main_2020_edit.js 2.4 MB

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  1. if (function() {
  2. "use strict";
  3. function o(e, t) {
  4. return typeof e === t
  5. }
  6. function a(e, t) {
  7. return e instanceof t
  8. }
  9. function s(e) {
  10. return e && e.nodeType
  11. }
  12. function l(e) {
  13. return s(e) ? e : a(e, y) ? e[0] : void 0
  14. }
  15. function e(e, i, n) {
  16. return y.each(e, function(e, t) {
  17. n = i.call(t, n, e, t)
  18. }),
  19. n
  20. }
  21. function t(e, t, i) {
  22. var n, r, o;
  23. if (e === t)
  24. return !0;
  25. if (!e || !t || e.constructor !== t.constructor)
  26. return !1;
  27. for (n = 0,
  28. r = i.length; n < r; n += 1) {
  29. if (e[o = i[n]] && E(e[o].equals) && !e[o].equals(t[o]))
  30. return !1;
  31. if (e[o] !== t[o])
  32. return !1
  33. }
  34. return !0
  35. }
  36. function c(e, t, i, n) {
  37. this.left = w(e),
  38. this.top = w(t),
  39. this.width = w(i),
  40. this.height = w(n),
  41. this.right = this.left + this.width,
  42. this.bottom = this.top + this.height
  43. }
  44. function h(e, t, i, n) {
  45. this.visible = e || 0,
  46. this.viewport = t || 0,
  47. this.possible = i || 0,
  48. this.rects = n && I({}, n) || null
  49. }
  50. function r(e, t) {
  51. this.els = e,
  52. this.viewport = t
  53. }
  54. function n(e, t) {
  55. return e.val - t.val
  56. }
  57. function u(e, t) {
  58. return t.val - e.val
  59. }
  60. function d(e) {
  61. var t = c.ofContent(e, !0)
  62. , i = c.ofViewport(e, !0)
  63. , n = t.width - i.width
  64. , r = t.height - i.height;
  65. this.content = t,
  66. this.viewport = i,
  67. this.width = n <= 0 ? null : i.left / n,
  68. this.height = r <= 0 ? null : i.top / r,
  69. this.left = i.left,
  70. this.top = i.top,
  71. this.right = t.right - i.right,
  72. this.bottom = t.bottom - i.bottom
  73. }
  74. function p(e) {
  75. this.el = e || window
  76. }
  77. function f(e, t) {
  78. this.context = e,
  79. this.viewport = t,
  80. this.init()
  81. }
  82. function g(e, t, i, n) {
  83. this.context = new r(e,t),
  84. this.property = i,
  85. this.descending = n,
  86. this.init()
  87. }
  88. function m(e) {
  89. e && e !== window && e !== document ? (this.context = e,
  90. this.$autoTarget = y(e)) : this.context = window,
  91. this.init()
  92. }
  93. var i, v, y = jQuery, A = y(window), C = y(document), I = y.extend, E = y.isFunction, _ = Math.max, b = Math.min, w = Math.round, T = (i = {},
  94. v = 1,
  95. function(e) {
  96. return e ? (i[e] || (i[e] = v,
  97. v += 1),
  98. i[e]) : 0
  99. }
  100. );
  101. I(c.prototype, {
  102. equals: function(e) {
  103. return t(this, e, ["left", "top", "width", "height"])
  104. },
  105. area: function() {
  106. return this.width * this.height
  107. },
  108. relativeTo: function(e) {
  109. return new c(this.left - e.left,this.top - e.top,this.width,this.height)
  110. },
  111. intersection: function(e) {
  112. if (!a(e, c))
  113. return null;
  114. var t = _(this.left, e.left)
  115. , i = b(this.right, e.right)
  116. , n = _(this.top, e.top)
  117. , r = i - t
  118. , o = b(this.bottom, e.bottom) - n;
  119. return 0 <= r && 0 <= o ? new c(t,n,r,o) : null
  120. },
  121. envelope: function(e) {
  122. if (!a(e, c))
  123. return this;
  124. var t = b(this.left, e.left)
  125. , i = _(this.right, e.right)
  126. , n = b(this.top, e.top);
  127. return new c(t,n,i - t,_(this.bottom, e.bottom) - n)
  128. }
  129. }),
  130. I(c, {
  131. ofContent: function(e, t) {
  132. return e && e !== document && e !== window ? t ? new c(0,0,e.scrollWidth,e.scrollHeight) : new c(e.offsetLeft - e.scrollLeft,e.offsetTop - e.scrollTop,e.scrollWidth,e.scrollHeight) : new c(0,0,C.width(),C.height())
  133. },
  134. ofViewport: function(e, t) {
  135. return e && e !== document && e !== window ? t ? new c(e.scrollLeft,e.scrollTop,e.clientWidth,e.clientHeight) : new c(e.offsetLeft,e.offsetTop,e.clientWidth,e.clientHeight) : new c(A.scrollLeft(),A.scrollTop(),A.width(),A.height())
  136. },
  137. ofElement: function(e) {
  138. var t = y(e);
  139. if (!t.is(":visible"))
  140. return null;
  141. var i = t.offset();
  142. return new c(i.left,i.top,t.outerWidth(),t.outerHeight())
  143. }
  144. }),
  145. I(h.prototype, {
  146. equals: function(e) {
  147. return this.fracsEqual(e) && this.rectsEqual(e)
  148. },
  149. fracsEqual: function(e) {
  150. return t(this, e, ["visible", "viewport", "possible"])
  151. },
  152. rectsEqual: function(e) {
  153. return t(this.rects, e.rects, ["document", "element", "viewport"])
  154. }
  155. }),
  156. I(h, {
  157. of: function(e, t) {
  158. var i, n, r;
  159. return e = s(e) && c.ofElement(e) || e,
  160. t = s(t) && c.ofViewport(t) || t || c.ofViewport(),
  161. e instanceof c && (i = e.intersection(t)) ? (n = i.area(),
  162. r = b(e.width, t.width) * b(e.height, t.height),
  163. new h(n / e.area(),n / t.area(),n / r,{
  164. document: i,
  165. element: i.relativeTo(e),
  166. viewport: i.relativeTo(t)
  167. })) : new h
  168. }
  169. });
  170. var x = ["width", "height", "left", "right", "top", "bottom"]
  171. , S = ["possible", "visible", "viewport"];
  172. I(r.prototype, {
  173. sorted: function(t, e) {
  174. var i = this.viewport;
  175. return y.map(this.els, function(e) {
  176. return {
  177. el: e,
  178. val: function(e, t, i) {
  179. var n;
  180. return 0 <= y.inArray(i, x) ? n = c.ofElement(e) : 0 <= y.inArray(i, S) && (n = h.of(e, t)),
  181. n ? n[i] : 0
  182. }(e, i, t)
  183. }
  184. }).sort(e ? u : n)
  185. },
  186. best: function(e, t) {
  187. return this.els.length ? this.sorted(e, t)[0] : null
  188. }
  189. }),
  190. I(d.prototype, {
  191. equals: function(e) {
  192. return t(this, e, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  193. }
  194. }),
  195. I(p.prototype, {
  196. equals: function(e) {
  197. return t(this, e, ["el"])
  198. },
  199. scrollState: function() {
  200. return new d(this.el)
  201. },
  202. scrollTo: function(e, t, i) {
  203. var n = y(this.el === window ? "html,body" : this.el);
  204. e = e || 0,
  205. t = t || 0,
  206. i = isNaN(i) ? 1e3 : i,
  207. n.stop(!0).animate({
  208. scrollLeft: e,
  209. scrollTop: t
  210. }, i)
  211. },
  212. scroll: function(e, t, i) {
  213. var n = this.el === window ? A : y(this.el);
  214. e = e || 0,
  215. t = t || 0,
  216. this.scrollTo(n.scrollLeft() + e, n.scrollTop() + t, i)
  217. },
  218. scrollToRect: function(e, t, i, n) {
  219. t = t || 0,
  220. i = i || 0,
  221. this.scrollTo(e.left - t, e.top - i, n)
  222. },
  223. scrollToElement: function(e, t, i, n) {
  224. var r = c.ofElement(e).relativeTo(c.ofContent(this.el));
  225. this.scrollToRect(r, t, i, n)
  226. }
  227. });
  228. var M = {
  229. init: function() {
  230. this.callbacks = y.Callbacks("memory unique"),
  231. this.currVal = null,
  232. this.prevVal = null,
  233. this.checkProxy = y.proxy(this.check, this),
  234. this.autoCheck()
  235. },
  236. bind: function(e) {
  237. this.callbacks.add(e)
  238. },
  239. unbind: function(e) {
  240. e ? this.callbacks.remove(e) : this.callbacks.empty()
  241. },
  242. trigger: function() {
  243. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  244. },
  245. check: function(e) {
  246. var t = this.updatedValue(e);
  247. return void 0 !== t && (this.prevVal = this.currVal,
  248. this.currVal = t,
  249. this.trigger(),
  250. !0)
  251. },
  252. $autoTarget: A,
  253. autoEvents: "load resize scroll",
  254. autoCheck: function(e) {
  255. this.$autoTarget[!1 === e ? "off" : "on"](this.autoEvents, this.checkProxy)
  256. }
  257. };
  258. I(f.prototype, M, {
  259. updatedValue: function() {
  260. var e = h.of(this.context, this.viewport);
  261. return this.currVal && this.currVal.equals(e) ? void 0 : e
  262. }
  263. }),
  264. I(g.prototype, M, {
  265. updatedValue: function() {
  266. var e = this.context.best(this.property, this.descending);
  267. return e && (e = 0 < e.val ? e.el : null,
  268. this.currVal !== e) ? e : void 0
  269. }
  270. }),
  271. I(m.prototype, M, {
  272. updatedValue: function() {
  273. var e = new d(this.context);
  274. return this.currVal && this.currVal.equals(e) ? void 0 : e
  275. }
  276. });
  277. var R, P, O, L, D, N, F, B, V, k, U = "fracs";
  278. function H(e, t, i, n) {
  279. return i = N(i) ? i.apply(e, t) : i,
  280. N(n[i]) ? n[i].apply(e, t) : void L.error('Method "' + i + '" does not exist on jQuery.' + R)
  281. }
  282. R = U,
  283. P = {
  284. statics: {
  285. version: "0.15.0",
  286. Rect: c,
  287. Fractions: h,
  288. Group: r,
  289. ScrollState: d,
  290. Viewport: p,
  291. FracsCallbacks: f,
  292. GroupCallbacks: g,
  293. ScrollStateCallbacks: m,
  294. fracs: function(e, t) {
  295. return h.of(e, t)
  296. }
  297. },
  298. methods: {
  299. content: function(e) {
  300. return this.length ? c.ofContent(this[0], e) : null
  301. },
  302. envelope: function() {
  303. return e(this, function(e) {
  304. var t = c.ofElement(this);
  305. return e ? e.envelope(t) : t
  306. })
  307. },
  308. fracs: function(e, i, n) {
  309. o(e, "string") || (n = i,
  310. i = e,
  311. e = null),
  312. E(i) || (n = i,
  313. i = null),
  314. n = l(n);
  315. var r = U + ".fracs." + T(n);
  316. return "unbind" === e ? this.each(function() {
  317. var e = y(this).data(r);
  318. e && e.unbind(i)
  319. }) : "check" === e ? this.each(function() {
  320. var e = y(this).data(r);
  321. e && e.check()
  322. }) : E(i) ? this.each(function() {
  323. var e = y(this)
  324. , t = e.data(r);
  325. t || (t = new f(this,n),
  326. e.data(r, t)),
  327. t.bind(i)
  328. }) : this.length ? h.of(this[0], n) : null
  329. },
  330. intersection: function() {
  331. return e(this, function(e) {
  332. var t = c.ofElement(this);
  333. return e ? e.intersection(t) : t
  334. })
  335. },
  336. max: function(e, t, i) {
  337. return E(t) || (i = t,
  338. t = null),
  339. i = l(i),
  340. t ? (new g(this,i,e,!0).bind(t),
  341. this) : this.pushStack(new r(this,i).best(e, !0).el)
  342. },
  343. min: function(e, t, i) {
  344. return E(t) || (i = t,
  345. t = null),
  346. i = l(i),
  347. t ? (new g(this,i,e).bind(t),
  348. this) : this.pushStack(new r(this,i).best(e).el)
  349. },
  350. rect: function() {
  351. return this.length ? c.ofElement(this[0]) : null
  352. },
  353. scrollState: function(e, i) {
  354. var n = U + ".scrollState";
  355. return o(e, "string") || (i = e,
  356. e = null),
  357. "unbind" === e ? this.each(function() {
  358. var e = y(this).data(n);
  359. e && e.unbind(i)
  360. }) : "check" === e ? this.each(function() {
  361. var e = y(this).data(n);
  362. e && e.check()
  363. }) : E(i) ? this.each(function() {
  364. var e = y(this)
  365. , t = e.data(n);
  366. t || (t = new m(this),
  367. e.data(n, t)),
  368. t.bind(i)
  369. }) : this.length ? new d(this[0]) : null
  370. },
  371. scroll: function(e, t, i) {
  372. return this.each(function() {
  373. new p(this).scroll(e, t, i)
  374. })
  375. },
  376. scrollTo: function(e, t, i, n) {
  377. return y.isNumeric(e) && (n = i,
  378. i = t,
  379. t = e,
  380. e = null),
  381. e = l(e),
  382. this.each(function() {
  383. e ? new p(this).scrollToElement(e, t, i, n) : new p(this).scrollTo(t, i, n)
  384. })
  385. },
  386. scrollToThis: function(e, t, i, n) {
  387. return (n = new p(l(n))).scrollToElement(this[0], e, t, i),
  388. this
  389. },
  390. softLink: function(t, i, n, r) {
  391. return r = new p(l(r)),
  392. this.filter("a[href^=#]").each(function() {
  393. var e = y(this);
  394. e.on("click", function() {
  395. r.scrollToElement(y(e.attr("href"))[0], t, i, n)
  396. })
  397. })
  398. },
  399. sort: function(e, t, i) {
  400. return o(t, "boolean") || (i = t,
  401. t = null),
  402. i = l(i),
  403. this.pushStack(y.map(new r(this,i).sorted(e, !t), function(e) {
  404. return e.el
  405. }))
  406. },
  407. viewport: function(e) {
  408. return this.length ? c.ofViewport(this[0], e) : null
  409. }
  410. },
  411. defaultStatic: "fracs",
  412. defaultMethod: "fracs"
  413. },
  414. O = [].slice,
  415. L = jQuery,
  416. D = L.extend,
  417. N = L.isFunction,
  418. F = D({}, P),
  419. B = function() {
  420. return H(this, O.call(arguments), F.defaultStatic, B)
  421. }
  422. ,
  423. V = function(e) {
  424. return N(V[e]) ? V[e].apply(this, O.call(arguments, 1)) : H(this, O.call(arguments), F.defaultMethod, V)
  425. }
  426. ,
  427. (k = function(e) {
  428. e && (D(B, e.statics),
  429. D(V, e.methods)),
  430. B.modplug = k
  431. }
  432. ).prev = {
  433. statics: L[R],
  434. methods: L.fn[R]
  435. },
  436. k(P),
  437. L[R] = B,
  438. L.fn[R] = V
  439. }(),
  440. "undefined" == typeof jQuery)
  441. throw new Error("Bootstrap's JavaScript requires jQuery");
  442. !function(m) {
  443. "use strict";
  444. function r(e, t) {
  445. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  446. this.init("tooltip", e, t)
  447. }
  448. r.VERSION = "3.2.0",
  449. r.DEFAULTS = {
  450. animation: !0,
  451. placement: "top",
  452. selector: !1,
  453. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  454. trigger: "hover focus",
  455. title: "",
  456. delay: 0,
  457. html: !1,
  458. container: !1,
  459. viewport: {
  460. selector: "body",
  461. padding: 0
  462. }
  463. },
  464. r.prototype.init = function(e, t, i) {
  465. this.enabled = !0,
  466. this.type = e,
  467. this.$element = m(t),
  468. this.options = this.getOptions(i),
  469. this.$viewport = this.options.viewport && m(this.options.viewport.selector || this.options.viewport);
  470. for (var n = this.options.trigger.split(" "), r = n.length; r--; ) {
  471. var o = n[r];
  472. if ("click" == o)
  473. this.$element.on("click." + this.type, this.options.selector, m.proxy(this.toggle, this));
  474. else if ("manual" != o) {
  475. var a = "hover" == o ? "mouseenter" : "focusin"
  476. , s = "hover" == o ? "mouseleave" : "focusout";
  477. this.$element.on(a + "." + this.type, this.options.selector, m.proxy(this.enter, this)),
  478. this.$element.on(s + "." + this.type, this.options.selector, m.proxy(this.leave, this))
  479. }
  480. }
  481. this.options.selector ? this._options = m.extend({}, this.options, {
  482. trigger: "manual",
  483. selector: ""
  484. }) : this.fixTitle()
  485. }
  486. ,
  487. r.prototype.getDefaults = function() {
  488. return r.DEFAULTS
  489. }
  490. ,
  491. r.prototype.getOptions = function(e) {
  492. return (e = m.extend({}, this.getDefaults(), this.$element.data(), e)).delay && "number" == typeof e.delay && (e.delay = {
  493. show: e.delay,
  494. hide: e.delay
  495. }),
  496. e
  497. }
  498. ,
  499. r.prototype.getDelegateOptions = function() {
  500. var i = {}
  501. , n = this.getDefaults();
  502. return this._options && m.each(this._options, function(e, t) {
  503. n[e] != t && (i[e] = t)
  504. }),
  505. i
  506. }
  507. ,
  508. r.prototype.enter = function(e) {
  509. var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type);
  510. return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  511. m(e.currentTarget).data("bs." + this.type, t)),
  512. clearTimeout(t.timeout),
  513. t.hoverState = "in",
  514. t.options.delay && t.options.delay.show ? void (t.timeout = setTimeout(function() {}, t.options.delay.show)) : t.show()
  515. }
  516. ,
  517. r.prototype.leave = function(e) {
  518. var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type);
  519. return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  520. m(e.currentTarget).data("bs." + this.type, t)),
  521. clearTimeout(t.timeout),
  522. t.hoverState = "out",
  523. t.options.delay && t.options.delay.hide ? void (t.timeout = setTimeout(function() {
  524. "out" == t.hoverState && t.hide()
  525. }, t.options.delay.hide)) : t.hide()
  526. }
  527. ,
  528. r.prototype.show = function() {
  529. var e = m.Event("show.bs." + this.type);
  530. if (this.hasContent() && this.enabled) {
  531. this.$element.trigger(e);
  532. var t = m.contains(document.documentElement, this.$element[0]);
  533. if (e.isDefaultPrevented() || !t)
  534. return;
  535. var i = this
  536. , n = this.tip()
  537. , r = this.getUID(this.type);
  538. this.setContent(),
  539. n.attr("id", r),
  540. this.$element.attr("aria-describedby", r),
  541. this.options.animation && n.addClass("fade");
  542. var o = "function" == typeof this.options.placement ? this.options.placement.call(this, n[0], this.$element[0]) : this.options.placement
  543. , a = /\s?auto?\s?/i
  544. , s = a.test(o);
  545. s && (o = o.replace(a, "") || "top"),
  546. n.detach().css({
  547. top: 0,
  548. left: 0,
  549. display: "block"
  550. }).addClass(o).data("bs." + this.type, this),
  551. this.options.container ? n.appendTo(this.options.container) : n.insertAfter(this.$element);
  552. var l = this.getPosition()
  553. , c = n[0].offsetWidth
  554. , h = n[0].offsetHeight;
  555. if (s) {
  556. var u = o
  557. , d = this.$element.parent()
  558. , p = this.getPosition(d);
  559. o = "bottom" == o && l.top + l.height + h - p.scroll > p.height ? "top" : "top" == o && l.top - p.scroll - h < 0 ? "bottom" : "right" == o && l.right + c > p.width ? "left" : "left" == o && l.left - c < p.left ? "right" : o,
  560. n.removeClass(u).addClass(o)
  561. }
  562. var f = this.getCalculatedOffset(o, l, c, h);
  563. this.applyPlacement(f, o);
  564. var g = function() {
  565. i.$element.trigger("shown.bs." + i.type),
  566. i.hoverState = null
  567. };
  568. m.support.transition && this.$tip.hasClass("fade") ? n.one("bsTransitionEnd", g).emulateTransitionEnd(150) : g()
  569. }
  570. }
  571. ,
  572. r.prototype.applyPlacement = function(e, t) {
  573. var i = this.tip()
  574. , n = i[0].offsetWidth
  575. , r = i[0].offsetHeight
  576. , o = parseInt(i.css("margin-top"), 10)
  577. , a = parseInt(i.css("margin-left"), 10);
  578. isNaN(o) && (o = 0),
  579. isNaN(a) && (a = 0),
  580. e.top = e.top + o,
  581. e.left = e.left + a,
  582. m.offset.setOffset(i[0], m.extend({
  583. using: function(e) {
  584. i.css({
  585. top: Math.round(e.top),
  586. left: Math.round(e.left)
  587. })
  588. }
  589. }, e), 0),
  590. i.addClass("in");
  591. var s = i[0].offsetWidth
  592. , l = i[0].offsetHeight;
  593. "top" == t && l != r && (e.top = e.top + r - l);
  594. var c = this.getViewportAdjustedDelta(t, e, s, l);
  595. c.left ? e.left += c.left : e.top += c.top;
  596. var h = c.left ? 2 * c.left - n + s : 2 * c.top - r + l
  597. , u = c.left ? "left" : "top"
  598. , d = c.left ? "offsetWidth" : "offsetHeight";
  599. i.offset(e),
  600. this.replaceArrow(h, i[0][d], u)
  601. }
  602. ,
  603. r.prototype.replaceArrow = function(e, t, i) {
  604. this.arrow().css(i, e ? 50 * (1 - e / t) + "%" : "")
  605. }
  606. ,
  607. r.prototype.setContent = function() {
  608. var e = this.tip()
  609. , t = this.getTitle();
  610. e.find(".tooltip-inner")[this.options.html ? "html" : "text"](t),
  611. e.removeClass("fade in top bottom left right")
  612. }
  613. ,
  614. r.prototype.hide = function() {
  615. function e() {
  616. "in" != t.hoverState && i.detach(),
  617. t.$element.trigger("hidden.bs." + t.type)
  618. }
  619. var t = this
  620. , i = this.tip()
  621. , n = m.Event("hide.bs." + this.type);
  622. if (this.$element.removeAttr("aria-describedby"),
  623. this.$element.trigger(n),
  624. !n.isDefaultPrevented())
  625. return i.removeClass("in"),
  626. m.support.transition && this.$tip.hasClass("fade") ? i.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  627. this.hoverState = null,
  628. this
  629. }
  630. ,
  631. r.prototype.fixTitle = function() {
  632. var e = this.$element;
  633. !e.attr("title") && "string" == typeof e.attr("data-original-title") || e.attr("data-original-title", e.attr("title") || "").attr("title", "")
  634. }
  635. ,
  636. r.prototype.hasContent = function() {
  637. return this.getTitle()
  638. }
  639. ,
  640. r.prototype.getPosition = function(e) {
  641. var t = (e = e || this.$element)[0]
  642. , i = "BODY" == t.tagName;
  643. return m.extend({}, "function" == typeof t.getBoundingClientRect ? t.getBoundingClientRect() : null, {
  644. scroll: i ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  645. width: i ? m(window).width() : e.outerWidth(),
  646. height: i ? m(window).height() : e.outerHeight()
  647. }, i ? {
  648. top: 0,
  649. left: 0
  650. } : e.offset())
  651. }
  652. ,
  653. r.prototype.getCalculatedOffset = function(e, t, i, n) {
  654. return "bottom" == e ? {
  655. top: t.top + t.height,
  656. left: t.left + t.width / 2 - i / 2
  657. } : "top" == e ? {
  658. top: t.top - n,
  659. left: t.left + t.width / 2 - i / 2
  660. } : "left" == e ? {
  661. top: t.top + t.height / 2 - n / 2,
  662. left: t.left - i
  663. } : {
  664. top: t.top + t.height / 2 - n / 2,
  665. left: t.left + t.width
  666. }
  667. }
  668. ,
  669. r.prototype.getViewportAdjustedDelta = function(e, t, i, n) {
  670. var r = {
  671. top: 0,
  672. left: 0
  673. };
  674. if (!this.$viewport)
  675. return r;
  676. var o = this.options.viewport && this.options.viewport.padding || 0
  677. , a = this.getPosition(this.$viewport);
  678. if (/right|left/.test(e)) {
  679. var s = t.top - o - a.scroll
  680. , l = t.top + o - a.scroll + n;
  681. s < a.top ? r.top = a.top - s : l > a.top + a.height && (r.top = a.top + a.height - l)
  682. } else {
  683. var c = t.left - o
  684. , h = t.left + o + i;
  685. c < a.left ? r.left = a.left - c : h > a.width && (r.left = a.left + a.width - h)
  686. }
  687. return r
  688. }
  689. ,
  690. r.prototype.getTitle = function() {
  691. var e = this.$element
  692. , t = this.options;
  693. return e.attr("data-original-title") || ("function" == typeof t.title ? t.title.call(e[0]) : t.title)
  694. }
  695. ,
  696. r.prototype.getUID = function(e) {
  697. for (; e += ~~(1e6 * Math.random()),
  698. document.getElementById(e); )
  699. ;
  700. return e
  701. }
  702. ,
  703. r.prototype.tip = function() {
  704. return this.$tip = this.$tip || m(this.options.template)
  705. }
  706. ,
  707. r.prototype.arrow = function() {
  708. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  709. }
  710. ,
  711. r.prototype.validate = function() {
  712. this.$element[0].parentNode || (this.hide(),
  713. this.$element = null,
  714. this.options = null)
  715. }
  716. ,
  717. r.prototype.enable = function() {
  718. this.enabled = !0
  719. }
  720. ,
  721. r.prototype.disable = function() {
  722. this.enabled = !1
  723. }
  724. ,
  725. r.prototype.toggleEnabled = function() {
  726. this.enabled = !this.enabled
  727. }
  728. ,
  729. r.prototype.toggle = function(e) {
  730. var t = this;
  731. e && ((t = m(e.currentTarget).data("bs." + this.type)) || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  732. m(e.currentTarget).data("bs." + this.type, t))),
  733. t.tip().hasClass("in") ? t.leave(t) : t.enter(t)
  734. }
  735. ,
  736. r.prototype.destroy = function() {
  737. clearTimeout(this.timeout),
  738. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  739. }
  740. ;
  741. var e = m.fn.tooltip;
  742. m.fn.tooltip = function(n) {
  743. return this.each(function() {
  744. var e = m(this)
  745. , t = e.data("bs.tooltip")
  746. , i = "object" == typeof n && n;
  747. !t && "destroy" == n || (t || e.data("bs.tooltip", t = new r(this,i)),
  748. "string" == typeof n && t[n]())
  749. })
  750. }
  751. ,
  752. m.fn.tooltip.Constructor = r,
  753. m.fn.tooltip.noConflict = function() {
  754. return m.fn.tooltip = e,
  755. this
  756. }
  757. }(jQuery),
  758. function(e, t, i) {
  759. "undefined" != typeof module && module.exports ? module.exports = i() : "function" == typeof define && define.amd ? define(i) : t.Keen = i()
  760. }(0, this, function() {
  761. "use strict";
  762. function Keen() {
  763. return _init.apply(this, arguments)
  764. }
  765. function _init(e) {
  766. if (_isUndefined(e))
  767. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  768. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  769. throw new Error("Please provide a projectId");
  770. this.configure(e)
  771. }
  772. function _extend(e) {
  773. for (var t = 1; t < arguments.length; t++)
  774. for (var i in arguments[t])
  775. e[i] = arguments[t][i];
  776. return e
  777. }
  778. function _isUndefined(e) {
  779. return void 0 === e
  780. }
  781. function _type(e) {
  782. var t = e && e.constructor ? e.constructor.toString() : void 0;
  783. return t ? t.match(/function (.*)\(/)[1] : "Null"
  784. }
  785. function _each(e, t, i) {
  786. var n;
  787. if (!e)
  788. return 0;
  789. if (i = i || e,
  790. "array" === _type(e)) {
  791. for (n = 0; n < e.length; n++)
  792. if (!1 === t.call(i, e[n], n, e))
  793. return 0
  794. } else
  795. for (n in e)
  796. if (e.hasOwnProperty(n) && !1 === t.call(i, e[n], n, e))
  797. return 0;
  798. return 1
  799. }
  800. function _parse_params(e) {
  801. for (var t, i = {}, n = /\+/g, r = /([^&=]+)=?([^&]*)/g, o = function(e) {
  802. return decodeURIComponent(e.replace(n, " "))
  803. }, a = e.split("?")[1]; t = r.exec(a); )
  804. i[o(t[1])] = o(t[2]);
  805. return i
  806. }
  807. function _set_protocol(e) {
  808. switch (e) {
  809. case "http":
  810. return "http";
  811. case "auto":
  812. return location.protocol.replace(/:/g, "");
  813. case "https":
  814. case void 0:
  815. default:
  816. return "https"
  817. }
  818. }
  819. function _set_request_type(e) {
  820. var t = e || "jsonp"
  821. , i = !1;
  822. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (i = !0),
  823. null == t || "xhr" == t ? i ? "xhr" : "jsonp" : t
  824. }
  825. function _build_url(e) {
  826. return this.client.endpoint + "/projects/" + this.client.projectId + e
  827. }
  828. function _uploadEvent(e, t, i, n, r) {
  829. var o = _build_url.apply(this, ["/events/" + e])
  830. , a = {};
  831. for (var s in i = !1 !== i,
  832. this.client.globalProperties && (a = this.client.globalProperties(e)),
  833. t)
  834. t.hasOwnProperty(s) && (a[s] = t[s]);
  835. switch (this.client.requestType) {
  836. case "xhr":
  837. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, i, n, r]);
  838. break;
  839. case "jsonp":
  840. var l = JSON.stringify(a)
  841. , c = Keen.Base64.encode(l);
  842. o = (o = (o = o + "?api_key=" + this.client.writeKey) + "&data=" + c) + "&modified=" + (new Date).getTime(),
  843. _request.jsonp.apply(this, [o, this.client.writeKey, n, r]);
  844. break;
  845. case "beacon":
  846. l = JSON.stringify(a),
  847. c = Keen.Base64.encode(l);
  848. o = (o = (o = o + "?api_key=" + encodeURIComponent(this.client.writeKey)) + "&data=" + encodeURIComponent(c)) + "&modified=" + encodeURIComponent((new Date).getTime()),
  849. o += "&c=clv1",
  850. _request.beacon.apply(this, [o, null, n, r])
  851. }
  852. }
  853. Keen.prototype.configure = function(e) {
  854. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  855. e.protocol = _set_protocol(e.protocol),
  856. e.requestType = _set_request_type(e.requestType),
  857. this.client = {
  858. projectId: e.projectId,
  859. writeKey: e.writeKey,
  860. readKey: e.readKey,
  861. globalProperties: null,
  862. endpoint: e.protocol + "://" + e.host,
  863. requestType: e.requestType
  864. },
  865. Keen.trigger("client", this, e),
  866. this.trigger("ready"),
  867. this
  868. }
  869. ;
  870. var _request = {
  871. xhr: function(e, t, i, n, r, o, a, s) {
  872. if (!r)
  873. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  874. var l = new XMLHttpRequest;
  875. if (l.onreadystatechange = function() {
  876. if (4 == l.readyState)
  877. if (200 <= l.status && l.status < 300) {
  878. var e;
  879. try {
  880. e = JSON.parse(l.responseText)
  881. } catch (e) {
  882. Keen.log("Could not JSON parse HTTP response: " + l.responseText),
  883. s && s(l, e)
  884. }
  885. a && e && a(e)
  886. } else
  887. Keen.log("HTTP request failed."),
  888. s && s(l, null)
  889. }
  890. ,
  891. l.open(e, t, o),
  892. r && l.setRequestHeader("Authorization", r),
  893. n && l.setRequestHeader("Content-Type", "application/json"),
  894. i)
  895. for (var c in i)
  896. i.hasOwnProperty(c) && l.setRequestHeader(c, i[c]);
  897. var h = n ? JSON.stringify(n) : null;
  898. l.send(h)
  899. },
  900. jsonp: function(e, t, i, n) {
  901. if (!t)
  902. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  903. if (t && e.indexOf("api_key") < 0) {
  904. var r = 0 < e.indexOf("?") ? "&" : "?";
  905. e = e + r + "api_key=" + t
  906. }
  907. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  908. o += "a";
  909. var a = !1;
  910. window[o] = function(e) {
  911. a = !0,
  912. i && e && i(e),
  913. window[o] = void 0
  914. }
  915. ,
  916. e = e + "&jsonp=" + o;
  917. var s = document.createElement("script");
  918. s.id = "keen-jsonp",
  919. s.src = e,
  920. document.getElementsByTagName("head")[0].appendChild(s),
  921. s.onreadystatechange = function() {
  922. !1 === a && "loaded" === this.readyState && (a = !0,
  923. n && n())
  924. }
  925. ,
  926. s.onerror = function() {
  927. !1 === a && (a = !0,
  928. n && n())
  929. }
  930. },
  931. beacon: function(e, t, i, n) {
  932. if (t && e.indexOf("api_key") < 0) {
  933. var r = 0 < e.indexOf("?") ? "&" : "?";
  934. e = e + r + "api_key=" + t
  935. }
  936. var o = document.createElement("img");
  937. o.onload = function() {
  938. if (!0,
  939. "naturalHeight"in this) {
  940. if (this.naturalHeight + this.naturalWidth === 0)
  941. return void this.onerror()
  942. } else if (this.width + this.height === 0)
  943. return void this.onerror();
  944. i && i({
  945. created: !0
  946. })
  947. }
  948. ,
  949. o.onerror = function() {
  950. !0,
  951. n && n()
  952. }
  953. ,
  954. o.src = e
  955. }
  956. }
  957. , Events = Keen.Events = {
  958. on: function(e, t) {
  959. return this.listeners || (this.listeners = {}),
  960. (this.listeners[e] || (this.listeners[e] = [])).push({
  961. callback: t
  962. }),
  963. this
  964. },
  965. off: function(e, t) {
  966. if (!e && !t)
  967. return this.listeners = void 0,
  968. delete this.listeners,
  969. this;
  970. for (var i = this.listeners[e] || [], n = i.length; n--; )
  971. t && t == i[n].callback && this.listeners[e].splice(n, 1),
  972. t && 0 != i.length || (this.listeners[e] = void 0,
  973. delete this.listeners[e]);
  974. return this
  975. },
  976. trigger: function(e) {
  977. if (!this.listeners)
  978. return this;
  979. for (var t = Array.prototype.slice.call(arguments, 1), i = this.listeners[e] || [], n = 0; n < i.length; n++)
  980. i[n].callback.apply(this, t);
  981. return this
  982. }
  983. };
  984. _extend(Keen.prototype, Events),
  985. _extend(Keen, Events),
  986. Keen.loaded = !0,
  987. Keen.utils = {
  988. each: _each,
  989. extend: _extend,
  990. parseParams: _parse_params
  991. },
  992. Keen.ready = function(e) {
  993. Keen.loaded ? e() : Keen.on("ready", e)
  994. }
  995. ,
  996. Keen.log = function(e) {
  997. "object" == typeof console && console.log("[Keen IO]", e)
  998. }
  999. ;
  1000. var Plugins = Keen.Plugins = {}, Hh, Ih;
  1001. Keen.prototype.addEvent = function() {
  1002. _uploadEvent.apply(this, arguments)
  1003. }
  1004. ,
  1005. Keen.prototype.addEventSync = function(e, t, i, n) {
  1006. _uploadEvent.apply(this, [e, t, !1, i, n])
  1007. }
  1008. ,
  1009. Keen.prototype.trackExternalLink = function(e, t, i, n, r) {
  1010. var o = e
  1011. , a = o.metaKey
  1012. , s = o.target
  1013. , l = !1
  1014. , c = function() {};
  1015. return void 0 === n && (n = 500),
  1016. "A" === s.nodeName ? c = function() {
  1017. a || l || (l = !0,
  1018. window.location = s.href)
  1019. }
  1020. : "FORM" === s.nodeName && (c = function() {
  1021. l || (l = !0,
  1022. s.submit())
  1023. }
  1024. ),
  1025. r && (c = function() {
  1026. l || (l = !0,
  1027. r())
  1028. }
  1029. ),
  1030. _uploadEvent.call(this, t, i, c, c),
  1031. setTimeout(function() {
  1032. c()
  1033. }, n),
  1034. !!a && void 0
  1035. }
  1036. ,
  1037. Keen.prototype.setGlobalProperties = function(e) {
  1038. if (!this.client)
  1039. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1040. if (!e || "function" != typeof e)
  1041. throw new Error("Invalid value for global properties: " + e);
  1042. this.client.globalProperties = e
  1043. }
  1044. ,
  1045. Keen.Base64 = {
  1046. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1047. encode: function(e) {
  1048. var t, i, n, r, o, a, s, l = "", c = 0, h = this.map;
  1049. for (e = this.utf8.encode(e); c < e.length; )
  1050. t = e.charCodeAt(c++),
  1051. i = e.charCodeAt(c++),
  1052. n = e.charCodeAt(c++),
  1053. r = t >> 2,
  1054. o = (3 & t) << 4 | i >> 4,
  1055. a = isNaN(i) ? 64 : (15 & i) << 2 | n >> 6,
  1056. s = isNaN(i) || isNaN(n) ? 64 : 63 & n,
  1057. l = l + h.charAt(r) + h.charAt(o) + h.charAt(a) + h.charAt(s);
  1058. return l
  1059. },
  1060. decode: function(e) {
  1061. var t, i, n, r, o, a, s = "", l = 0, c = this.map, h = String.fromCharCode;
  1062. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1063. t = c.indexOf(e.charAt(l++)),
  1064. o = (15 & (i = c.indexOf(e.charAt(l++)))) << 4 | (n = c.indexOf(e.charAt(l++))) >> 2,
  1065. a = (3 & n) << 6 | (r = c.indexOf(e.charAt(l++))),
  1066. s = s + (h(t << 2 | i >> 4) + (64 != n ? h(o) : "")) + (64 != r ? h(a) : "");
  1067. return this.utf8.decode(s)
  1068. },
  1069. utf8: {
  1070. encode: function(e) {
  1071. for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; )
  1072. i += (t = e.charCodeAt(n++)) < 128 ? r(t) : 127 < t && t < 2048 ? r(t >> 6 | 192) + r(63 & t | 128) : r(t >> 12 | 224) + r(t >> 6 & 63 | 128) + r(63 & t | 128);
  1073. return i
  1074. },
  1075. decode: function(e) {
  1076. for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; )
  1077. i += (t = e.charCodeAt(n)) < 128 ? [r(t), n++][0] : 191 < t && t < 224 ? [r((31 & t) << 6 | 63 & e.charCodeAt(n + 1)), n += 2][0] : [r((15 & t) << 12 | (63 & e.charCodeAt(n + 1)) << 6 | 63 & (c3 = e.charCodeAt(n + 2))), n += 3][0];
  1078. return i
  1079. }
  1080. }
  1081. },
  1082. "object" != typeof JSON && (JSON = {}),
  1083. function() {
  1084. function f(e) {
  1085. return e < 10 ? "0" + e : e
  1086. }
  1087. function quote(e) {
  1088. return escapable.lastIndex = 0,
  1089. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1090. var t = meta[e];
  1091. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1092. }) + '"' : '"' + e + '"'
  1093. }
  1094. function str(e, t) {
  1095. var i, n, r, o, a, s = gap, l = t[e];
  1096. switch (l && "object" == typeof l && "function" == typeof l.toJSON && (l = l.toJSON(e)),
  1097. "function" == typeof rep && (l = rep.call(t, e, l)),
  1098. typeof l) {
  1099. case "string":
  1100. return quote(l);
  1101. case "number":
  1102. return isFinite(l) ? String(l) : "null";
  1103. case "boolean":
  1104. case "null":
  1105. return String(l);
  1106. case "object":
  1107. if (!l)
  1108. return "null";
  1109. if (gap += indent,
  1110. a = [],
  1111. "[object Array]" === Object.prototype.toString.apply(l)) {
  1112. for (o = l.length,
  1113. i = 0; i < o; i += 1)
  1114. a[i] = str(i, l) || "null";
  1115. return r = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + s + "]" : "[" + a.join(",") + "]",
  1116. gap = s,
  1117. r
  1118. }
  1119. if (rep && "object" == typeof rep)
  1120. for (o = rep.length,
  1121. i = 0; i < o; i += 1)
  1122. "string" == typeof rep[i] && ((r = str(n = rep[i], l)) && a.push(quote(n) + (gap ? ": " : ":") + r));
  1123. else
  1124. for (n in l)
  1125. Object.prototype.hasOwnProperty.call(l, n) && ((r = str(n, l)) && a.push(quote(n) + (gap ? ": " : ":") + r));
  1126. return r = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + s + "}" : "{" + a.join(",") + "}",
  1127. gap = s,
  1128. r
  1129. }
  1130. }
  1131. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1132. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1133. }
  1134. ,
  1135. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1136. return this.valueOf()
  1137. }
  1138. );
  1139. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1140. "\b": "\\b",
  1141. "\t": "\\t",
  1142. "\n": "\\n",
  1143. "\f": "\\f",
  1144. "\r": "\\r",
  1145. '"': '\\"',
  1146. "\\": "\\\\"
  1147. }, rep;
  1148. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, i) {
  1149. var n;
  1150. if (indent = gap = "",
  1151. "number" == typeof i)
  1152. for (n = 0; n < i; n += 1)
  1153. indent += " ";
  1154. else
  1155. "string" == typeof i && (indent = i);
  1156. if ((rep = t) && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1157. throw new Error("JSON.stringify");
  1158. return str("", {
  1159. "": e
  1160. })
  1161. }
  1162. ),
  1163. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1164. function walk(e, t) {
  1165. var i, n, r = e[t];
  1166. if (r && "object" == typeof r)
  1167. for (i in r)
  1168. Object.prototype.hasOwnProperty.call(r, i) && (void 0 !== (n = walk(r, i)) ? r[i] = n : delete r[i]);
  1169. return reviver.call(e, t, r)
  1170. }
  1171. var j;
  1172. if (text = String(text),
  1173. cx.lastIndex = 0,
  1174. cx.test(text) && (text = text.replace(cx, function(e) {
  1175. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1176. })),
  1177. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1178. return j = eval("(" + text + ")"),
  1179. "function" == typeof reviver ? walk({
  1180. "": j
  1181. }, "") : j;
  1182. throw new SyntaxError("JSON.parse")
  1183. }
  1184. )
  1185. }(),
  1186. Hh = Keen.utils,
  1187. Ih = function(i) {
  1188. function e(e) {
  1189. for (u = 1; e = n.shift(); )
  1190. e()
  1191. }
  1192. var t, n = [], r = document, o = r.documentElement, a = o.doScroll, s = "DOMContentLoaded", l = "addEventListener", c = "onreadystatechange", h = "readyState", u = (a ? /^loaded|^c/ : /^loaded|c/).test(r[h]);
  1193. return r[l] && r[l](s, t = function() {
  1194. r.removeEventListener(s, t, !1),
  1195. e()
  1196. }
  1197. , !1),
  1198. a && r.attachEvent(c, t = function() {
  1199. /^c/.test(r[h]) && (r.detachEvent(c, t),
  1200. e())
  1201. }
  1202. ),
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  1204. self != top ? u ? t() : n.push(t) : function() {
  1205. try {
  1206. o.doScroll("left")
  1207. } catch (e) {
  1208. return setTimeout(function() {
  1209. i(t)
  1210. }, 50)
  1211. }
  1212. t()
  1213. }()
  1214. }
  1215. : function(e) {
  1216. u ? e() : n.push(e)
  1217. }
  1218. }
  1219. ,
  1220. "undefined" != typeof module && module.exports ? module.exports = Ih() : "function" == typeof define && define.amd ? define(Ih) : Hh.domready = Ih();
  1221. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1222. if (loaded && cached) {
  1223. for (var instance in clients = cached.clients || {},
  1224. ready = cached.ready || [],
  1225. clients)
  1226. if (clients.hasOwnProperty(instance)) {
  1227. var client = clients[instance];
  1228. for (var method in Keen.prototype)
  1229. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1230. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1231. ,
  1232. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1233. ,
  1234. client._config && (client.configure.call(client, client._config),
  1235. delete client._config),
  1236. client._setGlobalProperties) {
  1237. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1238. client.setGlobalProperties.apply(client, globals[i]);
  1239. delete client._setGlobalProperties
  1240. }
  1241. if (client._addEvent) {
  1242. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1243. client.addEvent.apply(client, queue[i]);
  1244. delete client._addEvent
  1245. }
  1246. var callback = client._on || [];
  1247. if (client._on) {
  1248. for (var i = 0; i < callback.length; i++)
  1249. client.on.apply(client, callback[i]);
  1250. client.trigger("ready"),
  1251. delete client._on
  1252. }
  1253. }
  1254. for (var i = 0; i < ready.length; i++) {
  1255. var callback = ready[i];
  1256. Keen.on("ready", function() {
  1257. callback()
  1258. })
  1259. }
  1260. }
  1261. return Keen.loaded && setTimeout(function() {
  1262. Keen.utils.domready(function() {
  1263. Keen.trigger("ready")
  1264. })
  1265. }, 0),
  1266. Keen
  1267. }),
  1268. function() {
  1269. var i = window.analytics = window.analytics || [];
  1270. if (!i.initialize) {
  1271. if (i.invoked)
  1272. return window.console && console.error && console.error("Segment snippet included twice.");
  1273. i.invoked = !0,
  1274. i.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1275. i.factory = function(t) {
  1276. return function() {
  1277. var e = Array.prototype.slice.call(arguments);
  1278. return e.unshift(t),
  1279. i.push(e),
  1280. i
  1281. }
  1282. }
  1283. ;
  1284. for (var e = 0; e < i.methods.length; e++) {
  1285. var t = i.methods[e];
  1286. i[t] = i.factory(t)
  1287. }
  1288. i.load = function(e) {
  1289. var t = document.createElement("script");
  1290. t.type = "text/javascript",
  1291. t.async = !0,
  1292. t.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + e + "/analytics.min.js";
  1293. var i = document.getElementsByTagName("script")[0];
  1294. i.parentNode.insertBefore(t, i)
  1295. }
  1296. ,
  1297. i.SNIPPET_VERSION = "4.0.0"
  1298. }
  1299. }(),
  1300. function(i, u) {
  1301. "use strict";
  1302. var d = "function"
  1303. , p = "undefined"
  1304. , f = "object"
  1305. , e = "major"
  1306. , t = "model"
  1307. , n = "name"
  1308. , r = "type"
  1309. , o = "vendor"
  1310. , a = "version"
  1311. , s = "architecture"
  1312. , l = "console"
  1313. , c = "mobile"
  1314. , h = "tablet"
  1315. , g = {
  1316. has: function(e, t) {
  1317. return -1 !== t.toLowerCase().indexOf(e.toLowerCase())
  1318. },
  1319. lowerize: function(e) {
  1320. return e.toLowerCase()
  1321. }
  1322. }
  1323. , m = {
  1324. rgx: function() {
  1325. for (var e, t, i, n, r, o, a, s = 0, l = arguments; s < l.length; s += 2) {
  1326. var c = l[s]
  1327. , h = l[s + 1];
  1328. if (typeof e == p)
  1329. for (n in e = {},
  1330. h)
  1331. typeof (r = h[n]) == f ? e[r[0]] = u : e[r] = u;
  1332. for (t = i = 0; t < c.length; t++)
  1333. if (o = c[t].exec(this.getUA())) {
  1334. for (n = 0; n < h.length; n++)
  1335. a = o[++i],
  1336. typeof (r = h[n]) == f && 0 < r.length ? 2 == r.length ? typeof r[1] == d ? e[r[0]] = r[1].call(this, a) : e[r[0]] = r[1] : 3 == r.length ? typeof r[1] != d || r[1].exec && r[1].test ? e[r[0]] = a ? a.replace(r[1], r[2]) : u : e[r[0]] = a ? r[1].call(this, a, r[2]) : u : 4 == r.length && (e[r[0]] = a ? r[3].call(this, a.replace(r[1], r[2])) : u) : e[r] = a || u;
  1337. break
  1338. }
  1339. if (o)
  1340. break
  1341. }
  1342. return e
  1343. },
  1344. str: function(e, t) {
  1345. for (var i in t)
  1346. if (typeof t[i] == f && 0 < t[i].length) {
  1347. for (var n = 0; n < t[i].length; n++)
  1348. if (g.has(t[i][n], e))
  1349. return "?" === i ? u : i
  1350. } else if (g.has(t[i], e))
  1351. return "?" === i ? u : i;
  1352. return e
  1353. }
  1354. }
  1355. , v = {
  1356. browser: {
  1357. oldsafari: {
  1358. major: {
  1359. 1: ["/8", "/1", "/3"],
  1360. 2: "/4",
  1361. "?": "/"
  1362. },
  1363. version: {
  1364. "1.0": "/8",
  1365. 1.2: "/1",
  1366. 1.3: "/3",
  1367. "2.0": "/412",
  1368. "2.0.2": "/416",
  1369. "2.0.3": "/417",
  1370. "2.0.4": "/419",
  1371. "?": "/"
  1372. }
  1373. }
  1374. },
  1375. device: {
  1376. sprint: {
  1377. model: {
  1378. "Evo Shift 4G": "7373KT"
  1379. },
  1380. vendor: {
  1381. HTC: "APA",
  1382. Sprint: "Sprint"
  1383. }
  1384. }
  1385. },
  1386. os: {
  1387. windows: {
  1388. version: {
  1389. ME: "4.90",
  1390. "NT 3.11": "NT3.51",
  1391. "NT 4.0": "NT4.0",
  1392. 2e3: "NT 5.0",
  1393. XP: ["NT 5.1", "NT 5.2"],
  1394. Vista: "NT 6.0",
  1395. 7: "NT 6.1",
  1396. 8: "NT 6.2",
  1397. 8.1: "NT 6.3",
  1398. RT: "ARM"
  1399. }
  1400. }
  1401. }
  1402. }
  1403. , y = {
  1404. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [n, a, e], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[n, "Opera"], a, e], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [n, a, e], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[n, "IE"], a, e], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[n, "Yandex"], a, e], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[n, /_/g, " "], a, e], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [n, a, e], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[n, "Dolphin"], a, e], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[n, "Chrome"], a, e], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [a, e, [n, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [a, e, n], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [n, [e, m.str, v.browser.oldsafari.major], [a, m.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [n, a, e], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[n, "Netscape"], a, e], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [n, a, e], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [n, a, e], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [n, a], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(flrp)\/((\d+)[\w\.-]+)/i], [[n, "Flip Player"], a, e], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [n], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [n, a, e], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [n, a, e], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[n, /_/g, " "], a, e], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [n, a], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [n, a, e], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [n], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [n, a, e], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [n, a, e], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [n, a, e], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [n, a, e], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [n], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [n, a, e], [/(smp)((\d+)[\d\.]+)/i], [n, a, e], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [n, a, e], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[n, /-/g, " "], a, e], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [a, e, [n, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [n, a, e], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[n, "rad.io"], a, e]],
  1405. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[s, "amd64"]], [/(ia32(?=;))/i], [[s, g.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[s, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[s, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[s, /ower/, "", g.lowerize]], [/(sun4\w)[;\)]/i], [[s, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [s, g.lowerize]],
  1406. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [t, o, [r, h]], [/applecoremedia\/[\w\.]+ \((ipad)/], [t, [o, "Apple"], [r, h]], [/(apple\s{0,1}tv)/i], [[t, "Apple TV"], [o, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [o, t, [r, h]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [t, o, [r, c]], [/\((ip[honed|\s\w*]+);/i], [t, [o, "Apple"], [r, c]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [o, t, [r, c]], [/\((bb10);\s(\w+)/i], [[o, "BlackBerry"], t, [r, c]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[o, "Asus"], t, [r, h]], [/(sony)\s(tablet\s[ps])/i], [o, t, [r, h]], [/(nintendo)\s([wids3u]+)/i], [o, t, [r, l]], [/((playstation)\s[3portablevi]+)/i], [[o, "Sony"], t, [r, l]], [/(sprint\s(\w+))/i], [[o, m.str, v.device.sprint.vendor], [t, m.str, v.device.sprint.model], [r, c]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [o, [t, /_/g, " "], [r, c]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[o, "Motorola"], t, [r, c]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[o, "Motorola"], t, [r, h]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[o, "Samsung"], t, [r, h]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[o, "Samsung"], t, [r, c]], [/(sie)-(\w+)*/i], [[o, "Siemens"], t, [r, c]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[o, "Nokia"], t, [r, c]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[o, "Acer"], t, [r, h]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[o, "LG"], t, [r, h]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[o, "LG"], t, [r, c]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[o, "Lenovo"], t, [r, h]], [/(lg) netcast\.tv/i], [o, [r, "smarttv"]], [/(mobile|tablet);.+rv\:.+gecko\//i], [r, o, t]],
  1407. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [n, a], [/rv\:([\w\.]+).*(gecko)/i], [a, n]],
  1408. os: [[/microsoft\s(windows)\s(vista|xp)/i], [n, a], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [n, [a, m.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[n, "Windows"], [a, m.str, v.os.windows.version]], [/\((bb)(10);/i], [[n, "BlackBerry"], a], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [n, a], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[n, "Symbian"], a], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[n, "Firefox OS"], a], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [n, a], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[n, "Chromium OS"], a], [/(sunos)\s?([\w\.]+\d)*/i], [[n, "Solaris"], a], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [n, a], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[n, "iOS"], [a, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [n, [a, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [n, a]]
  1409. }
  1410. , A = function(e) {
  1411. var t = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : "");
  1412. return this instanceof A ? (this.getBrowser = function() {
  1413. return m.rgx.apply(this, y.browser)
  1414. }
  1415. ,
  1416. this.getCPU = function() {
  1417. return m.rgx.apply(this, y.cpu)
  1418. }
  1419. ,
  1420. this.getDevice = function() {
  1421. return m.rgx.apply(this, y.device)
  1422. }
  1423. ,
  1424. this.getEngine = function() {
  1425. return m.rgx.apply(this, y.engine)
  1426. }
  1427. ,
  1428. this.getOS = function() {
  1429. return m.rgx.apply(this, y.os)
  1430. }
  1431. ,
  1432. this.getResult = function() {
  1433. return {
  1434. ua: this.getUA(),
  1435. browser: this.getBrowser(),
  1436. engine: this.getEngine(),
  1437. os: this.getOS(),
  1438. device: this.getDevice(),
  1439. cpu: this.getCPU()
  1440. }
  1441. }
  1442. ,
  1443. this.getUA = function() {
  1444. return t
  1445. }
  1446. ,
  1447. this.setUA = function(e) {
  1448. return t = e,
  1449. this
  1450. }
  1451. ,
  1452. void this.setUA(t)) : new A(e).getResult()
  1453. };
  1454. if (typeof exports != p)
  1455. typeof module != p && module.exports && (exports = module.exports = A),
  1456. exports.UAParser = A;
  1457. else if (i.UAParser = A,
  1458. typeof define == d && define.amd && define(function() {
  1459. return A
  1460. }),
  1461. typeof i.jQuery != p) {
  1462. var C = i.jQuery
  1463. , I = new A;
  1464. C.ua = I.getResult(),
  1465. C.ua.get = function() {
  1466. return I.getUA()
  1467. }
  1468. ,
  1469. C.ua.set = function(e) {
  1470. I.setUA(e);
  1471. var t = I.getResult();
  1472. for (var i in t)
  1473. C.ua[i] = t[i]
  1474. }
  1475. }
  1476. }(this),
  1477. window.Modernizr = function(e, t) {
  1478. function i(e, t) {
  1479. return typeof e === t
  1480. }
  1481. var n, r, o, a = {}, s = t.documentElement, l = t.createElement("modernizr"), c = l.style, h = {}, u = [], d = u.slice, p = {}.hasOwnProperty;
  1482. for (var f in r = i(p, "undefined") || i(p.call, "undefined") ? function(e, t) {
  1483. return t in e && i(e.constructor.prototype[t], "undefined")
  1484. }
  1485. : function(e, t) {
  1486. return p.call(e, t)
  1487. }
  1488. ,
  1489. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1490. var r = this;
  1491. if ("function" != typeof r)
  1492. throw new TypeError;
  1493. var o = d.call(arguments, 1)
  1494. , a = function() {
  1495. if (this instanceof a) {
  1496. function e() {}
  1497. e.prototype = r.prototype;
  1498. var t = new e
  1499. , i = r.apply(t, o.concat(d.call(arguments)));
  1500. return Object(i) === i ? i : t
  1501. }
  1502. return r.apply(n, o.concat(d.call(arguments)))
  1503. };
  1504. return a
  1505. }
  1506. ),
  1507. h.webgl = function() {
  1508. return !!e.WebGLRenderingContext
  1509. }
  1510. ,
  1511. h)
  1512. r(h, f) && (n = f.toLowerCase(),
  1513. a[n] = h[f](),
  1514. u.push((a[n] ? "" : "no-") + n));
  1515. return a.addTest = function(e, t) {
  1516. if ("object" == typeof e)
  1517. for (var i in e)
  1518. r(e, i) && a.addTest(i, e[i]);
  1519. else {
  1520. if (e = e.toLowerCase(),
  1521. void 0 !== a[e])
  1522. return a;
  1523. t = "function" == typeof t ? t() : t,
  1524. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (t ? "" : "no-") + e),
  1525. a[e] = t
  1526. }
  1527. return a
  1528. }
  1529. ,
  1530. o = "",
  1531. c.cssText = o,
  1532. l = null,
  1533. a._version = "2.8.2",
  1534. a
  1535. }(this, this.document),
  1536. function(xe, e, Se) {
  1537. "use strict";
  1538. function Me(s, e, n) {
  1539. function a(e) {
  1540. var t = Q.length;
  1541. if (G.old = xe.extend({}, G),
  1542. H = V ? 0 : k[F.horizontal ? "width" : "height"](),
  1543. Y = W[F.horizontal ? "width" : "height"](),
  1544. z = V ? s : U[F.horizontal ? "outerWidth" : "outerHeight"](),
  1545. Q.length = 0,
  1546. G.start = 0,
  1547. G.end = nt(z - H, 0),
  1548. le) {
  1549. $.length,
  1550. J = U.children(F.itemSelector),
  1551. $.length = 0;
  1552. var h, u = Ne(U, F.horizontal ? "paddingLeft" : "paddingTop"), d = Ne(U, F.horizontal ? "paddingRight" : "paddingBottom"), i = "border-box" === xe(J).css("boxSizing"), p = "none" !== J.css("float"), f = 0, g = J.length - 1;
  1553. z = 0,
  1554. J.each(function(e, t) {
  1555. var i = xe(t)
  1556. , n = t.getBoundingClientRect()
  1557. , r = it(F.horizontal ? n.width || n.right - n.left : n.height || n.bottom - n.top)
  1558. , o = Ne(i, F.horizontal ? "marginLeft" : "marginTop")
  1559. , a = Ne(i, F.horizontal ? "marginRight" : "marginBottom")
  1560. , s = r + o + a
  1561. , l = !o || !a
  1562. , c = {};
  1563. c.el = t,
  1564. c.size = l ? r : s,
  1565. c.half = c.size / 2,
  1566. c.start = z + (l ? o : 0),
  1567. c.center = c.start - it(H / 2 - c.size / 2),
  1568. c.end = c.start - H + c.size,
  1569. e || (z += u),
  1570. z += s,
  1571. F.horizontal || p || a && o && 0 < e && (z -= rt(o, a)),
  1572. e === g && (c.end += d,
  1573. z += d,
  1574. f = l ? a : 0),
  1575. $.push(c),
  1576. h = c
  1577. }),
  1578. U[0].style[F.horizontal ? "width" : "height"] = (i ? z : z - u - d) + "px",
  1579. z -= f,
  1580. $.length ? (G.start = $[0][ae ? "center" : "start"],
  1581. G.end = ae ? h.center : H < z ? h.end : G.start) : G.start = G.end = 0
  1582. }
  1583. if (G.center = it(G.end / 2 + G.start / 2),
  1584. v(),
  1585. j.length && 0 < Y && (F.dynamicHandle ? (q = Fe(q = G.start === G.end ? Y : it(Y * H / z), F.minHandleSize, Y),
  1586. j[0].style[F.horizontal ? "width" : "height"] = q + "px") : q = j[F.horizontal ? "outerWidth" : "outerHeight"](),
  1587. X.end = Y - q,
  1588. _e || c()),
  1589. !V && 0 < H) {
  1590. var n = G.start
  1591. , r = "";
  1592. if (le)
  1593. xe.each($, function(e, t) {
  1594. ae ? Q.push(t.center) : t.start + t.size > n && n <= G.end && (n = t.start,
  1595. Q.push(n),
  1596. (n += H) > G.end && n < G.end + H && Q.push(G.end))
  1597. });
  1598. else
  1599. for (; n - H < G.end; )
  1600. Q.push(n),
  1601. n += H;
  1602. if (Z[0] && t !== Q.length) {
  1603. for (var o = 0; o < Q.length; o++)
  1604. r += F.pageBuilder.call(B, o);
  1605. (K = Z.html(r).children()).eq(ee.activePage).addClass(F.activeClass)
  1606. }
  1607. }
  1608. if (ee.slideeSize = z,
  1609. ee.frameSize = H,
  1610. ee.sbSize = Y,
  1611. ee.handleSize = q,
  1612. le) {
  1613. e && null != F.startAt && (m(F.startAt),
  1614. B[se ? "toCenter" : "toStart"](F.startAt));
  1615. var a = $[ee.activeItem];
  1616. l(se && a ? a.center : Fe(G.dest, G.start, G.end))
  1617. } else
  1618. e ? null != F.startAt && l(F.startAt, 1) : l(Fe(G.dest, G.start, G.end));
  1619. L("load")
  1620. }
  1621. function l(e, t, i) {
  1622. if (le && Ie.released && !i) {
  1623. var n = d(e)
  1624. , r = e > G.start && e < G.end;
  1625. se ? (r && (e = $[n.centerItem].center),
  1626. ae && F.activateMiddle && m(n.centerItem)) : r && (e = $[n.firstItem].start)
  1627. }
  1628. Ie.init && Ie.slidee && F.elasticBounds ? e > G.end ? e = G.end + (e - G.end) / 6 : e < G.start && (e = G.start + (e - G.start) / 6) : e = Fe(e, G.start, G.end),
  1629. Ae.start = +new Date,
  1630. Ae.time = 0,
  1631. Ae.from = G.cur,
  1632. Ae.to = e,
  1633. Ae.delta = e - G.cur,
  1634. Ae.tweesing = Ie.tweese || Ie.init && !Ie.slidee,
  1635. Ae.immediate = !Ae.tweesing && (t || Ie.init && Ie.slidee || !F.speed),
  1636. Ie.tweese = 0,
  1637. e !== G.dest && (G.dest = e,
  1638. L("change"),
  1639. _e || o()),
  1640. g(),
  1641. v(),
  1642. p(),
  1643. K[0] && ye.page !== ee.activePage && (ye.page = ee.activePage,
  1644. K.removeClass(F.activeClass).eq(ee.activePage).addClass(F.activeClass),
  1645. L("activePage", ye.page))
  1646. }
  1647. function o() {
  1648. if (B.initialized) {
  1649. if (!_e)
  1650. return _e = Ge(o),
  1651. void (Ie.released && L("moveStart"));
  1652. Ae.immediate ? G.cur = Ae.to : Ae.tweesing ? (Ae.tweeseDelta = Ae.to - G.cur,
  1653. $e(Ae.tweeseDelta) < .1 ? G.cur = Ae.to : G.cur += Ae.tweeseDelta * (Ie.released ? F.swingSpeed : F.syncSpeed)) : (Ae.time = rt(+new Date - Ae.start, F.speed),
  1654. G.cur = Ae.from + Ae.delta * xe.easing[F.easing](Ae.time / F.speed, Ae.time, 0, 1, F.speed)),
  1655. Ae.to === G.cur ? (G.cur = Ae.to,
  1656. Ie.tweese = _e = 0) : _e = Ge(o),
  1657. L("move"),
  1658. V || (Ve ? U[0].style[Ve] = ke + (F.horizontal ? "translateX" : "translateY") + "(" + -G.cur + "px)" : U[0].style[F.horizontal ? "left" : "top"] = -it(G.cur) + "px"),
  1659. !_e && Ie.released && L("moveEnd"),
  1660. c()
  1661. }
  1662. }
  1663. function c() {
  1664. j.length && (X.cur = G.start === G.end ? 0 : ((Ie.init && !Ie.slidee ? G.dest : G.cur) - G.start) / (G.end - G.start) * X.end,
  1665. X.cur = Fe(it(X.cur), X.start, X.end),
  1666. ye.hPos !== X.cur && (ye.hPos = X.cur,
  1667. Ve ? j[0].style[Ve] = ke + (F.horizontal ? "translateX" : "translateY") + "(" + X.cur + "px)" : j[0].style[F.horizontal ? "left" : "top"] = X.cur + "px"))
  1668. }
  1669. function t() {
  1670. Ce.speed && G.cur !== (0 < Ce.speed ? G.end : G.start) || B.stop(),
  1671. Te = Ie.init ? Ge(t) : 0,
  1672. Ce.now = +new Date,
  1673. Ce.pos = G.cur + (Ce.now - Ce.lastTime) / 1e3 * Ce.speed,
  1674. l(Ie.init ? Ce.pos : it(Ce.pos)),
  1675. Ie.init || G.cur !== G.dest || L("moveEnd"),
  1676. Ce.lastTime = Ce.now
  1677. }
  1678. function i(e, t, i) {
  1679. if ("boolean" === Re(t) && (i = t,
  1680. t = Se),
  1681. t === Se)
  1682. l(G[e], i);
  1683. else {
  1684. if (se && "center" !== e)
  1685. return;
  1686. var n = B.getPos(t);
  1687. n && l(n[e], i, !se)
  1688. }
  1689. }
  1690. function h(e) {
  1691. return null != e ? De(e) ? 0 <= e && e < $.length ? e : -1 : J.index(e) : -1
  1692. }
  1693. function u(e) {
  1694. return h(De(e) && e < 0 ? e + $.length : e)
  1695. }
  1696. function m(e, t) {
  1697. var i = h(e);
  1698. return !(!le || i < 0) && (ye.active === i && !t || (J.eq(ee.activeItem).removeClass(F.activeClass),
  1699. J.eq(i).addClass(F.activeClass),
  1700. ye.active = ee.activeItem = i,
  1701. p(),
  1702. L("active", i)),
  1703. i)
  1704. }
  1705. function d(e) {
  1706. e = Fe(De(e) ? e : G.dest, G.start, G.end);
  1707. var t = {}
  1708. , i = ae ? 0 : H / 2;
  1709. if (!V)
  1710. for (var n = 0, r = Q.length; n < r; n++) {
  1711. if (e >= G.end || n === Q.length - 1) {
  1712. t.activePage = Q.length - 1;
  1713. break
  1714. }
  1715. if (e <= Q[n] + i) {
  1716. t.activePage = n;
  1717. break
  1718. }
  1719. }
  1720. if (le) {
  1721. for (var o = !1, a = !1, s = !1, l = 0, c = $.length; l < c; l++)
  1722. if (!1 === o && e <= $[l].start + $[l].half && (o = l),
  1723. !1 === s && e <= $[l].center + $[l].half && (s = l),
  1724. l === c - 1 || e <= $[l].end + $[l].half) {
  1725. a = l;
  1726. break
  1727. }
  1728. t.firstItem = De(o) ? o : 0,
  1729. t.centerItem = De(s) ? s : t.firstItem,
  1730. t.lastItem = De(a) ? a : t.centerItem
  1731. }
  1732. return t
  1733. }
  1734. function v(e) {
  1735. xe.extend(ee, d(e))
  1736. }
  1737. function p() {
  1738. var e = G.dest <= G.start
  1739. , t = G.dest >= G.end
  1740. , i = (e ? 1 : 0) | (t ? 2 : 0);
  1741. if (ye.slideePosState !== i && (ye.slideePosState = i,
  1742. ge.is("button,input") && ge.prop("disabled", e),
  1743. me.is("button,input") && me.prop("disabled", t),
  1744. ge.add(de)[e ? "addClass" : "removeClass"](F.disabledClass),
  1745. me.add(ue)[t ? "addClass" : "removeClass"](F.disabledClass)),
  1746. ye.fwdbwdState !== i && Ie.released && (ye.fwdbwdState = i,
  1747. de.is("button,input") && de.prop("disabled", e),
  1748. ue.is("button,input") && ue.prop("disabled", t)),
  1749. le && null != ee.activeItem) {
  1750. var n = 0 === ee.activeItem
  1751. , r = ee.activeItem >= $.length - 1
  1752. , o = (n ? 1 : 0) | (r ? 2 : 0);
  1753. ye.itemsButtonState !== o && (ye.itemsButtonState = o,
  1754. pe.is("button,input") && pe.prop("disabled", n),
  1755. fe.is("button,input") && fe.prop("disabled", r),
  1756. pe[n ? "addClass" : "removeClass"](F.disabledClass),
  1757. fe[r ? "addClass" : "removeClass"](F.disabledClass))
  1758. }
  1759. }
  1760. function r(e, t, i) {
  1761. if (e = u(e),
  1762. t = u(t),
  1763. -1 < e && -1 < t && e !== t && (!i || t !== e - 1) && (i || t !== e + 1)) {
  1764. J.eq(e)[i ? "insertAfter" : "insertBefore"]($[t].el);
  1765. var n = e < t ? e : i ? t : t - 1
  1766. , r = t < e ? e : i ? t + 1 : t
  1767. , o = t < e;
  1768. null != ee.activeItem && (e === ee.activeItem ? ye.active = ee.activeItem = i ? o ? t + 1 : t : o ? t : t - 1 : ee.activeItem > n && ee.activeItem < r && (ye.active = ee.activeItem += o ? 1 : -1)),
  1769. a()
  1770. }
  1771. }
  1772. function f(e, t) {
  1773. for (var i = 0, n = ve[e].length; i < n; i++)
  1774. if (ve[e][i] === t)
  1775. return i;
  1776. return -1
  1777. }
  1778. function g() {
  1779. Ie.released && !B.isPaused && B.resume()
  1780. }
  1781. function y(e) {
  1782. return it(Fe(e, X.start, X.end) / X.end * (G.end - G.start)) + G.start
  1783. }
  1784. function A() {
  1785. Ie.history[0] = Ie.history[1],
  1786. Ie.history[1] = Ie.history[2],
  1787. Ie.history[2] = Ie.history[3],
  1788. Ie.history[3] = Ie.delta
  1789. }
  1790. function C(e) {
  1791. Ie.released = 0,
  1792. Ie.source = e,
  1793. Ie.slidee = "slidee" === e
  1794. }
  1795. function I(e) {
  1796. var t = "touchstart" === e.type
  1797. , i = e.data.source
  1798. , n = "slidee" === i;
  1799. Ie.init || !t && b(e.target) || !("handle" !== i || F.dragHandle && X.start !== X.end) || n && !(t ? F.touchDragging : F.mouseDragging && e.which < 2) || (t || Pe(e),
  1800. C(i),
  1801. Ie.init = 0,
  1802. Ie.$source = xe(e.target),
  1803. Ie.touch = t,
  1804. Ie.pointer = t ? e.originalEvent.touches[0] : e,
  1805. Ie.initX = Ie.pointer.pageX,
  1806. Ie.initY = Ie.pointer.pageY,
  1807. Ie.initPos = n ? G.cur : X.cur,
  1808. Ie.start = +new Date,
  1809. Ie.time = 0,
  1810. Ie.path = 0,
  1811. Ie.delta = 0,
  1812. Ie.locked = 0,
  1813. Ie.history = [0, 0, 0, 0],
  1814. Ie.pathToLock = n ? t ? 30 : 10 : 0,
  1815. We.on(t ? qe : Ye, E),
  1816. B.pause(1),
  1817. (n ? U : j).addClass(F.draggedClass),
  1818. L("moveStart"),
  1819. n && (be = setInterval(A, 10)))
  1820. }
  1821. function E(e) {
  1822. if (Ie.released = "mouseup" === e.type || "touchend" === e.type,
  1823. Ie.pointer = Ie.touch ? e.originalEvent[Ie.released ? "changedTouches" : "touches"][0] : e,
  1824. Ie.pathX = Ie.pointer.pageX - Ie.initX,
  1825. Ie.pathY = Ie.pointer.pageY - Ie.initY,
  1826. Ie.path = et(tt(Ie.pathX, 2) + tt(Ie.pathY, 2)),
  1827. Ie.delta = F.horizontal ? Ie.pathX : Ie.pathY,
  1828. Ie.released || !(Ie.path < 1)) {
  1829. if (!Ie.init) {
  1830. if (!(F.horizontal ? $e(Ie.pathX) > $e(Ie.pathY) : $e(Ie.pathX) < $e(Ie.pathY)))
  1831. return _();
  1832. Ie.init = 1
  1833. }
  1834. Pe(e),
  1835. !Ie.locked && Ie.path > Ie.pathToLock && Ie.slidee && (Ie.locked = 1,
  1836. Ie.$source.on(Ze, Oe)),
  1837. Ie.released && (_(),
  1838. F.releaseSwing && Ie.slidee && (Ie.swing = (Ie.delta - Ie.history[0]) / 40 * 300,
  1839. Ie.delta += Ie.swing,
  1840. Ie.tweese = 10 < $e(Ie.swing))),
  1841. l(Ie.slidee ? it(Ie.initPos - Ie.delta) : y(Ie.initPos + Ie.delta))
  1842. }
  1843. }
  1844. function _() {
  1845. clearInterval(be),
  1846. Ie.released = !0,
  1847. We.off(Ie.touch ? qe : Ye, E),
  1848. (Ie.slidee ? U : j).removeClass(F.draggedClass),
  1849. setTimeout(function() {
  1850. Ie.$source.off(Ze, Oe)
  1851. }),
  1852. G.cur === G.dest && Ie.init && L("moveEnd"),
  1853. B.resume(1),
  1854. Ie.init = 0
  1855. }
  1856. function b(e) {
  1857. return ~xe.inArray(e.nodeName, Qe) || xe(e).is(F.interactive)
  1858. }
  1859. function w() {
  1860. B.stop(),
  1861. We.off("mouseup", w)
  1862. }
  1863. function T(e) {
  1864. switch (Pe(e),
  1865. this) {
  1866. case ue[0]:
  1867. case de[0]:
  1868. B.moveBy(ue.is(this) ? F.moveBy : -F.moveBy),
  1869. We.on("mouseup", w);
  1870. break;
  1871. case pe[0]:
  1872. B.prev();
  1873. break;
  1874. case fe[0]:
  1875. B.next();
  1876. break;
  1877. case ge[0]:
  1878. B.prevPage();
  1879. break;
  1880. case me[0]:
  1881. B.nextPage()
  1882. }
  1883. }
  1884. function x(e) {
  1885. e.originalEvent[He] = B;
  1886. var t = +new Date;
  1887. if (ot + F.scrollHijack > t && ce[0] !== document && ce[0] !== window)
  1888. ot = t;
  1889. else if (F.scrollBy && G.start !== G.end) {
  1890. var i = function(e) {
  1891. return Ee.curDelta = (F.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1892. Ee.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1893. le ? (Ue = +new Date,
  1894. Ee.last < Ue - Ee.resetTime && (Ee.delta = 0),
  1895. Ee.last = Ue,
  1896. Ee.delta += Ee.curDelta,
  1897. $e(Ee.delta) < 1 ? Ee.finalDelta = 0 : (Ee.finalDelta = it(Ee.delta / 1),
  1898. Ee.delta %= 1),
  1899. Ee.finalDelta) : Ee.curDelta
  1900. }(e.originalEvent);
  1901. (F.scrollTrap || 0 < i && G.dest < G.end || i < 0 && G.dest > G.start) && Pe(e, 1),
  1902. B.slideBy(F.scrollBy * i)
  1903. }
  1904. }
  1905. function S(e) {
  1906. F.clickBar && e.target === W[0] && (Pe(e),
  1907. l(y((F.horizontal ? e.pageX - W.offset().left : e.pageY - W.offset().top) - q / 2)))
  1908. }
  1909. function M(e) {
  1910. if (F.keyboardNavBy)
  1911. switch (e.which) {
  1912. case F.horizontal ? 37 : 38:
  1913. Pe(e),
  1914. B["pages" === F.keyboardNavBy ? "prevPage" : "prev"]();
  1915. break;
  1916. case F.horizontal ? 39 : 40:
  1917. Pe(e),
  1918. B["pages" === F.keyboardNavBy ? "nextPage" : "next"]()
  1919. }
  1920. }
  1921. function R(e) {
  1922. return b(this) ? void (e.originalEvent[He + "ignore"] = !0) : void (this.parentNode !== U[0] || e.originalEvent[He + "ignore"] || B.activate(this))
  1923. }
  1924. function P() {
  1925. this.parentNode === Z[0] && B.activatePage(K.index(this))
  1926. }
  1927. function O(e) {
  1928. F.pauseOnHover && B["mouseenter" === e.type ? "pause" : "resume"](2)
  1929. }
  1930. function L(e, t) {
  1931. if (ve[e]) {
  1932. for (N = ve[e].length,
  1933. Je.length = 0,
  1934. D = 0; D < N; D++)
  1935. Je.push(ve[e][D]);
  1936. for (D = 0; D < N; D++)
  1937. Je[D].call(B, e, t)
  1938. }
  1939. }
  1940. var D, N, F = xe.extend({}, Me.defaults, e), B = this, V = De(s), k = xe(s), U = F.slidee ? xe(F.slidee).eq(0) : k.children().eq(0), H = 0, z = 0, G = {
  1941. start: 0,
  1942. center: 0,
  1943. end: 0,
  1944. cur: 0,
  1945. dest: 0
  1946. }, W = xe(F.scrollBar).eq(0), j = W.children().eq(0), Y = 0, q = 0, X = {
  1947. start: 0,
  1948. end: 0,
  1949. cur: 0
  1950. }, Z = xe(F.pagesBar), K = 0, Q = [], J = 0, $ = [], ee = {
  1951. firstItem: 0,
  1952. lastItem: 0,
  1953. centerItem: 0,
  1954. activeItem: null,
  1955. activePage: 0
  1956. }, te = new Be(k[0]), ie = new Be(U[0]), ne = new Be(W[0]), re = new Be(j[0]), oe = "basic" === F.itemNav, ae = "forceCentered" === F.itemNav, se = "centered" === F.itemNav || ae, le = !V && (oe || se || ae), ce = F.scrollSource ? xe(F.scrollSource) : k, he = F.dragSource ? xe(F.dragSource) : k, ue = xe(F.forward), de = xe(F.backward), pe = xe(F.prev), fe = xe(F.next), ge = xe(F.prevPage), me = xe(F.nextPage), ve = {}, ye = {}, Ae = {}, Ce = {}, Ie = {
  1957. released: 1
  1958. }, Ee = {
  1959. last: 0,
  1960. delta: 0,
  1961. resetTime: 200
  1962. }, _e = 0, be = 0, we = 0, Te = 0;
  1963. V || (s = k[0]),
  1964. B.initialized = 0,
  1965. B.frame = s,
  1966. B.slidee = U[0],
  1967. B.pos = G,
  1968. B.rel = ee,
  1969. B.items = $,
  1970. B.pages = Q,
  1971. B.isPaused = 0,
  1972. B.options = F,
  1973. B.dragging = Ie,
  1974. B.reload = function() {
  1975. a()
  1976. }
  1977. ,
  1978. B.getPos = function(e) {
  1979. if (le) {
  1980. var t = h(e);
  1981. return -1 !== t && $[t]
  1982. }
  1983. var i = U.find(e).eq(0);
  1984. if (i[0]) {
  1985. var n = F.horizontal ? i.offset().left - U.offset().left : i.offset().top - U.offset().top
  1986. , r = i[F.horizontal ? "outerWidth" : "outerHeight"]();
  1987. return {
  1988. start: n,
  1989. center: n - H / 2 + r / 2,
  1990. end: n - H + r,
  1991. size: r
  1992. }
  1993. }
  1994. return !1
  1995. }
  1996. ,
  1997. B.moveBy = function(e) {
  1998. Ce.speed = e,
  1999. !Ie.init && Ce.speed && G.cur !== (0 < Ce.speed ? G.end : G.start) && (Ce.lastTime = +new Date,
  2000. Ce.startPos = G.cur,
  2001. C("button"),
  2002. Ie.init = 1,
  2003. L("moveStart"),
  2004. ze(Te),
  2005. t())
  2006. }
  2007. ,
  2008. B.stop = function() {
  2009. "button" === Ie.source && (Ie.init = 0,
  2010. Ie.released = 1)
  2011. }
  2012. ,
  2013. B.prev = function() {
  2014. B.activate(null == ee.activeItem ? 0 : ee.activeItem - 1)
  2015. }
  2016. ,
  2017. B.next = function() {
  2018. B.activate(null == ee.activeItem ? 0 : ee.activeItem + 1)
  2019. }
  2020. ,
  2021. B.prevPage = function() {
  2022. B.activatePage(ee.activePage - 1)
  2023. }
  2024. ,
  2025. B.nextPage = function() {
  2026. B.activatePage(ee.activePage + 1)
  2027. }
  2028. ,
  2029. B.slideBy = function(e, t) {
  2030. e && (le ? B[se ? "toCenter" : "toStart"](Fe((se ? ee.centerItem : ee.firstItem) + F.scrollBy * e, 0, $.length)) : l(G.dest + e, t))
  2031. }
  2032. ,
  2033. B.slideTo = function(e, t) {
  2034. l(e, t)
  2035. }
  2036. ,
  2037. B.toStart = function(e, t) {
  2038. i("start", e, t)
  2039. }
  2040. ,
  2041. B.toEnd = function(e, t) {
  2042. i("end", e, t)
  2043. }
  2044. ,
  2045. B.toCenter = function(e, t) {
  2046. i("center", e, t)
  2047. }
  2048. ,
  2049. B.getIndex = h,
  2050. B.activate = function(e, t) {
  2051. var i = m(e);
  2052. F.smart && !1 !== i && (se ? B.toCenter(i, t) : i >= ee.lastItem ? B.toStart(i, t) : i <= ee.firstItem ? B.toEnd(i, t) : g())
  2053. }
  2054. ,
  2055. B.activatePage = function(e, t) {
  2056. De(e) && l(Q[Fe(e, 0, Q.length - 1)], t)
  2057. }
  2058. ,
  2059. B.resume = function(e) {
  2060. F.cycleBy && F.cycleInterval && ("items" !== F.cycleBy || $[0] && null != ee.activeItem) && !(e < B.isPaused) && (B.isPaused = 0,
  2061. we ? we = clearTimeout(we) : L("resume"),
  2062. we = setTimeout(function() {
  2063. switch (L("cycle"),
  2064. F.cycleBy) {
  2065. case "items":
  2066. B.activate(ee.activeItem >= $.length - 1 ? 0 : ee.activeItem + 1);
  2067. break;
  2068. case "pages":
  2069. B.activatePage(ee.activePage >= Q.length - 1 ? 0 : ee.activePage + 1)
  2070. }
  2071. }, F.cycleInterval))
  2072. }
  2073. ,
  2074. B.pause = function(e) {
  2075. e < B.isPaused || (B.isPaused = e || 100,
  2076. we && (we = clearTimeout(we),
  2077. L("pause")))
  2078. }
  2079. ,
  2080. B.toggle = function() {
  2081. B[we ? "pause" : "resume"]()
  2082. }
  2083. ,
  2084. B.set = function(e, t) {
  2085. xe.isPlainObject(e) ? xe.extend(F, e) : F.hasOwnProperty(e) && (F[e] = t)
  2086. }
  2087. ,
  2088. B.add = function(e, t) {
  2089. var i = xe(e);
  2090. le ? (null == t || !$[0] || t >= $.length ? i.appendTo(U) : $.length && i.insertBefore($[t].el),
  2091. null != ee.activeItem && t <= ee.activeItem && (ye.active = ee.activeItem += i.length)) : U.append(i),
  2092. a()
  2093. }
  2094. ,
  2095. B.remove = function(e) {
  2096. if (le) {
  2097. var t = u(e);
  2098. if (-1 < t) {
  2099. J.eq(t).remove();
  2100. var i = t === ee.activeItem;
  2101. null != ee.activeItem && t < ee.activeItem && (ye.active = --ee.activeItem),
  2102. a(),
  2103. i && (ye.active = null,
  2104. B.activate(ee.activeItem))
  2105. }
  2106. } else
  2107. xe(e).remove(),
  2108. a()
  2109. }
  2110. ,
  2111. B.moveAfter = function(e, t) {
  2112. r(e, t, 1)
  2113. }
  2114. ,
  2115. B.moveBefore = function(e, t) {
  2116. r(e, t)
  2117. }
  2118. ,
  2119. B.on = function(e, t) {
  2120. if ("object" === Re(e))
  2121. for (var i in e)
  2122. e.hasOwnProperty(i) && B.on(i, e[i]);
  2123. else if ("function" === Re(t))
  2124. for (var n = e.split(" "), r = 0, o = n.length; r < o; r++)
  2125. ve[n[r]] = ve[n[r]] || [],
  2126. -1 === f(n[r], t) && ve[n[r]].push(t);
  2127. else if ("array" === Re(t))
  2128. for (var a = 0, s = t.length; a < s; a++)
  2129. B.on(e, t[a])
  2130. }
  2131. ,
  2132. B.one = function(t, i) {
  2133. B.on(t, function e() {
  2134. i.apply(B, arguments),
  2135. B.off(t, e)
  2136. })
  2137. }
  2138. ,
  2139. B.off = function(e, t) {
  2140. if (t instanceof Array)
  2141. for (var i = 0, n = t.length; i < n; i++)
  2142. B.off(e, t[i]);
  2143. else
  2144. for (var r = e.split(" "), o = 0, a = r.length; o < a; o++)
  2145. if (ve[r[o]] = ve[r[o]] || [],
  2146. null == t)
  2147. ve[r[o]].length = 0;
  2148. else {
  2149. var s = f(r[o], t);
  2150. -1 !== s && ve[r[o]].splice(s, 1)
  2151. }
  2152. }
  2153. ,
  2154. B.destroy = function() {
  2155. return ce.add(j).add(W).add(Z).add(ue).add(de).add(pe).add(fe).add(ge).add(me).off("." + He),
  2156. We.off("keydown", M),
  2157. pe.add(fe).add(ge).add(me).removeClass(F.disabledClass),
  2158. J && null != ee.activeItem && J.eq(ee.activeItem).removeClass(F.activeClass),
  2159. Z.empty(),
  2160. V || (k.off("." + He),
  2161. te.restore(),
  2162. ie.restore(),
  2163. ne.restore(),
  2164. re.restore(),
  2165. xe.removeData(s, He)),
  2166. $.length = Q.length = 0,
  2167. ye = {},
  2168. B.initialized = 0,
  2169. B
  2170. }
  2171. ,
  2172. B.init = function() {
  2173. if (!B.initialized) {
  2174. B.on(n);
  2175. var e = ["overflow", "position"]
  2176. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2177. te.save.apply(te, e),
  2178. ne.save.apply(ne, e),
  2179. ie.save.apply(ie, t),
  2180. re.save.apply(re, t);
  2181. var i = j;
  2182. return V || (i = i.add(U),
  2183. k.css("overflow", "hidden"),
  2184. Ve || "static" !== k.css("position") || k.css("position", "relative")),
  2185. Ve ? ke && i.css(Ve, ke) : ("static" === W.css("position") && W.css("position", "relative"),
  2186. i.css({
  2187. position: "absolute"
  2188. })),
  2189. F.forward && ue.on(Ke, T),
  2190. F.backward && de.on(Ke, T),
  2191. F.prev && pe.on(Ze, T),
  2192. F.next && fe.on(Ze, T),
  2193. F.prevPage && ge.on(Ze, T),
  2194. F.nextPage && me.on(Ze, T),
  2195. ce.on(Xe, x),
  2196. W[0] && W.on(Ze, S),
  2197. le && F.activateOn && k.on(F.activateOn + "." + He, "*", R),
  2198. Z[0] && F.activatePageOn && Z.on(F.activatePageOn + "." + He, "*", P),
  2199. he.on(je, {
  2200. source: "slidee"
  2201. }, I),
  2202. j && j.on(je, {
  2203. source: "handle"
  2204. }, I),
  2205. We.on("keydown", M),
  2206. V || (k.on("mouseenter." + He + " mouseleave." + He, O),
  2207. k.on("scroll." + He, Le)),
  2208. B.initialized = 1,
  2209. a(!0),
  2210. F.cycleBy && !V && B[F.startPaused ? "pause" : "resume"](),
  2211. B
  2212. }
  2213. }
  2214. }
  2215. function Re(e) {
  2216. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2217. }
  2218. function Pe(e, t) {
  2219. e.preventDefault(),
  2220. t && e.stopPropagation()
  2221. }
  2222. function Oe(e) {
  2223. Pe(e, 1),
  2224. xe(this).off(e.type, Oe)
  2225. }
  2226. function Le() {
  2227. this.scrollLeft = 0,
  2228. this.scrollTop = 0
  2229. }
  2230. function De(e) {
  2231. return !isNaN(parseFloat(e)) && isFinite(e)
  2232. }
  2233. function Ne(e, t) {
  2234. return 0 | it(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2235. }
  2236. function Fe(e, t, i) {
  2237. return e < t ? t : i < e ? i : e
  2238. }
  2239. function Be(t) {
  2240. var i = {
  2241. style: {},
  2242. save: function() {
  2243. if (t && t.nodeType) {
  2244. for (var e = 0; e < arguments.length; e++)
  2245. i.style[arguments[e]] = t.style[arguments[e]];
  2246. return i
  2247. }
  2248. },
  2249. restore: function() {
  2250. if (t && t.nodeType) {
  2251. for (var e in i.style)
  2252. i.style.hasOwnProperty(e) && (t.style[e] = i.style[e]);
  2253. return i
  2254. }
  2255. }
  2256. };
  2257. return i
  2258. }
  2259. var Ve, ke, Ue, r, o, He = "sly", ze = e.cancelAnimationFrame || e.cancelRequestAnimationFrame, Ge = e.requestAnimationFrame, We = xe(document), je = "touchstart." + He + " mousedown." + He, Ye = "mousemove." + He + " mouseup." + He, qe = "touchmove." + He + " touchend." + He, Xe = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + He, Ze = "click." + He, Ke = "mousedown." + He, Qe = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], Je = [], $e = Math.abs, et = Math.sqrt, tt = Math.pow, it = Math.round, nt = Math.max, rt = Math.min, ot = 0;
  2260. function t(e) {
  2261. for (var t = 0, i = r.length; t < i; t++) {
  2262. var n = r[t] ? r[t] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2263. if (null != o.style[n])
  2264. return n
  2265. }
  2266. }
  2267. We.on(Xe, function(e) {
  2268. var t = e.originalEvent[He]
  2269. , i = +new Date;
  2270. (!t || t.options.scrollHijack < i - ot) && (ot = i)
  2271. }),
  2272. function(t) {
  2273. Ge = t.requestAnimationFrame || t.webkitRequestAnimationFrame || function(e) {
  2274. var t = (new Date).getTime()
  2275. , i = Math.max(0, 16 - (t - r))
  2276. , n = setTimeout(e, i);
  2277. return r = t,
  2278. n
  2279. }
  2280. ;
  2281. var r = (new Date).getTime()
  2282. , i = t.cancelAnimationFrame || t.webkitCancelAnimationFrame || t.clearTimeout;
  2283. ze = function(e) {
  2284. i.call(t, e)
  2285. }
  2286. }(window),
  2287. r = ["", "webkit", "moz", "ms", "o"],
  2288. o = document.createElement("div"),
  2289. Ve = t("transform"),
  2290. ke = t("perspective") ? "translateZ(0) " : "",
  2291. e.Sly = Me,
  2292. xe.fn.sly = function(n, r) {
  2293. var o, a;
  2294. return xe.isPlainObject(n) || ("string" !== Re(n) && !1 !== n || (o = !1 === n ? "destroy" : n,
  2295. a = Array.prototype.slice.call(arguments, 1)),
  2296. n = {}),
  2297. this.each(function(e, t) {
  2298. var i = xe.data(t, He);
  2299. i || o ? i && o && i[o] && i[o].apply(i, a) : i = xe.data(t, He, new Me(t,n,r).init())
  2300. })
  2301. }
  2302. ,
  2303. Me.defaults = {
  2304. slidee: null,
  2305. horizontal: !1,
  2306. itemNav: null,
  2307. itemSelector: null,
  2308. smart: !1,
  2309. activateOn: null,
  2310. activateMiddle: !1,
  2311. scrollSource: null,
  2312. scrollBy: 0,
  2313. scrollHijack: 300,
  2314. scrollTrap: !1,
  2315. dragSource: null,
  2316. mouseDragging: !1,
  2317. touchDragging: !1,
  2318. releaseSwing: !1,
  2319. swingSpeed: .2,
  2320. elasticBounds: !1,
  2321. interactive: null,
  2322. scrollBar: null,
  2323. dragHandle: !1,
  2324. dynamicHandle: !1,
  2325. minHandleSize: 50,
  2326. clickBar: !1,
  2327. syncSpeed: .5,
  2328. pagesBar: null,
  2329. activatePageOn: null,
  2330. pageBuilder: function(e) {
  2331. return "<li>" + (e + 1) + "</li>"
  2332. },
  2333. forward: null,
  2334. backward: null,
  2335. prev: null,
  2336. next: null,
  2337. prevPage: null,
  2338. nextPage: null,
  2339. cycleBy: null,
  2340. cycleInterval: 5e3,
  2341. pauseOnHover: !1,
  2342. startPaused: !1,
  2343. moveBy: 300,
  2344. speed: 0,
  2345. easing: "swing",
  2346. startAt: null,
  2347. keyboardNavBy: null,
  2348. draggedClass: "dragged",
  2349. activeClass: "active",
  2350. disabledClass: "disabled"
  2351. }
  2352. }(jQuery, window),
  2353. function o(a, s, l) {
  2354. function c(i, e) {
  2355. if (!s[i]) {
  2356. if (!a[i]) {
  2357. var t = "function" == typeof require && require;
  2358. if (!e && t)
  2359. return t(i, !0);
  2360. if (h)
  2361. return h(i, !0);
  2362. var n = new Error("Cannot find module '" + i + "'");
  2363. throw n.code = "MODULE_NOT_FOUND",
  2364. n
  2365. }
  2366. var r = s[i] = {
  2367. exports: {}
  2368. };
  2369. a[i][0].call(r.exports, function(e) {
  2370. var t = a[i][1][e];
  2371. return c(t || e)
  2372. }, r, r.exports, o, a, s, l)
  2373. }
  2374. return s[i].exports
  2375. }
  2376. for (var h = "function" == typeof require && require, e = 0; e < l.length; e++)
  2377. c(l[e]);
  2378. return c
  2379. }({
  2380. 1: [function(p, f, e) {
  2381. (function(e) {
  2382. "use strict";
  2383. function t(e) {
  2384. this.player = null,
  2385. this.director = null,
  2386. this.modelManager = null,
  2387. this.container = null,
  2388. this.tagManager = null,
  2389. this.fadeInSpeed = e,
  2390. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2391. }
  2392. var r = p("three")
  2393. , i = p("./util/logger")
  2394. , n = (p("./util/common"),
  2395. p("./enum/PlayerEvents"))
  2396. , o = p("./enum/DirectorEvents")
  2397. , a = p("./settings")
  2398. , s = p("./enum/Viewmode")
  2399. , l = (p("./enum/WarpStyle"),
  2400. p("./enum/BlackoutStyle"),
  2401. p("./enum/ModelManagerEvents"))
  2402. , c = p("./enum/tagEvents")
  2403. , h = p("./util/transitions")
  2404. , u = p("./util/lerp")
  2405. , d = new i(e);
  2406. t.prototype.init = function(e, t, i, n, r) {
  2407. (window.app = this).player = t,
  2408. this.director = e,
  2409. this.modelManager = i,
  2410. this.tagManager = n,
  2411. this.container = r,
  2412. this.updateModel(),
  2413. this.bindEvents()
  2414. }
  2415. ,
  2416. t.prototype.bindEvents = function() {
  2417. this.modelManager.on(l.ActiveModelChanged, this.updateModel.bind(this)),
  2418. this.player.on(n.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2419. this.player.on(n.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2420. this.player.on(n.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2421. this.player.on(n.StartInside, this.handleStartInside.bind(this)),
  2422. this.player.on(n.StartOutside, this.handleStartOutside.bind(this)),
  2423. this.player.on(n.WarpStarted, this.handleWarpStarted.bind(this)),
  2424. this.director.on(o.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2425. this.tagManager.on(c.TagActivated, this.ontagActivated.bind(this)),
  2426. this.tagManager.on(c.TagNavigation, this.onNavigationTotag.bind(this))
  2427. }
  2428. ,
  2429. t.prototype.updateModel = function() {
  2430. this.model = this.modelManager.getActiveModel()
  2431. }
  2432. ,
  2433. t.prototype.handleWarpStarted = function() {
  2434. this.hidePlayerReticule()
  2435. }
  2436. ,
  2437. t.prototype.ontagActivated = function() {
  2438. this.hidePlayerReticule()
  2439. }
  2440. ,
  2441. t.prototype.onNavigationTotag = function() {
  2442. this.hidePlayerReticule()
  2443. }
  2444. ,
  2445. t.prototype.handlePlayerModeChanging = function(e, t, i) {
  2446. var n = this.modelManager.getActiveModel()
  2447. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : a[t].markerOpacity;
  2448. n.fadePanoMarkers(r),
  2449. n.setMode(t)
  2450. }
  2451. ,
  2452. t.prototype.handlePlayerModeChanged = function(e, t) {
  2453. var i = this.modelManager.getActiveModel()
  2454. , n = t === s.PANORAMA ? r.DoubleSide : r.FrontSide;
  2455. i.setSide(n),
  2456. i.setMode(t)
  2457. }
  2458. ,
  2459. t.prototype.handleClosestPanoChanging = function(e, t, i) {
  2460. i !== s.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2461. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2462. }
  2463. ,
  2464. t.prototype.handleActionInterruption = function() {}
  2465. ,
  2466. t.prototype.handleStartInside = function(e) {
  2467. var t = a[this.player.mode]
  2468. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2469. this.fadeIn(this.fadeInSpeed),
  2470. this.model.alpha = 0,
  2471. this.model.skybox.material.uniforms.opacity.value = 1,
  2472. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2473. var n = this.player.reticule;
  2474. h.start(u.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2475. }
  2476. ,
  2477. t.prototype.handleStartOutside = function(e) {
  2478. this.fadeIn(e)
  2479. }
  2480. ,
  2481. t.prototype.fadeIn = function(e) {
  2482. null != e || (e = 2e3,
  2483. d.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2484. $(this.container).fadeIn(e)
  2485. }
  2486. ,
  2487. t.prototype.hidePlayerReticule = function() {
  2488. this.player.reticule.hide()
  2489. }
  2490. ,
  2491. f.exports = t
  2492. }
  2493. ).call(this, "/js/DisplayController.js")
  2494. }
  2495. , {
  2496. "./enum/BlackoutStyle": 18,
  2497. "./enum/DirectorEvents": 23,
  2498. "./enum/tagEvents": 32,
  2499. "./enum/ModelManagerEvents": 33,
  2500. "./enum/PlayerEvents": 40,
  2501. "./enum/Viewmode": 51,
  2502. "./enum/WarpStyle": 52,
  2503. "./settings": 166,
  2504. "./util/common": 185,
  2505. "./util/lerp": 188,
  2506. "./util/logger": 189,
  2507. "./util/transitions": 195,
  2508. three: 217
  2509. }],
  2510. 2: [function(e, t, i) {
  2511. "use strict";
  2512. function n() {
  2513. this.baseStartTime = performance.timing.navigationStart,
  2514. this.loadingStartTime = null,
  2515. this.waitingStartTime = null,
  2516. this.appReadyTime = null
  2517. }
  2518. n.prototype.setBaseStartTime = function(e) {
  2519. this.baseStartTime = e || Date.now()
  2520. }
  2521. ,
  2522. n.prototype.setWaitingStartTime = function(e) {
  2523. this.waitingStartTime = e || Date.now()
  2524. }
  2525. ,
  2526. n.prototype.setLoadingStartTime = function(e) {
  2527. this.loadingStartTime = e || Date.now()
  2528. }
  2529. ,
  2530. n.prototype.setAppReadyTime = function(e) {
  2531. this.appReadyTime = e || Date.now()
  2532. }
  2533. ,
  2534. n.prototype.calcFullLoadingTime = function() {
  2535. var e = this.appReadyTime - this.baseStartTime;
  2536. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2537. e
  2538. }
  2539. ,
  2540. t.exports = n
  2541. }
  2542. , {}],
  2543. 3: [function(i, n, e) {
  2544. (function(e) {
  2545. "use strict";
  2546. function a() {
  2547. return 100 * Math.random()
  2548. }
  2549. var t = i("./util/logger")
  2550. , s = i("./util/browser")
  2551. , l = new t(e)
  2552. , c = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2553. initialized: !1,
  2554. init: function(e, t) {
  2555. if (t = t || {},
  2556. !this.initialized) {
  2557. for (var i in this.initialized = !0,
  2558. s.valueFromHash("tilegen") && (t.tilegen = 1 === s.valueFromHash("tilegen", 0)),
  2559. s.valueFromHash("imgopt") && (t.imgopt = 1 === s.valueFromHash("imgopt", 0)),
  2560. e) {
  2561. var n = i.match("^sc_tilegen_([0-9]+)$");
  2562. n && (c.tilegen = a() < parseInt(n[1]));
  2563. var r = i.match("^sc_imgopt_([0-9]+)$");
  2564. r && (c.imgopt = a() < parseInt(r[1]))
  2565. }
  2566. for (var o in t)
  2567. c[o] = t[o],
  2568. l.debug("A/B override:", o, c[o])
  2569. }
  2570. },
  2571. changeIfTileGenerating: function(e) {
  2572. return c.tilegen && (e += -1 === e.indexOf("?") ? "?" : "&",
  2573. e += ""),
  2574. e
  2575. },
  2576. changeIfImageOptimzing: function(e) {
  2577. if(e.includes("blob:http"))return e;//add
  2578. return c.imgopt && -1 === e.indexOf("imgopt=1") && (e += -1 === e.indexOf("?") ? "?" : "&",
  2579. e += ""),
  2580. e
  2581. },
  2582. tilegen: !1,
  2583. imgopt: !1
  2584. };
  2585. n.exports = c
  2586. }
  2587. ).call(this, "/js/ab.js")
  2588. }
  2589. , {
  2590. "./util/browser": 182,
  2591. "./util/logger": 189
  2592. }],
  2593. 4: [function(u, d, e) {
  2594. (function(e) {
  2595. "use strict";
  2596. function r(n, e, t, i) {
  2597. function r(e) {
  2598. a[e.sid] = !0;
  2599. var t = e.billboard.media && e.billboard.media.type
  2600. , i = {
  2601. tag_id: e.sid,
  2602. tags_visited: Object.keys(a).length,
  2603. tag_count: Object.keys(n.tags).length,
  2604. tag_view_count: ++d,
  2605. has_media: !!t
  2606. };
  2607. t && (i.media_type = t),
  2608. g("tag_opened", i)
  2609. }
  2610. var o, a = {}, s = Date.now() - P, l = null;
  2611. i && (l = Date.now() - window.navigationStart);
  2612. try {
  2613. o = /* n.data.player_options.highlight_reel && */ 0 < n.heroLocations.length
  2614. } catch (n) {
  2615. o = !1
  2616. }
  2617. var c, h = n.supportsVR;
  2618. h || (c = "VR disabled at the model/account level",
  2619. y.valueFromHash("vr") === w.NONE ? c = "VR disabled, using &vr=0" : y.detectAndroid() ? _.isDeviceSupported(b.Android) || (c = "VR disabled, unsupported Android version") : y.detectIOS() && (_.isDeviceSupported(b.IOS) || (c = "VR disabled, unsupported iOS version"))),
  2620. g("model_loaded", {
  2621. duration: s,
  2622. duration_from_navigation_start: l,
  2623. has_hlr: o,
  2624. has_vr: h,
  2625. vr_reason: c
  2626. });
  2627. var u = 0;
  2628. n.panos.forEach(function(e) {
  2629. e.on("enter", function() {
  2630. f("pano_viewed", {
  2631. pano_id: e.id,
  2632. pano_view_count: ++u,
  2633. alignment_type: e.alignmentType,
  2634. interaction_source: R,
  2635. navigation_source: v
  2636. })
  2637. })
  2638. });
  2639. var d = 0;
  2640. for (var p in n.tags)
  2641. n.tags[p].billboard.on(M.OPENED, r.bind(this, n.tags[p]));
  2642. e.on("tour_auto", function(e) {
  2643. v = "tour_" + e
  2644. }),
  2645. e.on("tour_manual", function(e) {
  2646. R = "gui-" + e,
  2647. v = "tour_manual"
  2648. }),
  2649. t.on(C.InteractionKey, function() {
  2650. e.mode === A.TRANSITIONING || e.flying || m(C.InteractionKey)
  2651. }),
  2652. t.on(C.InteractionDirect, function() {
  2653. e.mode === A.TRANSITIONING || e.flying || m(C.InteractionDirect)
  2654. }),
  2655. function(t) {
  2656. I.on(T.OPENED, function() {
  2657. f("showcase_share_intent", {
  2658. pano_id: t.currentPano && t.currentPano.id
  2659. })
  2660. }),
  2661. I.on(T.LINK_CLICKED, function(e) {
  2662. f("showcase_share_action", {
  2663. channel: e.channel,
  2664. pano_id: t.currentPano && t.currentPano.id
  2665. })
  2666. }),
  2667. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2668. f("showcase_share_origin_link_clicked")
  2669. })
  2670. }(e),
  2671. function() {
  2672. _.on(S.OPENED, f.bind(this, "showcase_gui", {
  2673. gui_action: "click_vr_button"
  2674. })),
  2675. _.on(S.LAUNCH, function(e) {
  2676. f("showcase_gui", {
  2677. gui_action: "launch_vr",
  2678. vr_platform: e.vr_platform,
  2679. vr_app: e.vr_app
  2680. })
  2681. }),
  2682. _.on(S.PREV, f.bind(this, "showcase_gui", {
  2683. gui_action: "vr_modal_prev"
  2684. })),
  2685. _.on(S.NEXT, function(e) {
  2686. f("showcase_gui", {
  2687. gui_action: e.nextAction
  2688. })
  2689. }),
  2690. _.on(S.CLOSED, f.bind(this, "showcase_gui", {
  2691. gui_action: "vr_modal_close"
  2692. })),
  2693. _.on(S.falseICECHOSEN, function(e) {
  2694. f("showcase_gui", {
  2695. gui_action: e.name + " "
  2696. })
  2697. }),
  2698. _.on(S.STORE, function(e) {
  2699. f("showcase_gui", {
  2700. gui_action: "launch_store",
  2701. store: e
  2702. })
  2703. })
  2704. }()
  2705. }
  2706. function f(e, t) {
  2707. if (t = t || {},
  2708. i)
  2709. try {
  2710. window.analytics.track(e, s.extendObject(t, c), {
  2711. context: {
  2712. app: {
  2713. name: "showcase",
  2714. version: "2.25.6-0-gd87e5b1"
  2715. },
  2716. screen: {
  2717. width: window.screen.width,
  2718. height: window.screen.height,
  2719. density: window.devicePixelRatio
  2720. }
  2721. }
  2722. })
  2723. } catch (t) {
  2724. console.warn("Failed to send data to segment for " + e)
  2725. }
  2726. }
  2727. function g(e, t) {
  2728. f(e, t = t || {})
  2729. }
  2730. function m(e, t) {
  2731. R = e === C.InteractionGui ? "gui-" + t : e,
  2732. v = "self_guided"
  2733. }
  2734. var v, o, a = (u("three"),
  2735. u("./util/ajax"),
  2736. u("./ab")), y = u("./util/browser"), s = u("./util/common"), t = u("./settings"), A = (u("./localization/localize"),
  2737. u("./enum/Viewmode")), C = u("./enum/ControlEvents"), I = u("./gui/sharing/modal"), E = u("./gui/title/titleBar"), _ = u("./gui/vr/vrModal"), b = u("./enum/VRPlatforms"), w = u("./enum/VROption"), T = u("./gui/sharing/ShareEvents"), x = u("./gui/title/TitleEvents"), S = u("./gui/vr/vrEvent"), M = u("./tag/Billboard/BillboardEvent"), l = new (u("./util/logger"))(e), R = (u("./enum/PlayerEvents"),
  2738. "direct"), i = null, n = !1, P = null, c = null, h = s.uuid4();
  2739. d.exports = {
  2740. report: function(e, t, i, n) {
  2741. !function(e, t) {
  2742. if (o)
  2743. try {
  2744. o.addEvent(e, s.extendObject({
  2745. host: window.location.host,
  2746. keen: {
  2747. addons: [{
  2748. name: "keen:ua_parser",
  2749. input: {
  2750. ua_string: "user_agent"
  2751. },
  2752. output: "parsed_user_agent"
  2753. }]
  2754. },
  2755. user_agent: "${keen.user_agent}",
  2756. referrer: {
  2757. url: s.normalizeUrl(document.referrer),
  2758. domain: s.domainFromUrl(document.referrer),
  2759. url_original: document.referrer
  2760. },
  2761. embedded: y.inIframe(),
  2762. is_mobile: y.isMobile(),
  2763. version: "2.25.6-0-gd87e5b1"
  2764. }, t))
  2765. } catch (e) {
  2766. l.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2767. }
  2768. }("Session starts", {
  2769. model: e,
  2770. status: t,
  2771. loadtime: Date.now() - (P || Date.now()),
  2772. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2773. autoplay: i,
  2774. quickstart: n,
  2775. ab_tilegen: a.tilegen,
  2776. ab_imgopt: a.imgopt
  2777. })
  2778. },
  2779. impression: function(e) {
  2780. g("impression", {
  2781. visible: void 0 === (e = e || {}).isVisible || e.isVisible,
  2782. url_params: (void 0 !== e.immediate && e.immediate,
  2783. window.location.search.substr(1).split("&"))
  2784. })
  2785. },
  2786. initKeen: function(e) {
  2787. return e.token && e.appId ? void (o = new Keen({
  2788. projectId: e.appId,
  2789. writeKey: e.token,
  2790. readKey: "",
  2791. requestType: "xhr"
  2792. })) : void l.warn("no keen token/appId")
  2793. },
  2794. initSegment: function(e) {
  2795. return e.token ? (i = e.token,
  2796. window.analytics.load(e.token),
  2797. c = {
  2798. model_id: e.model,
  2799. start_source: e.startSource,
  2800. autoplay: e.autoplay,
  2801. quickstart: e.quickstart,
  2802. language_tag: t.languageTag,
  2803. is_mobile: y.isMobile(),
  2804. iframe: y.inIframe(),
  2805. aspect_ratio: y.aspectRatio(),
  2806. session_id: h,
  2807. window: {
  2808. width: $("#player").width(),
  2809. height: $("#player").height()
  2810. },
  2811. platform: {
  2812. browser: {
  2813. name: $.ua.browser.name,
  2814. major: $.ua.browser.major,
  2815. version: $.ua.browser.version
  2816. },
  2817. os: {
  2818. name: $.ua.os.name,
  2819. version: $.ua.os.version
  2820. },
  2821. device: {
  2822. vendor: $.ua.device.vendor,
  2823. model: $.ua.device.model,
  2824. type: $.ua.device.type
  2825. }
  2826. }
  2827. },
  2828. n = Math.random() < t.analytics.sessionTrackingRate,
  2829. l.debug("tracking sample rate = " + t.analytics.sessionTrackingRate),
  2830. void l.debug("tracking this session = " + n)) : void l.warn("no segment token")
  2831. },
  2832. sessionStart: function(e) {
  2833. l.debug("analytics user_session_start"),
  2834. f("session_started"),
  2835. P = Date.now(),
  2836. window.addEventListener("unload", function() {
  2837. !function(e, t) {
  2838. if (t = t || {},
  2839. navigator.sendBeacon && i)
  2840. try {
  2841. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2842. event: e,
  2843. anonymousId: window.analytics.user().anonymousId(),
  2844. properties: s.extendObject(t, c),
  2845. writeKey: i,
  2846. sentAt: Date.now(),
  2847. type: "track",
  2848. context: {
  2849. userAgent: y.userAgent(),
  2850. library: {
  2851. name: "showcase-beacon",
  2852. version: "2.25.6-0-gd87e5b1"
  2853. },
  2854. app: {
  2855. name: "showcase",
  2856. version: "2.25.6-0-gd87e5b1"
  2857. }
  2858. }
  2859. }))
  2860. } catch (e) {
  2861. console.warn("Failed to send async segment request")
  2862. }
  2863. }("session_ended", {
  2864. duration: Date.now() - P
  2865. })
  2866. })
  2867. },
  2868. modelLoaded: function(e, t, i, n) {
  2869. r(e, t, i, n)
  2870. },
  2871. loadComplete: function(e) {
  2872. f("load_times", {
  2873. time_to_app_start: e
  2874. })
  2875. },
  2876. track: function(e, t) {
  2877. n && (l.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2878. f(e, t))
  2879. },
  2880. trackAlways: function(e, t) {
  2881. l.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2882. f(e, t)
  2883. },
  2884. getSessionId: function() {
  2885. return h
  2886. },
  2887. updateInteraction: m
  2888. }
  2889. }
  2890. ).call(this, "/js/analytics.js")
  2891. }
  2892. , {
  2893. "./ab": 3,
  2894. "./enum/ControlEvents": 21,
  2895. "./enum/PlayerEvents": 40,
  2896. "./enum/VROption": 47,
  2897. "./enum/VRPlatforms": 49,
  2898. "./enum/Viewmode": 51,
  2899. "./gui/sharing/ShareEvents": 76,
  2900. "./gui/sharing/modal": 77,
  2901. "./gui/title/TitleEvents": 80,
  2902. "./gui/title/titleBar": 82,
  2903. "./gui/vr/vrEvent": 85,
  2904. "./gui/vr/vrModal": 87,
  2905. "./localization/localize": 108,
  2906. "./tag/Billboard/BillboardEvent": 120,
  2907. "./settings": 166,
  2908. "./util/ajax": 181,
  2909. "./util/browser": 182,
  2910. "./util/common": 185,
  2911. "./util/logger": 189,
  2912. three: 217
  2913. }],
  2914. 5: [function(e, t, i) {
  2915. "use strict";
  2916. function n() {
  2917. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2918. this.controls = null
  2919. }
  2920. var r = e("three")
  2921. , o = e("../constants")
  2922. , a = e("../util/cameraLight");
  2923. (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) {
  2924. this.aspect = e,
  2925. this.updateProjectionMatrix()
  2926. }
  2927. ,
  2928. t.exports = n
  2929. }
  2930. , {
  2931. "../constants": 8,
  2932. "../util/cameraLight": 184,
  2933. three: 217
  2934. }],
  2935. 6: [function(e, t, i) {
  2936. "use strict";
  2937. function n() {
  2938. var e = $("#player").width() / $("#player").height();
  2939. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  2940. this.controls = null,
  2941. this.updateAspect(e)
  2942. }
  2943. var r = e("three")
  2944. , o = e("../constants");
  2945. (n.prototype = Object.create(r.OrthographicCamera.prototype)).updateAspect = function(e) {
  2946. this.aspect = e,
  2947. this.top = o.orthoBase / e,
  2948. this.bottom = -o.orthoBase / e,
  2949. this.updateProjectionMatrix()
  2950. }
  2951. ,
  2952. t.exports = n
  2953. }
  2954. , {
  2955. "../constants": 8,
  2956. three: 217
  2957. }],
  2958. 7: [function(e, t, i) {
  2959. "use strict";
  2960. function n() {
  2961. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  2962. this.controls = null
  2963. }
  2964. var r = e("three")
  2965. , o = e("../settings")
  2966. , a = e("../util/cameraLight");
  2967. (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) {
  2968. this.aspect = e,
  2969. this.updateProjectionMatrix()
  2970. }
  2971. ,
  2972. t.exports = n
  2973. }
  2974. , {
  2975. "../settings": 166,
  2976. "../util/cameraLight": 184,
  2977. three: 217
  2978. }],
  2979. 8: [function(e, t, i) {
  2980. "use strict";
  2981. t.exports = {
  2982. signedUrlDefaultExpireTime: 24e4,
  2983. signedUrlCheckInterval: 1e4,
  2984. signedUrlRefreshBuffer: 15e3,
  2985. dollhouseFOV: 70,
  2986. dollhouseNear: .1,//1,
  2987. dollhouseFar: 5e3,
  2988. insideFOV: 70,
  2989. insideFOVMax: 120,
  2990. insideNear: .1,
  2991. insideFar: 5e3,
  2992. insideLookSpeed: .12,
  2993. insideLookLimitUp: 40,
  2994. insideLookLimitDown: -40,
  2995. orthoNear: 1,
  2996. orthoFar: 5e3,
  2997. orthoBase: 10,
  2998. narrowLandscapeHeight: 290,
  2999. reallyNarrowLandscapeHeight: 250,
  3000. visionTilingStartDate: new Date("8/26/2016"),
  3001. visionTilingStartVersion: "1.1.407.13667",
  3002. windowHeightHighQualityThreshold: 900,
  3003. tourStepDelayDefault: 3500,
  3004. tourStepDelaySlideShow: 5e3,
  3005. workshopApsect: 9 / 16,
  3006. highQualityMaxZoom: 2,
  3007. ultraHighQualityMaxZoom: 3
  3008. }
  3009. }
  3010. , {}],
  3011. 9: [function(e, t, i) {
  3012. "use strict";
  3013. function n() {
  3014. this.activeControl = null,
  3015. this.controls = {},
  3016. this.cameras = {}
  3017. }
  3018. var a = e("./PanoramaControls")
