , c = u("../enum/ControlEvents")
  4093. , h = u("events").EventEmitter;
  4094. new i(e),
  4095. (t.prototype = Object.create(h.prototype)).usable = function() {
  4096. return this.enabled && !this.locked
  4097. }
  4098. ,
  4099. t.prototype.lookAt = function(e) {
  4100. var t = this.camera.position.clone().sub(e)
  4101. , i = Math.atan(t.z / t.x);
  4102. i += t.x < 0 ? Math.PI : 0,
  4103. i += 0 < t.x && t.z < 0 ? 2 * Math.PI : 0,
  4104. this.lon = s.Math.radToDeg(i) + 180;
  4105. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4106. , r = Math.atan(t.y / n);
  4107. this.lat = -s.Math.radToDeg(r)
  4108. }
  4109. ,
  4110. t.prototype.startRotationFrom = function(e, t) {
  4111. o.convertScreenPositionToNDC(e, t, this.pointer),
  4112. this.pointerDragOn = !0,
  4113. this.pointerDragStart.copy(this.pointer),
  4114. this.moveStart.copy(this.pointer),
  4115. this.rotationHistory = [],
  4116. this.rotationSpeed.set(0, 0)
  4117. }
  4118. ,
  4119. t.prototype.onMouseOver = function(e) {
  4120. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4121. }
  4122. ,
  4123. t.prototype.onTouchStart = function(e) {
  4124. if (this.usable()) {
  4125. switch (e.preventDefault(),
  4126. e.stopPropagation(),
  4127. e.touches.length) {
  4128. case 1:
  4129. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4130. break;
  4131. case 2:
  4132. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4133. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4134. this.pinchDistance = Math.sqrt(t * t + i * i)
  4135. }
  4136. this.emit(c.InputStart, "touch")
  4137. }
  4138. }
  4139. ,
  4140. t.prototype.onPointerDown = function(e) {
  4141. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4142. id: e.pointerId,
  4143. clientX: e.clientX,
  4144. clientY: e.clientY
  4145. }),
  4146. e.touches = this.pointers,
  4147. this.onTouchStart(e),
  4148. this.emit(c.InputStart, "pointer"))
  4149. }
  4150. ,
  4151. t.prototype.onMouseDown = function(e) {
  4152. if (this.usable()) {
  4153. switch (e.preventDefault(),
  4154. e.stopPropagation(),
  4155. e.button) {
  4156. case a.LEFT:
  4157. this.startRotationFrom(e.clientX, e.clientY)
  4158. }
  4159. this.emit(c.InputStart, "mouse")
  4160. }
  4161. }
  4162. ,
  4163. t.prototype.updateRotation = function() {
  4164. if (this.usable() && this.pointerDragOn) {
  4165. var e = new s.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4166. , t = new s.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4167. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4168. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4169. , r = Math.atan2(e.y, i)
  4170. , o = Math.atan2(t.y, n);
  4171. this.rotationDifference.y = s.Math.radToDeg(r - o),
  4172. e.y = 0,
  4173. t.y = 0;
  4174. var a = Math.acos(e.dot(t) / e.length() / t.length());
  4175. isNaN(a) || (this.rotationDifference.x = s.Math.radToDeg(a),
  4176. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4177. this.pointerDragStart.copy(this.pointer)
  4178. }
  4179. }
  4180. ,
  4181. t.prototype.onMouseMove = function(e) {
  4182. this.usable() && (o.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4183. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(c.Move, "mouse"))
  4184. }
  4185. ,
  4186. t.prototype.onTouchMove = function(e) {
  4187. if (this.usable())
  4188. switch (this.emit(c.Move, "touch"),
  4189. e.touches.length) {
  4190. case 1:
  4191. o.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4192. break;
  4193. case 2:
  4194. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4195. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4196. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4197. .01 < Math.abs(n) && (this.emit(c.InteractionDirect),
  4198. this.emit(c.Pinch, n),
  4199. this.pinchDistance -= n)
  4200. }
  4201. }
  4202. ,
  4203. t.prototype.onPointerMove = function(t) {
  4204. this.usable() && "touch" === t.pointerType && (this.pointers.forEach(function(e) {
  4205. t.pointerId === e.id && (e.clientX = t.clientX,
  4206. e.clientY = t.clientY)
  4207. }),
  4208. t.touches = this.pointers,
  4209. this.onTouchMove(t))
  4210. }
  4211. ,
  4212. t.prototype.endRotation = function() {
  4213. this.pointerDragOn = !1;
  4214. var e = r.averageVectors(this.rotationHistory);
  4215. this.rotationSpeed.set(e.x * n.rotationAfterMoveMultiplier, e.y * n.rotationAfterMoveMultiplier)
  4216. }
  4217. ,
  4218. t.prototype.onTouchEnd = function(e) {
  4219. this.usable() && (e.preventDefault(),
  4220. e.stopPropagation(),
  4221. this.endRotation())
  4222. }
  4223. ,
  4224. t.prototype.onMouseUp = function(e) {
  4225. this.usable() && (e.preventDefault(),
  4226. e.stopPropagation(),
  4227. this.endRotation())
  4228. }
  4229. ,
  4230. t.prototype.onPointerUp = function(i) {
  4231. this.usable() && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) {
  4232. i.pointerId === e.id && this.pointers.splice(t, 1)
  4233. }
  4234. .bind(this)),
  4235. i.touches = this.pointers,
  4236. this.onTouchEnd(i))
  4237. }
  4238. ,
  4239. t.prototype.update = function(e) {
  4240. for (this.lon,
  4241. this.lat,
  4242. this.updateRotation(),
  4243. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > n.rotationAfterMoveHistoryCount; )
  4244. this.rotationHistory.shift();
  4245. this.lon += this.rotationDifference.x,
  4246. this.lat += this.rotationDifference.y,
  4247. this.rotationDifference.set(0, 0),
  4248. this.rotationSpeed.x = this.rotationSpeed.x * (1 - n.rotationFriction) + this.rotationAcc.x * n.rotationAccelerationInside,
  4249. this.rotationSpeed.y = this.rotationSpeed.y * (1 - n.rotationFriction) + this.rotationAcc.y * n.rotationAccelerationInside,
  4250. this.lon += this.rotationSpeed.x * e,
  4251. this.lat += this.rotationSpeed.y * e
  4252. var insideLookLimitDown = n.insideLookLimitDown - n.insideFOV/2 + this.camera.fov / 2
  4253. var insideLookLimitUp = n.insideLookLimitUp + n.insideFOV/2 - this.camera.fov / 2
  4254. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4255. //this.lat = Math.max(n.insideLookLimitDown, Math.min(n.insideLookLimitUp, this.lat)),
  4256. this.phi = s.Math.degToRad(90 - this.lat),
  4257. this.theta = s.Math.degToRad(this.lon),
  4258. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4259. this.lookVector.y = Math.cos(this.phi),
  4260. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4261. this.target.copy(this.lookVector).add(this.camera.position),
  4262. this.camera.lookAt(this.target)
  4263. }
  4264. ,
  4265. t.prototype.onMouseWheel = function(e) {
  4266. if (this.usable()) {
  4267. var t = e.wheelDelta || -e.detail;
  4268. this.emit(c.InteractionDirect),
  4269. this.emit(c.Scroll, t)
  4270. }
  4271. }
  4272. ,
  4273. t.prototype.onKeyDown = function(e) {
  4274. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4275. this.handleKeyDown(e.which)))
  4276. }
  4277. ,
  4278. t.prototype.handleKeyDown = function(e) {
  4279. var t = function(e, t) {
  4280. this.rotationAcc[e] = t
  4281. }
  4282. .bind(this);
  4283. this.emit(c.InteractionKey);
  4284. var i = !0;
  4285. switch (e) {
  4286. case l.LEFTARROW:
  4287. case l.J:
  4288. t("x", -1);
  4289. break;
  4290. case l.RIGHTARROW:
  4291. case l.L:
  4292. t("x", 1);
  4293. break;
  4294. case l.I:
  4295. t("y", 1);
  4296. break;
  4297. case l.K:
  4298. t("y", -1);
  4299. break;
  4300. default:
  4301. i = !1
  4302. }
  4303. i && this.emit(c.Move, "key")
  4304. }
  4305. ,
  4306. t.prototype.onKeyUp = function(e) {
  4307. this.usable() && (e.preventDefault(),
  4308. e.stopPropagation(),
  4309. this.handleKeyUp(e.which))
  4310. }
  4311. ,
  4312. t.prototype.handleKeyUp = function(e) {
  4313. switch (e) {
  4314. case l.LEFTARROW:
  4315. case l.J:
  4316. case l.RIGHTARROW:
  4317. case l.L:
  4318. this.rotationAcc.x = 0;
  4319. break;
  4320. case l.I:
  4321. case l.K:
  4322. this.rotationAcc.y = 0
  4323. }
  4324. }
  4325. ,
  4326. t.prototype.startRotating = function(e, t) {
  4327. e && (this.rotationAcc.x = e),
  4328. t && (this.rotationAcc.y = t)
  4329. }
  4330. ,
  4331. t.prototype.stopRotating = function(e) {
  4332. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4333. this.rotationAcc.set(0, 0)
  4334. }
  4335. ,
  4336. t.prototype.reset = function() {
  4337. this.pointerDragOn = !1,
  4338. this.rotationAcc.set(0, 0),
  4339. this.rotationSpeed.set(0, 0),
  4340. this.pointers = []
  4341. }
  4342. ,
  4343. t.prototype.toJSON = function() {
  4344. return {
  4345. camera_position: {
  4346. x: o.toPrecision(this.camera.position.x, 4),
  4347. y: o.toPrecision(this.camera.position.y, 4),
  4348. z: o.toPrecision(this.camera.position.z, 4)
  4349. },
  4350. camera_quaternion: {
  4351. x: o.toPrecision(this.camera.quaternion.x, 4),
  4352. y: o.toPrecision(this.camera.quaternion.y, 4),
  4353. z: o.toPrecision(this.camera.quaternion.z, 4),
  4354. w: o.toPrecision(this.camera.quaternion.w, 4)
  4355. }
  4356. }
  4357. }
  4358. ,
  4359. t.prototype.setStateFromJSON = function(e) {
  4360. this.camera.position.copy(e.camera_position),
  4361. this.camera.quaternion.copy(e.camera_quaternion)
  4362. }
  4363. ,
  4364. d.exports = t
  4365. }
  4366. ).call(this, "/js/controls/PanoramaControls.js")
  4367. }
  4368. , {
  4369. "../enum/ControlEvents": 21,
  4370. "../enum/Keys": 30,
  4371. "../enum/MouseButton": 34,
  4372. "../enum/Vectors": 50,
  4373. "../settings": 166,
  4374. "../util/common": 185,
  4375. "../util/logger": 189,
  4376. "../util/math": 190,
  4377. events: 202,
  4378. three: 217
  4379. }],
  4380. 14: [function(t, i, e) {
  4381. (function(e) {
  4382. "use strict";
  4383. var c = t("three")
  4384. , h = t("../enum/Viewmode")
  4385. , u = new (t("../util/logger"))(e);
  4386. i.exports = {
  4387. serialize: function(e) {
  4388. return encodeURI(JSON.stringify(e))
  4389. },
  4390. deserialize: function(e) {
  4391. function t(e) {
  4392. return e.reduce(function(e, t) {
  4393. return e && "number" == typeof t && !isNaN(t)
  4394. }, !0)
  4395. }
  4396. try {
  4397. var i = JSON.parse(decodeURI(e))
  4398. , n = {
  4399. mode: h.fromInt(i.camera_mode),
  4400. panoId: i.scan_id,
  4401. position: (new c.Vector3).copy(i.camera_position),
  4402. quaternion: (new c.Quaternion).copy(i.camera_quaternion),
  4403. zoom: i.ortho_zoom,
  4404. floorVisibility: i.floor_visibility
  4405. }
  4406. , r = n.position;
  4407. t([r.x, r.y, r.z]) || n.position.set(0, 0, 0);
  4408. var o = n.quaternion;
  4409. return t([o.x, o.y, o.z, o.w]) || n.quaternion.set(0, 0, 0, 1),
  4410. n
  4411. } catch (i) {
  4412. u.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4413. try {
  4414. var a = e.split(",")
  4415. , s = {
  4416. x: parseFloat(a[2]),
  4417. y: parseFloat(a[3]),
  4418. z: parseFloat(a[4])
  4419. }
  4420. , l = {
  4421. x: parseFloat(a[5]),
  4422. y: parseFloat(a[6]),
  4423. z: parseFloat(a[7]),
  4424. w: parseFloat(a[8])
  4425. };
  4426. return t([s.x, s.y, s.z]) || (s.x = 0,
  4427. s.y = 0,
  4428. s.z = 0),
  4429. t([l.x, l.y, l.z, l.w]) || (l.x = 0,
  4430. l.y = 0,
  4431. l.z = 0,
  4432. l.w = 1),
  4433. {
  4434. mode: h.fromInt(a[0]),
  4435. panoId: a[1],
  4436. position: (new c.Vector3).copy(s),
  4437. quaternion: (new c.Quaternion).copy(l)
  4438. }
  4439. } catch (t) {
  4440. u.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4441. }
  4442. }
  4443. return null
  4444. }
  4445. }
  4446. }
  4447. ).call(this, "/js/controls/serializer.js")
  4448. }
  4449. , {
  4450. "../enum/Viewmode": 51,
  4451. "../util/logger": 189,
  4452. three: 217
  4453. }],
  4454. 15: [function(C, I, e) {
  4455. (function(e) {
  4456. "use strict";
  4457. function t() {
  4458. this.endlessLoop = r.warp.loop,
  4459. this.clock = new i.Clock(!0),
  4460. this.model = null,
  4461. this.player = null,
  4462. this.currentItem = null,
  4463. this.destinationItem = null,
  4464. this.tourIsPlaying = !1,
  4465. this.transitionStage = v.None,
  4466. this.nextFunc = null,
  4467. this.onTheBus = !1,
  4468. this.tourInProgress = !1,
  4469. this.reachSource = null,
  4470. this.interrupted = !1,
  4471. this.nItems = 0,
  4472. this.walkingSectionPaused = !1
  4473. }
  4474. var i = C("three")
  4475. , n = C("./util/logger")
  4476. , r = C("./settings")
  4477. , o = C("./util/transitions")
  4478. , a = C("events").EventEmitter
  4479. , s = C("./enum/Viewmode")
  4480. , l = C("./analytics")
  4481. , c = C("./enum/WarpStyle")
  4482. , h = (o = C("./util/transitions"),
  4483. C("./model/ModelManager"),
  4484. C("./enum/ModelManagerEvents"))
  4485. , u = C("./enum/DirectorEvents")
  4486. , d = C("./enum/PlayerEvents")
  4487. , p = (C("./enum/ControlEvents"),
  4488. C("./enum/BlackoutStyle"))
  4489. , f = C("./enum/PathDiscardMode")
  4490. , g = C("./enum/PathDisplayMode")
  4491. , m = (C("./player"),
  4492. new n(e))
  4493. , v = Object.freeze({
  4494. None: 0,
  4495. Moving: 1,
  4496. Aiming: 2,
  4497. Interlude: 3
  4498. })
  4499. , y = Object.freeze({
  4500. Forward: 1,
  4501. NoChange: 0,
  4502. Backwards: -1
  4503. })
  4504. , A = o.getUniqueId();
  4505. (t.prototype = Object.create(a.prototype)).init = function(e, t) {
  4506. this.player = e,
  4507. this.modelManager = t,
  4508. this.updateModel(),
  4509. this.resetAll(),
  4510. this.bindEvents()
  4511. }
  4512. ,
  4513. t.prototype.resetAll = function() {
  4514. if (this.currentItem = null,
  4515. this.destinationItem = null,
  4516. this.tourIsPlaying = !1,
  4517. this.bgmReplay(),
  4518. this.transitionStage = v.None,
  4519. this.nextFunc = null,
  4520. this.onTheBus = !1,
  4521. this.reachSource = null,
  4522. this.interrupted = !1,
  4523. this.model) {
  4524. var e = r.path.typ === c.WALK ? c.WALK : c.STD;
  4525. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && !1 === this.model.data.player_options.fast_transitions ? e : c.BLACK
  4526. } else
  4527. this.defaultWarpStyle = c.BLACK,
  4528. m.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4529. this.resetSpecialTransition()
  4530. }
  4531. ,
  4532. t.prototype.updateModel = function() {
  4533. this.model = this.modelManager.getActiveModel(),
  4534. this.nItems = this.model.heroLocations.length
  4535. }
  4536. ,
  4537. t.prototype.bindEvents = function() {
  4538. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  4539. this.player.on(d.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4540. this.player.on(d.Move, this.handlePlayerMove.bind(this)),
  4541. this.player.on(d.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4542. this.player.on(d.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4543. this.player.on(d.InputStart, this.handlePlayerInputStart.bind(this)),
  4544. this.player.on(d.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4545. this.player.once(d.Move, function() {
  4546. o.cancelById(A)
  4547. })
  4548. }
  4549. ,
  4550. t.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4551. return e === c.WALK && (this.interrupt(p.NONE),
  4552. this.pauseWalkingSection(),
  4553. this.player.fastForwardActivePanoFlight(),
  4554. !0)
  4555. }
  4556. ,
  4557. t.prototype.handlePlayerMove = function(e) {
  4558. this.transitionStage === v.Interlude && this.interrupt(p.NONE),
  4559. this.emit("update.controls")
  4560. }
  4561. ,
  4562. t.prototype.handlePlayerPanoChosen = function(e, t) {
  4563. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4564. this.emit("update.controls"))
  4565. }
  4566. ,
  4567. t.prototype.handlePlayerModeChanged = function(e, t) {
  4568. this.intermediateState() || e === t || (this.onTheBus = !1,
  4569. this.emit("update.controls"))
  4570. }
  4571. ,
  4572. t.prototype.handlePlayerInputStart = function(e) {
  4573. this.transitionStage === v.Interlude && this.interrupt(p.NONE)
  4574. }
  4575. ,
  4576. t.prototype.handlePlayerFlyingStarted = function() {
  4577. this.clearWalkingSectionPaused()
  4578. }
  4579. ,
  4580. t.prototype.describe = function() {
  4581. return {
  4582. nItems: this.nItems,
  4583. currentItem: this.currentItem,
  4584. destinationItem: this.destinationItem,
  4585. tourIsPlaying: this.tourIsPlaying,
  4586. onTheBus: this.onTheBus,
  4587. endlessLoop: this.endlessLoop,
  4588. viewMode: this.player.mode,
  4589. inTransition: this._inTransition(),
  4590. transitionStage: this.transitionStage,
  4591. tourInProgress: this.tourInProgress
  4592. }
  4593. }
  4594. ,
  4595. t.prototype._inTransition = function() {
  4596. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === s.TRANSITIONING || this.tourIsPlaying
  4597. }
  4598. ,
  4599. t.prototype.bounceable = function() {
  4600. var e = this.clock.getDelta();
  4601. return this.isInterrupted() || e < .9 && .01 < e || this.player.flying && !this.player.isWarping()
  4602. }
  4603. ,
  4604. t.prototype.itemCompare = function(item1, item2, type){//add
  4605. if(type == 'equal'){//==
  4606. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4607. }else if(type == 'less'){//<
  4608. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4609. }
  4610. }
  4611. t.prototype.currentMoveDirection = function() {
  4612. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4613. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4614. }
  4615. ,
  4616. t.prototype.clearPath = function() {
  4617. this._inTransition() || this.player.path.discardPathObject()
  4618. }
  4619. ,
  4620. t.prototype.allFloors = function() {
  4621. this.model.toggleAllFloors()
  4622. }
  4623. ,
  4624. t.prototype.actionComplete = function(e) {
  4625. if (this.interrupted = !1,
  4626. this.transitionStage = v.None,
  4627. this.resetSpecialTransition(),
  4628. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4629. this.tourIsPlaying || (this.player.disablePreRendering(),
  4630. this.player.mode === s.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4631. this.emit("update.controls"),
  4632. this.nextFunc) {
  4633. var t = this.nextFunc;
  4634. this.nextFunc = null,
  4635. t()
  4636. }
  4637. }
  4638. ,
  4639. t.prototype.awaitCompletion = function(e, t) {
  4640. this.nextFunc = t,
  4641. e()
  4642. }
  4643. ,
  4644. t.prototype.updateSuccessFunction = function(e) {
  4645. this.nextFunc = e
  4646. }
  4647. ,
  4648. t.prototype.interrupt = function(e, t) {
  4649. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4650. this.tourIsPlaying = !1,
  4651. this.bgmReplay(),
  4652. this.interrupted = !0,
  4653. this.nextFunc = null,
  4654. this.emit(u.ActionInterrupted),
  4655. null != e || (e = p.BEGINNING),
  4656. this.player.interruptAndFastForward(e, t),
  4657. !0)
  4658. }
  4659. ,
  4660. t.prototype.wouldInterrupt = function() {
  4661. return this.transitionStage !== v.None
  4662. }
  4663. ,
  4664. t.prototype.intermediateState = function() {
  4665. return this.transitionStage !== v.None
  4666. }
  4667. ,
  4668. t.prototype.isInterrupted = function() {
  4669. return this.interrupted
  4670. }
  4671. ,
  4672. t.prototype.pauseWalkingSection = function() {
  4673. this.walkingSectionPaused = !0
  4674. }
  4675. ,
  4676. t.prototype.clearWalkingSectionPaused = function() {
  4677. this.walkingSectionPaused = !1
  4678. }
  4679. ,
  4680. t.prototype.autoTour = function() {
  4681. var i = Date.now();
  4682. this.model.auxDataPromise.then(function() {
  4683. i = Date.now() - i;
  4684. var e = r.warp.auto
  4685. , t = this.model.data && this.model.data.player_options/* && this.model.data.player_options.highlight_reel */;
  4686. 0 <= e && 1 < this.model.heroCount() && t && o.trigger({
  4687. duration: Math.max(1e3 * Math.min(300, e) - i, 0),
  4688. done: function() {
  4689. this.playTour()
  4690. }
  4691. .bind(this),
  4692. name: "_atr",
  4693. id: A
  4694. })
  4695. }
  4696. .bind(this))
  4697. }
  4698. ,
  4699. t.prototype.atDestinationPano = function() {
  4700. if (!this.player.currentPano || null === this.destinationItem)
  4701. return !1;
  4702. var e = this.player.currentPano.id;
  4703. if (void 0 === e)
  4704. return !1;
  4705. var t = this.model.heroLocations;
  4706. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4707. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4708. return destination && destination.panoId == e
  4709. }
  4710. ,
  4711. t.prototype.redirectToItem = function(e, t) {
  4712. if (null != e)
  4713. if (this.wouldInterrupt())
  4714. if (this.player.mode !== s.TRANSITIONING) {
  4715. m.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4716. var i = function() {
  4717. o.setTimeout(function() {
  4718. this.setDestinationItem(e),
  4719. this.goToDestination(!0, p.BEGINNING, r.warp.warpInterruptionRedirectTime, !1)
  4720. }
  4721. .bind(this), 0)
  4722. }
  4723. .bind(this);
  4724. this.interrupt(p.END, 0),
  4725. this.updateSuccessFunction(i)
  4726. } else
  4727. m.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4728. else
  4729. m.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4730. else
  4731. m.warn("Director.redirectToItem() -> Redirecting to null item.")
  4732. }
  4733. ,
  4734. t.prototype.useSpecialTransition = function(e) {
  4735. void 0 !== e && this.defaultWarpStyle !== c.BLACK && m.debug("useSpecialTransition(): " + e),
  4736. this.nextWarpStyle = c.BLACK
  4737. }
  4738. ,
  4739. t.prototype.resetSpecialTransition = function() {
  4740. this.nextWarpStyle = this.defaultWarpStyle
  4741. }
  4742. ,
  4743. t.prototype.arrivedAtDestination = function(e) {
  4744. if (this.player.flying || this.player.isWarping())
  4745. m.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4746. else {
  4747. this.transitionStage = v.Aiming;
  4748. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4749. this.player.model.fadePanoMarkers(0),
  4750. this.awaitCompletion(function() {
  4751. this.resetSpecialTransition(),
  4752. e ? this.player.aimTourCamera(this.destinationItem, g.Retain, g.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4753. }
  4754. .bind(this), t)
  4755. }
  4756. }
  4757. ,
  4758. t.prototype.goToDestination = function(e, t, i, n) {
  4759. //音频
  4760. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4761. if(musicInfo && musicInfo.music){
  4762. var o1 = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4763. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4764. let audioSrc2 = o1.split('/').pop();
  4765. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4766. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4767. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4768. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4769. g_tourAudio.play()
  4770. }
  4771. }else{//很可能是该folder的起始
  4772. g_tourAudio.src = manage.dealURL(o1);
  4773. g_tourAudio.load()
  4774. }
  4775. }
  4776. if (this.onTheBus = !0,
  4777. this.emit("update.controls"),
  4778. this.player.updateLastView(),
  4779. n || !this.atDestinationPano()){
  4780. if (this.player.flying || this.player.isWarping())
  4781. m.warn("Cannot go to new destination while player is flying or warping.");
  4782. else {
  4783. var a = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4784. , s = null
  4785. , l = null;
  4786. if (a.isPano()) {
  4787. o1 = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4788. l = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, g.Show, f.Slow, o1, !0, i, this.actionComplete.bind(this)),
  4789. s = this.arrivedAtDestination.bind(this, !0)
  4790. //add
  4791. if(o1=='black' && a.zoom && a.zoom != this.player.zoomLevel){
  4792. this.player.smoothZoomFovTo(null, a.zoom, r.warp.teleportTime) //瞬间过渡的时间
  4793. }
  4794. } else{
  4795. l = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4796. s = this.arrivedAtDestination.bind(this, !1);
  4797. }
  4798. this.transitionStage = v.Moving,
  4799. this.model.fadePanoMarkers(0),
  4800. this.awaitCompletion(function() {
  4801. l()
  4802. }
  4803. .bind(this), s),
  4804. this.emit("update.controls")
  4805. }
  4806. }else{
  4807. //add 原地旋转时, 写到_warpCameraAim里,因那有时间
  4808. /* var a = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4809. if(a.zoom && a.zoom != this.player.zoomLevel){
  4810. this.player.smoothZoomFovTo(null, a.zoom, r.warp.teleportTime) //瞬间过渡的时间
  4811. } */
  4812. this.arrivedAtDestination(!0)
  4813. }
  4814. }
  4815. ,
  4816. t.prototype.tourInterlude = function() {
  4817. if (l.trackAlways("reach_highlight", {
  4818. reach_source: this.reachSource
  4819. }),
  4820. this.model.fadePanoMarkers(0),
  4821. this.emit("update.controls"),
  4822. this.tourIsPlaying)
  4823. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4824. this.stopTour(),
  4825. this.emit(u.TourEnd),
  4826. void (this.player.mode === s.PANORAMA && this.model.fadePanoMarkers(r.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4827. this.transitionStage = v.Interlude,
  4828. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  4829. }
  4830. .bind(this), this.goNext.bind(this))
  4831. }
  4832. ,
  4833. t.prototype.playTour = function() {
  4834. if (!this.bounceable())
  4835. return this.tourIsPlaying ? void m.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4836. this.tourInProgress = !0,
  4837. this.reachSource = "play",
  4838. this.tourIsPlaying = !0,
  4839. this.wasZoomEnabled = this.player.zoomEnabled,
  4840. this.player.zoomEnabled = !1,
  4841. this.resetSpecialTransition(),
  4842. this.emit("update.controls"),
  4843. this.emit(u.TourStart),
  4844. this.player.enablePreRendering(),
  4845. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4846. this.goToDestination()) : this.goNext()))
  4847. }
  4848. ,
  4849. t.prototype.bgmReplay = function() {
  4850. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4851. g_playAudio = g_bgAudio;
  4852. g_tourAudio && g_tourAudio.pause();
  4853. //window.tourAudio && window.tourAudio.pause();
  4854. manage.switchBgmState(true);
  4855. }
  4856. }
  4857. ,
  4858. t.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4859. this.isInterrupted() || this.transitionStage === v.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4860. this.tourIsPlaying = !1,
  4861. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4862. this.interrupt(),
  4863. this.clearWalkingSectionPaused(),
  4864. this.resetSpecialTransition(),
  4865. this.emit("update.controls"))
  4866. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4867. {
  4868. g_tourAudio.pause();
  4869. g_tourAudio.src = ""
  4870. }
  4871. }
  4872. ,
  4873. t.prototype.endTourProgress = function() {
  4874. this.tourInProgress = !1,
  4875. this.emit("update.controls"),
  4876. this.emit(u.TourEnd)
  4877. }
  4878. ,
  4879. t.prototype.goToHighlight = function(e) {
  4880. if (this.wouldInterrupt())
  4881. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4882. else {
  4883. if (m.debug("<tour.goto " + e + ">"),
  4884. this.isInterrupted())
  4885. return;
  4886. this.clearWalkingSectionPaused(),
  4887. this.setDestinationItem(e),
  4888. this.useSpecialTransition("Hilight"),
  4889. this.goToDestination(),
  4890. l.trackAlways("reach_highlight", {
  4891. reach_source: "thumb"
  4892. })
  4893. }
  4894. }
  4895. ,
  4896. t.prototype.prevHighlight = function() {
  4897. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4898. this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4899. this.reachSource = "prev",
  4900. this.goPrev()))
  4901. }
  4902. ,
  4903. t.prototype.nextHighlight = function() {
  4904. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4905. this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4906. this.reachSource = "next",
  4907. this.goNext()))
  4908. }
  4909. ,
  4910. t.prototype.changeMode = function(e) {
  4911. var t = $.Deferred()
  4912. , i = t.resolve.bind(t)
  4913. , n = t.reject.bind(t);
  4914. if (this.emit(u.StartModeChange),
  4915. !function() {
  4916. return this.clearWalkingSectionPaused(),
  4917. !!this.wouldInterrupt() && (this.interrupt(),
  4918. !0)
  4919. }
  4920. .bind(this)()) {
  4921. switch (e) {
  4922. case s.PANORAMA:
  4923. this.player.mode === s.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4924. break;
  4925. case s.DOLLHOUSE:
  4926. case s.FLOORPLAN:
  4927. this.player.flyToNewMode({
  4928. mode: e
  4929. }).done(i).fail(n);
  4930. break;
  4931. case s.OUTDOOR:
  4932. this.player.model.has360Views && (this.player.mode !== s.PANORAMA || this.player.mode === s.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4933. }
  4934. return t.promise()
  4935. }
  4936. }
  4937. ,
  4938. t.prototype.atEndOfTour = function(item) {
  4939. //return this.currentItem >= this.nItems - 1
  4940. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4941. if(end){
  4942. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4943. if(heroLocations){
  4944. end = this.currentItem[1] >= heroLocations.length - 1
  4945. }
  4946. }
  4947. return end;
  4948. }
  4949. ,
  4950. t.prototype.firstDestination = function() {
  4951. //return 0 < this.nItems ? 0 : null
  4952. return 0 < this.nItems ? [0,0]: null
  4953. }
  4954. ,
  4955. t.prototype.finalDestination = function() {
  4956. //return 0 < this.nItems ? this.nItems - 1 : null
  4957. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4958. }
  4959. ,
  4960. t.prototype.goPrev = function() {
  4961. this.tourAdvance(-1)
  4962. }
  4963. ,
  4964. t.prototype.goNext = function() {
  4965. this.tourAdvance(1)
  4966. }
  4967. ,
  4968. t.prototype.setDestinationItem = function(e) {
  4969. this.destinationItem = e,
  4970. this.emit("update.controls")
  4971. }
  4972. ,
  4973. t.prototype.setCurrentItem = function(e) {
  4974. this.currentItem = e,
  4975. this.emit("update.controls")
  4976. }
  4977. ,
  4978. t.prototype.nextItem = function(currentItem) {
  4979. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4980. if(currentItem == void 0)return this.firstDestination()
  4981. var currentLocation = this.model.heroLocations[currentItem[0]];
  4982. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4983. var item;
  4984. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4985. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4986. }else{
  4987. item = [currentItem[0] , currentItem[1]+1]
  4988. }
  4989. if(item[0] >= this.nItems ){
  4990. item = this.firstDestination()
  4991. }
  4992. return item;
  4993. //暂时不理会endlessLoop,默认为false
  4994. }
  4995. ,
  4996. t.prototype.prevItem = function(currentItem) {
  4997. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4998. if(currentItem == void 0)return this.firstDestination()//finalDestination?
  4999. var item;
  5000. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5001. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5002. else{
  5003. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5004. if(this.currentItem[1] == 0){//子目录中第一个
  5005. return [currentItem[0] - 1, lastChildNum-1]
  5006. }else{
  5007. return [currentItem[0], currentItem[1]-1]
  5008. }
  5009. }
  5010. }
  5011. ,
  5012. t.prototype.tourAdvance = function(e) {//e是1或-1
  5013. m.debug("tourAdvance(" + e + ")")
  5014. if(null === this.currentItem || void 0 === this.currentItem){
  5015. this.setDestinationItem(this.firstDestination())
  5016. }else{
  5017. var item
  5018. if(e == 1){
  5019. item = this.nextItem(this.currentItem)
  5020. /* var currentLocation = this.model.heroLocations[this.currentItem[0]];
  5021. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5022. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5023. this.setDestinationItem([this.currentItem[0] + 1, 0]) //结果可能超出nItems
  5024. }else{
  5025. this.setDestinationItem([this.currentItem[0] , this.currentItem[1]+1])
  5026. } */
  5027. }else if(e == -1){
  5028. item = this.prevItem(this.currentItem)
  5029. /* var lastLocation = this.model.heroLocations[this.currentItem[0]-1];
  5030. if(!lastLocation) this.setDestinationItem([-1, 0]) //结果小于0
  5031. else{
  5032. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5033. if(this.currentItem[1] == 0){//子目录中第一个
  5034. this.setDestinationItem([this.currentItem[0] - 1, lastChildNum-1])
  5035. }else{
  5036. this.setDestinationItem([this.currentItem[0], this.currentItem[1]-1])
  5037. }
  5038. } */
  5039. }
  5040. //this.setDestinationItem(this.currentItem + e)
  5041. this.setDestinationItem(item)
  5042. }
  5043. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5044. this.useSpecialTransition("reverse-looping to end")
  5045. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5046. this.useSpecialTransition("looping back to start")
  5047. }
  5048. /* if(this.destinationItem[0] < 0 ){
  5049. this.setDestinationItem(this.finalDestination())
  5050. this.useSpecialTransition("reverse-looping to end")
  5051. }else{
  5052. this.destinationItem[0] >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  5053. this.useSpecialTransition("looping back to start"))
  5054. } */
  5055. /* var momentTour = this.getMomentTour(this.destinationItem);
  5056. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5057. var i = this.player.zoomLevel;
  5058. this.player.zoomEnabled = !0;
  5059. var t = function(e, t) {
  5060. this.player.zoomTo((1 - e) * i, !0)
  5061. }
  5062. .bind(this);
  5063. o.start(t, 1500, function() {}, 0, h.easeOutQuad, "zoom")
  5064. } */
  5065. this.goToDestination()
  5066. }
  5067. ,
  5068. t.prototype.getMomentTour = function(destinationItem) {//add
  5069. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5070. if(!destinationItem) return wholeMomentTour
  5071. else{
  5072. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5073. if(currentLocation.momentTour)return currentLocation.momentTour;
  5074. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5075. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5076. }
  5077. }
  5078. ,
  5079. I.exports = t
  5080. }
  5081. ).call(this, "/js/director.js")
  5082. }
  5083. , {
  5084. "./analytics": 4,
  5085. "./enum/BlackoutStyle": 18,
  5086. "./enum/ControlEvents": 21,
  5087. "./enum/DirectorEvents": 23,
  5088. "./enum/ModelManagerEvents": 33,
  5089. "./enum/PathDiscardMode": 38,
  5090. "./enum/PathDisplayMode": 39,
  5091. "./enum/PlayerEvents": 40,
  5092. "./enum/Viewmode": 51,
  5093. "./enum/WarpStyle": 52,
  5094. "./model/ModelManager": 140,
  5095. "./player": 155,
  5096. "./settings": 166,
  5097. "./util/logger": 189,
  5098. "./util/transitions": 195,
  5099. events: 202,
  5100. three: 217
  5101. }],
  5102. 16: [function(e, t, i) {
  5103. "use strict";
  5104. var n = e("three")
  5105. , r = e("./enum/Viewmode")
  5106. , o = (e("./settings"),
  5107. e("./util/transitions"))
  5108. , a = e("./enum/PlayerEvents")
  5109. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5110. , l = new n.ShaderPass(n.VerticalBlurShader);
  5111. l.renderToScreen = !0;
  5112. var c = $("#player").width() / $("#player").height();
  5113. isNaN(c) && (c = 1);
  5114. var h = {
  5115. currentBlur: 0,
  5116. aspect: c,
  5117. blurStrength: 1,
  5118. hblurPass: s,
  5119. vblurPass: l,
  5120. bindEvents: function(e) {
  5121. e.on(a.ModeChanged, function(e, t) {
  5122. e === r.PANORAMA && (o.cancel(h.blur),
  5123. o.cancel(h.addBlur),
  5124. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5125. })
  5126. },
  5127. blur: function(e) {
  5128. var t = (h.currentBlur = e) * h.blurStrength;
  5129. l.uniforms.v.value = t / 512 * h.aspect,
  5130. s.uniforms.h.value = t / 512
  5131. },
  5132. addBlur: function(e) {
  5133. e = Math.max(e, h.currentBlur),
  5134. h.blur(e)
  5135. },
  5136. removeBlur: function(e) {
  5137. e = Math.min(1 - e, h.currentBlur),
  5138. h.blur(e)
  5139. }
  5140. };
  5141. h.blur(0),
  5142. t.exports = h
  5143. }
  5144. , {
  5145. "./enum/PlayerEvents": 40,
  5146. "./enum/Viewmode": 51,
  5147. "./settings": 166,
  5148. "./util/transitions": 195,
  5149. three: 217
  5150. }],
  5151. 17: [function(e, t, i) {
  5152. "use strict";
  5153. t.exports = {
  5154. UNKNOWN: 0,
  5155. ALIGNED: 1,
  5156. UNALIGNED: 2,
  5157. PLACED: 3
  5158. }
  5159. }
  5160. , {}],
  5161. 18: [function(e, t, i) {
  5162. "use strict";
  5163. t.exports = {
  5164. NONE: 0,
  5165. MIDDLE: 1,
  5166. END: 2,
  5167. BEGINNING: 3,
  5168. FADEIN: 4
  5169. }
  5170. }
  5171. , {}],
  5172. 19: [function(e, t, i) {
  5173. "use strict";
  5174. var r = e("three");
  5175. t.exports = {
  5176. newBlue: new r.Color(4967932),
  5177. altBlue: new r.Color(47355),
  5178. tagDefault: new r.Color(223357),
  5179. classicBlue: new r.Color(53759),
  5180. mpYellow: new r.Color(16502016),
  5181. mpOrange: new r.Color(16428055),
  5182. mpBlue: new r.Color(12096),
  5183. mpLtGrey: new r.Color(13751252),
  5184. mpDkGrey: new r.Color(10000019),
  5185. mpRed: new r.Color(12525854),
  5186. mpOrangeDesat: new r.Color(16764529),
  5187. mpBlueDesat: new r.Color(4034734),
  5188. mpRedDesat: new r.Color(14705505),
  5189. white: new r.Color(16777215),
  5190. black: new r.Color(0),
  5191. _desat: function(e, t) {
  5192. var i = t || .3
  5193. , n = (new r.Color).copy(e).getHSL();
  5194. return (new r.Color).setHSL(n.h, n.s * (1 - i), n.l)
  5195. },
  5196. _darken: function(e, t) {
  5197. var i = t || .2
  5198. , n = e.getHSL();
  5199. return (new r.Color).setHSL(n.h, n.s, n.l * (1 - i))
  5200. }
  5201. }
  5202. }
  5203. , {
  5204. three: 217
  5205. }],
  5206. 20: [function(e, t, i) {
  5207. "use strict";
  5208. t.exports = {
  5209. NONE: -1,
  5210. ROTATE: 0,
  5211. DOLLY: 1,
  5212. PAN: 2,
  5213. ROTATE_DOLLY: 3,
  5214. PAN_DOLLY: 4
  5215. }
  5216. }
  5217. , {}],
  5218. 21: [function(e, t, i) {
  5219. "use strict";
  5220. t.exports = {
  5221. Move: "move",
  5222. InteractionDirect: "interaction.direct",
  5223. InteractionKey: "interaction.key",
  5224. InteractionGui: "interaction.gui",
  5225. FlyInDirection: "fly.direction",
  5226. InputStart: "input.start",
  5227. Pinch: "input.pinch",
  5228. Scroll: "input.scroll",
  5229. AutoPanInterrupt: "autopan.interrupt",
  5230. AutoPanComplete: "autopan.complete",
  5231. AutoPanClamped: "autopan.clamped",
  5232. LongTap: "longtap"
  5233. }
  5234. }
  5235. , {}],
  5236. 22: [function(e, t, i) {
  5237. "use strict";
  5238. t.exports = Object.freeze({
  5239. FORWARD: "FORWARD",
  5240. LEFT: "LEFT",
  5241. RIGHT: "RIGHT",
  5242. BACK: "BACK",
  5243. UP: "UP",
  5244. DOWN: "DOWN"
  5245. })
  5246. }
  5247. , {}],
  5248. 23: [function(e, t, i) {
  5249. "use strict";
  5250. t.exports = {
  5251. ActionInterrupted: "action.interrupted",
  5252. TourStart: "tour.start",
  5253. TourEnd: "tour.end",
  5254. StartModeChange: "mode.startChange"
  5255. }
  5256. }
  5257. , {}],
  5258. 24: [function(e, t, i) {
  5259. "use strict";
  5260. t.exports = Object.freeze({
  5261. None: 0,
  5262. Queued: 1,
  5263. ForceQueued: 2,
  5264. Downloading: 3,
  5265. Downloaded: 4,
  5266. DownloadFailed: 5
  5267. })
  5268. }
  5269. , {}],
  5270. 25: [function(e, t, i) {
  5271. "use strict";
  5272. t.exports = {
  5273. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5274. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5275. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5276. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5277. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5278. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5279. }
  5280. }
  5281. , {}],
  5282. 26: [function(e, t, i) {
  5283. "use strict";
  5284. t.exports = {
  5285. Texture2D: 0,
  5286. TextureCube: 1
  5287. }
  5288. }
  5289. , {}],
  5290. 27: [function(e, t, i) {
  5291. "use strict";
  5292. t.exports = {
  5293. SMALL: "small",
  5294. LARGE: "large"
  5295. }
  5296. }
  5297. , {}],
  5298. 28: [function(e, t, i) {
  5299. "use strict";
  5300. var n = e("./Viewmode")
  5301. , r = {
  5302. LANDING: {},
  5303. NAVIGATION: "navigation",
  5304. MORE_HELP: "moreHelp",
  5305. TOUR_INTERACTION: {}
  5306. };
  5307. r.LANDING[n.PANORAMA] = "panorama.landing",
  5308. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5309. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5310. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5311. r.TOUR_INTERACTION.standard = "standard.tour",
  5312. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5313. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5314. t.exports = r
  5315. }
  5316. , {
  5317. "./Viewmode": 51
  5318. }],
  5319. 29: [function(e, t, i) {
  5320. "use strict";
  5321. var n = {
  5322. UP: 1,
  5323. DOWN: -1,
  5324. LEFT: "L",
  5325. RIGHT: "R",
  5326. FORWARD: "F",
  5327. BACK: "B",
  5328. reverse: {},
  5329. opposite: function(e) {
  5330. return this.reverse[e.toString()]
  5331. }
  5332. };
  5333. n.reverse[n.UP] = n.DOWN,
  5334. n.reverse[n.DOWN] = n.UP,
  5335. n.reverse[n.LEFT] = n.RIGHT,
  5336. n.reverse[n.RIGHT] = n.LEFT,
  5337. n.reverse[n.FORWARD] = n.BACK,
  5338. n.reverse[n.BACK] = n.FORWARD,
  5339. t.exports = n
  5340. }
  5341. , {}],
  5342. 30: [function(e, t, i) {
  5343. "use strict";
  5344. var n = {
  5345. ZERO: 48,
  5346. ONE: 49,
  5347. TWO: 50,
  5348. THREE: 51,
  5349. FOUR: 52,
  5350. FIVE: 53,
  5351. SIX: 54,
  5352. SEVEN: 55,
  5353. EIGHT: 56,
  5354. NINE: 57,
  5355. LEFTARROW: 37,
  5356. UPARROW: 38,
  5357. RIGHTARROW: 39,
  5358. DOWNARROW: 40,
  5359. A: 65,
  5360. B: 66,
  5361. C: 67,
  5362. D: 68,
  5363. E: 69,
  5364. F: 70,
  5365. G: 71,
  5366. H: 72,
  5367. I: 73,
  5368. J: 74,
  5369. K: 75,
  5370. L: 76,
  5371. M: 77,
  5372. N: 78,
  5373. O: 79,
  5374. P: 80,
  5375. Q: 81,
  5376. R: 82,
  5377. S: 83,
  5378. T: 84,
  5379. U: 85,
  5380. V: 86,
  5381. W: 87,
  5382. X: 88,
  5383. Y: 89,
  5384. Z: 90,
  5385. SPACE: 32,
  5386. RETURN: 13,
  5387. SEMICOLON: 186,
  5388. PLUSEQUALS: 187,
  5389. DASHUNDERSCORE: 189,
  5390. OPENBRACKET: 219
  5391. };
  5392. e("../util/browser").detectFirefox() && (n.SEMICOLON = 59,
  5393. n.PLUSEQUALS = 61,
  5394. n.DASHUNDERSCORE = 173),
  5395. t.exports = n
  5396. }
  5397. , {
  5398. "../util/browser": 182
  5399. }],
  5400. 31: [function(e, t, i) {
  5401. "use strict";
  5402. t.exports = {
  5403. EN_US: "en-US",
  5404. ES_MX: "es-MX",
  5405. FR_FR: "fr-FR",
  5406. DE_DE: "de-DE",
  5407. RU_RU: "ru-RU",
  5408. CN_CN: "cn-CN",
  5409. JP_JP: "jp-JP"
  5410. }
  5411. }
  5412. , {}],
  5413. 32: [function(e, t, i) {
  5414. "use strict";
  5415. t.exports = {
  5416. TagActivated: "tag.activated",
  5417. TagDismissed: "tag.dismissed",
  5418. TagNavigation: "tag.navigation"
  5419. }
  5420. }
  5421. , {}],
  5422. 33: [function(e, t, i) {
  5423. "use strict";
  5424. t.exports = {
  5425. ModelAdded: "model-added",
  5426. ActiveModelChanged: "active-model-changed"
  5427. }
  5428. }
  5429. , {}],
  5430. 34: [function(e, t, i) {
  5431. "use strict";
  5432. t.exports = {
  5433. LEFT: 0,
  5434. MIDDLE: 1,
  5435. RIGHT: 2
  5436. }
  5437. }
  5438. , {}],
  5439. 35: [function(e, t, i) {
  5440. "use strict";
  5441. t.exports = {
  5442. PanoRenderComplete: "panorama.render.complete",
  5443. TileRenderFailure: "panorama.tile.render.failed",
  5444. TileRenderSuccess: "panorama.tile.render.success",
  5445. TileUploadAttempted: "panorama.tile.upload.attempted",
  5446. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5447. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5448. }
  5449. }
  5450. , {}],
  5451. 36: [function(e, t, i) {
  5452. "use strict";
  5453. t.exports = {
  5454. BASE: 1,
  5455. STANDARD: 2,
  5456. HIGH: 3,
  5457. ULTRAHIGH: 4
  5458. }
  5459. }
  5460. , {}],
  5461. 37: [function(e, t, i) {
  5462. "use strict";
  5463. t.exports = {
  5464. LoadComplete: "panorama.load.complete",
  5465. LoadFailed: "panorama.load.failed",
  5466. TileLoaded: "panorama.tile.loaded"
  5467. }
  5468. }
  5469. , {}],
  5470. 38: [function(e, t, i) {
  5471. "use strict";
  5472. t.exports = Object.freeze({
  5473. Standard: 0,
  5474. Slow: 1,
  5475. Retain: 2
  5476. })
  5477. }
  5478. , {}],
  5479. 39: [function(e, t, i) {
  5480. "use strict";
  5481. t.exports = Object.freeze({
  5482. Show: 0,
  5483. Hide: 1,
  5484. Retain: 2
  5485. })
  5486. }
  5487. , {}],
  5488. 40: [function(e, t, i) {
  5489. "use strict";
  5490. t.exports = {
  5491. Move: "move",
  5492. MoveComplete: "move.complete",
  5493. ModeChanged: "mode.changed",
  5494. ModeChanging: "mode.changing",
  5495. PanoChosen: "pano.chosen",
  5496. ClosestPanoChanging: "closest.pano.changing",
  5497. WarpStarted: "warp.started",
  5498. WarpInterrupted: "warp.interrupted",
  5499. WarpEnded: "warp.ended",
  5500. FlyinFinished: "flyin.finished",
  5501. FlyingStarted: "flying.started",
  5502. FlyingInterrupted: "flying.interrupted",
  5503. FlyingEnded: "flying.ended",
  5504. Ready: "ready",
  5505. StartInside: "start.inside",
  5506. StartOutside: "start.outside",
  5507. ViewChanged: "view.changed",
  5508. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5509. InputStart: "input.start"
  5510. }
  5511. }
  5512. , {}],
  5513. 41: [function(e, t, i) {
  5514. "use strict";
  5515. t.exports = Object.freeze({
  5516. DEFAULT: 0,
  5517. PANOMARKERS: 1,
  5518. RETICULE: 2,
  5519. TAG: 3
  5520. })
  5521. }
  5522. , {}],
  5523. 42: [function(e, t, i) {
  5524. "use strict";
  5525. t.exports = {
  5526. visibleFloor: 1,
  5527. ghostFloor: 3,
  5528. boundingSkybox: 1,
  5529. panoMarker: 2,
  5530. reticule: 3,
  5531. tagStem: 4,
  5532. tagDisc: 5,
  5533. ribbon: 100
  5534. }
  5535. }
  5536. , {}],
  5537. 43: [function(e, t, i) {
  5538. "use strict";
  5539. t.exports = {
  5540. ContextCreated: "scene-renderer-context-created",
  5541. AfterRender: "after-render",
  5542. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5543. }
  5544. }
  5545. , {}],
  5546. 44: [function(e, t, i) {
  5547. "use strict";
  5548. t.exports = {
  5549. IDLE: "idle",
  5550. BROWSE: "browse",
  5551. EXAMINE: "examine"
  5552. }
  5553. }
  5554. , {}],
  5555. 45: [function(e, t, i) {
  5556. "use strict";
  5557. t.exports = {
  5558. TileDownloadSuccess: "tiledownloader.download.success",
  5559. TileDownloadFailure: "tiledownloader.download.failure",
  5560. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5561. }
  5562. }
  5563. , {}],
  5564. 46: [function(e, t, i) {
  5565. "use strict";
  5566. t.exports = {
  5567. CardboardAndroid: "googlevr",
  5568. GearVR: "gearvr",
  5569. CardboardIOS: "googlevrios",
  5570. Cardboard: "googlevr"
  5571. }
  5572. }
  5573. , {}],
  5574. 47: [function(e, t, i) {
  5575. "use strict";
  5576. t.exports = {
  5577. NONE: 0,
  5578. CONTEXTUAL: 1,
  5579. ANDROID: 2
  5580. }
  5581. }
  5582. , {}],
  5583. 48: [function(e, t, i) {
  5584. "use strict";
  5585. var n = {
  5586. Title: 0,
  5587. Cardboard: 1
  5588. }
  5589. , r = {
  5590. Title: 0,
  5591. Cardboard: 1,
  5592. Gear: 2
  5593. };
  5594. [n, r].forEach(function(e) {
  5595. e.pageCount = Object.keys(e).length
  5596. }),
  5597. t.exports.ios = n,
  5598. t.exports.standard = r
  5599. }
  5600. , {}],
  5601. 49: [function(e, t, i) {
  5602. "use strict";
  5603. t.exports = {
  5604. Android: "android",
  5605. IOS: "ios",
  5606. Desktop: "desktop",
  5607. UnsupportedAndroid: "android-unsupported"
  5608. }
  5609. }
  5610. , {}],
  5611. 50: [function(e, t, i) {
  5612. "use strict";
  5613. var n = e("three");
  5614. t.exports = {
  5615. UP: new n.Vector3(0,1,0),
  5616. DOWN: new n.Vector3(0,-1,0),
  5617. LEFT: new n.Vector3(-1,0,0),
  5618. RIGHT: new n.Vector3(1,0,0),
  5619. FORWARD: new n.Vector3(0,0,-1),
  5620. BACK: new n.Vector3(0,0,1)
  5621. }
  5622. }
  5623. , {
  5624. three: 217
  5625. }],
  5626. 51: [function(e, t, i) {
  5627. "use strict";
  5628. var n = e("../exception/ViewmodeConvertException")
  5629. , r = e("./coreViewmodes")
  5630. , o = {
  5631. MESH: "mesh",
  5632. OUTDOOR: "outdoor",
  5633. TRANSITIONING: "transitioning",
  5634. toInt: function(e) {
  5635. switch (e) {
  5636. case this.PANORAMA:
  5637. return 1;
  5638. case this.DOLLHOUSE:
  5639. return 2;
  5640. case this.FLOORPLAN:
  5641. return 3;
  5642. case this.OUTDOOR:
  5643. return 4;
  5644. case this.TRANSITIONING:
  5645. return -1
  5646. }
  5647. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5648. },
  5649. fromInt: function(e) {
  5650. switch (e) {
  5651. case "1":
  5652. case 1:
  5653. return this.PANORAMA;
  5654. case "2":
  5655. case 2:
  5656. return this.DOLLHOUSE;
  5657. case "3":
  5658. case 3:
  5659. return this.FLOORPLAN;
  5660. case "4":
  5661. case 4:
  5662. return this.OUTDOOR
  5663. }
  5664. throw new n("No known conversion for int to viewmode for int: " + e)
  5665. },
  5666. convertWorkshopModeInt: function(e) {
  5667. switch (e) {
  5668. case "0":
  5669. case 0:
  5670. case void 0:
  5671. return this.PANORAMA;
  5672. case "1":
  5673. case 1:
  5674. return this.FLOORPLAN;
  5675. case "2":
  5676. case 2:
  5677. return this.DOLLHOUSE;
  5678. case "3":
  5679. case 3:
  5680. return this.MESH
  5681. }
  5682. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5683. }
  5684. };
  5685. e("../util/common").extendObject(o, r),
  5686. t.exports = o
  5687. }
  5688. , {
  5689. "../exception/ViewmodeConvertException": 58,
  5690. "../util/common": 185,
  5691. "./coreViewmodes": 54
  5692. }],
  5693. 52: [function(e, t, i) {
  5694. "use strict";
  5695. t.exports = {
  5696. BLACK: "black",
  5697. STD: "std",
  5698. WALK: "walk"
  5699. }
  5700. }
  5701. , {}],
  5702. 53: [function(e, t, i) {
  5703. "use strict";
  5704. t.exports = {
  5705. ZoomIn: "zoom.in",
  5706. ZoomOut: "zoom.out",
  5707. ZoomMax: "zoom.max",
  5708. ZoomMin: "zoom.min"
  5709. }
  5710. }
  5711. , {}],
  5712. 54: [function(e, t, i) {
  5713. "use strict";
  5714. t.exports = {
  5715. PANORAMA: "panorama",
  5716. DOLLHOUSE: "dollhouse",
  5717. FLOORPLAN: "floorplan"
  5718. }
  5719. }
  5720. , {}],
  5721. 55: [function(e, t, i) {
  5722. "use strict";
  5723. t.exports = function(e) {
  5724. this.message = e
  5725. }
  5726. }
  5727. , {}],
  5728. 56: [function(e, t, i) {
  5729. "use strict";
  5730. function n(e) {
  5731. r.call(this, e)
  5732. }
  5733. var r = e("./BasicException");
  5734. n.prototype = Object.create(r.prototype),
  5735. t.exports = n
  5736. }
  5737. , {
  5738. "./BasicException": 55
  5739. }],
  5740. 57: [function(e, t, i) {
  5741. "use strict";
  5742. function n(e) {
  5743. r.call(this, e)
  5744. }
  5745. var r = e("./BasicException");
  5746. n.prototype = Object.create(r.prototype),
  5747. t.exports = n
  5748. }
  5749. , {
  5750. "./BasicException": 55
  5751. }],
  5752. 58: [function(e, t, i) {
  5753. "use strict";
  5754. function n(e) {
  5755. r.call(this, e)
  5756. }
  5757. var r = e("./BasicException");
  5758. n.prototype = Object.create(r.prototype),
  5759. t.exports = n
  5760. }
  5761. , {
  5762. "./BasicException": 55
  5763. }],
  5764. 59: [function(a, s, e) {
  5765. (function(e) {
  5766. "use strict";
  5767. var i = a("./util/ajax")
  5768. , n = a("./util/showcase")
  5769. , t = a("./util/logger")
  5770. , r = new t(e)
  5771. , o = {};
  5772. s.exports = {
  5773. loadFeatureFlags: function(e) {
  5774. var t = $.Deferred();
  5775. return i.get(e.urlBase + "", {
  5776. responseType: "json",
  5777. prefetchFrom: "user",
  5778. auth: n.getAuthorizationHeader()
  5779. }).done(function(e) {
  5780. (o = function(e) {
  5781. var t = {};
  5782. if (e) {
  5783. var i = e.flags;
  5784. if (i)
  5785. for (var n in i)
  5786. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5787. return t
  5788. }
  5789. return r.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5790. null
  5791. }(e)) ? t.resolve(o) : t.reject("loading-failed")
  5792. }).fail(function() {
  5793. r.debug("Retrieval of feature flags failed."),
  5794. t.reject("loading-failed")
  5795. }),
  5796. t.promise()
  5797. },
  5798. getFlags: function() {
  5799. return o
  5800. },
  5801. updateDependentSettings: function(e, t) {
  5802. (e = e || o).labels && (t.labels.enabled = !0),
  5803. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5804. e.showcase_sdk && (t.sdkInit = !0),
  5805. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5806. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5807. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5808. e.hide_sc_sharing && (t.share.enabled = !1)
  5809. }
  5810. }
  5811. }
  5812. ).call(this, "/js/featureflags.js")
  5813. }
  5814. , {
  5815. "./util/ajax": 181,
  5816. "./util/logger": 189,
  5817. "./util/showcase": 193
  5818. }],
  5819. 60: [function(e, t, i) {
  5820. "use strict";
  5821. var n = (e("../util/common"),
  5822. {
  5823. status: 0,
  5824. set: function(e) {
  5825. if (isNaN(e))
  5826. return !1;
  5827. var t = $(".progressbar");
  5828. e < 0 && (e = 0),
  5829. 100 < e && (e = 100);
  5830. var i = e * (parseInt(t.css("width").replace("px", "")) / 100)
  5831. , n = Math.round(e)
  5832. , r = parseInt(i) - 15;
  5833. t.find(".bar").css("width", i),
  5834. t.find(".label").css("left", r),
  5835. t.find(".perc").text(n + "%"),
  5836. this.status = e
  5837. },
  5838. done: function(e) {
  5839. return e || this.status ? (this.status = null,
  5840. this.set(100)) : this
  5841. }
  5842. });
  5843. t.exports.circleLoader = n
  5844. }
  5845. , {
  5846. "../util/common": 185
  5847. }],
  5848. 61: [function(e, t, i) {
  5849. "use strict";
  5850. t.exports = Object.freeze({
  5851. CLOSE: "modal.closer.close"
  5852. })
  5853. }
  5854. , {}],
  5855. 62: [function(e, t, i) {
  5856. "use strict";
  5857. function n(t, e) {
  5858. function i() {
  5859. var e = t.offsetHeight >= $("#player").height() && t.offsetWidth >= $("#player").width();
  5860. e !== p && ((p = e) ? (t.classList.add("closeByFooter"),
  5861. c.classList.add("closeByFooter")) : (t.classList.remove("closeByFooter"),
  5862. c.classList.remove("closeByFooter")))
  5863. }
  5864. e ? setTimeout(i, r.guiAnimationSpeed) : i()
  5865. }
  5866. var r = e("../../settings")
  5867. , o = (e("../../tag/Media/MediaEvent"),
  5868. e("../../util/browser"))
  5869. , a = e("../../util/common")
  5870. , s = e("./ModalCloserEvent")
  5871. , l = e("events").EventEmitter
  5872. , c = document.getElementsByClassName("footer")[0]
  5873. , h = c.querySelectorAll(".close")[0]
  5874. , u = null
  5875. , d = null
  5876. , p = null
  5877. , f = (o.isMobile(),
  5878. {
  5879. open: function(e) {
  5880. e && (n(e),
  5881. u && h.removeEventListener("click", u, !0),
  5882. u = function(e, t) {
  5883. t && (t.stopPropagation(),
  5884. t.preventDefault()),
  5885. e && this.emit(s.CLOSE, e),
  5886. f.reset()
  5887. }
  5888. .bind(this, e.id),
  5889. h.addEventListener("click", u, !0),
  5890. d && window.removeEventListener("resize", d, !0),
  5891. d = n.bind(this, e),
  5892. window.addEventListener("resize", d, !0))
  5893. },
  5894. reset: function() {
  5895. c.classList.remove("closeByFooter"),
  5896. h.removeEventListener("click", u, !0),
  5897. window.removeEventListener("resize", d, !0),
  5898. u = d = p = null
  5899. }
  5900. });
  5901. a.extendObject(f, l.prototype),
  5902. t.exports = f
  5903. }
  5904. , {
  5905. "../../tag/Media/MediaEvent": 131,
  5906. "../../settings": 166,
  5907. "../../util/browser": 182,
  5908. "../../util/common": 185,
  5909. "./ModalCloserEvent": 61,
  5910. events: 202
  5911. }],
  5912. 63: [function(e, t, i) {
  5913. "use strict";
  5914. var A = e("../lib/dat.gui")
  5915. , C = e("three")
  5916. , I = e("../util/easing")
  5917. , E = e("../enum/Viewmode")
  5918. , _ = e("../enum/Colors")
  5919. , b = e("../enum/WarpStyle")
  5920. , w = e("../settings");
  5921. e("../tag/tag"),
  5922. A.GUI.prototype.removeFolder = function(e) {
  5923. var t = this.__folders[e];
  5924. t && (t.close(),
  5925. this.__ul.removeChild(t.domElement.parentNode),
  5926. delete this.__folders[e],
  5927. this.onResize())
  5928. }
  5929. ,
  5930. t.exports.toggle = function(t, e, i) {
  5931. var n = new A.GUI({
  5932. width: 400
  5933. })
  5934. , r = n.addFolder("Flydown from Dollhouse");
  5935. r.add(w.flydown, "movementEasing", Object.keys(I)),
  5936. r.add(w.flydown, "movementDelay", 0, 1).step(.01),
  5937. r.add(w.flydown, "rotationEasing", Object.keys(I)),
  5938. r.add(w.flydown, "rotationDelay", 0, 1).step(.01),
  5939. r.add(w.flydown, "modelTextureDelay", 0, 1).step(.01),
  5940. r.add(w.flydown, "skyboxDelay", 0, 1).step(.01),
  5941. r.add(w.dollhouseDefault, "minPolarAngle", 0, C.Math.degToRad(50)),
  5942. r.add(w.dollhouseDefault, "maxPolarAngle", C.Math.degToRad(50), C.Math.degToRad(170));
  5943. var o = n.addFolder("Transition between panos");
  5944. o.add(w.transition, "blur", 0, 10).onFinishChange(function() {}),
  5945. o.add(w.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5946. w.transition.flyTime = 0,
  5947. o.__controllers.forEach(function(e) {
  5948. e.updateDisplay()
  5949. })
  5950. }),
  5951. o.add(w.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5952. w.transition.flySpeed = 0,
  5953. o.__controllers.forEach(function(e) {
  5954. e.updateDisplay()
  5955. })
  5956. }),
  5957. o.add(w.transition, "aimTime", 500, 2500).step(50),
  5958. o.add(w.transition, "aimSlowFactor", 1, 3).step(.1),
  5959. o.add(w.transition, "movementEasing", Object.keys(I));
  5960. var a = n.addFolder("Path Display");
  5961. a.add(w.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5962. a.add(w.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5963. a.add(w.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5964. a.add(w.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5965. a.add(w.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5966. a.add(w.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5967. a.add(w.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5968. a.add(w.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5969. a.add(w.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5970. a.add(w.path, "color", Object.keys(_)).onFinishChange(function() {
  5971. w.path.color = _[w.path.color],
  5972. w.path.colorUp = _._desat(w.path.color),
  5973. w.path.colorDown = _.darken(w.path.color)
  5974. }),
  5975. a.add(w, "reticuleColor", Object.keys(_)).onFinishChange(function() {
  5976. w.reticuleColor = _[w.reticuleColor]
  5977. });
  5978. var s = n.addFolder("Warping")
  5979. , l = s.addFolder("Warp/Teleport");
  5980. l.add(w.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5981. l.add(w.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5982. l.add(w.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5983. l.add(w.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5984. l.add(w.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5985. l.add(w.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5986. l.add(w.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5987. l.add(w.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5988. l.add(w.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5989. l.add(w.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5990. l.add(w.path, "mapGuides").onFinishChange(function() {}),
  5991. l.add(w.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5992. l.add(w.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5993. l.add(w.path, "typ", Object.keys(b)).onFinishChange(function() {
  5994. w.path.typ = b[w.path.typ]
  5995. }),
  5996. l.add(w.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5997. e.endlessLoop = w.warp.loop
  5998. }),
  5999. l.add(w.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6000. l.add(w.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6001. l.add(w.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6002. var c = s.addFolder("Long Warp Only");
  6003. c.add(w.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6004. w.warp.flySpeed = 0,
  6005. c.__controllers.forEach(function(e) {
  6006. e.updateDisplay()
  6007. })
  6008. }),
  6009. c.add(w.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6010. c.add(w.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6011. c.add(w.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6012. c.add(w.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6013. c.add(w.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6014. c.add(w.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6015. c.add(w.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6016. c.add(w.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6017. c.add(w.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6018. var h = n.addFolder("Warp Esoterica");
  6019. h.add(w.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6020. h.add(w.warp, "blur", .01, 1).onFinishChange(function() {}),
  6021. h.add(w.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6022. w.warp.minWarpTime = 0,
  6023. h.__controllers.forEach(function(e) {
  6024. e.updateDisplay()
  6025. })
  6026. }),
  6027. h.add(w.warp, "showBunny").onFinishChange(function() {}),
  6028. h.add(w.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6029. h.add(w.warp, "movementEasing", Object.keys(I));
  6030. var u = n.addFolder("Misc");
  6031. u.add(w, "dollhouseFOV", 10, 180).onChange(function() {
  6032. i.cameras[E.DOLLHOUSE].fov = w.dollhouseFOV
  6033. }),
  6034. u.add(w, "insideFOV", 10, 180).onChange(function() {
  6035. i.cameras[E.PANORAMA].fov = w.insideFOV
  6036. }),
  6037. u.add(w, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6038. u.add(w, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6039. u.add(w, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6040. var d = n.addFolder("Navigation");
  6041. d.add(w.navigation, "panoScores").onFinishChange(function() {
  6042. w.navigation.panoScores || t.panos.forEach(function(e) {
  6043. e.floor.remove(e.text3d),
  6044. e.text3d = null
  6045. })
  6046. }),
  6047. d.add(w.navigation, "mouseDirection"),
  6048. d.add(w.navigation, "filterStrictness", 0, 1),
  6049. d.add(w.navigation, "angleFactor", -60, 0),
  6050. d.add(w.navigation, "directionFactor", 1, 20),
  6051. d.add(w.navigation, "distanceFactor", -5, 5),
  6052. d.add(w.navigation, "optionalityFactor", .1, 10);
  6053. var p = n.addFolder("tags")
  6054. , f = p.addFolder("Tag Creation");
  6055. f.add(w.tags.pole, "enabled").name("poleEnabled"),
  6056. f.add(w.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6057. f.add(w.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6058. f.add(w.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6059. var g = p.addFolder("Visibility");
  6060. g.add(w.tags.visibility, "anyDistance"),
  6061. g.add(w.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6062. g.add(w.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6063. g.add(w.tags.visibility, "hideViaFloor"),
  6064. g.add(w.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6065. g.add(w.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6066. var m = p.addFolder("Disc Parameters");
  6067. m.add(w.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6068. m.add(w.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6069. m.add(w.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6070. e && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - w.tags.disc.scale.linkPercent / 100))
  6071. }),
  6072. m.add(w.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6073. w.tags.disc.scale.linkFarBound && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - e / 100))
  6074. }),
  6075. m.add(w.tags.disc.scale, "maxSize", 40, 200).step(1),
  6076. m.add(w.tags.disc.scale, "minSize", 20, 100).step(1),
  6077. m.add(w.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6078. var v = p.addFolder("Navigate");
  6079. v.add(w.tags.navigate, "nearestPano").name("nearestPano"),
  6080. v.add(w.tags.navigate, "lineOfSight").name("lineOfSight"),
  6081. v.add(w.tags.navigate, "reactivate").name("reactivate"),
  6082. v.add(w.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6083. v.add(w.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6084. v.add(w.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6085. var y = n.addFolder("Debug");
  6086. y.add(w, "wireframe").onFinishChange(function() {
  6087. t.chunks.forEach(function(e) {
  6088. e.material && (e.wireframeTwin || (e.wireframeTwin = new C.WireframeHelper(e),
  6089. e.wireframeTwin.material.depthWrite = !1,
  6090. e.wireframeTwin.material.depthTest = !1,
  6091. e.wireframeTwin.material.opacity = .5,
  6092. e.wireframeTwin.material.transparent = !0),
  6093. w.wireframe ? t.add(e.wireframeTwin) : t.remove(e.wireframeTwin))
  6094. })
  6095. }),
  6096. y.add(w, "skyboxWireframe").onFinishChange(function() {
  6097. w.skyboxWireframe ? (t.skybox.wireframe = new C.WireframeHelper(t.skybox),
  6098. t.add(t.skybox.wireframe)) : (t.remove(t.skybox.wireframe),
  6099. t.skybox.wireframe = null)
  6100. }),
  6101. y.add(w, "showSweeps").onFinishChange(function() {
  6102. t.setSweepVisibility(w.showSweeps)
  6103. }),
  6104. y.add(w, "showMesh").onFinishChange(function() {
  6105. t.chunks.forEach(function(e) {
  6106. e.visible = w.showMesh
  6107. })
  6108. }),
  6109. y.add(w, "showFloors").onFinishChange(function() {
  6110. t.floors.forEach(function(e) {
  6111. e.collider.children.forEach(function(e) {
  6112. e.material.visible = w.showFloors
  6113. })
  6114. })
  6115. }),
  6116. y.add(w, "showSkyboxes").onFinishChange(function() {
  6117. t.panos.forEach(function(e) {
  6118. e.skyboxMesh.visible = w.showSkyboxes
  6119. })
  6120. }),
  6121. y.add(w, "showNeighbors").onChange(function() {}),
  6122. y.add(t, "alpha", 0, 1)
  6123. }
  6124. }
  6125. , {
  6126. "../enum/Colors": 19,
  6127. "../enum/Viewmode": 51,
  6128. "../enum/WarpStyle": 52,
  6129. "../lib/dat.gui": 93,
  6130. "../tag/tag": 123,
  6131. "../settings": 166,
  6132. "../util/easing": 186,
  6133. three: 217
  6134. }],
  6135. 64: [function(c, h, e) {
  6136. (function(e) {
  6137. "use strict";
  6138. function i(e, t, i, n) {
  6139. $(".gui-error .error-problem-text").text(e),
  6140. $(".gui-error .error-solution-text").text(t),
  6141. $(".gui-error .error-explanation").text(i),
  6142. $(".gui-error .error-actions").html(n),
  6143. $(window).resize(),
  6144. $(".gui-error").fadeIn(),
  6145. $("#bottom-logo").fadeIn()
  6146. }
  6147. function n(e) {
  6148. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6149. i(e, s.ERROR_BROWSER_SOLUTION, s.ERROR_BROWSER_EXPLANATION, t),
  6150. r.isMobile() || $("[rel=tiletip]").tooltip({
  6151. placement: "bottom",
  6152. delay: {
  6153. show: 50,
  6154. hide: 0
  6155. },
  6156. trigger: "hover",
  6157. viewport: {
  6158. selector: "body",
  6159. padding: 10
  6160. }
  6161. })
  6162. }
  6163. function t() {
  6164. var e = r.isMobile() ? "" : '<span class="link install-browser">' + s.ERROR_GENERIC_ACTIONS_2 + "</span>" + s.ERROR_GENERIC_ACTIONS_3
  6165. , t = [s.ERROR_GENERIC_ACTIONS_1, e].join("");
  6166. i(s.ERROR_GENERIC_PROBLEM, s.ERROR_GENERIC_SOLUTION, "", t),
  6167. r.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6168. e.preventDefault(),
  6169. e.stopPropagation(),
  6170. n(" ")
  6171. })
  6172. }
  6173. var r = c("./../util/browser")
  6174. , o = c("./../analytics")
  6175. , a = c("./../settings")
  6176. , s = c("../localization/localize")
  6177. , l = new (c("./../util/logger"))(e);
  6178. h.exports.error = function(e) {
  6179. if ($("head title").text(a.pageTitle),
  6180. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6181. $("#gui-loading").fadeOut(250),
  6182. $("#quick-blackout").hide(),
  6183. o.track("showcase_error", {
  6184. error_key: e
  6185. }),
  6186. s.locale || s.init(),
  6187. "webgl-unsupported" === e)
  6188. r.isMobile() ? t() : n(s.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6189. else if ("webgl-ios" === e)
  6190. i(s.ERROR_WEBGL_IOS_PROBLEM, s.ERROR_WEBGL_IOS_SOLUTION, "", s.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + s.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6191. else if ("webgl-safari" === e)
  6192. i(s.ERROR_WEBGL_SAFARI_PROBLEM, "", "", s.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + s.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + s.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + s.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6193. else if ("webgl-generic" === e)
  6194. t();
  6195. else if ("missing-urls" === e)
  6196. i(s.ERROR_MISSING_URLS_PROBLEM, "", s.ERROR_MISSING_URLS_EXPLANATION);
  6197. else if ("loading-failed" === e)
  6198. i(s.ERROR_LOADING_FAILED_PROBLEM, "", "", s.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href="https://support.port.com/hc/articles/208220058">' + s.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6199. else {
  6200. if ("loading-failed-maintenance" !== e)
  6201. return void l.error("Unhandled error: " + e);
  6202. i(s.ERROR_MAINTENANCE_PROBLEM, s.ERROR_MAINTENANCE_SOLUTION)
  6203. }
  6204. }
  6205. }
  6206. ).call(this, "/js/gui/error.js")
  6207. }
  6208. , {
  6209. "../localization/localize": 108,
  6210. "./../analytics": 4,
  6211. "./../settings": 166,
  6212. "./../util/browser": 182,
  6213. "./../util/logger": 189
  6214. }],
  6215. 65: [function(Oe, Le, e) {
  6216. (function(e) {
  6217. "use strict";
  6218. function c() {
  6219. for (var e in Ce)
  6220. if (Ce.hasOwnProperty(e)) {
  6221. var t = Ce[e];
  6222. if (!t.visible)
  6223. for (var i = 0; i < t.elements.length; i++)
  6224. $(t.elements[i]).hide()
  6225. }
  6226. Ce.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6227. !1 === Ce.tourControls.visible && $("#drawer").addClass("fullWidth"),
  6228. ge = [],
  6229. Ce.floors.visible && ge.push(".gui-floor", ".gui-floor-title"),
  6230. ge.push(".hideTarget", ".pinTop.right")
  6231. }
  6232. function v(e, t) {
  6233. var i = !S.isMobile() && M.zoom.enabled && t.mode === ie.PANORAMA && !e.tourIsPlaying;
  6234. $("#gui-zoomin").toggle(i),
  6235. $("#gui-zoomout").toggle(i)
  6236. }
  6237. function l() {
  6238. n(),
  6239. $(".pinBottom").toggleClass("open"),
  6240. $("#drawer").toggleClass("open"),
  6241. $(".footer").toggleClass("open"),
  6242. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", se.CLOSE_HIGHLIGHTS),
  6243. _e("highlights")) : ($("#pullTab .icon").attr("data-original-title", se.OPEN_HIGHLIGHTS),
  6244. O.resetDrawer()),
  6245. setTimeout(function() {
  6246. $("#pullTab").toggleClass("opened")
  6247. }, $("#drawer").hasClass("open") ? 0 : M.highlightAnimationDuration),
  6248. $(".pinBottom").hasClass("open") && t($(".vr-popup")) && $(".vr-popup").is(":visible") && X.dismiss()
  6249. }
  6250. function t(e) {
  6251. var t;
  6252. return "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6253. t = e.position().top + e.outerHeight(),
  6254. e.attr("style", "display: none")),
  6255. $("#player").outerHeight() - 130 < t + 25
  6256. }
  6257. function y(e) {
  6258. "touchstart" === e.type && e.preventDefault(),
  6259. e.stopPropagation()
  6260. }
  6261. function n() {
  6262. w && (w.reload(),
  6263. w.init())
  6264. }
  6265. function r() {
  6266. $("#gui-spinner").stop(!0, !0),
  6267. $("#gui-spinner").fadeOut(1e3),
  6268. !(Ae = !0)
  6269. }
  6270. function A(e, t) {
  6271. var i = e.mode
  6272. , n = t || e.currentPano;
  6273. $("#gui-modes-dollhouse").toggleClass("active", i === ie.DOLLHOUSE),
  6274. $("#gui-modes-floorplan").toggleClass("active", i === ie.FLOORPLAN),
  6275. $("#gui-modes-inside").toggleClass("active", i === ie.PANORAMA),
  6276. i === ie.PANORAMA ? ($("#view-controllers").slideUp(500),
  6277. M.show360Views.enabled && !n.isAligned() ? ($(".gui-floor").addClass("hidden"),
  6278. $("#gui-modes-outside").addClass("desktop-only")) : ($(".gui-floor").removeClass("hidden"),
  6279. $("#gui-modes-outside").removeClass("desktop-only")),
  6280. $("#gui-modes-outside").removeClass("hidden")) : i !== ie.TRANSITIONING && (r(),
  6281. pe = i,
  6282. $("#gui-modes-outside").addClass("hidden"),
  6283. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6284. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(M.guiAnimationSpeed))
  6285. }
  6286. function C(t, i) {
  6287. function e() {
  6288. document.getElementById("vr").classList.remove("hidden"),
  6289. M.vr.allowWebVR ? S.getVRDisplay().then(function(e) {
  6290. S.supportsFullscreen() ? function(e) {
  6291. ue.info(e.displayName + " detected, VR button activates WebVR experience"),
  6292. Q.init(t.data, i, e, x),
  6293. Q.on(J.OPENED, _e.bind(gui, "vr")),
  6294. Q.on(J.SHOW_TERMS, W.show.bind(W))
  6295. }(e) : (ue.warn("Unable to use WebVR when full screen is not supported"),
  6296. $(".improper-embed").toggleClass("hidden", !1),
  6297. n())
  6298. }, function(e) {
  6299. n()
  6300. }) : n()
  6301. }
  6302. function n() {
  6303. var e;
  6304. ue.info("WebVR support not found, VR button activates native app VR modal"),
  6305. X.init(t.data, x),
  6306. X.on(Z.OPENED, (e = document.getElementById("vr-modal"),
  6307. function() {
  6308. _e("vr"),
  6309. V.open(e)
  6310. }
  6311. )),
  6312. X.on(Z.CLOSED, V.reset)
  6313. }
  6314. if (M.vr.enabled && t.supportsVR && !S.valueFromHash("mls", 0))
  6315. switch (M.vr.option) {
  6316. case le.CONTEXTUAL:
  6317. e();
  6318. break;
  6319. case le.ANDROID:
  6320. S.detectAndroid() && e();
  6321. break;
  6322. case le.NONE:
  6323. }
  6324. }
  6325. function h(e, i) {
  6326. for (var n = $(".gui-floor"), t = 0; t < e.floors.length; t++)
  6327. if ("372" !== getQueryVariable("m")) {
  6328. var r = $('<div class="floorChoice" data-index="' + t + '"></div>').text(e.floors.get(t).name);
  6329. $(".gui-floor").find(".container").prepend(r)
  6330. }
  6331. n.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + se.FLOOR_ALL + "</div>"),
  6332. n.on("click", function(e) {
  6333. y(e),
  6334. _e("floor"),
  6335. n.toggleClass("open")
  6336. }),
  6337. $(".floorChoice").on("click", function(e) {
  6338. y(e);
  6339. var t = $(this).data("index");
  6340. "all" !== t ? (R.updateInteraction(oe.InteractionGui, "floor-control"),
  6341. i.player.gotoFloor(t),
  6342. R.track("showcase_gui", {
  6343. gui_action: "click_floor_select_button",
  6344. interaction_source: "gui"
  6345. })) : (R.updateInteraction(oe.InteractionGui, "floor-control"),
  6346. _e("move"),
  6347. i.allFloors(),
  6348. R.track("showcase_gui", {
  6349. gui_action: "click_toggle_all_floors_button",
  6350. interaction_source: "gui"
  6351. })),
  6352. n.removeClass("open")
  6353. })
  6354. }
  6355. function I(e, t) {
  6356. e && (t === ie.DOLLHOUSE || t === ie.FLOORPLAN ? ($(".allFloorBtn").show(),
  6357. $(".gui-floor-icon").hide(),
  6358. $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),
  6359. $(".gui-floor-icon").show(),
  6360. $(".gui-floor-title").hide()),
  6361. e.model.allFloorsVisible ? ($(".gui-floor-title").text(se.FLOOR_ALL),
  6362. $(".gui-floor-number").text(se.FLOOR_ALL),
  6363. $(".floorChoice").removeClass("active"),
  6364. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6365. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6366. $(".floorChoice").removeClass("active"),
  6367. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6368. }
  6369. function E() {
  6370. var e = $("#player").width() - 20
  6371. , t = $("#scroller")
  6372. , i = $("#drawer")
  6373. , n = $(".pinBottom");
  6374. $("#player").width() < 488 || $("#player").height() < 488 ? (t.addClass("hidden"),
  6375. i.addClass("noScroll"),
  6376. n.addClass("noScroll")) : e < T != !i.hasClass("noScroll") && (t.toggleClass("hidden"),
  6377. i.toggleClass("noScroll"),
  6378. n.toggleClass("noScroll"))
  6379. }
  6380. function _(e) {
  6381. e.waitQueue.length <= 0 ? r() : ye || function(e) {
  6382. e = e || 0,
  6383. Ae = !1,
  6384. window.setTimeout(function() {
  6385. Ae || (!0,
  6386. $("#gui-spinner").stop(!0, !0).show())
  6387. }
  6388. .bind(this), e)
  6389. }(M.modelComponentLoadSpinnerDelay)
  6390. }
  6391. function b(e, t) {
  6392. for (var i = []; e; )
  6393. i.push(e),
  6394. e = e.parentNode;
  6395. for (; t && -1 === i.indexOf(t); )
  6396. t = t.parentNode;
  6397. return t
  6398. }
  6399. var w, T, o, a, x, i, s, u, d, p, f, g, S = (Oe("three"),
  6400. Oe("../util/ajax"),
  6401. Oe("../util/browser")), M = Oe("../settings"), R = Oe("../analytics"), m = (Oe("../util/transitions"),
  6402. Oe("../util/camera"),
  6403. Oe("../util/logger")), P = (Oe("../objects/Snapshot"),
  6404. Oe("./helpManager")), O = Oe("./immersiveMode"), L = Oe("./loadingScreen"), D = Oe("./landingScreen"), N = Oe("./playButton"), F = Oe("./populateModal"), B = Oe("./memoryUsage"), V = Oe("./closer/modalCloser"), k = Oe("./closer/ModalCloserEvent"), U = Oe("./help/help"), H = Oe("./help/HelpEvent"), z = Oe("./title/titleBar"), G = Oe("./title/TitleEvents"), W = Oe("./terms/terms"), j = Oe("./terms/TermsEvent"), Y = Oe("./title/tagToggle"), q = Oe("./tourInteraction"), X = Oe("./vr/vrModal"), Z = Oe("./vr/vrEvent"), K = Oe("./sharing/modal"), Q = Oe("./webvr/webVRgui"), J = Oe("./webvr/WebVrEvent"), ee = Oe("../controls/serializer"), te = Oe("../enum/Keys"), ie = Oe("../enum/Viewmode"), ne = (Oe("../enum/BlackoutStyle"),
  6405. Oe("../tag/Media/MediaEvent")), re = (Oe("../enum/PathDiscardMode"),
  6406. Oe("../enum/PathDisplayMode"),
  6407. Oe("../enum/DirectorEvents"),
  6408. Oe("../enum/PlayerEvents")), oe = Oe("../enum/ControlEvents"), ae = Oe("./sharing/ShareEvents"), se = Oe("../localization/localize"), le = (Oe("../enum/Vectors"),
  6409. Oe("../enum/WarpStyle"),
  6410. Oe("../enum/AlignmentType"),
  6411. Oe("../enum/VROption")), ce = Oe("./konami"), he = Oe("../lib/dat.gui"), ue = new m(e), de = (Oe("../util/showcase"),
  6412. Oe("../enum/ZoomEvents")), pe = ie.DOLLHOUSE, fe = 0, ge = [".hideTarget"], me = null, ve = null, ye = !1, Ae = !1, Ce = {
  6413. coBrand: {
  6414. visible: !0,
  6415. elements: [".co-brand", "#loaderCoBrand"]
  6416. },
  6417. help: {
  6418. visible: !0,
  6419. elements: [".nav-help", "#nav-help"]
  6420. },
  6421. tourControls: {
  6422. visible: !0,
  6423. elements: [".next", ".previous", "#play"]
  6424. },
  6425. highlight: {
  6426. visible: !0,
  6427. elements: ["#drawer", "#pullTab"]
  6428. },
  6429. share: {
  6430. visible: !0,
  6431. elements: [".socialButton", "#share"]
  6432. },
  6433. fullScreen: {
  6434. visible: !0,
  6435. elements: ["#gui-fullscreen"]
  6436. },
  6437. floors: {
  6438. visible: !0,
  6439. elements: [".gui-floor"]
  6440. }
  6441. }, Ie = (g = document.getElementById("drawer"),
  6442. function() {
  6443. $("#player").height() < 400 && g.classList.contains("open") && l()
  6444. }
  6445. ), Ee = (f = document.getElementById("meta-info"),
  6446. function() {
  6447. $("#player").height() < 400 && f.classList.contains("expand") && z.toggleMeta(!0)
  6448. }
  6449. ), _e = (i = document.getElementById("meta-info"),
  6450. s = document.getElementById("interaction-modal"),
  6451. u = $("#drawer").eq(0),
  6452. d = $(".gui-floor").eq(0),
  6453. p = $(".vr-popup").eq(0),
  6454. function(e) {
  6455. switch (e) {
  6456. case "info":
  6457. we(),
  6458. Te(),
  6459. Ie(),
  6460. Me(),
  6461. Re(),
  6462. xe(),
  6463. Pe();
  6464. break;
  6465. case "terms":
  6466. be(),
  6467. Te(),
  6468. Se(),
  6469. Me(),
  6470. Re(),
  6471. xe(),
  6472. Pe();
  6473. break;
  6474. case "help":
  6475. be(),
  6476. we(),
  6477. Me(),
  6478. Re(),
  6479. xe(),
  6480. Pe();
  6481. break;
  6482. case "vr":
  6483. be(),
  6484. we(),
  6485. Me(),
  6486. Re(),
  6487. Te(),
  6488. Pe(),
  6489. t(p) && Se();
  6490. break;
  6491. case "highlights":
  6492. Ee(),
  6493. we(),
  6494. Me(),
  6495. Re();
  6496. break;
  6497. case "share":
  6498. be(),
  6499. we(),
  6500. Te(),
  6501. Re(),
  6502. xe(),
  6503. Pe();
  6504. break;
  6505. case "floor":
  6506. we(),
  6507. Me(),
  6508. xe();
  6509. break;
  6510. case "view":
  6511. Re(),
  6512. Me(),
  6513. we(),
  6514. xe();
  6515. break;
  6516. case "tour":
  6517. case "move":
  6518. we(),
  6519. Me(),
  6520. Re(),
  6521. xe();
  6522. break;
  6523. case "resize":
  6524. be(),
  6525. Ie(),
  6526. Re();
  6527. break;
  6528. case "tag":
  6529. we(),
  6530. Te(),
  6531. Me(),
  6532. Re(),
  6533. xe()
  6534. }
  6535. }
  6536. );
  6537. function be() {
  6538. i.classList.contains("expand") && z.toggleMeta(!0)
  6539. }
  6540. function we() {
  6541. W.hide()
  6542. }
  6543. function Te() {
  6544. U.close()
  6545. }
  6546. function xe() {
  6547. X.dismiss()
  6548. }
  6549. function Se() {
  6550. u.hasClass("open") && l()
  6551. }
  6552. function Me() {
  6553. K.hide()
  6554. }
  6555. function Re() {
  6556. d.hasClass("open") && d.removeClass("open")
  6557. }
  6558. function Pe() {
  6559. s.classList.contains("fadeIn") && (s.classList.contains("landing") ? D.dismissModal() : s.classList.contains("tour") && q.dismissModal())
  6560. }
  6561. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  6562. $("#gui-fullscreen").toggle(!S.isFullscreen()),
  6563. $("#gui-fullscreen-exit").toggle(!!S.isFullscreen()),
  6564. setTimeout(function() {
  6565. $(".icon:visible").hide().show(0)
  6566. }, 100)
  6567. }),
  6568. $("#gui-fullscreen").find("a").on("click", function(e) {
  6569. y(e),
  6570. S.requestFullscreen($("body")[0]),
  6571. R.track("showcase_gui", {
  6572. gui_action: "click_enter_fullscreen",
  6573. interaction_source: "gui"
  6574. })
  6575. }),
  6576. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  6577. y(e),
  6578. S.exitFullscreen(),
  6579. R.track("showcase_gui", {
  6580. gui_action: "click_exit_fullscreen",
  6581. interaction_source: "gui"
  6582. })
  6583. }),
  6584. $(window).on("resize", function(e) {
  6585. var t = e.target.innerHeight
  6586. , i = e.target.innerWidth;
  6587. t === o && i === a || (Ce.highlight.visible && E(),
  6588. _e("resize"),
  6589. $(".pinTop.right").removeClass("hideUnderMeta"),
  6590. n(),
  6591. o = t,
  6592. a = i)
  6593. }).resize(),
  6594. S.supportsFullscreen() || $("#gui-fullscreen").hide(),
  6595. $("#pullTab").on("click", function(e) {
  6596. y(e),
  6597. $("#drawer").hasClass("open") ? (R.trackAlways("showcase_gui", {
  6598. gui_action: "hide_highlight_reel"
  6599. }),
  6600. $(this).addClass("open").children("img").attr("src", "images/auto.png")) : (R.trackAlways("showcase_gui", {
  6601. gui_action: "show_highlight_reel"
  6602. }),
  6603. $(this).removeClass("open").children("img").attr("src", "images/auto-suspend.png")),
  6604. l()
  6605. }),
  6606. window.MP_PREFETCHED_MODELDATA.showHotListSta && ($("#hotList").css("display", ""),
  6607. $("#hotList").on("click", function(e) {
  6608. y(e);
  6609. var t = $("#hotListWrap")[0];
  6610. t.classList.contains("hotListActive") ? (t.classList.remove("hotListActive"),
  6611. this.classList.remove("active")) : (t.classList.add("hotListActive"),
  6612. this.classList.add("active"))
  6613. }),
  6614. $("#hotListContent ul").on("mouseover", function(e) {
  6615. y(e);
  6616. var t = e.target
  6617. , i = document.getElementById("hotListWrap");
  6618. if ("SPAN" === t.tagName) {
  6619. var n = t.parentElement.parentElement;
  6620. t.offsetWidth + 116 >= n.clientWidth ? i.style.width = t.offsetWidth + 116 + "px" : i.style.width = ""
  6621. } else if ("LI" === t.tagName) {
  6622. n = t.parentElement;
  6623. t.children[0].offsetWidth + 116 >= n.clientWidth ? i.style.width = t.children[0].offsetWidth + 116 + "px" : i.style.width = ""
  6624. } else
  6625. i.style.width = ""
  6626. }),
  6627. $("#hotListContent ul").on("click", function(e) {
  6628. y(e),
  6629. this.preElem && this.preElem.classList.remove("active"),
  6630. "SPAN" === e.target.tagName ? (e.target.parentElement.classList.add("active"),
  6631. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player, !0),
  6632. this.preElem = e.target.parentElement) : (e.target.classList.add("active"),
  6633. e.target.hot && e.target.hot.examine(window.player, !0),
  6634. this.preElem = e.target)
  6635. }),
  6636. $("#hotListClose").on("click", function(e) {
  6637. y(e),
  6638. $("#hotListWrap")[0].classList.remove("hotListActive"),
  6639. $("#hotListContent ul .active").removeClass("active"),
  6640. $("#hotList")[0].classList.remove("active")
  6641. })),
  6642. "true" === window.MP_PREFETCHED_MODELDATA.supportsVR && $("#vr").css("display", ""),
  6643. $("#more-menu-button").on("click", function(e) {
  6644. y(e),
  6645. $("#more-menu").toggleClass("open")
  6646. }),
  6647. Le.exports.init = function(s, l, c, e, t, i, n) {
  6648. var r;
  6649. x = n,
  6650. s.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6651. s.supportedModes[ie.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6652. F.init(),
  6653. D.init(s, i),
  6654. ce.init(s, l, e),
  6655. $(".icon").on("mouseover", function() {
  6656. l.player && l.player.reticule.hide()
  6657. }),
  6658. function(e, t) {
  6659. var i = t.player;
  6660. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6661. y(e),
  6662. R.updateInteraction(oe.InteractionGui, "inside-button"),
  6663. R.track("USER", {
  6664. event_type: "showcase_gui",
  6665. gui_action: "click_inside_mode_button"
  6666. }),
  6667. t.changeMode(ie.PANORAMA)
  6668. }),
  6669. $("#gui-modes-outside").find("a").on("click", function(e) {
  6670. y(e),
  6671. R.track("showcase_gui", {
  6672. gui_action: "click_outside_mode_button"
  6673. }),
  6674. t.changeMode(pe)
  6675. }),
  6676. $("#gui-modes-floorplan").on("click", function(e) {
  6677. y(e),
  6678. i.mode !== ie.FLOORPLAN && (R.track("showcase_gui", {
  6679. gui_action: "click_floorplan_mode_button"
  6680. }),
  6681. t.changeMode(ie.FLOORPLAN))
  6682. }),
  6683. $("#gui-modes-dollhouse").on("click", function(e) {
  6684. y(e),
  6685. i.mode !== ie.DOLLHOUSE && (R.track("showcase_gui", {
  6686. gui_action: "click_dollhouse_mode_button"
  6687. }),
  6688. t.changeMode(ie.DOLLHOUSE))
  6689. })
  6690. }(0, l),
  6691. function(e, t) {
  6692. $("#play").on("mousedown touchstart", function(e) {
  6693. y(e),
  6694. _e("tour"),
  6695. q.play(),
  6696. R.trackAlways("showcase_gui", {
  6697. gui_action: "play_highlights"
  6698. })
  6699. }),
  6700. window.startAndPlay = function(e) {
  6701. _e("tour"),
  6702. q.play(),
  6703. R.trackAlways("showcase_gui", {
  6704. gui_action: "play_highlights"
  6705. })
  6706. }
  6707. ,
  6708. $("#pause").on("mousedown touchstart", function(e) {
  6709. y(e),
  6710. q.pause(),
  6711. R.trackAlways("showcase_gui", {
  6712. gui_action: "pause_highlights"
  6713. })
  6714. }),
  6715. $("#gui-zoomin").find("a").on("click", function(e) {
  6716. y(e),
  6717. t.player.zoomInIncrementally()
  6718. }),
  6719. $("#gui-zoomout").find("a").on("click", function(e) {
  6720. y(e),
  6721. t.player.zoomOutIncrementally()
  6722. })
  6723. }(0, l),
  6724. s.data.enable_social_sharing && s.data.is_public && M.share.enabled && (K.init(MP_PREFETCHED_MODELDATA.name/* s.data.name */),
  6725. K.on(ae.OPENED, (r = document.getElementById("share-modal"),
  6726. function() {
  6727. _e("share"),
  6728. V.open(r)
  6729. }
  6730. )),
  6731. K.on(ae.CLOSED, V.reset)),
  6732. 0 < s.heroLocations.length ? function(e, i, t) {
  6733. var n = 100 / (fe = e.heroLocations.length) + "%"
  6734. , r = $("#thumb-container")
  6735. , o = $("#progressBar");
  6736. $("#status").find(".totalSteps").text(fe);
  6737. for (var a = 0; a < fe; a++) {
  6738. var s = e.heroLocations[a]
  6739. , l = $('<li class="thumbImg" data-index=""><img src=""></li>');
  6740. if(s.heroLocations){//有子项,选第一张截图
  6741. var tmp = s.heroLocations[0].thumbUrl.replace('https://','').replace('http://','')
  6742. }else{
  6743. var tmp = s.thumbUrl.replace('https://','').replace('http://','')
  6744. }
  6745. if (l.attr("data-index", a),
  6746. //Ce.highlight.visible && l.find("img").attr("src",'https://'+tmp),
  6747. Ce.highlight.visible && l.find("img").attr("src", 'http://'+tmp),// xzw改 导览图片 https在某些服务器打不开
  6748. s.name) {
  6749. var c = $('<div class="overlay"></div>').text(s.name);
  6750. l.prepend(c)
  6751. }
  6752. if (e.has360Views && s.cameraMode === ie.PANORAMA) {
  6753. var h = e.panos.get(s.panoId)
  6754. , u = h && !h.isAligned() ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6755. l.prepend(u)
  6756. }
  6757. r.append(l),
  6758. o.append('<div class="step" data-idx="' + a + '" style="width:' + n + '"></div>')
  6759. }
  6760. T = 144 * fe,
  6761. 111 * fe,
  6762. $(".thumbImg").on("mouseover", function() {
  6763. !function(e) {
  6764. return e.describe().inTransition
  6765. }(i) && t.showPathToHeroLocation([$(this).data("index"),0])//改
  6766. }),
  6767. $(".thumbImg").on("mouseout", function() {
  6768. i.clearPath()
  6769. }),
  6770. $(".thumbImg").on("click", function(e) {
  6771. y(e);
  6772. var t = $(this);
  6773. R.updateInteraction(oe.InteractionGui, "thumbnail"),
  6774. R.trackAlways("showcase_gui", {
  6775. gui_action: "click_highlight"
  6776. }),
  6777. i.goToHighlight([t.data("index"),0])//改
  6778. }),
  6779. $(".previous").find("a").on("click", function(e) {
  6780. y(e),
  6781. R.trackAlways("showcase_gui", {
  6782. gui_action: "prev_highlight"
  6783. }),
  6784. i.prevHighlight()
  6785. }),
  6786. $(".next").find("a").on("click", function(e) {
  6787. y(e),
  6788. R.trackAlways("showcase_gui", {
  6789. gui_action: "next_highlight"
  6790. }),
  6791. i.nextHighlight()
  6792. }),
  6793. $("#drawer").on("mouseleave", function(t) {
  6794. var i;
  6795. y(t);
  6796. try {
  6797. i = new MouseEvent("mouseup",{
  6798. clientX: t.clientX,
  6799. clientY: t.clientY,
  6800. screenX: t.screenX,
  6801. screenY: t.screenY
  6802. })
  6803. } catch (e) {
  6804. (i = document.createEvent("MouseEvents")).initMouseEvent("mouseup", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6805. }
  6806. document.dispatchEvent(i)
  6807. }),
  6808. (w = new Sly($("#scrollFrame"),{
  6809. horizontal: !0,
  6810. itemNav: "centered",
  6811. smart: !0,
  6812. scrollTrap: !0,
  6813. scrollBy: 1,
  6814. mouseDragging: !0,
  6815. touchDragging: !0,
  6816. speed: 300,
  6817. dragHandle: !0,
  6818. dynamicHandle: !0,
  6819. clickBar: !0,
  6820. scrollBar: $("#scroller"),
  6821. activateOn: null
  6822. }).init()).on("active", function(e, t) {
  6823. t,
  6824. _e("tour"),
  6825. $(".step").removeClass("active"),
  6826. $("#status").find(".curIdx").text(t + 1);
  6827. for (var i = 0; i <= t; i++)
  6828. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6829. }),
  6830. E()
  6831. }(s, l, c) : (Ce.highlight.visible = !1,
  6832. Ce.tourControls.visible = !1),
  6833. z.on(G.OPEN_INFO, _e.bind(this, "info")),
  6834. function() {
  6835. var n;
  6836. document.body.addEventListener("mousedown", function(e) {
  6837. n = 0 === e.button || 1 === e.which ? e.target : null
  6838. }, !0),
  6839. document.body.addEventListener("mouseup", function(t) {
  6840. n !== t.target && (n = b(n, t.target));
  6841. var e = document.getElementById("gui-parent");
  6842. if (b(e, n) !== e && (n = null),
  6843. n) {
  6844. var i;
  6845. try {
  6846. i = new MouseEvent("click",t)
  6847. } catch (e) {
  6848. (i = document.createEvent("MouseEvents")).initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6849. }
  6850. i.syntheticClick = !0,
  6851. n.dispatchEvent(i),
  6852. n = null
  6853. }
  6854. }, !0),
  6855. document.getElementById("gui-parent").addEventListener("click", function(e) {
  6856. e.syntheticClick || (e.stopPropagation(),
  6857. "A" === e.target.nodeName && e.preventDefault())
  6858. }, !0)
  6859. }(),
  6860. A(c),
  6861. C(s, t),
  6862. s.on("floor.changed", I),
  6863. s.on("waiting", function(e) {
  6864. _(e)
  6865. }
  6866. .bind(this, s)),
  6867. s.on("waiting-done", function(e) {
  6868. _(e)
  6869. }
  6870. .bind(this, s)),
  6871. c.on(re.ModeChanged, function(e, t) {
  6872. A(c),
  6873. v(l, c),
  6874. t === ie.PANORAMA && c.currentPano && !c.currentPano.isAligned() && (t = ie.OUTDOOR),
  6875. U.updateMode(t)
  6876. }),
  6877. e.on(oe.Move, _e.bind(this, "move")),
  6878. c.on(re.Ready, function() {
  6879. O.init(e, c, c.tagManager, l),
  6880. c.on(re.ModeChanged, function(e, t) {
  6881. e !== t && $(".vr-popup").is(":visible") && X.dismiss()
  6882. })
  6883. }),
  6884. c.on(re.PanoChosen, function(e, t) {
  6885. A(c, t),
  6886. U.updateMode(t && !t.isAligned() ? ie.OUTDOOR : ie.PANORAMA)
  6887. }),
  6888. V.on(k.CLOSE, function(e) {
  6889. switch (e) {
  6890. case "vr-modal":
  6891. X.dismiss();
  6892. break;
  6893. case "share-modal":
  6894. K.hide();
  6895. break;
  6896. case "terms-modal":
  6897. W.hide()
  6898. }
  6899. });
  6900. var o, h = $("#play").eq(0), u = $("#pause").eq(0), d = $(".pinBottom").toArray(), p = $("#drawer").eq(0), f = $("#playHead").eq(0), a = $("#progressBar").eq(0), g = $("#thumb-container").eq(0).children(), m = a.children();
  6901. l.on("update.controls", function() {
  6902. var e, t, i, n = l.describe();
  6903. if (n.tourIsPlaying || c.isWarping() ? (Ce.tourControls.visible && (h.hide(),
  6904. u.show()),
  6905. n.tourInProgress && (d.forEach(function(e) {
  6906. e.classList.add("playing")
  6907. }),
  6908. p.addClass("playing"),
  6909. f.addClass("playing"))) : (Ce.tourControls.visible && (h.show(),
  6910. u.hide()),
  6911. n.tourInProgress || (q.stopTour(),
  6912. d.forEach(function(e) {
  6913. e.classList.remove("playing")
  6914. }),
  6915. p.removeClass("playing"),
  6916. f.removeClass("playing"))),
  6917. null !== n.currentItem) {
  6918. var r, o;
  6919. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6920. n.onTheBus ? (r = "active",
  6921. o = "recent") : (o = "active",
  6922. r = "recent");
  6923. var a = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6924. for (e = 0; e < s.heroLocations.length; e += 1)
  6925. i = g.eq(e),
  6926. t = m.eq(e),
  6927. i.removeClass(o),
  6928. t.removeClass(o),
  6929. n.onTheBus && e === n.destinationItem[0] ? (i.addClass(r),
  6930. t.addClass(r),
  6931. w.activate(e)) : n.onTheBus && a && e === n.currentItem[0] ? (i.addClass(r),
  6932. t.addClass(r)) : (i.removeClass(r),
  6933. t.removeClass(r))
  6934. } else
  6935. for (e = 0; e < s.heroLocations.length; e += 1)
  6936. i = g.eq(e),
  6937. t = m.eq(e),
  6938. i.removeClass("active recent"),
  6939. t.removeClass("active recent");
  6940. v(l, c)
  6941. }),
  6942. document.addEventListener("keydown", function(e) {
  6943. switch (R.updateInteraction(oe.InteractionKey),
  6944. e.which) {
  6945. case te.ZERO:
  6946. M.debug && s.toggleAlpha();
  6947. break;
  6948. case te.NINE:
  6949. M.debug && B.toggle();
  6950. break;
  6951. case te.ONE:
  6952. c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.PANORAMA);
  6953. break;
  6954. case te.TWO:
  6955. s.outsideAllowed() && !c.isInMode(ie.DOLLHOUSE, ie.TRANSITIONING) && l.changeMode(ie.DOLLHOUSE);
  6956. break;
  6957. case te.THREE:
  6958. s.outsideAllowed() && !c.isInMode(ie.FLOORPLAN, ie.TRANSITIONING) && l.changeMode(ie.FLOORPLAN);
  6959. break;
  6960. case te.FOUR:
  6961. c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.OUTDOOR);
  6962. break;
  6963. case te.SPACE:
  6964. Ce.tourControls.visible && ($("#playHead").hasClass("playing") || _e("tour"));
  6965. break;
  6966. case te.RETURN:
  6967. M.debug && s.toggleExplodeUp();
  6968. break;
  6969. case te.P:
  6970. !function(e) {
  6971. me.gui || (me.gui = function(e) {
  6972. var t = new he.GUI;
  6973. return t.add(M, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6974. e.setSweepVisibility(M.showSweeps)
  6975. }),
  6976. t.add(M, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6977. t.add(M.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6978. M.transition.flySpeed = 0,
  6979. t.__controllers.forEach(function(e) {
  6980. e.updateDisplay()
  6981. })
  6982. }),
  6983. t.add(M.path, "opacity", 0, 1).name("Path opacity"),
  6984. $(t.__closeButton).hide(),
  6985. t
  6986. }(me.model)),
  6987. (me.visible = e) ? $(me.gui.domElement).show() : $(me.gui.domElement).hide()
  6988. }(!me.visible);
  6989. break;
  6990. case te.U:
  6991. !function(e) {
  6992. ve.gui || (ve.gui = function(t, i) {
  6993. function e() {
  6994. var e = i.toJSON();
  6995. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + t.sid + "&start=" + ee.serialize(e),
  6996. i.tagManager.activeTag && (n.linkToLocation += "&tag=" + i.tagManager.activeTag.sid)
  6997. }
  6998. var n = {}
  6999. , r = new he.GUI({
  7000. autoPlace: !0,
  7001. width: "60%"
  7002. });
  7003. return e(),
  7004. i.on(re.ViewChanged, e),
  7005. r.add(n, "linkToLocation").name(se.LINK_TO_LOCATION).listen(),
  7006. r.domElement.id = "datLinks",
  7007. [].slice.call(r.domElement.querySelectorAll(".property-name")).forEach(function(e) {
  7008. if (!S.detectSafari()) {
  7009. var t = document.createElement("button");
  7010. t.classList.add("btn-deep-link"),
  7011. t.innerText = se.MENU_COPY,
  7012. e.nextSibling.appendChild(t);
  7013. var n = function() {
  7014. alert(se.LINK_ALERT_COPY),
  7015. t.hide()
  7016. };
  7017. t.addEventListener("click", function(e) {
  7018. try {
  7019. var t = e.target.parentNode.childNodes[0];
  7020. t.select();
  7021. var i = document.execCommand("copy");
  7022. t.blur(),
  7023. i || n()
  7024. } catch (e) {
  7025. n()
  7026. }
  7027. })
  7028. }
  7029. }),
  7030. $(r.__closeButton).hide(),
  7031. r
  7032. }(ve.model, ve.player)),
  7033. (ve.visible = e) ? $(ve.gui.domElement).show() : $(ve.gui.domElement).hide()
  7034. }(!ve.visible);
  7035. break;
  7036. case te.X:
  7037. M.debug && s.toggleExplode();
  7038. break;
  7039. case te.PLUSEQUALS:
  7040. l.player.activatePersistentZooming(!0),
  7041. O.hideUi();
  7042. break;
  7043. case te.DASHUNDERSCORE:
  7044. l.player.activatePersistentZooming(!1),
  7045. O.hideUi();
  7046. break;
  7047. case te.SEVEN:
  7048. ue.info("Zoom level: " + l.player.zoomLevel + ", FOV: " + l.player.zoomFov);
  7049. break;
  7050. case te.EIGHT:
  7051. l.player.decreaseZoomSpeed();
  7052. break;
  7053. case te.NINE:
  7054. l.player.increaseZoomSpeed()
  7055. }
  7056. return c && c.reticule.hide(),
  7057. !0
  7058. }
  7059. .bind(this)),
  7060. document.addEventListener("keyup", function(e) {
  7061. switch (e.which) {
  7062. case te.PLUSEQUALS:
  7063. l.player.deactivatePersistentZooming();
  7064. break;
  7065. case te.DASHUNDERSCORE:
  7066. l.player.deactivatePersistentZooming()
  7067. }
  7068. }
  7069. .bind(this)),
  7070. function(e) {
  7071. me = {
  7072. gui: null,
  7073. visible: !1,
  7074. model: e
  7075. }
  7076. }(s),
  7077. function(e, t) {
  7078. ve = {
  7079. gui: null,
  7080. visible: !1,
  7081. model: e,
  7082. player: t
  7083. }
  7084. }(s, l.player),
  7085. function(e) {
  7086. function t(e, i) {
  7087. $(e).find("a").each(function(e, t) {
  7088. i ? $(t).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(t).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7089. t.style.pointerEvents = i ? "auto" : "none"
  7090. })
  7091. }
  7092. e.on(de.ZoomMax, function() {
  7093. t("#gui-zoomin", !1),
  7094. t("#gui-zoomout", !0)
  7095. }),
  7096. e.on(de.ZoomMin, function() {
  7097. t("#gui-zoomin", !0),
  7098. t("#gui-zoomout", !1)
  7099. }),
  7100. e.on(de.ZoomIn, function() {
  7101. t("#gui-zoomout", !0)
  7102. }),
  7103. e.on(de.ZoomOut, function() {
  7104. t("#gui-zoomin", !0)
  7105. }),
  7106. e.zoomLevel >= M.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7107. e.zoomLevel <= M.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7108. }(c),
  7109. P.setAutoPlay(s.heroCount()),
  7110. U.init(c, i.mode),
  7111. U.on(H.OPENED, _e.bind(this, "help")),
  7112. W.init(),
  7113. W.on(j.OPENED, (o = document.getElementById("terms-modal"),
  7114. function() {
  7115. _e("terms"),
  7116. V.open(o)
  7117. }
  7118. )),
  7119. W.on(j.CLOSED, V.reset),
  7120. M.quickstart.enabled || D.delayLanding(i.mode).then(D.showMessage.bind(this, c, l, Ce.coBrand.visible)),
  7121. (M.quickstart.enabled || c.model.outsideAllowed()) && O.init(e, c, c.tagManager, l),
  7122. M.profiling.enabled && B.show(),
  7123. q.init(l)
  7124. }
  7125. ,
  7126. Le.exports.startLoading = function(e, t, i, n, r, o) {
  7127. function a() {
  7128. o.setLoadingStartTime(),
  7129. function() {
  7130. function e(e) {
  7131. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)
  7132. }
  7133. $("body").css("touch-action", "none"),
  7134. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {});
  7135. var t = document.getElementById("terms-text")
  7136. , i = document.getElementById("more-help-wrapper")
  7137. , n = (document.getElementById("navigation-help-wrapper"),
  7138. document.getElementById("help-dialog"),
  7139. document.getElementById("tag-billboards"));
  7140. M.useWheel && (document.body.addEventListener("mousewheel", e, {
  7141. passive: !1
  7142. }),
  7143. document.body.addEventListener("DOMMouseScroll", e)),
  7144. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7145. e.stopPropagation()
  7146. })
  7147. }(),
  7148. r ? (D.showMessage(t, i, Ce.coBrand.visible),
  7149. l()) : function(e) {
  7150. L.show(e),
  7151. c()
  7152. }(l)
  7153. }
  7154. var s = $.Deferred()
  7155. , l = s.resolve.bind(s);
  7156. ye = !0,
  7157. _(e);
  7158. e.data.player_options && function(e) {
  7159. Ce.tourControls.visible = true//e.tour_buttons && S.valueFromHash("gt", 1),
  7160. Ce.coBrand.visible = e.presented_by && 1 !== M.specialEdition && M.brand && !S.valueFromHash("mls", !1),
  7161. Ce.highlight.visible = /* e.highlight_reel && */ 1 !== M.specialEdition && M.showHighlights
  7162. }(e.data.player_options),
  7163. 1 === M.specialEdition && $("body").addClass("specialEdition");
  7164. se.localizeGUI();
  7165. !function(i) {
  7166. function e(e, t) {
  7167. return !!i.player_options[e] && i[t || e]
  7168. }
  7169. $(".model-title").text(i.name);
  7170. var t = M.pageTitle;
  7171. 2 !== S.valueFromHash("mls", 0) && i.name && (t = i.name),
  7172. document.title = t,
  7173. S.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7174. delay: {
  7175. show: 50,
  7176. hide: 0
  7177. },
  7178. trigger: "hover",
  7179. html: !1,
  7180. viewport: {
  7181. selector: "body",
  7182. padding: 10
  7183. }
  7184. }),
  7185. S.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7186. z.populate({
  7187. name: e("model_name", "name"),
  7188. coBrand: e("presented_by"),
  7189. description: e("model_summary", "summary") || "暂无内容",
  7190. contactName: e("contact_name"),
  7191. address: e("address"),
  7192. phone: e("contact_phone"),
  7193. formattedPhone: i.formatted_contact_phone,
  7194. email: e("contact_email"),
  7195. url: e("external_url"),
  7196. socialSharing: i.enable_social_sharing && i.is_public
  7197. })
  7198. }(e.data);
  7199. r || $(".quick").addClass("hidden");
  7200. n ? (R.impression(),
  7201. a()) : (o.setWaitingStartTime(),
  7202. N.show(r, a))
  7203. return s
  7204. }
  7205. ,
  7206. Le.exports.endLoading = function(e, t, i) {
  7207. var n = t.player;
  7208. function r() {
  7209. i.dismissExaminedTag(),
  7210. i.disableHovering()
  7211. }
  7212. $("#gui-thumb").fadeOut(2500),
  7213. L.hide(function() {
  7214. ye = !1
  7215. }),
  7216. Y.init(e, i),
  7217. z.finishSetup(Object.keys(e.tags).length),
  7218. i.on(ne.IMAGE_OPENED, _e.bind(this, "tag")),
  7219. X.on(Z.OPENED, r),
  7220. K.on(ae.OPENED, r),
  7221. U.on(H.OPENED, r),
  7222. W.on(j.OPENED, r);
  7223. var o = i.enableHovering.bind(i);
  7224. if (X.on(Z.CLOSED, o),
  7225. K.on(ae.CLOSED, o),
  7226. U.on(H.CLOSED, o),
  7227. W.on(j.CLOSED, o),
  7228. M.labels.enabled && Object.keys(e.labels).length,
  7229. e.floors.length <= 1 || !Ce.floors.visible ? Ce.floors.visible = !1 : (h(e, t),
  7230. I(e.currentFloor, n.mode)),
  7231. "372" === getQueryVariable("m") && (Ce.floors.visible = 1,
  7232. h(e, t)),
  7233. c(),
  7234. v(t, t.player),
  7235. $("#gui").fadeIn(1500),
  7236. Ce.highlight.visible && (2 !== M.startHighlights || e.has360Views) && setTimeout(function() {
  7237. l(),
  7238. (!e.has360Views && 1 !== M.startHighlights || e.has360Views && 0 === M.startHighlights) && setTimeout(l, 2e3)
  7239. }, 2e3),
  7240. !S.isMobile())
  7241. for (var a = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], s = 0; s < a.length; s++)
  7242. $(a[s]).addClass("hasHover");
  7243. _(e),
  7244. z.setupToggling(),
  7245. window.editHotPanel && editHotPanel(),
  7246. function() {
  7247. var i = $("#pullTab")
  7248. , e = {
  7249. bottom: {
  7250. "border-bottom-left-radius": "10px",
  7251. "border-bottom-right-radius": "10px"
  7252. },
  7253. top: {
  7254. "border-top-left-radius": "10px",
  7255. "border-top-right-radius": "10px"
  7256. }
  7257. }
  7258. , t = {
  7259. bottom: {
  7260. "border-top-right-radius": "10px",
  7261. "border-bottom-right-radius": "10px"
  7262. },
  7263. top: {
  7264. "border-bottom-left-radius": "10px",
  7265. "border-top-left-radius": "10px"
  7266. }
  7267. };
  7268. function n(e, t) {
  7269. $("#gui-modes-map > div:visible:last").css(e),
  7270. i.is(":visible") ? $(".viewContainer > div:visible:first").css(t) : $("#gui-modes-map > div:visible:first").css(t)
  7271. }
  7272. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n(e.bottom, e.top) : n(t.bottom, t.top);
  7273. (window.MP_PREFETCHED_MODELDATA.model.special || "true" === window.MP_PREFETCHED_MODELDATA.special) && window.specialScene && specialScene.special().afterImplement()
  7274. }()
  7275. }
  7276. ,
  7277. Le.exports.onProgress = function(e) {
  7278. L.progress(e)
  7279. }
  7280. }
  7281. ).call(this, "/js/gui/gui.js")
  7282. }
  7283. , {
  7284. "../analytics": 4,
  7285. "../controls/serializer": 14,
  7286. "../enum/AlignmentType": 17,
  7287. "../enum/BlackoutStyle": 18,
  7288. "../enum/ControlEvents": 21,
  7289. "../enum/DirectorEvents": 23,
  7290. "../enum/Keys": 30,
  7291. "../enum/PathDiscardMode": 38,
  7292. "../enum/PathDisplayMode": 39,
  7293. "../enum/PlayerEvents": 40,
  7294. "../enum/VROption": 47,
  7295. "../enum/Vectors": 50,
  7296. "../enum/Viewmode": 51,
  7297. "../enum/WarpStyle": 52,
  7298. "../enum/ZoomEvents": 53,
  7299. "../lib/dat.gui": 93,
  7300. "../localization/localize": 108,
  7301. "../tag/Media/MediaEvent": 131,
  7302. "../objects/Snapshot": 153,
  7303. "../settings": 166,
  7304. "../util/ajax": 181,
  7305. "../util/browser": 182,
  7306. "../util/camera": 183,
  7307. "../util/logger": 189,
  7308. "../util/showcase": 193,
  7309. "../util/transitions": 195,
  7310. "./closer/ModalCloserEvent": 61,
  7311. "./closer/modalCloser": 62,
  7312. "./help/HelpEvent": 66,
  7313. "./help/help": 67,
  7314. "./helpManager": 68,
  7315. "./immersiveMode": 69,
  7316. "./konami": 70,
  7317. "./landingScreen": 71,
  7318. "./loadingScreen": 72,
  7319. "./memoryUsage": 73,
  7320. "./playButton": 74,
  7321. "./populateModal": 75,
  7322. "./sharing/ShareEvents": 76,
  7323. "./sharing/modal": 77,
  7324. "./terms/TermsEvent": 78,
  7325. "./terms/terms": 79,
  7326. "./title/TitleEvents": 80,
  7327. "./title/tagToggle": 81,
  7328. "./title/titleBar": 82,
  7329. "./tourInteraction": 84,
  7330. "./vr/vrEvent": 85,
  7331. "./vr/vrModal": 87,
  7332. "./webvr/WebVrEvent": 88,
  7333. "./webvr/webVRgui": 89,
  7334. three: 217
  7335. }],
  7336. 66: [function(e, t, i) {
  7337. "use strict";
  7338. t.exports = Object.freeze({
  7339. OPENED: "help.opened",
  7340. CLOSED: "help.closed"
  7341. })
  7342. }
  7343. , {}],
  7344. 67: [function(e, t, i) {
  7345. "use strict";
  7346. function n() {
  7347. p.on("click", function(e) {
  7348. T && T !== a.TRANSITIONING && (0 < window.getComputedStyle(v).getPropertyValue("opacity") && !x ? S.close() : T && T !== a.TRANSITIONING && (x = !0,
  7349. setTimeout(function() {
  7350. x = !1
  7351. }, h.help.modalStayDuration),
  7352. S.emit(l.OPENED),
  7353. f.addClass("open " + T),
  7354. p.addClass("open"),
  7355. o(),
  7356. r(),
  7357. v.style.removeProperty ? v.style.removeProperty("display") : v.style.removeAttribute("display"),
  7358. v.classList.add("fadeIn")))
  7359. }),
  7360. E.on("click", function(e) {
  7361. S.close()
  7362. }),
  7363. C.on("click", function(e) {
  7364. T && T !== a.TRANSITIONING && (o(),
  7365. r())
  7366. }),
  7367. I.on("click", function(e) {
  7368. o(),
  7369. I.addClass("underline-tab"),
  7370. c.fill(b, s.MORE_HELP),
  7371. f.addClass("more-help")
  7372. })
  7373. }
  7374. function r() {
  7375. C.addClass("underline-tab"),
  7376. c.fill(_, s.NAVIGATION, T),
  7377. f.addClass(T)
  7378. }
  7379. function o() {
  7380. f.removeClass("more-help " + a.PANORAMA + " " + a.DOLLHOUSE + " " + a.FLOORPLAN + " " + a.OUTDOOR),
  7381. A.forEach(function(e) {
  7382. e.classList.remove("underline-tab")
  7383. })
  7384. }
  7385. var a = e("../../enum/Viewmode")
  7386. , s = e("../../enum/HelpModalType")
  7387. , l = e("./HelpEvent")
  7388. , c = (e("../helpManager"),
  7389. e("./../populateModal"))
  7390. , h = e("../../settings")
  7391. , u = e("../../util/common")
  7392. , d = e("events").EventEmitter
  7393. , p = $(".footer-help").eq(0)
  7394. , f = $("#help-dialog").eq(0)
  7395. , g = document.querySelector("#quick-logo")
  7396. , m = document.querySelector("#loaderCoBrand")
  7397. , v = document.querySelector("#help-dialog")
  7398. , y = document.querySelector(".footer")
  7399. , A = $(".help-tabs").children().toArray()
  7400. , C = $(".navigation-tab").eq(0)
  7401. , I = $(".more-help-tab").eq(0)
  7402. , E = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7403. f.find(".close").eq(0))
  7404. , _ = f.find(".interactions").toArray()
  7405. , b = f.find(".ui-instructions").toArray()
  7406. , w = a.PANORAMA
  7407. , T = a.PANORAMA
  7408. , x = !1
  7409. , S = {
  7410. init: function(e, t) {
  7411. w = T = t,
  7412. [v, m, g, y].forEach(function(e) {
  7413. e.classList.add(c.deviceType)
  7414. }),
  7415. n()
  7416. },
  7417. close: function() {
  7418. if (f.hasClass("open") && (this.emit(l.CLOSED),
  7419. p.removeClass("open"),
  7420. f.removeClass("open"),
  7421. v.classList.contains("fadeIn"))) {
  7422. v.classList.remove("fadeIn");
  7423. var e = T === a.TRANSITIONING ? w : T;
  7424. c.clear(_, s.NAVIGATION, e)
  7425. }
  7426. },
  7427. updateMode: function(e) {
  7428. w = T,
  7429. T = e
  7430. }
  7431. };
  7432. u.extendObject(S, d.prototype),
  7433. t.exports = S
  7434. }
  7435. , {
  7436. "../../enum/HelpModalType": 28,
  7437. "../../enum/Viewmode": 51,
  7438. "../../settings": 166,
  7439. "../../util/common": 185,
  7440. "../helpManager": 68,
  7441. "./../populateModal": 75,
  7442. "./HelpEvent": 66,
  7443. events: 202
  7444. }],
  7445. 68: [function(s, l, e) {
  7446. (function(e) {
  7447. "use strict";
  7448. var t = s("../util/browser")
  7449. , i = s("./../util/logger")
  7450. , n = s("./../settings")
  7451. , r = new i(e)
  7452. , o = function() {
  7453. var t;
  7454. try {
  7455. return t = window.localStorage.getItem("visitCount") || "0",
  7456. t = (parseFloat(t) + 1).toString(),
  7457. window.localStorage.setItem("visitCount", t),
  7458. r.debug("visitCount = " + t),
  7459. t
  7460. } catch (e) {
  7461. t = "1",
  7462. r.debug("couldn't set local storage")
  7463. }
  7464. }()
  7465. , a = !1;
  7466. l.exports = {
  7467. isHelpDisabled: function() {
  7468. return "0" === t.valueFromHash("help", null) || a
  7469. },
  7470. isLargeHelpEnabled: function() {
  7471. return ("1" === o || "1" === t.valueFromHash("help", null)) && !this.isHelpDisabled()
  7472. },
  7473. isSmallHelpEnabled: function() {
  7474. return "2" === t.valueFromHash("help", null) && !this.isHelpDisabled()
  7475. },
  7476. isHelpEnabled: function() {
  7477. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7478. },
  7479. setAutoPlay: function(e) {
  7480. a = 0 <= n.warp.auto && 1 < e
  7481. }
  7482. }
  7483. }
  7484. ).call(this, "/js/gui/helpManager.js")
  7485. }
  7486. , {
  7487. "../util/browser": 182,
  7488. "./../settings": 166,
  7489. "./../util/logger": 189
  7490. }],
  7491. 69: [function(e, t, i) {
  7492. "use strict";
  7493. function r(e) {
  7494. M || n(e) && C.hasClass("playing") || (clearTimeout(x),
  7495. T = !0,
  7496. h.close(),
  7497. function(e) {
  7498. !n(e) && S ? v.forEach(function(e) {
  7499. e.classList.remove("drawerOpen"),
  7500. e.classList.add("duringTour")
  7501. }) : C.hasClass("open") ? v.forEach(function(e) {
  7502. e.classList.remove("duringTour"),
  7503. e.classList.add("drawerOpen")
  7504. }) : P || R === g.FLOORPLAN || R === g.DOLLHOUSE || v.forEach(function(e) {
  7505. e.classList.add("fadeOut")
  7506. })
  7507. }(e),
  7508. R !== g.DOLLHOUSE && R !== g.FLOORPLAN && (E.hasClass("expand") && !_.hasClass("closed") || l.valueFromHash("title", 1),
  7509. C.hasClass("playing") || (y.forEach(function(e) {
  7510. e.classList.add("detectHover")
  7511. }),
  7512. x = setTimeout(a, c.immersive.timeToShowAgain))))
  7513. }
  7514. function o() {
  7515. C.hasClass("playing") || (clearTimeout(x),
  7516. x = setTimeout(a, c.immersive.timeToShowAgain))
  7517. }
  7518. function a() {
  7519. clearTimeout(x),
  7520. T = !1,
  7521. m.forEach(function(e) {
  7522. e.classList.remove("drawerOpen")
  7523. }),
  7524. S || v.forEach(function(e) {
  7525. e.classList.remove("duringTour")
  7526. }),
  7527. y.forEach(function(e) {
  7528. e.classList.remove("detectHover")
  7529. })
  7530. }
  7531. function s() {
  7532. T ? a() : r(),
  7533. M = !0,
  7534. setTimeout(function() {
  7535. M = !1
  7536. }, c.immersive.uiStayDuration)
  7537. }
  7538. function n(e) {
  7539. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7540. }
  7541. var l = e("../util/browser")
  7542. , c = e("../settings")
  7543. , h = e("./help/help")
  7544. , u = e("../enum/tagEvents")
  7545. , d = e("../enum/ControlEvents")
  7546. , p = e("../enum/PlayerEvents")
  7547. , f = e("../enum/DirectorEvents")
  7548. , g = (p = e("../enum/PlayerEvents"),
  7549. e("../enum/Viewmode"))
  7550. , m = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7551. , v = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7552. , y = $("#hover-bottom, #hover-top").toArray()
  7553. , A = ($("#pullTab").eq(0),
  7554. $("#playHead").eq(0),
  7555. $(".pinBottom-container").eq(0))
  7556. , C = $("#drawer").eq(0)
  7557. , I = $("#drawer-container").eq(0)
  7558. , E = $("#meta-info").eq(0)
  7559. , _ = $(".pinTop.left").eq(0)
  7560. , b = $("#player").eq(0)
  7561. , w = document.getElementById("pullTab")
  7562. , T = !1
  7563. , x = null
  7564. , S = !1
  7565. , M = !1
  7566. , R = null
  7567. , P = !1;
  7568. t.exports.init = function(e, t, i, n) {
  7569. (function(t, i, e, n) {
  7570. [g.PANORAMA, g.DOLLHOUSE, g.FLOORPLAN].forEach(function(e) {
  7571. t.controls[e].on(d.Move, r),
  7572. t.controls[e].on(d.LongTap, s)
  7573. }),
  7574. b.on("mousewheel DOMMouseScroll", r),
  7575. e.on(u.TagActivated, r),
  7576. e.on(u.TagNavigation, r),
  7577. i.on(p.FlyingEnded, o),
  7578. i.on(p.ModeChanging, function(e, t) {
  7579. P = t !== g.PANORAMA && e !== g.PANORAMA
  7580. }),
  7581. i.on(p.ModeChanged, function(e, t) {
  7582. R = i.mode,
  7583. t !== g.TRANSITIONING ? a() : r("modeChange")
  7584. }),
  7585. n.on(f.TourStart, function() {
  7586. S = !0,
  7587. r()
  7588. }),
  7589. n.on(f.TourEnd, function() {
  7590. S = !1,
  7591. a()
  7592. }),
  7593. n.on(f.ActionInterrupted, function() {
  7594. S = !1
  7595. }),
  7596. w.addEventListener("touchend", function() {
  7597. $("#pullTab").hasClass("opened") && !S && a()
  7598. }, !0)
  7599. }
  7600. )(e, t, i, n),
  7601. l.isMobile() ? (y.forEach(function(e) {
  7602. e.classList.add("mobile")
  7603. }),
  7604. A.click(a)) : (y.forEach(function(e) {
  7605. e.addEventListener("mouseleave", function() {
  7606. !b.is(":hover") && y[0].classList.contains("detectHover") && a()
  7607. }, !0)
  7608. }),
  7609. b.mouseleave(function() {
  7610. y[0].classList.contains("detectHover") && a()
  7611. })),
  7612. R = t.mode
  7613. }
  7614. ,
  7615. t.exports.hideUi = r,
  7616. t.exports.resetDrawer = function() {
  7617. I.hasClass("duringTour") || (S = !1,
  7618. r("gui"),
  7619. a())
  7620. }
  7621. }
  7622. , {
  7623. "../enum/ControlEvents": 21,
  7624. "../enum/DirectorEvents": 23,
  7625. "../enum/tagEvents": 32,
  7626. "../enum/PlayerEvents": 40,
  7627. "../enum/Viewmode": 51,
  7628. "../settings": 166,
  7629. "../util/browser": 182,
  7630. "./help/help": 67
  7631. }],
  7632. 70: [function(i, n, e) {
  7633. (function(e) {
  7634. "use strict";
  7635. var t = i("./../util/logger")
  7636. , o = i("./../settings")
  7637. , a = i("./debug")
  7638. , s = i("./../util/common")
  7639. , l = (i("./gui"),
  7640. new t(e));
  7641. o.console && $("body").append('<div id="debug-console"></div>'),
  7642. n.exports.init = function(i, n, r) {
  7643. l.debug("konami has the modelInstance");
  7644. var t = [];
  7645. $(window).on("keydown", function(e) {
  7646. t.push(e.which),
  7647. t.length > o.secretPanelWord.length && t.shift(),
  7648. s.equalLists(t, o.secretPanelWord) && (l.debug("Developer mode active."),
  7649. o.debug = !0)
  7650. }),
  7651. $(window).on("keydown", function e(t) {
  7652. o.debug && 72 === t.which && (i && r ? (a.toggle(i, n, r),
  7653. $(window).off("keydown", e)) : console.warn("sorry we're not ready yet"))
  7654. })
  7655. }
  7656. }
  7657. ).call(this, "/js/gui/konami.js")
  7658. }
  7659. , {
  7660. "./../settings": 166,
  7661. "./../util/common": 185,
  7662. "./../util/logger": 189,
  7663. "./debug": 63,
  7664. "./gui": 65
  7665. }],
  7666. 71: [function(e, t, i) {
  7667. "use strict";
  7668. function r() {
  7669. s.clear(m, l.LANDING[v]),
  7670. g.removeClass("fadeIn")
  7671. }
  7672. var o = e("../settings")
  7673. , a = (e("./help/help"),
  7674. e("./helpManager"))
  7675. , s = e("./populateModal")
  7676. , l = e("../enum/HelpModalType")
  7677. , n = e("../enum/Viewmode")
  7678. , c = e("../enum/DirectorEvents")
  7679. , h = e("../enum/PlayerEvents")
  7680. , u = $("#quick-blackout").eq(0)
  7681. , d = $("#quick-logo").eq(0)
  7682. , p = $(".quick-brand").toArray()
  7683. , f = $("#loaderCoBrand").eq(0)
  7684. , g = $("#interaction-modal").eq(0)
  7685. , m = g.find(".interaction").toArray()
  7686. , v = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7687. "");
  7688. t.exports.delayLanding = function(e) {
  7689. var t = $.Deferred();
  7690. e || t.resolve();
  7691. var i = o.startupFlyinDelay;
  7692. return e === n.PANORAMA && (i += o.dollhouse.transitionTime),
  7693. setTimeout(t.resolve.bind(t), i),
  7694. t
  7695. }
  7696. ,
  7697. t.exports.showMessage = function(e, t, i) {
  7698. var n = 0;
  7699. o.quickstart.enabled && (function(e) {
  7700. /* e && (f.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7701. d.before(f),
  7702. p = $(".quick-brand").toArray()), */
  7703. u.addClass("fadeOut")
  7704. /* setTimeout(function() {
  7705. p.forEach(function(e) {
  7706. e.classList.add("fadeIn")
  7707. })
  7708. }, o.quickstart.showTextDelay),
  7709. setTimeout(function() {
  7710. p.forEach(function(e) {
  7711. e.classList.add("fadeOut")
  7712. })
  7713. }, o.quickstart.fadeOutDelay) */
  7714. }(i),
  7715. n = o.quickstart.showTextDelay + o.quickstart.fadeOutDelay),
  7716. function(e, t) {
  7717. setTimeout(function() {
  7718. if (a.isHelpEnabled()) {
  7719. if (t(),
  7720. s.init(),
  7721. g.addClass("fadeIn landing " + s.deviceType),
  7722. a.isSmallHelpEnabled())
  7723. return void g.addClass("small");
  7724. s.fill(m, l.LANDING[v]),
  7725. g.addClass(v)
  7726. }
  7727. }, e);
  7728. var i = {
  7729. pc: ["images/pc_step1.png", "images/pc_step2.png", "images/pc_step3.png"],
  7730. mobile: ["images/phone_step1.png", "images/phone_step2.png", "images/phone_step3.png"]
  7731. }
  7732. , n = $(".nav-icon .icon");
  7733. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) && n.attr("src", i.mobile[0]);
  7734. function r(e) {
  7735. e.on("click", function() {
  7736. var e = null;
  7737. if (e = "plus" == $(this).attr("data-id") ? +n.attr("data-page") + 1 : +n.attr("data-page") - 1,
  7738. i.length < e || e < 1)
  7739. return !1;
  7740. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n.attr({
  7741. "data-page": e,
  7742. src: i.mobile[e - 1]
  7743. }) : n.attr({
  7744. "data-page": e,
  7745. src: i.pc[e - 1]
  7746. })
  7747. })
  7748. }
  7749. r($(".next-button")),
  7750. r($(".prev-button"))
  7751. }(n, function() {
  7752. e.once(h.Move, r),
  7753. t.once(c.TourStart, r)
  7754. })
  7755. }
  7756. ,
  7757. t.exports.init = function(e, t) {
  7758. v = t.mode === n.PANORAMA && t.pano && !t.pano.isAligned() ? n.OUTDOOR : t.mode
  7759. }
  7760. ,
  7761. t.exports.dismissModal = r
  7762. }
  7763. , {
  7764. "../enum/DirectorEvents": 23,
  7765. "../enum/HelpModalType": 28,
  7766. "../enum/PlayerEvents": 40,
  7767. "../enum/Viewmode": 51,
  7768. "../settings": 166,
  7769. "./help/help": 67,
  7770. "./helpManager": 68,
  7771. "./populateModal": 75
  7772. }],
  7773. 72: [function(e, t, i) {
  7774. "use strict";
  7775. var n = e("./circleLoader").circleLoader;
  7776. t.exports = {
  7777. element: $("#gui-loading"),
  7778. hide: function(e) {
  7779. n.done(),
  7780. this.element.fadeOut(1500, e)
  7781. },
  7782. show: function(e) {
  7783. this.element.fadeIn(500, function() {
  7784. this.element.css("display", "table"),
  7785. e && e()
  7786. }
  7787. .bind(this))
  7788. },
  7789. progress: function(e) {
  7790. n.set(e)
  7791. }
  7792. }
  7793. }
  7794. , {
  7795. "./circleLoader": 60
  7796. }],
  7797. 73: [function(e, t, i) {
  7798. "use strict";
  7799. var n = e("../settings")
  7800. , r = $("#memory-info")
  7801. , o = r.find("#memory-gpu")
  7802. , a = !1;
  7803. t.exports = {
  7804. show: function() {
  7805. n.profiling.enabled && (r.show(),
  7806. a = !0)
  7807. },
  7808. hide: function() {
  7809. r.hide(),
  7810. a = !1
  7811. },
  7812. toggle: function() {
  7813. a ? this.hide() : this.show()
  7814. },
  7815. update: function(e) {
  7816. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7817. }
  7818. }
  7819. }
  7820. , {
  7821. "../settings": 166
  7822. }],
  7823. 74: [function(e, t, i) {
  7824. "use strict";
  7825. e("../util/browser"),
  7826. e("../analytics");
  7827. e("../settings"),
  7828. t.exports = {
  7829. show: function(e, t) {
  7830. $("#gui-message").fadeOut(500, function() {
  7831. t()
  7832. })
  7833. }
  7834. }
  7835. }
  7836. , {
  7837. "../analytics": 4,
  7838. "../settings": 166,
  7839. "../util/browser": 182
  7840. }],
  7841. 75: [function(e, t, i) {
  7842. "use strict";
  7843. function n(e, t, i, n) {
  7844. i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType]
  7845. }
  7846. var r = e("../util/browser")
  7847. , o = e("../localization/localize")
  7848. , a = e("../enum/HelpModalType")
  7849. , s = (e("../enum/HelpModalSize"),
  7850. e("../enum/Viewmode"));
  7851. t.exports = {
  7852. init: function() {
  7853. if (!this.hasInitialized) {
  7854. this.hasInitialized = !0,
  7855. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7856. this.assets = {},
  7857. this.assets[a.LANDING[s.PANORAMA]] = {
  7858. desktop: {
  7859. left: {
  7860. "top-info": o.ROTATE,
  7861. "big-image": "images/nav_help_mouse_drag_left.png",
  7862. keyboard: "images/nav_help_keyboard_left_right.png"
  7863. },
  7864. middle: {
  7865. "top-info": o.MOVE,
  7866. "big-image": "images/nav_help_mouse_click.png",
  7867. keyboard: "images/nav_help_keyboard_up_down.png"
  7868. },
  7869. right: {
  7870. "top-info": o.ZOOM,
  7871. "big-image": "images/nav_help_mouse_zoom.png",
  7872. keyboard: "images/nav_help_zoom_keys.png"
  7873. }
  7874. },
  7875. mobile: {
  7876. left: {
  7877. "top-info": o.ROTATE,
  7878. "big-image": "images/nav_help_gesture_drag.png"
  7879. },
  7880. middle: {
  7881. "top-info": o.MOVE,
  7882. "big-image": "images/nav_help_gesture_tap.png"
  7883. },
  7884. right: {
  7885. "top-info": o.ZOOM,
  7886. "big-image": "images/nav_help_gesture_pinch.png"
  7887. }
  7888. }
  7889. },
  7890. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7891. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7892. desktop: {
  7893. left: {
  7894. "top-info": o.ROTATE,
  7895. "big-image": "images/nav_help_mouse_drag_left.png",
  7896. keyboard: "images/nav_help_keyboard_left_right.png"
  7897. },
  7898. middle: {
  7899. "top-info": o.MOVE,
  7900. "big-image": "images/nav_help_mouse_position_right.png"
  7901. }
  7902. },
  7903. mobile: {
  7904. left: {
  7905. "top-info": o.ROTATE,
  7906. "big-image": "images/nav_help_gesture_drag.png"
  7907. },
  7908. middle: {
  7909. "top-info": o.MOVE,
  7910. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7911. }
  7912. }
  7913. },
  7914. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7915. desktop: {
  7916. left: {
  7917. "top-info": o.MOVE,
  7918. "big-image": "images/nav_help_mouse_position_left.png"
  7919. },
  7920. middle: {
  7921. "top-info": o.ROTATE,
  7922. "big-image": "images/nav_help_mouse_drag_right.png",
  7923. keyboard: "images/nav_help_keyboard_left_right.png"
  7924. }
  7925. },
  7926. mobile: {
  7927. left: {
  7928. "top-info": o.MOVE,
  7929. "big-image": "images/nav_help_gesture_position.png"
  7930. },
  7931. middle: {
  7932. "top-info": o.ROTATE,
  7933. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7934. }
  7935. }
  7936. };
  7937. var e = {
  7938. "top-info": o.INSIDE,
  7939. "big-image": "images/nav_help_click_inside.png",
  7940. keyboard: "images/nav_help_inside_key.png"
  7941. };
  7942. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  7943. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  7944. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  7945. var t = {
  7946. "top-info": o.INSIDE,
  7947. "big-image": "images/nav_help_tap_inside.png"
  7948. };
  7949. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  7950. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  7951. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  7952. this.assets[a.NAVIGATION] = {},
  7953. this.assets[a.NAVIGATION][s.PANORAMA] = {
  7954. desktop: {
  7955. left: {
  7956. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  7957. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  7958. "big-image": "images/nav_help_mouse_drag_left.png",
  7959. keyboard: "images/nav_help_keyboard_left_right.png"
  7960. },
  7961. middle: {
  7962. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  7963. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  7964. "big-image": "images/nav_help_mouse_click.png",
  7965. keyboard: "images/nav_help_keyboard_up_down.png"
  7966. },
  7967. right: {
  7968. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  7969. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  7970. "big-image": "images/nav_help_mouse_zoom.png",
  7971. keyboard: "images/nav_help_zoom_keys.png"
  7972. }
  7973. },
  7974. mobile: {
  7975. left: {
  7976. "top-info": o.HELP_MOBILE_PANORAMA_1,
  7977. "big-image": "images/nav_help_gesture_drag.png"
  7978. },
  7979. middle: {
  7980. "top-info": o.HELP_MOBILE_PANORAMA_2,
  7981. "big-image": "images/nav_help_gesture_tap.png"
  7982. },
  7983. right: {
  7984. "top-info": o.HELP_MOBILE_3,
  7985. "big-image": "images/nav_help_gesture_pinch.png"
  7986. }
  7987. }
  7988. },
  7989. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  7990. desktop: {
  7991. left: {
  7992. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  7993. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  7994. "big-image": "images/nav_help_mouse_drag_left.png",
  7995. keyboard: "images/nav_help_keyboard_all.png"
  7996. },
  7997. middle: {
  7998. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  7999. "big-image": "images/nav_help_mouse_position_right.png"
  8000. },
  8001. right: {
  8002. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8003. "big-image": "images/nav_help_mouse_zoom.png"
  8004. }
  8005. },
  8006. mobile: {
  8007. left: {
  8008. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8009. "big-image": "images/nav_help_gesture_drag.png"
  8010. },
  8011. middle: {
  8012. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8013. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8014. },
  8015. right: {
  8016. "top-info": o.HELP_MOBILE_3,
  8017. "big-image": "images/nav_help_gesture_pinch.png"
  8018. }
  8019. }
  8020. },
  8021. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8022. desktop: {
  8023. left: {
  8024. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8025. "big-image": "images/nav_help_mouse_position_left.png"
  8026. },
  8027. middle: {
  8028. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8029. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8030. "big-image": "images/nav_help_mouse_drag_right.png",
  8031. keyboard: "images/nav_help_keyboard_left_right.png"
  8032. },
  8033. right: {
  8034. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8035. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8036. "big-image": "images/nav_help_mouse_zoom.png",
  8037. keyboard: "images/nav_help_keyboard_up_down.png"
  8038. }
  8039. },
  8040. mobile: {
  8041. left: {
  8042. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8043. "big-image": "images/nav_help_gesture_position.png"
  8044. },
  8045. middle: {
  8046. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8047. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8048. },
  8049. right: {
  8050. "top-info": o.HELP_MOBILE_3,
  8051. "big-image": "images/nav_help_gesture_pinch.png"
  8052. }
  8053. }
  8054. },
  8055. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8056. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8057. "top-info": o.HELP_DESKTOP_360_2A,
  8058. "bottom-info": o.HELP_DESKTOP_360_2B,
  8059. "big-image": "images/nav_help_click_inside.png",
  8060. keyboard: "images/nav_help_inside_key.png"
  8061. },
  8062. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8063. "top-info": o.HELP_MOBILE_360_2,
  8064. "big-image": "images/nav_help_tap_inside.png"
  8065. },
  8066. this.assets[a.MORE_HELP] = {
  8067. desktop: {
  8068. "more-help-hlr": {
  8069. "top-info": o.HELP_MORE_HLR_A,
  8070. "big-image": "images/nav_help_expand.svg",
  8071. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8072. },
  8073. "more-help-dollhouse": {
  8074. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8075. "big-image": "images/nav_help_dollhouse.svg",
  8076. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8077. },
  8078. "more-help-floors": {
  8079. "top-info": o.HELP_MORE_FLOORS_A,
  8080. "big-image": "images/nav_help_floor picker.svg",
  8081. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8082. },
  8083. "more-help-tag": {
  8084. "top-info": o.HELP_MORE_TAG_A,
  8085. "big-image": "images/nav_help_tag.svg",
  8086. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8087. },
  8088. "more-help-zoom": {
  8089. "top-info": o.HELP_MORE_ZOOM_A,
  8090. "big-image": "images/nav_help_zoom.svg",
  8091. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8092. },
  8093. "more-help-tour": {
  8094. "top-info": o.HELP_MORE_TOUR_A,
  8095. "big-image": "images/nav_help_play.png",
  8096. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8097. },
  8098. "more-help-inside": {
  8099. "top-info": o.HELP_MORE_INSIDE_A,
  8100. "big-image": "images/nav_help_inside.svg",
  8101. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8102. },
  8103. "more-help-vr": {
  8104. "top-info": o.HELP_MORE_VR_A,
  8105. "big-image": "images/nav_help_vr.svg",
  8106. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8107. },
  8108. "more-help-360": {
  8109. "top-info": o.HELP_MORE_360_A,
  8110. "big-image": "images/nav_help_360.svg",
  8111. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8112. },
  8113. "more-help-fullscreen": {
  8114. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8115. "big-image": "images/nav_help_fullscreen.svg",
  8116. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8117. }
  8118. },
  8119. mobile: {
  8120. "more-help-hlr": {
  8121. "top-info": o.HELP_MORE_HLR_A,
  8122. "big-image": "images/nav_help_expand.svg",
  8123. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8124. },
  8125. "more-help-dollhouse": {
  8126. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8127. "big-image": "images/nav_help_dollhouse.svg",
  8128. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8129. },
  8130. "more-help-floors": {
  8131. "top-info": o.HELP_MORE_FLOORS_A,
  8132. "big-image": "images/nav_help_floor picker.svg",
  8133. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8134. },
  8135. "more-help-tag": {
  8136. "top-info": o.HELP_MORE_TAG_A,
  8137. "big-image": "images/nav_help_tag.svg",
  8138. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8139. },
  8140. "more-help-tour": {
  8141. "top-info": o.HELP_MORE_TOUR_A,
  8142. "big-image": "images/nav_help_play.png",
  8143. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8144. },
  8145. "more-help-inside": {
  8146. "top-info": o.HELP_MORE_INSIDE_A,
  8147. "big-image": "images/nav_help_inside.svg",
  8148. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8149. },
  8150. "more-help-vr": {
  8151. "top-info": o.HELP_MORE_VR_A,
  8152. "big-image": "images/webvr.svg",
  8153. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8154. },
  8155. "more-help-360": {
  8156. "top-info": o.HELP_MORE_360_A,
  8157. "big-image": "images/nav_help_360.svg",
  8158. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8159. }
  8160. }
  8161. },
  8162. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8163. desktop: {
  8164. left: {
  8165. "top-info": o.ROTATE,
  8166. "big-image": "images/nav_help_mouse_drag_left.png",
  8167. keyboard: "images/nav_help_keyboard_left_right.png"
  8168. },
  8169. middle: {
  8170. "top-info": o.MOVE,
  8171. "big-image": "images/nav_help_mouse_click.png",
  8172. keyboard: "images/nav_help_keyboard_up_down.png"
  8173. },
  8174. right: {
  8175. "top-info": o.PLAY,
  8176. "big-image": "images/Desktop-help-play-button.svg",
  8177. keyboard: "images/Desktop-help-spacebar-2.svg"
  8178. }
  8179. },
  8180. mobile: {
  8181. left: {
  8182. "top-info": o.ROTATE,
  8183. "big-image": "images/nav_help_gesture_drag.png"
  8184. },
  8185. middle: {
  8186. "top-info": o.MOVE,
  8187. "big-image": "images/nav_help_gesture_tap.png"
  8188. },
  8189. right: {
  8190. "top-info": o.PLAY,
  8191. "big-image": "images/mobile-help-play-button.svg"
  8192. }
  8193. }
  8194. },
  8195. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8196. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8197. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8198. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8199. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8200. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8201. }
  8202. },
  8203. fill: function(e, t, i) {
  8204. n.call(this, e, t, i, !0)
  8205. },
  8206. clear: function(e, t, i) {
  8207. n.call(this, e, t, i, !1)
  8208. }
  8209. }
  8210. }
  8211. , {
  8212. "../enum/HelpModalSize": 27,
  8213. "../enum/HelpModalType": 28,
  8214. "../enum/Viewmode": 51,
  8215. "../localization/localize": 108,
  8216. "../util/browser": 182
  8217. }],
  8218. 76: [function(e, t, i) {
  8219. "use strict";
  8220. t.exports = Object.freeze({
  8221. OPENED: "share.open",
  8222. CLOSED: "share.closed",
  8223. LINK_CLICKED: "share.linked"
  8224. })
  8225. }
  8226. , {}],
  8227. 77: [function(e, t, i) {
  8228. "use strict";
  8229. function n(n) {
  8230. function e(e, t) {
  8231. var i = "top=" + (window.screenY + ($("#player").height() - t) / 2) + ",left=" + (window.screenX + ($("#player").width() - e) / 2) + ",width=" + e + ",height=" + t;
  8232. I.emit(l.LINK_CLICKED, {
  8233. channel: n
  8234. }),
  8235. window.open(C[n], "shareWindow", i)
  8236. }
  8237. switch (n) {
  8238. case A.FACEBOOK:
  8239. e(580, 420);
  8240. break;
  8241. case A.TWITTER:
  8242. e(550, 440);
  8243. break;
  8244. case A.MAIL:
  8245. I.emit(l.LINK_CLICKED, {
  8246. channel: "email"
  8247. }),
  8248. window.open(C[n], "_blank");
  8249. break;
  8250. case A.LINKEDIN:
  8251. }
  8252. }
  8253. function r(e) {
  8254. I.emit(l.LINK_CLICKED, {
  8255. channel: "copylink"
  8256. });
  8257. var t = document.createRange();
  8258. t.selectNodeContents(v);
  8259. var i = window.getSelection();
  8260. i.removeAllRanges(),
  8261. i.addRange(t),
  8262. document.execCommand("copy"),
  8263. y.classList.remove("hidden"),
  8264. v.classList.add("highlighted")
  8265. }
  8266. function o(e) {
  8267. e && (e.stopPropagation(),
  8268. e.target === v) || (window.getSelection().removeAllRanges(),
  8269. v.classList.remove("highlighted"),
  8270. y.classList.add("hidden"))
  8271. }
  8272. var a = e("../../util/browser")
  8273. , s = e("../../localization/localize")
  8274. , l = e("./ShareEvents")
  8275. , c = e("../../util/common")
  8276. , h = e("events").EventEmitter
  8277. , u = document.getElementById("sharing")
  8278. , d = document.getElementById("share-modal")
  8279. , p = document.getElementById("share-close")
  8280. , f = document.getElementById("facebook-share")
  8281. , g = document.getElementById("twitter-share")
  8282. , m = document.getElementById("mail-share")
  8283. , v = document.getElementById("share-url-text")
  8284. , y = document.getElementById("copy-success")
  8285. , A = Object.freeze({
  8286. FACEBOOK: "facebook",
  8287. TWITTER: "twitter",
  8288. MAIL: "mail",
  8289. LINKEDIN: "linkedin"
  8290. })
  8291. , C = {};
  8292. C[A.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8293. C[A.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8294. C[A.MAIL] = "mailto:?subject=";
  8295. var I = {
  8296. init: function(e) {
  8297. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8298. C[A.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8299. C[A.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8300. C[A.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8301. u.addEventListener("click", this.toggle.bind(this)),
  8302. p.addEventListener("click", this.hide.bind(this)),
  8303. v.addEventListener("click", r),
  8304. d.addEventListener("click", o),
  8305. f.addEventListener("click", n.bind(this, A.FACEBOOK)),
  8306. g.addEventListener("click", n.bind(this, A.TWITTER)),
  8307. m.addEventListener("click", n.bind(this, A.MAIL)),
  8308. v.textContent = window.location.href + "&utm_source=4",
  8309. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8310. u.classList.remove("hidden")
  8311. },
  8312. show: function() {
  8313. this.emit(l.OPENED),
  8314. d.classList.add("fadeIn")
  8315. },
  8316. hide: function() {
  8317. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8318. document.selection && document.selection.empty(),
  8319. window.getSelection().removeAllRanges(),
  8320. o(),
  8321. d.classList.remove("fadeIn"))
  8322. },
  8323. toggle: function() {
  8324. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8325. }
  8326. };
  8327. c.extendObject(I, h.prototype),
  8328. t.exports = I
  8329. }
  8330. , {
  8331. "../../localization/localize": 108,
  8332. "../../util/browser": 182,
  8333. "../../util/common": 185,
  8334. "./ShareEvents": 76,
  8335. events: 202
  8336. }],
  8337. 78: [function(e, t, i) {
  8338. "use strict";
  8339. t.exports = Object.freeze({
  8340. OPENED: "terms.opened",
  8341. CLOSED: "terms.closed"
  8342. })
  8343. }
  8344. , {}],
  8345. 79: [function(e, t, i) {
  8346. "use strict";
  8347. var n = e("./TermsEvent")
  8348. , r = e("../../localization/localize")
  8349. , o = e("../../analytics")
  8350. , a = e("../../util/ajax")
  8351. , s = e("../../util/common")
  8352. , l = e("events").EventEmitter
  8353. , c = document.getElementById("terms-modal")
  8354. , h = {
  8355. init: function() {
  8356. $(".footer-terms").on("click", function(e) {
  8357. e.preventDefault(),
  8358. this.show()
  8359. }
  8360. .bind(this)),
  8361. $("#terms-modal .close").on("click", this.hide.bind(this))
  8362. },
  8363. show: function() {
  8364. this.emit(n.OPENED),
  8365. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8366. var t = $("#terms-text").html(e);
  8367. o.track("showcase_gui", {
  8368. gui_action: "click_terms_button",
  8369. interaction_source: "gui"
  8370. }),
  8371. t.find("a").attr("target", "_blank")
  8372. }).fail(function() {
  8373. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8374. }),
  8375. c.classList.add("fadeIn")
  8376. },
  8377. hide: function(e) {
  8378. e && e.preventDefault(),
  8379. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8380. c.classList.remove("fadeIn")
  8381. }
  8382. };
  8383. s.extendObject(h, l.prototype),
  8384. t.exports = h
  8385. }
  8386. , {
  8387. "../../analytics": 4,
  8388. "../../localization/localize": 108,
  8389. "../../util/ajax": 181,
  8390. "../../util/common": 185,
  8391. "./TermsEvent": 78,
  8392. events: 202
  8393. }],
  8394. 80: [function(e, t, i) {
  8395. "use strict";
  8396. t.exports = Object.freeze({
  8397. OPEN_INFO: "title.open.info",
  8398. CLOSE_INFO: "title.close.info",
  8399. SHOW_INFO: "title.show.info",
  8400. HIDE_INFO: "title.hide.info",
  8401. LINK_CLICKED: "title.link.click",
  8402. CONTACT_LINK_CLICKED: "title.contact.click",
  8403. ORIGIN_LINK_CLICKED: "title.origin.click"
  8404. })
  8405. }
  8406. , {}],
  8407. 81: [function(e, t, i) {
  8408. "use strict";
  8409. var o = e("../../settings");
  8410. t.exports.init = function(e, t) {
  8411. o.tags.enabled && 0 !== Object.keys(e.tags).length && function(t, i) {
  8412. function e(e) {
  8413. t.shouldShowtags = "show" === this.value,
  8414. t.shouldShowtags ? i.showAlltags(o.tags.startup.fadeInDuration) : i.hideAlltags(o.tags.startup.fadeInDuration)
  8415. }
  8416. document.getElementById("tag-toggles").classList.remove("hidden"),
  8417. document.getElementById("radio-tag-show").checked = !0;
  8418. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8419. n[r].addEventListener("change", e)
  8420. }(e, t)
  8421. }
  8422. }
  8423. , {
  8424. "../../settings": 166
  8425. }],
  8426. 82: [function(S, M, e) {
  8427. (function(e) {
  8428. "use strict";
  8429. function i(e) {
  8430. return !(!e || l.inIframe() && document.referrer === e || (E.classList.remove("hidden"),
  8431. _.innerHTML = r.WEBVR_LEARN_MORE + ": ",
  8432. _.appendChild(function(e) {
  8433. var t = document.createElement("a");
  8434. return t.id = "url",
  8435. t.target = "_blank",
  8436. t.href = e,
  8437. t.innerText = e,
  8438. t.addEventListener("click", x.emit.bind(x, a.ORIGIN_LINK_CLICKED)),
  8439. t
  8440. }(e)),
  8441. b.forEach(function(e) {
  8442. e.classList.add("share-link")
  8443. }),
  8444. 0))
  8445. }
  8446. function s(e, t) {
  8447. var i = e
  8448. , n = t;
  8449. return function(e, t) {
  8450. i.push(t || n, e)
  8451. }
  8452. }
  8453. var l = S("../../util/browser")
  8454. , t = S("../../util/common")
  8455. , n = S("../../util/logger")
  8456. , r = S("../../localization/localize")
  8457. , o = S("./titleBarSettings")
  8458. , c = S("../../settings")
  8459. , a = S("./TitleEvents")
  8460. , h = S("events").EventEmitter
  8461. , u = new n(e)
  8462. , d = document.querySelector(".pinTop.left")
  8463. , p = document.getElementsByClassName("title-container")[0]
  8464. , f = document.getElementById("title-toggle").querySelector("i")
  8465. , g = document.getElementById("meta-info-wrapper")
  8466. , m = document.getElementById("meta-info")
  8467. , v = document.getElementById("meta-description")
  8468. , y = document.getElementsByClassName("contact-info")[0]
  8469. , A = document.getElementById("contact-data")
  8470. , C = document.getElementById("addressTxt")
  8471. , I = document.getElementById("tag-toggles")
  8472. , E = document.getElementById("share-origin")
  8473. , _ = document.getElementById("share-link-wrapper")
  8474. , b = [m, g, p]
  8475. , w = !1
  8476. , T = !1
  8477. , x = {
  8478. populate: function(e) {
  8479. if (function(e, t) {
  8480. return e && l.valueFromHash("title", 1) && 2 !== l.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e,
  8481. (g_weixinObj.title = e).length > o.minTooltipCharacters && p.parentElement.setAttribute("data-original-title", e),
  8482. t && 1 !== c.specialEdition && c.brand && !c.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8483. document.getElementById("gui-name").classList.add("noCoBrand"),
  8484. document.getElementById("cobrandTitle").classList.add("hidden")),
  8485. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8486. !1)
  8487. }(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8488. if (function(e) {
  8489. e ? (w = !0,
  8490. v.innerHTML = e) : v.classList.add("hidden")
  8491. }(e.description),
  8492. function(e, t, i, n) {
  8493. if ((e || t || i) && c.brand && !l.valueFromHash("mls", !1)) {
  8494. w = !0;
  8495. var r = []
  8496. , o = s(r, "<br>");
  8497. if (e && o('<span id="contactName">' + e + "</span>"),
  8498. t) {
  8499. var a = n || t;
  8500. o(l.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>")
  8501. }
  8502. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8503. r[0] = "",
  8504. A.innerHTML = r.join("")
  8505. } else
  8506. y.classList.add("hidden")
  8507. }(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8508. function(e) {
  8509. if ("string" == typeof e)
  8510. try {
  8511. e = JSON.parse(e)
  8512. } catch (e) {
  8513. return u.warn("Unable to parse address data"),
  8514. C.parentElement.classList.add("hidden")
  8515. }
  8516. if (e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)) {
  8517. w = !0;
  8518. var t = []
  8519. , i = s(t, " ");
  8520. e.address_1 && i(e.address_1),
  8521. e.address_2 && i(e.address_2),
  8522. e.city && i(e.city, ", "),
  8523. e.state && i(e.state, ", "),
  8524. e.zip && i(e.zip, e.state ? " " : ", "),
  8525. t[0] = "",
  8526. C.innerText = t.join("")
  8527. } else
  8528. C.parentElement.classList.add("hidden")
  8529. }(e.address),
  8530. w) {
  8531. var t = document.createElement("br");
  8532. I.insertBefore(t, I.firstElementChild)
  8533. }
  8534. e.socialSharing && c.share.enabled && (T = i(e.url))
  8535. }
  8536. },
  8537. finishSetup: function(e) {
  8538. w = w || !!e,
  8539. document.getElementById("title-toggle").addEventListener("click", x.toggleTitle.bind(x)),
  8540. w && p.addEventListener("click", x.toggleMeta.bind(x, !1)),
  8541. [].slice.call(v.querySelectorAll("a")).forEach(function(e) {
  8542. e.addEventListener("click", x.emit.bind(x, a.LINK_CLICKED))
  8543. }),
  8544. [].slice.call(y.querySelectorAll("a")).forEach(function(e) {
  8545. e.addEventListener("click", x.emit.bind(x, a.CONTACT_LINK_CLICKED, {
  8546. contact_type: e.getAttribute("id")
  8547. }))
  8548. }),
  8549. w || (T ? p.classList.add("share-only") : p.classList.add("no-meta"))
  8550. },
  8551. toggleMeta: function(e, t) {
  8552. var i = document.getElementById("model-title");
  8553. t && t.preventDefault();
  8554. var n = m.classList.contains("expand");
  8555. e && !n || (n ? (b.forEach(function(e) {
  8556. e.classList.remove("expand")
  8557. }),
  8558. this.emit(a.CLOSE_INFO),
  8559. i.classList.remove("expand")) : (b.forEach(function(e) {
  8560. e.classList.add("expand")
  8561. }),
  8562. i.classList.add("expand"),
  8563. this.emit(a.OPEN_INFO)))
  8564. },
  8565. setupToggling: function() {
  8566. g.style.height = m.offsetHeight + "px",
  8567. m.addEventListener("transitionend", function() {
  8568. g.style.height = m.offsetHeight + "px"
  8569. })
  8570. },
  8571. toggleTitle: function(e) {
  8572. e && e.preventDefault(),
  8573. d.classList.contains("closed") ? (d.classList.add("open"),
  8574. f.classList.remove("icon-dpad-right"),
  8575. f.classList.add("icon-dpad-left"),
  8576. this.emit(a.SHOW_INFO),
  8577. setTimeout(function() {
  8578. d.classList.remove("closed"),
  8579. d.classList.remove("open")
  8580. }, o.removeAnimationClasses)) : (d.classList.add("closed"),
  8581. f.classList.remove("icon-dpad-left"),
  8582. f.classList.add("icon-dpad-right"),
  8583. this.emit(a.HIDE_INFO))
  8584. }
  8585. };
  8586. t.extendObject(x, h.prototype),
  8587. M.exports = x
  8588. }
  8589. ).call(this, "/js/gui/title/titleBar.js")
  8590. }
  8591. , {
  8592. "../../localization/localize": 108,
  8593. "../../settings": 166,
  8594. "../../util/browser": 182,
  8595. "../../util/common": 185,
  8596. "../../util/logger": 189,
  8597. "./TitleEvents": 80,
  8598. "./titleBarSettings": 83,
  8599. events: 202
  8600. }],
  8601. 83: [function(e, t, i) {
  8602. "use strict";
  8603. t.exports = Object.freeze({
  8604. minTooltipCharacters: 19,
  8605. removeAnimationClasses: 500
  8606. })
  8607. }
  8608. , {}],
  8609. 84: [function(e, t, i) {
  8610. "use strict";
  8611. function n() {
  8612. v.playTour(),
  8613. y && clearTimeout(y),
  8614. c(),
  8615. E.removeClass("fadeIn")
  8616. }
  8617. function r() {
  8618. A.classList.contains("playing") && (v.stopTour(),
  8619. E.addClass("fadeIn"),
  8620. setTimeout(function() {
  8621. E.removeClass("fadeIn")
  8622. }, h.tourInteraction.showPauseButton),
  8623. M || (clearTimeout(y),
  8624. y = setTimeout(s, h.tourInteraction.showModal)),
  8625. setTimeout(function() {
  8626. A.classList.remove("playing")
  8627. }, h.tourInteraction.allowNextClick))
  8628. }
  8629. function o() {
  8630. v.tourInProgress && (v.stopTour(),
  8631. v.endTourProgress(),
  8632. A.classList.remove("playing"))
  8633. }
  8634. function a() {
  8635. _.is(":visible") ? n() : r()
  8636. }
  8637. function s() {//去掉导览结束时的提示
  8638. /* if (!h.tourInteraction.disabled) {
  8639. T.removeClass("small landing " + d.FLOORPLAN + " " + d.OUTDOOR + " " + d.PANORAMA),
  8640. T.addClass("fadeIn tour " + p.deviceType);
  8641. var e, t = h.tourInteraction.smallModal ? m.SMALL : m.LARGE;
  8642. if (!h.tourInteraction.smallModal)
  8643. e = v.player.mode === d.PANORAMA && !v.player.currentPano.isAligned() || v.player.mode === d.DOLLHOUSE ? d.OUTDOOR : v.player.mode === d.FLOORPLAN ? d.FLOORPLAN : d.PANORAMA,
  8644. p.fill(x, g.TOUR_INTERACTION[e]),
  8645. T.addClass(e);
  8646. T.addClass(t)
  8647. } */
  8648. }
  8649. function l(e, t) {
  8650. if (t) {
  8651. var i = "keydown" === t.type
  8652. , n = t.which === u.SPACE || v.tourIsPlaying;
  8653. i && n || e || (M = !0),
  8654. v.atEndOfTour() && c(),
  8655. !v.tourIsPlaying && v.tourInProgress && (E.removeClass("fadeIn"),
  8656. c(),
  8657. t.which !== u.SPACE && o()),
  8658. i && n && a()
  8659. }
  8660. }
  8661. function c() {
  8662. T.removeClass("fadeIn")
  8663. }
  8664. var h = (e("../util/browser"),
  8665. e("../settings"))
  8666. , u = e("../enum/Keys")
  8667. , d = e("../enum/Viewmode")
  8668. , p = (e("./helpManager"),
  8669. e("./populateModal"))
  8670. , f = e("../enum/DirectorEvents")
  8671. , g = e("../enum/HelpModalType")
  8672. , m = e("../enum/HelpModalSize")
  8673. , v = null
  8674. , y = null
  8675. , A = document.getElementById("pause-overlay")
  8676. , C = document.getElementById("player")
  8677. , I = document.getElementById("gui")
  8678. , E = $("#pause-icon").eq(0)
  8679. , _ = $("#play").eq(0)
  8680. , b = $("#playHead").eq(0)
  8681. , w = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8682. , T = $("#interaction-modal").eq(0)
  8683. , x = $("#interaction-modal .interaction").toArray()
  8684. , S = ["touchstart", "mousedown", "pointerdown"]
  8685. , M = !1;
  8686. t.exports.init = function(e) {
  8687. v = e,
  8688. S.forEach(function(t) {
  8689. C.addEventListener(t, l.bind(this, !1), !0),
  8690. I.addEventListener(t, l.bind(this, !0), !0),
  8691. A.addEventListener(t, r, !0),
  8692. w.forEach(function(e) {
  8693. e.addEventListener(t, o, !0)
  8694. }),
  8695. $("#drawer img").on(t, o)
  8696. }),
  8697. document.addEventListener("keydown", l.bind(this, !1), !0),
  8698. v.on(f.TourStart, function() {
  8699. A.classList.add("playing")
  8700. })
  8701. }
  8702. ,
  8703. t.exports.play = n,
  8704. t.exports.pause = r,
  8705. t.exports.pauseWithoutCTA = o,
  8706. t.exports.togglePlay = a,
  8707. t.exports.stopTour = function() {
  8708. b.hasClass("playing") && (clearTimeout(y),
  8709. v.atEndOfTour() ? (A.classList.remove("playing"),
  8710. s()) : E.removeClass("fadeIn"))
  8711. }
  8712. ,
  8713. t.exports.dismissModal = c
  8714. }
  8715. , {
  8716. "../enum/DirectorEvents": 23,
  8717. "../enum/HelpModalSize": 27,
  8718. "../enum/HelpModalType": 28,
  8719. "../enum/Keys": 30,
  8720. "../enum/Viewmode": 51,
  8721. "../settings": 166,
  8722. "../util/browser": 182,
  8723. "./helpManager": 68,
  8724. "./populateModal": 75
  8725. }],
  8726. 85: [function(e, t, i) {
  8727. "use strict";
  8728. t.exports = Object.freeze({
  8729. OPENED: "vr.modal.opened",
  8730. LAUNCH: "vr.modal.launch",
  8731. CLOSED: "vr.modal.closed",
  8732. NEXT: "vr.modal.next",
  8733. PREV: "vr.modal.prev",
  8734. STORE: "vr.modal.store",
  8735. falseICECHOSEN: "vr.modal.device"
  8736. })
  8737. }
  8738. , {}],
  8739. 86: [function(e, t, i) {
  8740. "use strict";
  8741. var h = e("../../util/browser")
  8742. , u = e("../../enum/VRApps")
  8743. , n = e("../../enum/VRPlatforms")
  8744. , d = e("../../util/ajax")
  8745. , p = e("../../settings")
  8746. , r = {};
  8747. for (var o in r[u.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8748. r[u.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8749. r[u.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=",
  8750. u) {
  8751. var a = u[o];
  8752. r[a] += encodeURIComponent(document.referrer + "&display=" + a)
  8753. }
  8754. var s, f = {}, g = (-1 === (s = window.location.host).indexOf(".port.com") && -1 === s.indexOf("localhost") && (s = "my.port.com"),
  8755. "https://" + s);
  8756. t.exports.init = function(e, t, o) {
  8757. function a(e, t, i, n) {
  8758. function r() {
  8759. return "&utm_medium=" + (h.inIframe() ? "embed" : "direct") + ("&utm_source=" + s) + ("&utm_showcase_session_id=" + o)
  8760. }
  8761. return h.valueFromHash("vrcoll", !1) ? l + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(i) + "&ld=" + encodeURIComponent(n) + "&display=" + e + r() : c + "&m=" + t + "&display=" + e + r()
  8762. }
  8763. var s = h.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8764. , l = g + "/vr/dlist/?ret=" + s
  8765. , c = g + "/vr/show/?ret=" + s;
  8766. switch (e) {
  8767. case n.IOS:
  8768. !function(t, e, i, n) {
  8769. var r = a(t, e, i, n)
  8770. , o = {
  8771. responseType: "json",
  8772. data: {
  8773. branch_key: p.appConfig.branch_key,
  8774. data: {
  8775. m: e,
  8776. full_url: r,
  8777. $desktop_url: "",
  8778. $og_app_id: "331853976762864119",
  8779. $og_title: i,
  8780. $og_description: n,
  8781. $og_image_url: location.origin + "/api/v1/player/models/" + e + "/thumb",
  8782. $canonical_url: window.location.href
  8783. }
  8784. }
  8785. };
  8786. d.post("https://api.branch.io/v1/url", o).done(function(e) {
  8787. f[t] = e.url
  8788. }).fail(function(e) {
  8789. f[t] = e
  8790. }
  8791. .bind(this, r))
  8792. }(u.CardboardIOS, t.sid, t.name, t.summary);
  8793. break;
  8794. default:
  8795. !function(e, t, i) {
  8796. for (var n in u) {
  8797. var r = u[n]
  8798. , o = a(r, e, t, i);
  8799. f[r] = o
  8800. }
  8801. }(t.sid, t.name, t.summary)
  8802. }
  8803. }
  8804. ,
  8805. t.exports.launch = function(e) {
  8806. var t = f[e];
  8807. window.open(t, "_blank")
  8808. }
  8809. ,
  8810. t.exports.launchStore = function(e) {
  8811. var t = r[e];
  8812. window.open(t, "_blank")
  8813. }
  8814. }
  8815. , {
  8816. "../../enum/VRApps": 46,
  8817. "../../enum/VRPlatforms": 49,
  8818. "../../settings": 166,
  8819. "../../util/ajax": 181,
  8820. "../../util/browser": 182
  8821. }],
  8822. 87: [function(e, t, i) {
  8823. "use strict";
  8824. function c(e) {
  8825. var t;
  8826. switch (e) {
  8827. case y.IOS:
  8828. return 9 < (t = g.iosVersion()).major || 9 === t.major && 1 <= t.minor;
  8829. case y.Android:
  8830. return 4 < (t = g.androidVersion()).major || 4 === t.major && 4 < t.minor || 4 === t.major && 4 === t.minor && 4 <= t.patch
  8831. }
  8832. return !1
  8833. }
  8834. function h(e) {
  8835. switch (e) {
  8836. case y.Android:
  8837. x.filter(".cardboard").off().on("click", q.cardboardAndroid),
  8838. x.filter(".gearvr").off().on("click", q.gear),
  8839. n(k, U, "logo-button", "same-line");
  8840. break;
  8841. case y.UnsupportedAndroid:
  8842. n("", H, "", "");
  8843. break;
  8844. case y.IOS:
  8845. x.filter(".cardboard").off().on("click", q.cardboardIOS),
  8846. n(k, "", "logo-button", "");
  8847. break;
  8848. case y.Desktop:
  8849. x.filter(".cardboard").off().on("click", r.bind(this, null, N, B)),
  8850. x.filter(".gearvr").off().on("click", r.bind(this, U, F, null)),
  8851. n(k, U, "logo-button", "same-line"),
  8852. Q.cardboard()
  8853. }
  8854. }
  8855. function u(e) {
  8856. $(".p1, .p2, .p3").hide(),
  8857. l.insertAfter(T),
  8858. w.removeClass("front-page"),
  8859. w.removeClass("details-page"),
  8860. w.removeClass("lastPage"),
  8861. x.removeClass("logo-button"),
  8862. x.removeClass("same-line"),
  8863. T.removeClass("headsetOptions"),
  8864. S.attr("src", ""),
  8865. S.filter(".second").removeClass("gear"),
  8866. S.css("display", "inline-block"),
  8867. S.off(),
  8868. M.filter(".second").css("display", ""),
  8869. O.css("display", "none"),
  8870. $(".p" + (e + 1) + _).show(),
  8871. S.filter(".third").insertBefore(M.filter(".third"))
  8872. }
  8873. function n(e, t, i, n) {
  8874. w.addClass("front-page"),
  8875. S.filter(".first").attr("src", e),
  8876. S.filter(".second").attr("src", t),
  8877. x.filter(".first").addClass(i),
  8878. x.filter(".second").addClass(i),
  8879. x.addClass(n),
  8880. ".show-desktop" === _ && T.insertAfter(l)
  8881. }
  8882. function r(e, t, i) {
  8883. T.addClass("headsetOptions"),
  8884. x.off(),
  8885. S.filter(".second").attr("src", t),
  8886. O.css("display", "block"),
  8887. M.filter(".second").css("display", "none"),
  8888. O.on("click", function() {
  8889. u(b.Title),
  8890. h(y.Desktop)
  8891. }),
  8892. e && (X.emit(C.falseICECHOSEN, {
  8893. name: v.GearVR
  8894. }),
  8895. S.filter(".first").attr("src", e),
  8896. S.filter(".second").addClass("gear"),
  8897. S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)),
  8898. Q.gearvr()),
  8899. i && (X.emit(C.falseICECHOSEN, {
  8900. name: v.Cardboard
  8901. }),
  8902. S.filter(".third").attr("src", i),
  8903. S.filter(".third").show(),
  8904. S.filter(".third").insertAfter(S.filter(".second")),
  8905. S.filter(".third").addClass("link"),
  8906. S.filter(".second").addClass("link"),
  8907. S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)),
  8908. S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid)),
  8909. Q.cardboard())
  8910. }
  8911. function d(e, t) {
  8912. switch (t) {
  8913. case y.IOS:
  8914. j = W,
  8915. Y = G;
  8916. break;
  8917. case y.Desktop:
  8918. e === b.Cardboard ? (j = N,
  8919. Y = B,
  8920. S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)),
  8921. S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid))) : (j = F,
  8922. S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)),
  8923. Y = "");
  8924. break;
  8925. default:
  8926. Y = e === b.Cardboard ? (j = H,
  8927. G) : (j = V,
  8928. z)
  8929. }
  8930. }
  8931. function p(e, t, i) {
  8932. w.find(".inner").addClass("details-page"),
  8933. w.addClass("details-page"),
  8934. S.filter(".first").attr("src", e),
  8935. S.filter(".second").attr("src", t),
  8936. S.filter(".third").attr("src", i)
  8937. }
  8938. function f() {
  8939. var e = 1 < g.aspectRatio() && g.isMobile();
  8940. w.toggleClass("landscape", e).toggleClass("portrait", !e),
  8941. w.toggleClass("tiny", $("#player").height() <= o.narrowLandscapeHeight),
  8942. w.toggleClass("tinier", $("#player").height() <= o.reallyNarrowLandscapeHeight)
  8943. }
  8944. var g = e("../../util/browser")
  8945. , m = e("./vrLink")
  8946. , v = e("../../enum/VRApps")
  8947. , y = e("../../enum/VRPlatforms")
  8948. , A = e("../../enum/VRPages")
  8949. , C = e("./vrEvent")
  8950. , o = (e("../../settings"),
  8951. e("../../constants"))
  8952. , I = e("../../localization/localize")
  8953. , a = e("../../util/common")
  8954. , s = e("events").EventEmitter
  8955. , E = 0
  8956. , _ = null
  8957. , b = A.standard
  8958. , w = $(".vr-popup")
  8959. , l = w.find(".vr-popup-body")
  8960. , T = w.find(".vr-images")
  8961. , x = w.find(".img-container")
  8962. , S = w.find(".vr-sm-image")
  8963. , M = x.find(".vr-img-caption")
  8964. , R = $(".vr-buttons").find(".prev-button")
  8965. , P = $(".vr-buttons").find(".next-button")
  8966. , O = T.find(".front-close")
  8967. , L = $(".vr-page")
  8968. , D = w.find("img")
  8969. , N = "images/apple-store.png"
  8970. , F = "images/badge-oculus.png"
  8971. , B = "images/badge-cardboard.png"
  8972. , V = "images/logo-samsung.png"
  8973. , k = "images/headset-cardboard.png"
  8974. , U = "images/headset-gearvr.png"
  8975. , H = "images/ico-android-robot.png"
  8976. , z = "images/ico-gearvr.png"
  8977. , G = "images/ico-vr.png"
  8978. , W = "images/apple-logo-white.svg"
  8979. , j = null
  8980. , Y = null
  8981. , q = {}
  8982. , X = {
  8983. init: function(e, t) {
  8984. function i(e) {
  8985. X.emit(C.STORE, {
  8986. type: e
  8987. }),
  8988. m.launchStore(e)
  8989. }
  8990. function n(e) {
  8991. switch (e !== b.pageCount && (u(e),
  8992. L.text(e + 1 + " / " + b.pageCount)),
  8993. e) {
  8994. case b.Title:
  8995. R.css("display", "none"),
  8996. P.text(a[e]),
  8997. h(r);
  8998. break;
  8999. case b.Cardboard:
  9000. R.css("display", "block"),
  9001. P.text(a[e]),
  9002. x.filter(".cardboard").off(),
  9003. x.filter(".gearvr").off(),
  9004. d(e, r),
  9005. p(k, j, Y);
  9006. break;
  9007. case b.Gear:
  9008. P.text(a[e]),
  9009. d(e, r),
  9010. w.addClass("lastPage"),
  9011. p(U, j, Y);
  9012. break;
  9013. case b.pageCount:
  9014. w.removeClass("fadeIn"),
  9015. X.emit(C.CLOSED)
  9016. }
  9017. D.filter("[src='']").hide()
  9018. }
  9019. var r = g.detectAndroid() ? g.detectAndroidMobile() && c(y.Android) ? (w.addClass("supported"),
  9020. _ = ".show-supported",
  9021. y.Android) : (w.addClass("unsupported"),
  9022. _ = ".show-unsupported",
  9023. y.UnsupportedAndroid) : g.detectIPhone() || g.detectIPod() ? (w.addClass("ios"),
  9024. _ = ".show-ios",
  9025. b = A.ios,
  9026. y.IOS) : (w.addClass("desktop"),
  9027. _ = ".show-desktop",
  9028. y.Desktop);
  9029. function o(e) {
  9030. X.emit(C.LAUNCH, {
  9031. vr_platform: r,
  9032. vr_app: e
  9033. }),
  9034. m.launch(e)
  9035. }
  9036. m.init(r, e, t),
  9037. r !== y.Desktop && w.addClass("mobile"),
  9038. q.cardboardAndroid = o.bind(this, v.CardboardAndroid),
  9039. q.gear = o.bind(this, v.GearVR),
  9040. q.cardboardIOS = o.bind(this, v.CardboardIOS),
  9041. f(),
  9042. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9043. $(_).show();
  9044. var a = [I.VR_LEARN_MORE_CAPS, I.VR_NEXT_CAPS, I.VR_GOT_IT_CAPS]
  9045. , s = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9046. r === y.IOS && (a.splice(1, 1),
  9047. s.splice(1, 1)),
  9048. $("#vr").on("click", function(e) {
  9049. e.preventDefault(),
  9050. window.vrEnabled || (window.vrEnabled = !0,
  9051. this.classList.add("active"),
  9052. $("#gui div").not("#vrOff").addClass("vrHide"),
  9053. $("#vrOffImg").css({
  9054. display: "inline-block"
  9055. }))
  9056. }),
  9057. $("#vrOff").on("click", function() {
  9058. window.vrEnabled = !1,
  9059. $("#gui div").not("#vrOff").removeClass("vrHide"),
  9060. $("#vrOffImg").css({
  9061. display: "none"
  9062. }),
  9063. $("#player canvas").css({
  9064. width: "",
  9065. height: ""
  9066. }),
  9067. $("#vr").removeClass("active")
  9068. });
  9069. var l = "https://my.port.com/vr/show/?m=" + e.sid;
  9070. r === y.IOS ? $(".cardboardLink").on("click", i.bind(this, v.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, v.CardboardAndroid)),
  9071. $(".gearLink").on("click", i.bind(this, v.GearVR)),
  9072. $("span.modelLink").text(l),
  9073. R.on("click", function(e) {
  9074. X.emit(C.PREV),
  9075. n(--E)
  9076. }),
  9077. P.on("click", function(e) {
  9078. P.text(),
  9079. X.emit(C.NEXT, {
  9080. nextAction: s[E]
  9081. }),
  9082. n(++E)
  9083. }),
  9084. w.find(".close").on("click", X.dismiss)
  9085. },
  9086. dismiss: function() {
  9087. w.hasClass("fadeIn") && (w.removeClass("fadeIn"),
  9088. X.emit(C.CLOSED))
  9089. },
  9090. isDeviceSupported: c
  9091. };
  9092. a.extendObject(X, s.prototype),
  9093. $(window).resize(f);
  9094. var Z, K, Q = (Z = M.filter(".first").find(".cardboard"),
  9095. K = M.filter(".first").find(".gearvr"),
  9096. {
  9097. cardboard: function() {
  9098. K.addClass("hidden"),
  9099. Z.removeClass("hidden")
  9100. },
  9101. gearvr: function() {
  9102. Z.addClass("hidden"),
  9103. K.removeClass("hidden")
  9104. }
  9105. });
  9106. t.exports = X
  9107. }
  9108. , {
  9109. "../../constants": 8,
  9110. "../../enum/VRApps": 46,
  9111. "../../enum/VRPages": 48,
  9112. "../../enum/VRPlatforms": 49,
  9113. "../../localization/localize": 108,
  9114. "../../settings": 166,
  9115. "../../util/browser": 182,
  9116. "../../util/common": 185,
  9117. "./vrEvent": 85,
  9118. "./vrLink": 86,
  9119. events: 202
  9120. }],
  9121. 88: [function(e, t, i) {
  9122. "use strict";
  9123. t.exports = Object.freeze({
  9124. OPENED: "webvr.modal.opened",
  9125. SHOW_TERMS: "webvr.footer.show.terms"
  9126. })
  9127. }
  9128. , {}],
  9129. 89: [function(B, V, e) {
  9130. (function(e) {
  9131. "use strict";
  9132. function a() {
  9133. function t() {
  9134. p.isPresenting || (r.info("exiting webVR"),
  9135. c("webvr_exit_app"),
  9136. -1 === window.location.search.indexOf("&qs=1") ? window.location = window.location + "&qs=1" : window.location = window.location,
  9137. window.removeEventListener("vrdisplaypresentchange", t))
  9138. }
  9139. r.info("Headset mounted"),
  9140. u.suspend();
  9141. var e = document.createElement("canvas");
  9142. for (e.getContext("webgl"),
  9143. e.className = "webvr-canvas",
  9144. document.bgColor = "#000",
  9145. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9146. document.body.removeChild(document.body.firstChild);
  9147. document.body.appendChild(e),
  9148. c("webvr_enter_app"),
  9149. p.requestPresent([{
  9150. source: e,
  9151. predistorted: !0
  9152. }]).catch(function(e) {
  9153. r.error("Failed to present: " + e),
  9154. c("webvr_exit_calibrate"),
  9155. t()
  9156. }),
  9157. d.then(function() {
  9158. window.dispatchEvent(new Event("vrapp-start"))
  9159. }),
  9160. window.addEventListener("vrdisplaypresentchange", t)
  9161. }
  9162. function s() {
  9163. c("webvr_modal_close"),
  9164. _.find(".enter-button").off("click", a),
  9165. E.fadeOut(g.guiAnimationSpeed, function() {
  9166. _.toggleClass("hidden", !1),
  9167. b.toggleClass("hidden", !0),
  9168. f.exitFullscreen()
  9169. }),
  9170. I.fadeIn(g.guiAnimationSpeed)
  9171. }
  9172. function t() {
  9173. M.toggleClass("hidden", !0),
  9174. S.toggleClass("hidden", !1)
  9175. }
  9176. function l() {
  9177. _.toggleClass("hidden"),
  9178. b.toggleClass("hidden")
  9179. }
  9180. function c(e) {
  9181. var t = f.isLandscape() ? "landscape" : "portrait";
  9182. i.trackAlways("showcase_gui", {
  9183. gui_action: e,
  9184. orientation: t
  9185. })
  9186. }
  9187. function h() {
  9188. var e = f.isLandscape();
  9189. E.toggleClass("landscape", e).toggleClass("portrait", !e)
  9190. }
  9191. var u, d, p, f = B("../../util/browser"), g = B("../../settings"), m = (B("./../gui"),
  9192. B("../../enum/VRPlatforms")), v = B("../../enum/VRApps"), y = B("./../vr/vrLink"), A = B("./WebVrEvent"), i = B("../../analytics"), C = (B("../../constants"),
  9193. B("../../localization/localize")), n = B("../../util/common"), r = new (B("../../util/logger"))(e), o = B("events").EventEmitter, I = $("#gui"), E = $(".webvr-popup"), _ = $(".webvr-popup .page.p1"), b = $(".webvr-popup .page.p2"), w = E.find(".image"), T = $(".webvr-popup .detail.headset"), x = $(".webvr-popup .detail.phone"), S = $(".webvr-popup .tab-content.webvr"), M = $(".webvr-popup .tab-content.native"), R = "images/headset-cardboard.png", P = "https://madeby.google.com/vr/", O = "webvr_daydream_link", L = P, D = O, N = {
  9194. init: function(e, t, i, n) {
  9195. function r(e) {
  9196. e.preventDefault(),
  9197. o(e.currentTarget.id)
  9198. }
  9199. function o(i) {
  9200. F[i](),
  9201. Object.keys(F).map(function(e, t) {
  9202. $("#" + e).toggleClass("tabs-underlined", e === i)
  9203. })
  9204. }
  9205. p = i,
  9206. u = t,
  9207. y.init(m.Android, e, n),
  9208. h(),
  9209. new RegExp("daydream","i").test(p.displayName) ? (o("tabdaydream"),
  9210. w.filter(".device-headset-side").attr("src", "images/device-daydream-side.png"),
  9211. _.find(".title").text(C.localizeText("WEBVR_FOR_DAYDREAM"))) : (o("tabcardboard"),
  9212. w.filter(".device-headset-side").attr("src", R),
  9213. _.find(".title").text(C.localizeText("WEBVR_FOR_CARDBOARD"))),
  9214. $("#vr").on("click", function(e) {
  9215. e.preventDefault(),
  9216. c("click_webvr_button"),
  9217. E.is(":hidden") && (N.emit(A.OPENED),
  9218. I.fadeOut(g.guiAnimationSpeed),
  9219. E.fadeIn(g.guiAnimationSpeed),
  9220. function() {
  9221. if (!d) {
  9222. var n = "https://static.port.com/webvr/" + (f.valueFromHash("webvr") || g.appConfig.webvr_version) + "/js/main.js";
  9223. d = new Promise(function(e, t) {
  9224. var i = document.createElement("script");
  9225. i.type = "text/javascript",
  9226. i.src = n,
  9227. i.onload = e,
  9228. document.head.appendChild(i)
  9229. }
  9230. )
  9231. }
  9232. _.find(".enter-button").on("click", a)
  9233. }())
  9234. }),
  9235. $(".webvr-popup .close").on("click", function(e) {
  9236. e.preventDefault(),
  9237. _.hasClass("hidden") ? (c("webvr_help_close"),
  9238. l()) : s()
  9239. }),
  9240. $("#tabcardboard").on("click", r),
  9241. $("#tabdaydream").on("click", r),
  9242. $("#tabnative").on("click", r),
  9243. $(".webvr-popup .open-with-app").on("click", function(e) {
  9244. e.preventDefault(),
  9245. c("webvr_learn_more"),
  9246. o("tabnative"),
  9247. l()
  9248. }),
  9249. $(".webvr-popup .help").on("click", function(e) {
  9250. e.preventDefault(),
  9251. c(_.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9252. l()
  9253. }),
  9254. $(".webvr-popup .terms").on("click", function(e) {
  9255. e.preventDefault(),
  9256. c("webvr_click_terms"),
  9257. s(),
  9258. N.emit(A.SHOW_TERMS)
  9259. }),
  9260. T.on("click", function(e) {
  9261. e.preventDefault(),
  9262. c(D),
  9263. window.open(L, "_blank")
  9264. }),
  9265. x.on("click", function(e) {
  9266. e.preventDefault(),
  9267. c("webvr_phone_link"),
  9268. window.open("https://vr.google.com/daydream/phones/", "_blank")
  9269. }),
  9270. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9271. e.preventDefault(),
  9272. c("webvr_cardboard_link"),
  9273. y.launch(v.CardboardAndroid)
  9274. }),
  9275. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9276. e.preventDefault(),
  9277. c("webvr_oculus_link"),
  9278. y.launch(v.GearVR)
  9279. })
  9280. }
  9281. }, F = {
  9282. tabcardboard: function() {
  9283. w.filter(".device-headset").attr("src", R),
  9284. w.filter(".device-phone").attr("src", "images/ico-android-robot.png"),
  9285. L = "https://vr.google.com/cardboard/get-cardboard/",
  9286. D = "webvr_cardboard_link",
  9287. T.text(C.localizeText("VR_GOOGLE_CARDBOARD")),
  9288. x.text(C.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9289. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9290. t()
  9291. },
  9292. tabdaydream: function() {
  9293. w.filter(".device-headset").attr("src", "images/device-daydream.png"),
  9294. w.filter(".device-phone").attr("src", "images/device-pixel.png"),
  9295. L = P,
  9296. D = O,
  9297. T.text(C.localizeText("WEBVR_DAYDREAM_VIEW")),
  9298. x.text(C.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9299. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9300. t()
  9301. },
  9302. tabnative: function() {
  9303. w.filter(".badge-cardboard").attr("src", "images/badge-cardboard.png"),
  9304. w.filter(".badge-oculus").attr("src", "images/badge-oculus.png"),
  9305. M.toggleClass("hidden", !1),
  9306. S.toggleClass("hidden", !0)
  9307. }
  9308. };
  9309. n.extendObject(N, o.prototype),
  9310. $(window).resize(h),
  9311. V.exports = N
  9312. }
  9313. ).call(this, "/js/gui/webvr/webVRgui.js")
  9314. }
  9315. , {
  9316. "../../analytics": 4,
  9317. "../../constants": 8,
  9318. "../../enum/VRApps": 46,
  9319. "../../enum/VRPlatforms": 49,
  9320. "../../localization/localize": 108,
  9321. "../../settings": 166,
  9322. "../../util/browser": 182,
  9323. "../../util/common": 185,
  9324. "../../util/logger": 189,
  9325. "./../gui": 65,
  9326. "./../vr/vrLink": 86,
  9327. "./WebVrEvent": 88,
  9328. events: 202
  9329. }],
  9330. 90: [function(e, t, i) {
  9331. "use strict";
  9332. function n(e, t, i, n, r) {
  9333. this.floorId = n || 0 === n ? n : -1,
  9334. this.roomId = r || "",
  9335. this.labelId = e,
  9336. this.position = (new o.Vector3).copy(t),
  9337. this.text = i
  9338. }
  9339. var o = e("three")
  9340. , r = e("../util/browser");
  9341. n.prototype.build = function() {
  9342. var e = window.document.createElement("div");
  9343. r.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9344. var t = window.document.createElement("div");
  9345. t.setAttribute("class", "gui-floorplan-label-text");
  9346. var i = window.document.createTextNode(this.text);
  9347. t.appendChild(i),
  9348. e.appendChild(t),
  9349. window.document.body.appendChild(e),
  9350. this.labelGui = e,
  9351. this.textBlock = t,
  9352. $(this.labelGui).hide();
  9353. var n = window.getComputedStyle(this.labelGui);
  9354. this.initialTransform = n.transform || n.webkitTransform
  9355. }
  9356. ,
  9357. t.exports = n
  9358. }
  9359. , {
  9360. "../util/browser": 182,
  9361. three: 217
  9362. }],
  9363. 91: [function(e, t, i) {
  9364. "use strict";
  9365. function n() {
  9366. this.player = null,
  9367. this.modelManager = null,
  9368. this.container = null
  9369. }
  9370. var c, o, r = e("three"), a = (e("../util/common"),
  9371. e("../enum/PlayerEvents")), s = (e("../enum/DirectorEvents"),
  9372. e("../enum/ModelManagerEvents")), l = e("../settings"), h = e("../enum/Viewmode"), u = (e("../enum/WarpStyle"),
  9373. e("../util/transitions"),
  9374. e("../util/lerp"),
  9375. e("../util/browser"));
  9376. n.prototype.init = function(e, t, i) {
  9377. this.player = e,
  9378. this.modelManager = t,
  9379. this.container = i,
  9380. this.updateModel(),
  9381. this.bindEvents()
  9382. }
  9383. ,
  9384. n.prototype.bindEvents = function() {
  9385. this.modelManager.on(s.ActiveModelChanged, this.updateModel.bind(this)),
  9386. this.player.on(a.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9387. this.player.on(a.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9388. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  9389. this.player.on(a.StartOutside, this.handleStartOutside.bind(this))
  9390. }
  9391. ,
  9392. n.prototype.updateModel = function() {
  9393. this.model = this.modelManager.getActiveModel()
  9394. }
  9395. ,
  9396. n.prototype.handlePlayerViewChanged = function() {
  9397. this.updateLabelVisibility(),
  9398. this.updateLabelDisplay()
  9399. }
  9400. ,
  9401. n.prototype.getLabelsForFloor = function(t, i) {
  9402. return (i = i || []).length = 0,
  9403. this.model.labels.forEach(function(e) {
  9404. this.labelVisibleForFloor(e, t) && i.push(e)
  9405. }
  9406. .bind(this)),
  9407. i
  9408. }
  9409. ,
  9410. n.prototype.getLabelsForCurrentFloor = function(e) {
  9411. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9412. }
  9413. ,
  9414. n.prototype.labelVisibleForFloor = function(e, t) {
  9415. var i = u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.mobile || !u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.desktop;
  9416. if (!this.model.showingLabels || !e.labelGui || !i)
  9417. return !1;
  9418. var n = e.floorId === this.model.floors.size() - 1;
  9419. return this.model.allFloorsVisible ? n : e.floorId === t
  9420. }
  9421. ,
  9422. n.prototype.updateLabelVisibility = function(e) {
  9423. this.model.labels.forEach(function(e) {
  9424. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, l.labels.fadeInDelay, l.labels.fadeInDuration) : this.hideLabel(e, l.labels.fadeOutDelay, l.labels.fadeOutDuration)
  9425. }
  9426. .bind(this))
  9427. }
  9428. ,
  9429. n.prototype.showAllLabels = function(t, i) {
  9430. this.model.labels.forEach(function(e) {
  9431. this.showLabel(e, t, i)
  9432. }
  9433. .bind(this))
  9434. }
  9435. ,
  9436. n.prototype.hideAllLabels = function(t, i) {
  9437. this.model.labels.forEach(function(e) {
  9438. this.hideLabel(e, t, i)
  9439. }
  9440. .bind(this))
  9441. }
  9442. ,
  9443. n.prototype.showLabel = function(e, t, i) {
  9444. this.model.showingLabels && (e.visible || (e.visible = !0,
  9445. e.labelGui.style.display = "block",
  9446. e.labelGui.style.opacity = 0,
  9447. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9448. }
  9449. ,
  9450. n.prototype.hideLabel = function(e, t, i) {
  9451. e.visible && (e.visible = !1,
  9452. u.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9453. }
  9454. ,
  9455. n.prototype.supportedMode = function() {
  9456. return this.player.mode === h.FLOORPLAN
  9457. }
  9458. ,
  9459. n.prototype.updateLabelDisplay = (new r.Vector3,
  9460. new r.Vector3,
  9461. o = [],
  9462. function() {
  9463. var e = this.player.getLabelScaleFactor()
  9464. , t = 1.2 * (1 - e) + .6
  9465. , i = u.isMobile() ? l.labels.zoomTruncateThreshhold.mobile : l.labels.zoomTruncateThreshhold.desktop;
  9466. this.getLabelsForCurrentFloor(o);
  9467. for (var n = 0; n < o.length; n++) {
  9468. var r = o[n];
  9469. this.supportedMode() && r.labelGui && (this.updateProjectedGuiElement(r.labelGui, r.textBlock, r.position, t, t),
  9470. i <= e && r.text.length >= l.labels.minLengthForTruncate ? r.textBlock.innerText = r.text.substring(0, l.labels.truncateLength) + l.labels.truncateSuffix : r.textBlock.innerText = r.text)
  9471. }
  9472. }
  9473. ),
  9474. n.prototype.updateProjectedGuiElement = (c = new r.Vector3,
  9475. new r.Vector3,
  9476. function(e, t, i, n, r) {
  9477. t.style.fontSize = 100 * r + "%";
  9478. var o = .5 * $("#player").width()
  9479. , a = .5 * $("#player").height();
  9480. c.copy(i),
  9481. c.project(this.player.camera);
  9482. var s = c.x * o + o
  9483. , l = -c.y * a + a;
  9484. s -= e.offsetWidth / 2,
  9485. l -= e.offsetHeight / 2,
  9486. e.style.left = s + "px",
  9487. e.style.top = l + "px"
  9488. }
  9489. ),
  9490. n.prototype.handleStartInside = function(e) {
  9491. this.updateLabelVisibility()
  9492. }
  9493. ,
  9494. n.prototype.handleStartOutside = function() {
  9495. this.updateLabelVisibility()
  9496. }
  9497. ,
  9498. t.exports = n
  9499. }
  9500. , {
  9501. "../enum/DirectorEvents": 23,
  9502. "../enum/ModelManagerEvents": 33,
  9503. "../enum/PlayerEvents": 40,
  9504. "../enum/Viewmode": 51,
  9505. "../enum/WarpStyle": 52,
  9506. "../settings": 166,
  9507. "../util/browser": 182,
  9508. "../util/common": 185,
  9509. "../util/lerp": 188,
  9510. "../util/transitions": 195,
  9511. three: 217
  9512. }],
  9513. 92: [function(e, t, i) {
  9514. "use strict";
  9515. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9516. if (null == this)
  9517. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9518. if ("function" != typeof e)
  9519. throw new TypeError("predicate must be a function");
  9520. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9521. if (t = i[o],
  9522. e.call(r, t, o, i))
  9523. return o;
  9524. return -1
  9525. }
  9526. ),
  9527. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9528. value: function(e) {
  9529. if (null == this)
  9530. throw new TypeError('"this" is null or not defined');
  9531. var t = Object(this)
  9532. , i = t.length >>> 0;
  9533. if ("function" != typeof e)
  9534. throw new TypeError("predicate must be a function");
  9535. for (var n = arguments[1], r = 0; r < i; ) {
  9536. var o = t[r];
  9537. if (e.call(n, o, r, t))
  9538. return o;
  9539. r++
  9540. }
  9541. }
  9542. })
  9543. }
  9544. , {}],
  9545. 93: [function(e, t, i) {
  9546. "use strict";
  9547. var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, ee = ee || {};
  9548. function te() {
  9549. this.backgroundElement = document.createElement("div"),
  9550. r.extend(this.backgroundElement.style, {
  9551. backgroundColor: "rgba(0,0,0,0.8)",
  9552. top: 0,
  9553. left: 0,
  9554. display: "none",
  9555. zIndex: "1000",
  9556. opacity: 0,
  9557. WebkitTransition: "opacity 0.2s linear"
  9558. }),
  9559. n.makeFullscreen(this.backgroundElement),
  9560. this.backgroundElement.style.position = "fixed",
  9561. this.domElement = document.createElement("div"),
  9562. r.extend(this.domElement.style, {
  9563. position: "fixed",
  9564. display: "none",
  9565. zIndex: "1001",
  9566. opacity: 0,
  9567. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  9568. }),
  9569. document.body.appendChild(this.backgroundElement),
  9570. document.body.appendChild(this.domElement);
  9571. var e = this;
  9572. n.bind(this.backgroundElement, "click", function() {
  9573. e.hide()
  9574. })
  9575. }
  9576. function ie(e, t, i) {
  9577. Object.defineProperty(e, t, {
  9578. get: function() {
  9579. return "RGB" === this.__state.space || re(this, t, i),
  9580. this.__state[t]
  9581. },
  9582. set: function(e) {
  9583. "RGB" !== this.__state.space && (re(this, t, i),
  9584. this.__state.space = "RGB"),
  9585. this.__state[t] = e
  9586. }
  9587. })
  9588. }
  9589. function ne(e, t) {
  9590. Object.defineProperty(e, t, {
  9591. get: function() {
  9592. return "HSV" === this.__state.space || oe(this),
  9593. this.__state[t]
  9594. },
  9595. set: function(e) {
  9596. "HSV" !== this.__state.space && (oe(this),
  9597. this.__state.space = "HSV"),
  9598. this.__state[t] = e
  9599. }
  9600. })
  9601. }
  9602. function re(e, t, i) {
  9603. if ("HEX" === e.__state.space)
  9604. e.__state[t] = a.component_from_hex(e.__state.hex, i);
  9605. else {
  9606. if ("HSV" !== e.__state.space)
  9607. throw "Corrupted color state";
  9608. l.extend(e.__state, a.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  9609. }
  9610. }
  9611. function oe(e) {
  9612. var t = a.rgb_to_hsv(e.r, e.g, e.b);
  9613. l.extend(e.__state, {
  9614. s: t.s,
  9615. v: t.v
  9616. }),
  9617. l.isNaN(t.h) ? l.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = t.h
  9618. }
  9619. function ae() {
  9620. if (this.__state = o.apply(this, arguments),
  9621. !1 === this.__state)
  9622. throw "Failed to interpret color arguments";
  9623. this.__state.a = this.__state.a || 1
  9624. }
  9625. function se(e) {
  9626. return -1 < (e = e.toString()).indexOf(".") ? e.length - e.indexOf(".") - 1 : 0
  9627. }
  9628. function le(e, t) {
  9629. this.initialValue = e[t],
  9630. this.domElement = document.createElement("div"),
  9631. this.object = e,
  9632. this.property = t,
  9633. this.__onChange = void 0,
  9634. this.__onFinishChange = void 0
  9635. }
  9636. (t.exports = ee).gui = ee.gui || {},
  9637. ee.utils = ee.utils || {},
  9638. ee.controllers = ee.controllers || {},
  9639. ee.dom = ee.dom || {},
  9640. ee.color = ee.color || {},
  9641. ee.utils.css = {
  9642. load: function(e, t) {
  9643. var i = (t = t || document).createElement("link");
  9644. i.type = "text/css",
  9645. i.rel = "stylesheet",
  9646. i.href = e,
  9647. t.getElementsByTagName("head")[0].appendChild(i)
  9648. },
  9649. inject: function(e, t) {
  9650. t = t || document;
  9651. var i = document.createElement("style");
  9652. i.type = "text/css",
  9653. i.innerHTML = e,
  9654. t.getElementsByTagName("head")[0].appendChild(i)
  9655. }
  9656. },
  9657. ee.utils.common = (Q = Array.prototype.forEach,
  9658. J = Array.prototype.slice,
  9659. {
  9660. BREAK: {},
  9661. extend: function(i) {
  9662. return this.each(J.call(arguments, 1), function(e) {
  9663. for (var t in e)
  9664. this.isUndefined(e[t]) || (i[t] = e[t])
  9665. }, this),
  9666. i
  9667. },
  9668. defaults: function(i) {
  9669. return this.each(J.call(arguments, 1), function(e) {
  9670. for (var t in e)
  9671. this.isUndefined(i[t]) && (i[t] = e[t])
  9672. }, this),
  9673. i
  9674. },
  9675. compose: function() {
  9676. var i = J.call(arguments);
  9677. return function() {
  9678. for (var e = J.call(arguments), t = i.length - 1; 0 <= t; t--)
  9679. e = [i[t].apply(this, e)];
  9680. return e[0]
  9681. }
  9682. },
  9683. each: function(e, t, i) {
  9684. if (e)
  9685. if (Q && e.forEach && e.forEach === Q)
  9686. e.forEach(t, i);
  9687. else if (e.length === e.length + 0) {
  9688. for (var n = 0, r = e.length; n < r; n++)
  9689. if (n in e && t.call(i, e[n], n) === this.BREAK)
  9690. return
  9691. } else
  9692. for (var n in e)
  9693. if (t.call(i, e[n], n) === this.BREAK)
  9694. return
  9695. },
  9696. defer: function(e) {
  9697. setTimeout(e, 0)
  9698. },
  9699. toArray: function(e) {
  9700. return e.toArray ? e.toArray() : J.call(e)
  9701. },
  9702. isUndefined: function(e) {
  9703. return void 0 === e
  9704. },
  9705. isNull: function(e) {
  9706. return null === e
  9707. },
  9708. isNaN: function(e) {
  9709. return e != e
  9710. },
  9711. isArray: Array.isArray || function(e) {
  9712. return e.constructor === Array
  9713. }
  9714. ,
  9715. isObject: function(e) {
  9716. return e === Object(e)
  9717. },
  9718. isNumber: function(e) {
  9719. return e === e + 0
  9720. },
  9721. isString: function(e) {
  9722. return e === e + ""
  9723. },
  9724. isBoolean: function(e) {
  9725. return !1 === e || !0 === e
  9726. },
  9727. isFunction: function(e) {
  9728. return "[object Function]" === Object.prototype.toString.call(e)
  9729. }
  9730. }),
  9731. ee.controllers.Controller = (ee.utils.common.extend(le.prototype, {
  9732. onChange: function(e) {
  9733. return this.__onChange = e,
  9734. this
  9735. },
  9736. onFinishChange: function(e) {
  9737. return this.__onFinishChange = e,
  9738. this
  9739. },
  9740. setValue: function(e) {
  9741. return this.object[this.property] = e,
  9742. this.__onChange && this.__onChange.call(this, e),
  9743. this.updateDisplay(),
  9744. this
  9745. },
  9746. getValue: function() {
  9747. return this.object[this.property]
  9748. },
  9749. updateDisplay: function() {
  9750. return this
  9751. },
  9752. isModified: function() {
  9753. return this.initialValue !== this.getValue()
  9754. }
  9755. }),
  9756. le),
  9757. ee.dom.dom = function(c) {
  9758. function i(e) {
  9759. if ("0" === e || c.isUndefined(e))
  9760. return 0;
  9761. var t = e.match(n);
  9762. return c.isNull(t) ? 0 : parseFloat(t[1])
  9763. }
  9764. var h = {};
  9765. c.each({
  9766. HTMLEvents: ["change"],
  9767. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9768. KeyboardEvents: ["keydown"]
  9769. }, function(e, t) {
  9770. c.each(e, function(e) {
  9771. h[e] = t
  9772. })
  9773. });
  9774. var n = /(\d+(\.\d+)?)px/
  9775. , r = {
  9776. makeSelectable: function(e, t) {
  9777. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9778. return !1
  9779. }
  9780. : function() {}
  9781. ,
  9782. e.style.MozUserSelect = t ? "auto" : "none",
  9783. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9784. e.unselectable = t ? "on" : "off")
  9785. },
  9786. makeFullscreen: function(e, t, i) {
  9787. c.isUndefined(t) && (t = !0),
  9788. c.isUndefined(i) && (i = !0),
  9789. e.style.position = "absolute",
  9790. t && (e.style.left = 0,
  9791. e.style.right = 0),
  9792. i && (e.style.top = 0,
  9793. e.style.bottom = 0)
  9794. },
  9795. fakeEvent: function(e, t, i, n) {
  9796. i = i || {};
  9797. var r = h[t];
  9798. if (!r)
  9799. throw new Error("Event type " + t + " not supported.");
  9800. var o = document.createEvent(r);
  9801. switch (r) {
  9802. case "MouseEvents":
  9803. var a = i.x || i.clientX || 0
  9804. , s = i.y || i.clientY || 0;
  9805. o.initMouseEvent(t, i.bubbles || !1, i.cancelable || !0, window, i.clickCount || 1, 0, 0, a, s, !1, !1, !1, !1, 0, null);
  9806. break;
  9807. case "KeyboardEvents":
  9808. var l = o.initKeyboardEvent || o.initKeyEvent;
  9809. c.defaults(i, {
  9810. cancelable: !0,
  9811. ctrlKey: !1,
  9812. altKey: !1,
  9813. shiftKey: !1,
  9814. metaKey: !1,
  9815. keyCode: void 0,
  9816. charCode: void 0
  9817. }),
  9818. l(t, i.bubbles || !1, i.cancelable, window, i.ctrlKey, i.altKey, i.shiftKey, i.metaKey, i.keyCode, i.charCode);
  9819. break;
  9820. default:
  9821. o.initEvent(t, i.bubbles || !1, i.cancelable || !0)
  9822. }
  9823. c.defaults(o, n),
  9824. e.dispatchEvent(o)
  9825. },
  9826. bind: function(e, t, i, n) {
  9827. return n = n || !1,
  9828. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9829. r
  9830. },
  9831. unbind: function(e, t, i, n) {
  9832. return n = n || !1,
  9833. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9834. r
  9835. },
  9836. addClass: function(e, t) {
  9837. if (void 0 === e.className)
  9838. e.className = t;
  9839. else if (e.className !== t) {
  9840. var i = e.className.split(/ +/);
  9841. -1 == i.indexOf(t) && (i.push(t),
  9842. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9843. }
  9844. return r
  9845. },
  9846. removeClass: function(e, t) {
  9847. if (t)
  9848. if (void 0 === e.className)
  9849. ;
  9850. else if (e.className === t)
  9851. e.removeAttribute("class");
  9852. else {
  9853. var i = e.className.split(/ +/)
  9854. , n = i.indexOf(t);
  9855. -1 != n && (i.splice(n, 1),
  9856. e.className = i.join(" "))
  9857. }
  9858. else
  9859. e.className = void 0;
  9860. return r
  9861. },
  9862. hasClass: function(e, t) {
  9863. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9864. },
  9865. getWidth: function(e) {
  9866. var t = getComputedStyle(e);
  9867. return i(t["border-left-width"]) + i(t["border-right-width"]) + i(t["padding-left"]) + i(t["padding-right"]) + i(t.width)
  9868. },
  9869. getHeight: function(e) {
  9870. var t = getComputedStyle(e);
  9871. return i(t["border-top-width"]) + i(t["border-bottom-width"]) + i(t["padding-top"]) + i(t["padding-bottom"]) + i(t.height)
  9872. },
  9873. getOffset: function(e) {
  9874. var t = {
  9875. left: 0,
  9876. top: 0
  9877. };
  9878. if (e.offsetParent)
  9879. for (; t.left += e.offsetLeft,
  9880. t.top += e.offsetTop,
  9881. e = e.offsetParent; )
  9882. ;
  9883. return t
  9884. },
  9885. isActive: function(e) {
  9886. return e === document.activeElement && (e.type || e.href)
  9887. }
  9888. };
  9889. return r
  9890. }(ee.utils.common),
  9891. ee.controllers.OptionController = (q = ee.controllers.Controller,
  9892. X = ee.dom.dom,
  9893. Z = ee.utils.common,
  9894. (K = function(e, t, i) {
  9895. K.superclass.call(this, e, t);
  9896. var n = this;
  9897. if (this.__select = document.createElement("select"),
  9898. Z.isArray(i)) {
  9899. var r = {};
  9900. Z.each(i, function(e) {
  9901. r[e] = e
  9902. }),
  9903. i = r
  9904. }
  9905. Z.each(i, function(e, t) {
  9906. var i = document.createElement("option");
  9907. i.innerHTML = t,
  9908. i.setAttribute("value", e),
  9909. n.__select.appendChild(i)
  9910. }),
  9911. this.updateDisplay(),
  9912. X.bind(this.__select, "change", function() {
  9913. var e = this.options[this.selectedIndex].value;
  9914. n.setValue(e)
  9915. }),
  9916. this.domElement.appendChild(this.__select)
  9917. }
  9918. ).superclass = q,
  9919. Z.extend(K.prototype, q.prototype, {
  9920. setValue: function(e) {
  9921. var t = K.superclass.prototype.setValue.call(this, e);
  9922. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9923. t
  9924. },
  9925. updateDisplay: function() {
  9926. return this.__select.value = this.getValue(),
  9927. K.superclass.prototype.updateDisplay.call(this)
  9928. }
  9929. }),
  9930. K),
  9931. ee.controllers.NumberController = (W = ee.controllers.Controller,
  9932. j = ee.utils.common,
  9933. (Y = function(e, t, i) {
  9934. Y.superclass.call(this, e, t),
  9935. i = i || {},
  9936. this.__min = i.min,
  9937. this.__max = i.max,
  9938. this.__step = i.step,
  9939. j.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  9940. this.__precision = se(this.__impliedStep)
  9941. }
  9942. ).superclass = W,
  9943. j.extend(Y.prototype, W.prototype, {
  9944. setValue: function(e) {
  9945. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  9946. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  9947. Y.superclass.prototype.setValue.call(this, e)
  9948. },
  9949. min: function(e) {
  9950. return this.__min = e,
  9951. this
  9952. },
  9953. max: function(e) {
  9954. return this.__max = e,
  9955. this
  9956. },
  9957. step: function(e) {
  9958. return this.__step = e,
  9959. this.__impliedStep = e,
  9960. this.__precision = se(e),
  9961. this
  9962. }
  9963. }),
  9964. Y),
  9965. ee.controllers.NumberControllerBox = (U = ee.controllers.NumberController,
  9966. H = ee.dom.dom,
  9967. z = ee.utils.common,
  9968. (G = function(e, t, i) {
  9969. function n() {
  9970. var e = parseFloat(s.__input.value);
  9971. z.isNaN(e) || s.setValue(e)
  9972. }
  9973. function r(e) {
  9974. var t = a - e.clientY;
  9975. s.setValue(s.getValue() + t * s.__impliedStep),
  9976. a = e.clientY
  9977. }
  9978. function o() {
  9979. H.unbind(window, "mousemove", r),
  9980. H.unbind(window, "mouseup", o)
  9981. }
  9982. this.__truncationSuspended = !1,
  9983. G.superclass.call(this, e, t, i);
  9984. var a, s = this;
  9985. this.__input = document.createElement("input"),
  9986. this.__input.setAttribute("type", "text"),
  9987. H.bind(this.__input, "change", n),
  9988. H.bind(this.__input, "blur", function() {
  9989. n(),
  9990. s.__onFinishChange && s.__onFinishChange.call(s, s.getValue())
  9991. }),
  9992. H.bind(this.__input, "mousedown", function(e) {
  9993. H.bind(window, "mousemove", r),
  9994. H.bind(window, "mouseup", o),
  9995. a = e.clientY
  9996. }),
  9997. H.bind(this.__input, "keydown", function(e) {
  9998. 13 === e.keyCode && (s.__truncationSuspended = !0,
  9999. this.blur(),
  10000. s.__truncationSuspended = !1)
  10001. }),
  10002. this.updateDisplay(),
  10003. this.domElement.appendChild(this.__input)
  10004. }
  10005. ).superclass = U,
  10006. z.extend(G.prototype, U.prototype, {
  10007. updateDisplay: function() {
  10008. return this.__input.value = this.__truncationSuspended ? this.getValue() : function(e, t) {
  10009. var i = Math.pow(10, t);
  10010. return Math.round(e * i) / i
  10011. }(this.getValue(), this.__precision),
  10012. G.superclass.prototype.updateDisplay.call(this)
  10013. }
  10014. }),
  10015. G),
  10016. ee.controllers.NumberControllerSlider = (N = ee.controllers.NumberController,
  10017. F = ee.dom.dom,
  10018. B = ee.utils.css,
  10019. V = ee.utils.common,
  10020. (k = function(e, t, i, n, r) {
  10021. function o(e) {
  10022. e.preventDefault();
  10023. var t = F.getOffset(s.__background)
  10024. , i = F.getWidth(s.__background);
  10025. return s.setValue(function(e, t, i, n, r) {
  10026. return n + (e - t) / (i - t) * (r - n)
  10027. }(e.clientX, t.left, t.left + i, s.__min, s.__max)),
  10028. !1
  10029. }
  10030. function a() {
  10031. F.unbind(window, "mousemove", o),
  10032. F.unbind(window, "mouseup", a),
  10033. s.__onFinishChange && s.__onFinishChange.call(s, s.getValue())
  10034. }
  10035. k.superclass.call(this, e, t, {
  10036. min: i,
  10037. max: n,
  10038. step: r
  10039. });
  10040. var s = this;
  10041. this.__background = document.createElement("div"),
  10042. this.__foreground = document.createElement("div"),
  10043. F.bind(this.__background, "mousedown", function(e) {
  10044. F.bind(window, "mousemove", o),
  10045. F.bind(window, "mouseup", a),
  10046. o(e)
  10047. }),
  10048. F.addClass(this.__background, "slider"),
  10049. F.addClass(this.__foreground, "slider-fg"),
  10050. this.updateDisplay(),
  10051. this.__background.appendChild(this.__foreground),
  10052. this.domElement.appendChild(this.__background)
  10053. }
  10054. ).superclass = N,
  10055. k.useDefaultStyles = function() {
  10056. B.inject("/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}")
  10057. }
  10058. ,
  10059. V.extend(k.prototype, N.prototype, {
  10060. updateDisplay: function() {
  10061. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10062. return this.__foreground.style.width = 100 * e + "%",
  10063. k.superclass.prototype.updateDisplay.call(this)
  10064. }
  10065. }),
  10066. k),
  10067. ee.controllers.FunctionController = (P = ee.controllers.Controller,
  10068. O = ee.dom.dom,
  10069. L = ee.utils.common,
  10070. (D = function(e, t, i) {
  10071. D.superclass.call(this, e, t);
  10072. var n = this;
  10073. this.__button = document.createElement("div"),
  10074. this.__button.innerHTML = void 0 === i ? "Fire" : i,
  10075. O.bind(this.__button, "click", function(e) {
  10076. return e.preventDefault(),
  10077. n.fire(),
  10078. !1
  10079. }),
  10080. O.addClass(this.__button, "button"),
  10081. this.domElement.appendChild(this.__button)
  10082. }
  10083. ).superclass = P,
  10084. L.extend(D.prototype, P.prototype, {
  10085. fire: function() {
  10086. this.__onChange && this.__onChange.call(this),
  10087. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10088. this.getValue().call(this.object)
  10089. }
  10090. }),
  10091. D),
  10092. ee.controllers.BooleanController = (x = ee.controllers.Controller,
  10093. S = ee.dom.dom,
  10094. M = ee.utils.common,
  10095. (R = function(e, t) {
  10096. R.superclass.call(this, e, t);
  10097. var i = this;
  10098. this.__prev = this.getValue(),
  10099. this.__checkbox = document.createElement("input"),
  10100. this.__checkbox.setAttribute("type", "checkbox"),
  10101. S.bind(this.__checkbox, "change", function() {
  10102. i.setValue(!i.__prev)
  10103. }, !1),
  10104. this.domElement.appendChild(this.__checkbox),
  10105. this.updateDisplay()
  10106. }
  10107. ).superclass = x,
  10108. M.extend(R.prototype, x.prototype, {
  10109. setValue: function(e) {
  10110. var t = R.superclass.prototype.setValue.call(this, e);
  10111. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10112. this.__prev = this.getValue(),
  10113. t
  10114. },
  10115. updateDisplay: function() {
  10116. return !0 === this.getValue() ? (this.__checkbox.setAttribute("checked", "checked"),
  10117. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10118. R.superclass.prototype.updateDisplay.call(this)
  10119. }
  10120. }),
  10121. R),
  10122. ee.color.toString = (T = ee.utils.common,
  10123. function(e) {
  10124. if (1 == e.a || T.isUndefined(e.a)) {
  10125. for (var t = e.hex.toString(16); t.length < 6; )
  10126. t = "0" + t;
  10127. return "#" + t
  10128. }
  10129. return "rgba(" + Math.round(e.r) + "," + Math.round(e.g) + "," + Math.round(e.b) + "," + e.a + ")"
  10130. }
  10131. ),
  10132. ee.color.interpret = (I = ee.color.toString,
  10133. E = ee.utils.common,
  10134. w = [{
  10135. litmus: E.isString,
  10136. conversions: {
  10137. THREE_CHAR_HEX: {
  10138. read: function(e) {
  10139. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10140. return null !== t && {
  10141. space: "HEX",
  10142. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10143. }
  10144. },
  10145. write: I
  10146. },
  10147. SIX_CHAR_HEX: {
  10148. read: function(e) {
  10149. var t = e.match(/^#([A-F0-9]{6})$/i);
  10150. return null !== t && {
  10151. space: "HEX",
  10152. hex: parseInt("0x" + t[1].toString())
  10153. }
  10154. },
  10155. write: I
  10156. },
  10157. CSS_RGB: {
  10158. read: function(e) {
  10159. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10160. return null !== t && {
  10161. space: "RGB",
  10162. r: parseFloat(t[1]),
  10163. g: parseFloat(t[2]),
  10164. b: parseFloat(t[3])
  10165. }
  10166. },
  10167. write: I
  10168. },
  10169. CSS_RGBA: {
  10170. read: function(e) {
  10171. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10172. return null !== t && {
  10173. space: "RGB",
  10174. r: parseFloat(t[1]),
  10175. g: parseFloat(t[2]),
  10176. b: parseFloat(t[3]),
  10177. a: parseFloat(t[4])
  10178. }
  10179. },
  10180. write: I
  10181. }
  10182. }
  10183. }, {
  10184. litmus: E.isNumber,
  10185. conversions: {
  10186. HEX: {
  10187. read: function(e) {
  10188. return {
  10189. space: "HEX",
  10190. hex: e,
  10191. conversionName: "HEX"
  10192. }
  10193. },
  10194. write: function(e) {
  10195. return e.hex
  10196. }
  10197. }
  10198. }
  10199. }, {
  10200. litmus: E.isArray,
  10201. conversions: {
  10202. RGB_ARRAY: {
  10203. read: function(e) {
  10204. return 3 == e.length && {
  10205. space: "RGB",
  10206. r: e[0],
  10207. g: e[1],
  10208. b: e[2]
  10209. }
  10210. },
  10211. write: function(e) {
  10212. return [e.r, e.g, e.b]
  10213. }
  10214. },
  10215. RGBA_ARRAY: {
  10216. read: function(e) {
  10217. return 4 == e.length && {
  10218. space: "RGB",
  10219. r: e[0],
  10220. g: e[1],
  10221. b: e[2],
  10222. a: e[3]
  10223. }
  10224. },
  10225. write: function(e) {
  10226. return [e.r, e.g, e.b, e.a]
  10227. }
  10228. }
  10229. }
  10230. }, {
  10231. litmus: E.isObject,
  10232. conversions: {
  10233. RGBA_OBJ: {
  10234. read: function(e) {
  10235. return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b) && E.isNumber(e.a)) && {
  10236. space: "RGB",
  10237. r: e.r,
  10238. g: e.g,
  10239. b: e.b,
  10240. a: e.a
  10241. }
  10242. },
  10243. write: function(e) {
  10244. return {
  10245. r: e.r,
  10246. g: e.g,
  10247. b: e.b,
  10248. a: e.a
  10249. }
  10250. }
  10251. },
  10252. RGB_OBJ: {
  10253. read: function(e) {
  10254. return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b)) && {
  10255. space: "RGB",
  10256. r: e.r,
  10257. g: e.g,
  10258. b: e.b
  10259. }
  10260. },
  10261. write: function(e) {
  10262. return {
  10263. r: e.r,
  10264. g: e.g,
  10265. b: e.b
  10266. }
  10267. }
  10268. },
  10269. HSVA_OBJ: {
  10270. read: function(e) {
  10271. return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v) && E.isNumber(e.a)) && {
  10272. space: "HSV",
  10273. h: e.h,
  10274. s: e.s,
  10275. v: e.v,
  10276. a: e.a
  10277. }
  10278. },
  10279. write: function(e) {
  10280. return {
  10281. h: e.h,
  10282. s: e.s,
  10283. v: e.v,
  10284. a: e.a
  10285. }
  10286. }
  10287. },
  10288. HSV_OBJ: {
  10289. read: function(e) {
  10290. return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v)) && {
  10291. space: "HSV",
  10292. h: e.h,
  10293. s: e.s,
  10294. v: e.v
  10295. }
  10296. },
  10297. write: function(e) {
  10298. return {
  10299. h: e.h,
  10300. s: e.s,
  10301. v: e.v
  10302. }
  10303. }
  10304. }
  10305. }
  10306. }],
  10307. function() {
  10308. b = !1;
  10309. var i = 1 < arguments.length ? E.toArray(arguments) : arguments[0];
  10310. return E.each(w, function(e) {
  10311. if (e.litmus(i))
  10312. return E.each(e.conversions, function(e, t) {
  10313. if (_ = e.read(i),
  10314. !1 === b && !1 !== _)
  10315. return (b = _).conversionName = t,
  10316. _.conversion = e,
  10317. E.BREAK
  10318. }),
  10319. E.BREAK
  10320. }),
  10321. b
  10322. }
  10323. ),
  10324. ee.GUI = ee.gui.GUI = function(e, t, i, c, h, u, d, p, f, n, g, r, o, m, v) {
  10325. function y(e, t, i, n) {
  10326. if (void 0 === t[i])
  10327. throw new Error("Object " + t + ' has no property "' + i + '"');
  10328. var r;
  10329. if (n.color)
  10330. r = new g(t,i);
  10331. else {
  10332. var o = [t, i].concat(n.factoryArgs);
  10333. r = c.apply(e, o)
  10334. }
  10335. n.before instanceof h && (n.before = n.before.__li),
  10336. C(e, r),
  10337. m.addClass(r.domElement, "c");
  10338. var a = document.createElement("span");
  10339. m.addClass(a, "property-name"),
  10340. a.innerHTML = r.property;
  10341. var s = document.createElement("div");
  10342. s.appendChild(a),
  10343. s.appendChild(r.domElement);
  10344. var l = A(e, s, n.before);
  10345. return m.addClass(l, R.CLASS_CONTROLLER_ROW),
  10346. m.addClass(l, typeof r.getValue()),
  10347. function(t, i, n) {
  10348. if (n.__li = i,
  10349. n.__gui = t,
  10350. v.extend(n, {
  10351. options: function(e) {
  10352. return 1 < arguments.length ? (n.remove(),
  10353. y(t, n.object, n.property, {
  10354. before: n.__li.nextElementSibling,
  10355. factoryArgs: [v.toArray(arguments)]
  10356. })) : v.isArray(e) || v.isObject(e) ? (n.remove(),
  10357. y(t, n.object, n.property, {
  10358. before: n.__li.nextElementSibling,
  10359. factoryArgs: [e]
  10360. })) : void 0
  10361. },
  10362. name: function(e) {
  10363. return n.__li.firstElementChild.firstElementChild.innerHTML = e,
  10364. n
  10365. },
  10366. listen: function() {
  10367. return n.__gui.listen(n),
  10368. n
  10369. },
  10370. remove: function() {
  10371. return n.__gui.remove(n),
  10372. n
  10373. }
  10374. }),
  10375. n instanceof f) {
  10376. var r = new p(n.object,n.property,{
  10377. min: n.__min,
  10378. max: n.__max,
  10379. step: n.__step
  10380. });
  10381. v.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10382. var t = n[e]
  10383. , i = r[e];
  10384. n[e] = r[e] = function() {
  10385. var e = Array.prototype.slice.call(arguments);
  10386. return t.apply(n, e),
  10387. i.apply(r, e)
  10388. }
  10389. }),
  10390. m.addClass(i, "has-slider"),
  10391. n.domElement.insertBefore(r.domElement, n.domElement.firstElementChild)
  10392. } else if (n instanceof p) {
  10393. var e = function(e) {
  10394. return v.isNumber(n.__min) && v.isNumber(n.__max) ? (n.remove(),
  10395. y(t, n.object, n.property, {
  10396. before: n.__li.nextElementSibling,
  10397. factoryArgs: [n.__min, n.__max, n.__step]
  10398. })) : e
  10399. };
  10400. n.min = v.compose(e, n.min),
  10401. n.max = v.compose(e, n.max)
  10402. } else
  10403. n instanceof u ? (m.bind(i, "click", function() {
  10404. m.fakeEvent(n.__checkbox, "click")
  10405. }),
  10406. m.bind(n.__checkbox, "click", function(e) {
  10407. e.stopPropagation()
  10408. })) : n instanceof d ? (m.bind(i, "click", function() {
  10409. m.fakeEvent(n.__button, "click")
  10410. }),
  10411. m.bind(i, "mouseover", function() {
  10412. m.addClass(n.__button, "hover")
  10413. }),
  10414. m.bind(i, "mouseout", function() {
  10415. m.removeClass(n.__button, "hover")
  10416. })) : n instanceof g && (m.addClass(i, "color"),
  10417. n.updateDisplay = v.compose(function(e) {
  10418. return i.style.borderLeftColor = n.__color.toString(),
  10419. e
  10420. }, n.updateDisplay),
  10421. n.updateDisplay());
  10422. n.setValue = v.compose(function(e) {
  10423. return t.getRoot().__preset_select && n.isModified() && _(t.getRoot(), !0),
  10424. e
  10425. }, n.setValue)
  10426. }(e, l, r),
  10427. e.__controllers.push(r),
  10428. r
  10429. }
  10430. function A(e, t, i) {
  10431. var n = document.createElement("li");
  10432. return t && n.appendChild(t),
  10433. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10434. e.onResize(),
  10435. n
  10436. }
  10437. function C(e, t) {
  10438. var i = e.getRoot()
  10439. , n = i.__rememberedObjects.indexOf(t.object);
  10440. if (-1 != n) {
  10441. var r = i.__rememberedObjectIndecesToControllers[n];
  10442. if (void 0 === r && (r = {},
  10443. i.__rememberedObjectIndecesToControllers[n] = r),
  10444. r[t.property] = t,
  10445. i.load && i.load.remembered) {
  10446. var o, a = i.load.remembered;
  10447. if (a[e.preset])
  10448. o = a[e.preset];
  10449. else {
  10450. if (!a[T])
  10451. return;
  10452. o = a[T]
  10453. }
  10454. if (o[n] && void 0 !== o[n][t.property]) {
  10455. var s = o[n][t.property];
  10456. t.initialValue = s,
  10457. t.setValue(s)
  10458. }
  10459. }
  10460. }
  10461. }
  10462. function I(e, t) {
  10463. return document.location.href + "." + t
  10464. }
  10465. function l(e, t) {
  10466. e.domElement.style.width = t + "px",
  10467. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10468. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10469. }
  10470. function a(r, o) {
  10471. var a = {};
  10472. return v.each(r.__rememberedObjects, function(e, t) {
  10473. var i = {}
  10474. , n = r.__rememberedObjectIndecesToControllers[t];
  10475. v.each(n, function(e, t) {
  10476. i[t] = o ? e.initialValue : e.getValue()
  10477. }),
  10478. a[t] = i
  10479. }),
  10480. a
  10481. }
  10482. function E(e, t, i) {
  10483. var n = document.createElement("option");
  10484. n.innerHTML = t,
  10485. n.value = t,
  10486. e.__preset_select.appendChild(n),
  10487. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10488. }
  10489. function _(e, t) {
  10490. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10491. i.innerHTML = t ? i.value + "*" : i.value
  10492. }
  10493. e.inject(".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n");
  10494. var b, w, T = "Default", x = function() {
  10495. try {
  10496. return "localStorage"in window && null !== window.localStorage
  10497. } catch (e) {
  10498. return !1
  10499. }
  10500. }(), S = !0, s = !1, M = [], R = function(t) {
  10501. var i = this;
  10502. this.domElement = document.createElement("div"),
  10503. this.__ul = document.createElement("ul"),
  10504. this.domElement.appendChild(this.__ul),
  10505. m.addClass(this.domElement, "dg"),
  10506. this.__folders = {},
  10507. this.__controllers = [],
  10508. this.__rememberedObjects = [],
  10509. this.__rememberedObjectIndecesToControllers = [],
  10510. this.__listening = [],
  10511. t = t || {},
  10512. t = v.defaults(t, {
  10513. autoPlace: !0,
  10514. width: R.DEFAULT_WIDTH
  10515. }),
  10516. t = v.defaults(t, {
  10517. resizable: t.autoPlace,
  10518. hideable: t.autoPlace
  10519. }),
  10520. v.isUndefined(t.load) ? t.load = {
  10521. preset: T
  10522. } : t.preset && (t.load.preset = t.preset),
  10523. v.isUndefined(t.parent) && t.hideable && M.push(this),
  10524. t.resizable = v.isUndefined(t.parent) && t.resizable,
  10525. t.autoPlace && v.isUndefined(t.scrollable) && (t.scrollable = !0);
  10526. var n, e, r = x && "true" === localStorage.getItem(I(0, "isLocal"));
  10527. if (Object.defineProperties(this, {
  10528. parent: {
  10529. get: function() {
  10530. return t.parent
  10531. }
  10532. },
  10533. scrollable: {
  10534. get: function() {
  10535. return t.scrollable
  10536. }
  10537. },
  10538. autoPlace: {
  10539. get: function() {
  10540. return t.autoPlace
  10541. }
  10542. },
  10543. preset: {
  10544. get: function() {
  10545. return i.parent ? i.getRoot().preset : t.load.preset
  10546. },
  10547. set: function(e) {
  10548. i.parent ? i.getRoot().preset = e : t.load.preset = e,
  10549. function(e) {
  10550. for (var t = 0; t < e.__preset_select.length; t++)
  10551. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10552. }(this),
  10553. i.revert()
  10554. }
  10555. },
  10556. width: {
  10557. get: function() {
  10558. return t.width
  10559. },
  10560. set: function(e) {
  10561. t.width = e,
  10562. l(i, e)
  10563. }
  10564. },
  10565. name: {
  10566. get: function() {
  10567. return t.name
  10568. },
  10569. set: function(e) {
  10570. t.name = e,
  10571. a && (a.innerHTML = t.name)
  10572. }
  10573. },
  10574. closed: {
  10575. get: function() {
  10576. return t.closed
  10577. },
  10578. set: function(e) {
  10579. t.closed = e,
  10580. t.closed ? m.addClass(i.__ul, R.CLASS_CLOSED) : m.removeClass(i.__ul, R.CLASS_CLOSED),
  10581. this.onResize(),
  10582. i.__closeButton && (i.__closeButton.innerHTML = e ? R.TEXT_OPEN : R.TEXT_CLOSED)
  10583. }
  10584. },
  10585. load: {
  10586. get: function() {
  10587. return t.load
  10588. }
  10589. },
  10590. useLocalStorage: {
  10591. get: function() {
  10592. return r
  10593. },
  10594. set: function(e) {
  10595. x && ((r = e) ? m.bind(window, "unload", n) : m.unbind(window, "unload", n),
  10596. localStorage.setItem(I(0, "isLocal"), e))
  10597. }
  10598. }
  10599. }),
  10600. v.isUndefined(t.parent)) {
  10601. if (t.closed = !1,
  10602. m.addClass(this.domElement, R.CLASS_MAIN),
  10603. m.makeSelectable(this.domElement, !1),
  10604. x && r) {
  10605. i.useLocalStorage = !0;
  10606. var o = localStorage.getItem(I(0, "gui"));
  10607. o && (t.load = JSON.parse(o))
  10608. }
  10609. this.__closeButton = document.createElement("div"),
  10610. this.__closeButton.innerHTML = R.TEXT_CLOSED,
  10611. m.addClass(this.__closeButton, R.CLASS_CLOSE_BUTTON),
  10612. this.domElement.appendChild(this.__closeButton),
  10613. m.bind(this.__closeButton, "click", function() {
  10614. i.closed = !i.closed
  10615. })
  10616. } else {
  10617. void 0 === t.closed && (t.closed = !0);
  10618. var a = document.createTextNode(t.name);
  10619. m.addClass(a, "controller-name");
  10620. var s = A(i, a);
  10621. m.addClass(this.__ul, R.CLASS_CLOSED),
  10622. m.addClass(s, "title"),
  10623. m.bind(s, "click", function(e) {
  10624. return e.preventDefault(),
  10625. i.closed = !i.closed,
  10626. !1
  10627. }),
  10628. t.closed || (this.closed = !1)
  10629. }
  10630. t.autoPlace && (v.isUndefined(t.parent) && (S && (w = document.createElement("div"),
  10631. m.addClass(w, "dg"),
  10632. m.addClass(w, R.CLASS_AUTO_PLACE_CONTAINER),
  10633. document.body.appendChild(w),
  10634. S = !1),
  10635. w.appendChild(this.domElement),
  10636. m.addClass(this.domElement, R.CLASS_AUTO_PLACE)),
  10637. this.parent || l(i, t.width)),
  10638. m.bind(window, "resize", function() {
  10639. i.onResize()
  10640. }),
  10641. m.bind(this.__ul, "webkitTransitionEnd", function() {
  10642. i.onResize()
  10643. }),
  10644. m.bind(this.__ul, "transitionend", function() {
  10645. i.onResize()
  10646. }),
  10647. m.bind(this.__ul, "oTransitionEnd", function() {
  10648. i.onResize()
  10649. }),
  10650. this.onResize(),
  10651. t.resizable && function(t) {
  10652. function e(e) {
  10653. return e.preventDefault(),
  10654. r = e.clientX,
  10655. m.addClass(t.__closeButton, R.CLASS_DRAG),
  10656. m.bind(window, "mousemove", i),
  10657. m.bind(window, "mouseup", n),
  10658. !1
  10659. }
  10660. function i(e) {
  10661. return e.preventDefault(),
  10662. t.width += r - e.clientX,
  10663. t.onResize(),
  10664. r = e.clientX,
  10665. !1
  10666. }
  10667. function n() {
  10668. m.removeClass(t.__closeButton, R.CLASS_DRAG),
  10669. m.unbind(window, "mousemove", i),
  10670. m.unbind(window, "mouseup", n)
  10671. }
  10672. var r;
  10673. t.__resize_handle = document.createElement("div"),
  10674. v.extend(t.__resize_handle.style, {
  10675. width: "6px",
  10676. marginLeft: "-3px",
  10677. height: "200px",
  10678. cursor: "ew-resize",
  10679. position: "absolute"
  10680. }),
  10681. m.bind(t.__resize_handle, "mousedown", e),
  10682. m.bind(t.__closeButton, "mousedown", e),
  10683. t.domElement.insertBefore(t.__resize_handle, t.domElement.firstElementChild)
  10684. }(this),
  10685. n = function() {
  10686. x && "true" === localStorage.getItem(I(0, "isLocal")) && localStorage.setItem(I(0, "gui"), JSON.stringify(i.getSaveObject()))
  10687. }
  10688. ,
  10689. this.saveToLocalStorageIfPossible = n,
  10690. i.getRoot(),
  10691. t.parent || ((e = i.getRoot()).width += 1,
  10692. v.defer(function() {
  10693. e.width -= 1
  10694. }))
  10695. };
  10696. return R.toggleHide = function() {
  10697. s = !s,
  10698. v.each(M, function(e) {
  10699. e.domElement.style.zIndex = s ? -999 : 999,
  10700. e.domElement.style.opacity = s ? 0 : 1
  10701. })
  10702. }
  10703. ,
  10704. R.CLASS_AUTO_PLACE = "a",
  10705. R.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10706. R.CLASS_MAIN = "main",
  10707. R.CLASS_CONTROLLER_ROW = "cr",
  10708. R.CLASS_TOO_TALL = "taller-than-window",
  10709. R.CLASS_CLOSED = "closed",
  10710. R.CLASS_CLOSE_BUTTON = "close-button",
  10711. R.CLASS_DRAG = "drag",
  10712. R.DEFAULT_WIDTH = 245,
  10713. R.TEXT_CLOSED = "Close Controls",
  10714. R.TEXT_OPEN = "Open Controls",
  10715. m.bind(window, "keydown", function(e) {
  10716. "text" === document.activeElement.type || 72 !== e.which && 72 != e.keyCode || R.toggleHide()
  10717. }, !1),
  10718. v.extend(R.prototype, {
  10719. add: function(e, t) {
  10720. return y(this, e, t, {
  10721. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10722. })
  10723. },
  10724. addColor: function(e, t) {
  10725. return y(this, e, t, {
  10726. color: !0
  10727. })
  10728. },
  10729. remove: function(e) {
  10730. this.__ul.removeChild(e.__li),
  10731. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10732. var t = this;
  10733. v.defer(function() {
  10734. t.onResize()
  10735. })
  10736. },
  10737. destroy: function() {
  10738. this.autoPlace && w.removeChild(this.domElement)
  10739. },
  10740. addFolder: function(e) {
  10741. if (void 0 !== this.__folders[e])
  10742. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10743. var t = {
  10744. name: e,
  10745. parent: this
  10746. };
  10747. t.autoPlace = this.autoPlace,
  10748. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10749. t.load = this.load.folders[e]);
  10750. var i = new R(t);
  10751. this.__folders[e] = i;
  10752. var n = A(this, i.domElement);
  10753. return m.addClass(n, "folder"),
  10754. i
  10755. },
  10756. open: function() {
  10757. this.closed = !1
  10758. },
  10759. close: function() {
  10760. this.closed = !0
  10761. },
  10762. onResize: function() {
  10763. var t = this.getRoot();
  10764. if (t.scrollable) {
  10765. var e = m.getOffset(t.__ul).top
  10766. , i = 0;
  10767. v.each(t.__ul.childNodes, function(e) {
  10768. t.autoPlace && e === t.__save_row || (i += m.getHeight(e))
  10769. }),
  10770. $("#player").height() - e - 20 < i ? (m.addClass(t.domElement, R.CLASS_TOO_TALL),
  10771. t.__ul.style.height = $("#player").height() - e - 20 + "px") : (m.removeClass(t.domElement, R.CLASS_TOO_TALL),
  10772. t.__ul.style.height = "auto")
  10773. }
  10774. t.__resize_handle && v.defer(function() {
  10775. t.__resize_handle.style.height = t.__ul.offsetHeight + "px"
  10776. }),
  10777. t.__closeButton && (t.__closeButton.style.width = t.width + "px")
  10778. },
  10779. remember: function() {
  10780. if (v.isUndefined(b) && ((b = new o).domElement.innerHTML = '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>'),
  10781. this.parent)
  10782. throw new Error("You can only call remember on a top level GUI.");
  10783. var t = this;
  10784. v.each(Array.prototype.slice.call(arguments), function(e) {
  10785. 0 == t.__rememberedObjects.length && function(i) {
  10786. var e = i.__save_row = document.createElement("li");
  10787. m.addClass(i.domElement, "has-save"),
  10788. i.__ul.insertBefore(e, i.__ul.firstChild),
  10789. m.addClass(e, "save-row");
  10790. var t = document.createElement("span");
  10791. t.innerHTML = "&nbsp;",
  10792. m.addClass(t, "button gears");
  10793. var n = document.createElement("span");
  10794. n.innerHTML = "Save",
  10795. m.addClass(n, "button"),
  10796. m.addClass(n, "save");
  10797. var r = document.createElement("span");
  10798. r.innerHTML = "New",
  10799. m.addClass(r, "button"),
  10800. m.addClass(r, "save-as");
  10801. var o = document.createElement("span");
  10802. o.innerHTML = "Revert",
  10803. m.addClass(o, "button"),
  10804. m.addClass(o, "revert");
  10805. var a = i.__preset_select = document.createElement("select");
  10806. if (i.load && i.load.remembered ? v.each(i.load.remembered, function(e, t) {
  10807. E(i, t, t == i.preset)
  10808. }) : E(i, T, !1),
  10809. m.bind(a, "change", function() {
  10810. for (var e = 0; e < i.__preset_select.length; e++)
  10811. i.__preset_select[e].innerHTML = i.__preset_select[e].value;
  10812. i.preset = this.value
  10813. }),
  10814. e.appendChild(a),
  10815. e.appendChild(t),
  10816. e.appendChild(n),
  10817. e.appendChild(r),
  10818. e.appendChild(o),
  10819. x) {
  10820. var s = document.getElementById("dg-save-locally")
  10821. , l = document.getElementById("dg-local-explain");
  10822. s.style.display = "block";
  10823. var c = document.getElementById("dg-local-storage");
  10824. "true" === localStorage.getItem(I(0, "isLocal")) && c.setAttribute("checked", "checked");
  10825. var h = function() {
  10826. l.style.display = i.useLocalStorage ? "block" : "none"
  10827. };
  10828. h(),
  10829. m.bind(c, "change", function() {
  10830. i.useLocalStorage = !i.useLocalStorage,
  10831. h()
  10832. })
  10833. }
  10834. var u = document.getElementById("dg-new-constructor");
  10835. m.bind(u, "keydown", function(e) {
  10836. !e.metaKey || 67 !== e.which && 67 != e.keyCode || b.hide()
  10837. }),
  10838. m.bind(t, "click", function() {
  10839. u.innerHTML = JSON.stringify(i.getSaveObject(), void 0, 2),
  10840. b.show(),
  10841. u.focus(),
  10842. u.select()
  10843. }),
  10844. m.bind(n, "click", function() {
  10845. i.save()
  10846. }),
  10847. m.bind(r, "click", function() {
  10848. var e = prompt("Enter a new preset name.");
  10849. e && i.saveAs(e)
  10850. }),
  10851. m.bind(o, "click", function() {
  10852. i.revert()
  10853. })
  10854. }(t),
  10855. -1 == t.__rememberedObjects.indexOf(e) && t.__rememberedObjects.push(e)
  10856. }),
  10857. this.autoPlace && l(this, this.width)
  10858. },
  10859. getRoot: function() {
  10860. for (var e = this; e.parent; )
  10861. e = e.parent;
  10862. return e
  10863. },
  10864. getSaveObject: function() {
  10865. var i = this.load;
  10866. return i.closed = this.closed,
  10867. 0 < this.__rememberedObjects.length && (i.preset = this.preset,
  10868. i.remembered || (i.remembered = {}),
  10869. i.remembered[this.preset] = a(this)),
  10870. i.folders = {},
  10871. v.each(this.__folders, function(e, t) {
  10872. i.folders[t] = e.getSaveObject()
  10873. }),
  10874. i
  10875. },
  10876. save: function() {
  10877. this.load.remembered || (this.load.remembered = {}),
  10878. this.load.remembered[this.preset] = a(this),
  10879. _(this, !1),
  10880. this.saveToLocalStorageIfPossible()
  10881. },
  10882. saveAs: function(e) {
  10883. this.load.remembered || (this.load.remembered = {},
  10884. this.load.remembered[T] = a(this, !0)),
  10885. this.load.remembered[e] = a(this),
  10886. this.preset = e,
  10887. E(this, e, !0),
  10888. this.saveToLocalStorageIfPossible()
  10889. },
  10890. revert: function(t) {
  10891. v.each(this.__controllers, function(e) {
  10892. this.getRoot().load.remembered ? C(t || this.getRoot(), e) : e.setValue(e.initialValue)
  10893. }, this),
  10894. v.each(this.__folders, function(e) {
  10895. e.revert(e)
  10896. }),
  10897. t || _(this.getRoot(), !1)
  10898. },
  10899. listen: function(e) {
  10900. var t = 0 == this.__listening.length;
  10901. this.__listening.push(e),
  10902. t && function e(t) {
  10903. 0 != t.length && r(function() {
  10904. e(t)
  10905. }),
  10906. v.each(t, function(e) {
  10907. e.updateDisplay()
  10908. })
  10909. }(this.__listening)
  10910. }
  10911. }),
  10912. R
  10913. }(ee.utils.css, 0, 0, ee.controllers.factory = (h = ee.controllers.OptionController,
  10914. u = ee.controllers.NumberControllerBox,
  10915. d = ee.controllers.NumberControllerSlider,
  10916. p = ee.controllers.StringController = (v = ee.controllers.Controller,
  10917. y = ee.dom.dom,
  10918. A = ee.utils.common,
  10919. (C = function(e, t) {
  10920. function i() {
  10921. n.setValue(n.__input.value)
  10922. }
  10923. C.superclass.call(this, e, t);
  10924. var n = this;
  10925. this.__input = document.createElement("input"),
  10926. this.__input.setAttribute("type", "text"),
  10927. y.bind(this.__input, "keyup", i),
  10928. y.bind(this.__input, "change", i),
  10929. y.bind(this.__input, "blur", function() {
  10930. n.__onFinishChange && n.__onFinishChange.call(n, n.getValue())
  10931. }),
  10932. y.bind(this.__input, "keydown", function(e) {
  10933. 13 === e.keyCode && this.blur()
  10934. }),
  10935. this.updateDisplay(),
  10936. this.domElement.appendChild(this.__input)
  10937. }
  10938. ).superclass = v,
  10939. A.extend(C.prototype, v.prototype, {
  10940. updateDisplay: function() {
  10941. return y.isActive(this.__input) || (this.__input.value = this.getValue()),
  10942. C.superclass.prototype.updateDisplay.call(this)
  10943. }
  10944. }),
  10945. C),
  10946. f = ee.controllers.FunctionController,
  10947. g = ee.controllers.BooleanController,
  10948. m = ee.utils.common,
  10949. function(e, t) {
  10950. var i = e[t];
  10951. return m.isArray(arguments[2]) || m.isObject(arguments[2]) ? new h(e,t,arguments[2]) : m.isNumber(i) ? m.isNumber(arguments[2]) && m.isNumber(arguments[3]) ? new d(e,t,arguments[2],arguments[3]) : new u(e,t,{
  10952. min: arguments[2],
  10953. max: arguments[3]
  10954. }) : m.isString(i) ? new p(e,t) : m.isFunction(i) ? new f(e,t,"") : m.isBoolean(i) ? new g(e,t) : void 0
  10955. }
  10956. ), ee.controllers.Controller, ee.controllers.BooleanController, ee.controllers.FunctionController, ee.controllers.NumberControllerBox, ee.controllers.NumberControllerSlider, ee.controllers.OptionController, ee.controllers.ColorController = function(e, h, u, d, p) {
  10957. function f(t, i, n, r) {
  10958. t.style.background = "",
  10959. p.each(o, function(e) {
  10960. t.style.cssText += "background: " + e + "linear-gradient(" + i + ", " + n + " 0%, " + r + " 100%); "
  10961. })
  10962. }
  10963. var g = function(e, t) {
  10964. function i(e) {
  10965. a(e),
  10966. h.bind(window, "mousemove", a),
  10967. h.bind(window, "mouseup", n)
  10968. }
  10969. function n() {
  10970. h.unbind(window, "mousemove", a),
  10971. h.unbind(window, "mouseup", n)
  10972. }
  10973. function r() {
  10974. var e = d(this.value);
  10975. !1 !== e ? (l.__color.__state = e,
  10976. l.setValue(l.__color.toOriginal())) : this.value = l.__color.toString()
  10977. }
  10978. function o() {
  10979. h.unbind(window, "mousemove", s),
  10980. h.unbind(window, "mouseup", o)
  10981. }
  10982. function a(e) {
  10983. e.preventDefault();
  10984. var t = h.getWidth(l.__saturation_field)
  10985. , i = h.getOffset(l.__saturation_field)
  10986. , n = (e.clientX - i.left + document.body.scrollLeft) / t
  10987. , r = 1 - (e.clientY - i.top + document.body.scrollTop) / t;
  10988. return 1 < r ? r = 1 : r < 0 && (r = 0),
  10989. 1 < n ? n = 1 : n < 0 && (n = 0),
  10990. l.__color.v = r,
  10991. l.__color.s = n,
  10992. l.setValue(l.__color.toOriginal()),
  10993. !1
  10994. }
  10995. function s(e) {
  10996. e.preventDefault();
  10997. var t = h.getHeight(l.__hue_field)
  10998. , i = h.getOffset(l.__hue_field)
  10999. , n = 1 - (e.clientY - i.top + document.body.scrollTop) / t;
  11000. return 1 < n ? n = 1 : n < 0 && (n = 0),
  11001. l.__color.h = 360 * n,
  11002. l.setValue(l.__color.toOriginal()),
  11003. !1
  11004. }
  11005. g.superclass.call(this, e, t),
  11006. this.__color = new u(this.getValue()),
  11007. this.__temp = new u(0);
  11008. var l = this;
  11009. this.domElement = document.createElement("div"),
  11010. h.makeSelectable(this.domElement, !1),
  11011. this.__selector = document.createElement("div"),
  11012. this.__selector.className = "selector",
  11013. this.__saturation_field = document.createElement("div"),
  11014. this.__saturation_field.className = "saturation-field",
  11015. this.__field_knob = document.createElement("div"),
  11016. this.__field_knob.className = "field-knob",
  11017. this.__field_knob_border = "2px solid ",
  11018. this.__hue_knob = document.createElement("div"),
  11019. this.__hue_knob.className = "hue-knob",
  11020. this.__hue_field = document.createElement("div"),
  11021. this.__hue_field.className = "hue-field",
  11022. this.__input = document.createElement("input"),
  11023. this.__input.type = "text",
  11024. this.__input_textShadow = "0 1px 1px ",
  11025. h.bind(this.__input, "keydown", function(e) {
  11026. 13 === e.keyCode && r.call(this)
  11027. }),
  11028. h.bind(this.__input, "blur", r),
  11029. h.bind(this.__selector, "mousedown", function(e) {
  11030. h.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11031. h.removeClass(l.__selector, "drag")
  11032. })
  11033. });
  11034. var c = document.createElement("div");
  11035. p.extend(this.__selector.style, {
  11036. width: "122px",
  11037. height: "102px",
  11038. padding: "3px",
  11039. backgroundColor: "#222",
  11040. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11041. }),
  11042. p.extend(this.__field_knob.style, {
  11043. position: "absolute",
  11044. width: "12px",
  11045. height: "12px",
  11046. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11047. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11048. borderRadius: "12px",
  11049. zIndex: 1
  11050. }),
  11051. p.extend(this.__hue_knob.style, {
  11052. position: "absolute",
  11053. width: "15px",
  11054. height: "2px",
  11055. borderRight: "4px solid #fff",
  11056. zIndex: 1
  11057. }),
  11058. p.extend(this.__saturation_field.style, {
  11059. width: "100px",
  11060. height: "100px",
  11061. border: "1px solid #555",
  11062. marginRight: "3px",
  11063. display: "inline-block",
  11064. cursor: "pointer"
  11065. }),
  11066. p.extend(c.style, {
  11067. width: "100%",
  11068. height: "100%",
  11069. background: "none"
  11070. }),
  11071. f(c, "top", "rgba(0,0,0,0)", "#000"),
  11072. p.extend(this.__hue_field.style, {
  11073. width: "15px",
  11074. height: "100px",
  11075. display: "inline-block",
  11076. border: "1px solid #555",
  11077. cursor: "ns-resize"
  11078. }),
  11079. function(e) {
  11080. e.style.background = "",
  11081. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11082. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11083. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11084. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11085. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11086. }(this.__hue_field),
  11087. p.extend(this.__input.style, {
  11088. outline: "none",
  11089. textAlign: "center",
  11090. color: "#fff",
  11091. border: 0,
  11092. fontWeight: "bold",
  11093. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11094. }),
  11095. h.bind(this.__saturation_field, "mousedown", i),
  11096. h.bind(this.__field_knob, "mousedown", i),
  11097. h.bind(this.__hue_field, "mousedown", function(e) {
  11098. s(e),
  11099. h.bind(window, "mousemove", s),
  11100. h.bind(window, "mouseup", o)
  11101. }),
  11102. this.__saturation_field.appendChild(c),
  11103. this.__selector.appendChild(this.__field_knob),
  11104. this.__selector.appendChild(this.__saturation_field),
  11105. this.__selector.appendChild(this.__hue_field),
  11106. this.__hue_field.appendChild(this.__hue_knob),
  11107. this.domElement.appendChild(this.__input),
  11108. this.domElement.appendChild(this.__selector),
  11109. this.updateDisplay()
  11110. };
  11111. g.superclass = e,
  11112. p.extend(g.prototype, e.prototype, {
  11113. updateDisplay: function() {
  11114. var t = d(this.getValue());
  11115. if (!1 !== t) {
  11116. var i = !1;
  11117. p.each(u.COMPONENTS, function(e) {
  11118. if (!p.isUndefined(t[e]) && !p.isUndefined(this.__color.__state[e]) && t[e] !== this.__color.__state[e])
  11119. return i = !0,
  11120. {}
  11121. }, this),
  11122. i && p.extend(this.__color.__state, t)
  11123. }
  11124. p.extend(this.__temp.__state, this.__color.__state),
  11125. this.__temp.a = 1;
  11126. var e = this.__color.v < .5 || .5 < this.__color.s ? 255 : 0
  11127. , n = 255 - e;
  11128. p.extend(this.__field_knob.style, {
  11129. marginLeft: 100 * this.__color.s - 7 + "px",
  11130. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11131. backgroundColor: this.__temp.toString(),
  11132. border: this.__field_knob_border + "rgb(" + e + "," + e + "," + e + ")"
  11133. }),
  11134. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11135. this.__temp.s = 1,
  11136. this.__temp.v = 1,
  11137. f(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11138. p.extend(this.__input.style, {
  11139. backgroundColor: this.__input.value = this.__color.toString(),
  11140. color: "rgb(" + e + "," + e + "," + e + ")",
  11141. textShadow: this.__input_textShadow + "rgba(" + n + "," + n + "," + n + ",.7)"
  11142. })
  11143. }
  11144. });
  11145. var o = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11146. return g
  11147. }(ee.controllers.Controller, ee.dom.dom, ee.color.Color = (o = ee.color.interpret,
  11148. a = ee.color.math = {
  11149. hsv_to_rgb: function(e, t, i) {
  11150. var n = Math.floor(e / 60) % 6
  11151. , r = e / 60 - Math.floor(e / 60)
  11152. , o = i * (1 - t)
  11153. , a = i * (1 - r * t)
  11154. , s = i * (1 - (1 - r) * t)
  11155. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11156. return {
  11157. r: 255 * l[0],
  11158. g: 255 * l[1],
  11159. b: 255 * l[2]
  11160. }
  11161. },
  11162. rgb_to_hsv: function(e, t, i) {
  11163. var n, r = Math.min(e, t, i), o = Math.max(e, t, i), a = o - r;
  11164. return 0 == o ? {
  11165. h: NaN,
  11166. s: 0,
  11167. v: 0
  11168. } : (n = e == o ? (t - i) / a : t == o ? 2 + (i - e) / a : 4 + (e - t) / a,
  11169. (n /= 6) < 0 && (n += 1),
  11170. {
  11171. h: 360 * n,
  11172. s: a / o,
  11173. v: o / 255
  11174. })
  11175. },
  11176. rgb_to_hex: function(e, t, i) {
  11177. var n = this.hex_with_component(0, 2, e);
  11178. return n = this.hex_with_component(n, 1, t),
  11179. this.hex_with_component(n, 0, i)
  11180. },
  11181. component_from_hex: function(e, t) {
  11182. return e >> 8 * t & 255
  11183. },
  11184. hex_with_component: function(e, t, i) {
  11185. return i << (c = 8 * t) | e & ~(255 << c)
  11186. }
  11187. },
  11188. s = ee.color.toString,
  11189. l = ee.utils.common,
  11190. ae.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11191. l.extend(ae.prototype, {
  11192. toString: function() {
  11193. return s(this)
  11194. },
  11195. toOriginal: function() {
  11196. return this.__state.conversion.write(this)
  11197. }
  11198. }),
  11199. ie(ae.prototype, "r", 2),
  11200. ie(ae.prototype, "g", 1),
  11201. ie(ae.prototype, "b", 0),
  11202. ne(ae.prototype, "h"),
  11203. ne(ae.prototype, "s"),
  11204. ne(ae.prototype, "v"),
  11205. Object.defineProperty(ae.prototype, "a", {
  11206. get: function() {
  11207. return this.__state.a
  11208. },
  11209. set: function(e) {
  11210. this.__state.a = e
  11211. }
  11212. }),
  11213. Object.defineProperty(ae.prototype, "hex", {
  11214. get: function() {
  11215. return "HEX" !== !this.__state.space && (this.__state.hex = a.rgb_to_hex(this.r, this.g, this.b)),
  11216. this.__state.hex
  11217. },
  11218. set: function(e) {
  11219. this.__state.space = "HEX",
  11220. this.__state.hex = e
  11221. }
  11222. }),
  11223. ae), ee.color.interpret, ee.utils.common), ee.utils.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11224. window.setTimeout(e, 1e3 / 60)
  11225. }
  11226. , ee.dom.CenteredDiv = (n = ee.dom.dom,
  11227. r = ee.utils.common,
  11228. te.prototype.show = function() {
  11229. var e = this;
  11230. this.backgroundElement.style.display = "block",
  11231. this.domElement.style.display = "block",
  11232. this.domElement.style.opacity = 0,
  11233. this.domElement.style.webkitTransform = "scale(1.1)",
  11234. this.layout(),
  11235. r.defer(function() {
  11236. e.backgroundElement.style.opacity = 1,
  11237. e.domElement.style.opacity = 1,
  11238. e.domElement.style.webkitTransform = "scale(1)"
  11239. })
  11240. }
  11241. ,
  11242. te.prototype.hide = function() {
  11243. var e = this
  11244. , t = function() {
  11245. e.domElement.style.display = "none",
  11246. e.backgroundElement.style.display = "none",
  11247. n.unbind(e.domElement, "webkitTransitionEnd", t),
  11248. n.unbind(e.domElement, "transitionend", t),
  11249. n.unbind(e.domElement, "oTransitionEnd", t)
  11250. };
  11251. n.bind(this.domElement, "webkitTransitionEnd", t),
  11252. n.bind(this.domElement, "transitionend", t),
  11253. n.bind(this.domElement, "oTransitionEnd", t),
  11254. this.backgroundElement.style.opacity = 0,
  11255. this.domElement.style.opacity = 0,
  11256. this.domElement.style.webkitTransform = "scale(1.1)"
  11257. }
  11258. ,
  11259. te.prototype.layout = function() {
  11260. this.domElement.style.left = $("#player").width() / 2 - n.getWidth(this.domElement) / 2 + "px",
  11261. this.domElement.style.top = $("#player").height() / 2 - n.getHeight(this.domElement) / 2 + "px"
  11262. }
  11263. ,
  11264. te), ee.dom.dom, ee.utils.common)
  11265. }
  11266. , {}],
  11267. 94: [function(e, t, i) {
  11268. (function(J) {
  11269. "use strict";
  11270. function i(e) {
  11271. function t(e, t) {
  11272. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11273. for (var a = 1; a <= e[o]; a++)
  11274. r[t[n]] = [],
  11275. r[t[n]][0] = i,
  11276. r[t[n]][1] = o,
  11277. n++,
  11278. i++;
  11279. i *= 2
  11280. }
  11281. return r
  11282. }
  11283. function _(e) {
  11284. for (var t = e[0], i = e[1] - 1; 0 <= i; )
  11285. t & 1 << i && (B |= 1 << V),
  11286. i--,
  11287. --V < 0 && (255 == B ? (b(255),
  11288. b(0)) : b(B),
  11289. V = 7,
  11290. B = 0)
  11291. }
  11292. function b(e) {
  11293. F.push(e)
  11294. }
  11295. function w(e) {
  11296. b(e >> 8 & 255),
  11297. b(255 & e)
  11298. }
  11299. function T(e, t, i, n, r) {
  11300. for (var o, a = r[0], s = r[240], l = function(e, t) {
  11301. var i, n, r, o, a, s, l, c, h, u, d = 0;
  11302. for (h = 0; h < 8; ++h) {
  11303. i = e[d],
  11304. n = e[d + 1],
  11305. r = e[d + 2],
  11306. o = e[d + 3],
  11307. a = e[d + 4],
  11308. s = e[d + 5],
  11309. l = e[d + 6];
  11310. var p = i + (c = e[d + 7])
  11311. , f = i - c
  11312. , g = n + l
  11313. , m = n - l
  11314. , v = r + s
  11315. , y = r - s
  11316. , A = o + a
  11317. , C = o - a
  11318. , I = p + A
  11319. , E = p - A
  11320. , _ = g + v
  11321. , b = g - v;
  11322. e[d] = I + _,
  11323. e[d + 4] = I - _;
  11324. var w = .707106781 * (b + E);
  11325. e[d + 2] = E + w,
  11326. e[d + 6] = E - w;
  11327. var T = .382683433 * ((I = C + y) - (b = m + f))
  11328. , x = .5411961 * I + T
  11329. , S = 1.306562965 * b + T
  11330. , M = .707106781 * (_ = y + m)
  11331. , R = f + M
  11332. , P = f - M;
  11333. e[d + 5] = P + x,
  11334. e[d + 3] = P - x,
  11335. e[d + 1] = R + S,
  11336. e[d + 7] = R - S,
  11337. d += 8
  11338. }
  11339. for (h = d = 0; h < 8; ++h) {
  11340. i = e[d],
  11341. n = e[d + 8],
  11342. r = e[d + 16],
  11343. o = e[d + 24],
  11344. a = e[d + 32],
  11345. s = e[d + 40],
  11346. l = e[d + 48];
  11347. var O = i + (c = e[d + 56])
  11348. , L = i - c
  11349. , D = n + l
  11350. , N = n - l
  11351. , F = r + s
  11352. , B = r - s
  11353. , V = o + a
  11354. , k = o - a
  11355. , U = O + V
  11356. , H = O - V
  11357. , z = D + F
  11358. , G = D - F;
  11359. e[d] = U + z,
  11360. e[d + 32] = U - z;
  11361. var W = .707106781 * (G + H);
  11362. e[d + 16] = H + W,
  11363. e[d + 48] = H - W;
  11364. var j = .382683433 * ((U = k + B) - (G = N + L))
  11365. , Y = .5411961 * U + j
  11366. , q = 1.306562965 * G + j
  11367. , X = .707106781 * (z = B + N)
  11368. , Z = L + X
  11369. , K = L - X;
  11370. e[d + 40] = K + Y,
  11371. e[d + 24] = K - Y,
  11372. e[d + 8] = Z + q,
  11373. e[d + 56] = Z - q,
  11374. d++
  11375. }
  11376. for (h = 0; h < 64; ++h)
  11377. u = e[h] * t[h],
  11378. Q[h] = 0 < u ? .5 + u | 0 : u - .5 | 0;
  11379. return Q
  11380. }(e, t), c = 0; c < 64; ++c)
  11381. A[C[c]] = l[c];
  11382. var h = A[0] - i;
  11383. i = A[0],
  11384. 0 == h ? _(n[0]) : (_(n[y[o = 32767 + h]]),
  11385. _(v[o]));
  11386. for (var u = 63; 0 < u && 0 == A[u]; u--)
  11387. ;
  11388. if (0 == u)
  11389. return _(a),
  11390. i;
  11391. for (var d, p = 1; p <= u; ) {
  11392. for (var f = p; 0 == A[p] && p <= u; ++p)
  11393. ;
  11394. var g = p - f;
  11395. if (16 <= g) {
  11396. d = g >> 4;
  11397. for (var m = 1; m <= d; ++m)
  11398. _(s);
  11399. g &= 15
  11400. }
  11401. o = 32767 + A[p],
  11402. _(r[(g << 4) + y[o]]),
  11403. _(v[o]),
  11404. p++
  11405. }
  11406. return 63 != u && _(a),
  11407. i
  11408. }
  11409. function x(e) {
  11410. if (e <= 0 && (e = 1),
  11411. 100 < e && (e = 100),
  11412. i != e) {
  11413. (function(e) {
  11414. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11415. var n = u((t[i] * e + 50) / 100);
  11416. n < 1 ? n = 1 : 255 < n && (n = 255),
  11417. O[C[i]] = n
  11418. }
  11419. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11420. var a = u((r[o] * e + 50) / 100);
  11421. a < 1 ? a = 1 : 255 < a && (a = 255),
  11422. L[C[o]] = a
  11423. }
  11424. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11425. for (var h = 0; h < 8; h++)
  11426. D[l] = 1 / (O[C[l]] * s[c] * s[h] * 8),
  11427. N[l] = 1 / (L[C[l]] * s[c] * s[h] * 8),
  11428. l++
  11429. }
  11430. )(e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e)),
  11431. i = e
  11432. }
  11433. }
  11434. var S, M, R, P, i, u = (Math.round,
  11435. Math.floor), O = new Array(64), L = new Array(64), D = new Array(64), N = new Array(64), v = new Array(65535), y = new Array(65535), Q = new Array(64), A = new Array(64), F = [], B = 0, V = 7, k = new Array(64), U = new Array(64), H = new Array(64), n = new Array(256), z = new Array(2048), C = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], G = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], q = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], X = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], Z = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11436. this.encode = function(e, t) {
  11437. var i = ((new Date).getTime(),
  11438. t.quality);
  11439. i && x(i),
  11440. F = new Array,
  11441. B = 0,
  11442. V = 7,
  11443. w(65496),
  11444. w(65504),
  11445. w(16),
  11446. b(74),
  11447. b(70),
  11448. b(73),
  11449. b(70),
  11450. b(0),
  11451. b(1),
  11452. b(1),
  11453. b(0),
  11454. w(1),
  11455. w(1),
  11456. b(0),
  11457. b(0),
  11458. function() {
  11459. w(65499),
  11460. w(132),
  11461. b(0);
  11462. for (var e = 0; e < 64; e++)
  11463. b(O[e]);
  11464. b(1);
  11465. for (var t = 0; t < 64; t++)
  11466. b(L[t])
  11467. }(),
  11468. function(e, t) {
  11469. w(65472),
  11470. w(17),
  11471. b(8),
  11472. w(t),
  11473. w(e),
  11474. b(3),
  11475. b(1),
  11476. b(17),
  11477. b(0),
  11478. b(2),
  11479. b(17),
  11480. b(1),
  11481. b(3),
  11482. b(17),
  11483. b(1)
  11484. }(e.width, e.height),
  11485. function() {
  11486. w(65476),
  11487. w(418),
  11488. b(0);
  11489. for (var e = 0; e < 16; e++)
  11490. b(G[e + 1]);
  11491. for (var t = 0; t <= 11; t++)
  11492. b(W[t]);
  11493. b(16);
  11494. for (var i = 0; i < 16; i++)
  11495. b(j[i + 1]);
  11496. for (var n = 0; n <= 161; n++)
  11497. b(Y[n]);
  11498. b(1);
  11499. for (var r = 0; r < 16; r++)
  11500. b(q[r + 1]);
  11501. for (var o = 0; o <= 11; o++)
  11502. b(X[o]);
  11503. b(17);
  11504. for (var a = 0; a < 16; a++)
  11505. b(Z[a + 1]);
  11506. for (var s = 0; s <= 161; s++)
  11507. b(K[s])
  11508. }(),
  11509. w(65498),
  11510. w(12),
  11511. b(3),
  11512. b(1),
  11513. b(0),
  11514. b(2),
  11515. b(17),
  11516. b(3),
  11517. b(17),
  11518. b(0),
  11519. b(63),
  11520. b(0);
  11521. var n = 0
  11522. , r = 0
  11523. , o = 0;
  11524. B = 0,
  11525. V = 7,
  11526. this.encode.displayName = "_encode_";
  11527. for (var a, s, l, c, h, u, d, p, f, g = e.data, m = e.width, v = e.height, y = t.flipY, A = 4 * m, C = y ? v : 0, I = y ? -8 : 8; y && 0 < C || !y && C < v; ) {
  11528. for (a = 0; a < A; ) {
  11529. for (u = h = A * C + a,
  11530. d = -1,
  11531. f = p = 0; f < 64; f++)
  11532. u = h + (p = (y ? 63 - f : f) >> 3) * A + (d = 4 * (7 & f)),
  11533. v <= C + p && (u -= A * (C + 1 + p - v)),
  11534. A <= a + d && (u -= a + d - A + 4),
  11535. s = g[u++],
  11536. l = g[u++],
  11537. c = g[u++],
  11538. k[f] = (z[s] + z[l + 256 >> 0] + z[c + 512 >> 0] >> 16) - 128,
  11539. U[f] = (z[s + 768 >> 0] + z[l + 1024 >> 0] + z[c + 1280 >> 0] >> 16) - 128,
  11540. H[f] = (z[s + 1280 >> 0] + z[l + 1536 >> 0] + z[c + 1792 >> 0] >> 16) - 128;
  11541. n = T(k, D, n, S, R),
  11542. r = T(U, N, r, M, P),
  11543. o = T(H, N, o, M, P),
  11544. a += 32
  11545. }
  11546. C += I
  11547. }
  11548. if (0 <= V) {
  11549. var E = [];
  11550. E[1] = V + 1,
  11551. E[0] = (1 << V + 1) - 1,
  11552. _(E)
  11553. }
  11554. return w(65497),
  11555. new J(F)
  11556. }
  11557. ,
  11558. (new Date).getTime(),
  11559. e = e || 50,
  11560. function() {
  11561. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11562. n[t] = e(t)
  11563. }(),
  11564. S = t(G, W),
  11565. M = t(q, X),
  11566. R = t(j, Y),
  11567. P = t(Z, K),
  11568. function() {
  11569. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11570. for (var n = e; n < t; n++)
  11571. y[32767 + n] = i,
  11572. v[32767 + n] = [],
  11573. v[32767 + n][1] = i,
  11574. v[32767 + n][0] = n;
  11575. for (var r = -(t - 1); r <= -e; r++)
  11576. y[32767 + r] = i,
  11577. v[32767 + r] = [],
  11578. v[32767 + r][1] = i,
  11579. v[32767 + r][0] = t - 1 + r;
  11580. e <<= 1,
  11581. t <<= 1
  11582. }
  11583. }(),
  11584. function() {
  11585. for (var e = 0; e < 256; e++)
  11586. z[e] = 19595 * e,
  11587. z[e + 256 >> 0] = 38470 * e,
  11588. z[e + 512 >> 0] = 7471 * e + 32768,
  11589. z[e + 768 >> 0] = -11059 * e,
  11590. z[e + 1024 >> 0] = -21709 * e,
  11591. z[e + 1280 >> 0] = 32768 * e + 8421375,
  11592. z[e + 1536 >> 0] = -27439 * e,
  11593. z[e + 1792 >> 0] = -5329 * e
  11594. }(),
  11595. x(e),
  11596. (new Date).getTime()
  11597. }
  11598. t.exports.encode = function(e, t) {
  11599. return (t = t || {}).quality = t.quality || 50,
  11600. {
  11601. data: new i(t.quality).encode(e, t),
  11602. width: e.width,
  11603. height: e.height
  11604. }
  11605. }
  11606. }
  11607. ).call(this, e("buffer").Buffer)
  11608. }
  11609. , {
  11610. buffer: 198
  11611. }],
  11612. 95: [function(e, t, i) {
  11613. "use strict";
  11614. !function() {
  11615. if ("performance"in window == 0 && (window.performance = {}),
  11616. Date.now = Date.now || function() {
  11617. return (new Date).getTime()
  11618. }
  11619. ,
  11620. "now"in window.performance == 0) {
  11621. var e = Date.now();
  11622. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11623. window.performance.now = function() {
  11624. return Date.now() - e
  11625. }
  11626. }
  11627. }()
  11628. }
  11629. , {}],
  11630. 96: [function(e, t, i) {
  11631. "use strict";
  11632. var a = e("three");
  11633. a.EffectComposer = function(e, t) {
  11634. if (this.renderer = e,
  11635. void 0 === t) {
  11636. var i = {
  11637. minFilter: a.LinearFilter,
  11638. magFilter: a.LinearFilter,
  11639. format: a.RGBAFormat,
  11640. stencilBuffer: !1
  11641. }
  11642. , n = e.getSize();
  11643. t = new a.WebGLRenderTarget(n.width,n.height,i)
  11644. }
  11645. this.renderTarget1 = t,
  11646. this.renderTarget2 = t.clone(),
  11647. this.writeBuffer = this.renderTarget1,
  11648. this.readBuffer = this.renderTarget2,
  11649. this.passes = [],
  11650. void 0 === a.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11651. this.copyPass = new a.ShaderPass(a.CopyShader)
  11652. }
  11653. ,
  11654. a.EffectComposer.prototype = {
  11655. swapBuffers: function() {
  11656. var e = this.readBuffer;
  11657. this.readBuffer = this.writeBuffer,
  11658. this.writeBuffer = e
  11659. },
  11660. addPass: function(e) {
  11661. this.passes.push(e)
  11662. },
  11663. insertPass: function(e, t) {
  11664. this.passes.splice(t, 0, e)
  11665. },
  11666. render: function(e) {
  11667. this.writeBuffer = this.renderTarget1,
  11668. this.readBuffer = this.renderTarget2;
  11669. var t, i, n = !1, r = this.passes.length;
  11670. for (i = 0; i < r; i++)
  11671. if ((t = this.passes[i]).enabled) {
  11672. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, n),
  11673. t.needsSwap) {
  11674. if (n) {
  11675. var o = this.renderer.context;
  11676. o.stencilFunc(o.NOTEQUAL, 1, 4294967295),
  11677. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11678. o.stencilFunc(o.EQUAL, 1, 4294967295)
  11679. }
  11680. this.swapBuffers()
  11681. }
  11682. t instanceof a.MaskPass ? n = !0 : t instanceof a.ClearMaskPass && (n = !1)
  11683. }
  11684. },
  11685. reset: function(e) {
  11686. if (void 0 === e) {
  11687. var t = this.renderer.getSize();
  11688. (e = this.renderTarget1.clone()).setSize(t.width, t.height)
  11689. }
  11690. this.renderTarget1.dispose(),
  11691. this.renderTarget2.dispose(),
  11692. this.renderTarget1 = e,
  11693. this.renderTarget2 = e.clone(),
  11694. this.writeBuffer = this.renderTarget1,
  11695. this.readBuffer = this.renderTarget2
  11696. },
  11697. setSize: function(e, t) {
  11698. this.renderTarget1.setSize(e, t),
  11699. this.renderTarget2.setSize(e, t)
  11700. }
  11701. }
  11702. }
  11703. , {
  11704. three: 217
  11705. }],
  11706. 97: [function(e, t, i) {
  11707. "use strict";
  11708. var n = e("three");
  11709. n.MaskPass = function(e, t) {
  11710. this.scene = e,
  11711. this.camera = t,
  11712. this.enabled = !0,
  11713. this.clear = !0,
  11714. this.needsSwap = !1,
  11715. this.inverse = !1
  11716. }
  11717. ,
  11718. n.MaskPass.prototype = {
  11719. render: function(e, t, i, n) {
  11720. var r, o, a = e.context;
  11721. a.colorMask(!1, !1, !1, !1),
  11722. a.depthMask(!1),
  11723. o = this.inverse ? (r = 0,
  11724. 1) : (r = 1,
  11725. 0),
  11726. a.enable(a.STENCIL_TEST),
  11727. a.stencilOp(a.REPLACE, a.REPLACE, a.REPLACE),
  11728. a.stencilFunc(a.ALWAYS, r, 4294967295),
  11729. a.clearStencil(o),
  11730. e.render(this.scene, this.camera, i, this.clear),
  11731. e.render(this.scene, this.camera, t, this.clear),
  11732. a.colorMask(!0, !0, !0, !0),
  11733. a.depthMask(!0),
  11734. a.stencilFunc(a.EQUAL, 1, 4294967295),
  11735. a.stencilOp(a.KEEP, a.KEEP, a.KEEP)
  11736. }
  11737. },
  11738. n.ClearMaskPass = function() {
  11739. this.enabled = !0
  11740. }
  11741. ,
  11742. n.ClearMaskPass.prototype = {
  11743. render: function(e, t, i, n) {
  11744. var r = e.context;
  11745. r.disable(r.STENCIL_TEST)
  11746. }
  11747. }
  11748. }
  11749. , {
  11750. three: 217
  11751. }],
  11752. 98: [function(e, t, i) {
  11753. "use strict";
  11754. var o = e("three");
  11755. o.RenderPass = function(e, t, i, n, r) {
  11756. this.scene = e,
  11757. this.camera = t,
  11758. this.overrideMaterial = i,
  11759. this.clearColor = n,
  11760. this.clearAlpha = void 0 !== r ? r : 1,
  11761. this.oldClearColor = new o.Color,
  11762. this.oldClearAlpha = 1,
  11763. this.enabled = !0,
  11764. this.clear = !0,
  11765. this.needsSwap = !1
  11766. }
  11767. ,
  11768. o.RenderPass.prototype = {
  11769. render: function(e, t, i, n) {
  11770. this.scene.overrideMaterial = this.overrideMaterial,
  11771. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11772. this.oldClearAlpha = e.getClearAlpha(),
  11773. e.setClearColor(this.clearColor, this.clearAlpha)),
  11774. e.render(this.scene, this.camera, i, this.clear),
  11775. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11776. this.scene.overrideMaterial = null
  11777. }
  11778. }
  11779. }
  11780. , {
  11781. three: 217
  11782. }],
  11783. 99: [function(e, t, i) {
  11784. "use strict";
  11785. var n = e("three");
  11786. n.ShaderPass = function(e, t) {
  11787. this.textureID = void 0 !== t ? t : "tDiffuse",
  11788. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11789. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11790. this.material = new n.ShaderMaterial({
  11791. defines: e.defines || {},
  11792. uniforms: this.uniforms,
  11793. vertexShader: e.vertexShader,
  11794. fragmentShader: e.fragmentShader
  11795. })),
  11796. this.renderToScreen = !1,
  11797. this.enabled = !0,
  11798. this.needsSwap = !0,
  11799. this.clear = !1,
  11800. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  11801. this.scene = new n.Scene,
  11802. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  11803. this.scene.add(this.quad)
  11804. }
  11805. ,
  11806. n.ShaderPass.prototype = {
  11807. render: function(e, t, i, n) {
  11808. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  11809. this.quad.material = this.material,
  11810. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  11811. }
  11812. }
  11813. }
  11814. , {
  11815. three: 217
  11816. }],
  11817. 100: [function(e, t, i) {
  11818. "use strict";
  11819. e("three").CopyShader = {
  11820. uniforms: {
  11821. tDiffuse: {
  11822. type: "t",
  11823. value: null
  11824. },
  11825. opacity: {
  11826. type: "f",
  11827. value: 1
  11828. }
  11829. },
  11830. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11831. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  11832. }
  11833. }
  11834. , {
  11835. three: 217
  11836. }],
  11837. 101: [function(e, t, i) {
  11838. "use strict";
  11839. e("three").HorizontalBlurShader = {
  11840. uniforms: {
  11841. tDiffuse: {
  11842. type: "t",
  11843. value: null
  11844. },
  11845. h: {
  11846. type: "f",
  11847. value: 1 / 512
  11848. }
  11849. },
  11850. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11851. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11852. }
  11853. }
  11854. , {
  11855. three: 217
  11856. }],
  11857. 102: [function(e, t, i) {
  11858. "use strict";
  11859. e("three").VerticalBlurShader = {
  11860. uniforms: {
  11861. tDiffuse: {
  11862. type: "t",
  11863. value: null
  11864. },
  11865. v: {
  11866. type: "f",
  11867. value: 1 / 512
  11868. }
  11869. },
  11870. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11871. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11872. }
  11873. }
  11874. , {
  11875. three: 217
  11876. }],
  11877. 103: [function(e, t, i) {
  11878. "use strict";
  11879. var z = e("three");
  11880. !function() {
  11881. if ("performance"in window == 0 && (window.performance = {}),
  11882. "now"in window.performance == 0) {
  11883. var e = Date.now();
  11884. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11885. window.performance.now = function() {
  11886. return Date.now() - e
  11887. }
  11888. }
  11889. }(),
  11890. z.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  11891. var t, i = this.extensions, n = this.context;
  11892. if (e === z.RepeatWrapping)
  11893. return n.REPEAT;
  11894. if (e === z.ClampToEdgeWrapping)
  11895. return n.CLAMP_TO_EDGE;
  11896. if (e === z.MirroredRepeatWrapping)
  11897. return n.MIRRORED_REPEAT;
  11898. if (e === z.NearestFilter)
  11899. return n.NEAREST;
  11900. if (e === z.NearestMipMapNearestFilter)
  11901. return n.NEAREST_MIPMAP_NEAREST;
  11902. if (e === z.NearestMipMapLinearFilter)
  11903. return n.NEAREST_MIPMAP_LINEAR;
  11904. if (e === z.LinearFilter)
  11905. return n.LINEAR;
  11906. if (e === z.LinearMipMapNearestFilter)
  11907. return n.LINEAR_MIPMAP_NEAREST;
  11908. if (e === z.LinearMipMapLinearFilter)
  11909. return n.LINEAR_MIPMAP_LINEAR;
  11910. if (e === z.UnsignedByteType)
  11911. return n.UNSIGNED_BYTE;
  11912. if (e === z.UnsignedShort4444Type)
  11913. return n.UNSIGNED_SHORT_4_4_4_4;
  11914. if (e === z.UnsignedShort5551Type)
  11915. return n.UNSIGNED_SHORT_5_5_5_1;
  11916. if (e === z.UnsignedShort565Type)
  11917. return n.UNSIGNED_SHORT_5_6_5;
  11918. if (e === z.ByteType)
  11919. return n.BYTE;
  11920. if (e === z.ShortType)
  11921. return n.SHORT;
  11922. if (e === z.UnsignedShortType)
  11923. return n.UNSIGNED_SHORT;
  11924. if (e === z.IntType)
  11925. return n.INT;
  11926. if (e === z.UnsignedIntType)
  11927. return n.UNSIGNED_INT;
  11928. if (e === z.FloatType)
  11929. return n.FLOAT;
  11930. if (null !== (t = i.get("OES_texture_half_float")) && e === z.HalfFloatType)
  11931. return t.HALF_FLOAT_OES;
  11932. if (e === z.AlphaFormat)
  11933. return n.ALPHA;
  11934. if (e === z.RGBFormat)
  11935. return n.RGB;
  11936. if (e === z.RGBAFormat)
  11937. return n.RGBA;
  11938. if (e === z.LuminanceFormat)
  11939. return n.LUMINANCE;
  11940. if (e === z.LuminanceAlphaFormat)
  11941. return n.LUMINANCE_ALPHA;
  11942. if (e === z.AddEquation)
  11943. return n.FUNC_ADD;
  11944. if (e === z.SubtractEquation)
  11945. return n.FUNC_SUBTRACT;
  11946. if (e === z.ReverseSubtractEquation)
  11947. return n.FUNC_REVERSE_SUBTRACT;
  11948. if (e === z.ZeroFactor)
  11949. return n.ZERO;
  11950. if (e === z.OneFactor)
  11951. return n.ONE;
  11952. if (e === z.SrcColorFactor)
  11953. return n.SRC_COLOR;
  11954. if (e === z.OneMinusSrcColorFactor)
  11955. return n.ONE_MINUS_SRC_COLOR;
  11956. if (e === z.SrcAlphaFactor)
  11957. return n.SRC_ALPHA;
  11958. if (e === z.OneMinusSrcAlphaFactor)
  11959. return n.ONE_MINUS_SRC_ALPHA;
  11960. if (e === z.DstAlphaFactor)
  11961. return n.DST_ALPHA;
  11962. if (e === z.OneMinusDstAlphaFactor)
  11963. return n.ONE_MINUS_DST_ALPHA;
  11964. if (e === z.DstColorFactor)
  11965. return n.DST_COLOR;
  11966. if (e === z.OneMinusDstColorFactor)
  11967. return n.ONE_MINUS_DST_COLOR;
  11968. if (e === z.SrcAlphaSaturateFactor)
  11969. return n.SRC_ALPHA_SATURATE;
  11970. if (null !== (t = i.get("WEBGL_compressed_texture_s3tc"))) {
  11971. if (e === z.RGB_S3TC_DXT1_Format)
  11972. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  11973. if (e === z.RGBA_S3TC_DXT1_Format)
  11974. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  11975. if (e === z.RGBA_S3TC_DXT3_Format)
  11976. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  11977. if (e === z.RGBA_S3TC_DXT5_Format)
  11978. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  11979. }
  11980. if (null !== (t = i.get("WEBGL_compressed_texture_pvrtc"))) {
  11981. if (e === z.RGB_PVRTC_4BPPV1_Format)
  11982. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  11983. if (e === z.RGB_PVRTC_2BPPV1_Format)
  11984. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  11985. if (e === z.RGBA_PVRTC_4BPPV1_Format)
  11986. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  11987. if (e === z.RGBA_PVRTC_2BPPV1_Format)
  11988. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  11989. }
  11990. if (null !== (t = i.get("WEBGL_compressed_texture_etc1")) && e === z.RGB_ETC1_Format)
  11991. return t.COMPRESSED_RGB_ETC1_WEBGL;
  11992. if (null !== (t = i.get("EXT_blend_minmax"))) {
  11993. if (e === z.MinEquation)
  11994. return t.MIN_EXT;
  11995. if (e === z.MaxEquation)
  11996. return t.MAX_EXT
  11997. }
  11998. return 0
  11999. }
  12000. ,
  12001. z.WebGLState = function(l, i, c) {
  12002. var n = this
  12003. , r = new z.Vector4
  12004. , e = l.getParameter(l.MAX_VERTEX_ATTRIBS)
  12005. , o = new Uint8Array(e)
  12006. , a = new Uint8Array(e)
  12007. , s = new Uint8Array(e)
  12008. , t = {}
  12009. , h = null
  12010. , u = null
  12011. , d = null
  12012. , p = null
  12013. , f = null
  12014. , g = null
  12015. , m = null
  12016. , v = null
  12017. , y = !1
  12018. , A = null
  12019. , C = null
  12020. , I = null
  12021. , E = null
  12022. , _ = null
  12023. , b = null
  12024. , w = null
  12025. , T = null
  12026. , x = null
  12027. , S = null
  12028. , M = null
  12029. , R = null
  12030. , P = null
  12031. , O = null
  12032. , L = null
  12033. , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS)
  12034. , N = void 0
  12035. , F = {}
  12036. , B = new z.Vector4
  12037. , V = null
  12038. , k = null
  12039. , U = new z.Vector4
  12040. , H = new z.Vector4;
  12041. this.init = function() {
  12042. this.clearColor(0, 0, 0, 1),
  12043. this.clearDepth(1),
  12044. this.clearStencil(0),
  12045. this.enable(l.DEPTH_TEST),
  12046. l.depthFunc(l.LEQUAL),
  12047. l.frontFace(l.CCW),
  12048. l.cullFace(l.BACK),
  12049. this.enable(l.CULL_FACE),
  12050. this.enable(l.BLEND),
  12051. l.blendEquation(l.FUNC_ADD),
  12052. l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA)
  12053. }
  12054. ,
  12055. this.initAttributes = function() {
  12056. for (var e = 0, t = o.length; e < t; e++)
  12057. o[e] = 0
  12058. }
  12059. ,
  12060. this.enableAttribute = function(e) {
  12061. o[e] = 1,
  12062. 0 === a[e] && (l.enableVertexAttribArray(e),
  12063. a[e] = 1),
  12064. 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0),
  12065. s[e] = 0)
  12066. }
  12067. ,
  12068. this.enableAttributeAndDivisor = function(e, t, i) {
  12069. o[e] = 1,
  12070. 0 === a[e] && (l.enableVertexAttribArray(e),
  12071. a[e] = 1),
  12072. s[e] !== t && (i.vertexAttribDivisorANGLE(e, t),
  12073. s[e] = t)
  12074. }
  12075. ,
  12076. this.disableUnusedAttributes = function() {
  12077. for (var e = 0, t = a.length; e < t; e++)
  12078. a[e] !== o[e] && (l.disableVertexAttribArray(e),
  12079. a[e] = 0)
  12080. }
  12081. ,
  12082. this.enable = function(e) {
  12083. !0 !== t[e] && (l.enable(e),
  12084. t[e] = !0)
  12085. }
  12086. ,
  12087. this.disable = function(e) {
  12088. !1 !== t[e] && (l.disable(e),
  12089. t[e] = !1)
  12090. }
  12091. ,
  12092. this.getCompressedTextureFormats = function() {
  12093. if (null === h && (h = [],
  12094. i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1")))
  12095. for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++)
  12096. h.push(e[t]);
  12097. return h
  12098. }
  12099. ,
  12100. this.setBlending = function(e, t, i, n, r, o, a, s) {
  12101. e === z.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND),
  12102. e === u && s === y || (e === z.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12103. l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD),
  12104. l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === z.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12105. l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  12106. l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === z.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12107. l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  12108. l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12109. l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12110. l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)),
  12111. u = e,
  12112. y = s),
  12113. e === z.CustomBlending ? (r = r || t,
  12114. o = o || i,
  12115. a = a || n,
  12116. t === d && r === g || (l.blendEquationSeparate(c(t), c(r)),
  12117. d = t,
  12118. g = r),
  12119. i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)),
  12120. p = i,
  12121. f = n,
  12122. m = o,
  12123. v = a)) : v = m = g = f = p = d = null
  12124. }
  12125. ,
  12126. this.setDepthFunc = function(e) {
  12127. if (A !== e) {
  12128. if (e)
  12129. switch (e) {
  12130. case z.NeverDepth:
  12131. l.depthFunc(l.NEVER);
  12132. break;
  12133. case z.AlwaysDepth:
  12134. l.depthFunc(l.ALWAYS);
  12135. break;
  12136. case z.LessDepth:
  12137. l.depthFunc(l.LESS);
  12138. break;
  12139. case z.LessEqualDepth:
  12140. l.depthFunc(l.LEQUAL);
  12141. break;
  12142. case z.EqualDepth:
  12143. l.depthFunc(l.EQUAL);
  12144. break;
  12145. case z.GreaterEqualDepth:
  12146. l.depthFunc(l.GEQUAL);
  12147. break;
  12148. case z.GreaterDepth:
  12149. l.depthFunc(l.GREATER);
  12150. break;
  12151. case z.NotEqualDepth:
  12152. l.depthFunc(l.NOTEQUAL);
  12153. break;
  12154. default:
  12155. l.depthFunc(l.LEQUAL)
  12156. }
  12157. else
  12158. l.depthFunc(l.LEQUAL);
  12159. A = e
  12160. }
  12161. }
  12162. ,
  12163. this.setDepthTest = function(e) {
  12164. e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST)
  12165. }
  12166. ,
  12167. this.setDepthWrite = function(e) {
  12168. C !== e && (l.depthMask(e),
  12169. C = e)
  12170. }
  12171. ,
  12172. this.setColorWrite = function(e) {
  12173. I !== e && (l.colorMask(e, e, e, e),
  12174. I = e)
  12175. }
  12176. ,
  12177. this.setStencilFunc = function(e, t, i) {
  12178. _ === e && b === t && w === i || (l.stencilFunc(e, t, i),
  12179. _ = e,
  12180. b = t,
  12181. w = i)
  12182. }
  12183. ,
  12184. this.setStencilOp = function(e, t, i) {
  12185. T === e && x === t && S === i || (l.stencilOp(e, t, i),
  12186. T = e,
  12187. x = t,
  12188. S = i)
  12189. }
  12190. ,
  12191. this.setStencilTest = function(e) {
  12192. e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST)
  12193. }
  12194. ,
  12195. this.setStencilWrite = function(e) {
  12196. E !== e && (l.stencilMask(e),
  12197. E = e)
  12198. }
  12199. ,
  12200. this.setFlipSided = function(e) {
  12201. M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW),
  12202. M = e)
  12203. }
  12204. ,
  12205. this.setLineWidth = function(e) {
  12206. e !== R && (l.lineWidth(e),
  12207. R = e)
  12208. }
  12209. ,
  12210. this.setPolygonOffset = function(e, t, i) {
  12211. e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL),
  12212. !e || P === t && O === i || (l.polygonOffset(t, i),
  12213. P = t,
  12214. O = i)
  12215. }
  12216. ,
  12217. this.getScissorTest = function() {
  12218. return L
  12219. }
  12220. ,
  12221. this.setScissorTest = function(e) {
  12222. (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST)
  12223. }
  12224. ,
  12225. this.activeTexture = function(e) {
  12226. void 0 === e && (e = l.TEXTURE0 + D - 1),
  12227. N !== e && (l.activeTexture(e),
  12228. N = e)
  12229. }
  12230. ,
  12231. this.bindTexture = function(e, t) {
  12232. void 0 === N && n.activeTexture();
  12233. var i = F[N];
  12234. void 0 === i && (i = {
  12235. type: void 0,
  12236. texture: void 0
  12237. },
  12238. F[N] = i),
  12239. i.type === e && i.texture === t || (l.bindTexture(e, t),
  12240. i.type = e,
  12241. i.texture = t)
  12242. }
  12243. ,
  12244. this.compressedTexImage2D = function() {
  12245. try {
  12246. l.compressedTexImage2D.apply(l, arguments)
  12247. } catch (e) {
  12248. console.error(e)
  12249. }
  12250. }
  12251. ,
  12252. this.texImage2D = function() {
  12253. try {
  12254. l.texImage2D.apply(l, arguments)
  12255. } catch (e) {
  12256. console.error(e)
  12257. }
  12258. }
  12259. ,
  12260. this.clearColor = function(e, t, i, n) {
  12261. r.set(e, t, i, n),
  12262. !1 === B.equals(r) && (l.clearColor(e, t, i, n),
  12263. B.copy(r))
  12264. }
  12265. ,
  12266. this.clearDepth = function(e) {
  12267. V !== e && (l.clearDepth(e),
  12268. V = e)
  12269. }
  12270. ,
  12271. this.clearStencil = function(e) {
  12272. k !== e && (l.clearStencil(e),
  12273. k = e)
  12274. }
  12275. ,
  12276. this.scissor = function(e) {
  12277. !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w),
  12278. U.copy(e))
  12279. }
  12280. ,
  12281. this.viewport = function(e) {
  12282. !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w),
  12283. H.copy(e))
  12284. }
  12285. ,
  12286. this.reset = function() {
  12287. for (var e = 0; e < a.length; e++)
  12288. 1 === a[e] && (l.disableVertexAttribArray(e),
  12289. a[e] = 0);
  12290. t = {},
  12291. N = void 0,
  12292. F = {},
  12293. M = E = C = I = u = h = null
  12294. }
  12295. }
  12296. }
  12297. , {
  12298. three: 217
  12299. }],
  12300. 104: [function(a, h, e) {
  12301. (function(i, e) {
  12302. "use strict";
  12303. function t(e) {
  12304. this.urls = e;
  12305. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12306. this.builder = n.loadProto(t),
  12307. this.decoder = this.builder.build("binary_mesh")
  12308. }
  12309. var s = a("three")
  12310. , n = a("protobufjs")
  12311. , r = a("../util/logger")
  12312. , o = (a("../util/common"),
  12313. a("../util/ajax"))
  12314. , l = a("../objects/Chunk")
  12315. , c = new r(e);
  12316. t.prototype = {
  12317. constructor: t,
  12318. load: function(t, i, n, r) {
  12319. return c.time("download"),
  12320. o.get(t, {
  12321. responseType: "arraybuffer"
  12322. }).done(function(e) {
  12323. c.timeEnd("download"),
  12324. this.parse(e, t, i, n, r)
  12325. }
  12326. .bind(this)).fail(r)
  12327. },
  12328. parse: function(e, t, i, n, r) {
  12329. var o = this.readProtobuf(e);
  12330. if (!o)
  12331. return r();
  12332. try {
  12333. c.time("convert to webgl"),
  12334. this.convertProtobufToSceneObject(o, t, i, n, r),
  12335. c.timeEnd("convert to webgl")
  12336. } catch (e) {
  12337. return c.error("failed parsing .dam"),
  12338. c.error(e.message),
  12339. r()
  12340. }
  12341. },
  12342. readProtobuf: function(e) {
  12343. var t;
  12344. try {
  12345. c.time("parse proto"),
  12346. t = this.decoder.decode(e),
  12347. c.timeEnd("parse proto")
  12348. } catch (e) {
  12349. return c.error("failed parsing proto for .dam"),
  12350. c.error(e.message),
  12351. null
  12352. }
  12353. return t
  12354. },
  12355. convertProtobufToSceneObject: function(e, i, t, n, r) {
  12356. if (0 === e.chunk.length)
  12357. return c.warn("No chunks in damfile..."),
  12358. t([]);
  12359. var o = new s.Matrix4;
  12360. o.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12361. var a = e.chunk.map(function(e) {
  12362. var t = new s.BufferGeometry;
  12363. return t.addAttribute("position", new s.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12364. 0 < e.vertices.uv.length && t.addAttribute("uv", new s.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12365. t.setIndex(new s.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12366. t.applyMatrix(o),
  12367. t.computeBoundingBox(),
  12368. new l({
  12369. geometry: t,
  12370. textureName: e.material_name,
  12371. name: e.chunk_name,
  12372. meshUrl: i
  12373. })
  12374. });
  12375. return a ? t(a) : (c.error(".dam protobuf came out with no chunks..."),
  12376. r())
  12377. }
  12378. },
  12379. h.exports = t
  12380. }
  12381. ).call(this, a("buffer").Buffer, "/js/loaders/DamLoader.js")
  12382. }
  12383. , {
  12384. "../objects/Chunk": 144,
  12385. "../util/ajax": 181,
  12386. "../util/common": 185,
  12387. "../util/logger": 189,
  12388. buffer: 198,
  12389. protobufjs: 214,
  12390. three: 217
  12391. }],
  12392. 105: [function(n, r, e) {
  12393. (function(e) {
  12394. "use strict";
  12395. var t = (n("three"),
  12396. n("../settings"),
  12397. n("../util/browser"),
  12398. n("./DamLoader"))
  12399. , i = n("../util/logger")
  12400. , u = (n("../ab"),
  12401. new i(e));
  12402. r.exports = {
  12403. getLoaders: function() {
  12404. return [["_50k", ".dam", t], ["", ".dam", t]]
  12405. },
  12406. load: function(e, t, i, n, r, o) {
  12407. var a = this.getLoaders()[o = o || 0];
  12408. if (a) {
  12409. var s = a[0]
  12410. , l = a[1]
  12411. , c = new a[2](t)
  12412. , h = t.get(e + s + l);
  12413. h ? (u.debug("Trying " + s + l),
  12414. c.load(h, i, n, function() {
  12415. this.load(e, t, i, n, r, ++o)
  12416. }
  12417. .bind(this))) : (u.debug("Skipping " + l + ", not available"),
  12418. this.load(e, t, i, n, r, ++o))
  12419. } else
  12420. r && r("No suitable model file found...")