  3019. , s = e("./DollhouseControls")
  3020. , l = e("./FloorplanControls")
  3021. , c = e("../cameras/PanoramaCamera")
  3022. , h = e("../cameras/DollhouseCamera")
  3023. , u = e("../cameras/FloorplanCamera")
  3024. , r = e("events").EventEmitter
  3025. , d = e("../enum/ControlEvents")
  3026. , o = e("../enum/ModelManagerEvents")
  3027. , p = e("../enum/Viewmode")
  3028. , f = e("../settings");
  3029. (n.prototype = Object.create(r.prototype)).init = function(e, t) {
  3030. this.setUpControls(),
  3031. this.bindEvents(e, t)
  3032. }
  3033. ,
  3034. n.prototype.activateControls = function(e) {
  3035. this.activeControl && (this.activeControl.reset(),
  3036. this.activeControl.enabled = !1),
  3037. this.controls[e] && (this.controls[e].enabled = !0),
  3038. this.activeControl = this.controls[e]
  3039. }
  3040. ,
  3041. n.prototype.setUpControls = function() {
  3042. var i = {}
  3043. , n = {}
  3044. , e = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3045. , r = [c, h, u]
  3046. , o = [a, s, l];
  3047. e.forEach(function(e, t) {
  3048. i[e] = new r[t],
  3049. n[e] = new o[t](i[e]),
  3050. n[e].on(d.Move, this.emit.bind(this, d.Move)),
  3051. n[e].on(d.InputStart, this.emit.bind(this, d.InputStart)),
  3052. n[e].on(d.InteractionDirect, this.emit.bind(this, d.InteractionDirect)),
  3053. n[e].on(d.InteractionKey, this.emit.bind(this, d.InteractionKey)),
  3054. n[e].on(d.Pinch, this.emit.bind(this, d.Pinch)),
  3055. n[e].on(d.Scroll, this.emit.bind(this, d.Scroll))
  3056. }
  3057. .bind(this)),
  3058. this.controls = n,
  3059. this.cameras = i
  3060. }
  3061. ,
  3062. n.prototype.bindEvents = function(e, t) {
  3063. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3064. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3065. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3066. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3067. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), {
  3068. passive: !1
  3069. }),
  3070. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3071. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3072. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3073. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3074. e.addEventListener("contextmenu", function(e) {
  3075. e.preventDefault()
  3076. }),
  3077. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3078. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3079. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3080. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3081. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3082. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3083. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3084. t.on(o.ActiveModelChanged, function(e) {
  3085. this.setModelForControls(e.model)
  3086. }
  3087. .bind(this))
  3088. }
  3089. ,
  3090. n.prototype.setModelForControls = function(e) {
  3091. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3092. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3093. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3094. this.controls[e].setBounds(t)
  3095. }
  3096. .bind(this))
  3097. }
  3098. ,
  3099. n.prototype.onMouseDown = function(e) {
  3100. e.preventDefault(),
  3101. this.activeControl && this.activeControl.onMouseDown(e)
  3102. }
  3103. ,
  3104. n.prototype.onMouseMove = function(e) {
  3105. e.preventDefault(),
  3106. this.activeControl && this.activeControl.onMouseMove(e)
  3107. }
  3108. ,
  3109. n.prototype.onMouseUp = function(e) {
  3110. e.preventDefault(),
  3111. this.activeControl && this.activeControl.onMouseUp(e)
  3112. }
  3113. ,
  3114. n.prototype.onMouseOver = function(e) {
  3115. e.preventDefault(),
  3116. this.activeControl && this.activeControl.onMouseOver(e)
  3117. }
  3118. ,
  3119. n.prototype.onMouseWheel = function(e) {
  3120. e.preventDefault(),
  3121. this.activeControl && this.activeControl.onMouseWheel(e)
  3122. }
  3123. ,
  3124. n.prototype.onTouchStart = function(e) {
  3125. e.preventDefault(),
  3126. this.activeControl && this.activeControl.onTouchStart(e),
  3127. $("#hotListWrap")[0].classList.remove("hotListActive"),
  3128. $("#hotListContent ul .active").removeClass("active"),
  3129. $("#hotList")[0].classList.remove("active")
  3130. }
  3131. ,
  3132. n.prototype.onTouchMove = function(e) {
  3133. e.preventDefault(),
  3134. this.activeControl && this.activeControl.onTouchMove(e)
  3135. }
  3136. ,
  3137. n.prototype.onTouchEnd = function(e) {
  3138. e.preventDefault(),
  3139. this.activeControl && this.activeControl.onTouchEnd(e)
  3140. }
  3141. ,
  3142. n.prototype.onPointerDown = function(e) {
  3143. if (e.preventDefault(),
  3144. this.activeControl)
  3145. switch (e.pointerType) {
  3146. case "mouse":
  3147. this.activeControl.onMouseDown(e);
  3148. break;
  3149. default:
  3150. this.activeControl.onPointerDown(e)
  3151. }
  3152. }
  3153. ,
  3154. n.prototype.onPointerMove = function(e) {
  3155. if (e.preventDefault(),
  3156. this.activeControl)
  3157. switch (e.pointerType) {
  3158. case "mouse":
  3159. this.activeControl.onMouseMove(e);
  3160. break;
  3161. default:
  3162. this.activeControl.onPointerMove(e)
  3163. }
  3164. }
  3165. ,
  3166. n.prototype.onPointerUp = function(e) {
  3167. if (e.preventDefault(),
  3168. this.activeControl)
  3169. switch (e.pointerType) {
  3170. case "mouse":
  3171. this.activeControl.onMouseUp(e);
  3172. break;
  3173. default:
  3174. this.activeControl.onPointerUp(e)
  3175. }
  3176. }
  3177. ,
  3178. n.prototype.onPointerCancel = function(e) {
  3179. e.preventDefault(),
  3180. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3181. }
  3182. ,
  3183. n.prototype.onKeyDown = function(e) {
  3184. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3185. this.activeControl && this.activeControl.onKeyDown(e))
  3186. }
  3187. ,
  3188. n.prototype.onKeyUp = function(e) {
  3189. e.preventDefault(),
  3190. this.activeControl && this.activeControl.onKeyUp(e)
  3191. }
  3192. ,
  3193. t.exports = n
  3194. }
  3195. , {
  3196. "../cameras/DollhouseCamera": 5,
  3197. "../cameras/FloorplanCamera": 6,
  3198. "../cameras/PanoramaCamera": 7,
  3199. "../enum/ControlEvents": 21,
  3200. "../enum/ModelManagerEvents": 33,
  3201. "../enum/Viewmode": 51,
  3202. "../settings": 166,
  3203. "./DollhouseControls": 10,
  3204. "./FloorplanControls": 11,
  3205. "./PanoramaControls": 13,
  3206. events: 202
  3207. }],
  3208. 10: [function(e, t, i) {
  3209. "use strict";
  3210. function n(e) {
  3211. a.call(this, e),
  3212. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3213. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3214. this.minDistance = o.dollhouseDefault.minDistance,
  3215. this.maxDistance = o.dollhouseDefault.maxDistance,
  3216. this.adjustedMinDistance = this.minDistance,
  3217. this.adjustedMaxDistance = this.maxDistance
  3218. }
  3219. var r = e("three")
  3220. , o = e("../settings")
  3221. , a = e("./OutsideControls");
  3222. (n.prototype = Object.create(a.prototype)).pan = function(e, t) {
  3223. this.camera.updateMatrix();
  3224. var i = this.camera.position.clone().sub(this.target).length();
  3225. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3226. this.panLeft(2 * e * i / $("#player").height()),
  3227. this.panUp(-2 * t * i / $("#player").height())
  3228. }
  3229. ,
  3230. n.prototype.updateZoom = function() {
  3231. return this.offset.length() * this.scale
  3232. }
  3233. ,
  3234. n.prototype.setZoomBounds = function(e) {
  3235. var t = e.min.distanceTo(e.max);
  3236. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3237. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3238. this.minDistance = this.adjustedMinDistance,
  3239. this.maxDistance = this.adjustedMaxDistance
  3240. }
  3241. ,
  3242. n.prototype.resetRanges = function(e, t) {
  3243. e ? (this.minDistance = Math.min(e, this.minDistance),
  3244. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3245. this.maxDistance = this.adjustedMaxDistance),
  3246. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3247. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3248. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3249. }
  3250. ,
  3251. n.prototype.toJSON = function() {
  3252. return a.prototype.toJSON.call(this)
  3253. }
  3254. ,
  3255. t.exports = n
  3256. }
  3257. , {
  3258. "../settings": 166,
  3259. "./OutsideControls": 12,
  3260. three: 217
  3261. }],
  3262. 11: [function(e, t, i) {
  3263. "use strict";
  3264. function n(e) {
  3265. c.call(this, e),
  3266. this.minDistance = 15,
  3267. this.maxDistance = 50,
  3268. this.noRotateUpDown = !0,
  3269. this.minPolarAngle = 0,
  3270. this.maxPolarAngle = 0,
  3271. this.mouseActions[u.LEFT] = h.PAN,
  3272. this.mouseActions[u.MIDDLE] = h.DOLLY,
  3273. this.mouseActions[u.RIGHT] = h.ROTATE,
  3274. this.touchActions[1] = h.PAN,
  3275. this.touchActions[2] = h.ROTATE_DOLLY,
  3276. this.absoluteScale = 1,
  3277. this.currentScale = 1
  3278. }
  3279. var r, o, a, s = e("three"), l = e("../settings"), c = e("./OutsideControls"), h = e("../enum/ControlActions"), u = e("../enum/MouseButton"), d = e("../util/math"), p = e("../util/browser");
  3280. (n.prototype = Object.create(c.prototype)).zoomToContain = function(e) {
  3281. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3282. this.currentScale = this.absoluteScale
  3283. }
  3284. ,
  3285. /* n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3286. var t = Math.max(modelSize.x, modelSize.z)
  3287. , i = Math.min(modelSize.x, modelSize.z)
  3288. , n = Math.max(t, i * this.camera.aspect)
  3289. , r = Math.max(i, t * this.camera.aspect);
  3290. var absoluteScale = (p.aspectRatio() < 1 ? r : n) / 2 / l.orthoBase * 1.2
  3291. return absoluteScale
  3292. }, */
  3293. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3294. let defaultRatio = 1.2 , absoluteScale
  3295. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3296. var angle = parseFloat(_settings.floorPlanAngle)
  3297. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3298. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3299. var screenSize = Math.min($("#player").width(), $("#player").height())
  3300. var maxSize = 800;//模型最大占据像素
  3301. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3302. absoluteScale = n / 2 / l.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3303. }else{
  3304. var t = Math.max(modelSize.x, modelSize.z)
  3305. , i = Math.min(modelSize.x, modelSize.z)
  3306. , n = Math.max(t, i * this.camera.aspect)
  3307. , r = Math.max(i, t * this.camera.aspect);
  3308. absoluteScale = (p.aspectRatio() < 1 ? r : n) / 2 / l.orthoBase * defaultRatio
  3309. }
  3310. return absoluteScale
  3311. },
  3312. n.prototype.rotateToView = function(modelSize, direction) {
  3313. let i = 0, n = p.aspectRatio() < 1 //是否模型尺寸显“细长”
  3314. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3315. i = parseFloat(_settings.floorPlanAngle)
  3316. }else{
  3317. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3318. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3319. {
  3320. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3321. {
  3322. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3323. }
  3324. //(第二种情况) 不做处理
  3325. }
  3326. else if(direction.x > 0)
  3327. {
  3328. i = Math.PI / 2;
  3329. }
  3330. else
  3331. {
  3332. i = -Math.PI / 2;
  3333. }
  3334. }
  3335. this.rotateLeft(i);
  3336. this.update(0);
  3337. }
  3338. ,
  3339. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3340. this.rotateLeft(angle + this.lon);
  3341. this.update(0);
  3342. }
  3343. ,
  3344. n.prototype.pan = function(e, t) {
  3345. this.camera.updateMatrix(),
  3346. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3347. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3348. }
  3349. ,
  3350. n.prototype.updateZoom = function() {
  3351. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3352. this.absoluteScale = Math.max(l.zoomNearLimit, Math.min(this.absoluteScale, l.zoomFarLimit)),
  3353. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3354. this.camera.left = -l.orthoBase * this.currentScale,
  3355. this.camera.right = l.orthoBase * this.currentScale,
  3356. this.camera.top = l.orthoBase * this.currentScale / this.camera.aspect,
  3357. this.camera.bottom = -l.orthoBase * this.currentScale / this.camera.aspect,
  3358. this.camera.updateProjectionMatrix(),
  3359. this.offset.length()
  3360. }
  3361. ,
  3362. n.prototype.toJSON = (r = new s.Quaternion,
  3363. o = (new s.Quaternion).setFromAxisAngle(new s.Vector3(0,1,0), s.Math.degToRad(90)),
  3364. a = new s.Quaternion,
  3365. function() {
  3366. var e = c.prototype.toJSON.call(this);
  3367. return r.copy(e.camera_quaternion),
  3368. a.copy(o),
  3369. a.multiply(r),
  3370. e.camera_quaternion.x = d.toPrecision(a.x, 4),
  3371. e.camera_quaternion.y = d.toPrecision(a.y, 4),
  3372. e.camera_quaternion.z = d.toPrecision(a.z, 4),
  3373. e.camera_quaternion.w = d.toPrecision(a.w, 4),
  3374. e.ortho_zoom = d.toPrecision(this.currentScale * this.camera.aspect, 4),
  3375. e
  3376. }
  3377. ),
  3378. t.exports = n
  3379. }
  3380. , {
  3381. "../enum/ControlActions": 20,
  3382. "../enum/MouseButton": 34,
  3383. "../settings": 166,
  3384. "../util/browser": 182,
  3385. "../util/math": 190,
  3386. "./OutsideControls": 12,
  3387. three: 217
  3388. }],
  3389. 12: [function(e, t, i) {
  3390. "use strict";
  3391. function n(e) {
  3392. this.camera = e,
  3393. (this.camera.controls = this).enabled = !1,
  3394. this.target = new a.Vector3,
  3395. this.targetBounds = new a.Box3,
  3396. this.zoomSpeed = 2,//编辑时缩放快一些
  3397. this.minDistance = 0,
  3398. this.maxDistance = 1 / 0,
  3399. this.noRotateUpDown = !1,
  3400. this.rotateSpeed = 1,
  3401. this.keyboardZoomSpeed = 0,
  3402. this.keyPanSpeed = 7,
  3403. this.autoRotate = !1,
  3404. this.autoRotateSpeed = 2,
  3405. this.autoPan = !1,
  3406. this.autoPanPosition = new a.Vector3,
  3407. this.minPolarAngle = a.Math.degToRad(25),
  3408. this.maxPolarAngle = a.Math.degToRad(65),
  3409. this.rotationAcceleration = new a.Vector2,
  3410. this.rotationSpeed = new a.Vector2,
  3411. this.panAcceleration = new a.Vector2,
  3412. this.panSpeed = new a.Vector2,
  3413. this.rotateStart = new a.Vector2,
  3414. this.rotateEnd = new a.Vector2,
  3415. this.rotateDelta = new a.Vector2,
  3416. this.panStart = new a.Vector2,
  3417. this.panEnd = new a.Vector2,
  3418. this.panDelta = new a.Vector2,
  3419. this.panOffset = new a.Vector3,
  3420. this.offset = new a.Vector3,
  3421. this.dollyStart = new a.Vector2,
  3422. this.dollyEnd = new a.Vector2,
  3423. this.dollyDelta = new a.Vector2,
  3424. this.phiDelta = 0,
  3425. this.thetaDelta = 0,
  3426. this.scale = 1,
  3427. this.panVector = new a.Vector3,
  3428. this.lastPosition = new a.Vector3,
  3429. this.state = u.NONE,
  3430. this.mouseActions = {},
  3431. this.mouseActions[d.LEFT] = u.ROTATE,
  3432. this.mouseActions[d.MIDDLE] = u.DOLLY,
  3433. this.mouseActions[d.RIGHT] = u.PAN,
  3434. this.touchActions = {},
  3435. this.touchActions[1] = u.ROTATE,
  3436. this.touchActions[2] = u.PAN_DOLLY,
  3437. this.lastMoveTime = 0,
  3438. this.pointersLimit = 2,
  3439. this.pointers = []
  3440. }
  3441. var r, o, a = e("three"), c = e("../settings"), h = e("../util/common"), s = e("../util/math"), l = e("../enum/Vectors"), u = e("../enum/ControlActions"), d = e("../enum/MouseButton"), p = e("../enum/Keys"), f = e("../enum/ControlEvents"), g = e("events").EventEmitter;
  3442. (n.prototype = Object.create(g.prototype)).setBounds = function(e) {
  3443. this.targetBounds = e
  3444. }
  3445. ,
  3446. n.prototype.isEngaged = function() {
  3447. return this.state !== u.NONE
  3448. }
  3449. ,
  3450. n.prototype.rotateLeft = function(e) {
  3451. void 0 === e && (e = this.getAutoRotationAngle()),
  3452. this.thetaDelta -= e
  3453. }
  3454. ,
  3455. n.prototype.rotateUp = function(e) {
  3456. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3457. this.phiDelta -= e)
  3458. }
  3459. ,
  3460. n.prototype.panLeft = function(e) {
  3461. var t = this.camera.matrix.elements;
  3462. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3463. this.panOffset.multiplyScalar(-e),
  3464. this.panVector.add(this.panOffset)
  3465. }
  3466. ,
  3467. n.prototype.panUp = function(e) {
  3468. var t = this.camera.matrix.elements;
  3469. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3470. this.panOffset.multiplyScalar(-e),
  3471. this.panVector.add(this.panOffset)
  3472. }
  3473. ,
  3474. n.prototype.startRotating = function(e, t) {
  3475. e && this.navRotationAcc("x", e),
  3476. t && this.navRotationAcc("y", t)
  3477. }
  3478. ,
  3479. n.prototype.stopRotating = function(e) {
  3480. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3481. this.navRotationAcc("x", 0),
  3482. this.navRotationAcc("y", 0)
  3483. }
  3484. ,
  3485. n.prototype.setAutoPanPosition = (r = new a.Vector3,
  3486. o = new a.Vector3,
  3487. function(e, t) {
  3488. r.copy(this.camera.position),
  3489. void 0 === e && null === e || r.setX(e),
  3490. void 0 === t && null === t || r.setZ(t);
  3491. var i = this.camera.position.distanceTo(this.target)
  3492. , n = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3493. this.targetClamped = !1,
  3494. o.copy(r).addScaledVector(n, i),
  3495. this.targetBounds.containsPoint(o) || (this.targetBounds.clampPoint(o, o),
  3496. r.copy(o).addScaledVector(n, -i),
  3497. this.targetClamped = !0),
  3498. this.autoPanPosition.x = r.x,
  3499. this.autoPanPosition.z = r.z,
  3500. this.autoPan && this.stopAutoPanning()
  3501. }
  3502. ),
  3503. n.prototype.stopAutoPanning = function() {
  3504. var e = this.autoPan;
  3505. this.autoPan = !1,
  3506. this.emit(this.targetClamped ? f.AutoPanClamped : e ? f.AutoPanInterrupt : f.AutoPanComplete)
  3507. }
  3508. ,
  3509. n.prototype.dollyIn = function(e) {
  3510. void 0 === e && (e = this.getZoomScale()),
  3511. this.scale /= e
  3512. }
  3513. ,
  3514. n.prototype.dollyOut = function(e) {
  3515. void 0 === e && (e = this.getZoomScale()),
  3516. this.scale *= e
  3517. }
  3518. ,
  3519. n.prototype.updatePan = function(e) {
  3520. if (this.panSpeed.multiplyScalar(1 - c.panFriction).addScaledVector(this.panAcceleration, c.panAccelerationOutside * e),
  3521. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3522. this.autoPan) {
  3523. var t = (new a.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3524. t.setY(0).clampLength(0, 50 * e),
  3525. this.target.add(t),
  3526. this.camera.position.add(t),
  3527. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3528. this.stopAutoPanning())
  3529. }
  3530. }
  3531. ,
  3532. n.prototype.update = function(e) {
  3533. e = e || 1 / 60,
  3534. this.rotationSpeed.multiplyScalar(1 - c.rotationFriction).addScaledVector(this.rotationAcceleration, c.rotationAccelerationOutside * e),
  3535. this.rotateLeft(-this.rotationSpeed.x),
  3536. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3537. this.updatePan(e);
  3538. var t = this.camera.position;
  3539. this.offset.copy(t).sub(this.target);
  3540. var i = Math.atan2(this.offset.x, this.offset.z)
  3541. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3542. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3543. i += this.thetaDelta,
  3544. n += this.phiDelta,
  3545. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3546. n = Math.max(1e-6, Math.min(Math.PI - 1e-6, n));
  3547. this.lon = i, this.lat = n//add
  3548. var r = this.updateZoom();
  3549. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3550. this.target.add(this.panVector),
  3551. this.targetBounds.clampPoint(this.target, this.target),
  3552. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3553. this.offset.y = r * Math.cos(n),
  3554. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3555. t.copy(this.target).add(this.offset),
  3556. this.camera.lookAt(this.target),
  3557. this.thetaDelta = 0,
  3558. this.phiDelta = 0,
  3559. this.scale = 1,
  3560. this.panVector.set(0, 0, 0),
  3561. 0 < this.lastPosition.distanceTo(this.camera.position) && this.lastPosition.copy(this.camera.position)
  3562. }
  3563. ,
  3564. n.prototype.getAutoRotationAngle = function() {
  3565. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3566. }
  3567. ,
  3568. n.prototype.getZoomScale = function() {
  3569. return Math.pow(.95, this.zoomSpeed)
  3570. }
  3571. ,
  3572. n.prototype.onMouseDown = function(e) {
  3573. if (this.enabled) {
  3574. switch (e.preventDefault(),
  3575. this.stopAutoPanning(),
  3576. this.mouseDown = !0,
  3577. this.state = this.mouseActions[e.button],
  3578. this.state) {
  3579. case u.ROTATE:
  3580. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3581. this.rotationSpeed.set(0, 0);
  3582. break;
  3583. case u.DOLLY:
  3584. this.dollyStart.set(e.clientX, e.clientY);
  3585. break;
  3586. case u.PAN:
  3587. this.panStart.set(e.clientX, e.clientY)
  3588. }
  3589. this.emit(f.InputStart, "mouse")
  3590. }
  3591. }
  3592. ,
  3593. n.prototype.onMouseMove = function(e) {
  3594. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3595. switch (e.preventDefault(),
  3596. this.state) {
  3597. case u.ROTATE:
  3598. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3599. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3600. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3601. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3602. this.rotateStart.copy(this.rotateEnd);
  3603. break;
  3604. case u.DOLLY:
  3605. this.dollyEnd.set(e.clientX, e.clientY),
  3606. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart),
  3607. (0 < this.dollyDelta.y ? this.dollyIn : this.dollyOut).call(this),
  3608. this.dollyStart.copy(this.dollyEnd);
  3609. break;
  3610. case u.PAN:
  3611. this.panEnd.set(e.clientX, e.clientY),
  3612. this.panDelta.subVectors(this.panEnd, this.panStart),
  3613. this.pan(this.panDelta.x, this.panDelta.y),
  3614. this.panStart.copy(this.panEnd)
  3615. }
  3616. this.emit(f.Move, "mouse"),
  3617. this.lastMoveTime = e.timeStamp,
  3618. this.update()
  3619. }
  3620. }
  3621. ,
  3622. n.prototype.onMouseUp = function(e) {
  3623. this.enabled && (this.mouseDown = !1,
  3624. this.state = u.NONE,
  3625. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3626. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3627. this.update(),
  3628. this.rotationAcceleration.set(0, 0),
  3629. this.rotateDelta.set(0, 0)))
  3630. }
  3631. ,
  3632. n.prototype.onMouseOver = function(e) {
  3633. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3634. }
  3635. ,
  3636. n.prototype.onMouseWheel = function(e) {
  3637. this.enabled && c.useWheel && (this.emit(f.Move, "wheel"),
  3638. (0 < (e.wheelDelta || -e.detail) ? this.dollyOut : this.dollyIn).call(this),
  3639. this.update())
  3640. }
  3641. ,
  3642. n.prototype.onKeyDown = function(e) {
  3643. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3644. this.handleKeyDown(e.which)))
  3645. }
  3646. ,
  3647. n.prototype.navRotationAcc = function(e, t) {
  3648. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3649. }
  3650. ,
  3651. n.prototype.navPanAcc = function(e, t) {
  3652. this.stopAutoPanning(),
  3653. this.panAcceleration[e] = t
  3654. }
  3655. ,
  3656. n.prototype.handleKeyDown = function(e) {
  3657. var t = !0;
  3658. switch (e) {
  3659. case p.UPARROW:
  3660. case p.I:
  3661. this.navRotationAcc("y", 1);
  3662. break;
  3663. case p.DOWNARROW:
  3664. case p.K:
  3665. this.navRotationAcc("y", -1);
  3666. break;
  3667. case p.LEFTARROW:
  3668. case p.J:
  3669. this.navRotationAcc("x", -1);
  3670. break;
  3671. case p.RIGHTARROW:
  3672. case p.L:
  3673. this.navRotationAcc("x", 1);
  3674. break;
  3675. case p.W:
  3676. this.navPanAcc("y", 1);
  3677. break;
  3678. case p.S:
  3679. this.navPanAcc("y", -1);
  3680. break;
  3681. case p.A:
  3682. this.navPanAcc("x", -1);
  3683. break;
  3684. case p.D:
  3685. this.navPanAcc("x", 1);
  3686. break;
  3687. default:
  3688. t = !1
  3689. }
  3690. t && this.emit(f.Move, "key")
  3691. }
  3692. ,
  3693. n.prototype.onKeyUp = function(e) {
  3694. this.enabled && (e.preventDefault(),
  3695. e.stopPropagation(),
  3696. this.handleKeyUp(e.which))
  3697. }
  3698. ,
  3699. n.prototype.handleKeyUp = function(e) {
  3700. switch (e) {
  3701. case p.I:
  3702. case p.K:
  3703. case p.UPARROW:
  3704. case p.DOWNARROW:
  3705. this.keyboardZoomSpeed = 0,
  3706. this.rotationAcceleration.y = 0;
  3707. break;
  3708. case p.J:
  3709. case p.L:
  3710. case p.LEFTARROW:
  3711. case p.RIGHTARROW:
  3712. this.rotationAcceleration.x = 0;
  3713. break;
  3714. case p.S:
  3715. case p.W:
  3716. this.panAcceleration.y = 0;
  3717. break;
  3718. case p.A:
  3719. case p.D:
  3720. this.panAcceleration.x = 0
  3721. }
  3722. }
  3723. ,
  3724. n.prototype.onTouchStart = function(i) {
  3725. if (this.enabled || this.state === u.NONE) {
  3726. i.preventDefault(),
  3727. i.stopPropagation(),
  3728. this.stopAutoPanning();
  3729. var e = function() {
  3730. if (2 === i.touches.length) {
  3731. var e = i.touches[0].pageX - i.touches[1].pageX
  3732. , t = i.touches[0].pageY - i.touches[1].pageY;
  3733. this.dollyStart.set(e, t)
  3734. }
  3735. }
  3736. .bind(this)
  3737. , t = function() {
  3738. this.panStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY"))
  3739. }
  3740. .bind(this)
  3741. , n = function() {
  3742. this.rotateStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY"))
  3743. }
  3744. .bind(this);
  3745. switch (this.state = this.touchActions[i.touches.length],
  3746. this.state) {
  3747. case u.PAN_DOLLY:
  3748. e();
  3749. case u.PAN:
  3750. t();
  3751. break;
  3752. case u.ROTATE_DOLLY:
  3753. e();
  3754. case u.ROTATE:
  3755. n()
  3756. }
  3757. this.rotationSpeed.set(0, 0),
  3758. this.emit(f.InputStart, "touch")
  3759. }
  3760. }
  3761. ,
  3762. n.prototype.onTouchMove = function(a) {
  3763. if (this.enabled && this.state !== u.NONE) {
  3764. a.preventDefault(),
  3765. a.stopPropagation();
  3766. var s = function() {
  3767. var e = a.touches[0].pageX - a.touches[1].pageX
  3768. , t = a.touches[0].pageY - a.touches[1].pageY;
  3769. this.dollyEnd.set(e, t);
  3770. var i = this.dollyStart.length() - this.dollyEnd.length();
  3771. 0 < i ? this.dollyOut(1 + i / 500) : this.dollyIn(1 - i / 500),
  3772. this.dollyStart.copy(this.dollyEnd)
  3773. }
  3774. .bind(this)
  3775. , e = function() {
  3776. this.panEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")),
  3777. this.panDelta.subVectors(this.panEnd, this.panStart),
  3778. this.pan(this.panDelta.x, this.panDelta.y),
  3779. this.panStart.copy(this.panEnd),
  3780. this.rotateDelta.set(0, 0)
  3781. }
  3782. .bind(this)
  3783. , l = function() {
  3784. this.rotateEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")),
  3785. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3786. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3787. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3788. this.rotateStart.copy(this.rotateEnd)
  3789. }
  3790. .bind(this)
  3791. , t = function() {
  3792. if (2 === a.touches.length) {
  3793. var e = window.devicePixelRatio || 1
  3794. , t = a.touches[1].pageX - a.touches[0].pageX
  3795. , i = a.touches[1].pageY - a.touches[0].pageY
  3796. , n = Math.sqrt(t * t + i * i);
  3797. if (Math.abs(this.dollyStart.length() - n) > c.input.touchMoveThreshold * e)
  3798. this.state = u.DOLLY,
  3799. s();
  3800. else {
  3801. var r = h.average(a.touches, "pageX")
  3802. , o = h.average(a.touches, "pageY");
  3803. this.rotateDelta.set(r, o).sub(this.rotateStart).length() > c.input.touchMoveThreshold && (this.state = u.ROTATE,
  3804. this.rotateStart.set(r, o),
  3805. l())
  3806. }
  3807. }
  3808. }
  3809. .bind(this);
  3810. switch (this.state) {
  3811. case u.PAN_DOLLY:
  3812. s();
  3813. case u.PAN:
  3814. e();
  3815. break;
  3816. case u.ROTATE_DOLLY:
  3817. t();
  3818. break;
  3819. case u.DOLLY:
  3820. s();
  3821. break;
  3822. case u.ROTATE:
  3823. l();
  3824. break;
  3825. default:
  3826. this.state = u.NONE
  3827. }
  3828. this.lastMoveTime = a.timeStamp,
  3829. this.emit(f.Move, "touch")
  3830. }
  3831. }
  3832. ,
  3833. n.prototype.onTouchEnd = function(e) {
  3834. this.enabled && (this.state === u.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3835. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3836. this.state = u.NONE,
  3837. this.update(),
  3838. this.rotationAcceleration.set(0, 0),
  3839. this.rotateDelta.set(0, 0))
  3840. }
  3841. ,
  3842. n.prototype.onPointerDown = function(e) {
  3843. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3844. id: e.pointerId,
  3845. pageX: e.pageX,
  3846. pageY: e.pageY
  3847. }),
  3848. e.touches = this.pointers,
  3849. this.onTouchStart(e)),
  3850. this.emit(f.InputStart, "pointer"))
  3851. }
  3852. ,
  3853. n.prototype.onPointerMove = function(t) {
  3854. this.enabled && "touch" === t.pointerType && (this.pointers.forEach(function(e) {
  3855. t.pointerId === e.id && (e.pageX = t.pageX,
  3856. e.pageY = t.pageY)
  3857. }),
  3858. t.touches = this.pointers,
  3859. this.onTouchMove(t))
  3860. }
  3861. ,
  3862. n.prototype.onPointerUp = function(i) {
  3863. this.enabled && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) {
  3864. i.pointerId === e.id && this.pointers.splice(t, 1)
  3865. }
  3866. .bind(this)),
  3867. i.touches = this.pointers,
  3868. this.onTouchEnd(i))
  3869. }
  3870. ,
  3871. n.prototype.reset = function() {
  3872. this.state = u.NONE,
  3873. this.stopAutoPanning(),
  3874. this.rotationSpeed.set(0, 0),
  3875. this.rotationAcceleration.set(0, 0),
  3876. this.panSpeed.set(0, 0),
  3877. this.panAcceleration.set(0, 0)
  3878. }
  3879. ,
  3880. n.prototype.toJSON = function() {
  3881. return {
  3882. camera_position: {
  3883. x: s.toPrecision(this.camera.position.x, 4),
  3884. y: s.toPrecision(this.camera.position.y, 4),
  3885. z: s.toPrecision(this.camera.position.z, 4)
  3886. },
  3887. camera_quaternion: {
  3888. x: s.toPrecision(this.camera.quaternion.x, 4),
  3889. y: s.toPrecision(this.camera.quaternion.y, 4),
  3890. z: s.toPrecision(this.camera.quaternion.z, 4),
  3891. w: s.toPrecision(this.camera.quaternion.w, 4)
  3892. }
  3893. }
  3894. }
  3895. ,
  3896. t.exports = n
  3897. }
  3898. , {
  3899. "../enum/ControlActions": 20,
  3900. "../enum/ControlEvents": 21,
  3901. "../enum/Keys": 30,
  3902. "../enum/MouseButton": 34,
  3903. "../enum/Vectors": 50,
  3904. "../settings": 166,
  3905. "../util/common": 185,
  3906. "../util/math": 190,
  3907. events: 202,
  3908. three: 217
  3909. }],
  3910. 13: [function(u, d, e) {
  3911. (function(e) {
  3912. "use strict";
  3913. function t(e) {
  3914. this.camera = e,
  3915. (this.camera.controls = this).target = new s.Vector3(0,0,0),
  3916. this.lookVector = new s.Vector3,
  3917. this.lookSpeed = .05,
  3918. this.rotationAcc = new s.Vector2,
  3919. this.rotationSpeed = new s.Vector2,
  3920. this.lat = 0,
  3921. this.lon = 0,
  3922. this.phi = 0,
  3923. this.theta = 0,
  3924. this.enabled = !1,
  3925. this.locked = !1,
  3926. this.pointer = new s.Vector2(0,0),
  3927. this.rotationHistory = [],
  3928. this.rotationDifference = new s.Vector2,
  3929. this.pointerDragOn = !1,
  3930. this.pointerDragStart = new s.Vector2(0,0),
  3931. this.pinchDistance = 0,
  3932. this.moveStart = new s.Vector2,
  3933. this.moveTolerance = .01,
  3934. this.pointersLimit = 2,
  3935. this.pointers = []
  3936. }
  3937. var s = u("three")
  3938. , i = u("../util/logger")
  3939. , n = u("../settings")
  3940. , r = u("../util/common")
  3941. , o = u("../util/math")
  3942. , a = (u("../enum/Vectors"),
  3943. u("../enum/MouseButton"))
  3944. , l = u("../enum/Keys")
  3945. , c = u("../enum/ControlEvents")
  3946. , h = u("events").EventEmitter;
  3947. new i(e),
  3948. (t.prototype = Object.create(h.prototype)).usable = function() {
  3949. return this.enabled && !this.locked
  3950. }
  3951. ,
  3952. /* t.prototype.lookAt = function(e) {
  3953. var t = this.camera.position.clone().sub(e)
  3954. , i = Math.atan(t.z / t.x);
  3955. i += t.x < 0 ? Math.PI : 0,
  3956. i += 0 < t.x && t.z < 0 ? 2 * Math.PI : 0,
  3957. this.lon = s.Math.radToDeg(i) + 180;
  3958. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  3959. , r = Math.atan(t.y / n);
  3960. this.lat = -s.Math.radToDeg(r)
  3961. } */
  3962. t.prototype.lookAt = function(aim, dir) {
  3963. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  3964. var i = Math.atan(t.z / t.x);
  3965. i += t.x < 0 ? Math.PI : 0;
  3966. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  3967. this.lon = s.Math.radToDeg(i) + 180;
  3968. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  3969. o = Math.atan(t.y / n);
  3970. this.lat = -s.Math.radToDeg(o);
  3971. }
  3972. ,
  3973. t.prototype.startRotationFrom = function(e, t) {
  3974. o.convertScreenPositionToNDC(e, t, this.pointer),
  3975. this.pointerDragOn = !0,
  3976. this.pointerDragStart.copy(this.pointer),
  3977. this.moveStart.copy(this.pointer),
  3978. this.rotationHistory = [],
  3979. this.rotationSpeed.set(0, 0)
  3980. }
  3981. ,
  3982. t.prototype.onMouseOver = function(e) {
  3983. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3984. }
  3985. ,
  3986. t.prototype.onTouchStart = function(e) {
  3987. if (this.usable()) {
  3988. switch (e.preventDefault(),
  3989. e.stopPropagation(),
  3990. e.touches.length) {
  3991. case 1:
  3992. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  3993. break;
  3994. case 2:
  3995. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  3996. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  3997. this.pinchDistance = Math.sqrt(t * t + i * i)
  3998. }
  3999. this.emit(c.InputStart, "touch")
  4000. }
  4001. }
  4002. ,
  4003. t.prototype.onPointerDown = function(e) {
  4004. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4005. id: e.pointerId,
  4006. clientX: e.clientX,
  4007. clientY: e.clientY
  4008. }),
  4009. e.touches = this.pointers,
  4010. this.onTouchStart(e),
  4011. this.emit(c.InputStart, "pointer"))
  4012. }
  4013. ,
  4014. t.prototype.onMouseDown = function(e) {
  4015. if (this.usable()) {
  4016. switch (e.preventDefault(),
  4017. e.stopPropagation(),
  4018. e.button) {
  4019. case a.LEFT:
  4020. this.startRotationFrom(e.clientX, e.clientY)
  4021. }
  4022. this.emit(c.InputStart, "mouse")
  4023. }
  4024. }
  4025. ,
  4026. t.prototype.updateRotation = function() {
  4027. if (this.usable() && this.pointerDragOn) {
  4028. var e = new s.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4029. , t = new s.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4030. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4031. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4032. , r = Math.atan2(e.y, i)
  4033. , o = Math.atan2(t.y, n);
  4034. this.rotationDifference.y = s.Math.radToDeg(r - o),
  4035. e.y = 0,
  4036. t.y = 0;
  4037. var a = Math.acos(e.dot(t) / e.length() / t.length());
  4038. isNaN(a) || (this.rotationDifference.x = s.Math.radToDeg(a),
  4039. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4040. this.pointerDragStart.copy(this.pointer)
  4041. }
  4042. }
  4043. ,
  4044. t.prototype.onMouseMove = function(e) {
  4045. this.usable() && (o.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4046. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(c.Move, "mouse"))
  4047. }
  4048. ,
  4049. t.prototype.onTouchMove = function(e) {
  4050. if (this.usable())
  4051. switch (this.emit(c.Move, "touch"),
  4052. e.touches.length) {
  4053. case 1:
  4054. o.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4055. break;
  4056. case 2:
  4057. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4058. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4059. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4060. .01 < Math.abs(n) && (this.emit(c.InteractionDirect),
  4061. this.emit(c.Pinch, n),
  4062. this.pinchDistance -= n)
  4063. }
  4064. }
  4065. ,
  4066. t.prototype.onPointerMove = function(t) {
  4067. this.usable() && "touch" === t.pointerType && (this.pointers.forEach(function(e) {
  4068. t.pointerId === e.id && (e.clientX = t.clientX,
  4069. e.clientY = t.clientY)
  4070. }),
  4071. t.touches = this.pointers,
  4072. this.onTouchMove(t))
  4073. }
  4074. ,
  4075. t.prototype.endRotation = function() {
  4076. this.pointerDragOn = !1;
  4077. var e = r.averageVectors(this.rotationHistory);
  4078. this.rotationSpeed.set(e.x * n.rotationAfterMoveMultiplier, e.y * n.rotationAfterMoveMultiplier)
  4079. }
  4080. ,
  4081. t.prototype.onTouchEnd = function(e) {
  4082. this.usable() && (e.preventDefault(),
  4083. e.stopPropagation(),
  4084. this.endRotation())
  4085. }
  4086. ,
  4087. t.prototype.onMouseUp = function(e) {
  4088. this.usable() && (e.preventDefault(),
  4089. e.stopPropagation(),
  4090. this.endRotation())
  4091. }
  4092. ,
  4093. t.prototype.onPointerUp = function(i) {
  4094. this.usable() && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) {
  4095. i.pointerId === e.id && this.pointers.splice(t, 1)
  4096. }
  4097. .bind(this)),
  4098. i.touches = this.pointers,
  4099. this.onTouchEnd(i))
  4100. }
  4101. ,
  4102. t.prototype.update = function(e) {
  4103. for (this.lon,
  4104. this.lat,
  4105. this.updateRotation(),
  4106. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > n.rotationAfterMoveHistoryCount; )
  4107. this.rotationHistory.shift();
  4108. this.lon += this.rotationDifference.x,
  4109. this.lat += this.rotationDifference.y,
  4110. this.rotationDifference.set(0, 0),
  4111. this.rotationSpeed.x = this.rotationSpeed.x * (1 - n.rotationFriction) + this.rotationAcc.x * n.rotationAccelerationInside,
  4112. this.rotationSpeed.y = this.rotationSpeed.y * (1 - n.rotationFriction) + this.rotationAcc.y * n.rotationAccelerationInside,
  4113. this.lon += this.rotationSpeed.x * e,
  4114. this.lat += this.rotationSpeed.y * e
  4115. var insideLookLimitDown = n.insideLookLimitDown - n.insideFOV/2 + this.camera.fov / 2
  4116. var insideLookLimitUp = n.insideLookLimitUp + n.insideFOV/2 - this.camera.fov / 2
  4117. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4118. //this.lat = Math.max(n.insideLookLimitDown, Math.min(n.insideLookLimitUp, this.lat)),
  4119. this.phi = s.Math.degToRad(90 - this.lat),
  4120. this.theta = s.Math.degToRad(this.lon),
  4121. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4122. this.lookVector.y = Math.cos(this.phi),
  4123. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4124. this.target.copy(this.lookVector).add(this.camera.position),
  4125. this.camera.lookAt(this.target)
  4126. }
  4127. ,
  4128. t.prototype.onMouseWheel = function(e) {
  4129. if (this.usable()) {
  4130. var t = e.wheelDelta || -e.detail;
  4131. this.emit(c.InteractionDirect),
  4132. this.emit(c.Scroll, t)
  4133. }
  4134. }
  4135. ,
  4136. t.prototype.onKeyDown = function(e) {
  4137. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4138. this.handleKeyDown(e.which)))
  4139. }
  4140. ,
  4141. t.prototype.handleKeyDown = function(e) {
  4142. var t = function(e, t) {
  4143. this.rotationAcc[e] = t
  4144. }
  4145. .bind(this);
  4146. this.emit(c.InteractionKey);
  4147. var i = !0;
  4148. switch (e) {
  4149. case l.LEFTARROW:
  4150. case l.J:
  4151. t("x", -1);
  4152. break;
  4153. case l.RIGHTARROW:
  4154. case l.L:
  4155. t("x", 1);
  4156. break;
  4157. case l.I:
  4158. t("y", 1);
  4159. break;
  4160. case l.K:
  4161. t("y", -1);
  4162. break;
  4163. default:
  4164. i = !1
  4165. }
  4166. i && this.emit(c.Move, "key")
  4167. }
  4168. ,
  4169. t.prototype.onKeyUp = function(e) {
  4170. this.usable() && (e.preventDefault(),
  4171. e.stopPropagation(),
  4172. this.handleKeyUp(e.which))
  4173. }
  4174. ,
  4175. t.prototype.handleKeyUp = function(e) {
  4176. switch (e) {
  4177. case l.LEFTARROW:
  4178. case l.J:
  4179. case l.RIGHTARROW:
  4180. case l.L:
  4181. this.rotationAcc.x = 0;
  4182. break;
  4183. case l.I:
  4184. case l.K:
  4185. this.rotationAcc.y = 0
  4186. }
  4187. }
  4188. ,
  4189. t.prototype.startRotating = function(e, t) {
  4190. e && (this.rotationAcc.x = e),
  4191. t && (this.rotationAcc.y = t)
  4192. }
  4193. ,
  4194. t.prototype.stopRotating = function(e) {
  4195. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4196. this.rotationAcc.set(0, 0)
  4197. }
  4198. ,
  4199. t.prototype.reset = function() {
  4200. this.pointerDragOn = !1,
  4201. this.rotationAcc.set(0, 0),
  4202. this.rotationSpeed.set(0, 0),
  4203. this.pointers = []
  4204. }
  4205. ,
  4206. t.prototype.toJSON = function() {
  4207. return {
  4208. camera_position: {
  4209. x: o.toPrecision(this.camera.position.x, 4),
  4210. y: o.toPrecision(this.camera.position.y, 4),
  4211. z: o.toPrecision(this.camera.position.z, 4)
  4212. },
  4213. camera_quaternion: {
  4214. x: o.toPrecision(this.camera.quaternion.x, 4),
  4215. y: o.toPrecision(this.camera.quaternion.y, 4),
  4216. z: o.toPrecision(this.camera.quaternion.z, 4),
  4217. w: o.toPrecision(this.camera.quaternion.w, 4)
  4218. }
  4219. }
  4220. }
  4221. ,
  4222. t.prototype.setStateFromJSON = function(e) {
  4223. this.camera.position.copy(e.camera_position),
  4224. this.camera.quaternion.copy(e.camera_quaternion)
  4225. }
  4226. ,
  4227. d.exports = t
  4228. }
  4229. ).call(this, "/js/controls/PanoramaControls.js")
  4230. }
  4231. , {
  4232. "../enum/ControlEvents": 21,
  4233. "../enum/Keys": 30,
  4234. "../enum/MouseButton": 34,
  4235. "../enum/Vectors": 50,
  4236. "../settings": 166,
  4237. "../util/common": 185,
  4238. "../util/logger": 189,
  4239. "../util/math": 190,
  4240. events: 202,
  4241. three: 217
  4242. }],
  4243. 14: [function(t, i, e) {
  4244. (function(e) {
  4245. "use strict";
  4246. var c = t("three")
  4247. , h = t("../enum/Viewmode")
  4248. , u = new (t("../util/logger"))(e);
  4249. i.exports = {
  4250. serialize: function(e) {
  4251. return encodeURI(JSON.stringify(e))
  4252. },
  4253. deserialize: function(e) {
  4254. function t(e) {
  4255. return e.reduce(function(e, t) {
  4256. return e && "number" == typeof t && !isNaN(t)
  4257. }, !0)
  4258. }
  4259. try {
  4260. var i = JSON.parse(decodeURI(e))
  4261. , n = {
  4262. mode: h.fromInt(i.camera_mode),
  4263. panoId: i.scan_id,
  4264. position: (new c.Vector3).copy(i.camera_position),
  4265. quaternion: (new c.Quaternion).copy(i.camera_quaternion),
  4266. zoom: i.ortho_zoom,
  4267. floorVisibility: i.floor_visibility
  4268. }
  4269. , r = n.position;
  4270. t([r.x, r.y, r.z]) || n.position.set(0, 0, 0);
  4271. var o = n.quaternion;
  4272. return t([o.x, o.y, o.z, o.w]) || n.quaternion.set(0, 0, 0, 1),
  4273. n
  4274. } catch (i) {
  4275. u.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4276. try {
  4277. var a = e.split(",")
  4278. , s = {
  4279. x: parseFloat(a[2]),
  4280. y: parseFloat(a[3]),
  4281. z: parseFloat(a[4])
  4282. }
  4283. , l = {
  4284. x: parseFloat(a[5]),
  4285. y: parseFloat(a[6]),
  4286. z: parseFloat(a[7]),
  4287. w: parseFloat(a[8])
  4288. };
  4289. return t([s.x, s.y, s.z]) || (s.x = 0,
  4290. s.y = 0,
  4291. s.z = 0),
  4292. t([l.x, l.y, l.z, l.w]) || (l.x = 0,
  4293. l.y = 0,
  4294. l.z = 0,
  4295. l.w = 1),
  4296. {
  4297. mode: h.fromInt(a[0]),
  4298. panoId: a[1],
  4299. position: (new c.Vector3).copy(s),
  4300. quaternion: (new c.Quaternion).copy(l)
  4301. }
  4302. } catch (t) {
  4303. u.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4304. }
  4305. }
  4306. return null
  4307. }
  4308. }
  4309. }
  4310. ).call(this, "/js/controls/serializer.js")
  4311. }
  4312. , {
  4313. "../enum/Viewmode": 51,
  4314. "../util/logger": 189,
  4315. three: 217
  4316. }],
  4317. 15: [function(C, I, e) {
  4318. (function(e) {
  4319. "use strict";
  4320. function t() {
  4321. this.endlessLoop = r.warp.loop,
  4322. this.clock = new i.Clock(!0),
  4323. this.model = null,
  4324. this.player = null,
  4325. this.currentItem = null,
  4326. this.destinationItem = null,
  4327. this.tourIsPlaying = !1,
  4328. this.transitionStage = v.None,
  4329. this.nextFunc = null,
  4330. this.onTheBus = !1,
  4331. this.tourInProgress = !1,
  4332. this.reachSource = null,
  4333. this.interrupted = !1,
  4334. this.nItems = 0,
  4335. this.walkingSectionPaused = !1
  4336. }
  4337. var i = C("three")
  4338. , n = C("./util/logger")
  4339. , r = C("./settings")
  4340. , o = C("./util/transitions")
  4341. , a = C("events").EventEmitter
  4342. , s = C("./enum/Viewmode")
  4343. , l = C("./analytics")
  4344. , c = C("./enum/WarpStyle")
  4345. , h = (o = C("./util/transitions"),
  4346. C("./model/ModelManager"),
  4347. C("./enum/ModelManagerEvents"))
  4348. , u = C("./enum/DirectorEvents")
  4349. , d = C("./enum/PlayerEvents")
  4350. , p = (C("./enum/ControlEvents"),
  4351. C("./enum/BlackoutStyle"))
  4352. , f = C("./enum/PathDiscardMode")
  4353. , g = C("./enum/PathDisplayMode")
  4354. , m = (C("./player"),
  4355. new n(e))
  4356. , v = Object.freeze({
  4357. None: 0,
  4358. Moving: 1,
  4359. Aiming: 2,
  4360. Interlude: 3
  4361. })
  4362. , y = Object.freeze({
  4363. Forward: 1,
  4364. NoChange: 0,
  4365. Backwards: -1
  4366. })
  4367. , A = o.getUniqueId();
  4368. (t.prototype = Object.create(a.prototype)).init = function(e, t) {
  4369. this.player = e,
  4370. this.modelManager = t,
  4371. this.updateModel(),
  4372. this.resetAll(),
  4373. this.bindEvents()
  4374. }
  4375. ,
  4376. t.prototype.resetAll = function() {
  4377. if (this.currentItem = null,
  4378. this.destinationItem = null,
  4379. this.tourIsPlaying = !1,
  4380. //this.bgmReplay(),
  4381. this.transitionStage = v.None,
  4382. this.nextFunc = null,
  4383. this.onTheBus = !1,
  4384. this.reachSource = null,
  4385. this.interrupted = !1,
  4386. this.model) {
  4387. var e = r.path.typ === c.WALK ? c.WALK : c.STD;
  4388. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && !1 === this.model.data.player_options.fast_transitions ? e : c.BLACK
  4389. } else
  4390. this.defaultWarpStyle = c.BLACK,
  4391. m.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4392. this.resetSpecialTransition()
  4393. }
  4394. ,
  4395. t.prototype.updateModel = function() {
  4396. this.model = this.modelManager.getActiveModel(),
  4397. this.nItems = this.model.heroLocations.length
  4398. }
  4399. ,
  4400. t.prototype.bindEvents = function() {
  4401. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  4402. this.player.on(d.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4403. this.player.on(d.Move, this.handlePlayerMove.bind(this)),
  4404. this.player.on(d.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4405. this.player.on(d.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4406. this.player.on(d.InputStart, this.handlePlayerInputStart.bind(this)),
  4407. this.player.on(d.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4408. this.player.once(d.Move, function() {
  4409. o.cancelById(A)
  4410. })
  4411. }
  4412. ,
  4413. t.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4414. return /* e === c.WALK && ( */this.interrupt(p.NONE),
  4415. this.pauseWalkingSection(),
  4416. this.player.fastForwardActivePanoFlight(),
  4417. !0/* ) */
  4418. }
  4419. ,
  4420. t.prototype.handlePlayerMove = function(e) {
  4421. this.transitionStage === v.Interlude && this.interrupt(p.NONE),
  4422. this.emit("update.controls")
  4423. }
  4424. ,
  4425. t.prototype.handlePlayerPanoChosen = function(e, t) {
  4426. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4427. this.emit("update.controls"))
  4428. }
  4429. ,
  4430. t.prototype.handlePlayerModeChanged = function(e, t) {
  4431. this.intermediateState() || e === t || (this.onTheBus = !1,
  4432. this.emit("update.controls"))
  4433. }
  4434. ,
  4435. t.prototype.handlePlayerInputStart = function(e) {
  4436. this.transitionStage === v.Interlude && this.interrupt(p.NONE)
  4437. }
  4438. ,
  4439. t.prototype.handlePlayerFlyingStarted = function() {
  4440. this.clearWalkingSectionPaused()
  4441. }
  4442. ,
  4443. t.prototype.describe = function() {
  4444. return {
  4445. nItems: this.nItems,
  4446. currentItem: this.currentItem,
  4447. destinationItem: this.destinationItem,
  4448. tourIsPlaying: this.tourIsPlaying,
  4449. onTheBus: this.onTheBus,
  4450. endlessLoop: this.endlessLoop,
  4451. viewMode: this.player.mode,
  4452. inTransition: this._inTransition(),
  4453. transitionStage: this.transitionStage,
  4454. tourInProgress: this.tourInProgress
  4455. }
  4456. }
  4457. ,
  4458. t.prototype._inTransition = function() {
  4459. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === s.TRANSITIONING || this.tourIsPlaying
  4460. }
  4461. ,
  4462. t.prototype.bounceable = function() {
  4463. var e = this.clock.getDelta();
  4464. return this.isInterrupted() || e < .9 && .01 < e || this.player.flying && !this.player.isWarping()
  4465. }
  4466. ,
  4467. t.prototype.itemCompare = function(item1, item2, type){//add
  4468. if(type == 'equal'){//==
  4469. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4470. }else if(type == 'less'){//<
  4471. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4472. }
  4473. }
  4474. t.prototype.currentMoveDirection = function() {
  4475. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4476. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4477. }
  4478. ,
  4479. t.prototype.clearPath = function() {
  4480. this._inTransition() || this.player.path.discardPathObject()
  4481. }
  4482. ,
  4483. t.prototype.allFloors = function() {
  4484. this.model.toggleAllFloors()
  4485. }
  4486. ,
  4487. t.prototype.actionComplete = function(e) {
  4488. if (this.interrupted = !1,
  4489. this.transitionStage = v.None,
  4490. this.resetSpecialTransition(),
  4491. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4492. this.tourIsPlaying || (this.player.disablePreRendering(),
  4493. this.player.mode === s.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4494. this.emit("update.controls"),
  4495. this.nextFunc) {
  4496. var t = this.nextFunc;
  4497. this.nextFunc = null,
  4498. t()
  4499. }
  4500. }
  4501. ,
  4502. t.prototype.awaitCompletion = function(e, t) {
  4503. this.nextFunc = t,
  4504. e()
  4505. }
  4506. ,
  4507. t.prototype.updateSuccessFunction = function(e) {
  4508. this.nextFunc = e
  4509. }
  4510. ,
  4511. t.prototype.interrupt = function(e, t) {
  4512. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4513. this.tourIsPlaying = !1,
  4514. //this.bgmReplay(),
  4515. this.interrupted = !0,
  4516. this.nextFunc = null,
  4517. this.emit(u.ActionInterrupted),
  4518. null != e || (e = p.BEGINNING),
  4519. this.player.interruptAndFastForward(e, t),
  4520. !0)
  4521. }
  4522. ,
  4523. t.prototype.wouldInterrupt = function() {
  4524. return this.transitionStage !== v.None
  4525. }
  4526. ,
  4527. t.prototype.intermediateState = function() {
  4528. return this.transitionStage !== v.None
  4529. }
  4530. ,
  4531. t.prototype.isInterrupted = function() {
  4532. return this.interrupted
  4533. }
  4534. ,
  4535. t.prototype.pauseWalkingSection = function() {
  4536. this.walkingSectionPaused = !0
  4537. }
  4538. ,
  4539. t.prototype.clearWalkingSectionPaused = function() {
  4540. this.walkingSectionPaused = !1
  4541. }
  4542. ,
  4543. t.prototype.autoTour = function() {
  4544. var i = Date.now();
  4545. this.model.auxDataPromise.then(function() {
  4546. i = Date.now() - i;
  4547. var e = r.warp.auto
  4548. , t = this.model.data && this.model.data.player_options/* && this.model.data.player_options.highlight_reel */;
  4549. 0 <= e && 1 < this.model.heroCount() && t && o.trigger({
  4550. duration: Math.max(1e3 * Math.min(300, e) - i, 0),
  4551. done: function() {
  4552. this.playTour()
  4553. }
  4554. .bind(this),
  4555. name: "_atr",
  4556. id: A
  4557. })
  4558. }
  4559. .bind(this))
  4560. }
  4561. ,
  4562. t.prototype.atDestinationPano = function() {
  4563. if (!this.player.currentPano || null === this.destinationItem)
  4564. return !1;
  4565. var e = this.player.currentPano.id;
  4566. if (void 0 === e)
  4567. return !1;
  4568. var t = this.model.heroLocations;
  4569. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4570. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4571. return destination && destination.panoId == e
  4572. }
  4573. ,
  4574. t.prototype.redirectToItem = function(e, t) {
  4575. if (null != e)
  4576. if (this.wouldInterrupt())
  4577. if (this.player.mode !== s.TRANSITIONING) {
  4578. m.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4579. var i = function() {
  4580. o.setTimeout(function() {
  4581. this.setDestinationItem(e),
  4582. this.goToDestination(!0, p.BEGINNING, r.warp.warpInterruptionRedirectTime, !1)
  4583. }
  4584. .bind(this), 0)
  4585. }
  4586. .bind(this);
  4587. this.interrupt(p.END, 0),
  4588. this.updateSuccessFunction(i)
  4589. } else
  4590. m.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4591. else
  4592. m.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4593. else
  4594. m.warn("Director.redirectToItem() -> Redirecting to null item.")
  4595. }
  4596. ,
  4597. t.prototype.useSpecialTransition = function(e) {
  4598. void 0 !== e && this.defaultWarpStyle !== c.BLACK && m.debug("useSpecialTransition(): " + e),
  4599. this.nextWarpStyle = c.BLACK
  4600. }
  4601. ,
  4602. t.prototype.resetSpecialTransition = function() {
  4603. this.nextWarpStyle = this.defaultWarpStyle
  4604. }
  4605. ,
  4606. t.prototype.arrivedAtDestination = function(e) {
  4607. if (this.player.flying || this.player.isWarping())
  4608. m.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4609. else {
  4610. this.transitionStage = v.Aiming;
  4611. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4612. this.player.model.fadePanoMarkers(0),
  4613. this.awaitCompletion(function() {
  4614. this.resetSpecialTransition(),
  4615. e ? this.player.aimTourCamera(this.destinationItem, g.Retain, g.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4616. }
  4617. .bind(this), t)
  4618. }
  4619. }
  4620. ,
  4621. t.prototype.goToDestination = function(e, t, i, n) {
  4622. //音频
  4623. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4624. if(musicInfo && musicInfo.music){
  4625. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4626. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4627. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4628. let audioSrc2 = common.getFileNameFromUrl(src)
  4629. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4630. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4631. SoundManager.play('tour',null,0) // currentTime = 0;
  4632. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4633. SoundManager.play('tour')//继续播。 如果不是< 说明播完了,item[1]不为0应该是继续播放就不需要从头
  4634. }
  4635. }else{//很可能是该folder的起始
  4636. SoundManager.play('tour', manage.dealURL(src))
  4637. }
  4638. }
  4639. if (this.onTheBus = !0,
  4640. this.emit("update.controls"),
  4641. this.player.updateLastView(),
  4642. n || !this.atDestinationPano()){
  4643. if (this.player.flying || this.player.isWarping())
  4644. m.warn("Cannot go to new destination while player is flying or warping.");
  4645. else {
  4646. var a = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4647. , s = null
  4648. , l = null;
  4649. if (a.isPano()) {
  4650. var o1 = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4651. l = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, g.Show, f.Slow, o1, !0, i, this.actionComplete.bind(this)),
  4652. s = this.arrivedAtDestination.bind(this, !0)
  4653. //add
  4654. if(o1=='black' && a.zoom && a.zoom != this.player.zoomLevel){
  4655. this.player.smoothZoomFovTo(null, a.zoom, r.warp.teleportTime) //瞬间过渡的时间
  4656. }
  4657. } else{
  4658. l = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4659. s = this.arrivedAtDestination.bind(this, !1);
  4660. }
  4661. this.transitionStage = v.Moving,
  4662. this.model.fadePanoMarkers(0),
  4663. this.awaitCompletion(function() {
  4664. l()
  4665. }
  4666. .bind(this), s),
  4667. this.emit("update.controls")
  4668. }
  4669. }else{
  4670. //add 原地旋转时, 写到_warpCameraAim里,因那有时间
  4671. /* var a = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4672. if(a.zoom && a.zoom != this.player.zoomLevel){
  4673. this.player.smoothZoomFovTo(null, a.zoom, r.warp.teleportTime) //瞬间过渡的时间
  4674. } */
  4675. this.arrivedAtDestination(!0)
  4676. }
  4677. }
  4678. ,
  4679. t.prototype.tourInterlude = function() {
  4680. if (l.trackAlways("reach_highlight", {
  4681. reach_source: this.reachSource
  4682. }),
  4683. this.model.fadePanoMarkers(0),
  4684. this.emit("update.controls"),
  4685. this.tourIsPlaying)
  4686. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4687. this.stopTour(),
  4688. this.emit(u.TourEnd),
  4689. void (this.player.mode === s.PANORAMA && this.model.fadePanoMarkers(r.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4690. this.transitionStage = v.Interlude,
  4691. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  4692. }
  4693. .bind(this), this.goNext.bind(this))
  4694. }
  4695. ,
  4696. t.prototype.playTour = function() {
  4697. if (!this.bounceable())
  4698. return this.tourIsPlaying ? void m.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4699. this.tourInProgress = !0,
  4700. this.reachSource = "play",
  4701. this.tourIsPlaying = !0,
  4702. this.wasZoomEnabled = this.player.zoomEnabled,
  4703. this.player.zoomEnabled = !1,
  4704. this.resetSpecialTransition(),
  4705. this.emit("update.controls"),
  4706. this.emit(u.TourStart),
  4707. this.player.enablePreRendering(),
  4708. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4709. this.goToDestination()) : this.goNext()))
  4710. }
  4711. ,
  4712. t.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4713. this.isInterrupted() || this.transitionStage === v.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4714. this.tourIsPlaying = !1,
  4715. //(!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4716. this.interrupt(),
  4717. this.clearWalkingSectionPaused(),
  4718. this.resetSpecialTransition(),
  4719. this.emit("update.controls"))
  4720. }
  4721. ,
  4722. t.prototype.endTourProgress = function() {
  4723. this.tourInProgress = !1,
  4724. this.emit("update.controls"),
  4725. this.emit(u.TourEnd)
  4726. }
  4727. ,
  4728. t.prototype.goToHighlight = function(e) {
  4729. if (this.wouldInterrupt())
  4730. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4731. else {
  4732. if (m.debug("<tour.goto " + e + ">"),
  4733. this.isInterrupted())
  4734. return;
  4735. this.clearWalkingSectionPaused(),
  4736. this.setDestinationItem(e),
  4737. this.useSpecialTransition("Hilight"),
  4738. this.goToDestination(true),//add true
  4739. l.trackAlways("reach_highlight", {
  4740. reach_source: "thumb"
  4741. })
  4742. }
  4743. }
  4744. ,
  4745. t.prototype.prevHighlight = function() {
  4746. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4747. this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4748. this.reachSource = "prev",
  4749. this.goPrev()))
  4750. }
  4751. ,
  4752. t.prototype.nextHighlight = function() {
  4753. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4754. this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4755. this.reachSource = "next",
  4756. this.goNext()))
  4757. }
  4758. ,
  4759. t.prototype.changeMode = function(e) {
  4760. var t = $.Deferred()
  4761. , i = t.resolve.bind(t)
  4762. , n = t.reject.bind(t);
  4763. if (this.emit(u.StartModeChange),
  4764. !function() {
  4765. return this.clearWalkingSectionPaused(),
  4766. !!this.wouldInterrupt() && (this.interrupt(),
  4767. !0)
  4768. }
  4769. .bind(this)()) {
  4770. switch (e) {
  4771. case s.PANORAMA:
  4772. this.player.mode === s.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4773. break;
  4774. case s.DOLLHOUSE:
  4775. case s.FLOORPLAN:
  4776. this.player.flyToNewMode({
  4777. mode: e
  4778. }).done(i).fail(n);
  4779. break;
  4780. case s.OUTDOOR:
  4781. this.player.model.has360Views && (this.player.mode !== s.PANORAMA || this.player.mode === s.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4782. }
  4783. return t.promise()
  4784. }
  4785. }
  4786. ,
  4787. t.prototype.atEndOfTour = function(item) {
  4788. //return this.currentItem >= this.nItems - 1
  4789. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4790. if(end){
  4791. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4792. if(heroLocations){
  4793. end = this.currentItem[1] >= heroLocations.length - 1
  4794. }
  4795. }
  4796. return end;
  4797. }
  4798. ,
  4799. t.prototype.firstDestination = function() {
  4800. //return 0 < this.nItems ? 0 : null
  4801. return 0 < this.nItems ? [0,0]: null
  4802. }
  4803. ,
  4804. t.prototype.finalDestination = function() {
  4805. //return 0 < this.nItems ? this.nItems - 1 : null
  4806. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4807. }
  4808. ,
  4809. t.prototype.goPrev = function() {
  4810. this.tourAdvance(-1)
  4811. }
  4812. ,
  4813. t.prototype.goNext = function() {
  4814. this.tourAdvance(1)
  4815. }
  4816. ,
  4817. t.prototype.setDestinationItem = function(e) {
  4818. this.destinationItem = e,
  4819. this.emit("update.controls")
  4820. }
  4821. ,
  4822. t.prototype.setCurrentItem = function(e) {
  4823. this.currentItem = e,
  4824. this.emit("update.controls")
  4825. }
  4826. ,
  4827. t.prototype.nextItem = function(currentItem) {
  4828. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4829. if(currentItem == void 0)return this.firstDestination()
  4830. var currentLocation = this.model.heroLocations[currentItem[0]];
  4831. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4832. var item;
  4833. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4834. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4835. }else{
  4836. item = [currentItem[0] , currentItem[1]+1]
  4837. }
  4838. if(item[0] >= this.nItems ){
  4839. item = this.firstDestination()
  4840. }
  4841. return item;
  4842. //暂时不理会endlessLoop,默认为false
  4843. }
  4844. ,
  4845. t.prototype.prevItem = function(currentItem) {
  4846. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4847. if(currentItem == void 0)return this.firstDestination()//finalDestination?
  4848. var item;
  4849. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4850. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4851. else{
  4852. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4853. if(this.currentItem[1] == 0){//子目录中第一个
  4854. return [currentItem[0] - 1, lastChildNum-1]
  4855. }else{
  4856. return [currentItem[0], currentItem[1]-1]
  4857. }
  4858. }
  4859. }
  4860. ,
  4861. t.prototype.tourAdvance = function(e) {//e是1或-1
  4862. m.debug("tourAdvance(" + e + ")")
  4863. if(null === this.currentItem || void 0 === this.currentItem){
  4864. this.setDestinationItem(this.firstDestination())
  4865. }else{
  4866. var item
  4867. if(e == 1){
  4868. item = this.nextItem(this.currentItem)
  4869. /* var currentLocation = this.model.heroLocations[this.currentItem[0]];
  4870. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4871. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4872. this.setDestinationItem([this.currentItem[0] + 1, 0]) //结果可能超出nItems
  4873. }else{
  4874. this.setDestinationItem([this.currentItem[0] , this.currentItem[1]+1])
  4875. } */
  4876. }else if(e == -1){
  4877. item = this.prevItem(this.currentItem)
  4878. /* var lastLocation = this.model.heroLocations[this.currentItem[0]-1];
  4879. if(!lastLocation) this.setDestinationItem([-1, 0]) //结果小于0
  4880. else{
  4881. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4882. if(this.currentItem[1] == 0){//子目录中第一个
  4883. this.setDestinationItem([this.currentItem[0] - 1, lastChildNum-1])
  4884. }else{
  4885. this.setDestinationItem([this.currentItem[0], this.currentItem[1]-1])
  4886. }
  4887. } */
  4888. }
  4889. //this.setDestinationItem(this.currentItem + e)
  4890. this.setDestinationItem(item)
  4891. }
  4892. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  4893. this.useSpecialTransition("reverse-looping to end")
  4894. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  4895. this.useSpecialTransition("looping back to start")
  4896. }
  4897. /* if(this.destinationItem[0] < 0 ){
  4898. this.setDestinationItem(this.finalDestination())
  4899. this.useSpecialTransition("reverse-looping to end")
  4900. }else{
  4901. this.destinationItem[0] >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  4902. this.useSpecialTransition("looping back to start"))
  4903. } */
  4904. /* var momentTour = this.getMomentTour(this.destinationItem);
  4905. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  4906. var i = this.player.zoomLevel;
  4907. this.player.zoomEnabled = !0;
  4908. var t = function(e, t) {
  4909. this.player.zoomTo((1 - e) * i, !0)
  4910. }
  4911. .bind(this);
  4912. o.start(t, 1500, function() {}, 0, h.easeOutQuad, "zoom")
  4913. } */
  4914. this.goToDestination()
  4915. }
  4916. ,
  4917. t.prototype.getMomentTour = function(destinationItem) {//add
  4918. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  4919. if(!destinationItem) return wholeMomentTour
  4920. else{
  4921. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  4922. if(currentLocation.momentTour)return currentLocation.momentTour;
  4923. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  4924. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  4925. }
  4926. }
  4927. ,
  4928. I.exports = t
  4929. }
  4930. ).call(this, "/js/director.js")
  4931. }
  4932. , {
  4933. "./analytics": 4,
  4934. "./enum/BlackoutStyle": 18,
  4935. "./enum/ControlEvents": 21,
  4936. "./enum/DirectorEvents": 23,
  4937. "./enum/ModelManagerEvents": 33,
  4938. "./enum/PathDiscardMode": 38,
  4939. "./enum/PathDisplayMode": 39,
  4940. "./enum/PlayerEvents": 40,
  4941. "./enum/Viewmode": 51,
  4942. "./enum/WarpStyle": 52,
  4943. "./model/ModelManager": 140,
  4944. "./player": 155,
  4945. "./settings": 166,
  4946. "./util/logger": 189,
  4947. "./util/transitions": 195,
  4948. events: 202,
  4949. three: 217
  4950. }],
  4951. 16: [function(e, t, i) {
  4952. "use strict";
  4953. var n = e("three")
  4954. , r = e("./enum/Viewmode")
  4955. , o = (e("./settings"),
  4956. e("./util/transitions"))
  4957. , a = e("./enum/PlayerEvents")
  4958. , s = new n.ShaderPass(n.HorizontalBlurShader)
  4959. , l = new n.ShaderPass(n.VerticalBlurShader);
  4960. l.renderToScreen = !0;
  4961. var c = $("#player").width() / $("#player").height();
  4962. isNaN(c) && (c = 1);
  4963. var h = {
  4964. currentBlur: 0,
  4965. aspect: c,
  4966. blurStrength: 1,
  4967. hblurPass: s,
  4968. vblurPass: l,
  4969. bindEvents: function(e) {
  4970. e.on(a.ModeChanged, function(e, t) {
  4971. e === r.PANORAMA && (o.cancel(h.blur),
  4972. o.cancel(h.addBlur),
  4973. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  4974. })
  4975. },
  4976. blur: function(e) {
  4977. var t = (h.currentBlur = e) * h.blurStrength;
  4978. l.uniforms.v.value = t / 512 * h.aspect,
  4979. s.uniforms.h.value = t / 512
  4980. },
  4981. addBlur: function(e) {
  4982. e = Math.max(e, h.currentBlur),
  4983. h.blur(e)
  4984. },
  4985. removeBlur: function(e) {
  4986. e = Math.min(1 - e, h.currentBlur),
  4987. h.blur(e)
  4988. }
  4989. };
  4990. h.blur(0),
  4991. t.exports = h
  4992. }
  4993. , {
  4994. "./enum/PlayerEvents": 40,
  4995. "./enum/Viewmode": 51,
  4996. "./settings": 166,
  4997. "./util/transitions": 195,
  4998. three: 217
  4999. }],
  5000. 17: [function(e, t, i) {
  5001. "use strict";
  5002. t.exports = {
  5003. UNKNOWN: 0,
  5004. ALIGNED: 1,
  5005. UNALIGNED: 2,
  5006. PLACED: 3
  5007. }
  5008. }
  5009. , {}],
  5010. 18: [function(e, t, i) {
  5011. "use strict";
  5012. t.exports = {
  5013. NONE: 0,
  5014. MIDDLE: 1,
  5015. END: 2,
  5016. BEGINNING: 3,
  5017. FADEIN: 4
  5018. }
  5019. }
  5020. , {}],
  5021. 19: [function(e, t, i) {
  5022. "use strict";
  5023. var r = e("three");
  5024. t.exports = {
  5025. newBlue: new r.Color(4967932),
  5026. altBlue: new r.Color(47355),
  5027. tagDefault: new r.Color(223357),
  5028. classicBlue: new r.Color(53759),
  5029. mpYellow: new r.Color(16502016),
  5030. mpOrange: new r.Color(16428055),
  5031. mpBlue: new r.Color(12096),
  5032. mpLtGrey: new r.Color(13751252),
  5033. mpDkGrey: new r.Color(10000019),
  5034. mpRed: new r.Color(12525854),
  5035. mpOrangeDesat: new r.Color(16764529),
  5036. mpBlueDesat: new r.Color(4034734),
  5037. mpRedDesat: new r.Color(14705505),
  5038. white: new r.Color(16777215),
  5039. black: new r.Color(0),
  5040. _desat: function(e, t) {
  5041. var i = t || .3
  5042. , n = (new r.Color).copy(e).getHSL();
  5043. return (new r.Color).setHSL(n.h, n.s * (1 - i), n.l)
  5044. },
  5045. _darken: function(e, t) {
  5046. var i = t || .2
  5047. , n = e.getHSL();
  5048. return (new r.Color).setHSL(n.h, n.s, n.l * (1 - i))
  5049. }
  5050. }
  5051. }
  5052. , {
  5053. three: 217
  5054. }],
  5055. 20: [function(e, t, i) {
  5056. "use strict";
  5057. t.exports = {
  5058. NONE: -1,
  5059. ROTATE: 0,
  5060. DOLLY: 1,
  5061. PAN: 2,
  5062. ROTATE_DOLLY: 3,
  5063. PAN_DOLLY: 4
  5064. }
  5065. }
  5066. , {}],
  5067. 21: [function(e, t, i) {
  5068. "use strict";
  5069. t.exports = {
  5070. Move: "move",
  5071. InteractionDirect: "interaction.direct",
  5072. InteractionKey: "interaction.key",
  5073. InteractionGui: "interaction.gui",
  5074. FlyInDirection: "fly.direction",
  5075. InputStart: "input.start",
  5076. Pinch: "input.pinch",
  5077. Scroll: "input.scroll",
  5078. AutoPanInterrupt: "autopan.interrupt",
  5079. AutoPanComplete: "autopan.complete",
  5080. AutoPanClamped: "autopan.clamped",
  5081. LongTap: "longtap"
  5082. }
  5083. }
  5084. , {}],
  5085. 22: [function(e, t, i) {
  5086. "use strict";
  5087. t.exports = Object.freeze({
  5088. FORWARD: "FORWARD",
  5089. LEFT: "LEFT",
  5090. RIGHT: "RIGHT",
  5091. BACK: "BACK",
  5092. UP: "UP",
  5093. DOWN: "DOWN"
  5094. })
  5095. }
  5096. , {}],
  5097. 23: [function(e, t, i) {
  5098. "use strict";
  5099. t.exports = {
  5100. ActionInterrupted: "action.interrupted",
  5101. TourStart: "tour.start",
  5102. TourEnd: "tour.end",
  5103. StartModeChange: "mode.startChange"
  5104. }
  5105. }
  5106. , {}],
  5107. 24: [function(e, t, i) {
  5108. "use strict";
  5109. t.exports = Object.freeze({
  5110. None: 0,
  5111. Queued: 1,
  5112. ForceQueued: 2,
  5113. Downloading: 3,
  5114. Downloaded: 4,
  5115. DownloadFailed: 5
  5116. })
  5117. }
  5118. , {}],
  5119. 25: [function(e, t, i) {
  5120. "use strict";
  5121. t.exports = {
  5122. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5123. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5124. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5125. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5126. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5127. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5128. }
  5129. }
  5130. , {}],
  5131. 26: [function(e, t, i) {
  5132. "use strict";
  5133. t.exports = {
  5134. Texture2D: 0,
  5135. TextureCube: 1
  5136. }
  5137. }
  5138. , {}],
  5139. 27: [function(e, t, i) {
  5140. "use strict";
  5141. t.exports = {
  5142. SMALL: "small",
  5143. LARGE: "large"
  5144. }
  5145. }
  5146. , {}],
  5147. 28: [function(e, t, i) {
  5148. "use strict";
  5149. var n = e("./Viewmode")
  5150. , r = {
  5151. LANDING: {},
  5152. NAVIGATION: "navigation",
  5153. MORE_HELP: "moreHelp",
  5154. TOUR_INTERACTION: {}
  5155. };
  5156. r.LANDING[n.PANORAMA] = "panorama.landing",
  5157. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5158. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5159. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5160. r.TOUR_INTERACTION.standard = "standard.tour",
  5161. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5162. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5163. t.exports = r
  5164. }
  5165. , {
  5166. "./Viewmode": 51
  5167. }],
  5168. 29: [function(e, t, i) {
  5169. "use strict";
  5170. var n = {
  5171. UP: 1,
  5172. DOWN: -1,
  5173. LEFT: "L",
  5174. RIGHT: "R",
  5175. FORWARD: "F",
  5176. BACK: "B",
  5177. reverse: {},
  5178. opposite: function(e) {
  5179. return this.reverse[e.toString()]
  5180. }
  5181. };
  5182. n.reverse[n.UP] = n.DOWN,
  5183. n.reverse[n.DOWN] = n.UP,
  5184. n.reverse[n.LEFT] = n.RIGHT,
  5185. n.reverse[n.RIGHT] = n.LEFT,
  5186. n.reverse[n.FORWARD] = n.BACK,
  5187. n.reverse[n.BACK] = n.FORWARD,
  5188. t.exports = n
  5189. }
  5190. , {}],
  5191. 30: [function(e, t, i) {
  5192. "use strict";
  5193. var n = {
  5194. ZERO: 48,
  5195. ONE: 49,
  5196. TWO: 50,
  5197. THREE: 51,
  5198. FOUR: 52,
  5199. FIVE: 53,
  5200. SIX: 54,
  5201. SEVEN: 55,
  5202. EIGHT: 56,
  5203. NINE: 57,
  5204. LEFTARROW: 37,
  5205. UPARROW: 38,
  5206. RIGHTARROW: 39,
  5207. DOWNARROW: 40,
  5208. A: 65,
  5209. B: 66,
  5210. C: 67,
  5211. D: 68,
  5212. E: 69,
  5213. F: 70,
  5214. G: 71,
  5215. H: 72,
  5216. I: 73,
  5217. J: 74,
  5218. K: 75,
  5219. L: 76,
  5220. M: 77,
  5221. N: 78,
  5222. O: 79,
  5223. P: 80,
  5224. Q: 81,
  5225. R: 82,
  5226. S: 83,
  5227. T: 84,
  5228. U: 85,
  5229. V: 86,
  5230. W: 87,
  5231. X: 88,
  5232. Y: 89,
  5233. Z: 90,
  5234. SPACE: 32,
  5235. RETURN: 13,
  5236. SEMICOLON: 186,
  5237. PLUSEQUALS: 187,
  5238. DASHUNDERSCORE: 189,
  5239. OPENBRACKET: 219
  5240. };
  5241. e("../util/browser").detectFirefox() && (n.SEMICOLON = 59,
  5242. n.PLUSEQUALS = 61,
  5243. n.DASHUNDERSCORE = 173),
  5244. t.exports = n
  5245. }
  5246. , {
  5247. "../util/browser": 182
  5248. }],
  5249. 31: [function(e, t, i) {
  5250. "use strict";
  5251. t.exports = {
  5252. EN_US: "en-US",
  5253. ES_MX: "es-MX",
  5254. FR_FR: "fr-FR",
  5255. DE_DE: "de-DE",
  5256. RU_RU: "ru-RU",
  5257. CN_CN: "cn-CN",
  5258. JP_JP: "jp-JP"
  5259. }
  5260. }
  5261. , {}],
  5262. 32: [function(e, t, i) {
  5263. "use strict";
  5264. t.exports = {
  5265. TagActivated: "tag.activated",
  5266. TagDismissed: "tag.dismissed",
  5267. TagNavigation: "tag.navigation"
  5268. }
  5269. }
  5270. , {}],
  5271. 33: [function(e, t, i) {
  5272. "use strict";
  5273. t.exports = {
  5274. ModelAdded: "model-added",
  5275. ActiveModelChanged: "active-model-changed"
  5276. }
  5277. }
  5278. , {}],
  5279. 34: [function(e, t, i) {
  5280. "use strict";
  5281. t.exports = {
  5282. LEFT: 0,
  5283. MIDDLE: 1,
  5284. RIGHT: 2
  5285. }
  5286. }
  5287. , {}],
  5288. 35: [function(e, t, i) {
  5289. "use strict";
  5290. t.exports = {
  5291. PanoRenderComplete: "panorama.render.complete",
  5292. TileRenderFailure: "panorama.tile.render.failed",
  5293. TileRenderSuccess: "panorama.tile.render.success",
  5294. TileUploadAttempted: "panorama.tile.upload.attempted",
  5295. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5296. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5297. }
  5298. }
  5299. , {}],
  5300. 36: [function(e, t, i) {
  5301. "use strict";
  5302. t.exports = {
  5303. BASE: 1,
  5304. STANDARD: 2,
  5305. HIGH: 3,
  5306. ULTRAHIGH: 4
  5307. }
  5308. }
  5309. , {}],
  5310. 37: [function(e, t, i) {
  5311. "use strict";
  5312. t.exports = {
  5313. LoadComplete: "panorama.load.complete",
  5314. LoadFailed: "panorama.load.failed",
  5315. TileLoaded: "panorama.tile.loaded"
  5316. }
  5317. }
  5318. , {}],
  5319. 38: [function(e, t, i) {
  5320. "use strict";
  5321. t.exports = Object.freeze({
  5322. Standard: 0,
  5323. Slow: 1,
  5324. Retain: 2
  5325. })
  5326. }
  5327. , {}],
  5328. 39: [function(e, t, i) {
  5329. "use strict";
  5330. t.exports = Object.freeze({
  5331. Show: 0,
  5332. Hide: 1,
  5333. Retain: 2
  5334. })
  5335. }
  5336. , {}],
  5337. 40: [function(e, t, i) {
  5338. "use strict";
  5339. t.exports = {
  5340. Move: "move",
  5341. MoveComplete: "move.complete",
  5342. ModeChanged: "mode.changed",
  5343. ModeChanging: "mode.changing",
  5344. PanoChosen: "pano.chosen",
  5345. ClosestPanoChanging: "closest.pano.changing",
  5346. WarpStarted: "warp.started",
  5347. WarpInterrupted: "warp.interrupted",
  5348. WarpEnded: "warp.ended",
  5349. FlyinFinished: "flyin.finished",
  5350. FlyingStarted: "flying.started",
  5351. FlyingInterrupted: "flying.interrupted",
  5352. FlyingEnded: "flying.ended",
  5353. Ready: "ready",
  5354. StartInside: "start.inside",
  5355. StartOutside: "start.outside",
  5356. ViewChanged: "view.changed",
  5357. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5358. InputStart: "input.start"
  5359. }
  5360. }
  5361. , {}],
  5362. 41: [function(e, t, i) {
  5363. "use strict";
  5364. t.exports = Object.freeze({
  5365. DEFAULT: 0,
  5366. PANOMARKERS: 1,
  5367. RETICULE: 2,
  5368. TAG: 3
  5369. })
  5370. }
  5371. , {}],
  5372. 42: [function(e, t, i) {
  5373. "use strict";
  5374. t.exports = {
  5375. visibleFloor: 1,
  5376. ghostFloor: 3,
  5377. boundingSkybox: 1,
  5378. panoMarker: 2,
  5379. reticule: 3,
  5380. tagStem: 4,
  5381. tagDisc: 5,
  5382. ribbon: 100
  5383. }
  5384. }
  5385. , {}],
  5386. 43: [function(e, t, i) {
  5387. "use strict";
  5388. t.exports = {
  5389. ContextCreated: "scene-renderer-context-created",
  5390. AfterRender: "after-render",
  5391. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5392. }
  5393. }
  5394. , {}],
  5395. 44: [function(e, t, i) {
  5396. "use strict";
  5397. t.exports = {
  5398. IDLE: "idle",
  5399. BROWSE: "browse",
  5400. EXAMINE: "examine"
  5401. }
  5402. }
  5403. , {}],
  5404. 45: [function(e, t, i) {
  5405. "use strict";
  5406. t.exports = {
  5407. TileDownloadSuccess: "tiledownloader.download.success",
  5408. TileDownloadFailure: "tiledownloader.download.failure",
  5409. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5410. }
  5411. }
  5412. , {}],
  5413. 46: [function(e, t, i) {
  5414. "use strict";
  5415. t.exports = {
  5416. CardboardAndroid: "googlevr",
  5417. GearVR: "gearvr",
  5418. CardboardIOS: "googlevrios",
  5419. Cardboard: "googlevr"
  5420. }
  5421. }
  5422. , {}],
  5423. 47: [function(e, t, i) {
  5424. "use strict";
  5425. t.exports = {
  5426. NONE: 0,
  5427. CONTEXTUAL: 1,
  5428. ANDROID: 2
  5429. }
  5430. }
  5431. , {}],
  5432. 48: [function(e, t, i) {
  5433. "use strict";
  5434. var n = {
  5435. Title: 0,
  5436. Cardboard: 1
  5437. }
  5438. , r = {
  5439. Title: 0,
  5440. Cardboard: 1,
  5441. Gear: 2
  5442. };
  5443. [n, r].forEach(function(e) {
  5444. e.pageCount = Object.keys(e).length
  5445. }),
  5446. t.exports.ios = n,
  5447. t.exports.standard = r
  5448. }
  5449. , {}],
  5450. 49: [function(e, t, i) {
  5451. "use strict";
  5452. t.exports = {
  5453. Android: "android",
  5454. IOS: "ios",
  5455. Desktop: "desktop",
  5456. UnsupportedAndroid: "android-unsupported"
  5457. }
  5458. }
  5459. , {}],
  5460. 50: [function(e, t, i) {
  5461. "use strict";
  5462. var n = e("three");
  5463. t.exports = {
  5464. UP: new n.Vector3(0,1,0),
  5465. DOWN: new n.Vector3(0,-1,0),
  5466. LEFT: new n.Vector3(-1,0,0),
  5467. RIGHT: new n.Vector3(1,0,0),
  5468. FORWARD: new n.Vector3(0,0,-1),
  5469. BACK: new n.Vector3(0,0,1)
  5470. }
  5471. }
  5472. , {
  5473. three: 217
  5474. }],
  5475. 51: [function(e, t, i) {
  5476. "use strict";
  5477. var n = e("../exception/ViewmodeConvertException")
  5478. , r = e("./coreViewmodes")
  5479. , o = {
  5480. MESH: "mesh",
  5481. OUTDOOR: "outdoor",
  5482. TRANSITIONING: "transitioning",
  5483. toInt: function(e) {
  5484. switch (e) {
  5485. case this.PANORAMA:
  5486. return 1;
  5487. case this.DOLLHOUSE:
  5488. return 2;
  5489. case this.FLOORPLAN:
  5490. return 3;
  5491. case this.OUTDOOR:
  5492. return 4;
  5493. case this.TRANSITIONING:
  5494. return -1
  5495. }
  5496. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5497. },
  5498. fromInt: function(e) {
  5499. switch (e) {
  5500. case "1":
  5501. case 1:
  5502. return this.PANORAMA;
  5503. case "2":
  5504. case 2:
  5505. return this.DOLLHOUSE;
  5506. case "3":
  5507. case 3:
  5508. return this.FLOORPLAN;
  5509. case "4":
  5510. case 4:
  5511. return this.OUTDOOR
  5512. }
  5513. throw new n("No known conversion for int to viewmode for int: " + e)
  5514. },
  5515. convertWorkshopModeInt: function(e) {
  5516. switch (e) {
  5517. case "0":
  5518. case 0:
  5519. case void 0:
  5520. return this.PANORAMA;
  5521. case "1":
  5522. case 1:
  5523. return this.FLOORPLAN;
  5524. case "2":
  5525. case 2:
  5526. return this.DOLLHOUSE;
  5527. case "3":
  5528. case 3:
  5529. return this.MESH
  5530. }
  5531. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5532. }
  5533. };
  5534. e("../util/common").extendObject(o, r),
  5535. t.exports = o
  5536. }
  5537. , {
  5538. "../exception/ViewmodeConvertException": 58,
  5539. "../util/common": 185,
  5540. "./coreViewmodes": 54
  5541. }],
  5542. 52: [function(e, t, i) {
  5543. "use strict";
  5544. t.exports = {
  5545. BLACK: "black",
  5546. STD: "std",
  5547. WALK: "walk"
  5548. }
  5549. }
  5550. , {}],
  5551. 53: [function(e, t, i) {
  5552. "use strict";
  5553. t.exports = {
  5554. ZoomIn: "zoom.in",
  5555. ZoomOut: "zoom.out",
  5556. ZoomMax: "zoom.max",
  5557. ZoomMin: "zoom.min"
  5558. }
  5559. }
  5560. , {}],
  5561. 54: [function(e, t, i) {
  5562. "use strict";
  5563. t.exports = {
  5564. PANORAMA: "panorama",
  5565. DOLLHOUSE: "dollhouse",
  5566. FLOORPLAN: "floorplan"
  5567. }
  5568. }
  5569. , {}],
  5570. 55: [function(e, t, i) {
  5571. "use strict";
  5572. t.exports = function(e) {
  5573. this.message = e
  5574. }
  5575. }
  5576. , {}],
  5577. 56: [function(e, t, i) {
  5578. "use strict";
  5579. function n(e) {
  5580. r.call(this, e)
  5581. }
  5582. var r = e("./BasicException");
  5583. n.prototype = Object.create(r.prototype),
  5584. t.exports = n
  5585. }
  5586. , {
  5587. "./BasicException": 55
  5588. }],
  5589. 57: [function(e, t, i) {
  5590. "use strict";
  5591. function n(e) {
  5592. r.call(this, e)
  5593. }
  5594. var r = e("./BasicException");
  5595. n.prototype = Object.create(r.prototype),
  5596. t.exports = n
  5597. }
  5598. , {
  5599. "./BasicException": 55
  5600. }],
  5601. 58: [function(e, t, i) {
  5602. "use strict";
  5603. function n(e) {
  5604. r.call(this, e)
  5605. }
  5606. var r = e("./BasicException");
  5607. n.prototype = Object.create(r.prototype),
  5608. t.exports = n
  5609. }
  5610. , {
  5611. "./BasicException": 55
  5612. }],
  5613. 59: [function(a, s, e) {
  5614. (function(e) {
  5615. "use strict";
  5616. var i = a("./util/ajax")
  5617. , n = a("./util/showcase")
  5618. , t = a("./util/logger")
  5619. , r = new t(e)
  5620. , o = {};
  5621. s.exports = {
  5622. loadFeatureFlags: function(e) {
  5623. var t = $.Deferred();
  5624. return i.get(e.urlBase + "", {
  5625. responseType: "json",
  5626. prefetchFrom: "user",
  5627. auth: n.getAuthorizationHeader()
  5628. }).done(function(e) {
  5629. (o = function(e) {
  5630. var t = {};
  5631. if (e) {
  5632. var i = e.flags;
  5633. if (i)
  5634. for (var n in i)
  5635. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5636. return t
  5637. }
  5638. return r.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5639. null
  5640. }(e)) ? t.resolve(o) : t.reject("loading-failed")
  5641. }).fail(function() {
  5642. r.debug("Retrieval of feature flags failed."),
  5643. t.reject("loading-failed")
  5644. }),
  5645. t.promise()
  5646. },
  5647. getFlags: function() {
  5648. return o
  5649. },
  5650. updateDependentSettings: function(e, t) {
  5651. (e = e || o).labels && (t.labels.enabled = !0),
  5652. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5653. e.showcase_sdk && (t.sdkInit = !0),
  5654. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5655. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5656. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5657. e.hide_sc_sharing && (t.share.enabled = !1)
  5658. }
  5659. }
  5660. }
  5661. ).call(this, "/js/featureflags.js")
  5662. }
  5663. , {
  5664. "./util/ajax": 181,
  5665. "./util/logger": 189,
  5666. "./util/showcase": 193
  5667. }],
  5668. 60: [function(e, t, i) {
  5669. "use strict";
  5670. var n = (e("../util/common"),
  5671. {
  5672. status: 0,
  5673. set: function(e) {
  5674. if (isNaN(e))
  5675. return !1;
  5676. var t = $(".progressbar");
  5677. e < 0 && (e = 0),
  5678. 100 < e && (e = 100);
  5679. var i = e * (parseInt(t.css("width").replace("px", "")) / 100)
  5680. , n = Math.round(e)
  5681. , r = parseInt(i) - 15;
  5682. t.find(".bar").css("width", i),
  5683. t.find(".label").css("left", r),
  5684. t.find(".perc").text(n + "%"),
  5685. this.status = e
  5686. },
  5687. done: function(e) {
  5688. return e || this.status ? (this.status = null,
  5689. this.set(100)) : this
  5690. }
  5691. });
  5692. t.exports.circleLoader = n
  5693. }
  5694. , {
  5695. "../util/common": 185
  5696. }],
  5697. 61: [function(e, t, i) {
  5698. "use strict";
  5699. t.exports = Object.freeze({
  5700. CLOSE: "modal.closer.close"
  5701. })
  5702. }
  5703. , {}],
  5704. 62: [function(e, t, i) {
  5705. "use strict";
  5706. function n(t, e) {
  5707. function i() {
  5708. var e = t.offsetHeight >= $("#player").height() && t.offsetWidth >= $("#player").width();
  5709. e !== p && ((p = e) ? (t.classList.add("closeByFooter"),
  5710. c.classList.add("closeByFooter")) : (t.classList.remove("closeByFooter"),
  5711. c.classList.remove("closeByFooter")))
  5712. }
  5713. e ? setTimeout(i, r.guiAnimationSpeed) : i()
  5714. }
  5715. var r = e("../../settings")
  5716. , o = (e("../../tag/Media/MediaEvent"),
  5717. e("../../util/browser"))
  5718. , a = e("../../util/common")
  5719. , s = e("./ModalCloserEvent")
  5720. , l = e("events").EventEmitter
  5721. , c = document.getElementsByClassName("footer")[0]
  5722. , h = c.querySelectorAll(".close")[0]
  5723. , u = null
  5724. , d = null
  5725. , p = null
  5726. , f = (o.isMobile(),
  5727. {
  5728. open: function(e) {
  5729. e && (n(e),
  5730. u && h.removeEventListener("click", u, !0),
  5731. u = function(e, t) {
  5732. t && (t.stopPropagation(),
  5733. t.preventDefault()),
  5734. e && this.emit(s.CLOSE, e),
  5735. f.reset()
  5736. }
  5737. .bind(this, e.id),
  5738. h.addEventListener("click", u, !0),
  5739. d && window.removeEventListener("resize", d, !0),
  5740. d = n.bind(this, e),
  5741. window.addEventListener("resize", d, !0))
  5742. },
  5743. reset: function() {
  5744. c.classList.remove("closeByFooter"),
  5745. h.removeEventListener("click", u, !0),
  5746. window.removeEventListener("resize", d, !0),
  5747. u = d = p = null
  5748. }
  5749. });
  5750. a.extendObject(f, l.prototype),
  5751. t.exports = f
  5752. }
  5753. , {
  5754. "../../tag/Media/MediaEvent": 131,
  5755. "../../settings": 166,
  5756. "../../util/browser": 182,
  5757. "../../util/common": 185,
  5758. "./ModalCloserEvent": 61,
  5759. events: 202
  5760. }],
  5761. 63: [function(e, t, i) {
  5762. "use strict";
  5763. var A = e("../lib/dat.gui")
  5764. , C = e("three")
  5765. , I = e("../util/easing")
  5766. , E = e("../enum/Viewmode")
  5767. , _ = e("../enum/Colors")
  5768. , b = e("../enum/WarpStyle")
  5769. , w = e("../settings");
  5770. e("../tag/tag"),
  5771. A.GUI.prototype.removeFolder = function(e) {
  5772. var t = this.__folders[e];
  5773. t && (t.close(),
  5774. this.__ul.removeChild(t.domElement.parentNode),
  5775. delete this.__folders[e],
  5776. this.onResize())
  5777. }
  5778. ,
  5779. t.exports.toggle = function(t, e, i) {
  5780. var n = new A.GUI({
  5781. width: 400
  5782. })
  5783. , r = n.addFolder("Flydown from Dollhouse");
  5784. r.add(w.flydown, "movementEasing", Object.keys(I)),
  5785. r.add(w.flydown, "movementDelay", 0, 1).step(.01),
  5786. r.add(w.flydown, "rotationEasing", Object.keys(I)),
  5787. r.add(w.flydown, "rotationDelay", 0, 1).step(.01),
  5788. r.add(w.flydown, "modelTextureDelay", 0, 1).step(.01),
  5789. r.add(w.flydown, "skyboxDelay", 0, 1).step(.01),
  5790. r.add(w.dollhouseDefault, "minPolarAngle", 0, C.Math.degToRad(50)),
  5791. r.add(w.dollhouseDefault, "maxPolarAngle", C.Math.degToRad(50), C.Math.degToRad(170));
  5792. var o = n.addFolder("Transition between panos");
  5793. o.add(w.transition, "blur", 0, 10).onFinishChange(function() {}),
  5794. o.add(w.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5795. w.transition.flyTime = 0,
  5796. o.__controllers.forEach(function(e) {
  5797. e.updateDisplay()
  5798. })
  5799. }),
  5800. o.add(w.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5801. w.transition.flySpeed = 0,
  5802. o.__controllers.forEach(function(e) {
  5803. e.updateDisplay()
  5804. })
  5805. }),
  5806. o.add(w.transition, "aimTime", 500, 2500).step(50),
  5807. o.add(w.transition, "aimSlowFactor", 1, 3).step(.1),
  5808. o.add(w.transition, "movementEasing", Object.keys(I));
  5809. var a = n.addFolder("Path Display");
  5810. a.add(w.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5811. a.add(w.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5812. a.add(w.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5813. a.add(w.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5814. a.add(w.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5815. a.add(w.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5816. a.add(w.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5817. a.add(w.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5818. a.add(w.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5819. a.add(w.path, "color", Object.keys(_)).onFinishChange(function() {
  5820. w.path.color = _[w.path.color],
  5821. w.path.colorUp = _._desat(w.path.color),
  5822. w.path.colorDown = _.darken(w.path.color)
  5823. }),
  5824. a.add(w, "reticuleColor", Object.keys(_)).onFinishChange(function() {
  5825. w.reticuleColor = _[w.reticuleColor]
  5826. });
  5827. var s = n.addFolder("Warping")
  5828. , l = s.addFolder("Warp/Teleport");
  5829. l.add(w.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5830. l.add(w.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5831. l.add(w.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5832. l.add(w.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5833. l.add(w.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5834. l.add(w.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5835. l.add(w.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5836. l.add(w.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5837. l.add(w.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5838. l.add(w.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5839. l.add(w.path, "mapGuides").onFinishChange(function() {}),
  5840. l.add(w.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5841. l.add(w.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5842. l.add(w.path, "typ", Object.keys(b)).onFinishChange(function() {
  5843. w.path.typ = b[w.path.typ]
  5844. }),
  5845. l.add(w.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5846. e.endlessLoop = w.warp.loop
  5847. }),
  5848. l.add(w.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5849. l.add(w.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5850. l.add(w.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5851. var c = s.addFolder("Long Warp Only");
  5852. c.add(w.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5853. w.warp.flySpeed = 0,
  5854. c.__controllers.forEach(function(e) {
  5855. e.updateDisplay()
  5856. })
  5857. }),
  5858. c.add(w.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5859. c.add(w.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5860. c.add(w.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5861. c.add(w.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5862. c.add(w.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5863. c.add(w.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5864. c.add(w.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5865. c.add(w.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5866. c.add(w.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5867. var h = n.addFolder("Warp Esoterica");
  5868. h.add(w.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5869. h.add(w.warp, "blur", .01, 1).onFinishChange(function() {}),
  5870. h.add(w.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5871. w.warp.minWarpTime = 0,
  5872. h.__controllers.forEach(function(e) {
  5873. e.updateDisplay()
  5874. })
  5875. }),
  5876. h.add(w.warp, "showBunny").onFinishChange(function() {}),
  5877. h.add(w.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5878. h.add(w.warp, "movementEasing", Object.keys(I));
  5879. var u = n.addFolder("Misc");
  5880. u.add(w, "dollhouseFOV", 10, 180).onChange(function() {
  5881. i.cameras[E.DOLLHOUSE].fov = w.dollhouseFOV
  5882. }),
  5883. u.add(w, "insideFOV", 10, 180).onChange(function() {
  5884. i.cameras[E.PANORAMA].fov = w.insideFOV
  5885. }),
  5886. u.add(w, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5887. u.add(w, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5888. u.add(w, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5889. var d = n.addFolder("Navigation");
  5890. d.add(w.navigation, "panoScores").onFinishChange(function() {
  5891. w.navigation.panoScores || t.panos.forEach(function(e) {
  5892. e.floor.remove(e.text3d),
  5893. e.text3d = null
  5894. })
  5895. }),
  5896. d.add(w.navigation, "mouseDirection"),
  5897. d.add(w.navigation, "filterStrictness", 0, 1),
  5898. d.add(w.navigation, "angleFactor", -60, 0),
  5899. d.add(w.navigation, "directionFactor", 1, 20),
  5900. d.add(w.navigation, "distanceFactor", -5, 5),
  5901. d.add(w.navigation, "optionalityFactor", .1, 10);
  5902. var p = n.addFolder("tags")
  5903. , f = p.addFolder("Tag Creation");
  5904. f.add(w.tags.pole, "enabled").name("poleEnabled"),
  5905. f.add(w.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5906. f.add(w.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5907. f.add(w.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5908. var g = p.addFolder("Visibility");
  5909. g.add(w.tags.visibility, "anyDistance"),
  5910. g.add(w.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5911. g.add(w.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5912. g.add(w.tags.visibility, "hideViaFloor"),
  5913. g.add(w.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5914. g.add(w.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5915. var m = p.addFolder("Disc Parameters");
  5916. m.add(w.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5917. m.add(w.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5918. m.add(w.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5919. e && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - w.tags.disc.scale.linkPercent / 100))
  5920. }),
  5921. m.add(w.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5922. w.tags.disc.scale.linkFarBound && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - e / 100))
  5923. }),
  5924. m.add(w.tags.disc.scale, "maxSize", 40, 200).step(1),
  5925. m.add(w.tags.disc.scale, "minSize", 20, 100).step(1),
  5926. m.add(w.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5927. var v = p.addFolder("Navigate");
  5928. v.add(w.tags.navigate, "nearestPano").name("nearestPano"),
  5929. v.add(w.tags.navigate, "lineOfSight").name("lineOfSight"),
  5930. v.add(w.tags.navigate, "reactivate").name("reactivate"),
  5931. v.add(w.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  5932. v.add(w.tags.navigate, "tiltTolerance", 0, 50).step(1),
  5933. v.add(w.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  5934. var y = n.addFolder("Debug");
  5935. y.add(w, "wireframe").onFinishChange(function() {
  5936. t.chunks.forEach(function(e) {
  5937. e.material && (e.wireframeTwin || (e.wireframeTwin = new C.WireframeHelper(e),
  5938. e.wireframeTwin.material.depthWrite = !1,
  5939. e.wireframeTwin.material.depthTest = !1,
  5940. e.wireframeTwin.material.opacity = .5,
  5941. e.wireframeTwin.material.transparent = !0),
  5942. w.wireframe ? t.add(e.wireframeTwin) : t.remove(e.wireframeTwin))
  5943. })
  5944. }),
  5945. y.add(w, "skyboxWireframe").onFinishChange(function() {
  5946. w.skyboxWireframe ? (t.skybox.wireframe = new C.WireframeHelper(t.skybox),
  5947. t.add(t.skybox.wireframe)) : (t.remove(t.skybox.wireframe),
  5948. t.skybox.wireframe = null)
  5949. }),
  5950. y.add(w, "showSweeps").onFinishChange(function() {
  5951. t.setSweepVisibility(w.showSweeps)
  5952. }),
  5953. y.add(w, "showMesh").onFinishChange(function() {
  5954. t.chunks.forEach(function(e) {
  5955. e.visible = w.showMesh
  5956. })
  5957. }),
  5958. y.add(w, "showFloors").onFinishChange(function() {
  5959. t.floors.forEach(function(e) {
  5960. e.collider.children.forEach(function(e) {
  5961. e.material.visible = w.showFloors
  5962. })
  5963. })
  5964. }),
  5965. y.add(w, "showSkyboxes").onFinishChange(function() {
  5966. t.panos.forEach(function(e) {
  5967. e.skyboxMesh.visible = w.showSkyboxes
  5968. })
  5969. }),
  5970. y.add(w, "showNeighbors").onChange(function() {}),
  5971. y.add(t, "alpha", 0, 1)
  5972. }
  5973. }
  5974. , {
  5975. "../enum/Colors": 19,
  5976. "../enum/Viewmode": 51,
  5977. "../enum/WarpStyle": 52,
  5978. "../lib/dat.gui": 93,
  5979. "../tag/tag": 123,
  5980. "../settings": 166,
  5981. "../util/easing": 186,
  5982. three: 217
  5983. }],
  5984. 64: [function(c, h, e) {
  5985. (function(e) {
  5986. "use strict";
  5987. function i(e, t, i, n) {
  5988. $(".gui-error .error-problem-text").text(e),
  5989. $(".gui-error .error-solution-text").text(t),
  5990. $(".gui-error .error-explanation").text(i),
  5991. $(".gui-error .error-actions").html(n),
  5992. $(window).resize(),
  5993. $(".gui-error").fadeIn(),
  5994. $("#bottom-logo").fadeIn()
  5995. }
  5996. function n(e) {
  5997. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  5998. i(e, s.ERROR_BROWSER_SOLUTION, s.ERROR_BROWSER_EXPLANATION, t),
  5999. r.isMobile() || $("[rel=tiletip]").tooltip({
  6000. placement: "bottom",
  6001. delay: {
  6002. show: 50,
  6003. hide: 0
  6004. },
  6005. trigger: "hover",
  6006. viewport: {
  6007. selector: "body",
  6008. padding: 10
  6009. }
  6010. })
  6011. }
  6012. function t() {
  6013. var e = r.isMobile() ? "" : '<span class="link install-browser">' + s.ERROR_GENERIC_ACTIONS_2 + "</span>" + s.ERROR_GENERIC_ACTIONS_3
  6014. , t = [s.ERROR_GENERIC_ACTIONS_1, e].join("");
  6015. i(s.ERROR_GENERIC_PROBLEM, s.ERROR_GENERIC_SOLUTION, "", t),
  6016. r.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6017. e.preventDefault(),
  6018. e.stopPropagation(),
  6019. n(" ")
  6020. })
  6021. }
  6022. var r = c("./../util/browser")
  6023. , o = c("./../analytics")
  6024. , a = c("./../settings")
  6025. , s = c("../localization/localize")
  6026. , l = new (c("./../util/logger"))(e);
  6027. h.exports.error = function(e) {
  6028. if ($("head title").text(a.pageTitle),
  6029. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6030. $("#gui-loading").fadeOut(250),
  6031. $("#quick-blackout").hide(),
  6032. o.track("showcase_error", {
  6033. error_key: e
  6034. }),
  6035. s.locale || s.init(),
  6036. "webgl-unsupported" === e)
  6037. r.isMobile() ? t() : n(s.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6038. else if ("webgl-ios" === e)
  6039. i(s.ERROR_WEBGL_IOS_PROBLEM, s.ERROR_WEBGL_IOS_SOLUTION, "", s.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + s.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6040. else if ("webgl-safari" === e)
  6041. i(s.ERROR_WEBGL_SAFARI_PROBLEM, "", "", s.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + s.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + s.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + s.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6042. else if ("webgl-generic" === e)
  6043. t();
  6044. else if ("missing-urls" === e)
  6045. i(s.ERROR_MISSING_URLS_PROBLEM, "", s.ERROR_MISSING_URLS_EXPLANATION);
  6046. else if ("loading-failed" === e)
  6047. i(s.ERROR_LOADING_FAILED_PROBLEM, "", "", s.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href="https://support.port.com/hc/articles/208220058">' + s.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6048. else {
  6049. if ("loading-failed-maintenance" !== e)
  6050. return void l.error("Unhandled error: " + e);
  6051. i(s.ERROR_MAINTENANCE_PROBLEM, s.ERROR_MAINTENANCE_SOLUTION)
  6052. }
  6053. }
  6054. }
  6055. ).call(this, "/js/gui/error.js")
  6056. }
  6057. , {
  6058. "../localization/localize": 108,
  6059. "./../analytics": 4,
  6060. "./../settings": 166,
  6061. "./../util/browser": 182,
  6062. "./../util/logger": 189
  6063. }],
  6064. 65: [function(Oe, Le, e) {
  6065. (function(e) {
  6066. "use strict";
  6067. function c() {
  6068. for (var e in Ce)
  6069. if (Ce.hasOwnProperty(e)) {
  6070. var t = Ce[e];
  6071. if (!t.visible)
  6072. for (var i = 0; i < t.elements.length; i++)
  6073. $(t.elements[i]).hide()
  6074. }
  6075. Ce.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6076. !1 === Ce.tourControls.visible && $("#drawer").addClass("fullWidth"),
  6077. ge = [],
  6078. Ce.floors.visible && ge.push(".gui-floor", ".gui-floor-title"),
  6079. ge.push(".hideTarget", ".pinTop.right")
  6080. }
  6081. function v(e, t) {
  6082. var i = !S.isMobile() && M.zoom.enabled && t.mode === ie.PANORAMA && !e.tourIsPlaying;
  6083. $("#gui-zoomin").toggle(i),
  6084. $("#gui-zoomout").toggle(i)
  6085. }
  6086. function l() {
  6087. n(),
  6088. $(".pinBottom").toggleClass("open"),
  6089. $("#drawer").toggleClass("open"),
  6090. $(".footer").toggleClass("open"),
  6091. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", se.CLOSE_HIGHLIGHTS),
  6092. _e("highlights")) : ($("#pullTab .icon").attr("data-original-title", se.OPEN_HIGHLIGHTS),
  6093. O.resetDrawer()),
  6094. setTimeout(function() {
  6095. $("#pullTab").toggleClass("opened")
  6096. }, $("#drawer").hasClass("open") ? 0 : M.highlightAnimationDuration),
  6097. $(".pinBottom").hasClass("open") && t($(".vr-popup")) && $(".vr-popup").is(":visible") && X.dismiss()
  6098. }
  6099. function t(e) {
  6100. var t;
  6101. return "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6102. t = e.position().top + e.outerHeight(),
  6103. e.attr("style", "display: none")),
  6104. $("#player").outerHeight() - 130 < t + 25
  6105. }
  6106. function y(e) {
  6107. "touchstart" === e.type && e.preventDefault(),
  6108. e.stopPropagation()
  6109. }
  6110. function n() {
  6111. w && (w.reload(),
  6112. w.init())
  6113. }
  6114. function r() {
  6115. $("#gui-spinner").stop(!0, !0),
  6116. $("#gui-spinner").fadeOut(1e3),
  6117. !(Ae = !0)
  6118. }
  6119. function A(e, t) {
  6120. var i = e.mode
  6121. , n = t || e.currentPano;
  6122. $("#gui-modes-dollhouse").toggleClass("active", i === ie.DOLLHOUSE),
  6123. $("#gui-modes-floorplan").toggleClass("active", i === ie.FLOORPLAN),
  6124. $("#gui-modes-inside").toggleClass("active", i === ie.PANORAMA),
  6125. i === ie.PANORAMA ? ($("#view-controllers").slideUp(500),
  6126. M.show360Views.enabled && !n.isAligned() ? ($(".gui-floor").addClass("hidden"),
  6127. $("#gui-modes-outside").addClass("desktop-only")) : ($(".gui-floor").removeClass("hidden"),
  6128. $("#gui-modes-outside").removeClass("desktop-only")),
  6129. $("#gui-modes-outside").removeClass("hidden")) : i !== ie.TRANSITIONING && (r(),
  6130. pe = i,
  6131. $("#gui-modes-outside").addClass("hidden"),
  6132. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6133. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(M.guiAnimationSpeed))
  6134. }
  6135. function C(t, i) {
  6136. function e() {
  6137. document.getElementById("vr").classList.remove("hidden"),
  6138. M.vr.allowWebVR ? S.getVRDisplay().then(function(e) {
  6139. S.supportsFullscreen() ? function(e) {
  6140. ue.info(e.displayName + " detected, VR button activates WebVR experience"),
  6141. Q.init(t.data, i, e, x),
  6142. Q.on(J.OPENED, _e.bind(gui, "vr")),
  6143. Q.on(J.SHOW_TERMS, W.show.bind(W))
  6144. }(e) : (ue.warn("Unable to use WebVR when full screen is not supported"),
  6145. $(".improper-embed").toggleClass("hidden", !1),
  6146. n())
  6147. }, function(e) {
  6148. n()
  6149. }) : n()
  6150. }
  6151. function n() {
  6152. var e;
  6153. ue.info("WebVR support not found, VR button activates native app VR modal"),
  6154. X.init(t.data, x),
  6155. X.on(Z.OPENED, (e = document.getElementById("vr-modal"),
  6156. function() {
  6157. _e("vr"),
  6158. V.open(e)
  6159. }
  6160. )),
  6161. X.on(Z.CLOSED, V.reset)
  6162. }
  6163. if (M.vr.enabled && t.supportsVR && !S.valueFromHash("mls", 0))
  6164. switch (M.vr.option) {
  6165. case le.CONTEXTUAL:
  6166. e();
  6167. break;
  6168. case le.ANDROID:
  6169. S.detectAndroid() && e();
  6170. break;
  6171. case le.NONE:
  6172. }
  6173. }
  6174. function h(e, i) {
  6175. for (var n = $(".gui-floor"), t = 0; t < e.floors.length; t++)
  6176. if ("372" !== getQueryVariable("m")) {
  6177. var r = $('<div class="floorChoice" data-index="' + t + '"></div>').text(e.floors.get(t).name);
  6178. $(".gui-floor").find(".container").prepend(r)
  6179. }
  6180. n.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + se.FLOOR_ALL + "</div>"),
  6181. n.on("click", function(e) {
  6182. y(e),
  6183. _e("floor"),
  6184. n.toggleClass("open")
  6185. }),
  6186. $(".floorChoice").on("click", function(e) {
  6187. y(e);
  6188. var t = $(this).data("index");
  6189. "all" !== t ? (R.updateInteraction(oe.InteractionGui, "floor-control"),
  6190. i.player.gotoFloor(t),
  6191. R.track("showcase_gui", {
  6192. gui_action: "click_floor_select_button",
  6193. interaction_source: "gui"
  6194. })) : (R.updateInteraction(oe.InteractionGui, "floor-control"),
  6195. _e("move"),
  6196. i.allFloors(),
  6197. R.track("showcase_gui", {
  6198. gui_action: "click_toggle_all_floors_button",
  6199. interaction_source: "gui"
  6200. })),
  6201. n.removeClass("open")
  6202. })
  6203. }
  6204. function I(e, t) {
  6205. e && (t === ie.DOLLHOUSE || t === ie.FLOORPLAN ? ($(".allFloorBtn").show(),
  6206. $(".gui-floor-icon").hide(),
  6207. $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),
  6208. $(".gui-floor-icon").show(),
  6209. $(".gui-floor-title").hide()),
  6210. e.model.allFloorsVisible ? ($(".gui-floor-title").text(se.FLOOR_ALL),
  6211. $(".gui-floor-number").text(se.FLOOR_ALL),
  6212. $(".floorChoice").removeClass("active"),
  6213. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6214. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6215. $(".floorChoice").removeClass("active"),
  6216. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6217. }
  6218. function E() {
  6219. var e = $("#player").width() - 20
  6220. , t = $("#scroller")
  6221. , i = $("#drawer")
  6222. , n = $(".pinBottom");
  6223. $("#player").width() < 488 || $("#player").height() < 488 ? (t.addClass("hidden"),
  6224. i.addClass("noScroll"),
  6225. n.addClass("noScroll")) : e < T != !i.hasClass("noScroll") && (t.toggleClass("hidden"),
  6226. i.toggleClass("noScroll"),
  6227. n.toggleClass("noScroll"))
  6228. }
  6229. function _(e) {
  6230. e.waitQueue.length <= 0 ? r() : ye || function(e) {
  6231. e = e || 0,
  6232. Ae = !1,
  6233. window.setTimeout(function() {
  6234. Ae || (!0,
  6235. $("#gui-spinner").stop(!0, !0).show())
  6236. }
  6237. .bind(this), e)
  6238. }(M.modelComponentLoadSpinnerDelay)
  6239. }
  6240. function b(e, t) {
  6241. for (var i = []; e; )
  6242. i.push(e),
  6243. e = e.parentNode;
  6244. for (; t && -1 === i.indexOf(t); )
  6245. t = t.parentNode;
  6246. return t
  6247. }
  6248. var w, T, o, a, x, i, s, u, d, p, f, g, S = (Oe("three"),
  6249. Oe("../util/ajax"),
  6250. Oe("../util/browser")), M = Oe("../settings"), R = Oe("../analytics"), m = (Oe("../util/transitions"),
  6251. Oe("../util/camera"),
  6252. Oe("../util/logger")), P = (Oe("../objects/Snapshot"),
  6253. Oe("./helpManager")), O = Oe("./immersiveMode"), L = Oe("./loadingScreen"), D = Oe("./landingScreen"), N = Oe("./playButton"), F = Oe("./populateModal"), B = Oe("./memoryUsage"), V = Oe("./closer/modalCloser"), k = Oe("./closer/ModalCloserEvent"), U = Oe("./help/help"), H = Oe("./help/HelpEvent"), z = Oe("./title/titleBar"), G = Oe("./title/TitleEvents"), W = Oe("./terms/terms"), j = Oe("./terms/TermsEvent"), Y = Oe("./title/tagToggle"), q = Oe("./tourInteraction"), X = Oe("./vr/vrModal"), Z = Oe("./vr/vrEvent"), K = Oe("./sharing/modal"), Q = Oe("./webvr/webVRgui"), J = Oe("./webvr/WebVrEvent"), ee = Oe("../controls/serializer"), te = Oe("../enum/Keys"), ie = Oe("../enum/Viewmode"), ne = (Oe("../enum/BlackoutStyle"),
  6254. Oe("../tag/Media/MediaEvent")), re = (Oe("../enum/PathDiscardMode"),
  6255. Oe("../enum/PathDisplayMode"),
  6256. Oe("../enum/DirectorEvents"),
  6257. Oe("../enum/PlayerEvents")), oe = Oe("../enum/ControlEvents"), ae = Oe("./sharing/ShareEvents"), se = Oe("../localization/localize"), le = (Oe("../enum/Vectors"),
  6258. Oe("../enum/WarpStyle"),
  6259. Oe("../enum/AlignmentType"),
  6260. Oe("../enum/VROption")), ce = Oe("./konami"), he = Oe("../lib/dat.gui"), ue = new m(e), de = (Oe("../util/showcase"),
  6261. Oe("../enum/ZoomEvents")), pe = ie.DOLLHOUSE, fe = 0, ge = [".hideTarget"], me = null, ve = null, ye = !1, Ae = !1, Ce = {
  6262. coBrand: {
  6263. visible: !0,
  6264. elements: [".co-brand", "#loaderCoBrand"]
  6265. },
  6266. help: {
  6267. visible: !0,
  6268. elements: [".nav-help", "#nav-help"]
  6269. },
  6270. tourControls: {
  6271. visible: !0,
  6272. elements: [".next", ".previous", "#play"]
  6273. },
  6274. highlight: {
  6275. visible: !0,
  6276. elements: ["#drawer", "#pullTab"]
  6277. },
  6278. share: {
  6279. visible: !0,
  6280. elements: [".socialButton", "#share"]
  6281. },
  6282. fullScreen: {
  6283. visible: !0,
  6284. elements: ["#gui-fullscreen"]
  6285. },
  6286. floors: {
  6287. visible: !0,
  6288. elements: [".gui-floor"]
  6289. }
  6290. }, Ie = (g = document.getElementById("drawer"),
  6291. function() {
  6292. $("#player").height() < 400 && g.classList.contains("open") && l()
  6293. }
  6294. ), Ee = (f = document.getElementById("meta-info"),
  6295. function() {
  6296. $("#player").height() < 400 && f.classList.contains("expand") && z.toggleMeta(!0)
  6297. }
  6298. ), _e = (i = document.getElementById("meta-info"),
  6299. s = document.getElementById("interaction-modal"),
  6300. u = $("#drawer").eq(0),
  6301. d = $(".gui-floor").eq(0),
  6302. p = $(".vr-popup").eq(0),
  6303. function(e) {
  6304. switch (e) {
  6305. case "info":
  6306. we(),
  6307. Te(),
  6308. Ie(),
  6309. Me(),
  6310. Re(),
  6311. xe(),
  6312. Pe();
  6313. break;
  6314. case "terms":
  6315. be(),
  6316. Te(),
  6317. Se(),
  6318. Me(),
  6319. Re(),
  6320. xe(),
  6321. Pe();
  6322. break;
  6323. case "help":
  6324. be(),
  6325. we(),
  6326. Me(),
  6327. Re(),
  6328. xe(),
  6329. Pe();
  6330. break;
  6331. case "vr":
  6332. be(),
  6333. we(),
  6334. Me(),
  6335. Re(),
  6336. Te(),
  6337. Pe(),
  6338. t(p) && Se();
  6339. break;
  6340. case "highlights":
  6341. Ee(),
  6342. we(),
  6343. Me(),
  6344. Re();
  6345. break;
  6346. case "share":
  6347. be(),
  6348. we(),
  6349. Te(),
  6350. Re(),
  6351. xe(),
  6352. Pe();
  6353. break;
  6354. case "floor":
  6355. we(),
  6356. Me(),
  6357. xe();
  6358. break;
  6359. case "view":
  6360. Re(),
  6361. Me(),
  6362. we(),
  6363. xe();
  6364. break;
  6365. case "tour":
  6366. case "move":
  6367. we(),
  6368. Me(),
  6369. Re(),
  6370. xe();
  6371. break;
  6372. case "resize":
  6373. be(),
  6374. Ie(),
  6375. Re();
  6376. break;
  6377. case "tag":
  6378. we(),
  6379. Te(),
  6380. Me(),
  6381. Re(),
  6382. xe()
  6383. }
  6384. }
  6385. );
  6386. function be() {
  6387. i.classList.contains("expand") && z.toggleMeta(!0)
  6388. }
  6389. function we() {
  6390. W.hide()
  6391. }
  6392. function Te() {
  6393. U.close()
  6394. }
  6395. function xe() {
  6396. X.dismiss()
  6397. }
  6398. function Se() {
  6399. u.hasClass("open") && l()
  6400. }
  6401. function Me() {
  6402. K.hide()
  6403. }
  6404. function Re() {
  6405. d.hasClass("open") && d.removeClass("open")
  6406. }
  6407. function Pe() {
  6408. s.classList.contains("fadeIn") && (s.classList.contains("landing") ? D.dismissModal() : s.classList.contains("tour") && q.dismissModal())
  6409. }
  6410. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  6411. $("#gui-fullscreen").toggle(!S.isFullscreen()),
  6412. $("#gui-fullscreen-exit").toggle(!!S.isFullscreen()),
  6413. setTimeout(function() {
  6414. $(".icon:visible").hide().show(0)
  6415. }, 100)
  6416. }),
  6417. $("#gui-fullscreen").find("a").on("click", function(e) {
  6418. y(e),
  6419. S.requestFullscreen($("body")[0]),
  6420. R.track("showcase_gui", {
  6421. gui_action: "click_enter_fullscreen",
  6422. interaction_source: "gui"
  6423. })
  6424. }),
  6425. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  6426. y(e),
  6427. S.exitFullscreen(),
  6428. R.track("showcase_gui", {
  6429. gui_action: "click_exit_fullscreen",
  6430. interaction_source: "gui"
  6431. })
  6432. }),
  6433. $(window).on("resize", function(e) {
  6434. var t = e.target.innerHeight
  6435. , i = e.target.innerWidth;
  6436. t === o && i === a || (Ce.highlight.visible && E(),
  6437. _e("resize"),
  6438. $(".pinTop.right").removeClass("hideUnderMeta"),
  6439. n(),
  6440. o = t,
  6441. a = i)
  6442. }).resize(),
  6443. S.supportsFullscreen() || $("#gui-fullscreen").hide(),
  6444. $("#pullTab").on("click", function(e) {
  6445. y(e),
  6446. $("#drawer").hasClass("open") ? (R.trackAlways("showcase_gui", {
  6447. gui_action: "hide_highlight_reel"
  6448. }),
  6449. $(this).addClass("open").children("img").attr("src", "images/auto.png")) : (R.trackAlways("showcase_gui", {
  6450. gui_action: "show_highlight_reel"
  6451. }),
  6452. $(this).removeClass("open").children("img").attr("src", "images/auto-suspend.png")),
  6453. l()
  6454. }),
  6455. window.DATA.showHotListSta && ($("#hotList").css("display", ""),
  6456. $("#hotList").on("click", function(e) {
  6457. y(e);
  6458. var t = $("#hotListWrap")[0];
  6459. t.classList.contains("hotListActive") ? (t.classList.remove("hotListActive"),
  6460. this.classList.remove("active")) : (t.classList.add("hotListActive"),
  6461. this.classList.add("active"))
  6462. }),
  6463. $("#hotListContent ul").on("mouseover", function(e) {
  6464. y(e);
  6465. var t = e.target
  6466. , i = document.getElementById("hotListWrap");
  6467. if ("SPAN" === t.tagName) {
  6468. var n = t.parentElement.parentElement;
  6469. t.offsetWidth + 116 >= n.clientWidth ? i.style.width = t.offsetWidth + 116 + "px" : i.style.width = ""
  6470. } else if ("LI" === t.tagName) {
  6471. n = t.parentElement;
  6472. t.children[0].offsetWidth + 116 >= n.clientWidth ? i.style.width = t.children[0].offsetWidth + 116 + "px" : i.style.width = ""
  6473. } else
  6474. i.style.width = ""
  6475. }),
  6476. $("#hotListContent ul").on("click", function(e) {
  6477. y(e),
  6478. this.preElem && this.preElem.classList.remove("active"),
  6479. "SPAN" === e.target.tagName ? (e.target.parentElement.classList.add("active"),
  6480. e.target.parentElement.hot && e.target.parentElement.hot.examine(!0),
  6481. this.preElem = e.target.parentElement) : (e.target.classList.add("active"),
  6482. e.target.hot && e.target.hot.examine(!0),
  6483. this.preElem = e.target)
  6484. }),
  6485. $("#hotListClose").on("click", function(e) {
  6486. y(e),
  6487. $("#hotListWrap")[0].classList.remove("hotListActive"),
  6488. $("#hotListContent ul .active").removeClass("active"),
  6489. $("#hotList")[0].classList.remove("active")
  6490. })),
  6491. "true" === window.DATA.supportsVR && $("#vr").css("display", ""),
  6492. $("#more-menu-button").on("click", function(e) {
  6493. y(e),
  6494. $("#more-menu").toggleClass("open")
  6495. }),
  6496. Le.exports.init = function(s, l, c, e, t, i, n) {
  6497. var r;
  6498. x = n,
  6499. s.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6500. s.supportedModes[ie.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6501. F.init(),
  6502. D.init(s, i),
  6503. ce.init(s, l, e),
  6504. $(".icon").on("mouseover", function() {
  6505. l.player && l.player.reticule.hide()
  6506. }),
  6507. function(e, t) {
  6508. var i = t.player;
  6509. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6510. y(e),
  6511. R.updateInteraction(oe.InteractionGui, "inside-button"),
  6512. R.track("USER", {
  6513. event_type: "showcase_gui",
  6514. gui_action: "click_inside_mode_button"
  6515. }),
  6516. t.changeMode(ie.PANORAMA)
  6517. }),
  6518. $("#gui-modes-outside").find("a").on("click", function(e) {
  6519. y(e),
  6520. R.track("showcase_gui", {
  6521. gui_action: "click_outside_mode_button"
  6522. }),
  6523. t.changeMode(pe)
  6524. }),
  6525. $("#gui-modes-floorplan").on("click", function(e) {
  6526. y(e),
  6527. i.mode !== ie.FLOORPLAN && (R.track("showcase_gui", {
  6528. gui_action: "click_floorplan_mode_button"
  6529. }),
  6530. t.changeMode(ie.FLOORPLAN))
  6531. }),
  6532. $("#gui-modes-dollhouse").on("click", function(e) {
  6533. y(e),
  6534. i.mode !== ie.DOLLHOUSE && (R.track("showcase_gui", {
  6535. gui_action: "click_dollhouse_mode_button"
  6536. }),
  6537. t.changeMode(ie.DOLLHOUSE))
  6538. })
  6539. }(0, l),
  6540. function(e, t) {
  6541. $("#play").on("mousedown touchstart", function(e) {
  6542. y(e),
  6543. _e("tour"),
  6544. q.play(),
  6545. R.trackAlways("showcase_gui", {
  6546. gui_action: "play_highlights"
  6547. })
  6548. }),
  6549. window.startAndPlay = function(e) {
  6550. _e("tour"),
  6551. q.play(),
  6552. R.trackAlways("showcase_gui", {
  6553. gui_action: "play_highlights"
  6554. })
  6555. }
  6556. ,
  6557. $("#pause").on("mousedown touchstart", function(e) {
  6558. y(e),
  6559. q.pause(),
  6560. R.trackAlways("showcase_gui", {
  6561. gui_action: "pause_highlights"
  6562. })
  6563. }),
  6564. $("#gui-zoomin").find("a").on("click", function(e) {
  6565. y(e),
  6566. t.player.zoomInIncrementally()
  6567. }),
  6568. $("#gui-zoomout").find("a").on("click", function(e) {
  6569. y(e),
  6570. t.player.zoomOutIncrementally()
  6571. })
  6572. }(0, l),
  6573. s.data.enable_social_sharing && s.data.is_public && M.share.enabled && (K.init(DATA.name/* s.data.name */),
  6574. K.on(ae.OPENED, (r = document.getElementById("share-modal"),
  6575. function() {
  6576. _e("share"),
  6577. V.open(r)
  6578. }
  6579. )),
  6580. K.on(ae.CLOSED, V.reset)),
  6581. 0 < s.heroLocations.length ? function(e, i, t) {
  6582. var n = 100 / (fe = e.heroLocations.length) + "%"
  6583. , r = $("#thumb-container")
  6584. , o = $("#progressBar");
  6585. $("#status").find(".totalSteps").text(fe);
  6586. for (var a = 0; a < fe; a++) {
  6587. var s = e.heroLocations[a]
  6588. , l = $('<li class="thumbImg" data-index=""><img src=""></li>');
  6589. if(s.heroLocations){//有子项,选第一张截图
  6590. var tmp = s.heroLocations[0].thumbUrl.replace('https://','').replace('http://','')
  6591. }else{
  6592. var tmp = s.thumbUrl.replace('https://','').replace('http://','')
  6593. }
  6594. if (l.attr("data-index", a),
  6595. //Ce.highlight.visible && l.find("img").attr("src",'https://'+tmp),
  6596. Ce.highlight.visible && l.find("img").attr("src", 'http://'+tmp),// xzw改 导览图片 https在某些服务器打不开
  6597. s.name) {
  6598. var c = $('<div class="overlay"></div>').text(s.name);
  6599. l.prepend(c)
  6600. }
  6601. if (e.has360Views && s.cameraMode === ie.PANORAMA) {
  6602. var h = e.panos.get(s.panoId)
  6603. , u = h && !h.isAligned() ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6604. l.prepend(u)
  6605. }
  6606. r.append(l),
  6607. o.append('<div class="step" data-idx="' + a + '" style="width:' + n + '"></div>')
  6608. }
  6609. T = 144 * fe,
  6610. 111 * fe,
  6611. $(".thumbImg").on("mouseover", function() {
  6612. !function(e) {
  6613. return e.describe().inTransition
  6614. }(i) && t.showPathToHeroLocation([$(this).data("index"),0])//改
  6615. }),
  6616. $(".thumbImg").on("mouseout", function() {
  6617. i.clearPath()
  6618. }),
  6619. $(".thumbImg").on("click", function(e) {
  6620. y(e);
  6621. var t = $(this);
  6622. R.updateInteraction(oe.InteractionGui, "thumbnail"),
  6623. R.trackAlways("showcase_gui", {
  6624. gui_action: "click_highlight"
  6625. }),
  6626. i.goToHighlight([t.data("index"),0])//改
  6627. }),
  6628. $(".previous").find("a").on("click", function(e) {
  6629. y(e),
  6630. R.trackAlways("showcase_gui", {
  6631. gui_action: "prev_highlight"
  6632. }),
  6633. i.prevHighlight()
  6634. }),
  6635. $(".next").find("a").on("click", function(e) {
  6636. y(e),
  6637. R.trackAlways("showcase_gui", {
  6638. gui_action: "next_highlight"
  6639. }),
  6640. i.nextHighlight()
  6641. }),
  6642. $("#drawer").on("mouseleave", function(t) {
  6643. var i;
  6644. y(t);
  6645. try {
  6646. i = new MouseEvent("mouseup",{
  6647. clientX: t.clientX,
  6648. clientY: t.clientY,
  6649. screenX: t.screenX,
  6650. screenY: t.screenY
  6651. })
  6652. } catch (e) {
  6653. (i = document.createEvent("MouseEvents")).initMouseEvent("mouseup", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6654. }
  6655. document.dispatchEvent(i)
  6656. }),
  6657. (w = new Sly($("#scrollFrame"),{
  6658. horizontal: !0,
  6659. itemNav: "centered",
  6660. smart: !0,
  6661. scrollTrap: !0,
  6662. scrollBy: 1,
  6663. mouseDragging: !0,
  6664. touchDragging: !0,
  6665. speed: 300,
  6666. dragHandle: !0,
  6667. dynamicHandle: !0,
  6668. clickBar: !0,
  6669. scrollBar: $("#scroller"),
  6670. activateOn: null
  6671. }).init()).on("active", function(e, t) {
  6672. t,
  6673. _e("tour"),
  6674. $(".step").removeClass("active"),
  6675. $("#status").find(".curIdx").text(t + 1);
  6676. for (var i = 0; i <= t; i++)
  6677. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6678. }),
  6679. E()
  6680. }(s, l, c) : (Ce.highlight.visible = !1,
  6681. Ce.tourControls.visible = !1),
  6682. z.on(G.OPEN_INFO, _e.bind(this, "info")),
  6683. function() {
  6684. var n;
  6685. document.body.addEventListener("mousedown", function(e) {
  6686. n = 0 === e.button || 1 === e.which ? e.target : null
  6687. }, !0),
  6688. document.body.addEventListener("mouseup", function(t) {
  6689. n !== t.target && (n = b(n, t.target));
  6690. var e = document.getElementById("gui-parent");
  6691. if (b(e, n) !== e && (n = null),
  6692. n) {
  6693. var i;
  6694. try {
  6695. i = new MouseEvent("click",t)
  6696. } catch (e) {
  6697. (i = document.createEvent("MouseEvents")).initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6698. }
  6699. i.syntheticClick = !0,
  6700. n.dispatchEvent(i),
  6701. n = null
  6702. }
  6703. }, !0),
  6704. document.getElementById("gui-parent").addEventListener("click", function(e) {
  6705. e.syntheticClick || (e.stopPropagation(),
  6706. "A" === e.target.nodeName && e.preventDefault())
  6707. }, !0)
  6708. }(),
  6709. A(c),
  6710. C(s, t),
  6711. s.on("floor.changed", I),
  6712. s.on("waiting", function(e) {
  6713. _(e)
  6714. }
  6715. .bind(this, s)),
  6716. s.on("waiting-done", function(e) {
  6717. _(e)
  6718. }
  6719. .bind(this, s)),
  6720. c.on(re.ModeChanged, function(e, t) {
  6721. A(c),
  6722. v(l, c),
  6723. t === ie.PANORAMA && c.currentPano && !c.currentPano.isAligned() && (t = ie.OUTDOOR),
  6724. U.updateMode(t)
  6725. }),
  6726. e.on(oe.Move, _e.bind(this, "move")),
  6727. c.on(re.Ready, function() {
  6728. O.init(e, c, c.tagManager, l),
  6729. c.on(re.ModeChanged, function(e, t) {
  6730. e !== t && $(".vr-popup").is(":visible") && X.dismiss()
  6731. })
  6732. }),
  6733. c.on(re.PanoChosen, function(e, t) {
  6734. A(c, t),
  6735. U.updateMode(t && !t.isAligned() ? ie.OUTDOOR : ie.PANORAMA)
  6736. }),
  6737. V.on(k.CLOSE, function(e) {
  6738. switch (e) {
  6739. case "vr-modal":
  6740. X.dismiss();
  6741. break;
  6742. case "share-modal":
  6743. K.hide();
  6744. break;
  6745. case "terms-modal":
  6746. W.hide()
  6747. }
  6748. });
  6749. var o, h = $("#play").eq(0), u = $("#pause").eq(0), d = $(".pinBottom").toArray(), p = $("#drawer").eq(0), f = $("#playHead").eq(0), a = $("#progressBar").eq(0), g = $("#thumb-container").eq(0).children(), m = a.children();
  6750. l.on("update.controls", function() {
  6751. var e, t, i, n = l.describe();
  6752. if (n.tourIsPlaying || c.isWarping() ? (Ce.tourControls.visible && (h.hide(),
  6753. u.show()),
  6754. n.tourInProgress && (d.forEach(function(e) {
  6755. e.classList.add("playing")
  6756. }),
  6757. p.addClass("playing"),
  6758. f.addClass("playing"))) : (Ce.tourControls.visible && (h.show(),
  6759. u.hide()),
  6760. n.tourInProgress || (q.stopTour(),
  6761. d.forEach(function(e) {
  6762. e.classList.remove("playing")
  6763. }),
  6764. p.removeClass("playing"),
  6765. f.removeClass("playing"))),
  6766. null !== n.currentItem) {
  6767. var r, o;
  6768. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6769. n.onTheBus ? (r = "active",
  6770. o = "recent") : (o = "active",
  6771. r = "recent");
  6772. var a = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6773. for (e = 0; e < s.heroLocations.length; e += 1)
  6774. i = g.eq(e),
  6775. t = m.eq(e),
  6776. i.removeClass(o),
  6777. t.removeClass(o),
  6778. n.onTheBus && e === n.destinationItem[0] ? (i.addClass(r),
  6779. t.addClass(r),
  6780. w.activate(e)) : n.onTheBus && a && e === n.currentItem[0] ? (i.addClass(r),
  6781. t.addClass(r)) : (i.removeClass(r),
  6782. t.removeClass(r))
  6783. } else
  6784. for (e = 0; e < s.heroLocations.length; e += 1)
  6785. i = g.eq(e),
  6786. t = m.eq(e),
  6787. i.removeClass("active recent"),
  6788. t.removeClass("active recent");
  6789. v(l, c)
  6790. }),
  6791. document.addEventListener("keydown", function(e) {
  6792. switch (R.updateInteraction(oe.InteractionKey),
  6793. e.which) {
  6794. case te.ZERO:
  6795. M.debug && s.toggleAlpha();
  6796. break;
  6797. case te.NINE:
  6798. M.debug && B.toggle();
  6799. break;
  6800. case te.ONE:
  6801. c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.PANORAMA);
  6802. break;
  6803. case te.TWO:
  6804. s.outsideAllowed() && !c.isInMode(ie.DOLLHOUSE, ie.TRANSITIONING) && l.changeMode(ie.DOLLHOUSE);
  6805. break;
  6806. case te.THREE:
  6807. s.outsideAllowed() && !c.isInMode(ie.FLOORPLAN, ie.TRANSITIONING) && l.changeMode(ie.FLOORPLAN);
  6808. break;
  6809. case te.FOUR:
  6810. c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.OUTDOOR);
  6811. break;
  6812. case te.SPACE:
  6813. Ce.tourControls.visible && ($("#playHead").hasClass("playing") || _e("tour"));
  6814. break;
  6815. case te.RETURN:
  6816. M.debug && s.toggleExplodeUp();
  6817. break;
  6818. case te.P:
  6819. !function(e) {
  6820. me.gui || (me.gui = function(e) {
  6821. var t = new he.GUI;
  6822. return t.add(M, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6823. e.setSweepVisibility(M.showSweeps)
  6824. }),
  6825. t.add(M, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6826. t.add(M.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6827. M.transition.flySpeed = 0,
  6828. t.__controllers.forEach(function(e) {
  6829. e.updateDisplay()
  6830. })
  6831. }),
  6832. t.add(M.path, "opacity", 0, 1).name("Path opacity"),
  6833. $(t.__closeButton).hide(),
  6834. t
  6835. }(me.model)),
  6836. (me.visible = e) ? $(me.gui.domElement).show() : $(me.gui.domElement).hide()
  6837. }(!me.visible);
  6838. break;
  6839. case te.U:
  6840. !function(e) {
  6841. ve.gui || (ve.gui = function(t, i) {
  6842. function e() {
  6843. var e = i.toJSON();
  6844. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + t.sid + "&start=" + ee.serialize(e),
  6845. i.tagManager.activeTag && (n.linkToLocation += "&tag=" + i.tagManager.activeTag.sid)
  6846. }
  6847. var n = {}
  6848. , r = new he.GUI({
  6849. autoPlace: !0,
  6850. width: "60%"
  6851. });
  6852. return e(),
  6853. i.on(re.ViewChanged, e),
  6854. r.add(n, "linkToLocation").name(se.LINK_TO_LOCATION).listen(),
  6855. r.domElement.id = "datLinks",
  6856. [].slice.call(r.domElement.querySelectorAll(".property-name")).forEach(function(e) {
  6857. if (!S.detectSafari()) {
  6858. var t = document.createElement("button");
  6859. t.classList.add("btn-deep-link"),
  6860. t.innerText = se.MENU_COPY,
  6861. e.nextSibling.appendChild(t);
  6862. var n = function() {
  6863. alert(se.LINK_ALERT_COPY),
  6864. t.hide()
  6865. };
  6866. t.addEventListener("click", function(e) {
  6867. try {
  6868. var t = e.target.parentNode.childNodes[0];
  6869. t.select();
  6870. var i = document.execCommand("copy");
  6871. t.blur(),
  6872. i || n()
  6873. } catch (e) {
  6874. n()
  6875. }
  6876. })
  6877. }
  6878. }),
  6879. $(r.__closeButton).hide(),
  6880. r
  6881. }(ve.model, ve.player)),
  6882. (ve.visible = e) ? $(ve.gui.domElement).show() : $(ve.gui.domElement).hide()
  6883. }(!ve.visible);
  6884. break;
  6885. case te.X:
  6886. M.debug && s.toggleExplode();
  6887. break;
  6888. case te.PLUSEQUALS:
  6889. l.player.activatePersistentZooming(!0),
  6890. O.hideUi();
  6891. break;
  6892. case te.DASHUNDERSCORE:
  6893. l.player.activatePersistentZooming(!1),
  6894. O.hideUi();
  6895. break;
  6896. case te.SEVEN:
  6897. ue.info("Zoom level: " + l.player.zoomLevel + ", FOV: " + l.player.zoomFov);
  6898. break;
  6899. case te.EIGHT:
  6900. l.player.decreaseZoomSpeed();
  6901. break;
  6902. case te.NINE:
  6903. l.player.increaseZoomSpeed()
  6904. }
  6905. return c && c.reticule.hide(),
  6906. !0
  6907. }
  6908. .bind(this)),
  6909. document.addEventListener("keyup", function(e) {
  6910. switch (e.which) {
  6911. case te.PLUSEQUALS:
  6912. l.player.deactivatePersistentZooming();
  6913. break;
  6914. case te.DASHUNDERSCORE:
  6915. l.player.deactivatePersistentZooming()
  6916. }
  6917. }
  6918. .bind(this)),
  6919. function(e) {
  6920. me = {
  6921. gui: null,
  6922. visible: !1,
  6923. model: e
  6924. }
  6925. }(s),
  6926. function(e, t) {
  6927. ve = {
  6928. gui: null,
  6929. visible: !1,
  6930. model: e,
  6931. player: t
  6932. }
  6933. }(s, l.player),
  6934. function(e) {
  6935. function t(e, i) {
  6936. $(e).find("a").each(function(e, t) {
  6937. i ? $(t).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(t).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6938. t.style.pointerEvents = i ? "auto" : "none"
  6939. })
  6940. }
  6941. e.on(de.ZoomMax, function() {
  6942. t("#gui-zoomin", !1),
  6943. t("#gui-zoomout", !0)
  6944. }),
  6945. e.on(de.ZoomMin, function() {
  6946. t("#gui-zoomin", !0),
  6947. t("#gui-zoomout", !1)
  6948. }),
  6949. e.on(de.ZoomIn, function() {
  6950. t("#gui-zoomout", !0)
  6951. }),
  6952. e.on(de.ZoomOut, function() {
  6953. t("#gui-zoomin", !0)
  6954. }),
  6955. e.zoomLevel >= M.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6956. e.zoomLevel <= M.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6957. }(c),
  6958. P.setAutoPlay(s.heroCount()),
  6959. U.init(c, i.mode),
  6960. U.on(H.OPENED, _e.bind(this, "help")),
  6961. W.init(),
  6962. W.on(j.OPENED, (o = document.getElementById("terms-modal"),
  6963. function() {
  6964. _e("terms"),
  6965. V.open(o)
  6966. }
  6967. )),
  6968. W.on(j.CLOSED, V.reset),
  6969. M.quickstart.enabled || D.delayLanding(i.mode).then(D.showMessage.bind(this, c, l, Ce.coBrand.visible)),
  6970. (M.quickstart.enabled || c.model.outsideAllowed()) && O.init(e, c, c.tagManager, l),
  6971. M.profiling.enabled && B.show(),
  6972. q.init(l)
  6973. }
  6974. ,
  6975. Le.exports.startLoading = function(e, t, i, n, r, o) {
  6976. function a() {
  6977. o.setLoadingStartTime(),
  6978. function() {
  6979. function e(e) {
  6980. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)
  6981. }
  6982. $("body").css("touch-action", "none"),
  6983. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {});
  6984. var t = document.getElementById("terms-text")
  6985. , i = document.getElementById("more-help-wrapper")
  6986. , n = (document.getElementById("navigation-help-wrapper"),
  6987. document.getElementById("help-dialog"),
  6988. document.getElementById("tag-billboards"));
  6989. M.useWheel && (document.body.addEventListener("mousewheel", e, {
  6990. passive: !1
  6991. }),
  6992. document.body.addEventListener("DOMMouseScroll", e)),
  6993. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6994. e.stopPropagation()
  6995. })
  6996. }(),
  6997. r ? (D.showMessage(t, i, Ce.coBrand.visible),
  6998. l()) : function(e) {
  6999. L.show(e),
  7000. c()
  7001. }(l)
  7002. }
  7003. var s = $.Deferred()
  7004. , l = s.resolve.bind(s);
  7005. ye = !0,
  7006. _(e);
  7007. e.data.player_options && function(e) {
  7008. Ce.tourControls.visible = true//e.tour_buttons && S.valueFromHash("gt", 1),
  7009. Ce.coBrand.visible = e.presented_by && 1 !== M.specialEdition && M.brand && !S.valueFromHash("mls", !1),
  7010. Ce.highlight.visible = /* e.highlight_reel && */ 1 !== M.specialEdition && M.showHighlights
  7011. }(e.data.player_options),
  7012. 1 === M.specialEdition && $("body").addClass("specialEdition");
  7013. se.localizeGUI();
  7014. !function(i) {
  7015. function e(e, t) {
  7016. return !!i.player_options[e] && i[t || e]
  7017. }
  7018. $(".model-title").text(i.name);
  7019. var t = M.pageTitle;
  7020. 2 !== S.valueFromHash("mls", 0) && i.name && (t = i.name),
  7021. document.title = t,
  7022. S.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7023. delay: {
  7024. show: 50,
  7025. hide: 0
  7026. },
  7027. trigger: "hover",
  7028. html: !1,
  7029. viewport: {
  7030. selector: "body",
  7031. padding: 10
  7032. }
  7033. }),
  7034. S.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7035. z.populate({
  7036. name: e("model_name", "name"),
  7037. coBrand: e("presented_by"),
  7038. description: e("model_summary", "summary") || "暂无内容",
  7039. contactName: e("contact_name"),
  7040. address: e("address"),
  7041. phone: e("contact_phone"),
  7042. formattedPhone: i.formatted_contact_phone,
  7043. email: e("contact_email"),
  7044. url: e("external_url"),
  7045. socialSharing: i.enable_social_sharing && i.is_public
  7046. })
  7047. }(e.data);
  7048. r || $(".quick").addClass("hidden");
  7049. n ? (R.impression(),
  7050. a()) : (o.setWaitingStartTime(),
  7051. N.show(r, a))
  7052. return s
  7053. }
  7054. ,
  7055. Le.exports.endLoading = function(e, t, i) {
  7056. var n = t.player;
  7057. function r() {
  7058. i.dismissExaminedTag(),
  7059. i.disableHovering()
  7060. }
  7061. $("#gui-thumb").fadeOut(2500),
  7062. L.hide(function() {
  7063. ye = !1
  7064. }),
  7065. Y.init(e, i),
  7066. z.finishSetup(Object.keys(e.tags).length),
  7067. i.on(ne.IMAGE_OPENED, _e.bind(this, "tag")),
  7068. X.on(Z.OPENED, r),
  7069. K.on(ae.OPENED, r),
  7070. U.on(H.OPENED, r),
  7071. W.on(j.OPENED, r);
  7072. var o = i.enableHovering.bind(i);
  7073. if (X.on(Z.CLOSED, o),
  7074. K.on(ae.CLOSED, o),
  7075. U.on(H.CLOSED, o),
  7076. W.on(j.CLOSED, o),
  7077. M.labels.enabled && Object.keys(e.labels).length,
  7078. e.floors.length <= 1 || !Ce.floors.visible ? Ce.floors.visible = !1 : (h(e, t),
  7079. I(e.currentFloor, n.mode)),
  7080. "372" === getQueryVariable("m") && (Ce.floors.visible = 1,
  7081. h(e, t)),
  7082. c(),
  7083. v(t, t.player),
  7084. $("#gui").fadeIn(1500),
  7085. Ce.highlight.visible && (2 !== M.startHighlights || e.has360Views) && setTimeout(function() {
  7086. l(),
  7087. (!e.has360Views && 1 !== M.startHighlights || e.has360Views && 0 === M.startHighlights) && setTimeout(l, 2e3)
  7088. }, 2e3),
  7089. !S.isMobile())
  7090. for (var a = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], s = 0; s < a.length; s++)
  7091. $(a[s]).addClass("hasHover");
  7092. _(e),
  7093. z.setupToggling(),
  7094. window.editHotPanel && editHotPanel(),
  7095. function() {
  7096. var i = $("#pullTab")
  7097. , e = {
  7098. bottom: {
  7099. "border-bottom-left-radius": "10px",
  7100. "border-bottom-right-radius": "10px"
  7101. },
  7102. top: {
  7103. "border-top-left-radius": "10px",
  7104. "border-top-right-radius": "10px"
  7105. }
  7106. }
  7107. , t = {
  7108. bottom: {
  7109. "border-top-right-radius": "10px",
  7110. "border-bottom-right-radius": "10px"
  7111. },
  7112. top: {
  7113. "border-bottom-left-radius": "10px",
  7114. "border-top-left-radius": "10px"
  7115. }
  7116. };
  7117. function n(e, t) {
  7118. $("#gui-modes-map > div:visible:last").css(e),
  7119. i.is(":visible") ? $(".viewContainer > div:visible:first").css(t) : $("#gui-modes-map > div:visible:first").css(t)
  7120. }
  7121. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n(e.bottom, e.top) : n(t.bottom, t.top);
  7122. (window.DATA.model.special || "true" === window.DATA.special) && window.specialScene && specialScene.special().afterImplement()
  7123. }()
  7124. $(".toolRight a").removeClass('hasHover')
  7125. }
  7126. ,
  7127. Le.exports.onProgress = function(e) {
  7128. L.progress(e)
  7129. }
  7130. }
  7131. ).call(this, "/js/gui/gui.js")
  7132. }
  7133. , {
  7134. "../analytics": 4,
  7135. "../controls/serializer": 14,
  7136. "../enum/AlignmentType": 17,
  7137. "../enum/BlackoutStyle": 18,
  7138. "../enum/ControlEvents": 21,
  7139. "../enum/DirectorEvents": 23,
  7140. "../enum/Keys": 30,
  7141. "../enum/PathDiscardMode": 38,
  7142. "../enum/PathDisplayMode": 39,
  7143. "../enum/PlayerEvents": 40,
  7144. "../enum/VROption": 47,
  7145. "../enum/Vectors": 50,
  7146. "../enum/Viewmode": 51,
  7147. "../enum/WarpStyle": 52,
  7148. "../enum/ZoomEvents": 53,
  7149. "../lib/dat.gui": 93,
  7150. "../localization/localize": 108,
  7151. "../tag/Media/MediaEvent": 131,
  7152. "../objects/Snapshot": 153,
  7153. "../settings": 166,
  7154. "../util/ajax": 181,
  7155. "../util/browser": 182,
  7156. "../util/camera": 183,
  7157. "../util/logger": 189,
  7158. "../util/showcase": 193,
  7159. "../util/transitions": 195,
  7160. "./closer/ModalCloserEvent": 61,
  7161. "./closer/modalCloser": 62,
  7162. "./help/HelpEvent": 66,
  7163. "./help/help": 67,
  7164. "./helpManager": 68,
  7165. "./immersiveMode": 69,
  7166. "./konami": 70,
  7167. "./landingScreen": 71,
  7168. "./loadingScreen": 72,
  7169. "./memoryUsage": 73,
  7170. "./playButton": 74,
  7171. "./populateModal": 75,
  7172. "./sharing/ShareEvents": 76,
  7173. "./sharing/modal": 77,
  7174. "./terms/TermsEvent": 78,
  7175. "./terms/terms": 79,
  7176. "./title/TitleEvents": 80,
  7177. "./title/tagToggle": 81,
  7178. "./title/titleBar": 82,
  7179. "./tourInteraction": 84,
  7180. "./vr/vrEvent": 85,
  7181. "./vr/vrModal": 87,
  7182. "./webvr/WebVrEvent": 88,
  7183. "./webvr/webVRgui": 89,
  7184. three: 217
  7185. }],
  7186. 66: [function(e, t, i) {
  7187. "use strict";
  7188. t.exports = Object.freeze({
  7189. OPENED: "help.opened",
  7190. CLOSED: "help.closed"
  7191. })
  7192. }
  7193. , {}],
  7194. 67: [function(e, t, i) {
  7195. "use strict";
  7196. function n() {
  7197. p.on("click", function(e) {
  7198. T && T !== a.TRANSITIONING && (0 < window.getComputedStyle(v).getPropertyValue("opacity") && !x ? S.close() : T && T !== a.TRANSITIONING && (x = !0,
  7199. setTimeout(function() {
  7200. x = !1
  7201. }, h.help.modalStayDuration),
  7202. S.emit(l.OPENED),
  7203. f.addClass("open " + T),
  7204. p.addClass("open"),
  7205. o(),
  7206. r(),
  7207. v.style.removeProperty ? v.style.removeProperty("display") : v.style.removeAttribute("display"),
  7208. v.classList.add("fadeIn")))
  7209. }),
  7210. E.on("click", function(e) {
  7211. S.close()
  7212. }),
  7213. C.on("click", function(e) {
  7214. T && T !== a.TRANSITIONING && (o(),
  7215. r())
  7216. }),
  7217. I.on("click", function(e) {
  7218. o(),
  7219. I.addClass("underline-tab"),
  7220. c.fill(b, s.MORE_HELP),
  7221. f.addClass("more-help")
  7222. })
  7223. }
  7224. function r() {
  7225. C.addClass("underline-tab"),
  7226. c.fill(_, s.NAVIGATION, T),
  7227. f.addClass(T)
  7228. }
  7229. function o() {
  7230. f.removeClass("more-help " + a.PANORAMA + " " + a.DOLLHOUSE + " " + a.FLOORPLAN + " " + a.OUTDOOR),
  7231. A.forEach(function(e) {
  7232. e.classList.remove("underline-tab")
  7233. })
  7234. }
  7235. var a = e("../../enum/Viewmode")
  7236. , s = e("../../enum/HelpModalType")
  7237. , l = e("./HelpEvent")
  7238. , c = (e("../helpManager"),
  7239. e("./../populateModal"))
  7240. , h = e("../../settings")
  7241. , u = e("../../util/common")
  7242. , d = e("events").EventEmitter
  7243. , p = $(".footer-help").eq(0)
  7244. , f = $("#help-dialog").eq(0)
  7245. , g = document.querySelector("#quick-logo")
  7246. , m = document.querySelector("#loaderCoBrand")
  7247. , v = document.querySelector("#help-dialog")
  7248. , y = document.querySelector(".footer")
  7249. , A = $(".help-tabs").children().toArray()
  7250. , C = $(".navigation-tab").eq(0)
  7251. , I = $(".more-help-tab").eq(0)
  7252. , E = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7253. f.find(".close").eq(0))
  7254. , _ = f.find(".interactions").toArray()
  7255. , b = f.find(".ui-instructions").toArray()
  7256. , w = a.PANORAMA
  7257. , T = a.PANORAMA
  7258. , x = !1
  7259. , S = {
  7260. init: function(e, t) {
  7261. w = T = t,
  7262. [v, m, g, y].forEach(function(e) {
  7263. e.classList.add(c.deviceType)
  7264. }),
  7265. n()
  7266. },
  7267. close: function() {
  7268. if (f.hasClass("open") && (this.emit(l.CLOSED),
  7269. p.removeClass("open"),
  7270. f.removeClass("open"),
  7271. v.classList.contains("fadeIn"))) {
  7272. v.classList.remove("fadeIn");
  7273. var e = T === a.TRANSITIONING ? w : T;
  7274. c.clear(_, s.NAVIGATION, e)
  7275. }
  7276. },
  7277. updateMode: function(e) {
  7278. w = T,
  7279. T = e
  7280. }
  7281. };
  7282. u.extendObject(S, d.prototype),
  7283. t.exports = S
  7284. }
  7285. , {
  7286. "../../enum/HelpModalType": 28,
  7287. "../../enum/Viewmode": 51,
  7288. "../../settings": 166,
  7289. "../../util/common": 185,
  7290. "../helpManager": 68,
  7291. "./../populateModal": 75,
  7292. "./HelpEvent": 66,
  7293. events: 202
  7294. }],
  7295. 68: [function(s, l, e) {
  7296. (function(e) {
  7297. "use strict";
  7298. var t = s("../util/browser")
  7299. , i = s("./../util/logger")
  7300. , n = s("./../settings")
  7301. , r = new i(e)
  7302. , o = function() {
  7303. var t;
  7304. try {
  7305. return t = window.localStorage.getItem("visitCount") || "0",
  7306. t = (parseFloat(t) + 1).toString(),
  7307. window.localStorage.setItem("visitCount", t),
  7308. r.debug("visitCount = " + t),
  7309. t
  7310. } catch (e) {
  7311. t = "1",
  7312. r.debug("couldn't set local storage")
  7313. }
  7314. }()
  7315. , a = !1;
  7316. l.exports = {
  7317. isHelpDisabled: function() {
  7318. return "0" === t.valueFromHash("help", null) || a
  7319. },
  7320. isLargeHelpEnabled: function() {
  7321. return ("1" === o || "1" === t.valueFromHash("help", null)) && !this.isHelpDisabled()
  7322. },
  7323. isSmallHelpEnabled: function() {
  7324. return "2" === t.valueFromHash("help", null) && !this.isHelpDisabled()
  7325. },
  7326. isHelpEnabled: function() {
  7327. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7328. },
  7329. setAutoPlay: function(e) {
  7330. a = 0 <= n.warp.auto && 1 < e
  7331. }
  7332. }
  7333. }
  7334. ).call(this, "/js/gui/helpManager.js")
  7335. }
  7336. , {
  7337. "../util/browser": 182,
  7338. "./../settings": 166,
  7339. "./../util/logger": 189
  7340. }],
  7341. 69: [function(e, t, i) {
  7342. "use strict";
  7343. function r(e) {
  7344. M || n(e) && C.hasClass("playing") || (clearTimeout(x),
  7345. T = !0,
  7346. h.close(),
  7347. function(e) {
  7348. !n(e) && S ? v.forEach(function(e) {
  7349. e.classList.remove("drawerOpen"),
  7350. e.classList.add("duringTour")
  7351. }) : C.hasClass("open") ? v.forEach(function(e) {
  7352. e.classList.remove("duringTour"),
  7353. e.classList.add("drawerOpen")
  7354. }) : P || R === g.FLOORPLAN || R === g.DOLLHOUSE || v.forEach(function(e) {
  7355. e.classList.add("fadeOut")
  7356. })
  7357. }(e),
  7358. R !== g.DOLLHOUSE && R !== g.FLOORPLAN && (E.hasClass("expand") && !_.hasClass("closed") || l.valueFromHash("title", 1),
  7359. C.hasClass("playing") || (y.forEach(function(e) {
  7360. e.classList.add("detectHover")
  7361. }),
  7362. x = setTimeout(a, c.immersive.timeToShowAgain))))
  7363. }
  7364. function o() {
  7365. C.hasClass("playing") || (clearTimeout(x),
  7366. x = setTimeout(a, c.immersive.timeToShowAgain))
  7367. }
  7368. function a() {
  7369. clearTimeout(x),
  7370. T = !1,
  7371. m.forEach(function(e) {
  7372. e.classList.remove("drawerOpen")
  7373. }),
  7374. S || v.forEach(function(e) {
  7375. e.classList.remove("duringTour")
  7376. }),
  7377. y.forEach(function(e) {
  7378. e.classList.remove("detectHover")
  7379. })
  7380. }
  7381. function s() {
  7382. T ? a() : r(),
  7383. M = !0,
  7384. setTimeout(function() {
  7385. M = !1
  7386. }, c.immersive.uiStayDuration)
  7387. }
  7388. function n(e) {
  7389. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7390. }
  7391. var l = e("../util/browser")
  7392. , c = e("../settings")
  7393. , h = e("./help/help")
  7394. , u = e("../enum/tagEvents")
  7395. , d = e("../enum/ControlEvents")
  7396. , p = e("../enum/PlayerEvents")
  7397. , f = e("../enum/DirectorEvents")
  7398. , g = (p = e("../enum/PlayerEvents"),
  7399. e("../enum/Viewmode"))
  7400. , m = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7401. , v = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7402. , y = $("#hover-bottom, #hover-top").toArray()
  7403. , A = ($("#pullTab").eq(0),
  7404. $("#playHead").eq(0),
  7405. $(".pinBottom-container").eq(0))
  7406. , C = $("#drawer").eq(0)
  7407. , I = $("#drawer-container").eq(0)
  7408. , E = $("#meta-info").eq(0)
  7409. , _ = $(".pinTop.left").eq(0)
  7410. , b = $("#player").eq(0)
  7411. , w = document.getElementById("pullTab")
  7412. , T = !1
  7413. , x = null
  7414. , S = !1
  7415. , M = !1
  7416. , R = null
  7417. , P = !1;
  7418. t.exports.init = function(e, t, i, n) {
  7419. (function(t, i, e, n) {
  7420. [g.PANORAMA, g.DOLLHOUSE, g.FLOORPLAN].forEach(function(e) {
  7421. t.controls[e].on(d.Move, r),
  7422. t.controls[e].on(d.LongTap, s)
  7423. }),
  7424. b.on("mousewheel DOMMouseScroll", r),
  7425. e.on(u.TagActivated, r),
  7426. e.on(u.TagNavigation, r),
  7427. i.on(p.FlyingEnded, o),
  7428. i.on(p.ModeChanging, function(e, t) {
  7429. P = t !== g.PANORAMA && e !== g.PANORAMA
  7430. }),
  7431. i.on(p.ModeChanged, function(e, t) {
  7432. R = i.mode,
  7433. t !== g.TRANSITIONING ? a() : r("modeChange")
  7434. }),
  7435. n.on(f.TourStart, function() {
  7436. S = !0,
  7437. r()
  7438. }),
  7439. n.on(f.TourEnd, function() {
  7440. S = !1,
  7441. a()
  7442. }),
  7443. n.on(f.ActionInterrupted, function() {
  7444. S = !1
  7445. }),
  7446. w.addEventListener("touchend", function() {
  7447. $("#pullTab").hasClass("opened") && !S && a()
  7448. }, !0)
  7449. }
  7450. )(e, t, i, n),
  7451. l.isMobile() ? (y.forEach(function(e) {
  7452. e.classList.add("mobile")
  7453. }),
  7454. A.click(a)) : (y.forEach(function(e) {
  7455. e.addEventListener("mouseleave", function() {
  7456. !b.is(":hover") && y[0].classList.contains("detectHover") && a()
  7457. }, !0)
  7458. }),
  7459. b.mouseleave(function() {
  7460. y[0].classList.contains("detectHover") && a()
  7461. })),
  7462. R = t.mode
  7463. }
  7464. ,
  7465. t.exports.hideUi = r,
  7466. t.exports.resetDrawer = function() {
  7467. I.hasClass("duringTour") || (S = !1,
  7468. r("gui"),
  7469. a())
  7470. }
  7471. }
  7472. , {
  7473. "../enum/ControlEvents": 21,
  7474. "../enum/DirectorEvents": 23,
  7475. "../enum/tagEvents": 32,
  7476. "../enum/PlayerEvents": 40,
  7477. "../enum/Viewmode": 51,
  7478. "../settings": 166,
  7479. "../util/browser": 182,
  7480. "./help/help": 67
  7481. }],
  7482. 70: [function(i, n, e) {
  7483. (function(e) {
  7484. "use strict";
  7485. var t = i("./../util/logger")
  7486. , o = i("./../settings")
  7487. , a = i("./debug")
  7488. , s = i("./../util/common")
  7489. , l = (i("./gui"),
  7490. new t(e));
  7491. o.console && $("body").append('<div id="debug-console"></div>'),
  7492. n.exports.init = function(i, n, r) {
  7493. l.debug("konami has the modelInstance");
  7494. var t = [];
  7495. $(window).on("keydown", function(e) {
  7496. t.push(e.which),
  7497. t.length > o.secretPanelWord.length && t.shift(),
  7498. s.equalLists(t, o.secretPanelWord) && (l.debug("Developer mode active."),
  7499. o.debug = !0)
  7500. }),
  7501. $(window).on("keydown", function e(t) {
  7502. o.debug && 72 === t.which && (i && r ? (a.toggle(i, n, r),
  7503. $(window).off("keydown", e)) : console.warn("sorry we're not ready yet"))
  7504. })
  7505. }
  7506. }
  7507. ).call(this, "/js/gui/konami.js")
  7508. }
  7509. , {
  7510. "./../settings": 166,
  7511. "./../util/common": 185,
  7512. "./../util/logger": 189,
  7513. "./debug": 63,
  7514. "./gui": 65
  7515. }],
  7516. 71: [function(e, t, i) {
  7517. "use strict";
  7518. function r() {
  7519. s.clear(m, l.LANDING[v]),
  7520. g.removeClass("fadeIn")
  7521. }
  7522. var o = e("../settings")
  7523. , a = (e("./help/help"),
  7524. e("./helpManager"))
  7525. , s = e("./populateModal")
  7526. , l = e("../enum/HelpModalType")
  7527. , n = e("../enum/Viewmode")
  7528. , c = e("../enum/DirectorEvents")
  7529. , h = e("../enum/PlayerEvents")
  7530. , u = $("#quick-blackout").eq(0)
  7531. , d = $("#quick-logo").eq(0)
  7532. , p = $(".quick-brand").toArray()
  7533. , f = $("#loaderCoBrand").eq(0)
  7534. , g = $("#interaction-modal").eq(0)
  7535. , m = g.find(".interaction").toArray()
  7536. , v = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7537. "");
  7538. t.exports.delayLanding = function(e) {
  7539. var t = $.Deferred();
  7540. e || t.resolve();
  7541. var i = o.startupFlyinDelay;
  7542. return e === n.PANORAMA && (i += o.dollhouse.transitionTime),
  7543. setTimeout(t.resolve.bind(t), i),
  7544. t
  7545. }
  7546. ,
  7547. t.exports.showMessage = function(e, t, i) {
  7548. var n = 0;
  7549. o.quickstart.enabled && (function(e) {
  7550. /* e && (f.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7551. d.before(f),
  7552. p = $(".quick-brand").toArray()), */
  7553. u.addClass("fadeOut")
  7554. /* setTimeout(function() {
  7555. p.forEach(function(e) {
  7556. e.classList.add("fadeIn")
  7557. })
  7558. }, o.quickstart.showTextDelay),
  7559. setTimeout(function() {
  7560. p.forEach(function(e) {
  7561. e.classList.add("fadeOut")
  7562. })
  7563. }, o.quickstart.fadeOutDelay) */
  7564. }(i),
  7565. n = o.quickstart.showTextDelay + o.quickstart.fadeOutDelay),
  7566. function(e, t) {
  7567. setTimeout(function() {
  7568. if (a.isHelpEnabled()) {
  7569. if (t(),
  7570. s.init(),
  7571. g.addClass("fadeIn landing " + s.deviceType),
  7572. a.isSmallHelpEnabled())
  7573. return void g.addClass("small");
  7574. s.fill(m, l.LANDING[v]),
  7575. g.addClass(v)
  7576. }
  7577. }, e);
  7578. var i = {
  7579. pc: ["images/pc_step1.png", "images/pc_step2.png", "images/pc_step3.png"],
  7580. mobile: ["images/phone_step1.png", "images/phone_step2.png", "images/phone_step3.png"]
  7581. }
  7582. , n = $(".nav-icon .icon");
  7583. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) && n.attr("src", i.mobile[0]);
  7584. function r(e) {
  7585. e.on("click", function() {
  7586. var e = null;
  7587. if (e = "plus" == $(this).attr("data-id") ? +n.attr("data-page") + 1 : +n.attr("data-page") - 1,
  7588. i.length < e || e < 1)
  7589. return !1;
  7590. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n.attr({
  7591. "data-page": e,
  7592. src: i.mobile[e - 1]
  7593. }) : n.attr({
  7594. "data-page": e,
  7595. src: i.pc[e - 1]
  7596. })
  7597. })
  7598. }
  7599. r($(".next-button")),
  7600. r($(".prev-button"))
  7601. }(n, function() {
  7602. e.once(h.Move, r),
  7603. t.once(c.TourStart, r)
  7604. })
  7605. }
  7606. ,
  7607. t.exports.init = function(e, t) {
  7608. v = t.mode === n.PANORAMA && t.pano && !t.pano.isAligned() ? n.OUTDOOR : t.mode
  7609. }
  7610. ,
  7611. t.exports.dismissModal = r
  7612. }
  7613. , {
  7614. "../enum/DirectorEvents": 23,
  7615. "../enum/HelpModalType": 28,
  7616. "../enum/PlayerEvents": 40,
  7617. "../enum/Viewmode": 51,
  7618. "../settings": 166,
  7619. "./help/help": 67,
  7620. "./helpManager": 68,
  7621. "./populateModal": 75
  7622. }],
  7623. 72: [function(e, t, i) {
  7624. "use strict";
  7625. var n = e("./circleLoader").circleLoader;
  7626. t.exports = {
  7627. element: $("#gui-loading"),
  7628. hide: function(e) {
  7629. n.done(),
  7630. this.element.fadeOut(1500, e)
  7631. },
  7632. show: function(e) {
  7633. this.element.fadeIn(500, function() {
  7634. this.element.css("display", "table"),
  7635. e && e()
  7636. }
  7637. .bind(this))
  7638. },
  7639. progress: function(e) {
  7640. n.set(e)
  7641. }
  7642. }
  7643. }
  7644. , {
  7645. "./circleLoader": 60
  7646. }],
  7647. 73: [function(e, t, i) {
  7648. "use strict";
  7649. var n = e("../settings")
  7650. , r = $("#memory-info")
  7651. , o = r.find("#memory-gpu")
  7652. , a = !1;
  7653. t.exports = {
  7654. show: function() {
  7655. n.profiling.enabled && (r.show(),
  7656. a = !0)
  7657. },
  7658. hide: function() {
  7659. r.hide(),
  7660. a = !1
  7661. },
  7662. toggle: function() {
  7663. a ? this.hide() : this.show()
  7664. },
  7665. update: function(e) {
  7666. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7667. }
  7668. }
  7669. }
  7670. , {
  7671. "../settings": 166
  7672. }],
  7673. 74: [function(e, t, i) {
  7674. "use strict";
  7675. e("../util/browser"),
  7676. e("../analytics");
  7677. e("../settings"),
  7678. t.exports = {
  7679. show: function(e, t) {
  7680. $("#gui-message").fadeOut(500, function() {
  7681. t()
  7682. })
  7683. }
  7684. }
  7685. }
  7686. , {
  7687. "../analytics": 4,
  7688. "../settings": 166,
  7689. "../util/browser": 182
  7690. }],
  7691. 75: [function(e, t, i) {
  7692. "use strict";
  7693. function n(e, t, i, n) {
  7694. i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType]
  7695. }
  7696. var r = e("../util/browser")
  7697. , o = e("../localization/localize")
  7698. , a = e("../enum/HelpModalType")
  7699. , s = (e("../enum/HelpModalSize"),
  7700. e("../enum/Viewmode"));
  7701. t.exports = {
  7702. init: function() {
  7703. if (!this.hasInitialized) {
  7704. this.hasInitialized = !0,
  7705. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7706. this.assets = {},
  7707. this.assets[a.LANDING[s.PANORAMA]] = {
  7708. desktop: {
  7709. left: {
  7710. "top-info": o.ROTATE,
  7711. "big-image": "images/nav_help_mouse_drag_left.png",
  7712. keyboard: "images/nav_help_keyboard_left_right.png"
  7713. },
  7714. middle: {
  7715. "top-info": o.MOVE,
  7716. "big-image": "images/nav_help_mouse_click.png",
  7717. keyboard: "images/nav_help_keyboard_up_down.png"
  7718. },
  7719. right: {
  7720. "top-info": o.ZOOM,
  7721. "big-image": "images/nav_help_mouse_zoom.png",
  7722. keyboard: "images/nav_help_zoom_keys.png"
  7723. }
  7724. },
  7725. mobile: {
  7726. left: {
  7727. "top-info": o.ROTATE,
  7728. "big-image": "images/nav_help_gesture_drag.png"
  7729. },
  7730. middle: {
  7731. "top-info": o.MOVE,
  7732. "big-image": "images/nav_help_gesture_tap.png"
  7733. },
  7734. right: {
  7735. "top-info": o.ZOOM,
  7736. "big-image": "images/nav_help_gesture_pinch.png"
  7737. }
  7738. }
  7739. },
  7740. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7741. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7742. desktop: {
  7743. left: {
  7744. "top-info": o.ROTATE,
  7745. "big-image": "images/nav_help_mouse_drag_left.png",
  7746. keyboard: "images/nav_help_keyboard_left_right.png"
  7747. },
  7748. middle: {
  7749. "top-info": o.MOVE,
  7750. "big-image": "images/nav_help_mouse_position_right.png"
  7751. }
  7752. },
  7753. mobile: {
  7754. left: {
  7755. "top-info": o.ROTATE,
  7756. "big-image": "images/nav_help_gesture_drag.png"
  7757. },
  7758. middle: {
  7759. "top-info": o.MOVE,
  7760. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7761. }
  7762. }
  7763. },
  7764. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7765. desktop: {
  7766. left: {
  7767. "top-info": o.MOVE,
  7768. "big-image": "images/nav_help_mouse_position_left.png"
  7769. },
  7770. middle: {
  7771. "top-info": o.ROTATE,
  7772. "big-image": "images/nav_help_mouse_drag_right.png",
  7773. keyboard: "images/nav_help_keyboard_left_right.png"
  7774. }
  7775. },
  7776. mobile: {
  7777. left: {
  7778. "top-info": o.MOVE,
  7779. "big-image": "images/nav_help_gesture_position.png"
  7780. },
  7781. middle: {
  7782. "top-info": o.ROTATE,
  7783. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7784. }
  7785. }
  7786. };
  7787. var e = {
  7788. "top-info": o.INSIDE,
  7789. "big-image": "images/nav_help_click_inside.png",
  7790. keyboard: "images/nav_help_inside_key.png"
  7791. };
  7792. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  7793. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  7794. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  7795. var t = {
  7796. "top-info": o.INSIDE,
  7797. "big-image": "images/nav_help_tap_inside.png"
  7798. };
  7799. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  7800. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  7801. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  7802. this.assets[a.NAVIGATION] = {},
  7803. this.assets[a.NAVIGATION][s.PANORAMA] = {
  7804. desktop: {
  7805. left: {
  7806. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  7807. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  7808. "big-image": "images/nav_help_mouse_drag_left.png",
  7809. keyboard: "images/nav_help_keyboard_left_right.png"
  7810. },
  7811. middle: {
  7812. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  7813. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  7814. "big-image": "images/nav_help_mouse_click.png",
  7815. keyboard: "images/nav_help_keyboard_up_down.png"
  7816. },
  7817. right: {
  7818. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  7819. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  7820. "big-image": "images/nav_help_mouse_zoom.png",
  7821. keyboard: "images/nav_help_zoom_keys.png"
  7822. }
  7823. },
  7824. mobile: {
  7825. left: {
  7826. "top-info": o.HELP_MOBILE_PANORAMA_1,
  7827. "big-image": "images/nav_help_gesture_drag.png"
  7828. },
  7829. middle: {
  7830. "top-info": o.HELP_MOBILE_PANORAMA_2,
  7831. "big-image": "images/nav_help_gesture_tap.png"
  7832. },
  7833. right: {
  7834. "top-info": o.HELP_MOBILE_3,
  7835. "big-image": "images/nav_help_gesture_pinch.png"
  7836. }
  7837. }
  7838. },
  7839. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  7840. desktop: {
  7841. left: {
  7842. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  7843. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  7844. "big-image": "images/nav_help_mouse_drag_left.png",
  7845. keyboard: "images/nav_help_keyboard_all.png"
  7846. },
  7847. middle: {
  7848. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  7849. "big-image": "images/nav_help_mouse_position_right.png"
  7850. },
  7851. right: {
  7852. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  7853. "big-image": "images/nav_help_mouse_zoom.png"
  7854. }
  7855. },
  7856. mobile: {
  7857. left: {
  7858. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  7859. "big-image": "images/nav_help_gesture_drag.png"
  7860. },
  7861. middle: {
  7862. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  7863. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7864. },
  7865. right: {
  7866. "top-info": o.HELP_MOBILE_3,
  7867. "big-image": "images/nav_help_gesture_pinch.png"
  7868. }
  7869. }
  7870. },
  7871. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  7872. desktop: {
  7873. left: {
  7874. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  7875. "big-image": "images/nav_help_mouse_position_left.png"
  7876. },
  7877. middle: {
  7878. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  7879. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  7880. "big-image": "images/nav_help_mouse_drag_right.png",
  7881. keyboard: "images/nav_help_keyboard_left_right.png"
  7882. },
  7883. right: {
  7884. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  7885. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  7886. "big-image": "images/nav_help_mouse_zoom.png",
  7887. keyboard: "images/nav_help_keyboard_up_down.png"
  7888. }
  7889. },
  7890. mobile: {
  7891. left: {
  7892. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  7893. "big-image": "images/nav_help_gesture_position.png"
  7894. },
  7895. middle: {
  7896. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  7897. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7898. },
  7899. right: {
  7900. "top-info": o.HELP_MOBILE_3,
  7901. "big-image": "images/nav_help_gesture_pinch.png"
  7902. }
  7903. }
  7904. },
  7905. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  7906. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  7907. "top-info": o.HELP_DESKTOP_360_2A,
  7908. "bottom-info": o.HELP_DESKTOP_360_2B,
  7909. "big-image": "images/nav_help_click_inside.png",
  7910. keyboard: "images/nav_help_inside_key.png"
  7911. },
  7912. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  7913. "top-info": o.HELP_MOBILE_360_2,
  7914. "big-image": "images/nav_help_tap_inside.png"
  7915. },
  7916. this.assets[a.MORE_HELP] = {
  7917. desktop: {
  7918. "more-help-hlr": {
  7919. "top-info": o.HELP_MORE_HLR_A,
  7920. "big-image": "images/nav_help_expand.svg",
  7921. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  7922. },
  7923. "more-help-dollhouse": {
  7924. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  7925. "big-image": "images/nav_help_dollhouse.svg",
  7926. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  7927. },
  7928. "more-help-floors": {
  7929. "top-info": o.HELP_MORE_FLOORS_A,
  7930. "big-image": "images/nav_help_floor picker.svg",
  7931. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  7932. },
  7933. "more-help-tag": {
  7934. "top-info": o.HELP_MORE_TAG_A,
  7935. "big-image": "images/nav_help_tag.svg",
  7936. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  7937. },
  7938. "more-help-zoom": {
  7939. "top-info": o.HELP_MORE_ZOOM_A,
  7940. "big-image": "images/nav_help_zoom.svg",
  7941. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  7942. },
  7943. "more-help-tour": {
  7944. "top-info": o.HELP_MORE_TOUR_A,
  7945. "big-image": "images/nav_help_play.png",
  7946. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  7947. },
  7948. "more-help-inside": {
  7949. "top-info": o.HELP_MORE_INSIDE_A,
  7950. "big-image": "images/nav_help_inside.svg",
  7951. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  7952. },
  7953. "more-help-vr": {
  7954. "top-info": o.HELP_MORE_VR_A,
  7955. "big-image": "images/nav_help_vr.svg",
  7956. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  7957. },
  7958. "more-help-360": {
  7959. "top-info": o.HELP_MORE_360_A,
  7960. "big-image": "images/nav_help_360.svg",
  7961. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  7962. },
  7963. "more-help-fullscreen": {
  7964. "top-info": o.HELP_MORE_FULLSCREEN_A,
  7965. "big-image": "images/nav_help_fullscreen.svg",
  7966. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  7967. }
  7968. },
  7969. mobile: {
  7970. "more-help-hlr": {
  7971. "top-info": o.HELP_MORE_HLR_A,
  7972. "big-image": "images/nav_help_expand.svg",
  7973. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  7974. },
  7975. "more-help-dollhouse": {
  7976. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  7977. "big-image": "images/nav_help_dollhouse.svg",
  7978. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  7979. },
  7980. "more-help-floors": {
  7981. "top-info": o.HELP_MORE_FLOORS_A,
  7982. "big-image": "images/nav_help_floor picker.svg",
  7983. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  7984. },
  7985. "more-help-tag": {
  7986. "top-info": o.HELP_MORE_TAG_A,
  7987. "big-image": "images/nav_help_tag.svg",
  7988. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  7989. },
  7990. "more-help-tour": {
  7991. "top-info": o.HELP_MORE_TOUR_A,
  7992. "big-image": "images/nav_help_play.png",
  7993. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  7994. },
  7995. "more-help-inside": {
  7996. "top-info": o.HELP_MORE_INSIDE_A,
  7997. "big-image": "images/nav_help_inside.svg",
  7998. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  7999. },
  8000. "more-help-vr": {
  8001. "top-info": o.HELP_MORE_VR_A,
  8002. "big-image": "images/webvr.svg",
  8003. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8004. },
  8005. "more-help-360": {
  8006. "top-info": o.HELP_MORE_360_A,
  8007. "big-image": "images/nav_help_360.svg",
  8008. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8009. }
  8010. }
  8011. },
  8012. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8013. desktop: {
  8014. left: {
  8015. "top-info": o.ROTATE,
  8016. "big-image": "images/nav_help_mouse_drag_left.png",
  8017. keyboard: "images/nav_help_keyboard_left_right.png"
  8018. },
  8019. middle: {
  8020. "top-info": o.MOVE,
  8021. "big-image": "images/nav_help_mouse_click.png",
  8022. keyboard: "images/nav_help_keyboard_up_down.png"
  8023. },
  8024. right: {
  8025. "top-info": o.PLAY,
  8026. "big-image": "images/Desktop-help-play-button.svg",
  8027. keyboard: "images/Desktop-help-spacebar-2.svg"
  8028. }
  8029. },
  8030. mobile: {
  8031. left: {
  8032. "top-info": o.ROTATE,
  8033. "big-image": "images/nav_help_gesture_drag.png"
  8034. },
  8035. middle: {
  8036. "top-info": o.MOVE,
  8037. "big-image": "images/nav_help_gesture_tap.png"
  8038. },
  8039. right: {
  8040. "top-info": o.PLAY,
  8041. "big-image": "images/mobile-help-play-button.svg"
  8042. }
  8043. }
  8044. },
  8045. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8046. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8047. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8048. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8049. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8050. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8051. }
  8052. },
  8053. fill: function(e, t, i) {
  8054. n.call(this, e, t, i, !0)
  8055. },
  8056. clear: function(e, t, i) {
  8057. n.call(this, e, t, i, !1)
  8058. }
  8059. }
  8060. }
  8061. , {
  8062. "../enum/HelpModalSize": 27,
  8063. "../enum/HelpModalType": 28,
  8064. "../enum/Viewmode": 51,
  8065. "../localization/localize": 108,
  8066. "../util/browser": 182
  8067. }],
  8068. 76: [function(e, t, i) {
  8069. "use strict";
  8070. t.exports = Object.freeze({
  8071. OPENED: "share.open",
  8072. CLOSED: "share.closed",
  8073. LINK_CLICKED: "share.linked"
  8074. })
  8075. }
  8076. , {}],
  8077. 77: [function(e, t, i) {
  8078. "use strict";
  8079. function n(n) {
  8080. function e(e, t) {
  8081. var i = "top=" + (window.screenY + ($("#player").height() - t) / 2) + ",left=" + (window.screenX + ($("#player").width() - e) / 2) + ",width=" + e + ",height=" + t;
  8082. I.emit(l.LINK_CLICKED, {
  8083. channel: n
  8084. }),
  8085. window.open(C[n], "shareWindow", i)
  8086. }
  8087. switch (n) {
  8088. case A.FACEBOOK:
  8089. e(580, 420);
  8090. break;
  8091. case A.TWITTER:
  8092. e(550, 440);
  8093. break;
  8094. case A.MAIL:
  8095. I.emit(l.LINK_CLICKED, {
  8096. channel: "email"
  8097. }),
  8098. window.open(C[n], "_blank");
  8099. break;
  8100. case A.LINKEDIN:
  8101. }
  8102. }
  8103. function r(e) {
  8104. I.emit(l.LINK_CLICKED, {
  8105. channel: "copylink"
  8106. });
  8107. var t = document.createRange();
  8108. t.selectNodeContents(v);
  8109. var i = window.getSelection();
  8110. i.removeAllRanges(),
  8111. i.addRange(t),
  8112. document.execCommand("copy"),
  8113. y.classList.remove("hidden"),
  8114. v.classList.add("highlighted")
  8115. }
  8116. function o(e) {
  8117. e && (e.stopPropagation(),
  8118. e.target === v) || (window.getSelection().removeAllRanges(),
  8119. v.classList.remove("highlighted"),
  8120. y.classList.add("hidden"))
  8121. }
  8122. var a = e("../../util/browser")
  8123. , s = e("../../localization/localize")
  8124. , l = e("./ShareEvents")
  8125. , c = e("../../util/common")
  8126. , h = e("events").EventEmitter
  8127. , u = document.getElementById("sharing")
  8128. , d = document.getElementById("share-modal")
  8129. , p = document.getElementById("share-close")
  8130. , f = document.getElementById("facebook-share")
  8131. , g = document.getElementById("twitter-share")
  8132. , m = document.getElementById("mail-share")
  8133. , v = document.getElementById("share-url-text")
  8134. , y = document.getElementById("copy-success")
  8135. , A = Object.freeze({
  8136. FACEBOOK: "facebook",
  8137. TWITTER: "twitter",
  8138. MAIL: "mail",
  8139. LINKEDIN: "linkedin"
  8140. })
  8141. , C = {};
  8142. C[A.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8143. C[A.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8144. C[A.MAIL] = "mailto:?subject=";
  8145. var I = {
  8146. init: function(e) {
  8147. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8148. C[A.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8149. C[A.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8150. C[A.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8151. u.addEventListener("click", this.toggle.bind(this)),
  8152. p.addEventListener("click", this.hide.bind(this)),
  8153. v.addEventListener("click", r),
  8154. d.addEventListener("click", o),
  8155. f.addEventListener("click", n.bind(this, A.FACEBOOK)),
  8156. g.addEventListener("click", n.bind(this, A.TWITTER)),
  8157. m.addEventListener("click", n.bind(this, A.MAIL)),
  8158. v.textContent = window.location.href + "&utm_source=4",
  8159. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8160. u.classList.remove("hidden")
  8161. },
  8162. show: function() {
  8163. this.emit(l.OPENED),
  8164. d.classList.add("fadeIn")
  8165. },
  8166. hide: function() {
  8167. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8168. document.selection && document.selection.empty(),
  8169. window.getSelection().removeAllRanges(),
  8170. o(),
  8171. d.classList.remove("fadeIn"))
  8172. },
  8173. toggle: function() {
  8174. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8175. }
  8176. };
  8177. c.extendObject(I, h.prototype),
  8178. t.exports = I
  8179. }
  8180. , {
  8181. "../../localization/localize": 108,
  8182. "../../util/browser": 182,
  8183. "../../util/common": 185,
  8184. "./ShareEvents": 76,
  8185. events: 202
  8186. }],
  8187. 78: [function(e, t, i) {
  8188. "use strict";
  8189. t.exports = Object.freeze({
  8190. OPENED: "terms.opened",
  8191. CLOSED: "terms.closed"
  8192. })
  8193. }
  8194. , {}],
  8195. 79: [function(e, t, i) {
  8196. "use strict";
  8197. var n = e("./TermsEvent")
  8198. , r = e("../../localization/localize")
  8199. , o = e("../../analytics")
  8200. , a = e("../../util/ajax")
  8201. , s = e("../../util/common")
  8202. , l = e("events").EventEmitter
  8203. , c = document.getElementById("terms-modal")
  8204. , h = {
  8205. init: function() {
  8206. $(".footer-terms").on("click", function(e) {
  8207. e.preventDefault(),
  8208. this.show()
  8209. }
  8210. .bind(this)),
  8211. $("#terms-modal .close").on("click", this.hide.bind(this))
  8212. },
  8213. show: function() {
  8214. this.emit(n.OPENED),
  8215. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8216. var t = $("#terms-text").html(e);
  8217. o.track("showcase_gui", {
  8218. gui_action: "click_terms_button",
  8219. interaction_source: "gui"
  8220. }),
  8221. t.find("a").attr("target", "_blank")
  8222. }).fail(function() {
  8223. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8224. }),
  8225. c.classList.add("fadeIn")
  8226. },
  8227. hide: function(e) {
  8228. e && e.preventDefault(),
  8229. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8230. c.classList.remove("fadeIn")
  8231. }
  8232. };
  8233. s.extendObject(h, l.prototype),
  8234. t.exports = h
  8235. }
  8236. , {
  8237. "../../analytics": 4,
  8238. "../../localization/localize": 108,
  8239. "../../util/ajax": 181,
  8240. "../../util/common": 185,
  8241. "./TermsEvent": 78,
  8242. events: 202
  8243. }],
  8244. 80: [function(e, t, i) {
  8245. "use strict";
  8246. t.exports = Object.freeze({
  8247. OPEN_INFO: "title.open.info",
  8248. CLOSE_INFO: "title.close.info",
  8249. SHOW_INFO: "title.show.info",
  8250. HIDE_INFO: "title.hide.info",
  8251. LINK_CLICKED: "title.link.click",
  8252. CONTACT_LINK_CLICKED: "title.contact.click",
  8253. ORIGIN_LINK_CLICKED: "title.origin.click"
  8254. })
  8255. }
  8256. , {}],
  8257. 81: [function(e, t, i) {
  8258. "use strict";
  8259. var o = e("../../settings");
  8260. t.exports.init = function(e, t) {
  8261. o.tags.enabled && 0 !== Object.keys(e.tags).length && function(t, i) {
  8262. function e(e) {
  8263. t.shouldShowtags = "show" === this.value,
  8264. t.shouldShowtags ? i.showAlltags(o.tags.startup.fadeInDuration) : i.hideAlltags(o.tags.startup.fadeInDuration)
  8265. }
  8266. document.getElementById("tag-toggles").classList.remove("hidden"),
  8267. document.getElementById("radio-tag-show").checked = !0;
  8268. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8269. n[r].addEventListener("change", e)
  8270. }(e, t)
  8271. }
  8272. }
  8273. , {
  8274. "../../settings": 166
  8275. }],
  8276. 82: [function(S, M, e) {
  8277. (function(e) {
  8278. "use strict";
  8279. function i(e) {
  8280. return !(!e || l.inIframe() && document.referrer === e || (E.classList.remove("hidden"),
  8281. _.innerHTML = r.WEBVR_LEARN_MORE + ": ",
  8282. _.appendChild(function(e) {
  8283. var t = document.createElement("a");
  8284. return t.id = "url",
  8285. t.target = "_blank",
  8286. t.href = e,
  8287. t.innerText = e,
  8288. t.addEventListener("click", x.emit.bind(x, a.ORIGIN_LINK_CLICKED)),
  8289. t
  8290. }(e)),
  8291. b.forEach(function(e) {
  8292. e.classList.add("share-link")
  8293. }),
  8294. 0))
  8295. }
  8296. function s(e, t) {
  8297. var i = e
  8298. , n = t;
  8299. return function(e, t) {
  8300. i.push(t || n, e)
  8301. }
  8302. }
  8303. var l = S("../../util/browser")
  8304. , t = S("../../util/common")
  8305. , n = S("../../util/logger")
  8306. , r = S("../../localization/localize")
  8307. , o = S("./titleBarSettings")
  8308. , c = S("../../settings")
  8309. , a = S("./TitleEvents")
  8310. , h = S("events").EventEmitter
  8311. , u = new n(e)
  8312. , d = document.querySelector(".pinTop.left")
  8313. , p = document.getElementsByClassName("title-container")[0]
  8314. , f = document.getElementById("title-toggle").querySelector("i")
  8315. , g = document.getElementById("meta-info-wrapper")
  8316. , m = document.getElementById("meta-info")
  8317. , v = document.getElementById("meta-description")
  8318. , y = document.getElementsByClassName("contact-info")[0]
  8319. , A = document.getElementById("contact-data")
  8320. , C = document.getElementById("addressTxt")
  8321. , I = document.getElementById("tag-toggles")
  8322. , E = document.getElementById("share-origin")
  8323. , _ = document.getElementById("share-link-wrapper")
  8324. , b = [m, g, p]
  8325. , w = !1
  8326. , T = !1
  8327. , x = {
  8328. populate: function(e) {
  8329. if (function(e, t) {
  8330. return e && l.valueFromHash("title", 1) && 2 !== l.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e,
  8331. (g_weixinObj.title = e).length > o.minTooltipCharacters && p.parentElement.setAttribute("data-original-title", e),
  8332. t && 1 !== c.specialEdition && c.brand && !c.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8333. document.getElementById("gui-name").classList.add("noCoBrand"),
  8334. document.getElementById("cobrandTitle").classList.add("hidden")),
  8335. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8336. !1)
  8337. }(DATA.name, e.coBrand)) {
  8338. if (function(e) {
  8339. e ? (w = !0,
  8340. v.innerHTML = e) : v.classList.add("hidden")
  8341. }(e.description),
  8342. function(e, t, i, n) {
  8343. if ((e || t || i) && c.brand && !l.valueFromHash("mls", !1)) {
  8344. w = !0;
  8345. var r = []
  8346. , o = s(r, "<br>");
  8347. if (e && o('<span id="contactName">' + e + "</span>"),
  8348. t) {
  8349. var a = n || t;
  8350. o(l.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>")
  8351. }
  8352. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8353. r[0] = "",
  8354. A.innerHTML = r.join("")
  8355. } else
  8356. y.classList.add("hidden")
  8357. }(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8358. function(e) {
  8359. if ("string" == typeof e)
  8360. try {
  8361. e = JSON.parse(e)
  8362. } catch (e) {
  8363. return u.warn("Unable to parse address data"),
  8364. C.parentElement.classList.add("hidden")
  8365. }
  8366. if (e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)) {
  8367. w = !0;
  8368. var t = []
  8369. , i = s(t, " ");
  8370. e.address_1 && i(e.address_1),
  8371. e.address_2 && i(e.address_2),
  8372. e.city && i(e.city, ", "),
  8373. e.state && i(e.state, ", "),
  8374. e.zip && i(e.zip, e.state ? " " : ", "),
  8375. t[0] = "",
  8376. C.innerText = t.join("")
  8377. } else
  8378. C.parentElement.classList.add("hidden")
  8379. }(e.address),
  8380. w) {
  8381. var t = document.createElement("br");
  8382. I.insertBefore(t, I.firstElementChild)
  8383. }
  8384. e.socialSharing && c.share.enabled && (T = i(e.url))
  8385. }
  8386. },
  8387. finishSetup: function(e) {
  8388. w = w || !!e,
  8389. document.getElementById("title-toggle").addEventListener("click", x.toggleTitle.bind(x)),
  8390. w && p.addEventListener("click", x.toggleMeta.bind(x, !1)),
  8391. [].slice.call(v.querySelectorAll("a")).forEach(function(e) {
  8392. e.addEventListener("click", x.emit.bind(x, a.LINK_CLICKED))
  8393. }),
  8394. [].slice.call(y.querySelectorAll("a")).forEach(function(e) {
  8395. e.addEventListener("click", x.emit.bind(x, a.CONTACT_LINK_CLICKED, {
  8396. contact_type: e.getAttribute("id")
  8397. }))
  8398. }),
  8399. w || (T ? p.classList.add("share-only") : p.classList.add("no-meta"))
  8400. },
  8401. toggleMeta: function(e, t) {
  8402. var i = document.getElementById("model-title");
  8403. t && t.preventDefault();
  8404. var n = m.classList.contains("expand");
  8405. e && !n || (n ? (b.forEach(function(e) {
  8406. e.classList.remove("expand")
  8407. }),
  8408. this.emit(a.CLOSE_INFO),
  8409. i.classList.remove("expand")) : (b.forEach(function(e) {
  8410. e.classList.add("expand")
  8411. }),
  8412. i.classList.add("expand"),
  8413. this.emit(a.OPEN_INFO)))
  8414. },
  8415. setupToggling: function() {
  8416. g.style.height = m.offsetHeight + "px",
  8417. m.addEventListener("transitionend", function() {
  8418. g.style.height = m.offsetHeight + "px"
  8419. })
  8420. },
  8421. toggleTitle: function(e) {
  8422. e && e.preventDefault(),
  8423. d.classList.contains("closed") ? (d.classList.add("open"),
  8424. f.classList.remove("icon-dpad-right"),
  8425. f.classList.add("icon-dpad-left"),
  8426. this.emit(a.SHOW_INFO),
  8427. setTimeout(function() {
  8428. d.classList.remove("closed"),
  8429. d.classList.remove("open")
  8430. }, o.removeAnimationClasses)) : (d.classList.add("closed"),
  8431. f.classList.remove("icon-dpad-left"),
  8432. f.classList.add("icon-dpad-right"),
  8433. this.emit(a.HIDE_INFO))
  8434. }
  8435. };
  8436. t.extendObject(x, h.prototype),
  8437. M.exports = x
  8438. }
  8439. ).call(this, "/js/gui/title/titleBar.js")
  8440. }
  8441. , {
  8442. "../../localization/localize": 108,
  8443. "../../settings": 166,
  8444. "../../util/browser": 182,
  8445. "../../util/common": 185,
  8446. "../../util/logger": 189,
  8447. "./TitleEvents": 80,
  8448. "./titleBarSettings": 83,
  8449. events: 202
  8450. }],
  8451. 83: [function(e, t, i) {
  8452. "use strict";
  8453. t.exports = Object.freeze({
  8454. minTooltipCharacters: 19,
  8455. removeAnimationClasses: 500
  8456. })
  8457. }
  8458. , {}],
  8459. 84: [function(e, t, i) {
  8460. "use strict";
  8461. function n() {
  8462. v.playTour(),
  8463. y && clearTimeout(y),
  8464. c(),
  8465. E.removeClass("fadeIn")
  8466. }
  8467. function r() {
  8468. A.classList.contains("playing") && (v.stopTour(),
  8469. E.addClass("fadeIn"),
  8470. setTimeout(function() {
  8471. E.removeClass("fadeIn")
  8472. }, h.tourInteraction.showPauseButton),
  8473. M || (clearTimeout(y),
  8474. y = setTimeout(s, h.tourInteraction.showModal)),
  8475. setTimeout(function() {
  8476. A.classList.remove("playing")
  8477. }, h.tourInteraction.allowNextClick))
  8478. }
  8479. function o() {
  8480. v.tourInProgress && (v.stopTour(),
  8481. v.endTourProgress(),
  8482. A.classList.remove("playing"))
  8483. }
  8484. function a() {
  8485. _.is(":visible") ? n() : r()
  8486. }
  8487. function s() {//去掉导览结束时的提示
  8488. /* if (!h.tourInteraction.disabled) {
  8489. T.removeClass("small landing " + d.FLOORPLAN + " " + d.OUTDOOR + " " + d.PANORAMA),
  8490. T.addClass("fadeIn tour " + p.deviceType);
  8491. var e, t = h.tourInteraction.smallModal ? m.SMALL : m.LARGE;
  8492. if (!h.tourInteraction.smallModal)
  8493. e = v.player.mode === d.PANORAMA && !v.player.currentPano.isAligned() || v.player.mode === d.DOLLHOUSE ? d.OUTDOOR : v.player.mode === d.FLOORPLAN ? d.FLOORPLAN : d.PANORAMA,
  8494. p.fill(x, g.TOUR_INTERACTION[e]),
  8495. T.addClass(e);
  8496. T.addClass(t)
  8497. } */
  8498. }
  8499. function l(e, t) {
  8500. if (t) {
  8501. var i = "keydown" === t.type
  8502. , n = t.which === u.SPACE || v.tourIsPlaying;
  8503. i && n || e || (M = !0),
  8504. v.atEndOfTour() && c(),
  8505. !v.tourIsPlaying && v.tourInProgress && (E.removeClass("fadeIn"),
  8506. c(),
  8507. t.which !== u.SPACE && o()),
  8508. i && n && a()
  8509. }
  8510. }
  8511. function c() {
  8512. T.removeClass("fadeIn")
  8513. }
  8514. var h = (e("../util/browser"),
  8515. e("../settings"))
  8516. , u = e("../enum/Keys")
  8517. , d = e("../enum/Viewmode")
  8518. , p = (e("./helpManager"),
  8519. e("./populateModal"))
  8520. , f = e("../enum/DirectorEvents")
  8521. , g = e("../enum/HelpModalType")
  8522. , m = e("../enum/HelpModalSize")
  8523. , v = null
  8524. , y = null
  8525. , A = document.getElementById("pause-overlay")
  8526. , C = document.getElementById("player")
  8527. , I = document.getElementById("gui")
  8528. , E = $("#pause-icon").eq(0)
  8529. , _ = $("#play").eq(0)
  8530. , b = $("#playHead").eq(0)
  8531. , w = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8532. , T = $("#interaction-modal").eq(0)
  8533. , x = $("#interaction-modal .interaction").toArray()
  8534. , S = ["touchstart", "mousedown", "pointerdown"]
  8535. , M = !1;
  8536. t.exports.init = function(e) {
  8537. v = e,
  8538. S.forEach(function(t) {
  8539. C.addEventListener(t, l.bind(this, !1), !0),
  8540. I.addEventListener(t, l.bind(this, !0), !0),
  8541. A.addEventListener(t, r, !0),
  8542. w.forEach(function(e) {
  8543. e.addEventListener(t, o, !0)
  8544. }),
  8545. $("#drawer img").on(t, o)
  8546. }),
  8547. document.addEventListener("keydown", l.bind(this, !1), !0),
  8548. v.on(f.TourStart, function() {
  8549. A.classList.add("playing")
  8550. })
  8551. }
  8552. ,
  8553. t.exports.play = n,
  8554. t.exports.pause = r,
  8555. t.exports.pauseWithoutCTA = o,
  8556. t.exports.togglePlay = a,
  8557. t.exports.stopTour = function() {
  8558. b.hasClass("playing") && (clearTimeout(y),
  8559. v.atEndOfTour() ? (A.classList.remove("playing"),
  8560. s()) : E.removeClass("fadeIn"))
  8561. }
  8562. ,
  8563. t.exports.dismissModal = c
  8564. }
  8565. , {
  8566. "../enum/DirectorEvents": 23,
  8567. "../enum/HelpModalSize": 27,
  8568. "../enum/HelpModalType": 28,
  8569. "../enum/Keys": 30,
  8570. "../enum/Viewmode": 51,
  8571. "../settings": 166,
  8572. "../util/browser": 182,
  8573. "./helpManager": 68,
  8574. "./populateModal": 75
  8575. }],
  8576. 85: [function(e, t, i) {
  8577. "use strict";
  8578. t.exports = Object.freeze({
  8579. OPENED: "vr.modal.opened",
  8580. LAUNCH: "vr.modal.launch",
  8581. CLOSED: "vr.modal.closed",
  8582. NEXT: "vr.modal.next",
  8583. PREV: "vr.modal.prev",
  8584. STORE: "vr.modal.store",
  8585. falseICECHOSEN: "vr.modal.device"
  8586. })
  8587. }
  8588. , {}],
  8589. 86: [function(e, t, i) {
  8590. "use strict";
  8591. var h = e("../../util/browser")
  8592. , u = e("../../enum/VRApps")
  8593. , n = e("../../enum/VRPlatforms")
  8594. , d = e("../../util/ajax")
  8595. , p = e("../../settings")
  8596. , r = {};
  8597. for (var o in r[u.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8598. r[u.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8599. r[u.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=",
  8600. u) {
  8601. var a = u[o];
  8602. r[a] += encodeURIComponent(document.referrer + "&display=" + a)
  8603. }
  8604. var s, f = {}, g = (-1 === (s = window.location.host).indexOf(".port.com") && -1 === s.indexOf("localhost") && (s = "my.port.com"),
  8605. "https://" + s);
  8606. t.exports.init = function(e, t, o) {
  8607. function a(e, t, i, n) {
  8608. function r() {
  8609. return "&utm_medium=" + (h.inIframe() ? "embed" : "direct") + ("&utm_source=" + s) + ("&utm_showcase_session_id=" + o)
  8610. }
  8611. return h.valueFromHash("vrcoll", !1) ? l + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(i) + "&ld=" + encodeURIComponent(n) + "&display=" + e + r() : c + "&m=" + t + "&display=" + e + r()
  8612. }
  8613. var s = h.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8614. , l = g + "/vr/dlist/?ret=" + s
  8615. , c = g + "/vr/show/?ret=" + s;
  8616. switch (e) {
  8617. case n.IOS:
  8618. !function(t, e, i, n) {
  8619. var r = a(t, e, i, n)
  8620. , o = {
  8621. responseType: "json",
  8622. data: {
  8623. branch_key: p.appConfig.branch_key,
  8624. data: {
  8625. m: e,
  8626. full_url: r,
  8627. $desktop_url: "",
  8628. $og_app_id: "331853976762864119",
  8629. $og_title: i,
  8630. $og_description: n,
  8631. $og_image_url: location.origin + "/api/v1/player/models/" + e + "/thumb",
  8632. $canonical_url: window.location.href
  8633. }
  8634. }
  8635. };
  8636. d.post("https://api.branch.io/v1/url", o).done(function(e) {
  8637. f[t] = e.url
  8638. }).fail(function(e) {
  8639. f[t] = e
  8640. }
  8641. .bind(this, r))
  8642. }(u.CardboardIOS, t.sid, t.name, t.summary);
  8643. break;
  8644. default:
  8645. !function(e, t, i) {
  8646. for (var n in u) {
  8647. var r = u[n]
  8648. , o = a(r, e, t, i);
  8649. f[r] = o
  8650. }
  8651. }(t.sid, t.name, t.summary)
  8652. }
  8653. }
  8654. ,
  8655. t.exports.launch = function(e) {
  8656. var t = f[e];
  8657. window.open(t, "_blank")
  8658. }
  8659. ,
  8660. t.exports.launchStore = function(e) {
  8661. var t = r[e];
  8662. window.open(t, "_blank")
  8663. }
  8664. }
  8665. , {
  8666. "../../enum/VRApps": 46,
  8667. "../../enum/VRPlatforms": 49,
  8668. "../../settings": 166,
  8669. "../../util/ajax": 181,
  8670. "../../util/browser": 182
  8671. }],
  8672. 87: [function(e, t, i) {
  8673. "use strict";
  8674. function c(e) {
  8675. var t;
  8676. switch (e) {
  8677. case y.IOS:
  8678. return 9 < (t = g.iosVersion()).major || 9 === t.major && 1 <= t.minor;
  8679. case y.Android:
  8680. return 4 < (t = g.androidVersion()).major || 4 === t.major && 4 < t.minor || 4 === t.major && 4 === t.minor && 4 <= t.patch
  8681. }
  8682. return !1
  8683. }
  8684. function h(e) {
  8685. switch (e) {
  8686. case y.Android:
  8687. x.filter(".cardboard").off().on("click", q.cardboardAndroid),
  8688. x.filter(".gearvr").off().on("click", q.gear),
  8689. n(k, U, "logo-button", "same-line");
  8690. break;
  8691. case y.UnsupportedAndroid:
  8692. n("", H, "", "");
  8693. break;
  8694. case y.IOS:
  8695. x.filter(".cardboard").off().on("click", q.cardboardIOS),
  8696. n(k, "", "logo-button", "");
  8697. break;
  8698. case y.Desktop:
  8699. x.filter(".cardboard").off().on("click", r.bind(this, null, N, B)),
  8700. x.filter(".gearvr").off().on("click", r.bind(this, U, F, null)),
  8701. n(k, U, "logo-button", "same-line"),
  8702. Q.cardboard()
  8703. }
  8704. }
  8705. function u(e) {
  8706. $(".p1, .p2, .p3").hide(),
  8707. l.insertAfter(T),
  8708. w.removeClass("front-page"),
  8709. w.removeClass("details-page"),
  8710. w.removeClass("lastPage"),
  8711. x.removeClass("logo-button"),
  8712. x.removeClass("same-line"),
  8713. T.removeClass("headsetOptions"),
  8714. S.attr("src", ""),
  8715. S.filter(".second").removeClass("gear"),
  8716. S.css("display", "inline-block"),
  8717. S.off(),
  8718. M.filter(".second").css("display", ""),
  8719. O.css("display", "none"),
  8720. $(".p" + (e + 1) + _).show(),
  8721. S.filter(".third").insertBefore(M.filter(".third"))
  8722. }
  8723. function n(e, t, i, n) {
  8724. w.addClass("front-page"),
  8725. S.filter(".first").attr("src", e),
  8726. S.filter(".second").attr("src", t),
  8727. x.filter(".first").addClass(i),
  8728. x.filter(".second").addClass(i),
  8729. x.addClass(n),
  8730. ".show-desktop" === _ && T.insertAfter(l)
  8731. }
  8732. function r(e, t, i) {
  8733. T.addClass("headsetOptions"),
  8734. x.off(),
  8735. S.filter(".second").attr("src", t),
  8736. O.css("display", "block"),
  8737. M.filter(".second").css("display", "none"),
  8738. O.on("click", function() {
  8739. u(b.Title),
  8740. h(y.Desktop)
  8741. }),
  8742. e && (X.emit(C.falseICECHOSEN, {
  8743. name: v.GearVR
  8744. }),
  8745. S.filter(".first").attr("src", e),
  8746. S.filter(".second").addClass("gear"),
  8747. S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)),
  8748. Q.gearvr()),
  8749. i && (X.emit(C.falseICECHOSEN, {
  8750. name: v.Cardboard
  8751. }),
  8752. S.filter(".third").attr("src", i),
  8753. S.filter(".third").show(),
  8754. S.filter(".third").insertAfter(S.filter(".second")),
  8755. S.filter(".third").addClass("link"),
  8756. S.filter(".second").addClass("link"),
  8757. S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)),
  8758. S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid)),
  8759. Q.cardboard())
  8760. }
  8761. function d(e, t) {
  8762. switch (t) {
  8763. case y.IOS:
  8764. j = W,
  8765. Y = G;
  8766. break;
  8767. case y.Desktop:
  8768. e === b.Cardboard ? (j = N,
  8769. Y = B,
  8770. S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)),
  8771. S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid))) : (j = F,
  8772. S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)),
  8773. Y = "");
  8774. break;
  8775. default:
  8776. Y = e === b.Cardboard ? (j = H,
  8777. G) : (j = V,
  8778. z)
  8779. }
  8780. }
  8781. function p(e, t, i) {
  8782. w.find(".inner").addClass("details-page"),
  8783. w.addClass("details-page"),
  8784. S.filter(".first").attr("src", e),
  8785. S.filter(".second").attr("src", t),
  8786. S.filter(".third").attr("src", i)
  8787. }
  8788. function f() {
  8789. var e = 1 < g.aspectRatio() && g.isMobile();
  8790. w.toggleClass("landscape", e).toggleClass("portrait", !e),
  8791. w.toggleClass("tiny", $("#player").height() <= o.narrowLandscapeHeight),
  8792. w.toggleClass("tinier", $("#player").height() <= o.reallyNarrowLandscapeHeight)
  8793. }
  8794. var g = e("../../util/browser")
  8795. , m = e("./vrLink")
  8796. , v = e("../../enum/VRApps")
  8797. , y = e("../../enum/VRPlatforms")
  8798. , A = e("../../enum/VRPages")
  8799. , C = e("./vrEvent")
  8800. , o = (e("../../settings"),
  8801. e("../../constants"))
  8802. , I = e("../../localization/localize")
  8803. , a = e("../../util/common")
  8804. , s = e("events").EventEmitter
  8805. , E = 0
  8806. , _ = null
  8807. , b = A.standard
  8808. , w = $(".vr-popup")
  8809. , l = w.find(".vr-popup-body")
  8810. , T = w.find(".vr-images")
  8811. , x = w.find(".img-container")
  8812. , S = w.find(".vr-sm-image")
  8813. , M = x.find(".vr-img-caption")
  8814. , R = $(".vr-buttons").find(".prev-button")
  8815. , P = $(".vr-buttons").find(".next-button")
  8816. , O = T.find(".front-close")
  8817. , L = $(".vr-page")
  8818. , D = w.find("img")
  8819. , N = "images/apple-store.png"
  8820. , F = "images/badge-oculus.png"
  8821. , B = "images/badge-cardboard.png"
  8822. , V = "images/logo-samsung.png"
  8823. , k = "images/headset-cardboard.png"
  8824. , U = "images/headset-gearvr.png"
  8825. , H = "images/ico-android-robot.png"
  8826. , z = "images/ico-gearvr.png"
  8827. , G = "images/ico-vr.png"
  8828. , W = "images/apple-logo-white.svg"
  8829. , j = null
  8830. , Y = null
  8831. , q = {}
  8832. , X = {
  8833. init: function(e, t) {
  8834. function i(e) {
  8835. X.emit(C.STORE, {
  8836. type: e
  8837. }),
  8838. m.launchStore(e)
  8839. }
  8840. function n(e) {
  8841. switch (e !== b.pageCount && (u(e),
  8842. L.text(e + 1 + " / " + b.pageCount)),
  8843. e) {
  8844. case b.Title:
  8845. R.css("display", "none"),
  8846. P.text(a[e]),
  8847. h(r);
  8848. break;
  8849. case b.Cardboard:
  8850. R.css("display", "block"),
  8851. P.text(a[e]),
  8852. x.filter(".cardboard").off(),
  8853. x.filter(".gearvr").off(),
  8854. d(e, r),
  8855. p(k, j, Y);
  8856. break;
  8857. case b.Gear:
  8858. P.text(a[e]),
  8859. d(e, r),
  8860. w.addClass("lastPage"),
  8861. p(U, j, Y);
  8862. break;
  8863. case b.pageCount:
  8864. w.removeClass("fadeIn"),
  8865. X.emit(C.CLOSED)
  8866. }
  8867. D.filter("[src='']").hide()
  8868. }
  8869. var r = g.detectAndroid() ? g.detectAndroidMobile() && c(y.Android) ? (w.addClass("supported"),
  8870. _ = ".show-supported",
  8871. y.Android) : (w.addClass("unsupported"),
  8872. _ = ".show-unsupported",
  8873. y.UnsupportedAndroid) : g.detectIPhone() || g.detectIPod() ? (w.addClass("ios"),
  8874. _ = ".show-ios",
  8875. b = A.ios,
  8876. y.IOS) : (w.addClass("desktop"),
  8877. _ = ".show-desktop",
  8878. y.Desktop);
  8879. function o(e) {
  8880. X.emit(C.LAUNCH, {
  8881. vr_platform: r,
  8882. vr_app: e
  8883. }),
  8884. m.launch(e)
  8885. }
  8886. m.init(r, e, t),
  8887. r !== y.Desktop && w.addClass("mobile"),
  8888. q.cardboardAndroid = o.bind(this, v.CardboardAndroid),
  8889. q.gear = o.bind(this, v.GearVR),
  8890. q.cardboardIOS = o.bind(this, v.CardboardIOS),
  8891. f(),
  8892. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  8893. $(_).show();
  8894. var a = [I.VR_LEARN_MORE_CAPS, I.VR_NEXT_CAPS, I.VR_GOT_IT_CAPS]
  8895. , s = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  8896. r === y.IOS && (a.splice(1, 1),
  8897. s.splice(1, 1)),
  8898. $("#vr").on("click", function(e) {
  8899. e.preventDefault(),
  8900. window.vrEnabled || (window.vrEnabled = !0,
  8901. this.classList.add("active"),
  8902. $("#gui div").not("#vrOff").addClass("vrHide"),
  8903. $("#vrOffImg").css({
  8904. display: "inline-block"
  8905. }))
  8906. }),
  8907. $("#vrOff").on("click", function() {
  8908. window.vrEnabled = !1,
  8909. $("#gui div").not("#vrOff").removeClass("vrHide"),
  8910. $("#vrOffImg").css({
  8911. display: "none"
  8912. }),
  8913. $("#player canvas").css({
  8914. width: "",
  8915. height: ""
  8916. }),
  8917. $("#vr").removeClass("active")
  8918. });
  8919. var l = "https://my.port.com/vr/show/?m=" + e.sid;
  8920. r === y.IOS ? $(".cardboardLink").on("click", i.bind(this, v.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, v.CardboardAndroid)),
  8921. $(".gearLink").on("click", i.bind(this, v.GearVR)),
  8922. $("span.modelLink").text(l),
  8923. R.on("click", function(e) {
  8924. X.emit(C.PREV),
  8925. n(--E)
  8926. }),
  8927. P.on("click", function(e) {
  8928. P.text(),
  8929. X.emit(C.NEXT, {
  8930. nextAction: s[E]
  8931. }),
  8932. n(++E)
  8933. }),
  8934. w.find(".close").on("click", X.dismiss)
  8935. },
  8936. dismiss: function() {
  8937. w.hasClass("fadeIn") && (w.removeClass("fadeIn"),
  8938. X.emit(C.CLOSED))
  8939. },
  8940. isDeviceSupported: c
  8941. };
  8942. a.extendObject(X, s.prototype),
  8943. $(window).resize(f);
  8944. var Z, K, Q = (Z = M.filter(".first").find(".cardboard"),
  8945. K = M.filter(".first").find(".gearvr"),
  8946. {
  8947. cardboard: function() {
  8948. K.addClass("hidden"),
  8949. Z.removeClass("hidden")
  8950. },
  8951. gearvr: function() {
  8952. Z.addClass("hidden"),
  8953. K.removeClass("hidden")
  8954. }
  8955. });
  8956. t.exports = X
  8957. }
  8958. , {
  8959. "../../constants": 8,
  8960. "../../enum/VRApps": 46,
  8961. "../../enum/VRPages": 48,
  8962. "../../enum/VRPlatforms": 49,
  8963. "../../localization/localize": 108,
  8964. "../../settings": 166,
  8965. "../../util/browser": 182,
  8966. "../../util/common": 185,
  8967. "./vrEvent": 85,
  8968. "./vrLink": 86,
  8969. events: 202
  8970. }],
  8971. 88: [function(e, t, i) {
  8972. "use strict";
  8973. t.exports = Object.freeze({
  8974. OPENED: "webvr.modal.opened",
  8975. SHOW_TERMS: "webvr.footer.show.terms"
  8976. })
  8977. }
  8978. , {}],
  8979. 89: [function(B, V, e) {
  8980. (function(e) {
  8981. "use strict";
  8982. function a() {
  8983. function t() {
  8984. p.isPresenting || (r.info("exiting webVR"),
  8985. c("webvr_exit_app"),
  8986. -1 === window.location.search.indexOf("&qs=1") ? window.location = window.location + "&qs=1" : window.location = window.location,
  8987. window.removeEventListener("vrdisplaypresentchange", t))
  8988. }
  8989. r.info("Headset mounted"),
  8990. u.suspend();
  8991. var e = document.createElement("canvas");
  8992. for (e.getContext("webgl"),
  8993. e.className = "webvr-canvas",
  8994. document.bgColor = "#000",
  8995. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  8996. document.body.removeChild(document.body.firstChild);
  8997. document.body.appendChild(e),
  8998. c("webvr_enter_app"),
  8999. p.requestPresent([{
  9000. source: e,
  9001. predistorted: !0
  9002. }]).catch(function(e) {
  9003. r.error("Failed to present: " + e),
  9004. c("webvr_exit_calibrate"),
  9005. t()
  9006. }),
  9007. d.then(function() {
  9008. window.dispatchEvent(new Event("vrapp-start"))
  9009. }),
  9010. window.addEventListener("vrdisplaypresentchange", t)
  9011. }
  9012. function s() {
  9013. c("webvr_modal_close"),
  9014. _.find(".enter-button").off("click", a),
  9015. E.fadeOut(g.guiAnimationSpeed, function() {
  9016. _.toggleClass("hidden", !1),
  9017. b.toggleClass("hidden", !0),
  9018. f.exitFullscreen()
  9019. }),
  9020. I.fadeIn(g.guiAnimationSpeed)
  9021. }
  9022. function t() {
  9023. M.toggleClass("hidden", !0),
  9024. S.toggleClass("hidden", !1)
  9025. }
  9026. function l() {
  9027. _.toggleClass("hidden"),
  9028. b.toggleClass("hidden")
  9029. }
  9030. function c(e) {
  9031. var t = f.isLandscape() ? "landscape" : "portrait";
  9032. i.trackAlways("showcase_gui", {
  9033. gui_action: e,
  9034. orientation: t
  9035. })
  9036. }
  9037. function h() {
  9038. var e = f.isLandscape();
  9039. E.toggleClass("landscape", e).toggleClass("portrait", !e)
  9040. }
  9041. var u, d, p, f = B("../../util/browser"), g = B("../../settings"), m = (B("./../gui"),
  9042. B("../../enum/VRPlatforms")), v = B("../../enum/VRApps"), y = B("./../vr/vrLink"), A = B("./WebVrEvent"), i = B("../../analytics"), C = (B("../../constants"),
  9043. B("../../localization/localize")), n = B("../../util/common"), r = new (B("../../util/logger"))(e), o = B("events").EventEmitter, I = $("#gui"), E = $(".webvr-popup"), _ = $(".webvr-popup .page.p1"), b = $(".webvr-popup .page.p2"), w = E.find(".image"), T = $(".webvr-popup .detail.headset"), x = $(".webvr-popup .detail.phone"), S = $(".webvr-popup .tab-content.webvr"), M = $(".webvr-popup .tab-content.native"), R = "images/headset-cardboard.png", P = "https://madeby.google.com/vr/", O = "webvr_daydream_link", L = P, D = O, N = {
  9044. init: function(e, t, i, n) {
  9045. function r(e) {
  9046. e.preventDefault(),
  9047. o(e.currentTarget.id)
  9048. }
  9049. function o(i) {
  9050. F[i](),
  9051. Object.keys(F).map(function(e, t) {
  9052. $("#" + e).toggleClass("tabs-underlined", e === i)
  9053. })
  9054. }
  9055. p = i,
  9056. u = t,
  9057. y.init(m.Android, e, n),
  9058. h(),
  9059. new RegExp("daydream","i").test(p.displayName) ? (o("tabdaydream"),
  9060. w.filter(".device-headset-side").attr("src", "images/device-daydream-side.png"),
  9061. _.find(".title").text(C.localizeText("WEBVR_FOR_DAYDREAM"))) : (o("tabcardboard"),
  9062. w.filter(".device-headset-side").attr("src", R),
  9063. _.find(".title").text(C.localizeText("WEBVR_FOR_CARDBOARD"))),
  9064. $("#vr").on("click", function(e) {
  9065. e.preventDefault(),
  9066. c("click_webvr_button"),
  9067. E.is(":hidden") && (N.emit(A.OPENED),
  9068. I.fadeOut(g.guiAnimationSpeed),
  9069. E.fadeIn(g.guiAnimationSpeed),
  9070. function() {
  9071. if (!d) {
  9072. var n = "https://static.port.com/webvr/" + (f.valueFromHash("webvr") || g.appConfig.webvr_version) + "/js/main.js";
  9073. d = new Promise(function(e, t) {
  9074. var i = document.createElement("script");
  9075. i.type = "text/javascript",
  9076. i.src = n,
  9077. i.onload = e,
  9078. document.head.appendChild(i)
  9079. }
  9080. )
  9081. }
  9082. _.find(".enter-button").on("click", a)
  9083. }())
  9084. }),
  9085. $(".webvr-popup .close").on("click", function(e) {
  9086. e.preventDefault(),
  9087. _.hasClass("hidden") ? (c("webvr_help_close"),