  12421. }
  12422. }
  12423. }
  12424. ).call(this, "/js/loaders/ModelLoader.js")
  12425. }
  12426. , {
  12427. "../ab": 3,
  12428. "../settings": 166,
  12429. "../util/browser": 182,
  12430. "../util/logger": 189,
  12431. "./DamLoader": 104,
  12432. three: 217
  12433. }],
  12434. 106: [function(i, n, e) {
  12435. (function(e) {
  12436. "use strict";
  12437. var l = i("../util/common")
  12438. , c = i("../util/texture")
  12439. , h = i("../util/browser")
  12440. , t = i("../util/logger")
  12441. , u = i("../settings")
  12442. , d = new t(e);
  12443. n.exports = {
  12444. load: function(i, n) {
  12445. if (!i.chunks[0] || !i.chunks[0].meshUrl)
  12446. return $.when();
  12447. var r = l.countUnique(i.chunks.map(function(e) {
  12448. return e.textureName
  12449. }))
  12450. , e = -1 !== i.chunks[0].meshUrl.indexOf("_50k") ? "_50k" : ""
  12451. , t = "_50k" == e ? "high" : "low";
  12452. u.minimalMemoryMode && "high" === t && (h.detectSamsungS6() ? (d.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12453. t = "low") : r > u.maxMobileTextures && (d.warn("Model probably too large for mobile, turning down quality."),
  12454. t = "low"));
  12455. var o = i.data.job.uuid + e + "_texture_jpg_" + t + "/"
  12456. , a = $.Deferred()
  12457. , s = 0;
  12458. return i.chunks.forEach(function(e) {
  12459. if (!e.material.map && e.textureName) {
  12460. var t = i.urls.get(o + e.textureName);
  12461. e.setTextureMap(c.load(t, function(e, t) {
  12462. e || (n.push(t),
  12463. s++,
  12464. a.notify(s, r),
  12465. s === r && a.resolve())
  12466. }
  12467. .bind(this, c.isLoaded(t))))
  12468. }
  12469. }),
  12470. a.promise()
  12471. }
  12472. }
  12473. }
  12474. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12475. }
  12476. , {
  12477. "../settings": 166,
  12478. "../util/browser": 182,
  12479. "../util/common": 185,
  12480. "../util/logger": 189,
  12481. "../util/texture": 194
  12482. }],
  12483. 107: [function(s, l, e) {
  12484. (function(n, e) {
  12485. "use strict";
  12486. function t(e) {
  12487. this.model = e,
  12488. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12489. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12490. var t = n("Ly8gUHJvdG9jb2wgQnVmZmVyIGZvciBwdWNrIHZpc2liaWxpdHkgYW5kIHJlbGF0ZWQgZGF0YQovLwovLyBUbyBkdW1wIG91dCBhIGJpbnJheSBtYW5pZmVzdCBpbiB0ZXh0IGZvcm1hdCwgeW91IGNhbiB1c2UgcHJvdG9jIGRpcmVjdGx5OgovLyAgIHByb3RvYyAtLXByb3RvX3BhdGggfi9kZXYvbXBfdmlzaW9uLyAgLS1kZWNvZGU9ZW9zLnN0b3JhZ2UuVmlzaW9uTW9kZWxkYXRhIH4vZGV2L21wX3Zpc2lvbi9lb3Mvc3RvcmFnZS92aXNpb25fbW9kZWxkYXRhLnByb3RvIDwgdmlzaW9uLm1vZGVsZGF0YQoKLy8gcGFja2FnZSBlb3Muc3RvcmFnZTsKCi8vIGltcG9ydCAiZW9zL2luZnJhL2NvbW1vbi5wcm90byI7Ci8vIFRoZSBmb2xsb3dpbmcgd2VyZSBtYW51YWxseSBleHRyYWN0ZWQgaGVyZSwgSlMgZG9lcyBub3QgbGlrZSBwcm90b2J1ZiBpbXBvcnRzCgptZXNzYWdlIEFmZmluZTNmIHsKCW9wdGlvbmFsIFF1YXRlcm5pb25mIHJvdGF0aW9uID0gMTsKCW9wdGlvbmFsIFZlY3RvcjNmIHRyYW5zbGF0aW9uID0gMjsKfQoKbWVzc2FnZSBRdWF0ZXJuaW9uZiB7CglvcHRpb25hbCBmbG9hdCB3ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHggPSAyOwoJb3B0aW9uYWwgZmxvYXQgeSA9IDM7CglvcHRpb25hbCBmbG9hdCB6ID0gNDsKfQoKbWVzc2FnZSBWZWN0b3IzZiB7CglvcHRpb25hbCBmbG9hdCB4ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHkgPSAyOwoJb3B0aW9uYWwgZmxvYXQgeiA9IDM7Cn0KCi8vCi8vIE9uZSBzd2VlcCAvIHBhbm8KLy8KbWVzc2FnZSBTd2VlcExvY2F0aW9uIHsKCW9wdGlvbmFsIGJ5dGVzIHV1aWQgPSAxOyAgLyogdXVpZCAqLwoJb3B0aW9uYWwgQWZmaW5lM2YgcG9zZSA9IDI7ICAvKiBjYW1lcmEgcG9zZSAoeCwgeSx6KSBpbiBtZXRlciBhbmQgYSBxdWF0ZXJuaW9uKi8KCW9wdGlvbmFsIFZlY3RvcjNmIHB1Y2sgPSAzOyAgLyogcHVjayBsb2NhdGlvbiAtIHggYW55IGlzIGdlbmVyYWxseSB0aGUgc2FtZSBhcyBwb3NlLCB6IGlzIHRoZSBoZWlnaHQgb2YgdGhlIGNsb3Nlc3QgZmxvb3IgdW5kZXIgdGhlIGNhbWVyYSAqLwoJb3B0aW9uYWwgaW50MzIgZ3JvdXAgPSA0OyAgLyogZmxvb3IgaW5kZXggKi8KCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gNTsgIC8qIHJvb20gaW5kZXggKi8KCXJlcGVhdGVkIGludDMyIHZpc2libGVzID0gNjsgIC8qIGxpc3Qgb2YgaW5kaWNlcyB0byBhbGwgcHVja3MgdmlzaWJsZSBmcm9tIHRoaXMgcHVjayAqLwoJcmVwZWF0ZWQgZmxvYXQgc2NvcmVzID0gNzsgLyogdXNlZCBhcyBwYXJ0IG9mIHNjb3JpbmcgZnVuY3Rpb24gZm9yIGRldGVybWluaW5nIHdoaWNoIHB1Y2sgdG8gZ28gdG8gbmV4dCAqLwogIG9wdGlvbmFsIHN0cmluZyBzd2VlcF9uYW1lID0gODsKCiAgLy8gV2l0aCBvdXRkb29yIHBhbm9zLCB3ZSBoYXZlIGEgY291cGxlIG9mIGRpZmZlcmVudCBzaXR1YXRpb25zIGZvciBhbGlnbm1lbnQuIFRoZSBjb21tb24KICAvLyBjYXNlIGlzIHRoYXQgdGhlIHBhbm8gYWxpZ25lZCBub3JtYWxseS4gSXQgY291bGQgYWxzbyBoYXZlIGJlZW4gcGxhY2VkIG1hbnVhbGx5IGluCiAgLy8gQ2FwdHVyZUFwcCBvciBXb3Jrc2hvcCwgb3IgbGVmdCB1bmFsaWduZWQgZm9yIGhpZ2hsaWdodC1yZWVsIHZpZXdpbmcuCiAgZW51bSBBbGlnbm1lbnRUeXBlCiAgewogICAgICBVTktOT1dOID0gMDsKICAgICAgQUxJR05FRCA9IDE7CiAgICAgIFVOQUxJR05FRCA9IDI7CiAgICAgIE1BTlVBTExZX1BMQUNFRCA9IDM7CiAgfQogIG9wdGlvbmFsIEFsaWdubWVudFR5cGUgYWxpZ25tZW50X3R5cGUgPSA5IFtkZWZhdWx0ID0gQUxJR05FRF07Cn0KCm1lc3NhZ2UgU3ViZ3JvdXBJbmZvIHsKCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gMTsKCW9wdGlvbmFsIGZsb2F0IGFyZWEgPSAyOyAvKiBmbG9vciBhcmVhIGluIG1eMiAoc3F1YXJlIG1ldGVyYWdlKSAqLwp9CgovKiBBbGwgcHVja3MgaW4gYSBtb2RlbC4gUHVja3MgYXJlIHN0b3JlZCBpbiBzY2FubmluZyBvcmRlci4gKi8KbWVzc2FnZSBWaXNpb25Nb2RlbGRhdGEgewoJcmVwZWF0ZWQgU3dlZXBMb2NhdGlvbiBzd2VlcExvY2F0aW9ucyA9IDE7CglyZXBlYXRlZCBTdWJncm91cEluZm8gc3ViZ3JvdXBJbmZvcyA9IDI7Cn0K", "base64")
  12491. , i = r.loadProto(t);
  12492. this.decoder = i.build("VisionModeldata")
  12493. }
  12494. var r = s("protobufjs")
  12495. , i = s("../util/ajax")
  12496. , o = (s("../util/common"),
  12497. s("../util/math"))
  12498. , a = new (s("../util/logger"))(e);
  12499. t.prototype.load = function() {
  12500. return this.modelDataPath ? (a.info("Using vision.modeldata"),
  12501. this.loadVisionModelData()) : this.sweepLocationsPath ? (a.warn("Using sweep_locations.csv"),
  12502. this.loadSweepLocationsCSV()) : (a.warn("No sweep file found"),
  12503. $.when([]))
  12504. }
  12505. ,
  12506. t.prototype.loadVisionModelData = function() {
  12507. return i.get(this.modelDataPath, {
  12508. responseType: "arraybuffer"
  12509. }).then(function(e) {
  12510. var t;
  12511. try {
  12512. t = this.decoder.decode(e)
  12513. } catch (e) {
  12514. return a.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12515. this.loadSweepLocationsCSV()
  12516. }
  12517. var i = t.sweepLocations.map(function(e) {
  12518. return {
  12519. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12520. position: {
  12521. x: e.pose.translation.x,
  12522. y: e.pose.translation.y,
  12523. z: e.pose.translation.z
  12524. },
  12525. quaternion: {
  12526. x: e.pose.rotation.x,
  12527. y: e.pose.rotation.y,
  12528. z: e.pose.rotation.z,
  12529. w: e.pose.rotation.w
  12530. },
  12531. puck: {
  12532. x: e.puck.x,
  12533. y: e.puck.y,
  12534. z: e.puck.z
  12535. },
  12536. floor: e.group,
  12537. neighbours: e.visibles,
  12538. alignmentType: e.alignment_type
  12539. }
  12540. }).map(function(e) {
  12541. return e.position = o.convertVisionVector(e.position),
  12542. e.quaternion = o.convertVisionQuaternion(e.quaternion),
  12543. e.puck = o.convertVisionVector(e.puck),
  12544. e
  12545. });
  12546. return i.forEach(function(e) {
  12547. e.neighbours = e.neighbours.map(function(e) {
  12548. return i[e].uuid
  12549. })
  12550. }),
  12551. i
  12552. }
  12553. .bind(this), function() {
  12554. return a.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12555. this.loadSweepLocationsCSV()
  12556. }
  12557. .bind(this))
  12558. }
  12559. ,
  12560. t.prototype.loadSweepLocationsCSV = function() {
  12561. return i.get(this.sweepLocationsPath).then(function(e) {
  12562. return e.split("\n").map(function(e) {
  12563. return e.split(", ")
  12564. }).filter(function(e) {
  12565. return 1 < e.length
  12566. }).map(function(e) {
  12567. return {
  12568. uuid: e[0],
  12569. position: {
  12570. x: parseFloat(e[1]),
  12571. y: parseFloat(e[2]),
  12572. z: parseFloat(e[3])
  12573. },
  12574. quaternion: {
  12575. x: parseFloat(e[4]),
  12576. y: parseFloat(e[5]),
  12577. z: parseFloat(e[6]),
  12578. w: parseFloat(e[7])
  12579. }
  12580. }
  12581. }).map(function(e) {
  12582. return e.position = o.convertVisionVector(e.position),
  12583. e.quaternion = o.convertVisionQuaternion(e.quaternion),
  12584. e
  12585. })
  12586. }).fail(function() {
  12587. a.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12588. })
  12589. }
  12590. ,
  12591. l.exports = t
  12592. }
  12593. ).call(this, s("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12594. }
  12595. , {
  12596. "../util/ajax": 181,
  12597. "../util/common": 185,
  12598. "../util/logger": 189,
  12599. "../util/math": 190,
  12600. buffer: 198,
  12601. protobufjs: 214
  12602. }],
  12603. 108: [function(s, l, e) {
  12604. (function(e) {
  12605. "use strict";
  12606. function t() {
  12607. this.locale = null
  12608. }
  12609. var i = s("../settings")
  12610. , n = s("../util/common")
  12611. , r = s("../util/logger")
  12612. , o = s("../enum/Locale")
  12613. , a = new r(e);
  12614. t.prototype.init = function() {
  12615. var e;
  12616. switch (i.languageTag) {
  12617. case null:
  12618. case "en":
  12619. case o.EN_US:
  12620. this.locale = o.EN_US,
  12621. e = s("./strings-en-US");
  12622. break;
  12623. case "es":
  12624. case o.ES_MX:
  12625. this.locale = o.ES_MX,
  12626. e = s("./strings-es-MX");
  12627. break;
  12628. case "fr":
  12629. case o.FR_FR:
  12630. this.locale = o.FR_FR,
  12631. e = s("./strings-fr-FR");
  12632. break;
  12633. case "de":
  12634. case o.DE_DE:
  12635. this.locale = o.DE_DE,
  12636. e = s("./strings-de-DE");
  12637. break;
  12638. case "ru":
  12639. case o.RU_RU:
  12640. this.locale = o.RU_RU,
  12641. e = s("./strings-ru-RU");
  12642. break;
  12643. case "cn":
  12644. case o.CN_CN:
  12645. this.locale = o.CN_CN,
  12646. e = s("./strings-cn-CN");
  12647. break;
  12648. case "jp":
  12649. case o.JP_JP:
  12650. this.locale = o.JP_JP,
  12651. e = s("./strings-jp-JP");
  12652. break;
  12653. default:
  12654. a.info("Unsupported language tag, defaulting to 'en-US'"),
  12655. this.locale = o.EN_US,
  12656. e = s("./strings-en-US")
  12657. }
  12658. a.info("Using locale '" + this.locale + "'"),
  12659. n.extendObject(this, e)
  12660. }
  12661. ,
  12662. t.prototype.localizeGUI = function() {
  12663. var e = document.querySelector("#gui-parent");
  12664. this.localizeTree(e),
  12665. this.localizeLoadingText()
  12666. }
  12667. ,
  12668. t.prototype.localizeLoadingText = function() {
  12669. document.querySelector("#help-dialog").classList.add(this.locale),
  12670. document.querySelector("#interaction-modal").classList.add(this.locale),
  12671. document.querySelector("#gui").classList.add(this.locale)
  12672. }
  12673. ,
  12674. t.prototype.localizeTree = function(e) {
  12675. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12676. if (e.nodeType === Node.TEXT_NODE)
  12677. (t = e.data.match(n)) && (i = t[1],
  12678. e.data = this.localizeText(i) || i);
  12679. else if (e.nodeType === Node.ELEMENT_NODE) {
  12680. var r = e.getAttribute("title");
  12681. r && ((t = r.match(n)) && (i = t[1],
  12682. e.setAttribute("title", this.localizeText(i) || i)))
  12683. }
  12684. for (e = e.firstChild; e; )
  12685. this.localizeTree(e),
  12686. e = e.nextSibling
  12687. }
  12688. ,
  12689. t.prototype.localizeText = function(e) {
  12690. var t = this[e];
  12691. return t || this.locale === o.EN_US || (a.warn("Localization key '" + e + "' not available for locale '" + this.locale + "', defaulting to English."),
  12692. t = s("./strings-en-US")[e]),
  12693. t || a.warn("Localization key '" + e + "' not available for locale 'en-US'"),
  12694. t
  12695. }
  12696. ,
  12697. l.exports = new t
  12698. }
  12699. ).call(this, "/js/localization/localize.js")
  12700. }
  12701. , {
  12702. "../enum/Locale": 31,
  12703. "../settings": 166,
  12704. "../util/common": 185,
  12705. "../util/logger": 189,
  12706. "./strings-cn-CN": 109,
  12707. "./strings-de-DE": 110,
  12708. "./strings-en-US": 111,
  12709. "./strings-es-MX": 112,
  12710. "./strings-fr-FR": 113,
  12711. "./strings-jp-JP": 114,
  12712. "./strings-ru-RU": 115
  12713. }],
  12714. 109: [function(e, t, i) {
  12715. "use strict";
  12716. t.exports = {
  12717. PAGE_TITLE: "",
  12718. LOADING: "正在加载",
  12719. PRESENTED_BY_CAPS: "呈现者:",
  12720. POWERED_BY: "技术支持:",
  12721. POWERED_BY_CAPS: "技术支持:",
  12722. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12723. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12724. PRESENTED_BY: "呈现者:",
  12725. MORE: "更多 ",
  12726. LESS: "更少 ",
  12727. TAG_CONTENT: "tag™ 内容",
  12728. SHOW: "显示",
  12729. HIDE: "隐藏",
  12730. DOLLHOUSE: "场景屋",
  12731. FLOOR_PLAN: "楼层平面图",
  12732. OPEN_HIGHLIGHTS: "打开精彩片段",
  12733. CLOSE_HIGHLIGHTS: "关闭",
  12734. PREVIOUS: "上一个",
  12735. PLAY: "播放",
  12736. PAUSE: "暂停",
  12737. NEXT: "下一个",
  12738. EXPLORE_3D_SPACE: "探索 3D 空间",
  12739. VIEW_DOLLHOUSE: "观看场景屋",
  12740. SOCIAL_SHARING: "分享这个空间",
  12741. VIEW_IN_VR: "以 VR 观看",
  12742. VIEW_FULLSCREEN: "全屏观看",
  12743. EXIT_FULLSCREEN: " 退出全屏",
  12744. ZOOM_IN: "放大",
  12745. ZOOM_OUT: "缩小",
  12746. FLOOR_NAME: "楼层",
  12747. FLOOR_ALL: "ALL",
  12748. FLOOR_Lang: ["Floor", ""],
  12749. TERMS: "条款",
  12750. PORT_TERMS: "port 条款",
  12751. TERMS_OF_USE: "使用条款",
  12752. CLOSE_TERMS: "关闭",
  12753. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12754. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12755. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12756. WEBVR_ENTER_WEBVR: "进入 VR",
  12757. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12758. WEBVR_LEARN_MORE: "了解更多",
  12759. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  12760. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  12761. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12762. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  12763. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  12764. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  12765. VR_LEARN_MORE_CAPS: "了解更多",
  12766. VR_PREVIOUS_CAPS: "上一个’,",
  12767. VR_NEXT_CAPS: "下一个",
  12768. VR_GOT_IT_CAPS: "明白了",
  12769. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  12770. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  12771. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  12772. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  12773. VR_WHAT_YOU_NEED: "关于...您需要什么",
  12774. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  12775. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  12776. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  12777. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12778. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12779. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12780. VR_APP: "port VR 应用程序",
  12781. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12782. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12783. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  12784. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  12785. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  12786. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  12787. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  12788. VR_ANDROID_DVICES: "Android 设备",
  12789. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  12790. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  12791. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  12792. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  12793. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  12794. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  12795. VR_DOWNLOAD_HERE: "在此下载",
  12796. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  12797. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  12798. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  12799. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  12800. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  12801. SHARE_TO: "分享到",
  12802. SHARE_LINK: "直接链接",
  12803. SHARE_EXPLORE: "探索",
  12804. SHARE_AT: "在",
  12805. SHARE_WITH: "使用",
  12806. SHARE_3D: "以 3D",
  12807. SHARE_COPIED: "已复制!",
  12808. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  12809. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  12810. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  12811. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  12812. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  12813. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  12814. ERROR_GENERIC_ACTIONS_3: " 或",
  12815. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  12816. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  12817. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  12818. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  12819. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  12820. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  12821. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  12822. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  12823. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  12824. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  12825. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  12826. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  12827. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  12828. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  12829. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  12830. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  12831. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  12832. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  12833. LINK_TO_LOCATION: "地点链接",
  12834. MENU_COPY: "复制",
  12835. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  12836. ROTATE: "旋转",
  12837. MOVE: "移动",
  12838. INSIDE: "内部",
  12839. ZOOM: "缩放",
  12840. HELP: "小帮手",
  12841. HELP_NAVIGATION_TAB: "导航",
  12842. HELP_MORE_HELP_TAB: "更多帮助",
  12843. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  12844. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  12845. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  12846. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  12847. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  12848. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  12849. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  12850. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  12851. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  12852. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  12853. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  12854. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  12855. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  12856. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  12857. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  12858. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  12859. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  12860. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  12861. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  12862. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  12863. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  12864. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  12865. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  12866. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  12867. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  12868. HELP_MORE_HLR_A: "精彩片段集锦",
  12869. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  12870. HELP_MORE_DOLLHOUSE_A: "场景屋",
  12871. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  12872. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  12873. HELP_MORE_FLOORS_A: "楼层选择器",
  12874. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  12875. HELP_MORE_TAG_A: "tag™ 贴文",
  12876. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  12877. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  12878. HELP_MORE_ZOOM_A: "缩放控件",
  12879. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  12880. HELP_MORE_TOUR_A: "导览控件",
  12881. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  12882. HELP_MORE_INSIDE_A: "内部视图",
  12883. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  12884. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  12885. HELP_MORE_VR_A: "VR 模式",
  12886. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  12887. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  12888. HELP_MORE_360_A: "360° 视图",
  12889. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  12890. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  12891. HELP_MORE_FULLSCREEN_A: "全屏",
  12892. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  12893. CLOSE: "关闭"
  12894. }
  12895. }
  12896. , {}],
  12897. 110: [function(e, t, i) {
  12898. "use strict";
  12899. t.exports = {
  12900. PAGE_TITLE: "",
  12901. LOADING: "Lädt",
  12902. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  12903. POWERED_BY: "Angetrieben von",
  12904. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  12905. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  12906. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  12907. PRESENTED_BY: "Präsentiert von ",
  12908. MORE: "Mehr ",
  12909. LESS: "Weniger ",
  12910. TAG_CONTENT: "tag™ Inhalt",
  12911. SHOW: "Anzeigen",
  12912. HIDE: "Verbergen",
  12913. DOLLHOUSE: "Puppenhaus",
  12914. FLOOR_PLAN: "Grundriss",
  12915. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  12916. CLOSE_HIGHLIGHTS: "Schließen",
  12917. PREVIOUS: "Vorheriges",
  12918. PLAY: "Abspielen",
  12919. PAUSE: "Pausieren",
  12920. NEXT: "Nächstes",
  12921. EXPLORE_3D_SPACE: "Innenraum betreten",
  12922. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  12923. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  12924. VIEW_IN_VR: "In VR ansehen",
  12925. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  12926. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  12927. ZOOM_IN: "Vergrößern",
  12928. ZOOM_OUT: "Verkleinern",
  12929. FLOOR_NAME: "Etage ",
  12930. FLOOR_ALL: "Alle",
  12931. TERMS: "Bedingungen",
  12932. PORT_TERMS: "port Bedingungen",
  12933. TERMS_OF_USE: "Nutzungsbedingungen",
  12934. TERMS_TEXT_FILE: "terms-de-DE.html",
  12935. CLOSE_TERMS: "Schließen",
  12936. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  12937. HELP: "Hilfe",
  12938. HELP_NAVIGATION_TAB: "Navigation",
  12939. HELP_MORE_HELP_TAB: "Hilfe-Details",
  12940. CLOSE: "Schließen",
  12941. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  12942. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  12943. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12944. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  12945. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  12946. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  12947. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  12948. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  12949. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  12950. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  12951. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12952. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  12953. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  12954. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  12955. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12956. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  12957. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  12958. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  12959. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  12960. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  12961. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  12962. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  12963. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  12964. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  12965. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  12966. HELP_MORE_HLR_A: "Liste das Highlight",
  12967. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  12968. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  12969. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  12970. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  12971. HELP_MORE_FLOORS_A: "Etage auswählen",
  12972. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  12973. HELP_MORE_TAG_A: "tag™ Posts",
  12974. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  12975. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  12976. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  12977. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  12978. HELP_MORE_TOUR_A: "Tour Steuerung",
  12979. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  12980. HELP_MORE_INSIDE_A: "Innenansicht",
  12981. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  12982. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  12983. HELP_MORE_VR_A: "VR Modus",
  12984. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  12985. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  12986. HELP_MORE_360_A: "360° Views Ansicht ",
  12987. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  12988. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  12989. HELP_MORE_FULLSCREEN_A: "Vollbild",
  12990. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  12991. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  12992. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  12993. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  12994. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  12995. WEBVR_LEARN_MORE: "Mehr Infos",
  12996. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  12997. WEBVR_DAYDREAM_VIEW: "Daydream View",
  12998. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  12999. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13000. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13001. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13002. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13003. VR_APP: "port VR App",
  13004. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13005. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13006. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13007. VR_APP_FOR_ANDROID: "port VR app für Android",
  13008. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13009. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13010. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13011. VR_PREVIOUS_CAPS: "ZURÜCK",
  13012. VR_NEXT_CAPS: "WEITER",
  13013. VR_GOT_IT_CAPS: "VERSTANDEN",
  13014. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13015. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13016. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13017. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13018. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13019. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13020. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13021. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13022. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13023. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13024. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13025. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13026. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13027. VR_ANDROID_DVICES: "Android Geräte",
  13028. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13029. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13030. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13031. VR_DOWNLOAD_HERE: "Hier runterladen",
  13032. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13033. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13034. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13035. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13036. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13037. SHARE_TO: "Teilen auf",
  13038. SHARE_LINK: "Direkter Link",
  13039. SHARE_EXPLORE: "Umsehen",
  13040. SHARE_AT: "auf",
  13041. SHARE_WITH: "mit",
  13042. SHARE_3D: "in 3D",
  13043. SHARE_COPIED: "Kopiert!",
  13044. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13045. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13046. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13047. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13048. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13049. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13050. ERROR_GENERIC_ACTIONS_3: " oder ",
  13051. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13052. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13053. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13054. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13055. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13056. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13057. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13058. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13059. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13060. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13061. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13062. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13063. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13064. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13065. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13066. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13067. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13068. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13069. LINK_TO_LOCATION: "Link zu",
  13070. MENU_COPY: "Kopieren",
  13071. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13072. ROTATE: "Drehen",
  13073. INSIDE: "Drinnen",
  13074. MOVE: "Bewegen",
  13075. ZOOM: "Vergrößern"
  13076. }
  13077. }
  13078. , {}],
  13079. 111: [function(e, t, i) {
  13080. "use strict";
  13081. t.exports = {
  13082. PAGE_TITLE: "",
  13083. LOADING: "Loading",
  13084. PRESENTED_BY_CAPS: "PRESENTED BY",
  13085. POWERED_BY: "powered by ",
  13086. POWERED_BY_CAPS: "POWERED BY",
  13087. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13088. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13089. PRESENTED_BY: "Presented by ",
  13090. MORE: "More ",
  13091. LESS: "Less ",
  13092. TAG_CONTENT: "tag™ Content",
  13093. SHOW: "Show",
  13094. HIDE: "Hide",
  13095. DOLLHOUSE: "Dollhouse",
  13096. FLOOR_PLAN: "Floor plan",
  13097. OPEN_HIGHLIGHTS: "Open Highlights",
  13098. CLOSE_HIGHLIGHTS: "Close",
  13099. PREVIOUS: "Previous",
  13100. PLAY: "Play",
  13101. PAUSE: "Pause",
  13102. NEXT: "Next",
  13103. EXPLORE_3D_SPACE: "Explore 3D Space",
  13104. VIEW_DOLLHOUSE: "View dollhouse",
  13105. SOCIAL_SHARING: "Share this Space",
  13106. VIEW_IN_VR: "View in VR",
  13107. VIEW_FULLSCREEN: "全屏",
  13108. EXIT_FULLSCREEN: "退出全屏",
  13109. ZOOM_IN: "Zoom in",
  13110. ZOOM_OUT: "Zoom out",
  13111. FLOOR_NAME: "Floor ",
  13112. FLOOR_ALL: "全部",
  13113. TERMS: "Terms",
  13114. PORT_TERMS: "port terms",
  13115. TERMS_OF_USE: "Terms of Use",
  13116. TERMS_TEXT_FILE: "terms-en-US.html",
  13117. CLOSE_TERMS: "Close",
  13118. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13119. HELP: "Help",
  13120. HELP_NAVIGATION_TAB: "Navigation",
  13121. HELP_MORE_HELP_TAB: "More Help",
  13122. CLOSE: "Close",
  13123. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13124. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13125. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13126. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13127. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13128. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13129. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13130. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13131. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13132. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13133. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13134. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13135. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13136. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13137. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13138. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13139. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13140. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13141. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13142. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13143. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13144. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13145. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13146. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13147. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13148. HELP_MORE_HLR_A: "Highlight Reel",
  13149. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13150. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13151. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13152. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13153. HELP_MORE_FLOORS_A: "Floor Selector",
  13154. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13155. HELP_MORE_TAG_A: "tag™ Posts",
  13156. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13157. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13158. HELP_MORE_ZOOM_A: "Zoom Controls",
  13159. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13160. HELP_MORE_TOUR_A: "Tour Controls",
  13161. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13162. HELP_MORE_INSIDE_A: "Inside View",
  13163. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13164. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13165. HELP_MORE_VR_A: "VR Mode",
  13166. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13167. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13168. HELP_MORE_360_A: "360° Views",
  13169. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13170. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13171. HELP_MORE_FULLSCREEN_A: "Full screen",
  13172. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13173. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13174. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13175. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13176. WEBVR_ENTER_WEBVR: "ENTER VR",
  13177. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13178. WEBVR_LEARN_MORE: "Learn more",
  13179. WEBVR_VIEW_SPACE: "View Space in VR",
  13180. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13181. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13182. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13183. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13184. VR_PREVIOUS_CAPS: "PREVIOUS",
  13185. VR_NEXT_CAPS: "NEXT",
  13186. VR_GOT_IT_CAPS: "GOT IT",
  13187. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13188. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13189. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13190. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13191. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13192. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13193. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13194. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13195. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13196. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13197. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13198. VR_APP: "port VR App",
  13199. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13200. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13201. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13202. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13203. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13204. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13205. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13206. VR_ANDROID_DVICES: "Android Devices",
  13207. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13208. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13209. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13210. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13211. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13212. VR_APP_OPEN: "Open with the port VR app instead",
  13213. VR_DOWNLOAD_HERE: "Download here",
  13214. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13215. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13216. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13217. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13218. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13219. SHARE_TO: "Share to",
  13220. SHARE_LINK: "Direct Link",
  13221. SHARE_EXPLORE: "Explore ",
  13222. SHARE_AT: "at",
  13223. SHARE_WITH: "with",
  13224. SHARE_3D: " in 3D",
  13225. SHARE_COPIED: "Copied!",
  13226. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13227. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13228. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13229. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13230. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13231. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13232. ERROR_GENERIC_ACTIONS_3: " or ",
  13233. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13234. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13235. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13236. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13237. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13238. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13239. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13240. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13241. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13242. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13243. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13244. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13245. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13246. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13247. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13248. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13249. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13250. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13251. LINK_TO_LOCATION: "Link to location",
  13252. MENU_COPY: "Copy",
  13253. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13254. ROTATE: "Rotate",
  13255. INSIDE: "Inside",
  13256. MOVE: "Move",
  13257. ZOOM: "Zoom"
  13258. }
  13259. }
  13260. , {}],
  13261. 112: [function(e, t, i) {
  13262. "use strict";
  13263. t.exports = {
  13264. PAGE_TITLE: "",
  13265. LOADING: "Cargando",
  13266. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13267. POWERED_BY: "potenciando por ",
  13268. POWERED_BY_CAPS: "POTENCIADO POR ",
  13269. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13270. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13271. PRESENTED_BY: "Presentado por ",
  13272. MORE: "Más ",
  13273. LESS: "Menos ",
  13274. TAG_CONTENT: "Contenido de tag™",
  13275. SHOW: "Mostrar",
  13276. HIDE: "Ocultar",
  13277. DOLLHOUSE: "Dollhouse",
  13278. FLOOR_PLAN: "Planos",
  13279. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13280. CLOSE_HIGHLIGHTS: "Cerrar",
  13281. PREVIOUS: "Anterior",
  13282. PLAY: "Play",
  13283. PAUSE: "Pausa",
  13284. NEXT: "Siguiente",
  13285. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13286. VIEW_DOLLHOUSE: "Ver dollhouse",
  13287. SOCIAL_SHARING: "Compartir este espacio",
  13288. VIEW_IN_VR: "Ver en realidad virtual",
  13289. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13290. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13291. ZOOM_IN: "Acercar",
  13292. ZOOM_OUT: "Alejar",
  13293. FLOOR_NAME: "Piso ",
  13294. FLOOR_ALL: "Todas",
  13295. TERMS: "Condiciones",
  13296. PORT_TERMS: "port términos de uso",
  13297. TERMS_OF_USE: "Términos de uso",
  13298. TERMS_TEXT_FILE: "terms-es-MX.html",
  13299. CLOSE_TERMS: "Cerrar",
  13300. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13301. HELP: "Ayuda",
  13302. HELP_NAVIGATION_TAB: "Navegación",
  13303. HELP_MORE_HELP_TAB: "Más Ayuda",
  13304. CLOSE: "Cerrar",
  13305. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13306. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13307. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13308. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13309. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13310. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13311. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13312. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13313. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13314. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13315. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13316. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13317. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13318. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13319. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13320. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13321. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13322. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13323. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13324. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13325. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13326. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13327. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13328. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13329. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13330. HELP_MORE_HLR_A: "Galería destacada",
  13331. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13332. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13333. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13334. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13335. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13336. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13337. HELP_MORE_TAG_A: "tag™ Posts",
  13338. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13339. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13340. HELP_MORE_ZOOM_A: "Controles de zoom",
  13341. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13342. HELP_MORE_TOUR_A: "Controles de recorrido",
  13343. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13344. HELP_MORE_INSIDE_A: "Vista interior",
  13345. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13346. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13347. HELP_MORE_VR_A: "Modo de realidad virtual",
  13348. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13349. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13350. HELP_MORE_360_A: "360° Views",
  13351. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13352. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13353. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13354. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13355. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13356. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13357. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13358. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13359. WEBVR_LEARN_MORE: "Más información",
  13360. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13361. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13362. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13363. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13364. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13365. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13366. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13367. VR_APP: "port VR App",
  13368. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13369. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13370. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13371. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13372. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13373. VR_PREVIOUS_CAPS: "ANTERIOR",
  13374. VR_NEXT_CAPS: "SIGUIENTE",
  13375. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13376. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13377. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13378. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13379. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13380. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13381. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13382. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13383. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13384. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13385. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13386. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13387. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13388. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13389. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13390. VR_ANDROID_DVICES: "Dispositivos Android",
  13391. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13392. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13393. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13394. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13395. VR_DOWNLOAD_HERE: "Descargar aquí",
  13396. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13397. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13398. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13399. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13400. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13401. SHARE_TO: "Compartir en",
  13402. SHARE_LINK: "Enlace directo",
  13403. SHARE_EXPLORE: "Explorar ",
  13404. SHARE_AT: "en",
  13405. SHARE_WITH: "con",
  13406. SHARE_3D: " en 3D",
  13407. SHARE_COPIED: "¡Copiado!",
  13408. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13409. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13410. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13411. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13412. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13413. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13414. ERROR_GENERIC_ACTIONS_3: " o ",
  13415. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13416. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13417. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13418. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13419. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13420. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13421. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13422. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13423. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13424. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13425. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13426. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13427. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13428. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13429. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13430. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13431. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13432. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13433. LINK_TO_LOCATION: "Enlace a la ubicación",
  13434. MENU_COPY: "Copiar",
  13435. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13436. ROTATE: "Girar",
  13437. INSIDE: "Interior",
  13438. MOVE: "Moverse",
  13439. ZOOM: "Acercar o alejar"
  13440. }
  13441. }
  13442. , {}],
  13443. 113: [function(e, t, i) {
  13444. "use strict";
  13445. t.exports = {
  13446. PAGE_TITLE: "",
  13447. LOADING: "Chargement",
  13448. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13449. POWERED_BY: "alimenté par ",
  13450. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13451. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13452. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13453. PRESENTED_BY: "Présenté par ",
  13454. MORE: "Plus ",
  13455. LESS: "Moins ",
  13456. TAG_CONTENT: "Contenu tag™",
  13457. SHOW: "Montrer",
  13458. HIDE: "Cacher",
  13459. DOLLHOUSE: "Dollhouse",
  13460. FLOOR_PLAN: "Plan de sol",
  13461. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13462. CLOSE_HIGHLIGHTS: "Fermer",
  13463. PREVIOUS: "Précédent",
  13464. PLAY: "Lecture",
  13465. PAUSE: "Pause",
  13466. NEXT: "Suivant",
  13467. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13468. VIEW_DOLLHOUSE: "Voir dollhouse",
  13469. SOCIAL_SHARING: "Partager cet espace",
  13470. VIEW_IN_VR: "Voir en VR",
  13471. VIEW_FULLSCREEN: "Plein écran",
  13472. EXIT_FULLSCREEN: "Fermer plein écran",
  13473. ZOOM_IN: "Zoom avant",
  13474. ZOOM_OUT: "Zoom arrière",
  13475. FLOOR_NAME: "Étage ",
  13476. FLOOR_ALL: "Tous",
  13477. TERMS: "Mentions légales",
  13478. PORT_TERMS: "port mentions légales",
  13479. TERMS_OF_USE: "Conditions d'utilisation",
  13480. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13481. CLOSE_TERMS: "Fermer",
  13482. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13483. HELP: "Aide",
  13484. HELP_NAVIGATION_TAB: "Navigation",
  13485. HELP_MORE_HELP_TAB: "Aide",
  13486. CLOSE: "Fermer",
  13487. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13488. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13489. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13490. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13491. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13492. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13493. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13494. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13495. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13496. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13497. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13498. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13499. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13500. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13501. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13502. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13503. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13504. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13505. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13506. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13507. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13508. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13509. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13510. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13511. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13512. HELP_MORE_HLR_A: "Carrousel",
  13513. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13514. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13515. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13516. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13517. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13518. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13519. HELP_MORE_TAG_A: "tag™ Posts",
  13520. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13521. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13522. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13523. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13524. HELP_MORE_TOUR_A: "Commandes de la visite",
  13525. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13526. HELP_MORE_INSIDE_A: "Vue intérieure",
  13527. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13528. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13529. HELP_MORE_VR_A: "Mode RV",
  13530. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13531. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13532. HELP_MORE_360_A: "Vues 360°",
  13533. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13534. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13535. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13536. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13537. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13538. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13539. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13540. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13541. WEBVR_LEARN_MORE: "En savoir plus",
  13542. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13543. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13544. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13545. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13546. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13547. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13548. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13549. VR_NEXT_CAPS: "SUIVANT",
  13550. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13551. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13552. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13553. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13554. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13555. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13556. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13557. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13558. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13559. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13560. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13561. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13562. VR_APP: "port VR App",
  13563. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13564. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13565. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13566. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13567. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13568. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13569. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13570. VR_ANDROID_DVICES: "Appareils Android",
  13571. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13572. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13573. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13574. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13575. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13576. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13577. VR_DOWNLOAD_HERE: "Télécharger ici",
  13578. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13579. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13580. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13581. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13582. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13583. SHARE_TO: "Partager sur",
  13584. SHARE_LINK: "Lien direct",
  13585. SHARE_EXPLORE: "Explorer ",
  13586. SHARE_AT: "à",
  13587. SHARE_WITH: "avec",
  13588. SHARE_3D: " en 3D",
  13589. SHARE_COPIED: "Copié!",
  13590. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13591. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13592. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13593. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13594. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13595. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13596. ERROR_GENERIC_ACTIONS_3: " ou ",
  13597. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13598. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13599. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13600. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13601. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13602. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13603. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13604. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13605. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13606. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13607. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13608. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13609. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13610. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13611. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13612. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13613. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13614. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13615. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13616. MENU_COPY: "Copie",
  13617. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13618. ROTATE: "Faire pivoter",
  13619. INSIDE: "Intérieure",
  13620. MOVE: "Se déplacer",
  13621. ZOOM: "Zoom"
  13622. }
  13623. }
  13624. , {}],
  13625. 114: [function(e, t, i) {
  13626. "use strict";
  13627. t.exports = {
  13628. PAGE_TITLE: "",
  13629. LOADING: "読み込み中",
  13630. PRESENTED_BY_CAPS: "PRESENTED BY",
  13631. POWERED_BY: "powered by",
  13632. POWERED_BY_CAPS: "POWERED BY",
  13633. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13634. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13635. PRESENTED_BY: "Presented by ",
  13636. MORE: "全て表示 ",
  13637. LESS: "閉じる ",
  13638. TAG_CONTENT: "tag™コンテンツ ",
  13639. SHOW: "表示",
  13640. HIDE: "非表示",
  13641. DOLLHOUSE: "ドールハウス",
  13642. FLOOR_PLAN: "フロアプラン",
  13643. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13644. CLOSE_HIGHLIGHTS: "閉じる",
  13645. PREVIOUS: "前へ",
  13646. PLAY: "再生",
  13647. PAUSE: "一時停止",
  13648. NEXT: "次へ",
  13649. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13650. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13651. SOCIAL_SHARING: "このSpaceを共有する",
  13652. VIEW_IN_VR: "VRで表示",
  13653. VIEW_FULLSCREEN: "フルスクリーン表示",
  13654. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13655. ZOOM_IN: "ズームイン",
  13656. ZOOM_OUT: "ズームアウト",
  13657. FLOOR_NAME: "フロア ",
  13658. FLOOR_ALL: "すべて",
  13659. TERMS: "規約",
  13660. PORT_TERMS: "port規約",
  13661. TERMS_OF_USE: "利用規約",
  13662. CLOSE_TERMS: "閉じる",
  13663. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13664. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13665. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13666. WEBVR_ENTER_WEBVR: "VRに入る",
  13667. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13668. WEBVR_LEARN_MORE: "もっと詳しく",
  13669. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13670. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13671. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13672. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13673. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13674. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13675. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13676. VR_PREVIOUS_CAPS: "前へ",
  13677. VR_NEXT_CAPS: "次へ",
  13678. VR_GOT_IT_CAPS: "了解",
  13679. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13680. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13681. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13682. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13683. VR_WHAT_YOU_NEED: "必要なもの",
  13684. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13685. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13686. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13687. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13688. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13689. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13690. VR_APP: "port VRアプリ",
  13691. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13692. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13693. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13694. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13695. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13696. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13697. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13698. VR_ANDROID_DVICES: "Androidデバイス",
  13699. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13700. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13701. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13702. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13703. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13704. VR_APP_OPEN: "port VRアプリで開く",
  13705. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13706. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13707. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13708. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13709. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13710. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13711. SHARE_TO: "共有先",
  13712. SHARE_LINK: "ダイレクトリンク",
  13713. SHARE_EXPLORE: "探索",
  13714. SHARE_AT: "場所",
  13715. SHARE_WITH: "使用アプリ",
  13716. SHARE_3D: "3Dで",
  13717. SHARE_COPIED: "コピーされました!",
  13718. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13719. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13720. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13721. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13722. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13723. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13724. ERROR_GENERIC_ACTIONS_3: "または",
  13725. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13726. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13727. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13728. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13729. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13730. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13731. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13732. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13733. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13734. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13735. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13736. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13737. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13738. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13739. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13740. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13741. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13742. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13743. LINK_TO_LOCATION: "ロケーションへのリンク",
  13744. MENU_COPY: "コピー",
  13745. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13746. ROTATE: "回転",
  13747. MOVE: "移動",
  13748. INSIDE: "内側",
  13749. ZOOM: "ズーム",
  13750. HELP: "ヘルプ",
  13751. HELP_NAVIGATION_TAB: "ナビゲーション",
  13752. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13753. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13754. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13755. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13756. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13757. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13758. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  13759. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  13760. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  13761. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  13762. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  13763. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13764. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  13765. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  13766. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  13767. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13768. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  13769. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  13770. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  13771. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  13772. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  13773. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  13774. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  13775. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  13776. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  13777. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  13778. HELP_MORE_HLR_A: "ハイライト",
  13779. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  13780. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  13781. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  13782. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  13783. HELP_MORE_FLOORS_A: "フロアセレクター",
  13784. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  13785. HELP_MORE_TAG_A: "tag™ Posts",
  13786. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  13787. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  13788. HELP_MORE_ZOOM_A: "ズームコントロール",
  13789. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  13790. HELP_MORE_TOUR_A: "ツアーコントロール",
  13791. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  13792. HELP_MORE_INSIDE_A: "内側ビュー",
  13793. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  13794. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  13795. HELP_MORE_VR_A: "VRモード",
  13796. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  13797. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  13798. HELP_MORE_360_A: "360° Views",
  13799. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  13800. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  13801. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  13802. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  13803. CLOSE: "閉じる"
  13804. }
  13805. }
  13806. , {}],
  13807. 115: [function(e, t, i) {
  13808. "use strict";
  13809. t.exports = {
  13810. PAGE_TITLE: "",
  13811. LOADING: "Загрузка",
  13812. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  13813. POWERED_BY: "разработано на платформе ",
  13814. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  13815. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  13816. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  13817. PRESENTED_BY: "Представлено ",
  13818. MORE: "Больше ",
  13819. LESS: "Меньше ",
  13820. TAG_CONTENT: "tag™ Контент",
  13821. SHOW: "Показать",
  13822. HIDE: "Скрыть",
  13823. DOLLHOUSE: "Dollhouse",
  13824. FLOOR_PLAN: "Планировка",
  13825. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  13826. CLOSE_HIGHLIGHTS: "Закрыть",
  13827. PREVIOUS: "Предыдущий",
  13828. PLAY: "Воспроизвести",
  13829. PAUSE: "Пауза",
  13830. NEXT: "Следующий",
  13831. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  13832. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  13833. SOCIAL_SHARING: "Поделиться этой моделью",
  13834. VIEW_IN_VR: "Посмотреть в VR",
  13835. VIEW_FULLSCREEN: "Полный экран",
  13836. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  13837. ZOOM_IN: "Увеличить",
  13838. ZOOM_OUT: "Уменьшить",
  13839. FLOOR_NAME: "Этаж ",
  13840. FLOOR_ALL: "Все",
  13841. TERMS: "Условия",
  13842. PORT_TERMS: "Правила пользования",
  13843. TERMS_OF_USE: "Условия использования",
  13844. TERMS_TEXT_FILE: "terms-ru-RU.html",
  13845. CLOSE_TERMS: "Закрыть",
  13846. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  13847. HELP: "Помощь",
  13848. HELP_NAVIGATION_TAB: "Навигация",
  13849. HELP_MORE_HELP_TAB: "Доп. Помощь",
  13850. CLOSE: "Закрыть",
  13851. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  13852. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  13853. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  13854. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  13855. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  13856. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  13857. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  13858. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  13859. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  13860. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  13861. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  13862. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  13863. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  13864. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  13865. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  13866. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  13867. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  13868. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  13869. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  13870. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  13871. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  13872. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  13873. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  13874. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  13875. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  13876. HELP_MORE_HLR_A: "Фотоколлаж",
  13877. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  13878. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  13879. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  13880. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  13881. HELP_MORE_FLOORS_A: "Выбор Этажа",
  13882. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  13883. HELP_MORE_TAG_A: "tag™ Posts",
  13884. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  13885. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  13886. HELP_MORE_ZOOM_A: "Масштаб",
  13887. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  13888. HELP_MORE_TOUR_A: "Управление Туром",
  13889. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  13890. HELP_MORE_INSIDE_A: "Вид Изнутри",
  13891. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  13892. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  13893. HELP_MORE_VR_A: "Режим VR",
  13894. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  13895. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  13896. HELP_MORE_360_A: "360° Views",
  13897. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  13898. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  13899. HELP_MORE_FULLSCREEN_A: "Полный экран",
  13900. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  13901. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  13902. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  13903. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  13904. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  13905. WEBVR_LEARN_MORE: "Узнать больше",
  13906. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  13907. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  13908. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  13909. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  13910. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  13911. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  13912. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13913. VR_APP: "port VR App",
  13914. VR_APP_OPEN: "Или открыть через приложение port VR",
  13915. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  13916. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  13917. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  13918. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  13919. VR_VIEW_SPACE: "Запустить модель в VR",
  13920. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  13921. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  13922. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  13923. VR_GOT_IT_CAPS: "ЯСНО",
  13924. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  13925. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  13926. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  13927. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  13928. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  13929. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  13930. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13931. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13932. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13933. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  13934. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  13935. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  13936. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  13937. VR_ANDROID_DVICES: "Android устройства",
  13938. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  13939. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  13940. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  13941. VR_DOWNLOAD_HERE: "Скачать здесь",
  13942. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  13943. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  13944. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  13945. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  13946. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  13947. SHARE_TO: "Поделиться",
  13948. SHARE_LINK: "Прямая ссылка",
  13949. SHARE_EXPLORE: "просмотреть",
  13950. SHARE_AT: "на",
  13951. SHARE_WITH: "с",
  13952. SHARE_3D: "в 3D",
  13953. SHARE_COPIED: "Скопировано!",
  13954. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  13955. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  13956. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  13957. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  13958. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  13959. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  13960. ERROR_GENERIC_ACTIONS_3: " или ",
  13961. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  13962. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  13963. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  13964. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  13965. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  13966. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  13967. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  13968. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  13969. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  13970. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  13971. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  13972. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  13973. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  13974. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  13975. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  13976. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  13977. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  13978. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  13979. LINK_TO_LOCATION: "Ссылка на местоположение",
  13980. MENU_COPY: "Копировать",
  13981. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  13982. ROTATE: "Вращать",
  13983. MOVE: "Передвигаться",
  13984. INSIDE: "Вид изнутри",
  13985. ZOOM: "Масштаб"
  13986. }
  13987. }
  13988. , {}],
  13989. 116: [function(r, e, t) {
  13990. (function(i) {
  13991. "use strict";
  13992. function re(e) {
  13993. console.log("e1:" + e),
  13994. e = Math.round(.4 * e * 100),
  13995. console.log("e2:" + e);
  13996. var t = $(".progressbar");
  13997. t.find(".bar").css("width", e + "%"),
  13998. t.find(".label").css("left", t.width() * e / 100 - 15 + "px"),
  13999. t.find(".perc").text(e + "%")
  14000. }
  14001. $("#gui-loading").fadeIn(200),
  14002. re(.1);
  14003. var e = g_version ? "modeldata.js" : "someData.json";
  14004. $.ajax(g_Prefix + "data/" + window.number + "/" + e + "?" + randomTime().getTime(), {
  14005. dataType: "json"
  14006. }).done(function(e) {
  14007. var t = matcher(e);
  14008. t.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number),
  14009. t.user = {
  14010. is_authenticated: !1,
  14011. flags: ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14012. }
  14013. /* t.model.images = [
  14014. {
  14015. "metadata": "{\"camera_position\":{\"x\":0.8559,\"y\":-0.1097,\"z\":0.6656},\"camera_quaternion\":{\"x\":-0.1975,\"y\":-0.0952,\"z\":-0.0193,\"w\":0.9755},\"scan_id\":\"11\",\"zoom\":1}",
  14016. "name": "1",
  14017. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20201210_175837426.",
  14018. "sid": "20201210_175837426"
  14019. },
  14020. {
  14021. "metadata": "{\"camera_position\":{\"x\":1.1559,\"y\":-0.1083,\"z\":1.9191},\"camera_quaternion\":{\"x\":-0.0396,\"y\":0.1251,\"z\":0.005,\"w\":0.9913},\"scan_id\":\"12\",\"zoom\":1}",
  14022. "name": "2",
  14023. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20201210_175835333.",
  14024. "sid": "20201210_175835333"
  14025. },
  14026. {
  14027. "name": "区域1 hasmusic",
  14028. "momentTour": "black",
  14029. "musicInfo": {
  14030. "name": "一段音乐.mp3",
  14031. "music": "///super.4dage.com/data/LYW/edit/20210425_152844547.mp3",
  14032. "time": 7818
  14033. },
  14034. "locations": [
  14035. {
  14036. "metadata": "{\"camera_position\":{\"x\":-2.4032,\"y\":-0.1215,\"z\":-0.882},\"camera_quaternion\":{\"x\":-0.0898,\"y\":0.9081,\"z\":0.2552,\"w\":0.3196},\"scan_id\":\"5\",\"zoom\":1}",
  14037. "sid": "20210425_152818526",
  14038. "name": "20210425_152818526",
  14039. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20210425_152818526."
  14040. }
  14041. ]
  14042. },
  14043. {
  14044. "name": "区域2",
  14045. "momentTour": "black",
  14046. "locations": [
  14047. {
  14048. "metadata": "{\"camera_position\":{\"x\":-1.2063,\"y\":-0.1163,\"z\":0.4791},\"camera_quaternion\":{\"x\":0.0326,\"y\":0.9667,\"z\":0.1605,\"w\":-0.1966},\"scan_id\":\"2\",\"zoom\":1}",
  14049. "sid": "20210425_152857293",
  14050. "name": "20210425_152857293",
  14051. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20210425_152857293."
  14052. },
  14053. {
  14054. "metadata": "{\"camera_position\":{\"x\":-0.2906,\"y\":-0.1122,\"z\":-0.2226},\"camera_quaternion\":{\"x\":-0.258,\"y\":-0.3481,\"z\":-0.1003,\"w\":0.8956},\"scan_id\":\"1\",\"zoom\":1}",
  14055. "sid": "20210425_152900502",
  14056. "name": "20210425_152900502",
  14057. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20210425_152900502."
  14058. }
  14059. ]
  14060. },
  14061. {
  14062. "metadata": "{\"camera_position\":{\"x\":-1.2063,\"y\":-0.1163,\"z\":0.4791},\"camera_quaternion\":{\"x\":-0.0023,\"y\":-0.8326,\"z\":-0.0034,\"w\":0.5539},\"scan_id\":\"2\",\"zoom\":1}",
  14063. "sid": "20210425_152929593",
  14064. "name": "5",
  14065. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20210425_152929593."
  14066. }
  14067. ] */
  14068. try{//处理一下导览数据
  14069. t.model.images = t.model.images.filter(e=>{
  14070. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14071. if(e.locations)e.locations = e.locations.filter(e=>e)
  14072. if(e.locations && e.locations.length == 0)return;
  14073. return e
  14074. })
  14075. }catch(e){console.log(e) }
  14076. window.editTool = new EditTools()
  14077. window.MP_PREFETCHED_MODELDATA = t
  14078. t.model.summary = t.summary
  14079. t.model.name = t.name
  14080. for(let i in t){
  14081. t[i] == "false" && (t[i] = false)
  14082. }
  14083. re(.7),
  14084. function() {
  14085. function y(e) {
  14086. t.update(e)
  14087. }
  14088. function A(e, t) {
  14089. ne.error(t),
  14090. n.error(t),
  14091. N.report(e, "error-" + t)
  14092. }
  14093. function C(e, t, i) {
  14094. try {
  14095. e.start(t)
  14096. } catch (e) {
  14097. throw ne.warn(e.message),
  14098. function(e) {
  14099. var t = O.details();
  14100. t && "Safari" === t.name && 500 < t.version && t.version < 600 ? (n.error("webgl-safari"),
  14101. N.report(e, "error-webgl-safari")) : (n.error("webgl-generic"),
  14102. N.report(e, "error-webgl-generic"))
  14103. }(i.sid),
  14104. e
  14105. }
  14106. }
  14107. function I(e) {
  14108. e.stopPropagation(),
  14109. e.preventDefault()
  14110. }
  14111. window.MP_PREFETCHED_MODELDATA.hoticon && (g_HotImage = {
  14112. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14113. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14114. });
  14115. /* window.MP_PREFETCHED_MODELDATA.backgroundMusic ? (g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic,
  14116. $("#volume").show()) : "one" === g_version && (g_bgAudio.src = g_Prefix + "/audio/audio" + window.number + "/background.mp3");
  14117. */
  14118. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14119. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14120. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  14121. $("#volume").show();
  14122. }else if (g_version === "one"){
  14123. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14124. //g_bgAudio.src = manage.dealURL(src) ;
  14125. }
  14126. //隐藏公司logo
  14127. window.MP_PREFETCHED_MODELDATA.loadlogo && showLogo();
  14128. r("./lib/three75-shim"),
  14129. r("./lib/array-polyfill"),
  14130. r("./lib/performance-polyfill"),
  14131. r("./lib/shaders/CopyShader.js"),
  14132. r("./lib/shaders/HorizontalBlurShader.js"),
  14133. r("./lib/shaders/VerticalBlurShader.js"),
  14134. r("./lib/postprocessing/EffectComposer.js"),
  14135. r("./lib/postprocessing/RenderPass.js"),
  14136. r("./lib/postprocessing/MaskPass.js"),
  14137. r("./lib/postprocessing/ShaderPass.js"),
  14138. window.Promise || (window.Promise = r("promise-polyfill"));
  14139. var E = r("three")
  14140. , _ = r("three")
  14141. , b = (r("./util/sentry"),
  14142. r("./player"))
  14143. , w = r("./director")
  14144. , T = r("./controls/CameraControls")
  14145. , x = r("./model/ModelManager")
  14146. , S = r("./DisplayController")
  14147. , M = r("./label/LabelDisplayController")
  14148. , R = r("./enum/Viewmode")
  14149. , e = r("./util/logger")
  14150. , P = r("./showcase")
  14151. , O = r("./util/browser")
  14152. , L = r("./settings")
  14153. , D = r("./gui/gui")
  14154. , n = r("./gui/error")
  14155. , N = r("./analytics")
  14156. , F = r("./util/transitions")
  14157. , B = r("./effects")
  14158. , V = r("./objects/Skybox")
  14159. , k = (r("./util/common"),
  14160. r("./util/PanoramaCollection"),
  14161. r("./util/math"),
  14162. r("./util/showcase"))
  14163. , U = r("./util/camera")
  14164. , H = (r("./objects/Panorama"),
  14165. r("./cameras/PanoramaCamera"),
  14166. r("./preloaders"))
  14167. , z = r("events").EventEmitter
  14168. , G = r("./featureflags")
  14169. , W = (r("./util/lerp"),
  14170. r("./util/ajax"),
  14171. r("./ab"))
  14172. , j = r("./sdk/automation.js")
  14173. , Y = r("./scene/SceneRenderer")
  14174. , q = r("./scene/QuickstartManager")
  14175. , X = r("./tile/QualityManager.js")
  14176. , Z = r("./localization/localize")
  14177. , K = r("./tag/tagManager")
  14178. , Q = r("./tile/TileDownloader")
  14179. , J = r("./tile/PanoRenderer")
  14180. , ee = (r("./enum/PanoSizeClass"),
  14181. r("./enum/PanoramaEvents"),
  14182. r("./enum/SceneRendererEvents"))
  14183. , t = r("./gui/memoryUsage")
  14184. , te = r("./enum/RenderLayers")
  14185. , ie = r("./TimingData")
  14186. , ne = new e(i);
  14187. e.level = L.logLevel,
  14188. e.consoleEnabled = L.console,
  14189. function() {
  14190. var e = k.getModelIDFromQueryString();
  14191. if (!e)
  14192. return A(null, "loading-failed");
  14193. var t = k.parseSidUrl(e)
  14194. , i = O.valueFromHash("play", !1) ? "autoplay" : O.inIframe() ? "click" : "fullpage"
  14195. , n = {
  14196. panoElementsToLoad: 6,
  14197. modelElementsToLoad: 0,
  14198. totalElementsLoaded: 0,
  14199. totalElementsToLoad: 0,
  14200. totalPercentageLoaded: 0,
  14201. progressCallback: null
  14202. }
  14203. , r = document.getElementById("player")
  14204. , o = L.quickstart.enabled
  14205. , a = null
  14206. , s = null
  14207. , l = null
  14208. , c = null
  14209. , h = null
  14210. , u = null
  14211. , d = null
  14212. , p = null
  14213. , f = null
  14214. , g = null
  14215. , m = null
  14216. , v = new ie;
  14217. !function(e) {
  14218. ne.info("Version", "2.25.6-0-gd87e5b1"),
  14219. z.defaultMaxListeners = 1e3,
  14220. function(e) {
  14221. e.addEventListener("dragenter", I, !1),
  14222. e.addEventListener("dragover", I, !1)
  14223. }(e),
  14224. O.valueFromHash("title", !0) || $(document).ready(function() {
  14225. $(".model-title").hide()
  14226. })
  14227. }(r),
  14228. function(e) {
  14229. return G.loadFeatureFlags(e).done(function(e) {
  14230. G.updateDependentSettings(e, L)
  14231. })
  14232. }({
  14233. urlBase: t.urlBase
  14234. }).then(function() {
  14235. return Z.init(),
  14236. function(e, t) {
  14237. var i = P.getModel({
  14238. url: t,
  14239. floors: O.valueFromHash("f", !0),
  14240. autoload: !1
  14241. });
  14242. return $.when(i, y).then(null, function(e) {
  14243. return this
  14244. })
  14245. }(0, e)
  14246. }).then(function(e) {
  14247. return re(.9),
  14248. function(e, t, i, n, r) {
  14249. ne.info("Model data loaded"),
  14250. ne.debug("UUID: " + e.data.job.uuid),
  14251. W.init(G.getFlags()),
  14252. i && N.initKeen({
  14253. token: i,
  14254. appId: n
  14255. }),
  14256. N.initSegment({
  14257. model: e.sid,
  14258. version: "2.25.6-0-gd87e5b1",
  14259. startSource: r.startSource,
  14260. token: t,
  14261. autoplay: r.autoplay,
  14262. quickstart: r.quickstart
  14263. })
  14264. }(g = e, L.appConfig.segment_key, L.appConfig.keen_write_key, L.appConfig.keen_project_id, {
  14265. startSource: i,
  14266. autoplay: L.autoplay,
  14267. quickstart: o
  14268. }),
  14269. g.urls.init()
  14270. }).then(function() {
  14271. return g.loadPanos()
  14272. }).then(function() {
  14273. s = U.getStartCameraOptions(g, g.panos);
  14274. //初始画面
  14275. window.MP_PREFETCHED_MODELDATA.camera_start && window.MP_PREFETCHED_MODELDATA.camera_start.thumbImg && function(e) {
  14276. $("<img/>").attr("src", e).on("load", function() {
  14277. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14278. $(this).remove()
  14279. $(".shotImg.innerBtn").removeClass('blank').css("background-image", "url(" + e + ")")
  14280. })
  14281. }(window.MP_PREFETCHED_MODELDATA.camera_start.thumbImg);
  14282. d = function(e) {
  14283. var t = new E.PerspectiveCamera;
  14284. t.layers.enable(te.PANOMARKERS),
  14285. t.layers.enable(te.RETICULE),
  14286. t.layers.enable(te.TAG);
  14287. var o = new E.Scene
  14288. , i = new E.AmbientLight(16777215);
  14289. return o.add(i),
  14290. o.skybox = new V,
  14291. o.add(o.skybox),
  14292. o.plane = new E.Mesh(new E.PlaneBufferGeometry(1e5,1e5),new E.RawShaderMaterial({
  14293. side: E.DoubleSide
  14294. })),
  14295. o.plane.position.y = 0,
  14296. o.plane.rotateX(-Math.PI / 2),
  14297. o.plane.material.visible = !1,
  14298. o.add(o.plane),
  14299. o.updateMatrixWorld(),
  14300. L.showScreenshotLocations && e.data.images.forEach(function(e) {
  14301. if (e.metadata && e.metadata.camera_position) {
  14302. var t = e.metadata.camera_position
  14303. , i = new E.Mesh(new E.BoxGeometry(.3,.3,.3));
  14304. i.position = t.clone(),
  14305. o.add(i);
  14306. var n = e.metadata.camera_quaternion
  14307. , r = new E.Vector3(0,0,-1).applyQuaternion(n);
  14308. o.add(new E.ArrowHelper(r,t.clone(),1,16711680))
  14309. }
  14310. }),
  14311. L.showAxis && (o.add(new E.ArrowHelper(new E.Vector3(0,1,0),new E.Vector3(0,0,0),1,255)),
  14312. o.add(new E.ArrowHelper(new E.Vector3(0,0,1),new E.Vector3(0,0,0),1,16711680)),
  14313. o.add(new E.ArrowHelper(new E.Vector3(1,0,0),new E.Vector3(0,0,0),1,65280))),
  14314. new Y(o,t,B)
  14315. }(g),
  14316. m = function(e, t) {
  14317. var i = e ? 1 : 1e3
  14318. , n = W.tilegen || W.imgopt ? 6 : 2;
  14319. n = O.valueFromHash("tileconc", n);
  14320. var r = new X
  14321. , o = new Q({
  14322. concurrentDownloads: n
  14323. })
  14324. , a = new J
  14325. , s = new x
  14326. , l = new w
  14327. , c = new b(t)
  14328. , h = new T
  14329. , u = new S(i)
  14330. , d = new M
  14331. , p = new K;
  14332. return {
  14333. qualityManager: r,
  14334. panoRenderer: a,
  14335. tileDownloader: o,
  14336. player: c,
  14337. director: l,
  14338. modelManager: s,
  14339. tagManager: p,
  14340. displayController: u,
  14341. labelDisplayController: d,
  14342. controls: h
  14343. }
  14344. }(o, s.mode),
  14345. l = m.controls,
  14346. c = m.player,
  14347. h = m.director,
  14348. u = m.tagManager,
  14349. p = m.tileDownloader,
  14350. f = m.qualityManager,
  14351. m.panoRenderer,
  14352. function(e, t, i, n) {
  14353. var r = i.controls
  14354. , o = i.qualityManager
  14355. , a = i.panoRenderer
  14356. , s = i.tileDownloader
  14357. , l = i.modelManager;
  14358. r.init(n, l),
  14359. j.init(i.director, r, i.player, l, t),
  14360. o.init(l),
  14361. s.init(o),
  14362. a.init(t, s, o),
  14363. l.init(s, a, o),
  14364. l.addModel(e),
  14365. t.addComponent(F)
  14366. }(g, d, m, r),
  14367. c.director = h,
  14368. g.supportsTiles && p.start(),
  14369. !o || s.mode === R.PANORAMA && s.pano || (ne.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14370. o = !1);
  14371. var e = null;
  14372. if (o) {
  14373. ne.warn("Quickstart engaged. Hold on to your knickers.");
  14374. var t = l.controls[R.PANORAMA];
  14375. a = new q(f,d.scene,d.camera,t,r),
  14376. C(d, r, g),
  14377. e = a.load(s).then(function() {
  14378. d.addComponent(a),
  14379. d.once(ee.AfterRender, function() {
  14380. ne.warn("First render after quickstart load finished.")
  14381. })
  14382. })
  14383. }
  14384. return window.flyToFirst = function() {
  14385. var e = c.model.panos.get("8d778e19657f433fb9cf8947d823bb70")
  14386. , t = new _.Quaternion(.7099827027821568,-.07708150183830938,.6958985789714591,.07555241737970636)
  14387. , i = new _.Vector3(0,0,-1).applyQuaternion(t).add(e.position);
  14388. c.flyToPano({
  14389. pano: e,
  14390. lookAtPoint: i
  14391. })
  14392. }
  14393. ,
  14394. $.when(e, D.startLoading(g, c, h, L.autoplay, o, v))
  14395. }).then(function() {
  14396. return function(e, t, i, n, r) {
  14397. return r.progressCallback = t,
  14398. N.sessionStart(),
  14399. e.load(n).progress(function(e, t) {
  14400. e.modelElementsToLoad = t[1],
  14401. function(e) {
  14402. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14403. }(e),
  14404. function(e) {
  14405. e.totalElementsLoaded++,
  14406. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14407. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0),
  14408. e.totalPercentageLoaded = .4 + .6 * e.totalPercentageLoaded,
  14409. console.log("pro:" + e.totalPercentageLoaded),
  14410. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14411. }(e)
  14412. }
  14413. .bind(this, r))
  14414. }(g, D.onProgress, 0, !o, n)
  14415. }).then(function() {
  14416. s.quickstart = o,
  14417. function(e, t, i, n) {
  14418. var r = i.qualityManager
  14419. , o = i.panoRenderer
  14420. , a = i.tileDownloader
  14421. , s = i.modelManager
  14422. , l = i.player
  14423. , c = i.director
  14424. , h = i.tagManager
  14425. , u = i.displayController
  14426. , d = i.labelDisplayController
  14427. , p = i.controls;
  14428. t.scene.add(e),
  14429. t.qualityManager = r;
  14430. var f = {
  14431. camera: t.camera,
  14432. director: c,
  14433. modelManager: s,
  14434. tileDownloader: a,
  14435. panoRenderer: o,
  14436. qualityManager: r,
  14437. tagManager: h,
  14438. container: n,
  14439. controls: p
  14440. };
  14441. l.init(f),
  14442. l.setScene(t.scene),
  14443. h.init(s, l),
  14444. c.init(l, s),
  14445. u.init(c, l, s, h, n),
  14446. d.init(l, s, n),
  14447. B.bindEvents(l),
  14448. t.addComponent(h),
  14449. t.addComponent(l),
  14450. t.addComponent(o),
  14451. l.sceneRenderer = t
  14452. }(g, d, m, r),
  14453. d.started || C(d, r, g),
  14454. N.modelLoaded(g, c, l, L.autoplay),
  14455. function(e, t, i, n) {
  14456. return ne.info("Starting player in " + i.mode),
  14457. N.report(t.sid, "started-playing", n, i.quickstart),
  14458. e.start(i)
  14459. }(c, g, s, L.autoplay).done(function() {
  14460. h.autoTour()
  14461. }),
  14462. g.supportsTiles || new H(g,c).start();
  14463. o && (d.removeComponent(a),
  14464. a.destroy(),
  14465. s.pano.enter()),
  14466. D.init(g, h, c, l, d, s, N.getSessionId()),
  14467. D.endLoading(g, h, u),
  14468. d.once(ee.AfterRender, function() {
  14469. v.setAppReadyTime();
  14470. var e = v.calcFullLoadingTime();
  14471. ne.warn("Total load time: " + e / 1e3),
  14472. N.loadComplete(e),
  14473. ne.warn("First render after model load finished.");
  14474. editTool.loadDone('data', window.MP_PREFETCHED_MODELDATA)
  14475. }),
  14476. d.on(ee.MemoryUsageUpdated, y)
  14477. }).fail(A.bind(this, e))
  14478. }()
  14479. }()
  14480. })
  14481. }
  14482. ).call(this, "/js/main.js")
  14483. }
  14484. , {
  14485. "./DisplayController": 1,
  14486. "./TimingData": 2,
  14487. "./ab": 3,
  14488. "./analytics": 4,
  14489. "./cameras/PanoramaCamera": 7,
  14490. "./controls/CameraControls": 9,
  14491. "./director": 15,
  14492. "./effects": 16,
  14493. "./enum/PanoSizeClass": 36,
  14494. "./enum/PanoramaEvents": 37,
  14495. "./enum/RenderLayers": 41,
  14496. "./enum/SceneRendererEvents": 43,
  14497. "./enum/Viewmode": 51,
  14498. "./featureflags": 59,
  14499. "./gui/error": 64,
  14500. "./gui/gui": 65,
  14501. "./gui/memoryUsage": 73,
  14502. "./label/LabelDisplayController": 91,
  14503. "./lib/array-polyfill": 92,
  14504. "./lib/performance-polyfill": 95,
  14505. "./lib/postprocessing/EffectComposer.js": 96,
  14506. "./lib/postprocessing/MaskPass.js": 97,
  14507. "./lib/postprocessing/RenderPass.js": 98,
  14508. "./lib/postprocessing/ShaderPass.js": 99,
  14509. "./lib/shaders/CopyShader.js": 100,
  14510. "./lib/shaders/HorizontalBlurShader.js": 101,
  14511. "./lib/shaders/VerticalBlurShader.js": 102,
  14512. "./lib/three75-shim": 103,
  14513. "./localization/localize": 108,
  14514. "./tag/tagManager": 124,
  14515. "./model/ModelManager": 140,
  14516. "./objects/Panorama": 148,
  14517. "./objects/Skybox": 152,
  14518. "./player": 155,
  14519. "./preloaders": 156,
  14520. "./scene/QuickstartManager": 157,
  14521. "./scene/SceneRenderer": 158,
  14522. "./sdk/automation.js": 164,
  14523. "./settings": 166,
  14524. "./showcase": 168,
  14525. "./tile/PanoRenderer": 169,
  14526. "./tile/QualityManager.js": 170,
  14527. "./tile/TileDownloader": 171,
  14528. "./util/PanoramaCollection": 178,
  14529. "./util/ajax": 181,
  14530. "./util/browser": 182,
  14531. "./util/camera": 183,
  14532. "./util/common": 185,
  14533. "./util/lerp": 188,
  14534. "./util/logger": 189,
  14535. "./util/math": 190,
  14536. "./util/sentry": 192,
  14537. "./util/showcase": 193,
  14538. "./util/transitions": 195,
  14539. events: 202,
  14540. "promise-polyfill": 213,
  14541. three: 217
  14542. }],
  14543. 117: [function(e, t, i) {
  14544. "use strict";
  14545. function n(e) {
  14546. e = e || {},
  14547. r.RawShaderMaterial.call(this, a.extendObject({
  14548. fragmentShader: o.cube.fragmentShader,
  14549. vertexShader: o.cube.vertexShader,
  14550. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14551. name: "CubemapMaterial"
  14552. }, e))
  14553. }
  14554. var r = e("three")
  14555. , o = e("../shaders")
  14556. , a = e("../util/common");
  14557. (n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n,
  14558. t.exports = n
  14559. }
  14560. , {
  14561. "../shaders": 167,
  14562. "../util/common": 185,
  14563. three: 217
  14564. }],
  14565. 118: [function(e, t, i) {
  14566. "use strict";
  14567. function n(e) {
  14568. e = e || {},
  14569. r.RawShaderMaterial.call(this, a.extendObject({
  14570. fragmentShader: o.model.fragmentShader,
  14571. vertexShader: o.model.vertexShader,
  14572. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14573. name: "ModelTextureMaterial"
  14574. }, e))
  14575. }
  14576. var r = e("three")
  14577. , o = e("../shaders")
  14578. , a = e("../util/common");
  14579. ((n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n).prototype.setProjectedPanos = function(e, t, i) {
  14580. i && (this.uniforms.progress.value = 0),
  14581. e.ensureSkyboxReadyForRender(),
  14582. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14583. this.uniforms.pano0Position.value.copy(e.position),
  14584. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14585. t.ensureSkyboxReadyForRender(),
  14586. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14587. this.uniforms.pano1Position.value.copy(t.position),
  14588. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14589. }
  14590. ,
  14591. t.exports = n
  14592. }
  14593. , {
  14594. "../shaders": 167,
  14595. "../util/common": 185,
  14596. three: 217
  14597. }],
  14598. 119: [function(m, v, e) {
  14599. (function(e) {
  14600. "use strict";
  14601. function t(e, t, i, n) {
  14602. this.div = null,
  14603. this.body = null,
  14604. this.label = e,
  14605. this.description = t,
  14606. this.parsedDescription = [],
  14607. this.media = i || {
  14608. type: null
  14609. },
  14610. this.loadingSpinner = null,
  14611. this.parser = new r({
  14612. supportLinks: !c.valueFromHash("mls"),
  14613. keepLinkLabels: !0
  14614. }),
  14615. this.state = g.CLOSED,
  14616. this.orientation = "",
  14617. this.initialTransform = "",
  14618. this.hovering = !1,
  14619. this.openTransition = null,
  14620. this.closeTransition = null,
  14621. this.openPromise = null,
  14622. this.closePromise = null,
  14623. this.animationTransition = null,
  14624. this.animationScale = 0
  14625. }
  14626. var r = m("../Parser/DescriptionParser")
  14627. , i = m("../Media/Link")
  14628. , n = m("../Media/Image")
  14629. , o = m("../Media/EmbedlyPlayer")
  14630. , a = m("../Media/EmbedlyEmbed")
  14631. , s = m("../../util/transitions")
  14632. , l = m("../../util/lerp")
  14633. , c = m("../../util/browser")
  14634. , b = m("./BillboardEvent")
  14635. , w = m("../Media/MediaEvent")
  14636. , h = m("../Parser/DescriptionChunkType")
  14637. , u = m("events").EventEmitter
  14638. , d = m("./billboardSettings")
  14639. , T = m("./overlaySettings")
  14640. , p = new (m("../../util/logger"))(e)
  14641. , f = document.getElementById("tag-billboards");
  14642. f.addEventListener("touchend", function(e) {
  14643. f.style.pointerEvents = "none"
  14644. }),
  14645. f.addEventListener("touchcancel", function(e) {
  14646. f.style.pointerEvents = "none"
  14647. });
  14648. var g = {
  14649. CLOSED: "closed",
  14650. OPENING: "opening",
  14651. OPEN: "open",
  14652. CLOSING: "closing",
  14653. ACTIVE: "active"
  14654. };
  14655. (t.prototype = Object.create(u.prototype)).build = function(e) {
  14656. this.parsedDescription = this.parser.parse(this.description);
  14657. var t = document.createElement("div");
  14658. t.className = "tag-container has-hotzone",
  14659. this.div = t,
  14660. this.body = document.createElement("div"),
  14661. this.body.className = "tag-body";
  14662. var i = document.createElement("div");
  14663. i.classList.add("tag-content");
  14664. var n = document.createElement("div");
  14665. n.classList.add("tag-text-content");
  14666. var r = document.createElement("div");
  14667. r.className = "tag-label",
  14668. r.textContent = this.label,
  14669. n.appendChild(r);
  14670. var o = document.createElement("div");
  14671. o.className = "tag-desc",
  14672. n.appendChild(o),
  14673. i.appendChild(n),
  14674. this.body.appendChild(i),
  14675. this.appendDescriptionElements(this.parsedDescription, o),
  14676. this.appendMedia(),
  14677. t.appendChild(this.body),
  14678. f.appendChild(t),
  14679. this.bindEvents(t, this.body)
  14680. }
  14681. ,
  14682. t.prototype.bindEvents = function(i, e) {
  14683. function t(n) {
  14684. return function(e) {
  14685. if (!this.div.classList.contains("overlay")) {
  14686. var t, i = document.getElementById("player");
  14687. try {
  14688. t = new MouseEvent(n,e)
  14689. } catch (i) {
  14690. (t = document.createEvent("MouseEvents")).initMouseEvent(n, e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  14691. }
  14692. i.dispatchEvent(t)
  14693. }
  14694. }
  14695. }
  14696. e.addEventListener("mousedown", function(e) {
  14697. e.stopPropagation()
  14698. }),
  14699. e.addEventListener("mouseup", function(e) {
  14700. e.stopPropagation()
  14701. }),
  14702. i.addEventListener("touchstart", function(e) {
  14703. f.style.pointerEvents = "auto"
  14704. }),
  14705. i.addEventListener("mousedown", t("mousedown").bind(this)),
  14706. i.addEventListener("mouseup", t("mouseup").bind(this)),
  14707. e.addEventListener("mouseover", function(e) {
  14708. this.state === g.OPEN && i.classList.remove("has-hotzone")
  14709. }
  14710. .bind(this)),
  14711. i.addEventListener("mouseenter", function(e) {
  14712. this.state !== g.CLOSING && (this.hovering = !0,
  14713. this.emit(b.ENTER))
  14714. }
  14715. .bind(this)),
  14716. i.addEventListener("mouseleave", function(e) {
  14717. this.hovering = !1,
  14718. this.emit(b.LEAVE)
  14719. }
  14720. .bind(this)),
  14721. i.addEventListener("gesturestart", function(e) {
  14722. e.preventDefault()
  14723. });
  14724. var n = i.querySelector(".tag-text-content")
  14725. , r = 0;
  14726. n.addEventListener("touchstart", function(e) {
  14727. r = e.changedTouches[0].clientY
  14728. }),
  14729. n.addEventListener("touchmove", function(t) {
  14730. function e(e) {
  14731. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight == 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14732. }
  14733. return i.classList.contains("overlay") ? e(this.querySelector(".tag-desc")) : void e(this)
  14734. }),
  14735. i.addEventListener("touchmove", function(e) {
  14736. 0 == (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14737. })
  14738. }
  14739. ,
  14740. t.prototype.appendDescriptionElements = function(e, i) {
  14741. 0 < e.length && this.div.classList.add("has-text"),
  14742. e.forEach(function(e, t) {
  14743. switch (e.type) {
  14744. case h.TEXT:
  14745. i.appendChild(this.createTextElement(e.text));
  14746. break;
  14747. case h.LINK:
  14748. i.appendChild(this.createLinkElement(e.link))
  14749. }
  14750. }
  14751. .bind(this))
  14752. }
  14753. ,
  14754. t.prototype.appendLoadingSpinner = function() {
  14755. this.loadingSpinner = document.createElement("div"),
  14756. this.loadingSpinner.classList.add("loading-spinner");
  14757. var e = document.createElement("div");
  14758. e.classList.add("gui-spinner-icon"),
  14759. this.loadingSpinner.appendChild(e),
  14760. this.body.appendChild(this.loadingSpinner)
  14761. }
  14762. ,
  14763. t.prototype.onMediaLoadFinished = function() {
  14764. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  14765. this.applyOrientation(this.orientation),
  14766. this.loadingSpinner = null)
  14767. }
  14768. ,
  14769. t.prototype.appendMedia = function() {
  14770. if (this.media && this.media.type && "error" !== this.media.type && (!c.valueFromHash("mls", 0) || this.media.type === h.IMAGE)) {
  14771. this.appendLoadingSpinner();
  14772. var e = document.createElement("div");
  14773. e.classList.add("tag-media-content");
  14774. var t = document.createElement("i");
  14775. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  14776. t.classList.add(e)
  14777. }),
  14778. this.body.appendChild(t),
  14779. this.body.appendChild(e),
  14780. this.media.type) {
  14781. case h.IMAGE:
  14782. e.appendChild(this.createImageElement(this.media, this.body));
  14783. break;
  14784. case h.VIDEO:
  14785. e.appendChild(this.createVideoElement(this.media, this.body));
  14786. break;
  14787. case h.RICH:
  14788. e.appendChild(this.createEmbedElement(this.media, this.body))
  14789. }
  14790. }
  14791. }
  14792. ,
  14793. t.prototype.createTextElement = function(e) {
  14794. var t = document.createElement("span");
  14795. return t.textContent = e,
  14796. t
  14797. }
  14798. ,
  14799. t.prototype.createLinkElement = function(e) {
  14800. var t = new i(e);
  14801. return t.on(w.LINK_CLICK, this.emit.bind(this, w.LINK_CLICK)),
  14802. t.createDomElement()
  14803. }
  14804. ,
  14805. t.prototype.createImageElement = function(t, C) {
  14806. function e() {
  14807. function e() {
  14808. p || (E.classList.remove("view-image"),
  14809. a.classList.add("overlay"),
  14810. t(),
  14811. window.addEventListener("resize", A),
  14812. a.addEventListener("click", i),
  14813. c.addEventListener("click", r),
  14814. o.addEventListener("click", n),
  14815. p = !0,
  14816. _.emit(w.IMAGE_OPENED))
  14817. }
  14818. function t() {
  14819. C.classList.add("show-info"),
  14820. s.classList.remove("collapsible"),
  14821. s.style.height = "";
  14822. var e = parseFloat(getComputedStyle(v).lineHeight)
  14823. , t = g + e
  14824. , i = a.clientWidth - 2 * T.boundaryWidth - m
  14825. , n = a.clientHeight - 2 * T.boundaryHeight - m - t
  14826. , r = n
  14827. , o = r * I.aspect;
  14828. i < o && (r = (o = i) / I.aspect),
  14829. n < r && (o = (r = n) * I.aspect),
  14830. o += m,
  14831. r += m + t,
  14832. C.style.width = o + "px",
  14833. C.style.height = r + "px",
  14834. l.style.paddingTop = e + m + "px",
  14835. 0 < _.description.length && (s.classList.add("collapsible"),
  14836. s.style.height = s.clientHeight + 12 + "px",
  14837. y.style.height = "calc(100% - " + v.clientHeight + "px)")
  14838. }
  14839. function i(e) {
  14840. e.target === a && n()
  14841. }
  14842. function n() {
  14843. p && (p = !1,
  14844. E.classList.add("view-image"),
  14845. a.classList.remove("overlay"),
  14846. s.style.height = "",
  14847. l.style.paddingTop = "",
  14848. C.style.width = "",
  14849. C.style.height = "",
  14850. window.removeEventListener("resize", A),
  14851. a.removeEventListener("click", i),
  14852. c.removeEventListener("click", r),
  14853. o.removeEventListener("click", n),
  14854. _.emit(w.IMAGE_CLOSED),
  14855. _.close(!0))
  14856. }
  14857. function r(e) {
  14858. C.classList.toggle("show-info")
  14859. }
  14860. var a = _.div
  14861. , s = a.getElementsByClassName("tag-content")[0]
  14862. , l = a.getElementsByClassName("tag-media-content")[0]
  14863. , o = C.getElementsByClassName("close")[0]
  14864. , c = s.getElementsByClassName("tag-label")[0];
  14865. a.classList.add("has-image"),
  14866. E.classList.add("view-image"),
  14867. a.classList.add(1 <= I.aspect ? "image-landscape" : "image-portrait"),
  14868. _.applyOrientation(_.orientation);
  14869. var h, u, d, p = !1, f = getComputedStyle(s), g = parseFloat(f.paddingTop) + parseFloat(f.paddingBottom), m = 2 * parseFloat(getComputedStyle(l).paddingLeft), v = s.querySelector(".tag-label"), y = s.querySelector(".tag-desc"), A = (d = 0,
  14870. function() {
  14871. clearInterval(h),
  14872. clearTimeout(u),
  14873. h = setInterval(function() {
  14874. var e = a.clientHeight;
  14875. d !== e && (t(),
  14876. d = e)
  14877. }, 100),
  14878. u = setTimeout(clearInterval.bind(this, h), 1e3)
  14879. }
  14880. );
  14881. I.on(w.IMAGE_OPENING, e),
  14882. _.on(b.ACTIVATE, e),
  14883. _.on(w.IMAGE_CLOSED, I.onClosed.bind(I)),
  14884. _.on(b.CLOSING, n)
  14885. }
  14886. var I = new n
  14887. , E = I.createDomElement();
  14888. this.once(b.OPENED, function() {
  14889. I.load(t.src).then(e).catch(function(e) {
  14890. p.warn("Failed to load image:", t.src),
  14891. p.warn("with error:", e)
  14892. }).then(this.onMediaLoadFinished.bind(this))
  14893. });
  14894. var _ = this;
  14895. return E
  14896. }
  14897. ,
  14898. t.prototype.createVideoElement = function(t, e) {
  14899. var i = new o({
  14900. autoPlay: !0,
  14901. autoResume: !0,
  14902. startMuted: !1,
  14903. loop: !1
  14904. })
  14905. , n = i.createDomElement();
  14906. return this.once(b.OPENED, function() {
  14907. i.load(t.src).then(function() {
  14908. this.div.classList.add("has-video"),
  14909. this.state !== g.OPEN && this.state !== g.ACTIVE || (i.show(),
  14910. i.play()),
  14911. this.on(b.OPENING, i.show.bind(i)),
  14912. this.on(b.OPENED, i.play.bind(i)),
  14913. this.on(b.CLOSING, i.pause.bind(i)),
  14914. this.on(b.CLOSED, i.hide.bind(i))
  14915. }
  14916. .bind(this)).catch(function(e) {
  14917. p.warn("Failed to embed video:", t.src),
  14918. p.warn("with error:", e)
  14919. }).then(this.onMediaLoadFinished.bind(this))
  14920. }
  14921. .bind(this)),
  14922. n
  14923. }
  14924. ,
  14925. t.prototype.createEmbedElement = function(t, e) {
  14926. var i = new a
  14927. , n = i.createDomElement();
  14928. return this.once(b.OPENED, function() {
  14929. i.load(t.src).then(function() {
  14930. this.div.classList.add("has-embed"),
  14931. this.state !== g.OPEN && this.state !== g.ACTIVE || i.show(),
  14932. this.applyOrientation(this.orientation),
  14933. this.on(b.OPENING, i.show.bind(i)),
  14934. this.on(b.CLOSED, i.hide.bind(i))
  14935. }
  14936. .bind(this)).catch(function(e) {
  14937. p.warn("Failed to embed:", t.src),
  14938. p.warn("with error:", e)
  14939. }).then(this.onMediaLoadFinished.bind(this))
  14940. }
  14941. .bind(this)),
  14942. n
  14943. }
  14944. ,
  14945. t.prototype.open = function(e) {
  14946. return this.openPromise = $.Deferred(),
  14947. this.state === g.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  14948. this.openTransition ? e && this.setActiveState() : this.openTransition = s.setTimeout(function() {
  14949. this.state !== g.OPEN && (this.emit(b.OPENING),
  14950. e && this.emit(b.ACTIVATING),
  14951. this.state = g.OPENING,
  14952. this.animateOpen(function() {
  14953. e && this.setActiveState(),
  14954. this.openPromise.resolve()
  14955. }
  14956. .bind(this)))
  14957. }
  14958. .bind(this), d.animation.openDelay),
  14959. s.cancel(this.closeTransition),
  14960. this.closePromise && this.closePromise.reject(),
  14961. this.closeTransition = void 0,
  14962. this.openPromise.promise())
  14963. }
  14964. ,
  14965. t.prototype.close = function(e) {
  14966. return this.closePromise = $.Deferred(),
  14967. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = s.setTimeout(function() {
  14968. this.state !== g.CLOSED && (this.emit(b.CLOSING),
  14969. this.state = g.CLOSING,
  14970. this.animateClose())
  14971. }
  14972. .bind(this), d.animation.closeDelay)),
  14973. s.cancel(this.openTransition),
  14974. this.openPromise && this.openPromise.reject(),
  14975. this.openTransition = void 0,
  14976. this.closePromise.resolve(),
  14977. this.closePromise.promise())
  14978. }
  14979. ,
  14980. t.prototype.setActiveState = function() {
  14981. this.state !== g.CLOSED && (this.state = g.ACTIVE,
  14982. this.emit(b.ACTIVATE),
  14983. this.div.classList.remove("has-hotzone"))
  14984. }
  14985. ,
  14986. t.prototype.animateOpen = function(e) {
  14987. if (this.state === g.OPENING) {
  14988. if (s.cancel(this.animationTransition),
  14989. c.detectSamsungNative())
  14990. return this.boardOrientation = null,
  14991. this.div.style.visibility = "visible",
  14992. this.emit(b.OPENED),
  14993. this.state = g.OPEN,
  14994. void (e && e());
  14995. this.div.style.webkitTransform = "scale(0)",
  14996. this.div.style.transform = "scale(0)",
  14997. this.div.style.visibility = "visible",
  14998. this.animationTransition = s.start(l.property(this, "animationScale", 1), d.animation.openDuration, function() {
  14999. this.emit(b.OPENED),
  15000. this.state = g.OPEN,
  15001. e && e()
  15002. }
  15003. .bind(this))
  15004. }
  15005. }
  15006. ,
  15007. t.prototype.animateClose = function(e) {
  15008. this.state === g.CLOSING && (s.cancel(this.animationTransition),
  15009. this.animationTransition = s.start(l.property(this, "animationScale", 0), d.animation.closeDuration, function() {
  15010. this.emit(b.CLOSED),
  15011. this.state = g.CLOSED,
  15012. this.div.style.visibility = "hidden",
  15013. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15014. e && e()
  15015. }
  15016. .bind(this)))
  15017. }
  15018. ,
  15019. t.prototype.needsUpdate = function() {
  15020. return this.state !== g.CLOSED
  15021. }
  15022. ,
  15023. t.prototype.update = function(e, t) {
  15024. if (this.needsUpdate()) {
  15025. var i = (this.updateOrientation(e),
  15026. this.calcScale(t))
  15027. , n = {
  15028. x: (e.x + 1) * $("#player").width() / 2,
  15029. y: (e.y + 1) * $("#player").height() / 2
  15030. };
  15031. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15032. this.div.style.webkitTransform = this.div.screenTransform,
  15033. this.div.style.transform = this.div.screenTransform
  15034. }
  15035. }
  15036. ,
  15037. t.prototype.getDimensions = function() {
  15038. return this.div.getBoundingClientRect()
  15039. }
  15040. ,
  15041. t.prototype.calcScale = function(e) {
  15042. return Math.sqrt(e / 40) * d.boardToDiscRatio
  15043. }
  15044. ,
  15045. t.prototype.updateOrientation = function(e) {
  15046. if (this.state !== g.ACTIVE) {
  15047. var t = e.y < -1 / 3 ? 0 : e.y < 1 / 3 ? 1 : 2
  15048. , i = e.x < -1 / 3 ? 0 : e.x < 1 / 3 ? 1 : 2
  15049. , n = "";
  15050. n += 0 == i ? "right" : 2 == i ? "left" : "",
  15051. n += 0 == t ? "-down" : 2 == t ? "-up" : "",
  15052. 1 == i && (n = 0 == t ? "bottom" : 2 == t ? "top" : "",
  15053. 1 == t && (n = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15054. 1 == i && 1 == t && n === this.orientation || this.applyOrientation(n)
  15055. }
  15056. }
  15057. ,
  15058. t.prototype.applyOrientation = function(e) {
  15059. this.div.style.transform = this.div.style.webkitTransform = "",
  15060. this.div.classList.remove("tag-container-" + this.orientation),
  15061. this.div.classList.add("tag-container-" + e);
  15062. var t = window.getComputedStyle(this.div);
  15063. this.initialTransform = t.transform || t.webkitTransform,
  15064. "none" === this.initialTransform && (this.initialTransform = "");
  15065. var i = t.transform.slice(7, -1).split(",")
  15066. , n = -i[4]
  15067. , r = -i[5];
  15068. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15069. this.div.style.transformOrigin = n + "px " + r + "px",
  15070. this.orientation = e
  15071. }
  15072. ,
  15073. v.exports = t
  15074. }
  15075. ).call(this, "/js/tag/Billboard/Billboard.js")
  15076. }
  15077. , {
  15078. "../../util/browser": 182,
  15079. "../../util/lerp": 188,
  15080. "../../util/logger": 189,
  15081. "../../util/transitions": 195,
  15082. "../Media/EmbedlyEmbed": 125,
  15083. "../Media/EmbedlyPlayer": 126,
  15084. "../Media/Image": 128,
  15085. "../Media/Link": 129,
  15086. "../Media/MediaEvent": 131,
  15087. "../Parser/DescriptionChunkType": 133,
  15088. "../Parser/DescriptionParser": 134,
  15089. "./BillboardEvent": 120,
  15090. "./billboardSettings": 121,
  15091. "./overlaySettings": 122,
  15092. events: 202
  15093. }],
  15094. 120: [function(e, t, i) {
  15095. "use strict";
  15096. t.exports = Object.freeze({
  15097. ENTER: "billboard.enter",
  15098. LEAVE: "billboard.leave",
  15099. OPENING: "billboard.opening",
  15100. OPENED: "billboard.open",
  15101. CLOSING: "billboard.closing",
  15102. CLOSED: "billboard.closed",
  15103. ACTIVATING: "billboard.activating",
  15104. ACTIVATE: "billboard.activate"
  15105. })
  15106. }
  15107. , {}],
  15108. 121: [function(e, t, i) {
  15109. "use strict";
  15110. t.exports = Object.freeze({
  15111. animation: Object.freeze({
  15112. hoverOnClosing: !1,
  15113. openDelay: 100,
  15114. closeDelay: 50,
  15115. openDuration: 200,
  15116. closeDuration: 100
  15117. }),
  15118. boardToDiscRatio: 1.2
  15119. })
  15120. }
  15121. , {}],
  15122. 122: [function(e, t, i) {
  15123. "use strict";
  15124. t.exports = Object.freeze({
  15125. boundaryWidth: 30,
  15126. boundaryHeight: 0
  15127. })
  15128. }
  15129. , {}],
  15130. hot: [function(e, t, i) {
  15131. "use strict";
  15132. function n(e, t, i) {
  15133. this.sid = e,
  15134. this.position = this.convertValue(t.position, g.Vector3)
  15135. if(t.quaternion){
  15136. this.quaternion = this.convertValue(t.quaternion, g.Quaternion)
  15137. }else{
  15138. this.rotation = new g.Euler().setFromVector3(this.convertValue(t.rotation, g.Vector3 ))
  15139. }
  15140. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15141. this.isSprite = t.isSprite || 0
  15142. this.actionType = (t.noAction ? 'noAction' : t.actionType ) || "common"
  15143. this.linkType = t.linkType || "common"
  15144. this.link = t.link,
  15145. this.model = i,
  15146. this.size = t.size;
  15147. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img,会经常改变
  15148. this.infoAttribute = t.infoAttribute || {};
  15149. this.transformAtPanos = t.transformAtPanos || {}
  15150. for (let i in this.transformAtPanos) {
  15151. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15152. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15153. }
  15154. this.build()
  15155. this.setFromInfo()
  15156. this.changeTex()
  15157. this.visibleData = t.visiblePanos
  15158. //this.setVisiblePanos(t.visiblePanos );
  15159. }
  15160. var g = e("three")
  15161. , r = e("../shaders")
  15162. , m = e("../settings")
  15163. , v = e("../enum/Viewmode")
  15164. , d = e("../objects/Panorama")
  15165. , o = e("../util/texture")
  15166. , math = e("../util/math")
  15167. , p = new g.Raycaster
  15168. , a = new g.PlaneBufferGeometry(g_HotMeshSize.g_HotMeshWidth,g_HotMeshSize.g_HotMeshHeight,1,1)
  15169. var defaultTex1 = o.load(g_HotImage.point);
  15170. var defaultTex2 = o.load(g_HotImage.point2)
  15171. dealMap(defaultTex1)
  15172. dealMap(defaultTex2)
  15173. n.prototype.setFromInfo = function(){ //初始化或恢复
  15174. var info = this.infoAttribute
  15175. this.setTitleElem(info.title)
  15176. this.transformAtPanos = info.transformAtPanos || this.transformAtPanos
  15177. var curPanoTransform = this.transformAtPanos[ getTransformSid()] || {}
  15178. var pos = curPanoTransform.pos || info.position
  15179. pos && this.mesh.position.copy(pos)
  15180. info.position && this.position.copy(info.position) //this.position记录全局position
  15181. var isSprite = info.isSprite != void 0 ? info.isSprite : this.isSprite
  15182. if(!isSprite){
  15183. var qua = curPanoTransform.qua || info.quaternion
  15184. qua && this.mesh.quaternion.copy(qua)
  15185. }
  15186. info.quaternion && this.quaternion.copy(info.quaternion) //this.quaternion记录全局quaternion
  15187. var s = parseFloat(info.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale )
  15188. s && this.mesh.scale.set(s, s, s)
  15189. this.isSprite = isSprite
  15190. this.actionType = info.actionType != void 0 ? info.actionType : this.actionType
  15191. this.linkType = info.linkType != void 0 ? info.linkType : this.linkType
  15192. this.initStyleImg()
  15193. }
  15194. n.prototype.changeTex = function(styleImg){
  15195. var u = this.mesh.material.uniforms
  15196. var styleImg = styleImg || this.styleImg
  15197. if(styleImg.length){
  15198. u.texture1.value = o.load(styleImg[0].src);
  15199. u.texture2.value = o.load(styleImg[1]&&styleImg[1].src || styleImg[0].src);
  15200. }else{
  15201. u.texture1.value = defaultTex1;
  15202. u.texture2.value = defaultTex2;
  15203. }
  15204. this.styleImg = styleImg
  15205. }
  15206. n.prototype.initStyleImg = function(){
  15207. var t = this.infoAttribute;
  15208. this.styleImg = []
  15209. t.styleImg = t.styleImg || [];
  15210. t.styleImg.forEach((src)=>{
  15211. //src = src.src || src
  15212. this.styleImg.push({src:manage.dealURL(src)})
  15213. })
  15214. this.changeTex()
  15215. }
  15216. n.prototype.update = function(camera) {
  15217. if(this.isSprite){
  15218. this.mesh.quaternion.copy(camera.quaternion)
  15219. }
  15220. }
  15221. n.prototype.setVisiblePanos = function(visibleData ){
  15222. if(visibleData == "get"){
  15223. this.visiblePanos = player.model.panos.list.map((pano)=>{return pano.id})
  15224. }else if(visibleData){
  15225. this.visiblePanos = visibleData;
  15226. }
  15227. /* this.visiblePanos = [];
  15228. this.model.panos.list.forEach((pano)=>{//考虑到热点可以移动,不好重新设置,还是不根据模型遮挡来初始化了,默认全部可见
  15229. if(visibleData && !visibleData.includes(pano.id))return;
  15230. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15231. if(!isShelter){
  15232. this.visiblePanos.push(pano.id)
  15233. }
  15234. }) */
  15235. }
  15236. n.prototype.build = function() {
  15237. var t = g.UniformsUtils.clone(r.hot.uniforms);
  15238. var e = new g.Mesh(a, new g.ShaderMaterial({
  15239. uniforms: t,
  15240. vertexShader: r.hot.vertexShader,
  15241. fragmentShader: r.hot.fragmentShader,
  15242. transparent: !0
  15243. }))
  15244. e.dynamic = !0,
  15245. e.position.copy(this.position);
  15246. e.quaternion.copy(this.quaternion)
  15247. e.name = this.sid,
  15248. e.type = "hotSprite",
  15249. (e.belongHot = this).link && (e.hotLink = this.link),
  15250. this.mesh = e,
  15251. this.model.add(e),
  15252. g_HotMeshes.push(e);
  15253. }
  15254. n.prototype.setTitleElem = function(){
  15255. var root = $("#hot");
  15256. var title = this.infoAttribute.title;
  15257. if(title){
  15258. if(!this.titleElem){
  15259. var elem = $(`<div></div>`)
  15260. root.append(elem);
  15261. this.titleElem = elem;
  15262. }
  15263. this.titleElem.text(title)
  15264. }else{
  15265. if(this.titleElem){
  15266. this.titleElem.remove()
  15267. this.titleElem = null;
  15268. }
  15269. }
  15270. }
  15271. n.prototype.showTitle = function(){
  15272. if(!this.titleElem)return;
  15273. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15274. if(pos.trueSide){//inSight
  15275. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15276. this.titleElem.css("display","block");
  15277. }else{
  15278. this.titleElem.css("display","none");
  15279. }
  15280. }
  15281. n.prototype.hideTitle = function(){
  15282. if(!this.titleElem)return;
  15283. this.titleElem.css("display","none");
  15284. }
  15285. ,
  15286. n.prototype.closestPanoTowardTag = function(e, t) {
  15287. var i = []
  15288. , n = []
  15289. , r = this.mesh.position;
  15290. if (e === v.PANORAMA) {
  15291. var o = t.position.clone().sub(r).normalize();
  15292. n.push(d.scoreFunctions.direction(r, o))
  15293. }
  15294. var a = new g.Vector3;
  15295. i.push(function(e) {
  15296. return Math.abs(e.position.x - r.x) > m.tags.visibility.cameraClearance || Math.abs(e.position.z - r.z) > m.tags.visibility.cameraClearance
  15297. }, function(e) {
  15298. a.copy(r).sub(e.position);
  15299. var t = -g.Math.radToDeg(Math.atan(a.y / Math.sqrt(a.x * a.x + a.z * a.z)))
  15300. , i = m.tags.navigate.tiltTolerance;
  15301. return m.insideLookLimitDown - i < t && t < m.insideLookLimitUp + i
  15302. },
  15303. (pano)=>{ // add
  15304. return player.checkHasNeighbor(pano)
  15305. }
  15306. ),
  15307. n.push(d.scoreFunctions.distanceSquared(this.mesh, -2));
  15308. var s = t.model.panos.sortByScore(i, n);
  15309. if (s && m.tags.navigate.lineOfSight) {
  15310. for (var l = 0; l < s.length; l++) {
  15311. var c = s[l].pano
  15312. , h = c.position.distanceTo(r);
  15313. p.set(c.position, r.clone().sub(c.position).normalize());
  15314. var u = p.intersectObjects(t.model.colliders);
  15315. if (0 === u.length || u[0].distance > h)
  15316. return console.log(l),
  15317. c
  15318. }
  15319. return null
  15320. }
  15321. return s && 0 < s.length && s[0].pano
  15322. }
  15323. var getLink = function(link){
  15324. var src = '';
  15325. var r = link.substring(link.indexOf("html") + 4)
  15326. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";
  15327. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15328. return src
  15329. }
  15330. n.prototype.examine = function(e, options) {
  15331. options = options || {}
  15332. if(this.actionType == 'noAction')return
  15333. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15334. var src = getLink(this.infoAttribute.iframe[0]);
  15335. if(this.linkType=="jumpLink"){
  15336. var newPage = window.open(src, "_blank" );
  15337. newPage.focus();
  15338. }else if(this.linkType=="iframeDiv"){
  15339. var div = document.createElement("div");
  15340. $("body").append(div);
  15341. div.style.position = 'fixed';
  15342. div.style.width = div.style.height = "100%";
  15343. div.style.left = div.style.top = '0';
  15344. div.style["z-index"] = "999"
  15345. var exit = document.createElement("div");
  15346. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15347. exit.style.position = 'absolute';
  15348. exit.style.width = exit.style.height = "50px";
  15349. exit.style.left = '17px'; exit.style.top = "20px"
  15350. exit.style.cursor = "pointer";
  15351. exit.style["background-repeat"] = "no-repeat";
  15352. exit.style["background-size"] = "25%";
  15353. exit.style["background-position"] = "center center";
  15354. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15355. exit.style["border-radius"] = "50%";
  15356. exit.style["z-index"] = "3"
  15357. exit.onclick = ()=>{
  15358. $(div).remove()
  15359. if(g_bgAudio && g_bgAudio.pauseByHot){
  15360. manage.switchBgmState(true)
  15361. }
  15362. }
  15363. var myElement = document.createElement("iframe");
  15364. myElement.style.position = 'absolute';
  15365. myElement.style.width = myElement.style.height = "100%";
  15366. myElement.style.left = myElement.style.top = '0';
  15367. myElement.src = src
  15368. div.appendChild(exit);
  15369. div.appendChild(myElement)
  15370. if(g_bgAudio && !g_bgAudio.paused){
  15371. manage.switchBgmState(false);
  15372. g_bgAudio.pauseByHot = true
  15373. }
  15374. if(g_tourAudio)g_tourAudio.pause()
  15375. }
  15376. return;
  15377. }
  15378. if(settings.dontExamHot || this.actionType == 'dontExam'){
  15379. o();
  15380. return;
  15381. }
  15382. if(!player.currentPano)return;
  15383. var i = document.getElementById("popup");
  15384. if (this.link && !options.dontOpen) {
  15385. g_currentHot = this,
  15386. i.style.display = "block",
  15387. i.classList.add("wait");
  15388. var n = document.createElement("iframe");
  15389. if(g_bgAudio && !g_bgAudio.paused){
  15390. manage.switchBgmState(false);
  15391. g_bgAudio.pauseByHot = true
  15392. }
  15393. if(g_tourAudio)g_tourAudio.pause()
  15394. var src = getLink(this.link )
  15395. n.src = src;
  15396. n.id = "id1",
  15397. n.allowTransparency = "true";
  15398. var a = document.getElementById("id1");
  15399. if (void 0 === a || null == a) {
  15400. document.querySelector(".popup-content").appendChild(n);
  15401. var s = !1;
  15402. window.loaddingSuccess = function() {
  15403. s = !0
  15404. }
  15405. ,
  15406. setTimeout(function e() {
  15407. if (s) {
  15408. var t = document.querySelector("#id1").contentWindow.document;
  15409. t.querySelector("video") && (t.querySelector("video").play(),
  15410. !t.querySelector("video").paused && t.querySelector(".playPause") && t.querySelector(".playPause").classList.add("fa-pause")),
  15411. t.querySelector("audio") && t.querySelector("audio").play()
  15412. } else
  15413. setTimeout(e, 300)
  15414. }, 800)
  15415. }
  15416. }
  15417. var l = e.mode
  15418. , c = m.tags.navigate.nearestPano && this.closestPanoTowardTag(l, e.currentPano) || e.currentPano
  15419. , h = this.mesh.position;
  15420. e.flyingToTag = !0;
  15421. var u = function() {
  15422. e.flyingToTag = !1;
  15423. options.dontOpen || this.link && i.classList.remove("wait")
  15424. }
  15425. .bind(this);
  15426. if (l === v.PANORAMA) {
  15427. var d = {
  15428. pano: c,
  15429. lookAtPoint: h,
  15430. duration: options.duration,
  15431. maxDistanceOverride: null,
  15432. skipWarpingCheck: !1,
  15433. aimDuration: options.aimDuration,
  15434. };
  15435. e.flyToPano(d, u)
  15436. } else {
  15437. var p = {
  15438. pano: c
  15439. };
  15440. if (h) {
  15441. var f = (new g.Matrix4).lookAt(c.position, h, new g.Vector3(0,1,0));
  15442. p.quaternion = (new g.Quaternion).setFromRotationMatrix(f)
  15443. }
  15444. p.callback = u,
  15445. p.duration = options.duration || 1500,
  15446. p.mode = v.PANORAMA,
  15447. p.aimDuration = options.aimDuration
  15448. e.flyToNewMode(p)
  15449. }
  15450. }
  15451. ,
  15452. n.prototype.dispose = function(){
  15453. this.mesh.parent.remove(this.mesh);
  15454. var index = g_HotMeshes.indexOf(this.mesh);
  15455. g_HotMeshes.splice(index,1)
  15456. }
  15457. /* n.prototype.conversionArray = function(e) {
  15458. if ("[object Array]" == Object.prototype.toString.call(e))
  15459. return e;
  15460. var t = [];
  15461. for (var i in e)
  15462. t.push(parseFloat(e[i]));
  15463. return t
  15464. } */
  15465. n.prototype.convertValue = function(v ,Type){
  15466. var value;
  15467. if(v instanceof Array){
  15468. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15469. value = new Type().fromArray(v);
  15470. }else{
  15471. for(let i in v){v[i] = parseFloat(v[i])}
  15472. value = new Type().copy(v);
  15473. }
  15474. return value
  15475. }
  15476. ,
  15477. t.exports = n
  15478. }
  15479. , {
  15480. three: 217,
  15481. "../shaders": 167,
  15482. "../enum/Viewmode": 51,
  15483. "../objects/Panorama": 148,
  15484. "../util/texture": 194,
  15485. "../settings": 166,
  15486. "../util/math": 190,
  15487. }],
  15488. 123: [function(M, R, e) {
  15489. (function(e) {
  15490. "use strict";
  15491. function d(e, t, i) {
  15492. var n = i.version || "0";
  15493. "0" !== n && w.info("tag defined using version " + n),
  15494. this.model = e,
  15495. this.sid = t,
  15496. this.color = (new f.Color).set(i.color || o.tagDefault),
  15497. this.hoverColor = o._darken(this.color, .2),
  15498. this.floor = null,
  15499. this.floorIndex = i.floor,
  15500. this.mode = m.PANORAMA,
  15501. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15502. this.obj3d = null,
  15503. this.disc = null,
  15504. this.materials = {
  15505. disc: null,
  15506. pole: null
  15507. },
  15508. this.position = (new f.Vector3).copy(i.position),
  15509. this.discPosition = (new f.Vector3).copy(i.stem.direction),
  15510. this.discWorldPosition = null,
  15511. this.discScale = .05,
  15512. this.poleEnabled = i.stem.enabled,
  15513. this.billboard = new r(i.label,i.description,i.media,this),
  15514. this.visibleTransition = null,
  15515. this.hoveringDisc = !1
  15516. }
  15517. var i, l, c, h, u, p, n, f = M("three"), r = M("./Billboard/Billboard"), g = M("../settings"), m = M("../enum/Viewmode"), o = M("../enum/Colors"), a = M("../enum/RenderLayers"), s = M("../enum/RenderOrder"), v = (M("../util/common"),
  15518. M("../util/math")), t = M("../util/texture"), y = M("../objects/Panorama"), A = M("../shaders"), C = M("../util/transitions"), I = M("../util/lerp"), E = M("../util/easing"), _ = M("./Billboard/BillboardEvent"), b = M("events").EventEmitter, w = new (M("../util/logger"))(e), T = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg=="), x = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC"), S = new f.PlaneBufferGeometry(1,1);
  15519. d.prototype = Object.create(b.prototype),
  15520. d.raycaster = new f.Raycaster,
  15521. d.prototype.bindEvents = function() {
  15522. this.billboard.on(_.ENTER, this.setHoverState.bind(this)),
  15523. this.billboard.on(_.LEAVE, this.setFreeState.bind(this))
  15524. }
  15525. ,
  15526. d.prototype.build = function() {
  15527. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15528. this.floor && (this.billboard.build(this.model.sid),
  15529. this.obj3d = this.buildObject3D(),
  15530. this.floor.add(this.obj3d)),
  15531. this
  15532. }
  15533. ,
  15534. d.prototype.buildObject3D = function() {
  15535. var e = new f.Object3D;
  15536. e.position.copy(this.position);
  15537. var t = f.UniformsUtils.clone(A.tagDisc.uniforms);
  15538. t.bg.value = x,
  15539. t.mask.value = T,
  15540. t.color.value.copy(this.color),
  15541. this.materials.disc = new f.RawShaderMaterial({
  15542. transparent: !0,
  15543. vertexShader: A.tagDisc.vertexShader,
  15544. fragmentShader: A.tagDisc.fragmentShader,
  15545. uniforms: t
  15546. }),
  15547. this.disc = new f.Mesh(S,this.materials.disc),
  15548. this.disc.layers.set(a.TAG),
  15549. this.disc.position.copy(this.discPosition),
  15550. this.disc.renderOrder = s.tagDisc;
  15551. var i = (this.disc.tag = this).buildPole();
  15552. return i.layers.set(a.TAG),
  15553. i.renderOrder = s.tagStem,
  15554. e.add(i),
  15555. e.layers.set(a.TAG),
  15556. e.add(this.disc)
  15557. }
  15558. ,
  15559. d.prototype.buildPole = function() {
  15560. var e = new f.BufferGeometry
  15561. , t = new Float32Array(6);
  15562. return t[0] = t[1] = t[2] = 0,
  15563. t[3] = this.discPosition.x,
  15564. t[4] = this.discPosition.y,
  15565. t[5] = this.discPosition.z,
  15566. e.addAttribute("position", new f.BufferAttribute(t,3)),
  15567. this.materials.pole = new f.LineBasicMaterial({
  15568. linewidth: g.tags.pole.width,
  15569. color: g.tags.pole.color,
  15570. opacity: 0,
  15571. visible: this.poleEnabled,
  15572. transparent: !0,
  15573. depthWrite: !1
  15574. }),
  15575. new f.Line(e,this.materials.pole)
  15576. }
  15577. ,
  15578. d.prototype.setFreeState = function(e) {
  15579. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15580. this.materials.disc.uniforms.color.value = this.color
  15581. }
  15582. .bind(this))
  15583. }
  15584. ,
  15585. d.prototype.setHoverState = function(e) {
  15586. this.billboard.open(e),
  15587. this.materials.disc.uniforms.color.value = this.hoverColor
  15588. }
  15589. ,
  15590. d.prototype.hide = function(e, t) {
  15591. var i = $.Deferred();
  15592. if (0 === this.materials.disc.uniforms.opacity.value && !C.isRunning(this.visibleTransition))
  15593. return i.resolve().promise();
  15594. e = e || 0,
  15595. t = t || 0,
  15596. C.cancel(this.visibleTransition);
  15597. var n, r, o, a = this.materials.disc.uniforms.opacity.value / g.tags.disc.opacity, s = t + e, l = t / s;
  15598. return this.visibleTransition = C.start((n = this,
  15599. r = I.property(n.materials.disc.uniforms.opacity, "value", 0),
  15600. o = I.property(n.materials.pole, "opacity", 0),
  15601. function(e) {
  15602. r(e),
  15603. n.materials.pole && o(e)
  15604. }
  15605. ), s * a, function() {
  15606. i.resolve()
  15607. }, l, E[g.warp.blendEasing]),
  15608. i.promise()
  15609. }
  15610. ,
  15611. d.prototype.show = function(e, t) {
  15612. var i = $.Deferred();
  15613. if (this.materials.disc.uniforms.opacity.value === g.tags.disc.opacity && !C.isRunning(this.visibleTransition))
  15614. return i.resolve().promise();
  15615. e = e || 0,
  15616. t = t || 0,
  15617. C.cancel(this.visibleTransition);
  15618. var n, r, o, a = (g.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / g.tags.disc.opacity, s = t + e, l = t / s;
  15619. return this.visibleTransition = C.start((n = this,
  15620. r = I.property(n.materials.disc.uniforms.opacity, "value", g.tags.disc.opacity),
  15621. o = I.property(n.materials.pole, "opacity", g.tags.pole.opacity),
  15622. function(e) {
  15623. r(e),
  15624. n.materials.pole && o(e)
  15625. }
  15626. ), s * a, function() {
  15627. i.resolve()
  15628. }, l, E[g.warp.blendEasing]),
  15629. i.promise()
  15630. }
  15631. ,
  15632. d.prototype.closestPanoTowardTag = function(e, t) {
  15633. var i = []
  15634. , n = []
  15635. , r = this.disc.getWorldPosition();
  15636. if (e === m.PANORAMA) {
  15637. var o = t.position.clone().sub(r).normalize();
  15638. i.push(y.filters.isPanoAligned()),
  15639. i.push(y.filters.inPanoDirection(r, o, .5)),
  15640. i.push(y.filters.isNeighbourPanoTo(t)),
  15641. n.push(y.scoreFunctions.direction(r, o))
  15642. }
  15643. var a = new f.Vector3;
  15644. i.push(function(e) {
  15645. return Math.abs(e.position.x - r.x) > g.tags.visibility.cameraClearance || Math.abs(e.position.z - r.z) > g.tags.visibility.cameraClearance
  15646. }, function(e) {
  15647. a.copy(r).sub(e.position);
  15648. var t = -f.Math.radToDeg(Math.atan(a.y / Math.sqrt(a.x * a.x + a.z * a.z)))
  15649. , i = g.tags.navigate.tiltTolerance;
  15650. return g.insideLookLimitDown - i < t && t < g.insideLookLimitUp + i
  15651. }),
  15652. n.push(y.scoreFunctions.distanceSquared(this, -2));
  15653. var s = this.model.panos.sortByScore(i, n);
  15654. if (g.tags.navigate.lineOfSight) {
  15655. for (var l = 0; l < s.length; l++) {
  15656. var c = s[l].pano
  15657. , h = c.position.distanceTo(r);
  15658. if (!g.tags.visibility.anyDistance && h > g.tags.visibility.visibleDistance)
  15659. return null;
  15660. d.raycaster.set(c.position, r.clone().sub(c.position).normalize());
  15661. var u = d.raycaster.intersectObjects(this.model.colliders);
  15662. if (0 === u.length || u[0].distance > h)
  15663. return c
  15664. }
  15665. return null
  15666. }
  15667. return 0 < s.length && s[0].pano
  15668. }
  15669. ,
  15670. d.prototype.examine = function(i) {
  15671. if(!player.currentPano)return;
  15672. var e = i.mode
  15673. , n = g.tags.navigate.nearestPano && this.closestPanoTowardTag(e, i.currentPano) || i.currentPano
  15674. , t = this.disc.getWorldPosition();
  15675. this.billboard.setActiveState();
  15676. var r = function() {
  15677. var e = this.billboard.getDimensions()
  15678. , t = new f.Vector3;
  15679. v.convertScreenPositionToNDC(e.left + e.width / 2, e.top + e.height / 2, t),
  15680. t.unproject(i.camera),
  15681. i.flyToPano({
  15682. pano: n,
  15683. lookAtPoint: t
  15684. })
  15685. }
  15686. .bind(this);
  15687. if (e === m.PANORAMA)
  15688. if (n !== i.currentPano) {
  15689. var o = {
  15690. pano: n,
  15691. lookAtPoint: t,
  15692. duration: null,
  15693. maxDistanceOverride: null,
  15694. skipWarpingCheck: !1
  15695. };
  15696. i.flyToPano(o, r)
  15697. } else
  15698. setTimeout(function() {
  15699. this.billboard.open().then(function() {
  15700. r()
  15701. })
  15702. }
  15703. .bind(this), 0);
  15704. else {
  15705. var a = {
  15706. pano: n
  15707. };
  15708. if (t) {
  15709. var s = (new f.Matrix4).lookAt(n.position, t, new f.Vector3(0,1,0));
  15710. a.quaternion = (new f.Quaternion).setFromRotationMatrix(s)
  15711. }
  15712. a.callback = r,
  15713. a.duration = 1500,
  15714. a.mode = m.PANORAMA,
  15715. i.flyToNewMode(a)
  15716. }
  15717. }
  15718. ,
  15719. d.prototype.update = (n = new f.Vector3,
  15720. function(e, t) {
  15721. this.discWorldPosition = this.disc.getWorldPosition(),
  15722. this.updateDisc(e, t),
  15723. this.billboard.needsUpdate() && (n.copy(this.discWorldPosition).project(t),
  15724. n.z < 1 && (n.y *= -1,
  15725. this.billboard.update(n, this.getDiscRadius(n, t))))
  15726. }
  15727. ),
  15728. d.prototype.updateDisc = (l = new f.Vector3,
  15729. c = new f.Vector3,
  15730. h = new f.Vector3,
  15731. u = new f.Vector3,
  15732. p = new f.Vector3,
  15733. function(e, t) {
  15734. var i = g.tags.visibility
  15735. , n = g.tags.disc.scale
  15736. , r = e === m.DOLLHOUSE || e === m.FLOORPLAN ? g.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15737. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (i.anyDistance || r <= i.visibleDistance || e === m.TRANSITIONING) && (!i.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!i.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!i.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15738. this.obj3d.visible) {
  15739. this.disc.quaternion.copy(t.quaternion);
  15740. var o = n.maxSize - (n.maxSize - n.minSize) * f.Math.smoothstep(r, n.nearBound, n.farBound);
  15741. l.copy(this.discWorldPosition).project(t),
  15742. c.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(l),
  15743. h.set(o / 2, 0, 0).add(c),
  15744. u.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(h),
  15745. p.copy(u).unproject(t);
  15746. var a = p.distanceTo(this.discWorldPosition)
  15747. , s = 1 + g.tags.disc.scale.responsiveness / 100 * (d.viewportScale() - 1);
  15748. this.discScale = a * s,
  15749. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15750. }
  15751. }
  15752. ),
  15753. d.prototype.getDiscRadius = (i = new f.Vector3,
  15754. function(e, t) {
  15755. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15756. Math.abs(e.x - i.x) * $("#player").width()
  15757. }
  15758. ),
  15759. d.prototype.tagVisibleOnCurrentFloor = function(e) {
  15760. return !(e === m.DOLLHOUSE || e === m.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15761. }
  15762. ,
  15763. d.prototype.offScreen = function(e, t) {
  15764. var i = e.getWorldPosition().project(t);
  15765. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15766. }
  15767. ,
  15768. d.viewportScale = function() {
  15769. return d.viewportWidth === $("#player").width() && d.viewportHeight === $("#player").height() || (d.viewportWidth = $("#player").width(),
  15770. d.viewportHeight = $("#player").height(),
  15771. d.currentViewportScale = Math.sqrt(Math.min(d.viewportWidth, d.viewportHeight) / g.tags.disc.scale.baseViewportSize)),
  15772. d.currentViewportScale
  15773. }
  15774. ,
  15775. R.exports = d
  15776. }
  15777. ).call(this, "/js/tag/tag.js")
  15778. }
  15779. , {
  15780. "../enum/Colors": 19,
  15781. "../enum/RenderLayers": 41,
  15782. "../enum/RenderOrder": 42,
  15783. "../enum/Viewmode": 51,
  15784. "../objects/Panorama": 148,
  15785. "../settings": 166,
  15786. "../shaders": 167,
  15787. "../util/common": 185,
  15788. "../util/easing": 186,
  15789. "../util/lerp": 188,
  15790. "../util/logger": 189,
  15791. "../util/math": 190,
  15792. "../util/texture": 194,
  15793. "../util/transitions": 195,
  15794. "./Billboard/Billboard": 119,
  15795. "./Billboard/BillboardEvent": 120,
  15796. events: 202,
  15797. three: 217
  15798. }],
  15799. 124: [function(M, R, e) {
  15800. (function(e) {
  15801. "use strict";
  15802. function t() {
  15803. this.tagState = T.IDLE,
  15804. this.intersectTag = null,
  15805. this.hoveredTag = null,
  15806. this.activeTag = null,
  15807. this.tagDiscs = [],
  15808. this.raycaster = new i.Raycaster,
  15809. this.modelManager = null,
  15810. this.player = null,
  15811. this.totaltags = 0,
  15812. this.navigatingViaTag = !1,
  15813. this.enabled = !1
  15814. }
  15815. var o, h, u, d, p, f, s, l, c, i = M("three"), n = M("../util/logger"), r = M("../util/common"), a = M("../controls/serializer"), g = M("../objects/Snapshot"), m = M("../settings"), v = M("./Billboard/BillboardEvent"), y = M("./Media/MediaEvent"), A = M("./Media/LinkType"), C = M("../enum/Viewmode"), I = M("../enum/WarpStyle"), E = M("../enum/BlackoutStyle"), _ = M("../enum/ModelManagerEvents"), b = M("../enum/tagEvents"), w = M("../enum/PlayerEvents"), T = (M("../util/lerp"),
  15816. M("../enum/TagStates")), x = M("events").EventEmitter, S = new n(e);
  15817. r.extend(t, x),
  15818. t.prototype.init = function(e, t) {
  15819. this.modelManager = e,
  15820. this.player = t,
  15821. this.updateModel(),
  15822. this.bindEvents()
  15823. }
  15824. ,
  15825. t.prototype.update = function(e) {
  15826. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15827. }
  15828. ,
  15829. t.prototype.updateTags = function(e, t, i, n) {
  15830. for (var r in this.model.tags)
  15831. this.model.tags[r].update(e, t, i, n)
  15832. }
  15833. ,
  15834. t.prototype.updateModel = function() {
  15835. this.model = this.modelManager.getActiveModel(),
  15836. this.gettagsFromModel(),
  15837. this.totaltags = Object.keys(this.model.tags).length
  15838. }
  15839. ,
  15840. t.prototype.gettagsFromModel = function() {
  15841. for (var e in this.tagDiscs = [],
  15842. this.model.tags) {
  15843. var t = this.model.tags[e].disc;
  15844. t && this.tagDiscs.push(t)
  15845. }
  15846. }
  15847. ,
  15848. t.prototype.bindEvents = function() {
  15849. function e() {
  15850. Object.keys(this.model.tags).forEach(function(e) {
  15851. var t = this.model.tags[e];
  15852. t.bindEvents(),
  15853. t.billboard.on(y.LINK_CLICK, function(e) {
  15854. e.type === A.NAVIGATION && this.navigateViaLink(e.url)
  15855. }
  15856. .bind(this)),
  15857. t.billboard.on(y.IMAGE_OPENED, function() {
  15858. this.tagState = T.EXAMINE,
  15859. this.emit(y.IMAGE_OPENED)
  15860. }
  15861. .bind(this)),
  15862. t.billboard.on(v.CLOSING, this.dismissExaminedTag.bind(this))
  15863. }
  15864. .bind(this))
  15865. }
  15866. this.modelManager.on(_.ActiveModelChanged, this.updateModel.bind(this)),
  15867. this.modelManager.on(_.ActiveModelChanged, e.bind(this)),
  15868. this.player.on(w.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15869. this.player.on(w.PanoChosen, this.onPanoChange.bind(this)),
  15870. this.player.on(w.Ready, this.onPlayerReady.bind(this)),
  15871. this.player.on(w.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15872. this.player.on(w.WarpStarted, this.handleWarpStart.bind(this)),
  15873. this.player.on(w.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15874. e.call(this)
  15875. }
  15876. ,
  15877. t.prototype.navigateViaLink = function(e) {
  15878. var t = a.deserialize(e);
  15879. if (t)
  15880. if (t.mode === C.PANORAMA) {
  15881. try {
  15882. this.player.model.panos.get(t.panoId)
  15883. } catch (e) {
  15884. return void S.warn("Unable to find panorama location", t.panoId)
  15885. }
  15886. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, I.BLACK)
  15887. } else {
  15888. var i = {
  15889. cameraMode: t.mode,
  15890. position: t.position,
  15891. quaternion: t.quaternion,
  15892. scanId: t.panoId,
  15893. orthoZoom: t.zoom,
  15894. floorVisibility: t.floorVisibility,
  15895. thumbUrl: null,
  15896. name: null
  15897. };
  15898. this.player.flyToNewMode({
  15899. mode: t.mode,
  15900. duration: m.warp.outsideTime,
  15901. warpDest: new g(i),
  15902. force: !0
  15903. })
  15904. }
  15905. }
  15906. ,
  15907. t.prototype.handleWarpStart = function(e, t, i, n) {
  15908. this.dismissExaminedTag(),
  15909. t === I.BLACK && (null != n || (n = m.warp.teleportTime),
  15910. e && (i = E.END),
  15911. this.hideShowTagsForBlackoutStyle(i, n))
  15912. }
  15913. ,
  15914. t.prototype.handleWarpInterruption = function(e, t, i) {
  15915. null != i || (i = m.warp.teleportTime),
  15916. this.hideShowTagsForBlackoutStyle(t, i)
  15917. }
  15918. ,
  15919. t.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15920. var i = 0
  15921. , n = 0
  15922. , r = t / 2;
  15923. switch (null != e || (e = E.MIDDLE),
  15924. e) {
  15925. case E.END:
  15926. this.hideAlltags(r);
  15927. break;
  15928. case E.BEGINNING:
  15929. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15930. break;
  15931. case E.NONE:
  15932. break;
  15933. case E.MIDDLE:
  15934. n = i = r,
  15935. this.hideAlltags(n),
  15936. setTimeout(function() {
  15937. this.showAlltags(i)
  15938. }
  15939. .bind(this), n);
  15940. break;
  15941. case E.FADEIN:
  15942. setTimeout(function() {
  15943. this.showAlltags(r)
  15944. }
  15945. .bind(this), r)
  15946. }
  15947. }
  15948. ,
  15949. t.prototype.onPlayerModeChanging = function(e, t) {
  15950. t !== C.PANORAMA && this.dismissExaminedTag(),
  15951. t === C.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = C.OUTDOOR);
  15952. var i = t !== C.OUTDOOR;
  15953. i !== this.model.tagsShown && (i ? this.showAlltags(m.tags.startup.fadeInDuration) : this.hideAlltags(m.tags.startup.fadeInDuration))
  15954. }
  15955. ,
  15956. t.prototype.onPanoChange = function(e, t) {
  15957. var i = this.navigatingViaTag;
  15958. if (this.navigatingViaTag = !1,
  15959. !i) {
  15960. this.dismissExaminedTag();
  15961. var n = e && !e.isAligned() ? C.OUTDOOR : C.PANORAMA
  15962. , r = t && !t.isAligned() ? C.OUTDOOR : C.PANORAMA;
  15963. n !== r && (r === C.PANORAMA ? this.showAlltags(m.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(m.tags.startup.fadeInDuration))
  15964. }
  15965. }
  15966. ,
  15967. t.prototype.onPlayerReady = function(e, t, i) {
  15968. this.startAlltags(e, t ? i : null)
  15969. }
  15970. ,
  15971. t.prototype.onPlayerFlyingEnded = function(e, t) {
  15972. this.updateClosestTags(e)
  15973. }
  15974. ,
  15975. t.prototype.dismissExaminedTag = function() {
  15976. this.activeTag && this.tagState === T.EXAMINE && this.dismissActiveTag(),
  15977. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  15978. this.hoveredTag = null)
  15979. }
  15980. ,
  15981. t.prototype.startAlltags = function(e, t) {
  15982. this.model.shouldShowtags = m.tags.enabled,
  15983. this.enabled = !0,
  15984. e || (this.showAlltags(m.tags.startup.fadeInDuration, m.tags.startup.fadeInDelay),
  15985. t && setTimeout(function() {
  15986. this.activateTag(this.model.getTagBySid(t))
  15987. }
  15988. .bind(this), m.tags.startup.fadeInDuration / 2))
  15989. }
  15990. ,
  15991. t.prototype.showAlltags = function(e, t, i) {
  15992. function n() {
  15993. ++o === this.totaltags && (this.model.tagsShown = !0,
  15994. r.resolve())
  15995. }
  15996. var r = $.Deferred();
  15997. if (!i && this.player.mode === C.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  15998. return r.resolve().promise();
  15999. var o = 0;
  16000. for (var a in this.model.tags) {
  16001. this.model.tags[a].show(e, t).done(n.bind(this))
  16002. }
  16003. return r.promise()
  16004. }
  16005. ,
  16006. t.prototype.hideAlltags = function(e, t) {
  16007. function i() {
  16008. ++r === this.totaltags && (this.model.tagsShown = !1,
  16009. n.resolve())
  16010. }
  16011. var n = $.Deferred()
  16012. , r = 0;
  16013. for (var o in this.model.tags) {
  16014. var a = this.model.tags[o];
  16015. a.hide(e, t).done(i.bind(this)),
  16016. a === this.activeTag && this.dismissActiveTag()
  16017. }
  16018. return n.promise()
  16019. }
  16020. ,
  16021. t.prototype.enableHovering = function() {
  16022. this.enabled = !0
  16023. }
  16024. ,
  16025. t.prototype.disableHovering = function() {
  16026. this.enabled = !1
  16027. }
  16028. ,
  16029. t.prototype.activateTag = function(e, t) {
  16030. t = t || T.EXAMINE,
  16031. this.activeTag = e,
  16032. this.activeTag.hoveringDisc = !0,
  16033. this.activeTag.setHoverState(t === T.EXAMINE),
  16034. this.tagState = t,
  16035. this.emit(b.TagActivated, e)
  16036. }
  16037. ,
  16038. t.prototype.dismissActiveTag = function() {
  16039. this.activeTag.hoveringDisc = !1,
  16040. this.activeTag.setFreeState(!0);
  16041. var e = this.activeTag;
  16042. this.activeTag = null,
  16043. this.tagState = T.IDLE,
  16044. this.emit(b.TagDismissed, e)
  16045. }
  16046. ,
  16047. t.prototype.clickedOnTag = function(e) {
  16048. var t = function() {
  16049. this.navigatingViaTag = !0,
  16050. this.activeTag.examine(this.player),
  16051. this.emit(b.TagNavigation, this.activeTag)
  16052. }
  16053. .bind(this);
  16054. return this.tagState !== T.EXAMINE ? (this.activateTag(this.intersectTag, T.EXAMINE),
  16055. this.activeTag = this.intersectTag,
  16056. t(),
  16057. !0) : (this.dismissActiveTag(),
  16058. !1)
  16059. }
  16060. ,
  16061. t.prototype.intersecttag = (s = new i.Vector3,
  16062. l = new i.Vector3,
  16063. c = new i.Vector3,
  16064. function(e, t, i) {
  16065. if (!this.enabled)
  16066. return null;
  16067. var n = null
  16068. , r = this.tagDiscs.filter(function(e) {
  16069. return e.parent.visible
  16070. });
  16071. if (0 < r.length) {
  16072. var o = this.model.floors.reduce(function(e, t) {
  16073. return t.hidden ? e : e.concat(t.collider.children)
  16074. }, r);
  16075. s.set(e.x, e.y, -1).unproject(i),
  16076. l.set(e.x, e.y, 1).unproject(i),
  16077. c.copy(l).sub(s).normalize(),
  16078. this.raycaster.set(s, c);
  16079. var a = this.raycaster.intersectObjects(o);
  16080. 0 < a.length && -1 !== r.indexOf(a[0].object) && (n = a[0].object.tag)
  16081. }
  16082. return this.intersectTag = n,
  16083. t && (this.activeTag && n !== this.activeTag && (this.tagState === T.BROWSE || this.tagState === T.EXAMINE && n) && this.dismissActiveTag(),
  16084. n && n !== this.activeTag && (n.listeners(v.ENTER).length < 1 && (n.billboard.on(v.ENTER, function() {
  16085. this.hoveredTag = n
  16086. }
  16087. .bind(this)),
  16088. n.billboard.on(v.LEAVE, function() {
  16089. this.hoveredTag = null
  16090. }
  16091. .bind(this))),
  16092. this.activateTag(n, T.BROWSE))),
  16093. n
  16094. }
  16095. ),
  16096. t.prototype.rankedtagInDirection = (h = [],
  16097. u = [],
  16098. d = new i.Vector3,
  16099. p = new i.Vector3,
  16100. f = new i.Vector3,
  16101. function(e, t, i, n) {
  16102. for (var r = 0, o = u.length = 0; o < this.closesttags.length; o++) {
  16103. var a = this.closesttags[o];
  16104. p.copy(a.position),
  16105. p.add(a.discPosition),
  16106. d.copy(t),
  16107. d.sub(p).negate(),
  16108. d.normalize();
  16109. var s = d.dot(n);
  16110. if (0 <= s && (f.copy(p),
  16111. f.project(i),
  16112. this.intersecttag(f, !1, i))) {
  16113. if (r >= h.length)
  16114. for (var l = 0; l < 64; l++)
  16115. h.push({
  16116. tag: a,
  16117. dot: s
  16118. });
  16119. var c = h[r];
  16120. c.tag = a,
  16121. c.dot = s,
  16122. c.position = math.projectPositionToCanvas(p, i),
  16123. u.push(c),
  16124. r++
  16125. }
  16126. }
  16127. return u.sort(function(e, t) {
  16128. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16129. }),
  16130. e < u.length ? u[e].tag : null
  16131. }
  16132. ),
  16133. t.prototype.updateClosestTags = (o = new i.Vector3,
  16134. function(e) {
  16135. this.closesttags || (this.closesttags = []),
  16136. this.closesttags.length = 0;
  16137. var t = this.model.tags;
  16138. if (t)
  16139. for (var i in t)
  16140. if (t.hasOwnProperty(i)) {
  16141. var n = t[i]
  16142. , r = n.position;
  16143. o.copy(e),
  16144. o.sub(r).negate(),
  16145. o.lengthSq() < 30 && this.closesttags.push(n)
  16146. }
  16147. }
  16148. ),
  16149. R.exports = t
  16150. }
  16151. ).call(this, "/js/tag/tagManager.js")
  16152. }
  16153. , {
  16154. "../controls/serializer": 14,
  16155. "../enum/BlackoutStyle": 18,
  16156. "../enum/tagEvents": 32,
  16157. "../enum/ModelManagerEvents": 33,
  16158. "../enum/PlayerEvents": 40,
  16159. "../enum/TagStates": 44,
  16160. "../enum/Viewmode": 51,
  16161. "../enum/WarpStyle": 52,
  16162. "../objects/Snapshot": 153,
  16163. "../settings": 166,
  16164. "../util/common": 185,
  16165. "../util/lerp": 188,
  16166. "../util/logger": 189,
  16167. "./Billboard/BillboardEvent": 120,
  16168. "./Media/LinkType": 130,
  16169. "./Media/MediaEvent": 131,
  16170. events: 202,
  16171. three: 217
  16172. }],
  16173. 125: [function(r, o, e) {
  16174. (function(e) {
  16175. "use strict";
  16176. function t() {
  16177. this.embedWrapper = null,
  16178. this.embedElement = null
  16179. }
  16180. var i = r("../../util/ajax")
  16181. , a = r("./mediaSettings")
  16182. , n = r("../../settings")
  16183. , s = new (r("../../util/logger"))(e);
  16184. t.prototype.createDomElement = function() {
  16185. return this.embedWrapper = document.createElement("div"),
  16186. this.embedWrapper.classList.add("tag-embed"),
  16187. this.embedWrapper.classList.add("hidden"),
  16188. this.embedWrapper
  16189. }
  16190. ,
  16191. t.prototype.load = function(e) {
  16192. var t = "https://api.embedly.com/1/oembed?key=" + n.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + a.maxEmbedWidth;
  16193. return new Promise(function(r, o) {
  16194. i.get(t).then(function(e) {
  16195. if ((e = JSON.parse(e)).html && -1 === e.html.indexOf("<script")) {
  16196. this.embedWrapper.innerHTML = e.html;
  16197. var t = Math.min(e.width, a.maxEmbedWidth) || a.maxEmbedWidth;
  16198. if (this.embedWrapper.style.width = t + "px",
  16199. e.height) {
  16200. var i = e.height / e.width;
  16201. this.embedWrapper.style.height = t * i + "px"
  16202. }
  16203. this.embedElement = this.embedWrapper.firstChild;
  16204. var n = [];
  16205. try {
  16206. n = [].slice.call(this.embedElement.querySelectorAll("a"))
  16207. } catch (e) {
  16208. s.debug("Error getting `a` elements for embed; was it an iframe?")
  16209. }
  16210. n.forEach(function(e) {
  16211. e.setAttribute("target", "_blank")
  16212. }),
  16213. this.embedElement.classList.add("hidden"),
  16214. this.embedWrapper.classList.remove("hidden"),
  16215. r()
  16216. } else
  16217. o("Not a valid embed")
  16218. }
  16219. .bind(this), function(e) {
  16220. o(e.response)
  16221. })
  16222. }
  16223. .bind(this))
  16224. }
  16225. ,
  16226. t.prototype.show = function() {
  16227. this.embedElement && this.embedElement.classList.remove("hidden")
  16228. }
  16229. ,
  16230. t.prototype.hide = function() {
  16231. this.embedElement && this.embedElement.classList.add("hidden")
  16232. }
  16233. ,
  16234. o.exports = t
  16235. }
  16236. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16237. }
  16238. , {
  16239. "../../settings": 166,
  16240. "../../util/ajax": 181,
  16241. "../../util/logger": 189,
  16242. "./mediaSettings": 132
  16243. }],
  16244. 126: [function(a, s, e) {
  16245. (function(e) {
  16246. "use strict";
  16247. function t(e) {
  16248. r.call(this),
  16249. this.options = e,
  16250. this.playerControls = null,
  16251. this.state = o.NOT_READY
  16252. }
  16253. var i, n = a("../../util/browser"), r = a("./EmbedlyEmbed"), o = (new (a("../../util/logger"))(e),
  16254. Object.freeze({
  16255. NOT_READY: "player.not.ready",
  16256. CUED: "player.cued",
  16257. PLAYING: "player.playing",
  16258. PAUSED: "player.paused"
  16259. }));
  16260. (t.prototype = Object.create(r.prototype)).createDomElement = function() {
  16261. return this.embedWrapper = document.createElement("div"),
  16262. this.embedWrapper.classList.add("tag-video"),
  16263. this.embedWrapper.classList.add("hidden"),
  16264. this.embedWrapper
  16265. }
  16266. ,
  16267. t.prototype.load = function(e) {
  16268. var t = function() {
  16269. function e(e) {
  16270. this.playerState = e
  16271. }
  16272. this.playerControls = new playerjs.Player(this.embedElement),
  16273. this.playerControls.on("ready", function(e) {
  16274. this.playerState = o.CUED,
  16275. this.options.startMuted && this.playerControls.mute()
  16276. }
  16277. .bind(this)),
  16278. this.playerControls.on("play", e.bind(this, o.PLAYING)),
  16279. this.playerControls.on("pause", e.bind(this, o.PAUSED)),
  16280. this.playerControls.on("ended", function(e) {
  16281. this.playerControls.setCurrentTime(0),
  16282. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16283. }
  16284. .bind(this))
  16285. }
  16286. .bind(this);
  16287. return r.prototype.load.call(this, e).then(t.bind(this))
  16288. }
  16289. ,
  16290. t.prototype.play = (i = n.isMobile(),
  16291. function() {
  16292. this.playerState !== o.NOT_READY && this.playerControls && !i && (this.state === o.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16293. }
  16294. ),
  16295. t.prototype.pause = function() {
  16296. this.playerState !== o.NOT_READY && this.playerControls && this.playerControls.pause()
  16297. }
  16298. ,
  16299. s.exports = t
  16300. }
  16301. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16302. }
  16303. , {
  16304. "../../util/browser": 182,
  16305. "../../util/logger": 189,
  16306. "./EmbedlyEmbed": 125
  16307. }],
  16308. 127: [function(t, i, e) {
  16309. (function(e) {
  16310. "use strict";
  16311. var r = t("../../util/ajax")
  16312. , o = new (t("./mediaSettings"),
  16313. t("../../util/logger"))(e)
  16314. , a = Promise.resolve();
  16315. i.exports.enqueue = function(i) {
  16316. function n() {}
  16317. return a = new Promise(function(e, t) {
  16318. a.catch(n).then(function() {
  16319. (o.debug("requesting file from embedly:", i.href),
  16320. r.get(i.href, {
  16321. responseType: i.responseType
  16322. }).then(function(e) {
  16323. return o.debug("requesting file finished:", i.href),
  16324. e
  16325. })).then(e, t)
  16326. })
  16327. }
  16328. )
  16329. }
  16330. }
  16331. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16332. }
  16333. , {
  16334. "../../util/ajax": 181,
  16335. "../../util/logger": 189,
  16336. "./mediaSettings": 132
  16337. }],
  16338. 128: [function(s, l, e) {
  16339. (function(e) {
  16340. "use strict";
  16341. function t() {
  16342. this.imageWrapper = null,
  16343. this.width = 0,
  16344. this.height = 0,
  16345. this.aspect = 1
  16346. }
  16347. var i = s("./MediaEvent")
  16348. , n = s("./EmbedlyQueue")
  16349. , r = s("events").EventEmitter
  16350. , o = s("../../util/logger")
  16351. , a = s("../../settings");
  16352. new o(e),
  16353. (t.prototype = Object.create(r.prototype)).createDomElement = function() {
  16354. return this.imageWrapper = document.createElement("div"),
  16355. this.imageWrapper.classList.add("tag-image"),
  16356. this.imageWrapper.classList.add("hidden"),
  16357. this.imageWrapper.addEventListener("click", function(e) {
  16358. e.stopPropagation(),
  16359. this.emit(i.IMAGE_OPENING),
  16360. this.imageWrapper.style.pointerEvents = "none"
  16361. }
  16362. .bind(this)),
  16363. this.imageWrapper
  16364. }
  16365. ,
  16366. t.prototype.onClosed = function() {
  16367. this.imageWrapper.style.pointerEvents = "auto"
  16368. }
  16369. ,
  16370. t.prototype.load = function(e) {
  16371. var t = Math.max(window.screen.height, window.screen.width)
  16372. , i = "https://i.embed.ly/1/display/resize?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16373. return new Promise(function(o, e) {
  16374. n.enqueue({
  16375. href: i,
  16376. responseType: "arraybuffer"
  16377. }).then(function(e) {
  16378. var t = new Uint8Array(e)
  16379. , i = new Blob([t])
  16380. , n = new window.Image;
  16381. n.addEventListener("load", function(e) {
  16382. var t = e.target;
  16383. this.width = t.naturalWidth,
  16384. this.height = t.naturalHeight,
  16385. this.aspect = this.width / this.height;
  16386. var i = e.target.src;
  16387. this.imageWrapper.style.backgroundImage = 'url("' + i + '")',
  16388. this.imageWrapper.style.width = this.width + "px",
  16389. this.imageWrapper.style.height = this.height + "px",
  16390. this.imageWrapper.classList.remove("hidden"),
  16391. o()
  16392. }
  16393. .bind(this));
  16394. var r = URL.createObjectURL(i);
  16395. n.src = r
  16396. }
  16397. .bind(this), e)
  16398. }
  16399. .bind(this))
  16400. }
  16401. ,
  16402. l.exports = t
  16403. }
  16404. ).call(this, "/js/tag/Media/Image.js")
  16405. }
  16406. , {
  16407. "../../settings": 166,
  16408. "../../util/logger": 189,
  16409. "./EmbedlyQueue": 127,
  16410. "./MediaEvent": 131,
  16411. events: 202
  16412. }],
  16413. 129: [function(e, t, i) {
  16414. "use strict";
  16415. function n(e) {
  16416. this.label = e.label,
  16417. this.href = e.url,
  16418. this.type = this.updateLinkForType(),
  16419. this.domElement = null,
  16420. this.id = c++
  16421. }
  16422. var r = e("./LinkType")
  16423. , o = e("./MediaEvent")
  16424. , a = e("../../util/browser")
  16425. , s = e("../../analytics")
  16426. , l = e("events").EventEmitter
  16427. , c = 0;
  16428. (n.prototype = Object.create(l.prototype)).updateLinkForType = function() {
  16429. var e, t = a.valueFromHash("m") || a.valueFromHash("model");
  16430. return -1 !== this.href.indexOf("port.com/show") || -1 !== this.href.indexOf(window.location.host + "/show") ? -1 !== this.href.indexOf(t) && -1 !== this.href.indexOf("start=") ? (this.href = (e = this.href,
  16431. new RegExp("[#&?]start=([^#&?]*)").exec(e)[1]),
  16432. r.NAVIGATION) : (this.href = this.href + "&play=1",
  16433. r.MODEL) : r.EXT_LINK
  16434. }
  16435. ;
  16436. var h = {};
  16437. n.prototype.createDomElement = function() {
  16438. if (this.domElement = document.createElement("a"),
  16439. this.domElement.classList.add("tag-link"),
  16440. this.domElement.textContent = this.label,
  16441. this.type === r.EXT_LINK) {
  16442. this.domElement.textContent += " ";
  16443. var e = document.createElement("i");
  16444. e.classList.add("icon-ext-link"),
  16445. e.title = "Link to external web site",
  16446. this.domElement.appendChild(e)
  16447. }
  16448. return this.domElement.addEventListener("click", function(e) {
  16449. switch (e.stopPropagation(),
  16450. h[this.id] = !0,
  16451. s.trackAlways("click_tag_link", {
  16452. link_type: this.type,
  16453. link_count: c,
  16454. links_clicked: Object.keys(h).length
  16455. }),
  16456. this.type) {
  16457. case r.MODEL:
  16458. window.location.replace(this.href);
  16459. break;
  16460. case r.EXT_LINK:
  16461. window.open(this.href, "_blank")
  16462. }
  16463. this.emit(o.LINK_CLICK, {
  16464. type: this.type,
  16465. url: this.href
  16466. })
  16467. }
  16468. .bind(this)),
  16469. this.domElement
  16470. }
  16471. ,
  16472. t.exports = n
  16473. }
  16474. , {
  16475. "../../analytics": 4,
  16476. "../../util/browser": 182,
  16477. "./LinkType": 130,
  16478. "./MediaEvent": 131,
  16479. events: 202
  16480. }],
  16481. 130: [function(e, t, i) {
  16482. "use strict";
  16483. t.exports = {
  16484. NAVIGATION: "navigation",
  16485. MODEL: "model",
  16486. EXT_LINK: "ext-link"
  16487. }
  16488. }
  16489. , {}],
  16490. 131: [function(e, t, i) {
  16491. "use strict";
  16492. t.exports = Object.freeze({
  16493. LINK_CLICK: "mtmedia.link",
  16494. IMAGE_LOADED: "mtmedia.image.loaded",
  16495. IMAGE_OPENING: "mtmedia.image.opening",
  16496. IMAGE_OPENED: "mtmedia.image.opened",
  16497. IMAGE_CLOSING: "mtmedia.image.closing",
  16498. IMAGE_CLOSED: "mtmedia.image.closed",
  16499. VIDEO_START: "mtmedia.video.start",
  16500. VIDEO_PAUSE: "mtmedia.video.pause",
  16501. VIDEO_ENDED: "mtmedia.video.end"
  16502. })
  16503. }
  16504. , {}],
  16505. 132: [function(e, t, i) {
  16506. "use strict";
  16507. t.exports = Object.freeze({
  16508. maxEmbedWidth: 350,
  16509. defaultAspectRatio: .75
  16510. })
  16511. }
  16512. , {}],
  16513. 133: [function(e, t, i) {
  16514. "use strict";
  16515. t.exports = Object.freeze({
  16516. TEXT: "text",
  16517. LINK: "link",
  16518. IMAGE: "photo",
  16519. VIDEO: "video",
  16520. RICH: "rich"
  16521. })
  16522. }
  16523. , {}],
  16524. 134: [function(e, t, i) {
  16525. "use strict";
  16526. function n(e) {
  16527. this.capabilities = {
  16528. links: {
  16529. enable: e.supportLinks,
  16530. keepLabels: e.keepLinkLabels
  16531. }
  16532. }
  16533. }
  16534. var r = e("./DescriptionChunkType");
  16535. n.prototype.parse = function(e, i) {
  16536. var n = [];
  16537. return e.split("[").map(function(e, t) {
  16538. return 0 === t ? e : "[" + e
  16539. }).forEach(function(e) {
  16540. var t = this.findMarkdown(e);
  16541. if (t) {
  16542. if (-1 !== t.url.indexOf("javascript:"))
  16543. return;
  16544. this.addLinkChunk(n, t, i),
  16545. this.addTextChunk(n, e.slice(t.markdown.length))
  16546. } else
  16547. this.addTextChunk(n, e)
  16548. }
  16549. .bind(this)),
  16550. n
  16551. }
  16552. ,
  16553. n.prototype.findMarkdown = function(e) {
  16554. var t = e.match(/\[([^\]]*)\]\((.*)\)/);
  16555. if (t) {
  16556. for (var i = t[2], n = 1, r = 0; r < i.length && ("(" === i[r] ? n++ : ")" === i[r] && n--,
  16557. 0 !== n); )
  16558. r++;
  16559. var o = i.length - r;
  16560. return {
  16561. markdown: t[0].substring(0, t[0].length - o),
  16562. label: t[1],
  16563. url: t[2].substring(0, r)
  16564. }
  16565. }
  16566. }
  16567. ,
  16568. n.prototype.addTextChunk = function(e, t) {
  16569. 0 !== t.length && e.push({
  16570. type: r.TEXT,
  16571. text: t
  16572. })
  16573. }
  16574. ,
  16575. n.prototype.addLinkChunk = function(e, t) {
  16576. if (this.capabilities.links.enable) {
  16577. var i = {
  16578. label: t.label,
  16579. url: t.url
  16580. };
  16581. -1 === i.url.indexOf("://") && (i.url = "http://" + i.url),
  16582. e.push({
  16583. type: r.LINK,
  16584. link: i
  16585. })
  16586. } else
  16587. this.capabilities.links.keepLabels && this.addTextChunk(e, t.label)
  16588. }
  16589. ,
  16590. t.exports = n
  16591. }
  16592. , {
  16593. "./DescriptionChunkType": 133
  16594. }],
  16595. 135: [function(t, r, e) {
  16596. (function(e) {
  16597. "use strict";
  16598. var i = new (t("../util/logger"))(e)
  16599. , n = {
  16600. parseIdsFromChunkName: function(e, t) {
  16601. t.floorId = n.parseFloor(e),
  16602. t.roomId = n.parseRoom(e)
  16603. },
  16604. parseFloor: function(e) {
  16605. var t = e.match(/_group([0-9]+)/);
  16606. if (!t)
  16607. return 0;
  16608. try {
  16609. return parseInt(t[1], 10)
  16610. } catch (e) {
  16611. return i.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16612. 0
  16613. }
  16614. },
  16615. parseRoom: function(e) {
  16616. var t = e.match(/_sub([0-9]+)/);
  16617. if (!t)
  16618. return -1;
  16619. try {
  16620. return parseInt(t[1], 10)
  16621. } catch (e) {
  16622. return i.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16623. 0
  16624. }
  16625. }
  16626. };
  16627. r.exports = n
  16628. }
  16629. ).call(this, "/js/model/Chunks.js")
  16630. }
  16631. , {
  16632. "../util/logger": 189
  16633. }],
  16634. 136: [function(a, c, e) {
  16635. (function(e) {
  16636. "use strict";
  16637. function t(e) {
  16638. r.call(this),
  16639. this.model = e,
  16640. this.exploded = !1
  16641. }
  16642. var i = a("../objects/Floor")
  16643. , n = (a("../settings"),
  16644. a("../util/logger"))
  16645. , s = a("../util/transitions")
  16646. , r = a("../util/IndexedCollection")
  16647. , o = a("../util/common")
  16648. , l = a("../util/easing");
  16649. new n(e),
  16650. o.inherit(t, r),
  16651. t.prototype.add = function(e) {
  16652. r.prototype.add.call(this, e),
  16653. this.model.add(e)
  16654. }
  16655. ,
  16656. t.prototype.getIndex = function(e) {
  16657. return e.floorIndex
  16658. }
  16659. ,
  16660. t.prototype.build = function() {
  16661. this.list.forEach(function(e) {
  16662. e.build()
  16663. })
  16664. }
  16665. ,
  16666. t.prototype.size = function() {
  16667. return this.length
  16668. }
  16669. ,
  16670. t.prototype.sort = function() {
  16671. r.prototype.sort.call(this, function(e, t) {
  16672. return e.floorIndex - t.floorIndex
  16673. })
  16674. }
  16675. ,
  16676. t.prototype.nextFloor = function(e, t) {
  16677. return this.index[e.floorIndex + t] || null
  16678. }
  16679. ,
  16680. t.prototype.getFloorAtPoint = function(e) {
  16681. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16682. var r = this.list[n]
  16683. , o = r.distanceToPoint(e);
  16684. (!t || o < i) && (i = o,
  16685. t = r)
  16686. }
  16687. return t
  16688. }
  16689. ,
  16690. t.prototype.getOrMakeFloor = function(e) {
  16691. var t = this.index[e];
  16692. return t || (t = new i(this.model,e),
  16693. this.add(t)),
  16694. t
  16695. }
  16696. ,
  16697. t.prototype.hide = function() {
  16698. this.list.forEach(function(e) {
  16699. e.hide()
  16700. })
  16701. }
  16702. ,
  16703. t.prototype.show = function() {
  16704. this.list.forEach(function(e) {
  16705. e.show()
  16706. })
  16707. }
  16708. ,
  16709. t.prototype.names = function() {
  16710. return this.list.reduce(function(e, t) {
  16711. return e.concat(t.name)
  16712. }, [])
  16713. }
  16714. ,
  16715. t.prototype.toggleExplodeHorizontal = function() {
  16716. function i(e, t) {
  16717. a.copy(e.position),
  16718. e.position.x = r[e.floorIndex] * t,
  16719. e.position.y = 1 * e.floorIndex * t,
  16720. a.sub(e.position).multiplyScalar(-1),
  16721. e.panos.forEach(function(e) {
  16722. e.translate(a)
  16723. })
  16724. }
  16725. var n, r = [], o = 0;
  16726. this.list.forEach(function(e, t, i) {
  16727. n = 0 < t ? Math.max(i[t - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16728. o += n,
  16729. r[t] = o
  16730. }),
  16731. r = r.map(function(e) {
  16732. return e - o / 2
  16733. });
  16734. var a = this.list[0].position.clone();
  16735. this.exploded ? this.list.forEach(function(t) {
  16736. s.start(function(e) {
  16737. i(t, 1 - e)
  16738. }, 1500, null, 0, l.easeOutExpo)
  16739. }) : this.list.forEach(function(t) {
  16740. s.start(function(e) {
  16741. i(t, e)
  16742. }, 1500, null, 0, l.easeOutExpo)
  16743. }),
  16744. this.exploded = !this.exploded
  16745. }
  16746. ,
  16747. t.prototype.toggleExplodeVertical = function() {
  16748. function i(e, t) {
  16749. var i = i.copy(e.position);
  16750. e.position.y = (5 * e.floorIndex - n.y / 2) * t,
  16751. i.sub(e.position).multiplyScalar(-1),
  16752. e.panos.forEach(function(e) {
  16753. e.translate(i)
  16754. })
  16755. }
  16756. var n = this.model.size;
  16757. this.list[0].position.clone(),
  16758. this.exploded ? this.list.forEach(function(t) {
  16759. s.start(function(e) {
  16760. i(t, 1 - e)
  16761. }, 1500, null, 0, l.easeOutExpo)
  16762. }) : this.list.forEach(function(t) {
  16763. s.start(function(e) {
  16764. i(t, e)
  16765. }, 1500, null, 0, l.easeOutExpo)
  16766. }),
  16767. this.exploded = !this.exploded
  16768. }
  16769. ,
  16770. c.exports = t
  16771. }
  16772. ).call(this, "/js/model/FloorCollection.js")
  16773. }
  16774. , {
  16775. "../objects/Floor": 146,
  16776. "../settings": 166,
  16777. "../util/IndexedCollection": 175,
  16778. "../util/common": 185,
  16779. "../util/easing": 186,
  16780. "../util/logger": 189,
  16781. "../util/transitions": 195
  16782. }],
  16783. 137: [function(r, o, e) {
  16784. (function(e) {
  16785. "use strict";
  16786. function h() {
  16787. n.call(this)
  16788. }
  16789. var u = r("../settings")
  16790. , t = r("../util/logger")
  16791. , d = r("../enum/Viewmode")
  16792. , p = r("../objects/Snapshot")
  16793. , i = (r("../util/math"),
  16794. r("../util/common"))
  16795. , n = r("../util/IndexedCollection")
  16796. , l = new t(e);
  16797. i.inherit(h, n),
  16798. h.prototype.getImage = function(e) {
  16799. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16800. }
  16801. ,
  16802. h.prototype.filterByModesAndReel = function(e, t) {
  16803. for (var i = [], n = 0; n < t.length; n += 1) {
  16804. var r = t[n]
  16805. , o = this.index[r.sid];
  16806. o && i.push(o)
  16807. }
  16808. var a = e[d.DOLLHOUSE]
  16809. , s = e[d.FLOORPLAN];
  16810. (i = i.filter(function(e) {
  16811. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16812. return !0;
  16813. var t;
  16814. try {
  16815. t = d.convertWorkshopModeInt(e.metadata.camera_mode)
  16816. } catch (e) {
  16817. return l.debug(e.message),
  16818. !1
  16819. }
  16820. return t === d.PANORAMA || t === d.FLOORPLAN && s || t === d.DOLLHOUSE && a
  16821. })).length !== this.list.length && l.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16822. this.list = i,
  16823. this.reIndex()
  16824. }
  16825. ,
  16826. h.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16827. if (0 === this.list.length)
  16828. return [];
  16829. var locations = [];
  16830. var deal = (n, container)=>{
  16831. var r = n.thumbnail_signed_src,
  16832. o = n.name || "";
  16833. if (n.metadata && void 0 !== n.metadata.camera_quaternion) {
  16834. if (!u.show360Views.enabled && n.metadata.scan_id) {
  16835. var a = panos.get(n.metadata.scan_id);
  16836. if (a && !a.isAligned()) return
  16837. }
  16838. var s = d.convertWorkshopModeInt(n.metadata.camera_mode);
  16839. if (s === d.MESH) return
  16840. if(window.isLocal)var src = manage.dealURL(r)
  16841. else var src = "one" === g_version ? g_Prefix + r + "?" + randomTime().getTime() : r + "?" + randomTime().getTime()
  16842. var l = {
  16843. cameraMode: s,
  16844. position: n.metadata.camera_position,
  16845. quaternion: n.metadata.camera_quaternion,
  16846. zoom: n.metadata.zoom,
  16847. panoId: n.metadata.scan_id,
  16848. orthoZoom: n.metadata.ortho_zoom,
  16849. floorVisibility: void 0 !== n.metadata.floor_visibility ? n.metadata.floor_visibility.slice(0) : [],
  16850. thumbUrl: src,
  16851. name: h.filterImageName(o),
  16852. sid: n.sid
  16853. }
  16854. var item = new p(l);
  16855. item.momentTour = n.momentTour
  16856. container.push(item)
  16857. return item
  16858. }
  16859. }
  16860. this.list.forEach(image=>{
  16861. if(image.images){
  16862. var folder = $.extend({}, image )
  16863. folder.heroLocations = [];
  16864. image.images.list.forEach(child=>{
  16865. deal(child, folder.heroLocations);
  16866. })
  16867. folder.musicInfo = folder.musicInfo || {}
  16868. locations.push(folder)
  16869. delete folder.images;
  16870. delete folder.locations;
  16871. }else{
  16872. var item = deal(image, locations);
  16873. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16874. }
  16875. })
  16876. return locations
  16877. }
  16878. ,
  16879. h.prototype.getIndex = function(e) {
  16880. return e.sid
  16881. }
  16882. ,
  16883. h.filterImageName = function(e) {
  16884. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16885. }
  16886. ,
  16887. o.exports = h
  16888. }
  16889. ).call(this, "/js/model/ImageCollection.js")
  16890. }
  16891. , {
  16892. "../enum/Viewmode": 51,
  16893. "../objects/Snapshot": 153,
  16894. "../settings": 166,
  16895. "../util/IndexedCollection": 175,
  16896. "../util/common": 185,
  16897. "../util/logger": 189,
  16898. "../util/math": 190
  16899. }],
  16900. 138: [function(h, u, e) {
  16901. (function(e) {
  16902. "use strict";
  16903. function n() {
  16904. c.call(this)
  16905. }
  16906. var r = h("../label/Label")
  16907. , i = h("../settings")
  16908. , t = h("../util/logger")
  16909. , o = h("../util/math")
  16910. , a = h("../util/ajax")
  16911. , s = h("./RoomCollection")
  16912. , l = h("../util/common")
  16913. , c = h("../util/IndexedCollection");
  16914. new t(e),
  16915. l.inherit(n, c),
  16916. n.prototype.getIndex = function(e) {
  16917. return e.labelId
  16918. }
  16919. ,
  16920. n.prototype.associateWithRooms = function(e) {
  16921. this.forEach(function(t) {
  16922. e.forEach(function(e) {
  16923. e.roomId === t.roomId && (t.room = e)
  16924. })
  16925. })
  16926. }
  16927. ,
  16928. n.prototype.createFromLabelData = function(e) {
  16929. e.forEach(function(e) {
  16930. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  16931. t = s.generateRoomId(e.floorId, t);
  16932. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  16933. i.position = o.convertWorkshopVector(i.position),
  16934. this.add(i),
  16935. i.build()
  16936. }
  16937. .bind(this))
  16938. }
  16939. ,
  16940. n.prototype.load = function(e, t) {
  16941. return a.get(e, {
  16942. responseType: "json",
  16943. auth: t ? i.authorizationHeader : null
  16944. }).done(function(e) {
  16945. var t = [];
  16946. for (var i in e) {
  16947. var n = e[i];
  16948. t.push(n)
  16949. }
  16950. this.createFromLabelData(t)
  16951. }
  16952. .bind(this))
  16953. }
  16954. ,
  16955. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  16956. var t = -1;
  16957. if (e) {
  16958. var i = e.split("_");
  16959. t = parseInt(i[0])
  16960. }
  16961. return t
  16962. }
  16963. ,
  16964. u.exports = n
  16965. }
  16966. ).call(this, "/js/model/LabelCollection.js")
  16967. }
  16968. , {
  16969. "../label/Label": 90,
  16970. "../settings": 166,
  16971. "../util/IndexedCollection": 175,
  16972. "../util/ajax": 181,
  16973. "../util/common": 185,
  16974. "../util/logger": 189,
  16975. "../util/math": 190,
  16976. "./RoomCollection": 141
  16977. }],
  16978. 139: [function(P, O, e) {
  16979. (function(e) {
  16980. "use strict";
  16981. function t(e, t) {
  16982. o.Object3D.call(this),
  16983. this.sid = window.number;//t.sid,
  16984. this.data = t,
  16985. this.options = e,
  16986. this.urls = new i(e.urlFiles),
  16987. this.isPublic = void 0 !== t.is_public && t.is_public,
  16988. //创建heroLocations
  16989. this.images = new E(this),
  16990. this.images.extend(t.images),
  16991. this.images.forEach((info)=>{
  16992. if(info.locations){
  16993. info.images = new E(this);
  16994. info.images.extend(info.locations)
  16995. }
  16996. })
  16997. this.heroLocations = []
  16998. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  16999. this.outdoorPanoLocations = [],
  17000. this.floors = new c(this),
  17001. this.floorsEnabled = void 0 === e.floors || e.floors,
  17002. this.changingFloor = !1,
  17003. this.chunks = [],
  17004. this.panos = new g,
  17005. this.colliders = [],
  17006. this.loadPanosPromise = null,
  17007. this.loadMeshTexturesPromise = null,
  17008. this.auxDataPromise = null,
  17009. this.meshTexturesLoaded = !1,
  17010. this.meshTextures = [],
  17011. this.tags = {},
  17012. this.tagsShown = !1,
  17013. this.shouldShowtags = !1,
  17014. this.has360Views = !1,
  17015. this.showingLabels = u.labels.enabled && t.player_options.labels,
  17016. this.supportedModes = {},
  17017. this.supportedModes[s.PANORAMA] = !0,
  17018. this.supportedModes[s.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && I.valueFromHash("dh", 1),
  17019. this.supportedModes[s.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && I.valueFromHash("dh", 1),
  17020. this.supportedModes[s.TRANSITIONING] = !0,
  17021. this.supportsTiles = this.configureTiling(),
  17022. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//!0,
  17023. this.mode = s.DOLLHOUSE,
  17024. this.size = null,
  17025. this.center = null,
  17026. this.boundingBox = new o.Box3,
  17027. this.currentFloor = null,
  17028. this.allFloorsVisible = !0,
  17029. this.projectedPano0 = null,
  17030. this.projectedPano1 = null,
  17031. this.floorsEnabled && t.floors && -1 !== t.floors.indexOf(",") && t.floors.split(",").forEach(function(e, t) {
  17032. this.addFloor(new r(this,t,e.trim()))
  17033. }
  17034. .bind(this)),
  17035. this.waitQueue = [],
  17036. this.on("load", function(e) {
  17037. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17038. return !e.isLoadedCallback()
  17039. }),
  17040. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17041. }
  17042. .bind(this)),
  17043. this.setupCustomProperties(),
  17044. this.hots = {}
  17045. }
  17046. var o = P("three")
  17047. , a = P("../util/ajax")
  17048. , i = P("../util/ModelUrls")
  17049. , n = P("../objects/BoundingTextureSkybox")
  17050. , s = P("../enum/Viewmode")
  17051. , l = P("../enum/RenderOrder")
  17052. , r = (P("../enum/AlignmentType"),
  17053. P("../objects/Floor"))
  17054. , c = P("./FloorCollection")
  17055. , h = P("../objects/Chunk")
  17056. , u = (P("../objects/Room"),
  17057. P("../objects/Snapshot"),
  17058. P("../label/Label"),
  17059. P("../util/math"),
  17060. P("../settings"))
  17061. , d = P("../shaders")
  17062. , p = P("../util/logger")
  17063. , f = (P("../tag/tag"),
  17064. P("../tag/tagManager"),
  17065. P("../objects/Panorama"))
  17066. , g = P("../util/PanoramaCollection")
  17067. , m = P("../loaders/ModelLoader")
  17068. , v = P("../loaders/ModelTextureLoader")
  17069. , y = P("../loaders/SweepDataLoader")
  17070. , A = P("../util/transitions")
  17071. , C = (P("../util/easing"),
  17072. P("../util/lerp"),
  17073. P("../util/common"))
  17074. , I = (P("../util/texture"),
  17075. P("./../util/browser"))
  17076. , E = P("./ImageCollection")
  17077. , _ = P("./RoomCollection")
  17078. , b = P("./LabelCollection")
  17079. , w = P("./Chunks")
  17080. , T = P("./../util/showcase")
  17081. , x = P("../exception/BasicException")
  17082. , S = (P("../constants"),
  17083. P("events").EventEmitter)
  17084. , M = P("hot")
  17085. , R = new p(e);
  17086. t.prototype = Object.create(o.Object3D.prototype),
  17087. C.extend(t, S),
  17088. t.prototype.setupCustomProperties = function() {
  17089. var t = u.modelAlpha;
  17090. Object.defineProperty(this, "alpha", {
  17091. get: function() {
  17092. return t
  17093. },
  17094. set: function(e) {
  17095. t = e,
  17096. this.chunks.forEach(function(e) {
  17097. e.material && e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = t)
  17098. })
  17099. }
  17100. })
  17101. }
  17102. ,
  17103. t.prototype.configureTiling = function() {
  17104. var e = function() {
  17105. try {
  17106. var e = document.createElement("canvas")
  17107. , t = e.getContext("webgl");
  17108. return (t = t || e.getContext("experimental-webgl")).getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE)
  17109. } catch (e) {
  17110. return 0
  17111. }
  17112. }();
  17113. if (e < 2048)
  17114. return !1;
  17115. R.warn("Max cube texture size: " + e);
  17116. for (var t = 0; t < u.tiling.tilingFlagNames.length; t++) {
  17117. var i = u.tiling.tilingFlagNames[t];
  17118. if ("1" === I.valueFromHash(i, null))
  17119. return !0;
  17120. if ("0" === I.valueFromHash(i, null))
  17121. return !1
  17122. }
  17123. return !!T.modelDataPromisesTiles(this.data)
  17124. }
  17125. ,
  17126. t.prototype.toggleAlpha = function() {
  17127. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17128. }
  17129. ,
  17130. t.prototype.load = function(e) {
  17131. var t = this.urls.init().then(function() {
  17132. return $.when(this.loadPanos(), this.loadMesh())
  17133. }
  17134. .bind(this));
  17135. return e ? t = t.then(this.loadMeshTextures.bind(this)) : t.then(this.loadMeshTextures.bind(this)),
  17136. this.auxDataPromise = $.when(this.loadhots(), this.loadLabels()),
  17137. $.when(t, this.auxDataPromise).done(this.build.bind(this))
  17138. }
  17139. ,
  17140. t.prototype.loadMesh = function() {
  17141. var n = $.Deferred()
  17142. , r = this;
  17143. return m.load(r.data.job.uuid, r.urls, function(e, t) {
  17144. if (0 === e.length) {
  17145. R.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17146. r.supportedModes[s.DOLLHOUSE] = !1,
  17147. r.supportedModes[s.FLOORPLAN] = !1;
  17148. var i = new h({
  17149. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17150. });
  17151. i.material.visible = !1,
  17152. i.rotateX(-Math.PI / 2),
  17153. i.geometry.computeBoundingBox(),
  17154. e = [i]
  17155. }
  17156. e.forEach(function(e) {
  17157. var t = r.floorsEnabled ? w.parseFloor(e.name) : 0;
  17158. r.addChunk(t, e)
  17159. }),
  17160. r.floors.sort(),
  17161. n.resolve(r)
  17162. }, function(e, t) {
  17163. n.notify(e, t)
  17164. }, function(e) {
  17165. R.error(e),
  17166. n.reject("loading-failed")
  17167. }),
  17168. n.promise()
  17169. }
  17170. ,
  17171. t.prototype.loadMeshTextures = function() {
  17172. return this.loadTexturesPromise || (this.loadTexturesPromise = v.load(this, this.meshTextures).then(function() {
  17173. this.meshTexturesLoaded = !0
  17174. }
  17175. .bind(this))),
  17176. this.loadTexturesPromise
  17177. }
  17178. ,
  17179. t.prototype.shineHots = function() {
  17180. A.trigger({
  17181. func: function(e) {
  17182. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17183. for(var i in this.hots){
  17184. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17185. }
  17186. }
  17187. .bind(this),
  17188. cycling: !0,
  17189. duration: 3e3,
  17190. name: "hotShine"
  17191. })
  17192. }
  17193. ,
  17194. t.prototype.createHotItem = function(e, t) {
  17195. for (var i = document.createDocumentFragment(), n = Object.keys(e), r = 0; r < n.length; r++) {
  17196. var o = document.createElement("li")
  17197. , a = document.createElement("span");
  17198. a.innerHTML = e[n[r]].title || e[n[r]].infoAttribute.title || "热点",
  17199. o.hot = t[n[r]],
  17200. o.appendChild(a),
  17201. i.appendChild(o)
  17202. }
  17203. document.querySelector("#hotListContent ul").appendChild(i),
  17204. console.log(i)
  17205. }
  17206. ,
  17207. t.prototype.loadOverlays = function(overlays){
  17208. var overlays = window.data2 && window.data2.overlays
  17209. overlays && overlays.forEach((info)=>{
  17210. new Overlay(info)
  17211. })
  17212. Overlay.load()
  17213. }
  17214. ,
  17215. t.prototype.loadhots = function() {
  17216. var r = $.Deferred()
  17217. , e = g_Prefix + "data/" + this.sid + "/data2.js?" + randomTime().getTime();
  17218. return a.get(e, {
  17219. responseType: "json",
  17220. auth: this.isPublic ? null : u.authorizationHeader
  17221. }).done(function(e) {
  17222. window.data2 = e;
  17223. editTool.loadDone('data2', e)
  17224. if(!e){
  17225. console.error("data2 is null")
  17226. }else{
  17227. g_data2 = hotMatcher(e)
  17228. this.hotsCount = 0;
  17229. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17230. window.hotData = {}
  17231. if(e.hots){
  17232. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17233. sids.forEach((sid)=>{
  17234. this.hotsCount++,
  17235. this.hots[sid] = new M(sid,e.hots[sid] ,this);
  17236. //e.hots[sid].infoAttribute || (e.hots[sid].infoAttribute = {})
  17237. //this.hots[sid].initStyleImg(e.hots[sid].infoAttribute);
  17238. window.hotData[sid] = e.hots[sid];
  17239. })
  17240. }
  17241. this.createHotItem(window.hotData, this.hots);
  17242. g_index = I.valueFromHash("m")
  17243. /* e.tourAudio && (g_tourAudio = new Audio,
  17244. g_tourAudio.loop = !1,
  17245. g_tourAudio.addEventListener("ended", function() {
  17246. var e = document.createEvent("MouseEvent");
  17247. e.initEvent("tourAudioEnded", !0, !0),
  17248. window.dispatchEvent(e)
  17249. })); */
  17250. e.weixinDesc && (g_weixinObj.desc = e.weixinDesc)
  17251. //window.wx && manage.weixinShare(),
  17252. }
  17253. /* var i = $.Deferred()
  17254. , n = g_Prefix + "data/" + this.sid + "/hot/js/data.js?" + randomTime().getTime();
  17255. a.get(n, {
  17256. responseType: "json",
  17257. auth: this.isPublic ? null : u.authorizationHeader
  17258. }).done(function(e) {
  17259. window.hotData = e,
  17260. this.createHotItem(e, this.hots);
  17261. for(let i in this.hots){
  17262. e[i] && this.hots[i].initStyleImg(e[i]);
  17263. }
  17264. i.resolve()
  17265. }
  17266. .bind(this)).fail(function() {
  17267. console.log("Data.js is empty");
  17268. i.resolve()
  17269. }),
  17270. */
  17271. r.resolve()
  17272. }
  17273. .bind(this)).fail(function() {
  17274. console.log("没有热点"),
  17275. editTool.loadDone('data2', null)
  17276. //window.wx && manage.weixinShare(),
  17277. r.resolve()
  17278. }),
  17279. r
  17280. }
  17281. ,
  17282. t.prototype.loadPanos = function() {
  17283. if (this.loadPanosPromise)
  17284. return this.loadPanosPromise;
  17285. var e = new y(this);
  17286. return this.loadPanosPromise = e.load().then(function(e) {
  17287. return this.data.sweeps && 0 < Object.keys(this.data.sweeps).length && (e = e.filter(function(e) {
  17288. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17289. else console.log(e.uuid)
  17290. //return this.data.sototype.loadOverlaysweeps[e.uuid].enabled
  17291. }
  17292. .bind(this))),
  17293. this.panos.extend(e.map(function(e) {
  17294. return new f(this,e.uuid,e,this.supportsTiles)
  17295. }
  17296. .bind(this))),
  17297. this.panos.forEach(function(i) {
  17298. i.neighbourUUIDs && (i.neighbourUUIDs.forEach(function(e) {
  17299. var t = this.panos.get(e);
  17300. t && this.panos.setNeighbour(i, t, !0)
  17301. }
  17302. .bind(this)),
  17303. i.neighbourPanos = this.panos.getNeighbours(i) || this.panos.setNeighbour(i, i, !0))
  17304. }
  17305. .bind(this)),
  17306. 0 === this.panos.length && (R.warn("Model has no panos, turning off inside mode"),
  17307. this.supportedModes[s.PANORAMA] = !1),
  17308. $.when(this)
  17309. }
  17310. .bind(this)),
  17311. this.loadPanosPromise
  17312. }
  17313. ,
  17314. t.prototype.loadHighlightReel = function() {
  17315. var t = $.Deferred()
  17316. , e = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17317. return a.get(e, {
  17318. responseType: "json",
  17319. auth: this.isPublic ? null : u.authorizationHeader
  17320. }).done(function(e) {
  17321. e.reel ? (R.info("Got highlight reel with " + e.reel.length + " items"),
  17322. this.images.filterByModesAndReel(this.supportedModes, e.reel)) : R.info("No highlight reel found"),
  17323. t.resolve()
  17324. }
  17325. .bind(this)).fail(function() {
  17326. R.warn("Getting highlight reel failed, no highlights available"),
  17327. t.resolve()
  17328. }),
  17329. t
  17330. }
  17331. ,
  17332. t.prototype.waitForLoad = function(e, t) {
  17333. t() || (this.waitQueue.push({
  17334. object: e,
  17335. isLoadedCallback: t
  17336. }),
  17337. 1 === this.waitQueue.length && this.emit("waiting"))
  17338. }
  17339. ,
  17340. t.prototype.hide = function() {
  17341. this.floors.hide()
  17342. }
  17343. ,
  17344. t.prototype.show = function() {
  17345. this.floors.show()
  17346. }
  17347. ,
  17348. t.prototype.floorNames = function() {
  17349. return this.floors.names()
  17350. }
  17351. ,
  17352. t.prototype.warpDestFloors = function(e, t) {
  17353. if (e && this.floors.length === e.length) {
  17354. var i = e.findIndex(function(e) {
  17355. return e
  17356. }
  17357. .bind(this));
  17358. -1 !== i && this.setFloor(this.floors.list[i], null, t)
  17359. } else
  17360. this.toggleAllFloors(!0)
  17361. }
  17362. ,
  17363. t.prototype.setFloor = function(e, t, i) {
  17364. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17365. this.allFloorsVisible = !1,
  17366. this._setFloor(e, t, i)
  17367. }
  17368. ,
  17369. t.prototype.toggleAllFloors = function(e) {
  17370. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17371. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17372. this._setFloor(this.currentFloor)
  17373. }
  17374. ,
  17375. t.prototype._setFloor = function(e, t, i) {
  17376. var n;
  17377. if (t = t || this.mode,
  17378. this.emit("floor.changed", e, t, this.currentFloor),
  17379. this.currentFloor = e,
  17380. t === s.PANORAMA) {
  17381. if (this.show(),
  17382. this.shouldShowtags && this.tagsShown)
  17383. for (n in this.tags)
  17384. this.tags[n].show(u.showFloorDuration)
  17385. } else if ((t === s.FLOORPLAN || t === s.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17386. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17387. }
  17388. .bind(this)),
  17389. this.shouldShowtags && this.tagsShown))
  17390. for (n in this.tags) {
  17391. var r = this.tags[n];
  17392. this.allFloorsVisible ? r.show(u.showFloorDuration) : r.floor === this.currentFloor ? r.show(u.showFloorDuration, u.showFloorDelay) : r.hide(u.hideFloorDuration, u.hideFloorDelay)
  17393. }
  17394. var o = this
  17395. , a = e;
  17396. A.start(function() {}, u.showFloorDelay, function() {
  17397. o.floors.forEach(function(t) {
  17398. t.chunks.forEach(function(e) {
  17399. e.renderOrder = t === a ? l.visibleFloor : l.ghostFloor
  17400. })
  17401. })
  17402. }
  17403. .bind(this))
  17404. }
  17405. ,
  17406. t.prototype.toggleExplode = function() {
  17407. this.floors.toggleExplodeHorizontal()
  17408. }
  17409. ,
  17410. t.prototype.toggleExplodeUp = function() {
  17411. this.floors.toggleExplodeVertical()
  17412. }
  17413. ,
  17414. t.prototype.nextFloor = function(e) {
  17415. return this.floors.nextFloor(this.currentFloor, e)
  17416. }
  17417. ,
  17418. t.prototype.addFloor = function(e) {
  17419. this.floors.add(e)
  17420. }
  17421. ,
  17422. t.prototype.getFloorAtPoint = function(e) {
  17423. return this.floors.getFloorAtPoint(e)
  17424. }
  17425. ,
  17426. t.prototype.getTagBySid = function(e) {
  17427. return this.tags[e]
  17428. }
  17429. ,
  17430. t.prototype.addChunk = function(e, t) {
  17431. this.floors.getOrMakeFloor(e).addChunk(t),
  17432. this.chunks.push(t)
  17433. }
  17434. ,
  17435. t.prototype.setMode = function(t) {
  17436. if (!this.supportedModes[t])
  17437. throw new x("Mode not supported for this model: " + t);
  17438. this.mode = t
  17439. this.skybox.material.transparent = t == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17440. this.chunks.forEach(function(e) {
  17441. e.setMode(t)
  17442. })
  17443. }
  17444. ,
  17445. t.prototype.build = function() {
  17446. this.heroLocations = this.images.getHeroLocations(this.panos);
  17447. var e = function() {
  17448. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17449. }
  17450. .bind(this)();
  17451. for (var t in this.has360Views = u.show360Views.enabled && this.heroLocations.some(function(e) {
  17452. return e.cameraMode === s.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17453. }
  17454. .bind(this)) || e,
  17455. null === this.heroImage && R.warn("No hero image defined."),
  17456. this.currentFloor = this.floors.last(),
  17457. this.floors.build(),
  17458. this.colliders = this.floors.reduce(function(e, t) {
  17459. return e.concat(t.collider.children)
  17460. }, []),
  17461. this.panos.forEach(function(e) {
  17462. e.build1(),
  17463. e.on("enter", function() {
  17464. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17465. }
  17466. .bind(this))
  17467. }
  17468. .bind(this)),
  17469. this.panos.forEach(function(e) {
  17470. e.build2()
  17471. }),
  17472. this.floors.forEach(function(e) {
  17473. this.boundingBox.union(e.boundingBox)
  17474. }
  17475. .bind(this)),
  17476. this.size = this.boundingBox.size(),
  17477. this.center = this.boundingBox.center(),
  17478. this.floors.forEach(function(e) {
  17479. R.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17480. }
  17481. .bind(this)),
  17482. this.panos.populate_path_graph(),
  17483. this.skybox = new n(this.boundingBox),
  17484. this.skybox.matrixWorldNeedsUpdate = !0,
  17485. this.add(this.skybox),
  17486. setTimeout(function() {
  17487. this.hotsCount && this.shineHots()
  17488. }
  17489. .bind(this), 1300),
  17490. this.tags)
  17491. this.tags[t].build();
  17492. //add-----
  17493. for(let i in this.hots){
  17494. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  17495. }
  17496. //---------
  17497. return R.debug("Done building model"),
  17498. 0 < f.raycastsDone && (R.warn("raycasts: " + f.raycastsDone),
  17499. R.warn("raycasts skipped: " + f.raycastsSkipped)),
  17500. this.buildRooms(),
  17501. this.labels.associateWithRooms(this.rooms),
  17502. $.when(this)
  17503. }
  17504. ,
  17505. t.prototype.loadLabels = function() {
  17506. this.labels = new b(this);
  17507. var e = $.Deferred();
  17508. /* if (window.MP_PREFETCHED_MODELDATA.model.player_options.labels && (this.showingLabels = !0),
  17509. !this.showingLabels) */
  17510. return e.resolve();
  17511. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17512. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17513. R.warn("Getting labels failed, not displaying labels."),
  17514. e.resolve()
  17515. }),
  17516. e
  17517. }
  17518. ,
  17519. t.prototype.buildRooms = function() {
  17520. this.rooms = new _(this),
  17521. this.rooms.createFromChunks(this.chunks),
  17522. this.rooms.calcRoomBoundaries()
  17523. }
  17524. ,
  17525. t.prototype.updateProjectedPanos = function() {
  17526. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17527. }
  17528. ,
  17529. t.prototype.setProjectedPanos = function(t, i, n) {
  17530. null != n || (n = !0),
  17531. n = !!n,
  17532. this.projectedPano0 = t,
  17533. this.projectedPano1 = i,
  17534. this.skybox.material.setProjectedPanos(t, i, n),
  17535. this.chunks.forEach(function(e) {
  17536. e.materialInside.setProjectedPanos(t, i, n)
  17537. })
  17538. }
  17539. ,
  17540. t.prototype.setSide = function(t) {
  17541. this.floors.forEach(function(e) {
  17542. e.collider.material.side = t
  17543. })
  17544. }
  17545. ,
  17546. t.prototype.heroCount = function() {
  17547. return this.heroLocations ? this.heroLocations.length : 0
  17548. }
  17549. ,
  17550. t.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17551. if (e[0] < 0)
  17552. return R.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17553. null;
  17554. if (this.heroCount() < 1)
  17555. return R.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17556. null;
  17557. var t = this.heroLocations[e[0]];
  17558. if(t.heroLocations && e[1]!=void 0){
  17559. t = t.heroLocations[e[1]];
  17560. }
  17561. return void 0 === t ? (R.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17562. null) : t
  17563. }
  17564. ,
  17565. t.prototype.findPanoramicHero = function() {
  17566. for (var e in this.heroLocations)
  17567. if (this.heroLocations[e].cameraMode === s.PANORAMA)
  17568. return this.heroLocations[e];
  17569. return null
  17570. }
  17571. ,
  17572. t.prototype.listImagePanos = function() {
  17573. var i = []
  17574. , n = this;
  17575. return this.images.forEach(function(e) {
  17576. if (e.metadata && e.metadata.scan_id) {
  17577. var t = n.panos.get(e.metadata.scan_id);
  17578. t && (n.supportsTiles || t.isLoaded("high") || i.push(t))
  17579. }
  17580. }),
  17581. i
  17582. }
  17583. ,
  17584. t.prototype.fadePanoMarkers = function(e, t) {
  17585. this.panos.fadeMarkerOpacity(e, t)
  17586. }
  17587. ,
  17588. t.prototype.setSweepVisibility = function(t) {
  17589. this.panos.forEach(function(e) {
  17590. e.marker && (e.marker.visible = t)
  17591. })
  17592. }
  17593. ,
  17594. t.prototype.outsideAllowed = function() {
  17595. return this.supportedModes[s.DOLLHOUSE] && this.supportedModes[s.FLOORPLAN]
  17596. }
  17597. ,
  17598. O.exports = t
  17599. }
  17600. ).call(this, "/js/model/Model.js")
  17601. }
  17602. , {
  17603. "../constants": 8,
  17604. "../enum/AlignmentType": 17,
  17605. "../enum/RenderOrder": 42,
  17606. "../enum/Viewmode": 51,
  17607. "../exception/BasicException": 55,
  17608. "../label/Label": 90,
  17609. "../loaders/ModelLoader": 105,
  17610. "../loaders/ModelTextureLoader": 106,
  17611. "../loaders/SweepDataLoader": 107,
  17612. "../tag/tag": 123,
  17613. "../tag/tagManager": 124,
  17614. "../objects/BoundingTextureSkybox": 143,
  17615. "../objects/Chunk": 144,
  17616. "../objects/Floor": 146,
  17617. "../objects/Panorama": 148,
  17618. "../objects/Room": 150,
  17619. "../objects/Snapshot": 153,
  17620. "../settings": 166,
  17621. "../shaders": 167,
  17622. "../util/ModelUrls": 177,
  17623. "../util/PanoramaCollection": 178,
  17624. "../util/ajax": 181,
  17625. "../util/common": 185,
  17626. "../util/easing": 186,
  17627. "../util/lerp": 188,
  17628. "../util/logger": 189,
  17629. "../util/math": 190,
  17630. "../util/texture": 194,
  17631. "../util/transitions": 195,
  17632. "./../util/browser": 182,
  17633. "./../util/showcase": 193,
  17634. "./Chunks": 135,
  17635. "./FloorCollection": 136,
  17636. "./ImageCollection": 137,
  17637. "./LabelCollection": 138,
  17638. "./RoomCollection": 141,
  17639. events: 202,
  17640. three: 217,
  17641. hot: "hot"
  17642. }],
  17643. 140: [function(e, t, i) {
  17644. "use strict";
  17645. function n() {
  17646. this.modelMap = {},
  17647. this.activeModel = null,
  17648. this.modelCount = 0,
  17649. this.tileDownloader = null,
  17650. this.panoRenderer = null
  17651. }
  17652. var r = (e("three"),
  17653. e("../util/common"))
  17654. , o = e("../exception/BasicException")
  17655. , a = e("../enum/ModelManagerEvents")
  17656. , s = e("../enum/PanoRendererEvents")
  17657. , l = e("events").EventEmitter;
  17658. n.prototype.init = function(e, t, i) {
  17659. this.tileDownloader = e,
  17660. this.panoRenderer = t,
  17661. this.qualityManager = i,
  17662. this.bindEvents()
  17663. }
  17664. ,
  17665. n.prototype.bindEvents = function() {
  17666. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17667. }
  17668. ,
  17669. n.prototype.onTileRendered = function(e, t, i, n) {}
  17670. ,
  17671. n.prototype.addModel = function(e) {
  17672. this.modelMap[e.sid] = e,
  17673. 0 === this.modelCount && this.activateModel(e.sid),
  17674. this.modelCount++,
  17675. this.emit(a.ModelAdded)
  17676. }
  17677. ,
  17678. n.prototype.getModel = function(e) {
  17679. return this.modelMap[e]
  17680. }
  17681. ,
  17682. n.prototype.activateModel = function(e) {
  17683. var t = this.modelMap[e];
  17684. if (!t)
  17685. throw new o("Tried to activate invalid model!");
  17686. var i = this.activeModel;
  17687. this.activeModel = t,
  17688. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17689. this.tileDownloader.setUrls(t.urls),
  17690. t.panos.forEach(function(e) {
  17691. e.attachToPanoRenderer(this.panoRenderer),
  17692. e.tileDownloader = this.tileDownloader,
  17693. e.qualityManager = this.qualityManager
  17694. }
  17695. .bind(this)),
  17696. this.emit(a.ActiveModelChanged, {
  17697. oldModel: i,
  17698. model: t
  17699. })
  17700. }
  17701. ,
  17702. n.prototype.getActiveModel = function() {
  17703. return this.activeModel
  17704. }
  17705. ,
  17706. r.extend(n, l),
  17707. t.exports = n
  17708. }
  17709. , {
  17710. "../enum/ModelManagerEvents": 33,
  17711. "../enum/PanoRendererEvents": 35,
  17712. "../exception/BasicException": 55,
  17713. "../util/common": 185,
  17714. events: 202,
  17715. three: 217
  17716. }],
  17717. 141: [function(r, l, e) {
  17718. (function(e) {
  17719. "use strict";
  17720. function o() {
  17721. n.call(this)
  17722. }
  17723. var a = r("../objects/Room")
  17724. , t = (r("../settings"),
  17725. r("../util/logger"))
  17726. , i = (r("../util/transitions"),
  17727. r("../util/easing"),
  17728. r("../util/common"))
  17729. , n = r("../util/IndexedCollection")
  17730. , s = r("./Chunks");
  17731. new t(e),
  17732. i.inherit(o, n),
  17733. o.prototype.getIndex = function(e) {
  17734. return e.roomId
  17735. }
  17736. ,
  17737. o.prototype.calcRoomBoundaries = function() {
  17738. this.forEach(function(e) {
  17739. e.calcBoundaries()
  17740. })
  17741. }
  17742. ,
  17743. o.prototype.createFromChunks = function(e) {
  17744. var n = {
  17745. floorId: -1,
  17746. roomId: -1
  17747. }
  17748. , r = {};
  17749. e.forEach(function(e) {
  17750. s.parseIdsFromChunkName(e.name, n);
  17751. var t = r[n.roomId];
  17752. if (!t) {
  17753. var i = o.generateRoomId(n.floorId, n.roomId);
  17754. t = new a(n.floorId,i),
  17755. this.add(t),
  17756. r[n.roomId] = t
  17757. }
  17758. t.addChunk(e)
  17759. }
  17760. .bind(this)),
  17761. this.calcRoomBoundaries()
  17762. }
  17763. ,
  17764. o.generateRoomId = function(e, t) {
  17765. return e + "_" + t
  17766. }
  17767. ,
  17768. l.exports = o
  17769. }
  17770. ).call(this, "/js/model/RoomCollection.js")
  17771. }
  17772. , {
  17773. "../objects/Room": 150,
  17774. "../settings": 166,
  17775. "../util/IndexedCollection": 175,
  17776. "../util/common": 185,
  17777. "../util/easing": 186,
  17778. "../util/logger": 189,
  17779. "../util/transitions": 195,
  17780. "./Chunks": 135
  17781. }],
  17782. 142: [function(e, t, i) {
  17783. "use strict";
  17784. function n(e, t, i) {
  17785. var n = (e = e.clone().expandByScalar(0.01)).size()
  17786. , r = new o.BoxGeometry(n.x,n.y,n.z);
  17787. r.boundingBox = e,
  17788. o.Mesh.call(this, r, t),
  17789. this.position.copy(e.center()),
  17790. this.frustumCulled = !1,
  17791. i && this.add(new o.WireframeHelper(this))
  17792. }
  17793. var o = e("three");
  17794. (n.prototype = Object.create(o.Mesh.prototype)).constructor = n,
  17795. t.exports = n
  17796. }
  17797. , {
  17798. three: 217
  17799. }],
  17800. 143: [function(l, c, e) {
  17801. (function(e) {
  17802. "use strict";
  17803. function t(e) {
  17804. s.time("Computing a nice bounding cubemap");
  17805. var t = new r({
  17806. side: i.BackSide,
  17807. transparent: !0
  17808. });
  17809. t.uniforms.modelAlpha.value = 0,
  17810. t.uniforms.opacity.value = 1 - o.modelAlpha,
  17811. this.renderOrder = a.boundingSkybox,
  17812. n.call(this, e, t),
  17813. s.timeEnd("Computing a nice bounding cubemap")
  17814. }
  17815. var i = l("three")
  17816. , n = (l("../enum/Viewmode"),
  17817. l("../shaders"),
  17818. l("./BoundingMesh"))
  17819. , r = l("../materials/ModelTextureMaterial")
  17820. , o = l("../settings")
  17821. , a = l("../enum/RenderOrder")
  17822. , s = new (l("../util/logger"))(e);
  17823. (t.prototype = Object.create(n.prototype)).constructor = t,
  17824. c.exports = t
  17825. }
  17826. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  17827. }
  17828. , {
  17829. "../enum/RenderOrder": 42,
  17830. "../enum/Viewmode": 51,
  17831. "../materials/ModelTextureMaterial": 118,
  17832. "../settings": 166,
  17833. "../shaders": 167,
  17834. "../util/logger": 189,
  17835. "./BoundingMesh": 142,
  17836. three: 217
  17837. }],
  17838. 144: [function(e, t, i) {
  17839. "use strict";
  17840. function n(e) {
  17841. this.materialInside = new s({
  17842. side: r.DoubleSide
  17843. });
  17844. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  17845. this.materialOutside = new r.RawShaderMaterial({
  17846. fragmentShader: o.modelOutside.fragmentShader,
  17847. vertexShader: o.modelOutside.vertexShader,
  17848. uniforms: t,
  17849. side: r.FrontSide,
  17850. name: "chunkOut"
  17851. }),
  17852. r.Mesh.call(this, e.geometry, this.materialInside),
  17853. this.name = e.name || "",
  17854. this.textureName = e.textureName,
  17855. this.meshUrl = e.meshUrl
  17856. }
  17857. var r = e("three")
  17858. , o = e("../shaders")
  17859. , a = e("../enum/Viewmode")
  17860. , s = e("../materials/ModelTextureMaterial");
  17861. (n.prototype = Object.create(r.Mesh.prototype)).setTextureMap = function(e) {
  17862. this.materialInside.uniforms.map.value = e,
  17863. this.materialOutside.uniforms.map.value = e
  17864. }
  17865. ,
  17866. n.prototype.setMode = function(e) {
  17867. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  17868. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  17869. t.transparent = this.material.transparent,
  17870. t.uniforms.opacity.value = this.material.uniforms.opacity.value;
  17871. this.material = t
  17872. }
  17873. ,
  17874. t.exports = n
  17875. }
  17876. , {
  17877. "../enum/Viewmode": 51,
  17878. "../materials/ModelTextureMaterial": 118,
  17879. "../shaders": 167,
  17880. three: 217
  17881. }],
  17882. 145: [function(e, t, i) {
  17883. "use strict";
  17884. function n(e) {
  17885. this.chunksize = e || 10,
  17886. this.chunks = {},
  17887. this.boundingBoxes = {},
  17888. this.children = [],
  17889. this.offset = new m.Vector3(0,.5,0),
  17890. this.material = new m.MeshBasicMaterial({
  17891. color: 16777215 * Math.random(),
  17892. side: m.DoubleSide
  17893. })
  17894. }
  17895. var m = e("three");
  17896. e("../enum/Viewmode"),
  17897. n.prototype.add = function(e) {
  17898. var t, i, n, r, o, a, s, l, c, h, u = e.attributes;
  17899. u ? (t = u.position.array,
  17900. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  17901. e.faces);
  17902. var d = new m.Vector3;
  17903. if (i)
  17904. for (n = 0,
  17905. r = i.length; n < r; n += 3) {
  17906. var p = 3 * i[n]
  17907. , f = 3 * i[n + 1]
  17908. , g = 3 * i[n + 2];
  17909. o = (t[p] + t[f] + t[g]) / 3,
  17910. a = (t[1 + p] + t[1 + f] + t[1 + g]) / 3,
  17911. s = (t[2 + p] + t[2 + f] + t[2 + g]) / 3,
  17912. c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l],
  17913. this.boundingBoxes[l]) : (h = this.chunks[l] = [],
  17914. this.boundingBoxes[l] = new m.Box3),
  17915. h.push(t[p], t[1 + p], t[2 + p], t[f], t[1 + f], t[2 + f], t[g], t[1 + g], t[2 + g]),
  17916. c.expandByPoint(d.set(t[p], t[1 + p], t[2 + p])),
  17917. c.expandByPoint(d.set(t[f], t[1 + f], t[2 + f])),
  17918. c.expandByPoint(d.set(t[g], t[1 + g], t[2 + g]))
  17919. }
  17920. else
  17921. for (n = 0,
  17922. r = t.length; n < r; n += 9)
  17923. o = (t[n] + t[n + 3] + t[n + 6]) / 3,
  17924. a = (t[n + 1] + t[n + 4] + t[n + 7]) / 3,
  17925. s = (t[n + 2] + t[n + 5] + t[n + 8]) / 3,
  17926. c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l],
  17927. this.boundingBoxes[l]) : (h = this.chunks[l] = [],
  17928. this.boundingBoxes[l] = new m.Box3),
  17929. h.push(t[n], t[n + 1], t[n + 2], t[n + 3], t[n + 4], t[n + 5], t[n + 6], t[n + 7], t[n + 8]),
  17930. c.expandByPoint(d.set(t[n], t[n + 1], t[n + 2])),
  17931. c.expandByPoint(d.set(t[n + 3], t[n + 4], t[n + 5])),
  17932. c.expandByPoint(d.set(t[n + 6], t[n + 7], t[n + 8]))
  17933. }
  17934. ,
  17935. n.prototype.build = function() {
  17936. var e = new m.Object3D;
  17937. for (var t in e.material = this.material,
  17938. this.chunks) {
  17939. var i = this.chunks[t]
  17940. , n = new m.BufferGeometry;
  17941. n.addAttribute("position", new m.BufferAttribute(new Float32Array(i),3)),
  17942. n.boundingBox = this.boundingBoxes[t];
  17943. var r = new m.Mesh(n,this.material);
  17944. r.material.visible = !1,
  17945. e.add(r),
  17946. this.chunks[t] = []
  17947. }
  17948. return e
  17949. }
  17950. ,
  17951. t.exports = n
  17952. }
  17953. , {
  17954. "../enum/Viewmode": 51,
  17955. three: 217
  17956. }],
  17957. 146: [function(e, t, i) {
  17958. "use strict";
  17959. var n = e("three")
  17960. , r = e("../settings")
  17961. , o = e("../util/common")
  17962. , a = e("../util/lerp")
  17963. , s = e("./ChunkedCollider")
  17964. , l = e("../util/transitions")
  17965. , c = e("../util/easing")
  17966. , h = (e("../objects/Panorama"),
  17967. e("../enum/RenderOrder"));
  17968. e("../localization/localize");
  17969. function u(e, t, i) {
  17970. n.Object3D.call(this),
  17971. this.model = e,
  17972. this.floorIndex = t,
  17973. this.lang = r.languageTag,
  17974. this.name = i || "cn" === r.languageTag ? "Floor " + (t + 1) : "第" + (t + 1) + "层",
  17975. this.panos = [],
  17976. this.chunks = [],
  17977. this.colliderBuilder = new s(3),
  17978. this.collider = null,
  17979. this.center = null,
  17980. this.boundingBox = new n.Box3,
  17981. this.size = null,
  17982. this.hidden = !1,
  17983. this.conservativeBoundingBox = new n.Box3,
  17984. this.debugColor = 16777215 * Math.random(),
  17985. this.transition = null
  17986. }
  17987. (u.prototype = Object.create(n.Object3D.prototype)).enter = function(e) {
  17988. this.model.setFloor(this, e)
  17989. }
  17990. ,
  17991. u.prototype.hide = function(e) {
  17992. if (!this.hidden || this.transition) {
  17993. this.chunks.forEach(function(e) {
  17994. e.material.transparent = !0
  17995. }),
  17996. l.cancel(this.transition);
  17997. var t = e ? 0 : r.hideFloorDuration + r.hideFloorDelay
  17998. , i = e ? 0 : r.hideFloorDelay / t;
  17999. this.transition = l.start(a.allUniforms(this.chunks, "opacity", .08), t, function() {
  18000. this.hidden = !0
  18001. }
  18002. .bind(this), i, c.easeInOutQuad)
  18003. }
  18004. }
  18005. ,
  18006. u.prototype.show = function(e) {
  18007. if (this.hidden || this.transition) {
  18008. this.hidden = !1,
  18009. l.cancel(this.transition);
  18010. var t = e ? r.showFloorDuration : r.showFloorDuration + r.showFloorDelay
  18011. , i = e ? 0 : r.showFloorDelay / t;
  18012. this.transition = l.start(a.allUniforms(this.chunks, "opacity", 1), t, function() {
  18013. this.hidden || this.chunks.forEach(function(e) {
  18014. e.material.transparent = !1
  18015. })
  18016. }
  18017. .bind(this), i, c.easeInOutQuad)
  18018. }
  18019. }
  18020. ,
  18021. u.prototype.toggle = function(e, t) {
  18022. (e = void 0 === e ? this.hidden : e) ? this.show(t) : this.hide(t)
  18023. }
  18024. ,
  18025. u.prototype.containsPoint = function(t) {
  18026. return this.collider.children.some(function(e) {
  18027. return e.geometry.boundingBox || e.geometry.computeBoundingBox(),
  18028. e.geometry.boundingBox.containsPoint(t)
  18029. })
  18030. }
  18031. ,
  18032. u.prototype.distanceToPoint = function(i) {
  18033. var n = null
  18034. , r = 1 / 0;
  18035. return this.collider.children.forEach(function(e) {
  18036. e.geometry.boundingBox || e.geometry.computeBoundingBox();
  18037. var t = e.geometry.boundingBox.distanceToPoint(i);
  18038. (!n || t < r) && (r = t,
  18039. n = e)
  18040. }),
  18041. r
  18042. }
  18043. ,
  18044. u.prototype.addChunk = function(e) {
  18045. e.renderOrder = h.ghostFloor,
  18046. this.add(e),
  18047. this.chunks.push(e),
  18048. this.boundingBox.union(e.geometry.boundingBox),
  18049. this.size = this.boundingBox.size(),
  18050. this.colliderBuilder.add(e.geometry)
  18051. }
  18052. ,
  18053. u.prototype.addPano = function(e) {
  18054. this.panos.push(e),
  18055. this.add(e.skyboxMesh),
  18056. e.marker && this.add(e.marker);
  18057. var t = new n.Vector3(1,1,1)
  18058. , i = (new n.Box3).setFromCenterAndSize(e.position, t);
  18059. this.boundingBox.union(i)
  18060. }
  18061. ,
  18062. u.prototype.build = function() {
  18063. this.collider = this.colliderBuilder.build(!0),
  18064. this.add(this.collider),
  18065. this.center = this.boundingBox.center(),
  18066. this.conservativeBoundingBox.copy(this.boundingBox),
  18067. this.conservativeBoundingBox.min.y = o.lowerMedian(this.collider.children.map(function(e) {
  18068. return e.geometry.boundingBox.min.y
  18069. }), 5),
  18070. this.conservativeBoundingBox.max.y = o.lowerMedian(this.collider.children.map(function(e) {
  18071. return e.geometry.boundingBox.max.y
  18072. }), 5),
  18073. this.colliderBuilder = null
  18074. }
  18075. ,
  18076. u.prototype.toShortString = function() {
  18077. return o.nth(this.floorIndex + 1)
  18078. }
  18079. ,
  18080. u.prototype.toString = function() {
  18081. return this.name
  18082. }
  18083. ,
  18084. t.exports = u
  18085. }
  18086. , {
  18087. "../enum/RenderOrder": 42,
  18088. "../localization/localize": 108,
  18089. "./strings-cn-CN": 109,
  18090. "../objects/Panorama": 148,
  18091. "../settings": 166,
  18092. "../util/common": 185,
  18093. "../util/easing": 186,
  18094. "../util/lerp": 188,
  18095. "../util/transitions": 195,
  18096. "./ChunkedCollider": 145,
  18097. three: 217
  18098. }],
  18099. 147: [function(e, t, i) {
  18100. "use strict";
  18101. function n(e) {
  18102. this.player = e,
  18103. this.obj3d = null,
  18104. this.UP = new u.Vector3(0,1,0)
  18105. }
  18106. var u = e("three")
  18107. , d = e("../settings");
  18108. n.prototype.prefs = {
  18109. linewidth: 3,
  18110. height: .07,
  18111. opacity: .45,
  18112. endScale: .05
  18113. },
  18114. n.prototype.discard = function() {
  18115. if (this.obj3d) {
  18116. var e = this.obj3d.parent;
  18117. e && e.remove(this.obj3d)
  18118. }
  18119. this.obj3d = null
  18120. }
  18121. ,
  18122. n.prototype.draw = function() {
  18123. if (this.discard(),
  18124. d.showNeighbors) {
  18125. var e = this.player.currentPano.floor;
  18126. this.obj3d = new u.Object3D;
  18127. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18128. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18129. i.y += this.prefs.height;
  18130. var n = .1525
  18131. , r = new u.Matrix4;
  18132. for (var o in t)
  18133. if (t[o]) {
  18134. var a = this.player.model.panos.get(o)
  18135. , s = (a.position.clone().sub(this.player.model.position),
  18136. a.position.clone().sub(a.floorPosition))
  18137. , l = a.floorPosition.clone().sub(this.player.model.position);
  18138. l.y += this.prefs.height;
  18139. var c = new u.Geometry;
  18140. c.vertices.push(new u.Vector3(0,-.0127,0), new u.Vector3(-.0127,0,0), new u.Vector3(0,.0127,0), new u.Vector3(.0127,0,0), new u.Vector3(0,-.0127,0)),
  18141. c.vertices.push(new u.Vector3(0,-.255,0), new u.Vector3(.255,-.255,0), new u.Vector3(.255,n,0), new u.Vector3(-n,n,0), new u.Vector3(-n,.127,0), new u.Vector3(-.19,.1,0), new u.Vector3(-.19,-.2032,0), new u.Vector3(-n,-.2286,0), new u.Vector3(-n,-.255,0), new u.Vector3(0,-.255,0)),
  18142. r.identity().setPosition(s),
  18143. c.applyMatrix(r),
  18144. c.vertices.push(new u.Vector3(0,-this.prefs.endScale,0)),
  18145. c.vertices.push(new u.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new u.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18146. r.lookAt(l, i, this.UP).setPosition(l),
  18147. c.applyMatrix(r),
  18148. c.vertices.push(l, i);
  18149. var h = new u.Line(c,new u.LineBasicMaterial({
  18150. color: a.debugColor.getHex(),
  18151. transparent: !0,
  18152. opacity: this.prefs.opacity,
  18153. depthWrite: !1,
  18154. name: "sLine" + o,
  18155. linewidth: this.prefs.linewidth
  18156. }));
  18157. this.obj3d.add(h)
  18158. }
  18159. e.add(this.obj3d)
  18160. }
  18161. }
  18162. ,
  18163. n.prototype.update = function() {
  18164. d.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18165. }
  18166. ,
  18167. t.exports = n
  18168. }
  18169. , {
  18170. "../settings": 166,
  18171. three: 217
  18172. }],
  18173. 148: [function(S, M, e) {
  18174. (function(e) {
  18175. "use strict";
  18176. function r(e, t, i, n) {
  18177. this.model = e,
  18178. this.id = t,
  18179. this.alignmentType = i.alignmentType || c.ALIGNED,
  18180. this.neighbourUUIDs = i.neighbours,
  18181. this.neighbourPanos = null,
  18182. this.floor = null,
  18183. this.floorIndex = i.floor,
  18184. this.failedLoadingAt = 0,
  18185. this.maxLoadRetries = 4,
  18186. this.origin = i.position.clone(),
  18187. this.position = this.alignmentType === c.UNALIGNED ? new s.Vector3(0,-5,0) : i.position.clone(),
  18188. this.quaternion = i.quaternion.clone(),
  18189. this.skyboxMesh = new s.Mesh(E),
  18190. this.skyboxMesh.position.copy(this.position),
  18191. this.skyboxMesh.quaternion.copy(this.quaternion),
  18192. this.skyboxMesh.name = "skybox",
  18193. this.skyboxMesh.visible = !1,
  18194. this.skyboxMesh.updateMatrix(),
  18195. this.skyboxMesh.updateMatrixWorld(),
  18196. this.marker = null,
  18197. this.showFloorMarker = this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker,
  18198. this.isAligned() && (this.marker = new s.Mesh(_,new s.MeshBasicMaterial({
  18199. map: b,
  18200. side: s.DoubleSide,
  18201. opacity: 0,
  18202. transparent: !0,
  18203. depthWrite: !1
  18204. })),
  18205. this.marker.visible = this.showFloorMarker,
  18206. this.marker.renderOrder = l.panoMarker,
  18207. this.marker.name = "marker",
  18208. (this.marker.pano = this).marker.layers.set(v.PANOMARKERS),
  18209. this.marker.updateMatrixWorld(),
  18210. a.colorMarkerOnLoad && this.on("load", function() {
  18211. this.marker.material.color.set(65280)
  18212. })),
  18213. this.debugColor = (new s.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18214. this.floorPosition = i.puck ? i.puck.clone() : null,
  18215. this.tiled = n,
  18216. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new s.Texture([null, null, null, null, null, null]),
  18217. this.solidSkybox.flipY = !1,
  18218. a.minimalMemoryMode && (this.solidSkybox.minFilter = s.LinearFilter,
  18219. this.solidSkybox.magFilter = s.LinearFilter,
  18220. this.solidSkybox.generateMipmaps = !1)),
  18221. this.zoomed = !1,
  18222. this.panoRenderer = null,
  18223. this.qualityManager = null,
  18224. this.tileDownloader = null,
  18225. this.tiledPanoRenderTarget = null,
  18226. this.minimumTiledPanoLoaded = !1,
  18227. this.highestPartialTileRenderOpCompleted = 0,
  18228. this.highestFullTileRenderOpCompleted = 0,
  18229. this.shouldRedrawOnBaseLoaded = !1,
  18230. this.lockUntilRenderingComplete = !1,
  18231. a.colorMarkerOnLoad && this.on("load", function() {
  18232. this.marker.material.color.set(65280)
  18233. }),
  18234. (e = new s.TextureLoader).setCrossOrigin(!0);
  18235. var r = e.load("images/texture.jpg");
  18236. if (this.vrMarker = new s.Mesh(new s.OctahedronGeometry(.1,0),new s.MeshLambertMaterial({
  18237. color: 16777215,
  18238. transparent: !0,
  18239. opacity: .75,
  18240. map: r
  18241. })),
  18242. this.vrMarker.boluoType = "vr",
  18243. this.vrMarker.position.z = 1,
  18244. this.vrMarker.enabled = !0,
  18245. this.vrMarker.visible = !1,
  18246. window.vrMarkers = window.vrMarkers || [],
  18247. window.vrMarkers.push(this.vrMarker),
  18248. this.marker && this.marker.add(this.vrMarker),
  18249. a.showAxis && (this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,1,0),new s.Vector3(0,0,0),1,255)),
  18250. this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,0,1),new s.Vector3(0,0,0),1,16711680)),
  18251. this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(1,0,0),new s.Vector3(0,0,0),1,65280))),
  18252. this.adjustAngleEnable) {
  18253. (i = new s.Quaternion).setFromAxisAngle(new s.Vector3(1,0,0), this.adjustAngleX),
  18254. this.skyboxMesh.quaternion.multiply(i);
  18255. var o = new s.Quaternion;
  18256. o.setFromAxisAngle(new s.Vector3(0,1,0), this.adjustAngleY),
  18257. this.skyboxMesh.quaternion.multiply(o),
  18258. (n = new s.Quaternion).setFromAxisAngle(new s.Vector3(0,0,1), this.adjustAngleZ),
  18259. this.skyboxMesh.quaternion.multiply(n),
  18260. this.skyboxMesh.updateMatrix(),
  18261. this.skyboxMesh.updateMatrixWorld(),
  18262. this.model.updateProjectedPanos()
  18263. }
  18264. }
  18265. var i, t, s = S("three"), n = S("../util/logger"), a = S("../settings"), l = (S("../enum/Viewmode"),
  18266. S("../enum/RenderOrder")), c = S("../enum/AlignmentType"), o = (S("../util/common"),
  18267. S("../util/transitions")), h = S("../util/lerp"), u = S("../util/ajax"), d = S("../util/texture"), p = S("../util/panorama"), f = (S("../enum/TileDownloaderEvents"),
  18268. S("../enum/PanoramaEvents")), g = S("../enum/PanoRendererEvents"), m = S("../enum/PanoSizeClass"), v = S("../enum/RenderLayers"), y = (S("../scene/SceneRenderer"),
  18269. S("../enum/GLCubeFaces"),
  18270. S("../exception/BasicException")), A = S("../tile/TileUtils"), C = S("events").EventEmitter, I = new n(e), E = new s.SphereBufferGeometry(.1), _ = new s.PlaneBufferGeometry(.4,.4,1,1), b = d.load("images/marker-256x256.png");
  18271. (r.prototype = Object.create(C.prototype)).enter = (t = null,
  18272. function() {
  18273. this.setZoomed(!1),
  18274. this.emit("enter", {
  18275. oldPano: t,
  18276. newPano: this
  18277. }),
  18278. t = this
  18279. }
  18280. ),
  18281. r.prototype.exit = function() {
  18282. this.tiled ? (this.clearWaitDeferreds(),
  18283. this.minimumTiledPanoLoaded = !1,
  18284. this.tiledPanoRenderTarget = null,
  18285. this.setZoomed(!1),
  18286. this.panoRenderer.deactivateTiledPano(this),
  18287. this.highestPartialTileRenderOpCompleted = 0,
  18288. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18289. this.solidSkybox.loaded = !1,
  18290. this.solidSkybox.version = 0),
  18291. this.emit("exit")
  18292. }
  18293. ,
  18294. r.prototype.hoverOn = function(e) {
  18295. this.marker && (o.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18296. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18297. }
  18298. ,
  18299. r.prototype.hoverOff = function(e) {
  18300. this.marker && o.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18301. }
  18302. ,
  18303. r.prototype.build1 = function() {
  18304. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18305. this.floor.addPano(this),
  18306. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18307. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18308. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18309. this.neighbourUUIDs = this.neighbourUUIDs || [] //add
  18310. }
  18311. ,
  18312. r.prototype.build2 = function() {
  18313. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18314. this.height = this.position.distanceTo(this.floorPosition),
  18315. this.placeMarker()
  18316. }
  18317. ,
  18318. r.prototype.interpolateFloorPosition = function() {
  18319. var e = this.model.panos.filter(r.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18320. return !!e.floorPosition
  18321. }).sort(function(e, t) {
  18322. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18323. }
  18324. .bind(this))
  18325. , t = this.position.clone();
  18326. return 2 <= e.length ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18327. t
  18328. }
  18329. ,
  18330. r.prototype.raycastFloorPosition = function() {
  18331. I.warn("Performance warning: Raycasting to find floor position");
  18332. var e = new s.Raycaster(this.position,new s.Vector3(0,-1,0)).intersectObjects(this.model.colliders);
  18333. return e.length ? e[0].point : null
  18334. }
  18335. ,
  18336. r.prototype.raycastToFindFloor = (i = [new s.Vector3(0,-1,0), new s.Vector3(1,-1,0), new s.Vector3(0,-1,1), new s.Vector3(-1,-1,0), new s.Vector3(0,-1,-1), new s.Vector3(1,0,0), new s.Vector3(0,0,1), new s.Vector3(-1,0,0), new s.Vector3(0,0,-1)],
  18337. function() {
  18338. I.warn("Performance warning: Raycasting to find floor index");
  18339. for (var e = 0; e < i.length; e++) {
  18340. var t = new s.Raycaster(this.position.clone(),i[e].clone()).intersectObjects(this.model.colliders);
  18341. if (t.length)
  18342. return t[0].object.parent.parent
  18343. }
  18344. return null
  18345. }
  18346. ),
  18347. r.prototype.placeMarker = function() {
  18348. this.marker && (this.marker.position.copy(this.floorPosition),
  18349. this.marker.position.y += .05,
  18350. this.marker.lookAt(new s.Vector3(0,1,0).add(this.marker.position)))
  18351. }
  18352. ,
  18353. r.prototype.translate = function(e) {
  18354. this.position.add(e),
  18355. this.floorPosition.add(e)
  18356. }
  18357. ,
  18358. r.prototype.findClosestMidtpointPanoTo = function(e) {
  18359. return (new s.Vector3).addVectors(this.position, e.position).divideScalar(2),
  18360. this.model.panos.find([r.filters.notIn([this, e])], [r.sortFunctions.distanceToPoint(point)])
  18361. }
  18362. ,
  18363. r.prototype.attachToPanoRenderer = function(e) {
  18364. this.panoRenderer = e,
  18365. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18366. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18367. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18368. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18369. }
  18370. ;
  18371. var w, T, x = {};
  18372. r.prototype.getWaitDeferred = function(e) {
  18373. var t = x[this.id];
  18374. t || (t = {},
  18375. x[this.id] = t);
  18376. var i = t[e];
  18377. return i || (i = {
  18378. deferred: $.Deferred(),
  18379. active: !1
  18380. },
  18381. t[e] = i),
  18382. i
  18383. }
  18384. ,
  18385. r.prototype.resetWaitDeferred = function(e) {
  18386. var t = this.getWaitDeferred(e);
  18387. t.active = !1,
  18388. t.deferred = $.Deferred()
  18389. }
  18390. ,
  18391. r.prototype.clearWaitDeferreds = function() {
  18392. var e = x[this.id];
  18393. for (var t in e || (e = {},
  18394. x[this.id] = e),
  18395. e)
  18396. if (e.hasOwnProperty(t)) {
  18397. var i = e[t];
  18398. i.active = !1,
  18399. i.deferred = $.Deferred()
  18400. }
  18401. }
  18402. ,
  18403. r.prototype.loadTiledPano = (new s.Vector3,
  18404. w = [],
  18405. T = [],
  18406. function(e, t, i, n, r, o) {
  18407. null != n || (n = !0),
  18408. null != r || (r = !0);
  18409. var a = this.getWaitDeferred(e)
  18410. , s = a.deferred
  18411. , l = null
  18412. , c = null;
  18413. if (i && ("number" == typeof i ? l = i : (l = i.hFov,
  18414. c = i.vFov)),
  18415. !this.isLoaded(e)) {
  18416. if (!a.active) {
  18417. if (a.active = !0,
  18418. i) {
  18419. var h = A.matchingTilesInDirection(this, e, t, l, c);
  18420. w[this.id + ":" + e] = {
  18421. tileCount: 0,
  18422. targetTileCount: h
  18423. },
  18424. I.info("Loading partial pano: " + this.id + " with " + h + " tiles")
  18425. }
  18426. T[this.id] || (T[this.id] = !0,
  18427. this.on(f.LoadComplete, function(e, t) {
  18428. var i = this.getWaitDeferred(e).deferred;
  18429. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18430. this.resetWaitDeferred(e))
  18431. }
  18432. .bind(this)),
  18433. this.on(f.LoadFailed, function(e) {
  18434. var t = this.getWaitDeferred(e).deferred;
  18435. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18436. this.resetWaitDeferred(e))
  18437. }
  18438. .bind(this)),
  18439. this.on(f.TileLoaded, function(e, t, i) {
  18440. var n = this.getWaitDeferred(e).deferred;
  18441. if (n && "pending" === n.state()) {
  18442. n.notify(e, t, i);
  18443. var r = w[this.id + ":" + e];
  18444. r && (r.tileCount++,
  18445. r.tileCount === r.targetTileCount && (this.onPanoRendered(this.id, e, i, !0),
  18446. n.resolve(e, i),
  18447. this.resetWaitDeferred(e)))
  18448. }
  18449. }
  18450. .bind(this)))
  18451. }
  18452. this.tileDownloader.clearForceQueue(),
  18453. this.tileDownloader.forceQueueTilesForPano(this, e, t, l, c, o),
  18454. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), n),
  18455. this.panoRenderer.renderPanoTiles(this.id, t, r)
  18456. }
  18457. return s.promise()
  18458. }
  18459. ),
  18460. r.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18461. e === this.id && t === this.qualityManager.getPanoSize(m.BASE) && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18462. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18463. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18464. }
  18465. ,
  18466. r.prototype.onTileRendered = function(e, t, i, n) {
  18467. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18468. }
  18469. ,
  18470. r.prototype.onPanoRendered = function(e, t, i, n) {
  18471. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18472. this.updateSkyboxForZoomLevel(),
  18473. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18474. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18475. this.emit("load", t),
  18476. this.model.emit("load", this),
  18477. this.emit(f.LoadComplete, t, i))
  18478. }
  18479. ,
  18480. r.prototype.setZoomed = function(e) {
  18481. this.zoomed = e,
  18482. this.updateSkyboxForZoomLevel()
  18483. }
  18484. ,
  18485. r.prototype.ensureSkyboxReadyForRender = function() {
  18486. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18487. this.solidSkybox.loaded = !0)
  18488. }
  18489. ,
  18490. r.prototype.updateSkyboxForZoomLevel = function() {
  18491. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18492. }
  18493. ,
  18494. r.prototype.getSkyboxTexture = function() {
  18495. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18496. }
  18497. ,
  18498. r.prototype.onTileRenderFail = function(e, t, i) {
  18499. e === this.id && this.emit(f.LoadFailed, t)
  18500. }
  18501. ,
  18502. r.prototype.isLoaded = function(e) {
  18503. if (this.tiled) {
  18504. if (e && "string" == typeof e)
  18505. throw new y("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18506. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18507. }
  18508. if (e && "number" == typeof e)
  18509. throw new y("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18510. return !!this.solidSkybox.high || e in this.solidSkybox
  18511. }
  18512. ,
  18513. r.prototype.loadCube = function(a) {
  18514. if (this.isLoaded(a))
  18515. return I.info("Skipping load of pano, already loaded"),
  18516. $.when();
  18517. this.emit("loading", a),
  18518. this.model.emit("loading", this);
  18519. var n = p.getCubemapUrls(this.model.urls, this.id, a)
  18520. , e = n.filter(function(e) {
  18521. return !e
  18522. });
  18523. "low" === a && 0 < e.length && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18524. a = "high",
  18525. n = p.getCubemapUrls(this.model.urls, this.id, a));
  18526. var t = 0
  18527. , i = [0, 1, 2, 3, 4, 5].map(function(e, t, i) {
  18528. return u.getImage(n[t])
  18529. }
  18530. .bind(this));
  18531. return $.when(i[0], i[1], i[2], i[3], i[4], i[5]).then(function(e, t, i, n, r, o) {
  18532. return this.solidSkybox[a] = [e, t, i, n, r, o],
  18533. "high" !== a && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[a],
  18534. this.solidSkybox.low = null),
  18535. this.solidSkybox.needsUpdate = !0,
  18536. this.emit("load", a),
  18537. this.model.emit("load", this),
  18538. this
  18539. }
  18540. .bind(this), function() {
  18541. I.error("Downloading cubemap for pano", this.id, "failed"),
  18542. this.failedLoadingAt = Date.now()
  18543. }
  18544. .bind(this), function() {
  18545. return $.when(++t, 6)
  18546. })
  18547. }
  18548. ,
  18549. r.raycastsSkipped = 0,
  18550. r.raycastsDone = 0,
  18551. r.prototype.findNeighourPanos = function() {
  18552. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18553. this.model.panos.forEach(function(e) {
  18554. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18555. var t = this.position.distanceTo(e.position);
  18556. if (t > a.panoramaNeighbourMaxDistance)
  18557. return this.model.panos.setNeighbour(this, e, !1),
  18558. void r.raycastsSkipped++;
  18559. var i = e.position.clone().sub(this.position).normalize()
  18560. , n = new s.Raycaster(this.position,i.clone(),0,t).intersectObjects(this.model.colliders);
  18561. r.raycastsDone++,
  18562. this.model.panos.setNeighbour(this, e, 0 === n.length),
  18563. a.showNeighbourRaycasts && (n.length ? this.floor.model.add(new s.ArrowHelper(i,this.position,n[0].distance,16711680)) : this.floor.model.add(new s.ArrowHelper(i,this.position,t,16777215,0,0)))
  18564. }
  18565. }
  18566. .bind(this)),
  18567. this.model.panos.neighbourMap[this.id]
  18568. }
  18569. ,
  18570. r.prototype.worldPosition = function() {
  18571. return this.position
  18572. }
  18573. ,
  18574. r.prototype.addTextSprite = function(e, t) {
  18575. this.removeTextSprite();
  18576. var ratio = 16;
  18577. var i = document.createElement("canvas")
  18578. , n = i.getContext("2d");
  18579. i.width = 1024,
  18580. i.height = i.width / ratio;
  18581. n.font = " 30px Arial",
  18582. n.fillStyle = "white";
  18583. var r = n.measureText(e).width;
  18584. n.fillText(e, (i.width - r) / 2, (i.height + 60) / 2);
  18585. var o = new s.Texture(i);
  18586. o.needsUpdate = !0;
  18587. var a = new s.SpriteMaterial({
  18588. map: o,
  18589. color: t || 16428055
  18590. });
  18591. this.text3d = new s.Sprite(a),
  18592. this.text3d.position.copy(this.skyboxMesh.position),
  18593. this.floor.add(this.text3d)
  18594. var scale = 3
  18595. this.text3d.scale.y = scale/ratio
  18596. this.text3d.scale.x = scale
  18597. }
  18598. ,
  18599. r.prototype.removeTextSprite = function() {
  18600. this.text3d && (this.floor.remove(this.text3d),
  18601. this.text3d = null)
  18602. }
  18603. ,
  18604. r.prototype.isAligned = function() {
  18605. return this.alignmentType === c.ALIGNED
  18606. }
  18607. ,
  18608. r.filters = {
  18609. inDirection: function(t, i, n) {
  18610. return function(e) {
  18611. return e.position.clone().sub(t).normalize().dot(i) > n
  18612. }
  18613. },
  18614. inFloorDirection: function(t, i, n) {
  18615. return function(e) {
  18616. return e.floorPosition.clone().sub(t).normalize().dot(i) > n
  18617. }
  18618. },
  18619. inPanoDirection: function(n, r, o) {
  18620. return o = a.navigation.panoScores ? a.navigation.filterStrictness : o,
  18621. function(e) {
  18622. var t = e.floorPosition.clone().sub(n).normalize()
  18623. , i = e.position.clone().sub(n).normalize();
  18624. return t.dot(r) > o || i.dot(r) > o
  18625. }
  18626. },
  18627. atFloor: function(t) {
  18628. return function(e) {
  18629. return !t || e.floor === t
  18630. }
  18631. },
  18632. not: function(t) {
  18633. return function(e) {
  18634. return e !== t
  18635. }
  18636. },
  18637. notIn: function(t) {
  18638. return function(e) {
  18639. return -1 === t.indexOf(e)
  18640. }
  18641. },
  18642. isLoaded: function() {
  18643. return function(e) {
  18644. return e.isLoaded()
  18645. }
  18646. },
  18647. isNotLoaded: function() {
  18648. return function(e) {
  18649. return !e.isLoaded()
  18650. }
  18651. },
  18652. isCloseEnoughTo: function(t, i) {
  18653. return function(e) {
  18654. return t.distanceTo(e.floorPosition) < i
  18655. }
  18656. },
  18657. hasMinimumHeightDifferenceTo: function(t, i) {
  18658. return function(e) {
  18659. return Math.abs(e.position.y - t.y) > i
  18660. }
  18661. },
  18662. isNotBehindNormal: function(t, i) {
  18663. var n = new s.Vector3;
  18664. return i = i.clone(),
  18665. function(e) {
  18666. return 0 < n.copy(e.position).sub(t).normalize().dot(i)
  18667. }
  18668. },
  18669. isNeighbourPanoTo: function(t) {
  18670. return function(e) {
  18671. return !t || !t.neighbourPanos || !!t.neighbourPanos[e.id]
  18672. }
  18673. },
  18674. isNeighbourOfNeighbourTo: function(n) {
  18675. return function(i) {
  18676. return !!n.neighbourPanos[i.id] || n.neighbourUUIDs.some(function(e) {
  18677. var t = n.model.panos.get(e);
  18678. return !!t && t.neighbourPanos[i.id]
  18679. })
  18680. }
  18681. },
  18682. isNotRecentlyFailed: function(t) {
  18683. return function(e) {
  18684. return Date.now() - e.failedLoadingAt > t
  18685. }
  18686. },
  18687. isOnVisibleFloor: function() {
  18688. return function(e) {
  18689. return !e.floor.hidden
  18690. }
  18691. },
  18692. isPanoAligned: function() {
  18693. return function(e) {
  18694. return e.isAligned()
  18695. }
  18696. }
  18697. },
  18698. r.sortFunctions = {
  18699. distanceToPoint: function(i) {
  18700. return function(e, t) {
  18701. return e.position.distanceTo(i) - t.position.distanceTo(i)
  18702. }
  18703. },
  18704. floorDistanceToPoint: function(i) {
  18705. return function(e, t) {
  18706. return e.floorPosition.distanceTo(i) - t.floorPosition.distanceTo(i)
  18707. }
  18708. },
  18709. choose: function(i) {
  18710. return function(e, t) {
  18711. return i.id === e.id ? -1 : i.id === t.id ? 1 : 0
  18712. }
  18713. }
  18714. },
  18715. r.scoreFunctions = {
  18716. distance: function(t, i) {
  18717. return i = i || a.navigation.distanceFactor,
  18718. function(e) {
  18719. return t ? t.position.distanceTo(e.position) * i : 0
  18720. }
  18721. },
  18722. distanceSquared: function(t, i) {
  18723. return i = i || a.navigation.distanceFactor,
  18724. function(e) {
  18725. return t ? t.position.distanceToSquared(e.position) * i : 0
  18726. }
  18727. },
  18728. direction: function(t, i) {
  18729. return function(e) {
  18730. return e.position.clone().sub(t).normalize().dot(i) * a.navigation.directionFactor
  18731. }
  18732. },
  18733. angle: function(t, i) {
  18734. return function(e) {
  18735. return e.position.clone().sub(t).normalize().angleTo(i) * a.navigation.angleFactor
  18736. }
  18737. },
  18738. inFieldOfView: function(t, i) {
  18739. return function(e) {
  18740. return .75 < e.position.clone().sub(t).normalize().dot(i) ? 10 : -1
  18741. }
  18742. },
  18743. optionality: function(t) {
  18744. return function(e) {
  18745. return e.neighbourUUIDs.filter(function(e) {
  18746. return !(e in t.neighbourUUIDs) && e !== t.id
  18747. }).length * a.navigation.optionalityFactor
  18748. }
  18749. },
  18750. penalizeHeightDifferenceUnder: function(t, i) {
  18751. return function(e) {
  18752. return t.y - e.position.y < i ? -20 : 0
  18753. }
  18754. }
  18755. },
  18756. M.exports = r
  18757. }
  18758. ).call(this, "/js/objects/Panorama.js")
  18759. }
  18760. , {
  18761. "../enum/AlignmentType": 17,
  18762. "../enum/GLCubeFaces": 25,
  18763. "../enum/PanoRendererEvents": 35,
  18764. "../enum/PanoSizeClass": 36,
  18765. "../enum/PanoramaEvents": 37,
  18766. "../enum/RenderLayers": 41,
  18767. "../enum/RenderOrder": 42,
  18768. "../enum/TileDownloaderEvents": 45,
  18769. "../enum/Viewmode": 51,
  18770. "../exception/BasicException": 55,
  18771. "../scene/SceneRenderer": 158,
  18772. "../settings": 166,
  18773. "../tile/TileUtils": 174,
  18774. "../util/ajax": 181,
  18775. "../util/common": 185,
  18776. "../util/lerp": 188,
  18777. "../util/logger": 189,
  18778. "../util/panorama": 191,
  18779. "../util/texture": 194,
  18780. "../util/transitions": 195,
  18781. events: 202,
  18782. three: 217
  18783. }],
  18784. 149: [function(e, t, i) {
  18785. "use strict";
  18786. function n(e) {
  18787. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  18788. t.map.value = d,
  18789. t.opacity.value = 0,
  18790. t.color.value.set(o.reticuleColor),
  18791. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  18792. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  18793. side: r.DoubleSide,
  18794. depthWrite: !1,
  18795. depthTest: !1,
  18796. transparent: !0,
  18797. vertexShader: c.waypoint.vertexShader,
  18798. fragmentShader: c.waypoint.fragmentShader,
  18799. uniforms: t,
  18800. name: "waypoint",
  18801. opacity: 0,
  18802. visible: t.showMouseMarker
  18803. })),
  18804. this.layers.set(h.RETICULE),
  18805. this.renderOrder = u.reticule,
  18806. this.player = e,
  18807. this.direction = new r.Vector3,
  18808. this.hidden = !0,
  18809. this.mouseLastMoveTime = Date.now()
  18810. }
  18811. var r = e("three")
  18812. , o = e("../settings")
  18813. , a = e("../util/transitions")
  18814. , s = e("../util/texture")
  18815. , l = e("../util/lerp")
  18816. , c = e("../shaders")
  18817. , h = e("../enum/RenderLayers")
  18818. , u = e("../enum/RenderOrder")
  18819. , d = s.load("images/reticule-256x256.png");
  18820. (n.prototype = Object.create(r.Mesh.prototype)).move = function(e, t, i) {
  18821. this.hidden = i,
  18822. this.mouseLastMoveTime = Date.now()
  18823. }
  18824. ,
  18825. n.prototype.hide = function() {
  18826. this.hidden || (this.hidden = !0,
  18827. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  18828. }
  18829. ,
  18830. n.prototype.show = function() {
  18831. this.hidden = !1,
  18832. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  18833. }
  18834. ,
  18835. n.prototype.update = function() {
  18836. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  18837. }
  18838. ,
  18839. n.prototype.updatePosition = function(e, t) {
  18840. if (!this.hidden) {
  18841. if (!t)
  18842. return this.hide();
  18843. var i = t.point
  18844. , n = e.distanceTo(i)
  18845. , r = 1 + .01 * n;
  18846. n < 1 && (r -= 1 - n),
  18847. this.show(),
  18848. this.scale.set(r, r, r),
  18849. this.direction = this.direction.multiplyScalar(.8),
  18850. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  18851. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  18852. this.lookAt(this.position.clone().add(this.direction))
  18853. }
  18854. }
  18855. ,
  18856. n.prototype.writeAstag = function() {
  18857. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  18858. , t = new Date;
  18859. this.tagCount = void 0 === this.tagCount ? 1 : this.tagCount + 1;
  18860. var i = {
  18861. enabled: !0,
  18862. version: "0",
  18863. created: t.toISOString(),
  18864. created_by: "APITest",
  18865. position: this.position.clone(),
  18866. stem: {
  18867. enabled: o.tags.pole.enabled,
  18868. direction: this.direction.multiplyScalar(o.tags.pole.height)
  18869. },
  18870. label: "tag " + this.tagCount,
  18871. description: "Description " + e,
  18872. floor: function(e) {
  18873. if (e.currentFloor) {
  18874. var t = e.floors.indexOf(e.currentFloor);
  18875. return -1 < t ? t : void 0
  18876. }
  18877. }(this.player.model),
  18878. type: "info",
  18879. metadata: {
  18880. preferred_camera: {
  18881. mode: this.player.mode
  18882. }
  18883. }
  18884. };
  18885. console.log("--------------------------"),
  18886. console.log(JSON.stringify(i));
  18887. var n = this.player.model.addtag(e, i).build();
  18888. n && (n.disc && this.player.tagDiscs.push(n.disc),
  18889. n.visible || n.show(o.tags.startup.fadeInDuration))
  18890. }
  18891. ,
  18892. t.exports = n
  18893. }
  18894. , {
  18895. "../enum/RenderLayers": 41,
  18896. "../enum/RenderOrder": 42,
  18897. "../settings": 166,
  18898. "../shaders": 167,
  18899. "../util/lerp": 188,
  18900. "../util/texture": 194,
  18901. "../util/transitions": 195,
  18902. three: 217
  18903. }],
  18904. 150: [function(e, t, i) {
  18905. "use strict";
  18906. function n(e, t) {
  18907. this.chunks = [],
  18908. this.floorId = e,
  18909. this.roomId = t,
  18910. this.position = new l.Vector3
  18911. }
  18912. var l = e("three");
  18913. n.prototype.addChunk = function(e) {
  18914. this.chunks.push(e)
  18915. }
  18916. ,
  18917. n.prototype.calcBoundaries = function() {
  18918. for (var e = new l.Vector3, t = new l.Vector3(0,0,0), i = new l.Vector3(0,0,0), n = new l.Vector3(0,0,0), r = 0, o = 0; o < this.chunks.length; o++) {
  18919. var a = this.chunks[o].geometry.attributes.position;
  18920. if (a)
  18921. for (var s = 0; s < a.array.length; s += 3)
  18922. e.set(a.array[s], a.array[s + 1], a.array[s + 2]),
  18923. t.add(e),
  18924. 0 === s ? (i.copy(e),
  18925. n.copy(e)) : (i.max(e),
  18926. n.min(e)),
  18927. r++
  18928. }
  18929. 0 < r ? (t.multiplyScalar(1 / r),
  18930. this.average = t) : this.average = null,
  18931. this.boundsMax = i,
  18932. this.boundsMin = n,
  18933. this.center = new l.Vector3,
  18934. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  18935. }
  18936. ,
  18937. t.exports = n
  18938. }
  18939. , {
  18940. three: 217
  18941. }],
  18942. 151: [function(o, v, e) {
  18943. (function(e) {
  18944. "use strict";
  18945. function t(e, t, i) {
  18946. this.obj3d = null,
  18947. this.nodes = [],
  18948. this.colorHull = [],
  18949. this.shortPaths = {},
  18950. this.floorHull = null,
  18951. this.cameraHull = null,
  18952. this.floorPathDistance = 0,
  18953. this.floorCurvePoints = null,
  18954. this.floorCurveColors = null,
  18955. this.camCurvePoints = null,
  18956. this.warpDestHeroLoc = null,
  18957. this.warpDestPano = null,
  18958. this.warpPathPoints = null,
  18959. this.warpPathLengths = [0],
  18960. this.warpLength = 0,
  18961. this.closeWarpDistance = 4,
  18962. this.UP = U.UP.clone(),
  18963. this.longestStep = 0,
  18964. this.upcomingTransType = null,
  18965. this.burnsDir = 1,
  18966. this.prevNextDist = 0,
  18967. this.nextI = 0,
  18968. this.activeTransType = null,
  18969. this.lastTransType = null,
  18970. this.bunnyObj = null,
  18971. this.director = e,
  18972. this.player = t,
  18973. this.playerControls = i,
  18974. this.modelManager = t.modelManager,
  18975. this.updateModel(),
  18976. this.updateDefaultsFromModelData(),
  18977. this.bindEvents(),
  18978. this.warping = !1,
  18979. this.waitingToWarp = !1,
  18980. this.warpInterrupted = !1,
  18981. this.warpInterruptionBlackoutStyle = null,
  18982. this.warpInterruptionTravelTime = null
  18983. }
  18984. var c, h, u, d, p, f, a, s, P = o("three"), i = o("../util/logger"), O = o("../enum/Viewmode"), A = o("../enum/RenderOrder"), L = o("../enum/WarpStyle"), D = o("../settings"), N = o("../util/math"), F = o("../util/lerp"), B = o("../util/easing"), V = o("../util/transitions"), l = o("../objects/Snapshot"), k = o("../effects"), C = o("../shaders"), n = (o("../gui/gui"),
  18985. o("../util/texture")), U = o("../enum/Vectors"), H = (o("../model/ModelManager"),
  18986. new i(e)), g = o("../enum/PlayerEvents"), z = o("../enum/BlackoutStyle"), r = o("../enum/ModelManagerEvents"), m = o("../constants"), I = {
  18987. path: n.loadBase64("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  18988. pathEnd: n.load("images/End.png"),
  18989. pathStart: 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3zYuwZcGchyBZcA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==")
  18990. };
  18991. t.prototype.setScene = function(e) {
  18992. this.createCpm(e),
  18993. this.createBunnyObj(e)
  18994. }
  18995. ,
  18996. t.prototype.updateModel = function() {
  18997. this.model = this.modelManager.getActiveModel()
  18998. }
  18999. ,
  19000. t.prototype.bindEvents = function() {
  19001. this.modelManager.on(r.ActiveModelChanged, this.updateModel.bind(this))
  19002. }
  19003. ,
  19004. t.prototype.updateDefaultsFromModelData = function() {
  19005. this.model.data
  19006. }
  19007. ,
  19008. t.prototype.pointPathDistance = function(e) {
  19009. for (var t = 0, i = 1; i < e.length; i += 1)
  19010. t += e[i - 1].distanceTo(e[i]);
  19011. return t
  19012. }
  19013. ,
  19014. t.prototype.pointPathLengths = function(e) {
  19015. for (var t = [0], i = 1; i < e.length; i += 1)
  19016. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19017. return t
  19018. }
  19019. ,
  19020. t.prototype.interpAlongPath = function(e, t, i) {
  19021. var n, r = new P.Vector3, o = t[t.length - 1];
  19022. if (i < 1) {
  19023. n = i * o;
  19024. for (var a = 1; a < t.length; a += 1)
  19025. if (t[a] > n) {
  19026. var s = (n - t[a - 1]) / (t[a] - t[a - 1]);
  19027. return r.copy(e[a]),
  19028. r.sub(e[a - 1]),
  19029. r.multiplyScalar(s),
  19030. r.add(e[a - 1]),
  19031. r
  19032. }
  19033. } else
  19034. r.copy(e[e.length - 1]);
  19035. return r
  19036. }
  19037. ,
  19038. t.prototype.pathHeight = function() {
  19039. return this.player.mode !== O.FLOORPLAN ? D.path.height : D.path.outsideHeight
  19040. }
  19041. ,
  19042. t.prototype.createBunnyObj = function(e) {
  19043. this.bunnyObj || (this.bunnyObj = new P.AxisHelper(.1),
  19044. this.bunnyObj.visible = D.warp.showBunny),
  19045. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19046. e.add(this.bunnyObj)
  19047. }
  19048. ,
  19049. t.prototype.createCpm = function(e) {
  19050. if (!this.currentPanoMarker) {
  19051. var t = this.makeWaypointObj(I.pathEnd, "Current");
  19052. t.material.uniforms.opacity.value = 0,
  19053. this.currentPanoMarker = {
  19054. mesh: t,
  19055. placed: !1
  19056. }
  19057. }
  19058. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19059. this.placeCpm(),
  19060. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19061. }
  19062. ,
  19063. t.prototype.placeCpm = function() {
  19064. if (D.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19065. var e = this.player.currentPano.floor;
  19066. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19067. e.add(this.currentPanoMarker.mesh)),
  19068. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19069. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19070. this.currentPanoMarker.placed = !0
  19071. } else
  19072. this.popOutCpm()
  19073. }
  19074. ,
  19075. t.prototype.fadeInCpm = function(e) {
  19076. this.player.mode === O.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || D.path.mapGuides && this.currentPanoMarker.placed && V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19077. }
  19078. ,
  19079. t.prototype.fadeOutCpm = function(e) {
  19080. V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19081. }
  19082. ,
  19083. t.prototype.popInCpm = function() {
  19084. D.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19085. }
  19086. ,
  19087. t.prototype.popOutCpm = function() {
  19088. this.fadeOutCpm(2)
  19089. }
  19090. ,
  19091. t.prototype.brushPrefs = {
  19092. linewidth: 7,
  19093. strokeWidth: 15,
  19094. cvSegments: 48,
  19095. paveStep: .1,
  19096. paveWidth: .2,
  19097. lookBlendDist: 3,
  19098. maxTurn: P.Math.degToRad(2)
  19099. },
  19100. t.prototype.panoPathDistance = function(e) {
  19101. var t = this.model.panos;
  19102. if (!e || e.length < 2)
  19103. return 0;
  19104. for (var i = [], n = 0; n < e.length; n += 1)
  19105. i.push(t.get(e[n]).floorPosition);
  19106. return this.pointPathDistance(i)
  19107. }
  19108. ,
  19109. t.prototype.loadTileTexture = function(t) {
  19110. var e = n.load(t, function(e) {
  19111. e.wrapS = P.RepeatWrapping,
  19112. e.wrapT = P.RepeatWrapping,
  19113. e.needsUpdate = !0,
  19114. H.debug('path texture "' + t + '" is ready')
  19115. }, function() {
  19116. H.error('path texture "' + t + '" failed')
  19117. });
  19118. return e.mapping = P.UVMapping,
  19119. e
  19120. }
  19121. ,
  19122. t.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19123. return new l({
  19124. cameraMode: n,
  19125. position: e,
  19126. quaternion: t,
  19127. panoId: i,
  19128. orthoZoom: o,
  19129. floorVisibility: r,
  19130. thumbUrl: null,
  19131. name: null
  19132. })
  19133. }
  19134. ,
  19135. t.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19136. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19137. }
  19138. ,
  19139. t.prototype.setWarpDestination = function(e) {
  19140. this.warpDestHeroLoc = e
  19141. }
  19142. ,
  19143. t.prototype.setWarpDestinationByHeroIndex = function(e) {
  19144. var t = this.getHeroDescriptorByHeroIndex(e);
  19145. return null !== t && (this.setWarpDestination(t),
  19146. !0)
  19147. }
  19148. ,
  19149. t.prototype.setWarpDestinationByPano = function(e, t) {
  19150. return !!this.model.panos.get(e.id) && this.setWarpDestinationByPanoId(e.id, t)
  19151. }
  19152. ,
  19153. t.prototype.setWarpDestinationByPanoId = function(e, t) {
  19154. var i = this.model.panos.get(e);
  19155. if (i) {
  19156. t = t || new P.Quaternion;
  19157. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19158. return this.setWarpDestination(n),
  19159. !0
  19160. }
  19161. return !1
  19162. }
  19163. ,
  19164. t.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19165. var t = this.model.heroCount();
  19166. if (null !== this.warpDestHeroLoc && t < 1)
  19167. return H.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19168. this.model.getHeroDescriptorByIndex(0);
  19169. var i = this.model.getHeroDescriptorByIndex(e);
  19170. if (i) {
  19171. var n = i.isPano() ? i.panoId : i.cameraMode;
  19172. H.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19173. }
  19174. return i
  19175. }
  19176. ,
  19177. t.prototype.getHeroDescriptorByPano = function(e) {
  19178. return this.model.panos.get(e.id) ? this.getHeroDescriptorByPanoId(e.id) : null
  19179. }
  19180. ,
  19181. t.prototype.getHeroDescriptorByPanoId = function(e) {
  19182. var t = this.getHeroIndexFromPanoId(e);
  19183. return this.getHeroDescriptorByHeroIndex(t)
  19184. }
  19185. ,
  19186. t.prototype.getHeroIndexFromPanoId = function(e) {
  19187. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19188. var i = this.model.heroLocations[t]
  19189. , n = this.getHeroId(i);
  19190. if (n && n === e)
  19191. return t
  19192. }
  19193. return -1
  19194. }
  19195. ,
  19196. t.prototype.getHeroPano = function(e) {
  19197. if (null === e)
  19198. return H.warn("getHeroPano(): no destination"),
  19199. null;
  19200. var t = this.getHeroId(e)
  19201. , i = this.model.panos.get(t);
  19202. return void 0 === i && (i = null,
  19203. "" !== t && H.debug('unable to find pano "' + t + '"')),
  19204. i
  19205. }
  19206. ,
  19207. t.prototype.getHeroId = function(e) {
  19208. return e.panoId
  19209. }
  19210. ,
  19211. t.prototype.setWarpDestPano = function() {
  19212. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19213. this.warpDestPano
  19214. }
  19215. ,
  19216. t.prototype.brushToWarpPano = function(e, t) {
  19217. if (this.discardPathObject(),
  19218. !this.setWarpDestPano())
  19219. return !1;
  19220. if (this.warpDestHeroLoc.cameraMode !== O.PANORAMA && H.warn("Can only brush from pano to pano"),
  19221. !this.warpDestPano)
  19222. return H.info("No brush"),
  19223. !1;
  19224. if (!this.player.currentPano)
  19225. return H.debug("No current pano, visibility undefined"),
  19226. !1;
  19227. if (!this.warpDestPano)
  19228. return H.info("No wPano, visibility undefined"),
  19229. !1;
  19230. if (!this.warpDestPano.isAligned())
  19231. return H.debug("Cannot brush to unaligned pano"),
  19232. !1;
  19233. var i = (e === L.STD || e === L.WALK) && D.path.mapGuides
  19234. , n = !0;
  19235. if (this.player.currentPano.id === this.warpDestPano.id)
  19236. H.debug("Already at destination pano");
  19237. else {
  19238. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19239. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19240. this.obj3d = new P.Object3D,
  19241. H.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19242. n ? (H.info('No "walkable" route, using fall-back warp style transition'),
  19243. e = t) : (this.setPathHulls(this.nodes),
  19244. this.setFloorCurves(),
  19245. i && ("chevron" === D.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === D.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19246. this.player.currentPano.floor.add(this.obj3d);
  19247. var r = this.player.mode === O.DOLLHOUSE || this.player.mode === O.FLOORPLAN
  19248. , o = e === L.STD;
  19249. if (!n && (i || o)) {
  19250. if (r) {
  19251. var a = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19252. this.obj3d.add(a)
  19253. }
  19254. var s = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19255. this.obj3d.add(s)
  19256. }
  19257. this.appearSlow()
  19258. }
  19259. return this.upcomingTransType = e,
  19260. !n
  19261. }
  19262. ,
  19263. t.prototype.findShortestPath = function(e, t) {
  19264. if (!e || !t)
  19265. return null;
  19266. var i = D.warp.walkExtraPanosDistance
  19267. , n = e.id + ":" + t.id + ":" + i;
  19268. if (this.shortPaths.hasOwnProperty(n))
  19269. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19270. var r = t.id + ":" + e.id + ":" + i;
  19271. if (this.shortPaths.hasOwnProperty(r))
  19272. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19273. var o = this.model.panos.aStarSearch(e, t);
  19274. return this.model.panos.includeNodesNearPath(o, i),
  19275. this.shortPaths[n] = o ? o.slice() : null,
  19276. o
  19277. }
  19278. ,
  19279. t.prototype.makePathHulls = function(e) {
  19280. var t, i, n, r, o, a = 0, s = [], l = [], c = [], h = this.model.panos;
  19281. r = (t = h.get(e[0])).floor.floorIndex;
  19282. for (var u = 0; u < e.length; u += 1)
  19283. (i = (t = h.get(e[u])).floorPosition.clone().sub(this.model.position)).y += this.pathHeight(),
  19284. s.push(i),
  19285. l.push(t.position.clone()),
  19286. n = t.floor.floorIndex,
  19287. c.push(r < n ? D.path.colorUp : n < r ? D.path.colorDown : D.path.color),
  19288. 0 < u && (a < (o = l[u].distanceTo(l[u - 1])) && (a = o));
  19289. return a > this.longestStep && (this.longestStep = a,
  19290. H.debug("path contains " + a + " meter segment")),
  19291. {
  19292. floor: s,
  19293. camera: l,
  19294. color: c
  19295. }
  19296. }
  19297. ,
  19298. t.prototype.makeFloorCurves = function(e, t, i) {
  19299. var n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius
  19300. , r = this.pointPathDistance(e) - 2 * n
  19301. , o = e.slice(0)
  19302. , a = o[1].clone().sub(o[0]);
  19303. a.y = 0,
  19304. a.normalize().multiplyScalar(n),
  19305. o[0] = (new P.Vector3).copy(o[0]).add(a),
  19306. (a = o[o.length - 2].clone().sub(o[o.length - 1])).y = 0,
  19307. a.normalize().multiplyScalar(n),
  19308. o[o.length - 1] = (new P.Vector3).copy(o[o.length - 1]).add(a);
  19309. var s = new P.CatmullRomCurve3(o)
  19310. , l = Math.floor(r / i);
  19311. l = 4 * Math.floor(l / 4),
  19312. l = Math.max(4, l);
  19313. for (var c, h, u = s.getSpacedPoints(l), d = [], p = new P.Vector3, f = 0; f < u.length; f += 1) {
  19314. h = 0,
  19315. c = u[f].distanceTo(e[0]);
  19316. for (var g = 1; g < e.length; g += 1)
  19317. p.copy(u[f]).sub(e[g]),
  19318. p.y *= 4,
  19319. p.length() < c && (h = g);
  19320. d.push(t[h])
  19321. }
  19322. return {
  19323. distance: r,
  19324. points: u,
  19325. colors: d
  19326. }
  19327. }
  19328. ,
  19329. t.prototype.makeCameraCurvePoints = function(e, t) {
  19330. var i = this.pointPathDistance(e);
  19331. return new P.CatmullRomCurve3(e).getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19332. }
  19333. ,
  19334. t.prototype.makeCameraCurveTangents = function(e, t) {
  19335. var i = this.pointPathDistance(e)
  19336. , n = new P.CatmullRomCurve3(e)
  19337. , r = Math.max(2, Math.floor(i / t));
  19338. r = r || 5;
  19339. for (var o = [], a = 0; a <= r; a++)
  19340. o.push(n.getTangentAt(a / r));
  19341. return o
  19342. }
  19343. ,
  19344. t.prototype.setPathHulls = function(e) {
  19345. var t = this.makePathHulls(e);
  19346. this.floorHull = t.floor,
  19347. this.cameraHull = t.camera,
  19348. this.colorHull = t.color
  19349. }
  19350. ,
  19351. t.prototype.setFloorCurves = function() {
  19352. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19353. this.floorPathDistance = e.distance,
  19354. this.floorCurvePoints = e.points,
  19355. this.floorCurveColors = e.colors
  19356. }
  19357. ,
  19358. t.prototype.setCameraCurvePoints = function() {
  19359. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, D.warp.stepFactor * this.brushPrefs.paveStep)
  19360. }
  19361. ,
  19362. t.prototype.chooseWarpPath = function(e) {
  19363. var t, i, n, r = this.playerControls.cameras[O.PANORAMA];
  19364. if (this.player.currentPano === this.warpDestPano || !e)
  19365. return this.warpPathPoints = null,
  19366. this.warpLength = 0,
  19367. !1;
  19368. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19369. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (H.debug("warp path to unreachable node"),
  19370. i = (t = this.warpDestPano.position.clone().sub(r.position)).clone().negate(),
  19371. t.multiplyScalar(.15).add(r.position),
  19372. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19373. t.y = r.position.y,
  19374. i.y = this.warpDestPano.position.y,
  19375. n = new P.CubicBezierCurve3(r.position.clone(),t,i,this.warpDestPano.position.clone()),
  19376. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (H.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19377. this.setCameraCurvePoints(),
  19378. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19379. this.warpLength = 0,
  19380. this.warpPathLengths = [0];
  19381. for (var o = new P.Vector3, a = new P.Vector3, s = Math.cos(P.Math.degToRad(D.warp.minBrakeAngle)), l = Math.cos(P.Math.degToRad(D.warp.maxBrakeAngle)), c = 1; c < this.warpPathPoints.length; c += 1) {
  19382. o.copy(this.warpPathPoints[c - 1]).sub(this.warpPathPoints[c]);
  19383. var h = o.length();
  19384. o.y *= D.warp.climbEffort;
  19385. var u = o.length() / h;
  19386. if (1 < c) {
  19387. o.setY(0).normalize(),
  19388. a.copy(this.warpPathPoints[c - 2]).sub(this.warpPathPoints[c - 1]).setY(0).normalize();
  19389. var d = Math.min(1, o.dot(a))
  19390. , p = 1 + (D.warp.brakeStrength - 1) * (1 - P.Math.smoothstep(d, l, s));
  19391. u = Math.max(p, u)
  19392. }
  19393. this.warpLength += h * u,
  19394. this.warpPathLengths[c] = this.warpLength
  19395. }
  19396. return !0
  19397. }
  19398. ,
  19399. t.prototype.drawPathRibbon = function(e, t) {
  19400. this.bunnyObj.visible = D.warp.showBunny;
  19401. for (var i = .6 * D.path.ribbonWidth * .5, n = new P.Vector3, r = new P.Vector3(0,this.pathHeight(),0), o = new P.Geometry, a = new P.Vector3, s = 0; s < e.length; s += 1) {
  19402. a.copy(e[s]),
  19403. 0 === s ? a.sub(e[s + 1]) : a.sub(e[s - 1]).negate(),
  19404. a.normalize(),
  19405. n.crossVectors(a, U.UP),
  19406. n.multiplyScalar(i);
  19407. var l = (new P.Vector3).copy(e[s]).add(r);
  19408. l.sub(n),
  19409. o.vertices.push(l),
  19410. (l = (new P.Vector3).copy(e[s]).add(r)).add(n),
  19411. o.vertices.push(l)
  19412. }
  19413. var c, h, u, d = 0;
  19414. for (s = 0; s < e.length - 1; s += 1) {
  19415. var p = 2 * s
  19416. , f = d
  19417. , g = d += e[s + 1].distanceTo(e[s])
  19418. , m = t[s]
  19419. , v = t[s + 1];
  19420. (c = new P.Face3(p,1 + p,2 + p)).vertexColors = [new P.Color(m), new P.Color(m), new P.Color(v)],
  19421. o.faces.push(c),
  19422. o.faceVertexUvs[0].push([new P.Vector2(0,f), new P.Vector2(1,f), new P.Vector2(0,g)]),
  19423. (c = new P.Face3(2 + p,1 + p,3 + p)).vertexColors = [new P.Color(v), new P.Color(m), new P.Color(v)],
  19424. o.faces.push(c),
  19425. o.faceVertexUvs[0].push([new P.Vector2(0,g), new P.Vector2(1,f), new P.Vector2(1,g)])
  19426. }
  19427. o.computeFaceNormals(),
  19428. o.computeVertexNormals(),
  19429. h = this.player.mode === O.PANORAMA ? ((u = P.UniformsUtils.clone(C.ribbon.uniforms)).map.value = I.path,
  19430. u.opacity.value = 0,
  19431. u.color.value.set(D.path.color),
  19432. new P.RawShaderMaterial({
  19433. side: P.DoubleSide,
  19434. depthWrite: !1,
  19435. transparent: !0,
  19436. vertexShader: C.ribbon.vertexShader,
  19437. fragmentShader: C.ribbon.fragmentShader,
  19438. uniforms: u,
  19439. name: "ribbonT",
  19440. opacity: 0
  19441. })) : new P.MeshBasicMaterial({
  19442. color: 16777215,
  19443. side: P.DoubleSide,
  19444. name: "ribbonOut",
  19445. vertexColors: P.VertexColors
  19446. });
  19447. var y = new P.Mesh(o,h);
  19448. return y.name = "ribbon",
  19449. this.player.mode === O.PANORAMA && (y.renderOrder = A.ribbon),
  19450. y
  19451. }
  19452. ,
  19453. t.prototype.drawPathPavement = function(e) {
  19454. for (var t, i = new P.Vector3, n = new P.Geometry, r = new P.Vector3, o = 0; o < e.length; o += 1)
  19455. r.copy(e[o]),
  19456. 0 === o ? r.sub(e[o + 1]).negate() : r.sub(e[o - 1]),
  19457. r.normalize(),
  19458. i.crossVectors(r, U.UP),
  19459. i.multiplyScalar(this.brushPrefs.paveWidth),
  19460. (t = (new P.Vector3).copy(e[o])).sub(i),
  19461. n.vertices.push(t),
  19462. n.vertices.push((new P.Vector3).copy(e[o])),
  19463. (t = (new P.Vector3).copy(e[o])).add(i),
  19464. n.vertices.push(t);
  19465. var a, s, l;
  19466. for (o = 0; o < e.length - 1; o += 1)
  19467. a = 3 * o + 1,
  19468. l = .25 + (s = .25 * o),
  19469. n.faces.push(new P.Face3(a - 1,a,3 + a)),
  19470. n.faceVertexUvs[0].push([new P.Vector2(0,s), new P.Vector2(.5,s), new P.Vector2(.5,l)]),
  19471. n.faces.push(new P.Face3(3 + a,2 + a,a - 1)),
  19472. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(0,l), new P.Vector2(0,s)]),
  19473. n.faces.push(new P.Face3(3 + a,a,1 + a)),
  19474. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(.5,s), new P.Vector2(1,s)]),
  19475. n.faces.push(new P.Face3(3 + a,1 + a,4 + a)),
  19476. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(1,s), new P.Vector2(1,l)]);
  19477. var c = this.player.mode === O.PANORAMA ? new P.MeshBasicMaterial({
  19478. color: D.path.color,
  19479. side: P.DoubleSide,
  19480. transparent: !0,
  19481. depthWrite: !1,
  19482. opacity: 0,
  19483. name: "paveT",
  19484. map: I.path
  19485. }) : new P.MeshBasicMaterial({
  19486. color: D.path.color,
  19487. side: P.DoubleSide,
  19488. transparent: !0,
  19489. depthWrite: !1,
  19490. opacity: 1,
  19491. name: "paveO",
  19492. map: I.path
  19493. });
  19494. return new P.Mesh(n,c)
  19495. }
  19496. ,
  19497. t.prototype.hintPrefs = {
  19498. rad: .18,
  19499. width: .0125,
  19500. depth: .0625,
  19501. setBack: -.04,
  19502. markRad: .25,
  19503. markInnerRad: .16
  19504. },
  19505. t.prototype.makeWaypointObj = function(e, t) {
  19506. var i = new P.Geometry
  19507. , n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius
  19508. , r = this.pathHeight();
  19509. i.vertices.push(new P.Vector3(-n,r,n), new P.Vector3(-n,r,-n), new P.Vector3(n,r,-n), new P.Vector3(n,r,n)),
  19510. i.faces.push(new P.Face3(0,1,2), new P.Face3(2,3,0)),
  19511. i.faceVertexUvs[0].push([new P.Vector2(0,0), new P.Vector2(1,0), new P.Vector2(1,1)]),
  19512. i.faceVertexUvs[0].push([new P.Vector2(1,1), new P.Vector2(0,1), new P.Vector2(0,0)]);
  19513. var o = P.UniformsUtils.clone(C.waypoint.uniforms);
  19514. o.map.value = e,
  19515. o.opacity.value = 0,
  19516. o.color.value.set(D.path.color);
  19517. var a = {
  19518. side: P.DoubleSide,
  19519. depthWrite: !1,
  19520. transparent: !0,
  19521. vertexShader: C.waypoint.vertexShader,
  19522. fragmentShader: C.waypoint.fragmentShader,
  19523. uniforms: o,
  19524. name: "waypoint",
  19525. opacity: 0
  19526. };
  19527. this.player.mode !== O.PANORAMA && (a.depthTest = !1,
  19528. a.name = "wayPtOut");
  19529. var s = new P.RawShaderMaterial(a)
  19530. , l = new P.Mesh(i,s);
  19531. return l.name = t,
  19532. l
  19533. }
  19534. ,
  19535. t.prototype.makeStartMarker = function(e, t) {
  19536. var i = (new P.Vector3).copy(t[1]).sub(t[0]);
  19537. i.y = 0,
  19538. i.normalize();
  19539. var n = Math.acos(i.x)
  19540. , r = this.makeWaypointObj(I.pathStart, "Start");
  19541. return r.rotateOnAxis(new P.Vector3(0,1,0), n),
  19542. r.position.copy(e),
  19543. r
  19544. }
  19545. ,
  19546. t.prototype.makeEndMarker = function(e) {
  19547. var t = this.makeWaypointObj(I.pathEnd, "End")
  19548. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19549. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19550. return i < n ? t.material.uniforms.color.value.set(D.path.colorUp) : n < i && t.material.uniforms.color.value.set(D.path.colorDown),
  19551. t.position.copy(e),
  19552. t
  19553. }
  19554. ,
  19555. t.prototype.pathClean = function(e) {
  19556. if (e) {
  19557. for (var t in e.children)
  19558. this.pathClean(e.children[t]);
  19559. e.geometry && e.geometry.dispose(),
  19560. e.material && e.material.dispose()
  19561. }
  19562. }
  19563. ,
  19564. t.prototype.discardPathObject = function() {
  19565. if (this.obj3d) {
  19566. var e = this.obj3d.parent;
  19567. e && e.remove(this.obj3d),
  19568. this.pathClean(this.obj3d)
  19569. }
  19570. this.obj3d = null,
  19571. this.popInCpm()
  19572. }
  19573. ,
  19574. t.prototype.discardSlow = function() {
  19575. if (this.obj3d) {
  19576. if (this.player.mode !== O.PANORAMA)
  19577. return void this.discardPathObject();
  19578. for (var e, t = 0, i = function() {
  19579. this.discardPathObject()
  19580. }
  19581. .bind(this), n = 0; n < this.obj3d.children.length; n += 1)
  19582. void 0 !== (e = this.obj3d.children[n]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]),
  19583. t += 1,
  19584. i = null);
  19585. 0 === t && this.discardPathObject(),
  19586. this.player.mode !== O.PANORAMA && this.fadeInCpm(D.path.fadeInTime - 3)
  19587. }
  19588. }
  19589. ,
  19590. t.prototype.appearSlow = function() {
  19591. var e;
  19592. this.fadeOutCpm(D.path.fadeInTime);
  19593. for (var t = this.player.mode === O.PANORAMA ? D.path.opacity : 1, i = 0; i < this.obj3d.children.length; i += 1)
  19594. void 0 !== (e = this.obj3d.children[i]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]))
  19595. }
  19596. ,
  19597. t.prototype.update = function() {
  19598. this.obj3d && this.obj3d.updateMatrixWorld()
  19599. }
  19600. ,
  19601. t.prototype.calcBurnsAmount = function(e) {
  19602. var n = P.Math.degToRad(D.warp.burnsAngle);
  19603. if (this.player.mode !== O.PANORAMA)
  19604. return this.player.mode === O.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir;
  19605. var t = this.burnsDir * n;
  19606. if (this.upcomingTransType === L.BLACK)
  19607. return t;
  19608. var i = e;
  19609. if (null === i)
  19610. return H.warn("Transition request for non-highlight"),
  19611. t;
  19612. var r = this.getHeroDescriptorByHeroIndex(i);
  19613. if (null === r)
  19614. return t;
  19615. if (!r.isPano())
  19616. return t;
  19617. function o(e) {
  19618. var t = Math.acos(Math.min(1, e.dot(l)))
  19619. , i = (new P.Vector3).crossVectors(l, e);
  19620. return Math.max(c, Math.min(Math.abs(t), n)) * Math.sign(i.y)
  19621. }
  19622. var a = this.getHeroPano(r)
  19623. , s = this.playerControls.cameras[O.PANORAMA]
  19624. , l = U.FORWARD.clone().applyQuaternion(s.quaternion).setY(0).normalize()
  19625. , c = Math.min(P.Math.degToRad(D.warp.minBurnsAngle), n);
  19626. if (a === this.player.currentPano)
  19627. return o(U.FORWARD.clone().applyQuaternion(r.quaternion).setY(0).normalize());
  19628. var h = this.findShortestPath(this.player.currentPano, a);
  19629. if (null == h || h.length < 1)
  19630. return H.debug("Empty path ahead..."),
  19631. t;
  19632. var u = this.makePathHulls(h)
  19633. , d = new P.CatmullRomCurve3(u.camera)
  19634. , p = Math.min(.1, D.warp.lookAheadDist / d.getLength());
  19635. return o(d.getPointAt(p).clone().sub(s.position).setY(0).normalize())
  19636. }
  19637. ,
  19638. t.prototype.waitNextStep = function(e, t, i) {
  19639. var o = null == i ? D.warp.tourStepDelay : i;
  19640. o = o || (this.lastTransType === L.BLACK ? m.tourStepDelaySlideShow : m.tourStepDelayDefault);
  19641. var a = new P.Euler
  19642. , s = new P.Vector3;
  19643. H.debug("Starting wait: " + (void 0 !== t));
  19644. var l = this.calcBurnsAmount(e)
  19645. , c = function() {
  19646. this.endWarpState(),
  19647. this.player.mode === O.DOLLHOUSE && (this.playerControls.cameras[O.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  19648. t && t()
  19649. }
  19650. .bind(this)
  19651. , n = function(e, t) {
  19652. if (this.warpInterrupted)
  19653. return c(),
  19654. !0;
  19655. var i = t || 1e3 / 60;
  19656. if (D.warp.doBurns)
  19657. if (this.player.mode === O.PANORAMA) {
  19658. var n = this.playerControls.cameras[O.PANORAMA];
  19659. a.setFromQuaternion(n.quaternion, D.warp.eOrder);
  19660. var r = i * l / o;
  19661. r = Math.sign(r) * Math.max(r, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  19662. a.y += r,
  19663. s.set(0, 0, -1),
  19664. s.applyEuler(a),
  19665. s.add(n.position),
  19666. n.controls.lookAt(s),
  19667. n.controls.lookVector.copy(s),
  19668. n.lookAt(s)
  19669. } else
  19670. this.player.mode === O.DOLLHOUSE ? this.playerControls.controls[O.DOLLHOUSE].rotationAcceleration.x = l : this.playerControls.controls[O.FLOORPLAN].absoluteScale *= .9996
  19671. }
  19672. .bind(this);
  19673. this.startWarpState(),
  19674. V.start(n, o, c, 0, B.easeInOutQuad, "wait");
  19675. }
  19676. ,
  19677. t.prototype.warpToNonPano = function(e) {
  19678. if (this.discardPathObject(),
  19679. this.warpDestHeroLoc.cameraMode === O.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === O.FLOORPLAN) {
  19680. var t = function() {
  19681. e && e()
  19682. }
  19683. .bind(this);
  19684. this.player.flyToNewMode({
  19685. mode: this.warpDestHeroLoc.cameraMode,
  19686. duration: D.warp.outsideTime,
  19687. warpDest: this.warpDestHeroLoc,
  19688. callback: t,
  19689. force: !0
  19690. })
  19691. } else
  19692. H.warn("no warp destination!!!"),
  19693. e && e()
  19694. }
  19695. ,
  19696. t.prototype._resetWarpShaderParams = function(e) {
  19697. this.player.mode === O.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  19698. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  19699. }
  19700. ,
  19701. t.prototype._clearWarpShading = function() {
  19702. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  19703. this._resetWarpShaderParams(e[t]),
  19704. e[t].visible = !0;
  19705. this._resetWarpShaderParams(this.model.skybox)
  19706. }
  19707. ,
  19708. t.prototype._warpStopFlying = function() {
  19709. this.activeTransType = null,
  19710. this.placeCpm()
  19711. }
  19712. ,
  19713. t.prototype._wrapupTravelOnlyBits = function() {
  19714. this._warpStopFlying(),
  19715. this.warpPathPoints && (this.player.currentPano.exit(),
  19716. this.warpDestPano.enter(),
  19717. this.player.currentPano = this.warpDestPano),
  19718. this.player.spider.draw(),
  19719. this.placeCpm()
  19720. }
  19721. ,
  19722. t.prototype._wrapupTravel = function(e) {
  19723. this._wrapupTravelOnlyBits(),
  19724. this.warpCameraAim(e)
  19725. }
  19726. ,
  19727. t.prototype._wrapupWarpShading = function(e) {
  19728. this._clearWarpShading(),
  19729. this._wrapupTravel(e)
  19730. }
  19731. ,
  19732. t.prototype.wrapupWarpShadingOnly = function(e, t) {
  19733. t !== z.END && this._clearWarpShading(),
  19734. this._wrapupTravelOnlyBits(),
  19735. this.upcomingTransType = null,
  19736. e && e()
  19737. }
  19738. ,
  19739. t.prototype._warpCameraAim = function(e, t) {
  19740. var i = this.warpDestHeroLoc.quaternion
  19741. , n = this.playerControls.cameras[O.PANORAMA]
  19742. , r = new P.Vector3(0,0,1).applyQuaternion(i).normalize()
  19743. , o = new P.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize().dot(r)
  19744. , a = P.Math.radToDeg(Math.acos(o))
  19745. , s = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(i, D.warp.eOrder)
  19746. , l = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder)
  19747. , c = new P.Euler(s.x - l.x,s.y - l.y,s.z - l.z,D.warp.eOrder);
  19748. c.y = N.constrainedTurn(c.y),
  19749. this.burnsDir = Math.sign(c.y);
  19750. var h = new P.Euler(0,0,0,D.warp.eOrder)
  19751. , u = new P.Vector3
  19752. , d = function(e, t) {
  19753. return !!this.warpInterrupted || (h.x = l.x + e * c.x,
  19754. h.y = l.y + e * c.y,
  19755. h.z = l.z + e * c.z,
  19756. u.set(0, 0, -1),
  19757. u.applyEuler(h),
  19758. u.add(n.position),
  19759. n.controls.lookAt(u),
  19760. n.controls.lookVector.copy(u),
  19761. void n.lookAt(u))
  19762. }
  19763. .bind(this);
  19764. /* return a > D.warp.minRotation ? (V.start(d, e, t, 0, B[D.warp.movementEasing])
  19765. , (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  19766. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  19767. )
  19768. : (H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim"),
  19769. void (t && t())) */
  19770. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  19771. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  19772. return a > D.warp.minRotation ? V.start(d, e, t, 0, B[D.warp.movementEasing])
  19773. : (H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim"),
  19774. void (t && t()))
  19775. }
  19776. ,
  19777. t.prototype._warpBendAim = function(e, t, i, n) {
  19778. var r = n || 0
  19779. , o = this.playerControls.cameras[O.PANORAMA]
  19780. , a = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19781. , s = (new P.Euler).setFromQuaternion(o.quaternion, D.warp.eOrder)
  19782. , l = new P.Euler(a.x - s.x,a.y - s.y,a.z - s.z,D.warp.eOrder);
  19783. l.y = N.constrainedTurn(l.y);
  19784. var c = Math.min(P.Math.degToRad(D.warp.softBendTilt), Math.abs(l.x));
  19785. l.x = c * Math.sign(l.x),
  19786. c = Math.min(P.Math.degToRad(Math.max(0, D.warp.softBendAngle)), c),
  19787. this.burnsDir = Math.sign(l.y),
  19788. c *= Math.sign(l.y),
  19789. l.y = c;
  19790. var h = new P.Euler(0,0,0,D.warp.eOrder)
  19791. , u = new P.Vector3
  19792. , d = function(e, t) {
  19793. if (e < .5)
  19794. h.x = s.x + e * l.x,
  19795. h.y = s.y + e * l.y,
  19796. h.z = s.z + e * l.z;
  19797. else {
  19798. var i = (1 - e) * D.warp.softBendEnd;
  19799. h.x = a.x - i * l.x,
  19800. h.y = a.y - i * l.y,
  19801. h.z = a.z - i * l.z
  19802. }
  19803. u.set(0, 0, -1),
  19804. u.applyEuler(h),
  19805. u.add(o.position),
  19806. o.controls.lookAt(u),
  19807. o.controls.lookVector.copy(u),
  19808. o.lookAt(u)
  19809. }
  19810. .bind(this);
  19811. return V.start(d, t, i, r, B[D.warp.movementEasing])
  19812. }
  19813. ,
  19814. t.prototype._warpStepCameraAim = function(e, t, i) {
  19815. var n = this.playerControls.cameras[O.PANORAMA]
  19816. , r = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19817. , o = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder)
  19818. , a = new P.Euler(r.x - o.x,r.y - o.y,r.z - o.z,D.warp.eOrder);
  19819. a.y = N.constrainedTurn(a.y),
  19820. this.burnsDir = Math.sign(a.y);
  19821. var s = new P.Euler(0,0,0,D.warp.eOrder)
  19822. , l = new P.Vector3
  19823. , c = function(e, t) {
  19824. e < .5 ? s.copy(o) : s.copy(r),
  19825. l.set(0, 0, -1),
  19826. l.applyEuler(s),
  19827. l.add(n.position),
  19828. n.controls.lookAt(l),
  19829. n.controls.lookVector.copy(l),
  19830. n.lookAt(l)
  19831. }
  19832. .bind(this);
  19833. return V.start(c, t, i, 0, B[D.warp.movementEasing])
  19834. }
  19835. ,
  19836. t.prototype.setBurnsDir = function() {
  19837. var e = this.playerControls.cameras[O.PANORAMA]
  19838. , t = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19839. , i = (new P.Euler).setFromQuaternion(e.quaternion, D.warp.eOrder)
  19840. , n = new P.Euler(t.x - i.x,t.y - i.y,t.z - i.z,D.warp.eOrder);
  19841. n.y = N.constrainedTurn(n.y),
  19842. this.burnsDir = Math.sign(n.y)
  19843. }
  19844. ,
  19845. t.prototype.stepWarpPath = function(e, t) {
  19846. var i = this.playerControls.cameras[O.PANORAMA];
  19847. if (!this.warpPathPoints)
  19848. return i.position.copy(this.warpDestPano.position),
  19849. !0;
  19850. var n = this.warpPathPoints[0]
  19851. , r = this.warpDestPano.position;
  19852. if (null !== this.nodes && 1 < this.cameraHull.length) {
  19853. var o = new P.Vector3;
  19854. e < .5 ? o.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(D.warp.softPushDist * e).add(n) : o.copy(this.cameraHull[this.cameraHull.length - 2]).sub(r).normalize().multiplyScalar(D.warp.softPushDist * D.warp.softPushEnd * (1 - e)).add(r),
  19855. i.position.copy(o)
  19856. } else
  19857. e < .5 ? i.position.copy(n) : i.position.copy(r)
  19858. }
  19859. ,
  19860. t.prototype.interruptAndFastForward = function(e, t) {
  19861. this.warping && (this.warpInterrupted = !0,
  19862. this.warpInterruptionBlackoutStyle = e,
  19863. this.warpInterruptionTravelTime = t,
  19864. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = z.MIDDLE),
  19865. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = D.minWarpTime))
  19866. }
  19867. ,
  19868. t.prototype.warpCameraAim = function(e) {
  19869. var t = D.warp.minWarpTime;
  19870. if (this.upcomingTransType === L.BLACK)
  19871. t = D.warp.teleportTime;
  19872. else {
  19873. var i = this.playerControls.cameras[O.PANORAMA]
  19874. , n = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19875. , r = (new P.Euler).setFromQuaternion(i.quaternion, D.warp.eOrder)
  19876. , o = new P.Euler(n.x - r.x,n.y - r.y,n.z - r.z,D.warp.eOrder);
  19877. o.y = N.constrainedTurn(o.y);
  19878. var a = 1e3 * Math.abs(o.y) / P.Math.degToRad(D.warp.maxAimPerSec);
  19879. t = Math.max(t, a)
  19880. }
  19881. var s = function() {
  19882. this._warpStopFlying(),
  19883. this.discardSlow(),
  19884. e && e()
  19885. }
  19886. .bind(this);
  19887. this._warpCameraAim(t, s)
  19888. }
  19889. ,
  19890. t.prototype.warpCommonParameters = function(e, t, i, n) {
  19891. this.model.skybox.material.uniforms.blackout.value = n;
  19892. var r = F.uniform(this.model.skybox, "progress", 1)
  19893. , o = F.allUniforms(this.model.chunks, "progress", 1)
  19894. , a = !1
  19895. , s = function() {
  19896. if (this.warpInterrupted)
  19897. return a = !0
  19898. }
  19899. .bind(this)
  19900. , l = function(e, t) {
  19901. return i && a ? !(this.model.skybox.material.uniforms.progress.value = 0) : void r(e, t)
  19902. }
  19903. .bind(this)
  19904. , c = function(e, t) {
  19905. return i && a ? (o(0),
  19906. !0) : void o(e, t)
  19907. }
  19908. .bind(this);
  19909. V.start(s, e, null, t, null, "safeHaltWatch"),
  19910. V.start(l, e, null, t, B[D.warp.blendEasing], "skyboxProgress"),
  19911. V.start(c, e, null, t, B[D.warp.blendEasing], "chunkProgress")
  19912. }
  19913. ,
  19914. t.prototype.warpTravel_STD = function(e) {
  19915. var l, c = Math.min(D.warp.lookAheadMax, D.warp.lookAheadDist / this.warpLength), h = this.playerControls.cameras[O.PANORAMA], i = (Math.min(.25, 3 / this.warpLength),
  19916. Math.min(.35, 7 / this.warpLength)), u = new P.Euler(0,0,0,D.warp.eOrder), d = new P.Vector3, p = (new P.Euler).setFromQuaternion(h.quaternion, D.warp.eOrder), f = (new P.Euler).copy(p), g = h.position.clone(), m = new P.Matrix4, v = new P.Euler, t = D.warp.minWarpTime;
  19917. t += this.warpLength * D.warp.timePerMeter,
  19918. .01 < D.warp.flySpeed && (t = 1e3 * this.warpLength / D.warp.flySpeed);
  19919. function n(e) {
  19920. var t = i;
  19921. return P.Math.smoothstep(e, 0, t) * (1 - P.Math.smoothstep(e, 1 - t, 1))
  19922. }
  19923. var y = !1
  19924. , r = this.warpDestHeroLoc.quaternion
  19925. , o = new P.Vector3(0,0,-1).applyQuaternion(r).normalize()
  19926. , A = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  19927. , a = A.dot(o)
  19928. , C = P.Math.radToDeg(Math.acos(a))
  19929. , s = function() {
  19930. return m.lookAt(g, l, U.UP),
  19931. u.setFromRotationMatrix(m, D.warp.eOrder),
  19932. p.setFromQuaternion(h.quaternion, D.warp.eOrder),
  19933. v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder),
  19934. N.constrainedTurn(v.y)
  19935. }
  19936. .bind(this)
  19937. , I = function(e, t) {
  19938. if (this.warpInterrupted)
  19939. return y = !0
  19940. }
  19941. .bind(this)
  19942. , E = function(e, t) {
  19943. return y || !this.warpPathPoints ? (k.blur(0),
  19944. !0) : void k.blur(e)
  19945. }
  19946. .bind(this)
  19947. , _ = F.allUniforms(this.model.chunks, "modelAlpha", 1)
  19948. , b = function(e, t) {
  19949. return y || !this.warpPathPoints ? (_(0),
  19950. !0) : void _(e, t)
  19951. }
  19952. .bind(this)
  19953. , w = function(e, t) {
  19954. if (!this.warpPathPoints)
  19955. return h.position.copy(this.warpDestPano.position),
  19956. !0;
  19957. if (y)
  19958. return !0;
  19959. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  19960. h.position.copy(i),
  19961. g = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  19962. }
  19963. .bind(this)
  19964. , T = function(e, t) {
  19965. return this.warpPathPoints ? !!y || void (l = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + c, 1))) : (H.debug("Lost bunny."),
  19966. !0)
  19967. }
  19968. .bind(this)
  19969. , x = function(e, t) {
  19970. if (y)
  19971. return H.debug(">>>> Walkthrough interupted at t=" + e),
  19972. !0;
  19973. if (!this.warpPathPoints)
  19974. return !0;
  19975. var i = this.warpLength * e
  19976. , n = P.Math.smoothstep(i, 0, this.brushPrefs.lookBlendDist)
  19977. , r = P.Math.smoothstep(i, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  19978. D.warp.matchCam && (n *= 1 - r),
  19979. m.lookAt(g, l, U.UP),
  19980. u.setFromRotationMatrix(m, D.warp.eOrder),
  19981. p.setFromQuaternion(h.quaternion, D.warp.eOrder),
  19982. v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder),
  19983. v.y = N.constrainedTurn(v.y),
  19984. u.x = p.x + n * v.x,
  19985. u.y = p.y + n * v.y,
  19986. u.z = p.z + n * v.z,
  19987. v.set(u.x - f.x, u.y - f.y, u.z - f.z, D.warp.eOrder),
  19988. v.y = N.constrainedTurn(v.y);
  19989. var o = P.Math.degToRad(D.warp.maxTurnPerSec) * t / 1e3;
  19990. v.y = Math.sign(v.y) * Math.min(o, Math.abs(v.y)),
  19991. f.x = f.x + v.x * D.warp.turnFriction,
  19992. f.y = f.y + v.y * D.warp.turnFriction,
  19993. f.z = f.z + v.z * D.warp.turnFriction,
  19994. f.x = Math.max(P.Math.degToRad(D.warp.minDownAngle), f.x);
  19995. var a = l.clone().sub(g).normalize();
  19996. if (C < D.warp.maxAimRotation && 0 < r) {
  19997. var s = 1 - r;
  19998. a.x = a.x * s + r * A.x,
  19999. a.y = a.y * s + r * A.y,
  20000. a.z = a.z * s + r * A.z,
  20001. a.normalize()
  20002. }
  20003. this.bunnyObj.position.copy(h.position).add(a),
  20004. d.set(0, 0, -1).applyEuler(f).normalize(),
  20005. d.multiplyScalar(8),
  20006. d.add(h.position),
  20007. 1 - c < e && D.warp.matchCam || (h.controls.lookAt(d),
  20008. h.controls.lookVector.copy(d),
  20009. h.lookAt(d))
  20010. }
  20011. .bind(this)
  20012. , S = function() {
  20013. y ? (this.discardSlow(),
  20014. this.upcomingTransType = L.BLACK,
  20015. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, z.BEGINNING, e)) : this._wrapupWarpShading(e)
  20016. }
  20017. .bind(this);
  20018. T(0);
  20019. var M = D.warp.motionLeadTime + 1e3 * Math.abs(s()) / P.Math.degToRad(D.warp.maxTurnPerSec)
  20020. , R = M / (t += M);
  20021. this.warpCommonParameters(t, R, !0, z.NONE),
  20022. V.start(I, t, null, 0, null, "_haltWatcher"),
  20023. 0 < D.warp.blur && (k.blurStrength = D.warp.blur,
  20024. V.start(E, t, null, R, n, "blurring")),
  20025. V.start(b, t, null, R, n, "modelAlpha"),
  20026. V.start(w, t, null, R, B[D.warp.blendEasing], "followPath"),
  20027. V.start(T, t, null, R, B[D.warp.blendEasing], "goBunny"),
  20028. V.start(x, t, S, 0, B[D.warp.blendEasing], "lookAtBunny")
  20029. }
  20030. ,
  20031. t.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20032. var r = e || 0;
  20033. null != t || (t = D.warp.teleportTime),
  20034. this.warpCommonParameters(t, r, !1, i),
  20035. this.model.chunks.forEach(function(e) {
  20036. e.material.uniforms.blackout.value = i
  20037. }),
  20038. this._warpBendAim(null, t, null, r);
  20039. var o = function() {
  20040. this.wrapupWarpShadingOnly(n, i)
  20041. }
  20042. .bind(this);
  20043. V.start(this.stepWarpPath.bind(this), t, o, r, B[D.warp.blendEasing], "stepMotion")
  20044. }
  20045. ,
  20046. t.prototype.flightStepWalk = (a = new P.Vector3,
  20047. s = new P.Vector3,
  20048. function(e, t, i) {
  20049. if (this.warpInterrupted)
  20050. i && i();
  20051. else if (this.activeTransType !== L.WALK)
  20052. this._clearWarpShading(),
  20053. this._warpStopFlying(),
  20054. this.player.spider.draw(),
  20055. this.placeCpm(),
  20056. i && i();
  20057. else if (this.player.currentPano !== e) {
  20058. var n = {
  20059. pano: e,
  20060. lookAtPoint: t,
  20061. duration: null,
  20062. maxDistanceOverride: D.warp.walkMaxDist,
  20063. skipWarpingCheck: !1,
  20064. constantMoveSpeed: !0
  20065. };
  20066. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20067. n.zoomLevel = this.warpDestHeroLoc.zoom
  20068. }
  20069. n.duration = function(e, t) {
  20070. var i = Math.min(this.player.position.distanceTo(e.position), D.transition.flytimeMaxDistanceThreshold) * D.transition.flytimeDistanceMultiplier + D.transition.flyTime;
  20071. s.copy(U.FORWARD),
  20072. this.player.getDirection(s),
  20073. a.copy(t).sub(e.position).normalize();
  20074. var n = a.dot(s)
  20075. , r = Math.acos(n)
  20076. , o = r / i;
  20077. return .001 < o && (i *= o / .001,
  20078. r < 1 && (i *= 1.2)),
  20079. i
  20080. }
  20081. .call(this, e, t),
  20082. this.player.nonInterruptingFlyToPano(n, i)
  20083. } else
  20084. i && i()
  20085. }
  20086. ),
  20087. t.prototype.makeWalkFlightFunc = function(e, t, i) {
  20088. return this.flightStepWalk.bind(this, e, t, i)
  20089. }
  20090. ,
  20091. t.prototype.warpTravel_WALK = (f = [],
  20092. function(e) {
  20093. for (var t = this.player.model.panos, i = null, n = !1, r = f.length = 0; r < this.nodes.length; r++) {
  20094. var o = this.nodes[r]
  20095. , a = t.get(o);
  20096. this.nodes.length,
  20097. n = i && a.position.distanceTo(i.position) < D.warp.walkMinDist,
  20098. i && n || (f.push(o),
  20099. i = a)
  20100. }
  20101. n && 1 < this.nodes.length && (f[f.length - 1] = this.nodes[this.nodes.length - 1]);
  20102. var s = f.length
  20103. , l = t.get(f[s - 1])
  20104. , c = new Array(s + 1);
  20105. c[c.length - 1] = function() {
  20106. e && e()
  20107. }
  20108. .bind(this);
  20109. for (var h = s - 1, u = c.length - 1; 0 < u; u -= 1) {
  20110. var d = f[h];
  20111. l = t.get(d);
  20112. var p = new P.Vector3;
  20113. this.getLookAtForWalkingTourNode(f, h, p),
  20114. c[u - 1] = this.makeWalkFlightFunc(l, p, c[u]),
  20115. h--
  20116. }
  20117. c[0]()
  20118. }
  20119. ),
  20120. t.prototype.getLookAtForWalkingTourNode = (c = new P.Vector3,
  20121. h = new P.Vector3,
  20122. u = new P.Vector3,
  20123. d = new P.Vector3,
  20124. p = new P.Vector3,
  20125. function(e, t, i) {
  20126. var n = e.length;
  20127. if (n <= t)
  20128. return !1;
  20129. var r = 1
  20130. , o = 1;
  20131. h.set(0, 0, 0),
  20132. p.set(0, 0, 0);
  20133. for (var a = null, s = t; s < t + 3 && !(n <= s); s++) {
  20134. if (a = this.player.model.panos.get(e[s]),
  20135. this.getOrientationForWalkingTourNode(e, s, u),
  20136. s === t && c.copy(u),
  20137. d.copy(u),
  20138. t < s) {
  20139. var l = d.dot(c) < .65;
  20140. r *= l ? .2 : .75,
  20141. o *= l ? .2 : .4
  20142. }
  20143. u.multiplyScalar(r),
  20144. h.add(u),
  20145. p.lerp(a.position, o)
  20146. }
  20147. return h.normalize(),
  20148. i.copy(p),
  20149. i.add(h),
  20150. !0
  20151. }
  20152. ),
  20153. t.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20154. var n = e.length;
  20155. if (n <= t)
  20156. return !1;
  20157. if (t === n - 1)
  20158. i.copy(U.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20159. else {
  20160. var r = this.player.model.panos.get(e[t])
  20161. , o = this.player.model.panos.get(e[t + 1]);
  20162. i.copy(o.position).sub(r.position)
  20163. }
  20164. return i.normalize(),
  20165. !0
  20166. }
  20167. ,
  20168. t.prototype.warpCameraTravel = function(e, t, i, n) {
  20169. if (this.activeTransType = this.upcomingTransType,
  20170. this.lastTransType = this.activeTransType,
  20171. this.upcomingTransType = null,
  20172. e)
  20173. this.activeTransType === L.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === L.WALK ? this.warpTravel_WALK(function() {
  20174. this._clearWarpShading(),
  20175. this._warpStopFlying(),
  20176. this.player.spider.draw(),
  20177. this.placeCpm(),
  20178. n && n()
  20179. }
  20180. .bind(this)) : this.warpTravel_STD(n);
  20181. else {
  20182. var r = function() {
  20183. this._wrapupTravel(n)
  20184. }
  20185. .bind(this)
  20186. , o = {
  20187. pano: this.warpDestPano,
  20188. lookAtPoint: null,
  20189. duration: null,
  20190. maxDistanceOverride: null,
  20191. skipWarpingCheck: !1
  20192. };
  20193. this.player.flyToPano(o, r)
  20194. }
  20195. }
  20196. ,
  20197. t.prototype.startWarpState = function() {
  20198. this.warping = !0,
  20199. this.warpInterrupted = !1,
  20200. this.warpInterruptionBlackoutStyle = null,
  20201. this.warpInterruptionTravelTime = null
  20202. }
  20203. ,
  20204. t.prototype.endWarpState = function() {
  20205. this.warping = !1
  20206. }
  20207. ,
  20208. t.prototype.warpToPano = function(e, t, i, n) {
  20209. if (this.warping)
  20210. H.warn("Cannot warp when already warping");
  20211. else {
  20212. if (this.upcomingTransType = e,
  20213. this.activeTransType = null,
  20214. !this.setWarpDestPano())
  20215. return this.upcomingTransType = null,
  20216. void this.warpToNonPano(n);
  20217. if (this.player.mode !== O.PANORAMA)
  20218. return this.upcomingTransType = null,
  20219. this.discardSlow(),
  20220. void this.player.flyToNewMode({
  20221. mode: O.PANORAMA,
  20222. pano: this.warpDestPano,
  20223. duration: D.warp.outsideTime,
  20224. warpDest: this.warpDestHeroLoc,
  20225. callback: n,
  20226. force: !0
  20227. });
  20228. if (!this.warpDestPano)
  20229. return H.warn("no warp destination, callback dropped"),
  20230. void (this.upcomingTransType = null);
  20231. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < D.warp.nearPanoDist)
  20232. , o = this.chooseWarpPath(r);
  20233. if (o && this.upcomingTransType !== L.WALK) {
  20234. var a = function() {
  20235. this.waitingToWarp = !1,
  20236. this.warpToPano(e, t, i, n)
  20237. }
  20238. .bind(this);
  20239. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, a))
  20240. return void (this.waitingToWarp = !0)
  20241. }
  20242. this.player.currentPano || (H.warn("Arrived at a very strange spot!"),
  20243. this.player.currentPano = this.warpDestPano,
  20244. this.placeCpm(),
  20245. this.fadeOutCpm(D.path.fadeOutTime),
  20246. this.player.spider.draw()),
  20247. H.debug("Warping to pano ", this.warpDestPano.position),
  20248. this.upcomingTransType !== L.WALK && this.player.emit(g.PanoChosen, this.player.currentPano, this.warpDestPano),
  20249. this.startWarpState();
  20250. var s = function() {
  20251. this.endWarpState(),
  20252. n && n()
  20253. }
  20254. .bind(this);
  20255. o ? this.warpCameraTravel(r, t, i, s) : this.warpCameraAim(s)
  20256. }
  20257. }
  20258. ,
  20259. v.exports = t
  20260. }
  20261. ).call(this, "/js/objects/ShowPath.js")
  20262. }
  20263. , {
  20264. "../constants": 8,
  20265. "../effects": 16,
  20266. "../enum/BlackoutStyle": 18,
  20267. "../enum/ModelManagerEvents": 33,
  20268. "../enum/PlayerEvents": 40,
  20269. "../enum/RenderOrder": 42,
  20270. "../enum/Vectors": 50,
  20271. "../enum/Viewmode": 51,
  20272. "../enum/WarpStyle": 52,
  20273. "../gui/gui": 65,
  20274. "../model/ModelManager": 140,
  20275. "../objects/Snapshot": 153,
  20276. "../settings": 166,
  20277. "../shaders": 167,
  20278. "../util/easing": 186,
  20279. "../util/lerp": 188,
  20280. "../util/logger": 189,
  20281. "../util/math": 190,
  20282. "../util/texture": 194,
  20283. "../util/transitions": 195,
  20284. three: 217
  20285. }],
  20286. 152: [function(e, t, i) {
  20287. "use strict";
  20288. function n() {
  20289. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20290. , t = new r.RawShaderMaterial({
  20291. fragmentShader: o.skysphere.fragmentShader,
  20292. vertexShader: o.skysphere.vertexShader,
  20293. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20294. side: r.BackSide,
  20295. name: "skysphere"
  20296. });
  20297. t.uniforms.radius.value = e.parameters.radius,
  20298. r.Mesh.call(this, e, t)
  20299. }
  20300. var r = e("three")
  20301. , o = e("../shaders")
  20302. , a = e("../settings");
  20303. (n.prototype = Object.create(r.Mesh.prototype)).constructor = n,
  20304. t.exports = n
  20305. }
  20306. , {
  20307. "../settings": 166,
  20308. "../shaders": 167,
  20309. three: 217
  20310. }],
  20311. 153: [function(r, o, e) {
  20312. (function(e) {
  20313. "use strict";
  20314. function t(e) {
  20315. n.call(this, e),
  20316. this.sid = e.sid,
  20317. this.panoId = e.panoId,
  20318. this.orthoZoom = e.orthoZoom,
  20319. this.floorVisibility = e.floorVisibility,
  20320. this.thumbUrl = e.thumbUrl,
  20321. this.name = e.name,
  20322. this.zoom = e.zoom
  20323. }
  20324. var i = (r("three"),
  20325. r("../util/logger"))
  20326. , n = (r("../settings"),
  20327. r("../enum/Viewmode"),
  20328. r("../util/common"),
  20329. r("../util/transitions"),
  20330. r("../util/lerp"),
  20331. r("../util/ajax"),
  20332. r("../util/texture"),
  20333. r("./View"));
  20334. r("events").EventEmitter,
  20335. new i(e),
  20336. (t.prototype = Object.create(n.prototype)).isPano = function() {
  20337. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20338. }
  20339. ,
  20340. o.exports = t
  20341. }
  20342. ).call(this, "/js/objects/Snapshot.js")
  20343. }
  20344. , {
  20345. "../enum/Viewmode": 51,
  20346. "../settings": 166,
  20347. "../util/ajax": 181,
  20348. "../util/common": 185,
  20349. "../util/lerp": 188,
  20350. "../util/logger": 189,
  20351. "../util/texture": 194,
  20352. "../util/transitions": 195,
  20353. "./View": 154,
  20354. events: 202,
  20355. three: 217
  20356. }],
  20357. 154: [function(o, a, e) {
  20358. (function(e) {
  20359. "use strict";
  20360. function t(e) {
  20361. e = e || {},
  20362. this.position = new i.Vector3,
  20363. this.quaternion = new i.Quaternion,
  20364. this.update(e)
  20365. }
  20366. var i = o("three")
  20367. , n = o("../util/logger")
  20368. , r = (o("../settings"),
  20369. o("../enum/Viewmode"),
  20370. o("../util/common"),
  20371. o("../util/transitions"),
  20372. o("../util/lerp"),
  20373. o("../util/ajax"),
  20374. o("../util/texture"),
  20375. o("events").EventEmitter);
  20376. new n(e),
  20377. (t.prototype = Object.create(r.prototype)).isValid = function() {
  20378. return !!this.cameraMode
  20379. }
  20380. ,
  20381. t.prototype.update = function(e) {
  20382. return this.cameraMode = e.cameraMode || this.cameraMode,
  20383. this.pano = e.pano || this.pano,
  20384. e.position && this.position.copy(e.position),
  20385. e.quaternion && this.quaternion.copy(e.quaternion),
  20386. this
  20387. }
  20388. ,
  20389. a.exports = t
  20390. }
  20391. ).call(this, "/js/objects/View.js")
  20392. }
  20393. , {
  20394. "../enum/Viewmode": 51,
  20395. "../settings": 166,
  20396. "../util/ajax": 181,
  20397. "../util/common": 185,
  20398. "../util/lerp": 188,
  20399. "../util/logger": 189,
  20400. "../util/texture": 194,
  20401. "../util/transitions": 195,
  20402. events: 202,
  20403. three: 217
  20404. }],
  20405. 155: [function(J, ee, e) {
  20406. (function(e) {
  20407. "use strict";
  20408. function t(e) {
  20409. this.currentPano = null,
  20410. this.nextPano = null,
  20411. this.camera = null,
  20412. this.paused = !1,
  20413. this.flying = !1,
  20414. this.sceneIntersectionPlane = null,
  20415. this.target = new B.Vector3,
  20416. this.mouse = new B.Vector3(1.1,1.1,.5),
  20417. this.mouseAtMouseDown = new B.Vector2,
  20418. this.mouseCouldBeClickToMove = !1,
  20419. this.mouseLastMoveTime = Date.now(),
  20420. this.mouseDown = !1,
  20421. this.mouseDownTimer = null,
  20422. this.couldBeLongTap = !1,
  20423. this.containsMouse = !0,
  20424. this.isTouchEvent = !1,
  20425. this.isPanoHover = !1,
  20426. this.reticule = new n(this),
  20427. this.panoMarkers = [],
  20428. this.spider = new s(this),
  20429. this.quaternion = new B.Quaternion,
  20430. this.position = new B.Vector3(15,10,15),
  20431. this.previousState = null,
  20432. this.lastInsideView = new o,
  20433. this.last360View = new o,
  20434. this.raycaster = new B.Raycaster,
  20435. this.intersect = null,
  20436. this.lastChangeTime = Date.now(),
  20437. this.history = new h,
  20438. this.cameraControls = null,
  20439. this.path = null,
  20440. this.model = null,
  20441. this.domElement = null,
  20442. this.cachedPanoCandidates = null,
  20443. this.basePanoSize = 0,
  20444. this.standardPanoSize = 0,
  20445. this.highPanoSize = 0,
  20446. this.ultraHighPanoSize = 0,
  20447. this.zoomLevel = 1,
  20448. this.zooming = 0,
  20449. this.zoomSpeed = .5,
  20450. this.scrollZoomSpeed = .06,
  20451. this.zoomSpeedAdjust = .05,
  20452. this.defaultZoomIncrement = .2,
  20453. this.baseFov = k.insideFOV,
  20454. this.zoomFov = this.baseFov,
  20455. this.zoomEnabled = !0,
  20456. this.preRenderingEnabled = !1,
  20457. this.setupCustomProperties(e),
  20458. this.zoomStats = new v,
  20459. this.modeTran = 'dollhouse-panorama'
  20460. this.currentCursor = '';
  20461. window.player = this
  20462. }
  20463. var B = J("three")
  20464. , i = J("./util/logger")
  20465. , n = J("./objects/Reticule")
  20466. , a = J("./objects/Panorama")
  20467. , r = J("./objects/ShowPath")
  20468. , o = J("./objects/View")
  20469. , s = (J("./objects/Snapshot"),
  20470. J("./objects/NSpider"))
  20471. , V = J("./enum/Viewmode")
  20472. , T = (J("./enum/TagStates"),
  20473. J("./enum/Vectors"))
  20474. , l = J("./enum/Keys")
  20475. , k = (J("./enum/AlignmentType"),
  20476. J("./settings"))
  20477. , x = J("./util/common")
  20478. , U = (J("./util/browser"),
  20479. J("./util/math"))
  20480. , H = J("./util/lerp")
  20481. , z = J("./util/easing")
  20482. , G = J("./util/transitions")
  20483. , c = J("events").EventEmitter
  20484. , h = (J("./shaders"),
  20485. J("./util/history"))
  20486. , S = (J("./util/camera"),
  20487. J("./model/ModelManager"),
  20488. J("./enum/PathDiscardMode"))
  20489. , M = J("./enum/PathDisplayMode")
  20490. , W = J("./enum/PlayerEvents")
  20491. , u = J("./enum/ControlEvents")
  20492. , d = J("./enum/ModelManagerEvents")
  20493. , R = J("./enum/WarpStyle")
  20494. , P = J("./enum/BlackoutStyle")
  20495. , p = J("./exception/BasicException")
  20496. , f = J("./enum/PanoSizeClass")
  20497. , g = (J("./tile/TileDownloader"),
  20498. J("./tile/TilePrioritizer"))
  20499. , m = (J("./enum/PanoramaEvents"),
  20500. J("./enum/ZoomEvents"))
  20501. , v = J("./util/ZoomStats")
  20502. , y = J("./constants")
  20503. , j = J("./util/common")
  20504. , A = J("./util/cameraLight")
  20505. , C = J("hot")
  20506. , Y = new i(e)
  20507. , q = Object.freeze({
  20508. FlyToPano: G.getUniqueId(),
  20509. FlyToNewMode: G.getUniqueId(),
  20510. FlyToSameMode: G.getUniqueId(),
  20511. FlyToViewFloor: G.getUniqueId(),
  20512. LookTransition: G.getUniqueId(),
  20513. ZoomTransition: G.getUniqueId()
  20514. });
  20515. function I(e) {
  20516. for (var t = e.split(","), i = t[0].match(/:(.*?);/)[1], n = atob(t[1]), r = n.length, o = new Uint8Array(r); r--; )
  20517. o[r] = n.charCodeAt(r);
  20518. return new Blob([o],{
  20519. type: i
  20520. })
  20521. }
  20522. (t.prototype = Object.create(c.prototype)).init = function(e) {
  20523. this.modelManager = e.modelManager,
  20524. this.tileDownloader = e.tileDownloader,
  20525. this.panoRenderer = e.panoRenderer,
  20526. this.qualityManager = e.qualityManager,
  20527. this.domElement = e.container,
  20528. this.camera = e.camera,
  20529. this.tagManager = e.tagManager,
  20530. this.cameraControls = e.controls,
  20531. this.path = new r(e.director,this,e.controls),
  20532. this.basePanoSize = this.qualityManager.getPanoSize(f.BASE),
  20533. this.standardPanoSize = this.qualityManager.getPanoSize(f.STANDARD),
  20534. this.highPanoSize = this.qualityManager.getPanoSize(f.HIGH),
  20535. this.ultraHighPanoSize = this.qualityManager.getPanoSize(f.ULTRAHIGH),
  20536. this.tileDownloader.processPriorityQueue = !1,
  20537. this.tileDownloader.tilePrioritizer = new g(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20538. this.bindEvents(e.container),
  20539. this.updateModel()
  20540. }
  20541. ,
  20542. t.prototype.screenShot = function(i) {
  20543. if (!this.flying && !this.flyingToTag) {
  20544. var n = this.sceneRenderer;
  20545. for (var e in n.updateScreenSize(i),
  20546. this.model.panos.index)
  20547. this.model.panos.index[e].marker && (this.model.panos.index[e].marker.forceHide = this.model.panos.index[e].marker.visible,
  20548. this.model.panos.index[e].marker.visible = !1);
  20549. for (var e in this.model.hots)
  20550. this.model.hots[e].mesh.visible = !1;
  20551. this.reticule.visible = !1,
  20552. this.reticule.forceUnvisible = !0,
  20553. this.path.currentPanoMarker.mesh.visible = !1,
  20554. setTimeout(function() {
  20555. n.renderer.clear(!0, !0, !0),
  20556. n.renderer.render(n.scene, n.camera);
  20557. var e = n.renderer.domElement.toDataURL(i.type, .9);
  20558. for (var t in i.f && i.f(e),
  20559. n.updateScreenSize({
  20560. resize: !0
  20561. }),
  20562. this.reticule.visible = !0,
  20563. this.model.hots)
  20564. this.model.hots[t].mesh.visible = !0;
  20565. for (var t in this.model.panos.index)
  20566. this.model.panos.index[t].marker.visible = this.model.panos.index[t].marker.forceHide;
  20567. this.path.currentPanoMarker.mesh.visible = !0,
  20568. n.renderer.render(n.scene, n.camera)
  20569. }
  20570. .bind(this), 30)
  20571. }
  20572. }
  20573. ;
  20574. var E, _, b, w, O, L, D, N, F, X, Z, K, Q = J("scaleImg");
  20575. t.prototype.getWrapShot = function() {
  20576. var i = this.getSnapAngleInfo()
  20577. , n = ",{\r\t" + i
  20578. , r = arguments[0];
  20579. this.screenShot({
  20580. width: g_snapShotWidth,
  20581. height: g_snapShotHeight,
  20582. type: "image/jpeg",
  20583. f: function(e) {
  20584. if (r && r.__callback)
  20585. return r.__callback(e, i);
  20586. var t = new Image;
  20587. t.src = e,
  20588. t.onload = function() {
  20589. var e = function(r, i) {
  20590. function n(e, t) {
  20591. var i = o || r
  20592. , n = document.createElement("canvas");
  20593. n.width = i.width,
  20594. n.height = i.height,
  20595. n.getContext("2d").drawImage(i, 0, 0, i.width, i.height),
  20596. o = Q(e, n, t)
  20597. }
  20598. function e() {
  20599. var e = o || r
  20600. , t = I(e.src);
  20601. i.maxWeight && t.size > i.maxWeight && (n(i.maxWeight / t.size, "jpeg"),
  20602. t = I(e.src)),
  20603. (o = o || new Image).base64Src = e.src,
  20604. o.src = window.URL.createObjectURL(t)
  20605. }
  20606. var o, t = Math.max(r.width, r.height);
  20607. return "png" != i.toType && ("jpeg" == i.oldType ? (t > i.maxSize && n(i.maxSize / t, "jpeg"),
  20608. e()) : "png" == i.oldType && i.maxWeight && i.weight > i.maxWeight && (n(t > i.maxSize ? i.maxSize / t : 1, "jpeg"),
  20609. e())),
  20610. o || r
  20611. }(this, {
  20612. maxSize: g_snapShotWidth,
  20613. oldType: "jpeg"
  20614. });
  20615. e.src.replace(function(e) {
  20616. return "image/" + (e = e.toLowerCase().replace(/jpg/i, "jpeg")).match(/png|jpeg|bmp|gif/)[0]
  20617. }("image/jpeg"), "image/octet-stream");
  20618. var t = "snap" + (new Date).getTime();
  20619. !function(e, t) {
  20620. var i = document.createElementNS("http://www.w3.org/1999/xhtml", "a");
  20621. i.href = e,
  20622. i.download = t;
  20623. var n = document.createEvent("MouseEvents");
  20624. n.initMouseEvent("click", !0, !1, window, 0, 0, 0, 0, 0, !1, !1, !1, !1, 0, null),
  20625. i.dispatchEvent(n)
  20626. }(e.src, t + ".jpg"),
  20627. n += ',\r\t"thumbnail_signed_src":"' + t + '.jpg",',
  20628. n += '\r\t"sid":"' + t + '",',
  20629. n += '\r\t"name":"' + t + '"\r}',
  20630. logData(n)
  20631. }
  20632. }
  20633. })
  20634. }
  20635. /* ,
  20636. t.prototype.getSnapAngleInfo = function() {
  20637. var e = {}
  20638. , t = '"metadata":{'
  20639. , i = this.camera.quaternion.clone();
  20640. switch (this.mode) {
  20641. case "panorama":
  20642. e.scan_id = this.currentPano.id,
  20643. t += '"scan_id":"' + this.currentPano.id + '",';
  20644. break;
  20645. case "floorplan":
  20646. e.camera_mode = 1,
  20647. (i = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))).multiply(this.camera.quaternion),
  20648. t += '"camera_mode":1,',
  20649. t += '"ortho_zoom":' + U.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ",";
  20650. break;
  20651. case "dollhouse":
  20652. e.camera_mode = 2,
  20653. t += '"camera_mode":2,'
  20654. }
  20655. var n = new B.Quaternion(i.x,i.y,i.z,i.w);
  20656. return n.multiply(new B.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0).conjugate()),
  20657. n.x *= -1,
  20658. n.w *= -1,
  20659. e.camera_position = U.toPrecision(this.camera.position.toArray(), 4),
  20660. e.camera_quaternion = U.toPrecision(n.toArray(), 4),
  20661. e.zoom = this.zoomLevel,
  20662. t += '"camera_position":[' + e.camera_position + '],"camera_quaternion":[' + e.camera_quaternion + '], "zoom":' + e.zoom + "}"
  20663. }
  20664. , */
  20665. t.prototype.getSnapAngleInfo = function(){
  20666. var info = {};
  20667. var str = '"metadata":{';
  20668. var q = this.camera.quaternion.clone();
  20669. switch (this.mode) {
  20670. case "panorama":
  20671. info.scan_id = this.currentPano.id;
  20672. str += ('"scan_id":"'+this.currentPano.id+'",');
  20673. break;
  20674. case "floorplan":
  20675. info.camera_mode = 1;
  20676. q = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))
  20677. q.multiply(this.camera.quaternion);
  20678. str += ('"camera_mode":1,');
  20679. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  20680. str += ('"ortho_zoom":'+ U.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  20681. break;
  20682. case "dollhouse":
  20683. info.camera_mode = 2;
  20684. str += ('"camera_mode":2,');
  20685. break;
  20686. }
  20687. info.camera_position = U.toPrecision(this.camera.position.toArray(),4);
  20688. //console.log(info.camera_position)
  20689. info.camera_quaternion = U.toPrecision(q.toArray(),4);
  20690. /* if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的 fyz 对相机截屏的角度进行校对
  20691. var out = new B.Quaternion(q.x, q.y, q.z, q.w)
  20692. out.multiply(new B.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  20693. out.x *= -1;
  20694. out.w *= -1;
  20695. info.camera_quaternion = U.toPrecision(out.toArray(),4);
  20696. }else{
  20697. info.camera_quaternion = U.toPrecision(q.toArray(),4);;
  20698. } */
  20699. info.zoom = this.zoomLevel;
  20700. //console.log(info.camera_quaternion)
  20701. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  20702. // fyz 扩展编辑页面, 加上导览点缩放值
  20703. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  20704. console.log(str)
  20705. return str;
  20706. }
  20707. //------end
  20708. t.prototype.closePopup = function() {
  20709. if (g_currentHot) {
  20710. g_currentHot = null,
  20711. document.getElementById("popup").style.display = "none",
  20712. document.querySelector(".popup-content").removeChild(document.getElementById("id1")),
  20713. $("#popup iframe:last").remove();
  20714. document.getElementById("bgaudio");
  20715. if(g_bgAudio && g_bgAudio.pauseByHot){
  20716. manage.switchBgmState(true)
  20717. }
  20718. return false
  20719. }
  20720. }
  20721. ,
  20722. t.prototype.setupCustomProperties = function(e) {
  20723. var i = e || V.PANORAMA;
  20724. Object.defineProperty(this, "mode", {
  20725. get: function() {
  20726. return i
  20727. },
  20728. set: function(e) {
  20729. var t = i;
  20730. i = e,
  20731. this.onModeUpdated(t, i)
  20732. }
  20733. })
  20734. }
  20735. ,
  20736. t.prototype.isInMode = function() {
  20737. for (var e = 0; e < arguments.length; e++)
  20738. if (this.mode === arguments[e])
  20739. return !0;
  20740. return !1
  20741. }
  20742. ,
  20743. t.prototype.isOutsideMode = function(e) {
  20744. return (e = e || this.mode) === V.DOLLHOUSE || e === V.FLOORPLAN
  20745. }
  20746. ,
  20747. t.prototype.is360View = function(e, t) {
  20748. return e === V.PANORAMA && t && !t.isAligned()
  20749. }
  20750. ,
  20751. t.prototype.setScene = function(e) {
  20752. this.sceneIntersectionPlane = e.plane,
  20753. this.path.setScene(e),
  20754. this.moveReticuleToScene(e)
  20755. }
  20756. ,
  20757. t.prototype.moveReticuleToScene = function(e) {
  20758. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  20759. e.add(this.reticule)
  20760. }
  20761. ,
  20762. t.prototype.updateModel = function() {
  20763. function n(e) {
  20764. var t = this.cameraControls.cameras[V.DOLLHOUSE]
  20765. , i = this.cameraControls.controls[V.DOLLHOUSE]
  20766. , n = t.position.y + (e - i.target.y)
  20767. , r = k.showFloorDuration + k.showFloorDelay;
  20768. G.start(H.property(i.target, "y", e), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor),
  20769. G.start(H.property(t.position, "y", n), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor)
  20770. }
  20771. this.model = this.modelManager.getActiveModel(),
  20772. this.model.on("floor.changed", function(e, t, i) {
  20773. this.mode === V.DOLLHOUSE && e !== i && n.call(this, e.center.y)
  20774. }
  20775. .bind(this)),
  20776. this.model.on("allfloors.toggled", function(e, t) {
  20777. if (this.mode === V.DOLLHOUSE) {
  20778. var i = e ? this.model.center.y : i = t.center.y;
  20779. n.call(this, i)
  20780. }
  20781. }
  20782. .bind(this)),
  20783. this.on(W.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  20784. var t = this;
  20785. this.model.panos.list.forEach(function(e) {
  20786. e.vrMarker.addEventListener("click", function() {
  20787. t.flyToPano({
  20788. pano: e
  20789. })
  20790. })
  20791. })
  20792. }
  20793. ,
  20794. t.prototype.updateModelDependentData = function() {
  20795. this.cameraControls.setModelForControls(this.model),
  20796. this.getPanoMarkersFromModel(this.model)
  20797. }
  20798. ,
  20799. t.prototype.onModelChanged = function() {
  20800. this.updateModel(),
  20801. this.updateModelDependentData()
  20802. }
  20803. ,
  20804. t.prototype.getPanoMarkersFromModel = function(e) {
  20805. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  20806. return t.marker ? e.concat(t.marker) : e
  20807. }, [])
  20808. }
  20809. ,
  20810. t.prototype.handleControlMove = function(e) {
  20811. this.emit(W.Move, e)
  20812. }
  20813. ,
  20814. t.prototype.handleControlInputStart = function(e) {
  20815. this.emit(W.InputStart, e)
  20816. }
  20817. ,
  20818. t.prototype.onModeUpdated = function(e, t) {
  20819. this.cameraControls.activateControls(t),
  20820. this.emit(W.ModeChanged, e, t)
  20821. }
  20822. ,
  20823. t.prototype.isWarping = function() {
  20824. return this.path.warping
  20825. }
  20826. ,
  20827. t.prototype.isWaitingToWarp = function() {
  20828. return this.path.waitingToWarp
  20829. }
  20830. ,
  20831. t.prototype.getLabelScaleFactor = function() {
  20832. if (this.isOutsideMode()) {
  20833. return Math.sqrt(this.cameraControls.controls[V.FLOORPLAN].currentScale / 10)
  20834. }
  20835. return .5
  20836. }
  20837. ,
  20838. t.prototype.changeMusic = function() {
  20839. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  20840. }
  20841. ,
  20842. t.prototype.bindEvents = function(e) {
  20843. e !== document && e.setAttribute("tabindex", -1),
  20844. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  20845. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  20846. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  20847. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  20848. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  20849. this.modelManager.on(d.ActiveModelChanged, this.onModelChanged.bind(this)),
  20850. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  20851. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  20852. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  20853. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  20854. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  20855. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  20856. document.addEventListener("pointerup", ()=>{//add
  20857. window.transformControls && transformControls.onPointerUp()
  20858. }),
  20859. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  20860. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  20861. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  20862. this.cameraControls.on(u.Move, this.handleControlMove.bind(this)),
  20863. this.cameraControls.on(u.InputStart, this.handleControlInputStart.bind(this)),
  20864. this.cameraControls.on(u.Pinch, this.handleControlPinch.bind(this)),
  20865. this.cameraControls.on(u.Scroll, this.handleControlScroll.bind(this)),
  20866. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),
  20867. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this)),
  20868. window.getSeft && getSeft(this),
  20869. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? $("#closepop").on("touchstart", this.closePopup.bind(this)) : $("#closepop").on("click", this.closePopup.bind(this))
  20870. }
  20871. ,
  20872. t.prototype.onMouseDown = function(e) {
  20873. e.currentTarget !== document && e.currentTarget.focus(),
  20874. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  20875. this.updateIntersect())
  20876. }
  20877. ,
  20878. t.prototype.onMouseMove = function(e) {
  20879. this.isTouchEvent = !1,
  20880. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  20881. }
  20882. ,
  20883. t.prototype.onMouseOver = function(e) {
  20884. this.containsMouse = !0,
  20885. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  20886. }
  20887. ,
  20888. t.prototype.onMouseOut = function(e) {
  20889. this.containsMouse = !1
  20890. }
  20891. ,
  20892. t.prototype.onMouseUp = function(e) {
  20893. this.handleInputEnd.call(this, e.clientX, e.clientY, !1)
  20894. }
  20895. ,
  20896. t.prototype.onTouchStart = function(e) {
  20897. if (e.currentTarget !== document && e.currentTarget.focus(),
  20898. !this.mouseDown) {
  20899. this.couldBeLongTap = !0;
  20900. var t = x.average(e.changedTouches, "clientX")
  20901. , i = x.average(e.changedTouches, "clientY");
  20902. this.handleInputStart.call(this, t, i, !0),
  20903. this.mouseDownTimer = setTimeout(function() {
  20904. this.updateIntersect(),
  20905. this.handleInputEnd.call(this, t, i, !0)
  20906. }
  20907. .bind(this), k.input.longTapThreshold)
  20908. }
  20909. }
  20910. ,
  20911. t.prototype.onTouchMove = function(e) {
  20912. var t = x.average(e.changedTouches, "clientX")
  20913. , i = x.average(e.changedTouches, "clientY");
  20914. this.handleInputMove.call(this, t, i, !0)
  20915. }
  20916. ,
  20917. t.prototype.onTouchEnd = function(e) {
  20918. if (clearTimeout(this.mouseDownTimer),
  20919. this.mouseDown) {
  20920. this.couldBeLongTap = !1,
  20921. this.updateIntersect();
  20922. var t = x.average(e.changedTouches, "clientX")
  20923. , i = x.average(e.changedTouches, "clientY");
  20924. this.handleInputEnd.call(this, t, i, !0)
  20925. }
  20926. }
  20927. ,
  20928. t.prototype.onPointerDown = function(e) {
  20929. return e.currentTarget !== document && e.currentTarget.focus(),
  20930. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  20931. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  20932. void (this.mouseDownTimer = setTimeout(function() {
  20933. this.updateIntersect(),
  20934. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  20935. }
  20936. .bind(this), k.input.longTapThreshold)))
  20937. }
  20938. ,
  20939. t.prototype.onPointerMove = function(e) {
  20940. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  20941. }
  20942. ,
  20943. t.prototype.onPointerUp = function(e) {
  20944. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  20945. this.couldBeLongTap = !1,
  20946. this.updateIntersect(),
  20947. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  20948. }
  20949. ,
  20950. t.prototype.onPointerOut = function(e) {
  20951. this.mouseDown = !1
  20952. }
  20953. ,
  20954. t.prototype.onPointerCancel = function(e) {
  20955. this.mouseDown = !1
  20956. }
  20957. ,
  20958. t.prototype.onKeyDown = function(e) {
  20959. var t = function() {
  20960. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, "key")
  20961. }
  20962. .bind(this)
  20963. , i = e.which;
  20964. switch (i) {
  20965. case l.F:
  20966. t(),
  20967. this.changeFloor(-1);
  20968. break;
  20969. case l.R:
  20970. t(),
  20971. this.changeFloor(1)
  20972. }
  20973. if (this.mode === V.PANORAMA)
  20974. switch (i) {
  20975. case l.UPARROW:
  20976. case l.W:
  20977. this.flyLocalDirection(T.FORWARD.clone());
  20978. break;
  20979. case l.DOWNARROW:
  20980. case l.S:
  20981. this.flyLocalDirection(T.BACK.clone());
  20982. break;
  20983. case l.A:
  20984. this.flyLocalDirection(T.LEFT.clone());
  20985. break;
  20986. case l.D:
  20987. this.flyLocalDirection(T.RIGHT.clone())
  20988. }
  20989. }
  20990. ,
  20991. t.prototype.handleScrollPinchZoom = function(e) {
  20992. var t = e
  20993. , i = this.zoomLevel;
  20994. this.zoomBy(t),
  20995. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  20996. }
  20997. ,
  20998. t.prototype.handleControlPinch = function(e) {
  20999. k.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new B.Vector3(0,0,e).normalize())
  21000. }
  21001. ,
  21002. t.prototype.handleControlScroll = function(e) {
  21003. k.zoom.enabled ? (0 < e ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21004. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new B.Vector3(0,0,-e).normalize())
  21005. }
  21006. ,
  21007. t.prototype.handleInputStart = function(e, t, i) {
  21008. var n = this.handelPadding(e, t);
  21009. e = n.x,
  21010. t = n.y,
  21011. this.isTouchEvent = i,
  21012. U.convertScreenPositionToNDC(e, t, this.mouse),
  21013. U.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21014. this.mouseCouldBeClickToMove = !0,
  21015. this.mouseDown = !0,
  21016. this.mouseCouldBeClickToMove && window.Hotpoint && (new Hotpoint).state(this, C)
  21017. window.transformControls && transformControls.onPointerDown()
  21018. if(!this.overlayInitedPlay && this.overlayGroup.children.length){
  21019. try{
  21020. this.overlayGroup.children.forEach((overlay)=>{
  21021. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  21022. })
  21023. }catch(e){}
  21024. this.overlayInitedPlay = true
  21025. }
  21026. }
  21027. ,
  21028. t.prototype.handelPadding = function(e, t) {
  21029. return this.pad || (this.pad = {
  21030. x: dom.getOffset("left", $("#player")[0]),
  21031. y: dom.getOffset("top", $("#player")[0])
  21032. }),
  21033. {
  21034. x: e - this.pad.x,
  21035. y: t - this.pad.y
  21036. }
  21037. }
  21038. ,
  21039. t.prototype.handleInputMove = function(e, t, i) {
  21040. var n = this.handelPadding(e, t);
  21041. e = n.x,
  21042. t = n.y,
  21043. this.isTouchEvent = i,
  21044. U.convertScreenPositionToNDC(e, t, this.mouse);
  21045. var moveToleranceNDC = (window.transformControls && transformControls.visible) ? 0.0000001 : k.input.moveToleranceNDC
  21046. this.mouseAtMouseDown.distanceTo(this.mouse) > moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21047. this.couldBeLongTap = !1,
  21048. clearTimeout(this.mouseDownTimer)),
  21049. this.mouseLastMoveTime = Date.now(),
  21050. this.reticule.move(e, t, i)
  21051. window.transformControls && transformControls.onPointerMove()
  21052. }
  21053. ,
  21054. t.prototype.handleInputEnd = function(e, t, i) {
  21055. if (this.isTouchEvent = i,
  21056. this.mouseDown = !1,
  21057. this.cameraControls.controls[V.PANORAMA].emit("interaction.direct"),
  21058. !i && this.couldBeLongTap)
  21059. return !0;
  21060. if (this.handleLongTap())
  21061. return !0;
  21062. window.transformControls && transformControls.onPointerUp()
  21063. if (this.mouseCouldBeClickToMove) {
  21064. if (this.flying)
  21065. return this.path.activeTransType === R.WALK && this.emit(W.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21066. !0;
  21067. //add----
  21068. if (this.checkHotClick())
  21069. return !0;
  21070. if (window.VisiSet && VisiSet.setPanoVisible) {//正在设置漫游可行
  21071. this.intersect && this.intersect.object.visible && VisiSet.dealPanoVisible(this.intersect.object.name);
  21072. return;
  21073. }
  21074. if (window.VisiSet && VisiSet.setTagVisible ) {
  21075. VisiSet.tagVsetting && this.intersect && this.intersect.object.visible && VisiSet.dealTagVisible(VisiSet.tagVsetting, this.intersect.object.name);
  21076. return;
  21077. }
  21078. if(this.hoveringPlane){
  21079. this.clickOverlay(this.hoveringPlane)
  21080. return;
  21081. }
  21082. if(window.EditOverlay && EditOverlay.objCursorType == "overlay"){
  21083. return EditOverlay.addPlane({intersect:this.intersect});
  21084. }
  21085. /* if(objects.mainDesign && objects.mainDesign.editing && objects.mainDesign.handleClickEnd(this)){//许钟文加
  21086. if(objects.mainDesign.editType == "wallDesign" && this.mode == "panorama") return !0;
  21087. else if(objects.mainDesign.editType == "addOverlay")return !0;
  21088. } */
  21089. //----------
  21090. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, this.isTouchEvent ? "touch" : "mouse"),
  21091. this.history.invalidate(),
  21092. this.intersect)
  21093. return this.flyToPanoClosestToMouse();
  21094. if (this.mode === V.PANORAMA) {
  21095. var n = this.closestPanoInDirection(this.getMouseDirection());
  21096. return n ? this.flyToPano({
  21097. pano: n
  21098. }) : this.bump(this.getMouseDirection())
  21099. }
  21100. }
  21101. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21102. }
  21103. ,
  21104. t.prototype.handleLongTap = function() {
  21105. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== V.PANORAMA))
  21106. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.LongTap, "touch"),
  21107. !0
  21108. }
  21109. ,
  21110. t.prototype.checktagClick = function() {
  21111. if (this.tagManager.intersectTag) {
  21112. var e = this.isTouchEvent
  21113. , t = this.tagManager.clickedOnTag(e, this);
  21114. return e || t || G.cancelById(q.LookTransition),
  21115. !0
  21116. }
  21117. if (this.tagManager.activeTag)
  21118. return this.tagManager.dismissActiveTag(),
  21119. !1
  21120. }
  21121. ,
  21122. t.prototype.rankedtagInDirection = function(e, t) {
  21123. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21124. }
  21125. ,
  21126. t.prototype.start = function(e) {
  21127. $(".toolLeft").removeClass("unable");
  21128. $(".toolTop").removeClass("unable");
  21129. //-------------------
  21130. window.initTransformCtl(B)
  21131. window.initOverlay(B)
  21132. this.model.loadOverlays()
  21133. window.EditOverlay && window.EditOverlay.init(B);
  21134. window.VisiSet && VisiSet.init()
  21135. //-------------------
  21136. var t = e.mode
  21137. , i = e.pano
  21138. , n = e.position
  21139. , r = e.quaternion
  21140. , o = e.tag
  21141. , a = e.quickstart
  21142. , s = $.Deferred();
  21143. this.updateModelDependentData(),
  21144. this.updateFromControls(),
  21145. this.findDefaultViews();
  21146. var l = this.is360View(t, i);
  21147. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, r, o, s) : this.startOutside(e, s),
  21148. s.done(function(e) {
  21149. this.emit(W.Ready, l, e, o)
  21150. }
  21151. .bind(this)),
  21152. s.promise()
  21153. }
  21154. ,
  21155. t.prototype.startOutside = function(e, t) {
  21156. var i = e.mode
  21157. , n = e.pano
  21158. , r = e.position
  21159. , o = e.quaternion
  21160. , a = e.zoom
  21161. , s = e.floorVisibility
  21162. , l = e.tag;
  21163. this.emit(W.StartOutside, k[i].transitionTime),
  21164. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21165. G.cancelById(q.FlyToViewFloor),
  21166. i === V.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21167. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21168. }
  21169. ,
  21170. t.prototype.startInside = function(e, t, i, n, r) {
  21171. r = r || $.Deferred();
  21172. var o = (this.currentPano = e) && !e.isAligned();
  21173. if (t = o ? e.position : t || e.position,
  21174. i = i || e.quaternion,
  21175. e) {
  21176. var a = this.startInside.bind(this, e, t, i, n, r);
  21177. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21178. return
  21179. }
  21180. //add
  21181. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21182. this.updateHotVisible()
  21183. return this.mode = V.PANORAMA,
  21184. e.floor.enter(this.mode),
  21185. this.emit(W.PanoChosen, this.currentPano, this.currentPano),
  21186. this.switchCameraMode(this.mode, i),
  21187. this.emit(W.StartInside, o),
  21188. r.resolve(!0),
  21189. r
  21190. }
  21191. ,
  21192. t.prototype.startInsideWithFlyin = function(i, e, n, t, r) {
  21193. if (r = r || $.Deferred(),
  21194. this.dollhouseMode(),
  21195. !i)
  21196. return Y.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21197. r.resolve(!1),
  21198. r;
  21199. e = e || i.position;
  21200. var o = n || this.cameraControls.activeControl.camera.quaternion
  21201. , a = i.position;
  21202. return this.fitDollhouse(a, e, o),
  21203. setTimeout(function(e) {
  21204. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = e);
  21205. var t = {
  21206. mode: V.PANORAMA,
  21207. pano: i,
  21208. quaternion: n,
  21209. callback: function() {
  21210. this.emit(W.FlyinFinished),
  21211. r.resolve(!0)
  21212. }
  21213. .bind(this)
  21214. };
  21215. this.flyToNewMode(t)
  21216. }
  21217. .bind(this, this.cameraControls.activeControl.maxDistance), k.startupFlyinDelay),
  21218. r
  21219. }
  21220. ,
  21221. t.prototype.checkAndWaitForPanoLoad = (Z = {},
  21222. K = {},
  21223. function(t, e, i, n, r, o, a, s, l, c) {
  21224. if (function() {
  21225. for (var e in Z)
  21226. if (Z.hasOwnProperty(e) && Z[e] && performance.now() - K[e] < 5e3)
  21227. return !0;
  21228. return !1
  21229. }())
  21230. return !0;
  21231. var h = function(e, t, i) {
  21232. j.delayOneFrame(function() {
  21233. Z[e] = !1,
  21234. r && r(t, i)
  21235. }
  21236. .bind(this))
  21237. }
  21238. .bind(this, t.id)
  21239. , u = function(e, t) {
  21240. j.delayOneFrame(function() {
  21241. Z[e] = !1,
  21242. o && o(t)
  21243. }
  21244. .bind(this))
  21245. }
  21246. .bind(this, t.id);
  21247. try {
  21248. return null != s || (s = !0),
  21249. this.model.supportsTiles ? Z[t.id] = this.checkAndWaitForTiledPanoLoad(t, n, h, u, a, s, l, c) : Z[t.id] = this.checkAndWaitForWholePanoLoad(t, e, i, h, s),
  21250. Z[t.id] && (K[t.id] = performance.now()),
  21251. Z[t.id]
  21252. } catch (e) {
  21253. throw Z[t.id] = !1,
  21254. K[t.id] = performance.now() - 5e3,
  21255. e
  21256. }
  21257. }
  21258. ),
  21259. t.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21260. if (!e)
  21261. throw new p("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21262. return r && this.model.waitForLoad(e, function() {
  21263. return e.isLoaded(i)
  21264. }),
  21265. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21266. !0)
  21267. }
  21268. ,
  21269. t.prototype.checkAndWaitForTiledPanoLoad = (X = new B.Vector3,
  21270. function(e, t, i, n, r, o, a, s) {
  21271. if (!e)
  21272. throw new p("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21273. return X.copy(T.FORWARD),
  21274. this.getDirection(X),
  21275. !e.isLoaded(t) && (o && this.model.waitForLoad(e, function() {
  21276. return e.isLoaded(t)
  21277. }),
  21278. e.loadTiledPano(t, X, null, a, s).done(function(e, t) {
  21279. i && i(e, t)
  21280. }
  21281. .bind(this)).fail(function(e) {
  21282. n && n(e)
  21283. }
  21284. .bind(this)).progress(function(e, t, i) {
  21285. r && r(e, t, i)
  21286. }
  21287. .bind(this)),
  21288. !0)
  21289. }
  21290. ),
  21291. t.prototype.switchCameraMode = function(e, t) {
  21292. var i = this.cameraControls.controls[e]
  21293. , n = i.camera;
  21294. switch (e) {
  21295. case V.PANORAMA:
  21296. n.position.copy(this.currentPano.position);
  21297. var r = t ? T.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21298. i.lookAt(r.add(n.position));
  21299. break;
  21300. case V.DOLLHOUSE:
  21301. var o = this.position.clone();
  21302. this.mode === V.PANORAMA ? o.add(new B.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : o.add(T.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21303. n.position.copy(o),
  21304. i.target.copy(this.target.clone().setY(this.model.center.y));
  21305. break;
  21306. //for多楼层 且 让模型刚好适应屏幕
  21307. /* var box = this.model.boundingBox.clone();
  21308. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21309. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21310. var fov = A.getHFOVFromVFOV(k.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21311. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21312. console.log(boxSize.x,distance, boxSize.length() / 2)
  21313. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21314. if(this.mode === V.PANORAMA){
  21315. i.target.copy(this.model.center);
  21316. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21317. }else{
  21318. i.target.copy(this.target.clone().setY(this.model.center.y))
  21319. var vec = T.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21320. }
  21321. vec.multiplyScalar(distance )
  21322. n.position.copy(i.target.clone().add(vec)) */
  21323. break
  21324. case V.FLOORPLAN:
  21325. n.position.copy(this.model.center).setY(k.floorplan.cameraHeight),
  21326. i.target.copy(this.model.center).setY(0),
  21327. i.zoomToContain(this.model.size),
  21328. i.rotateToView(this.model.size, this.getDirection())
  21329. }
  21330. i.update(0)
  21331. }
  21332. ,
  21333. t.prototype.update = (new B.Vector3,
  21334. N = {},
  21335. F = [],
  21336. function(e) {
  21337. this.updatePersistentZooming(e),
  21338. this.updateFromControls(e),
  21339. this.getCurrentNodePanos(F)
  21340. if(this.hasChanged(N)){
  21341. this.lastChangeTime = Date.now(),
  21342. !this.mouseDown && this.containsMouse && this.updateIntersect()
  21343. this.emit(W.ViewChanged)
  21344. //add:
  21345. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible)) VisiSet.updateFootIconSize();
  21346. this.intersectHot && this.intersectHot.showTitle()
  21347. editTool.hotpoint.showTitileSpots && editTool.hotpoint.showTitileSpots.forEach(e=>e.showTitle())
  21348. for(var i in this.model.hots){
  21349. this.model.hots[i].update(this.camera)
  21350. }
  21351. }
  21352. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z },this.cameraControls.controls.panorama.lon);
  21353. this.model.supportsTiles && (this.updateTileDownloader(F),
  21354. this.updatePanoRenderer(F)),
  21355. this.updatePreRendering(F),
  21356. this.reticule.update(),
  21357. this.path.update(),
  21358. this.spider.update(),
  21359. this.cachedPanoCandidates && k.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21360. this.updateControlLocks(),
  21361. this.model.supportsTiles && this.updateZoomPano()
  21362. }
  21363. ),
  21364. t.prototype.updatePersistentZooming = function(e) {
  21365. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : -1 === this.zooming && this.zoomBy(1 - this.zoomSpeed * e)
  21366. }
  21367. ,
  21368. t.prototype.updateControlLocks = function() {
  21369. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[V.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21370. }
  21371. ,
  21372. t.prototype.updatePanoRenderer = (D = new B.Vector3,
  21373. function(e) {
  21374. var t = this.nextPano || this.currentPano;
  21375. this.panoRenderer.hasQueuedTiles() && t && (D.copy(T.FORWARD),
  21376. this.getDirection(D),
  21377. this.panoRenderer.updateDirection(D))
  21378. }
  21379. ),
  21380. t.prototype.cleanupInactivePanos = (O = [],
  21381. L = [],
  21382. function() {
  21383. O.length = 0,
  21384. O.push(this.currentPano),
  21385. this.nextPano && O.push(this.nextPano);
  21386. for (var e = L.length = 0; e < this.panoRenderer.activePanos.length; e++)
  21387. L.push(this.panoRenderer.activePanos[e]);
  21388. for (var t = 0; t < L.length; t++) {
  21389. for (var i = L[t], n = !0, r = 0; r < O.length; r++)
  21390. i.id === O[r].id && (n = !1);
  21391. n && i.exit()
  21392. }
  21393. }
  21394. ),
  21395. t.prototype.updatePreRendering = (w = {},
  21396. function(e) {
  21397. if (1 === k.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21398. var t = this.nextPano || this.currentPano;
  21399. if (t && e && 1 < e.length) {
  21400. var i = e.findIndex(function(e) {
  21401. if (e.id === t.id)
  21402. return !0
  21403. });
  21404. if (0 <= i && i + 1 < e.length) {
  21405. var n = e[i + 1];
  21406. n.isLoaded(this.basePanoSize) || w[n.id] || (window.setTimeout(function(e) {
  21407. this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21408. window.setTimeout(function(e) {
  21409. w[e.id] = !1
  21410. }
  21411. .bind(this, e), k.tiling.panoPreRenderRepeatDelay)
  21412. }
  21413. .bind(this, n), k.tiling.panoPreRenderDelay),
  21414. w[n.id] = !0)
  21415. }
  21416. }
  21417. }
  21418. }
  21419. ),
  21420. t.prototype.enablePreRendering = function() {
  21421. this.preRenderingEnabled = !0
  21422. }
  21423. ,
  21424. t.prototype.disablePreRendering = function() {
  21425. this.preRenderingEnabled = !1,
  21426. this.cleanupInactivePanos()
  21427. }
  21428. ,
  21429. t.prototype.updateTileDownloader = (b = new B.Vector3,
  21430. function(e) {
  21431. var t = this.nextPano || this.currentPano;
  21432. t && (b.copy(T.FORWARD),
  21433. this.getDirection(b),
  21434. this.tileDownloader.tilePrioritizer.updateCriteria(t, this.position, b, 0 < e.length ? e : null),
  21435. this.tileDownloader.processPriorityQueue = !0)
  21436. }
  21437. ),
  21438. t.prototype.updateFromControls = function(e) {
  21439. null != e || (e = 0),
  21440. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21441. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21442. this.position.copy(this.cameraControls.activeControl.camera.position),
  21443. this.target.copy(this.cameraControls.activeControl.target),
  21444. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21445. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21446. this.camera.position.copy(this.position),
  21447. this.camera.quaternion.copy(this.quaternion),
  21448. this.camera.updateMatrix(),
  21449. this.camera.updateMatrixWorld()
  21450. }
  21451. ,
  21452. t.prototype.hasChanged = function(e) {
  21453. if (!this.previousState)
  21454. return this.previousState = {
  21455. allFloorsVisible: this.model.allFloorsVisible,
  21456. position: this.position.clone(),
  21457. quaternion: this.quaternion.clone(),
  21458. mouse: this.mouse.clone(),
  21459. labelScaleFactor: this.getLabelScaleFactor(),
  21460. currentFloor: this.model.currentFloor,
  21461. projectionMatrix: this.camera.projectionMatrix.clone(),
  21462. worldMatrix: this.camera.matrixWorld.clone(),
  21463. mode: this.mode,
  21464. modelPosition: this.model.position.clone(),
  21465. modelCenter: this.model.center.clone(),
  21466. zoomLevel: this.zoomLevel
  21467. },
  21468. !0;
  21469. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21470. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21471. e.moved = !this.position.equals(this.previousState.position),
  21472. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21473. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21474. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21475. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21476. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21477. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21478. e.modeChanged = this.mode !== this.previousState.mode,
  21479. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21480. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21481. e.nextPanoActive = null !== this.nextPano,
  21482. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21483. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21484. this.previousState.position.copy(this.position),
  21485. this.previousState.quaternion.copy(this.quaternion),
  21486. this.previousState.mouse.copy(this.mouse),
  21487. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21488. this.previousState.currentFloor = this.model.currentFloor,
  21489. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21490. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21491. this.previousState.mode = this.mode,
  21492. this.previousState.modelPosition.copy(this.model.position),
  21493. this.previousState.modelCenter.copy(this.model.center),
  21494. this.previousState.zoomLevel = this.zoomLevel,
  21495. !t
  21496. }
  21497. ,
  21498. t.prototype.updateIntersect = function() {
  21499. var e = this.flying || this.isWarping()
  21500. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  21501. , i = G.getById(q.LookTransition);
  21502. e || t || this.isTouchEvent || i.length && i[0].running;
  21503. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible)) {
  21504. this.intersect = this.getMouseIntersect(null, VisiSet.footIcons);
  21505. if (this.intersect && this.intersect.object.visible )
  21506. $("#player").css("cursor", "pointer");
  21507. else
  21508. $("#player").css("cursor", "")
  21509. return;
  21510. }
  21511. this.intersect = this.getMouseIntersect(),
  21512. this.intersect && this.updateClosestPano(this.intersect),
  21513. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  21514. k.navigation.panoScores && !k.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  21515. }
  21516. ,
  21517. t.prototype.checkHotClick = function() {
  21518. if (this.intersectHot){
  21519. if (window.VisiSet && VisiSet.setTagVisible ) {
  21520. VisiSet.SetOneTagVisible(this.intersectHot); //设置这个热点的可见性
  21521. return;
  21522. }else if(editTool.atPanel == 'hotpoint'){
  21523. if(editTool.hotpoint.editSpot && this.intersectHot != editTool.hotpoint.editSpot){
  21524. var sure = confirm("是否保存当前热点?")
  21525. if(sure){
  21526. editTool.hotpoint.saveHot().then(()=>{
  21527. editTool.hotpoint.editHot(this.intersectHot)
  21528. })
  21529. }else{
  21530. editTool.hotpoint.editHot(this.intersectHot)
  21531. }
  21532. }else{
  21533. editTool.hotpoint.editHot(this.intersectHot)
  21534. }
  21535. }
  21536. this.intersectHot.examine(this)
  21537. return !0
  21538. }
  21539. }
  21540. ,
  21541. t.prototype.getMouseDirection = function(e) {
  21542. e = e || this.mouse;
  21543. var t = new B.Vector3(e.x,e.y,-1).unproject(this.camera);
  21544. return new B.Vector3(e.x,e.y,1).unproject(this.camera).sub(t).normalize()
  21545. }
  21546. ,
  21547. t.prototype.hoverOverlay = function(mesh){
  21548. if(!mesh){
  21549. this.hoveringPlane = null;
  21550. $("#player").css("cursor",this.currentCursor || "" );
  21551. }else{
  21552. var overlay = mesh.parent;
  21553. $("#player").css("cursor","pointer");
  21554. this.hoveringPlane = overlay;
  21555. return true;
  21556. }
  21557. },
  21558. t.prototype.clickOverlay = function(overlay){
  21559. if(this.openOverlay && !overlay)return;
  21560. var plane = overlay.plane;
  21561. if(overlay.overlayType == "video"){
  21562. if(plane.material.map.image.paused)plane.material.map.image.play()
  21563. else plane.material.map.image.pause();
  21564. }
  21565. if(window.EditOverlay &&EditOverlay.editing){
  21566. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane){
  21567. var sure = confirm("是否保存当前展览?")
  21568. if(sure){
  21569. $("#overlayProp button.submit").click()
  21570. }else{
  21571. EditOverlay.closeOverlayPanel('cancel')
  21572. }
  21573. }
  21574. $('#overlayProp').removeClass('atRight').removeClass('hide')
  21575. EditOverlay.endAddPlane();
  21576. EditOverlay.updateOverlayPanel(overlay)
  21577. transformControls.attach(overlay)
  21578. return;
  21579. }
  21580. },
  21581. t.prototype.getMouseIntersect = function(e, t1) {
  21582. e = e || this.mouse.clone()
  21583. var t = t1 || this.model.floors.reduce(function(e, t) {
  21584. return t.hidden ? e : e.concat(t.collider.children)
  21585. }, this.mode === V.PANORAMA ? this.panoMarkers : []),
  21586. t = t.slice(0)
  21587. for (var i in this.model.hots) t.push(this.model.hots[i].mesh);
  21588. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  21589. i = new B.Vector3(e.x,e.y,-1).unproject(this.camera);
  21590. this.raycaster.set(i, this.getMouseDirection(e));
  21591. var n = this.raycaster.intersectObjects(t, true);//add true
  21592. if ("add" == g_HotStatus) {
  21593. var r = this.raycaster.intersectObjects(window.player.model.chunks);
  21594. //console.log(r[0]),
  21595. 1 <= r.length ? ($("#player").css("cursor", "cell"),
  21596. window.hotIntersect = r[0]) : ($("#player").css("cursor", "not-allowed"),
  21597. window.hotIntersect = !1)
  21598. return;
  21599. }
  21600. this.intersectHot && this.intersectHot.hideTitle()
  21601. if (0 === n.length)
  21602. return this.intersectHot = null,
  21603. "add" != g_HotStatus && $("#player").css("cursor", ""),
  21604. null;
  21605. var o = n[0];
  21606. if ("hotSprite" == o.object.type){
  21607. this.intersectHot = o.object.belongHot
  21608. this.intersectHot.showTitle()
  21609. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  21610. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor", "pointer");
  21611. return;
  21612. }
  21613. $(".toolRight .spotList ul li").removeClass("active")
  21614. this.intersectHot = null;
  21615. /* if(window.EditOverlay && n && n.length){
  21616. if(n[0].object.parent.parent == this.overlayGroup){
  21617. this.hoverOverlay(n[0].object);
  21618. }else()
  21619. } */
  21620. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  21621. intersect || "add" != g_HotStatus && $("#player").css("cursor", this.currentCursor),
  21622. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  21623. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  21624. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  21625. o.horizontal = .8 < o.normal.y);
  21626. return o
  21627. }
  21628. ,
  21629. t.prototype.updateClosestPano = function(e) {
  21630. var t = [a.filters.isPanoAligned()];
  21631. if (this.mode === V.PANORAMA) {
  21632. if (!this.currentPano)
  21633. return;
  21634. t.push(a.filters.not(this.currentPano)),
  21635. t.push(a.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  21636. t.push(a.filters.isNeighbourPanoTo(this.currentPano)),
  21637. t.push(a.filters.isCloseEnoughTo(e.point, k.panoFloorClickRadius)),
  21638. t.push(a.filters.isNotBehindNormal(e.point, e.normal))
  21639. } else{
  21640. t.push((pano)=>{ // add
  21641. return this.checkHasNeighbor(pano)
  21642. })
  21643. t.push(a.filters.isOnVisibleFloor()),
  21644. this.mode !== V.FLOORPLAN && t.push(a.filters.inDirection(this.position, this.getDirection(), .25));
  21645. }
  21646. var i = this.model.panos.find(t, [a.sortFunctions.floorDistanceToPoint(e.point)]);
  21647. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  21648. this.emit(W.ClosestPanoChanging, this.closestPano, i, this.mode),
  21649. this.closestPano = i) : this.isPanoHover = !1
  21650. }
  21651. ,
  21652. t.prototype.dollhouseMode = function(e, t) {
  21653. this.emit(W.ModeChanging, this.mode, V.DOLLHOUSE),
  21654. this.mode = V.DOLLHOUSE,
  21655. this.cameraControls.controls[V.DOLLHOUSE].reset();
  21656. var i = new B.Vector3(this.model.center.x,0,this.model.center.z)
  21657. , n = new B.Vector3(15,10,15);
  21658. if (e && t) {
  21659. var r = T.FORWARD.clone().applyQuaternion(t)
  21660. , o = this.model.center.clone().sub(e).dot(r);
  21661. 0 < o ? (i = r.clone().multiplyScalar(o).add(e),
  21662. n.copy(e)) : Y.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  21663. }
  21664. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(0, !0),
  21665. this.cameraControls.controls[V.DOLLHOUSE].target.copy(i),
  21666. this.cameraControls.cameras[V.DOLLHOUSE].position.copy(n),
  21667. this.updateFromControls(),
  21668. this.model.alpha = 1,
  21669. this.model.skybox.material.uniforms.opacity.value = 0
  21670. }
  21671. ,
  21672. t.prototype.insideMode = function(e, t) {
  21673. var i = $.Deferred()
  21674. , n = t || null;
  21675. if (this.mode !== V.PANORAMA && this.mode !== V.TRANSITIONING) {
  21676. var r = [a.filters.isPanoAligned()];
  21677. this.model.currentFloor && r.push(a.filters.atFloor(this.model.currentFloor)),
  21678. e = e || this.currentPano || this.model.panos.find(r, [a.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  21679. this.flyToNewMode({
  21680. mode: V.PANORAMA,
  21681. pano: e,
  21682. callback: n
  21683. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  21684. } else {
  21685. var o = this.mode === V.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  21686. i.reject(o)
  21687. }
  21688. return i.promise()
  21689. }
  21690. ,
  21691. t.prototype.fitDollhouse = function(e, t, i) {
  21692. var maxY = this.model.boundingBox.max.y;//add
  21693. var n = T.FORWARD.clone().applyQuaternion(i);
  21694. i = n.clone().add(e);
  21695. this.cameraControls.activeControl.target.copy(i),
  21696. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  21697. }
  21698. ,
  21699. t.prototype.floorplanMode = function(e, t, i) {
  21700. this.mode = V.FLOORPLAN;
  21701. var n = this.cameraControls.controls[V.FLOORPLAN];
  21702. n.reset();
  21703. var r = e || this.model.center;
  21704. if (n.target.copy(r).setY(0),
  21705. n.camera.position.copy(r).setY(k.floorplan.cameraHeight),
  21706. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  21707. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  21708. t) {
  21709. var o = T.LEFT.clone().applyQuaternion(t);
  21710. n.rotateLeft(-Math.atan2(o.x, o.z))
  21711. } else
  21712. n.rotateToView(this.model.size, this.getDirection());
  21713. n.update(0)
  21714. }
  21715. ,
  21716. t.prototype.nonInterruptingFlyToPano = function(e, t) {
  21717. return e.skipWarpingCheck = !0,
  21718. this.flyToPano(e, t)
  21719. }
  21720. ,
  21721. t.prototype.updateMarkerVisi = function() {//加
  21722. if(this.mode != "panorama")return;
  21723. this.model.panos.list.forEach((pano)=>{
  21724. if(!pano.marker)return;
  21725. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  21726. })
  21727. }
  21728. ,
  21729. t.prototype.updateHotVisible = function(pano){
  21730. if (window.VisiSet && (VisiSet.setPanoVisible ))return
  21731. var hots = this.model.hots;
  21732. pano = pano || this.currentPano;
  21733. for (var index in hots){
  21734. var visible;
  21735. if(this.mode != "panorama"){
  21736. visible = true;
  21737. }else{
  21738. //hots[index].mesh.material.depthTest = false;
  21739. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  21740. }
  21741. hots[index].mesh.visible = visible;
  21742. }
  21743. }
  21744. t.prototype.flyToPano = function(e, t) {
  21745. var i, n = e.pano, aim = e.lookAtPoint, aimQua = e.quaternion,//ADD
  21746. o = e.duration, a = e.aimDuration, s = e.maxDistanceOverride,
  21747. l = e.skipWarpingCheck, c = e.constantMoveSpeed, h = null, u = null
  21748. if (aim){
  21749. var m = (new B.Matrix4).lookAt(n.position, aim, T.UP)
  21750. aimQua = (new B.Quaternion).setFromRotationMatrix(m)
  21751. }
  21752. else aimQua = aimQua
  21753. var zoomLevel = e.zoomLevel || 1 //add
  21754. if(this.flying) return t && t(e)
  21755. if (window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(n),
  21756. this.isWarping() && !l && (this.path.activeTransType === R.BLACK || this.path.activeTransType === R.STD))
  21757. return Y.warn("Player.flyToPano() -> Cannot fly when warping"),
  21758. t && t(),
  21759. !1;
  21760. this.updateLastView()
  21761. if (this.mode !== V.PANORAMA)
  21762. return void this.flyToNewMode({
  21763. mode: V.PANORAMA,
  21764. pano: n,
  21765. duration: o,
  21766. quaternion: aimQua,
  21767. callback: t
  21768. });
  21769. if (!n || (h = x.deepExtend(e), u = function() {
  21770. j.delayOneFrame(function() {
  21771. this.flyToPano(h, t)
  21772. }.bind(this))
  21773. }.bind(this),
  21774. !this.checkAndWaitForPanoLoad(n, "high", "low", this.basePanoSize, u))) {
  21775. var d = function(e) {
  21776. t && t(e)
  21777. }
  21778. .bind(this);
  21779. this.currentPano || (this.currentPano = n,
  21780. this.path.placeCpm(),
  21781. this.path.fadeOutCpm(k.path.fadeOutTime),
  21782. this.spider.draw());
  21783. var p = o;
  21784. if ("number" != typeof o) {
  21785. var f = s || k.transition.flytimeMaxDistanceThreshold;
  21786. p = Math.min(this.currentPano.position.distanceTo(n.position), f) * k.transition.flytimeDistanceMultiplier + k.transition.flyTime
  21787. }
  21788. if (.01 < k.transition.flySpeed && (p = 1e3 * this.currentPano.position.distanceTo(n.position) / k.transition.flySpeed),
  21789. zoomLevel !== this.zoomLevel)
  21790. switch (k.zoom.transitionStyle) {
  21791. case 1:
  21792. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? p / 2 : p); //改
  21793. break;
  21794. case 2:
  21795. return h = x.deepExtend(e),
  21796. u = this.flyToPano.bind(this, h, t),
  21797. void this.smoothZoomFovTo(null, zoomLevel, k.zoom.restoreTime * (this.zoomLevel - 1), u)
  21798. }
  21799. if (aimQua) {
  21800. G.cancelById(q.LookTransition),
  21801. p *= k.transition.aimSlowFactor;
  21802. var g = this.cameraControls.activeControl.camera.quaternion.clone()
  21803. , y = g.clone()
  21804. , A = new B.Vector3;
  21805. if (n === this.currentPano) {
  21806. var C = T.FORWARD.clone().applyQuaternion(g)
  21807. , I = T.FORWARD.clone().applyQuaternion(aimQua)
  21808. , E = C.angleTo(I);
  21809. return null != a || (a = 1 * Math.sqrt(E) / k.tags.navigate.rotateSpeedFactor * 1e3),
  21810. void G.start(function(e) {
  21811. y.copy(g),
  21812. H.quaternion(y, aimQua)(e),
  21813. A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position),
  21814. this.cameraControls.activeControl.lookAt(A)
  21815. }
  21816. .bind(this), a, d, 0, z[k.transition.movementEasing], null, q.LookTransition)
  21817. }
  21818. }
  21819. if (n === this.currentPano )
  21820. return void d();
  21821. this.flying = !0;
  21822. var _ = this.position.clone()
  21823. , b = this.currentPano;
  21824. Y.debug("Flying to pano ", n.position);
  21825. this.emit(W.PanoChosen, this.currentPano, n);
  21826. this.emit(W.FlyingStarted, n.position, _, n, b);
  21827. this.updateHotVisible(n); //更新热点显示
  21828. this.transitionPos({type:"beforeFlytopano", pano:n, dur:p})//add
  21829. Overlay.updateVisibles([this.currentPano, n])
  21830. aimQua && G.start(function(e) {
  21831. y.copy(g),
  21832. H.quaternion(y, aimQua)(e),
  21833. A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position),
  21834. this.cameraControls.activeControl.lookAt(A)
  21835. }
  21836. .bind(this), p, null, 0, z[k.transition.movementEasing], null, q.LookTransition);
  21837. var w = c ? null : z[k.transition.movementEasing];
  21838. this.nextPano = n;
  21839. G.start(H.uniform(this.model.skybox, "progress", 1), p, null, 0, z[k.transition.blendEasing], "skyFly", q.FlyToPano),
  21840. G.start(H.allUniforms(this.model.chunks, "progress", 1), p, null, 0, z[k.transition.blendEasing], "chunkFly", q.FlyToPano),
  21841. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, n.position), p, function(e) {
  21842. this.flying = !1,
  21843. this.currentPano !== n && this.currentPano.exit(),
  21844. n.enter(),
  21845. this.currentPano = n,
  21846. this.nextPano = null,
  21847. this.path.placeCpm(),
  21848. this.path.fadeOutCpm(k.path.fadeOutTime),
  21849. this.spider.draw(),
  21850. this.emit(W.FlyingEnded, n.position, _, n, b),
  21851. this.updateMarkerVisi();//add
  21852. d(e)
  21853. if(this.mode == "panorama" ){
  21854. EditOverlay.updatePano()
  21855. editTool.hotpoint.updatePano()
  21856. Overlay.updateVisibles([this.currentPano])
  21857. }
  21858. }
  21859. .bind(this), 0, w, "camFly", q.FlyToPano)
  21860. }
  21861. }
  21862. ,
  21863. window._transitionPosId = 9999
  21864. t.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  21865. G.cancelById(_transitionPosId)
  21866. var begin = function(object, pos, qua, scale){
  21867. if(pos){
  21868. if(!same(object.position, pos, 0.01)){
  21869. G.start(H.vector(object.position, pos), o.dur, (e)=>{
  21870. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21871. }
  21872. if(qua && !same(object.quaternion, qua, 1e-6)){
  21873. G.start(H.quaternion(object.quaternion, qua), o.dur, (e)=>{
  21874. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21875. }
  21876. if(scale && !same(object.scale, scale, 0.001)){
  21877. G.start(H.vector(object.scale, scale), o.dur, (e)=>{
  21878. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21879. }
  21880. }
  21881. }
  21882. var same = function(vec1, vec2, diff){
  21883. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  21884. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  21885. return s
  21886. }
  21887. var sid = o.pano != void 0 ? o.pano.id : "outside";
  21888. this.overlayGroup.children.forEach(overlay=>{
  21889. var panoData = overlay.transformAtPanos[sid]
  21890. var useCustom = !panoData
  21891. //if(overlay.usingTransformData || !useCustom){
  21892. var pos = useCustom ? overlay.posCustom : panoData.pos;
  21893. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  21894. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  21895. overlay.getScaleBySize(panoData.width , panoData.height)
  21896. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  21897. begin(overlay, pos, qua, scale )
  21898. //}
  21899. overlay.usingTransformData = !useCustom
  21900. })
  21901. for(let i in this.model.hots){//是否判断visible?
  21902. var hot = this.model.hots[i];
  21903. var panoData = hot.transformAtPanos[sid];
  21904. var useCustom = !panoData
  21905. //if(hot.usingTransformData || !useCustom){
  21906. var pos = useCustom ? hot.position : panoData.pos;
  21907. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  21908. begin(hot.mesh, pos, qua )
  21909. //}
  21910. hot.usingTransformData = !useCustom;
  21911. }
  21912. }
  21913. window._tranOutsideFocus = 4399
  21914. t.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  21915. console.log("focusPoint")
  21916. if(this.mode == "floorplan"){
  21917. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  21918. var control = player.cameraControls.controls.floorplan;
  21919. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  21920. var currentScale = control.absoluteScale;
  21921. var currentTarget = control.target.clone()
  21922. G.cancelById(window._tranOutsideFocus, true);
  21923. G.start(function(progress){
  21924. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  21925. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  21926. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  21927. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, z[k.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  21928. }else if(player.mode == "dollhouse"){
  21929. var control = player.cameraControls.controls.dollhouse;
  21930. var radius = o.radius || 8;
  21931. var currentTarget = control.target.clone()
  21932. var dir = control.offset.clone().normalize()
  21933. var currentRadius = control.offset.length();
  21934. G.cancelById(window._tranOutsideFocus, true);
  21935. G.start(function(progress){
  21936. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  21937. let radius_ = radius*progress+currentRadius*(1-progress)
  21938. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  21939. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, z[k.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  21940. }else if(this.mode == 'panorama'){
  21941. this.flyToPano({
  21942. lookAtPoint: o.aim.clone() ,
  21943. pano: this.currentPano,
  21944. aimDuration: o.dur || 600
  21945. })
  21946. }
  21947. }
  21948. t.prototype.fastForwardActivePanoFlight = function(e) {
  21949. e = e || k.transition.fastForwardFactor / 10 * 4 + 1,
  21950. G.adjustSpeed(q.FlyToPano, e),
  21951. G.adjustSpeed(q.LookTransition, e)
  21952. }
  21953. ,
  21954. t.prototype.flyToPanoClosestToMouse = function() {
  21955. if (50 < Date.now() - this.mouseLastMoveTime && (this.intersect = this.getMouseIntersect(),
  21956. this.intersect && this.updateClosestPano(this.intersect)),
  21957. this.closestPano)
  21958. return this.flyToPano({
  21959. pano: this.closestPano
  21960. });
  21961. var e = this.getMouseDirection();
  21962. this.flyDirection(e) || this.flyToPano({
  21963. pano: this.currentPano
  21964. })
  21965. }
  21966. ,
  21967. t.prototype.flyLocalDirection = function(e) {
  21968. var t = this.getDirection(e)
  21969. , i = 1 === e.z ? .4 : .75
  21970. , n = 1 === Math.abs(e.x);
  21971. return this.flyDirection(t, i, n)
  21972. }
  21973. ,
  21974. t.prototype.flyDirection = function(e, t, i) {
  21975. this.closePopup();
  21976. var n = $.Deferred();
  21977. this.history.invalidate();
  21978. var r = this.closestPanoInDirection(e, t, i);
  21979. return r ? this.flyToPano({
  21980. pano: r
  21981. }, n.resolve.bind(n, !0)) : (this.bump(e),
  21982. n.resolve(!1)),
  21983. n.promise()
  21984. }
  21985. ,
  21986. t.prototype.closestPanoInDirection = function(e, t, i) {
  21987. return this.rankedPanoInDirection(0, e, t, i)
  21988. }
  21989. ,
  21990. t.prototype.rankedPanoInDirection = (_ = {
  21991. pano: null,
  21992. candidates: []
  21993. },
  21994. function(e, t, i, n) {
  21995. e = e || 0,
  21996. i = void 0 !== i ? i : .75;
  21997. var r = n ? "angle" : "direction";
  21998. return this.model.panos.findRankedByScore(e, [a.filters.isPanoAligned(), a.filters.inPanoDirection(this.position, t, i), a.filters.isNeighbourPanoTo(this.currentPano), a.filters.not(this.currentPano)], [a.scoreFunctions.distanceSquared(this.currentPano), a.scoreFunctions[r](this.position, t)], _),
  21999. this.cachedPanoCandidates = _.candidates,
  22000. _.pano
  22001. }
  22002. ),
  22003. t.prototype.bump = function(e) {
  22004. if (this.mode === V.PANORAMA && !this.flying && !this.isWarping()) {
  22005. var t, i, n, r = k.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e);
  22006. if (.5 < Math.abs(a))
  22007. t = function() {
  22008. G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 0 < a ? 1.04 : .96), o, i, 0, z.easeInOutSine, "bumpZStart")
  22009. }
  22010. .bind(this),
  22011. i = function() {
  22012. G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 1), 5 * o, n, 0, z.easeInOutSine, "bumpZRelax")
  22013. }
  22014. .bind(this);
  22015. else {
  22016. var s = this.camera.position.clone()
  22017. , l = e.clone();
  22018. this.raycaster.set(s, l);
  22019. var c = this.model.floors.reduce(function(e, t) {
  22020. return e.concat(t.collider.children)
  22021. }, [])
  22022. , h = this.raycaster.intersectObjects(c)
  22023. , u = 0 < h.length ? h[0].distance / 25 : .04
  22024. , d = s.clone().add(l.multiplyScalar(u));
  22025. t = function() {
  22026. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, d), o, i, 0, z.easeInOutSine, "bumpTStart")
  22027. }
  22028. .bind(this),
  22029. i = function() {
  22030. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, s), 5 * o, n, 0, z.easeInOutSine, "bumpTRelax")
  22031. }
  22032. .bind(this)
  22033. }
  22034. n = function() {
  22035. this.flying = !1
  22036. }
  22037. .bind(this),
  22038. this.flying = !0,
  22039. t()
  22040. }
  22041. }
  22042. ,
  22043. t.prototype.changeFloor = function(e) {
  22044. if (!this.is360View(this.mode, this.currentPano))
  22045. if (this.mode === V.PANORAMA) {
  22046. var t = this.history.reversePano(e);
  22047. t && t.isAligned() ? this.flyToPano({
  22048. pano: t
  22049. }) : this.changeFloorByScore(e)
  22050. } else
  22051. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22052. }
  22053. ,
  22054. t.prototype.changeFloorByScore = (E = {
  22055. pano: null,
  22056. candidates: []
  22057. },
  22058. function(e) {
  22059. var t = this.model.nextFloor(e);
  22060. return t ? (this.model.panos.lowestByScore([a.filters.atFloor(t), a.filters.isPanoAligned()], [a.scoreFunctions.distance(this.currentPano), a.scoreFunctions.direction(this.position, new B.Vector3(0,e,0)), a.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], E),
  22061. void (E.pano ? (this.cachedPanoCandidates = E.candidates,
  22062. this.history.push(e, this.currentPano),
  22063. this.flyToPano({
  22064. pano: E.pano
  22065. })) : Y.warn("No pano found on selected floor, not moving there."))) : void Y.debug("player.changeFloor(" + e + "): no such floor")
  22066. }
  22067. ),
  22068. t.prototype.gotoFloor = function(e) {
  22069. var t = e - this.model.currentFloor.floorIndex;
  22070. this.changeFloor(t)
  22071. }
  22072. ,
  22073. t.prototype.getDirection = function(e) {
  22074. return (e = e || (new B.Vector3).copy(T.FORWARD)).applyQuaternion(this.camera.quaternion)
  22075. }
  22076. ,
  22077. t.prototype.flyToSameMode = function(e, t, i, n, r) {
  22078. if (r = r || $.Deferred(),
  22079. this.mode === V.TRANSITIONING)
  22080. return Y.warn("should not be transitioning here"),
  22081. n && n(!1),
  22082. r.reject().promise();
  22083. var o = i || !1
  22084. , a = i ? i.position : this.position
  22085. , s = this.position.clone()
  22086. , l = this.currentPano;
  22087. if (Y.debug("New pose in mode " + this.mode),
  22088. !e || (retryCallback = function() {
  22089. j.delayOneFrame(function() {
  22090. this.flyToSameMode(e, t, i, n, r)
  22091. }
  22092. .bind(this))
  22093. }
  22094. .bind(this),
  22095. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22096. var c = function() {
  22097. this.emit(W.FlyingEnded, a, s, e, l),
  22098. n && n(!0)
  22099. }
  22100. .bind(this)
  22101. , h = k[this.mode]
  22102. , u = void 0 !== t ? t : h.transitionTime
  22103. , d = new B.Vector3
  22104. , p = new B.Vector3;
  22105. if (this.emit(W.FlyingStarted, a, s, e, l),
  22106. this.mode === V.PANORAMA)
  22107. Y.warn("we should not be here for panorama views");
  22108. else if (this.mode === V.DOLLHOUSE)
  22109. if (o) {
  22110. var f = new B.Vector3(0,1,0);
  22111. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0),
  22112. this.model.warpDestFloors(i.floorVisibility),
  22113. p.copy(i.position);
  22114. var g = new B.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22115. , m = new B.Raycaster(p.clone(),g.clone(),0,1 / 0).intersectObjects(this.model.colliders)
  22116. , v = 3;
  22117. m.length ? (d.copy(m[0].point),
  22118. v = .75 * p.distanceTo(d)) : (d.copy(g).multiplyScalar(3).add(p),
  22119. Y.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22120. var y = (new B.Matrix4).lookAt(p, d, f)
  22121. , A = (new B.Euler).setFromRotationMatrix(y, k.warp.eOrder)
  22122. , C = d.distanceTo(p)
  22123. , I = (new B.Matrix4).lookAt(this.cameraControls.cameras[V.DOLLHOUSE].position, this.cameraControls.controls[V.DOLLHOUSE].target, f)
  22124. , E = (new B.Euler).setFromRotationMatrix(I, k.warp.eOrder)
  22125. , _ = this.cameraControls.cameras[V.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[V.DOLLHOUSE].target);
  22126. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(Math.min(_, v), !0);
  22127. var b = new B.Euler(A.x - E.x,A.y - E.y,A.z - E.z,k.warp.eOrder);
  22128. b.y = b.y > Math.PI ? b.y -= 2 * Math.PI : b.y < -Math.PI ? b.y += 2 * Math.PI : b.y,
  22129. this.path.burnsDir = Math.sign(b.y);
  22130. var w = new B.Euler(0,0,0,k.warp.eOrder)
  22131. , T = new B.Vector3;
  22132. G.start(H.vector(this.cameraControls.controls[V.DOLLHOUSE].target, d), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode),
  22133. G.start(function(e, t) {
  22134. w.x = E.x + e * b.x,
  22135. w.y = E.y + e * b.y,
  22136. w.z = E.z + e * b.z;
  22137. var i = _ + e * (C - _);
  22138. T.set(0, 0, i).applyEuler(w).add(this.cameraControls.controls[V.DOLLHOUSE].target),
  22139. this.cameraControls.cameras[V.DOLLHOUSE].position.copy(T).add(this.model.position)
  22140. }
  22141. .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode),
  22142. G.start(function(e, t) {
  22143. this.cameraControls.controls[V.DOLLHOUSE].update(),
  22144. this.quaternion.copy(this.cameraControls.cameras[V.DOLLHOUSE].quaternion),
  22145. this.position.copy(this.cameraControls.cameras[V.DOLLHOUSE].position)
  22146. }
  22147. .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode)
  22148. } else
  22149. Y.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22150. else if (this.path.placeCpm(),
  22151. this.path.fadeInCpm(k.path.fadeInTime),
  22152. i) {
  22153. this.model.warpDestFloors(i.floorVisibility);
  22154. var x = this.cameraControls.cameras[V.FLOORPLAN]
  22155. , S = this.cameraControls.controls[V.FLOORPLAN]
  22156. , M = S.target.clone()
  22157. , R = i.position.clone().sub(M)
  22158. , P = x.position.clone().sub(S.target).length()
  22159. , O = new B.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22160. , L = Math.atan2(S.offset.x, S.offset.z)
  22161. , D = Math.atan2(O.x, O.z)
  22162. , N = S.absoluteScale
  22163. , F = U.convertWorkshopOrthoZoom(i.orthoZoom);
  22164. G.start(function(e, t) {
  22165. S.target.copy(R).multiplyScalar(e).add(M);
  22166. var i = L + (D - L) * e;
  22167. S.offset.x = P * Math.sin(i),
  22168. S.offset.z = P * Math.cos(i),
  22169. x.position.copy(S.target).add(S.offset),
  22170. S.absoluteScale = N + e * (F - N),
  22171. S.update(),
  22172. this.quaternion.copy(x.quaternion),
  22173. this.position.copy(x.position),
  22174. this.target.copy(S.target),
  22175. this.camera.projectionMatrix.copy(x.projectionMatrix)
  22176. }
  22177. .bind(this), u, null, 0, z[k.flydown.movementEasing], null, q.FlyToSameMode)
  22178. } else
  22179. Y.info("flyToSameMode() funny floorplan view? skipping");
  22180. return G.setTimeout(function(e) {
  22181. this.mode = e,
  22182. c(),
  22183. r.resolve(!0)
  22184. }
  22185. .bind(this, this.mode), u, q.FlyToSameMode),
  22186. this.mode = V.TRANSITIONING,
  22187. r.promise()
  22188. }
  22189. }
  22190. ,
  22191. t.prototype.flyToNewMode = function(e, t) {
  22192. var i = (e = e || {}).mode
  22193. , n = e.pano
  22194. , r = e.duration
  22195. , o = e.warpDest
  22196. , a = e.callback
  22197. , s = e.force
  22198. , l = e.quaternion;
  22199. if (t = t || $.Deferred(),
  22200. this.isWarping())
  22201. return Y.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22202. a && a(!1),
  22203. t.reject("Cannot change mode during tour transition").promise();
  22204. if (this.mode === V.TRANSITIONING)
  22205. return a && a(!1),
  22206. t.reject("Cannot change mode during mode transition").promise();
  22207. if (i === this.mode)
  22208. return s ? (this.flyToSameMode(n, r, o, a).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22209. t.promise()) : (a && a(!1),
  22210. t.reject("Already in " + i + " mode").promise());
  22211. var c = o || !1;
  22212. Y.debug("Switching mode to " + i);
  22213. var h = function() {
  22214. j.delayOneFrame(function() {
  22215. this.flyToNewMode(e, t)
  22216. }
  22217. .bind(this))
  22218. }
  22219. .bind(this);
  22220. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, h))
  22221. return t.promise();
  22222. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22223. return Y.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22224. this.model.waitForLoad(this.model, function() {
  22225. return this.model.meshTexturesLoaded
  22226. }
  22227. .bind(this)),
  22228. this.model.loadMeshTextures().done(h),
  22229. t.promise();
  22230. this.history.invalidate(),
  22231. this.updateLastView();
  22232. var u = this.mode
  22233. , d = this.cameraControls.cameras[i];
  22234. e = x.deepExtend({}, k[i], k[u + "-" + i]);
  22235. var p = void 0 !== r ? r : e.transitionTime;
  22236. this.emit(W.ModeChanging, u, i, n),
  22237. n && (this.currentPano = n),
  22238. this.switchCameraMode(i, l),
  22239. G.cancelById(q.LookTransition);
  22240. var f = (new B.Vector3).copy(this.position);
  22241. this.modeTran = this.mode + "-" + i;
  22242. if(this.mode == "floorplan" && window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible)){
  22243. VisiSet.finishSetPanoVisible()
  22244. VisiSet.finishSetTagVisible()
  22245. }
  22246. if(editTool.atPanel == "screen"){
  22247. if(this.mode == "panorama") $(".confirmSnap").addClass("unable")
  22248. else if(i == "panorama") $(".confirmSnap").removeClass("unable")
  22249. }
  22250. if(i == "panorama"){
  22251. this.transitionPos({type:"beforeFlyIn", pano:n, dur:p})//add
  22252. }else{
  22253. this.transitionPos({type:"beforeFlyOut", dur:p/2})//add
  22254. }
  22255. if (i === V.PANORAMA)
  22256. this.emit(W.PanoChosen, n, n),
  22257. setTimeout(function() {
  22258. n.floor.enter(i)
  22259. }
  22260. .bind(this), p / 2),
  22261. this.path.fadeOutCpm(k.path.fadeOutTime);
  22262. else if (i === V.DOLLHOUSE) {
  22263. if (c && (this.model.stayPut = !0),
  22264. o ? (this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0),
  22265. this.model.warpDestFloors(o.floorVisibility)) : this.model.toggleAllFloors(!0),
  22266. this.path.placeCpm(),
  22267. this.path.fadeInCpm(k.path.fadeInTime),
  22268. c) {
  22269. var g = new B.Vector3(this.model.center.x,0,this.model.center.z);
  22270. f.set(15, 10, 15);
  22271. var m = new B.Vector3(0,0,-1).applyQuaternion(o.quaternion)
  22272. , v = new B.Raycaster(o.position.clone(),m.clone(),0,1 / 0).intersectObjects([this.sceneIntersectionPlane]);
  22273. v.length ? (g.copy(v[0].point),
  22274. f.copy(o.position),
  22275. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(.75 * f.distanceTo(g), !0)) : (Y.warn("Tried to restore dollhouse mode that did not intersect...", o.position, o.quaternion),
  22276. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(3, !0)),
  22277. this.cameraControls.controls[V.DOLLHOUSE].target.copy(g),
  22278. f.add(this.model.position),
  22279. d.position.copy(f),
  22280. this.cameraControls.controls[V.DOLLHOUSE].update()
  22281. }
  22282. } else if (this.path.placeCpm(),
  22283. this.path.fadeInCpm(k.path.fadeInTime),
  22284. o) {
  22285. this.model.warpDestFloors(o.floorVisibility);
  22286. var y = this.cameraControls.cameras[V.FLOORPLAN]
  22287. , A = this.cameraControls.controls[V.FLOORPLAN]
  22288. , C = y.position.clone().sub(A.target)
  22289. , I = new B.Vector3(-1,0,0).applyQuaternion(o.quaternion).normalize()
  22290. , E = Math.atan2(I.x, I.z);
  22291. A.target.copy(o.position);
  22292. var _ = C.length();
  22293. A.offset.x = _ * Math.sin(E),
  22294. A.offset.y = 0,
  22295. A.offset.z = _ * Math.cos(E),
  22296. y.position.copy(A.target).add(A.offset),
  22297. A.target.clone().sub(d.position),
  22298. d.quaternion.copy(o.quaternion),
  22299. A.currentScale = U.convertWorkshopOrthoZoom(o.orthoZoom),
  22300. A.absoluteScale = A.currentScale,
  22301. A.update()
  22302. } else
  22303. this.model.currentFloor.enter(i);
  22304. var b = this.currentPano
  22305. , w = this.position.clone();
  22306. return this.emit(W.FlyingStarted, f, w, n, this.currentPano),
  22307. this.flying = !0,
  22308. this.isOutsideMode(i) && this.is360View(u, b) ? (c || i !== V.DOLLHOUSE || (d.position.set(15, 10, 15),
  22309. d.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22310. d.controls.update()),
  22311. e.blackoutStyle = P.FADEIN,
  22312. p = k.show360Views.transitionTime,
  22313. this.fade360View(p, d, e)) : this.isOutsideMode(u) && this.is360View(i, n) ? (c && this.switchCameraMode(i, c.quaternion),
  22314. this.mode = i,
  22315. this.path && this.path.popOutCpm(),
  22316. e.blackoutStyle = P.END,
  22317. p = k.show360Views.transitionTime,
  22318. this.fade360View(p, d, e)) : (G.start(H.property(this.model, "alpha", e.modelAlpha, null), p * e.modelAlphaLength, null, e.modelAlphaDelay, null, q.FlyToNewMode),
  22319. G.start(H.vector(this.position, d.position), p, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToNewMode),
  22320. G.start(H.quaternion(this.quaternion, d.quaternion), p * e.rotationDuration, null, e.rotationDelay, z[k.flydown.rotationEasing], null, q.FlyToNewMode),
  22321. G.start(H.matrix4(this.camera.projectionMatrix, d.projectionMatrix), p * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, q.FlyToNewMode),
  22322. G.start(H.uniform(this.model.skybox, "opacity", e.skyboxOpacity), p * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, q.FlyToNewMode),
  22323. G.start(H.property(this.reticule.material.uniforms.opacity, "value", 0), p, null, q.FlyToNewMode)),
  22324. G.setTimeout(function() {
  22325. this.flying = !1,
  22326. u === V.PANORAMA && i !== V.PANORAMA ? this.currentPano.exit() : u !== V.PANORAMA && i === V.PANORAMA && (this.currentPano !== b && b.exit(),
  22327. this.currentPano.enter(),
  22328. this.path.placeCpm(),
  22329. this.path.fadeOutCpm(k.path.fadeOutTime),
  22330. this.spider.draw()),
  22331. u === V.DOLLHOUSE && this.cameraControls.controls[V.DOLLHOUSE].resetRanges(),
  22332. this.mode = i,
  22333. this.emit(W.FlyingEnded, f, w, this.currentPano, b)
  22334. if (this.afterCModeFuc) {
  22335. //手动加的函数
  22336. var cf = this.afterCModeFuc;
  22337. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22338. cf();
  22339. }
  22340. this.updateMarkerVisi();//add
  22341. (this.mode == u.PANORAMA) && this.updateHotVisible()//add
  22342. if(this.mode == "panorama" ){
  22343. EditOverlay.updatePano()
  22344. editTool.hotpoint.updatePano()
  22345. }
  22346. //this.mode == u.PANORAMA && this.transitionPos({type:"flyDone", this.currentPano})//add
  22347. if(this.mode == V.PANORAMA){
  22348. Overlay.updateVisibles([this.currentPano])
  22349. }else{
  22350. Overlay.updateVisibles(true)
  22351. }
  22352. c && u !== V.PANORAMA && i === V.PANORAMA ? this.startWarp(M.Retain, S.Retain, R.BLACK, null, null, a) : (a && a(),
  22353. t.resolve())
  22354. }
  22355. .bind(this), p, q.FlyToNewMode),
  22356. this.mode = V.TRANSITIONING,
  22357. EditOverlay.updatePano(),//add
  22358. editTool.hotpoint.updatePano(),//add
  22359. u == "panorama" && this.updateHotVisible(),
  22360. t.promise()
  22361. }
  22362. ,
  22363. t.prototype.fade360View = function(e, t, i) {
  22364. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22365. $(this.domElement).fadeOut(.5 * e, function() {
  22366. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22367. this.model.alpha = i.modelAlpha,
  22368. this.position.copy(t.position),
  22369. this.quaternion.copy(t.quaternion),
  22370. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22371. $(this.domElement).fadeIn(.5 * e)
  22372. }
  22373. .bind(this))
  22374. }
  22375. ,
  22376. t.prototype.findDefaultViews = function() {
  22377. this.findDefaultView(this.lastInsideView, !0),
  22378. this.findDefaultView(this.last360View, !1)
  22379. }
  22380. ,
  22381. t.prototype.findDefaultView = function(e, i) {
  22382. var t, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22383. if (e.cameraMode !== V.PANORAMA)
  22384. return !1;
  22385. var t = r.get(e.panoId);
  22386. return t && t.isAligned() === i
  22387. });
  22388. 0 <= o ? (t = r.get(n[o].panoId),
  22389. e.update({
  22390. cameraMode: V.PANORAMA,
  22391. pano: t,
  22392. position: n[o].position,
  22393. quaternion: n[o].quaternion
  22394. })) : 0 <= (o = r.list.findIndex(function(e) {
  22395. return e.isAligned() === i
  22396. })) ? (t = r.list[o],
  22397. e.update({
  22398. cameraMode: V.PANORAMA,
  22399. pano: t,
  22400. position: t.position
  22401. })) : Y.warn("There are no", i ? "inside" : "360º", "views in this model")
  22402. }
  22403. ,
  22404. t.prototype.updateLastView = function() {
  22405. this.mode === V.PANORAMA && (this.currentPano.isAligned() ? this.lastInsideView : this.last360View).update({
  22406. pano: this.currentPano,
  22407. position: this.position,
  22408. quaternion: this.quaternion
  22409. })
  22410. }
  22411. ,
  22412. t.prototype.goToLastView = function(e, t) {
  22413. var i = $.Deferred()
  22414. , n = i.resolve.bind(i)
  22415. , r = i.reject.bind(i)
  22416. , o = e ? this.lastInsideView : this.last360View;
  22417. return this.isInMode(V.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  22418. this.isInMode(V.PANORAMA) ? (this.path && this.path.popOutCpm(),
  22419. this.fadeToView(e, o, k.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  22420. mode: o.cameraMode,
  22421. pano: o.pano,
  22422. quaternion: o.quaternion,
  22423. callback: t
  22424. }).done(n).fail(r),
  22425. i.promise()
  22426. }
  22427. ,
  22428. t.prototype.fadeToView = function(e, t, i, n) {
  22429. var r = $.Deferred()
  22430. , o = r.resolve.bind(r)
  22431. , a = r.reject.bind(r);
  22432. if (!t.isValid() || t.cameraMode === V.PANORAMA && !t.pano)
  22433. return Y.warn("Tried to fade to an illegal view", t.cameraMode),
  22434. a("Cannot go to illegal view"),
  22435. r.promise();
  22436. var s = (k[t.cameraMode],
  22437. function() {
  22438. $(this.domElement).fadeIn(.5 * i),
  22439. n && n(),
  22440. o()
  22441. }
  22442. .bind(this))
  22443. , l = e ? P.FADEIN : P.END;
  22444. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  22445. $(this.domElement).fadeOut(.5 * i, function() {
  22446. this.model.fadePanoMarkers(e ? k.panorama.markerOpacity : 0),
  22447. t.cameraMode === V.PANORAMA ? this.flyToPano({
  22448. pano: t.pano,
  22449. lookAtPoint: T.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  22450. duration: 0
  22451. }, s) : this.flyToNewMode({
  22452. mode: t.cameraMode,
  22453. quaternion: t.quaternion,
  22454. duration: 0,
  22455. callback: s
  22456. })
  22457. }
  22458. .bind(this)),
  22459. r.promise()
  22460. }
  22461. ,
  22462. t.prototype.startWarp = function(e, t, i, n, r, o) {
  22463. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  22464. this.flying)
  22465. return Y.warn("Player.startWarp() -> Cannot warp when flying"),
  22466. o && o(),
  22467. !1;
  22468. null != e || (e = M.Show),
  22469. this.history.invalidate(),
  22470. e !== M.Retain ? this.path.brushToWarpPano(i, R.BLACK) || (i = R.BLACK) : i = this.path.upcomingTransType;
  22471. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  22472. return this.emit(W.WarpStarted, a, i, n, r),
  22473. n = n || P.MIDDLE,
  22474. this.path.warpToPano(i, n, r, function() {
  22475. t === S.Slow ? this.path.discardSlow() : t === S.Standard && this.path.discardPathObject(),
  22476. this.emit(W.WarpEnded, i),
  22477. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  22478. o && o()
  22479. }
  22480. .bind(this)),
  22481. e === M.Hide && this.path.discardPathObject(),
  22482. !0
  22483. }
  22484. ,
  22485. t.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  22486. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (Y.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  22487. s && s(),
  22488. !1)
  22489. }
  22490. ,
  22491. t.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  22492. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (Y.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  22493. a && a(),
  22494. !1)
  22495. }
  22496. ,
  22497. t.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  22498. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  22499. }
  22500. ,
  22501. t.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  22502. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  22503. !0) : (Y.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  22504. t && t(),
  22505. !1)
  22506. }
  22507. ,
  22508. t.prototype.aimTourCamera = function(e, t, i, n) {
  22509. return Y.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  22510. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  22511. }
  22512. ,
  22513. t.prototype.showPathToHeroLocation = function(e) {
  22514. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(R.STD, R.BLACK)
  22515. }
  22516. ,
  22517. t.prototype.tourInterlude = function(e, t) {
  22518. this.history.invalidate(),
  22519. this.path.discardSlow();
  22520. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  22521. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  22522. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  22523. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  22524. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  22525. var timeEachItem = 2000;//假设每个item飞的时间
  22526. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  22527. }
  22528. rotTime = Math.max(0, rotTime)
  22529. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  22530. this.path.waitNextStep(e, function() {//等待音乐播放一段时间再下一步,此时镜头会缓慢旋转
  22531. t && t()
  22532. }
  22533. .bind(this), rotTime)
  22534. }
  22535. ,
  22536. t.prototype.stopInterlude = function() {
  22537. this.interruptAndFastForward(null, 0)
  22538. }
  22539. ,
  22540. t.prototype.interruptAndFastForward = function(e, t) {
  22541. this.isWarping() && this.emit(W.WarpInterrupted, this.path.activeTransType, e, t),
  22542. this.flying && this.emit(W.FlyingInterrupted),
  22543. this.path.interruptAndFastForward(e, t)
  22544. }
  22545. ,
  22546. t.prototype.setSize = function(e, t) {
  22547. var i = e / t;
  22548. this.baseFov = A.clampVFOV(k.insideFOV, k.insideFOVMax, e, t);
  22549. var n = A.getHFOVFromVFOV(k.insideFOV, e, t);
  22550. for (var r in n > k.insideFOVMax ? this.baseFov = A.getVFOVFromHFOV(k.insideFOVMax, e, t) : this.baseFov = k.insideFOV,
  22551. this.cameraControls.cameras) {
  22552. var o = this.cameraControls.cameras[r];
  22553. o.fov = this.baseFov * (1 / this.zoomLevel),
  22554. o.updateAspect(i)
  22555. }
  22556. }
  22557. ,
  22558. t.prototype.toJSON = function() {
  22559. var e = {};
  22560. return this.cameraControls.activeControl && ((e = this.cameraControls.activeControl.toJSON()).camera_mode = V.toInt(this.mode),
  22561. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  22562. return e.hidden ? 0 : 1
  22563. }) : V.PANORAMA && (e.scan_id = this.currentPano.id)),
  22564. e
  22565. }
  22566. ,
  22567. t.prototype.getCurrentNodePanos = function(e) {
  22568. if (this.model.panos.map,
  22569. e.length = 0,
  22570. this.path.nodes)
  22571. for (var t = 0; t < this.path.nodes.length; t++) {
  22572. var i = this.path.nodes[t];
  22573. e.push(this.model.panos.get(i))
  22574. }
  22575. }
  22576. ,
  22577. t.prototype.zoomIncrementally = function(e) {
  22578. var t = this.zoomLevel;
  22579. this.zoomTo(this.zoomLevel + e),
  22580. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  22581. }
  22582. ,
  22583. t.prototype.zoomInIncrementally = function(e) {
  22584. e = e || this.defaultZoomIncrement,
  22585. this.zoomIncrementally(e)
  22586. }
  22587. ,
  22588. t.prototype.zoomOutIncrementally = function(e) {
  22589. e = e || -this.defaultZoomIncrement,
  22590. this.zoomIncrementally(e)
  22591. }
  22592. ,
  22593. t.prototype.zoomBy = function(e) {
  22594. this.zoomTo(this.zoomLevel * e)
  22595. }
  22596. ,
  22597. t.prototype.zoomIn = function() {
  22598. this.zoomBy(1 + this.zoomSpeed)
  22599. }
  22600. ,
  22601. t.prototype.zoomOut = function() {
  22602. this.zoomBy(1 - this.zoomSpeed)
  22603. }
  22604. ,
  22605. t.prototype.zoomTo = function(e, t) {
  22606. if ((t || k.zoom.enabled && this.mode === V.PANORAMA && this.zoomEnabled) && (e < k.zoom.min && (e = k.zoom.min),
  22607. e > k.zoom.max && (e = k.zoom.max),
  22608. e > this.zoomLevel ? (this.emit(m.ZoomIn),
  22609. e === k.zoom.max && this.emit(m.ZoomMax)) : e < this.zoomLevel && (this.emit(m.ZoomOut),
  22610. e === k.zoom.min && this.emit(m.ZoomMin)),
  22611. this.cameraControls.activeControl)) {
  22612. var i = this.cameraControls.activeControl.camera;
  22613. this.zoomLevel = e,
  22614. i.fov = this.baseFov * (1 / this.zoomLevel),
  22615. i.updateProjectionMatrix(),
  22616. this.zoomFov = i.fov
  22617. }
  22618. }
  22619. ,
  22620. t.prototype.increaseZoomSpeed = function() {
  22621. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  22622. }
  22623. ,
  22624. t.prototype.decreaseZoomSpeed = function() {
  22625. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  22626. }
  22627. ,
  22628. t.prototype.clampZoomSpeed = function(e) {
  22629. return e < 0 ? 0 : e
  22630. }
  22631. ,
  22632. t.prototype.activatePersistentZooming = function(e) {
  22633. this.zooming = e ? 1 : -1
  22634. }
  22635. ,
  22636. t.prototype.deactivatePersistentZooming = function() {
  22637. this.zooming = 0
  22638. }
  22639. ,
  22640. t.prototype.zoomDefault = function() {
  22641. this.zoomTo(1, !0)
  22642. }
  22643. window.fovTranId = 333;//add
  22644. t.prototype.smoothZoomToDefault = function(e, t) {
  22645. G.cancelById(window.fovTranId)
  22646. var i, n = this.zoomLevel, r = function(e) {
  22647. 1 < e && (e = 1),
  22648. i = n * (1 - e) + e,
  22649. this.zoomTo(i, !0)
  22650. }
  22651. .bind(this), o = function() {
  22652. this.zoomDefault(),
  22653. t && window.setTimeout(t, 50)
  22654. }
  22655. .bind(this);
  22656. G.start(r, e, o, null, 0, z[k.transition.blendEasing], null, window.fovTranId)
  22657. }
  22658. ,
  22659. t.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  22660. G.cancelById(window.fovTranId)
  22661. var i,
  22662. n = this.zoomLevel,
  22663. aimLevel = zoomLevel || this.baseFov / fov
  22664. if (n == aimLevel) return
  22665. var fun = function (e) {
  22666. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel), this.zoomTo(i, !0)
  22667. }.bind(this)
  22668. G.start(fun, dur, callback, null, 0, z[k.transition.easeInCubic], null, window.fovTranId)
  22669. }
  22670. ,
  22671. t.prototype.updateZoomPano = function() {
  22672. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === V.PANORAMA) {
  22673. var e = this.currentPano;
  22674. if (e) {
  22675. var t = this.zoomLevel > k.zoom.activationThreshold
  22676. , i = (this.flying && this.nextPano && this.nextPano !== this.currentPano || this.isWarping(),
  22677. t);
  22678. this.tileDownloader.tilePrioritizer.setZoomingActive(i),
  22679. this.panoRenderer.setZoomingActive(i, e, !0);
  22680. var n = function(e, t) {
  22681. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  22682. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  22683. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  22684. e.setZoomed(t)
  22685. }
  22686. .bind(this);
  22687. i && !e.zoomed ? (n(e, !0),
  22688. this.panoRenderer.enableUltraHighQualityMode(function() {
  22689. this.qualityManager.useUltraHighResolutionPanos && !k.zoom.overridemax && (k.zoom.max = y.ultraHighQualityMaxZoom),
  22690. i && n(e, !0)
  22691. }
  22692. .bind(this))) : !t && e.zoomed && n(e, !1)
  22693. }
  22694. }
  22695. },
  22696. //--------
  22697. t.prototype.flyToMode = function(mode, f1){ //飞到某个模式后再执行f1函数
  22698. var f2;
  22699. if (this.mode == mode) {
  22700. f1 && f1()
  22701. } else {
  22702. f2 = f1;
  22703. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22704. this.afterCModeFuc = function() {
  22705. this.afterCModeFuc = f2
  22706. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano });
  22707. }.bind(this)
  22708. } else {
  22709. this.afterCModeFuc = f2;//飞入后执行
  22710. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22711. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano});
  22712. }catch(e){}
  22713. }
  22714. }
  22715. }
  22716. ,
  22717. t.prototype.checkHasNeighbor = function(pano){//add
  22718. for(var i in pano.neighbourPanos ){
  22719. if(i == pano.id)continue;
  22720. if(pano.neighbourPanos[i]){
  22721. return true;
  22722. }
  22723. }
  22724. }
  22725. ,
  22726. ee.exports = t
  22727. }
  22728. ).call(this, "/js/player.js")
  22729. }
  22730. , {
  22731. "./constants": 8,
  22732. "./enum/AlignmentType": 17,
  22733. "./enum/BlackoutStyle": 18,
  22734. "./enum/ControlEvents": 21,
  22735. "./enum/Keys": 30,
  22736. "./enum/ModelManagerEvents": 33,
  22737. "./enum/PanoSizeClass": 36,
  22738. "./enum/PanoramaEvents": 37,
  22739. "./enum/PathDiscardMode": 38,
  22740. "./enum/PathDisplayMode": 39,
  22741. "./enum/PlayerEvents": 40,
  22742. "./enum/TagStates": 44,
  22743. "./enum/Vectors": 50,
  22744. "./enum/Viewmode": 51,
  22745. "./enum/WarpStyle": 52,
  22746. "./enum/ZoomEvents": 53,
  22747. "./exception/BasicException": 55,
  22748. "./model/ModelManager": 140,
  22749. "./objects/NSpider": 147,
  22750. "./objects/Panorama": 148,
  22751. "./objects/Reticule": 149,
  22752. "./objects/ShowPath": 151,
  22753. "./objects/Snapshot": 153,
  22754. "./objects/View": 154,
  22755. "./settings": 166,
  22756. "./shaders": 167,
  22757. "./tile/TileDownloader": 171,
  22758. "./tile/TilePrioritizer": 172,
  22759. "./util/ZoomStats": 179,
  22760. "./util/browser": 182,
  22761. "./util/camera": 183,
  22762. "./util/cameraLight": 184,
  22763. "./util/common": 185,
  22764. "./util/easing": 186,
  22765. "./util/history": 187,
  22766. "./util/lerp": 188,
  22767. "./util/logger": 189,
  22768. "./util/math": 190,
  22769. "./util/transitions": 195,
  22770. hot: "hot",
  22771. scaleImg: "scaleImg",
  22772. events: 202,
  22773. three: 217
  22774. }],
  22775. scaleImg: [function(e, t) {
  22776. var i = t;
  22777. (function() {
  22778. function e(e, t, i, n) {
  22779. function r() {
  22780. (U = "object" == typeof i ? i : t.src || n ? s : document.createElement("canvas")).width = d,
  22781. U.height = p,
  22782. H = U.getContext("2d")
  22783. }
  22784. function o(e) {
  22785. if (e) {
  22786. var t, i = H.getImageData(0, 0, d, p), n = i.data;
  22787. for (t = 0; t < ie; t += 4)
  22788. n[t] = e[t] * ne | 0,
  22789. n[t + 1] = e[t + 1] * ne | 0,
  22790. n[t + 2] = e[t + 2] * ne | 0,
  22791. n[t + 3] = e[t + 3] * ne | 0;
  22792. return delete e,
  22793. i
  22794. }
  22795. return H.getImageData(0, 0, d, p)
  22796. }
  22797. function a(e, t, i, n, r) {
  22798. return .5 * (n - t + (2 * t - 5 * i + 4 * n - r + (3 * (i - n) + r - t) * e) * e) * e + i
  22799. }
  22800. var s, l;
  22801. if (t || (t = e.input,
  22802. i = e.output,
  22803. n = e.inputRemovable,
  22804. e.scale && (e = e.scale)),
  22805. t.src)
  22806. if (s = document.createElement("canvas"),
  22807. null != t.naturalWidth)
  22808. s.width = t.naturalWidth,
  22809. s.height = t.naturalHeight;
  22810. else if (null != t.runtimeStyle) {
  22811. var c = t.runtimeStyle
  22812. , h = c.width
  22813. , u = c.height;
  22814. c.width = "auto",
  22815. c.height = "auto",
  22816. s.width = t.width,
  22817. s.height = t.height,
  22818. c.width = h,
  22819. c.height = u
  22820. } else {
  22821. h = t.width,
  22822. u = t.height;
  22823. t.removeAttribute && (t.removeAttribute("width"),
  22824. t.removeAttribute("height")),
  22825. s.width = t.width,
  22826. s.height = t.height,
  22827. t.width = h,
  22828. t.height = u
  22829. }
  22830. else
  22831. s = t;
  22832. l = s.getContext("2d"),
  22833. t.src && l.drawImage(t, 0, 0);
  22834. var d, p, f = s.width, g = s.height, m = l.getImageData(0, 0, f, g).data;
  22835. if (!f || !g)
  22836. return !1;
  22837. (t.src || n) && s.clearRect(0, 0, f, g),
  22838. p = "object" == typeof e ? e.width ? (d = e.width + .5 | 0,
  22839. e.height + .5 | 0) : (d = f * e.scaleX + .5 | 0,
  22840. g * e.scaleY + .5 | 0) : (d = e * f + .5 | 0,
  22841. e * g + .5 | 0);
  22842. var v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J = d << 2, $ = f << 2, ee = 0, te = 0, ie = J * p, ne = 255.99 / 255, re = d / f, oe = p / g, ae = re * oe;
  22843. if (1 < re || 1 < oe)
  22844. for (r(),
  22845. G = (z = o()).data,
  22846. C = 0; C < p; C++)
  22847. for (V = (y = C / oe) - (w = 0 | y),
  22848. j = w * $,
  22849. W = w < 1 ? j : j - $,
  22850. w < g - 2 ? (Y = j + $,
  22851. q = (2 + w) * $) : Y = q = g - 2 < w ? j : j + $,
  22852. A = 0; A < d; A++,
  22853. te += 4)
  22854. Z = (b = 0 | (v = A / re)) << 2,
  22855. b < f - 2 ? (K = Z + 4,
  22856. Q = Z + 8) : K = Q = f - 2 < b ? Z : Z + 4,
  22857. D = a(V, a(k = v - b, m[W + (X = b < 1 ? Z : Z - 4)], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22858. ++Z,
  22859. ++K,
  22860. ++Q,
  22861. F = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22862. ++Z,
  22863. ++K,
  22864. ++Q,
  22865. B = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22866. ++Z,
  22867. ++K,
  22868. ++Q,
  22869. N = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22870. G[te] = 0 <= D ? D < 256 ? D : 255 : 0,
  22871. G[te + 1] = 0 <= F ? F < 256 ? F : 255 : 0,
  22872. G[te + 2] = 0 <= B ? B < 256 ? B : 255 : 0,
  22873. G[te + 3] = 0 <= N ? N < 256 ? N : 255 : 0;
  22874. else {
  22875. if (le.Float32Array)
  22876. L = new Float32Array(ie);
  22877. else
  22878. for (L = [],
  22879. te = 0; te < ie; ++te)
  22880. L[te] = 0;
  22881. for (y = 0; y < g; y++)
  22882. for (I = (_ = 0 | (C = y * oe)) * J,
  22883. (O = !!((_ - (C + oe | 0)) * (g - 1 - y)) << 1) && (M = 1 + _ - C,
  22884. R = C + oe - _ - 1),
  22885. v = 0; v < f; v++,
  22886. ee += 4)
  22887. switch (A = v * re,
  22888. E = 0 | A,
  22889. te = I + (E << 2),
  22890. P = !!((E - (A + re | 0)) * (f - 1 - v)),
  22891. P && (x = 1 + E - A,
  22892. S = A + re - E - 1),
  22893. D = m[ee],
  22894. F = m[ee + 1],
  22895. B = m[ee + 2],
  22896. N = m[ee + 3],
  22897. P + O) {
  22898. case 0:
  22899. L[te] += D * ae,
  22900. L[te + 1] += F * ae,
  22901. L[te + 2] += B * ae,
  22902. L[te + 3] += N * ae;
  22903. break;
  22904. case 1:
  22905. T = x * oe,
  22906. L[te] += D * T,
  22907. L[te + 1] += F * T,
  22908. L[te + 2] += B * T,
  22909. L[te + 3] += N * T,
  22910. T = S * oe,
  22911. L[te + 4] += D * T,
  22912. L[te + 5] += F * T,
  22913. L[te + 6] += B * T,
  22914. L[te + 7] += N * T;
  22915. break;
  22916. case 2:
  22917. T = re * M,
  22918. L[te] += D * T,
  22919. L[te + 1] += F * T,
  22920. L[te + 2] += B * T,
  22921. L[te + 3] += N * T,
  22922. T = re * R,
  22923. L[te += J] += D * T,
  22924. L[te + 1] += F * T,
  22925. L[te + 2] += B * T,
  22926. L[te + 3] += N * T;
  22927. break;
  22928. default:
  22929. T = x * M,
  22930. L[te] += D * T,
  22931. L[te + 1] += F * T,
  22932. L[te + 2] += B * T,
  22933. L[te + 3] += N * T,
  22934. T = S * M,
  22935. L[te + 4] += D * T,
  22936. L[te + 5] += F * T,
  22937. L[te + 6] += B * T,
  22938. L[te + 7] += N * T,
  22939. T = x * R,
  22940. L[te += J] += D * T,
  22941. L[te + 1] += F * T,
  22942. L[te + 2] += B * T,
  22943. L[te + 3] += N * T,
  22944. T = S * R,
  22945. L[te + 4] += D * T,
  22946. L[te + 5] += F * T,
  22947. L[te + 6] += B * T,
  22948. L[te + 7] += N * T
  22949. }
  22950. delete m,
  22951. r(),
  22952. z = o(L)
  22953. }
  22954. if (H.putImageData(z, 0, 0),
  22955. "string" == typeof i) {
  22956. var se;
  22957. if ("png" === i || "jpeg" === i)
  22958. return (se = n && t.src ? t : new Image).width = d,
  22959. se.height = p,
  22960. se.src = U.toDataURL("image/" + i, .85),
  22961. se;
  22962. if ("png-src" === i || "jpeg-src" === i)
  22963. return U.toDataURL("image/" + i.split("-")[0], .85)
  22964. }
  22965. return U
  22966. }
  22967. var le = this;
  22968. "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = e),
  22969. exports.scale = e) : c = e
  22970. }
  22971. ).call(this),
  22972. i.exports = c
  22973. }
  22974. , {}],
  22975. 156: [function(i, n, e) {
  22976. (function(e) {
  22977. "use strict";
  22978. function t(e, t) {
  22979. this.model = e,
  22980. this.panos = e.panos,
  22981. this.player = t,
  22982. this.imagePanos = this.listImagePanos(),
  22983. this.retryMinimumTime = 1e4
  22984. }
  22985. var r = (i("three"),
  22986. i("./enum/Viewmode"))
  22987. , o = (i("./settings"),
  22988. i("./objects/Panorama"))
  22989. , a = new (i("./util/logger"))(e);
  22990. t.prototype.start = function() {
  22991. this.loadNextPano(function(e) {
  22992. e ? this.start() : (a.debug("No suitable pano loaded, waiting a little while before looking again"),
  22993. setTimeout(function() {
  22994. this.start()
  22995. }
  22996. .bind(this), 1e3))
  22997. }
  22998. .bind(this))
  22999. }
  23000. ,
  23001. t.prototype.validLoadTarget = function(e) {
  23002. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23003. }
  23004. ,
  23005. t.prototype.listImagePanos = function() {
  23006. var i = []
  23007. , n = this;
  23008. return this.model.images.forEach(function(e) {
  23009. if (e.metadata && e.metadata.scan_id) {
  23010. var t = n.model.panos.get(e.metadata.scan_id);
  23011. t && !t.isLoaded("high") && i.push(t)
  23012. }
  23013. }),
  23014. i
  23015. }
  23016. ,
  23017. t.prototype.nextNotLoadedImage = function() {
  23018. for (; 0 < this.imagePanos.length; ) {
  23019. var e = this.imagePanos[0];
  23020. if (!e.isLoaded("high"))
  23021. return e;
  23022. this.imagePanos.shift()
  23023. }
  23024. return null
  23025. }
  23026. ,
  23027. t.prototype.loadNextPano = function(e) {
  23028. var t, i, n = this.model.waitQueue.filter(function(e) {
  23029. return e.object instanceof o
  23030. });
  23031. 0 < n.length ? (t = n[0].object,
  23032. a.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23033. a.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23034. a.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23035. t = this.imagePanos[0],
  23036. a.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode !== r.PANORAMA || (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())])) && a.debug("Normal pano selection: neighbor " + t.id),
  23037. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23038. a.debug("Preloading " + i + "-res pano " + t.id),
  23039. t.loadCube(i).done(e).fail(function() {
  23040. a.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23041. e()
  23042. })) : e && e(null)
  23043. }
  23044. ,
  23045. n.exports = t
  23046. }
  23047. ).call(this, "/js/preloaders.js")
  23048. }
  23049. , {
  23050. "./enum/Viewmode": 51,
  23051. "./objects/Panorama": 148,
  23052. "./settings": 166,
  23053. "./util/logger": 189,
  23054. three: 217
  23055. }],
  23056. 157: [function(a, s, e) {
  23057. (function(e) {
  23058. "use strict";
  23059. function t(e, t, i, n, r) {
  23060. this.qualityManager = e,
  23061. this.scene = t,
  23062. this.camera = i,
  23063. this.container = r,
  23064. this.controls = n,
  23065. this.controls.enabled = !0,
  23066. this.controls.locked = !0,
  23067. this.quickstartCamera = n.camera,
  23068. this.quickstartCamera.fov = d.clampVFOV(o.insideFOV, o.insideFOVMax, $("#player").width(), $("#player").height()),
  23069. this.skybox = null
  23070. }
  23071. var i = a("three")
  23072. , n = a("../util/logger")
  23073. , o = a("../constants")
  23074. , h = (a("../util/transitions"),
  23075. a("../util/lerp"),
  23076. a("../util/easing"),
  23077. a("../enum/Vectors"))
  23078. , u = a("../enum/PanoSizeClass")
  23079. , r = (a("../materials/ModelTextureMaterial"),
  23080. a("../materials/CubemapMaterial"))
  23081. , d = (a("../cameras/PanoramaCamera"),
  23082. a("../controls/PanoramaControls"),
  23083. a("../tile/TileUtils"),
  23084. a("../util/camera"),
  23085. a("../util/cameraLight"))
  23086. , p = (a("../util/browser"),
  23087. a("../settings"),
  23088. a("../gui/helpManager"),
  23089. new n(e));
  23090. t.prototype.load = function(e) {
  23091. e.pano.shouldRedrawOnBaseLoaded = !0;
  23092. var t, i, n = this, r = h.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23093. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23094. var a = this.qualityManager.getPanoSize(u.BASE)
  23095. , s = this.qualityManager.getPanoSize(u.STANDARD);
  23096. if (e.pano.tiled) {
  23097. p.warn("Loading startPano, TILED", e.pano.id);
  23098. var l = d.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23099. , c = this.quickstartCamera.fov;
  23100. p.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + l + ", vertical FOV: " + c + "]"),
  23101. t = e.pano.loadTiledPano(s, r, {
  23102. hFov: l,
  23103. vFov: c
  23104. }, !1, !1, !0),
  23105. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23106. } else
  23107. p.warn("Loading startPano", e.pano.id),
  23108. t = e.pano.loadCube("high");
  23109. return $.when(t).then(function() {
  23110. n.init(e.pano, e.quaternion),
  23111. e.pano.tiled ? i.done(function() {
  23112. e.pano.lockUntilRenderingComplete = !1,
  23113. this.controls.locked = !1
  23114. }
  23115. .bind(this)) : this.controls.locked = !1
  23116. }
  23117. .bind(this))
  23118. }
  23119. ,
  23120. t.prototype.init = function(e, t) {
  23121. p.info("Quickstart done loading, adding scene objects"),
  23122. e.lockUntilRenderingComplete = !0,
  23123. this.skybox = new i.Mesh(new i.CubeGeometry(1,1,1),new r({
  23124. side: i.BackSide
  23125. })),
  23126. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23127. this.skybox.quaternion.copy(e.quaternion),
  23128. this.scene.add(this.skybox),
  23129. $(this.container).show()
  23130. }
  23131. ,
  23132. t.prototype.update = function(e) {
  23133. this.controls.update(e),
  23134. this.camera.copy(this.quickstartCamera)
  23135. }
  23136. ,
  23137. t.prototype.setSize = function(e, t) {
  23138. this.quickstartCamera.updateAspect(e / t)
  23139. }
  23140. ,
  23141. t.prototype.destroy = function() {
  23142. this.scene.remove(this.skybox)
  23143. }
  23144. ,
  23145. s.exports = t
  23146. }
  23147. ).call(this, "/js/scene/QuickstartManager.js")
  23148. }
  23149. , {
  23150. "../cameras/PanoramaCamera": 7,
  23151. "../constants": 8,
  23152. "../controls/PanoramaControls": 13,
  23153. "../enum/PanoSizeClass": 36,
  23154. "../enum/Vectors": 50,
  23155. "../gui/helpManager": 68,
  23156. "../materials/CubemapMaterial": 117,
  23157. "../materials/ModelTextureMaterial": 118,
  23158. "../settings": 166,
  23159. "../tile/TileUtils": 174,
  23160. "../util/browser": 182,
  23161. "../util/camera": 183,
  23162. "../util/cameraLight": 184,
  23163. "../util/easing": 186,
  23164. "../util/lerp": 188,
  23165. "../util/logger": 189,
  23166. "../util/transitions": 195,
  23167. three: 217
  23168. }],
  23169. 158: [function(e, t, i) {
  23170. "use strict";
  23171. function h(e, t, i) {
  23172. this.scene = e,
  23173. this.camera = t,
  23174. this.renderer = null,
  23175. this.effects = i,
  23176. this.animateCallback = null,
  23177. this.composer = null,
  23178. this.qualityManager = null,
  23179. e.renderWidth = 0,
  23180. e.renderHeight = 0,
  23181. this.updateClock = new M.Clock,
  23182. this.components = [],
  23183. this.updateListeners = [],
  23184. this.resizeListeners = [],
  23185. this.forceUpdateSize = !1,
  23186. this.started = !1,
  23187. this.textures = {},
  23188. this.suspendedObjects = []
  23189. }
  23190. var o, a, n, M = e("three"), R = e("../shaders"), r = e("../enum/SceneRendererEvents"), f = e("../enum/GLTextureType"), s = e("../enum/GLCubeFaces"), l = e("../exception/BasicException"), c = e("../exception/RendererCreationException"), u = e("../util/browser"), d = e("../settings"), p = e("events").EventEmitter;
  23191. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23192. (h.prototype = Object.create(p.prototype)).addComponent = function(e) {
  23193. this.components.push(e),
  23194. e.update && this.updateListeners.push(e),
  23195. e.setSize && (this.resizeListeners.push(e),
  23196. this.forceUpdateSize = !0)
  23197. }
  23198. ,
  23199. h.prototype.removeComponent = function(t) {
  23200. function e(e) {
  23201. return e !== t
  23202. }
  23203. this.components = this.components.filter(e),
  23204. this.updateListeners = this.updateListeners.filter(e),
  23205. this.resizeListeners = this.resizeListeners.filter(e)
  23206. }
  23207. ,
  23208. h.prototype.start = function(e) {
  23209. if (this.started)
  23210. throw new l("Can't start SceneRenderer, already started");
  23211. this.createContext(e),
  23212. //u.isMobile() && this.boluoVrInit(),
  23213. this.initComposer(),
  23214. this.started = !0,
  23215. (b = b.bind(this))()
  23216. }
  23217. ,
  23218. h.prototype.createContext = function(e) {
  23219. try {
  23220. this.renderer = new M.WebGLRenderer({antialias: !u.isMobile()}),
  23221. this.renderer.autoClear = !0,
  23222. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23223. this.renderer.setSize($("#player").width(), $("#player").height(), !1),
  23224. this.emit(r.ContextCreated)
  23225. } catch (e) {
  23226. throw new c("Unable to create a WebGL rendering context")
  23227. }
  23228. d.profiling.enabled && this.overrideTextures(),
  23229. e.appendChild(this.renderer.domElement)
  23230. }
  23231. ,
  23232. h.prototype.overrideTextures = function() {
  23233. var d = this.renderer.context
  23234. , t = 0
  23235. , i = d.createTexture;
  23236. d.createTexture = function() {
  23237. var e = i.call(d);
  23238. return e.id = t++,
  23239. this.textures[e.id] = e
  23240. }
  23241. .bind(this);
  23242. var p = d.texImage2D;
  23243. d.texImage2D = function(e, t, i, n, r, o, a, s, l) {
  23244. var c, h = this.getTextureTypeFromTarget(d, e);
  23245. c = h === f.TextureCube ? d.getParameter(d.TEXTURE_BINDING_CUBE_MAP) : d.getParameter(d.TEXTURE_BINDING_2D),
  23246. void 0 !== a ? p.call(d, e, t, i, n, r, o, a, s, l) : (a = n,
  23247. s = r,
  23248. n = (l = o).naturalWidth,
  23249. r = l.naturalHeight,
  23250. p.call(d, e, t, i, a, s, l));
  23251. var u = this.textures[c.id];
  23252. u.width = h === f.TextureCube ? 6 * n : n,
  23253. u.height = r
  23254. }
  23255. .bind(this);
  23256. var n = d.deleteTexture;
  23257. d.deleteTexture = function(e) {
  23258. delete this.textures[e.id],
  23259. n.call(d, e)
  23260. }
  23261. .bind(this)
  23262. }
  23263. ,
  23264. h.prototype.updateTextureMemory = (n = null,
  23265. function() {
  23266. var e = 0;
  23267. for (var t in this.textures) {
  23268. var i = this.textures[t];
  23269. i.width && i.height && (e += i.width * i.height * 4)
  23270. }
  23271. e !== n && this.emit(r.MemoryUsageUpdated, e),
  23272. n = e
  23273. }
  23274. ),
  23275. h.prototype.getTextureTypeFromTarget = function(e, t) {
  23276. switch (t) {
  23277. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23278. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23279. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23280. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23281. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23282. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23283. return f.TextureCube;
  23284. case e.TEXTURE_2D:
  23285. return f.Texture2D;
  23286. default:
  23287. return null
  23288. }
  23289. }
  23290. ,
  23291. h.prototype.initComposer = function() {
  23292. this.composer = new M.EffectComposer(this.renderer),
  23293. this.composer.addPass(new M.RenderPass(this.scene,this.camera)),
  23294. this.composer.addPass(this.effects.hblurPass),
  23295. this.composer.addPass(this.effects.vblurPass)
  23296. }
  23297. ,
  23298. h.prototype.setSize = function(e, t, i) {
  23299. this.renderWidth = e,
  23300. this.renderHeight = t,
  23301. this.effects.aspect = e / t,
  23302. this.renderer.setSize(e, t, !1, i),
  23303. this.composer.setSize(e, t);
  23304. for (var n = 0; n < this.resizeListeners.length; n++)
  23305. this.resizeListeners[n].setSize(e, t)
  23306. }
  23307. ,
  23308. h.prototype.render = function() {
  23309. 0 < this.effects.currentBlur ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23310. }
  23311. ,
  23312. h.prototype.boluoVrInit = function() {
  23313. console.log("boluoVrInit"),
  23314. this.isHuawei5X = u.detectHUAWEI5X(),
  23315. this.oldRenderer = this.renderer,
  23316. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera),
  23317. window.panoCamera = this.camera;
  23318. var i = this;
  23319. window._vrEnabled = !1,
  23320. Object.defineProperty(window, "vrEnabled", {
  23321. get: function() {
  23322. return window._vrEnabled
  23323. },
  23324. set: function(e) {
  23325. (e = !!e) ? (i.renderer = i.newRenderer,
  23326. window.vrMarkers.forEach(function(e) {
  23327. e.visible = !0
  23328. })) : (i.renderer = i.oldRenderer,
  23329. window.vrMarkers.forEach(function(e) {
  23330. e.visible = !1
  23331. })),
  23332. i.cursor.visible = e,
  23333. i.setSize($("#player").width(), $("#player").height()),
  23334. window._vrEnabled = e,
  23335. setTimeout(function() {
  23336. console.log(player.cameraControls.activeControl.camera.fov)
  23337. }, 500)
  23338. }
  23339. }),
  23340. this.createCursor(.5, !1, 1, 16777215, 0);
  23341. var e = {
  23342. setSize: function(e, t) {
  23343. i.camera.aspect = e / t
  23344. }
  23345. };
  23346. this.resizeListeners.push(e),
  23347. this.vrLoadingInit()
  23348. }
  23349. ,
  23350. h.prototype.vrLoadingInit = function() {
  23351. var e = new (e = function(camera) {
  23352. var t = this
  23353. , e = new M.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23354. , i = new M.MeshBasicMaterial({
  23355. color: 4967932,
  23356. side: M.DoubleSide
  23357. })
  23358. , n = new M.Mesh(e,i);
  23359. (this.mesh = n).position.z = -2,
  23360. n.scale.set(.08, .08, .08),
  23361. n.visible = !1,
  23362. //window.player.camera.add(n),
  23363. camera.add(n),
  23364. t.enabled = !1,
  23365. this.update = function(e) {
  23366. 1 == t.enabled && (n.rotation.z += 15 * e)
  23367. }
  23368. }
  23369. )(this.camera);
  23370. window.Loading = e,
  23371. this.updateListeners.push(e)
  23372. }
  23373. ,
  23374. h.prototype.createCursor = function(e, t, i, n, r) {
  23375. var o, a = new M.SpriteMaterial({
  23376. opacity: i,
  23377. color: n,
  23378. transparent: t,
  23379. map: this.boluoGetTexture("images/cursor.png"),
  23380. needsUpdate: !0,
  23381. side: M.DoubleSide
  23382. });
  23383. a.map.offset = new M.Vector2(1 / 17 * r,0),
  23384. a.map.repeat = new M.Vector2(1 / 17,1),
  23385. a.depthTest = !1,
  23386. a.blending = M.AdditiveBlending,
  23387. (o = new M.Sprite(a)).scale.set(.3, .3, .3),
  23388. o.position.z = -2,
  23389. o.visible = !1,
  23390. o.name = "cursor",
  23391. this.camera.add(o),
  23392. this.scene.add(this.camera),
  23393. this.cursor = o;
  23394. var s = new this.CursorAnimation(this.scene,o,this.camera);
  23395. this.cursor.triggerTargetEvent = s.triggerTargetEvent,
  23396. this.updateListeners.push(s)
  23397. }
  23398. ,
  23399. h.prototype.CursorAnimation = function(e, t, o) {
  23400. this.cursor = t,
  23401. this.raycaster = new M.Raycaster,
  23402. this.targetEventObj = {},
  23403. this.type = 1,
  23404. this.tweenFlag = !0;
  23405. var s = this;
  23406. this.target = o,
  23407. console.log(o.uuid),
  23408. this.euler = new M.Euler,
  23409. this.q0 = new M.Quaternion,
  23410. this.q1 = new M.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23411. this.zee = new M.Vector3(0,0,1),
  23412. this.alpha = -1e3,
  23413. this.beta = -1e3,
  23414. this.gamma = -1e3,
  23415. this.orient = M.Math.degToRad(window.orientation || 0),
  23416. window.addEventListener("orientationchange", function() {
  23417. s.orient = M.Math.degToRad(window.orientation || 0)
  23418. }),
  23419. window.addEventListener("deviceorientation", function(e) {
  23420. var t = M.Math.degToRad(e.alpha)
  23421. , i = M.Math.degToRad(e.beta)
  23422. , n = M.Math.degToRad(e.gamma);
  23423. if (this.isHuawei5X ? (-1e3 === s.alpha && (s.alpha = t),
  23424. -1e3 === s.beta && (s.beta = i),
  23425. -1e3 === s.gamma && (s.gamma = n),
  23426. .06 < Math.abs(t - s.alpha) && (s.alpha = t),
  23427. .006 < Math.abs(i - s.beta) && (s.beta = i),
  23428. .006 < Math.abs(n - s.gamma) && (s.gamma = n)) : (s.alpha = t,
  23429. s.beta = i,
  23430. s.gamma = n),
  23431. h.vrDebug) {
  23432. $("#info-device-orientation").css("display", "block");
  23433. var r = "";
  23434. r += "alpha=(" + s.alpha + ")<BR/>",
  23435. r += "beta=(" + s.beta + ")<BR/>",
  23436. r += "gamma=" + s.gamma + "<BR/>",
  23437. document.getElementById("info-device-orientation").innerHTML = r
  23438. }
  23439. }),
  23440. this.setObjectQuaternion = function(e, t, i, n, r) {
  23441. s.euler.set(i, t, -n, "YXZ"),
  23442. e.setFromEuler(s.euler),
  23443. e.multiply(s.q1),
  23444. e.multiply(s.q0.setFromAxisAngle(s.zee, -r)),
  23445. o.updateMatrixWorld()
  23446. }
  23447. ,
  23448. parent !== window && window.addEventListener("message", function(e) {
  23449. var t, i, n, r, o = JSON.parse(e.data), a = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23450. o && o.alpha && o.beta && o.gamma && (t = a,
  23451. i = M.Math.degToRad(o.alpha),
  23452. n = M.Math.degToRad(o.beta),
  23453. r = M.Math.degToRad(o.gamma),
  23454. t ? (-1e3 === s.alpha && (s.alpha = i),
  23455. -1e3 === s.beta && (s.beta = n),
  23456. -1e3 === s.gamma && (s.gamma = r),
  23457. .06 < Math.abs(i - s.alpha) && (s.alpha = i),
  23458. .006 < Math.abs(n - s.beta) && (s.beta = n),
  23459. .006 < Math.abs(r - s.gamma) && (s.gamma = r)) : (s.alpha = i,
  23460. s.beta = n,
  23461. s.gamma = r))
  23462. }),
  23463. this.update = function(e) {
  23464. TWEEN.update(),
  23465. window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient),
  23466. this.triggerTargetEvent())
  23467. }
  23468. ,
  23469. this.triggerTargetEvent = function() {
  23470. var e = this.choseObj()
  23471. , t = e ? e.object : void 0;
  23472. (this.targetEventObj.currentObj = t) !== this.targetEventObj.lastObj && (t && this.autoCursorPosition(e),
  23473. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  23474. t && t.enabled && this.startAnimate(function() {
  23475. this.clickCallback(t)
  23476. }
  23477. .bind(this))) : this.type,
  23478. this.targetEventObj.lastObj = t)
  23479. }
  23480. ,
  23481. this.choseObj = function() {
  23482. this.raycaster.setFromCamera({
  23483. x: 0,
  23484. y: 0
  23485. }, o);
  23486. var e = (this.raycaster.ray,
  23487. window.vrMarkers)
  23488. , t = this.raycaster.intersectObjects(e);
  23489. if (0 < t.length)
  23490. return t[0]
  23491. }
  23492. ,
  23493. this.clickCallback = function(e) {
  23494. this.runTHREEAction(e, "onclick")
  23495. }
  23496. ,
  23497. this.runTHREEAction = function(e, t) {
  23498. switch (t) {
  23499. case "onclick":
  23500. e._listeners && e._listeners.click && e._listeners.click.forEach(function(e) {
  23501. e()
  23502. });
  23503. break;
  23504. case "onhover":
  23505. e._listeners && e._listeners.hover && e._listeners.hover.forEach(function(e) {
  23506. e()
  23507. });
  23508. break;
  23509. case "onout":
  23510. e._listeners && e._listeners.out && e._listeners.out.forEach(function(e) {
  23511. e()
  23512. })
  23513. }
  23514. }
  23515. ,
  23516. this.startAnimate = function(e) {
  23517. this.tweenFlag && this.initAnimation(e)
  23518. }
  23519. ,
  23520. this.initAnimation = function(e) {
  23521. var t = this
  23522. , i = this.cursor.material.map.offset;
  23523. t.tweenFlag = !1,
  23524. this.cursorAnimate = new TWEEN.Tween(i).to({
  23525. x: 1
  23526. }, 1e3).onStart(function() {
  23527. t.tweenFlag = !1
  23528. }).onStop(function() {
  23529. t.tweenFlag = !0,
  23530. this.x = 0,
  23531. i.x = 0
  23532. }).onUpdate(function() {}).onComplete(function() {
  23533. e(),
  23534. i.x = 0,
  23535. setTimeout(function() {
  23536. t.tweenFlag = !0
  23537. }, 1500)
  23538. }),
  23539. this.cursorAnimate.easing(function(e) {
  23540. return Math.floor(17 * e) / 17
  23541. }),
  23542. this.cursorAnimate.start()
  23543. }
  23544. ,
  23545. this.autoCursorPosition = function(e) {
  23546. this.cursor.scale.set(.3, .3, .3)
  23547. }
  23548. }
  23549. ,
  23550. h.prototype.vrRenderer = function(a, i, e) {
  23551. var s = new i.vrCamera(e);
  23552. s.bananaAspect = .8,
  23553. this.width,
  23554. this.height;
  23555. i = this;
  23556. this.setSize = function(e, t) {
  23557. a.setSize.call(this, e, t),
  23558. i.width = e,
  23559. i.height = t
  23560. }
  23561. ,
  23562. this.render = function(e, t, i, n) {
  23563. var r, o;
  23564. if (window.cameraQua = t.quaternion.clone(),
  23565. t.__RESS__SKIP__STEREO__)
  23566. return a.render(e, t, i, n);
  23567. if ("PerspectiveCamera" === t.type)
  23568. r = s.cameraL,
  23569. o = s.cameraR,
  23570. e.updateMatrixWorld(),
  23571. null === t.parent && t.updateMatrixWorld(),
  23572. s.vrCameraUpdate(t);
  23573. else {
  23574. if ("OrthographicCamera" !== t.type)
  23575. return DEBUG && console.error("Unsupported renderer: ", t.type);
  23576. r = o = t
  23577. }
  23578. a.setScissorTest(!0),
  23579. a.setScissor(0, 0, this.width / 2, this.height),
  23580. a.setViewport(0, 0, this.width / 2, this.height),
  23581. a.render.call(this, e, r, i, n),
  23582. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  23583. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  23584. a.render.call(this, e, o, i, n),
  23585. a.setScissorTest(!1)
  23586. }
  23587. ,
  23588. this.__proto__ = {
  23589. __proto__: a
  23590. }
  23591. }
  23592. ,
  23593. h.prototype.vrCamera = function(e) {
  23594. this.type = "StereoCamera",
  23595. this._aspect = 1,
  23596. this._overlap = .064,
  23597. this.cameraL = new M.PerspectiveCamera,
  23598. this.cameraL.layers.enable(1),
  23599. this.cameraL.matrixAutoUpdate = !1,
  23600. this.cameraR = new M.PerspectiveCamera,
  23601. this.cameraR.layers.enable(2),
  23602. this.cameraR.matrixAutoUpdate = !1,
  23603. this.eyeRight = new M.Matrix4,
  23604. this.eyeLeft = new M.Matrix4,
  23605. this.vrCameraNeedsUpdate = !0,
  23606. window.vrCameraL = this.cameraL,
  23607. Object.defineProperty(this, "bananaAspect", {
  23608. get: function() {
  23609. return this._aspect
  23610. },
  23611. set: function(e) {
  23612. this._aspect !== e && (this.vrCameraNeedsUpdate = !0),
  23613. this._aspect = e
  23614. }
  23615. }),
  23616. Object.defineProperty(this, "overlap", {
  23617. get: function() {
  23618. return this._overlap
  23619. },
  23620. set: function(e) {
  23621. this._overlap !== e && (this.vrCameraNeedsUpdate = !0),
  23622. this._overlap = e
  23623. }
  23624. }),
  23625. this.vrCameraUpdate = function(e) {
  23626. if (this.vrCameraNeedsUpdate = !0,
  23627. this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== e.fov || this.bananaReal_aspect !== e.aspect * this.bananaAspect || this.bananaNear !== e.near || this.bananaFar !== e.far,
  23628. this.vrCameraNeedsUpdate) {
  23629. this.vrCameraNeedsUpdate = !1,
  23630. console.debug("vrCameraUpdate"),
  23631. this.bananaFocus = e.focus,
  23632. this.bananaFov = e.fov,
  23633. this.bananaReal_aspect = e.aspect * this.bananaAspect,
  23634. this.bananaNear = e.near,
  23635. this.bananaFar = e.far,
  23636. console.debug(e.aspect),
  23637. this.bananaFocus = 10;
  23638. var t, i, n = e.projectionMatrix.clone(), r = this.overlap / 2, o = r * this.bananaNear / this.bananaFocus, a = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  23639. this.eyeLeft.elements[12] = -r,
  23640. this.eyeRight.elements[12] = r,
  23641. t = -a * this.bananaReal_aspect + o,
  23642. i = a * this.bananaReal_aspect + o,
  23643. n.elements[0] = 2 * this.bananaNear / (i - t),
  23644. n.elements[8] = (i + t) / (i - t),
  23645. this.cameraL.projectionMatrix.copy(n),
  23646. t = -a * this.bananaReal_aspect - o,
  23647. i = a * this.bananaReal_aspect - o,
  23648. n.elements[0] = 2 * this.bananaNear / (i - t),
  23649. n.elements[8] = (i + t) / (i - t),
  23650. this.cameraR.projectionMatrix.copy(n)
  23651. }
  23652. this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(this.eyeLeft),
  23653. this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(this.eyeRight)
  23654. }
  23655. }
  23656. ,
  23657. h.prototype.boluoGetTexture = function(e) {
  23658. var t = new M.TextureLoader;
  23659. return t.crossOrigin = "anonymous",
  23660. t.load(e)
  23661. }
  23662. ,
  23663. h.prototype.updateScreenSize = function(e) {
  23664. var t, i, n, r = !1;
  23665. e && !e.resize && null != e.width && null != e.height ? (i = e.width,
  23666. n = e.height,
  23667. r = !0,
  23668. t = 1) : (i = $("#player").width(),
  23669. n = $("#player").height(),
  23670. e && e.resize && (o = this.renderWidth,
  23671. a = this.renderHeight),
  23672. i === o && n === a && !this.forceUpdateSize || (o = i,
  23673. a = n,
  23674. r = !0,
  23675. t = window.devicePixelRatio)),
  23676. r && (this.setSize(i, n, t),
  23677. this.forceUpdateSize = !1)
  23678. }
  23679. ,
  23680. h.prototype.updateComponents = function() {
  23681. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  23682. this.updateListeners[t].update(e)
  23683. }
  23684. ,
  23685. h.prototype.suspend = function() {
  23686. this.started = !1,
  23687. this.suspendedObjects = this.scene.children.map(function(e) {
  23688. return this.scene.remove(e),
  23689. e
  23690. }
  23691. .bind(this)),
  23692. this.render()
  23693. }
  23694. ,
  23695. h.prototype.resume = function() {
  23696. this.suspendedObjects.forEach(function(e) {
  23697. this.scene.add(e)
  23698. }
  23699. .bind(this)),
  23700. this.suspendedObjects = [],
  23701. this.started = !0,
  23702. b()
  23703. }
  23704. ;
  23705. var g, m, v, y, A, C, I, P, O, L, D, N, F, E, _, b = function() {
  23706. this.started && (window.requestAnimationFrame(b),
  23707. this.updateScreenSize(),
  23708. this.updateComponents(),
  23709. this.updateTextureMemory(),
  23710. this.render(),
  23711. this.emit(r.AfterRender))
  23712. };
  23713. h.prototype.getImageData = (E = document.createElement("canvas"),
  23714. _ = E.getContext("2d"),
  23715. function(e, t, i) {
  23716. return E.width === t && E.height === i || (E.width = t,
  23717. E.height = i),
  23718. _.drawImage(e, 0, 0, t, i),
  23719. _.getImageData(0, 0, t, i)
  23720. }
  23721. ),
  23722. h.prototype.initSizedTexture2D = function(e, t, i) {
  23723. var n = this.renderer
  23724. , r = n.context
  23725. , o = n.state
  23726. , a = new M.Texture(null);
  23727. !(a.flipY = !1) !== i && (i = !1),
  23728. a.generateMipmaps = i;
  23729. var s = n.paramThreeToGL(a.format)
  23730. , l = n.paramThreeToGL(a.type)
  23731. , c = n.properties.get(a)
  23732. , h = r.createTexture();
  23733. o.bindTexture(r.TEXTURE_2D, h),
  23734. r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL, a.flipY),
  23735. r.texImage2D(r.TEXTURE_2D, 0, s, e, e, 0, s, l, null),
  23736. a.wrapS = t,
  23737. a.wrapT = t;
  23738. var u = n.paramThreeToGL(t);
  23739. return r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_S, u),
  23740. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_T, u),
  23741. i ? (a.magFilter = M.LinearFilter,
  23742. a.minFilter = M.LinearMipMapLinearFilter,
  23743. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR),
  23744. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR_MIPMAP_NEAREST),
  23745. r.generateMipmap(r.TEXTURE_2D)) : (a.magFilter = M.LinearFilter,
  23746. a.minFilter = M.LinearFilter,
  23747. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR),
  23748. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR)),
  23749. o.bindTexture(r.TEXTURE_2D, null),
  23750. c.__webglTexture = h,
  23751. a
  23752. }
  23753. ,
  23754. h.prototype.initSizedCubeMap = function(e, t) {
  23755. var i = this.renderer
  23756. , n = i.context
  23757. , r = i.state
  23758. , o = new M.CubeTexture([null, null, null, null, null, null]);
  23759. o.flipY = !1,
  23760. o.generateMipmaps = t;
  23761. var a = i.paramThreeToGL(o.format)
  23762. , s = i.paramThreeToGL(o.type)
  23763. , l = i.properties.get(o)
  23764. , c = n.createTexture();
  23765. r.bindTexture(n.TEXTURE_CUBE_MAP, c),
  23766. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, o.flipY);
  23767. for (var h = 0; h < 6; h++)
  23768. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + h, 0, a, e, e, 0, a, s, null);
  23769. return t ? (o.magFilter = M.LinearFilter,
  23770. o.minFilter = M.LinearMipMapLinearFilter,
  23771. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  23772. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  23773. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  23774. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (o.magFilter = M.LinearFilter,
  23775. o.minFilter = M.LinearFilter,
  23776. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  23777. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  23778. r.bindTexture(n.TEXTURE_CUBE_MAP, null),
  23779. l.__image__webglTextureCube = c,
  23780. o
  23781. }
  23782. ,
  23783. h.prototype.deallocateCubeTexture = function(e) {
  23784. var t = this.renderer
  23785. , i = t.context
  23786. , n = t.properties.get(e);
  23787. i.deleteTexture(n.__image__webglTextureCube)
  23788. }
  23789. ,
  23790. h.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  23791. var a = this.renderer
  23792. , s = a.context
  23793. , l = a.state
  23794. , c = a.properties.get(t);
  23795. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  23796. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  23797. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  23798. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  23799. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  23800. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  23801. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  23802. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  23803. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  23804. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  23805. l.bindTexture(s.TEXTURE_2D, null)
  23806. }
  23807. ,
  23808. h.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  23809. var s = this.renderer
  23810. , l = s.context
  23811. , c = s.state
  23812. , h = s.properties.get(t);
  23813. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  23814. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  23815. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  23816. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  23817. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  23818. }
  23819. ,
  23820. h.prototype.rebuildMipMaps2D = function(e) {
  23821. var t = this.renderer
  23822. , i = t.context
  23823. , n = t.state;
  23824. t.properties.get(e),
  23825. i.generateMipmap(i.TEXTURE_2D),
  23826. n.bindTexture(i.TEXTURE_2D, null)
  23827. }
  23828. ,
  23829. h.prototype.rebuildMipMaps3D = function(e) {
  23830. var t = this.renderer
  23831. , i = t.context
  23832. , n = t.state
  23833. , r = t.properties.get(e);
  23834. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  23835. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  23836. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  23837. }
  23838. ,
  23839. h.prototype.renderToCubeMap = (P = !1,
  23840. F = N = D = L = O = null,
  23841. function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  23842. this.renderer.context,
  23843. P || ((L = new M.OrthographicCamera(-.5,.5,.5,-.5,-200,200)).position.z = 150,
  23844. (O = new M.Scene).add(L),
  23845. D = new M.ShaderMaterial({
  23846. uniforms: {
  23847. tDiffuse: {
  23848. type: "t",
  23849. value: null
  23850. },
  23851. alpha: {
  23852. type: "f",
  23853. value: 1
  23854. }
  23855. },
  23856. vertexShader: R.basicTextured.vertexShader,
  23857. fragmentShader: R.basicTextured.fragmentShader,
  23858. depthWrite: !1,
  23859. depthTest: !1,
  23860. side: M.DoubleSide
  23861. }),
  23862. N = new M.PlaneBufferGeometry(1,1),
  23863. (F = new M.Mesh(N,D)).position.z = 0,
  23864. O.add(F),
  23865. P = !0);
  23866. var m = N.getAttribute("uv");
  23867. m.setDynamic(!0),
  23868. m.needsUpdate = !0;
  23869. var v = m.array
  23870. , y = r / i
  23871. , A = o / n
  23872. , C = a / i
  23873. , I = s / n;
  23874. v[0] = y,
  23875. v[1] = A + I,
  23876. v[2] = y + C,
  23877. v[3] = A + I,
  23878. v[4] = y,
  23879. v[5] = A,
  23880. v[6] = y + C,
  23881. v[7] = A;
  23882. var E = N.getAttribute("position");
  23883. E.setDynamic(!0),
  23884. E.needsUpdate = !0;
  23885. var _ = E.array
  23886. , b = l / t.width - .5
  23887. , w = c / t.height - .5
  23888. , T = h / t.width
  23889. , x = u / t.height;
  23890. _[0] = b,
  23891. _[1] = w + x,
  23892. _[3] = b + T,
  23893. _[4] = w + x,
  23894. _[6] = b,
  23895. _[7] = w,
  23896. _[9] = b + T,
  23897. _[10] = w,
  23898. this.renderer.properties.get(e),
  23899. D.uniforms.tDiffuse.value = e,
  23900. D.blending = p || M.NoBlending,
  23901. D.transparent = !!f,
  23902. null != g || (g = 1),
  23903. D.uniforms.alpha.value = g,
  23904. D.needUpdate = !0,
  23905. t.activeCubeFace = d,
  23906. t.viewport.set(0, 0, t.width, t.height);
  23907. var S = this.renderer.autoClear;
  23908. this.renderer.autoClear = !1,
  23909. this.renderer.render(O, L, t, !1),
  23910. this.renderer.autoClear = S
  23911. }
  23912. ),
  23913. h.prototype.copyCubeMap = (g = !1,
  23914. C = A = y = v = m = null,
  23915. I = new M.Euler,
  23916. new M.Vector3,
  23917. function(e, t, i, n, r, o, a, s, l) {
  23918. this.renderer,
  23919. g || ((v = new M.OrthographicCamera(-1,1,1,-1,0,200)).position.set(0, 0, 0),
  23920. (m = new M.Scene).add(v),
  23921. y = new M.ShaderMaterial({
  23922. uniforms: {
  23923. tDiffuse: {
  23924. type: "t",
  23925. value: null
  23926. },
  23927. alpha: {
  23928. type: "f",
  23929. value: 1
  23930. }
  23931. },
  23932. vertexShader: R.copyCubeMap.vertexShader,
  23933. fragmentShader: R.copyCubeMap.fragmentShader,
  23934. depthWrite: !1,
  23935. depthTest: !1,
  23936. side: M.DoubleSide
  23937. }),
  23938. A = new M.BoxGeometry(2,2,2),
  23939. C = new M.Mesh(A,y),
  23940. m.add(C),
  23941. g = !0);
  23942. for (var c = 0; c < 6; c++)
  23943. h.getCubeOrientationForCubeFace(c, I),
  23944. C.rotation.copy(I),
  23945. C.matrixWorldNeedsUpdate = !0,
  23946. C.updateMatrixWorld(),
  23947. y.uniforms.tDiffuse.value = e,
  23948. y.blending = a || M.NoBlending,
  23949. y.transparent = !!s,
  23950. null != l || (l = 1),
  23951. y.uniforms.alpha.value = l,
  23952. y.needUpdate = !0,
  23953. t.activeCubeFace = c,
  23954. t.viewport.set(0, 0, r, o),
  23955. this.renderer.render(m, v, t, !1)
  23956. }
  23957. ),
  23958. h.getLookAtForCubeFace = function(e, t) {
  23959. switch (e) {
  23960. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  23961. t.set(1, 0, 0);
  23962. break;
  23963. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  23964. t.set(-1, 0, 0);
  23965. break;
  23966. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  23967. t.set(0, 1, 0);
  23968. break;
  23969. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23970. t.set(0, -1, 0);
  23971. break;
  23972. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  23973. t.set(0, 0, 1);
  23974. break;
  23975. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23976. t.set(0, 0, -1)
  23977. }
  23978. }
  23979. ,
  23980. h.getCubeOrientationForCubeFace = function(e, t) {
  23981. switch (e) {
  23982. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  23983. t.set(0, -Math.PI / 2, 0);
  23984. break;
  23985. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  23986. t.set(0, Math.PI / 2, 0);
  23987. break;
  23988. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  23989. t.set(Math.PI / 2, Math.PI, 0);
  23990. break;
  23991. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23992. t.set(-Math.PI / 2, Math.PI, 0);
  23993. break;
  23994. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  23995. t.set(0, -Math.PI, 0);
  23996. break;
  23997. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23998. t.set(0, 0, 0)
  23999. }
  24000. }
  24001. ,
  24002. t.exports = h
  24003. }
  24004. , {
  24005. "../enum/GLCubeFaces": 25,
  24006. "../enum/GLTextureType": 26,
  24007. "../enum/SceneRendererEvents": 43,
  24008. "../exception/BasicException": 55,
  24009. "../exception/RendererCreationException": 57,
  24010. "../settings": 166,
  24011. "../shaders": 167,
  24012. "../util/browser": 182,
  24013. events: 202,
  24014. three: 217
  24015. }],
  24016. 159: [function(e, t, i) {
  24017. "use strict";
  24018. function n(e) {
  24019. this.messenger = new a(e),
  24020. this.clientKey = null
  24021. }
  24022. var o = e("../util/ajax")
  24023. , r = e("./PostMessageType")
  24024. , a = e("./postmessage")
  24025. , s = e("./VersionInfo")
  24026. , l = e("events").EventEmitter
  24027. , c = window.location.origin + "/api/v1/user/";
  24028. (n.prototype = Object.create(l.prototype)).bindEvents = function() {
  24029. this.messenger.on(r.ACTION, this.onMessageReceived.bind(this))
  24030. }
  24031. ,
  24032. n.prototype.waitForConnection = function() {
  24033. return new Promise(function(t, i) {
  24034. this.messenger.on(r.CONNECT, function(e) {
  24035. this.onConnectionReceived(e).then(t.bind(this, e.sdkVersion), i.bind())
  24036. }
  24037. .bind(this))
  24038. }
  24039. .bind(this))
  24040. }
  24041. ,
  24042. n.prototype.onConnectionReceived = function(i) {
  24043. return this.messenger.setTarget(i.source, i.origin),
  24044. this.verifyConnection(i).then(function(e, t) {
  24045. this.messenger.send({
  24046. type: r.ACCEPT,
  24047. toId: i.fromId,
  24048. warning: t
  24049. }),
  24050. this.clientKey = e,
  24051. this.messenger.removeAllListeners(r.CONNECT),
  24052. this.bindEvents()
  24053. }
  24054. .bind(this), function(e) {
  24055. this.messenger.send({
  24056. type: r.REJECT,
  24057. toId: i.fromId,
  24058. reason: e
  24059. }),
  24060. this.messenger.setTarget()
  24061. }
  24062. .bind(this))
  24063. }
  24064. ,
  24065. n.prototype.verifyConnection = function(r) {
  24066. return new Promise(function(e, t) {
  24067. var i;
  24068. if (s.isDeprecated(r.sdkVersion))
  24069. i = "这个版本正在被弃用";
  24070. else if (!s.isSupported(r.sdkVersion))
  24071. return t("不支持此版本的SDK");
  24072. var n = {
  24073. cache: !1,
  24074. headers: {
  24075. "X-port-Application-Key": r.applicationKey,
  24076. "X-port-Referrer": r.origin
  24077. }
  24078. };
  24079. o.get(c, n).done(e.bind(this, r.applicationKey, i)).fail(t.bind(this, "key/referrer mismatch"))
  24080. }
  24081. )
  24082. }
  24083. ,
  24084. n.prototype.onMessageReceived = function(t) {
  24085. if (this.validateClientApplicationKey(t.applicationKey)) {
  24086. var i = this;
  24087. t.onDone = function(e) {
  24088. e.toId = t.fromId,
  24089. e.uid = t.uid,
  24090. e.type = r.RESPONSE,
  24091. i.messenger.send(e)
  24092. }
  24093. ,
  24094. this.emit(r.ACTION, t)
  24095. }
  24096. }
  24097. ,
  24098. n.prototype.validateClientApplicationKey = function(e) {
  24099. return this.clientKey === e
  24100. }
  24101. ,
  24102. n.prototype.sendEvent = function(e, t) {
  24103. this.messenger.send({
  24104. type: r.EVENT,
  24105. eventType: e,
  24106. eventData: t
  24107. })
  24108. }
  24109. ,
  24110. t.exports = n
  24111. }
  24112. , {
  24113. "../util/ajax": 181,
  24114. "./PostMessageType": 160,
  24115. "./VersionInfo": 163,
  24116. "./postmessage": 165,
  24117. events: 202
  24118. }],
  24119. 160: [function(e, t, i) {
  24120. "use strict";
  24121. t.exports = Object.freeze({
  24122. CONNECT: "postmessage.connect",
  24123. ACCEPT: "postmessage.accept",
  24124. REJECT: "postmessage.reject",
  24125. ACTION: "postmessage.action",
  24126. RESPONSE: "postmessage.response",
  24127. EVENT: "postmessage.event"
  24128. })
  24129. }
  24130. , {}],
  24131. 161: [function(e, t, i) {
  24132. "use strict";
  24133. t.exports = Object.freeze({
  24134. MOVE: "sdk.move",
  24135. ENTER_PANO: "sdk.enterpano",
  24136. MODEL_LOADED: "sdk.modelloaded"
  24137. })
  24138. }
  24139. , {}],
  24140. 162: [function(e, t, i) {
  24141. "use strict";
  24142. t.exports = Object.freeze({
  24143. FLY: "transition.fly",
  24144. FADEOUT: "transition.fade",
  24145. INSTANT: "transition.instant"
  24146. })
  24147. }
  24148. , {}],
  24149. 163: [function(e, t, i) {
  24150. "use strict";
  24151. t.exports = {
  24152. current: "1.0",
  24153. supported: ["1.0"],
  24154. deprecated: [],
  24155. isSupported: function(e) {
  24156. return -1 !== this.supported.indexOf(e)
  24157. },
  24158. isDeprecated: function(e) {
  24159. return -1 !== this.deprecated.indexOf(e)
  24160. },
  24161. isValid: function(e) {
  24162. return this.isSupported(e) || this.isDeprecated(e)
  24163. }
  24164. }
  24165. }
  24166. , {}],
  24167. 164: [function(q, X, e) {
  24168. (function(e) {
  24169. "use strict";
  24170. function r(e, t, i) {
  24171. e = e && e.toLowerCase().trim();
  24172. var n = new C.UP.clone
  24173. , r = Math.PI / 3
  24174. , o = Math.PI / 2;
  24175. switch (e) {
  24176. case "left":
  24177. i.copy(t),
  24178. i.applyAxisAngle(n, o);
  24179. break;
  24180. case "right":
  24181. i.copy(t),
  24182. i.applyAxisAngle(n, -o);
  24183. break;
  24184. case "forwardleft":
  24185. i.copy(t),
  24186. i.applyAxisAngle(n, r);
  24187. break;
  24188. case "forwardright":
  24189. i.copy(t),
  24190. i.applyAxisAngle(n, -r);
  24191. break;
  24192. case "forward":
  24193. default:
  24194. i.copy(t)
  24195. }
  24196. return i
  24197. }
  24198. function o(e, t) {
  24199. if (e) {
  24200. var i = {
  24201. pano: e,
  24202. lookAtPoint: null,
  24203. duration: null,
  24204. maxDistanceOverride: null,
  24205. skipWarpingCheck: !1
  24206. };
  24207. this.player.flyToPano(i, function() {
  24208. t && t({
  24209. success: !0,
  24210. message: "Transition complete."