  9088. l()) : s()
  9089. }),
  9090. $("#tabcardboard").on("click", r),
  9091. $("#tabdaydream").on("click", r),
  9092. $("#tabnative").on("click", r),
  9093. $(".webvr-popup .open-with-app").on("click", function(e) {
  9094. e.preventDefault(),
  9095. c("webvr_learn_more"),
  9096. o("tabnative"),
  9097. l()
  9098. }),
  9099. $(".webvr-popup .help").on("click", function(e) {
  9100. e.preventDefault(),
  9101. c(_.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9102. l()
  9103. }),
  9104. $(".webvr-popup .terms").on("click", function(e) {
  9105. e.preventDefault(),
  9106. c("webvr_click_terms"),
  9107. s(),
  9108. N.emit(A.SHOW_TERMS)
  9109. }),
  9110. T.on("click", function(e) {
  9111. e.preventDefault(),
  9112. c(D),
  9113. window.open(L, "_blank")
  9114. }),
  9115. x.on("click", function(e) {
  9116. e.preventDefault(),
  9117. c("webvr_phone_link"),
  9118. window.open("https://vr.google.com/daydream/phones/", "_blank")
  9119. }),
  9120. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9121. e.preventDefault(),
  9122. c("webvr_cardboard_link"),
  9123. y.launch(v.CardboardAndroid)
  9124. }),
  9125. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9126. e.preventDefault(),
  9127. c("webvr_oculus_link"),
  9128. y.launch(v.GearVR)
  9129. })
  9130. }
  9131. }, F = {
  9132. tabcardboard: function() {
  9133. w.filter(".device-headset").attr("src", R),
  9134. w.filter(".device-phone").attr("src", "images/ico-android-robot.png"),
  9135. L = "https://vr.google.com/cardboard/get-cardboard/",
  9136. D = "webvr_cardboard_link",
  9137. T.text(C.localizeText("VR_GOOGLE_CARDBOARD")),
  9138. x.text(C.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9139. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9140. t()
  9141. },
  9142. tabdaydream: function() {
  9143. w.filter(".device-headset").attr("src", "images/device-daydream.png"),
  9144. w.filter(".device-phone").attr("src", "images/device-pixel.png"),
  9145. L = P,
  9146. D = O,
  9147. T.text(C.localizeText("WEBVR_DAYDREAM_VIEW")),
  9148. x.text(C.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9149. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9150. t()
  9151. },
  9152. tabnative: function() {
  9153. w.filter(".badge-cardboard").attr("src", "images/badge-cardboard.png"),
  9154. w.filter(".badge-oculus").attr("src", "images/badge-oculus.png"),
  9155. M.toggleClass("hidden", !1),
  9156. S.toggleClass("hidden", !0)
  9157. }
  9158. };
  9159. n.extendObject(N, o.prototype),
  9160. $(window).resize(h),
  9161. V.exports = N
  9162. }
  9163. ).call(this, "/js/gui/webvr/webVRgui.js")
  9164. }
  9165. , {
  9166. "../../analytics": 4,
  9167. "../../constants": 8,
  9168. "../../enum/VRApps": 46,
  9169. "../../enum/VRPlatforms": 49,
  9170. "../../localization/localize": 108,
  9171. "../../settings": 166,
  9172. "../../util/browser": 182,
  9173. "../../util/common": 185,
  9174. "../../util/logger": 189,
  9175. "./../gui": 65,
  9176. "./../vr/vrLink": 86,
  9177. "./WebVrEvent": 88,
  9178. events: 202
  9179. }],
  9180. 90: [function(e, t, i) {
  9181. "use strict";
  9182. function n(e, t, i, n, r) {
  9183. this.floorId = n || 0 === n ? n : -1,
  9184. this.roomId = r || "",
  9185. this.labelId = e,
  9186. this.position = (new o.Vector3).copy(t),
  9187. this.text = i
  9188. }
  9189. var o = e("three")
  9190. , r = e("../util/browser");
  9191. n.prototype.build = function() {
  9192. var e = window.document.createElement("div");
  9193. r.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9194. var t = window.document.createElement("div");
  9195. t.setAttribute("class", "gui-floorplan-label-text");
  9196. var i = window.document.createTextNode(this.text);
  9197. t.appendChild(i),
  9198. e.appendChild(t),
  9199. window.document.body.appendChild(e),
  9200. this.labelGui = e,
  9201. this.textBlock = t,
  9202. $(this.labelGui).hide();
  9203. var n = window.getComputedStyle(this.labelGui);
  9204. this.initialTransform = n.transform || n.webkitTransform
  9205. }
  9206. ,
  9207. t.exports = n
  9208. }
  9209. , {
  9210. "../util/browser": 182,
  9211. three: 217
  9212. }],
  9213. 91: [function(e, t, i) {
  9214. "use strict";
  9215. function n() {
  9216. this.player = null,
  9217. this.modelManager = null,
  9218. this.container = null
  9219. }
  9220. var c, o, r = e("three"), a = (e("../util/common"),
  9221. e("../enum/PlayerEvents")), s = (e("../enum/DirectorEvents"),
  9222. e("../enum/ModelManagerEvents")), l = e("../settings"), h = e("../enum/Viewmode"), u = (e("../enum/WarpStyle"),
  9223. e("../util/transitions"),
  9224. e("../util/lerp"),
  9225. e("../util/browser"));
  9226. n.prototype.init = function(e, t, i) {
  9227. this.player = e,
  9228. this.modelManager = t,
  9229. this.container = i,
  9230. this.updateModel(),
  9231. this.bindEvents()
  9232. }
  9233. ,
  9234. n.prototype.bindEvents = function() {
  9235. this.modelManager.on(s.ActiveModelChanged, this.updateModel.bind(this)),
  9236. this.player.on(a.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9237. this.player.on(a.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9238. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  9239. this.player.on(a.StartOutside, this.handleStartOutside.bind(this))
  9240. }
  9241. ,
  9242. n.prototype.updateModel = function() {
  9243. this.model = this.modelManager.getActiveModel()
  9244. }
  9245. ,
  9246. n.prototype.handlePlayerViewChanged = function() {
  9247. this.updateLabelVisibility(),
  9248. this.updateLabelDisplay()
  9249. }
  9250. ,
  9251. n.prototype.getLabelsForFloor = function(t, i) {
  9252. return (i = i || []).length = 0,
  9253. this.model.labels.forEach(function(e) {
  9254. this.labelVisibleForFloor(e, t) && i.push(e)
  9255. }
  9256. .bind(this)),
  9257. i
  9258. }
  9259. ,
  9260. n.prototype.getLabelsForCurrentFloor = function(e) {
  9261. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9262. }
  9263. ,
  9264. n.prototype.labelVisibleForFloor = function(e, t) {
  9265. var i = u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.mobile || !u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.desktop;
  9266. if (!this.model.showingLabels || !e.labelGui || !i)
  9267. return !1;
  9268. var n = e.floorId === this.model.floors.size() - 1;
  9269. return this.model.allFloorsVisible ? n : e.floorId === t
  9270. }
  9271. ,
  9272. n.prototype.updateLabelVisibility = function(e) {
  9273. this.model.labels.forEach(function(e) {
  9274. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, l.labels.fadeInDelay, l.labels.fadeInDuration) : this.hideLabel(e, l.labels.fadeOutDelay, l.labels.fadeOutDuration)
  9275. }
  9276. .bind(this))
  9277. }
  9278. ,
  9279. n.prototype.showAllLabels = function(t, i) {
  9280. this.model.labels.forEach(function(e) {
  9281. this.showLabel(e, t, i)
  9282. }
  9283. .bind(this))
  9284. }
  9285. ,
  9286. n.prototype.hideAllLabels = function(t, i) {
  9287. this.model.labels.forEach(function(e) {
  9288. this.hideLabel(e, t, i)
  9289. }
  9290. .bind(this))
  9291. }
  9292. ,
  9293. n.prototype.showLabel = function(e, t, i) {
  9294. this.model.showingLabels && (e.visible || (e.visible = !0,
  9295. e.labelGui.style.display = "block",
  9296. e.labelGui.style.opacity = 0,
  9297. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9298. }
  9299. ,
  9300. n.prototype.hideLabel = function(e, t, i) {
  9301. e.visible && (e.visible = !1,
  9302. u.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9303. }
  9304. ,
  9305. n.prototype.supportedMode = function() {
  9306. return this.player.mode === h.FLOORPLAN
  9307. }
  9308. ,
  9309. n.prototype.updateLabelDisplay = (new r.Vector3,
  9310. new r.Vector3,
  9311. o = [],
  9312. function() {
  9313. var e = this.player.getLabelScaleFactor()
  9314. , t = 1.2 * (1 - e) + .6
  9315. , i = u.isMobile() ? l.labels.zoomTruncateThreshhold.mobile : l.labels.zoomTruncateThreshhold.desktop;
  9316. this.getLabelsForCurrentFloor(o);
  9317. for (var n = 0; n < o.length; n++) {
  9318. var r = o[n];
  9319. this.supportedMode() && r.labelGui && (this.updateProjectedGuiElement(r.labelGui, r.textBlock, r.position, t, t),
  9320. i <= e && r.text.length >= l.labels.minLengthForTruncate ? r.textBlock.innerText = r.text.substring(0, l.labels.truncateLength) + l.labels.truncateSuffix : r.textBlock.innerText = r.text)
  9321. }
  9322. }
  9323. ),
  9324. n.prototype.updateProjectedGuiElement = (c = new r.Vector3,
  9325. new r.Vector3,
  9326. function(e, t, i, n, r) {
  9327. t.style.fontSize = 100 * r + "%";
  9328. var o = .5 * $("#player").width()
  9329. , a = .5 * $("#player").height();
  9330. c.copy(i),
  9331. c.project(this.player.camera);
  9332. var s = c.x * o + o
  9333. , l = -c.y * a + a;
  9334. s -= e.offsetWidth / 2,
  9335. l -= e.offsetHeight / 2,
  9336. e.style.left = s + "px",
  9337. e.style.top = l + "px"
  9338. }
  9339. ),
  9340. n.prototype.handleStartInside = function(e) {
  9341. this.updateLabelVisibility()
  9342. }
  9343. ,
  9344. n.prototype.handleStartOutside = function() {
  9345. this.updateLabelVisibility()
  9346. }
  9347. ,
  9348. t.exports = n
  9349. }
  9350. , {
  9351. "../enum/DirectorEvents": 23,
  9352. "../enum/ModelManagerEvents": 33,
  9353. "../enum/PlayerEvents": 40,
  9354. "../enum/Viewmode": 51,
  9355. "../enum/WarpStyle": 52,
  9356. "../settings": 166,
  9357. "../util/browser": 182,
  9358. "../util/common": 185,
  9359. "../util/lerp": 188,
  9360. "../util/transitions": 195,
  9361. three: 217
  9362. }],
  9363. 92: [function(e, t, i) {
  9364. "use strict";
  9365. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9366. if (null == this)
  9367. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9368. if ("function" != typeof e)
  9369. throw new TypeError("predicate must be a function");
  9370. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9371. if (t = i[o],
  9372. e.call(r, t, o, i))
  9373. return o;
  9374. return -1
  9375. }
  9376. ),
  9377. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9378. value: function(e) {
  9379. if (null == this)
  9380. throw new TypeError('"this" is null or not defined');
  9381. var t = Object(this)
  9382. , i = t.length >>> 0;
  9383. if ("function" != typeof e)
  9384. throw new TypeError("predicate must be a function");
  9385. for (var n = arguments[1], r = 0; r < i; ) {
  9386. var o = t[r];
  9387. if (e.call(n, o, r, t))
  9388. return o;
  9389. r++
  9390. }
  9391. }
  9392. })
  9393. }
  9394. , {}],
  9395. 93: [function(e, t, i) {
  9396. "use strict";
  9397. var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, ee = ee || {};
  9398. function te() {
  9399. this.backgroundElement = document.createElement("div"),
  9400. r.extend(this.backgroundElement.style, {
  9401. backgroundColor: "rgba(0,0,0,0.8)",
  9402. top: 0,
  9403. left: 0,
  9404. display: "none",
  9405. zIndex: "1000",
  9406. opacity: 0,
  9407. WebkitTransition: "opacity 0.2s linear"
  9408. }),
  9409. n.makeFullscreen(this.backgroundElement),
  9410. this.backgroundElement.style.position = "fixed",
  9411. this.domElement = document.createElement("div"),
  9412. r.extend(this.domElement.style, {
  9413. position: "fixed",
  9414. display: "none",
  9415. zIndex: "1001",
  9416. opacity: 0,
  9417. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  9418. }),
  9419. document.body.appendChild(this.backgroundElement),
  9420. document.body.appendChild(this.domElement);
  9421. var e = this;
  9422. n.bind(this.backgroundElement, "click", function() {
  9423. e.hide()
  9424. })
  9425. }
  9426. function ie(e, t, i) {
  9427. Object.defineProperty(e, t, {
  9428. get: function() {
  9429. return "RGB" === this.__state.space || re(this, t, i),
  9430. this.__state[t]
  9431. },
  9432. set: function(e) {
  9433. "RGB" !== this.__state.space && (re(this, t, i),
  9434. this.__state.space = "RGB"),
  9435. this.__state[t] = e
  9436. }
  9437. })
  9438. }
  9439. function ne(e, t) {
  9440. Object.defineProperty(e, t, {
  9441. get: function() {
  9442. return "HSV" === this.__state.space || oe(this),
  9443. this.__state[t]
  9444. },
  9445. set: function(e) {
  9446. "HSV" !== this.__state.space && (oe(this),
  9447. this.__state.space = "HSV"),
  9448. this.__state[t] = e
  9449. }
  9450. })
  9451. }
  9452. function re(e, t, i) {
  9453. if ("HEX" === e.__state.space)
  9454. e.__state[t] = a.component_from_hex(e.__state.hex, i);
  9455. else {
  9456. if ("HSV" !== e.__state.space)
  9457. throw "Corrupted color state";
  9458. l.extend(e.__state, a.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  9459. }
  9460. }
  9461. function oe(e) {
  9462. var t = a.rgb_to_hsv(e.r, e.g, e.b);
  9463. l.extend(e.__state, {
  9464. s: t.s,
  9465. v: t.v
  9466. }),
  9467. l.isNaN(t.h) ? l.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = t.h
  9468. }
  9469. function ae() {
  9470. if (this.__state = o.apply(this, arguments),
  9471. !1 === this.__state)
  9472. throw "Failed to interpret color arguments";
  9473. this.__state.a = this.__state.a || 1
  9474. }
  9475. function se(e) {
  9476. return -1 < (e = e.toString()).indexOf(".") ? e.length - e.indexOf(".") - 1 : 0
  9477. }
  9478. function le(e, t) {
  9479. this.initialValue = e[t],
  9480. this.domElement = document.createElement("div"),
  9481. this.object = e,
  9482. this.property = t,
  9483. this.__onChange = void 0,
  9484. this.__onFinishChange = void 0
  9485. }
  9486. (t.exports = ee).gui = ee.gui || {},
  9487. ee.utils = ee.utils || {},
  9488. ee.controllers = ee.controllers || {},
  9489. ee.dom = ee.dom || {},
  9490. ee.color = ee.color || {},
  9491. ee.utils.css = {
  9492. load: function(e, t) {
  9493. var i = (t = t || document).createElement("link");
  9494. i.type = "text/css",
  9495. i.rel = "stylesheet",
  9496. i.href = e,
  9497. t.getElementsByTagName("head")[0].appendChild(i)
  9498. },
  9499. inject: function(e, t) {
  9500. t = t || document;
  9501. var i = document.createElement("style");
  9502. i.type = "text/css",
  9503. i.innerHTML = e,
  9504. t.getElementsByTagName("head")[0].appendChild(i)
  9505. }
  9506. },
  9507. ee.utils.common = (Q = Array.prototype.forEach,
  9508. J = Array.prototype.slice,
  9509. {
  9510. BREAK: {},
  9511. extend: function(i) {
  9512. return this.each(J.call(arguments, 1), function(e) {
  9513. for (var t in e)
  9514. this.isUndefined(e[t]) || (i[t] = e[t])
  9515. }, this),
  9516. i
  9517. },
  9518. defaults: function(i) {
  9519. return this.each(J.call(arguments, 1), function(e) {
  9520. for (var t in e)
  9521. this.isUndefined(i[t]) && (i[t] = e[t])
  9522. }, this),
  9523. i
  9524. },
  9525. compose: function() {
  9526. var i = J.call(arguments);
  9527. return function() {
  9528. for (var e = J.call(arguments), t = i.length - 1; 0 <= t; t--)
  9529. e = [i[t].apply(this, e)];
  9530. return e[0]
  9531. }
  9532. },
  9533. each: function(e, t, i) {
  9534. if (e)
  9535. if (Q && e.forEach && e.forEach === Q)
  9536. e.forEach(t, i);
  9537. else if (e.length === e.length + 0) {
  9538. for (var n = 0, r = e.length; n < r; n++)
  9539. if (n in e && t.call(i, e[n], n) === this.BREAK)
  9540. return
  9541. } else
  9542. for (var n in e)
  9543. if (t.call(i, e[n], n) === this.BREAK)
  9544. return
  9545. },
  9546. defer: function(e) {
  9547. setTimeout(e, 0)
  9548. },
  9549. toArray: function(e) {
  9550. return e.toArray ? e.toArray() : J.call(e)
  9551. },
  9552. isUndefined: function(e) {
  9553. return void 0 === e
  9554. },
  9555. isNull: function(e) {
  9556. return null === e
  9557. },
  9558. isNaN: function(e) {
  9559. return e != e
  9560. },
  9561. isArray: Array.isArray || function(e) {
  9562. return e.constructor === Array
  9563. }
  9564. ,
  9565. isObject: function(e) {
  9566. return e === Object(e)
  9567. },
  9568. isNumber: function(e) {
  9569. return e === e + 0
  9570. },
  9571. isString: function(e) {
  9572. return e === e + ""
  9573. },
  9574. isBoolean: function(e) {
  9575. return !1 === e || !0 === e
  9576. },
  9577. isFunction: function(e) {
  9578. return "[object Function]" === Object.prototype.toString.call(e)
  9579. }
  9580. }),
  9581. ee.controllers.Controller = (ee.utils.common.extend(le.prototype, {
  9582. onChange: function(e) {
  9583. return this.__onChange = e,
  9584. this
  9585. },
  9586. onFinishChange: function(e) {
  9587. return this.__onFinishChange = e,
  9588. this
  9589. },
  9590. setValue: function(e) {
  9591. return this.object[this.property] = e,
  9592. this.__onChange && this.__onChange.call(this, e),
  9593. this.updateDisplay(),
  9594. this
  9595. },
  9596. getValue: function() {
  9597. return this.object[this.property]
  9598. },
  9599. updateDisplay: function() {
  9600. return this
  9601. },
  9602. isModified: function() {
  9603. return this.initialValue !== this.getValue()
  9604. }
  9605. }),
  9606. le),
  9607. ee.dom.dom = function(c) {
  9608. function i(e) {
  9609. if ("0" === e || c.isUndefined(e))
  9610. return 0;
  9611. var t = e.match(n);
  9612. return c.isNull(t) ? 0 : parseFloat(t[1])
  9613. }
  9614. var h = {};
  9615. c.each({
  9616. HTMLEvents: ["change"],
  9617. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9618. KeyboardEvents: ["keydown"]
  9619. }, function(e, t) {
  9620. c.each(e, function(e) {
  9621. h[e] = t
  9622. })
  9623. });
  9624. var n = /(\d+(\.\d+)?)px/
  9625. , r = {
  9626. makeSelectable: function(e, t) {
  9627. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9628. return !1
  9629. }
  9630. : function() {}
  9631. ,
  9632. e.style.MozUserSelect = t ? "auto" : "none",
  9633. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9634. e.unselectable = t ? "on" : "off")
  9635. },
  9636. makeFullscreen: function(e, t, i) {
  9637. c.isUndefined(t) && (t = !0),
  9638. c.isUndefined(i) && (i = !0),
  9639. e.style.position = "absolute",
  9640. t && (e.style.left = 0,
  9641. e.style.right = 0),
  9642. i && (e.style.top = 0,
  9643. e.style.bottom = 0)
  9644. },
  9645. fakeEvent: function(e, t, i, n) {
  9646. i = i || {};
  9647. var r = h[t];
  9648. if (!r)
  9649. throw new Error("Event type " + t + " not supported.");
  9650. var o = document.createEvent(r);
  9651. switch (r) {
  9652. case "MouseEvents":
  9653. var a = i.x || i.clientX || 0
  9654. , s = i.y || i.clientY || 0;
  9655. o.initMouseEvent(t, i.bubbles || !1, i.cancelable || !0, window, i.clickCount || 1, 0, 0, a, s, !1, !1, !1, !1, 0, null);
  9656. break;
  9657. case "KeyboardEvents":
  9658. var l = o.initKeyboardEvent || o.initKeyEvent;
  9659. c.defaults(i, {
  9660. cancelable: !0,
  9661. ctrlKey: !1,
  9662. altKey: !1,
  9663. shiftKey: !1,
  9664. metaKey: !1,
  9665. keyCode: void 0,
  9666. charCode: void 0
  9667. }),
  9668. l(t, i.bubbles || !1, i.cancelable, window, i.ctrlKey, i.altKey, i.shiftKey, i.metaKey, i.keyCode, i.charCode);
  9669. break;
  9670. default:
  9671. o.initEvent(t, i.bubbles || !1, i.cancelable || !0)
  9672. }
  9673. c.defaults(o, n),
  9674. e.dispatchEvent(o)
  9675. },
  9676. bind: function(e, t, i, n) {
  9677. return n = n || !1,
  9678. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9679. r
  9680. },
  9681. unbind: function(e, t, i, n) {
  9682. return n = n || !1,
  9683. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9684. r
  9685. },
  9686. addClass: function(e, t) {
  9687. if (void 0 === e.className)
  9688. e.className = t;
  9689. else if (e.className !== t) {
  9690. var i = e.className.split(/ +/);
  9691. -1 == i.indexOf(t) && (i.push(t),
  9692. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9693. }
  9694. return r
  9695. },
  9696. removeClass: function(e, t) {
  9697. if (t)
  9698. if (void 0 === e.className)
  9699. ;
  9700. else if (e.className === t)
  9701. e.removeAttribute("class");
  9702. else {
  9703. var i = e.className.split(/ +/)
  9704. , n = i.indexOf(t);
  9705. -1 != n && (i.splice(n, 1),
  9706. e.className = i.join(" "))
  9707. }
  9708. else
  9709. e.className = void 0;
  9710. return r
  9711. },
  9712. hasClass: function(e, t) {
  9713. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9714. },
  9715. getWidth: function(e) {
  9716. var t = getComputedStyle(e);
  9717. return i(t["border-left-width"]) + i(t["border-right-width"]) + i(t["padding-left"]) + i(t["padding-right"]) + i(t.width)
  9718. },
  9719. getHeight: function(e) {
  9720. var t = getComputedStyle(e);
  9721. return i(t["border-top-width"]) + i(t["border-bottom-width"]) + i(t["padding-top"]) + i(t["padding-bottom"]) + i(t.height)
  9722. },
  9723. getOffset: function(e) {
  9724. var t = {
  9725. left: 0,
  9726. top: 0
  9727. };
  9728. if (e.offsetParent)
  9729. for (; t.left += e.offsetLeft,
  9730. t.top += e.offsetTop,
  9731. e = e.offsetParent; )
  9732. ;
  9733. return t
  9734. },
  9735. isActive: function(e) {
  9736. return e === document.activeElement && (e.type || e.href)
  9737. }
  9738. };
  9739. return r
  9740. }(ee.utils.common),
  9741. ee.controllers.OptionController = (q = ee.controllers.Controller,
  9742. X = ee.dom.dom,
  9743. Z = ee.utils.common,
  9744. (K = function(e, t, i) {
  9745. K.superclass.call(this, e, t);
  9746. var n = this;
  9747. if (this.__select = document.createElement("select"),
  9748. Z.isArray(i)) {
  9749. var r = {};
  9750. Z.each(i, function(e) {
  9751. r[e] = e
  9752. }),
  9753. i = r
  9754. }
  9755. Z.each(i, function(e, t) {
  9756. var i = document.createElement("option");
  9757. i.innerHTML = t,
  9758. i.setAttribute("value", e),
  9759. n.__select.appendChild(i)
  9760. }),
  9761. this.updateDisplay(),
  9762. X.bind(this.__select, "change", function() {
  9763. var e = this.options[this.selectedIndex].value;
  9764. n.setValue(e)
  9765. }),
  9766. this.domElement.appendChild(this.__select)
  9767. }
  9768. ).superclass = q,
  9769. Z.extend(K.prototype, q.prototype, {
  9770. setValue: function(e) {
  9771. var t = K.superclass.prototype.setValue.call(this, e);
  9772. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9773. t
  9774. },
  9775. updateDisplay: function() {
  9776. return this.__select.value = this.getValue(),
  9777. K.superclass.prototype.updateDisplay.call(this)
  9778. }
  9779. }),
  9780. K),
  9781. ee.controllers.NumberController = (W = ee.controllers.Controller,
  9782. j = ee.utils.common,
  9783. (Y = function(e, t, i) {
  9784. Y.superclass.call(this, e, t),
  9785. i = i || {},
  9786. this.__min = i.min,
  9787. this.__max = i.max,
  9788. this.__step = i.step,
  9789. j.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  9790. this.__precision = se(this.__impliedStep)
  9791. }
  9792. ).superclass = W,
  9793. j.extend(Y.prototype, W.prototype, {
  9794. setValue: function(e) {
  9795. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  9796. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  9797. Y.superclass.prototype.setValue.call(this, e)
  9798. },
  9799. min: function(e) {
  9800. return this.__min = e,
  9801. this
  9802. },
  9803. max: function(e) {
  9804. return this.__max = e,
  9805. this
  9806. },
  9807. step: function(e) {
  9808. return this.__step = e,
  9809. this.__impliedStep = e,
  9810. this.__precision = se(e),
  9811. this
  9812. }
  9813. }),
  9814. Y),
  9815. ee.controllers.NumberControllerBox = (U = ee.controllers.NumberController,
  9816. H = ee.dom.dom,
  9817. z = ee.utils.common,
  9818. (G = function(e, t, i) {
  9819. function n() {
  9820. var e = parseFloat(s.__input.value);
  9821. z.isNaN(e) || s.setValue(e)
  9822. }
  9823. function r(e) {
  9824. var t = a - e.clientY;
  9825. s.setValue(s.getValue() + t * s.__impliedStep),
  9826. a = e.clientY
  9827. }
  9828. function o() {
  9829. H.unbind(window, "mousemove", r),
  9830. H.unbind(window, "mouseup", o)
  9831. }
  9832. this.__truncationSuspended = !1,
  9833. G.superclass.call(this, e, t, i);
  9834. var a, s = this;
  9835. this.__input = document.createElement("input"),
  9836. this.__input.setAttribute("type", "text"),
  9837. H.bind(this.__input, "change", n),
  9838. H.bind(this.__input, "blur", function() {
  9839. n(),
  9840. s.__onFinishChange && s.__onFinishChange.call(s, s.getValue())
  9841. }),
  9842. H.bind(this.__input, "mousedown", function(e) {
  9843. H.bind(window, "mousemove", r),
  9844. H.bind(window, "mouseup", o),
  9845. a = e.clientY
  9846. }),
  9847. H.bind(this.__input, "keydown", function(e) {
  9848. 13 === e.keyCode && (s.__truncationSuspended = !0,
  9849. this.blur(),
  9850. s.__truncationSuspended = !1)
  9851. }),
  9852. this.updateDisplay(),
  9853. this.domElement.appendChild(this.__input)
  9854. }
  9855. ).superclass = U,
  9856. z.extend(G.prototype, U.prototype, {
  9857. updateDisplay: function() {
  9858. return this.__input.value = this.__truncationSuspended ? this.getValue() : function(e, t) {
  9859. var i = Math.pow(10, t);
  9860. return Math.round(e * i) / i
  9861. }(this.getValue(), this.__precision),
  9862. G.superclass.prototype.updateDisplay.call(this)
  9863. }
  9864. }),
  9865. G),
  9866. ee.controllers.NumberControllerSlider = (N = ee.controllers.NumberController,
  9867. F = ee.dom.dom,
  9868. B = ee.utils.css,
  9869. V = ee.utils.common,
  9870. (k = function(e, t, i, n, r) {
  9871. function o(e) {
  9872. e.preventDefault();
  9873. var t = F.getOffset(s.__background)
  9874. , i = F.getWidth(s.__background);
  9875. return s.setValue(function(e, t, i, n, r) {
  9876. return n + (e - t) / (i - t) * (r - n)
  9877. }(e.clientX, t.left, t.left + i, s.__min, s.__max)),
  9878. !1
  9879. }
  9880. function a() {
  9881. F.unbind(window, "mousemove", o),
  9882. F.unbind(window, "mouseup", a),
  9883. s.__onFinishChange && s.__onFinishChange.call(s, s.getValue())
  9884. }
  9885. k.superclass.call(this, e, t, {
  9886. min: i,
  9887. max: n,
  9888. step: r
  9889. });
  9890. var s = this;
  9891. this.__background = document.createElement("div"),
  9892. this.__foreground = document.createElement("div"),
  9893. F.bind(this.__background, "mousedown", function(e) {
  9894. F.bind(window, "mousemove", o),
  9895. F.bind(window, "mouseup", a),
  9896. o(e)
  9897. }),
  9898. F.addClass(this.__background, "slider"),
  9899. F.addClass(this.__foreground, "slider-fg"),
  9900. this.updateDisplay(),
  9901. this.__background.appendChild(this.__foreground),
  9902. this.domElement.appendChild(this.__background)
  9903. }
  9904. ).superclass = N,
  9905. k.useDefaultStyles = function() {
  9906. B.inject("/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}")
  9907. }
  9908. ,
  9909. V.extend(k.prototype, N.prototype, {
  9910. updateDisplay: function() {
  9911. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  9912. return this.__foreground.style.width = 100 * e + "%",
  9913. k.superclass.prototype.updateDisplay.call(this)
  9914. }
  9915. }),
  9916. k),
  9917. ee.controllers.FunctionController = (P = ee.controllers.Controller,
  9918. O = ee.dom.dom,
  9919. L = ee.utils.common,
  9920. (D = function(e, t, i) {
  9921. D.superclass.call(this, e, t);
  9922. var n = this;
  9923. this.__button = document.createElement("div"),
  9924. this.__button.innerHTML = void 0 === i ? "Fire" : i,
  9925. O.bind(this.__button, "click", function(e) {
  9926. return e.preventDefault(),
  9927. n.fire(),
  9928. !1
  9929. }),
  9930. O.addClass(this.__button, "button"),
  9931. this.domElement.appendChild(this.__button)
  9932. }
  9933. ).superclass = P,
  9934. L.extend(D.prototype, P.prototype, {
  9935. fire: function() {
  9936. this.__onChange && this.__onChange.call(this),
  9937. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9938. this.getValue().call(this.object)
  9939. }
  9940. }),
  9941. D),
  9942. ee.controllers.BooleanController = (x = ee.controllers.Controller,
  9943. S = ee.dom.dom,
  9944. M = ee.utils.common,
  9945. (R = function(e, t) {
  9946. R.superclass.call(this, e, t);
  9947. var i = this;
  9948. this.__prev = this.getValue(),
  9949. this.__checkbox = document.createElement("input"),
  9950. this.__checkbox.setAttribute("type", "checkbox"),
  9951. S.bind(this.__checkbox, "change", function() {
  9952. i.setValue(!i.__prev)
  9953. }, !1),
  9954. this.domElement.appendChild(this.__checkbox),
  9955. this.updateDisplay()
  9956. }
  9957. ).superclass = x,
  9958. M.extend(R.prototype, x.prototype, {
  9959. setValue: function(e) {
  9960. var t = R.superclass.prototype.setValue.call(this, e);
  9961. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9962. this.__prev = this.getValue(),
  9963. t
  9964. },
  9965. updateDisplay: function() {
  9966. return !0 === this.getValue() ? (this.__checkbox.setAttribute("checked", "checked"),
  9967. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  9968. R.superclass.prototype.updateDisplay.call(this)
  9969. }
  9970. }),
  9971. R),
  9972. ee.color.toString = (T = ee.utils.common,
  9973. function(e) {
  9974. if (1 == e.a || T.isUndefined(e.a)) {
  9975. for (var t = e.hex.toString(16); t.length < 6; )
  9976. t = "0" + t;
  9977. return "#" + t
  9978. }
  9979. return "rgba(" + Math.round(e.r) + "," + Math.round(e.g) + "," + Math.round(e.b) + "," + e.a + ")"
  9980. }
  9981. ),
  9982. ee.color.interpret = (I = ee.color.toString,
  9983. E = ee.utils.common,
  9984. w = [{
  9985. litmus: E.isString,
  9986. conversions: {
  9987. THREE_CHAR_HEX: {
  9988. read: function(e) {
  9989. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  9990. return null !== t && {
  9991. space: "HEX",
  9992. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  9993. }
  9994. },
  9995. write: I
  9996. },
  9997. SIX_CHAR_HEX: {
  9998. read: function(e) {
  9999. var t = e.match(/^#([A-F0-9]{6})$/i);
  10000. return null !== t && {
  10001. space: "HEX",
  10002. hex: parseInt("0x" + t[1].toString())
  10003. }
  10004. },
  10005. write: I
  10006. },
  10007. CSS_RGB: {
  10008. read: function(e) {
  10009. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10010. return null !== t && {
  10011. space: "RGB",
  10012. r: parseFloat(t[1]),
  10013. g: parseFloat(t[2]),
  10014. b: parseFloat(t[3])
  10015. }
  10016. },
  10017. write: I
  10018. },
  10019. CSS_RGBA: {
  10020. read: function(e) {
  10021. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10022. return null !== t && {
  10023. space: "RGB",
  10024. r: parseFloat(t[1]),
  10025. g: parseFloat(t[2]),
  10026. b: parseFloat(t[3]),
  10027. a: parseFloat(t[4])
  10028. }
  10029. },
  10030. write: I
  10031. }
  10032. }
  10033. }, {
  10034. litmus: E.isNumber,
  10035. conversions: {
  10036. HEX: {
  10037. read: function(e) {
  10038. return {
  10039. space: "HEX",
  10040. hex: e,
  10041. conversionName: "HEX"
  10042. }
  10043. },
  10044. write: function(e) {
  10045. return e.hex
  10046. }
  10047. }
  10048. }
  10049. }, {
  10050. litmus: E.isArray,
  10051. conversions: {
  10052. RGB_ARRAY: {
  10053. read: function(e) {
  10054. return 3 == e.length && {
  10055. space: "RGB",
  10056. r: e[0],
  10057. g: e[1],
  10058. b: e[2]
  10059. }
  10060. },
  10061. write: function(e) {
  10062. return [e.r, e.g, e.b]
  10063. }
  10064. },
  10065. RGBA_ARRAY: {
  10066. read: function(e) {
  10067. return 4 == e.length && {
  10068. space: "RGB",
  10069. r: e[0],
  10070. g: e[1],
  10071. b: e[2],
  10072. a: e[3]
  10073. }
  10074. },
  10075. write: function(e) {
  10076. return [e.r, e.g, e.b, e.a]
  10077. }
  10078. }
  10079. }
  10080. }, {
  10081. litmus: E.isObject,
  10082. conversions: {
  10083. RGBA_OBJ: {
  10084. read: function(e) {
  10085. return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b) && E.isNumber(e.a)) && {
  10086. space: "RGB",
  10087. r: e.r,
  10088. g: e.g,
  10089. b: e.b,
  10090. a: e.a
  10091. }
  10092. },
  10093. write: function(e) {
  10094. return {
  10095. r: e.r,
  10096. g: e.g,
  10097. b: e.b,
  10098. a: e.a
  10099. }
  10100. }
  10101. },
  10102. RGB_OBJ: {
  10103. read: function(e) {
  10104. return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b)) && {
  10105. space: "RGB",
  10106. r: e.r,
  10107. g: e.g,
  10108. b: e.b
  10109. }
  10110. },
  10111. write: function(e) {
  10112. return {
  10113. r: e.r,
  10114. g: e.g,
  10115. b: e.b
  10116. }
  10117. }
  10118. },
  10119. HSVA_OBJ: {
  10120. read: function(e) {
  10121. return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v) && E.isNumber(e.a)) && {
  10122. space: "HSV",
  10123. h: e.h,
  10124. s: e.s,
  10125. v: e.v,
  10126. a: e.a
  10127. }
  10128. },
  10129. write: function(e) {
  10130. return {
  10131. h: e.h,
  10132. s: e.s,
  10133. v: e.v,
  10134. a: e.a
  10135. }
  10136. }
  10137. },
  10138. HSV_OBJ: {
  10139. read: function(e) {
  10140. return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v)) && {
  10141. space: "HSV",
  10142. h: e.h,
  10143. s: e.s,
  10144. v: e.v
  10145. }
  10146. },
  10147. write: function(e) {
  10148. return {
  10149. h: e.h,
  10150. s: e.s,
  10151. v: e.v
  10152. }
  10153. }
  10154. }
  10155. }
  10156. }],
  10157. function() {
  10158. b = !1;
  10159. var i = 1 < arguments.length ? E.toArray(arguments) : arguments[0];
  10160. return E.each(w, function(e) {
  10161. if (e.litmus(i))
  10162. return E.each(e.conversions, function(e, t) {
  10163. if (_ = e.read(i),
  10164. !1 === b && !1 !== _)
  10165. return (b = _).conversionName = t,
  10166. _.conversion = e,
  10167. E.BREAK
  10168. }),
  10169. E.BREAK
  10170. }),
  10171. b
  10172. }
  10173. ),
  10174. ee.GUI = ee.gui.GUI = function(e, t, i, c, h, u, d, p, f, n, g, r, o, m, v) {
  10175. function y(e, t, i, n) {
  10176. if (void 0 === t[i])
  10177. throw new Error("Object " + t + ' has no property "' + i + '"');
  10178. var r;
  10179. if (n.color)
  10180. r = new g(t,i);
  10181. else {
  10182. var o = [t, i].concat(n.factoryArgs);
  10183. r = c.apply(e, o)
  10184. }
  10185. n.before instanceof h && (n.before = n.before.__li),
  10186. C(e, r),
  10187. m.addClass(r.domElement, "c");
  10188. var a = document.createElement("span");
  10189. m.addClass(a, "property-name"),
  10190. a.innerHTML = r.property;
  10191. var s = document.createElement("div");
  10192. s.appendChild(a),
  10193. s.appendChild(r.domElement);
  10194. var l = A(e, s, n.before);
  10195. return m.addClass(l, R.CLASS_CONTROLLER_ROW),
  10196. m.addClass(l, typeof r.getValue()),
  10197. function(t, i, n) {
  10198. if (n.__li = i,
  10199. n.__gui = t,
  10200. v.extend(n, {
  10201. options: function(e) {
  10202. return 1 < arguments.length ? (n.remove(),
  10203. y(t, n.object, n.property, {
  10204. before: n.__li.nextElementSibling,
  10205. factoryArgs: [v.toArray(arguments)]
  10206. })) : v.isArray(e) || v.isObject(e) ? (n.remove(),
  10207. y(t, n.object, n.property, {
  10208. before: n.__li.nextElementSibling,
  10209. factoryArgs: [e]
  10210. })) : void 0
  10211. },
  10212. name: function(e) {
  10213. return n.__li.firstElementChild.firstElementChild.innerHTML = e,
  10214. n
  10215. },
  10216. listen: function() {
  10217. return n.__gui.listen(n),
  10218. n
  10219. },
  10220. remove: function() {
  10221. return n.__gui.remove(n),
  10222. n
  10223. }
  10224. }),
  10225. n instanceof f) {
  10226. var r = new p(n.object,n.property,{
  10227. min: n.__min,
  10228. max: n.__max,
  10229. step: n.__step
  10230. });
  10231. v.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10232. var t = n[e]
  10233. , i = r[e];
  10234. n[e] = r[e] = function() {
  10235. var e = Array.prototype.slice.call(arguments);
  10236. return t.apply(n, e),
  10237. i.apply(r, e)
  10238. }
  10239. }),
  10240. m.addClass(i, "has-slider"),
  10241. n.domElement.insertBefore(r.domElement, n.domElement.firstElementChild)
  10242. } else if (n instanceof p) {
  10243. var e = function(e) {
  10244. return v.isNumber(n.__min) && v.isNumber(n.__max) ? (n.remove(),
  10245. y(t, n.object, n.property, {
  10246. before: n.__li.nextElementSibling,
  10247. factoryArgs: [n.__min, n.__max, n.__step]
  10248. })) : e
  10249. };
  10250. n.min = v.compose(e, n.min),
  10251. n.max = v.compose(e, n.max)
  10252. } else
  10253. n instanceof u ? (m.bind(i, "click", function() {
  10254. m.fakeEvent(n.__checkbox, "click")
  10255. }),
  10256. m.bind(n.__checkbox, "click", function(e) {
  10257. e.stopPropagation()
  10258. })) : n instanceof d ? (m.bind(i, "click", function() {
  10259. m.fakeEvent(n.__button, "click")
  10260. }),
  10261. m.bind(i, "mouseover", function() {
  10262. m.addClass(n.__button, "hover")
  10263. }),
  10264. m.bind(i, "mouseout", function() {
  10265. m.removeClass(n.__button, "hover")
  10266. })) : n instanceof g && (m.addClass(i, "color"),
  10267. n.updateDisplay = v.compose(function(e) {
  10268. return i.style.borderLeftColor = n.__color.toString(),
  10269. e
  10270. }, n.updateDisplay),
  10271. n.updateDisplay());
  10272. n.setValue = v.compose(function(e) {
  10273. return t.getRoot().__preset_select && n.isModified() && _(t.getRoot(), !0),
  10274. e
  10275. }, n.setValue)
  10276. }(e, l, r),
  10277. e.__controllers.push(r),
  10278. r
  10279. }
  10280. function A(e, t, i) {
  10281. var n = document.createElement("li");
  10282. return t && n.appendChild(t),
  10283. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10284. e.onResize(),
  10285. n
  10286. }
  10287. function C(e, t) {
  10288. var i = e.getRoot()
  10289. , n = i.__rememberedObjects.indexOf(t.object);
  10290. if (-1 != n) {
  10291. var r = i.__rememberedObjectIndecesToControllers[n];
  10292. if (void 0 === r && (r = {},
  10293. i.__rememberedObjectIndecesToControllers[n] = r),
  10294. r[t.property] = t,
  10295. i.load && i.load.remembered) {
  10296. var o, a = i.load.remembered;
  10297. if (a[e.preset])
  10298. o = a[e.preset];
  10299. else {
  10300. if (!a[T])
  10301. return;
  10302. o = a[T]
  10303. }
  10304. if (o[n] && void 0 !== o[n][t.property]) {
  10305. var s = o[n][t.property];
  10306. t.initialValue = s,
  10307. t.setValue(s)
  10308. }
  10309. }
  10310. }
  10311. }
  10312. function I(e, t) {
  10313. return document.location.href + "." + t
  10314. }
  10315. function l(e, t) {
  10316. e.domElement.style.width = t + "px",
  10317. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10318. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10319. }
  10320. function a(r, o) {
  10321. var a = {};
  10322. return v.each(r.__rememberedObjects, function(e, t) {
  10323. var i = {}
  10324. , n = r.__rememberedObjectIndecesToControllers[t];
  10325. v.each(n, function(e, t) {
  10326. i[t] = o ? e.initialValue : e.getValue()
  10327. }),
  10328. a[t] = i
  10329. }),
  10330. a
  10331. }
  10332. function E(e, t, i) {
  10333. var n = document.createElement("option");
  10334. n.innerHTML = t,
  10335. n.value = t,
  10336. e.__preset_select.appendChild(n),
  10337. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10338. }
  10339. function _(e, t) {
  10340. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10341. i.innerHTML = t ? i.value + "*" : i.value
  10342. }
  10343. e.inject(".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n");
  10344. var b, w, T = "Default", x = function() {
  10345. try {
  10346. return "localStorage"in window && null !== window.localStorage
  10347. } catch (e) {
  10348. return !1
  10349. }
  10350. }(), S = !0, s = !1, M = [], R = function(t) {
  10351. var i = this;
  10352. this.domElement = document.createElement("div"),
  10353. this.__ul = document.createElement("ul"),
  10354. this.domElement.appendChild(this.__ul),
  10355. m.addClass(this.domElement, "dg"),
  10356. this.__folders = {},
  10357. this.__controllers = [],
  10358. this.__rememberedObjects = [],
  10359. this.__rememberedObjectIndecesToControllers = [],
  10360. this.__listening = [],
  10361. t = t || {},
  10362. t = v.defaults(t, {
  10363. autoPlace: !0,
  10364. width: R.DEFAULT_WIDTH
  10365. }),
  10366. t = v.defaults(t, {
  10367. resizable: t.autoPlace,
  10368. hideable: t.autoPlace
  10369. }),
  10370. v.isUndefined(t.load) ? t.load = {
  10371. preset: T
  10372. } : t.preset && (t.load.preset = t.preset),
  10373. v.isUndefined(t.parent) && t.hideable && M.push(this),
  10374. t.resizable = v.isUndefined(t.parent) && t.resizable,
  10375. t.autoPlace && v.isUndefined(t.scrollable) && (t.scrollable = !0);
  10376. var n, e, r = x && "true" === localStorage.getItem(I(0, "isLocal"));
  10377. if (Object.defineProperties(this, {
  10378. parent: {
  10379. get: function() {
  10380. return t.parent
  10381. }
  10382. },
  10383. scrollable: {
  10384. get: function() {
  10385. return t.scrollable
  10386. }
  10387. },
  10388. autoPlace: {
  10389. get: function() {
  10390. return t.autoPlace
  10391. }
  10392. },
  10393. preset: {
  10394. get: function() {
  10395. return i.parent ? i.getRoot().preset : t.load.preset
  10396. },
  10397. set: function(e) {
  10398. i.parent ? i.getRoot().preset = e : t.load.preset = e,
  10399. function(e) {
  10400. for (var t = 0; t < e.__preset_select.length; t++)
  10401. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10402. }(this),
  10403. i.revert()
  10404. }
  10405. },
  10406. width: {
  10407. get: function() {
  10408. return t.width
  10409. },
  10410. set: function(e) {
  10411. t.width = e,
  10412. l(i, e)
  10413. }
  10414. },
  10415. name: {
  10416. get: function() {
  10417. return t.name
  10418. },
  10419. set: function(e) {
  10420. t.name = e,
  10421. a && (a.innerHTML = t.name)
  10422. }
  10423. },
  10424. closed: {
  10425. get: function() {
  10426. return t.closed
  10427. },
  10428. set: function(e) {
  10429. t.closed = e,
  10430. t.closed ? m.addClass(i.__ul, R.CLASS_CLOSED) : m.removeClass(i.__ul, R.CLASS_CLOSED),
  10431. this.onResize(),
  10432. i.__closeButton && (i.__closeButton.innerHTML = e ? R.TEXT_OPEN : R.TEXT_CLOSED)
  10433. }
  10434. },
  10435. load: {
  10436. get: function() {
  10437. return t.load
  10438. }
  10439. },
  10440. useLocalStorage: {
  10441. get: function() {
  10442. return r
  10443. },
  10444. set: function(e) {
  10445. x && ((r = e) ? m.bind(window, "unload", n) : m.unbind(window, "unload", n),
  10446. localStorage.setItem(I(0, "isLocal"), e))
  10447. }
  10448. }
  10449. }),
  10450. v.isUndefined(t.parent)) {
  10451. if (t.closed = !1,
  10452. m.addClass(this.domElement, R.CLASS_MAIN),
  10453. m.makeSelectable(this.domElement, !1),
  10454. x && r) {
  10455. i.useLocalStorage = !0;
  10456. var o = localStorage.getItem(I(0, "gui"));
  10457. o && (t.load = JSON.parse(o))
  10458. }
  10459. this.__closeButton = document.createElement("div"),
  10460. this.__closeButton.innerHTML = R.TEXT_CLOSED,
  10461. m.addClass(this.__closeButton, R.CLASS_CLOSE_BUTTON),
  10462. this.domElement.appendChild(this.__closeButton),
  10463. m.bind(this.__closeButton, "click", function() {
  10464. i.closed = !i.closed
  10465. })
  10466. } else {
  10467. void 0 === t.closed && (t.closed = !0);
  10468. var a = document.createTextNode(t.name);
  10469. m.addClass(a, "controller-name");
  10470. var s = A(i, a);
  10471. m.addClass(this.__ul, R.CLASS_CLOSED),
  10472. m.addClass(s, "title"),
  10473. m.bind(s, "click", function(e) {
  10474. return e.preventDefault(),
  10475. i.closed = !i.closed,
  10476. !1
  10477. }),
  10478. t.closed || (this.closed = !1)
  10479. }
  10480. t.autoPlace && (v.isUndefined(t.parent) && (S && (w = document.createElement("div"),
  10481. m.addClass(w, "dg"),
  10482. m.addClass(w, R.CLASS_AUTO_PLACE_CONTAINER),
  10483. document.body.appendChild(w),
  10484. S = !1),
  10485. w.appendChild(this.domElement),
  10486. m.addClass(this.domElement, R.CLASS_AUTO_PLACE)),
  10487. this.parent || l(i, t.width)),
  10488. m.bind(window, "resize", function() {
  10489. i.onResize()
  10490. }),
  10491. m.bind(this.__ul, "webkitTransitionEnd", function() {
  10492. i.onResize()
  10493. }),
  10494. m.bind(this.__ul, "transitionend", function() {
  10495. i.onResize()
  10496. }),
  10497. m.bind(this.__ul, "oTransitionEnd", function() {
  10498. i.onResize()
  10499. }),
  10500. this.onResize(),
  10501. t.resizable && function(t) {
  10502. function e(e) {
  10503. return e.preventDefault(),
  10504. r = e.clientX,
  10505. m.addClass(t.__closeButton, R.CLASS_DRAG),
  10506. m.bind(window, "mousemove", i),
  10507. m.bind(window, "mouseup", n),
  10508. !1
  10509. }
  10510. function i(e) {
  10511. return e.preventDefault(),
  10512. t.width += r - e.clientX,
  10513. t.onResize(),
  10514. r = e.clientX,
  10515. !1
  10516. }
  10517. function n() {
  10518. m.removeClass(t.__closeButton, R.CLASS_DRAG),
  10519. m.unbind(window, "mousemove", i),
  10520. m.unbind(window, "mouseup", n)
  10521. }
  10522. var r;
  10523. t.__resize_handle = document.createElement("div"),
  10524. v.extend(t.__resize_handle.style, {
  10525. width: "6px",
  10526. marginLeft: "-3px",
  10527. height: "200px",
  10528. cursor: "ew-resize",
  10529. position: "absolute"
  10530. }),
  10531. m.bind(t.__resize_handle, "mousedown", e),
  10532. m.bind(t.__closeButton, "mousedown", e),
  10533. t.domElement.insertBefore(t.__resize_handle, t.domElement.firstElementChild)
  10534. }(this),
  10535. n = function() {
  10536. x && "true" === localStorage.getItem(I(0, "isLocal")) && localStorage.setItem(I(0, "gui"), JSON.stringify(i.getSaveObject()))
  10537. }
  10538. ,
  10539. this.saveToLocalStorageIfPossible = n,
  10540. i.getRoot(),
  10541. t.parent || ((e = i.getRoot()).width += 1,
  10542. v.defer(function() {
  10543. e.width -= 1
  10544. }))
  10545. };
  10546. return R.toggleHide = function() {
  10547. s = !s,
  10548. v.each(M, function(e) {
  10549. e.domElement.style.zIndex = s ? -999 : 999,
  10550. e.domElement.style.opacity = s ? 0 : 1
  10551. })
  10552. }
  10553. ,
  10554. R.CLASS_AUTO_PLACE = "a",
  10555. R.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10556. R.CLASS_MAIN = "main",
  10557. R.CLASS_CONTROLLER_ROW = "cr",
  10558. R.CLASS_TOO_TALL = "taller-than-window",
  10559. R.CLASS_CLOSED = "closed",
  10560. R.CLASS_CLOSE_BUTTON = "close-button",
  10561. R.CLASS_DRAG = "drag",
  10562. R.DEFAULT_WIDTH = 245,
  10563. R.TEXT_CLOSED = "Close Controls",
  10564. R.TEXT_OPEN = "Open Controls",
  10565. m.bind(window, "keydown", function(e) {
  10566. "text" === document.activeElement.type || 72 !== e.which && 72 != e.keyCode || R.toggleHide()
  10567. }, !1),
  10568. v.extend(R.prototype, {
  10569. add: function(e, t) {
  10570. return y(this, e, t, {
  10571. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10572. })
  10573. },
  10574. addColor: function(e, t) {
  10575. return y(this, e, t, {
  10576. color: !0
  10577. })
  10578. },
  10579. remove: function(e) {
  10580. this.__ul.removeChild(e.__li),
  10581. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10582. var t = this;
  10583. v.defer(function() {
  10584. t.onResize()
  10585. })
  10586. },
  10587. destroy: function() {
  10588. this.autoPlace && w.removeChild(this.domElement)
  10589. },
  10590. addFolder: function(e) {
  10591. if (void 0 !== this.__folders[e])
  10592. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10593. var t = {
  10594. name: e,
  10595. parent: this
  10596. };
  10597. t.autoPlace = this.autoPlace,
  10598. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10599. t.load = this.load.folders[e]);
  10600. var i = new R(t);
  10601. this.__folders[e] = i;
  10602. var n = A(this, i.domElement);
  10603. return m.addClass(n, "folder"),
  10604. i
  10605. },
  10606. open: function() {
  10607. this.closed = !1
  10608. },
  10609. close: function() {
  10610. this.closed = !0
  10611. },
  10612. onResize: function() {
  10613. var t = this.getRoot();
  10614. if (t.scrollable) {
  10615. var e = m.getOffset(t.__ul).top
  10616. , i = 0;
  10617. v.each(t.__ul.childNodes, function(e) {
  10618. t.autoPlace && e === t.__save_row || (i += m.getHeight(e))
  10619. }),
  10620. $("#player").height() - e - 20 < i ? (m.addClass(t.domElement, R.CLASS_TOO_TALL),
  10621. t.__ul.style.height = $("#player").height() - e - 20 + "px") : (m.removeClass(t.domElement, R.CLASS_TOO_TALL),
  10622. t.__ul.style.height = "auto")
  10623. }
  10624. t.__resize_handle && v.defer(function() {
  10625. t.__resize_handle.style.height = t.__ul.offsetHeight + "px"
  10626. }),
  10627. t.__closeButton && (t.__closeButton.style.width = t.width + "px")
  10628. },
  10629. remember: function() {
  10630. if (v.isUndefined(b) && ((b = new o).domElement.innerHTML = '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>'),
  10631. this.parent)
  10632. throw new Error("You can only call remember on a top level GUI.");
  10633. var t = this;
  10634. v.each(Array.prototype.slice.call(arguments), function(e) {
  10635. 0 == t.__rememberedObjects.length && function(i) {
  10636. var e = i.__save_row = document.createElement("li");
  10637. m.addClass(i.domElement, "has-save"),
  10638. i.__ul.insertBefore(e, i.__ul.firstChild),
  10639. m.addClass(e, "save-row");
  10640. var t = document.createElement("span");
  10641. t.innerHTML = "&nbsp;",
  10642. m.addClass(t, "button gears");
  10643. var n = document.createElement("span");
  10644. n.innerHTML = "Save",
  10645. m.addClass(n, "button"),
  10646. m.addClass(n, "save");
  10647. var r = document.createElement("span");
  10648. r.innerHTML = "New",
  10649. m.addClass(r, "button"),
  10650. m.addClass(r, "save-as");
  10651. var o = document.createElement("span");
  10652. o.innerHTML = "Revert",
  10653. m.addClass(o, "button"),
  10654. m.addClass(o, "revert");
  10655. var a = i.__preset_select = document.createElement("select");
  10656. if (i.load && i.load.remembered ? v.each(i.load.remembered, function(e, t) {
  10657. E(i, t, t == i.preset)
  10658. }) : E(i, T, !1),
  10659. m.bind(a, "change", function() {
  10660. for (var e = 0; e < i.__preset_select.length; e++)
  10661. i.__preset_select[e].innerHTML = i.__preset_select[e].value;
  10662. i.preset = this.value
  10663. }),
  10664. e.appendChild(a),
  10665. e.appendChild(t),
  10666. e.appendChild(n),
  10667. e.appendChild(r),
  10668. e.appendChild(o),
  10669. x) {
  10670. var s = document.getElementById("dg-save-locally")
  10671. , l = document.getElementById("dg-local-explain");
  10672. s.style.display = "block";
  10673. var c = document.getElementById("dg-local-storage");
  10674. "true" === localStorage.getItem(I(0, "isLocal")) && c.setAttribute("checked", "checked");
  10675. var h = function() {
  10676. l.style.display = i.useLocalStorage ? "block" : "none"
  10677. };
  10678. h(),
  10679. m.bind(c, "change", function() {
  10680. i.useLocalStorage = !i.useLocalStorage,
  10681. h()
  10682. })
  10683. }
  10684. var u = document.getElementById("dg-new-constructor");
  10685. m.bind(u, "keydown", function(e) {
  10686. !e.metaKey || 67 !== e.which && 67 != e.keyCode || b.hide()
  10687. }),
  10688. m.bind(t, "click", function() {
  10689. u.innerHTML = JSON.stringify(i.getSaveObject(), void 0, 2),
  10690. b.show(),
  10691. u.focus(),
  10692. u.select()
  10693. }),
  10694. m.bind(n, "click", function() {
  10695. i.save()
  10696. }),
  10697. m.bind(r, "click", function() {
  10698. var e = prompt("Enter a new preset name.");
  10699. e && i.saveAs(e)
  10700. }),
  10701. m.bind(o, "click", function() {
  10702. i.revert()
  10703. })
  10704. }(t),
  10705. -1 == t.__rememberedObjects.indexOf(e) && t.__rememberedObjects.push(e)
  10706. }),
  10707. this.autoPlace && l(this, this.width)
  10708. },
  10709. getRoot: function() {
  10710. for (var e = this; e.parent; )
  10711. e = e.parent;
  10712. return e
  10713. },
  10714. getSaveObject: function() {
  10715. var i = this.load;
  10716. return i.closed = this.closed,
  10717. 0 < this.__rememberedObjects.length && (i.preset = this.preset,
  10718. i.remembered || (i.remembered = {}),
  10719. i.remembered[this.preset] = a(this)),
  10720. i.folders = {},
  10721. v.each(this.__folders, function(e, t) {
  10722. i.folders[t] = e.getSaveObject()
  10723. }),
  10724. i
  10725. },
  10726. save: function() {
  10727. this.load.remembered || (this.load.remembered = {}),
  10728. this.load.remembered[this.preset] = a(this),
  10729. _(this, !1),
  10730. this.saveToLocalStorageIfPossible()
  10731. },
  10732. saveAs: function(e) {
  10733. this.load.remembered || (this.load.remembered = {},
  10734. this.load.remembered[T] = a(this, !0)),
  10735. this.load.remembered[e] = a(this),
  10736. this.preset = e,
  10737. E(this, e, !0),
  10738. this.saveToLocalStorageIfPossible()
  10739. },
  10740. revert: function(t) {
  10741. v.each(this.__controllers, function(e) {
  10742. this.getRoot().load.remembered ? C(t || this.getRoot(), e) : e.setValue(e.initialValue)
  10743. }, this),
  10744. v.each(this.__folders, function(e) {
  10745. e.revert(e)
  10746. }),
  10747. t || _(this.getRoot(), !1)
  10748. },
  10749. listen: function(e) {
  10750. var t = 0 == this.__listening.length;
  10751. this.__listening.push(e),
  10752. t && function e(t) {
  10753. 0 != t.length && r(function() {
  10754. e(t)
  10755. }),
  10756. v.each(t, function(e) {
  10757. e.updateDisplay()
  10758. })
  10759. }(this.__listening)
  10760. }
  10761. }),
  10762. R
  10763. }(ee.utils.css, 0, 0, ee.controllers.factory = (h = ee.controllers.OptionController,
  10764. u = ee.controllers.NumberControllerBox,
  10765. d = ee.controllers.NumberControllerSlider,
  10766. p = ee.controllers.StringController = (v = ee.controllers.Controller,
  10767. y = ee.dom.dom,
  10768. A = ee.utils.common,
  10769. (C = function(e, t) {
  10770. function i() {
  10771. n.setValue(n.__input.value)
  10772. }
  10773. C.superclass.call(this, e, t);
  10774. var n = this;
  10775. this.__input = document.createElement("input"),
  10776. this.__input.setAttribute("type", "text"),
  10777. y.bind(this.__input, "keyup", i),
  10778. y.bind(this.__input, "change", i),
  10779. y.bind(this.__input, "blur", function() {
  10780. n.__onFinishChange && n.__onFinishChange.call(n, n.getValue())
  10781. }),
  10782. y.bind(this.__input, "keydown", function(e) {
  10783. 13 === e.keyCode && this.blur()
  10784. }),
  10785. this.updateDisplay(),
  10786. this.domElement.appendChild(this.__input)
  10787. }
  10788. ).superclass = v,
  10789. A.extend(C.prototype, v.prototype, {
  10790. updateDisplay: function() {
  10791. return y.isActive(this.__input) || (this.__input.value = this.getValue()),
  10792. C.superclass.prototype.updateDisplay.call(this)
  10793. }
  10794. }),
  10795. C),
  10796. f = ee.controllers.FunctionController,
  10797. g = ee.controllers.BooleanController,
  10798. m = ee.utils.common,
  10799. function(e, t) {
  10800. var i = e[t];
  10801. return m.isArray(arguments[2]) || m.isObject(arguments[2]) ? new h(e,t,arguments[2]) : m.isNumber(i) ? m.isNumber(arguments[2]) && m.isNumber(arguments[3]) ? new d(e,t,arguments[2],arguments[3]) : new u(e,t,{
  10802. min: arguments[2],
  10803. max: arguments[3]
  10804. }) : m.isString(i) ? new p(e,t) : m.isFunction(i) ? new f(e,t,"") : m.isBoolean(i) ? new g(e,t) : void 0
  10805. }
  10806. ), ee.controllers.Controller, ee.controllers.BooleanController, ee.controllers.FunctionController, ee.controllers.NumberControllerBox, ee.controllers.NumberControllerSlider, ee.controllers.OptionController, ee.controllers.ColorController = function(e, h, u, d, p) {
  10807. function f(t, i, n, r) {
  10808. t.style.background = "",
  10809. p.each(o, function(e) {
  10810. t.style.cssText += "background: " + e + "linear-gradient(" + i + ", " + n + " 0%, " + r + " 100%); "
  10811. })
  10812. }
  10813. var g = function(e, t) {
  10814. function i(e) {
  10815. a(e),
  10816. h.bind(window, "mousemove", a),
  10817. h.bind(window, "mouseup", n)
  10818. }
  10819. function n() {
  10820. h.unbind(window, "mousemove", a),
  10821. h.unbind(window, "mouseup", n)
  10822. }
  10823. function r() {
  10824. var e = d(this.value);
  10825. !1 !== e ? (l.__color.__state = e,
  10826. l.setValue(l.__color.toOriginal())) : this.value = l.__color.toString()
  10827. }
  10828. function o() {
  10829. h.unbind(window, "mousemove", s),
  10830. h.unbind(window, "mouseup", o)
  10831. }
  10832. function a(e) {
  10833. e.preventDefault();
  10834. var t = h.getWidth(l.__saturation_field)
  10835. , i = h.getOffset(l.__saturation_field)
  10836. , n = (e.clientX - i.left + document.body.scrollLeft) / t
  10837. , r = 1 - (e.clientY - i.top + document.body.scrollTop) / t;
  10838. return 1 < r ? r = 1 : r < 0 && (r = 0),
  10839. 1 < n ? n = 1 : n < 0 && (n = 0),
  10840. l.__color.v = r,
  10841. l.__color.s = n,
  10842. l.setValue(l.__color.toOriginal()),
  10843. !1
  10844. }
  10845. function s(e) {
  10846. e.preventDefault();
  10847. var t = h.getHeight(l.__hue_field)
  10848. , i = h.getOffset(l.__hue_field)
  10849. , n = 1 - (e.clientY - i.top + document.body.scrollTop) / t;
  10850. return 1 < n ? n = 1 : n < 0 && (n = 0),
  10851. l.__color.h = 360 * n,
  10852. l.setValue(l.__color.toOriginal()),
  10853. !1
  10854. }
  10855. g.superclass.call(this, e, t),
  10856. this.__color = new u(this.getValue()),
  10857. this.__temp = new u(0);
  10858. var l = this;
  10859. this.domElement = document.createElement("div"),
  10860. h.makeSelectable(this.domElement, !1),
  10861. this.__selector = document.createElement("div"),
  10862. this.__selector.className = "selector",
  10863. this.__saturation_field = document.createElement("div"),
  10864. this.__saturation_field.className = "saturation-field",
  10865. this.__field_knob = document.createElement("div"),
  10866. this.__field_knob.className = "field-knob",
  10867. this.__field_knob_border = "2px solid ",
  10868. this.__hue_knob = document.createElement("div"),
  10869. this.__hue_knob.className = "hue-knob",
  10870. this.__hue_field = document.createElement("div"),
  10871. this.__hue_field.className = "hue-field",
  10872. this.__input = document.createElement("input"),
  10873. this.__input.type = "text",
  10874. this.__input_textShadow = "0 1px 1px ",
  10875. h.bind(this.__input, "keydown", function(e) {
  10876. 13 === e.keyCode && r.call(this)
  10877. }),
  10878. h.bind(this.__input, "blur", r),
  10879. h.bind(this.__selector, "mousedown", function(e) {
  10880. h.addClass(this, "drag").bind(window, "mouseup", function(e) {
  10881. h.removeClass(l.__selector, "drag")
  10882. })
  10883. });
  10884. var c = document.createElement("div");
  10885. p.extend(this.__selector.style, {
  10886. width: "122px",
  10887. height: "102px",
  10888. padding: "3px",
  10889. backgroundColor: "#222",
  10890. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  10891. }),
  10892. p.extend(this.__field_knob.style, {
  10893. position: "absolute",
  10894. width: "12px",
  10895. height: "12px",
  10896. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  10897. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  10898. borderRadius: "12px",
  10899. zIndex: 1
  10900. }),
  10901. p.extend(this.__hue_knob.style, {
  10902. position: "absolute",
  10903. width: "15px",
  10904. height: "2px",
  10905. borderRight: "4px solid #fff",
  10906. zIndex: 1
  10907. }),
  10908. p.extend(this.__saturation_field.style, {
  10909. width: "100px",
  10910. height: "100px",
  10911. border: "1px solid #555",
  10912. marginRight: "3px",
  10913. display: "inline-block",
  10914. cursor: "pointer"
  10915. }),
  10916. p.extend(c.style, {
  10917. width: "100%",
  10918. height: "100%",
  10919. background: "none"
  10920. }),
  10921. f(c, "top", "rgba(0,0,0,0)", "#000"),
  10922. p.extend(this.__hue_field.style, {
  10923. width: "15px",
  10924. height: "100px",
  10925. display: "inline-block",
  10926. border: "1px solid #555",
  10927. cursor: "ns-resize"
  10928. }),
  10929. function(e) {
  10930. e.style.background = "",
  10931. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  10932. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10933. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10934. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10935. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  10936. }(this.__hue_field),
  10937. p.extend(this.__input.style, {
  10938. outline: "none",
  10939. textAlign: "center",
  10940. color: "#fff",
  10941. border: 0,
  10942. fontWeight: "bold",
  10943. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  10944. }),
  10945. h.bind(this.__saturation_field, "mousedown", i),
  10946. h.bind(this.__field_knob, "mousedown", i),
  10947. h.bind(this.__hue_field, "mousedown", function(e) {
  10948. s(e),
  10949. h.bind(window, "mousemove", s),
  10950. h.bind(window, "mouseup", o)
  10951. }),
  10952. this.__saturation_field.appendChild(c),
  10953. this.__selector.appendChild(this.__field_knob),
  10954. this.__selector.appendChild(this.__saturation_field),
  10955. this.__selector.appendChild(this.__hue_field),
  10956. this.__hue_field.appendChild(this.__hue_knob),
  10957. this.domElement.appendChild(this.__input),
  10958. this.domElement.appendChild(this.__selector),
  10959. this.updateDisplay()
  10960. };
  10961. g.superclass = e,
  10962. p.extend(g.prototype, e.prototype, {
  10963. updateDisplay: function() {
  10964. var t = d(this.getValue());
  10965. if (!1 !== t) {
  10966. var i = !1;
  10967. p.each(u.COMPONENTS, function(e) {
  10968. if (!p.isUndefined(t[e]) && !p.isUndefined(this.__color.__state[e]) && t[e] !== this.__color.__state[e])
  10969. return i = !0,
  10970. {}
  10971. }, this),
  10972. i && p.extend(this.__color.__state, t)
  10973. }
  10974. p.extend(this.__temp.__state, this.__color.__state),
  10975. this.__temp.a = 1;
  10976. var e = this.__color.v < .5 || .5 < this.__color.s ? 255 : 0
  10977. , n = 255 - e;
  10978. p.extend(this.__field_knob.style, {
  10979. marginLeft: 100 * this.__color.s - 7 + "px",
  10980. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  10981. backgroundColor: this.__temp.toString(),
  10982. border: this.__field_knob_border + "rgb(" + e + "," + e + "," + e + ")"
  10983. }),
  10984. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  10985. this.__temp.s = 1,
  10986. this.__temp.v = 1,
  10987. f(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  10988. p.extend(this.__input.style, {
  10989. backgroundColor: this.__input.value = this.__color.toString(),
  10990. color: "rgb(" + e + "," + e + "," + e + ")",
  10991. textShadow: this.__input_textShadow + "rgba(" + n + "," + n + "," + n + ",.7)"
  10992. })
  10993. }
  10994. });
  10995. var o = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  10996. return g
  10997. }(ee.controllers.Controller, ee.dom.dom, ee.color.Color = (o = ee.color.interpret,
  10998. a = ee.color.math = {
  10999. hsv_to_rgb: function(e, t, i) {
  11000. var n = Math.floor(e / 60) % 6
  11001. , r = e / 60 - Math.floor(e / 60)
  11002. , o = i * (1 - t)
  11003. , a = i * (1 - r * t)
  11004. , s = i * (1 - (1 - r) * t)
  11005. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11006. return {
  11007. r: 255 * l[0],
  11008. g: 255 * l[1],
  11009. b: 255 * l[2]
  11010. }
  11011. },
  11012. rgb_to_hsv: function(e, t, i) {
  11013. var n, r = Math.min(e, t, i), o = Math.max(e, t, i), a = o - r;
  11014. return 0 == o ? {
  11015. h: NaN,
  11016. s: 0,
  11017. v: 0
  11018. } : (n = e == o ? (t - i) / a : t == o ? 2 + (i - e) / a : 4 + (e - t) / a,
  11019. (n /= 6) < 0 && (n += 1),
  11020. {
  11021. h: 360 * n,
  11022. s: a / o,
  11023. v: o / 255
  11024. })
  11025. },
  11026. rgb_to_hex: function(e, t, i) {
  11027. var n = this.hex_with_component(0, 2, e);
  11028. return n = this.hex_with_component(n, 1, t),
  11029. this.hex_with_component(n, 0, i)
  11030. },
  11031. component_from_hex: function(e, t) {
  11032. return e >> 8 * t & 255
  11033. },
  11034. hex_with_component: function(e, t, i) {
  11035. return i << (c = 8 * t) | e & ~(255 << c)
  11036. }
  11037. },
  11038. s = ee.color.toString,
  11039. l = ee.utils.common,
  11040. ae.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11041. l.extend(ae.prototype, {
  11042. toString: function() {
  11043. return s(this)
  11044. },
  11045. toOriginal: function() {
  11046. return this.__state.conversion.write(this)
  11047. }
  11048. }),
  11049. ie(ae.prototype, "r", 2),
  11050. ie(ae.prototype, "g", 1),
  11051. ie(ae.prototype, "b", 0),
  11052. ne(ae.prototype, "h"),
  11053. ne(ae.prototype, "s"),
  11054. ne(ae.prototype, "v"),
  11055. Object.defineProperty(ae.prototype, "a", {
  11056. get: function() {
  11057. return this.__state.a
  11058. },
  11059. set: function(e) {
  11060. this.__state.a = e
  11061. }
  11062. }),
  11063. Object.defineProperty(ae.prototype, "hex", {
  11064. get: function() {
  11065. return "HEX" !== !this.__state.space && (this.__state.hex = a.rgb_to_hex(this.r, this.g, this.b)),
  11066. this.__state.hex
  11067. },
  11068. set: function(e) {
  11069. this.__state.space = "HEX",
  11070. this.__state.hex = e
  11071. }
  11072. }),
  11073. ae), ee.color.interpret, ee.utils.common), ee.utils.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11074. window.setTimeout(e, 1e3 / 60)
  11075. }
  11076. , ee.dom.CenteredDiv = (n = ee.dom.dom,
  11077. r = ee.utils.common,
  11078. te.prototype.show = function() {
  11079. var e = this;
  11080. this.backgroundElement.style.display = "block",
  11081. this.domElement.style.display = "block",
  11082. this.domElement.style.opacity = 0,
  11083. this.domElement.style.webkitTransform = "scale(1.1)",
  11084. this.layout(),
  11085. r.defer(function() {
  11086. e.backgroundElement.style.opacity = 1,
  11087. e.domElement.style.opacity = 1,
  11088. e.domElement.style.webkitTransform = "scale(1)"
  11089. })
  11090. }
  11091. ,
  11092. te.prototype.hide = function() {
  11093. var e = this
  11094. , t = function() {
  11095. e.domElement.style.display = "none",
  11096. e.backgroundElement.style.display = "none",
  11097. n.unbind(e.domElement, "webkitTransitionEnd", t),
  11098. n.unbind(e.domElement, "transitionend", t),
  11099. n.unbind(e.domElement, "oTransitionEnd", t)
  11100. };
  11101. n.bind(this.domElement, "webkitTransitionEnd", t),
  11102. n.bind(this.domElement, "transitionend", t),
  11103. n.bind(this.domElement, "oTransitionEnd", t),
  11104. this.backgroundElement.style.opacity = 0,
  11105. this.domElement.style.opacity = 0,
  11106. this.domElement.style.webkitTransform = "scale(1.1)"
  11107. }
  11108. ,
  11109. te.prototype.layout = function() {
  11110. this.domElement.style.left = $("#player").width() / 2 - n.getWidth(this.domElement) / 2 + "px",
  11111. this.domElement.style.top = $("#player").height() / 2 - n.getHeight(this.domElement) / 2 + "px"
  11112. }
  11113. ,
  11114. te), ee.dom.dom, ee.utils.common)
  11115. }
  11116. , {}],
  11117. 94: [function(e, t, i) {
  11118. (function(J) {
  11119. "use strict";
  11120. function i(e) {
  11121. function t(e, t) {
  11122. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11123. for (var a = 1; a <= e[o]; a++)
  11124. r[t[n]] = [],
  11125. r[t[n]][0] = i,
  11126. r[t[n]][1] = o,
  11127. n++,
  11128. i++;
  11129. i *= 2
  11130. }
  11131. return r
  11132. }
  11133. function _(e) {
  11134. for (var t = e[0], i = e[1] - 1; 0 <= i; )
  11135. t & 1 << i && (B |= 1 << V),
  11136. i--,
  11137. --V < 0 && (255 == B ? (b(255),
  11138. b(0)) : b(B),
  11139. V = 7,
  11140. B = 0)
  11141. }
  11142. function b(e) {
  11143. F.push(e)
  11144. }
  11145. function w(e) {
  11146. b(e >> 8 & 255),
  11147. b(255 & e)
  11148. }
  11149. function T(e, t, i, n, r) {
  11150. for (var o, a = r[0], s = r[240], l = function(e, t) {
  11151. var i, n, r, o, a, s, l, c, h, u, d = 0;
  11152. for (h = 0; h < 8; ++h) {
  11153. i = e[d],
  11154. n = e[d + 1],
  11155. r = e[d + 2],
  11156. o = e[d + 3],
  11157. a = e[d + 4],
  11158. s = e[d + 5],
  11159. l = e[d + 6];
  11160. var p = i + (c = e[d + 7])
  11161. , f = i - c
  11162. , g = n + l
  11163. , m = n - l
  11164. , v = r + s
  11165. , y = r - s
  11166. , A = o + a
  11167. , C = o - a
  11168. , I = p + A
  11169. , E = p - A
  11170. , _ = g + v
  11171. , b = g - v;
  11172. e[d] = I + _,
  11173. e[d + 4] = I - _;
  11174. var w = .707106781 * (b + E);
  11175. e[d + 2] = E + w,
  11176. e[d + 6] = E - w;
  11177. var T = .382683433 * ((I = C + y) - (b = m + f))
  11178. , x = .5411961 * I + T
  11179. , S = 1.306562965 * b + T
  11180. , M = .707106781 * (_ = y + m)
  11181. , R = f + M
  11182. , P = f - M;
  11183. e[d + 5] = P + x,
  11184. e[d + 3] = P - x,
  11185. e[d + 1] = R + S,
  11186. e[d + 7] = R - S,
  11187. d += 8
  11188. }
  11189. for (h = d = 0; h < 8; ++h) {
  11190. i = e[d],
  11191. n = e[d + 8],
  11192. r = e[d + 16],
  11193. o = e[d + 24],
  11194. a = e[d + 32],
  11195. s = e[d + 40],
  11196. l = e[d + 48];
  11197. var O = i + (c = e[d + 56])
  11198. , L = i - c
  11199. , D = n + l
  11200. , N = n - l
  11201. , F = r + s
  11202. , B = r - s
  11203. , V = o + a
  11204. , k = o - a
  11205. , U = O + V
  11206. , H = O - V
  11207. , z = D + F
  11208. , G = D - F;
  11209. e[d] = U + z,
  11210. e[d + 32] = U - z;
  11211. var W = .707106781 * (G + H);
  11212. e[d + 16] = H + W,
  11213. e[d + 48] = H - W;
  11214. var j = .382683433 * ((U = k + B) - (G = N + L))
  11215. , Y = .5411961 * U + j
  11216. , q = 1.306562965 * G + j
  11217. , X = .707106781 * (z = B + N)
  11218. , Z = L + X
  11219. , K = L - X;
  11220. e[d + 40] = K + Y,
  11221. e[d + 24] = K - Y,
  11222. e[d + 8] = Z + q,
  11223. e[d + 56] = Z - q,
  11224. d++
  11225. }
  11226. for (h = 0; h < 64; ++h)
  11227. u = e[h] * t[h],
  11228. Q[h] = 0 < u ? .5 + u | 0 : u - .5 | 0;
  11229. return Q
  11230. }(e, t), c = 0; c < 64; ++c)
  11231. A[C[c]] = l[c];
  11232. var h = A[0] - i;
  11233. i = A[0],
  11234. 0 == h ? _(n[0]) : (_(n[y[o = 32767 + h]]),
  11235. _(v[o]));
  11236. for (var u = 63; 0 < u && 0 == A[u]; u--)
  11237. ;
  11238. if (0 == u)
  11239. return _(a),
  11240. i;
  11241. for (var d, p = 1; p <= u; ) {
  11242. for (var f = p; 0 == A[p] && p <= u; ++p)
  11243. ;
  11244. var g = p - f;
  11245. if (16 <= g) {
  11246. d = g >> 4;
  11247. for (var m = 1; m <= d; ++m)
  11248. _(s);
  11249. g &= 15
  11250. }
  11251. o = 32767 + A[p],
  11252. _(r[(g << 4) + y[o]]),
  11253. _(v[o]),
  11254. p++
  11255. }
  11256. return 63 != u && _(a),
  11257. i
  11258. }
  11259. function x(e) {
  11260. if (e <= 0 && (e = 1),
  11261. 100 < e && (e = 100),
  11262. i != e) {
  11263. (function(e) {
  11264. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11265. var n = u((t[i] * e + 50) / 100);
  11266. n < 1 ? n = 1 : 255 < n && (n = 255),
  11267. O[C[i]] = n
  11268. }
  11269. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11270. var a = u((r[o] * e + 50) / 100);
  11271. a < 1 ? a = 1 : 255 < a && (a = 255),
  11272. L[C[o]] = a
  11273. }
  11274. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11275. for (var h = 0; h < 8; h++)
  11276. D[l] = 1 / (O[C[l]] * s[c] * s[h] * 8),
  11277. N[l] = 1 / (L[C[l]] * s[c] * s[h] * 8),
  11278. l++
  11279. }
  11280. )(e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e)),
  11281. i = e
  11282. }
  11283. }
  11284. var S, M, R, P, i, u = (Math.round,
  11285. Math.floor), O = new Array(64), L = new Array(64), D = new Array(64), N = new Array(64), v = new Array(65535), y = new Array(65535), Q = new Array(64), A = new Array(64), F = [], B = 0, V = 7, k = new Array(64), U = new Array(64), H = new Array(64), n = new Array(256), z = new Array(2048), C = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], G = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], q = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], X = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], Z = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11286. this.encode = function(e, t) {
  11287. var i = ((new Date).getTime(),
  11288. t.quality);
  11289. i && x(i),
  11290. F = new Array,
  11291. B = 0,
  11292. V = 7,
  11293. w(65496),
  11294. w(65504),
  11295. w(16),
  11296. b(74),
  11297. b(70),
  11298. b(73),
  11299. b(70),
  11300. b(0),
  11301. b(1),
  11302. b(1),
  11303. b(0),
  11304. w(1),
  11305. w(1),
  11306. b(0),
  11307. b(0),
  11308. function() {
  11309. w(65499),
  11310. w(132),
  11311. b(0);
  11312. for (var e = 0; e < 64; e++)
  11313. b(O[e]);
  11314. b(1);
  11315. for (var t = 0; t < 64; t++)
  11316. b(L[t])
  11317. }(),
  11318. function(e, t) {
  11319. w(65472),
  11320. w(17),
  11321. b(8),
  11322. w(t),
  11323. w(e),
  11324. b(3),
  11325. b(1),
  11326. b(17),
  11327. b(0),
  11328. b(2),
  11329. b(17),
  11330. b(1),
  11331. b(3),
  11332. b(17),
  11333. b(1)
  11334. }(e.width, e.height),
  11335. function() {
  11336. w(65476),
  11337. w(418),
  11338. b(0);
  11339. for (var e = 0; e < 16; e++)
  11340. b(G[e + 1]);
  11341. for (var t = 0; t <= 11; t++)
  11342. b(W[t]);
  11343. b(16);
  11344. for (var i = 0; i < 16; i++)
  11345. b(j[i + 1]);
  11346. for (var n = 0; n <= 161; n++)
  11347. b(Y[n]);
  11348. b(1);
  11349. for (var r = 0; r < 16; r++)
  11350. b(q[r + 1]);
  11351. for (var o = 0; o <= 11; o++)
  11352. b(X[o]);
  11353. b(17);
  11354. for (var a = 0; a < 16; a++)
  11355. b(Z[a + 1]);
  11356. for (var s = 0; s <= 161; s++)
  11357. b(K[s])
  11358. }(),
  11359. w(65498),
  11360. w(12),
  11361. b(3),
  11362. b(1),
  11363. b(0),
  11364. b(2),
  11365. b(17),
  11366. b(3),
  11367. b(17),
  11368. b(0),
  11369. b(63),
  11370. b(0);
  11371. var n = 0
  11372. , r = 0
  11373. , o = 0;
  11374. B = 0,
  11375. V = 7,
  11376. this.encode.displayName = "_encode_";
  11377. for (var a, s, l, c, h, u, d, p, f, g = e.data, m = e.width, v = e.height, y = t.flipY, A = 4 * m, C = y ? v : 0, I = y ? -8 : 8; y && 0 < C || !y && C < v; ) {
  11378. for (a = 0; a < A; ) {
  11379. for (u = h = A * C + a,
  11380. d = -1,
  11381. f = p = 0; f < 64; f++)
  11382. u = h + (p = (y ? 63 - f : f) >> 3) * A + (d = 4 * (7 & f)),
  11383. v <= C + p && (u -= A * (C + 1 + p - v)),
  11384. A <= a + d && (u -= a + d - A + 4),
  11385. s = g[u++],
  11386. l = g[u++],
  11387. c = g[u++],
  11388. k[f] = (z[s] + z[l + 256 >> 0] + z[c + 512 >> 0] >> 16) - 128,
  11389. U[f] = (z[s + 768 >> 0] + z[l + 1024 >> 0] + z[c + 1280 >> 0] >> 16) - 128,
  11390. H[f] = (z[s + 1280 >> 0] + z[l + 1536 >> 0] + z[c + 1792 >> 0] >> 16) - 128;
  11391. n = T(k, D, n, S, R),
  11392. r = T(U, N, r, M, P),
  11393. o = T(H, N, o, M, P),
  11394. a += 32
  11395. }
  11396. C += I
  11397. }
  11398. if (0 <= V) {
  11399. var E = [];
  11400. E[1] = V + 1,
  11401. E[0] = (1 << V + 1) - 1,
  11402. _(E)
  11403. }
  11404. return w(65497),
  11405. new J(F)
  11406. }
  11407. ,
  11408. (new Date).getTime(),
  11409. e = e || 50,
  11410. function() {
  11411. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11412. n[t] = e(t)
  11413. }(),
  11414. S = t(G, W),
  11415. M = t(q, X),
  11416. R = t(j, Y),
  11417. P = t(Z, K),
  11418. function() {
  11419. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11420. for (var n = e; n < t; n++)
  11421. y[32767 + n] = i,
  11422. v[32767 + n] = [],
  11423. v[32767 + n][1] = i,
  11424. v[32767 + n][0] = n;
  11425. for (var r = -(t - 1); r <= -e; r++)
  11426. y[32767 + r] = i,
  11427. v[32767 + r] = [],
  11428. v[32767 + r][1] = i,
  11429. v[32767 + r][0] = t - 1 + r;
  11430. e <<= 1,
  11431. t <<= 1
  11432. }
  11433. }(),
  11434. function() {
  11435. for (var e = 0; e < 256; e++)
  11436. z[e] = 19595 * e,
  11437. z[e + 256 >> 0] = 38470 * e,
  11438. z[e + 512 >> 0] = 7471 * e + 32768,
  11439. z[e + 768 >> 0] = -11059 * e,
  11440. z[e + 1024 >> 0] = -21709 * e,
  11441. z[e + 1280 >> 0] = 32768 * e + 8421375,
  11442. z[e + 1536 >> 0] = -27439 * e,
  11443. z[e + 1792 >> 0] = -5329 * e
  11444. }(),
  11445. x(e),
  11446. (new Date).getTime()
  11447. }
  11448. t.exports.encode = function(e, t) {
  11449. return (t = t || {}).quality = t.quality || 50,
  11450. {
  11451. data: new i(t.quality).encode(e, t),
  11452. width: e.width,
  11453. height: e.height
  11454. }
  11455. }
  11456. }
  11457. ).call(this, e("buffer").Buffer)
  11458. }
  11459. , {
  11460. buffer: 198
  11461. }],
  11462. 95: [function(e, t, i) {
  11463. "use strict";
  11464. !function() {
  11465. if ("performance"in window == 0 && (window.performance = {}),
  11466. Date.now = Date.now || function() {
  11467. return (new Date).getTime()
  11468. }
  11469. ,
  11470. "now"in window.performance == 0) {
  11471. var e = Date.now();
  11472. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11473. window.performance.now = function() {
  11474. return Date.now() - e
  11475. }
  11476. }
  11477. }()
  11478. }
  11479. , {}],
  11480. 96: [function(e, t, i) {
  11481. "use strict";
  11482. var a = e("three");
  11483. a.EffectComposer = function(e, t) {
  11484. if (this.renderer = e,
  11485. void 0 === t) {
  11486. var i = {
  11487. minFilter: a.LinearFilter,
  11488. magFilter: a.LinearFilter,
  11489. format: a.RGBAFormat,
  11490. stencilBuffer: !1
  11491. }
  11492. , n = e.getSize();
  11493. t = new a.WebGLRenderTarget(n.width,n.height,i)
  11494. }
  11495. this.renderTarget1 = t,
  11496. this.renderTarget2 = t.clone(),
  11497. this.writeBuffer = this.renderTarget1,
  11498. this.readBuffer = this.renderTarget2,
  11499. this.passes = [],
  11500. void 0 === a.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11501. this.copyPass = new a.ShaderPass(a.CopyShader)
  11502. }
  11503. ,
  11504. a.EffectComposer.prototype = {
  11505. swapBuffers: function() {
  11506. var e = this.readBuffer;
  11507. this.readBuffer = this.writeBuffer,
  11508. this.writeBuffer = e
  11509. },
  11510. addPass: function(e) {
  11511. this.passes.push(e)
  11512. },
  11513. insertPass: function(e, t) {
  11514. this.passes.splice(t, 0, e)
  11515. },
  11516. render: function(e) {
  11517. this.writeBuffer = this.renderTarget1,
  11518. this.readBuffer = this.renderTarget2;
  11519. var t, i, n = !1, r = this.passes.length;
  11520. for (i = 0; i < r; i++)
  11521. if ((t = this.passes[i]).enabled) {
  11522. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, n),
  11523. t.needsSwap) {
  11524. if (n) {
  11525. var o = this.renderer.context;
  11526. o.stencilFunc(o.NOTEQUAL, 1, 4294967295),
  11527. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11528. o.stencilFunc(o.EQUAL, 1, 4294967295)
  11529. }
  11530. this.swapBuffers()
  11531. }
  11532. t instanceof a.MaskPass ? n = !0 : t instanceof a.ClearMaskPass && (n = !1)
  11533. }
  11534. },
  11535. reset: function(e) {
  11536. if (void 0 === e) {
  11537. var t = this.renderer.getSize();
  11538. (e = this.renderTarget1.clone()).setSize(t.width, t.height)
  11539. }
  11540. this.renderTarget1.dispose(),
  11541. this.renderTarget2.dispose(),
  11542. this.renderTarget1 = e,
  11543. this.renderTarget2 = e.clone(),
  11544. this.writeBuffer = this.renderTarget1,
  11545. this.readBuffer = this.renderTarget2
  11546. },
  11547. setSize: function(e, t) {
  11548. this.renderTarget1.setSize(e, t),
  11549. this.renderTarget2.setSize(e, t)
  11550. }
  11551. }
  11552. }
  11553. , {
  11554. three: 217
  11555. }],
  11556. 97: [function(e, t, i) {
  11557. "use strict";
  11558. var n = e("three");
  11559. n.MaskPass = function(e, t) {
  11560. this.scene = e,
  11561. this.camera = t,
  11562. this.enabled = !0,
  11563. this.clear = !0,
  11564. this.needsSwap = !1,
  11565. this.inverse = !1
  11566. }
  11567. ,
  11568. n.MaskPass.prototype = {
  11569. render: function(e, t, i, n) {
  11570. var r, o, a = e.context;
  11571. a.colorMask(!1, !1, !1, !1),
  11572. a.depthMask(!1),
  11573. o = this.inverse ? (r = 0,
  11574. 1) : (r = 1,
  11575. 0),
  11576. a.enable(a.STENCIL_TEST),
  11577. a.stencilOp(a.REPLACE, a.REPLACE, a.REPLACE),
  11578. a.stencilFunc(a.ALWAYS, r, 4294967295),
  11579. a.clearStencil(o),
  11580. e.render(this.scene, this.camera, i, this.clear),
  11581. e.render(this.scene, this.camera, t, this.clear),
  11582. a.colorMask(!0, !0, !0, !0),
  11583. a.depthMask(!0),
  11584. a.stencilFunc(a.EQUAL, 1, 4294967295),
  11585. a.stencilOp(a.KEEP, a.KEEP, a.KEEP)
  11586. }
  11587. },
  11588. n.ClearMaskPass = function() {
  11589. this.enabled = !0
  11590. }
  11591. ,
  11592. n.ClearMaskPass.prototype = {
  11593. render: function(e, t, i, n) {
  11594. var r = e.context;
  11595. r.disable(r.STENCIL_TEST)
  11596. }
  11597. }
  11598. }
  11599. , {
  11600. three: 217
  11601. }],
  11602. 98: [function(e, t, i) {
  11603. "use strict";
  11604. var o = e("three");
  11605. o.RenderPass = function(e, t, i, n, r) {
  11606. this.scene = e,
  11607. this.camera = t,
  11608. this.overrideMaterial = i,
  11609. this.clearColor = n,
  11610. this.clearAlpha = void 0 !== r ? r : 1,
  11611. this.oldClearColor = new o.Color,
  11612. this.oldClearAlpha = 1,
  11613. this.enabled = !0,
  11614. this.clear = !0,
  11615. this.needsSwap = !1
  11616. }
  11617. ,
  11618. o.RenderPass.prototype = {
  11619. render: function(e, t, i, n) {
  11620. this.scene.overrideMaterial = this.overrideMaterial,
  11621. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11622. this.oldClearAlpha = e.getClearAlpha(),
  11623. e.setClearColor(this.clearColor, this.clearAlpha)),
  11624. e.render(this.scene, this.camera, i, this.clear),
  11625. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11626. this.scene.overrideMaterial = null
  11627. }
  11628. }
  11629. }
  11630. , {
  11631. three: 217
  11632. }],
  11633. 99: [function(e, t, i) {
  11634. "use strict";
  11635. var n = e("three");
  11636. n.ShaderPass = function(e, t) {
  11637. this.textureID = void 0 !== t ? t : "tDiffuse",
  11638. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11639. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11640. this.material = new n.ShaderMaterial({
  11641. defines: e.defines || {},
  11642. uniforms: this.uniforms,
  11643. vertexShader: e.vertexShader,
  11644. fragmentShader: e.fragmentShader
  11645. })),
  11646. this.renderToScreen = !1,
  11647. this.enabled = !0,
  11648. this.needsSwap = !0,
  11649. this.clear = !1,
  11650. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  11651. this.scene = new n.Scene,
  11652. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  11653. this.scene.add(this.quad)
  11654. }
  11655. ,
  11656. n.ShaderPass.prototype = {
  11657. render: function(e, t, i, n) {
  11658. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  11659. this.quad.material = this.material,
  11660. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  11661. }
  11662. }
  11663. }
  11664. , {
  11665. three: 217
  11666. }],
  11667. 100: [function(e, t, i) {
  11668. "use strict";
  11669. e("three").CopyShader = {
  11670. uniforms: {
  11671. tDiffuse: {
  11672. type: "t",
  11673. value: null
  11674. },
  11675. opacity: {
  11676. type: "f",
  11677. value: 1
  11678. }
  11679. },
  11680. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11681. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  11682. }
  11683. }
  11684. , {
  11685. three: 217
  11686. }],
  11687. 101: [function(e, t, i) {
  11688. "use strict";
  11689. e("three").HorizontalBlurShader = {
  11690. uniforms: {
  11691. tDiffuse: {
  11692. type: "t",
  11693. value: null
  11694. },
  11695. h: {
  11696. type: "f",
  11697. value: 1 / 512
  11698. }
  11699. },
  11700. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11701. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11702. }
  11703. }
  11704. , {
  11705. three: 217
  11706. }],
  11707. 102: [function(e, t, i) {
  11708. "use strict";
  11709. e("three").VerticalBlurShader = {
  11710. uniforms: {
  11711. tDiffuse: {
  11712. type: "t",
  11713. value: null
  11714. },
  11715. v: {
  11716. type: "f",
  11717. value: 1 / 512
  11718. }
  11719. },
  11720. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11721. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11722. }
  11723. }
  11724. , {
  11725. three: 217
  11726. }],
  11727. 103: [function(e, t, i) {
  11728. "use strict";
  11729. var z = e("three");
  11730. !function() {
  11731. if ("performance"in window == 0 && (window.performance = {}),
  11732. "now"in window.performance == 0) {
  11733. var e = Date.now();
  11734. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11735. window.performance.now = function() {
  11736. return Date.now() - e
  11737. }
  11738. }
  11739. }(),
  11740. z.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  11741. var t, i = this.extensions, n = this.context;
  11742. if (e === z.RepeatWrapping)
  11743. return n.REPEAT;
  11744. if (e === z.ClampToEdgeWrapping)
  11745. return n.CLAMP_TO_EDGE;
  11746. if (e === z.MirroredRepeatWrapping)
  11747. return n.MIRRORED_REPEAT;
  11748. if (e === z.NearestFilter)
  11749. return n.NEAREST;
  11750. if (e === z.NearestMipMapNearestFilter)
  11751. return n.NEAREST_MIPMAP_NEAREST;
  11752. if (e === z.NearestMipMapLinearFilter)
  11753. return n.NEAREST_MIPMAP_LINEAR;
  11754. if (e === z.LinearFilter)
  11755. return n.LINEAR;
  11756. if (e === z.LinearMipMapNearestFilter)
  11757. return n.LINEAR_MIPMAP_NEAREST;
  11758. if (e === z.LinearMipMapLinearFilter)
  11759. return n.LINEAR_MIPMAP_LINEAR;
  11760. if (e === z.UnsignedByteType)
  11761. return n.UNSIGNED_BYTE;
  11762. if (e === z.UnsignedShort4444Type)
  11763. return n.UNSIGNED_SHORT_4_4_4_4;
  11764. if (e === z.UnsignedShort5551Type)
  11765. return n.UNSIGNED_SHORT_5_5_5_1;
  11766. if (e === z.UnsignedShort565Type)
  11767. return n.UNSIGNED_SHORT_5_6_5;
  11768. if (e === z.ByteType)
  11769. return n.BYTE;
  11770. if (e === z.ShortType)
  11771. return n.SHORT;
  11772. if (e === z.UnsignedShortType)
  11773. return n.UNSIGNED_SHORT;
  11774. if (e === z.IntType)
  11775. return n.INT;
  11776. if (e === z.UnsignedIntType)
  11777. return n.UNSIGNED_INT;
  11778. if (e === z.FloatType)
  11779. return n.FLOAT;
  11780. if (null !== (t = i.get("OES_texture_half_float")) && e === z.HalfFloatType)
  11781. return t.HALF_FLOAT_OES;
  11782. if (e === z.AlphaFormat)
  11783. return n.ALPHA;
  11784. if (e === z.RGBFormat)
  11785. return n.RGB;
  11786. if (e === z.RGBAFormat)
  11787. return n.RGBA;
  11788. if (e === z.LuminanceFormat)
  11789. return n.LUMINANCE;
  11790. if (e === z.LuminanceAlphaFormat)
  11791. return n.LUMINANCE_ALPHA;
  11792. if (e === z.AddEquation)
  11793. return n.FUNC_ADD;
  11794. if (e === z.SubtractEquation)
  11795. return n.FUNC_SUBTRACT;
  11796. if (e === z.ReverseSubtractEquation)
  11797. return n.FUNC_REVERSE_SUBTRACT;
  11798. if (e === z.ZeroFactor)
  11799. return n.ZERO;
  11800. if (e === z.OneFactor)
  11801. return n.ONE;
  11802. if (e === z.SrcColorFactor)
  11803. return n.SRC_COLOR;
  11804. if (e === z.OneMinusSrcColorFactor)
  11805. return n.ONE_MINUS_SRC_COLOR;
  11806. if (e === z.SrcAlphaFactor)
  11807. return n.SRC_ALPHA;
  11808. if (e === z.OneMinusSrcAlphaFactor)
  11809. return n.ONE_MINUS_SRC_ALPHA;
  11810. if (e === z.DstAlphaFactor)
  11811. return n.DST_ALPHA;
  11812. if (e === z.OneMinusDstAlphaFactor)
  11813. return n.ONE_MINUS_DST_ALPHA;
  11814. if (e === z.DstColorFactor)
  11815. return n.DST_COLOR;
  11816. if (e === z.OneMinusDstColorFactor)
  11817. return n.ONE_MINUS_DST_COLOR;
  11818. if (e === z.SrcAlphaSaturateFactor)
  11819. return n.SRC_ALPHA_SATURATE;
  11820. if (null !== (t = i.get("WEBGL_compressed_texture_s3tc"))) {
  11821. if (e === z.RGB_S3TC_DXT1_Format)
  11822. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  11823. if (e === z.RGBA_S3TC_DXT1_Format)
  11824. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  11825. if (e === z.RGBA_S3TC_DXT3_Format)
  11826. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  11827. if (e === z.RGBA_S3TC_DXT5_Format)
  11828. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  11829. }
  11830. if (null !== (t = i.get("WEBGL_compressed_texture_pvrtc"))) {
  11831. if (e === z.RGB_PVRTC_4BPPV1_Format)
  11832. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  11833. if (e === z.RGB_PVRTC_2BPPV1_Format)
  11834. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  11835. if (e === z.RGBA_PVRTC_4BPPV1_Format)
  11836. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  11837. if (e === z.RGBA_PVRTC_2BPPV1_Format)
  11838. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  11839. }
  11840. if (null !== (t = i.get("WEBGL_compressed_texture_etc1")) && e === z.RGB_ETC1_Format)
  11841. return t.COMPRESSED_RGB_ETC1_WEBGL;
  11842. if (null !== (t = i.get("EXT_blend_minmax"))) {
  11843. if (e === z.MinEquation)
  11844. return t.MIN_EXT;
  11845. if (e === z.MaxEquation)
  11846. return t.MAX_EXT
  11847. }
  11848. return 0
  11849. }
  11850. ,
  11851. z.WebGLState = function(l, i, c) {
  11852. var n = this
  11853. , r = new z.Vector4
  11854. , e = l.getParameter(l.MAX_VERTEX_ATTRIBS)
  11855. , o = new Uint8Array(e)
  11856. , a = new Uint8Array(e)
  11857. , s = new Uint8Array(e)
  11858. , t = {}
  11859. , h = null
  11860. , u = null
  11861. , d = null
  11862. , p = null
  11863. , f = null
  11864. , g = null
  11865. , m = null
  11866. , v = null
  11867. , y = !1
  11868. , A = null
  11869. , C = null
  11870. , I = null
  11871. , E = null
  11872. , _ = null
  11873. , b = null
  11874. , w = null
  11875. , T = null
  11876. , x = null
  11877. , S = null
  11878. , M = null
  11879. , R = null
  11880. , P = null
  11881. , O = null
  11882. , L = null
  11883. , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS)
  11884. , N = void 0
  11885. , F = {}
  11886. , B = new z.Vector4
  11887. , V = null
  11888. , k = null
  11889. , U = new z.Vector4
  11890. , H = new z.Vector4;
  11891. this.init = function() {
  11892. this.clearColor(0, 0, 0, 1),
  11893. this.clearDepth(1),
  11894. this.clearStencil(0),
  11895. this.enable(l.DEPTH_TEST),
  11896. l.depthFunc(l.LEQUAL),
  11897. l.frontFace(l.CCW),
  11898. l.cullFace(l.BACK),
  11899. this.enable(l.CULL_FACE),
  11900. this.enable(l.BLEND),
  11901. l.blendEquation(l.FUNC_ADD),
  11902. l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA)
  11903. }
  11904. ,
  11905. this.initAttributes = function() {
  11906. for (var e = 0, t = o.length; e < t; e++)
  11907. o[e] = 0
  11908. }
  11909. ,
  11910. this.enableAttribute = function(e) {
  11911. o[e] = 1,
  11912. 0 === a[e] && (l.enableVertexAttribArray(e),
  11913. a[e] = 1),
  11914. 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0),
  11915. s[e] = 0)
  11916. }
  11917. ,
  11918. this.enableAttributeAndDivisor = function(e, t, i) {
  11919. o[e] = 1,
  11920. 0 === a[e] && (l.enableVertexAttribArray(e),
  11921. a[e] = 1),
  11922. s[e] !== t && (i.vertexAttribDivisorANGLE(e, t),
  11923. s[e] = t)
  11924. }
  11925. ,
  11926. this.disableUnusedAttributes = function() {
  11927. for (var e = 0, t = a.length; e < t; e++)
  11928. a[e] !== o[e] && (l.disableVertexAttribArray(e),
  11929. a[e] = 0)
  11930. }
  11931. ,
  11932. this.enable = function(e) {
  11933. !0 !== t[e] && (l.enable(e),
  11934. t[e] = !0)
  11935. }
  11936. ,
  11937. this.disable = function(e) {
  11938. !1 !== t[e] && (l.disable(e),
  11939. t[e] = !1)
  11940. }
  11941. ,
  11942. this.getCompressedTextureFormats = function() {
  11943. if (null === h && (h = [],
  11944. i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1")))
  11945. for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++)
  11946. h.push(e[t]);
  11947. return h
  11948. }
  11949. ,
  11950. this.setBlending = function(e, t, i, n, r, o, a, s) {
  11951. e === z.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND),
  11952. e === u && s === y || (e === z.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11953. l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD),
  11954. l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === z.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11955. l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  11956. l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === z.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11957. l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  11958. l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11959. l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11960. l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)),
  11961. u = e,
  11962. y = s),
  11963. e === z.CustomBlending ? (r = r || t,
  11964. o = o || i,
  11965. a = a || n,
  11966. t === d && r === g || (l.blendEquationSeparate(c(t), c(r)),
  11967. d = t,
  11968. g = r),
  11969. i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)),
  11970. p = i,
  11971. f = n,
  11972. m = o,
  11973. v = a)) : v = m = g = f = p = d = null
  11974. }
  11975. ,
  11976. this.setDepthFunc = function(e) {
  11977. if (A !== e) {
  11978. if (e)
  11979. switch (e) {
  11980. case z.NeverDepth:
  11981. l.depthFunc(l.NEVER);
  11982. break;
  11983. case z.AlwaysDepth:
  11984. l.depthFunc(l.ALWAYS);
  11985. break;
  11986. case z.LessDepth:
  11987. l.depthFunc(l.LESS);
  11988. break;
  11989. case z.LessEqualDepth:
  11990. l.depthFunc(l.LEQUAL);
  11991. break;
  11992. case z.EqualDepth:
  11993. l.depthFunc(l.EQUAL);
  11994. break;
  11995. case z.GreaterEqualDepth:
  11996. l.depthFunc(l.GEQUAL);
  11997. break;
  11998. case z.GreaterDepth:
  11999. l.depthFunc(l.GREATER);
  12000. break;
  12001. case z.NotEqualDepth:
  12002. l.depthFunc(l.NOTEQUAL);
  12003. break;
  12004. default:
  12005. l.depthFunc(l.LEQUAL)
  12006. }
  12007. else
  12008. l.depthFunc(l.LEQUAL);
  12009. A = e
  12010. }
  12011. }
  12012. ,
  12013. this.setDepthTest = function(e) {
  12014. e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST)
  12015. }
  12016. ,
  12017. this.setDepthWrite = function(e) {
  12018. C !== e && (l.depthMask(e),
  12019. C = e)
  12020. }
  12021. ,
  12022. this.setColorWrite = function(e) {
  12023. I !== e && (l.colorMask(e, e, e, e),
  12024. I = e)
  12025. }
  12026. ,
  12027. this.setStencilFunc = function(e, t, i) {
  12028. _ === e && b === t && w === i || (l.stencilFunc(e, t, i),
  12029. _ = e,
  12030. b = t,
  12031. w = i)
  12032. }
  12033. ,
  12034. this.setStencilOp = function(e, t, i) {
  12035. T === e && x === t && S === i || (l.stencilOp(e, t, i),
  12036. T = e,
  12037. x = t,
  12038. S = i)
  12039. }
  12040. ,
  12041. this.setStencilTest = function(e) {
  12042. e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST)
  12043. }
  12044. ,
  12045. this.setStencilWrite = function(e) {
  12046. E !== e && (l.stencilMask(e),
  12047. E = e)
  12048. }
  12049. ,
  12050. this.setFlipSided = function(e) {
  12051. M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW),
  12052. M = e)
  12053. }
  12054. ,
  12055. this.setLineWidth = function(e) {
  12056. e !== R && (l.lineWidth(e),
  12057. R = e)
  12058. }
  12059. ,
  12060. this.setPolygonOffset = function(e, t, i) {
  12061. e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL),
  12062. !e || P === t && O === i || (l.polygonOffset(t, i),
  12063. P = t,
  12064. O = i)
  12065. }
  12066. ,
  12067. this.getScissorTest = function() {
  12068. return L
  12069. }
  12070. ,
  12071. this.setScissorTest = function(e) {
  12072. (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST)
  12073. }
  12074. ,
  12075. this.activeTexture = function(e) {
  12076. void 0 === e && (e = l.TEXTURE0 + D - 1),
  12077. N !== e && (l.activeTexture(e),
  12078. N = e)
  12079. }
  12080. ,
  12081. this.bindTexture = function(e, t) {
  12082. void 0 === N && n.activeTexture();
  12083. var i = F[N];
  12084. void 0 === i && (i = {
  12085. type: void 0,
  12086. texture: void 0
  12087. },
  12088. F[N] = i),
  12089. i.type === e && i.texture === t || (l.bindTexture(e, t),
  12090. i.type = e,
  12091. i.texture = t)
  12092. }
  12093. ,
  12094. this.compressedTexImage2D = function() {
  12095. try {
  12096. l.compressedTexImage2D.apply(l, arguments)
  12097. } catch (e) {
  12098. console.error(e)
  12099. }
  12100. }
  12101. ,
  12102. this.texImage2D = function() {
  12103. try {
  12104. l.texImage2D.apply(l, arguments)
  12105. } catch (e) {
  12106. console.error(e)
  12107. }
  12108. }
  12109. ,
  12110. this.clearColor = function(e, t, i, n) {
  12111. r.set(e, t, i, n),
  12112. !1 === B.equals(r) && (l.clearColor(e, t, i, n),
  12113. B.copy(r))
  12114. }
  12115. ,
  12116. this.clearDepth = function(e) {
  12117. V !== e && (l.clearDepth(e),
  12118. V = e)
  12119. }
  12120. ,
  12121. this.clearStencil = function(e) {
  12122. k !== e && (l.clearStencil(e),
  12123. k = e)
  12124. }
  12125. ,
  12126. this.scissor = function(e) {
  12127. !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w),
  12128. U.copy(e))
  12129. }
  12130. ,
  12131. this.viewport = function(e) {
  12132. !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w),
  12133. H.copy(e))
  12134. }
  12135. ,
  12136. this.reset = function() {
  12137. for (var e = 0; e < a.length; e++)
  12138. 1 === a[e] && (l.disableVertexAttribArray(e),
  12139. a[e] = 0);
  12140. t = {},
  12141. N = void 0,
  12142. F = {},
  12143. M = E = C = I = u = h = null
  12144. }
  12145. }
  12146. }
  12147. , {
  12148. three: 217
  12149. }],
  12150. 104: [function(a, h, e) {
  12151. (function(i, e) {
  12152. "use strict";
  12153. function t(e) {
  12154. this.urls = e;
  12155. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12156. this.builder = n.loadProto(t),
  12157. this.decoder = this.builder.build("binary_mesh")
  12158. }
  12159. var s = a("three")
  12160. , n = a("protobufjs")
  12161. , r = a("../util/logger")
  12162. , o = (a("../util/common"),
  12163. a("../util/ajax"))
  12164. , l = a("../objects/Chunk")
  12165. , c = new r(e);
  12166. t.prototype = {
  12167. constructor: t,
  12168. load: function(t, i, n, r) {
  12169. return c.time("download"),
  12170. o.get(t, {
  12171. responseType: "arraybuffer"
  12172. }).done(function(e) {
  12173. c.timeEnd("download"),
  12174. this.parse(e, t, i, n, r)
  12175. }
  12176. .bind(this)).fail(r)
  12177. },
  12178. parse: function(e, t, i, n, r) {
  12179. var o = this.readProtobuf(e);
  12180. if (!o)
  12181. return r();
  12182. try {
  12183. c.time("convert to webgl"),
  12184. this.convertProtobufToSceneObject(o, t, i, n, r),
  12185. c.timeEnd("convert to webgl")
  12186. } catch (e) {
  12187. return c.error("failed parsing .dam"),
  12188. c.error(e.message),
  12189. r()
  12190. }
  12191. },
  12192. readProtobuf: function(e) {
  12193. var t;
  12194. try {
  12195. c.time("parse proto"),
  12196. t = this.decoder.decode(e),
  12197. c.timeEnd("parse proto")
  12198. } catch (e) {
  12199. return c.error("failed parsing proto for .dam"),
  12200. c.error(e.message),
  12201. null
  12202. }
  12203. return t
  12204. },
  12205. convertProtobufToSceneObject: function(e, i, t, n, r) {
  12206. if (0 === e.chunk.length)
  12207. return c.warn("No chunks in damfile..."),
  12208. t([]);
  12209. var o = new s.Matrix4;
  12210. o.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12211. var a = e.chunk.map(function(e) {
  12212. var t = new s.BufferGeometry;
  12213. return t.addAttribute("position", new s.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12214. 0 < e.vertices.uv.length && t.addAttribute("uv", new s.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12215. t.setIndex(new s.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12216. t.applyMatrix(o),
  12217. t.computeBoundingBox(),
  12218. new l({
  12219. geometry: t,
  12220. textureName: e.material_name,
  12221. name: e.chunk_name,
  12222. meshUrl: i
  12223. })
  12224. });
  12225. return a ? t(a) : (c.error(".dam protobuf came out with no chunks..."),
  12226. r())
  12227. }
  12228. },
  12229. h.exports = t
  12230. }
  12231. ).call(this, a("buffer").Buffer, "/js/loaders/DamLoader.js")
  12232. }
  12233. , {
  12234. "../objects/Chunk": 144,
  12235. "../util/ajax": 181,
  12236. "../util/common": 185,
  12237. "../util/logger": 189,
  12238. buffer: 198,
  12239. protobufjs: 214,
  12240. three: 217
  12241. }],
  12242. 105: [function(n, r, e) {
  12243. (function(e) {
  12244. "use strict";
  12245. var t = (n("three"),
  12246. n("../settings"),
  12247. n("../util/browser"),
  12248. n("./DamLoader"))
  12249. , i = n("../util/logger")
  12250. , u = (n("../ab"),
  12251. new i(e));
  12252. r.exports = {
  12253. getLoaders: function() {
  12254. return [["_50k", ".dam", t], ["", ".dam", t]]
  12255. },
  12256. load: function(e, t, i, n, r, o) {
  12257. var a = this.getLoaders()[o = o || 0];
  12258. if (a) {
  12259. var s = a[0]
  12260. , l = a[1]
  12261. , c = new a[2](t)
  12262. , h = t.get(e + s + l);
  12263. h ? (u.debug("Trying " + s + l),
  12264. c.load(h, i, n, function() {
  12265. this.load(e, t, i, n, r, ++o)
  12266. }
  12267. .bind(this))) : (u.debug("Skipping " + l + ", not available"),
  12268. this.load(e, t, i, n, r, ++o))
  12269. } else
  12270. r && r("No suitable model file found...")