  24211. })
  24212. })
  24213. } else
  24214. M.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24215. t && t({
  24216. success: !1,
  24217. error: "Unable to find pano."
  24218. })
  24219. }
  24220. function a(e, t) {
  24221. t.copy(C.FORWARD),
  24222. e.getDirection(t)
  24223. }
  24224. function c(i) {
  24225. return {
  24226. panos: i.panos.list.map(function(e) {
  24227. var t = y.getCubemapUrls(i.urls, e.id, "high")[A.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24228. return {
  24229. uuid: e.id,
  24230. aligned: e.alignmentType === g.ALIGNED,
  24231. neighbourUUIDs: e.neighbourUUIDs.slice(),
  24232. position: function(e) {
  24233. return e.alignmentType !== g.ALIGNED ? null : {
  24234. x: e.position.x,
  24235. y: e.position.y,
  24236. z: e.position.z
  24237. }
  24238. }(e),
  24239. rotation: function(e) {
  24240. var t = (new h.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24241. return {
  24242. x: h.Math.radToDeg(t._x),
  24243. y: h.Math.radToDeg(t._y),
  24244. z: h.Math.radToDeg(t._z)
  24245. }
  24246. }(e),
  24247. thumbnail: t
  24248. }
  24249. })
  24250. }
  24251. }
  24252. var t, l, i, h = q("three"), u = q("./ApiHost"), n = q("../util/logger"), d = q("../util/common"), s = q("../util/math"), p = q("../enum/ModelManagerEvents"), f = q("./PostMessageType"), g = q("../enum/AlignmentType"), m = q("../enum/Direction"), v = q("./TransitionStyles"), y = q("../util/panorama"), A = q("../enum/GLCubeFaces"), C = q("../enum/Vectors"), I = q("../enum/Viewmode"), E = q("../enum/WarpStyle"), _ = (q("../enum/Keys"),
  24253. q("../enum/PlayerEvents")), b = q("../sdk/SdkEvents"), w = (C = q("../enum/Vectors"),
  24254. q("../enum/ControlEvents")), T = q("../enum/RenderLayers"), x = (q("../constants"),
  24255. q("../settings")), S = q("../lib/jpeg_encoder"), M = new n(e), R = (N.active = !1,
  24256. N.angle = 0,
  24257. N.angleTravelled = 0,
  24258. N.playerDirection = new h.Vector3,
  24259. N.lastFacingDirection = new h.Vector3,
  24260. N.onDone = null,
  24261. N.player = null,
  24262. N.start = function(e, t, i, n) {
  24263. N.active = !0,
  24264. e && t && (t = 0),
  24265. N.angle = e || t,
  24266. N.xAngle = e,
  24267. N.yAngle = t,
  24268. N.angleTravelled = 0,
  24269. N.playerDirection.copy(i.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  24270. i.getDirection(N.playerDirection),
  24271. N.lastFacingDirection.copy(N.playerDirection),
  24272. N.projectVectors(),
  24273. N.onDone = n,
  24274. N.player = i,
  24275. N()
  24276. }
  24277. ,
  24278. N.projectVectors = function() {
  24279. N.xAngle && (N.playerDirection.projectOnPlane(C.UP),
  24280. N.lastFacingDirection.projectOnPlane(C.UP))
  24281. }
  24282. ,
  24283. N), P = (i = new h.Vector3,
  24284. function(e) {
  24285. e ? (i.copy(e.position),
  24286. i.add(e.discPosition),
  24287. s.projectPositionToCanvas(i, this.player.camera, i),
  24288. this.click(i.x, i.y)) : M.warn("Showcase -> clicktagObject: Unable to find tag.")
  24289. }
  24290. ), O = (l = new h.Vector3,
  24291. function(e) {
  24292. var t = this.player.getDirection();
  24293. l.copy(t);
  24294. var i = l.y;
  24295. l.y = 0,
  24296. l.normalize();
  24297. var n = h.Math.radToDeg(l.angleTo(t)) * (i < 0 ? -1 : 1);
  24298. if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.PANORAMA)
  24299. return 0 !== e && M.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24300. 0;
  24301. this.player.mode === I.DOLLHOUSE && (n = -n);
  24302. var r = function() {
  24303. return this.player.mode === I.PANORAMA ? x.insideLookLimitUp : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.minPolarAngle) : null
  24304. }
  24305. .call(this) - .1
  24306. , o = function() {
  24307. return this.player.mode === I.PANORAMA ? x.insideLookLimitDown : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.maxPolarAngle) : null
  24308. }
  24309. .call(this) + .1
  24310. , a = n + e;
  24311. r < a ? a = r : a < o && (a = o);
  24312. var s = a - n;
  24313. return 0 < e && s < .01 && (s = 0),
  24314. e < 0 && -.01 < s && (s = 0),
  24315. s
  24316. }
  24317. ), L = (t = new h.Euler,
  24318. function(e) {
  24319. return t.setFromQuaternion(e.quaternion, "YXZ"),
  24320. {
  24321. position: {
  24322. x: e.position.x,
  24323. y: e.position.y,
  24324. z: e.position.z
  24325. },
  24326. rotation: {
  24327. x: h.Math.radToDeg(t.x),
  24328. y: h.Math.radToDeg(t.y),
  24329. z: 0
  24330. },
  24331. pano: e.currentPano ? e.currentPano.id : null,
  24332. mode: e.mode
  24333. }
  24334. }
  24335. ), D = null;
  24336. function N() {
  24337. N.playerDirection.copy(N.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  24338. N.player.getDirection(N.playerDirection),
  24339. N.projectVectors();
  24340. var e = N.playerDirection.angleTo(N.lastFacingDirection);
  24341. (N.angleTravelled += Math.abs(e)) >= Math.abs(N.angle) ? (N.active = !1,
  24342. N.onDone && (0,
  24343. N.onDone)()) : (N.lastFacingDirection.copy(N.playerDirection),
  24344. window.setTimeout(N, 4))
  24345. }
  24346. X.exports = {
  24347. init: function(e, t, i, n, r) {
  24348. Y.init(e, t, i, r),
  24349. D = new Promise(function(e, t) {
  24350. i.on(_.Ready, function() {
  24351. e()
  24352. })
  24353. }
  24354. .bind(this));
  24355. var o = new u(window)
  24356. , a = o.waitForConnection();
  24357. a.then(function(e) {
  24358. o.on(f.ACTION, Y.onMessageReceive.bind(Y))
  24359. });
  24360. var s, l = (s = Date.now(),
  24361. function() {
  24362. if (!(Date.now() - s < 100)) {
  24363. var e = L(i);
  24364. o.sendEvent(b.MOVE, {
  24365. state: e
  24366. }),
  24367. s = Date.now()
  24368. }
  24369. }
  24370. );
  24371. i.on(_.Move, l),
  24372. i.on(_.ViewChanged, l),
  24373. n.on(p.ActiveModelChanged, function(e) {
  24374. function t(e) {
  24375. var t, i = e.newPano.id;
  24376. e.oldPano && (t = e.oldPano.id),
  24377. i !== t && o.sendEvent(b.ENTER_PANO, {
  24378. oldPano: t,
  24379. newPano: i
  24380. })
  24381. }
  24382. var i = e.model
  24383. , n = e.oldModel;
  24384. Y.model = i,
  24385. a.then(function() {
  24386. o.sendEvent(b.MODEL_LOADED, {
  24387. metadata: c(i)
  24388. })
  24389. }),
  24390. n && n.panos.forEach(function(e) {
  24391. e.removeEventListener("enter", t)
  24392. }),
  24393. i.panos.forEach(function(e) {
  24394. e.on("enter", t)
  24395. })
  24396. })
  24397. }
  24398. };
  24399. var F, B, V, k, U, H, z, G, W, j, Y = {
  24400. director: null,
  24401. player: null,
  24402. controls: null,
  24403. sceneRenderer: null,
  24404. model: null,
  24405. init: function(e, t, i, n) {
  24406. this.director = e,
  24407. this.player = i,
  24408. this.controls = t,
  24409. this.sceneRenderer = n
  24410. },
  24411. handleToObject: {},
  24412. objectToHandle: {},
  24413. handleCount: 0,
  24414. onMessageReceive: function(e) {
  24415. if (e) {
  24416. var t = e.targetFunction
  24417. , i = e.params
  24418. , n = e.onDone;
  24419. t && this[t] && this[t](i, n)
  24420. }
  24421. },
  24422. waitForInit: function(e, t) {
  24423. D.then(t.bind({
  24424. success: !0,
  24425. message: "Init complete."
  24426. }))
  24427. },
  24428. moveToPano: (W = new h.Euler(0,0,0,"YXZ"),
  24429. j = new h.Quaternion,
  24430. function(e, t) {
  24431. var i = e.pano
  24432. , n = e.rotation
  24433. , r = e.transition;
  24434. if (!this.model)
  24435. return t({
  24436. success: !1,
  24437. error: "The model has not been loaded yet"
  24438. });
  24439. var o = this.model.panos.get(i);
  24440. if (!o)
  24441. return t({
  24442. success: !1,
  24443. error: i + " does not exist in this model"
  24444. });
  24445. if (!n)
  24446. return t({
  24447. sucess: !1,
  24448. erorr: n + " is not a valid rotation"
  24449. });
  24450. W.set(h.Math.degToRad(n.x || 0), h.Math.degToRad(n.y || 0), h.Math.degToRad(n.z || 0), "YXZ"),
  24451. console.log(n.z);
  24452. var a = {
  24453. success: !0,
  24454. message: i
  24455. };
  24456. if (r === v.FADEOUT)
  24457. j.setFromEuler(W),
  24458. this.player.warpToPano(o, j, null, null, E.BLACK, null, null, t.bind(this, a));
  24459. else {
  24460. var s, l;
  24461. r === v.INSTANT && (l = s = 0);
  24462. var c = C.FORWARD.clone().applyEuler(W).add(o.position);
  24463. this.player.flyToPano({
  24464. pano: o,
  24465. lookAtPoint: c,
  24466. duration: s,
  24467. aimDuration: l
  24468. }, t.bind(this, a))
  24469. }
  24470. }
  24471. ),
  24472. moveInDirection: function(e, t) {
  24473. var i = e.direction;
  24474. return void 0 === m[i] ? (M.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  24475. void (t && t({
  24476. success: !1,
  24477. error: "Invalid direction."
  24478. }))) : void this.player.flyLocalDirection(C[i].clone()).then(function(e) {
  24479. t(e ? {
  24480. success: !0,
  24481. message: "moved " + i
  24482. } : {
  24483. success: !1,
  24484. error: "Cannot move in direction: " + i
  24485. })
  24486. })
  24487. },
  24488. getPose: function(e, t) {
  24489. return this.player.camera.position,
  24490. (new h.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ"),
  24491. t({
  24492. success: !0,
  24493. message: L(this.player)
  24494. })
  24495. },
  24496. takeScreenShot: (z = new h.PerspectiveCamera,
  24497. G = new h.WebGLRenderTarget,
  24498. function(e, t) {
  24499. if (!e.resolution)
  24500. return t({
  24501. success: !1,
  24502. error: "An invalid resolution was specified"
  24503. });
  24504. if (-1 === e.resolution.width || -1 === e.resolution.height) {
  24505. var i = this.sceneRenderer.renderer.getSize();
  24506. e.resolution.width = i.width,
  24507. e.resolution.height = i.height
  24508. }
  24509. z.layers.set(T.DEFAULT),
  24510. e.visibleObjects && (e.visibleObjects.showtags && z.layers.enable(T.TAG),
  24511. e.visibleObjects.showPucks && z.layers.enable(T.PANOMARKERS),
  24512. e.visibleObjects.showReticule && z.layers.enable(T.RETICULE));
  24513. var n = e.resolution.width
  24514. , r = e.resolution.height
  24515. , o = n / r;
  24516. z.position.copy(this.sceneRenderer.camera.position),
  24517. z.quaternion.copy(this.sceneRenderer.camera.quaternion),
  24518. z.projectionMatrix.copy(this.player.camera.projectionMatrix),
  24519. z.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / o,
  24520. G.setSize(n, r),
  24521. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, z, G);
  24522. var a = new Uint8Array(n * r * 4);
  24523. this.sceneRenderer.renderer.readRenderTargetPixels(G, 0, 0, n, r, a);
  24524. var s = S.encode({
  24525. data: a,
  24526. width: n,
  24527. height: r,
  24528. heading: 180,
  24529. pitch: 0
  24530. }, {
  24531. quality: 75,
  24532. flipY: !0
  24533. });
  24534. t({
  24535. success: !0,
  24536. message: "data:image/jpg;base64," + d.uint8ToBase64(s.data)
  24537. })
  24538. }
  24539. ),
  24540. findRankedPano: (U = new h.Vector3,
  24541. H = new h.Vector3,
  24542. function(e, t) {
  24543. a(this.player, H),
  24544. r(t, H, U);
  24545. var i = this.player.rankedPanoInDirection(e, U);
  24546. if (i) {
  24547. var n = this.objectToHandle[i.id];
  24548. return n || (this.objectToHandle[i.id] = n = this.handleCount++,
  24549. this.handleToObject[n] = i),
  24550. n
  24551. }
  24552. return M.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  24553. -1
  24554. }
  24555. ),
  24556. findRankedtag: (V = new h.Vector3,
  24557. k = new h.Vector3,
  24558. function(e, t) {
  24559. a(this.player, k),
  24560. r(t, k, V);
  24561. var i = this.player.rankedtagInDirection(e, V);
  24562. if (i) {
  24563. var n = this.objectToHandle[i.sid];
  24564. return n || (this.objectToHandle[i.sid] = n = this.handleCount++,
  24565. this.handleToObject[n] = i),
  24566. n
  24567. }
  24568. return M.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  24569. -1
  24570. }
  24571. ),
  24572. clickNearesttag: function(e) {
  24573. this.clickRankedtag(0, e)
  24574. },
  24575. clickRankedtag: function(e, t) {
  24576. var i = function(e, t) {
  24577. var i = this.findRankedtag(e, t);
  24578. return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24579. null)
  24580. }
  24581. .call(this, e, t);
  24582. i && P.call(this, i)
  24583. },
  24584. clickNearestPano: function(e, t) {
  24585. this.clickRankedPano(0, e, t)
  24586. },
  24587. clickRankedPano: function(e, t, i) {
  24588. var n = function(e, t) {
  24589. var i = this.findRankedPano(e, t);
  24590. return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24591. null)
  24592. }
  24593. .call(this, e, t);
  24594. n ? o.call(this, n, i) : i(null)
  24595. },
  24596. clickPano: function(e, t) {
  24597. var i = this.handleTable[e];
  24598. i ? o.call(this, i, t) : t(null)
  24599. },
  24600. rotateDirection: function(e, t) {
  24601. var i = e.direction
  24602. , n = e.angle;
  24603. if (!R.active) {
  24604. var r = 0
  24605. , o = 0
  24606. , a = 0
  24607. , s = 0;
  24608. if (!n || isNaN(n))
  24609. return M.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  24610. void (t && t({
  24611. success: !1,
  24612. error: "Invalid rotation angle."
  24613. }));
  24614. if (this.player.mode === I.TRANSITIONING)
  24615. return M.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  24616. void (t && t({
  24617. success: !1,
  24618. error: "Cannot rotate while transitioning"
  24619. }));
  24620. if (i === m.RIGHT || i === m.LEFT)
  24621. i === m.RIGHT && (n = -n),
  24622. r = 0 < n ? -1 : 1,
  24623. a = n;
  24624. else {
  24625. if (i !== m.UP && i !== m.DOWN)
  24626. return M.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  24627. void (t && t({
  24628. success: !1,
  24629. error: "Invalid direction for rotation."
  24630. }));
  24631. if (this.player.mode === I.FLOORPLAN)
  24632. return M.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  24633. void (t && t({
  24634. success: !1,
  24635. error: "Cannot rotate " + i + " in floorplan mode"
  24636. }));
  24637. if (i === m.DOWN && (n = -n),
  24638. 0 === (n = O.call(this, n)))
  24639. return M.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  24640. void (t && t({
  24641. success: !1,
  24642. error: "Already at maximum rotation in direction: " + i
  24643. }));
  24644. o = 0 < n ? 1 : -1,
  24645. s = n
  24646. }
  24647. var l = n;
  24648. n = h.Math.degToRad(n),
  24649. a = h.Math.degToRad(a),
  24650. s = h.Math.degToRad(s);
  24651. var c = this.controls.activeControl;
  24652. c.startRotating(r, o),
  24653. R.start(a, s, this.player, function() {
  24654. c.stopRotating(!0),
  24655. t && t({
  24656. success: !0,
  24657. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  24658. })
  24659. })
  24660. }
  24661. },
  24662. rotate: (F = new h.Vector3,
  24663. B = new h.Vector3,
  24664. function(e, t) {
  24665. var i = e.xAngle
  24666. , n = e.yAngle;
  24667. if (!R.active) {
  24668. if (i = i || 0,
  24669. n = n || 0,
  24670. isNaN(i) || isNaN(n))
  24671. return M.warn("Showcase -> rotate: Invalid rotation angle."),
  24672. void (t && t({
  24673. success: !1,
  24674. error: "Invalid rotation angle."
  24675. }));
  24676. if (this.player.mode === I.TRANSITIONING)
  24677. return M.warn("Automation -> rotate: Cannot rotate while transitioning"),
  24678. void (t && t({
  24679. success: !1,
  24680. error: "Cannot rotate while transitioning"
  24681. }));
  24682. Math.abs(i) < .01 && (i = 0),
  24683. Math.abs(n) < .01 && (n = 0);
  24684. var r = n;
  24685. n = O.call(this, n);
  24686. var o = 0 < r ? "UP" : "DOWN";
  24687. if (!(i = -i) && r && !n)
  24688. return M.warn("Showcase -> rotate: Already at maximum rotation in direction: " + o),
  24689. void (t && t({
  24690. success: !1,
  24691. error: "Already at maximum rotation in direction: " + o
  24692. }));
  24693. n < r && M.warn("Showcase -> rotate: Reached maximum rotation in direction: " + o);
  24694. var a = n;
  24695. n = h.Math.degToRad(n),
  24696. i = h.Math.degToRad(i),
  24697. F.copy(this.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  24698. this.player.getDirection(F),
  24699. B.copy(F).applyAxisAngle(C.UP, i),
  24700. B.applyAxisAngle(C.RIGHT, n);
  24701. var s = (F.angleTo(B),
  24702. 0 < i ? -1 : i < 0 ? 1 : 0)
  24703. , l = 0 < n ? 1 : n < 0 ? -1 : 0;
  24704. Math.abs(i) > Math.abs(n) ? l *= Math.abs(n / i) : Math.abs(n) > Math.abs(i) && (s *= Math.abs(i / n));
  24705. var c = this.controls.activeControl;
  24706. c.startRotating(s, l),
  24707. R.start(i, n, this.player, function() {
  24708. c.stopRotating(!0),
  24709. t && t({
  24710. success: !0,
  24711. message: "Rotated " + e.xAngle.toFixed(2) + "° horizontally, " + a.toFixed(2) + "° vertically"
  24712. })
  24713. })
  24714. }
  24715. }
  24716. ),
  24717. panCamera: function(e, i) {
  24718. function t(e) {
  24719. switch (r.removeAllListeners(w.AutoPanComplete),
  24720. r.removeAllListeners(w.AutoPanInterrupt),
  24721. r.removeAllListeners(w.AutoPanClamped),
  24722. e) {
  24723. case w.AutoPanInterrupt:
  24724. i({
  24725. success: !0,
  24726. message: "Camera panning interrupted."
  24727. });
  24728. break;
  24729. case w.AutoPanClamped:
  24730. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  24731. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  24732. return void i({
  24733. success: !1,
  24734. error: "Already at edge of current model bounds."
  24735. });
  24736. var t = "The view point is outside the bounds for the current model. ";
  24737. t += "The view point was clamped to " + o(r.target.x, r.target.z),
  24738. console.warn(t)
  24739. }
  24740. case w.AutoPanComplete:
  24741. i({
  24742. success: !0,
  24743. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  24744. })
  24745. }
  24746. }
  24747. if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.FLOORPLAN)
  24748. return i({
  24749. success: !1,
  24750. error: "Camera panning is not available in the current mode: " + this.player.mode
  24751. });
  24752. var n = e.position
  24753. , r = this.player.control;
  24754. r.setAutoPanPosition(n.x, n.z),
  24755. r.autoPan = !0;
  24756. var o = function(e, t) {
  24757. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  24758. };
  24759. r.on(w.AutoPanComplete, t.bind(this, w.AutoPanComplete)),
  24760. r.on(w.AutoPanInterrupt, t.bind(this, w.AutoPanInterrupt)),
  24761. r.on(w.AutoPanClamped, t.bind(this, w.AutoPanClamped))
  24762. },
  24763. click: function(e, t) {
  24764. var i = e.x
  24765. , n = e.y;
  24766. !0 === e.percentage && (i = i / 100 * $("#player").width(),
  24767. n = n / 100 * $("#player").height()),
  24768. this.player.handleInputStart(i, n),
  24769. this.player.updateIntersect(),
  24770. this.player.handleInputEnd(i, n)
  24771. },
  24772. mouseOver: function(e, t) {
  24773. var i = e.x
  24774. , n = e.y;
  24775. !0 === e.percentage && (i = i / 100 * $("#player").width(),
  24776. n = n / 100 * $("#player").height()),
  24777. this.player.handleInputMove(i, n),
  24778. this.player.updateIntersect()
  24779. },
  24780. moveToMode: function(e, t) {
  24781. function i(e) {
  24782. t(e ? {
  24783. success: !1,
  24784. error: "Failed to load new mode: " + e
  24785. } : {
  24786. success: !0,
  24787. message: "Moved to new mode: " + n
  24788. })
  24789. }
  24790. var n = e.mode;
  24791. n === I.PANORAMA || n === I.DOLLHOUSE || n === I.FLOORPLAN ? this.director.changeMode(n).then(function() {
  24792. i()
  24793. }, function(e) {
  24794. i(e)
  24795. }) : t({
  24796. success: !1,
  24797. error: "Invalid mode selection"
  24798. })
  24799. }
  24800. }
  24801. }
  24802. ).call(this, "/js/sdk/automation.js")
  24803. }
  24804. , {
  24805. "../constants": 8,
  24806. "../enum/AlignmentType": 17,
  24807. "../enum/ControlEvents": 21,
  24808. "../enum/Direction": 22,
  24809. "../enum/GLCubeFaces": 25,
  24810. "../enum/Keys": 30,
  24811. "../enum/ModelManagerEvents": 33,
  24812. "../enum/PlayerEvents": 40,
  24813. "../enum/RenderLayers": 41,
  24814. "../enum/Vectors": 50,
  24815. "../enum/Viewmode": 51,
  24816. "../enum/WarpStyle": 52,
  24817. "../lib/jpeg_encoder": 94,
  24818. "../sdk/SdkEvents": 161,
  24819. "../settings": 166,
  24820. "../util/common": 185,
  24821. "../util/logger": 189,
  24822. "../util/math": 190,
  24823. "../util/panorama": 191,
  24824. "./ApiHost": 159,
  24825. "./PostMessageType": 160,
  24826. "./TransitionStyles": 162,
  24827. three: 217
  24828. }],
  24829. 165: [function(e, t, i) {
  24830. "use strict";
  24831. function n(e) {
  24832. this.sourceWindow = e,
  24833. this.targetWindow = null,
  24834. this.targetOrigin = null,
  24835. this.id = Math.floor(1e5 * Math.random()),
  24836. this.bindEvents()
  24837. }
  24838. var r = e("./PostMessageType")
  24839. , o = e("events").EventEmitter;
  24840. (n.prototype = Object.create(o.prototype)).bindEvents = function() {
  24841. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  24842. }
  24843. ,
  24844. n.prototype.setTarget = function(e, t) {
  24845. this.targetWindow = e,
  24846. this.targetOrigin = t
  24847. }
  24848. ,
  24849. n.prototype.onPostmessageReceived = function(e) {
  24850. var t = e.origin || e.originalEvent.origin
  24851. , i = e.source;
  24852. switch (e.data.type) {
  24853. case r.CONNECT:
  24854. break;
  24855. case r.RESPONSE:
  24856. if (this.id !== e.data.toId)
  24857. return;
  24858. default:
  24859. if (!this.validateMessageOrigin(t))
  24860. return
  24861. }
  24862. var n = e.data;
  24863. n.source = i,
  24864. n.origin = t,
  24865. n.timestamp = Date.now(),
  24866. this.emit(e.data.type, n)
  24867. }
  24868. ,
  24869. n.prototype.validateMessageOrigin = function(e) {
  24870. return "*" === this.targetOrigin || e === this.targetOrigin
  24871. }
  24872. ,
  24873. n.prototype.send = function(e) {
  24874. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  24875. this.targetWindow.postMessage(e, this.targetOrigin))
  24876. }
  24877. ,
  24878. t.exports = n
  24879. }
  24880. , {
  24881. "./PostMessageType": 160,
  24882. events: 202
  24883. }],
  24884. 166: [function(e, t, i) {
  24885. "use strict";
  24886. var n = e("three")
  24887. , r = e("./util/browser")
  24888. , o = e("./enum/Viewmode")
  24889. , a = e("./enum/VROption")
  24890. , s = e("./enum/Colors")
  24891. , l = e("./enum/WarpStyle")
  24892. , c = e("./util/easing")
  24893. , h = e("./util/common")
  24894. , u = e("./util/showcase")
  24895. , d = e("./constants")
  24896. , p = {
  24897. debug: !1,
  24898. version: "2.25.6-0-gd87e5b1",
  24899. languageTag: r.valueFromHash("lang", null),
  24900. pageTitle: "四维虚拟漫游",
  24901. authorizationHeader: u.getAuthorizationHeader(),
  24902. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  24903. logLevel: r.valueFromHash("log", 2),
  24904. skyboxRadius: 2500,
  24905. modelBoundsPadding: 5,
  24906. showNeighbors: !1,
  24907. brand: r.valueFromHash("brand", !0),
  24908. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  24909. startHighlights: r.valueFromHash("hl", -1),
  24910. specialEdition: r.valueFromHash("bn", 0),
  24911. useWheel: r.valueFromHash("wh", !0),
  24912. crossOrigin: "anonymous",
  24913. fancierTransition: !1,
  24914. wireframe: !1,
  24915. skyboxWireframe: !1,
  24916. modelAlpha: 1,
  24917. highlightPanoSelection: !1,
  24918. showSweeps: !0,
  24919. showSkyboxes: !1,
  24920. showMesh: !0,
  24921. showFloors: !1,
  24922. showFloorDuration: 300,
  24923. showFloorDelay: 300,
  24924. hideFloorDuration: 300,
  24925. hideFloorDelay: 0,
  24926. reticuleOpacityTransitionTime: 250,
  24927. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue,
  24928. markerOpacityTransitionTime: 500,
  24929. guiAnimationSpeed: 250,
  24930. highlightAnimationDuration: 500,
  24931. modelComponentLoadSpinnerDelay: 150,
  24932. captureErrors: !1,
  24933. maxMobileTextures: 6,
  24934. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  24935. startupFlyinDelay: 3e3,
  24936. dollhouseDefault: {
  24937. minDistance: 1,//15, //编辑页面给近一些
  24938. maxDistance: 50,
  24939. minPolarAngle: n.Math.degToRad(10),
  24940. maxPolarAngle: n.Math.degToRad(90)
  24941. },
  24942. hideReticuleTimeout: 1e3,
  24943. analytics: {
  24944. inactivityThreshold: 30,
  24945. sessionTrackingRate: .15,
  24946. maxTrackedErrors: 20,
  24947. sessionDurationPingFrequency: 10,
  24948. sessionDurationTimeout: 15
  24949. },
  24950. flydown: {
  24951. movementEasing: "easeInOutQuad",
  24952. movementDelay: .001,
  24953. rotationEasing: "easeInOutQuad",
  24954. rotationDelay: .5,
  24955. modelTextureDelay: .75,
  24956. skyboxDelay: .75
  24957. },
  24958. transition: {
  24959. flySpeed: .001,
  24960. flyTime: 750,
  24961. flytimeMaxDistanceThreshold: 5,
  24962. flytimeDistanceMultiplier: 150,
  24963. aimTime: 1500,
  24964. aimSlowFactor: 1.5,
  24965. blur: .8,
  24966. movementEasing: "easeInOutQuad",
  24967. blendEasing: "easeInOutQuad",
  24968. fastForwardFactor: 3
  24969. },
  24970. show360Views: {
  24971. enabled: !0,
  24972. transitionTime: 1e3
  24973. },
  24974. quickstart: {
  24975. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  24976. animation: 1400,
  24977. showTextDelay: 500,
  24978. fadeOutDelay: 3e3,
  24979. fovChange: 10
  24980. },
  24981. appConfig: {
  24982. webvr_version: null,
  24983. segment_key: null,
  24984. embedly_key: null,
  24985. branch_key: null,
  24986. keen_write_key: null,
  24987. keen_project_id: null
  24988. },
  24989. vr: {
  24990. enabled: !0,
  24991. allowWebVR: !1,
  24992. option: r.valueFromHash("vr", a.CONTEXTUAL)
  24993. },
  24994. share: {
  24995. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  24996. },
  24997. input: {
  24998. longTapThreshold: 200,
  24999. moveToleranceNDC: .08,
  25000. touchMoveThreshold: 25
  25001. },
  25002. help: {
  25003. modalStayDuration: 600
  25004. },
  25005. immersive: {
  25006. timeToShowAgain: 1250,
  25007. uiStayDuration: 600
  25008. },
  25009. tourInteraction: {
  25010. disabled: "0" === r.valueFromHash("tourcta", null),
  25011. showPauseButton: 1e3,
  25012. showModal: 1500,
  25013. allowNextClick: 200,
  25014. largeModal: "1" === r.valueFromHash("tourcta", null),
  25015. smallModal: "2" === r.valueFromHash("tourcta", null)
  25016. },
  25017. labels: {
  25018. enabled: !1,
  25019. hideUntilStart: !0,
  25020. fadeInDuration: 250,
  25021. fadeInDelay: 250,
  25022. fadeOutDuration: 250,
  25023. fadeOutDelay: 0,
  25024. zoomHideThreshhold: {
  25025. mobile: r.isSmallScreen() ? .45 : .6,
  25026. desktop: 2
  25027. },
  25028. zoomTruncateThreshhold: {
  25029. mobile: r.isSmallScreen() ? .35 : .45,
  25030. desktop: .85
  25031. },
  25032. minLengthForTruncate: 16,
  25033. truncateLength: 12,
  25034. truncateSuffix: "..."
  25035. },
  25036. tags: {
  25037. enabled: r.valueFromHash("mt", 1),
  25038. startup: {
  25039. hideUntilStart: !0,
  25040. fadeInDuration: 500,
  25041. fadeInDelay: 100
  25042. },
  25043. visibility: {
  25044. anyDistance: !0,
  25045. visibleDistance: 8,
  25046. cameraClearance: .1,
  25047. alphaTestLevel: .05,
  25048. hideViaFloor: !0,
  25049. hideOffScreenDisc: !1,
  25050. hideOffScreenObject: !1
  25051. },
  25052. disc: {
  25053. opacity: 1,
  25054. disabledOpacity: .5,
  25055. scale: {
  25056. nearBound: 1.5,
  25057. farBound: 4.8,
  25058. linkFarBound: !1,
  25059. linkPercent: 40,
  25060. maxSize: 80,
  25061. minSize: 40,
  25062. baseViewportSize: 800,
  25063. responsiveness: 100
  25064. }
  25065. },
  25066. pole: {
  25067. enabled: !0,
  25068. height: .5,
  25069. width: 2,
  25070. opacity: .5,
  25071. color: "white"
  25072. },
  25073. navigate: {
  25074. nearestPano: !0,
  25075. lineOfSight: !0,
  25076. reactivate: !0,
  25077. aimAt: "disc",
  25078. tiltTolerance: 25,
  25079. rotateSpeedFactor: .6
  25080. }
  25081. },
  25082. path: {
  25083. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue,
  25084. colorUp: s._desat(s.newBlue, .5),
  25085. colorDown: s._darken(s.newBlue, .35),
  25086. opacity: .5,
  25087. style: "ribbon",
  25088. height: .025,
  25089. ribbonWidth: .24,
  25090. outsideHeight: .5,
  25091. waypointRadius: .5,
  25092. waypointIndoorRadius: .24,
  25093. waypointPulse: 1e3,
  25094. typ: l.BLACK,
  25095. meshFree: r.valueFromHash("mf", 1),
  25096. mapGuides: r.valueFromHash("guides", !0),
  25097. fadeInTime: 400,
  25098. fadeOutTime: 300
  25099. },
  25100. warp: {
  25101. nearPanoDist: .1,
  25102. matchCam: !1,
  25103. blur: .33,
  25104. fastTime: 1500,
  25105. teleportTime: 1500,
  25106. outsideTime: 2e3,
  25107. lookAheadMax: .3,
  25108. lookAheadDist: 2.5,
  25109. softPushDist: .37,
  25110. softPushEnd: .3,
  25111. softBendAngle: 8,
  25112. softBendTilt: 4,
  25113. softBendEnd: .3,
  25114. doBurns: !0,
  25115. burnsAngle: 8,
  25116. minBurnsAngle: 35,
  25117. minDownAngle: -35,
  25118. maxTurnPerSec: 280,
  25119. maxAimPerSec: 35,
  25120. minRotation: 12,
  25121. maxAimRotation: 33.2,
  25122. turnFriction: .2,
  25123. flySpeed: .01,
  25124. minWarpTime: 1200,
  25125. warpInterruptionRedirectTime: 500,
  25126. tourStepDelay: r.valueFromHash("st", 0),
  25127. walkDelay: 0,
  25128. walkMaxDist: 50,
  25129. walkMinDist: .8,
  25130. walkSlideShowThreshhold: 3e3,
  25131. walkExtraPanosDistance: .4,
  25132. timePerMeter: 1200,
  25133. motionLeadTime: 5e3,
  25134. movementEasing: "easeInOutQuad",
  25135. blendEasing: "easeInOutQuad",
  25136. showBunny: !1,
  25137. loop: r.valueFromHash("lp", !1),
  25138. auto: r.valueFromHash("ts", -1),
  25139. eOrder: "YXZ",
  25140. stepFactor: .25,
  25141. brakeStrength: 2,
  25142. minBrakeAngle: .1,
  25143. maxBrakeAngle: 1.8,
  25144. climbEffort: 4
  25145. },
  25146. rotationFriction: .05,
  25147. rotationAccelerationInside: 4.5,
  25148. rotationAccelerationOutside: .15,
  25149. rotationAfterMoveMultiplier: 40,
  25150. rotationAfterMoveHistoryCount: 5,
  25151. panFriction: .09,
  25152. panAccelerationOutside: 60,
  25153. onload: r.valueFromHash("onload", o.PANORAMA),
  25154. zoomNearLimit: .1,
  25155. zoomFarLimit: 50,
  25156. navigation: {
  25157. panoScores: !1,
  25158. mouseDirection: !0,
  25159. filterStrictness: .75,
  25160. angleFactor: -30,
  25161. directionFactor: 10,
  25162. distanceFactor: -1,
  25163. optionalityFactor: 3
  25164. },
  25165. sdkInit: !1,
  25166. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25167. console: r.valueFromHash("console", !1),
  25168. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25169. panoramaNeighbourMaxDistance: 5,
  25170. panoFloorClickRadius: .35,
  25171. showScreenshotLocations: !1,
  25172. showAxis: !1,
  25173. showNeighbourRaycasts: !1,
  25174. colorMarkerOnLoad: !1,
  25175. colorMarkerByFloor: !1,
  25176. tiling: {
  25177. panoPreRenderRepeatDelay: 2500,
  25178. panoPreRenderDelay: 500,
  25179. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25180. tilingFlagNames: ["usetiles", "tiles"],
  25181. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25182. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25183. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25184. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25185. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25186. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25187. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25188. customCompression: r.valueFromHash("tilecustcomp", 0),
  25189. mobileHighQualityOverride: 1,
  25190. allowUltraHighResolution: !0
  25191. },
  25192. zoom: {
  25193. enabled: !0,
  25194. forceOff: r.valueFromHash("nozoom", 0),
  25195. overridemax: r.valueFromHash("maxzoom", null),
  25196. overridemin: r.valueFromHash("minzoom", null),
  25197. max: d.highQualityMaxZoom,
  25198. min: 1,
  25199. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25200. activationThreshold: 1.1,
  25201. restoreTime: 500
  25202. },
  25203. profiling: {
  25204. enabled: r.valueFromHash("mem", !1)
  25205. }
  25206. };
  25207. (p = h.deepExtend(p, d, {
  25208. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25209. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25210. panorama: {
  25211. transitionTime: 1e3,
  25212. modelAlpha: 0,
  25213. modelAlphaDelay: p.flydown.modelTextureDelay,
  25214. modelAlphaLength: 1,
  25215. skyboxOpacity: 1,
  25216. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25217. skyboxOpacityLength: .9,
  25218. fovLength: 1,
  25219. fovDelay: 0,
  25220. cameraMatrixDuration: .8,
  25221. cameraMatrixDelay: 0,
  25222. cameraMatrixEase: c.easeInCubic,
  25223. reticuleOpacity: 1,
  25224. markerOpacity: .3,
  25225. markerOpacityOnHover: 1
  25226. },
  25227. dollhouse: {
  25228. transitionTime: 1e3,
  25229. modelAlpha: 1,
  25230. modelAlphaDelay: 0,
  25231. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25232. skyboxOpacity: 0,
  25233. skyboxOpacityDelay: 0,
  25234. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25235. fovLength: 1,
  25236. fovDelay: 0,
  25237. cameraMatrixDuration: .8,
  25238. cameraMatrixDelay: .3,
  25239. cameraMatrixEase: c.easeInCubic,
  25240. reticuleOpacity: 1,
  25241. markerOpacity: 0,
  25242. markerOpacityOnHover: 0
  25243. },
  25244. floorplan: {
  25245. transitionTime: 1e3,
  25246. modelAlpha: 1,
  25247. modelAlphaDelay: 0,
  25248. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25249. skyboxOpacity: 0,
  25250. skyboxOpacityDelay: 0,
  25251. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25252. fovLength: 1,
  25253. fovDelay: 0,
  25254. cameraMatrixDuration: .5,
  25255. cameraMatrixDelay: 0,
  25256. cameraMatrixEase: c.easeOutCubic,
  25257. reticuleOpacity: 1,
  25258. markerOpacity: 0,
  25259. markerOpacityOnHover: 0,
  25260. cameraHeight: 50
  25261. },
  25262. transitioning: {
  25263. reticuleOpacity: 0,
  25264. markerOpacity: .3,
  25265. markerOpacityOnHover: 1
  25266. },
  25267. "floorplan-dollhouse": {
  25268. rotationDelay: 0,
  25269. rotationDuration: 1
  25270. },
  25271. "floorplan-panorama": {
  25272. rotationDelay: .5,
  25273. rotationDuration: 1
  25274. },
  25275. "dollhouse-panorama": {
  25276. rotationDelay: .5,
  25277. rotationDuration: 1
  25278. },
  25279. "dollhouse-floorplan": {
  25280. rotationDelay: 0,
  25281. rotationDuration: 1,
  25282. cameraMatrixDuration: 1.05,
  25283. cameraMatrixDelay: .5
  25284. },
  25285. "panorama-dollhouse": {
  25286. rotationDelay: 0,
  25287. rotationDuration: .5
  25288. },
  25289. "panorama-floorplan": {
  25290. transitionTime: 1500,
  25291. rotationDelay: 0,
  25292. rotationDuration: .5
  25293. }
  25294. })).path.meshFree && (p.path.typ = l.WALK),
  25295. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25296. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25297. t.exports = p
  25298. }
  25299. , {
  25300. "./constants": 8,
  25301. "./enum/Colors": 19,
  25302. "./enum/VROption": 47,
  25303. "./enum/Viewmode": 51,
  25304. "./enum/WarpStyle": 52,
  25305. "./util/browser": 182,
  25306. "./util/common": 185,
  25307. "./util/easing": 186,
  25308. "./util/showcase": 193,
  25309. three: 217
  25310. }],
  25311. 167: [function(e, t, i) {
  25312. "use strict";
  25313. var n = e("three")
  25314. , r = e("./settings")
  25315. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25316. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25317. t.exports = {
  25318. basicTextured: {
  25319. uniforms: {
  25320. tDiffuse: {
  25321. type: "t",
  25322. value: null
  25323. },
  25324. alpha: {
  25325. type: "f",
  25326. value: 1
  25327. }
  25328. },
  25329. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25330. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25331. },
  25332. copyCubeMap: {
  25333. uniforms: {
  25334. tDiffuse: {
  25335. type: "t",
  25336. value: null
  25337. },
  25338. alpha: {
  25339. type: "f",
  25340. value: 1
  25341. }
  25342. },
  25343. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25344. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25345. },
  25346. cube: {
  25347. uniforms: {
  25348. map: {
  25349. type: "t",
  25350. value: null
  25351. },
  25352. opacity: {
  25353. type: "f",
  25354. value: 1
  25355. }
  25356. },
  25357. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  25358. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  25359. },
  25360. model: {
  25361. uniforms: {
  25362. map: {
  25363. type: "t",
  25364. value: null
  25365. },
  25366. modelAlpha: {
  25367. type: "f",
  25368. value: r.modelAlpha
  25369. },
  25370. opacity: {
  25371. type: "f",
  25372. value: 1
  25373. },
  25374. progress: {
  25375. type: "f",
  25376. value: 0
  25377. },
  25378. blackout: {
  25379. type: "i",
  25380. value: 0
  25381. },
  25382. pano0Map: {
  25383. type: "t",
  25384. value: null
  25385. },
  25386. pano0Position: {
  25387. type: "v3",
  25388. value: new n.Vector3
  25389. },
  25390. pano0Matrix: {
  25391. type: "m4",
  25392. value: new n.Matrix4
  25393. },
  25394. pano1Map: {
  25395. type: "t",
  25396. value: null
  25397. },
  25398. pano1Position: {
  25399. type: "v3",
  25400. value: new n.Vector3
  25401. },
  25402. pano1Matrix: {
  25403. type: "m4",
  25404. value: new n.Matrix4
  25405. }
  25406. },
  25407. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25408. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  25409. },
  25410. hot: {
  25411. uniforms: {
  25412. color: {
  25413. type: "c",
  25414. value: new n.Color(16720384)
  25415. },
  25416. opac: {
  25417. type: "f",
  25418. value: 0
  25419. },
  25420. texture1: {
  25421. type: "t",
  25422. value: null
  25423. },
  25424. texture2: {
  25425. type: "t",
  25426. value: null
  25427. }
  25428. },
  25429. vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25430. fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  25431. },
  25432. modelOutside: {
  25433. uniforms: {
  25434. map: {
  25435. type: "t",
  25436. value: null
  25437. },
  25438. opacity: {
  25439. type: "f",
  25440. value: 1
  25441. }
  25442. },
  25443. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25444. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  25445. },
  25446. ribbon: {
  25447. uniforms: {
  25448. map: {
  25449. type: "t",
  25450. value: null
  25451. },
  25452. opacity: {
  25453. type: "f",
  25454. value: 1
  25455. },
  25456. color: {
  25457. type: "c",
  25458. value: new n.Color(r.path.color)
  25459. }
  25460. },
  25461. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  25462. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  25463. },
  25464. waypoint: {
  25465. uniforms: {
  25466. map: {
  25467. type: "t",
  25468. value: null
  25469. },
  25470. opacity: {
  25471. type: "f",
  25472. value: 1
  25473. },
  25474. pulse: {
  25475. type: "f",
  25476. value: 1
  25477. },
  25478. nearFade: {
  25479. type: "v2",
  25480. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  25481. },
  25482. color: {
  25483. type: "c",
  25484. value: new n.Color(r.reticuleColor)
  25485. }
  25486. },
  25487. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  25488. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  25489. },
  25490. modelDebug: {
  25491. uniforms: {
  25492. map: {
  25493. type: "t",
  25494. value: null
  25495. },
  25496. modelAlpha: {
  25497. type: "f",
  25498. value: r.modelAlpha
  25499. },
  25500. depthmapRatio: {
  25501. type: "f",
  25502. value: 0
  25503. },
  25504. opacity: {
  25505. type: "f",
  25506. value: 1
  25507. },
  25508. progress: {
  25509. type: "f",
  25510. value: 0
  25511. },
  25512. considerOcclusion: {
  25513. type: "i",
  25514. value: r.fancierTransition
  25515. },
  25516. highlightPanoSelection: {
  25517. type: "i",
  25518. value: 0
  25519. },
  25520. useThirdPano: {
  25521. type: "i",
  25522. value: r.useThirdPano
  25523. },
  25524. pano0Map: {
  25525. type: "t",
  25526. value: null
  25527. },
  25528. pano0Depth: {
  25529. type: "t",
  25530. value: null
  25531. },
  25532. pano0Position: {
  25533. type: "v3",
  25534. value: new n.Vector3
  25535. },
  25536. pano0Matrix: {
  25537. type: "m4",
  25538. value: new n.Matrix4
  25539. },
  25540. pano0Weight: {
  25541. type: "f",
  25542. value: r.transition.pano0Weight
  25543. },
  25544. pano1Map: {
  25545. type: "t",
  25546. value: null
  25547. },
  25548. pano1Depth: {
  25549. type: "t",
  25550. value: null
  25551. },
  25552. pano1Position: {
  25553. type: "v3",
  25554. value: new n.Vector3
  25555. },
  25556. pano1Matrix: {
  25557. type: "m4",
  25558. value: new n.Matrix4
  25559. },
  25560. pano1Weight: {
  25561. type: "f",
  25562. value: r.transition.pano1Weight
  25563. },
  25564. pano2Map: {
  25565. type: "t",
  25566. value: null
  25567. },
  25568. pano2Depth: {
  25569. type: "t",
  25570. value: null
  25571. },
  25572. pano2Position: {
  25573. type: "v3",
  25574. value: new n.Vector3
  25575. },
  25576. pano2Matrix: {
  25577. type: "m4",
  25578. value: new n.Matrix4
  25579. },
  25580. pano2Weight: {
  25581. type: "f",
  25582. value: r.transition.pano2Weight
  25583. }
  25584. },
  25585. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25586. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  25587. },
  25588. customDepth: {
  25589. uniforms: {
  25590. panoPosition: {
  25591. type: "v3",
  25592. value: new n.Vector3
  25593. }
  25594. },
  25595. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25596. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  25597. },
  25598. skysphere: {
  25599. uniforms: {
  25600. radius: {
  25601. type: "f",
  25602. value: 0
  25603. }
  25604. },
  25605. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25606. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  25607. },
  25608. tagDisc: {
  25609. uniforms: {
  25610. opacity: {
  25611. type: "f",
  25612. value: 0
  25613. },
  25614. color: {
  25615. type: "c",
  25616. value: new n.Color
  25617. },
  25618. bg: {
  25619. type: "t",
  25620. value: null
  25621. },
  25622. mask: {
  25623. type: "t",
  25624. value: null
  25625. }
  25626. },
  25627. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25628. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  25629. }
  25630. }
  25631. window.shaders = t.exports;
  25632. }
  25633. , {
  25634. "./settings": 166,
  25635. three: 217
  25636. }],
  25637. 168: [function(E, _, e) {
  25638. (function(e) {
  25639. "use strict";
  25640. var t = E("three")
  25641. , i = (E("url"),
  25642. E("./util/ajax"))
  25643. , n = E("./settings")
  25644. , r = E("./util/logger")
  25645. , o = E("./util/math")
  25646. , a = E("./util/showcase")
  25647. , s = E("./objects/Panorama")
  25648. , l = new r(e)
  25649. , c = E("./model/Model")
  25650. , h = E("./shaders")
  25651. , u = E("./util/transitions")
  25652. , d = E("./objects/Chunk")
  25653. , p = E("./objects/Reticule")
  25654. , f = E("./objects/Skybox")
  25655. , g = E("./objects/Floor")
  25656. , m = E("./cameras/DollhouseCamera")
  25657. , v = E("./cameras/FloorplanCamera")
  25658. , y = E("./cameras/PanoramaCamera")
  25659. , A = E("./controls/DollhouseControls")
  25660. , C = E("./controls/FloorplanControls")
  25661. , I = E("./controls/PanoramaControls");
  25662. t.ImageUtils.crossOrigin = n.crossOrigin,
  25663. _.exports = {
  25664. shaders: h,
  25665. transitions: u,
  25666. Model: c,
  25667. Chunk: d,
  25668. Floor: g,
  25669. Skybox: f,
  25670. Reticule: p,
  25671. Panorama: s,
  25672. DollhouseCamera: m,
  25673. FloorplanCamera: v,
  25674. PanoramaCamera: y,
  25675. DollhouseControls: A,
  25676. FloorplanControls: C,
  25677. PanoramaControls: I,
  25678. getModel: function(e) {
  25679. if (!e.url)
  25680. throw 'getModel(): missing parameter "url"';
  25681. e.autoload = void 0 === e.autoload || e.autoload;
  25682. var t = a.parseSidUrl(e.url);
  25683. e.urlBase = t.urlBase,
  25684. e.urlModel = t.urlModel,
  25685. e.urlFiles = t.urlFiles;
  25686. var i = this._getPlatformError();
  25687. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  25688. this._loadModel().then(this._buildModel.bind(this)))
  25689. },
  25690. _getPlatformError: function() {
  25691. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  25692. },
  25693. _loadModel: function() {
  25694. return i.get(this.options.urlModel, {
  25695. responseType: "json",
  25696. prefetchFrom: "model",
  25697. auth: a.getAuthorizationHeader()
  25698. }).then(null, function() {
  25699. return l.warn("Model loading failed at initial metadata load"),
  25700. "loading-failed"
  25701. })
  25702. },
  25703. _buildModel: function(e) {
  25704. e = a.normalizeModeldata(e, o);
  25705. var t = new c(this.options,e);
  25706. return this.options.autoload ? t.load(!0) : $.when(t)
  25707. }
  25708. }
  25709. }
  25710. ).call(this, "/js/showcase.js")
  25711. }
  25712. , {
  25713. "./cameras/DollhouseCamera": 5,
  25714. "./cameras/FloorplanCamera": 6,
  25715. "./cameras/PanoramaCamera": 7,
  25716. "./controls/DollhouseControls": 10,
  25717. "./controls/FloorplanControls": 11,
  25718. "./controls/PanoramaControls": 13,
  25719. "./model/Model": 139,
  25720. "./objects/Chunk": 144,
  25721. "./objects/Floor": 146,
  25722. "./objects/Panorama": 148,
  25723. "./objects/Reticule": 149,
  25724. "./objects/Skybox": 152,
  25725. "./settings": 166,
  25726. "./shaders": 167,
  25727. "./util/ajax": 181,
  25728. "./util/logger": 189,
  25729. "./util/math": 190,
  25730. "./util/showcase": 193,
  25731. "./util/transitions": 195,
  25732. three: 217,
  25733. url: 208
  25734. }],
  25735. 169: [function(e, t, i) {
  25736. "use strict";
  25737. function l(e) {
  25738. var t = {
  25739. renderTarget: null,
  25740. inUse: !1,
  25741. size: -1,
  25742. pano: null
  25743. };
  25744. return t.inUse = !0,
  25745. t.size = e,
  25746. function(e) {
  25747. O.push(e)
  25748. }(t),
  25749. t
  25750. }
  25751. function c(e) {
  25752. for (var t = 0; t < O.length; t++) {
  25753. var i = O[t];
  25754. if (i.renderTarget === e)
  25755. return !(i.inUse = !1)
  25756. }
  25757. return !1
  25758. }
  25759. function n() {
  25760. this.tileDirectory = {},
  25761. this.activeRenderTargetDescriptors = {},
  25762. this.activePanos = [],
  25763. this.panoLODDescriptors = {},
  25764. this.panoDescriptors = {},
  25765. this.tileTrees = {},
  25766. this.sceneRenderer = null,
  25767. this.tileDownloader = null,
  25768. this.forceQueue = [],
  25769. this.uploadQueues = {},
  25770. this.uploadInterval = null,
  25771. this.uploadIntervalCancelled = !1,
  25772. this.usingTileOverlay = !1,
  25773. this.overlayTilesLoaded = !1,
  25774. this.overlayTileBase = null,
  25775. this.overlayTilesBasic = {},
  25776. this.overlayTilesEnhanced = {},
  25777. this.zoomRenderTarget = null,
  25778. this.zoomPano = null,
  25779. this.zoomingActive = !1,
  25780. this.zoomPanoId = null,
  25781. this.zoomPanoRenderingDisabled = !1,
  25782. this.direction = new _.Vector3,
  25783. this.initTime = -1,
  25784. this.maxBaseUploadsPerFrame = R,
  25785. this.maxNonBaseUploadsPerFrame = M
  25786. }
  25787. var I, E, r, o, a, h, s, _ = e("three"), u = e("../exception/BasicException"), d = e("../settings"), p = e("../enum/PanoSizeClass"), b = (e("../objects/Panorama"),
  25788. e("../enum/PanoRendererEvents")), f = e("../enum/SceneRendererEvents"), g = e("../enum/TileDownloaderEvents"), m = e("../enum/Vectors"), v = (e("../enum/GLCubeFaces"),
  25789. e("../objects/Panorama"),
  25790. e("./TileTree")), y = (e("./TileDownloader"),
  25791. e("./TilePrioritizer")), A = e("./TileUtils"), C = (p = e("../enum/PanoSizeClass"),
  25792. e("../util/browser"),
  25793. e("../util/panorama")), w = e("events").EventEmitter, T = !1, x = d.tiling.uploadIntervalDelay, S = d.tiling.initialIntervalDelay, M = d.tiling.maxNonBaseUploadsPerFrame, R = d.tiling.maxBaseUploadsPerFrame, P = {
  25794. Base: 0,
  25795. Remaining: 1
  25796. }, O = [];
  25797. function L(e) {
  25798. var t = e.shift();
  25799. return t.uploadQueued = !1,
  25800. t
  25801. }
  25802. (n.prototype = Object.create(w.prototype)).init = function(e, t, i) {
  25803. this.sceneRenderer = e,
  25804. this.tileDownloader = t,
  25805. this.qualityManager = i,
  25806. this.bindEvents(),
  25807. this.sceneRenderer.on(f.ContextCreated, this.loadOverlayTiles.bind(this)),
  25808. this.initTime = performance.now()
  25809. }
  25810. ,
  25811. n.prototype.getActivePanoTextures = function(e) {
  25812. e = e || [];
  25813. for (var t = 0; t < O.length; t++) {
  25814. var i = O[t];
  25815. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  25816. }
  25817. }
  25818. ,
  25819. n.prototype.hasQueuedTiles = function() {
  25820. var e = this.peekNextFromUploadQueue();
  25821. return null != e
  25822. }
  25823. ,
  25824. n.prototype.getActiveRenderTargetDescriptor = function(e) {
  25825. return this.activeRenderTargetDescriptors[e]
  25826. }
  25827. ,
  25828. n.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  25829. this.activeRenderTargetDescriptors[e] = t
  25830. }
  25831. ,
  25832. n.prototype.loadOverlayTiles = function() {
  25833. if (0 !== d.tiling.overlayStyle) {
  25834. var n = 0
  25835. , e = function(e, t, i) {
  25836. e = t ? e[t] = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping),
  25837. this.sceneRenderer.uploadTexture2D(i, e, 0, 0, A.TILE_SIZE, A.TILE_SIZE),
  25838. ++n === r.length && (this.overlayTilesLoaded = !0)
  25839. }
  25840. .bind(this)
  25841. , r = [["images/outlineBase.png", e.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", e.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", e.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", e.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", e.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", e.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", e.bind(this, this.overlayTilesEnhanced, 4096)]];
  25842. r.forEach(function(e) {
  25843. this.tileDownloader.loadImage(e[0], 0, e[1])
  25844. }
  25845. .bind(this)),
  25846. this.usingTileOverlay = !0
  25847. } else
  25848. this.usingTileOverlay = !1
  25849. }
  25850. ,
  25851. n.prototype.bindEvents = function() {
  25852. this.tileDownloader.on(g.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  25853. }
  25854. ,
  25855. n.prototype.setupZoomRenderTarget = function() {
  25856. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  25857. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  25858. return;
  25859. var e = this.zoomRenderTarget;
  25860. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  25861. e) {
  25862. var t = e.width
  25863. , i = this.zoomRenderTarget.width;
  25864. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  25865. e.texture.dispose(),
  25866. e.texture.loaded = !1,
  25867. e.texture.version = 0,
  25868. this.sceneRenderer.deallocateCubeTexture(e.texture),
  25869. e.texture = null
  25870. }
  25871. this.zoomPanoRenderingDisabled = !1
  25872. } else
  25873. this.zoomPanoRenderingDisabled = !0
  25874. }
  25875. ,
  25876. n.prototype.enableUltraHighQualityMode = function(t) {
  25877. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  25878. var e = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  25879. this.tileDownloader.testDownload(e, A.TILE_SIZE, function(e) {
  25880. e && (this.qualityManager.enableUltraHighQualityMode(),
  25881. this.setupZoomRenderTarget(),
  25882. t())
  25883. }
  25884. .bind(this))
  25885. }
  25886. }
  25887. ,
  25888. n.prototype.activateTiledPano = function(e, t, i) {
  25889. i && this.clearAllQueuedUploads();
  25890. for (var n = 0; n < A.FACES_PER_PANO; n++)
  25891. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  25892. this.linkAllTilesAndNodes(e);
  25893. var r = this.getActiveRenderTargetDescriptor(e.id)
  25894. , o = t;
  25895. if (o > this.qualityManager.getMaxNavPanoSize() && (o = this.qualityManager.getMaxNavPanoSize()),
  25896. !r || o !== r.size) {
  25897. if (r && c(r.renderTarget),
  25898. !(r = function(e) {
  25899. for (var t = 0; t < O.length; t++) {
  25900. var i = O[t];
  25901. if (!i.inUse && i.size === e)
  25902. return i.inUse = !0,
  25903. i
  25904. }
  25905. return null
  25906. }(o))) {
  25907. var a = this.initTiledPano(o, !1);
  25908. (r = l(a.width)).renderTarget = a
  25909. }
  25910. r.pano = e,
  25911. this.resetPanoDescriptor(e.id),
  25912. this.resetPanoLODDescriptors(e.id),
  25913. this.resetRenderStatus(e.id, !0, !0)
  25914. }
  25915. this.setActiveRenderTargetDescriptor(e.id, r);
  25916. var s = i ? 0 : 1;
  25917. return this.updateActivePanos(e, s),
  25918. r.renderTarget
  25919. }
  25920. ,
  25921. n.prototype.deactivateTiledPano = function(e) {
  25922. var t = this.getActiveRenderTargetDescriptor(e.id);
  25923. this.isRenderTargetDescriptorValid(t) && c(t.renderTarget),
  25924. this.setActiveRenderTargetDescriptor(e.id, null);
  25925. var i = this.getUploadQueueForPano(e.id);
  25926. this.clearUploadQueue(i),
  25927. this.updateActivePanos()
  25928. }
  25929. ,
  25930. n.prototype.updateActivePanos = (s = [],
  25931. function(e, t) {
  25932. for (var i = s.length = 0; i < this.activePanos.length; i++) {
  25933. e && s.length === t && s.push(e);
  25934. var n = this.activePanos[i]
  25935. , r = this.getActiveRenderTargetDescriptor(n.id);
  25936. e && n.id === e.id || !this.isRenderTargetDescriptorValid(r) || s.push(n)
  25937. }
  25938. e && t >= s.length && s.push(e),
  25939. this.activePanos.length = 0,
  25940. this.activePanos.push.apply(this.activePanos, s)
  25941. }
  25942. ),
  25943. n.prototype.getActivePanoCount = function() {
  25944. return this.activePanos.length
  25945. }
  25946. ,
  25947. n.prototype.resetRenderStatus = function(e, r, o, t) {
  25948. var i = null;
  25949. t && (i = v.getLevelCountForSize(A.TILE_SIZE, t) + 1);
  25950. for (var n = function(e, t, i, n) {
  25951. o && (t.tile.zoomUploaded = !1),
  25952. r && (t.tile.uploaded = !1)
  25953. }, a = 0; a < A.FACES_PER_PANO; a++) {
  25954. this.getTileTree(e, a).breadthFirst({
  25955. callback: n.bind(this, a),
  25956. minLevel: i
  25957. })
  25958. }
  25959. }
  25960. ,
  25961. n.prototype.copyBaseRenderStatusToZoomed = function(e) {
  25962. for (var t = v.getLevelCountForSize(A.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  25963. t.tile.zoomUploaded = t.tile.uploaded,
  25964. t.zoomCovered = t.covered
  25965. }, n = 0; n < A.FACES_PER_PANO; n++) {
  25966. this.getTileTree(e, n).breadthFirst({
  25967. callback: i.bind(this, n),
  25968. maxLevel: t
  25969. })
  25970. }
  25971. }
  25972. ,
  25973. n.prototype.renderPanoTiles = (h = [],
  25974. function(e, t, i, n) {
  25975. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  25976. t = t || this.direction || m.FORWARD;
  25977. var r = this.getActiveRenderTargetDescriptor(e);
  25978. if (!this.isRenderTargetDescriptorValid(r))
  25979. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  25980. for (var o = 0; o < A.FACES_PER_PANO; o++) {
  25981. var a = this.getTileTree(e, o);
  25982. h.length = 0,
  25983. a.breadthFirst({
  25984. saveVisited: h
  25985. });
  25986. for (var s = 0; s < h.length; s++) {
  25987. var l = h[s];
  25988. this.queueTileUpload(l.tile, !1, n || 0 === s && i)
  25989. }
  25990. }
  25991. this.updateDirection(t)
  25992. }
  25993. ),
  25994. n.prototype.isRenderTargetDescriptorValid = function(e) {
  25995. return e && e.renderTarget
  25996. }
  25997. ,
  25998. n.prototype.isPanoActive = function(e) {
  25999. var t = this.getActiveRenderTargetDescriptor(e);
  26000. return this.isRenderTargetDescriptorValid(t)
  26001. }
  26002. ,
  26003. n.prototype.isPanoZoomed = function(e) {
  26004. return this.zoomingActive && this.zoomPanoId === e
  26005. }
  26006. ,
  26007. n.prototype.initTileTree = function(e, t, i) {
  26008. var n = this.tileTrees[e];
  26009. n || (n = [],
  26010. this.tileTrees[e] = n);
  26011. var r = n[t];
  26012. if (!r) {
  26013. var o = v.getLevelCountForSize(A.TILE_SIZE, i);
  26014. r = new v(A.TILE_SIZE,o),
  26015. n[t] = r
  26016. }
  26017. }
  26018. ,
  26019. n.prototype.getTileTree = function(e, t) {
  26020. var i = this.tileTrees[e];
  26021. if (!i)
  26022. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26023. var n = i[t];
  26024. if (!n)
  26025. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26026. return n
  26027. }
  26028. ,
  26029. n.prototype.initTiledPano = function(e, t) {
  26030. var i = this.sceneRenderer.renderer
  26031. , n = (i.context,
  26032. new _.WebGLRenderTargetCube(e,e,{
  26033. stencilBuffer: !1
  26034. }))
  26035. , r = new _.CubeTexture([]);
  26036. (n.texture = r).image = [null, null, null, null, null, null],
  26037. r.flipY = !0,
  26038. t ? (r.generateMipmaps = !0,
  26039. r.magFilter = _.LinearFilter,
  26040. r.minFilter = _.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26041. r.magFilter = _.LinearFilter,
  26042. r.minFilter = _.LinearFilter),
  26043. r.format = _.RGBAFormat,
  26044. i.setRenderTarget(n),
  26045. i.setRenderTarget(null);
  26046. var o = i.properties.get(r);
  26047. return o.__image__webglTextureCube = o.__webglTexture,
  26048. n
  26049. }
  26050. ,
  26051. n.prototype.getUploadQueueForPano = function(e) {
  26052. var t = this.uploadQueues[e];
  26053. return t || (t = [],
  26054. this.uploadQueues[e] = t),
  26055. t
  26056. }
  26057. ,
  26058. n.prototype.isTileUploaded = function(e) {
  26059. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26060. }
  26061. ,
  26062. n.prototype.setUploaded = function(e, t) {
  26063. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26064. }
  26065. ,
  26066. n.prototype.queueTileUpload = function(e, t, i) {
  26067. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26068. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26069. var r = this.getUploadQueueForPano(e.panoId);
  26070. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26071. e.uploadQueued = !0,
  26072. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26073. }
  26074. }
  26075. ,
  26076. n.prototype.shoulPushToFrontOfQueue = function(e) {
  26077. return 0 === v.getLevelCountForSize(A.TILE_SIZE, e.panoSize)
  26078. }
  26079. ,
  26080. n.prototype.getTopUploadQueue = function() {
  26081. for (var e = null, t = null, i = P.Base; i <= P.Remaining; i++)
  26082. for (var n = 0; n < this.activePanos.length; n++)
  26083. if (e = this.activePanos[n],
  26084. 0 < (t = this.getUploadQueueForPano(e.id)).length)
  26085. switch (i) {
  26086. case P.Base:
  26087. if (0 === t[0].level)
  26088. return t;
  26089. break;
  26090. case P.Remaining:
  26091. return t
  26092. }
  26093. return null
  26094. }
  26095. ,
  26096. n.prototype.getNextFromUploadQueue = function() {
  26097. if (0 < this.forceQueue.length)
  26098. return L(this.forceQueue);
  26099. var e = this.getTopUploadQueue();
  26100. return e && 0 < e.length ? L(e) : null
  26101. }
  26102. ,
  26103. n.prototype.peekNextFromUploadQueue = function() {
  26104. if (0 < this.forceQueue.length)
  26105. return this.forceQueue[0];
  26106. var e = this.getTopUploadQueue();
  26107. return e && 0 < e.length ? e[0] : null
  26108. }
  26109. ,
  26110. n.prototype.clearAllQueuedUploads = function() {
  26111. this.clearAllUploadQueues(null, 0)
  26112. }
  26113. ,
  26114. n.prototype.clearAllQueuedUploadsForPano = function(e) {
  26115. this.clearAllUploadQueues(e, 0)
  26116. }
  26117. ,
  26118. n.prototype.clearAllUploadQueues = function(e, t) {
  26119. if (e)
  26120. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26121. this.clearUploadQueue(this.forceQueue, t, e);
  26122. else {
  26123. for (var i = 0; i < this.activePanos.length; i++) {
  26124. var n = this.activePanos[i];
  26125. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26126. }
  26127. this.clearUploadQueue(this.forceQueue, t)
  26128. }
  26129. }
  26130. ,
  26131. n.prototype.clearUploadQueue = function(e, t, i) {
  26132. null != t || (t = 0);
  26133. for (var n = 0; n < e.length; ) {
  26134. var r = e[n];
  26135. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26136. e.splice(n, 1)) : n++
  26137. }
  26138. }
  26139. ,
  26140. n.prototype.refreshUploadInterval = (a = null,
  26141. function(e) {
  26142. this.uploadIntervalCancelled || (a = a || function() {
  26143. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (T = !0,
  26144. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26145. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(x) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26146. }
  26147. .bind(this),
  26148. null != e || (e = x),
  26149. T || (e = S),
  26150. this.uploadInterval = window.setTimeout(a, e),
  26151. this.uploadIntervalDelay = e)
  26152. }
  26153. ),
  26154. n.prototype.update = (r = performance.now(),
  26155. o = 0,
  26156. function() {
  26157. this.uploadIntervalCancelled = !0,
  26158. window.clearTimeout(this.uploadInterval),
  26159. this.uploadInterval = null;
  26160. var e = performance.now() - r;
  26161. !(x < e || 0 === o) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26162. r = performance.now()),
  26163. o++
  26164. }
  26165. ),
  26166. n.prototype.updateUploadQueue = function(e, t) {
  26167. e = e || 1;
  26168. for (var i = 0, n = 0; !(t <= n || e <= i); ) {
  26169. var r = this.getNextFromUploadQueue();
  26170. if (!r)
  26171. break;
  26172. if (0 !== r.level ? i++ : n++,
  26173. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26174. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26175. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26176. }
  26177. }
  26178. }
  26179. ,
  26180. n.prototype.updateDirection = function(e) {
  26181. if (e = e || this.direction) {
  26182. this.direction = e;
  26183. for (var t = 0; t < this.activePanos.length; t++) {
  26184. var i = this.activePanos[t]
  26185. , n = this.getUploadQueueForPano(i.id);
  26186. y.sortPanoTiles(n, i, this.direction)
  26187. }
  26188. }
  26189. }
  26190. ,
  26191. n.prototype.uploadTile = (I = {},
  26192. new _.Vector4,
  26193. E = d.tiling.overlayStyle,
  26194. function(e, t) {
  26195. var i = e.panoId
  26196. , n = e.image
  26197. , r = e.tileSize
  26198. , o = e.panoSize
  26199. , a = e.tileIndex
  26200. , s = (e.faceTileIndex,
  26201. e.totalTiles)
  26202. , l = (e.face,
  26203. e.tileX)
  26204. , c = e.tileY
  26205. , h = !0
  26206. , u = !1
  26207. , d = (this.getPanoDescriptor(i),
  26208. this.getPanoLODDescriptor(i, o))
  26209. , p = this.getActiveRenderTargetDescriptor(i)
  26210. , f = p.renderTarget
  26211. , g = p.size;
  26212. if (this.isPanoZoomed(i) && (f = this.zoomRenderTarget,
  26213. g = this.qualityManager.getMaxZoomPanoSize()),
  26214. this.isRenderTargetDescriptorValid(p) || (u = h = !1),
  26215. t || (this.anyUploaded(e.node) && (u = !(h = !1)),
  26216. this.isTileUploaded(e) && (u = h = !1)),
  26217. h) {
  26218. var m = r / o * g
  26219. , v = l * r / o * g
  26220. , y = c * r / o * g;
  26221. I[r] || (I[r] = this.sceneRenderer.initSizedTexture2D(r, _.ClampToEdgeWrapping));
  26222. var A = I[r];
  26223. if (this.sceneRenderer.uploadTexture2D(n, A, 0, 0, r, r),
  26224. 1 === E || 2 === E) {
  26225. var C = 1 === E ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26226. this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace),
  26227. this.sceneRenderer.renderToCubeMap(C[o], f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace, _.NormalBlending, !0, .5)
  26228. } else
  26229. this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace);
  26230. d.uploadCount++,
  26231. this.emit(b.TileRenderSuccess, i, o, a, s),
  26232. d.uploadCount === s && this.emit(b.PanoRenderComplete, i, o, s),
  26233. this.setUploaded(e, !0),
  26234. this.addCoverageForNode(e.node)
  26235. } else
  26236. this.setUploaded(e, !1);
  26237. return e.uploadAttempted || (d.uploadAttempts++,
  26238. this.emit(b.TileUploadAttempted, i, o, a, s)),
  26239. e.uploadAttempted = !0,
  26240. d.uploadAttempts === s && this.emit(b.UploadAttemptedForAllTiles, i, o, s),
  26241. u
  26242. }
  26243. ),
  26244. n.prototype.linkTileAndNode = function(e, t) {
  26245. (t.tile = e).node = t
  26246. }
  26247. ,
  26248. n.prototype.linkAllTilesAndNodes = function(a) {
  26249. for (var e = function(e, t, i, n, r) {
  26250. var o = this.getTileDirectoryEntry(a.id, t, n, r);
  26251. this.linkTileAndNode(o, i)
  26252. }, t = 0; t < A.FACES_PER_PANO; t++) {
  26253. var i = this.getTileTree(a.id, t);
  26254. i.breadthFirst({
  26255. callback: e.bind(this, i, t)
  26256. })
  26257. }
  26258. }
  26259. ,
  26260. n.prototype.anyUploaded = function(e) {
  26261. if (!e)
  26262. return !1;
  26263. if (e.tile && this.isTileUploaded(e.tile))
  26264. return !0;
  26265. if (e.children)
  26266. for (var t = 0; t < e.children.length; t++) {
  26267. var i = e.children[t];
  26268. if (this.anyUploaded(i))
  26269. return !0
  26270. }
  26271. return !1
  26272. }
  26273. ,
  26274. n.prototype.setNodeCovered = function(e, t) {
  26275. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  26276. }
  26277. ,
  26278. n.prototype.isNodeCovered = function(e) {
  26279. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  26280. }
  26281. ,
  26282. n.prototype.addCoverageForNode = function(e) {
  26283. if (this.setNodeCovered(e, !0),
  26284. e.parent && e.covered) {
  26285. var t = e.parent;
  26286. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  26287. }
  26288. }
  26289. ,
  26290. n.prototype.calcFullCoverage = function(e) {
  26291. var t = !1;
  26292. if (e.children)
  26293. for (var i = 0; i < e.children.length; i++) {
  26294. var n = e.children[i];
  26295. t = t || this.calcFullCoverage(n)
  26296. }
  26297. e.covered = e.tile.uploaded || t
  26298. }
  26299. ,
  26300. n.prototype.nodeSubcovered = function(e) {
  26301. if (!e.children)
  26302. return !1;
  26303. for (var t = 0; t < e.children.length; t++)
  26304. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  26305. return !1;
  26306. return !0
  26307. }
  26308. ,
  26309. n.prototype.resetPanoDescriptor = function(e) {
  26310. this.getPanoDescriptor(e)
  26311. }
  26312. ,
  26313. n.prototype.getPanoDescriptor = function(e) {
  26314. var t = this.panoDescriptors[e];
  26315. return t || (t = {},
  26316. this.panoDescriptors[e] = t),
  26317. t
  26318. }
  26319. ,
  26320. n.prototype.resetPanoLODDescriptors = function(e) {
  26321. var t = this.getPanoLODDescriptors(e);
  26322. for (var i in t)
  26323. if (t.hasOwnProperty(i)) {
  26324. var n = t[i];
  26325. n.uploadCount = 0,
  26326. n.uploadAttempts = 0
  26327. }
  26328. }
  26329. ,
  26330. n.prototype.getPanoLODDescriptor = function(e, t) {
  26331. var i = this.getPanoLODDescriptors(e)
  26332. , n = i[t];
  26333. return n || (n = {
  26334. uploadCount: 0,
  26335. uploadAttempts: 0
  26336. },
  26337. i[t] = n),
  26338. n
  26339. }
  26340. ,
  26341. n.prototype.getPanoLODDescriptors = function(e) {
  26342. var t = this.panoLODDescriptors[e];
  26343. return t || (t = {},
  26344. this.panoLODDescriptors[e] = t),
  26345. t
  26346. }
  26347. ,
  26348. n.prototype.onTileDownloaded = function(e) {
  26349. var t = v.getLevelCountForSize(A.TILE_SIZE, e.panoSize)
  26350. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  26351. if (i.downloaded = !0,
  26352. i.image = e.image,
  26353. i.panoSize = e.panoSize,
  26354. i.tileX = e.tileX,
  26355. i.tileY = e.tileY,
  26356. i.totalTiles = e.totalTiles,
  26357. i.tileIndex = e.tileIndex,
  26358. i.faceTileIndex = e.faceTileIndex,
  26359. i.face = e.face,
  26360. i.cubeFace = C.mapFaceToCubemapFace(e.face),
  26361. i.panoId = e.panoId,
  26362. i.tileSize = e.tileSize,
  26363. i.direction = (new _.Vector3).copy(e.direction),
  26364. i.node = null,
  26365. i.level = v.getLevelCountForSize(A.TILE_SIZE, i.panoSize),
  26366. this.isPanoActive(i.panoId)) {
  26367. var n = this.getTileTree(i.panoId, i.face).getSubNode(i.panoSize, i.tileX, i.tileY);
  26368. this.linkTileAndNode(i, n),
  26369. this.queueTileUpload(i, !0)
  26370. }
  26371. }
  26372. ,
  26373. n.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  26374. var r = this.tileDirectory[e];
  26375. r || (r = {},
  26376. this.tileDirectory[e] = r);
  26377. var o = 16384 * t + 1024 * i + n
  26378. , a = r[o];
  26379. return a || (a = {
  26380. downloaded: !1,
  26381. uploaded: !1,
  26382. zoomUploaded: !1
  26383. },
  26384. r[o] = a),
  26385. a._key = e + ":" + t + ":" + i + ":" + n,
  26386. a._tileKey = o,
  26387. a
  26388. }
  26389. ,
  26390. n.prototype.setZoomingActive = function(e, t, i) {
  26391. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  26392. this.zoomPanoId = t.id,
  26393. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  26394. }
  26395. ,
  26396. n.prototype.updateZoomedPanoFromBase = function(e) {
  26397. if (!this.zoomPanoRenderingDisabled) {
  26398. var t = this.getActiveRenderTargetDescriptor(e.id);
  26399. if (t && t.renderTarget) {
  26400. var i = this.qualityManager.getMaxZoomPanoSize()
  26401. , n = t.renderTarget
  26402. , r = t.size;
  26403. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  26404. this.copyBaseRenderStatusToZoomed(e.id)
  26405. }
  26406. }
  26407. }
  26408. ,
  26409. t.exports = n
  26410. }
  26411. , {
  26412. "../enum/GLCubeFaces": 25,
  26413. "../enum/PanoRendererEvents": 35,
  26414. "../enum/PanoSizeClass": 36,
  26415. "../enum/SceneRendererEvents": 43,
  26416. "../enum/TileDownloaderEvents": 45,
  26417. "../enum/Vectors": 50,
  26418. "../exception/BasicException": 55,
  26419. "../objects/Panorama": 148,
  26420. "../settings": 166,
  26421. "../util/browser": 182,
  26422. "../util/panorama": 191,
  26423. "./TileDownloader": 171,
  26424. "./TilePrioritizer": 172,
  26425. "./TileTree": 173,
  26426. "./TileUtils": 174,
  26427. events: 202,
  26428. three: 217
  26429. }],
  26430. 170: [function(e, t, i) {
  26431. "use strict";
  26432. function n(e, t, i) {
  26433. this.maxNavPanoSize = -1,
  26434. this.maxZoomPanoSize = -1,
  26435. this.devicePixelDensity = e,
  26436. this.deviceScreenSize = t,
  26437. this.clientBandwidth = i,
  26438. this.panoSizeClassMap = {},
  26439. this.useHighResolutionPanos = !0,
  26440. this.useUltraHighResolutionPanos = !1,
  26441. this.modelHasUltraHighPanos = !1
  26442. }
  26443. var r = e("../enum/PanoSizeClass")
  26444. , o = e("../settings")
  26445. , a = e("../util/browser")
  26446. , s = e("../constants")
  26447. , l = e("../util/showcase")
  26448. , c = e("../enum/ModelManagerEvents");
  26449. n.prototype.init = function(e) {
  26450. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  26451. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  26452. this.highSize = this.getPanoSize(r.HIGH),
  26453. this.standardSize = this.getPanoSize(r.STANDARD),
  26454. this.baseSize = this.getPanoSize(r.BASE),
  26455. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  26456. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  26457. this.updateMaximums(),
  26458. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  26459. }
  26460. ,
  26461. n.prototype.updateFromModel = function(e) {
  26462. this.updateHighResolutionSettings(e),
  26463. this.updateUltraHighResolutionSettings(e)
  26464. }
  26465. ,
  26466. n.prototype.updateHighResolutionSettings = function(e) {
  26467. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  26468. this.updateMaximums()
  26469. }
  26470. ,
  26471. n.prototype.updateUltraHighResolutionSettings = function(e) {
  26472. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  26473. this.updateMaximums()
  26474. }
  26475. ,
  26476. n.prototype.enableUltraHighQualityMode = function() {
  26477. this.modelHasUltraHighPanos = !0,
  26478. this.updateUltraHighResolutionSettings(null)
  26479. }
  26480. ,
  26481. n.prototype.ultraHighQualityModeEnabled = function() {
  26482. return this.modelHasUltraHighPanos
  26483. }
  26484. ,
  26485. n.prototype.onModelChanged = function(e) {
  26486. this.updateFromModel(e.model),
  26487. this.updateMaximums()
  26488. }
  26489. ,
  26490. n.prototype.updateMaximums = function() {
  26491. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  26492. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  26493. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  26494. }
  26495. ,
  26496. n.prototype.buildPanoSizeClassMap = function() {
  26497. this.panoSizeClassMap[r.BASE] = 512,
  26498. this.panoSizeClassMap[r.STANDARD] = 1024,
  26499. this.panoSizeClassMap[r.HIGH] = 2048,
  26500. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  26501. }
  26502. ,
  26503. n.prototype.getPanoSize = function(e) {
  26504. return this.panoSizeClassMap[e]
  26505. }
  26506. ,
  26507. n.prototype.getMaxPossiblePanoSize = function() {
  26508. return this.getPanoSize(r.ULTRAHIGH)
  26509. }
  26510. ,
  26511. n.prototype.getMaxPanoSize = function() {
  26512. return this.maxZoomPanoSize
  26513. }
  26514. ,
  26515. n.prototype.getMaxNavPanoSize = function() {
  26516. return this.maxNavPanoSize
  26517. }
  26518. ,
  26519. n.prototype.getMaxZoomPanoSize = function() {
  26520. return this.maxZoomPanoSize
  26521. }
  26522. ,
  26523. n.prototype.detectMaxNavPanoSizeClass = function() {
  26524. return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  26525. }
  26526. ,
  26527. n.prototype.detectMaxNavPanoSize = function() {
  26528. var e = this.detectMaxNavPanoSizeClass();
  26529. return this.getPanoSize(e)
  26530. }
  26531. ,
  26532. n.prototype.detectMaxZoomPanoSize = function() {
  26533. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  26534. }
  26535. ,
  26536. t.exports = n
  26537. }
  26538. , {
  26539. "../constants": 8,
  26540. "../enum/ModelManagerEvents": 33,
  26541. "../enum/PanoSizeClass": 36,
  26542. "../settings": 166,
  26543. "../util/browser": 182,
  26544. "../util/showcase": 193
  26545. }],
  26546. 171: [function(A, C, e) {
  26547. (function(e) {
  26548. "use strict";
  26549. function i(e) {
  26550. this.panos = null,
  26551. this.retryMinimumTime = 1e4,
  26552. this.urls = null,
  26553. this.panoLoadCallbacks = {},
  26554. this.downloadDescriptors = {},
  26555. this.priorityQueue = [],
  26556. this.forceQueue = [],
  26557. this.activeDownloads = [],
  26558. this.qualityManager = null,
  26559. this.tilePrioritizer = null,
  26560. this.refreshInterval = null,
  26561. this.processPriorityQueue = !1,
  26562. this.concurrentDownloads = e.concurrentDownloads || 1,
  26563. this.downloadTestResults = {}
  26564. }
  26565. var c, h, n, p, f, t = A("three"), u = (A("../enum/Viewmode"),
  26566. A("../settings")), r = (A("../objects/Panorama"),
  26567. A("../util/logger")), o = (A("../enum/Vectors"),
  26568. A("../enum/PanoSizeClass"),
  26569. A("../enum/TileDownloaderEvents")), g = A("./TilePrioritizer"), m = A("./TileUtils"), v = (A("../enum/GLCubeFaces"),
  26570. A("../enum/DownloadStatus")), a = A("../util/panorama"), s = A("../util/ajax"), d = A("../ab"), l = A("events").EventEmitter, y = (new r(e),
  26571. Object.freeze({
  26572. Testing: 1,
  26573. Success: 2,
  26574. Fail: 3
  26575. }));
  26576. i.prototype = Object.create(l.prototype),
  26577. i.IDLE_REFRESH_DELAY = 500,
  26578. i.ACTIVE_REFRESH_DELAY = 16,
  26579. i.DOWNLOAD_RETRIES = 4,
  26580. i.prototype.init = function(e) {
  26581. this.qualityManager = e
  26582. }
  26583. ,
  26584. i.prototype.setUrls = function(e) {
  26585. this.urls = e
  26586. }
  26587. ,
  26588. i.prototype.setPanoData = function(e, t, i) {
  26589. this.panos = e,
  26590. this.imagePanos = t,
  26591. this.panoGroupId = i
  26592. }
  26593. ,
  26594. i.prototype.start = function() {
  26595. this.refreshUpdateInterval(0)
  26596. }
  26597. ,
  26598. i.prototype.stop = function() {
  26599. window.cancel(this.refreshInterval)
  26600. }
  26601. ,
  26602. i.prototype.refreshUpdateInterval = function(e) {
  26603. e = e || 0,
  26604. this.refreshInterval = window.setTimeout(function() {
  26605. this.update() ? this.refreshUpdateInterval(i.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(i.IDLE_REFRESH_DELAY)
  26606. }
  26607. .bind(this), e)
  26608. }
  26609. ,
  26610. i.prototype.update = function() {
  26611. var e = 0 < this.forceQueue.length;
  26612. return this.processQueueForDownloading(this.forceQueue),
  26613. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  26614. 0 < this.priorityQueue.length && (e = !0),
  26615. this.processQueueForDownloading(this.priorityQueue)),
  26616. e
  26617. }
  26618. ,
  26619. i.prototype.forceQueueTilesForPano = (p = [],
  26620. f = [],
  26621. function(e, t, i, n, r, o) {
  26622. p.length = 0;
  26623. for (var a = this.getTileDownloadDescriptors(e, t), s = 0; s < a.length; s++) {
  26624. var l = a[s];
  26625. l.status !== v.None && l.status !== v.Queued || p.push(l)
  26626. }
  26627. if (i && 0 < p.length) {
  26628. g.sortPanoTiles(p, e, i),
  26629. f.length = 0,
  26630. m.matchingTilesInDirection(e, t, i, n, r, f);
  26631. for (var c = 0, h = function(e) {
  26632. return e.face === u.face && e.faceTileIndex === u.faceTileIndex
  26633. }; c < p.length; ) {
  26634. var u = p[c];
  26635. f.findIndex(h) < 0 ? p.splice(c, 1) : c++
  26636. }
  26637. }
  26638. for (var d = 0; d < p.length; d++)
  26639. this.forceQueue.push(p[d]);
  26640. this.setStatusForAllDescriptors(this.forceQueue, v.ForceQueued),
  26641. this.clearFromQueue(this.priorityQueue, v.ForceQueued, !1),
  26642. o && this.processQueueForDownloading(this.forceQueue, !0)
  26643. }
  26644. ),
  26645. i.prototype.clearForceQueue = function() {
  26646. this.clearQueue(this.forceQueue)
  26647. }
  26648. ,
  26649. i.prototype.queuePrioritizedTilesForPanos = function(e) {
  26650. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  26651. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  26652. this.clearFromQueue(this.priorityQueue, v.None, !0),
  26653. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, v.Queued))
  26654. }
  26655. ,
  26656. i.prototype.clearQueue = function(e) {
  26657. this.setStatusForAllDescriptors(e, v.None),
  26658. e.length = 0
  26659. }
  26660. ,
  26661. i.prototype.clearFromQueue = function(e, t, i) {
  26662. for (var n = 0; n < e.length; n++) {
  26663. var r = e[n];
  26664. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  26665. }
  26666. }
  26667. ,
  26668. i.prototype.setStatusForAllDescriptors = function(e, t) {
  26669. for (var i = 0; i < e.length; i++) {
  26670. var n = e[i];
  26671. n && (n.status = t)
  26672. }
  26673. }
  26674. ,
  26675. i.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  26676. for (var i = 0; i < e.length; i++) {
  26677. var n = e[i];
  26678. n && (n.status !== t ? n.status = t : e[i] = null)
  26679. }
  26680. }
  26681. ,
  26682. i.prototype.getTileDownloadDescriptors = function(e, t) {
  26683. var i = this.getAllTileDownloadDescriptorsForPano(e)
  26684. , n = i[t];
  26685. return n || (n = this.buildDownloadDescriptorArray(t),
  26686. i[t] = n,
  26687. this.initTileDownloadDescriptors(n, e, t)),
  26688. n
  26689. }
  26690. ,
  26691. i.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  26692. var t = this.downloadDescriptors[e.id];
  26693. return t || (t = {},
  26694. this.downloadDescriptors[e.id] = t),
  26695. t
  26696. }
  26697. ,
  26698. i.prototype.processQueueForDownloading = function(e, t) {
  26699. if (this.cleanupActiveDownloads(),
  26700. this.activeDownloads.length < this.concurrentDownloads || t)
  26701. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0; n < i && 0 < e.length; 0) {
  26702. var r = e.shift();
  26703. r && (this.startDownload(r),
  26704. n++)
  26705. }
  26706. }
  26707. ,
  26708. i.prototype.testDownload = function(t, e, i) {
  26709. var n = this.downloadTestResults[t];
  26710. if (n)
  26711. n === y.Success ? i(!0) : n === y.Fail && i(!1);
  26712. else {
  26713. this.downloadTestResults[t] = y.Testing;
  26714. var r = this.panos.list[0]
  26715. , o = this.getTileUrl(r.id, t, e, 0)
  26716. , a = function(e) {
  26717. this.downloadTestResults[t] = y.Success,
  26718. i(!0)
  26719. }
  26720. .bind(this)
  26721. , s = function() {
  26722. this.downloadTestResults[t] = y.Fail,
  26723. i(!1)
  26724. }
  26725. .bind(this);
  26726. this.loadImage(o, 0, a, s)
  26727. }
  26728. }
  26729. ,
  26730. i.prototype.startDownload = function(e) {
  26731. e.status = v.Downloading;
  26732. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  26733. this.activeDownloads.push(e),
  26734. this.loadImage(t, i.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  26735. }
  26736. ,
  26737. i.prototype.downloadFailed = function(e, t) {}
  26738. ,
  26739. i.prototype.downloadComplete = function(e, t) {
  26740. if (e.panoGroupId === this.panoGroupId) {
  26741. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  26742. e.status = v.Downloaded,
  26743. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  26744. var n = {
  26745. panoId: e.pano.id,
  26746. image: t,
  26747. tileSize: e.tileSize,
  26748. panoSize: e.panoSize,
  26749. tileIndex: e.tileIndex,
  26750. faceTileIndex: e.faceTileIndex,
  26751. totalTiles: e.totalTiles,
  26752. face: e.face,
  26753. tileX: e.tileX,
  26754. tileY: e.tileY,
  26755. direction: e.direction
  26756. };
  26757. e.image = t,
  26758. this.emit(o.TileDownloadSuccess, n),
  26759. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  26760. panoId: e.pano.id,
  26761. tileSize: e.tileSize,
  26762. panoSize: e.panoSize
  26763. },
  26764. this.emit(o.PanoDownloadComplete, n),
  26765. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  26766. }
  26767. }
  26768. ,
  26769. i.prototype.cleanupActiveDownloads = (n = [],
  26770. function() {
  26771. for (var e = n.length = 0; e < this.activeDownloads.length; e++) {
  26772. var t = this.activeDownloads[e];
  26773. t.status !== v.Downloaded && t.status !== v.Failed && n.push(t)
  26774. }
  26775. this.activeDownloads.length = 0,
  26776. this.activeDownloads.push.apply(this.activeDownloads, n)
  26777. }
  26778. ),
  26779. i.prototype.isPanoDownloaded = function(e, t) {
  26780. var i = this.getTileDownloadDescriptors(e, t);
  26781. if (i.length <= 0)
  26782. return !1;
  26783. for (var n = 0; n < i.length; n++) {
  26784. if (i[n].status !== v.Downloaded)
  26785. return !1
  26786. }
  26787. return !0
  26788. }
  26789. ,
  26790. i.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  26791. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  26792. this.panoLoadCallbacks[o] = {
  26793. onLoad: i,
  26794. onFail: n,
  26795. onProgress: r
  26796. }
  26797. }
  26798. ,
  26799. i.prototype.getPanoLoadCallbacks = function(e, t) {
  26800. var i = e.id + ":" + t;
  26801. return this.panoLoadCallbacks[i]
  26802. }
  26803. ,
  26804. i.prototype.buildDownloadDescriptorArray = function(e) {
  26805. for (var t = m.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  26806. var r = this.buildDownloadDescriptor();
  26807. i.push(r)
  26808. }
  26809. return i
  26810. }
  26811. ,
  26812. i.prototype.buildDownloadDescriptor = function() {
  26813. return {
  26814. panoGroupId: null,
  26815. pano: null,
  26816. panoSize: -1,
  26817. tileSize: -1,
  26818. tileIndex: -1,
  26819. totalTiles: -1,
  26820. faceTileIndex: -1,
  26821. status: v.None,
  26822. url: null,
  26823. image: null,
  26824. direction: new t.Vector3,
  26825. face: -1,
  26826. cubeFace: -1,
  26827. tileX: -1,
  26828. tileY: -1
  26829. }
  26830. }
  26831. ,
  26832. i.prototype.initTileDownloadDescriptors = function(e, t, i) {
  26833. for (var n = 0; n < e.length; n++) {
  26834. var r = e[n];
  26835. this.initTileDownloadDescriptor(r, t, i, n)
  26836. }
  26837. }
  26838. ,
  26839. i.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  26840. var r = i >= m.TILE_SIZE ? m.TILE_SIZE : i;
  26841. e.face = m.getFaceForTile(i, n),
  26842. e.cubeFace = a.mapFaceToCubemapFace(e.face),
  26843. e.panoGroupId = this.panoGroupId,
  26844. e.pano = t,
  26845. e.panoSize = i,
  26846. e.tileSize = r,
  26847. e.tileIndex = n,
  26848. e.totalTiles = m.getTileCountForSize(i),
  26849. e.status = v.None,
  26850. e.image = null,
  26851. m.getTileLocation(e.panoSize, e.tileIndex, e),
  26852. m.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, m.LocationOnTile.Center, 0, e.direction)
  26853. }
  26854. ,
  26855. i.prototype.getTileUrl = (c = {
  26856. 256: "256",
  26857. 512: "512",
  26858. 1024: "1k",
  26859. 2048: "2k",
  26860. 4096: "4k"
  26861. },
  26862. h = {
  26863. face: -1,
  26864. faceTileIndex: -1,
  26865. tileX: -1,
  26866. tileY: -1
  26867. },
  26868. function(e, t, i, n) {
  26869. m.getTileLocation(t, n, h);
  26870. var r = Math.floor(t / i)
  26871. , o = r * r
  26872. , a = Math.floor(n / o)
  26873. , s = "";
  26874. 1 === u.tiling.customCompression && (s = "_" + u.tiling["q" + c[t]]);
  26875. var l = this.urls.get("tiles/" + e + "/" + c[t] + s + "_face" + a + "_" + h.tileX + "_" + h.tileY + ".jpg");
  26876. return d.changeIfTileGenerating(l)
  26877. }
  26878. ),
  26879. i.prototype.loadImage = function(e, t, i, n) {
  26880. s.getImage(e, t).then(function(e) {
  26881. i(e)
  26882. }).fail(n)
  26883. }
  26884. ,
  26885. C.exports = i
  26886. }
  26887. ).call(this, "/js/tile/TileDownloader.js")
  26888. }
  26889. , {
  26890. "../ab": 3,
  26891. "../enum/DownloadStatus": 24,
  26892. "../enum/GLCubeFaces": 25,
  26893. "../enum/PanoSizeClass": 36,
  26894. "../enum/TileDownloaderEvents": 45,
  26895. "../enum/Vectors": 50,
  26896. "../enum/Viewmode": 51,
  26897. "../objects/Panorama": 148,
  26898. "../settings": 166,
  26899. "../util/ajax": 181,
  26900. "../util/logger": 189,
  26901. "../util/panorama": 191,
  26902. "./TilePrioritizer": 172,
  26903. "./TileUtils": 174,
  26904. events: 202,
  26905. three: 217
  26906. }],
  26907. 172: [function(n, C, e) {
  26908. (function(e) {
  26909. "use strict";
  26910. function h(e, t, i, n, r) {
  26911. this.qualityManager = e,
  26912. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  26913. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  26914. this.baseSize = t,
  26915. this.standardSize = i,
  26916. this.highSize = n,
  26917. this.ultraHighSize = r,
  26918. this.priorityCriteria = new h.PriorityCriteria(null,new o.Vector3(0,0,0),new o.Vector3(0,0,-1),new o.Vector3(0,0,-1))
  26919. }
  26920. var c, s, l, d, r, u, p, f, o = n("three"), g = (n("../enum/Viewmode"),
  26921. n("../settings"),
  26922. n("../settings"),
  26923. n("../objects/Panorama")), t = n("../util/logger"), i = (n("../enum/Vectors"),
  26924. n("../enum/PanoSizeClass"),
  26925. n("../enum/ModelManagerEvents"),
  26926. n("../enum/GLCubeFaces"),
  26927. n("../enum/DownloadStatus")), m = (n("../util/browser"),
  26928. n("./TileUtils")), v = n("../util/math"), a = (n("events").EventEmitter,
  26929. new t(e),
  26930. Object.freeze({
  26931. None: 0,
  26932. DirectionalFOV: 1
  26933. }));
  26934. h.PriorityCriteria = function(e, t, i, n, r) {
  26935. this.pano = e,
  26936. this.cameraPosition = (new o.Vector3).copy(t),
  26937. this.cameraDir = (new o.Vector3).copy(i),
  26938. this.panoSpaceDir = (new o.Vector3).copy(n),
  26939. this.upcomingPanos = r,
  26940. this.copy = function(e) {
  26941. this.pano = e.pano,
  26942. this.cameraPosition.copy(e.cameraPosition),
  26943. this.cameraDir.copy(e.cameraDir),
  26944. this.panoSpaceDir.copy(e.panoSpaceDir),
  26945. this.upcomingPanos = r
  26946. }
  26947. ,
  26948. this.zoomingActive = !1
  26949. }
  26950. ,
  26951. h.DIRECTIONAL_FOV = 180,
  26952. h.DIRECTIONAL_FOV_NARROW = 120,
  26953. h.MAX_SCORED_PANOS_TOCONSIDER = 6,
  26954. h.MAX_SCORED_PANOS_TOADD = 2,
  26955. h.MAX_UPCOMING_PANOS_TOADD = 3,
  26956. h.DIRECTION_SCORE_STRICTNESS = .75,
  26957. h.appendQueue = function(e, t) {
  26958. if (e && t)
  26959. for (var i = 0; i < t.length; i++)
  26960. e.push(t[i])
  26961. }
  26962. ,
  26963. h.prototype.updateCriteria = function(e, t, i, n) {
  26964. this.priorityCriteria.pano = e,
  26965. this.priorityCriteria.cameraPosition.copy(t),
  26966. this.priorityCriteria.cameraDir.copy(i),
  26967. this.priorityCriteria.upcomingPanos = n,
  26968. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  26969. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  26970. }
  26971. ,
  26972. h.prototype.filterAndPrioritize = (u = [],
  26973. p = [],
  26974. f = [],
  26975. function(e, t, i) {
  26976. this.populateNeighborPanos(this.priorityCriteria.pano, t, u),
  26977. this.populateScoredPanos(this.priorityCriteria.pano, t, p, this.priorityCriteria.cameraDir, h.MAX_SCORED_PANOS_TOCONSIDER);
  26978. var n = this.baseSize
  26979. , r = this.standardSize
  26980. , o = this.highSize
  26981. , a = this.ultraHighSize;
  26982. this.queueTilesForPano(e, i, this.priorityCriteria.pano, n),
  26983. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(e, this.priorityCriteria.upcomingPanos, i, n, h.MAX_UPCOMING_PANOS_TOADD),
  26984. f.length = 0,
  26985. this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26986. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26987. h.appendQueue(e, f),
  26988. this.queueTilesForPanos(e, p, i, n, h.MAX_SCORED_PANOS_TOADD),
  26989. f.length = 0,
  26990. this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26991. this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26992. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26993. h.appendQueue(e, f),
  26994. f.length = 0,
  26995. this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26996. this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26997. this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26998. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26999. h.appendQueue(e, f),
  27000. this.queueTilesForPanos(e, u, i, n)
  27001. }
  27002. ),
  27003. h.prototype.canDownloadSize = function(e) {
  27004. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27005. }
  27006. ,
  27007. h.prototype.populateNeighborPanos = function(e, t, i) {
  27008. (i = i || []).length = 0;
  27009. var n = t.getNeighbours(e);
  27010. for (var r in n)
  27011. if (n.hasOwnProperty(r)) {
  27012. var o = t.get(r);
  27013. i.push(o)
  27014. }
  27015. return i
  27016. }
  27017. ,
  27018. h.prototype.populateScoredPanos = function(e, t, i, n, r) {
  27019. (i = i || []).length = 0;
  27020. var o = [g.filters.inPanoDirection(e.position, n, h.DIRECTION_SCORE_STRICTNESS), g.filters.not(e)]
  27021. , a = [g.scoreFunctions.distanceSquared(e), g.scoreFunctions.direction(e.position, n)]
  27022. , s = t.sortByScore(o, a);
  27023. if (s)
  27024. for (var l = 0; l < s.length && l < r; l++) {
  27025. var c = s[l].pano;
  27026. i.push(c)
  27027. }
  27028. return i
  27029. }
  27030. ,
  27031. h.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27032. for (var o = 0, a = 0; a < t.length; a++) {
  27033. var s = t[a];
  27034. if (o += 0 < this.queueTilesForPano(e, i, s, n) ? 1 : 0,
  27035. r && r <= o)
  27036. break
  27037. }
  27038. return o
  27039. }
  27040. ,
  27041. h.prototype.queueTilesForPano = (r = {
  27042. filter: a.None
  27043. },
  27044. function(e, t, i, n) {
  27045. return this.filterAndQueueTileDownloadDescriptors(e, t, i, n, r)
  27046. }
  27047. ),
  27048. h.prototype.queueTilesForPanosInDirection = (d = new o.Vector3,
  27049. function(e, t, i, n, r, o, a, s) {
  27050. for (var l = 0, c = 0; c < i.length; c++) {
  27051. var h = i[c];
  27052. d.copy(h.position),
  27053. d.sub(r),
  27054. d.normalize();
  27055. var u = Math.max(Math.min(o.dot(d), 1), -1);
  27056. if (v.getFOVDotThreshold(a) <= u && (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, r, o, a) ? 1 : 0,
  27057. s && s <= l))
  27058. break
  27059. }
  27060. return l
  27061. }
  27062. ),
  27063. h.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27064. for (var l = 0, c = 0; c < i.length; c++) {
  27065. var h = i[c];
  27066. if (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, o, a) ? 1 : 0,
  27067. s && s <= l)
  27068. break
  27069. }
  27070. return l
  27071. }
  27072. ,
  27073. h.prototype.queueTilesInDirectionForPano = (s = {
  27074. filter: a.DirectionalFOV,
  27075. direction: new o.Vector3,
  27076. fov: 60
  27077. },
  27078. l = new o.Vector3,
  27079. function(e, t, i, n, r, o, a) {
  27080. return l.copy(o),
  27081. m.getRelativeDirection(i.quaternion, l),
  27082. s.direction.copy(l),
  27083. s.fov = a,
  27084. this.filterAndQueueTileDownloadDescriptors(e, t, i, n, s)
  27085. }
  27086. ),
  27087. h.prototype.filterAndQueueTileDownloadDescriptors = (c = [],
  27088. function(e, t, i, n, r) {
  27089. var o = t.getTileDownloadDescriptors(i, n);
  27090. c.length = 0,
  27091. this.filterTileDownloadDescriptors(i, o, c, r);
  27092. for (var a = 0, s = 0; s < c.length; s++) {
  27093. var l = c[s];
  27094. l && (e.push(l),
  27095. a++)
  27096. }
  27097. return a
  27098. }
  27099. ),
  27100. h.prototype.filterTileDownloadDescriptors = (new o.Vector3,
  27101. function(e, t, i, n) {
  27102. var r, o;
  27103. switch (n.filter) {
  27104. case a.DirectionalFOV:
  27105. for (r = 0; r < t.length; r++)
  27106. o = t[r],
  27107. m.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27108. break;
  27109. default:
  27110. for (r = 0; r < t.length; r++)
  27111. o = t[r],
  27112. i.push(o)
  27113. }
  27114. for (r = 0; r < i.length; r++)
  27115. o = i[r],
  27116. this.canIncludeDescriptor(o) || (i[r] = null)
  27117. }
  27118. ),
  27119. h.prototype.canIncludeDescriptor = function(e) {
  27120. return e.status !== i.Downloading && e.status !== i.Downloaded
  27121. }
  27122. ,
  27123. h.prototype.canIncludePano = function(e, t) {
  27124. return !e.isLoaded(t)
  27125. }
  27126. ,
  27127. h.getFOVDotThreshold = function(e) {
  27128. return Math.cos(o.Math.degToRad(e / 2))
  27129. }
  27130. ;
  27131. var y = (A._panoSpaceDir = new o.Vector3,
  27132. A._fovThreshold = -1,
  27133. A._fovThresholdNarrow = -1,
  27134. A);
  27135. function A(e, t) {
  27136. var i = A._panoSpaceDir
  27137. , n = A._fovThreshold
  27138. , r = A._fovThresholdNarrow
  27139. , o = Math.max(Math.min(i.dot(e.direction), 1), -1)
  27140. , a = Math.max(Math.min(i.dot(t.direction), 1), -1);
  27141. return e._dot = o,
  27142. t._dot = a,
  27143. n <= o && a < n ? -1 : o < n && n <= a ? 1 : r <= o && a < r ? -1 : o < r && r <= a ? 1 : e.panoSize > t.panoSize ? 1 : t.panoSize > e.panoSize ? -1 : -(o - a)
  27144. }
  27145. h.sortPanoTiles = function(e, t, i) {
  27146. y._panoSpaceDir.copy(i),
  27147. m.getRelativeDirection(t.quaternion, y._panoSpaceDir),
  27148. y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW),
  27149. y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV),
  27150. e.sort(y)
  27151. }
  27152. ,
  27153. h.insertSortedPanoTile = function(e, t, i, n) {
  27154. y._panoSpaceDir.copy(n),
  27155. m.getRelativeDirection(i.quaternion, y._panoSpaceDir),
  27156. y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW),
  27157. y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV);
  27158. for (var r = -1, o = 0; o < e.length; o++) {
  27159. if (y(t, e[o]) <= 0) {
  27160. r = o;
  27161. break
  27162. }
  27163. }
  27164. if (-1 === r)
  27165. e[e.length] = t;
  27166. else {
  27167. for (var a = e.length; r < a; a--)
  27168. e[a] = e[a - 1];
  27169. e[r] = t
  27170. }
  27171. }
  27172. ,
  27173. h.prototype.setZoomingActive = function(e) {
  27174. e !== this.zoomingActive && (this.zoomingActive = e)
  27175. }
  27176. ,
  27177. C.exports = h
  27178. }
  27179. ).call(this, "/js/tile/TilePrioritizer.js")
  27180. }
  27181. , {
  27182. "../enum/DownloadStatus": 24,
  27183. "../enum/GLCubeFaces": 25,
  27184. "../enum/ModelManagerEvents": 33,
  27185. "../enum/PanoSizeClass": 36,
  27186. "../enum/Vectors": 50,
  27187. "../enum/Viewmode": 51,
  27188. "../objects/Panorama": 148,
  27189. "../settings": 166,
  27190. "../util/browser": 182,
  27191. "../util/logger": 189,
  27192. "../util/math": 190,
  27193. "./TileUtils": 174,
  27194. events: 202,
  27195. three: 217
  27196. }],
  27197. 173: [function(e, t, i) {
  27198. "use strict";
  27199. function f(e, t) {
  27200. this.levels = t,
  27201. this.tileSize = e,
  27202. this.root = null,
  27203. this.allNodes = [],
  27204. function(e) {
  27205. e.root = function e(t, i, n) {
  27206. if (n > t.levels)
  27207. return null;
  27208. var r = new a(t,i);
  27209. t.allNodes.push(r);
  27210. for (var o = 0; o < s; o++)
  27211. r.children[o] = e(t, r, n + 1);
  27212. return r
  27213. }(e, null, 0)
  27214. }(this)
  27215. }
  27216. function a(e, t) {
  27217. this.tree = e,
  27218. this.parent = t,
  27219. this.children = [],
  27220. this.id = ++n
  27221. }
  27222. var g = (e("three"),
  27223. e("./TileUtils"),
  27224. e("../objects/Panorama"),
  27225. e("../util/panorama"),
  27226. e("events").EventEmitter,
  27227. 2)
  27228. , s = g * g;
  27229. f.TraversalType = Object.freeze({
  27230. PreOrder: 0,
  27231. PostOrder: 1
  27232. });
  27233. var n = 0;
  27234. f.getLevelCountForSize = function(e, t) {
  27235. var i = 0;
  27236. for (t < e && (t = e); !((t /= g) < e); )
  27237. i++;
  27238. return i
  27239. }
  27240. ,
  27241. f.getSizeForLevel = function(e, t) {
  27242. return Math.pow(g, t) * e
  27243. }
  27244. ,
  27245. f.prototype.getSubNode = function(e, t, i) {
  27246. (!t || e < this.tileSize) && (t = 0),
  27247. (!i || e < this.tileSize) && (i = 0),
  27248. e < this.tileSize && (e = this.tileSize);
  27249. var n = f.getLevelCountForSize(this.tileSize, e);
  27250. return function e(t, i, n, r, o) {
  27251. if (!t)
  27252. return null;
  27253. if (0 === n)
  27254. return t;
  27255. if (!t.children || 0 === t.children.length)
  27256. return null;
  27257. var a = Math.pow(g, n) / g
  27258. , s = r % a
  27259. , l = o % a
  27260. , c = Math.floor(o / a)
  27261. , h = Math.floor(r / a)
  27262. , u = c * g + h;
  27263. return e(t.children[u], i + 1, n - 1, s, l)
  27264. }(this.root, 0, n, t, i)
  27265. }
  27266. ,
  27267. f.prototype.breadthFirst = function(e) {
  27268. var t = !!(e = e || {}).nullLevelEnd
  27269. , i = e.maxLevel
  27270. , n = e.minLevel
  27271. , r = e.callback
  27272. , o = e.saveVisited
  27273. , a = []
  27274. , s = {}
  27275. , l = 0;
  27276. for (a.push(this.root),
  27277. a.push(s); 0 < a.length && !(i && i < l); ) {
  27278. var c = a.shift();
  27279. if (c === s)
  27280. (!n || n <= l) && (r && t && r(null),
  27281. o && t && o.push(null)),
  27282. 0 < a.length && a.push(s),
  27283. l++,
  27284. 0;
  27285. else {
  27286. if (c.children)
  27287. for (var h = 0; h < c.children.length; h++) {
  27288. c.children[h] && a.push(c.children[h])
  27289. }
  27290. var u = this.getFaceIndexFromNode(c);
  27291. (!n || n <= l) && (r && r(c, l, u),
  27292. o && o.push(c)),
  27293. 0
  27294. }
  27295. }
  27296. }
  27297. ,
  27298. f.prototype.getFaceIndexFromNode = function(e) {
  27299. if (!e)
  27300. return -1;
  27301. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  27302. var o = i.parent;
  27303. if (!o)
  27304. break;
  27305. for (var a = -1, s = 0; s < o.children.length; s++)
  27306. o.children[s] === i && (a = s);
  27307. n = a % g * t + n,
  27308. r = Math.floor(a / g) * t + r,
  27309. t *= g,
  27310. i = o
  27311. }
  27312. return r * t + n
  27313. }
  27314. ,
  27315. f.prototype.depthFirst = function(e, t, i) {
  27316. !function e(t, i, n, r, o, a, s, l) {
  27317. if (t) {
  27318. s = s || f.TraversalType.PreOrder;
  27319. var c = r * g + n;
  27320. if (s === f.TraversalType.PreOrder && (o && o(t, i, c, n, r),
  27321. a && a.push(t)),
  27322. t.children && 0 !== t.children.length) {
  27323. for (var h = r * g, u = n * g, d = 0; d < g; d++)
  27324. for (var p = 0; p < g; p++)
  27325. e(t.children[p * g + d], i + 1, u + d, h + p, o, a, s, l);
  27326. s === f.TraversalType.PostOrder && (o && o(t, i, c, n, r),
  27327. a && a.push(t))
  27328. }
  27329. }
  27330. }(this.root, 0, 0, 0, e, t, i, this.tileSize)
  27331. }
  27332. ,
  27333. t.exports = f
  27334. }
  27335. , {
  27336. "../objects/Panorama": 148,
  27337. "../util/panorama": 191,
  27338. "./TileUtils": 174,
  27339. events: 202,
  27340. three: 217
  27341. }],
  27342. 174: [function(e, t, i) {
  27343. "use strict";
  27344. var n, a, s, p, f, g, E, l, c, h, u, d, r, o, m = e("../enum/GLCubeFaces"), _ = e("../util/MathLight"), b = {};
  27345. b.TILE_SIZE = 512,
  27346. b.FACES_PER_PANO = 6,
  27347. b.LocationOnTile = {
  27348. Center: 0,
  27349. UpperLeft: 1,
  27350. UpperRight: 2,
  27351. LowerRight: 3,
  27352. LowerLeft: 4
  27353. },
  27354. b.getTileVector = function(e, t, i, n, r, o, a, s) {
  27355. var l = e / t
  27356. , c = t / e * 2
  27357. , h = c / 2
  27358. , u = n / l * 2 - 1 + h
  27359. , d = (r = l - 1 - r) / l * 2 - 1 + h;
  27360. switch (o = o || b.LocationOnTile.Center) {
  27361. case b.LocationOnTile.UpperLeft:
  27362. u -= h,
  27363. d += h,
  27364. u += a * c;
  27365. break;
  27366. case b.LocationOnTile.UpperRight:
  27367. u += h,
  27368. d += h,
  27369. d -= a * c;
  27370. break;
  27371. case b.LocationOnTile.LowerRight:
  27372. u += h,
  27373. d -= h,
  27374. u -= a * c;
  27375. break;
  27376. case b.LocationOnTile.LowerLeft:
  27377. u -= h,
  27378. d -= h,
  27379. d += a * c;
  27380. break;
  27381. case b.LocationOnTile.Center:
  27382. }
  27383. switch (i) {
  27384. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  27385. _.setVector(s, -1, d, -u);
  27386. break;
  27387. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  27388. _.setVector(s, 1, d, u);
  27389. break;
  27390. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  27391. _.setVector(s, -u, 1, -d);
  27392. break;
  27393. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  27394. _.setVector(s, -u, -1, d);
  27395. break;
  27396. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  27397. _.setVector(s, -u, d, 1);
  27398. break;
  27399. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  27400. _.setVector(s, u, d, -1)
  27401. }
  27402. _.normalize(s)
  27403. }
  27404. ,
  27405. b.getFaceForTile = function(e, t) {
  27406. var i = b.TILE_SIZE;
  27407. e < b.TILE_SIZE && (i = e);
  27408. var n = Math.floor(e / i)
  27409. , r = n * n;
  27410. return Math.floor(t / r)
  27411. }
  27412. ,
  27413. b.getTileLocation = function(e, t, i) {
  27414. var n = b.TILE_SIZE;
  27415. e < b.TILE_SIZE && (n = e);
  27416. var r = b.getFaceForTile(e, t)
  27417. , o = Math.floor(e / n)
  27418. , a = t - r * (o * o);
  27419. i.tileX = a % o,
  27420. i.tileY = Math.floor(a / o),
  27421. i.face = r,
  27422. i.faceTileIndex = a
  27423. }
  27424. ,
  27425. b.getTileCountForSize = function(e) {
  27426. if (e <= b.TILE_SIZE)
  27427. return b.FACES_PER_PANO;
  27428. var t = Math.floor(e / b.TILE_SIZE);
  27429. return t * t * b.FACES_PER_PANO
  27430. }
  27431. ,
  27432. b.getRelativeDirection = (r = new _.Matrix4,
  27433. o = new _.Quaternion,
  27434. function(e, t) {
  27435. o.copy(e),
  27436. o.inverse(),
  27437. r.makeRotationFromQuaternion(o),
  27438. r.applyToVector3(t),
  27439. _.normalize(t)
  27440. }
  27441. ),
  27442. b.matchingTilesInDirection = (c = new _.Vector3,
  27443. h = new _.Vector3(0,0,-1),
  27444. u = new _.Quaternion,
  27445. l = {
  27446. face: -1,
  27447. faceTileIndex: -1,
  27448. tileX: -1,
  27449. tileY: -1
  27450. },
  27451. d = function(e, t, i) {
  27452. for (var n = b.getTileCountForSize(e), r = 0, o = 0; o < n; o++)
  27453. b.getTileLocation(e, o, l),
  27454. t && !t(l) || (r++,
  27455. i && (a = l,
  27456. i.push({
  27457. face: a.face,
  27458. faceTileIndex: a.faceTileIndex,
  27459. tileX: a.tileX,
  27460. tileY: a.tileY
  27461. })));
  27462. var a;
  27463. return r
  27464. }
  27465. ,
  27466. function(e, t, i, n, r, o) {
  27467. var a = t < b.TILE_SIZE ? t : b.TILE_SIZE;
  27468. if (b.getTileCountForSize(t),
  27469. !n && !r)
  27470. return d(t, null, o);
  27471. var s = !!r;
  27472. return r = r || n,
  27473. r = Math.max(0, Math.min(r, 360)),
  27474. n = Math.max(0, Math.min(n, 360)),
  27475. _.copyVector(i, c),
  27476. b.getRelativeDirection(e.quaternion, c),
  27477. s ? (u.setFromUnitVectors(c, h),
  27478. d(t, function(e) {
  27479. return b.isTileWithinFrustum(t, a, e.face, e.tileX, e.tileY, u, n, r)
  27480. }, o)) : d(t, function(e) {
  27481. return b.isTileWithinFOV(t, a, e.face, e.tileX, e.tileY, c, n)
  27482. }, o)
  27483. }
  27484. ),
  27485. b.isTileWithinFrustum = (E = new _.Vector3,
  27486. function(e, t, i, n, r, o, a, s) {
  27487. for (var l = Math.tan(.5 * s * _.RADIANS_PER_DEGREE), c = -l, h = Math.tan(.5 * a * _.RADIANS_PER_DEGREE), u = -h, d = b.mapFaceToCubemapFace(i), p = 0, f = 0, g = 0, m = 0, v = 0, y = b.LocationOnTile.Center; y <= b.LocationOnTile.LowerLeft; y++)
  27488. if (b.getTileVector(e, t, d, n, r, y, 0, E),
  27489. _.applyQuaternionToVector(o, E),
  27490. -1e-5 <= E.z)
  27491. ;
  27492. else {
  27493. var A = -1 / E.z
  27494. , C = E.x * A
  27495. , I = E.y * A;
  27496. l < I ? p++ : I < c && f++,
  27497. h < C ? g++ : C < u && m++,
  27498. v++
  27499. }
  27500. return f !== v && p !== v && g !== v && m !== v
  27501. }
  27502. ),
  27503. b.isTileWithinFOV = (p = new _.Vector3,
  27504. f = new _.Vector3(0,1,0),
  27505. g = new _.Vector3(1,0,0),
  27506. function(e, t, i, n, r, o, a) {
  27507. var s = b.mapFaceToCubemapFace(i);
  27508. if (_.cross(o, f, g),
  27509. b.getTileVector(e, t, s, n, r, b.LocationOnTile.Center, 0, p),
  27510. b.isWithinFOV(p, o, a, null))
  27511. return !0;
  27512. for (var l = a / 360, c = Math.floor(1 / l), h = 0, u = 0; u < c; u++) {
  27513. for (var d = b.LocationOnTile.UpperLeft; d <= b.LocationOnTile.LowerLeft; d++)
  27514. if (b.getTileVector(e, t, s, n, r, d, h, p),
  27515. b.isWithinFOV(p, o, a, null))
  27516. return !0;
  27517. h += l
  27518. }
  27519. return !1
  27520. }
  27521. ),
  27522. b.isWithinFOV = (a = new _.Vector3,
  27523. s = new _.Vector3,
  27524. function(e, t, i, n) {
  27525. if (_.copyVector(e, s),
  27526. n) {
  27527. _.copyVector(n, a),
  27528. _.normalize(a);
  27529. var r = _.dot(a, e);
  27530. a.x *= r,
  27531. a.y *= r,
  27532. a.z *= r,
  27533. _.subVector(s, a)
  27534. }
  27535. var o = i / 2 * _.RADIANS_PER_DEGREE;
  27536. return Math.cos(o) <= _.dot(s, t)
  27537. }
  27538. ),
  27539. b.mapFaceToCubemapFace = (n = {
  27540. 0: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  27541. 1: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  27542. 2: m.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  27543. 3: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  27544. 4: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  27545. 5: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  27546. },
  27547. function(e) {
  27548. return n[e]
  27549. }
  27550. ),
  27551. t.exports = b
  27552. }
  27553. , {
  27554. "../enum/GLCubeFaces": 25,
  27555. "../util/MathLight": 176
  27556. }],
  27557. 175: [function(i, n, e) {
  27558. (function(e) {
  27559. "use strict";
  27560. function t() {
  27561. this.list = [],
  27562. this.index = {},
  27563. Object.defineProperty(this, "length", {
  27564. get: function() {
  27565. return this.list.length
  27566. }
  27567. })
  27568. }
  27569. new (i("./common"),
  27570. i("./logger"))(e),
  27571. t.prototype.forEach = function(e) {
  27572. this.list.forEach(e)
  27573. }
  27574. ,
  27575. t.prototype.add = function(e) {
  27576. this.list.push(e),
  27577. this.index[this.getIndex(e)] = e
  27578. }
  27579. ,
  27580. t.prototype.getIndex = function(e) {
  27581. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  27582. }
  27583. ,
  27584. t.prototype.extend = function(e) {
  27585. for (var t = 0; t < e.length; t++)
  27586. this.add(e[t])
  27587. }
  27588. ,
  27589. t.prototype.get = function(e) {
  27590. return this.index[e]
  27591. }
  27592. ,
  27593. t.prototype.first = function() {
  27594. return this.list[0]
  27595. }
  27596. ,
  27597. t.prototype.last = function() {
  27598. return this.list[this.list.length - 1]
  27599. }
  27600. ,
  27601. t.prototype.reIndex = function() {
  27602. this.index = {};
  27603. var t = this;
  27604. this.forEach(function(e) {
  27605. t.index[t.getIndex(e)] = e
  27606. })
  27607. }
  27608. ,
  27609. t.prototype.filter = function(e) {
  27610. var t = this.list.filter(e);
  27611. return this.reIndex(),
  27612. t
  27613. }
  27614. ,
  27615. t.prototype.reduce = function(e, t) {
  27616. return this.list.reduce(e, t)
  27617. }
  27618. ,
  27619. t.prototype.sort = function(e) {
  27620. return this.list.sort(e)
  27621. }
  27622. ,
  27623. t.prototype.indexOf = function(e) {
  27624. for (var t = 0; t < this.list.length; ++t)
  27625. if (this.list[t] === e)
  27626. return t;
  27627. return -1
  27628. }
  27629. ,
  27630. n.exports = t
  27631. }
  27632. ).call(this, "/js/util/IndexedCollection.js")
  27633. }
  27634. , {
  27635. "./common": 185,
  27636. "./logger": 189
  27637. }],
  27638. 176: [function(e, t, i) {
  27639. "use strict";
  27640. e("../constants");
  27641. var n, r, o = {};
  27642. o.RADIANS_PER_DEGREE = Math.PI / 180,
  27643. o.DEGREES_PER_RADIAN = 180 / Math.PI,
  27644. o.Vector3 = function(e, t, i) {
  27645. this.x = e || 0,
  27646. this.y = t || 0,
  27647. this.z = i || 0
  27648. }
  27649. ,
  27650. o.Matrix4 = function() {
  27651. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  27652. 0 < arguments.length && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  27653. }
  27654. ,
  27655. o.Matrix4.prototype = {
  27656. identity: function() {
  27657. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  27658. this
  27659. },
  27660. copy: function(e) {
  27661. return this.elements.set(e.elements),
  27662. this
  27663. },
  27664. applyToVector3: function(e) {
  27665. var t = e.x
  27666. , i = e.y
  27667. , n = e.z
  27668. , r = this.elements;
  27669. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  27670. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  27671. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  27672. this
  27673. },
  27674. getInverse: function(e, t) {
  27675. var i = this.elements
  27676. , n = e.elements
  27677. , r = n[0]
  27678. , o = n[1]
  27679. , a = n[2]
  27680. , s = n[3]
  27681. , l = n[4]
  27682. , c = n[5]
  27683. , h = n[6]
  27684. , u = n[7]
  27685. , d = n[8]
  27686. , p = n[9]
  27687. , f = n[10]
  27688. , g = n[11]
  27689. , m = n[12]
  27690. , v = n[13]
  27691. , y = n[14]
  27692. , A = n[15]
  27693. , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A
  27694. , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A
  27695. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A
  27696. , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y
  27697. , b = r * C + o * I + a * E + s * _;
  27698. if (0 == b) {
  27699. var w = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  27700. if (t)
  27701. throw new Error(w);
  27702. return console.warn(w),
  27703. this.identity()
  27704. }
  27705. var T = 1 / b;
  27706. return i[0] = C * T,
  27707. i[1] = (v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A) * T,
  27708. i[2] = (c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A) * T,
  27709. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  27710. i[4] = I * T,
  27711. i[5] = (d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A) * T,
  27712. i[6] = (m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A) * T,
  27713. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  27714. i[8] = E * T,
  27715. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A) * T,
  27716. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A) * T,
  27717. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  27718. i[12] = _ * T,
  27719. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y) * T,
  27720. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y) * T,
  27721. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  27722. this
  27723. },
  27724. makeRotationFromQuaternion: function(e) {
  27725. var t = this.elements
  27726. , i = e.x
  27727. , n = e.y
  27728. , r = e.z
  27729. , o = e.w
  27730. , a = i + i
  27731. , s = n + n
  27732. , l = r + r
  27733. , c = i * a
  27734. , h = i * s
  27735. , u = i * l
  27736. , d = n * s
  27737. , p = n * l
  27738. , f = r * l
  27739. , g = o * a
  27740. , m = o * s
  27741. , v = o * l;
  27742. return t[0] = 1 - (d + f),
  27743. t[4] = h - v,
  27744. t[8] = u + m,
  27745. t[1] = h + v,
  27746. t[5] = 1 - (c + f),
  27747. t[9] = p - g,
  27748. t[2] = u - m,
  27749. t[6] = p + g,
  27750. t[10] = 1 - (c + d),
  27751. t[3] = 0,
  27752. t[7] = 0,
  27753. t[11] = 0,
  27754. t[12] = 0,
  27755. t[13] = 0,
  27756. t[14] = 0,
  27757. t[15] = 1,
  27758. this
  27759. }
  27760. },
  27761. o.Quaternion = function(e, t, i, n) {
  27762. this._x = e || 0,
  27763. this._y = t || 0,
  27764. this._z = i || 0,
  27765. this._w = void 0 !== n ? n : 1
  27766. }
  27767. ,
  27768. o.Quaternion.prototype = {
  27769. get x() {
  27770. return this._x
  27771. },
  27772. set x(e) {
  27773. this._x = e
  27774. },
  27775. get y() {
  27776. return this._y
  27777. },
  27778. set y(e) {
  27779. this._y = e
  27780. },
  27781. get z() {
  27782. return this._z
  27783. },
  27784. set z(e) {
  27785. this._z = e
  27786. },
  27787. get w() {
  27788. return this._w
  27789. },
  27790. set w(e) {
  27791. this._w = e
  27792. },
  27793. copy: function(e) {
  27794. this._x = e.x,
  27795. this._y = e.y,
  27796. this._z = e.z,
  27797. this._w = e.w
  27798. },
  27799. inverse: function() {
  27800. return this.conjugate().normalize()
  27801. },
  27802. conjugate: function() {
  27803. return this._x *= -1,
  27804. this._y *= -1,
  27805. this._z *= -1,
  27806. this
  27807. },
  27808. length: function() {
  27809. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  27810. },
  27811. normalize: function() {
  27812. var e = this.length();
  27813. return 0 === e ? (this._x = 0,
  27814. this._y = 0,
  27815. this._z = 0,
  27816. this._w = 1) : (e = 1 / e,
  27817. this._x = this._x * e,
  27818. this._y = this._y * e,
  27819. this._z = this._z * e,
  27820. this._w = this._w * e),
  27821. this
  27822. },
  27823. setFromAxisAngle: function(e, t) {
  27824. var i = t / 2
  27825. , n = Math.sin(i);
  27826. return this._x = e.x * n,
  27827. this._y = e.y * n,
  27828. this._z = e.z * n,
  27829. this._w = Math.cos(i),
  27830. this
  27831. },
  27832. setFromUnitVectors: function(e, t) {
  27833. return void 0 === n && (n = new o.Vector3),
  27834. (r = o.dot(e, t) + 1) < 1e-6 ? (r = 0,
  27835. Math.abs(e.x) > Math.abs(e.z) ? o.setVector(n, -e.y, e.x, 0) : o.setVector(n, 0, -e.z, e.y)) : o.cross(e, t, n),
  27836. this._x = n.x,
  27837. this._y = n.y,
  27838. this._z = n.z,
  27839. this._w = r,
  27840. this.normalize()
  27841. },
  27842. multiply: function(e) {
  27843. return this.multiplyQuaternions(this, e)
  27844. },
  27845. premultiply: function(e) {
  27846. return this.multiplyQuaternions(e, this)
  27847. },
  27848. multiplyQuaternions: function(e, t) {
  27849. var i = e._x
  27850. , n = e._y
  27851. , r = e._z
  27852. , o = e._w
  27853. , a = t._x
  27854. , s = t._y
  27855. , l = t._z
  27856. , c = t._w;
  27857. return this._x = i * c + o * a + n * l - r * s,
  27858. this._y = n * c + o * s + r * a - i * l,
  27859. this._z = r * c + o * l + i * s - n * a,
  27860. this._w = o * c - i * a - n * s - r * l,
  27861. this
  27862. }
  27863. },
  27864. o.convertWorkshopVector = function(e) {
  27865. return new o.Vector3(-e.x,e.y,e.z)
  27866. }
  27867. ,
  27868. o.convertWorkshopQuaternion = function(e) {
  27869. return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  27870. }
  27871. ,
  27872. o.convertWorkshopOrthoZoom = function(e) {
  27873. return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  27874. }
  27875. ,
  27876. o.convertWorkshopPanoramaQuaternion = function(e) {
  27877. return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), 270 * o.RADIANS_PER_DEGREE))
  27878. }
  27879. ,
  27880. o.normalize = function(e) {
  27881. var t = e.x * e.x + e.y * e.y + e.z * e.z
  27882. , i = Math.sqrt(t);
  27883. e.x /= i,
  27884. e.y /= i,
  27885. e.z /= i
  27886. }
  27887. ,
  27888. o.dot = function(e, t) {
  27889. return e.x * t.x + e.y * t.y + e.z * t.z
  27890. }
  27891. ,
  27892. o.cross = function(e, t, i) {
  27893. var n = e.x
  27894. , r = e.y
  27895. , o = e.z;
  27896. i.x = r * t.z - o * t.y,
  27897. i.y = o * t.x - n * t.z,
  27898. i.z = n * t.y - r * t.x
  27899. }
  27900. ,
  27901. o.setVector = function(e, t, i, n) {
  27902. e.x = t,
  27903. e.y = i,
  27904. e.z = n
  27905. }
  27906. ,
  27907. o.copyVector = function(e, t) {
  27908. t.x = e.x,
  27909. t.y = e.y,
  27910. t.z = e.z
  27911. }
  27912. ,
  27913. o.addVector = function(e, t) {
  27914. e.x += t.x,
  27915. e.y += t.y,
  27916. e.z += t.z
  27917. }
  27918. ,
  27919. o.subVector = function(e, t) {
  27920. e.x -= t.x,
  27921. e.y -= t.y,
  27922. e.z -= t.z
  27923. }
  27924. ,
  27925. o.applyQuaternionToVector = function(e, t) {
  27926. var i = t.x
  27927. , n = t.y
  27928. , r = t.z
  27929. , o = e.x
  27930. , a = e.y
  27931. , s = e.z
  27932. , l = e.w
  27933. , c = l * i + a * r - s * n
  27934. , h = l * n + s * i - o * r
  27935. , u = l * r + o * n - a * i
  27936. , d = -o * i - a * n - s * r;
  27937. t.x = c * l + d * -o + h * -s - u * -a,
  27938. t.y = h * l + d * -a + u * -o - c * -s,
  27939. t.z = u * l + d * -s + c * -a - h * -o
  27940. }
  27941. ,
  27942. o.angleBetweenVectors = function(e, t) {
  27943. return Math.acos(o.dot(e, t))
  27944. }
  27945. ,
  27946. t.exports = o
  27947. }
  27948. , {
  27949. "../constants": 8
  27950. }],
  27951. 177: [function(c, h, e) {
  27952. (function(e) {
  27953. "use strict";
  27954. function t(e) {
  27955. this.cache = null,
  27956. this.expires = 0
  27957. }
  27958. function i() {
  27959. this.baseUrl = null,
  27960. this.cache = null,
  27961. this.expires = 0
  27962. }
  27963. function n() {
  27964. this.baseUrl = null,
  27965. this.expires = 0
  27966. }
  27967. function r(e) {
  27968. this.initialLoadingPromise = null,
  27969. this.endpoint = e + "?type=3",
  27970. this.urlContainer = null,
  27971. this.authorizationHeader = s.getAuthorizationHeader(),
  27972. this.containerClasses = [n, i, t]
  27973. }
  27974. c("./ajax");
  27975. var o = c("./logger")
  27976. , a = c("../constants")
  27977. , s = c("./showcase")
  27978. , l = (c("../ab"),
  27979. new o(e));
  27980. t.prototype = {
  27981. version: 1,
  27982. validate: function(e) {
  27983. return "catalog.json"in e && 0 < Object.keys(e).length
  27984. },
  27985. update: function(e) {
  27986. return this.cache = e,
  27987. this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27988. $.when()
  27989. },
  27990. get: function(e) {
  27991. return this.cache[e]
  27992. }
  27993. },
  27994. i.prototype = {
  27995. version: 2,
  27996. validate: function(e) {
  27997. return "catalog.json"in e && "base.url"in e && 1 < Object.keys(e).length
  27998. },
  27999. update: function(e) {
  28000. return this.baseUrl = e["base.url"],
  28001. this.cache = e,
  28002. this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  28003. $.when()
  28004. },
  28005. get: function(e) {
  28006. var t = this.cache[e];
  28007. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28008. }
  28009. },
  28010. n.prototype = {
  28011. version: 3,
  28012. validate: function(e) {
  28013. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28014. },
  28015. update: function(e) {
  28016. return this.baseUrl = e.templates[0],
  28017. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  28018. $.when()
  28019. },
  28020. get: function(e) {
  28021. return this.baseUrl.replace("{{filename}}", e)
  28022. }
  28023. },
  28024. r.prototype = {
  28025. init: function() {
  28026. return this.initialLoadingPromise || (setInterval(function() {
  28027. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28028. Date.now() + a.signedUrlRefreshBuffer > e && (l.debug("Refreshing urls..."),
  28029. this.refresh().done(function() {
  28030. l.debug("Refreshed")
  28031. }).fail(function() {
  28032. l.error("Failed url refresh, urls might go stale soon")
  28033. }))
  28034. }
  28035. .bind(this), a.signedUrlCheckInterval),
  28036. this.initialLoadingPromise = this.refresh()),
  28037. this.initialLoadingPromise
  28038. },
  28039. refresh: function(e) {
  28040. return {},
  28041. $.Deferred().resolve()
  28042. },
  28043. get: function(e) {
  28044. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  28045. }
  28046. },
  28047. h.exports = r
  28048. }
  28049. ).call(this, "/js/util/ModelUrls.js")
  28050. }
  28051. , {
  28052. "../ab": 3,
  28053. "../constants": 8,
  28054. "./ajax": 181,
  28055. "./logger": 189,
  28056. "./showcase": 193
  28057. }],
  28058. 178: [function(l, c, e) {
  28059. (function(e) {
  28060. "use strict";
  28061. function t() {
  28062. i.call(this),
  28063. this.neighbourMap = {},
  28064. this.map = null
  28065. }
  28066. var f, g, m, v, y, A, C, I, E, _, b, w = l("three"), n = l("./common"), a = l("../settings"), r = l("../objects/Panorama"), o = (a = l("../settings"),
  28067. l("./aStar")), T = new (l("./logger"))(e), i = l("./IndexedCollection"), s = l("./transitions");
  28068. n.inherit(t, i),
  28069. t.prototype.getIndex = function(e) {
  28070. return e.id
  28071. }
  28072. ,
  28073. t.prototype.find = function(e, t) {
  28074. var i = n.filterAll(this.list, e);
  28075. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28076. i = n.stableSort(i, e)
  28077. }),
  28078. i[0])
  28079. }
  28080. ,
  28081. t.prototype.sortByScore = function(e, t) {
  28082. var i = n.filterAll(this.list, e);
  28083. return 0 === i.length ? null : i = i.map(function(i) {
  28084. return {
  28085. pano: i,
  28086. score: t.reduce(function(e, t) {
  28087. return e + t(i)
  28088. }, 0)
  28089. }
  28090. }).sort(function(e, t) {
  28091. return t.score - e.score
  28092. })
  28093. }
  28094. ,
  28095. t.prototype.lowestByScore = function(e, t, i) {
  28096. return this.findRankedByScore(0, e, t, i)
  28097. }
  28098. ,
  28099. t.prototype.findRankedByScore = function(e, t, i, n) {
  28100. n && (n.candidates = null,
  28101. n.pano = null),
  28102. e = e || 0;
  28103. var r = this.sortByScore(t, i);
  28104. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28105. n.pano = r[e].pano),
  28106. r[e].pano)
  28107. }
  28108. ,
  28109. t.prototype.showPanoScores = function(e) {
  28110. this.list.forEach(function(e) {
  28111. e.removeTextSprite()
  28112. });
  28113. var t = 6344768;
  28114. e.forEach(function(e) {
  28115. e.pano.addTextSprite(e.score.toFixed(2), t),
  28116. t = 16428055
  28117. })
  28118. }
  28119. ,
  28120. t.prototype.isNeighbour = function(e, t) {
  28121. return this.neighbourMap[e.id][t.id]
  28122. }
  28123. ,
  28124. t.prototype.getNeighbours = function(e) {
  28125. return this.neighbourMap[e.id]
  28126. }
  28127. ,
  28128. t.prototype.setNeighbour = function(e, t, i) {
  28129. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28130. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28131. this.neighbourMap[e.id][e.id] = !0,
  28132. this.neighbourMap[t.id][t.id] = !0,
  28133. this.neighbourMap[e.id][t.id] = i,
  28134. this.neighbourMap[t.id][e.id] = i,
  28135. this.neighbourMap[e.id]
  28136. }
  28137. ,
  28138. t.prototype.findClosest = function(e, t) {
  28139. var i = [r.filters.isPanoAligned()];
  28140. return t && i.push(r.filters.inDirection(e, t, .75)),
  28141. this.find(i, [r.sortFunctions.distanceToPoint(e)])
  28142. }
  28143. ,
  28144. t.prototype.dualNeighbors = function(e, t) {
  28145. var i, n = [];
  28146. for (i in this.neighbourMap[e.id])
  28147. this.neighbourMap[t.id][i] && n.push(i);
  28148. return n
  28149. }
  28150. ,
  28151. t.prototype.populate_path_graph = function() {
  28152. var e, t, i, n, r, o, a, s, l = Date.now(), c = {}, h = 0, u = new w.Vector3(0,0,0);
  28153. for (e = 0; e < this.list.length; e += 1) {
  28154. for (t in s = !(a = {}),
  28155. i = (r = this.list[e]).neighbourPanos || r.findNeighourPanos())
  28156. if (i[t]) {
  28157. o = this.index[t],
  28158. u.copy(r.floorPosition),
  28159. u.sub(o.floorPosition);
  28160. var d = Math.sqrt(u.x * u.x + u.z * u.z)
  28161. , p = (Math.abs(u.y),
  28162. Math.max(d, .01),
  28163. Math.max(0, Math.abs(u.y) - .2));
  28164. n = 0 < p ? (1,
  28165. p = Math.pow(4 * p, 2),
  28166. d = Math.pow(d, 2),
  28167. Math.sqrt(p * p + d * d)) : (1,
  28168. u.length()),
  28169. a[o.id] = n,
  28170. s = !0
  28171. }
  28172. s ? c[r.id] = a : h += 1
  28173. }
  28174. this.map = c,
  28175. T.info("graph ready in " + (Date.now() - l) + "ms, " + h + " had no neighbors")
  28176. }
  28177. ,
  28178. t.prototype.aStarSearch = function(e, t) {
  28179. var i = Date.now()
  28180. , n = new o({
  28181. start: e,
  28182. isEnd: function(e) {
  28183. return e === t
  28184. },
  28185. neighbor: function(e) {
  28186. var t = e.neighbourPanos || e.findNeighourPanos()
  28187. , i = [];
  28188. for (var n in t)
  28189. i.push(this.index[n]);
  28190. return i
  28191. }
  28192. .bind(this),
  28193. distance: function(e, t) {
  28194. return this.map[e.id][t.id]
  28195. }
  28196. .bind(this),
  28197. heuristic: function(e, t) {
  28198. return 1
  28199. }
  28200. .bind(this),
  28201. hash: function(e) {
  28202. return e.id
  28203. },
  28204. timeout: 5e3
  28205. });
  28206. if (T.debug("A* search in " + (Date.now() - i) + "ms"),
  28207. "success" !== n.status)
  28208. return T.debug("Did not find A* path from " + e + " to " + t),
  28209. null;
  28210. T.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  28211. var r = [];
  28212. return n.path.forEach(function(e) {
  28213. r.push(e.id)
  28214. }),
  28215. r
  28216. }
  28217. ,
  28218. t.prototype.includeNodesNearPath = (f = new w.Vector3,
  28219. g = new w.Vector3,
  28220. m = new w.Vector3,
  28221. v = new w.Vector3,
  28222. y = new w.Vector3,
  28223. A = new w.Vector3,
  28224. C = new w.Vector3,
  28225. I = new w.Vector3,
  28226. E = [],
  28227. _ = new w.Vector3,
  28228. b = new w.Vector3,
  28229. function(e, t) {
  28230. if (e)
  28231. for (var i = function(e, t, i) {
  28232. return y.copy(t).sub(e),
  28233. y.dot(i)
  28234. }, n = function(e, t) {
  28235. return i(_, e.position, m) - i(_, t.position, m)
  28236. }, r = 0; r < e.length - 1; ) {
  28237. var o = e[r]
  28238. , a = e[r + 1]
  28239. , s = this.index[o]
  28240. , l = this.index[a];
  28241. _.copy(s.position),
  28242. b.copy(l.position),
  28243. E.length = 0,
  28244. f.copy(b).sub(_),
  28245. m.copy(f).normalize();
  28246. for (var c = 0; c < this.list.length; c++) {
  28247. var h = this.list[c];
  28248. y.copy(h.position).sub(_);
  28249. var u = y.dot(m);
  28250. 0 < u && (C.copy(m),
  28251. C.multiplyScalar(u),
  28252. A.copy(y),
  28253. A.sub(C),
  28254. A.length() < t && (g.copy(f).negate(),
  28255. v.copy(g).normalize(),
  28256. I.copy(h.position).sub(b),
  28257. 0 < I.dot(v) && E.push(h)))
  28258. }
  28259. if (0 < E.length) {
  28260. E.sort(n);
  28261. for (var d = e.length + E.length - 1; d >= r + E.length; d--)
  28262. e[d] = e[d - E.length];
  28263. for (var p = 0; p < E.length; p++)
  28264. e[p + r + 1] = E[p].id
  28265. }
  28266. r += E.length + 1
  28267. }
  28268. }
  28269. ),
  28270. t.prototype.fadeMarkerOpacity = function(e, t) {
  28271. var i = void 0 === e ? a.panorama.markerOpacity : e
  28272. , n = this.list.findIndex(function(e) {
  28273. return e.marker
  28274. });
  28275. if (!(n < 0)) {
  28276. var r = this.list[n].marker.material.opacity;
  28277. if (r !== e) {
  28278. var o = i - r;
  28279. s.trigger({
  28280. func: function(e, t) {
  28281. var i = r + e * o;
  28282. this.forEach(function(e) {
  28283. e.marker && (e.marker.material.opacity = i)
  28284. })
  28285. }
  28286. .bind(this),
  28287. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  28288. name: "_fpm"
  28289. })
  28290. }
  28291. }
  28292. }
  28293. ,
  28294. c.exports = t
  28295. }
  28296. ).call(this, "/js/util/PanoramaCollection.js")
  28297. }
  28298. , {
  28299. "../objects/Panorama": 148,
  28300. "../settings": 166,
  28301. "./IndexedCollection": 175,
  28302. "./aStar": 180,
  28303. "./common": 185,
  28304. "./logger": 189,
  28305. "./transitions": 195,
  28306. three: 217
  28307. }],
  28308. 179: [function(e, t, i) {
  28309. "use strict";
  28310. function n() {
  28311. this.actionSequence = [],
  28312. this.actionSequenceInProgress = !1
  28313. }
  28314. function r(e, t, i, n) {
  28315. c.trackAlways("zoom_" + e, {
  28316. from: t,
  28317. to: i,
  28318. pano: n
  28319. })
  28320. }
  28321. var o, a, s, l, c = e("../analytics");
  28322. n.prototype.reset = function(e) {
  28323. this.actionSequenceInProgress = !1,
  28324. this.actionSequence.length = 0
  28325. }
  28326. ,
  28327. n.prototype.addZoomAction = (a = o = null,
  28328. s = !1,
  28329. l = function() {
  28330. if (o = null,
  28331. 0 < this.actionSequence.length) {
  28332. var e = this.actionSequence[0].start
  28333. , t = this.actionSequence[this.actionSequence.length - 1].end;
  28334. 1 === e ? function(e, t) {
  28335. r("initial", 1, e, t)
  28336. }(t, a) : function(e, t, i) {
  28337. r("followup", e, t, i)
  28338. }(e, t, a)
  28339. }
  28340. this.reset()
  28341. }
  28342. ,
  28343. function(e, t, i) {
  28344. if (e !== t) {
  28345. s || (l = l.bind(this),
  28346. s = !0),
  28347. o && (window.clearTimeout(o),
  28348. o = null),
  28349. i === a && this.actionSequenceInProgress || (this.reset(),
  28350. a = i),
  28351. this.actionSequenceInProgress = !0;
  28352. var n = {
  28353. start: e,
  28354. end: t
  28355. };
  28356. this.actionSequence.push(n),
  28357. o = window.setTimeout(l, 150)
  28358. }
  28359. }
  28360. ),
  28361. t.exports = n
  28362. }
  28363. , {
  28364. "../analytics": 4
  28365. }],
  28366. 180: [function(e, t, i) {
  28367. "use strict";
  28368. function g(e) {
  28369. if (void 0 === e.parent)
  28370. return [e.data];
  28371. var t = g(e.parent);
  28372. return t.push(e.data),
  28373. t
  28374. }
  28375. function m(e) {
  28376. return e.toString()
  28377. }
  28378. function v(e, t) {
  28379. return e.f - t.f
  28380. }
  28381. var y = e("Set")
  28382. , A = e("heap")
  28383. , C = e("dict");
  28384. t.exports = function(e) {
  28385. void 0 === e.timeout && (e.timeout = 1 / 0);
  28386. var t = e.hash || m
  28387. , i = {
  28388. data: e.start,
  28389. g: 0,
  28390. h: e.heuristic(e.start)
  28391. }
  28392. , n = i;
  28393. i.f = i.h;
  28394. var r = new y
  28395. , o = new A(v)
  28396. , a = C();
  28397. o.push(i),
  28398. a.set(t(i.data), i);
  28399. for (var s = new Date; o.size(); ) {
  28400. if (new Date - s > e.timeout)
  28401. return {
  28402. status: "timeout",
  28403. cost: n.g,
  28404. path: g(n)
  28405. };
  28406. var l = o.pop();
  28407. if (a.delete(t(l.data)),
  28408. e.isEnd(l.data))
  28409. return {
  28410. status: "success",
  28411. cost: l.g,
  28412. path: g(l)
  28413. };
  28414. r.add(t(l.data));
  28415. for (var c = e.neighbor(l.data), h = 0; h < c.length; h++) {
  28416. var u = c[h];
  28417. if (!r.contains(t(u))) {
  28418. var d = l.g + e.distance(l.data, u)
  28419. , p = a.get(t(u))
  28420. , f = !1;
  28421. if (void 0 === p)
  28422. p = {
  28423. data: u
  28424. },
  28425. a.set(t(u), p);
  28426. else {
  28427. if (p.g < d)
  28428. continue;
  28429. f = !0
  28430. }
  28431. p.parent = l,
  28432. p.g = d,
  28433. p.h = e.heuristic(u),
  28434. p.f = d + p.h,
  28435. p.h < n.h && (n = p),
  28436. f ? o.heapify() : o.push(p)
  28437. }
  28438. }
  28439. }
  28440. return {
  28441. status: "noPath",
  28442. cost: n.g,
  28443. path: g(n)
  28444. }
  28445. }
  28446. }
  28447. , {
  28448. Set: 196,
  28449. dict: 210,
  28450. heap: 211
  28451. }],
  28452. 181: [function(i, n, e) {
  28453. (function(e) {
  28454. "use strict";
  28455. function s(e, t, i) {
  28456. function n() {
  28457. l.warn("Retrying ", t),
  28458. s(e, t, i).done(a.resolve.bind(a)).progress(a.notify.bind(a)).fail(a.reject.bind(a))
  28459. }
  28460. var r = function(e, t, i) {
  28461. var n = new XMLHttpRequest;
  28462. if (i && "withCredentials"in n)
  28463. n.open(e, t, i);
  28464. else if ("undefined" != typeof XDomainRequest)
  28465. (n = new XDomainRequest).open(e, t);
  28466. else {
  28467. if (i)
  28468. throw "Browser does not support CORS!";
  28469. n.open(e, t)
  28470. }
  28471. return n
  28472. }(e, t, !1);
  28473. if ((i = i || {}).retries = void 0 !== i.retries ? i.retries : 0,
  28474. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  28475. i.responseType)
  28476. if (-1 < ["arraybuffer", "text", "json"].indexOf(i.responseType))
  28477. r.responseType = i.responseType;
  28478. else {
  28479. if ("image/jpeg" !== i.responseType)
  28480. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  28481. r.responseType = "arraybuffer"
  28482. }
  28483. if ("json" === i.responseType && r.setRequestHeader("Accept", "application/json"),
  28484. i.auth && r.setRequestHeader("Authorization", i.auth),
  28485. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  28486. r.setRequestHeader("Content-Type", "application/json")),
  28487. "object" == typeof i.headers)
  28488. for (var o in i.headers)
  28489. r.setRequestHeader(o, i.headers[o]);
  28490. var a = $.Deferred();
  28491. return r.onreadystatechange = function(e) {
  28492. if (4 === this.readyState)
  28493. if (500 <= this.status && this.status <= 600 && i.retry && i.retries < 3)
  28494. i.retries++,
  28495. setTimeout(n, 1e3);
  28496. else if (200 === this.status) {
  28497. var t = function(e, t) {
  28498. var i = e.response;
  28499. if ("json" === t && "object" != typeof i)
  28500. try {
  28501. i = JSON.parse(e.responseText)
  28502. } catch (e) {
  28503. return void a.reject({
  28504. error: "Failed parsing JSON"
  28505. })
  28506. }
  28507. else if ("image/jpeg" === t) {
  28508. var n = new Uint8Array(e.response)
  28509. , r = new Blob([n],{
  28510. type: "image/jpeg"
  28511. })
  28512. , o = URL.createObjectURL(r);
  28513. (i = new Image).src = o,
  28514. i.crossOrigin = "Anonymous",
  28515. i.onload = function() {
  28516. URL.revokeObjectURL(o)
  28517. }
  28518. }
  28519. return i
  28520. }(this, i.responseType);
  28521. a.resolve(t)
  28522. } else
  28523. a.reject(this)
  28524. }
  28525. ,
  28526. r.onprogress = function(e) {
  28527. a.notify(e)
  28528. }
  28529. ,
  28530. r.send(i.data),
  28531. a.promise()
  28532. }
  28533. function o(e, t) {
  28534. var i = e + "__" + (t.responseType || null) + "__" + (t.auth || null) + "__" + (t.prefetchFrom || null);
  28535. return t.headers && function(t) {
  28536. return Object.keys(t).sort().map(function(e) {
  28537. return {
  28538. key: e,
  28539. value: t[e]
  28540. }
  28541. })
  28542. }(t.headers).forEach(function(e) {
  28543. i += "__" + e.key + ":" + e.value
  28544. }),
  28545. i
  28546. }
  28547. var t = i("./logger")
  28548. , a = i("../ab")
  28549. , l = new t(e);
  28550. window.URL = window.URL || window.webkitURL,
  28551. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  28552. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {},
  28553. n.exports = {
  28554. get: function(e, t) {
  28555. var i, n = void 0 === (t = t || {}).cache || t.cache;
  28556. if (n) {
  28557. var r = function(e, t) {
  28558. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[o(e, t)] : null
  28559. }(e, t);
  28560. if (r)
  28561. return r
  28562. }
  28563. return i = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : s("GET", e, t),
  28564. n && function(e, t, i) {
  28565. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[o(e, t)] = i)
  28566. }(e, t, i),
  28567. i
  28568. },
  28569. post: function(e, t) {
  28570. return s("POST", e, t)
  28571. },
  28572. patch: function(e, t) {
  28573. return s("PATCH", e, t)
  28574. },
  28575. getImage: function(e, t) {
  28576. function i() {
  28577. l.warn("Retrying ", e),
  28578. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  28579. }
  28580. var n = $.Deferred()
  28581. , r = new Image
  28582. , o = this;
  28583. return e = a.changeIfImageOptimzing(e),
  28584. null != t || (t = 3),
  28585. r.onerror = function() {
  28586. 0 < t ? setTimeout(i, 1e3) : n.reject()
  28587. }
  28588. ,
  28589. r.onload = function() {
  28590. n.resolve(r)
  28591. }
  28592. ,
  28593. r.crossOrigin = "anonymous",
  28594. r.src = e,
  28595. n
  28596. }
  28597. }
  28598. }
  28599. ).call(this, "/js/util/ajax.js")
  28600. }
  28601. , {
  28602. "../ab": 3,
  28603. "./logger": 189
  28604. }],
  28605. 182: [function(e, t, i) {
  28606. "use strict";
  28607. function n(e, t) {
  28608. var i = window.navigator.userAgent.match(e);
  28609. return i = i ? i[1].split(t) : [],
  28610. {
  28611. major: parseInt(i[0]) || 0,
  28612. minor: parseInt(i[1]) || 0,
  28613. patch: parseInt(i[2]) || 0
  28614. }
  28615. }
  28616. var r = e("../exception/DeviceMismatchException");
  28617. t.exports = {
  28618. isFullscreen: function() {
  28619. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  28620. },
  28621. supportsFullscreen: function() {
  28622. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  28623. },
  28624. isPointerLocked: function() {
  28625. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  28626. },
  28627. requestFullscreen: function(e, t) {
  28628. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  28629. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  28630. },
  28631. requestPointerLock: function() {
  28632. var e;
  28633. if (document.fullscreenElement)
  28634. e = document.fullscreenElement();
  28635. else if (document.mozFullscreenElement)
  28636. e = document.mozFullscreenElement();
  28637. else if (document.mozFullScreenElement)
  28638. e = document.mozFullScreenElement();
  28639. else {
  28640. if (!document.webkitFullscreenElement)
  28641. return;
  28642. e = document.webkitFullscreenElement()
  28643. }
  28644. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  28645. e.requestPointerLock(),
  28646. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  28647. },
  28648. exitPointerLock: function() {
  28649. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  28650. document.exitPointerLock()
  28651. },
  28652. exitFullscreen: function() {
  28653. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  28654. },
  28655. details: function() {
  28656. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  28657. return e ? {
  28658. name: e[1],
  28659. version: parseInt(e[2]),
  28660. platform: navigator.platform
  28661. } : {}
  28662. },
  28663. is: function(e) {
  28664. return this.details() && this.details().name === e
  28665. },
  28666. inIframe: function() {
  28667. return window.parent !== window
  28668. },
  28669. aspectRatio: function() {
  28670. var e = $("#player").width() / $("#player").height();
  28671. return isFinite(e) ? e : 0
  28672. },
  28673. userAgent: function() {
  28674. return window.navigator.userAgent
  28675. },
  28676. isMobile: function() {
  28677. var e = navigator.userAgent || navigator.vendor || window.opera;
  28678. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  28679. },
  28680. isLandscape: function() {
  28681. return this.isMobile && 1 < this.aspectRatio()
  28682. },
  28683. isSmallScreen: function() {
  28684. return screen.width / window.devicePixelRatio < 240
  28685. },
  28686. detectIE: function() {
  28687. return -1 !== window.navigator.userAgent.indexOf("MSIE ") || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  28688. },
  28689. detectSafari: function() {
  28690. return -1 !== window.navigator.userAgent.indexOf("Safari") && !this.detectChrome()
  28691. },
  28692. detectFirefox: function() {
  28693. return -1 !== window.navigator.userAgent.indexOf("Firefox")
  28694. },
  28695. detectChrome: function() {
  28696. return -1 !== window.navigator.userAgent.indexOf("Chrome") && !this.detectOpera()
  28697. },
  28698. detectOpera: function() {
  28699. return -1 !== window.navigator.userAgent.indexOf("OPR")
  28700. },
  28701. detectIOS: function() {
  28702. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  28703. },
  28704. detectIPad: function() {
  28705. var e = window.navigator.userAgent;
  28706. return /iPad/.test(e)
  28707. },
  28708. detectIPod: function() {
  28709. var e = window.navigator.userAgent;
  28710. return /iPod/.test(e)
  28711. },
  28712. detectIPhone: function() {
  28713. var e = window.navigator.userAgent;
  28714. return /iPhone/.test(e)
  28715. },
  28716. detectAndroid: function() {
  28717. return -1 !== window.navigator.userAgent.indexOf("Android")
  28718. },
  28719. detectAndroidMobile: function() {
  28720. var e = window.navigator.userAgent;
  28721. return this.detectAndroid() && -1 !== e.indexOf("Mobile")
  28722. },
  28723. detectSamsungNative: function() {
  28724. var e = window.navigator.userAgent;
  28725. return -1 !== e.indexOf("SM-G900H") || -1 !== e.indexOf("GT-I9500") || -1 !== e.indexOf("SM-N900")
  28726. },
  28727. detectSamsungS6: function() {
  28728. return -1 !== window.navigator.userAgent.indexOf("SM-G92")
  28729. },
  28730. detectHUAWEI5X: function() {
  28731. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  28732. },
  28733. detectWebVR: function() {
  28734. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  28735. },
  28736. getVRDisplay: function() {
  28737. var t = $.Deferred();
  28738. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(e) {
  28739. 1 <= e.length && t.resolve(e[0]),
  28740. t.reject(null)
  28741. }),
  28742. t) : t.reject(null)
  28743. },
  28744. iosVersion: function() {
  28745. if (!this.detectIOS())
  28746. throw new r("Did not detect an iDevice");
  28747. return n(/((?:\d+\_?){1,3}) like Mac OS/, "_")
  28748. },
  28749. androidVersion: function() {
  28750. if (!this.detectAndroid())
  28751. throw new r("Did not detect an Android based device");
  28752. return n(/Android ((?:\d+\.?){1,3})/, ".")
  28753. },
  28754. valueFromCookie: function(e, t) {
  28755. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  28756. if (!i)
  28757. return t;
  28758. var n = i[1];
  28759. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  28760. },
  28761. valueFromHash: function(e, t) {
  28762. var i = new RegExp("[#&?]" + e + "=([^#&?]*)").exec(window.location.href);
  28763. if (!i)
  28764. return t;
  28765. var n = i[1];
  28766. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : window.decodeURIComponent(n)
  28767. }
  28768. }
  28769. }
  28770. , {
  28771. "../exception/DeviceMismatchException": 56
  28772. }],
  28773. 183: [function(i, n, e) {
  28774. (function(e) {
  28775. "use strict";
  28776. var o = i("../controls/serializer")
  28777. , a = i("../util/math")
  28778. , s = i("./browser")
  28779. , l = i("../enum/Viewmode")
  28780. , t = i("../util/logger")
  28781. , c = i("three")
  28782. , h = new t(e);
  28783. n.exports = {
  28784. getStartCameraOptions: function(e, t) {
  28785. var i = function(e) {
  28786. var t = s.valueFromHash("start", "")
  28787. , i = {};
  28788. if ("" !== t) {
  28789. h.debug("Start override found in parameters, trying to parse..."),
  28790. i = function(e) {
  28791. return o.deserialize(e)
  28792. }(t) || {};
  28793. var n = s.valueFromHash("tag", null);
  28794. n && (i.tag = n),
  28795. i.panoId && (i.pano = e.get(i.panoId))
  28796. }
  28797. return i
  28798. }(t);
  28799. if (0 < Object.keys(i).length)
  28800. return i;
  28801. if (e.heroImage)
  28802. i = function(e, t) {
  28803. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  28804. return {};
  28805. var i = {}
  28806. , n = e.heroImage.metadata;
  28807. h.debug("Using start position from thumbnail image"),
  28808. i.position = n.camera_position,
  28809. i.quaternion = n.camera_quaternion;
  28810. try {
  28811. i.mode = l.convertWorkshopModeInt(n.camera_mode),
  28812. i.mode === l.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  28813. } catch (e) {
  28814. h.debug(e.message)
  28815. }
  28816. return i
  28817. }(e, t);
  28818. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  28819. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  28820. try {
  28821. 0 < Object.keys(n).length && !a.isEmptyQuaternion(n.camera.quaternion) && (i.mode = l.convertWorkshopModeInt(n.mode),
  28822. i.position = (new c.Vector3).fromArray(n.camera.position),
  28823. i.quaternion = (new c.Quaternion).fromArray(n.camera.quaternion),
  28824. i.zoom = a.convertWorkshopOrthoZoom(n.camera.zoom),
  28825. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  28826. h.debug("Using camera_start"),
  28827. h.debug("Modeldata pano: ", i.pano.quaternion),
  28828. h.debug("Camera start pano: ", n.pano.quaternion)),
  28829. i.mode !== l.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility));
  28830. } catch (e) {
  28831. h.warn(e.message)
  28832. if(i.mode == "panorama" && !i.pano){
  28833. i.pano = t.list[0]
  28834. }
  28835. }
  28836. }
  28837. if (e.outsideAllowed() || i.mode === l.PANORAMA || (i = {}),
  28838. i.mode === l.MESH && i.position && (i.mode = l.PANORAMA,
  28839. i.pano = t.findClosest(i.position) ,
  28840. i.quaternion = i.pano.quaternion),
  28841. 0 === Object.keys(i).length) {
  28842. var r = t.list[0];
  28843. r && (i.mode = l.PANORAMA,
  28844. i.pano = r,
  28845. i.position = r.position,
  28846. i.quaternion = r.quaternion,
  28847. h.info("Starting at 1st pano " + r.id))
  28848. }
  28849. return i.mode = i.mode || l.DOLLHOUSE,
  28850. i
  28851. }
  28852. }
  28853. }
  28854. ).call(this, "/js/util/camera.js")
  28855. }
  28856. , {
  28857. "../controls/serializer": 14,
  28858. "../enum/Viewmode": 51,
  28859. "../util/logger": 189,
  28860. "../util/math": 190,
  28861. "./browser": 182,
  28862. three: 217
  28863. }],
  28864. 184: [function(e, t, i) {
  28865. "use strict";
  28866. function r(e, t, i) {
  28867. var n = t
  28868. , r = i;
  28869. return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (n / r)) * a.DEGREES_PER_RADIAN
  28870. }
  28871. function o(e, t, i) {
  28872. var n = t
  28873. , r = i;
  28874. return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (r / n)) * a.DEGREES_PER_RADIAN
  28875. }
  28876. var a = e("./MathLight");
  28877. t.exports = {
  28878. clampVFOV: function(e, t, i, n) {
  28879. return t < r(e, i, n) ? o(t, i, n) : e
  28880. },
  28881. getHFOVForCamera: function(e, t, i) {
  28882. return r(e.fov, t, i)
  28883. },
  28884. getHFOVFromVFOV: r,
  28885. getVFOVFromHFOV: o
  28886. }
  28887. window.MathLight = t.exports
  28888. }
  28889. , {
  28890. "./MathLight": 176
  28891. }],
  28892. 185: [function(e, t, i) {
  28893. "use strict";
  28894. var a = e("three");
  28895. t.exports = {
  28896. delayOneFrame: function(e) {
  28897. window.setTimeout(e, 1)
  28898. },
  28899. normalizeUrl: function(e) {
  28900. return e.replace("https://", "http://")
  28901. },
  28902. domainFromUrl: function(e) {
  28903. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  28904. return t ? t[3] : e
  28905. },
  28906. average: function(e, t) {
  28907. if (0 === e.length)
  28908. return null;
  28909. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  28910. i += t ? e[r][t] : e[r],
  28911. n++
  28912. }
  28913. return i / n
  28914. },
  28915. countUnique: function(e) {
  28916. for (var t = {}, i = 0; i < e.length; i++)
  28917. t[e[i]] = 1 + (t[e[i]] || 0);
  28918. return Object.keys(t).length
  28919. },
  28920. averageVectors: function(e, t) {
  28921. var i = new a.Vector3;
  28922. if (0 === e.length)
  28923. return i;
  28924. for (var n = 0, r = 0; r < e.length; r++) {
  28925. var o = t ? e[r][t] : e[r];
  28926. i.add(o),
  28927. n++
  28928. }
  28929. return i.divideScalar(n)
  28930. },
  28931. equalLists: function(e, t) {
  28932. if (e.length !== t.length)
  28933. return !1;
  28934. for (var i = 0; i < e.length; i++)
  28935. if (e[i] !== t[i])
  28936. return !1;
  28937. return !0
  28938. },
  28939. lowerMedian: function(e, t) {
  28940. return 0 === e.length ? null : (t = t || 2,
  28941. e.sort(function(e, t) {
  28942. return e - t
  28943. }),
  28944. e[Math.floor(e.length / t)])
  28945. },
  28946. stableSort: function(e, n) {
  28947. return e.map(function(e, t) {
  28948. return {
  28949. value: e,
  28950. index: t
  28951. }
  28952. }).sort(function(e, t) {
  28953. var i = n(e.value, t.value);
  28954. return 0 !== i ? i : e.index - t.index
  28955. }).map(function(e) {
  28956. return e.value
  28957. })
  28958. },
  28959. filterAll: function(e, i) {
  28960. return e.filter(function(t) {
  28961. return i.every(function(e) {
  28962. return e(t)
  28963. })
  28964. })
  28965. },
  28966. formatDate: function(e) {
  28967. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  28968. },
  28969. formatDatetime: function(e) {
  28970. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  28971. },
  28972. randomString: function(e) {
  28973. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  28974. t += i.charAt(Math.floor(Math.random() * i.length));
  28975. return t
  28976. },
  28977. uint8ToBase64: function(e, t) {
  28978. t && "number" == typeof t || (t = 8192);
  28979. for (var i = [], n = 0; n < e.length; n += t)
  28980. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  28981. return btoa(i.join(""))
  28982. },
  28983. uuid4: function e(t) {
  28984. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  28985. },
  28986. nth: function(e) {
  28987. return 1 === (e %= 10) ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  28988. },
  28989. extendObject: function(t, i) {
  28990. return Object.keys(i).forEach(function(e) {
  28991. t[e] = i[e]
  28992. }),
  28993. t
  28994. },
  28995. deepExtend: function e(t) {
  28996. t = t || {};
  28997. for (var i = 1; i < arguments.length; i++) {
  28998. var n = arguments[i];
  28999. if (n)
  29000. for (var r in n)
  29001. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29002. }
  29003. return t
  29004. },
  29005. inherit: function(e, t) {
  29006. e.prototype = Object.create(t.prototype),
  29007. e.prototype.constructor = e
  29008. },
  29009. extend: function(e, t) {
  29010. for (var i in t.prototype)
  29011. e.prototype[i] = t.prototype[i]
  29012. },
  29013. getVisiblePano : function(position, options={}){//add
  29014. var visiblePanos = [];
  29015. var B = position.clone();
  29016. var panos = options.panos || player.model.panos.list;
  29017. panos.forEach((pano)=>{
  29018. if(!pano.isAligned())return;
  29019. var A = pano.position.clone();
  29020. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  29021. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  29022. if (!o || !o.length)visiblePanos.push(pano );
  29023. })
  29024. return visiblePanos
  29025. }
  29026. ,
  29027. sortByScore : function(list, request, rank) {
  29028. var i = this.filterAll(list, request);
  29029. return 0 === i.length ? null : i = i.map(function(e) {
  29030. return {
  29031. item: e,
  29032. score: rank.reduce(function(t, i) {
  29033. return t + i(e);
  29034. }, 0)
  29035. };
  29036. }).sort(function(e, t) {
  29037. return t.score - e.score;
  29038. });
  29039. }
  29040. },
  29041. Math.sign = function(e) {
  29042. return e < 0 ? -1 : 1
  29043. }
  29044. window.common = t.exports
  29045. }
  29046. , {
  29047. three: 217
  29048. }],
  29049. 186: [function(e, t, i) {
  29050. "use strict";
  29051. var r = {
  29052. linearTween: function(e, t, i, n) {
  29053. return i * e / n + t
  29054. },
  29055. easeInQuad: function(e, t, i, n) {
  29056. return i * (e /= n) * e + t
  29057. },
  29058. easeOutQuad: function(e, t, i, n) {
  29059. return -i * (e /= n) * (e - 2) + t
  29060. },
  29061. easeInOutQuad: function(e, t, i, n) {
  29062. return (e /= n / 2) < 1 ? i / 2 * e * e + t : -i / 2 * (--e * (e - 2) - 1) + t
  29063. },
  29064. easeInCubic: function(e, t, i, n) {
  29065. return i * (e /= n) * e * e + t
  29066. },
  29067. easeOutCubic: function(e, t, i, n) {
  29068. return e /= n,
  29069. i * (--e * e * e + 1) + t
  29070. },
  29071. easeInOutCubic: function(e, t, i, n) {
  29072. return (e /= n / 2) < 1 ? i / 2 * e * e * e + t : i / 2 * ((e -= 2) * e * e + 2) + t
  29073. },
  29074. easeInQuart: function(e, t, i, n) {
  29075. return i * (e /= n) * e * e * e + t
  29076. },
  29077. easeOutQuart: function(e, t, i, n) {
  29078. return e /= n,
  29079. -i * (--e * e * e * e - 1) + t
  29080. },
  29081. easeInOutQuart: function(e, t, i, n) {
  29082. return (e /= n / 2) < 1 ? i / 2 * e * e * e * e + t : -i / 2 * ((e -= 2) * e * e * e - 2) + t
  29083. },
  29084. easeInQuint: function(e, t, i, n) {
  29085. return i * (e /= n) * e * e * e * e + t
  29086. },
  29087. easeOutQuint: function(e, t, i, n) {
  29088. return e /= n,
  29089. i * (--e * e * e * e * e + 1) + t
  29090. },
  29091. easeInOutQuint: function(e, t, i, n) {
  29092. return (e /= n / 2) < 1 ? i / 2 * e * e * e * e * e + t : i / 2 * ((e -= 2) * e * e * e * e + 2) + t
  29093. },
  29094. easeInSine: function(e, t, i, n) {
  29095. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  29096. },
  29097. easeOutSine: function(e, t, i, n) {
  29098. return i * Math.sin(e / n * (Math.PI / 2)) + t
  29099. },
  29100. easeInOutSine: function(e, t, i, n) {
  29101. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  29102. },
  29103. easeInExpo: function(e, t, i, n) {
  29104. return i * Math.pow(2, 10 * (e / n - 1)) + t
  29105. },
  29106. easeOutExpo: function(e, t, i, n) {
  29107. return i * (1 - Math.pow(2, -10 * e / n)) + t
  29108. },
  29109. easeInOutExpo: function(e, t, i, n) {
  29110. return (e /= n / 2) < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  29111. i / 2 * (2 - Math.pow(2, -10 * e)) + t)
  29112. },
  29113. easeInCirc: function(e, t, i, n) {
  29114. return e /= n,
  29115. -i * (Math.sqrt(1 - e * e) - 1) + t
  29116. },
  29117. easeOutCirc: function(e, t, i, n) {
  29118. return e /= n,
  29119. e--,
  29120. i * Math.sqrt(1 - e * e) + t
  29121. },
  29122. easeInOutCirc: function(e, t, i, n) {
  29123. return (e /= n / 2) < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  29124. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  29125. },
  29126. easeInElastic: function(e, t, i, n) {
  29127. var r = 1.70158
  29128. , o = 0
  29129. , a = i;
  29130. return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n,
  29131. r = a < Math.abs(i) ? (a = i,
  29132. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  29133. -a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) + t)
  29134. },
  29135. easeOutElastic: function(e, t, i, n) {
  29136. var r = 1.70158
  29137. , o = 0
  29138. , a = i;
  29139. return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n,
  29140. r = a < Math.abs(i) ? (a = i,
  29141. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  29142. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  29143. },
  29144. easeInOutElastic: function(e, t, i, n) {
  29145. var r = 1.70158
  29146. , o = 0
  29147. , a = i;
  29148. return 0 === e ? t : 2 == (e /= n / 2) ? t + i : (o = o || n * (.3 * 1.5),
  29149. r = a < Math.abs(i) ? (a = i,
  29150. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  29151. e < 1 ? a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * -.5 + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  29152. },
  29153. easeInBack: function(e, t, i, n, r) {
  29154. return void 0 === r && (r = 1.70158),
  29155. i * (e /= n) * e * ((r + 1) * e - r) + t
  29156. },
  29157. easeOutBack: function(e, t, i, n, r) {
  29158. return void 0 === r && (r = 1.70158),
  29159. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  29160. },
  29161. easeInOutBack: function(e, t, i, n, r) {
  29162. return void 0 === r && (r = 1.70158),
  29163. (e /= n / 2) < 1 ? i / 2 * (e * e * ((1 + (r *= 1.525)) * e - r)) + t : i / 2 * ((e -= 2) * e * ((1 + (r *= 1.525)) * e + r) + 2) + t
  29164. },
  29165. easeOutBounce: function(e, t, i, n) {
  29166. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  29167. },
  29168. easeInBounce: function(e, t, i, n) {
  29169. return i - r.easeOutBounce(n - e, 0, i, n) + t
  29170. },
  29171. easeInOutBounce: function(e, t, i, n) {
  29172. return e < n / 2 ? .5 * r.easeInBounce(2 * e, 0, i, n) + t : .5 * r.easeOutBounce(x, 2 * e - n, 0, i, n) + .5 * i + t
  29173. }
  29174. };
  29175. t.exports = r
  29176. }
  29177. , {}],
  29178. 187: [function(e, t, i) {
  29179. "use strict";
  29180. function n() {
  29181. this.events = [],
  29182. this.valid = !1
  29183. }
  29184. var r = e("../enum/Joystick");
  29185. n.prototype.push = function(e, t) {
  29186. this.events.push({
  29187. direction: e,
  29188. pano: t
  29189. }),
  29190. this.valid = !0
  29191. }
  29192. ,
  29193. n.prototype.pop = function(e) {
  29194. var t = this.events.pop();
  29195. return this.events.length < 1 && (this.valid = !1),
  29196. t
  29197. }
  29198. ,
  29199. n.prototype.peek = function() {
  29200. return this.events.length ? this.events[this.events.length - 1] : {
  29201. direction: null,
  29202. pano: null
  29203. }
  29204. }
  29205. ,
  29206. n.prototype.invalidate = function() {
  29207. this.events = [],
  29208. this.valid = !1
  29209. }
  29210. ,
  29211. n.prototype.reversePano = function(e) {
  29212. if (!this.valid)
  29213. return null;
  29214. var t = this.peek();
  29215. return r.opposite(e) === t.direction ? (this.pop(),
  29216. t.pano) : null
  29217. }
  29218. ,
  29219. t.exports = n
  29220. }
  29221. , {
  29222. "../enum/Joystick": 29
  29223. }],
  29224. 188: [function(e, t, i) {
  29225. "use strict";
  29226. t.exports = {
  29227. vector: function(t, i) {
  29228. var n = t.clone();
  29229. return i = i.clone(),
  29230. function(e) {
  29231. t.set(n.x * (1 - e) + i.x * e, n.y * (1 - e) + i.y * e, n.z * (1 - e) + i.z * e)
  29232. }
  29233. },
  29234. quaternion: function(t, i) {
  29235. var n = t.clone();
  29236. return function(e) {
  29237. t.copy(n).slerp(i, e)
  29238. }
  29239. },
  29240. property: function(t, i, n, r) {
  29241. var o = t[i];
  29242. return function(e) {
  29243. t[i] = o * (1 - e) + n * e,
  29244. r && r(t[i])
  29245. }
  29246. },
  29247. uniform: function(t, i, n) {
  29248. var r = t.material.uniforms[i].value;
  29249. return function(e) {
  29250. t.material.uniforms[i] && (t.material.uniforms[i].value = r * (1 - e) + n * e)
  29251. }
  29252. },
  29253. matrix4: function(o, a) {
  29254. var s = o.clone();
  29255. return function(e) {
  29256. for (var t = o.elements, i = s.elements, n = a.elements, r = 0; r < 16; r++)
  29257. t[r] = i[r] * (1 - e) + n[r] * e
  29258. }
  29259. },
  29260. allUniforms: function(e, t, i) {
  29261. var n = e.map(function(e) {
  29262. return this.uniform(e, t, i)
  29263. }
  29264. .bind(this));
  29265. return function(t) {
  29266. n.forEach(function(e) {
  29267. e(t)
  29268. })
  29269. }
  29270. }
  29271. }
  29272. }
  29273. , {}],
  29274. 189: [function(e, t, i) {
  29275. "use strict";
  29276. function h(n) {
  29277. var e, t, i, r, o = n.split("/"), a = "[" + o[o.length - 1].replace(".js", "") + "]", s = {};
  29278. if (h.consoleEnabled) {
  29279. var l = function(e) {
  29280. $("#debug-console").append("<p>" + e + "</p>"),
  29281. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  29282. };
  29283. e = function(e) {
  29284. l(Array.prototype.slice.call(arguments).join(" "))
  29285. }
  29286. ,
  29287. t = function(e) {
  29288. l(Array.prototype.slice.call(arguments).join(" "))
  29289. }
  29290. ,
  29291. i = function(e) {
  29292. l("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  29293. }
  29294. ,
  29295. r = function(e) {
  29296. l("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  29297. }
  29298. } else
  29299. console.log ? (e = console.log,
  29300. t = console.info ? console.info : console.log,
  29301. i = console.warn ? console.warn : console.log,
  29302. r = console.error ? console.error : console.log) : e = t = i = r = function() {}
  29303. ;
  29304. function c(e) {
  29305. return [a, h.timestamp()].concat(Array.prototype.slice.call(e))
  29306. }
  29307. return {
  29308. debug: function() {
  29309. h.level >= h.levels.debug && e.apply(console, c(arguments))
  29310. },
  29311. info: function() {
  29312. h.level >= h.levels.info && t.apply(console, c(arguments))
  29313. },
  29314. warn: function() {
  29315. (function(e, t) {
  29316. if (u) {
  29317. var i = Array.prototype.slice.call(e).join(" ");
  29318. u.captureMessage(i, {
  29319. level: t,
  29320. path: n,
  29321. timestamp: h.timestamp()
  29322. })
  29323. }
  29324. }
  29325. )(arguments, "warn"),
  29326. h.level >= h.levels.warn && i.apply(console, c(arguments))
  29327. },
  29328. error: function() {
  29329. (function(e, t) {
  29330. if (u) {
  29331. var i = Array.prototype.slice.call(e).join(" ");
  29332. u.captureException(new Error(i), {
  29333. level: t,
  29334. path: n,
  29335. timestamp: h.timestamp()
  29336. })
  29337. }
  29338. }
  29339. )(arguments, "error"),
  29340. h.level >= h.levels.error && r.apply(console, c(arguments))
  29341. },
  29342. v3str: function(e, t) {
  29343. var i = void 0 === t ? 2 : t;
  29344. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  29345. },
  29346. eulstr: function(e, t) {
  29347. var i = void 0 === t ? 2 : t;
  29348. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  29349. },
  29350. time: function(e) {
  29351. h.level >= h.levels.debug && (s[e] = Date.now())
  29352. },
  29353. timeEnd: function(e) {
  29354. if (h.level >= h.levels.debug) {
  29355. var t = s[e];
  29356. if (!t)
  29357. return;
  29358. var i = (Date.now() - t) / 1e3;
  29359. this.debug(e, i + "s")
  29360. }
  29361. }
  29362. }
  29363. }
  29364. var u = window.Raven;
  29365. h.timestamp = function() {
  29366. return (Date.now() - window.navigationStart) / 1e3 + "s"
  29367. }
  29368. ,
  29369. h.level = (h.levels = {
  29370. debug: 3,
  29371. info: 2,
  29372. warn: 1,
  29373. error: 0
  29374. }).info,
  29375. t.exports = h
  29376. }
  29377. , {}],
  29378. 190: [function(e, t, i) {
  29379. "use strict";
  29380. var o = e("three")
  29381. , r = e("../enum/GLCubeFaces");
  29382. e("../constants");
  29383. t.exports = {
  29384. convertVisionVector: function(e) {
  29385. return new o.Vector3(e.x,e.z,-e.y)
  29386. },
  29387. convertVisionQuaternion: function(e) {
  29388. return new o.Quaternion(e.x,e.z,-e.y,e.w).multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(90)))
  29389. },
  29390. convertWorkshopVector: function(e) {
  29391. return new o.Vector3(-e.x,e.y,e.z)
  29392. },
  29393. convertWorkshopQuaternion: function(e) {
  29394. return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29395. },
  29396. convertWorkshopPanoramaQuaternion: function(e) {
  29397. return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(270)))
  29398. },
  29399. convertWorkshopOrthoZoom: function(e) {
  29400. return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  29401. },
  29402. toPrecision: function(e, t) {
  29403. function i(e, t) {
  29404. var i = Math.pow(10, t);
  29405. return Math.round(e * i) / i
  29406. }
  29407. if (e instanceof Array) {
  29408. for (var n = 0; n < e.length; n++)
  29409. e[n] = i(e[n], t);
  29410. return e
  29411. }
  29412. return i(e, t)
  29413. },
  29414. isEmptyQuaternion: function(e) {
  29415. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  29416. },
  29417. projectPositionToCanvas: function(e, t, i) {
  29418. (i = i || new o.Vector3).copy(e);
  29419. var n = .5 * $("#player").width()
  29420. , r = .5 * $("#player").height();
  29421. return i.project(t),
  29422. i.x = i.x * n + n,
  29423. i.y = -i.y * r + r,
  29424. i
  29425. },
  29426. convertScreenPositionToNDC: function(e, t, i) {
  29427. return (i = i || new o.Vector2).x = e / $("#player").width() * 2 - 1,
  29428. i.y = -t / $("#player").height() * 2 + 1,
  29429. i
  29430. },
  29431. constrainedTurn: function(e) {
  29432. var t = e % (2 * Math.PI);
  29433. return t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  29434. },
  29435. getFOVDotThreshold: function(e) {
  29436. return Math.cos(o.Math.degToRad(e / 2))
  29437. },
  29438. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  29439. switch (e) {
  29440. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  29441. i.set(1, t.y, t.x);
  29442. break;
  29443. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29444. i.set(-1, t.y, -t.x);
  29445. break;
  29446. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29447. i.set(-t.x, 1, -t.y);
  29448. break;
  29449. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29450. i.set(-t.x, -1, t.y);
  29451. break;
  29452. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29453. i.set(-t.x, t.y, 1);
  29454. break;
  29455. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29456. i.set(t.x, t.y, -1)
  29457. }
  29458. n && i.normalize()
  29459. },
  29460. //add:
  29461. getPos2d : function(point, camera, dom){
  29462. var camera = camera ;
  29463. var dom = dom;
  29464. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  29465. var x,y;
  29466. x = (pos.x + 1) / 2 * dom.clientWidth;
  29467. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  29468. var inSight = x <= dom.clientWidth && x >= 0
  29469. && y <= dom.clientHeight && y >= 0
  29470. return {
  29471. pos: new THREE.Vector2(x,y),
  29472. vector: pos,
  29473. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  29474. inSight : inSight //在屏幕范围内可见
  29475. };
  29476. },
  29477. }
  29478. window.math = t.exports
  29479. }
  29480. , {
  29481. "../constants": 8,
  29482. "../enum/GLCubeFaces": 25,
  29483. three: 217
  29484. }],
  29485. 191: [function(e, t, i) {
  29486. "use strict";
  29487. function o(e) {
  29488. return r[e]
  29489. }
  29490. var n = e("../enum/GLCubeFaces")
  29491. , a = [0, 1, 2, 3, 4, 5]
  29492. , r = {
  29493. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29494. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29495. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29496. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29497. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29498. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29499. };
  29500. t.exports = {
  29501. mapFaceToCubemapFace: o,
  29502. getCubemapUrls: function(i, n, r) {
  29503. return a.map(function(e, t) {
  29504. return i.get("pan/" + r + "/" + n + "_skybox" + o(e) + ".jpg")
  29505. }
  29506. .bind(this))
  29507. }
  29508. }
  29509. }
  29510. , {
  29511. "../enum/GLCubeFaces": 25
  29512. }],
  29513. 192: [function(e, t, i) {
  29514. "use strict";
  29515. t.exports = {
  29516. captureErrors: function(e, t, i) {
  29517. if ("Raven"in window) {
  29518. Raven.config(e, t).install(),
  29519. i && Raven.setTagsContext(i);
  29520. var n = console.warn
  29521. , r = console.error;
  29522. console.warn = function() {
  29523. var e = Array.prototype.slice.call(arguments);
  29524. Raven.captureMessage(e.join(" "), {
  29525. level: "warning"
  29526. }),
  29527. n.apply(console, e)
  29528. }
  29529. ,
  29530. console.error = function() {
  29531. var e = Array.prototype.slice.call(arguments);
  29532. Raven.captureException(new Error(e.join(" ")), {
  29533. level: "error"
  29534. }),
  29535. r.apply(console, e)
  29536. }
  29537. } else
  29538. console.error("Raven not found, not capturing errors.")
  29539. }
  29540. }
  29541. }
  29542. , {}],
  29543. 193: [function(c, h, e) {
  29544. (function(e) {
  29545. "use strict";
  29546. var i, n = c("./browser"), r = c("../constants"), o = c("url"), t = c("./logger"), a = c("three"), s = new t(e), l = {
  29547. getAuthorizationHeader: function() {
  29548. var e = n.valueFromHash("auth");
  29549. if (e)
  29550. return e.replace(",", " ");
  29551. var t = n.valueFromCookie("token");
  29552. return t ? "Token " + t : null
  29553. },
  29554. parseSidUrl: function(e) {
  29555. var t, i;
  29556. if (t = g_Prefix,
  29557. (e = e || "").match(/^https?/)) {
  29558. o.parse(e);
  29559. t = g_Prefix,
  29560. i = e
  29561. } else
  29562. i = (t = g_Prefix) + "data/" + e;
  29563. return {
  29564. urlBase: t,
  29565. urlModel: i,
  29566. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  29567. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  29568. }
  29569. },
  29570. getModelIDFromQueryString: function() {
  29571. return n.valueFromHash("model") || n.valueFromHash("m")
  29572. },
  29573. /* normalizeModeldata: function(e, i) {
  29574. e = JSON.parse(JSON.stringify(e));
  29575. var n = null;
  29576. if (e.images.forEach(function(t) {
  29577. if (t.metadata) {
  29578. if ("string" == typeof t.metadata)
  29579. try {
  29580. t.metadata = JSON.parse(t.metadata)
  29581. } catch (e) {
  29582. s.warn("Unable to parse image metadata"),
  29583. t.metadata = null
  29584. }
  29585. else
  29586. "object" == typeof t.metadata && s.debug("image.metadata already a JSON object");
  29587. t.metadata.camera_position instanceof Array ? (t.metadata.camera_position = (new a.Vector3).fromArray(t.metadata.camera_position),
  29588. t.metadata.camera_quaternion = (new a.Quaternion).fromArray(t.metadata.camera_quaternion)) : (t.metadata.camera_quaternion && (t.metadata.camera_quaternion = i.convertWorkshopQuaternion(t.metadata.camera_quaternion)),
  29589. t.metadata.camera_position && (t.metadata.camera_position = i.convertWorkshopVector(t.metadata.camera_position)),
  29590. t.metadata.zoom = t.metadata.zoom || 1),
  29591. !n && e.icon && e.icon === t.sid && (n = t.metadata)
  29592. }
  29593. }),
  29594. n && n.camera_quaternion && n.camera_position && n.scan_position && n.scan_quaternion) {
  29595. var t = {};
  29596. t.pano = {
  29597. quaternion: i.convertWorkshopPanoramaQuaternion(n.scan_quaternion),
  29598. position: i.convertWorkshopVector(n.scan_position),
  29599. uuid: n.scan_id
  29600. },
  29601. t.camera = {
  29602. quaternion: n.camera_quaternion,
  29603. position: n.camera_position
  29604. },
  29605. e.startPano = t
  29606. }
  29607. return e
  29608. }, */
  29609. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  29610. e = JSON.parse(JSON.stringify(e));
  29611. var i = null;
  29612. var deal = function(n) {
  29613. if(!n.metadata) return;
  29614. if ("string" == typeof n.metadata)
  29615. try {
  29616. n.metadata = JSON.parse(n.metadata)
  29617. } catch (e) {
  29618. s.warn("Unable to parse image metadata"),
  29619. n.metadata = null
  29620. }
  29621. else{
  29622. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  29623. }
  29624. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  29625. n.metadata.camera_position = new a.Vector3().fromArray(n.metadata.camera_position);
  29626. n.metadata.camera_quaternion = new a.Quaternion().fromArray(n.metadata.camera_quaternion);
  29627. }else{
  29628. n.metadata.camera_position = new a.Vector3().copy(n.metadata.camera_position)
  29629. n.metadata.camera_quaternion = new a.Quaternion().copy(n.metadata.camera_quaternion)
  29630. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  29631. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  29632. }
  29633. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  29634. }
  29635. //改
  29636. e.images.forEach(info=>{
  29637. if(info.locations){
  29638. info.locations.forEach(a=>deal(a))
  29639. }else{
  29640. deal(info)
  29641. }
  29642. })
  29643. //icon初始视角的:
  29644. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  29645. var n = {};
  29646. n.pano = {
  29647. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  29648. position: t.convertWorkshopVector(i.scan_position),
  29649. uuid: i.scan_id
  29650. },
  29651. n.camera = {
  29652. quaternion: i.camera_quaternion,
  29653. position: i.camera_position
  29654. },
  29655. e.startPano = n
  29656. }
  29657. return e
  29658. },
  29659. visionVersionToInt: (i = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join("")),
  29660. function(e) {
  29661. if (!e)
  29662. throw new Error("Vision version is required");
  29663. var t = i.exec(e);
  29664. if (null === t)
  29665. throw new Error("String is not a vision version: " + e);
  29666. return parseInt(t[1])
  29667. }
  29668. ),
  29669. modelDataPromisesTiles: function(e) {
  29670. var t = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version;
  29671. if (t)
  29672. try {
  29673. return l.visionVersionToInt(t) >= l.visionVersionToInt(r.visionTilingStartVersion)
  29674. } catch (e) {
  29675. s.warn("Invalid vision version: " + t)
  29676. }
  29677. return !1
  29678. }
  29679. };
  29680. h.exports = l
  29681. }
  29682. ).call(this, "/js/util/showcase.js")
  29683. }
  29684. , {
  29685. "../constants": 8,
  29686. "./browser": 182,
  29687. "./logger": 189,
  29688. three: 217,
  29689. url: 208
  29690. }],
  29691. 194: [function(e, t, i) {
  29692. "use strict";
  29693. var r = e("../util/ajax")
  29694. , o = e("three")
  29695. , a = e("../settings")
  29696. , s = {};
  29697. t.exports = {
  29698. load: function(e, t, i) {
  29699. var n = s[e];
  29700. return n ? t && setTimeout(function() {
  29701. t(n)
  29702. }, 1) : (n = new o.Texture,
  29703. a.minimalMemoryMode && (n.minFilter = o.LinearFilter,
  29704. n.magFilter = o.LinearFilter,
  29705. n.generateMipmaps = !1),
  29706. n.sourceFile = e,
  29707. s[e] = n,
  29708. r.getImage(e).then(function(e) {
  29709. n.image = e,
  29710. n.needsUpdate = !0,
  29711. t && t(n)
  29712. }).fail(i)),
  29713. n
  29714. },
  29715. loadBase64: function(e, t) {
  29716. t = t || "png";
  29717. var i = new o.Texture;
  29718. return i.image = document.createElement("img"),
  29719. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  29720. a.minimalMemoryMode && (i.minFilter = o.LinearFilter,
  29721. i.magFilter = o.LinearFilter,
  29722. i.generateMipmaps = !1),
  29723. i.needsUpdate = !0,
  29724. i
  29725. },
  29726. isLoaded: function(e) {
  29727. return !!s[e]
  29728. }
  29729. }
  29730. window.Texture = t.exports
  29731. }
  29732. , {
  29733. "../settings": 166,
  29734. "../util/ajax": 181,
  29735. three: 217
  29736. }],
  29737. 195: [function(e, t, i) {
  29738. "use strict";
  29739. var l = e("./easing");
  29740. t.exports = {
  29741. globalDone: null,
  29742. funcs: [],
  29743. counter: 0,
  29744. uniqueID: 0,
  29745. start: function(e, t, i, n, r, o, a) {
  29746. return n = n || 0,
  29747. this.funcs.push({
  29748. func: e,
  29749. current: -n * Math.abs(t),
  29750. duration: (1 - Math.max(n, 0)) * Math.abs(t),
  29751. done: i,
  29752. easing: r || l.linearTween,
  29753. cycling: t < 0,
  29754. running: !0,
  29755. debug: n < 0,
  29756. name: o || "T" + this.counter,
  29757. id: void 0 === a ? this.counter : a,
  29758. paused: !1
  29759. }),
  29760. e(0, 16),
  29761. this.counter += 1,
  29762. e
  29763. },
  29764. trigger: function(e) {
  29765. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  29766. , i = e.func || function() {}
  29767. , n = void 0 === e.duration ? 0 : e.duration;
  29768. void 0 !== e.cycling && e.cycling && (n = -Math.abs(n));
  29769. var r = e.done || null
  29770. , o = e.easing || l.linearTween
  29771. , a = e.name || "R" + this.counter
  29772. , s = void 0 === e.id ? this.counter : e.id;
  29773. return this.start(i, n, r, t, o, a, s)
  29774. },
  29775. setTimeout: function(e, t, i) {
  29776. var n = void 0 === i ? this.counter : i;
  29777. return this.trigger({
  29778. done: e,
  29779. duration: void 0 === t ? 0 : t,
  29780. name: "O" + this.counter,
  29781. id: n
  29782. })
  29783. },
  29784. pause: function() {
  29785. this.paused = !0
  29786. },
  29787. resume: function() {
  29788. this.paused = !1
  29789. },
  29790. update: function(n) {
  29791. this.funcs.forEach(function(e) {
  29792. if (!(e.paused || (e.current += 1e3 * n,
  29793. e.current < 0)))
  29794. if (e.current >= e.duration && !e.cycling) {
  29795. var t = e.easing(1, 0, 1, 1);
  29796. e.func(t, 1e3 * n),
  29797. e.done && e.done(),
  29798. e.running = !1
  29799. } else {
  29800. var i = e.easing(e.current % e.duration / e.duration, 0, 1, 1);
  29801. (e.func(i, 1e3 * n) || !1) && (e.done && e.done(),
  29802. e.running = !1)
  29803. }
  29804. });
  29805. var e = this.funcs.length;
  29806. this.funcs = this.funcs.filter(function(e) {
  29807. return e.running
  29808. });
  29809. var t = this.funcs.length;
  29810. if (0 < e && 0 === t && this.globalDone) {
  29811. var i = this.globalDone;
  29812. this.globalDone = null,
  29813. i()
  29814. }
  29815. },
  29816. adjustSpeed: function(e, t) {
  29817. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  29818. var r = i[n];
  29819. r.duration /= t,
  29820. r.current /= t
  29821. }
  29822. },
  29823. getById: function(t) {
  29824. return this.funcs.filter(function(e) {
  29825. return t === e.id
  29826. })
  29827. },
  29828. get: function(e) {
  29829. for (var t = 0; t < this.funcs.length; t += 1)
  29830. if (this.funcs[t].func === e)
  29831. return this.funcs[t];
  29832. return null
  29833. },
  29834. isRunning: function(e) {
  29835. var t = this.get(e);
  29836. return null !== t && t.running
  29837. },
  29838. countActive: function() {
  29839. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  29840. e += this.funcs[t].running;
  29841. return e
  29842. },
  29843. listActive: function() {
  29844. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  29845. this.funcs[t].running && e.push(this.funcs[t].name);
  29846. return e
  29847. },
  29848. done: function(e) {
  29849. this.globalDone = e
  29850. },
  29851. cancelById: function(e) {
  29852. var t = void 0 === e ? 0 : e;
  29853. this.funcs = this.funcs.filter(function(e) {
  29854. return e.id !== t
  29855. })
  29856. },
  29857. cancel: function(t) {
  29858. this.funcs = this.funcs.filter(function(e) {
  29859. return e.func !== t
  29860. })
  29861. },
  29862. getUniqueId: function() {
  29863. return this.uniqueID -= 1,
  29864. this.uniqueID
  29865. }
  29866. }
  29867. }
  29868. , {
  29869. "./easing": 186
  29870. }],
  29871. 196: [function(e, t, i) {
  29872. function n(e) {
  29873. if (this.set = {},
  29874. this.infContains = function() {
  29875. return !0
  29876. }
  29877. ,
  29878. "object" == typeof e)
  29879. if (e instanceof Array)
  29880. for (var t = 0; t < e.length; t++)
  29881. this.set[e[t]] = !0;
  29882. else
  29883. this.set = e;
  29884. else if ("function" == typeof e)
  29885. this.infContains = e;
  29886. else if (void 0 !== e)
  29887. throw new Error("set must be either an array or an object.")