  12271. }
  12272. }
  12273. }
  12274. ).call(this, "/js/loaders/ModelLoader.js")
  12275. }
  12276. , {
  12277. "../ab": 3,
  12278. "../settings": 166,
  12279. "../util/browser": 182,
  12280. "../util/logger": 189,
  12281. "./DamLoader": 104,
  12282. three: 217
  12283. }],
  12284. 106: [function(i, n, e) {
  12285. (function(e) {
  12286. "use strict";
  12287. var l = i("../util/common")
  12288. , c = i("../util/texture")
  12289. , h = i("../util/browser")
  12290. , t = i("../util/logger")
  12291. , u = i("../settings")
  12292. , d = new t(e);
  12293. n.exports = {
  12294. load: function(i, n) {
  12295. if (!i.chunks[0] || !i.chunks[0].meshUrl)
  12296. return $.when();
  12297. var r = l.countUnique(i.chunks.map(function(e) {
  12298. return e.textureName
  12299. }))
  12300. , e = -1 !== i.chunks[0].meshUrl.indexOf("_50k") ? "_50k" : ""
  12301. , t = "_50k" == e ? "high" : "low";
  12302. u.minimalMemoryMode && "high" === t && (h.detectSamsungS6() ? (d.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12303. t = "low") : r > u.maxMobileTextures && (d.warn("Model probably too large for mobile, turning down quality."),
  12304. t = "low"));
  12305. var o = i.data.job.uuid + e + "_texture_jpg_" + t + "/"
  12306. , a = $.Deferred()
  12307. , s = 0;
  12308. return i.chunks.forEach(function(e) {
  12309. if (!e.material.map && e.textureName) {
  12310. var t = i.urls.get(o + e.textureName);
  12311. e.setTextureMap(c.load(t, function(e, t) {
  12312. e || (n.push(t),
  12313. s++,
  12314. a.notify(s, r),
  12315. s === r && a.resolve())
  12316. }
  12317. .bind(this, c.isLoaded(t))))
  12318. }
  12319. }),
  12320. a.promise()
  12321. }
  12322. }
  12323. }
  12324. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12325. }
  12326. , {
  12327. "../settings": 166,
  12328. "../util/browser": 182,
  12329. "../util/common": 185,
  12330. "../util/logger": 189,
  12331. "../util/texture": 194
  12332. }],
  12333. 107: [function(s, l, e) {
  12334. (function(n, e) {
  12335. "use strict";
  12336. function t(e) {
  12337. this.model = e,
  12338. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12339. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12340. var t = n("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", "base64")
  12341. , i = r.loadProto(t);
  12342. this.decoder = i.build("VisionModeldata")
  12343. }
  12344. var r = s("protobufjs")
  12345. , i = s("../util/ajax")
  12346. , o = (s("../util/common"),
  12347. s("../util/math"))
  12348. , a = new (s("../util/logger"))(e);
  12349. t.prototype.load = function() {
  12350. return this.modelDataPath ? (a.info("Using vision.modeldata"),
  12351. this.loadVisionModelData()) : this.sweepLocationsPath ? (a.warn("Using sweep_locations.csv"),
  12352. this.loadSweepLocationsCSV()) : (a.warn("No sweep file found"),
  12353. $.when([]))
  12354. }
  12355. ,
  12356. t.prototype.loadVisionModelData = function() {
  12357. return i.get(this.modelDataPath, {
  12358. responseType: "arraybuffer"
  12359. }).then(function(e) {
  12360. var t;
  12361. try {
  12362. t = this.decoder.decode(e)
  12363. } catch (e) {
  12364. return a.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12365. this.loadSweepLocationsCSV()
  12366. }
  12367. var i = t.sweepLocations.map(function(e) {
  12368. return {
  12369. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12370. position: {
  12371. x: e.pose.translation.x,
  12372. y: e.pose.translation.y,
  12373. z: e.pose.translation.z
  12374. },
  12375. quaternion: {
  12376. x: e.pose.rotation.x,
  12377. y: e.pose.rotation.y,
  12378. z: e.pose.rotation.z,
  12379. w: e.pose.rotation.w
  12380. },
  12381. puck: {
  12382. x: e.puck.x,
  12383. y: e.puck.y,
  12384. z: e.puck.z
  12385. },
  12386. floor: e.group,
  12387. neighbours: e.visibles,
  12388. alignmentType: e.alignment_type
  12389. }
  12390. }).map(function(e) {
  12391. return e.position = o.convertVisionVector(e.position),
  12392. e.quaternion = o.convertVisionQuaternion(e.quaternion),
  12393. e.puck = o.convertVisionVector(e.puck),
  12394. e
  12395. });
  12396. return i.forEach(function(e) {
  12397. if(e.neighbours.find(a=>a==-1)){
  12398. console.log('%c neighbours 存在-1 ' +e.uuid ,"color:#f00")
  12399. }
  12400. e.neighbours = e.neighbours.filter(e=>i[e])
  12401. e.neighbours = e.neighbours.map(function(e) {
  12402. return i[e].uuid
  12403. })
  12404. }),
  12405. i
  12406. }
  12407. .bind(this), function() {
  12408. return a.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12409. this.loadSweepLocationsCSV()
  12410. }
  12411. .bind(this))
  12412. }
  12413. ,
  12414. t.prototype.loadSweepLocationsCSV = function() {
  12415. return i.get(this.sweepLocationsPath).then(function(e) {
  12416. return e.split("\n").map(function(e) {
  12417. return e.split(", ")
  12418. }).filter(function(e) {
  12419. return 1 < e.length
  12420. }).map(function(e) {
  12421. return {
  12422. uuid: e[0],
  12423. position: {
  12424. x: parseFloat(e[1]),
  12425. y: parseFloat(e[2]),
  12426. z: parseFloat(e[3])
  12427. },
  12428. quaternion: {
  12429. x: parseFloat(e[4]),
  12430. y: parseFloat(e[5]),
  12431. z: parseFloat(e[6]),
  12432. w: parseFloat(e[7])
  12433. }
  12434. }
  12435. }).map(function(e) {
  12436. return e.position = o.convertVisionVector(e.position),
  12437. e.quaternion = o.convertVisionQuaternion(e.quaternion),
  12438. e
  12439. })
  12440. }).fail(function() {
  12441. a.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12442. })
  12443. }
  12444. ,
  12445. l.exports = t
  12446. }
  12447. ).call(this, s("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12448. }
  12449. , {
  12450. "../util/ajax": 181,
  12451. "../util/common": 185,
  12452. "../util/logger": 189,
  12453. "../util/math": 190,
  12454. buffer: 198,
  12455. protobufjs: 214
  12456. }],
  12457. 108: [function(s, l, e) {
  12458. (function(e) {
  12459. "use strict";
  12460. function t() {
  12461. this.locale = null
  12462. }
  12463. var i = s("../settings")
  12464. , n = s("../util/common")
  12465. , r = s("../util/logger")
  12466. , o = s("../enum/Locale")
  12467. , a = new r(e);
  12468. t.prototype.init = function() {
  12469. var e;
  12470. switch (i.languageTag) {
  12471. case null:
  12472. case "en":
  12473. case o.EN_US:
  12474. this.locale = o.EN_US,
  12475. e = s("./strings-en-US");
  12476. break;
  12477. case "es":
  12478. case o.ES_MX:
  12479. this.locale = o.ES_MX,
  12480. e = s("./strings-es-MX");
  12481. break;
  12482. case "fr":
  12483. case o.FR_FR:
  12484. this.locale = o.FR_FR,
  12485. e = s("./strings-fr-FR");
  12486. break;
  12487. case "de":
  12488. case o.DE_DE:
  12489. this.locale = o.DE_DE,
  12490. e = s("./strings-de-DE");
  12491. break;
  12492. case "ru":
  12493. case o.RU_RU:
  12494. this.locale = o.RU_RU,
  12495. e = s("./strings-ru-RU");
  12496. break;
  12497. case "cn":
  12498. case o.CN_CN:
  12499. this.locale = o.CN_CN,
  12500. e = s("./strings-cn-CN");
  12501. break;
  12502. case "jp":
  12503. case o.JP_JP:
  12504. this.locale = o.JP_JP,
  12505. e = s("./strings-jp-JP");
  12506. break;
  12507. default:
  12508. a.info("Unsupported language tag, defaulting to 'en-US'"),
  12509. this.locale = o.EN_US,
  12510. e = s("./strings-en-US")
  12511. }
  12512. a.info("Using locale '" + this.locale + "'"),
  12513. n.extendObject(this, e)
  12514. }
  12515. ,
  12516. t.prototype.localizeGUI = function() {
  12517. var e = document.querySelector("#gui-parent");
  12518. this.localizeTree(e),
  12519. this.localizeLoadingText()
  12520. }
  12521. ,
  12522. t.prototype.localizeLoadingText = function() {
  12523. document.querySelector("#help-dialog").classList.add(this.locale),
  12524. document.querySelector("#interaction-modal").classList.add(this.locale),
  12525. document.querySelector("#gui").classList.add(this.locale)
  12526. }
  12527. ,
  12528. t.prototype.localizeTree = function(e) {
  12529. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12530. if (e.nodeType === Node.TEXT_NODE)
  12531. (t = e.data.match(n)) && (i = t[1],
  12532. e.data = this.localizeText(i) || i);
  12533. else if (e.nodeType === Node.ELEMENT_NODE) {
  12534. var r = e.getAttribute("title");
  12535. r && ((t = r.match(n)) && (i = t[1],
  12536. e.setAttribute("title", this.localizeText(i) || i)))
  12537. }
  12538. for (e = e.firstChild; e; )
  12539. this.localizeTree(e),
  12540. e = e.nextSibling
  12541. }
  12542. ,
  12543. t.prototype.localizeText = function(e) {
  12544. var t = this[e];
  12545. return t || this.locale === o.EN_US || (a.warn("Localization key '" + e + "' not available for locale '" + this.locale + "', defaulting to English."),
  12546. t = s("./strings-en-US")[e]),
  12547. t || a.warn("Localization key '" + e + "' not available for locale 'en-US'"),
  12548. t
  12549. }
  12550. ,
  12551. l.exports = new t
  12552. }
  12553. ).call(this, "/js/localization/localize.js")
  12554. }
  12555. , {
  12556. "../enum/Locale": 31,
  12557. "../settings": 166,
  12558. "../util/common": 185,
  12559. "../util/logger": 189,
  12560. "./strings-cn-CN": 109,
  12561. "./strings-de-DE": 110,
  12562. "./strings-en-US": 111,
  12563. "./strings-es-MX": 112,
  12564. "./strings-fr-FR": 113,
  12565. "./strings-jp-JP": 114,
  12566. "./strings-ru-RU": 115
  12567. }],
  12568. 109: [function(e, t, i) {
  12569. "use strict";
  12570. t.exports = {
  12571. PAGE_TITLE: "",
  12572. LOADING: "正在加载",
  12573. PRESENTED_BY_CAPS: "呈现者:",
  12574. POWERED_BY: "技术支持:",
  12575. POWERED_BY_CAPS: "技术支持:",
  12576. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12577. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12578. PRESENTED_BY: "呈现者:",
  12579. MORE: "更多 ",
  12580. LESS: "更少 ",
  12581. TAG_CONTENT: "tag™ 内容",
  12582. SHOW: "显示",
  12583. HIDE: "隐藏",
  12584. DOLLHOUSE: "场景屋",
  12585. FLOOR_PLAN: "楼层平面图",
  12586. OPEN_HIGHLIGHTS: "打开精彩片段",
  12587. CLOSE_HIGHLIGHTS: "关闭",
  12588. PREVIOUS: "上一个",
  12589. PLAY: "播放",
  12590. PAUSE: "暂停",
  12591. NEXT: "下一个",
  12592. EXPLORE_3D_SPACE: "探索 3D 空间",
  12593. VIEW_DOLLHOUSE: "观看场景屋",
  12594. SOCIAL_SHARING: "分享这个空间",
  12595. VIEW_IN_VR: "以 VR 观看",
  12596. VIEW_FULLSCREEN: "全屏观看",
  12597. EXIT_FULLSCREEN: " 退出全屏",
  12598. ZOOM_IN: "放大",
  12599. ZOOM_OUT: "缩小",
  12600. FLOOR_NAME: "楼层",
  12601. FLOOR_ALL: "ALL",
  12602. FLOOR_Lang: ["Floor", ""],
  12603. TERMS: "条款",
  12604. PORT_TERMS: "port 条款",
  12605. TERMS_OF_USE: "使用条款",
  12606. CLOSE_TERMS: "关闭",
  12607. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12608. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12609. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12610. WEBVR_ENTER_WEBVR: "进入 VR",
  12611. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12612. WEBVR_LEARN_MORE: "了解更多",
  12613. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  12614. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  12615. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12616. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  12617. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  12618. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  12619. VR_LEARN_MORE_CAPS: "了解更多",
  12620. VR_PREVIOUS_CAPS: "上一个’,",
  12621. VR_NEXT_CAPS: "下一个",
  12622. VR_GOT_IT_CAPS: "明白了",
  12623. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  12624. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  12625. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  12626. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  12627. VR_WHAT_YOU_NEED: "关于...您需要什么",
  12628. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  12629. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  12630. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  12631. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12632. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12633. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12634. VR_APP: "port VR 应用程序",
  12635. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12636. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12637. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  12638. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  12639. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  12640. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  12641. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  12642. VR_ANDROID_DVICES: "Android 设备",
  12643. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  12644. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  12645. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  12646. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  12647. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  12648. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  12649. VR_DOWNLOAD_HERE: "在此下载",
  12650. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  12651. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  12652. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  12653. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  12654. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  12655. SHARE_TO: "分享到",
  12656. SHARE_LINK: "直接链接",
  12657. SHARE_EXPLORE: "探索",
  12658. SHARE_AT: "在",
  12659. SHARE_WITH: "使用",
  12660. SHARE_3D: "以 3D",
  12661. SHARE_COPIED: "已复制!",
  12662. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  12663. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  12664. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  12665. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  12666. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  12667. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  12668. ERROR_GENERIC_ACTIONS_3: " 或",
  12669. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  12670. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  12671. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  12672. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  12673. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  12674. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  12675. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  12676. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  12677. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  12678. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  12679. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  12680. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  12681. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  12682. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  12683. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  12684. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  12685. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  12686. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  12687. LINK_TO_LOCATION: "地点链接",
  12688. MENU_COPY: "复制",
  12689. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  12690. ROTATE: "旋转",
  12691. MOVE: "移动",
  12692. INSIDE: "内部",
  12693. ZOOM: "缩放",
  12694. HELP: "小帮手",
  12695. HELP_NAVIGATION_TAB: "导航",
  12696. HELP_MORE_HELP_TAB: "更多帮助",
  12697. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  12698. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  12699. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  12700. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  12701. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  12702. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  12703. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  12704. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  12705. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  12706. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  12707. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  12708. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  12709. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  12710. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  12711. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  12712. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  12713. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  12714. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  12715. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  12716. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  12717. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  12718. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  12719. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  12720. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  12721. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  12722. HELP_MORE_HLR_A: "精彩片段集锦",
  12723. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  12724. HELP_MORE_DOLLHOUSE_A: "场景屋",
  12725. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  12726. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  12727. HELP_MORE_FLOORS_A: "楼层选择器",
  12728. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  12729. HELP_MORE_TAG_A: "tag™ 贴文",
  12730. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  12731. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  12732. HELP_MORE_ZOOM_A: "缩放控件",
  12733. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  12734. HELP_MORE_TOUR_A: "导览控件",
  12735. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  12736. HELP_MORE_INSIDE_A: "内部视图",
  12737. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  12738. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  12739. HELP_MORE_VR_A: "VR 模式",
  12740. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  12741. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  12742. HELP_MORE_360_A: "360° 视图",
  12743. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  12744. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  12745. HELP_MORE_FULLSCREEN_A: "全屏",
  12746. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  12747. CLOSE: "关闭"
  12748. }
  12749. }
  12750. , {}],
  12751. 110: [function(e, t, i) {
  12752. "use strict";
  12753. t.exports = {
  12754. PAGE_TITLE: "",
  12755. LOADING: "Lädt",
  12756. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  12757. POWERED_BY: "Angetrieben von",
  12758. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  12759. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  12760. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  12761. PRESENTED_BY: "Präsentiert von ",
  12762. MORE: "Mehr ",
  12763. LESS: "Weniger ",
  12764. TAG_CONTENT: "tag™ Inhalt",
  12765. SHOW: "Anzeigen",
  12766. HIDE: "Verbergen",
  12767. DOLLHOUSE: "Puppenhaus",
  12768. FLOOR_PLAN: "Grundriss",
  12769. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  12770. CLOSE_HIGHLIGHTS: "Schließen",
  12771. PREVIOUS: "Vorheriges",
  12772. PLAY: "Abspielen",
  12773. PAUSE: "Pausieren",
  12774. NEXT: "Nächstes",
  12775. EXPLORE_3D_SPACE: "Innenraum betreten",
  12776. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  12777. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  12778. VIEW_IN_VR: "In VR ansehen",
  12779. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  12780. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  12781. ZOOM_IN: "Vergrößern",
  12782. ZOOM_OUT: "Verkleinern",
  12783. FLOOR_NAME: "Etage ",
  12784. FLOOR_ALL: "Alle",
  12785. TERMS: "Bedingungen",
  12786. PORT_TERMS: "port Bedingungen",
  12787. TERMS_OF_USE: "Nutzungsbedingungen",
  12788. TERMS_TEXT_FILE: "terms-de-DE.html",
  12789. CLOSE_TERMS: "Schließen",
  12790. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  12791. HELP: "Hilfe",
  12792. HELP_NAVIGATION_TAB: "Navigation",
  12793. HELP_MORE_HELP_TAB: "Hilfe-Details",
  12794. CLOSE: "Schließen",
  12795. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  12796. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  12797. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12798. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  12799. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  12800. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  12801. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  12802. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  12803. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  12804. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  12805. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12806. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  12807. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  12808. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  12809. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12810. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  12811. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  12812. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  12813. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  12814. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  12815. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  12816. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  12817. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  12818. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  12819. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  12820. HELP_MORE_HLR_A: "Liste das Highlight",
  12821. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  12822. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  12823. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  12824. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  12825. HELP_MORE_FLOORS_A: "Etage auswählen",
  12826. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  12827. HELP_MORE_TAG_A: "tag™ Posts",
  12828. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  12829. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  12830. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  12831. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  12832. HELP_MORE_TOUR_A: "Tour Steuerung",
  12833. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  12834. HELP_MORE_INSIDE_A: "Innenansicht",
  12835. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  12836. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  12837. HELP_MORE_VR_A: "VR Modus",
  12838. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  12839. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  12840. HELP_MORE_360_A: "360° Views Ansicht ",
  12841. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  12842. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  12843. HELP_MORE_FULLSCREEN_A: "Vollbild",
  12844. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  12845. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  12846. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  12847. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  12848. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  12849. WEBVR_LEARN_MORE: "Mehr Infos",
  12850. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  12851. WEBVR_DAYDREAM_VIEW: "Daydream View",
  12852. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  12853. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  12854. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  12855. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  12856. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12857. VR_APP: "port VR App",
  12858. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  12859. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  12860. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  12861. VR_APP_FOR_ANDROID: "port VR app für Android",
  12862. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  12863. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  12864. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  12865. VR_PREVIOUS_CAPS: "ZURÜCK",
  12866. VR_NEXT_CAPS: "WEITER",
  12867. VR_GOT_IT_CAPS: "VERSTANDEN",
  12868. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  12869. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  12870. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  12871. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  12872. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  12873. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  12874. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12875. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12876. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12877. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  12878. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  12879. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  12880. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  12881. VR_ANDROID_DVICES: "Android Geräte",
  12882. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  12883. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  12884. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  12885. VR_DOWNLOAD_HERE: "Hier runterladen",
  12886. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  12887. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  12888. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  12889. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  12890. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  12891. SHARE_TO: "Teilen auf",
  12892. SHARE_LINK: "Direkter Link",
  12893. SHARE_EXPLORE: "Umsehen",
  12894. SHARE_AT: "auf",
  12895. SHARE_WITH: "mit",
  12896. SHARE_3D: "in 3D",
  12897. SHARE_COPIED: "Kopiert!",
  12898. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  12899. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  12900. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  12901. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  12902. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  12903. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  12904. ERROR_GENERIC_ACTIONS_3: " oder ",
  12905. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  12906. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  12907. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  12908. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  12909. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  12910. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  12911. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  12912. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  12913. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  12914. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  12915. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  12916. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  12917. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  12918. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  12919. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  12920. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  12921. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  12922. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  12923. LINK_TO_LOCATION: "Link zu",
  12924. MENU_COPY: "Kopieren",
  12925. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  12926. ROTATE: "Drehen",
  12927. INSIDE: "Drinnen",
  12928. MOVE: "Bewegen",
  12929. ZOOM: "Vergrößern"
  12930. }
  12931. }
  12932. , {}],
  12933. 111: [function(e, t, i) {
  12934. "use strict";
  12935. t.exports = {
  12936. PAGE_TITLE: "",
  12937. LOADING: "Loading",
  12938. PRESENTED_BY_CAPS: "PRESENTED BY",
  12939. POWERED_BY: "powered by ",
  12940. POWERED_BY_CAPS: "POWERED BY",
  12941. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  12942. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  12943. PRESENTED_BY: "Presented by ",
  12944. MORE: "More ",
  12945. LESS: "Less ",
  12946. TAG_CONTENT: "tag™ Content",
  12947. SHOW: "Show",
  12948. HIDE: "Hide",
  12949. DOLLHOUSE: "Dollhouse",
  12950. FLOOR_PLAN: "Floor plan",
  12951. OPEN_HIGHLIGHTS: "Open Highlights",
  12952. CLOSE_HIGHLIGHTS: "Close",
  12953. PREVIOUS: "Previous",
  12954. PLAY: "Play",
  12955. PAUSE: "Pause",
  12956. NEXT: "Next",
  12957. EXPLORE_3D_SPACE: "Explore 3D Space",
  12958. VIEW_DOLLHOUSE: "View dollhouse",
  12959. SOCIAL_SHARING: "Share this Space",
  12960. VIEW_IN_VR: "View in VR",
  12961. VIEW_FULLSCREEN: "全屏",
  12962. EXIT_FULLSCREEN: "退出全屏",
  12963. ZOOM_IN: "Zoom in",
  12964. ZOOM_OUT: "Zoom out",
  12965. FLOOR_NAME: "Floor ",
  12966. FLOOR_ALL: "全部",
  12967. TERMS: "Terms",
  12968. PORT_TERMS: "port terms",
  12969. TERMS_OF_USE: "Terms of Use",
  12970. TERMS_TEXT_FILE: "terms-en-US.html",
  12971. CLOSE_TERMS: "Close",
  12972. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  12973. HELP: "Help",
  12974. HELP_NAVIGATION_TAB: "Navigation",
  12975. HELP_MORE_HELP_TAB: "More Help",
  12976. CLOSE: "Close",
  12977. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  12978. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  12979. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  12980. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  12981. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  12982. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  12983. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  12984. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  12985. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  12986. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  12987. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  12988. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  12989. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  12990. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  12991. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  12992. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  12993. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  12994. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  12995. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  12996. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  12997. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  12998. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  12999. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13000. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13001. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13002. HELP_MORE_HLR_A: "Highlight Reel",
  13003. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13004. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13005. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13006. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13007. HELP_MORE_FLOORS_A: "Floor Selector",
  13008. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13009. HELP_MORE_TAG_A: "tag™ Posts",
  13010. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13011. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13012. HELP_MORE_ZOOM_A: "Zoom Controls",
  13013. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13014. HELP_MORE_TOUR_A: "Tour Controls",
  13015. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13016. HELP_MORE_INSIDE_A: "Inside View",
  13017. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13018. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13019. HELP_MORE_VR_A: "VR Mode",
  13020. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13021. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13022. HELP_MORE_360_A: "360° Views",
  13023. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13024. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13025. HELP_MORE_FULLSCREEN_A: "Full screen",
  13026. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13027. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13028. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13029. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13030. WEBVR_ENTER_WEBVR: "ENTER VR",
  13031. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13032. WEBVR_LEARN_MORE: "Learn more",
  13033. WEBVR_VIEW_SPACE: "View Space in VR",
  13034. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13035. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13036. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13037. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13038. VR_PREVIOUS_CAPS: "PREVIOUS",
  13039. VR_NEXT_CAPS: "NEXT",
  13040. VR_GOT_IT_CAPS: "GOT IT",
  13041. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13042. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13043. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13044. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13045. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13046. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13047. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13048. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13049. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13050. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13051. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13052. VR_APP: "port VR App",
  13053. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13054. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13055. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13056. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13057. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13058. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13059. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13060. VR_ANDROID_DVICES: "Android Devices",
  13061. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13062. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13063. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13064. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13065. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13066. VR_APP_OPEN: "Open with the port VR app instead",
  13067. VR_DOWNLOAD_HERE: "Download here",
  13068. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13069. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13070. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13071. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13072. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13073. SHARE_TO: "Share to",
  13074. SHARE_LINK: "Direct Link",
  13075. SHARE_EXPLORE: "Explore ",
  13076. SHARE_AT: "at",
  13077. SHARE_WITH: "with",
  13078. SHARE_3D: " in 3D",
  13079. SHARE_COPIED: "Copied!",
  13080. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13081. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13082. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13083. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13084. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13085. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13086. ERROR_GENERIC_ACTIONS_3: " or ",
  13087. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13088. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13089. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13090. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13091. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13092. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13093. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13094. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13095. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13096. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13097. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13098. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13099. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13100. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13101. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13102. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13103. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13104. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13105. LINK_TO_LOCATION: "Link to location",
  13106. MENU_COPY: "Copy",
  13107. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13108. ROTATE: "Rotate",
  13109. INSIDE: "Inside",
  13110. MOVE: "Move",
  13111. ZOOM: "Zoom"
  13112. }
  13113. }
  13114. , {}],
  13115. 112: [function(e, t, i) {
  13116. "use strict";
  13117. t.exports = {
  13118. PAGE_TITLE: "",
  13119. LOADING: "Cargando",
  13120. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13121. POWERED_BY: "potenciando por ",
  13122. POWERED_BY_CAPS: "POTENCIADO POR ",
  13123. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13124. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13125. PRESENTED_BY: "Presentado por ",
  13126. MORE: "Más ",
  13127. LESS: "Menos ",
  13128. TAG_CONTENT: "Contenido de tag™",
  13129. SHOW: "Mostrar",
  13130. HIDE: "Ocultar",
  13131. DOLLHOUSE: "Dollhouse",
  13132. FLOOR_PLAN: "Planos",
  13133. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13134. CLOSE_HIGHLIGHTS: "Cerrar",
  13135. PREVIOUS: "Anterior",
  13136. PLAY: "Play",
  13137. PAUSE: "Pausa",
  13138. NEXT: "Siguiente",
  13139. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13140. VIEW_DOLLHOUSE: "Ver dollhouse",
  13141. SOCIAL_SHARING: "Compartir este espacio",
  13142. VIEW_IN_VR: "Ver en realidad virtual",
  13143. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13144. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13145. ZOOM_IN: "Acercar",
  13146. ZOOM_OUT: "Alejar",
  13147. FLOOR_NAME: "Piso ",
  13148. FLOOR_ALL: "Todas",
  13149. TERMS: "Condiciones",
  13150. PORT_TERMS: "port términos de uso",
  13151. TERMS_OF_USE: "Términos de uso",
  13152. TERMS_TEXT_FILE: "terms-es-MX.html",
  13153. CLOSE_TERMS: "Cerrar",
  13154. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13155. HELP: "Ayuda",
  13156. HELP_NAVIGATION_TAB: "Navegación",
  13157. HELP_MORE_HELP_TAB: "Más Ayuda",
  13158. CLOSE: "Cerrar",
  13159. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13160. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13161. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13162. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13163. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13164. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13165. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13166. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13167. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13168. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13169. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13170. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13171. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13172. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13173. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13174. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13175. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13176. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13177. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13178. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13179. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13180. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13181. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13182. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13183. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13184. HELP_MORE_HLR_A: "Galería destacada",
  13185. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13186. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13187. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13188. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13189. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13190. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13191. HELP_MORE_TAG_A: "tag™ Posts",
  13192. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13193. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13194. HELP_MORE_ZOOM_A: "Controles de zoom",
  13195. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13196. HELP_MORE_TOUR_A: "Controles de recorrido",
  13197. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13198. HELP_MORE_INSIDE_A: "Vista interior",
  13199. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13200. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13201. HELP_MORE_VR_A: "Modo de realidad virtual",
  13202. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13203. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13204. HELP_MORE_360_A: "360° Views",
  13205. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13206. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13207. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13208. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13209. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13210. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13211. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13212. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13213. WEBVR_LEARN_MORE: "Más información",
  13214. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13215. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13216. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13217. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13218. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13219. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13220. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13221. VR_APP: "port VR App",
  13222. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13223. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13224. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13225. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13226. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13227. VR_PREVIOUS_CAPS: "ANTERIOR",
  13228. VR_NEXT_CAPS: "SIGUIENTE",
  13229. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13230. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13231. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13232. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13233. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13234. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13235. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13236. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13237. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13238. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13239. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13240. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13241. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13242. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13243. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13244. VR_ANDROID_DVICES: "Dispositivos Android",
  13245. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13246. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13247. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13248. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13249. VR_DOWNLOAD_HERE: "Descargar aquí",
  13250. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13251. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13252. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13253. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13254. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13255. SHARE_TO: "Compartir en",
  13256. SHARE_LINK: "Enlace directo",
  13257. SHARE_EXPLORE: "Explorar ",
  13258. SHARE_AT: "en",
  13259. SHARE_WITH: "con",
  13260. SHARE_3D: " en 3D",
  13261. SHARE_COPIED: "¡Copiado!",
  13262. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13263. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13264. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13265. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13266. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13267. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13268. ERROR_GENERIC_ACTIONS_3: " o ",
  13269. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13270. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13271. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13272. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13273. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13274. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13275. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13276. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13277. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13278. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13279. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13280. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13281. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13282. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13283. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13284. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13285. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13286. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13287. LINK_TO_LOCATION: "Enlace a la ubicación",
  13288. MENU_COPY: "Copiar",
  13289. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13290. ROTATE: "Girar",
  13291. INSIDE: "Interior",
  13292. MOVE: "Moverse",
  13293. ZOOM: "Acercar o alejar"
  13294. }
  13295. }
  13296. , {}],
  13297. 113: [function(e, t, i) {
  13298. "use strict";
  13299. t.exports = {
  13300. PAGE_TITLE: "",
  13301. LOADING: "Chargement",
  13302. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13303. POWERED_BY: "alimenté par ",
  13304. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13305. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13306. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13307. PRESENTED_BY: "Présenté par ",
  13308. MORE: "Plus ",
  13309. LESS: "Moins ",
  13310. TAG_CONTENT: "Contenu tag™",
  13311. SHOW: "Montrer",
  13312. HIDE: "Cacher",
  13313. DOLLHOUSE: "Dollhouse",
  13314. FLOOR_PLAN: "Plan de sol",
  13315. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13316. CLOSE_HIGHLIGHTS: "Fermer",
  13317. PREVIOUS: "Précédent",
  13318. PLAY: "Lecture",
  13319. PAUSE: "Pause",
  13320. NEXT: "Suivant",
  13321. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13322. VIEW_DOLLHOUSE: "Voir dollhouse",
  13323. SOCIAL_SHARING: "Partager cet espace",
  13324. VIEW_IN_VR: "Voir en VR",
  13325. VIEW_FULLSCREEN: "Plein écran",
  13326. EXIT_FULLSCREEN: "Fermer plein écran",
  13327. ZOOM_IN: "Zoom avant",
  13328. ZOOM_OUT: "Zoom arrière",
  13329. FLOOR_NAME: "Étage ",
  13330. FLOOR_ALL: "Tous",
  13331. TERMS: "Mentions légales",
  13332. PORT_TERMS: "port mentions légales",
  13333. TERMS_OF_USE: "Conditions d'utilisation",
  13334. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13335. CLOSE_TERMS: "Fermer",
  13336. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13337. HELP: "Aide",
  13338. HELP_NAVIGATION_TAB: "Navigation",
  13339. HELP_MORE_HELP_TAB: "Aide",
  13340. CLOSE: "Fermer",
  13341. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13342. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13343. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13344. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13345. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13346. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13347. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13348. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13349. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13350. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13351. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13352. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13353. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13354. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13355. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13356. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13357. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13358. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13359. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13360. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13361. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13362. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13363. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13364. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13365. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13366. HELP_MORE_HLR_A: "Carrousel",
  13367. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13368. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13369. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13370. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13371. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13372. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13373. HELP_MORE_TAG_A: "tag™ Posts",
  13374. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13375. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13376. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13377. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13378. HELP_MORE_TOUR_A: "Commandes de la visite",
  13379. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13380. HELP_MORE_INSIDE_A: "Vue intérieure",
  13381. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13382. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13383. HELP_MORE_VR_A: "Mode RV",
  13384. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13385. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13386. HELP_MORE_360_A: "Vues 360°",
  13387. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13388. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13389. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13390. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13391. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13392. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13393. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13394. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13395. WEBVR_LEARN_MORE: "En savoir plus",
  13396. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13397. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13398. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13399. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13400. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13401. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13402. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13403. VR_NEXT_CAPS: "SUIVANT",
  13404. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13405. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13406. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13407. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13408. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13409. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13410. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13411. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13412. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13413. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13414. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13415. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13416. VR_APP: "port VR App",
  13417. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13418. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13419. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13420. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13421. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13422. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13423. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13424. VR_ANDROID_DVICES: "Appareils Android",
  13425. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13426. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13427. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13428. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13429. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13430. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13431. VR_DOWNLOAD_HERE: "Télécharger ici",
  13432. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13433. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13434. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13435. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13436. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13437. SHARE_TO: "Partager sur",
  13438. SHARE_LINK: "Lien direct",
  13439. SHARE_EXPLORE: "Explorer ",
  13440. SHARE_AT: "à",
  13441. SHARE_WITH: "avec",
  13442. SHARE_3D: " en 3D",
  13443. SHARE_COPIED: "Copié!",
  13444. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13445. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13446. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13447. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13448. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13449. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13450. ERROR_GENERIC_ACTIONS_3: " ou ",
  13451. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13452. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13453. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13454. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13455. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13456. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13457. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13458. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13459. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13460. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13461. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13462. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13463. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13464. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13465. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13466. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13467. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13468. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13469. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13470. MENU_COPY: "Copie",
  13471. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13472. ROTATE: "Faire pivoter",
  13473. INSIDE: "Intérieure",
  13474. MOVE: "Se déplacer",
  13475. ZOOM: "Zoom"
  13476. }
  13477. }
  13478. , {}],
  13479. 114: [function(e, t, i) {
  13480. "use strict";
  13481. t.exports = {
  13482. PAGE_TITLE: "",
  13483. LOADING: "読み込み中",
  13484. PRESENTED_BY_CAPS: "PRESENTED BY",
  13485. POWERED_BY: "powered by",
  13486. POWERED_BY_CAPS: "POWERED BY",
  13487. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13488. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13489. PRESENTED_BY: "Presented by ",
  13490. MORE: "全て表示 ",
  13491. LESS: "閉じる ",
  13492. TAG_CONTENT: "tag™コンテンツ ",
  13493. SHOW: "表示",
  13494. HIDE: "非表示",
  13495. DOLLHOUSE: "ドールハウス",
  13496. FLOOR_PLAN: "フロアプラン",
  13497. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13498. CLOSE_HIGHLIGHTS: "閉じる",
  13499. PREVIOUS: "前へ",
  13500. PLAY: "再生",
  13501. PAUSE: "一時停止",
  13502. NEXT: "次へ",
  13503. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13504. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13505. SOCIAL_SHARING: "このSpaceを共有する",
  13506. VIEW_IN_VR: "VRで表示",
  13507. VIEW_FULLSCREEN: "フルスクリーン表示",
  13508. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13509. ZOOM_IN: "ズームイン",
  13510. ZOOM_OUT: "ズームアウト",
  13511. FLOOR_NAME: "フロア ",
  13512. FLOOR_ALL: "すべて",
  13513. TERMS: "規約",
  13514. PORT_TERMS: "port規約",
  13515. TERMS_OF_USE: "利用規約",
  13516. CLOSE_TERMS: "閉じる",
  13517. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13518. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13519. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13520. WEBVR_ENTER_WEBVR: "VRに入る",
  13521. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13522. WEBVR_LEARN_MORE: "もっと詳しく",
  13523. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13524. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13525. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13526. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13527. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13528. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13529. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13530. VR_PREVIOUS_CAPS: "前へ",
  13531. VR_NEXT_CAPS: "次へ",
  13532. VR_GOT_IT_CAPS: "了解",
  13533. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13534. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13535. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13536. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13537. VR_WHAT_YOU_NEED: "必要なもの",
  13538. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13539. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13540. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13541. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13542. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13543. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13544. VR_APP: "port VRアプリ",
  13545. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13546. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13547. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13548. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13549. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13550. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13551. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13552. VR_ANDROID_DVICES: "Androidデバイス",
  13553. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13554. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13555. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13556. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13557. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13558. VR_APP_OPEN: "port VRアプリで開く",
  13559. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13560. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13561. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13562. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13563. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13564. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13565. SHARE_TO: "共有先",
  13566. SHARE_LINK: "ダイレクトリンク",
  13567. SHARE_EXPLORE: "探索",
  13568. SHARE_AT: "場所",
  13569. SHARE_WITH: "使用アプリ",
  13570. SHARE_3D: "3Dで",
  13571. SHARE_COPIED: "コピーされました!",
  13572. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13573. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13574. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13575. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13576. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13577. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13578. ERROR_GENERIC_ACTIONS_3: "または",
  13579. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13580. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13581. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13582. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13583. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13584. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13585. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13586. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13587. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13588. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13589. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13590. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13591. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13592. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13593. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13594. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13595. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13596. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13597. LINK_TO_LOCATION: "ロケーションへのリンク",
  13598. MENU_COPY: "コピー",
  13599. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13600. ROTATE: "回転",
  13601. MOVE: "移動",
  13602. INSIDE: "内側",
  13603. ZOOM: "ズーム",
  13604. HELP: "ヘルプ",
  13605. HELP_NAVIGATION_TAB: "ナビゲーション",
  13606. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13607. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13608. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13609. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13610. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13611. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13612. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  13613. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  13614. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  13615. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  13616. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  13617. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13618. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  13619. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  13620. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  13621. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13622. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  13623. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  13624. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  13625. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  13626. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  13627. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  13628. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  13629. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  13630. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  13631. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  13632. HELP_MORE_HLR_A: "ハイライト",
  13633. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  13634. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  13635. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  13636. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  13637. HELP_MORE_FLOORS_A: "フロアセレクター",
  13638. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  13639. HELP_MORE_TAG_A: "tag™ Posts",
  13640. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  13641. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  13642. HELP_MORE_ZOOM_A: "ズームコントロール",
  13643. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  13644. HELP_MORE_TOUR_A: "ツアーコントロール",
  13645. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  13646. HELP_MORE_INSIDE_A: "内側ビュー",
  13647. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  13648. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  13649. HELP_MORE_VR_A: "VRモード",
  13650. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  13651. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  13652. HELP_MORE_360_A: "360° Views",
  13653. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  13654. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  13655. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  13656. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  13657. CLOSE: "閉じる"
  13658. }
  13659. }
  13660. , {}],
  13661. 115: [function(e, t, i) {
  13662. "use strict";
  13663. t.exports = {
  13664. PAGE_TITLE: "",
  13665. LOADING: "Загрузка",
  13666. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  13667. POWERED_BY: "разработано на платформе ",
  13668. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  13669. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  13670. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  13671. PRESENTED_BY: "Представлено ",
  13672. MORE: "Больше ",
  13673. LESS: "Меньше ",
  13674. TAG_CONTENT: "tag™ Контент",
  13675. SHOW: "Показать",
  13676. HIDE: "Скрыть",
  13677. DOLLHOUSE: "Dollhouse",
  13678. FLOOR_PLAN: "Планировка",
  13679. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  13680. CLOSE_HIGHLIGHTS: "Закрыть",
  13681. PREVIOUS: "Предыдущий",
  13682. PLAY: "Воспроизвести",
  13683. PAUSE: "Пауза",
  13684. NEXT: "Следующий",
  13685. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  13686. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  13687. SOCIAL_SHARING: "Поделиться этой моделью",
  13688. VIEW_IN_VR: "Посмотреть в VR",
  13689. VIEW_FULLSCREEN: "Полный экран",
  13690. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  13691. ZOOM_IN: "Увеличить",
  13692. ZOOM_OUT: "Уменьшить",
  13693. FLOOR_NAME: "Этаж ",
  13694. FLOOR_ALL: "Все",
  13695. TERMS: "Условия",
  13696. PORT_TERMS: "Правила пользования",
  13697. TERMS_OF_USE: "Условия использования",
  13698. TERMS_TEXT_FILE: "terms-ru-RU.html",
  13699. CLOSE_TERMS: "Закрыть",
  13700. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  13701. HELP: "Помощь",
  13702. HELP_NAVIGATION_TAB: "Навигация",
  13703. HELP_MORE_HELP_TAB: "Доп. Помощь",
  13704. CLOSE: "Закрыть",
  13705. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  13706. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  13707. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  13708. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  13709. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  13710. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  13711. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  13712. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  13713. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  13714. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  13715. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  13716. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  13717. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  13718. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  13719. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  13720. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  13721. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  13722. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  13723. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  13724. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  13725. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  13726. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  13727. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  13728. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  13729. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  13730. HELP_MORE_HLR_A: "Фотоколлаж",
  13731. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  13732. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  13733. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  13734. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  13735. HELP_MORE_FLOORS_A: "Выбор Этажа",
  13736. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  13737. HELP_MORE_TAG_A: "tag™ Posts",
  13738. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  13739. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  13740. HELP_MORE_ZOOM_A: "Масштаб",
  13741. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  13742. HELP_MORE_TOUR_A: "Управление Туром",
  13743. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  13744. HELP_MORE_INSIDE_A: "Вид Изнутри",
  13745. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  13746. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  13747. HELP_MORE_VR_A: "Режим VR",
  13748. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  13749. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  13750. HELP_MORE_360_A: "360° Views",
  13751. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  13752. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  13753. HELP_MORE_FULLSCREEN_A: "Полный экран",
  13754. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  13755. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  13756. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  13757. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  13758. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  13759. WEBVR_LEARN_MORE: "Узнать больше",
  13760. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  13761. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  13762. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  13763. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  13764. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  13765. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  13766. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13767. VR_APP: "port VR App",
  13768. VR_APP_OPEN: "Или открыть через приложение port VR",
  13769. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  13770. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  13771. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  13772. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  13773. VR_VIEW_SPACE: "Запустить модель в VR",
  13774. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  13775. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  13776. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  13777. VR_GOT_IT_CAPS: "ЯСНО",
  13778. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  13779. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  13780. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  13781. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  13782. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  13783. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  13784. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13785. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13786. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13787. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  13788. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  13789. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  13790. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  13791. VR_ANDROID_DVICES: "Android устройства",
  13792. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  13793. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  13794. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  13795. VR_DOWNLOAD_HERE: "Скачать здесь",
  13796. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  13797. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  13798. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  13799. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  13800. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  13801. SHARE_TO: "Поделиться",
  13802. SHARE_LINK: "Прямая ссылка",
  13803. SHARE_EXPLORE: "просмотреть",
  13804. SHARE_AT: "на",
  13805. SHARE_WITH: "с",
  13806. SHARE_3D: "в 3D",
  13807. SHARE_COPIED: "Скопировано!",
  13808. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  13809. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  13810. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  13811. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  13812. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  13813. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  13814. ERROR_GENERIC_ACTIONS_3: " или ",
  13815. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  13816. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  13817. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  13818. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  13819. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  13820. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  13821. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  13822. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  13823. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  13824. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  13825. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  13826. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  13827. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  13828. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  13829. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  13830. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  13831. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  13832. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  13833. LINK_TO_LOCATION: "Ссылка на местоположение",
  13834. MENU_COPY: "Копировать",
  13835. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  13836. ROTATE: "Вращать",
  13837. MOVE: "Передвигаться",
  13838. INSIDE: "Вид изнутри",
  13839. ZOOM: "Масштаб"
  13840. }
  13841. }
  13842. , {}],
  13843. 116: [function(r, e, t) {
  13844. (function(i) {
  13845. "use strict";
  13846. function re(e) {
  13847. console.log("e1:" + e),
  13848. e = Math.round(.4 * e * 100),
  13849. console.log("e2:" + e);
  13850. var t = $(".progressbar");
  13851. t.find(".bar").css("width", e + "%"),
  13852. t.find(".label").css("left", t.width() * e / 100 - 15 + "px"),
  13853. t.find(".perc").text(e + "%")
  13854. }
  13855. $("#gui-loading").fadeIn(200),
  13856. re(.1);
  13857. var e = g_version ? "modeldata.js" : "someData.json";
  13858. $.ajax(g_Prefix + "data/" + window.number + "/" + e + "?" + randomTime().getTime(), {
  13859. dataType: "json"
  13860. }).done(function(e) {
  13861. var t = matcher(e);
  13862. t.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number),
  13863. t.user = {
  13864. is_authenticated: !1,
  13865. flags: ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  13866. }
  13867. try{//处理一下导览数据
  13868. t.model.images = t.model.images.filter(e=>{
  13869. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  13870. if(e.locations)e.locations = e.locations.filter(e=>e)
  13871. if(e.locations && e.locations.length == 0)return;
  13872. return e
  13873. })
  13874. }catch(e){console.log(e) }
  13875. window.editTool = new EditTools()
  13876. t.hotIconScale = parseFloat(t.hotIconScale || 1)
  13877. window.DATA = t
  13878. t.model.summary = t.summary
  13879. t.model.name = t.name
  13880. for(let i in t){
  13881. t[i] == "false" && (t[i] = false)
  13882. }
  13883. re(.7),
  13884. function() {
  13885. function y(e) {
  13886. t.update(e)
  13887. }
  13888. function A(e, t) {
  13889. ne.error(t),
  13890. n.error(t),
  13891. N.report(e, "error-" + t)
  13892. }
  13893. function C(e, t, i) {
  13894. try {
  13895. e.start(t)
  13896. } catch (e) {
  13897. throw ne.warn(e.message),
  13898. function(e) {
  13899. var t = O.details();
  13900. t && "Safari" === t.name && 500 < t.version && t.version < 600 ? (n.error("webgl-safari"),
  13901. N.report(e, "error-webgl-safari")) : (n.error("webgl-generic"),
  13902. N.report(e, "error-webgl-generic"))
  13903. }(i.sid),
  13904. e
  13905. }
  13906. }
  13907. function I(e) {
  13908. e.stopPropagation(),
  13909. e.preventDefault()
  13910. }
  13911. window.DATA.hoticon && (g_HotImage = {
  13912. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  13913. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  13914. });
  13915. if (window.DATA.backgroundMusic) {
  13916. if(window.isLocal){
  13917. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  13918. }else{
  13919. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  13920. }
  13921. $("#volume").show();
  13922. }else if (g_version === "one"){
  13923. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  13924. $("#volume").show();
  13925. }
  13926. //隐藏公司logo
  13927. window.DATA.loadlogo && showLogo();
  13928. r("./lib/three75-shim"),
  13929. r("./lib/array-polyfill"),
  13930. r("./lib/performance-polyfill"),
  13931. r("./lib/shaders/CopyShader.js"),
  13932. r("./lib/shaders/HorizontalBlurShader.js"),
  13933. r("./lib/shaders/VerticalBlurShader.js"),
  13934. r("./lib/postprocessing/EffectComposer.js"),
  13935. r("./lib/postprocessing/RenderPass.js"),
  13936. r("./lib/postprocessing/MaskPass.js"),
  13937. r("./lib/postprocessing/ShaderPass.js"),
  13938. window.Promise || (window.Promise = r("promise-polyfill"));
  13939. var E = r("three")
  13940. , _ = r("three")
  13941. , b = (r("./util/sentry"),
  13942. r("./player"))
  13943. , w = r("./director")
  13944. , T = r("./controls/CameraControls")
  13945. , x = r("./model/ModelManager")
  13946. , S = r("./DisplayController")
  13947. , M = r("./label/LabelDisplayController")
  13948. , R = r("./enum/Viewmode")
  13949. , e = r("./util/logger")
  13950. , P = r("./showcase")
  13951. , O = r("./util/browser")
  13952. , L = r("./settings")
  13953. , D = r("./gui/gui")
  13954. , n = r("./gui/error")
  13955. , N = r("./analytics")
  13956. , F = r("./util/transitions")
  13957. , B = r("./effects")
  13958. , V = r("./objects/Skybox")
  13959. , k = (r("./util/common"),
  13960. r("./util/PanoramaCollection"),
  13961. r("./util/math"),
  13962. r("./util/showcase"))
  13963. , U = r("./util/camera")
  13964. , H = (r("./objects/Panorama"),
  13965. r("./cameras/PanoramaCamera"),
  13966. r("./preloaders"))
  13967. , z = r("events").EventEmitter
  13968. , G = r("./featureflags")
  13969. , W = (r("./util/lerp"),
  13970. r("./util/ajax"),
  13971. r("./ab"))
  13972. , j = r("./sdk/automation.js")
  13973. , Y = r("./scene/SceneRenderer")
  13974. , q = r("./scene/QuickstartManager")
  13975. , X = r("./tile/QualityManager.js")
  13976. , Z = r("./localization/localize")
  13977. , K = r("./tag/tagManager")
  13978. , Q = r("./tile/TileDownloader")
  13979. , J = r("./tile/PanoRenderer")
  13980. , ee = (r("./enum/PanoSizeClass"),
  13981. r("./enum/PanoramaEvents"),
  13982. r("./enum/SceneRendererEvents"))
  13983. , t = r("./gui/memoryUsage")
  13984. , te = r("./enum/RenderLayers")
  13985. , ie = r("./TimingData")
  13986. , ne = new e(i);
  13987. e.level = L.logLevel,
  13988. e.consoleEnabled = L.console,
  13989. function() {
  13990. var e = window.number//k.getModelIDFromQueryString();
  13991. if (!e)
  13992. return A(null, "loading-failed");
  13993. var t = k.parseSidUrl(e)
  13994. , i = O.valueFromHash("play", !1) ? "autoplay" : O.inIframe() ? "click" : "fullpage"
  13995. , n = {
  13996. panoElementsToLoad: 6,
  13997. modelElementsToLoad: 0,
  13998. totalElementsLoaded: 0,
  13999. totalElementsToLoad: 0,
  14000. totalPercentageLoaded: 0,
  14001. progressCallback: null
  14002. }
  14003. , r = document.getElementById("player")
  14004. , o = L.quickstart.enabled
  14005. , a = null
  14006. , s = null
  14007. , l = null
  14008. , c = null
  14009. , h = null
  14010. , u = null
  14011. , d = null
  14012. , p = null
  14013. , f = null
  14014. , g = null
  14015. , m = null
  14016. , v = new ie;
  14017. !function(e) {
  14018. ne.info("Version", "2.25.6-0-gd87e5b1"),
  14019. z.defaultMaxListeners = 1e3,
  14020. function(e) {
  14021. e.addEventListener("dragenter", I, !1),
  14022. e.addEventListener("dragover", I, !1)
  14023. }(e),
  14024. O.valueFromHash("title", !0) || $(document).ready(function() {
  14025. $(".model-title").hide()
  14026. })
  14027. }(r),
  14028. function(e) {
  14029. return G.loadFeatureFlags(e).done(function(e) {
  14030. G.updateDependentSettings(e, L)
  14031. })
  14032. }({
  14033. urlBase: t.urlBase
  14034. }).then(function() {
  14035. return Z.init(),
  14036. function(e, t) {
  14037. var i = P.getModel({
  14038. url: t,
  14039. floors: O.valueFromHash("f", !0),
  14040. autoload: !1
  14041. });
  14042. return $.when(i, y).then(null, function(e) {
  14043. return this
  14044. })
  14045. }(0, e)
  14046. }).then(function(e) {
  14047. return re(.9),
  14048. function(e, t, i, n, r) {
  14049. ne.info("Model data loaded"),
  14050. ne.debug("UUID: " + e.data.job.uuid),
  14051. W.init(G.getFlags()),
  14052. i && N.initKeen({
  14053. token: i,
  14054. appId: n
  14055. }),
  14056. N.initSegment({
  14057. model: e.sid,
  14058. version: "2.25.6-0-gd87e5b1",
  14059. startSource: r.startSource,
  14060. token: t,
  14061. autoplay: r.autoplay,
  14062. quickstart: r.quickstart
  14063. })
  14064. }(g = e, L.appConfig.segment_key, L.appConfig.keen_write_key, L.appConfig.keen_project_id, {
  14065. startSource: i,
  14066. autoplay: L.autoplay,
  14067. quickstart: o
  14068. }),
  14069. g.urls.init()
  14070. }).then(function() {
  14071. return g.loadPanos()
  14072. }).then(function() {
  14073. s = U.getStartCameraOptions(g, g.panos);
  14074. //初始画面
  14075. window.DATA.camera_start && window.DATA.camera_start.thumbImg && function(e) {
  14076. $("<img/>").attr("src", e).on("load", function() {
  14077. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14078. $(this).remove()
  14079. $(".shotImg.innerBtn").removeClass('blank').css("background-image", "url(" + e + ")")
  14080. })
  14081. }(window.DATA.camera_start.thumbImg);
  14082. {//初始化导览时间
  14083. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14084. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14085. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14086. /* if(DATA.tourWalkSpeed!=void 0){
  14087. let r = 100 / DATA.tourWalkSpeed;
  14088. window._settings.warp.flytimeDistanceMultiplier = settings.flytimeDistanceMultiplier * r
  14089. window._settings.warp.flyTime = settings.flyTime * r
  14090. }else{
  14091. window._settings.warp.flyTime = settings.flyTime
  14092. } */
  14093. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14094. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14095. }
  14096. }
  14097. {//其他
  14098. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14099. }
  14100. d = function(e) {
  14101. var t = new E.PerspectiveCamera;
  14102. t.layers.enable(te.PANOMARKERS),
  14103. t.layers.enable(te.RETICULE),
  14104. t.layers.enable(te.TAG);
  14105. var o = new E.Scene
  14106. , i = new E.AmbientLight(16777215);
  14107. return o.add(i),
  14108. o.skybox = new V,
  14109. o.add(o.skybox),
  14110. o.plane = new E.Mesh(new E.PlaneBufferGeometry(1e5,1e5),new E.RawShaderMaterial({
  14111. side: E.DoubleSide
  14112. })),
  14113. o.plane.position.y = 0,
  14114. o.plane.rotateX(-Math.PI / 2),
  14115. o.plane.material.visible = !1,
  14116. o.add(o.plane),
  14117. o.updateMatrixWorld(),
  14118. L.showScreenshotLocations && e.data.images.forEach(function(e) {
  14119. if (e.metadata && e.metadata.camera_position) {
  14120. var t = e.metadata.camera_position
  14121. , i = new E.Mesh(new E.BoxGeometry(.3,.3,.3));
  14122. i.position = t.clone(),
  14123. o.add(i);
  14124. var n = e.metadata.camera_quaternion
  14125. , r = new E.Vector3(0,0,-1).applyQuaternion(n);
  14126. o.add(new E.ArrowHelper(r,t.clone(),1,16711680))
  14127. }
  14128. }),
  14129. L.showAxis && (o.add(new E.ArrowHelper(new E.Vector3(0,1,0),new E.Vector3(0,0,0),1,255)),
  14130. o.add(new E.ArrowHelper(new E.Vector3(0,0,1),new E.Vector3(0,0,0),1,16711680)),
  14131. o.add(new E.ArrowHelper(new E.Vector3(1,0,0),new E.Vector3(0,0,0),1,65280))),
  14132. new Y(o,t,B)
  14133. }(g),
  14134. m = function(e, t) {
  14135. var i = e ? 1 : 1e3
  14136. , n = W.tilegen || W.imgopt ? 6 : 2;
  14137. n = O.valueFromHash("tileconc", n);
  14138. var r = new X
  14139. , o = new Q({
  14140. concurrentDownloads: n
  14141. })
  14142. , a = new J
  14143. , s = new x
  14144. , l = new w
  14145. , c = new b(t)
  14146. , h = new T
  14147. , u = new S(i)
  14148. , d = new M
  14149. , p = new K;
  14150. return {
  14151. qualityManager: r,
  14152. panoRenderer: a,
  14153. tileDownloader: o,
  14154. player: c,
  14155. director: l,
  14156. modelManager: s,
  14157. tagManager: p,
  14158. displayController: u,
  14159. labelDisplayController: d,
  14160. controls: h
  14161. }
  14162. }(o, s.mode),
  14163. l = m.controls,
  14164. c = m.player,
  14165. h = m.director,
  14166. u = m.tagManager,
  14167. p = m.tileDownloader,
  14168. f = m.qualityManager,
  14169. m.panoRenderer,
  14170. function(e, t, i, n) {
  14171. var r = i.controls
  14172. , o = i.qualityManager
  14173. , a = i.panoRenderer
  14174. , s = i.tileDownloader
  14175. , l = i.modelManager;
  14176. r.init(n, l),
  14177. j.init(i.director, r, i.player, l, t),
  14178. o.init(l),
  14179. s.init(o),
  14180. a.init(t, s, o),
  14181. l.init(s, a, o),
  14182. l.addModel(e),
  14183. t.addComponent(F)
  14184. }(g, d, m, r),
  14185. c.director = h,
  14186. g.supportsTiles && p.start(),
  14187. !o || s.mode === R.PANORAMA && s.pano || (ne.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14188. o = !1);
  14189. var e = null;
  14190. if (o) {
  14191. ne.warn("Quickstart engaged. Hold on to your knickers.");
  14192. var t = l.controls[R.PANORAMA];
  14193. a = new q(f,d.scene,d.camera,t,r),
  14194. C(d, r, g),
  14195. e = a.load(s).then(function() {
  14196. d.addComponent(a),
  14197. d.once(ee.AfterRender, function() {
  14198. ne.warn("First render after quickstart load finished.")
  14199. })
  14200. })
  14201. }
  14202. return window.flyToFirst = function() {
  14203. var e = c.model.panos.get("8d778e19657f433fb9cf8947d823bb70")
  14204. , t = new _.Quaternion(.7099827027821568,-.07708150183830938,.6958985789714591,.07555241737970636)
  14205. , i = new _.Vector3(0,0,-1).applyQuaternion(t).add(e.position);
  14206. c.flyToPano({
  14207. pano: e,
  14208. lookAtPoint: i
  14209. })
  14210. }
  14211. ,
  14212. $.when(e, D.startLoading(g, c, h, L.autoplay, o, v))
  14213. }).then(function() {
  14214. return function(e, t, i, n, r) {
  14215. return r.progressCallback = t,
  14216. N.sessionStart(),
  14217. e.load(n).progress(function(e, t) {
  14218. e.modelElementsToLoad = t[1],
  14219. function(e) {
  14220. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14221. }(e),
  14222. function(e) {
  14223. e.totalElementsLoaded++,
  14224. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14225. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0),
  14226. e.totalPercentageLoaded = .4 + .6 * e.totalPercentageLoaded,
  14227. console.log("pro:" + e.totalPercentageLoaded),
  14228. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14229. }(e)
  14230. }
  14231. .bind(this, r))
  14232. }(g, D.onProgress, 0, !o, n)
  14233. }).then(function() {
  14234. s.quickstart = o,
  14235. function(e, t, i, n) {
  14236. var r = i.qualityManager
  14237. , o = i.panoRenderer
  14238. , a = i.tileDownloader
  14239. , s = i.modelManager
  14240. , l = i.player
  14241. , c = i.director
  14242. , h = i.tagManager
  14243. , u = i.displayController
  14244. , d = i.labelDisplayController
  14245. , p = i.controls;
  14246. t.scene.add(e),
  14247. t.qualityManager = r;
  14248. var f = {
  14249. camera: t.camera,
  14250. director: c,
  14251. modelManager: s,
  14252. tileDownloader: a,
  14253. panoRenderer: o,
  14254. qualityManager: r,
  14255. tagManager: h,
  14256. container: n,
  14257. controls: p
  14258. };
  14259. l.init(f),
  14260. l.setScene(t.scene),
  14261. h.init(s, l),
  14262. c.init(l, s),
  14263. u.init(c, l, s, h, n),
  14264. d.init(l, s, n),
  14265. B.bindEvents(l),
  14266. t.addComponent(h),
  14267. t.addComponent(l),
  14268. t.addComponent(o),
  14269. l.sceneRenderer = t
  14270. }(g, d, m, r),
  14271. d.started || C(d, r, g),
  14272. N.modelLoaded(g, c, l, L.autoplay),
  14273. function(e, t, i, n) {
  14274. return ne.info("Starting player in " + i.mode),
  14275. N.report(t.sid, "started-playing", n, i.quickstart),
  14276. e.start(i)
  14277. }(c, g, s, L.autoplay).done(function() {
  14278. h.autoTour()
  14279. }),
  14280. g.supportsTiles || new H(g,c).start();
  14281. o && (d.removeComponent(a),
  14282. a.destroy(),
  14283. s.pano.enter()),
  14284. D.init(g, h, c, l, d, s, N.getSessionId()),
  14285. D.endLoading(g, h, u),
  14286. d.once(ee.AfterRender, function() {
  14287. v.setAppReadyTime();
  14288. var e = v.calcFullLoadingTime();
  14289. ne.warn("Total load time: " + e / 1e3),
  14290. N.loadComplete(e),
  14291. ne.warn("First render after model load finished.");
  14292. editTool.loadDone('data', window.DATA)
  14293. }),
  14294. d.on(ee.MemoryUsageUpdated, y)
  14295. }).fail(A.bind(this, e))
  14296. }()
  14297. }()
  14298. }).fail(e=>{
  14299. alert("缺少someData文件,请检查场景码是否正确。")
  14300. })
  14301. }
  14302. ).call(this, "/js/main.js")
  14303. }
  14304. , {
  14305. "./DisplayController": 1,
  14306. "./TimingData": 2,
  14307. "./ab": 3,
  14308. "./analytics": 4,
  14309. "./cameras/PanoramaCamera": 7,
  14310. "./controls/CameraControls": 9,
  14311. "./director": 15,
  14312. "./effects": 16,
  14313. "./enum/PanoSizeClass": 36,
  14314. "./enum/PanoramaEvents": 37,
  14315. "./enum/RenderLayers": 41,
  14316. "./enum/SceneRendererEvents": 43,
  14317. "./enum/Viewmode": 51,
  14318. "./featureflags": 59,
  14319. "./gui/error": 64,
  14320. "./gui/gui": 65,
  14321. "./gui/memoryUsage": 73,
  14322. "./label/LabelDisplayController": 91,
  14323. "./lib/array-polyfill": 92,
  14324. "./lib/performance-polyfill": 95,
  14325. "./lib/postprocessing/EffectComposer.js": 96,
  14326. "./lib/postprocessing/MaskPass.js": 97,
  14327. "./lib/postprocessing/RenderPass.js": 98,
  14328. "./lib/postprocessing/ShaderPass.js": 99,
  14329. "./lib/shaders/CopyShader.js": 100,
  14330. "./lib/shaders/HorizontalBlurShader.js": 101,
  14331. "./lib/shaders/VerticalBlurShader.js": 102,
  14332. "./lib/three75-shim": 103,
  14333. "./localization/localize": 108,
  14334. "./tag/tagManager": 124,
  14335. "./model/ModelManager": 140,
  14336. "./objects/Panorama": 148,
  14337. "./objects/Skybox": 152,
  14338. "./player": 155,
  14339. "./preloaders": 156,
  14340. "./scene/QuickstartManager": 157,
  14341. "./scene/SceneRenderer": 158,
  14342. "./sdk/automation.js": 164,
  14343. "./settings": 166,
  14344. "./showcase": 168,
  14345. "./tile/PanoRenderer": 169,
  14346. "./tile/QualityManager.js": 170,
  14347. "./tile/TileDownloader": 171,
  14348. "./util/PanoramaCollection": 178,
  14349. "./util/ajax": 181,
  14350. "./util/browser": 182,
  14351. "./util/camera": 183,
  14352. "./util/common": 185,
  14353. "./util/lerp": 188,
  14354. "./util/logger": 189,
  14355. "./util/math": 190,
  14356. "./util/sentry": 192,
  14357. "./util/showcase": 193,
  14358. "./util/transitions": 195,
  14359. events: 202,
  14360. "promise-polyfill": 213,
  14361. three: 217
  14362. }],
  14363. 117: [function(e, t, i) {
  14364. "use strict";
  14365. function n(e) {
  14366. e = e || {},
  14367. r.RawShaderMaterial.call(this, a.extendObject({
  14368. fragmentShader: o.cube.fragmentShader,
  14369. vertexShader: o.cube.vertexShader,
  14370. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14371. name: "CubemapMaterial"
  14372. }, e))
  14373. }
  14374. var r = e("three")
  14375. , o = e("../shaders")
  14376. , a = e("../util/common");
  14377. (n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n,
  14378. t.exports = n
  14379. }
  14380. , {
  14381. "../shaders": 167,
  14382. "../util/common": 185,
  14383. three: 217
  14384. }],
  14385. 118: [function(e, t, i) {
  14386. "use strict";
  14387. function n(e) {
  14388. e = e || {},
  14389. r.RawShaderMaterial.call(this, a.extendObject({
  14390. fragmentShader: o.model.fragmentShader,
  14391. vertexShader: o.model.vertexShader,
  14392. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14393. name: "ModelTextureMaterial"
  14394. }, e))
  14395. }
  14396. var r = e("three")
  14397. , o = e("../shaders")
  14398. , a = e("../util/common");
  14399. ((n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n).prototype.setProjectedPanos = function(e, t, i) {
  14400. i && (this.uniforms.progress.value = 0),
  14401. e.ensureSkyboxReadyForRender(),
  14402. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14403. this.uniforms.pano0Position.value.copy(e.position),
  14404. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14405. t.ensureSkyboxReadyForRender(),
  14406. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14407. this.uniforms.pano1Position.value.copy(t.position),
  14408. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14409. }
  14410. ,
  14411. t.exports = n
  14412. }
  14413. , {
  14414. "../shaders": 167,
  14415. "../util/common": 185,
  14416. three: 217
  14417. }],
  14418. 119: [function(m, v, e) {
  14419. (function(e) {
  14420. "use strict";
  14421. function t(e, t, i, n) {
  14422. this.div = null,
  14423. this.body = null,
  14424. this.label = e,
  14425. this.description = t,
  14426. this.parsedDescription = [],
  14427. this.media = i || {
  14428. type: null
  14429. },
  14430. this.loadingSpinner = null,
  14431. this.parser = new r({
  14432. supportLinks: !c.valueFromHash("mls"),
  14433. keepLinkLabels: !0
  14434. }),
  14435. this.state = g.CLOSED,
  14436. this.orientation = "",
  14437. this.initialTransform = "",
  14438. this.hovering = !1,
  14439. this.openTransition = null,
  14440. this.closeTransition = null,
  14441. this.openPromise = null,
  14442. this.closePromise = null,
  14443. this.animationTransition = null,
  14444. this.animationScale = 0
  14445. }
  14446. var r = m("../Parser/DescriptionParser")
  14447. , i = m("../Media/Link")
  14448. , n = m("../Media/Image")
  14449. , o = m("../Media/EmbedlyPlayer")
  14450. , a = m("../Media/EmbedlyEmbed")
  14451. , s = m("../../util/transitions")
  14452. , l = m("../../util/lerp")
  14453. , c = m("../../util/browser")
  14454. , b = m("./BillboardEvent")
  14455. , w = m("../Media/MediaEvent")
  14456. , h = m("../Parser/DescriptionChunkType")
  14457. , u = m("events").EventEmitter
  14458. , d = m("./billboardSettings")
  14459. , T = m("./overlaySettings")
  14460. , p = new (m("../../util/logger"))(e)
  14461. , f = document.getElementById("tag-billboards");
  14462. f.addEventListener("touchend", function(e) {
  14463. f.style.pointerEvents = "none"
  14464. }),
  14465. f.addEventListener("touchcancel", function(e) {
  14466. f.style.pointerEvents = "none"
  14467. });
  14468. var g = {
  14469. CLOSED: "closed",
  14470. OPENING: "opening",
  14471. OPEN: "open",
  14472. CLOSING: "closing",
  14473. ACTIVE: "active"
  14474. };
  14475. (t.prototype = Object.create(u.prototype)).build = function(e) {
  14476. this.parsedDescription = this.parser.parse(this.description);
  14477. var t = document.createElement("div");
  14478. t.className = "tag-container has-hotzone",
  14479. this.div = t,
  14480. this.body = document.createElement("div"),
  14481. this.body.className = "tag-body";
  14482. var i = document.createElement("div");
  14483. i.classList.add("tag-content");
  14484. var n = document.createElement("div");
  14485. n.classList.add("tag-text-content");
  14486. var r = document.createElement("div");
  14487. r.className = "tag-label",
  14488. r.textContent = this.label,
  14489. n.appendChild(r);
  14490. var o = document.createElement("div");
  14491. o.className = "tag-desc",
  14492. n.appendChild(o),
  14493. i.appendChild(n),
  14494. this.body.appendChild(i),
  14495. this.appendDescriptionElements(this.parsedDescription, o),
  14496. this.appendMedia(),
  14497. t.appendChild(this.body),
  14498. f.appendChild(t),
  14499. this.bindEvents(t, this.body)
  14500. }
  14501. ,
  14502. t.prototype.bindEvents = function(i, e) {
  14503. function t(n) {
  14504. return function(e) {
  14505. if (!this.div.classList.contains("overlay")) {
  14506. var t, i = document.getElementById("player");
  14507. try {
  14508. t = new MouseEvent(n,e)
  14509. } catch (i) {
  14510. (t = document.createEvent("MouseEvents")).initMouseEvent(n, e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  14511. }
  14512. i.dispatchEvent(t)
  14513. }
  14514. }
  14515. }
  14516. e.addEventListener("mousedown", function(e) {
  14517. e.stopPropagation()
  14518. }),
  14519. e.addEventListener("mouseup", function(e) {
  14520. e.stopPropagation()
  14521. }),
  14522. i.addEventListener("touchstart", function(e) {
  14523. f.style.pointerEvents = "auto"
  14524. }),
  14525. i.addEventListener("mousedown", t("mousedown").bind(this)),
  14526. i.addEventListener("mouseup", t("mouseup").bind(this)),
  14527. e.addEventListener("mouseover", function(e) {
  14528. this.state === g.OPEN && i.classList.remove("has-hotzone")
  14529. }
  14530. .bind(this)),
  14531. i.addEventListener("mouseenter", function(e) {
  14532. this.state !== g.CLOSING && (this.hovering = !0,
  14533. this.emit(b.ENTER))
  14534. }
  14535. .bind(this)),
  14536. i.addEventListener("mouseleave", function(e) {
  14537. this.hovering = !1,
  14538. this.emit(b.LEAVE)
  14539. }
  14540. .bind(this)),
  14541. i.addEventListener("gesturestart", function(e) {
  14542. e.preventDefault()
  14543. });
  14544. var n = i.querySelector(".tag-text-content")
  14545. , r = 0;
  14546. n.addEventListener("touchstart", function(e) {
  14547. r = e.changedTouches[0].clientY
  14548. }),
  14549. n.addEventListener("touchmove", function(t) {
  14550. function e(e) {
  14551. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight == 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14552. }
  14553. return i.classList.contains("overlay") ? e(this.querySelector(".tag-desc")) : void e(this)
  14554. }),
  14555. i.addEventListener("touchmove", function(e) {
  14556. 0 == (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14557. })
  14558. }
  14559. ,
  14560. t.prototype.appendDescriptionElements = function(e, i) {
  14561. 0 < e.length && this.div.classList.add("has-text"),
  14562. e.forEach(function(e, t) {
  14563. switch (e.type) {
  14564. case h.TEXT:
  14565. i.appendChild(this.createTextElement(e.text));
  14566. break;
  14567. case h.LINK:
  14568. i.appendChild(this.createLinkElement(e.link))
  14569. }
  14570. }
  14571. .bind(this))
  14572. }
  14573. ,
  14574. t.prototype.appendLoadingSpinner = function() {
  14575. this.loadingSpinner = document.createElement("div"),
  14576. this.loadingSpinner.classList.add("loading-spinner");
  14577. var e = document.createElement("div");
  14578. e.classList.add("gui-spinner-icon"),
  14579. this.loadingSpinner.appendChild(e),
  14580. this.body.appendChild(this.loadingSpinner)
  14581. }
  14582. ,
  14583. t.prototype.onMediaLoadFinished = function() {
  14584. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  14585. this.applyOrientation(this.orientation),
  14586. this.loadingSpinner = null)
  14587. }
  14588. ,
  14589. t.prototype.appendMedia = function() {
  14590. if (this.media && this.media.type && "error" !== this.media.type && (!c.valueFromHash("mls", 0) || this.media.type === h.IMAGE)) {
  14591. this.appendLoadingSpinner();
  14592. var e = document.createElement("div");
  14593. e.classList.add("tag-media-content");
  14594. var t = document.createElement("i");
  14595. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  14596. t.classList.add(e)
  14597. }),
  14598. this.body.appendChild(t),
  14599. this.body.appendChild(e),
  14600. this.media.type) {
  14601. case h.IMAGE:
  14602. e.appendChild(this.createImageElement(this.media, this.body));
  14603. break;
  14604. case h.VIDEO:
  14605. e.appendChild(this.createVideoElement(this.media, this.body));
  14606. break;
  14607. case h.RICH:
  14608. e.appendChild(this.createEmbedElement(this.media, this.body))
  14609. }
  14610. }
  14611. }
  14612. ,
  14613. t.prototype.createTextElement = function(e) {
  14614. var t = document.createElement("span");
  14615. return t.textContent = e,
  14616. t
  14617. }
  14618. ,
  14619. t.prototype.createLinkElement = function(e) {
  14620. var t = new i(e);
  14621. return t.on(w.LINK_CLICK, this.emit.bind(this, w.LINK_CLICK)),
  14622. t.createDomElement()
  14623. }
  14624. ,
  14625. t.prototype.createImageElement = function(t, C) {
  14626. function e() {
  14627. function e() {
  14628. p || (E.classList.remove("view-image"),
  14629. a.classList.add("overlay"),
  14630. t(),
  14631. window.addEventListener("resize", A),
  14632. a.addEventListener("click", i),
  14633. c.addEventListener("click", r),
  14634. o.addEventListener("click", n),
  14635. p = !0,
  14636. _.emit(w.IMAGE_OPENED))
  14637. }
  14638. function t() {
  14639. C.classList.add("show-info"),
  14640. s.classList.remove("collapsible"),
  14641. s.style.height = "";
  14642. var e = parseFloat(getComputedStyle(v).lineHeight)
  14643. , t = g + e
  14644. , i = a.clientWidth - 2 * T.boundaryWidth - m
  14645. , n = a.clientHeight - 2 * T.boundaryHeight - m - t
  14646. , r = n
  14647. , o = r * I.aspect;
  14648. i < o && (r = (o = i) / I.aspect),
  14649. n < r && (o = (r = n) * I.aspect),
  14650. o += m,
  14651. r += m + t,
  14652. C.style.width = o + "px",
  14653. C.style.height = r + "px",
  14654. l.style.paddingTop = e + m + "px",
  14655. 0 < _.description.length && (s.classList.add("collapsible"),
  14656. s.style.height = s.clientHeight + 12 + "px",
  14657. y.style.height = "calc(100% - " + v.clientHeight + "px)")
  14658. }
  14659. function i(e) {
  14660. e.target === a && n()
  14661. }
  14662. function n() {
  14663. p && (p = !1,
  14664. E.classList.add("view-image"),
  14665. a.classList.remove("overlay"),
  14666. s.style.height = "",
  14667. l.style.paddingTop = "",
  14668. C.style.width = "",
  14669. C.style.height = "",
  14670. window.removeEventListener("resize", A),
  14671. a.removeEventListener("click", i),
  14672. c.removeEventListener("click", r),
  14673. o.removeEventListener("click", n),
  14674. _.emit(w.IMAGE_CLOSED),
  14675. _.close(!0))
  14676. }
  14677. function r(e) {
  14678. C.classList.toggle("show-info")
  14679. }
  14680. var a = _.div
  14681. , s = a.getElementsByClassName("tag-content")[0]
  14682. , l = a.getElementsByClassName("tag-media-content")[0]
  14683. , o = C.getElementsByClassName("close")[0]
  14684. , c = s.getElementsByClassName("tag-label")[0];
  14685. a.classList.add("has-image"),
  14686. E.classList.add("view-image"),
  14687. a.classList.add(1 <= I.aspect ? "image-landscape" : "image-portrait"),
  14688. _.applyOrientation(_.orientation);
  14689. var h, u, d, p = !1, f = getComputedStyle(s), g = parseFloat(f.paddingTop) + parseFloat(f.paddingBottom), m = 2 * parseFloat(getComputedStyle(l).paddingLeft), v = s.querySelector(".tag-label"), y = s.querySelector(".tag-desc"), A = (d = 0,
  14690. function() {
  14691. clearInterval(h),
  14692. clearTimeout(u),
  14693. h = setInterval(function() {
  14694. var e = a.clientHeight;
  14695. d !== e && (t(),
  14696. d = e)
  14697. }, 100),
  14698. u = setTimeout(clearInterval.bind(this, h), 1e3)
  14699. }
  14700. );
  14701. I.on(w.IMAGE_OPENING, e),
  14702. _.on(b.ACTIVATE, e),
  14703. _.on(w.IMAGE_CLOSED, I.onClosed.bind(I)),
  14704. _.on(b.CLOSING, n)
  14705. }
  14706. var I = new n
  14707. , E = I.createDomElement();
  14708. this.once(b.OPENED, function() {
  14709. I.load(t.src).then(e).catch(function(e) {
  14710. p.warn("Failed to load image:", t.src),
  14711. p.warn("with error:", e)
  14712. }).then(this.onMediaLoadFinished.bind(this))
  14713. });
  14714. var _ = this;
  14715. return E
  14716. }
  14717. ,
  14718. t.prototype.createVideoElement = function(t, e) {
  14719. var i = new o({
  14720. autoPlay: !0,
  14721. autoResume: !0,
  14722. startMuted: !1,
  14723. loop: !1
  14724. })
  14725. , n = i.createDomElement();
  14726. return this.once(b.OPENED, function() {
  14727. i.load(t.src).then(function() {
  14728. this.div.classList.add("has-video"),
  14729. this.state !== g.OPEN && this.state !== g.ACTIVE || (i.show(),
  14730. i.play()),
  14731. this.on(b.OPENING, i.show.bind(i)),
  14732. this.on(b.OPENED, i.play.bind(i)),
  14733. this.on(b.CLOSING, i.pause.bind(i)),
  14734. this.on(b.CLOSED, i.hide.bind(i))
  14735. }
  14736. .bind(this)).catch(function(e) {
  14737. p.warn("Failed to embed video:", t.src),
  14738. p.warn("with error:", e)
  14739. }).then(this.onMediaLoadFinished.bind(this))
  14740. }
  14741. .bind(this)),
  14742. n
  14743. }
  14744. ,
  14745. t.prototype.createEmbedElement = function(t, e) {
  14746. var i = new a
  14747. , n = i.createDomElement();
  14748. return this.once(b.OPENED, function() {
  14749. i.load(t.src).then(function() {
  14750. this.div.classList.add("has-embed"),
  14751. this.state !== g.OPEN && this.state !== g.ACTIVE || i.show(),
  14752. this.applyOrientation(this.orientation),
  14753. this.on(b.OPENING, i.show.bind(i)),
  14754. this.on(b.CLOSED, i.hide.bind(i))
  14755. }
  14756. .bind(this)).catch(function(e) {
  14757. p.warn("Failed to embed:", t.src),
  14758. p.warn("with error:", e)
  14759. }).then(this.onMediaLoadFinished.bind(this))
  14760. }
  14761. .bind(this)),
  14762. n
  14763. }
  14764. ,
  14765. t.prototype.open = function(e) {
  14766. return this.openPromise = $.Deferred(),
  14767. this.state === g.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  14768. this.openTransition ? e && this.setActiveState() : this.openTransition = s.setTimeout(function() {
  14769. this.state !== g.OPEN && (this.emit(b.OPENING),
  14770. e && this.emit(b.ACTIVATING),
  14771. this.state = g.OPENING,
  14772. this.animateOpen(function() {
  14773. e && this.setActiveState(),
  14774. this.openPromise.resolve()
  14775. }
  14776. .bind(this)))
  14777. }
  14778. .bind(this), d.animation.openDelay),
  14779. s.cancel(this.closeTransition),
  14780. this.closePromise && this.closePromise.reject(),
  14781. this.closeTransition = void 0,
  14782. this.openPromise.promise())
  14783. }
  14784. ,
  14785. t.prototype.close = function(e) {
  14786. return this.closePromise = $.Deferred(),
  14787. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = s.setTimeout(function() {
  14788. this.state !== g.CLOSED && (this.emit(b.CLOSING),
  14789. this.state = g.CLOSING,
  14790. this.animateClose())
  14791. }
  14792. .bind(this), d.animation.closeDelay)),
  14793. s.cancel(this.openTransition),
  14794. this.openPromise && this.openPromise.reject(),
  14795. this.openTransition = void 0,
  14796. this.closePromise.resolve(),
  14797. this.closePromise.promise())
  14798. }
  14799. ,
  14800. t.prototype.setActiveState = function() {
  14801. this.state !== g.CLOSED && (this.state = g.ACTIVE,
  14802. this.emit(b.ACTIVATE),
  14803. this.div.classList.remove("has-hotzone"))
  14804. }
  14805. ,
  14806. t.prototype.animateOpen = function(e) {
  14807. if (this.state === g.OPENING) {
  14808. if (s.cancel(this.animationTransition),
  14809. c.detectSamsungNative())
  14810. return this.boardOrientation = null,
  14811. this.div.style.visibility = "visible",
  14812. this.emit(b.OPENED),
  14813. this.state = g.OPEN,
  14814. void (e && e());
  14815. this.div.style.webkitTransform = "scale(0)",
  14816. this.div.style.transform = "scale(0)",
  14817. this.div.style.visibility = "visible",
  14818. this.animationTransition = s.start(l.property(this, "animationScale", 1), d.animation.openDuration, function() {
  14819. this.emit(b.OPENED),
  14820. this.state = g.OPEN,
  14821. e && e()
  14822. }
  14823. .bind(this))
  14824. }
  14825. }
  14826. ,
  14827. t.prototype.animateClose = function(e) {
  14828. this.state === g.CLOSING && (s.cancel(this.animationTransition),
  14829. this.animationTransition = s.start(l.property(this, "animationScale", 0), d.animation.closeDuration, function() {
  14830. this.emit(b.CLOSED),
  14831. this.state = g.CLOSED,
  14832. this.div.style.visibility = "hidden",
  14833. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  14834. e && e()
  14835. }
  14836. .bind(this)))
  14837. }
  14838. ,
  14839. t.prototype.needsUpdate = function() {
  14840. return this.state !== g.CLOSED
  14841. }
  14842. ,
  14843. t.prototype.update = function(e, t) {
  14844. if (this.needsUpdate()) {
  14845. var i = (this.updateOrientation(e),
  14846. this.calcScale(t))
  14847. , n = {
  14848. x: (e.x + 1) * $("#player").width() / 2,
  14849. y: (e.y + 1) * $("#player").height() / 2
  14850. };
  14851. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  14852. this.div.style.webkitTransform = this.div.screenTransform,
  14853. this.div.style.transform = this.div.screenTransform
  14854. }
  14855. }
  14856. ,
  14857. t.prototype.getDimensions = function() {
  14858. return this.div.getBoundingClientRect()
  14859. }
  14860. ,
  14861. t.prototype.calcScale = function(e) {
  14862. return Math.sqrt(e / 40) * d.boardToDiscRatio
  14863. }
  14864. ,
  14865. t.prototype.updateOrientation = function(e) {
  14866. if (this.state !== g.ACTIVE) {
  14867. var t = e.y < -1 / 3 ? 0 : e.y < 1 / 3 ? 1 : 2
  14868. , i = e.x < -1 / 3 ? 0 : e.x < 1 / 3 ? 1 : 2
  14869. , n = "";
  14870. n += 0 == i ? "right" : 2 == i ? "left" : "",
  14871. n += 0 == t ? "-down" : 2 == t ? "-up" : "",
  14872. 1 == i && (n = 0 == t ? "bottom" : 2 == t ? "top" : "",
  14873. 1 == t && (n = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  14874. 1 == i && 1 == t && n === this.orientation || this.applyOrientation(n)
  14875. }
  14876. }
  14877. ,
  14878. t.prototype.applyOrientation = function(e) {
  14879. this.div.style.transform = this.div.style.webkitTransform = "",
  14880. this.div.classList.remove("tag-container-" + this.orientation),
  14881. this.div.classList.add("tag-container-" + e);
  14882. var t = window.getComputedStyle(this.div);
  14883. this.initialTransform = t.transform || t.webkitTransform,
  14884. "none" === this.initialTransform && (this.initialTransform = "");
  14885. var i = t.transform.slice(7, -1).split(",")
  14886. , n = -i[4]
  14887. , r = -i[5];
  14888. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  14889. this.div.style.transformOrigin = n + "px " + r + "px",
  14890. this.orientation = e
  14891. }
  14892. ,
  14893. v.exports = t
  14894. }
  14895. ).call(this, "/js/tag/Billboard/Billboard.js")
  14896. }
  14897. , {
  14898. "../../util/browser": 182,
  14899. "../../util/lerp": 188,
  14900. "../../util/logger": 189,
  14901. "../../util/transitions": 195,
  14902. "../Media/EmbedlyEmbed": 125,
  14903. "../Media/EmbedlyPlayer": 126,
  14904. "../Media/Image": 128,
  14905. "../Media/Link": 129,
  14906. "../Media/MediaEvent": 131,
  14907. "../Parser/DescriptionChunkType": 133,
  14908. "../Parser/DescriptionParser": 134,
  14909. "./BillboardEvent": 120,
  14910. "./billboardSettings": 121,
  14911. "./overlaySettings": 122,
  14912. events: 202
  14913. }],
  14914. 120: [function(e, t, i) {
  14915. "use strict";
  14916. t.exports = Object.freeze({
  14917. ENTER: "billboard.enter",
  14918. LEAVE: "billboard.leave",
  14919. OPENING: "billboard.opening",
  14920. OPENED: "billboard.open",
  14921. CLOSING: "billboard.closing",
  14922. CLOSED: "billboard.closed",
  14923. ACTIVATING: "billboard.activating",
  14924. ACTIVATE: "billboard.activate"
  14925. })
  14926. }
  14927. , {}],
  14928. 121: [function(e, t, i) {
  14929. "use strict";
  14930. t.exports = Object.freeze({
  14931. animation: Object.freeze({
  14932. hoverOnClosing: !1,
  14933. openDelay: 100,
  14934. closeDelay: 50,
  14935. openDuration: 200,
  14936. closeDuration: 100
  14937. }),
  14938. boardToDiscRatio: 1.2
  14939. })
  14940. }
  14941. , {}],
  14942. 122: [function(e, t, i) {
  14943. "use strict";
  14944. t.exports = Object.freeze({
  14945. boundaryWidth: 30,
  14946. boundaryHeight: 0
  14947. })
  14948. }
  14949. , {}],
  14950. 123: [function(M, R, e) {
  14951. (function(e) {
  14952. "use strict";
  14953. function d(e, t, i) {
  14954. var n = i.version || "0";
  14955. "0" !== n && w.info("tag defined using version " + n),
  14956. this.model = e,
  14957. this.sid = t,
  14958. this.color = (new f.Color).set(i.color || o.tagDefault),
  14959. this.hoverColor = o._darken(this.color, .2),
  14960. this.floor = null,
  14961. this.floorIndex = i.floor,
  14962. this.mode = m.PANORAMA,
  14963. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  14964. this.obj3d = null,
  14965. this.disc = null,
  14966. this.materials = {
  14967. disc: null,
  14968. pole: null
  14969. },
  14970. this.position = (new f.Vector3).copy(i.position),
  14971. this.discPosition = (new f.Vector3).copy(i.stem.direction),
  14972. this.discWorldPosition = null,
  14973. this.discScale = .05,
  14974. this.poleEnabled = i.stem.enabled,
  14975. this.billboard = new r(i.label,i.description,i.media,this),
  14976. this.visibleTransition = null,
  14977. this.hoveringDisc = !1
  14978. }
  14979. var i, l, c, h, u, p, n, f = M("three"), r = M("./Billboard/Billboard"), g = M("../settings"), m = M("../enum/Viewmode"), o = M("../enum/Colors"), a = M("../enum/RenderLayers"), s = M("../enum/RenderOrder"), v = (M("../util/common"),
  14980. M("../util/math")), t = M("../util/texture"), y = M("../objects/Panorama"), A = M("../shaders"), C = M("../util/transitions"), I = M("../util/lerp"), E = M("../util/easing"), _ = M("./Billboard/BillboardEvent"), b = M("events").EventEmitter, w = new (M("../util/logger"))(e), T = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg=="), x = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC"), S = new f.PlaneBufferGeometry(1,1);
  14981. d.prototype = Object.create(b.prototype),
  14982. d.raycaster = new f.Raycaster,
  14983. d.prototype.bindEvents = function() {
  14984. this.billboard.on(_.ENTER, this.setHoverState.bind(this)),
  14985. this.billboard.on(_.LEAVE, this.setFreeState.bind(this))
  14986. }
  14987. ,
  14988. d.prototype.build = function() {
  14989. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  14990. this.floor && (this.billboard.build(this.model.sid),
  14991. this.obj3d = this.buildObject3D(),
  14992. this.floor.add(this.obj3d)),
  14993. this
  14994. }
  14995. ,
  14996. d.prototype.buildObject3D = function() {
  14997. var e = new f.Object3D;
  14998. e.position.copy(this.position);
  14999. var t = f.UniformsUtils.clone(A.tagDisc.uniforms);
  15000. t.bg.value = x,
  15001. t.mask.value = T,
  15002. t.color.value.copy(this.color),
  15003. this.materials.disc = new f.RawShaderMaterial({
  15004. transparent: !0,
  15005. vertexShader: A.tagDisc.vertexShader,
  15006. fragmentShader: A.tagDisc.fragmentShader,
  15007. uniforms: t
  15008. }),
  15009. this.disc = new f.Mesh(S,this.materials.disc),
  15010. this.disc.layers.set(a.TAG),
  15011. this.disc.position.copy(this.discPosition),
  15012. this.disc.renderOrder = s.tagDisc;
  15013. var i = (this.disc.tag = this).buildPole();
  15014. return i.layers.set(a.TAG),
  15015. i.renderOrder = s.tagStem,
  15016. e.add(i),
  15017. e.layers.set(a.TAG),
  15018. e.add(this.disc)
  15019. }
  15020. ,
  15021. d.prototype.buildPole = function() {
  15022. var e = new f.BufferGeometry
  15023. , t = new Float32Array(6);
  15024. return t[0] = t[1] = t[2] = 0,
  15025. t[3] = this.discPosition.x,
  15026. t[4] = this.discPosition.y,
  15027. t[5] = this.discPosition.z,
  15028. e.addAttribute("position", new f.BufferAttribute(t,3)),
  15029. this.materials.pole = new f.LineBasicMaterial({
  15030. linewidth: g.tags.pole.width,
  15031. color: g.tags.pole.color,
  15032. opacity: 0,
  15033. visible: this.poleEnabled,
  15034. transparent: !0,
  15035. depthWrite: !1
  15036. }),
  15037. new f.Line(e,this.materials.pole)
  15038. }
  15039. ,
  15040. d.prototype.setFreeState = function(e) {
  15041. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15042. this.materials.disc.uniforms.color.value = this.color
  15043. }
  15044. .bind(this))
  15045. }
  15046. ,
  15047. d.prototype.setHoverState = function(e) {
  15048. this.billboard.open(e),
  15049. this.materials.disc.uniforms.color.value = this.hoverColor
  15050. }
  15051. ,
  15052. d.prototype.hide = function(e, t) {
  15053. var i = $.Deferred();
  15054. if (0 === this.materials.disc.uniforms.opacity.value && !C.isRunning(this.visibleTransition))
  15055. return i.resolve().promise();
  15056. e = e || 0,
  15057. t = t || 0,
  15058. C.cancel(this.visibleTransition);
  15059. var n, r, o, a = this.materials.disc.uniforms.opacity.value / g.tags.disc.opacity, s = t + e, l = t / s;
  15060. return this.visibleTransition = C.start((n = this,
  15061. r = I.property(n.materials.disc.uniforms.opacity, "value", 0),
  15062. o = I.property(n.materials.pole, "opacity", 0),
  15063. function(e) {
  15064. r(e),
  15065. n.materials.pole && o(e)
  15066. }
  15067. ), s * a, function() {
  15068. i.resolve()
  15069. }, l, E[g.warp.blendEasing]),
  15070. i.promise()
  15071. }
  15072. ,
  15073. d.prototype.show = function(e, t) {
  15074. var i = $.Deferred();
  15075. if (this.materials.disc.uniforms.opacity.value === g.tags.disc.opacity && !C.isRunning(this.visibleTransition))
  15076. return i.resolve().promise();
  15077. e = e || 0,
  15078. t = t || 0,
  15079. C.cancel(this.visibleTransition);
  15080. var n, r, o, a = (g.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / g.tags.disc.opacity, s = t + e, l = t / s;
  15081. return this.visibleTransition = C.start((n = this,
  15082. r = I.property(n.materials.disc.uniforms.opacity, "value", g.tags.disc.opacity),
  15083. o = I.property(n.materials.pole, "opacity", g.tags.pole.opacity),
  15084. function(e) {
  15085. r(e),
  15086. n.materials.pole && o(e)
  15087. }
  15088. ), s * a, function() {
  15089. i.resolve()
  15090. }, l, E[g.warp.blendEasing]),
  15091. i.promise()
  15092. }
  15093. ,
  15094. d.prototype.closestPanoTowardTag = function(e, t) {
  15095. var i = []
  15096. , n = []
  15097. , r = this.disc.getWorldPosition();
  15098. if (e === m.PANORAMA) {
  15099. var o = t.position.clone().sub(r).normalize();
  15100. i.push(y.filters.isPanoAligned()),
  15101. i.push(y.filters.inPanoDirection(r, o, .5)),
  15102. i.push(y.filters.isNeighbourPanoTo(t)),
  15103. n.push(y.scoreFunctions.direction(r, o))
  15104. }
  15105. var a = new f.Vector3;
  15106. i.push(function(e) {
  15107. return Math.abs(e.position.x - r.x) > g.tags.visibility.cameraClearance || Math.abs(e.position.z - r.z) > g.tags.visibility.cameraClearance
  15108. }, function(e) {
  15109. a.copy(r).sub(e.position);
  15110. var t = -f.Math.radToDeg(Math.atan(a.y / Math.sqrt(a.x * a.x + a.z * a.z)))
  15111. , i = g.tags.navigate.tiltTolerance;
  15112. return g.insideLookLimitDown - i < t && t < g.insideLookLimitUp + i
  15113. }),
  15114. n.push(y.scoreFunctions.distanceSquared(this, -2));
  15115. var s = this.model.panos.sortByScore(i, n);
  15116. if (g.tags.navigate.lineOfSight) {
  15117. for (var l = 0; l < s.length; l++) {
  15118. var c = s[l].pano
  15119. , h = c.position.distanceTo(r);
  15120. if (!g.tags.visibility.anyDistance && h > g.tags.visibility.visibleDistance)
  15121. return null;
  15122. d.raycaster.set(c.position, r.clone().sub(c.position).normalize());
  15123. var u = d.raycaster.intersectObjects(this.model.colliders);
  15124. if (0 === u.length || u[0].distance > h)
  15125. return c
  15126. }
  15127. return null
  15128. }
  15129. return 0 < s.length && s[0].pano
  15130. }
  15131. ,
  15132. d.prototype.examine = function(i) {
  15133. if(!player.currentPano)return;
  15134. var e = i.mode
  15135. , n = g.tags.navigate.nearestPano && this.closestPanoTowardTag(e, i.currentPano) || i.currentPano
  15136. , t = this.disc.getWorldPosition();
  15137. this.billboard.setActiveState();
  15138. var r = function() {
  15139. var e = this.billboard.getDimensions()
  15140. , t = new f.Vector3;
  15141. v.convertScreenPositionToNDC(e.left + e.width / 2, e.top + e.height / 2, t),
  15142. t.unproject(i.camera),
  15143. i.flyToPano({
  15144. pano: n,
  15145. lookAtPoint: t
  15146. })
  15147. }
  15148. .bind(this);
  15149. if (e === m.PANORAMA)
  15150. if (n !== i.currentPano) {
  15151. var o = {
  15152. pano: n,
  15153. lookAtPoint: t,
  15154. duration: null,
  15155. maxDistanceOverride: null,
  15156. skipWarpingCheck: !1
  15157. };
  15158. i.flyToPano(o, r)
  15159. } else
  15160. setTimeout(function() {
  15161. this.billboard.open().then(function() {
  15162. r()
  15163. })
  15164. }
  15165. .bind(this), 0);
  15166. else {
  15167. var a = {
  15168. pano: n
  15169. };
  15170. if (t) {
  15171. var s = (new f.Matrix4).lookAt(n.position, t, new f.Vector3(0,1,0));
  15172. a.quaternion = (new f.Quaternion).setFromRotationMatrix(s)
  15173. }
  15174. a.callback = r,
  15175. a.duration = 1500,
  15176. a.mode = m.PANORAMA,
  15177. i.flyToNewMode(a)
  15178. }
  15179. }
  15180. ,
  15181. d.prototype.update = (n = new f.Vector3,
  15182. function(e, t) {
  15183. this.discWorldPosition = this.disc.getWorldPosition(),
  15184. this.updateDisc(e, t),
  15185. this.billboard.needsUpdate() && (n.copy(this.discWorldPosition).project(t),
  15186. n.z < 1 && (n.y *= -1,
  15187. this.billboard.update(n, this.getDiscRadius(n, t))))
  15188. }
  15189. ),
  15190. d.prototype.updateDisc = (l = new f.Vector3,
  15191. c = new f.Vector3,
  15192. h = new f.Vector3,
  15193. u = new f.Vector3,
  15194. p = new f.Vector3,
  15195. function(e, t) {
  15196. var i = g.tags.visibility
  15197. , n = g.tags.disc.scale
  15198. , r = e === m.DOLLHOUSE || e === m.FLOORPLAN ? g.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15199. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (i.anyDistance || r <= i.visibleDistance || e === m.TRANSITIONING) && (!i.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!i.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!i.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15200. this.obj3d.visible) {
  15201. this.disc.quaternion.copy(t.quaternion);
  15202. var o = n.maxSize - (n.maxSize - n.minSize) * f.Math.smoothstep(r, n.nearBound, n.farBound);
  15203. l.copy(this.discWorldPosition).project(t),
  15204. c.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(l),
  15205. h.set(o / 2, 0, 0).add(c),
  15206. u.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(h),
  15207. p.copy(u).unproject(t);
  15208. var a = p.distanceTo(this.discWorldPosition)
  15209. , s = 1 + g.tags.disc.scale.responsiveness / 100 * (d.viewportScale() - 1);
  15210. this.discScale = a * s,
  15211. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15212. }
  15213. }
  15214. ),
  15215. d.prototype.getDiscRadius = (i = new f.Vector3,
  15216. function(e, t) {
  15217. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15218. Math.abs(e.x - i.x) * $("#player").width()
  15219. }
  15220. ),
  15221. d.prototype.tagVisibleOnCurrentFloor = function(e) {
  15222. return !(e === m.DOLLHOUSE || e === m.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15223. }
  15224. ,
  15225. d.prototype.offScreen = function(e, t) {
  15226. var i = e.getWorldPosition().project(t);
  15227. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15228. }
  15229. ,
  15230. d.viewportScale = function() {
  15231. return d.viewportWidth === $("#player").width() && d.viewportHeight === $("#player").height() || (d.viewportWidth = $("#player").width(),
  15232. d.viewportHeight = $("#player").height(),
  15233. d.currentViewportScale = Math.sqrt(Math.min(d.viewportWidth, d.viewportHeight) / g.tags.disc.scale.baseViewportSize)),
  15234. d.currentViewportScale
  15235. }
  15236. ,
  15237. R.exports = d
  15238. }
  15239. ).call(this, "/js/tag/tag.js")
  15240. }
  15241. , {
  15242. "../enum/Colors": 19,
  15243. "../enum/RenderLayers": 41,
  15244. "../enum/RenderOrder": 42,
  15245. "../enum/Viewmode": 51,
  15246. "../objects/Panorama": 148,
  15247. "../settings": 166,
  15248. "../shaders": 167,
  15249. "../util/common": 185,
  15250. "../util/easing": 186,
  15251. "../util/lerp": 188,
  15252. "../util/logger": 189,
  15253. "../util/math": 190,
  15254. "../util/texture": 194,
  15255. "../util/transitions": 195,
  15256. "./Billboard/Billboard": 119,
  15257. "./Billboard/BillboardEvent": 120,
  15258. events: 202,
  15259. three: 217
  15260. }],
  15261. 124: [function(M, R, e) {
  15262. (function(e) {
  15263. "use strict";
  15264. function t() {
  15265. this.tagState = T.IDLE,
  15266. this.intersectTag = null,
  15267. this.hoveredTag = null,
  15268. this.activeTag = null,
  15269. this.tagDiscs = [],
  15270. this.raycaster = new i.Raycaster,
  15271. this.modelManager = null,
  15272. this.player = null,
  15273. this.totaltags = 0,
  15274. this.navigatingViaTag = !1,
  15275. this.enabled = !1
  15276. }
  15277. var o, h, u, d, p, f, s, l, c, i = M("three"), n = M("../util/logger"), r = M("../util/common"), a = M("../controls/serializer"), g = M("../objects/Snapshot"), m = M("../settings"), v = M("./Billboard/BillboardEvent"), y = M("./Media/MediaEvent"), A = M("./Media/LinkType"), C = M("../enum/Viewmode"), I = M("../enum/WarpStyle"), E = M("../enum/BlackoutStyle"), _ = M("../enum/ModelManagerEvents"), b = M("../enum/tagEvents"), w = M("../enum/PlayerEvents"), T = (M("../util/lerp"),
  15278. M("../enum/TagStates")), x = M("events").EventEmitter, S = new n(e);
  15279. r.extend(t, x),
  15280. t.prototype.init = function(e, t) {
  15281. this.modelManager = e,
  15282. this.player = t,
  15283. this.updateModel(),
  15284. this.bindEvents()
  15285. }
  15286. ,
  15287. t.prototype.update = function(e) {
  15288. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15289. }
  15290. ,
  15291. t.prototype.updateTags = function(e, t, i, n) {
  15292. for (var r in this.model.tags)
  15293. this.model.tags[r].update(e, t, i, n)
  15294. }
  15295. ,
  15296. t.prototype.updateModel = function() {
  15297. this.model = this.modelManager.getActiveModel(),
  15298. this.gettagsFromModel(),
  15299. this.totaltags = Object.keys(this.model.tags).length
  15300. }
  15301. ,
  15302. t.prototype.gettagsFromModel = function() {
  15303. for (var e in this.tagDiscs = [],
  15304. this.model.tags) {
  15305. var t = this.model.tags[e].disc;
  15306. t && this.tagDiscs.push(t)
  15307. }
  15308. }
  15309. ,
  15310. t.prototype.bindEvents = function() {
  15311. function e() {
  15312. Object.keys(this.model.tags).forEach(function(e) {
  15313. var t = this.model.tags[e];
  15314. t.bindEvents(),
  15315. t.billboard.on(y.LINK_CLICK, function(e) {
  15316. e.type === A.NAVIGATION && this.navigateViaLink(e.url)
  15317. }
  15318. .bind(this)),
  15319. t.billboard.on(y.IMAGE_OPENED, function() {
  15320. this.tagState = T.EXAMINE,
  15321. this.emit(y.IMAGE_OPENED)
  15322. }
  15323. .bind(this)),
  15324. t.billboard.on(v.CLOSING, this.dismissExaminedTag.bind(this))
  15325. }
  15326. .bind(this))
  15327. }
  15328. this.modelManager.on(_.ActiveModelChanged, this.updateModel.bind(this)),
  15329. this.modelManager.on(_.ActiveModelChanged, e.bind(this)),
  15330. this.player.on(w.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15331. this.player.on(w.PanoChosen, this.onPanoChange.bind(this)),
  15332. this.player.on(w.Ready, this.onPlayerReady.bind(this)),
  15333. this.player.on(w.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15334. this.player.on(w.WarpStarted, this.handleWarpStart.bind(this)),
  15335. this.player.on(w.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15336. e.call(this)
  15337. }
  15338. ,
  15339. t.prototype.navigateViaLink = function(e) {
  15340. var t = a.deserialize(e);
  15341. if (t)
  15342. if (t.mode === C.PANORAMA) {
  15343. try {
  15344. this.player.model.panos.get(t.panoId)
  15345. } catch (e) {
  15346. return void S.warn("Unable to find panorama location", t.panoId)
  15347. }
  15348. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, I.BLACK)
  15349. } else {
  15350. var i = {
  15351. cameraMode: t.mode,
  15352. position: t.position,
  15353. quaternion: t.quaternion,
  15354. scanId: t.panoId,
  15355. orthoZoom: t.zoom,
  15356. floorVisibility: t.floorVisibility,
  15357. thumbUrl: null,
  15358. name: null
  15359. };
  15360. this.player.flyToNewMode({
  15361. mode: t.mode,
  15362. duration: m.warp.outsideTime,
  15363. warpDest: new g(i),
  15364. force: !0
  15365. })
  15366. }
  15367. }
  15368. ,
  15369. t.prototype.handleWarpStart = function(e, t, i, n) {
  15370. this.dismissExaminedTag(),
  15371. t === I.BLACK && (null != n || (n = m.warp.teleportTime),
  15372. e && (i = E.END),
  15373. this.hideShowTagsForBlackoutStyle(i, n))
  15374. }
  15375. ,
  15376. t.prototype.handleWarpInterruption = function(e, t, i) {
  15377. null != i || (i = m.warp.teleportTime),
  15378. this.hideShowTagsForBlackoutStyle(t, i)
  15379. }
  15380. ,
  15381. t.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15382. var i = 0
  15383. , n = 0
  15384. , r = t / 2;
  15385. switch (null != e || (e = E.MIDDLE),
  15386. e) {
  15387. case E.END:
  15388. this.hideAlltags(r);
  15389. break;
  15390. case E.BEGINNING:
  15391. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15392. break;
  15393. case E.NONE:
  15394. break;
  15395. case E.MIDDLE:
  15396. n = i = r,
  15397. this.hideAlltags(n),
  15398. setTimeout(function() {
  15399. this.showAlltags(i)
  15400. }
  15401. .bind(this), n);
  15402. break;
  15403. case E.FADEIN:
  15404. setTimeout(function() {
  15405. this.showAlltags(r)
  15406. }
  15407. .bind(this), r)
  15408. }
  15409. }
  15410. ,
  15411. t.prototype.onPlayerModeChanging = function(e, t) {
  15412. t !== C.PANORAMA && this.dismissExaminedTag(),
  15413. t === C.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = C.OUTDOOR);
  15414. var i = t !== C.OUTDOOR;
  15415. i !== this.model.tagsShown && (i ? this.showAlltags(m.tags.startup.fadeInDuration) : this.hideAlltags(m.tags.startup.fadeInDuration))
  15416. }
  15417. ,
  15418. t.prototype.onPanoChange = function(e, t) {
  15419. var i = this.navigatingViaTag;
  15420. if (this.navigatingViaTag = !1,
  15421. !i) {
  15422. this.dismissExaminedTag();
  15423. var n = e && !e.isAligned() ? C.OUTDOOR : C.PANORAMA
  15424. , r = t && !t.isAligned() ? C.OUTDOOR : C.PANORAMA;
  15425. n !== r && (r === C.PANORAMA ? this.showAlltags(m.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(m.tags.startup.fadeInDuration))
  15426. }
  15427. }
  15428. ,
  15429. t.prototype.onPlayerReady = function(e, t, i) {
  15430. this.startAlltags(e, t ? i : null)
  15431. }
  15432. ,
  15433. t.prototype.onPlayerFlyingEnded = function(e, t) {
  15434. this.updateClosestTags(e)
  15435. }
  15436. ,
  15437. t.prototype.dismissExaminedTag = function() {
  15438. this.activeTag && this.tagState === T.EXAMINE && this.dismissActiveTag(),
  15439. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  15440. this.hoveredTag = null)
  15441. }
  15442. ,
  15443. t.prototype.startAlltags = function(e, t) {
  15444. this.model.shouldShowtags = m.tags.enabled,
  15445. this.enabled = !0,
  15446. e || (this.showAlltags(m.tags.startup.fadeInDuration, m.tags.startup.fadeInDelay),
  15447. t && setTimeout(function() {
  15448. this.activateTag(this.model.getTagBySid(t))
  15449. }
  15450. .bind(this), m.tags.startup.fadeInDuration / 2))
  15451. }
  15452. ,
  15453. t.prototype.showAlltags = function(e, t, i) {
  15454. function n() {
  15455. ++o === this.totaltags && (this.model.tagsShown = !0,
  15456. r.resolve())
  15457. }
  15458. var r = $.Deferred();
  15459. if (!i && this.player.mode === C.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  15460. return r.resolve().promise();
  15461. var o = 0;
  15462. for (var a in this.model.tags) {
  15463. this.model.tags[a].show(e, t).done(n.bind(this))
  15464. }
  15465. return r.promise()
  15466. }
  15467. ,
  15468. t.prototype.hideAlltags = function(e, t) {
  15469. function i() {
  15470. ++r === this.totaltags && (this.model.tagsShown = !1,
  15471. n.resolve())
  15472. }
  15473. var n = $.Deferred()
  15474. , r = 0;
  15475. for (var o in this.model.tags) {
  15476. var a = this.model.tags[o];
  15477. a.hide(e, t).done(i.bind(this)),
  15478. a === this.activeTag && this.dismissActiveTag()
  15479. }
  15480. return n.promise()
  15481. }
  15482. ,
  15483. t.prototype.enableHovering = function() {
  15484. this.enabled = !0
  15485. }
  15486. ,
  15487. t.prototype.disableHovering = function() {
  15488. this.enabled = !1
  15489. }
  15490. ,
  15491. t.prototype.activateTag = function(e, t) {
  15492. t = t || T.EXAMINE,
  15493. this.activeTag = e,
  15494. this.activeTag.hoveringDisc = !0,
  15495. this.activeTag.setHoverState(t === T.EXAMINE),
  15496. this.tagState = t,
  15497. this.emit(b.TagActivated, e)
  15498. }
  15499. ,
  15500. t.prototype.dismissActiveTag = function() {
  15501. this.activeTag.hoveringDisc = !1,
  15502. this.activeTag.setFreeState(!0);
  15503. var e = this.activeTag;
  15504. this.activeTag = null,
  15505. this.tagState = T.IDLE,
  15506. this.emit(b.TagDismissed, e)
  15507. }
  15508. ,
  15509. t.prototype.clickedOnTag = function(e) {
  15510. var t = function() {
  15511. this.navigatingViaTag = !0,
  15512. this.activeTag.examine(this.player),
  15513. this.emit(b.TagNavigation, this.activeTag)
  15514. }
  15515. .bind(this);
  15516. return this.tagState !== T.EXAMINE ? (this.activateTag(this.intersectTag, T.EXAMINE),
  15517. this.activeTag = this.intersectTag,
  15518. t(),
  15519. !0) : (this.dismissActiveTag(),
  15520. !1)
  15521. }
  15522. ,
  15523. t.prototype.intersecttag = (s = new i.Vector3,
  15524. l = new i.Vector3,
  15525. c = new i.Vector3,
  15526. function(e, t, i) {
  15527. if (!this.enabled)
  15528. return null;
  15529. var n = null
  15530. , r = this.tagDiscs.filter(function(e) {
  15531. return e.parent.visible
  15532. });
  15533. if (0 < r.length) {
  15534. var o = this.model.floors.reduce(function(e, t) {
  15535. return t.hidden ? e : e.concat(t.collider.children)
  15536. }, r);
  15537. s.set(e.x, e.y, -1).unproject(i),
  15538. l.set(e.x, e.y, 1).unproject(i),
  15539. c.copy(l).sub(s).normalize(),
  15540. this.raycaster.set(s, c);
  15541. var a = this.raycaster.intersectObjects(o);
  15542. 0 < a.length && -1 !== r.indexOf(a[0].object) && (n = a[0].object.tag)
  15543. }
  15544. return this.intersectTag = n,
  15545. t && (this.activeTag && n !== this.activeTag && (this.tagState === T.BROWSE || this.tagState === T.EXAMINE && n) && this.dismissActiveTag(),
  15546. n && n !== this.activeTag && (n.listeners(v.ENTER).length < 1 && (n.billboard.on(v.ENTER, function() {
  15547. this.hoveredTag = n
  15548. }
  15549. .bind(this)),
  15550. n.billboard.on(v.LEAVE, function() {
  15551. this.hoveredTag = null
  15552. }
  15553. .bind(this))),
  15554. this.activateTag(n, T.BROWSE))),
  15555. n
  15556. }
  15557. ),
  15558. t.prototype.rankedtagInDirection = (h = [],
  15559. u = [],
  15560. d = new i.Vector3,
  15561. p = new i.Vector3,
  15562. f = new i.Vector3,
  15563. function(e, t, i, n) {
  15564. for (var r = 0, o = u.length = 0; o < this.closesttags.length; o++) {
  15565. var a = this.closesttags[o];
  15566. p.copy(a.position),
  15567. p.add(a.discPosition),
  15568. d.copy(t),
  15569. d.sub(p).negate(),
  15570. d.normalize();
  15571. var s = d.dot(n);
  15572. if (0 <= s && (f.copy(p),
  15573. f.project(i),
  15574. this.intersecttag(f, !1, i))) {
  15575. if (r >= h.length)
  15576. for (var l = 0; l < 64; l++)
  15577. h.push({
  15578. tag: a,
  15579. dot: s
  15580. });
  15581. var c = h[r];
  15582. c.tag = a,
  15583. c.dot = s,
  15584. c.position = math.projectPositionToCanvas(p, i),
  15585. u.push(c),
  15586. r++
  15587. }
  15588. }
  15589. return u.sort(function(e, t) {
  15590. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  15591. }),
  15592. e < u.length ? u[e].tag : null
  15593. }
  15594. ),
  15595. t.prototype.updateClosestTags = (o = new i.Vector3,
  15596. function(e) {
  15597. this.closesttags || (this.closesttags = []),
  15598. this.closesttags.length = 0;
  15599. var t = this.model.tags;
  15600. if (t)
  15601. for (var i in t)
  15602. if (t.hasOwnProperty(i)) {
  15603. var n = t[i]
  15604. , r = n.position;
  15605. o.copy(e),
  15606. o.sub(r).negate(),
  15607. o.lengthSq() < 30 && this.closesttags.push(n)
  15608. }
  15609. }
  15610. ),
  15611. R.exports = t
  15612. }
  15613. ).call(this, "/js/tag/tagManager.js")
  15614. }
  15615. , {
  15616. "../controls/serializer": 14,
  15617. "../enum/BlackoutStyle": 18,
  15618. "../enum/tagEvents": 32,
  15619. "../enum/ModelManagerEvents": 33,
  15620. "../enum/PlayerEvents": 40,
  15621. "../enum/TagStates": 44,
  15622. "../enum/Viewmode": 51,
  15623. "../enum/WarpStyle": 52,
  15624. "../objects/Snapshot": 153,
  15625. "../settings": 166,
  15626. "../util/common": 185,
  15627. "../util/lerp": 188,
  15628. "../util/logger": 189,
  15629. "./Billboard/BillboardEvent": 120,
  15630. "./Media/LinkType": 130,
  15631. "./Media/MediaEvent": 131,
  15632. events: 202,
  15633. three: 217
  15634. }],
  15635. 125: [function(r, o, e) {
  15636. (function(e) {
  15637. "use strict";
  15638. function t() {
  15639. this.embedWrapper = null,
  15640. this.embedElement = null
  15641. }
  15642. var i = r("../../util/ajax")
  15643. , a = r("./mediaSettings")
  15644. , n = r("../../settings")
  15645. , s = new (r("../../util/logger"))(e);
  15646. t.prototype.createDomElement = function() {
  15647. return this.embedWrapper = document.createElement("div"),
  15648. this.embedWrapper.classList.add("tag-embed"),
  15649. this.embedWrapper.classList.add("hidden"),
  15650. this.embedWrapper
  15651. }
  15652. ,
  15653. t.prototype.load = function(e) {
  15654. var t = "https://api.embedly.com/1/oembed?key=" + n.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + a.maxEmbedWidth;
  15655. return new Promise(function(r, o) {
  15656. i.get(t).then(function(e) {
  15657. if ((e = JSON.parse(e)).html && -1 === e.html.indexOf("<script")) {
  15658. this.embedWrapper.innerHTML = e.html;
  15659. var t = Math.min(e.width, a.maxEmbedWidth) || a.maxEmbedWidth;
  15660. if (this.embedWrapper.style.width = t + "px",
  15661. e.height) {
  15662. var i = e.height / e.width;
  15663. this.embedWrapper.style.height = t * i + "px"
  15664. }
  15665. this.embedElement = this.embedWrapper.firstChild;
  15666. var n = [];
  15667. try {
  15668. n = [].slice.call(this.embedElement.querySelectorAll("a"))
  15669. } catch (e) {
  15670. s.debug("Error getting `a` elements for embed; was it an iframe?")
  15671. }
  15672. n.forEach(function(e) {
  15673. e.setAttribute("target", "_blank")
  15674. }),
  15675. this.embedElement.classList.add("hidden"),
  15676. this.embedWrapper.classList.remove("hidden"),
  15677. r()
  15678. } else
  15679. o("Not a valid embed")
  15680. }
  15681. .bind(this), function(e) {
  15682. o(e.response)
  15683. })
  15684. }
  15685. .bind(this))
  15686. }
  15687. ,
  15688. t.prototype.show = function() {
  15689. this.embedElement && this.embedElement.classList.remove("hidden")
  15690. }
  15691. ,
  15692. t.prototype.hide = function() {
  15693. this.embedElement && this.embedElement.classList.add("hidden")
  15694. }
  15695. ,
  15696. o.exports = t
  15697. }
  15698. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  15699. }
  15700. , {
  15701. "../../settings": 166,
  15702. "../../util/ajax": 181,
  15703. "../../util/logger": 189,
  15704. "./mediaSettings": 132
  15705. }],
  15706. 126: [function(a, s, e) {
  15707. (function(e) {
  15708. "use strict";
  15709. function t(e) {
  15710. r.call(this),
  15711. this.options = e,
  15712. this.playerControls = null,
  15713. this.state = o.NOT_READY
  15714. }
  15715. var i, n = a("../../util/browser"), r = a("./EmbedlyEmbed"), o = (new (a("../../util/logger"))(e),
  15716. Object.freeze({
  15717. NOT_READY: "player.not.ready",
  15718. CUED: "player.cued",
  15719. PLAYING: "player.playing",
  15720. PAUSED: "player.paused"
  15721. }));
  15722. (t.prototype = Object.create(r.prototype)).createDomElement = function() {
  15723. return this.embedWrapper = document.createElement("div"),
  15724. this.embedWrapper.classList.add("tag-video"),
  15725. this.embedWrapper.classList.add("hidden"),
  15726. this.embedWrapper
  15727. }
  15728. ,
  15729. t.prototype.load = function(e) {
  15730. var t = function() {
  15731. function e(e) {
  15732. this.playerState = e
  15733. }
  15734. this.playerControls = new playerjs.Player(this.embedElement),
  15735. this.playerControls.on("ready", function(e) {
  15736. this.playerState = o.CUED,
  15737. this.options.startMuted && this.playerControls.mute()
  15738. }
  15739. .bind(this)),
  15740. this.playerControls.on("play", e.bind(this, o.PLAYING)),
  15741. this.playerControls.on("pause", e.bind(this, o.PAUSED)),
  15742. this.playerControls.on("ended", function(e) {
  15743. this.playerControls.setCurrentTime(0),
  15744. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  15745. }
  15746. .bind(this))
  15747. }
  15748. .bind(this);
  15749. return r.prototype.load.call(this, e).then(t.bind(this))
  15750. }
  15751. ,
  15752. t.prototype.play = (i = n.isMobile(),
  15753. function() {
  15754. this.playerState !== o.NOT_READY && this.playerControls && !i && (this.state === o.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  15755. }
  15756. ),
  15757. t.prototype.pause = function() {
  15758. this.playerState !== o.NOT_READY && this.playerControls && this.playerControls.pause()
  15759. }
  15760. ,
  15761. s.exports = t
  15762. }
  15763. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  15764. }
  15765. , {
  15766. "../../util/browser": 182,
  15767. "../../util/logger": 189,
  15768. "./EmbedlyEmbed": 125
  15769. }],
  15770. 127: [function(t, i, e) {
  15771. (function(e) {
  15772. "use strict";
  15773. var r = t("../../util/ajax")
  15774. , o = new (t("./mediaSettings"),
  15775. t("../../util/logger"))(e)
  15776. , a = Promise.resolve();
  15777. i.exports.enqueue = function(i) {
  15778. function n() {}
  15779. return a = new Promise(function(e, t) {
  15780. a.catch(n).then(function() {
  15781. (o.debug("requesting file from embedly:", i.href),
  15782. r.get(i.href, {
  15783. responseType: i.responseType
  15784. }).then(function(e) {
  15785. return o.debug("requesting file finished:", i.href),
  15786. e
  15787. })).then(e, t)
  15788. })
  15789. }
  15790. )
  15791. }
  15792. }
  15793. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  15794. }
  15795. , {
  15796. "../../util/ajax": 181,
  15797. "../../util/logger": 189,
  15798. "./mediaSettings": 132
  15799. }],
  15800. 128: [function(s, l, e) {
  15801. (function(e) {
  15802. "use strict";
  15803. function t() {
  15804. this.imageWrapper = null,
  15805. this.width = 0,
  15806. this.height = 0,
  15807. this.aspect = 1
  15808. }
  15809. var i = s("./MediaEvent")
  15810. , n = s("./EmbedlyQueue")
  15811. , r = s("events").EventEmitter
  15812. , o = s("../../util/logger")
  15813. , a = s("../../settings");
  15814. new o(e),
  15815. (t.prototype = Object.create(r.prototype)).createDomElement = function() {
  15816. return this.imageWrapper = document.createElement("div"),
  15817. this.imageWrapper.classList.add("tag-image"),
  15818. this.imageWrapper.classList.add("hidden"),
  15819. this.imageWrapper.addEventListener("click", function(e) {
  15820. e.stopPropagation(),
  15821. this.emit(i.IMAGE_OPENING),
  15822. this.imageWrapper.style.pointerEvents = "none"
  15823. }
  15824. .bind(this)),
  15825. this.imageWrapper
  15826. }
  15827. ,
  15828. t.prototype.onClosed = function() {
  15829. this.imageWrapper.style.pointerEvents = "auto"
  15830. }
  15831. ,
  15832. t.prototype.load = function(e) {
  15833. var t = Math.max(window.screen.height, window.screen.width)
  15834. , i = "https://i.embed.ly/1/display/resize?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  15835. return new Promise(function(o, e) {
  15836. n.enqueue({
  15837. href: i,
  15838. responseType: "arraybuffer"
  15839. }).then(function(e) {
  15840. var t = new Uint8Array(e)
  15841. , i = new Blob([t])
  15842. , n = new window.Image;
  15843. n.addEventListener("load", function(e) {
  15844. var t = e.target;
  15845. this.width = t.naturalWidth,
  15846. this.height = t.naturalHeight,
  15847. this.aspect = this.width / this.height;
  15848. var i = e.target.src;
  15849. this.imageWrapper.style.backgroundImage = 'url("' + i + '")',
  15850. this.imageWrapper.style.width = this.width + "px",
  15851. this.imageWrapper.style.height = this.height + "px",
  15852. this.imageWrapper.classList.remove("hidden"),
  15853. o()
  15854. }
  15855. .bind(this));
  15856. var r = URL.createObjectURL(i);
  15857. n.src = r
  15858. }
  15859. .bind(this), e)
  15860. }
  15861. .bind(this))
  15862. }
  15863. ,
  15864. l.exports = t
  15865. }
  15866. ).call(this, "/js/tag/Media/Image.js")
  15867. }
  15868. , {
  15869. "../../settings": 166,
  15870. "../../util/logger": 189,
  15871. "./EmbedlyQueue": 127,
  15872. "./MediaEvent": 131,
  15873. events: 202
  15874. }],
  15875. 129: [function(e, t, i) {
  15876. "use strict";
  15877. function n(e) {
  15878. this.label = e.label,
  15879. this.href = e.url,
  15880. this.type = this.updateLinkForType(),
  15881. this.domElement = null,
  15882. this.id = c++
  15883. }
  15884. var r = e("./LinkType")
  15885. , o = e("./MediaEvent")
  15886. , a = e("../../util/browser")
  15887. , s = e("../../analytics")
  15888. , l = e("events").EventEmitter
  15889. , c = 0;
  15890. (n.prototype = Object.create(l.prototype)).updateLinkForType = function() {
  15891. var e, t = a.valueFromHash("m") || a.valueFromHash("model");
  15892. return -1 !== this.href.indexOf("port.com/show") || -1 !== this.href.indexOf(window.location.host + "/show") ? -1 !== this.href.indexOf(t) && -1 !== this.href.indexOf("start=") ? (this.href = (e = this.href,
  15893. new RegExp("[#&?]start=([^#&?]*)").exec(e)[1]),
  15894. r.NAVIGATION) : (this.href = this.href + "&play=1",
  15895. r.MODEL) : r.EXT_LINK
  15896. }
  15897. ;
  15898. var h = {};
  15899. n.prototype.createDomElement = function() {
  15900. if (this.domElement = document.createElement("a"),
  15901. this.domElement.classList.add("tag-link"),
  15902. this.domElement.textContent = this.label,
  15903. this.type === r.EXT_LINK) {
  15904. this.domElement.textContent += " ";
  15905. var e = document.createElement("i");
  15906. e.classList.add("icon-ext-link"),
  15907. e.title = "Link to external web site",
  15908. this.domElement.appendChild(e)
  15909. }
  15910. return this.domElement.addEventListener("click", function(e) {
  15911. switch (e.stopPropagation(),
  15912. h[this.id] = !0,
  15913. s.trackAlways("click_tag_link", {
  15914. link_type: this.type,
  15915. link_count: c,
  15916. links_clicked: Object.keys(h).length
  15917. }),
  15918. this.type) {
  15919. case r.MODEL:
  15920. window.location.replace(this.href);
  15921. break;
  15922. case r.EXT_LINK:
  15923. window.open(this.href, "_blank")
  15924. }
  15925. this.emit(o.LINK_CLICK, {
  15926. type: this.type,
  15927. url: this.href
  15928. })
  15929. }
  15930. .bind(this)),
  15931. this.domElement
  15932. }
  15933. ,
  15934. t.exports = n
  15935. }
  15936. , {
  15937. "../../analytics": 4,
  15938. "../../util/browser": 182,
  15939. "./LinkType": 130,
  15940. "./MediaEvent": 131,
  15941. events: 202
  15942. }],
  15943. 130: [function(e, t, i) {
  15944. "use strict";
  15945. t.exports = {
  15946. NAVIGATION: "navigation",
  15947. MODEL: "model",
  15948. EXT_LINK: "ext-link"
  15949. }
  15950. }
  15951. , {}],
  15952. 131: [function(e, t, i) {
  15953. "use strict";
  15954. t.exports = Object.freeze({
  15955. LINK_CLICK: "mtmedia.link",
  15956. IMAGE_LOADED: "mtmedia.image.loaded",
  15957. IMAGE_OPENING: "mtmedia.image.opening",
  15958. IMAGE_OPENED: "mtmedia.image.opened",
  15959. IMAGE_CLOSING: "mtmedia.image.closing",
  15960. IMAGE_CLOSED: "mtmedia.image.closed",
  15961. VIDEO_START: "mtmedia.video.start",
  15962. VIDEO_PAUSE: "mtmedia.video.pause",
  15963. VIDEO_ENDED: "mtmedia.video.end"
  15964. })
  15965. }
  15966. , {}],
  15967. 132: [function(e, t, i) {
  15968. "use strict";
  15969. t.exports = Object.freeze({
  15970. maxEmbedWidth: 350,
  15971. defaultAspectRatio: .75
  15972. })
  15973. }
  15974. , {}],
  15975. 133: [function(e, t, i) {
  15976. "use strict";
  15977. t.exports = Object.freeze({
  15978. TEXT: "text",
  15979. LINK: "link",
  15980. IMAGE: "photo",
  15981. VIDEO: "video",
  15982. RICH: "rich"
  15983. })
  15984. }
  15985. , {}],
  15986. 134: [function(e, t, i) {
  15987. "use strict";
  15988. function n(e) {
  15989. this.capabilities = {
  15990. links: {
  15991. enable: e.supportLinks,
  15992. keepLabels: e.keepLinkLabels
  15993. }
  15994. }
  15995. }
  15996. var r = e("./DescriptionChunkType");
  15997. n.prototype.parse = function(e, i) {
  15998. var n = [];
  15999. return e.split("[").map(function(e, t) {
  16000. return 0 === t ? e : "[" + e
  16001. }).forEach(function(e) {
  16002. var t = this.findMarkdown(e);
  16003. if (t) {
  16004. if (-1 !== t.url.indexOf("javascript:"))
  16005. return;
  16006. this.addLinkChunk(n, t, i),
  16007. this.addTextChunk(n, e.slice(t.markdown.length))
  16008. } else
  16009. this.addTextChunk(n, e)
  16010. }
  16011. .bind(this)),
  16012. n
  16013. }
  16014. ,
  16015. n.prototype.findMarkdown = function(e) {
  16016. var t = e.match(/\[([^\]]*)\]\((.*)\)/);
  16017. if (t) {
  16018. for (var i = t[2], n = 1, r = 0; r < i.length && ("(" === i[r] ? n++ : ")" === i[r] && n--,
  16019. 0 !== n); )
  16020. r++;
  16021. var o = i.length - r;
  16022. return {
  16023. markdown: t[0].substring(0, t[0].length - o),
  16024. label: t[1],
  16025. url: t[2].substring(0, r)
  16026. }
  16027. }
  16028. }
  16029. ,
  16030. n.prototype.addTextChunk = function(e, t) {
  16031. 0 !== t.length && e.push({
  16032. type: r.TEXT,
  16033. text: t
  16034. })
  16035. }
  16036. ,
  16037. n.prototype.addLinkChunk = function(e, t) {
  16038. if (this.capabilities.links.enable) {
  16039. var i = {
  16040. label: t.label,
  16041. url: t.url
  16042. };
  16043. -1 === i.url.indexOf("://") && (i.url = "http://" + i.url),
  16044. e.push({
  16045. type: r.LINK,
  16046. link: i
  16047. })
  16048. } else
  16049. this.capabilities.links.keepLabels && this.addTextChunk(e, t.label)
  16050. }
  16051. ,
  16052. t.exports = n
  16053. }
  16054. , {
  16055. "./DescriptionChunkType": 133
  16056. }],
  16057. 135: [function(t, r, e) {
  16058. (function(e) {
  16059. "use strict";
  16060. var i = new (t("../util/logger"))(e)
  16061. , n = {
  16062. parseIdsFromChunkName: function(e, t) {
  16063. t.floorId = n.parseFloor(e),
  16064. t.roomId = n.parseRoom(e)
  16065. },
  16066. parseFloor: function(e) {
  16067. var t = e.match(/_group([0-9]+)/);
  16068. if (!t)
  16069. return 0;
  16070. try {
  16071. return parseInt(t[1], 10)
  16072. } catch (e) {
  16073. return i.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16074. 0
  16075. }
  16076. },
  16077. parseRoom: function(e) {
  16078. var t = e.match(/_sub([0-9]+)/);
  16079. if (!t)
  16080. return -1;
  16081. try {
  16082. return parseInt(t[1], 10)
  16083. } catch (e) {
  16084. return i.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16085. 0
  16086. }
  16087. }
  16088. };
  16089. r.exports = n
  16090. }
  16091. ).call(this, "/js/model/Chunks.js")
  16092. }
  16093. , {
  16094. "../util/logger": 189
  16095. }],
  16096. 136: [function(a, c, e) {
  16097. (function(e) {
  16098. "use strict";
  16099. function t(e) {
  16100. r.call(this),
  16101. this.model = e,
  16102. this.exploded = !1
  16103. }
  16104. var i = a("../objects/Floor")
  16105. , n = (a("../settings"),
  16106. a("../util/logger"))
  16107. , s = a("../util/transitions")
  16108. , r = a("../util/IndexedCollection")
  16109. , o = a("../util/common")
  16110. , l = a("../util/easing");
  16111. new n(e),
  16112. o.inherit(t, r),
  16113. t.prototype.add = function(e) {
  16114. r.prototype.add.call(this, e),
  16115. this.model.add(e)
  16116. }
  16117. ,
  16118. t.prototype.getIndex = function(e) {
  16119. return e.floorIndex
  16120. }
  16121. ,
  16122. t.prototype.build = function() {
  16123. this.list.forEach(function(e) {
  16124. e.build()
  16125. })
  16126. }
  16127. ,
  16128. t.prototype.size = function() {
  16129. return this.length
  16130. }
  16131. ,
  16132. t.prototype.sort = function() {
  16133. r.prototype.sort.call(this, function(e, t) {
  16134. return e.floorIndex - t.floorIndex
  16135. })
  16136. }
  16137. ,
  16138. t.prototype.nextFloor = function(e, t) {
  16139. return this.index[e.floorIndex + t] || null
  16140. }
  16141. ,
  16142. t.prototype.getFloorAtPoint = function(e) {
  16143. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16144. var r = this.list[n]
  16145. , o = r.distanceToPoint(e);
  16146. (!t || o < i) && (i = o,
  16147. t = r)
  16148. }
  16149. return t
  16150. }
  16151. ,
  16152. t.prototype.getOrMakeFloor = function(e) {
  16153. var t = this.index[e];
  16154. return t || (t = new i(this.model,e),
  16155. this.add(t)),
  16156. t
  16157. }
  16158. ,
  16159. t.prototype.hide = function() {
  16160. this.list.forEach(function(e) {
  16161. e.hide()
  16162. })
  16163. }
  16164. ,
  16165. t.prototype.show = function() {
  16166. this.list.forEach(function(e) {
  16167. e.show()
  16168. })
  16169. }
  16170. ,
  16171. t.prototype.names = function() {
  16172. return this.list.reduce(function(e, t) {
  16173. return e.concat(t.name)
  16174. }, [])
  16175. }
  16176. ,
  16177. t.prototype.toggleExplodeHorizontal = function() {
  16178. function i(e, t) {
  16179. a.copy(e.position),
  16180. e.position.x = r[e.floorIndex] * t,
  16181. e.position.y = 1 * e.floorIndex * t,
  16182. a.sub(e.position).multiplyScalar(-1),
  16183. e.panos.forEach(function(e) {
  16184. e.translate(a)
  16185. })
  16186. }
  16187. var n, r = [], o = 0;
  16188. this.list.forEach(function(e, t, i) {
  16189. n = 0 < t ? Math.max(i[t - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16190. o += n,
  16191. r[t] = o
  16192. }),
  16193. r = r.map(function(e) {
  16194. return e - o / 2
  16195. });
  16196. var a = this.list[0].position.clone();
  16197. this.exploded ? this.list.forEach(function(t) {
  16198. s.start(function(e) {
  16199. i(t, 1 - e)
  16200. }, 1500, null, 0, l.easeOutExpo)
  16201. }) : this.list.forEach(function(t) {
  16202. s.start(function(e) {
  16203. i(t, e)
  16204. }, 1500, null, 0, l.easeOutExpo)
  16205. }),
  16206. this.exploded = !this.exploded
  16207. }
  16208. ,
  16209. t.prototype.toggleExplodeVertical = function() {
  16210. function i(e, t) {
  16211. var i = i.copy(e.position);
  16212. e.position.y = (5 * e.floorIndex - n.y / 2) * t,
  16213. i.sub(e.position).multiplyScalar(-1),
  16214. e.panos.forEach(function(e) {
  16215. e.translate(i)
  16216. })
  16217. }
  16218. var n = this.model.size;
  16219. this.list[0].position.clone(),
  16220. this.exploded ? this.list.forEach(function(t) {
  16221. s.start(function(e) {
  16222. i(t, 1 - e)
  16223. }, 1500, null, 0, l.easeOutExpo)
  16224. }) : this.list.forEach(function(t) {
  16225. s.start(function(e) {
  16226. i(t, e)
  16227. }, 1500, null, 0, l.easeOutExpo)
  16228. }),
  16229. this.exploded = !this.exploded
  16230. }
  16231. ,
  16232. c.exports = t
  16233. }
  16234. ).call(this, "/js/model/FloorCollection.js")
  16235. }
  16236. , {
  16237. "../objects/Floor": 146,
  16238. "../settings": 166,
  16239. "../util/IndexedCollection": 175,
  16240. "../util/common": 185,
  16241. "../util/easing": 186,
  16242. "../util/logger": 189,
  16243. "../util/transitions": 195
  16244. }],
  16245. 137: [function(r, o, e) {
  16246. (function(e) {
  16247. "use strict";
  16248. function h() {
  16249. n.call(this)
  16250. }
  16251. var u = r("../settings")
  16252. , t = r("../util/logger")
  16253. , d = r("../enum/Viewmode")
  16254. , p = r("../objects/Snapshot")
  16255. , i = (r("../util/math"),
  16256. r("../util/common"))
  16257. , n = r("../util/IndexedCollection")
  16258. , l = new t(e);
  16259. i.inherit(h, n),
  16260. h.prototype.getImage = function(e) {
  16261. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16262. }
  16263. ,
  16264. h.prototype.filterByModesAndReel = function(e, t) {
  16265. for (var i = [], n = 0; n < t.length; n += 1) {
  16266. var r = t[n]
  16267. , o = this.index[r.sid];
  16268. o && i.push(o)
  16269. }
  16270. var a = e[d.DOLLHOUSE]
  16271. , s = e[d.FLOORPLAN];
  16272. (i = i.filter(function(e) {
  16273. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16274. return !0;
  16275. var t;
  16276. try {
  16277. t = d.convertWorkshopModeInt(e.metadata.camera_mode)
  16278. } catch (e) {
  16279. return l.debug(e.message),
  16280. !1
  16281. }
  16282. return t === d.PANORAMA || t === d.FLOORPLAN && s || t === d.DOLLHOUSE && a
  16283. })).length !== this.list.length && l.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16284. this.list = i,
  16285. this.reIndex()
  16286. }
  16287. ,
  16288. h.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16289. if (0 === this.list.length)
  16290. return [];
  16291. var locations = [];
  16292. var deal = (n, container)=>{
  16293. var r = n.thumbnail_signed_src,
  16294. o = n.name || "";
  16295. if (n.metadata && void 0 !== n.metadata.camera_quaternion) {
  16296. if (!u.show360Views.enabled && n.metadata.scan_id) {
  16297. var a = panos.get(n.metadata.scan_id);
  16298. if (a && !a.isAligned()) return
  16299. }
  16300. var s = d.convertWorkshopModeInt(n.metadata.camera_mode);
  16301. if (s === d.MESH) return
  16302. if(window.isLocal)var src = manage.dealURL(r)
  16303. else var src = "one" === g_version ? g_Prefix + r + "?" + randomTime().getTime() : r + "?" + randomTime().getTime()
  16304. var l = {
  16305. cameraMode: s,
  16306. position: n.metadata.camera_position,
  16307. quaternion: n.metadata.camera_quaternion,
  16308. zoom: n.metadata.zoom,
  16309. panoId: n.metadata.scan_id,
  16310. orthoZoom: n.metadata.ortho_zoom,
  16311. floorVisibility: void 0 !== n.metadata.floor_visibility ? n.metadata.floor_visibility.slice(0) : [],
  16312. thumbUrl: src,
  16313. name: h.filterImageName(o),
  16314. sid: n.sid
  16315. }
  16316. var item = new p(l);
  16317. item.momentTour = n.momentTour
  16318. item.dontRot = n.dontRot
  16319. item.rotTime = n.rotTime
  16320. container.push(item)
  16321. return item
  16322. }
  16323. }
  16324. this.list.forEach(image=>{
  16325. if(image.images){
  16326. var folder = $.extend({}, image )
  16327. folder.heroLocations = [];
  16328. image.images.list.forEach(child=>{
  16329. deal(child, folder.heroLocations);
  16330. })
  16331. folder.musicInfo = folder.musicInfo || {}
  16332. locations.push(folder)
  16333. delete folder.images;
  16334. delete folder.locations;
  16335. }else{
  16336. var item = deal(image, locations);
  16337. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16338. }
  16339. })
  16340. return locations
  16341. }
  16342. ,
  16343. h.prototype.getIndex = function(e) {
  16344. return e.sid
  16345. }
  16346. ,
  16347. h.filterImageName = function(e) {
  16348. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16349. }
  16350. ,
  16351. o.exports = h
  16352. }
  16353. ).call(this, "/js/model/ImageCollection.js")
  16354. }
  16355. , {
  16356. "../enum/Viewmode": 51,
  16357. "../objects/Snapshot": 153,
  16358. "../settings": 166,
  16359. "../util/IndexedCollection": 175,
  16360. "../util/common": 185,
  16361. "../util/logger": 189,
  16362. "../util/math": 190
  16363. }],
  16364. 138: [function(h, u, e) {
  16365. (function(e) {
  16366. "use strict";
  16367. function n() {
  16368. c.call(this)
  16369. }
  16370. var r = h("../label/Label")
  16371. , i = h("../settings")
  16372. , t = h("../util/logger")
  16373. , o = h("../util/math")
  16374. , a = h("../util/ajax")
  16375. , s = h("./RoomCollection")
  16376. , l = h("../util/common")
  16377. , c = h("../util/IndexedCollection");
  16378. new t(e),
  16379. l.inherit(n, c),
  16380. n.prototype.getIndex = function(e) {
  16381. return e.labelId
  16382. }
  16383. ,
  16384. n.prototype.associateWithRooms = function(e) {
  16385. this.forEach(function(t) {
  16386. e.forEach(function(e) {
  16387. e.roomId === t.roomId && (t.room = e)
  16388. })
  16389. })
  16390. }
  16391. ,
  16392. n.prototype.createFromLabelData = function(e) {
  16393. e.forEach(function(e) {
  16394. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  16395. t = s.generateRoomId(e.floorId, t);
  16396. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  16397. i.position = o.convertWorkshopVector(i.position),
  16398. this.add(i),
  16399. i.build()
  16400. }
  16401. .bind(this))
  16402. }
  16403. ,
  16404. n.prototype.load = function(e, t) {
  16405. return a.get(e, {
  16406. responseType: "json",
  16407. auth: t ? i.authorizationHeader : null
  16408. }).done(function(e) {
  16409. var t = [];
  16410. for (var i in e) {
  16411. var n = e[i];
  16412. t.push(n)
  16413. }
  16414. this.createFromLabelData(t)
  16415. }
  16416. .bind(this))
  16417. }
  16418. ,
  16419. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  16420. var t = -1;
  16421. if (e) {
  16422. if(typeof e == 'number'){
  16423. t = parseInt(e)
  16424. }else{
  16425. var i = e.split("_");
  16426. t = parseInt(i[0])
  16427. }
  16428. }
  16429. return t
  16430. }
  16431. ,
  16432. u.exports = n
  16433. }
  16434. ).call(this, "/js/model/LabelCollection.js")
  16435. }
  16436. , {
  16437. "../label/Label": 90,
  16438. "../settings": 166,
  16439. "../util/IndexedCollection": 175,
  16440. "../util/ajax": 181,
  16441. "../util/common": 185,
  16442. "../util/logger": 189,
  16443. "../util/math": 190,
  16444. "./RoomCollection": 141
  16445. }],
  16446. 139: [function(P, O, e) {
  16447. (function(e) {
  16448. "use strict";
  16449. function t(e, t) {
  16450. o.Object3D.call(this),
  16451. this.sid = window.number;//t.sid,
  16452. this.data = t,
  16453. this.options = e,
  16454. this.urls = new i(e.urlFiles),
  16455. this.isPublic = void 0 !== t.is_public && t.is_public,
  16456. //创建heroLocations
  16457. this.images = new E(this),
  16458. this.images.extend(t.images),
  16459. this.images.forEach((info)=>{
  16460. if(info.locations){
  16461. info.images = new E(this);
  16462. info.images.extend(info.locations)
  16463. }
  16464. })
  16465. this.heroLocations = []
  16466. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  16467. this.outdoorPanoLocations = [],
  16468. this.floors = new c(this),
  16469. this.floorsEnabled = void 0 === e.floors || e.floors,
  16470. this.changingFloor = !1,
  16471. this.chunks = [],
  16472. this.panos = new g,
  16473. this.colliders = [],
  16474. this.loadPanosPromise = null,
  16475. this.loadMeshTexturesPromise = null,
  16476. this.auxDataPromise = null,
  16477. this.meshTexturesLoaded = !1,
  16478. this.meshTextures = [],
  16479. this.tags = {},
  16480. this.tagsShown = !1,
  16481. this.shouldShowtags = !1,
  16482. this.has360Views = !1,
  16483. this.showingLabels = u.labels.enabled && t.player_options.labels,
  16484. this.supportedModes = {},
  16485. this.supportedModes[s.PANORAMA] = !0,
  16486. this.supportedModes[s.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && I.valueFromHash("dh", 1),
  16487. this.supportedModes[s.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && I.valueFromHash("dh", 1),
  16488. this.supportedModes[s.TRANSITIONING] = !0,
  16489. this.supportsTiles = this.configureTiling(),
  16490. this.supportsVR = window.DATA.supportsVR || false//!0,
  16491. this.mode = s.DOLLHOUSE,
  16492. this.size = null,
  16493. this.center = null,
  16494. this.boundingBox = new o.Box3,
  16495. this.currentFloor = null,
  16496. this.allFloorsVisible = !0,
  16497. this.projectedPano0 = null,
  16498. this.projectedPano1 = null,
  16499. this.floorsEnabled && t.floors && -1 !== t.floors.indexOf(",") && t.floors.split(",").forEach(function(e, t) {
  16500. this.addFloor(new r(this,t,e.trim()))
  16501. }
  16502. .bind(this)),
  16503. this.waitQueue = [],
  16504. this.on("load", function(e) {
  16505. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  16506. return !e.isLoadedCallback()
  16507. }),
  16508. 0 === this.waitQueue.length && this.emit("waiting-done"))
  16509. }
  16510. .bind(this)),
  16511. this.setupCustomProperties(),
  16512. this.hots = {}
  16513. }
  16514. var o = P("three")
  16515. , a = P("../util/ajax")
  16516. , i = P("../util/ModelUrls")
  16517. , n = P("../objects/BoundingTextureSkybox")
  16518. , s = P("../enum/Viewmode")
  16519. , l = P("../enum/RenderOrder")
  16520. , r = (P("../enum/AlignmentType"),
  16521. P("../objects/Floor"))
  16522. , c = P("./FloorCollection")
  16523. , h = P("../objects/Chunk")
  16524. , u = (P("../objects/Room"),
  16525. P("../objects/Snapshot"),
  16526. P("../label/Label"),
  16527. P("../util/math"),
  16528. P("../settings"))
  16529. , d = P("../shaders")
  16530. , p = P("../util/logger")
  16531. , f = (P("../tag/tag"),
  16532. P("../tag/tagManager"),
  16533. P("../objects/Panorama"))
  16534. , g = P("../util/PanoramaCollection")
  16535. , m = P("../loaders/ModelLoader")
  16536. , v = P("../loaders/ModelTextureLoader")
  16537. , y = P("../loaders/SweepDataLoader")
  16538. , A = P("../util/transitions")
  16539. , C = (P("../util/easing"),
  16540. P("../util/lerp"),
  16541. P("../util/common"))
  16542. , I = (P("../util/texture"),
  16543. P("./../util/browser"))
  16544. , E = P("./ImageCollection")
  16545. , _ = P("./RoomCollection")
  16546. , b = P("./LabelCollection")
  16547. , w = P("./Chunks")
  16548. , T = P("./../util/showcase")
  16549. , x = P("../exception/BasicException")
  16550. , S = (P("../constants"),
  16551. P("events").EventEmitter)
  16552. // , M = P("hot")
  16553. , R = new p(e);
  16554. t.prototype = Object.create(o.Object3D.prototype),
  16555. C.extend(t, S),
  16556. t.prototype.setupCustomProperties = function() {
  16557. var t = u.modelAlpha;
  16558. Object.defineProperty(this, "alpha", {
  16559. get: function() {
  16560. return t
  16561. },
  16562. set: function(e) {
  16563. t = e,
  16564. this.chunks.forEach(function(e) {
  16565. e.material && e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = t)
  16566. })
  16567. }
  16568. })
  16569. }
  16570. ,
  16571. t.prototype.configureTiling = function() {
  16572. var e = function() {
  16573. try {
  16574. var e = document.createElement("canvas")
  16575. , t = e.getContext("webgl");
  16576. return (t = t || e.getContext("experimental-webgl")).getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE)
  16577. } catch (e) {
  16578. return 0
  16579. }
  16580. }();
  16581. if (e < 2048)
  16582. return !1;
  16583. R.warn("Max cube texture size: " + e);
  16584. for (var t = 0; t < u.tiling.tilingFlagNames.length; t++) {
  16585. var i = u.tiling.tilingFlagNames[t];
  16586. if ("1" === I.valueFromHash(i, null))
  16587. return !0;
  16588. if ("0" === I.valueFromHash(i, null))
  16589. return !1
  16590. }
  16591. return !!T.modelDataPromisesTiles(this.data)
  16592. }
  16593. ,
  16594. t.prototype.toggleAlpha = function() {
  16595. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  16596. }
  16597. ,
  16598. t.prototype.load = function(e) {
  16599. var t = this.urls.init().then(function() {
  16600. return $.when(this.loadPanos(), this.loadMesh())
  16601. }
  16602. .bind(this));
  16603. return e ? t = t.then(this.loadMeshTextures.bind(this)) : t.then(this.loadMeshTextures.bind(this)),
  16604. this.auxDataPromise = $.when(this.loadhots(), this.loadLabels()),
  16605. $.when(t, this.auxDataPromise).done(this.build.bind(this))
  16606. }
  16607. ,
  16608. t.prototype.loadMesh = function() {
  16609. var n = $.Deferred()
  16610. , r = this;
  16611. return m.load(r.data.job.uuid, r.urls, function(e, t) {
  16612. if (0 === e.length) {
  16613. R.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  16614. r.supportedModes[s.DOLLHOUSE] = !1,
  16615. r.supportedModes[s.FLOORPLAN] = !1;
  16616. var i = new h({
  16617. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  16618. });
  16619. i.material.visible = !1,
  16620. i.rotateX(-Math.PI / 2),
  16621. i.geometry.computeBoundingBox(),
  16622. e = [i]
  16623. }
  16624. e.forEach(function(e) {
  16625. var t = r.floorsEnabled ? w.parseFloor(e.name) : 0;
  16626. r.addChunk(t, e)
  16627. }),
  16628. r.floors.sort(),
  16629. n.resolve(r)
  16630. }, function(e, t) {
  16631. n.notify(e, t)
  16632. }, function(e) {
  16633. R.error(e),
  16634. n.reject("loading-failed")
  16635. }),
  16636. n.promise()
  16637. }
  16638. ,
  16639. t.prototype.loadMeshTextures = function() {
  16640. return this.loadTexturesPromise || (this.loadTexturesPromise = v.load(this, this.meshTextures).then(function() {
  16641. this.meshTexturesLoaded = !0
  16642. }
  16643. .bind(this))),
  16644. this.loadTexturesPromise
  16645. }
  16646. ,
  16647. t.prototype.loadhots = function() {
  16648. initHot(this)
  16649. var r = $.Deferred()
  16650. , e = g_Prefix + "data/" + this.sid + "/data2.js?" + randomTime().getTime();
  16651. return a.get(e, {
  16652. responseType: "json",
  16653. auth: this.isPublic ? null : u.authorizationHeader
  16654. }).done(function(e) {
  16655. window.data2 = e;
  16656. editTool.loadDone('data2', e)
  16657. if(!e){
  16658. console.error("data2 is null")
  16659. }else{
  16660. g_data2 = hotMatcher(e)
  16661. this.hotsCount = 0;
  16662. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  16663. //window.hotData = {}
  16664. /* if(e.hots){
  16665. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  16666. sids.forEach((sid)=>{
  16667. this.hotsCount++,
  16668. this.hots[sid] = new M(sid,e.hots[sid] ,this);
  16669. //e.hots[sid].infoAttribute || (e.hots[sid].infoAttribute = {})
  16670. //this.hots[sid].initStyleImg(e.hots[sid].infoAttribute);
  16671. window.hotData[sid] = e.hots[sid];
  16672. })
  16673. }*/
  16674. if(e.hots){
  16675. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  16676. sids.forEach((sid)=>{
  16677. e.hots[sid].sid = sid
  16678. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  16679. })
  16680. }
  16681. if(e.overlays){
  16682. e.overlays.forEach((info)=>{
  16683. new Hot(info, 'byOverlay')
  16684. })
  16685. }
  16686. Hot.createHotList();
  16687. /* if(e.multiOverlays){
  16688. e.multiOverlays.forEach((info)=>{
  16689. new Hot(info)
  16690. })
  16691. }) */
  16692. Hot.startLoad()
  16693. e.weixinDesc && (g_weixinObj.desc = e.weixinDesc)
  16694. }
  16695. r.resolve()
  16696. }
  16697. .bind(this)).fail(function() {
  16698. console.log("没有热点"),
  16699. editTool.loadDone('data2', null)
  16700. r.resolve()
  16701. }),
  16702. r
  16703. }
  16704. ,
  16705. t.prototype.loadPanos = function() {
  16706. if (this.loadPanosPromise)
  16707. return this.loadPanosPromise;
  16708. var e = new y(this);
  16709. return this.loadPanosPromise = e.load().then(function(e) {
  16710. window.panoListOriData = e.map(a=>a.uuid) //包括!enabled的点
  16711. return this.data.sweeps && 0 < Object.keys(this.data.sweeps).length && (e = e.filter(function(e) {
  16712. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  16713. else console.log(e.uuid)
  16714. //return this.data.sototype.loadOverlaysweeps[e.uuid].enabled
  16715. }
  16716. .bind(this))),
  16717. this.panos.extend(e.map(function(e) {
  16718. return new f(this,e.uuid,e,this.supportsTiles)
  16719. }
  16720. .bind(this))),
  16721. this.panos.forEach(function(i) {
  16722. i.neighbourUUIDs && (i.neighbourUUIDs.forEach(function(e) {
  16723. var t = this.panos.get(e);
  16724. t && this.panos.setNeighbour(i, t, !0)
  16725. }
  16726. .bind(this)),
  16727. i.neighbourPanos = this.panos.getNeighbours(i) || this.panos.setNeighbour(i, i, !0))
  16728. }
  16729. .bind(this)),
  16730. 0 === this.panos.length && (R.warn("Model has no panos, turning off inside mode"),
  16731. this.supportedModes[s.PANORAMA] = !1),
  16732. $.when(this)
  16733. }
  16734. .bind(this)),
  16735. this.loadPanosPromise
  16736. }
  16737. ,
  16738. t.prototype.loadHighlightReel = function() {
  16739. var t = $.Deferred()
  16740. , e = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  16741. return a.get(e, {
  16742. responseType: "json",
  16743. auth: this.isPublic ? null : u.authorizationHeader
  16744. }).done(function(e) {
  16745. e.reel ? (R.info("Got highlight reel with " + e.reel.length + " items"),
  16746. this.images.filterByModesAndReel(this.supportedModes, e.reel)) : R.info("No highlight reel found"),
  16747. t.resolve()
  16748. }
  16749. .bind(this)).fail(function() {
  16750. R.warn("Getting highlight reel failed, no highlights available"),
  16751. t.resolve()
  16752. }),
  16753. t
  16754. }
  16755. ,
  16756. t.prototype.waitForLoad = function(e, t) {
  16757. t() || (this.waitQueue.push({
  16758. object: e,
  16759. isLoadedCallback: t
  16760. }),
  16761. 1 === this.waitQueue.length && this.emit("waiting"))
  16762. }
  16763. ,
  16764. t.prototype.hide = function() {
  16765. this.floors.hide()
  16766. }
  16767. ,
  16768. t.prototype.show = function() {
  16769. this.floors.show()
  16770. }
  16771. ,
  16772. t.prototype.floorNames = function() {
  16773. return this.floors.names()
  16774. }
  16775. ,
  16776. t.prototype.warpDestFloors = function(e, t) {
  16777. if (e && this.floors.length === e.length) {
  16778. var i = e.findIndex(function(e) {
  16779. return e
  16780. }
  16781. .bind(this));
  16782. -1 !== i && this.setFloor(this.floors.list[i], null, t)
  16783. } else
  16784. this.toggleAllFloors(!0)
  16785. }
  16786. ,
  16787. t.prototype.setFloor = function(e, t, i) {
  16788. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  16789. this.allFloorsVisible = !1,
  16790. this._setFloor(e, t, i)
  16791. }
  16792. ,
  16793. t.prototype.toggleAllFloors = function(e) {
  16794. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  16795. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  16796. this._setFloor(this.currentFloor)
  16797. }
  16798. ,
  16799. t.prototype._setFloor = function(e, t, i) {
  16800. var n;
  16801. if (t = t || this.mode,
  16802. this.emit("floor.changed", e, t, this.currentFloor),
  16803. this.currentFloor = e,
  16804. t === s.PANORAMA) {
  16805. if (this.show(),
  16806. this.shouldShowtags && this.tagsShown)
  16807. for (n in this.tags)
  16808. this.tags[n].show(u.showFloorDuration)
  16809. } else if ((t === s.FLOORPLAN || t === s.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  16810. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  16811. }
  16812. .bind(this)),
  16813. this.shouldShowtags && this.tagsShown))
  16814. for (n in this.tags) {
  16815. var r = this.tags[n];
  16816. this.allFloorsVisible ? r.show(u.showFloorDuration) : r.floor === this.currentFloor ? r.show(u.showFloorDuration, u.showFloorDelay) : r.hide(u.hideFloorDuration, u.hideFloorDelay)
  16817. }
  16818. var o = this
  16819. , a = e;
  16820. A.start(function() {}, u.showFloorDelay, function() {
  16821. o.floors.forEach(function(t) {
  16822. t.chunks.forEach(function(e) {
  16823. e.renderOrder = t === a ? l.visibleFloor : l.ghostFloor
  16824. })
  16825. })
  16826. }
  16827. .bind(this))
  16828. }
  16829. ,
  16830. t.prototype.toggleExplode = function() {
  16831. this.floors.toggleExplodeHorizontal()
  16832. }
  16833. ,
  16834. t.prototype.toggleExplodeUp = function() {
  16835. this.floors.toggleExplodeVertical()
  16836. }
  16837. ,
  16838. t.prototype.nextFloor = function(e) {
  16839. return this.floors.nextFloor(this.currentFloor, e)
  16840. }
  16841. ,
  16842. t.prototype.addFloor = function(e) {
  16843. this.floors.add(e)
  16844. }
  16845. ,
  16846. t.prototype.getFloorAtPoint = function(e) {
  16847. return this.floors.getFloorAtPoint(e)
  16848. }
  16849. ,
  16850. t.prototype.getTagBySid = function(e) {
  16851. return this.tags[e]
  16852. }
  16853. ,
  16854. t.prototype.addChunk = function(e, t) {
  16855. this.floors.getOrMakeFloor(e).addChunk(t),
  16856. this.chunks.push(t)
  16857. }
  16858. ,
  16859. t.prototype.setMode = function(t) {
  16860. if (!this.supportedModes[t])
  16861. throw new x("Mode not supported for this model: " + t);
  16862. this.mode = t
  16863. this.skybox.material.transparent = t == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  16864. this.chunks.forEach(function(e) {
  16865. e.setMode(t)
  16866. })
  16867. }
  16868. ,
  16869. t.prototype.build = function() {
  16870. this.heroLocations = this.images.getHeroLocations(this.panos);
  16871. var e = function() {
  16872. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  16873. }
  16874. .bind(this)();
  16875. for (var t in this.has360Views = u.show360Views.enabled && this.heroLocations.some(function(e) {
  16876. return e.cameraMode === s.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  16877. }
  16878. .bind(this)) || e,
  16879. null === this.heroImage && R.warn("No hero image defined."),
  16880. this.currentFloor = this.floors.last(),
  16881. this.floors.build(),
  16882. this.colliders = this.floors.reduce(function(e, t) {
  16883. return e.concat(t.collider.children)
  16884. }, []),
  16885. this.panos.forEach(function(e) {
  16886. e.build1(),
  16887. e.on("enter", function() {
  16888. e.floor !== this.currentFloor && this.setFloor(e.floor)
  16889. }
  16890. .bind(this))
  16891. }
  16892. .bind(this)),
  16893. this.panos.forEach(function(e) {
  16894. e.build2()
  16895. }),
  16896. this.floors.forEach(function(e) {
  16897. this.boundingBox.union(e.boundingBox)
  16898. }
  16899. .bind(this)),
  16900. this.size = this.boundingBox.size(),
  16901. this.center = this.boundingBox.center(),
  16902. this.floors.forEach(function(e) {
  16903. R.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  16904. }
  16905. .bind(this)),
  16906. this.panos.populate_path_graph(),
  16907. this.skybox = new n(this.boundingBox),
  16908. this.skybox.matrixWorldNeedsUpdate = !0,
  16909. this.add(this.skybox),
  16910. setTimeout(function() {
  16911. //this.hotsCount && this.shineHots()
  16912. Hot.beginShineHot()
  16913. }
  16914. .bind(this), 1300),
  16915. this.tags)
  16916. this.tags[t].build();
  16917. //add-----
  16918. console.log('计算visiblePanos开始,可能需要一段时间')
  16919. for(let i in this.hots){
  16920. this.hots[i].setVisiblePanos(this.hots[i].info.visiblePanos);
  16921. }
  16922. console.log('计算visiblePanos完毕')
  16923. //---------
  16924. return R.debug("Done building model"),
  16925. 0 < f.raycastsDone && (R.warn("raycasts: " + f.raycastsDone),
  16926. R.warn("raycasts skipped: " + f.raycastsSkipped)),
  16927. this.buildRooms(),
  16928. this.labels.associateWithRooms(this.rooms),
  16929. $.when(this)
  16930. }
  16931. ,
  16932. t.prototype.loadLabels = function() {
  16933. this.labels = new b(this);
  16934. var e = $.Deferred();
  16935. window.DATA.showingLabels ? this.showingLabels = true : '';
  16936. if (!this.showingLabels)
  16937. return e.resolve();
  16938. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  16939. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  16940. R.warn("Getting labels failed, not displaying labels."),
  16941. e.resolve()
  16942. }),
  16943. e
  16944. }
  16945. ,
  16946. t.prototype.buildRooms = function() {
  16947. this.rooms = new _(this),
  16948. this.rooms.createFromChunks(this.chunks),
  16949. this.rooms.calcRoomBoundaries()
  16950. }
  16951. ,
  16952. t.prototype.updateProjectedPanos = function() {
  16953. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  16954. }
  16955. ,
  16956. t.prototype.setProjectedPanos = function(t, i, n) {
  16957. null != n || (n = !0),
  16958. n = !!n,
  16959. this.projectedPano0 = t,
  16960. this.projectedPano1 = i,
  16961. this.skybox.material.setProjectedPanos(t, i, n),
  16962. this.chunks.forEach(function(e) {
  16963. e.materialInside.setProjectedPanos(t, i, n)
  16964. })
  16965. }
  16966. ,
  16967. t.prototype.setSide = function(t) {
  16968. this.floors.forEach(function(e) {
  16969. e.collider.material.side = t
  16970. })
  16971. }
  16972. ,
  16973. t.prototype.heroCount = function() {
  16974. return this.heroLocations ? this.heroLocations.length : 0
  16975. }
  16976. ,
  16977. t.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  16978. if (e[0] < 0)
  16979. return R.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  16980. null;
  16981. if (this.heroCount() < 1)
  16982. return R.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  16983. null;
  16984. var t = this.heroLocations[e[0]];
  16985. if(t.heroLocations && e[1]!=void 0){
  16986. t = t.heroLocations[e[1]];
  16987. }
  16988. return void 0 === t ? (R.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  16989. null) : t
  16990. }
  16991. ,
  16992. t.prototype.findPanoramicHero = function() {
  16993. for (var e in this.heroLocations)
  16994. if (this.heroLocations[e].cameraMode === s.PANORAMA)
  16995. return this.heroLocations[e];
  16996. return null
  16997. }
  16998. ,
  16999. t.prototype.listImagePanos = function() {
  17000. var i = []
  17001. , n = this;
  17002. return this.images.forEach(function(e) {
  17003. if (e.metadata && e.metadata.scan_id) {
  17004. var t = n.panos.get(e.metadata.scan_id);
  17005. t && (n.supportsTiles || t.isLoaded("high") || i.push(t))
  17006. }
  17007. }),
  17008. i
  17009. }
  17010. ,
  17011. t.prototype.fadePanoMarkers = function(e, t) {
  17012. this.panos.fadeMarkerOpacity(e, t)
  17013. }
  17014. ,
  17015. t.prototype.setSweepVisibility = function(t) {
  17016. this.panos.forEach(function(e) {
  17017. e.marker && (e.marker.visible = t)
  17018. })
  17019. }
  17020. ,
  17021. t.prototype.outsideAllowed = function() {
  17022. return this.supportedModes[s.DOLLHOUSE] && this.supportedModes[s.FLOORPLAN]
  17023. }
  17024. ,
  17025. O.exports = t
  17026. }
  17027. ).call(this, "/js/model/Model.js")
  17028. }
  17029. , {
  17030. "../constants": 8,
  17031. "../enum/AlignmentType": 17,
  17032. "../enum/RenderOrder": 42,
  17033. "../enum/Viewmode": 51,
  17034. "../exception/BasicException": 55,
  17035. "../label/Label": 90,
  17036. "../loaders/ModelLoader": 105,
  17037. "../loaders/ModelTextureLoader": 106,
  17038. "../loaders/SweepDataLoader": 107,
  17039. "../tag/tag": 123,
  17040. "../tag/tagManager": 124,
  17041. "../objects/BoundingTextureSkybox": 143,
  17042. "../objects/Chunk": 144,
  17043. "../objects/Floor": 146,
  17044. "../objects/Panorama": 148,
  17045. "../objects/Room": 150,
  17046. "../objects/Snapshot": 153,
  17047. "../settings": 166,
  17048. "../shaders": 167,
  17049. "../util/ModelUrls": 177,
  17050. "../util/PanoramaCollection": 178,
  17051. "../util/ajax": 181,
  17052. "../util/common": 185,
  17053. "../util/easing": 186,
  17054. "../util/lerp": 188,
  17055. "../util/logger": 189,
  17056. "../util/math": 190,
  17057. "../util/texture": 194,
  17058. "../util/transitions": 195,
  17059. "./../util/browser": 182,
  17060. "./../util/showcase": 193,
  17061. "./Chunks": 135,
  17062. "./FloorCollection": 136,
  17063. "./ImageCollection": 137,
  17064. "./LabelCollection": 138,
  17065. "./RoomCollection": 141,
  17066. events: 202,
  17067. three: 217,
  17068. //hot: "hot"
  17069. }],
  17070. 140: [function(e, t, i) {
  17071. "use strict";
  17072. function n() {
  17073. this.modelMap = {},
  17074. this.activeModel = null,
  17075. this.modelCount = 0,
  17076. this.tileDownloader = null,
  17077. this.panoRenderer = null
  17078. }
  17079. var r = (e("three"),
  17080. e("../util/common"))
  17081. , o = e("../exception/BasicException")
  17082. , a = e("../enum/ModelManagerEvents")
  17083. , s = e("../enum/PanoRendererEvents")
  17084. , l = e("events").EventEmitter;
  17085. n.prototype.init = function(e, t, i) {
  17086. this.tileDownloader = e,
  17087. this.panoRenderer = t,
  17088. this.qualityManager = i,
  17089. this.bindEvents()
  17090. }
  17091. ,
  17092. n.prototype.bindEvents = function() {
  17093. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17094. }
  17095. ,
  17096. n.prototype.onTileRendered = function(e, t, i, n) {}
  17097. ,
  17098. n.prototype.addModel = function(e) {
  17099. this.modelMap[e.sid] = e,
  17100. 0 === this.modelCount && this.activateModel(e.sid),
  17101. this.modelCount++,
  17102. this.emit(a.ModelAdded)
  17103. }
  17104. ,
  17105. n.prototype.getModel = function(e) {
  17106. return this.modelMap[e]
  17107. }
  17108. ,
  17109. n.prototype.activateModel = function(e) {
  17110. var t = this.modelMap[e];
  17111. if (!t)
  17112. throw new o("Tried to activate invalid model!");
  17113. var i = this.activeModel;
  17114. this.activeModel = t,
  17115. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17116. this.tileDownloader.setUrls(t.urls),
  17117. t.panos.forEach(function(e) {
  17118. e.attachToPanoRenderer(this.panoRenderer),
  17119. e.tileDownloader = this.tileDownloader,
  17120. e.qualityManager = this.qualityManager
  17121. }
  17122. .bind(this)),
  17123. this.emit(a.ActiveModelChanged, {
  17124. oldModel: i,
  17125. model: t
  17126. })
  17127. }
  17128. ,
  17129. n.prototype.getActiveModel = function() {
  17130. return this.activeModel
  17131. }
  17132. ,
  17133. r.extend(n, l),
  17134. t.exports = n
  17135. }
  17136. , {
  17137. "../enum/ModelManagerEvents": 33,
  17138. "../enum/PanoRendererEvents": 35,
  17139. "../exception/BasicException": 55,
  17140. "../util/common": 185,
  17141. events: 202,
  17142. three: 217
  17143. }],
  17144. 141: [function(r, l, e) {
  17145. (function(e) {
  17146. "use strict";
  17147. function o() {
  17148. n.call(this)
  17149. }
  17150. var a = r("../objects/Room")
  17151. , t = (r("../settings"),
  17152. r("../util/logger"))
  17153. , i = (r("../util/transitions"),
  17154. r("../util/easing"),
  17155. r("../util/common"))
  17156. , n = r("../util/IndexedCollection")
  17157. , s = r("./Chunks");
  17158. new t(e),
  17159. i.inherit(o, n),
  17160. o.prototype.getIndex = function(e) {
  17161. return e.roomId
  17162. }
  17163. ,
  17164. o.prototype.calcRoomBoundaries = function() {
  17165. this.forEach(function(e) {
  17166. e.calcBoundaries()
  17167. })
  17168. }
  17169. ,
  17170. o.prototype.createFromChunks = function(e) {
  17171. var n = {
  17172. floorId: -1,
  17173. roomId: -1
  17174. }
  17175. , r = {};
  17176. e.forEach(function(e) {
  17177. s.parseIdsFromChunkName(e.name, n);
  17178. var t = r[n.roomId];
  17179. if (!t) {
  17180. var i = o.generateRoomId(n.floorId, n.roomId);
  17181. t = new a(n.floorId,i),
  17182. this.add(t),
  17183. r[n.roomId] = t
  17184. }
  17185. t.addChunk(e)
  17186. }
  17187. .bind(this)),
  17188. this.calcRoomBoundaries()
  17189. }
  17190. ,
  17191. o.generateRoomId = function(e, t) {
  17192. return e + "_" + t
  17193. }
  17194. ,
  17195. l.exports = o
  17196. }
  17197. ).call(this, "/js/model/RoomCollection.js")
  17198. }
  17199. , {
  17200. "../objects/Room": 150,
  17201. "../settings": 166,
  17202. "../util/IndexedCollection": 175,
  17203. "../util/common": 185,
  17204. "../util/easing": 186,
  17205. "../util/logger": 189,
  17206. "../util/transitions": 195,
  17207. "./Chunks": 135
  17208. }],
  17209. 142: [function(e, t, i) {
  17210. "use strict";
  17211. function n(e, t, i) {
  17212. var n = (e = e.clone().expandByScalar(0.01)).size()
  17213. , r = new o.BoxGeometry(n.x,n.y,n.z);
  17214. r.boundingBox = e,
  17215. o.Mesh.call(this, r, t),
  17216. this.position.copy(e.center()),
  17217. this.frustumCulled = !1,
  17218. i && this.add(new o.WireframeHelper(this))
  17219. }
  17220. var o = e("three");
  17221. (n.prototype = Object.create(o.Mesh.prototype)).constructor = n,
  17222. t.exports = n
  17223. }
  17224. , {
  17225. three: 217
  17226. }],
  17227. 143: [function(l, c, e) {
  17228. (function(e) {
  17229. "use strict";
  17230. function t(e) {
  17231. s.time("Computing a nice bounding cubemap");
  17232. var t = new r({
  17233. side: i.BackSide,
  17234. transparent: !0
  17235. });
  17236. t.uniforms.modelAlpha.value = 0,
  17237. t.uniforms.opacity.value = 1 - o.modelAlpha,
  17238. this.renderOrder = a.boundingSkybox,
  17239. n.call(this, e, t),
  17240. s.timeEnd("Computing a nice bounding cubemap")
  17241. }
  17242. var i = l("three")
  17243. , n = (l("../enum/Viewmode"),
  17244. l("../shaders"),
  17245. l("./BoundingMesh"))
  17246. , r = l("../materials/ModelTextureMaterial")
  17247. , o = l("../settings")
  17248. , a = l("../enum/RenderOrder")
  17249. , s = new (l("../util/logger"))(e);
  17250. (t.prototype = Object.create(n.prototype)).constructor = t,
  17251. c.exports = t
  17252. }
  17253. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  17254. }
  17255. , {
  17256. "../enum/RenderOrder": 42,
  17257. "../enum/Viewmode": 51,
  17258. "../materials/ModelTextureMaterial": 118,
  17259. "../settings": 166,
  17260. "../shaders": 167,
  17261. "../util/logger": 189,
  17262. "./BoundingMesh": 142,
  17263. three: 217
  17264. }],
  17265. 144: [function(e, t, i) {
  17266. "use strict";
  17267. function n(e) {
  17268. this.materialInside = new s({
  17269. side: r.DoubleSide
  17270. });
  17271. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  17272. this.materialOutside = new r.RawShaderMaterial({
  17273. fragmentShader: o.modelOutside.fragmentShader,
  17274. vertexShader: o.modelOutside.vertexShader,
  17275. uniforms: t,
  17276. side: r.FrontSide,
  17277. name: "chunkOut"
  17278. }),
  17279. r.Mesh.call(this, e.geometry, this.materialInside),
  17280. this.name = e.name || "",
  17281. this.textureName = e.textureName,
  17282. this.meshUrl = e.meshUrl
  17283. }
  17284. var r = e("three")
  17285. , o = e("../shaders")
  17286. , a = e("../enum/Viewmode")
  17287. , s = e("../materials/ModelTextureMaterial");
  17288. (n.prototype = Object.create(r.Mesh.prototype)).setTextureMap = function(e) {
  17289. this.materialInside.uniforms.map.value = e,
  17290. this.materialOutside.uniforms.map.value = e
  17291. }
  17292. ,
  17293. n.prototype.setMode = function(e) {
  17294. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  17295. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  17296. t.transparent = this.material.transparent,
  17297. t.uniforms.opacity.value = this.material.uniforms.opacity.value;
  17298. this.material = t
  17299. }
  17300. ,
  17301. t.exports = n
  17302. }
  17303. , {
  17304. "../enum/Viewmode": 51,
  17305. "../materials/ModelTextureMaterial": 118,
  17306. "../shaders": 167,
  17307. three: 217
  17308. }],
  17309. 145: [function(e, t, i) {
  17310. "use strict";
  17311. function n(e) {
  17312. this.chunksize = e || 10,
  17313. this.chunks = {},
  17314. this.boundingBoxes = {},
  17315. this.children = [],
  17316. this.offset = new m.Vector3(0,.5,0),
  17317. this.material = new m.MeshBasicMaterial({
  17318. color: 16777215 * Math.random(),
  17319. side: m.DoubleSide
  17320. })
  17321. }
  17322. var m = e("three");
  17323. e("../enum/Viewmode"),
  17324. n.prototype.add = function(e) {
  17325. var t, i, n, r, o, a, s, l, c, h, u = e.attributes;
  17326. u ? (t = u.position.array,
  17327. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  17328. e.faces);
  17329. var d = new m.Vector3;
  17330. if (i)
  17331. for (n = 0,
  17332. r = i.length; n < r; n += 3) {
  17333. var p = 3 * i[n]
  17334. , f = 3 * i[n + 1]
  17335. , g = 3 * i[n + 2];
  17336. o = (t[p] + t[f] + t[g]) / 3,
  17337. a = (t[1 + p] + t[1 + f] + t[1 + g]) / 3,
  17338. s = (t[2 + p] + t[2 + f] + t[2 + g]) / 3,
  17339. c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l],
  17340. this.boundingBoxes[l]) : (h = this.chunks[l] = [],
  17341. this.boundingBoxes[l] = new m.Box3),
  17342. h.push(t[p], t[1 + p], t[2 + p], t[f], t[1 + f], t[2 + f], t[g], t[1 + g], t[2 + g]),
  17343. c.expandByPoint(d.set(t[p], t[1 + p], t[2 + p])),
  17344. c.expandByPoint(d.set(t[f], t[1 + f], t[2 + f])),
  17345. c.expandByPoint(d.set(t[g], t[1 + g], t[2 + g]))
  17346. }
  17347. else
  17348. for (n = 0,
  17349. r = t.length; n < r; n += 9)
  17350. o = (t[n] + t[n + 3] + t[n + 6]) / 3,
  17351. a = (t[n + 1] + t[n + 4] + t[n + 7]) / 3,
  17352. s = (t[n + 2] + t[n + 5] + t[n + 8]) / 3,
  17353. c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l],
  17354. this.boundingBoxes[l]) : (h = this.chunks[l] = [],
  17355. this.boundingBoxes[l] = new m.Box3),
  17356. h.push(t[n], t[n + 1], t[n + 2], t[n + 3], t[n + 4], t[n + 5], t[n + 6], t[n + 7], t[n + 8]),
  17357. c.expandByPoint(d.set(t[n], t[n + 1], t[n + 2])),
  17358. c.expandByPoint(d.set(t[n + 3], t[n + 4], t[n + 5])),
  17359. c.expandByPoint(d.set(t[n + 6], t[n + 7], t[n + 8]))
  17360. }
  17361. ,
  17362. n.prototype.build = function() {
  17363. var e = new m.Object3D;
  17364. for (var t in e.material = this.material,
  17365. this.chunks) {
  17366. var i = this.chunks[t]
  17367. , n = new m.BufferGeometry;
  17368. n.addAttribute("position", new m.BufferAttribute(new Float32Array(i),3)),
  17369. n.boundingBox = this.boundingBoxes[t];
  17370. var r = new m.Mesh(n,this.material);
  17371. r.material.visible = !1,
  17372. e.add(r),
  17373. this.chunks[t] = []
  17374. }
  17375. return e
  17376. }
  17377. ,
  17378. t.exports = n
  17379. }
  17380. , {
  17381. "../enum/Viewmode": 51,
  17382. three: 217
  17383. }],
  17384. 146: [function(e, t, i) {
  17385. "use strict";
  17386. var n = e("three")
  17387. , r = e("../settings")
  17388. , o = e("../util/common")
  17389. , a = e("../util/lerp")
  17390. , s = e("./ChunkedCollider")
  17391. , l = e("../util/transitions")
  17392. , c = e("../util/easing")
  17393. , h = (e("../objects/Panorama"),
  17394. e("../enum/RenderOrder"));
  17395. e("../localization/localize");
  17396. function u(e, t, i) {
  17397. n.Object3D.call(this),
  17398. this.model = e,
  17399. this.floorIndex = t,
  17400. this.lang = r.languageTag,
  17401. this.name = i || "cn" === r.languageTag ? "Floor " + (t + 1) : "第" + (t + 1) + "层",
  17402. this.panos = [],
  17403. this.chunks = [],
  17404. this.colliderBuilder = new s(3),
  17405. this.collider = null,
  17406. this.center = null,
  17407. this.boundingBox = new n.Box3,
  17408. this.size = null,
  17409. this.hidden = !1,
  17410. this.conservativeBoundingBox = new n.Box3,
  17411. this.debugColor = 16777215 * Math.random(),
  17412. this.transition = null
  17413. }
  17414. (u.prototype = Object.create(n.Object3D.prototype)).enter = function(e) {
  17415. this.model.setFloor(this, e)
  17416. }
  17417. ,
  17418. u.prototype.hide = function(e) {
  17419. if (!this.hidden || this.transition) {
  17420. this.chunks.forEach(function(e) {
  17421. e.material.transparent = !0
  17422. }),
  17423. l.cancel(this.transition);
  17424. var t = e ? 0 : r.hideFloorDuration + r.hideFloorDelay
  17425. , i = e ? 0 : r.hideFloorDelay / t;
  17426. this.transition = l.start(a.allUniforms(this.chunks, "opacity", .08), t, function() {
  17427. this.hidden = !0
  17428. }
  17429. .bind(this), i, c.easeInOutQuad)
  17430. }
  17431. }
  17432. ,
  17433. u.prototype.show = function(e) {
  17434. if (this.hidden || this.transition) {
  17435. this.hidden = !1,
  17436. l.cancel(this.transition);
  17437. var t = e ? r.showFloorDuration : r.showFloorDuration + r.showFloorDelay
  17438. , i = e ? 0 : r.showFloorDelay / t;
  17439. this.transition = l.start(a.allUniforms(this.chunks, "opacity", 1), t, function() {
  17440. this.hidden || this.chunks.forEach(function(e) {
  17441. e.material.transparent = !1
  17442. })
  17443. }
  17444. .bind(this), i, c.easeInOutQuad)
  17445. }
  17446. }
  17447. ,
  17448. u.prototype.toggle = function(e, t) {
  17449. (e = void 0 === e ? this.hidden : e) ? this.show(t) : this.hide(t)
  17450. }
  17451. ,
  17452. u.prototype.containsPoint = function(t) {
  17453. return this.collider.children.some(function(e) {
  17454. return e.geometry.boundingBox || e.geometry.computeBoundingBox(),
  17455. e.geometry.boundingBox.containsPoint(t)
  17456. })
  17457. }
  17458. ,
  17459. u.prototype.distanceToPoint = function(i) {
  17460. var n = null
  17461. , r = 1 / 0;
  17462. return this.collider.children.forEach(function(e) {
  17463. e.geometry.boundingBox || e.geometry.computeBoundingBox();
  17464. var t = e.geometry.boundingBox.distanceToPoint(i);
  17465. (!n || t < r) && (r = t,
  17466. n = e)
  17467. }),
  17468. r
  17469. }
  17470. ,
  17471. u.prototype.addChunk = function(e) {
  17472. e.renderOrder = h.ghostFloor,
  17473. this.add(e),
  17474. this.chunks.push(e),
  17475. this.boundingBox.union(e.geometry.boundingBox),
  17476. this.size = this.boundingBox.size(),
  17477. this.colliderBuilder.add(e.geometry)
  17478. }
  17479. ,
  17480. u.prototype.addPano = function(e) {
  17481. this.panos.push(e),
  17482. this.add(e.skyboxMesh),
  17483. e.marker && this.add(e.marker);
  17484. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  17485. var t = new n.Vector3(1,1,1)
  17486. , i = (new n.Box3).setFromCenterAndSize(e.position, t);
  17487. this.boundingBox.union(i)
  17488. }
  17489. }
  17490. ,
  17491. u.prototype.build = function() {
  17492. this.collider = this.colliderBuilder.build(!0),
  17493. this.add(this.collider),
  17494. this.center = this.boundingBox.center(),
  17495. this.conservativeBoundingBox.copy(this.boundingBox),
  17496. this.conservativeBoundingBox.min.y = o.lowerMedian(this.collider.children.map(function(e) {
  17497. return e.geometry.boundingBox.min.y
  17498. }), 5),
  17499. this.conservativeBoundingBox.max.y = o.lowerMedian(this.collider.children.map(function(e) {
  17500. return e.geometry.boundingBox.max.y
  17501. }), 5),
  17502. this.colliderBuilder = null
  17503. }
  17504. ,
  17505. u.prototype.toShortString = function() {
  17506. return o.nth(this.floorIndex + 1)
  17507. }
  17508. ,
  17509. u.prototype.toString = function() {
  17510. return this.name
  17511. }
  17512. ,
  17513. t.exports = u
  17514. }
  17515. , {
  17516. "../enum/RenderOrder": 42,
  17517. "../localization/localize": 108,
  17518. "./strings-cn-CN": 109,
  17519. "../objects/Panorama": 148,
  17520. "../settings": 166,
  17521. "../util/common": 185,
  17522. "../util/easing": 186,
  17523. "../util/lerp": 188,
  17524. "../util/transitions": 195,
  17525. "./ChunkedCollider": 145,
  17526. three: 217
  17527. }],
  17528. 147: [function(e, t, i) {
  17529. "use strict";
  17530. function n(e) {
  17531. this.player = e,
  17532. this.obj3d = null,
  17533. this.UP = new u.Vector3(0,1,0)
  17534. }
  17535. var u = e("three")
  17536. , d = e("../settings");
  17537. n.prototype.prefs = {
  17538. linewidth: 3,
  17539. height: .07,
  17540. opacity: .45,
  17541. endScale: .05
  17542. },
  17543. n.prototype.discard = function() {
  17544. if (this.obj3d) {
  17545. var e = this.obj3d.parent;
  17546. e && e.remove(this.obj3d)
  17547. }
  17548. this.obj3d = null
  17549. }
  17550. ,
  17551. n.prototype.draw = function() {
  17552. if (this.discard(),
  17553. d.showNeighbors) {
  17554. var e = this.player.currentPano.floor;
  17555. this.obj3d = new u.Object3D;
  17556. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  17557. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  17558. i.y += this.prefs.height;
  17559. var n = .1525
  17560. , r = new u.Matrix4;
  17561. for (var o in t)
  17562. if (t[o]) {
  17563. var a = this.player.model.panos.get(o)
  17564. , s = (a.position.clone().sub(this.player.model.position),
  17565. a.position.clone().sub(a.floorPosition))
  17566. , l = a.floorPosition.clone().sub(this.player.model.position);
  17567. l.y += this.prefs.height;
  17568. var c = new u.Geometry;
  17569. c.vertices.push(new u.Vector3(0,-.0127,0), new u.Vector3(-.0127,0,0), new u.Vector3(0,.0127,0), new u.Vector3(.0127,0,0), new u.Vector3(0,-.0127,0)),
  17570. c.vertices.push(new u.Vector3(0,-.255,0), new u.Vector3(.255,-.255,0), new u.Vector3(.255,n,0), new u.Vector3(-n,n,0), new u.Vector3(-n,.127,0), new u.Vector3(-.19,.1,0), new u.Vector3(-.19,-.2032,0), new u.Vector3(-n,-.2286,0), new u.Vector3(-n,-.255,0), new u.Vector3(0,-.255,0)),
  17571. r.identity().setPosition(s),
  17572. c.applyMatrix(r),
  17573. c.vertices.push(new u.Vector3(0,-this.prefs.endScale,0)),
  17574. c.vertices.push(new u.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new u.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  17575. r.lookAt(l, i, this.UP).setPosition(l),
  17576. c.applyMatrix(r),
  17577. c.vertices.push(l, i);
  17578. var h = new u.Line(c,new u.LineBasicMaterial({
  17579. color: a.debugColor.getHex(),
  17580. transparent: !0,
  17581. opacity: this.prefs.opacity,
  17582. depthWrite: !1,
  17583. name: "sLine" + o,
  17584. linewidth: this.prefs.linewidth
  17585. }));
  17586. this.obj3d.add(h)
  17587. }
  17588. e.add(this.obj3d)
  17589. }
  17590. }
  17591. ,
  17592. n.prototype.update = function() {
  17593. d.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  17594. }
  17595. ,
  17596. t.exports = n
  17597. }
  17598. , {
  17599. "../settings": 166,
  17600. three: 217
  17601. }],
  17602. 148: [function(S, M, e) {
  17603. (function(e) {
  17604. "use strict";
  17605. function r(e, t, i, n) {
  17606. this.model = e,
  17607. this.id = t,
  17608. this.alignmentType = i.alignmentType || c.ALIGNED,
  17609. this.neighbourUUIDs = i.neighbours,
  17610. this.neighbourPanos = null,
  17611. this.floor = null,
  17612. this.floorIndex = i.floor,
  17613. this.failedLoadingAt = 0,
  17614. this.maxLoadRetries = 4,
  17615. this.origin = i.position.clone(),
  17616. this.position = this.alignmentType === c.UNALIGNED ? new s.Vector3(0,-5,0) : i.position.clone(),
  17617. this.quaternion = i.quaternion.clone(),
  17618. this.skyboxMesh = new s.Mesh(E),
  17619. this.skyboxMesh.position.copy(this.position),
  17620. this.skyboxMesh.quaternion.copy(this.quaternion),
  17621. this.skyboxMesh.name = "skybox",
  17622. this.skyboxMesh.visible = !1,
  17623. this.skyboxMesh.updateMatrix(),
  17624. this.skyboxMesh.updateMatrixWorld(),
  17625. this.marker = null,
  17626. this.showFloorMarker = this.showFloorMarker = !window.DATA.hideFloorMarker,
  17627. this.isAligned() && (this.marker = new s.Mesh(_,new s.MeshBasicMaterial({
  17628. map: b,
  17629. side: s.DoubleSide,
  17630. opacity: 0,
  17631. transparent: !0,
  17632. depthWrite: !1
  17633. })),
  17634. this.marker.visible = this.showFloorMarker,
  17635. this.marker.renderOrder = l.panoMarker,
  17636. this.marker.name = "marker",
  17637. (this.marker.pano = this).marker.layers.set(v.PANOMARKERS),
  17638. this.marker.updateMatrixWorld(),
  17639. a.colorMarkerOnLoad && this.on("load", function() {
  17640. this.marker.material.color.set(65280)
  17641. })),
  17642. this.debugColor = (new s.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  17643. this.floorPosition = i.puck ? i.puck.clone() : null,
  17644. this.tiled = n,
  17645. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new s.Texture([null, null, null, null, null, null]),
  17646. this.solidSkybox.flipY = !1,
  17647. a.minimalMemoryMode && (this.solidSkybox.minFilter = s.LinearFilter,
  17648. this.solidSkybox.magFilter = s.LinearFilter,
  17649. this.solidSkybox.generateMipmaps = !1)),
  17650. this.zoomed = !1,
  17651. this.panoRenderer = null,
  17652. this.qualityManager = null,
  17653. this.tileDownloader = null,
  17654. this.tiledPanoRenderTarget = null,
  17655. this.minimumTiledPanoLoaded = !1,
  17656. this.highestPartialTileRenderOpCompleted = 0,
  17657. this.highestFullTileRenderOpCompleted = 0,
  17658. this.shouldRedrawOnBaseLoaded = !1,
  17659. this.lockUntilRenderingComplete = !1,
  17660. a.colorMarkerOnLoad && this.on("load", function() {
  17661. this.marker.material.color.set(65280)
  17662. }),
  17663. (e = new s.TextureLoader).setCrossOrigin(!0);
  17664. var r = e.load("images/texture.jpg");
  17665. if (this.vrMarker = new s.Mesh(new s.OctahedronGeometry(.1,0),new s.MeshLambertMaterial({
  17666. color: 16777215,
  17667. transparent: !0,
  17668. opacity: .75,
  17669. map: r
  17670. })),
  17671. this.vrMarker.boluoType = "vr",
  17672. this.vrMarker.position.z = 1,
  17673. this.vrMarker.enabled = !0,
  17674. this.vrMarker.visible = !1,
  17675. window.vrMarkers = window.vrMarkers || [],
  17676. window.vrMarkers.push(this.vrMarker),
  17677. this.marker && this.marker.add(this.vrMarker),
  17678. a.showAxis && (this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,1,0),new s.Vector3(0,0,0),1,255)),
  17679. this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,0,1),new s.Vector3(0,0,0),1,16711680)),
  17680. this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(1,0,0),new s.Vector3(0,0,0),1,65280))),
  17681. this.adjustAngleEnable) {
  17682. (i = new s.Quaternion).setFromAxisAngle(new s.Vector3(1,0,0), this.adjustAngleX),
  17683. this.skyboxMesh.quaternion.multiply(i);
  17684. var o = new s.Quaternion;
  17685. o.setFromAxisAngle(new s.Vector3(0,1,0), this.adjustAngleY),
  17686. this.skyboxMesh.quaternion.multiply(o),
  17687. (n = new s.Quaternion).setFromAxisAngle(new s.Vector3(0,0,1), this.adjustAngleZ),
  17688. this.skyboxMesh.quaternion.multiply(n),
  17689. this.skyboxMesh.updateMatrix(),
  17690. this.skyboxMesh.updateMatrixWorld(),
  17691. this.model.updateProjectedPanos()
  17692. }
  17693. }
  17694. var i, t, s = S("three"), n = S("../util/logger"), a = S("../settings"), l = (S("../enum/Viewmode"),
  17695. S("../enum/RenderOrder")), c = S("../enum/AlignmentType"), o = (S("../util/common"),
  17696. S("../util/transitions")), h = S("../util/lerp"), u = S("../util/ajax"), d = S("../util/texture"), p = S("../util/panorama"), f = (S("../enum/TileDownloaderEvents"),
  17697. S("../enum/PanoramaEvents")), g = S("../enum/PanoRendererEvents"), m = S("../enum/PanoSizeClass"), v = S("../enum/RenderLayers"), y = (S("../scene/SceneRenderer"),
  17698. S("../enum/GLCubeFaces"),
  17699. S("../exception/BasicException")), A = S("../tile/TileUtils"), C = S("events").EventEmitter, I = new n(e), E = new s.SphereBufferGeometry(.1), _ = new s.PlaneBufferGeometry(.4,.4,1,1), b = d.load("images/marker-256x256.png");
  17700. (r.prototype = Object.create(C.prototype)).enter = (t = null,
  17701. function() {
  17702. this.setZoomed(!1),
  17703. this.emit("enter", {
  17704. oldPano: t,
  17705. newPano: this
  17706. }),
  17707. t = this
  17708. }
  17709. ),
  17710. r.prototype.exit = function() {
  17711. this.tiled ? (this.clearWaitDeferreds(),
  17712. this.minimumTiledPanoLoaded = !1,
  17713. this.tiledPanoRenderTarget = null,
  17714. this.setZoomed(!1),
  17715. this.panoRenderer.deactivateTiledPano(this),
  17716. this.highestPartialTileRenderOpCompleted = 0,
  17717. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  17718. this.solidSkybox.loaded = !1,
  17719. this.solidSkybox.version = 0),
  17720. this.emit("exit")
  17721. }
  17722. ,
  17723. r.prototype.hoverOn = function(e) {
  17724. this.marker && (o.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  17725. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  17726. }
  17727. ,
  17728. r.prototype.hoverOff = function(e) {
  17729. this.marker && o.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  17730. }
  17731. ,
  17732. r.prototype.build1 = function() {
  17733. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position), //改
  17734. this.floor.addPano(this)
  17735. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  17736. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  17737. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  17738. this.neighbourUUIDs = this.neighbourUUIDs || [] //add
  17739. }
  17740. ,
  17741. r.prototype.build2 = function() {
  17742. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  17743. this.height = this.position.distanceTo(this.floorPosition),
  17744. this.placeMarker()
  17745. }
  17746. ,
  17747. r.prototype.interpolateFloorPosition = function() {
  17748. var e = this.model.panos.filter(r.filters.isNeighbourPanoTo(this)).filter(function(e) {
  17749. return !!e.floorPosition
  17750. }).sort(function(e, t) {
  17751. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  17752. }
  17753. .bind(this))
  17754. , t = this.position.clone();
  17755. return 2 <= e.length ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  17756. t
  17757. }
  17758. ,
  17759. r.prototype.raycastFloorPosition = function() {
  17760. I.warn("Performance warning: Raycasting to find floor position");
  17761. var e = new s.Raycaster(this.position,new s.Vector3(0,-1,0)).intersectObjects(this.model.colliders);
  17762. return e.length ? e[0].point : null
  17763. }
  17764. ,
  17765. r.prototype.raycastToFindFloor = (i = [new s.Vector3(0,-1,0), new s.Vector3(1,-1,0), new s.Vector3(0,-1,1), new s.Vector3(-1,-1,0), new s.Vector3(0,-1,-1), new s.Vector3(1,0,0), new s.Vector3(0,0,1), new s.Vector3(-1,0,0), new s.Vector3(0,0,-1)],
  17766. function() {
  17767. I.warn("Performance warning: Raycasting to find floor index");
  17768. for (var e = 0; e < i.length; e++) {
  17769. var t = new s.Raycaster(this.position.clone(),i[e].clone()).intersectObjects(this.model.colliders);
  17770. if (t.length)
  17771. return t[0].object.parent.parent
  17772. }
  17773. return null
  17774. }
  17775. ),
  17776. r.prototype.placeMarker = function() {
  17777. this.marker && (this.marker.position.copy(this.floorPosition),
  17778. this.marker.position.y += .05,
  17779. this.marker.lookAt(new s.Vector3(0,1,0).add(this.marker.position)))
  17780. }
  17781. ,
  17782. r.prototype.translate = function(e) {
  17783. this.position.add(e),
  17784. this.floorPosition.add(e)
  17785. }
  17786. ,
  17787. r.prototype.findClosestMidtpointPanoTo = function(e) {
  17788. return (new s.Vector3).addVectors(this.position, e.position).divideScalar(2),
  17789. this.model.panos.find([r.filters.notIn([this, e])], [r.sortFunctions.distanceToPoint(point)])
  17790. }
  17791. ,
  17792. r.prototype.attachToPanoRenderer = function(e) {
  17793. this.panoRenderer = e,
  17794. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  17795. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  17796. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  17797. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  17798. }
  17799. ;
  17800. var w, T, x = {};
  17801. r.prototype.getWaitDeferred = function(e) {
  17802. var t = x[this.id];
  17803. t || (t = {},
  17804. x[this.id] = t);
  17805. var i = t[e];
  17806. return i || (i = {
  17807. deferred: $.Deferred(),
  17808. active: !1
  17809. },
  17810. t[e] = i),
  17811. i
  17812. }
  17813. ,
  17814. r.prototype.resetWaitDeferred = function(e) {
  17815. var t = this.getWaitDeferred(e);
  17816. t.active = !1,
  17817. t.deferred = $.Deferred()
  17818. }
  17819. ,
  17820. r.prototype.clearWaitDeferreds = function() {
  17821. var e = x[this.id];
  17822. for (var t in e || (e = {},
  17823. x[this.id] = e),
  17824. e)
  17825. if (e.hasOwnProperty(t)) {
  17826. var i = e[t];
  17827. i.active = !1,
  17828. i.deferred = $.Deferred()
  17829. }
  17830. }
  17831. ,
  17832. r.prototype.loadTiledPano = (new s.Vector3,
  17833. w = [],
  17834. T = [],
  17835. function(e, t, i, n, r, o) {
  17836. null != n || (n = !0),
  17837. null != r || (r = !0);
  17838. var a = this.getWaitDeferred(e)
  17839. , s = a.deferred
  17840. , l = null
  17841. , c = null;
  17842. if (i && ("number" == typeof i ? l = i : (l = i.hFov,
  17843. c = i.vFov)),
  17844. !this.isLoaded(e)) {
  17845. if (!a.active) {
  17846. if (a.active = !0,
  17847. i) {
  17848. var h = A.matchingTilesInDirection(this, e, t, l, c);
  17849. w[this.id + ":" + e] = {
  17850. tileCount: 0,
  17851. targetTileCount: h
  17852. },
  17853. I.info("Loading partial pano: " + this.id + " with " + h + " tiles")
  17854. }
  17855. T[this.id] || (T[this.id] = !0,
  17856. this.on(f.LoadComplete, function(e, t) {
  17857. var i = this.getWaitDeferred(e).deferred;
  17858. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  17859. this.resetWaitDeferred(e))
  17860. }
  17861. .bind(this)),
  17862. this.on(f.LoadFailed, function(e) {
  17863. var t = this.getWaitDeferred(e).deferred;
  17864. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  17865. this.resetWaitDeferred(e))
  17866. }
  17867. .bind(this)),
  17868. this.on(f.TileLoaded, function(e, t, i) {
  17869. var n = this.getWaitDeferred(e).deferred;
  17870. if (n && "pending" === n.state()) {
  17871. n.notify(e, t, i);
  17872. var r = w[this.id + ":" + e];
  17873. r && (r.tileCount++,
  17874. r.tileCount === r.targetTileCount && (this.onPanoRendered(this.id, e, i, !0),
  17875. n.resolve(e, i),
  17876. this.resetWaitDeferred(e)))
  17877. }
  17878. }
  17879. .bind(this)))
  17880. }
  17881. this.tileDownloader.clearForceQueue(),
  17882. this.tileDownloader.forceQueueTilesForPano(this, e, t, l, c, o),
  17883. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), n),
  17884. this.panoRenderer.renderPanoTiles(this.id, t, r)
  17885. }
  17886. return s.promise()
  17887. }
  17888. ),
  17889. r.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  17890. e === this.id && t === this.qualityManager.getPanoSize(m.BASE) && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  17891. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  17892. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  17893. }
  17894. ,
  17895. r.prototype.onTileRendered = function(e, t, i, n) {
  17896. e === this.id && this.emit(f.TileLoaded, t, i, n)
  17897. }
  17898. ,
  17899. r.prototype.onPanoRendered = function(e, t, i, n) {
  17900. e === this.id && (this.minimumTiledPanoLoaded = !0,
  17901. this.updateSkyboxForZoomLevel(),
  17902. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  17903. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  17904. this.emit("load", t),
  17905. this.model.emit("load", this),
  17906. this.emit(f.LoadComplete, t, i))
  17907. }
  17908. ,
  17909. r.prototype.setZoomed = function(e) {
  17910. this.zoomed = e,
  17911. this.updateSkyboxForZoomLevel()
  17912. }
  17913. ,
  17914. r.prototype.ensureSkyboxReadyForRender = function() {
  17915. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  17916. this.solidSkybox.loaded = !0)
  17917. }
  17918. ,
  17919. r.prototype.updateSkyboxForZoomLevel = function() {
  17920. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  17921. }
  17922. ,
  17923. r.prototype.getSkyboxTexture = function() {
  17924. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  17925. }
  17926. ,
  17927. r.prototype.onTileRenderFail = function(e, t, i) {
  17928. e === this.id && this.emit(f.LoadFailed, t)
  17929. }
  17930. ,
  17931. r.prototype.isLoaded = function(e) {
  17932. if (this.tiled) {
  17933. if (e && "string" == typeof e)
  17934. throw new y("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  17935. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  17936. }
  17937. if (e && "number" == typeof e)
  17938. throw new y("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  17939. return !!this.solidSkybox.high || e in this.solidSkybox
  17940. }
  17941. ,
  17942. r.prototype.loadCube = function(a) {
  17943. if (this.isLoaded(a))
  17944. return I.info("Skipping load of pano, already loaded"),
  17945. $.when();
  17946. this.emit("loading", a),
  17947. this.model.emit("loading", this);
  17948. var n = p.getCubemapUrls(this.model.urls, this.id, a)
  17949. , e = n.filter(function(e) {
  17950. return !e
  17951. });
  17952. "low" === a && 0 < e.length && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  17953. a = "high",
  17954. n = p.getCubemapUrls(this.model.urls, this.id, a));
  17955. var t = 0
  17956. , i = [0, 1, 2, 3, 4, 5].map(function(e, t, i) {
  17957. return u.getImage(n[t])
  17958. }
  17959. .bind(this));
  17960. return $.when(i[0], i[1], i[2], i[3], i[4], i[5]).then(function(e, t, i, n, r, o) {
  17961. return this.solidSkybox[a] = [e, t, i, n, r, o],
  17962. "high" !== a && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[a],
  17963. this.solidSkybox.low = null),
  17964. this.solidSkybox.needsUpdate = !0,
  17965. this.emit("load", a),
  17966. this.model.emit("load", this),
  17967. this
  17968. }
  17969. .bind(this), function() {
  17970. I.error("Downloading cubemap for pano", this.id, "failed"),
  17971. this.failedLoadingAt = Date.now()
  17972. }
  17973. .bind(this), function() {
  17974. return $.when(++t, 6)
  17975. })
  17976. }
  17977. ,
  17978. r.raycastsSkipped = 0,
  17979. r.raycastsDone = 0,
  17980. r.prototype.findNeighourPanos = function() {
  17981. return this.model.panos.setNeighbour(this.id, this.id, !1),
  17982. this.model.panos.forEach(function(e) {
  17983. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  17984. var t = this.position.distanceTo(e.position);
  17985. if (t > a.panoramaNeighbourMaxDistance)
  17986. return this.model.panos.setNeighbour(this, e, !1),
  17987. void r.raycastsSkipped++;
  17988. var i = e.position.clone().sub(this.position).normalize()
  17989. , n = new s.Raycaster(this.position,i.clone(),0,t).intersectObjects(this.model.colliders);
  17990. r.raycastsDone++,
  17991. this.model.panos.setNeighbour(this, e, 0 === n.length),
  17992. a.showNeighbourRaycasts && (n.length ? this.floor.model.add(new s.ArrowHelper(i,this.position,n[0].distance,16711680)) : this.floor.model.add(new s.ArrowHelper(i,this.position,t,16777215,0,0)))
  17993. }
  17994. }
  17995. .bind(this)),
  17996. this.model.panos.neighbourMap[this.id]
  17997. }
  17998. ,
  17999. r.prototype.worldPosition = function() {
  18000. return this.position
  18001. }
  18002. ,
  18003. r.prototype.addTextSprite = function(e, color, parent) {
  18004. this.removeTextSprite();
  18005. var ratio = 16;
  18006. var i = document.createElement("canvas")
  18007. , n = i.getContext("2d");
  18008. i.width = 1024,
  18009. i.height = i.width / ratio;
  18010. n.font = " 30px Arial",
  18011. n.fillStyle = "white";
  18012. var r = n.measureText(e).width;
  18013. n.fillText(e, (i.width - r) / 2, (i.height + 60) / 2);
  18014. var o = new s.Texture(i);
  18015. o.needsUpdate = !0;
  18016. var a = new s.SpriteMaterial({
  18017. map: o,
  18018. color: color || 16428055,
  18019. depthTest:false
  18020. });
  18021. this.text3d = new s.Sprite(a)
  18022. if(parent){
  18023. parent.add(this.text3d)
  18024. }else{
  18025. this.text3d.position.copy(this.skyboxMesh.position)
  18026. this.floor.add(this.text3d)
  18027. }
  18028. var scale = 5
  18029. this.text3d.scale.y = scale/ratio
  18030. this.text3d.scale.x = scale
  18031. }
  18032. ,
  18033. r.prototype.removeTextSprite = function() {
  18034. this.text3d && (this.text3d.parent.remove(this.text3d),
  18035. this.text3d.material.map.dispose(),
  18036. this.text3d = null)
  18037. }
  18038. ,
  18039. r.prototype.isAligned = function() {
  18040. return this.alignmentType === c.ALIGNED
  18041. }
  18042. ,
  18043. r.filters = {
  18044. inDirection: function(t, i, n) {
  18045. return function(e) {
  18046. return e.position.clone().sub(t).normalize().dot(i) > n
  18047. }
  18048. },
  18049. inFloorDirection: function(t, i, n) {
  18050. return function(e) {
  18051. return e.floorPosition.clone().sub(t).normalize().dot(i) > n
  18052. }
  18053. },
  18054. inPanoDirection: function(n, r, o) {
  18055. return o = a.navigation.panoScores ? a.navigation.filterStrictness : o,
  18056. function(e) {
  18057. var t = e.floorPosition.clone().sub(n).normalize()
  18058. , i = e.position.clone().sub(n).normalize();
  18059. return t.dot(r) > o || i.dot(r) > o
  18060. }
  18061. },
  18062. atFloor: function(t) {
  18063. return function(e) {
  18064. return !t || e.floor === t
  18065. }
  18066. },
  18067. not: function(t) {
  18068. return function(e) {
  18069. return e !== t
  18070. }
  18071. },
  18072. notIn: function(t) {
  18073. return function(e) {
  18074. return -1 === t.indexOf(e)
  18075. }
  18076. },
  18077. isLoaded: function() {
  18078. return function(e) {
  18079. return e.isLoaded()
  18080. }
  18081. },
  18082. isNotLoaded: function() {
  18083. return function(e) {
  18084. return !e.isLoaded()
  18085. }
  18086. },
  18087. isCloseEnoughTo: function(t, i) {
  18088. return function(e) {
  18089. return t.distanceTo(e.floorPosition) < i
  18090. }
  18091. },
  18092. hasMinimumHeightDifferenceTo: function(t, i) {
  18093. return function(e) {
  18094. return Math.abs(e.position.y - t.y) > i
  18095. }
  18096. },
  18097. isNotBehindNormal: function(t, i) {
  18098. var n = new s.Vector3;
  18099. return i = i.clone(),
  18100. function(e) {
  18101. return 0 < n.copy(e.position).sub(t).normalize().dot(i)
  18102. }
  18103. },
  18104. isNeighbourPanoTo: function(t) {
  18105. return function(e) {
  18106. return !t || !t.neighbourPanos || !!t.neighbourPanos[e.id]
  18107. }
  18108. },
  18109. isNeighbourOfNeighbourTo: function(n) {
  18110. return function(i) {
  18111. return !!n.neighbourPanos[i.id] || n.neighbourUUIDs.some(function(e) {
  18112. var t = n.model.panos.get(e);
  18113. return !!t && t.neighbourPanos[i.id]
  18114. })
  18115. }
  18116. },
  18117. isNotRecentlyFailed: function(t) {
  18118. return function(e) {
  18119. return Date.now() - e.failedLoadingAt > t
  18120. }
  18121. },
  18122. isOnVisibleFloor: function() {
  18123. return function(e) {
  18124. return !e.floor.hidden
  18125. }
  18126. },
  18127. isPanoAligned: function() {
  18128. return function(e) {
  18129. return e.isAligned()
  18130. }
  18131. }
  18132. },
  18133. r.sortFunctions = {
  18134. distanceToPoint: function(i) {
  18135. return function(e, t) {
  18136. return e.position.distanceTo(i) - t.position.distanceTo(i)
  18137. }
  18138. },
  18139. floorDistanceToPoint: function(i) {
  18140. return function(e, t) {
  18141. return e.floorPosition.distanceTo(i) - t.floorPosition.distanceTo(i)
  18142. }
  18143. },
  18144. choose: function(i) {
  18145. return function(e, t) {
  18146. return i.id === e.id ? -1 : i.id === t.id ? 1 : 0
  18147. }
  18148. }
  18149. },
  18150. r.scoreFunctions = {
  18151. distance: function(t, i) {
  18152. return i = i || a.navigation.distanceFactor,
  18153. function(e) {
  18154. return t ? t.position.distanceTo(e.position) * i : 0
  18155. }
  18156. },
  18157. distanceSquared: function(t, i) {
  18158. return i = i || a.navigation.distanceFactor,
  18159. function(e) {
  18160. return t ? t.position.distanceToSquared(e.position) * i : 0
  18161. }
  18162. },
  18163. direction: function(t, i) {
  18164. return function(e) {
  18165. return e.position.clone().sub(t).normalize().dot(i) * a.navigation.directionFactor
  18166. }
  18167. },
  18168. angle: function(t, i) {
  18169. return function(e) {
  18170. return e.position.clone().sub(t).normalize().angleTo(i) * a.navigation.angleFactor
  18171. }
  18172. },
  18173. inFieldOfView: function(t, i) {
  18174. return function(e) {
  18175. return .75 < e.position.clone().sub(t).normalize().dot(i) ? 10 : -1
  18176. }
  18177. },
  18178. optionality: function(t) {
  18179. return function(e) {
  18180. return e.neighbourUUIDs.filter(function(e) {
  18181. return !(e in t.neighbourUUIDs) && e !== t.id
  18182. }).length * a.navigation.optionalityFactor
  18183. }
  18184. },
  18185. penalizeHeightDifferenceUnder: function(t, i) {
  18186. return function(e) {
  18187. return t.y - e.position.y < i ? -20 : 0
  18188. }
  18189. }
  18190. },
  18191. M.exports = r
  18192. }
  18193. ).call(this, "/js/objects/Panorama.js")
  18194. }
  18195. , {
  18196. "../enum/AlignmentType": 17,
  18197. "../enum/GLCubeFaces": 25,
  18198. "../enum/PanoRendererEvents": 35,
  18199. "../enum/PanoSizeClass": 36,
  18200. "../enum/PanoramaEvents": 37,
  18201. "../enum/RenderLayers": 41,
  18202. "../enum/RenderOrder": 42,
  18203. "../enum/TileDownloaderEvents": 45,
  18204. "../enum/Viewmode": 51,
  18205. "../exception/BasicException": 55,
  18206. "../scene/SceneRenderer": 158,
  18207. "../settings": 166,
  18208. "../tile/TileUtils": 174,
  18209. "../util/ajax": 181,
  18210. "../util/common": 185,
  18211. "../util/lerp": 188,
  18212. "../util/logger": 189,
  18213. "../util/panorama": 191,
  18214. "../util/texture": 194,
  18215. "../util/transitions": 195,
  18216. events: 202,
  18217. three: 217
  18218. }],
  18219. 149: [function(e, t, i) {
  18220. "use strict";
  18221. function n(e) {
  18222. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  18223. t.map.value = d,
  18224. t.opacity.value = 0,
  18225. t.color.value.set(o.reticuleColor),
  18226. t.showMouseMarker = !window.DATA.hideMouseMarker;
  18227. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  18228. side: r.DoubleSide,
  18229. depthWrite: !1,
  18230. depthTest: !1,
  18231. transparent: !0,
  18232. vertexShader: c.waypoint.vertexShader,
  18233. fragmentShader: c.waypoint.fragmentShader,
  18234. uniforms: t,
  18235. name: "waypoint",
  18236. opacity: 0,
  18237. visible: t.showMouseMarker
  18238. })),
  18239. this.layers.set(h.RETICULE),
  18240. this.renderOrder = u.reticule,
  18241. this.player = e,
  18242. this.direction = new r.Vector3,
  18243. this.hidden = !0,
  18244. this.mouseLastMoveTime = Date.now()
  18245. }
  18246. var r = e("three")
  18247. , o = e("../settings")
  18248. , a = e("../util/transitions")
  18249. , s = e("../util/texture")
  18250. , l = e("../util/lerp")
  18251. , c = e("../shaders")
  18252. , h = e("../enum/RenderLayers")
  18253. , u = e("../enum/RenderOrder")
  18254. , d = s.load("images/reticule-256x256.png");
  18255. (n.prototype = Object.create(r.Mesh.prototype)).move = function(e, t, i) {
  18256. this.hidden = i,
  18257. this.mouseLastMoveTime = Date.now()
  18258. }
  18259. ,
  18260. n.prototype.hide = function() {
  18261. this.hidden || (this.hidden = !0,
  18262. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  18263. }
  18264. ,
  18265. n.prototype.show = function() {
  18266. this.hidden = !1,
  18267. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  18268. }
  18269. ,
  18270. n.prototype.update = function() {
  18271. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  18272. }
  18273. ,
  18274. n.prototype.updatePosition = function(e, t) {
  18275. if (!this.hidden) {
  18276. if (!t)
  18277. return this.hide();
  18278. var i = t.point
  18279. , n = e.distanceTo(i)
  18280. , r = 1 + .01 * n;
  18281. n < 1 && (r -= 1 - n),
  18282. this.show(),
  18283. this.scale.set(r, r, r),
  18284. this.direction = this.direction.multiplyScalar(.8),
  18285. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  18286. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  18287. this.lookAt(this.position.clone().add(this.direction))
  18288. }
  18289. }
  18290. ,
  18291. n.prototype.writeAstag = function() {
  18292. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  18293. , t = new Date;
  18294. this.tagCount = void 0 === this.tagCount ? 1 : this.tagCount + 1;
  18295. var i = {
  18296. enabled: !0,
  18297. version: "0",
  18298. created: t.toISOString(),
  18299. created_by: "APITest",
  18300. position: this.position.clone(),
  18301. stem: {
  18302. enabled: o.tags.pole.enabled,
  18303. direction: this.direction.multiplyScalar(o.tags.pole.height)
  18304. },
  18305. label: "tag " + this.tagCount,
  18306. description: "Description " + e,
  18307. floor: function(e) {
  18308. if (e.currentFloor) {
  18309. var t = e.floors.indexOf(e.currentFloor);
  18310. return -1 < t ? t : void 0
  18311. }
  18312. }(this.player.model),
  18313. type: "info",
  18314. metadata: {
  18315. preferred_camera: {
  18316. mode: this.player.mode
  18317. }
  18318. }
  18319. };
  18320. console.log("--------------------------"),
  18321. console.log(JSON.stringify(i));
  18322. var n = this.player.model.addtag(e, i).build();
  18323. n && (n.disc && this.player.tagDiscs.push(n.disc),
  18324. n.visible || n.show(o.tags.startup.fadeInDuration))
  18325. }
  18326. ,
  18327. t.exports = n
  18328. }
  18329. , {
  18330. "../enum/RenderLayers": 41,
  18331. "../enum/RenderOrder": 42,
  18332. "../settings": 166,
  18333. "../shaders": 167,
  18334. "../util/lerp": 188,
  18335. "../util/texture": 194,
  18336. "../util/transitions": 195,
  18337. three: 217
  18338. }],
  18339. 150: [function(e, t, i) {
  18340. "use strict";
  18341. function n(e, t) {
  18342. this.chunks = [],
  18343. this.floorId = e,
  18344. this.roomId = t,
  18345. this.position = new l.Vector3
  18346. }
  18347. var l = e("three");
  18348. n.prototype.addChunk = function(e) {
  18349. this.chunks.push(e)
  18350. }
  18351. ,
  18352. n.prototype.calcBoundaries = function() {
  18353. for (var e = new l.Vector3, t = new l.Vector3(0,0,0), i = new l.Vector3(0,0,0), n = new l.Vector3(0,0,0), r = 0, o = 0; o < this.chunks.length; o++) {
  18354. var a = this.chunks[o].geometry.attributes.position;
  18355. if (a)
  18356. for (var s = 0; s < a.array.length; s += 3)
  18357. e.set(a.array[s], a.array[s + 1], a.array[s + 2]),
  18358. t.add(e),
  18359. 0 === s ? (i.copy(e),
  18360. n.copy(e)) : (i.max(e),
  18361. n.min(e)),
  18362. r++
  18363. }
  18364. 0 < r ? (t.multiplyScalar(1 / r),
  18365. this.average = t) : this.average = null,
  18366. this.boundsMax = i,
  18367. this.boundsMin = n,
  18368. this.center = new l.Vector3,
  18369. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  18370. }
  18371. ,
  18372. t.exports = n
  18373. }
  18374. , {
  18375. three: 217
  18376. }],
  18377. 151: [function(o, v, e) {
  18378. (function(e) {
  18379. "use strict";
  18380. function t(e, t, i) {
  18381. this.obj3d = null,
  18382. this.nodes = [],
  18383. this.colorHull = [],
  18384. this.shortPaths = {},
  18385. this.floorHull = null,
  18386. this.cameraHull = null,
  18387. this.floorPathDistance = 0,
  18388. this.floorCurvePoints = null,
  18389. this.floorCurveColors = null,
  18390. this.camCurvePoints = null,
  18391. this.warpDestHeroLoc = null,
  18392. this.warpDestPano = null,
  18393. this.warpPathPoints = null,
  18394. this.warpPathLengths = [0],
  18395. this.warpLength = 0,
  18396. this.closeWarpDistance = 4,
  18397. this.UP = U.UP.clone(),
  18398. this.longestStep = 0,
  18399. this.upcomingTransType = null,
  18400. this.burnsDir = 1,
  18401. this.prevNextDist = 0,
  18402. this.nextI = 0,
  18403. this.activeTransType = null,
  18404. this.lastTransType = null,
  18405. this.bunnyObj = null,
  18406. this.director = e,
  18407. this.player = t,
  18408. this.playerControls = i,
  18409. this.modelManager = t.modelManager,
  18410. this.updateModel(),
  18411. this.updateDefaultsFromModelData(),
  18412. this.bindEvents(),
  18413. this.warping = !1,
  18414. this.waitingToWarp = !1,
  18415. this.warpInterrupted = !1,
  18416. this.warpInterruptionBlackoutStyle = null,
  18417. this.warpInterruptionTravelTime = null
  18418. }
  18419. var c, h, u, d, p, f, a, s, P = o("three"), i = o("../util/logger"), O = o("../enum/Viewmode"), A = o("../enum/RenderOrder"), L = o("../enum/WarpStyle"), D = o("../settings"), N = o("../util/math"), F = o("../util/lerp"), B = o("../util/easing"), V = o("../util/transitions"), l = o("../objects/Snapshot"), k = o("../effects"), C = o("../shaders"), n = (o("../gui/gui"),
  18420. o("../util/texture")), U = o("../enum/Vectors"), H = (o("../model/ModelManager"),
  18421. new i(e)), g = o("../enum/PlayerEvents"), z = o("../enum/BlackoutStyle"), r = o("../enum/ModelManagerEvents"), m = o("../constants"), I = {
  18422. path: n.loadBase64("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  18423. pathEnd: n.load("images/End.png"),
  18424. pathStart: 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")
  18425. };
  18426. t.prototype.setScene = function(e) {
  18427. this.createCpm(e),
  18428. this.createBunnyObj(e)
  18429. }
  18430. ,
  18431. t.prototype.updateModel = function() {
  18432. this.model = this.modelManager.getActiveModel()
  18433. }
  18434. ,
  18435. t.prototype.bindEvents = function() {
  18436. this.modelManager.on(r.ActiveModelChanged, this.updateModel.bind(this))
  18437. }
  18438. ,
  18439. t.prototype.updateDefaultsFromModelData = function() {
  18440. this.model.data
  18441. }
  18442. ,
  18443. t.prototype.pointPathDistance = function(e) {
  18444. for (var t = 0, i = 1; i < e.length; i += 1)
  18445. t += e[i - 1].distanceTo(e[i]);
  18446. return t
  18447. }
  18448. ,
  18449. t.prototype.pointPathLengths = function(e) {
  18450. for (var t = [0], i = 1; i < e.length; i += 1)
  18451. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  18452. return t
  18453. }
  18454. ,
  18455. t.prototype.interpAlongPath = function(e, t, i) {
  18456. var n, r = new P.Vector3, o = t[t.length - 1];
  18457. if (i < 1) {
  18458. n = i * o;
  18459. for (var a = 1; a < t.length; a += 1)
  18460. if (t[a] > n) {
  18461. var s = (n - t[a - 1]) / (t[a] - t[a - 1]);
  18462. return r.copy(e[a]),
  18463. r.sub(e[a - 1]),
  18464. r.multiplyScalar(s),
  18465. r.add(e[a - 1]),
  18466. r
  18467. }
  18468. } else
  18469. r.copy(e[e.length - 1]);
  18470. return r
  18471. }
  18472. ,
  18473. t.prototype.pathHeight = function() {
  18474. return this.player.mode !== O.FLOORPLAN ? D.path.height : D.path.outsideHeight
  18475. }
  18476. ,
  18477. t.prototype.createBunnyObj = function(e) {
  18478. this.bunnyObj || (this.bunnyObj = new P.AxisHelper(.1),
  18479. this.bunnyObj.visible = D.warp.showBunny),
  18480. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  18481. e.add(this.bunnyObj)
  18482. }
  18483. ,
  18484. t.prototype.createCpm = function(e) {
  18485. if (!this.currentPanoMarker) {
  18486. var t = this.makeWaypointObj(I.pathEnd, "Current");
  18487. t.material.uniforms.opacity.value = 0,
  18488. this.currentPanoMarker = {
  18489. mesh: t,
  18490. placed: !1
  18491. }
  18492. }
  18493. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  18494. this.placeCpm(),
  18495. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  18496. }
  18497. ,
  18498. t.prototype.placeCpm = function() {
  18499. if (D.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  18500. var e = this.player.currentPano.floor;
  18501. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  18502. e.add(this.currentPanoMarker.mesh)),
  18503. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  18504. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  18505. this.currentPanoMarker.placed = !0
  18506. } else
  18507. this.popOutCpm()
  18508. }
  18509. ,
  18510. t.prototype.fadeInCpm = function(e) {
  18511. this.player.mode === O.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || D.path.mapGuides && this.currentPanoMarker.placed && V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  18512. }
  18513. ,
  18514. t.prototype.fadeOutCpm = function(e) {
  18515. V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  18516. }
  18517. ,
  18518. t.prototype.popInCpm = function() {
  18519. D.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  18520. }
  18521. ,
  18522. t.prototype.popOutCpm = function() {
  18523. this.fadeOutCpm(2)
  18524. }
  18525. ,
  18526. t.prototype.brushPrefs = {
  18527. linewidth: 7,
  18528. strokeWidth: 15,
  18529. cvSegments: 48,
  18530. paveStep: .1,
  18531. paveWidth: .2,
  18532. lookBlendDist: 3,
  18533. maxTurn: P.Math.degToRad(2)
  18534. },
  18535. t.prototype.panoPathDistance = function(e) {
  18536. var t = this.model.panos;
  18537. if (!e || e.length < 2)
  18538. return 0;
  18539. for (var i = [], n = 0; n < e.length; n += 1)
  18540. i.push(t.get(e[n]).floorPosition);
  18541. return this.pointPathDistance(i)
  18542. }
  18543. ,
  18544. t.prototype.loadTileTexture = function(t) {
  18545. var e = n.load(t, function(e) {
  18546. e.wrapS = P.RepeatWrapping,
  18547. e.wrapT = P.RepeatWrapping,
  18548. e.needsUpdate = !0,
  18549. H.debug('path texture "' + t + '" is ready')
  18550. }, function() {
  18551. H.error('path texture "' + t + '" failed')
  18552. });
  18553. return e.mapping = P.UVMapping,
  18554. e
  18555. }
  18556. ,
  18557. t.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  18558. return new l({
  18559. cameraMode: n,
  18560. position: e,
  18561. quaternion: t,
  18562. panoId: i,
  18563. orthoZoom: o,
  18564. floorVisibility: r,
  18565. thumbUrl: null,
  18566. name: null
  18567. })
  18568. }
  18569. ,
  18570. t.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  18571. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  18572. }
  18573. ,
  18574. t.prototype.setWarpDestination = function(e) {
  18575. this.warpDestHeroLoc = e
  18576. }
  18577. ,
  18578. t.prototype.setWarpDestinationByHeroIndex = function(e) {
  18579. var t = this.getHeroDescriptorByHeroIndex(e);
  18580. return null !== t && (this.setWarpDestination(t),
  18581. !0)
  18582. }
  18583. ,
  18584. t.prototype.setWarpDestinationByPano = function(e, t) {
  18585. return !!this.model.panos.get(e.id) && this.setWarpDestinationByPanoId(e.id, t)
  18586. }
  18587. ,
  18588. t.prototype.setWarpDestinationByPanoId = function(e, t) {
  18589. var i = this.model.panos.get(e);
  18590. if (i) {
  18591. t = t || new P.Quaternion;
  18592. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  18593. return this.setWarpDestination(n),
  18594. !0
  18595. }
  18596. return !1
  18597. }
  18598. ,
  18599. t.prototype.getHeroDescriptorByHeroIndex = function(e) {
  18600. var t = this.model.heroCount();
  18601. if (null !== this.warpDestHeroLoc && t < 1)
  18602. return H.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  18603. this.model.getHeroDescriptorByIndex(0);
  18604. var i = this.model.getHeroDescriptorByIndex(e);
  18605. if (i) {
  18606. var n = i.isPano() ? i.panoId : i.cameraMode;
  18607. H.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  18608. }
  18609. return i
  18610. }
  18611. ,
  18612. t.prototype.getHeroDescriptorByPano = function(e) {
  18613. return this.model.panos.get(e.id) ? this.getHeroDescriptorByPanoId(e.id) : null
  18614. }
  18615. ,
  18616. t.prototype.getHeroDescriptorByPanoId = function(e) {
  18617. var t = this.getHeroIndexFromPanoId(e);
  18618. return this.getHeroDescriptorByHeroIndex(t)
  18619. }
  18620. ,
  18621. t.prototype.getHeroIndexFromPanoId = function(e) {
  18622. for (var t = 0; t < this.model.heroLocations.length; t++) {
  18623. var i = this.model.heroLocations[t]
  18624. , n = this.getHeroId(i);
  18625. if (n && n === e)
  18626. return t
  18627. }
  18628. return -1
  18629. }
  18630. ,
  18631. t.prototype.getHeroPano = function(e) {
  18632. if (null === e)
  18633. return H.warn("getHeroPano(): no destination"),
  18634. null;
  18635. var t = this.getHeroId(e)
  18636. , i = this.model.panos.get(t);
  18637. return void 0 === i && (i = null,
  18638. "" !== t && H.debug('unable to find pano "' + t + '"')),
  18639. i
  18640. }
  18641. ,
  18642. t.prototype.getHeroId = function(e) {
  18643. return e.panoId
  18644. }
  18645. ,
  18646. t.prototype.setWarpDestPano = function() {
  18647. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  18648. this.warpDestPano
  18649. }
  18650. ,
  18651. t.prototype.brushToWarpPano = function(e, t) {
  18652. if (this.discardPathObject(),
  18653. !this.setWarpDestPano())
  18654. return !1;
  18655. if (this.warpDestHeroLoc.cameraMode !== O.PANORAMA && H.warn("Can only brush from pano to pano"),
  18656. !this.warpDestPano)
  18657. return H.info("No brush"),
  18658. !1;
  18659. if (!this.player.currentPano)
  18660. return H.debug("No current pano, visibility undefined"),
  18661. !1;
  18662. if (!this.warpDestPano)
  18663. return H.info("No wPano, visibility undefined"),
  18664. !1;
  18665. if (!this.warpDestPano.isAligned())
  18666. return H.debug("Cannot brush to unaligned pano"),
  18667. !1;
  18668. var i = (e === L.STD || e === L.WALK) && D.path.mapGuides
  18669. , n = !0;
  18670. if (this.player.currentPano.id === this.warpDestPano.id)
  18671. H.debug("Already at destination pano");
  18672. else {
  18673. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  18674. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  18675. this.obj3d = new P.Object3D,
  18676. H.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  18677. n ? (H.info('No "walkable" route, using fall-back warp style transition'),
  18678. e = t) : (this.setPathHulls(this.nodes),
  18679. this.setFloorCurves(),
  18680. i && ("chevron" === D.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === D.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  18681. this.player.currentPano.floor.add(this.obj3d);
  18682. var r = this.player.mode === O.DOLLHOUSE || this.player.mode === O.FLOORPLAN
  18683. , o = e === L.STD;
  18684. if (!n && (i || o)) {
  18685. if (r) {
  18686. var a = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  18687. this.obj3d.add(a)
  18688. }
  18689. var s = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  18690. this.obj3d.add(s)
  18691. }
  18692. this.appearSlow()
  18693. }
  18694. return this.upcomingTransType = e,
  18695. !n
  18696. }
  18697. ,
  18698. t.prototype.findShortestPath = function(e, t) {
  18699. if (!e || !t)
  18700. return null;
  18701. var i = D.warp.walkExtraPanosDistance
  18702. , n = e.id + ":" + t.id + ":" + i;
  18703. if (this.shortPaths.hasOwnProperty(n))
  18704. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  18705. var r = t.id + ":" + e.id + ":" + i;
  18706. if (this.shortPaths.hasOwnProperty(r))
  18707. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  18708. var o = this.model.panos.aStarSearch(e, t);
  18709. return this.model.panos.includeNodesNearPath(o, i),
  18710. this.shortPaths[n] = o ? o.slice() : null,
  18711. o
  18712. }
  18713. ,
  18714. t.prototype.makePathHulls = function(e) {
  18715. var t, i, n, r, o, a = 0, s = [], l = [], c = [], h = this.model.panos;
  18716. r = (t = h.get(e[0])).floor.floorIndex;
  18717. for (var u = 0; u < e.length; u += 1)
  18718. (i = (t = h.get(e[u])).floorPosition.clone().sub(this.model.position)).y += this.pathHeight(),
  18719. s.push(i),
  18720. l.push(t.position.clone()),
  18721. n = t.floor.floorIndex,
  18722. c.push(r < n ? D.path.colorUp : n < r ? D.path.colorDown : D.path.color),
  18723. 0 < u && (a < (o = l[u].distanceTo(l[u - 1])) && (a = o));
  18724. return a > this.longestStep && (this.longestStep = a,
  18725. H.debug("path contains " + a + " meter segment")),
  18726. {
  18727. floor: s,
  18728. camera: l,
  18729. color: c
  18730. }
  18731. }
  18732. ,
  18733. t.prototype.makeFloorCurves = function(e, t, i) {
  18734. var n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius
  18735. , r = this.pointPathDistance(e) - 2 * n
  18736. , o = e.slice(0)
  18737. , a = o[1].clone().sub(o[0]);
  18738. a.y = 0,
  18739. a.normalize().multiplyScalar(n),
  18740. o[0] = (new P.Vector3).copy(o[0]).add(a),
  18741. (a = o[o.length - 2].clone().sub(o[o.length - 1])).y = 0,
  18742. a.normalize().multiplyScalar(n),
  18743. o[o.length - 1] = (new P.Vector3).copy(o[o.length - 1]).add(a);
  18744. var s = new P.CatmullRomCurve3(o)
  18745. , l = Math.floor(r / i);
  18746. l = 4 * Math.floor(l / 4),
  18747. l = Math.max(4, l);
  18748. for (var c, h, u = s.getSpacedPoints(l), d = [], p = new P.Vector3, f = 0; f < u.length; f += 1) {
  18749. h = 0,
  18750. c = u[f].distanceTo(e[0]);
  18751. for (var g = 1; g < e.length; g += 1)
  18752. p.copy(u[f]).sub(e[g]),
  18753. p.y *= 4,
  18754. p.length() < c && (h = g);
  18755. d.push(t[h])
  18756. }
  18757. return {
  18758. distance: r,
  18759. points: u,
  18760. colors: d
  18761. }
  18762. }
  18763. ,
  18764. t.prototype.makeCameraCurvePoints = function(e, t) {
  18765. var i = this.pointPathDistance(e);
  18766. return new P.CatmullRomCurve3(e).getSpacedPoints(Math.max(2, Math.floor(i / t)))
  18767. }
  18768. ,
  18769. t.prototype.makeCameraCurveTangents = function(e, t) {
  18770. var i = this.pointPathDistance(e)
  18771. , n = new P.CatmullRomCurve3(e)
  18772. , r = Math.max(2, Math.floor(i / t));
  18773. r = r || 5;
  18774. for (var o = [], a = 0; a <= r; a++)
  18775. o.push(n.getTangentAt(a / r));
  18776. return o
  18777. }
  18778. ,
  18779. t.prototype.setPathHulls = function(e) {
  18780. var t = this.makePathHulls(e);
  18781. this.floorHull = t.floor,
  18782. this.cameraHull = t.camera,
  18783. this.colorHull = t.color
  18784. }
  18785. ,
  18786. t.prototype.setFloorCurves = function() {
  18787. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  18788. this.floorPathDistance = e.distance,
  18789. this.floorCurvePoints = e.points,
  18790. this.floorCurveColors = e.colors
  18791. }
  18792. ,
  18793. t.prototype.setCameraCurvePoints = function() {
  18794. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, D.warp.stepFactor * this.brushPrefs.paveStep)
  18795. }
  18796. ,
  18797. t.prototype.chooseWarpPath = function(e) {
  18798. var t, i, n, r = this.playerControls.cameras[O.PANORAMA];
  18799. if (this.player.currentPano === this.warpDestPano || !e)
  18800. return this.warpPathPoints = null,
  18801. this.warpLength = 0,
  18802. !1;
  18803. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  18804. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (H.debug("warp path to unreachable node"),
  18805. i = (t = this.warpDestPano.position.clone().sub(r.position)).clone().negate(),
  18806. t.multiplyScalar(.15).add(r.position),
  18807. i.multiplyScalar(.15).add(this.warpDestPano.position),
  18808. t.y = r.position.y,
  18809. i.y = this.warpDestPano.position.y,
  18810. n = new P.CubicBezierCurve3(r.position.clone(),t,i,this.warpDestPano.position.clone()),
  18811. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (H.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  18812. this.setCameraCurvePoints(),
  18813. this.warpPathPoints = this.camCurvePoints.slice(0)),
  18814. this.warpLength = 0,
  18815. this.warpPathLengths = [0];
  18816. for (var o = new P.Vector3, a = new P.Vector3, s = Math.cos(P.Math.degToRad(D.warp.minBrakeAngle)), l = Math.cos(P.Math.degToRad(D.warp.maxBrakeAngle)), c = 1; c < this.warpPathPoints.length; c += 1) {
  18817. o.copy(this.warpPathPoints[c - 1]).sub(this.warpPathPoints[c]);
  18818. var h = o.length();
  18819. o.y *= D.warp.climbEffort;
  18820. var u = o.length() / h;
  18821. if (1 < c) {
  18822. o.setY(0).normalize(),
  18823. a.copy(this.warpPathPoints[c - 2]).sub(this.warpPathPoints[c - 1]).setY(0).normalize();
  18824. var d = Math.min(1, o.dot(a))
  18825. , p = 1 + (D.warp.brakeStrength - 1) * (1 - P.Math.smoothstep(d, l, s));
  18826. u = Math.max(p, u)
  18827. }
  18828. this.warpLength += h * u,
  18829. this.warpPathLengths[c] = this.warpLength
  18830. }
  18831. return !0
  18832. }
  18833. ,
  18834. t.prototype.drawPathRibbon = function(e, t) {
  18835. this.bunnyObj.visible = D.warp.showBunny;
  18836. for (var i = .6 * D.path.ribbonWidth * .5, n = new P.Vector3, r = new P.Vector3(0,this.pathHeight(),0), o = new P.Geometry, a = new P.Vector3, s = 0; s < e.length; s += 1) {
  18837. a.copy(e[s]),
  18838. 0 === s ? a.sub(e[s + 1]) : a.sub(e[s - 1]).negate(),
  18839. a.normalize(),
  18840. n.crossVectors(a, U.UP),
  18841. n.multiplyScalar(i);
  18842. var l = (new P.Vector3).copy(e[s]).add(r);
  18843. l.sub(n),
  18844. o.vertices.push(l),
  18845. (l = (new P.Vector3).copy(e[s]).add(r)).add(n),
  18846. o.vertices.push(l)
  18847. }
  18848. var c, h, u, d = 0;
  18849. for (s = 0; s < e.length - 1; s += 1) {
  18850. var p = 2 * s
  18851. , f = d
  18852. , g = d += e[s + 1].distanceTo(e[s])
  18853. , m = t[s]
  18854. , v = t[s + 1];
  18855. (c = new P.Face3(p,1 + p,2 + p)).vertexColors = [new P.Color(m), new P.Color(m), new P.Color(v)],
  18856. o.faces.push(c),
  18857. o.faceVertexUvs[0].push([new P.Vector2(0,f), new P.Vector2(1,f), new P.Vector2(0,g)]),
  18858. (c = new P.Face3(2 + p,1 + p,3 + p)).vertexColors = [new P.Color(v), new P.Color(m), new P.Color(v)],
  18859. o.faces.push(c),
  18860. o.faceVertexUvs[0].push([new P.Vector2(0,g), new P.Vector2(1,f), new P.Vector2(1,g)])
  18861. }
  18862. o.computeFaceNormals(),
  18863. o.computeVertexNormals(),
  18864. h = this.player.mode === O.PANORAMA ? ((u = P.UniformsUtils.clone(C.ribbon.uniforms)).map.value = I.path,
  18865. u.opacity.value = 0,
  18866. u.color.value.set(D.path.color),
  18867. new P.RawShaderMaterial({
  18868. side: P.DoubleSide,
  18869. depthWrite: !1,
  18870. transparent: !0,
  18871. vertexShader: C.ribbon.vertexShader,
  18872. fragmentShader: C.ribbon.fragmentShader,
  18873. uniforms: u,
  18874. name: "ribbonT",
  18875. opacity: 0
  18876. })) : new P.MeshBasicMaterial({
  18877. color: 16777215,
  18878. side: P.DoubleSide,
  18879. name: "ribbonOut",
  18880. vertexColors: P.VertexColors
  18881. });
  18882. var y = new P.Mesh(o,h);
  18883. return y.name = "ribbon",
  18884. this.player.mode === O.PANORAMA && (y.renderOrder = A.ribbon),
  18885. y
  18886. }
  18887. ,
  18888. t.prototype.drawPathPavement = function(e) {
  18889. for (var t, i = new P.Vector3, n = new P.Geometry, r = new P.Vector3, o = 0; o < e.length; o += 1)
  18890. r.copy(e[o]),
  18891. 0 === o ? r.sub(e[o + 1]).negate() : r.sub(e[o - 1]),
  18892. r.normalize(),
  18893. i.crossVectors(r, U.UP),
  18894. i.multiplyScalar(this.brushPrefs.paveWidth),
  18895. (t = (new P.Vector3).copy(e[o])).sub(i),
  18896. n.vertices.push(t),
  18897. n.vertices.push((new P.Vector3).copy(e[o])),
  18898. (t = (new P.Vector3).copy(e[o])).add(i),
  18899. n.vertices.push(t);
  18900. var a, s, l;
  18901. for (o = 0; o < e.length - 1; o += 1)
  18902. a = 3 * o + 1,
  18903. l = .25 + (s = .25 * o),
  18904. n.faces.push(new P.Face3(a - 1,a,3 + a)),
  18905. n.faceVertexUvs[0].push([new P.Vector2(0,s), new P.Vector2(.5,s), new P.Vector2(.5,l)]),
  18906. n.faces.push(new P.Face3(3 + a,2 + a,a - 1)),
  18907. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(0,l), new P.Vector2(0,s)]),
  18908. n.faces.push(new P.Face3(3 + a,a,1 + a)),
  18909. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(.5,s), new P.Vector2(1,s)]),
  18910. n.faces.push(new P.Face3(3 + a,1 + a,4 + a)),
  18911. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(1,s), new P.Vector2(1,l)]);
  18912. var c = this.player.mode === O.PANORAMA ? new P.MeshBasicMaterial({
  18913. color: D.path.color,
  18914. side: P.DoubleSide,
  18915. transparent: !0,
  18916. depthWrite: !1,
  18917. opacity: 0,
  18918. name: "paveT",
  18919. map: I.path
  18920. }) : new P.MeshBasicMaterial({
  18921. color: D.path.color,
  18922. side: P.DoubleSide,
  18923. transparent: !0,
  18924. depthWrite: !1,
  18925. opacity: 1,
  18926. name: "paveO",
  18927. map: I.path
  18928. });
  18929. return new P.Mesh(n,c)
  18930. }
  18931. ,
  18932. t.prototype.hintPrefs = {
  18933. rad: .18,
  18934. width: .0125,
  18935. depth: .0625,
  18936. setBack: -.04,
  18937. markRad: .25,
  18938. markInnerRad: .16
  18939. },
  18940. t.prototype.makeWaypointObj = function(e, t) {
  18941. var i = new P.Geometry
  18942. , n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius
  18943. , r = this.pathHeight();
  18944. i.vertices.push(new P.Vector3(-n,r,n), new P.Vector3(-n,r,-n), new P.Vector3(n,r,-n), new P.Vector3(n,r,n)),
  18945. i.faces.push(new P.Face3(0,1,2), new P.Face3(2,3,0)),
  18946. i.faceVertexUvs[0].push([new P.Vector2(0,0), new P.Vector2(1,0), new P.Vector2(1,1)]),
  18947. i.faceVertexUvs[0].push([new P.Vector2(1,1), new P.Vector2(0,1), new P.Vector2(0,0)]);
  18948. var o = P.UniformsUtils.clone(C.waypoint.uniforms);
  18949. o.map.value = e,
  18950. o.opacity.value = 0,
  18951. o.color.value.set(D.path.color);
  18952. var a = {
  18953. side: P.DoubleSide,
  18954. depthWrite: !1,
  18955. transparent: !0,
  18956. vertexShader: C.waypoint.vertexShader,
  18957. fragmentShader: C.waypoint.fragmentShader,
  18958. uniforms: o,
  18959. name: "waypoint",
  18960. opacity: 0
  18961. };
  18962. this.player.mode !== O.PANORAMA && (a.depthTest = !1,
  18963. a.name = "wayPtOut");
  18964. var s = new P.RawShaderMaterial(a)
  18965. , l = new P.Mesh(i,s);
  18966. return l.name = t,
  18967. l
  18968. }
  18969. ,
  18970. t.prototype.makeStartMarker = function(e, t) {
  18971. var i = (new P.Vector3).copy(t[1]).sub(t[0]);
  18972. i.y = 0,
  18973. i.normalize();
  18974. var n = Math.acos(i.x)
  18975. , r = this.makeWaypointObj(I.pathStart, "Start");
  18976. return r.rotateOnAxis(new P.Vector3(0,1,0), n),
  18977. r.position.copy(e),
  18978. r
  18979. }
  18980. ,
  18981. t.prototype.makeEndMarker = function(e) {
  18982. var t = this.makeWaypointObj(I.pathEnd, "End")
  18983. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  18984. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  18985. return i < n ? t.material.uniforms.color.value.set(D.path.colorUp) : n < i && t.material.uniforms.color.value.set(D.path.colorDown),
  18986. t.position.copy(e),
  18987. t
  18988. }
  18989. ,
  18990. t.prototype.pathClean = function(e) {
  18991. if (e) {
  18992. for (var t in e.children)
  18993. this.pathClean(e.children[t]);
  18994. e.geometry && e.geometry.dispose(),
  18995. e.material && e.material.dispose()
  18996. }
  18997. }
  18998. ,
  18999. t.prototype.discardPathObject = function() {
  19000. if (this.obj3d) {
  19001. var e = this.obj3d.parent;
  19002. e && e.remove(this.obj3d),
  19003. this.pathClean(this.obj3d)
  19004. }
  19005. this.obj3d = null,
  19006. this.popInCpm()
  19007. }
  19008. ,
  19009. t.prototype.discardSlow = function() {
  19010. if (this.obj3d) {
  19011. if (this.player.mode !== O.PANORAMA)
  19012. return void this.discardPathObject();
  19013. for (var e, t = 0, i = function() {
  19014. this.discardPathObject()
  19015. }
  19016. .bind(this), n = 0; n < this.obj3d.children.length; n += 1)
  19017. void 0 !== (e = this.obj3d.children[n]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]),
  19018. t += 1,
  19019. i = null);
  19020. 0 === t && this.discardPathObject(),
  19021. this.player.mode !== O.PANORAMA && this.fadeInCpm(D.path.fadeInTime - 3)
  19022. }
  19023. }
  19024. ,
  19025. t.prototype.appearSlow = function() {
  19026. var e;
  19027. this.fadeOutCpm(D.path.fadeInTime);
  19028. for (var t = this.player.mode === O.PANORAMA ? D.path.opacity : 1, i = 0; i < this.obj3d.children.length; i += 1)
  19029. void 0 !== (e = this.obj3d.children[i]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]))
  19030. }
  19031. ,
  19032. t.prototype.update = function() {
  19033. this.obj3d && this.obj3d.updateMatrixWorld()
  19034. }
  19035. ,
  19036. t.prototype.calcBurnsAmount = function(e) {
  19037. var n = P.Math.degToRad(D.warp.burnsAngle);
  19038. if (this.player.mode !== O.PANORAMA)
  19039. return this.player.mode === O.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir;
  19040. var t = this.burnsDir * n;
  19041. if (this.upcomingTransType === L.BLACK)
  19042. return t;
  19043. var i = e;
  19044. if (null === i)
  19045. return H.warn("Transition request for non-highlight"),
  19046. t;
  19047. var r = this.getHeroDescriptorByHeroIndex(i);
  19048. if (null === r)
  19049. return t;
  19050. if (!r.isPano())
  19051. return t;
  19052. function o(e) {
  19053. var t = Math.acos(Math.min(1, e.dot(l)))
  19054. , i = (new P.Vector3).crossVectors(l, e);
  19055. return Math.max(c, Math.min(Math.abs(t), n)) * Math.sign(i.y)
  19056. }
  19057. var a = this.getHeroPano(r)
  19058. , s = this.playerControls.cameras[O.PANORAMA]
  19059. , l = U.FORWARD.clone().applyQuaternion(s.quaternion).setY(0).normalize()
  19060. , c = Math.min(P.Math.degToRad(D.warp.minBurnsAngle), n);
  19061. if (a === this.player.currentPano)
  19062. return o(U.FORWARD.clone().applyQuaternion(r.quaternion).setY(0).normalize());
  19063. var h = this.findShortestPath(this.player.currentPano, a);
  19064. if (null == h || h.length < 1)
  19065. return H.debug("Empty path ahead..."),
  19066. t;
  19067. var u = this.makePathHulls(h)
  19068. , d = new P.CatmullRomCurve3(u.camera)
  19069. , p = Math.min(.1, D.warp.lookAheadDist / d.getLength());
  19070. return o(d.getPointAt(p).clone().sub(s.position).setY(0).normalize())
  19071. }
  19072. ,
  19073. t.prototype.waitNextStep = function(e, t, i) {
  19074. var o = null == i ? D.warp.tourStepDelay : i;
  19075. o = o != void 0? o: (this.lastTransType === L.BLACK ? m.tourStepDelaySlideShow : m.tourStepDelayDefault);
  19076. var a = new P.Euler
  19077. , s = new P.Vector3;
  19078. H.debug("Starting wait: " + (void 0 !== t));
  19079. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  19080. var l = currentLocation.dontRot || this.calcBurnsAmount(e)
  19081. , c = function() {
  19082. this.endWarpState(),
  19083. this.player.mode === O.DOLLHOUSE && (this.playerControls.cameras[O.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  19084. t && t()
  19085. }
  19086. .bind(this)
  19087. , n = function(e, t) {
  19088. if (this.warpInterrupted)
  19089. return c(),
  19090. !0;
  19091. var i = t || 1e3 / 60;
  19092. if (D.warp.doBurns && !currentLocation.dontRot )
  19093. if (this.player.mode === O.PANORAMA) {
  19094. var n = this.playerControls.cameras[O.PANORAMA];
  19095. a.setFromQuaternion(n.quaternion, D.warp.eOrder);
  19096. var r = o == 0 ? l : i * l / o;
  19097. r = Math.sign(r) * Math.max(r, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  19098. a.y += r,
  19099. s.set(0, 0, -1),
  19100. s.applyEuler(a),
  19101. s.add(n.position),
  19102. n.controls.lookAt(s),
  19103. n.controls.lookVector.copy(s),
  19104. n.lookAt(s)
  19105. } else
  19106. this.player.mode === O.DOLLHOUSE ? this.playerControls.controls[O.DOLLHOUSE].rotationAcceleration.x = l : this.playerControls.controls[O.FLOORPLAN].absoluteScale *= .9996
  19107. }
  19108. .bind(this);
  19109. this.startWarpState(),
  19110. V.start(n, o, c, 0, B.easeInOutQuad, "wait");
  19111. }
  19112. ,
  19113. t.prototype.warpToNonPano = function(e) {
  19114. if (this.discardPathObject(),
  19115. this.warpDestHeroLoc.cameraMode === O.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === O.FLOORPLAN) {
  19116. var t = function() {
  19117. e && e()
  19118. }
  19119. .bind(this);
  19120. this.player.flyToNewMode({
  19121. mode: this.warpDestHeroLoc.cameraMode,
  19122. duration: D.warp.outsideTime,
  19123. warpDest: this.warpDestHeroLoc,
  19124. callback: t,
  19125. force: !0
  19126. })
  19127. } else
  19128. H.warn("no warp destination!!!"),
  19129. e && e()
  19130. }
  19131. ,
  19132. t.prototype._resetWarpShaderParams = function(e) {
  19133. this.player.mode === O.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  19134. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  19135. }
  19136. ,
  19137. t.prototype._clearWarpShading = function() {
  19138. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  19139. this._resetWarpShaderParams(e[t]),
  19140. e[t].visible = !0;
  19141. this._resetWarpShaderParams(this.model.skybox)
  19142. }
  19143. ,
  19144. t.prototype._warpStopFlying = function() {
  19145. this.activeTransType = null,
  19146. this.placeCpm()
  19147. }
  19148. ,
  19149. t.prototype._wrapupTravelOnlyBits = function() {
  19150. this._warpStopFlying(),
  19151. this.warpPathPoints && (this.player.currentPano.exit(),
  19152. this.warpDestPano.enter(),
  19153. this.player.currentPano = this.warpDestPano),
  19154. this.player.spider.draw(),
  19155. this.placeCpm()
  19156. }
  19157. ,
  19158. t.prototype._wrapupTravel = function(e) {
  19159. this._wrapupTravelOnlyBits(),
  19160. this.warpCameraAim(e)
  19161. }
  19162. ,
  19163. t.prototype._wrapupWarpShading = function(e) {
  19164. this._clearWarpShading(),
  19165. this._wrapupTravel(e)
  19166. }
  19167. ,
  19168. t.prototype.wrapupWarpShadingOnly = function(e, t) {
  19169. t !== z.END && this._clearWarpShading(),
  19170. this._wrapupTravelOnlyBits(),
  19171. this.upcomingTransType = null,
  19172. e && e()
  19173. }
  19174. ,
  19175. t.prototype._warpCameraAim = function(e, t) {
  19176. var i = this.warpDestHeroLoc.quaternion
  19177. , n = this.playerControls.cameras[O.PANORAMA]
  19178. , r = new P.Vector3(0,0,1).applyQuaternion(i).normalize()
  19179. , o = new P.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize().dot(r)
  19180. , a = P.Math.radToDeg(Math.acos(o))
  19181. , s = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(i, D.warp.eOrder)
  19182. , l = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder)
  19183. , c = new P.Euler(s.x - l.x,s.y - l.y,s.z - l.z,D.warp.eOrder);
  19184. c.y = N.constrainedTurn(c.y),
  19185. this.burnsDir = Math.sign(c.y);
  19186. var h = new P.Euler(0,0,0,D.warp.eOrder)
  19187. , u = new P.Vector3
  19188. , d = function(e, t) {
  19189. return !!this.warpInterrupted || (h.x = l.x + e * c.x,
  19190. h.y = l.y + e * c.y,
  19191. h.z = l.z + e * c.z,
  19192. u.set(0, 0, -1),
  19193. u.applyEuler(h),
  19194. u.add(n.position),
  19195. n.controls.lookAt(u),
  19196. n.controls.lookVector.copy(u),
  19197. void n.lookAt(u))
  19198. }
  19199. .bind(this);
  19200. /* return a > D.warp.minRotation ? (V.start(d, e, t, 0, B[D.warp.movementEasing])
  19201. , (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  19202. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  19203. )
  19204. : (H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim"),
  19205. void (t && t())) */
  19206. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  19207. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  19208. return a > D.warp.minRotation ? V.start(d, e, t, 0, B[D.warp.movementEasing])
  19209. : (/* H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim") ,*/
  19210. void (t && t()))
  19211. }
  19212. ,
  19213. t.prototype._warpBendAim = function(e, t, i, n) {
  19214. var r = n || 0
  19215. , o = this.playerControls.cameras[O.PANORAMA]
  19216. , a = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19217. , s = (new P.Euler).setFromQuaternion(o.quaternion, D.warp.eOrder)
  19218. , l = new P.Euler(a.x - s.x,a.y - s.y,a.z - s.z,D.warp.eOrder);
  19219. l.y = N.constrainedTurn(l.y);
  19220. var c = Math.min(P.Math.degToRad(D.warp.softBendTilt), Math.abs(l.x));
  19221. l.x = c * Math.sign(l.x),
  19222. c = Math.min(P.Math.degToRad(Math.max(0, D.warp.softBendAngle)), c),
  19223. this.burnsDir = Math.sign(l.y),
  19224. c *= Math.sign(l.y),
  19225. l.y = c;
  19226. var h = new P.Euler(0,0,0,D.warp.eOrder)
  19227. , u = new P.Vector3
  19228. , d = function(e, t) {
  19229. if (e < .5)
  19230. h.x = s.x + e * l.x,
  19231. h.y = s.y + e * l.y,
  19232. h.z = s.z + e * l.z;
  19233. else {
  19234. var i = (1 - e) * D.warp.softBendEnd;
  19235. h.x = a.x - i * l.x,
  19236. h.y = a.y - i * l.y,
  19237. h.z = a.z - i * l.z
  19238. }
  19239. u.set(0, 0, -1),
  19240. u.applyEuler(h),
  19241. u.add(o.position),
  19242. o.controls.lookAt(u),
  19243. o.controls.lookVector.copy(u),
  19244. o.lookAt(u)
  19245. }
  19246. .bind(this);
  19247. return V.start(d, t, i, r, B[D.warp.movementEasing])
  19248. }
  19249. ,
  19250. t.prototype._warpStepCameraAim = function(e, t, i) {
  19251. var n = this.playerControls.cameras[O.PANORAMA]
  19252. , r = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19253. , o = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder)
  19254. , a = new P.Euler(r.x - o.x,r.y - o.y,r.z - o.z,D.warp.eOrder);
  19255. a.y = N.constrainedTurn(a.y),
  19256. this.burnsDir = Math.sign(a.y);
  19257. var s = new P.Euler(0,0,0,D.warp.eOrder)
  19258. , l = new P.Vector3
  19259. , c = function(e, t) {
  19260. e < .5 ? s.copy(o) : s.copy(r),
  19261. l.set(0, 0, -1),
  19262. l.applyEuler(s),
  19263. l.add(n.position),
  19264. n.controls.lookAt(l),
  19265. n.controls.lookVector.copy(l),
  19266. n.lookAt(l)
  19267. }
  19268. .bind(this);
  19269. return V.start(c, t, i, 0, B[D.warp.movementEasing])
  19270. }
  19271. ,
  19272. t.prototype.setBurnsDir = function() {
  19273. var e = this.playerControls.cameras[O.PANORAMA]
  19274. , t = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19275. , i = (new P.Euler).setFromQuaternion(e.quaternion, D.warp.eOrder)
  19276. , n = new P.Euler(t.x - i.x,t.y - i.y,t.z - i.z,D.warp.eOrder);
  19277. n.y = N.constrainedTurn(n.y),
  19278. this.burnsDir = Math.sign(n.y)
  19279. }
  19280. ,
  19281. t.prototype.stepWarpPath = function(firstPos, e ) {
  19282. var i = this.playerControls.cameras[O.PANORAMA];
  19283. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  19284. if (!n){
  19285. return i.position.copy(this.warpDestPano.position),
  19286. !0;
  19287. }
  19288. /* if (!this.warpPathPoints)
  19289. return i.position.copy(this.warpDestPano.position),
  19290. !0;
  19291. var n = this.warpPathPoints[0] */
  19292. var r = this.warpDestPano.position;
  19293. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  19294. var o = new P.Vector3;
  19295. e < .5 ? o.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(D.warp.softPushDist * e).add(n) : o.copy(this.cameraHull[this.cameraHull.length - 2]).sub(r).normalize().multiplyScalar(D.warp.softPushDist * D.warp.softPushEnd * (1 - e)).add(r),
  19296. i.position.copy(o)
  19297. } else
  19298. e < .5 ? i.position.copy(n) : i.position.copy(r)
  19299. }
  19300. ,
  19301. t.prototype.interruptAndFastForward = function(e, t) {
  19302. this.warping && (this.warpInterrupted = !0,
  19303. this.warpInterruptionBlackoutStyle = e,
  19304. this.warpInterruptionTravelTime = t,
  19305. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = z.MIDDLE),
  19306. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = D.minWarpTime))
  19307. }
  19308. ,
  19309. t.prototype.warpCameraAim = function(e) {
  19310. var t = D.warp.minWarpTime;
  19311. if (this.upcomingTransType === L.BLACK)
  19312. t = D.warp.teleportTime;
  19313. else {
  19314. var i = this.playerControls.cameras[O.PANORAMA]
  19315. , n = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19316. , r = (new P.Euler).setFromQuaternion(i.quaternion, D.warp.eOrder)
  19317. , o = new P.Euler(n.x - r.x,n.y - r.y,n.z - r.z,D.warp.eOrder);
  19318. o.y = N.constrainedTurn(o.y);
  19319. var a = 1e3 * Math.abs(o.y) / P.Math.degToRad(D.warp.maxAimPerSec);
  19320. t = Math.max(t, a)
  19321. }
  19322. var s = function() {
  19323. this._warpStopFlying(),
  19324. this.discardSlow(),
  19325. e && e()
  19326. }
  19327. .bind(this);
  19328. this._warpCameraAim(t, s)
  19329. }
  19330. ,
  19331. t.prototype.warpCommonParameters = function(e, t, i, n) {
  19332. this.model.skybox.material.uniforms.blackout.value = n;
  19333. var r = F.uniform(this.model.skybox, "progress", 1)
  19334. , o = F.allUniforms(this.model.chunks, "progress", 1)
  19335. , a = !1
  19336. , s = function() {
  19337. if (this.warpInterrupted)
  19338. return a = !0
  19339. }
  19340. .bind(this)
  19341. , l = function(e, t) {
  19342. return i && a ? !(this.model.skybox.material.uniforms.progress.value = 0) : void r(e, t)
  19343. }
  19344. .bind(this)
  19345. , c = function(e, t) {
  19346. return i && a ? (o(0),
  19347. !0) : void o(e, t)
  19348. }
  19349. .bind(this);
  19350. V.start(s, e, null, t, null, "safeHaltWatch"),
  19351. V.start(l, e, null, t, B[D.warp.blendEasing], "skyboxProgress"),
  19352. V.start(c, e, null, t, B[D.warp.blendEasing], "chunkProgress")
  19353. }
  19354. ,
  19355. t.prototype.warpTravel_STD = function(e) {
  19356. var l, c = Math.min(D.warp.lookAheadMax, D.warp.lookAheadDist / this.warpLength), h = this.playerControls.cameras[O.PANORAMA], i = (Math.min(.25, 3 / this.warpLength),
  19357. Math.min(.35, 7 / this.warpLength)), u = new P.Euler(0,0,0,D.warp.eOrder), d = new P.Vector3, p = (new P.Euler).setFromQuaternion(h.quaternion, D.warp.eOrder), f = (new P.Euler).copy(p), g = h.position.clone(), m = new P.Matrix4, v = new P.Euler, t = D.warp.minWarpTime;
  19358. t += this.warpLength * D.warp.timePerMeter,
  19359. .01 < D.warp.flySpeed && (t = 1e3 * this.warpLength / D.warp.flySpeed);
  19360. function n(e) {
  19361. var t = i;
  19362. return P.Math.smoothstep(e, 0, t) * (1 - P.Math.smoothstep(e, 1 - t, 1))
  19363. }
  19364. var y = !1
  19365. , r = this.warpDestHeroLoc.quaternion
  19366. , o = new P.Vector3(0,0,-1).applyQuaternion(r).normalize()
  19367. , A = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  19368. , a = A.dot(o)
  19369. , C = P.Math.radToDeg(Math.acos(a))
  19370. , s = function() {
  19371. return m.lookAt(g, l, U.UP),
  19372. u.setFromRotationMatrix(m, D.warp.eOrder),
  19373. p.setFromQuaternion(h.quaternion, D.warp.eOrder),
  19374. v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder),
  19375. N.constrainedTurn(v.y)
  19376. }
  19377. .bind(this)
  19378. , I = function(e, t) {
  19379. if (this.warpInterrupted)
  19380. return y = !0
  19381. }
  19382. .bind(this)
  19383. , E = function(e, t) {
  19384. return y || !this.warpPathPoints ? (k.blur(0),
  19385. !0) : void k.blur(e)
  19386. }
  19387. .bind(this)
  19388. , _ = F.allUniforms(this.model.chunks, "modelAlpha", 1)
  19389. , b = function(e, t) {
  19390. return y || !this.warpPathPoints ? (_(0),
  19391. !0) : void _(e, t)
  19392. }
  19393. .bind(this)
  19394. , w = function(e, t) {
  19395. if (!this.warpPathPoints)
  19396. return h.position.copy(this.warpDestPano.position),
  19397. !0;
  19398. if (y)
  19399. return !0;
  19400. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  19401. h.position.copy(i),
  19402. g = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  19403. }
  19404. .bind(this)
  19405. , T = function(e, t) {
  19406. return this.warpPathPoints ? !!y || void (l = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + c, 1))) : (H.debug("Lost bunny."),
  19407. !0)
  19408. }
  19409. .bind(this)
  19410. , x = function(e, t) {
  19411. if (y)
  19412. return H.debug(">>>> Walkthrough interupted at t=" + e),
  19413. !0;
  19414. if (!this.warpPathPoints)
  19415. return !0;
  19416. var i = this.warpLength * e
  19417. , n = P.Math.smoothstep(i, 0, this.brushPrefs.lookBlendDist)
  19418. , r = P.Math.smoothstep(i, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  19419. D.warp.matchCam && (n *= 1 - r),
  19420. m.lookAt(g, l, U.UP),
  19421. u.setFromRotationMatrix(m, D.warp.eOrder),
  19422. p.setFromQuaternion(h.quaternion, D.warp.eOrder),
  19423. v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder),
  19424. v.y = N.constrainedTurn(v.y),
  19425. u.x = p.x + n * v.x,
  19426. u.y = p.y + n * v.y,
  19427. u.z = p.z + n * v.z,
  19428. v.set(u.x - f.x, u.y - f.y, u.z - f.z, D.warp.eOrder),
  19429. v.y = N.constrainedTurn(v.y);
  19430. var o = P.Math.degToRad(D.warp.maxTurnPerSec) * t / 1e3;
  19431. v.y = Math.sign(v.y) * Math.min(o, Math.abs(v.y)),
  19432. f.x = f.x + v.x * D.warp.turnFriction,
  19433. f.y = f.y + v.y * D.warp.turnFriction,
  19434. f.z = f.z + v.z * D.warp.turnFriction,
  19435. f.x = Math.max(P.Math.degToRad(D.warp.minDownAngle), f.x);
  19436. var a = l.clone().sub(g).normalize();
  19437. if (C < D.warp.maxAimRotation && 0 < r) {
  19438. var s = 1 - r;
  19439. a.x = a.x * s + r * A.x,
  19440. a.y = a.y * s + r * A.y,
  19441. a.z = a.z * s + r * A.z,
  19442. a.normalize()
  19443. }
  19444. this.bunnyObj.position.copy(h.position).add(a),
  19445. d.set(0, 0, -1).applyEuler(f).normalize(),
  19446. d.multiplyScalar(8),
  19447. d.add(h.position),
  19448. 1 - c < e && D.warp.matchCam || (h.controls.lookAt(d),
  19449. h.controls.lookVector.copy(d),
  19450. h.lookAt(d))
  19451. }
  19452. .bind(this)
  19453. , S = function() {
  19454. y ? (this.discardSlow(),
  19455. this.upcomingTransType = L.BLACK,
  19456. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, z.BEGINNING, e)) : this._wrapupWarpShading(e)
  19457. }
  19458. .bind(this);
  19459. T(0);
  19460. var M = D.warp.motionLeadTime + 1e3 * Math.abs(s()) / P.Math.degToRad(D.warp.maxTurnPerSec)
  19461. , R = M / (t += M);
  19462. this.warpCommonParameters(t, R, !0, z.NONE),
  19463. V.start(I, t, null, 0, null, "_haltWatcher"),
  19464. 0 < D.warp.blur && (k.blurStrength = D.warp.blur,
  19465. V.start(E, t, null, R, n, "blurring")),
  19466. V.start(b, t, null, R, n, "modelAlpha"),
  19467. V.start(w, t, null, R, B[D.warp.blendEasing], "followPath"),
  19468. V.start(T, t, null, R, B[D.warp.blendEasing], "goBunny"),
  19469. V.start(x, t, S, 0, B[D.warp.blendEasing], "lookAtBunny")
  19470. }
  19471. ,
  19472. t.prototype.warpTravel_BLACK = function(e, t, i, n) {
  19473. var r = e || 0;
  19474. null != t || (t = D.warp.teleportTime),
  19475. this.warpCommonParameters(t, r, !1, i),
  19476. this.model.chunks.forEach(function(e) {
  19477. e.material.uniforms.blackout.value = i
  19478. }),
  19479. this._warpBendAim(null, t, null, r);
  19480. //add
  19481. var done = ()=>{
  19482. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  19483. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  19484. //Overlay.updateVisibles([this.player.currentPano])
  19485. }
  19486. var o = function() {
  19487. this.wrapupWarpShadingOnly(n, i)
  19488. done()
  19489. }
  19490. .bind(this);
  19491. var firstPos = this.player.position.clone()//add
  19492. V.start(this.stepWarpPath.bind(this, firstPos), t, o, r, B[D.warp.blendEasing], "stepMotion")
  19493. }
  19494. ,
  19495. t.prototype.flightStepWalk = (a = new P.Vector3,
  19496. s = new P.Vector3,
  19497. function(e, t, i) {
  19498. if (this.warpInterrupted)
  19499. i && i();
  19500. else if (this.activeTransType !== L.WALK)
  19501. this._clearWarpShading(),
  19502. this._warpStopFlying(),
  19503. this.player.spider.draw(),
  19504. this.placeCpm(),
  19505. i && i();
  19506. else if (this.player.currentPano !== e) {
  19507. var n = {
  19508. pano: e,
  19509. lookAtPoint: t,
  19510. duration: null,
  19511. maxDistanceOverride: D.warp.walkMaxDist,
  19512. skipWarpingCheck: !1,
  19513. constantMoveSpeed: !0
  19514. };
  19515. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  19516. n.zoomLevel = this.warpDestHeroLoc.zoom
  19517. }
  19518. n.duration = function(e, t) {
  19519. var i = Math.min(this.player.position.distanceTo(e.position), D.transition.flytimeMaxDistanceThreshold) * D.transition.flytimeDistanceMultiplier + D.transition.flyTime;
  19520. s.copy(U.FORWARD),
  19521. this.player.getDirection(s),
  19522. a.copy(t).sub(e.position).normalize();
  19523. var n = a.dot(s)
  19524. , r = Math.acos(n)
  19525. , o = r / i;
  19526. .001 < o && (i *= o / .001, //-----这是什么????