  29888. }
  29889. (t.exports = n).prototype.has = n.prototype.contains = function(e) {
  29890. return !!this.set[e]
  29891. }
  29892. ,
  29893. n.prototype.add = function(e) {
  29894. if (1 == arguments.length)
  29895. this.set[e] = !0;
  29896. else
  29897. for (var t = 0; t < arguments.length; t++)
  29898. this.set[arguments[t]] = !0
  29899. }
  29900. ,
  29901. n.prototype.addAll = function(e) {
  29902. if ("object" != typeof e && !(e instanceof Array))
  29903. throw new Error("arr must be an array.");
  29904. for (var t = 0; t < e.length; t++)
  29905. this.add(e[t])
  29906. }
  29907. ,
  29908. n.prototype.delete = n.prototype.remove = function(e) {
  29909. if (1 == arguments.length)
  29910. delete this.set[e];
  29911. else
  29912. for (var t = 0; t < arguments.length; t++)
  29913. delete this.set[arguments[t]]
  29914. }
  29915. ,
  29916. n.prototype.clear = function() {
  29917. this.set = {}
  29918. }
  29919. ,
  29920. n.prototype.size = function() {
  29921. return Object.keys(this.set).length
  29922. }
  29923. ,
  29924. n.prototype.toString = function() {
  29925. return "{" + Object.keys(this.set).toString() + "}"
  29926. }
  29927. ,
  29928. n.prototype["*values"] = n.prototype.toArray = function() {
  29929. return void 0 === this.set ? [] : Object.keys(this.set)
  29930. }
  29931. }
  29932. , {}],
  29933. 197: [function(e, t, i) {}
  29934. , {}],
  29935. 198: [function(N, e, F) {
  29936. (function(e) {
  29937. "use strict";
  29938. function i() {
  29939. return u.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  29940. }
  29941. function o(e, t) {
  29942. if (i() < t)
  29943. throw new RangeError("Invalid typed array length");
  29944. return u.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t)).__proto__ = u.prototype : (null === e && (e = new u(t)),
  29945. e.length = t),
  29946. e
  29947. }
  29948. function u(e, t, i) {
  29949. if (!(u.TYPED_ARRAY_SUPPORT || this instanceof u))
  29950. return new u(e,t,i);
  29951. if ("number" != typeof e)
  29952. return n(this, e, t, i);
  29953. if ("string" == typeof t)
  29954. throw new Error("If encoding is specified then the first argument must be a string");
  29955. return a(this, e)
  29956. }
  29957. function n(e, t, i, n) {
  29958. if ("number" == typeof t)
  29959. throw new TypeError('"value" argument must not be a number');
  29960. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? function(e, t, i, n) {
  29961. if (t.byteLength,
  29962. i < 0 || t.byteLength < i)
  29963. throw new RangeError("'offset' is out of bounds");
  29964. if (t.byteLength < i + (n || 0))
  29965. throw new RangeError("'length' is out of bounds");
  29966. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  29967. u.TYPED_ARRAY_SUPPORT ? (e = t).__proto__ = u.prototype : e = s(e, t),
  29968. e
  29969. }(e, t, i, n) : "string" == typeof t ? function(e, t, i) {
  29970. if ("string" == typeof i && "" !== i || (i = "utf8"),
  29971. !u.isEncoding(i))
  29972. throw new TypeError('"encoding" must be a valid string encoding');
  29973. var n = 0 | c(t, i)
  29974. , r = (e = o(e, n)).write(t, i);
  29975. return r !== n && (e = e.slice(0, r)),
  29976. e
  29977. }(e, t, i) : function(e, t) {
  29978. if (u.isBuffer(t)) {
  29979. var i = 0 | l(t.length);
  29980. return 0 === (e = o(e, i)).length || t.copy(e, 0, 0, i),
  29981. e
  29982. }
  29983. if (t) {
  29984. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  29985. return "number" != typeof t.length || function(e) {
  29986. return e != e
  29987. }(t.length) ? o(e, 0) : s(e, t);
  29988. if ("Buffer" === t.type && L(t.data))
  29989. return s(e, t.data)
  29990. }
  29991. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  29992. }(e, t)
  29993. }
  29994. function r(e) {
  29995. if ("number" != typeof e)
  29996. throw new TypeError('"size" argument must be a number');
  29997. if (e < 0)
  29998. throw new RangeError('"size" argument must not be negative')
  29999. }
  30000. function a(e, t) {
  30001. if (r(t),
  30002. e = o(e, t < 0 ? 0 : 0 | l(t)),
  30003. !u.TYPED_ARRAY_SUPPORT)
  30004. for (var i = 0; i < t; ++i)
  30005. e[i] = 0;
  30006. return e
  30007. }
  30008. function s(e, t) {
  30009. var i = t.length < 0 ? 0 : 0 | l(t.length);
  30010. e = o(e, i);
  30011. for (var n = 0; n < i; n += 1)
  30012. e[n] = 255 & t[n];
  30013. return e
  30014. }
  30015. function l(e) {
  30016. if (e >= i())
  30017. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + i().toString(16) + " bytes");
  30018. return 0 | e
  30019. }
  30020. function c(e, t) {
  30021. if (u.isBuffer(e))
  30022. return e.length;
  30023. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  30024. return e.byteLength;
  30025. "string" != typeof e && (e = "" + e);
  30026. var i = e.length;
  30027. if (0 === i)
  30028. return 0;
  30029. for (var n = !1; ; )
  30030. switch (t) {
  30031. case "ascii":
  30032. case "latin1":
  30033. case "binary":
  30034. return i;
  30035. case "utf8":
  30036. case "utf-8":
  30037. case void 0:
  30038. return S(e).length;
  30039. case "ucs2":
  30040. case "ucs-2":
  30041. case "utf16le":
  30042. case "utf-16le":
  30043. return 2 * i;
  30044. case "hex":
  30045. return i >>> 1;
  30046. case "base64":
  30047. return M(e).length;
  30048. default:
  30049. if (n)
  30050. return S(e).length;
  30051. t = ("" + t).toLowerCase(),
  30052. n = !0
  30053. }
  30054. }
  30055. function h(e, t, i) {
  30056. var n = e[t];
  30057. e[t] = e[i],
  30058. e[i] = n
  30059. }
  30060. function d(e, t, i, n, r) {
  30061. if (0 === e.length)
  30062. return -1;
  30063. if ("string" == typeof i ? (n = i,
  30064. i = 0) : 2147483647 < i ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  30065. i = +i,
  30066. isNaN(i) && (i = r ? 0 : e.length - 1),
  30067. i < 0 && (i = e.length + i),
  30068. i >= e.length) {
  30069. if (r)
  30070. return -1;
  30071. i = e.length - 1
  30072. } else if (i < 0) {
  30073. if (!r)
  30074. return -1;
  30075. i = 0
  30076. }
  30077. if ("string" == typeof t && (t = u.from(t, n)),
  30078. u.isBuffer(t))
  30079. return 0 === t.length ? -1 : p(e, t, i, n, r);
  30080. if ("number" == typeof t)
  30081. return t &= 255,
  30082. u.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : p(e, [t], i, n, r);
  30083. throw new TypeError("val must be string, number or Buffer")
  30084. }
  30085. function p(e, t, i, n, r) {
  30086. function o(e, t) {
  30087. return 1 === s ? e[t] : e.readUInt16BE(t * s)
  30088. }
  30089. var a, s = 1, l = e.length, c = t.length;
  30090. if (void 0 !== n && ("ucs2" === (n = String(n).toLowerCase()) || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  30091. if (e.length < 2 || t.length < 2)
  30092. return -1;
  30093. l /= s = 2,
  30094. c /= 2,
  30095. i /= 2
  30096. }
  30097. if (r) {
  30098. var h = -1;
  30099. for (a = i; a < l; a++)
  30100. if (o(e, a) === o(t, -1 === h ? 0 : a - h)) {
  30101. if (-1 === h && (h = a),
  30102. a - h + 1 === c)
  30103. return h * s
  30104. } else
  30105. -1 !== h && (a -= a - h),
  30106. h = -1
  30107. } else
  30108. for (l < i + c && (i = l - c),
  30109. a = i; 0 <= a; a--) {
  30110. for (var u = !0, d = 0; d < c; d++)
  30111. if (o(e, a + d) !== o(t, d)) {
  30112. u = !1;
  30113. break
  30114. }
  30115. if (u)
  30116. return a
  30117. }
  30118. return -1
  30119. }
  30120. function g(e, t, i, n) {
  30121. i = Number(i) || 0;
  30122. var r = e.length - i;
  30123. n ? r < (n = Number(n)) && (n = r) : n = r;
  30124. var o = t.length;
  30125. if (o % 2 != 0)
  30126. throw new TypeError("Invalid hex string");
  30127. o / 2 < n && (n = o / 2);
  30128. for (var a = 0; a < n; ++a) {
  30129. var s = parseInt(t.substr(2 * a, 2), 16);
  30130. if (isNaN(s))
  30131. return a;
  30132. e[i + a] = s
  30133. }
  30134. return a
  30135. }
  30136. function m(e, t, i, n) {
  30137. return R(function(e) {
  30138. for (var t = [], i = 0; i < e.length; ++i)
  30139. t.push(255 & e.charCodeAt(i));
  30140. return t
  30141. }(t), e, i, n)
  30142. }
  30143. function f(e, t, i) {
  30144. i = Math.min(e.length, i);
  30145. for (var n = [], r = t; r < i; ) {
  30146. var o, a, s, l, c = e[r], h = null, u = 239 < c ? 4 : 223 < c ? 3 : 191 < c ? 2 : 1;
  30147. if (r + u <= i)
  30148. switch (u) {
  30149. case 1:
  30150. c < 128 && (h = c);
  30151. break;
  30152. case 2:
  30153. 128 == (192 & (o = e[r + 1])) && (127 < (l = (31 & c) << 6 | 63 & o) && (h = l));
  30154. break;
  30155. case 3:
  30156. o = e[r + 1],
  30157. a = e[r + 2],
  30158. 128 == (192 & o) && 128 == (192 & a) && (2047 < (l = (15 & c) << 12 | (63 & o) << 6 | 63 & a) && (l < 55296 || 57343 < l) && (h = l));
  30159. break;
  30160. case 4:
  30161. o = e[r + 1],
  30162. a = e[r + 2],
  30163. s = e[r + 3],
  30164. 128 == (192 & o) && 128 == (192 & a) && 128 == (192 & s) && (65535 < (l = (15 & c) << 18 | (63 & o) << 12 | (63 & a) << 6 | 63 & s) && l < 1114112 && (h = l))
  30165. }
  30166. null === h ? (h = 65533,
  30167. u = 1) : 65535 < h && (h -= 65536,
  30168. n.push(h >>> 10 & 1023 | 55296),
  30169. h = 56320 | 1023 & h),
  30170. n.push(h),
  30171. r += u
  30172. }
  30173. return function(e) {
  30174. var t = e.length;
  30175. if (t <= D)
  30176. return String.fromCharCode.apply(String, e);
  30177. for (var i = "", n = 0; n < t; )
  30178. i += String.fromCharCode.apply(String, e.slice(n, n += D));
  30179. return i
  30180. }(n)
  30181. }
  30182. function v(e, t, i) {
  30183. var n = "";
  30184. i = Math.min(e.length, i);
  30185. for (var r = t; r < i; ++r)
  30186. n += String.fromCharCode(127 & e[r]);
  30187. return n
  30188. }
  30189. function y(e, t, i) {
  30190. var n = "";
  30191. i = Math.min(e.length, i);
  30192. for (var r = t; r < i; ++r)
  30193. n += String.fromCharCode(e[r]);
  30194. return n
  30195. }
  30196. function A(e, t, i) {
  30197. var n, r = e.length;
  30198. (!t || t < 0) && (t = 0),
  30199. (!i || i < 0 || r < i) && (i = r);
  30200. for (var o = "", a = t; a < i; ++a)
  30201. o += (n = e[a]) < 16 ? "0" + n.toString(16) : n.toString(16);
  30202. return o
  30203. }
  30204. function C(e, t, i) {
  30205. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  30206. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  30207. return r
  30208. }
  30209. function I(e, t, i) {
  30210. if (e % 1 != 0 || e < 0)
  30211. throw new RangeError("offset is not uint");
  30212. if (i < e + t)
  30213. throw new RangeError("Trying to access beyond buffer length")
  30214. }
  30215. function E(e, t, i, n, r, o) {
  30216. if (!u.isBuffer(e))
  30217. throw new TypeError('"buffer" argument must be a Buffer instance');
  30218. if (r < t || t < o)
  30219. throw new RangeError('"value" argument is out of bounds');
  30220. if (i + n > e.length)
  30221. throw new RangeError("Index out of range")
  30222. }
  30223. function _(e, t, i, n) {
  30224. t < 0 && (t = 65535 + t + 1);
  30225. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  30226. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  30227. }
  30228. function b(e, t, i, n) {
  30229. t < 0 && (t = 4294967295 + t + 1);
  30230. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  30231. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  30232. }
  30233. function w(e, t, i, n) {
  30234. if (i + n > e.length)
  30235. throw new RangeError("Index out of range");
  30236. if (i < 0)
  30237. throw new RangeError("Index out of range")
  30238. }
  30239. function T(e, t, i, n, r) {
  30240. return r || w(e, 0, i, 4),
  30241. O.write(e, t, i, n, 23, 4),
  30242. i + 4
  30243. }
  30244. function x(e, t, i, n, r) {
  30245. return r || w(e, 0, i, 8),
  30246. O.write(e, t, i, n, 52, 8),
  30247. i + 8
  30248. }
  30249. function S(e, t) {
  30250. t = t || 1 / 0;
  30251. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  30252. if (55295 < (i = e.charCodeAt(a)) && i < 57344) {
  30253. if (!r) {
  30254. if (56319 < i) {
  30255. -1 < (t -= 3) && o.push(239, 191, 189);
  30256. continue
  30257. }
  30258. if (a + 1 === n) {
  30259. -1 < (t -= 3) && o.push(239, 191, 189);
  30260. continue
  30261. }
  30262. r = i;
  30263. continue
  30264. }
  30265. if (i < 56320) {
  30266. -1 < (t -= 3) && o.push(239, 191, 189),
  30267. r = i;
  30268. continue
  30269. }
  30270. i = 65536 + (r - 55296 << 10 | i - 56320)
  30271. } else
  30272. r && -1 < (t -= 3) && o.push(239, 191, 189);
  30273. if (r = null,
  30274. i < 128) {
  30275. if ((t -= 1) < 0)
  30276. break;
  30277. o.push(i)
  30278. } else if (i < 2048) {
  30279. if ((t -= 2) < 0)
  30280. break;
  30281. o.push(i >> 6 | 192, 63 & i | 128)
  30282. } else if (i < 65536) {
  30283. if ((t -= 3) < 0)
  30284. break;
  30285. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  30286. } else {
  30287. if (!(i < 1114112))
  30288. throw new Error("Invalid code point");
  30289. if ((t -= 4) < 0)
  30290. break;
  30291. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  30292. }
  30293. }
  30294. return o
  30295. }
  30296. function M(e) {
  30297. return P.toByteArray(function(e) {
  30298. if ((e = function(e) {
  30299. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  30300. }(e).replace(t, "")).length < 2)
  30301. return "";
  30302. for (; e.length % 4 != 0; )
  30303. e += "=";
  30304. return e
  30305. }(e))
  30306. }
  30307. function R(e, t, i, n) {
  30308. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  30309. t[r + i] = e[r];
  30310. return r
  30311. }
  30312. var P = N("base64-js")
  30313. , O = N("ieee754")
  30314. , L = N("isarray");
  30315. F.Buffer = u,
  30316. F.SlowBuffer = function(e) {
  30317. return +e != e && (e = 0),
  30318. u.alloc(+e)
  30319. }
  30320. ,
  30321. F.INSPECT_MAX_BYTES = 50,
  30322. u.TYPED_ARRAY_SUPPORT = void 0 !== e.TYPED_ARRAY_SUPPORT ? e.TYPED_ARRAY_SUPPORT : function() {
  30323. try {
  30324. var e = new Uint8Array(1);
  30325. return e.__proto__ = {
  30326. __proto__: Uint8Array.prototype,
  30327. foo: function() {
  30328. return 42
  30329. }
  30330. },
  30331. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  30332. } catch (e) {
  30333. return !1
  30334. }
  30335. }(),
  30336. F.kMaxLength = i(),
  30337. u.poolSize = 8192,
  30338. u._augment = function(e) {
  30339. return e.__proto__ = u.prototype,
  30340. e
  30341. }
  30342. ,
  30343. u.from = function(e, t, i) {
  30344. return n(null, e, t, i)
  30345. }
  30346. ,
  30347. u.TYPED_ARRAY_SUPPORT && (u.prototype.__proto__ = Uint8Array.prototype,
  30348. u.__proto__ = Uint8Array,
  30349. "undefined" != typeof Symbol && Symbol.species && u[Symbol.species] === u && Object.defineProperty(u, Symbol.species, {
  30350. value: null,
  30351. configurable: !0
  30352. })),
  30353. u.alloc = function(e, t, i) {
  30354. return function(e, t, i, n) {
  30355. return r(t),
  30356. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  30357. }(null, e, t, i)
  30358. }
  30359. ,
  30360. u.allocUnsafe = function(e) {
  30361. return a(null, e)
  30362. }
  30363. ,
  30364. u.allocUnsafeSlow = function(e) {
  30365. return a(null, e)
  30366. }
  30367. ,
  30368. u.isBuffer = function(e) {
  30369. return !(null == e || !e._isBuffer)
  30370. }
  30371. ,
  30372. u.compare = function(e, t) {
  30373. if (!u.isBuffer(e) || !u.isBuffer(t))
  30374. throw new TypeError("Arguments must be Buffers");
  30375. if (e === t)
  30376. return 0;
  30377. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  30378. if (e[r] !== t[r]) {
  30379. i = e[r],
  30380. n = t[r];
  30381. break
  30382. }
  30383. return i < n ? -1 : n < i ? 1 : 0
  30384. }
  30385. ,
  30386. u.isEncoding = function(e) {
  30387. switch (String(e).toLowerCase()) {
  30388. case "hex":
  30389. case "utf8":
  30390. case "utf-8":
  30391. case "ascii":
  30392. case "latin1":
  30393. case "binary":
  30394. case "base64":
  30395. case "ucs2":
  30396. case "ucs-2":
  30397. case "utf16le":
  30398. case "utf-16le":
  30399. return !0;
  30400. default:
  30401. return !1
  30402. }
  30403. }
  30404. ,
  30405. u.concat = function(e, t) {
  30406. if (!L(e))
  30407. throw new TypeError('"list" argument must be an Array of Buffers');
  30408. if (0 === e.length)
  30409. return u.alloc(0);
  30410. var i;
  30411. if (void 0 === t)
  30412. for (i = t = 0; i < e.length; ++i)
  30413. t += e[i].length;
  30414. var n = u.allocUnsafe(t)
  30415. , r = 0;
  30416. for (i = 0; i < e.length; ++i) {
  30417. var o = e[i];
  30418. if (!u.isBuffer(o))
  30419. throw new TypeError('"list" argument must be an Array of Buffers');
  30420. o.copy(n, r),
  30421. r += o.length
  30422. }
  30423. return n
  30424. }
  30425. ,
  30426. u.byteLength = c,
  30427. u.prototype._isBuffer = !0,
  30428. u.prototype.swap16 = function() {
  30429. var e = this.length;
  30430. if (e % 2 != 0)
  30431. throw new RangeError("Buffer size must be a multiple of 16-bits");
  30432. for (var t = 0; t < e; t += 2)
  30433. h(this, t, t + 1);
  30434. return this
  30435. }
  30436. ,
  30437. u.prototype.swap32 = function() {
  30438. var e = this.length;
  30439. if (e % 4 != 0)
  30440. throw new RangeError("Buffer size must be a multiple of 32-bits");
  30441. for (var t = 0; t < e; t += 4)
  30442. h(this, t, t + 3),
  30443. h(this, t + 1, t + 2);
  30444. return this
  30445. }
  30446. ,
  30447. u.prototype.swap64 = function() {
  30448. var e = this.length;
  30449. if (e % 8 != 0)
  30450. throw new RangeError("Buffer size must be a multiple of 64-bits");
  30451. for (var t = 0; t < e; t += 8)
  30452. h(this, t, t + 7),
  30453. h(this, t + 1, t + 6),
  30454. h(this, t + 2, t + 5),
  30455. h(this, t + 3, t + 4);
  30456. return this
  30457. }
  30458. ,
  30459. u.prototype.toString = function() {
  30460. var e = 0 | this.length;
  30461. return 0 == e ? "" : 0 === arguments.length ? f(this, 0, e) : function(e, t, i) {
  30462. var n, r, o, a = !1;
  30463. if ((void 0 === t || t < 0) && (t = 0),
  30464. t > this.length)
  30465. return "";
  30466. if ((void 0 === i || i > this.length) && (i = this.length),
  30467. i <= 0)
  30468. return "";
  30469. if ((i >>>= 0) <= (t >>>= 0))
  30470. return "";
  30471. for (e = e || "utf8"; ; )
  30472. switch (e) {
  30473. case "hex":
  30474. return A(this, t, i);
  30475. case "utf8":
  30476. case "utf-8":
  30477. return f(this, t, i);
  30478. case "ascii":
  30479. return v(this, t, i);
  30480. case "latin1":
  30481. case "binary":
  30482. return y(this, t, i);
  30483. case "base64":
  30484. return n = this,
  30485. o = i,
  30486. 0 === (r = t) && o === n.length ? P.fromByteArray(n) : P.fromByteArray(n.slice(r, o));
  30487. case "ucs2":
  30488. case "ucs-2":
  30489. case "utf16le":
  30490. case "utf-16le":
  30491. return C(this, t, i);
  30492. default:
  30493. if (a)
  30494. throw new TypeError("Unknown encoding: " + e);
  30495. e = (e + "").toLowerCase(),
  30496. a = !0
  30497. }
  30498. }
  30499. .apply(this, arguments)
  30500. }
  30501. ,
  30502. u.prototype.equals = function(e) {
  30503. if (!u.isBuffer(e))
  30504. throw new TypeError("Argument must be a Buffer");
  30505. return this === e || 0 === u.compare(this, e)
  30506. }
  30507. ,
  30508. u.prototype.inspect = function() {
  30509. var e = ""
  30510. , t = F.INSPECT_MAX_BYTES;
  30511. return 0 < this.length && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  30512. this.length > t && (e += " ... ")),
  30513. "<Buffer " + e + ">"
  30514. }
  30515. ,
  30516. u.prototype.compare = function(e, t, i, n, r) {
  30517. if (!u.isBuffer(e))
  30518. throw new TypeError("Argument must be a Buffer");
  30519. if (void 0 === t && (t = 0),
  30520. void 0 === i && (i = e ? e.length : 0),
  30521. void 0 === n && (n = 0),
  30522. void 0 === r && (r = this.length),
  30523. t < 0 || i > e.length || n < 0 || r > this.length)
  30524. throw new RangeError("out of range index");
  30525. if (r <= n && i <= t)
  30526. return 0;
  30527. if (r <= n)
  30528. return -1;
  30529. if (i <= t)
  30530. return 1;
  30531. if (this === e)
  30532. return 0;
  30533. for (var o = (r >>>= 0) - (n >>>= 0), a = (i >>>= 0) - (t >>>= 0), s = Math.min(o, a), l = this.slice(n, r), c = e.slice(t, i), h = 0; h < s; ++h)
  30534. if (l[h] !== c[h]) {
  30535. o = l[h],
  30536. a = c[h];
  30537. break
  30538. }
  30539. return o < a ? -1 : a < o ? 1 : 0
  30540. }
  30541. ,
  30542. u.prototype.includes = function(e, t, i) {
  30543. return -1 !== this.indexOf(e, t, i)
  30544. }
  30545. ,
  30546. u.prototype.indexOf = function(e, t, i) {
  30547. return d(this, e, t, i, !0)
  30548. }
  30549. ,
  30550. u.prototype.lastIndexOf = function(e, t, i) {
  30551. return d(this, e, t, i, !1)
  30552. }
  30553. ,
  30554. u.prototype.write = function(e, t, i, n) {
  30555. if (void 0 === t)
  30556. n = "utf8",
  30557. i = this.length,
  30558. t = 0;
  30559. else if (void 0 === i && "string" == typeof t)
  30560. n = t,
  30561. i = this.length,
  30562. t = 0;
  30563. else {
  30564. if (!isFinite(t))
  30565. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  30566. t |= 0,
  30567. isFinite(i) ? (i |= 0,
  30568. void 0 === n && (n = "utf8")) : (n = i,
  30569. i = void 0)
  30570. }
  30571. var r, o, a, s, l, c, h, u, d, p = this.length - t;
  30572. if ((void 0 === i || p < i) && (i = p),
  30573. 0 < e.length && (i < 0 || t < 0) || t > this.length)
  30574. throw new RangeError("Attempt to write outside buffer bounds");
  30575. n = n || "utf8";
  30576. for (var f = !1; ; )
  30577. switch (n) {
  30578. case "hex":
  30579. return g(this, e, t, i);
  30580. case "utf8":
  30581. case "utf-8":
  30582. return u = t,
  30583. d = i,
  30584. R(S(e, (h = this).length - u), h, u, d);
  30585. case "ascii":
  30586. return m(this, e, t, i);
  30587. case "latin1":
  30588. case "binary":
  30589. return m(this, e, t, i);
  30590. case "base64":
  30591. return s = this,
  30592. l = t,
  30593. c = i,
  30594. R(M(e), s, l, c);
  30595. case "ucs2":
  30596. case "ucs-2":
  30597. case "utf16le":
  30598. case "utf-16le":
  30599. return o = t,
  30600. a = i,
  30601. R(function(e, t) {
  30602. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  30603. i = e.charCodeAt(a),
  30604. n = i >> 8,
  30605. r = i % 256,
  30606. o.push(r),
  30607. o.push(n);
  30608. return o
  30609. }(e, (r = this).length - o), r, o, a);
  30610. default:
  30611. if (f)
  30612. throw new TypeError("Unknown encoding: " + n);
  30613. n = ("" + n).toLowerCase(),
  30614. f = !0
  30615. }
  30616. }
  30617. ,
  30618. u.prototype.toJSON = function() {
  30619. return {
  30620. type: "Buffer",
  30621. data: Array.prototype.slice.call(this._arr || this, 0)
  30622. }
  30623. }
  30624. ;
  30625. var D = 4096;
  30626. u.prototype.slice = function(e, t) {
  30627. var i, n = this.length;
  30628. if ((e = ~~e) < 0 ? (e += n) < 0 && (e = 0) : n < e && (e = n),
  30629. (t = void 0 === t ? n : ~~t) < 0 ? (t += n) < 0 && (t = 0) : n < t && (t = n),
  30630. t < e && (t = e),
  30631. u.TYPED_ARRAY_SUPPORT)
  30632. (i = this.subarray(e, t)).__proto__ = u.prototype;
  30633. else {
  30634. var r = t - e;
  30635. i = new u(r,void 0);
  30636. for (var o = 0; o < r; ++o)
  30637. i[o] = this[o + e]
  30638. }
  30639. return i
  30640. }
  30641. ,
  30642. u.prototype.readUIntLE = function(e, t, i) {
  30643. e |= 0,
  30644. t |= 0,
  30645. i || I(e, t, this.length);
  30646. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  30647. n += this[e + o] * r;
  30648. return n
  30649. }
  30650. ,
  30651. u.prototype.readUIntBE = function(e, t, i) {
  30652. e |= 0,
  30653. t |= 0,
  30654. i || I(e, t, this.length);
  30655. for (var n = this[e + --t], r = 1; 0 < t && (r *= 256); )
  30656. n += this[e + --t] * r;
  30657. return n
  30658. }
  30659. ,
  30660. u.prototype.readUInt8 = function(e, t) {
  30661. return t || I(e, 1, this.length),
  30662. this[e]
  30663. }
  30664. ,
  30665. u.prototype.readUInt16LE = function(e, t) {
  30666. return t || I(e, 2, this.length),
  30667. this[e] | this[e + 1] << 8
  30668. }
  30669. ,
  30670. u.prototype.readUInt16BE = function(e, t) {
  30671. return t || I(e, 2, this.length),
  30672. this[e] << 8 | this[e + 1]
  30673. }
  30674. ,
  30675. u.prototype.readUInt32LE = function(e, t) {
  30676. return t || I(e, 4, this.length),
  30677. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  30678. }
  30679. ,
  30680. u.prototype.readUInt32BE = function(e, t) {
  30681. return t || I(e, 4, this.length),
  30682. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  30683. }
  30684. ,
  30685. u.prototype.readIntLE = function(e, t, i) {
  30686. e |= 0,
  30687. t |= 0,
  30688. i || I(e, t, this.length);
  30689. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  30690. n += this[e + o] * r;
  30691. return (r *= 128) <= n && (n -= Math.pow(2, 8 * t)),
  30692. n
  30693. }
  30694. ,
  30695. u.prototype.readIntBE = function(e, t, i) {
  30696. e |= 0,
  30697. t |= 0,
  30698. i || I(e, t, this.length);
  30699. for (var n = t, r = 1, o = this[e + --n]; 0 < n && (r *= 256); )
  30700. o += this[e + --n] * r;
  30701. return (r *= 128) <= o && (o -= Math.pow(2, 8 * t)),
  30702. o
  30703. }
  30704. ,
  30705. u.prototype.readInt8 = function(e, t) {
  30706. return t || I(e, 1, this.length),
  30707. 128 & this[e] ? -1 * (255 - this[e] + 1) : this[e]
  30708. }
  30709. ,
  30710. u.prototype.readInt16LE = function(e, t) {
  30711. t || I(e, 2, this.length);
  30712. var i = this[e] | this[e + 1] << 8;
  30713. return 32768 & i ? 4294901760 | i : i
  30714. }
  30715. ,
  30716. u.prototype.readInt16BE = function(e, t) {
  30717. t || I(e, 2, this.length);
  30718. var i = this[e + 1] | this[e] << 8;
  30719. return 32768 & i ? 4294901760 | i : i
  30720. }
  30721. ,
  30722. u.prototype.readInt32LE = function(e, t) {
  30723. return t || I(e, 4, this.length),
  30724. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  30725. }
  30726. ,
  30727. u.prototype.readInt32BE = function(e, t) {
  30728. return t || I(e, 4, this.length),
  30729. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  30730. }
  30731. ,
  30732. u.prototype.readFloatLE = function(e, t) {
  30733. return t || I(e, 4, this.length),
  30734. O.read(this, e, !0, 23, 4)
  30735. }
  30736. ,
  30737. u.prototype.readFloatBE = function(e, t) {
  30738. return t || I(e, 4, this.length),
  30739. O.read(this, e, !1, 23, 4)
  30740. }
  30741. ,
  30742. u.prototype.readDoubleLE = function(e, t) {
  30743. return t || I(e, 8, this.length),
  30744. O.read(this, e, !0, 52, 8)
  30745. }
  30746. ,
  30747. u.prototype.readDoubleBE = function(e, t) {
  30748. return t || I(e, 8, this.length),
  30749. O.read(this, e, !1, 52, 8)
  30750. }
  30751. ,
  30752. u.prototype.writeUIntLE = function(e, t, i, n) {
  30753. e = +e,
  30754. t |= 0,
  30755. i |= 0,
  30756. n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0);
  30757. var r = 1
  30758. , o = 0;
  30759. for (this[t] = 255 & e; ++o < i && (r *= 256); )
  30760. this[t + o] = e / r & 255;
  30761. return t + i
  30762. }
  30763. ,
  30764. u.prototype.writeUIntBE = function(e, t, i, n) {
  30765. e = +e,
  30766. t |= 0,
  30767. i |= 0,
  30768. n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0);
  30769. var r = i - 1
  30770. , o = 1;
  30771. for (this[t + r] = 255 & e; 0 <= --r && (o *= 256); )
  30772. this[t + r] = e / o & 255;
  30773. return t + i
  30774. }
  30775. ,
  30776. u.prototype.writeUInt8 = function(e, t, i) {
  30777. return e = +e,
  30778. t |= 0,
  30779. i || E(this, e, t, 1, 255, 0),
  30780. u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  30781. this[t] = 255 & e,
  30782. t + 1
  30783. }
  30784. ,
  30785. u.prototype.writeUInt16LE = function(e, t, i) {
  30786. return e = +e,
  30787. t |= 0,
  30788. i || E(this, e, t, 2, 65535, 0),
  30789. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30790. this[t + 1] = e >>> 8) : _(this, e, t, !0),
  30791. t + 2
  30792. }
  30793. ,
  30794. u.prototype.writeUInt16BE = function(e, t, i) {
  30795. return e = +e,
  30796. t |= 0,
  30797. i || E(this, e, t, 2, 65535, 0),
  30798. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  30799. this[t + 1] = 255 & e) : _(this, e, t, !1),
  30800. t + 2
  30801. }
  30802. ,
  30803. u.prototype.writeUInt32LE = function(e, t, i) {
  30804. return e = +e,
  30805. t |= 0,
  30806. i || E(this, e, t, 4, 4294967295, 0),
  30807. u.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  30808. this[t + 2] = e >>> 16,
  30809. this[t + 1] = e >>> 8,
  30810. this[t] = 255 & e) : b(this, e, t, !0),
  30811. t + 4
  30812. }
  30813. ,
  30814. u.prototype.writeUInt32BE = function(e, t, i) {
  30815. return e = +e,
  30816. t |= 0,
  30817. i || E(this, e, t, 4, 4294967295, 0),
  30818. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  30819. this[t + 1] = e >>> 16,
  30820. this[t + 2] = e >>> 8,
  30821. this[t + 3] = 255 & e) : b(this, e, t, !1),
  30822. t + 4
  30823. }
  30824. ,
  30825. u.prototype.writeIntLE = function(e, t, i, n) {
  30826. if (e = +e,
  30827. t |= 0,
  30828. !n) {
  30829. var r = Math.pow(2, 8 * i - 1);
  30830. E(this, e, t, i, r - 1, -r)
  30831. }
  30832. var o = 0
  30833. , a = 1
  30834. , s = 0;
  30835. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  30836. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  30837. this[t + o] = (e / a >> 0) - s & 255;
  30838. return t + i
  30839. }
  30840. ,
  30841. u.prototype.writeIntBE = function(e, t, i, n) {
  30842. if (e = +e,
  30843. t |= 0,
  30844. !n) {
  30845. var r = Math.pow(2, 8 * i - 1);
  30846. E(this, e, t, i, r - 1, -r)
  30847. }
  30848. var o = i - 1
  30849. , a = 1
  30850. , s = 0;
  30851. for (this[t + o] = 255 & e; 0 <= --o && (a *= 256); )
  30852. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  30853. this[t + o] = (e / a >> 0) - s & 255;
  30854. return t + i
  30855. }
  30856. ,
  30857. u.prototype.writeInt8 = function(e, t, i) {
  30858. return e = +e,
  30859. t |= 0,
  30860. i || E(this, e, t, 1, 127, -128),
  30861. u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  30862. e < 0 && (e = 255 + e + 1),
  30863. this[t] = 255 & e,
  30864. t + 1
  30865. }
  30866. ,
  30867. u.prototype.writeInt16LE = function(e, t, i) {
  30868. return e = +e,
  30869. t |= 0,
  30870. i || E(this, e, t, 2, 32767, -32768),
  30871. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30872. this[t + 1] = e >>> 8) : _(this, e, t, !0),
  30873. t + 2
  30874. }
  30875. ,
  30876. u.prototype.writeInt16BE = function(e, t, i) {
  30877. return e = +e,
  30878. t |= 0,
  30879. i || E(this, e, t, 2, 32767, -32768),
  30880. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  30881. this[t + 1] = 255 & e) : _(this, e, t, !1),
  30882. t + 2
  30883. }
  30884. ,
  30885. u.prototype.writeInt32LE = function(e, t, i) {
  30886. return e = +e,
  30887. t |= 0,
  30888. i || E(this, e, t, 4, 2147483647, -2147483648),
  30889. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30890. this[t + 1] = e >>> 8,
  30891. this[t + 2] = e >>> 16,
  30892. this[t + 3] = e >>> 24) : b(this, e, t, !0),
  30893. t + 4
  30894. }
  30895. ,
  30896. u.prototype.writeInt32BE = function(e, t, i) {
  30897. return e = +e,
  30898. t |= 0,
  30899. i || E(this, e, t, 4, 2147483647, -2147483648),
  30900. e < 0 && (e = 4294967295 + e + 1),
  30901. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  30902. this[t + 1] = e >>> 16,
  30903. this[t + 2] = e >>> 8,
  30904. this[t + 3] = 255 & e) : b(this, e, t, !1),
  30905. t + 4
  30906. }
  30907. ,
  30908. u.prototype.writeFloatLE = function(e, t, i) {
  30909. return T(this, e, t, !0, i)
  30910. }
  30911. ,
  30912. u.prototype.writeFloatBE = function(e, t, i) {
  30913. return T(this, e, t, !1, i)
  30914. }
  30915. ,
  30916. u.prototype.writeDoubleLE = function(e, t, i) {
  30917. return x(this, e, t, !0, i)
  30918. }
  30919. ,
  30920. u.prototype.writeDoubleBE = function(e, t, i) {
  30921. return x(this, e, t, !1, i)
  30922. }
  30923. ,
  30924. u.prototype.copy = function(e, t, i, n) {
  30925. if (i = i || 0,
  30926. n || 0 === n || (n = this.length),
  30927. t >= e.length && (t = e.length),
  30928. t = t || 0,
  30929. 0 < n && n < i && (n = i),
  30930. n === i)
  30931. return 0;
  30932. if (0 === e.length || 0 === this.length)
  30933. return 0;
  30934. if (t < 0)
  30935. throw new RangeError("targetStart out of bounds");
  30936. if (i < 0 || i >= this.length)
  30937. throw new RangeError("sourceStart out of bounds");
  30938. if (n < 0)
  30939. throw new RangeError("sourceEnd out of bounds");
  30940. n > this.length && (n = this.length),
  30941. e.length - t < n - i && (n = e.length - t + i);
  30942. var r, o = n - i;
  30943. if (this === e && i < t && t < n)
  30944. for (r = o - 1; 0 <= r; --r)
  30945. e[r + t] = this[r + i];
  30946. else if (o < 1e3 || !u.TYPED_ARRAY_SUPPORT)
  30947. for (r = 0; r < o; ++r)
  30948. e[r + t] = this[r + i];
  30949. else
  30950. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  30951. return o
  30952. }
  30953. ,
  30954. u.prototype.fill = function(e, t, i, n) {
  30955. if ("string" == typeof e) {
  30956. if ("string" == typeof t ? (n = t,
  30957. t = 0,
  30958. i = this.length) : "string" == typeof i && (n = i,
  30959. i = this.length),
  30960. 1 === e.length) {
  30961. var r = e.charCodeAt(0);
  30962. r < 256 && (e = r)
  30963. }
  30964. if (void 0 !== n && "string" != typeof n)
  30965. throw new TypeError("encoding must be a string");
  30966. if ("string" == typeof n && !u.isEncoding(n))
  30967. throw new TypeError("Unknown encoding: " + n)
  30968. } else
  30969. "number" == typeof e && (e &= 255);
  30970. if (t < 0 || this.length < t || this.length < i)
  30971. throw new RangeError("Out of range index");
  30972. if (i <= t)
  30973. return this;
  30974. var o;
  30975. if (t >>>= 0,
  30976. i = void 0 === i ? this.length : i >>> 0,
  30977. "number" == typeof (e = e || 0))
  30978. for (o = t; o < i; ++o)
  30979. this[o] = e;
  30980. else {
  30981. var a = u.isBuffer(e) ? e : S(new u(e,n).toString())
  30982. , s = a.length;
  30983. for (o = 0; o < i - t; ++o)
  30984. this[o + t] = a[o % s]
  30985. }
  30986. return this
  30987. }
  30988. ;
  30989. var t = /[^+\/0-9A-Za-z-_]/g
  30990. }
  30991. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  30992. }
  30993. , {
  30994. "base64-js": 199,
  30995. ieee754: 200,
  30996. isarray: 201
  30997. }],
  30998. 199: [function(e, t, i) {
  30999. "use strict";
  31000. function l(e) {
  31001. var t = e.length;
  31002. if (0 < t % 4)
  31003. throw new Error("Invalid string. Length must be a multiple of 4");
  31004. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  31005. }
  31006. function c(e, t, i) {
  31007. for (var n, r = [], o = t; o < i; o += 3)
  31008. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  31009. r.push(h[(a = n) >> 18 & 63] + h[a >> 12 & 63] + h[a >> 6 & 63] + h[63 & a]);
  31010. var a;
  31011. return r.join("")
  31012. }
  31013. i.byteLength = function(e) {
  31014. return 3 * e.length / 4 - l(e)
  31015. }
  31016. ,
  31017. i.toByteArray = function(e) {
  31018. var t, i, n, r, o, a = e.length;
  31019. r = l(e),
  31020. o = new d(3 * a / 4 - r),
  31021. i = 0 < r ? a - 4 : a;
  31022. var s = 0;
  31023. for (t = 0; t < i; t += 4,
  31024. 3)
  31025. n = u[e.charCodeAt(t)] << 18 | u[e.charCodeAt(t + 1)] << 12 | u[e.charCodeAt(t + 2)] << 6 | u[e.charCodeAt(t + 3)],
  31026. o[s++] = n >> 16 & 255,
  31027. o[s++] = n >> 8 & 255,
  31028. o[s++] = 255 & n;
  31029. return 2 === r ? (n = u[e.charCodeAt(t)] << 2 | u[e.charCodeAt(t + 1)] >> 4,
  31030. o[s++] = 255 & n) : 1 === r && (n = u[e.charCodeAt(t)] << 10 | u[e.charCodeAt(t + 1)] << 4 | u[e.charCodeAt(t + 2)] >> 2,
  31031. o[s++] = n >> 8 & 255,
  31032. o[s++] = 255 & n),
  31033. o
  31034. }
  31035. ,
  31036. i.fromByteArray = function(e) {
  31037. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 0, s = i - n; a < s; a += 16383)
  31038. o.push(c(e, a, s < a + 16383 ? s : a + 16383));
  31039. return 1 == n ? (t = e[i - 1],
  31040. r += h[t >> 2],
  31041. r += h[t << 4 & 63],
  31042. r += "==") : 2 == n && (t = (e[i - 2] << 8) + e[i - 1],
  31043. r += h[t >> 10],
  31044. r += h[t >> 4 & 63],
  31045. r += h[t << 2 & 63],
  31046. r += "="),
  31047. o.push(r),
  31048. o.join("")
  31049. }
  31050. ;
  31051. for (var h = [], u = [], d = "undefined" != typeof Uint8Array ? Uint8Array : Array, n = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", r = 0, o = n.length; r < o; ++r)
  31052. h[r] = n[r],
  31053. u[n.charCodeAt(r)] = r;
  31054. u["-".charCodeAt(0)] = 62,
  31055. u["_".charCodeAt(0)] = 63
  31056. }
  31057. , {}],
  31058. 200: [function(e, t, i) {
  31059. i.read = function(e, t, i, n, r) {
  31060. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  31061. for (u += d,
  31062. o = p & (1 << -h) - 1,
  31063. p >>= -h,
  31064. h += s; 0 < h; o = 256 * o + e[t + u],
  31065. u += d,
  31066. h -= 8)
  31067. ;
  31068. for (a = o & (1 << -h) - 1,
  31069. o >>= -h,
  31070. h += n; 0 < h; a = 256 * a + e[t + u],
  31071. u += d,
  31072. h -= 8)
  31073. ;
  31074. if (0 === o)
  31075. o = 1 - c;
  31076. else {
  31077. if (o === l)
  31078. return a ? NaN : 1 / 0 * (p ? -1 : 1);
  31079. a += Math.pow(2, n),
  31080. o -= c
  31081. }
  31082. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  31083. }
  31084. ,
  31085. i.write = function(e, t, i, n, r, o) {
  31086. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  31087. for (t = Math.abs(t),
  31088. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  31089. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  31090. t * (l = Math.pow(2, -a)) < 1 && (a--,
  31091. l *= 2),
  31092. 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++,
  31093. l /= 2),
  31094. h <= a + u ? (s = 0,
  31095. a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r),
  31096. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  31097. a = 0)); 8 <= r; e[i + p] = 255 & s,
  31098. p += f,
  31099. s /= 256,
  31100. r -= 8)
  31101. ;
  31102. for (a = a << r | s,
  31103. c += r; 0 < c; e[i + p] = 255 & a,
  31104. p += f,
  31105. a /= 256,
  31106. c -= 8)
  31107. ;
  31108. e[i + p - f] |= 128 * g
  31109. }
  31110. }
  31111. , {}],
  31112. 201: [function(e, t, i) {
  31113. var n = {}.toString;
  31114. t.exports = Array.isArray || function(e) {
  31115. return "[object Array]" == n.call(e)
  31116. }
  31117. }
  31118. , {}],
  31119. 202: [function(e, t, i) {
  31120. function n() {
  31121. this._events = this._events || {},
  31122. this._maxListeners = this._maxListeners || void 0
  31123. }
  31124. function l(e) {
  31125. return "function" == typeof e
  31126. }
  31127. function c(e) {
  31128. return "object" == typeof e && null !== e
  31129. }
  31130. function h(e) {
  31131. return void 0 === e
  31132. }
  31133. ((t.exports = n).EventEmitter = n).prototype._events = void 0,
  31134. n.prototype._maxListeners = void 0,
  31135. n.defaultMaxListeners = 10,
  31136. n.prototype.setMaxListeners = function(e) {
  31137. if (!function(e) {
  31138. return "number" == typeof e
  31139. }(e) || e < 0 || isNaN(e))
  31140. throw TypeError("n must be a positive number");
  31141. return this._maxListeners = e,
  31142. this
  31143. }
  31144. ,
  31145. n.prototype.emit = function(e) {
  31146. var t, i, n, r, o, a;
  31147. if (this._events || (this._events = {}),
  31148. "error" === e && (!this._events.error || c(this._events.error) && !this._events.error.length)) {
  31149. if ((t = arguments[1])instanceof Error)
  31150. throw t;
  31151. var s = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  31152. throw s.context = t,
  31153. s
  31154. }
  31155. if (h(i = this._events[e]))
  31156. return !1;
  31157. if (l(i))
  31158. switch (arguments.length) {
  31159. case 1:
  31160. i.call(this);
  31161. break;
  31162. case 2:
  31163. i.call(this, arguments[1]);
  31164. break;
  31165. case 3:
  31166. i.call(this, arguments[1], arguments[2]);
  31167. break;
  31168. default:
  31169. r = Array.prototype.slice.call(arguments, 1),
  31170. i.apply(this, r)
  31171. }
  31172. else if (c(i))
  31173. for (r = Array.prototype.slice.call(arguments, 1),
  31174. n = (a = i.slice()).length,
  31175. o = 0; o < n; o++)
  31176. a[o].apply(this, r);
  31177. return !0
  31178. }
  31179. ,
  31180. n.prototype.on = n.prototype.addListener = function(e, t) {
  31181. var i;
  31182. if (!l(t))
  31183. throw TypeError("listener must be a function");
  31184. return this._events || (this._events = {}),
  31185. this._events.newListener && this.emit("newListener", e, l(t.listener) ? t.listener : t),
  31186. this._events[e] ? c(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  31187. c(this._events[e]) && !this._events[e].warned && ((i = h(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners) && 0 < i && this._events[e].length > i && (this._events[e].warned = !0,
  31188. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  31189. "function" == typeof console.trace && console.trace())),
  31190. this
  31191. }
  31192. ,
  31193. n.prototype.once = function(e, t) {
  31194. function i() {
  31195. this.removeListener(e, i),
  31196. n || (n = !0,
  31197. t.apply(this, arguments))
  31198. }
  31199. if (!l(t))
  31200. throw TypeError("listener must be a function");
  31201. var n = !1;
  31202. return i.listener = t,
  31203. this.on(e, i),
  31204. this
  31205. }
  31206. ,
  31207. n.prototype.removeListener = function(e, t) {
  31208. var i, n, r, o;
  31209. if (!l(t))
  31210. throw TypeError("listener must be a function");
  31211. if (!this._events || !this._events[e])
  31212. return this;
  31213. if (r = (i = this._events[e]).length,
  31214. n = -1,
  31215. i === t || l(i.listener) && i.listener === t)
  31216. delete this._events[e],
  31217. this._events.removeListener && this.emit("removeListener", e, t);
  31218. else if (c(i)) {
  31219. for (o = r; 0 < o--; )
  31220. if (i[o] === t || i[o].listener && i[o].listener === t) {
  31221. n = o;
  31222. break
  31223. }
  31224. if (n < 0)
  31225. return this;
  31226. 1 === i.length ? (i.length = 0,
  31227. delete this._events[e]) : i.splice(n, 1),
  31228. this._events.removeListener && this.emit("removeListener", e, t)
  31229. }
  31230. return this
  31231. }
  31232. ,
  31233. n.prototype.removeAllListeners = function(e) {
  31234. var t, i;
  31235. if (!this._events)
  31236. return this;
  31237. if (!this._events.removeListener)
  31238. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  31239. this;
  31240. if (0 === arguments.length) {
  31241. for (t in this._events)
  31242. "removeListener" !== t && this.removeAllListeners(t);
  31243. return this.removeAllListeners("removeListener"),
  31244. this._events = {},
  31245. this
  31246. }
  31247. if (l(i = this._events[e]))
  31248. this.removeListener(e, i);
  31249. else if (i)
  31250. for (; i.length; )
  31251. this.removeListener(e, i[i.length - 1]);
  31252. return delete this._events[e],
  31253. this
  31254. }
  31255. ,
  31256. n.prototype.listeners = function(e) {
  31257. return this._events && this._events[e] ? l(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  31258. }
  31259. ,
  31260. n.prototype.listenerCount = function(e) {
  31261. if (this._events) {
  31262. var t = this._events[e];
  31263. if (l(t))
  31264. return 1;
  31265. if (t)
  31266. return t.length
  31267. }
  31268. return 0
  31269. }
  31270. ,
  31271. n.listenerCount = function(e, t) {
  31272. return e.listenerCount(t)
  31273. }
  31274. }
  31275. , {}],
  31276. 203: [function(e, t, i) {
  31277. function n() {
  31278. throw new Error("setTimeout has not been defined")
  31279. }
  31280. function r() {
  31281. throw new Error("clearTimeout has not been defined")
  31282. }
  31283. function o(t) {
  31284. if (h === setTimeout)
  31285. return setTimeout(t, 0);
  31286. if ((h === n || !h) && setTimeout)
  31287. return h = setTimeout,
  31288. setTimeout(t, 0);
  31289. try {
  31290. return h(t, 0)
  31291. } catch (e) {
  31292. try {
  31293. return h.call(null, t, 0)
  31294. } catch (e) {
  31295. return h.call(this, t, 0)
  31296. }
  31297. }
  31298. }
  31299. function a() {
  31300. g && p && (g = !1,
  31301. p.length ? f = p.concat(f) : m = -1,
  31302. f.length && s())
  31303. }
  31304. function s() {
  31305. if (!g) {
  31306. var e = o(a);
  31307. g = !0;
  31308. for (var t = f.length; t; ) {
  31309. for (p = f,
  31310. f = []; ++m < t; )
  31311. p && p[m].run();
  31312. m = -1,
  31313. t = f.length
  31314. }
  31315. p = null,
  31316. g = !1,
  31317. function(t) {
  31318. if (u === clearTimeout)
  31319. return clearTimeout(t);
  31320. if ((u === r || !u) && clearTimeout)
  31321. return u = clearTimeout,
  31322. clearTimeout(t);
  31323. try {
  31324. u(t)
  31325. } catch (e) {
  31326. try {
  31327. return u.call(null, t)
  31328. } catch (e) {
  31329. return u.call(this, t)
  31330. }
  31331. }
  31332. }(e)
  31333. }
  31334. }
  31335. function l(e, t) {
  31336. this.fun = e,
  31337. this.array = t
  31338. }
  31339. function c() {}
  31340. var h, u, d = t.exports = {};
  31341. !function() {
  31342. try {
  31343. h = "function" == typeof setTimeout ? setTimeout : n
  31344. } catch (e) {
  31345. h = n
  31346. }
  31347. try {
  31348. u = "function" == typeof clearTimeout ? clearTimeout : r
  31349. } catch (e) {
  31350. u = r
  31351. }
  31352. }();
  31353. var p, f = [], g = !1, m = -1;
  31354. d.nextTick = function(e) {
  31355. var t = new Array(arguments.length - 1);
  31356. if (1 < arguments.length)
  31357. for (var i = 1; i < arguments.length; i++)
  31358. t[i - 1] = arguments[i];
  31359. f.push(new l(e,t)),
  31360. 1 !== f.length || g || o(s)
  31361. }
  31362. ,
  31363. l.prototype.run = function() {
  31364. this.fun.apply(null, this.array)
  31365. }
  31366. ,
  31367. d.title = "browser",
  31368. d.browser = !0,
  31369. d.env = {},
  31370. d.argv = [],
  31371. d.version = "",
  31372. d.versions = {},
  31373. d.on = c,
  31374. d.addListener = c,
  31375. d.once = c,
  31376. d.off = c,
  31377. d.removeListener = c,
  31378. d.removeAllListeners = c,
  31379. d.emit = c,
  31380. d.binding = function(e) {
  31381. throw new Error("process.binding is not supported")
  31382. }
  31383. ,
  31384. d.cwd = function() {
  31385. return "/"
  31386. }
  31387. ,
  31388. d.chdir = function(e) {
  31389. throw new Error("process.chdir is not supported")
  31390. }
  31391. ,
  31392. d.umask = function() {
  31393. return 0
  31394. }
  31395. }
  31396. , {}],
  31397. 204: [function(e, O, L) {
  31398. (function(P) {
  31399. !function(e) {
  31400. function v(e) {
  31401. throw new RangeError(g[e])
  31402. }
  31403. function r(e, t) {
  31404. for (var i = e.length, n = []; i--; )
  31405. n[i] = t(e[i]);
  31406. return n
  31407. }
  31408. function t(e, t) {
  31409. var i = e.split("@")
  31410. , n = "";
  31411. return 1 < i.length && (n = i[0] + "@",
  31412. e = i[1]),
  31413. n + r((e = e.replace(f, ".")).split("."), t).join(".")
  31414. }
  31415. function y(e) {
  31416. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  31417. 55296 <= (t = e.charCodeAt(r++)) && t <= 56319 && r < o ? 56320 == (64512 & (i = e.charCodeAt(r++))) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  31418. r--) : n.push(t);
  31419. return n
  31420. }
  31421. function A(e) {
  31422. return r(e, function(e) {
  31423. var t = "";
  31424. return 65535 < e && (t += R((e -= 65536) >>> 10 & 1023 | 55296),
  31425. e = 56320 | 1023 & e),
  31426. t + R(e)
  31427. }).join("")
  31428. }
  31429. function C(e, t) {
  31430. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  31431. }
  31432. function I(e, t, i) {
  31433. var n = 0;
  31434. for (e = i ? M(e / u) : e >> 1,
  31435. e += M(e / t); m * w >> 1 < e; n += _)
  31436. e = M(e / m);
  31437. return M(n + (m + 1) * e / (e + h))
  31438. }
  31439. function i(e) {
  31440. var t, i, n, r, o, a, s, l, c, h, u, d = [], p = e.length, f = 0, g = x, m = T;
  31441. for ((i = e.lastIndexOf(S)) < 0 && (i = 0),
  31442. n = 0; n < i; ++n)
  31443. 128 <= e.charCodeAt(n) && v("not-basic"),
  31444. d.push(e.charCodeAt(n));
  31445. for (r = 0 < i ? i + 1 : 0; r < p; ) {
  31446. for (o = f,
  31447. a = 1,
  31448. s = _; p <= r && v("invalid-input"),
  31449. u = e.charCodeAt(r++),
  31450. (_ <= (l = u - 48 < 10 ? u - 22 : u - 65 < 26 ? u - 65 : u - 97 < 26 ? u - 97 : _) || l > M((E - f) / a)) && v("overflow"),
  31451. f += l * a,
  31452. !(l < (c = s <= m ? b : m + w <= s ? w : s - m)); s += _)
  31453. a > M(E / (h = _ - c)) && v("overflow"),
  31454. a *= h;
  31455. m = I(f - o, t = d.length + 1, 0 == o),
  31456. M(f / t) > E - g && v("overflow"),
  31457. g += M(f / t),
  31458. f %= t,
  31459. d.splice(f++, 0, g)
  31460. }
  31461. return A(d)
  31462. }
  31463. function n(e) {
  31464. var t, i, n, r, o, a, s, l, c, h, u, d, p, f, g, m = [];
  31465. for (d = (e = y(e)).length,
  31466. t = x,
  31467. o = T,
  31468. a = i = 0; a < d; ++a)
  31469. (u = e[a]) < 128 && m.push(R(u));
  31470. for (n = r = m.length,
  31471. r && m.push(S); n < d; ) {
  31472. for (s = E,
  31473. a = 0; a < d; ++a)
  31474. t <= (u = e[a]) && u < s && (s = u);
  31475. for (s - t > M((E - i) / (p = n + 1)) && v("overflow"),
  31476. i += (s - t) * p,
  31477. t = s,
  31478. a = 0; a < d; ++a)
  31479. if ((u = e[a]) < t && ++i > E && v("overflow"),
  31480. u == t) {
  31481. for (l = i,
  31482. c = _; !(l < (h = c <= o ? b : o + w <= c ? w : c - o)); c += _)
  31483. g = l - h,
  31484. f = _ - h,
  31485. m.push(R(C(h + g % f, 0))),
  31486. l = M(g / f);
  31487. m.push(R(C(l, 0))),
  31488. o = I(i, p, n == r),
  31489. i = 0,
  31490. ++n
  31491. }
  31492. ++i,
  31493. ++t
  31494. }
  31495. return m.join("")
  31496. }
  31497. var o = "object" == typeof L && L && !L.nodeType && L
  31498. , a = "object" == typeof O && O && !O.nodeType && O
  31499. , s = "object" == typeof P && P;
  31500. s.global !== s && s.window !== s && s.self !== s || (e = s);
  31501. var l, c, E = 2147483647, _ = 36, b = 1, w = 26, h = 38, u = 700, T = 72, x = 128, S = "-", d = /^xn--/, p = /[^\x20-\x7E]/, f = /[\x2E\u3002\uFF0E\uFF61]/g, g = {
  31502. overflow: "Overflow: input needs wider integers to process",
  31503. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  31504. "invalid-input": "Invalid input"
  31505. }, m = _ - b, M = Math.floor, R = String.fromCharCode;
  31506. if (l = {
  31507. version: "1.4.1",
  31508. ucs2: {
  31509. decode: y,
  31510. encode: A
  31511. },
  31512. decode: i,
  31513. encode: n,
  31514. toASCII: function(e) {
  31515. return t(e, function(e) {
  31516. return p.test(e) ? "xn--" + n(e) : e
  31517. })
  31518. },
  31519. toUnicode: function(e) {
  31520. return t(e, function(e) {
  31521. return d.test(e) ? i(e.slice(4).toLowerCase()) : e
  31522. })
  31523. }
  31524. },
  31525. "function" == typeof define && "object" == typeof define.amd && define.amd)
  31526. define("punycode", function() {
  31527. return l
  31528. });
  31529. else if (o && a)
  31530. if (O.exports == o)
  31531. a.exports = l;
  31532. else
  31533. for (c in l)
  31534. l.hasOwnProperty(c) && (o[c] = l[c]);
  31535. else
  31536. e.punycode = l
  31537. }(this)
  31538. }
  31539. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  31540. }
  31541. , {}],
  31542. 205: [function(e, t, i) {
  31543. "use strict";
  31544. t.exports = function(e, t, i, n) {
  31545. t = t || "&",
  31546. i = i || "=";
  31547. var r = {};
  31548. if ("string" != typeof e || 0 === e.length)
  31549. return r;
  31550. var o = /\+/g;
  31551. e = e.split(t);
  31552. var a = 1e3;
  31553. n && "number" == typeof n.maxKeys && (a = n.maxKeys);
  31554. var s, l, c = e.length;
  31555. 0 < a && a < c && (c = a);
  31556. for (var h = 0; h < c; ++h) {
  31557. var u, d, p, f, g = e[h].replace(o, "%20"), m = g.indexOf(i);
  31558. d = 0 <= m ? (u = g.substr(0, m),
  31559. g.substr(m + 1)) : (u = g,
  31560. ""),
  31561. p = decodeURIComponent(u),
  31562. f = decodeURIComponent(d),
  31563. s = r,
  31564. l = p,
  31565. Object.prototype.hasOwnProperty.call(s, l) ? v(r[p]) ? r[p].push(f) : r[p] = [r[p], f] : r[p] = f
  31566. }
  31567. return r
  31568. }
  31569. ;
  31570. var v = Array.isArray || function(e) {
  31571. return "[object Array]" === Object.prototype.toString.call(e)
  31572. }
  31573. }
  31574. , {}],
  31575. 206: [function(e, t, i) {
  31576. "use strict";
  31577. function o(e, t) {
  31578. if (e.map)
  31579. return e.map(t);
  31580. for (var i = [], n = 0; n < e.length; n++)
  31581. i.push(t(e[n], n));
  31582. return i
  31583. }
  31584. function a(e) {
  31585. switch (typeof e) {
  31586. case "string":
  31587. return e;
  31588. case "boolean":
  31589. return e ? "true" : "false";
  31590. case "number":
  31591. return isFinite(e) ? e : "";
  31592. default:
  31593. return ""
  31594. }
  31595. }
  31596. t.exports = function(i, n, r, e) {
  31597. return n = n || "&",
  31598. r = r || "=",
  31599. null === i && (i = void 0),
  31600. "object" == typeof i ? o(l(i), function(e) {
  31601. var t = encodeURIComponent(a(e)) + r;
  31602. return s(i[e]) ? o(i[e], function(e) {
  31603. return t + encodeURIComponent(a(e))
  31604. }).join(n) : t + encodeURIComponent(a(i[e]))
  31605. }).join(n) : e ? encodeURIComponent(a(e)) + r + encodeURIComponent(a(i)) : ""
  31606. }
  31607. ;
  31608. var s = Array.isArray || function(e) {
  31609. return "[object Array]" === Object.prototype.toString.call(e)
  31610. }
  31611. , l = Object.keys || function(e) {
  31612. var t = [];
  31613. for (var i in e)
  31614. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  31615. return t
  31616. }
  31617. }
  31618. , {}],
  31619. 207: [function(e, t, i) {
  31620. "use strict";
  31621. i.decode = i.parse = e("./decode"),
  31622. i.encode = i.stringify = e("./encode")
  31623. }
  31624. , {
  31625. "./decode": 205,
  31626. "./encode": 206
  31627. }],
  31628. 208: [function(e, t, i) {
  31629. "use strict";
  31630. function x() {
  31631. this.protocol = null,
  31632. this.slashes = null,
  31633. this.auth = null,
  31634. this.host = null,
  31635. this.port = null,
  31636. this.hostname = null,
  31637. this.hash = null,
  31638. this.search = null,
  31639. this.query = null,
  31640. this.pathname = null,
  31641. this.path = null,
  31642. this.href = null
  31643. }
  31644. function n(e, t, i) {
  31645. if (e && D.isObject(e) && e instanceof x)
  31646. return e;
  31647. var n = new x;
  31648. return n.parse(e, t, i),
  31649. n
  31650. }
  31651. var L = e("punycode")
  31652. , D = e("./util");
  31653. i.parse = n,
  31654. i.resolve = function(e, t) {
  31655. return n(e, !1, !0).resolve(t)
  31656. }
  31657. ,
  31658. i.resolveObject = function(e, t) {
  31659. return e ? n(e, !1, !0).resolveObject(t) : t
  31660. }
  31661. ,
  31662. i.format = function(e) {
  31663. return D.isString(e) && (e = n(e)),
  31664. e instanceof x ? e.format() : x.prototype.format.call(e)
  31665. }
  31666. ,
  31667. i.Url = x;
  31668. var N = /^([a-z0-9.+-]+:)/i
  31669. , r = /:[0-9]*$/
  31670. , F = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  31671. , o = ["{", "}", "|", "\\", "^", "`"].concat(["<", ">", '"', "`", " ", "\r", "\n", "\t"])
  31672. , B = ["'"].concat(o)
  31673. , V = ["%", "/", "?", ";", "#"].concat(B)
  31674. , k = ["/", "?", "#"]
  31675. , U = /^[+a-z0-9A-Z_-]{0,63}$/
  31676. , H = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  31677. , z = {
  31678. javascript: !0,
  31679. "javascript:": !0
  31680. }
  31681. , G = {
  31682. javascript: !0,
  31683. "javascript:": !0
  31684. }
  31685. , W = {
  31686. http: !0,
  31687. https: !0,
  31688. ftp: !0,
  31689. gopher: !0,
  31690. file: !0,
  31691. "http:": !0,
  31692. "https:": !0,
  31693. "ftp:": !0,
  31694. "gopher:": !0,
  31695. "file:": !0
  31696. }
  31697. , j = e("querystring");
  31698. x.prototype.parse = function(e, t, i) {
  31699. if (!D.isString(e))
  31700. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  31701. var n = e.indexOf("?")
  31702. , r = -1 !== n && n < e.indexOf("#") ? "?" : "#"
  31703. , o = e.split(r);
  31704. o[0] = o[0].replace(/\\/g, "/");
  31705. var a = e = o.join(r);
  31706. if (a = a.trim(),
  31707. !i && 1 === e.split("#").length) {
  31708. var s = F.exec(a);
  31709. if (s)
  31710. return this.path = a,
  31711. this.href = a,
  31712. this.pathname = s[1],
  31713. s[2] ? (this.search = s[2],
  31714. this.query = t ? j.parse(this.search.substr(1)) : this.search.substr(1)) : t && (this.search = "",
  31715. this.query = {}),
  31716. this
  31717. }
  31718. var l = N.exec(a);
  31719. if (l) {
  31720. var c = (l = l[0]).toLowerCase();
  31721. this.protocol = c,
  31722. a = a.substr(l.length)
  31723. }
  31724. if (i || l || a.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  31725. var h = "//" === a.substr(0, 2);
  31726. !h || l && G[l] || (a = a.substr(2),
  31727. this.slashes = !0)
  31728. }
  31729. if (!G[l] && (h || l && !W[l])) {
  31730. for (var u = -1, d = 0; d < k.length; d++) {
  31731. -1 !== (g = a.indexOf(k[d])) && (-1 === u || g < u) && (u = g)
  31732. }
  31733. var p, f;
  31734. -1 !== (f = -1 === u ? a.lastIndexOf("@") : a.lastIndexOf("@", u)) && (p = a.slice(0, f),
  31735. a = a.slice(f + 1),
  31736. this.auth = decodeURIComponent(p)),
  31737. u = -1;
  31738. for (d = 0; d < V.length; d++) {
  31739. var g;
  31740. -1 !== (g = a.indexOf(V[d])) && (-1 === u || g < u) && (u = g)
  31741. }
  31742. -1 === u && (u = a.length),
  31743. this.host = a.slice(0, u),
  31744. a = a.slice(u),
  31745. this.parseHost(),
  31746. this.hostname = this.hostname || "";
  31747. var m = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  31748. if (!m)
  31749. for (var v = this.hostname.split(/\./), y = (d = 0,
  31750. v.length); d < y; d++) {
  31751. var A = v[d];
  31752. if (A && !A.match(U)) {
  31753. for (var C = "", I = 0, E = A.length; I < E; I++)
  31754. C += 127 < A.charCodeAt(I) ? "x" : A[I];
  31755. if (!C.match(U)) {
  31756. var _ = v.slice(0, d)
  31757. , b = v.slice(d + 1)
  31758. , w = A.match(H);
  31759. w && (_.push(w[1]),
  31760. b.unshift(w[2])),
  31761. b.length && (a = "/" + b.join(".") + a),
  31762. this.hostname = _.join(".");
  31763. break
  31764. }
  31765. }
  31766. }
  31767. 255 < this.hostname.length ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  31768. m || (this.hostname = L.toASCII(this.hostname));
  31769. var T = this.port ? ":" + this.port : ""
  31770. , x = this.hostname || "";
  31771. this.host = x + T,
  31772. this.href += this.host,
  31773. m && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  31774. "/" !== a[0] && (a = "/" + a))
  31775. }
  31776. if (!z[c])
  31777. for (d = 0,
  31778. y = B.length; d < y; d++) {
  31779. var S = B[d];
  31780. if (-1 !== a.indexOf(S)) {
  31781. var M = encodeURIComponent(S);
  31782. M === S && (M = escape(S)),
  31783. a = a.split(S).join(M)
  31784. }
  31785. }
  31786. var R = a.indexOf("#");
  31787. -1 !== R && (this.hash = a.substr(R),
  31788. a = a.slice(0, R));
  31789. var P = a.indexOf("?");
  31790. if (-1 !== P ? (this.search = a.substr(P),
  31791. this.query = a.substr(P + 1),
  31792. t && (this.query = j.parse(this.query)),
  31793. a = a.slice(0, P)) : t && (this.search = "",
  31794. this.query = {}),
  31795. a && (this.pathname = a),
  31796. W[c] && this.hostname && !this.pathname && (this.pathname = "/"),
  31797. this.pathname || this.search) {
  31798. T = this.pathname || "";
  31799. var O = this.search || "";
  31800. this.path = T + O
  31801. }
  31802. return this.href = this.format(),
  31803. this
  31804. }
  31805. ,
  31806. x.prototype.format = function() {
  31807. var e = this.auth || "";
  31808. e && (e = (e = encodeURIComponent(e)).replace(/%3A/i, ":"),
  31809. e += "@");
  31810. var t = this.protocol || ""
  31811. , i = this.pathname || ""
  31812. , n = this.hash || ""
  31813. , r = !1
  31814. , o = "";
  31815. this.host ? r = e + this.host : this.hostname && (r = e + (-1 === this.hostname.indexOf(":") ? this.hostname : "[" + this.hostname + "]"),
  31816. this.port && (r += ":" + this.port)),
  31817. this.query && D.isObject(this.query) && Object.keys(this.query).length && (o = j.stringify(this.query));
  31818. var a = this.search || o && "?" + o || "";
  31819. return t && ":" !== t.substr(-1) && (t += ":"),
  31820. this.slashes || (!t || W[t]) && !1 !== r ? (r = "//" + (r || ""),
  31821. i && "/" !== i.charAt(0) && (i = "/" + i)) : r = r || "",
  31822. n && "#" !== n.charAt(0) && (n = "#" + n),
  31823. a && "?" !== a.charAt(0) && (a = "?" + a),
  31824. t + r + (i = i.replace(/[?#]/g, function(e) {
  31825. return encodeURIComponent(e)
  31826. })) + (a = a.replace("#", "%23")) + n
  31827. }
  31828. ,
  31829. x.prototype.resolve = function(e) {
  31830. return this.resolveObject(n(e, !1, !0)).format()
  31831. }
  31832. ,
  31833. x.prototype.resolveObject = function(e) {
  31834. if (D.isString(e)) {
  31835. var t = new x;
  31836. t.parse(e, !1, !0),
  31837. e = t
  31838. }
  31839. for (var i = new x, n = Object.keys(this), r = 0; r < n.length; r++) {
  31840. var o = n[r];
  31841. i[o] = this[o]
  31842. }
  31843. if (i.hash = e.hash,
  31844. "" === e.href)
  31845. return i.href = i.format(),
  31846. i;
  31847. if (e.slashes && !e.protocol) {
  31848. for (var a = Object.keys(e), s = 0; s < a.length; s++) {
  31849. var l = a[s];
  31850. "protocol" !== l && (i[l] = e[l])
  31851. }
  31852. return W[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  31853. i.href = i.format(),
  31854. i
  31855. }
  31856. if (e.protocol && e.protocol !== i.protocol) {
  31857. if (!W[e.protocol]) {
  31858. for (var c = Object.keys(e), h = 0; h < c.length; h++) {
  31859. var u = c[h];
  31860. i[u] = e[u]
  31861. }
  31862. return i.href = i.format(),
  31863. i
  31864. }
  31865. if (i.protocol = e.protocol,
  31866. e.host || G[e.protocol])
  31867. i.pathname = e.pathname;
  31868. else {
  31869. for (var d = (e.pathname || "").split("/"); d.length && !(e.host = d.shift()); )
  31870. ;
  31871. e.host || (e.host = ""),
  31872. e.hostname || (e.hostname = ""),
  31873. "" !== d[0] && d.unshift(""),
  31874. d.length < 2 && d.unshift(""),
  31875. i.pathname = d.join("/")
  31876. }
  31877. if (i.search = e.search,
  31878. i.query = e.query,
  31879. i.host = e.host || "",
  31880. i.auth = e.auth,
  31881. i.hostname = e.hostname || e.host,
  31882. i.port = e.port,
  31883. i.pathname || i.search) {
  31884. var p = i.pathname || ""
  31885. , f = i.search || "";
  31886. i.path = p + f
  31887. }
  31888. return i.slashes = i.slashes || e.slashes,
  31889. i.href = i.format(),
  31890. i
  31891. }
  31892. var g = i.pathname && "/" === i.pathname.charAt(0)
  31893. , m = e.host || e.pathname && "/" === e.pathname.charAt(0)
  31894. , v = m || g || i.host && e.pathname
  31895. , y = v
  31896. , A = i.pathname && i.pathname.split("/") || []
  31897. , C = (d = e.pathname && e.pathname.split("/") || [],
  31898. i.protocol && !W[i.protocol]);
  31899. if (C && (i.hostname = "",
  31900. i.port = null,
  31901. i.host && ("" === A[0] ? A[0] = i.host : A.unshift(i.host)),
  31902. i.host = "",
  31903. e.protocol && (e.hostname = null,
  31904. e.port = null,
  31905. e.host && ("" === d[0] ? d[0] = e.host : d.unshift(e.host)),
  31906. e.host = null),
  31907. v = v && ("" === d[0] || "" === A[0])),
  31908. m)
  31909. i.host = e.host || "" === e.host ? e.host : i.host,
  31910. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  31911. i.search = e.search,
  31912. i.query = e.query,
  31913. A = d;
  31914. else if (d.length)
  31915. (A = A || []).pop(),
  31916. A = A.concat(d),
  31917. i.search = e.search,
  31918. i.query = e.query;
  31919. else if (!D.isNullOrUndefined(e.search)) {
  31920. if (C)
  31921. i.hostname = i.host = A.shift(),
  31922. (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(),
  31923. i.host = i.hostname = w.shift());
  31924. return i.search = e.search,
  31925. i.query = e.query,
  31926. D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  31927. i.href = i.format(),
  31928. i
  31929. }
  31930. if (!A.length)
  31931. return i.pathname = null,
  31932. i.search ? i.path = "/" + i.search : i.path = null,
  31933. i.href = i.format(),
  31934. i;
  31935. for (var I = A.slice(-1)[0], E = (i.host || e.host || 1 < A.length) && ("." === I || ".." === I) || "" === I, _ = 0, b = A.length; 0 <= b; b--)
  31936. "." === (I = A[b]) ? A.splice(b, 1) : ".." === I ? (A.splice(b, 1),
  31937. _++) : _ && (A.splice(b, 1),
  31938. _--);
  31939. if (!v && !y)
  31940. for (; _--; )
  31941. A.unshift("..");
  31942. !v || "" === A[0] || A[0] && "/" === A[0].charAt(0) || A.unshift(""),
  31943. E && "/" !== A.join("/").substr(-1) && A.push("");
  31944. var w, T = "" === A[0] || A[0] && "/" === A[0].charAt(0);
  31945. C && (i.hostname = i.host = T ? "" : A.length ? A.shift() : "",
  31946. (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(),
  31947. i.host = i.hostname = w.shift()));
  31948. return (v = v || i.host && A.length) && !T && A.unshift(""),
  31949. A.length ? i.pathname = A.join("/") : (i.pathname = null,
  31950. i.path = null),
  31951. D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  31952. i.auth = e.auth || i.auth,
  31953. i.slashes = i.slashes || e.slashes,
  31954. i.href = i.format(),
  31955. i
  31956. }
  31957. ,
  31958. x.prototype.parseHost = function() {
  31959. var e = this.host
  31960. , t = r.exec(e);
  31961. t && (":" !== (t = t[0]) && (this.port = t.substr(1)),
  31962. e = e.substr(0, e.length - t.length)),
  31963. e && (this.hostname = e)
  31964. }
  31965. }
  31966. , {
  31967. "./util": 209,
  31968. punycode: 204,
  31969. querystring: 207
  31970. }],
  31971. 209: [function(e, t, i) {
  31972. "use strict";
  31973. t.exports = {
  31974. isString: function(e) {
  31975. return "string" == typeof e
  31976. },
  31977. isObject: function(e) {
  31978. return "object" == typeof e && null !== e
  31979. },
  31980. isNull: function(e) {
  31981. return null === e
  31982. },
  31983. isNullOrUndefined: function(e) {
  31984. return null == e
  31985. }
  31986. }
  31987. }
  31988. , {}],
  31989. 210: [function(e, t, i) {
  31990. "use strict";
  31991. function r(e) {
  31992. return c + e
  31993. }
  31994. function s(e) {
  31995. if ("string" != typeof e)
  31996. throw new TypeError("key must be a string.")
  31997. }
  31998. var l = Object.prototype.hasOwnProperty
  31999. , c = "~";
  32000. t.exports = function(t) {
  32001. var o = Object.create(null)
  32002. , n = 0
  32003. , a = {};
  32004. return function(e, t) {
  32005. for (var i in t)
  32006. Object.defineProperty(e, i, {
  32007. value: t[i],
  32008. configurable: !0,
  32009. writable: !0
  32010. })
  32011. }(a, {
  32012. get: function(e, t) {
  32013. s(e);
  32014. var i = r(e);
  32015. return i in o ? o[i] : t
  32016. },
  32017. set: function(e, t) {
  32018. s(e);
  32019. var i = r(e);
  32020. return i in o || ++n,
  32021. o[i] = t
  32022. },
  32023. has: function(e) {
  32024. return s(e),
  32025. r(e)in o
  32026. },
  32027. delete: function(e) {
  32028. s(e);
  32029. var t = r(e);
  32030. return t in o && (--n,
  32031. delete o[t],
  32032. !0)
  32033. },
  32034. clear: function() {
  32035. o = Object.create(null),
  32036. n = 0
  32037. },
  32038. forEach: function(e, t) {
  32039. if ("function" != typeof e)
  32040. throw new TypeError("`callback` must be a function");
  32041. for (var i in o)
  32042. if (l.call(o, i)) {
  32043. var n = i.substring(c.length)
  32044. , r = o[i];
  32045. e.call(t, r, n, a)
  32046. }
  32047. }
  32048. }),
  32049. Object.defineProperty(a, "size", {
  32050. get: function() {
  32051. return n
  32052. },
  32053. configurable: !0
  32054. }),
  32055. "object" == typeof t && null !== t && Object.keys(t).forEach(function(e) {
  32056. a.set(e, t[e])
  32057. }),
  32058. a
  32059. }
  32060. }
  32061. , {}],
  32062. 211: [function(e, t, i) {
  32063. t.exports = e("./lib/heap")
  32064. }
  32065. , {
  32066. "./lib/heap": 212
  32067. }],
  32068. 212: [function(e, y, A) {
  32069. (function() {
  32070. var e, d, l, p, f, t, c, i, g, m, n, r, o, h, u, a, s;
  32071. function v(e) {
  32072. this.cmp = null != e ? e : d,
  32073. this.nodes = []
  32074. }
  32075. l = Math.floor,
  32076. m = Math.min,
  32077. d = function(e, t) {
  32078. return e < t ? -1 : t < e ? 1 : 0
  32079. }
  32080. ,
  32081. g = function(e, t, i, n, r) {
  32082. var o;
  32083. if (null == i && (i = 0),
  32084. null == r && (r = d),
  32085. i < 0)
  32086. throw new Error("lo must be non-negative");
  32087. for (null == n && (n = e.length); i < n; )
  32088. r(t, e[o = l((i + n) / 2)]) < 0 ? n = o : i = o + 1;
  32089. return [].splice.apply(e, [i, i - i].concat(t)),
  32090. t
  32091. }
  32092. ,
  32093. t = function(e, t, i) {
  32094. return null == i && (i = d),
  32095. e.push(t),
  32096. h(e, 0, e.length - 1, i)
  32097. }
  32098. ,
  32099. f = function(e, t) {
  32100. var i, n;
  32101. return null == t && (t = d),
  32102. i = e.pop(),
  32103. e.length ? (n = e[0],
  32104. e[0] = i,
  32105. u(e, 0, t)) : n = i,
  32106. n
  32107. }
  32108. ,
  32109. i = function(e, t, i) {
  32110. var n;
  32111. return null == i && (i = d),
  32112. n = e[0],
  32113. e[0] = t,
  32114. u(e, 0, i),
  32115. n
  32116. }
  32117. ,
  32118. c = function(e, t, i) {
  32119. var n;
  32120. return null == i && (i = d),
  32121. e.length && i(e[0], t) < 0 && (t = (n = [e[0], t])[0],
  32122. e[0] = n[1],
  32123. u(e, 0, i)),
  32124. t
  32125. }
  32126. ,
  32127. p = function(i, e) {
  32128. var t, n, r, o, a, s;
  32129. for (null == e && (e = d),
  32130. a = [],
  32131. n = 0,
  32132. r = (o = function() {
  32133. s = [];
  32134. for (var e = 0, t = l(i.length / 2); 0 <= t ? e < t : t < e; 0 <= t ? e++ : e--)
  32135. s.push(e);
  32136. return s
  32137. }
  32138. .apply(this).reverse()).length; n < r; n++)
  32139. t = o[n],
  32140. a.push(u(i, t, e));
  32141. return a
  32142. }
  32143. ,
  32144. o = function(e, t, i) {
  32145. var n;
  32146. if (null == i && (i = d),
  32147. -1 !== (n = e.indexOf(t)))
  32148. return h(e, 0, n, i),
  32149. u(e, n, i)
  32150. }
  32151. ,
  32152. n = function(e, t, i) {
  32153. var n, r, o, a, s;
  32154. if (null == i && (i = d),
  32155. !(r = e.slice(0, t)).length)
  32156. return r;
  32157. for (p(r, i),
  32158. o = 0,
  32159. a = (s = e.slice(t)).length; o < a; o++)
  32160. n = s[o],
  32161. c(r, n, i);
  32162. return r.sort(i).reverse()
  32163. }
  32164. ,
  32165. r = function(e, t, i) {
  32166. var n, r, o, a, s, l, c, h, u;
  32167. if (null == i && (i = d),
  32168. 10 * t <= e.length) {
  32169. if (!(o = e.slice(0, t).sort(i)).length)
  32170. return o;
  32171. for (r = o[o.length - 1],
  32172. a = 0,
  32173. l = (c = e.slice(t)).length; a < l; a++)
  32174. i(n = c[a], r) < 0 && (g(o, n, 0, null, i),
  32175. o.pop(),
  32176. r = o[o.length - 1]);
  32177. return o
  32178. }
  32179. for (p(e, i),
  32180. u = [],
  32181. s = 0,
  32182. h = m(t, e.length); 0 <= h ? s < h : h < s; 0 <= h ? ++s : --s)
  32183. u.push(f(e, i));
  32184. return u
  32185. }
  32186. ,
  32187. h = function(e, t, i, n) {
  32188. var r, o, a;
  32189. for (null == n && (n = d),
  32190. r = e[i]; t < i && n(r, o = e[a = i - 1 >> 1]) < 0; )
  32191. e[i] = o,
  32192. i = a;
  32193. return e[i] = r
  32194. }
  32195. ,
  32196. u = function(e, t, i) {
  32197. var n, r, o, a, s;
  32198. for (null == i && (i = d),
  32199. r = e.length,
  32200. o = e[s = t],
  32201. n = 2 * t + 1; n < r; )
  32202. (a = n + 1) < r && !(i(e[n], e[a]) < 0) && (n = a),
  32203. e[t] = e[n],
  32204. n = 2 * (t = n) + 1;
  32205. return e[t] = o,
  32206. h(e, s, t, i)
  32207. }
  32208. ,
  32209. v.push = t,
  32210. v.pop = f,
  32211. v.replace = i,
  32212. v.pushpop = c,
  32213. v.heapify = p,
  32214. v.updateItem = o,
  32215. v.nlargest = n,
  32216. v.nsmallest = r,
  32217. v.prototype.push = function(e) {
  32218. return t(this.nodes, e, this.cmp)
  32219. }
  32220. ,
  32221. v.prototype.pop = function() {
  32222. return f(this.nodes, this.cmp)
  32223. }
  32224. ,
  32225. v.prototype.peek = function() {
  32226. return this.nodes[0]
  32227. }
  32228. ,
  32229. v.prototype.contains = function(e) {
  32230. return -1 !== this.nodes.indexOf(e)
  32231. }
  32232. ,
  32233. v.prototype.replace = function(e) {
  32234. return i(this.nodes, e, this.cmp)
  32235. }
  32236. ,
  32237. v.prototype.pushpop = function(e) {
  32238. return c(this.nodes, e, this.cmp)
  32239. }
  32240. ,
  32241. v.prototype.heapify = function() {
  32242. return p(this.nodes, this.cmp)
  32243. }
  32244. ,
  32245. v.prototype.updateItem = function(e) {
  32246. return o(this.nodes, e, this.cmp)
  32247. }
  32248. ,
  32249. v.prototype.clear = function() {
  32250. return this.nodes = []
  32251. }
  32252. ,
  32253. v.prototype.empty = function() {
  32254. return 0 === this.nodes.length
  32255. }
  32256. ,
  32257. v.prototype.size = function() {
  32258. return this.nodes.length
  32259. }
  32260. ,
  32261. v.prototype.clone = function() {
  32262. var e;
  32263. return (e = new v).nodes = this.nodes.slice(0),
  32264. e
  32265. }
  32266. ,
  32267. v.prototype.toArray = function() {
  32268. return this.nodes.slice(0)
  32269. }
  32270. ,
  32271. v.prototype.insert = v.prototype.push,
  32272. v.prototype.top = v.prototype.peek,
  32273. v.prototype.front = v.prototype.peek,
  32274. v.prototype.has = v.prototype.contains,
  32275. v.prototype.copy = v.prototype.clone,
  32276. e = v,
  32277. a = this,
  32278. s = function() {
  32279. return e
  32280. }
  32281. ,
  32282. "function" == typeof define && define.amd ? define([], s) : "object" == typeof A ? y.exports = s() : a.Heap = s()
  32283. }
  32284. ).call(this)
  32285. }
  32286. , {}],
  32287. 213: [function(e, t, i) {
  32288. function n() {}
  32289. function o(e) {
  32290. if ("object" != typeof this)
  32291. throw new TypeError("Promises must be constructed via new");
  32292. if ("function" != typeof e)
  32293. throw new TypeError("not a function");
  32294. this._state = 0,
  32295. this._handled = !1,
  32296. this._value = void 0,
  32297. this._deferreds = [],
  32298. h(e, this)
  32299. }
  32300. function r(i, n) {
  32301. for (; 3 === i._state; )
  32302. i = i._value;
  32303. return 0 === i._state ? void i._deferreds.push(n) : (i._handled = !0,
  32304. void o._immediateFn(function() {
  32305. var e = 1 === i._state ? n.onFulfilled : n.onRejected;
  32306. if (null !== e) {
  32307. var t;
  32308. try {
  32309. t = e(i._value)
  32310. } catch (e) {
  32311. return void s(n.promise, e)
  32312. }
  32313. a(n.promise, t)
  32314. } else
  32315. (1 === i._state ? a : s)(n.promise, i._value)
  32316. }))
  32317. }
  32318. function a(e, t) {
  32319. try {
  32320. if (t === e)
  32321. throw new TypeError("A promise cannot be resolved with itself.");
  32322. if (t && ("object" == typeof t || "function" == typeof t)) {
  32323. var i = t.then;
  32324. if (t instanceof o)
  32325. return e._state = 3,
  32326. e._value = t,
  32327. void l(e);
  32328. if ("function" == typeof i)
  32329. return void h(function(e, t) {
  32330. return function() {
  32331. e.apply(t, arguments)
  32332. }
  32333. }(i, t), e)
  32334. }
  32335. e._state = 1,
  32336. e._value = t,
  32337. l(e)
  32338. } catch (t) {
  32339. s(e, t)
  32340. }
  32341. }
  32342. function s(e, t) {
  32343. e._state = 2,
  32344. e._value = t,
  32345. l(e)
  32346. }
  32347. function l(e) {
  32348. 2 === e._state && 0 === e._deferreds.length && o._immediateFn(function() {
  32349. e._handled || o._unhandledRejectionFn(e._value)
  32350. });
  32351. for (var t = 0, i = e._deferreds.length; t < i; t++)
  32352. r(e, e._deferreds[t]);
  32353. e._deferreds = null
  32354. }
  32355. function c(e, t, i) {
  32356. this.onFulfilled = "function" == typeof e ? e : null,
  32357. this.onRejected = "function" == typeof t ? t : null,
  32358. this.promise = i
  32359. }
  32360. function h(e, t) {
  32361. var i = !1;
  32362. try {
  32363. e(function(e) {
  32364. i || (i = !0,
  32365. a(t, e))
  32366. }, function(e) {
  32367. i || (i = !0,
  32368. s(t, e))
  32369. })
  32370. } catch (e) {
  32371. if (i)
  32372. return;
  32373. i = !0,
  32374. s(t, e)
  32375. }
  32376. }
  32377. var u, d;
  32378. u = this,
  32379. d = setTimeout,
  32380. o.prototype.catch = function(e) {
  32381. return this.then(null, e)
  32382. }
  32383. ,
  32384. o.prototype.then = function(e, t) {
  32385. var i = new this.constructor(n);
  32386. return r(this, new c(e,t,i)),
  32387. i
  32388. }
  32389. ,
  32390. o.all = function(e) {
  32391. var s = Array.prototype.slice.call(e);
  32392. return new o(function(n, r) {
  32393. function o(t, e) {
  32394. try {
  32395. if (e && ("object" == typeof e || "function" == typeof e)) {
  32396. var i = e.then;
  32397. if ("function" == typeof i)
  32398. return void i.call(e, function(e) {
  32399. o(t, e)
  32400. }, r)
  32401. }
  32402. s[t] = e,
  32403. 0 == --a && n(s)
  32404. } catch (e) {
  32405. r(e)
  32406. }
  32407. }
  32408. if (0 === s.length)
  32409. return n([]);
  32410. for (var a = s.length, e = 0; e < s.length; e++)
  32411. o(e, s[e])
  32412. }
  32413. )
  32414. }
  32415. ,
  32416. o.resolve = function(t) {
  32417. return t && "object" == typeof t && t.constructor === o ? t : new o(function(e) {
  32418. e(t)
  32419. }
  32420. )
  32421. }
  32422. ,
  32423. o.reject = function(i) {
  32424. return new o(function(e, t) {
  32425. t(i)
  32426. }
  32427. )
  32428. }
  32429. ,
  32430. o.race = function(r) {
  32431. return new o(function(e, t) {
  32432. for (var i = 0, n = r.length; i < n; i++)
  32433. r[i].then(e, t)
  32434. }
  32435. )
  32436. }
  32437. ,
  32438. o._immediateFn = "function" == typeof setImmediate && function(e) {
  32439. setImmediate(e)
  32440. }
  32441. || function(e) {
  32442. d(e, 0)
  32443. }
  32444. ,
  32445. o._unhandledRejectionFn = function(e) {
  32446. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  32447. }
  32448. ,
  32449. o._setImmediateFn = function(e) {
  32450. o._immediateFn = e
  32451. }
  32452. ,
  32453. o._setUnhandledRejectionFn = function(e) {
  32454. o._unhandledRejectionFn = e
  32455. }
  32456. ,
  32457. void 0 !== t && t.exports ? t.exports = o : u.Promise || (u.Promise = o)
  32458. }
  32459. , {}],
  32460. 214: [function(p, i, e) {
  32461. (function(d) {
  32462. var e, t;
  32463. e = this,
  32464. t = function(I, e) {
  32465. "use strict";
  32466. var a, t, u, i, s, n, r, o = {};
  32467. return o.ByteBuffer = I,
  32468. o.Long = I.Long || null,
  32469. o.VERSION = "5.0.1",
  32470. o.WIRE_TYPES = {},
  32471. o.WIRE_TYPES.VARINT = 0,
  32472. o.WIRE_TYPES.BITS64 = 1,
  32473. o.WIRE_TYPES.LDELIM = 2,
  32474. o.WIRE_TYPES.STARTGROUP = 3,
  32475. o.WIRE_TYPES.ENDGROUP = 4,
  32476. o.WIRE_TYPES.BITS32 = 5,
  32477. o.PACKABLE_WIRE_TYPES = [o.WIRE_TYPES.VARINT, o.WIRE_TYPES.BITS64, o.WIRE_TYPES.BITS32],
  32478. o.TYPES = {
  32479. int32: {
  32480. name: "int32",
  32481. wireType: o.WIRE_TYPES.VARINT,
  32482. defaultValue: 0
  32483. },
  32484. uint32: {
  32485. name: "uint32",
  32486. wireType: o.WIRE_TYPES.VARINT,
  32487. defaultValue: 0
  32488. },
  32489. sint32: {
  32490. name: "sint32",
  32491. wireType: o.WIRE_TYPES.VARINT,
  32492. defaultValue: 0
  32493. },
  32494. int64: {
  32495. name: "int64",
  32496. wireType: o.WIRE_TYPES.VARINT,
  32497. defaultValue: o.Long ? o.Long.ZERO : void 0
  32498. },
  32499. uint64: {
  32500. name: "uint64",
  32501. wireType: o.WIRE_TYPES.VARINT,
  32502. defaultValue: o.Long ? o.Long.UZERO : void 0
  32503. },
  32504. sint64: {
  32505. name: "sint64",
  32506. wireType: o.WIRE_TYPES.VARINT,
  32507. defaultValue: o.Long ? o.Long.ZERO : void 0
  32508. },
  32509. bool: {
  32510. name: "bool",
  32511. wireType: o.WIRE_TYPES.VARINT,
  32512. defaultValue: !1
  32513. },
  32514. double: {
  32515. name: "double",
  32516. wireType: o.WIRE_TYPES.BITS64,
  32517. defaultValue: 0
  32518. },
  32519. string: {
  32520. name: "string",
  32521. wireType: o.WIRE_TYPES.LDELIM,
  32522. defaultValue: ""
  32523. },
  32524. bytes: {
  32525. name: "bytes",
  32526. wireType: o.WIRE_TYPES.LDELIM,
  32527. defaultValue: null
  32528. },
  32529. fixed32: {
  32530. name: "fixed32",
  32531. wireType: o.WIRE_TYPES.BITS32,
  32532. defaultValue: 0
  32533. },
  32534. sfixed32: {
  32535. name: "sfixed32",
  32536. wireType: o.WIRE_TYPES.BITS32,
  32537. defaultValue: 0
  32538. },
  32539. fixed64: {
  32540. name: "fixed64",
  32541. wireType: o.WIRE_TYPES.BITS64,
  32542. defaultValue: o.Long ? o.Long.UZERO : void 0
  32543. },
  32544. sfixed64: {
  32545. name: "sfixed64",
  32546. wireType: o.WIRE_TYPES.BITS64,
  32547. defaultValue: o.Long ? o.Long.ZERO : void 0
  32548. },
  32549. float: {
  32550. name: "float",
  32551. wireType: o.WIRE_TYPES.BITS32,
  32552. defaultValue: 0
  32553. },
  32554. enum: {
  32555. name: "enum",
  32556. wireType: o.WIRE_TYPES.VARINT,
  32557. defaultValue: 0
  32558. },
  32559. message: {
  32560. name: "message",
  32561. wireType: o.WIRE_TYPES.LDELIM,
  32562. defaultValue: null
  32563. },
  32564. group: {
  32565. name: "group",
  32566. wireType: o.WIRE_TYPES.STARTGROUP,
  32567. defaultValue: null
  32568. }
  32569. },
  32570. o.MAP_KEY_TYPES = [o.TYPES.int32, o.TYPES.sint32, o.TYPES.sfixed32, o.TYPES.uint32, o.TYPES.fixed32, o.TYPES.int64, o.TYPES.sint64, o.TYPES.sfixed64, o.TYPES.uint64, o.TYPES.fixed64, o.TYPES.bool, o.TYPES.string, o.TYPES.bytes],
  32571. o.ID_MIN = 1,
  32572. o.ID_MAX = 536870911,
  32573. o.convertFieldsToCamelCase = !1,
  32574. o.populateAccessors = !0,
  32575. o.populateDefaults = !0,
  32576. o.Util = ((r = {}).IS_NODE = !("object" != typeof d || d + "" != "[object process]" || d.browser),
  32577. r.XHR = function() {
  32578. for (var e = [function() {
  32579. return new XMLHttpRequest
  32580. }
  32581. , function() {
  32582. return new ActiveXObject("Msxml2.XMLHTTP")
  32583. }
  32584. , function() {
  32585. return new ActiveXObject("Msxml3.XMLHTTP")
  32586. }
  32587. , function() {
  32588. return new ActiveXObject("Microsoft.XMLHTTP")
  32589. }
  32590. ], t = null, i = 0; i < e.length; i++) {
  32591. try {
  32592. t = e[i]()
  32593. } catch (e) {
  32594. continue
  32595. }
  32596. break
  32597. }
  32598. if (!t)
  32599. throw Error("XMLHttpRequest is not supported");
  32600. return t
  32601. }
  32602. ,
  32603. r.fetch = function(e, i) {
  32604. if (i && "function" != typeof i && (i = null),
  32605. r.IS_NODE) {
  32606. var t = p("fs");
  32607. if (i)
  32608. t.readFile(e, function(e, t) {
  32609. i(e ? null : "" + t)
  32610. });
  32611. else
  32612. try {
  32613. return t.readFileSync(e)
  32614. } catch (e) {
  32615. return null
  32616. }
  32617. } else {
  32618. var n = r.XHR();
  32619. if (n.open("GET", e, !!i),
  32620. n.setRequestHeader("Accept", "text/plain"),
  32621. "function" == typeof n.overrideMimeType && n.overrideMimeType("text/plain"),
  32622. !i)
  32623. return n.send(null),
  32624. 200 == n.status || 0 == n.status && "string" == typeof n.responseText ? n.responseText : null;
  32625. if (n.onreadystatechange = function() {
  32626. 4 == n.readyState && i(200 == n.status || 0 == n.status && "string" == typeof n.responseText ? n.responseText : null)
  32627. }
  32628. ,
  32629. 4 == n.readyState)
  32630. return;
  32631. n.send(null)
  32632. }
  32633. }
  32634. ,
  32635. r.toCamelCase = function(e) {
  32636. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  32637. return t.toUpperCase()
  32638. })
  32639. }
  32640. ,
  32641. r),
  32642. o.Lang = {
  32643. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  32644. RULE: /^(?:required|optional|repeated|map)$/,
  32645. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  32646. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  32647. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  32648. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  32649. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  32650. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  32651. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  32652. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  32653. NUMBER_OCT: /^0[0-7]+$/,
  32654. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  32655. BOOL: /^(?:true|false)$/i,
  32656. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  32657. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  32658. WHITESPACE: /\s/,
  32659. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  32660. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  32661. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  32662. },
  32663. o.DotProto = function(r, a) {
  32664. function s(e, t) {
  32665. var i = -1
  32666. , n = 1;
  32667. if ("-" == e.charAt(0) && (n = -1,
  32668. e = e.substring(1)),
  32669. a.NUMBER_DEC.test(e))
  32670. i = parseInt(e);
  32671. else if (a.NUMBER_HEX.test(e))
  32672. i = parseInt(e.substring(2), 16);
  32673. else {
  32674. if (!a.NUMBER_OCT.test(e))
  32675. throw Error("illegal id value: " + (n < 0 ? "-" : "") + e);
  32676. i = parseInt(e.substring(1), 8)
  32677. }
  32678. if (i = n * i | 0,
  32679. !t && i < 0)
  32680. throw Error("illegal id value: " + (n < 0 ? "-" : "") + e);
  32681. return i
  32682. }
  32683. function o(e) {
  32684. var t = 1;
  32685. if ("-" == e.charAt(0) && (t = -1,
  32686. e = e.substring(1)),
  32687. a.NUMBER_DEC.test(e))
  32688. return t * parseInt(e, 10);
  32689. if (a.NUMBER_HEX.test(e))
  32690. return t * parseInt(e.substring(2), 16);
  32691. if (a.NUMBER_OCT.test(e))
  32692. return t * parseInt(e.substring(1), 8);
  32693. if ("inf" === e)
  32694. return t * (1 / 0);
  32695. if ("nan" === e)
  32696. return NaN;
  32697. if (a.NUMBER_FLT.test(e))
  32698. return t * parseFloat(e);
  32699. throw Error("illegal number value: " + (t < 0 ? "-" : "") + e)
  32700. }
  32701. function n(e, t, i) {
  32702. void 0 === e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  32703. e[t].push(i))
  32704. }
  32705. function t(e) {
  32706. this.source = e + "",
  32707. this.index = 0,
  32708. this.line = 1,
  32709. this.stack = [],
  32710. this._stringOpen = null
  32711. }
  32712. var e = {}
  32713. , i = t.prototype;
  32714. i._readString = function() {
  32715. var e = '"' === this._stringOpen ? a.STRING_DQ : a.STRING_SQ;
  32716. e.lastIndex = this.index - 1;
  32717. var t = e.exec(this.source);
  32718. if (!t)
  32719. throw Error("unterminated string");
  32720. return this.index = e.lastIndex,
  32721. this.stack.push(this._stringOpen),
  32722. this._stringOpen = null,
  32723. t[1]
  32724. }
  32725. ,
  32726. i.next = function() {
  32727. if (0 < this.stack.length)
  32728. return this.stack.shift();
  32729. if (this.index >= this.source.length)
  32730. return null;
  32731. if (null !== this._stringOpen)
  32732. return this._readString();
  32733. var e, t, i;
  32734. do {
  32735. for (e = !1; a.WHITESPACE.test(i = this.source.charAt(this.index)); )
  32736. if ("\n" === i && ++this.line,
  32737. ++this.index === this.source.length)
  32738. return null;
  32739. if ("/" === this.source.charAt(this.index))
  32740. if (++this.index,
  32741. "/" === this.source.charAt(this.index)) {
  32742. for (; "\n" !== this.source.charAt(++this.index); )
  32743. if (this.index == this.source.length)
  32744. return null;
  32745. ++this.index,
  32746. ++this.line,
  32747. e = !0
  32748. } else {
  32749. if ("*" !== (i = this.source.charAt(this.index)))
  32750. return "/";
  32751. do {
  32752. if ("\n" === i && ++this.line,
  32753. ++this.index === this.source.length)
  32754. return null;
  32755. t = i,
  32756. i = this.source.charAt(this.index)
  32757. } while ("*" !== t || "/" !== i);++this.index,
  32758. e = !0
  32759. }
  32760. } while (e);if (this.index === this.source.length)
  32761. return null;
  32762. var n = this.index;
  32763. if (a.DELIM.lastIndex = 0,
  32764. !a.DELIM.test(this.source.charAt(n++)))
  32765. for (; n < this.source.length && !a.DELIM.test(this.source.charAt(n)); )
  32766. ++n;
  32767. var r = this.source.substring(this.index, this.index = n);
  32768. return '"' !== r && "'" !== r || (this._stringOpen = r),
  32769. r
  32770. }
  32771. ,
  32772. i.peek = function() {
  32773. if (0 === this.stack.length) {
  32774. var e = this.next();
  32775. if (null === e)
  32776. return null;
  32777. this.stack.push(e)
  32778. }
  32779. return this.stack[0]
  32780. }
  32781. ,
  32782. i.skip = function(e) {
  32783. var t = this.next();
  32784. if (t !== e)
  32785. throw Error("illegal '" + t + "', '" + e + "' expected")
  32786. }
  32787. ,
  32788. i.omit = function(e) {
  32789. return this.peek() === e && (this.next(),
  32790. !0)
  32791. }
  32792. ,
  32793. i.toString = function() {
  32794. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  32795. }
  32796. ,
  32797. e.Tokenizer = t;
  32798. function l(e) {
  32799. this.tn = new t(e),
  32800. this.proto3 = !1
  32801. }
  32802. var c = l.prototype;
  32803. return c.parse = function() {
  32804. var e, t, i = {
  32805. name: "[ROOT]",
  32806. package: null,
  32807. messages: [],
  32808. enums: [],
  32809. imports: [],
  32810. options: {},
  32811. services: []
  32812. }, n = !0;
  32813. try {
  32814. for (; e = this.tn.next(); )
  32815. switch (e) {
  32816. case "package":
  32817. if (!n || null !== i.package)
  32818. throw Error("unexpected 'package'");
  32819. if (e = this.tn.next(),
  32820. !a.TYPEREF.test(e))
  32821. throw Error("illegal package name: " + e);
  32822. this.tn.skip(";"),
  32823. i.package = e;
  32824. break;
  32825. case "import":
  32826. if (!n)
  32827. throw Error("unexpected 'import'");
  32828. "public" !== (e = this.tn.peek()) && !(t = "weak" === e) || this.tn.next(),
  32829. e = this._readString(),
  32830. this.tn.skip(";"),
  32831. t || i.imports.push(e);
  32832. break;
  32833. case "syntax":
  32834. if (!n)
  32835. throw Error("unexpected 'syntax'");
  32836. this.tn.skip("="),
  32837. "proto3" === (i.syntax = this._readString()) && (this.proto3 = !0),
  32838. this.tn.skip(";");
  32839. break;
  32840. case "message":
  32841. this._parseMessage(i, null),
  32842. n = !1;
  32843. break;
  32844. case "enum":
  32845. this._parseEnum(i),
  32846. n = !1;
  32847. break;
  32848. case "option":
  32849. this._parseOption(i);
  32850. break;
  32851. case "service":
  32852. this._parseService(i);
  32853. break;
  32854. case "extend":
  32855. this._parseExtend(i);
  32856. break;
  32857. default:
  32858. throw Error("unexpected '" + e + "'")
  32859. }
  32860. } catch (e) {
  32861. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  32862. e
  32863. }
  32864. return delete i.name,
  32865. i
  32866. }
  32867. ,
  32868. l.parse = function(e) {
  32869. return new l(e).parse()
  32870. }
  32871. ,
  32872. c._readString = function() {
  32873. var e, t, i = "";
  32874. do {
  32875. if ("'" !== (t = this.tn.next()) && '"' !== t)
  32876. throw Error("illegal string delimiter: " + t);
  32877. i += this.tn.next(),
  32878. this.tn.skip(t),
  32879. e = this.tn.peek()
  32880. } while ('"' === e || '"' === e);return i
  32881. }
  32882. ,
  32883. c._readValue = function(e) {
  32884. var t = this.tn.peek();
  32885. if ('"' === t || "'" === t)
  32886. return this._readString();
  32887. if (this.tn.next(),
  32888. a.NUMBER.test(t))
  32889. return o(t);
  32890. if (a.BOOL.test(t))
  32891. return "true" === t.toLowerCase();
  32892. if (e && a.TYPEREF.test(t))
  32893. return t;
  32894. throw Error("illegal value: " + t)
  32895. }
  32896. ,
  32897. c._parseOption = function(e, t) {
  32898. var i = this.tn.next()
  32899. , n = !1;
  32900. if ("(" === i && (n = !0,
  32901. i = this.tn.next()),
  32902. !a.TYPEREF.test(i))
  32903. throw Error("illegal option name: " + i);
  32904. var r = i;
  32905. n && (this.tn.skip(")"),
  32906. r = "(" + r + ")",
  32907. i = this.tn.peek(),
  32908. a.FQTYPEREF.test(i) && (r += i,
  32909. this.tn.next())),
  32910. this.tn.skip("="),
  32911. this._parseOptionValue(e, r),
  32912. t || this.tn.skip(";")
  32913. }
  32914. ,
  32915. c._parseOptionValue = function(e, t) {
  32916. var i = this.tn.peek();
  32917. if ("{" !== i)
  32918. n(e.options, t, this._readValue(!0));
  32919. else
  32920. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); ) {
  32921. if (!a.NAME.test(i))
  32922. throw Error("illegal option name: " + t + "." + i);
  32923. this.tn.omit(":") ? n(e.options, t + "." + i, this._readValue(!0)) : this._parseOptionValue(e, t + "." + i)
  32924. }
  32925. }
  32926. ,
  32927. c._parseService = function(e) {
  32928. var t = this.tn.next();
  32929. if (!a.NAME.test(t))
  32930. throw Error("illegal service name at line " + this.tn.line + ": " + t);
  32931. var i = {
  32932. name: t,
  32933. rpc: {},
  32934. options: {}
  32935. };
  32936. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32937. if ("option" === t)
  32938. this._parseOption(i);
  32939. else {
  32940. if ("rpc" !== t)
  32941. throw Error("illegal service token: " + t);
  32942. this._parseServiceRPC(i)
  32943. }
  32944. this.tn.omit(";"),
  32945. e.services.push(i)
  32946. }
  32947. ,
  32948. c._parseServiceRPC = function(e) {
  32949. var t = this.tn.next();
  32950. if (!a.NAME.test(t))
  32951. throw Error("illegal rpc service method name: " + t);
  32952. var i = t
  32953. , n = {
  32954. request: null,
  32955. response: null,
  32956. request_stream: !1,
  32957. response_stream: !1,
  32958. options: {}
  32959. };
  32960. if (this.tn.skip("("),
  32961. "stream" === (t = this.tn.next()).toLowerCase() && (n.request_stream = !0,
  32962. t = this.tn.next()),
  32963. !a.TYPEREF.test(t))
  32964. throw Error("illegal rpc service request type: " + t);
  32965. if (n.request = t,
  32966. this.tn.skip(")"),
  32967. "returns" !== (t = this.tn.next()).toLowerCase())
  32968. throw Error("illegal rpc service request type delimiter: " + t);
  32969. if (this.tn.skip("("),
  32970. "stream" === (t = this.tn.next()).toLowerCase() && (n.response_stream = !0,
  32971. t = this.tn.next()),
  32972. n.response = t,
  32973. this.tn.skip(")"),
  32974. "{" === (t = this.tn.peek())) {
  32975. for (this.tn.next(); "}" !== (t = this.tn.next()); ) {
  32976. if ("option" !== t)
  32977. throw Error("illegal rpc service token: " + t);
  32978. this._parseOption(n)
  32979. }
  32980. this.tn.omit(";")
  32981. } else
  32982. this.tn.skip(";");
  32983. void 0 === e.rpc && (e.rpc = {}),
  32984. e.rpc[i] = n
  32985. }
  32986. ,
  32987. c._parseMessage = function(e, t) {
  32988. var i = !!t
  32989. , n = this.tn.next()
  32990. , r = {
  32991. name: "",
  32992. fields: [],
  32993. enums: [],
  32994. messages: [],
  32995. options: {},
  32996. services: [],
  32997. oneofs: {}
  32998. };
  32999. if (!a.NAME.test(n))
  33000. throw Error("illegal " + (i ? "group" : "message") + " name: " + n);
  33001. for (r.name = n,
  33002. i && (this.tn.skip("="),
  33003. t.id = s(this.tn.next()),
  33004. r.isGroup = !0),
  33005. "[" === (n = this.tn.peek()) && t && this._parseFieldOptions(t),
  33006. this.tn.skip("{"); "}" !== (n = this.tn.next()); )
  33007. if (a.RULE.test(n))
  33008. this._parseMessageField(r, n);
  33009. else if ("oneof" === n)
  33010. this._parseMessageOneOf(r);
  33011. else if ("enum" === n)
  33012. this._parseEnum(r);
  33013. else if ("message" === n)
  33014. this._parseMessage(r);
  33015. else if ("option" === n)
  33016. this._parseOption(r);
  33017. else if ("service" === n)
  33018. this._parseService(r);
  33019. else if ("extensions" === n)
  33020. r.extensions = this._parseExtensionRanges();
  33021. else if ("reserved" === n)
  33022. this._parseIgnored();
  33023. else if ("extend" === n)
  33024. this._parseExtend(r);
  33025. else {
  33026. if (!a.TYPEREF.test(n))
  33027. throw Error("illegal message token: " + n);
  33028. if (!this.proto3)
  33029. throw Error("illegal field rule: " + n);
  33030. this._parseMessageField(r, "optional", n)
  33031. }
  33032. return this.tn.omit(";"),
  33033. e.messages.push(r),
  33034. r
  33035. }
  33036. ,
  33037. c._parseIgnored = function() {
  33038. for (; ";" !== this.tn.peek(); )
  33039. this.tn.next();
  33040. this.tn.skip(";")
  33041. }
  33042. ,
  33043. c._parseMessageField = function(e, t, i) {
  33044. if (!a.RULE.test(t))
  33045. throw Error("illegal message field rule: " + t);
  33046. var n, r = {
  33047. rule: t,
  33048. type: "",
  33049. name: "",
  33050. options: {},
  33051. id: 0
  33052. };
  33053. if ("map" === t) {
  33054. if (i)
  33055. throw Error("illegal type: " + i);
  33056. if (this.tn.skip("<"),
  33057. n = this.tn.next(),
  33058. !a.TYPE.test(n) && !a.TYPEREF.test(n))
  33059. throw Error("illegal message field type: " + n);
  33060. if (r.keytype = n,
  33061. this.tn.skip(","),
  33062. n = this.tn.next(),
  33063. !a.TYPE.test(n) && !a.TYPEREF.test(n))
  33064. throw Error("illegal message field: " + n);
  33065. if (r.type = n,
  33066. this.tn.skip(">"),
  33067. n = this.tn.next(),
  33068. !a.NAME.test(n))
  33069. throw Error("illegal message field name: " + n);
  33070. r.name = n,
  33071. this.tn.skip("="),
  33072. r.id = s(this.tn.next()),
  33073. "[" === (n = this.tn.peek()) && this._parseFieldOptions(r),
  33074. this.tn.skip(";")
  33075. } else if ("group" === (i = void 0 !== i ? i : this.tn.next())) {
  33076. var o = this._parseMessage(e, r);
  33077. if (!/^[A-Z]/.test(o.name))
  33078. throw Error("illegal group name: " + o.name);
  33079. r.type = o.name,
  33080. r.name = o.name.toLowerCase(),
  33081. this.tn.omit(";")
  33082. } else {
  33083. if (!a.TYPE.test(i) && !a.TYPEREF.test(i))
  33084. throw Error("illegal message field type: " + i);
  33085. if (r.type = i,
  33086. n = this.tn.next(),
  33087. !a.NAME.test(n))
  33088. throw Error("illegal message field name: " + n);
  33089. r.name = n,
  33090. this.tn.skip("="),
  33091. r.id = s(this.tn.next()),
  33092. "[" === (n = this.tn.peek()) && this._parseFieldOptions(r),
  33093. this.tn.skip(";")
  33094. }
  33095. return e.fields.push(r),
  33096. r
  33097. }
  33098. ,
  33099. c._parseMessageOneOf = function(e) {
  33100. var t = this.tn.next();
  33101. if (!a.NAME.test(t))
  33102. throw Error("illegal oneof name: " + t);
  33103. var i, n = t, r = [];
  33104. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  33105. (i = this._parseMessageField(e, "optional", t)).oneof = n,
  33106. r.push(i.id);
  33107. this.tn.omit(";"),
  33108. e.oneofs[n] = r
  33109. }
  33110. ,
  33111. c._parseFieldOptions = function(e) {
  33112. this.tn.skip("[");
  33113. for (var t = !0; "]" !== this.tn.peek(); )
  33114. t || this.tn.skip(","),
  33115. this._parseOption(e, !0),
  33116. t = !1;
  33117. this.tn.next()
  33118. }
  33119. ,
  33120. c._parseEnum = function(e) {
  33121. var t = {
  33122. name: "",
  33123. values: [],
  33124. options: {}
  33125. }
  33126. , i = this.tn.next();
  33127. if (!a.NAME.test(i))
  33128. throw Error("illegal name: " + i);
  33129. for (t.name = i,
  33130. this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  33131. if ("option" === i)
  33132. this._parseOption(t);
  33133. else {
  33134. if (!a.NAME.test(i))
  33135. throw Error("illegal name: " + i);
  33136. this.tn.skip("=");
  33137. var n = {
  33138. name: i,
  33139. id: s(this.tn.next(), !0)
  33140. };
  33141. "[" === (i = this.tn.peek()) && this._parseFieldOptions({
  33142. options: {}
  33143. }),
  33144. this.tn.skip(";"),
  33145. t.values.push(n)
  33146. }
  33147. this.tn.omit(";"),
  33148. e.enums.push(t)
  33149. }
  33150. ,
  33151. c._parseExtensionRanges = function() {
  33152. var e, t, i, n = [];
  33153. do {
  33154. for (t = []; ; ) {
  33155. switch (e = this.tn.next()) {
  33156. case "min":
  33157. i = r.ID_MIN;
  33158. break;
  33159. case "max":
  33160. i = r.ID_MAX;
  33161. break;
  33162. default:
  33163. i = o(e)
  33164. }
  33165. if (t.push(i),
  33166. 2 === t.length)
  33167. break;
  33168. if ("to" !== this.tn.peek()) {
  33169. t.push(i);
  33170. break
  33171. }
  33172. this.tn.next()
  33173. }
  33174. n.push(t)
  33175. } while (this.tn.omit(","));return this.tn.skip(";"),
  33176. n
  33177. }
  33178. ,
  33179. c._parseExtend = function(e) {
  33180. var t = this.tn.next();
  33181. if (!a.TYPEREF.test(t))
  33182. throw Error("illegal extend reference: " + t);
  33183. var i = {
  33184. ref: t,
  33185. fields: []
  33186. };
  33187. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  33188. if (a.RULE.test(t))
  33189. this._parseMessageField(i, t);
  33190. else {
  33191. if (!a.TYPEREF.test(t))
  33192. throw Error("illegal extend token: " + t);
  33193. if (!this.proto3)
  33194. throw Error("illegal field rule: " + t);
  33195. this._parseMessageField(i, "optional", t)
  33196. }
  33197. return this.tn.omit(";"),
  33198. e.messages.push(i),
  33199. i
  33200. }
  33201. ,
  33202. c.toString = function() {
  33203. return "Parser at line " + this.tn.line
  33204. }
  33205. ,
  33206. e.Parser = l,
  33207. e
  33208. }(o, o.Lang),
  33209. o.Reflect = function(g) {
  33210. function a(e, t) {
  33211. if (e && "number" == typeof e.low && "number" == typeof e.high && "boolean" == typeof e.unsigned && e.low == e.low && e.high == e.high)
  33212. return new g.Long(e.low,e.high,void 0 === t ? e.unsigned : t);
  33213. if ("string" == typeof e)
  33214. return g.Long.fromString(e, t || !1, 10);
  33215. if ("number" == typeof e)
  33216. return g.Long.fromNumber(e, t || !1);
  33217. throw Error("not convertible to Long")
  33218. }
  33219. function m(e, t) {
  33220. var i = t.readVarint32()
  33221. , n = 7 & i
  33222. , r = i >>> 3;
  33223. switch (n) {
  33224. case g.WIRE_TYPES.VARINT:
  33225. for (; 128 == (128 & (i = t.readUint8())); )
  33226. ;
  33227. break;
  33228. case g.WIRE_TYPES.BITS64:
  33229. t.offset += 8;
  33230. break;
  33231. case g.WIRE_TYPES.LDELIM:
  33232. i = t.readVarint32(),
  33233. t.offset += i;
  33234. break;
  33235. case g.WIRE_TYPES.STARTGROUP:
  33236. m(r, t);
  33237. break;
  33238. case g.WIRE_TYPES.ENDGROUP:
  33239. if (r === e)
  33240. return !1;
  33241. throw Error("Illegal GROUPEND after unknown group: " + r + " (" + e + " expected)");
  33242. case g.WIRE_TYPES.BITS32:
  33243. t.offset += 4;
  33244. break;
  33245. default:
  33246. throw Error("Illegal wire type in unknown group " + e + ": " + n)
  33247. }
  33248. return !0
  33249. }
  33250. function h(e, t, i) {
  33251. this.builder = e,
  33252. this.parent = t,
  33253. this.name = i,
  33254. this.className
  33255. }
  33256. var s = {}
  33257. , e = h.prototype;
  33258. e.fqn = function() {
  33259. for (var e = this.name, t = this; null != (t = t.parent); )
  33260. e = t.name + "." + e;
  33261. return e
  33262. }
  33263. ,
  33264. e.toString = function(e) {
  33265. return (e ? this.className + " " : "") + this.fqn()
  33266. }
  33267. ,
  33268. e.build = function() {
  33269. throw Error(this.toString(!0) + " cannot be built directly")
  33270. }
  33271. ,
  33272. s.T = h;
  33273. function l(e, t, i, n, r) {
  33274. h.call(this, e, t, i),
  33275. this.className = "Namespace",
  33276. this.children = [],
  33277. this.options = n || {},
  33278. this.syntax = r || "proto2"
  33279. }
  33280. var t = l.prototype = Object.create(h.prototype);
  33281. t.getChildren = function(e) {
  33282. if (null == (e = e || null))
  33283. return this.children.slice();
  33284. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  33285. this.children[i]instanceof e && t.push(this.children[i]);
  33286. return t
  33287. }
  33288. ,
  33289. t.addChild = function(e) {
  33290. var t;
  33291. if (t = this.getChild(e.name))
  33292. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  33293. t.name = t.originalName;
  33294. else {
  33295. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  33296. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  33297. e.name = e.originalName
  33298. }
  33299. this.children.push(e)
  33300. }
  33301. ,
  33302. t.getChild = function(e) {
  33303. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  33304. if (this.children[i][t] === e)
  33305. return this.children[i];
  33306. return null
  33307. }
  33308. ,
  33309. t.resolve = function(e, t) {
  33310. var i, n = "string" == typeof e ? e.split(".") : e, r = this, o = 0;
  33311. if ("" === n[o]) {
  33312. for (; null !== r.parent; )
  33313. r = r.parent;
  33314. o++
  33315. }
  33316. do {
  33317. do {
  33318. if (!(r instanceof s.Namespace)) {
  33319. r = null;
  33320. break
  33321. }
  33322. if (!(i = r.getChild(n[o])) || !(i instanceof s.T) || t && !(i instanceof s.Namespace)) {
  33323. r = null;
  33324. break
  33325. }
  33326. r = i,
  33327. o++
  33328. } while (o < n.length);if (null != r)
  33329. break;
  33330. if (null !== this.parent)
  33331. return this.parent.resolve(e, t)
  33332. } while (null != r);return r
  33333. }
  33334. ,
  33335. t.qn = function(e) {
  33336. for (var t = [], i = e; t.unshift(i.name),
  33337. null !== (i = i.parent); )
  33338. ;
  33339. for (var n = 1; n <= t.length; n++) {
  33340. var r = t.slice(t.length - n);
  33341. if (e === this.resolve(r, e instanceof s.Namespace))
  33342. return r.join(".")
  33343. }
  33344. return e.fqn()
  33345. }
  33346. ,
  33347. t.build = function() {
  33348. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  33349. (e = i[n])instanceof l && (t[e.name] = e.build());
  33350. return Object.defineProperty && Object.defineProperty(t, "$options", {
  33351. value: this.buildOpt()
  33352. }),
  33353. t
  33354. }
  33355. ,
  33356. t.buildOpt = function() {
  33357. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  33358. var r = t[i]
  33359. , o = this.options[t[i]];
  33360. e[r] = o
  33361. }
  33362. return e
  33363. }
  33364. ,
  33365. t.getOption = function(e) {
  33366. return void 0 === e ? this.options : void 0 !== this.options[e] ? this.options[e] : null
  33367. }
  33368. ,
  33369. s.Namespace = l;
  33370. function u(e, t, i, n) {
  33371. if (this.type = e,
  33372. this.resolvedType = t,
  33373. this.isMapKey = i,
  33374. this.syntax = n,
  33375. i && g.MAP_KEY_TYPES.indexOf(e) < 0)
  33376. throw Error("Invalid map key type: " + e.name)
  33377. }
  33378. var i = u.prototype;
  33379. u.defaultFieldValue = function(e) {
  33380. if ("string" == typeof e && (e = g.TYPES[e]),
  33381. void 0 === e.defaultValue)
  33382. throw Error("default value for type " + e.name + " is not supported");
  33383. return e == g.TYPES.bytes ? new I(0) : e.defaultValue
  33384. }
  33385. ,
  33386. i.verifyValue = function(t) {
  33387. function i(e, t) {
  33388. throw Error("Illegal value for " + n.toString(!0) + " of type " + n.type.name + ": " + e + " (" + t + ")")
  33389. }
  33390. var n = this;
  33391. switch (this.type) {
  33392. case g.TYPES.int32:
  33393. case g.TYPES.sint32:
  33394. case g.TYPES.sfixed32:
  33395. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  33396. 4294967295 < t ? 0 | t : t;
  33397. case g.TYPES.uint32:
  33398. case g.TYPES.fixed32:
  33399. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  33400. t < 0 ? t >>> 0 : t;
  33401. case g.TYPES.int64:
  33402. case g.TYPES.sint64:
  33403. case g.TYPES.sfixed64:
  33404. if (g.Long)
  33405. try {
  33406. return a(t, !1)
  33407. } catch (e) {
  33408. i(typeof t, e.message)
  33409. }
  33410. else
  33411. i(typeof t, "requires Long.js");
  33412. case g.TYPES.uint64:
  33413. case g.TYPES.fixed64:
  33414. if (g.Long)
  33415. try {
  33416. return a(t, !0)
  33417. } catch (e) {
  33418. i(typeof t, e.message)
  33419. }
  33420. else
  33421. i(typeof t, "requires Long.js");
  33422. case g.TYPES.bool:
  33423. return "boolean" != typeof t && i(typeof t, "not a boolean"),
  33424. t;
  33425. case g.TYPES.float:
  33426. case g.TYPES.double:
  33427. return "number" != typeof t && i(typeof t, "not a number"),
  33428. t;
  33429. case g.TYPES.string:
  33430. return "string" == typeof t || t && t instanceof String || i(typeof t, "not a string"),
  33431. "" + t;
  33432. case g.TYPES.bytes:
  33433. return I.isByteBuffer(t) ? t : I.wrap(t, "base64");
  33434. case g.TYPES.enum:
  33435. var e = this.resolvedType.getChildren(g.Reflect.Enum.Value);
  33436. for (o = 0; o < e.length; o++) {
  33437. if (e[o].name == t)
  33438. return e[o].id;
  33439. if (e[o].id == t)
  33440. return e[o].id
  33441. }
  33442. if ("proto3" === this.syntax)
  33443. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  33444. (4294967295 < t || t < 0) && i(typeof t, "not in range for uint32"),
  33445. t;
  33446. i(t, "not a valid enum value");
  33447. case g.TYPES.group:
  33448. case g.TYPES.message:
  33449. if (t && "object" == typeof t || i(typeof t, "object expected"),
  33450. t instanceof this.resolvedType.clazz)
  33451. return t;
  33452. if (t instanceof g.Builder.Message) {
  33453. var r = {};
  33454. for (var o in t)
  33455. t.hasOwnProperty(o) && (r[o] = t[o]);
  33456. t = r
  33457. }
  33458. return new this.resolvedType.clazz(t)
  33459. }
  33460. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + t + " (undefined type " + this.type + ")")
  33461. }
  33462. ,
  33463. i.calculateLength = function(e, t) {
  33464. if (null === t)
  33465. return 0;
  33466. var i;
  33467. switch (this.type) {
  33468. case g.TYPES.int32:
  33469. return t < 0 ? I.calculateVarint64(t) : I.calculateVarint32(t);
  33470. case g.TYPES.uint32:
  33471. return I.calculateVarint32(t);
  33472. case g.TYPES.sint32:
  33473. return I.calculateVarint32(I.zigZagEncode32(t));
  33474. case g.TYPES.fixed32:
  33475. case g.TYPES.sfixed32:
  33476. case g.TYPES.float:
  33477. return 4;
  33478. case g.TYPES.int64:
  33479. case g.TYPES.uint64:
  33480. return I.calculateVarint64(t);
  33481. case g.TYPES.sint64:
  33482. return I.calculateVarint64(I.zigZagEncode64(t));
  33483. case g.TYPES.fixed64:
  33484. case g.TYPES.sfixed64:
  33485. return 8;
  33486. case g.TYPES.bool:
  33487. return 1;
  33488. case g.TYPES.enum:
  33489. return I.calculateVarint32(t);
  33490. case g.TYPES.double:
  33491. return 8;
  33492. case g.TYPES.string:
  33493. return i = I.calculateUTF8Bytes(t),
  33494. I.calculateVarint32(i) + i;
  33495. case g.TYPES.bytes:
  33496. if (t.remaining() < 0)
  33497. throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining");
  33498. return I.calculateVarint32(t.remaining()) + t.remaining();
  33499. case g.TYPES.message:
  33500. return i = this.resolvedType.calculate(t),
  33501. I.calculateVarint32(i) + i;
  33502. case g.TYPES.group:
  33503. return (i = this.resolvedType.calculate(t)) + I.calculateVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP)
  33504. }
  33505. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)")
  33506. }
  33507. ,
  33508. i.encodeValue = function(e, t, i) {
  33509. if (null === t)
  33510. return i;
  33511. switch (this.type) {
  33512. case g.TYPES.int32:
  33513. t < 0 ? i.writeVarint64(t) : i.writeVarint32(t);
  33514. break;
  33515. case g.TYPES.uint32:
  33516. i.writeVarint32(t);
  33517. break;
  33518. case g.TYPES.sint32:
  33519. i.writeVarint32ZigZag(t);
  33520. break;
  33521. case g.TYPES.fixed32:
  33522. i.writeUint32(t);
  33523. break;
  33524. case g.TYPES.sfixed32:
  33525. i.writeInt32(t);
  33526. break;
  33527. case g.TYPES.int64:
  33528. case g.TYPES.uint64:
  33529. i.writeVarint64(t);
  33530. break;
  33531. case g.TYPES.sint64:
  33532. i.writeVarint64ZigZag(t);
  33533. break;
  33534. case g.TYPES.fixed64:
  33535. i.writeUint64(t);
  33536. break;
  33537. case g.TYPES.sfixed64:
  33538. i.writeInt64(t);
  33539. break;
  33540. case g.TYPES.bool:
  33541. "string" == typeof t ? i.writeVarint32("false" === t.toLowerCase() ? 0 : !!t) : i.writeVarint32(t ? 1 : 0);
  33542. break;
  33543. case g.TYPES.enum:
  33544. i.writeVarint32(t);
  33545. break;
  33546. case g.TYPES.float:
  33547. i.writeFloat32(t);
  33548. break;
  33549. case g.TYPES.double:
  33550. i.writeFloat64(t);
  33551. break;
  33552. case g.TYPES.string:
  33553. i.writeVString(t);
  33554. break;
  33555. case g.TYPES.bytes:
  33556. if (t.remaining() < 0)
  33557. throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining");
  33558. var n = t.offset;
  33559. i.writeVarint32(t.remaining()),
  33560. i.append(t),
  33561. t.offset = n;
  33562. break;
  33563. case g.TYPES.message:
  33564. var r = (new I).LE();
  33565. this.resolvedType.encode(t, r),
  33566. i.writeVarint32(r.offset),
  33567. i.append(r.flip());
  33568. break;
  33569. case g.TYPES.group:
  33570. this.resolvedType.encode(t, i),
  33571. i.writeVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP);
  33572. break;
  33573. default:
  33574. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)")
  33575. }
  33576. return i
  33577. }
  33578. ,
  33579. i.decode = function(e, t, i) {
  33580. if (t != this.type.wireType)
  33581. throw Error("Unexpected wire type for element");
  33582. var n, r;
  33583. switch (this.type) {
  33584. case g.TYPES.int32:
  33585. return 0 | e.readVarint32();
  33586. case g.TYPES.uint32:
  33587. return e.readVarint32() >>> 0;
  33588. case g.TYPES.sint32:
  33589. return 0 | e.readVarint32ZigZag();
  33590. case g.TYPES.fixed32:
  33591. return e.readUint32() >>> 0;
  33592. case g.TYPES.sfixed32:
  33593. return 0 | e.readInt32();
  33594. case g.TYPES.int64:
  33595. return e.readVarint64();
  33596. case g.TYPES.uint64:
  33597. return e.readVarint64().toUnsigned();
  33598. case g.TYPES.sint64:
  33599. return e.readVarint64ZigZag();
  33600. case g.TYPES.fixed64:
  33601. return e.readUint64();
  33602. case g.TYPES.sfixed64:
  33603. return e.readInt64();
  33604. case g.TYPES.bool:
  33605. return !!e.readVarint32();
  33606. case g.TYPES.enum:
  33607. return e.readVarint32();
  33608. case g.TYPES.float:
  33609. return e.readFloat();
  33610. case g.TYPES.double:
  33611. return e.readDouble();
  33612. case g.TYPES.string:
  33613. return e.readVString();
  33614. case g.TYPES.bytes:
  33615. if (r = e.readVarint32(),
  33616. e.remaining() < r)
  33617. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + e.remaining());
  33618. return (n = e.clone()).limit = n.offset + r,
  33619. e.offset += r,
  33620. n;
  33621. case g.TYPES.message:
  33622. return r = e.readVarint32(),
  33623. this.resolvedType.decode(e, r);
  33624. case g.TYPES.group:
  33625. return this.resolvedType.decode(e, -1, i)
  33626. }
  33627. throw Error("[INTERNAL] Illegal decode type")
  33628. }
  33629. ,
  33630. i.valueFromString = function(e) {
  33631. if (!this.isMapKey)
  33632. throw Error("valueFromString() called on non-map-key element");
  33633. switch (this.type) {
  33634. case g.TYPES.int32:
  33635. case g.TYPES.sint32:
  33636. case g.TYPES.sfixed32:
  33637. case g.TYPES.uint32:
  33638. case g.TYPES.fixed32:
  33639. return this.verifyValue(parseInt(e));
  33640. case g.TYPES.int64:
  33641. case g.TYPES.sint64:
  33642. case g.TYPES.sfixed64:
  33643. case g.TYPES.uint64:
  33644. case g.TYPES.fixed64:
  33645. return this.verifyValue(e);
  33646. case g.TYPES.bool:
  33647. return "true" === e;
  33648. case g.TYPES.string:
  33649. return this.verifyValue(e);
  33650. case g.TYPES.bytes:
  33651. return I.fromBinary(e)
  33652. }
  33653. }
  33654. ,
  33655. i.valueToString = function(e) {
  33656. if (!this.isMapKey)
  33657. throw Error("valueToString() called on non-map-key element");
  33658. return this.type === g.TYPES.bytes ? e.toString("binary") : e.toString()
  33659. }
  33660. ,
  33661. s.Element = u;
  33662. var d = function(e, t, i, n, r, o) {
  33663. l.call(this, e, t, i, n, o),
  33664. this.className = "Message",
  33665. this.extensions = void 0,
  33666. this.clazz = null,
  33667. this.isGroup = !!r,
  33668. this._fields = null,
  33669. this._fieldsById = null,
  33670. this._fieldsByName = null
  33671. }
  33672. , n = d.prototype = Object.create(l.prototype);
  33673. n.build = function(e) {
  33674. if (this.clazz && !e)
  33675. return this.clazz;
  33676. var t = function(u, a) {
  33677. function d(e, i, n, r) {
  33678. if (null === e || "object" != typeof e) {
  33679. if (r && r instanceof u.Reflect.Enum) {
  33680. var t = u.Reflect.Enum.getName(r.object, e);
  33681. if (null !== t)
  33682. return t
  33683. }
  33684. return e
  33685. }
  33686. if (I.isByteBuffer(e))
  33687. return i ? e.toBase64() : e.toBuffer();
  33688. if (u.Long.isLong(e))
  33689. return n ? e.toString() : u.Long.fromValue(e);
  33690. var o;
  33691. if (Array.isArray(e))
  33692. return o = [],
  33693. e.forEach(function(e, t) {
  33694. o[t] = d(e, i, n, r)
  33695. }),
  33696. o;
  33697. if (o = {},
  33698. e instanceof u.Map) {
  33699. for (var a = e.entries(), s = a.next(); !s.done; s = a.next())
  33700. o[e.keyElem.valueToString(s.value[0])] = d(s.value[1], i, n, e.valueElem.resolvedType);
  33701. return o
  33702. }
  33703. var l = e.$type
  33704. , c = void 0;
  33705. for (var h in e)
  33706. e.hasOwnProperty(h) && (l && (c = l.getChild(h)) ? o[h] = d(e[h], i, n, c.resolvedType) : o[h] = d(e[h], i, n));
  33707. return o
  33708. }
  33709. var s = a.getChildren(u.Reflect.Message.Field)
  33710. , l = a.getChildren(u.Reflect.Message.OneOf)
  33711. , c = function(e, t) {
  33712. u.Builder.Message.call(this);
  33713. for (var i = 0, n = l.length; i < n; ++i)
  33714. this[l[i].name] = null;
  33715. for (i = 0,
  33716. n = s.length; i < n; ++i) {
  33717. var r = s[i];
  33718. this[r.name] = r.repeated ? [] : r.map ? new u.Map(r) : null,
  33719. !r.required && "proto3" !== a.syntax || null === r.defaultValue || (this[r.name] = r.defaultValue)
  33720. }
  33721. var o;
  33722. if (0 < arguments.length)
  33723. if (1 !== arguments.length || null === e || "object" != typeof e || !("function" != typeof e.encode || e instanceof c) || Array.isArray(e) || e instanceof u.Map || I.isByteBuffer(e) || e instanceof ArrayBuffer || u.Long && e instanceof u.Long)
  33724. for (i = 0,
  33725. n = arguments.length; i < n; ++i)
  33726. void 0 !== (o = arguments[i]) && this.$set(s[i].name, o);
  33727. else
  33728. this.$set(e)
  33729. }
  33730. , o = c.prototype = Object.create(u.Builder.Message.prototype);
  33731. o.add = function(e, t, i) {
  33732. var n = a._fieldsByName[e];
  33733. if (!i) {
  33734. if (!n)
  33735. throw Error(this + "#" + e + " is undefined");
  33736. if (!(n instanceof u.Reflect.Message.Field))
  33737. throw Error(this + "#" + e + " is not a field: " + n.toString(!0));
  33738. if (!n.repeated)
  33739. throw Error(this + "#" + e + " is not a repeated field");
  33740. t = n.verifyValue(t, !0)
  33741. }
  33742. return null === this[e] && (this[e] = []),
  33743. this[e].push(t),
  33744. this
  33745. }
  33746. ,
  33747. o.$add = o.add,
  33748. o.set = function(e, t, i) {
  33749. if (e && "object" == typeof e) {
  33750. for (var n in i = t,
  33751. e)
  33752. e.hasOwnProperty(n) && void 0 !== (t = e[n]) && this.$set(n, t, i);
  33753. return this
  33754. }
  33755. var r = a._fieldsByName[e];
  33756. if (i)
  33757. this[e] = t;
  33758. else {
  33759. if (!r)
  33760. throw Error(this + "#" + e + " is not a field: undefined");
  33761. if (!(r instanceof u.Reflect.Message.Field))
  33762. throw Error(this + "#" + e + " is not a field: " + r.toString(!0));
  33763. this[r.name] = t = r.verifyValue(t)
  33764. }
  33765. if (r && r.oneof) {
  33766. var o = this[r.oneof.name];
  33767. null !== t ? (null !== o && o !== r.name && (this[o] = null),
  33768. this[r.oneof.name] = r.name) : o === e && (this[r.oneof.name] = null)
  33769. }
  33770. return this
  33771. }
  33772. ,
  33773. o.$set = o.set,
  33774. o.get = function(e, t) {
  33775. if (t)
  33776. return this[e];
  33777. var i = a._fieldsByName[e];
  33778. if (!(i && i instanceof u.Reflect.Message.Field))
  33779. throw Error(this + "#" + e + " is not a field: undefined");
  33780. if (!(i instanceof u.Reflect.Message.Field))
  33781. throw Error(this + "#" + e + " is not a field: " + i.toString(!0));
  33782. return this[i.name]
  33783. }
  33784. ,
  33785. o.$get = o.get;
  33786. for (var e = 0; e < s.length; e++) {
  33787. var t = s[e];
  33788. t instanceof u.Reflect.Message.ExtensionField || a.builder.options.populateAccessors && function(i) {
  33789. var e = i.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  33790. return e.toUpperCase().replace("_", "")
  33791. });
  33792. e = e.substring(0, 1).toUpperCase() + e.substring(1);
  33793. function t(e, t) {
  33794. return this[i.name] = t ? e : i.verifyValue(e),
  33795. this
  33796. }
  33797. function n() {
  33798. return this[i.name]
  33799. }
  33800. var r = i.originalName.replace(/([A-Z])/g, function(e) {
  33801. return "_" + e
  33802. });
  33803. null === a.getChild("set" + e) && (o["set" + e] = t),
  33804. null === a.getChild("set_" + r) && (o["set_" + r] = t),
  33805. null === a.getChild("get" + e) && (o["get" + e] = n),
  33806. null === a.getChild("get_" + r) && (o["get_" + r] = n)
  33807. }(t)
  33808. }
  33809. return o.encode = function(t, e) {
  33810. "boolean" == typeof t && (e = t,
  33811. t = void 0);
  33812. var i = !1;
  33813. t || (t = new I,
  33814. i = !0);
  33815. var n = t.littleEndian;
  33816. try {
  33817. return a.encode(this, t.LE(), e),
  33818. (i ? t.flip() : t).LE(n)
  33819. } catch (e) {
  33820. throw t.LE(n),
  33821. e
  33822. }
  33823. }
  33824. ,
  33825. c.encode = function(e, t, i) {
  33826. return new c(e).encode(t, i)
  33827. }
  33828. ,
  33829. o.calculate = function() {
  33830. return a.calculate(this)
  33831. }
  33832. ,
  33833. o.encodeDelimited = function(e, t) {
  33834. var i = !1;
  33835. e || (e = new I,
  33836. i = !0);
  33837. var n = (new I).LE();
  33838. return a.encode(this, n, t).flip(),
  33839. e.writeVarint32(n.remaining()),
  33840. e.append(n),
  33841. i ? e.flip() : e
  33842. }
  33843. ,
  33844. o.encodeAB = function() {
  33845. try {
  33846. return this.encode().toArrayBuffer()
  33847. } catch (e) {
  33848. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  33849. e
  33850. }
  33851. }
  33852. ,
  33853. o.toArrayBuffer = o.encodeAB,
  33854. o.encodeNB = function() {
  33855. try {
  33856. return this.encode().toBuffer()
  33857. } catch (e) {
  33858. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  33859. e
  33860. }
  33861. }
  33862. ,
  33863. o.toBuffer = o.encodeNB,
  33864. o.encode64 = function() {
  33865. try {
  33866. return this.encode().toBase64()
  33867. } catch (e) {
  33868. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  33869. e
  33870. }
  33871. }
  33872. ,
  33873. o.toBase64 = o.encode64,
  33874. o.encodeHex = function() {
  33875. try {
  33876. return this.encode().toHex()
  33877. } catch (e) {
  33878. throw e.encoded && (e.encoded = e.encoded.toHex()),
  33879. e
  33880. }
  33881. }
  33882. ,
  33883. o.toHex = o.encodeHex,
  33884. o.toRaw = function(e, t) {
  33885. return d(this, !!e, !!t, this.$type)
  33886. }
  33887. ,
  33888. o.encodeJSON = function() {
  33889. return JSON.stringify(d(this, !0, !0, this.$type))
  33890. }
  33891. ,
  33892. c.decode = function(t, e, i) {
  33893. "string" == typeof e && (i = e,
  33894. e = -1),
  33895. "string" == typeof t && (t = I.wrap(t, i || "base64"));
  33896. var n = (t = I.isByteBuffer(t) ? t : I.wrap(t)).littleEndian;
  33897. try {
  33898. var r = a.decode(t.LE());
  33899. return t.LE(n),
  33900. r
  33901. } catch (e) {
  33902. throw t.LE(n),
  33903. e
  33904. }
  33905. }
  33906. ,
  33907. c.decodeDelimited = function(t, e) {
  33908. if ("string" == typeof t && (t = I.wrap(t, e || "base64")),
  33909. (t = I.isByteBuffer(t) ? t : I.wrap(t)).remaining() < 1)
  33910. return null;
  33911. var i = t.offset
  33912. , n = t.readVarint32();
  33913. if (t.remaining() < n)
  33914. return t.offset = i,
  33915. null;
  33916. try {
  33917. var r = a.decode(t.slice(t.offset, t.offset + n).LE());
  33918. return t.offset += n,
  33919. r
  33920. } catch (e) {
  33921. throw t.offset += n,
  33922. e
  33923. }
  33924. }
  33925. ,
  33926. c.decode64 = function(e) {
  33927. return c.decode(e, "base64")
  33928. }
  33929. ,
  33930. c.decodeHex = function(e) {
  33931. return c.decode(e, "hex")
  33932. }
  33933. ,
  33934. c.decodeJSON = function(e) {
  33935. return new c(JSON.parse(e))
  33936. }
  33937. ,
  33938. o.toString = function() {
  33939. return a.toString()
  33940. }
  33941. ,
  33942. Object.defineProperty && (Object.defineProperty(c, "$options", {
  33943. value: a.buildOpt()
  33944. }),
  33945. Object.defineProperty(o, "$options", {
  33946. value: c.$options
  33947. }),
  33948. Object.defineProperty(c, "$type", {
  33949. value: a
  33950. }),
  33951. Object.defineProperty(o, "$type", {
  33952. value: a
  33953. })),
  33954. c
  33955. }(g, this);
  33956. this._fields = [],
  33957. this._fieldsById = {},
  33958. this._fieldsByName = {};
  33959. for (var i, n = 0, r = this.children.length; n < r; n++)
  33960. if ((i = this.children[n])instanceof p || i instanceof d || i instanceof y) {
  33961. if (t.hasOwnProperty(i.name))
  33962. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + i.toString(!0) + " cannot override static property '" + i.name + "'");
  33963. t[i.name] = i.build()
  33964. } else if (i instanceof d.Field)
  33965. i.build(),
  33966. this._fields.push(i),
  33967. this._fieldsById[i.id] = i,
  33968. this._fieldsByName[i.name] = i;
  33969. else if (!(i instanceof d.OneOf || i instanceof v))
  33970. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[n].toString(!0));
  33971. return this.clazz = t
  33972. }
  33973. ,
  33974. n.encode = function(e, t, i) {
  33975. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  33976. r = e[(n = this._fields[a]).name],
  33977. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  33978. if (null === o)
  33979. return t;
  33980. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  33981. throw l.encoded = t,
  33982. l
  33983. }
  33984. ,
  33985. n.calculate = function(e) {
  33986. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  33987. if (i = e[(t = this._fields[r]).name],
  33988. t.required && null === i)
  33989. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  33990. n += t.calculate(i, e)
  33991. }
  33992. return n
  33993. }
  33994. ,
  33995. n.decode = function(e, t, i) {
  33996. t = "number" == typeof t ? t : -1;
  33997. for (var n, r, o, a, s = e.offset, l = new this.clazz; e.offset < s + t || -1 === t && 0 < e.remaining(); ) {
  33998. if (o = (n = e.readVarint32()) >>> 3,
  33999. (r = 7 & n) === g.WIRE_TYPES.ENDGROUP) {
  34000. if (o !== i)
  34001. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + o + " (" + (i ? i + " expected" : "not a group") + ")");
  34002. break
  34003. }
  34004. if (a = this._fieldsById[o]) {
  34005. if (a.repeated && !a.options.packed)
  34006. l[a.name].push(a.decode(r, e));
  34007. else if (a.map) {
  34008. var c = a.decode(r, e);
  34009. l[a.name].set(c[0], c[1])
  34010. } else if (l[a.name] = a.decode(r, e),
  34011. a.oneof) {
  34012. var h = l[a.oneof.name];
  34013. null !== h && h !== a.name && (l[h] = null),
  34014. l[a.oneof.name] = a.name
  34015. }
  34016. } else
  34017. switch (r) {
  34018. case g.WIRE_TYPES.VARINT:
  34019. e.readVarint32();
  34020. break;
  34021. case g.WIRE_TYPES.BITS32:
  34022. e.offset += 4;
  34023. break;
  34024. case g.WIRE_TYPES.BITS64:
  34025. e.offset += 8;
  34026. break;
  34027. case g.WIRE_TYPES.LDELIM:
  34028. var u = e.readVarint32();
  34029. e.offset += u;
  34030. break;
  34031. case g.WIRE_TYPES.STARTGROUP:
  34032. for (; m(o, e); )
  34033. ;
  34034. break;
  34035. default:
  34036. throw Error("Illegal wire type for unknown field " + o + " in " + this.toString(!0) + "#decode: " + r)
  34037. }
  34038. }
  34039. for (var d = 0, p = this._fields.length; d < p; ++d)
  34040. if (null === l[(a = this._fields[d]).name])
  34041. if ("proto3" === this.syntax)
  34042. l[a.name] = a.defaultValue;
  34043. else {
  34044. if (a.required) {
  34045. var f = Error("Missing at least one required field for " + this.toString(!0) + ": " + a.name);
  34046. throw f.decoded = l,
  34047. f
  34048. }
  34049. g.populateDefaults && null !== a.defaultValue && (l[a.name] = a.defaultValue)
  34050. }
  34051. return l
  34052. }
  34053. ,
  34054. s.Message = d;
  34055. function c(e, t, i, n, r, o, a, s, l, c) {
  34056. h.call(this, e, t, o),
  34057. this.className = "Message.Field",
  34058. this.required = "required" === i,
  34059. this.repeated = "repeated" === i,
  34060. this.map = "map" === i,
  34061. this.keyType = n || null,
  34062. this.type = r,
  34063. this.resolvedType = null,
  34064. this.id = a,
  34065. this.options = s || {},
  34066. this.defaultValue = null,
  34067. this.oneof = l || null,
  34068. this.syntax = c || "proto2",
  34069. this.originalName = this.name,
  34070. this.element = null,
  34071. this.keyElement = null,
  34072. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = g.Util.toCamelCase(this.name))
  34073. }
  34074. var r = c.prototype = Object.create(h.prototype);
  34075. r.build = function() {
  34076. this.element = new u(this.type,this.resolvedType,!1,this.syntax),
  34077. this.map && (this.keyElement = new u(this.keyType,void 0,!0,this.syntax)),
  34078. "proto3" !== this.syntax || this.repeated || this.map ? void 0 !== this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = u.defaultFieldValue(this.type)
  34079. }
  34080. ,
  34081. r.verifyValue = function(e, t) {
  34082. function i(e, t) {
  34083. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  34084. }
  34085. t = t || !1;
  34086. var n, r = this;
  34087. if (null === e)
  34088. return this.required && i(typeof e, "required"),
  34089. "proto3" === this.syntax && this.type !== g.TYPES.message && i(typeof e, "proto3 field without field presence cannot be null"),
  34090. null;
  34091. if (!this.repeated || t)
  34092. return this.map && !t ? e instanceof g.Map ? e : (e instanceof Object || i(typeof e, "expected ProtoBuf.Map or raw object for map field"),
  34093. new g.Map(this,e)) : (!this.repeated && Array.isArray(e) && i(typeof e, "no array expected"),
  34094. this.element.verifyValue(e));
  34095. Array.isArray(e) || (e = [e]);
  34096. var o = [];
  34097. for (n = 0; n < e.length; n++)
  34098. o.push(this.element.verifyValue(e[n]));
  34099. return o
  34100. }
  34101. ,
  34102. r.hasWirePresence = function(e, t) {
  34103. if ("proto3" !== this.syntax)
  34104. return null !== e;
  34105. if (this.oneof && t[this.oneof.name] === this.name)
  34106. return !0;
  34107. switch (this.type) {
  34108. case g.TYPES.int32:
  34109. case g.TYPES.sint32:
  34110. case g.TYPES.sfixed32:
  34111. case g.TYPES.uint32:
  34112. case g.TYPES.fixed32:
  34113. return 0 !== e;
  34114. case g.TYPES.int64:
  34115. case g.TYPES.sint64:
  34116. case g.TYPES.sfixed64:
  34117. case g.TYPES.uint64:
  34118. case g.TYPES.fixed64:
  34119. return 0 !== e.low || 0 !== e.high;
  34120. case g.TYPES.bool:
  34121. return e;
  34122. case g.TYPES.float:
  34123. case g.TYPES.double:
  34124. return 0 !== e;
  34125. case g.TYPES.string:
  34126. return 0 < e.length;
  34127. case g.TYPES.bytes:
  34128. return 0 < e.remaining();
  34129. case g.TYPES.enum:
  34130. return 0 !== e;
  34131. case g.TYPES.message:
  34132. return null !== e;
  34133. default:
  34134. return !0
  34135. }
  34136. }
  34137. ,
  34138. r.encode = function(t, r, e) {
  34139. if (null === this.type || "object" != typeof this.type)
  34140. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  34141. if (null === t || this.repeated && 0 == t.length)
  34142. return r;
  34143. try {
  34144. var i;
  34145. if (this.repeated)
  34146. if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) {
  34147. r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  34148. r.ensureCapacity(r.offset += 1);
  34149. var n = r.offset;
  34150. for (i = 0; i < t.length; i++)
  34151. this.element.encodeValue(this.id, t[i], r);
  34152. var o = r.offset - n
  34153. , a = I.calculateVarint32(o);
  34154. if (1 < a) {
  34155. var s = r.slice(n, r.offset);
  34156. n += a - 1,
  34157. r.offset = n,
  34158. r.append(s)
  34159. }
  34160. r.writeVarint32(o, n - a)
  34161. } else
  34162. for (i = 0; i < t.length; i++)
  34163. r.writeVarint32(this.id << 3 | this.type.wireType),
  34164. this.element.encodeValue(this.id, t[i], r);
  34165. else
  34166. this.map ? t.forEach(function(e, t, i) {
  34167. var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e);
  34168. r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  34169. r.writeVarint32(n),
  34170. r.writeVarint32(8 | this.keyType.wireType),
  34171. this.keyElement.encodeValue(1, t, r),
  34172. r.writeVarint32(16 | this.type.wireType),
  34173. this.element.encodeValue(2, e, r)
  34174. }, this) : this.hasWirePresence(t, e) && (r.writeVarint32(this.id << 3 | this.type.wireType),
  34175. this.element.encodeValue(this.id, t, r))
  34176. } catch (e) {
  34177. throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")")
  34178. }
  34179. return r
  34180. }
  34181. ,
  34182. r.calculate = function(t, e) {
  34183. if (t = this.verifyValue(t),
  34184. null === this.type || "object" != typeof this.type)
  34185. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  34186. if (null === t || this.repeated && 0 == t.length)
  34187. return 0;
  34188. var r = 0;
  34189. try {
  34190. var i, n;
  34191. if (this.repeated)
  34192. if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) {
  34193. for (r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  34194. i = n = 0; i < t.length; i++)
  34195. n += this.element.calculateLength(this.id, t[i]);
  34196. r += I.calculateVarint32(n),
  34197. r += n
  34198. } else
  34199. for (i = 0; i < t.length; i++)
  34200. r += I.calculateVarint32(this.id << 3 | this.type.wireType),
  34201. r += this.element.calculateLength(this.id, t[i]);
  34202. else
  34203. this.map ? t.forEach(function(e, t, i) {
  34204. var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e);
  34205. r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  34206. r += I.calculateVarint32(n),
  34207. r += n
  34208. }, this) : this.hasWirePresence(t, e) && (r += I.calculateVarint32(this.id << 3 | this.type.wireType),
  34209. r += this.element.calculateLength(this.id, t))
  34210. } catch (e) {
  34211. throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")")
  34212. }
  34213. return r
  34214. }
  34215. ,
  34216. r.decode = function(e, t, i) {
  34217. var n, r;
  34218. if (!(!this.map && e == this.type.wireType || !i && this.repeated && this.options.packed && e == g.WIRE_TYPES.LDELIM || this.map && e == g.WIRE_TYPES.LDELIM))
  34219. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + e + " (" + this.type.wireType + " expected)");
  34220. if (e == g.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) && !i) {
  34221. r = t.readVarint32(),
  34222. r = t.offset + r;
  34223. for (var o = []; t.offset < r; )
  34224. o.push(this.decode(this.type.wireType, t, !0));
  34225. return o
  34226. }
  34227. if (this.map) {
  34228. var a = u.defaultFieldValue(this.keyType);
  34229. if (n = u.defaultFieldValue(this.type),
  34230. r = t.readVarint32(),
  34231. t.remaining() < r)
  34232. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + t.remaining());
  34233. var s = t.clone();
  34234. for (s.limit = s.offset + r,
  34235. t.offset += r; 0 < s.remaining(); ) {
  34236. var l = s.readVarint32();
  34237. e = 7 & l;
  34238. var c = l >>> 3;
  34239. if (1 == c)
  34240. a = this.keyElement.decode(s, e, c);
  34241. else {
  34242. if (2 != c)
  34243. throw Error("Unexpected tag in map field key/value submessage");
  34244. n = this.element.decode(s, e, c)
  34245. }
  34246. }
  34247. return [a, n]
  34248. }
  34249. return this.element.decode(t, e, this.id)
  34250. }
  34251. ,
  34252. s.Message.Field = c;
  34253. function o(e, t, i, n, r, o, a) {
  34254. c.call(this, e, t, i, null, n, r, o, a),
  34255. this.extension
  34256. }
  34257. o.prototype = Object.create(c.prototype),
  34258. s.Message.ExtensionField = o;
  34259. s.Message.OneOf = function(e, t, i) {
  34260. h.call(this, e, t, i),
  34261. this.fields = []
  34262. }
  34263. ;
  34264. var p = function(e, t, i, n, r) {
  34265. l.call(this, e, t, i, n, r),
  34266. this.className = "Enum",
  34267. this.object = null
  34268. };
  34269. p.getName = function(e, t) {
  34270. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  34271. if (e[i = n[r]] === t)
  34272. return i;
  34273. return null
  34274. }
  34275. ,
  34276. (p.prototype = Object.create(l.prototype)).build = function(e) {
  34277. if (this.object && !e)
  34278. return this.object;
  34279. for (var t = new g.Builder.Enum, i = this.getChildren(p.Value), n = 0, r = i.length; n < r; ++n)
  34280. t[i[n].name] = i[n].id;
  34281. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34282. value: this.buildOpt(),
  34283. enumerable: !1
  34284. }),
  34285. this.object = t
  34286. }
  34287. ,
  34288. s.Enum = p;
  34289. function f(e, t, i, n) {
  34290. h.call(this, e, t, i),
  34291. this.className = "Enum.Value",
  34292. this.id = n
  34293. }
  34294. f.prototype = Object.create(h.prototype),
  34295. s.Enum.Value = f;
  34296. var v = function(e, t, i, n) {
  34297. h.call(this, e, t, i),
  34298. this.field = n
  34299. };
  34300. v.prototype = Object.create(h.prototype),
  34301. s.Extension = v;
  34302. var y = function(e, t, i, n) {
  34303. l.call(this, e, t, i, n),
  34304. this.className = "Service",
  34305. this.clazz = null
  34306. };
  34307. (y.prototype = Object.create(l.prototype)).build = function(e) {
  34308. return this.clazz && !e ? this.clazz : this.clazz = function(t, r) {
  34309. for (var o = function(e) {
  34310. t.Builder.Service.call(this),
  34311. this.rpcImpl = e || function(e, t, i) {
  34312. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  34313. }
  34314. }, e = o.prototype = Object.create(t.Builder.Service.prototype), i = r.getChildren(t.Reflect.Service.RPCMethod), n = 0; n < i.length; n++)
  34315. !function(n) {
  34316. e[n.name] = function(e, i) {
  34317. try {
  34318. try {
  34319. e = n.resolvedRequestType.clazz.decode(I.wrap(e))
  34320. } catch (e) {
  34321. if (!(e instanceof TypeError))
  34322. throw e
  34323. }
  34324. if (null === e || "object" != typeof e)
  34325. throw Error("Illegal arguments");
  34326. e instanceof n.resolvedRequestType.clazz || (e = new n.resolvedRequestType.clazz(e)),
  34327. this.rpcImpl(n.fqn(), e, function(e, t) {
  34328. if (!e) {
  34329. null === t && (t = "");
  34330. try {
  34331. t = n.resolvedResponseType.clazz.decode(t)
  34332. } catch (e) {}
  34333. return t && t instanceof n.resolvedResponseType.clazz ? void i(null, t) : void i(Error("Illegal response type received in service method " + r.name + "#" + n.name))
  34334. }
  34335. i(e)
  34336. })
  34337. } catch (e) {
  34338. setTimeout(i.bind(this, e), 0)
  34339. }
  34340. }
  34341. ,
  34342. o[n.name] = function(e, t, i) {
  34343. new o(e)[n.name](t, i)
  34344. }
  34345. ,
  34346. Object.defineProperty && (Object.defineProperty(o[n.name], "$options", {
  34347. value: n.buildOpt()
  34348. }),
  34349. Object.defineProperty(e[n.name], "$options", {
  34350. value: o[n.name].$options
  34351. }))
  34352. }(i[n]);
  34353. return Object.defineProperty && (Object.defineProperty(o, "$options", {
  34354. value: r.buildOpt()
  34355. }),
  34356. Object.defineProperty(e, "$options", {
  34357. value: o.$options
  34358. }),
  34359. Object.defineProperty(o, "$type", {
  34360. value: r
  34361. }),
  34362. Object.defineProperty(e, "$type", {
  34363. value: r
  34364. })),
  34365. o
  34366. }(g, this)
  34367. }
  34368. ,
  34369. s.Service = y;
  34370. function A(e, t, i, n) {
  34371. h.call(this, e, t, i),
  34372. this.className = "Service.Method",
  34373. this.options = n || {}
  34374. }
  34375. (A.prototype = Object.create(h.prototype)).buildOpt = t.buildOpt,
  34376. s.Service.Method = A;
  34377. function C(e, t, i, n, r, o, a, s) {
  34378. A.call(this, e, t, i, s),
  34379. this.className = "Service.RPCMethod",
  34380. this.requestName = n,
  34381. this.responseName = r,
  34382. this.requestStream = o,
  34383. this.responseStream = a,
  34384. this.resolvedRequestType = null,
  34385. this.resolvedResponseType = null
  34386. }
  34387. return C.prototype = Object.create(A.prototype),
  34388. s.Service.RPCMethod = C,
  34389. s
  34390. }(o),
  34391. o.Builder = (i = (u = o).Lang,
  34392. s = o.Reflect,
  34393. n = h.prototype,
  34394. h.isMessage = function(e) {
  34395. return "string" == typeof e.name && void 0 === e.values && void 0 === e.rpc
  34396. }
  34397. ,
  34398. h.isMessageField = function(e) {
  34399. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && void 0 !== e.id
  34400. }
  34401. ,
  34402. h.isEnum = function(e) {
  34403. return "string" == typeof e.name && !(void 0 === e.values || !Array.isArray(e.values) || 0 === e.values.length)
  34404. }
  34405. ,
  34406. h.isService = function(e) {
  34407. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  34408. }
  34409. ,
  34410. h.isExtend = function(e) {
  34411. return "string" == typeof e.ref
  34412. }
  34413. ,
  34414. n.reset = function() {
  34415. return this.ptr = this.ns,
  34416. this
  34417. }
  34418. ,
  34419. n.define = function(e) {
  34420. if ("string" != typeof e || !i.TYPEREF.test(e))
  34421. throw Error("illegal namespace: " + e);
  34422. return e.split(".").forEach(function(e) {
  34423. var t = this.ptr.getChild(e);
  34424. null === t && this.ptr.addChild(t = new s.Namespace(this,this.ptr,e)),
  34425. this.ptr = t
  34426. }, this),
  34427. this
  34428. }
  34429. ,
  34430. n.create = function(e) {
  34431. if (!e)
  34432. return this;
  34433. if (Array.isArray(e)) {
  34434. if (0 === e.length)
  34435. return this;
  34436. e = e.slice()
  34437. } else
  34438. e = [e];
  34439. for (var t = [e]; 0 < t.length; ) {
  34440. if (e = t.pop(),
  34441. !Array.isArray(e))
  34442. throw Error("not a valid namespace: " + JSON.stringify(e));
  34443. for (; 0 < e.length; ) {
  34444. var i = e.shift();
  34445. if (h.isMessage(i)) {
  34446. var o = new s.Message(this,this.ptr,i.name,i.options,i.isGroup,i.syntax)
  34447. , n = {};
  34448. i.oneofs && Object.keys(i.oneofs).forEach(function(e) {
  34449. o.addChild(n[e] = new s.Message.OneOf(this,o,e))
  34450. }, this),
  34451. i.fields && i.fields.forEach(function(e) {
  34452. if (null !== o.getChild(0 | e.id))
  34453. throw Error("duplicate or invalid field id in " + o.name + ": " + e.id);
  34454. if (e.options && "object" != typeof e.options)
  34455. throw Error("illegal field options in " + o.name + "#" + e.name);
  34456. var t = null;
  34457. if ("string" == typeof e.oneof && !(t = n[e.oneof]))
  34458. throw Error("illegal oneof in " + o.name + "#" + e.name + ": " + e.oneof);
  34459. e = new s.Message.Field(this,o,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,i.syntax),
  34460. t && t.fields.push(e),
  34461. o.addChild(e)
  34462. }, this);
  34463. var r = [];
  34464. if (i.enums && i.enums.forEach(function(e) {
  34465. r.push(e)
  34466. }),
  34467. i.messages && i.messages.forEach(function(e) {
  34468. r.push(e)
  34469. }),
  34470. i.services && i.services.forEach(function(e) {
  34471. r.push(e)
  34472. }),
  34473. i.extensions && ("number" == typeof i.extensions[0] ? o.extensions = [i.extensions] : o.extensions = i.extensions),
  34474. this.ptr.addChild(o),
  34475. 0 < r.length) {
  34476. t.push(e),
  34477. e = r,
  34478. r = null,
  34479. this.ptr = o,
  34480. o = null;
  34481. continue
  34482. }
  34483. r = null
  34484. } else if (h.isEnum(i))
  34485. o = new s.Enum(this,this.ptr,i.name,i.options,i.syntax),
  34486. i.values.forEach(function(e) {
  34487. o.addChild(new s.Enum.Value(this,o,e.name,e.id))
  34488. }, this),
  34489. this.ptr.addChild(o);
  34490. else if (h.isService(i))
  34491. o = new s.Service(this,this.ptr,i.name,i.options),
  34492. Object.keys(i.rpc).forEach(function(e) {
  34493. var t = i.rpc[e];
  34494. o.addChild(new s.Service.RPCMethod(this,o,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  34495. }, this),
  34496. this.ptr.addChild(o);
  34497. else {
  34498. if (!h.isExtend(i))
  34499. throw Error("not a valid definition: " + JSON.stringify(i));
  34500. if (o = this.ptr.resolve(i.ref, !0))
  34501. i.fields.forEach(function(t) {
  34502. if (null !== o.getChild(0 | t.id))
  34503. throw Error("duplicate extended field id in " + o.name + ": " + t.id);
  34504. if (o.extensions) {
  34505. var i = !1;
  34506. if (o.extensions.forEach(function(e) {
  34507. t.id >= e[0] && t.id <= e[1] && (i = !0)
  34508. }),
  34509. !i)
  34510. throw Error("illegal extended field id in " + o.name + ": " + t.id + " (not within valid ranges)")
  34511. }
  34512. var e = t.name;
  34513. this.options.convertFieldsToCamelCase && (e = u.Util.toCamelCase(e));
  34514. var n = new s.Message.ExtensionField(this,o,t.rule,t.type,this.ptr.fqn() + "." + e,t.id,t.options)
  34515. , r = new s.Extension(this,this.ptr,t.name,n);
  34516. n.extension = r,
  34517. this.ptr.addChild(r),
  34518. o.addChild(n)
  34519. }, this);
  34520. else if (!/\.?google\.protobuf\./.test(i.ref))
  34521. throw Error("extended message " + i.ref + " is not defined")
  34522. }
  34523. o = i = null
  34524. }
  34525. e = null,
  34526. this.ptr = this.ptr.parent
  34527. }
  34528. return this.resolved = !1,
  34529. this.result = null,
  34530. this
  34531. }
  34532. ,
  34533. n.import = function(t, e) {
  34534. var i = "/";
  34535. if ("string" == typeof e) {
  34536. if (u.Util.IS_NODE && (e = p("path").resolve(e)),
  34537. !0 === this.files[e])
  34538. return this.reset();
  34539. this.files[e] = !0
  34540. } else if ("object" == typeof e) {
  34541. var n = e.root;
  34542. u.Util.IS_NODE && (n = p("path").resolve(n)),
  34543. (0 <= n.indexOf("\\") || 0 <= e.file.indexOf("\\")) && (i = "\\");
  34544. var r = n + i + e.file;
  34545. if (!0 === this.files[r])
  34546. return this.reset();
  34547. this.files[r] = !0
  34548. }
  34549. if (t.imports && 0 < t.imports.length) {
  34550. var o, a = !1;
  34551. "object" == typeof e ? (this.importRoot = e.root,
  34552. a = !0,
  34553. o = this.importRoot,
  34554. e = e.file,
  34555. (0 <= o.indexOf("\\") || 0 <= e.indexOf("\\")) && (i = "\\")) : "string" == typeof e ? this.importRoot ? o = this.importRoot : 0 <= e.indexOf("/") ? "" === (o = e.replace(/\/[^\/]*$/, "")) && (o = "/") : 0 <= e.indexOf("\\") ? (o = e.replace(/\\[^\\]*$/, ""),
  34556. i = "\\") : o = "." : o = null;
  34557. for (var s = 0; s < t.imports.length; s++)
  34558. if ("string" == typeof t.imports[s]) {
  34559. if (!o)
  34560. throw Error("cannot determine import root");
  34561. var l = t.imports[s];
  34562. if ("google/protobuf/descriptor.proto" === l)
  34563. continue;
  34564. if (l = o + i + l,
  34565. !0 === this.files[l])
  34566. continue;
  34567. /\.proto$/i.test(l) && !u.DotProto && (l = l.replace(/\.proto$/, ".json"));
  34568. var c = u.Util.fetch(l);
  34569. if (null === c)
  34570. throw Error("failed to import '" + l + "' in '" + e + "': file not found");
  34571. /\.json$/i.test(l) ? this.import(JSON.parse(c + ""), l) : this.import(u.DotProto.Parser.parse(c), l)
  34572. } else
  34573. e ? /\.(\w+)$/.test(e) ? this.import(t.imports[s], e.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  34574. return t + "_import" + s + "." + i
  34575. })) : this.import(t.imports[s], e + "_import" + s) : this.import(t.imports[s]);
  34576. a && (this.importRoot = null)
  34577. }
  34578. t.package && this.define(t.package),
  34579. t.syntax && function t(i) {
  34580. i.messages && i.messages.forEach(function(e) {
  34581. e.syntax = i.syntax,
  34582. t(e)
  34583. }),
  34584. i.enums && i.enums.forEach(function(e) {
  34585. e.syntax = i.syntax
  34586. })
  34587. }(t);
  34588. var h = this.ptr;
  34589. return t.options && Object.keys(t.options).forEach(function(e) {
  34590. h.options[e] = t.options[e]
  34591. }),
  34592. t.messages && (this.create(t.messages),
  34593. this.ptr = h),
  34594. t.enums && (this.create(t.enums),
  34595. this.ptr = h),
  34596. t.services && (this.create(t.services),
  34597. this.ptr = h),
  34598. t.extends && this.create(t.extends),
  34599. this.reset()
  34600. }
  34601. ,
  34602. n.resolveAll = function() {
  34603. var e;
  34604. if (null == this.ptr || "object" == typeof this.ptr.type)
  34605. return this;
  34606. if (this.ptr instanceof s.Namespace)
  34607. this.ptr.children.forEach(function(e) {
  34608. this.ptr = e,
  34609. this.resolveAll()
  34610. }, this);
  34611. else if (this.ptr instanceof s.Message.Field) {
  34612. if (i.TYPE.test(this.ptr.type))
  34613. this.ptr.type = u.TYPES[this.ptr.type];
  34614. else {
  34615. if (!i.TYPEREF.test(this.ptr.type))
  34616. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34617. if (!(e = (this.ptr instanceof s.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0)))
  34618. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34619. if ((this.ptr.resolvedType = e)instanceof s.Enum) {
  34620. if (this.ptr.type = u.TYPES.enum,
  34621. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  34622. throw Error("proto3 message cannot reference proto2 enum")
  34623. } else {
  34624. if (!(e instanceof s.Message))
  34625. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34626. this.ptr.type = e.isGroup ? u.TYPES.group : u.TYPES.message
  34627. }
  34628. }
  34629. if (this.ptr.map) {
  34630. if (!i.TYPE.test(this.ptr.keyType))
  34631. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  34632. this.ptr.keyType = u.TYPES[this.ptr.keyType]
  34633. }
  34634. } else if (this.ptr instanceof u.Reflect.Service.Method) {
  34635. if (!(this.ptr instanceof u.Reflect.Service.RPCMethod))
  34636. throw Error("illegal service type in " + this.ptr.toString(!0));
  34637. if (!((e = this.ptr.parent.resolve(this.ptr.requestName, !0)) && e instanceof u.Reflect.Message))
  34638. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  34639. if (this.ptr.resolvedRequestType = e,
  34640. !((e = this.ptr.parent.resolve(this.ptr.responseName, !0)) && e instanceof u.Reflect.Message))
  34641. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  34642. this.ptr.resolvedResponseType = e
  34643. } else if (!(this.ptr instanceof u.Reflect.Message.OneOf || this.ptr instanceof u.Reflect.Extension || this.ptr instanceof u.Reflect.Enum.Value))
  34644. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  34645. return this.reset()
  34646. }
  34647. ,
  34648. n.build = function(e) {
  34649. if (this.reset(),
  34650. this.resolved || (this.resolveAll(),
  34651. this.resolved = !0,
  34652. this.result = null),
  34653. null === this.result && (this.result = this.ns.build()),
  34654. !e)
  34655. return this.result;
  34656. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  34657. if (!i[t[n]]) {
  34658. i = null;
  34659. break
  34660. }
  34661. i = i[t[n]]
  34662. }
  34663. return i
  34664. }
  34665. ,
  34666. n.lookup = function(e, t) {
  34667. return e ? this.ns.resolve(e, t) : this.ns
  34668. }
  34669. ,
  34670. n.toString = function() {
  34671. return "Builder"
  34672. }
  34673. ,
  34674. h.Message = function() {}
  34675. ,
  34676. h.Enum = function() {}
  34677. ,
  34678. h.Service = function() {}
  34679. ,
  34680. h),
  34681. o.Map = (a = o.Reflect,
  34682. (t = c.prototype).clear = function() {
  34683. this.map = {}
  34684. }
  34685. ,
  34686. t.delete = function(e) {
  34687. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  34688. , i = t in this.map;
  34689. return delete this.map[t],
  34690. i
  34691. }
  34692. ,
  34693. t.entries = function() {
  34694. for (var e, t = [], i = Object.keys(this.map), n = 0; n < i.length; n++)
  34695. t.push([(e = this.map[i[n]]).key, e.value]);
  34696. return l(t)
  34697. }
  34698. ,
  34699. t.keys = function() {
  34700. for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++)
  34701. e.push(this.map[t[i]].key);
  34702. return l(e)
  34703. }
  34704. ,
  34705. t.values = function() {
  34706. for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++)
  34707. e.push(this.map[t[i]].value);
  34708. return l(e)
  34709. }
  34710. ,
  34711. t.forEach = function(e, t) {
  34712. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  34713. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  34714. }
  34715. ,
  34716. t.set = function(e, t) {
  34717. var i = this.keyElem.verifyValue(e)
  34718. , n = this.valueElem.verifyValue(t);
  34719. return this.map[this.keyElem.valueToString(i)] = {
  34720. key: i,
  34721. value: n
  34722. },
  34723. this
  34724. }
  34725. ,
  34726. t.get = function(e) {
  34727. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  34728. if (t in this.map)
  34729. return this.map[t].value
  34730. }
  34731. ,
  34732. t.has = function(e) {
  34733. return this.keyElem.valueToString(this.keyElem.verifyValue(e))in this.map
  34734. }
  34735. ,
  34736. c),
  34737. o.loadProto = function(e, t, i) {
  34738. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  34739. t = void 0),
  34740. o.loadJson(o.DotProto.Parser.parse(e), t, i)
  34741. }
  34742. ,
  34743. o.protoFromString = o.loadProto,
  34744. o.loadProtoFile = function(t, i, n) {
  34745. if (i && "object" == typeof i ? (n = i,
  34746. i = null) : i && "function" == typeof i || (i = null),
  34747. i)
  34748. return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) {
  34749. if (null !== e)
  34750. try {
  34751. i(null, o.loadProto(e, n, t))
  34752. } catch (e) {
  34753. i(e)
  34754. }
  34755. else
  34756. i(Error("Failed to fetch file"))
  34757. });
  34758. var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t);
  34759. return null === e ? null : o.loadProto(e, n, t)
  34760. }
  34761. ,
  34762. o.protoFromFile = o.loadProtoFile,
  34763. o.newBuilder = function(e) {
  34764. return void 0 === (e = e || {}).convertFieldsToCamelCase && (e.convertFieldsToCamelCase = o.convertFieldsToCamelCase),
  34765. void 0 === e.populateAccessors && (e.populateAccessors = o.populateAccessors),
  34766. new o.Builder(e)
  34767. }
  34768. ,
  34769. o.loadJson = function(e, t, i) {
  34770. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  34771. t = null),
  34772. t && "object" == typeof t || (t = o.newBuilder()),
  34773. "string" == typeof e && (e = JSON.parse(e)),
  34774. t.import(e, i),
  34775. t.resolveAll(),
  34776. t
  34777. }
  34778. ,
  34779. o.loadJsonFile = function(t, i, n) {
  34780. if (i && "object" == typeof i ? (n = i,
  34781. i = null) : i && "function" == typeof i || (i = null),
  34782. i)
  34783. return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) {
  34784. if (null !== e)
  34785. try {
  34786. i(null, o.loadJson(JSON.parse(e), n, t))
  34787. } catch (e) {
  34788. i(e)
  34789. }
  34790. else
  34791. i(Error("Failed to fetch file"))
  34792. });
  34793. var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t);
  34794. return null === e ? null : o.loadJson(JSON.parse(e), n, t)
  34795. }
  34796. ,
  34797. o;
  34798. function l(e) {
  34799. var t = 0;
  34800. return {
  34801. next: function() {
  34802. return t < e.length ? {
  34803. done: !1,
  34804. value: e[t++]
  34805. } : {
  34806. done: !0
  34807. }
  34808. }
  34809. }
  34810. }
  34811. function c(e, t) {
  34812. if (!e.map)
  34813. throw Error("field is not a map");
  34814. if (this.field = e,
  34815. this.keyElem = new a.Element(e.keyType,null,!0,e.syntax),
  34816. this.valueElem = new a.Element(e.type,e.resolvedType,!1,e.syntax),
  34817. this.map = {},
  34818. Object.defineProperty(this, "size", {
  34819. get: function() {
  34820. return Object.keys(this.map).length
  34821. }
  34822. }),
  34823. t)
  34824. for (var i = Object.keys(t), n = 0; n < i.length; n++) {
  34825. var r = this.keyElem.valueFromString(i[n])
  34826. , o = this.valueElem.verifyValue(t[i[n]]);
  34827. this.map[this.keyElem.valueToString(r)] = {
  34828. key: r,
  34829. value: o
  34830. }
  34831. }
  34832. }
  34833. function h(e) {
  34834. this.ns = new s.Namespace(this,null,""),
  34835. this.ptr = this.ns,
  34836. this.resolved = !1,
  34837. this.result = null,
  34838. this.files = {},
  34839. this.importRoot = null,
  34840. this.options = e || {}
  34841. }
  34842. }
  34843. ,
  34844. "function" == typeof define && define.amd ? define(["bytebuffer"], t) : "function" == typeof p && "object" == typeof i && i && i.exports ? i.exports = t(p("bytebuffer")) : (e.dcodeIO = e.dcodeIO || {}).ProtoBuf = t(e.dcodeIO.ByteBuffer)
  34845. }
  34846. ).call(this, p("_process"))
  34847. }
  34848. , {
  34849. _process: 203,
  34850. bytebuffer: 215,
  34851. fs: 197,
  34852. path: 197
  34853. }],
  34854. 215: [function(t, e, i) {
  34855. var n, r;
  34856. n = this,
  34857. r = function(l) {
  34858. "use strict";
  34859. function s(e) {
  34860. var t = 0;
  34861. return function() {
  34862. return t < e.length ? e.charCodeAt(t++) : null
  34863. }
  34864. }
  34865. function c() {
  34866. var e = []
  34867. , t = [];
  34868. return function() {
  34869. return 0 === arguments.length ? t.join("") + i.apply(String, e) : (1024 < e.length + arguments.length && (t.push(i.apply(String, e)),
  34870. e.length = 0),
  34871. void Array.prototype.push.apply(e, arguments))
  34872. }
  34873. }
  34874. function n(e, t, i, n, r) {
  34875. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  34876. for (u += d,
  34877. o = p & (1 << -h) - 1,
  34878. p >>= -h,
  34879. h += s; 0 < h; o = 256 * o + e[t + u],
  34880. u += d,
  34881. h -= 8)
  34882. ;
  34883. for (a = o & (1 << -h) - 1,
  34884. o >>= -h,
  34885. h += n; 0 < h; a = 256 * a + e[t + u],
  34886. u += d,
  34887. h -= 8)
  34888. ;
  34889. if (0 === o)
  34890. o = 1 - c;
  34891. else {
  34892. if (o === l)
  34893. return a ? NaN : 1 / 0 * (p ? -1 : 1);
  34894. a += Math.pow(2, n),
  34895. o -= c
  34896. }
  34897. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  34898. }
  34899. function r(e, t, i, n, r, o) {
  34900. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  34901. for (t = Math.abs(t),
  34902. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  34903. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  34904. t * (l = Math.pow(2, -a)) < 1 && (a--,
  34905. l *= 2),
  34906. 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++,
  34907. l /= 2),
  34908. h <= a + u ? (s = 0,
  34909. a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r),
  34910. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  34911. a = 0)); 8 <= r; e[i + p] = 255 & s,
  34912. p += f,
  34913. s /= 256,
  34914. r -= 8)
  34915. ;
  34916. for (a = a << r | s,
  34917. c += r; 0 < c; e[i + p] = 255 & a,
  34918. p += f,
  34919. a /= 256,
  34920. c -= 8)
  34921. ;
  34922. e[i + p - f] |= 128 * g
  34923. }
  34924. var f = function(e, t, i) {
  34925. if (void 0 === e && (e = f.DEFAULT_CAPACITY),
  34926. void 0 === t && (t = f.DEFAULT_ENDIAN),
  34927. void 0 === i && (i = f.DEFAULT_NOASSERT),
  34928. !i) {
  34929. if ((e |= 0) < 0)
  34930. throw RangeError("Illegal capacity");
  34931. t = !!t,
  34932. i = !!i
  34933. }
  34934. this.buffer = 0 === e ? o : new ArrayBuffer(e),
  34935. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  34936. this.offset = 0,
  34937. this.markedOffset = -1,
  34938. this.limit = e,
  34939. this.littleEndian = t,
  34940. this.noAssert = i
  34941. };
  34942. f.VERSION = "5.0.1",
  34943. f.LITTLE_ENDIAN = !0,
  34944. f.BIG_ENDIAN = !1,
  34945. f.DEFAULT_CAPACITY = 16,
  34946. f.DEFAULT_ENDIAN = f.BIG_ENDIAN,
  34947. f.DEFAULT_NOASSERT = !1,
  34948. f.Long = l || null;
  34949. var a = f.prototype;
  34950. a.__isByteBuffer__,
  34951. Object.defineProperty(a, "__isByteBuffer__", {
  34952. value: !0,
  34953. enumerable: !1,
  34954. configurable: !1
  34955. });
  34956. var o = new ArrayBuffer(0)
  34957. , i = String.fromCharCode;
  34958. f.accessor = function() {
  34959. return Uint8Array
  34960. }
  34961. ,
  34962. f.allocate = function(e, t, i) {
  34963. return new f(e,t,i)
  34964. }
  34965. ,
  34966. f.concat = function(e, t, i, n) {
  34967. "boolean" != typeof t && "string" == typeof t || (n = i,
  34968. i = t,
  34969. t = void 0);
  34970. for (var r, o = 0, a = 0, s = e.length; a < s; ++a)
  34971. f.isByteBuffer(e[a]) || (e[a] = f.wrap(e[a], t)),
  34972. 0 < (r = e[a].limit - e[a].offset) && (o += r);
  34973. if (0 === o)
  34974. return new f(0,i,n);
  34975. var l, c = new f(o,i,n);
  34976. for (a = 0; a < s; )
  34977. (r = (l = e[a++]).limit - l.offset) <= 0 || (c.view.set(l.view.subarray(l.offset, l.limit), c.offset),
  34978. c.offset += r);
  34979. return c.limit = c.offset,
  34980. c.offset = 0,
  34981. c
  34982. }
  34983. ,
  34984. f.isByteBuffer = function(e) {
  34985. return !0 === (e && e.__isByteBuffer__)
  34986. }
  34987. ,
  34988. f.type = function() {
  34989. return ArrayBuffer
  34990. }
  34991. ,
  34992. f.wrap = function(e, t, i, n) {
  34993. if ("string" != typeof t && (n = i,
  34994. i = t,
  34995. t = void 0),
  34996. "string" == typeof e)
  34997. switch (void 0 === t && (t = "utf8"),
  34998. t) {
  34999. case "base64":
  35000. return f.fromBase64(e, i);
  35001. case "hex":
  35002. return f.fromHex(e, i);
  35003. case "binary":
  35004. return f.fromBinary(e, i);
  35005. case "utf8":
  35006. return f.fromUTF8(e, i);
  35007. case "debug":
  35008. return f.fromDebug(e, i);
  35009. default:
  35010. throw Error("Unsupported encoding: " + t)
  35011. }
  35012. if (null === e || "object" != typeof e)
  35013. throw TypeError("Illegal buffer");
  35014. var r;
  35015. if (f.isByteBuffer(e))
  35016. return (r = a.clone.call(e)).markedOffset = -1,
  35017. r;
  35018. if (e instanceof Uint8Array)
  35019. r = new f(0,i,n),
  35020. 0 < e.length && (r.buffer = e.buffer,
  35021. r.offset = e.byteOffset,
  35022. r.limit = e.byteOffset + e.byteLength,
  35023. r.view = new Uint8Array(e.buffer));
  35024. else if (e instanceof ArrayBuffer)
  35025. r = new f(0,i,n),
  35026. 0 < e.byteLength && (r.buffer = e,
  35027. r.offset = 0,
  35028. r.limit = e.byteLength,
  35029. r.view = 0 < e.byteLength ? new Uint8Array(e) : null);
  35030. else {
  35031. if ("[object Array]" !== Object.prototype.toString.call(e))
  35032. throw TypeError("Illegal buffer");
  35033. (r = new f(e.length,i,n)).limit = e.length;
  35034. for (var o = 0; o < e.length; ++o)
  35035. r.view[o] = e[o]
  35036. }
  35037. return r
  35038. }
  35039. ,
  35040. a.writeBitSet = function(e, t) {
  35041. var i = void 0 === t;
  35042. if (i && (t = this.offset),
  35043. !this.noAssert) {
  35044. if (!(e instanceof Array))
  35045. throw TypeError("Illegal BitSet: Not an array");
  35046. if ("number" != typeof t || t % 1 != 0)
  35047. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35048. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35049. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35050. }
  35051. var n, r = t, o = e.length, a = o >> 3, s = 0;
  35052. for (t += this.writeVarint32(o, t); a--; )
  35053. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  35054. this.writeByte(n, t++);
  35055. if (s < o) {
  35056. var l = 0;
  35057. for (n = 0; s < o; )
  35058. n |= (1 & !!e[s++]) << l++;
  35059. this.writeByte(n, t++)
  35060. }
  35061. return i ? (this.offset = t,
  35062. this) : t - r
  35063. }
  35064. ,
  35065. a.readBitSet = function(e) {
  35066. var t = void 0 === e;
  35067. t && (e = this.offset);
  35068. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  35069. for (e += n.length; o--; )
  35070. i = this.readByte(e++),
  35071. s[a++] = !!(1 & i),
  35072. s[a++] = !!(2 & i),
  35073. s[a++] = !!(4 & i),
  35074. s[a++] = !!(8 & i),
  35075. s[a++] = !!(16 & i),
  35076. s[a++] = !!(32 & i),
  35077. s[a++] = !!(64 & i),
  35078. s[a++] = !!(128 & i);
  35079. if (a < r) {
  35080. var l = 0;
  35081. for (i = this.readByte(e++); a < r; )
  35082. s[a++] = !!(i >> l++ & 1)
  35083. }
  35084. return t && (this.offset = e),
  35085. s
  35086. }
  35087. ,
  35088. a.readBytes = function(e, t) {
  35089. var i = void 0 === t;
  35090. if (i && (t = this.offset),
  35091. !this.noAssert) {
  35092. if ("number" != typeof t || t % 1 != 0)
  35093. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35094. if ((t >>>= 0) < 0 || t + e > this.buffer.byteLength)
  35095. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  35096. }
  35097. var n = this.slice(t, t + e);
  35098. return i && (this.offset += e),
  35099. n
  35100. }
  35101. ,
  35102. a.writeBytes = a.append,
  35103. a.writeInt8 = function(e, t) {
  35104. var i = void 0 === t;
  35105. if (i && (t = this.offset),
  35106. !this.noAssert) {
  35107. if ("number" != typeof e || e % 1 != 0)
  35108. throw TypeError("Illegal value: " + e + " (not an integer)");
  35109. if (e |= 0,
  35110. "number" != typeof t || t % 1 != 0)
  35111. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35112. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35113. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35114. }
  35115. t += 1;
  35116. var n = this.buffer.byteLength;
  35117. return n < t && this.resize((n *= 2) > t ? n : t),
  35118. t -= 1,
  35119. this.view[t] = e,
  35120. i && (this.offset += 1),
  35121. this
  35122. }
  35123. ,
  35124. a.writeByte = a.writeInt8,
  35125. a.readInt8 = function(e) {
  35126. var t = void 0 === e;
  35127. if (t && (e = this.offset),
  35128. !this.noAssert) {
  35129. if ("number" != typeof e || e % 1 != 0)
  35130. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35131. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35132. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35133. }
  35134. var i = this.view[e];
  35135. return 128 == (128 & i) && (i = -(255 - i + 1)),
  35136. t && (this.offset += 1),
  35137. i
  35138. }
  35139. ,
  35140. a.readByte = a.readInt8,
  35141. a.writeUint8 = function(e, t) {
  35142. var i = void 0 === t;
  35143. if (i && (t = this.offset),
  35144. !this.noAssert) {
  35145. if ("number" != typeof e || e % 1 != 0)
  35146. throw TypeError("Illegal value: " + e + " (not an integer)");
  35147. if (e >>>= 0,
  35148. "number" != typeof t || t % 1 != 0)
  35149. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35150. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35151. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35152. }
  35153. t += 1;
  35154. var n = this.buffer.byteLength;
  35155. return n < t && this.resize((n *= 2) > t ? n : t),
  35156. t -= 1,
  35157. this.view[t] = e,
  35158. i && (this.offset += 1),
  35159. this
  35160. }
  35161. ,
  35162. a.writeUInt8 = a.writeUint8,
  35163. a.readUint8 = function(e) {
  35164. var t = void 0 === e;
  35165. if (t && (e = this.offset),
  35166. !this.noAssert) {
  35167. if ("number" != typeof e || e % 1 != 0)
  35168. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35169. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35170. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35171. }
  35172. var i = this.view[e];
  35173. return t && (this.offset += 1),
  35174. i
  35175. }
  35176. ,
  35177. a.readUInt8 = a.readUint8,
  35178. a.writeInt16 = function(e, t) {
  35179. var i = void 0 === t;
  35180. if (i && (t = this.offset),
  35181. !this.noAssert) {
  35182. if ("number" != typeof e || e % 1 != 0)
  35183. throw TypeError("Illegal value: " + e + " (not an integer)");
  35184. if (e |= 0,
  35185. "number" != typeof t || t % 1 != 0)
  35186. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35187. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35188. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35189. }
  35190. t += 2;
  35191. var n = this.buffer.byteLength;
  35192. return n < t && this.resize((n *= 2) > t ? n : t),
  35193. t -= 2,
  35194. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  35195. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  35196. this.view[t + 1] = 255 & e),
  35197. i && (this.offset += 2),
  35198. this
  35199. }
  35200. ,
  35201. a.writeShort = a.writeInt16,
  35202. a.readInt16 = function(e) {
  35203. var t = void 0 === e;
  35204. if (t && (e = this.offset),
  35205. !this.noAssert) {
  35206. if ("number" != typeof e || e % 1 != 0)
  35207. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35208. if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength)
  35209. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  35210. }
  35211. var i = 0;
  35212. return this.littleEndian ? (i = this.view[e],
  35213. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  35214. i |= this.view[e + 1]),
  35215. 32768 == (32768 & i) && (i = -(65535 - i + 1)),
  35216. t && (this.offset += 2),
  35217. i
  35218. }
  35219. ,
  35220. a.readShort = a.readInt16,
  35221. a.writeUint16 = function(e, t) {
  35222. var i = void 0 === t;
  35223. if (i && (t = this.offset),
  35224. !this.noAssert) {
  35225. if ("number" != typeof e || e % 1 != 0)
  35226. throw TypeError("Illegal value: " + e + " (not an integer)");
  35227. if (e >>>= 0,
  35228. "number" != typeof t || t % 1 != 0)
  35229. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35230. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35231. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35232. }
  35233. t += 2;
  35234. var n = this.buffer.byteLength;
  35235. return n < t && this.resize((n *= 2) > t ? n : t),
  35236. t -= 2,
  35237. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  35238. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  35239. this.view[t + 1] = 255 & e),
  35240. i && (this.offset += 2),
  35241. this
  35242. }
  35243. ,
  35244. a.writeUInt16 = a.writeUint16,
  35245. a.readUint16 = function(e) {
  35246. var t = void 0 === e;
  35247. if (t && (e = this.offset),
  35248. !this.noAssert) {
  35249. if ("number" != typeof e || e % 1 != 0)
  35250. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35251. if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength)
  35252. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  35253. }
  35254. var i = 0;
  35255. return this.littleEndian ? (i = this.view[e],
  35256. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  35257. i |= this.view[e + 1]),
  35258. t && (this.offset += 2),
  35259. i
  35260. }
  35261. ,
  35262. a.readUInt16 = a.readUint16,
  35263. a.writeInt32 = function(e, t) {
  35264. var i = void 0 === t;
  35265. if (i && (t = this.offset),
  35266. !this.noAssert) {
  35267. if ("number" != typeof e || e % 1 != 0)
  35268. throw TypeError("Illegal value: " + e + " (not an integer)");
  35269. if (e |= 0,
  35270. "number" != typeof t || t % 1 != 0)
  35271. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35272. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35273. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35274. }
  35275. t += 4;
  35276. var n = this.buffer.byteLength;
  35277. return n < t && this.resize((n *= 2) > t ? n : t),
  35278. t -= 4,
  35279. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  35280. this.view[t + 2] = e >>> 16 & 255,
  35281. this.view[t + 1] = e >>> 8 & 255,
  35282. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  35283. this.view[t + 1] = e >>> 16 & 255,
  35284. this.view[t + 2] = e >>> 8 & 255,
  35285. this.view[t + 3] = 255 & e),
  35286. i && (this.offset += 4),
  35287. this
  35288. }
  35289. ,
  35290. a.writeInt = a.writeInt32,
  35291. a.readInt32 = function(e) {
  35292. var t = void 0 === e;
  35293. if (t && (e = this.offset),
  35294. !this.noAssert) {
  35295. if ("number" != typeof e || e % 1 != 0)
  35296. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35297. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35298. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35299. }
  35300. var i = 0;
  35301. return this.littleEndian ? (i = this.view[e + 2] << 16,
  35302. i |= this.view[e + 1] << 8,
  35303. i |= this.view[e],
  35304. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  35305. i |= this.view[e + 2] << 8,
  35306. i |= this.view[e + 3],
  35307. i += this.view[e] << 24 >>> 0),
  35308. i |= 0,
  35309. t && (this.offset += 4),
  35310. i
  35311. }
  35312. ,
  35313. a.readInt = a.readInt32,
  35314. a.writeUint32 = function(e, t) {
  35315. var i = void 0 === t;
  35316. if (i && (t = this.offset),
  35317. !this.noAssert) {
  35318. if ("number" != typeof e || e % 1 != 0)
  35319. throw TypeError("Illegal value: " + e + " (not an integer)");
  35320. if (e >>>= 0,
  35321. "number" != typeof t || t % 1 != 0)
  35322. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35323. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35324. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35325. }
  35326. t += 4;
  35327. var n = this.buffer.byteLength;
  35328. return n < t && this.resize((n *= 2) > t ? n : t),
  35329. t -= 4,
  35330. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  35331. this.view[t + 2] = e >>> 16 & 255,
  35332. this.view[t + 1] = e >>> 8 & 255,
  35333. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  35334. this.view[t + 1] = e >>> 16 & 255,
  35335. this.view[t + 2] = e >>> 8 & 255,
  35336. this.view[t + 3] = 255 & e),
  35337. i && (this.offset += 4),
  35338. this
  35339. }
  35340. ,
  35341. a.writeUInt32 = a.writeUint32,
  35342. a.readUint32 = function(e) {
  35343. var t = void 0 === e;
  35344. if (t && (e = this.offset),
  35345. !this.noAssert) {
  35346. if ("number" != typeof e || e % 1 != 0)
  35347. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35348. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35349. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35350. }
  35351. var i = 0;
  35352. return this.littleEndian ? (i = this.view[e + 2] << 16,
  35353. i |= this.view[e + 1] << 8,
  35354. i |= this.view[e],
  35355. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  35356. i |= this.view[e + 2] << 8,
  35357. i |= this.view[e + 3],
  35358. i += this.view[e] << 24 >>> 0),
  35359. t && (this.offset += 4),
  35360. i
  35361. }
  35362. ,
  35363. a.readUInt32 = a.readUint32,
  35364. l && (a.writeInt64 = function(e, t) {
  35365. var i = void 0 === t;
  35366. if (i && (t = this.offset),
  35367. !this.noAssert) {
  35368. if ("number" == typeof e)
  35369. e = l.fromNumber(e);
  35370. else if ("string" == typeof e)
  35371. e = l.fromString(e);
  35372. else if (!(e && e instanceof l))
  35373. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35374. if ("number" != typeof t || t % 1 != 0)
  35375. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35376. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35377. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35378. }
  35379. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)),
  35380. t += 8;
  35381. var n = this.buffer.byteLength;
  35382. n < t && this.resize((n *= 2) > t ? n : t),
  35383. t -= 8;
  35384. var r = e.low
  35385. , o = e.high;
  35386. return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255,
  35387. this.view[t + 2] = r >>> 16 & 255,
  35388. this.view[t + 1] = r >>> 8 & 255,
  35389. this.view[t] = 255 & r,
  35390. t += 4,
  35391. this.view[t + 3] = o >>> 24 & 255,
  35392. this.view[t + 2] = o >>> 16 & 255,
  35393. this.view[t + 1] = o >>> 8 & 255,
  35394. this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255,
  35395. this.view[t + 1] = o >>> 16 & 255,
  35396. this.view[t + 2] = o >>> 8 & 255,
  35397. this.view[t + 3] = 255 & o,
  35398. t += 4,
  35399. this.view[t] = r >>> 24 & 255,
  35400. this.view[t + 1] = r >>> 16 & 255,
  35401. this.view[t + 2] = r >>> 8 & 255,
  35402. this.view[t + 3] = 255 & r),
  35403. i && (this.offset += 8),
  35404. this
  35405. }
  35406. ,
  35407. a.writeLong = a.writeInt64,
  35408. a.readInt64 = function(e) {
  35409. var t = void 0 === e;
  35410. if (t && (e = this.offset),
  35411. !this.noAssert) {
  35412. if ("number" != typeof e || e % 1 != 0)
  35413. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35414. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35415. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35416. }
  35417. var i = 0
  35418. , n = 0;
  35419. this.littleEndian ? (i = this.view[e + 2] << 16,
  35420. i |= this.view[e + 1] << 8,
  35421. i |= this.view[e],
  35422. i += this.view[e + 3] << 24 >>> 0,
  35423. e += 4,
  35424. n = this.view[e + 2] << 16,
  35425. n |= this.view[e + 1] << 8,
  35426. n |= this.view[e],
  35427. n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16,
  35428. n |= this.view[e + 2] << 8,
  35429. n |= this.view[e + 3],
  35430. n += this.view[e] << 24 >>> 0,
  35431. e += 4,
  35432. i = this.view[e + 1] << 16,
  35433. i |= this.view[e + 2] << 8,
  35434. i |= this.view[e + 3],
  35435. i += this.view[e] << 24 >>> 0);
  35436. var r = new l(i,n,!1);
  35437. return t && (this.offset += 8),
  35438. r
  35439. }
  35440. ,
  35441. a.readLong = a.readInt64,
  35442. a.writeUint64 = function(e, t) {
  35443. var i = void 0 === t;
  35444. if (i && (t = this.offset),
  35445. !this.noAssert) {
  35446. if ("number" == typeof e)
  35447. e = l.fromNumber(e);
  35448. else if ("string" == typeof e)
  35449. e = l.fromString(e);
  35450. else if (!(e && e instanceof l))
  35451. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35452. if ("number" != typeof t || t % 1 != 0)
  35453. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35454. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35455. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35456. }
  35457. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)),
  35458. t += 8;
  35459. var n = this.buffer.byteLength;
  35460. n < t && this.resize((n *= 2) > t ? n : t),
  35461. t -= 8;
  35462. var r = e.low
  35463. , o = e.high;
  35464. return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255,
  35465. this.view[t + 2] = r >>> 16 & 255,
  35466. this.view[t + 1] = r >>> 8 & 255,
  35467. this.view[t] = 255 & r,
  35468. t += 4,
  35469. this.view[t + 3] = o >>> 24 & 255,
  35470. this.view[t + 2] = o >>> 16 & 255,
  35471. this.view[t + 1] = o >>> 8 & 255,
  35472. this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255,
  35473. this.view[t + 1] = o >>> 16 & 255,
  35474. this.view[t + 2] = o >>> 8 & 255,
  35475. this.view[t + 3] = 255 & o,
  35476. t += 4,
  35477. this.view[t] = r >>> 24 & 255,
  35478. this.view[t + 1] = r >>> 16 & 255,
  35479. this.view[t + 2] = r >>> 8 & 255,
  35480. this.view[t + 3] = 255 & r),
  35481. i && (this.offset += 8),
  35482. this
  35483. }
  35484. ,
  35485. a.writeUInt64 = a.writeUint64,
  35486. a.readUint64 = function(e) {
  35487. var t = void 0 === e;
  35488. if (t && (e = this.offset),
  35489. !this.noAssert) {
  35490. if ("number" != typeof e || e % 1 != 0)
  35491. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35492. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35493. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35494. }
  35495. var i = 0
  35496. , n = 0;
  35497. this.littleEndian ? (i = this.view[e + 2] << 16,
  35498. i |= this.view[e + 1] << 8,
  35499. i |= this.view[e],
  35500. i += this.view[e + 3] << 24 >>> 0,
  35501. e += 4,
  35502. n = this.view[e + 2] << 16,
  35503. n |= this.view[e + 1] << 8,
  35504. n |= this.view[e],
  35505. n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16,
  35506. n |= this.view[e + 2] << 8,
  35507. n |= this.view[e + 3],
  35508. n += this.view[e] << 24 >>> 0,
  35509. e += 4,
  35510. i = this.view[e + 1] << 16,
  35511. i |= this.view[e + 2] << 8,
  35512. i |= this.view[e + 3],
  35513. i += this.view[e] << 24 >>> 0);
  35514. var r = new l(i,n,!0);
  35515. return t && (this.offset += 8),
  35516. r
  35517. }
  35518. ,
  35519. a.readUInt64 = a.readUint64),
  35520. a.writeFloat32 = function(e, t) {
  35521. var i = void 0 === t;
  35522. if (i && (t = this.offset),
  35523. !this.noAssert) {
  35524. if ("number" != typeof e)
  35525. throw TypeError("Illegal value: " + e + " (not a number)");
  35526. if ("number" != typeof t || t % 1 != 0)
  35527. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35528. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35529. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35530. }
  35531. t += 4;
  35532. var n = this.buffer.byteLength;
  35533. return n < t && this.resize((n *= 2) > t ? n : t),
  35534. t -= 4,
  35535. r(this.view, e, t, this.littleEndian, 23, 4),
  35536. i && (this.offset += 4),
  35537. this
  35538. }
  35539. ,
  35540. a.writeFloat = a.writeFloat32,
  35541. a.readFloat32 = function(e) {
  35542. var t = void 0 === e;
  35543. if (t && (e = this.offset),
  35544. !this.noAssert) {
  35545. if ("number" != typeof e || e % 1 != 0)
  35546. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35547. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35548. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35549. }
  35550. var i = n(this.view, e, this.littleEndian, 23, 4);
  35551. return t && (this.offset += 4),
  35552. i
  35553. }
  35554. ,
  35555. a.readFloat = a.readFloat32,
  35556. a.writeFloat64 = function(e, t) {
  35557. var i = void 0 === t;
  35558. if (i && (t = this.offset),
  35559. !this.noAssert) {
  35560. if ("number" != typeof e)
  35561. throw TypeError("Illegal value: " + e + " (not a number)");
  35562. if ("number" != typeof t || t % 1 != 0)
  35563. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35564. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35565. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35566. }
  35567. t += 8;
  35568. var n = this.buffer.byteLength;
  35569. return n < t && this.resize((n *= 2) > t ? n : t),
  35570. t -= 8,
  35571. r(this.view, e, t, this.littleEndian, 52, 8),
  35572. i && (this.offset += 8),
  35573. this
  35574. }
  35575. ,
  35576. a.writeDouble = a.writeFloat64,
  35577. a.readFloat64 = function(e) {
  35578. var t = void 0 === e;
  35579. if (t && (e = this.offset),
  35580. !this.noAssert) {
  35581. if ("number" != typeof e || e % 1 != 0)
  35582. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35583. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35584. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35585. }
  35586. var i = n(this.view, e, this.littleEndian, 52, 8);
  35587. return t && (this.offset += 8),
  35588. i
  35589. }
  35590. ,
  35591. a.readDouble = a.readFloat64,
  35592. f.MAX_VARINT32_BYTES = 5,
  35593. f.calculateVarint32 = function(e) {
  35594. return (e >>>= 0) < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  35595. }
  35596. ,
  35597. f.zigZagEncode32 = function(e) {
  35598. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  35599. }
  35600. ,
  35601. f.zigZagDecode32 = function(e) {
  35602. return e >>> 1 ^ -(1 & e) | 0
  35603. }
  35604. ,
  35605. a.writeVarint32 = function(e, t) {
  35606. var i = void 0 === t;
  35607. if (i && (t = this.offset),
  35608. !this.noAssert) {
  35609. if ("number" != typeof e || e % 1 != 0)
  35610. throw TypeError("Illegal value: " + e + " (not an integer)");
  35611. if (e |= 0,
  35612. "number" != typeof t || t % 1 != 0)
  35613. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35614. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35615. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35616. }
  35617. var n, r = f.calculateVarint32(e);
  35618. t += r;
  35619. var o = this.buffer.byteLength;
  35620. for (o < t && this.resize((o *= 2) > t ? o : t),
  35621. t -= r,
  35622. e >>>= 0; 128 <= e; )
  35623. n = 127 & e | 128,
  35624. this.view[t++] = n,
  35625. e >>>= 7;
  35626. return this.view[t++] = e,
  35627. i ? (this.offset = t,
  35628. this) : r
  35629. }
  35630. ,
  35631. a.writeVarint32ZigZag = function(e, t) {
  35632. return this.writeVarint32(f.zigZagEncode32(e), t)
  35633. }
  35634. ,
  35635. a.readVarint32 = function(e) {
  35636. var t = void 0 === e;
  35637. if (t && (e = this.offset),
  35638. !this.noAssert) {
  35639. if ("number" != typeof e || e % 1 != 0)
  35640. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35641. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35642. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35643. }
  35644. var i, n = 0, r = 0;
  35645. do {
  35646. if (!this.noAssert && e > this.limit) {
  35647. var o = Error("Truncated");
  35648. throw o.truncated = !0,
  35649. o
  35650. }
  35651. i = this.view[e++],
  35652. n < 5 && (r |= (127 & i) << 7 * n),
  35653. ++n
  35654. } while (0 != (128 & i));return r |= 0,
  35655. t ? (this.offset = e,
  35656. r) : {
  35657. value: r,
  35658. length: n
  35659. }
  35660. }
  35661. ,
  35662. a.readVarint32ZigZag = function(e) {
  35663. var t = this.readVarint32(e);
  35664. return "object" == typeof t ? t.value = f.zigZagDecode32(t.value) : t = f.zigZagDecode32(t),
  35665. t
  35666. }
  35667. ,
  35668. l && (f.MAX_VARINT64_BYTES = 10,
  35669. f.calculateVarint64 = function(e) {
  35670. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e));
  35671. var t = e.toInt() >>> 0
  35672. , i = e.shiftRightUnsigned(28).toInt() >>> 0
  35673. , n = e.shiftRightUnsigned(56).toInt() >>> 0;
  35674. return 0 == n ? 0 == i ? t < 16384 ? t < 128 ? 1 : 2 : t < 1 << 21 ? 3 : 4 : i < 16384 ? i < 128 ? 5 : 6 : i < 1 << 21 ? 7 : 8 : n < 128 ? 9 : 10
  35675. }
  35676. ,
  35677. f.zigZagEncode64 = function(e) {
  35678. return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()),
  35679. e.shiftLeft(1).xor(e.shiftRight(63)).toUnsigned()
  35680. }
  35681. ,
  35682. f.zigZagDecode64 = function(e) {
  35683. return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()),
  35684. e.shiftRightUnsigned(1).xor(e.and(l.ONE).toSigned().negate()).toSigned()
  35685. }
  35686. ,
  35687. a.writeVarint64 = function(e, t) {
  35688. var i = void 0 === t;
  35689. if (i && (t = this.offset),
  35690. !this.noAssert) {
  35691. if ("number" == typeof e)
  35692. e = l.fromNumber(e);
  35693. else if ("string" == typeof e)
  35694. e = l.fromString(e);
  35695. else if (!(e && e instanceof l))
  35696. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35697. if ("number" != typeof t || t % 1 != 0)
  35698. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35699. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35700. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35701. }
  35702. "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned());
  35703. var n = f.calculateVarint64(e)
  35704. , r = e.toInt() >>> 0
  35705. , o = e.shiftRightUnsigned(28).toInt() >>> 0
  35706. , a = e.shiftRightUnsigned(56).toInt() >>> 0;
  35707. t += n;
  35708. var s = this.buffer.byteLength;
  35709. switch (s < t && this.resize((s *= 2) > t ? s : t),
  35710. t -= n,
  35711. n) {
  35712. case 10:
  35713. this.view[t + 9] = a >>> 7 & 1;
  35714. case 9:
  35715. this.view[t + 8] = 9 !== n ? 128 | a : 127 & a;
  35716. case 8:
  35717. this.view[t + 7] = 8 !== n ? o >>> 21 | 128 : o >>> 21 & 127;
  35718. case 7:
  35719. this.view[t + 6] = 7 !== n ? o >>> 14 | 128 : o >>> 14 & 127;
  35720. case 6:
  35721. this.view[t + 5] = 6 !== n ? o >>> 7 | 128 : o >>> 7 & 127;
  35722. case 5:
  35723. this.view[t + 4] = 5 !== n ? 128 | o : 127 & o;
  35724. case 4:
  35725. this.view[t + 3] = 4 !== n ? r >>> 21 | 128 : r >>> 21 & 127;
  35726. case 3:
  35727. this.view[t + 2] = 3 !== n ? r >>> 14 | 128 : r >>> 14 & 127;
  35728. case 2:
  35729. this.view[t + 1] = 2 !== n ? r >>> 7 | 128 : r >>> 7 & 127;
  35730. case 1:
  35731. this.view[t] = 1 !== n ? 128 | r : 127 & r
  35732. }
  35733. return i ? (this.offset += n,
  35734. this) : n
  35735. }
  35736. ,
  35737. a.writeVarint64ZigZag = function(e, t) {
  35738. return this.writeVarint64(f.zigZagEncode64(e), t)
  35739. }
  35740. ,
  35741. a.readVarint64 = function(e) {
  35742. var t = void 0 === e;
  35743. if (t && (e = this.offset),
  35744. !this.noAssert) {
  35745. if ("number" != typeof e || e % 1 != 0)
  35746. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35747. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35748. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35749. }
  35750. var i = e
  35751. , n = 0
  35752. , r = 0
  35753. , o = 0
  35754. , a = 0;
  35755. if (n = 127 & (a = this.view[e++]),
  35756. 128 & a && (n |= (127 & (a = this.view[e++])) << 7,
  35757. (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 14,
  35758. (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 21,
  35759. (128 & a || this.noAssert && void 0 === a) && (r = 127 & (a = this.view[e++]),
  35760. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 7,
  35761. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 14,
  35762. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 21,
  35763. (128 & a || this.noAssert && void 0 === a) && (o = 127 & (a = this.view[e++]),
  35764. (128 & a || this.noAssert && void 0 === a) && (o |= (127 & (a = this.view[e++])) << 7,
  35765. 128 & a || this.noAssert && void 0 === a))))))))))
  35766. throw Error("Buffer overrun");
  35767. var s = l.fromBits(n | r << 28, r >>> 4 | o << 24, !1);
  35768. return t ? (this.offset = e,
  35769. s) : {
  35770. value: s,
  35771. length: e - i
  35772. }
  35773. }
  35774. ,
  35775. a.readVarint64ZigZag = function(e) {
  35776. var t = this.readVarint64(e);
  35777. return t && t.value instanceof l ? t.value = f.zigZagDecode64(t.value) : t = f.zigZagDecode64(t),
  35778. t
  35779. }
  35780. ),
  35781. a.writeCString = function(e, t) {
  35782. var i = void 0 === t;
  35783. i && (t = this.offset);
  35784. var n, r = e.length;
  35785. if (!this.noAssert) {
  35786. if ("string" != typeof e)
  35787. throw TypeError("Illegal str: Not a string");
  35788. for (n = 0; n < r; ++n)
  35789. if (0 === e.charCodeAt(n))
  35790. throw RangeError("Illegal str: Contains NULL-characters");
  35791. if ("number" != typeof t || t % 1 != 0)
  35792. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35793. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35794. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35795. }
  35796. r = d.calculateUTF16asUTF8(s(e))[1],
  35797. t += r + 1;
  35798. var o = this.buffer.byteLength;
  35799. return o < t && this.resize((o *= 2) > t ? o : t),
  35800. t -= r + 1,
  35801. d.encodeUTF16toUTF8(s(e), function(e) {
  35802. this.view[t++] = e
  35803. }
  35804. .bind(this)),
  35805. this.view[t++] = 0,
  35806. i ? (this.offset = t,
  35807. this) : r
  35808. }
  35809. ,
  35810. a.readCString = function(e) {
  35811. var t = void 0 === e;
  35812. if (t && (e = this.offset),
  35813. !this.noAssert) {
  35814. if ("number" != typeof e || e % 1 != 0)
  35815. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35816. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35817. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35818. }
  35819. var i, n = e, r = -1;
  35820. return d.decodeUTF8toUTF16(function() {
  35821. if (0 === r)
  35822. return null;
  35823. if (e >= this.limit)
  35824. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  35825. return 0 === (r = this.view[e++]) ? null : r
  35826. }
  35827. .bind(this), i = c(), !0),
  35828. t ? (this.offset = e,
  35829. i()) : {
  35830. string: i(),
  35831. length: e - n
  35832. }
  35833. }
  35834. ,
  35835. a.writeIString = function(e, t) {
  35836. var i = void 0 === t;
  35837. if (i && (t = this.offset),
  35838. !this.noAssert) {
  35839. if ("string" != typeof e)
  35840. throw TypeError("Illegal str: Not a string");
  35841. if ("number" != typeof t || t % 1 != 0)
  35842. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35843. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35844. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35845. }
  35846. var n, r = t;
  35847. n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1],
  35848. t += 4 + n;
  35849. var o = this.buffer.byteLength;
  35850. if (o < t && this.resize((o *= 2) > t ? o : t),
  35851. t -= 4 + n,
  35852. this.littleEndian ? (this.view[t + 3] = n >>> 24 & 255,
  35853. this.view[t + 2] = n >>> 16 & 255,
  35854. this.view[t + 1] = n >>> 8 & 255,
  35855. this.view[t] = 255 & n) : (this.view[t] = n >>> 24 & 255,
  35856. this.view[t + 1] = n >>> 16 & 255,
  35857. this.view[t + 2] = n >>> 8 & 255,
  35858. this.view[t + 3] = 255 & n),
  35859. t += 4,
  35860. d.encodeUTF16toUTF8(s(e), function(e) {
  35861. this.view[t++] = e
  35862. }
  35863. .bind(this)),
  35864. t !== r + 4 + n)
  35865. throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + 4 + n));
  35866. return i ? (this.offset = t,
  35867. this) : t - r
  35868. }
  35869. ,
  35870. a.readIString = function(e) {
  35871. var t = void 0 === e;
  35872. if (t && (e = this.offset),
  35873. !this.noAssert) {
  35874. if ("number" != typeof e || e % 1 != 0)
  35875. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35876. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35877. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35878. }
  35879. var i = e
  35880. , n = this.readUint32(e)
  35881. , r = this.readUTF8String(n, f.METRICS_BYTES, e += 4);
  35882. return e += r.length,
  35883. t ? (this.offset = e,
  35884. r.string) : {
  35885. string: r.string,
  35886. length: e - i
  35887. }
  35888. }
  35889. ,
  35890. f.METRICS_CHARS = "c",
  35891. f.METRICS_BYTES = "b",
  35892. a.writeUTF8String = function(e, t) {
  35893. var i = void 0 === t;
  35894. if (i && (t = this.offset),
  35895. !this.noAssert) {
  35896. if ("number" != typeof t || t % 1 != 0)
  35897. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35898. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35899. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35900. }
  35901. var n, r = t;
  35902. n = d.calculateUTF16asUTF8(s(e))[1],
  35903. t += n;
  35904. var o = this.buffer.byteLength;
  35905. return o < t && this.resize((o *= 2) > t ? o : t),
  35906. t -= n,
  35907. d.encodeUTF16toUTF8(s(e), function(e) {
  35908. this.view[t++] = e
  35909. }
  35910. .bind(this)),
  35911. i ? (this.offset = t,
  35912. this) : t - r
  35913. }
  35914. ,
  35915. a.writeString = a.writeUTF8String,
  35916. f.calculateUTF8Chars = function(e) {
  35917. return d.calculateUTF16asUTF8(s(e))[0]
  35918. }
  35919. ,
  35920. f.calculateUTF8Bytes = function(e) {
  35921. return d.calculateUTF16asUTF8(s(e))[1]
  35922. }
  35923. ,
  35924. f.calculateString = f.calculateUTF8Bytes,
  35925. a.readUTF8String = function(e, t, i) {
  35926. "number" == typeof t && (i = t,
  35927. t = void 0);
  35928. var n = void 0 === i;
  35929. if (n && (i = this.offset),
  35930. void 0 === t && (t = f.METRICS_CHARS),
  35931. !this.noAssert) {
  35932. if ("number" != typeof e || e % 1 != 0)
  35933. throw TypeError("Illegal length: " + e + " (not an integer)");
  35934. if (e |= 0,
  35935. "number" != typeof i || i % 1 != 0)
  35936. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35937. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35938. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35939. }
  35940. var r, o = 0, a = i;
  35941. if (t === f.METRICS_CHARS) {
  35942. if (r = c(),
  35943. d.decodeUTF8(function() {
  35944. return o < e && i < this.limit ? this.view[i++] : null
  35945. }
  35946. .bind(this), function(e) {
  35947. ++o,
  35948. d.UTF8toUTF16(e, r)
  35949. }),
  35950. o !== e)
  35951. throw RangeError("Illegal range: Truncated data, " + o + " == " + e);
  35952. return n ? (this.offset = i,
  35953. r()) : {
  35954. string: r(),
  35955. length: i - a
  35956. }
  35957. }
  35958. if (t !== f.METRICS_BYTES)
  35959. throw TypeError("Unsupported metrics: " + t);
  35960. if (!this.noAssert) {
  35961. if ("number" != typeof i || i % 1 != 0)
  35962. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35963. if ((i >>>= 0) < 0 || i + e > this.buffer.byteLength)
  35964. throw RangeError("Illegal offset: 0 <= " + i + " (+" + e + ") <= " + this.buffer.byteLength)
  35965. }
  35966. var s = i + e;
  35967. if (d.decodeUTF8toUTF16(function() {
  35968. return i < s ? this.view[i++] : null
  35969. }
  35970. .bind(this), r = c(), this.noAssert),
  35971. i !== s)
  35972. throw RangeError("Illegal range: Truncated data, " + i + " == " + s);
  35973. return n ? (this.offset = i,
  35974. r()) : {
  35975. string: r(),
  35976. length: i - a
  35977. }
  35978. }
  35979. ,
  35980. a.readString = a.readUTF8String,
  35981. a.writeVString = function(e, t) {
  35982. var i = void 0 === t;
  35983. if (i && (t = this.offset),
  35984. !this.noAssert) {
  35985. if ("string" != typeof e)
  35986. throw TypeError("Illegal str: Not a string");
  35987. if ("number" != typeof t || t % 1 != 0)
  35988. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35989. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35990. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35991. }
  35992. var n, r, o = t;
  35993. n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1],
  35994. r = f.calculateVarint32(n),
  35995. t += r + n;
  35996. var a = this.buffer.byteLength;
  35997. if (a < t && this.resize((a *= 2) > t ? a : t),
  35998. t -= r + n,
  35999. t += this.writeVarint32(n, t),
  36000. d.encodeUTF16toUTF8(s(e), function(e) {
  36001. this.view[t++] = e
  36002. }
  36003. .bind(this)),
  36004. t !== o + n + r)
  36005. throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + n + r));
  36006. return i ? (this.offset = t,
  36007. this) : t - o
  36008. }
  36009. ,
  36010. a.readVString = function(e) {
  36011. var t = void 0 === e;
  36012. if (t && (e = this.offset),
  36013. !this.noAssert) {
  36014. if ("number" != typeof e || e % 1 != 0)
  36015. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36016. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  36017. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36018. }
  36019. var i = e
  36020. , n = this.readVarint32(e)
  36021. , r = this.readUTF8String(n.value, f.METRICS_BYTES, e += n.length);
  36022. return e += r.length,
  36023. t ? (this.offset = e,
  36024. r.string) : {
  36025. string: r.string,
  36026. length: e - i
  36027. }
  36028. }
  36029. ,
  36030. a.append = function(e, t, i) {
  36031. "number" != typeof t && "string" == typeof t || (i = t,
  36032. t = void 0);
  36033. var n = void 0 === i;
  36034. if (n && (i = this.offset),
  36035. !this.noAssert) {
  36036. if ("number" != typeof i || i % 1 != 0)
  36037. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36038. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  36039. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36040. }
  36041. e instanceof f || (e = f.wrap(e, t));
  36042. var r = e.limit - e.offset;
  36043. if (r <= 0)
  36044. return this;
  36045. i += r;
  36046. var o = this.buffer.byteLength;
  36047. return o < i && this.resize((o *= 2) > i ? o : i),
  36048. i -= r,
  36049. this.view.set(e.view.subarray(e.offset, e.limit), i),
  36050. e.offset += r,
  36051. n && (this.offset += r),
  36052. this
  36053. }
  36054. ,
  36055. a.appendTo = function(e, t) {
  36056. return e.append(this, t),
  36057. this
  36058. }
  36059. ,
  36060. a.assert = function(e) {
  36061. return this.noAssert = !e,
  36062. this
  36063. }
  36064. ,
  36065. a.capacity = function() {
  36066. return this.buffer.byteLength
  36067. }
  36068. ,
  36069. a.clear = function() {
  36070. return this.offset = 0,
  36071. this.limit = this.buffer.byteLength,
  36072. this.markedOffset = -1,
  36073. this
  36074. }
  36075. ,
  36076. a.clone = function(e) {
  36077. var t = new f(0,this.littleEndian,this.noAssert);
  36078. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  36079. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  36080. t.view = this.view),
  36081. t.offset = this.offset,
  36082. t.markedOffset = this.markedOffset,
  36083. t.limit = this.limit,
  36084. t
  36085. }
  36086. ,
  36087. a.compact = function(e, t) {
  36088. if (void 0 === e && (e = this.offset),
  36089. void 0 === t && (t = this.limit),
  36090. !this.noAssert) {
  36091. if ("number" != typeof e || e % 1 != 0)
  36092. throw TypeError("Illegal begin: Not an integer");
  36093. if (e >>>= 0,
  36094. "number" != typeof t || t % 1 != 0)
  36095. throw TypeError("Illegal end: Not an integer");
  36096. if (t >>>= 0,
  36097. e < 0 || t < e || t > this.buffer.byteLength)
  36098. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36099. }
  36100. if (0 === e && t === this.buffer.byteLength)
  36101. return this;
  36102. var i = t - e;
  36103. if (0 == i)
  36104. return this.buffer = o,
  36105. this.view = null,
  36106. 0 <= this.markedOffset && (this.markedOffset -= e),
  36107. this.offset = 0,
  36108. this.limit = 0,
  36109. this;
  36110. var n = new ArrayBuffer(i)
  36111. , r = new Uint8Array(n);
  36112. return r.set(this.view.subarray(e, t)),
  36113. this.buffer = n,
  36114. this.view = r,
  36115. 0 <= this.markedOffset && (this.markedOffset -= e),
  36116. this.offset = 0,
  36117. this.limit = i,
  36118. this
  36119. }
  36120. ,
  36121. a.copy = function(e, t) {
  36122. if (void 0 === e && (e = this.offset),
  36123. void 0 === t && (t = this.limit),
  36124. !this.noAssert) {
  36125. if ("number" != typeof e || e % 1 != 0)
  36126. throw TypeError("Illegal begin: Not an integer");
  36127. if (e >>>= 0,
  36128. "number" != typeof t || t % 1 != 0)
  36129. throw TypeError("Illegal end: Not an integer");
  36130. if (t >>>= 0,
  36131. e < 0 || t < e || t > this.buffer.byteLength)
  36132. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36133. }
  36134. if (e === t)
  36135. return new f(0,this.littleEndian,this.noAssert);
  36136. var i = t - e
  36137. , n = new f(i,this.littleEndian,this.noAssert);
  36138. return n.offset = 0,
  36139. n.limit = i,
  36140. 0 <= n.markedOffset && (n.markedOffset -= e),
  36141. this.copyTo(n, 0, e, t),
  36142. n
  36143. }
  36144. ,
  36145. a.copyTo = function(e, t, i, n) {
  36146. var r, o;
  36147. if (!this.noAssert && !f.isByteBuffer(e))
  36148. throw TypeError("Illegal target: Not a ByteBuffer");
  36149. if (t = (o = void 0 === t) ? e.offset : 0 | t,
  36150. i = (r = void 0 === i) ? this.offset : 0 | i,
  36151. n = void 0 === n ? this.limit : 0 | n,
  36152. t < 0 || t > e.buffer.byteLength)
  36153. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  36154. if (i < 0 || n > this.buffer.byteLength)
  36155. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  36156. var a = n - i;
  36157. return 0 == a ? e : (e.ensureCapacity(t + a),
  36158. e.view.set(this.view.subarray(i, n), t),
  36159. r && (this.offset += a),
  36160. o && (e.offset += a),
  36161. this)
  36162. }
  36163. ,
  36164. a.ensureCapacity = function(e) {
  36165. var t = this.buffer.byteLength;
  36166. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  36167. }
  36168. ,
  36169. a.fill = function(e, t, i) {
  36170. var n = void 0 === t;
  36171. if (n && (t = this.offset),
  36172. "string" == typeof e && 0 < e.length && (e = e.charCodeAt(0)),
  36173. void 0 === t && (t = this.offset),
  36174. void 0 === i && (i = this.limit),
  36175. !this.noAssert) {
  36176. if ("number" != typeof e || e % 1 != 0)
  36177. throw TypeError("Illegal value: " + e + " (not an integer)");
  36178. if (e |= 0,
  36179. "number" != typeof t || t % 1 != 0)
  36180. throw TypeError("Illegal begin: Not an integer");
  36181. if (t >>>= 0,
  36182. "number" != typeof i || i % 1 != 0)
  36183. throw TypeError("Illegal end: Not an integer");
  36184. if (i >>>= 0,
  36185. t < 0 || i < t || i > this.buffer.byteLength)
  36186. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  36187. }
  36188. if (i <= t)
  36189. return this;
  36190. for (; t < i; )
  36191. this.view[t++] = e;
  36192. return n && (this.offset = t),
  36193. this
  36194. }
  36195. ,
  36196. a.flip = function() {
  36197. return this.limit = this.offset,
  36198. this.offset = 0,
  36199. this
  36200. }
  36201. ,
  36202. a.mark = function(e) {
  36203. if (e = void 0 === e ? this.offset : e,
  36204. !this.noAssert) {
  36205. if ("number" != typeof e || e % 1 != 0)
  36206. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36207. if ((e >>>= 0) < 0 || e + 0 > this.buffer.byteLength)
  36208. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  36209. }
  36210. return this.markedOffset = e,
  36211. this
  36212. }
  36213. ,
  36214. a.order = function(e) {
  36215. if (!this.noAssert && "boolean" != typeof e)
  36216. throw TypeError("Illegal littleEndian: Not a boolean");
  36217. return this.littleEndian = !!e,
  36218. this
  36219. }
  36220. ,
  36221. a.LE = function(e) {
  36222. return this.littleEndian = void 0 === e || !!e,
  36223. this
  36224. }
  36225. ,
  36226. a.BE = function(e) {
  36227. return this.littleEndian = void 0 !== e && !e,
  36228. this
  36229. }
  36230. ,
  36231. a.prepend = function(e, t, i) {
  36232. "number" != typeof t && "string" == typeof t || (i = t,
  36233. t = void 0);
  36234. var n = void 0 === i;
  36235. if (n && (i = this.offset),
  36236. !this.noAssert) {
  36237. if ("number" != typeof i || i % 1 != 0)
  36238. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36239. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  36240. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36241. }
  36242. e instanceof f || (e = f.wrap(e, t));
  36243. var r = e.limit - e.offset;
  36244. if (r <= 0)
  36245. return this;
  36246. var o = r - i;
  36247. if (0 < o) {
  36248. var a = new ArrayBuffer(this.buffer.byteLength + o)
  36249. , s = new Uint8Array(a);
  36250. s.set(this.view.subarray(i, this.buffer.byteLength), r),
  36251. this.buffer = a,
  36252. this.view = s,
  36253. this.offset += o,
  36254. 0 <= this.markedOffset && (this.markedOffset += o),
  36255. this.limit += o,
  36256. i += o
  36257. } else
  36258. new Uint8Array(this.buffer);
  36259. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  36260. e.offset = e.limit,
  36261. n && (this.offset -= r),
  36262. this
  36263. }
  36264. ,
  36265. a.prependTo = function(e, t) {
  36266. return e.prepend(this, t),
  36267. this
  36268. }
  36269. ,
  36270. a.printDebug = function(e) {
  36271. "function" != typeof e && (e = console.log.bind(console)),
  36272. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  36273. }
  36274. ,
  36275. a.remaining = function() {
  36276. return this.limit - this.offset
  36277. }
  36278. ,
  36279. a.reset = function() {
  36280. return 0 <= this.markedOffset ? (this.offset = this.markedOffset,
  36281. this.markedOffset = -1) : this.offset = 0,
  36282. this
  36283. }
  36284. ,
  36285. a.resize = function(e) {
  36286. if (!this.noAssert) {
  36287. if ("number" != typeof e || e % 1 != 0)
  36288. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  36289. if ((e |= 0) < 0)
  36290. throw RangeError("Illegal capacity: 0 <= " + e)
  36291. }
  36292. if (this.buffer.byteLength < e) {
  36293. var t = new ArrayBuffer(e)
  36294. , i = new Uint8Array(t);
  36295. i.set(this.view),
  36296. this.buffer = t,
  36297. this.view = i
  36298. }
  36299. return this
  36300. }
  36301. ,
  36302. a.reverse = function(e, t) {
  36303. if (void 0 === e && (e = this.offset),
  36304. void 0 === t && (t = this.limit),
  36305. !this.noAssert) {
  36306. if ("number" != typeof e || e % 1 != 0)
  36307. throw TypeError("Illegal begin: Not an integer");
  36308. if (e >>>= 0,
  36309. "number" != typeof t || t % 1 != 0)
  36310. throw TypeError("Illegal end: Not an integer");
  36311. if (t >>>= 0,
  36312. e < 0 || t < e || t > this.buffer.byteLength)
  36313. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36314. }
  36315. return e === t || Array.prototype.reverse.call(this.view.subarray(e, t)),
  36316. this
  36317. }
  36318. ,
  36319. a.skip = function(e) {
  36320. if (!this.noAssert) {
  36321. if ("number" != typeof e || e % 1 != 0)
  36322. throw TypeError("Illegal length: " + e + " (not an integer)");
  36323. e |= 0
  36324. }
  36325. var t = this.offset + e;
  36326. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  36327. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  36328. return this.offset = t,
  36329. this
  36330. }
  36331. ,
  36332. a.slice = function(e, t) {
  36333. if (void 0 === e && (e = this.offset),
  36334. void 0 === t && (t = this.limit),
  36335. !this.noAssert) {
  36336. if ("number" != typeof e || e % 1 != 0)
  36337. throw TypeError("Illegal begin: Not an integer");
  36338. if (e >>>= 0,
  36339. "number" != typeof t || t % 1 != 0)
  36340. throw TypeError("Illegal end: Not an integer");
  36341. if (t >>>= 0,
  36342. e < 0 || t < e || t > this.buffer.byteLength)
  36343. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36344. }
  36345. var i = this.clone();
  36346. return i.offset = e,
  36347. i.limit = t,
  36348. i
  36349. }
  36350. ,
  36351. a.toBuffer = function(e) {
  36352. var t = this.offset
  36353. , i = this.limit;
  36354. if (!this.noAssert) {
  36355. if ("number" != typeof t || t % 1 != 0)
  36356. throw TypeError("Illegal offset: Not an integer");
  36357. if (t >>>= 0,
  36358. "number" != typeof i || i % 1 != 0)
  36359. throw TypeError("Illegal limit: Not an integer");
  36360. if (i >>>= 0,
  36361. t < 0 || i < t || i > this.buffer.byteLength)
  36362. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  36363. }
  36364. if (!e && 0 === t && i === this.buffer.byteLength)
  36365. return this.buffer;
  36366. if (t === i)
  36367. return o;
  36368. var n = new ArrayBuffer(i - t);
  36369. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  36370. n
  36371. }
  36372. ,
  36373. a.toArrayBuffer = a.toBuffer,
  36374. a.toString = function(e, t, i) {
  36375. if (void 0 === e)
  36376. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  36377. switch ("number" == typeof e && (i = t = e = "utf8"),
  36378. e) {
  36379. case "utf8":
  36380. return this.toUTF8(t, i);
  36381. case "base64":
  36382. return this.toBase64(t, i);
  36383. case "hex":
  36384. return this.toHex(t, i);
  36385. case "binary":
  36386. return this.toBinary(t, i);
  36387. case "debug":
  36388. return this.toDebug();
  36389. case "columns":
  36390. return this.toColumns();
  36391. default:
  36392. throw Error("Unsupported encoding: " + e)
  36393. }
  36394. }
  36395. ;
  36396. var h = function() {
  36397. for (var e = {}, r = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], a = [], t = 0, i = r.length; t < i; ++t)
  36398. a[r[t]] = t;
  36399. return e.encode = function(e, t) {
  36400. for (var i, n; null !== (i = e()); )
  36401. t(r[i >> 2 & 63]),
  36402. n = (3 & i) << 4,
  36403. null !== (i = e()) ? (t(r[63 & ((n |= i >> 4 & 15) | i >> 4 & 15)]),
  36404. n = (15 & i) << 2,
  36405. null !== (i = e()) ? (t(r[63 & (n | i >> 6 & 3)]),
  36406. t(r[63 & i])) : (t(r[63 & n]),
  36407. t(61))) : (t(r[63 & n]),
  36408. t(61),
  36409. t(61))
  36410. }
  36411. ,
  36412. e.decode = function(e, t) {
  36413. function i(e) {
  36414. throw Error("Illegal character code: " + e)
  36415. }
  36416. for (var n, r, o; null !== (n = e()); )
  36417. if (void 0 === (r = a[n]) && i(n),
  36418. null !== (n = e()) && (void 0 === (o = a[n]) && i(n),
  36419. t(r << 2 >>> 0 | (48 & o) >> 4),
  36420. null !== (n = e()))) {
  36421. if (void 0 === (r = a[n])) {
  36422. if (61 === n)
  36423. break;
  36424. i(n)
  36425. }
  36426. if (t((15 & o) << 4 >>> 0 | (60 & r) >> 2),
  36427. null !== (n = e())) {
  36428. if (void 0 === (o = a[n])) {
  36429. if (61 === n)
  36430. break;
  36431. i(n)
  36432. }
  36433. t((3 & r) << 6 >>> 0 | o)
  36434. }
  36435. }
  36436. }
  36437. ,
  36438. e.test = function(e) {
  36439. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  36440. }
  36441. ,
  36442. e
  36443. }();
  36444. a.toBase64 = function(e, t) {
  36445. if (void 0 === e && (e = this.offset),
  36446. void 0 === t && (t = this.limit),
  36447. t |= 0,
  36448. (e |= 0) < 0 || t > this.capacity || t < e)
  36449. throw RangeError("begin, end");
  36450. var i;
  36451. return h.encode(function() {
  36452. return e < t ? this.view[e++] : null
  36453. }
  36454. .bind(this), i = c()),
  36455. i()
  36456. }
  36457. ,
  36458. f.fromBase64 = function(e, t) {
  36459. if ("string" != typeof e)
  36460. throw TypeError("str");
  36461. var i = new f(e.length / 4 * 3,t)
  36462. , n = 0;
  36463. return h.decode(s(e), function(e) {
  36464. i.view[n++] = e
  36465. }),
  36466. i.limit = n,
  36467. i
  36468. }
  36469. ,
  36470. f.btoa = function(e) {
  36471. return f.fromBinary(e).toBase64()
  36472. }
  36473. ,
  36474. f.atob = function(e) {
  36475. return f.fromBase64(e).toBinary()
  36476. }
  36477. ,
  36478. a.toBinary = function(e, t) {
  36479. if (void 0 === e && (e = this.offset),
  36480. void 0 === t && (t = this.limit),
  36481. t |= 0,
  36482. (e |= 0) < 0 || t > this.capacity() || t < e)
  36483. throw RangeError("begin, end");
  36484. if (e === t)
  36485. return "";
  36486. for (var i = [], n = []; e < t; )
  36487. i.push(this.view[e++]),
  36488. 1024 <= i.length && (n.push(String.fromCharCode.apply(String, i)),
  36489. i = []);
  36490. return n.join("") + String.fromCharCode.apply(String, i)
  36491. }
  36492. ,
  36493. f.fromBinary = function(e, t) {
  36494. if ("string" != typeof e)
  36495. throw TypeError("str");
  36496. for (var i, n = 0, r = e.length, o = new f(r,t); n < r; ) {
  36497. if (255 < (i = e.charCodeAt(n)))
  36498. throw RangeError("illegal char code: " + i);
  36499. o.view[n++] = i
  36500. }
  36501. return o.limit = r,
  36502. o
  36503. }
  36504. ,
  36505. a.toDebug = function(e) {
  36506. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  36507. if (-1 !== i && (r += (t = this.view[i]) < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  36508. e && (o += 32 < t && t < 127 ? String.fromCharCode(t) : ".")),
  36509. ++i,
  36510. e && 0 < i && i % 16 == 0 && i !== n) {
  36511. for (; r.length < 51; )
  36512. r += " ";
  36513. a += r + o + "\n",
  36514. r = o = ""
  36515. }
  36516. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  36517. }
  36518. if (e && " " !== r) {
  36519. for (; r.length < 51; )
  36520. r += " ";
  36521. a += r + o + "\n"
  36522. }
  36523. return e ? a : r
  36524. }
  36525. ,
  36526. f.fromDebug = function(e, t, i) {
  36527. for (var n, r, o = e.length, a = new f((o + 1) / 3 | 0,t,i), s = 0, l = 0, c = !1, h = !1, u = !1, d = !1, p = !1; s < o; ) {
  36528. switch (n = e.charAt(s++)) {
  36529. case "!":
  36530. if (!i) {
  36531. if (h || u || d) {
  36532. p = !0;
  36533. break
  36534. }
  36535. h = u = d = !0
  36536. }
  36537. a.offset = a.markedOffset = a.limit = l,
  36538. c = !1;
  36539. break;
  36540. case "|":
  36541. if (!i) {
  36542. if (h || d) {
  36543. p = !0;
  36544. break
  36545. }
  36546. h = d = !0
  36547. }
  36548. a.offset = a.limit = l,
  36549. c = !1;
  36550. break;
  36551. case "[":
  36552. if (!i) {
  36553. if (h || u) {
  36554. p = !0;
  36555. break
  36556. }
  36557. h = u = !0
  36558. }
  36559. a.offset = a.markedOffset = l,
  36560. c = !1;
  36561. break;
  36562. case "<":
  36563. if (!i) {
  36564. if (h) {
  36565. p = !0;
  36566. break
  36567. }
  36568. h = !0
  36569. }
  36570. a.offset = l,
  36571. c = !1;
  36572. break;
  36573. case "]":
  36574. if (!i) {
  36575. if (d || u) {
  36576. p = !0;
  36577. break
  36578. }
  36579. d = u = !0
  36580. }
  36581. a.limit = a.markedOffset = l,
  36582. c = !1;
  36583. break;
  36584. case ">":
  36585. if (!i) {
  36586. if (d) {
  36587. p = !0;
  36588. break
  36589. }
  36590. d = !0
  36591. }
  36592. a.limit = l,
  36593. c = !1;
  36594. break;
  36595. case "'":
  36596. if (!i) {
  36597. if (u) {
  36598. p = !0;
  36599. break
  36600. }
  36601. u = !0
  36602. }
  36603. a.markedOffset = l,
  36604. c = !1;
  36605. break;
  36606. case " ":
  36607. c = !1;
  36608. break;
  36609. default:
  36610. if (!i && c) {
  36611. p = !0;
  36612. break
  36613. }
  36614. if (r = parseInt(n + e.charAt(s++), 16),
  36615. !i && (isNaN(r) || r < 0 || 255 < r))
  36616. throw TypeError("Illegal str: Not a debug encoded string");
  36617. a.view[l++] = r,
  36618. c = !0
  36619. }
  36620. if (p)
  36621. throw TypeError("Illegal str: Invalid symbol at " + s)
  36622. }
  36623. if (!i) {
  36624. if (!h || !d)
  36625. throw TypeError("Illegal str: Missing offset or limit");
  36626. if (l < a.buffer.byteLength)
  36627. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + l + " < " + o)
  36628. }
  36629. return a
  36630. }
  36631. ,
  36632. a.toHex = function(e, t) {
  36633. if (e = void 0 === e ? this.offset : e,
  36634. t = void 0 === t ? this.limit : t,
  36635. !this.noAssert) {
  36636. if ("number" != typeof e || e % 1 != 0)
  36637. throw TypeError("Illegal begin: Not an integer");
  36638. if (e >>>= 0,
  36639. "number" != typeof t || t % 1 != 0)
  36640. throw TypeError("Illegal end: Not an integer");
  36641. if (t >>>= 0,
  36642. e < 0 || t < e || t > this.buffer.byteLength)
  36643. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36644. }
  36645. for (var i, n = new Array(t - e); e < t; )
  36646. (i = this.view[e++]) < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  36647. return n.join("")
  36648. }
  36649. ,
  36650. f.fromHex = function(e, t, i) {
  36651. if (!i) {
  36652. if ("string" != typeof e)
  36653. throw TypeError("Illegal str: Not a string");
  36654. if (e.length % 2 != 0)
  36655. throw TypeError("Illegal str: Length not a multiple of 2")
  36656. }
  36657. for (var n, r = e.length, o = new f(r / 2 | 0,t), a = 0, s = 0; a < r; a += 2) {
  36658. if (n = parseInt(e.substring(a, a + 2), 16),
  36659. !i && (!isFinite(n) || n < 0 || 255 < n))
  36660. throw TypeError("Illegal str: Contains non-hex characters");
  36661. o.view[s++] = n
  36662. }
  36663. return o.limit = s,
  36664. o
  36665. }
  36666. ;
  36667. var u, d = u = {
  36668. MAX_CODEPOINT: 1114111,
  36669. encodeUTF8: function(e, t) {
  36670. var i = null;
  36671. for ("number" == typeof e && (i = e,
  36672. e = function() {
  36673. return null
  36674. }
  36675. ); null !== i || null !== (i = e()); )
  36676. i < 128 ? t(127 & i) : (i < 2048 ? t(i >> 6 & 31 | 192) : (i < 65536 ? t(i >> 12 & 15 | 224) : (t(i >> 18 & 7 | 240),
  36677. t(i >> 12 & 63 | 128)),
  36678. t(i >> 6 & 63 | 128)),
  36679. t(63 & i | 128)),
  36680. i = null
  36681. },
  36682. decodeUTF8: function(e, t) {
  36683. for (var i, n, r, o, a = function(e) {
  36684. e = e.slice(0, e.indexOf(null));
  36685. var t = Error(e.toString());
  36686. throw t.name = "TruncatedError",
  36687. t.bytes = e,
  36688. t
  36689. }; null !== (i = e()); )
  36690. if (0 == (128 & i))
  36691. t(i);
  36692. else if (192 == (224 & i))
  36693. null === (n = e()) && a([i, n]),
  36694. t((31 & i) << 6 | 63 & n);
  36695. else if (224 == (240 & i))
  36696. null !== (n = e()) && null !== (r = e()) || a([i, n, r]),
  36697. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  36698. else {
  36699. if (240 != (248 & i))
  36700. throw RangeError("Illegal starting byte: " + i);
  36701. null !== (n = e()) && null !== (r = e()) && null !== (o = e()) || a([i, n, r, o]),
  36702. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  36703. }
  36704. },
  36705. UTF16toUTF8: function(e, t) {
  36706. for (var i, n = null; null !== (i = null !== n ? n : e()); )
  36707. 55296 <= i && i <= 57343 && null !== (n = e()) && 56320 <= n && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  36708. n = null) : t(i);
  36709. null !== n && t(n)
  36710. },
  36711. UTF8toUTF16: function(e, t) {
  36712. var i = null;
  36713. for ("number" == typeof e && (i = e,
  36714. e = function() {
  36715. return null
  36716. }
  36717. ); null !== i || null !== (i = e()); )
  36718. i <= 65535 ? t(i) : (t(55296 + ((i -= 65536) >> 10)),
  36719. t(i % 1024 + 56320)),
  36720. i = null
  36721. },
  36722. encodeUTF16toUTF8: function(e, t) {
  36723. u.UTF16toUTF8(e, function(e) {
  36724. u.encodeUTF8(e, t)
  36725. })
  36726. },
  36727. decodeUTF8toUTF16: function(e, t) {
  36728. u.decodeUTF8(e, function(e) {
  36729. u.UTF8toUTF16(e, t)
  36730. })
  36731. },
  36732. calculateCodePoint: function(e) {
  36733. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  36734. },
  36735. calculateUTF8: function(e) {
  36736. for (var t, i = 0; null !== (t = e()); )
  36737. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  36738. return i
  36739. },
  36740. calculateUTF16asUTF8: function(e) {
  36741. var t = 0
  36742. , i = 0;
  36743. return u.UTF16toUTF8(e, function(e) {
  36744. ++t,
  36745. i += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  36746. }),
  36747. [t, i]
  36748. }
  36749. };
  36750. return a.toUTF8 = function(t, i) {
  36751. if (void 0 === t && (t = this.offset),
  36752. void 0 === i && (i = this.limit),
  36753. !this.noAssert) {
  36754. if ("number" != typeof t || t % 1 != 0)
  36755. throw TypeError("Illegal begin: Not an integer");
  36756. if (t >>>= 0,
  36757. "number" != typeof i || i % 1 != 0)
  36758. throw TypeError("Illegal end: Not an integer");
  36759. if (i >>>= 0,
  36760. t < 0 || i < t || i > this.buffer.byteLength)
  36761. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  36762. }
  36763. var e;
  36764. try {
  36765. d.decodeUTF8toUTF16(function() {
  36766. return t < i ? this.view[t++] : null
  36767. }
  36768. .bind(this), e = c())
  36769. } catch (e) {
  36770. if (t !== i)
  36771. throw RangeError("Illegal range: Truncated data, " + t + " != " + i)
  36772. }
  36773. return e()
  36774. }
  36775. ,
  36776. f.fromUTF8 = function(e, t, i) {
  36777. if (!i && "string" != typeof e)
  36778. throw TypeError("Illegal str: Not a string");
  36779. var n = new f(d.calculateUTF16asUTF8(s(e), !0)[1],t,i)
  36780. , r = 0;
  36781. return d.encodeUTF16toUTF8(s(e), function(e) {
  36782. n.view[r++] = e
  36783. }),
  36784. n.limit = r,
  36785. n
  36786. }
  36787. ,
  36788. f
  36789. }
  36790. ,
  36791. "function" == typeof define && define.amd ? define(["long"], r) : "function" == typeof t && "object" == typeof e && e && e.exports ? e.exports = function() {
  36792. var e;
  36793. try {
  36794. e = t("long")
  36795. } catch (e) {}
  36796. return r(e)
  36797. }() : (n.dcodeIO = n.dcodeIO || {}).ByteBuffer = r(n.dcodeIO.Long)
  36798. }
  36799. , {
  36800. long: 216
  36801. }],
  36802. 216: [function(e, t, i) {
  36803. var n, r;
  36804. n = this,
  36805. r = function() {
  36806. "use strict";
  36807. function n(e, t, i) {
  36808. this.low = 0 | e,
  36809. this.high = 0 | t,
  36810. this.unsigned = !!i
  36811. }
  36812. function p(e) {
  36813. return !0 === (e && e.__isLong__)
  36814. }
  36815. function e(e, t) {
  36816. var i, n, r;
  36817. return t ? (r = 0 <= (e >>>= 0) && e < 256) && (n = a[e]) ? n : (i = g(e, (0 | e) < 0 ? -1 : 0, !0),
  36818. r && (a[e] = i),
  36819. i) : (r = -128 <= (e |= 0) && e < 128) && (n = o[e]) ? n : (i = g(e, e < 0 ? -1 : 0, !1),
  36820. r && (o[e] = i),
  36821. i)
  36822. }
  36823. function f(e, t) {
  36824. if (isNaN(e) || !isFinite(e))
  36825. return t ? l : y;
  36826. if (t) {
  36827. if (e < 0)
  36828. return l;
  36829. if (r <= e)
  36830. return I
  36831. } else {
  36832. if (e <= -s)
  36833. return E;
  36834. if (s <= e + 1)
  36835. return C
  36836. }
  36837. return e < 0 ? f(-e, t).neg() : g(e % i | 0, e / i | 0, t)
  36838. }
  36839. function g(e, t, i) {
  36840. return new n(e,t,i)
  36841. }
  36842. function h(e, t, i) {
  36843. if (0 === e.length)
  36844. throw Error("empty string");
  36845. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  36846. return y;
  36847. if (t = "number" == typeof t ? (i = t,
  36848. !1) : !!t,
  36849. (i = i || 10) < 2 || 36 < i)
  36850. throw RangeError("radix");
  36851. var n;
  36852. if (0 < (n = e.indexOf("-")))
  36853. throw Error("interior hyphen");
  36854. if (0 === n)
  36855. return h(e.substring(1), t, i).neg();
  36856. for (var r = f(u(i, 8)), o = y, a = 0; a < e.length; a += 8) {
  36857. var s = Math.min(8, e.length - a)
  36858. , l = parseInt(e.substring(a, a + s), i);
  36859. if (s < 8) {
  36860. var c = f(u(i, s));
  36861. o = o.mul(c).add(f(l))
  36862. } else
  36863. o = (o = o.mul(r)).add(f(l))
  36864. }
  36865. return o.unsigned = t,
  36866. o
  36867. }
  36868. function m(e) {
  36869. return e instanceof n ? e : "number" == typeof e ? f(e) : "string" == typeof e ? h(e) : g(e.low, e.high, e.unsigned)
  36870. }
  36871. Object.defineProperty(n.prototype, "__isLong__", {
  36872. value: !0,
  36873. enumerable: !1,
  36874. configurable: !1
  36875. }),
  36876. n.isLong = p;
  36877. var o = {}
  36878. , a = {};
  36879. n.fromInt = e,
  36880. n.fromNumber = f,
  36881. n.fromBits = g;
  36882. var u = Math.pow;
  36883. n.fromString = h,
  36884. n.fromValue = m;
  36885. var i = 4294967296
  36886. , r = 0x10000000000000000
  36887. , s = r / 2
  36888. , v = e(1 << 24)
  36889. , y = e(0);
  36890. n.ZERO = y;
  36891. var l = e(0, !0);
  36892. n.UZERO = l;
  36893. var c = e(1);
  36894. n.ONE = c;
  36895. var d = e(1, !0);
  36896. n.UONE = d;
  36897. var A = e(-1);
  36898. n.NEG_ONE = A;
  36899. var C = g(-1, 2147483647, !1);
  36900. n.MAX_VALUE = C;
  36901. var I = g(-1, -1, !0);
  36902. n.MAX_UNSIGNED_VALUE = I;
  36903. var E = g(0, -2147483648, !1);
  36904. n.MIN_VALUE = E;
  36905. var t = n.prototype;
  36906. return t.toInt = function() {
  36907. return this.unsigned ? this.low >>> 0 : this.low
  36908. }
  36909. ,
  36910. t.toNumber = function() {
  36911. return this.unsigned ? (this.high >>> 0) * i + (this.low >>> 0) : this.high * i + (this.low >>> 0)
  36912. }
  36913. ,
  36914. t.toString = function(e) {
  36915. if ((e = e || 10) < 2 || 36 < e)
  36916. throw RangeError("radix");
  36917. if (this.isZero())
  36918. return "0";
  36919. if (this.isNegative()) {
  36920. if (this.eq(E)) {
  36921. var t = f(e)
  36922. , i = this.div(t)
  36923. , n = i.mul(t).sub(this);
  36924. return i.toString(e) + n.toInt().toString(e)
  36925. }
  36926. return "-" + this.neg().toString(e)
  36927. }
  36928. for (var r = f(u(e, 6), this.unsigned), o = this, a = ""; ; ) {
  36929. var s = o.div(r)
  36930. , l = (o.sub(s.mul(r)).toInt() >>> 0).toString(e);
  36931. if ((o = s).isZero())
  36932. return l + a;
  36933. for (; l.length < 6; )
  36934. l = "0" + l;
  36935. a = "" + l + a
  36936. }
  36937. }
  36938. ,
  36939. t.getHighBits = function() {
  36940. return this.high
  36941. }
  36942. ,
  36943. t.getHighBitsUnsigned = function() {
  36944. return this.high >>> 0
  36945. }
  36946. ,
  36947. t.getLowBits = function() {
  36948. return this.low
  36949. }
  36950. ,
  36951. t.getLowBitsUnsigned = function() {
  36952. return this.low >>> 0
  36953. }
  36954. ,
  36955. t.getNumBitsAbs = function() {
  36956. if (this.isNegative())
  36957. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  36958. for (var e = 0 != this.high ? this.high : this.low, t = 31; 0 < t && 0 == (e & 1 << t); t--)
  36959. ;
  36960. return 0 != this.high ? t + 33 : t + 1
  36961. }
  36962. ,
  36963. t.isZero = function() {
  36964. return 0 === this.high && 0 === this.low
  36965. }
  36966. ,
  36967. t.isNegative = function() {
  36968. return !this.unsigned && this.high < 0
  36969. }
  36970. ,
  36971. t.isPositive = function() {
  36972. return this.unsigned || 0 <= this.high
  36973. }
  36974. ,
  36975. t.isOdd = function() {
  36976. return 1 == (1 & this.low)
  36977. }
  36978. ,
  36979. t.isEven = function() {
  36980. return 0 == (1 & this.low)
  36981. }
  36982. ,
  36983. t.equals = function(e) {
  36984. return p(e) || (e = m(e)),
  36985. (this.unsigned === e.unsigned || this.high >>> 31 != 1 || e.high >>> 31 != 1) && this.high === e.high && this.low === e.low
  36986. }
  36987. ,
  36988. t.eq = t.equals,
  36989. t.notEquals = function(e) {
  36990. return !this.eq(e)
  36991. }
  36992. ,
  36993. t.neq = t.notEquals,
  36994. t.lessThan = function(e) {
  36995. return this.comp(e) < 0
  36996. }
  36997. ,
  36998. t.lt = t.lessThan,
  36999. t.lessThanOrEqual = function(e) {
  37000. return this.comp(e) <= 0
  37001. }
  37002. ,
  37003. t.lte = t.lessThanOrEqual,
  37004. t.greaterThan = function(e) {
  37005. return 0 < this.comp(e)
  37006. }
  37007. ,
  37008. t.gt = t.greaterThan,
  37009. t.greaterThanOrEqual = function(e) {
  37010. return 0 <= this.comp(e)
  37011. }
  37012. ,
  37013. t.gte = t.greaterThanOrEqual,
  37014. t.compare = function(e) {
  37015. if (p(e) || (e = m(e)),
  37016. this.eq(e))
  37017. return 0;
  37018. var t = this.isNegative()
  37019. , i = e.isNegative();
  37020. return t && !i ? -1 : !t && i ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  37021. }
  37022. ,
  37023. t.comp = t.compare,
  37024. t.negate = function() {
  37025. return !this.unsigned && this.eq(E) ? E : this.not().add(c)
  37026. }
  37027. ,
  37028. t.neg = t.negate,
  37029. t.add = function(e) {
  37030. p(e) || (e = m(e));
  37031. var t = this.high >>> 16
  37032. , i = 65535 & this.high
  37033. , n = this.low >>> 16
  37034. , r = 65535 & this.low
  37035. , o = e.high >>> 16
  37036. , a = 65535 & e.high
  37037. , s = e.low >>> 16
  37038. , l = 0
  37039. , c = 0
  37040. , h = 0
  37041. , u = 0;
  37042. return h += (u += r + (65535 & e.low)) >>> 16,
  37043. c += (h += n + s) >>> 16,
  37044. l += (c += i + a) >>> 16,
  37045. l += t + o,
  37046. g((h &= 65535) << 16 | (u &= 65535), (l &= 65535) << 16 | (c &= 65535), this.unsigned)
  37047. }
  37048. ,
  37049. t.subtract = function(e) {
  37050. return p(e) || (e = m(e)),
  37051. this.add(e.neg())
  37052. }
  37053. ,
  37054. t.sub = t.subtract,
  37055. t.multiply = function(e) {
  37056. if (this.isZero())
  37057. return y;
  37058. if (p(e) || (e = m(e)),
  37059. e.isZero())
  37060. return y;
  37061. if (this.eq(E))
  37062. return e.isOdd() ? E : y;
  37063. if (e.eq(E))
  37064. return this.isOdd() ? E : y;
  37065. if (this.isNegative())
  37066. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  37067. if (e.isNegative())
  37068. return this.mul(e.neg()).neg();
  37069. if (this.lt(v) && e.lt(v))
  37070. return f(this.toNumber() * e.toNumber(), this.unsigned);
  37071. var t = this.high >>> 16
  37072. , i = 65535 & this.high
  37073. , n = this.low >>> 16
  37074. , r = 65535 & this.low
  37075. , o = e.high >>> 16
  37076. , a = 65535 & e.high
  37077. , s = e.low >>> 16
  37078. , l = 65535 & e.low
  37079. , c = 0
  37080. , h = 0
  37081. , u = 0
  37082. , d = 0;
  37083. return u += (d += r * l) >>> 16,
  37084. h += (u += n * l) >>> 16,
  37085. u &= 65535,
  37086. h += (u += r * s) >>> 16,
  37087. c += (h += i * l) >>> 16,
  37088. h &= 65535,
  37089. c += (h += n * s) >>> 16,
  37090. h &= 65535,
  37091. c += (h += r * a) >>> 16,
  37092. c += t * l + i * s + n * a + r * o,
  37093. g((u &= 65535) << 16 | (d &= 65535), (c &= 65535) << 16 | (h &= 65535), this.unsigned)
  37094. }
  37095. ,
  37096. t.mul = t.multiply,
  37097. t.divide = function(e) {
  37098. if (p(e) || (e = m(e)),
  37099. e.isZero())
  37100. throw Error("division by zero");
  37101. if (this.isZero())
  37102. return this.unsigned ? l : y;
  37103. var t, i, n;
  37104. if (this.unsigned) {
  37105. if (e.unsigned || (e = e.toUnsigned()),
  37106. e.gt(this))
  37107. return l;
  37108. if (e.gt(this.shru(1)))
  37109. return d;
  37110. n = l
  37111. } else {
  37112. if (this.eq(E))
  37113. return e.eq(c) || e.eq(A) ? E : e.eq(E) ? c : (t = this.shr(1).div(e).shl(1)).eq(y) ? e.isNegative() ? c : A : (i = this.sub(e.mul(t)),
  37114. n = t.add(i.div(e)));
  37115. if (e.eq(E))
  37116. return this.unsigned ? l : y;
  37117. if (this.isNegative())
  37118. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  37119. if (e.isNegative())
  37120. return this.div(e.neg()).neg();
  37121. n = y
  37122. }
  37123. for (i = this; i.gte(e); ) {
  37124. t = Math.max(1, Math.floor(i.toNumber() / e.toNumber()));
  37125. for (var r = Math.ceil(Math.log(t) / Math.LN2), o = r <= 48 ? 1 : u(2, r - 48), a = f(t), s = a.mul(e); s.isNegative() || s.gt(i); )
  37126. s = (a = f(t -= o, this.unsigned)).mul(e);
  37127. a.isZero() && (a = c),
  37128. n = n.add(a),
  37129. i = i.sub(s)
  37130. }
  37131. return n
  37132. }
  37133. ,
  37134. t.div = t.divide,
  37135. t.modulo = function(e) {
  37136. return p(e) || (e = m(e)),
  37137. this.sub(this.div(e).mul(e))
  37138. }
  37139. ,
  37140. t.mod = t.modulo,
  37141. t.not = function() {
  37142. return g(~this.low, ~this.high, this.unsigned)
  37143. }
  37144. ,
  37145. t.and = function(e) {
  37146. return p(e) || (e = m(e)),
  37147. g(this.low & e.low, this.high & e.high, this.unsigned)
  37148. }
  37149. ,
  37150. t.or = function(e) {
  37151. return p(e) || (e = m(e)),
  37152. g(this.low | e.low, this.high | e.high, this.unsigned)
  37153. }
  37154. ,
  37155. t.xor = function(e) {
  37156. return p(e) || (e = m(e)),
  37157. g(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  37158. }
  37159. ,
  37160. t.shiftLeft = function(e) {
  37161. return p(e) && (e = e.toInt()),
  37162. 0 == (e &= 63) ? this : e < 32 ? g(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : g(0, this.low << e - 32, this.unsigned)
  37163. }
  37164. ,
  37165. t.shl = t.shiftLeft,
  37166. t.shiftRight = function(e) {
  37167. return p(e) && (e = e.toInt()),
  37168. 0 == (e &= 63) ? this : e < 32 ? g(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : g(this.high >> e - 32, 0 <= this.high ? 0 : -1, this.unsigned)
  37169. }
  37170. ,
  37171. t.shr = t.shiftRight,
  37172. t.shiftRightUnsigned = function(e) {
  37173. if (p(e) && (e = e.toInt()),
  37174. 0 === (e &= 63))
  37175. return this;
  37176. var t = this.high;
  37177. return e < 32 ? g(this.low >>> e | t << 32 - e, t >>> e, this.unsigned) : g(32 === e ? t : t >>> e - 32, 0, this.unsigned)
  37178. }
  37179. ,
  37180. t.shru = t.shiftRightUnsigned,
  37181. t.toSigned = function() {
  37182. return this.unsigned ? g(this.low, this.high, !1) : this
  37183. }
  37184. ,
  37185. t.toUnsigned = function() {
  37186. return this.unsigned ? this : g(this.low, this.high, !0)
  37187. }
  37188. ,
  37189. t.toBytes = function(e) {
  37190. return e ? this.toBytesLE() : this.toBytesBE()
  37191. }
  37192. ,
  37193. t.toBytesLE = function() {
  37194. var e = this.high
  37195. , t = this.low;
  37196. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  37197. }
  37198. ,
  37199. t.toBytesBE = function() {
  37200. var e = this.high
  37201. , t = this.low;
  37202. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  37203. }
  37204. ,
  37205. n
  37206. }
  37207. ,
  37208. "function" == typeof define && define.amd ? define([], r) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = r() : (n.dcodeIO = n.dcodeIO || {}).Long = r()
  37209. }
  37210. , {}],
  37211. 217: [function(e, t, i) {
  37212. var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, $, ee, te, ie, ne, re, oe, ae, se, le, ce, he, ue, de, pe, fe, ge, me, ve, ye, Ae, Ce, Ie, Ee, _e, be, we, Te, xe, Se, Me, Re, Pe, Oe, Le, De, Ne, Fe, Be, Ve, ke, Ue, He, ze, Ge, We, je, Ye, qe, Xe, Ze, Ke, Qe, Je, $e, et, tt, it, nt, rt, ot, at, st, lt, ct, ht, ut, dt, pt, ft, gt, mt, vt, yt, At, Ct, It, Et, _t, bt, wt, Tt, xt, St, Mt, Rt, Pt, Ot, Lt, Dt, Nt, Ft, Bt, Vt, kt, Ut, Ht, zt, Gt, Wt, jt, Yt, qt, Xt, Zt, Kt, Qt, Jt, $t, ei, ti, ii, ni, ri, oi, ai, si, li, ci, hi, ui, di, pi, fi, gi, mi, vi, yi, Ai, Ci = {
  37213. REVISION: "75"
  37214. };
  37215. function Ii(e, t) {
  37216. return e.distance - t.distance
  37217. }
  37218. function Ei(e, t, i, n) {
  37219. if (!1 !== e.visible && (e.raycast(t, i),
  37220. !0 === n))
  37221. for (var r = e.children, o = 0, a = r.length; o < a; o++)
  37222. Ei(r[o], t, i, !0)
  37223. }
  37224. function _i(e, t, i) {
  37225. return i < 0 && (i += 1),
  37226. 1 < i && (i -= 1),
  37227. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  37228. }
  37229. function bi(e, t, i, n, r, o, a) {
  37230. return Ci.Triangle.barycoordFromPoint(e, t, i, n, Vt),
  37231. r.multiplyScalar(Vt.x),
  37232. o.multiplyScalar(Vt.y),
  37233. a.multiplyScalar(Vt.z),
  37234. r.add(o).add(a),
  37235. r.clone()
  37236. }
  37237. function wi(e, t, i, n, r, o, a) {
  37238. var s = e.material;
  37239. if (null === (s.side === Ci.BackSide ? i.intersectTriangle(o, r, n, !0, a) : i.intersectTriangle(n, r, o, s.side !== Ci.DoubleSide, a)))
  37240. return null;
  37241. Ut.copy(a),
  37242. Ut.applyMatrix4(e.matrixWorld);
  37243. var l = t.ray.origin.distanceTo(Ut);
  37244. return l < t.near || l > t.far ? null : {
  37245. distance: l,
  37246. point: Ut.clone(),
  37247. object: e
  37248. }
  37249. }
  37250. function Ti(e, t, i, n, r, o, a, s) {
  37251. Mt.fromArray(n, 3 * o),
  37252. Rt.fromArray(n, 3 * a),
  37253. Pt.fromArray(n, 3 * s);
  37254. var l = wi(e, t, i, Mt, Rt, Pt, kt);
  37255. return l && (r && (Nt.fromArray(r, 2 * o),
  37256. Ft.fromArray(r, 2 * a),
  37257. Bt.fromArray(r, 2 * s),
  37258. l.uv = bi(kt, Mt, Rt, Pt, Nt, Ft, Bt)),
  37259. l.face = new Ci.Face3(o,a,s,Ci.Triangle.normal(Mt, Rt, Pt)),
  37260. l.faceIndex = o),
  37261. l
  37262. }
  37263. function xi() {}
  37264. function Si(e, t, i, n, r, o) {
  37265. var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E;
  37266. if (s = e[o[t]].x,
  37267. l = e[o[t]].y,
  37268. c = e[o[i]].x,
  37269. h = e[o[i]].y,
  37270. u = e[o[n]].x,
  37271. d = e[o[n]].y,
  37272. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  37273. return !1;
  37274. for (g = u - c,
  37275. m = d - h,
  37276. v = s - u,
  37277. y = l - d,
  37278. A = c - s,
  37279. C = h - l,
  37280. a = 0; a < r; a++)
  37281. if (p = e[o[a]].x,
  37282. f = e[o[a]].y,
  37283. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = A * (f - l) - C * (p - s),
  37284. E = v * (f - d) - y * (p - u),
  37285. g * (f - h) - m * (p - c) >= -Number.EPSILON && E >= -Number.EPSILON && I >= -Number.EPSILON))
  37286. return !1;
  37287. return !0
  37288. }
  37289. function Mi(e) {
  37290. switch (e) {
  37291. case Ci.LinearEncoding:
  37292. return ["Linear", "( value )"];
  37293. case Ci.sRGBEncoding:
  37294. return ["sRGB", "( value )"];
  37295. case Ci.RGBEEncoding:
  37296. return ["RGBE", "( value )"];
  37297. case Ci.RGBM7Encoding:
  37298. return ["RGBM", "( value, 7.0 )"];
  37299. case Ci.RGBM16Encoding:
  37300. return ["RGBM", "( value, 16.0 )"];
  37301. case Ci.RGBDEncoding:
  37302. return ["RGBD", "( value, 256.0 )"];
  37303. case Ci.GammaEncoding:
  37304. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  37305. default:
  37306. throw new Error("unsupported encoding: " + e)
  37307. }
  37308. }
  37309. function Ri(e, t) {
  37310. var i = Mi(t);
  37311. return "vec4 " + e + "( vec4 value ) { return " + i[0] + "ToLinear" + i[1] + "; }"
  37312. }
  37313. function Pi(e) {
  37314. return "" !== e
  37315. }
  37316. function Oi(e, t) {
  37317. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  37318. }
  37319. function Li(e) {
  37320. return e.replace(/#include +<([\w\d.]+)>/g, function(e, t) {
  37321. var i = Ci.ShaderChunk[t];
  37322. if (void 0 === i)
  37323. throw new Error("Can not resolve #include <" + t + ">");
  37324. return Li(i)
  37325. })
  37326. }
  37327. function Di(e) {
  37328. return e.replace(/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g, function(e, t, i, n) {
  37329. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  37330. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  37331. return r
  37332. })
  37333. }
  37334. function Ni(e, t, i, n) {
  37335. gi.set(t, i, n).unproject(mi);
  37336. var r = fi[e];
  37337. if (void 0 !== r)
  37338. for (var o = 0, a = r.length; o < a; o++)
  37339. pi.vertices[r[o]].copy(gi)
  37340. }
  37341. "function" == typeof define && define.amd ? define("three", Ci) : void 0 !== i && void 0 !== t && (t.exports = Ci),
  37342. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  37343. void 0 === Math.sign && (Math.sign = function(e) {
  37344. return e < 0 ? -1 : 0 < e ? 1 : +e
  37345. }
  37346. ),
  37347. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  37348. get: function() {
  37349. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  37350. }
  37351. }),
  37352. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  37353. writable: !0,
  37354. configurable: !0,
  37355. value: function(e) {
  37356. "use strict";
  37357. if (null == e)
  37358. throw new TypeError("Cannot convert first argument to object");
  37359. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  37360. var r = arguments[i];
  37361. if (null != r) {
  37362. r = Object(r);
  37363. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  37364. var l = o[a]
  37365. , c = Object.getOwnPropertyDescriptor(r, l);
  37366. void 0 !== c && c.enumerable && (t[l] = r[l])
  37367. }
  37368. }
  37369. }
  37370. return t
  37371. }
  37372. }),
  37373. Ci.MOUSE = {
  37374. LEFT: 0,
  37375. MIDDLE: 1,
  37376. RIGHT: 2
  37377. },
  37378. Ci.CullFaceNone = 0,
  37379. Ci.CullFaceBack = 1,
  37380. Ci.CullFaceFront = 2,
  37381. Ci.CullFaceFrontBack = 3,
  37382. Ci.FrontFaceDirectionCW = 0,
  37383. Ci.FrontFaceDirectionCCW = 1,
  37384. Ci.BasicShadowMap = 0,
  37385. Ci.PCFShadowMap = 1,
  37386. Ci.PCFSoftShadowMap = 2,
  37387. Ci.FrontSide = 0,
  37388. Ci.BackSide = 1,
  37389. Ci.DoubleSide = 2,
  37390. Ci.FlatShading = 1,
  37391. Ci.SmoothShading = 2,
  37392. Ci.NoColors = 0,
  37393. Ci.FaceColors = 1,
  37394. Ci.VertexColors = 2,
  37395. Ci.NoBlending = 0,
  37396. Ci.NormalBlending = 1,
  37397. Ci.AdditiveBlending = 2,
  37398. Ci.SubtractiveBlending = 3,
  37399. Ci.MultiplyBlending = 4,
  37400. Ci.CustomBlending = 5,
  37401. Ci.AddEquation = 100,
  37402. Ci.SubtractEquation = 101,
  37403. Ci.ReverseSubtractEquation = 102,
  37404. Ci.MinEquation = 103,
  37405. Ci.MaxEquation = 104,
  37406. Ci.ZeroFactor = 200,
  37407. Ci.OneFactor = 201,
  37408. Ci.SrcColorFactor = 202,
  37409. Ci.OneMinusSrcColorFactor = 203,
  37410. Ci.SrcAlphaFactor = 204,
  37411. Ci.OneMinusSrcAlphaFactor = 205,
  37412. Ci.DstAlphaFactor = 206,
  37413. Ci.OneMinusDstAlphaFactor = 207,
  37414. Ci.DstColorFactor = 208,
  37415. Ci.OneMinusDstColorFactor = 209,
  37416. Ci.SrcAlphaSaturateFactor = 210,
  37417. Ci.NeverDepth = 0,
  37418. Ci.AlwaysDepth = 1,
  37419. Ci.LessDepth = 2,
  37420. Ci.LessEqualDepth = 3,
  37421. Ci.EqualDepth = 4,
  37422. Ci.GreaterEqualDepth = 5,
  37423. Ci.GreaterDepth = 6,
  37424. Ci.NotEqualDepth = 7,
  37425. Ci.MultiplyOperation = 0,
  37426. Ci.MixOperation = 1,
  37427. Ci.AddOperation = 2,
  37428. Ci.NoToneMapping = 0,
  37429. Ci.LinearToneMapping = 1,
  37430. Ci.ReinhardToneMapping = 2,
  37431. Ci.Uncharted2ToneMapping = 3,
  37432. Ci.CineonToneMapping = 4,
  37433. Ci.UVMapping = 300,
  37434. Ci.CubeReflectionMapping = 301,
  37435. Ci.CubeRefractionMapping = 302,
  37436. Ci.EquirectangularReflectionMapping = 303,
  37437. Ci.EquirectangularRefractionMapping = 304,
  37438. Ci.SphericalReflectionMapping = 305,
  37439. Ci.CubeUVReflectionMapping = 306,
  37440. Ci.CubeUVRefractionMapping = 307,
  37441. Ci.RepeatWrapping = 1e3,
  37442. Ci.ClampToEdgeWrapping = 1001,
  37443. Ci.MirroredRepeatWrapping = 1002,
  37444. Ci.NearestFilter = 1003,
  37445. Ci.NearestMipMapNearestFilter = 1004,
  37446. Ci.NearestMipMapLinearFilter = 1005,
  37447. Ci.LinearFilter = 1006,
  37448. Ci.LinearMipMapNearestFilter = 1007,
  37449. Ci.LinearMipMapLinearFilter = 1008,
  37450. Ci.UnsignedByteType = 1009,
  37451. Ci.ByteType = 1010,
  37452. Ci.ShortType = 1011,
  37453. Ci.UnsignedShortType = 1012,
  37454. Ci.IntType = 1013,
  37455. Ci.UnsignedIntType = 1014,
  37456. Ci.FloatType = 1015,
  37457. Ci.HalfFloatType = 1025,
  37458. Ci.UnsignedShort4444Type = 1016,
  37459. Ci.UnsignedShort5551Type = 1017,
  37460. Ci.UnsignedShort565Type = 1018,
  37461. Ci.AlphaFormat = 1019,
  37462. Ci.RGBFormat = 1020,
  37463. Ci.RGBAFormat = 1021,
  37464. Ci.LuminanceFormat = 1022,
  37465. Ci.LuminanceAlphaFormat = 1023,
  37466. Ci.RGBEFormat = Ci.RGBAFormat,
  37467. Ci.RGB_S3TC_DXT1_Format = 2001,
  37468. Ci.RGBA_S3TC_DXT1_Format = 2002,
  37469. Ci.RGBA_S3TC_DXT3_Format = 2003,
  37470. Ci.RGBA_S3TC_DXT5_Format = 2004,
  37471. Ci.RGB_PVRTC_4BPPV1_Format = 2100,
  37472. Ci.RGB_PVRTC_2BPPV1_Format = 2101,
  37473. Ci.RGBA_PVRTC_4BPPV1_Format = 2102,
  37474. Ci.RGBA_PVRTC_2BPPV1_Format = 2103,
  37475. Ci.RGB_ETC1_Format = 2151,
  37476. Ci.LoopOnce = 2200,
  37477. Ci.LoopRepeat = 2201,
  37478. Ci.LoopPingPong = 2202,
  37479. Ci.InterpolateDiscrete = 2300,
  37480. Ci.InterpolateLinear = 2301,
  37481. Ci.InterpolateSmooth = 2302,
  37482. Ci.ZeroCurvatureEnding = 2400,
  37483. Ci.ZeroSlopeEnding = 2401,
  37484. Ci.WrapAroundEnding = 2402,
  37485. Ci.TrianglesDrawMode = 0,
  37486. Ci.TriangleStripDrawMode = 1,
  37487. Ci.TriangleFanDrawMode = 2,
  37488. Ci.LinearEncoding = 3e3,
  37489. Ci.sRGBEncoding = 3001,
  37490. Ci.GammaEncoding = 3007,
  37491. Ci.RGBEEncoding = 3002,
  37492. Ci.LogLuvEncoding = 3003,
  37493. Ci.RGBM7Encoding = 3004,
  37494. Ci.RGBM16Encoding = 3005,
  37495. Ci.RGBDEncoding = 3006,
  37496. Ci.Color = function(e) {
  37497. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  37498. }
  37499. ,
  37500. Ci.Color.prototype = {
  37501. constructor: Ci.Color,
  37502. r: 1,
  37503. g: 1,
  37504. b: 1,
  37505. set: function(e) {
  37506. return e instanceof Ci.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  37507. this
  37508. },
  37509. setScalar: function(e) {
  37510. this.r = e,
  37511. this.g = e,
  37512. this.b = e
  37513. },
  37514. setHex: function(e) {
  37515. return e = Math.floor(e),
  37516. this.r = (e >> 16 & 255) / 255,
  37517. this.g = (e >> 8 & 255) / 255,
  37518. this.b = (255 & e) / 255,
  37519. this
  37520. },
  37521. setRGB: function(e, t, i) {
  37522. return this.r = e,
  37523. this.g = t,
  37524. this.b = i,
  37525. this
  37526. },
  37527. setHSL: function(e, t, i) {
  37528. if (e = Ci.Math.euclideanModulo(e, 1),
  37529. t = Ci.Math.clamp(t, 0, 1),
  37530. i = Ci.Math.clamp(i, 0, 1),
  37531. 0 === t)
  37532. this.r = this.g = this.b = i;
  37533. else {
  37534. var n = i <= .5 ? i * (1 + t) : i + t - i * t
  37535. , r = 2 * i - n;
  37536. this.r = _i(r, n, e + 1 / 3),
  37537. this.g = _i(r, n, e),
  37538. this.b = _i(r, n, e - 1 / 3)
  37539. }
  37540. return this
  37541. },
  37542. setStyle: function(t) {
  37543. function e(e) {
  37544. void 0 !== e && parseFloat(e) < 1 && console.warn("THREE.Color: Alpha component of " + t + " will be ignored.")