  19527. r < 1 && (i *= 1.2))
  19528. return i / DATA.tourWalkSpeed * 100
  19529. }
  19530. .call(this, e, t),
  19531. this.player.nonInterruptingFlyToPano(n, i)
  19532. } else
  19533. i && i()
  19534. }
  19535. ),
  19536. t.prototype.makeWalkFlightFunc = function(e, t, i) {
  19537. return this.flightStepWalk.bind(this, e, t, i)
  19538. }
  19539. ,
  19540. t.prototype.warpTravel_WALK = (f = [],
  19541. function(e) {
  19542. for (var t = this.player.model.panos, i = null, n = !1, r = f.length = 0; r < this.nodes.length; r++) {
  19543. var o = this.nodes[r]
  19544. , a = t.get(o);
  19545. this.nodes.length,
  19546. n = i && a.position.distanceTo(i.position) < D.warp.walkMinDist,
  19547. i && n || (f.push(o),
  19548. i = a)
  19549. }
  19550. n && 1 < this.nodes.length && (f[f.length - 1] = this.nodes[this.nodes.length - 1]);
  19551. var s = f.length
  19552. , l = t.get(f[s - 1])
  19553. , c = new Array(s + 1);
  19554. c[c.length - 1] = function() {
  19555. e && e()
  19556. }
  19557. .bind(this);
  19558. for (var h = s - 1, u = c.length - 1; 0 < u; u -= 1) {
  19559. var d = f[h];
  19560. l = t.get(d);
  19561. var p = new P.Vector3;
  19562. this.getLookAtForWalkingTourNode(f, h, p),
  19563. c[u - 1] = this.makeWalkFlightFunc(l, p, c[u]),
  19564. h--
  19565. }
  19566. c[0]()
  19567. }
  19568. ),
  19569. t.prototype.getLookAtForWalkingTourNode = (c = new P.Vector3,
  19570. h = new P.Vector3,
  19571. u = new P.Vector3,
  19572. d = new P.Vector3,
  19573. p = new P.Vector3,
  19574. function(e, t, i) {
  19575. var n = e.length;
  19576. if (n <= t)
  19577. return !1;
  19578. var r = 1
  19579. , o = 1;
  19580. h.set(0, 0, 0),
  19581. p.set(0, 0, 0);
  19582. for (var a = null, s = t; s < t + 3 && !(n <= s); s++) {
  19583. if (a = this.player.model.panos.get(e[s]),
  19584. this.getOrientationForWalkingTourNode(e, s, u),
  19585. s === t && c.copy(u),
  19586. d.copy(u),
  19587. t < s) {
  19588. var l = d.dot(c) < .65;
  19589. r *= l ? .2 : .75,
  19590. o *= l ? .2 : .4
  19591. }
  19592. u.multiplyScalar(r),
  19593. h.add(u),
  19594. p.lerp(a.position, o)
  19595. }
  19596. return h.normalize(),
  19597. i.copy(p),
  19598. i.add(h),
  19599. !0
  19600. }
  19601. ),
  19602. t.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  19603. var n = e.length;
  19604. if (n <= t)
  19605. return !1;
  19606. if (t === n - 1)
  19607. i.copy(U.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  19608. else {
  19609. var r = this.player.model.panos.get(e[t])
  19610. , o = this.player.model.panos.get(e[t + 1]);
  19611. i.copy(o.position).sub(r.position)
  19612. }
  19613. return i.normalize(),
  19614. !0
  19615. }
  19616. ,
  19617. t.prototype.warpCameraTravel = function(e, t, i, n) {
  19618. if (this.activeTransType = this.upcomingTransType,
  19619. this.lastTransType = this.activeTransType,
  19620. this.upcomingTransType = null,
  19621. e)
  19622. this.activeTransType === L.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === L.WALK ? this.warpTravel_WALK(function() {
  19623. this._clearWarpShading(),
  19624. this._warpStopFlying(),
  19625. this.player.spider.draw(),
  19626. this.placeCpm(),
  19627. n && n()
  19628. }
  19629. .bind(this)) : this.warpTravel_STD(n);
  19630. else {
  19631. var r = function() {
  19632. this._wrapupTravel(n)
  19633. }
  19634. .bind(this)
  19635. , o = {
  19636. pano: this.warpDestPano,
  19637. lookAtPoint: null,
  19638. duration: null,
  19639. maxDistanceOverride: null,
  19640. skipWarpingCheck: !1
  19641. };
  19642. this.player.flyToPano(o, r)
  19643. }
  19644. }
  19645. ,
  19646. t.prototype.startWarpState = function() {
  19647. this.warping = !0,
  19648. this.warpInterrupted = !1,
  19649. this.warpInterruptionBlackoutStyle = null,
  19650. this.warpInterruptionTravelTime = null
  19651. }
  19652. ,
  19653. t.prototype.endWarpState = function() {
  19654. this.warping = !1
  19655. }
  19656. ,
  19657. t.prototype.warpToPano = function(e, t, i, n) {
  19658. if (this.warping)
  19659. H.warn("Cannot warp when already warping");
  19660. else {
  19661. if (this.upcomingTransType = e,
  19662. this.activeTransType = null,
  19663. !this.setWarpDestPano())
  19664. return this.upcomingTransType = null,
  19665. void this.warpToNonPano(n);
  19666. if (this.player.mode !== O.PANORAMA)
  19667. return this.upcomingTransType = null,
  19668. this.discardSlow(),
  19669. void this.player.flyToNewMode({
  19670. mode: O.PANORAMA,
  19671. pano: this.warpDestPano,
  19672. duration: D.warp.outsideTime,
  19673. warpDest: this.warpDestHeroLoc,
  19674. callback: n,
  19675. force: !0
  19676. });
  19677. if (!this.warpDestPano)
  19678. return H.warn("no warp destination, callback dropped"),
  19679. void (this.upcomingTransType = null);
  19680. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < D.warp.nearPanoDist)
  19681. , o = this.chooseWarpPath(r);
  19682. if (o && this.upcomingTransType !== L.WALK) {
  19683. var a = function() {
  19684. this.waitingToWarp = !1,
  19685. this.warpToPano(e, t, i, n)
  19686. }
  19687. .bind(this);
  19688. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, a))
  19689. return void (this.waitingToWarp = !0)
  19690. }
  19691. this.player.currentPano || (H.warn("Arrived at a very strange spot!"),
  19692. this.player.currentPano = this.warpDestPano,
  19693. this.placeCpm(),
  19694. this.fadeOutCpm(D.path.fadeOutTime),
  19695. this.player.spider.draw()),
  19696. H.debug("Warping to pano ", this.warpDestPano.position),
  19697. this.upcomingTransType !== L.WALK && this.player.emit(g.PanoChosen, this.player.currentPano, this.warpDestPano),
  19698. this.startWarpState();
  19699. var s = function() {
  19700. this.endWarpState(),
  19701. n && n()
  19702. }
  19703. .bind(this);
  19704. o ? this.warpCameraTravel(r, t, i, s) : this.warpCameraAim(s)
  19705. }
  19706. }
  19707. ,
  19708. v.exports = t
  19709. }
  19710. ).call(this, "/js/objects/ShowPath.js")
  19711. }
  19712. , {
  19713. "../constants": 8,
  19714. "../effects": 16,
  19715. "../enum/BlackoutStyle": 18,
  19716. "../enum/ModelManagerEvents": 33,
  19717. "../enum/PlayerEvents": 40,
  19718. "../enum/RenderOrder": 42,
  19719. "../enum/Vectors": 50,
  19720. "../enum/Viewmode": 51,
  19721. "../enum/WarpStyle": 52,
  19722. "../gui/gui": 65,
  19723. "../model/ModelManager": 140,
  19724. "../objects/Snapshot": 153,
  19725. "../settings": 166,
  19726. "../shaders": 167,
  19727. "../util/easing": 186,
  19728. "../util/lerp": 188,
  19729. "../util/logger": 189,
  19730. "../util/math": 190,
  19731. "../util/texture": 194,
  19732. "../util/transitions": 195,
  19733. three: 217
  19734. }],
  19735. 152: [function(e, t, i) {
  19736. "use strict";
  19737. function n() {
  19738. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  19739. , t = new r.RawShaderMaterial({
  19740. fragmentShader: o.skysphere.fragmentShader,
  19741. vertexShader: o.skysphere.vertexShader,
  19742. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  19743. side: r.BackSide,
  19744. name: "skysphere"
  19745. });
  19746. t.uniforms.radius.value = e.parameters.radius,
  19747. r.Mesh.call(this, e, t)
  19748. }
  19749. var r = e("three")
  19750. , o = e("../shaders")
  19751. , a = e("../settings");
  19752. (n.prototype = Object.create(r.Mesh.prototype)).constructor = n,
  19753. t.exports = n
  19754. }
  19755. , {
  19756. "../settings": 166,
  19757. "../shaders": 167,
  19758. three: 217
  19759. }],
  19760. 153: [function(r, o, e) {
  19761. (function(e) {
  19762. "use strict";
  19763. function t(e) {
  19764. n.call(this, e),
  19765. this.sid = e.sid,
  19766. this.panoId = e.panoId,
  19767. this.orthoZoom = e.orthoZoom,
  19768. this.floorVisibility = e.floorVisibility,
  19769. this.thumbUrl = e.thumbUrl,
  19770. this.name = e.name,
  19771. this.zoom = e.zoom
  19772. }
  19773. var i = (r("three"),
  19774. r("../util/logger"))
  19775. , n = (r("../settings"),
  19776. r("../enum/Viewmode"),
  19777. r("../util/common"),
  19778. r("../util/transitions"),
  19779. r("../util/lerp"),
  19780. r("../util/ajax"),
  19781. r("../util/texture"),
  19782. r("./View"));
  19783. r("events").EventEmitter,
  19784. new i(e),
  19785. (t.prototype = Object.create(n.prototype)).isPano = function() {
  19786. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  19787. }
  19788. ,
  19789. o.exports = t
  19790. }
  19791. ).call(this, "/js/objects/Snapshot.js")
  19792. }
  19793. , {
  19794. "../enum/Viewmode": 51,
  19795. "../settings": 166,
  19796. "../util/ajax": 181,
  19797. "../util/common": 185,
  19798. "../util/lerp": 188,
  19799. "../util/logger": 189,
  19800. "../util/texture": 194,
  19801. "../util/transitions": 195,
  19802. "./View": 154,
  19803. events: 202,
  19804. three: 217
  19805. }],
  19806. 154: [function(o, a, e) {
  19807. (function(e) {
  19808. "use strict";
  19809. function t(e) {
  19810. e = e || {},
  19811. this.position = new i.Vector3,
  19812. this.quaternion = new i.Quaternion,
  19813. this.update(e)
  19814. }
  19815. var i = o("three")
  19816. , n = o("../util/logger")
  19817. , r = (o("../settings"),
  19818. o("../enum/Viewmode"),
  19819. o("../util/common"),
  19820. o("../util/transitions"),
  19821. o("../util/lerp"),
  19822. o("../util/ajax"),
  19823. o("../util/texture"),
  19824. o("events").EventEmitter);
  19825. new n(e),
  19826. (t.prototype = Object.create(r.prototype)).isValid = function() {
  19827. return !!this.cameraMode
  19828. }
  19829. ,
  19830. t.prototype.update = function(e) {
  19831. return this.cameraMode = e.cameraMode || this.cameraMode,
  19832. this.pano = e.pano || this.pano,
  19833. e.position && this.position.copy(e.position),
  19834. e.quaternion && this.quaternion.copy(e.quaternion),
  19835. this
  19836. }
  19837. ,
  19838. a.exports = t
  19839. }
  19840. ).call(this, "/js/objects/View.js")
  19841. }
  19842. , {
  19843. "../enum/Viewmode": 51,
  19844. "../settings": 166,
  19845. "../util/ajax": 181,
  19846. "../util/common": 185,
  19847. "../util/lerp": 188,
  19848. "../util/logger": 189,
  19849. "../util/texture": 194,
  19850. "../util/transitions": 195,
  19851. events: 202,
  19852. three: 217
  19853. }],
  19854. 155: [function(J, ee, e) {
  19855. (function(e) {
  19856. "use strict";
  19857. function t(e) {
  19858. this.currentPano = null,
  19859. this.nextPano = null,
  19860. this.camera = null,
  19861. this.paused = !1,
  19862. this.flying = !1,
  19863. this.sceneIntersectionPlane = null,
  19864. this.target = new B.Vector3,
  19865. this.mouse = new B.Vector3(1.1,1.1,.5),
  19866. this.mouseAtMouseDown = new B.Vector2,
  19867. this.mouseCouldBeClickToMove = !1,
  19868. this.mouseLastMoveTime = Date.now(),
  19869. this.mouseDown = !1,
  19870. this.mouseDownTimer = null,
  19871. this.couldBeLongTap = !1,
  19872. this.containsMouse = !0,
  19873. this.isTouchEvent = !1,
  19874. this.isPanoHover = !1,
  19875. this.reticule = new n(this),
  19876. this.panoMarkers = [],
  19877. this.spider = new s(this),
  19878. this.quaternion = new B.Quaternion,
  19879. this.position = new B.Vector3(15,10,15),
  19880. this.previousState = null,
  19881. this.lastInsideView = new o,
  19882. this.last360View = new o,
  19883. this.raycaster = new B.Raycaster,
  19884. this.intersect = null,
  19885. this.lastChangeTime = Date.now(),
  19886. this.history = new h,
  19887. this.cameraControls = null,
  19888. this.path = null,
  19889. this.model = null,
  19890. this.domElement = null,
  19891. this.cachedPanoCandidates = null,
  19892. this.basePanoSize = 0,
  19893. this.standardPanoSize = 0,
  19894. this.highPanoSize = 0,
  19895. this.ultraHighPanoSize = 0,
  19896. this.zoomLevel = 1,
  19897. this.zooming = 0,
  19898. this.zoomSpeed = .5,
  19899. this.scrollZoomSpeed = .06,
  19900. this.zoomSpeedAdjust = .05,
  19901. this.defaultZoomIncrement = .2,
  19902. this.baseFov = k.insideFOV,
  19903. this.zoomFov = this.baseFov,
  19904. this.zoomEnabled = !0,
  19905. this.preRenderingEnabled = !1,
  19906. this.setupCustomProperties(e),
  19907. this.zoomStats = new v,
  19908. this.modeTran = 'dollhouse-panorama'
  19909. this.currentCursor = '';
  19910. window.player = this
  19911. }
  19912. var B = J("three")
  19913. , i = J("./util/logger")
  19914. , n = J("./objects/Reticule")
  19915. , a = J("./objects/Panorama")
  19916. , r = J("./objects/ShowPath")
  19917. , o = J("./objects/View")
  19918. , s = (J("./objects/Snapshot"),
  19919. J("./objects/NSpider"))
  19920. , V = J("./enum/Viewmode")
  19921. , T = (J("./enum/TagStates"),
  19922. J("./enum/Vectors"))
  19923. , l = J("./enum/Keys")
  19924. , k = (J("./enum/AlignmentType"),
  19925. J("./settings"))
  19926. , x = J("./util/common")
  19927. , U = (J("./util/browser"),
  19928. J("./util/math"))
  19929. , H = J("./util/lerp")
  19930. , z = J("./util/easing")
  19931. , G = J("./util/transitions")
  19932. , c = J("events").EventEmitter
  19933. , h = (J("./shaders"),
  19934. J("./util/history"))
  19935. , S = (J("./util/camera"),
  19936. J("./model/ModelManager"),
  19937. J("./enum/PathDiscardMode"))
  19938. , M = J("./enum/PathDisplayMode")
  19939. , W = J("./enum/PlayerEvents")
  19940. , u = J("./enum/ControlEvents")
  19941. , d = J("./enum/ModelManagerEvents")
  19942. , R = J("./enum/WarpStyle")
  19943. , P = J("./enum/BlackoutStyle")
  19944. , p = J("./exception/BasicException")
  19945. , f = J("./enum/PanoSizeClass")
  19946. , g = (J("./tile/TileDownloader"),
  19947. J("./tile/TilePrioritizer"))
  19948. , m = (J("./enum/PanoramaEvents"),
  19949. J("./enum/ZoomEvents"))
  19950. , v = J("./util/ZoomStats")
  19951. , y = J("./constants")
  19952. , j = J("./util/common")
  19953. , A = J("./util/cameraLight")
  19954. //, C = J("hot")
  19955. , Y = new i(e)
  19956. , q = Object.freeze({
  19957. FlyToPano: G.getUniqueId(),
  19958. FlyToNewMode: G.getUniqueId(),
  19959. FlyToSameMode: G.getUniqueId(),
  19960. FlyToViewFloor: G.getUniqueId(),
  19961. LookTransition: G.getUniqueId(),
  19962. ZoomTransition: G.getUniqueId()
  19963. });
  19964. function I(e) {
  19965. for (var t = e.split(","), i = t[0].match(/:(.*?);/)[1], n = atob(t[1]), r = n.length, o = new Uint8Array(r); r--; )
  19966. o[r] = n.charCodeAt(r);
  19967. return new Blob([o],{
  19968. type: i
  19969. })
  19970. }
  19971. (t.prototype = Object.create(c.prototype)).init = function(e) {
  19972. this.modelManager = e.modelManager,
  19973. this.tileDownloader = e.tileDownloader,
  19974. this.panoRenderer = e.panoRenderer,
  19975. this.qualityManager = e.qualityManager,
  19976. this.domElement = e.container,
  19977. this.camera = e.camera,
  19978. this.tagManager = e.tagManager,
  19979. this.cameraControls = e.controls,
  19980. this.path = new r(e.director,this,e.controls),
  19981. this.basePanoSize = this.qualityManager.getPanoSize(f.BASE),
  19982. this.standardPanoSize = this.qualityManager.getPanoSize(f.STANDARD),
  19983. this.highPanoSize = this.qualityManager.getPanoSize(f.HIGH),
  19984. this.ultraHighPanoSize = this.qualityManager.getPanoSize(f.ULTRAHIGH),
  19985. this.tileDownloader.processPriorityQueue = !1,
  19986. this.tileDownloader.tilePrioritizer = new g(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  19987. this.bindEvents(e.container),
  19988. this.updateModel()
  19989. }
  19990. ,
  19991. t.prototype.screenShot = function(i) {
  19992. if (!this.flying && !this.flyingToTag) {
  19993. var n = this.sceneRenderer;
  19994. n.updateScreenSize(i)
  19995. this.model.panos.forEach(e=>{
  19996. if(e.marker){
  19997. e.marker.forceHide = e.marker.visible
  19998. e.marker.visible = !1;
  19999. }
  20000. })
  20001. /* for (var e in this.model.hots)
  20002. this.model.hots[e].mesh.visible = !1; */
  20003. player.model.hotGroup.visible = false
  20004. this.reticule.visible = !1,
  20005. this.reticule.forceUnvisible = !0,
  20006. this.path.currentPanoMarker.mesh.visible = !1,
  20007. setTimeout(function() {
  20008. n.renderer.clear(!0, !0, !0),
  20009. n.renderer.render(n.scene, n.camera);
  20010. var e = n.renderer.domElement.toDataURL(i.type, .9);
  20011. i.f && i.f(e)
  20012. n.updateScreenSize({
  20013. resize: !0
  20014. })
  20015. this.reticule.visible = !0
  20016. player.model.hotGroup.visible = true
  20017. this.model.panos.forEach(e=>{
  20018. e.marker && (e.marker.visible = e.marker.forceHide);
  20019. })
  20020. this.path.currentPanoMarker.mesh.visible = !0,
  20021. n.renderer.render(n.scene, n.camera)
  20022. }
  20023. .bind(this), 30)
  20024. }
  20025. }
  20026. ;
  20027. var E, _, b, w, O, L, D, N, F, X, Z, K, Q = J("scaleImg");
  20028. t.prototype.getWrapShot = function() {
  20029. var i = this.getSnapAngleInfo()
  20030. , n = ",{\r\t" + i
  20031. , r = arguments[0];
  20032. this.screenShot({
  20033. width: g_snapShotWidth,
  20034. height: g_snapShotHeight,
  20035. type: "image/jpeg",
  20036. f: function(e) {
  20037. if (r && r.__callback)
  20038. return r.__callback(e, i);
  20039. var t = new Image;
  20040. t.src = e,
  20041. t.onload = function() {
  20042. var e = function(r, i) {
  20043. function n(e, t) {
  20044. var i = o || r
  20045. , n = document.createElement("canvas");
  20046. n.width = i.width,
  20047. n.height = i.height,
  20048. n.getContext("2d").drawImage(i, 0, 0, i.width, i.height),
  20049. o = Q(e, n, t)
  20050. }
  20051. function e() {
  20052. var e = o || r
  20053. , t = I(e.src);
  20054. i.maxWeight && t.size > i.maxWeight && (n(i.maxWeight / t.size, "jpeg"),
  20055. t = I(e.src)),
  20056. (o = o || new Image).base64Src = e.src,
  20057. o.src = window.URL.createObjectURL(t)
  20058. }
  20059. var o, t = Math.max(r.width, r.height);
  20060. return "png" != i.toType && ("jpeg" == i.oldType ? (t > i.maxSize && n(i.maxSize / t, "jpeg"),
  20061. e()) : "png" == i.oldType && i.maxWeight && i.weight > i.maxWeight && (n(t > i.maxSize ? i.maxSize / t : 1, "jpeg"),
  20062. e())),
  20063. o || r
  20064. }(this, {
  20065. maxSize: g_snapShotWidth,
  20066. oldType: "jpeg"
  20067. });
  20068. e.src.replace(function(e) {
  20069. return "image/" + (e = e.toLowerCase().replace(/jpg/i, "jpeg")).match(/png|jpeg|bmp|gif/)[0]
  20070. }("image/jpeg"), "image/octet-stream");
  20071. var t = "snap" + (new Date).getTime();
  20072. !function(e, t) {
  20073. var i = document.createElementNS("http://www.w3.org/1999/xhtml", "a");
  20074. i.href = e,
  20075. i.download = t;
  20076. var n = document.createEvent("MouseEvents");
  20077. n.initMouseEvent("click", !0, !1, window, 0, 0, 0, 0, 0, !1, !1, !1, !1, 0, null),
  20078. i.dispatchEvent(n)
  20079. }(e.src, t + ".jpg"),
  20080. n += ',\r\t"thumbnail_signed_src":"' + t + '.jpg",',
  20081. n += '\r\t"sid":"' + t + '",',
  20082. n += '\r\t"name":"' + t + '"\r}',
  20083. logData(n)
  20084. }
  20085. }
  20086. })
  20087. }
  20088. /* ,
  20089. t.prototype.getSnapAngleInfo = function() {
  20090. var e = {}
  20091. , t = '"metadata":{'
  20092. , i = this.camera.quaternion.clone();
  20093. switch (this.mode) {
  20094. case "panorama":
  20095. e.scan_id = this.currentPano.id,
  20096. t += '"scan_id":"' + this.currentPano.id + '",';
  20097. break;
  20098. case "floorplan":
  20099. e.camera_mode = 1,
  20100. (i = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))).multiply(this.camera.quaternion),
  20101. t += '"camera_mode":1,',
  20102. t += '"ortho_zoom":' + U.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ",";
  20103. break;
  20104. case "dollhouse":
  20105. e.camera_mode = 2,
  20106. t += '"camera_mode":2,'
  20107. }
  20108. var n = new B.Quaternion(i.x,i.y,i.z,i.w);
  20109. return n.multiply(new B.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0).conjugate()),
  20110. n.x *= -1,
  20111. n.w *= -1,
  20112. e.camera_position = U.toPrecision(this.camera.position.toArray(), 4),
  20113. e.camera_quaternion = U.toPrecision(n.toArray(), 4),
  20114. e.zoom = this.zoomLevel,
  20115. t += '"camera_position":[' + e.camera_position + '],"camera_quaternion":[' + e.camera_quaternion + '], "zoom":' + e.zoom + "}"
  20116. }
  20117. , */
  20118. t.prototype.getSnapAngleInfo = function(){
  20119. var info = {};
  20120. var str = '"metadata":{';
  20121. var q = this.camera.quaternion.clone();
  20122. switch (this.mode) {
  20123. case "panorama":
  20124. info.scan_id = this.currentPano.id;
  20125. str += ('"scan_id":"'+this.currentPano.id+'",');
  20126. break;
  20127. case "floorplan":
  20128. info.camera_mode = 1;
  20129. q = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))
  20130. q.multiply(this.camera.quaternion);
  20131. str += ('"camera_mode":1,');
  20132. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  20133. str += ('"ortho_zoom":'+ U.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  20134. break;
  20135. case "dollhouse":
  20136. info.camera_mode = 2;
  20137. str += ('"camera_mode":2,');
  20138. break;
  20139. }
  20140. info.camera_position = U.toPrecision(this.camera.position.toArray(),4);
  20141. //console.log(info.camera_position)
  20142. info.camera_quaternion = U.toPrecision(q.toArray(),4);
  20143. /* if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的 fyz 对相机截屏的角度进行校对
  20144. var out = new B.Quaternion(q.x, q.y, q.z, q.w)
  20145. out.multiply(new B.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  20146. out.x *= -1;
  20147. out.w *= -1;
  20148. info.camera_quaternion = U.toPrecision(out.toArray(),4);
  20149. }else{
  20150. info.camera_quaternion = U.toPrecision(q.toArray(),4);;
  20151. } */
  20152. info.zoom = this.zoomLevel;
  20153. //console.log(info.camera_quaternion)
  20154. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  20155. // fyz 扩展编辑页面, 加上导览点缩放值
  20156. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  20157. console.log(str)
  20158. return str;
  20159. }
  20160. //------end
  20161. ,
  20162. t.prototype.setupCustomProperties = function(e) {
  20163. var i = e || V.PANORAMA;
  20164. Object.defineProperty(this, "mode", {
  20165. get: function() {
  20166. return i
  20167. },
  20168. set: function(e) {
  20169. var t = i;
  20170. i = e,
  20171. this.onModeUpdated(t, i)
  20172. }
  20173. })
  20174. }
  20175. ,
  20176. t.prototype.isInMode = function() {
  20177. for (var e = 0; e < arguments.length; e++)
  20178. if (this.mode === arguments[e])
  20179. return !0;
  20180. return !1
  20181. }
  20182. ,
  20183. t.prototype.isOutsideMode = function(e) {
  20184. return (e = e || this.mode) === V.DOLLHOUSE || e === V.FLOORPLAN
  20185. }
  20186. ,
  20187. t.prototype.is360View = function(e, t) {
  20188. return e === V.PANORAMA && t && !t.isAligned()
  20189. }
  20190. ,
  20191. t.prototype.setScene = function(e) {
  20192. this.sceneIntersectionPlane = e.plane,
  20193. this.path.setScene(e),
  20194. this.moveReticuleToScene(e)
  20195. }
  20196. ,
  20197. t.prototype.moveReticuleToScene = function(e) {
  20198. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  20199. e.add(this.reticule)
  20200. }
  20201. ,
  20202. t.prototype.updateModel = function() {
  20203. function n(e) {
  20204. var t = this.cameraControls.cameras[V.DOLLHOUSE]
  20205. , i = this.cameraControls.controls[V.DOLLHOUSE]
  20206. , n = t.position.y + (e - i.target.y)
  20207. , r = k.showFloorDuration + k.showFloorDelay;
  20208. G.start(H.property(i.target, "y", e), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor),
  20209. G.start(H.property(t.position, "y", n), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor)
  20210. }
  20211. this.model = this.modelManager.getActiveModel(),
  20212. this.model.on("floor.changed", function(e, t, i) {
  20213. this.mode === V.DOLLHOUSE && e !== i && n.call(this, e.center.y)
  20214. }
  20215. .bind(this)),
  20216. this.model.on("allfloors.toggled", function(e, t) {
  20217. if (this.mode === V.DOLLHOUSE) {
  20218. var i = e ? this.model.center.y : i = t.center.y;
  20219. n.call(this, i)
  20220. }
  20221. }
  20222. .bind(this)),
  20223. this.on(W.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  20224. var t = this;
  20225. this.model.panos.list.forEach(function(e) {
  20226. e.vrMarker.addEventListener("click", function() {
  20227. t.flyToPano({
  20228. pano: e
  20229. })
  20230. })
  20231. })
  20232. }
  20233. ,
  20234. t.prototype.updateModelDependentData = function() {
  20235. this.cameraControls.setModelForControls(this.model),
  20236. this.getPanoMarkersFromModel(this.model)
  20237. }
  20238. ,
  20239. t.prototype.onModelChanged = function() {
  20240. this.updateModel(),
  20241. this.updateModelDependentData()
  20242. }
  20243. ,
  20244. t.prototype.getPanoMarkersFromModel = function(e) {
  20245. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  20246. return t.marker ? e.concat(t.marker) : e
  20247. }, [])
  20248. }
  20249. ,
  20250. t.prototype.handleControlMove = function(e) {
  20251. this.emit(W.Move, e)
  20252. }
  20253. ,
  20254. t.prototype.handleControlInputStart = function(e) {
  20255. this.emit(W.InputStart, e)
  20256. }
  20257. ,
  20258. t.prototype.onModeUpdated = function(e, t) {
  20259. this.cameraControls.activateControls(t),
  20260. this.emit(W.ModeChanged, e, t)
  20261. }
  20262. ,
  20263. t.prototype.isWarping = function() {
  20264. return this.path.warping
  20265. }
  20266. ,
  20267. t.prototype.isWaitingToWarp = function() {
  20268. return this.path.waitingToWarp
  20269. }
  20270. ,
  20271. t.prototype.getLabelScaleFactor = function() {
  20272. if (this.isOutsideMode()) {
  20273. return Math.sqrt(this.cameraControls.controls[V.FLOORPLAN].currentScale / 10)
  20274. }
  20275. return .5
  20276. }
  20277. ,
  20278. t.prototype.bindEvents = function(e) {
  20279. e !== document && e.setAttribute("tabindex", -1),
  20280. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  20281. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  20282. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  20283. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  20284. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  20285. this.modelManager.on(d.ActiveModelChanged, this.onModelChanged.bind(this)),
  20286. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  20287. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  20288. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  20289. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  20290. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  20291. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  20292. document.addEventListener("pointerup", ()=>{//add
  20293. window.transformControls && transformControls.onPointerUp()
  20294. }),
  20295. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  20296. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  20297. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  20298. this.cameraControls.on(u.Move, this.handleControlMove.bind(this)),
  20299. this.cameraControls.on(u.InputStart, this.handleControlInputStart.bind(this)),
  20300. this.cameraControls.on(u.Pinch, this.handleControlPinch.bind(this)),
  20301. this.cameraControls.on(u.Scroll, this.handleControlScroll.bind(this)),
  20302. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),
  20303. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this)),
  20304. window.getSeft && getSeft(this)
  20305. }
  20306. ,
  20307. t.prototype.onMouseDown = function(e) {
  20308. e.currentTarget !== document && e.currentTarget.focus(),
  20309. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  20310. this.updateIntersect())
  20311. }
  20312. ,
  20313. t.prototype.onMouseMove = function(e) {
  20314. this.isTouchEvent = !1,
  20315. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  20316. }
  20317. ,
  20318. t.prototype.onMouseOver = function(e) {
  20319. this.containsMouse = !0,
  20320. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  20321. }
  20322. ,
  20323. t.prototype.onMouseOut = function(e) {
  20324. this.containsMouse = !1
  20325. }
  20326. ,
  20327. t.prototype.onMouseUp = function(e) {
  20328. this.handleInputEnd.call(this, e.clientX, e.clientY, !1)
  20329. }
  20330. ,
  20331. t.prototype.onTouchStart = function(e) {
  20332. if (e.currentTarget !== document && e.currentTarget.focus(),
  20333. !this.mouseDown) {
  20334. this.couldBeLongTap = !0;
  20335. var t = x.average(e.changedTouches, "clientX")
  20336. , i = x.average(e.changedTouches, "clientY");
  20337. this.handleInputStart.call(this, t, i, !0),
  20338. this.mouseDownTimer = setTimeout(function() {
  20339. this.updateIntersect(),
  20340. this.handleInputEnd.call(this, t, i, !0)
  20341. }
  20342. .bind(this), k.input.longTapThreshold)
  20343. }
  20344. }
  20345. ,
  20346. t.prototype.onTouchMove = function(e) {
  20347. var t = x.average(e.changedTouches, "clientX")
  20348. , i = x.average(e.changedTouches, "clientY");
  20349. this.handleInputMove.call(this, t, i, !0)
  20350. }
  20351. ,
  20352. t.prototype.onTouchEnd = function(e) {
  20353. if (clearTimeout(this.mouseDownTimer),
  20354. this.mouseDown) {
  20355. this.couldBeLongTap = !1,
  20356. this.updateIntersect();
  20357. var t = x.average(e.changedTouches, "clientX")
  20358. , i = x.average(e.changedTouches, "clientY");
  20359. this.handleInputEnd.call(this, t, i, !0)
  20360. }
  20361. }
  20362. ,
  20363. t.prototype.onPointerDown = function(e) {
  20364. return e.currentTarget !== document && e.currentTarget.focus(),
  20365. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  20366. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  20367. void (this.mouseDownTimer = setTimeout(function() {
  20368. this.updateIntersect(),
  20369. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  20370. }
  20371. .bind(this), k.input.longTapThreshold)))
  20372. }
  20373. ,
  20374. t.prototype.onPointerMove = function(e) {
  20375. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  20376. }
  20377. ,
  20378. t.prototype.onPointerUp = function(e) {
  20379. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  20380. this.couldBeLongTap = !1,
  20381. this.updateIntersect(),
  20382. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  20383. }
  20384. ,
  20385. t.prototype.onPointerOut = function(e) {
  20386. this.mouseDown = !1
  20387. }
  20388. ,
  20389. t.prototype.onPointerCancel = function(e) {
  20390. this.mouseDown = !1
  20391. }
  20392. ,
  20393. t.prototype.onKeyDown = function(e) {
  20394. var t = function() {
  20395. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, "key")
  20396. }
  20397. .bind(this)
  20398. , i = e.which;
  20399. switch (i) {
  20400. case l.F:
  20401. t(),
  20402. this.changeFloor(-1);
  20403. break;
  20404. case l.R:
  20405. t(),
  20406. this.changeFloor(1)
  20407. }
  20408. if (this.mode === V.PANORAMA)
  20409. switch (i) {
  20410. case l.UPARROW:
  20411. case l.W:
  20412. this.flyLocalDirection(T.FORWARD.clone());
  20413. break;
  20414. case l.DOWNARROW:
  20415. case l.S:
  20416. this.flyLocalDirection(T.BACK.clone());
  20417. break;
  20418. case l.A:
  20419. this.flyLocalDirection(T.LEFT.clone());
  20420. break;
  20421. case l.D:
  20422. this.flyLocalDirection(T.RIGHT.clone())
  20423. }
  20424. }
  20425. ,
  20426. t.prototype.handleScrollPinchZoom = function(e) {
  20427. var t = e
  20428. , i = this.zoomLevel;
  20429. this.zoomBy(t),
  20430. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  20431. }
  20432. ,
  20433. t.prototype.handleControlPinch = function(e) {
  20434. k.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new B.Vector3(0,0,e).normalize())
  20435. }
  20436. ,
  20437. t.prototype.handleControlScroll = function(e) {
  20438. k.zoom.enabled ? (0 < e ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  20439. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new B.Vector3(0,0,-e).normalize())
  20440. }
  20441. ,
  20442. t.prototype.handleInputStart = function(e, t, i) {
  20443. var n = this.handelPadding(e, t);
  20444. e = n.x,
  20445. t = n.y,
  20446. this.isTouchEvent = i,
  20447. U.convertScreenPositionToNDC(e, t, this.mouse),
  20448. U.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  20449. this.mouseCouldBeClickToMove = !0,
  20450. this.mouseDown = !0
  20451. //this.mouseCouldBeClickToMove && window.Hotpoint && (new Hotpoint).state(this, C)
  20452. this.mouseCouldBeClickToMove && editTool.hotpoint.addHot()
  20453. window.transformControls && transformControls.onPointerDown()
  20454. }
  20455. ,
  20456. t.prototype.handelPadding = function(e, t) {
  20457. return this.pad || (this.pad = {
  20458. x: dom.getOffset("left", $("#player")[0]),
  20459. y: dom.getOffset("top", $("#player")[0])
  20460. }),
  20461. {
  20462. x: e - this.pad.x,
  20463. y: t - this.pad.y
  20464. }
  20465. }
  20466. ,
  20467. t.prototype.handleInputMove = function(e, t, i) {
  20468. var n = this.handelPadding(e, t);
  20469. e = n.x,
  20470. t = n.y,
  20471. this.isTouchEvent = i,
  20472. U.convertScreenPositionToNDC(e, t, this.mouse);
  20473. var moveToleranceNDC = (window.transformControls && transformControls.visible) ? 0.0000001 : k.input.moveToleranceNDC
  20474. this.mouseAtMouseDown.distanceTo(this.mouse) > moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  20475. this.couldBeLongTap = !1,
  20476. clearTimeout(this.mouseDownTimer)),
  20477. this.mouseLastMoveTime = Date.now(),
  20478. this.reticule.move(e, t, i)
  20479. window.transformControls && transformControls.onPointerMove()
  20480. }
  20481. ,
  20482. t.prototype.handleInputEnd = function(e, t, i) {
  20483. if (this.isTouchEvent = i,
  20484. this.mouseDown = !1,
  20485. this.cameraControls.controls[V.PANORAMA].emit("interaction.direct"),
  20486. !i && this.couldBeLongTap)
  20487. return !0;
  20488. if (this.handleLongTap())
  20489. return !0;
  20490. window.transformControls && transformControls.onPointerUp()
  20491. if (this.mouseCouldBeClickToMove) {
  20492. if (this.flying)
  20493. return this.path.activeTransType === R.WALK && this.emit(W.WarpInterruptedWithFlyTo, this.path.activeTransType),
  20494. !0;
  20495. //add----
  20496. if (this.checkHotClick())
  20497. return !0;
  20498. if (window.VisiSet && VisiSet.setPanoVisible) {//正在设置漫游可行
  20499. this.intersect && this.intersect.object.visible && VisiSet.dealPanoVisible(this.intersect.object.name);
  20500. return;
  20501. }
  20502. if (window.VisiSet && VisiSet.setTagVisible ) {
  20503. VisiSet.tagVsetting && this.intersect && this.intersect.object.visible && VisiSet.dealTagVisible(VisiSet.tagVsetting, this.intersect.object.name);
  20504. return;
  20505. }
  20506. if (window.VisiSet && VisiSet.setPanoLog ) {
  20507. this.intersect && this.intersect.object.visible && VisiSet.dealPanoLogClick( this.intersect.object);
  20508. return;
  20509. }
  20510. if(this.hoveringPlane){
  20511. this.clickOverlay(this.hoveringPlane)
  20512. return;
  20513. }
  20514. if(window.EditOverlay && EditOverlay.objCursorType == "overlay"){
  20515. return EditOverlay.addPlane({intersect:this.intersect});
  20516. }
  20517. /* if(objects.mainDesign && objects.mainDesign.editing && objects.mainDesign.handleClickEnd(this)){//许钟文加
  20518. if(objects.mainDesign.editType == "wallDesign" && this.mode == "panorama") return !0;
  20519. else if(objects.mainDesign.editType == "addOverlay")return !0;
  20520. } */
  20521. //----------
  20522. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, this.isTouchEvent ? "touch" : "mouse"),
  20523. this.history.invalidate(),
  20524. this.intersect)
  20525. return this.flyToPanoClosestToMouse();
  20526. if (this.mode === V.PANORAMA) {
  20527. var n = this.closestPanoInDirection(this.getMouseDirection());
  20528. return n ? this.flyToPano({
  20529. pano: n
  20530. }) : this.bump(this.getMouseDirection())
  20531. }
  20532. }
  20533. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  20534. }
  20535. ,
  20536. t.prototype.handleLongTap = function() {
  20537. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== V.PANORAMA))
  20538. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.LongTap, "touch"),
  20539. !0
  20540. }
  20541. ,
  20542. t.prototype.checktagClick = function() {
  20543. if (this.tagManager.intersectTag) {
  20544. var e = this.isTouchEvent
  20545. , t = this.tagManager.clickedOnTag(e, this);
  20546. return e || t || G.cancelById(q.LookTransition),
  20547. !0
  20548. }
  20549. if (this.tagManager.activeTag)
  20550. return this.tagManager.dismissActiveTag(),
  20551. !1
  20552. }
  20553. ,
  20554. t.prototype.rankedtagInDirection = function(e, t) {
  20555. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  20556. }
  20557. ,
  20558. t.prototype.start = function(e) {
  20559. $(".toolLeft").removeClass("unable");
  20560. $(".toolTop").removeClass("unable");
  20561. //-------------------
  20562. window.initTransformCtl(B)
  20563. //this.model.loadOverlays()
  20564. //window.EditOverlay && window.EditOverlay.init(B);
  20565. window.VisiSet && VisiSet.init()
  20566. //-------------------
  20567. var t = e.mode
  20568. , i = e.pano
  20569. , n = e.position
  20570. , r = e.quaternion
  20571. , o = e.tag
  20572. , a = e.quickstart
  20573. , s = $.Deferred();
  20574. this.updateModelDependentData(),
  20575. this.updateFromControls(),
  20576. this.findDefaultViews();
  20577. var l = this.is360View(t, i);
  20578. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, r, o, s) : this.startOutside(e, s),
  20579. s.done(function(e) {
  20580. this.emit(W.Ready, l, e, o)
  20581. }
  20582. .bind(this)),
  20583. s.promise()
  20584. }
  20585. ,
  20586. t.prototype.startOutside = function(e, t) {
  20587. var i = e.mode
  20588. , n = e.pano
  20589. , r = e.position
  20590. , o = e.quaternion
  20591. , a = e.zoom
  20592. , s = e.floorVisibility
  20593. , l = e.tag;
  20594. this.emit(W.StartOutside, k[i].transitionTime),
  20595. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  20596. G.cancelById(q.FlyToViewFloor),
  20597. i === V.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  20598. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  20599. }
  20600. ,
  20601. t.prototype.startInside = function(e, t, i, n, r) {
  20602. r = r || $.Deferred();
  20603. var o = (this.currentPano = e) && !e.isAligned();
  20604. if (t = o ? e.position : t || e.position,
  20605. i = i || e.quaternion,
  20606. e) {
  20607. var a = this.startInside.bind(this, e, t, i, n, r);
  20608. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  20609. return
  20610. }
  20611. //add
  20612. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  20613. //this.updateHotVisible()
  20614. //EditOverlay.updatePano()
  20615. editTool.hotpoint.updatePano()
  20616. Hot.updateVisibles([this.currentPano])
  20617. return this.mode = V.PANORAMA,
  20618. e.floor.enter(this.mode),
  20619. this.emit(W.PanoChosen, this.currentPano, this.currentPano),
  20620. this.switchCameraMode(this.mode, i),
  20621. this.emit(W.StartInside, o),
  20622. r.resolve(!0),
  20623. r
  20624. }
  20625. ,
  20626. t.prototype.startInsideWithFlyin = function(i, e, n, t, r) {
  20627. if (r = r || $.Deferred(),
  20628. this.dollhouseMode(),
  20629. !i)
  20630. return Y.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  20631. r.resolve(!1),
  20632. r;
  20633. e = e || i.position;
  20634. var o = n || this.cameraControls.activeControl.camera.quaternion
  20635. , a = i.position;
  20636. return this.fitDollhouse(a, e, o),
  20637. setTimeout(function(e) {
  20638. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = e);
  20639. var t = {
  20640. mode: V.PANORAMA,
  20641. pano: i,
  20642. quaternion: n,
  20643. callback: function() {
  20644. this.emit(W.FlyinFinished),
  20645. r.resolve(!0)
  20646. }
  20647. .bind(this)
  20648. };
  20649. this.flyToNewMode(t)
  20650. }
  20651. .bind(this, this.cameraControls.activeControl.maxDistance), k.startupFlyinDelay),
  20652. r
  20653. }
  20654. ,
  20655. t.prototype.checkAndWaitForPanoLoad = (Z = {},
  20656. K = {},
  20657. function(t, e, i, n, r, o, a, s, l, c) {
  20658. if (function() {
  20659. for (var e in Z)
  20660. if (Z.hasOwnProperty(e) && Z[e] && performance.now() - K[e] < 5e3)
  20661. return !0;
  20662. return !1
  20663. }())
  20664. return !0;
  20665. var h = function(e, t, i) {
  20666. j.delayOneFrame(function() {
  20667. Z[e] = !1,
  20668. r && r(t, i)
  20669. }
  20670. .bind(this))
  20671. }
  20672. .bind(this, t.id)
  20673. , u = function(e, t) {
  20674. j.delayOneFrame(function() {
  20675. Z[e] = !1,
  20676. o && o(t)
  20677. }
  20678. .bind(this))
  20679. }
  20680. .bind(this, t.id);
  20681. try {
  20682. return null != s || (s = !0),
  20683. this.model.supportsTiles ? Z[t.id] = this.checkAndWaitForTiledPanoLoad(t, n, h, u, a, s, l, c) : Z[t.id] = this.checkAndWaitForWholePanoLoad(t, e, i, h, s),
  20684. Z[t.id] && (K[t.id] = performance.now()),
  20685. Z[t.id]
  20686. } catch (e) {
  20687. throw Z[t.id] = !1,
  20688. K[t.id] = performance.now() - 5e3,
  20689. e
  20690. }
  20691. }
  20692. ),
  20693. t.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  20694. if (!e)
  20695. throw new p("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  20696. return r && this.model.waitForLoad(e, function() {
  20697. return e.isLoaded(i)
  20698. }),
  20699. !e.isLoaded(t) && (e.loadCube(t).done(n),
  20700. !0)
  20701. }
  20702. ,
  20703. t.prototype.checkAndWaitForTiledPanoLoad = (X = new B.Vector3,
  20704. function(e, t, i, n, r, o, a, s) {
  20705. if (!e)
  20706. throw new p("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  20707. return X.copy(T.FORWARD),
  20708. this.getDirection(X),
  20709. !e.isLoaded(t) && (o && this.model.waitForLoad(e, function() {
  20710. return e.isLoaded(t)
  20711. }),
  20712. e.loadTiledPano(t, X, null, a, s).done(function(e, t) {
  20713. i && i(e, t)
  20714. }
  20715. .bind(this)).fail(function(e) {
  20716. n && n(e)
  20717. }
  20718. .bind(this)).progress(function(e, t, i) {
  20719. r && r(e, t, i)
  20720. }
  20721. .bind(this)),
  20722. !0)
  20723. }
  20724. ),
  20725. t.prototype.switchCameraMode = function(e, t) {
  20726. var i = this.cameraControls.controls[e]
  20727. , n = i.camera;
  20728. switch (e) {
  20729. case V.PANORAMA:
  20730. n.position.copy(this.currentPano.position);
  20731. var r = t ? T.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  20732. i.lookAt(r.add(n.position));
  20733. break;
  20734. case V.DOLLHOUSE:
  20735. var o = this.position.clone();
  20736. this.mode === V.PANORAMA ? o.add(new B.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : o.add(T.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  20737. n.position.copy(o),
  20738. i.target.copy(this.target.clone().setY(this.model.center.y));
  20739. break;
  20740. //for多楼层 且 让模型刚好适应屏幕
  20741. /* var box = this.model.boundingBox.clone();
  20742. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  20743. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  20744. var fov = A.getHFOVFromVFOV(k.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  20745. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  20746. console.log(boxSize.x,distance, boxSize.length() / 2)
  20747. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  20748. if(this.mode === V.PANORAMA){
  20749. i.target.copy(this.model.center);
  20750. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  20751. }else{
  20752. i.target.copy(this.target.clone().setY(this.model.center.y))
  20753. var vec = T.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  20754. }
  20755. vec.multiplyScalar(distance )
  20756. n.position.copy(i.target.clone().add(vec)) */
  20757. break
  20758. case V.FLOORPLAN:
  20759. n.position.copy(this.model.center).setY(k.floorplan.cameraHeight),
  20760. i.target.copy(this.model.center).setY(0),
  20761. i.zoomToContain(this.model.size),
  20762. i.rotateToView(this.model.size, this.getDirection())
  20763. }
  20764. i.update(0)
  20765. }
  20766. ,
  20767. t.prototype.update = (new B.Vector3,
  20768. N = {},
  20769. F = [],
  20770. function(e) {
  20771. this.updatePersistentZooming(e),
  20772. this.updateFromControls(e),
  20773. this.getCurrentNodePanos(F)
  20774. if(this.hasChanged(N)){
  20775. this.lastChangeTime = Date.now(),
  20776. !this.mouseDown && this.containsMouse && this.updateIntersect()
  20777. this.emit(W.ViewChanged)
  20778. //add:
  20779. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)) VisiSet.updateFootIconSize();
  20780. this.intersectHot && this.intersectHot.showTitle()
  20781. editTool.hotpoint.showTitileSpots && editTool.hotpoint.showTitileSpots.forEach(e=>e.showTitle())
  20782. for(var i in this.model.hots){
  20783. this.model.hots[i].update(this)
  20784. }
  20785. /* if(this.mode == 'panorama')this.model.hotGroup&&this.model.hotGroup.children.forEach(overlay=>{
  20786. overlay.update()
  20787. }) */
  20788. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z },this.cameraControls.controls.panorama.lon);
  20789. }
  20790. this.model.supportsTiles && (this.updateTileDownloader(F),
  20791. this.updatePanoRenderer(F)),
  20792. this.updatePreRendering(F),
  20793. this.reticule.update(),
  20794. this.path.update(),
  20795. this.spider.update(),
  20796. this.cachedPanoCandidates && k.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  20797. this.updateControlLocks(),
  20798. this.model.supportsTiles && this.updateZoomPano()
  20799. }
  20800. ),
  20801. t.prototype.updatePersistentZooming = function(e) {
  20802. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : -1 === this.zooming && this.zoomBy(1 - this.zoomSpeed * e)
  20803. }
  20804. ,
  20805. t.prototype.updateControlLocks = function() {
  20806. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[V.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  20807. }
  20808. ,
  20809. t.prototype.updatePanoRenderer = (D = new B.Vector3,
  20810. function(e) {
  20811. var t = this.nextPano || this.currentPano;
  20812. this.panoRenderer.hasQueuedTiles() && t && (D.copy(T.FORWARD),
  20813. this.getDirection(D),
  20814. this.panoRenderer.updateDirection(D))
  20815. }
  20816. ),
  20817. t.prototype.cleanupInactivePanos = (O = [],
  20818. L = [],
  20819. function() {
  20820. O.length = 0,
  20821. O.push(this.currentPano),
  20822. this.nextPano && O.push(this.nextPano);
  20823. for (var e = L.length = 0; e < this.panoRenderer.activePanos.length; e++)
  20824. L.push(this.panoRenderer.activePanos[e]);
  20825. for (var t = 0; t < L.length; t++) {
  20826. for (var i = L[t], n = !0, r = 0; r < O.length; r++)
  20827. i.id === O[r].id && (n = !1);
  20828. n && i.exit()
  20829. }
  20830. }
  20831. ),
  20832. t.prototype.updatePreRendering = (w = {},
  20833. function(e) {
  20834. if (1 === k.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  20835. var t = this.nextPano || this.currentPano;
  20836. if (t && e && 1 < e.length) {
  20837. var i = e.findIndex(function(e) {
  20838. if (e.id === t.id)
  20839. return !0
  20840. });
  20841. if (0 <= i && i + 1 < e.length) {
  20842. var n = e[i + 1];
  20843. n.isLoaded(this.basePanoSize) || w[n.id] || (window.setTimeout(function(e) {
  20844. this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  20845. window.setTimeout(function(e) {
  20846. w[e.id] = !1
  20847. }
  20848. .bind(this, e), k.tiling.panoPreRenderRepeatDelay)
  20849. }
  20850. .bind(this, n), k.tiling.panoPreRenderDelay),
  20851. w[n.id] = !0)
  20852. }
  20853. }
  20854. }
  20855. }
  20856. ),
  20857. t.prototype.enablePreRendering = function() {
  20858. this.preRenderingEnabled = !0
  20859. }
  20860. ,
  20861. t.prototype.disablePreRendering = function() {
  20862. this.preRenderingEnabled = !1,
  20863. this.cleanupInactivePanos()
  20864. }
  20865. ,
  20866. t.prototype.updateTileDownloader = (b = new B.Vector3,
  20867. function(e) {
  20868. var t = this.nextPano || this.currentPano;
  20869. t && (b.copy(T.FORWARD),
  20870. this.getDirection(b),
  20871. this.tileDownloader.tilePrioritizer.updateCriteria(t, this.position, b, 0 < e.length ? e : null),
  20872. this.tileDownloader.processPriorityQueue = !0)
  20873. }
  20874. ),
  20875. t.prototype.updateFromControls = function(e) {
  20876. null != e || (e = 0),
  20877. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  20878. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  20879. this.position.copy(this.cameraControls.activeControl.camera.position),
  20880. this.target.copy(this.cameraControls.activeControl.target),
  20881. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  20882. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  20883. this.camera.position.copy(this.position),
  20884. this.camera.quaternion.copy(this.quaternion),
  20885. this.camera.updateMatrix(),
  20886. this.camera.updateMatrixWorld()
  20887. }
  20888. ,
  20889. t.prototype.hasChanged = function(e) {
  20890. if (!this.previousState)
  20891. return this.previousState = {
  20892. allFloorsVisible: this.model.allFloorsVisible,
  20893. position: this.position.clone(),
  20894. quaternion: this.quaternion.clone(),
  20895. mouse: this.mouse.clone(),
  20896. labelScaleFactor: this.getLabelScaleFactor(),
  20897. currentFloor: this.model.currentFloor,
  20898. projectionMatrix: this.camera.projectionMatrix.clone(),
  20899. worldMatrix: this.camera.matrixWorld.clone(),
  20900. mode: this.mode,
  20901. modelPosition: this.model.position.clone(),
  20902. modelCenter: this.model.center.clone(),
  20903. zoomLevel: this.zoomLevel
  20904. },
  20905. !0;
  20906. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  20907. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  20908. e.moved = !this.position.equals(this.previousState.position),
  20909. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  20910. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  20911. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  20912. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  20913. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  20914. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  20915. e.modeChanged = this.mode !== this.previousState.mode,
  20916. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  20917. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  20918. e.nextPanoActive = null !== this.nextPano,
  20919. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  20920. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  20921. this.previousState.position.copy(this.position),
  20922. this.previousState.quaternion.copy(this.quaternion),
  20923. this.previousState.mouse.copy(this.mouse),
  20924. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  20925. this.previousState.currentFloor = this.model.currentFloor,
  20926. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  20927. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  20928. this.previousState.mode = this.mode,
  20929. this.previousState.modelPosition.copy(this.model.position),
  20930. this.previousState.modelCenter.copy(this.model.center),
  20931. this.previousState.zoomLevel = this.zoomLevel,
  20932. !t
  20933. }
  20934. ,
  20935. t.prototype.updateIntersect = function() {
  20936. var e = this.flying || this.isWarping()
  20937. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  20938. , i = G.getById(q.LookTransition);
  20939. e || t || this.isTouchEvent || i.length && i[0].running;
  20940. {//clear:
  20941. if(this.intersectHot) this.intersectHot.hideTitle()
  20942. this.intersectHot = null
  20943. $("#player").css("cursor", "")
  20944. $(".toolRight .spotList ul li").removeClass("active")
  20945. }
  20946. var deal = ()=>{
  20947. if(this.intersect && this.intersect.object.visible ){
  20948. if("hotSprite" == this.intersect.object.type){
  20949. this.intersectHot = this.intersect.object
  20950. while(!(this.intersectHot instanceof Hot)){
  20951. this.intersectHot = this.intersectHot.parent
  20952. }
  20953. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  20954. this.intersectHot.showTitle()
  20955. }
  20956. }
  20957. }
  20958. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)) {
  20959. this.intersect = this.getMouseIntersect(null, this.model.hotGroup.children.concat(VisiSet.footIcons||[]) );
  20960. deal()
  20961. if(this.intersect){
  20962. $("#player").css("cursor", "pointer");
  20963. }
  20964. if(this.intersectHot){
  20965. this.intersect = null
  20966. }
  20967. return
  20968. }else if (g_HotStatus) {//加热点
  20969. this.intersect = this.getMouseIntersect(null, this.model.colliders.concat(this.model.skybox));
  20970. if(this.intersect){
  20971. $("#player").css("cursor", "cell")
  20972. }else{
  20973. $("#player").css("cursor", "not-allowed")
  20974. }
  20975. return;
  20976. }else{
  20977. if(this.model.hotGroup){
  20978. if(editTool.atPanel == 'hotpoint'){
  20979. var hots = this.model.hotGroup.children
  20980. }else{
  20981. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  20982. }
  20983. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  20984. if(this.intersect){
  20985. deal()
  20986. this.intersectHot && $("#player").css("cursor", "pointer");
  20987. }
  20988. }
  20989. }
  20990. this.intersect = this.getMouseIntersect(),
  20991. this.intersect && this.updateClosestPano(this.intersect),
  20992. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  20993. k.navigation.panoScores && !k.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  20994. }
  20995. ,
  20996. t.prototype.checkHotClick = function() {
  20997. if (this.intersectHot){
  20998. if (window.VisiSet && VisiSet.setTagVisible ) {
  20999. VisiSet.SetOneTagVisible(this.intersectHot); //设置这个热点的可见性
  21000. return;
  21001. }else if(editTool.atPanel == 'hotpoint'){
  21002. if(editTool.hotpoint.editSpot && this.intersectHot != editTool.hotpoint.editSpot){
  21003. var sure = confirm("是否保存当前热点?")
  21004. if(sure){
  21005. editTool.hotpoint.saveHot().then(()=>{
  21006. editTool.hotpoint.editHot(this.intersectHot)
  21007. })
  21008. }else{
  21009. editTool.hotpoint.editHot(this.intersectHot)
  21010. }
  21011. }else{
  21012. editTool.hotpoint.editHot(this.intersectHot)
  21013. }
  21014. }else{
  21015. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  21016. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  21017. }
  21018. this.intersectHot.examine()
  21019. }
  21020. return !0
  21021. }
  21022. }
  21023. ,
  21024. t.prototype.getMouseDirection = function(e) {
  21025. e = e || this.mouse;
  21026. var t = new B.Vector3(e.x,e.y,-1).unproject(this.camera);
  21027. return new B.Vector3(e.x,e.y,1).unproject(this.camera).sub(t).normalize()
  21028. }
  21029. ,
  21030. t.prototype.hoverOverlay = function(mesh){
  21031. if(!mesh){
  21032. this.hoveringPlane = null;
  21033. $("#player").css("cursor",this.currentCursor || "" );
  21034. }else{
  21035. var overlay = mesh.parent;
  21036. $("#player").css("cursor","pointer");
  21037. this.hoveringPlane = overlay;
  21038. return true;
  21039. }
  21040. },
  21041. t.prototype.clickOverlay = function(overlay){
  21042. if(this.openOverlay && !overlay)return;
  21043. var plane = overlay.plane;
  21044. if(overlay.texType == "video"){
  21045. overlay.switchPlay(!!overlay.pausedByUser)
  21046. }
  21047. if(window.EditOverlay && EditOverlay.editing){
  21048. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane){
  21049. var sure = confirm("是否保存当前展览?")
  21050. if(sure){
  21051. $("#overlayProp button.submit").click()
  21052. }else{
  21053. EditOverlay.closeOverlayPanel('cancel')
  21054. }
  21055. }
  21056. EditOverlay.beginEdit(overlay);
  21057. return;
  21058. }
  21059. },
  21060. t.prototype.getMouseIntersect = function(e, t1) {
  21061. e = e || this.mouse.clone()
  21062. var t = t1 || this.model.floors.reduce(function(e, t) {
  21063. return t.hidden ? e : e.concat(t.collider.children)
  21064. }, this.mode === V.PANORAMA ? this.panoMarkers : []),
  21065. t = t.slice(0)
  21066. i = new B.Vector3(e.x,e.y,-1).unproject(this.camera);
  21067. this.raycaster.set(i, this.getMouseDirection(e));
  21068. var n = this.raycaster.intersectObjects(t , true );//add true
  21069. var o = n[0];
  21070. if(o){
  21071. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  21072. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  21073. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  21074. o.horizontal = .8 < o.normal.y);
  21075. return o
  21076. }
  21077. }
  21078. ,
  21079. t.prototype.updateClosestPano = function(e) {
  21080. var t = [a.filters.isPanoAligned()];
  21081. if (this.mode === V.PANORAMA) {
  21082. if (!this.currentPano)
  21083. return;
  21084. t.push(a.filters.not(this.currentPano)),
  21085. t.push(a.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  21086. t.push(a.filters.isNeighbourPanoTo(this.currentPano)),
  21087. t.push(a.filters.isCloseEnoughTo(e.point, k.panoFloorClickRadius)),
  21088. t.push(a.filters.isNotBehindNormal(e.point, e.normal))
  21089. } else{
  21090. t.push((pano)=>{ // add
  21091. return this.checkHasNeighbor(pano)
  21092. })
  21093. t.push(a.filters.isOnVisibleFloor()),
  21094. this.mode !== V.FLOORPLAN && t.push(a.filters.inDirection(this.position, this.getDirection(), .25));
  21095. }
  21096. var i = this.model.panos.find(t, [a.sortFunctions.floorDistanceToPoint(e.point)]);
  21097. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  21098. this.emit(W.ClosestPanoChanging, this.closestPano, i, this.mode),
  21099. this.closestPano = i) : this.isPanoHover = !1
  21100. }
  21101. ,
  21102. t.prototype.dollhouseMode = function(e, t) {
  21103. this.emit(W.ModeChanging, this.mode, V.DOLLHOUSE),
  21104. this.mode = V.DOLLHOUSE,
  21105. this.cameraControls.controls[V.DOLLHOUSE].reset();
  21106. var i = new B.Vector3(this.model.center.x,0,this.model.center.z)
  21107. , n = new B.Vector3(15,10,15);
  21108. if (e && t) {
  21109. var r = T.FORWARD.clone().applyQuaternion(t)
  21110. , o = this.model.center.clone().sub(e).dot(r);
  21111. 0 < o ? (i = r.clone().multiplyScalar(o).add(e),
  21112. n.copy(e)) : Y.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  21113. }
  21114. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(0, !0),
  21115. this.cameraControls.controls[V.DOLLHOUSE].target.copy(i),
  21116. this.cameraControls.cameras[V.DOLLHOUSE].position.copy(n),
  21117. this.updateFromControls(),
  21118. this.model.alpha = 1,
  21119. this.model.skybox.material.uniforms.opacity.value = 0
  21120. }
  21121. ,
  21122. t.prototype.insideMode = function(e, t) {
  21123. var i = $.Deferred()
  21124. , n = t || null;
  21125. if (this.mode !== V.PANORAMA && this.mode !== V.TRANSITIONING) {
  21126. var r = [a.filters.isPanoAligned()];
  21127. this.model.currentFloor && r.push(a.filters.atFloor(this.model.currentFloor)),
  21128. e = e || this.currentPano || this.model.panos.find(r, [a.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  21129. this.flyToNewMode({
  21130. mode: V.PANORAMA,
  21131. pano: e,
  21132. callback: n
  21133. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  21134. } else {
  21135. var o = this.mode === V.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  21136. i.reject(o)
  21137. }
  21138. return i.promise()
  21139. }
  21140. ,
  21141. t.prototype.fitDollhouse = function(e, t, i) {
  21142. var maxY = this.model.boundingBox.max.y;//add
  21143. var n = T.FORWARD.clone().applyQuaternion(i);
  21144. i = n.clone().add(e);
  21145. this.cameraControls.activeControl.target.copy(i),
  21146. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  21147. }
  21148. ,
  21149. t.prototype.floorplanMode = function(e, t, i) {
  21150. this.mode = V.FLOORPLAN;
  21151. var n = this.cameraControls.controls[V.FLOORPLAN];
  21152. n.reset();
  21153. var r = e || this.model.center;
  21154. if (n.target.copy(r).setY(0),
  21155. n.camera.position.copy(r).setY(k.floorplan.cameraHeight),
  21156. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  21157. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  21158. t) {
  21159. var o = T.LEFT.clone().applyQuaternion(t);
  21160. n.rotateLeft(-Math.atan2(o.x, o.z))
  21161. } else
  21162. n.rotateToView(this.model.size, this.getDirection());
  21163. n.update(0)
  21164. }
  21165. ,
  21166. t.prototype.nonInterruptingFlyToPano = function(e, t) {
  21167. return e.skipWarpingCheck = !0,
  21168. this.flyToPano(e, t)
  21169. }
  21170. ,
  21171. t.prototype.updateMarkerVisi = function() {//加
  21172. if(this.mode != "panorama")return;
  21173. this.model.panos.list.forEach((pano)=>{
  21174. if(!pano.marker)return;
  21175. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  21176. })
  21177. }
  21178. ,
  21179. /* t.prototype.updateHotVisible = function(pano){
  21180. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setPanoLog))return
  21181. var hots = this.model.hots;
  21182. pano = pano || this.currentPano;
  21183. for (var index in hots){
  21184. var visible;
  21185. if(this.mode != "panorama"){
  21186. visible = true;
  21187. }else{
  21188. //hots[index].mesh.material.depthTest = false;
  21189. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  21190. }
  21191. hots[index].mesh.visible = visible;
  21192. }
  21193. }
  21194. */
  21195. t.prototype.flyToPano = function(e, t) {
  21196. var i, n = e.pano, aim = e.lookAtPoint, aimQua = e.quaternion,//ADD
  21197. o = e.duration, a = e.aimDuration, s = e.maxDistanceOverride,
  21198. l = e.skipWarpingCheck, c = e.constantMoveSpeed, h = null, u = null
  21199. if (aim){
  21200. var m = (new B.Matrix4).lookAt(n.position, aim, T.UP)
  21201. aimQua = (new B.Quaternion).setFromRotationMatrix(m)
  21202. }
  21203. else aimQua = aimQua
  21204. var zoomLevel = e.zoomLevel || 1 //add
  21205. if(this.flying) return t && t(e)
  21206. if (window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(n),
  21207. this.isWarping() && !l && (this.path.activeTransType === R.BLACK || this.path.activeTransType === R.STD))
  21208. return Y.warn("Player.flyToPano() -> Cannot fly when warping"),
  21209. t && t(),
  21210. !1;
  21211. this.updateLastView()
  21212. if (this.mode !== V.PANORAMA)
  21213. return void this.flyToNewMode({
  21214. mode: V.PANORAMA,
  21215. pano: n,
  21216. duration: o,
  21217. quaternion: aimQua,
  21218. callback: t
  21219. });
  21220. if (!n || (h = x.deepExtend(e), u = function() {
  21221. j.delayOneFrame(function() {
  21222. this.flyToPano(h, t)
  21223. }.bind(this))
  21224. }.bind(this),
  21225. !this.checkAndWaitForPanoLoad(n, "high", "low", this.basePanoSize, u))) {
  21226. var d = function(e) {
  21227. t && t(e)
  21228. }
  21229. .bind(this);
  21230. this.currentPano || (this.currentPano = n,
  21231. this.path.placeCpm(),
  21232. this.path.fadeOutCpm(k.path.fadeOutTime),
  21233. this.spider.draw());
  21234. var p = o;
  21235. if ("number" != typeof o) {
  21236. var f = s || k.transition.flytimeMaxDistanceThreshold;
  21237. p = Math.min(this.currentPano.position.distanceTo(n.position), f) * k.transition.flytimeDistanceMultiplier + k.transition.flyTime
  21238. }
  21239. if (.01 < k.transition.flySpeed && (p = 1e3 * this.currentPano.position.distanceTo(n.position) / k.transition.flySpeed),
  21240. zoomLevel !== this.zoomLevel)
  21241. switch (k.zoom.transitionStyle) {
  21242. case 1:
  21243. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? p / 2 : p); //改
  21244. break;
  21245. case 2:
  21246. return h = x.deepExtend(e),
  21247. u = this.flyToPano.bind(this, h, t),
  21248. void this.smoothZoomFovTo(null, zoomLevel, k.zoom.restoreTime * (this.zoomLevel - 1), u)
  21249. }
  21250. if (aimQua) {
  21251. G.cancelById(q.LookTransition),
  21252. p *= k.transition.aimSlowFactor;
  21253. var g = this.cameraControls.activeControl.camera.quaternion.clone()
  21254. , y = g.clone()
  21255. , A = new B.Vector3;
  21256. if (n === this.currentPano) {
  21257. var C = T.FORWARD.clone().applyQuaternion(g)
  21258. , I = T.FORWARD.clone().applyQuaternion(aimQua)
  21259. , E = C.angleTo(I);
  21260. return null != a || (a = 1 * Math.sqrt(E) / k.tags.navigate.rotateSpeedFactor * 1e3),
  21261. void G.start(function(e) {
  21262. y.copy(g),
  21263. H.quaternion(y, aimQua)(e),
  21264. A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position),
  21265. this.cameraControls.activeControl.lookAt(A)
  21266. }
  21267. .bind(this), a, d, 0, z[k.transition.movementEasing], null, q.LookTransition)
  21268. }
  21269. }
  21270. if (n === this.currentPano )
  21271. return void d();
  21272. this.flying = !0;
  21273. var _ = this.position.clone()
  21274. , b = this.currentPano;
  21275. Y.debug("Flying to pano ", n.position);
  21276. this.emit(W.PanoChosen, this.currentPano, n);
  21277. this.emit(W.FlyingStarted, n.position, _, n, b);
  21278. //this.updateHotVisible(n); //更新热点显示
  21279. this.transitionPos({type:"beforeFlytopano", pano:n, dur:p})//add
  21280. Hot.updateVisibles([this.currentPano, n])
  21281. aimQua && G.start(function(e) {
  21282. y.copy(g),
  21283. H.quaternion(y, aimQua)(e),
  21284. A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position),
  21285. this.cameraControls.activeControl.lookAt(A)
  21286. }
  21287. .bind(this), p, null, 0, z[k.transition.movementEasing], null, q.LookTransition);
  21288. var w = c ? null : z[k.transition.movementEasing];
  21289. this.nextPano = n;
  21290. G.start(H.uniform(this.model.skybox, "progress", 1), p, null, 0, z[k.transition.blendEasing], "skyFly", q.FlyToPano),
  21291. G.start(H.allUniforms(this.model.chunks, "progress", 1), p, null, 0, z[k.transition.blendEasing], "chunkFly", q.FlyToPano),
  21292. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, n.position), p, function(e) {
  21293. this.flying = !1,
  21294. this.currentPano !== n && this.currentPano.exit(),
  21295. n.enter(),
  21296. this.currentPano = n,
  21297. this.nextPano = null,
  21298. this.path.placeCpm(),
  21299. this.path.fadeOutCpm(k.path.fadeOutTime),
  21300. this.spider.draw(),
  21301. this.emit(W.FlyingEnded, n.position, _, n, b),
  21302. this.updateMarkerVisi();//add
  21303. d(e)
  21304. if(this.mode == "panorama" ){
  21305. //EditOverlay.updatePano()
  21306. editTool.hotpoint.updatePano()
  21307. Hot.updateVisibles([this.currentPano])
  21308. }
  21309. }
  21310. .bind(this), 0, w, "camFly", q.FlyToPano)
  21311. }
  21312. }
  21313. ,
  21314. window._transitionPosId = 9999
  21315. t.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  21316. G.cancelById(_transitionPosId)
  21317. var begin = function(object, pos, qua, scale){
  21318. if(pos){
  21319. if(!same(object.position, pos, 0.01)){
  21320. G.start(H.vector(object.position, pos), o.dur, (e)=>{
  21321. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21322. }
  21323. if(qua && !same(object.quaternion, qua, 1e-6)){
  21324. G.start(H.quaternion(object.quaternion, qua), o.dur, (e)=>{
  21325. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21326. }
  21327. if(scale && !same(object.scale, scale, 0.001)){
  21328. G.start(H.vector(object.scale, scale), o.dur, (e)=>{
  21329. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21330. }
  21331. }
  21332. }
  21333. var same = function(vec1, vec2, diff){
  21334. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  21335. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  21336. return s
  21337. }
  21338. var sid = o.pano != void 0 ? o.pano.id : "outside";
  21339. /* this.model.hotGroup.children.forEach(overlay=>{
  21340. var panoData = overlay.transformAtPanos[sid]
  21341. var useCustom = !panoData
  21342. //if(overlay.usingTransformData || !useCustom){
  21343. var pos = useCustom ? overlay.posCustom : panoData.pos;
  21344. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  21345. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  21346. overlay.getScaleBySize(panoData.width , panoData.height)
  21347. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  21348. begin(overlay, pos, qua, scale )
  21349. //}
  21350. overlay.usingTransformData = !useCustom
  21351. }) */
  21352. for(let i in this.model.hots){//是否判断visible?
  21353. var hot = this.model.hots[i];
  21354. var panoData = hot.info.transformAtPanos[sid];
  21355. var useCustom = !panoData
  21356. //if(hot.usingTransformData || !useCustom){
  21357. var pos = useCustom ? hot.info.position : panoData.pos;
  21358. //var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  21359. begin(hot, pos/* , qua */ )
  21360. //}
  21361. //hot.usingTransformData = !useCustom;
  21362. }
  21363. }
  21364. window._tranOutsideFocus = 4399
  21365. t.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  21366. console.log("focusPoint")
  21367. if(this.mode == "floorplan"){
  21368. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  21369. var control = player.cameraControls.controls.floorplan;
  21370. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  21371. var currentScale = control.absoluteScale;
  21372. var currentTarget = control.target.clone()
  21373. G.cancelById(window._tranOutsideFocus, true);
  21374. G.start(function(progress){
  21375. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  21376. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  21377. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  21378. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, z[k.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  21379. }else if(player.mode == "dollhouse"){
  21380. var control = player.cameraControls.controls.dollhouse;
  21381. var radius = o.radius || 8;
  21382. var currentTarget = control.target.clone()
  21383. var dir = control.offset.clone().normalize()
  21384. var currentRadius = control.offset.length();
  21385. G.cancelById(window._tranOutsideFocus, true);
  21386. G.start(function(progress){
  21387. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  21388. let radius_ = radius*progress+currentRadius*(1-progress)
  21389. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  21390. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, z[k.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  21391. }else if(this.mode == 'panorama'){
  21392. this.flyToPano({
  21393. lookAtPoint: o.aim.clone() ,
  21394. pano: this.currentPano,
  21395. aimDuration: o.dur || 600
  21396. })
  21397. }
  21398. }
  21399. t.prototype.fastForwardActivePanoFlight = function(e) {
  21400. e = e || k.transition.fastForwardFactor / 10 * 4 + 1,
  21401. G.adjustSpeed(q.FlyToPano, e),
  21402. G.adjustSpeed(q.LookTransition, e)
  21403. }
  21404. ,
  21405. t.prototype.flyToPanoClosestToMouse = function() {
  21406. if (50 < Date.now() - this.mouseLastMoveTime && (this.intersect = this.getMouseIntersect(),
  21407. this.intersect && this.updateClosestPano(this.intersect)),
  21408. this.closestPano)
  21409. return this.flyToPano({
  21410. pano: this.closestPano
  21411. });
  21412. var e = this.getMouseDirection();
  21413. this.flyDirection(e) || this.flyToPano({
  21414. pano: this.currentPano
  21415. })
  21416. }
  21417. ,
  21418. t.prototype.flyLocalDirection = function(e) {
  21419. var t = this.getDirection(e)
  21420. , i = 1 === e.z ? .4 : .75
  21421. , n = 1 === Math.abs(e.x);
  21422. return this.flyDirection(t, i, n)
  21423. }
  21424. ,
  21425. t.prototype.flyDirection = function(e, t, i) {
  21426. Hot.closePopup();//xzw add
  21427. var n = $.Deferred();
  21428. this.history.invalidate();
  21429. var r = this.closestPanoInDirection(e, t, i);
  21430. return r ? this.flyToPano({
  21431. pano: r
  21432. }, n.resolve.bind(n, !0)) : (this.bump(e),
  21433. n.resolve(!1)),
  21434. n.promise()
  21435. }
  21436. ,
  21437. t.prototype.closestPanoInDirection = function(e, t, i) {
  21438. return this.rankedPanoInDirection(0, e, t, i)
  21439. }
  21440. ,
  21441. t.prototype.rankedPanoInDirection = (_ = {
  21442. pano: null,
  21443. candidates: []
  21444. },
  21445. function(e, t, i, n) {
  21446. e = e || 0,
  21447. i = void 0 !== i ? i : .75;
  21448. var r = n ? "angle" : "direction";
  21449. return this.model.panos.findRankedByScore(e, [a.filters.isPanoAligned(), a.filters.inPanoDirection(this.position, t, i), a.filters.isNeighbourPanoTo(this.currentPano), a.filters.not(this.currentPano)], [a.scoreFunctions.distanceSquared(this.currentPano), a.scoreFunctions[r](this.position, t)], _),
  21450. this.cachedPanoCandidates = _.candidates,
  21451. _.pano
  21452. }
  21453. ),
  21454. t.prototype.bump = function(e) {
  21455. if (this.mode === V.PANORAMA && !this.flying && !this.isWarping()) {
  21456. var t, i, n, r = k.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e);
  21457. if (.5 < Math.abs(a))
  21458. t = function() {
  21459. G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 0 < a ? 1.04 : .96), o, i, 0, z.easeInOutSine, "bumpZStart")
  21460. }
  21461. .bind(this),
  21462. i = function() {
  21463. G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 1), 5 * o, n, 0, z.easeInOutSine, "bumpZRelax")
  21464. }
  21465. .bind(this);
  21466. else {
  21467. var s = this.camera.position.clone()
  21468. , l = e.clone();
  21469. this.raycaster.set(s, l);
  21470. var c = this.model.floors.reduce(function(e, t) {
  21471. return e.concat(t.collider.children)
  21472. }, [])
  21473. , h = this.raycaster.intersectObjects(c)
  21474. , u = 0 < h.length ? h[0].distance / 25 : .04
  21475. , d = s.clone().add(l.multiplyScalar(u));
  21476. t = function() {
  21477. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, d), o, i, 0, z.easeInOutSine, "bumpTStart")
  21478. }
  21479. .bind(this),
  21480. i = function() {
  21481. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, s), 5 * o, n, 0, z.easeInOutSine, "bumpTRelax")
  21482. }
  21483. .bind(this)
  21484. }
  21485. n = function() {
  21486. this.flying = !1
  21487. }
  21488. .bind(this),
  21489. this.flying = !0,
  21490. t()
  21491. }
  21492. }
  21493. ,
  21494. t.prototype.changeFloor = function(e) {
  21495. if (!this.is360View(this.mode, this.currentPano))
  21496. if (this.mode === V.PANORAMA) {
  21497. var t = this.history.reversePano(e);
  21498. t && t.isAligned() ? this.flyToPano({
  21499. pano: t
  21500. }) : this.changeFloorByScore(e)
  21501. } else
  21502. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  21503. }
  21504. ,
  21505. t.prototype.changeFloorByScore = (E = {
  21506. pano: null,
  21507. candidates: []
  21508. },
  21509. function(e) {
  21510. var t = this.model.nextFloor(e);
  21511. return t ? (this.model.panos.lowestByScore([a.filters.atFloor(t), a.filters.isPanoAligned()], [a.scoreFunctions.distance(this.currentPano), a.scoreFunctions.direction(this.position, new B.Vector3(0,e,0)), a.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], E),
  21512. void (E.pano ? (this.cachedPanoCandidates = E.candidates,
  21513. this.history.push(e, this.currentPano),
  21514. this.flyToPano({
  21515. pano: E.pano
  21516. })) : Y.warn("No pano found on selected floor, not moving there."))) : void Y.debug("player.changeFloor(" + e + "): no such floor")
  21517. }
  21518. ),
  21519. t.prototype.gotoFloor = function(e) {
  21520. var t = e - this.model.currentFloor.floorIndex;
  21521. this.changeFloor(t)
  21522. }
  21523. ,
  21524. t.prototype.getDirection = function(e) {
  21525. return (e = e || (new B.Vector3).copy(T.FORWARD)).applyQuaternion(this.camera.quaternion)
  21526. }
  21527. ,
  21528. t.prototype.flyToSameMode = function(e, t, i, n, r) {
  21529. if (r = r || $.Deferred(),
  21530. this.mode === V.TRANSITIONING)
  21531. return Y.warn("should not be transitioning here"),
  21532. n && n(!1),
  21533. r.reject().promise();
  21534. var o = i || !1
  21535. , a = i ? i.position : this.position
  21536. , s = this.position.clone()
  21537. , l = this.currentPano;
  21538. if (Y.debug("New pose in mode " + this.mode),
  21539. !e || (retryCallback = function() {
  21540. j.delayOneFrame(function() {
  21541. this.flyToSameMode(e, t, i, n, r)
  21542. }
  21543. .bind(this))
  21544. }
  21545. .bind(this),
  21546. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  21547. var c = function() {
  21548. this.emit(W.FlyingEnded, a, s, e, l),
  21549. n && n(!0)
  21550. }
  21551. .bind(this)
  21552. , h = k[this.mode]
  21553. , u = void 0 !== t ? t : h.transitionTime
  21554. , d = new B.Vector3
  21555. , p = new B.Vector3;
  21556. if (this.emit(W.FlyingStarted, a, s, e, l),
  21557. this.mode === V.PANORAMA)
  21558. Y.warn("we should not be here for panorama views");
  21559. else if (this.mode === V.DOLLHOUSE)
  21560. if (o) {
  21561. var f = new B.Vector3(0,1,0);
  21562. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0),
  21563. this.model.warpDestFloors(i.floorVisibility),
  21564. p.copy(i.position);
  21565. var g = new B.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  21566. , m = new B.Raycaster(p.clone(),g.clone(),0,1 / 0).intersectObjects(this.model.colliders)
  21567. , v = 3;
  21568. m.length ? (d.copy(m[0].point),
  21569. v = .75 * p.distanceTo(d)) : (d.copy(g).multiplyScalar(3).add(p),
  21570. Y.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  21571. var y = (new B.Matrix4).lookAt(p, d, f)
  21572. , A = (new B.Euler).setFromRotationMatrix(y, k.warp.eOrder)
  21573. , C = d.distanceTo(p)
  21574. , I = (new B.Matrix4).lookAt(this.cameraControls.cameras[V.DOLLHOUSE].position, this.cameraControls.controls[V.DOLLHOUSE].target, f)
  21575. , E = (new B.Euler).setFromRotationMatrix(I, k.warp.eOrder)
  21576. , _ = this.cameraControls.cameras[V.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[V.DOLLHOUSE].target);
  21577. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(Math.min(_, v), !0);
  21578. var b = new B.Euler(A.x - E.x,A.y - E.y,A.z - E.z,k.warp.eOrder);
  21579. b.y = b.y > Math.PI ? b.y -= 2 * Math.PI : b.y < -Math.PI ? b.y += 2 * Math.PI : b.y,
  21580. this.path.burnsDir = Math.sign(b.y);
  21581. var w = new B.Euler(0,0,0,k.warp.eOrder)
  21582. , T = new B.Vector3;
  21583. G.start(H.vector(this.cameraControls.controls[V.DOLLHOUSE].target, d), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode),
  21584. G.start(function(e, t) {
  21585. w.x = E.x + e * b.x,
  21586. w.y = E.y + e * b.y,
  21587. w.z = E.z + e * b.z;
  21588. var i = _ + e * (C - _);
  21589. T.set(0, 0, i).applyEuler(w).add(this.cameraControls.controls[V.DOLLHOUSE].target),
  21590. this.cameraControls.cameras[V.DOLLHOUSE].position.copy(T).add(this.model.position)
  21591. }
  21592. .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode),
  21593. G.start(function(e, t) {
  21594. this.cameraControls.controls[V.DOLLHOUSE].update(),
  21595. this.quaternion.copy(this.cameraControls.cameras[V.DOLLHOUSE].quaternion),
  21596. this.position.copy(this.cameraControls.cameras[V.DOLLHOUSE].position)
  21597. }
  21598. .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode)
  21599. } else
  21600. Y.warn("invalid warp destination in flyToSameMode()? ignore it then");
  21601. else if (this.path.placeCpm(),
  21602. this.path.fadeInCpm(k.path.fadeInTime),
  21603. i) {
  21604. this.model.warpDestFloors(i.floorVisibility);
  21605. var x = this.cameraControls.cameras[V.FLOORPLAN]
  21606. , S = this.cameraControls.controls[V.FLOORPLAN]
  21607. , M = S.target.clone()
  21608. , R = i.position.clone().sub(M)
  21609. , P = x.position.clone().sub(S.target).length()
  21610. , O = new B.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  21611. , L = Math.atan2(S.offset.x, S.offset.z)
  21612. , D = Math.atan2(O.x, O.z)
  21613. , N = S.absoluteScale
  21614. , F = U.convertWorkshopOrthoZoom(i.orthoZoom);
  21615. G.start(function(e, t) {
  21616. S.target.copy(R).multiplyScalar(e).add(M);
  21617. var i = L + (D - L) * e;
  21618. S.offset.x = P * Math.sin(i),
  21619. S.offset.z = P * Math.cos(i),
  21620. x.position.copy(S.target).add(S.offset),
  21621. S.absoluteScale = N + e * (F - N),
  21622. S.update(),
  21623. this.quaternion.copy(x.quaternion),
  21624. this.position.copy(x.position),
  21625. this.target.copy(S.target),
  21626. this.camera.projectionMatrix.copy(x.projectionMatrix)
  21627. }
  21628. .bind(this), u, null, 0, z[k.flydown.movementEasing], null, q.FlyToSameMode)
  21629. } else
  21630. Y.info("flyToSameMode() funny floorplan view? skipping");
  21631. return G.setTimeout(function(e) {
  21632. this.mode = e,
  21633. c(),
  21634. r.resolve(!0)
  21635. }
  21636. .bind(this, this.mode), u, q.FlyToSameMode),
  21637. this.mode = V.TRANSITIONING,
  21638. r.promise()
  21639. }
  21640. }
  21641. ,
  21642. t.prototype.flyToNewMode = function(e, t) {
  21643. Hot.closePopup();//xzw add
  21644. var i = (e = e || {}).mode
  21645. , n = e.pano
  21646. , r = e.duration
  21647. , o = e.warpDest
  21648. , a = e.callback
  21649. , s = e.force
  21650. , l = e.quaternion;
  21651. if (t = t || $.Deferred(),
  21652. this.isWarping())
  21653. return Y.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  21654. a && a(!1),
  21655. t.reject("Cannot change mode during tour transition").promise();
  21656. if (this.mode === V.TRANSITIONING)
  21657. return a && a(!1),
  21658. t.reject("Cannot change mode during mode transition").promise();
  21659. if (i === this.mode)
  21660. return s ? (this.flyToSameMode(n, r, o, a).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  21661. t.promise()) : (a && a(!1),
  21662. t.reject("Already in " + i + " mode").promise());
  21663. var c = o || !1;
  21664. Y.debug("Switching mode to " + i);
  21665. var h = function() {
  21666. j.delayOneFrame(function() {
  21667. this.flyToNewMode(e, t)
  21668. }
  21669. .bind(this))
  21670. }
  21671. .bind(this);
  21672. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, h))
  21673. return t.promise();
  21674. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  21675. return Y.info("Waiting for model textures to be loaded before going out to dollhouse"),
  21676. this.model.waitForLoad(this.model, function() {
  21677. return this.model.meshTexturesLoaded
  21678. }
  21679. .bind(this)),
  21680. this.model.loadMeshTextures().done(h),
  21681. t.promise();
  21682. this.history.invalidate(),
  21683. this.updateLastView();
  21684. var u = this.mode
  21685. , d = this.cameraControls.cameras[i];
  21686. e = x.deepExtend({}, k[i], k[u + "-" + i]);
  21687. var p = void 0 !== r ? r : e.transitionTime;
  21688. this.emit(W.ModeChanging, u, i, n),
  21689. n && (this.currentPano = n),
  21690. this.switchCameraMode(i, l),
  21691. G.cancelById(q.LookTransition);
  21692. var f = (new B.Vector3).copy(this.position);
  21693. this.modeTran = this.mode + "-" + i;
  21694. if(this.mode == "floorplan" && window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)){
  21695. VisiSet.finishSetPanoVisible()
  21696. VisiSet.finishSetTagVisible()
  21697. VisiSet.finishSetPanoLog()
  21698. }
  21699. if(editTool.atPanel == "screen"){
  21700. if(this.mode == "panorama") $(".confirmSnap").addClass("unable")
  21701. else if(i == "panorama") $(".confirmSnap").removeClass("unable")
  21702. }
  21703. if(i == "panorama"){
  21704. this.transitionPos({type:"beforeFlyIn", pano:n, dur:p})//add
  21705. }else{
  21706. this.transitionPos({type:"beforeFlyOut", dur:p/2})//add
  21707. }
  21708. if (i === V.PANORAMA)
  21709. this.emit(W.PanoChosen, n, n),
  21710. setTimeout(function() {
  21711. n.floor.enter(i)
  21712. }
  21713. .bind(this), p / 2),
  21714. this.path.fadeOutCpm(k.path.fadeOutTime);
  21715. else if (i === V.DOLLHOUSE) {
  21716. if (c && (this.model.stayPut = !0),
  21717. o ? (this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0),
  21718. this.model.warpDestFloors(o.floorVisibility)) : this.model.toggleAllFloors(!0),
  21719. this.path.placeCpm(),
  21720. this.path.fadeInCpm(k.path.fadeInTime),
  21721. c) {
  21722. var g = new B.Vector3(this.model.center.x,0,this.model.center.z);
  21723. f.set(15, 10, 15);
  21724. var m = new B.Vector3(0,0,-1).applyQuaternion(o.quaternion)
  21725. , v = new B.Raycaster(o.position.clone(),m.clone(),0,1 / 0).intersectObjects([this.sceneIntersectionPlane]);
  21726. v.length ? (g.copy(v[0].point),
  21727. f.copy(o.position),
  21728. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(.75 * f.distanceTo(g), !0)) : (Y.warn("Tried to restore dollhouse mode that did not intersect...", o.position, o.quaternion),
  21729. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(3, !0)),
  21730. this.cameraControls.controls[V.DOLLHOUSE].target.copy(g),
  21731. f.add(this.model.position),
  21732. d.position.copy(f),
  21733. this.cameraControls.controls[V.DOLLHOUSE].update()
  21734. }
  21735. } else if (this.path.placeCpm(),
  21736. this.path.fadeInCpm(k.path.fadeInTime),
  21737. o) {
  21738. this.model.warpDestFloors(o.floorVisibility);
  21739. var y = this.cameraControls.cameras[V.FLOORPLAN]
  21740. , A = this.cameraControls.controls[V.FLOORPLAN]
  21741. , C = y.position.clone().sub(A.target)
  21742. , I = new B.Vector3(-1,0,0).applyQuaternion(o.quaternion).normalize()
  21743. , E = Math.atan2(I.x, I.z);
  21744. A.target.copy(o.position);
  21745. var _ = C.length();
  21746. A.offset.x = _ * Math.sin(E),
  21747. A.offset.y = 0,
  21748. A.offset.z = _ * Math.cos(E),
  21749. y.position.copy(A.target).add(A.offset),
  21750. A.target.clone().sub(d.position),
  21751. d.quaternion.copy(o.quaternion),
  21752. A.currentScale = U.convertWorkshopOrthoZoom(o.orthoZoom),
  21753. A.absoluteScale = A.currentScale,
  21754. A.update()
  21755. } else
  21756. this.model.currentFloor.enter(i);
  21757. var b = this.currentPano
  21758. , w = this.position.clone();
  21759. return this.emit(W.FlyingStarted, f, w, n, this.currentPano),
  21760. this.flying = !0,
  21761. this.isOutsideMode(i) && this.is360View(u, b) ? (c || i !== V.DOLLHOUSE || (d.position.set(15, 10, 15),
  21762. d.controls.target.set(this.model.center.x, 0, this.model.center.z),
  21763. d.controls.update()),
  21764. e.blackoutStyle = P.FADEIN,
  21765. p = k.show360Views.transitionTime,
  21766. this.fade360View(p, d, e)) : this.isOutsideMode(u) && this.is360View(i, n) ? (c && this.switchCameraMode(i, c.quaternion),
  21767. this.mode = i,
  21768. this.path && this.path.popOutCpm(),
  21769. e.blackoutStyle = P.END,
  21770. p = k.show360Views.transitionTime,
  21771. this.fade360View(p, d, e)) : (G.start(H.property(this.model, "alpha", e.modelAlpha, null), p * e.modelAlphaLength, null, e.modelAlphaDelay, null, q.FlyToNewMode),
  21772. G.start(H.vector(this.position, d.position), p, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToNewMode),
  21773. G.start(H.quaternion(this.quaternion, d.quaternion), p * e.rotationDuration, null, e.rotationDelay, z[k.flydown.rotationEasing], null, q.FlyToNewMode),
  21774. G.start(H.matrix4(this.camera.projectionMatrix, d.projectionMatrix), p * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, q.FlyToNewMode),
  21775. G.start(H.uniform(this.model.skybox, "opacity", e.skyboxOpacity), p * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, q.FlyToNewMode),
  21776. G.start(H.property(this.reticule.material.uniforms.opacity, "value", 0), p, null, q.FlyToNewMode)),
  21777. G.setTimeout(function() {
  21778. this.flying = !1,
  21779. u === V.PANORAMA && i !== V.PANORAMA ? this.currentPano.exit() : u !== V.PANORAMA && i === V.PANORAMA && (this.currentPano !== b && b.exit(),
  21780. this.currentPano.enter(),
  21781. this.path.placeCpm(),
  21782. this.path.fadeOutCpm(k.path.fadeOutTime),
  21783. this.spider.draw()),
  21784. u === V.DOLLHOUSE && this.cameraControls.controls[V.DOLLHOUSE].resetRanges(),
  21785. this.mode = i,
  21786. this.emit(W.FlyingEnded, f, w, this.currentPano, b)
  21787. if (this.afterCModeFuc) {
  21788. //手动加的函数
  21789. var cf = this.afterCModeFuc;
  21790. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  21791. cf();
  21792. }
  21793. this.updateMarkerVisi();//add
  21794. //(this.mode == u.PANORAMA) && this.updateHotVisible()//add
  21795. if(this.mode == "panorama" ){
  21796. //EditOverlay.updatePano()
  21797. editTool.hotpoint.updatePano()
  21798. }
  21799. //this.mode == u.PANORAMA && this.transitionPos({type:"flyDone", this.currentPano})//add
  21800. if(this.mode == V.PANORAMA){
  21801. Hot.updateVisibles([this.currentPano])
  21802. }else{
  21803. Hot.updateVisibles(true)
  21804. this.model.hotGroup.children.forEach(overlay=>{
  21805. if(overlay.animateInfo){
  21806. GifTexDeal.start(overlay.animation)
  21807. }
  21808. })
  21809. }
  21810. c && u !== V.PANORAMA && i === V.PANORAMA ? this.startWarp(M.Retain, S.Retain, R.BLACK, null, null, a) : (a && a(),
  21811. t.resolve())
  21812. }
  21813. .bind(this), p, q.FlyToNewMode),
  21814. this.mode = V.TRANSITIONING,
  21815. //EditOverlay.updatePano(),//add
  21816. editTool.hotpoint.updatePano(),//add
  21817. //u == "panorama" && this.updateHotVisible(),
  21818. t.promise()
  21819. }
  21820. ,
  21821. t.prototype.fade360View = function(e, t, i) {
  21822. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  21823. $(this.domElement).fadeOut(.5 * e, function() {
  21824. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  21825. this.model.alpha = i.modelAlpha,
  21826. this.position.copy(t.position),
  21827. this.quaternion.copy(t.quaternion),
  21828. this.camera.projectionMatrix.copy(t.projectionMatrix),
  21829. $(this.domElement).fadeIn(.5 * e)
  21830. }
  21831. .bind(this))
  21832. }
  21833. ,
  21834. t.prototype.findDefaultViews = function() {
  21835. this.findDefaultView(this.lastInsideView, !0),
  21836. this.findDefaultView(this.last360View, !1)
  21837. }
  21838. ,
  21839. t.prototype.findDefaultView = function(e, i) {
  21840. var t, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  21841. if (e.cameraMode !== V.PANORAMA)
  21842. return !1;
  21843. var t = r.get(e.panoId);
  21844. return t && t.isAligned() === i
  21845. });
  21846. 0 <= o ? (t = r.get(n[o].panoId),
  21847. e.update({
  21848. cameraMode: V.PANORAMA,
  21849. pano: t,
  21850. position: n[o].position,
  21851. quaternion: n[o].quaternion
  21852. })) : 0 <= (o = r.list.findIndex(function(e) {
  21853. return e.isAligned() === i
  21854. })) ? (t = r.list[o],
  21855. e.update({
  21856. cameraMode: V.PANORAMA,
  21857. pano: t,
  21858. position: t.position
  21859. })) : Y.warn("There are no", i ? "inside" : "360º", "views in this model")
  21860. }
  21861. ,
  21862. t.prototype.updateLastView = function() {
  21863. this.mode === V.PANORAMA && (this.currentPano.isAligned() ? this.lastInsideView : this.last360View).update({
  21864. pano: this.currentPano,
  21865. position: this.position,
  21866. quaternion: this.quaternion
  21867. })
  21868. }
  21869. ,
  21870. t.prototype.goToLastView = function(e, t) {
  21871. var i = $.Deferred()
  21872. , n = i.resolve.bind(i)
  21873. , r = i.reject.bind(i)
  21874. , o = e ? this.lastInsideView : this.last360View;
  21875. return this.isInMode(V.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  21876. this.isInMode(V.PANORAMA) ? (this.path && this.path.popOutCpm(),
  21877. this.fadeToView(e, o, k.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  21878. mode: o.cameraMode,
  21879. pano: o.pano,
  21880. quaternion: o.quaternion,
  21881. callback: t
  21882. }).done(n).fail(r),
  21883. i.promise()
  21884. }
  21885. ,
  21886. t.prototype.fadeToView = function(e, t, i, n) {
  21887. var r = $.Deferred()
  21888. , o = r.resolve.bind(r)
  21889. , a = r.reject.bind(r);
  21890. if (!t.isValid() || t.cameraMode === V.PANORAMA && !t.pano)
  21891. return Y.warn("Tried to fade to an illegal view", t.cameraMode),
  21892. a("Cannot go to illegal view"),
  21893. r.promise();
  21894. var s = (k[t.cameraMode],
  21895. function() {
  21896. $(this.domElement).fadeIn(.5 * i),
  21897. n && n(),
  21898. o()
  21899. }
  21900. .bind(this))
  21901. , l = e ? P.FADEIN : P.END;
  21902. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  21903. $(this.domElement).fadeOut(.5 * i, function() {
  21904. this.model.fadePanoMarkers(e ? k.panorama.markerOpacity : 0),
  21905. t.cameraMode === V.PANORAMA ? this.flyToPano({
  21906. pano: t.pano,
  21907. lookAtPoint: T.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  21908. duration: 0
  21909. }, s) : this.flyToNewMode({
  21910. mode: t.cameraMode,
  21911. quaternion: t.quaternion,
  21912. duration: 0,
  21913. callback: s
  21914. })
  21915. }
  21916. .bind(this)),
  21917. r.promise()
  21918. }
  21919. ,
  21920. t.prototype.startWarp = function(e, t, i, n, r, o) {
  21921. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  21922. this.flying)
  21923. return Y.warn("Player.startWarp() -> Cannot warp when flying"),
  21924. o && o(),
  21925. !1;
  21926. null != e || (e = M.Show),
  21927. this.history.invalidate(),
  21928. e !== M.Retain ? this.path.brushToWarpPano(i, R.BLACK) || (i = R.BLACK) : i = this.path.upcomingTransType;
  21929. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  21930. return this.emit(W.WarpStarted, a, i, n, r),
  21931. n = n || P.MIDDLE,
  21932. this.path.warpToPano(i, n, r, function() {
  21933. t === S.Slow ? this.path.discardSlow() : t === S.Standard && this.path.discardPathObject(),
  21934. this.emit(W.WarpEnded, i),
  21935. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  21936. o && o()
  21937. }
  21938. .bind(this)),
  21939. e === M.Hide && this.path.discardPathObject(),
  21940. !0
  21941. }
  21942. ,
  21943. t.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  21944. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (Y.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  21945. s && s(),
  21946. !1)
  21947. }
  21948. ,
  21949. t.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  21950. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (Y.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  21951. a && a(),
  21952. !1)
  21953. }
  21954. ,
  21955. t.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  21956. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  21957. }
  21958. ,
  21959. t.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  21960. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  21961. !0) : (Y.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  21962. t && t(),
  21963. !1)
  21964. }
  21965. ,
  21966. t.prototype.aimTourCamera = function(e, t, i, n) {
  21967. return Y.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  21968. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  21969. }
  21970. ,
  21971. t.prototype.showPathToHeroLocation = function(e) {
  21972. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(R.STD, R.BLACK)
  21973. }
  21974. ,
  21975. t.prototype.tourInterlude = function(e, t) {
  21976. this.history.invalidate(),
  21977. this.path.discardSlow();
  21978. var defaultRotTime = DATA.tourRotTime * 1000
  21979. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  21980. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  21981. var rotTime
  21982. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  21983. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  21984. var hasMusic = currentLocation && currentLocation.musicInfo.music
  21985. if(hasMusic){
  21986. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  21987. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  21988. rotTime = currentLocation.musicInfo.time - current
  21989. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  21990. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  21991. }
  21992. }else{
  21993. rotTime = defaultRotTime
  21994. }
  21995. rotTime = Math.max(0, rotTime)
  21996. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''))
  21997. }else{
  21998. rotTime = currentLocation.rotTime * 1000
  21999. console.log("rotTime "+rotTime +" at item "+this.director.currentItem)
  22000. }
  22001. this.path.waitNextStep(e, function() {//等待音乐播放一段时间再下一步,此时镜头会缓慢旋转
  22002. t && t()
  22003. }
  22004. .bind(this), rotTime)
  22005. }
  22006. ,
  22007. t.prototype.stopInterlude = function() {
  22008. this.interruptAndFastForward(null, 0)
  22009. }
  22010. ,
  22011. t.prototype.interruptAndFastForward = function(e, t) {
  22012. this.isWarping() && this.emit(W.WarpInterrupted, this.path.activeTransType, e, t),
  22013. this.flying && this.emit(W.FlyingInterrupted),
  22014. this.path.interruptAndFastForward(e, t)
  22015. }
  22016. ,
  22017. t.prototype.setSize = function(e, t) {
  22018. var i = e / t;
  22019. this.baseFov = A.clampVFOV(k.insideFOV, k.insideFOVMax, e, t);
  22020. var n = A.getHFOVFromVFOV(k.insideFOV, e, t);
  22021. for (var r in n > k.insideFOVMax ? this.baseFov = A.getVFOVFromHFOV(k.insideFOVMax, e, t) : this.baseFov = k.insideFOV,
  22022. this.cameraControls.cameras) {
  22023. var o = this.cameraControls.cameras[r];
  22024. o.fov = this.baseFov * (1 / this.zoomLevel),
  22025. o.updateAspect(i)
  22026. }
  22027. }
  22028. ,
  22029. t.prototype.toJSON = function() {
  22030. var e = {};
  22031. return this.cameraControls.activeControl && ((e = this.cameraControls.activeControl.toJSON()).camera_mode = V.toInt(this.mode),
  22032. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  22033. return e.hidden ? 0 : 1
  22034. }) : V.PANORAMA && (e.scan_id = this.currentPano.id)),
  22035. e
  22036. }
  22037. ,
  22038. t.prototype.getCurrentNodePanos = function(e) {
  22039. if (this.model.panos.map,
  22040. e.length = 0,
  22041. this.path.nodes)
  22042. for (var t = 0; t < this.path.nodes.length; t++) {
  22043. var i = this.path.nodes[t];
  22044. e.push(this.model.panos.get(i))
  22045. }
  22046. }
  22047. ,
  22048. t.prototype.zoomIncrementally = function(e) {
  22049. var t = this.zoomLevel;
  22050. this.zoomTo(this.zoomLevel + e),
  22051. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  22052. }
  22053. ,
  22054. t.prototype.zoomInIncrementally = function(e) {
  22055. e = e || this.defaultZoomIncrement,
  22056. this.zoomIncrementally(e)
  22057. }
  22058. ,
  22059. t.prototype.zoomOutIncrementally = function(e) {
  22060. e = e || -this.defaultZoomIncrement,
  22061. this.zoomIncrementally(e)
  22062. }
  22063. ,
  22064. t.prototype.zoomBy = function(e) {
  22065. this.zoomTo(this.zoomLevel * e)
  22066. }
  22067. ,
  22068. t.prototype.zoomIn = function() {
  22069. this.zoomBy(1 + this.zoomSpeed)
  22070. }
  22071. ,
  22072. t.prototype.zoomOut = function() {
  22073. this.zoomBy(1 - this.zoomSpeed)
  22074. }
  22075. ,
  22076. t.prototype.zoomTo = function(e, t) {
  22077. if ((t || k.zoom.enabled && this.mode === V.PANORAMA && this.zoomEnabled) && (e < k.zoom.min && (e = k.zoom.min),
  22078. e > k.zoom.max && (e = k.zoom.max),
  22079. e > this.zoomLevel ? (this.emit(m.ZoomIn),
  22080. e === k.zoom.max && this.emit(m.ZoomMax)) : e < this.zoomLevel && (this.emit(m.ZoomOut),
  22081. e === k.zoom.min && this.emit(m.ZoomMin)),
  22082. this.cameraControls.activeControl)) {
  22083. var i = this.cameraControls.activeControl.camera;
  22084. this.zoomLevel = e,
  22085. i.fov = this.baseFov * (1 / this.zoomLevel),
  22086. i.updateProjectionMatrix(),
  22087. this.zoomFov = i.fov
  22088. }
  22089. }
  22090. ,
  22091. t.prototype.increaseZoomSpeed = function() {
  22092. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  22093. }
  22094. ,
  22095. t.prototype.decreaseZoomSpeed = function() {
  22096. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  22097. }
  22098. ,
  22099. t.prototype.clampZoomSpeed = function(e) {
  22100. return e < 0 ? 0 : e
  22101. }
  22102. ,
  22103. t.prototype.activatePersistentZooming = function(e) {
  22104. this.zooming = e ? 1 : -1
  22105. }
  22106. ,
  22107. t.prototype.deactivatePersistentZooming = function() {
  22108. this.zooming = 0
  22109. }
  22110. ,
  22111. t.prototype.zoomDefault = function() {
  22112. this.zoomTo(1, !0)
  22113. }
  22114. window.fovTranId = 333;//add
  22115. t.prototype.smoothZoomToDefault = function(e, t) {
  22116. G.cancelById(window.fovTranId)
  22117. var i, n = this.zoomLevel, r = function(e) {
  22118. 1 < e && (e = 1),
  22119. i = n * (1 - e) + e,
  22120. this.zoomTo(i, !0)
  22121. }
  22122. .bind(this), o = function() {
  22123. this.zoomDefault(),
  22124. t && window.setTimeout(t, 50)
  22125. }
  22126. .bind(this);
  22127. G.start(r, e, o, null, 0, z[k.transition.blendEasing], null, window.fovTranId)
  22128. }
  22129. ,
  22130. t.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  22131. G.cancelById(window.fovTranId)
  22132. var i,
  22133. n = this.zoomLevel,
  22134. aimLevel = zoomLevel || this.baseFov / fov
  22135. if (n == aimLevel) return
  22136. var fun = function (e) {
  22137. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel), this.zoomTo(i, !0)
  22138. }.bind(this)
  22139. G.start(fun, dur, callback, null, 0, z[k.transition.easeInCubic], null, window.fovTranId)
  22140. }
  22141. ,
  22142. t.prototype.updateZoomPano = function() {
  22143. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === V.PANORAMA) {
  22144. var e = this.currentPano;
  22145. if (e) {
  22146. var t = this.zoomLevel > k.zoom.activationThreshold
  22147. , i = (this.flying && this.nextPano && this.nextPano !== this.currentPano || this.isWarping(),
  22148. t);
  22149. this.tileDownloader.tilePrioritizer.setZoomingActive(i),
  22150. this.panoRenderer.setZoomingActive(i, e, !0);
  22151. var n = function(e, t) {
  22152. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  22153. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  22154. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  22155. e.setZoomed(t)
  22156. }
  22157. .bind(this);
  22158. i && !e.zoomed ? (n(e, !0),
  22159. this.panoRenderer.enableUltraHighQualityMode(function() {
  22160. this.qualityManager.useUltraHighResolutionPanos && !k.zoom.overridemax && (k.zoom.max = y.ultraHighQualityMaxZoom),
  22161. i && n(e, !0)
  22162. }
  22163. .bind(this))) : !t && e.zoomed && n(e, !1)
  22164. }
  22165. }
  22166. },
  22167. //--------
  22168. t.prototype.flyToMode = function(mode, f1){ //飞到某个模式后再执行f1函数
  22169. var f2;
  22170. if (this.mode == mode) {
  22171. f1 && f1()
  22172. } else {
  22173. f2 = f1;
  22174. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22175. this.afterCModeFuc = function() {
  22176. this.afterCModeFuc = f2
  22177. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano });
  22178. }.bind(this)
  22179. } else {
  22180. this.afterCModeFuc = f2;//飞入后执行
  22181. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22182. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano});
  22183. }catch(e){}
  22184. }
  22185. }
  22186. }
  22187. ,
  22188. t.prototype.checkHasNeighbor = function(pano){//add
  22189. for(var i in pano.neighbourPanos ){
  22190. if(i == pano.id)continue;
  22191. if(pano.neighbourPanos[i]){
  22192. return true;
  22193. }
  22194. }
  22195. }
  22196. ,
  22197. ee.exports = t
  22198. }
  22199. ).call(this, "/js/player.js")
  22200. }
  22201. , {
  22202. "./constants": 8,
  22203. "./enum/AlignmentType": 17,
  22204. "./enum/BlackoutStyle": 18,
  22205. "./enum/ControlEvents": 21,
  22206. "./enum/Keys": 30,
  22207. "./enum/ModelManagerEvents": 33,
  22208. "./enum/PanoSizeClass": 36,
  22209. "./enum/PanoramaEvents": 37,
  22210. "./enum/PathDiscardMode": 38,
  22211. "./enum/PathDisplayMode": 39,
  22212. "./enum/PlayerEvents": 40,
  22213. "./enum/TagStates": 44,
  22214. "./enum/Vectors": 50,
  22215. "./enum/Viewmode": 51,
  22216. "./enum/WarpStyle": 52,
  22217. "./enum/ZoomEvents": 53,
  22218. "./exception/BasicException": 55,
  22219. "./model/ModelManager": 140,
  22220. "./objects/NSpider": 147,
  22221. "./objects/Panorama": 148,
  22222. "./objects/Reticule": 149,
  22223. "./objects/ShowPath": 151,
  22224. "./objects/Snapshot": 153,
  22225. "./objects/View": 154,
  22226. "./settings": 166,
  22227. "./shaders": 167,
  22228. "./tile/TileDownloader": 171,
  22229. "./tile/TilePrioritizer": 172,
  22230. "./util/ZoomStats": 179,
  22231. "./util/browser": 182,
  22232. "./util/camera": 183,
  22233. "./util/cameraLight": 184,
  22234. "./util/common": 185,
  22235. "./util/easing": 186,
  22236. "./util/history": 187,
  22237. "./util/lerp": 188,
  22238. "./util/logger": 189,
  22239. "./util/math": 190,
  22240. "./util/transitions": 195,
  22241. // hot: "hot",
  22242. scaleImg: "scaleImg",
  22243. events: 202,
  22244. three: 217
  22245. }],
  22246. scaleImg: [function(e, t) {
  22247. var i = t;
  22248. (function() {
  22249. function e(e, t, i, n) {
  22250. function r() {
  22251. (U = "object" == typeof i ? i : t.src || n ? s : document.createElement("canvas")).width = d,
  22252. U.height = p,
  22253. H = U.getContext("2d")
  22254. }
  22255. function o(e) {
  22256. if (e) {
  22257. var t, i = H.getImageData(0, 0, d, p), n = i.data;
  22258. for (t = 0; t < ie; t += 4)
  22259. n[t] = e[t] * ne | 0,
  22260. n[t + 1] = e[t + 1] * ne | 0,
  22261. n[t + 2] = e[t + 2] * ne | 0,
  22262. n[t + 3] = e[t + 3] * ne | 0;
  22263. return delete e,
  22264. i
  22265. }
  22266. return H.getImageData(0, 0, d, p)
  22267. }
  22268. function a(e, t, i, n, r) {
  22269. return .5 * (n - t + (2 * t - 5 * i + 4 * n - r + (3 * (i - n) + r - t) * e) * e) * e + i
  22270. }
  22271. var s, l;
  22272. if (t || (t = e.input,
  22273. i = e.output,
  22274. n = e.inputRemovable,
  22275. e.scale && (e = e.scale)),
  22276. t.src)
  22277. if (s = document.createElement("canvas"),
  22278. null != t.naturalWidth)
  22279. s.width = t.naturalWidth,
  22280. s.height = t.naturalHeight;