  37545. }
  37546. var i;
  37547. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(t)) {
  37548. var n, r = i[1], o = i[2];
  37549. switch (r) {
  37550. case "rgb":
  37551. case "rgba":
  37552. if (n = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))
  37553. return this.r = Math.min(255, parseInt(n[1], 10)) / 255,
  37554. this.g = Math.min(255, parseInt(n[2], 10)) / 255,
  37555. this.b = Math.min(255, parseInt(n[3], 10)) / 255,
  37556. e(n[5]),
  37557. this;
  37558. if (n = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))
  37559. return this.r = Math.min(100, parseInt(n[1], 10)) / 100,
  37560. this.g = Math.min(100, parseInt(n[2], 10)) / 100,
  37561. this.b = Math.min(100, parseInt(n[3], 10)) / 100,
  37562. e(n[5]),
  37563. this;
  37564. break;
  37565. case "hsl":
  37566. case "hsla":
  37567. if (n = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o)) {
  37568. var a = parseFloat(n[1]) / 360
  37569. , s = parseInt(n[2], 10) / 100
  37570. , l = parseInt(n[3], 10) / 100;
  37571. return e(n[5]),
  37572. this.setHSL(a, s, l)
  37573. }
  37574. }
  37575. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(t)) {
  37576. var c, h = (c = i[1]).length;
  37577. if (3 === h)
  37578. return this.r = parseInt(c.charAt(0) + c.charAt(0), 16) / 255,
  37579. this.g = parseInt(c.charAt(1) + c.charAt(1), 16) / 255,
  37580. this.b = parseInt(c.charAt(2) + c.charAt(2), 16) / 255,
  37581. this;
  37582. if (6 === h)
  37583. return this.r = parseInt(c.charAt(0) + c.charAt(1), 16) / 255,
  37584. this.g = parseInt(c.charAt(2) + c.charAt(3), 16) / 255,
  37585. this.b = parseInt(c.charAt(4) + c.charAt(5), 16) / 255,
  37586. this
  37587. }
  37588. t && 0 < t.length && (void 0 !== (c = Ci.ColorKeywords[t]) ? this.setHex(c) : console.warn("THREE.Color: Unknown color " + t));
  37589. return this
  37590. },
  37591. clone: function() {
  37592. return new this.constructor(this.r,this.g,this.b)
  37593. },
  37594. copy: function(e) {
  37595. return this.r = e.r,
  37596. this.g = e.g,
  37597. this.b = e.b,
  37598. this
  37599. },
  37600. copyGammaToLinear: function(e, t) {
  37601. return void 0 === t && (t = 2),
  37602. this.r = Math.pow(e.r, t),
  37603. this.g = Math.pow(e.g, t),
  37604. this.b = Math.pow(e.b, t),
  37605. this
  37606. },
  37607. copyLinearToGamma: function(e, t) {
  37608. void 0 === t && (t = 2);
  37609. var i = 0 < t ? 1 / t : 1;
  37610. return this.r = Math.pow(e.r, i),
  37611. this.g = Math.pow(e.g, i),
  37612. this.b = Math.pow(e.b, i),
  37613. this
  37614. },
  37615. convertGammaToLinear: function() {
  37616. var e = this.r
  37617. , t = this.g
  37618. , i = this.b;
  37619. return this.r = e * e,
  37620. this.g = t * t,
  37621. this.b = i * i,
  37622. this
  37623. },
  37624. convertLinearToGamma: function() {
  37625. return this.r = Math.sqrt(this.r),
  37626. this.g = Math.sqrt(this.g),
  37627. this.b = Math.sqrt(this.b),
  37628. this
  37629. },
  37630. getHex: function() {
  37631. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  37632. },
  37633. getHexString: function() {
  37634. return ("000000" + this.getHex().toString(16)).slice(-6)
  37635. },
  37636. getHSL: function(e) {
  37637. var t, i, n = e || {
  37638. h: 0,
  37639. s: 0,
  37640. l: 0
  37641. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  37642. if (l === s)
  37643. i = t = 0;
  37644. else {
  37645. var h = s - l;
  37646. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  37647. s) {
  37648. case r:
  37649. t = (o - a) / h + (o < a ? 6 : 0);
  37650. break;
  37651. case o:
  37652. t = (a - r) / h + 2;
  37653. break;
  37654. case a:
  37655. t = (r - o) / h + 4
  37656. }
  37657. t /= 6
  37658. }
  37659. return n.h = t,
  37660. n.s = i,
  37661. n.l = c,
  37662. n
  37663. },
  37664. getStyle: function() {
  37665. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  37666. },
  37667. offsetHSL: function(e, t, i) {
  37668. var n = this.getHSL();
  37669. return n.h += e,
  37670. n.s += t,
  37671. n.l += i,
  37672. this.setHSL(n.h, n.s, n.l),
  37673. this
  37674. },
  37675. add: function(e) {
  37676. return this.r += e.r,
  37677. this.g += e.g,
  37678. this.b += e.b,
  37679. this
  37680. },
  37681. addColors: function(e, t) {
  37682. return this.r = e.r + t.r,
  37683. this.g = e.g + t.g,
  37684. this.b = e.b + t.b,
  37685. this
  37686. },
  37687. addScalar: function(e) {
  37688. return this.r += e,
  37689. this.g += e,
  37690. this.b += e,
  37691. this
  37692. },
  37693. multiply: function(e) {
  37694. return this.r *= e.r,
  37695. this.g *= e.g,
  37696. this.b *= e.b,
  37697. this
  37698. },
  37699. multiplyScalar: function(e) {
  37700. return this.r *= e,
  37701. this.g *= e,
  37702. this.b *= e,
  37703. this
  37704. },
  37705. lerp: function(e, t) {
  37706. return this.r += (e.r - this.r) * t,
  37707. this.g += (e.g - this.g) * t,
  37708. this.b += (e.b - this.b) * t,
  37709. this
  37710. },
  37711. equals: function(e) {
  37712. return e.r === this.r && e.g === this.g && e.b === this.b
  37713. },
  37714. fromArray: function(e, t) {
  37715. return void 0 === t && (t = 0),
  37716. this.r = e[t],
  37717. this.g = e[t + 1],
  37718. this.b = e[t + 2],
  37719. this
  37720. },
  37721. toArray: function(e, t) {
  37722. return void 0 === e && (e = []),
  37723. void 0 === t && (t = 0),
  37724. e[t] = this.r,
  37725. e[t + 1] = this.g,
  37726. e[t + 2] = this.b,
  37727. e
  37728. }
  37729. },
  37730. Ci.ColorKeywords = {
  37731. aliceblue: 15792383,
  37732. antiquewhite: 16444375,
  37733. aqua: 65535,
  37734. aquamarine: 8388564,
  37735. azure: 15794175,
  37736. beige: 16119260,
  37737. bisque: 16770244,
  37738. black: 0,
  37739. blanchedalmond: 16772045,
  37740. blue: 255,
  37741. blueviolet: 9055202,
  37742. brown: 10824234,
  37743. burlywood: 14596231,
  37744. cadetblue: 6266528,
  37745. chartreuse: 8388352,
  37746. chocolate: 13789470,
  37747. coral: 16744272,
  37748. cornflowerblue: 6591981,
  37749. cornsilk: 16775388,
  37750. crimson: 14423100,
  37751. cyan: 65535,
  37752. darkblue: 139,
  37753. darkcyan: 35723,
  37754. darkgoldenrod: 12092939,
  37755. darkgray: 11119017,
  37756. darkgreen: 25600,
  37757. darkgrey: 11119017,
  37758. darkkhaki: 12433259,
  37759. darkmagenta: 9109643,
  37760. darkolivegreen: 5597999,
  37761. darkorange: 16747520,
  37762. darkorchid: 10040012,
  37763. darkred: 9109504,
  37764. darksalmon: 15308410,
  37765. darkseagreen: 9419919,
  37766. darkslateblue: 4734347,
  37767. darkslategray: 3100495,
  37768. darkslategrey: 3100495,
  37769. darkturquoise: 52945,
  37770. darkviolet: 9699539,
  37771. deeppink: 16716947,
  37772. deepskyblue: 49151,
  37773. dimgray: 6908265,
  37774. dimgrey: 6908265,
  37775. dodgerblue: 2003199,
  37776. firebrick: 11674146,
  37777. floralwhite: 16775920,
  37778. forestgreen: 2263842,
  37779. fuchsia: 16711935,
  37780. gainsboro: 14474460,
  37781. ghostwhite: 16316671,
  37782. gold: 16766720,
  37783. goldenrod: 14329120,
  37784. gray: 8421504,
  37785. green: 32768,
  37786. greenyellow: 11403055,
  37787. grey: 8421504,
  37788. honeydew: 15794160,
  37789. hotpink: 16738740,
  37790. indianred: 13458524,
  37791. indigo: 4915330,
  37792. ivory: 16777200,
  37793. khaki: 15787660,
  37794. lavender: 15132410,
  37795. lavenderblush: 16773365,
  37796. lawngreen: 8190976,
  37797. lemonchiffon: 16775885,
  37798. lightblue: 11393254,
  37799. lightcoral: 15761536,
  37800. lightcyan: 14745599,
  37801. lightgoldenrodyellow: 16448210,
  37802. lightgray: 13882323,
  37803. lightgreen: 9498256,
  37804. lightgrey: 13882323,
  37805. lightpink: 16758465,
  37806. lightsalmon: 16752762,
  37807. lightseagreen: 2142890,
  37808. lightskyblue: 8900346,
  37809. lightslategray: 7833753,
  37810. lightslategrey: 7833753,
  37811. lightsteelblue: 11584734,
  37812. lightyellow: 16777184,
  37813. lime: 65280,
  37814. limegreen: 3329330,
  37815. linen: 16445670,
  37816. magenta: 16711935,
  37817. maroon: 8388608,
  37818. mediumaquamarine: 6737322,
  37819. mediumblue: 205,
  37820. mediumorchid: 12211667,
  37821. mediumpurple: 9662683,
  37822. mediumseagreen: 3978097,
  37823. mediumslateblue: 8087790,
  37824. mediumspringgreen: 64154,
  37825. mediumturquoise: 4772300,
  37826. mediumvioletred: 13047173,
  37827. midnightblue: 1644912,
  37828. mintcream: 16121850,
  37829. mistyrose: 16770273,
  37830. moccasin: 16770229,
  37831. navajowhite: 16768685,
  37832. navy: 128,
  37833. oldlace: 16643558,
  37834. olive: 8421376,
  37835. olivedrab: 7048739,
  37836. orange: 16753920,
  37837. orangered: 16729344,
  37838. orchid: 14315734,
  37839. palegoldenrod: 15657130,
  37840. palegreen: 10025880,
  37841. paleturquoise: 11529966,
  37842. palevioletred: 14381203,
  37843. papayawhip: 16773077,
  37844. peachpuff: 16767673,
  37845. peru: 13468991,
  37846. pink: 16761035,
  37847. plum: 14524637,
  37848. powderblue: 11591910,
  37849. purple: 8388736,
  37850. red: 16711680,
  37851. rosybrown: 12357519,
  37852. royalblue: 4286945,
  37853. saddlebrown: 9127187,
  37854. salmon: 16416882,
  37855. sandybrown: 16032864,
  37856. seagreen: 3050327,
  37857. seashell: 16774638,
  37858. sienna: 10506797,
  37859. silver: 12632256,
  37860. skyblue: 8900331,
  37861. slateblue: 6970061,
  37862. slategray: 7372944,
  37863. slategrey: 7372944,
  37864. snow: 16775930,
  37865. springgreen: 65407,
  37866. steelblue: 4620980,
  37867. tan: 13808780,
  37868. teal: 32896,
  37869. thistle: 14204888,
  37870. tomato: 16737095,
  37871. turquoise: 4251856,
  37872. violet: 15631086,
  37873. wheat: 16113331,
  37874. white: 16777215,
  37875. whitesmoke: 16119285,
  37876. yellow: 16776960,
  37877. yellowgreen: 10145074
  37878. },
  37879. Ci.Quaternion = function(e, t, i, n) {
  37880. this._x = e || 0,
  37881. this._y = t || 0,
  37882. this._z = i || 0,
  37883. this._w = void 0 !== n ? n : 1
  37884. }
  37885. ,
  37886. Ci.Quaternion.prototype = {
  37887. constructor: Ci.Quaternion,
  37888. get x() {
  37889. return this._x
  37890. },
  37891. set x(e) {
  37892. this._x = e,
  37893. this.onChangeCallback()
  37894. },
  37895. get y() {
  37896. return this._y
  37897. },
  37898. set y(e) {
  37899. this._y = e,
  37900. this.onChangeCallback()
  37901. },
  37902. get z() {
  37903. return this._z
  37904. },
  37905. set z(e) {
  37906. this._z = e,
  37907. this.onChangeCallback()
  37908. },
  37909. get w() {
  37910. return this._w
  37911. },
  37912. set w(e) {
  37913. this._w = e,
  37914. this.onChangeCallback()
  37915. },
  37916. set: function(e, t, i, n) {
  37917. return this._x = e,
  37918. this._y = t,
  37919. this._z = i,
  37920. this._w = n,
  37921. this.onChangeCallback(),
  37922. this
  37923. },
  37924. clone: function() {
  37925. return new this.constructor(this._x,this._y,this._z,this._w)
  37926. },
  37927. toObject:function(){//add
  37928. return {x:this.x, y:this.y,z:this.z, w:this.w};
  37929. },
  37930. copy: function(e) {
  37931. return this._x = e.x,
  37932. this._y = e.y,
  37933. this._z = e.z,
  37934. this._w = e.w,
  37935. this.onChangeCallback(),
  37936. this
  37937. },
  37938. setFromEuler: function(e, t) {
  37939. if (e instanceof Ci.Euler == 0)
  37940. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  37941. var i = Math.cos(e._x / 2)
  37942. , n = Math.cos(e._y / 2)
  37943. , r = Math.cos(e._z / 2)
  37944. , o = Math.sin(e._x / 2)
  37945. , a = Math.sin(e._y / 2)
  37946. , s = Math.sin(e._z / 2)
  37947. , l = e.order;
  37948. return "XYZ" === l ? (this._x = o * n * r + i * a * s,
  37949. this._y = i * a * r - o * n * s,
  37950. this._z = i * n * s + o * a * r,
  37951. this._w = i * n * r - o * a * s) : "YXZ" === l ? (this._x = o * n * r + i * a * s,
  37952. this._y = i * a * r - o * n * s,
  37953. this._z = i * n * s - o * a * r,
  37954. this._w = i * n * r + o * a * s) : "ZXY" === l ? (this._x = o * n * r - i * a * s,
  37955. this._y = i * a * r + o * n * s,
  37956. this._z = i * n * s + o * a * r,
  37957. this._w = i * n * r - o * a * s) : "ZYX" === l ? (this._x = o * n * r - i * a * s,
  37958. this._y = i * a * r + o * n * s,
  37959. this._z = i * n * s - o * a * r,
  37960. this._w = i * n * r + o * a * s) : "YZX" === l ? (this._x = o * n * r + i * a * s,
  37961. this._y = i * a * r + o * n * s,
  37962. this._z = i * n * s - o * a * r,
  37963. this._w = i * n * r - o * a * s) : "XZY" === l && (this._x = o * n * r - i * a * s,
  37964. this._y = i * a * r - o * n * s,
  37965. this._z = i * n * s + o * a * r,
  37966. this._w = i * n * r + o * a * s),
  37967. !1 !== t && this.onChangeCallback(),
  37968. this
  37969. },
  37970. setFromAxisAngle: function(e, t) {
  37971. var i = t / 2
  37972. , n = Math.sin(i);
  37973. return this._x = e.x * n,
  37974. this._y = e.y * n,
  37975. this._z = e.z * n,
  37976. this._w = Math.cos(i),
  37977. this.onChangeCallback(),
  37978. this
  37979. },
  37980. setFromRotationMatrix: function(e) {
  37981. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  37982. return 0 < d ? (t = .5 / Math.sqrt(d + 1),
  37983. this._w = .25 / t,
  37984. this._x = (h - l) * t,
  37985. this._y = (o - c) * t,
  37986. this._z = (a - r) * t) : s < n && u < n ? (t = 2 * Math.sqrt(1 + n - s - u),
  37987. this._w = (h - l) / t,
  37988. this._x = .25 * t,
  37989. this._y = (r + a) / t,
  37990. this._z = (o + c) / t) : u < s ? (t = 2 * Math.sqrt(1 + s - n - u),
  37991. this._w = (o - c) / t,
  37992. this._x = (r + a) / t,
  37993. this._y = .25 * t,
  37994. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  37995. this._w = (a - r) / t,
  37996. this._x = (o + c) / t,
  37997. this._y = (l + h) / t,
  37998. this._z = .25 * t),
  37999. this.onChangeCallback(),
  38000. this
  38001. },
  38002. setFromUnitVectors: function(e, t) {
  38003. return void 0 === Be && (Be = new Ci.Vector3),
  38004. (Ve = e.dot(t) + 1) < 1e-6 ? (Ve = 0,
  38005. Math.abs(e.x) > Math.abs(e.z) ? Be.set(-e.y, e.x, 0) : Be.set(0, -e.z, e.y)) : Be.crossVectors(e, t),
  38006. this._x = Be.x,
  38007. this._y = Be.y,
  38008. this._z = Be.z,
  38009. this._w = Ve,
  38010. this.normalize(),
  38011. this
  38012. },
  38013. inverse: function() {
  38014. return this.conjugate().normalize(),
  38015. this
  38016. },
  38017. conjugate: function() {
  38018. return this._x *= -1,
  38019. this._y *= -1,
  38020. this._z *= -1,
  38021. this.onChangeCallback(),
  38022. this
  38023. },
  38024. dot: function(e) {
  38025. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  38026. },
  38027. lengthSq: function() {
  38028. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  38029. },
  38030. length: function() {
  38031. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  38032. },
  38033. normalize: function() {
  38034. var e = this.length();
  38035. return 0 === e ? (this._x = 0,
  38036. this._y = 0,
  38037. this._z = 0,
  38038. this._w = 1) : (e = 1 / e,
  38039. this._x = this._x * e,
  38040. this._y = this._y * e,
  38041. this._z = this._z * e,
  38042. this._w = this._w * e),
  38043. this.onChangeCallback(),
  38044. this
  38045. },
  38046. multiply: function(e, t) {
  38047. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  38048. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  38049. },
  38050. multiplyQuaternions: function(e, t) {
  38051. var i = e._x
  38052. , n = e._y
  38053. , r = e._z
  38054. , o = e._w
  38055. , a = t._x
  38056. , s = t._y
  38057. , l = t._z
  38058. , c = t._w;
  38059. return this._x = i * c + o * a + n * l - r * s,
  38060. this._y = n * c + o * s + r * a - i * l,
  38061. this._z = r * c + o * l + i * s - n * a,
  38062. this._w = o * c - i * a - n * s - r * l,
  38063. this.onChangeCallback(),
  38064. this
  38065. },
  38066. slerp: function(e, t) {
  38067. if (0 === t)
  38068. return this;
  38069. if (1 === t)
  38070. return this.copy(e);
  38071. var i = this._x
  38072. , n = this._y
  38073. , r = this._z
  38074. , o = this._w
  38075. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  38076. if (a < 0 ? (this._w = -e._w,
  38077. this._x = -e._x,
  38078. this._y = -e._y,
  38079. this._z = -e._z,
  38080. a = -a) : this.copy(e),
  38081. 1 <= a)
  38082. return this._w = o,
  38083. this._x = i,
  38084. this._y = n,
  38085. this._z = r,
  38086. this;
  38087. var s = Math.sqrt(1 - a * a);
  38088. if (Math.abs(s) < .001)
  38089. return this._w = .5 * (o + this._w),
  38090. this._x = .5 * (i + this._x),
  38091. this._y = .5 * (n + this._y),
  38092. this._z = .5 * (r + this._z),
  38093. this;
  38094. var l = Math.atan2(s, a)
  38095. , c = Math.sin((1 - t) * l) / s
  38096. , h = Math.sin(t * l) / s;
  38097. return this._w = o * c + this._w * h,
  38098. this._x = i * c + this._x * h,
  38099. this._y = n * c + this._y * h,
  38100. this._z = r * c + this._z * h,
  38101. this.onChangeCallback(),
  38102. this
  38103. },
  38104. equals: function(e) {
  38105. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  38106. },
  38107. fromArray: function(e, t) {
  38108. return void 0 === t && (t = 0),
  38109. this._x = e[t],
  38110. this._y = e[t + 1],
  38111. this._z = e[t + 2],
  38112. this._w = e[t + 3],
  38113. this.onChangeCallback(),
  38114. this
  38115. },
  38116. toArray: function(e, t) {
  38117. return void 0 === e && (e = []),
  38118. void 0 === t && (t = 0),
  38119. e[t] = this._x,
  38120. e[t + 1] = this._y,
  38121. e[t + 2] = this._z,
  38122. e[t + 3] = this._w,
  38123. e
  38124. },
  38125. onChange: function(e) {
  38126. return this.onChangeCallback = e,
  38127. this
  38128. },
  38129. onChangeCallback: function() {}
  38130. },
  38131. Object.assign(Ci.Quaternion, {
  38132. slerp: function(e, t, i, n) {
  38133. return i.copy(e).slerp(t, n)
  38134. },
  38135. slerpFlat: function(e, t, i, n, r, o, a) {
  38136. var s = i[n + 0]
  38137. , l = i[n + 1]
  38138. , c = i[n + 2]
  38139. , h = i[n + 3]
  38140. , u = r[o + 0]
  38141. , d = r[o + 1]
  38142. , p = r[o + 2]
  38143. , f = r[o + 3];
  38144. if (h !== f || s !== u || l !== d || c !== p) {
  38145. var g = 1 - a
  38146. , m = s * u + l * d + c * p + h * f
  38147. , v = 0 <= m ? 1 : -1
  38148. , y = 1 - m * m;
  38149. if (y > Number.EPSILON) {
  38150. var A = Math.sqrt(y)
  38151. , C = Math.atan2(A, m * v);
  38152. g = Math.sin(g * C) / A,
  38153. a = Math.sin(a * C) / A
  38154. }
  38155. var I = a * v;
  38156. if (s = s * g + u * I,
  38157. l = l * g + d * I,
  38158. c = c * g + p * I,
  38159. h = h * g + f * I,
  38160. g === 1 - a) {
  38161. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  38162. s *= E,
  38163. l *= E,
  38164. c *= E,
  38165. h *= E
  38166. }
  38167. }
  38168. e[t] = s,
  38169. e[t + 1] = l,
  38170. e[t + 2] = c,
  38171. e[t + 3] = h
  38172. }
  38173. }),
  38174. Ci.Vector2 = function(e, t) {
  38175. this.x = e || 0,
  38176. this.y = t || 0
  38177. }
  38178. ,
  38179. Ci.Vector2.prototype = {
  38180. constructor: Ci.Vector2,
  38181. get width() {
  38182. return this.x
  38183. },
  38184. set width(e) {
  38185. this.x = e
  38186. },
  38187. get height() {
  38188. return this.y
  38189. },
  38190. set height(e) {
  38191. this.y = e
  38192. },
  38193. set: function(e, t) {
  38194. return this.x = e,
  38195. this.y = t,
  38196. this
  38197. },
  38198. setScalar: function(e) {
  38199. return this.x = e,
  38200. this.y = e,
  38201. this
  38202. },
  38203. setX: function(e) {
  38204. return this.x = e,
  38205. this
  38206. },
  38207. setY: function(e) {
  38208. return this.y = e,
  38209. this
  38210. },
  38211. setComponent: function(e, t) {
  38212. switch (e) {
  38213. case 0:
  38214. this.x = t;
  38215. break;
  38216. case 1:
  38217. this.y = t;
  38218. break;
  38219. default:
  38220. throw new Error("index is out of range: " + e)
  38221. }
  38222. },
  38223. getComponent: function(e) {
  38224. switch (e) {
  38225. case 0:
  38226. return this.x;
  38227. case 1:
  38228. return this.y;
  38229. default:
  38230. throw new Error("index is out of range: " + e)
  38231. }
  38232. },
  38233. clone: function() {
  38234. return new this.constructor(this.x,this.y)
  38235. },
  38236. copy: function(e) {
  38237. return this.x = e.x,
  38238. this.y = e.y,
  38239. this
  38240. },
  38241. add: function(e, t) {
  38242. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  38243. this.addVectors(e, t)) : (this.x += e.x,
  38244. this.y += e.y,
  38245. this)
  38246. },
  38247. addScalar: function(e) {
  38248. return this.x += e,
  38249. this.y += e,
  38250. this
  38251. },
  38252. addVectors: function(e, t) {
  38253. return this.x = e.x + t.x,
  38254. this.y = e.y + t.y,
  38255. this
  38256. },
  38257. addScaledVector: function(e, t) {
  38258. return this.x += e.x * t,
  38259. this.y += e.y * t,
  38260. this
  38261. },
  38262. sub: function(e, t) {
  38263. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38264. this.subVectors(e, t)) : (this.x -= e.x,
  38265. this.y -= e.y,
  38266. this)
  38267. },
  38268. subScalar: function(e) {
  38269. return this.x -= e,
  38270. this.y -= e,
  38271. this
  38272. },
  38273. subVectors: function(e, t) {
  38274. return this.x = e.x - t.x,
  38275. this.y = e.y - t.y,
  38276. this
  38277. },
  38278. multiply: function(e) {
  38279. return this.x *= e.x,
  38280. this.y *= e.y,
  38281. this
  38282. },
  38283. multiplyScalar: function(e) {
  38284. return isFinite(e) ? (this.x *= e,
  38285. this.y *= e) : (this.x = 0,
  38286. this.y = 0),
  38287. this
  38288. },
  38289. divide: function(e) {
  38290. return this.x /= e.x,
  38291. this.y /= e.y,
  38292. this
  38293. },
  38294. divideScalar: function(e) {
  38295. return this.multiplyScalar(1 / e)
  38296. },
  38297. min: function(e) {
  38298. return this.x = Math.min(this.x, e.x),
  38299. this.y = Math.min(this.y, e.y),
  38300. this
  38301. },
  38302. max: function(e) {
  38303. return this.x = Math.max(this.x, e.x),
  38304. this.y = Math.max(this.y, e.y),
  38305. this
  38306. },
  38307. clamp: function(e, t) {
  38308. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38309. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38310. this
  38311. },
  38312. clampScalar: function(e, t) {
  38313. return void 0 === Ne && (Ne = new Ci.Vector2,
  38314. Fe = new Ci.Vector2),
  38315. Ne.set(e, e),
  38316. Fe.set(t, t),
  38317. this.clamp(Ne, Fe)
  38318. },
  38319. clampLength: function(e, t) {
  38320. var i = this.length();
  38321. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  38322. this
  38323. },
  38324. floor: function() {
  38325. return this.x = Math.floor(this.x),
  38326. this.y = Math.floor(this.y),
  38327. this
  38328. },
  38329. ceil: function() {
  38330. return this.x = Math.ceil(this.x),
  38331. this.y = Math.ceil(this.y),
  38332. this
  38333. },
  38334. round: function() {
  38335. return this.x = Math.round(this.x),
  38336. this.y = Math.round(this.y),
  38337. this
  38338. },
  38339. roundToZero: function() {
  38340. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38341. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38342. this
  38343. },
  38344. negate: function() {
  38345. return this.x = -this.x,
  38346. this.y = -this.y,
  38347. this
  38348. },
  38349. dot: function(e) {
  38350. return this.x * e.x + this.y * e.y
  38351. },
  38352. lengthSq: function() {
  38353. return this.x * this.x + this.y * this.y
  38354. },
  38355. length: function() {
  38356. return Math.sqrt(this.x * this.x + this.y * this.y)
  38357. },
  38358. lengthManhattan: function() {
  38359. return Math.abs(this.x) + Math.abs(this.y)
  38360. },
  38361. normalize: function() {
  38362. return this.divideScalar(this.length())
  38363. },
  38364. angle: function() {
  38365. var e = Math.atan2(this.y, this.x);
  38366. return e < 0 && (e += 2 * Math.PI),
  38367. e
  38368. },
  38369. distanceTo: function(e) {
  38370. return Math.sqrt(this.distanceToSquared(e))
  38371. },
  38372. distanceToSquared: function(e) {
  38373. var t = this.x - e.x
  38374. , i = this.y - e.y;
  38375. return t * t + i * i
  38376. },
  38377. setLength: function(e) {
  38378. return this.multiplyScalar(e / this.length())
  38379. },
  38380. lerp: function(e, t) {
  38381. return this.x += (e.x - this.x) * t,
  38382. this.y += (e.y - this.y) * t,
  38383. this
  38384. },
  38385. lerpVectors: function(e, t, i) {
  38386. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38387. this
  38388. },
  38389. equals: function(e) {
  38390. return e.x === this.x && e.y === this.y
  38391. },
  38392. fromArray: function(e, t) {
  38393. return void 0 === t && (t = 0),
  38394. this.x = e[t],
  38395. this.y = e[t + 1],
  38396. this
  38397. },
  38398. toArray: function(e, t) {
  38399. return void 0 === e && (e = []),
  38400. void 0 === t && (t = 0),
  38401. e[t] = this.x,
  38402. e[t + 1] = this.y,
  38403. e
  38404. },
  38405. fromAttribute: function(e, t, i) {
  38406. return void 0 === i && (i = 0),
  38407. t = t * e.itemSize + i,
  38408. this.x = e.array[t],
  38409. this.y = e.array[t + 1],
  38410. this
  38411. },
  38412. rotateAround: function(e, t) {
  38413. var i = Math.cos(t)
  38414. , n = Math.sin(t)
  38415. , r = this.x - e.x
  38416. , o = this.y - e.y;
  38417. return this.x = r * i - o * n + e.x,
  38418. this.y = r * n + o * i + e.y,
  38419. this
  38420. }
  38421. },
  38422. Ci.Vector3 = function(e, t, i) {
  38423. this.x = e || 0,
  38424. this.y = t || 0,
  38425. this.z = i || 0
  38426. }
  38427. ,
  38428. Ci.Vector3.prototype = {
  38429. constructor: Ci.Vector3,
  38430. set: function(e, t, i) {
  38431. return this.x = e,
  38432. this.y = t,
  38433. this.z = i,
  38434. this
  38435. },
  38436. setScalar: function(e) {
  38437. return this.x = e,
  38438. this.y = e,
  38439. this.z = e,
  38440. this
  38441. },
  38442. setX: function(e) {
  38443. return this.x = e,
  38444. this
  38445. },
  38446. setY: function(e) {
  38447. return this.y = e,
  38448. this
  38449. },
  38450. setZ: function(e) {
  38451. return this.z = e,
  38452. this
  38453. },
  38454. setComponent: function(e, t) {
  38455. switch (e) {
  38456. case 0:
  38457. this.x = t;
  38458. break;
  38459. case 1:
  38460. this.y = t;
  38461. break;
  38462. case 2:
  38463. this.z = t;
  38464. break;
  38465. default:
  38466. throw new Error("index is out of range: " + e)
  38467. }
  38468. },
  38469. getComponent: function(e) {
  38470. switch (e) {
  38471. case 0:
  38472. return this.x;
  38473. case 1:
  38474. return this.y;
  38475. case 2:
  38476. return this.z;
  38477. default:
  38478. throw new Error("index is out of range: " + e)
  38479. }
  38480. },
  38481. clone: function() {
  38482. return new this.constructor(this.x,this.y,this.z)
  38483. },
  38484. copy: function(e) {
  38485. return this.x = e.x,
  38486. this.y = e.y,
  38487. this.z = e.z,
  38488. this
  38489. },
  38490. add: function(e, t) {
  38491. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  38492. this.addVectors(e, t)) : (this.x += e.x,
  38493. this.y += e.y,
  38494. this.z += e.z,
  38495. this)
  38496. },
  38497. addScalar: function(e) {
  38498. return this.x += e,
  38499. this.y += e,
  38500. this.z += e,
  38501. this
  38502. },
  38503. addVectors: function(e, t) {
  38504. return this.x = e.x + t.x,
  38505. this.y = e.y + t.y,
  38506. this.z = e.z + t.z,
  38507. this
  38508. },
  38509. addScaledVector: function(e, t) {
  38510. return this.x += e.x * t,
  38511. this.y += e.y * t,
  38512. this.z += e.z * t,
  38513. this
  38514. },
  38515. sub: function(e, t) {
  38516. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38517. this.subVectors(e, t)) : (this.x -= e.x,
  38518. this.y -= e.y,
  38519. this.z -= e.z,
  38520. this)
  38521. },
  38522. subScalar: function(e) {
  38523. return this.x -= e,
  38524. this.y -= e,
  38525. this.z -= e,
  38526. this
  38527. },
  38528. subVectors: function(e, t) {
  38529. return this.x = e.x - t.x,
  38530. this.y = e.y - t.y,
  38531. this.z = e.z - t.z,
  38532. this
  38533. },
  38534. multiply: function(e, t) {
  38535. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  38536. this.multiplyVectors(e, t)) : (this.x *= e.x,
  38537. this.y *= e.y,
  38538. this.z *= e.z,
  38539. this)
  38540. },
  38541. multiplyScalar: function(e) {
  38542. return isFinite(e) ? (this.x *= e,
  38543. this.y *= e,
  38544. this.z *= e) : (this.x = 0,
  38545. this.y = 0,
  38546. this.z = 0),
  38547. this
  38548. },
  38549. multiplyVectors: function(e, t) {
  38550. return this.x = e.x * t.x,
  38551. this.y = e.y * t.y,
  38552. this.z = e.z * t.z,
  38553. this
  38554. },
  38555. applyEuler: function(e) {
  38556. return e instanceof Ci.Euler == 0 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  38557. void 0 === De && (De = new Ci.Quaternion),
  38558. this.applyQuaternion(De.setFromEuler(e)),
  38559. this
  38560. },
  38561. applyAxisAngle: function(e, t) {
  38562. return void 0 === Le && (Le = new Ci.Quaternion),
  38563. this.applyQuaternion(Le.setFromAxisAngle(e, t)),
  38564. this
  38565. },
  38566. applyMatrix3: function(e) {
  38567. var t = this.x
  38568. , i = this.y
  38569. , n = this.z
  38570. , r = e.elements;
  38571. return this.x = r[0] * t + r[3] * i + r[6] * n,
  38572. this.y = r[1] * t + r[4] * i + r[7] * n,
  38573. this.z = r[2] * t + r[5] * i + r[8] * n,
  38574. this
  38575. },
  38576. applyMatrix4: function(e) {
  38577. var t = this.x
  38578. , i = this.y
  38579. , n = this.z
  38580. , r = e.elements;
  38581. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  38582. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  38583. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  38584. this
  38585. },
  38586. applyProjection: function(e) {
  38587. var t = this.x
  38588. , i = this.y
  38589. , n = this.z
  38590. , r = e.elements
  38591. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  38592. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  38593. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  38594. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  38595. this
  38596. },
  38597. applyQuaternion: function(e) {
  38598. var t = this.x
  38599. , i = this.y
  38600. , n = this.z
  38601. , r = e.x
  38602. , o = e.y
  38603. , a = e.z
  38604. , s = e.w
  38605. , l = s * t + o * n - a * i
  38606. , c = s * i + a * t - r * n
  38607. , h = s * n + r * i - o * t
  38608. , u = -r * t - o * i - a * n;
  38609. return this.x = l * s + u * -r + c * -a - h * -o,
  38610. this.y = c * s + u * -o + h * -r - l * -a,
  38611. this.z = h * s + u * -a + l * -o - c * -r,
  38612. this
  38613. },
  38614. project: function(e) {
  38615. return void 0 === Oe && (Oe = new Ci.Matrix4),
  38616. Oe.multiplyMatrices(e.projectionMatrix, Oe.getInverse(e.matrixWorld)),
  38617. this.applyProjection(Oe)
  38618. },
  38619. unproject: function(e) {
  38620. return void 0 === Pe && (Pe = new Ci.Matrix4),
  38621. Pe.multiplyMatrices(e.matrixWorld, Pe.getInverse(e.projectionMatrix)),
  38622. this.applyProjection(Pe)
  38623. },
  38624. transformDirection: function(e) {
  38625. var t = this.x
  38626. , i = this.y
  38627. , n = this.z
  38628. , r = e.elements;
  38629. return this.x = r[0] * t + r[4] * i + r[8] * n,
  38630. this.y = r[1] * t + r[5] * i + r[9] * n,
  38631. this.z = r[2] * t + r[6] * i + r[10] * n,
  38632. this.normalize(),
  38633. this
  38634. },
  38635. divide: function(e) {
  38636. return this.x /= e.x,
  38637. this.y /= e.y,
  38638. this.z /= e.z,
  38639. this
  38640. },
  38641. divideScalar: function(e) {
  38642. return this.multiplyScalar(1 / e)
  38643. },
  38644. min: function(e) {
  38645. return this.x = Math.min(this.x, e.x),
  38646. this.y = Math.min(this.y, e.y),
  38647. this.z = Math.min(this.z, e.z),
  38648. this
  38649. },
  38650. max: function(e) {
  38651. return this.x = Math.max(this.x, e.x),
  38652. this.y = Math.max(this.y, e.y),
  38653. this.z = Math.max(this.z, e.z),
  38654. this
  38655. },
  38656. clamp: function(e, t) {
  38657. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38658. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38659. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  38660. this
  38661. },
  38662. clampScalar: function(e, t) {
  38663. return void 0 === Me && (Me = new Ci.Vector3,
  38664. Re = new Ci.Vector3),
  38665. Me.set(e, e, e),
  38666. Re.set(t, t, t),
  38667. this.clamp(Me, Re)
  38668. },
  38669. clampLength: function(e, t) {
  38670. var i = this.length();
  38671. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  38672. this
  38673. },
  38674. floor: function() {
  38675. return this.x = Math.floor(this.x),
  38676. this.y = Math.floor(this.y),
  38677. this.z = Math.floor(this.z),
  38678. this
  38679. },
  38680. ceil: function() {
  38681. return this.x = Math.ceil(this.x),
  38682. this.y = Math.ceil(this.y),
  38683. this.z = Math.ceil(this.z),
  38684. this
  38685. },
  38686. round: function() {
  38687. return this.x = Math.round(this.x),
  38688. this.y = Math.round(this.y),
  38689. this.z = Math.round(this.z),
  38690. this
  38691. },
  38692. roundToZero: function() {
  38693. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38694. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38695. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  38696. this
  38697. },
  38698. negate: function() {
  38699. return this.x = -this.x,
  38700. this.y = -this.y,
  38701. this.z = -this.z,
  38702. this
  38703. },
  38704. dot: function(e) {
  38705. return this.x * e.x + this.y * e.y + this.z * e.z
  38706. },
  38707. lengthSq: function() {
  38708. return this.x * this.x + this.y * this.y + this.z * this.z
  38709. },
  38710. length: function() {
  38711. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  38712. },
  38713. lengthManhattan: function() {
  38714. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  38715. },
  38716. normalize: function() {
  38717. return this.divideScalar(this.length())
  38718. },
  38719. setLength: function(e) {
  38720. return this.multiplyScalar(e / this.length())
  38721. },
  38722. lerp: function(e, t) {
  38723. return this.x += (e.x - this.x) * t,
  38724. this.y += (e.y - this.y) * t,
  38725. this.z += (e.z - this.z) * t,
  38726. this
  38727. },
  38728. lerpVectors: function(e, t, i) {
  38729. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38730. this
  38731. },
  38732. cross: function(e, t) {
  38733. if (void 0 !== t)
  38734. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  38735. this.crossVectors(e, t);
  38736. var i = this.x
  38737. , n = this.y
  38738. , r = this.z;
  38739. return this.x = n * e.z - r * e.y,
  38740. this.y = r * e.x - i * e.z,
  38741. this.z = i * e.y - n * e.x,
  38742. this
  38743. },
  38744. crossVectors: function(e, t) {
  38745. var i = e.x
  38746. , n = e.y
  38747. , r = e.z
  38748. , o = t.x
  38749. , a = t.y
  38750. , s = t.z;
  38751. return this.x = n * s - r * a,
  38752. this.y = r * o - i * s,
  38753. this.z = i * a - n * o,
  38754. this
  38755. },
  38756. projectOnVector: function(e) {
  38757. return void 0 === xe && (xe = new Ci.Vector3),
  38758. xe.copy(e).normalize(),
  38759. Se = this.dot(xe),
  38760. this.copy(xe).multiplyScalar(Se)
  38761. },
  38762. projectOnPlane: function(e) {
  38763. return void 0 === Te && (Te = new Ci.Vector3),
  38764. Te.copy(this).projectOnVector(e),
  38765. this.sub(Te)
  38766. },
  38767. reflect: function(e) {
  38768. return void 0 === we && (we = new Ci.Vector3),
  38769. this.sub(we.copy(e).multiplyScalar(2 * this.dot(e)))
  38770. },
  38771. angleTo: function(e) {
  38772. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  38773. return Math.acos(Ci.Math.clamp(t, -1, 1))
  38774. },
  38775. distanceTo: function(e) {
  38776. return Math.sqrt(this.distanceToSquared(e))
  38777. },
  38778. distanceToSquared: function(e) {
  38779. var t = this.x - e.x
  38780. , i = this.y - e.y
  38781. , n = this.z - e.z;
  38782. return t * t + i * i + n * n
  38783. },
  38784. setFromSpherical: function(e) {
  38785. var t = Math.sin(e.phi) * e.radius;
  38786. return this.x = t * Math.sin(e.theta),
  38787. this.y = Math.cos(e.phi) * e.radius,
  38788. this.z = t * Math.cos(e.theta),
  38789. this
  38790. },
  38791. setFromMatrixPosition: function(e) {
  38792. return this.setFromMatrixColumn(e, 3)
  38793. },
  38794. setFromMatrixScale: function(e) {
  38795. var t = this.setFromMatrixColumn(e, 0).length()
  38796. , i = this.setFromMatrixColumn(e, 1).length()
  38797. , n = this.setFromMatrixColumn(e, 2).length();
  38798. return this.x = t,
  38799. this.y = i,
  38800. this.z = n,
  38801. this
  38802. },
  38803. setFromMatrixColumn: function(e, t) {
  38804. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  38805. t = e = t),
  38806. this.fromArray(e.elements, 4 * t)
  38807. },
  38808. equals: function(e) {
  38809. return e.x === this.x && e.y === this.y && e.z === this.z
  38810. },
  38811. fromArray: function(e, t) {
  38812. return void 0 === t && (t = 0),
  38813. this.x = e[t],
  38814. this.y = e[t + 1],
  38815. this.z = e[t + 2],
  38816. this
  38817. },
  38818. toArray: function(e, t) {
  38819. return void 0 === e && (e = []),
  38820. void 0 === t && (t = 0),
  38821. e[t] = this.x,
  38822. e[t + 1] = this.y,
  38823. e[t + 2] = this.z,
  38824. e
  38825. },
  38826. fromAttribute: function(e, t, i) {
  38827. return void 0 === i && (i = 0),
  38828. t = t * e.itemSize + i,
  38829. this.x = e.array[t],
  38830. this.y = e.array[t + 1],
  38831. this.z = e.array[t + 2],
  38832. this
  38833. }
  38834. },
  38835. Ci.Vector4 = function(e, t, i, n) {
  38836. this.x = e || 0,
  38837. this.y = t || 0,
  38838. this.z = i || 0,
  38839. this.w = void 0 !== n ? n : 1
  38840. }
  38841. ,
  38842. Ci.Vector4.prototype = {
  38843. constructor: Ci.Vector4,
  38844. set: function(e, t, i, n) {
  38845. return this.x = e,
  38846. this.y = t,
  38847. this.z = i,
  38848. this.w = n,
  38849. this
  38850. },
  38851. setScalar: function(e) {
  38852. return this.x = e,
  38853. this.y = e,
  38854. this.z = e,
  38855. this.w = e,
  38856. this
  38857. },
  38858. setX: function(e) {
  38859. return this.x = e,
  38860. this
  38861. },
  38862. setY: function(e) {
  38863. return this.y = e,
  38864. this
  38865. },
  38866. setZ: function(e) {
  38867. return this.z = e,
  38868. this
  38869. },
  38870. setW: function(e) {
  38871. return this.w = e,
  38872. this
  38873. },
  38874. setComponent: function(e, t) {
  38875. switch (e) {
  38876. case 0:
  38877. this.x = t;
  38878. break;
  38879. case 1:
  38880. this.y = t;
  38881. break;
  38882. case 2:
  38883. this.z = t;
  38884. break;
  38885. case 3:
  38886. this.w = t;
  38887. break;
  38888. default:
  38889. throw new Error("index is out of range: " + e)
  38890. }
  38891. },
  38892. getComponent: function(e) {
  38893. switch (e) {
  38894. case 0:
  38895. return this.x;
  38896. case 1:
  38897. return this.y;
  38898. case 2:
  38899. return this.z;
  38900. case 3:
  38901. return this.w;
  38902. default:
  38903. throw new Error("index is out of range: " + e)
  38904. }
  38905. },
  38906. clone: function() {
  38907. return new this.constructor(this.x,this.y,this.z,this.w)
  38908. },
  38909. copy: function(e) {
  38910. return this.x = e.x,
  38911. this.y = e.y,
  38912. this.z = e.z,
  38913. this.w = void 0 !== e.w ? e.w : 1,
  38914. this
  38915. },
  38916. add: function(e, t) {
  38917. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  38918. this.addVectors(e, t)) : (this.x += e.x,
  38919. this.y += e.y,
  38920. this.z += e.z,
  38921. this.w += e.w,
  38922. this)
  38923. },
  38924. addScalar: function(e) {
  38925. return this.x += e,
  38926. this.y += e,
  38927. this.z += e,
  38928. this.w += e,
  38929. this
  38930. },
  38931. addVectors: function(e, t) {
  38932. return this.x = e.x + t.x,
  38933. this.y = e.y + t.y,
  38934. this.z = e.z + t.z,
  38935. this.w = e.w + t.w,
  38936. this
  38937. },
  38938. addScaledVector: function(e, t) {
  38939. return this.x += e.x * t,
  38940. this.y += e.y * t,
  38941. this.z += e.z * t,
  38942. this.w += e.w * t,
  38943. this
  38944. },
  38945. sub: function(e, t) {
  38946. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38947. this.subVectors(e, t)) : (this.x -= e.x,
  38948. this.y -= e.y,
  38949. this.z -= e.z,
  38950. this.w -= e.w,
  38951. this)
  38952. },
  38953. subScalar: function(e) {
  38954. return this.x -= e,
  38955. this.y -= e,
  38956. this.z -= e,
  38957. this.w -= e,
  38958. this
  38959. },
  38960. subVectors: function(e, t) {
  38961. return this.x = e.x - t.x,
  38962. this.y = e.y - t.y,
  38963. this.z = e.z - t.z,
  38964. this.w = e.w - t.w,
  38965. this
  38966. },
  38967. multiplyScalar: function(e) {
  38968. return isFinite(e) ? (this.x *= e,
  38969. this.y *= e,
  38970. this.z *= e,
  38971. this.w *= e) : (this.x = 0,
  38972. this.y = 0,
  38973. this.z = 0,
  38974. this.w = 0),
  38975. this
  38976. },
  38977. applyMatrix4: function(e) {
  38978. var t = this.x
  38979. , i = this.y
  38980. , n = this.z
  38981. , r = this.w
  38982. , o = e.elements;
  38983. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  38984. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  38985. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  38986. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  38987. this
  38988. },
  38989. divideScalar: function(e) {
  38990. return this.multiplyScalar(1 / e)
  38991. },
  38992. setAxisAngleFromQuaternion: function(e) {
  38993. this.w = 2 * Math.acos(e.w);
  38994. var t = Math.sqrt(1 - e.w * e.w);
  38995. return t < 1e-4 ? (this.x = 1,
  38996. this.y = 0,
  38997. this.z = 0) : (this.x = e.x / t,
  38998. this.y = e.y / t,
  38999. this.z = e.z / t),
  39000. this
  39001. },
  39002. setAxisAngleFromRotationMatrix: function(e) {
  39003. var t, i, n, r, o = e.elements, a = o[0], s = o[4], l = o[8], c = o[1], h = o[5], u = o[9], d = o[2], p = o[6], f = o[10];
  39004. if (Math.abs(s - c) < .01 && Math.abs(l - d) < .01 && Math.abs(u - p) < .01) {
  39005. if (Math.abs(s + c) < .1 && Math.abs(l + d) < .1 && Math.abs(u + p) < .1 && Math.abs(a + h + f - 3) < .1)
  39006. return this.set(1, 0, 0, 0),
  39007. this;
  39008. t = Math.PI;
  39009. var g = (a + 1) / 2
  39010. , m = (h + 1) / 2
  39011. , v = (f + 1) / 2
  39012. , y = (s + c) / 4
  39013. , A = (l + d) / 4
  39014. , C = (u + p) / 4;
  39015. return m < g && v < g ? r = g < .01 ? (i = 0,
  39016. n = .707106781) : (n = y / (i = Math.sqrt(g)),
  39017. A / i) : v < m ? r = m < .01 ? (n = 0,
  39018. i = .707106781) : (i = y / (n = Math.sqrt(m)),
  39019. C / n) : v < .01 ? (n = i = .707106781,
  39020. r = 0) : (i = A / (r = Math.sqrt(v)),
  39021. n = C / r),
  39022. this.set(i, n, r, t),
  39023. this
  39024. }
  39025. var I = Math.sqrt((p - u) * (p - u) + (l - d) * (l - d) + (c - s) * (c - s));
  39026. return Math.abs(I) < .001 && (I = 1),
  39027. this.x = (p - u) / I,
  39028. this.y = (l - d) / I,
  39029. this.z = (c - s) / I,
  39030. this.w = Math.acos((a + h + f - 1) / 2),
  39031. this
  39032. },
  39033. min: function(e) {
  39034. return this.x = Math.min(this.x, e.x),
  39035. this.y = Math.min(this.y, e.y),
  39036. this.z = Math.min(this.z, e.z),
  39037. this.w = Math.min(this.w, e.w),
  39038. this
  39039. },
  39040. max: function(e) {
  39041. return this.x = Math.max(this.x, e.x),
  39042. this.y = Math.max(this.y, e.y),
  39043. this.z = Math.max(this.z, e.z),
  39044. this.w = Math.max(this.w, e.w),
  39045. this
  39046. },
  39047. clamp: function(e, t) {
  39048. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39049. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39050. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39051. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  39052. this
  39053. },
  39054. clampScalar: function(e, t) {
  39055. return void 0 === _e && (_e = new Ci.Vector4,
  39056. be = new Ci.Vector4),
  39057. _e.set(e, e, e, e),
  39058. be.set(t, t, t, t),
  39059. this.clamp(_e, be)
  39060. },
  39061. floor: function() {
  39062. return this.x = Math.floor(this.x),
  39063. this.y = Math.floor(this.y),
  39064. this.z = Math.floor(this.z),
  39065. this.w = Math.floor(this.w),
  39066. this
  39067. },
  39068. ceil: function() {
  39069. return this.x = Math.ceil(this.x),
  39070. this.y = Math.ceil(this.y),
  39071. this.z = Math.ceil(this.z),
  39072. this.w = Math.ceil(this.w),
  39073. this
  39074. },
  39075. round: function() {
  39076. return this.x = Math.round(this.x),
  39077. this.y = Math.round(this.y),
  39078. this.z = Math.round(this.z),
  39079. this.w = Math.round(this.w),
  39080. this
  39081. },
  39082. roundToZero: function() {
  39083. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39084. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39085. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39086. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  39087. this
  39088. },
  39089. negate: function() {
  39090. return this.x = -this.x,
  39091. this.y = -this.y,
  39092. this.z = -this.z,
  39093. this.w = -this.w,
  39094. this
  39095. },
  39096. dot: function(e) {
  39097. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  39098. },
  39099. lengthSq: function() {
  39100. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  39101. },
  39102. length: function() {
  39103. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  39104. },
  39105. lengthManhattan: function() {
  39106. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  39107. },
  39108. normalize: function() {
  39109. return this.divideScalar(this.length())
  39110. },
  39111. setLength: function(e) {
  39112. return this.multiplyScalar(e / this.length())
  39113. },
  39114. lerp: function(e, t) {
  39115. return this.x += (e.x - this.x) * t,
  39116. this.y += (e.y - this.y) * t,
  39117. this.z += (e.z - this.z) * t,
  39118. this.w += (e.w - this.w) * t,
  39119. this
  39120. },
  39121. lerpVectors: function(e, t, i) {
  39122. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39123. this
  39124. },
  39125. equals: function(e) {
  39126. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  39127. },
  39128. fromArray: function(e, t) {
  39129. return void 0 === t && (t = 0),
  39130. this.x = e[t],
  39131. this.y = e[t + 1],
  39132. this.z = e[t + 2],
  39133. this.w = e[t + 3],
  39134. this
  39135. },
  39136. toArray: function(e, t) {
  39137. return void 0 === e && (e = []),
  39138. void 0 === t && (t = 0),
  39139. e[t] = this.x,
  39140. e[t + 1] = this.y,
  39141. e[t + 2] = this.z,
  39142. e[t + 3] = this.w,
  39143. e
  39144. },
  39145. fromAttribute: function(e, t, i) {
  39146. return void 0 === i && (i = 0),
  39147. t = t * e.itemSize + i,
  39148. this.x = e.array[t],
  39149. this.y = e.array[t + 1],
  39150. this.z = e.array[t + 2],
  39151. this.w = e.array[t + 3],
  39152. this
  39153. }
  39154. },
  39155. Ci.Euler = function(e, t, i, n) {
  39156. this._x = e || 0,
  39157. this._y = t || 0,
  39158. this._z = i || 0,
  39159. this._order = n || Ci.Euler.DefaultOrder
  39160. }
  39161. ,
  39162. Ci.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  39163. Ci.Euler.DefaultOrder = "XYZ",
  39164. Ci.Euler.prototype = {
  39165. constructor: Ci.Euler,
  39166. get x() {
  39167. return this._x
  39168. },
  39169. set x(e) {
  39170. this._x = e,
  39171. this.onChangeCallback()
  39172. },
  39173. get y() {
  39174. return this._y
  39175. },
  39176. set y(e) {
  39177. this._y = e,
  39178. this.onChangeCallback()
  39179. },
  39180. get z() {
  39181. return this._z
  39182. },
  39183. set z(e) {
  39184. this._z = e,
  39185. this.onChangeCallback()
  39186. },
  39187. get order() {
  39188. return this._order
  39189. },
  39190. set order(e) {
  39191. this._order = e,
  39192. this.onChangeCallback()
  39193. },
  39194. set: function(e, t, i, n) {
  39195. return this._x = e,
  39196. this._y = t,
  39197. this._z = i,
  39198. this._order = n || this._order,
  39199. this.onChangeCallback(),
  39200. this
  39201. },
  39202. clone: function() {
  39203. return new this.constructor(this._x,this._y,this._z,this._order)
  39204. },
  39205. copy: function(e) {
  39206. return this._x = e._x,
  39207. this._y = e._y,
  39208. this._z = e._z,
  39209. this._order = e._order,
  39210. this.onChangeCallback(),
  39211. this
  39212. },
  39213. toObject: function() {//xzw
  39214. return {x:this.x,y:this.y,z:this.z}
  39215. },
  39216. setFromRotationMatrix: function(e, t, i) {
  39217. var n = Ci.Math.clamp
  39218. , r = e.elements
  39219. , o = r[0]
  39220. , a = r[4]
  39221. , s = r[8]
  39222. , l = r[1]
  39223. , c = r[5]
  39224. , h = r[9]
  39225. , u = r[2]
  39226. , d = r[6]
  39227. , p = r[10];
  39228. return "XYZ" === (t = t || this._order) ? (this._y = Math.asin(n(s, -1, 1)),
  39229. Math.abs(s) < .99999 ? (this._x = Math.atan2(-h, p),
  39230. this._z = Math.atan2(-a, o)) : (this._x = Math.atan2(d, c),
  39231. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-n(h, -1, 1)),
  39232. Math.abs(h) < .99999 ? (this._y = Math.atan2(s, p),
  39233. this._z = Math.atan2(l, c)) : (this._y = Math.atan2(-u, o),
  39234. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(n(d, -1, 1)),
  39235. Math.abs(d) < .99999 ? (this._y = Math.atan2(-u, p),
  39236. this._z = Math.atan2(-a, c)) : (this._y = 0,
  39237. this._z = Math.atan2(l, o))) : "ZYX" === t ? (this._y = Math.asin(-n(u, -1, 1)),
  39238. Math.abs(u) < .99999 ? (this._x = Math.atan2(d, p),
  39239. this._z = Math.atan2(l, o)) : (this._x = 0,
  39240. this._z = Math.atan2(-a, c))) : "YZX" === t ? (this._z = Math.asin(n(l, -1, 1)),
  39241. Math.abs(l) < .99999 ? (this._x = Math.atan2(-h, c),
  39242. this._y = Math.atan2(-u, o)) : (this._x = 0,
  39243. this._y = Math.atan2(s, p))) : "XZY" === t ? (this._z = Math.asin(-n(a, -1, 1)),
  39244. Math.abs(a) < .99999 ? (this._x = Math.atan2(d, c),
  39245. this._y = Math.atan2(s, o)) : (this._x = Math.atan2(-h, p),
  39246. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  39247. this._order = t,
  39248. !1 !== i && this.onChangeCallback(),
  39249. this
  39250. },
  39251. setFromQuaternion: function(e, t, i) {
  39252. return void 0 === Ee && (Ee = new Ci.Matrix4),
  39253. Ee.makeRotationFromQuaternion(e),
  39254. this.setFromRotationMatrix(Ee, t, i),
  39255. this
  39256. },
  39257. setFromVector3: function(e, t) {
  39258. return this.set(e.x, e.y, e.z, t || this._order)
  39259. },
  39260. reorder: (Ie = new Ci.Quaternion,
  39261. function(e) {
  39262. Ie.setFromEuler(this),
  39263. this.setFromQuaternion(Ie, e)
  39264. }
  39265. ),
  39266. equals: function(e) {
  39267. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  39268. },
  39269. fromArray: function(e) {
  39270. return this._x = e[0],
  39271. this._y = e[1],
  39272. this._z = e[2],
  39273. void 0 !== e[3] && (this._order = e[3]),
  39274. this.onChangeCallback(),
  39275. this
  39276. },
  39277. toArray: function(e, t) {
  39278. return void 0 === e && (e = []),
  39279. void 0 === t && (t = 0),
  39280. e[t] = this._x,
  39281. e[t + 1] = this._y,
  39282. e[t + 2] = this._z,
  39283. e[t + 3] = this._order,
  39284. e
  39285. },
  39286. toVector3: function(e) {
  39287. return e ? e.set(this._x, this._y, this._z) : new Ci.Vector3(this._x,this._y,this._z)
  39288. },
  39289. onChange: function(e) {
  39290. return this.onChangeCallback = e,
  39291. this
  39292. },
  39293. onChangeCallback: function() {}
  39294. },
  39295. Ci.Line3 = function(e, t) {
  39296. this.start = void 0 !== e ? e : new Ci.Vector3,
  39297. this.end = void 0 !== t ? t : new Ci.Vector3
  39298. }
  39299. ,
  39300. Ci.Line3.prototype = {
  39301. constructor: Ci.Line3,
  39302. set: function(e, t) {
  39303. return this.start.copy(e),
  39304. this.end.copy(t),
  39305. this
  39306. },
  39307. clone: function() {
  39308. return (new this.constructor).copy(this)
  39309. },
  39310. copy: function(e) {
  39311. return this.start.copy(e.start),
  39312. this.end.copy(e.end),
  39313. this
  39314. },
  39315. center: function(e) {
  39316. return (e || new Ci.Vector3).addVectors(this.start, this.end).multiplyScalar(.5)
  39317. },
  39318. delta: function(e) {
  39319. return (e || new Ci.Vector3).subVectors(this.end, this.start)
  39320. },
  39321. distanceSq: function() {
  39322. return this.start.distanceToSquared(this.end)
  39323. },
  39324. distance: function() {
  39325. return this.start.distanceTo(this.end)
  39326. },
  39327. at: function(e, t) {
  39328. var i = t || new Ci.Vector3;
  39329. return this.delta(i).multiplyScalar(e).add(this.start)
  39330. },
  39331. closestPointToPointParameter: (Ae = new Ci.Vector3,
  39332. Ce = new Ci.Vector3,
  39333. function(e, t) {
  39334. Ae.subVectors(e, this.start),
  39335. Ce.subVectors(this.end, this.start);
  39336. var i = Ce.dot(Ce)
  39337. , n = Ce.dot(Ae) / i;
  39338. return t && (n = Ci.Math.clamp(n, 0, 1)),
  39339. n
  39340. }
  39341. ),
  39342. closestPointToPoint: function(e, t, i) {
  39343. var n = this.closestPointToPointParameter(e, t)
  39344. , r = i || new Ci.Vector3;
  39345. return this.delta(r).multiplyScalar(n).add(this.start)
  39346. },
  39347. applyMatrix4: function(e) {
  39348. return this.start.applyMatrix4(e),
  39349. this.end.applyMatrix4(e),
  39350. this
  39351. },
  39352. equals: function(e) {
  39353. return e.start.equals(this.start) && e.end.equals(this.end)
  39354. }
  39355. },
  39356. Ci.Box2 = function(e, t) {
  39357. this.min = void 0 !== e ? e : new Ci.Vector2(1 / 0,1 / 0),
  39358. this.max = void 0 !== t ? t : new Ci.Vector2(-1 / 0,-1 / 0)
  39359. }
  39360. ,
  39361. Ci.Box2.prototype = {
  39362. constructor: Ci.Box2,
  39363. set: function(e, t) {
  39364. return this.min.copy(e),
  39365. this.max.copy(t),
  39366. this
  39367. },
  39368. setFromPoints: function(e) {
  39369. this.makeEmpty();
  39370. for (var t = 0, i = e.length; t < i; t++)
  39371. this.expandByPoint(e[t]);
  39372. return this
  39373. },
  39374. setFromCenterAndSize: (ye = new Ci.Vector2,
  39375. function(e, t) {
  39376. var i = ye.copy(t).multiplyScalar(.5);
  39377. return this.min.copy(e).sub(i),
  39378. this.max.copy(e).add(i),
  39379. this
  39380. }
  39381. ),
  39382. clone: function() {
  39383. return (new this.constructor).copy(this)
  39384. },
  39385. copy: function(e) {
  39386. return this.min.copy(e.min),
  39387. this.max.copy(e.max),
  39388. this
  39389. },
  39390. makeEmpty: function() {
  39391. return this.min.x = this.min.y = 1 / 0,
  39392. this.max.x = this.max.y = -1 / 0,
  39393. this
  39394. },
  39395. isEmpty: function() {
  39396. return this.max.x < this.min.x || this.max.y < this.min.y
  39397. },
  39398. center: function(e) {
  39399. return (e || new Ci.Vector2).addVectors(this.min, this.max).multiplyScalar(.5)
  39400. },
  39401. size: function(e) {
  39402. return (e || new Ci.Vector2).subVectors(this.max, this.min)
  39403. },
  39404. expandByPoint: function(e) {
  39405. return this.min.min(e),
  39406. this.max.max(e),
  39407. this
  39408. },
  39409. expandByVector: function(e) {
  39410. return this.min.sub(e),
  39411. this.max.add(e),
  39412. this
  39413. },
  39414. expandByScalar: function(e) {
  39415. return this.min.addScalar(-e),
  39416. this.max.addScalar(e),
  39417. this
  39418. },
  39419. containsPoint: function(e) {
  39420. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  39421. },
  39422. containsBox: function(e) {
  39423. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  39424. },
  39425. getParameter: function(e, t) {
  39426. return (t || new Ci.Vector2).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  39427. },
  39428. intersectsBox: function(e) {
  39429. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  39430. },
  39431. clampPoint: function(e, t) {
  39432. return (t || new Ci.Vector2).copy(e).clamp(this.min, this.max)
  39433. },
  39434. distanceToPoint: (ve = new Ci.Vector2,
  39435. function(e) {
  39436. return ve.copy(e).clamp(this.min, this.max).sub(e).length()
  39437. }
  39438. ),
  39439. intersect: function(e) {
  39440. return this.min.max(e.min),
  39441. this.max.min(e.max),
  39442. this
  39443. },
  39444. union: function(e) {
  39445. return this.min.min(e.min),
  39446. this.max.max(e.max),
  39447. this
  39448. },
  39449. translate: function(e) {
  39450. return this.min.add(e),
  39451. this.max.add(e),
  39452. this
  39453. },
  39454. equals: function(e) {
  39455. return e.min.equals(this.min) && e.max.equals(this.max)
  39456. }
  39457. },
  39458. Ci.Box3 = function(e, t) {
  39459. this.min = void 0 !== e ? e : new Ci.Vector3(1 / 0,1 / 0,1 / 0),
  39460. this.max = void 0 !== t ? t : new Ci.Vector3(-1 / 0,-1 / 0,-1 / 0)
  39461. }
  39462. ,
  39463. Ci.Box3.prototype = {
  39464. constructor: Ci.Box3,
  39465. set: function(e, t) {
  39466. return this.min.copy(e),
  39467. this.max.copy(t),
  39468. this
  39469. },
  39470. setFromArray: function(e) {
  39471. this.makeEmpty();
  39472. for (var t = 1 / 0, i = 1 / 0, n = 1 / 0, r = -1 / 0, o = -1 / 0, a = -1 / 0, s = 0, l = e.length; s < l; s += 3) {
  39473. var c = e[s]
  39474. , h = e[s + 1]
  39475. , u = e[s + 2];
  39476. c < t && (t = c),
  39477. h < i && (i = h),
  39478. u < n && (n = u),
  39479. r < c && (r = c),
  39480. o < h && (o = h),
  39481. a < u && (a = u)
  39482. }
  39483. this.min.set(t, i, n),
  39484. this.max.set(r, o, a)
  39485. },
  39486. setFromPoints: function(e) {
  39487. this.makeEmpty();
  39488. for (var t = 0, i = e.length; t < i; t++)
  39489. this.expandByPoint(e[t]);
  39490. return this
  39491. },
  39492. setFromCenterAndSize: (me = new Ci.Vector3,
  39493. function(e, t) {
  39494. var i = me.copy(t).multiplyScalar(.5);
  39495. return this.min.copy(e).sub(i),
  39496. this.max.copy(e).add(i),
  39497. this
  39498. }
  39499. ),
  39500. setFromObject: function(e) {
  39501. void 0 === ge && (ge = new Ci.Box3);
  39502. var i = this;
  39503. return this.makeEmpty(),
  39504. e.updateMatrixWorld(!0),
  39505. e.traverse(function(e) {
  39506. var t = e.geometry;
  39507. void 0 !== t && (null === t.boundingBox && t.computeBoundingBox(),
  39508. !1 === t.boundingBox.isEmpty() && (ge.copy(t.boundingBox),
  39509. ge.applyMatrix4(e.matrixWorld),
  39510. i.union(ge)))
  39511. }),
  39512. this
  39513. },
  39514. clone: function() {
  39515. return (new this.constructor).copy(this)
  39516. },
  39517. copy: function(e) {
  39518. return this.min.copy(e.min),
  39519. this.max.copy(e.max),
  39520. this
  39521. },
  39522. makeEmpty: function() {
  39523. return this.min.x = this.min.y = this.min.z = 1 / 0,
  39524. this.max.x = this.max.y = this.max.z = -1 / 0,
  39525. this
  39526. },
  39527. isEmpty: function() {
  39528. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  39529. },
  39530. center: function(e) {
  39531. return (e || new Ci.Vector3).addVectors(this.min, this.max).multiplyScalar(.5)
  39532. },
  39533. size: function(e) {
  39534. return (e || new Ci.Vector3).subVectors(this.max, this.min)
  39535. },
  39536. expandByPoint: function(e) {
  39537. return this.min.min(e),
  39538. this.max.max(e),
  39539. this
  39540. },
  39541. expandByVector: function(e) {
  39542. return this.min.sub(e),
  39543. this.max.add(e),
  39544. this
  39545. },
  39546. expandByScalar: function(e) {
  39547. return this.min.addScalar(-e),
  39548. this.max.addScalar(e),
  39549. this
  39550. },
  39551. containsPoint: function(e) {
  39552. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  39553. },
  39554. containsBox: function(e) {
  39555. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  39556. },
  39557. getParameter: function(e, t) {
  39558. return (t || new Ci.Vector3).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  39559. },
  39560. intersectsBox: function(e) {
  39561. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  39562. },
  39563. intersectsSphere: function(e) {
  39564. return void 0 === fe && (fe = new Ci.Vector3),
  39565. this.clampPoint(e.center, fe),
  39566. fe.distanceToSquared(e.center) <= e.radius * e.radius
  39567. },
  39568. intersectsPlane: function(e) {
  39569. var t, i;
  39570. return i = 0 < e.normal.x ? (t = e.normal.x * this.min.x,
  39571. e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  39572. e.normal.x * this.min.x),
  39573. 0 < e.normal.y ? (t += e.normal.y * this.min.y,
  39574. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  39575. i += e.normal.y * this.min.y),
  39576. 0 < e.normal.z ? (t += e.normal.z * this.min.z,
  39577. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  39578. i += e.normal.z * this.min.z),
  39579. t <= e.constant && i >= e.constant
  39580. },
  39581. clampPoint: function(e, t) {
  39582. return (t || new Ci.Vector3).copy(e).clamp(this.min, this.max)
  39583. },
  39584. distanceToPoint: (pe = new Ci.Vector3,
  39585. function(e) {
  39586. return pe.copy(e).clamp(this.min, this.max).sub(e).length()
  39587. }
  39588. ),
  39589. getBoundingSphere: (de = new Ci.Vector3,
  39590. function(e) {
  39591. var t = e || new Ci.Sphere;
  39592. return t.center = this.center(),
  39593. t.radius = .5 * this.size(de).length(),
  39594. t
  39595. }
  39596. ),
  39597. intersect: function(e) {
  39598. return this.min.max(e.min),
  39599. this.max.min(e.max),
  39600. this
  39601. },
  39602. union: function(e) {
  39603. return this.min.min(e.min),
  39604. this.max.max(e.max),
  39605. this
  39606. },
  39607. applyMatrix4: (ue = [new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3],
  39608. function(e) {
  39609. return ue[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(e),
  39610. ue[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(e),
  39611. ue[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(e),
  39612. ue[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(e),
  39613. ue[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(e),
  39614. ue[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(e),
  39615. ue[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(e),
  39616. ue[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(e),
  39617. this.makeEmpty(),
  39618. this.setFromPoints(ue),
  39619. this
  39620. }
  39621. ),
  39622. translate: function(e) {
  39623. return this.min.add(e),
  39624. this.max.add(e),
  39625. this
  39626. },
  39627. equals: function(e) {
  39628. return e.min.equals(this.min) && e.max.equals(this.max)
  39629. }
  39630. },
  39631. Ci.Matrix3 = function() {
  39632. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  39633. 0 < arguments.length && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  39634. }
  39635. ,
  39636. Ci.Matrix3.prototype = {
  39637. constructor: Ci.Matrix3,
  39638. set: function(e, t, i, n, r, o, a, s, l) {
  39639. var c = this.elements;
  39640. return c[0] = e,
  39641. c[1] = n,
  39642. c[2] = a,
  39643. c[3] = t,
  39644. c[4] = r,
  39645. c[5] = s,
  39646. c[6] = i,
  39647. c[7] = o,
  39648. c[8] = l,
  39649. this
  39650. },
  39651. identity: function() {
  39652. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  39653. this
  39654. },
  39655. clone: function() {
  39656. return (new this.constructor).fromArray(this.elements)
  39657. },
  39658. copy: function(e) {
  39659. var t = e.elements;
  39660. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  39661. this
  39662. },
  39663. setFromMatrix4: function(e) {
  39664. var t = e.elements;
  39665. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  39666. this
  39667. },
  39668. applyToVector3Array: function(e, t, i) {
  39669. void 0 === he && (he = new Ci.Vector3),
  39670. void 0 === t && (t = 0),
  39671. void 0 === i && (i = e.length);
  39672. for (var n = 0, r = t; n < i; n += 3,
  39673. r += 3)
  39674. he.fromArray(e, r),
  39675. he.applyMatrix3(this),
  39676. he.toArray(e, r);
  39677. return e
  39678. },
  39679. applyToBuffer: function(e, t, i) {
  39680. void 0 === ce && (ce = new Ci.Vector3),
  39681. void 0 === t && (t = 0),
  39682. void 0 === i && (i = e.length / e.itemSize);
  39683. for (var n = 0, r = t; n < i; n++,
  39684. r++)
  39685. ce.x = e.getX(r),
  39686. ce.y = e.getY(r),
  39687. ce.z = e.getZ(r),
  39688. ce.applyMatrix3(this),
  39689. e.setXYZ(ce.x, ce.y, ce.z);
  39690. return e
  39691. },
  39692. multiplyScalar: function(e) {
  39693. var t = this.elements;
  39694. return t[0] *= e,
  39695. t[3] *= e,
  39696. t[6] *= e,
  39697. t[1] *= e,
  39698. t[4] *= e,
  39699. t[7] *= e,
  39700. t[2] *= e,
  39701. t[5] *= e,
  39702. t[8] *= e,
  39703. this
  39704. },
  39705. determinant: function() {
  39706. var e = this.elements
  39707. , t = e[0]
  39708. , i = e[1]
  39709. , n = e[2]
  39710. , r = e[3]
  39711. , o = e[4]
  39712. , a = e[5]
  39713. , s = e[6]
  39714. , l = e[7]
  39715. , c = e[8];
  39716. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  39717. },
  39718. getInverse: function(e, t) {
  39719. e instanceof Ci.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  39720. var i = e.elements
  39721. , n = this.elements
  39722. , r = i[0]
  39723. , o = i[1]
  39724. , a = i[2]
  39725. , s = i[3]
  39726. , l = i[4]
  39727. , c = i[5]
  39728. , h = i[6]
  39729. , u = i[7]
  39730. , d = i[8]
  39731. , p = d * l - c * u
  39732. , f = c * h - d * s
  39733. , g = u * s - l * h
  39734. , m = r * p + o * f + a * g;
  39735. if (0 != m)
  39736. return n[0] = p,
  39737. n[1] = a * u - d * o,
  39738. n[2] = c * o - a * l,
  39739. n[3] = f,
  39740. n[4] = d * r - a * h,
  39741. n[5] = a * s - c * r,
  39742. n[6] = g,
  39743. n[7] = o * h - u * r,
  39744. n[8] = l * r - o * s,
  39745. this.multiplyScalar(1 / m);
  39746. var v = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  39747. if (t)
  39748. throw new Error(v);
  39749. return console.warn(v),
  39750. this.identity()
  39751. },
  39752. transpose: function() {
  39753. var e, t = this.elements;
  39754. return e = t[1],
  39755. t[1] = t[3],
  39756. t[3] = e,
  39757. e = t[2],
  39758. t[2] = t[6],
  39759. t[6] = e,
  39760. e = t[5],
  39761. t[5] = t[7],
  39762. t[7] = e,
  39763. this
  39764. },
  39765. flattenToArrayOffset: function(e, t) {
  39766. var i = this.elements;
  39767. return e[t] = i[0],
  39768. e[t + 1] = i[1],
  39769. e[t + 2] = i[2],
  39770. e[t + 3] = i[3],
  39771. e[t + 4] = i[4],
  39772. e[t + 5] = i[5],
  39773. e[t + 6] = i[6],
  39774. e[t + 7] = i[7],
  39775. e[t + 8] = i[8],
  39776. e
  39777. },
  39778. getNormalMatrix: function(e) {
  39779. return this.setFromMatrix4(e).getInverse(this).transpose()
  39780. },
  39781. transposeIntoArray: function(e) {
  39782. var t = this.elements;
  39783. return e[0] = t[0],
  39784. e[1] = t[3],
  39785. e[2] = t[6],
  39786. e[3] = t[1],
  39787. e[4] = t[4],
  39788. e[5] = t[7],
  39789. e[6] = t[2],
  39790. e[7] = t[5],
  39791. e[8] = t[8],
  39792. this
  39793. },
  39794. fromArray: function(e) {
  39795. return this.elements.set(e),
  39796. this
  39797. },
  39798. toArray: function() {
  39799. var e = this.elements;
  39800. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  39801. }
  39802. },
  39803. Ci.Matrix4 = function() {
  39804. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  39805. 0 < arguments.length && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  39806. }
  39807. ,
  39808. Ci.Matrix4.prototype = {
  39809. constructor: Ci.Matrix4,
  39810. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  39811. var m = this.elements;
  39812. return m[0] = e,
  39813. m[4] = t,
  39814. m[8] = i,
  39815. m[12] = n,
  39816. m[1] = r,
  39817. m[5] = o,
  39818. m[9] = a,
  39819. m[13] = s,
  39820. m[2] = l,
  39821. m[6] = c,
  39822. m[10] = h,
  39823. m[14] = u,
  39824. m[3] = d,
  39825. m[7] = p,
  39826. m[11] = f,
  39827. m[15] = g,
  39828. this
  39829. },
  39830. identity: function() {
  39831. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  39832. this
  39833. },
  39834. clone: function() {
  39835. return (new Ci.Matrix4).fromArray(this.elements)
  39836. },
  39837. copy: function(e) {
  39838. return this.elements.set(e.elements),
  39839. this
  39840. },
  39841. copyPosition: function(e) {
  39842. var t = this.elements
  39843. , i = e.elements;
  39844. return t[12] = i[12],
  39845. t[13] = i[13],
  39846. t[14] = i[14],
  39847. this
  39848. },
  39849. extractBasis: function(e, t, i) {
  39850. return e.setFromMatrixColumn(this, 0),
  39851. t.setFromMatrixColumn(this, 1),
  39852. i.setFromMatrixColumn(this, 2),
  39853. this
  39854. },
  39855. makeBasis: function(e, t, i) {
  39856. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  39857. this
  39858. },
  39859. extractRotation: function(e) {
  39860. void 0 === le && (le = new Ci.Vector3);
  39861. var t = this.elements
  39862. , i = e.elements
  39863. , n = 1 / le.setFromMatrixColumn(e, 0).length()
  39864. , r = 1 / le.setFromMatrixColumn(e, 1).length()
  39865. , o = 1 / le.setFromMatrixColumn(e, 2).length();
  39866. return t[0] = i[0] * n,
  39867. t[1] = i[1] * n,
  39868. t[2] = i[2] * n,
  39869. t[4] = i[4] * r,
  39870. t[5] = i[5] * r,
  39871. t[6] = i[6] * r,
  39872. t[8] = i[8] * o,
  39873. t[9] = i[9] * o,
  39874. t[10] = i[10] * o,
  39875. this
  39876. },
  39877. makeRotationFromEuler: function(e) {
  39878. e instanceof Ci.Euler == 0 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39879. var t = this.elements
  39880. , i = e.x
  39881. , n = e.y
  39882. , r = e.z
  39883. , o = Math.cos(i)
  39884. , a = Math.sin(i)
  39885. , s = Math.cos(n)
  39886. , l = Math.sin(n)
  39887. , c = Math.cos(r)
  39888. , h = Math.sin(r);
  39889. if ("XYZ" === e.order) {
  39890. var u = o * c
  39891. , d = o * h
  39892. , p = a * c
  39893. , f = a * h;
  39894. t[0] = s * c,
  39895. t[4] = -s * h,
  39896. t[8] = l,
  39897. t[1] = d + p * l,
  39898. t[5] = u - f * l,
  39899. t[9] = -a * s,
  39900. t[2] = f - u * l,
  39901. t[6] = p + d * l,
  39902. t[10] = o * s
  39903. } else if ("YXZ" === e.order) {
  39904. var g = s * c
  39905. , m = s * h
  39906. , v = l * c
  39907. , y = l * h;
  39908. t[0] = g + y * a,
  39909. t[4] = v * a - m,
  39910. t[8] = o * l,
  39911. t[1] = o * h,
  39912. t[5] = o * c,
  39913. t[9] = -a,
  39914. t[2] = m * a - v,
  39915. t[6] = y + g * a,
  39916. t[10] = o * s
  39917. } else if ("ZXY" === e.order) {
  39918. g = s * c,
  39919. m = s * h,
  39920. v = l * c,
  39921. y = l * h;
  39922. t[0] = g - y * a,
  39923. t[4] = -o * h,
  39924. t[8] = v + m * a,
  39925. t[1] = m + v * a,
  39926. t[5] = o * c,
  39927. t[9] = y - g * a,
  39928. t[2] = -o * l,
  39929. t[6] = a,
  39930. t[10] = o * s
  39931. } else if ("ZYX" === e.order) {
  39932. u = o * c,
  39933. d = o * h,
  39934. p = a * c,
  39935. f = a * h;
  39936. t[0] = s * c,
  39937. t[4] = p * l - d,
  39938. t[8] = u * l + f,
  39939. t[1] = s * h,
  39940. t[5] = f * l + u,
  39941. t[9] = d * l - p,
  39942. t[2] = -l,
  39943. t[6] = a * s,
  39944. t[10] = o * s
  39945. } else if ("YZX" === e.order) {
  39946. var A = o * s
  39947. , C = o * l
  39948. , I = a * s
  39949. , E = a * l;
  39950. t[0] = s * c,
  39951. t[4] = E - A * h,
  39952. t[8] = I * h + C,
  39953. t[1] = h,
  39954. t[5] = o * c,
  39955. t[9] = -a * c,
  39956. t[2] = -l * c,
  39957. t[6] = C * h + I,
  39958. t[10] = A - E * h
  39959. } else if ("XZY" === e.order) {
  39960. A = o * s,
  39961. C = o * l,
  39962. I = a * s,
  39963. E = a * l;
  39964. t[0] = s * c,
  39965. t[4] = -h,
  39966. t[8] = l * c,
  39967. t[1] = A * h + E,
  39968. t[5] = o * c,
  39969. t[9] = C * h - I,
  39970. t[2] = I * h - C,
  39971. t[6] = a * c,
  39972. t[10] = E * h + A
  39973. }
  39974. return t[3] = 0,
  39975. t[7] = 0,
  39976. t[11] = 0,
  39977. t[12] = 0,
  39978. t[13] = 0,
  39979. t[14] = 0,
  39980. t[15] = 1,
  39981. this
  39982. },
  39983. makeRotationFromQuaternion: function(e) {
  39984. var t = this.elements
  39985. , i = e.x
  39986. , n = e.y
  39987. , r = e.z
  39988. , o = e.w
  39989. , a = i + i
  39990. , s = n + n
  39991. , l = r + r
  39992. , c = i * a
  39993. , h = i * s
  39994. , u = i * l
  39995. , d = n * s
  39996. , p = n * l
  39997. , f = r * l
  39998. , g = o * a
  39999. , m = o * s
  40000. , v = o * l;
  40001. return t[0] = 1 - (d + f),
  40002. t[4] = h - v,
  40003. t[8] = u + m,
  40004. t[1] = h + v,
  40005. t[5] = 1 - (c + f),
  40006. t[9] = p - g,
  40007. t[2] = u - m,
  40008. t[6] = p + g,
  40009. t[10] = 1 - (c + d),
  40010. t[3] = 0,
  40011. t[7] = 0,
  40012. t[11] = 0,
  40013. t[12] = 0,
  40014. t[13] = 0,
  40015. t[14] = 0,
  40016. t[15] = 1,
  40017. this
  40018. },
  40019. lookAt: function(e, t, i) {
  40020. void 0 === oe && (oe = new Ci.Vector3),
  40021. void 0 === ae && (ae = new Ci.Vector3),
  40022. void 0 === se && (se = new Ci.Vector3);
  40023. var n = this.elements;
  40024. return se.subVectors(e, t).normalize(),
  40025. 0 === se.lengthSq() && (se.z = 1),
  40026. oe.crossVectors(i, se).normalize(),
  40027. 0 === oe.lengthSq() && (se.x += 1e-4,
  40028. oe.crossVectors(i, se).normalize()),
  40029. ae.crossVectors(se, oe),
  40030. n[0] = oe.x,
  40031. n[4] = ae.x,
  40032. n[8] = se.x,
  40033. n[1] = oe.y,
  40034. n[5] = ae.y,
  40035. n[9] = se.y,
  40036. n[2] = oe.z,
  40037. n[6] = ae.z,
  40038. n[10] = se.z,
  40039. this
  40040. },
  40041. multiply: function(e, t) {
  40042. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  40043. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  40044. },
  40045. multiplyMatrices: function(e, t) {
  40046. var i = e.elements
  40047. , n = t.elements
  40048. , r = this.elements
  40049. , o = i[0]
  40050. , a = i[4]
  40051. , s = i[8]
  40052. , l = i[12]
  40053. , c = i[1]
  40054. , h = i[5]
  40055. , u = i[9]
  40056. , d = i[13]
  40057. , p = i[2]
  40058. , f = i[6]
  40059. , g = i[10]
  40060. , m = i[14]
  40061. , v = i[3]
  40062. , y = i[7]
  40063. , A = i[11]
  40064. , C = i[15]
  40065. , I = n[0]
  40066. , E = n[4]
  40067. , _ = n[8]
  40068. , b = n[12]
  40069. , w = n[1]
  40070. , T = n[5]
  40071. , x = n[9]
  40072. , S = n[13]
  40073. , M = n[2]
  40074. , R = n[6]
  40075. , P = n[10]
  40076. , O = n[14]
  40077. , L = n[3]
  40078. , D = n[7]
  40079. , N = n[11]
  40080. , F = n[15];
  40081. return r[0] = o * I + a * w + s * M + l * L,
  40082. r[4] = o * E + a * T + s * R + l * D,
  40083. r[8] = o * _ + a * x + s * P + l * N,
  40084. r[12] = o * b + a * S + s * O + l * F,
  40085. r[1] = c * I + h * w + u * M + d * L,
  40086. r[5] = c * E + h * T + u * R + d * D,
  40087. r[9] = c * _ + h * x + u * P + d * N,
  40088. r[13] = c * b + h * S + u * O + d * F,
  40089. r[2] = p * I + f * w + g * M + m * L,
  40090. r[6] = p * E + f * T + g * R + m * D,
  40091. r[10] = p * _ + f * x + g * P + m * N,
  40092. r[14] = p * b + f * S + g * O + m * F,
  40093. r[3] = v * I + y * w + A * M + C * L,
  40094. r[7] = v * E + y * T + A * R + C * D,
  40095. r[11] = v * _ + y * x + A * P + C * N,
  40096. r[15] = v * b + y * S + A * O + C * F,
  40097. this
  40098. },
  40099. multiplyToArray: function(e, t, i) {
  40100. var n = this.elements;
  40101. return this.multiplyMatrices(e, t),
  40102. i[0] = n[0],
  40103. i[1] = n[1],
  40104. i[2] = n[2],
  40105. i[3] = n[3],
  40106. i[4] = n[4],
  40107. i[5] = n[5],
  40108. i[6] = n[6],
  40109. i[7] = n[7],
  40110. i[8] = n[8],
  40111. i[9] = n[9],
  40112. i[10] = n[10],
  40113. i[11] = n[11],
  40114. i[12] = n[12],
  40115. i[13] = n[13],
  40116. i[14] = n[14],
  40117. i[15] = n[15],
  40118. this
  40119. },
  40120. multiplyScalar: function(e) {
  40121. var t = this.elements;
  40122. return t[0] *= e,
  40123. t[4] *= e,
  40124. t[8] *= e,
  40125. t[12] *= e,
  40126. t[1] *= e,
  40127. t[5] *= e,
  40128. t[9] *= e,
  40129. t[13] *= e,
  40130. t[2] *= e,
  40131. t[6] *= e,
  40132. t[10] *= e,
  40133. t[14] *= e,
  40134. t[3] *= e,
  40135. t[7] *= e,
  40136. t[11] *= e,
  40137. t[15] *= e,
  40138. this
  40139. },
  40140. applyToVector3Array: function(e, t, i) {
  40141. void 0 === re && (re = new Ci.Vector3),
  40142. void 0 === t && (t = 0),
  40143. void 0 === i && (i = e.length);
  40144. for (var n = 0, r = t; n < i; n += 3,
  40145. r += 3)
  40146. re.fromArray(e, r),
  40147. re.applyMatrix4(this),
  40148. re.toArray(e, r);
  40149. return e
  40150. },
  40151. applyToBuffer: function(e, t, i) {
  40152. void 0 === ne && (ne = new Ci.Vector3),
  40153. void 0 === t && (t = 0),
  40154. void 0 === i && (i = e.length / e.itemSize);
  40155. for (var n = 0, r = t; n < i; n++,
  40156. r++)
  40157. ne.x = e.getX(r),
  40158. ne.y = e.getY(r),
  40159. ne.z = e.getZ(r),
  40160. ne.applyMatrix4(this),
  40161. e.setXYZ(ne.x, ne.y, ne.z);
  40162. return e
  40163. },
  40164. determinant: function() {
  40165. var e = this.elements
  40166. , t = e[0]
  40167. , i = e[4]
  40168. , n = e[8]
  40169. , r = e[12]
  40170. , o = e[1]
  40171. , a = e[5]
  40172. , s = e[9]
  40173. , l = e[13]
  40174. , c = e[2]
  40175. , h = e[6]
  40176. , u = e[10]
  40177. , d = e[14];
  40178. return e[3] * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + e[7] * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + e[11] * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + e[15] * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  40179. },
  40180. transpose: function() {
  40181. var e, t = this.elements;
  40182. return e = t[1],
  40183. t[1] = t[4],
  40184. t[4] = e,
  40185. e = t[2],
  40186. t[2] = t[8],
  40187. t[8] = e,
  40188. e = t[6],
  40189. t[6] = t[9],
  40190. t[9] = e,
  40191. e = t[3],
  40192. t[3] = t[12],
  40193. t[12] = e,
  40194. e = t[7],
  40195. t[7] = t[13],
  40196. t[13] = e,
  40197. e = t[11],
  40198. t[11] = t[14],
  40199. t[14] = e,
  40200. this
  40201. },
  40202. flattenToArrayOffset: function(e, t) {
  40203. var i = this.elements;
  40204. return e[t] = i[0],
  40205. e[t + 1] = i[1],
  40206. e[t + 2] = i[2],
  40207. e[t + 3] = i[3],
  40208. e[t + 4] = i[4],
  40209. e[t + 5] = i[5],
  40210. e[t + 6] = i[6],
  40211. e[t + 7] = i[7],
  40212. e[t + 8] = i[8],
  40213. e[t + 9] = i[9],
  40214. e[t + 10] = i[10],
  40215. e[t + 11] = i[11],
  40216. e[t + 12] = i[12],
  40217. e[t + 13] = i[13],
  40218. e[t + 14] = i[14],
  40219. e[t + 15] = i[15],
  40220. e
  40221. },
  40222. getPosition: function() {
  40223. return void 0 === ie && (ie = new Ci.Vector3),
  40224. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  40225. ie.setFromMatrixColumn(this, 3)
  40226. },
  40227. setPosition: function(e) {
  40228. var t = this.elements;
  40229. return t[12] = e.x,
  40230. t[13] = e.y,
  40231. t[14] = e.z,
  40232. this
  40233. },
  40234. getInverse: function(e, t) {
  40235. var i = this.elements
  40236. , n = e.elements
  40237. , r = n[0]
  40238. , o = n[1]
  40239. , a = n[2]
  40240. , s = n[3]
  40241. , l = n[4]
  40242. , c = n[5]
  40243. , h = n[6]
  40244. , u = n[7]
  40245. , d = n[8]
  40246. , p = n[9]
  40247. , f = n[10]
  40248. , g = n[11]
  40249. , m = n[12]
  40250. , v = n[13]
  40251. , y = n[14]
  40252. , A = n[15]
  40253. , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A
  40254. , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A
  40255. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A
  40256. , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y
  40257. , b = r * C + o * I + a * E + s * _;
  40258. if (0 != b)
  40259. return i[0] = C,
  40260. i[1] = v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A,
  40261. i[2] = c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A,
  40262. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  40263. i[4] = I,
  40264. i[5] = d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A,
  40265. i[6] = m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A,
  40266. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  40267. i[8] = E,
  40268. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A,
  40269. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A,
  40270. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  40271. i[12] = _,
  40272. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y,
  40273. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y,
  40274. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  40275. this.multiplyScalar(1 / b);
  40276. var w = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  40277. if (t)
  40278. throw new Error(w);
  40279. return console.warn(w),
  40280. this.identity()
  40281. },
  40282. scale: function(e) {
  40283. var t = this.elements
  40284. , i = e.x
  40285. , n = e.y
  40286. , r = e.z;
  40287. return t[0] *= i,
  40288. t[4] *= n,
  40289. t[8] *= r,
  40290. t[1] *= i,
  40291. t[5] *= n,
  40292. t[9] *= r,
  40293. t[2] *= i,
  40294. t[6] *= n,
  40295. t[10] *= r,
  40296. t[3] *= i,
  40297. t[7] *= n,
  40298. t[11] *= r,
  40299. this
  40300. },
  40301. getMaxScaleOnAxis: function() {
  40302. var e = this.elements
  40303. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  40304. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  40305. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  40306. return Math.sqrt(Math.max(t, i, n))
  40307. },
  40308. makeTranslation: function(e, t, i) {
  40309. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  40310. this
  40311. },
  40312. makeRotationX: function(e) {
  40313. var t = Math.cos(e)
  40314. , i = Math.sin(e);
  40315. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  40316. this
  40317. },
  40318. makeRotationY: function(e) {
  40319. var t = Math.cos(e)
  40320. , i = Math.sin(e);
  40321. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  40322. this
  40323. },
  40324. makeRotationZ: function(e) {
  40325. var t = Math.cos(e)
  40326. , i = Math.sin(e);
  40327. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  40328. this
  40329. },
  40330. makeRotationAxis: function(e, t) {
  40331. var i = Math.cos(t)
  40332. , n = Math.sin(t)
  40333. , r = 1 - i
  40334. , o = e.x
  40335. , a = e.y
  40336. , s = e.z
  40337. , l = r * o
  40338. , c = r * a;
  40339. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  40340. this
  40341. },
  40342. makeScale: function(e, t, i) {
  40343. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  40344. this
  40345. },
  40346. compose: function(e, t, i) {
  40347. return this.makeRotationFromQuaternion(t),
  40348. this.scale(i),
  40349. this.setPosition(e),
  40350. this
  40351. },
  40352. decompose: function(e, t, i) {
  40353. void 0 === ee && (ee = new Ci.Vector3),
  40354. void 0 === te && (te = new Ci.Matrix4);
  40355. var n = this.elements
  40356. , r = ee.set(n[0], n[1], n[2]).length()
  40357. , o = ee.set(n[4], n[5], n[6]).length()
  40358. , a = ee.set(n[8], n[9], n[10]).length();
  40359. this.determinant() < 0 && (r = -r),
  40360. e.x = n[12],
  40361. e.y = n[13],
  40362. e.z = n[14],
  40363. te.elements.set(this.elements);
  40364. var s = 1 / r
  40365. , l = 1 / o
  40366. , c = 1 / a;
  40367. return te.elements[0] *= s,
  40368. te.elements[1] *= s,
  40369. te.elements[2] *= s,
  40370. te.elements[4] *= l,
  40371. te.elements[5] *= l,
  40372. te.elements[6] *= l,
  40373. te.elements[8] *= c,
  40374. te.elements[9] *= c,
  40375. te.elements[10] *= c,
  40376. t.setFromRotationMatrix(te),
  40377. i.x = r,
  40378. i.y = o,
  40379. i.z = a,
  40380. this
  40381. },
  40382. makeFrustum: function(e, t, i, n, r, o) {
  40383. var a = this.elements
  40384. , s = 2 * r / (t - e)
  40385. , l = 2 * r / (n - i)
  40386. , c = (t + e) / (t - e)
  40387. , h = (n + i) / (n - i)
  40388. , u = -(o + r) / (o - r)
  40389. , d = -2 * o * r / (o - r);
  40390. return a[0] = s,
  40391. a[4] = 0,
  40392. a[8] = c,
  40393. a[12] = 0,
  40394. a[1] = 0,
  40395. a[5] = l,
  40396. a[9] = h,
  40397. a[13] = 0,
  40398. a[2] = 0,
  40399. a[6] = 0,
  40400. a[10] = u,
  40401. a[14] = d,
  40402. a[3] = 0,
  40403. a[7] = 0,
  40404. a[11] = -1,
  40405. a[15] = 0,
  40406. this
  40407. },
  40408. makePerspective: function(e, t, i, n) {
  40409. var r = i * Math.tan(Ci.Math.degToRad(.5 * e))
  40410. , o = -r
  40411. , a = o * t
  40412. , s = r * t;
  40413. return this.makeFrustum(a, s, o, r, i, n)
  40414. },
  40415. makeOrthographic: function(e, t, i, n, r, o) {
  40416. var a = this.elements
  40417. , s = 1 / (t - e)
  40418. , l = 1 / (i - n)
  40419. , c = 1 / (o - r)
  40420. , h = (t + e) * s
  40421. , u = (i + n) * l
  40422. , d = (o + r) * c;
  40423. return a[0] = 2 * s,
  40424. a[4] = 0,
  40425. a[8] = 0,
  40426. a[12] = -h,
  40427. a[1] = 0,
  40428. a[5] = 2 * l,
  40429. a[9] = 0,
  40430. a[13] = -u,
  40431. a[2] = 0,
  40432. a[6] = 0,
  40433. a[10] = -2 * c,
  40434. a[14] = -d,
  40435. a[3] = 0,
  40436. a[7] = 0,
  40437. a[11] = 0,
  40438. a[15] = 1,
  40439. this
  40440. },
  40441. equals: function(e) {
  40442. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  40443. if (t[n] !== i[n])
  40444. return !1;
  40445. return !0
  40446. },
  40447. fromArray: function(e) {
  40448. return this.elements.set(e),
  40449. this
  40450. },
  40451. toArray: function() {
  40452. var e = this.elements;
  40453. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  40454. }
  40455. },
  40456. Ci.Ray = function(e, t) {
  40457. this.origin = void 0 !== e ? e : new Ci.Vector3,
  40458. this.direction = void 0 !== t ? t : new Ci.Vector3
  40459. }
  40460. ,
  40461. Ci.Ray.prototype = {
  40462. constructor: Ci.Ray,
  40463. set: function(e, t) {
  40464. return this.origin.copy(e),
  40465. this.direction.copy(t),
  40466. this
  40467. },
  40468. clone: function() {
  40469. return (new this.constructor).copy(this)
  40470. },
  40471. copy: function(e) {
  40472. return this.origin.copy(e.origin),
  40473. this.direction.copy(e.direction),
  40474. this
  40475. },
  40476. at: function(e, t) {
  40477. return (t || new Ci.Vector3).copy(this.direction).multiplyScalar(e).add(this.origin)
  40478. },
  40479. lookAt: function(e) {
  40480. this.direction.copy(e).sub(this.origin).normalize()
  40481. },
  40482. recast: ($ = new Ci.Vector3,
  40483. function(e) {
  40484. return this.origin.copy(this.at(e, $)),
  40485. this
  40486. }
  40487. ),
  40488. closestPointToPoint: function(e, t) {
  40489. var i = t || new Ci.Vector3;
  40490. i.subVectors(e, this.origin);
  40491. var n = i.dot(this.direction);
  40492. return n < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(n).add(this.origin)
  40493. },
  40494. distanceToPoint: function(e) {
  40495. return Math.sqrt(this.distanceSqToPoint(e))
  40496. },
  40497. distanceSqToPoint: (J = new Ci.Vector3,
  40498. function(e) {
  40499. var t = J.subVectors(e, this.origin).dot(this.direction);
  40500. return t < 0 ? this.origin.distanceToSquared(e) : (J.copy(this.direction).multiplyScalar(t).add(this.origin),
  40501. J.distanceToSquared(e))
  40502. }
  40503. ),
  40504. distanceSqToSegment: (Z = new Ci.Vector3,
  40505. K = new Ci.Vector3,
  40506. Q = new Ci.Vector3,
  40507. function(e, t, i, n) {
  40508. Z.copy(e).add(t).multiplyScalar(.5),
  40509. K.copy(t).sub(e).normalize(),
  40510. Q.copy(this.origin).sub(Z);
  40511. var r, o, a, s, l = .5 * e.distanceTo(t), c = -this.direction.dot(K), h = Q.dot(this.direction), u = -Q.dot(K), d = Q.lengthSq(), p = Math.abs(1 - c * c);
  40512. if (0 < p)
  40513. if (o = c * h - u,
  40514. s = l * p,
  40515. 0 <= (r = c * u - h))
  40516. if (-s <= o)
  40517. if (o <= s) {
  40518. var f = 1 / p;
  40519. a = (r *= f) * (r + c * (o *= f) + 2 * h) + o * (c * r + o + 2 * u) + d
  40520. } else
  40521. o = l,
  40522. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40523. else
  40524. o = -l,
  40525. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40526. else
  40527. a = o <= -s ? -(r = Math.max(0, -(-c * l + h))) * r + (o = 0 < r ? -l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d : o <= s ? (r = 0,
  40528. (o = Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d) : -(r = Math.max(0, -(c * l + h))) * r + (o = 0 < r ? l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d;
  40529. else
  40530. o = 0 < c ? -l : l,
  40531. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40532. return i && i.copy(this.direction).multiplyScalar(r).add(this.origin),
  40533. n && n.copy(K).multiplyScalar(o).add(Z),
  40534. a
  40535. }
  40536. ),
  40537. intersectSphere: (X = new Ci.Vector3,
  40538. function(e, t) {
  40539. X.subVectors(e.center, this.origin);
  40540. var i = X.dot(this.direction)
  40541. , n = X.dot(X) - i * i
  40542. , r = e.radius * e.radius;
  40543. if (r < n)
  40544. return null;
  40545. var o = Math.sqrt(r - n)
  40546. , a = i - o
  40547. , s = i + o;
  40548. return a < 0 && s < 0 ? null : a < 0 ? this.at(s, t) : this.at(a, t)
  40549. }
  40550. ),
  40551. intersectsSphere: function(e) {
  40552. return this.distanceToPoint(e.center) <= e.radius
  40553. },
  40554. distanceToPlane: function(e) {
  40555. var t = e.normal.dot(this.direction);
  40556. if (0 === t)
  40557. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  40558. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  40559. return 0 <= i ? i : null
  40560. },
  40561. intersectPlane: function(e, t) {
  40562. var i = this.distanceToPlane(e);
  40563. return null === i ? null : this.at(i, t)
  40564. },
  40565. intersectsPlane: function(e) {
  40566. var t = e.distanceToPoint(this.origin);
  40567. return 0 === t || e.normal.dot(this.direction) * t < 0
  40568. },
  40569. intersectBox: function(e, t) {
  40570. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  40571. return n = 0 <= l ? (i = (e.min.x - u.x) * l,
  40572. (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  40573. (e.min.x - u.x) * l),
  40574. (o = 0 <= c ? (r = (e.min.y - u.y) * c,
  40575. (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  40576. (e.min.y - u.y) * c)) < i || n < r ? null : ((i < r || i != i) && (i = r),
  40577. (o < n || n != n) && (n = o),
  40578. (s = 0 <= h ? (a = (e.min.z - u.z) * h,
  40579. (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  40580. (e.min.z - u.z) * h)) < i || n < a ? null : ((i < a || i != i) && (i = a),
  40581. (s < n || n != n) && (n = s),
  40582. n < 0 ? null : this.at(0 <= i ? i : n, t)))
  40583. },
  40584. intersectsBox: (q = new Ci.Vector3,
  40585. function(e) {
  40586. return null !== this.intersectBox(e, q)
  40587. }
  40588. ),
  40589. intersectTriangle: (G = new Ci.Vector3,
  40590. W = new Ci.Vector3,
  40591. j = new Ci.Vector3,
  40592. Y = new Ci.Vector3,
  40593. function(e, t, i, n, r) {
  40594. W.subVectors(t, e),
  40595. j.subVectors(i, e),
  40596. Y.crossVectors(W, j);
  40597. var o, a = this.direction.dot(Y);
  40598. if (0 < a) {
  40599. if (n)
  40600. return null;
  40601. o = 1
  40602. } else {
  40603. if (!(a < 0))
  40604. return null;
  40605. o = -1,
  40606. a = -a
  40607. }
  40608. G.subVectors(this.origin, e);
  40609. var s = o * this.direction.dot(j.crossVectors(G, j));
  40610. if (s < 0)
  40611. return null;
  40612. var l = o * this.direction.dot(W.cross(G));
  40613. if (l < 0)
  40614. return null;
  40615. if (a < s + l)
  40616. return null;
  40617. var c = -o * G.dot(Y);
  40618. return c < 0 ? null : this.at(c / a, r)
  40619. }
  40620. ),
  40621. applyMatrix4: function(e) {
  40622. return this.direction.add(this.origin).applyMatrix4(e),
  40623. this.origin.applyMatrix4(e),
  40624. this.direction.sub(this.origin),
  40625. this.direction.normalize(),
  40626. this
  40627. },
  40628. equals: function(e) {
  40629. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  40630. }
  40631. },
  40632. Ci.Sphere = function(e, t) {
  40633. this.center = void 0 !== e ? e : new Ci.Vector3,
  40634. this.radius = void 0 !== t ? t : 0
  40635. }
  40636. ,
  40637. Ci.Sphere.prototype = {
  40638. constructor: Ci.Sphere,
  40639. set: function(e, t) {
  40640. return this.center.copy(e),
  40641. this.radius = t,
  40642. this
  40643. },
  40644. setFromPoints: (z = new Ci.Box3,
  40645. function(e, t) {
  40646. var i = this.center;
  40647. void 0 !== t ? i.copy(t) : z.setFromPoints(e).center(i);
  40648. for (var n = 0, r = 0, o = e.length; r < o; r++)
  40649. n = Math.max(n, i.distanceToSquared(e[r]));
  40650. return this.radius = Math.sqrt(n),
  40651. this
  40652. }
  40653. ),
  40654. clone: function() {
  40655. return (new this.constructor).copy(this)
  40656. },
  40657. copy: function(e) {
  40658. return this.center.copy(e.center),
  40659. this.radius = e.radius,
  40660. this
  40661. },
  40662. empty: function() {
  40663. return this.radius <= 0
  40664. },
  40665. containsPoint: function(e) {
  40666. return e.distanceToSquared(this.center) <= this.radius * this.radius
  40667. },
  40668. distanceToPoint: function(e) {
  40669. return e.distanceTo(this.center) - this.radius
  40670. },
  40671. intersectsSphere: function(e) {
  40672. var t = this.radius + e.radius;
  40673. return e.center.distanceToSquared(this.center) <= t * t
  40674. },
  40675. intersectsBox: function(e) {
  40676. return e.intersectsSphere(this)
  40677. },
  40678. intersectsPlane: function(e) {
  40679. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  40680. },
  40681. clampPoint: function(e, t) {
  40682. var i = this.center.distanceToSquared(e)
  40683. , n = t || new Ci.Vector3;
  40684. return n.copy(e),
  40685. i > this.radius * this.radius && (n.sub(this.center).normalize(),
  40686. n.multiplyScalar(this.radius).add(this.center)),
  40687. n
  40688. },
  40689. getBoundingBox: function(e) {
  40690. var t = e || new Ci.Box3;
  40691. return t.set(this.center, this.center),
  40692. t.expandByScalar(this.radius),
  40693. t
  40694. },
  40695. applyMatrix4: function(e) {
  40696. return this.center.applyMatrix4(e),
  40697. this.radius = this.radius * e.getMaxScaleOnAxis(),
  40698. this
  40699. },
  40700. translate: function(e) {
  40701. return this.center.add(e),
  40702. this
  40703. },
  40704. equals: function(e) {
  40705. return e.center.equals(this.center) && e.radius === this.radius
  40706. }
  40707. },
  40708. Ci.Frustum = function(e, t, i, n, r, o) {
  40709. this.planes = [void 0 !== e ? e : new Ci.Plane, void 0 !== t ? t : new Ci.Plane, void 0 !== i ? i : new Ci.Plane, void 0 !== n ? n : new Ci.Plane, void 0 !== r ? r : new Ci.Plane, void 0 !== o ? o : new Ci.Plane]
  40710. }
  40711. ,
  40712. Ci.Frustum.prototype = {
  40713. constructor: Ci.Frustum,
  40714. set: function(e, t, i, n, r, o) {
  40715. var a = this.planes;
  40716. return a[0].copy(e),
  40717. a[1].copy(t),
  40718. a[2].copy(i),
  40719. a[3].copy(n),
  40720. a[4].copy(r),
  40721. a[5].copy(o),
  40722. this
  40723. },
  40724. clone: function() {
  40725. return (new this.constructor).copy(this)
  40726. },
  40727. copy: function(e) {
  40728. for (var t = this.planes, i = 0; i < 6; i++)
  40729. t[i].copy(e.planes[i]);
  40730. return this
  40731. },
  40732. setFromMatrix: function(e) {
  40733. var t = this.planes
  40734. , i = e.elements
  40735. , n = i[0]
  40736. , r = i[1]
  40737. , o = i[2]
  40738. , a = i[3]
  40739. , s = i[4]
  40740. , l = i[5]
  40741. , c = i[6]
  40742. , h = i[7]
  40743. , u = i[8]
  40744. , d = i[9]
  40745. , p = i[10]
  40746. , f = i[11]
  40747. , g = i[12]
  40748. , m = i[13]
  40749. , v = i[14]
  40750. , y = i[15];
  40751. return t[0].setComponents(a - n, h - s, f - u, y - g).normalize(),
  40752. t[1].setComponents(a + n, h + s, f + u, y + g).normalize(),
  40753. t[2].setComponents(a + r, h + l, f + d, y + m).normalize(),
  40754. t[3].setComponents(a - r, h - l, f - d, y - m).normalize(),
  40755. t[4].setComponents(a - o, h - c, f - p, y - v).normalize(),
  40756. t[5].setComponents(a + o, h + c, f + p, y + v).normalize(),
  40757. this
  40758. },
  40759. intersectsObject: (H = new Ci.Sphere,
  40760. function(e) {
  40761. var t = e.geometry;
  40762. return null === t.boundingSphere && t.computeBoundingSphere(),
  40763. H.copy(t.boundingSphere),
  40764. H.applyMatrix4(e.matrixWorld),
  40765. this.intersectsSphere(H)
  40766. }
  40767. ),
  40768. intersectsSphere: function(e) {
  40769. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  40770. if (t[r].distanceToPoint(i) < n)
  40771. return !1
  40772. }
  40773. return !0
  40774. },
  40775. intersectsBox: (k = new Ci.Vector3,
  40776. U = new Ci.Vector3,
  40777. function(e) {
  40778. for (var t = this.planes, i = 0; i < 6; i++) {
  40779. var n = t[i];
  40780. k.x = 0 < n.normal.x ? e.min.x : e.max.x,
  40781. U.x = 0 < n.normal.x ? e.max.x : e.min.x,
  40782. k.y = 0 < n.normal.y ? e.min.y : e.max.y,
  40783. U.y = 0 < n.normal.y ? e.max.y : e.min.y,
  40784. k.z = 0 < n.normal.z ? e.min.z : e.max.z,
  40785. U.z = 0 < n.normal.z ? e.max.z : e.min.z;
  40786. var r = n.distanceToPoint(k)
  40787. , o = n.distanceToPoint(U);
  40788. if (r < 0 && o < 0)
  40789. return !1
  40790. }
  40791. return !0
  40792. }
  40793. ),
  40794. containsPoint: function(e) {
  40795. for (var t = this.planes, i = 0; i < 6; i++)
  40796. if (t[i].distanceToPoint(e) < 0)
  40797. return !1;
  40798. return !0
  40799. }
  40800. },
  40801. Ci.Plane = function(e, t) {
  40802. this.normal = void 0 !== e ? e : new Ci.Vector3(1,0,0),
  40803. this.constant = void 0 !== t ? t : 0
  40804. }
  40805. ,
  40806. Ci.Plane.prototype = {
  40807. constructor: Ci.Plane,
  40808. set: function(e, t) {
  40809. return this.normal.copy(e),
  40810. this.constant = t,
  40811. this
  40812. },
  40813. setComponents: function(e, t, i, n) {
  40814. return this.normal.set(e, t, i),
  40815. this.constant = n,
  40816. this
  40817. },
  40818. setFromNormalAndCoplanarPoint: function(e, t) {
  40819. return this.normal.copy(e),
  40820. this.constant = -t.dot(this.normal),
  40821. this
  40822. },
  40823. setFromCoplanarPoints: (B = new Ci.Vector3,
  40824. V = new Ci.Vector3,
  40825. function(e, t, i) {
  40826. var n = B.subVectors(i, t).cross(V.subVectors(e, t)).normalize();
  40827. return this.setFromNormalAndCoplanarPoint(n, e),
  40828. this
  40829. }
  40830. ),
  40831. clone: function() {
  40832. return (new this.constructor).copy(this)
  40833. },
  40834. copy: function(e) {
  40835. return this.normal.copy(e.normal),
  40836. this.constant = e.constant,
  40837. this
  40838. },
  40839. normalize: function() {
  40840. var e = 1 / this.normal.length();
  40841. return this.normal.multiplyScalar(e),
  40842. this.constant *= e,
  40843. this
  40844. },
  40845. negate: function() {
  40846. return this.constant *= -1,
  40847. this.normal.negate(),
  40848. this
  40849. },
  40850. distanceToPoint: function(e) {
  40851. return this.normal.dot(e) + this.constant
  40852. },
  40853. distanceToSphere: function(e) {
  40854. return this.distanceToPoint(e.center) - e.radius
  40855. },
  40856. projectPoint: function(e, t) {
  40857. return this.orthoPoint(e, t).sub(e).negate()
  40858. },
  40859. orthoPoint: function(e, t) {
  40860. var i = this.distanceToPoint(e);
  40861. return (t || new Ci.Vector3).copy(this.normal).multiplyScalar(i)
  40862. },
  40863. intersectLine: (F = new Ci.Vector3,
  40864. function(e, t) {
  40865. var i = t || new Ci.Vector3
  40866. , n = e.delta(F)
  40867. , r = this.normal.dot(n);
  40868. if (0 !== r) {
  40869. var o = -(e.start.dot(this.normal) + this.constant) / r;
  40870. if (!(o < 0 || 1 < o))
  40871. return i.copy(n).multiplyScalar(o).add(e.start)
  40872. } else if (0 === this.distanceToPoint(e.start))
  40873. return i.copy(e.start)
  40874. }
  40875. ),
  40876. intersectsLine: function(e) {
  40877. var t = this.distanceToPoint(e.start)
  40878. , i = this.distanceToPoint(e.end);
  40879. return t < 0 && 0 < i || i < 0 && 0 < t
  40880. },
  40881. intersectsBox: function(e) {
  40882. return e.intersectsPlane(this)
  40883. },
  40884. intersectsSphere: function(e) {
  40885. return e.intersectsPlane(this)
  40886. },
  40887. coplanarPoint: function(e) {
  40888. return (e || new Ci.Vector3).copy(this.normal).multiplyScalar(-this.constant)
  40889. },
  40890. applyMatrix4: (L = new Ci.Vector3,
  40891. D = new Ci.Vector3,
  40892. N = new Ci.Matrix3,
  40893. function(e, t) {
  40894. var i = t || N.getNormalMatrix(e)
  40895. , n = L.copy(this.normal).applyMatrix3(i)
  40896. , r = this.coplanarPoint(D);
  40897. return r.applyMatrix4(e),
  40898. this.setFromNormalAndCoplanarPoint(n, r),
  40899. this
  40900. }
  40901. ),
  40902. translate: function(e) {
  40903. return this.constant = this.constant - e.dot(this.normal),
  40904. this
  40905. },
  40906. equals: function(e) {
  40907. return e.normal.equals(this.normal) && e.constant === this.constant
  40908. }
  40909. },
  40910. Ci.Spherical = function(e, t, i) {
  40911. return this.radius = void 0 !== e ? e : 1,
  40912. this.phi = void 0 !== t ? t : 0,
  40913. this.theta = void 0 !== i ? i : 0,
  40914. this
  40915. }
  40916. ,
  40917. Ci.Spherical.prototype = {
  40918. constructor: Ci.Spherical,
  40919. set: function(e, t, i) {
  40920. this.radius = e,
  40921. this.phi = t,
  40922. this.theta = i
  40923. },
  40924. clone: function() {
  40925. return (new this.constructor).copy(this)
  40926. },
  40927. copy: function(e) {
  40928. return this.radius.copy(e.radius),
  40929. this.phi.copy(e.phi),
  40930. this.theta.copy(e.theta),
  40931. this
  40932. },
  40933. makeSafe: function() {
  40934. this.phi = Math.max(1e-6, Math.min(Math.PI - 1e-6, this.phi))
  40935. },
  40936. setFromVector3: function(e) {
  40937. return this.radius = e.length(),
  40938. 0 === this.radius ? (this.theta = 0,
  40939. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  40940. this.phi = Math.acos(Ci.Math.clamp(e.y / this.radius, -1, 1))),
  40941. this
  40942. }
  40943. },
  40944. Ci.Math = {
  40945. generateUUID: (R = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),
  40946. P = new Array(36),
  40947. O = 0,
  40948. function() {
  40949. for (var e = 0; e < 36; e++)
  40950. 8 === e || 13 === e || 18 === e || 23 === e ? P[e] = "-" : 14 === e ? P[e] = "4" : (O <= 2 && (O = 33554432 + 16777216 * Math.random() | 0),
  40951. M = 15 & O,
  40952. O >>= 4,
  40953. P[e] = R[19 === e ? 3 & M | 8 : M]);
  40954. return P.join("")
  40955. }
  40956. ),
  40957. clamp: function(e, t, i) {
  40958. return Math.max(t, Math.min(i, e))
  40959. },
  40960. euclideanModulo: function(e, t) {
  40961. return (e % t + t) % t
  40962. },
  40963. mapLinear: function(e, t, i, n, r) {
  40964. return n + (e - t) * (r - n) / (i - t)
  40965. },
  40966. smoothstep: function(e, t, i) {
  40967. return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * (3 - 2 * e)
  40968. },
  40969. smootherstep: function(e, t, i) {
  40970. return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * e * (e * (6 * e - 15) + 10)
  40971. },
  40972. random16: function() {
  40973. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  40974. Math.random()
  40975. },
  40976. randInt: function(e, t) {
  40977. return e + Math.floor(Math.random() * (t - e + 1))
  40978. },
  40979. randFloat: function(e, t) {
  40980. return e + Math.random() * (t - e)
  40981. },
  40982. randFloatSpread: function(e) {
  40983. return e * (.5 - Math.random())
  40984. },
  40985. degToRad: (S = Math.PI / 180,
  40986. function(e) {
  40987. return e * S
  40988. }
  40989. ),
  40990. radToDeg: (x = 180 / Math.PI,
  40991. function(e) {
  40992. return e * x
  40993. }
  40994. ),
  40995. isPowerOfTwo: function(e) {
  40996. return 0 == (e & e - 1) && 0 !== e
  40997. },
  40998. nearestPowerOfTwo: function(e) {
  40999. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  41000. },
  41001. nextPowerOfTwo: function(e) {
  41002. return e--,
  41003. e |= e >> 1,
  41004. e |= e >> 2,
  41005. e |= e >> 4,
  41006. e |= e >> 8,
  41007. e |= e >> 16,
  41008. ++e
  41009. }
  41010. },
  41011. Ci.Spline = function(e) {
  41012. function t(e, t, i, n, r, o, a) {
  41013. var s = .5 * (i - e)
  41014. , l = .5 * (n - t);
  41015. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  41016. }
  41017. this.points = e;
  41018. var i, n, r, o, a, s, l, c, h, u = [], d = {
  41019. x: 0,
  41020. y: 0,
  41021. z: 0
  41022. };
  41023. this.initFromArray = function(e) {
  41024. this.points = [];
  41025. for (var t = 0; t < e.length; t++)
  41026. this.points[t] = {
  41027. x: e[t][0],
  41028. y: e[t][1],
  41029. z: e[t][2]
  41030. }
  41031. }
  41032. ,
  41033. this.getPoint = function(e) {
  41034. return i = (this.points.length - 1) * e,
  41035. n = Math.floor(i),
  41036. r = i - n,
  41037. u[0] = 0 === n ? n : n - 1,
  41038. u[1] = n,
  41039. u[2] = n > this.points.length - 2 ? this.points.length - 1 : n + 1,
  41040. u[3] = n > this.points.length - 3 ? this.points.length - 1 : n + 2,
  41041. s = this.points[u[0]],
  41042. l = this.points[u[1]],
  41043. c = this.points[u[2]],
  41044. h = this.points[u[3]],
  41045. a = r * (o = r * r),
  41046. d.x = t(s.x, l.x, c.x, h.x, r, o, a),
  41047. d.y = t(s.y, l.y, c.y, h.y, r, o, a),
  41048. d.z = t(s.z, l.z, c.z, h.z, r, o, a),
  41049. d
  41050. }
  41051. ,
  41052. this.getControlPointsArray = function() {
  41053. var e, t, i = this.points.length, n = [];
  41054. for (e = 0; e < i; e++)
  41055. t = this.points[e],
  41056. n[e] = [t.x, t.y, t.z];
  41057. return n
  41058. }
  41059. ,
  41060. this.getLength = function(e) {
  41061. var t, i, n, r, o = 0, a = 0, s = 0, l = new Ci.Vector3, c = new Ci.Vector3, h = [], u = 0;
  41062. for (h[0] = 0,
  41063. e = e || 100,
  41064. n = this.points.length * e,
  41065. l.copy(this.points[0]),
  41066. t = 1; t < n; t++)
  41067. i = t / n,
  41068. r = this.getPoint(i),
  41069. c.copy(r),
  41070. u += c.distanceTo(l),
  41071. l.copy(r),
  41072. o = (this.points.length - 1) * i,
  41073. (a = Math.floor(o)) !== s && (h[a] = u,
  41074. s = a);
  41075. return h[h.length] = u,
  41076. {
  41077. chunks: h,
  41078. total: u
  41079. }
  41080. }
  41081. ,
  41082. this.reparametrizeByArcLength = function(e) {
  41083. var t, i, n, r, o, a, s, l, c = [], h = new Ci.Vector3, u = this.getLength();
  41084. for (c.push(h.copy(this.points[0]).clone()),
  41085. t = 1; t < this.points.length; t++) {
  41086. for (a = u.chunks[t] - u.chunks[t - 1],
  41087. s = Math.ceil(e * a / u.total),
  41088. r = (t - 1) / (this.points.length - 1),
  41089. o = t / (this.points.length - 1),
  41090. i = 1; i < s - 1; i++)
  41091. n = r + i * (1 / s) * (o - r),
  41092. l = this.getPoint(n),
  41093. c.push(h.copy(l).clone());
  41094. c.push(h.copy(this.points[t]).clone())
  41095. }
  41096. this.points = c
  41097. }
  41098. }
  41099. ,
  41100. Ci.Triangle = function(e, t, i) {
  41101. this.a = void 0 !== e ? e : new Ci.Vector3,
  41102. this.b = void 0 !== t ? t : new Ci.Vector3,
  41103. this.c = void 0 !== i ? i : new Ci.Vector3
  41104. }
  41105. ,
  41106. Ci.Triangle.normal = (T = new Ci.Vector3,
  41107. function(e, t, i, n) {
  41108. var r = n || new Ci.Vector3;
  41109. r.subVectors(i, t),
  41110. T.subVectors(e, t),
  41111. r.cross(T);
  41112. var o = r.lengthSq();
  41113. return 0 < o ? r.multiplyScalar(1 / Math.sqrt(o)) : r.set(0, 0, 0)
  41114. }
  41115. ),
  41116. Ci.Triangle.barycoordFromPoint = (_ = new Ci.Vector3,
  41117. b = new Ci.Vector3,
  41118. w = new Ci.Vector3,
  41119. function(e, t, i, n, r) {
  41120. _.subVectors(n, t),
  41121. b.subVectors(i, t),
  41122. w.subVectors(e, t);
  41123. var o = _.dot(_)
  41124. , a = _.dot(b)
  41125. , s = _.dot(w)
  41126. , l = b.dot(b)
  41127. , c = b.dot(w)
  41128. , h = o * l - a * a
  41129. , u = r || new Ci.Vector3;
  41130. if (0 == h)
  41131. return u.set(-2, -1, -1);
  41132. var d = 1 / h
  41133. , p = (l * s - a * c) * d
  41134. , f = (o * c - a * s) * d;
  41135. return u.set(1 - p - f, f, p)
  41136. }
  41137. ),
  41138. Ci.Triangle.containsPoint = (E = new Ci.Vector3,
  41139. function(e, t, i, n) {
  41140. var r = Ci.Triangle.barycoordFromPoint(e, t, i, n, E);
  41141. return 0 <= r.x && 0 <= r.y && r.x + r.y <= 1
  41142. }
  41143. ),
  41144. Ci.Triangle.prototype = {
  41145. constructor: Ci.Triangle,
  41146. set: function(e, t, i) {
  41147. return this.a.copy(e),
  41148. this.b.copy(t),
  41149. this.c.copy(i),
  41150. this
  41151. },
  41152. setFromPointsAndIndices: function(e, t, i, n) {
  41153. return this.a.copy(e[t]),
  41154. this.b.copy(e[i]),
  41155. this.c.copy(e[n]),
  41156. this
  41157. },
  41158. clone: function() {
  41159. return (new this.constructor).copy(this)
  41160. },
  41161. copy: function(e) {
  41162. return this.a.copy(e.a),
  41163. this.b.copy(e.b),
  41164. this.c.copy(e.c),
  41165. this
  41166. },
  41167. area: (C = new Ci.Vector3,
  41168. I = new Ci.Vector3,
  41169. function() {
  41170. return C.subVectors(this.c, this.b),
  41171. I.subVectors(this.a, this.b),
  41172. .5 * C.cross(I).length()
  41173. }
  41174. ),
  41175. midpoint: function(e) {
  41176. return (e || new Ci.Vector3).addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  41177. },
  41178. normal: function(e) {
  41179. return Ci.Triangle.normal(this.a, this.b, this.c, e)
  41180. },
  41181. plane: function(e) {
  41182. return (e || new Ci.Plane).setFromCoplanarPoints(this.a, this.b, this.c)
  41183. },
  41184. barycoordFromPoint: function(e, t) {
  41185. return Ci.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  41186. },
  41187. containsPoint: function(e) {
  41188. return Ci.Triangle.containsPoint(e, this.a, this.b, this.c)
  41189. },
  41190. equals: function(e) {
  41191. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  41192. }
  41193. },
  41194. Ci.Interpolant = function(e, t, i, n) {
  41195. this.parameterPositions = e,
  41196. this._cachedIndex = 0,
  41197. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  41198. this.sampleValues = t,
  41199. this.valueSize = i
  41200. }
  41201. ,
  41202. Ci.Interpolant.prototype = {
  41203. constructor: Ci.Interpolant,
  41204. evaluate: function(e) {
  41205. var t = this.parameterPositions
  41206. , i = this._cachedIndex
  41207. , n = t[i]
  41208. , r = t[i - 1];
  41209. e: {
  41210. t: {
  41211. var o;
  41212. i: {
  41213. n: if (!(e < n)) {
  41214. for (var a = i + 2; ; ) {
  41215. if (void 0 === n) {
  41216. if (e < r)
  41217. break n;
  41218. return i = t.length,
  41219. this._cachedIndex = i,
  41220. this.afterEnd_(i - 1, e, r)
  41221. }
  41222. if (i === a)
  41223. break;
  41224. if (r = n,
  41225. e < (n = t[++i]))
  41226. break t
  41227. }
  41228. o = t.length;
  41229. break i
  41230. }
  41231. if (r <= e)
  41232. break e;
  41233. var s = t[1];
  41234. e < s && (i = 2,
  41235. r = s);
  41236. for (a = i - 2; ; ) {
  41237. if (void 0 === r)
  41238. return this._cachedIndex = 0,
  41239. this.beforeStart_(0, e, n);
  41240. if (i === a)
  41241. break;
  41242. if (n = r,
  41243. (r = t[--i - 1]) <= e)
  41244. break t
  41245. }
  41246. o = i,
  41247. i = 0
  41248. }
  41249. for (; i < o; ) {
  41250. var l = i + o >>> 1;
  41251. e < t[l] ? o = l : i = 1 + l
  41252. }
  41253. if (n = t[i],
  41254. void 0 === (r = t[i - 1]))
  41255. return this._cachedIndex = 0,
  41256. this.beforeStart_(0, e, n);
  41257. if (void 0 === n)
  41258. return i = t.length,
  41259. this._cachedIndex = i,
  41260. this.afterEnd_(i - 1, r, e)
  41261. }
  41262. this._cachedIndex = i,
  41263. this.intervalChanged_(i, r, n)
  41264. }
  41265. return this.interpolate_(i, r, e, n)
  41266. },
  41267. settings: null,
  41268. DefaultSettings_: {},
  41269. getSettings_: function() {
  41270. return this.settings || this.DefaultSettings_
  41271. },
  41272. copySampleValue_: function(e) {
  41273. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  41274. t[o] = i[r + o];
  41275. return t
  41276. },
  41277. interpolate_: function(e, t, i, n) {
  41278. throw new Error("call to abstract method")
  41279. },
  41280. intervalChanged_: function(e, t, i) {}
  41281. },
  41282. Object.assign(Ci.Interpolant.prototype, {
  41283. beforeStart_: Ci.Interpolant.prototype.copySampleValue_,
  41284. afterEnd_: Ci.Interpolant.prototype.copySampleValue_
  41285. }),
  41286. Ci.CubicInterpolant = function(e, t, i, n) {
  41287. Ci.Interpolant.call(this, e, t, i, n),
  41288. this._weightPrev = -0,
  41289. this._offsetPrev = -0,
  41290. this._weightNext = -0,
  41291. this._offsetNext = -0
  41292. }
  41293. ,
  41294. Ci.CubicInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41295. constructor: Ci.CubicInterpolant,
  41296. DefaultSettings_: {
  41297. endingStart: Ci.ZeroCurvatureEnding,
  41298. endingEnd: Ci.ZeroCurvatureEnding
  41299. },
  41300. intervalChanged_: function(e, t, i) {
  41301. var n = this.parameterPositions
  41302. , r = e - 2
  41303. , o = e + 1
  41304. , a = n[r]
  41305. , s = n[o];
  41306. if (void 0 === a)
  41307. switch (this.getSettings_().endingStart) {
  41308. case Ci.ZeroSlopeEnding:
  41309. r = e,
  41310. a = 2 * t - i;
  41311. break;
  41312. case Ci.WrapAroundEnding:
  41313. a = t + n[r = n.length - 2] - n[r + 1];
  41314. break;
  41315. default:
  41316. r = e,
  41317. a = i
  41318. }
  41319. if (void 0 === s)
  41320. switch (this.getSettings_().endingEnd) {
  41321. case Ci.ZeroSlopeEnding:
  41322. o = e,
  41323. s = 2 * i - t;
  41324. break;
  41325. case Ci.WrapAroundEnding:
  41326. s = i + n[o = 1] - n[0];
  41327. break;
  41328. default:
  41329. o = e - 1,
  41330. s = t
  41331. }
  41332. var l = .5 * (i - t)
  41333. , c = this.valueSize;
  41334. this._weightPrev = l / (t - a),
  41335. this._weightNext = l / (s - i),
  41336. this._offsetPrev = r * c,
  41337. this._offsetNext = o * c
  41338. },
  41339. interpolate_: function(e, t, i, n) {
  41340. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, y = (-1 - d) * g + (1.5 + d) * f + .5 * p, A = d * g - d * f, C = 0; C !== a; ++C)
  41341. r[C] = m * o[c + C] + v * o[l + C] + y * o[s + C] + A * o[h + C];
  41342. return r
  41343. }
  41344. }),
  41345. Ci.DiscreteInterpolant = function(e, t, i, n) {
  41346. Ci.Interpolant.call(this, e, t, i, n)
  41347. }
  41348. ,
  41349. Ci.DiscreteInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41350. constructor: Ci.DiscreteInterpolant,
  41351. interpolate_: function(e, t, i, n) {
  41352. return this.copySampleValue_(e - 1)
  41353. }
  41354. }),
  41355. Ci.LinearInterpolant = function(e, t, i, n) {
  41356. Ci.Interpolant.call(this, e, t, i, n)
  41357. }
  41358. ,
  41359. Ci.LinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41360. constructor: Ci.LinearInterpolant,
  41361. interpolate_: function(e, t, i, n) {
  41362. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  41363. r[u] = o[l + u] * h + o[s + u] * c;
  41364. return r
  41365. }
  41366. }),
  41367. Ci.QuaternionLinearInterpolant = function(e, t, i, n) {
  41368. Ci.Interpolant.call(this, e, t, i, n)
  41369. }
  41370. ,
  41371. Ci.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41372. constructor: Ci.QuaternionLinearInterpolant,
  41373. interpolate_: function(e, t, i, n) {
  41374. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = (i - t) / (n - t), c = s + a; s !== c; s += 4)
  41375. Ci.Quaternion.slerpFlat(r, 0, o, s - a, o, s, l);
  41376. return r
  41377. }
  41378. }),
  41379. Ci.Clock = function(e) {
  41380. this.autoStart = void 0 === e || e,
  41381. this.startTime = 0,
  41382. this.oldTime = 0,
  41383. this.elapsedTime = 0,
  41384. this.running = !1
  41385. }
  41386. ,
  41387. Ci.Clock.prototype = {
  41388. constructor: Ci.Clock,
  41389. start: function() {
  41390. this.startTime = performance.now(),
  41391. this.oldTime = this.startTime,
  41392. this.running = !0
  41393. },
  41394. stop: function() {
  41395. this.getElapsedTime(),
  41396. this.running = !1
  41397. },
  41398. getElapsedTime: function() {
  41399. return this.getDelta(),
  41400. this.elapsedTime
  41401. },
  41402. getDelta: function() {
  41403. var e = 0;
  41404. if (this.autoStart && !this.running && this.start(),
  41405. this.running) {
  41406. var t = performance.now();
  41407. e = .001 * (t - this.oldTime),
  41408. this.oldTime = t,
  41409. this.elapsedTime += e
  41410. }
  41411. return e
  41412. }
  41413. },
  41414. Ci.EventDispatcher = function() {}
  41415. ,
  41416. Ci.EventDispatcher.prototype = {
  41417. constructor: Ci.EventDispatcher,
  41418. apply: function(e) {
  41419. e.addEventListener = Ci.EventDispatcher.prototype.addEventListener,
  41420. e.hasEventListener = Ci.EventDispatcher.prototype.hasEventListener,
  41421. e.removeEventListener = Ci.EventDispatcher.prototype.removeEventListener,
  41422. e.dispatchEvent = Ci.EventDispatcher.prototype.dispatchEvent
  41423. },
  41424. addEventListener: function(e, t) {
  41425. void 0 === this._listeners && (this._listeners = {});
  41426. var i = this._listeners;
  41427. void 0 === i[e] && (i[e] = []),
  41428. -1 === i[e].indexOf(t) && i[e].push(t)
  41429. },
  41430. hasEventListener: function(e, t) {
  41431. if (void 0 === this._listeners)
  41432. return !1;
  41433. var i = this._listeners;
  41434. return void 0 !== i[e] && -1 !== i[e].indexOf(t)
  41435. },
  41436. removeEventListener: function(e, t) {
  41437. if (void 0 !== this._listeners) {
  41438. var i = this._listeners[e];
  41439. if (void 0 !== i) {
  41440. var n = i.indexOf(t);
  41441. -1 !== n && i.splice(n, 1)
  41442. }
  41443. }
  41444. },
  41445. dispatchEvent: function(e) {
  41446. if (void 0 !== this._listeners) {
  41447. var t = this._listeners[e.type];
  41448. if (void 0 !== t) {
  41449. e.target = this;
  41450. for (var i = [], n = t.length, r = 0; r < n; r++)
  41451. i[r] = t[r];
  41452. for (r = 0; r < n; r++)
  41453. i[r].call(this, e)
  41454. }
  41455. }
  41456. }
  41457. },
  41458. Ci.Layers = function() {
  41459. this.mask = 1
  41460. }
  41461. ,
  41462. Ci.Layers.prototype = {
  41463. constructor: Ci.Layers,
  41464. set: function(e) {
  41465. this.mask = 1 << e
  41466. },
  41467. enable: function(e) {
  41468. this.mask |= 1 << e
  41469. },
  41470. toggle: function(e) {
  41471. this.mask ^= 1 << e
  41472. },
  41473. disable: function(e) {
  41474. this.mask &= ~(1 << e)
  41475. },
  41476. test: function(e) {
  41477. return 0 != (this.mask & e.mask)
  41478. }
  41479. },
  41480. (A = Ci).Raycaster = function(e, t, i, n) {
  41481. this.ray = new A.Ray(e,t),
  41482. this.near = i || 0,
  41483. this.far = n || 1 / 0,
  41484. this.params = {
  41485. Mesh: {},
  41486. Line: {},
  41487. LOD: {},
  41488. Points: {
  41489. threshold: 1
  41490. },
  41491. Sprite: {}
  41492. },
  41493. Object.defineProperties(this.params, {
  41494. PointCloud: {
  41495. get: function() {
  41496. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  41497. this.Points
  41498. }
  41499. }
  41500. })
  41501. }
  41502. ,
  41503. A.Raycaster.prototype = {
  41504. constructor: A.Raycaster,
  41505. linePrecision: 1,
  41506. set: function(e, t) {
  41507. this.ray.set(e, t)
  41508. },
  41509. setFromCamera: function(e, t) {
  41510. t instanceof A.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(t.matrixWorld),
  41511. this.ray.direction.set(e.x, e.y, .5).unproject(t).sub(this.ray.origin).normalize()) : t instanceof A.OrthographicCamera ? (this.ray.origin.set(e.x, e.y, -1).unproject(t),
  41512. this.ray.direction.set(0, 0, -1).transformDirection(t.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  41513. },
  41514. intersectObject: function(e, t) {
  41515. var i = [];
  41516. return Ei(e, this, i, t),
  41517. i.sort(Ii),
  41518. i
  41519. },
  41520. intersectObjects: function(e, t) {
  41521. var i = [];
  41522. if (!1 === Array.isArray(e))
  41523. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  41524. i;
  41525. for (var n = 0, r = e.length; n < r; n++)
  41526. Ei(e[n], this, i, t);
  41527. return i.sort(Ii),
  41528. i
  41529. }
  41530. },
  41531. Ci.Object3D = function() {
  41532. Object.defineProperty(this, "id", {
  41533. value: Ci.Object3DIdCount++
  41534. }),
  41535. this.uuid = Ci.Math.generateUUID(),
  41536. this.name = "",
  41537. this.type = "Object3D",
  41538. this.parent = null,
  41539. this.children = [],
  41540. this.up = Ci.Object3D.DefaultUp.clone();
  41541. var e = new Ci.Vector3
  41542. , t = new Ci.Euler
  41543. , i = new Ci.Quaternion
  41544. , n = new Ci.Vector3(1,1,1);
  41545. t.onChange(function() {
  41546. i.setFromEuler(t, !1)
  41547. }),
  41548. i.onChange(function() {
  41549. t.setFromQuaternion(i, void 0, !1)
  41550. }),
  41551. Object.defineProperties(this, {
  41552. position: {
  41553. enumerable: !0,
  41554. value: e
  41555. },
  41556. rotation: {
  41557. enumerable: !0,
  41558. value: t
  41559. },
  41560. quaternion: {
  41561. enumerable: !0,
  41562. value: i
  41563. },
  41564. scale: {
  41565. enumerable: !0,
  41566. value: n
  41567. },
  41568. modelViewMatrix: {
  41569. value: new Ci.Matrix4
  41570. },
  41571. normalMatrix: {
  41572. value: new Ci.Matrix3
  41573. }
  41574. }),
  41575. this.rotationAutoUpdate = !0,
  41576. this.matrix = new Ci.Matrix4,
  41577. this.matrixWorld = new Ci.Matrix4,
  41578. this.matrixAutoUpdate = Ci.Object3D.DefaultMatrixAutoUpdate,
  41579. this.matrixWorldNeedsUpdate = !1,
  41580. this.layers = new Ci.Layers,
  41581. this.visible = !0,
  41582. this.castShadow = !1,
  41583. this.receiveShadow = !1,
  41584. this.frustumCulled = !0,
  41585. this.renderOrder = 0,
  41586. this.userData = {}
  41587. }
  41588. ,
  41589. Ci.Object3D.DefaultUp = new Ci.Vector3(0,1,0),
  41590. Ci.Object3D.DefaultMatrixAutoUpdate = !0,
  41591. Ci.Object3D.prototype = {
  41592. constructor: Ci.Object3D,
  41593. applyMatrix: function(e) {
  41594. this.matrix.multiplyMatrices(e, this.matrix),
  41595. this.matrix.decompose(this.position, this.quaternion, this.scale)
  41596. },
  41597. setRotationFromAxisAngle: function(e, t) {
  41598. this.quaternion.setFromAxisAngle(e, t)
  41599. },
  41600. setRotationFromEuler: function(e) {
  41601. this.quaternion.setFromEuler(e, !0)
  41602. },
  41603. setRotationFromMatrix: function(e) {
  41604. this.quaternion.setFromRotationMatrix(e)
  41605. },
  41606. setRotationFromQuaternion: function(e) {
  41607. this.quaternion.copy(e)
  41608. },
  41609. rotateOnAxis: (y = new Ci.Quaternion,
  41610. function(e, t) {
  41611. return y.setFromAxisAngle(e, t),
  41612. this.quaternion.multiply(y),
  41613. this
  41614. }
  41615. ),
  41616. rotateX: (v = new Ci.Vector3(1,0,0),
  41617. function(e) {
  41618. return this.rotateOnAxis(v, e)
  41619. }
  41620. ),
  41621. rotateY: (m = new Ci.Vector3(0,1,0),
  41622. function(e) {
  41623. return this.rotateOnAxis(m, e)
  41624. }
  41625. ),
  41626. rotateZ: (g = new Ci.Vector3(0,0,1),
  41627. function(e) {
  41628. return this.rotateOnAxis(g, e)
  41629. }
  41630. ),
  41631. translateOnAxis: (f = new Ci.Vector3,
  41632. function(e, t) {
  41633. return f.copy(e).applyQuaternion(this.quaternion),
  41634. this.position.add(f.multiplyScalar(t)),
  41635. this
  41636. }
  41637. ),
  41638. translateX: (p = new Ci.Vector3(1,0,0),
  41639. function(e) {
  41640. return this.translateOnAxis(p, e)
  41641. }
  41642. ),
  41643. translateY: (d = new Ci.Vector3(0,1,0),
  41644. function(e) {
  41645. return this.translateOnAxis(d, e)
  41646. }
  41647. ),
  41648. translateZ: (u = new Ci.Vector3(0,0,1),
  41649. function(e) {
  41650. return this.translateOnAxis(u, e)
  41651. }
  41652. ),
  41653. localToWorld: function(e) {
  41654. return e.applyMatrix4(this.matrixWorld)
  41655. },
  41656. worldToLocal: (h = new Ci.Matrix4,
  41657. function(e) {
  41658. return e.applyMatrix4(h.getInverse(this.matrixWorld))
  41659. }
  41660. ),
  41661. lookAt: (c = new Ci.Matrix4,
  41662. function(e) {
  41663. c.lookAt(e, this.position, this.up),
  41664. this.quaternion.setFromRotationMatrix(c)
  41665. }
  41666. ),
  41667. add: function(e) {
  41668. if (1 < arguments.length) {
  41669. for (var t = 0; t < arguments.length; t++)
  41670. this.add(arguments[t]);
  41671. return this
  41672. }
  41673. return e === this ? console.error("THREE.Object3D.add: object can't be added as a child of itself.", e) : e instanceof Ci.Object3D ? (null !== e.parent && e.parent.remove(e),
  41674. e.parent = this,
  41675. e.dispatchEvent({
  41676. type: "added"
  41677. }),
  41678. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  41679. this
  41680. },
  41681. remove: function(e) {
  41682. if (1 < arguments.length)
  41683. for (var t = 0; t < arguments.length; t++)
  41684. this.remove(arguments[t]);
  41685. var i = this.children.indexOf(e);
  41686. -1 !== i && (e.parent = null,
  41687. e.dispatchEvent({
  41688. type: "removed"
  41689. }),
  41690. this.children.splice(i, 1))
  41691. },
  41692. getObjectById: function(e) {
  41693. return this.getObjectByProperty("id", e)
  41694. },
  41695. getObjectByName: function(e) {
  41696. return this.getObjectByProperty("name", e)
  41697. },
  41698. getObjectByProperty: function(e, t) {
  41699. if (this[e] === t)
  41700. return this;
  41701. for (var i = 0, n = this.children.length; i < n; i++) {
  41702. var r = this.children[i].getObjectByProperty(e, t);
  41703. if (void 0 !== r)
  41704. return r
  41705. }
  41706. },
  41707. getWorldPosition: function(e) {
  41708. var t = e || new Ci.Vector3;
  41709. return this.updateMatrixWorld(!0),
  41710. t.setFromMatrixPosition(this.matrixWorld)
  41711. },
  41712. getWorldQuaternion: (s = new Ci.Vector3,
  41713. l = new Ci.Vector3,
  41714. function(e) {
  41715. var t = e || new Ci.Quaternion;
  41716. return this.updateMatrixWorld(!0),
  41717. this.matrixWorld.decompose(s, t, l),
  41718. t
  41719. }
  41720. ),
  41721. getWorldRotation: (a = new Ci.Quaternion,
  41722. function(e) {
  41723. var t = e || new Ci.Euler;
  41724. return this.getWorldQuaternion(a),
  41725. t.setFromQuaternion(a, this.rotation.order, !1)
  41726. }
  41727. ),
  41728. getWorldScale: (r = new Ci.Vector3,
  41729. o = new Ci.Quaternion,
  41730. function(e) {
  41731. var t = e || new Ci.Vector3;
  41732. return this.updateMatrixWorld(!0),
  41733. this.matrixWorld.decompose(r, o, t),
  41734. t
  41735. }
  41736. ),
  41737. getWorldDirection: (n = new Ci.Quaternion,
  41738. function(e) {
  41739. var t = e || new Ci.Vector3;
  41740. return this.getWorldQuaternion(n),
  41741. t.set(0, 0, 1).applyQuaternion(n)
  41742. }
  41743. ),
  41744. raycast: function() {},
  41745. traverse: function(e) {
  41746. e(this);
  41747. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  41748. t[i].traverse(e)
  41749. },
  41750. traverseVisible: function(e) {
  41751. if (!1 !== this.visible) {
  41752. e(this);
  41753. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  41754. t[i].traverseVisible(e)
  41755. }
  41756. },
  41757. traverseAncestors: function(e) {
  41758. var t = this.parent;
  41759. null !== t && (e(t),
  41760. t.traverseAncestors(e))
  41761. },
  41762. updateMatrix: function() {
  41763. this.matrix.compose(this.position, this.quaternion, this.scale),
  41764. this.matrixWorldNeedsUpdate = !0
  41765. },
  41766. updateMatrixWorld: function(e) {
  41767. !0 === this.matrixAutoUpdate && this.updateMatrix(),
  41768. !0 !== this.matrixWorldNeedsUpdate && !0 !== e || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  41769. e = !(this.matrixWorldNeedsUpdate = !1));
  41770. for (var t = 0, i = this.children.length; t < i; t++)
  41771. this.children[t].updateMatrixWorld(e)
  41772. },
  41773. toJSON: function(e) {
  41774. function t(e) {
  41775. var t = [];
  41776. for (var i in e) {
  41777. var n = e[i];
  41778. delete n.metadata,
  41779. t.push(n)
  41780. }
  41781. return t
  41782. }
  41783. var i = void 0 === e
  41784. , n = {};
  41785. i && (e = {
  41786. geometries: {},
  41787. materials: {},
  41788. textures: {},
  41789. images: {}
  41790. },
  41791. n.metadata = {
  41792. version: 4.4,
  41793. type: "Object",
  41794. generator: "Object3D.toJSON"
  41795. });
  41796. var r = {};
  41797. if (r.uuid = this.uuid,
  41798. r.type = this.type,
  41799. "" !== this.name && (r.name = this.name),
  41800. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  41801. !0 === this.castShadow && (r.castShadow = !0),
  41802. !0 === this.receiveShadow && (r.receiveShadow = !0),
  41803. !1 === this.visible && (r.visible = !1),
  41804. r.matrix = this.matrix.toArray(),
  41805. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  41806. r.geometry = this.geometry.uuid),
  41807. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  41808. r.material = this.material.uuid),
  41809. 0 < this.children.length) {
  41810. r.children = [];
  41811. for (var o = 0; o < this.children.length; o++)
  41812. r.children.push(this.children[o].toJSON(e).object)
  41813. }
  41814. if (i) {
  41815. var a = t(e.geometries)
  41816. , s = t(e.materials)
  41817. , l = t(e.textures)
  41818. , c = t(e.images);
  41819. 0 < a.length && (n.geometries = a),
  41820. 0 < s.length && (n.materials = s),
  41821. 0 < l.length && (n.textures = l),
  41822. 0 < c.length && (n.images = c)
  41823. }
  41824. return n.object = r,
  41825. n
  41826. },
  41827. clone: function(e) {
  41828. return (new this.constructor).copy(this, e)
  41829. },
  41830. copy: function(e, t) {
  41831. if (void 0 === t && (t = !0),
  41832. this.name = e.name,
  41833. this.up.copy(e.up),
  41834. this.position.copy(e.position),
  41835. this.quaternion.copy(e.quaternion),
  41836. this.scale.copy(e.scale),
  41837. this.rotationAutoUpdate = e.rotationAutoUpdate,
  41838. this.matrix.copy(e.matrix),
  41839. this.matrixWorld.copy(e.matrixWorld),
  41840. this.matrixAutoUpdate = e.matrixAutoUpdate,
  41841. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  41842. this.visible = e.visible,
  41843. this.castShadow = e.castShadow,
  41844. this.receiveShadow = e.receiveShadow,
  41845. this.frustumCulled = e.frustumCulled,
  41846. this.renderOrder = e.renderOrder,
  41847. this.userData = JSON.parse(JSON.stringify(e.userData)),
  41848. !0 === t)
  41849. for (var i = 0; i < e.children.length; i++) {
  41850. var n = e.children[i];
  41851. this.add(n.clone())
  41852. }
  41853. return this
  41854. }
  41855. },
  41856. Ci.EventDispatcher.prototype.apply(Ci.Object3D.prototype),
  41857. Ci.Object3DIdCount = 0,
  41858. Ci.Face3 = function(e, t, i, n, r, o) {
  41859. this.a = e,
  41860. this.b = t,
  41861. this.c = i,
  41862. this.normal = n instanceof Ci.Vector3 ? n : new Ci.Vector3,
  41863. this.vertexNormals = Array.isArray(n) ? n : [],
  41864. this.color = r instanceof Ci.Color ? r : new Ci.Color,
  41865. this.vertexColors = Array.isArray(r) ? r : [],
  41866. this.materialIndex = void 0 !== o ? o : 0
  41867. }
  41868. ,
  41869. Ci.Face3.prototype = {
  41870. constructor: Ci.Face3,
  41871. clone: function() {
  41872. return (new this.constructor).copy(this)
  41873. },
  41874. copy: function(e) {
  41875. this.a = e.a,
  41876. this.b = e.b,
  41877. this.c = e.c,
  41878. this.normal.copy(e.normal),
  41879. this.color.copy(e.color),
  41880. this.materialIndex = e.materialIndex;
  41881. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  41882. this.vertexNormals[t] = e.vertexNormals[t].clone();
  41883. for (t = 0,
  41884. i = e.vertexColors.length; t < i; t++)
  41885. this.vertexColors[t] = e.vertexColors[t].clone();
  41886. return this
  41887. }
  41888. },
  41889. Ci.BufferAttribute = function(e, t) {
  41890. this.uuid = Ci.Math.generateUUID(),
  41891. this.array = e,
  41892. this.itemSize = t,
  41893. this.dynamic = !1,
  41894. this.updateRange = {
  41895. offset: 0,
  41896. count: -1
  41897. },
  41898. this.version = 0
  41899. }
  41900. ,
  41901. Ci.BufferAttribute.prototype = {
  41902. constructor: Ci.BufferAttribute,
  41903. get count() {
  41904. return this.array.length / this.itemSize
  41905. },
  41906. set needsUpdate(e) {
  41907. !0 === e && this.version++
  41908. },
  41909. setDynamic: function(e) {
  41910. return this.dynamic = e,
  41911. this
  41912. },
  41913. copy: function(e) {
  41914. return this.array = new e.array.constructor(e.array),
  41915. this.itemSize = e.itemSize,
  41916. this.dynamic = e.dynamic,
  41917. this
  41918. },
  41919. copyAt: function(e, t, i) {
  41920. e *= this.itemSize,
  41921. i *= t.itemSize;
  41922. for (var n = 0, r = this.itemSize; n < r; n++)
  41923. this.array[e + n] = t.array[i + n];
  41924. return this
  41925. },
  41926. copyArray: function(e) {
  41927. return this.array.set(e),
  41928. this
  41929. },
  41930. copyColorsArray: function(e) {
  41931. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41932. var o = e[n];
  41933. void 0 === o && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", n),
  41934. o = new Ci.Color),
  41935. t[i++] = o.r,
  41936. t[i++] = o.g,
  41937. t[i++] = o.b
  41938. }
  41939. return this
  41940. },
  41941. copyIndicesArray: function(e) {
  41942. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41943. var o = e[n];
  41944. t[i++] = o.a,
  41945. t[i++] = o.b,
  41946. t[i++] = o.c
  41947. }
  41948. return this
  41949. },
  41950. copyVector2sArray: function(e) {
  41951. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41952. var o = e[n];
  41953. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", n),
  41954. o = new Ci.Vector2),
  41955. t[i++] = o.x,
  41956. t[i++] = o.y
  41957. }
  41958. return this
  41959. },
  41960. copyVector3sArray: function(e) {
  41961. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41962. var o = e[n];
  41963. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", n),
  41964. o = new Ci.Vector3),
  41965. t[i++] = o.x,
  41966. t[i++] = o.y,
  41967. t[i++] = o.z
  41968. }
  41969. return this
  41970. },
  41971. copyVector4sArray: function(e) {
  41972. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41973. var o = e[n];
  41974. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", n),
  41975. o = new Ci.Vector4),
  41976. t[i++] = o.x,
  41977. t[i++] = o.y,
  41978. t[i++] = o.z,
  41979. t[i++] = o.w
  41980. }
  41981. return this
  41982. },
  41983. set: function(e, t) {
  41984. return void 0 === t && (t = 0),
  41985. this.array.set(e, t),
  41986. this
  41987. },
  41988. getX: function(e) {
  41989. return this.array[e * this.itemSize]
  41990. },
  41991. setX: function(e, t) {
  41992. return this.array[e * this.itemSize] = t,
  41993. this
  41994. },
  41995. getY: function(e) {
  41996. return this.array[e * this.itemSize + 1]
  41997. },
  41998. setY: function(e, t) {
  41999. return this.array[e * this.itemSize + 1] = t,
  42000. this
  42001. },
  42002. getZ: function(e) {
  42003. return this.array[e * this.itemSize + 2]
  42004. },
  42005. setZ: function(e, t) {
  42006. return this.array[e * this.itemSize + 2] = t,
  42007. this
  42008. },
  42009. getW: function(e) {
  42010. return this.array[e * this.itemSize + 3]
  42011. },
  42012. setW: function(e, t) {
  42013. return this.array[e * this.itemSize + 3] = t,
  42014. this
  42015. },
  42016. setXY: function(e, t, i) {
  42017. return e *= this.itemSize,
  42018. this.array[e + 0] = t,
  42019. this.array[e + 1] = i,
  42020. this
  42021. },
  42022. setXYZ: function(e, t, i, n) {
  42023. return e *= this.itemSize,
  42024. this.array[e + 0] = t,
  42025. this.array[e + 1] = i,
  42026. this.array[e + 2] = n,
  42027. this
  42028. },
  42029. setXYZW: function(e, t, i, n, r) {
  42030. return e *= this.itemSize,
  42031. this.array[e + 0] = t,
  42032. this.array[e + 1] = i,
  42033. this.array[e + 2] = n,
  42034. this.array[e + 3] = r,
  42035. this
  42036. },
  42037. clone: function() {
  42038. return (new this.constructor).copy(this)
  42039. }
  42040. },
  42041. Ci.Int8Attribute = function(e, t) {
  42042. return new Ci.BufferAttribute(new Int8Array(e),t)
  42043. }
  42044. ,
  42045. Ci.Uint8Attribute = function(e, t) {
  42046. return new Ci.BufferAttribute(new Uint8Array(e),t)
  42047. }
  42048. ,
  42049. Ci.Uint8ClampedAttribute = function(e, t) {
  42050. return new Ci.BufferAttribute(new Uint8ClampedArray(e),t)
  42051. }
  42052. ,
  42053. Ci.Int16Attribute = function(e, t) {
  42054. return new Ci.BufferAttribute(new Int16Array(e),t)
  42055. }
  42056. ,
  42057. Ci.Uint16Attribute = function(e, t) {
  42058. return new Ci.BufferAttribute(new Uint16Array(e),t)
  42059. }
  42060. ,
  42061. Ci.Int32Attribute = function(e, t) {
  42062. return new Ci.BufferAttribute(new Int32Array(e),t)
  42063. }
  42064. ,
  42065. Ci.Uint32Attribute = function(e, t) {
  42066. return new Ci.BufferAttribute(new Uint32Array(e),t)
  42067. }
  42068. ,
  42069. Ci.Float32Attribute = function(e, t) {
  42070. return new Ci.BufferAttribute(new Float32Array(e),t)
  42071. }
  42072. ,
  42073. Ci.Float64Attribute = function(e, t) {
  42074. return new Ci.BufferAttribute(new Float64Array(e),t)
  42075. }
  42076. ,
  42077. Ci.DynamicBufferAttribute = function(e, t) {
  42078. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  42079. new Ci.BufferAttribute(e,t).setDynamic(!0)
  42080. }
  42081. ,
  42082. Ci.InstancedBufferAttribute = function(e, t, i) {
  42083. Ci.BufferAttribute.call(this, e, t),
  42084. this.meshPerAttribute = i || 1
  42085. }
  42086. ,
  42087. Ci.InstancedBufferAttribute.prototype = Object.create(Ci.BufferAttribute.prototype),
  42088. Ci.InstancedBufferAttribute.prototype.constructor = Ci.InstancedBufferAttribute,
  42089. Ci.InstancedBufferAttribute.prototype.copy = function(e) {
  42090. return Ci.BufferAttribute.prototype.copy.call(this, e),
  42091. this.meshPerAttribute = e.meshPerAttribute,
  42092. this
  42093. }
  42094. ,
  42095. Ci.InterleavedBuffer = function(e, t) {
  42096. this.uuid = Ci.Math.generateUUID(),
  42097. this.array = e,
  42098. this.stride = t,
  42099. this.dynamic = !1,
  42100. this.updateRange = {
  42101. offset: 0,
  42102. count: -1
  42103. },
  42104. this.version = 0
  42105. }
  42106. ,
  42107. Ci.InterleavedBuffer.prototype = {
  42108. constructor: Ci.InterleavedBuffer,
  42109. get length() {
  42110. return this.array.length
  42111. },
  42112. get count() {
  42113. return this.array.length / this.stride
  42114. },
  42115. set needsUpdate(e) {
  42116. !0 === e && this.version++
  42117. },
  42118. setDynamic: function(e) {
  42119. return this.dynamic = e,
  42120. this
  42121. },
  42122. copy: function(e) {
  42123. return this.array = new e.array.constructor(e.array),
  42124. this.stride = e.stride,
  42125. this.dynamic = e.dynamic,
  42126. this
  42127. },
  42128. copyAt: function(e, t, i) {
  42129. e *= this.stride,
  42130. i *= t.stride;
  42131. for (var n = 0, r = this.stride; n < r; n++)
  42132. this.array[e + n] = t.array[i + n];
  42133. return this
  42134. },
  42135. set: function(e, t) {
  42136. return void 0 === t && (t = 0),
  42137. this.array.set(e, t),
  42138. this
  42139. },
  42140. clone: function() {
  42141. return (new this.constructor).copy(this)
  42142. }
  42143. },
  42144. Ci.InstancedInterleavedBuffer = function(e, t, i) {
  42145. Ci.InterleavedBuffer.call(this, e, t),
  42146. this.meshPerAttribute = i || 1
  42147. }
  42148. ,
  42149. Ci.InstancedInterleavedBuffer.prototype = Object.create(Ci.InterleavedBuffer.prototype),
  42150. Ci.InstancedInterleavedBuffer.prototype.constructor = Ci.InstancedInterleavedBuffer,
  42151. Ci.InstancedInterleavedBuffer.prototype.copy = function(e) {
  42152. return Ci.InterleavedBuffer.prototype.copy.call(this, e),
  42153. this.meshPerAttribute = e.meshPerAttribute,
  42154. this
  42155. }
  42156. ,
  42157. Ci.InterleavedBufferAttribute = function(e, t, i) {
  42158. this.uuid = Ci.Math.generateUUID(),
  42159. this.data = e,
  42160. this.itemSize = t,
  42161. this.offset = i
  42162. }
  42163. ,
  42164. Ci.InterleavedBufferAttribute.prototype = {
  42165. constructor: Ci.InterleavedBufferAttribute,
  42166. get length() {
  42167. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  42168. this.array.length
  42169. },
  42170. get count() {
  42171. return this.data.count
  42172. },
  42173. setX: function(e, t) {
  42174. return this.data.array[e * this.data.stride + this.offset] = t,
  42175. this
  42176. },
  42177. setY: function(e, t) {
  42178. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  42179. this
  42180. },
  42181. setZ: function(e, t) {
  42182. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  42183. this
  42184. },
  42185. setW: function(e, t) {
  42186. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  42187. this
  42188. },
  42189. getX: function(e) {
  42190. return this.data.array[e * this.data.stride + this.offset]
  42191. },
  42192. getY: function(e) {
  42193. return this.data.array[e * this.data.stride + this.offset + 1]
  42194. },
  42195. getZ: function(e) {
  42196. return this.data.array[e * this.data.stride + this.offset + 2]
  42197. },
  42198. getW: function(e) {
  42199. return this.data.array[e * this.data.stride + this.offset + 3]
  42200. },
  42201. setXY: function(e, t, i) {
  42202. return e = e * this.data.stride + this.offset,
  42203. this.data.array[e + 0] = t,
  42204. this.data.array[e + 1] = i,
  42205. this
  42206. },
  42207. setXYZ: function(e, t, i, n) {
  42208. return e = e * this.data.stride + this.offset,
  42209. this.data.array[e + 0] = t,
  42210. this.data.array[e + 1] = i,
  42211. this.data.array[e + 2] = n,
  42212. this
  42213. },
  42214. setXYZW: function(e, t, i, n, r) {
  42215. return e = e * this.data.stride + this.offset,
  42216. this.data.array[e + 0] = t,
  42217. this.data.array[e + 1] = i,
  42218. this.data.array[e + 2] = n,
  42219. this.data.array[e + 3] = r,
  42220. this
  42221. }
  42222. },
  42223. Ci.Geometry = function() {
  42224. Object.defineProperty(this, "id", {
  42225. value: Ci.GeometryIdCount++
  42226. }),
  42227. this.uuid = Ci.Math.generateUUID(),
  42228. this.name = "",
  42229. this.type = "Geometry",
  42230. this.vertices = [],
  42231. this.colors = [],
  42232. this.faces = [],
  42233. this.faceVertexUvs = [[]],
  42234. this.morphTargets = [],
  42235. this.morphNormals = [],
  42236. this.skinWeights = [],
  42237. this.skinIndices = [],
  42238. this.lineDistances = [],
  42239. this.boundingBox = null,
  42240. this.boundingSphere = null,
  42241. this.verticesNeedUpdate = !1,
  42242. this.elementsNeedUpdate = !1,
  42243. this.uvsNeedUpdate = !1,
  42244. this.normalsNeedUpdate = !1,
  42245. this.colorsNeedUpdate = !1,
  42246. this.lineDistancesNeedUpdate = !1,
  42247. this.groupsNeedUpdate = !1
  42248. }
  42249. ,
  42250. Ci.Geometry.prototype = {
  42251. constructor: Ci.Geometry,
  42252. applyMatrix: function(e) {
  42253. for (var t = (new Ci.Matrix3).getNormalMatrix(e), i = 0, n = this.vertices.length; i < n; i++) {
  42254. this.vertices[i].applyMatrix4(e)
  42255. }
  42256. for (i = 0,
  42257. n = this.faces.length; i < n; i++) {
  42258. var r = this.faces[i];
  42259. r.normal.applyMatrix3(t).normalize();
  42260. for (var o = 0, a = r.vertexNormals.length; o < a; o++)
  42261. r.vertexNormals[o].applyMatrix3(t).normalize()
  42262. }
  42263. return null !== this.boundingBox && this.computeBoundingBox(),
  42264. null !== this.boundingSphere && this.computeBoundingSphere(),
  42265. this.verticesNeedUpdate = !0,
  42266. this.normalsNeedUpdate = !0,
  42267. this
  42268. },
  42269. rotateX: function(e) {
  42270. return void 0 === mt && (mt = new Ci.Matrix4),
  42271. mt.makeRotationX(e),
  42272. this.applyMatrix(mt),
  42273. this
  42274. },
  42275. rotateY: function(e) {
  42276. return void 0 === gt && (gt = new Ci.Matrix4),
  42277. gt.makeRotationY(e),
  42278. this.applyMatrix(gt),
  42279. this
  42280. },
  42281. rotateZ: function(e) {
  42282. return void 0 === ft && (ft = new Ci.Matrix4),
  42283. ft.makeRotationZ(e),
  42284. this.applyMatrix(ft),
  42285. this
  42286. },
  42287. translate: function(e, t, i) {
  42288. return void 0 === pt && (pt = new Ci.Matrix4),
  42289. pt.makeTranslation(e, t, i),
  42290. this.applyMatrix(pt),
  42291. this
  42292. },
  42293. scale: function(e, t, i) {
  42294. return void 0 === dt && (dt = new Ci.Matrix4),
  42295. dt.makeScale(e, t, i),
  42296. this.applyMatrix(dt),
  42297. this
  42298. },
  42299. lookAt: function(e) {
  42300. void 0 === ut && (ut = new Ci.Object3D),
  42301. ut.lookAt(e),
  42302. ut.updateMatrix(),
  42303. this.applyMatrix(ut.matrix)
  42304. },
  42305. fromBufferGeometry: function(e) {
  42306. function t(e, t, i, n) {
  42307. var r = void 0 !== l ? [d[e].clone(), d[t].clone(), d[i].clone()] : []
  42308. , o = void 0 !== c ? [s.colors[e].clone(), s.colors[t].clone(), s.colors[i].clone()] : []
  42309. , a = new Ci.Face3(e,t,i,r,o,n);
  42310. s.faces.push(a),
  42311. void 0 !== h && s.faceVertexUvs[0].push([p[e].clone(), p[t].clone(), p[i].clone()]),
  42312. void 0 !== u && s.faceVertexUvs[1].push([f[e].clone(), f[t].clone(), f[i].clone()])
  42313. }
  42314. var s = this
  42315. , i = null !== e.index ? e.index.array : void 0
  42316. , n = e.attributes
  42317. , r = n.position.array
  42318. , l = void 0 !== n.normal ? n.normal.array : void 0
  42319. , c = void 0 !== n.color ? n.color.array : void 0
  42320. , h = void 0 !== n.uv ? n.uv.array : void 0
  42321. , u = void 0 !== n.uv2 ? n.uv2.array : void 0;
  42322. void 0 !== u && (this.faceVertexUvs[1] = []);
  42323. for (var d = [], p = [], f = [], o = 0, a = 0; o < r.length; o += 3,
  42324. a += 2)
  42325. s.vertices.push(new Ci.Vector3(r[o],r[o + 1],r[o + 2])),
  42326. void 0 !== l && d.push(new Ci.Vector3(l[o],l[o + 1],l[o + 2])),
  42327. void 0 !== c && s.colors.push(new Ci.Color(c[o],c[o + 1],c[o + 2])),
  42328. void 0 !== h && p.push(new Ci.Vector2(h[a],h[a + 1])),
  42329. void 0 !== u && f.push(new Ci.Vector2(u[a],u[a + 1]));
  42330. if (void 0 !== i) {
  42331. var g = e.groups;
  42332. if (0 < g.length)
  42333. for (o = 0; o < g.length; o++)
  42334. for (var m = g[o], v = m.start, y = (a = v,
  42335. v + m.count); a < y; a += 3)
  42336. t(i[a], i[a + 1], i[a + 2], m.materialIndex);
  42337. else
  42338. for (o = 0; o < i.length; o += 3)
  42339. t(i[o], i[o + 1], i[o + 2])
  42340. } else
  42341. for (o = 0; o < r.length / 3; o += 3)
  42342. t(o, o + 1, o + 2);
  42343. return this.computeFaceNormals(),
  42344. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  42345. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  42346. this
  42347. },
  42348. center: function() {
  42349. this.computeBoundingBox();
  42350. var e = this.boundingBox.center().negate();
  42351. return this.translate(e.x, e.y, e.z),
  42352. e
  42353. },
  42354. normalize: function() {
  42355. this.computeBoundingSphere();
  42356. var e = this.boundingSphere.center
  42357. , t = this.boundingSphere.radius
  42358. , i = 0 === t ? 1 : 1 / t
  42359. , n = new Ci.Matrix4;
  42360. return n.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  42361. this.applyMatrix(n),
  42362. this
  42363. },
  42364. computeFaceNormals: function() {
  42365. for (var e = new Ci.Vector3, t = new Ci.Vector3, i = 0, n = this.faces.length; i < n; i++) {
  42366. var r = this.faces[i]
  42367. , o = this.vertices[r.a]
  42368. , a = this.vertices[r.b]
  42369. , s = this.vertices[r.c];
  42370. e.subVectors(s, a),
  42371. t.subVectors(o, a),
  42372. e.cross(t),
  42373. e.normalize(),
  42374. r.normal.copy(e)
  42375. }
  42376. },
  42377. computeVertexNormals: function(e) {
  42378. var t, i, n, r, o, a;
  42379. for (void 0 === e && (e = !0),
  42380. a = new Array(this.vertices.length),
  42381. t = 0,
  42382. i = this.vertices.length; t < i; t++)
  42383. a[t] = new Ci.Vector3;
  42384. if (e) {
  42385. var s, l, c, h = new Ci.Vector3, u = new Ci.Vector3;
  42386. for (n = 0,
  42387. r = this.faces.length; n < r; n++)
  42388. o = this.faces[n],
  42389. s = this.vertices[o.a],
  42390. l = this.vertices[o.b],
  42391. c = this.vertices[o.c],
  42392. h.subVectors(c, l),
  42393. u.subVectors(s, l),
  42394. h.cross(u),
  42395. a[o.a].add(h),
  42396. a[o.b].add(h),
  42397. a[o.c].add(h)
  42398. } else
  42399. for (n = 0,
  42400. r = this.faces.length; n < r; n++)
  42401. a[(o = this.faces[n]).a].add(o.normal),
  42402. a[o.b].add(o.normal),
  42403. a[o.c].add(o.normal);
  42404. for (t = 0,
  42405. i = this.vertices.length; t < i; t++)
  42406. a[t].normalize();
  42407. for (n = 0,
  42408. r = this.faces.length; n < r; n++) {
  42409. var d = (o = this.faces[n]).vertexNormals;
  42410. 3 === d.length ? (d[0].copy(a[o.a]),
  42411. d[1].copy(a[o.b]),
  42412. d[2].copy(a[o.c])) : (d[0] = a[o.a].clone(),
  42413. d[1] = a[o.b].clone(),
  42414. d[2] = a[o.c].clone())
  42415. }
  42416. 0 < this.faces.length && (this.normalsNeedUpdate = !0)
  42417. },
  42418. computeMorphNormals: function() {
  42419. var e, t, i, n, r;
  42420. for (i = 0,
  42421. n = this.faces.length; i < n; i++)
  42422. for ((r = this.faces[i]).__originalFaceNormal ? r.__originalFaceNormal.copy(r.normal) : r.__originalFaceNormal = r.normal.clone(),
  42423. r.__originalVertexNormals || (r.__originalVertexNormals = []),
  42424. e = 0,
  42425. t = r.vertexNormals.length; e < t; e++)
  42426. r.__originalVertexNormals[e] ? r.__originalVertexNormals[e].copy(r.vertexNormals[e]) : r.__originalVertexNormals[e] = r.vertexNormals[e].clone();
  42427. var o = new Ci.Geometry;
  42428. for (o.faces = this.faces,
  42429. e = 0,
  42430. t = this.morphTargets.length; e < t; e++) {
  42431. if (!this.morphNormals[e]) {
  42432. this.morphNormals[e] = {},
  42433. this.morphNormals[e].faceNormals = [],
  42434. this.morphNormals[e].vertexNormals = [];
  42435. var a = this.morphNormals[e].faceNormals
  42436. , s = this.morphNormals[e].vertexNormals;
  42437. for (i = 0,
  42438. n = this.faces.length; i < n; i++)
  42439. l = new Ci.Vector3,
  42440. c = {
  42441. a: new Ci.Vector3,
  42442. b: new Ci.Vector3,
  42443. c: new Ci.Vector3
  42444. },
  42445. a.push(l),
  42446. s.push(c)
  42447. }
  42448. var l, c, h = this.morphNormals[e];
  42449. for (o.vertices = this.morphTargets[e].vertices,
  42450. o.computeFaceNormals(),
  42451. o.computeVertexNormals(),
  42452. i = 0,
  42453. n = this.faces.length; i < n; i++)
  42454. r = this.faces[i],
  42455. l = h.faceNormals[i],
  42456. c = h.vertexNormals[i],
  42457. l.copy(r.normal),
  42458. c.a.copy(r.vertexNormals[0]),
  42459. c.b.copy(r.vertexNormals[1]),
  42460. c.c.copy(r.vertexNormals[2])
  42461. }
  42462. for (i = 0,
  42463. n = this.faces.length; i < n; i++)
  42464. (r = this.faces[i]).normal = r.__originalFaceNormal,
  42465. r.vertexNormals = r.__originalVertexNormals
  42466. },
  42467. computeTangents: function() {
  42468. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  42469. },
  42470. computeLineDistances: function() {
  42471. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  42472. 0 < i && (e += t[i].distanceTo(t[i - 1])),
  42473. this.lineDistances[i] = e
  42474. },
  42475. computeBoundingBox: function() {
  42476. null === this.boundingBox && (this.boundingBox = new Ci.Box3),
  42477. this.boundingBox.setFromPoints(this.vertices)
  42478. },
  42479. computeBoundingSphere: function() {
  42480. null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere),
  42481. this.boundingSphere.setFromPoints(this.vertices)
  42482. },
  42483. merge: function(e, t, i) {
  42484. if (e instanceof Ci.Geometry != 0) {
  42485. var n, r = this.vertices.length, o = this.vertices, a = e.vertices, s = this.faces, l = e.faces, c = this.faceVertexUvs[0], h = e.faceVertexUvs[0];
  42486. void 0 === i && (i = 0),
  42487. void 0 !== t && (n = (new Ci.Matrix3).getNormalMatrix(t));
  42488. for (var u = 0, d = a.length; u < d; u++) {
  42489. var p = a[u].clone();
  42490. void 0 !== t && p.applyMatrix4(t),
  42491. o.push(p)
  42492. }
  42493. for (u = 0,
  42494. d = l.length; u < d; u++) {
  42495. var f, g, m, v = l[u], y = v.vertexNormals, A = v.vertexColors;
  42496. (f = new Ci.Face3(v.a + r,v.b + r,v.c + r)).normal.copy(v.normal),
  42497. void 0 !== n && f.normal.applyMatrix3(n).normalize();
  42498. for (var C = 0, I = y.length; C < I; C++)
  42499. g = y[C].clone(),
  42500. void 0 !== n && g.applyMatrix3(n).normalize(),
  42501. f.vertexNormals.push(g);
  42502. f.color.copy(v.color);
  42503. for (C = 0,
  42504. I = A.length; C < I; C++)
  42505. m = A[C],
  42506. f.vertexColors.push(m.clone());
  42507. f.materialIndex = v.materialIndex + i,
  42508. s.push(f)
  42509. }
  42510. for (u = 0,
  42511. d = h.length; u < d; u++) {
  42512. var E = h[u]
  42513. , _ = [];
  42514. if (void 0 !== E) {
  42515. for (C = 0,
  42516. I = E.length; C < I; C++)
  42517. _.push(E[C].clone());
  42518. c.push(_)
  42519. }
  42520. }
  42521. } else
  42522. console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e)
  42523. },
  42524. mergeMesh: function(e) {
  42525. return e instanceof Ci.Mesh == 0 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  42526. void this.merge(e.geometry, e.matrix))
  42527. },
  42528. mergeVertices: function() {
  42529. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = Math.pow(10, 4);
  42530. for (i = 0,
  42531. n = this.vertices.length; i < n; i++)
  42532. e = this.vertices[i],
  42533. void 0 === l[t = Math.round(e.x * u) + "_" + Math.round(e.y * u) + "_" + Math.round(e.z * u)] ? (l[t] = i,
  42534. c.push(this.vertices[i]),
  42535. h[i] = c.length - 1) : h[i] = h[l[t]];
  42536. var d = [];
  42537. for (i = 0,
  42538. n = this.faces.length; i < n; i++) {
  42539. (r = this.faces[i]).a = h[r.a],
  42540. r.b = h[r.b],
  42541. r.c = h[r.c],
  42542. o = [r.a, r.b, r.c];
  42543. for (var p = 0; p < 3; p++)
  42544. if (o[p] === o[(p + 1) % 3]) {
  42545. p,
  42546. d.push(i);
  42547. break
  42548. }
  42549. }
  42550. for (i = d.length - 1; 0 <= i; i--) {
  42551. var f = d[i];
  42552. for (this.faces.splice(f, 1),
  42553. a = 0,
  42554. s = this.faceVertexUvs.length; a < s; a++)
  42555. this.faceVertexUvs[a].splice(f, 1)
  42556. }
  42557. var g = this.vertices.length - c.length;
  42558. return this.vertices = c,
  42559. g
  42560. },
  42561. sortFacesByMaterialIndex: function() {
  42562. for (var e = this.faces, t = e.length, i = 0; i < t; i++)
  42563. e[i]._id = i;
  42564. e.sort(function(e, t) {
  42565. return e.materialIndex - t.materialIndex
  42566. });
  42567. var n, r, o = this.faceVertexUvs[0], a = this.faceVertexUvs[1];
  42568. o && o.length === t && (n = []),
  42569. a && a.length === t && (r = []);
  42570. for (i = 0; i < t; i++) {
  42571. var s = e[i]._id;
  42572. n && n.push(o[s]),
  42573. r && r.push(a[s])
  42574. }
  42575. n && (this.faceVertexUvs[0] = n),
  42576. r && (this.faceVertexUvs[1] = r)
  42577. },
  42578. toJSON: function() {
  42579. function e(e, t, i) {
  42580. return i ? e | 1 << t : e & ~(1 << t)
  42581. }
  42582. function t(e) {
  42583. var t = e.x.toString() + e.y.toString() + e.z.toString();
  42584. return void 0 !== d[t] || (d[t] = u.length / 3,
  42585. u.push(e.x, e.y, e.z)),
  42586. d[t]
  42587. }
  42588. function i(e) {
  42589. var t = e.r.toString() + e.g.toString() + e.b.toString();
  42590. return void 0 !== f[t] || (f[t] = p.length,
  42591. p.push(e.getHex())),
  42592. f[t]
  42593. }
  42594. function n(e) {
  42595. var t = e.x.toString() + e.y.toString();
  42596. return void 0 !== m[t] || (m[t] = g.length / 2,
  42597. g.push(e.x, e.y)),
  42598. m[t]
  42599. }
  42600. var r = {
  42601. metadata: {
  42602. version: 4.4,
  42603. type: "Geometry",
  42604. generator: "Geometry.toJSON"
  42605. }
  42606. };
  42607. if (r.uuid = this.uuid,
  42608. r.type = this.type,
  42609. "" !== this.name && (r.name = this.name),
  42610. void 0 !== this.parameters) {
  42611. var o = this.parameters;
  42612. for (var a in o)
  42613. void 0 !== o[a] && (r[a] = o[a]);
  42614. return r
  42615. }
  42616. for (var s = [], l = 0; l < this.vertices.length; l++) {
  42617. var c = this.vertices[l];
  42618. s.push(c.x, c.y, c.z)
  42619. }
  42620. var h = []
  42621. , u = []
  42622. , d = {}
  42623. , p = []
  42624. , f = {}
  42625. , g = []
  42626. , m = {};
  42627. for (l = 0; l < this.faces.length; l++) {
  42628. var v = this.faces[l]
  42629. , y = void 0 !== this.faceVertexUvs[0][l]
  42630. , A = 0 < v.normal.length()
  42631. , C = 0 < v.vertexNormals.length
  42632. , I = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  42633. , E = 0 < v.vertexColors.length
  42634. , _ = 0;
  42635. if (_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_, 0, 0), 1, !0), 2, !1), 3, y), 4, A), 5, C), 6, I), 7, E),
  42636. h.push(_),
  42637. h.push(v.a, v.b, v.c),
  42638. h.push(v.materialIndex),
  42639. y) {
  42640. var b = this.faceVertexUvs[0][l];
  42641. h.push(n(b[0]), n(b[1]), n(b[2]))
  42642. }
  42643. if (A && h.push(t(v.normal)),
  42644. C) {
  42645. var w = v.vertexNormals;
  42646. h.push(t(w[0]), t(w[1]), t(w[2]))
  42647. }
  42648. if (I && h.push(i(v.color)),
  42649. E) {
  42650. var T = v.vertexColors;
  42651. h.push(i(T[0]), i(T[1]), i(T[2]))
  42652. }
  42653. }
  42654. return r.data = {},
  42655. r.data.vertices = s,
  42656. r.data.normals = u,
  42657. 0 < p.length && (r.data.colors = p),
  42658. 0 < g.length && (r.data.uvs = [g]),
  42659. r.data.faces = h,
  42660. r
  42661. },
  42662. clone: function() {
  42663. return (new Ci.Geometry).copy(this)
  42664. },
  42665. copy: function(e) {
  42666. this.vertices = [],
  42667. this.faces = [],
  42668. this.faceVertexUvs = [[]];
  42669. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  42670. this.vertices.push(t[i].clone());
  42671. var r = e.faces;
  42672. for (i = 0,
  42673. n = r.length; i < n; i++)
  42674. this.faces.push(r[i].clone());
  42675. for (i = 0,
  42676. n = e.faceVertexUvs.length; i < n; i++) {
  42677. var o = e.faceVertexUvs[i];
  42678. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  42679. for (var a = 0, s = o.length; a < s; a++) {
  42680. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  42681. var d = l[h];
  42682. c.push(d.clone())
  42683. }
  42684. this.faceVertexUvs[i].push(c)
  42685. }
  42686. }
  42687. return this
  42688. },
  42689. dispose: function() {
  42690. this.dispatchEvent({
  42691. type: "dispose"
  42692. })
  42693. }
  42694. },
  42695. Ci.EventDispatcher.prototype.apply(Ci.Geometry.prototype),
  42696. Ci.GeometryIdCount = 0,
  42697. Ci.DirectGeometry = function() {
  42698. Object.defineProperty(this, "id", {
  42699. value: Ci.GeometryIdCount++
  42700. }),
  42701. this.uuid = Ci.Math.generateUUID(),
  42702. this.name = "",
  42703. this.type = "DirectGeometry",
  42704. this.indices = [],
  42705. this.vertices = [],
  42706. this.normals = [],
  42707. this.colors = [],
  42708. this.uvs = [],
  42709. this.uvs2 = [],
  42710. this.groups = [],
  42711. this.morphTargets = {},
  42712. this.skinWeights = [],
  42713. this.skinIndices = [],
  42714. this.boundingBox = null,
  42715. this.boundingSphere = null,
  42716. this.verticesNeedUpdate = !1,
  42717. this.normalsNeedUpdate = !1,
  42718. this.colorsNeedUpdate = !1,
  42719. this.uvsNeedUpdate = !1,
  42720. this.groupsNeedUpdate = !1
  42721. }
  42722. ,
  42723. Ci.DirectGeometry.prototype = {
  42724. constructor: Ci.DirectGeometry,
  42725. computeBoundingBox: Ci.Geometry.prototype.computeBoundingBox,
  42726. computeBoundingSphere: Ci.Geometry.prototype.computeBoundingSphere,
  42727. computeFaceNormals: function() {
  42728. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  42729. },
  42730. computeVertexNormals: function() {
  42731. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  42732. },
  42733. computeGroups: function(e) {
  42734. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  42735. var a = r[o];
  42736. a.materialIndex !== i && (i = a.materialIndex,
  42737. void 0 !== t && (t.count = 3 * o - t.start,
  42738. n.push(t)),
  42739. t = {
  42740. start: 3 * o,
  42741. materialIndex: i
  42742. })
  42743. }
  42744. void 0 !== t && (t.count = 3 * o - t.start,
  42745. n.push(t)),
  42746. this.groups = n
  42747. },
  42748. fromGeometry: function(e) {
  42749. var t, i = e.faces, n = e.vertices, r = e.faceVertexUvs, o = r[0] && 0 < r[0].length, a = r[1] && 0 < r[1].length, s = e.morphTargets, l = s.length;
  42750. if (0 < l) {
  42751. t = [];
  42752. for (var c = 0; c < l; c++)
  42753. t[c] = [];
  42754. this.morphTargets.position = t
  42755. }
  42756. var h, u = e.morphNormals, d = u.length;
  42757. if (0 < d) {
  42758. h = [];
  42759. for (c = 0; c < d; c++)
  42760. h[c] = [];
  42761. this.morphTargets.normal = h
  42762. }
  42763. var p = e.skinIndices
  42764. , f = e.skinWeights
  42765. , g = p.length === n.length
  42766. , m = f.length === n.length;
  42767. for (c = 0; c < i.length; c++) {
  42768. var v = i[c];
  42769. this.vertices.push(n[v.a], n[v.b], n[v.c]);
  42770. var y = v.vertexNormals;
  42771. if (3 === y.length)
  42772. this.normals.push(y[0], y[1], y[2]);
  42773. else {
  42774. var A = v.normal;
  42775. this.normals.push(A, A, A)
  42776. }
  42777. var C, I = v.vertexColors;
  42778. if (3 === I.length)
  42779. this.colors.push(I[0], I[1], I[2]);
  42780. else {
  42781. var E = v.color;
  42782. this.colors.push(E, E, E)
  42783. }
  42784. if (!0 === o)
  42785. void 0 !== (C = r[0][c]) ? this.uvs.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", c),
  42786. this.uvs.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2));
  42787. if (!0 === a)
  42788. void 0 !== (C = r[1][c]) ? this.uvs2.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", c),
  42789. this.uvs2.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2));
  42790. for (var _ = 0; _ < l; _++) {
  42791. var b = s[_].vertices;
  42792. t[_].push(b[v.a], b[v.b], b[v.c])
  42793. }
  42794. for (_ = 0; _ < d; _++) {
  42795. var w = u[_].vertexNormals[c];
  42796. h[_].push(w.a, w.b, w.c)
  42797. }
  42798. g && this.skinIndices.push(p[v.a], p[v.b], p[v.c]),
  42799. m && this.skinWeights.push(f[v.a], f[v.b], f[v.c])
  42800. }
  42801. return this.computeGroups(e),
  42802. this.verticesNeedUpdate = e.verticesNeedUpdate,
  42803. this.normalsNeedUpdate = e.normalsNeedUpdate,
  42804. this.colorsNeedUpdate = e.colorsNeedUpdate,
  42805. this.uvsNeedUpdate = e.uvsNeedUpdate,
  42806. this.groupsNeedUpdate = e.groupsNeedUpdate,
  42807. this
  42808. },
  42809. dispose: function() {
  42810. this.dispatchEvent({
  42811. type: "dispose"
  42812. })
  42813. }
  42814. },
  42815. Ci.EventDispatcher.prototype.apply(Ci.DirectGeometry.prototype),
  42816. Ci.BufferGeometry = function() {
  42817. Object.defineProperty(this, "id", {
  42818. value: Ci.GeometryIdCount++
  42819. }),
  42820. this.uuid = Ci.Math.generateUUID(),
  42821. this.name = "",
  42822. this.type = "BufferGeometry",
  42823. this.index = null,
  42824. this.attributes = {},
  42825. this.morphAttributes = {},
  42826. this.groups = [],
  42827. this.boundingBox = null,
  42828. this.boundingSphere = null,
  42829. this.drawRange = {
  42830. start: 0,
  42831. count: 1 / 0
  42832. }
  42833. }
  42834. ,
  42835. Ci.BufferGeometry.prototype = {
  42836. constructor: Ci.BufferGeometry,
  42837. getIndex: function() {
  42838. return this.index
  42839. },
  42840. setIndex: function(e) {
  42841. this.index = e
  42842. },
  42843. addAttribute: function(e, t) {
  42844. return t instanceof Ci.BufferAttribute == 0 && t instanceof Ci.InterleavedBufferAttribute == 0 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  42845. void this.addAttribute(e, new Ci.BufferAttribute(t,arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  42846. void this.setIndex(t)) : (this.attributes[e] = t,
  42847. this)
  42848. },
  42849. getAttribute: function(e) {
  42850. return this.attributes[e]
  42851. },
  42852. removeAttribute: function(e) {
  42853. return delete this.attributes[e],
  42854. this
  42855. },
  42856. addGroup: function(e, t, i) {
  42857. this.groups.push({
  42858. start: e,
  42859. count: t,
  42860. materialIndex: void 0 !== i ? i : 0
  42861. })
  42862. },
  42863. clearGroups: function() {
  42864. this.groups = []
  42865. },
  42866. setDrawRange: function(e, t) {
  42867. this.drawRange.start = e,
  42868. this.drawRange.count = t
  42869. },
  42870. applyMatrix: function(e) {
  42871. var t = this.attributes.position;
  42872. void 0 !== t && (e.applyToVector3Array(t.array),
  42873. t.needsUpdate = !0);
  42874. var i = this.attributes.normal;
  42875. void 0 !== i && ((new Ci.Matrix3).getNormalMatrix(e).applyToVector3Array(i.array),
  42876. i.needsUpdate = !0);
  42877. return null !== this.boundingBox && this.computeBoundingBox(),
  42878. null !== this.boundingSphere && this.computeBoundingSphere(),
  42879. this
  42880. },
  42881. rotateX: function(e) {
  42882. return void 0 === ht && (ht = new Ci.Matrix4),
  42883. ht.makeRotationX(e),
  42884. this.applyMatrix(ht),
  42885. this
  42886. },
  42887. rotateY: function(e) {
  42888. return void 0 === ct && (ct = new Ci.Matrix4),
  42889. ct.makeRotationY(e),
  42890. this.applyMatrix(ct),
  42891. this
  42892. },
  42893. rotateZ: function(e) {
  42894. return void 0 === lt && (lt = new Ci.Matrix4),
  42895. lt.makeRotationZ(e),
  42896. this.applyMatrix(lt),
  42897. this
  42898. },
  42899. translate: function(e, t, i) {
  42900. return void 0 === st && (st = new Ci.Matrix4),
  42901. st.makeTranslation(e, t, i),
  42902. this.applyMatrix(st),
  42903. this
  42904. },
  42905. scale: function(e, t, i) {
  42906. return void 0 === at && (at = new Ci.Matrix4),
  42907. at.makeScale(e, t, i),
  42908. this.applyMatrix(at),
  42909. this
  42910. },
  42911. lookAt: function(e) {
  42912. void 0 === ot && (ot = new Ci.Object3D),
  42913. ot.lookAt(e),
  42914. ot.updateMatrix(),
  42915. this.applyMatrix(ot.matrix)
  42916. },
  42917. center: function() {
  42918. this.computeBoundingBox();
  42919. var e = this.boundingBox.center().negate();
  42920. return this.translate(e.x, e.y, e.z),
  42921. e
  42922. },
  42923. setFromObject: function(e) {
  42924. var t = e.geometry;
  42925. if (e instanceof Ci.Points || e instanceof Ci.Line) {
  42926. var i = new Ci.Float32Attribute(3 * t.vertices.length,3)
  42927. , n = new Ci.Float32Attribute(3 * t.colors.length,3);
  42928. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  42929. this.addAttribute("color", n.copyColorsArray(t.colors)),
  42930. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  42931. var r = new Ci.Float32Attribute(t.lineDistances.length,1);
  42932. this.addAttribute("lineDistance", r.copyArray(t.lineDistances))
  42933. }
  42934. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  42935. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  42936. } else
  42937. e instanceof Ci.Mesh && t instanceof Ci.Geometry && this.fromGeometry(t);
  42938. return this
  42939. },
  42940. updateFromObject: function(e) {
  42941. var t, i = e.geometry;
  42942. if (e instanceof Ci.Mesh) {
  42943. var n = i.__directGeometry;
  42944. if (void 0 === n)
  42945. return this.fromGeometry(i);
  42946. n.verticesNeedUpdate = i.verticesNeedUpdate,
  42947. n.normalsNeedUpdate = i.normalsNeedUpdate,
  42948. n.colorsNeedUpdate = i.colorsNeedUpdate,
  42949. n.uvsNeedUpdate = i.uvsNeedUpdate,
  42950. n.groupsNeedUpdate = i.groupsNeedUpdate,
  42951. i.verticesNeedUpdate = !1,
  42952. i.normalsNeedUpdate = !1,
  42953. i.colorsNeedUpdate = !1,
  42954. i.uvsNeedUpdate = !1,
  42955. i.groupsNeedUpdate = !1,
  42956. i = n
  42957. }
  42958. !0 === i.verticesNeedUpdate && (void 0 !== (t = this.attributes.position) && (t.copyVector3sArray(i.vertices),
  42959. t.needsUpdate = !0),
  42960. i.verticesNeedUpdate = !1);
  42961. !0 === i.normalsNeedUpdate && (void 0 !== (t = this.attributes.normal) && (t.copyVector3sArray(i.normals),
  42962. t.needsUpdate = !0),
  42963. i.normalsNeedUpdate = !1);
  42964. !0 === i.colorsNeedUpdate && (void 0 !== (t = this.attributes.color) && (t.copyColorsArray(i.colors),
  42965. t.needsUpdate = !0),
  42966. i.colorsNeedUpdate = !1);
  42967. i.uvsNeedUpdate && (void 0 !== (t = this.attributes.uv) && (t.copyVector2sArray(i.uvs),
  42968. t.needsUpdate = !0),
  42969. i.uvsNeedUpdate = !1);
  42970. i.lineDistancesNeedUpdate && (void 0 !== (t = this.attributes.lineDistance) && (t.copyArray(i.lineDistances),
  42971. t.needsUpdate = !0),
  42972. i.lineDistancesNeedUpdate = !1);
  42973. return i.groupsNeedUpdate && (i.computeGroups(e.geometry),
  42974. this.groups = i.groups,
  42975. i.groupsNeedUpdate = !1),
  42976. this
  42977. },
  42978. fromGeometry: function(e) {
  42979. return e.__directGeometry = (new Ci.DirectGeometry).fromGeometry(e),
  42980. this.fromDirectGeometry(e.__directGeometry)
  42981. },
  42982. fromDirectGeometry: function(e) {
  42983. var t = new Float32Array(3 * e.vertices.length);
  42984. if (this.addAttribute("position", new Ci.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  42985. 0 < e.normals.length) {
  42986. var i = new Float32Array(3 * e.normals.length);
  42987. this.addAttribute("normal", new Ci.BufferAttribute(i,3).copyVector3sArray(e.normals))
  42988. }
  42989. if (0 < e.colors.length) {
  42990. var n = new Float32Array(3 * e.colors.length);
  42991. this.addAttribute("color", new Ci.BufferAttribute(n,3).copyColorsArray(e.colors))
  42992. }
  42993. if (0 < e.uvs.length) {
  42994. var r = new Float32Array(2 * e.uvs.length);
  42995. this.addAttribute("uv", new Ci.BufferAttribute(r,2).copyVector2sArray(e.uvs))
  42996. }
  42997. if (0 < e.uvs2.length) {
  42998. var o = new Float32Array(2 * e.uvs2.length);
  42999. this.addAttribute("uv2", new Ci.BufferAttribute(o,2).copyVector2sArray(e.uvs2))
  43000. }
  43001. if (0 < e.indices.length) {
  43002. var a = new (65535 < e.vertices.length ? Uint32Array : Uint16Array)(3 * e.indices.length);
  43003. this.setIndex(new Ci.BufferAttribute(a,1).copyIndicesArray(e.indices))
  43004. }
  43005. for (var s in this.groups = e.groups,
  43006. e.morphTargets) {
  43007. for (var l = [], c = e.morphTargets[s], h = 0, u = c.length; h < u; h++) {
  43008. var d = c[h]
  43009. , p = new Ci.Float32Attribute(3 * d.length,3);
  43010. l.push(p.copyVector3sArray(d))
  43011. }
  43012. this.morphAttributes[s] = l
  43013. }
  43014. if (0 < e.skinIndices.length) {
  43015. var f = new Ci.Float32Attribute(4 * e.skinIndices.length,4);
  43016. this.addAttribute("skinIndex", f.copyVector4sArray(e.skinIndices))
  43017. }
  43018. if (0 < e.skinWeights.length) {
  43019. var g = new Ci.Float32Attribute(4 * e.skinWeights.length,4);
  43020. this.addAttribute("skinWeight", g.copyVector4sArray(e.skinWeights))
  43021. }
  43022. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43023. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43024. this
  43025. },
  43026. computeBoundingBox: (new Ci.Vector3,
  43027. function() {
  43028. null === this.boundingBox && (this.boundingBox = new Ci.Box3);
  43029. var e = this.attributes.position.array;
  43030. e && this.boundingBox.setFromArray(e),
  43031. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  43032. this.boundingBox.max.set(0, 0, 0)),
  43033. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  43034. }
  43035. ),
  43036. computeBoundingSphere: (nt = new Ci.Box3,
  43037. rt = new Ci.Vector3,
  43038. function() {
  43039. null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere);
  43040. var e = this.attributes.position.array;
  43041. if (e) {
  43042. var t = this.boundingSphere.center;
  43043. nt.setFromArray(e),
  43044. nt.center(t);
  43045. for (var i = 0, n = 0, r = e.length; n < r; n += 3)
  43046. rt.fromArray(e, n),
  43047. i = Math.max(i, t.distanceToSquared(rt));
  43048. this.boundingSphere.radius = Math.sqrt(i),
  43049. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  43050. }
  43051. }
  43052. ),
  43053. computeFaceNormals: function() {},
  43054. computeVertexNormals: function() {
  43055. var e = this.index
  43056. , t = this.attributes
  43057. , i = this.groups;
  43058. if (t.position) {
  43059. var n = t.position.array;
  43060. if (void 0 === t.normal)
  43061. this.addAttribute("normal", new Ci.BufferAttribute(new Float32Array(n.length),3));
  43062. else
  43063. for (var r = t.normal.array, o = 0, a = r.length; o < a; o++)
  43064. r[o] = 0;
  43065. var s, l, c, h = t.normal.array, u = new Ci.Vector3, d = new Ci.Vector3, p = new Ci.Vector3, f = new Ci.Vector3, g = new Ci.Vector3;
  43066. if (e) {
  43067. var m = e.array;
  43068. 0 === i.length && this.addGroup(0, m.length);
  43069. for (var v = 0, y = i.length; v < y; ++v) {
  43070. var A = i[v]
  43071. , C = A.start;
  43072. for (o = C,
  43073. a = C + A.count; o < a; o += 3)
  43074. s = 3 * m[o + 0],
  43075. l = 3 * m[o + 1],
  43076. c = 3 * m[o + 2],
  43077. u.fromArray(n, s),
  43078. d.fromArray(n, l),
  43079. p.fromArray(n, c),
  43080. f.subVectors(p, d),
  43081. g.subVectors(u, d),
  43082. f.cross(g),
  43083. h[s] += f.x,
  43084. h[1 + s] += f.y,
  43085. h[2 + s] += f.z,
  43086. h[l] += f.x,
  43087. h[1 + l] += f.y,
  43088. h[2 + l] += f.z,
  43089. h[c] += f.x,
  43090. h[1 + c] += f.y,
  43091. h[2 + c] += f.z
  43092. }
  43093. } else
  43094. for (o = 0,
  43095. a = n.length; o < a; o += 9)
  43096. u.fromArray(n, o),
  43097. d.fromArray(n, o + 3),
  43098. p.fromArray(n, o + 6),
  43099. f.subVectors(p, d),
  43100. g.subVectors(u, d),
  43101. f.cross(g),
  43102. h[o] = f.x,
  43103. h[o + 1] = f.y,
  43104. h[o + 2] = f.z,
  43105. h[o + 3] = f.x,
  43106. h[o + 4] = f.y,
  43107. h[o + 5] = f.z,
  43108. h[o + 6] = f.x,
  43109. h[o + 7] = f.y,
  43110. h[o + 8] = f.z;
  43111. this.normalizeNormals(),
  43112. t.normal.needsUpdate = !0
  43113. }
  43114. },
  43115. merge: function(e, t) {
  43116. if (e instanceof Ci.BufferGeometry != 0) {
  43117. void 0 === t && (t = 0);
  43118. var i = this.attributes;
  43119. for (var n in i)
  43120. if (void 0 !== e.attributes[n])
  43121. for (var r = i[n].array, o = e.attributes[n], a = o.array, s = 0, l = o.itemSize * t; s < a.length; s++,
  43122. l++)
  43123. r[l] = a[s];
  43124. return this
  43125. }
  43126. console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e)
  43127. },
  43128. normalizeNormals: function() {
  43129. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  43130. e = r[o],
  43131. t = r[o + 1],
  43132. i = r[o + 2],
  43133. n = 1 / Math.sqrt(e * e + t * t + i * i),
  43134. r[o] *= n,
  43135. r[o + 1] *= n,
  43136. r[o + 2] *= n
  43137. },
  43138. toNonIndexed: function() {
  43139. if (null === this.index)
  43140. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  43141. this;
  43142. var e = new Ci.BufferGeometry
  43143. , t = this.index.array
  43144. , i = this.attributes;
  43145. for (var n in i) {
  43146. for (var r = i[n], o = r.array, a = r.itemSize, s = new o.constructor(t.length * a), l = 0, c = 0, h = 0, u = t.length; h < u; h++) {
  43147. l = t[h] * a;
  43148. for (var d = 0; d < a; d++)
  43149. s[c++] = o[l++]
  43150. }
  43151. e.addAttribute(n, new Ci.BufferAttribute(s,a))
  43152. }
  43153. return e
  43154. },
  43155. toJSON: function() {
  43156. var e = {
  43157. metadata: {
  43158. version: 4.4,
  43159. type: "BufferGeometry",
  43160. generator: "BufferGeometry.toJSON"
  43161. }
  43162. };
  43163. if (e.uuid = this.uuid,
  43164. e.type = this.type,
  43165. "" !== this.name && (e.name = this.name),
  43166. void 0 !== this.parameters) {
  43167. var t = this.parameters;
  43168. for (var i in t)
  43169. void 0 !== t[i] && (e[i] = t[i]);
  43170. return e
  43171. }
  43172. e.data = {
  43173. attributes: {}
  43174. };
  43175. var n = this.index;
  43176. if (null !== n) {
  43177. var r = Array.prototype.slice.call(n.array);
  43178. e.data.index = {
  43179. type: n.array.constructor.name,
  43180. array: r
  43181. }
  43182. }
  43183. var o = this.attributes;
  43184. for (var i in o) {
  43185. var a = o[i];
  43186. r = Array.prototype.slice.call(a.array);
  43187. e.data.attributes[i] = {
  43188. itemSize: a.itemSize,
  43189. type: a.array.constructor.name,
  43190. array: r
  43191. }
  43192. }
  43193. var s = this.groups;
  43194. 0 < s.length && (e.data.groups = JSON.parse(JSON.stringify(s)));
  43195. var l = this.boundingSphere;
  43196. return null !== l && (e.data.boundingSphere = {
  43197. center: l.center.toArray(),
  43198. radius: l.radius
  43199. }),
  43200. e
  43201. },
  43202. clone: function() {
  43203. return (new Ci.BufferGeometry).copy(this)
  43204. },
  43205. copy: function(e) {
  43206. var t = e.index;
  43207. null !== t && this.setIndex(t.clone());
  43208. var i = e.attributes;
  43209. for (var n in i) {
  43210. var r = i[n];
  43211. this.addAttribute(n, r.clone())
  43212. }
  43213. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  43214. var l = o[a];
  43215. this.addGroup(l.start, l.count)
  43216. }
  43217. return this
  43218. },
  43219. dispose: function() {
  43220. this.dispatchEvent({
  43221. type: "dispose"
  43222. })
  43223. }
  43224. },
  43225. Ci.EventDispatcher.prototype.apply(Ci.BufferGeometry.prototype),
  43226. Ci.BufferGeometry.MaxIndex = 65535,
  43227. Ci.InstancedBufferGeometry = function() {
  43228. Ci.BufferGeometry.call(this),
  43229. this.type = "InstancedBufferGeometry",
  43230. this.maxInstancedCount = void 0
  43231. }
  43232. ,
  43233. Ci.InstancedBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  43234. Ci.InstancedBufferGeometry.prototype.constructor = Ci.InstancedBufferGeometry,
  43235. Ci.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  43236. this.groups.push({
  43237. start: e,
  43238. count: t,
  43239. instances: i
  43240. })
  43241. }
  43242. ,
  43243. Ci.InstancedBufferGeometry.prototype.copy = function(e) {
  43244. var t = e.index;
  43245. null !== t && this.setIndex(t.clone());
  43246. var i = e.attributes;
  43247. for (var n in i) {
  43248. var r = i[n];
  43249. this.addAttribute(n, r.clone())
  43250. }
  43251. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  43252. var l = o[a];
  43253. this.addGroup(l.start, l.count, l.instances)
  43254. }
  43255. return this
  43256. }
  43257. ,
  43258. Ci.EventDispatcher.prototype.apply(Ci.InstancedBufferGeometry.prototype),
  43259. Ci.Uniform = function(e, t) {
  43260. this.type = e,
  43261. this.value = t,
  43262. this.dynamic = !1
  43263. }
  43264. ,
  43265. Ci.Uniform.prototype = {
  43266. constructor: Ci.Uniform,
  43267. onUpdate: function(e) {
  43268. return this.dynamic = !0,
  43269. this.onUpdateCallback = e,
  43270. this
  43271. }
  43272. },
  43273. Ci.AnimationClip = function(e, t, i) {
  43274. this.name = e || Ci.Math.generateUUID(),
  43275. this.tracks = i,
  43276. this.duration = void 0 !== t ? t : -1,
  43277. this.duration < 0 && this.resetDuration(),
  43278. this.trim(),
  43279. this.optimize()
  43280. }
  43281. ,
  43282. Ci.AnimationClip.prototype = {
  43283. constructor: Ci.AnimationClip,
  43284. resetDuration: function() {
  43285. for (var e = 0, t = 0, i = this.tracks.length; t !== i; ++t) {
  43286. var n = this.tracks[t];
  43287. e = Math.max(e, n.times[n.times.length - 1])
  43288. }
  43289. this.duration = e
  43290. },
  43291. trim: function() {
  43292. for (var e = 0; e < this.tracks.length; e++)
  43293. this.tracks[e].trim(0, this.duration);
  43294. return this
  43295. },
  43296. optimize: function() {
  43297. for (var e = 0; e < this.tracks.length; e++)
  43298. this.tracks[e].optimize();
  43299. return this
  43300. }
  43301. },
  43302. Object.assign(Ci.AnimationClip, {
  43303. parse: function(e) {
  43304. for (var t = [], i = e.tracks, n = 1 / (e.fps || 1), r = 0, o = i.length; r !== o; ++r)
  43305. t.push(Ci.KeyframeTrack.parse(i[r]).scale(n));
  43306. return new Ci.AnimationClip(e.name,e.duration,t)
  43307. },
  43308. toJSON: function(e) {
  43309. for (var t = [], i = e.tracks, n = {
  43310. name: e.name,
  43311. duration: e.duration,
  43312. tracks: t
  43313. }, r = 0, o = i.length; r !== o; ++r)
  43314. t.push(Ci.KeyframeTrack.toJSON(i[r]));
  43315. return n
  43316. },
  43317. CreateFromMorphTargetSequence: function(e, t, i) {
  43318. for (var n = t.length, r = [], o = 0; o < n; o++) {
  43319. var a = []
  43320. , s = [];
  43321. a.push((o + n - 1) % n, o, (o + 1) % n),
  43322. s.push(0, 1, 0);
  43323. var l = Ci.AnimationUtils.getKeyframeOrder(a);
  43324. a = Ci.AnimationUtils.sortedArray(a, 1, l),
  43325. s = Ci.AnimationUtils.sortedArray(s, 1, l),
  43326. 0 === a[0] && (a.push(n),
  43327. s.push(s[0])),
  43328. r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluences[" + t[o].name + "]",a,s).scale(1 / i))
  43329. }
  43330. return new Ci.AnimationClip(e,-1,r)
  43331. },
  43332. findByName: function(e, t) {
  43333. for (var i = 0; i < e.length; i++)
  43334. if (e[i].name === t)
  43335. return e[i];
  43336. return null
  43337. },
  43338. CreateClipsFromMorphTargetSequences: function(e, t) {
  43339. for (var i = {}, n = /^([\w-]*?)([\d]+)$/, r = 0, o = e.length; r < o; r++) {
  43340. var a = e[r]
  43341. , s = a.name.match(n);
  43342. if (s && 1 < s.length) {
  43343. var l = i[h = s[1]];
  43344. l || (i[h] = l = []),
  43345. l.push(a)
  43346. }
  43347. }
  43348. var c = [];
  43349. for (var h in i)
  43350. c.push(Ci.AnimationClip.CreateFromMorphTargetSequence(h, i[h], t));
  43351. return c
  43352. },
  43353. parseAnimation: function(e, t, i) {
  43354. if (!e)
  43355. return console.error(" no animation in JSONLoader data"),
  43356. null;
  43357. function n(e, t, i, n, r) {
  43358. if (0 !== i.length) {
  43359. var o = []
  43360. , a = [];
  43361. Ci.AnimationUtils.flattenJSON(i, o, a, n),
  43362. 0 !== o.length && r.push(new e(t,o,a))
  43363. }
  43364. }
  43365. for (var r = [], o = e.name || "default", a = e.length || -1, s = e.fps || 30, l = e.hierarchy || [], c = 0; c < l.length; c++) {
  43366. var h = l[c].keys;
  43367. if (h && 0 != h.length)
  43368. if (h[0].morphTargets) {
  43369. for (var u = {}, d = 0; d < h.length; d++)
  43370. if (h[d].morphTargets)
  43371. for (var p = 0; p < h[d].morphTargets.length; p++)
  43372. u[h[d].morphTargets[p]] = -1;
  43373. for (var f in u) {
  43374. var g = []
  43375. , m = [];
  43376. for (p = 0; p !== h[d].morphTargets.length; ++p) {
  43377. var v = h[d];
  43378. g.push(v.time),
  43379. m.push(v.morphTarget === f ? 1 : 0)
  43380. }
  43381. r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluence[" + f + "]",g,m))
  43382. }
  43383. a = u.length * (s || 1)
  43384. } else {
  43385. var y = ".bones[" + t[c].name + "]";
  43386. n(Ci.VectorKeyframeTrack, y + ".position", h, "pos", r),
  43387. n(Ci.QuaternionKeyframeTrack, y + ".quaternion", h, "rot", r),
  43388. n(Ci.VectorKeyframeTrack, y + ".scale", h, "scl", r)
  43389. }
  43390. }
  43391. return 0 === r.length ? null : new Ci.AnimationClip(o,a,r)
  43392. }
  43393. }),
  43394. Ci.AnimationMixer = function(e) {
  43395. this._root = e,
  43396. this._initMemoryManager(),
  43397. this._accuIndex = 0,
  43398. this.time = 0,
  43399. this.timeScale = 1
  43400. }
  43401. ,
  43402. Ci.AnimationMixer.prototype = {
  43403. constructor: Ci.AnimationMixer,
  43404. clipAction: function(e, t) {
  43405. var i, n = (t || this._root).uuid, r = "string" == typeof e ? e : e.name, o = e !== r ? e : null, a = this._actionsByClip[r];
  43406. if (void 0 !== a) {
  43407. var s = a.actionByRoot[n];
  43408. if (void 0 !== s)
  43409. return s;
  43410. if (o = (i = a.knownActions[0])._clip,
  43411. e !== r && e !== o)
  43412. throw new Error("Different clips with the same name detected!")
  43413. }
  43414. if (null === o)
  43415. return null;
  43416. var l = new Ci.AnimationMixer._Action(this,o,t);
  43417. return this._bindAction(l, i),
  43418. this._addInactiveAction(l, r, n),
  43419. l
  43420. },
  43421. existingAction: function(e, t) {
  43422. var i = (t || this._root).uuid
  43423. , n = "string" == typeof e ? e : e.name
  43424. , r = this._actionsByClip[n];
  43425. return void 0 !== r && r.actionByRoot[i] || null
  43426. },
  43427. stopAllAction: function() {
  43428. var e = this._actions
  43429. , t = this._nActiveActions
  43430. , i = this._bindings
  43431. , n = this._nActiveBindings;
  43432. this._nActiveActions = 0;
  43433. for (var r = this._nActiveBindings = 0; r !== t; ++r)
  43434. e[r].reset();
  43435. for (r = 0; r !== n; ++r)
  43436. i[r].useCount = 0;
  43437. return this
  43438. },
  43439. update: function(e) {
  43440. e *= this.timeScale;
  43441. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  43442. var s = t[a];
  43443. s.enabled && s._update(n, e, r, o)
  43444. }
  43445. var l = this._bindings
  43446. , c = this._nActiveBindings;
  43447. for (a = 0; a !== c; ++a)
  43448. l[a].apply(o);
  43449. return this
  43450. },
  43451. getRoot: function() {
  43452. return this._root
  43453. },
  43454. uncacheClip: function(e) {
  43455. var t = this._actions
  43456. , i = e.name
  43457. , n = this._actionsByClip
  43458. , r = n[i];
  43459. if (void 0 !== r) {
  43460. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  43461. var l = o[a];
  43462. this._deactivateAction(l);
  43463. var c = l._cacheIndex
  43464. , h = t[t.length - 1];
  43465. l._cacheIndex = null,
  43466. l._byClipCacheIndex = null,
  43467. t[h._cacheIndex = c] = h,
  43468. t.pop(),
  43469. this._removeInactiveBindingsForAction(l)
  43470. }
  43471. delete n[i]
  43472. }
  43473. },
  43474. uncacheRoot: function(e) {
  43475. var t = e.uuid
  43476. , i = this._actionsByClip;
  43477. for (var n in i) {
  43478. var r = i[n].actionByRoot[t];
  43479. void 0 !== r && (this._deactivateAction(r),
  43480. this._removeInactiveAction(r))
  43481. }
  43482. var o = this._bindingsByRootAndName[t];
  43483. if (void 0 !== o)
  43484. for (var a in o) {
  43485. var s = o[a];
  43486. s.restoreOriginalState(),
  43487. this._removeInactiveBinding(s)
  43488. }
  43489. },
  43490. uncacheAction: function(e, t) {
  43491. var i = this.existingAction(e, t);
  43492. null !== i && (this._deactivateAction(i),
  43493. this._removeInactiveAction(i))
  43494. }
  43495. },
  43496. Ci.EventDispatcher.prototype.apply(Ci.AnimationMixer.prototype),
  43497. Ci.AnimationMixer._Action = function(e, t, i) {
  43498. this._mixer = e,
  43499. this._clip = t,
  43500. this._localRoot = i || null;
  43501. for (var n = t.tracks, r = n.length, o = new Array(r), a = {
  43502. endingStart: Ci.ZeroCurvatureEnding,
  43503. endingEnd: Ci.ZeroCurvatureEnding
  43504. }, s = 0; s !== r; ++s) {
  43505. var l = n[s].createInterpolant(null);
  43506. (o[s] = l).settings = a
  43507. }
  43508. this._interpolantSettings = a,
  43509. this._interpolants = o,
  43510. this._propertyBindings = new Array(r),
  43511. this._cacheIndex = null,
  43512. this._byClipCacheIndex = null,
  43513. this._timeScaleInterpolant = null,
  43514. this._weightInterpolant = null,
  43515. this.loop = Ci.LoopRepeat,
  43516. this._loopCount = -1,
  43517. this._startTime = null,
  43518. this.time = 0,
  43519. this.timeScale = 1,
  43520. this._effectiveTimeScale = 1,
  43521. this.weight = 1,
  43522. this._effectiveWeight = 1,
  43523. this.repetitions = 1 / 0,
  43524. this.paused = !1,
  43525. this.enabled = !0,
  43526. this.clampWhenFinished = !1,
  43527. this.zeroSlopeAtStart = !0,
  43528. this.zeroSlopeAtEnd = !0
  43529. }
  43530. ,
  43531. Ci.AnimationMixer._Action.prototype = {
  43532. constructor: Ci.AnimationMixer._Action,
  43533. play: function() {
  43534. return this._mixer._activateAction(this),
  43535. this
  43536. },
  43537. stop: function() {
  43538. return this._mixer._deactivateAction(this),
  43539. this.reset()
  43540. },
  43541. reset: function() {
  43542. return this.paused = !1,
  43543. this.enabled = !0,
  43544. this.time = 0,
  43545. this._loopCount = -1,
  43546. this._startTime = null,
  43547. this.stopFading().stopWarping()
  43548. },
  43549. isRunning: function() {
  43550. return this._startTime,
  43551. this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  43552. },
  43553. isScheduled: function() {
  43554. return this._mixer._isActiveAction(this)
  43555. },
  43556. startAt: function(e) {
  43557. return this._startTime = e,
  43558. this
  43559. },
  43560. setLoop: function(e, t) {
  43561. return this.loop = e,
  43562. this.repetitions = t,
  43563. this
  43564. },
  43565. setEffectiveWeight: function(e) {
  43566. return this.weight = e,
  43567. this._effectiveWeight = this.enabled ? e : 0,
  43568. this.stopFading()
  43569. },
  43570. getEffectiveWeight: function() {
  43571. return this._effectiveWeight
  43572. },
  43573. fadeIn: function(e) {
  43574. return this._scheduleFading(e, 0, 1)
  43575. },
  43576. fadeOut: function(e) {
  43577. return this._scheduleFading(e, 1, 0)
  43578. },
  43579. crossFadeFrom: function(e, t, i) {
  43580. if (this._mixer,
  43581. e.fadeOut(t),
  43582. this.fadeIn(t),
  43583. i) {
  43584. var n = this._clip.duration
  43585. , r = e._clip.duration
  43586. , o = r / n
  43587. , a = n / r;
  43588. e.warp(1, o, t),
  43589. this.warp(a, 1, t)
  43590. }
  43591. return this
  43592. },
  43593. crossFadeTo: function(e, t, i) {
  43594. return e.crossFadeFrom(this, t, i)
  43595. },
  43596. stopFading: function() {
  43597. var e = this._weightInterpolant;
  43598. return null !== e && (this._weightInterpolant = null,
  43599. this._mixer._takeBackControlInterpolant(e)),
  43600. this
  43601. },
  43602. setEffectiveTimeScale: function(e) {
  43603. return this.timeScale = e,
  43604. this._effectiveTimeScale = this.paused ? 0 : e,
  43605. this.stopWarping()
  43606. },
  43607. getEffectiveTimeScale: function() {
  43608. return this._effectiveTimeScale
  43609. },
  43610. setDuration: function(e) {
  43611. return this.timeScale = this._clip.duration / e,
  43612. this.stopWarping()
  43613. },
  43614. syncWith: function(e) {
  43615. return this.time = e.time,
  43616. this.timeScale = e.timeScale,
  43617. this.stopWarping()
  43618. },
  43619. halt: function(e) {
  43620. return this.warp(this._currentTimeScale, 0, e)
  43621. },
  43622. warp: function(e, t, i) {
  43623. var n = this._mixer
  43624. , r = n.time
  43625. , o = this._timeScaleInterpolant
  43626. , a = this.timeScale;
  43627. null === o && (o = n._lendControlInterpolant(),
  43628. this._timeScaleInterpolant = o);
  43629. var s = o.parameterPositions
  43630. , l = o.sampleValues;
  43631. return s[0] = r,
  43632. s[1] = r + i,
  43633. l[0] = e / a,
  43634. l[1] = t / a,
  43635. this
  43636. },
  43637. stopWarping: function() {
  43638. var e = this._timeScaleInterpolant;
  43639. return null !== e && (this._timeScaleInterpolant = null,
  43640. this._mixer._takeBackControlInterpolant(e)),
  43641. this
  43642. },
  43643. getMixer: function() {
  43644. return this._mixer
  43645. },
  43646. getClip: function() {
  43647. return this._clip
  43648. },
  43649. getRoot: function() {
  43650. return this._localRoot || this._mixer._root
  43651. },
  43652. _update: function(e, t, i, n) {
  43653. var r = this._startTime;
  43654. if (null !== r) {
  43655. var o = (e - r) * i;
  43656. if (o < 0 || 0 === i)
  43657. return;
  43658. this._startTime = null,
  43659. t = i * o
  43660. }
  43661. t *= this._updateTimeScale(e);
  43662. var a = this._updateTime(t)
  43663. , s = this._updateWeight(e);
  43664. if (0 < s)
  43665. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  43666. l[h].evaluate(a),
  43667. c[h].accumulate(n, s)
  43668. },
  43669. _updateWeight: function(e) {
  43670. var t = 0;
  43671. if (this.enabled) {
  43672. t = this.weight;
  43673. var i = this._weightInterpolant;
  43674. if (null !== i) {
  43675. var n = i.evaluate(e)[0];
  43676. t *= n,
  43677. e > i.parameterPositions[1] && (this.stopFading(),
  43678. 0 === n && (this.enabled = !1))
  43679. }
  43680. }
  43681. return this._effectiveWeight = t
  43682. },
  43683. _updateTimeScale: function(e) {
  43684. var t = 0;
  43685. if (!this.paused) {
  43686. t = this.timeScale;
  43687. var i = this._timeScaleInterpolant;
  43688. if (null !== i)
  43689. t *= i.evaluate(e)[0],
  43690. e > i.parameterPositions[1] && (this.stopWarping(),
  43691. 0 === t ? this.pause = !0 : this.timeScale = t)
  43692. }
  43693. return this._effectiveTimeScale = t
  43694. },
  43695. _updateTime: function(e) {
  43696. var t = this.time + e;
  43697. if (0 === e)
  43698. return t;
  43699. var i = this._clip.duration
  43700. , n = this.loop
  43701. , r = this._loopCount
  43702. , o = !1;
  43703. switch (n) {
  43704. case Ci.LoopOnce:
  43705. if (-1 === r && (this.loopCount = 0,
  43706. this._setEndings(!0, !0, !1)),
  43707. i <= t)
  43708. t = i;
  43709. else {
  43710. if (!(t < 0))
  43711. break;
  43712. t = 0
  43713. }
  43714. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  43715. this._mixer.dispatchEvent({
  43716. type: "finished",
  43717. action: this,
  43718. direction: e < 0 ? -1 : 1
  43719. });
  43720. break;
  43721. case Ci.LoopPingPong:
  43722. o = !0;
  43723. case Ci.LoopRepeat:
  43724. if (-1 === r && (0 < e ? (r = 0,
  43725. this._setEndings(!0, 0 === this.repetitions, o)) : this._setEndings(0 === this.repetitions, !0, o)),
  43726. i <= t || t < 0) {
  43727. var a = Math.floor(t / i);
  43728. t -= i * a,
  43729. r += Math.abs(a);
  43730. var s = this.repetitions - r;
  43731. if (s < 0) {
  43732. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  43733. t = 0 < e ? i : 0,
  43734. this._mixer.dispatchEvent({
  43735. type: "finished",
  43736. action: this,
  43737. direction: 0 < e ? 1 : -1
  43738. });
  43739. break
  43740. }
  43741. if (0 == s) {
  43742. var l = e < 0;
  43743. this._setEndings(l, !l, o)
  43744. } else
  43745. this._setEndings(!1, !1, o);
  43746. this._loopCount = r,
  43747. this._mixer.dispatchEvent({
  43748. type: "loop",
  43749. action: this,
  43750. loopDelta: a
  43751. })
  43752. }
  43753. if (n === Ci.LoopPingPong && 1 == (1 & r))
  43754. return i - (this.time = t)
  43755. }
  43756. return this.time = t
  43757. },
  43758. _setEndings: function(e, t, i) {
  43759. var n = this._interpolantSettings;
  43760. i ? (n.endingStart = Ci.ZeroSlopeEnding,
  43761. n.endingEnd = Ci.ZeroSlopeEnding) : (n.endingStart = e ? this.zeroSlopeAtStart ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding,
  43762. n.endingEnd = t ? this.zeroSlopeAtEnd ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding)
  43763. },
  43764. _scheduleFading: function(e, t, i) {
  43765. var n = this._mixer
  43766. , r = n.time
  43767. , o = this._weightInterpolant;
  43768. null === o && (o = n._lendControlInterpolant(),
  43769. this._weightInterpolant = o);
  43770. var a = o.parameterPositions
  43771. , s = o.sampleValues;
  43772. return a[0] = r,
  43773. s[0] = t,
  43774. a[1] = r + e,
  43775. s[1] = i,
  43776. this
  43777. }
  43778. },
  43779. Object.assign(Ci.AnimationMixer.prototype, {
  43780. _bindAction: function(e, t) {
  43781. var i = e._localRoot || this._root
  43782. , n = e._clip.tracks
  43783. , r = n.length
  43784. , o = e._propertyBindings
  43785. , a = e._interpolants
  43786. , s = i.uuid
  43787. , l = this._bindingsByRootAndName
  43788. , c = l[s];
  43789. void 0 === c && (c = {},
  43790. l[s] = c);
  43791. for (var h = 0; h !== r; ++h) {
  43792. var u = n[h]
  43793. , d = u.name
  43794. , p = c[d];
  43795. if (void 0 !== p)
  43796. o[h] = p;
  43797. else {
  43798. if (void 0 !== (p = o[h])) {
  43799. null === p._cacheIndex && (++p.referenceCount,
  43800. this._addInactiveBinding(p, s, d));
  43801. continue
  43802. }
  43803. var f = t && t._propertyBindings[h].binding.parsedPath;
  43804. ++(p = new Ci.PropertyMixer(Ci.PropertyBinding.create(i, d, f),u.ValueTypeName,u.getValueSize())).referenceCount,
  43805. this._addInactiveBinding(p, s, d),
  43806. o[h] = p
  43807. }
  43808. a[h].resultBuffer = p.buffer
  43809. }
  43810. },
  43811. _activateAction: function(e) {
  43812. if (!this._isActiveAction(e)) {
  43813. if (null === e._cacheIndex) {
  43814. var t = (e._localRoot || this._root).uuid
  43815. , i = e._clip.name
  43816. , n = this._actionsByClip[i];
  43817. this._bindAction(e, n && n.knownActions[0]),
  43818. this._addInactiveAction(e, i, t)
  43819. }
  43820. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  43821. var s = r[o];
  43822. 0 == s.useCount++ && (this._lendBinding(s),
  43823. s.saveOriginalState())
  43824. }
  43825. this._lendAction(e)
  43826. }
  43827. },
  43828. _deactivateAction: function(e) {
  43829. if (this._isActiveAction(e)) {
  43830. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  43831. var r = t[i];
  43832. 0 == --r.useCount && (r.restoreOriginalState(),
  43833. this._takeBackBinding(r))
  43834. }
  43835. this._takeBackAction(e)
  43836. }
  43837. },
  43838. _initMemoryManager: function() {
  43839. this._actions = [],
  43840. this._nActiveActions = 0,
  43841. this._actionsByClip = {},
  43842. this._bindings = [],
  43843. this._nActiveBindings = 0,
  43844. this._bindingsByRootAndName = {},
  43845. this._controlInterpolants = [],
  43846. this._nActiveControlInterpolants = 0;
  43847. var e = this;
  43848. this.stats = {
  43849. actions: {
  43850. get total() {
  43851. return e._actions.length
  43852. },
  43853. get inUse() {
  43854. return e._nActiveActions
  43855. }
  43856. },
  43857. bindings: {
  43858. get total() {
  43859. return e._bindings.length
  43860. },
  43861. get inUse() {
  43862. return e._nActiveBindings
  43863. }
  43864. },
  43865. controlInterpolants: {
  43866. get total() {
  43867. return e._controlInterpolants.length
  43868. },
  43869. get inUse() {
  43870. return e._nActiveControlInterpolants
  43871. }
  43872. }
  43873. }
  43874. },
  43875. _isActiveAction: function(e) {
  43876. var t = e._cacheIndex;
  43877. return null !== t && t < this._nActiveActions
  43878. },
  43879. _addInactiveAction: function(e, t, i) {
  43880. var n = this._actions
  43881. , r = this._actionsByClip
  43882. , o = r[t];
  43883. if (void 0 === o)
  43884. o = {
  43885. knownActions: [e],
  43886. actionByRoot: {}
  43887. },
  43888. e._byClipCacheIndex = 0,
  43889. r[t] = o;
  43890. else {
  43891. var a = o.knownActions;
  43892. e._byClipCacheIndex = a.length,
  43893. a.push(e)
  43894. }
  43895. e._cacheIndex = n.length,
  43896. n.push(e),
  43897. o.actionByRoot[i] = e
  43898. },
  43899. _removeInactiveAction: function(e) {
  43900. var t = this._actions
  43901. , i = t[t.length - 1]
  43902. , n = e._cacheIndex;
  43903. t[i._cacheIndex = n] = i,
  43904. t.pop(),
  43905. e._cacheIndex = null;
  43906. var r = e._clip.name
  43907. , o = this._actionsByClip
  43908. , a = o[r]
  43909. , s = a.knownActions
  43910. , l = s[s.length - 1]
  43911. , c = e._byClipCacheIndex;
  43912. s[l._byClipCacheIndex = c] = l,
  43913. s.pop(),
  43914. e._byClipCacheIndex = null,
  43915. delete a.actionByRoot[(t._localRoot || this._root).uuid],
  43916. 0 === s.length && delete o[r],
  43917. this._removeInactiveBindingsForAction(e)
  43918. },
  43919. _removeInactiveBindingsForAction: function(e) {
  43920. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  43921. var r = t[i];
  43922. 0 == --r.referenceCount && this._removeInactiveBinding(r)
  43923. }
  43924. },
  43925. _lendAction: function(e) {
  43926. var t = this._actions
  43927. , i = e._cacheIndex
  43928. , n = this._nActiveActions++
  43929. , r = t[n];
  43930. t[e._cacheIndex = n] = e,
  43931. t[r._cacheIndex = i] = r
  43932. },
  43933. _takeBackAction: function(e) {
  43934. var t = this._actions
  43935. , i = e._cacheIndex
  43936. , n = --this._nActiveActions
  43937. , r = t[n];
  43938. t[e._cacheIndex = n] = e,
  43939. t[r._cacheIndex = i] = r
  43940. },
  43941. _addInactiveBinding: function(e, t, i) {
  43942. var n = this._bindingsByRootAndName
  43943. , r = n[t]
  43944. , o = this._bindings;
  43945. void 0 === r && (r = {},
  43946. n[t] = r),
  43947. (r[i] = e)._cacheIndex = o.length,
  43948. o.push(e)
  43949. },
  43950. _removeInactiveBinding: function(e) {
  43951. var t = this._bindings
  43952. , i = e.binding
  43953. , n = i.rootNode.uuid
  43954. , r = i.path
  43955. , o = this._bindingsByRootAndName
  43956. , a = o[n]
  43957. , s = t[t.length - 1]
  43958. , l = e._cacheIndex;
  43959. t[s._cacheIndex = l] = s,
  43960. t.pop(),
  43961. delete a[r];
  43962. e: {
  43963. for (var c in a)
  43964. break e;
  43965. delete o[n]
  43966. }
  43967. },
  43968. _lendBinding: function(e) {
  43969. var t = this._bindings
  43970. , i = e._cacheIndex
  43971. , n = this._nActiveBindings++
  43972. , r = t[n];
  43973. t[e._cacheIndex = n] = e,
  43974. t[r._cacheIndex = i] = r
  43975. },
  43976. _takeBackBinding: function(e) {
  43977. var t = this._bindings
  43978. , i = e._cacheIndex
  43979. , n = --this._nActiveBindings
  43980. , r = t[n];
  43981. t[e._cacheIndex = n] = e,
  43982. t[r._cacheIndex = i] = r
  43983. },
  43984. _lendControlInterpolant: function() {
  43985. var e = this._controlInterpolants
  43986. , t = this._nActiveControlInterpolants++
  43987. , i = e[t];
  43988. return void 0 === i && (e[(i = new Ci.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex = t] = i),
  43989. i
  43990. },
  43991. _takeBackControlInterpolant: function(e) {
  43992. var t = this._controlInterpolants
  43993. , i = e.__cacheIndex
  43994. , n = --this._nActiveControlInterpolants
  43995. , r = t[n];
  43996. t[e.__cacheIndex = n] = e,
  43997. t[r.__cacheIndex = i] = r
  43998. },
  43999. _controlInterpolantsResultBuffer: new Float32Array(1)
  44000. }),
  44001. Ci.AnimationObjectGroup = function(e) {
  44002. this.uuid = Ci.Math.generateUUID(),
  44003. this._objects = Array.prototype.slice.call(arguments),
  44004. this.nCachedObjects_ = 0;
  44005. var t = {};
  44006. this._indicesByUUID = t;
  44007. for (var i = 0, n = arguments.length; i !== n; ++i)
  44008. t[arguments[i].uuid] = i;
  44009. this._paths = [],
  44010. this._parsedPaths = [],
  44011. this._bindings = [],
  44012. this._bindingsIndicesByPath = {};
  44013. var r = this;
  44014. this.stats = {
  44015. objects: {
  44016. get total() {
  44017. return r._objects.length
  44018. },
  44019. get inUse() {
  44020. return this.total - r.nCachedObjects_
  44021. }
  44022. },
  44023. get bindingsPerObject() {
  44024. return r._bindings.length
  44025. }
  44026. }
  44027. }
  44028. ,
  44029. Ci.AnimationObjectGroup.prototype = {
  44030. constructor: Ci.AnimationObjectGroup,
  44031. add: function(e) {
  44032. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._paths, a = this._parsedPaths, s = this._bindings, l = s.length, c = 0, h = arguments.length; c !== h; ++c) {
  44033. var u = arguments[c]
  44034. , d = u.uuid
  44035. , p = r[d];
  44036. if (void 0 === p) {
  44037. p = i++,
  44038. r[d] = p,
  44039. t.push(u);
  44040. for (var f = 0, g = l; f !== g; ++f)
  44041. s[f].push(new Ci.PropertyBinding(u,o[f],a[f]))
  44042. } else if (p < n) {
  44043. var m = t[p]
  44044. , v = --n
  44045. , y = t[v];
  44046. t[r[y.uuid] = p] = y,
  44047. t[r[d] = v] = u;
  44048. for (f = 0,
  44049. g = l; f !== g; ++f) {
  44050. var A = s[f]
  44051. , C = A[v]
  44052. , I = A[p];
  44053. A[p] = C,
  44054. void 0 === I && (I = new Ci.PropertyBinding(u,o[f],a[f])),
  44055. A[v] = I
  44056. }
  44057. } else
  44058. t[p] !== m && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  44059. }
  44060. this.nCachedObjects_ = n
  44061. },
  44062. remove: function(e) {
  44063. for (var t = this._objects, i = (t.length,
  44064. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  44065. var l = arguments[a]
  44066. , c = l.uuid
  44067. , h = n[c];
  44068. if (void 0 !== h && i <= h) {
  44069. var u = i++
  44070. , d = t[u];
  44071. t[n[d.uuid] = h] = d,
  44072. t[n[c] = u] = l;
  44073. for (var p = 0, f = o; p !== f; ++p) {
  44074. var g = r[p]
  44075. , m = g[u]
  44076. , v = g[h];
  44077. g[h] = m,
  44078. g[u] = v
  44079. }
  44080. }
  44081. }
  44082. this.nCachedObjects_ = i
  44083. },
  44084. uncache: function(e) {
  44085. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  44086. var c = arguments[s].uuid
  44087. , h = r[c];
  44088. if (void 0 !== h)
  44089. if (delete r[c],
  44090. h < n) {
  44091. var u = --n
  44092. , d = t[u]
  44093. , p = t[y = --i];
  44094. t[r[d.uuid] = h] = d,
  44095. t[r[p.uuid] = u] = p,
  44096. t.pop();
  44097. for (var f = 0, g = a; f !== g; ++f) {
  44098. var m = (A = o[f])[u]
  44099. , v = A[y];
  44100. A[h] = m,
  44101. A[u] = v,
  44102. A.pop()
  44103. }
  44104. } else {
  44105. var y;
  44106. t[r[(p = t[y = --i]).uuid] = h] = p,
  44107. t.pop();
  44108. for (f = 0,
  44109. g = a; f !== g; ++f) {
  44110. var A;
  44111. (A = o[f])[h] = A[y],
  44112. A.pop()
  44113. }
  44114. }
  44115. }
  44116. this.nCachedObjects_ = n
  44117. },
  44118. subscribe_: function(e, t) {
  44119. var i = this._bindingsIndicesByPath
  44120. , n = i[e]
  44121. , r = this._bindings;
  44122. if (void 0 !== n)
  44123. return r[n];
  44124. var o = this._paths
  44125. , a = this._parsedPaths
  44126. , s = this._objects
  44127. , l = s.length
  44128. , c = this.nCachedObjects_
  44129. , h = new Array(l);
  44130. n = r.length,
  44131. i[e] = n,
  44132. o.push(e),
  44133. a.push(t),
  44134. r.push(h);
  44135. for (var u = c, d = s.length; u !== d; ++u) {
  44136. var p = s[u];
  44137. h[u] = new Ci.PropertyBinding(p,e,t)
  44138. }
  44139. return h
  44140. },
  44141. unsubscribe_: function(e) {
  44142. var t = this._bindingsIndicesByPath
  44143. , i = t[e];
  44144. if (void 0 !== i) {
  44145. var n = this._paths
  44146. , r = this._parsedPaths
  44147. , o = this._bindings
  44148. , a = o.length - 1
  44149. , s = o[a];
  44150. o[t[e[a]] = i] = s,
  44151. o.pop(),
  44152. r[i] = r[a],
  44153. r.pop(),
  44154. n[i] = n[a],
  44155. n.pop()
  44156. }
  44157. }
  44158. },
  44159. Ci.AnimationUtils = {
  44160. arraySlice: function(e, t, i) {
  44161. return Ci.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  44162. },
  44163. convertArray: function(e, t, i) {
  44164. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  44165. },
  44166. isTypedArray: function(e) {
  44167. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  44168. },
  44169. getKeyframeOrder: function(i) {
  44170. for (var e = i.length, t = new Array(e), n = 0; n !== e; ++n)
  44171. t[n] = n;
  44172. return t.sort(function(e, t) {
  44173. return i[e] - i[t]
  44174. }),
  44175. t
  44176. },
  44177. sortedArray: function(e, t, i) {
  44178. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  44179. for (var s = i[o] * t, l = 0; l !== t; ++l)
  44180. r[a++] = e[s + l];
  44181. return r
  44182. },
  44183. flattenJSON: function(e, t, i, n) {
  44184. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  44185. o = e[r++];
  44186. if (void 0 !== o) {
  44187. var a = o[n];
  44188. if (void 0 !== a)
  44189. if (Array.isArray(a))
  44190. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  44191. i.push.apply(i, a)),
  44192. void 0 !== (o = e[r++]); )
  44193. ;
  44194. else if (void 0 !== a.toArray)
  44195. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  44196. a.toArray(i, i.length)),
  44197. void 0 !== (o = e[r++]); )
  44198. ;
  44199. else
  44200. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  44201. i.push(a)),
  44202. void 0 !== (o = e[r++]); )
  44203. ;
  44204. }
  44205. }
  44206. },
  44207. Ci.KeyframeTrack = function(e, t, i, n) {
  44208. if (void 0 === e)
  44209. throw new Error("track name is undefined");
  44210. if (void 0 === t || 0 === t.length)
  44211. throw new Error("no keyframes in track named " + e);
  44212. this.name = e,
  44213. this.times = Ci.AnimationUtils.convertArray(t, this.TimeBufferType),
  44214. this.values = Ci.AnimationUtils.convertArray(i, this.ValueBufferType),
  44215. this.setInterpolation(n || this.DefaultInterpolation),
  44216. this.validate(),
  44217. this.optimize()
  44218. }
  44219. ,
  44220. Ci.KeyframeTrack.prototype = {
  44221. constructor: Ci.KeyframeTrack,
  44222. TimeBufferType: Float32Array,
  44223. ValueBufferType: Float32Array,
  44224. DefaultInterpolation: Ci.InterpolateLinear,
  44225. InterpolantFactoryMethodDiscrete: function(e) {
  44226. return new Ci.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  44227. },
  44228. InterpolantFactoryMethodLinear: function(e) {
  44229. return new Ci.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  44230. },
  44231. InterpolantFactoryMethodSmooth: function(e) {
  44232. return new Ci.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  44233. },
  44234. setInterpolation: function(e) {
  44235. var t = void 0;
  44236. switch (e) {
  44237. case Ci.InterpolateDiscrete:
  44238. t = this.InterpolantFactoryMethodDiscrete;
  44239. break;
  44240. case Ci.InterpolateLinear:
  44241. t = this.InterpolantFactoryMethodLinear;
  44242. break;
  44243. case Ci.InterpolateSmooth:
  44244. t = this.InterpolantFactoryMethodSmooth
  44245. }
  44246. if (void 0 !== t)
  44247. this.createInterpolant = t;
  44248. else {
  44249. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  44250. if (void 0 === this.createInterpolant) {
  44251. if (e === this.DefaultInterpolation)
  44252. throw new Error(i);
  44253. this.setInterpolation(this.DefaultInterpolation)
  44254. }
  44255. console.warn(i)
  44256. }
  44257. },
  44258. getInterpolation: function() {
  44259. switch (this.createInterpolant) {
  44260. case this.InterpolantFactoryMethodDiscrete:
  44261. return Ci.InterpolateDiscrete;
  44262. case this.InterpolantFactoryMethodLinear:
  44263. return Ci.InterpolateLinear;
  44264. case this.InterpolantFactoryMethodSmooth:
  44265. return Ci.InterpolateSmooth
  44266. }
  44267. },
  44268. getValueSize: function() {
  44269. return this.values.length / this.times.length
  44270. },
  44271. shift: function(e) {
  44272. if (0 !== e)
  44273. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  44274. t[i] += e;
  44275. return this
  44276. },
  44277. scale: function(e) {
  44278. if (1 !== e)
  44279. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  44280. t[i] *= e;
  44281. return this
  44282. },
  44283. trim: function(e, t) {
  44284. for (var i = this.times, n = i.length, r = 0, o = n - 1; r !== n && i[r] < e; )
  44285. ++r;
  44286. for (; -1 !== o && i[o] > t; )
  44287. --o;
  44288. if (++o,
  44289. 0 !== r || o !== n) {
  44290. o <= r && (r = (o = Math.max(o, 1)) - 1);
  44291. var a = this.getValueSize();
  44292. this.times = Ci.AnimationUtils.arraySlice(i, r, o),
  44293. this.values = Ci.AnimationUtils.arraySlice(this.values, r * a, o * a)
  44294. }
  44295. return this
  44296. },
  44297. validate: function() {
  44298. var e = !0
  44299. , t = this.getValueSize();
  44300. t - Math.floor(t) != 0 && (console.error("invalid value size in track", this),
  44301. e = !1);
  44302. var i = this.times
  44303. , n = this.values
  44304. , r = i.length;
  44305. 0 === r && (console.error("track is empty", this),
  44306. e = !1);
  44307. for (var o = null, a = 0; a !== r; a++) {
  44308. var s = i[a];
  44309. if ("number" == typeof s && isNaN(s)) {
  44310. console.error("time is not a valid number", this, a, s),
  44311. e = !1;
  44312. break
  44313. }
  44314. if (null !== o && s < o) {
  44315. console.error("out of order keys", this, a, s, o),
  44316. e = !1;
  44317. break
  44318. }
  44319. o = s
  44320. }
  44321. if (void 0 !== n && Ci.AnimationUtils.isTypedArray(n)) {
  44322. a = 0;
  44323. for (var l = n.length; a !== l; ++a) {
  44324. var c = n[a];
  44325. if (isNaN(c)) {
  44326. console.error("value is not a valid number", this, a, c),
  44327. e = !1;
  44328. break
  44329. }
  44330. }
  44331. }
  44332. return e
  44333. },
  44334. optimize: function() {
  44335. for (var e = this.times, t = this.values, i = this.getValueSize(), n = 1, r = 1, o = e.length - 1; r <= o; ++r) {
  44336. var a = !1
  44337. , s = e[r];
  44338. if (s !== e[r + 1] && (1 !== r || s !== s[0]))
  44339. for (var l = r * i, c = l - i, h = l + i, u = 0; u !== i; ++u) {
  44340. var d = t[l + u];
  44341. if (d !== t[c + u] || d !== t[h + u]) {
  44342. a = !0;
  44343. break
  44344. }
  44345. }
  44346. if (a) {
  44347. if (r !== n) {
  44348. e[n] = e[r];
  44349. var p = r * i
  44350. , f = n * i;
  44351. for (u = 0; u !== i; ++u)
  44352. t[f + u] = t[p + u]
  44353. }
  44354. ++n
  44355. }
  44356. }
  44357. return n !== e.length && (this.times = Ci.AnimationUtils.arraySlice(e, 0, n),
  44358. this.values = Ci.AnimationUtils.arraySlice(t, 0, n * i)),
  44359. this
  44360. }
  44361. },
  44362. Object.assign(Ci.KeyframeTrack, {
  44363. parse: function(e) {
  44364. if (void 0 === e.type)
  44365. throw new Error("track type undefined, can not parse");
  44366. var t = Ci.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  44367. if (void 0 === e.times) {
  44368. console.warn("legacy JSON format detected, converting");
  44369. var i = []
  44370. , n = [];
  44371. Ci.AnimationUtils.flattenJSON(e.keys, i, n, "value"),
  44372. e.times = i,
  44373. e.values = n
  44374. }
  44375. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  44376. },
  44377. toJSON: function(e) {
  44378. var t, i = e.constructor;
  44379. if (void 0 !== i.toJSON)
  44380. t = i.toJSON(e);
  44381. else {
  44382. t = {
  44383. name: e.name,
  44384. times: Ci.AnimationUtils.convertArray(e.times, Array),
  44385. values: Ci.AnimationUtils.convertArray(e.values, Array)
  44386. };
  44387. var n = e.getInterpolation();
  44388. n !== e.DefaultInterpolation && (t.interpolation = n)
  44389. }
  44390. return t.type = e.ValueTypeName,
  44391. t
  44392. },
  44393. _getTrackTypeForValueTypeName: function(e) {
  44394. switch (e.toLowerCase()) {
  44395. case "scalar":
  44396. case "double":
  44397. case "float":
  44398. case "number":
  44399. case "integer":
  44400. return Ci.NumberKeyframeTrack;
  44401. case "vector":
  44402. case "vector2":
  44403. case "vector3":
  44404. case "vector4":
  44405. return Ci.VectorKeyframeTrack;
  44406. case "color":
  44407. return Ci.ColorKeyframeTrack;
  44408. case "quaternion":
  44409. return Ci.QuaternionKeyframeTrack;
  44410. case "bool":
  44411. case "boolean":
  44412. return Ci.BooleanKeyframeTrack;
  44413. case "string":
  44414. return Ci.StringKeyframeTrack
  44415. }
  44416. throw new Error("Unsupported typeName: " + e)
  44417. }
  44418. }),
  44419. Ci.PropertyBinding = function(e, t, i) {
  44420. this.path = t,
  44421. this.parsedPath = i || Ci.PropertyBinding.parseTrackName(t),
  44422. this.node = Ci.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  44423. this.rootNode = e
  44424. }
  44425. ,
  44426. Ci.PropertyBinding.prototype = {
  44427. constructor: Ci.PropertyBinding,
  44428. getValue: function(e, t) {
  44429. this.bind(),
  44430. this.getValue(e, t)
  44431. },
  44432. setValue: function(e, t) {
  44433. this.bind(),
  44434. this.setValue(e, t)
  44435. },
  44436. bind: function() {
  44437. var e = this.node
  44438. , t = this.parsedPath
  44439. , i = t.objectName
  44440. , n = t.propertyName
  44441. , r = t.propertyIndex;
  44442. if (e || (e = Ci.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  44443. this.node = e),
  44444. this.getValue = this._getValue_unavailable,
  44445. this.setValue = this._setValue_unavailable,
  44446. e) {
  44447. if (i) {
  44448. var o = t.objectIndex;
  44449. switch (i) {
  44450. case "materials":
  44451. if (!e.material)
  44452. return void console.error(" can not bind to material as node does not have a material", this);
  44453. if (!e.material.materials)
  44454. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  44455. e = e.material.materials;
  44456. break;
  44457. case "bones":
  44458. if (!e.skeleton)
  44459. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  44460. e = e.skeleton.bones;
  44461. for (var a = 0; a < e.length; a++)
  44462. if (e[a].name === o) {
  44463. o = a;
  44464. break
  44465. }
  44466. break;
  44467. default:
  44468. if (void 0 === e[i])
  44469. return void console.error(" can not bind to objectName of node, undefined", this);
  44470. e = e[i]
  44471. }
  44472. if (void 0 !== o) {
  44473. if (void 0 === e[o])
  44474. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  44475. e = e[o]
  44476. }
  44477. }
  44478. var s = e[n];
  44479. if (s) {
  44480. var l = this.Versioning.None;
  44481. void 0 !== e.needsUpdate ? (l = this.Versioning.NeedsUpdate,
  44482. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (l = this.Versioning.MatrixWorldNeedsUpdate,
  44483. this.targetObject = e);
  44484. var c = this.BindingType.Direct;
  44485. if (void 0 !== r) {
  44486. if ("morphTargetInfluences" === n) {
  44487. if (!e.geometry)
  44488. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  44489. if (!e.geometry.morphTargets)
  44490. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  44491. for (a = 0; a < this.node.geometry.morphTargets.length; a++)
  44492. if (e.geometry.morphTargets[a].name === r) {
  44493. r = a;
  44494. break
  44495. }
  44496. }
  44497. c = this.BindingType.ArrayElement,
  44498. this.resolvedProperty = s,
  44499. this.propertyIndex = r
  44500. } else
  44501. void 0 !== s.fromArray && void 0 !== s.toArray ? (c = this.BindingType.HasFromToArray,
  44502. this.resolvedProperty = s) : void 0 !== s.length ? (c = this.BindingType.EntireArray,
  44503. this.resolvedProperty = s) : this.propertyName = n;
  44504. this.getValue = this.GetterByBindingType[c],
  44505. this.setValue = this.SetterByBindingTypeAndVersioning[c][l]
  44506. } else {
  44507. var h = t.nodeName;
  44508. console.error(" trying to update property for track: " + h + "." + n + " but it wasn't found.", e)
  44509. }
  44510. } else
  44511. console.error(" trying to update node for track: " + this.path + " but it wasn't found.")
  44512. },
  44513. unbind: function() {
  44514. this.node = null,
  44515. this.getValue = this._getValue_unbound,
  44516. this.setValue = this._setValue_unbound
  44517. }
  44518. },
  44519. Object.assign(Ci.PropertyBinding.prototype, {
  44520. _getValue_unavailable: function() {},
  44521. _setValue_unavailable: function() {},
  44522. _getValue_unbound: Ci.PropertyBinding.prototype.getValue,
  44523. _setValue_unbound: Ci.PropertyBinding.prototype.setValue,
  44524. BindingType: {
  44525. Direct: 0,
  44526. EntireArray: 1,
  44527. ArrayElement: 2,
  44528. HasFromToArray: 3
  44529. },
  44530. Versioning: {
  44531. None: 0,
  44532. NeedsUpdate: 1,
  44533. MatrixWorldNeedsUpdate: 2
  44534. },
  44535. GetterByBindingType: [function(e, t) {
  44536. e[t] = this.node[this.propertyName]
  44537. }
  44538. , function(e, t) {
  44539. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44540. e[t++] = i[n]
  44541. }
  44542. , function(e, t) {
  44543. e[t] = this.resolvedProperty[this.propertyIndex]
  44544. }
  44545. , function(e, t) {
  44546. this.resolvedProperty.toArray(e, t)
  44547. }
  44548. ],
  44549. SetterByBindingTypeAndVersioning: [[function(e, t) {
  44550. this.node[this.propertyName] = e[t]
  44551. }
  44552. , function(e, t) {
  44553. this.node[this.propertyName] = e[t],
  44554. this.targetObject.needsUpdate = !0
  44555. }
  44556. , function(e, t) {
  44557. this.node[this.propertyName] = e[t],
  44558. this.targetObject.matrixWorldNeedsUpdate = !0
  44559. }
  44560. ], [function(e, t) {
  44561. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44562. i[n] = e[t++]
  44563. }
  44564. , function(e, t) {
  44565. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44566. i[n] = e[t++];
  44567. this.targetObject.needsUpdate = !0
  44568. }
  44569. , function(e, t) {
  44570. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44571. i[n] = e[t++];
  44572. this.targetObject.matrixWorldNeedsUpdate = !0
  44573. }
  44574. ], [function(e, t) {
  44575. this.resolvedProperty[this.propertyIndex] = e[t]
  44576. }
  44577. , function(e, t) {
  44578. this.resolvedProperty[this.propertyIndex] = e[t],
  44579. this.targetObject.needsUpdate = !0
  44580. }
  44581. , function(e, t) {
  44582. this.resolvedProperty[this.propertyIndex] = e[t],
  44583. this.targetObject.matrixWorldNeedsUpdate = !0
  44584. }
  44585. ], [function(e, t) {
  44586. this.resolvedProperty.fromArray(e, t)
  44587. }
  44588. , function(e, t) {
  44589. this.resolvedProperty.fromArray(e, t),
  44590. this.targetObject.needsUpdate = !0
  44591. }
  44592. , function(e, t) {
  44593. this.resolvedProperty.fromArray(e, t),
  44594. this.targetObject.matrixWorldNeedsUpdate = !0
  44595. }
  44596. ]]
  44597. }),
  44598. Ci.PropertyBinding.Composite = function(e, t, i) {
  44599. var n = i || Ci.PropertyBinding.parseTrackName(t);
  44600. this._targetGroup = e,
  44601. this._bindings = e.subscribe_(t, n)
  44602. }
  44603. ,
  44604. Ci.PropertyBinding.Composite.prototype = {
  44605. constructor: Ci.PropertyBinding.Composite,
  44606. getValue: function(e, t) {
  44607. this.bind();
  44608. var i = this._targetGroup.nCachedObjects_
  44609. , n = this._bindings[i];
  44610. void 0 !== n && n.getValue(e, t)
  44611. },
  44612. setValue: function(e, t) {
  44613. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  44614. i[n].setValue(e, t)
  44615. },
  44616. bind: function() {
  44617. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  44618. e[t].bind()
  44619. },
  44620. unbind: function() {
  44621. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  44622. e[t].unbind()
  44623. }
  44624. },
  44625. Ci.PropertyBinding.create = function(e, t, i) {
  44626. return e instanceof Ci.AnimationObjectGroup ? new Ci.PropertyBinding.Composite(e,t,i) : new Ci.PropertyBinding(e,t,i)
  44627. }
  44628. ,
  44629. Ci.PropertyBinding.parseTrackName = function(e) {
  44630. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  44631. , i = t.exec(e);
  44632. if (!i)
  44633. throw new Error("cannot parse trackName at all: " + e);
  44634. i.index === t.lastIndex && t.lastIndex++;
  44635. var n = {
  44636. nodeName: i[3],
  44637. objectName: i[5],
  44638. objectIndex: i[7],
  44639. propertyName: i[9],
  44640. propertyIndex: i[11]
  44641. };
  44642. if (null === n.propertyName || 0 === n.propertyName.length)
  44643. throw new Error("can not parse propertyName from trackName: " + e);
  44644. return n
  44645. }
  44646. ,
  44647. Ci.PropertyBinding.findNode = function(e, r) {
  44648. if (!r || "" === r || "root" === r || "." === r || -1 === r || r === e.name || r === e.uuid)
  44649. return e;
  44650. if (e.skeleton) {
  44651. var t = function(e) {
  44652. for (var t = 0; t < e.bones.length; t++) {
  44653. var i = e.bones[t];
  44654. if (i.name === r)
  44655. return i
  44656. }
  44657. return null
  44658. }(e.skeleton);
  44659. if (t)
  44660. return t
  44661. }
  44662. if (e.children) {
  44663. var o = function(e) {
  44664. for (var t = 0; t < e.length; t++) {
  44665. var i = e[t];
  44666. if (i.name === r || i.uuid === r)
  44667. return i;
  44668. var n = o(i.children);
  44669. if (n)
  44670. return n
  44671. }
  44672. return null
  44673. }
  44674. , i = o(e.children);
  44675. if (i)
  44676. return i
  44677. }
  44678. return null
  44679. }
  44680. ,
  44681. Ci.PropertyMixer = function(e, t, i) {
  44682. this.binding = e,
  44683. this.valueSize = i;
  44684. var n, r = Float64Array;
  44685. switch (t) {
  44686. case "quaternion":
  44687. n = this._slerp;
  44688. break;
  44689. case "string":
  44690. case "bool":
  44691. r = Array,
  44692. n = this._select;
  44693. break;
  44694. default:
  44695. n = this._lerp
  44696. }
  44697. this.buffer = new r(4 * i),
  44698. this._mixBufferRegion = n,
  44699. this.cumulativeWeight = 0,
  44700. this.useCount = 0,
  44701. this.referenceCount = 0
  44702. }
  44703. ,
  44704. Ci.PropertyMixer.prototype = {
  44705. constructor: Ci.PropertyMixer,
  44706. accumulate: function(e, t) {
  44707. var i = this.buffer
  44708. , n = this.valueSize
  44709. , r = e * n + n
  44710. , o = this.cumulativeWeight;
  44711. if (0 === o) {
  44712. for (var a = 0; a !== n; ++a)
  44713. i[r + a] = i[a];
  44714. o = t
  44715. } else {
  44716. var s = t / (o += t);
  44717. this._mixBufferRegion(i, r, 0, s, n)
  44718. }
  44719. this.cumulativeWeight = o
  44720. },
  44721. apply: function(e) {
  44722. var t = this.valueSize
  44723. , i = this.buffer
  44724. , n = e * t + t
  44725. , r = this.cumulativeWeight
  44726. , o = this.binding;
  44727. if (this.cumulativeWeight = 0,
  44728. r < 1) {
  44729. var a = 3 * t;
  44730. this._mixBufferRegion(i, n, a, 1 - r, t)
  44731. }
  44732. for (var s = t, l = t + t; s !== l; ++s)
  44733. if (i[s] !== i[s + t]) {
  44734. o.setValue(i, n);
  44735. break
  44736. }
  44737. },
  44738. saveOriginalState: function() {
  44739. var e = this.binding
  44740. , t = this.buffer
  44741. , i = this.valueSize
  44742. , n = 3 * i;
  44743. e.getValue(t, n);
  44744. for (var r = i, o = n; r !== o; ++r)
  44745. t[r] = t[n + r % i];
  44746. this.cumulativeWeight = 0
  44747. },
  44748. restoreOriginalState: function() {
  44749. var e = 3 * this.valueSize;
  44750. this.binding.setValue(this.buffer, e)
  44751. },
  44752. _select: function(e, t, i, n, r) {
  44753. if (.5 <= n)
  44754. for (var o = 0; o !== r; ++o)
  44755. e[t + o] = e[i + o]
  44756. },
  44757. _slerp: function(e, t, i, n, r) {
  44758. Ci.Quaternion.slerpFlat(e, t, e, t, e, i, n)
  44759. },
  44760. _lerp: function(e, t, i, n, r) {
  44761. for (var o = 1 - n, a = 0; a !== r; ++a) {
  44762. var s = t + a;
  44763. e[s] = e[s] * o + e[i + a] * n
  44764. }
  44765. }
  44766. },
  44767. Ci.BooleanKeyframeTrack = function(e, t, i) {
  44768. Ci.KeyframeTrack.call(this, e, t, i)
  44769. }
  44770. ,
  44771. Ci.BooleanKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44772. constructor: Ci.BooleanKeyframeTrack,
  44773. ValueTypeName: "bool",
  44774. ValueBufferType: Array,
  44775. DefaultInterpolation: Ci.IntepolateDiscrete,
  44776. InterpolantFactoryMethodLinear: void 0,
  44777. InterpolantFactoryMethodSmooth: void 0
  44778. }),
  44779. Ci.NumberKeyframeTrack = function(e, t, i, n) {
  44780. Ci.KeyframeTrack.call(this, e, t, i, n)
  44781. }
  44782. ,
  44783. Ci.NumberKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44784. constructor: Ci.NumberKeyframeTrack,
  44785. ValueTypeName: "number"
  44786. }),
  44787. Ci.QuaternionKeyframeTrack = function(e, t, i, n) {
  44788. Ci.KeyframeTrack.call(this, e, t, i, n)
  44789. }
  44790. ,
  44791. Ci.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44792. constructor: Ci.QuaternionKeyframeTrack,
  44793. ValueTypeName: "quaternion",
  44794. DefaultInterpolation: Ci.InterpolateLinear,
  44795. InterpolantFactoryMethodLinear: function(e) {
  44796. return new Ci.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  44797. },
  44798. InterpolantFactoryMethodSmooth: void 0
  44799. }),
  44800. Ci.StringKeyframeTrack = function(e, t, i, n) {
  44801. Ci.KeyframeTrack.call(this, e, t, i, n)
  44802. }
  44803. ,
  44804. Ci.StringKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44805. constructor: Ci.StringKeyframeTrack,
  44806. ValueTypeName: "string",
  44807. ValueBufferType: Array,
  44808. DefaultInterpolation: Ci.IntepolateDiscrete,
  44809. InterpolantFactoryMethodLinear: void 0,
  44810. InterpolantFactoryMethodSmooth: void 0
  44811. }),
  44812. Ci.VectorKeyframeTrack = function(e, t, i, n) {
  44813. Ci.KeyframeTrack.call(this, e, t, i, n)
  44814. }
  44815. ,
  44816. Ci.VectorKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44817. constructor: Ci.VectorKeyframeTrack,
  44818. ValueTypeName: "vector"
  44819. }),
  44820. Ci.Audio = function(e) {
  44821. Ci.Object3D.call(this),
  44822. this.type = "Audio",
  44823. this.context = e.context,
  44824. this.source = this.context.createBufferSource(),
  44825. this.source.onended = this.onEnded.bind(this),
  44826. this.gain = this.context.createGain(),
  44827. this.gain.connect(e.getInput()),
  44828. this.autoplay = !1,
  44829. this.startTime = 0,
  44830. this.playbackRate = 1,
  44831. this.isPlaying = !1,
  44832. this.hasPlaybackControl = !0,
  44833. this.sourceType = "empty",
  44834. this.filter = null
  44835. }
  44836. ,
  44837. Ci.Audio.prototype = Object.create(Ci.Object3D.prototype),
  44838. Ci.Audio.prototype.constructor = Ci.Audio,
  44839. Ci.Audio.prototype.getOutput = function() {
  44840. return this.gain
  44841. }
  44842. ,
  44843. Ci.Audio.prototype.load = function(e) {
  44844. var t = new Ci.AudioBuffer(this.context);
  44845. return t.load(e),
  44846. this.setBuffer(t),
  44847. this
  44848. }
  44849. ,
  44850. Ci.Audio.prototype.setNodeSource = function(e) {
  44851. return this.hasPlaybackControl = !1,
  44852. this.sourceType = "audioNode",
  44853. this.source = e,
  44854. this.connect(),
  44855. this
  44856. }
  44857. ,
  44858. Ci.Audio.prototype.setBuffer = function(e) {
  44859. var t = this;
  44860. return e.onReady(function(e) {
  44861. t.source.buffer = e,
  44862. t.sourceType = "buffer",
  44863. t.autoplay && t.play()
  44864. }),
  44865. this
  44866. }
  44867. ,
  44868. Ci.Audio.prototype.play = function() {
  44869. if (!0 !== this.isPlaying)
  44870. if (!1 !== this.hasPlaybackControl) {
  44871. var e = this.context.createBufferSource();
  44872. e.buffer = this.source.buffer,
  44873. e.loop = this.source.loop,
  44874. e.onended = this.source.onended,
  44875. e.start(0, this.startTime),
  44876. e.playbackRate.value = this.playbackRate,
  44877. this.isPlaying = !0,
  44878. this.source = e,
  44879. this.connect()
  44880. } else
  44881. console.warn("THREE.Audio: this Audio has no playback control.");
  44882. else
  44883. console.warn("THREE.Audio: Audio is already playing.")
  44884. }
  44885. ,
  44886. Ci.Audio.prototype.pause = function() {
  44887. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  44888. void (this.startTime = this.context.currentTime))
  44889. }
  44890. ,
  44891. Ci.Audio.prototype.stop = function() {
  44892. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  44893. void (this.startTime = 0))
  44894. }
  44895. ,
  44896. Ci.Audio.prototype.connect = function() {
  44897. null !== this.filter ? (this.source.connect(this.filter),
  44898. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  44899. }
  44900. ,
  44901. Ci.Audio.prototype.disconnect = function() {
  44902. null !== this.filter ? (this.source.disconnect(this.filter),
  44903. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  44904. }
  44905. ,
  44906. Ci.Audio.prototype.getFilter = function() {
  44907. return this.filter
  44908. }
  44909. ,
  44910. Ci.Audio.prototype.setFilter = function(e) {
  44911. void 0 === e && (e = null),
  44912. !0 === this.isPlaying ? (this.disconnect(),
  44913. this.filter = e,
  44914. this.connect()) : this.filter = e
  44915. }
  44916. ,
  44917. Ci.Audio.prototype.setPlaybackRate = function(e) {
  44918. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  44919. void (!0 === this.isPlaying && (this.source.playbackRate.value = this.playbackRate)))
  44920. }
  44921. ,
  44922. Ci.Audio.prototype.getPlaybackRate = function() {
  44923. return this.playbackRate
  44924. }
  44925. ,
  44926. Ci.Audio.prototype.onEnded = function() {
  44927. this.isPlaying = !1
  44928. }
  44929. ,
  44930. Ci.Audio.prototype.setLoop = function(e) {
  44931. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  44932. }
  44933. ,
  44934. Ci.Audio.prototype.getLoop = function() {
  44935. return !1 === this.hasPlaybackControl ? (console.warn("THREE.Audio: this Audio has no playback control."),
  44936. !1) : this.source.loop
  44937. }
  44938. ,
  44939. Ci.Audio.prototype.setVolume = function(e) {
  44940. this.gain.gain.value = e
  44941. }
  44942. ,
  44943. Ci.Audio.prototype.getVolume = function() {
  44944. return this.gain.gain.value
  44945. }
  44946. ,
  44947. Ci.AudioAnalyser = function(e, t) {
  44948. this.analyser = e.context.createAnalyser(),
  44949. this.analyser.fftSize = void 0 !== t ? t : 2048,
  44950. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  44951. e.getOutput().connect(this.analyser)
  44952. }
  44953. ,
  44954. Ci.AudioAnalyser.prototype = {
  44955. constructor: Ci.AudioAnalyser,
  44956. getData: function() {
  44957. return this.analyser.getByteFrequencyData(this.data),
  44958. this.data
  44959. }
  44960. },
  44961. Ci.AudioBuffer = function(e) {
  44962. this.context = e,
  44963. this.ready = !1,
  44964. this.readyCallbacks = []
  44965. }
  44966. ,
  44967. Ci.AudioBuffer.prototype.load = function(e) {
  44968. var i = this
  44969. , t = new XMLHttpRequest;
  44970. return t.open("GET", e, !0),
  44971. t.responseType = "arraybuffer",
  44972. t.onload = function(e) {
  44973. i.context.decodeAudioData(this.response, function(e) {
  44974. i.buffer = e,
  44975. i.ready = !0;
  44976. for (var t = 0; t < i.readyCallbacks.length; t++)
  44977. i.readyCallbacks[t](i.buffer);
  44978. i.readyCallbacks = []
  44979. })
  44980. }
  44981. ,
  44982. t.send(),
  44983. this
  44984. }
  44985. ,
  44986. Ci.AudioBuffer.prototype.onReady = function(e) {
  44987. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  44988. }
  44989. ,
  44990. Ci.PositionalAudio = function(e) {
  44991. Ci.Audio.call(this, e),
  44992. this.panner = this.context.createPanner(),
  44993. this.panner.connect(this.gain)
  44994. }
  44995. ,
  44996. Ci.PositionalAudio.prototype = Object.create(Ci.Audio.prototype),
  44997. Ci.PositionalAudio.prototype.constructor = Ci.PositionalAudio,
  44998. Ci.PositionalAudio.prototype.getOutput = function() {
  44999. return this.panner
  45000. }
  45001. ,
  45002. Ci.PositionalAudio.prototype.setRefDistance = function(e) {
  45003. this.panner.refDistance = e
  45004. }
  45005. ,
  45006. Ci.PositionalAudio.prototype.getRefDistance = function() {
  45007. return this.panner.refDistance
  45008. }
  45009. ,
  45010. Ci.PositionalAudio.prototype.setRolloffFactor = function(e) {
  45011. this.panner.rolloffFactor = e
  45012. }
  45013. ,
  45014. Ci.PositionalAudio.prototype.getRolloffFactor = function() {
  45015. return this.panner.rolloffFactor
  45016. }
  45017. ,
  45018. Ci.PositionalAudio.prototype.setDistanceModel = function(e) {
  45019. this.panner.distanceModel = e
  45020. }
  45021. ,
  45022. Ci.PositionalAudio.prototype.getDistanceModel = function() {
  45023. return this.panner.distanceModel
  45024. }
  45025. ,
  45026. Ci.PositionalAudio.prototype.setMaxDistance = function(e) {
  45027. this.panner.maxDistance = e
  45028. }
  45029. ,
  45030. Ci.PositionalAudio.prototype.getMaxDistance = function() {
  45031. return this.panner.maxDistance
  45032. }
  45033. ,
  45034. Ci.PositionalAudio.prototype.updateMatrixWorld = (it = new Ci.Vector3,
  45035. function(e) {
  45036. Ci.Object3D.prototype.updateMatrixWorld.call(this, e),
  45037. it.setFromMatrixPosition(this.matrixWorld),
  45038. this.panner.setPosition(it.x, it.y, it.z)
  45039. }
  45040. ),
  45041. Ci.AudioListener = function() {
  45042. Ci.Object3D.call(this),
  45043. this.type = "AudioListener",
  45044. this.context = new (window.AudioContext || window.webkitAudioContext),
  45045. this.gain = this.context.createGain(),
  45046. this.gain.connect(this.context.destination),
  45047. this.filter = null
  45048. }
  45049. ,
  45050. Ci.AudioListener.prototype = Object.create(Ci.Object3D.prototype),
  45051. Ci.AudioListener.prototype.constructor = Ci.AudioListener,
  45052. Ci.AudioListener.prototype.getInput = function() {
  45053. return this.gain
  45054. }
  45055. ,
  45056. Ci.AudioListener.prototype.removeFilter = function() {
  45057. null !== this.filter && (this.gain.disconnect(this.filter),
  45058. this.filter.disconnect(this.context.destination),
  45059. this.gain.connect(this.context.destination),
  45060. this.filter = null)
  45061. }
  45062. ,
  45063. Ci.AudioListener.prototype.setFilter = function(e) {
  45064. null !== this.filter ? (this.gain.disconnect(this.filter),
  45065. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  45066. this.filter = e,
  45067. this.gain.connect(this.filter),
  45068. this.filter.connect(this.context.destination)
  45069. }
  45070. ,
  45071. Ci.AudioListener.prototype.getFilter = function() {
  45072. return this.filter
  45073. }
  45074. ,
  45075. Ci.AudioListener.prototype.setMasterVolume = function(e) {
  45076. this.gain.gain.value = e
  45077. }
  45078. ,
  45079. Ci.AudioListener.prototype.getMasterVolume = function() {
  45080. return this.gain.gain.value
  45081. }
  45082. ,
  45083. Ci.AudioListener.prototype.updateMatrixWorld = (Je = new Ci.Vector3,
  45084. $e = new Ci.Quaternion,
  45085. et = new Ci.Vector3,
  45086. tt = new Ci.Vector3,
  45087. function(e) {
  45088. Ci.Object3D.prototype.updateMatrixWorld.call(this, e);
  45089. var t = this.context.listener
  45090. , i = this.up;
  45091. this.matrixWorld.decompose(Je, $e, et),
  45092. tt.set(0, 0, -1).applyQuaternion($e),
  45093. t.setPosition(Je.x, Je.y, Je.z),
  45094. t.setOrientation(tt.x, tt.y, tt.z, i.x, i.y, i.z)
  45095. }
  45096. ),
  45097. Ci.Camera = function() {
  45098. Ci.Object3D.call(this),
  45099. this.type = "Camera",
  45100. this.matrixWorldInverse = new Ci.Matrix4,
  45101. this.projectionMatrix = new Ci.Matrix4
  45102. }
  45103. ,
  45104. Ci.Camera.prototype = Object.create(Ci.Object3D.prototype),
  45105. Ci.Camera.prototype.constructor = Ci.Camera,
  45106. Ci.Camera.prototype.getWorldDirection = (Qe = new Ci.Quaternion,
  45107. function(e) {
  45108. var t = e || new Ci.Vector3;
  45109. return this.getWorldQuaternion(Qe),
  45110. t.set(0, 0, -1).applyQuaternion(Qe)
  45111. }
  45112. ),
  45113. Ci.Camera.prototype.lookAt = (Ke = new Ci.Matrix4,
  45114. function(e) {
  45115. Ke.lookAt(this.position, e, this.up),
  45116. this.quaternion.setFromRotationMatrix(Ke)
  45117. }
  45118. ),
  45119. Ci.Camera.prototype.clone = function() {
  45120. return (new this.constructor).copy(this)
  45121. }
  45122. ,
  45123. Ci.Camera.prototype.copy = function(e) {
  45124. return Ci.Object3D.prototype.copy.call(this, e),
  45125. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  45126. this.projectionMatrix.copy(e.projectionMatrix),
  45127. this
  45128. }
  45129. ,
  45130. Ci.CubeCamera = function(e, t, i) {
  45131. Ci.Object3D.call(this),
  45132. this.type = "CubeCamera";
  45133. var r = new Ci.PerspectiveCamera(90,1,e,t);
  45134. r.up.set(0, -1, 0),
  45135. r.lookAt(new Ci.Vector3(1,0,0)),
  45136. this.add(r);
  45137. var o = new Ci.PerspectiveCamera(90,1,e,t);
  45138. o.up.set(0, -1, 0),
  45139. o.lookAt(new Ci.Vector3(-1,0,0)),
  45140. this.add(o);
  45141. var a = new Ci.PerspectiveCamera(90,1,e,t);
  45142. a.up.set(0, 0, 1),
  45143. a.lookAt(new Ci.Vector3(0,1,0)),
  45144. this.add(a);
  45145. var s = new Ci.PerspectiveCamera(90,1,e,t);
  45146. s.up.set(0, 0, -1),
  45147. s.lookAt(new Ci.Vector3(0,-1,0)),
  45148. this.add(s);
  45149. var l = new Ci.PerspectiveCamera(90,1,e,t);
  45150. l.up.set(0, -1, 0),
  45151. l.lookAt(new Ci.Vector3(0,0,1)),
  45152. this.add(l);
  45153. var c = new Ci.PerspectiveCamera(90,1,e,t);
  45154. c.up.set(0, -1, 0),
  45155. c.lookAt(new Ci.Vector3(0,0,-1)),
  45156. this.add(c);
  45157. var n = {
  45158. format: Ci.RGBFormat,
  45159. magFilter: Ci.LinearFilter,
  45160. minFilter: Ci.LinearFilter
  45161. };
  45162. this.renderTarget = new Ci.WebGLRenderTargetCube(i,i,n),
  45163. this.updateCubeMap = function(e, t) {
  45164. null === this.parent && this.updateMatrixWorld();
  45165. var i = this.renderTarget
  45166. , n = i.texture.generateMipmaps;
  45167. i.texture.generateMipmaps = !1,
  45168. i.activeCubeFace = 0,
  45169. e.render(t, r, i),
  45170. i.activeCubeFace = 1,
  45171. e.render(t, o, i),
  45172. i.activeCubeFace = 2,
  45173. e.render(t, a, i),
  45174. i.activeCubeFace = 3,
  45175. e.render(t, s, i),
  45176. i.activeCubeFace = 4,
  45177. e.render(t, l, i),
  45178. i.texture.generateMipmaps = n,
  45179. i.activeCubeFace = 5,
  45180. e.render(t, c, i),
  45181. e.setRenderTarget(null)
  45182. }
  45183. }
  45184. ,
  45185. Ci.CubeCamera.prototype = Object.create(Ci.Object3D.prototype),
  45186. Ci.CubeCamera.prototype.constructor = Ci.CubeCamera,
  45187. Ci.OrthographicCamera = function(e, t, i, n, r, o) {
  45188. Ci.Camera.call(this),
  45189. this.type = "OrthographicCamera",
  45190. this.zoom = 1,
  45191. this.left = e,
  45192. this.right = t,
  45193. this.top = i,
  45194. this.bottom = n,
  45195. this.near = void 0 !== r ? r : .1,
  45196. this.far = void 0 !== o ? o : 2e3,
  45197. this.updateProjectionMatrix()
  45198. }
  45199. ,
  45200. Ci.OrthographicCamera.prototype = Object.create(Ci.Camera.prototype),
  45201. Ci.OrthographicCamera.prototype.constructor = Ci.OrthographicCamera,
  45202. Ci.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  45203. var e = (this.right - this.left) / (2 * this.zoom)
  45204. , t = (this.top - this.bottom) / (2 * this.zoom)
  45205. , i = (this.right + this.left) / 2
  45206. , n = (this.top + this.bottom) / 2;
  45207. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  45208. }
  45209. ,
  45210. Ci.OrthographicCamera.prototype.copy = function(e) {
  45211. return Ci.Camera.prototype.copy.call(this, e),
  45212. this.left = e.left,
  45213. this.right = e.right,
  45214. this.top = e.top,
  45215. this.bottom = e.bottom,
  45216. this.near = e.near,
  45217. this.far = e.far,
  45218. this.zoom = e.zoom,
  45219. this
  45220. }
  45221. ,
  45222. Ci.OrthographicCamera.prototype.toJSON = function(e) {
  45223. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  45224. return t.object.zoom = this.zoom,
  45225. t.object.left = this.left,
  45226. t.object.right = this.right,
  45227. t.object.top = this.top,
  45228. t.object.bottom = this.bottom,
  45229. t.object.near = this.near,
  45230. t.object.far = this.far,
  45231. t
  45232. }
  45233. ,
  45234. Ci.PerspectiveCamera = function(e, t, i, n) {
  45235. Ci.Camera.call(this),
  45236. this.type = "PerspectiveCamera",
  45237. this.focalLength = 10,
  45238. this.zoom = 1,
  45239. this.fov = void 0 !== e ? e : 50,
  45240. this.aspect = void 0 !== t ? t : 1,
  45241. this.near = void 0 !== i ? i : .1,
  45242. this.far = void 0 !== n ? n : 2e3,
  45243. this.updateProjectionMatrix()
  45244. }
  45245. ,
  45246. Ci.PerspectiveCamera.prototype = Object.create(Ci.Camera.prototype),
  45247. Ci.PerspectiveCamera.prototype.constructor = Ci.PerspectiveCamera,
  45248. Ci.PerspectiveCamera.prototype.setLens = function(e, t) {
  45249. void 0 === t && (t = 24),
  45250. this.fov = 2 * Ci.Math.radToDeg(Math.atan(t / (2 * e))),
  45251. this.updateProjectionMatrix()
  45252. }
  45253. ,
  45254. Ci.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  45255. this.fullWidth = e,
  45256. this.fullHeight = t,
  45257. this.x = i,
  45258. this.y = n,
  45259. this.width = r,
  45260. this.height = o,
  45261. this.updateProjectionMatrix()
  45262. }
  45263. ,
  45264. Ci.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  45265. var e = Ci.Math.radToDeg(2 * Math.atan(Math.tan(.5 * Ci.Math.degToRad(this.fov)) / this.zoom));
  45266. if (this.fullWidth) {
  45267. var t = this.fullWidth / this.fullHeight
  45268. , i = Math.tan(Ci.Math.degToRad(.5 * e)) * this.near
  45269. , n = -i
  45270. , r = t * n
  45271. , o = t * i
  45272. , a = Math.abs(o - r)
  45273. , s = Math.abs(i - n);
  45274. this.projectionMatrix.makeFrustum(r + this.x * a / this.fullWidth, r + (this.x + this.width) * a / this.fullWidth, i - (this.y + this.height) * s / this.fullHeight, i - this.y * s / this.fullHeight, this.near, this.far)
  45275. } else
  45276. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  45277. }
  45278. ,
  45279. Ci.PerspectiveCamera.prototype.copy = function(e) {
  45280. return Ci.Camera.prototype.copy.call(this, e),
  45281. this.focalLength = e.focalLength,
  45282. this.zoom = e.zoom,
  45283. this.fov = e.fov,
  45284. this.aspect = e.aspect,
  45285. this.near = e.near,
  45286. this.far = e.far,
  45287. this
  45288. }
  45289. ,
  45290. Ci.PerspectiveCamera.prototype.toJSON = function(e) {
  45291. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  45292. return t.object.focalLength = this.focalLength,
  45293. t.object.zoom = this.zoom,
  45294. t.object.fov = this.fov,
  45295. t.object.aspect = this.aspect,
  45296. t.object.near = this.near,
  45297. t.object.far = this.far,
  45298. t
  45299. }
  45300. ,
  45301. Ci.StereoCamera = function() {
  45302. this.type = "StereoCamera",
  45303. this.aspect = 1,
  45304. this.cameraL = new Ci.PerspectiveCamera,
  45305. this.cameraL.layers.enable(1),
  45306. this.cameraL.matrixAutoUpdate = !1,
  45307. this.cameraR = new Ci.PerspectiveCamera,
  45308. this.cameraR.layers.enable(2),
  45309. this.cameraR.matrixAutoUpdate = !1
  45310. }
  45311. ,
  45312. Ci.StereoCamera.prototype = {
  45313. constructor: Ci.StereoCamera,
  45314. update: (Xe = new Ci.Matrix4,
  45315. Ze = new Ci.Matrix4,
  45316. function(e) {
  45317. if (Ge !== e.focalLength || We !== e.fov || je !== e.aspect * this.aspect || Ye !== e.near || qe !== e.far) {
  45318. Ge = e.focalLength,
  45319. We = e.fov,
  45320. je = e.aspect * this.aspect,
  45321. Ye = e.near,
  45322. qe = e.far;
  45323. var t, i, n = e.projectionMatrix.clone(), r = .032 * Ye / Ge, o = Ye * Math.tan(Ci.Math.degToRad(.5 * We));
  45324. Ze.elements[12] = -.032,
  45325. Xe.elements[12] = .032,
  45326. t = -o * je + r,
  45327. i = o * je + r,
  45328. n.elements[0] = 2 * Ye / (i - t),
  45329. n.elements[8] = (i + t) / (i - t),
  45330. this.cameraL.projectionMatrix.copy(n),
  45331. t = -o * je - r,
  45332. i = o * je - r,
  45333. n.elements[0] = 2 * Ye / (i - t),
  45334. n.elements[8] = (i + t) / (i - t),
  45335. this.cameraR.projectionMatrix.copy(n)
  45336. }
  45337. this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Ze),
  45338. this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Xe)
  45339. }
  45340. )
  45341. },
  45342. Ci.Light = function(e, t) {
  45343. Ci.Object3D.call(this),
  45344. this.type = "Light",
  45345. this.color = new Ci.Color(e),
  45346. this.intensity = void 0 !== t ? t : 1,
  45347. this.receiveShadow = void 0
  45348. }
  45349. ,
  45350. Ci.Light.prototype = Object.create(Ci.Object3D.prototype),
  45351. Ci.Light.prototype.constructor = Ci.Light,
  45352. Ci.Light.prototype.copy = function(e) {
  45353. return Ci.Object3D.prototype.copy.call(this, e),
  45354. this.color.copy(e.color),
  45355. this.intensity = e.intensity,
  45356. this
  45357. }
  45358. ,
  45359. Ci.Light.prototype.toJSON = function(e) {
  45360. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  45361. return t.object.color = this.color.getHex(),
  45362. t.object.intensity = this.intensity,
  45363. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  45364. void 0 !== this.distance && (t.object.distance = this.distance),
  45365. void 0 !== this.angle && (t.object.angle = this.angle),
  45366. void 0 !== this.decay && (t.object.decay = this.decay),
  45367. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  45368. t
  45369. }
  45370. ,
  45371. Ci.LightShadow = function(e) {
  45372. this.camera = e,
  45373. this.bias = 0,
  45374. this.radius = 1,
  45375. this.mapSize = new Ci.Vector2(512,512),
  45376. this.map = null,
  45377. this.matrix = new Ci.Matrix4
  45378. }
  45379. ,
  45380. Ci.LightShadow.prototype = {
  45381. constructor: Ci.LightShadow,
  45382. copy: function(e) {
  45383. return this.camera = e.camera.clone(),
  45384. this.bias = e.bias,
  45385. this.radius = e.radius,
  45386. this.mapSize.copy(e.mapSize),
  45387. this
  45388. },
  45389. clone: function() {
  45390. return (new this.constructor).copy(this)
  45391. }
  45392. },
  45393. Ci.AmbientLight = function(e, t) {
  45394. Ci.Light.call(this, e, t),
  45395. this.type = "AmbientLight",
  45396. this.castShadow = void 0
  45397. }
  45398. ,
  45399. Ci.AmbientLight.prototype = Object.create(Ci.Light.prototype),
  45400. Ci.AmbientLight.prototype.constructor = Ci.AmbientLight,
  45401. Ci.DirectionalLight = function(e, t) {
  45402. Ci.Light.call(this, e, t),
  45403. this.type = "DirectionalLight",
  45404. this.position.set(0, 1, 0),
  45405. this.updateMatrix(),
  45406. this.target = new Ci.Object3D,
  45407. this.shadow = new Ci.LightShadow(new Ci.OrthographicCamera(-5,5,5,-5,.5,500))
  45408. }
  45409. ,
  45410. Ci.DirectionalLight.prototype = Object.create(Ci.Light.prototype),
  45411. Ci.DirectionalLight.prototype.constructor = Ci.DirectionalLight,
  45412. Ci.DirectionalLight.prototype.copy = function(e) {
  45413. return Ci.Light.prototype.copy.call(this, e),
  45414. this.target = e.target.clone(),
  45415. this.shadow = e.shadow.clone(),
  45416. this
  45417. }
  45418. ,
  45419. Ci.HemisphereLight = function(e, t, i) {
  45420. Ci.Light.call(this, e, i),
  45421. this.type = "HemisphereLight",
  45422. this.castShadow = void 0,
  45423. this.position.set(0, 1, 0),
  45424. this.updateMatrix(),
  45425. this.groundColor = new Ci.Color(t)
  45426. }
  45427. ,
  45428. Ci.HemisphereLight.prototype = Object.create(Ci.Light.prototype),
  45429. Ci.HemisphereLight.prototype.constructor = Ci.HemisphereLight,
  45430. Ci.HemisphereLight.prototype.copy = function(e) {
  45431. return Ci.Light.prototype.copy.call(this, e),
  45432. this.groundColor.copy(e.groundColor),
  45433. this
  45434. }
  45435. ,
  45436. Ci.PointLight = function(e, t, i, n) {
  45437. Ci.Light.call(this, e, t),
  45438. this.type = "PointLight",
  45439. this.distance = void 0 !== i ? i : 0,
  45440. this.decay = void 0 !== n ? n : 1,
  45441. this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(90,1,.5,500))
  45442. }
  45443. ,
  45444. Ci.PointLight.prototype = Object.create(Ci.Light.prototype),
  45445. Ci.PointLight.prototype.constructor = Ci.PointLight,
  45446. Object.defineProperty(Ci.PointLight.prototype, "power", {
  45447. get: function() {
  45448. return 4 * this.intensity * Math.PI
  45449. },
  45450. set: function(e) {
  45451. this.intensity = e / (4 * Math.PI)
  45452. }
  45453. }),
  45454. Ci.PointLight.prototype.copy = function(e) {
  45455. return Ci.Light.prototype.copy.call(this, e),
  45456. this.distance = e.distance,
  45457. this.decay = e.decay,
  45458. this.shadow = e.shadow.clone(),
  45459. this
  45460. }
  45461. ,
  45462. Ci.SpotLight = function(e, t, i, n, r, o) {
  45463. Ci.Light.call(this, e, t),
  45464. this.type = "SpotLight",
  45465. this.position.set(0, 1, 0),
  45466. this.updateMatrix(),
  45467. this.target = new Ci.Object3D,
  45468. this.distance = void 0 !== i ? i : 0,
  45469. this.angle = void 0 !== n ? n : Math.PI / 3,
  45470. this.penumbra = void 0 !== r ? r : 0,
  45471. this.decay = void 0 !== o ? o : 1,
  45472. this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(50,1,.5,500))
  45473. }
  45474. ,
  45475. Ci.SpotLight.prototype = Object.create(Ci.Light.prototype),
  45476. Ci.SpotLight.prototype.constructor = Ci.SpotLight,
  45477. Object.defineProperty(Ci.SpotLight.prototype, "power", {
  45478. get: function() {
  45479. return this.intensity * Math.PI
  45480. },
  45481. set: function(e) {
  45482. this.intensity = e / Math.PI
  45483. }
  45484. }),
  45485. Ci.SpotLight.prototype.copy = function(e) {
  45486. return Ci.Light.prototype.copy.call(this, e),
  45487. this.distance = e.distance,
  45488. this.angle = e.angle,
  45489. this.penumbra = e.penumbra,
  45490. this.decay = e.decay,
  45491. this.target = e.target.clone(),
  45492. this.shadow = e.shadow.clone(),
  45493. this
  45494. }
  45495. ,
  45496. Ci.Cache = {
  45497. enabled: !1,
  45498. files: {},
  45499. add: function(e, t) {
  45500. !1 !== this.enabled && (this.files[e] = t)
  45501. },
  45502. get: function(e) {
  45503. if (!1 !== this.enabled)
  45504. return this.files[e]
  45505. },
  45506. remove: function(e) {
  45507. delete this.files[e]
  45508. },
  45509. clear: function() {
  45510. this.files = {}
  45511. }
  45512. },
  45513. Ci.Loader = function() {
  45514. this.onLoadStart = function() {}
  45515. ,
  45516. this.onLoadProgress = function() {}
  45517. ,
  45518. this.onLoadComplete = function() {}
  45519. }
  45520. ,
  45521. Ci.Loader.prototype = {
  45522. constructor: Ci.Loader,
  45523. crossOrigin: void 0,
  45524. extractUrlBase: function(e) {
  45525. var t = e.split("/");
  45526. return 1 === t.length ? "./" : (t.pop(),
  45527. t.join("/") + "/")
  45528. },
  45529. initMaterials: function(e, t, i) {
  45530. for (var n = [], r = 0; r < e.length; ++r)
  45531. n[r] = this.createMaterial(e[r], t, i);
  45532. return n
  45533. },
  45534. createMaterial: function(e, c, h) {
  45535. function t(e, t, i, n, r) {
  45536. var o, a = c + e, s = Ci.Loader.Handlers.get(a);
  45537. o = null !== s ? s.load(a) : (He.setCrossOrigin(h),
  45538. He.load(a)),
  45539. void 0 !== t && (o.repeat.fromArray(t),
  45540. 1 !== t[0] && (o.wrapS = Ci.RepeatWrapping),
  45541. 1 !== t[1] && (o.wrapT = Ci.RepeatWrapping)),
  45542. void 0 !== i && o.offset.fromArray(i),
  45543. void 0 !== n && ("repeat" === n[0] && (o.wrapS = Ci.RepeatWrapping),
  45544. "mirror" === n[0] && (o.wrapS = Ci.MirroredRepeatWrapping),
  45545. "repeat" === n[1] && (o.wrapT = Ci.RepeatWrapping),
  45546. "mirror" === n[1] && (o.wrapT = Ci.MirroredRepeatWrapping)),
  45547. void 0 !== r && (o.anisotropy = r);
  45548. var l = Ci.Math.generateUUID();
  45549. return u[l] = o,
  45550. l
  45551. }
  45552. void 0 === Ue && (Ue = new Ci.Color),
  45553. void 0 === He && (He = new Ci.TextureLoader),
  45554. void 0 === ze && (ze = new Ci.MaterialLoader);
  45555. var u = {}
  45556. , i = {
  45557. uuid: Ci.Math.generateUUID(),
  45558. type: "MeshLambertMaterial"
  45559. };
  45560. for (var n in e) {
  45561. var r = e[n];
  45562. switch (n) {
  45563. case "DbgColor":
  45564. case "DbgIndex":
  45565. case "opticalDensity":
  45566. case "illumination":
  45567. break;
  45568. case "DbgName":
  45569. i.name = r;
  45570. break;
  45571. case "blending":
  45572. i.blending = Ci[r];
  45573. break;
  45574. case "colorAmbient":
  45575. case "mapAmbient":
  45576. console.warn("THREE.Loader.createMaterial:", n, "is no longer supported.");
  45577. break;
  45578. case "colorDiffuse":
  45579. i.color = Ue.fromArray(r).getHex();
  45580. break;
  45581. case "colorSpecular":
  45582. i.specular = Ue.fromArray(r).getHex();
  45583. break;
  45584. case "colorEmissive":
  45585. i.emissive = Ue.fromArray(r).getHex();
  45586. break;
  45587. case "specularCoef":
  45588. i.shininess = r;
  45589. break;
  45590. case "shading":
  45591. "basic" === r.toLowerCase() && (i.type = "MeshBasicMaterial"),
  45592. "phong" === r.toLowerCase() && (i.type = "MeshPhongMaterial");
  45593. break;
  45594. case "mapDiffuse":
  45595. i.map = t(r, e.mapDiffuseRepeat, e.mapDiffuseOffset, e.mapDiffuseWrap, e.mapDiffuseAnisotropy);
  45596. break;
  45597. case "mapDiffuseRepeat":
  45598. case "mapDiffuseOffset":
  45599. case "mapDiffuseWrap":
  45600. case "mapDiffuseAnisotropy":
  45601. break;
  45602. case "mapLight":
  45603. i.lightMap = t(r, e.mapLightRepeat, e.mapLightOffset, e.mapLightWrap, e.mapLightAnisotropy);
  45604. break;
  45605. case "mapLightRepeat":
  45606. case "mapLightOffset":
  45607. case "mapLightWrap":
  45608. case "mapLightAnisotropy":
  45609. break;
  45610. case "mapAO":
  45611. i.aoMap = t(r, e.mapAORepeat, e.mapAOOffset, e.mapAOWrap, e.mapAOAnisotropy);
  45612. break;
  45613. case "mapAORepeat":
  45614. case "mapAOOffset":
  45615. case "mapAOWrap":
  45616. case "mapAOAnisotropy":
  45617. break;
  45618. case "mapBump":
  45619. i.bumpMap = t(r, e.mapBumpRepeat, e.mapBumpOffset, e.mapBumpWrap, e.mapBumpAnisotropy);
  45620. break;
  45621. case "mapBumpScale":
  45622. i.bumpScale = r;
  45623. break;
  45624. case "mapBumpRepeat":
  45625. case "mapBumpOffset":
  45626. case "mapBumpWrap":
  45627. case "mapBumpAnisotropy":
  45628. break;
  45629. case "mapNormal":
  45630. i.normalMap = t(r, e.mapNormalRepeat, e.mapNormalOffset, e.mapNormalWrap, e.mapNormalAnisotropy);
  45631. break;
  45632. case "mapNormalFactor":
  45633. i.normalScale = [r, r];
  45634. break;
  45635. case "mapNormalRepeat":
  45636. case "mapNormalOffset":
  45637. case "mapNormalWrap":
  45638. case "mapNormalAnisotropy":
  45639. break;
  45640. case "mapSpecular":
  45641. i.specularMap = t(r, e.mapSpecularRepeat, e.mapSpecularOffset, e.mapSpecularWrap, e.mapSpecularAnisotropy);
  45642. break;
  45643. case "mapSpecularRepeat":
  45644. case "mapSpecularOffset":
  45645. case "mapSpecularWrap":
  45646. case "mapSpecularAnisotropy":
  45647. break;
  45648. case "mapAlpha":
  45649. i.alphaMap = t(r, e.mapAlphaRepeat, e.mapAlphaOffset, e.mapAlphaWrap, e.mapAlphaAnisotropy);
  45650. break;
  45651. case "mapAlphaRepeat":
  45652. case "mapAlphaOffset":
  45653. case "mapAlphaWrap":
  45654. case "mapAlphaAnisotropy":
  45655. break;
  45656. case "flipSided":
  45657. i.side = Ci.BackSide;
  45658. break;
  45659. case "doubleSided":
  45660. i.side = Ci.DoubleSide;
  45661. break;
  45662. case "transparency":
  45663. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  45664. i.opacity = r;
  45665. break;
  45666. case "depthTest":
  45667. case "depthWrite":
  45668. case "colorWrite":
  45669. case "opacity":
  45670. case "reflectivity":
  45671. case "transparent":
  45672. case "visible":
  45673. case "wireframe":
  45674. i[n] = r;
  45675. break;
  45676. case "vertexColors":
  45677. !0 === r && (i.vertexColors = Ci.VertexColors),
  45678. "face" === r && (i.vertexColors = Ci.FaceColors);
  45679. break;
  45680. default:
  45681. console.error("THREE.Loader.createMaterial: Unsupported", n, r)
  45682. }
  45683. }
  45684. return "MeshBasicMaterial" === i.type && delete i.emissive,
  45685. "MeshPhongMaterial" !== i.type && delete i.specular,
  45686. i.opacity < 1 && (i.transparent = !0),
  45687. ze.setTextures(u),
  45688. ze.parse(i)
  45689. }
  45690. },
  45691. Ci.Loader.Handlers = {
  45692. handlers: [],
  45693. add: function(e, t) {
  45694. this.handlers.push(e, t)
  45695. },
  45696. get: function(e) {
  45697. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  45698. var r = t[i]
  45699. , o = t[i + 1];
  45700. if (r.test(e))
  45701. return o
  45702. }
  45703. return null
  45704. }
  45705. },
  45706. Ci.XHRLoader = function(e) {
  45707. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45708. }
  45709. ,
  45710. Ci.XHRLoader.prototype = {
  45711. constructor: Ci.XHRLoader,
  45712. load: function(i, n, t, r) {
  45713. void 0 !== this.path && (i = this.path + i);
  45714. var o = this
  45715. , e = Ci.Cache.get(i);
  45716. if (void 0 !== e)
  45717. return n && setTimeout(function() {
  45718. n(e)
  45719. }, 0),
  45720. e;
  45721. var a = new XMLHttpRequest;
  45722. return a.overrideMimeType("text/plain"),
  45723. a.open("GET", i, !0),
  45724. a.addEventListener("load", function(e) {
  45725. var t = e.target.response;
  45726. Ci.Cache.add(i, t),
  45727. 200 === this.status ? (n && n(t),
  45728. o.manager.itemEnd(i)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  45729. n && n(t),
  45730. o.manager.itemEnd(i)) : (r && r(e),
  45731. o.manager.itemError(i))
  45732. }, !1),
  45733. void 0 !== t && a.addEventListener("progress", function(e) {
  45734. t(e)
  45735. }, !1),
  45736. a.addEventListener("error", function(e) {
  45737. r && r(e),
  45738. o.manager.itemError(i)
  45739. }, !1),
  45740. void 0 !== this.responseType && (a.responseType = this.responseType),
  45741. void 0 !== this.withCredentials && (a.withCredentials = this.withCredentials),
  45742. a.send(null),
  45743. o.manager.itemStart(i),
  45744. a
  45745. },
  45746. setPath: function(e) {
  45747. this.path = e
  45748. },
  45749. setResponseType: function(e) {
  45750. this.responseType = e
  45751. },
  45752. setWithCredentials: function(e) {
  45753. this.withCredentials = e
  45754. }
  45755. },
  45756. Ci.FontLoader = function(e) {
  45757. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45758. }
  45759. ,
  45760. Ci.FontLoader.prototype = {
  45761. constructor: Ci.FontLoader,
  45762. load: function(e, t, i, n) {
  45763. new Ci.XHRLoader(this.manager).load(e, function(e) {
  45764. t(new Ci.Font(JSON.parse(e.substring(65, e.length - 2))))
  45765. }, i, n)
  45766. }
  45767. },
  45768. Ci.ImageLoader = function(e) {
  45769. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45770. }
  45771. ,
  45772. Ci.ImageLoader.prototype = {
  45773. constructor: Ci.ImageLoader,
  45774. load: function(t, i, n, r) {
  45775. void 0 !== this.path && (t = this.path + t);
  45776. var o = this
  45777. , e = Ci.Cache.get(t);
  45778. if (void 0 !== e)
  45779. return o.manager.itemStart(t),
  45780. i ? setTimeout(function() {
  45781. i(e),
  45782. o.manager.itemEnd(t)
  45783. }, 0) : o.manager.itemEnd(t),
  45784. e;
  45785. var a = document.createElement("img");
  45786. return a.addEventListener("load", function(e) {
  45787. Ci.Cache.add(t, this),
  45788. i && i(this),
  45789. o.manager.itemEnd(t)
  45790. }, !1),
  45791. void 0 !== n && a.addEventListener("progress", function(e) {
  45792. n(e)
  45793. }, !1),
  45794. a.addEventListener("error", function(e) {
  45795. r && r(e),
  45796. o.manager.itemError(t)
  45797. }, !1),
  45798. void 0 !== this.crossOrigin && (a.crossOrigin = this.crossOrigin),
  45799. o.manager.itemStart(t),
  45800. a.src = t,
  45801. a
  45802. },
  45803. setCrossOrigin: function(e) {
  45804. this.crossOrigin = e
  45805. },
  45806. setPath: function(e) {
  45807. this.path = e
  45808. }
  45809. },
  45810. Ci.JSONLoader = function(e) {
  45811. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  45812. e = void 0),
  45813. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45814. this.withCredentials = !1
  45815. }
  45816. ,
  45817. Ci.JSONLoader.prototype = {
  45818. constructor: Ci.JSONLoader,
  45819. get statusDomElement() {
  45820. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  45821. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  45822. this._statusDomElement
  45823. },
  45824. load: function(o, a, e, t) {
  45825. var s = this
  45826. , l = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : Ci.Loader.prototype.extractUrlBase(o)
  45827. , i = new Ci.XHRLoader(this.manager);
  45828. i.setWithCredentials(this.withCredentials),
  45829. i.load(o, function(e) {
  45830. var t = JSON.parse(e)
  45831. , i = t.metadata;
  45832. if (void 0 !== i) {
  45833. var n = i.type;
  45834. if (void 0 !== n) {
  45835. if ("object" === n.toLowerCase())
  45836. return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.ObjectLoader instead.");
  45837. if ("scene" === n.toLowerCase())
  45838. return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.SceneLoader instead.")
  45839. }
  45840. }
  45841. var r = s.parse(t, l);
  45842. a(r.geometry, r.materials)
  45843. }, e, t)
  45844. },
  45845. setTexturePath: function(e) {
  45846. this.texturePath = e
  45847. },
  45848. parse: function(D, e) {
  45849. var N = new Ci.Geometry
  45850. , t = void 0 !== D.scale ? 1 / D.scale : 1;
  45851. if (function(e) {
  45852. function t(e, t) {
  45853. return e & 1 << t
  45854. }
  45855. var i, n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = D.faces, R = D.vertices, P = D.normals, O = D.colors, L = 0;
  45856. if (void 0 !== D.uvs) {
  45857. for (i = 0; i < D.uvs.length; i++)
  45858. D.uvs[i].length && L++;
  45859. for (i = 0; i < L; i++)
  45860. N.faceVertexUvs[i] = []
  45861. }
  45862. for (o = 0,
  45863. a = R.length; o < a; )
  45864. (A = new Ci.Vector3).x = R[o++] * e,
  45865. A.y = R[o++] * e,
  45866. A.z = R[o++] * e,
  45867. N.vertices.push(A);
  45868. for (o = 0,
  45869. a = M.length; o < a; )
  45870. if (d = t(u = M[o++], 0),
  45871. p = t(u, 1),
  45872. f = t(u, 3),
  45873. g = t(u, 4),
  45874. m = t(u, 5),
  45875. v = t(u, 6),
  45876. y = t(u, 7),
  45877. d) {
  45878. if ((I = new Ci.Face3).a = M[o],
  45879. I.b = M[o + 1],
  45880. I.c = M[o + 3],
  45881. (E = new Ci.Face3).a = M[o + 1],
  45882. E.b = M[o + 2],
  45883. E.c = M[o + 3],
  45884. o += 4,
  45885. p && (h = M[o++],
  45886. I.materialIndex = h,
  45887. E.materialIndex = h),
  45888. r = N.faces.length,
  45889. f)
  45890. for (i = 0; i < L; i++)
  45891. for (w = D.uvs[i],
  45892. N.faceVertexUvs[i][r] = [],
  45893. N.faceVertexUvs[i][r + 1] = [],
  45894. n = 0; n < 4; n++)
  45895. x = w[2 * (c = M[o++])],
  45896. S = w[2 * c + 1],
  45897. T = new Ci.Vector2(x,S),
  45898. 2 !== n && N.faceVertexUvs[i][r].push(T),
  45899. 0 !== n && N.faceVertexUvs[i][r + 1].push(T);
  45900. if (g && (l = 3 * M[o++],
  45901. I.normal.set(P[l++], P[l++], P[l]),
  45902. E.normal.copy(I.normal)),
  45903. m)
  45904. for (i = 0; i < 4; i++)
  45905. l = 3 * M[o++],
  45906. b = new Ci.Vector3(P[l++],P[l++],P[l]),
  45907. 2 !== i && I.vertexNormals.push(b),
  45908. 0 !== i && E.vertexNormals.push(b);
  45909. if (v && (_ = O[s = M[o++]],
  45910. I.color.setHex(_),
  45911. E.color.setHex(_)),
  45912. y)
  45913. for (i = 0; i < 4; i++)
  45914. _ = O[s = M[o++]],
  45915. 2 !== i && I.vertexColors.push(new Ci.Color(_)),
  45916. 0 !== i && E.vertexColors.push(new Ci.Color(_));
  45917. N.faces.push(I),
  45918. N.faces.push(E)
  45919. } else {
  45920. if ((C = new Ci.Face3).a = M[o++],
  45921. C.b = M[o++],
  45922. C.c = M[o++],
  45923. p && (h = M[o++],
  45924. C.materialIndex = h),
  45925. r = N.faces.length,
  45926. f)
  45927. for (i = 0; i < L; i++)
  45928. for (w = D.uvs[i],
  45929. N.faceVertexUvs[i][r] = [],
  45930. n = 0; n < 3; n++)
  45931. x = w[2 * (c = M[o++])],
  45932. S = w[2 * c + 1],
  45933. T = new Ci.Vector2(x,S),
  45934. N.faceVertexUvs[i][r].push(T);
  45935. if (g && (l = 3 * M[o++],
  45936. C.normal.set(P[l++], P[l++], P[l])),
  45937. m)
  45938. for (i = 0; i < 3; i++)
  45939. l = 3 * M[o++],
  45940. b = new Ci.Vector3(P[l++],P[l++],P[l]),
  45941. C.vertexNormals.push(b);
  45942. if (v && (s = M[o++],
  45943. C.color.setHex(O[s])),
  45944. y)
  45945. for (i = 0; i < 3; i++)
  45946. s = M[o++],
  45947. C.vertexColors.push(new Ci.Color(O[s]));
  45948. N.faces.push(C)
  45949. }
  45950. }(t),
  45951. function() {
  45952. var e = void 0 !== D.influencesPerVertex ? D.influencesPerVertex : 2;
  45953. if (D.skinWeights)
  45954. for (var t = 0, i = D.skinWeights.length; t < i; t += e) {
  45955. var n = D.skinWeights[t]
  45956. , r = 1 < e ? D.skinWeights[t + 1] : 0
  45957. , o = 2 < e ? D.skinWeights[t + 2] : 0
  45958. , a = 3 < e ? D.skinWeights[t + 3] : 0;
  45959. N.skinWeights.push(new Ci.Vector4(n,r,o,a))
  45960. }
  45961. if (D.skinIndices)
  45962. for (t = 0,
  45963. i = D.skinIndices.length; t < i; t += e) {
  45964. var s = D.skinIndices[t]
  45965. , l = 1 < e ? D.skinIndices[t + 1] : 0
  45966. , c = 2 < e ? D.skinIndices[t + 2] : 0
  45967. , h = 3 < e ? D.skinIndices[t + 3] : 0;
  45968. N.skinIndices.push(new Ci.Vector4(s,l,c,h))
  45969. }
  45970. N.bones = D.bones,
  45971. N.bones && 0 < N.bones.length && (N.skinWeights.length !== N.skinIndices.length || N.skinIndices.length !== N.vertices.length) && console.warn("When skinning, number of vertices (" + N.vertices.length + "), skinIndices (" + N.skinIndices.length + "), and skinWeights (" + N.skinWeights.length + ") should match.")
  45972. }(),
  45973. function(e) {
  45974. if (void 0 !== D.morphTargets)
  45975. for (var t = 0, i = D.morphTargets.length; t < i; t++) {
  45976. N.morphTargets[t] = {},
  45977. N.morphTargets[t].name = D.morphTargets[t].name,
  45978. N.morphTargets[t].vertices = [];
  45979. for (var n = N.morphTargets[t].vertices, r = D.morphTargets[t].vertices, o = 0, a = r.length; o < a; o += 3) {
  45980. var s = new Ci.Vector3;
  45981. s.x = r[o] * e,
  45982. s.y = r[o + 1] * e,
  45983. s.z = r[o + 2] * e,
  45984. n.push(s)
  45985. }
  45986. }
  45987. if (void 0 !== D.morphColors && 0 < D.morphColors.length) {
  45988. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  45989. var l = N.faces
  45990. , c = D.morphColors[0].colors;
  45991. for (t = 0,
  45992. i = l.length; t < i; t++)
  45993. l[t].color.fromArray(c, 3 * t)
  45994. }
  45995. }(t),
  45996. function() {
  45997. var e = []
  45998. , t = [];
  45999. void 0 !== D.animation && t.push(D.animation),
  46000. void 0 !== D.animations && (D.animations.length ? t = t.concat(D.animations) : t.push(D.animations));
  46001. for (var i = 0; i < t.length; i++) {
  46002. var n = Ci.AnimationClip.parseAnimation(t[i], N.bones);
  46003. n && e.push(n)
  46004. }
  46005. if (N.morphTargets) {
  46006. var r = Ci.AnimationClip.CreateClipsFromMorphTargetSequences(N.morphTargets, 10);
  46007. e = e.concat(r)
  46008. }
  46009. 0 < e.length && (N.animations = e)
  46010. }(),
  46011. N.computeFaceNormals(),
  46012. N.computeBoundingSphere(),
  46013. void 0 === D.materials || 0 === D.materials.length)
  46014. return {
  46015. geometry: N
  46016. };
  46017. var i = Ci.Loader.prototype.initMaterials(D.materials, e, this.crossOrigin);
  46018. return {
  46019. geometry: N,
  46020. materials: i
  46021. }
  46022. }
  46023. },
  46024. Ci.LoadingManager = function(e, t, i) {
  46025. var n = this
  46026. , r = !1
  46027. , o = 0
  46028. , a = 0;
  46029. this.onStart = void 0,
  46030. this.onLoad = e,
  46031. this.onProgress = t,
  46032. this.onError = i,
  46033. this.itemStart = function(e) {
  46034. a++,
  46035. !1 === r && void 0 !== n.onStart && n.onStart(e, o, a),
  46036. r = !0
  46037. }
  46038. ,
  46039. this.itemEnd = function(e) {
  46040. o++,
  46041. void 0 !== n.onProgress && n.onProgress(e, o, a),
  46042. o === a && (r = !1,
  46043. void 0 !== n.onLoad && n.onLoad())
  46044. }
  46045. ,
  46046. this.itemError = function(e) {
  46047. void 0 !== n.onError && n.onError(e)
  46048. }
  46049. }
  46050. ,
  46051. Ci.DefaultLoadingManager = new Ci.LoadingManager,
  46052. Ci.BufferGeometryLoader = function(e) {
  46053. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  46054. }
  46055. ,
  46056. Ci.BufferGeometryLoader.prototype = {
  46057. constructor: Ci.BufferGeometryLoader,
  46058. load: function(e, t, i, n) {
  46059. var r = this;
  46060. new Ci.XHRLoader(r.manager).load(e, function(e) {
  46061. t(r.parse(JSON.parse(e)))
  46062. }, i, n)
  46063. },
  46064. parse: function(e) {
  46065. var t = new Ci.BufferGeometry
  46066. , i = e.data.index
  46067. , n = {
  46068. Int8Array: Int8Array,
  46069. Uint8Array: Uint8Array,
  46070. Uint8ClampedArray: Uint8ClampedArray,
  46071. Int16Array: Int16Array,
  46072. Uint16Array: Uint16Array,
  46073. Int32Array: Int32Array,
  46074. Uint32Array: Uint32Array,
  46075. Float32Array: Float32Array,
  46076. Float64Array: Float64Array
  46077. };
  46078. if (void 0 !== i) {
  46079. var r = new n[i.type](i.array);
  46080. t.setIndex(new Ci.BufferAttribute(r,1))
  46081. }
  46082. var o = e.data.attributes;
  46083. for (var a in o) {
  46084. var s = o[a];
  46085. r = new n[s.type](s.array);
  46086. t.addAttribute(a, new Ci.BufferAttribute(r,s.itemSize))
  46087. }
  46088. var l = e.data.groups || e.data.drawcalls || e.data.offsets;
  46089. if (void 0 !== l)
  46090. for (var c = 0, h = l.length; c !== h; ++c) {
  46091. var u = l[c];
  46092. t.addGroup(u.start, u.count, u.materialIndex)
  46093. }
  46094. var d = e.data.boundingSphere;
  46095. if (void 0 !== d) {
  46096. var p = new Ci.Vector3;
  46097. void 0 !== d.center && p.fromArray(d.center),
  46098. t.boundingSphere = new Ci.Sphere(p,d.radius)
  46099. }
  46100. return t
  46101. }
  46102. },
  46103. Ci.MaterialLoader = function(e) {
  46104. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46105. this.textures = {}
  46106. }
  46107. ,
  46108. Ci.MaterialLoader.prototype = {
  46109. constructor: Ci.MaterialLoader,
  46110. load: function(e, t, i, n) {
  46111. var r = this;
  46112. new Ci.XHRLoader(r.manager).load(e, function(e) {
  46113. t(r.parse(JSON.parse(e)))
  46114. }, i, n)
  46115. },
  46116. setTextures: function(e) {
  46117. this.textures = e
  46118. },
  46119. getTexture: function(e) {
  46120. var t = this.textures;
  46121. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  46122. t[e]
  46123. },
  46124. parse: function(e) {
  46125. var t = new Ci[e.type];
  46126. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  46127. void 0 !== e.name && (t.name = e.name),
  46128. void 0 !== e.color && t.color.setHex(e.color),
  46129. void 0 !== e.roughness && (t.roughness = e.roughness),
  46130. void 0 !== e.metalness && (t.metalness = e.metalness),
  46131. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  46132. void 0 !== e.specular && t.specular.setHex(e.specular),
  46133. void 0 !== e.shininess && (t.shininess = e.shininess),
  46134. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  46135. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  46136. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  46137. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  46138. void 0 !== e.shading && (t.shading = e.shading),
  46139. void 0 !== e.blending && (t.blending = e.blending),
  46140. void 0 !== e.side && (t.side = e.side),
  46141. void 0 !== e.opacity && (t.opacity = e.opacity),
  46142. void 0 !== e.transparent && (t.transparent = e.transparent),
  46143. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  46144. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  46145. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  46146. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  46147. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  46148. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  46149. void 0 !== e.size && (t.size = e.size),
  46150. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  46151. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  46152. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  46153. t.transparent = !0),
  46154. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  46155. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  46156. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  46157. void 0 !== e.normalScale) {
  46158. var i = e.normalScale;
  46159. !1 === Array.isArray(i) && (i = [i, i]),
  46160. t.normalScale = (new Ci.Vector2).fromArray(i)
  46161. }
  46162. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  46163. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  46164. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  46165. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  46166. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  46167. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  46168. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  46169. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  46170. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  46171. t.combine = Ci.MultiplyOperation),
  46172. e.reflectivity && (t.reflectivity = e.reflectivity),
  46173. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  46174. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  46175. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  46176. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  46177. void 0 !== e.materials)
  46178. for (var n = 0, r = e.materials.length; n < r; n++)
  46179. t.materials.push(this.parse(e.materials[n]));
  46180. return t
  46181. }
  46182. },
  46183. Ci.ObjectLoader = function(e) {
  46184. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46185. this.texturePath = ""
  46186. }
  46187. ,
  46188. Ci.ObjectLoader.prototype = {
  46189. constructor: Ci.ObjectLoader,
  46190. load: function(e, t, i, n) {
  46191. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  46192. var r = this;
  46193. new Ci.XHRLoader(r.manager).load(e, function(e) {
  46194. r.parse(JSON.parse(e), t)
  46195. }, i, n)
  46196. },
  46197. setTexturePath: function(e) {
  46198. this.texturePath = e
  46199. },
  46200. setCrossOrigin: function(e) {
  46201. this.crossOrigin = e
  46202. },
  46203. parse: function(e, t) {
  46204. var i = this.parseGeometries(e.geometries)
  46205. , n = this.parseImages(e.images, function() {
  46206. void 0 !== t && t(a)
  46207. })
  46208. , r = this.parseTextures(e.textures, n)
  46209. , o = this.parseMaterials(e.materials, r)
  46210. , a = this.parseObject(e.object, i, o);
  46211. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  46212. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  46213. a
  46214. },
  46215. parseGeometries: function(e) {
  46216. var t = {};
  46217. if (void 0 !== e)
  46218. for (var i = new Ci.JSONLoader, n = new Ci.BufferGeometryLoader, r = 0, o = e.length; r < o; r++) {
  46219. var a, s = e[r];
  46220. switch (s.type) {
  46221. case "PlaneGeometry":
  46222. case "PlaneBufferGeometry":
  46223. a = new Ci[s.type](s.width,s.height,s.widthSegments,s.heightSegments);
  46224. break;
  46225. case "BoxGeometry":
  46226. case "BoxBufferGeometry":
  46227. case "CubeGeometry":
  46228. a = new Ci[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);
  46229. break;
  46230. case "CircleGeometry":
  46231. case "CircleBufferGeometry":
  46232. a = new Ci[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);
  46233. break;
  46234. case "CylinderGeometry":
  46235. case "CylinderBufferGeometry":
  46236. a = new Ci[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);
  46237. break;
  46238. case "SphereGeometry":
  46239. case "SphereBufferGeometry":
  46240. a = new Ci[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);
  46241. break;
  46242. case "DodecahedronGeometry":
  46243. a = new Ci.DodecahedronGeometry(s.radius,s.detail);
  46244. break;
  46245. case "IcosahedronGeometry":
  46246. a = new Ci.IcosahedronGeometry(s.radius,s.detail);
  46247. break;
  46248. case "OctahedronGeometry":
  46249. a = new Ci.OctahedronGeometry(s.radius,s.detail);
  46250. break;
  46251. case "TetrahedronGeometry":
  46252. a = new Ci.TetrahedronGeometry(s.radius,s.detail);
  46253. break;
  46254. case "RingGeometry":
  46255. case "RingBufferGeometry":
  46256. a = new Ci[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);
  46257. break;
  46258. case "TorusGeometry":
  46259. case "TorusBufferGeometry":
  46260. a = new Ci[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);
  46261. break;
  46262. case "TorusKnotGeometry":
  46263. case "TorusKnotBufferGeometry":
  46264. a = new Ci[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);
  46265. break;
  46266. case "LatheGeometry":
  46267. a = new Ci.LatheGeometry(s.points,s.segments,s.phiStart,s.phiLength);
  46268. break;
  46269. case "BufferGeometry":
  46270. a = n.parse(s);
  46271. break;
  46272. case "Geometry":
  46273. a = i.parse(s.data, this.texturePath).geometry;
  46274. break;
  46275. default:
  46276. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + s.type + '"');
  46277. continue
  46278. }
  46279. a.uuid = s.uuid,
  46280. void 0 !== s.name && (a.name = s.name),
  46281. t[s.uuid] = a
  46282. }
  46283. return t
  46284. },
  46285. parseMaterials: function(e, t) {
  46286. var i = {};
  46287. if (void 0 !== e) {
  46288. var n = new Ci.MaterialLoader;
  46289. n.setTextures(t);
  46290. for (var r = 0, o = e.length; r < o; r++) {
  46291. var a = n.parse(e[r]);
  46292. i[a.uuid] = a
  46293. }
  46294. }
  46295. return i
  46296. },
  46297. parseAnimations: function(e) {
  46298. for (var t = [], i = 0; i < e.length; i++) {
  46299. var n = Ci.AnimationClip.parse(e[i]);
  46300. t.push(n)
  46301. }
  46302. return t
  46303. },
  46304. parseImages: function(e, t) {
  46305. function i(e) {
  46306. return n.manager.itemStart(e),
  46307. a.load(e, function() {
  46308. n.manager.itemEnd(e)
  46309. })
  46310. }
  46311. var n = this
  46312. , r = {};
  46313. if (void 0 !== e && 0 < e.length) {
  46314. var o = new Ci.LoadingManager(t)
  46315. , a = new Ci.ImageLoader(o);
  46316. a.setCrossOrigin(this.crossOrigin);
  46317. for (var s = 0, l = e.length; s < l; s++) {
  46318. var c = e[s]
  46319. , h = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url) ? c.url : n.texturePath + c.url;
  46320. r[c.uuid] = i(h)
  46321. }
  46322. }
  46323. return r
  46324. },
  46325. parseTextures: function(e, t) {
  46326. function i(e) {
  46327. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  46328. Ci[e])
  46329. }
  46330. var n = {};
  46331. if (void 0 !== e)
  46332. for (var r = 0, o = e.length; r < o; r++) {
  46333. var a = e[r];
  46334. void 0 === a.image && console.warn('THREE.ObjectLoader: No "image" specified for', a.uuid),
  46335. void 0 === t[a.image] && console.warn("THREE.ObjectLoader: Undefined image", a.image);
  46336. var s = new Ci.Texture(t[a.image]);
  46337. s.needsUpdate = !0,
  46338. s.uuid = a.uuid,
  46339. void 0 !== a.name && (s.name = a.name),
  46340. void 0 !== a.mapping && (s.mapping = i(a.mapping)),
  46341. void 0 !== a.offset && (s.offset = new Ci.Vector2(a.offset[0],a.offset[1])),
  46342. void 0 !== a.repeat && (s.repeat = new Ci.Vector2(a.repeat[0],a.repeat[1])),
  46343. void 0 !== a.minFilter && (s.minFilter = i(a.minFilter)),
  46344. void 0 !== a.magFilter && (s.magFilter = i(a.magFilter)),
  46345. void 0 !== a.anisotropy && (s.anisotropy = a.anisotropy),
  46346. Array.isArray(a.wrap) && (s.wrapS = i(a.wrap[0]),
  46347. s.wrapT = i(a.wrap[1])),
  46348. n[a.uuid] = s
  46349. }
  46350. return n
  46351. },
  46352. parseObject: (ke = new Ci.Matrix4,
  46353. function(e, t, i) {
  46354. function n(e) {
  46355. return void 0 === t[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  46356. t[e]
  46357. }
  46358. function r(e) {
  46359. if (void 0 !== e)
  46360. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  46361. i[e]
  46362. }
  46363. var o;
  46364. switch (e.type) {
  46365. case "Scene":
  46366. o = new Ci.Scene;
  46367. break;
  46368. case "PerspectiveCamera":
  46369. o = new Ci.PerspectiveCamera(e.fov,e.aspect,e.near,e.far);
  46370. break;
  46371. case "OrthographicCamera":
  46372. o = new Ci.OrthographicCamera(e.left,e.right,e.top,e.bottom,e.near,e.far);
  46373. break;
  46374. case "AmbientLight":
  46375. o = new Ci.AmbientLight(e.color,e.intensity);
  46376. break;
  46377. case "DirectionalLight":
  46378. o = new Ci.DirectionalLight(e.color,e.intensity);
  46379. break;
  46380. case "PointLight":
  46381. o = new Ci.PointLight(e.color,e.intensity,e.distance,e.decay);
  46382. break;
  46383. case "SpotLight":
  46384. o = new Ci.SpotLight(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);
  46385. break;
  46386. case "HemisphereLight":
  46387. o = new Ci.HemisphereLight(e.color,e.groundColor,e.intensity);
  46388. break;
  46389. case "Mesh":
  46390. var a = n(e.geometry)
  46391. , s = r(e.material);
  46392. o = a.bones && 0 < a.bones.length ? new Ci.SkinnedMesh(a,s) : new Ci.Mesh(a,s);
  46393. break;
  46394. case "LOD":
  46395. o = new Ci.LOD;
  46396. break;
  46397. case "Line":
  46398. o = new Ci.Line(n(e.geometry),r(e.material),e.mode);
  46399. break;
  46400. case "PointCloud":
  46401. case "Points":
  46402. o = new Ci.Points(n(e.geometry),r(e.material));
  46403. break;
  46404. case "Sprite":
  46405. o = new Ci.Sprite(r(e.material));
  46406. break;
  46407. case "Group":
  46408. o = new Ci.Group;
  46409. break;
  46410. default:
  46411. o = new Ci.Object3D
  46412. }
  46413. if (o.uuid = e.uuid,
  46414. void 0 !== e.name && (o.name = e.name),
  46415. void 0 !== e.matrix ? (ke.fromArray(e.matrix),
  46416. ke.decompose(o.position, o.quaternion, o.scale)) : (void 0 !== e.position && o.position.fromArray(e.position),
  46417. void 0 !== e.rotation && o.rotation.fromArray(e.rotation),
  46418. void 0 !== e.scale && o.scale.fromArray(e.scale)),
  46419. void 0 !== e.castShadow && (o.castShadow = e.castShadow),
  46420. void 0 !== e.receiveShadow && (o.receiveShadow = e.receiveShadow),
  46421. void 0 !== e.visible && (o.visible = e.visible),
  46422. void 0 !== e.userData && (o.userData = e.userData),
  46423. void 0 !== e.children)
  46424. for (var l in e.children)
  46425. o.add(this.parseObject(e.children[l], t, i));
  46426. if ("LOD" === e.type)
  46427. for (var c = e.levels, h = 0; h < c.length; h++) {
  46428. var u = c[h];
  46429. void 0 !== (l = o.getObjectByProperty("uuid", u.object)) && o.addLevel(l, u.distance)
  46430. }
  46431. return o
  46432. }
  46433. )
  46434. },
  46435. Ci.TextureLoader = function(e) {
  46436. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  46437. }
  46438. ,
  46439. Ci.TextureLoader.prototype = {
  46440. constructor: Ci.TextureLoader,
  46441. load: function(e, t, i, n) {
  46442. var r = new Ci.Texture
  46443. , o = new Ci.ImageLoader(this.manager);
  46444. return o.setCrossOrigin(this.crossOrigin),
  46445. o.setPath(this.path),
  46446. o.load(e, function(e) {
  46447. r.image = e,
  46448. r.needsUpdate = !0,
  46449. void 0 !== t && t(r)
  46450. }, i, n),
  46451. r
  46452. },
  46453. setCrossOrigin: function(e) {
  46454. this.crossOrigin = e
  46455. },
  46456. setPath: function(e) {
  46457. this.path = e
  46458. }
  46459. },
  46460. Ci.CubeTextureLoader = function(e) {
  46461. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  46462. }
  46463. ,
  46464. Ci.CubeTextureLoader.prototype = {
  46465. constructor: Ci.CubeTextureLoader,
  46466. load: function(e, i, t, n) {
  46467. function r(t) {
  46468. a.load(e[t], function(e) {
  46469. o.images[t] = e,
  46470. 6 === ++s && (o.needsUpdate = !0,
  46471. i && i(o))
  46472. }, void 0, n)
  46473. }
  46474. var o = new Ci.CubeTexture
  46475. , a = new Ci.ImageLoader(this.manager);
  46476. a.setCrossOrigin(this.crossOrigin),
  46477. a.setPath(this.path);
  46478. for (var s = 0, l = 0; l < e.length; ++l)
  46479. r(l);
  46480. return o
  46481. },
  46482. setCrossOrigin: function(e) {
  46483. this.crossOrigin = e
  46484. },
  46485. setPath: function(e) {
  46486. this.path = e
  46487. }
  46488. },
  46489. Ci.DataTextureLoader = Ci.BinaryTextureLoader = function(e) {
  46490. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46491. this._parser = null
  46492. }
  46493. ,
  46494. Ci.BinaryTextureLoader.prototype = {
  46495. constructor: Ci.BinaryTextureLoader,
  46496. load: function(e, i, t, n) {
  46497. var r = this
  46498. , o = new Ci.DataTexture
  46499. , a = new Ci.XHRLoader(this.manager);
  46500. return a.setResponseType("arraybuffer"),
  46501. a.load(e, function(e) {
  46502. var t = r._parser(e);
  46503. t && (void 0 !== t.image ? o.image = t.image : void 0 !== t.data && (o.image.width = t.width,
  46504. o.image.height = t.height,
  46505. o.image.data = t.data),
  46506. o.wrapS = void 0 !== t.wrapS ? t.wrapS : Ci.ClampToEdgeWrapping,
  46507. o.wrapT = void 0 !== t.wrapT ? t.wrapT : Ci.ClampToEdgeWrapping,
  46508. o.magFilter = void 0 !== t.magFilter ? t.magFilter : Ci.LinearFilter,
  46509. o.minFilter = void 0 !== t.minFilter ? t.minFilter : Ci.LinearMipMapLinearFilter,
  46510. o.anisotropy = void 0 !== t.anisotropy ? t.anisotropy : 1,
  46511. void 0 !== t.format && (o.format = t.format),
  46512. void 0 !== t.type && (o.type = t.type),
  46513. void 0 !== t.mipmaps && (o.mipmaps = t.mipmaps),
  46514. 1 === t.mipmapCount && (o.minFilter = Ci.LinearFilter),
  46515. o.needsUpdate = !0,
  46516. i && i(o, t))
  46517. }, t, n),
  46518. o
  46519. }
  46520. },
  46521. Ci.CompressedTextureLoader = function(e) {
  46522. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46523. this._parser = null
  46524. }
  46525. ,
  46526. Ci.CompressedTextureLoader.prototype = {
  46527. constructor: Ci.CompressedTextureLoader,
  46528. load: function(e, o, t, n) {
  46529. function i(i) {
  46530. r.load(e[i], function(e) {
  46531. var t = a._parser(e, !0);
  46532. s[i] = {
  46533. width: t.width,
  46534. height: t.height,
  46535. format: t.format,
  46536. mipmaps: t.mipmaps
  46537. },
  46538. 6 === (c += 1) && (1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter),
  46539. l.format = t.format,
  46540. l.needsUpdate = !0,
  46541. o && o(l))
  46542. }, t, n)
  46543. }
  46544. var a = this
  46545. , s = []
  46546. , l = new Ci.CompressedTexture;
  46547. l.image = s;
  46548. var r = new Ci.XHRLoader(this.manager);
  46549. if (r.setPath(this.path),
  46550. r.setResponseType("arraybuffer"),
  46551. Array.isArray(e))
  46552. for (var c = 0, h = 0, u = e.length; h < u; ++h)
  46553. i(h);
  46554. else
  46555. r.load(e, function(e) {
  46556. var t = a._parser(e, !0);
  46557. if (t.isCubemap)
  46558. for (var i = t.mipmaps.length / t.mipmapCount, n = 0; n < i; n++) {
  46559. s[n] = {
  46560. mipmaps: []
  46561. };
  46562. for (var r = 0; r < t.mipmapCount; r++)
  46563. s[n].mipmaps.push(t.mipmaps[n * t.mipmapCount + r]),
  46564. s[n].format = t.format,
  46565. s[n].width = t.width,
  46566. s[n].height = t.height
  46567. }
  46568. else
  46569. l.image.width = t.width,
  46570. l.image.height = t.height,
  46571. l.mipmaps = t.mipmaps;
  46572. 1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter),
  46573. l.format = t.format,
  46574. l.needsUpdate = !0,
  46575. o && o(l)
  46576. }, t, n);
  46577. return l
  46578. },
  46579. setPath: function(e) {
  46580. this.path = e
  46581. }
  46582. },
  46583. Ci.Material = function() {
  46584. Object.defineProperty(this, "id", {
  46585. value: Ci.MaterialIdCount++
  46586. }),
  46587. this.uuid = Ci.Math.generateUUID(),
  46588. this.name = "",
  46589. this.type = "Material",
  46590. this.side = Ci.FrontSide,
  46591. this.opacity = 1,
  46592. this.transparent = !1,
  46593. this.blending = Ci.NormalBlending,
  46594. this.blendSrc = Ci.SrcAlphaFactor,
  46595. this.blendDst = Ci.OneMinusSrcAlphaFactor,
  46596. this.blendEquation = Ci.AddEquation,
  46597. this.blendSrcAlpha = null,
  46598. this.blendDstAlpha = null,
  46599. this.blendEquationAlpha = null,
  46600. this.depthFunc = Ci.LessEqualDepth,
  46601. this.depthTest = !0,
  46602. this.depthWrite = !0,
  46603. this.colorWrite = !0,
  46604. this.precision = null,
  46605. this.polygonOffset = !1,
  46606. this.polygonOffsetFactor = 0,
  46607. this.polygonOffsetUnits = 0,
  46608. this.alphaTest = 0,
  46609. this.premultipliedAlpha = !1,
  46610. this.overdraw = 0,
  46611. this.visible = !0,
  46612. this._needsUpdate = !0
  46613. }
  46614. ,
  46615. Ci.Material.prototype = {
  46616. constructor: Ci.Material,
  46617. get needsUpdate() {
  46618. return this._needsUpdate
  46619. },
  46620. set needsUpdate(e) {
  46621. !0 === e && this.update(),
  46622. this._needsUpdate = e
  46623. },
  46624. setValues: function(e) {
  46625. if (void 0 !== e)
  46626. for (var t in e) {
  46627. var i = e[t];
  46628. if (void 0 !== i) {
  46629. var n = this[t];
  46630. void 0 !== n ? n instanceof Ci.Color ? n.set(i) : n instanceof Ci.Vector3 && i instanceof Ci.Vector3 ? n.copy(i) : this[t] = "overdraw" === t ? Number(i) : i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  46631. } else
  46632. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  46633. }
  46634. },
  46635. toJSON: function(e) {
  46636. function t(e) {
  46637. var t = [];
  46638. for (var i in e) {
  46639. var n = e[i];
  46640. delete n.metadata,
  46641. t.push(n)
  46642. }
  46643. return t
  46644. }
  46645. var i = void 0 === e;
  46646. i && (e = {
  46647. textures: {},
  46648. images: {}
  46649. });
  46650. var n = {
  46651. metadata: {
  46652. version: 4.4,
  46653. type: "Material",
  46654. generator: "Material.toJSON"
  46655. }
  46656. };
  46657. if (n.uuid = this.uuid,
  46658. n.type = this.type,
  46659. "" !== this.name && (n.name = this.name),
  46660. this.color instanceof Ci.Color && (n.color = this.color.getHex()),
  46661. .5 !== this.roughness && (n.roughness = this.roughness),
  46662. .5 !== this.metalness && (n.metalness = this.metalness),
  46663. this.emissive instanceof Ci.Color && (n.emissive = this.emissive.getHex()),
  46664. this.specular instanceof Ci.Color && (n.specular = this.specular.getHex()),
  46665. void 0 !== this.shininess && (n.shininess = this.shininess),
  46666. this.map instanceof Ci.Texture && (n.map = this.map.toJSON(e).uuid),
  46667. this.alphaMap instanceof Ci.Texture && (n.alphaMap = this.alphaMap.toJSON(e).uuid),
  46668. this.lightMap instanceof Ci.Texture && (n.lightMap = this.lightMap.toJSON(e).uuid),
  46669. this.bumpMap instanceof Ci.Texture && (n.bumpMap = this.bumpMap.toJSON(e).uuid,
  46670. n.bumpScale = this.bumpScale),
  46671. this.normalMap instanceof Ci.Texture && (n.normalMap = this.normalMap.toJSON(e).uuid,
  46672. n.normalScale = this.normalScale.toArray()),
  46673. this.displacementMap instanceof Ci.Texture && (n.displacementMap = this.displacementMap.toJSON(e).uuid,
  46674. n.displacementScale = this.displacementScale,
  46675. n.displacementBias = this.displacementBias),
  46676. this.roughnessMap instanceof Ci.Texture && (n.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  46677. this.metalnessMap instanceof Ci.Texture && (n.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  46678. this.emissiveMap instanceof Ci.Texture && (n.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  46679. this.specularMap instanceof Ci.Texture && (n.specularMap = this.specularMap.toJSON(e).uuid),
  46680. this.envMap instanceof Ci.Texture && (n.envMap = this.envMap.toJSON(e).uuid,
  46681. n.reflectivity = this.reflectivity),
  46682. void 0 !== this.size && (n.size = this.size),
  46683. void 0 !== this.sizeAttenuation && (n.sizeAttenuation = this.sizeAttenuation),
  46684. void 0 !== this.vertexColors && this.vertexColors !== Ci.NoColors && (n.vertexColors = this.vertexColors),
  46685. void 0 !== this.shading && this.shading !== Ci.SmoothShading && (n.shading = this.shading),
  46686. void 0 !== this.blending && this.blending !== Ci.NormalBlending && (n.blending = this.blending),
  46687. void 0 !== this.side && this.side !== Ci.FrontSide && (n.side = this.side),
  46688. this.opacity < 1 && (n.opacity = this.opacity),
  46689. !0 === this.transparent && (n.transparent = this.transparent),
  46690. 0 < this.alphaTest && (n.alphaTest = this.alphaTest),
  46691. !0 === this.premultipliedAlpha && (n.premultipliedAlpha = this.premultipliedAlpha),
  46692. !0 === this.wireframe && (n.wireframe = this.wireframe),
  46693. 1 < this.wireframeLinewidth && (n.wireframeLinewidth = this.wireframeLinewidth),
  46694. i) {
  46695. var r = t(e.textures)
  46696. , o = t(e.images);
  46697. 0 < r.length && (n.textures = r),
  46698. 0 < o.length && (n.images = o)
  46699. }
  46700. return n
  46701. },
  46702. clone: function() {
  46703. return (new this.constructor).copy(this)
  46704. },
  46705. copy: function(e) {
  46706. return this.name = e.name,
  46707. this.side = e.side,
  46708. this.opacity = e.opacity,
  46709. this.transparent = e.transparent,
  46710. this.blending = e.blending,
  46711. this.blendSrc = e.blendSrc,
  46712. this.blendDst = e.blendDst,
  46713. this.blendEquation = e.blendEquation,
  46714. this.blendSrcAlpha = e.blendSrcAlpha,
  46715. this.blendDstAlpha = e.blendDstAlpha,
  46716. this.blendEquationAlpha = e.blendEquationAlpha,
  46717. this.depthFunc = e.depthFunc,
  46718. this.depthTest = e.depthTest,
  46719. this.depthWrite = e.depthWrite,
  46720. this.colorWrite = e.colorWrite,
  46721. this.precision = e.precision,
  46722. this.polygonOffset = e.polygonOffset,
  46723. this.polygonOffsetFactor = e.polygonOffsetFactor,
  46724. this.polygonOffsetUnits = e.polygonOffsetUnits,
  46725. this.alphaTest = e.alphaTest,
  46726. this.premultipliedAlpha = e.premultipliedAlpha,
  46727. this.overdraw = e.overdraw,
  46728. this.visible = e.visible,
  46729. this
  46730. },
  46731. update: function() {
  46732. this.dispatchEvent({
  46733. type: "update"
  46734. })
  46735. },
  46736. dispose: function() {
  46737. this.dispatchEvent({
  46738. type: "dispose"
  46739. })
  46740. }
  46741. },
  46742. Ci.EventDispatcher.prototype.apply(Ci.Material.prototype),
  46743. Ci.MaterialIdCount = 0,
  46744. Ci.LineBasicMaterial = function(e) {
  46745. Ci.Material.call(this),
  46746. this.type = "LineBasicMaterial",
  46747. this.color = new Ci.Color(16777215),
  46748. this.linewidth = 1,
  46749. this.linecap = "round",
  46750. this.linejoin = "round",
  46751. this.blending = Ci.NormalBlending,
  46752. this.vertexColors = Ci.NoColors,
  46753. this.fog = !0,
  46754. this.setValues(e)
  46755. }
  46756. ,
  46757. Ci.LineBasicMaterial.prototype = Object.create(Ci.Material.prototype),
  46758. Ci.LineBasicMaterial.prototype.constructor = Ci.LineBasicMaterial,
  46759. Ci.LineBasicMaterial.prototype.copy = function(e) {
  46760. return Ci.Material.prototype.copy.call(this, e),
  46761. this.color.copy(e.color),
  46762. this.linewidth = e.linewidth,
  46763. this.linecap = e.linecap,
  46764. this.linejoin = e.linejoin,
  46765. this.vertexColors = e.vertexColors,
  46766. this.fog = e.fog,
  46767. this
  46768. }
  46769. ,
  46770. Ci.LineDashedMaterial = function(e) {
  46771. Ci.Material.call(this),
  46772. this.type = "LineDashedMaterial",
  46773. this.color = new Ci.Color(16777215),
  46774. this.linewidth = 1,
  46775. this.scale = 1,
  46776. this.dashSize = 3,
  46777. this.gapSize = 1,
  46778. this.blending = Ci.NormalBlending,
  46779. this.vertexColors = Ci.NoColors,
  46780. this.fog = !0,
  46781. this.setValues(e)
  46782. }
  46783. ,
  46784. Ci.LineDashedMaterial.prototype = Object.create(Ci.Material.prototype),
  46785. Ci.LineDashedMaterial.prototype.constructor = Ci.LineDashedMaterial,
  46786. Ci.LineDashedMaterial.prototype.copy = function(e) {
  46787. return Ci.Material.prototype.copy.call(this, e),
  46788. this.color.copy(e.color),
  46789. this.linewidth = e.linewidth,
  46790. this.scale = e.scale,
  46791. this.dashSize = e.dashSize,
  46792. this.gapSize = e.gapSize,
  46793. this.vertexColors = e.vertexColors,
  46794. this.fog = e.fog,
  46795. this
  46796. }
  46797. ,
  46798. Ci.MeshBasicMaterial = function(e) {
  46799. Ci.Material.call(this),
  46800. this.type = "MeshBasicMaterial",
  46801. this.color = new Ci.Color(16777215),
  46802. this.map = null,
  46803. this.aoMap = null,
  46804. this.aoMapIntensity = 1,
  46805. this.specularMap = null,
  46806. this.alphaMap = null,
  46807. this.envMap = null,
  46808. this.combine = Ci.MultiplyOperation,
  46809. this.reflectivity = 1,
  46810. this.refractionRatio = .98,
  46811. this.fog = !0,
  46812. this.shading = Ci.SmoothShading,
  46813. this.blending = Ci.NormalBlending,
  46814. this.wireframe = !1,
  46815. this.wireframeLinewidth = 1,
  46816. this.wireframeLinecap = "round",
  46817. this.wireframeLinejoin = "round",
  46818. this.vertexColors = Ci.NoColors,
  46819. this.skinning = !1,
  46820. this.morphTargets = !1,
  46821. this.setValues(e)
  46822. }
  46823. ,
  46824. Ci.MeshBasicMaterial.prototype = Object.create(Ci.Material.prototype),
  46825. Ci.MeshBasicMaterial.prototype.constructor = Ci.MeshBasicMaterial,
  46826. Ci.MeshBasicMaterial.prototype.copy = function(e) {
  46827. return Ci.Material.prototype.copy.call(this, e),
  46828. this.color.copy(e.color),
  46829. this.map = e.map,
  46830. this.aoMap = e.aoMap,
  46831. this.aoMapIntensity = e.aoMapIntensity,
  46832. this.specularMap = e.specularMap,
  46833. this.alphaMap = e.alphaMap,
  46834. this.envMap = e.envMap,
  46835. this.combine = e.combine,
  46836. this.reflectivity = e.reflectivity,
  46837. this.refractionRatio = e.refractionRatio,
  46838. this.fog = e.fog,
  46839. this.shading = e.shading,
  46840. this.wireframe = e.wireframe,
  46841. this.wireframeLinewidth = e.wireframeLinewidth,
  46842. this.wireframeLinecap = e.wireframeLinecap,
  46843. this.wireframeLinejoin = e.wireframeLinejoin,
  46844. this.vertexColors = e.vertexColors,
  46845. this.skinning = e.skinning,
  46846. this.morphTargets = e.morphTargets,
  46847. this
  46848. }
  46849. ,
  46850. Ci.MeshLambertMaterial = function(e) {
  46851. Ci.Material.call(this),
  46852. this.type = "MeshLambertMaterial",
  46853. this.color = new Ci.Color(16777215),
  46854. this.map = null,
  46855. this.lightMap = null,
  46856. this.lightMapIntensity = 1,
  46857. this.aoMap = null,
  46858. this.aoMapIntensity = 1,
  46859. this.emissive = new Ci.Color(0),
  46860. this.emissiveIntensity = 1,
  46861. this.emissiveMap = null,
  46862. this.specularMap = null,
  46863. this.alphaMap = null,
  46864. this.envMap = null,
  46865. this.combine = Ci.MultiplyOperation,
  46866. this.reflectivity = 1,
  46867. this.refractionRatio = .98,
  46868. this.fog = !0,
  46869. this.blending = Ci.NormalBlending,
  46870. this.wireframe = !1,
  46871. this.wireframeLinewidth = 1,
  46872. this.wireframeLinecap = "round",
  46873. this.wireframeLinejoin = "round",
  46874. this.vertexColors = Ci.NoColors,
  46875. this.skinning = !1,
  46876. this.morphTargets = !1,
  46877. this.morphNormals = !1,
  46878. this.setValues(e)
  46879. }
  46880. ,
  46881. Ci.MeshLambertMaterial.prototype = Object.create(Ci.Material.prototype),
  46882. Ci.MeshLambertMaterial.prototype.constructor = Ci.MeshLambertMaterial,
  46883. Ci.MeshLambertMaterial.prototype.copy = function(e) {
  46884. return Ci.Material.prototype.copy.call(this, e),
  46885. this.color.copy(e.color),
  46886. this.map = e.map,
  46887. this.lightMap = e.lightMap,
  46888. this.lightMapIntensity = e.lightMapIntensity,
  46889. this.aoMap = e.aoMap,
  46890. this.aoMapIntensity = e.aoMapIntensity,
  46891. this.emissive.copy(e.emissive),
  46892. this.emissiveMap = e.emissiveMap,
  46893. this.emissiveIntensity = e.emissiveIntensity,
  46894. this.specularMap = e.specularMap,
  46895. this.alphaMap = e.alphaMap,
  46896. this.envMap = e.envMap,
  46897. this.combine = e.combine,
  46898. this.reflectivity = e.reflectivity,
  46899. this.refractionRatio = e.refractionRatio,
  46900. this.fog = e.fog,
  46901. this.wireframe = e.wireframe,
  46902. this.wireframeLinewidth = e.wireframeLinewidth,
  46903. this.wireframeLinecap = e.wireframeLinecap,
  46904. this.wireframeLinejoin = e.wireframeLinejoin,
  46905. this.vertexColors = e.vertexColors,
  46906. this.skinning = e.skinning,
  46907. this.morphTargets = e.morphTargets,
  46908. this.morphNormals = e.morphNormals,
  46909. this
  46910. }
  46911. ,
  46912. Ci.MeshPhongMaterial = function(e) {
  46913. Ci.Material.call(this),
  46914. this.type = "MeshPhongMaterial",
  46915. this.color = new Ci.Color(16777215),
  46916. this.specular = new Ci.Color(1118481),
  46917. this.shininess = 30,
  46918. this.map = null,
  46919. this.lightMap = null,
  46920. this.lightMapIntensity = 1,
  46921. this.aoMap = null,
  46922. this.aoMapIntensity = 1,
  46923. this.emissive = new Ci.Color(0),
  46924. this.emissiveIntensity = 1,
  46925. this.emissiveMap = null,
  46926. this.bumpMap = null,
  46927. this.bumpScale = 1,
  46928. this.normalMap = null,
  46929. this.normalScale = new Ci.Vector2(1,1),
  46930. this.displacementMap = null,
  46931. this.displacementScale = 1,
  46932. this.displacementBias = 0,
  46933. this.specularMap = null,
  46934. this.alphaMap = null,
  46935. this.envMap = null,
  46936. this.combine = Ci.MultiplyOperation,
  46937. this.reflectivity = 1,
  46938. this.refractionRatio = .98,
  46939. this.fog = !0,
  46940. this.shading = Ci.SmoothShading,
  46941. this.blending = Ci.NormalBlending,
  46942. this.wireframe = !1,
  46943. this.wireframeLinewidth = 1,
  46944. this.wireframeLinecap = "round",
  46945. this.wireframeLinejoin = "round",
  46946. this.vertexColors = Ci.NoColors,
  46947. this.skinning = !1,
  46948. this.morphTargets = !1,
  46949. this.morphNormals = !1,
  46950. this.setValues(e)
  46951. }
  46952. ,
  46953. Ci.MeshPhongMaterial.prototype = Object.create(Ci.Material.prototype),
  46954. Ci.MeshPhongMaterial.prototype.constructor = Ci.MeshPhongMaterial,
  46955. Ci.MeshPhongMaterial.prototype.copy = function(e) {
  46956. return Ci.Material.prototype.copy.call(this, e),
  46957. this.color.copy(e.color),
  46958. this.specular.copy(e.specular),
  46959. this.shininess = e.shininess,
  46960. this.map = e.map,
  46961. this.lightMap = e.lightMap,
  46962. this.lightMapIntensity = e.lightMapIntensity,
  46963. this.aoMap = e.aoMap,
  46964. this.aoMapIntensity = e.aoMapIntensity,
  46965. this.emissive.copy(e.emissive),
  46966. this.emissiveMap = e.emissiveMap,
  46967. this.emissiveIntensity = e.emissiveIntensity,
  46968. this.bumpMap = e.bumpMap,
  46969. this.bumpScale = e.bumpScale,
  46970. this.normalMap = e.normalMap,
  46971. this.normalScale.copy(e.normalScale),
  46972. this.displacementMap = e.displacementMap,
  46973. this.displacementScale = e.displacementScale,
  46974. this.displacementBias = e.displacementBias,
  46975. this.specularMap = e.specularMap,
  46976. this.alphaMap = e.alphaMap,
  46977. this.envMap = e.envMap,
  46978. this.combine = e.combine,
  46979. this.reflectivity = e.reflectivity,
  46980. this.refractionRatio = e.refractionRatio,
  46981. this.fog = e.fog,
  46982. this.shading = e.shading,
  46983. this.wireframe = e.wireframe,
  46984. this.wireframeLinewidth = e.wireframeLinewidth,
  46985. this.wireframeLinecap = e.wireframeLinecap,
  46986. this.wireframeLinejoin = e.wireframeLinejoin,
  46987. this.vertexColors = e.vertexColors,
  46988. this.skinning = e.skinning,
  46989. this.morphTargets = e.morphTargets,
  46990. this.morphNormals = e.morphNormals,
  46991. this
  46992. }
  46993. ,
  46994. Ci.MeshStandardMaterial = function(e) {
  46995. Ci.Material.call(this),
  46996. this.type = "MeshStandardMaterial",
  46997. this.color = new Ci.Color(16777215),
  46998. this.roughness = .5,
  46999. this.metalness = .5,
  47000. this.map = null,
  47001. this.lightMap = null,
  47002. this.lightMapIntensity = 1,
  47003. this.aoMap = null,
  47004. this.aoMapIntensity = 1,
  47005. this.emissive = new Ci.Color(0),
  47006. this.emissiveIntensity = 1,
  47007. this.emissiveMap = null,
  47008. this.bumpMap = null,
  47009. this.bumpScale = 1,
  47010. this.normalMap = null,
  47011. this.normalScale = new Ci.Vector2(1,1),
  47012. this.displacementMap = null,
  47013. this.displacementScale = 1,
  47014. this.displacementBias = 0,
  47015. this.roughnessMap = null,
  47016. this.metalnessMap = null,
  47017. this.alphaMap = null,
  47018. this.envMap = null,
  47019. this.envMapIntensity = 1,
  47020. this.refractionRatio = .98,
  47021. this.fog = !0,
  47022. this.shading = Ci.SmoothShading,
  47023. this.blending = Ci.NormalBlending,
  47024. this.wireframe = !1,
  47025. this.wireframeLinewidth = 1,
  47026. this.wireframeLinecap = "round",
  47027. this.wireframeLinejoin = "round",
  47028. this.vertexColors = Ci.NoColors,
  47029. this.skinning = !1,
  47030. this.morphTargets = !1,
  47031. this.morphNormals = !1,
  47032. this.setValues(e)
  47033. }
  47034. ,
  47035. Ci.MeshStandardMaterial.prototype = Object.create(Ci.Material.prototype),
  47036. Ci.MeshStandardMaterial.prototype.constructor = Ci.MeshStandardMaterial,
  47037. Ci.MeshStandardMaterial.prototype.copy = function(e) {
  47038. return Ci.Material.prototype.copy.call(this, e),
  47039. this.color.copy(e.color),
  47040. this.roughness = e.roughness,
  47041. this.metalness = e.metalness,
  47042. this.map = e.map,
  47043. this.lightMap = e.lightMap,
  47044. this.lightMapIntensity = e.lightMapIntensity,
  47045. this.aoMap = e.aoMap,
  47046. this.aoMapIntensity = e.aoMapIntensity,
  47047. this.emissive.copy(e.emissive),
  47048. this.emissiveMap = e.emissiveMap,
  47049. this.emissiveIntensity = e.emissiveIntensity,
  47050. this.bumpMap = e.bumpMap,
  47051. this.bumpScale = e.bumpScale,
  47052. this.normalMap = e.normalMap,
  47053. this.normalScale.copy(e.normalScale),
  47054. this.displacementMap = e.displacementMap,
  47055. this.displacementScale = e.displacementScale,
  47056. this.displacementBias = e.displacementBias,
  47057. this.roughnessMap = e.roughnessMap,
  47058. this.metalnessMap = e.metalnessMap,
  47059. this.alphaMap = e.alphaMap,
  47060. this.envMap = e.envMap,
  47061. this.envMapIntensity = e.envMapIntensity,
  47062. this.refractionRatio = e.refractionRatio,
  47063. this.fog = e.fog,
  47064. this.shading = e.shading,
  47065. this.wireframe = e.wireframe,
  47066. this.wireframeLinewidth = e.wireframeLinewidth,
  47067. this.wireframeLinecap = e.wireframeLinecap,
  47068. this.wireframeLinejoin = e.wireframeLinejoin,
  47069. this.vertexColors = e.vertexColors,
  47070. this.skinning = e.skinning,
  47071. this.morphTargets = e.morphTargets,
  47072. this.morphNormals = e.morphNormals,
  47073. this
  47074. }
  47075. ,
  47076. Ci.MeshDepthMaterial = function(e) {
  47077. Ci.Material.call(this),
  47078. this.type = "MeshDepthMaterial",
  47079. this.morphTargets = !1,
  47080. this.wireframe = !1,
  47081. this.wireframeLinewidth = 1,
  47082. this.setValues(e)
  47083. }
  47084. ,
  47085. Ci.MeshDepthMaterial.prototype = Object.create(Ci.Material.prototype),
  47086. Ci.MeshDepthMaterial.prototype.constructor = Ci.MeshDepthMaterial,
  47087. Ci.MeshDepthMaterial.prototype.copy = function(e) {
  47088. return Ci.Material.prototype.copy.call(this, e),
  47089. this.wireframe = e.wireframe,
  47090. this.wireframeLinewidth = e.wireframeLinewidth,
  47091. this
  47092. }
  47093. ,
  47094. Ci.MeshNormalMaterial = function(e) {
  47095. Ci.Material.call(this, e),
  47096. this.type = "MeshNormalMaterial",
  47097. this.wireframe = !1,
  47098. this.wireframeLinewidth = 1,
  47099. this.morphTargets = !1,
  47100. this.setValues(e)
  47101. }
  47102. ,
  47103. Ci.MeshNormalMaterial.prototype = Object.create(Ci.Material.prototype),
  47104. Ci.MeshNormalMaterial.prototype.constructor = Ci.MeshNormalMaterial,
  47105. Ci.MeshNormalMaterial.prototype.copy = function(e) {
  47106. return Ci.Material.prototype.copy.call(this, e),
  47107. this.wireframe = e.wireframe,
  47108. this.wireframeLinewidth = e.wireframeLinewidth,
  47109. this
  47110. }
  47111. ,
  47112. Ci.MultiMaterial = function(e) {
  47113. this.uuid = Ci.Math.generateUUID(),
  47114. this.type = "MultiMaterial",
  47115. this.materials = e instanceof Array ? e : [],
  47116. this.visible = !0
  47117. }
  47118. ,
  47119. Ci.MultiMaterial.prototype = {
  47120. constructor: Ci.MultiMaterial,
  47121. toJSON: function(e) {
  47122. for (var t = {
  47123. metadata: {
  47124. version: 4.2,
  47125. type: "material",
  47126. generator: "MaterialExporter"
  47127. },
  47128. uuid: this.uuid,
  47129. type: this.type,
  47130. materials: []
  47131. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  47132. var o = i[n].toJSON(e);
  47133. delete o.metadata,
  47134. t.materials.push(o)
  47135. }
  47136. return t.visible = this.visible,
  47137. t
  47138. },
  47139. clone: function() {
  47140. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  47141. e.materials.push(this.materials[t].clone());
  47142. return e.visible = this.visible,
  47143. e
  47144. }
  47145. },
  47146. Ci.PointsMaterial = function(e) {
  47147. Ci.Material.call(this),
  47148. this.type = "PointsMaterial",
  47149. this.color = new Ci.Color(16777215),
  47150. this.map = null,
  47151. this.size = 1,
  47152. this.sizeAttenuation = !0,
  47153. this.blending = Ci.NormalBlending,
  47154. this.vertexColors = Ci.NoColors,
  47155. this.fog = !0,
  47156. this.setValues(e)
  47157. }
  47158. ,
  47159. Ci.PointsMaterial.prototype = Object.create(Ci.Material.prototype),
  47160. Ci.PointsMaterial.prototype.constructor = Ci.PointsMaterial,
  47161. Ci.PointsMaterial.prototype.copy = function(e) {
  47162. return Ci.Material.prototype.copy.call(this, e),
  47163. this.color.copy(e.color),
  47164. this.map = e.map,
  47165. this.size = e.size,
  47166. this.sizeAttenuation = e.sizeAttenuation,
  47167. this.vertexColors = e.vertexColors,
  47168. this.fog = e.fog,
  47169. this
  47170. }
  47171. ,
  47172. Ci.ShaderMaterial = function(e) {
  47173. Ci.Material.call(this),
  47174. this.type = "ShaderMaterial",
  47175. this.defines = {},
  47176. this.uniforms = {},
  47177. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  47178. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  47179. this.shading = Ci.SmoothShading,
  47180. this.linewidth = 1,
  47181. this.wireframe = !1,
  47182. this.wireframeLinewidth = 1,
  47183. this.fog = !1,
  47184. this.lights = !1,
  47185. this.vertexColors = Ci.NoColors,
  47186. this.skinning = !1,
  47187. this.morphTargets = !1,
  47188. this.morphNormals = !1,
  47189. this.extensions = {
  47190. derivatives: !1,
  47191. fragDepth: !1,
  47192. drawBuffers: !1,
  47193. shaderTextureLOD: !1
  47194. },
  47195. this.defaultAttributeValues = {
  47196. color: [1, 1, 1],
  47197. uv: [0, 0],
  47198. uv2: [0, 0]
  47199. },
  47200. (this.index0AttributeName = void 0) !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  47201. this.setValues(e))
  47202. }
  47203. ,
  47204. Ci.ShaderMaterial.prototype = Object.create(Ci.Material.prototype),
  47205. Ci.ShaderMaterial.prototype.constructor = Ci.ShaderMaterial,
  47206. Ci.ShaderMaterial.prototype.copy = function(e) {
  47207. return Ci.Material.prototype.copy.call(this, e),
  47208. this.fragmentShader = e.fragmentShader,
  47209. this.vertexShader = e.vertexShader,
  47210. this.uniforms = Ci.UniformsUtils.clone(e.uniforms),
  47211. this.defines = e.defines,
  47212. this.shading = e.shading,
  47213. this.wireframe = e.wireframe,
  47214. this.wireframeLinewidth = e.wireframeLinewidth,
  47215. this.fog = e.fog,
  47216. this.lights = e.lights,
  47217. this.vertexColors = e.vertexColors,
  47218. this.skinning = e.skinning,
  47219. this.morphTargets = e.morphTargets,
  47220. this.morphNormals = e.morphNormals,
  47221. this.extensions = e.extensions,
  47222. this
  47223. }
  47224. ,
  47225. Ci.ShaderMaterial.prototype.toJSON = function(e) {
  47226. var t = Ci.Material.prototype.toJSON.call(this, e);
  47227. return t.uniforms = this.uniforms,
  47228. t.vertexShader = this.vertexShader,
  47229. t.fragmentShader = this.fragmentShader,
  47230. t
  47231. }
  47232. ,
  47233. Ci.RawShaderMaterial = function(e) {
  47234. Ci.ShaderMaterial.call(this, e),
  47235. this.type = "RawShaderMaterial"
  47236. }
  47237. ,
  47238. Ci.RawShaderMaterial.prototype = Object.create(Ci.ShaderMaterial.prototype),
  47239. Ci.RawShaderMaterial.prototype.constructor = Ci.RawShaderMaterial,
  47240. Ci.SpriteMaterial = function(e) {
  47241. Ci.Material.call(this),
  47242. this.type = "SpriteMaterial",
  47243. this.color = new Ci.Color(16777215),
  47244. this.map = null,
  47245. this.rotation = 0,
  47246. this.fog = !1,
  47247. this.setValues(e)
  47248. }
  47249. ,
  47250. Ci.SpriteMaterial.prototype = Object.create(Ci.Material.prototype),
  47251. Ci.SpriteMaterial.prototype.constructor = Ci.SpriteMaterial,
  47252. Ci.SpriteMaterial.prototype.copy = function(e) {
  47253. return Ci.Material.prototype.copy.call(this, e),
  47254. this.color.copy(e.color),
  47255. this.map = e.map,
  47256. this.rotation = e.rotation,
  47257. this.fog = e.fog,
  47258. this
  47259. }
  47260. ,
  47261. Ci.Texture = function(e, t, i, n, r, o, a, s, l) {
  47262. Object.defineProperty(this, "id", {
  47263. value: Ci.TextureIdCount++
  47264. }),
  47265. this.uuid = Ci.Math.generateUUID(),
  47266. this.name = "",
  47267. this.sourceFile = "",
  47268. this.image = void 0 !== e ? e : Ci.Texture.DEFAULT_IMAGE,
  47269. this.mipmaps = [],
  47270. this.mapping = void 0 !== t ? t : Ci.Texture.DEFAULT_MAPPING,
  47271. this.wrapS = void 0 !== i ? i : Ci.ClampToEdgeWrapping,
  47272. this.wrapT = void 0 !== n ? n : Ci.ClampToEdgeWrapping,
  47273. this.magFilter = void 0 !== r ? r : Ci.LinearFilter,
  47274. this.minFilter = void 0 !== o ? o : Ci.LinearMipMapLinearFilter,
  47275. this.anisotropy = void 0 !== l ? l : 1,
  47276. this.format = void 0 !== a ? a : Ci.RGBAFormat,
  47277. this.type = void 0 !== s ? s : Ci.UnsignedByteType,
  47278. this.offset = new Ci.Vector2(0,0),
  47279. this.repeat = new Ci.Vector2(1,1),
  47280. this.generateMipmaps = !0,
  47281. this.premultiplyAlpha = !1,
  47282. this.flipY = !0,
  47283. this.unpackAlignment = 4,
  47284. this.encoding = Ci.LinearEncoding,
  47285. this.version = 0,
  47286. this.onUpdate = null
  47287. }
  47288. ,
  47289. Ci.Texture.DEFAULT_IMAGE = void 0,
  47290. Ci.Texture.DEFAULT_MAPPING = Ci.UVMapping,
  47291. Ci.Texture.prototype = {
  47292. constructor: Ci.Texture,
  47293. set needsUpdate(e) {
  47294. !0 === e && this.version++
  47295. },
  47296. clone: function() {
  47297. return (new this.constructor).copy(this)
  47298. },
  47299. copy: function(e) {
  47300. return this.image = e.image,
  47301. this.mipmaps = e.mipmaps.slice(0),
  47302. this.mapping = e.mapping,
  47303. this.wrapS = e.wrapS,
  47304. this.wrapT = e.wrapT,
  47305. this.magFilter = e.magFilter,
  47306. this.minFilter = e.minFilter,
  47307. this.anisotropy = e.anisotropy,
  47308. this.format = e.format,
  47309. this.type = e.type,
  47310. this.offset.copy(e.offset),
  47311. this.repeat.copy(e.repeat),
  47312. this.generateMipmaps = e.generateMipmaps,
  47313. this.premultiplyAlpha = e.premultiplyAlpha,
  47314. this.flipY = e.flipY,
  47315. this.unpackAlignment = e.unpackAlignment,
  47316. this.encoding = e.encoding,
  47317. this
  47318. },
  47319. toJSON: function(e) {
  47320. if (void 0 !== e.textures[this.uuid])
  47321. return e.textures[this.uuid];
  47322. var t, i, n = {
  47323. metadata: {
  47324. version: 4.4,
  47325. type: "Texture",
  47326. generator: "Texture.toJSON"
  47327. },
  47328. uuid: this.uuid,
  47329. name: this.name,
  47330. mapping: this.mapping,
  47331. repeat: [this.repeat.x, this.repeat.y],
  47332. offset: [this.offset.x, this.offset.y],
  47333. wrap: [this.wrapS, this.wrapT],
  47334. minFilter: this.minFilter,
  47335. magFilter: this.magFilter,
  47336. anisotropy: this.anisotropy
  47337. };
  47338. if (void 0 !== this.image) {
  47339. var r = this.image;
  47340. void 0 === r.uuid && (r.uuid = Ci.Math.generateUUID()),
  47341. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  47342. uuid: r.uuid,
  47343. url: (t = r,
  47344. void 0 !== t.toDataURL ? i = t : ((i = document.createElement("canvas")).width = t.width,
  47345. i.height = t.height,
  47346. i.getContext("2d").drawImage(t, 0, 0, t.width, t.height)),
  47347. 2048 < i.width || 2048 < i.height ? i.toDataURL("image/jpeg", .6) : i.toDataURL("image/png"))
  47348. }),
  47349. n.image = r.uuid
  47350. }
  47351. return e.textures[this.uuid] = n
  47352. },
  47353. dispose: function() {
  47354. this.dispatchEvent({
  47355. type: "dispose"
  47356. })
  47357. },
  47358. transformUv: function(e) {
  47359. if (this.mapping === Ci.UVMapping) {
  47360. if (e.multiply(this.repeat),
  47361. e.add(this.offset),
  47362. e.x < 0 || 1 < e.x)
  47363. switch (this.wrapS) {
  47364. case Ci.RepeatWrapping:
  47365. e.x = e.x - Math.floor(e.x);
  47366. break;
  47367. case Ci.ClampToEdgeWrapping:
  47368. e.x = e.x < 0 ? 0 : 1;
  47369. break;
  47370. case Ci.MirroredRepeatWrapping:
  47371. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  47372. }
  47373. if (e.y < 0 || 1 < e.y)
  47374. switch (this.wrapT) {
  47375. case Ci.RepeatWrapping:
  47376. e.y = e.y - Math.floor(e.y);
  47377. break;
  47378. case Ci.ClampToEdgeWrapping:
  47379. e.y = e.y < 0 ? 0 : 1;
  47380. break;
  47381. case Ci.MirroredRepeatWrapping:
  47382. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  47383. }
  47384. this.flipY && (e.y = 1 - e.y)
  47385. }
  47386. }
  47387. },
  47388. Ci.EventDispatcher.prototype.apply(Ci.Texture.prototype),
  47389. Ci.TextureIdCount = 0,
  47390. Ci.CanvasTexture = function(e, t, i, n, r, o, a, s, l) {
  47391. Ci.Texture.call(this, e, t, i, n, r, o, a, s, l),
  47392. this.needsUpdate = !0
  47393. }
  47394. ,
  47395. Ci.CanvasTexture.prototype = Object.create(Ci.Texture.prototype),
  47396. Ci.CanvasTexture.prototype.constructor = Ci.CanvasTexture,
  47397. Ci.CubeTexture = function(e, t, i, n, r, o, a, s, l) {
  47398. e = void 0 !== e ? e : [],
  47399. t = void 0 !== t ? t : Ci.CubeReflectionMapping,
  47400. Ci.Texture.call(this, e, t, i, n, r, o, a, s, l),
  47401. this.flipY = !1
  47402. }
  47403. ,
  47404. Ci.CubeTexture.prototype = Object.create(Ci.Texture.prototype),
  47405. Ci.CubeTexture.prototype.constructor = Ci.CubeTexture,
  47406. Object.defineProperty(Ci.CubeTexture.prototype, "images", {
  47407. get: function() {
  47408. return this.image
  47409. },
  47410. set: function(e) {
  47411. this.image = e
  47412. }
  47413. }),
  47414. Ci.CompressedTexture = function(e, t, i, n, r, o, a, s, l, c, h) {
  47415. Ci.Texture.call(this, null, o, a, s, l, c, n, r, h),
  47416. this.image = {
  47417. width: t,
  47418. height: i
  47419. },
  47420. this.mipmaps = e,
  47421. this.flipY = !1,
  47422. this.generateMipmaps = !1
  47423. }
  47424. ,
  47425. Ci.CompressedTexture.prototype = Object.create(Ci.Texture.prototype),
  47426. Ci.CompressedTexture.prototype.constructor = Ci.CompressedTexture,
  47427. Ci.DataTexture = function(e, t, i, n, r, o, a, s, l, c, h) {
  47428. Ci.Texture.call(this, null, o, a, s, l, c, n, r, h),
  47429. this.image = {
  47430. data: e,
  47431. width: t,
  47432. height: i
  47433. },
  47434. this.magFilter = void 0 !== l ? l : Ci.NearestFilter,
  47435. this.minFilter = void 0 !== c ? c : Ci.NearestFilter,
  47436. this.flipY = !1,
  47437. this.generateMipmaps = !1
  47438. }
  47439. ,
  47440. Ci.DataTexture.prototype = Object.create(Ci.Texture.prototype),
  47441. Ci.DataTexture.prototype.constructor = Ci.DataTexture,
  47442. Ci.VideoTexture = function(t, e, i, n, r, o, a, s, l) {
  47443. Ci.Texture.call(this, t, e, i, n, r, o, a, s, l),
  47444. this.generateMipmaps = !1;
  47445. var c = this;
  47446. !function e() {
  47447. requestAnimationFrame(e),
  47448. !t.paused && t.readyState === t.HAVE_ENOUGH_DATA && (c.needsUpdate = !0)
  47449. }()
  47450. }
  47451. ,
  47452. Ci.VideoTexture.prototype = Object.create(Ci.Texture.prototype),
  47453. Ci.VideoTexture.prototype.constructor = Ci.VideoTexture,
  47454. Ci.Group = function() {
  47455. Ci.Object3D.call(this),
  47456. this.type = "Group"
  47457. }
  47458. ,
  47459. Ci.Group.prototype = Object.create(Ci.Object3D.prototype),
  47460. Ci.Group.prototype.constructor = Ci.Group,
  47461. Ci.Points = function(e, t) {
  47462. Ci.Object3D.call(this),
  47463. this.type = "Points",
  47464. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47465. this.material = void 0 !== t ? t : new Ci.PointsMaterial({
  47466. color: 16777215 * Math.random()
  47467. })
  47468. }
  47469. ,
  47470. Ci.Points.prototype = Object.create(Ci.Object3D.prototype),
  47471. Ci.Points.prototype.constructor = Ci.Points,
  47472. Ci.Points.prototype.raycast = (Wt = new Ci.Matrix4,
  47473. jt = new Ci.Ray,
  47474. Yt = new Ci.Sphere,
  47475. function(o, a) {
  47476. function e(e, t) {
  47477. var i = jt.distanceSqToPoint(e);
  47478. if (i < c) {
  47479. var n = jt.closestPointToPoint(e);
  47480. n.applyMatrix4(l);
  47481. var r = o.ray.origin.distanceTo(n);
  47482. if (r < o.near || r > o.far)
  47483. return;
  47484. a.push({
  47485. distance: r,
  47486. distanceToRay: Math.sqrt(i),
  47487. point: n.clone(),
  47488. index: t,
  47489. face: null,
  47490. object: s
  47491. })
  47492. }
  47493. }
  47494. var s = this
  47495. , t = this.geometry
  47496. , l = this.matrixWorld
  47497. , i = o.params.Points.threshold;
  47498. if (null === t.boundingSphere && t.computeBoundingSphere(),
  47499. Yt.copy(t.boundingSphere),
  47500. Yt.applyMatrix4(l),
  47501. !1 !== o.ray.intersectsSphere(Yt)) {
  47502. Wt.getInverse(l),
  47503. jt.copy(o.ray).applyMatrix4(Wt);
  47504. var n = i / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  47505. , c = n * n
  47506. , r = new Ci.Vector3;
  47507. if (t instanceof Ci.BufferGeometry) {
  47508. var h = t.index
  47509. , u = t.attributes.position.array;
  47510. if (null !== h)
  47511. for (var d = h.array, p = 0, f = d.length; p < f; p++) {
  47512. var g = d[p];
  47513. r.fromArray(u, 3 * g),
  47514. e(r, g)
  47515. }
  47516. else {
  47517. p = 0;
  47518. for (var m = u.length / 3; p < m; p++)
  47519. r.fromArray(u, 3 * p),
  47520. e(r, p)
  47521. }
  47522. } else {
  47523. var v = t.vertices;
  47524. for (p = 0,
  47525. m = v.length; p < m; p++)
  47526. e(v[p], p)
  47527. }
  47528. }
  47529. }
  47530. ),
  47531. Ci.Points.prototype.clone = function() {
  47532. return new this.constructor(this.geometry,this.material).copy(this)
  47533. }
  47534. ,
  47535. Ci.Line = function(e, t, i) {
  47536. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  47537. new Ci.LineSegments(e,t)) : (Ci.Object3D.call(this),
  47538. this.type = "Line",
  47539. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47540. void (this.material = void 0 !== t ? t : new Ci.LineBasicMaterial({
  47541. color: 16777215 * Math.random()
  47542. })))
  47543. }
  47544. ,
  47545. Ci.Line.prototype = Object.create(Ci.Object3D.prototype),
  47546. Ci.Line.prototype.constructor = Ci.Line,
  47547. Ci.Line.prototype.raycast = (Ht = new Ci.Matrix4,
  47548. zt = new Ci.Ray,
  47549. Gt = new Ci.Sphere,
  47550. function(e, t) {
  47551. var i = e.linePrecision
  47552. , n = i * i
  47553. , r = this.geometry
  47554. , o = this.matrixWorld;
  47555. if (null === r.boundingSphere && r.computeBoundingSphere(),
  47556. Gt.copy(r.boundingSphere),
  47557. Gt.applyMatrix4(o),
  47558. !1 !== e.ray.intersectsSphere(Gt)) {
  47559. Ht.getInverse(o),
  47560. zt.copy(e.ray).applyMatrix4(Ht);
  47561. var a = new Ci.Vector3
  47562. , s = new Ci.Vector3
  47563. , l = new Ci.Vector3
  47564. , c = new Ci.Vector3
  47565. , h = this instanceof Ci.LineSegments ? 2 : 1;
  47566. if (r instanceof Ci.BufferGeometry) {
  47567. var u = r.index
  47568. , d = r.attributes.position.array;
  47569. if (null !== u)
  47570. for (var p = u.array, f = 0, g = p.length - 1; f < g; f += h) {
  47571. var m = p[f]
  47572. , v = p[f + 1];
  47573. a.fromArray(d, 3 * m),
  47574. s.fromArray(d, 3 * v),
  47575. n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld),
  47576. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47577. distance: C,
  47578. point: l.clone().applyMatrix4(this.matrixWorld),
  47579. index: f,
  47580. face: null,
  47581. faceIndex: null,
  47582. object: this
  47583. }))
  47584. }
  47585. else
  47586. for (f = 0,
  47587. g = d.length / 3 - 1; f < g; f += h)
  47588. a.fromArray(d, 3 * f),
  47589. s.fromArray(d, 3 * f + 3),
  47590. n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld),
  47591. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47592. distance: C,
  47593. point: l.clone().applyMatrix4(this.matrixWorld),
  47594. index: f,
  47595. face: null,
  47596. faceIndex: null,
  47597. object: this
  47598. }))
  47599. } else if (r instanceof Ci.Geometry) {
  47600. var y = r.vertices
  47601. , A = y.length;
  47602. for (f = 0; f < A - 1; f += h) {
  47603. var C;
  47604. n < zt.distanceSqToSegment(y[f], y[f + 1], c, l) || (c.applyMatrix4(this.matrixWorld),
  47605. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47606. distance: C,
  47607. point: l.clone().applyMatrix4(this.matrixWorld),
  47608. index: f,
  47609. face: null,
  47610. faceIndex: null,
  47611. object: this
  47612. }))
  47613. }
  47614. }
  47615. }
  47616. }
  47617. ),
  47618. Ci.Line.prototype.clone = function() {
  47619. return new this.constructor(this.geometry,this.material).copy(this)
  47620. }
  47621. ,
  47622. Ci.LineStrip = 0,
  47623. Ci.LinePieces = 1,
  47624. Ci.LineSegments = function(e, t) {
  47625. Ci.Line.call(this, e, t),
  47626. this.type = "LineSegments"
  47627. }
  47628. ,
  47629. Ci.LineSegments.prototype = Object.create(Ci.Line.prototype),
  47630. Ci.LineSegments.prototype.constructor = Ci.LineSegments,
  47631. Ci.Mesh = function(e, t) {
  47632. Ci.Object3D.call(this),
  47633. this.type = "Mesh",
  47634. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47635. this.material = void 0 !== t ? t : new Ci.MeshBasicMaterial({
  47636. color: 16777215 * Math.random()
  47637. }),
  47638. this.drawMode = Ci.TrianglesDrawMode,
  47639. this.updateMorphTargets()
  47640. }
  47641. ,
  47642. Ci.Mesh.prototype = Object.create(Ci.Object3D.prototype),
  47643. Ci.Mesh.prototype.constructor = Ci.Mesh,
  47644. Ci.Mesh.prototype.setDrawMode = function(e) {
  47645. this.drawMode = e
  47646. }
  47647. ,
  47648. Ci.Mesh.prototype.updateMorphTargets = function() {
  47649. if (void 0 !== this.geometry.morphTargets && 0 < this.geometry.morphTargets.length) {
  47650. this.morphTargetBase = -1,
  47651. this.morphTargetInfluences = [],
  47652. this.morphTargetDictionary = {};
  47653. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  47654. this.morphTargetInfluences.push(0),
  47655. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  47656. }
  47657. }
  47658. ,
  47659. Ci.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  47660. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  47661. 0)
  47662. }
  47663. ,
  47664. Ci.Mesh.prototype.raycast = (Tt = new Ci.Matrix4,
  47665. xt = new Ci.Ray,
  47666. St = new Ci.Sphere,
  47667. Mt = new Ci.Vector3,
  47668. Rt = new Ci.Vector3,
  47669. Pt = new Ci.Vector3,
  47670. Ot = new Ci.Vector3,
  47671. Lt = new Ci.Vector3,
  47672. Dt = new Ci.Vector3,
  47673. Nt = new Ci.Vector2,
  47674. Ft = new Ci.Vector2,
  47675. Bt = new Ci.Vector2,
  47676. Vt = new Ci.Vector3,
  47677. kt = new Ci.Vector3,
  47678. Ut = new Ci.Vector3,
  47679. function(e, t) {
  47680. var i, n, r = this.geometry, o = this.material, a = this.matrixWorld;
  47681. if (void 0 !== o && (null === r.boundingSphere && r.computeBoundingSphere(),
  47682. St.copy(r.boundingSphere),
  47683. St.applyMatrix4(a),
  47684. !1 !== e.ray.intersectsSphere(St) && (Tt.getInverse(a),
  47685. xt.copy(e.ray).applyMatrix4(Tt),
  47686. null === r.boundingBox || !1 !== xt.intersectsBox(r.boundingBox))))
  47687. if (r instanceof Ci.BufferGeometry) {
  47688. var s, l, c, h = r.index, u = r.attributes, d = u.position.array;
  47689. if (void 0 !== u.uv && (i = u.uv.array),
  47690. null !== h)
  47691. for (var p = h.array, f = 0, g = p.length; f < g; f += 3)
  47692. s = p[f],
  47693. l = p[f + 1],
  47694. c = p[f + 2],
  47695. (n = Ti(this, e, xt, d, i, s, l, c)) && (n.faceIndex = Math.floor(f / 3),
  47696. t.push(n));
  47697. else
  47698. for (f = 0,
  47699. g = d.length; f < g; f += 9)
  47700. (n = Ti(this, e, xt, d, i, s = f / 3, l = s + 1, c = s + 2)) && (n.index = s,
  47701. t.push(n))
  47702. } else if (r instanceof Ci.Geometry) {
  47703. var m, v, y, A = o instanceof Ci.MultiMaterial, C = 1 == A ? o.materials : null, I = r.vertices, E = r.faces, _ = r.faceVertexUvs[0];
  47704. 0 < _.length && (i = _);
  47705. for (var b = 0, w = E.length; b < w; b++) {
  47706. var T = E[b]
  47707. , x = 1 == A ? C[T.materialIndex] : o;
  47708. if (void 0 !== x) {
  47709. if (m = I[T.a],
  47710. v = I[T.b],
  47711. y = I[T.c],
  47712. !0 === x.morphTargets) {
  47713. var S = r.morphTargets
  47714. , M = this.morphTargetInfluences;
  47715. Mt.set(0, 0, 0),
  47716. Rt.set(0, 0, 0),
  47717. Pt.set(0, 0, 0);
  47718. for (var R = 0, P = S.length; R < P; R++) {
  47719. var O = M[R];
  47720. if (0 !== O) {
  47721. var L = S[R].vertices;
  47722. Mt.addScaledVector(Ot.subVectors(L[T.a], m), O),
  47723. Rt.addScaledVector(Lt.subVectors(L[T.b], v), O),
  47724. Pt.addScaledVector(Dt.subVectors(L[T.c], y), O)
  47725. }
  47726. }
  47727. Mt.add(m),
  47728. Rt.add(v),
  47729. Pt.add(y),
  47730. m = Mt,
  47731. v = Rt,
  47732. y = Pt
  47733. }
  47734. if (n = wi(this, e, xt, m, v, y, kt)) {
  47735. if (i) {
  47736. var D = i[b];
  47737. Nt.copy(D[0]),
  47738. Ft.copy(D[1]),
  47739. Bt.copy(D[2]),
  47740. n.uv = bi(kt, m, v, y, Nt, Ft, Bt)
  47741. }
  47742. n.face = T,
  47743. n.faceIndex = b,
  47744. t.push(n)
  47745. }
  47746. }
  47747. }
  47748. }
  47749. }
  47750. ),
  47751. Ci.Mesh.prototype.clone = function() {
  47752. return new this.constructor(this.geometry,this.material).copy(this)
  47753. }
  47754. ,
  47755. Ci.Bone = function(e) {
  47756. Ci.Object3D.call(this),
  47757. this.type = "Bone",
  47758. this.skin = e
  47759. }
  47760. ,
  47761. Ci.Bone.prototype = Object.create(Ci.Object3D.prototype),
  47762. Ci.Bone.prototype.constructor = Ci.Bone,
  47763. Ci.Bone.prototype.copy = function(e) {
  47764. return Ci.Object3D.prototype.copy.call(this, e),
  47765. this.skin = e.skin,
  47766. this
  47767. }
  47768. ,
  47769. Ci.Skeleton = function(e, t, i) {
  47770. if (this.useVertexTexture = void 0 === i || i,
  47771. this.identityMatrix = new Ci.Matrix4,
  47772. e = e || [],
  47773. this.bones = e.slice(0),
  47774. this.useVertexTexture) {
  47775. var n = Math.sqrt(4 * this.bones.length);
  47776. n = Ci.Math.nextPowerOfTwo(Math.ceil(n)),
  47777. n = Math.max(n, 4),
  47778. this.boneTextureWidth = n,
  47779. this.boneTextureHeight = n,
  47780. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  47781. this.boneTexture = new Ci.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,Ci.RGBAFormat,Ci.FloatType)
  47782. } else
  47783. this.boneMatrices = new Float32Array(16 * this.bones.length);
  47784. if (void 0 === t)
  47785. this.calculateInverses();
  47786. else if (this.bones.length === t.length)
  47787. this.boneInverses = t.slice(0);
  47788. else {
  47789. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  47790. this.boneInverses = [];
  47791. for (var r = 0, o = this.bones.length; r < o; r++)
  47792. this.boneInverses.push(new Ci.Matrix4)
  47793. }
  47794. }
  47795. ,
  47796. Ci.Skeleton.prototype.calculateInverses = function() {
  47797. this.boneInverses = [];
  47798. for (var e = 0, t = this.bones.length; e < t; e++) {
  47799. var i = new Ci.Matrix4;
  47800. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  47801. this.boneInverses.push(i)
  47802. }
  47803. }
  47804. ,
  47805. Ci.Skeleton.prototype.pose = function() {
  47806. for (var e, t = 0, i = this.bones.length; t < i; t++)
  47807. (e = this.bones[t]) && e.matrixWorld.getInverse(this.boneInverses[t]);
  47808. for (t = 0,
  47809. i = this.bones.length; t < i; t++)
  47810. (e = this.bones[t]) && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  47811. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  47812. e.matrix.decompose(e.position, e.quaternion, e.scale))
  47813. }
  47814. ,
  47815. Ci.Skeleton.prototype.update = (wt = new Ci.Matrix4,
  47816. function() {
  47817. for (var e = 0, t = this.bones.length; e < t; e++) {
  47818. var i = this.bones[e] ? this.bones[e].matrixWorld : this.identityMatrix;
  47819. wt.multiplyMatrices(i, this.boneInverses[e]),
  47820. wt.flattenToArrayOffset(this.boneMatrices, 16 * e)
  47821. }
  47822. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  47823. }
  47824. ),
  47825. Ci.Skeleton.prototype.clone = function() {
  47826. return new Ci.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  47827. }
  47828. ,
  47829. Ci.SkinnedMesh = function(e, t, i) {
  47830. Ci.Mesh.call(this, e, t),
  47831. this.type = "SkinnedMesh",
  47832. this.bindMode = "attached",
  47833. this.bindMatrix = new Ci.Matrix4,
  47834. this.bindMatrixInverse = new Ci.Matrix4;
  47835. var n = [];
  47836. if (this.geometry && void 0 !== this.geometry.bones) {
  47837. for (var r, o, a = 0, s = this.geometry.bones.length; a < s; ++a)
  47838. o = this.geometry.bones[a],
  47839. r = new Ci.Bone(this),
  47840. n.push(r),
  47841. r.name = o.name,
  47842. r.position.fromArray(o.pos),
  47843. r.quaternion.fromArray(o.rotq),
  47844. void 0 !== o.scl && r.scale.fromArray(o.scl);
  47845. for (a = 0,
  47846. s = this.geometry.bones.length; a < s; ++a)
  47847. -1 !== (o = this.geometry.bones[a]).parent && null !== o.parent ? n[o.parent].add(n[a]) : this.add(n[a])
  47848. }
  47849. this.normalizeSkinWeights(),
  47850. this.updateMatrixWorld(!0),
  47851. this.bind(new Ci.Skeleton(n,void 0,i), this.matrixWorld)
  47852. }
  47853. ,
  47854. Ci.SkinnedMesh.prototype = Object.create(Ci.Mesh.prototype),
  47855. Ci.SkinnedMesh.prototype.constructor = Ci.SkinnedMesh,
  47856. Ci.SkinnedMesh.prototype.bind = function(e, t) {
  47857. this.skeleton = e,
  47858. void 0 === t && (this.updateMatrixWorld(!0),
  47859. this.skeleton.calculateInverses(),
  47860. t = this.matrixWorld),
  47861. this.bindMatrix.copy(t),
  47862. this.bindMatrixInverse.getInverse(t)
  47863. }
  47864. ,
  47865. Ci.SkinnedMesh.prototype.pose = function() {
  47866. this.skeleton.pose()
  47867. }
  47868. ,
  47869. Ci.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  47870. if (this.geometry instanceof Ci.Geometry)
  47871. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  47872. var t = this.geometry.skinWeights[e];
  47873. (r = 1 / t.lengthManhattan()) !== 1 / 0 ? t.multiplyScalar(r) : t.set(1, 0, 0, 0)
  47874. }
  47875. else if (this.geometry instanceof Ci.BufferGeometry) {
  47876. var i = new Ci.Vector4
  47877. , n = this.geometry.attributes.skinWeight;
  47878. for (e = 0; e < n.count; e++) {
  47879. var r;
  47880. i.x = n.getX(e),
  47881. i.y = n.getY(e),
  47882. i.z = n.getZ(e),
  47883. i.w = n.getW(e),
  47884. (r = 1 / i.lengthManhattan()) !== 1 / 0 ? i.multiplyScalar(r) : i.set(1, 0, 0, 0),
  47885. n.setXYZW(e, i.x, i.y, i.z, i.w)
  47886. }
  47887. }
  47888. }
  47889. ,
  47890. Ci.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  47891. Ci.Mesh.prototype.updateMatrixWorld.call(this, !0),
  47892. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  47893. }
  47894. ,
  47895. Ci.SkinnedMesh.prototype.clone = function() {
  47896. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  47897. }
  47898. ,
  47899. Ci.LOD = function() {
  47900. Ci.Object3D.call(this),
  47901. this.type = "LOD",
  47902. Object.defineProperties(this, {
  47903. levels: {
  47904. enumerable: !0,
  47905. value: []
  47906. },
  47907. objects: {
  47908. get: function() {
  47909. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  47910. this.levels
  47911. }
  47912. }
  47913. })
  47914. }
  47915. ,
  47916. Ci.LOD.prototype = Object.create(Ci.Object3D.prototype),
  47917. Ci.LOD.prototype.constructor = Ci.LOD,
  47918. Ci.LOD.prototype.addLevel = function(e, t) {
  47919. void 0 === t && (t = 0),
  47920. t = Math.abs(t);
  47921. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  47922. ;
  47923. i.splice(n, 0, {
  47924. distance: t,
  47925. object: e
  47926. }),
  47927. this.add(e)
  47928. }
  47929. ,
  47930. Ci.LOD.prototype.getObjectForDistance = function(e) {
  47931. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  47932. ;
  47933. return t[i - 1].object
  47934. }
  47935. ,
  47936. Ci.LOD.prototype.raycast = (bt = new Ci.Vector3,
  47937. function(e, t) {
  47938. bt.setFromMatrixPosition(this.matrixWorld);
  47939. var i = e.ray.origin.distanceTo(bt);
  47940. this.getObjectForDistance(i).raycast(e, t)
  47941. }
  47942. ),
  47943. Ci.LOD.prototype.update = (Et = new Ci.Vector3,
  47944. _t = new Ci.Vector3,
  47945. function(e) {
  47946. var t = this.levels;
  47947. if (1 < t.length) {
  47948. Et.setFromMatrixPosition(e.matrixWorld),
  47949. _t.setFromMatrixPosition(this.matrixWorld);
  47950. var i = Et.distanceTo(_t);
  47951. t[0].object.visible = !0;
  47952. for (var n = 1, r = t.length; n < r && i >= t[n].distance; n++)
  47953. t[n - 1].object.visible = !1,
  47954. t[n].object.visible = !0;
  47955. for (; n < r; n++)
  47956. t[n].object.visible = !1
  47957. }
  47958. }
  47959. ),
  47960. Ci.LOD.prototype.copy = function(e) {
  47961. Ci.Object3D.prototype.copy.call(this, e, !1);
  47962. for (var t = e.levels, i = 0, n = t.length; i < n; i++) {
  47963. var r = t[i];
  47964. this.addLevel(r.object.clone(), r.distance)
  47965. }
  47966. return this
  47967. }
  47968. ,
  47969. Ci.LOD.prototype.toJSON = function(e) {
  47970. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  47971. t.object.levels = [];
  47972. for (var i = this.levels, n = 0, r = i.length; n < r; n++) {
  47973. var o = i[n];
  47974. t.object.levels.push({
  47975. object: o.object.uuid,
  47976. distance: o.distance
  47977. })
  47978. }
  47979. return t
  47980. }
  47981. ,
  47982. Ci.Sprite = (yt = new Uint16Array([0, 1, 2, 0, 2, 3]),
  47983. At = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0]),
  47984. Ct = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]),
  47985. (It = new Ci.BufferGeometry).setIndex(new Ci.BufferAttribute(yt,1)),
  47986. It.addAttribute("position", new Ci.BufferAttribute(At,3)),
  47987. It.addAttribute("uv", new Ci.BufferAttribute(Ct,2)),
  47988. function(e) {
  47989. Ci.Object3D.call(this),
  47990. this.type = "Sprite",
  47991. this.geometry = It,
  47992. this.material = void 0 !== e ? e : new Ci.SpriteMaterial
  47993. }
  47994. ),
  47995. Ci.Sprite.prototype = Object.create(Ci.Object3D.prototype),
  47996. Ci.Sprite.prototype.constructor = Ci.Sprite,
  47997. Ci.Sprite.prototype.raycast = (vt = new Ci.Vector3,
  47998. function(e, t) {
  47999. vt.setFromMatrixPosition(this.matrixWorld);
  48000. var i = e.ray.distanceSqToPoint(vt);
  48001. this.scale.x * this.scale.y < i || t.push({
  48002. distance: Math.sqrt(i),
  48003. point: this.position,
  48004. face: null,
  48005. object: this
  48006. })
  48007. }
  48008. ),
  48009. Ci.Sprite.prototype.clone = function() {
  48010. return new this.constructor(this.material).copy(this)
  48011. }
  48012. ,
  48013. Ci.Particle = Ci.Sprite,
  48014. Ci.LensFlare = function(e, t, i, n, r) {
  48015. Ci.Object3D.call(this),
  48016. this.lensFlares = [],
  48017. this.positionScreen = new Ci.Vector3,
  48018. (this.customUpdateCallback = void 0) !== e && this.add(e, t, i, n, r)
  48019. }
  48020. ,
  48021. Ci.LensFlare.prototype = Object.create(Ci.Object3D.prototype),
  48022. Ci.LensFlare.prototype.constructor = Ci.LensFlare,
  48023. Ci.LensFlare.prototype.add = function(e, t, i, n, r, o) {
  48024. void 0 === t && (t = -1),
  48025. void 0 === i && (i = 0),
  48026. void 0 === o && (o = 1),
  48027. void 0 === r && (r = new Ci.Color(16777215)),
  48028. void 0 === n && (n = Ci.NormalBlending),
  48029. i = Math.min(i, Math.max(0, i)),
  48030. this.lensFlares.push({
  48031. texture: e,
  48032. size: t,
  48033. distance: i,
  48034. x: 0,
  48035. y: 0,
  48036. z: 0,
  48037. scale: 1,
  48038. rotation: 0,
  48039. opacity: o,
  48040. color: r,
  48041. blending: n
  48042. })
  48043. }
  48044. ,
  48045. Ci.LensFlare.prototype.updateLensFlares = function() {
  48046. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  48047. for (e = 0; e < i; e++)
  48048. (t = this.lensFlares[e]).x = this.positionScreen.x + n * t.distance,
  48049. t.y = this.positionScreen.y + r * t.distance,
  48050. t.wantedRotation = t.x * Math.PI * .25,
  48051. t.rotation += .25 * (t.wantedRotation - t.rotation)
  48052. }
  48053. ,
  48054. Ci.LensFlare.prototype.copy = function(e) {
  48055. Ci.Object3D.prototype.copy.call(this, e),
  48056. this.positionScreen.copy(e.positionScreen),
  48057. this.customUpdateCallback = e.customUpdateCallback;
  48058. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  48059. this.lensFlares.push(e.lensFlares[t]);
  48060. return this
  48061. }
  48062. ,
  48063. Ci.Scene = function() {
  48064. Ci.Object3D.call(this),
  48065. this.type = "Scene",
  48066. this.fog = null,
  48067. this.overrideMaterial = null,
  48068. this.autoUpdate = !0
  48069. }
  48070. ,
  48071. Ci.Scene.prototype = Object.create(Ci.Object3D.prototype),
  48072. Ci.Scene.prototype.constructor = Ci.Scene,
  48073. Ci.Scene.prototype.copy = function(e, t) {
  48074. return Ci.Object3D.prototype.copy.call(this, e, t),
  48075. null !== e.fog && (this.fog = e.fog.clone()),
  48076. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  48077. this.autoUpdate = e.autoUpdate,
  48078. this.matrixAutoUpdate = e.matrixAutoUpdate,
  48079. this
  48080. }
  48081. ,
  48082. Ci.Fog = function(e, t, i) {
  48083. this.name = "",
  48084. this.color = new Ci.Color(e),
  48085. this.near = void 0 !== t ? t : 1,
  48086. this.far = void 0 !== i ? i : 1e3
  48087. }
  48088. ,
  48089. Ci.Fog.prototype.clone = function() {
  48090. return new Ci.Fog(this.color.getHex(),this.near,this.far)
  48091. }
  48092. ,
  48093. Ci.FogExp2 = function(e, t) {
  48094. this.name = "",
  48095. this.color = new Ci.Color(e),
  48096. this.density = void 0 !== t ? t : 25e-5
  48097. }
  48098. ,
  48099. Ci.FogExp2.prototype.clone = function() {
  48100. return new Ci.FogExp2(this.color.getHex(),this.density)
  48101. }
  48102. ,
  48103. Ci.ShaderChunk = {},
  48104. Ci.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  48105. Ci.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  48106. Ci.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  48107. Ci.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  48108. Ci.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  48109. Ci.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  48110. Ci.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  48111. Ci.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  48112. Ci.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  48113. Ci.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  48114. Ci.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  48115. Ci.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  48116. Ci.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  48117. Ci.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  48118. Ci.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  48119. Ci.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  48120. Ci.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  48121. Ci.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  48122. Ci.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  48123. Ci.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  48124. Ci.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  48125. Ci.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  48126. Ci.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  48127. Ci.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  48128. Ci.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  48129. Ci.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  48130. Ci.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  48131. Ci.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  48132. Ci.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  48133. Ci.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  48134. Ci.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  48135. Ci.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  48136. Ci.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  48137. Ci.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  48138. Ci.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  48139. Ci.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  48140. Ci.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  48141. Ci.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  48142. Ci.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  48143. Ci.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  48144. Ci.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  48145. Ci.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  48146. Ci.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  48147. Ci.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  48148. Ci.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  48149. Ci.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  48150. Ci.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  48151. Ci.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  48152. Ci.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  48153. Ci.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  48154. Ci.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",
  48155. Ci.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",
  48156. Ci.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  48157. Ci.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  48158. Ci.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  48159. Ci.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  48160. Ci.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  48161. Ci.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  48162. Ci.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  48163. Ci.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  48164. Ci.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  48165. Ci.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  48166. Ci.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  48167. Ci.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  48168. Ci.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  48169. Ci.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  48170. Ci.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  48171. Ci.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  48172. Ci.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  48173. Ci.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  48174. Ci.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  48175. Ci.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  48176. Ci.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  48177. Ci.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  48178. Ci.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  48179. Ci.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  48180. Ci.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  48181. Ci.UniformsUtils = {
  48182. merge: function(e) {
  48183. for (var t = {}, i = 0; i < e.length; i++) {
  48184. var n = this.clone(e[i]);
  48185. for (var r in n)
  48186. t[r] = n[r]
  48187. }
  48188. return t
  48189. },
  48190. clone: function(e) {
  48191. var t = {};
  48192. for (var i in e)
  48193. for (var n in t[i] = {},
  48194. e[i]) {
  48195. var r = e[i][n];
  48196. r instanceof Ci.Color || r instanceof Ci.Vector2 || r instanceof Ci.Vector3 || r instanceof Ci.Vector4 || r instanceof Ci.Matrix3 || r instanceof Ci.Matrix4 || r instanceof Ci.Texture ? t[i][n] = r.clone() : Array.isArray(r) ? t[i][n] = r.slice() : t[i][n] = r
  48197. }
  48198. return t
  48199. }
  48200. },
  48201. Ci.UniformsLib = {
  48202. common: {
  48203. diffuse: {
  48204. type: "c",
  48205. value: new Ci.Color(15658734)
  48206. },
  48207. opacity: {
  48208. type: "f",
  48209. value: 1
  48210. },
  48211. map: {
  48212. type: "t",
  48213. value: null
  48214. },
  48215. offsetRepeat: {
  48216. type: "v4",
  48217. value: new Ci.Vector4(0,0,1,1)
  48218. },
  48219. specularMap: {
  48220. type: "t",
  48221. value: null
  48222. },
  48223. alphaMap: {
  48224. type: "t",
  48225. value: null
  48226. },
  48227. envMap: {
  48228. type: "t",
  48229. value: null
  48230. },
  48231. flipEnvMap: {
  48232. type: "f",
  48233. value: -1
  48234. },
  48235. reflectivity: {
  48236. type: "f",
  48237. value: 1
  48238. },
  48239. refractionRatio: {
  48240. type: "f",
  48241. value: .98
  48242. }
  48243. },
  48244. aomap: {
  48245. aoMap: {
  48246. type: "t",
  48247. value: null
  48248. },
  48249. aoMapIntensity: {
  48250. type: "f",
  48251. value: 1
  48252. }
  48253. },
  48254. lightmap: {
  48255. lightMap: {
  48256. type: "t",
  48257. value: null
  48258. },
  48259. lightMapIntensity: {
  48260. type: "f",
  48261. value: 1
  48262. }
  48263. },
  48264. emissivemap: {
  48265. emissiveMap: {
  48266. type: "t",
  48267. value: null
  48268. }
  48269. },
  48270. bumpmap: {
  48271. bumpMap: {
  48272. type: "t",
  48273. value: null
  48274. },
  48275. bumpScale: {
  48276. type: "f",
  48277. value: 1
  48278. }
  48279. },
  48280. normalmap: {
  48281. normalMap: {
  48282. type: "t",
  48283. value: null
  48284. },
  48285. normalScale: {
  48286. type: "v2",
  48287. value: new Ci.Vector2(1,1)
  48288. }
  48289. },
  48290. displacementmap: {
  48291. displacementMap: {
  48292. type: "t",
  48293. value: null
  48294. },
  48295. displacementScale: {
  48296. type: "f",
  48297. value: 1
  48298. },
  48299. displacementBias: {
  48300. type: "f",
  48301. value: 0
  48302. }
  48303. },
  48304. roughnessmap: {
  48305. roughnessMap: {
  48306. type: "t",
  48307. value: null
  48308. }
  48309. },
  48310. metalnessmap: {
  48311. metalnessMap: {
  48312. type: "t",
  48313. value: null
  48314. }
  48315. },
  48316. fog: {
  48317. fogDensity: {
  48318. type: "f",
  48319. value: 25e-5
  48320. },
  48321. fogNear: {
  48322. type: "f",
  48323. value: 1
  48324. },
  48325. fogFar: {
  48326. type: "f",
  48327. value: 2e3
  48328. },
  48329. fogColor: {
  48330. type: "c",
  48331. value: new Ci.Color(16777215)
  48332. }
  48333. },
  48334. lights: {
  48335. ambientLightColor: {
  48336. type: "fv",
  48337. value: []
  48338. },
  48339. directionalLights: {
  48340. type: "sa",
  48341. value: [],
  48342. properties: {
  48343. direction: {
  48344. type: "v3"
  48345. },
  48346. color: {
  48347. type: "c"
  48348. },
  48349. shadow: {
  48350. type: "i"
  48351. },
  48352. shadowBias: {
  48353. type: "f"
  48354. },
  48355. shadowRadius: {
  48356. type: "f"
  48357. },
  48358. shadowMapSize: {
  48359. type: "v2"
  48360. }
  48361. }
  48362. },
  48363. directionalShadowMap: {
  48364. type: "tv",
  48365. value: []
  48366. },
  48367. directionalShadowMatrix: {
  48368. type: "m4v",
  48369. value: []
  48370. },
  48371. spotLights: {
  48372. type: "sa",
  48373. value: [],
  48374. properties: {
  48375. color: {
  48376. type: "c"
  48377. },
  48378. position: {
  48379. type: "v3"
  48380. },
  48381. direction: {
  48382. type: "v3"
  48383. },
  48384. distance: {
  48385. type: "f"
  48386. },
  48387. coneCos: {
  48388. type: "f"
  48389. },
  48390. penumbraCos: {
  48391. type: "f"
  48392. },
  48393. decay: {
  48394. type: "f"
  48395. },
  48396. shadow: {
  48397. type: "i"
  48398. },
  48399. shadowBias: {
  48400. type: "f"
  48401. },
  48402. shadowRadius: {
  48403. type: "f"
  48404. },
  48405. shadowMapSize: {
  48406. type: "v2"
  48407. }
  48408. }
  48409. },
  48410. spotShadowMap: {
  48411. type: "tv",
  48412. value: []
  48413. },
  48414. spotShadowMatrix: {
  48415. type: "m4v",
  48416. value: []
  48417. },
  48418. pointLights: {
  48419. type: "sa",
  48420. value: [],
  48421. properties: {
  48422. color: {
  48423. type: "c"
  48424. },
  48425. position: {
  48426. type: "v3"
  48427. },
  48428. decay: {
  48429. type: "f"
  48430. },
  48431. distance: {
  48432. type: "f"
  48433. },
  48434. shadow: {
  48435. type: "i"
  48436. },
  48437. shadowBias: {
  48438. type: "f"
  48439. },
  48440. shadowRadius: {
  48441. type: "f"
  48442. },
  48443. shadowMapSize: {
  48444. type: "v2"
  48445. }
  48446. }
  48447. },
  48448. pointShadowMap: {
  48449. type: "tv",
  48450. value: []
  48451. },
  48452. pointShadowMatrix: {
  48453. type: "m4v",
  48454. value: []
  48455. },
  48456. hemisphereLights: {
  48457. type: "sa",
  48458. value: [],
  48459. properties: {
  48460. direction: {
  48461. type: "v3"
  48462. },
  48463. skyColor: {
  48464. type: "c"
  48465. },
  48466. groundColor: {
  48467. type: "c"
  48468. }
  48469. }
  48470. }
  48471. },
  48472. points: {
  48473. diffuse: {
  48474. type: "c",
  48475. value: new Ci.Color(15658734)
  48476. },
  48477. opacity: {
  48478. type: "f",
  48479. value: 1
  48480. },
  48481. size: {
  48482. type: "f",
  48483. value: 1
  48484. },
  48485. scale: {
  48486. type: "f",
  48487. value: 1
  48488. },
  48489. map: {
  48490. type: "t",
  48491. value: null
  48492. },
  48493. offsetRepeat: {
  48494. type: "v4",
  48495. value: new Ci.Vector4(0,0,1,1)
  48496. }
  48497. }
  48498. },
  48499. Ci.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  48500. Ci.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  48501. Ci.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  48502. Ci.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48503. Ci.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  48504. Ci.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48505. Ci.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  48506. Ci.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  48507. Ci.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  48508. Ci.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  48509. Ci.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48510. Ci.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  48511. Ci.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48512. Ci.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  48513. Ci.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48514. Ci.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48515. Ci.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48516. Ci.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48517. Ci.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48518. Ci.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48519. Ci.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  48520. Ci.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48521. Ci.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48522. Ci.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48523. Ci.ShaderLib = {
  48524. basic: {
  48525. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.fog]),
  48526. vertexShader: Ci.ShaderChunk.meshbasic_vert,
  48527. fragmentShader: Ci.ShaderChunk.meshbasic_frag
  48528. },
  48529. lambert: {
  48530. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48531. emissive: {
  48532. type: "c",
  48533. value: new Ci.Color(0)
  48534. }
  48535. }]),
  48536. vertexShader: Ci.ShaderChunk.meshlambert_vert,
  48537. fragmentShader: Ci.ShaderChunk.meshlambert_frag
  48538. },
  48539. phong: {
  48540. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48541. emissive: {
  48542. type: "c",
  48543. value: new Ci.Color(0)
  48544. },
  48545. specular: {
  48546. type: "c",
  48547. value: new Ci.Color(1118481)
  48548. },
  48549. shininess: {
  48550. type: "f",
  48551. value: 30
  48552. }
  48553. }]),
  48554. vertexShader: Ci.ShaderChunk.meshphong_vert,
  48555. fragmentShader: Ci.ShaderChunk.meshphong_frag
  48556. },
  48557. standard: {
  48558. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.roughnessmap, Ci.UniformsLib.metalnessmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48559. emissive: {
  48560. type: "c",
  48561. value: new Ci.Color(0)
  48562. },
  48563. roughness: {
  48564. type: "f",
  48565. value: .5
  48566. },
  48567. metalness: {
  48568. type: "f",
  48569. value: 0
  48570. },
  48571. envMapIntensity: {
  48572. type: "f",
  48573. value: 1
  48574. }
  48575. }]),
  48576. vertexShader: Ci.ShaderChunk.meshstandard_vert,
  48577. fragmentShader: Ci.ShaderChunk.meshstandard_frag
  48578. },
  48579. points: {
  48580. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.points, Ci.UniformsLib.fog]),
  48581. vertexShader: Ci.ShaderChunk.points_vert,
  48582. fragmentShader: Ci.ShaderChunk.points_frag
  48583. },
  48584. dashed: {
  48585. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.fog, {
  48586. scale: {
  48587. type: "f",
  48588. value: 1
  48589. },
  48590. dashSize: {
  48591. type: "f",
  48592. value: 1
  48593. },
  48594. totalSize: {
  48595. type: "f",
  48596. value: 2
  48597. }
  48598. }]),
  48599. vertexShader: Ci.ShaderChunk.linedashed_vert,
  48600. fragmentShader: Ci.ShaderChunk.linedashed_frag
  48601. },
  48602. depth: {
  48603. uniforms: {
  48604. mNear: {
  48605. type: "f",
  48606. value: 1
  48607. },
  48608. mFar: {
  48609. type: "f",
  48610. value: 2e3
  48611. },
  48612. opacity: {
  48613. type: "f",
  48614. value: 1
  48615. }
  48616. },
  48617. vertexShader: Ci.ShaderChunk.depth_vert,
  48618. fragmentShader: Ci.ShaderChunk.depth_frag
  48619. },
  48620. normal: {
  48621. uniforms: {
  48622. opacity: {
  48623. type: "f",
  48624. value: 1
  48625. }
  48626. },
  48627. vertexShader: Ci.ShaderChunk.normal_vert,
  48628. fragmentShader: Ci.ShaderChunk.normal_frag
  48629. },
  48630. cube: {
  48631. uniforms: {
  48632. tCube: {
  48633. type: "t",
  48634. value: null
  48635. },
  48636. tFlip: {
  48637. type: "f",
  48638. value: -1
  48639. }
  48640. },
  48641. vertexShader: Ci.ShaderChunk.cube_vert,
  48642. fragmentShader: Ci.ShaderChunk.cube_frag
  48643. },
  48644. equirect: {
  48645. uniforms: {
  48646. tEquirect: {
  48647. type: "t",
  48648. value: null
  48649. },
  48650. tFlip: {
  48651. type: "f",
  48652. value: -1
  48653. }
  48654. },
  48655. vertexShader: Ci.ShaderChunk.equirect_vert,
  48656. fragmentShader: Ci.ShaderChunk.equirect_frag
  48657. },
  48658. depthRGBA: {
  48659. uniforms: {},
  48660. vertexShader: Ci.ShaderChunk.depthRGBA_vert,
  48661. fragmentShader: Ci.ShaderChunk.depthRGBA_frag
  48662. },
  48663. distanceRGBA: {
  48664. uniforms: {
  48665. lightPos: {
  48666. type: "v3",
  48667. value: new Ci.Vector3(0,0,0)
  48668. }
  48669. },
  48670. vertexShader: Ci.ShaderChunk.distanceRGBA_vert,
  48671. fragmentShader: Ci.ShaderChunk.distanceRGBA_frag
  48672. }
  48673. },
  48674. Ci.WebGLRenderer = function(e) {
  48675. function S() {
  48676. return null === Q ? he : 1
  48677. }
  48678. function i(e, t, i, n) {
  48679. !0 === V && (e *= n,
  48680. t *= n,
  48681. i *= n),
  48682. _e.clearColor(e, t, i, n)
  48683. }
  48684. function t() {
  48685. _e.init(),
  48686. _e.scissor(ie.copy(ue).multiplyScalar(he)),
  48687. _e.viewport(re.copy(pe).multiplyScalar(he)),
  48688. i(ae.r, ae.g, ae.b, se)
  48689. }
  48690. function n() {
  48691. te = K = null,
  48692. ee = "",
  48693. $ = -1,
  48694. _e.reset()
  48695. }
  48696. function r(e) {
  48697. e.preventDefault(),
  48698. n(),
  48699. t(),
  48700. be.clear()
  48701. }
  48702. function f(e) {
  48703. var t = e.target;
  48704. t.removeEventListener("dispose", f),
  48705. function(e) {
  48706. var t = be.get(e);
  48707. if (e.image && t.__image__webglTextureCube)
  48708. X.deleteTexture(t.__image__webglTextureCube);
  48709. else {
  48710. if (void 0 === t.__webglInit)
  48711. return;
  48712. X.deleteTexture(t.__webglTexture)
  48713. }
  48714. be.delete(e)
  48715. }(t),
  48716. ye.textures--
  48717. }
  48718. function a(e) {
  48719. var t = e.target;
  48720. t.removeEventListener("dispose", a),
  48721. function(e) {
  48722. var t = be.get(e)
  48723. , i = be.get(e.texture);
  48724. if (e && void 0 !== i.__webglTexture) {
  48725. if (X.deleteTexture(i.__webglTexture),
  48726. e instanceof Ci.WebGLRenderTargetCube)
  48727. for (var n = 0; n < 6; n++)
  48728. X.deleteFramebuffer(t.__webglFramebuffer[n]),
  48729. X.deleteRenderbuffer(t.__webglDepthbuffer[n]);
  48730. else
  48731. X.deleteFramebuffer(t.__webglFramebuffer),
  48732. X.deleteRenderbuffer(t.__webglDepthbuffer);
  48733. be.delete(e.texture),
  48734. be.delete(e)
  48735. }
  48736. }(t),
  48737. ye.textures--
  48738. }
  48739. function v(e) {
  48740. var t = e.target;
  48741. t.removeEventListener("dispose", v),
  48742. function(e) {
  48743. y(e),
  48744. be.delete(e)
  48745. }(t)
  48746. }
  48747. function y(e) {
  48748. var t = be.get(e).program;
  48749. (e.program = void 0) !== t && Te.releaseProgram(t)
  48750. }
  48751. function M(e, t) {
  48752. return Math.abs(t[0]) - Math.abs(e[0])
  48753. }
  48754. function s(e, t) {
  48755. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  48756. }
  48757. function l(e, t) {
  48758. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  48759. }
  48760. function d(e, t, i, n, r) {
  48761. var o, a;
  48762. a = i.transparent ? (o = G,
  48763. ++W) : (o = H,
  48764. ++z);
  48765. var s = o[a];
  48766. void 0 !== s ? (s.id = e.id,
  48767. s.object = e,
  48768. s.geometry = t,
  48769. s.material = i,
  48770. s.z = me.z,
  48771. s.group = r) : (s = {
  48772. id: e.id,
  48773. object: e,
  48774. geometry: t,
  48775. material: i,
  48776. z: me.z,
  48777. group: r
  48778. },
  48779. o.push(s))
  48780. }
  48781. function c(e, t, i, n) {
  48782. for (var r = 0, o = e.length; r < o; r++) {
  48783. var a = e[r]
  48784. , s = a.object
  48785. , l = a.geometry
  48786. , c = void 0 === n ? a.material : n
  48787. , h = a.group;
  48788. if (s.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, s.matrixWorld),
  48789. s.normalMatrix.getNormalMatrix(s.modelViewMatrix),
  48790. s instanceof Ci.ImmediateRenderObject) {
  48791. R(c);
  48792. var u = P(t, i, c, s);
  48793. ee = "",
  48794. s.render(function(e) {
  48795. Z.renderBufferImmediate(e, u, c)
  48796. })
  48797. } else
  48798. Z.renderBufferDirect(t, i, l, c, s, h)
  48799. }
  48800. }
  48801. function R(e) {
  48802. (function(e) {
  48803. e.side !== Ci.DoubleSide ? _e.enable(X.CULL_FACE) : _e.disable(X.CULL_FACE),
  48804. _e.setFlipSided(e.side === Ci.BackSide)
  48805. }
  48806. )(e),
  48807. !0 === e.transparent ? _e.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : _e.setBlending(Ci.NoBlending),
  48808. _e.setDepthFunc(e.depthFunc),
  48809. _e.setDepthTest(e.depthTest),
  48810. _e.setDepthWrite(e.depthWrite),
  48811. _e.setColorWrite(e.colorWrite),
  48812. _e.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  48813. }
  48814. function P(e, t, i, n) {
  48815. oe = 0;
  48816. var r = be.get(i);
  48817. void 0 === r.program && (i.needsUpdate = !0),
  48818. void 0 !== r.lightsHash && r.lightsHash !== ve.hash && (i.needsUpdate = !0),
  48819. i.needsUpdate && (function(e, t, i) {
  48820. var n = be.get(e)
  48821. , r = Te.getParameters(e, ve, t, i)
  48822. , o = Te.getProgramCode(e, r)
  48823. , a = n.program
  48824. , s = !0;
  48825. if (void 0 === a)
  48826. e.addEventListener("dispose", v);
  48827. else if (a.code !== o)
  48828. y(e);
  48829. else {
  48830. if (void 0 !== r.shaderID)
  48831. return;
  48832. s = !1
  48833. }
  48834. if (s) {
  48835. if (r.shaderID) {
  48836. var l = Ci.ShaderLib[r.shaderID];
  48837. n.__webglShader = {
  48838. name: e.type,
  48839. uniforms: Ci.UniformsUtils.clone(l.uniforms),
  48840. vertexShader: l.vertexShader,
  48841. fragmentShader: l.fragmentShader
  48842. }
  48843. } else
  48844. n.__webglShader = {
  48845. name: e.type,
  48846. uniforms: e.uniforms,
  48847. vertexShader: e.vertexShader,
  48848. fragmentShader: e.fragmentShader
  48849. };
  48850. e.__webglShader = n.__webglShader,
  48851. a = Te.acquireProgram(e, r, o),
  48852. n.program = a,
  48853. e.program = a
  48854. }
  48855. var c = a.getAttributes();
  48856. if (e.morphTargets)
  48857. for (var h = e.numSupportedMorphTargets = 0; h < Z.maxMorphTargets; h++)
  48858. 0 <= c["morphTarget" + h] && e.numSupportedMorphTargets++;
  48859. if (e.morphNormals)
  48860. for (h = e.numSupportedMorphNormals = 0; h < Z.maxMorphNormals; h++)
  48861. 0 <= c["morphNormal" + h] && e.numSupportedMorphNormals++;
  48862. n.uniformsList = [];
  48863. var u = n.__webglShader.uniforms
  48864. , d = n.program.getUniforms();
  48865. for (var p in u) {
  48866. var f = d[p];
  48867. f && n.uniformsList.push([n.__webglShader.uniforms[p], f])
  48868. }
  48869. (e instanceof Ci.MeshPhongMaterial || e instanceof Ci.MeshLambertMaterial || e instanceof Ci.MeshStandardMaterial || e.lights) && (n.lightsHash = ve.hash,
  48870. u.ambientLightColor.value = ve.ambient,
  48871. u.directionalLights.value = ve.directional,
  48872. u.spotLights.value = ve.spot,
  48873. u.pointLights.value = ve.point,
  48874. u.hemisphereLights.value = ve.hemi,
  48875. u.directionalShadowMap.value = ve.directionalShadowMap,
  48876. u.directionalShadowMatrix.value = ve.directionalShadowMatrix,
  48877. u.spotShadowMap.value = ve.spotShadowMap,
  48878. u.spotShadowMatrix.value = ve.spotShadowMatrix,
  48879. u.pointShadowMap.value = ve.pointShadowMap,
  48880. u.pointShadowMatrix.value = ve.pointShadowMatrix),
  48881. n.hasDynamicUniforms = !1;
  48882. for (var g = 0, m = n.uniformsList.length; g < m; g++) {
  48883. if (!0 === n.uniformsList[g][0].dynamic) {
  48884. n.hasDynamicUniforms = !0;
  48885. break
  48886. }
  48887. }
  48888. }(i, t, n),
  48889. i.needsUpdate = !1);
  48890. var o = !1
  48891. , a = !1
  48892. , s = !1
  48893. , l = r.program
  48894. , c = l.getUniforms()
  48895. , h = r.__webglShader.uniforms;
  48896. if (l.id !== K && (X.useProgram(l.program),
  48897. K = l.id,
  48898. s = a = o = !0),
  48899. i.id !== $ && ($ = i.id,
  48900. a = !0),
  48901. !o && e === te || (X.uniformMatrix4fv(c.projectionMatrix, !1, e.projectionMatrix.elements),
  48902. Ee.logarithmicDepthBuffer && X.uniform1f(c.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  48903. e !== te && (te = e,
  48904. s = a = !0),
  48905. (i instanceof Ci.ShaderMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial || i.envMap) && void 0 !== c.cameraPosition && (me.setFromMatrixPosition(e.matrixWorld),
  48906. X.uniform3f(c.cameraPosition, me.x, me.y, me.z)),
  48907. (i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshStandardMaterial || i instanceof Ci.ShaderMaterial || i.skinning) && void 0 !== c.viewMatrix && X.uniformMatrix4fv(c.viewMatrix, !1, e.matrixWorldInverse.elements),
  48908. void 0 !== c.toneMappingExposure && X.uniform1f(c.toneMappingExposure, Z.toneMappingExposure),
  48909. void 0 !== c.toneMappingWhitePoint && X.uniform1f(c.toneMappingWhitePoint, Z.toneMappingWhitePoint)),
  48910. i.skinning)
  48911. if (n.bindMatrix && void 0 !== c.bindMatrix && X.uniformMatrix4fv(c.bindMatrix, !1, n.bindMatrix.elements),
  48912. n.bindMatrixInverse && void 0 !== c.bindMatrixInverse && X.uniformMatrix4fv(c.bindMatrixInverse, !1, n.bindMatrixInverse.elements),
  48913. Ee.floatVertexTextures && n.skeleton && n.skeleton.useVertexTexture) {
  48914. if (void 0 !== c.boneTexture) {
  48915. var u = A();
  48916. X.uniform1i(c.boneTexture, u),
  48917. Z.setTexture(n.skeleton.boneTexture, u)
  48918. }
  48919. void 0 !== c.boneTextureWidth && X.uniform1i(c.boneTextureWidth, n.skeleton.boneTextureWidth),
  48920. void 0 !== c.boneTextureHeight && X.uniform1i(c.boneTextureHeight, n.skeleton.boneTextureHeight)
  48921. } else
  48922. n.skeleton && n.skeleton.boneMatrices && void 0 !== c.boneGlobalMatrices && X.uniformMatrix4fv(c.boneGlobalMatrices, !1, n.skeleton.boneMatrices);
  48923. return a && ((i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshStandardMaterial || i.lights) && function(e, t) {
  48924. e.ambientLightColor.needsUpdate = t,
  48925. e.directionalLights.needsUpdate = t,
  48926. e.pointLights.needsUpdate = t,
  48927. e.spotLights.needsUpdate = t,
  48928. e.hemisphereLights.needsUpdate = t
  48929. }(h, s),
  48930. t && i.fog && function(e, t) {
  48931. e.fogColor.value = t.color,
  48932. t instanceof Ci.Fog ? (e.fogNear.value = t.near,
  48933. e.fogFar.value = t.far) : t instanceof Ci.FogExp2 && (e.fogDensity.value = t.density)
  48934. }(h, t),
  48935. (i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial) && function(e, t) {
  48936. var i;
  48937. if (e.opacity.value = t.opacity,
  48938. e.diffuse.value = t.color,
  48939. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  48940. e.map.value = t.map,
  48941. e.specularMap.value = t.specularMap,
  48942. e.alphaMap.value = t.alphaMap,
  48943. t.aoMap && (e.aoMap.value = t.aoMap,
  48944. e.aoMapIntensity.value = t.aoMapIntensity),
  48945. t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  48946. void 0 !== i) {
  48947. i instanceof Ci.WebGLRenderTarget && (i = i.texture);
  48948. var n = i.offset
  48949. , r = i.repeat;
  48950. e.offsetRepeat.value.set(n.x, n.y, r.x, r.y)
  48951. }
  48952. e.envMap.value = t.envMap,
  48953. e.flipEnvMap.value = t.envMap instanceof Ci.WebGLRenderTargetCube ? 1 : -1,
  48954. e.reflectivity.value = t.reflectivity,
  48955. e.refractionRatio.value = t.refractionRatio
  48956. }(h, i),
  48957. i instanceof Ci.LineBasicMaterial ? p(h, i) : i instanceof Ci.LineDashedMaterial ? (p(h, i),
  48958. function(e, t) {
  48959. e.dashSize.value = t.dashSize,
  48960. e.totalSize.value = t.dashSize + t.gapSize,
  48961. e.scale.value = t.scale
  48962. }(h, i)) : i instanceof Ci.PointsMaterial ? function(e, t) {
  48963. if (e.diffuse.value = t.color,
  48964. e.opacity.value = t.opacity,
  48965. e.size.value = t.size * he,
  48966. e.scale.value = O.clientHeight / 2,
  48967. e.map.value = t.map,
  48968. null !== t.map) {
  48969. var i = t.map.offset
  48970. , n = t.map.repeat;
  48971. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  48972. }
  48973. }(h, i) : i instanceof Ci.MeshLambertMaterial ? function(e, t) {
  48974. t.lightMap && (e.lightMap.value = t.lightMap,
  48975. e.lightMapIntensity.value = t.lightMapIntensity),
  48976. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  48977. }(h, i) : i instanceof Ci.MeshPhongMaterial ? function(e, t) {
  48978. e.specular.value = t.specular,
  48979. e.shininess.value = Math.max(t.shininess, 1e-4),
  48980. t.lightMap && (e.lightMap.value = t.lightMap,
  48981. e.lightMapIntensity.value = t.lightMapIntensity),
  48982. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  48983. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  48984. e.bumpScale.value = t.bumpScale),
  48985. t.normalMap && (e.normalMap.value = t.normalMap,
  48986. e.normalScale.value.copy(t.normalScale)),
  48987. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  48988. e.displacementScale.value = t.displacementScale,
  48989. e.displacementBias.value = t.displacementBias)
  48990. }(h, i) : i instanceof Ci.MeshStandardMaterial ? function(e, t) {
  48991. e.roughness.value = t.roughness,
  48992. e.metalness.value = t.metalness,
  48993. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  48994. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  48995. t.lightMap && (e.lightMap.value = t.lightMap,
  48996. e.lightMapIntensity.value = t.lightMapIntensity),
  48997. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  48998. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  48999. e.bumpScale.value = t.bumpScale),
  49000. t.normalMap && (e.normalMap.value = t.normalMap,
  49001. e.normalScale.value.copy(t.normalScale)),
  49002. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  49003. e.displacementScale.value = t.displacementScale,
  49004. e.displacementBias.value = t.displacementBias),
  49005. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  49006. }(h, i) : i instanceof Ci.MeshDepthMaterial ? (h.mNear.value = e.near,
  49007. h.mFar.value = e.far,
  49008. h.opacity.value = i.opacity) : i instanceof Ci.MeshNormalMaterial && (h.opacity.value = i.opacity),
  49009. g(r.uniformsList)),
  49010. function(e, t) {
  49011. X.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  49012. e.normalMatrix && X.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  49013. }(c, n),
  49014. void 0 !== c.modelMatrix && X.uniformMatrix4fv(c.modelMatrix, !1, n.matrixWorld.elements),
  49015. !0 === r.hasDynamicUniforms && function(e, t, i) {
  49016. for (var n = [], r = 0, o = e.length; r < o; r++) {
  49017. var a = e[r][0]
  49018. , s = a.onUpdateCallback;
  49019. void 0 !== s && (s.bind(a)(t, i),
  49020. n.push(e[r]))
  49021. }
  49022. g(n)
  49023. }(r.uniformsList, n, e),
  49024. l
  49025. }
  49026. function p(e, t) {
  49027. e.diffuse.value = t.color,
  49028. e.opacity.value = t.opacity
  49029. }
  49030. function A() {
  49031. var e = oe;
  49032. return e >= Ee.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + Ee.maxTextures),
  49033. oe += 1,
  49034. e
  49035. }
  49036. function C(e, t, i, n) {
  49037. var r, o;
  49038. if ("1i" === t)
  49039. X.uniform1i(i, n);
  49040. else if ("1f" === t)
  49041. X.uniform1f(i, n);
  49042. else if ("2f" === t)
  49043. X.uniform2f(i, n[0], n[1]);
  49044. else if ("3f" === t)
  49045. X.uniform3f(i, n[0], n[1], n[2]);
  49046. else if ("4f" === t)
  49047. X.uniform4f(i, n[0], n[1], n[2], n[3]);
  49048. else if ("1iv" === t)
  49049. X.uniform1iv(i, n);
  49050. else if ("3iv" === t)
  49051. X.uniform3iv(i, n);
  49052. else if ("1fv" === t)
  49053. X.uniform1fv(i, n);
  49054. else if ("2fv" === t)
  49055. X.uniform2fv(i, n);
  49056. else if ("3fv" === t)
  49057. X.uniform3fv(i, n);
  49058. else if ("4fv" === t)
  49059. X.uniform4fv(i, n);
  49060. else if ("Matrix2fv" === t)
  49061. X.uniformMatrix2fv(i, !1, n);
  49062. else if ("Matrix3fv" === t)
  49063. X.uniformMatrix3fv(i, !1, n);
  49064. else if ("Matrix4fv" === t)
  49065. X.uniformMatrix4fv(i, !1, n);
  49066. else if ("i" === t)
  49067. X.uniform1i(i, n);
  49068. else if ("f" === t)
  49069. X.uniform1f(i, n);
  49070. else if ("v2" === t)
  49071. X.uniform2f(i, n.x, n.y);
  49072. else if ("v3" === t)
  49073. X.uniform3f(i, n.x, n.y, n.z);
  49074. else if ("v4" === t)
  49075. X.uniform4f(i, n.x, n.y, n.z, n.w);
  49076. else if ("c" === t)
  49077. X.uniform3f(i, n.r, n.g, n.b);
  49078. else if ("s" === t) {
  49079. var a = e.properties;
  49080. for (var s in a) {
  49081. var l = a[s]
  49082. , c = i[s]
  49083. , h = n[s];
  49084. C(l, l.type, c, h)
  49085. }
  49086. } else if ("sa" === t) {
  49087. a = e.properties;
  49088. for (var u = 0, d = n.length; u < d; u++)
  49089. for (var s in a) {
  49090. l = a[s],
  49091. c = i[u][s],
  49092. h = n[u][s];
  49093. C(l, l.type, c, h)
  49094. }
  49095. } else if ("iv1" === t)
  49096. X.uniform1iv(i, n);
  49097. else if ("iv" === t)
  49098. X.uniform3iv(i, n);
  49099. else if ("fv1" === t)
  49100. X.uniform1fv(i, n);
  49101. else if ("fv" === t)
  49102. X.uniform3fv(i, n);
  49103. else if ("v2v" === t) {
  49104. void 0 === e._array && (e._array = new Float32Array(2 * n.length));
  49105. u = 0;
  49106. for (var p = 0, f = n.length; u < f; u++,
  49107. p += 2)
  49108. e._array[p + 0] = n[u].x,
  49109. e._array[p + 1] = n[u].y;
  49110. X.uniform2fv(i, e._array)
  49111. } else if ("v3v" === t) {
  49112. void 0 === e._array && (e._array = new Float32Array(3 * n.length));
  49113. u = 0;
  49114. var g = 0;
  49115. for (f = n.length; u < f; u++,
  49116. g += 3)
  49117. e._array[g + 0] = n[u].x,
  49118. e._array[g + 1] = n[u].y,
  49119. e._array[g + 2] = n[u].z;
  49120. X.uniform3fv(i, e._array)
  49121. } else if ("v4v" === t) {
  49122. void 0 === e._array && (e._array = new Float32Array(4 * n.length));
  49123. u = 0;
  49124. var m = 0;
  49125. for (f = n.length; u < f; u++,
  49126. m += 4)
  49127. e._array[m + 0] = n[u].x,
  49128. e._array[m + 1] = n[u].y,
  49129. e._array[m + 2] = n[u].z,
  49130. e._array[m + 3] = n[u].w;
  49131. X.uniform4fv(i, e._array)
  49132. } else if ("m2" === t)
  49133. X.uniformMatrix2fv(i, !1, n.elements);
  49134. else if ("m3" === t)
  49135. X.uniformMatrix3fv(i, !1, n.elements);
  49136. else if ("m3v" === t) {
  49137. void 0 === e._array && (e._array = new Float32Array(9 * n.length));
  49138. for (u = 0,
  49139. f = n.length; u < f; u++)
  49140. n[u].flattenToArrayOffset(e._array, 9 * u);
  49141. X.uniformMatrix3fv(i, !1, e._array)
  49142. } else if ("m4" === t)
  49143. X.uniformMatrix4fv(i, !1, n.elements);
  49144. else if ("m4v" === t) {
  49145. void 0 === e._array && (e._array = new Float32Array(16 * n.length));
  49146. for (u = 0,
  49147. f = n.length; u < f; u++)
  49148. n[u].flattenToArrayOffset(e._array, 16 * u);
  49149. X.uniformMatrix4fv(i, !1, e._array)
  49150. } else if ("t" === t) {
  49151. if (r = n,
  49152. o = A(),
  49153. X.uniform1i(i, o),
  49154. !r)
  49155. return;
  49156. r instanceof Ci.CubeTexture || Array.isArray(r.image) && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : Z.setTexture(r, o)
  49157. } else if ("tv" === t) {
  49158. void 0 === e._array && (e._array = []);
  49159. for (u = 0,
  49160. f = e.value.length; u < f; u++)
  49161. e._array[u] = A();
  49162. X.uniform1iv(i, e._array);
  49163. for (u = 0,
  49164. f = e.value.length; u < f; u++)
  49165. r = e.value[u],
  49166. o = e._array[u],
  49167. r && (r instanceof Ci.CubeTexture || r.image instanceof Array && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : Z.setTexture(r, o))
  49168. } else
  49169. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  49170. }
  49171. function g(e) {
  49172. for (var t = 0, i = e.length; t < i; t++) {
  49173. var n = e[t][0];
  49174. if (!1 !== n.needsUpdate)
  49175. C(n, n.type, e[t][1], n.value)
  49176. }
  49177. }
  49178. function m(e, t, i) {
  49179. var n;
  49180. if (i ? (X.texParameteri(e, X.TEXTURE_WRAP_S, x(t.wrapS)),
  49181. X.texParameteri(e, X.TEXTURE_WRAP_T, x(t.wrapT)),
  49182. X.texParameteri(e, X.TEXTURE_MAG_FILTER, x(t.magFilter)),
  49183. X.texParameteri(e, X.TEXTURE_MIN_FILTER, x(t.minFilter))) : (X.texParameteri(e, X.TEXTURE_WRAP_S, X.CLAMP_TO_EDGE),
  49184. X.texParameteri(e, X.TEXTURE_WRAP_T, X.CLAMP_TO_EDGE),
  49185. t.wrapS === Ci.ClampToEdgeWrapping && t.wrapT === Ci.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  49186. X.texParameteri(e, X.TEXTURE_MAG_FILTER, T(t.magFilter)),
  49187. X.texParameteri(e, X.TEXTURE_MIN_FILTER, T(t.minFilter)),
  49188. t.minFilter !== Ci.NearestFilter && t.minFilter !== Ci.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  49189. n = Ie.get("EXT_texture_filter_anisotropic")) {
  49190. if (t.type === Ci.FloatType && null === Ie.get("OES_texture_float_linear"))
  49191. return;
  49192. if (t.type === Ci.HalfFloatType && null === Ie.get("OES_texture_half_float_linear"))
  49193. return;
  49194. (1 < t.anisotropy || be.get(t).__currentAnisotropy) && (X.texParameterf(e, n.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, Z.getMaxAnisotropy())),
  49195. be.get(t).__currentAnisotropy = t.anisotropy)
  49196. }
  49197. }
  49198. function o(e, t, i) {
  49199. void 0 === e.__webglInit && (e.__webglInit = !0,
  49200. t.addEventListener("dispose", f),
  49201. e.__webglTexture = X.createTexture(),
  49202. ye.textures++),
  49203. _e.activeTexture(X.TEXTURE0 + i),
  49204. _e.bindTexture(X.TEXTURE_2D, e.__webglTexture),
  49205. X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, t.flipY),
  49206. X.pixelStorei(X.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  49207. X.pixelStorei(X.UNPACK_ALIGNMENT, t.unpackAlignment);
  49208. var n = I(t.image, Ee.maxTextureSize);
  49209. !function(e) {
  49210. return e.wrapS !== Ci.ClampToEdgeWrapping || e.wrapT !== Ci.ClampToEdgeWrapping || e.minFilter !== Ci.NearestFilter && e.minFilter !== Ci.LinearFilter
  49211. }(t) || !1 !== E(n) || (n = function(e) {
  49212. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  49213. var t = document.createElement("canvas");
  49214. return t.width = Ci.Math.nearestPowerOfTwo(e.width),
  49215. t.height = Ci.Math.nearestPowerOfTwo(e.height),
  49216. t.getContext("2d").drawImage(e, 0, 0, t.width, t.height),
  49217. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  49218. t
  49219. }
  49220. return e
  49221. }(n));
  49222. var r = E(n)
  49223. , o = x(t.format)
  49224. , a = x(t.type);
  49225. m(X.TEXTURE_2D, t, r);
  49226. var s, l = t.mipmaps;
  49227. if (t instanceof Ci.DataTexture)
  49228. if (0 < l.length && r) {
  49229. for (var c = 0, h = l.length; c < h; c++)
  49230. s = l[c],
  49231. _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data);
  49232. t.generateMipmaps = !1
  49233. } else
  49234. _e.texImage2D(X.TEXTURE_2D, 0, o, n.width, n.height, 0, o, a, n.data);
  49235. else if (t instanceof Ci.CompressedTexture)
  49236. for (c = 0,
  49237. h = l.length; c < h; c++)
  49238. s = l[c],
  49239. t.format !== Ci.RGBAFormat && t.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(o) ? _e.compressedTexImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, s.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data);
  49240. else if (0 < l.length && r) {
  49241. for (c = 0,
  49242. h = l.length; c < h; c++)
  49243. s = l[c],
  49244. _e.texImage2D(X.TEXTURE_2D, c, o, o, a, s);
  49245. t.generateMipmaps = !1
  49246. } else
  49247. _e.texImage2D(X.TEXTURE_2D, 0, o, o, a, n);
  49248. t.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D),
  49249. e.__version = t.version,
  49250. t.onUpdate && t.onUpdate(t)
  49251. }
  49252. function I(e, t) {
  49253. if (e.width > t || e.height > t) {
  49254. var i = t / Math.max(e.width, e.height)
  49255. , n = document.createElement("canvas");
  49256. return n.width = Math.floor(e.width * i),
  49257. n.height = Math.floor(e.height * i),
  49258. n.getContext("2d").drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  49259. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  49260. n
  49261. }
  49262. return e
  49263. }
  49264. function E(e) {
  49265. return Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height)
  49266. }
  49267. function _(e, t) {
  49268. var i = be.get(e);
  49269. if (6 === e.image.length)
  49270. if (0 < e.version && i.__version !== e.version) {
  49271. i.__image__webglTextureCube || (e.addEventListener("dispose", f),
  49272. i.__image__webglTextureCube = X.createTexture(),
  49273. ye.textures++),
  49274. _e.activeTexture(X.TEXTURE0 + t),
  49275. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  49276. X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, e.flipY);
  49277. for (var n = e instanceof Ci.CompressedTexture, r = e.image[0]instanceof Ci.DataTexture, o = [], a = 0; a < 6; a++)
  49278. !Z.autoScaleCubemaps || n || r ? o[a] = r ? e.image[a].image : e.image[a] : o[a] = I(e.image[a], Ee.maxCubemapSize);
  49279. var s = E(o[0])
  49280. , l = x(e.format)
  49281. , c = x(e.type);
  49282. m(X.TEXTURE_CUBE_MAP, e, s);
  49283. for (a = 0; a < 6; a++)
  49284. if (n)
  49285. for (var h, u = o[a].mipmaps, d = 0, p = u.length; d < p; d++)
  49286. h = u[d],
  49287. e.format !== Ci.RGBAFormat && e.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(l) ? _e.compressedTexImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, h.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, l, c, h.data);
  49288. else
  49289. r ? _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, o[a].width, o[a].height, 0, l, c, o[a].data) : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, l, c, o[a]);
  49290. e.generateMipmaps && s && X.generateMipmap(X.TEXTURE_CUBE_MAP),
  49291. i.__version = e.version,
  49292. e.onUpdate && e.onUpdate(e)
  49293. } else
  49294. _e.activeTexture(X.TEXTURE0 + t),
  49295. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  49296. }
  49297. function b(e, t) {
  49298. _e.activeTexture(X.TEXTURE0 + t),
  49299. _e.bindTexture(X.TEXTURE_CUBE_MAP, be.get(e).__webglTexture)
  49300. }
  49301. function h(e, t, i, n) {
  49302. var r = x(t.texture.format)
  49303. , o = x(t.texture.type);
  49304. _e.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  49305. X.bindFramebuffer(X.FRAMEBUFFER, e),
  49306. X.framebufferTexture2D(X.FRAMEBUFFER, i, n, be.get(t.texture).__webglTexture, 0),
  49307. X.bindFramebuffer(X.FRAMEBUFFER, null)
  49308. }
  49309. function u(e, t) {
  49310. X.bindRenderbuffer(X.RENDERBUFFER, e),
  49311. t.depthBuffer && !t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_COMPONENT16, t.width, t.height),
  49312. X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_ATTACHMENT, X.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_STENCIL, t.width, t.height),
  49313. X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_STENCIL_ATTACHMENT, X.RENDERBUFFER, e)) : X.renderbufferStorage(X.RENDERBUFFER, X.RGBA4, t.width, t.height),
  49314. X.bindRenderbuffer(X.RENDERBUFFER, null)
  49315. }
  49316. function w(e) {
  49317. var t = be.get(e)
  49318. , i = be.get(e.texture);
  49319. e.addEventListener("dispose", a),
  49320. i.__webglTexture = X.createTexture(),
  49321. ye.textures++;
  49322. var n = e instanceof Ci.WebGLRenderTargetCube
  49323. , r = Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height);
  49324. if (n) {
  49325. t.__webglFramebuffer = [];
  49326. for (var o = 0; o < 6; o++)
  49327. t.__webglFramebuffer[o] = X.createFramebuffer()
  49328. } else
  49329. t.__webglFramebuffer = X.createFramebuffer();
  49330. if (n) {
  49331. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__webglTexture),
  49332. m(X.TEXTURE_CUBE_MAP, e.texture, r);
  49333. for (o = 0; o < 6; o++)
  49334. h(t.__webglFramebuffer[o], e, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + o);
  49335. e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_CUBE_MAP),
  49336. _e.bindTexture(X.TEXTURE_CUBE_MAP, null)
  49337. } else
  49338. _e.bindTexture(X.TEXTURE_2D, i.__webglTexture),
  49339. m(X.TEXTURE_2D, e.texture, r),
  49340. h(t.__webglFramebuffer, e, X.COLOR_ATTACHMENT0, X.TEXTURE_2D),
  49341. e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D),
  49342. _e.bindTexture(X.TEXTURE_2D, null);
  49343. e.depthBuffer && function(e) {
  49344. var t = be.get(e);
  49345. if (e instanceof Ci.WebGLRenderTargetCube) {
  49346. t.__webglDepthbuffer = [];
  49347. for (var i = 0; i < 6; i++)
  49348. X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer[i]),
  49349. t.__webglDepthbuffer[i] = X.createRenderbuffer(),
  49350. u(t.__webglDepthbuffer[i], e)
  49351. } else
  49352. X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer),
  49353. t.__webglDepthbuffer = X.createRenderbuffer(),
  49354. u(t.__webglDepthbuffer, e);
  49355. X.bindFramebuffer(X.FRAMEBUFFER, null)
  49356. }(e)
  49357. }
  49358. function T(e) {
  49359. return e === Ci.NearestFilter || e === Ci.NearestMipMapNearestFilter || e === Ci.NearestMipMapLinearFilter ? X.NEAREST : X.LINEAR
  49360. }
  49361. function x(e) {
  49362. var t;
  49363. if (e === Ci.RepeatWrapping)
  49364. return X.REPEAT;
  49365. if (e === Ci.ClampToEdgeWrapping)
  49366. return X.CLAMP_TO_EDGE;
  49367. if (e === Ci.MirroredRepeatWrapping)
  49368. return X.MIRRORED_REPEAT;
  49369. if (e === Ci.NearestFilter)
  49370. return X.NEAREST;
  49371. if (e === Ci.NearestMipMapNearestFilter)
  49372. return X.NEAREST_MIPMAP_NEAREST;
  49373. if (e === Ci.NearestMipMapLinearFilter)
  49374. return X.NEAREST_MIPMAP_LINEAR;
  49375. if (e === Ci.LinearFilter)
  49376. return X.LINEAR;
  49377. if (e === Ci.LinearMipMapNearestFilter)
  49378. return X.LINEAR_MIPMAP_NEAREST;
  49379. if (e === Ci.LinearMipMapLinearFilter)
  49380. return X.LINEAR_MIPMAP_LINEAR;
  49381. if (e === Ci.UnsignedByteType)
  49382. return X.UNSIGNED_BYTE;
  49383. if (e === Ci.UnsignedShort4444Type)
  49384. return X.UNSIGNED_SHORT_4_4_4_4;
  49385. if (e === Ci.UnsignedShort5551Type)
  49386. return X.UNSIGNED_SHORT_5_5_5_1;
  49387. if (e === Ci.UnsignedShort565Type)
  49388. return X.UNSIGNED_SHORT_5_6_5;
  49389. if (e === Ci.ByteType)
  49390. return X.BYTE;
  49391. if (e === Ci.ShortType)
  49392. return X.SHORT;
  49393. if (e === Ci.UnsignedShortType)
  49394. return X.UNSIGNED_SHORT;
  49395. if (e === Ci.IntType)
  49396. return X.INT;
  49397. if (e === Ci.UnsignedIntType)
  49398. return X.UNSIGNED_INT;
  49399. if (e === Ci.FloatType)
  49400. return X.FLOAT;
  49401. if (null !== (t = Ie.get("OES_texture_half_float")) && e === Ci.HalfFloatType)
  49402. return t.HALF_FLOAT_OES;
  49403. if (e === Ci.AlphaFormat)
  49404. return X.ALPHA;
  49405. if (e === Ci.RGBFormat)
  49406. return X.RGB;
  49407. if (e === Ci.RGBAFormat)
  49408. return X.RGBA;
  49409. if (e === Ci.LuminanceFormat)
  49410. return X.LUMINANCE;
  49411. if (e === Ci.LuminanceAlphaFormat)
  49412. return X.LUMINANCE_ALPHA;
  49413. if (e === Ci.AddEquation)
  49414. return X.FUNC_ADD;
  49415. if (e === Ci.SubtractEquation)
  49416. return X.FUNC_SUBTRACT;
  49417. if (e === Ci.ReverseSubtractEquation)
  49418. return X.FUNC_REVERSE_SUBTRACT;
  49419. if (e === Ci.ZeroFactor)
  49420. return X.ZERO;
  49421. if (e === Ci.OneFactor)
  49422. return X.ONE;
  49423. if (e === Ci.SrcColorFactor)
  49424. return X.SRC_COLOR;
  49425. if (e === Ci.OneMinusSrcColorFactor)
  49426. return X.ONE_MINUS_SRC_COLOR;
  49427. if (e === Ci.SrcAlphaFactor)
  49428. return X.SRC_ALPHA;
  49429. if (e === Ci.OneMinusSrcAlphaFactor)
  49430. return X.ONE_MINUS_SRC_ALPHA;
  49431. if (e === Ci.DstAlphaFactor)
  49432. return X.DST_ALPHA;
  49433. if (e === Ci.OneMinusDstAlphaFactor)
  49434. return X.ONE_MINUS_DST_ALPHA;
  49435. if (e === Ci.DstColorFactor)
  49436. return X.DST_COLOR;
  49437. if (e === Ci.OneMinusDstColorFactor)
  49438. return X.ONE_MINUS_DST_COLOR;
  49439. if (e === Ci.SrcAlphaSaturateFactor)
  49440. return X.SRC_ALPHA_SATURATE;
  49441. if (null !== (t = Ie.get("WEBGL_compressed_texture_s3tc"))) {
  49442. if (e === Ci.RGB_S3TC_DXT1_Format)
  49443. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  49444. if (e === Ci.RGBA_S3TC_DXT1_Format)
  49445. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  49446. if (e === Ci.RGBA_S3TC_DXT3_Format)
  49447. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  49448. if (e === Ci.RGBA_S3TC_DXT5_Format)
  49449. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  49450. }
  49451. if (null !== (t = Ie.get("WEBGL_compressed_texture_pvrtc"))) {
  49452. if (e === Ci.RGB_PVRTC_4BPPV1_Format)
  49453. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  49454. if (e === Ci.RGB_PVRTC_2BPPV1_Format)
  49455. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  49456. if (e === Ci.RGBA_PVRTC_4BPPV1_Format)
  49457. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  49458. if (e === Ci.RGBA_PVRTC_2BPPV1_Format)
  49459. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  49460. }
  49461. if (null !== (t = Ie.get("WEBGL_compressed_texture_etc1")) && e === Ci.RGB_ETC1_Format)
  49462. return t.COMPRESSED_RGB_ETC1_WEBGL;
  49463. if (null !== (t = Ie.get("EXT_blend_minmax"))) {
  49464. if (e === Ci.MinEquation)
  49465. return t.MIN_EXT;
  49466. if (e === Ci.MaxEquation)
  49467. return t.MAX_EXT
  49468. }
  49469. return 0
  49470. }
  49471. console.log("THREE.WebGLRenderer", Ci.REVISION);
  49472. var O = void 0 !== (e = e || {}).canvas ? e.canvas : document.createElement("canvas")
  49473. , L = void 0 !== e.context ? e.context : null
  49474. , D = void 0 !== e.alpha && e.alpha
  49475. , N = void 0 === e.depth || e.depth
  49476. , F = void 0 === e.stencil || e.stencil
  49477. , B = void 0 !== e.antialias && e.antialias
  49478. , V = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  49479. , k = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  49480. , U = []
  49481. , H = []
  49482. , z = -1
  49483. , G = []
  49484. , W = -1
  49485. , j = new Float32Array(8)
  49486. , Y = []
  49487. , q = [];
  49488. this.domElement = O,
  49489. this.context = null,
  49490. this.autoClear = !0,
  49491. this.autoClearColor = !0,
  49492. this.autoClearDepth = !0,
  49493. this.autoClearStencil = !0,
  49494. this.sortObjects = !0,
  49495. this.gammaFactor = 2,
  49496. this.gammaInput = !1,
  49497. this.gammaOutput = !1,
  49498. this.physicallyCorrectLights = !1,
  49499. this.toneMapping = Ci.LinearToneMapping,
  49500. this.toneMappingExposure = 1,
  49501. this.toneMappingWhitePoint = 1,
  49502. this.maxMorphTargets = 8,
  49503. this.maxMorphNormals = 4,
  49504. this.autoScaleCubemaps = !0;
  49505. var X, Z = this, K = null, Q = null, J = null, $ = -1, ee = "", te = null, ie = new Ci.Vector4, ne = null, re = new Ci.Vector4, oe = 0, ae = new Ci.Color(0), se = 0, le = O.width, ce = O.height, he = 1, ue = new Ci.Vector4(0,0,le,ce), de = !1, pe = new Ci.Vector4(0,0,le,ce), fe = new Ci.Frustum, ge = new Ci.Matrix4, me = new Ci.Vector3, ve = {
  49506. hash: "",
  49507. ambient: [0, 0, 0],
  49508. directional: [],
  49509. directionalShadowMap: [],
  49510. directionalShadowMatrix: [],
  49511. spot: [],
  49512. spotShadowMap: [],
  49513. spotShadowMatrix: [],
  49514. point: [],
  49515. pointShadowMap: [],
  49516. pointShadowMatrix: [],
  49517. hemi: [],
  49518. shadows: [],
  49519. shadowsPointLight: 0
  49520. }, ye = {
  49521. geometries: 0,
  49522. textures: 0
  49523. }, Ae = {
  49524. calls: 0,
  49525. vertices: 0,
  49526. faces: 0,
  49527. points: 0
  49528. };
  49529. this.info = {
  49530. render: Ae,
  49531. memory: ye,
  49532. programs: null
  49533. };
  49534. try {
  49535. var Ce = {
  49536. alpha: D,
  49537. depth: N,
  49538. stencil: F,
  49539. antialias: B,
  49540. premultipliedAlpha: V,
  49541. preserveDrawingBuffer: k
  49542. };
  49543. if (null === (X = L || O.getContext("webgl", Ce) || O.getContext("experimental-webgl", Ce)))
  49544. throw null !== O.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  49545. void 0 === X.getShaderPrecisionFormat && (X.getShaderPrecisionFormat = function() {
  49546. return {
  49547. rangeMin: 1,
  49548. rangeMax: 1,
  49549. precision: 1
  49550. }
  49551. }
  49552. ),
  49553. O.addEventListener("webglcontextlost", r, !1)
  49554. } catch (e) {
  49555. console.error("THREE.WebGLRenderer: " + e)
  49556. }
  49557. var Ie = new Ci.WebGLExtensions(X);
  49558. Ie.get("OES_texture_float"),
  49559. Ie.get("OES_texture_float_linear"),
  49560. Ie.get("OES_texture_half_float"),
  49561. Ie.get("OES_texture_half_float_linear"),
  49562. Ie.get("OES_standard_derivatives"),
  49563. Ie.get("ANGLE_instanced_arrays"),
  49564. Ie.get("OES_element_index_uint") && (Ci.BufferGeometry.MaxIndex = 4294967296);
  49565. var Ee = new Ci.WebGLCapabilities(X,Ie,e)
  49566. , _e = new Ci.WebGLState(X,Ie,x)
  49567. , be = new Ci.WebGLProperties
  49568. , we = new Ci.WebGLObjects(X,be,this.info)
  49569. , Te = new Ci.WebGLPrograms(this,Ee)
  49570. , xe = new Ci.WebGLLights;
  49571. this.info.programs = Te.programs;
  49572. var Se = new Ci.WebGLBufferRenderer(X,Ie,Ae)
  49573. , Me = new Ci.WebGLIndexedBufferRenderer(X,Ie,Ae);
  49574. t(),
  49575. this.context = X,
  49576. this.capabilities = Ee,
  49577. this.extensions = Ie,
  49578. this.properties = be,
  49579. this.state = _e;
  49580. var Re = new Ci.WebGLShadowMap(this,ve,we);
  49581. this.shadowMap = Re;
  49582. var Pe, Oe = new Ci.SpritePlugin(this,Y), Le = new Ci.LensFlarePlugin(this,q);
  49583. this.getContext = function() {
  49584. return X
  49585. }
  49586. ,
  49587. this.getContextAttributes = function() {
  49588. return X.getContextAttributes()
  49589. }
  49590. ,
  49591. this.forceContextLoss = function() {
  49592. Ie.get("WEBGL_lose_context").loseContext()
  49593. }
  49594. ,
  49595. this.getMaxAnisotropy = function() {
  49596. if (void 0 !== Pe)
  49597. return Pe;
  49598. var e = Ie.get("EXT_texture_filter_anisotropic");
  49599. return Pe = null !== e ? X.getParameter(e.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  49600. }
  49601. ,
  49602. this.getPrecision = function() {
  49603. return Ee.precision
  49604. }
  49605. ,
  49606. this.getPixelRatio = function() {
  49607. return he
  49608. }
  49609. ,
  49610. this.setPixelRatio = function(e) {
  49611. void 0 !== e && (he = e,
  49612. this.setSize(pe.z, pe.w, !1))
  49613. }
  49614. ,
  49615. this.getSize = function() {
  49616. return {
  49617. width: le,
  49618. height: ce
  49619. }
  49620. }
  49621. ,
  49622. this.setSize = function(e, t, i, n) {
  49623. null != n && (he = n),
  49624. le = e,
  49625. ce = t,
  49626. O.width = e * he,
  49627. O.height = t * he,
  49628. !1 !== i && (O.style.width = e + "px",
  49629. O.style.height = t + "px"),
  49630. this.setViewport(0, 0, e, t)
  49631. }
  49632. ,
  49633. this.setViewport = function(e, t, i, n) {
  49634. _e.viewport(pe.set(e, t, i, n))
  49635. }
  49636. ,
  49637. this.setScissor = function(e, t, i, n) {
  49638. _e.scissor(ue.set(e, t, i, n))
  49639. }
  49640. ,
  49641. this.setScissorTest = function(e) {
  49642. _e.setScissorTest(de = e)
  49643. }
  49644. ,
  49645. this.getClearColor = function() {
  49646. return ae
  49647. }
  49648. ,
  49649. this.setClearColor = function(e, t) {
  49650. ae.set(e),
  49651. se = void 0 !== t ? t : 1,
  49652. i(ae.r, ae.g, ae.b, se)
  49653. }
  49654. ,
  49655. this.getClearAlpha = function() {
  49656. return se
  49657. }
  49658. ,
  49659. this.setClearAlpha = function(e) {
  49660. se = e,
  49661. i(ae.r, ae.g, ae.b, se)
  49662. }
  49663. ,
  49664. this.clear = function(e, t, i) {
  49665. var n = 0;
  49666. void 0 !== e && !e || (n |= X.COLOR_BUFFER_BIT),
  49667. void 0 !== t && !t || (n |= X.DEPTH_BUFFER_BIT),
  49668. void 0 !== i && !i || (n |= X.STENCIL_BUFFER_BIT),
  49669. X.clear(n)
  49670. }
  49671. ,
  49672. this.clearColor = function() {
  49673. this.clear(!0, !1, !1)
  49674. }
  49675. ,
  49676. this.clearDepth = function() {
  49677. this.clear(!1, !0, !1)
  49678. }
  49679. ,
  49680. this.clearStencil = function() {
  49681. this.clear(!1, !1, !0)
  49682. }
  49683. ,
  49684. this.clearTarget = function(e, t, i, n) {
  49685. this.setRenderTarget(e),
  49686. this.clear(t, i, n)
  49687. }
  49688. ,
  49689. this.resetGLState = n,
  49690. this.dispose = function() {
  49691. O.removeEventListener("webglcontextlost", r, !1)
  49692. }
  49693. ,
  49694. this.renderBufferImmediate = function(e, t, i) {
  49695. _e.initAttributes();
  49696. var n = be.get(e);
  49697. e.hasPositions && !n.position && (n.position = X.createBuffer()),
  49698. e.hasNormals && !n.normal && (n.normal = X.createBuffer()),
  49699. e.hasUvs && !n.uv && (n.uv = X.createBuffer()),
  49700. e.hasColors && !n.color && (n.color = X.createBuffer());
  49701. var r = t.getAttributes();
  49702. if (e.hasPositions && (X.bindBuffer(X.ARRAY_BUFFER, n.position),
  49703. X.bufferData(X.ARRAY_BUFFER, e.positionArray, X.DYNAMIC_DRAW),
  49704. _e.enableAttribute(r.position),
  49705. X.vertexAttribPointer(r.position, 3, X.FLOAT, !1, 0, 0)),
  49706. e.hasNormals) {
  49707. if (X.bindBuffer(X.ARRAY_BUFFER, n.normal),
  49708. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === Ci.FlatShading)
  49709. for (var o = 0, a = 3 * e.count; o < a; o += 9) {
  49710. var s = e.normalArray
  49711. , l = (s[o + 0] + s[o + 3] + s[o + 6]) / 3
  49712. , c = (s[o + 1] + s[o + 4] + s[o + 7]) / 3
  49713. , h = (s[o + 2] + s[o + 5] + s[o + 8]) / 3;
  49714. s[o + 0] = l,
  49715. s[o + 1] = c,
  49716. s[o + 2] = h,
  49717. s[o + 3] = l,
  49718. s[o + 4] = c,
  49719. s[o + 5] = h,
  49720. s[o + 6] = l,
  49721. s[o + 7] = c,
  49722. s[o + 8] = h
  49723. }
  49724. X.bufferData(X.ARRAY_BUFFER, e.normalArray, X.DYNAMIC_DRAW),
  49725. _e.enableAttribute(r.normal),
  49726. X.vertexAttribPointer(r.normal, 3, X.FLOAT, !1, 0, 0)
  49727. }
  49728. e.hasUvs && i.map && (X.bindBuffer(X.ARRAY_BUFFER, n.uv),
  49729. X.bufferData(X.ARRAY_BUFFER, e.uvArray, X.DYNAMIC_DRAW),
  49730. _e.enableAttribute(r.uv),
  49731. X.vertexAttribPointer(r.uv, 2, X.FLOAT, !1, 0, 0)),
  49732. e.hasColors && i.vertexColors !== Ci.NoColors && (X.bindBuffer(X.ARRAY_BUFFER, n.color),
  49733. X.bufferData(X.ARRAY_BUFFER, e.colorArray, X.DYNAMIC_DRAW),
  49734. _e.enableAttribute(r.color),
  49735. X.vertexAttribPointer(r.color, 3, X.FLOAT, !1, 0, 0)),
  49736. _e.disableUnusedAttributes(),
  49737. X.drawArrays(X.TRIANGLES, 0, e.count),
  49738. e.count = 0
  49739. }
  49740. ,
  49741. this.renderBufferDirect = function(e, t, i, n, r, o) {
  49742. R(n);
  49743. var a = P(e, t, n, r)
  49744. , s = !1
  49745. , l = i.id + "_" + a.id + "_" + n.wireframe;
  49746. l !== ee && (ee = l,
  49747. s = !0);
  49748. var c = r.morphTargetInfluences;
  49749. if (void 0 !== c) {
  49750. for (var h = [], u = 0, d = c.length; u < d; u++) {
  49751. var p = c[u];
  49752. h.push([p, u])
  49753. }
  49754. h.sort(M),
  49755. 8 < h.length && (h.length = 8);
  49756. var f = i.morphAttributes;
  49757. for (u = 0,
  49758. d = h.length; u < d; u++) {
  49759. p = h[u];
  49760. if (j[u] = p[0],
  49761. 0 !== p[0]) {
  49762. var g = p[1];
  49763. !0 === n.morphTargets && f.position && i.addAttribute("morphTarget" + u, f.position[g]),
  49764. !0 === n.morphNormals && f.normal && i.addAttribute("morphNormal" + u, f.normal[g])
  49765. } else
  49766. !0 === n.morphTargets && i.removeAttribute("morphTarget" + u),
  49767. !0 === n.morphNormals && i.removeAttribute("morphNormal" + u)
  49768. }
  49769. var m = a.getUniforms();
  49770. null !== m.morphTargetInfluences && X.uniform1fv(m.morphTargetInfluences, j),
  49771. s = !0
  49772. }
  49773. g = i.index;
  49774. var v, y = i.attributes.position;
  49775. !0 === n.wireframe && (g = we.getWireframeAttribute(i)),
  49776. null !== g ? (v = Me).setIndex(g) : v = Se,
  49777. s && (function(e, t, i, n) {
  49778. var r;
  49779. if (i instanceof Ci.InstancedBufferGeometry && null === (r = Ie.get("ANGLE_instanced_arrays")))
  49780. console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  49781. else {
  49782. void 0 === n && (n = 0),
  49783. _e.initAttributes();
  49784. var o = i.attributes
  49785. , a = t.getAttributes()
  49786. , s = e.defaultAttributeValues;
  49787. for (var l in a) {
  49788. var c = a[l];
  49789. if (0 <= c) {
  49790. var h = o[l];
  49791. if (void 0 !== h) {
  49792. var u = h.itemSize
  49793. , d = we.getAttributeBuffer(h);
  49794. if (h instanceof Ci.InterleavedBufferAttribute) {
  49795. var p = h.data
  49796. , f = p.stride
  49797. , g = h.offset;
  49798. p instanceof Ci.InstancedInterleavedBuffer ? (_e.enableAttributeAndDivisor(c, p.meshPerAttribute, r),
  49799. void 0 === i.maxInstancedCount && (i.maxInstancedCount = p.meshPerAttribute * p.count)) : _e.enableAttribute(c),
  49800. X.bindBuffer(X.ARRAY_BUFFER, d),
  49801. X.vertexAttribPointer(c, u, X.FLOAT, !1, f * p.array.BYTES_PER_ELEMENT, (n * f + g) * p.array.BYTES_PER_ELEMENT)
  49802. } else
  49803. h instanceof Ci.InstancedBufferAttribute ? (_e.enableAttributeAndDivisor(c, h.meshPerAttribute, r),
  49804. void 0 === i.maxInstancedCount && (i.maxInstancedCount = h.meshPerAttribute * h.count)) : _e.enableAttribute(c),
  49805. X.bindBuffer(X.ARRAY_BUFFER, d),
  49806. X.vertexAttribPointer(c, u, X.FLOAT, !1, 0, n * u * 4)
  49807. } else if (void 0 !== s) {
  49808. var m = s[l];
  49809. if (void 0 !== m)
  49810. switch (m.length) {
  49811. case 2:
  49812. X.vertexAttrib2fv(c, m);
  49813. break;
  49814. case 3:
  49815. X.vertexAttrib3fv(c, m);
  49816. break;
  49817. case 4:
  49818. X.vertexAttrib4fv(c, m);
  49819. break;
  49820. default:
  49821. X.vertexAttrib1fv(c, m)
  49822. }
  49823. }
  49824. }
  49825. }
  49826. _e.disableUnusedAttributes()
  49827. }
  49828. }(n, a, i),
  49829. null !== g && X.bindBuffer(X.ELEMENT_ARRAY_BUFFER, we.getAttributeBuffer(g)));
  49830. var A = 1 / 0;
  49831. null !== g ? A = g.count : void 0 !== y && (A = y.count);
  49832. var C = i.drawRange.start
  49833. , I = i.drawRange.count
  49834. , E = null !== o ? o.start : 0
  49835. , _ = null !== o ? o.count : 1 / 0
  49836. , b = Math.max(0, C, E)
  49837. , w = Math.min(0 + A, C + I, E + _) - 1
  49838. , T = Math.max(0, w - b + 1);
  49839. if (r instanceof Ci.Mesh)
  49840. if (!0 === n.wireframe)
  49841. _e.setLineWidth(n.wireframeLinewidth * S()),
  49842. v.setMode(X.LINES);
  49843. else
  49844. switch (r.drawMode) {
  49845. case Ci.TrianglesDrawMode:
  49846. v.setMode(X.TRIANGLES);
  49847. break;
  49848. case Ci.TriangleStripDrawMode:
  49849. v.setMode(X.TRIANGLE_STRIP);
  49850. break;
  49851. case Ci.TriangleFanDrawMode:
  49852. v.setMode(X.TRIANGLE_FAN)
  49853. }
  49854. else if (r instanceof Ci.Line) {
  49855. var x = n.linewidth;
  49856. void 0 === x && (x = 1),
  49857. _e.setLineWidth(x * S()),
  49858. r instanceof Ci.LineSegments ? v.setMode(X.LINES) : v.setMode(X.LINE_STRIP)
  49859. } else
  49860. r instanceof Ci.Points && v.setMode(X.POINTS);
  49861. i instanceof Ci.InstancedBufferGeometry ? 0 < i.maxInstancedCount && v.renderInstances(i, b, T) : v.render(b, T)
  49862. }
  49863. ,
  49864. this.render = function(e, t, i, n) {
  49865. if (t instanceof Ci.Camera != 0) {
  49866. var r = e.fog;
  49867. if (ee = "",
  49868. $ = -1,
  49869. !(te = null) === e.autoUpdate && e.updateMatrixWorld(),
  49870. null === t.parent && t.updateMatrixWorld(),
  49871. t.matrixWorldInverse.getInverse(t.matrixWorld),
  49872. ge.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  49873. fe.setFromMatrix(ge),
  49874. U.length = 0,
  49875. W = z = -1,
  49876. Y.length = 0,
  49877. q.length = 0,
  49878. function e(t, i) {
  49879. if (!1 !== t.visible) {
  49880. if (t.layers.test(i.layers))
  49881. if (t instanceof Ci.Light)
  49882. U.push(t);
  49883. else if (t instanceof Ci.Sprite)
  49884. !1 !== t.frustumCulled && !0 !== fe.intersectsObject(t) || Y.push(t);
  49885. else if (t instanceof Ci.LensFlare)
  49886. q.push(t);
  49887. else if (t instanceof Ci.ImmediateRenderObject)
  49888. !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld),
  49889. me.applyProjection(ge)),
  49890. d(t, null, t.material, me.z, null);
  49891. else if ((t instanceof Ci.Mesh || t instanceof Ci.Line || t instanceof Ci.Points) && (t instanceof Ci.SkinnedMesh && t.skeleton.update(),
  49892. !1 === t.frustumCulled || !0 === fe.intersectsObject(t))) {
  49893. var n = t.material;
  49894. if (!0 === n.visible) {
  49895. !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld),
  49896. me.applyProjection(ge));
  49897. var r = we.update(t);
  49898. if (n instanceof Ci.MultiMaterial)
  49899. for (var o = r.groups, a = n.materials, s = 0, l = o.length; s < l; s++) {
  49900. var c = o[s]
  49901. , h = a[c.materialIndex];
  49902. !0 === h.visible && d(t, r, h, me.z, c)
  49903. }
  49904. else
  49905. d(t, r, n, me.z, null)
  49906. }
  49907. }
  49908. var u = t.children;
  49909. for (s = 0,
  49910. l = u.length; s < l; s++)
  49911. e(u[s], i)
  49912. }
  49913. }(e, t),
  49914. H.length = z + 1,
  49915. G.length = W + 1,
  49916. !0 === Z.sortObjects && (H.sort(s),
  49917. G.sort(l)),
  49918. function(e, t) {
  49919. var i, n, r, o, a, s, l = 0, c = 0, h = 0, u = t.matrixWorldInverse, d = 0, p = 0, f = 0, g = 0, m = 0;
  49920. for (i = ve.shadowsPointLight = 0,
  49921. n = e.length; i < n; i++)
  49922. if (o = (r = e[i]).color,
  49923. a = r.intensity,
  49924. s = r.distance,
  49925. r instanceof Ci.AmbientLight)
  49926. l += o.r * a,
  49927. c += o.g * a,
  49928. h += o.b * a;
  49929. else if (r instanceof Ci.DirectionalLight) {
  49930. (v = xe.get(r)).color.copy(r.color).multiplyScalar(r.intensity),
  49931. v.direction.setFromMatrixPosition(r.matrixWorld),
  49932. me.setFromMatrixPosition(r.target.matrixWorld),
  49933. v.direction.sub(me),
  49934. v.direction.transformDirection(u),
  49935. v.shadow = r.castShadow,
  49936. r.castShadow && (v.shadowBias = r.shadow.bias,
  49937. v.shadowRadius = r.shadow.radius,
  49938. v.shadowMapSize = r.shadow.mapSize,
  49939. ve.shadows[m++] = r),
  49940. ve.directionalShadowMap[d] = r.shadow.map,
  49941. ve.directionalShadowMatrix[d] = r.shadow.matrix,
  49942. ve.directional[d++] = v
  49943. } else if (r instanceof Ci.SpotLight) {
  49944. (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld),
  49945. v.position.applyMatrix4(u),
  49946. v.color.copy(o).multiplyScalar(a),
  49947. v.distance = s,
  49948. v.direction.setFromMatrixPosition(r.matrixWorld),
  49949. me.setFromMatrixPosition(r.target.matrixWorld),
  49950. v.direction.sub(me),
  49951. v.direction.transformDirection(u),
  49952. v.coneCos = Math.cos(r.angle),
  49953. v.penumbraCos = Math.cos(r.angle * (1 - r.penumbra)),
  49954. v.decay = 0 === r.distance ? 0 : r.decay,
  49955. v.shadow = r.castShadow,
  49956. r.castShadow && (v.shadowBias = r.shadow.bias,
  49957. v.shadowRadius = r.shadow.radius,
  49958. v.shadowMapSize = r.shadow.mapSize,
  49959. ve.shadows[m++] = r),
  49960. ve.spotShadowMap[f] = r.shadow.map,
  49961. ve.spotShadowMatrix[f] = r.shadow.matrix,
  49962. ve.spot[f++] = v
  49963. } else if (r instanceof Ci.PointLight) {
  49964. (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld),
  49965. v.position.applyMatrix4(u),
  49966. v.color.copy(r.color).multiplyScalar(r.intensity),
  49967. v.distance = r.distance,
  49968. v.decay = 0 === r.distance ? 0 : r.decay,
  49969. v.shadow = r.castShadow,
  49970. r.castShadow && (v.shadowBias = r.shadow.bias,
  49971. v.shadowRadius = r.shadow.radius,
  49972. v.shadowMapSize = r.shadow.mapSize,
  49973. ve.shadows[m++] = r),
  49974. ve.pointShadowMap[p] = r.shadow.map,
  49975. void 0 === ve.pointShadowMatrix[p] && (ve.pointShadowMatrix[p] = new Ci.Matrix4),
  49976. me.setFromMatrixPosition(r.matrixWorld).negate(),
  49977. ve.pointShadowMatrix[p].identity().setPosition(me),
  49978. ve.point[p++] = v
  49979. } else if (r instanceof Ci.HemisphereLight) {
  49980. var v;
  49981. (v = xe.get(r)).direction.setFromMatrixPosition(r.matrixWorld),
  49982. v.direction.transformDirection(u),
  49983. v.direction.normalize(),
  49984. v.skyColor.copy(r.color).multiplyScalar(a),
  49985. v.groundColor.copy(r.groundColor).multiplyScalar(a),
  49986. ve.hemi[g++] = v
  49987. }
  49988. ve.ambient[0] = l,
  49989. ve.ambient[1] = c,
  49990. ve.ambient[2] = h,
  49991. ve.directional.length = d,
  49992. ve.spot.length = f,
  49993. ve.point.length = p,
  49994. ve.hemi.length = g,
  49995. ve.shadows.length = m,
  49996. ve.hash = d + "," + p + "," + f + "," + g + "," + m
  49997. }(U, t),
  49998. Re.render(e, t),
  49999. Ae.calls = 0,
  50000. Ae.vertices = 0,
  50001. Ae.faces = 0,
  50002. void (Ae.points = 0) === i && (i = null),
  50003. this.setRenderTarget(i),
  50004. (this.autoClear || n) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  50005. e.overrideMaterial) {
  50006. var o = e.overrideMaterial;
  50007. c(H, t, r, o),
  50008. c(G, t, r, o)
  50009. } else
  50010. _e.setBlending(Ci.NoBlending),
  50011. c(H, t, r),
  50012. c(G, t, r);
  50013. if (Oe.render(e, t),
  50014. Le.render(e, t, re),
  50015. i) {
  50016. var a = i.texture;
  50017. a.generateMipmaps && E(i) && a.minFilter !== Ci.NearestFilter && a.minFilter !== Ci.LinearFilter && function(e) {
  50018. var t = e instanceof Ci.WebGLRenderTargetCube ? X.TEXTURE_CUBE_MAP : X.TEXTURE_2D
  50019. , i = be.get(e.texture).__webglTexture;
  50020. _e.bindTexture(t, i),
  50021. X.generateMipmap(t),
  50022. _e.bindTexture(t, null)
  50023. }(i)
  50024. }
  50025. _e.setDepthTest(!0),
  50026. _e.setDepthWrite(!0),
  50027. _e.setColorWrite(!0)
  50028. } else
  50029. console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")
  50030. }
  50031. ,
  50032. this.setFaceCulling = function(e, t) {
  50033. e === Ci.CullFaceNone ? _e.disable(X.CULL_FACE) : (t === Ci.FrontFaceDirectionCW ? X.frontFace(X.CW) : X.frontFace(X.CCW),
  50034. e === Ci.CullFaceBack ? X.cullFace(X.BACK) : e === Ci.CullFaceFront ? X.cullFace(X.FRONT) : X.cullFace(X.FRONT_AND_BACK),
  50035. _e.enable(X.CULL_FACE))
  50036. }
  50037. ,
  50038. this.setTexture = function(e, t) {
  50039. var i = be.get(e);
  50040. if (0 < e.version && i.__version !== e.version) {
  50041. var n = e.image;
  50042. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : !1 === n.complete ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void o(i, e, t)
  50043. }
  50044. _e.activeTexture(X.TEXTURE0 + t),
  50045. _e.bindTexture(X.TEXTURE_2D, i.__webglTexture)
  50046. }
  50047. ,
  50048. this.getCurrentRenderTarget = function() {
  50049. return Q
  50050. }
  50051. ,
  50052. this.setRenderTarget = function(e) {
  50053. (Q = e) && void 0 === be.get(e).__webglFramebuffer && w(e);
  50054. var t, i = e instanceof Ci.WebGLRenderTargetCube;
  50055. if (e) {
  50056. var n = be.get(e);
  50057. t = i ? n.__webglFramebuffer[e.activeCubeFace] : n.__webglFramebuffer,
  50058. ie.copy(e.scissor),
  50059. ne = e.scissorTest,
  50060. re.copy(e.viewport)
  50061. } else
  50062. t = null,
  50063. ie.copy(ue).multiplyScalar(he),
  50064. ne = de,
  50065. re.copy(pe).multiplyScalar(he);
  50066. if (J !== t && (X.bindFramebuffer(X.FRAMEBUFFER, t),
  50067. J = t),
  50068. _e.scissor(ie),
  50069. _e.setScissorTest(ne),
  50070. _e.viewport(re),
  50071. i) {
  50072. var r = be.get(e.texture);
  50073. X.framebufferTexture2D(X.FRAMEBUFFER, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, r.__webglTexture, e.activeMipMapLevel)
  50074. }
  50075. }
  50076. ,
  50077. this.readRenderTargetPixels = function(e, t, i, n, r, o) {
  50078. if (e instanceof Ci.WebGLRenderTarget != 0) {
  50079. var a = be.get(e).__webglFramebuffer;
  50080. if (a) {
  50081. var s = !1;
  50082. a !== J && (X.bindFramebuffer(X.FRAMEBUFFER, a),
  50083. s = !0);
  50084. try {
  50085. var l = e.texture;
  50086. if (l.format !== Ci.RGBAFormat && x(l.format) !== X.getParameter(X.IMPLEMENTATION_COLOR_READ_FORMAT))
  50087. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  50088. if (!(l.type === Ci.UnsignedByteType || x(l.type) === X.getParameter(X.IMPLEMENTATION_COLOR_READ_TYPE) || l.type === Ci.FloatType && Ie.get("WEBGL_color_buffer_float") || l.type === Ci.HalfFloatType && Ie.get("EXT_color_buffer_half_float")))
  50089. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  50090. X.checkFramebufferStatus(X.FRAMEBUFFER) === X.FRAMEBUFFER_COMPLETE ? X.readPixels(t, i, n, r, x(l.format), x(l.type), o) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  50091. } finally {
  50092. s && X.bindFramebuffer(X.FRAMEBUFFER, J)
  50093. }
  50094. }
  50095. } else
  50096. console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")
  50097. }
  50098. }
  50099. ,
  50100. Ci.WebGLRenderTarget = function(e, t, i) {
  50101. this.uuid = Ci.Math.generateUUID(),
  50102. this.width = e,
  50103. this.height = t,
  50104. this.scissor = new Ci.Vector4(0,0,e,t),
  50105. this.scissorTest = !1,
  50106. this.viewport = new Ci.Vector4(0,0,e,t),
  50107. void 0 === (i = i || {}).minFilter && (i.minFilter = Ci.LinearFilter),
  50108. this.texture = new Ci.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  50109. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  50110. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  50111. }
  50112. ,
  50113. Ci.WebGLRenderTarget.prototype = {
  50114. constructor: Ci.WebGLRenderTarget,
  50115. setSize: function(e, t) {
  50116. this.width === e && this.height === t || (this.width = e,
  50117. this.height = t,
  50118. this.dispose()),
  50119. this.viewport.set(0, 0, e, t),
  50120. this.scissor.set(0, 0, e, t)
  50121. },
  50122. clone: function() {
  50123. return (new this.constructor).copy(this)
  50124. },
  50125. copy: function(e) {
  50126. return this.width = e.width,
  50127. this.height = e.height,
  50128. this.viewport.copy(e.viewport),
  50129. this.texture = e.texture.clone(),
  50130. this.depthBuffer = e.depthBuffer,
  50131. this.stencilBuffer = e.stencilBuffer,
  50132. this
  50133. },
  50134. dispose: function() {
  50135. this.dispatchEvent({
  50136. type: "dispose"
  50137. })
  50138. }
  50139. },
  50140. Ci.EventDispatcher.prototype.apply(Ci.WebGLRenderTarget.prototype),
  50141. Ci.WebGLRenderTargetCube = function(e, t, i) {
  50142. Ci.WebGLRenderTarget.call(this, e, t, i),
  50143. this.activeCubeFace = 0,
  50144. this.activeMipMapLevel = 0
  50145. }
  50146. ,
  50147. Ci.WebGLRenderTargetCube.prototype = Object.create(Ci.WebGLRenderTarget.prototype),
  50148. Ci.WebGLRenderTargetCube.prototype.constructor = Ci.WebGLRenderTargetCube,
  50149. Ci.WebGLBufferRenderer = function(r, o, a) {
  50150. var s;
  50151. this.setMode = function(e) {
  50152. s = e
  50153. }
  50154. ,
  50155. this.render = function(e, t) {
  50156. r.drawArrays(s, e, t),
  50157. a.calls++,
  50158. a.vertices += t,
  50159. s === r.TRIANGLES && (a.faces += t / 3)
  50160. }
  50161. ,
  50162. this.renderInstances = function(e) {
  50163. var t = o.get("ANGLE_instanced_arrays");
  50164. if (null !== t) {
  50165. var i = e.attributes.position
  50166. , n = 0;
  50167. n = i instanceof Ci.InterleavedBufferAttribute ? i.data.count : i.count,
  50168. t.drawArraysInstancedANGLE(s, 0, n, e.maxInstancedCount),
  50169. a.calls++,
  50170. a.vertices += n * e.maxInstancedCount,
  50171. s === r.TRIANGLES && (a.faces += e.maxInstancedCount * n / 3)
  50172. } else
  50173. console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")
  50174. }
  50175. }
  50176. ,
  50177. Ci.WebGLIndexedBufferRenderer = function(r, o, a) {
  50178. var s, l, c;
  50179. this.setMode = function(e) {
  50180. s = e
  50181. }
  50182. ,
  50183. this.setIndex = function(e) {
  50184. c = e.array instanceof Uint32Array && o.get("OES_element_index_uint") ? (l = r.UNSIGNED_INT,
  50185. 4) : (l = r.UNSIGNED_SHORT,
  50186. 2)
  50187. }
  50188. ,
  50189. this.render = function(e, t) {
  50190. r.drawElements(s, t, l, e * c),
  50191. a.calls++,
  50192. a.vertices += t,
  50193. s === r.TRIANGLES && (a.faces += t / 3)
  50194. }
  50195. ,
  50196. this.renderInstances = function(e, t, i) {
  50197. var n = o.get("ANGLE_instanced_arrays");
  50198. return null === n ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (n.drawElementsInstancedANGLE(s, i, l, t * c, e.maxInstancedCount),
  50199. a.calls++,
  50200. a.vertices += i * e.maxInstancedCount,
  50201. void (s === r.TRIANGLES && (a.faces += e.maxInstancedCount * i / 3)))
  50202. }
  50203. }
  50204. ,
  50205. Ci.WebGLExtensions = function(i) {
  50206. var n = {};
  50207. this.get = function(e) {
  50208. if (void 0 !== n[e])
  50209. return n[e];
  50210. var t;
  50211. switch (e) {
  50212. case "EXT_texture_filter_anisotropic":
  50213. t = i.getExtension("EXT_texture_filter_anisotropic") || i.getExtension("MOZ_EXT_texture_filter_anisotropic") || i.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  50214. break;
  50215. case "WEBGL_compressed_texture_s3tc":
  50216. t = i.getExtension("WEBGL_compressed_texture_s3tc") || i.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  50217. break;
  50218. case "WEBGL_compressed_texture_pvrtc":
  50219. t = i.getExtension("WEBGL_compressed_texture_pvrtc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  50220. break;
  50221. case "WEBGL_compressed_texture_etc1":
  50222. t = i.getExtension("WEBGL_compressed_texture_etc1");
  50223. break;
  50224. default:
  50225. t = i.getExtension(e)
  50226. }
  50227. return null === t && console.warn("THREE.WebGLRenderer: " + e + " extension not supported."),
  50228. n[e] = t
  50229. }
  50230. }
  50231. ,
  50232. Ci.WebGLCapabilities = function(t, e, i) {
  50233. function n(e) {
  50234. if ("highp" === e) {
  50235. if (0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.HIGH_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.HIGH_FLOAT).precision)
  50236. return "highp";
  50237. e = "mediump"
  50238. }
  50239. return "mediump" === e && 0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.MEDIUM_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.MEDIUM_FLOAT).precision ? "mediump" : "lowp"
  50240. }
  50241. this.getMaxPrecision = n,
  50242. this.precision = void 0 !== i.precision ? i.precision : "highp",
  50243. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  50244. this.maxTextures = t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),
  50245. this.maxVertexTextures = t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  50246. this.maxTextureSize = t.getParameter(t.MAX_TEXTURE_SIZE),
  50247. this.maxCubemapSize = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),
  50248. this.maxAttributes = t.getParameter(t.MAX_VERTEX_ATTRIBS),
  50249. this.maxVertexUniforms = t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),
  50250. this.maxVaryings = t.getParameter(t.MAX_VARYING_VECTORS),
  50251. this.maxFragmentUniforms = t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),
  50252. this.vertexTextures = 0 < this.maxVertexTextures,
  50253. this.floatFragmentTextures = !!e.get("OES_texture_float"),
  50254. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  50255. var r = n(this.precision);
  50256. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  50257. this.precision = r),
  50258. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!e.get("EXT_frag_depth"))
  50259. }
  50260. ,
  50261. Ci.WebGLGeometries = function(i, o, a) {
  50262. function s(e) {
  50263. var t = e.target
  50264. , i = c[t.id];
  50265. null !== i.index && l(i.index),
  50266. function(e) {
  50267. for (var t in e)
  50268. l(e[t])
  50269. }(i.attributes),
  50270. t.removeEventListener("dispose", s),
  50271. delete c[t.id];
  50272. var n = o.get(t);
  50273. n.wireframe && l(n.wireframe),
  50274. o.delete(t);
  50275. var r = o.get(i);
  50276. r.wireframe && l(r.wireframe),
  50277. o.delete(i),
  50278. a.memory.geometries--
  50279. }
  50280. function l(e) {
  50281. var t = function(e) {
  50282. return e instanceof Ci.InterleavedBufferAttribute ? o.get(e.data).__webglBuffer : o.get(e).__webglBuffer
  50283. }(e);
  50284. void 0 !== t && (i.deleteBuffer(t),
  50285. function(e) {
  50286. e instanceof Ci.InterleavedBufferAttribute ? o.delete(e.data) : o.delete(e)
  50287. }(e))
  50288. }
  50289. var c = {};
  50290. this.get = function(e) {
  50291. var t, i = e.geometry;
  50292. return void 0 !== c[i.id] ? c[i.id] : (i.addEventListener("dispose", s),
  50293. i instanceof Ci.BufferGeometry ? t = i : i instanceof Ci.Geometry && (void 0 === i._bufferGeometry && (i._bufferGeometry = (new Ci.BufferGeometry).setFromObject(e)),
  50294. t = i._bufferGeometry),
  50295. c[i.id] = t,
  50296. a.memory.geometries++,
  50297. t)
  50298. }
  50299. }
  50300. ,
  50301. Ci.WebGLLights = function() {
  50302. var i = {};
  50303. this.get = function(e) {
  50304. if (void 0 !== i[e.id])
  50305. return i[e.id];
  50306. var t;
  50307. switch (e.type) {
  50308. case "DirectionalLight":
  50309. t = {
  50310. direction: new Ci.Vector3,
  50311. color: new Ci.Color,
  50312. shadow: !1,
  50313. shadowBias: 0,
  50314. shadowRadius: 1,
  50315. shadowMapSize: new Ci.Vector2
  50316. };
  50317. break;
  50318. case "SpotLight":
  50319. t = {
  50320. position: new Ci.Vector3,
  50321. direction: new Ci.Vector3,
  50322. color: new Ci.Color,
  50323. distance: 0,
  50324. coneCos: 0,
  50325. penumbraCos: 0,
  50326. decay: 0,
  50327. shadow: !1,
  50328. shadowBias: 0,
  50329. shadowRadius: 1,
  50330. shadowMapSize: new Ci.Vector2
  50331. };
  50332. break;
  50333. case "PointLight":
  50334. t = {
  50335. position: new Ci.Vector3,
  50336. color: new Ci.Color,
  50337. distance: 0,
  50338. decay: 0,
  50339. shadow: !1,
  50340. shadowBias: 0,
  50341. shadowRadius: 1,
  50342. shadowMapSize: new Ci.Vector2
  50343. };
  50344. break;
  50345. case "HemisphereLight":
  50346. t = {
  50347. direction: new Ci.Vector3,
  50348. skyColor: new Ci.Color,
  50349. groundColor: new Ci.Color
  50350. }
  50351. }
  50352. return i[e.id] = t
  50353. }
  50354. }
  50355. ,
  50356. Ci.WebGLObjects = function(g, m, e) {
  50357. function v(e, t) {
  50358. var i = e instanceof Ci.InterleavedBufferAttribute ? e.data : e
  50359. , n = m.get(i);
  50360. void 0 === n.__webglBuffer ? function(e, t, i) {
  50361. e.__webglBuffer = g.createBuffer(),
  50362. g.bindBuffer(i, e.__webglBuffer);
  50363. var n = t.dynamic ? g.DYNAMIC_DRAW : g.STATIC_DRAW;
  50364. g.bufferData(i, t.array, n),
  50365. e.version = t.version
  50366. }(n, i, t) : n.version !== i.version && function(e, t, i) {
  50367. g.bindBuffer(i, e.__webglBuffer),
  50368. !1 === t.dynamic || -1 === t.updateRange.count ? g.bufferSubData(i, 0, t.array) : 0 === t.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (g.bufferSubData(i, t.updateRange.offset * t.array.BYTES_PER_ELEMENT, t.array.subarray(t.updateRange.offset, t.updateRange.offset + t.updateRange.count)),
  50369. t.updateRange.count = 0),
  50370. e.version = t.version
  50371. }(n, i, t)
  50372. }
  50373. function y(e, t, i) {
  50374. if (i < t) {
  50375. var n = t;
  50376. t = i,
  50377. i = n
  50378. }
  50379. var r = e[t];
  50380. return void 0 === r ? (e[t] = [i],
  50381. !0) : -1 === r.indexOf(i) && (r.push(i),
  50382. !0)
  50383. }
  50384. var c = new Ci.WebGLGeometries(g,m,e);
  50385. this.getAttributeBuffer = function(e) {
  50386. return e instanceof Ci.InterleavedBufferAttribute ? m.get(e.data).__webglBuffer : m.get(e).__webglBuffer
  50387. }
  50388. ,
  50389. this.getWireframeAttribute = function(e) {
  50390. var t = m.get(e);
  50391. if (void 0 !== t.wireframe)
  50392. return t.wireframe;
  50393. var i, n = [], r = e.index, o = e.attributes, a = o.position;
  50394. if (null !== r)
  50395. for (var s = {}, l = 0, c = (i = r.array).length; l < c; l += 3) {
  50396. var h = i[l + 0]
  50397. , u = i[l + 1]
  50398. , d = i[l + 2];
  50399. y(s, h, u) && n.push(h, u),
  50400. y(s, u, d) && n.push(u, d),
  50401. y(s, d, h) && n.push(d, h)
  50402. }
  50403. else
  50404. for (l = 0,
  50405. c = (i = o.position.array).length / 3 - 1; l < c; l += 3) {
  50406. h = l + 0,
  50407. u = l + 1,
  50408. d = l + 2;
  50409. n.push(h, u, u, d, d, h)
  50410. }
  50411. var p = 65535 < a.count ? Uint32Array : Uint16Array
  50412. , f = new Ci.BufferAttribute(new p(n),1);
  50413. return v(f, g.ELEMENT_ARRAY_BUFFER),
  50414. t.wireframe = f
  50415. }
  50416. ,
  50417. this.update = function(e) {
  50418. var t = c.get(e);
  50419. e.geometry instanceof Ci.Geometry && t.updateFromObject(e);
  50420. var i = t.index
  50421. , n = t.attributes;
  50422. for (var r in null !== i && v(i, g.ELEMENT_ARRAY_BUFFER),
  50423. n)
  50424. v(n[r], g.ARRAY_BUFFER);
  50425. var o = t.morphAttributes;
  50426. for (var r in o)
  50427. for (var a = o[r], s = 0, l = a.length; s < l; s++)
  50428. v(a[s], g.ARRAY_BUFFER);
  50429. return t
  50430. }
  50431. }
  50432. ,
  50433. Ci.WebGLProgram = (Qt = 0,
  50434. Jt = /^([\w\d_]+)\.([\w\d_]+)$/,
  50435. $t = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/,
  50436. ei = /^([\w\d_]+)\[0\]$/,
  50437. function(e, t, i, n) {
  50438. var r = e.context
  50439. , o = i.extensions
  50440. , a = i.defines
  50441. , s = i.__webglShader.vertexShader
  50442. , l = i.__webglShader.fragmentShader
  50443. , c = "SHADOWMAP_TYPE_BASIC";
  50444. n.shadowMapType === Ci.PCFShadowMap ? c = "SHADOWMAP_TYPE_PCF" : n.shadowMapType === Ci.PCFSoftShadowMap && (c = "SHADOWMAP_TYPE_PCF_SOFT");
  50445. var h = "ENVMAP_TYPE_CUBE"
  50446. , u = "ENVMAP_MODE_REFLECTION"
  50447. , d = "ENVMAP_BLENDING_MULTIPLY";
  50448. if (n.envMap) {
  50449. switch (i.envMap.mapping) {
  50450. case Ci.CubeReflectionMapping:
  50451. case Ci.CubeRefractionMapping:
  50452. h = "ENVMAP_TYPE_CUBE";
  50453. break;
  50454. case Ci.CubeUVReflectionMapping:
  50455. case Ci.CubeUVRefractionMapping:
  50456. h = "ENVMAP_TYPE_CUBE_UV";
  50457. break;
  50458. case Ci.EquirectangularReflectionMapping:
  50459. case Ci.EquirectangularRefractionMapping:
  50460. h = "ENVMAP_TYPE_EQUIREC";
  50461. break;
  50462. case Ci.SphericalReflectionMapping:
  50463. h = "ENVMAP_TYPE_SPHERE"
  50464. }
  50465. switch (i.envMap.mapping) {
  50466. case Ci.CubeRefractionMapping:
  50467. case Ci.EquirectangularRefractionMapping:
  50468. u = "ENVMAP_MODE_REFRACTION"
  50469. }
  50470. switch (i.combine) {
  50471. case Ci.MultiplyOperation:
  50472. d = "ENVMAP_BLENDING_MULTIPLY";
  50473. break;
  50474. case Ci.MixOperation:
  50475. d = "ENVMAP_BLENDING_MIX";
  50476. break;
  50477. case Ci.AddOperation:
  50478. d = "ENVMAP_BLENDING_ADD"
  50479. }
  50480. }
  50481. var p, f, g = 0 < e.gammaFactor ? e.gammaFactor : 1, m = function(e, t, i) {
  50482. return [(e = e || {}).derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""].filter(Pi).join("\n")
  50483. }(o, n, e.extensions), v = function(e) {
  50484. var t = [];
  50485. for (var i in e) {
  50486. var n = e[i];
  50487. !1 !== n && t.push("#define " + i + " " + n)
  50488. }
  50489. return t.join("\n")
  50490. }(a), y = r.createProgram();
  50491. f = i instanceof Ci.RawShaderMaterial ? p = "" : (p = ["precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + g, "#define MAX_BONES " + n.maxBones, n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + u : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.displacementMap && n.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.skinning ? "#define USE_SKINNING" : "", n.useVertexTexture ? "#define BONE_TEXTURE" : "", n.morphTargets ? "#define USE_MORPHTARGETS" : "", n.morphNormals && !1 === n.flatShading ? "#define USE_MORPHNORMALS" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(Pi).join("\n"),
  50492. [m, "precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.alphaTest ? "#define ALPHATEST " + n.alphaTest : "", "#define GAMMA_FACTOR " + g, n.useFog && n.fog ? "#define USE_FOG" : "", n.useFog && n.fogExp ? "#define FOG_EXP2" : "", n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + h : "", n.envMap ? "#define " + u : "", n.envMap ? "#define " + d : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", n.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", n.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", n.toneMapping !== Ci.NoToneMapping ? "#define TONE_MAPPING" : "", n.toneMapping !== Ci.NoToneMapping ? Ci.ShaderChunk.tonemapping_pars_fragment : "", n.toneMapping !== Ci.NoToneMapping ? function(e, t) {
  50493. var i;
  50494. switch (t) {
  50495. case Ci.LinearToneMapping:
  50496. i = "Linear";
  50497. break;
  50498. case Ci.ReinhardToneMapping:
  50499. i = "Reinhard";
  50500. break;
  50501. case Ci.Uncharted2ToneMapping:
  50502. i = "Uncharted2";
  50503. break;
  50504. case Ci.CineonToneMapping:
  50505. i = "OptimizedCineon";
  50506. break;
  50507. default:
  50508. throw new Error("unsupported toneMapping: " + t)
  50509. }
  50510. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  50511. }("toneMapping", n.toneMapping) : "", n.outputEncoding || n.mapEncoding || n.envMapEncoding || n.emissiveMapEncoding ? Ci.ShaderChunk.encodings_pars_fragment : "", n.mapEncoding ? Ri("mapTexelToLinear", n.mapEncoding) : "", n.envMapEncoding ? Ri("envMapTexelToLinear", n.envMapEncoding) : "", n.emissiveMapEncoding ? Ri("emissiveMapTexelToLinear", n.emissiveMapEncoding) : "", n.outputEncoding ? function(e, t) {
  50512. var i = Mi(t);
  50513. return "vec4 " + e + "( vec4 value ) { return LinearTo" + i[0] + i[1] + "; }"
  50514. }("linearToOutputTexel", n.outputEncoding) : "", "\n"].filter(Pi).join("\n")),
  50515. s = Oi(s = Li(s), n),
  50516. l = Oi(l = Li(l), n),
  50517. i instanceof Ci.ShaderMaterial == 0 && (s = Di(s),
  50518. l = Di(l));
  50519. var A = p + s
  50520. , C = f + l
  50521. , I = Ci.WebGLShader(r, r.VERTEX_SHADER, A)
  50522. , E = Ci.WebGLShader(r, r.FRAGMENT_SHADER, C);
  50523. r.attachShader(y, I),
  50524. r.attachShader(y, E),
  50525. void 0 !== i.index0AttributeName ? r.bindAttribLocation(y, 0, i.index0AttributeName) : !0 === n.morphTargets && r.bindAttribLocation(y, 0, "position"),
  50526. r.linkProgram(y);
  50527. var _, b, w = r.getProgramInfoLog(y), T = r.getShaderInfoLog(I), x = r.getShaderInfoLog(E), S = !0, M = !0;
  50528. return !1 === r.getProgramParameter(y, r.LINK_STATUS) ? (S = !1,
  50529. console.error("THREE.WebGLProgram: shader error: ", r.getError(), "gl.VALIDATE_STATUS", r.getProgramParameter(y, r.VALIDATE_STATUS), "gl.getProgramInfoLog", w, T, x)) : "" !== w ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", w) : "" !== T && "" !== x || (M = !1),
  50530. M && (this.diagnostics = {
  50531. runnable: S,
  50532. material: i,
  50533. programLog: w,
  50534. vertexShader: {
  50535. log: T,
  50536. prefix: p
  50537. },
  50538. fragmentShader: {
  50539. log: x,
  50540. prefix: f
  50541. }
  50542. }),
  50543. r.deleteShader(I),
  50544. r.deleteShader(E),
  50545. this.getUniforms = function() {
  50546. return void 0 === _ && (_ = function(e, t) {
  50547. for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), r = 0; r < n; r++) {
  50548. var o = e.getActiveUniform(t, r).name
  50549. , a = e.getUniformLocation(t, o)
  50550. , s = Jt.exec(o);
  50551. if (s) {
  50552. var l = s[1]
  50553. , c = s[2]
  50554. , h = i[l];
  50555. (h = h || (i[l] = {}))[c] = a
  50556. } else if (s = $t.exec(o)) {
  50557. var u = s[1]
  50558. , d = s[2]
  50559. , p = s[3]
  50560. , f = i[u]
  50561. , g = (f = f || (i[u] = []))[d];
  50562. (g = g || (f[d] = {}))[p] = a
  50563. } else
  50564. (s = ei.exec(o)) ? i[u = s[1]] = a : i[o] = a
  50565. }
  50566. return i
  50567. }(r, y)),
  50568. _
  50569. }
  50570. ,
  50571. this.getAttributes = function() {
  50572. return void 0 === b && (b = function(e, t) {
  50573. for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), r = 0; r < n; r++) {
  50574. var o = e.getActiveAttrib(t, r).name;
  50575. i[o] = e.getAttribLocation(t, o)
  50576. }
  50577. return i
  50578. }(r, y)),
  50579. b
  50580. }
  50581. ,
  50582. this.destroy = function() {
  50583. r.deleteProgram(y),
  50584. this.program = void 0
  50585. }
  50586. ,
  50587. Object.defineProperties(this, {
  50588. uniforms: {
  50589. get: function() {
  50590. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  50591. this.getUniforms()
  50592. }
  50593. },
  50594. attributes: {
  50595. get: function() {
  50596. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  50597. this.getAttributes()
  50598. }
  50599. }
  50600. }),
  50601. this.id = Qt++,
  50602. this.code = t,
  50603. this.usedTimes = 1,
  50604. this.program = y,
  50605. this.vertexShader = I,
  50606. this.fragmentShader = E,
  50607. this
  50608. }
  50609. ),
  50610. Ci.WebGLPrograms = function(s, l) {
  50611. function c(e, t) {
  50612. var i;
  50613. return e ? e instanceof Ci.Texture ? i = e.encoding : e instanceof Ci.WebGLRenderTarget && (i = e.texture.encoding) : i = Ci.LinearEncoding,
  50614. i === Ci.LinearEncoding && t && (i = Ci.GammaEncoding),
  50615. i
  50616. }
  50617. var h = []
  50618. , u = {
  50619. MeshDepthMaterial: "depth",
  50620. MeshNormalMaterial: "normal",
  50621. MeshBasicMaterial: "basic",
  50622. MeshLambertMaterial: "lambert",
  50623. MeshPhongMaterial: "phong",
  50624. MeshStandardMaterial: "standard",
  50625. LineBasicMaterial: "basic",
  50626. LineDashedMaterial: "dashed",
  50627. PointsMaterial: "points"
  50628. }
  50629. , a = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  50630. this.getParameters = function(e, t, i, n) {
  50631. var r = u[e.type]
  50632. , o = function(e) {
  50633. if (l.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  50634. return 1024;
  50635. var t = l.maxVertexUniforms
  50636. , i = Math.floor((t - 20) / 4);
  50637. return void 0 !== e && e instanceof Ci.SkinnedMesh && ((i = Math.min(e.skeleton.bones.length, i)) < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + i + " (try OpenGL instead of ANGLE)")),
  50638. i
  50639. }(n)
  50640. , a = s.getPrecision();
  50641. return null === e.precision || (a = l.getMaxPrecision(e.precision)) !== e.precision && console.warn("THREE.WebGLProgram.getParameters:", e.precision, "not supported, using", a, "instead."),
  50642. {
  50643. shaderID: r,
  50644. precision: a,
  50645. supportsVertexTextures: l.vertexTextures,
  50646. outputEncoding: c(s.getCurrentRenderTarget(), s.gammaOutput),
  50647. map: !!e.map,
  50648. mapEncoding: c(e.map, s.gammaInput),
  50649. envMap: !!e.envMap,
  50650. envMapMode: e.envMap && e.envMap.mapping,
  50651. envMapEncoding: c(e.envMap, s.gammaInput),
  50652. envMapCubeUV: !!e.envMap && (e.envMap.mapping === Ci.CubeUVReflectionMapping || e.envMap.mapping === Ci.CubeUVRefractionMapping),
  50653. lightMap: !!e.lightMap,
  50654. aoMap: !!e.aoMap,
  50655. emissiveMap: !!e.emissiveMap,
  50656. emissiveMapEncoding: c(e.emissiveMap, s.gammaInput),
  50657. bumpMap: !!e.bumpMap,
  50658. normalMap: !!e.normalMap,
  50659. displacementMap: !!e.displacementMap,
  50660. roughnessMap: !!e.roughnessMap,
  50661. metalnessMap: !!e.metalnessMap,
  50662. specularMap: !!e.specularMap,
  50663. alphaMap: !!e.alphaMap,
  50664. combine: e.combine,
  50665. vertexColors: e.vertexColors,
  50666. fog: i,
  50667. useFog: e.fog,
  50668. fogExp: i instanceof Ci.FogExp2,
  50669. flatShading: e.shading === Ci.FlatShading,
  50670. sizeAttenuation: e.sizeAttenuation,
  50671. logarithmicDepthBuffer: l.logarithmicDepthBuffer,
  50672. skinning: e.skinning,
  50673. maxBones: o,
  50674. useVertexTexture: l.floatVertexTextures && n && n.skeleton && n.skeleton.useVertexTexture,
  50675. morphTargets: e.morphTargets,
  50676. morphNormals: e.morphNormals,
  50677. maxMorphTargets: s.maxMorphTargets,
  50678. maxMorphNormals: s.maxMorphNormals,
  50679. numDirLights: t.directional.length,
  50680. numPointLights: t.point.length,
  50681. numSpotLights: t.spot.length,
  50682. numHemiLights: t.hemi.length,
  50683. pointLightShadows: t.shadowsPointLight,
  50684. shadowMapEnabled: s.shadowMap.enabled && n.receiveShadow && 0 < t.shadows.length,
  50685. shadowMapType: s.shadowMap.type,
  50686. toneMapping: s.toneMapping,
  50687. physicallyCorrectLights: s.physicallyCorrectLights,
  50688. premultipliedAlpha: e.premultipliedAlpha,
  50689. alphaTest: e.alphaTest,
  50690. doubleSided: e.side === Ci.DoubleSide,
  50691. flipSided: e.side === Ci.BackSide
  50692. }
  50693. }
  50694. ,
  50695. this.getProgramCode = function(e, t) {
  50696. var i = [];
  50697. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  50698. i.push(e.vertexShader)),
  50699. void 0 !== e.defines)
  50700. for (var n in e.defines)
  50701. i.push(n),
  50702. i.push(e.defines[n]);
  50703. for (var r = 0; r < a.length; r++) {
  50704. var o = a[r];
  50705. i.push(o),
  50706. i.push(t[o])
  50707. }
  50708. return i.join()
  50709. }
  50710. ,
  50711. this.acquireProgram = function(e, t, i) {
  50712. for (var n, r = 0, o = h.length; r < o; r++) {
  50713. var a = h[r];
  50714. if (a.code === i) {
  50715. ++(n = a).usedTimes;
  50716. break
  50717. }
  50718. }
  50719. return void 0 === n && (n = new Ci.WebGLProgram(s,i,e,t),
  50720. h.push(n)),
  50721. n
  50722. }
  50723. ,
  50724. this.releaseProgram = function(e) {
  50725. if (0 == --e.usedTimes) {
  50726. var t = h.indexOf(e);
  50727. h[t] = h[h.length - 1],
  50728. h.pop(),
  50729. e.destroy()
  50730. }
  50731. }
  50732. ,
  50733. this.programs = h
  50734. }
  50735. ,
  50736. Ci.WebGLProperties = function() {
  50737. var n = {};
  50738. this.get = function(e) {
  50739. var t = e.uuid
  50740. , i = n[t];
  50741. return void 0 === i && (i = {},
  50742. n[t] = i),
  50743. i
  50744. }
  50745. ,
  50746. this.delete = function(e) {
  50747. delete n[e.uuid]
  50748. }
  50749. ,
  50750. this.clear = function() {
  50751. n = {}
  50752. }
  50753. }
  50754. ,
  50755. Ci.WebGLShader = function(e, t, i) {
  50756. var n = e.createShader(t);
  50757. return e.shaderSource(n, i),
  50758. e.compileShader(n),
  50759. !1 === e.getShaderParameter(n, e.COMPILE_STATUS) && console.error("THREE.WebGLShader: Shader couldn't compile."),
  50760. "" !== e.getShaderInfoLog(n) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", t === e.VERTEX_SHADER ? "vertex" : "fragment", e.getShaderInfoLog(n), function(e) {
  50761. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  50762. t[i] = i + 1 + ": " + t[i];
  50763. return t.join("\n")
  50764. }(i)),
  50765. n
  50766. }
  50767. ,
  50768. Ci.WebGLShadowMap = function(P, O, L) {
  50769. function D(e, t, i, n) {
  50770. var r = e.geometry
  50771. , o = null
  50772. , a = p
  50773. , s = e.customDepthMaterial;
  50774. if (i && (a = f,
  50775. s = e.customDistanceMaterial),
  50776. s)
  50777. o = s;
  50778. else {
  50779. var l = void 0 !== r.morphTargets && 0 < r.morphTargets.length && t.morphTargets
  50780. , c = e instanceof Ci.SkinnedMesh && t.skinning
  50781. , h = 0;
  50782. l && (h |= u),
  50783. c && (h |= d),
  50784. o = a[h]
  50785. }
  50786. return o.visible = t.visible,
  50787. o.wireframe = t.wireframe,
  50788. o.wireframeLinewidth = t.wireframeLinewidth,
  50789. i && void 0 !== o.uniforms.lightPos && o.uniforms.lightPos.value.copy(n),
  50790. o
  50791. }
  50792. function N(e, t, i) {
  50793. if (!1 !== e.visible) {
  50794. if (e.layers.test(t.layers) && (e instanceof Ci.Mesh || e instanceof Ci.Line || e instanceof Ci.Points) && e.castShadow && (!1 === e.frustumCulled || !0 === V.intersectsObject(e)))
  50795. !0 === e.material.visible && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  50796. G.push(e));
  50797. for (var n = e.children, r = 0, o = n.length; r < o; r++)
  50798. N(n[r], t, i)
  50799. }
  50800. }
  50801. for (var F = P.context, B = P.state, V = new Ci.Frustum, k = new Ci.Matrix4, U = new Ci.Vector2, H = new Ci.Vector3, z = new Ci.Vector3, G = [], u = 1, d = 2, e = 1 + (u | d), p = new Array(e), f = new Array(e), W = [new Ci.Vector3(1,0,0), new Ci.Vector3(-1,0,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1), new Ci.Vector3(0,1,0), new Ci.Vector3(0,-1,0)], j = [new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1)], Y = [new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4], t = Ci.ShaderLib.depthRGBA, i = Ci.UniformsUtils.clone(t.uniforms), n = Ci.ShaderLib.distanceRGBA, r = Ci.UniformsUtils.clone(n.uniforms), o = 0; o !== e; ++o) {
  50802. var a = 0 != (o & u)
  50803. , s = 0 != (o & d)
  50804. , l = new Ci.ShaderMaterial({
  50805. uniforms: i,
  50806. vertexShader: t.vertexShader,
  50807. fragmentShader: t.fragmentShader,
  50808. morphTargets: a,
  50809. skinning: s
  50810. });
  50811. p[o] = l;
  50812. var c = new Ci.ShaderMaterial({
  50813. defines: {
  50814. USE_SHADOWMAP: ""
  50815. },
  50816. uniforms: r,
  50817. vertexShader: n.vertexShader,
  50818. fragmentShader: n.fragmentShader,
  50819. morphTargets: a,
  50820. skinning: s
  50821. });
  50822. f[o] = c
  50823. }
  50824. var q = this;
  50825. this.enabled = !1,
  50826. this.autoUpdate = !0,
  50827. this.needsUpdate = !1,
  50828. this.type = Ci.PCFShadowMap,
  50829. this.cullFace = Ci.CullFaceFront,
  50830. this.render = function(e, t) {
  50831. var i, n, r = O.shadows;
  50832. if (0 !== r.length && !1 !== q.enabled && (!1 !== q.autoUpdate || !1 !== q.needsUpdate)) {
  50833. B.clearColor(1, 1, 1, 1),
  50834. B.disable(F.BLEND),
  50835. B.enable(F.CULL_FACE),
  50836. F.frontFace(F.CCW),
  50837. F.cullFace(q.cullFace === Ci.CullFaceFront ? F.FRONT : F.BACK),
  50838. B.setDepthTest(!0),
  50839. B.setScissorTest(!1);
  50840. for (var o = 0, a = r.length; o < a; o++) {
  50841. var s = r[o]
  50842. , l = s.shadow
  50843. , c = l.camera;
  50844. if (U.copy(l.mapSize),
  50845. s instanceof Ci.PointLight) {
  50846. i = 6,
  50847. n = !0;
  50848. var h = U.x
  50849. , u = U.y;
  50850. Y[0].set(2 * h, u, h, u),
  50851. Y[1].set(0, u, h, u),
  50852. Y[2].set(3 * h, u, h, u),
  50853. Y[3].set(h, u, h, u),
  50854. Y[4].set(3 * h, 0, h, u),
  50855. Y[5].set(h, 0, h, u),
  50856. U.x *= 4,
  50857. U.y *= 2
  50858. } else
  50859. n = !(i = 1);
  50860. if (null === l.map) {
  50861. var d = {
  50862. minFilter: Ci.NearestFilter,
  50863. magFilter: Ci.NearestFilter,
  50864. format: Ci.RGBAFormat
  50865. };
  50866. l.map = new Ci.WebGLRenderTarget(U.x,U.y,d),
  50867. s instanceof Ci.SpotLight && (c.aspect = U.x / U.y),
  50868. c.updateProjectionMatrix()
  50869. }
  50870. var p = l.map
  50871. , f = l.matrix;
  50872. z.setFromMatrixPosition(s.matrixWorld),
  50873. c.position.copy(z),
  50874. P.setRenderTarget(p),
  50875. P.clear();
  50876. for (var g = 0; g < i; g++) {
  50877. if (n) {
  50878. H.copy(c.position),
  50879. H.add(W[g]),
  50880. c.up.copy(j[g]),
  50881. c.lookAt(H);
  50882. var m = Y[g];
  50883. B.viewport(m)
  50884. } else
  50885. H.setFromMatrixPosition(s.target.matrixWorld),
  50886. c.lookAt(H);
  50887. c.updateMatrixWorld(),
  50888. c.matrixWorldInverse.getInverse(c.matrixWorld),
  50889. f.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  50890. f.multiply(c.projectionMatrix),
  50891. f.multiply(c.matrixWorldInverse),
  50892. k.multiplyMatrices(c.projectionMatrix, c.matrixWorldInverse),
  50893. V.setFromMatrix(k),
  50894. G.length = 0,
  50895. N(e, t, c);
  50896. for (var v = 0, y = G.length; v < y; v++) {
  50897. var A = G[v]
  50898. , C = L.update(A)
  50899. , I = A.material;
  50900. if (I instanceof Ci.MultiMaterial)
  50901. for (var E = C.groups, _ = I.materials, b = 0, w = E.length; b < w; b++) {
  50902. var T = E[b]
  50903. , x = _[T.materialIndex];
  50904. if (!0 === x.visible) {
  50905. var S = D(A, x, n, z);
  50906. P.renderBufferDirect(c, null, C, S, A, T)
  50907. }
  50908. }
  50909. else {
  50910. S = D(A, I, n, z);
  50911. P.renderBufferDirect(c, null, C, S, A, null)
  50912. }
  50913. }
  50914. }
  50915. }
  50916. var M = P.getClearColor()
  50917. , R = P.getClearAlpha();
  50918. P.setClearColor(M, R),
  50919. B.enable(F.BLEND),
  50920. q.cullFace === Ci.CullFaceFront && F.cullFace(F.BACK),
  50921. q.needsUpdate = !1
  50922. }
  50923. }
  50924. }
  50925. ,
  50926. Ci.WebGLState = function(l, i, c) {
  50927. var n = this
  50928. , r = new Ci.Vector4
  50929. , o = new Uint8Array(16)
  50930. , a = new Uint8Array(16)
  50931. , s = new Uint8Array(16)
  50932. , t = {}
  50933. , h = null
  50934. , u = null
  50935. , d = null
  50936. , p = null
  50937. , f = null
  50938. , g = null
  50939. , m = null
  50940. , v = null
  50941. , y = !1
  50942. , A = null
  50943. , C = null
  50944. , I = null
  50945. , E = null
  50946. , _ = null
  50947. , b = null
  50948. , w = null
  50949. , T = null
  50950. , x = null
  50951. , S = null
  50952. , M = null
  50953. , R = null
  50954. , P = null
  50955. , O = null
  50956. , L = null
  50957. , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS)
  50958. , N = void 0
  50959. , F = {}
  50960. , B = new Ci.Vector4
  50961. , V = null
  50962. , k = null
  50963. , U = new Ci.Vector4
  50964. , H = new Ci.Vector4
  50965. , z = l.createTexture();
  50966. l.bindTexture(l.TEXTURE_2D, z),
  50967. l.texParameteri(l.TEXTURE_2D, l.TEXTURE_MIN_FILTER, l.LINEAR),
  50968. l.texImage2D(l.TEXTURE_2D, 0, l.RGB, 1, 1, 0, l.RGB, l.UNSIGNED_BYTE, new Uint8Array(3)),
  50969. this.init = function() {
  50970. this.clearColor(0, 0, 0, 1),
  50971. this.clearDepth(1),
  50972. this.clearStencil(0),
  50973. this.enable(l.DEPTH_TEST),
  50974. l.depthFunc(l.LEQUAL),
  50975. l.frontFace(l.CCW),
  50976. l.cullFace(l.BACK),
  50977. this.enable(l.CULL_FACE),
  50978. this.enable(l.BLEND),
  50979. l.blendEquation(l.FUNC_ADD),
  50980. l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA)
  50981. }
  50982. ,
  50983. this.initAttributes = function() {
  50984. for (var e = 0, t = o.length; e < t; e++)
  50985. o[e] = 0
  50986. }
  50987. ,
  50988. this.enableAttribute = function(e) {
  50989. o[e] = 1,
  50990. 0 === a[e] && (l.enableVertexAttribArray(e),
  50991. a[e] = 1),
  50992. 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0),
  50993. s[e] = 0)
  50994. }
  50995. ,
  50996. this.enableAttributeAndDivisor = function(e, t, i) {
  50997. o[e] = 1,
  50998. 0 === a[e] && (l.enableVertexAttribArray(e),
  50999. a[e] = 1),
  51000. s[e] !== t && (i.vertexAttribDivisorANGLE(e, t),
  51001. s[e] = t)
  51002. }
  51003. ,
  51004. this.disableUnusedAttributes = function() {
  51005. for (var e = 0, t = a.length; e < t; e++)
  51006. a[e] !== o[e] && (l.disableVertexAttribArray(e),
  51007. a[e] = 0)
  51008. }
  51009. ,
  51010. this.enable = function(e) {
  51011. !0 !== t[e] && (l.enable(e),
  51012. t[e] = !0)
  51013. }
  51014. ,
  51015. this.disable = function(e) {
  51016. !1 !== t[e] && (l.disable(e),
  51017. t[e] = !1)
  51018. }
  51019. ,
  51020. this.getCompressedTextureFormats = function() {
  51021. if (null === h && (h = [],
  51022. i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1")))
  51023. for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++)
  51024. h.push(e[t]);
  51025. return h
  51026. }
  51027. ,
  51028. this.setBlending = function(e, t, i, n, r, o, a, s) {
  51029. e === Ci.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND),
  51030. e === u && s === y || (e === Ci.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  51031. l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD),
  51032. l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === Ci.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  51033. l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  51034. l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === Ci.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  51035. l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  51036. l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  51037. l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  51038. l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)),
  51039. u = e,
  51040. y = s),
  51041. e === Ci.CustomBlending ? (r = r || t,
  51042. o = o || i,
  51043. a = a || n,
  51044. t === d && r === g || (l.blendEquationSeparate(c(t), c(r)),
  51045. d = t,
  51046. g = r),
  51047. i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)),
  51048. p = i,
  51049. f = n,
  51050. m = o,
  51051. v = a)) : v = m = g = f = p = d = null
  51052. }
  51053. ,
  51054. this.setDepthFunc = function(e) {
  51055. if (A !== e) {
  51056. if (e)
  51057. switch (e) {
  51058. case Ci.NeverDepth:
  51059. l.depthFunc(l.NEVER);
  51060. break;
  51061. case Ci.AlwaysDepth:
  51062. l.depthFunc(l.ALWAYS);
  51063. break;
  51064. case Ci.LessDepth:
  51065. l.depthFunc(l.LESS);
  51066. break;
  51067. case Ci.LessEqualDepth:
  51068. l.depthFunc(l.LEQUAL);
  51069. break;
  51070. case Ci.EqualDepth:
  51071. l.depthFunc(l.EQUAL);
  51072. break;
  51073. case Ci.GreaterEqualDepth:
  51074. l.depthFunc(l.GEQUAL);
  51075. break;
  51076. case Ci.GreaterDepth:
  51077. l.depthFunc(l.GREATER);
  51078. break;
  51079. case Ci.NotEqualDepth:
  51080. l.depthFunc(l.NOTEQUAL);
  51081. break;
  51082. default:
  51083. l.depthFunc(l.LEQUAL)
  51084. }
  51085. else
  51086. l.depthFunc(l.LEQUAL);
  51087. A = e
  51088. }
  51089. }
  51090. ,
  51091. this.setDepthTest = function(e) {
  51092. e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST)
  51093. }
  51094. ,
  51095. this.setDepthWrite = function(e) {
  51096. C !== e && (l.depthMask(e),
  51097. C = e)
  51098. }
  51099. ,
  51100. this.setColorWrite = function(e) {
  51101. I !== e && (l.colorMask(e, e, e, e),
  51102. I = e)
  51103. }
  51104. ,
  51105. this.setStencilFunc = function(e, t, i) {
  51106. _ === e && b === t && w === i || (l.stencilFunc(e, t, i),
  51107. _ = e,
  51108. b = t,
  51109. w = i)
  51110. }
  51111. ,
  51112. this.setStencilOp = function(e, t, i) {
  51113. T === e && x === t && S === i || (l.stencilOp(e, t, i),
  51114. T = e,
  51115. x = t,
  51116. S = i)
  51117. }
  51118. ,
  51119. this.setStencilTest = function(e) {
  51120. e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST)
  51121. }
  51122. ,
  51123. this.setStencilWrite = function(e) {
  51124. E !== e && (l.stencilMask(e),
  51125. E = e)
  51126. }
  51127. ,
  51128. this.setFlipSided = function(e) {
  51129. M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW),
  51130. M = e)
  51131. }
  51132. ,
  51133. this.setLineWidth = function(e) {
  51134. e !== R && (l.lineWidth(e),
  51135. R = e)
  51136. }
  51137. ,
  51138. this.setPolygonOffset = function(e, t, i) {
  51139. e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL),
  51140. !e || P === t && O === i || (l.polygonOffset(t, i),
  51141. P = t,
  51142. O = i)
  51143. }
  51144. ,
  51145. this.getScissorTest = function() {
  51146. return L
  51147. }
  51148. ,
  51149. this.setScissorTest = function(e) {
  51150. (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST)
  51151. }
  51152. ,
  51153. this.activeTexture = function(e) {
  51154. void 0 === e && (e = l.TEXTURE0 + D - 1),
  51155. N !== e && (l.activeTexture(e),
  51156. N = e)
  51157. }
  51158. ,
  51159. this.bindTexture = function(e, t) {
  51160. void 0 === N && n.activeTexture();
  51161. var i = F[N];
  51162. void 0 === i && (i = {
  51163. type: void 0,
  51164. texture: void 0
  51165. },
  51166. F[N] = i),
  51167. i.type === e && i.texture === t || (l.bindTexture(e, t || z),
  51168. i.type = e,
  51169. i.texture = t)
  51170. }
  51171. ,
  51172. this.compressedTexImage2D = function() {
  51173. try {
  51174. l.compressedTexImage2D.apply(l, arguments)
  51175. } catch (e) {
  51176. console.error(e)
  51177. }
  51178. }
  51179. ,
  51180. this.texImage2D = function() {
  51181. try {
  51182. l.texImage2D.apply(l, arguments)
  51183. } catch (e) {
  51184. console.error(e)
  51185. }
  51186. }
  51187. ,
  51188. this.clearColor = function(e, t, i, n) {
  51189. r.set(e, t, i, n),
  51190. !1 === B.equals(r) && (l.clearColor(e, t, i, n),
  51191. B.copy(r))
  51192. }
  51193. ,
  51194. this.clearDepth = function(e) {
  51195. V !== e && (l.clearDepth(e),
  51196. V = e)
  51197. }
  51198. ,
  51199. this.clearStencil = function(e) {
  51200. k !== e && (l.clearStencil(e),
  51201. k = e)
  51202. }
  51203. ,
  51204. this.scissor = function(e) {
  51205. !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w),
  51206. U.copy(e))
  51207. }
  51208. ,
  51209. this.viewport = function(e) {
  51210. !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w),
  51211. H.copy(e))
  51212. }
  51213. ,
  51214. this.reset = function() {
  51215. for (var e = 0; e < a.length; e++)
  51216. 1 === a[e] && (l.disableVertexAttribArray(e),
  51217. a[e] = 0);
  51218. t = {},
  51219. N = void 0,
  51220. F = {},
  51221. M = E = C = I = u = h = null
  51222. }
  51223. }
  51224. ,
  51225. Ci.LensFlarePlugin = function(v, y) {
  51226. function A() {
  51227. var e, t = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1]), i = new Uint16Array([0, 1, 2, 0, 2, 3]);
  51228. C = S.createBuffer(),
  51229. I = S.createBuffer(),
  51230. S.bindBuffer(S.ARRAY_BUFFER, C),
  51231. S.bufferData(S.ARRAY_BUFFER, t, S.STATIC_DRAW),
  51232. S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I),
  51233. S.bufferData(S.ELEMENT_ARRAY_BUFFER, i, S.STATIC_DRAW),
  51234. T = S.createTexture(),
  51235. x = S.createTexture(),
  51236. M.bindTexture(S.TEXTURE_2D, T),
  51237. S.texImage2D(S.TEXTURE_2D, 0, S.RGB, 16, 16, 0, S.RGB, S.UNSIGNED_BYTE, null),
  51238. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE),
  51239. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE),
  51240. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST),
  51241. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST),
  51242. M.bindTexture(S.TEXTURE_2D, x),
  51243. S.texImage2D(S.TEXTURE_2D, 0, S.RGBA, 16, 16, 0, S.RGBA, S.UNSIGNED_BYTE, null),
  51244. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE),
  51245. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE),
  51246. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST),
  51247. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST),
  51248. e = (w = 0 < S.getParameter(S.MAX_VERTEX_TEXTURE_IMAGE_UNITS)) ? {
  51249. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  51250. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  51251. } : {
  51252. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  51253. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  51254. },
  51255. E = function(e) {
  51256. var t = S.createProgram()
  51257. , i = S.createShader(S.FRAGMENT_SHADER)
  51258. , n = S.createShader(S.VERTEX_SHADER)
  51259. , r = "precision " + v.getPrecision() + " float;\n";
  51260. return S.shaderSource(i, r + e.fragmentShader),
  51261. S.shaderSource(n, r + e.vertexShader),
  51262. S.compileShader(i),
  51263. S.compileShader(n),
  51264. S.attachShader(t, i),
  51265. S.attachShader(t, n),
  51266. S.linkProgram(t),
  51267. t
  51268. }(e),
  51269. _ = {
  51270. vertex: S.getAttribLocation(E, "position"),
  51271. uv: S.getAttribLocation(E, "uv")
  51272. },
  51273. b = {
  51274. renderType: S.getUniformLocation(E, "renderType"),
  51275. map: S.getUniformLocation(E, "map"),
  51276. occlusionMap: S.getUniformLocation(E, "occlusionMap"),
  51277. opacity: S.getUniformLocation(E, "opacity"),
  51278. color: S.getUniformLocation(E, "color"),
  51279. scale: S.getUniformLocation(E, "scale"),
  51280. rotation: S.getUniformLocation(E, "rotation"),
  51281. screenPosition: S.getUniformLocation(E, "screenPosition")
  51282. }
  51283. }
  51284. var C, I, E, _, b, w, T, x, S = v.context, M = v.state;
  51285. this.render = function(e, t, i) {
  51286. if (0 !== y.length) {
  51287. var n = new Ci.Vector3
  51288. , r = i.w / i.z
  51289. , o = .5 * i.z
  51290. , a = .5 * i.w
  51291. , s = 16 / i.w
  51292. , l = new Ci.Vector2(s * r,s)
  51293. , c = new Ci.Vector3(1,1,0)
  51294. , h = new Ci.Vector2(1,1);
  51295. void 0 === E && A(),
  51296. S.useProgram(E),
  51297. M.initAttributes(),
  51298. M.enableAttribute(_.vertex),
  51299. M.enableAttribute(_.uv),
  51300. M.disableUnusedAttributes(),
  51301. S.uniform1i(b.occlusionMap, 0),
  51302. S.uniform1i(b.map, 1),
  51303. S.bindBuffer(S.ARRAY_BUFFER, C),
  51304. S.vertexAttribPointer(_.vertex, 2, S.FLOAT, !1, 16, 0),
  51305. S.vertexAttribPointer(_.uv, 2, S.FLOAT, !1, 16, 8),
  51306. S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I),
  51307. M.disable(S.CULL_FACE),
  51308. M.setDepthWrite(!1);
  51309. for (var u = 0, d = y.length; u < d; u++) {
  51310. s = 16 / i.w,
  51311. l.set(s * r, s);
  51312. var p = y[u];
  51313. if (n.set(p.matrixWorld.elements[12], p.matrixWorld.elements[13], p.matrixWorld.elements[14]),
  51314. n.applyMatrix4(t.matrixWorldInverse),
  51315. n.applyProjection(t.projectionMatrix),
  51316. c.copy(n),
  51317. h.x = c.x * o + o,
  51318. h.y = c.y * a + a,
  51319. w || 0 < h.x && h.x < i.z && 0 < h.y && h.y < i.w) {
  51320. M.activeTexture(S.TEXTURE0),
  51321. M.bindTexture(S.TEXTURE_2D, null),
  51322. M.activeTexture(S.TEXTURE1),
  51323. M.bindTexture(S.TEXTURE_2D, T),
  51324. S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGB, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0),
  51325. S.uniform1i(b.renderType, 0),
  51326. S.uniform2f(b.scale, l.x, l.y),
  51327. S.uniform3f(b.screenPosition, c.x, c.y, c.z),
  51328. M.disable(S.BLEND),
  51329. M.enable(S.DEPTH_TEST),
  51330. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0),
  51331. M.activeTexture(S.TEXTURE0),
  51332. M.bindTexture(S.TEXTURE_2D, x),
  51333. S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGBA, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0),
  51334. S.uniform1i(b.renderType, 1),
  51335. M.disable(S.DEPTH_TEST),
  51336. M.activeTexture(S.TEXTURE1),
  51337. M.bindTexture(S.TEXTURE_2D, T),
  51338. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0),
  51339. p.positionScreen.copy(c),
  51340. p.customUpdateCallback ? p.customUpdateCallback(p) : p.updateLensFlares(),
  51341. S.uniform1i(b.renderType, 2),
  51342. M.enable(S.BLEND);
  51343. for (var f = 0, g = p.lensFlares.length; f < g; f++) {
  51344. var m = p.lensFlares[f];
  51345. .001 < m.opacity && .001 < m.scale && (c.x = m.x,
  51346. c.y = m.y,
  51347. c.z = m.z,
  51348. s = m.size * m.scale / i.w,
  51349. l.x = s * r,
  51350. l.y = s,
  51351. S.uniform3f(b.screenPosition, c.x, c.y, c.z),
  51352. S.uniform2f(b.scale, l.x, l.y),
  51353. S.uniform1f(b.rotation, m.rotation),
  51354. S.uniform1f(b.opacity, m.opacity),
  51355. S.uniform3f(b.color, m.color.r, m.color.g, m.color.b),
  51356. M.setBlending(m.blending, m.blendEquation, m.blendSrc, m.blendDst),
  51357. v.setTexture(m.texture, 1),
  51358. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0))
  51359. }
  51360. }
  51361. }
  51362. M.enable(S.CULL_FACE),
  51363. M.enable(S.DEPTH_TEST),
  51364. M.setDepthWrite(!0),
  51365. v.resetGLState()
  51366. }
  51367. }
  51368. }
  51369. ,
  51370. Ci.SpritePlugin = function(u, d) {
  51371. function p() {
  51372. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  51373. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  51374. g = I.createBuffer(),
  51375. m = I.createBuffer(),
  51376. I.bindBuffer(I.ARRAY_BUFFER, g),
  51377. I.bufferData(I.ARRAY_BUFFER, e, I.STATIC_DRAW),
  51378. I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m),
  51379. I.bufferData(I.ELEMENT_ARRAY_BUFFER, t, I.STATIC_DRAW),
  51380. v = function() {
  51381. var e = I.createProgram()
  51382. , t = I.createShader(I.VERTEX_SHADER)
  51383. , i = I.createShader(I.FRAGMENT_SHADER);
  51384. return I.shaderSource(t, ["precision " + u.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  51385. I.shaderSource(i, ["precision " + u.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  51386. I.compileShader(t),
  51387. I.compileShader(i),
  51388. I.attachShader(e, t),
  51389. I.attachShader(e, i),
  51390. I.linkProgram(e),
  51391. e
  51392. }(),
  51393. y = {
  51394. position: I.getAttribLocation(v, "position"),
  51395. uv: I.getAttribLocation(v, "uv")
  51396. },
  51397. A = {
  51398. uvOffset: I.getUniformLocation(v, "uvOffset"),
  51399. uvScale: I.getUniformLocation(v, "uvScale"),
  51400. rotation: I.getUniformLocation(v, "rotation"),
  51401. scale: I.getUniformLocation(v, "scale"),
  51402. color: I.getUniformLocation(v, "color"),
  51403. map: I.getUniformLocation(v, "map"),
  51404. opacity: I.getUniformLocation(v, "opacity"),
  51405. modelViewMatrix: I.getUniformLocation(v, "modelViewMatrix"),
  51406. projectionMatrix: I.getUniformLocation(v, "projectionMatrix"),
  51407. fogType: I.getUniformLocation(v, "fogType"),
  51408. fogDensity: I.getUniformLocation(v, "fogDensity"),
  51409. fogNear: I.getUniformLocation(v, "fogNear"),
  51410. fogFar: I.getUniformLocation(v, "fogFar"),
  51411. fogColor: I.getUniformLocation(v, "fogColor"),
  51412. alphaTest: I.getUniformLocation(v, "alphaTest")
  51413. };
  51414. var i = document.createElement("canvas");
  51415. i.width = 8,
  51416. i.height = 8;
  51417. var n = i.getContext("2d");
  51418. n.fillStyle = "white",
  51419. n.fillRect(0, 0, 8, 8),
  51420. (C = new Ci.Texture(i)).needsUpdate = !0
  51421. }
  51422. function f(e, t) {
  51423. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  51424. }
  51425. var g, m, v, y, A, C, I = u.context, E = u.state, _ = new Ci.Vector3, b = new Ci.Quaternion, w = new Ci.Vector3;
  51426. this.render = function(e, t) {
  51427. if (0 !== d.length) {
  51428. void 0 === v && p(),
  51429. I.useProgram(v),
  51430. E.initAttributes(),
  51431. E.enableAttribute(y.position),
  51432. E.enableAttribute(y.uv),
  51433. E.disableUnusedAttributes(),
  51434. E.disable(I.CULL_FACE),
  51435. E.enable(I.BLEND),
  51436. I.bindBuffer(I.ARRAY_BUFFER, g),
  51437. I.vertexAttribPointer(y.position, 2, I.FLOAT, !1, 16, 0),
  51438. I.vertexAttribPointer(y.uv, 2, I.FLOAT, !1, 16, 8),
  51439. I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m),
  51440. I.uniformMatrix4fv(A.projectionMatrix, !1, t.projectionMatrix.elements),
  51441. E.activeTexture(I.TEXTURE0),
  51442. I.uniform1i(A.map, 0);
  51443. var i = 0
  51444. , n = 0
  51445. , r = e.fog;
  51446. r ? (I.uniform3f(A.fogColor, r.color.r, r.color.g, r.color.b),
  51447. r instanceof Ci.Fog ? (I.uniform1f(A.fogNear, r.near),
  51448. I.uniform1f(A.fogFar, r.far),
  51449. I.uniform1i(A.fogType, 1),
  51450. n = i = 1) : r instanceof Ci.FogExp2 && (I.uniform1f(A.fogDensity, r.density),
  51451. I.uniform1i(A.fogType, 2),
  51452. n = i = 2)) : (I.uniform1i(A.fogType, 0),
  51453. n = i = 0);
  51454. for (var o = 0, a = d.length; o < a; o++) {
  51455. (l = d[o]).modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51456. l.z = -l.modelViewMatrix.elements[14]
  51457. }
  51458. d.sort(f);
  51459. var s = [];
  51460. for (o = 0,
  51461. a = d.length; o < a; o++) {
  51462. var l, c = (l = d[o]).material;
  51463. I.uniform1f(A.alphaTest, c.alphaTest),
  51464. I.uniformMatrix4fv(A.modelViewMatrix, !1, l.modelViewMatrix.elements),
  51465. l.matrixWorld.decompose(_, b, w),
  51466. s[0] = w.x,
  51467. s[1] = w.y;
  51468. var h = 0;
  51469. e.fog && c.fog && (h = n),
  51470. i !== h && (I.uniform1i(A.fogType, h),
  51471. i = h),
  51472. null !== c.map ? (I.uniform2f(A.uvOffset, c.map.offset.x, c.map.offset.y),
  51473. I.uniform2f(A.uvScale, c.map.repeat.x, c.map.repeat.y)) : (I.uniform2f(A.uvOffset, 0, 0),
  51474. I.uniform2f(A.uvScale, 1, 1)),
  51475. I.uniform1f(A.opacity, c.opacity),
  51476. I.uniform3f(A.color, c.color.r, c.color.g, c.color.b),
  51477. I.uniform1f(A.rotation, c.rotation),
  51478. I.uniform2fv(A.scale, s),
  51479. E.setBlending(c.blending, c.blendEquation, c.blendSrc, c.blendDst),
  51480. E.setDepthTest(c.depthTest),
  51481. E.setDepthWrite(c.depthWrite),
  51482. c.map && c.map.image && c.map.image.width ? u.setTexture(c.map, 0) : u.setTexture(C, 0),
  51483. I.drawElements(I.TRIANGLES, 6, I.UNSIGNED_SHORT, 0)
  51484. }
  51485. E.enable(I.CULL_FACE),
  51486. u.resetGLState()
  51487. }
  51488. }
  51489. }
  51490. ,
  51491. Object.defineProperties(Ci.Box2.prototype, {
  51492. empty: {
  51493. value: function() {
  51494. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  51495. this.isEmpty()
  51496. }
  51497. },
  51498. isIntersectionBox: {
  51499. value: function(e) {
  51500. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51501. this.intersectsBox(e)
  51502. }
  51503. }
  51504. }),
  51505. Object.defineProperties(Ci.Box3.prototype, {
  51506. empty: {
  51507. value: function() {
  51508. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  51509. this.isEmpty()
  51510. }
  51511. },
  51512. isIntersectionBox: {
  51513. value: function(e) {
  51514. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51515. this.intersectsBox(e)
  51516. }
  51517. },
  51518. isIntersectionSphere: {
  51519. value: function(e) {
  51520. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  51521. this.intersectsSphere(e)
  51522. }
  51523. }
  51524. }),
  51525. Object.defineProperties(Ci.Matrix3.prototype, {
  51526. multiplyVector3: {
  51527. value: function(e) {
  51528. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  51529. e.applyMatrix3(this)
  51530. }
  51531. },
  51532. multiplyVector3Array: {
  51533. value: function(e) {
  51534. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  51535. this.applyToVector3Array(e)
  51536. }
  51537. }
  51538. }),
  51539. Object.defineProperties(Ci.Matrix4.prototype, {
  51540. extractPosition: {
  51541. value: function(e) {
  51542. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  51543. this.copyPosition(e)
  51544. }
  51545. },
  51546. setRotationFromQuaternion: {
  51547. value: function(e) {
  51548. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  51549. this.makeRotationFromQuaternion(e)
  51550. }
  51551. },
  51552. multiplyVector3: {
  51553. value: function(e) {
  51554. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  51555. e.applyProjection(this)
  51556. }
  51557. },
  51558. multiplyVector4: {
  51559. value: function(e) {
  51560. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  51561. e.applyMatrix4(this)
  51562. }
  51563. },
  51564. multiplyVector3Array: {
  51565. value: function(e) {
  51566. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  51567. this.applyToVector3Array(e)
  51568. }
  51569. },
  51570. rotateAxis: {
  51571. value: function(e) {
  51572. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  51573. e.transformDirection(this)
  51574. }
  51575. },
  51576. crossVector: {
  51577. value: function(e) {
  51578. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  51579. e.applyMatrix4(this)
  51580. }
  51581. },
  51582. translate: {
  51583. value: function(e) {
  51584. console.error("THREE.Matrix4: .translate() has been removed.")
  51585. }
  51586. },
  51587. rotateX: {
  51588. value: function(e) {
  51589. console.error("THREE.Matrix4: .rotateX() has been removed.")
  51590. }
  51591. },
  51592. rotateY: {
  51593. value: function(e) {
  51594. console.error("THREE.Matrix4: .rotateY() has been removed.")
  51595. }
  51596. },
  51597. rotateZ: {
  51598. value: function(e) {
  51599. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  51600. }
  51601. },
  51602. rotateByAxis: {
  51603. value: function(e, t) {
  51604. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  51605. }
  51606. }
  51607. }),
  51608. Object.defineProperties(Ci.Plane.prototype, {
  51609. isIntersectionLine: {
  51610. value: function(e) {
  51611. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  51612. this.intersectsLine(e)
  51613. }
  51614. }
  51615. }),
  51616. Object.defineProperties(Ci.Quaternion.prototype, {
  51617. multiplyVector3: {
  51618. value: function(e) {
  51619. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  51620. e.applyQuaternion(this)
  51621. }
  51622. }
  51623. }),
  51624. Object.defineProperties(Ci.Ray.prototype, {
  51625. isIntersectionBox: {
  51626. value: function(e) {
  51627. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51628. this.intersectsBox(e)
  51629. }
  51630. },
  51631. isIntersectionPlane: {
  51632. value: function(e) {
  51633. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  51634. this.intersectsPlane(e)
  51635. }
  51636. },
  51637. isIntersectionSphere: {
  51638. value: function(e) {
  51639. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  51640. this.intersectsSphere(e)
  51641. }
  51642. }
  51643. }),
  51644. Object.defineProperties(Ci.Vector3.prototype, {
  51645. setEulerFromRotationMatrix: {
  51646. value: function() {
  51647. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  51648. }
  51649. },
  51650. setEulerFromQuaternion: {
  51651. value: function() {
  51652. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  51653. }
  51654. },
  51655. getPositionFromMatrix: {
  51656. value: function(e) {
  51657. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  51658. this.setFromMatrixPosition(e)
  51659. }
  51660. },
  51661. getScaleFromMatrix: {
  51662. value: function(e) {
  51663. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  51664. this.setFromMatrixScale(e)
  51665. }
  51666. },
  51667. getColumnFromMatrix: {
  51668. value: function(e, t) {
  51669. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  51670. this.setFromMatrixColumn(e, t)
  51671. }
  51672. }
  51673. }),
  51674. Ci.Face4 = function(e, t, i, n, r, o, a) {
  51675. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  51676. new Ci.Face3(e,t,i,r,o,a)
  51677. }
  51678. ,
  51679. Ci.Vertex = function(e, t, i) {
  51680. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  51681. new Ci.Vector3(e,t,i)
  51682. }
  51683. ,
  51684. Object.defineProperties(Ci.Object3D.prototype, {
  51685. eulerOrder: {
  51686. get: function() {
  51687. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  51688. this.rotation.order
  51689. },
  51690. set: function(e) {
  51691. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  51692. this.rotation.order = e
  51693. }
  51694. },
  51695. getChildByName: {
  51696. value: function(e) {
  51697. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  51698. this.getObjectByName(e)
  51699. }
  51700. },
  51701. renderDepth: {
  51702. set: function(e) {
  51703. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  51704. }
  51705. },
  51706. translate: {
  51707. value: function(e, t) {
  51708. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  51709. this.translateOnAxis(t, e)
  51710. }
  51711. },
  51712. useQuaternion: {
  51713. get: function() {
  51714. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  51715. },
  51716. set: function(e) {
  51717. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  51718. }
  51719. }
  51720. }),
  51721. Object.defineProperties(Ci, {
  51722. PointCloud: {
  51723. value: function(e, t) {
  51724. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  51725. new Ci.Points(e,t)
  51726. }
  51727. },
  51728. ParticleSystem: {
  51729. value: function(e, t) {
  51730. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  51731. new Ci.Points(e,t)
  51732. }
  51733. }
  51734. }),
  51735. Object.defineProperties(Ci.Light.prototype, {
  51736. onlyShadow: {
  51737. set: function(e) {
  51738. console.warn("THREE.Light: .onlyShadow has been removed.")
  51739. }
  51740. },
  51741. shadowCameraFov: {
  51742. set: function(e) {
  51743. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  51744. this.shadow.camera.fov = e
  51745. }
  51746. },
  51747. shadowCameraLeft: {
  51748. set: function(e) {
  51749. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  51750. this.shadow.camera.left = e
  51751. }
  51752. },
  51753. shadowCameraRight: {
  51754. set: function(e) {
  51755. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  51756. this.shadow.camera.right = e
  51757. }
  51758. },
  51759. shadowCameraTop: {
  51760. set: function(e) {
  51761. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  51762. this.shadow.camera.top = e
  51763. }
  51764. },
  51765. shadowCameraBottom: {
  51766. set: function(e) {
  51767. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  51768. this.shadow.camera.bottom = e
  51769. }
  51770. },
  51771. shadowCameraNear: {
  51772. set: function(e) {
  51773. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  51774. this.shadow.camera.near = e
  51775. }
  51776. },
  51777. shadowCameraFar: {
  51778. set: function(e) {
  51779. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  51780. this.shadow.camera.far = e
  51781. }
  51782. },
  51783. shadowCameraVisible: {
  51784. set: function(e) {
  51785. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  51786. }
  51787. },
  51788. shadowBias: {
  51789. set: function(e) {
  51790. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  51791. this.shadow.bias = e
  51792. }
  51793. },
  51794. shadowDarkness: {
  51795. set: function(e) {
  51796. console.warn("THREE.Light: .shadowDarkness has been removed.")
  51797. }
  51798. },
  51799. shadowMapWidth: {
  51800. set: function(e) {
  51801. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  51802. this.shadow.mapSize.width = e
  51803. }
  51804. },
  51805. shadowMapHeight: {
  51806. set: function(e) {
  51807. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  51808. this.shadow.mapSize.height = e
  51809. }
  51810. }
  51811. }),
  51812. Object.defineProperties(Ci.BufferAttribute.prototype, {
  51813. length: {
  51814. get: function() {
  51815. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  51816. this.array.length
  51817. }
  51818. }
  51819. }),
  51820. Object.defineProperties(Ci.BufferGeometry.prototype, {
  51821. drawcalls: {
  51822. get: function() {
  51823. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  51824. this.groups
  51825. }
  51826. },
  51827. offsets: {
  51828. get: function() {
  51829. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  51830. this.groups
  51831. }
  51832. },
  51833. addIndex: {
  51834. value: function(e) {
  51835. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  51836. this.setIndex(e)
  51837. }
  51838. },
  51839. addDrawCall: {
  51840. value: function(e, t, i) {
  51841. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  51842. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  51843. this.addGroup(e, t)
  51844. }
  51845. },
  51846. clearDrawCalls: {
  51847. value: function() {
  51848. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  51849. this.clearGroups()
  51850. }
  51851. },
  51852. computeTangents: {
  51853. value: function() {
  51854. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  51855. }
  51856. },
  51857. computeOffsets: {
  51858. value: function() {
  51859. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  51860. }
  51861. }
  51862. }),
  51863. Object.defineProperties(Ci.Material.prototype, {
  51864. wrapAround: {
  51865. get: function() {
  51866. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  51867. },
  51868. set: function(e) {
  51869. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  51870. }
  51871. },
  51872. wrapRGB: {
  51873. get: function() {
  51874. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  51875. new Ci.Color
  51876. }
  51877. }
  51878. }),
  51879. Object.defineProperties(Ci, {
  51880. PointCloudMaterial: {
  51881. value: function(e) {
  51882. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  51883. new Ci.PointsMaterial(e)
  51884. }
  51885. },
  51886. ParticleBasicMaterial: {
  51887. value: function(e) {
  51888. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  51889. new Ci.PointsMaterial(e)
  51890. }
  51891. },
  51892. ParticleSystemMaterial: {
  51893. value: function(e) {
  51894. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  51895. new Ci.PointsMaterial(e)
  51896. }
  51897. }
  51898. }),
  51899. Object.defineProperties(Ci.MeshPhongMaterial.prototype, {
  51900. metal: {
  51901. get: function() {
  51902. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  51903. !1
  51904. },
  51905. set: function(e) {
  51906. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  51907. }
  51908. }
  51909. }),
  51910. Object.defineProperties(Ci.ShaderMaterial.prototype, {
  51911. derivatives: {
  51912. get: function() {
  51913. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  51914. this.extensions.derivatives
  51915. },
  51916. set: function(e) {
  51917. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  51918. this.extensions.derivatives = e
  51919. }
  51920. }
  51921. }),
  51922. Object.defineProperties(Ci.WebGLRenderer.prototype, {
  51923. supportsFloatTextures: {
  51924. value: function() {
  51925. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  51926. this.extensions.get("OES_texture_float")
  51927. }
  51928. },
  51929. supportsHalfFloatTextures: {
  51930. value: function() {
  51931. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  51932. this.extensions.get("OES_texture_half_float")
  51933. }
  51934. },
  51935. supportsStandardDerivatives: {
  51936. value: function() {
  51937. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  51938. this.extensions.get("OES_standard_derivatives")
  51939. }
  51940. },
  51941. supportsCompressedTextureS3TC: {
  51942. value: function() {
  51943. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  51944. this.extensions.get("WEBGL_compressed_texture_s3tc")
  51945. }
  51946. },
  51947. supportsCompressedTexturePVRTC: {
  51948. value: function() {
  51949. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  51950. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  51951. }
  51952. },
  51953. supportsBlendMinMax: {
  51954. value: function() {
  51955. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  51956. this.extensions.get("EXT_blend_minmax")
  51957. }
  51958. },
  51959. supportsVertexTextures: {
  51960. value: function() {
  51961. return this.capabilities.vertexTextures
  51962. }
  51963. },
  51964. supportsInstancedArrays: {
  51965. value: function() {
  51966. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  51967. this.extensions.get("ANGLE_instanced_arrays")
  51968. }
  51969. },
  51970. enableScissorTest: {
  51971. value: function(e) {
  51972. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  51973. this.setScissorTest(e)
  51974. }
  51975. },
  51976. initMaterial: {
  51977. value: function() {
  51978. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  51979. }
  51980. },
  51981. addPrePlugin: {
  51982. value: function() {
  51983. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  51984. }
  51985. },
  51986. addPostPlugin: {
  51987. value: function() {
  51988. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  51989. }
  51990. },
  51991. updateShadowMap: {
  51992. value: function() {
  51993. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  51994. }
  51995. },
  51996. shadowMapEnabled: {
  51997. get: function() {
  51998. return this.shadowMap.enabled
  51999. },
  52000. set: function(e) {
  52001. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  52002. this.shadowMap.enabled = e
  52003. }
  52004. },
  52005. shadowMapType: {
  52006. get: function() {
  52007. return this.shadowMap.type
  52008. },
  52009. set: function(e) {
  52010. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  52011. this.shadowMap.type = e
  52012. }
  52013. },
  52014. shadowMapCullFace: {
  52015. get: function() {
  52016. return this.shadowMap.cullFace
  52017. },
  52018. set: function(e) {
  52019. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  52020. this.shadowMap.cullFace = e
  52021. }
  52022. }
  52023. }),
  52024. Object.defineProperties(Ci.WebGLRenderTarget.prototype, {
  52025. wrapS: {
  52026. get: function() {
  52027. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  52028. this.texture.wrapS
  52029. },
  52030. set: function(e) {
  52031. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  52032. this.texture.wrapS = e
  52033. }
  52034. },
  52035. wrapT: {
  52036. get: function() {
  52037. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  52038. this.texture.wrapT
  52039. },
  52040. set: function(e) {
  52041. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  52042. this.texture.wrapT = e
  52043. }
  52044. },
  52045. magFilter: {
  52046. get: function() {
  52047. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  52048. this.texture.magFilter
  52049. },
  52050. set: function(e) {
  52051. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  52052. this.texture.magFilter = e
  52053. }
  52054. },
  52055. minFilter: {
  52056. get: function() {
  52057. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  52058. this.texture.minFilter
  52059. },
  52060. set: function(e) {
  52061. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  52062. this.texture.minFilter = e
  52063. }
  52064. },
  52065. anisotropy: {
  52066. get: function() {
  52067. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  52068. this.texture.anisotropy
  52069. },
  52070. set: function(e) {
  52071. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  52072. this.texture.anisotropy = e
  52073. }
  52074. },
  52075. offset: {
  52076. get: function() {
  52077. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  52078. this.texture.offset
  52079. },
  52080. set: function(e) {
  52081. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  52082. this.texture.offset = e
  52083. }
  52084. },
  52085. repeat: {
  52086. get: function() {
  52087. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  52088. this.texture.repeat
  52089. },
  52090. set: function(e) {
  52091. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  52092. this.texture.repeat = e
  52093. }
  52094. },
  52095. format: {
  52096. get: function() {
  52097. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  52098. this.texture.format
  52099. },
  52100. set: function(e) {
  52101. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  52102. this.texture.format = e
  52103. }
  52104. },
  52105. type: {
  52106. get: function() {
  52107. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  52108. this.texture.type
  52109. },
  52110. set: function(e) {
  52111. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  52112. this.texture.type = e
  52113. }
  52114. },
  52115. generateMipmaps: {
  52116. get: function() {
  52117. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  52118. this.texture.generateMipmaps
  52119. },
  52120. set: function(e) {
  52121. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  52122. this.texture.generateMipmaps = e
  52123. }
  52124. }
  52125. }),
  52126. Ci.GeometryUtils = {
  52127. merge: function(e, t, i) {
  52128. var n;
  52129. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."),
  52130. t instanceof Ci.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  52131. n = t.matrix,
  52132. t = t.geometry),
  52133. e.merge(t, n, i)
  52134. },
  52135. center: function(e) {
  52136. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  52137. e.center()
  52138. }
  52139. },
  52140. Ci.ImageUtils = {
  52141. crossOrigin: void 0,
  52142. loadTexture: function(e, t, i, n) {
  52143. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  52144. var r = new Ci.TextureLoader;
  52145. r.setCrossOrigin(this.crossOrigin);
  52146. var o = r.load(e, i, void 0, n);
  52147. return t && (o.mapping = t),
  52148. o
  52149. },
  52150. loadTextureCube: function(e, t, i, n) {
  52151. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  52152. var r = new Ci.CubeTextureLoader;
  52153. r.setCrossOrigin(this.crossOrigin);
  52154. var o = r.load(e, i, void 0, n);
  52155. return t && (o.mapping = t),
  52156. o
  52157. },
  52158. loadCompressedTexture: function() {
  52159. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  52160. },
  52161. loadCompressedTextureCube: function() {
  52162. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  52163. }
  52164. },
  52165. Ci.Projector = function() {
  52166. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  52167. this.projectVector = function(e, t) {
  52168. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  52169. e.project(t)
  52170. }
  52171. ,
  52172. this.unprojectVector = function(e, t) {
  52173. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  52174. e.unproject(t)
  52175. }
  52176. ,
  52177. this.pickingRay = function(e, t) {
  52178. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  52179. }
  52180. }
  52181. ,
  52182. Ci.CanvasRenderer = function() {
  52183. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  52184. this.domElement = document.createElement("canvas"),
  52185. this.clear = function() {}
  52186. ,
  52187. this.render = function() {}
  52188. ,
  52189. this.setClearColor = function() {}
  52190. ,
  52191. this.setSize = function() {}
  52192. }
  52193. ,
  52194. Ci.MeshFaceMaterial = Ci.MultiMaterial,
  52195. Ci.CurveUtils = {
  52196. tangentQuadraticBezier: function(e, t, i, n) {
  52197. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  52198. },
  52199. tangentCubicBezier: function(e, t, i, n, r) {
  52200. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  52201. },
  52202. tangentSpline: function(e, t, i, n, r) {
  52203. return 6 * e * e - 6 * e + (3 * e * e - 4 * e + 1) + (-6 * e * e + 6 * e) + (3 * e * e - 2 * e)
  52204. },
  52205. interpolate: function(e, t, i, n, r) {
  52206. var o = .5 * (i - e)
  52207. , a = .5 * (n - t)
  52208. , s = r * r;
  52209. return (2 * t - 2 * i + o + a) * (r * s) + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  52210. }
  52211. },
  52212. Ci.SceneUtils = {
  52213. createMultiMaterialObject: function(e, t) {
  52214. for (var i = new Ci.Group, n = 0, r = t.length; n < r; n++)
  52215. i.add(new Ci.Mesh(e,t[n]));
  52216. return i
  52217. },
  52218. detach: function(e, t, i) {
  52219. e.applyMatrix(t.matrixWorld),
  52220. t.remove(e),
  52221. i.add(e)
  52222. },
  52223. attach: function(e, t, i) {
  52224. var n = new Ci.Matrix4;
  52225. n.getInverse(i.matrixWorld),
  52226. e.applyMatrix(n),
  52227. t.remove(e),
  52228. i.add(e)
  52229. }
  52230. },
  52231. Ci.ShapeUtils = {
  52232. area: function(e) {
  52233. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  52234. i += e[n].x * e[r].y - e[r].x * e[n].y;
  52235. return .5 * i
  52236. },
  52237. triangulate: function(e, t) {
  52238. var i = e.length;
  52239. if (i < 3)
  52240. return null;
  52241. var n, r, o, a = [], s = [], l = [];
  52242. if (0 < Ci.ShapeUtils.area(e))
  52243. for (r = 0; r < i; r++)
  52244. s[r] = r;
  52245. else
  52246. for (r = 0; r < i; r++)
  52247. s[r] = i - 1 - r;
  52248. var c = i
  52249. , h = 2 * c;
  52250. for (r = c - 1; 2 < c; ) {
  52251. if (h-- <= 0)
  52252. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  52253. t ? l : a;
  52254. if (c <= (n = r) && (n = 0),
  52255. c <= (r = n + 1) && (r = 0),
  52256. c <= (o = r + 1) && (o = 0),
  52257. Si(e, n, r, o, c, s)) {
  52258. var u, d, p, f, g;
  52259. for (u = s[n],
  52260. d = s[r],
  52261. p = s[o],
  52262. a.push([e[u], e[d], e[p]]),
  52263. l.push([s[n], s[r], s[o]]),
  52264. g = (f = r) + 1; g < c; f++,
  52265. g++)
  52266. s[f] = s[g];
  52267. h = 2 * --c
  52268. }
  52269. }
  52270. return t ? l : a
  52271. },
  52272. triangulateShape: function(e, t) {
  52273. function w(e, t, i) {
  52274. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  52275. }
  52276. function b(e, t, i, n, r) {
  52277. var o = t.x - e.x
  52278. , a = t.y - e.y
  52279. , s = n.x - i.x
  52280. , l = n.y - i.y
  52281. , c = e.x - i.x
  52282. , h = e.y - i.y
  52283. , u = a * s - o * l
  52284. , d = a * c - o * h;
  52285. if (Math.abs(u) > Number.EPSILON) {
  52286. var p;
  52287. if (0 < u) {
  52288. if (d < 0 || u < d)
  52289. return [];
  52290. if ((p = l * c - s * h) < 0 || u < p)
  52291. return []
  52292. } else {
  52293. if (0 < d || d < u)
  52294. return [];
  52295. if (0 < (p = l * c - s * h) || p < u)
  52296. return []
  52297. }
  52298. if (0 === p)
  52299. return !r || 0 != d && d != u ? [e] : [];
  52300. if (p === u)
  52301. return !r || 0 != d && d != u ? [t] : [];
  52302. if (0 == d)
  52303. return [i];
  52304. if (d == u)
  52305. return [n];
  52306. var f = p / u;
  52307. return [{
  52308. x: e.x + f * o,
  52309. y: e.y + f * a
  52310. }]
  52311. }
  52312. if (0 != d || l * c != s * h)
  52313. return [];
  52314. var g, m, v, y, A, C, I, E, _ = 0 == o && 0 == a, b = 0 == s && 0 == l;
  52315. return _ && b ? e.x !== i.x || e.y !== i.y ? [] : [e] : _ ? w(i, n, e) ? [e] : [] : b ? w(e, t, i) ? [i] : [] : (E = 0 != o ? (y = e.x < t.x ? (v = (g = e).x,
  52316. (m = t).x) : (v = (g = t).x,
  52317. (m = e).x),
  52318. i.x < n.x ? (I = (A = i).x,
  52319. (C = n).x) : (I = (A = n).x,
  52320. (C = i).x)) : (y = e.y < t.y ? (v = (g = e).y,
  52321. (m = t).y) : (v = (g = t).y,
  52322. (m = e).y),
  52323. i.y < n.y ? (I = (A = i).y,
  52324. (C = n).y) : (I = (A = n).y,
  52325. (C = i).y)),
  52326. v <= I ? y < I ? [] : y === I ? r ? [] : [A] : y <= E ? [A, m] : [A, C] : E < v ? [] : v === E ? r ? [] : [g] : y <= E ? [g, m] : [g, C])
  52327. }
  52328. function T(e, t, i, n) {
  52329. var r = t.x - e.x
  52330. , o = t.y - e.y
  52331. , a = i.x - e.x
  52332. , s = i.y - e.y
  52333. , l = n.x - e.x
  52334. , c = n.y - e.y
  52335. , h = r * s - o * a
  52336. , u = r * c - o * l;
  52337. if (Math.abs(h) > Number.EPSILON) {
  52338. var d = l * s - c * a;
  52339. return 0 < h ? 0 <= u && 0 <= d : 0 <= u || 0 <= d
  52340. }
  52341. return 0 < u
  52342. }
  52343. for (var i, n, r, o, a, s, l = {}, c = e.concat(), h = 0, u = t.length; h < u; h++)
  52344. Array.prototype.push.apply(c, t[h]);
  52345. for (i = 0,
  52346. n = c.length; i < n; i++)
  52347. void 0 !== l[a = c[i].x + ":" + c[i].y] && console.warn("THREE.Shape: Duplicate point", a),
  52348. l[a] = i;
  52349. var d = function(e, a) {
  52350. function t(e, t) {
  52351. var i = m.length - 1
  52352. , n = e - 1;
  52353. n < 0 && (n = i);
  52354. var r = e + 1;
  52355. i < r && (r = 0);
  52356. var o = T(m[e], m[n], m[r], c[t]);
  52357. if (!o)
  52358. return !1;
  52359. var a = c.length - 1
  52360. , s = t - 1;
  52361. s < 0 && (s = a);
  52362. var l = t + 1;
  52363. return a < l && (l = 0),
  52364. !!(o = T(c[t], c[s], c[l], m[e]))
  52365. }
  52366. function i(e, t) {
  52367. var i, n;
  52368. for (i = 0; i < m.length; i++)
  52369. if (n = i + 1,
  52370. n %= m.length,
  52371. 0 < b(e, t, m[i], m[n], !0).length)
  52372. return !0;
  52373. return !1
  52374. }
  52375. function n(e, t) {
  52376. var i, n, r, o;
  52377. for (i = 0; i < v.length; i++)
  52378. for (n = a[v[i]],
  52379. r = 0; r < n.length; r++)
  52380. if (o = r + 1,
  52381. o %= n.length,
  52382. 0 < b(e, t, n[r], n[o], !0).length)
  52383. return !0;
  52384. return !1
  52385. }
  52386. for (var c, r, o, s, l, h, u, d, p, f, g, m = e.concat(), v = [], y = [], A = 0, C = a.length; A < C; A++)
  52387. v.push(A);
  52388. for (var I = 0, E = 2 * v.length; 0 < v.length; ) {
  52389. if (--E < 0) {
  52390. console.log("Infinite Loop! Holes left:" + v.length + ", Probably Hole outside Shape!");
  52391. break
  52392. }
  52393. for (o = I; o < m.length; o++) {
  52394. s = m[o],
  52395. r = -1;
  52396. for (A = 0; A < v.length; A++)
  52397. if (h = v[A],
  52398. void 0 === y[u = s.x + ":" + s.y + ":" + h]) {
  52399. c = a[h];
  52400. for (var _ = 0; _ < c.length; _++)
  52401. if (l = c[_],
  52402. t(o, _) && !i(s, l) && !n(s, l)) {
  52403. r = _,
  52404. v.splice(A, 1),
  52405. d = m.slice(0, o + 1),
  52406. p = m.slice(o),
  52407. f = c.slice(r),
  52408. g = c.slice(0, r + 1),
  52409. m = d.concat(f).concat(g).concat(p),
  52410. I = o;
  52411. break
  52412. }
  52413. if (0 <= r)
  52414. break;
  52415. y[u] = !0
  52416. }
  52417. if (0 <= r)
  52418. break
  52419. }
  52420. }
  52421. return m
  52422. }(e, t)
  52423. , p = Ci.ShapeUtils.triangulate(d, !1);
  52424. for (i = 0,
  52425. n = p.length; i < n; i++)
  52426. for (o = p[i],
  52427. r = 0; r < 3; r++)
  52428. void 0 !== (s = l[a = o[r].x + ":" + o[r].y]) && (o[r] = s);
  52429. return p.concat()
  52430. },
  52431. isClockWise: function(e) {
  52432. return Ci.ShapeUtils.area(e) < 0
  52433. },
  52434. b2: function(e, t, i, n) {
  52435. return function(e, t) {
  52436. var i = 1 - e;
  52437. return i * i * t
  52438. }(e, t) + function(e, t) {
  52439. return 2 * (1 - e) * e * t
  52440. }(e, i) + function(e, t) {
  52441. return e * e * t
  52442. }(e, n)
  52443. },
  52444. b3: function(e, t, i, n, r) {
  52445. return function(e, t) {
  52446. var i = 1 - e;
  52447. return i * i * i * t
  52448. }(e, t) + function(e, t) {
  52449. var i = 1 - e;
  52450. return 3 * i * i * e * t
  52451. }(e, i) + function(e, t) {
  52452. return 3 * (1 - e) * e * e * t
  52453. }(e, n) + function(e, t) {
  52454. return e * e * e * t
  52455. }(e, r)
  52456. }
  52457. },
  52458. Ci.Curve = function() {}
  52459. ,
  52460. Ci.Curve.prototype = {
  52461. constructor: Ci.Curve,
  52462. getPoint: function(e) {
  52463. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  52464. null
  52465. },
  52466. getPointAt: function(e) {
  52467. var t = this.getUtoTmapping(e);
  52468. return this.getPoint(t)
  52469. },
  52470. getPoints: function(e) {
  52471. e = e || 5;
  52472. var t, i = [];
  52473. for (t = 0; t <= e; t++)
  52474. i.push(this.getPoint(t / e));
  52475. return i
  52476. },
  52477. getSpacedPoints: function(e) {
  52478. e = e || 5;
  52479. var t, i = [];
  52480. for (t = 0; t <= e; t++)
  52481. i.push(this.getPointAt(t / e));
  52482. return i
  52483. },
  52484. getLength: function() {
  52485. var e = this.getLengths();
  52486. return e[e.length - 1]
  52487. },
  52488. getLengths: function(e) {
  52489. if (e = e || (this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  52490. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  52491. return this.cacheArcLengths;
  52492. this.needsUpdate = !1;
  52493. var t, i, n = [], r = this.getPoint(0), o = 0;
  52494. for (n.push(0),
  52495. i = 1; i <= e; i++)
  52496. o += (t = this.getPoint(i / e)).distanceTo(r),
  52497. n.push(o),
  52498. r = t;
  52499. return this.cacheArcLengths = n
  52500. },
  52501. updateArcLengths: function() {
  52502. this.needsUpdate = !0,
  52503. this.getLengths()
  52504. },
  52505. getUtoTmapping: function(e, t) {
  52506. var i, n = this.getLengths(), r = 0, o = n.length;
  52507. i = t || e * n[o - 1];
  52508. for (var a, s = 0, l = o - 1; s <= l; )
  52509. if ((a = n[r = Math.floor(s + (l - s) / 2)] - i) < 0)
  52510. s = r + 1;
  52511. else {
  52512. if (!(0 < a)) {
  52513. l = r;
  52514. break
  52515. }
  52516. l = r - 1
  52517. }
  52518. if (n[r = l] === i)
  52519. return r / (o - 1);
  52520. var c = n[r];
  52521. return (r + (i - c) / (n[r + 1] - c)) / (o - 1)
  52522. },
  52523. getTangent: function(e) {
  52524. var t = e - 1e-4
  52525. , i = e + 1e-4;
  52526. t < 0 && (t = 0),
  52527. 1 < i && (i = 1);
  52528. var n = this.getPoint(t);
  52529. return this.getPoint(i).clone().sub(n).normalize()
  52530. },
  52531. getTangentAt: function(e) {
  52532. var t = this.getUtoTmapping(e);
  52533. return this.getTangent(t)
  52534. }
  52535. },
  52536. Ci.Curve.create = function(e, t) {
  52537. return e.prototype = Object.create(Ci.Curve.prototype),
  52538. (e.prototype.constructor = e).prototype.getPoint = t,
  52539. e
  52540. }
  52541. ,
  52542. Ci.CurvePath = function() {
  52543. this.curves = [],
  52544. this.autoClose = !1
  52545. }
  52546. ,
  52547. Ci.CurvePath.prototype = Object.create(Ci.Curve.prototype),
  52548. Ci.CurvePath.prototype.constructor = Ci.CurvePath,
  52549. Ci.CurvePath.prototype.add = function(e) {
  52550. this.curves.push(e)
  52551. }
  52552. ,
  52553. Ci.CurvePath.prototype.closePath = function() {
  52554. var e = this.curves[0].getPoint(0)
  52555. , t = this.curves[this.curves.length - 1].getPoint(1);
  52556. e.equals(t) || this.curves.push(new Ci.LineCurve(t,e))
  52557. }
  52558. ,
  52559. Ci.CurvePath.prototype.getPoint = function(e) {
  52560. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  52561. if (i[n] >= t) {
  52562. var r = i[n] - t
  52563. , o = this.curves[n]
  52564. , a = 1 - r / o.getLength();
  52565. return o.getPointAt(a)
  52566. }
  52567. n++
  52568. }
  52569. return null
  52570. }
  52571. ,
  52572. Ci.CurvePath.prototype.getLength = function() {
  52573. var e = this.getCurveLengths();
  52574. return e[e.length - 1]
  52575. }
  52576. ,
  52577. Ci.CurvePath.prototype.getCurveLengths = function() {
  52578. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  52579. return this.cacheLengths;
  52580. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  52581. t += this.curves[i].getLength(),
  52582. e.push(t);
  52583. return this.cacheLengths = e
  52584. }
  52585. ,
  52586. Ci.CurvePath.prototype.createPointsGeometry = function(e) {
  52587. var t = this.getPoints(e);
  52588. return this.createGeometry(t)
  52589. }
  52590. ,
  52591. Ci.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  52592. var t = this.getSpacedPoints(e);
  52593. return this.createGeometry(t)
  52594. }
  52595. ,
  52596. Ci.CurvePath.prototype.createGeometry = function(e) {
  52597. for (var t = new Ci.Geometry, i = 0, n = e.length; i < n; i++) {
  52598. var r = e[i];
  52599. t.vertices.push(new Ci.Vector3(r.x,r.y,r.z || 0))
  52600. }
  52601. return t
  52602. }
  52603. ,
  52604. Ci.Font = function(e) {
  52605. this.data = e
  52606. }
  52607. ,
  52608. Ci.Font.prototype = {
  52609. constructor: Ci.Font,
  52610. generateShapes: function(e, s, b) {
  52611. function l(e, t, i) {
  52612. var n = w.glyphs[e] || w.glyphs["?"];
  52613. if (n) {
  52614. var r, o, a, s, l, c, h, u, d, p, f, g = new Ci.Path, m = [], v = Ci.ShapeUtils.b2, y = Ci.ShapeUtils.b3;
  52615. if (n.o)
  52616. for (var A = n._cachedOutline || (n._cachedOutline = n.o.split(" ")), C = 0, I = A.length; C < I; ) {
  52617. switch (A[C++]) {
  52618. case "m":
  52619. r = A[C++] * t + i,
  52620. o = A[C++] * t,
  52621. g.moveTo(r, o);
  52622. break;
  52623. case "l":
  52624. r = A[C++] * t + i,
  52625. o = A[C++] * t,
  52626. g.lineTo(r, o);
  52627. break;
  52628. case "q":
  52629. if (a = A[C++] * t + i,
  52630. s = A[C++] * t,
  52631. h = A[C++] * t + i,
  52632. u = A[C++] * t,
  52633. g.quadraticCurveTo(h, u, a, s),
  52634. f = m[m.length - 1]) {
  52635. l = f.x,
  52636. c = f.y;
  52637. for (var E = 1; E <= b; E++) {
  52638. v(_ = E / b, l, h, a),
  52639. v(_, c, u, s)
  52640. }
  52641. }
  52642. break;
  52643. case "b":
  52644. if (a = A[C++] * t + i,
  52645. s = A[C++] * t,
  52646. h = A[C++] * t + i,
  52647. u = A[C++] * t,
  52648. d = A[C++] * t + i,
  52649. p = A[C++] * t,
  52650. g.bezierCurveTo(h, u, d, p, a, s),
  52651. f = m[m.length - 1]) {
  52652. l = f.x,
  52653. c = f.y;
  52654. for (E = 1; E <= b; E++) {
  52655. var _;
  52656. y(_ = E / b, l, h, d, a),
  52657. y(_, c, u, p, s)
  52658. }
  52659. }
  52660. }
  52661. }
  52662. return {
  52663. offset: n.ha * t,
  52664. path: g
  52665. }
  52666. }
  52667. }
  52668. void 0 === s && (s = 100),
  52669. void 0 === b && (b = 4);
  52670. for (var w = this.data, t = function(e) {
  52671. for (var t = String(e).split(""), i = s / w.resolution, n = 0, r = [], o = 0; o < t.length; o++) {
  52672. var a = l(t[o], i, n);
  52673. n += a.offset,
  52674. r.push(a.path)
  52675. }
  52676. return r
  52677. }(e), i = [], n = 0, r = t.length; n < r; n++)
  52678. Array.prototype.push.apply(i, t[n].toShapes());
  52679. return i
  52680. }
  52681. },
  52682. Ci.Path = function(e) {
  52683. Ci.CurvePath.call(this),
  52684. this.actions = [],
  52685. e && this.fromPoints(e)
  52686. }
  52687. ,
  52688. Ci.Path.prototype = Object.create(Ci.CurvePath.prototype),
  52689. Ci.Path.prototype.constructor = Ci.Path,
  52690. Ci.Path.prototype.fromPoints = function(e) {
  52691. this.moveTo(e[0].x, e[0].y);
  52692. for (var t = 1, i = e.length; t < i; t++)
  52693. this.lineTo(e[t].x, e[t].y)
  52694. }
  52695. ,
  52696. Ci.Path.prototype.moveTo = function(e, t) {
  52697. this.actions.push({
  52698. action: "moveTo",
  52699. args: [e, t]
  52700. })
  52701. }
  52702. ,
  52703. Ci.Path.prototype.lineTo = function(e, t) {
  52704. var i = this.actions[this.actions.length - 1].args
  52705. , n = i[i.length - 2]
  52706. , r = i[i.length - 1]
  52707. , o = new Ci.LineCurve(new Ci.Vector2(n,r),new Ci.Vector2(e,t));
  52708. this.curves.push(o),
  52709. this.actions.push({
  52710. action: "lineTo",
  52711. args: [e, t]
  52712. })
  52713. }
  52714. ,
  52715. Ci.Path.prototype.quadraticCurveTo = function(e, t, i, n) {
  52716. var r = this.actions[this.actions.length - 1].args
  52717. , o = r[r.length - 2]
  52718. , a = r[r.length - 1]
  52719. , s = new Ci.QuadraticBezierCurve(new Ci.Vector2(o,a),new Ci.Vector2(e,t),new Ci.Vector2(i,n));
  52720. this.curves.push(s),
  52721. this.actions.push({
  52722. action: "quadraticCurveTo",
  52723. args: [e, t, i, n]
  52724. })
  52725. }
  52726. ,
  52727. Ci.Path.prototype.bezierCurveTo = function(e, t, i, n, r, o) {
  52728. var a = this.actions[this.actions.length - 1].args
  52729. , s = a[a.length - 2]
  52730. , l = a[a.length - 1]
  52731. , c = new Ci.CubicBezierCurve(new Ci.Vector2(s,l),new Ci.Vector2(e,t),new Ci.Vector2(i,n),new Ci.Vector2(r,o));
  52732. this.curves.push(c),
  52733. this.actions.push({
  52734. action: "bezierCurveTo",
  52735. args: [e, t, i, n, r, o]
  52736. })
  52737. }
  52738. ,
  52739. Ci.Path.prototype.splineThru = function(e) {
  52740. var t = Array.prototype.slice.call(arguments)
  52741. , i = this.actions[this.actions.length - 1].args
  52742. , n = i[i.length - 2]
  52743. , r = i[i.length - 1]
  52744. , o = [new Ci.Vector2(n,r)];
  52745. Array.prototype.push.apply(o, e);
  52746. var a = new Ci.SplineCurve(o);
  52747. this.curves.push(a),
  52748. this.actions.push({
  52749. action: "splineThru",
  52750. args: t
  52751. })
  52752. }
  52753. ,
  52754. Ci.Path.prototype.arc = function(e, t, i, n, r, o) {
  52755. var a = this.actions[this.actions.length - 1].args
  52756. , s = a[a.length - 2]
  52757. , l = a[a.length - 1];
  52758. this.absarc(e + s, t + l, i, n, r, o)
  52759. }
  52760. ,
  52761. Ci.Path.prototype.absarc = function(e, t, i, n, r, o) {
  52762. this.absellipse(e, t, i, i, n, r, o)
  52763. }
  52764. ,
  52765. Ci.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  52766. var l = this.actions[this.actions.length - 1].args
  52767. , c = l[l.length - 2]
  52768. , h = l[l.length - 1];
  52769. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  52770. }
  52771. ,
  52772. Ci.Path.prototype.absellipse = function(e, t, i, n, r, o, a, s) {
  52773. var l = [e, t, i, n, r, o, a, s || 0]
  52774. , c = new Ci.EllipseCurve(e,t,i,n,r,o,a,s);
  52775. this.curves.push(c);
  52776. var h = c.getPoint(1);
  52777. l.push(h.x),
  52778. l.push(h.y),
  52779. this.actions.push({
  52780. action: "ellipse",
  52781. args: l
  52782. })
  52783. }
  52784. ,
  52785. Ci.Path.prototype.getSpacedPoints = function(e) {
  52786. e = e || 40;
  52787. for (var t = [], i = 0; i < e; i++)
  52788. t.push(this.getPoint(i / e));
  52789. return this.autoClose && t.push(t[0]),
  52790. t
  52791. }
  52792. ,
  52793. Ci.Path.prototype.getPoints = function(e) {
  52794. e = e || 12;
  52795. for (var t, i, n, r, o, a, s, l, c, h, u, d = Ci.ShapeUtils.b2, p = Ci.ShapeUtils.b3, f = [], g = 0, m = this.actions.length; g < m; g++) {
  52796. var v = this.actions[g]
  52797. , y = v.action
  52798. , A = v.args;
  52799. switch (y) {
  52800. case "moveTo":
  52801. case "lineTo":
  52802. f.push(new Ci.Vector2(A[0],A[1]));
  52803. break;
  52804. case "quadraticCurveTo":
  52805. t = A[2],
  52806. i = A[3],
  52807. o = A[0],
  52808. a = A[1],
  52809. l = 0 < f.length ? (s = (c = f[f.length - 1]).x,
  52810. c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2],
  52811. c[c.length - 1]);
  52812. for (var C = 1; C <= e; C++) {
  52813. h = d(O = C / e, s, o, t),
  52814. u = d(O, l, a, i),
  52815. f.push(new Ci.Vector2(h,u))
  52816. }
  52817. break;
  52818. case "bezierCurveTo":
  52819. t = A[4],
  52820. i = A[5],
  52821. o = A[0],
  52822. a = A[1],
  52823. n = A[2],
  52824. r = A[3],
  52825. l = 0 < f.length ? (s = (c = f[f.length - 1]).x,
  52826. c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2],
  52827. c[c.length - 1]);
  52828. for (C = 1; C <= e; C++) {
  52829. h = p(O = C / e, s, o, n, t),
  52830. u = p(O, l, a, r, i),
  52831. f.push(new Ci.Vector2(h,u))
  52832. }
  52833. break;
  52834. case "splineThru":
  52835. c = this.actions[g - 1].args;
  52836. var I = [new Ci.Vector2(c[c.length - 2],c[c.length - 1])]
  52837. , E = e * A[0].length;
  52838. I = I.concat(A[0]);
  52839. var _ = new Ci.SplineCurve(I);
  52840. for (C = 1; C <= E; C++)
  52841. f.push(_.getPointAt(C / E));
  52842. break;
  52843. case "arc":
  52844. var b = A[0]
  52845. , w = A[1]
  52846. , T = A[2]
  52847. , x = A[3]
  52848. , S = A[4]
  52849. , M = !!A[5]
  52850. , R = S - x
  52851. , P = 2 * e;
  52852. for (C = 1; C <= P; C++) {
  52853. var O = C / P;
  52854. M || (O = 1 - O),
  52855. L = x + O * R,
  52856. h = b + T * Math.cos(L),
  52857. u = w + T * Math.sin(L),
  52858. f.push(new Ci.Vector2(h,u))
  52859. }
  52860. break;
  52861. case "ellipse":
  52862. b = A[0],
  52863. w = A[1];
  52864. var L, D, N, F = A[2], B = A[3], V = (x = A[4],
  52865. S = A[5],
  52866. M = !!A[6],
  52867. A[7]);
  52868. R = S - x,
  52869. P = 2 * e;
  52870. 0 !== V && (D = Math.cos(V),
  52871. N = Math.sin(V));
  52872. for (C = 1; C <= P; C++) {
  52873. O = C / P;
  52874. if (M || (O = 1 - O),
  52875. L = x + O * R,
  52876. h = b + F * Math.cos(L),
  52877. u = w + B * Math.sin(L),
  52878. 0 !== V) {
  52879. var k = h;
  52880. h = (k - b) * D - (u - w) * N + b,
  52881. u = (k - b) * N + (u - w) * D + w
  52882. }
  52883. f.push(new Ci.Vector2(h,u))
  52884. }
  52885. }
  52886. }
  52887. var U = f[f.length - 1];
  52888. return Math.abs(U.x - f[0].x) < Number.EPSILON && Math.abs(U.y - f[0].y) < Number.EPSILON && f.splice(f.length - 1, 1),
  52889. this.autoClose && f.push(f[0]),
  52890. f
  52891. }
  52892. ,
  52893. Ci.Path.prototype.toShapes = function(e, t) {
  52894. function i(e) {
  52895. for (var t = [], i = 0, n = e.length; i < n; i++) {
  52896. var r = e[i]
  52897. , o = new Ci.Shape;
  52898. o.actions = r.actions,
  52899. o.curves = r.curves,
  52900. t.push(o)
  52901. }
  52902. return t
  52903. }
  52904. function n(e, t) {
  52905. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  52906. var a = t[r]
  52907. , s = t[o]
  52908. , l = s.x - a.x
  52909. , c = s.y - a.y;
  52910. if (Math.abs(c) > Number.EPSILON) {
  52911. if (c < 0 && (a = t[o],
  52912. l = -l,
  52913. s = t[r],
  52914. c = -c),
  52915. e.y < a.y || e.y > s.y)
  52916. continue;
  52917. if (e.y === a.y) {
  52918. if (e.x === a.x)
  52919. return !0
  52920. } else {
  52921. var h = c * (e.x - a.x) - l * (e.y - a.y);
  52922. if (0 == h)
  52923. return !0;
  52924. if (h < 0)
  52925. continue;
  52926. n = !n
  52927. }
  52928. } else {
  52929. if (e.y !== a.y)
  52930. continue;
  52931. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  52932. return !0
  52933. }
  52934. }
  52935. return n
  52936. }
  52937. var r = Ci.ShapeUtils.isClockWise
  52938. , o = function(e) {
  52939. for (var t = [], i = new Ci.Path, n = 0, r = e.length; n < r; n++) {
  52940. var o = e[n]
  52941. , a = o.args
  52942. , s = o.action;
  52943. "moveTo" === s && 0 !== i.actions.length && (t.push(i),
  52944. i = new Ci.Path),
  52945. i[s].apply(i, a)
  52946. }
  52947. return 0 !== i.actions.length && t.push(i),
  52948. t
  52949. }(this.actions);
  52950. if (0 === o.length)
  52951. return [];
  52952. if (!0 === t)
  52953. return i(o);
  52954. var a, s, l, c = [];
  52955. if (1 === o.length)
  52956. return s = o[0],
  52957. (l = new Ci.Shape).actions = s.actions,
  52958. l.curves = s.curves,
  52959. c.push(l),
  52960. c;
  52961. var h = !r(o[0].getPoints());
  52962. h = e ? !h : h;
  52963. var u, d = [], p = [], f = [], g = 0;
  52964. p[g] = void 0,
  52965. f[g] = [];
  52966. for (var m = 0, v = o.length; m < v; m++)
  52967. a = r(u = (s = o[m]).getPoints()),
  52968. (a = e ? !a : a) ? (!h && p[g] && g++,
  52969. p[g] = {
  52970. s: new Ci.Shape,
  52971. p: u
  52972. },
  52973. p[g].s.actions = s.actions,
  52974. p[g].s.curves = s.curves,
  52975. h && g++,
  52976. f[g] = []) : f[g].push({
  52977. h: s,
  52978. p: u[0]
  52979. });
  52980. if (!p[0])
  52981. return i(o);
  52982. if (1 < p.length) {
  52983. for (var y = !1, A = [], C = 0, I = p.length; C < I; C++)
  52984. d[C] = [];
  52985. for (C = 0,
  52986. I = p.length; C < I; C++)
  52987. for (var E = f[C], _ = 0; _ < E.length; _++) {
  52988. for (var b = E[_], w = !0, T = 0; T < p.length; T++)
  52989. n(b.p, p[T].p) && (C !== T && A.push({
  52990. froms: C,
  52991. tos: T,
  52992. hole: _
  52993. }),
  52994. w ? (w = !1,
  52995. d[T].push(b)) : y = !0);
  52996. w && d[C].push(b)
  52997. }
  52998. 0 < A.length && (y || (f = d))
  52999. }
  53000. m = 0;
  53001. for (var x, S = p.length; m < S; m++) {
  53002. l = p[m].s,
  53003. c.push(l);
  53004. for (var M = 0, R = (x = f[m]).length; M < R; M++)
  53005. l.holes.push(x[M].h)
  53006. }
  53007. return c
  53008. }
  53009. ,
  53010. Ci.Shape = function() {
  53011. Ci.Path.apply(this, arguments),
  53012. this.holes = []
  53013. }
  53014. ,
  53015. Ci.Shape.prototype = Object.create(Ci.Path.prototype),
  53016. Ci.Shape.prototype.constructor = Ci.Shape,
  53017. Ci.Shape.prototype.extrude = function(e) {
  53018. return new Ci.ExtrudeGeometry(this,e)
  53019. }
  53020. ,
  53021. Ci.Shape.prototype.makeGeometry = function(e) {
  53022. return new Ci.ShapeGeometry(this,e)
  53023. }
  53024. ,
  53025. Ci.Shape.prototype.getPointsHoles = function(e) {
  53026. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  53027. t[i] = this.holes[i].getPoints(e);
  53028. return t
  53029. }
  53030. ,
  53031. Ci.Shape.prototype.extractAllPoints = function(e) {
  53032. return {
  53033. shape: this.getPoints(e),
  53034. holes: this.getPointsHoles(e)
  53035. }
  53036. }
  53037. ,
  53038. Ci.Shape.prototype.extractPoints = function(e) {
  53039. return this.extractAllPoints(e)
  53040. }
  53041. ,
  53042. Ci.LineCurve = function(e, t) {
  53043. this.v1 = e,
  53044. this.v2 = t
  53045. }
  53046. ,
  53047. Ci.LineCurve.prototype = Object.create(Ci.Curve.prototype),
  53048. Ci.LineCurve.prototype.constructor = Ci.LineCurve,
  53049. Ci.LineCurve.prototype.getPoint = function(e) {
  53050. var t = this.v2.clone().sub(this.v1);
  53051. return t.multiplyScalar(e).add(this.v1),
  53052. t
  53053. }
  53054. ,
  53055. Ci.LineCurve.prototype.getPointAt = function(e) {
  53056. return this.getPoint(e)
  53057. }
  53058. ,
  53059. Ci.LineCurve.prototype.getTangent = function(e) {
  53060. return this.v2.clone().sub(this.v1).normalize()
  53061. }
  53062. ,
  53063. Ci.QuadraticBezierCurve = function(e, t, i) {
  53064. this.v0 = e,
  53065. this.v1 = t,
  53066. this.v2 = i
  53067. }
  53068. ,
  53069. Ci.QuadraticBezierCurve.prototype = Object.create(Ci.Curve.prototype),
  53070. Ci.QuadraticBezierCurve.prototype.constructor = Ci.QuadraticBezierCurve,
  53071. Ci.QuadraticBezierCurve.prototype.getPoint = function(e) {
  53072. var t = Ci.ShapeUtils.b2;
  53073. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  53074. }
  53075. ,
  53076. Ci.QuadraticBezierCurve.prototype.getTangent = function(e) {
  53077. var t = Ci.CurveUtils.tangentQuadraticBezier;
  53078. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  53079. }
  53080. ,
  53081. Ci.CubicBezierCurve = function(e, t, i, n) {
  53082. this.v0 = e,
  53083. this.v1 = t,
  53084. this.v2 = i,
  53085. this.v3 = n
  53086. }
  53087. ,
  53088. Ci.CubicBezierCurve.prototype = Object.create(Ci.Curve.prototype),
  53089. Ci.CubicBezierCurve.prototype.constructor = Ci.CubicBezierCurve,
  53090. Ci.CubicBezierCurve.prototype.getPoint = function(e) {
  53091. var t = Ci.ShapeUtils.b3;
  53092. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  53093. }
  53094. ,
  53095. Ci.CubicBezierCurve.prototype.getTangent = function(e) {
  53096. var t = Ci.CurveUtils.tangentCubicBezier;
  53097. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  53098. }
  53099. ,
  53100. Ci.SplineCurve = function(e) {
  53101. this.points = null == e ? [] : e
  53102. }
  53103. ,
  53104. Ci.SplineCurve.prototype = Object.create(Ci.Curve.prototype),
  53105. Ci.SplineCurve.prototype.constructor = Ci.SplineCurve,
  53106. Ci.SplineCurve.prototype.getPoint = function(e) {
  53107. var t = this.points
  53108. , i = (t.length - 1) * e
  53109. , n = Math.floor(i)
  53110. , r = i - n
  53111. , o = t[0 === n ? n : n - 1]
  53112. , a = t[n]
  53113. , s = t[n > t.length - 2 ? t.length - 1 : n + 1]
  53114. , l = t[n > t.length - 3 ? t.length - 1 : n + 2]
  53115. , c = Ci.CurveUtils.interpolate;
  53116. return new Ci.Vector2(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r))
  53117. }
  53118. ,
  53119. Ci.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  53120. this.aX = e,
  53121. this.aY = t,
  53122. this.xRadius = i,
  53123. this.yRadius = n,
  53124. this.aStartAngle = r,
  53125. this.aEndAngle = o,
  53126. this.aClockwise = a,
  53127. this.aRotation = s || 0
  53128. }
  53129. ,
  53130. Ci.EllipseCurve.prototype = Object.create(Ci.Curve.prototype),
  53131. Ci.EllipseCurve.prototype.constructor = Ci.EllipseCurve,
  53132. Ci.EllipseCurve.prototype.getPoint = function(e) {
  53133. var t, i = this.aEndAngle - this.aStartAngle;
  53134. i < 0 && (i += 2 * Math.PI),
  53135. i > 2 * Math.PI && (i -= 2 * Math.PI),
  53136. t = !0 === this.aClockwise ? this.aEndAngle + (1 - e) * (2 * Math.PI - i) : this.aStartAngle + e * i;
  53137. var n = this.aX + this.xRadius * Math.cos(t)
  53138. , r = this.aY + this.yRadius * Math.sin(t);
  53139. if (0 !== this.aRotation) {
  53140. var o = Math.cos(this.aRotation)
  53141. , a = Math.sin(this.aRotation)
  53142. , s = n
  53143. , l = r;
  53144. n = (s - this.aX) * o - (l - this.aY) * a + this.aX,
  53145. r = (s - this.aX) * a + (l - this.aY) * o + this.aY
  53146. }
  53147. return new Ci.Vector2(n,r)
  53148. }
  53149. ,
  53150. Ci.ArcCurve = function(e, t, i, n, r, o) {
  53151. Ci.EllipseCurve.call(this, e, t, i, i, n, r, o)
  53152. }
  53153. ,
  53154. Ci.ArcCurve.prototype = Object.create(Ci.EllipseCurve.prototype),
  53155. Ci.ArcCurve.prototype.constructor = Ci.ArcCurve,
  53156. Ci.LineCurve3 = Ci.Curve.create(function(e, t) {
  53157. this.v1 = e,
  53158. this.v2 = t
  53159. }, function(e) {
  53160. var t = new Ci.Vector3;
  53161. return t.subVectors(this.v2, this.v1),
  53162. t.multiplyScalar(e),
  53163. t.add(this.v1),
  53164. t
  53165. }),
  53166. Ci.QuadraticBezierCurve3 = Ci.Curve.create(function(e, t, i) {
  53167. this.v0 = e,
  53168. this.v1 = t,
  53169. this.v2 = i
  53170. }, function(e) {
  53171. var t = Ci.ShapeUtils.b2;
  53172. return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  53173. }),
  53174. Ci.CubicBezierCurve3 = Ci.Curve.create(function(e, t, i, n) {
  53175. this.v0 = e,
  53176. this.v1 = t,
  53177. this.v2 = i,
  53178. this.v3 = n
  53179. }, function(e) {
  53180. var t = Ci.ShapeUtils.b3;
  53181. return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  53182. }),
  53183. Ci.SplineCurve3 = Ci.Curve.create(function(e) {
  53184. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  53185. this.points = null == e ? [] : e
  53186. }, function(e) {
  53187. var t = this.points
  53188. , i = (t.length - 1) * e
  53189. , n = Math.floor(i)
  53190. , r = i - n
  53191. , o = t[0 == n ? n : n - 1]
  53192. , a = t[n]
  53193. , s = t[n > t.length - 2 ? t.length - 1 : n + 1]
  53194. , l = t[n > t.length - 3 ? t.length - 1 : n + 2]
  53195. , c = Ci.CurveUtils.interpolate;
  53196. return new Ci.Vector3(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r),c(o.z, a.z, s.z, l.z, r))
  53197. }),
  53198. Ci.CatmullRomCurve3 = (qt = new Ci.Vector3,
  53199. Xt = new xi,
  53200. Zt = new xi,
  53201. Kt = new xi,
  53202. xi.prototype.init = function(e, t, i, n) {
  53203. this.c0 = e,
  53204. this.c1 = i,
  53205. this.c2 = -3 * e + 3 * t - 2 * i - n,
  53206. this.c3 = 2 * e - 2 * t + i + n
  53207. }
  53208. ,
  53209. xi.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  53210. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  53211. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  53212. s *= o,
  53213. l *= o,
  53214. this.init(t, i, s, l)
  53215. }
  53216. ,
  53217. xi.prototype.initCatmullRom = function(e, t, i, n, r) {
  53218. this.init(t, i, r * (i - e), r * (n - t))
  53219. }
  53220. ,
  53221. xi.prototype.calc = function(e) {
  53222. var t = e * e
  53223. , i = t * e;
  53224. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  53225. }
  53226. ,
  53227. Ci.Curve.create(function(e) {
  53228. this.points = e || [],
  53229. this.closed = !1
  53230. }, function(e) {
  53231. var t, i, n, r, o, a, s, l, c = this.points;
  53232. if ((r = c.length) < 2 && console.log("duh, you need at least 2 points"),
  53233. n = (t = (r - (this.closed ? 0 : 1)) * e) - (i = Math.floor(t)),
  53234. this.closed ? i += 0 < i ? 0 : (Math.floor(Math.abs(i) / c.length) + 1) * c.length : 0 === n && i === r - 1 && (i = r - 2,
  53235. n = 1),
  53236. o = this.closed || 0 < i ? c[(i - 1) % r] : (qt.subVectors(c[0], c[1]).add(c[0]),
  53237. qt),
  53238. a = c[i % r],
  53239. s = c[(i + 1) % r],
  53240. l = this.closed || i + 2 < r ? c[(i + 2) % r] : (qt.subVectors(c[r - 1], c[r - 2]).add(c[r - 1]),
  53241. qt),
  53242. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  53243. var h = "chordal" === this.type ? .5 : .25
  53244. , u = Math.pow(o.distanceToSquared(a), h)
  53245. , d = Math.pow(a.distanceToSquared(s), h)
  53246. , p = Math.pow(s.distanceToSquared(l), h);
  53247. d < 1e-4 && (d = 1),
  53248. u < 1e-4 && (u = d),
  53249. p < 1e-4 && (p = d),
  53250. Xt.initNonuniformCatmullRom(o.x, a.x, s.x, l.x, u, d, p),
  53251. Zt.initNonuniformCatmullRom(o.y, a.y, s.y, l.y, u, d, p),
  53252. Kt.initNonuniformCatmullRom(o.z, a.z, s.z, l.z, u, d, p)
  53253. } else if ("catmullrom" === this.type) {
  53254. var f = void 0 !== this.tension ? this.tension : .5;
  53255. Xt.initCatmullRom(o.x, a.x, s.x, l.x, f),
  53256. Zt.initCatmullRom(o.y, a.y, s.y, l.y, f),
  53257. Kt.initCatmullRom(o.z, a.z, s.z, l.z, f)
  53258. }
  53259. return new Ci.Vector3(Xt.calc(n),Zt.calc(n),Kt.calc(n))
  53260. })),
  53261. Ci.ClosedSplineCurve3 = function(e) {
  53262. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  53263. Ci.CatmullRomCurve3.call(this, e),
  53264. this.type = "catmullrom",
  53265. this.closed = !0
  53266. }
  53267. ,
  53268. Ci.ClosedSplineCurve3.prototype = Object.create(Ci.CatmullRomCurve3.prototype),
  53269. Ci.BoxGeometry = function(e, t, i, n, r, o) {
  53270. Ci.Geometry.call(this),
  53271. this.type = "BoxGeometry",
  53272. this.parameters = {
  53273. width: e,
  53274. height: t,
  53275. depth: i,
  53276. widthSegments: n,
  53277. heightSegments: r,
  53278. depthSegments: o
  53279. },
  53280. this.fromBufferGeometry(new Ci.BoxBufferGeometry(e,t,i,n,r,o)),
  53281. this.mergeVertices()
  53282. }
  53283. ,
  53284. Ci.BoxGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53285. Ci.BoxGeometry.prototype.constructor = Ci.BoxGeometry,
  53286. Ci.CubeGeometry = Ci.BoxGeometry,
  53287. Ci.BoxBufferGeometry = function(e, t, i, n, r, o) {
  53288. function a(e, t, i, n, r, o, a, s, l, c, h) {
  53289. for (var u = o / l, d = a / c, p = o / 2, f = a / 2, g = s / 2, m = l + 1, v = c + 1, y = 0, A = 0, C = new Ci.Vector3, I = 0; I < v; I++)
  53290. for (var E = I * d - f, _ = 0; _ < m; _++) {
  53291. var b = _ * u - p;
  53292. C[e] = b * n,
  53293. C[t] = E * r,
  53294. C[i] = g,
  53295. P[D] = C.x,
  53296. P[D + 1] = C.y,
  53297. P[D + 2] = C.z,
  53298. C[e] = 0,
  53299. C[t] = 0,
  53300. C[i] = 0 < s ? 1 : -1,
  53301. O[D] = C.x,
  53302. O[D + 1] = C.y,
  53303. O[D + 2] = C.z,
  53304. L[N] = _ / l,
  53305. L[N + 1] = 1 - I / c,
  53306. D += 3,
  53307. N += 2,
  53308. y += 1
  53309. }
  53310. for (I = 0; I < c; I++)
  53311. for (_ = 0; _ < l; _++) {
  53312. var w = B + _ + m * I
  53313. , T = B + _ + m * (I + 1)
  53314. , x = B + (_ + 1) + m * (I + 1)
  53315. , S = B + (_ + 1) + m * I;
  53316. R[F] = w,
  53317. R[F + 1] = T,
  53318. R[F + 2] = S,
  53319. R[F + 3] = T,
  53320. R[F + 4] = x,
  53321. R[F + 5] = S,
  53322. F += 6,
  53323. A += 6
  53324. }
  53325. M.addGroup(V, A, h),
  53326. V += A,
  53327. B += y
  53328. }
  53329. Ci.BufferGeometry.call(this),
  53330. this.type = "BoxBufferGeometry",
  53331. this.parameters = {
  53332. width: e,
  53333. height: t,
  53334. depth: i,
  53335. widthSegments: n,
  53336. heightSegments: r,
  53337. depthSegments: o
  53338. };
  53339. var M = this;
  53340. n = Math.floor(n) || 1,
  53341. r = Math.floor(r) || 1,
  53342. o = Math.floor(o) || 1;
  53343. var s, l, c, h, u = (h = 0,
  53344. h += (s = n) * (l = r) * 2,
  53345. h += s * (c = o) * 2,
  53346. 4 * (h += c * l * 2)), d = u / 4 * 6, R = new (65535 < d ? Uint32Array : Uint16Array)(d), P = new Float32Array(3 * u), O = new Float32Array(3 * u), L = new Float32Array(2 * u), D = 0, N = 0, F = 0, B = 0, V = 0;
  53347. a("z", "y", "x", -1, -1, i, t, e, o, r, 0),
  53348. a("z", "y", "x", 1, -1, i, t, -e, o, r, 1),
  53349. a("x", "z", "y", 1, 1, e, i, t, n, o, 2),
  53350. a("x", "z", "y", 1, -1, e, i, -t, n, o, 3),
  53351. a("x", "y", "z", 1, -1, e, t, i, n, r, 4),
  53352. a("x", "y", "z", -1, -1, e, t, -i, n, r, 5),
  53353. this.setIndex(new Ci.BufferAttribute(R,1)),
  53354. this.addAttribute("position", new Ci.BufferAttribute(P,3)),
  53355. this.addAttribute("normal", new Ci.BufferAttribute(O,3)),
  53356. this.addAttribute("uv", new Ci.BufferAttribute(L,2))
  53357. }
  53358. ,
  53359. Ci.BoxBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53360. Ci.BoxBufferGeometry.prototype.constructor = Ci.BoxBufferGeometry,
  53361. Ci.CircleGeometry = function(e, t, i, n) {
  53362. Ci.Geometry.call(this),
  53363. this.type = "CircleGeometry",
  53364. this.parameters = {
  53365. radius: e,
  53366. segments: t,
  53367. thetaStart: i,
  53368. thetaLength: n
  53369. },
  53370. this.fromBufferGeometry(new Ci.CircleBufferGeometry(e,t,i,n))
  53371. }
  53372. ,
  53373. Ci.CircleGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53374. Ci.CircleGeometry.prototype.constructor = Ci.CircleGeometry,
  53375. Ci.CircleBufferGeometry = function(e, t, i, n) {
  53376. Ci.BufferGeometry.call(this),
  53377. this.type = "CircleBufferGeometry",
  53378. this.parameters = {
  53379. radius: e,
  53380. segments: t,
  53381. thetaStart: i,
  53382. thetaLength: n
  53383. },
  53384. e = e || 50,
  53385. t = void 0 !== t ? Math.max(3, t) : 8,
  53386. i = void 0 !== i ? i : 0,
  53387. n = void 0 !== n ? n : 2 * Math.PI;
  53388. var r = t + 2
  53389. , o = new Float32Array(3 * r)
  53390. , a = new Float32Array(3 * r)
  53391. , s = new Float32Array(2 * r);
  53392. a[2] = 1,
  53393. s[0] = .5,
  53394. s[1] = .5;
  53395. for (var l = 0, c = 3, h = 2; l <= t; l++,
  53396. c += 3,
  53397. h += 2) {
  53398. var u = i + l / t * n;
  53399. o[c] = e * Math.cos(u),
  53400. o[c + 1] = e * Math.sin(u),
  53401. a[c + 2] = 1,
  53402. s[h] = (o[c] / e + 1) / 2,
  53403. s[h + 1] = (o[c + 1] / e + 1) / 2
  53404. }
  53405. var d = [];
  53406. for (c = 1; c <= t; c++)
  53407. d.push(c, c + 1, 0);
  53408. this.setIndex(new Ci.BufferAttribute(new Uint16Array(d),1)),
  53409. this.addAttribute("position", new Ci.BufferAttribute(o,3)),
  53410. this.addAttribute("normal", new Ci.BufferAttribute(a,3)),
  53411. this.addAttribute("uv", new Ci.BufferAttribute(s,2)),
  53412. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e)
  53413. }
  53414. ,
  53415. Ci.CircleBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53416. Ci.CircleBufferGeometry.prototype.constructor = Ci.CircleBufferGeometry,
  53417. Ci.CylinderBufferGeometry = function(p, f, g, m, v, e, y, A) {
  53418. function t(e) {
  53419. var t, i, n, r = new Ci.Vector2, o = new Ci.Vector3, a = !0 === e ? p : f, s = !0 === e ? 1 : -1;
  53420. for (i = b,
  53421. t = 1; t <= m; t++)
  53422. I.setXYZ(b, 0, x * s, 0),
  53423. E.setXYZ(b, 0, s, 0),
  53424. !0 === e ? (r.x = t / m,
  53425. r.y = 0) : (r.x = (t - 1) / m,
  53426. r.y = 1),
  53427. _.setXY(b, r.x, r.y),
  53428. b++;
  53429. for (n = b,
  53430. t = 0; t <= m; t++) {
  53431. var l = t / m;
  53432. o.x = a * Math.sin(l * A + y),
  53433. o.y = x * s,
  53434. o.z = a * Math.cos(l * A + y),
  53435. I.setXYZ(b, o.x, o.y, o.z),
  53436. E.setXYZ(b, 0, s, 0),
  53437. _.setXY(b, l, !0 === e ? 1 : 0),
  53438. b++
  53439. }
  53440. for (t = 0; t < m; t++) {
  53441. var c = i + t
  53442. , h = n + t;
  53443. !0 === e ? (C.setX(w, h),
  53444. w++,
  53445. C.setX(w, h + 1)) : (C.setX(w, h + 1),
  53446. w++,
  53447. C.setX(w, h)),
  53448. w++,
  53449. C.setX(w, c),
  53450. w++
  53451. }
  53452. }
  53453. Ci.BufferGeometry.call(this),
  53454. this.type = "CylinderBufferGeometry",
  53455. this.parameters = {
  53456. radiusTop: p,
  53457. radiusBottom: f,
  53458. height: g,
  53459. radialSegments: m,
  53460. heightSegments: v,
  53461. openEnded: e,
  53462. thetaStart: y,
  53463. thetaLength: A
  53464. },
  53465. p = void 0 !== p ? p : 20,
  53466. f = void 0 !== f ? f : 20,
  53467. g = void 0 !== g ? g : 100,
  53468. m = Math.floor(m) || 8,
  53469. v = Math.floor(v) || 1,
  53470. e = void 0 !== e && e,
  53471. y = void 0 !== y ? y : 0,
  53472. A = void 0 !== A ? A : 2 * Math.PI;
  53473. var i, n, r = (n = (m + 1) * (v + 1),
  53474. !1 === e && (n += 2 * (m + 1) + 2 * m),
  53475. n), o = (i = m * v * 2 * 3,
  53476. !1 === e && (i += 2 * m * 3),
  53477. i), C = new Ci.BufferAttribute(new (65535 < o ? Uint32Array : Uint16Array)(o),1), I = new Ci.BufferAttribute(new Float32Array(3 * r),3), E = new Ci.BufferAttribute(new Float32Array(3 * r),3), _ = new Ci.BufferAttribute(new Float32Array(2 * r),2), b = 0, w = 0, T = [], x = g / 2;
  53478. (function() {
  53479. var e, t, i = new Ci.Vector3, n = new Ci.Vector3, r = (f - p) / g;
  53480. for (t = 0; t <= v; t++) {
  53481. var o = []
  53482. , a = t / v
  53483. , s = a * (f - p) + p;
  53484. for (e = 0; e <= m; e++) {
  53485. var l = e / m;
  53486. n.x = s * Math.sin(l * A + y),
  53487. n.y = -a * g + x,
  53488. n.z = s * Math.cos(l * A + y),
  53489. I.setXYZ(b, n.x, n.y, n.z),
  53490. i.copy(n),
  53491. (0 === p && 0 === t || 0 === f && t === v) && (i.x = Math.sin(l * A + y),
  53492. i.z = Math.cos(l * A + y)),
  53493. i.setY(Math.sqrt(i.x * i.x + i.z * i.z) * r).normalize(),
  53494. E.setXYZ(b, i.x, i.y, i.z),
  53495. _.setXY(b, l, 1 - a),
  53496. o.push(b),
  53497. b++
  53498. }
  53499. T.push(o)
  53500. }
  53501. for (e = 0; e < m; e++)
  53502. for (t = 0; t < v; t++) {
  53503. var c = T[t][e]
  53504. , h = T[t + 1][e]
  53505. , u = T[t + 1][e + 1]
  53506. , d = T[t][e + 1];
  53507. C.setX(w, c),
  53508. w++,
  53509. C.setX(w, h),
  53510. w++,
  53511. C.setX(w, d),
  53512. w++,
  53513. C.setX(w, h),
  53514. w++,
  53515. C.setX(w, u),
  53516. w++,
  53517. C.setX(w, d),
  53518. w++
  53519. }
  53520. }
  53521. )(),
  53522. !1 === e && (0 < p && t(!0),
  53523. 0 < f && t(!1)),
  53524. this.setIndex(C),
  53525. this.addAttribute("position", I),
  53526. this.addAttribute("normal", E),
  53527. this.addAttribute("uv", _)
  53528. }
  53529. ,
  53530. Ci.CylinderBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53531. Ci.CylinderBufferGeometry.prototype.constructor = Ci.CylinderBufferGeometry,
  53532. Ci.CylinderGeometry = function(e, t, i, n, r, o, a, s) {
  53533. Ci.Geometry.call(this),
  53534. this.type = "CylinderGeometry",
  53535. this.parameters = {
  53536. radiusTop: e,
  53537. radiusBottom: t,
  53538. height: i,
  53539. radialSegments: n,
  53540. heightSegments: r,
  53541. openEnded: o,
  53542. thetaStart: a,
  53543. thetaLength: s
  53544. },
  53545. this.fromBufferGeometry(new Ci.CylinderBufferGeometry(e,t,i,n,r,o,a,s)),
  53546. this.mergeVertices()
  53547. }
  53548. ,
  53549. Ci.CylinderGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53550. Ci.CylinderGeometry.prototype.constructor = Ci.CylinderGeometry,
  53551. Ci.EdgesGeometry = function(e, t) {
  53552. function i(e, t) {
  53553. return e - t
  53554. }
  53555. Ci.BufferGeometry.call(this),
  53556. t = void 0 !== t ? t : 1;
  53557. var n, r = Math.cos(Ci.Math.degToRad(t)), o = [0, 0], a = {}, s = ["a", "b", "c"];
  53558. e instanceof Ci.BufferGeometry ? (n = new Ci.Geometry).fromBufferGeometry(e) : n = e.clone(),
  53559. n.mergeVertices(),
  53560. n.computeFaceNormals();
  53561. for (var l = n.vertices, c = n.faces, h = 0, u = c.length; h < u; h++)
  53562. for (var d = c[h], p = 0; p < 3; p++) {
  53563. o[0] = d[s[p]],
  53564. o[1] = d[s[(p + 1) % 3]],
  53565. o.sort(i),
  53566. void 0 === a[g = o.toString()] ? a[g] = {
  53567. vert1: o[0],
  53568. vert2: o[1],
  53569. face1: h,
  53570. face2: void 0
  53571. } : a[g].face2 = h
  53572. }
  53573. var f = [];
  53574. for (var g in a) {
  53575. var m = a[g];
  53576. if (void 0 === m.face2 || c[m.face1].normal.dot(c[m.face2].normal) <= r) {
  53577. var v = l[m.vert1];
  53578. f.push(v.x),
  53579. f.push(v.y),
  53580. f.push(v.z),
  53581. v = l[m.vert2],
  53582. f.push(v.x),
  53583. f.push(v.y),
  53584. f.push(v.z)
  53585. }
  53586. }
  53587. this.addAttribute("position", new Ci.BufferAttribute(new Float32Array(f),3))
  53588. }
  53589. ,
  53590. Ci.EdgesGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53591. Ci.EdgesGeometry.prototype.constructor = Ci.EdgesGeometry,
  53592. Ci.ExtrudeGeometry = function(e, t) {
  53593. return void 0 === e ? void (e = []) : (Ci.Geometry.call(this),
  53594. this.type = "ExtrudeGeometry",
  53595. e = Array.isArray(e) ? e : [e],
  53596. this.addShapeList(e, t),
  53597. void this.computeFaceNormals())
  53598. }
  53599. ;
  53600. Ci.ExtrudeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53601. Ci.ExtrudeGeometry.prototype.constructor = Ci.ExtrudeGeometry,
  53602. Ci.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  53603. for (var i = e.length, n = 0; n < i; n++) {
  53604. var r = e[n];
  53605. this.addShape(r, t)
  53606. }
  53607. }
  53608. ,
  53609. Ci.ExtrudeGeometry.prototype.addShape = function(e, t) {
  53610. function i(e, t, i) {
  53611. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  53612. t.clone().multiplyScalar(i).add(e)
  53613. }
  53614. function n(e, t, i) {
  53615. var n, r, o = 1, a = e.x - t.x, s = e.y - t.y, l = i.x - e.x, c = i.y - e.y, h = a * a + s * s, u = a * c - s * l;
  53616. if (Math.abs(u) > Number.EPSILON) {
  53617. var d = Math.sqrt(h)
  53618. , p = Math.sqrt(l * l + c * c)
  53619. , f = t.x - s / d
  53620. , g = t.y + a / d
  53621. , m = ((i.x - c / p - f) * c - (i.y + l / p - g) * l) / (a * c - s * l)
  53622. , v = (n = f + a * m - e.x) * n + (r = g + s * m - e.y) * r;
  53623. if (v <= 2)
  53624. return new Ci.Vector2(n,r);
  53625. o = Math.sqrt(v / 2)
  53626. } else {
  53627. var y = !1;
  53628. a > Number.EPSILON ? l > Number.EPSILON && (y = !0) : a < -Number.EPSILON ? l < -Number.EPSILON && (y = !0) : Math.sign(s) === Math.sign(c) && (y = !0),
  53629. o = y ? (n = -s,
  53630. r = a,
  53631. Math.sqrt(h)) : (n = a,
  53632. r = s,
  53633. Math.sqrt(h / 2))
  53634. }
  53635. return new Ci.Vector2(n / o,r / o)
  53636. }
  53637. function r(e, t) {
  53638. var i, n;
  53639. for (G = e.length; 0 <= --G; ) {
  53640. (n = (i = G) - 1) < 0 && (n = e.length - 1);
  53641. var r = 0
  53642. , o = A + 2 * m;
  53643. for (r = 0; r < o; r++) {
  53644. var a = U * r
  53645. , s = U * (r + 1);
  53646. l(t + i + a, t + n + a, t + n + s, t + i + s, e, r, o, i, n)
  53647. }
  53648. }
  53649. }
  53650. function o(e, t, i) {
  53651. T.vertices.push(new Ci.Vector3(e,t,i))
  53652. }
  53653. function a(e, t, i) {
  53654. e += x,
  53655. t += x,
  53656. i += x,
  53657. T.faces.push(new Ci.Face3(e,t,i,null,null,0));
  53658. var n = E.generateTopUV(T, e, t, i);
  53659. T.faceVertexUvs[0].push(n)
  53660. }
  53661. function l(e, t, i, n) {
  53662. e += x,
  53663. t += x,
  53664. i += x,
  53665. n += x,
  53666. T.faces.push(new Ci.Face3(e,t,n,null,null,1)),
  53667. T.faces.push(new Ci.Face3(t,i,n,null,null,1));
  53668. var r = E.generateSideWallUV(T, e, t, i, n);
  53669. T.faceVertexUvs[0].push([r[0], r[1], r[3]]),
  53670. T.faceVertexUvs[0].push([r[1], r[2], r[3]])
  53671. }
  53672. var s, c, h, u, d, p = void 0 !== t.amount ? t.amount : 100, f = void 0 !== t.bevelThickness ? t.bevelThickness : 6, g = void 0 !== t.bevelSize ? t.bevelSize : f - 2, m = void 0 !== t.bevelSegments ? t.bevelSegments : 3, v = void 0 === t.bevelEnabled || t.bevelEnabled, y = void 0 !== t.curveSegments ? t.curveSegments : 12, A = void 0 !== t.steps ? t.steps : 1, C = t.extrudePath, I = !1, E = void 0 !== t.UVGenerator ? t.UVGenerator : Ci.ExtrudeGeometry.WorldUVGenerator;
  53673. C && (s = C.getSpacedPoints(A),
  53674. v = !(I = !0),
  53675. c = void 0 !== t.frames ? t.frames : new Ci.TubeGeometry.FrenetFrames(C,A,!1),
  53676. h = new Ci.Vector3,
  53677. u = new Ci.Vector3,
  53678. d = new Ci.Vector3),
  53679. v || (g = f = m = 0);
  53680. var _, b, w, T = this, x = this.vertices.length, S = e.extractPoints(y), M = S.shape, R = S.holes, P = !Ci.ShapeUtils.isClockWise(M);
  53681. if (P) {
  53682. for (M = M.reverse(),
  53683. b = 0,
  53684. w = R.length; b < w; b++)
  53685. _ = R[b],
  53686. Ci.ShapeUtils.isClockWise(_) && (R[b] = _.reverse());
  53687. P = !1
  53688. }
  53689. var O = Ci.ShapeUtils.triangulateShape(M, R)
  53690. , L = M;
  53691. for (b = 0,
  53692. w = R.length; b < w; b++)
  53693. _ = R[b],
  53694. M = M.concat(_);
  53695. for (var D, N, F, B, V, k, U = M.length, H = O.length, z = [], G = 0, W = L.length, j = W - 1, Y = G + 1; G < W; G++,
  53696. j++,
  53697. Y++)
  53698. j === W && (j = 0),
  53699. Y === W && (Y = 0),
  53700. z[G] = n(L[G], L[j], L[Y]);
  53701. var q, X, Z = [], K = z.concat();
  53702. for (b = 0,
  53703. w = R.length; b < w; b++) {
  53704. for (_ = R[b],
  53705. q = [],
  53706. G = 0,
  53707. j = (W = _.length) - 1,
  53708. Y = G + 1; G < W; G++,
  53709. j++,
  53710. Y++)
  53711. j === W && (j = 0),
  53712. Y === W && (Y = 0),
  53713. q[G] = n(_[G], _[j], _[Y]);
  53714. Z.push(q),
  53715. K = K.concat(q)
  53716. }
  53717. for (D = 0; D < m; D++) {
  53718. for (B = f * (1 - (F = D / m)),
  53719. N = g * Math.sin(F * Math.PI / 2),
  53720. G = 0,
  53721. W = L.length; G < W; G++)
  53722. o((V = i(L[G], z[G], N)).x, V.y, -B);
  53723. for (b = 0,
  53724. w = R.length; b < w; b++)
  53725. for (_ = R[b],
  53726. q = Z[b],
  53727. G = 0,
  53728. W = _.length; G < W; G++)
  53729. o((V = i(_[G], q[G], N)).x, V.y, -B)
  53730. }
  53731. for (N = g,
  53732. G = 0; G < U; G++)
  53733. V = v ? i(M[G], K[G], N) : M[G],
  53734. I ? (u.copy(c.normals[0]).multiplyScalar(V.x),
  53735. h.copy(c.binormals[0]).multiplyScalar(V.y),
  53736. d.copy(s[0]).add(u).add(h),
  53737. o(d.x, d.y, d.z)) : o(V.x, V.y, 0);
  53738. for (X = 1; X <= A; X++)
  53739. for (G = 0; G < U; G++)
  53740. V = v ? i(M[G], K[G], N) : M[G],
  53741. I ? (u.copy(c.normals[X]).multiplyScalar(V.x),
  53742. h.copy(c.binormals[X]).multiplyScalar(V.y),
  53743. d.copy(s[X]).add(u).add(h),
  53744. o(d.x, d.y, d.z)) : o(V.x, V.y, p / A * X);
  53745. for (D = m - 1; 0 <= D; D--) {
  53746. for (B = f * (1 - (F = D / m)),
  53747. N = g * Math.sin(F * Math.PI / 2),
  53748. G = 0,
  53749. W = L.length; G < W; G++)
  53750. o((V = i(L[G], z[G], N)).x, V.y, p + B);
  53751. for (b = 0,
  53752. w = R.length; b < w; b++)
  53753. for (_ = R[b],
  53754. q = Z[b],
  53755. G = 0,
  53756. W = _.length; G < W; G++)
  53757. V = i(_[G], q[G], N),
  53758. I ? o(V.x, V.y + s[A - 1].y, s[A - 1].x + B) : o(V.x, V.y, p + B)
  53759. }
  53760. (function() {
  53761. if (v) {
  53762. var e = 0
  53763. , t = U * e;
  53764. for (G = 0; G < H; G++)
  53765. a((k = O[G])[2] + t, k[1] + t, k[0] + t);
  53766. for (t = U * (e = A + 2 * m),
  53767. G = 0; G < H; G++)
  53768. a((k = O[G])[0] + t, k[1] + t, k[2] + t)
  53769. } else {
  53770. for (G = 0; G < H; G++)
  53771. a((k = O[G])[2], k[1], k[0]);
  53772. for (G = 0; G < H; G++)
  53773. a((k = O[G])[0] + U * A, k[1] + U * A, k[2] + U * A)
  53774. }
  53775. }
  53776. )(),
  53777. function() {
  53778. var e = 0;
  53779. for (r(L, e),
  53780. e += L.length,
  53781. b = 0,
  53782. w = R.length; b < w; b++)
  53783. r(_ = R[b], e),
  53784. e += _.length
  53785. }()
  53786. }
  53787. ,
  53788. Ci.ExtrudeGeometry.WorldUVGenerator = {
  53789. generateTopUV: function(e, t, i, n) {
  53790. var r = e.vertices
  53791. , o = r[t]
  53792. , a = r[i]
  53793. , s = r[n];
  53794. return [new Ci.Vector2(o.x,o.y), new Ci.Vector2(a.x,a.y), new Ci.Vector2(s.x,s.y)]
  53795. },
  53796. generateSideWallUV: function(e, t, i, n, r) {
  53797. var o = e.vertices
  53798. , a = o[t]
  53799. , s = o[i]
  53800. , l = o[n]
  53801. , c = o[r];
  53802. return Math.abs(a.y - s.y) < .01 ? [new Ci.Vector2(a.x,1 - a.z), new Ci.Vector2(s.x,1 - s.z), new Ci.Vector2(l.x,1 - l.z), new Ci.Vector2(c.x,1 - c.z)] : [new Ci.Vector2(a.y,1 - a.z), new Ci.Vector2(s.y,1 - s.z), new Ci.Vector2(l.y,1 - l.z), new Ci.Vector2(c.y,1 - c.z)]
  53803. }
  53804. },
  53805. Ci.ShapeGeometry = function(e, t) {
  53806. Ci.Geometry.call(this),
  53807. !(this.type = "ShapeGeometry") === Array.isArray(e) && (e = [e]),
  53808. this.addShapeList(e, t),
  53809. this.computeFaceNormals()
  53810. }
  53811. ,
  53812. Ci.ShapeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53813. Ci.ShapeGeometry.prototype.constructor = Ci.ShapeGeometry,
  53814. Ci.ShapeGeometry.prototype.addShapeList = function(e, t) {
  53815. for (var i = 0, n = e.length; i < n; i++)
  53816. this.addShape(e[i], t);
  53817. return this
  53818. }
  53819. ,
  53820. Ci.ShapeGeometry.prototype.addShape = function(e, t) {
  53821. void 0 === t && (t = {});
  53822. var i, n, r, o = void 0 !== t.curveSegments ? t.curveSegments : 12, a = t.material, s = void 0 === t.UVGenerator ? Ci.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, l = this.vertices.length, c = e.extractPoints(o), h = c.shape, u = c.holes, d = !Ci.ShapeUtils.isClockWise(h);
  53823. if (d) {
  53824. for (h = h.reverse(),
  53825. i = 0,
  53826. n = u.length; i < n; i++)
  53827. r = u[i],
  53828. Ci.ShapeUtils.isClockWise(r) && (u[i] = r.reverse());
  53829. d = !1
  53830. }
  53831. var p = Ci.ShapeUtils.triangulateShape(h, u);
  53832. for (i = 0,
  53833. n = u.length; i < n; i++)
  53834. r = u[i],
  53835. h = h.concat(r);
  53836. var f, g, m = h.length, v = p.length;
  53837. for (i = 0; i < m; i++)
  53838. f = h[i],
  53839. this.vertices.push(new Ci.Vector3(f.x,f.y,0));
  53840. for (i = 0; i < v; i++) {
  53841. var y = (g = p[i])[0] + l
  53842. , A = g[1] + l
  53843. , C = g[2] + l;
  53844. this.faces.push(new Ci.Face3(y,A,C,null,null,a)),
  53845. this.faceVertexUvs[0].push(s.generateTopUV(this, y, A, C))
  53846. }
  53847. }
  53848. ,
  53849. Ci.LatheBufferGeometry = function(e, t, i, n) {
  53850. Ci.BufferGeometry.call(this),
  53851. this.type = "LatheBufferGeometry",
  53852. this.parameters = {
  53853. points: e,
  53854. segments: t,
  53855. phiStart: i,
  53856. phiLength: n
  53857. },
  53858. t = Math.floor(t) || 12,
  53859. i = i || 0,
  53860. n = n || 2 * Math.PI,
  53861. n = Ci.Math.clamp(n, 0, 2 * Math.PI);
  53862. var r, o, a, s = (t + 1) * e.length, l = t * e.length * 2 * 3, c = new Ci.BufferAttribute(new (65535 < l ? Uint32Array : Uint16Array)(l),1), h = new Ci.BufferAttribute(new Float32Array(3 * s),3), u = new Ci.BufferAttribute(new Float32Array(2 * s),2), d = 0, p = 0, f = (e.length,
  53863. 1 / t), g = new Ci.Vector3, m = new Ci.Vector2;
  53864. for (o = 0; o <= t; o++) {
  53865. var v = i + o * f * n
  53866. , y = Math.sin(v)
  53867. , A = Math.cos(v);
  53868. for (a = 0; a <= e.length - 1; a++)
  53869. g.x = e[a].x * y,
  53870. g.y = e[a].y,
  53871. g.z = e[a].x * A,
  53872. h.setXYZ(d, g.x, g.y, g.z),
  53873. m.x = o / t,
  53874. m.y = a / (e.length - 1),
  53875. u.setXY(d, m.x, m.y),
  53876. d++
  53877. }
  53878. for (o = 0; o < t; o++)
  53879. for (a = 0; a < e.length - 1; a++) {
  53880. var C = r = a + o * e.length
  53881. , I = r + e.length
  53882. , E = r + e.length + 1
  53883. , _ = r + 1;
  53884. c.setX(p, C),
  53885. p++,
  53886. c.setX(p, I),
  53887. p++,
  53888. c.setX(p, _),
  53889. p++,
  53890. c.setX(p, I),
  53891. p++,
  53892. c.setX(p, E),
  53893. p++,
  53894. c.setX(p, _),
  53895. p++
  53896. }
  53897. if (this.setIndex(c),
  53898. this.addAttribute("position", h),
  53899. this.addAttribute("uv", u),
  53900. this.computeVertexNormals(),
  53901. n === 2 * Math.PI) {
  53902. var b = this.attributes.normal.array
  53903. , w = new Ci.Vector3
  53904. , T = new Ci.Vector3
  53905. , x = new Ci.Vector3;
  53906. for (r = t * e.length * 3,
  53907. a = o = 0; o < e.length; o++,
  53908. a += 3)
  53909. w.x = b[a + 0],
  53910. w.y = b[a + 1],
  53911. w.z = b[a + 2],
  53912. T.x = b[r + a + 0],
  53913. T.y = b[r + a + 1],
  53914. T.z = b[r + a + 2],
  53915. x.addVectors(w, T).normalize(),
  53916. b[a + 0] = b[r + a + 0] = x.x,
  53917. b[a + 1] = b[r + a + 1] = x.y,
  53918. b[a + 2] = b[r + a + 2] = x.z
  53919. }
  53920. }
  53921. ,
  53922. Ci.LatheBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53923. Ci.LatheBufferGeometry.prototype.constructor = Ci.LatheBufferGeometry,
  53924. Ci.LatheGeometry = function(e, t, i, n) {
  53925. Ci.Geometry.call(this),
  53926. this.type = "LatheGeometry",
  53927. this.parameters = {
  53928. points: e,
  53929. segments: t,
  53930. phiStart: i,
  53931. phiLength: n
  53932. },
  53933. this.fromBufferGeometry(new Ci.LatheBufferGeometry(e,t,i,n)),
  53934. this.mergeVertices()
  53935. }
  53936. ,
  53937. Ci.LatheGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53938. Ci.LatheGeometry.prototype.constructor = Ci.LatheGeometry,
  53939. Ci.PlaneGeometry = function(e, t, i, n) {
  53940. Ci.Geometry.call(this),
  53941. this.type = "PlaneGeometry",
  53942. this.parameters = {
  53943. width: e,
  53944. height: t,
  53945. widthSegments: i,
  53946. heightSegments: n
  53947. },
  53948. this.fromBufferGeometry(new Ci.PlaneBufferGeometry(e,t,i,n))
  53949. }
  53950. ,
  53951. Ci.PlaneGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53952. Ci.PlaneGeometry.prototype.constructor = Ci.PlaneGeometry,
  53953. Ci.PlaneBufferGeometry = function(e, t, i, n) {
  53954. Ci.BufferGeometry.call(this),
  53955. this.type = "PlaneBufferGeometry",
  53956. this.parameters = {
  53957. width: e,
  53958. height: t,
  53959. widthSegments: i,
  53960. heightSegments: n
  53961. };
  53962. for (var r = e / 2, o = t / 2, a = Math.floor(i) || 1, s = Math.floor(n) || 1, l = a + 1, c = s + 1, h = e / a, u = t / s, d = new Float32Array(l * c * 3), p = new Float32Array(l * c * 3), f = new Float32Array(l * c * 2), g = 0, m = 0, v = 0; v < c; v++)
  53963. for (var y = v * u - o, A = 0; A < l; A++) {
  53964. var C = A * h - r;
  53965. d[g] = C,
  53966. d[g + 1] = -y,
  53967. p[g + 2] = 1,
  53968. f[m] = A / a,
  53969. f[m + 1] = 1 - v / s,
  53970. g += 3,
  53971. m += 2
  53972. }
  53973. g = 0;
  53974. var I = new (65535 < d.length / 3 ? Uint32Array : Uint16Array)(a * s * 6);
  53975. for (v = 0; v < s; v++)
  53976. for (A = 0; A < a; A++) {
  53977. var E = A + l * v
  53978. , _ = A + l * (v + 1)
  53979. , b = A + 1 + l * (v + 1)
  53980. , w = A + 1 + l * v;
  53981. I[g] = E,
  53982. I[g + 1] = _,
  53983. I[g + 2] = w,
  53984. I[g + 3] = _,
  53985. I[g + 4] = b,
  53986. I[g + 5] = w,
  53987. g += 6
  53988. }
  53989. this.setIndex(new Ci.BufferAttribute(I,1)),
  53990. this.addAttribute("position", new Ci.BufferAttribute(d,3)),
  53991. this.addAttribute("normal", new Ci.BufferAttribute(p,3)),
  53992. this.addAttribute("uv", new Ci.BufferAttribute(f,2))
  53993. }
  53994. ,
  53995. Ci.PlaneBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53996. Ci.PlaneBufferGeometry.prototype.constructor = Ci.PlaneBufferGeometry,
  53997. Ci.RingBufferGeometry = function(e, t, i, n, r, o) {
  53998. Ci.BufferGeometry.call(this),
  53999. this.type = "RingBufferGeometry",
  54000. this.parameters = {
  54001. innerRadius: e,
  54002. outerRadius: t,
  54003. thetaSegments: i,
  54004. phiSegments: n,
  54005. thetaStart: r,
  54006. thetaLength: o
  54007. },
  54008. e = e || 20,
  54009. t = t || 50,
  54010. r = void 0 !== r ? r : 0,
  54011. o = void 0 !== o ? o : 2 * Math.PI;
  54012. var a, s, l, c = ((i = void 0 !== i ? Math.max(3, i) : 8) + 1) * ((n = void 0 !== n ? Math.max(1, n) : 1) + 1), h = i * n * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = e, y = (t - e) / n, A = new Ci.Vector3, C = new Ci.Vector2;
  54013. for (s = 0; s <= n; s++) {
  54014. for (l = 0; l <= i; l++)
  54015. a = r + l / i * o,
  54016. A.x = v * Math.cos(a),
  54017. A.y = v * Math.sin(a),
  54018. d.setXYZ(g, A.x, A.y, A.z),
  54019. p.setXYZ(g, 0, 0, 1),
  54020. C.x = (A.x / t + 1) / 2,
  54021. C.y = (A.y / t + 1) / 2,
  54022. f.setXY(g, C.x, C.y),
  54023. g++;
  54024. v += y
  54025. }
  54026. for (s = 0; s < n; s++) {
  54027. var I = s * (i + 1);
  54028. for (l = 0; l < i; l++) {
  54029. var E = a = l + I
  54030. , _ = a + i + 1
  54031. , b = a + i + 2
  54032. , w = a + 1;
  54033. u.setX(m, E),
  54034. m++,
  54035. u.setX(m, _),
  54036. m++,
  54037. u.setX(m, b),
  54038. m++,
  54039. u.setX(m, E),
  54040. m++,
  54041. u.setX(m, b),
  54042. m++,
  54043. u.setX(m, w),
  54044. m++
  54045. }
  54046. }
  54047. this.setIndex(u),
  54048. this.addAttribute("position", d),
  54049. this.addAttribute("normal", p),
  54050. this.addAttribute("uv", f)
  54051. }
  54052. ,
  54053. Ci.RingBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54054. Ci.RingBufferGeometry.prototype.constructor = Ci.RingBufferGeometry,
  54055. Ci.RingGeometry = function(e, t, i, n, r, o) {
  54056. Ci.Geometry.call(this),
  54057. this.type = "RingGeometry",
  54058. this.parameters = {
  54059. innerRadius: e,
  54060. outerRadius: t,
  54061. thetaSegments: i,
  54062. phiSegments: n,
  54063. thetaStart: r,
  54064. thetaLength: o
  54065. },
  54066. this.fromBufferGeometry(new Ci.RingBufferGeometry(e,t,i,n,r,o))
  54067. }
  54068. ,
  54069. Ci.RingGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54070. Ci.RingGeometry.prototype.constructor = Ci.RingGeometry,
  54071. Ci.SphereGeometry = function(e, t, i, n, r, o, a) {
  54072. Ci.Geometry.call(this),
  54073. this.type = "SphereGeometry",
  54074. this.parameters = {
  54075. radius: e,
  54076. widthSegments: t,
  54077. heightSegments: i,
  54078. phiStart: n,
  54079. phiLength: r,
  54080. thetaStart: o,
  54081. thetaLength: a
  54082. },
  54083. this.fromBufferGeometry(new Ci.SphereBufferGeometry(e,t,i,n,r,o,a))
  54084. }
  54085. ,
  54086. Ci.SphereGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54087. Ci.SphereGeometry.prototype.constructor = Ci.SphereGeometry,
  54088. Ci.SphereBufferGeometry = function(e, t, i, n, r, o, a) {
  54089. Ci.BufferGeometry.call(this),
  54090. this.type = "SphereBufferGeometry",
  54091. this.parameters = {
  54092. radius: e,
  54093. widthSegments: t,
  54094. heightSegments: i,
  54095. phiStart: n,
  54096. phiLength: r,
  54097. thetaStart: o,
  54098. thetaLength: a
  54099. },
  54100. e = e || 50,
  54101. t = Math.max(3, Math.floor(t) || 8),
  54102. i = Math.max(2, Math.floor(i) || 6),
  54103. n = void 0 !== n ? n : 0,
  54104. r = void 0 !== r ? r : 2 * Math.PI;
  54105. for (var s = (o = void 0 !== o ? o : 0) + (a = void 0 !== a ? a : Math.PI), l = (t + 1) * (i + 1), c = new Ci.BufferAttribute(new Float32Array(3 * l),3), h = new Ci.BufferAttribute(new Float32Array(3 * l),3), u = new Ci.BufferAttribute(new Float32Array(2 * l),2), d = 0, p = [], f = new Ci.Vector3, g = 0; g <= i; g++) {
  54106. for (var m = [], v = g / i, y = 0; y <= t; y++) {
  54107. var A = y / t
  54108. , C = -e * Math.cos(n + A * r) * Math.sin(o + v * a)
  54109. , I = e * Math.cos(o + v * a)
  54110. , E = e * Math.sin(n + A * r) * Math.sin(o + v * a);
  54111. f.set(C, I, E).normalize(),
  54112. c.setXYZ(d, C, I, E),
  54113. h.setXYZ(d, f.x, f.y, f.z),
  54114. u.setXY(d, A, 1 - v),
  54115. m.push(d),
  54116. d++
  54117. }
  54118. p.push(m)
  54119. }
  54120. var _ = [];
  54121. for (g = 0; g < i; g++)
  54122. for (y = 0; y < t; y++) {
  54123. var b = p[g][y + 1]
  54124. , w = p[g][y]
  54125. , T = p[g + 1][y]
  54126. , x = p[g + 1][y + 1];
  54127. (0 !== g || 0 < o) && _.push(b, w, x),
  54128. (g !== i - 1 || s < Math.PI) && _.push(w, T, x)
  54129. }
  54130. this.setIndex(new (65535 < c.count ? Ci.Uint32Attribute : Ci.Uint16Attribute)(_,1)),
  54131. this.addAttribute("position", c),
  54132. this.addAttribute("normal", h),
  54133. this.addAttribute("uv", u),
  54134. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e)
  54135. }
  54136. ,
  54137. Ci.SphereBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54138. Ci.SphereBufferGeometry.prototype.constructor = Ci.SphereBufferGeometry,
  54139. Ci.TextGeometry = function(e, t) {
  54140. var i = (t = t || {}).font;
  54141. if (i instanceof Ci.Font == 0)
  54142. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  54143. new Ci.Geometry;
  54144. var n = i.generateShapes(e, t.size, t.curveSegments);
  54145. t.amount = void 0 !== t.height ? t.height : 50,
  54146. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  54147. void 0 === t.bevelSize && (t.bevelSize = 8),
  54148. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  54149. Ci.ExtrudeGeometry.call(this, n, t),
  54150. this.type = "TextGeometry"
  54151. }
  54152. ,
  54153. Ci.TextGeometry.prototype = Object.create(Ci.ExtrudeGeometry.prototype),
  54154. Ci.TextGeometry.prototype.constructor = Ci.TextGeometry,
  54155. Ci.TorusBufferGeometry = function(e, t, i, n, r) {
  54156. Ci.BufferGeometry.call(this),
  54157. this.type = "TorusBufferGeometry",
  54158. this.parameters = {
  54159. radius: e,
  54160. tube: t,
  54161. radialSegments: i,
  54162. tubularSegments: n,
  54163. arc: r
  54164. },
  54165. e = e || 100,
  54166. t = t || 40,
  54167. i = Math.floor(i) || 8,
  54168. n = Math.floor(n) || 6,
  54169. r = r || 2 * Math.PI;
  54170. var o, a, s = (i + 1) * (n + 1), l = i * n * 2 * 3, c = new (65535 < l ? Uint32Array : Uint16Array)(l), h = new Float32Array(3 * s), u = new Float32Array(3 * s), d = new Float32Array(2 * s), p = 0, f = 0, g = 0, m = new Ci.Vector3, v = new Ci.Vector3, y = new Ci.Vector3;
  54171. for (o = 0; o <= i; o++)
  54172. for (a = 0; a <= n; a++) {
  54173. var A = a / n * r
  54174. , C = o / i * Math.PI * 2;
  54175. v.x = (e + t * Math.cos(C)) * Math.cos(A),
  54176. v.y = (e + t * Math.cos(C)) * Math.sin(A),
  54177. v.z = t * Math.sin(C),
  54178. h[p] = v.x,
  54179. h[p + 1] = v.y,
  54180. h[p + 2] = v.z,
  54181. m.x = e * Math.cos(A),
  54182. m.y = e * Math.sin(A),
  54183. y.subVectors(v, m).normalize(),
  54184. u[p] = y.x,
  54185. u[p + 1] = y.y,
  54186. u[p + 2] = y.z,
  54187. d[f] = a / n,
  54188. d[f + 1] = o / i,
  54189. p += 3,
  54190. f += 2
  54191. }
  54192. for (o = 1; o <= i; o++)
  54193. for (a = 1; a <= n; a++) {
  54194. var I = (n + 1) * o + a - 1
  54195. , E = (n + 1) * (o - 1) + a - 1
  54196. , _ = (n + 1) * (o - 1) + a
  54197. , b = (n + 1) * o + a;
  54198. c[g] = I,
  54199. c[g + 1] = E,
  54200. c[g + 2] = b,
  54201. c[g + 3] = E,
  54202. c[g + 4] = _,
  54203. c[g + 5] = b,
  54204. g += 6
  54205. }
  54206. this.setIndex(new Ci.BufferAttribute(c,1)),
  54207. this.addAttribute("position", new Ci.BufferAttribute(h,3)),
  54208. this.addAttribute("normal", new Ci.BufferAttribute(u,3)),
  54209. this.addAttribute("uv", new Ci.BufferAttribute(d,2))
  54210. }
  54211. ,
  54212. Ci.TorusBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54213. Ci.TorusBufferGeometry.prototype.constructor = Ci.TorusBufferGeometry,
  54214. Ci.TorusGeometry = function(e, t, i, n, r) {
  54215. Ci.Geometry.call(this),
  54216. this.type = "TorusGeometry",
  54217. this.parameters = {
  54218. radius: e,
  54219. tube: t,
  54220. radialSegments: i,
  54221. tubularSegments: n,
  54222. arc: r
  54223. },
  54224. this.fromBufferGeometry(new Ci.TorusBufferGeometry(e,t,i,n,r))
  54225. }
  54226. ,
  54227. Ci.TorusGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54228. Ci.TorusGeometry.prototype.constructor = Ci.TorusGeometry,
  54229. Ci.TorusKnotBufferGeometry = function(e, t, i, n, r, o) {
  54230. function a(e, t, i, n, r) {
  54231. var o = Math.cos(e)
  54232. , a = Math.sin(e)
  54233. , s = i / t * e
  54234. , l = Math.cos(s);
  54235. r.x = n * (2 + l) * .5 * o,
  54236. r.y = n * (2 + l) * a * .5,
  54237. r.z = n * Math.sin(s) * .5
  54238. }
  54239. Ci.BufferGeometry.call(this),
  54240. this.type = "TorusKnotBufferGeometry",
  54241. this.parameters = {
  54242. radius: e,
  54243. tube: t,
  54244. tubularSegments: i,
  54245. radialSegments: n,
  54246. p: r,
  54247. q: o
  54248. },
  54249. e = e || 100,
  54250. t = t || 40,
  54251. i = Math.floor(i) || 64,
  54252. r = r || 2,
  54253. o = o || 3;
  54254. var s, l, c = ((n = Math.floor(n) || 8) + 1) * (i + 1), h = n * i * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = new Ci.Vector3, y = new Ci.Vector3, A = new Ci.Vector2, C = new Ci.Vector3, I = new Ci.Vector3, E = new Ci.Vector3, _ = new Ci.Vector3, b = new Ci.Vector3;
  54255. for (s = 0; s <= i; ++s) {
  54256. var w = s / i * r * Math.PI * 2;
  54257. for (a(w, r, o, e, C),
  54258. a(.01 + w, r, o, e, I),
  54259. _.subVectors(I, C),
  54260. b.addVectors(I, C),
  54261. E.crossVectors(_, b),
  54262. b.crossVectors(E, _),
  54263. E.normalize(),
  54264. b.normalize(),
  54265. l = 0; l <= n; ++l) {
  54266. var T = l / n * Math.PI * 2
  54267. , x = -t * Math.cos(T)
  54268. , S = t * Math.sin(T);
  54269. v.x = C.x + (x * b.x + S * E.x),
  54270. v.y = C.y + (x * b.y + S * E.y),
  54271. v.z = C.z + (x * b.z + S * E.z),
  54272. d.setXYZ(g, v.x, v.y, v.z),
  54273. y.subVectors(v, C).normalize(),
  54274. p.setXYZ(g, y.x, y.y, y.z),
  54275. A.x = s / i,
  54276. A.y = l / n,
  54277. f.setXY(g, A.x, A.y),
  54278. g++
  54279. }
  54280. }
  54281. for (l = 1; l <= i; l++)
  54282. for (s = 1; s <= n; s++) {
  54283. var M = (n + 1) * (l - 1) + (s - 1)
  54284. , R = (n + 1) * l + (s - 1)
  54285. , P = (n + 1) * l + s
  54286. , O = (n + 1) * (l - 1) + s;
  54287. u.setX(m, M),
  54288. m++,
  54289. u.setX(m, R),
  54290. m++,
  54291. u.setX(m, O),
  54292. m++,
  54293. u.setX(m, R),
  54294. m++,
  54295. u.setX(m, P),
  54296. m++,
  54297. u.setX(m, O),
  54298. m++
  54299. }
  54300. this.setIndex(u),
  54301. this.addAttribute("position", d),
  54302. this.addAttribute("normal", p),
  54303. this.addAttribute("uv", f)
  54304. }
  54305. ,
  54306. Ci.TorusKnotBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54307. Ci.TorusKnotBufferGeometry.prototype.constructor = Ci.TorusKnotBufferGeometry,
  54308. Ci.TorusKnotGeometry = function(e, t, i, n, r, o, a) {
  54309. Ci.Geometry.call(this),
  54310. this.type = "TorusKnotGeometry",
  54311. this.parameters = {
  54312. radius: e,
  54313. tube: t,
  54314. tubularSegments: i,
  54315. radialSegments: n,
  54316. p: r,
  54317. q: o
  54318. },
  54319. void 0 !== a && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  54320. this.fromBufferGeometry(new Ci.TorusKnotBufferGeometry(e,t,i,n,r,o)),
  54321. this.mergeVertices()
  54322. }
  54323. ,
  54324. Ci.TorusKnotGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54325. Ci.TorusKnotGeometry.prototype.constructor = Ci.TorusKnotGeometry,
  54326. Ci.TubeGeometry = function(e, t, i, n, r, o) {
  54327. Ci.Geometry.call(this),
  54328. this.type = "TubeGeometry",
  54329. this.parameters = {
  54330. path: e,
  54331. segments: t,
  54332. radius: i,
  54333. radialSegments: n,
  54334. closed: r,
  54335. taper: o
  54336. },
  54337. t = t || 64,
  54338. i = i || 1,
  54339. n = n || 8,
  54340. r = r || !1,
  54341. o = o || Ci.TubeGeometry.NoTaper;
  54342. var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = [], R = this, P = t + 1, O = new Ci.Vector3, L = new Ci.TubeGeometry.FrenetFrames(e,t,r), D = L.tangents, N = L.normals, F = L.binormals;
  54343. for (this.tangents = D,
  54344. this.normals = N,
  54345. this.binormals = F,
  54346. f = 0; f < P; f++)
  54347. for (M[f] = [],
  54348. l = f / (P - 1),
  54349. p = e.getPointAt(l),
  54350. D[f],
  54351. a = N[f],
  54352. s = F[f],
  54353. h = i * o(l),
  54354. g = 0; g < n; g++)
  54355. c = g / n * 2 * Math.PI,
  54356. u = -h * Math.cos(c),
  54357. d = h * Math.sin(c),
  54358. O.copy(p),
  54359. O.x += u * a.x + d * s.x,
  54360. O.y += u * a.y + d * s.y,
  54361. O.z += u * a.z + d * s.z,
  54362. M[f][g] = (T = O.x,
  54363. x = O.y,
  54364. S = O.z,
  54365. R.vertices.push(new Ci.Vector3(T,x,S)) - 1);
  54366. for (f = 0; f < t; f++)
  54367. for (g = 0; g < n; g++)
  54368. m = r ? (f + 1) % t : f + 1,
  54369. v = (g + 1) % n,
  54370. y = M[f][g],
  54371. A = M[m][g],
  54372. C = M[m][v],
  54373. I = M[f][v],
  54374. E = new Ci.Vector2(f / t,g / n),
  54375. _ = new Ci.Vector2((f + 1) / t,g / n),
  54376. b = new Ci.Vector2((f + 1) / t,(g + 1) / n),
  54377. w = new Ci.Vector2(f / t,(g + 1) / n),
  54378. this.faces.push(new Ci.Face3(y,A,I)),
  54379. this.faceVertexUvs[0].push([E, _, w]),
  54380. this.faces.push(new Ci.Face3(A,C,I)),
  54381. this.faceVertexUvs[0].push([_.clone(), b, w.clone()]);
  54382. this.computeFaceNormals(),
  54383. this.computeVertexNormals()
  54384. }
  54385. ,
  54386. Ci.TubeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54387. Ci.TubeGeometry.prototype.constructor = Ci.TubeGeometry,
  54388. Ci.TubeGeometry.NoTaper = function(e) {
  54389. return 1
  54390. }
  54391. ,
  54392. Ci.TubeGeometry.SinusoidalTaper = function(e) {
  54393. return Math.sin(Math.PI * e)
  54394. }
  54395. ,
  54396. Ci.TubeGeometry.FrenetFrames = function(e, t, i) {
  54397. var n, r, o, a, s, l, c, h = new Ci.Vector3, u = [], d = [], p = [], f = new Ci.Vector3, g = new Ci.Matrix4, m = t + 1;
  54398. for (this.tangents = u,
  54399. this.normals = d,
  54400. this.binormals = p,
  54401. l = 0; l < m; l++)
  54402. c = l / (m - 1),
  54403. u[l] = e.getTangentAt(c),
  54404. u[l].normalize();
  54405. for (d[0] = new Ci.Vector3,
  54406. p[0] = new Ci.Vector3,
  54407. r = Number.MAX_VALUE,
  54408. o = Math.abs(u[0].x),
  54409. a = Math.abs(u[0].y),
  54410. s = Math.abs(u[0].z),
  54411. o <= r && (r = o,
  54412. h.set(1, 0, 0)),
  54413. a <= r && (r = a,
  54414. h.set(0, 1, 0)),
  54415. s <= r && h.set(0, 0, 1),
  54416. f.crossVectors(u[0], h).normalize(),
  54417. d[0].crossVectors(u[0], f),
  54418. p[0].crossVectors(u[0], d[0]),
  54419. l = 1; l < m; l++)
  54420. d[l] = d[l - 1].clone(),
  54421. p[l] = p[l - 1].clone(),
  54422. f.crossVectors(u[l - 1], u[l]),
  54423. f.length() > Number.EPSILON && (f.normalize(),
  54424. n = Math.acos(Ci.Math.clamp(u[l - 1].dot(u[l]), -1, 1)),
  54425. d[l].applyMatrix4(g.makeRotationAxis(f, n))),
  54426. p[l].crossVectors(u[l], d[l]);
  54427. if (i)
  54428. for (n = Math.acos(Ci.Math.clamp(d[0].dot(d[m - 1]), -1, 1)),
  54429. n /= m - 1,
  54430. 0 < u[0].dot(f.crossVectors(d[0], d[m - 1])) && (n = -n),
  54431. l = 1; l < m; l++)
  54432. d[l].applyMatrix4(g.makeRotationAxis(u[l], n * l)),
  54433. p[l].crossVectors(u[l], d[l])
  54434. }
  54435. ,
  54436. Ci.PolyhedronGeometry = function(e, t, i, n) {
  54437. function f(e) {
  54438. var t = e.normalize().clone();
  54439. t.index = m.vertices.push(t) - 1;
  54440. var i = a(e) / 2 / Math.PI + .5
  54441. , n = function(e) {
  54442. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  54443. }(e) / Math.PI + .5;
  54444. return t.uv = new Ci.Vector2(i,1 - n),
  54445. t
  54446. }
  54447. function g(e, t, i, n) {
  54448. var r = new Ci.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,n);
  54449. m.faces.push(r),
  54450. y.copy(e).add(t).add(i).divideScalar(3);
  54451. var o = a(y);
  54452. m.faceVertexUvs[0].push([s(e.uv, e, o), s(t.uv, t, o), s(i.uv, i, o)])
  54453. }
  54454. function r(e, t) {
  54455. for (var i = Math.pow(2, t), n = f(m.vertices[e.a]), r = f(m.vertices[e.b]), o = f(m.vertices[e.c]), a = [], s = e.materialIndex, l = 0; l <= i; l++) {
  54456. a[l] = [];
  54457. for (var c = f(n.clone().lerp(o, l / i)), h = f(r.clone().lerp(o, l / i)), u = i - l, d = 0; d <= u; d++)
  54458. a[l][d] = 0 === d && l === i ? c : f(c.clone().lerp(h, d / u))
  54459. }
  54460. for (l = 0; l < i; l++)
  54461. for (d = 0; d < 2 * (i - l) - 1; d++) {
  54462. var p = Math.floor(d / 2);
  54463. d % 2 == 0 ? g(a[l][p + 1], a[l + 1][p], a[l][p], s) : g(a[l][p + 1], a[l + 1][p + 1], a[l + 1][p], s)
  54464. }
  54465. }
  54466. function a(e) {
  54467. return Math.atan2(e.z, -e.x)
  54468. }
  54469. function s(e, t, i) {
  54470. return i < 0 && 1 === e.x && (e = new Ci.Vector2(e.x - 1,e.y)),
  54471. 0 === t.x && 0 === t.z && (e = new Ci.Vector2(i / 2 / Math.PI + .5,e.y)),
  54472. e.clone()
  54473. }
  54474. Ci.Geometry.call(this),
  54475. this.type = "PolyhedronGeometry",
  54476. this.parameters = {
  54477. vertices: e,
  54478. indices: t,
  54479. radius: i,
  54480. detail: n
  54481. },
  54482. i = i || 1,
  54483. n = n || 0;
  54484. for (var m = this, o = 0, l = e.length; o < l; o += 3)
  54485. f(new Ci.Vector3(e[o],e[o + 1],e[o + 2]));
  54486. var c = this.vertices
  54487. , h = []
  54488. , u = (o = 0,
  54489. 0);
  54490. for (l = t.length; o < l; o += 3,
  54491. u++) {
  54492. var d = c[t[o]]
  54493. , p = c[t[o + 1]]
  54494. , v = c[t[o + 2]];
  54495. h[u] = new Ci.Face3(d.index,p.index,v.index,[d.clone(), p.clone(), v.clone()],void 0,u)
  54496. }
  54497. var y = new Ci.Vector3;
  54498. for (o = 0,
  54499. l = h.length; o < l; o++)
  54500. r(h[o], n);
  54501. for (o = 0,
  54502. l = this.faceVertexUvs[0].length; o < l; o++) {
  54503. var A = this.faceVertexUvs[0][o]
  54504. , C = A[0].x
  54505. , I = A[1].x
  54506. , E = A[2].x
  54507. , _ = Math.max(C, I, E)
  54508. , b = Math.min(C, I, E);
  54509. .9 < _ && b < .1 && (C < .2 && (A[0].x += 1),
  54510. I < .2 && (A[1].x += 1),
  54511. E < .2 && (A[2].x += 1))
  54512. }
  54513. for (o = 0,
  54514. l = this.vertices.length; o < l; o++)
  54515. this.vertices[o].multiplyScalar(i);
  54516. this.mergeVertices(),
  54517. this.computeFaceNormals(),
  54518. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,i)
  54519. }
  54520. ,
  54521. Ci.PolyhedronGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54522. Ci.PolyhedronGeometry.prototype.constructor = Ci.PolyhedronGeometry,
  54523. Ci.DodecahedronGeometry = function(e, t) {
  54524. var i = (1 + Math.sqrt(5)) / 2
  54525. , n = 1 / i
  54526. , r = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, 0, -i, 0, -n, i, 0, -n, -i, 0, n, i, 0, n];
  54527. Ci.PolyhedronGeometry.call(this, r, [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9], e, t),
  54528. this.type = "DodecahedronGeometry",
  54529. this.parameters = {
  54530. radius: e,
  54531. detail: t
  54532. }
  54533. }
  54534. ,
  54535. Ci.DodecahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54536. Ci.DodecahedronGeometry.prototype.constructor = Ci.DodecahedronGeometry,
  54537. Ci.IcosahedronGeometry = function(e, t) {
  54538. var i = (1 + Math.sqrt(5)) / 2
  54539. , n = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1];
  54540. Ci.PolyhedronGeometry.call(this, n, [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1], e, t),
  54541. this.type = "IcosahedronGeometry",
  54542. this.parameters = {
  54543. radius: e,
  54544. detail: t
  54545. }
  54546. }
  54547. ,
  54548. Ci.IcosahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54549. Ci.IcosahedronGeometry.prototype.constructor = Ci.IcosahedronGeometry,
  54550. Ci.OctahedronGeometry = function(e, t) {
  54551. Ci.PolyhedronGeometry.call(this, [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1], [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2], e, t),
  54552. this.type = "OctahedronGeometry",
  54553. this.parameters = {
  54554. radius: e,
  54555. detail: t
  54556. }
  54557. }
  54558. ,
  54559. Ci.OctahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54560. Ci.OctahedronGeometry.prototype.constructor = Ci.OctahedronGeometry,
  54561. Ci.TetrahedronGeometry = function(e, t) {
  54562. Ci.PolyhedronGeometry.call(this, [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1], [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1], e, t),
  54563. this.type = "TetrahedronGeometry",
  54564. this.parameters = {
  54565. radius: e,
  54566. detail: t
  54567. }
  54568. }
  54569. ,
  54570. Ci.TetrahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54571. Ci.TetrahedronGeometry.prototype.constructor = Ci.TetrahedronGeometry,
  54572. Ci.ParametricGeometry = function(e, t, i) {
  54573. Ci.Geometry.call(this),
  54574. this.type = "ParametricGeometry",
  54575. this.parameters = {
  54576. func: e,
  54577. slices: t,
  54578. stacks: i
  54579. };
  54580. var n, r, o, a, s, l, c, h, u, d, p, f, g = this.vertices, m = this.faces, v = this.faceVertexUvs[0], y = t + 1;
  54581. for (n = 0; n <= i; n++)
  54582. for (a = n / i,
  54583. r = 0; r <= t; r++)
  54584. o = e(r / t, a),
  54585. g.push(o);
  54586. for (n = 0; n < i; n++)
  54587. for (r = 0; r < t; r++)
  54588. l = (s = n * y + r) + 1,
  54589. c = (n + 1) * y + r + 1,
  54590. h = (n + 1) * y + r,
  54591. u = new Ci.Vector2(r / t,n / i),
  54592. d = new Ci.Vector2((r + 1) / t,n / i),
  54593. p = new Ci.Vector2((r + 1) / t,(n + 1) / i),
  54594. f = new Ci.Vector2(r / t,(n + 1) / i),
  54595. m.push(new Ci.Face3(s,l,h)),
  54596. v.push([u, d, f]),
  54597. m.push(new Ci.Face3(l,c,h)),
  54598. v.push([d.clone(), p, f.clone()]);
  54599. this.computeFaceNormals(),
  54600. this.computeVertexNormals()
  54601. }
  54602. ,
  54603. Ci.ParametricGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54604. Ci.ParametricGeometry.prototype.constructor = Ci.ParametricGeometry,
  54605. Ci.WireframeGeometry = function(e) {
  54606. function t(e, t) {
  54607. return e - t
  54608. }
  54609. Ci.BufferGeometry.call(this);
  54610. var i = [0, 0]
  54611. , n = {}
  54612. , r = ["a", "b", "c"];
  54613. if (e instanceof Ci.Geometry) {
  54614. for (var o = e.vertices, a = e.faces, s = 0, l = new Uint32Array(6 * a.length), c = 0, h = a.length; c < h; c++)
  54615. for (var u = a[c], d = 0; d < 3; d++) {
  54616. i[0] = u[r[d]],
  54617. i[1] = u[r[(d + 1) % 3]],
  54618. i.sort(t),
  54619. void 0 === n[E = i.toString()] && (l[2 * s] = i[0],
  54620. l[2 * s + 1] = i[1],
  54621. n[E] = !0,
  54622. s++)
  54623. }
  54624. var p = new Float32Array(2 * s * 3);
  54625. for (c = 0,
  54626. h = s; c < h; c++)
  54627. for (d = 0; d < 2; d++) {
  54628. var f = o[l[2 * c + d]];
  54629. p[(_ = 6 * c + 3 * d) + 0] = f.x,
  54630. p[_ + 1] = f.y,
  54631. p[_ + 2] = f.z
  54632. }
  54633. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54634. } else if (e instanceof Ci.BufferGeometry)
  54635. if (null !== e.index) {
  54636. var g = e.index.array
  54637. , m = (o = e.attributes.position,
  54638. e.groups);
  54639. s = 0;
  54640. 0 === m.length && e.addGroup(0, g.length);
  54641. l = new Uint32Array(2 * g.length);
  54642. for (var v = 0, y = m.length; v < y; ++v)
  54643. for (var A = m[v], C = A.start, I = (c = C,
  54644. C + A.count); c < I; c += 3)
  54645. for (d = 0; d < 3; d++) {
  54646. var E;
  54647. i[0] = g[c + d],
  54648. i[1] = g[c + (d + 1) % 3],
  54649. i.sort(t),
  54650. void 0 === n[E = i.toString()] && (l[2 * s] = i[0],
  54651. l[2 * s + 1] = i[1],
  54652. n[E] = !0,
  54653. s++)
  54654. }
  54655. for (p = new Float32Array(2 * s * 3),
  54656. c = 0,
  54657. h = s; c < h; c++)
  54658. for (d = 0; d < 2; d++) {
  54659. var _ = 6 * c + 3 * d
  54660. , b = l[2 * c + d];
  54661. p[_ + 0] = o.getX(b),
  54662. p[_ + 1] = o.getY(b),
  54663. p[_ + 2] = o.getZ(b)
  54664. }
  54665. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54666. } else {
  54667. var w = (s = (o = e.attributes.position.array).length / 3) / 3;
  54668. for (p = new Float32Array(2 * s * 3),
  54669. c = 0,
  54670. h = w; c < h; c++)
  54671. for (d = 0; d < 3; d++) {
  54672. var T = 9 * c + 3 * d;
  54673. p[(_ = 18 * c + 6 * d) + 0] = o[T],
  54674. p[_ + 1] = o[1 + T],
  54675. p[_ + 2] = o[2 + T];
  54676. b = 9 * c + (d + 1) % 3 * 3;
  54677. p[_ + 3] = o[b],
  54678. p[_ + 4] = o[b + 1],
  54679. p[_ + 5] = o[b + 2]
  54680. }
  54681. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54682. }
  54683. }
  54684. ,
  54685. Ci.WireframeGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54686. Ci.WireframeGeometry.prototype.constructor = Ci.WireframeGeometry,
  54687. Ci.AxisHelper = function(e) {
  54688. e = e || 1;
  54689. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  54690. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  54691. , n = new Ci.BufferGeometry;
  54692. n.addAttribute("position", new Ci.BufferAttribute(t,3)),
  54693. n.addAttribute("color", new Ci.BufferAttribute(i,3));
  54694. var r = new Ci.LineBasicMaterial({
  54695. vertexColors: Ci.VertexColors
  54696. });
  54697. Ci.LineSegments.call(this, n, r)
  54698. }
  54699. ,
  54700. Ci.AxisHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54701. Ci.AxisHelper.prototype.constructor = Ci.AxisHelper,
  54702. Ci.ArrowHelper = function() {
  54703. var a = new Ci.Geometry;
  54704. a.vertices.push(new Ci.Vector3(0,0,0), new Ci.Vector3(0,1,0));
  54705. var s = new Ci.CylinderGeometry(0,.5,1,5,1);
  54706. return s.translate(0, -.5, 0),
  54707. function(e, t, i, n, r, o) {
  54708. Ci.Object3D.call(this),
  54709. void 0 === n && (n = 16776960),
  54710. void 0 === i && (i = 1),
  54711. void 0 === r && (r = .2 * i),
  54712. void 0 === o && (o = .2 * r),
  54713. this.position.copy(t),
  54714. this.line = new Ci.Line(a,new Ci.LineBasicMaterial({
  54715. color: n
  54716. })),
  54717. this.line.matrixAutoUpdate = !1,
  54718. this.add(this.line),
  54719. this.cone = new Ci.Mesh(s,new Ci.MeshBasicMaterial({
  54720. color: n
  54721. })),
  54722. this.cone.matrixAutoUpdate = !1,
  54723. this.add(this.cone),
  54724. this.setDirection(e),
  54725. this.setLength(i, r, o)
  54726. }
  54727. }(),
  54728. Ci.ArrowHelper.prototype = Object.create(Ci.Object3D.prototype),
  54729. Ci.ArrowHelper.prototype.constructor = Ci.ArrowHelper,
  54730. Ci.ArrowHelper.prototype.setDirection = (Ai = new Ci.Vector3,
  54731. function(e) {
  54732. .99999 < e.y ? this.quaternion.set(0, 0, 0, 1) : e.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (Ai.set(e.z, 0, -e.x).normalize(),
  54733. yi = Math.acos(e.y),
  54734. this.quaternion.setFromAxisAngle(Ai, yi))
  54735. }
  54736. ),
  54737. Ci.ArrowHelper.prototype.setLength = function(e, t, i) {
  54738. void 0 === t && (t = .2 * e),
  54739. void 0 === i && (i = .2 * t),
  54740. this.line.scale.set(1, Math.max(0, e - t), 1),
  54741. this.line.updateMatrix(),
  54742. this.cone.scale.set(i, t, i),
  54743. this.cone.position.y = e,
  54744. this.cone.updateMatrix()
  54745. }
  54746. ,
  54747. Ci.ArrowHelper.prototype.setColor = function(e) {
  54748. this.line.material.color.set(e),
  54749. this.cone.material.color.set(e)
  54750. }
  54751. ,
  54752. Ci.BoxHelper = function(e) {
  54753. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  54754. , i = new Float32Array(24)
  54755. , n = new Ci.BufferGeometry;
  54756. n.setIndex(new Ci.BufferAttribute(t,1)),
  54757. n.addAttribute("position", new Ci.BufferAttribute(i,3)),
  54758. Ci.LineSegments.call(this, n, new Ci.LineBasicMaterial({
  54759. color: 16776960
  54760. })),
  54761. void 0 !== e && this.update(e)
  54762. }
  54763. ,
  54764. Ci.BoxHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54765. Ci.BoxHelper.prototype.constructor = Ci.BoxHelper,
  54766. Ci.BoxHelper.prototype.update = (vi = new Ci.Box3,
  54767. function(e) {
  54768. if (vi.setFromObject(e),
  54769. !vi.isEmpty()) {
  54770. var t = vi.min
  54771. , i = vi.max
  54772. , n = this.geometry.attributes.position
  54773. , r = n.array;
  54774. r[0] = i.x,
  54775. r[1] = i.y,
  54776. r[2] = i.z,
  54777. r[3] = t.x,
  54778. r[4] = i.y,
  54779. r[5] = i.z,
  54780. r[6] = t.x,
  54781. r[7] = t.y,
  54782. r[8] = i.z,
  54783. r[9] = i.x,
  54784. r[10] = t.y,
  54785. r[11] = i.z,
  54786. r[12] = i.x,
  54787. r[13] = i.y,
  54788. r[14] = t.z,
  54789. r[15] = t.x,
  54790. r[16] = i.y,
  54791. r[17] = t.z,
  54792. r[18] = t.x,
  54793. r[19] = t.y,
  54794. r[20] = t.z,
  54795. r[21] = i.x,
  54796. r[22] = t.y,
  54797. r[23] = t.z,
  54798. n.needsUpdate = !0,
  54799. this.geometry.computeBoundingSphere()
  54800. }
  54801. }
  54802. ),
  54803. Ci.BoundingBoxHelper = function(e, t) {
  54804. var i = void 0 !== t ? t : 8947848;
  54805. this.object = e,
  54806. this.box = new Ci.Box3,
  54807. Ci.Mesh.call(this, new Ci.BoxGeometry(1,1,1), new Ci.MeshBasicMaterial({
  54808. color: i,
  54809. wireframe: !0
  54810. }))
  54811. }
  54812. ,
  54813. Ci.BoundingBoxHelper.prototype = Object.create(Ci.Mesh.prototype),
  54814. Ci.BoundingBoxHelper.prototype.constructor = Ci.BoundingBoxHelper,
  54815. Ci.BoundingBoxHelper.prototype.update = function() {
  54816. this.box.setFromObject(this.object),
  54817. this.box.size(this.scale),
  54818. this.box.center(this.position)
  54819. }
  54820. ,
  54821. Ci.CameraHelper = function(e) {
  54822. function t(e, t, i) {
  54823. n(e, i),
  54824. n(t, i)
  54825. }
  54826. function n(e, t) {
  54827. i.vertices.push(new Ci.Vector3),
  54828. i.colors.push(new Ci.Color(t)),
  54829. void 0 === o[e] && (o[e] = []),
  54830. o[e].push(i.vertices.length - 1)
  54831. }
  54832. var i = new Ci.Geometry
  54833. , r = new Ci.LineBasicMaterial({
  54834. color: 16777215,
  54835. vertexColors: Ci.FaceColors
  54836. })
  54837. , o = {}
  54838. , a = 16755200
  54839. , s = 16711680
  54840. , l = 3355443;
  54841. t("n1", "n2", a),
  54842. t("n2", "n4", a),
  54843. t("n4", "n3", a),
  54844. t("n3", "n1", a),
  54845. t("f1", "f2", a),
  54846. t("f2", "f4", a),
  54847. t("f4", "f3", a),
  54848. t("f3", "f1", a),
  54849. t("n1", "f1", a),
  54850. t("n2", "f2", a),
  54851. t("n3", "f3", a),
  54852. t("n4", "f4", a),
  54853. t("p", "n1", s),
  54854. t("p", "n2", s),
  54855. t("p", "n3", s),
  54856. t("p", "n4", s),
  54857. t("u1", "u2", 43775),
  54858. t("u2", "u3", 43775),
  54859. t("u3", "u1", 43775),
  54860. t("c", "t", 16777215),
  54861. t("p", "c", l),
  54862. t("cn1", "cn2", l),
  54863. t("cn3", "cn4", l),
  54864. t("cf1", "cf2", l),
  54865. t("cf3", "cf4", l),
  54866. Ci.LineSegments.call(this, i, r),
  54867. this.camera = e,
  54868. this.camera.updateProjectionMatrix(),
  54869. this.matrix = e.matrixWorld,
  54870. this.matrixAutoUpdate = !1,
  54871. this.pointMap = o,
  54872. this.update()
  54873. }
  54874. ,
  54875. Ci.CameraHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54876. Ci.CameraHelper.prototype.constructor = Ci.CameraHelper,
  54877. Ci.CameraHelper.prototype.update = (gi = new Ci.Vector3,
  54878. mi = new Ci.Camera,
  54879. function() {
  54880. pi = this.geometry,
  54881. fi = this.pointMap,
  54882. mi.projectionMatrix.copy(this.camera.projectionMatrix),
  54883. Ni("c", 0, 0, -1),
  54884. Ni("t", 0, 0, 1),
  54885. Ni("n1", -1, -1, -1),
  54886. Ni("n2", 1, -1, -1),
  54887. Ni("n3", -1, 1, -1),
  54888. Ni("n4", 1, 1, -1),
  54889. Ni("f1", -1, -1, 1),
  54890. Ni("f2", 1, -1, 1),
  54891. Ni("f3", -1, 1, 1),
  54892. Ni("f4", 1, 1, 1),
  54893. Ni("u1", .7, 1.1, -1),
  54894. Ni("u2", -.7, 1.1, -1),
  54895. Ni("u3", 0, 2, -1),
  54896. Ni("cf1", -1, 0, 1),
  54897. Ni("cf2", 1, 0, 1),
  54898. Ni("cf3", 0, -1, 1),
  54899. Ni("cf4", 0, 1, 1),
  54900. Ni("cn1", -1, 0, -1),
  54901. Ni("cn2", 1, 0, -1),
  54902. Ni("cn3", 0, -1, -1),
  54903. Ni("cn4", 0, 1, -1),
  54904. pi.verticesNeedUpdate = !0
  54905. }
  54906. ),
  54907. Ci.DirectionalLightHelper = function(e, t) {
  54908. Ci.Object3D.call(this),
  54909. this.light = e,
  54910. this.light.updateMatrixWorld(),
  54911. this.matrix = e.matrixWorld,
  54912. this.matrixAutoUpdate = !1,
  54913. t = t || 1;
  54914. var i = new Ci.Geometry;
  54915. i.vertices.push(new Ci.Vector3(-t,t,0), new Ci.Vector3(t,t,0), new Ci.Vector3(t,-t,0), new Ci.Vector3(-t,-t,0), new Ci.Vector3(-t,t,0));
  54916. var n = new Ci.LineBasicMaterial({
  54917. fog: !1
  54918. });
  54919. n.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54920. this.lightPlane = new Ci.Line(i,n),
  54921. this.add(this.lightPlane),
  54922. (i = new Ci.Geometry).vertices.push(new Ci.Vector3, new Ci.Vector3),
  54923. (n = new Ci.LineBasicMaterial({
  54924. fog: !1
  54925. })).color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54926. this.targetLine = new Ci.Line(i,n),
  54927. this.add(this.targetLine),
  54928. this.update()
  54929. }
  54930. ,
  54931. Ci.DirectionalLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54932. Ci.DirectionalLightHelper.prototype.constructor = Ci.DirectionalLightHelper,
  54933. Ci.DirectionalLightHelper.prototype.dispose = function() {
  54934. this.lightPlane.geometry.dispose(),
  54935. this.lightPlane.material.dispose(),
  54936. this.targetLine.geometry.dispose(),
  54937. this.targetLine.material.dispose()
  54938. }
  54939. ,
  54940. Ci.DirectionalLightHelper.prototype.update = (hi = new Ci.Vector3,
  54941. ui = new Ci.Vector3,
  54942. di = new Ci.Vector3,
  54943. function() {
  54944. hi.setFromMatrixPosition(this.light.matrixWorld),
  54945. ui.setFromMatrixPosition(this.light.target.matrixWorld),
  54946. di.subVectors(ui, hi),
  54947. this.lightPlane.lookAt(di),
  54948. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54949. this.targetLine.geometry.vertices[1].copy(di),
  54950. this.targetLine.geometry.verticesNeedUpdate = !0,
  54951. this.targetLine.material.color.copy(this.lightPlane.material.color)
  54952. }
  54953. ),
  54954. Ci.EdgesHelper = function(e, t, i) {
  54955. var n = void 0 !== t ? t : 16777215;
  54956. Ci.LineSegments.call(this, new Ci.EdgesGeometry(e.geometry,i), new Ci.LineBasicMaterial({
  54957. color: n
  54958. })),
  54959. this.matrix = e.matrixWorld,
  54960. this.matrixAutoUpdate = !1
  54961. }
  54962. ,
  54963. Ci.EdgesHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54964. Ci.EdgesHelper.prototype.constructor = Ci.EdgesHelper,
  54965. Ci.FaceNormalsHelper = function(e, t, i, n) {
  54966. this.object = e,
  54967. this.size = void 0 !== t ? t : 1;
  54968. var r = void 0 !== i ? i : 16776960
  54969. , o = void 0 !== n ? n : 1
  54970. , a = 0
  54971. , s = this.object.geometry;
  54972. s instanceof Ci.Geometry ? a = s.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  54973. var l = new Ci.BufferGeometry
  54974. , c = new Ci.Float32Attribute(2 * a * 3,3);
  54975. l.addAttribute("position", c),
  54976. Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({
  54977. color: r,
  54978. linewidth: o
  54979. })),
  54980. this.matrixAutoUpdate = !1,
  54981. this.update()
  54982. }
  54983. ,
  54984. Ci.FaceNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54985. Ci.FaceNormalsHelper.prototype.constructor = Ci.FaceNormalsHelper,
  54986. Ci.FaceNormalsHelper.prototype.update = (si = new Ci.Vector3,
  54987. li = new Ci.Vector3,
  54988. ci = new Ci.Matrix3,
  54989. function() {
  54990. this.object.updateMatrixWorld(!0),
  54991. ci.getNormalMatrix(this.object.matrixWorld);
  54992. for (var e = this.object.matrixWorld, t = this.geometry.attributes.position, i = this.object.geometry, n = i.vertices, r = i.faces, o = 0, a = 0, s = r.length; a < s; a++) {
  54993. var l = r[a]
  54994. , c = l.normal;
  54995. si.copy(n[l.a]).add(n[l.b]).add(n[l.c]).divideScalar(3).applyMatrix4(e),
  54996. li.copy(c).applyMatrix3(ci).normalize().multiplyScalar(this.size).add(si),
  54997. t.setXYZ(o, si.x, si.y, si.z),
  54998. o += 1,
  54999. t.setXYZ(o, li.x, li.y, li.z),
  55000. o += 1
  55001. }
  55002. return t.needsUpdate = !0,
  55003. this
  55004. }
  55005. ),
  55006. Ci.GridHelper = function(e, t) {
  55007. var i = new Ci.Geometry
  55008. , n = new Ci.LineBasicMaterial({
  55009. vertexColors: Ci.VertexColors
  55010. });
  55011. this.color1 = new Ci.Color(4473924),
  55012. this.color2 = new Ci.Color(8947848);
  55013. for (var r = -e; r <= e; r += t) {
  55014. i.vertices.push(new Ci.Vector3(-e,0,r), new Ci.Vector3(e,0,r), new Ci.Vector3(r,0,-e), new Ci.Vector3(r,0,e));
  55015. var o = 0 === r ? this.color1 : this.color2;
  55016. i.colors.push(o, o, o, o)
  55017. }
  55018. Ci.LineSegments.call(this, i, n)
  55019. }
  55020. ,
  55021. Ci.GridHelper.prototype = Object.create(Ci.LineSegments.prototype),
  55022. Ci.GridHelper.prototype.constructor = Ci.GridHelper,
  55023. Ci.GridHelper.prototype.setColors = function(e, t) {
  55024. this.color1.set(e),
  55025. this.color2.set(t),
  55026. this.geometry.colorsNeedUpdate = !0
  55027. }
  55028. ,
  55029. Ci.HemisphereLightHelper = function(e, t) {
  55030. Ci.Object3D.call(this),
  55031. this.light = e,
  55032. this.light.updateMatrixWorld(),
  55033. this.matrix = e.matrixWorld,
  55034. this.matrixAutoUpdate = !1,
  55035. this.colors = [new Ci.Color, new Ci.Color];
  55036. var i = new Ci.SphereGeometry(t,4,2);
  55037. i.rotateX(-Math.PI / 2);
  55038. for (var n = 0; n < 8; n++)
  55039. i.faces[n].color = this.colors[n < 4 ? 0 : 1];
  55040. var r = new Ci.MeshBasicMaterial({
  55041. vertexColors: Ci.FaceColors,
  55042. wireframe: !0
  55043. });
  55044. this.lightSphere = new Ci.Mesh(i,r),
  55045. this.add(this.lightSphere),
  55046. this.update()
  55047. }
  55048. ,
  55049. Ci.HemisphereLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  55050. Ci.HemisphereLightHelper.prototype.constructor = Ci.HemisphereLightHelper,
  55051. Ci.HemisphereLightHelper.prototype.dispose = function() {
  55052. this.lightSphere.geometry.dispose(),
  55053. this.lightSphere.material.dispose()
  55054. }
  55055. ,
  55056. Ci.HemisphereLightHelper.prototype.update = (ai = new Ci.Vector3,
  55057. function() {
  55058. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  55059. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  55060. this.lightSphere.lookAt(ai.setFromMatrixPosition(this.light.matrixWorld).negate()),
  55061. this.lightSphere.geometry.colorsNeedUpdate = !0
  55062. }
  55063. ),
  55064. Ci.PointLightHelper = function(e, t) {
  55065. this.light = e,
  55066. this.light.updateMatrixWorld();
  55067. var i = new Ci.SphereGeometry(t,4,2)
  55068. , n = new Ci.MeshBasicMaterial({
  55069. wireframe: !0,
  55070. fog: !1
  55071. });
  55072. n.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  55073. Ci.Mesh.call(this, i, n),
  55074. this.matrix = this.light.matrixWorld,
  55075. this.matrixAutoUpdate = !1
  55076. }
  55077. ,
  55078. Ci.PointLightHelper.prototype = Object.create(Ci.Mesh.prototype),
  55079. Ci.PointLightHelper.prototype.constructor = Ci.PointLightHelper,
  55080. Ci.PointLightHelper.prototype.dispose = function() {
  55081. this.geometry.dispose(),
  55082. this.material.dispose()
  55083. }
  55084. ,
  55085. Ci.PointLightHelper.prototype.update = function() {
  55086. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  55087. }
  55088. ,
  55089. Ci.SkeletonHelper = function(e) {
  55090. this.bones = this.getBoneList(e);
  55091. for (var t = new Ci.Geometry, i = 0; i < this.bones.length; i++) {
  55092. this.bones[i].parent instanceof Ci.Bone && (t.vertices.push(new Ci.Vector3),
  55093. t.vertices.push(new Ci.Vector3),
  55094. t.colors.push(new Ci.Color(0,0,1)),
  55095. t.colors.push(new Ci.Color(0,1,0)))
  55096. }
  55097. t.dynamic = !0;
  55098. var n = new Ci.LineBasicMaterial({
  55099. vertexColors: Ci.VertexColors,
  55100. depthTest: !1,
  55101. depthWrite: !1,
  55102. transparent: !0
  55103. });
  55104. Ci.LineSegments.call(this, t, n),
  55105. this.root = e,
  55106. this.matrix = e.matrixWorld,
  55107. this.matrixAutoUpdate = !1,
  55108. this.update()
  55109. }
  55110. ,
  55111. Ci.SkeletonHelper.prototype = Object.create(Ci.LineSegments.prototype),
  55112. Ci.SkeletonHelper.prototype.constructor = Ci.SkeletonHelper,
  55113. Ci.SkeletonHelper.prototype.getBoneList = function(e) {
  55114. var t = [];
  55115. e instanceof Ci.Bone && t.push(e);
  55116. for (var i = 0; i < e.children.length; i++)
  55117. t.push.apply(t, this.getBoneList(e.children[i]));
  55118. return t
  55119. }
  55120. ,
  55121. Ci.SkeletonHelper.prototype.update = function() {
  55122. for (var e = this.geometry, t = (new Ci.Matrix4).getInverse(this.root.matrixWorld), i = new Ci.Matrix4, n = 0, r = 0; r < this.bones.length; r++) {
  55123. var o = this.bones[r];
  55124. o.parent instanceof Ci.Bone && (i.multiplyMatrices(t, o.matrixWorld),
  55125. e.vertices[n].setFromMatrixPosition(i),
  55126. i.multiplyMatrices(t, o.parent.matrixWorld),
  55127. e.vertices[n + 1].setFromMatrixPosition(i),
  55128. n += 2)
  55129. }
  55130. e.verticesNeedUpdate = !0,
  55131. e.computeBoundingSphere()
  55132. }
  55133. ,
  55134. Ci.SpotLightHelper = function(e) {
  55135. Ci.Object3D.call(this),
  55136. this.light = e,
  55137. this.light.updateMatrixWorld(),
  55138. this.matrix = e.matrixWorld,
  55139. this.matrixAutoUpdate = !1;
  55140. var t = new Ci.CylinderGeometry(0,1,1,8,1,!0);
  55141. t.translate(0, -.5, 0),
  55142. t.rotateX(-Math.PI / 2);
  55143. var i = new Ci.MeshBasicMaterial({
  55144. wireframe: !0,
  55145. fog: !1
  55146. });
  55147. this.cone = new Ci.Mesh(t,i),
  55148. this.add(this.cone),
  55149. this.update()
  55150. }
  55151. ,
  55152. Ci.SpotLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  55153. Ci.SpotLightHelper.prototype.constructor = Ci.SpotLightHelper,
  55154. Ci.SpotLightHelper.prototype.dispose = function() {
  55155. this.cone.geometry.dispose(),
  55156. this.cone.material.dispose()
  55157. }
  55158. ,
  55159. Ci.SpotLightHelper.prototype.update = (ri = new Ci.Vector3,
  55160. oi = new Ci.Vector3,
  55161. function() {
  55162. var e = this.light.distance ? this.light.distance : 1e4
  55163. , t = e * Math.tan(this.light.angle);
  55164. this.cone.scale.set(t, t, e),
  55165. ri.setFromMatrixPosition(this.light.matrixWorld),
  55166. oi.setFromMatrixPosition(this.light.target.matrixWorld),
  55167. this.cone.lookAt(oi.sub(ri)),
  55168. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  55169. }
  55170. ),
  55171. Ci.VertexNormalsHelper = function(e, t, i, n) {
  55172. this.object = e,
  55173. this.size = void 0 !== t ? t : 1;
  55174. var r = void 0 !== i ? i : 16711680
  55175. , o = void 0 !== n ? n : 1
  55176. , a = 0
  55177. , s = this.object.geometry;
  55178. s instanceof Ci.Geometry ? a = 3 * s.faces.length : s instanceof Ci.BufferGeometry && (a = s.attributes.normal.count);
  55179. var l = new Ci.BufferGeometry
  55180. , c = new Ci.Float32Attribute(2 * a * 3,3);
  55181. l.addAttribute("position", c),
  55182. Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({
  55183. color: r,
  55184. linewidth: o
  55185. })),
  55186. this.matrixAutoUpdate = !1,
  55187. this.update()
  55188. }
  55189. ,
  55190. Ci.VertexNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype),
  55191. Ci.VertexNormalsHelper.prototype.constructor = Ci.VertexNormalsHelper,
  55192. Ci.VertexNormalsHelper.prototype.update = (ti = new Ci.Vector3,
  55193. ii = new Ci.Vector3,
  55194. ni = new Ci.Matrix3,
  55195. function() {
  55196. var e = ["a", "b", "c"];
  55197. this.object.updateMatrixWorld(!0),
  55198. ni.getNormalMatrix(this.object.matrixWorld);
  55199. var t = this.object.matrixWorld
  55200. , i = this.geometry.attributes.position
  55201. , n = this.object.geometry;
  55202. if (n instanceof Ci.Geometry)
  55203. for (var r = n.vertices, o = n.faces, a = 0, s = 0, l = o.length; s < l; s++)
  55204. for (var c = o[s], h = 0, u = c.vertexNormals.length; h < u; h++) {
  55205. var d = r[c[e[h]]]
  55206. , p = c.vertexNormals[h];
  55207. ti.copy(d).applyMatrix4(t),
  55208. ii.copy(p).applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti),
  55209. i.setXYZ(a, ti.x, ti.y, ti.z),
  55210. a += 1,
  55211. i.setXYZ(a, ii.x, ii.y, ii.z),
  55212. a += 1
  55213. }
  55214. else if (n instanceof Ci.BufferGeometry) {
  55215. var f = n.attributes.position
  55216. , g = n.attributes.normal;
  55217. for (h = a = 0,
  55218. u = f.count; h < u; h++)
  55219. ti.set(f.getX(h), f.getY(h), f.getZ(h)).applyMatrix4(t),
  55220. ii.set(g.getX(h), g.getY(h), g.getZ(h)),
  55221. ii.applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti),
  55222. i.setXYZ(a, ti.x, ti.y, ti.z),
  55223. a += 1,
  55224. i.setXYZ(a, ii.x, ii.y, ii.z),
  55225. a += 1
  55226. }
  55227. return i.needsUpdate = !0,
  55228. this
  55229. }
  55230. ),
  55231. Ci.WireframeHelper = function(e, t) {
  55232. var i = void 0 !== t ? t : 16777215;
  55233. Ci.LineSegments.call(this, new Ci.WireframeGeometry(e.geometry), new Ci.LineBasicMaterial({
  55234. color: i
  55235. })),
  55236. this.matrix = e.matrixWorld,
  55237. this.matrixAutoUpdate = !1
  55238. }
  55239. ,
  55240. Ci.WireframeHelper.prototype = Object.create(Ci.LineSegments.prototype),
  55241. Ci.WireframeHelper.prototype.constructor = Ci.WireframeHelper,
  55242. Ci.ImmediateRenderObject = function(e) {
  55243. Ci.Object3D.call(this),
  55244. this.material = e,
  55245. this.render = function(e) {}
  55246. }
  55247. ,
  55248. Ci.ImmediateRenderObject.prototype = Object.create(Ci.Object3D.prototype),
  55249. Ci.ImmediateRenderObject.prototype.constructor = Ci.ImmediateRenderObject,
  55250. Ci.MorphBlendMesh = function(e, t) {
  55251. Ci.Mesh.call(this, e, t),
  55252. this.animationsMap = {},
  55253. this.animationsList = [];
  55254. var i = this.geometry.morphTargets.length
  55255. , n = i - 1
  55256. , r = i / 1;
  55257. this.createAnimation("__default", 0, n, r),
  55258. this.setAnimationWeight("__default", 1)
  55259. }
  55260. ,
  55261. Ci.MorphBlendMesh.prototype = Object.create(Ci.Mesh.prototype),
  55262. Ci.MorphBlendMesh.prototype.constructor = Ci.MorphBlendMesh,
  55263. Ci.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  55264. var r = {
  55265. start: t,
  55266. end: i,
  55267. length: i - t + 1,
  55268. fps: n,
  55269. duration: (i - t) / n,
  55270. lastFrame: 0,
  55271. currentFrame: 0,
  55272. active: !1,
  55273. time: 0,
  55274. direction: 1,
  55275. weight: 1,
  55276. directionBackwards: !1,
  55277. mirroredLoop: !1
  55278. };
  55279. this.animationsMap[e] = r,
  55280. this.animationsList.push(r)
  55281. }
  55282. ,
  55283. Ci.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  55284. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  55285. var s = r.morphTargets[o].name.match(i);
  55286. if (s && 1 < s.length)
  55287. n[l = s[1]] || (n[l] = {
  55288. start: 1 / 0,
  55289. end: -1 / 0
  55290. }),
  55291. o < (c = n[l]).start && (c.start = o),
  55292. o > c.end && (c.end = o),
  55293. t = t || l
  55294. }
  55295. for (var l in n) {
  55296. var c = n[l];
  55297. this.createAnimation(l, c.start, c.end, e)
  55298. }
  55299. this.firstAnimation = t
  55300. }
  55301. ,
  55302. Ci.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  55303. var t = this.animationsMap[e];
  55304. t && (t.direction = 1,
  55305. t.directionBackwards = !1)
  55306. }
  55307. ,
  55308. Ci.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  55309. var t = this.animationsMap[e];
  55310. t && (t.direction = -1,
  55311. t.directionBackwards = !0)
  55312. }
  55313. ,
  55314. Ci.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  55315. var i = this.animationsMap[e];
  55316. i && (i.fps = t,
  55317. i.duration = (i.end - i.start) / i.fps)
  55318. }
  55319. ,
  55320. Ci.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  55321. var i = this.animationsMap[e];
  55322. i && (i.duration = t,
  55323. i.fps = (i.end - i.start) / i.duration)
  55324. }
  55325. ,
  55326. Ci.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  55327. var i = this.animationsMap[e];
  55328. i && (i.weight = t)
  55329. }
  55330. ,
  55331. Ci.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  55332. var i = this.animationsMap[e];
  55333. i && (i.time = t)
  55334. }
  55335. ,
  55336. Ci.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  55337. var t = 0
  55338. , i = this.animationsMap[e];
  55339. return i && (t = i.time),
  55340. t
  55341. }
  55342. ,
  55343. Ci.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  55344. var t = -1
  55345. , i = this.animationsMap[e];
  55346. return i && (t = i.duration),
  55347. t
  55348. }
  55349. ,
  55350. Ci.MorphBlendMesh.prototype.playAnimation = function(e) {
  55351. var t = this.animationsMap[e];
  55352. t ? (t.time = 0,
  55353. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  55354. }
  55355. ,
  55356. Ci.MorphBlendMesh.prototype.stopAnimation = function(e) {
  55357. var t = this.animationsMap[e];
  55358. t && (t.active = !1)
  55359. }
  55360. ,
  55361. Ci.MorphBlendMesh.prototype.update = function(e) {
  55362. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  55363. var n = this.animationsList[t];
  55364. if (n.active) {
  55365. var r = n.duration / n.length;
  55366. n.time += n.direction * e,
  55367. n.mirroredLoop ? (n.time > n.duration || n.time < 0) && (n.direction *= -1,
  55368. n.time > n.duration && (n.time = n.duration,
  55369. n.directionBackwards = !0),
  55370. n.time < 0 && (n.time = 0,
  55371. n.directionBackwards = !1)) : (n.time = n.time % n.duration,
  55372. n.time < 0 && (n.time += n.duration));
  55373. var o = n.start + Ci.Math.clamp(Math.floor(n.time / r), 0, n.length - 1)
  55374. , a = n.weight;
  55375. o !== n.currentFrame && (this.morphTargetInfluences[n.lastFrame] = 0,
  55376. this.morphTargetInfluences[n.currentFrame] = 1 * a,
  55377. this.morphTargetInfluences[o] = 0,
  55378. n.lastFrame = n.currentFrame,
  55379. n.currentFrame = o);
  55380. var s = n.time % r / r;
  55381. n.directionBackwards && (s = 1 - s),
  55382. n.currentFrame !== n.lastFrame ? (this.morphTargetInfluences[n.currentFrame] = s * a,
  55383. this.morphTargetInfluences[n.lastFrame] = (1 - s) * a) : this.morphTargetInfluences[n.currentFrame] = a
  55384. }
  55385. }
  55386. }
  55387. ,
  55388. void 0 !== i ? (void 0 !== t && t.exports && (i = t.exports = Ci),
  55389. i.THREE = Ci) : this.THREE = Ci
  55390. window.THREE = Ci
  55391. }
  55392. , {}]
  55393. }, {}, [116]);