  22281. else if (null != t.runtimeStyle) {
  22282. var c = t.runtimeStyle
  22283. , h = c.width
  22284. , u = c.height;
  22285. c.width = "auto",
  22286. c.height = "auto",
  22287. s.width = t.width,
  22288. s.height = t.height,
  22289. c.width = h,
  22290. c.height = u
  22291. } else {
  22292. h = t.width,
  22293. u = t.height;
  22294. t.removeAttribute && (t.removeAttribute("width"),
  22295. t.removeAttribute("height")),
  22296. s.width = t.width,
  22297. s.height = t.height,
  22298. t.width = h,
  22299. t.height = u
  22300. }
  22301. else
  22302. s = t;
  22303. l = s.getContext("2d"),
  22304. t.src && l.drawImage(t, 0, 0);
  22305. var d, p, f = s.width, g = s.height, m = l.getImageData(0, 0, f, g).data;
  22306. if (!f || !g)
  22307. return !1;
  22308. (t.src || n) && s.clearRect(0, 0, f, g),
  22309. p = "object" == typeof e ? e.width ? (d = e.width + .5 | 0,
  22310. e.height + .5 | 0) : (d = f * e.scaleX + .5 | 0,
  22311. g * e.scaleY + .5 | 0) : (d = e * f + .5 | 0,
  22312. e * g + .5 | 0);
  22313. var v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J = d << 2, $ = f << 2, ee = 0, te = 0, ie = J * p, ne = 255.99 / 255, re = d / f, oe = p / g, ae = re * oe;
  22314. if (1 < re || 1 < oe)
  22315. for (r(),
  22316. G = (z = o()).data,
  22317. C = 0; C < p; C++)
  22318. for (V = (y = C / oe) - (w = 0 | y),
  22319. j = w * $,
  22320. W = w < 1 ? j : j - $,
  22321. w < g - 2 ? (Y = j + $,
  22322. q = (2 + w) * $) : Y = q = g - 2 < w ? j : j + $,
  22323. A = 0; A < d; A++,
  22324. te += 4)
  22325. Z = (b = 0 | (v = A / re)) << 2,
  22326. b < f - 2 ? (K = Z + 4,
  22327. Q = Z + 8) : K = Q = f - 2 < b ? Z : Z + 4,
  22328. D = a(V, a(k = v - b, m[W + (X = b < 1 ? Z : Z - 4)], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22329. ++Z,
  22330. ++K,
  22331. ++Q,
  22332. F = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22333. ++Z,
  22334. ++K,
  22335. ++Q,
  22336. B = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22337. ++Z,
  22338. ++K,
  22339. ++Q,
  22340. N = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22341. G[te] = 0 <= D ? D < 256 ? D : 255 : 0,
  22342. G[te + 1] = 0 <= F ? F < 256 ? F : 255 : 0,
  22343. G[te + 2] = 0 <= B ? B < 256 ? B : 255 : 0,
  22344. G[te + 3] = 0 <= N ? N < 256 ? N : 255 : 0;
  22345. else {
  22346. if (le.Float32Array)
  22347. L = new Float32Array(ie);
  22348. else
  22349. for (L = [],
  22350. te = 0; te < ie; ++te)
  22351. L[te] = 0;
  22352. for (y = 0; y < g; y++)
  22353. for (I = (_ = 0 | (C = y * oe)) * J,
  22354. (O = !!((_ - (C + oe | 0)) * (g - 1 - y)) << 1) && (M = 1 + _ - C,
  22355. R = C + oe - _ - 1),
  22356. v = 0; v < f; v++,
  22357. ee += 4)
  22358. switch (A = v * re,
  22359. E = 0 | A,
  22360. te = I + (E << 2),
  22361. P = !!((E - (A + re | 0)) * (f - 1 - v)),
  22362. P && (x = 1 + E - A,
  22363. S = A + re - E - 1),
  22364. D = m[ee],
  22365. F = m[ee + 1],
  22366. B = m[ee + 2],
  22367. N = m[ee + 3],
  22368. P + O) {
  22369. case 0:
  22370. L[te] += D * ae,
  22371. L[te + 1] += F * ae,
  22372. L[te + 2] += B * ae,
  22373. L[te + 3] += N * ae;
  22374. break;
  22375. case 1:
  22376. T = x * oe,
  22377. L[te] += D * T,
  22378. L[te + 1] += F * T,
  22379. L[te + 2] += B * T,
  22380. L[te + 3] += N * T,
  22381. T = S * oe,
  22382. L[te + 4] += D * T,
  22383. L[te + 5] += F * T,
  22384. L[te + 6] += B * T,
  22385. L[te + 7] += N * T;
  22386. break;
  22387. case 2:
  22388. T = re * M,
  22389. L[te] += D * T,
  22390. L[te + 1] += F * T,
  22391. L[te + 2] += B * T,
  22392. L[te + 3] += N * T,
  22393. T = re * R,
  22394. L[te += J] += D * T,
  22395. L[te + 1] += F * T,
  22396. L[te + 2] += B * T,
  22397. L[te + 3] += N * T;
  22398. break;
  22399. default:
  22400. T = x * M,
  22401. L[te] += D * T,
  22402. L[te + 1] += F * T,
  22403. L[te + 2] += B * T,
  22404. L[te + 3] += N * T,
  22405. T = S * M,
  22406. L[te + 4] += D * T,
  22407. L[te + 5] += F * T,
  22408. L[te + 6] += B * T,
  22409. L[te + 7] += N * T,
  22410. T = x * R,
  22411. L[te += J] += D * T,
  22412. L[te + 1] += F * T,
  22413. L[te + 2] += B * T,
  22414. L[te + 3] += N * T,
  22415. T = S * R,
  22416. L[te + 4] += D * T,
  22417. L[te + 5] += F * T,
  22418. L[te + 6] += B * T,
  22419. L[te + 7] += N * T
  22420. }
  22421. delete m,
  22422. r(),
  22423. z = o(L)
  22424. }
  22425. if (H.putImageData(z, 0, 0),
  22426. "string" == typeof i) {
  22427. var se;
  22428. if ("png" === i || "jpeg" === i)
  22429. return (se = n && t.src ? t : new Image).width = d,
  22430. se.height = p,
  22431. se.src = U.toDataURL("image/" + i, .85),
  22432. se;
  22433. if ("png-src" === i || "jpeg-src" === i)
  22434. return U.toDataURL("image/" + i.split("-")[0], .85)
  22435. }
  22436. return U
  22437. }
  22438. var le = this;
  22439. "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = e),
  22440. exports.scale = e) : c = e
  22441. }
  22442. ).call(this),
  22443. i.exports = c
  22444. }
  22445. , {}],
  22446. 156: [function(i, n, e) {
  22447. (function(e) {
  22448. "use strict";
  22449. function t(e, t) {
  22450. this.model = e,
  22451. this.panos = e.panos,
  22452. this.player = t,
  22453. this.imagePanos = this.listImagePanos(),
  22454. this.retryMinimumTime = 1e4
  22455. }
  22456. var r = (i("three"),
  22457. i("./enum/Viewmode"))
  22458. , o = (i("./settings"),
  22459. i("./objects/Panorama"))
  22460. , a = new (i("./util/logger"))(e);
  22461. t.prototype.start = function() {
  22462. this.loadNextPano(function(e) {
  22463. e ? this.start() : (a.debug("No suitable pano loaded, waiting a little while before looking again"),
  22464. setTimeout(function() {
  22465. this.start()
  22466. }
  22467. .bind(this), 1e3))
  22468. }
  22469. .bind(this))
  22470. }
  22471. ,
  22472. t.prototype.validLoadTarget = function(e) {
  22473. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  22474. }
  22475. ,
  22476. t.prototype.listImagePanos = function() {
  22477. var i = []
  22478. , n = this;
  22479. return this.model.images.forEach(function(e) {
  22480. if (e.metadata && e.metadata.scan_id) {
  22481. var t = n.model.panos.get(e.metadata.scan_id);
  22482. t && !t.isLoaded("high") && i.push(t)
  22483. }
  22484. }),
  22485. i
  22486. }
  22487. ,
  22488. t.prototype.nextNotLoadedImage = function() {
  22489. for (; 0 < this.imagePanos.length; ) {
  22490. var e = this.imagePanos[0];
  22491. if (!e.isLoaded("high"))
  22492. return e;
  22493. this.imagePanos.shift()
  22494. }
  22495. return null
  22496. }
  22497. ,
  22498. t.prototype.loadNextPano = function(e) {
  22499. var t, i, n = this.model.waitQueue.filter(function(e) {
  22500. return e.object instanceof o
  22501. });
  22502. 0 < n.length ? (t = n[0].object,
  22503. a.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  22504. a.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  22505. a.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  22506. t = this.imagePanos[0],
  22507. a.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode !== r.PANORAMA || (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())])) && a.debug("Normal pano selection: neighbor " + t.id),
  22508. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  22509. a.debug("Preloading " + i + "-res pano " + t.id),
  22510. t.loadCube(i).done(e).fail(function() {
  22511. a.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  22512. e()
  22513. })) : e && e(null)
  22514. }
  22515. ,
  22516. n.exports = t
  22517. }
  22518. ).call(this, "/js/preloaders.js")
  22519. }
  22520. , {
  22521. "./enum/Viewmode": 51,
  22522. "./objects/Panorama": 148,
  22523. "./settings": 166,
  22524. "./util/logger": 189,
  22525. three: 217
  22526. }],
  22527. 157: [function(a, s, e) {
  22528. (function(e) {
  22529. "use strict";
  22530. function t(e, t, i, n, r) {
  22531. this.qualityManager = e,
  22532. this.scene = t,
  22533. this.camera = i,
  22534. this.container = r,
  22535. this.controls = n,
  22536. this.controls.enabled = !0,
  22537. this.controls.locked = !0,
  22538. this.quickstartCamera = n.camera,
  22539. this.quickstartCamera.fov = d.clampVFOV(o.insideFOV, o.insideFOVMax, $("#player").width(), $("#player").height()),
  22540. this.skybox = null
  22541. }
  22542. var i = a("three")
  22543. , n = a("../util/logger")
  22544. , o = a("../constants")
  22545. , h = (a("../util/transitions"),
  22546. a("../util/lerp"),
  22547. a("../util/easing"),
  22548. a("../enum/Vectors"))
  22549. , u = a("../enum/PanoSizeClass")
  22550. , r = (a("../materials/ModelTextureMaterial"),
  22551. a("../materials/CubemapMaterial"))
  22552. , d = (a("../cameras/PanoramaCamera"),
  22553. a("../controls/PanoramaControls"),
  22554. a("../tile/TileUtils"),
  22555. a("../util/camera"),
  22556. a("../util/cameraLight"))
  22557. , p = (a("../util/browser"),
  22558. a("../settings"),
  22559. a("../gui/helpManager"),
  22560. new n(e));
  22561. t.prototype.load = function(e) {
  22562. e.pano.shouldRedrawOnBaseLoaded = !0;
  22563. var t, i, n = this, r = h.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  22564. this.controls.lookAt(r.add(this.quickstartCamera.position));
  22565. var a = this.qualityManager.getPanoSize(u.BASE)
  22566. , s = this.qualityManager.getPanoSize(u.STANDARD);
  22567. if (e.pano.tiled) {
  22568. p.warn("Loading startPano, TILED", e.pano.id);
  22569. var l = d.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  22570. , c = this.quickstartCamera.fov;
  22571. p.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + l + ", vertical FOV: " + c + "]"),
  22572. t = e.pano.loadTiledPano(s, r, {
  22573. hFov: l,
  22574. vFov: c
  22575. }, !1, !1, !0),
  22576. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  22577. } else
  22578. p.warn("Loading startPano", e.pano.id),
  22579. t = e.pano.loadCube("high");
  22580. return $.when(t).then(function() {
  22581. n.init(e.pano, e.quaternion),
  22582. e.pano.tiled ? i.done(function() {
  22583. e.pano.lockUntilRenderingComplete = !1,
  22584. this.controls.locked = !1
  22585. }
  22586. .bind(this)) : this.controls.locked = !1
  22587. }
  22588. .bind(this))
  22589. }
  22590. ,
  22591. t.prototype.init = function(e, t) {
  22592. p.info("Quickstart done loading, adding scene objects"),
  22593. e.lockUntilRenderingComplete = !0,
  22594. this.skybox = new i.Mesh(new i.CubeGeometry(1,1,1),new r({
  22595. side: i.BackSide
  22596. })),
  22597. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  22598. this.skybox.quaternion.copy(e.quaternion),
  22599. this.scene.add(this.skybox),
  22600. $(this.container).show()
  22601. }
  22602. ,
  22603. t.prototype.update = function(e) {
  22604. this.controls.update(e),
  22605. this.camera.copy(this.quickstartCamera)
  22606. }
  22607. ,
  22608. t.prototype.setSize = function(e, t) {
  22609. this.quickstartCamera.updateAspect(e / t)
  22610. }
  22611. ,
  22612. t.prototype.destroy = function() {
  22613. this.scene.remove(this.skybox)
  22614. }
  22615. ,
  22616. s.exports = t
  22617. }
  22618. ).call(this, "/js/scene/QuickstartManager.js")
  22619. }
  22620. , {
  22621. "../cameras/PanoramaCamera": 7,
  22622. "../constants": 8,
  22623. "../controls/PanoramaControls": 13,
  22624. "../enum/PanoSizeClass": 36,
  22625. "../enum/Vectors": 50,
  22626. "../gui/helpManager": 68,
  22627. "../materials/CubemapMaterial": 117,
  22628. "../materials/ModelTextureMaterial": 118,
  22629. "../settings": 166,
  22630. "../tile/TileUtils": 174,
  22631. "../util/browser": 182,
  22632. "../util/camera": 183,
  22633. "../util/cameraLight": 184,
  22634. "../util/easing": 186,
  22635. "../util/lerp": 188,
  22636. "../util/logger": 189,
  22637. "../util/transitions": 195,
  22638. three: 217
  22639. }],
  22640. 158: [function(e, t, i) {
  22641. "use strict";
  22642. function h(e, t, i) {
  22643. this.scene = e,
  22644. this.camera = t,
  22645. this.renderer = null,
  22646. this.effects = i,
  22647. this.animateCallback = null,
  22648. this.composer = null,
  22649. this.qualityManager = null,
  22650. e.renderWidth = 0,
  22651. e.renderHeight = 0,
  22652. this.updateClock = new M.Clock,
  22653. this.components = [],
  22654. this.updateListeners = [],
  22655. this.resizeListeners = [],
  22656. this.forceUpdateSize = !1,
  22657. this.started = !1,
  22658. this.textures = {},
  22659. this.suspendedObjects = []
  22660. }
  22661. var o, a, n, M = e("three"), R = e("../shaders"), r = e("../enum/SceneRendererEvents"), f = e("../enum/GLTextureType"), s = e("../enum/GLCubeFaces"), l = e("../exception/BasicException"), c = e("../exception/RendererCreationException"), u = e("../util/browser"), d = e("../settings"), p = e("events").EventEmitter;
  22662. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  22663. (h.prototype = Object.create(p.prototype)).addComponent = function(e) {
  22664. this.components.push(e),
  22665. e.update && this.updateListeners.push(e),
  22666. e.setSize && (this.resizeListeners.push(e),
  22667. this.forceUpdateSize = !0)
  22668. }
  22669. ,
  22670. h.prototype.removeComponent = function(t) {
  22671. function e(e) {
  22672. return e !== t
  22673. }
  22674. this.components = this.components.filter(e),
  22675. this.updateListeners = this.updateListeners.filter(e),
  22676. this.resizeListeners = this.resizeListeners.filter(e)
  22677. }
  22678. ,
  22679. h.prototype.start = function(e) {
  22680. if (this.started)
  22681. throw new l("Can't start SceneRenderer, already started");
  22682. this.createContext(e),
  22683. //u.isMobile() && this.boluoVrInit(),
  22684. this.initComposer(),
  22685. this.started = !0,
  22686. (b = b.bind(this))()
  22687. }
  22688. ,
  22689. h.prototype.createContext = function(e) {
  22690. try {
  22691. this.renderer = new M.WebGLRenderer({antialias: !u.isMobile()}),
  22692. this.renderer.autoClear = !0,
  22693. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  22694. this.renderer.setSize($("#player").width(), $("#player").height(), !1),
  22695. this.emit(r.ContextCreated)
  22696. } catch (e) {
  22697. throw new c("Unable to create a WebGL rendering context")
  22698. }
  22699. d.profiling.enabled && this.overrideTextures(),
  22700. e.appendChild(this.renderer.domElement)
  22701. }
  22702. ,
  22703. h.prototype.overrideTextures = function() {
  22704. var d = this.renderer.context
  22705. , t = 0
  22706. , i = d.createTexture;
  22707. d.createTexture = function() {
  22708. var e = i.call(d);
  22709. return e.id = t++,
  22710. this.textures[e.id] = e
  22711. }
  22712. .bind(this);
  22713. var p = d.texImage2D;
  22714. d.texImage2D = function(e, t, i, n, r, o, a, s, l) {
  22715. var c, h = this.getTextureTypeFromTarget(d, e);
  22716. c = h === f.TextureCube ? d.getParameter(d.TEXTURE_BINDING_CUBE_MAP) : d.getParameter(d.TEXTURE_BINDING_2D),
  22717. void 0 !== a ? p.call(d, e, t, i, n, r, o, a, s, l) : (a = n,
  22718. s = r,
  22719. n = (l = o).naturalWidth,
  22720. r = l.naturalHeight,
  22721. p.call(d, e, t, i, a, s, l));
  22722. var u = this.textures[c.id];
  22723. u.width = h === f.TextureCube ? 6 * n : n,
  22724. u.height = r
  22725. }
  22726. .bind(this);
  22727. var n = d.deleteTexture;
  22728. d.deleteTexture = function(e) {
  22729. delete this.textures[e.id],
  22730. n.call(d, e)
  22731. }
  22732. .bind(this)
  22733. }
  22734. ,
  22735. h.prototype.updateTextureMemory = (n = null,
  22736. function() {
  22737. var e = 0;
  22738. for (var t in this.textures) {
  22739. var i = this.textures[t];
  22740. i.width && i.height && (e += i.width * i.height * 4)
  22741. }
  22742. e !== n && this.emit(r.MemoryUsageUpdated, e),
  22743. n = e
  22744. }
  22745. ),
  22746. h.prototype.getTextureTypeFromTarget = function(e, t) {
  22747. switch (t) {
  22748. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  22749. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  22750. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  22751. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  22752. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  22753. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  22754. return f.TextureCube;
  22755. case e.TEXTURE_2D:
  22756. return f.Texture2D;
  22757. default:
  22758. return null
  22759. }
  22760. }
  22761. ,
  22762. h.prototype.initComposer = function() {
  22763. this.composer = new M.EffectComposer(this.renderer),
  22764. this.composer.addPass(new M.RenderPass(this.scene,this.camera)),
  22765. this.composer.addPass(this.effects.hblurPass),
  22766. this.composer.addPass(this.effects.vblurPass)
  22767. }
  22768. ,
  22769. h.prototype.setSize = function(e, t, i) {
  22770. this.renderWidth = e,
  22771. this.renderHeight = t,
  22772. this.effects.aspect = e / t,
  22773. this.renderer.setSize(e, t, !1, i),
  22774. this.composer.setSize(e, t);
  22775. for (var n = 0; n < this.resizeListeners.length; n++)
  22776. this.resizeListeners[n].setSize(e, t)
  22777. }
  22778. ,
  22779. h.prototype.render = function() {
  22780. 0 < this.effects.currentBlur ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  22781. }
  22782. ,
  22783. h.prototype.boluoVrInit = function() {
  22784. console.log("boluoVrInit"),
  22785. this.isHuawei5X = u.detectHUAWEI5X(),
  22786. this.oldRenderer = this.renderer,
  22787. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera),
  22788. window.panoCamera = this.camera;
  22789. var i = this;
  22790. window._vrEnabled = !1,
  22791. Object.defineProperty(window, "vrEnabled", {
  22792. get: function() {
  22793. return window._vrEnabled
  22794. },
  22795. set: function(e) {
  22796. (e = !!e) ? (i.renderer = i.newRenderer,
  22797. window.vrMarkers.forEach(function(e) {
  22798. e.visible = !0
  22799. })) : (i.renderer = i.oldRenderer,
  22800. window.vrMarkers.forEach(function(e) {
  22801. e.visible = !1
  22802. })),
  22803. i.cursor.visible = e,
  22804. i.setSize($("#player").width(), $("#player").height()),
  22805. window._vrEnabled = e,
  22806. setTimeout(function() {
  22807. console.log(player.cameraControls.activeControl.camera.fov)
  22808. }, 500)
  22809. }
  22810. }),
  22811. this.createCursor(.5, !1, 1, 16777215, 0);
  22812. var e = {
  22813. setSize: function(e, t) {
  22814. i.camera.aspect = e / t
  22815. }
  22816. };
  22817. this.resizeListeners.push(e),
  22818. this.vrLoadingInit()
  22819. }
  22820. ,
  22821. h.prototype.vrLoadingInit = function() {
  22822. var e = new (e = function(camera) {
  22823. var t = this
  22824. , e = new M.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  22825. , i = new M.MeshBasicMaterial({
  22826. color: 4967932,
  22827. side: M.DoubleSide
  22828. })
  22829. , n = new M.Mesh(e,i);
  22830. (this.mesh = n).position.z = -2,
  22831. n.scale.set(.08, .08, .08),
  22832. n.visible = !1,
  22833. //window.player.camera.add(n),
  22834. camera.add(n),
  22835. t.enabled = !1,
  22836. this.update = function(e) {
  22837. 1 == t.enabled && (n.rotation.z += 15 * e)
  22838. }
  22839. }
  22840. )(this.camera);
  22841. window.Loading = e,
  22842. this.updateListeners.push(e)
  22843. }
  22844. ,
  22845. h.prototype.createCursor = function(e, t, i, n, r) {
  22846. var o, a = new M.SpriteMaterial({
  22847. opacity: i,
  22848. color: n,
  22849. transparent: t,
  22850. map: this.boluoGetTexture("images/cursor.png"),
  22851. needsUpdate: !0,
  22852. side: M.DoubleSide
  22853. });
  22854. a.map.offset = new M.Vector2(1 / 17 * r,0),
  22855. a.map.repeat = new M.Vector2(1 / 17,1),
  22856. a.depthTest = !1,
  22857. a.blending = M.AdditiveBlending,
  22858. (o = new M.Sprite(a)).scale.set(.3, .3, .3),
  22859. o.position.z = -2,
  22860. o.visible = !1,
  22861. o.name = "cursor",
  22862. this.camera.add(o),
  22863. this.scene.add(this.camera),
  22864. this.cursor = o;
  22865. var s = new this.CursorAnimation(this.scene,o,this.camera);
  22866. this.cursor.triggerTargetEvent = s.triggerTargetEvent,
  22867. this.updateListeners.push(s)
  22868. }
  22869. ,
  22870. h.prototype.CursorAnimation = function(e, t, o) {
  22871. this.cursor = t,
  22872. this.raycaster = new M.Raycaster,
  22873. this.targetEventObj = {},
  22874. this.type = 1,
  22875. this.tweenFlag = !0;
  22876. var s = this;
  22877. this.target = o,
  22878. console.log(o.uuid),
  22879. this.euler = new M.Euler,
  22880. this.q0 = new M.Quaternion,
  22881. this.q1 = new M.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  22882. this.zee = new M.Vector3(0,0,1),
  22883. this.alpha = -1e3,
  22884. this.beta = -1e3,
  22885. this.gamma = -1e3,
  22886. this.orient = M.Math.degToRad(window.orientation || 0),
  22887. window.addEventListener("orientationchange", function() {
  22888. s.orient = M.Math.degToRad(window.orientation || 0)
  22889. }),
  22890. window.addEventListener("deviceorientation", function(e) {
  22891. var t = M.Math.degToRad(e.alpha)
  22892. , i = M.Math.degToRad(e.beta)
  22893. , n = M.Math.degToRad(e.gamma);
  22894. if (this.isHuawei5X ? (-1e3 === s.alpha && (s.alpha = t),
  22895. -1e3 === s.beta && (s.beta = i),
  22896. -1e3 === s.gamma && (s.gamma = n),
  22897. .06 < Math.abs(t - s.alpha) && (s.alpha = t),
  22898. .006 < Math.abs(i - s.beta) && (s.beta = i),
  22899. .006 < Math.abs(n - s.gamma) && (s.gamma = n)) : (s.alpha = t,
  22900. s.beta = i,
  22901. s.gamma = n),
  22902. h.vrDebug) {
  22903. $("#info-device-orientation").css("display", "block");
  22904. var r = "";
  22905. r += "alpha=(" + s.alpha + ")<BR/>",
  22906. r += "beta=(" + s.beta + ")<BR/>",
  22907. r += "gamma=" + s.gamma + "<BR/>",
  22908. document.getElementById("info-device-orientation").innerHTML = r
  22909. }
  22910. }),
  22911. this.setObjectQuaternion = function(e, t, i, n, r) {
  22912. s.euler.set(i, t, -n, "YXZ"),
  22913. e.setFromEuler(s.euler),
  22914. e.multiply(s.q1),
  22915. e.multiply(s.q0.setFromAxisAngle(s.zee, -r)),
  22916. o.updateMatrixWorld()
  22917. }
  22918. ,
  22919. parent !== window && window.addEventListener("message", function(e) {
  22920. var t, i, n, r, o = JSON.parse(e.data), a = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  22921. o && o.alpha && o.beta && o.gamma && (t = a,
  22922. i = M.Math.degToRad(o.alpha),
  22923. n = M.Math.degToRad(o.beta),
  22924. r = M.Math.degToRad(o.gamma),
  22925. t ? (-1e3 === s.alpha && (s.alpha = i),
  22926. -1e3 === s.beta && (s.beta = n),
  22927. -1e3 === s.gamma && (s.gamma = r),
  22928. .06 < Math.abs(i - s.alpha) && (s.alpha = i),
  22929. .006 < Math.abs(n - s.beta) && (s.beta = n),
  22930. .006 < Math.abs(r - s.gamma) && (s.gamma = r)) : (s.alpha = i,
  22931. s.beta = n,
  22932. s.gamma = r))
  22933. }),
  22934. this.update = function(e) {
  22935. TWEEN.update(),
  22936. window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient),
  22937. this.triggerTargetEvent())
  22938. }
  22939. ,
  22940. this.triggerTargetEvent = function() {
  22941. var e = this.choseObj()
  22942. , t = e ? e.object : void 0;
  22943. (this.targetEventObj.currentObj = t) !== this.targetEventObj.lastObj && (t && this.autoCursorPosition(e),
  22944. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  22945. t && t.enabled && this.startAnimate(function() {
  22946. this.clickCallback(t)
  22947. }
  22948. .bind(this))) : this.type,
  22949. this.targetEventObj.lastObj = t)
  22950. }
  22951. ,
  22952. this.choseObj = function() {
  22953. this.raycaster.setFromCamera({
  22954. x: 0,
  22955. y: 0
  22956. }, o);
  22957. var e = (this.raycaster.ray,
  22958. window.vrMarkers)
  22959. , t = this.raycaster.intersectObjects(e);
  22960. if (0 < t.length)
  22961. return t[0]
  22962. }
  22963. ,
  22964. this.clickCallback = function(e) {
  22965. this.runTHREEAction(e, "onclick")
  22966. }
  22967. ,
  22968. this.runTHREEAction = function(e, t) {
  22969. switch (t) {
  22970. case "onclick":
  22971. e._listeners && e._listeners.click && e._listeners.click.forEach(function(e) {
  22972. e()
  22973. });
  22974. break;
  22975. case "onhover":
  22976. e._listeners && e._listeners.hover && e._listeners.hover.forEach(function(e) {
  22977. e()
  22978. });
  22979. break;
  22980. case "onout":
  22981. e._listeners && e._listeners.out && e._listeners.out.forEach(function(e) {
  22982. e()
  22983. })
  22984. }
  22985. }
  22986. ,
  22987. this.startAnimate = function(e) {
  22988. this.tweenFlag && this.initAnimation(e)
  22989. }
  22990. ,
  22991. this.initAnimation = function(e) {
  22992. var t = this
  22993. , i = this.cursor.material.map.offset;
  22994. t.tweenFlag = !1,
  22995. this.cursorAnimate = new TWEEN.Tween(i).to({
  22996. x: 1
  22997. }, 1e3).onStart(function() {
  22998. t.tweenFlag = !1
  22999. }).onStop(function() {
  23000. t.tweenFlag = !0,
  23001. this.x = 0,
  23002. i.x = 0
  23003. }).onUpdate(function() {}).onComplete(function() {
  23004. e(),
  23005. i.x = 0,
  23006. setTimeout(function() {
  23007. t.tweenFlag = !0
  23008. }, 1500)
  23009. }),
  23010. this.cursorAnimate.easing(function(e) {
  23011. return Math.floor(17 * e) / 17
  23012. }),
  23013. this.cursorAnimate.start()
  23014. }
  23015. ,
  23016. this.autoCursorPosition = function(e) {
  23017. this.cursor.scale.set(.3, .3, .3)
  23018. }
  23019. }
  23020. ,
  23021. h.prototype.vrRenderer = function(a, i, e) {
  23022. var s = new i.vrCamera(e);
  23023. s.bananaAspect = .8,
  23024. this.width,
  23025. this.height;
  23026. i = this;
  23027. this.setSize = function(e, t) {
  23028. a.setSize.call(this, e, t),
  23029. i.width = e,
  23030. i.height = t
  23031. }
  23032. ,
  23033. this.render = function(e, t, i, n) {
  23034. var r, o;
  23035. if (window.cameraQua = t.quaternion.clone(),
  23036. t.__RESS__SKIP__STEREO__)
  23037. return a.render(e, t, i, n);
  23038. if ("PerspectiveCamera" === t.type)
  23039. r = s.cameraL,
  23040. o = s.cameraR,
  23041. e.updateMatrixWorld(),
  23042. null === t.parent && t.updateMatrixWorld(),
  23043. s.vrCameraUpdate(t);
  23044. else {
  23045. if ("OrthographicCamera" !== t.type)
  23046. return DEBUG && console.error("Unsupported renderer: ", t.type);
  23047. r = o = t
  23048. }
  23049. a.setScissorTest(!0),
  23050. a.setScissor(0, 0, this.width / 2, this.height),
  23051. a.setViewport(0, 0, this.width / 2, this.height),
  23052. a.render.call(this, e, r, i, n),
  23053. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  23054. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  23055. a.render.call(this, e, o, i, n),
  23056. a.setScissorTest(!1)
  23057. }
  23058. ,
  23059. this.__proto__ = {
  23060. __proto__: a
  23061. }
  23062. }
  23063. ,
  23064. h.prototype.vrCamera = function(e) {
  23065. this.type = "StereoCamera",
  23066. this._aspect = 1,
  23067. this._overlap = .064,
  23068. this.cameraL = new M.PerspectiveCamera,
  23069. this.cameraL.layers.enable(1),
  23070. this.cameraL.matrixAutoUpdate = !1,
  23071. this.cameraR = new M.PerspectiveCamera,
  23072. this.cameraR.layers.enable(2),
  23073. this.cameraR.matrixAutoUpdate = !1,
  23074. this.eyeRight = new M.Matrix4,
  23075. this.eyeLeft = new M.Matrix4,
  23076. this.vrCameraNeedsUpdate = !0,
  23077. window.vrCameraL = this.cameraL,
  23078. Object.defineProperty(this, "bananaAspect", {
  23079. get: function() {
  23080. return this._aspect
  23081. },
  23082. set: function(e) {
  23083. this._aspect !== e && (this.vrCameraNeedsUpdate = !0),
  23084. this._aspect = e
  23085. }
  23086. }),
  23087. Object.defineProperty(this, "overlap", {
  23088. get: function() {
  23089. return this._overlap
  23090. },
  23091. set: function(e) {
  23092. this._overlap !== e && (this.vrCameraNeedsUpdate = !0),
  23093. this._overlap = e
  23094. }
  23095. }),
  23096. this.vrCameraUpdate = function(e) {
  23097. if (this.vrCameraNeedsUpdate = !0,
  23098. this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== e.fov || this.bananaReal_aspect !== e.aspect * this.bananaAspect || this.bananaNear !== e.near || this.bananaFar !== e.far,
  23099. this.vrCameraNeedsUpdate) {
  23100. this.vrCameraNeedsUpdate = !1,
  23101. console.debug("vrCameraUpdate"),
  23102. this.bananaFocus = e.focus,
  23103. this.bananaFov = e.fov,
  23104. this.bananaReal_aspect = e.aspect * this.bananaAspect,
  23105. this.bananaNear = e.near,
  23106. this.bananaFar = e.far,
  23107. console.debug(e.aspect),
  23108. this.bananaFocus = 10;
  23109. var t, i, n = e.projectionMatrix.clone(), r = this.overlap / 2, o = r * this.bananaNear / this.bananaFocus, a = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  23110. this.eyeLeft.elements[12] = -r,
  23111. this.eyeRight.elements[12] = r,
  23112. t = -a * this.bananaReal_aspect + o,
  23113. i = a * this.bananaReal_aspect + o,
  23114. n.elements[0] = 2 * this.bananaNear / (i - t),
  23115. n.elements[8] = (i + t) / (i - t),
  23116. this.cameraL.projectionMatrix.copy(n),
  23117. t = -a * this.bananaReal_aspect - o,
  23118. i = a * this.bananaReal_aspect - o,
  23119. n.elements[0] = 2 * this.bananaNear / (i - t),
  23120. n.elements[8] = (i + t) / (i - t),
  23121. this.cameraR.projectionMatrix.copy(n)
  23122. }
  23123. this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(this.eyeLeft),
  23124. this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(this.eyeRight)
  23125. }
  23126. }
  23127. ,
  23128. h.prototype.boluoGetTexture = function(e) {
  23129. var t = new M.TextureLoader;
  23130. return t.crossOrigin = "anonymous",
  23131. t.load(e)
  23132. }
  23133. ,
  23134. h.prototype.updateScreenSize = function(e) {
  23135. var t, i, n, r = !1;
  23136. e && !e.resize && null != e.width && null != e.height ? (i = e.width,
  23137. n = e.height,
  23138. r = !0,
  23139. t = 1) : (i = $("#player").width(),
  23140. n = $("#player").height(),
  23141. e && e.resize && (o = this.renderWidth,
  23142. a = this.renderHeight),
  23143. i === o && n === a && !this.forceUpdateSize || (o = i,
  23144. a = n,
  23145. r = !0,
  23146. t = window.devicePixelRatio)),
  23147. r && (this.setSize(i, n, t),
  23148. this.forceUpdateSize = !1)
  23149. }
  23150. ,
  23151. h.prototype.updateComponents = function() {
  23152. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  23153. this.updateListeners[t].update(e)
  23154. }
  23155. ,
  23156. h.prototype.suspend = function() {
  23157. this.started = !1,
  23158. this.suspendedObjects = this.scene.children.map(function(e) {
  23159. return this.scene.remove(e),
  23160. e
  23161. }
  23162. .bind(this)),
  23163. this.render()
  23164. }
  23165. ,
  23166. h.prototype.resume = function() {
  23167. this.suspendedObjects.forEach(function(e) {
  23168. this.scene.add(e)
  23169. }
  23170. .bind(this)),
  23171. this.suspendedObjects = [],
  23172. this.started = !0,
  23173. b()
  23174. }
  23175. ;
  23176. var g, m, v, y, A, C, I, P, O, L, D, N, F, E, _, b = function() {
  23177. this.started && (window.requestAnimationFrame(b),
  23178. this.updateScreenSize(),
  23179. this.updateComponents(),
  23180. this.updateTextureMemory(),
  23181. this.render(),
  23182. this.emit(r.AfterRender))
  23183. };
  23184. h.prototype.getImageData = (E = document.createElement("canvas"),
  23185. _ = E.getContext("2d"),
  23186. function(e, t, i) {
  23187. return E.width === t && E.height === i || (E.width = t,
  23188. E.height = i),
  23189. _.drawImage(e, 0, 0, t, i),
  23190. _.getImageData(0, 0, t, i)
  23191. }
  23192. ),
  23193. h.prototype.initSizedTexture2D = function(e, t, i) {
  23194. var n = this.renderer
  23195. , r = n.context
  23196. , o = n.state
  23197. , a = new M.Texture(null);
  23198. !(a.flipY = !1) !== i && (i = !1),
  23199. a.generateMipmaps = i;
  23200. var s = n.paramThreeToGL(a.format)
  23201. , l = n.paramThreeToGL(a.type)
  23202. , c = n.properties.get(a)
  23203. , h = r.createTexture();
  23204. o.bindTexture(r.TEXTURE_2D, h),
  23205. r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL, a.flipY),
  23206. r.texImage2D(r.TEXTURE_2D, 0, s, e, e, 0, s, l, null),
  23207. a.wrapS = t,
  23208. a.wrapT = t;
  23209. var u = n.paramThreeToGL(t);
  23210. return r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_S, u),
  23211. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_T, u),
  23212. i ? (a.magFilter = M.LinearFilter,
  23213. a.minFilter = M.LinearMipMapLinearFilter,
  23214. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR),
  23215. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR_MIPMAP_NEAREST),
  23216. r.generateMipmap(r.TEXTURE_2D)) : (a.magFilter = M.LinearFilter,
  23217. a.minFilter = M.LinearFilter,
  23218. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR),
  23219. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR)),
  23220. o.bindTexture(r.TEXTURE_2D, null),
  23221. c.__webglTexture = h,
  23222. a
  23223. }
  23224. ,
  23225. h.prototype.initSizedCubeMap = function(e, t) {
  23226. var i = this.renderer
  23227. , n = i.context
  23228. , r = i.state
  23229. , o = new M.CubeTexture([null, null, null, null, null, null]);
  23230. o.flipY = !1,
  23231. o.generateMipmaps = t;
  23232. var a = i.paramThreeToGL(o.format)
  23233. , s = i.paramThreeToGL(o.type)
  23234. , l = i.properties.get(o)
  23235. , c = n.createTexture();
  23236. r.bindTexture(n.TEXTURE_CUBE_MAP, c),
  23237. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, o.flipY);
  23238. for (var h = 0; h < 6; h++)
  23239. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + h, 0, a, e, e, 0, a, s, null);
  23240. return t ? (o.magFilter = M.LinearFilter,
  23241. o.minFilter = M.LinearMipMapLinearFilter,
  23242. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  23243. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  23244. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  23245. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (o.magFilter = M.LinearFilter,
  23246. o.minFilter = M.LinearFilter,
  23247. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  23248. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  23249. r.bindTexture(n.TEXTURE_CUBE_MAP, null),
  23250. l.__image__webglTextureCube = c,
  23251. o
  23252. }
  23253. ,
  23254. h.prototype.deallocateCubeTexture = function(e) {
  23255. var t = this.renderer
  23256. , i = t.context
  23257. , n = t.properties.get(e);
  23258. i.deleteTexture(n.__image__webglTextureCube)
  23259. }
  23260. ,
  23261. h.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  23262. var a = this.renderer
  23263. , s = a.context
  23264. , l = a.state
  23265. , c = a.properties.get(t);
  23266. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  23267. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  23268. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  23269. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  23270. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  23271. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  23272. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  23273. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  23274. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  23275. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  23276. l.bindTexture(s.TEXTURE_2D, null)
  23277. }
  23278. ,
  23279. h.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  23280. var s = this.renderer
  23281. , l = s.context
  23282. , c = s.state
  23283. , h = s.properties.get(t);
  23284. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  23285. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  23286. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  23287. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  23288. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  23289. }
  23290. ,
  23291. h.prototype.rebuildMipMaps2D = function(e) {
  23292. var t = this.renderer
  23293. , i = t.context
  23294. , n = t.state;
  23295. t.properties.get(e),
  23296. i.generateMipmap(i.TEXTURE_2D),
  23297. n.bindTexture(i.TEXTURE_2D, null)
  23298. }
  23299. ,
  23300. h.prototype.rebuildMipMaps3D = function(e) {
  23301. var t = this.renderer
  23302. , i = t.context
  23303. , n = t.state
  23304. , r = t.properties.get(e);
  23305. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  23306. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  23307. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  23308. }
  23309. ,
  23310. h.prototype.renderToCubeMap = (P = !1,
  23311. F = N = D = L = O = null,
  23312. function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  23313. this.renderer.context,
  23314. P || ((L = new M.OrthographicCamera(-.5,.5,.5,-.5,-200,200)).position.z = 150,
  23315. (O = new M.Scene).add(L),
  23316. D = new M.ShaderMaterial({
  23317. uniforms: {
  23318. tDiffuse: {
  23319. type: "t",
  23320. value: null
  23321. },
  23322. alpha: {
  23323. type: "f",
  23324. value: 1
  23325. }
  23326. },
  23327. vertexShader: R.basicTextured.vertexShader,
  23328. fragmentShader: R.basicTextured.fragmentShader,
  23329. depthWrite: !1,
  23330. depthTest: !1,
  23331. side: M.DoubleSide
  23332. }),
  23333. N = new M.PlaneBufferGeometry(1,1),
  23334. (F = new M.Mesh(N,D)).position.z = 0,
  23335. O.add(F),
  23336. P = !0);
  23337. var m = N.getAttribute("uv");
  23338. m.setDynamic(!0),
  23339. m.needsUpdate = !0;
  23340. var v = m.array
  23341. , y = r / i
  23342. , A = o / n
  23343. , C = a / i
  23344. , I = s / n;
  23345. v[0] = y,
  23346. v[1] = A + I,
  23347. v[2] = y + C,
  23348. v[3] = A + I,
  23349. v[4] = y,
  23350. v[5] = A,
  23351. v[6] = y + C,
  23352. v[7] = A;
  23353. var E = N.getAttribute("position");
  23354. E.setDynamic(!0),
  23355. E.needsUpdate = !0;
  23356. var _ = E.array
  23357. , b = l / t.width - .5
  23358. , w = c / t.height - .5
  23359. , T = h / t.width
  23360. , x = u / t.height;
  23361. _[0] = b,
  23362. _[1] = w + x,
  23363. _[3] = b + T,
  23364. _[4] = w + x,
  23365. _[6] = b,
  23366. _[7] = w,
  23367. _[9] = b + T,
  23368. _[10] = w,
  23369. this.renderer.properties.get(e),
  23370. D.uniforms.tDiffuse.value = e,
  23371. D.blending = p || M.NoBlending,
  23372. D.transparent = !!f,
  23373. null != g || (g = 1),
  23374. D.uniforms.alpha.value = g,
  23375. D.needUpdate = !0,
  23376. t.activeCubeFace = d,
  23377. t.viewport.set(0, 0, t.width, t.height);
  23378. var S = this.renderer.autoClear;
  23379. this.renderer.autoClear = !1,
  23380. this.renderer.render(O, L, t, !1),
  23381. this.renderer.autoClear = S
  23382. }
  23383. ),
  23384. h.prototype.copyCubeMap = (g = !1,
  23385. C = A = y = v = m = null,
  23386. I = new M.Euler,
  23387. new M.Vector3,
  23388. function(e, t, i, n, r, o, a, s, l) {
  23389. this.renderer,
  23390. g || ((v = new M.OrthographicCamera(-1,1,1,-1,0,200)).position.set(0, 0, 0),
  23391. (m = new M.Scene).add(v),
  23392. y = new M.ShaderMaterial({
  23393. uniforms: {
  23394. tDiffuse: {
  23395. type: "t",
  23396. value: null
  23397. },
  23398. alpha: {
  23399. type: "f",
  23400. value: 1
  23401. }
  23402. },
  23403. vertexShader: R.copyCubeMap.vertexShader,
  23404. fragmentShader: R.copyCubeMap.fragmentShader,
  23405. depthWrite: !1,
  23406. depthTest: !1,
  23407. side: M.DoubleSide
  23408. }),
  23409. A = new M.BoxGeometry(2,2,2),
  23410. C = new M.Mesh(A,y),
  23411. m.add(C),
  23412. g = !0);
  23413. for (var c = 0; c < 6; c++)
  23414. h.getCubeOrientationForCubeFace(c, I),
  23415. C.rotation.copy(I),
  23416. C.matrixWorldNeedsUpdate = !0,
  23417. C.updateMatrixWorld(),
  23418. y.uniforms.tDiffuse.value = e,
  23419. y.blending = a || M.NoBlending,
  23420. y.transparent = !!s,
  23421. null != l || (l = 1),
  23422. y.uniforms.alpha.value = l,
  23423. y.needUpdate = !0,
  23424. t.activeCubeFace = c,
  23425. t.viewport.set(0, 0, r, o),
  23426. this.renderer.render(m, v, t, !1)
  23427. }
  23428. ),
  23429. h.getLookAtForCubeFace = function(e, t) {
  23430. switch (e) {
  23431. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  23432. t.set(1, 0, 0);
  23433. break;
  23434. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  23435. t.set(-1, 0, 0);
  23436. break;
  23437. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  23438. t.set(0, 1, 0);
  23439. break;
  23440. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23441. t.set(0, -1, 0);
  23442. break;
  23443. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  23444. t.set(0, 0, 1);
  23445. break;
  23446. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23447. t.set(0, 0, -1)
  23448. }
  23449. }
  23450. ,
  23451. h.getCubeOrientationForCubeFace = function(e, t) {
  23452. switch (e) {
  23453. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  23454. t.set(0, -Math.PI / 2, 0);
  23455. break;
  23456. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  23457. t.set(0, Math.PI / 2, 0);
  23458. break;
  23459. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  23460. t.set(Math.PI / 2, Math.PI, 0);
  23461. break;
  23462. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23463. t.set(-Math.PI / 2, Math.PI, 0);
  23464. break;
  23465. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  23466. t.set(0, -Math.PI, 0);
  23467. break;
  23468. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23469. t.set(0, 0, 0)
  23470. }
  23471. }
  23472. ,
  23473. t.exports = h
  23474. }
  23475. , {
  23476. "../enum/GLCubeFaces": 25,
  23477. "../enum/GLTextureType": 26,
  23478. "../enum/SceneRendererEvents": 43,
  23479. "../exception/BasicException": 55,
  23480. "../exception/RendererCreationException": 57,
  23481. "../settings": 166,
  23482. "../shaders": 167,
  23483. "../util/browser": 182,
  23484. events: 202,
  23485. three: 217
  23486. }],
  23487. 159: [function(e, t, i) {
  23488. "use strict";
  23489. function n(e) {
  23490. this.messenger = new a(e),
  23491. this.clientKey = null
  23492. }
  23493. var o = e("../util/ajax")
  23494. , r = e("./PostMessageType")
  23495. , a = e("./postmessage")
  23496. , s = e("./VersionInfo")
  23497. , l = e("events").EventEmitter
  23498. , c = window.location.origin + "/api/v1/user/";
  23499. (n.prototype = Object.create(l.prototype)).bindEvents = function() {
  23500. this.messenger.on(r.ACTION, this.onMessageReceived.bind(this))
  23501. }
  23502. ,
  23503. n.prototype.waitForConnection = function() {
  23504. return new Promise(function(t, i) {
  23505. this.messenger.on(r.CONNECT, function(e) {
  23506. this.onConnectionReceived(e).then(t.bind(this, e.sdkVersion), i.bind())
  23507. }
  23508. .bind(this))
  23509. }
  23510. .bind(this))
  23511. }
  23512. ,
  23513. n.prototype.onConnectionReceived = function(i) {
  23514. return this.messenger.setTarget(i.source, i.origin),
  23515. this.verifyConnection(i).then(function(e, t) {
  23516. this.messenger.send({
  23517. type: r.ACCEPT,
  23518. toId: i.fromId,
  23519. warning: t
  23520. }),
  23521. this.clientKey = e,
  23522. this.messenger.removeAllListeners(r.CONNECT),
  23523. this.bindEvents()
  23524. }
  23525. .bind(this), function(e) {
  23526. this.messenger.send({
  23527. type: r.REJECT,
  23528. toId: i.fromId,
  23529. reason: e
  23530. }),
  23531. this.messenger.setTarget()
  23532. }
  23533. .bind(this))
  23534. }
  23535. ,
  23536. n.prototype.verifyConnection = function(r) {
  23537. return new Promise(function(e, t) {
  23538. var i;
  23539. if (s.isDeprecated(r.sdkVersion))
  23540. i = "这个版本正在被弃用";
  23541. else if (!s.isSupported(r.sdkVersion))
  23542. return t("不支持此版本的SDK");
  23543. var n = {
  23544. cache: !1,
  23545. headers: {
  23546. "X-port-Application-Key": r.applicationKey,
  23547. "X-port-Referrer": r.origin
  23548. }
  23549. };
  23550. o.get(c, n).done(e.bind(this, r.applicationKey, i)).fail(t.bind(this, "key/referrer mismatch"))
  23551. }
  23552. )
  23553. }
  23554. ,
  23555. n.prototype.onMessageReceived = function(t) {
  23556. if (this.validateClientApplicationKey(t.applicationKey)) {
  23557. var i = this;
  23558. t.onDone = function(e) {
  23559. e.toId = t.fromId,
  23560. e.uid = t.uid,
  23561. e.type = r.RESPONSE,
  23562. i.messenger.send(e)
  23563. }
  23564. ,
  23565. this.emit(r.ACTION, t)
  23566. }
  23567. }
  23568. ,
  23569. n.prototype.validateClientApplicationKey = function(e) {
  23570. return this.clientKey === e
  23571. }
  23572. ,
  23573. n.prototype.sendEvent = function(e, t) {
  23574. this.messenger.send({
  23575. type: r.EVENT,
  23576. eventType: e,
  23577. eventData: t
  23578. })
  23579. }
  23580. ,
  23581. t.exports = n
  23582. }
  23583. , {
  23584. "../util/ajax": 181,
  23585. "./PostMessageType": 160,
  23586. "./VersionInfo": 163,
  23587. "./postmessage": 165,
  23588. events: 202
  23589. }],
  23590. 160: [function(e, t, i) {
  23591. "use strict";
  23592. t.exports = Object.freeze({
  23593. CONNECT: "postmessage.connect",
  23594. ACCEPT: "postmessage.accept",
  23595. REJECT: "postmessage.reject",
  23596. ACTION: "postmessage.action",
  23597. RESPONSE: "postmessage.response",
  23598. EVENT: "postmessage.event"
  23599. })
  23600. }
  23601. , {}],
  23602. 161: [function(e, t, i) {
  23603. "use strict";
  23604. t.exports = Object.freeze({
  23605. MOVE: "sdk.move",
  23606. ENTER_PANO: "sdk.enterpano",
  23607. MODEL_LOADED: "sdk.modelloaded"
  23608. })
  23609. }
  23610. , {}],
  23611. 162: [function(e, t, i) {
  23612. "use strict";
  23613. t.exports = Object.freeze({
  23614. FLY: "transition.fly",
  23615. FADEOUT: "transition.fade",
  23616. INSTANT: "transition.instant"
  23617. })
  23618. }
  23619. , {}],
  23620. 163: [function(e, t, i) {
  23621. "use strict";
  23622. t.exports = {
  23623. current: "1.0",
  23624. supported: ["1.0"],
  23625. deprecated: [],
  23626. isSupported: function(e) {
  23627. return -1 !== this.supported.indexOf(e)
  23628. },
  23629. isDeprecated: function(e) {
  23630. return -1 !== this.deprecated.indexOf(e)
  23631. },
  23632. isValid: function(e) {
  23633. return this.isSupported(e) || this.isDeprecated(e)
  23634. }
  23635. }
  23636. }
  23637. , {}],
  23638. 164: [function(q, X, e) {
  23639. (function(e) {
  23640. "use strict";
  23641. function r(e, t, i) {
  23642. e = e && e.toLowerCase().trim();
  23643. var n = new C.UP.clone
  23644. , r = Math.PI / 3
  23645. , o = Math.PI / 2;
  23646. switch (e) {
  23647. case "left":
  23648. i.copy(t),
  23649. i.applyAxisAngle(n, o);
  23650. break;
  23651. case "right":
  23652. i.copy(t),
  23653. i.applyAxisAngle(n, -o);
  23654. break;
  23655. case "forwardleft":
  23656. i.copy(t),
  23657. i.applyAxisAngle(n, r);
  23658. break;
  23659. case "forwardright":
  23660. i.copy(t),
  23661. i.applyAxisAngle(n, -r);
  23662. break;
  23663. case "forward":
  23664. default:
  23665. i.copy(t)
  23666. }
  23667. return i
  23668. }
  23669. function o(e, t) {
  23670. if (e) {
  23671. var i = {
  23672. pano: e,
  23673. lookAtPoint: null,
  23674. duration: null,
  23675. maxDistanceOverride: null,
  23676. skipWarpingCheck: !1
  23677. };
  23678. this.player.flyToPano(i, function() {
  23679. t && t({
  23680. success: !0,
  23681. message: "Transition complete."
  23682. })
  23683. })
  23684. } else
  23685. M.warn("Showcase -> clickPanoObject: Unable to find pano."),
  23686. t && t({
  23687. success: !1,
  23688. error: "Unable to find pano."
  23689. })
  23690. }
  23691. function a(e, t) {
  23692. t.copy(C.FORWARD),
  23693. e.getDirection(t)
  23694. }
  23695. function c(i) {
  23696. return {
  23697. panos: i.panos.list.map(function(e) {
  23698. var t = y.getCubemapUrls(i.urls, e.id, "high")[A.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  23699. return {
  23700. uuid: e.id,
  23701. aligned: e.alignmentType === g.ALIGNED,
  23702. neighbourUUIDs: e.neighbourUUIDs.slice(),
  23703. position: function(e) {
  23704. return e.alignmentType !== g.ALIGNED ? null : {
  23705. x: e.position.x,
  23706. y: e.position.y,
  23707. z: e.position.z
  23708. }
  23709. }(e),
  23710. rotation: function(e) {
  23711. var t = (new h.Euler).setFromQuaternion(e.quaternion, "YXZ");
  23712. return {
  23713. x: h.Math.radToDeg(t._x),
  23714. y: h.Math.radToDeg(t._y),
  23715. z: h.Math.radToDeg(t._z)
  23716. }
  23717. }(e),
  23718. thumbnail: t
  23719. }
  23720. })
  23721. }
  23722. }
  23723. var t, l, i, h = q("three"), u = q("./ApiHost"), n = q("../util/logger"), d = q("../util/common"), s = q("../util/math"), p = q("../enum/ModelManagerEvents"), f = q("./PostMessageType"), g = q("../enum/AlignmentType"), m = q("../enum/Direction"), v = q("./TransitionStyles"), y = q("../util/panorama"), A = q("../enum/GLCubeFaces"), C = q("../enum/Vectors"), I = q("../enum/Viewmode"), E = q("../enum/WarpStyle"), _ = (q("../enum/Keys"),
  23724. q("../enum/PlayerEvents")), b = q("../sdk/SdkEvents"), w = (C = q("../enum/Vectors"),
  23725. q("../enum/ControlEvents")), T = q("../enum/RenderLayers"), x = (q("../constants"),
  23726. q("../settings")), S = q("../lib/jpeg_encoder"), M = new n(e), R = (N.active = !1,
  23727. N.angle = 0,
  23728. N.angleTravelled = 0,
  23729. N.playerDirection = new h.Vector3,
  23730. N.lastFacingDirection = new h.Vector3,
  23731. N.onDone = null,
  23732. N.player = null,
  23733. N.start = function(e, t, i, n) {
  23734. N.active = !0,
  23735. e && t && (t = 0),
  23736. N.angle = e || t,
  23737. N.xAngle = e,
  23738. N.yAngle = t,
  23739. N.angleTravelled = 0,
  23740. N.playerDirection.copy(i.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  23741. i.getDirection(N.playerDirection),
  23742. N.lastFacingDirection.copy(N.playerDirection),
  23743. N.projectVectors(),
  23744. N.onDone = n,
  23745. N.player = i,
  23746. N()
  23747. }
  23748. ,
  23749. N.projectVectors = function() {
  23750. N.xAngle && (N.playerDirection.projectOnPlane(C.UP),
  23751. N.lastFacingDirection.projectOnPlane(C.UP))
  23752. }
  23753. ,
  23754. N), P = (i = new h.Vector3,
  23755. function(e) {
  23756. e ? (i.copy(e.position),
  23757. i.add(e.discPosition),
  23758. s.projectPositionToCanvas(i, this.player.camera, i),
  23759. this.click(i.x, i.y)) : M.warn("Showcase -> clicktagObject: Unable to find tag.")
  23760. }
  23761. ), O = (l = new h.Vector3,
  23762. function(e) {
  23763. var t = this.player.getDirection();
  23764. l.copy(t);
  23765. var i = l.y;
  23766. l.y = 0,
  23767. l.normalize();
  23768. var n = h.Math.radToDeg(l.angleTo(t)) * (i < 0 ? -1 : 1);
  23769. if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.PANORAMA)
  23770. return 0 !== e && M.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  23771. 0;
  23772. this.player.mode === I.DOLLHOUSE && (n = -n);
  23773. var r = function() {
  23774. return this.player.mode === I.PANORAMA ? x.insideLookLimitUp : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.minPolarAngle) : null
  23775. }
  23776. .call(this) - .1
  23777. , o = function() {
  23778. return this.player.mode === I.PANORAMA ? x.insideLookLimitDown : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.maxPolarAngle) : null
  23779. }
  23780. .call(this) + .1
  23781. , a = n + e;
  23782. r < a ? a = r : a < o && (a = o);
  23783. var s = a - n;
  23784. return 0 < e && s < .01 && (s = 0),
  23785. e < 0 && -.01 < s && (s = 0),
  23786. s
  23787. }
  23788. ), L = (t = new h.Euler,
  23789. function(e) {
  23790. return t.setFromQuaternion(e.quaternion, "YXZ"),
  23791. {
  23792. position: {
  23793. x: e.position.x,
  23794. y: e.position.y,
  23795. z: e.position.z
  23796. },
  23797. rotation: {
  23798. x: h.Math.radToDeg(t.x),
  23799. y: h.Math.radToDeg(t.y),
  23800. z: 0
  23801. },
  23802. pano: e.currentPano ? e.currentPano.id : null,
  23803. mode: e.mode
  23804. }
  23805. }
  23806. ), D = null;
  23807. function N() {
  23808. N.playerDirection.copy(N.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  23809. N.player.getDirection(N.playerDirection),
  23810. N.projectVectors();
  23811. var e = N.playerDirection.angleTo(N.lastFacingDirection);
  23812. (N.angleTravelled += Math.abs(e)) >= Math.abs(N.angle) ? (N.active = !1,
  23813. N.onDone && (0,
  23814. N.onDone)()) : (N.lastFacingDirection.copy(N.playerDirection),
  23815. window.setTimeout(N, 4))
  23816. }
  23817. X.exports = {
  23818. init: function(e, t, i, n, r) {
  23819. Y.init(e, t, i, r),
  23820. D = new Promise(function(e, t) {
  23821. i.on(_.Ready, function() {
  23822. e()
  23823. })
  23824. }
  23825. .bind(this));
  23826. var o = new u(window)
  23827. , a = o.waitForConnection();
  23828. a.then(function(e) {
  23829. o.on(f.ACTION, Y.onMessageReceive.bind(Y))
  23830. });
  23831. var s, l = (s = Date.now(),
  23832. function() {
  23833. if (!(Date.now() - s < 100)) {
  23834. var e = L(i);
  23835. o.sendEvent(b.MOVE, {
  23836. state: e
  23837. }),
  23838. s = Date.now()
  23839. }
  23840. }
  23841. );
  23842. i.on(_.Move, l),
  23843. i.on(_.ViewChanged, l),
  23844. n.on(p.ActiveModelChanged, function(e) {
  23845. function t(e) {
  23846. var t, i = e.newPano.id;
  23847. e.oldPano && (t = e.oldPano.id),
  23848. i !== t && o.sendEvent(b.ENTER_PANO, {
  23849. oldPano: t,
  23850. newPano: i
  23851. })
  23852. }
  23853. var i = e.model
  23854. , n = e.oldModel;
  23855. Y.model = i,
  23856. a.then(function() {
  23857. o.sendEvent(b.MODEL_LOADED, {
  23858. metadata: c(i)
  23859. })
  23860. }),
  23861. n && n.panos.forEach(function(e) {
  23862. e.removeEventListener("enter", t)
  23863. }),
  23864. i.panos.forEach(function(e) {
  23865. e.on("enter", t)
  23866. })
  23867. })
  23868. }
  23869. };
  23870. var F, B, V, k, U, H, z, G, W, j, Y = {
  23871. director: null,
  23872. player: null,
  23873. controls: null,
  23874. sceneRenderer: null,
  23875. model: null,
  23876. init: function(e, t, i, n) {
  23877. this.director = e,
  23878. this.player = i,
  23879. this.controls = t,
  23880. this.sceneRenderer = n
  23881. },
  23882. handleToObject: {},
  23883. objectToHandle: {},
  23884. handleCount: 0,
  23885. onMessageReceive: function(e) {
  23886. if (e) {
  23887. var t = e.targetFunction
  23888. , i = e.params
  23889. , n = e.onDone;
  23890. t && this[t] && this[t](i, n)
  23891. }
  23892. },
  23893. waitForInit: function(e, t) {
  23894. D.then(t.bind({
  23895. success: !0,
  23896. message: "Init complete."
  23897. }))
  23898. },
  23899. moveToPano: (W = new h.Euler(0,0,0,"YXZ"),
  23900. j = new h.Quaternion,
  23901. function(e, t) {
  23902. var i = e.pano
  23903. , n = e.rotation
  23904. , r = e.transition;
  23905. if (!this.model)
  23906. return t({
  23907. success: !1,
  23908. error: "The model has not been loaded yet"
  23909. });
  23910. var o = this.model.panos.get(i);
  23911. if (!o)
  23912. return t({
  23913. success: !1,
  23914. error: i + " does not exist in this model"
  23915. });
  23916. if (!n)
  23917. return t({
  23918. sucess: !1,
  23919. erorr: n + " is not a valid rotation"
  23920. });
  23921. W.set(h.Math.degToRad(n.x || 0), h.Math.degToRad(n.y || 0), h.Math.degToRad(n.z || 0), "YXZ"),
  23922. console.log(n.z);
  23923. var a = {
  23924. success: !0,
  23925. message: i
  23926. };
  23927. if (r === v.FADEOUT)
  23928. j.setFromEuler(W),
  23929. this.player.warpToPano(o, j, null, null, E.BLACK, null, null, t.bind(this, a));
  23930. else {
  23931. var s, l;
  23932. r === v.INSTANT && (l = s = 0);
  23933. var c = C.FORWARD.clone().applyEuler(W).add(o.position);
  23934. this.player.flyToPano({
  23935. pano: o,
  23936. lookAtPoint: c,
  23937. duration: s,
  23938. aimDuration: l
  23939. }, t.bind(this, a))
  23940. }
  23941. }
  23942. ),
  23943. moveInDirection: function(e, t) {
  23944. var i = e.direction;
  23945. return void 0 === m[i] ? (M.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  23946. void (t && t({
  23947. success: !1,
  23948. error: "Invalid direction."
  23949. }))) : void this.player.flyLocalDirection(C[i].clone()).then(function(e) {
  23950. t(e ? {
  23951. success: !0,
  23952. message: "moved " + i
  23953. } : {
  23954. success: !1,
  23955. error: "Cannot move in direction: " + i
  23956. })
  23957. })
  23958. },
  23959. getPose: function(e, t) {
  23960. return this.player.camera.position,
  23961. (new h.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ"),
  23962. t({
  23963. success: !0,
  23964. message: L(this.player)
  23965. })
  23966. },
  23967. takeScreenShot: (z = new h.PerspectiveCamera,
  23968. G = new h.WebGLRenderTarget,
  23969. function(e, t) {
  23970. if (!e.resolution)
  23971. return t({
  23972. success: !1,
  23973. error: "An invalid resolution was specified"
  23974. });
  23975. if (-1 === e.resolution.width || -1 === e.resolution.height) {
  23976. var i = this.sceneRenderer.renderer.getSize();
  23977. e.resolution.width = i.width,
  23978. e.resolution.height = i.height
  23979. }
  23980. z.layers.set(T.DEFAULT),
  23981. e.visibleObjects && (e.visibleObjects.showtags && z.layers.enable(T.TAG),
  23982. e.visibleObjects.showPucks && z.layers.enable(T.PANOMARKERS),
  23983. e.visibleObjects.showReticule && z.layers.enable(T.RETICULE));
  23984. var n = e.resolution.width
  23985. , r = e.resolution.height
  23986. , o = n / r;
  23987. z.position.copy(this.sceneRenderer.camera.position),
  23988. z.quaternion.copy(this.sceneRenderer.camera.quaternion),
  23989. z.projectionMatrix.copy(this.player.camera.projectionMatrix),
  23990. z.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / o,
  23991. G.setSize(n, r),
  23992. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, z, G);
  23993. var a = new Uint8Array(n * r * 4);
  23994. this.sceneRenderer.renderer.readRenderTargetPixels(G, 0, 0, n, r, a);
  23995. var s = S.encode({
  23996. data: a,
  23997. width: n,
  23998. height: r,
  23999. heading: 180,
  24000. pitch: 0
  24001. }, {
  24002. quality: 75,
  24003. flipY: !0
  24004. });
  24005. t({
  24006. success: !0,
  24007. message: "data:image/jpg;base64," + d.uint8ToBase64(s.data)
  24008. })
  24009. }
  24010. ),
  24011. findRankedPano: (U = new h.Vector3,
  24012. H = new h.Vector3,
  24013. function(e, t) {
  24014. a(this.player, H),
  24015. r(t, H, U);
  24016. var i = this.player.rankedPanoInDirection(e, U);
  24017. if (i) {
  24018. var n = this.objectToHandle[i.id];
  24019. return n || (this.objectToHandle[i.id] = n = this.handleCount++,
  24020. this.handleToObject[n] = i),
  24021. n
  24022. }
  24023. return M.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  24024. -1
  24025. }
  24026. ),
  24027. findRankedtag: (V = new h.Vector3,
  24028. k = new h.Vector3,
  24029. function(e, t) {
  24030. a(this.player, k),
  24031. r(t, k, V);
  24032. var i = this.player.rankedtagInDirection(e, V);
  24033. if (i) {
  24034. var n = this.objectToHandle[i.sid];
  24035. return n || (this.objectToHandle[i.sid] = n = this.handleCount++,
  24036. this.handleToObject[n] = i),
  24037. n
  24038. }
  24039. return M.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  24040. -1
  24041. }
  24042. ),
  24043. clickNearesttag: function(e) {
  24044. this.clickRankedtag(0, e)
  24045. },
  24046. clickRankedtag: function(e, t) {
  24047. var i = function(e, t) {
  24048. var i = this.findRankedtag(e, t);
  24049. return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24050. null)
  24051. }
  24052. .call(this, e, t);
  24053. i && P.call(this, i)
  24054. },
  24055. clickNearestPano: function(e, t) {
  24056. this.clickRankedPano(0, e, t)
  24057. },
  24058. clickRankedPano: function(e, t, i) {
  24059. var n = function(e, t) {
  24060. var i = this.findRankedPano(e, t);
  24061. return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24062. null)
  24063. }
  24064. .call(this, e, t);
  24065. n ? o.call(this, n, i) : i(null)
  24066. },
  24067. clickPano: function(e, t) {
  24068. var i = this.handleTable[e];
  24069. i ? o.call(this, i, t) : t(null)
  24070. },
  24071. rotateDirection: function(e, t) {
  24072. var i = e.direction
  24073. , n = e.angle;
  24074. if (!R.active) {
  24075. var r = 0
  24076. , o = 0
  24077. , a = 0
  24078. , s = 0;
  24079. if (!n || isNaN(n))
  24080. return M.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  24081. void (t && t({
  24082. success: !1,
  24083. error: "Invalid rotation angle."
  24084. }));
  24085. if (this.player.mode === I.TRANSITIONING)
  24086. return M.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  24087. void (t && t({
  24088. success: !1,
  24089. error: "Cannot rotate while transitioning"
  24090. }));
  24091. if (i === m.RIGHT || i === m.LEFT)
  24092. i === m.RIGHT && (n = -n),
  24093. r = 0 < n ? -1 : 1,
  24094. a = n;
  24095. else {
  24096. if (i !== m.UP && i !== m.DOWN)
  24097. return M.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  24098. void (t && t({
  24099. success: !1,
  24100. error: "Invalid direction for rotation."
  24101. }));
  24102. if (this.player.mode === I.FLOORPLAN)
  24103. return M.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  24104. void (t && t({
  24105. success: !1,
  24106. error: "Cannot rotate " + i + " in floorplan mode"
  24107. }));
  24108. if (i === m.DOWN && (n = -n),
  24109. 0 === (n = O.call(this, n)))
  24110. return M.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  24111. void (t && t({
  24112. success: !1,
  24113. error: "Already at maximum rotation in direction: " + i
  24114. }));
  24115. o = 0 < n ? 1 : -1,
  24116. s = n
  24117. }
  24118. var l = n;
  24119. n = h.Math.degToRad(n),
  24120. a = h.Math.degToRad(a),
  24121. s = h.Math.degToRad(s);
  24122. var c = this.controls.activeControl;
  24123. c.startRotating(r, o),
  24124. R.start(a, s, this.player, function() {
  24125. c.stopRotating(!0),
  24126. t && t({
  24127. success: !0,
  24128. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  24129. })
  24130. })
  24131. }
  24132. },
  24133. rotate: (F = new h.Vector3,
  24134. B = new h.Vector3,
  24135. function(e, t) {
  24136. var i = e.xAngle
  24137. , n = e.yAngle;
  24138. if (!R.active) {
  24139. if (i = i || 0,
  24140. n = n || 0,
  24141. isNaN(i) || isNaN(n))
  24142. return M.warn("Showcase -> rotate: Invalid rotation angle."),
  24143. void (t && t({
  24144. success: !1,
  24145. error: "Invalid rotation angle."
  24146. }));
  24147. if (this.player.mode === I.TRANSITIONING)
  24148. return M.warn("Automation -> rotate: Cannot rotate while transitioning"),
  24149. void (t && t({
  24150. success: !1,
  24151. error: "Cannot rotate while transitioning"
  24152. }));
  24153. Math.abs(i) < .01 && (i = 0),
  24154. Math.abs(n) < .01 && (n = 0);
  24155. var r = n;
  24156. n = O.call(this, n);
  24157. var o = 0 < r ? "UP" : "DOWN";
  24158. if (!(i = -i) && r && !n)
  24159. return M.warn("Showcase -> rotate: Already at maximum rotation in direction: " + o),
  24160. void (t && t({
  24161. success: !1,
  24162. error: "Already at maximum rotation in direction: " + o
  24163. }));
  24164. n < r && M.warn("Showcase -> rotate: Reached maximum rotation in direction: " + o);
  24165. var a = n;
  24166. n = h.Math.degToRad(n),
  24167. i = h.Math.degToRad(i),
  24168. F.copy(this.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  24169. this.player.getDirection(F),
  24170. B.copy(F).applyAxisAngle(C.UP, i),
  24171. B.applyAxisAngle(C.RIGHT, n);
  24172. var s = (F.angleTo(B),
  24173. 0 < i ? -1 : i < 0 ? 1 : 0)
  24174. , l = 0 < n ? 1 : n < 0 ? -1 : 0;
  24175. Math.abs(i) > Math.abs(n) ? l *= Math.abs(n / i) : Math.abs(n) > Math.abs(i) && (s *= Math.abs(i / n));
  24176. var c = this.controls.activeControl;
  24177. c.startRotating(s, l),
  24178. R.start(i, n, this.player, function() {
  24179. c.stopRotating(!0),
  24180. t && t({
  24181. success: !0,
  24182. message: "Rotated " + e.xAngle.toFixed(2) + "° horizontally, " + a.toFixed(2) + "° vertically"
  24183. })
  24184. })
  24185. }
  24186. }
  24187. ),
  24188. panCamera: function(e, i) {
  24189. function t(e) {
  24190. switch (r.removeAllListeners(w.AutoPanComplete),
  24191. r.removeAllListeners(w.AutoPanInterrupt),
  24192. r.removeAllListeners(w.AutoPanClamped),
  24193. e) {
  24194. case w.AutoPanInterrupt:
  24195. i({
  24196. success: !0,
  24197. message: "Camera panning interrupted."
  24198. });
  24199. break;
  24200. case w.AutoPanClamped:
  24201. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  24202. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  24203. return void i({
  24204. success: !1,
  24205. error: "Already at edge of current model bounds."
  24206. });
  24207. var t = "The view point is outside the bounds for the current model. ";
  24208. t += "The view point was clamped to " + o(r.target.x, r.target.z),
  24209. console.warn(t)
  24210. }
  24211. case w.AutoPanComplete:
  24212. i({
  24213. success: !0,
  24214. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  24215. })
  24216. }
  24217. }
  24218. if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.FLOORPLAN)
  24219. return i({
  24220. success: !1,
  24221. error: "Camera panning is not available in the current mode: " + this.player.mode
  24222. });
  24223. var n = e.position
  24224. , r = this.player.control;
  24225. r.setAutoPanPosition(n.x, n.z),
  24226. r.autoPan = !0;
  24227. var o = function(e, t) {
  24228. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  24229. };
  24230. r.on(w.AutoPanComplete, t.bind(this, w.AutoPanComplete)),
  24231. r.on(w.AutoPanInterrupt, t.bind(this, w.AutoPanInterrupt)),
  24232. r.on(w.AutoPanClamped, t.bind(this, w.AutoPanClamped))
  24233. },
  24234. click: function(e, t) {
  24235. var i = e.x
  24236. , n = e.y;
  24237. !0 === e.percentage && (i = i / 100 * $("#player").width(),
  24238. n = n / 100 * $("#player").height()),
  24239. this.player.handleInputStart(i, n),
  24240. this.player.updateIntersect(),
  24241. this.player.handleInputEnd(i, n)
  24242. },
  24243. mouseOver: function(e, t) {
  24244. var i = e.x
  24245. , n = e.y;
  24246. !0 === e.percentage && (i = i / 100 * $("#player").width(),
  24247. n = n / 100 * $("#player").height()),
  24248. this.player.handleInputMove(i, n),
  24249. this.player.updateIntersect()
  24250. },
  24251. moveToMode: function(e, t) {
  24252. function i(e) {
  24253. t(e ? {
  24254. success: !1,
  24255. error: "Failed to load new mode: " + e
  24256. } : {
  24257. success: !0,
  24258. message: "Moved to new mode: " + n
  24259. })
  24260. }
  24261. var n = e.mode;
  24262. n === I.PANORAMA || n === I.DOLLHOUSE || n === I.FLOORPLAN ? this.director.changeMode(n).then(function() {
  24263. i()
  24264. }, function(e) {
  24265. i(e)
  24266. }) : t({
  24267. success: !1,
  24268. error: "Invalid mode selection"
  24269. })
  24270. }
  24271. }
  24272. }
  24273. ).call(this, "/js/sdk/automation.js")
  24274. }
  24275. , {
  24276. "../constants": 8,
  24277. "../enum/AlignmentType": 17,
  24278. "../enum/ControlEvents": 21,
  24279. "../enum/Direction": 22,
  24280. "../enum/GLCubeFaces": 25,
  24281. "../enum/Keys": 30,
  24282. "../enum/ModelManagerEvents": 33,
  24283. "../enum/PlayerEvents": 40,
  24284. "../enum/RenderLayers": 41,
  24285. "../enum/Vectors": 50,
  24286. "../enum/Viewmode": 51,
  24287. "../enum/WarpStyle": 52,
  24288. "../lib/jpeg_encoder": 94,
  24289. "../sdk/SdkEvents": 161,
  24290. "../settings": 166,
  24291. "../util/common": 185,
  24292. "../util/logger": 189,
  24293. "../util/math": 190,
  24294. "../util/panorama": 191,
  24295. "./ApiHost": 159,
  24296. "./PostMessageType": 160,
  24297. "./TransitionStyles": 162,
  24298. three: 217
  24299. }],
  24300. 165: [function(e, t, i) {
  24301. "use strict";
  24302. function n(e) {
  24303. this.sourceWindow = e,
  24304. this.targetWindow = null,
  24305. this.targetOrigin = null,
  24306. this.id = Math.floor(1e5 * Math.random()),
  24307. this.bindEvents()
  24308. }
  24309. var r = e("./PostMessageType")
  24310. , o = e("events").EventEmitter;
  24311. (n.prototype = Object.create(o.prototype)).bindEvents = function() {
  24312. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  24313. }
  24314. ,
  24315. n.prototype.setTarget = function(e, t) {
  24316. this.targetWindow = e,
  24317. this.targetOrigin = t
  24318. }
  24319. ,
  24320. n.prototype.onPostmessageReceived = function(e) {
  24321. var t = e.origin || e.originalEvent.origin
  24322. , i = e.source;
  24323. switch (e.data.type) {
  24324. case r.CONNECT:
  24325. break;
  24326. case r.RESPONSE:
  24327. if (this.id !== e.data.toId)
  24328. return;
  24329. default:
  24330. if (!this.validateMessageOrigin(t))
  24331. return
  24332. }
  24333. var n = e.data;
  24334. n.source = i,
  24335. n.origin = t,
  24336. n.timestamp = Date.now(),
  24337. this.emit(e.data.type, n)
  24338. }
  24339. ,
  24340. n.prototype.validateMessageOrigin = function(e) {
  24341. return "*" === this.targetOrigin || e === this.targetOrigin
  24342. }
  24343. ,
  24344. n.prototype.send = function(e) {
  24345. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  24346. this.targetWindow.postMessage(e, this.targetOrigin))
  24347. }
  24348. ,
  24349. t.exports = n
  24350. }
  24351. , {
  24352. "./PostMessageType": 160,
  24353. events: 202
  24354. }],
  24355. 166: [function(e, t, i) {
  24356. "use strict";
  24357. var n = e("three")
  24358. , r = e("./util/browser")
  24359. , o = e("./enum/Viewmode")
  24360. , a = e("./enum/VROption")
  24361. , s = e("./enum/Colors")
  24362. , l = e("./enum/WarpStyle")
  24363. , c = e("./util/easing")
  24364. , h = e("./util/common")
  24365. , u = e("./util/showcase")
  24366. , d = e("./constants")
  24367. , p = {
  24368. debug: !1,
  24369. version: "2.25.6-0-gd87e5b1",
  24370. languageTag: r.valueFromHash("lang", null),
  24371. pageTitle: "四维虚拟漫游",
  24372. authorizationHeader: u.getAuthorizationHeader(),
  24373. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  24374. logLevel: r.valueFromHash("log", 2),
  24375. skyboxRadius: 2500,
  24376. modelBoundsPadding: 5,
  24377. showNeighbors: !1,
  24378. brand: r.valueFromHash("brand", !0),
  24379. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  24380. startHighlights: r.valueFromHash("hl", -1),
  24381. specialEdition: r.valueFromHash("bn", 0),
  24382. useWheel: r.valueFromHash("wh", !0),
  24383. crossOrigin: "anonymous",
  24384. fancierTransition: !1,
  24385. wireframe: !1,
  24386. skyboxWireframe: !1,
  24387. modelAlpha: 1,
  24388. highlightPanoSelection: !1,
  24389. showSweeps: !0,
  24390. showSkyboxes: !1,
  24391. showMesh: !0,
  24392. showFloors: !1,
  24393. showFloorDuration: 300,
  24394. showFloorDelay: 300,
  24395. hideFloorDuration: 300,
  24396. hideFloorDelay: 0,
  24397. reticuleOpacityTransitionTime: 250,
  24398. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue,
  24399. markerOpacityTransitionTime: 500,
  24400. guiAnimationSpeed: 250,
  24401. highlightAnimationDuration: 500,
  24402. modelComponentLoadSpinnerDelay: 150,
  24403. captureErrors: !1,
  24404. maxMobileTextures: 6,
  24405. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  24406. startupFlyinDelay: 3e3,
  24407. dollhouseDefault: {
  24408. minDistance: 1,//15, //编辑页面给近一些
  24409. maxDistance: 50,
  24410. minPolarAngle: n.Math.degToRad(10),
  24411. maxPolarAngle: n.Math.degToRad(90)
  24412. },
  24413. hideReticuleTimeout: 1e3,
  24414. analytics: {
  24415. inactivityThreshold: 30,
  24416. sessionTrackingRate: .15,
  24417. maxTrackedErrors: 20,
  24418. sessionDurationPingFrequency: 10,
  24419. sessionDurationTimeout: 15
  24420. },
  24421. flydown: {
  24422. movementEasing: "easeInOutQuad",
  24423. movementDelay: .001,
  24424. rotationEasing: "easeInOutQuad",
  24425. rotationDelay: .5,
  24426. modelTextureDelay: .75,
  24427. skyboxDelay: .75
  24428. },
  24429. transition: {
  24430. flySpeed: .001,
  24431. flyTime: 750,
  24432. flytimeMaxDistanceThreshold: 5,
  24433. flytimeDistanceMultiplier: 150,
  24434. aimTime: 1500,
  24435. aimSlowFactor: 1.5,
  24436. blur: .8,
  24437. movementEasing: "easeInOutQuad",
  24438. blendEasing: "easeInOutQuad",
  24439. fastForwardFactor: 4
  24440. },
  24441. show360Views: {
  24442. enabled: !0,
  24443. transitionTime: 1e3
  24444. },
  24445. quickstart: {
  24446. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  24447. animation: 1400,
  24448. showTextDelay: 500,
  24449. fadeOutDelay: 3e3,
  24450. fovChange: 10
  24451. },
  24452. appConfig: {
  24453. webvr_version: null,
  24454. segment_key: null,
  24455. embedly_key: null,
  24456. branch_key: null,
  24457. keen_write_key: null,
  24458. keen_project_id: null
  24459. },
  24460. vr: {
  24461. enabled: !0,
  24462. allowWebVR: !1,
  24463. option: r.valueFromHash("vr", a.CONTEXTUAL)
  24464. },
  24465. share: {
  24466. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  24467. },
  24468. input: {
  24469. longTapThreshold: 200,
  24470. moveToleranceNDC: .08,
  24471. touchMoveThreshold: 25
  24472. },
  24473. help: {
  24474. modalStayDuration: 600
  24475. },
  24476. immersive: {
  24477. timeToShowAgain: 1250,
  24478. uiStayDuration: 600
  24479. },
  24480. tourInteraction: {
  24481. disabled: "0" === r.valueFromHash("tourcta", null),
  24482. showPauseButton: 1e3,
  24483. showModal: 1500,
  24484. allowNextClick: 200,
  24485. largeModal: "1" === r.valueFromHash("tourcta", null),
  24486. smallModal: "2" === r.valueFromHash("tourcta", null)
  24487. },
  24488. labels: {
  24489. enabled: !1,
  24490. hideUntilStart: !0,
  24491. fadeInDuration: 250,
  24492. fadeInDelay: 250,
  24493. fadeOutDuration: 250,
  24494. fadeOutDelay: 0,
  24495. zoomHideThreshhold: {
  24496. mobile: r.isSmallScreen() ? .45 : .6,
  24497. desktop: 2
  24498. },
  24499. zoomTruncateThreshhold: {
  24500. mobile: r.isSmallScreen() ? .35 : .45,
  24501. desktop: .85
  24502. },
  24503. minLengthForTruncate: 16,
  24504. truncateLength: 12,
  24505. truncateSuffix: "..."
  24506. },
  24507. tags: {
  24508. enabled: r.valueFromHash("mt", 1),
  24509. startup: {
  24510. hideUntilStart: !0,
  24511. fadeInDuration: 500,
  24512. fadeInDelay: 100
  24513. },
  24514. visibility: {
  24515. anyDistance: !0,
  24516. visibleDistance: 8,
  24517. cameraClearance: .1,
  24518. alphaTestLevel: .05,
  24519. hideViaFloor: !0,
  24520. hideOffScreenDisc: !1,
  24521. hideOffScreenObject: !1
  24522. },
  24523. disc: {
  24524. opacity: 1,
  24525. disabledOpacity: .5,
  24526. scale: {
  24527. nearBound: 1.5,
  24528. farBound: 4.8,
  24529. linkFarBound: !1,
  24530. linkPercent: 40,
  24531. maxSize: 80,
  24532. minSize: 40,
  24533. baseViewportSize: 800,
  24534. responsiveness: 100
  24535. }
  24536. },
  24537. pole: {
  24538. enabled: !0,
  24539. height: .5,
  24540. width: 2,
  24541. opacity: .5,
  24542. color: "white"
  24543. },
  24544. navigate: {
  24545. nearestPano: !0,
  24546. lineOfSight: !0,
  24547. reactivate: !0,
  24548. aimAt: "disc",
  24549. tiltTolerance: 25,
  24550. rotateSpeedFactor: .6
  24551. }
  24552. },
  24553. path: {
  24554. color: window.DATA.floorMarkerColor || s.newBlue,
  24555. colorUp: s._desat(s.newBlue, .5),
  24556. colorDown: s._darken(s.newBlue, .35),
  24557. opacity: .5,
  24558. style: "ribbon",
  24559. height: .025,
  24560. ribbonWidth: .24,
  24561. outsideHeight: .5,
  24562. waypointRadius: .5,
  24563. waypointIndoorRadius: .24,
  24564. waypointPulse: 1e3,
  24565. typ: l.BLACK,
  24566. meshFree: r.valueFromHash("mf", 1),
  24567. mapGuides: r.valueFromHash("guides", !0),
  24568. fadeInTime: 400,
  24569. fadeOutTime: 300
  24570. },
  24571. warp: {
  24572. nearPanoDist: .1,
  24573. matchCam: !1,
  24574. blur: .33,
  24575. fastTime: 1500,
  24576. teleportTime: 1500,//瞬间过渡的时间
  24577. flytimeDistanceMultiplier:150,//add
  24578. flyTime:750,//add
  24579. outsideTime: 2e3,
  24580. lookAheadMax: .3,
  24581. lookAheadDist: 2.5,
  24582. softPushDist: .37,
  24583. softPushEnd: .3,
  24584. softBendAngle: 8,
  24585. softBendTilt: 4,
  24586. softBendEnd: .3,
  24587. doBurns: !0,
  24588. burnsAngle: 8,
  24589. minBurnsAngle: 35,
  24590. minDownAngle: -35,
  24591. maxTurnPerSec: 280,
  24592. maxAimPerSec: 35,
  24593. minRotation: 12,
  24594. maxAimRotation: 33.2,
  24595. turnFriction: .2,
  24596. flySpeed: .01,
  24597. minWarpTime: 1200,
  24598. warpInterruptionRedirectTime: 500,
  24599. tourStepDelay: r.valueFromHash("st", 0),
  24600. walkDelay: 0,
  24601. walkMaxDist: 50,
  24602. walkMinDist: .8,
  24603. walkSlideShowThreshhold: 3e3,
  24604. walkExtraPanosDistance: .4,
  24605. timePerMeter: 1200,
  24606. motionLeadTime: 5e3,
  24607. movementEasing: "easeInOutQuad",
  24608. blendEasing: "easeInOutQuad",
  24609. showBunny: !1,
  24610. loop: r.valueFromHash("lp", !1),
  24611. auto: r.valueFromHash("ts", -1),
  24612. eOrder: "YXZ",
  24613. stepFactor: .25,
  24614. brakeStrength: 2,
  24615. minBrakeAngle: .1,
  24616. maxBrakeAngle: 1.8,
  24617. climbEffort: 4
  24618. },
  24619. rotationFriction: .05,
  24620. rotationAccelerationInside: 4.5,
  24621. rotationAccelerationOutside: .15,
  24622. rotationAfterMoveMultiplier: 40,
  24623. rotationAfterMoveHistoryCount: 5,
  24624. panFriction: .09,
  24625. panAccelerationOutside: 60,
  24626. onload: r.valueFromHash("onload", o.PANORAMA),
  24627. zoomNearLimit: .1,
  24628. zoomFarLimit: 50,
  24629. navigation: {
  24630. panoScores: !1,
  24631. mouseDirection: !0,
  24632. filterStrictness: .75,
  24633. angleFactor: -30,
  24634. directionFactor: 10,
  24635. distanceFactor: -1,
  24636. optionalityFactor: 3
  24637. },
  24638. sdkInit: !1,
  24639. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  24640. console: r.valueFromHash("console", !1),
  24641. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  24642. panoramaNeighbourMaxDistance: 5,
  24643. panoFloorClickRadius: .35,
  24644. showScreenshotLocations: !1,
  24645. showAxis: !1,
  24646. showNeighbourRaycasts: !1,
  24647. colorMarkerOnLoad: !1,
  24648. colorMarkerByFloor: !1,
  24649. tiling: {
  24650. panoPreRenderRepeatDelay: 2500,
  24651. panoPreRenderDelay: 500,
  24652. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  24653. tilingFlagNames: ["usetiles", "tiles"],
  24654. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  24655. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  24656. overlayStyle: r.valueFromHash("tileoverlay", 0),
  24657. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  24658. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  24659. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  24660. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  24661. customCompression: r.valueFromHash("tilecustcomp", 0),
  24662. mobileHighQualityOverride: 1,
  24663. allowUltraHighResolution: !0
  24664. },
  24665. zoom: {
  24666. enabled: !0,
  24667. forceOff: r.valueFromHash("nozoom", 0),
  24668. overridemax: r.valueFromHash("maxzoom", null),
  24669. overridemin: r.valueFromHash("minzoom", null),
  24670. max: d.highQualityMaxZoom,
  24671. min: 1,
  24672. transitionStyle: r.valueFromHash("zoomtrans", 1),
  24673. activationThreshold: 1.1,
  24674. restoreTime: 500
  24675. },
  24676. profiling: {
  24677. enabled: r.valueFromHash("mem", !1)
  24678. }
  24679. };
  24680. (p = h.deepExtend(p, d, {
  24681. insideFOV: r.valueFromHash("fov", d.insideFOV),
  24682. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  24683. panorama: {
  24684. transitionTime: 1e3,
  24685. modelAlpha: 0,
  24686. modelAlphaDelay: p.flydown.modelTextureDelay,
  24687. modelAlphaLength: 1,
  24688. skyboxOpacity: 1,
  24689. skyboxOpacityDelay: p.flydown.skyboxDelay,
  24690. skyboxOpacityLength: .9,
  24691. fovLength: 1,
  24692. fovDelay: 0,
  24693. cameraMatrixDuration: .8,
  24694. cameraMatrixDelay: 0,
  24695. cameraMatrixEase: c.easeInCubic,
  24696. reticuleOpacity: 1,
  24697. markerOpacity: .3,
  24698. markerOpacityOnHover: 1
  24699. },
  24700. dollhouse: {
  24701. transitionTime: 1e3,
  24702. modelAlpha: 1,
  24703. modelAlphaDelay: 0,
  24704. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  24705. skyboxOpacity: 0,
  24706. skyboxOpacityDelay: 0,
  24707. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  24708. fovLength: 1,
  24709. fovDelay: 0,
  24710. cameraMatrixDuration: .8,
  24711. cameraMatrixDelay: .3,
  24712. cameraMatrixEase: c.easeInCubic,
  24713. reticuleOpacity: 1,
  24714. markerOpacity: 0,
  24715. markerOpacityOnHover: 0
  24716. },
  24717. floorplan: {
  24718. transitionTime: 1e3,
  24719. modelAlpha: 1,
  24720. modelAlphaDelay: 0,
  24721. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  24722. skyboxOpacity: 0,
  24723. skyboxOpacityDelay: 0,
  24724. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  24725. fovLength: 1,
  24726. fovDelay: 0,
  24727. cameraMatrixDuration: .5,
  24728. cameraMatrixDelay: 0,
  24729. cameraMatrixEase: c.easeOutCubic,
  24730. reticuleOpacity: 1,
  24731. markerOpacity: 0,
  24732. markerOpacityOnHover: 0,
  24733. cameraHeight: 50
  24734. },
  24735. transitioning: {
  24736. reticuleOpacity: 0,
  24737. markerOpacity: .3,
  24738. markerOpacityOnHover: 1
  24739. },
  24740. "floorplan-dollhouse": {
  24741. rotationDelay: 0,
  24742. rotationDuration: 1
  24743. },
  24744. "floorplan-panorama": {
  24745. rotationDelay: .5,
  24746. rotationDuration: 1
  24747. },
  24748. "dollhouse-panorama": {
  24749. rotationDelay: .5,
  24750. rotationDuration: 1
  24751. },
  24752. "dollhouse-floorplan": {
  24753. rotationDelay: 0,
  24754. rotationDuration: 1,
  24755. cameraMatrixDuration: 1.05,
  24756. cameraMatrixDelay: .5
  24757. },
  24758. "panorama-dollhouse": {
  24759. rotationDelay: 0,
  24760. rotationDuration: .5
  24761. },
  24762. "panorama-floorplan": {
  24763. transitionTime: 1500,
  24764. rotationDelay: 0,
  24765. rotationDuration: .5
  24766. }
  24767. })).path.meshFree && (p.path.typ = l.WALK),
  24768. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  24769. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  24770. window._settings = t.exports = p
  24771. }
  24772. , {
  24773. "./constants": 8,
  24774. "./enum/Colors": 19,
  24775. "./enum/VROption": 47,
  24776. "./enum/Viewmode": 51,
  24777. "./enum/WarpStyle": 52,
  24778. "./util/browser": 182,
  24779. "./util/common": 185,
  24780. "./util/easing": 186,
  24781. "./util/showcase": 193,
  24782. three: 217
  24783. }],
  24784. 167: [function(e, t, i) {
  24785. "use strict";
  24786. var n = e("three")
  24787. , r = e("./settings")
  24788. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  24789. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  24790. t.exports = {
  24791. basicTextured: {
  24792. uniforms: {
  24793. tDiffuse: {
  24794. type: "t",
  24795. value: null
  24796. },
  24797. alpha: {
  24798. type: "f",
  24799. value: 1
  24800. }
  24801. },
  24802. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  24803. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  24804. },
  24805. copyCubeMap: {
  24806. uniforms: {
  24807. tDiffuse: {
  24808. type: "t",
  24809. value: null
  24810. },
  24811. alpha: {
  24812. type: "f",
  24813. value: 1
  24814. }
  24815. },
  24816. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  24817. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  24818. },
  24819. cube: {
  24820. uniforms: {
  24821. map: {
  24822. type: "t",
  24823. value: null
  24824. },
  24825. opacity: {
  24826. type: "f",
  24827. value: 1
  24828. }
  24829. },
  24830. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  24831. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  24832. },
  24833. model: {
  24834. uniforms: {
  24835. map: {
  24836. type: "t",
  24837. value: null
  24838. },
  24839. modelAlpha: {
  24840. type: "f",
  24841. value: r.modelAlpha
  24842. },
  24843. opacity: {
  24844. type: "f",
  24845. value: 1
  24846. },
  24847. progress: {
  24848. type: "f",
  24849. value: 0
  24850. },
  24851. blackout: {
  24852. type: "i",
  24853. value: 0
  24854. },
  24855. pano0Map: {
  24856. type: "t",
  24857. value: null
  24858. },
  24859. pano0Position: {
  24860. type: "v3",
  24861. value: new n.Vector3
  24862. },
  24863. pano0Matrix: {
  24864. type: "m4",
  24865. value: new n.Matrix4
  24866. },
  24867. pano1Map: {
  24868. type: "t",
  24869. value: null
  24870. },
  24871. pano1Position: {
  24872. type: "v3",
  24873. value: new n.Vector3
  24874. },
  24875. pano1Matrix: {
  24876. type: "m4",
  24877. value: new n.Matrix4
  24878. }
  24879. },
  24880. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  24881. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  24882. },
  24883. hot: {
  24884. uniforms: {
  24885. color: {
  24886. type: "c",
  24887. value: new n.Color(16720384)
  24888. },
  24889. opac: {
  24890. type: "f",
  24891. value: 0
  24892. },
  24893. texture1: {
  24894. type: "t",
  24895. value: null
  24896. },
  24897. texture2: {
  24898. type: "t",
  24899. value: null
  24900. }
  24901. },
  24902. vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  24903. fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  24904. },
  24905. modelOutside: {
  24906. uniforms: {
  24907. map: {
  24908. type: "t",
  24909. value: null
  24910. },
  24911. opacity: {
  24912. type: "f",
  24913. value: 1
  24914. }
  24915. },
  24916. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  24917. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  24918. },
  24919. ribbon: {
  24920. uniforms: {
  24921. map: {
  24922. type: "t",
  24923. value: null
  24924. },
  24925. opacity: {
  24926. type: "f",
  24927. value: 1
  24928. },
  24929. color: {
  24930. type: "c",
  24931. value: new n.Color(r.path.color)
  24932. }
  24933. },
  24934. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  24935. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  24936. },
  24937. waypoint: {
  24938. uniforms: {
  24939. map: {
  24940. type: "t",
  24941. value: null
  24942. },
  24943. opacity: {
  24944. type: "f",
  24945. value: 1
  24946. },
  24947. pulse: {
  24948. type: "f",
  24949. value: 1
  24950. },
  24951. nearFade: {
  24952. type: "v2",
  24953. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  24954. },
  24955. color: {
  24956. type: "c",
  24957. value: new n.Color(r.reticuleColor)
  24958. }
  24959. },
  24960. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  24961. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  24962. },
  24963. modelDebug: {
  24964. uniforms: {
  24965. map: {
  24966. type: "t",
  24967. value: null
  24968. },
  24969. modelAlpha: {
  24970. type: "f",
  24971. value: r.modelAlpha
  24972. },
  24973. depthmapRatio: {
  24974. type: "f",
  24975. value: 0
  24976. },
  24977. opacity: {
  24978. type: "f",
  24979. value: 1
  24980. },
  24981. progress: {
  24982. type: "f",
  24983. value: 0
  24984. },
  24985. considerOcclusion: {
  24986. type: "i",
  24987. value: r.fancierTransition
  24988. },
  24989. highlightPanoSelection: {
  24990. type: "i",
  24991. value: 0
  24992. },
  24993. useThirdPano: {
  24994. type: "i",
  24995. value: r.useThirdPano
  24996. },
  24997. pano0Map: {
  24998. type: "t",
  24999. value: null
  25000. },
  25001. pano0Depth: {
  25002. type: "t",
  25003. value: null
  25004. },
  25005. pano0Position: {
  25006. type: "v3",
  25007. value: new n.Vector3
  25008. },
  25009. pano0Matrix: {
  25010. type: "m4",
  25011. value: new n.Matrix4
  25012. },
  25013. pano0Weight: {
  25014. type: "f",
  25015. value: r.transition.pano0Weight
  25016. },
  25017. pano1Map: {
  25018. type: "t",
  25019. value: null
  25020. },
  25021. pano1Depth: {
  25022. type: "t",
  25023. value: null
  25024. },
  25025. pano1Position: {
  25026. type: "v3",
  25027. value: new n.Vector3
  25028. },
  25029. pano1Matrix: {
  25030. type: "m4",
  25031. value: new n.Matrix4
  25032. },
  25033. pano1Weight: {
  25034. type: "f",
  25035. value: r.transition.pano1Weight
  25036. },
  25037. pano2Map: {
  25038. type: "t",
  25039. value: null
  25040. },
  25041. pano2Depth: {
  25042. type: "t",
  25043. value: null
  25044. },
  25045. pano2Position: {
  25046. type: "v3",
  25047. value: new n.Vector3
  25048. },
  25049. pano2Matrix: {
  25050. type: "m4",
  25051. value: new n.Matrix4
  25052. },
  25053. pano2Weight: {
  25054. type: "f",
  25055. value: r.transition.pano2Weight
  25056. }
  25057. },
  25058. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25059. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  25060. },
  25061. customDepth: {
  25062. uniforms: {
  25063. panoPosition: {
  25064. type: "v3",
  25065. value: new n.Vector3
  25066. }
  25067. },
  25068. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25069. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  25070. },
  25071. skysphere: {
  25072. uniforms: {
  25073. radius: {
  25074. type: "f",
  25075. value: 0
  25076. }
  25077. },
  25078. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25079. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  25080. },
  25081. tagDisc: {
  25082. uniforms: {
  25083. opacity: {
  25084. type: "f",
  25085. value: 0
  25086. },
  25087. color: {
  25088. type: "c",
  25089. value: new n.Color
  25090. },
  25091. bg: {
  25092. type: "t",
  25093. value: null
  25094. },
  25095. mask: {
  25096. type: "t",
  25097. value: null
  25098. }
  25099. },
  25100. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25101. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  25102. }
  25103. }
  25104. window.shaders = t.exports;
  25105. }
  25106. , {
  25107. "./settings": 166,
  25108. three: 217
  25109. }],
  25110. 168: [function(E, _, e) {
  25111. (function(e) {
  25112. "use strict";
  25113. var t = E("three")
  25114. , i = (E("url"),
  25115. E("./util/ajax"))
  25116. , n = E("./settings")
  25117. , r = E("./util/logger")
  25118. , o = E("./util/math")
  25119. , a = E("./util/showcase")
  25120. , s = E("./objects/Panorama")
  25121. , l = new r(e)
  25122. , c = E("./model/Model")
  25123. , h = E("./shaders")
  25124. , u = E("./util/transitions")
  25125. , d = E("./objects/Chunk")
  25126. , p = E("./objects/Reticule")
  25127. , f = E("./objects/Skybox")
  25128. , g = E("./objects/Floor")
  25129. , m = E("./cameras/DollhouseCamera")
  25130. , v = E("./cameras/FloorplanCamera")
  25131. , y = E("./cameras/PanoramaCamera")
  25132. , A = E("./controls/DollhouseControls")
  25133. , C = E("./controls/FloorplanControls")
  25134. , I = E("./controls/PanoramaControls");
  25135. t.ImageUtils.crossOrigin = n.crossOrigin,
  25136. _.exports = {
  25137. shaders: h,
  25138. transitions: u,
  25139. Model: c,
  25140. Chunk: d,
  25141. Floor: g,
  25142. Skybox: f,
  25143. Reticule: p,
  25144. Panorama: s,
  25145. DollhouseCamera: m,
  25146. FloorplanCamera: v,
  25147. PanoramaCamera: y,
  25148. DollhouseControls: A,
  25149. FloorplanControls: C,
  25150. PanoramaControls: I,
  25151. getModel: function(e) {
  25152. if (!e.url)
  25153. throw 'getModel(): missing parameter "url"';
  25154. e.autoload = void 0 === e.autoload || e.autoload;
  25155. var t = a.parseSidUrl(e.url);
  25156. e.urlBase = t.urlBase,
  25157. e.urlModel = t.urlModel,
  25158. e.urlFiles = t.urlFiles;
  25159. var i = this._getPlatformError();
  25160. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  25161. this._loadModel().then(this._buildModel.bind(this)))
  25162. },
  25163. _getPlatformError: function() {
  25164. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  25165. },
  25166. _loadModel: function() {
  25167. return i.get(this.options.urlModel, {
  25168. responseType: "json",
  25169. prefetchFrom: "model",
  25170. auth: a.getAuthorizationHeader()
  25171. }).then(null, function() {
  25172. return l.warn("Model loading failed at initial metadata load"),
  25173. "loading-failed"
  25174. })
  25175. },
  25176. _buildModel: function(e) {
  25177. e = a.normalizeModeldata(e, o);
  25178. var t = new c(this.options,e);
  25179. return this.options.autoload ? t.load(!0) : $.when(t)
  25180. }
  25181. }
  25182. }
  25183. ).call(this, "/js/showcase.js")
  25184. }
  25185. , {
  25186. "./cameras/DollhouseCamera": 5,
  25187. "./cameras/FloorplanCamera": 6,
  25188. "./cameras/PanoramaCamera": 7,
  25189. "./controls/DollhouseControls": 10,
  25190. "./controls/FloorplanControls": 11,
  25191. "./controls/PanoramaControls": 13,
  25192. "./model/Model": 139,
  25193. "./objects/Chunk": 144,
  25194. "./objects/Floor": 146,
  25195. "./objects/Panorama": 148,
  25196. "./objects/Reticule": 149,
  25197. "./objects/Skybox": 152,
  25198. "./settings": 166,
  25199. "./shaders": 167,
  25200. "./util/ajax": 181,
  25201. "./util/logger": 189,
  25202. "./util/math": 190,
  25203. "./util/showcase": 193,
  25204. "./util/transitions": 195,
  25205. three: 217,
  25206. url: 208
  25207. }],
  25208. 169: [function(e, t, i) {
  25209. "use strict";
  25210. function l(e) {
  25211. var t = {
  25212. renderTarget: null,
  25213. inUse: !1,
  25214. size: -1,
  25215. pano: null
  25216. };
  25217. return t.inUse = !0,
  25218. t.size = e,
  25219. function(e) {
  25220. O.push(e)
  25221. }(t),
  25222. t
  25223. }
  25224. function c(e) {
  25225. for (var t = 0; t < O.length; t++) {
  25226. var i = O[t];
  25227. if (i.renderTarget === e)
  25228. return !(i.inUse = !1)
  25229. }
  25230. return !1
  25231. }
  25232. function n() {
  25233. this.tileDirectory = {},
  25234. this.activeRenderTargetDescriptors = {},
  25235. this.activePanos = [],
  25236. this.panoLODDescriptors = {},
  25237. this.panoDescriptors = {},
  25238. this.tileTrees = {},
  25239. this.sceneRenderer = null,
  25240. this.tileDownloader = null,
  25241. this.forceQueue = [],
  25242. this.uploadQueues = {},
  25243. this.uploadInterval = null,
  25244. this.uploadIntervalCancelled = !1,
  25245. this.usingTileOverlay = !1,
  25246. this.overlayTilesLoaded = !1,
  25247. this.overlayTileBase = null,
  25248. this.overlayTilesBasic = {},
  25249. this.overlayTilesEnhanced = {},
  25250. this.zoomRenderTarget = null,
  25251. this.zoomPano = null,
  25252. this.zoomingActive = !1,
  25253. this.zoomPanoId = null,
  25254. this.zoomPanoRenderingDisabled = !1,
  25255. this.direction = new _.Vector3,
  25256. this.initTime = -1,
  25257. this.maxBaseUploadsPerFrame = R,
  25258. this.maxNonBaseUploadsPerFrame = M
  25259. }
  25260. var I, E, r, o, a, h, s, _ = e("three"), u = e("../exception/BasicException"), d = e("../settings"), p = e("../enum/PanoSizeClass"), b = (e("../objects/Panorama"),
  25261. e("../enum/PanoRendererEvents")), f = e("../enum/SceneRendererEvents"), g = e("../enum/TileDownloaderEvents"), m = e("../enum/Vectors"), v = (e("../enum/GLCubeFaces"),
  25262. e("../objects/Panorama"),
  25263. e("./TileTree")), y = (e("./TileDownloader"),
  25264. e("./TilePrioritizer")), A = e("./TileUtils"), C = (p = e("../enum/PanoSizeClass"),
  25265. e("../util/browser"),
  25266. e("../util/panorama")), w = e("events").EventEmitter, T = !1, x = d.tiling.uploadIntervalDelay, S = d.tiling.initialIntervalDelay, M = d.tiling.maxNonBaseUploadsPerFrame, R = d.tiling.maxBaseUploadsPerFrame, P = {
  25267. Base: 0,
  25268. Remaining: 1
  25269. }, O = [];
  25270. function L(e) {
  25271. var t = e.shift();
  25272. return t.uploadQueued = !1,
  25273. t
  25274. }
  25275. (n.prototype = Object.create(w.prototype)).init = function(e, t, i) {
  25276. this.sceneRenderer = e,
  25277. this.tileDownloader = t,
  25278. this.qualityManager = i,
  25279. this.bindEvents(),
  25280. this.sceneRenderer.on(f.ContextCreated, this.loadOverlayTiles.bind(this)),
  25281. this.initTime = performance.now()
  25282. }
  25283. ,
  25284. n.prototype.getActivePanoTextures = function(e) {
  25285. e = e || [];
  25286. for (var t = 0; t < O.length; t++) {
  25287. var i = O[t];
  25288. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  25289. }
  25290. }
  25291. ,
  25292. n.prototype.hasQueuedTiles = function() {
  25293. var e = this.peekNextFromUploadQueue();
  25294. return null != e
  25295. }
  25296. ,
  25297. n.prototype.getActiveRenderTargetDescriptor = function(e) {
  25298. return this.activeRenderTargetDescriptors[e]
  25299. }
  25300. ,
  25301. n.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  25302. this.activeRenderTargetDescriptors[e] = t
  25303. }
  25304. ,
  25305. n.prototype.loadOverlayTiles = function() {
  25306. if (0 !== d.tiling.overlayStyle) {
  25307. var n = 0
  25308. , e = function(e, t, i) {
  25309. e = t ? e[t] = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping),
  25310. this.sceneRenderer.uploadTexture2D(i, e, 0, 0, A.TILE_SIZE, A.TILE_SIZE),
  25311. ++n === r.length && (this.overlayTilesLoaded = !0)
  25312. }
  25313. .bind(this)
  25314. , r = [["images/outlineBase.png", e.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", e.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", e.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", e.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", e.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", e.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", e.bind(this, this.overlayTilesEnhanced, 4096)]];
  25315. r.forEach(function(e) {
  25316. this.tileDownloader.loadImage(e[0], 0, e[1])
  25317. }
  25318. .bind(this)),
  25319. this.usingTileOverlay = !0
  25320. } else
  25321. this.usingTileOverlay = !1
  25322. }
  25323. ,
  25324. n.prototype.bindEvents = function() {
  25325. this.tileDownloader.on(g.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  25326. }
  25327. ,
  25328. n.prototype.setupZoomRenderTarget = function() {
  25329. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  25330. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  25331. return;
  25332. var e = this.zoomRenderTarget;
  25333. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  25334. e) {
  25335. var t = e.width
  25336. , i = this.zoomRenderTarget.width;
  25337. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  25338. e.texture.dispose(),
  25339. e.texture.loaded = !1,
  25340. e.texture.version = 0,
  25341. this.sceneRenderer.deallocateCubeTexture(e.texture),
  25342. e.texture = null
  25343. }
  25344. this.zoomPanoRenderingDisabled = !1
  25345. } else
  25346. this.zoomPanoRenderingDisabled = !0
  25347. }
  25348. ,
  25349. n.prototype.enableUltraHighQualityMode = function(t) {
  25350. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  25351. var e = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  25352. this.tileDownloader.testDownload(e, A.TILE_SIZE, function(e) {
  25353. e && (this.qualityManager.enableUltraHighQualityMode(),
  25354. this.setupZoomRenderTarget(),
  25355. t())
  25356. }
  25357. .bind(this))
  25358. }
  25359. }
  25360. ,
  25361. n.prototype.activateTiledPano = function(e, t, i) {
  25362. i && this.clearAllQueuedUploads();
  25363. for (var n = 0; n < A.FACES_PER_PANO; n++)
  25364. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  25365. this.linkAllTilesAndNodes(e);
  25366. var r = this.getActiveRenderTargetDescriptor(e.id)
  25367. , o = t;
  25368. if (o > this.qualityManager.getMaxNavPanoSize() && (o = this.qualityManager.getMaxNavPanoSize()),
  25369. !r || o !== r.size) {
  25370. if (r && c(r.renderTarget),
  25371. !(r = function(e) {
  25372. for (var t = 0; t < O.length; t++) {
  25373. var i = O[t];
  25374. if (!i.inUse && i.size === e)
  25375. return i.inUse = !0,
  25376. i
  25377. }
  25378. return null
  25379. }(o))) {
  25380. var a = this.initTiledPano(o, !1);
  25381. (r = l(a.width)).renderTarget = a
  25382. }
  25383. r.pano = e,
  25384. this.resetPanoDescriptor(e.id),
  25385. this.resetPanoLODDescriptors(e.id),
  25386. this.resetRenderStatus(e.id, !0, !0)
  25387. }
  25388. this.setActiveRenderTargetDescriptor(e.id, r);
  25389. var s = i ? 0 : 1;
  25390. return this.updateActivePanos(e, s),
  25391. r.renderTarget
  25392. }
  25393. ,
  25394. n.prototype.deactivateTiledPano = function(e) {
  25395. var t = this.getActiveRenderTargetDescriptor(e.id);
  25396. this.isRenderTargetDescriptorValid(t) && c(t.renderTarget),
  25397. this.setActiveRenderTargetDescriptor(e.id, null);
  25398. var i = this.getUploadQueueForPano(e.id);
  25399. this.clearUploadQueue(i),
  25400. this.updateActivePanos()
  25401. }
  25402. ,
  25403. n.prototype.updateActivePanos = (s = [],
  25404. function(e, t) {
  25405. for (var i = s.length = 0; i < this.activePanos.length; i++) {
  25406. e && s.length === t && s.push(e);
  25407. var n = this.activePanos[i]
  25408. , r = this.getActiveRenderTargetDescriptor(n.id);
  25409. e && n.id === e.id || !this.isRenderTargetDescriptorValid(r) || s.push(n)
  25410. }
  25411. e && t >= s.length && s.push(e),
  25412. this.activePanos.length = 0,
  25413. this.activePanos.push.apply(this.activePanos, s)
  25414. }
  25415. ),
  25416. n.prototype.getActivePanoCount = function() {
  25417. return this.activePanos.length
  25418. }
  25419. ,
  25420. n.prototype.resetRenderStatus = function(e, r, o, t) {
  25421. var i = null;
  25422. t && (i = v.getLevelCountForSize(A.TILE_SIZE, t) + 1);
  25423. for (var n = function(e, t, i, n) {
  25424. o && (t.tile.zoomUploaded = !1),
  25425. r && (t.tile.uploaded = !1)
  25426. }, a = 0; a < A.FACES_PER_PANO; a++) {
  25427. this.getTileTree(e, a).breadthFirst({
  25428. callback: n.bind(this, a),
  25429. minLevel: i
  25430. })
  25431. }
  25432. }
  25433. ,
  25434. n.prototype.copyBaseRenderStatusToZoomed = function(e) {
  25435. for (var t = v.getLevelCountForSize(A.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  25436. t.tile.zoomUploaded = t.tile.uploaded,
  25437. t.zoomCovered = t.covered
  25438. }, n = 0; n < A.FACES_PER_PANO; n++) {
  25439. this.getTileTree(e, n).breadthFirst({
  25440. callback: i.bind(this, n),
  25441. maxLevel: t
  25442. })
  25443. }
  25444. }
  25445. ,
  25446. n.prototype.renderPanoTiles = (h = [],
  25447. function(e, t, i, n) {
  25448. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  25449. t = t || this.direction || m.FORWARD;
  25450. var r = this.getActiveRenderTargetDescriptor(e);
  25451. if (!this.isRenderTargetDescriptorValid(r))
  25452. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  25453. for (var o = 0; o < A.FACES_PER_PANO; o++) {
  25454. var a = this.getTileTree(e, o);
  25455. h.length = 0,
  25456. a.breadthFirst({
  25457. saveVisited: h
  25458. });
  25459. for (var s = 0; s < h.length; s++) {
  25460. var l = h[s];
  25461. this.queueTileUpload(l.tile, !1, n || 0 === s && i)
  25462. }
  25463. }
  25464. this.updateDirection(t)
  25465. }
  25466. ),
  25467. n.prototype.isRenderTargetDescriptorValid = function(e) {
  25468. return e && e.renderTarget
  25469. }
  25470. ,
  25471. n.prototype.isPanoActive = function(e) {
  25472. var t = this.getActiveRenderTargetDescriptor(e);
  25473. return this.isRenderTargetDescriptorValid(t)
  25474. }
  25475. ,
  25476. n.prototype.isPanoZoomed = function(e) {
  25477. return this.zoomingActive && this.zoomPanoId === e
  25478. }
  25479. ,
  25480. n.prototype.initTileTree = function(e, t, i) {
  25481. var n = this.tileTrees[e];
  25482. n || (n = [],
  25483. this.tileTrees[e] = n);
  25484. var r = n[t];
  25485. if (!r) {
  25486. var o = v.getLevelCountForSize(A.TILE_SIZE, i);
  25487. r = new v(A.TILE_SIZE,o),
  25488. n[t] = r
  25489. }
  25490. }
  25491. ,
  25492. n.prototype.getTileTree = function(e, t) {
  25493. var i = this.tileTrees[e];
  25494. if (!i)
  25495. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  25496. var n = i[t];
  25497. if (!n)
  25498. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  25499. return n
  25500. }
  25501. ,
  25502. n.prototype.initTiledPano = function(e, t) {
  25503. var i = this.sceneRenderer.renderer
  25504. , n = (i.context,
  25505. new _.WebGLRenderTargetCube(e,e,{
  25506. stencilBuffer: !1
  25507. }))
  25508. , r = new _.CubeTexture([]);
  25509. (n.texture = r).image = [null, null, null, null, null, null],
  25510. r.flipY = !0,
  25511. t ? (r.generateMipmaps = !0,
  25512. r.magFilter = _.LinearFilter,
  25513. r.minFilter = _.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  25514. r.magFilter = _.LinearFilter,
  25515. r.minFilter = _.LinearFilter),
  25516. r.format = _.RGBAFormat,
  25517. i.setRenderTarget(n),
  25518. i.setRenderTarget(null);
  25519. var o = i.properties.get(r);
  25520. return o.__image__webglTextureCube = o.__webglTexture,
  25521. n
  25522. }
  25523. ,
  25524. n.prototype.getUploadQueueForPano = function(e) {
  25525. var t = this.uploadQueues[e];
  25526. return t || (t = [],
  25527. this.uploadQueues[e] = t),
  25528. t
  25529. }
  25530. ,
  25531. n.prototype.isTileUploaded = function(e) {
  25532. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  25533. }
  25534. ,
  25535. n.prototype.setUploaded = function(e, t) {
  25536. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  25537. }
  25538. ,
  25539. n.prototype.queueTileUpload = function(e, t, i) {
  25540. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  25541. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  25542. var r = this.getUploadQueueForPano(e.panoId);
  25543. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  25544. e.uploadQueued = !0,
  25545. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  25546. }
  25547. }
  25548. ,
  25549. n.prototype.shoulPushToFrontOfQueue = function(e) {
  25550. return 0 === v.getLevelCountForSize(A.TILE_SIZE, e.panoSize)
  25551. }
  25552. ,
  25553. n.prototype.getTopUploadQueue = function() {
  25554. for (var e = null, t = null, i = P.Base; i <= P.Remaining; i++)
  25555. for (var n = 0; n < this.activePanos.length; n++)
  25556. if (e = this.activePanos[n],
  25557. 0 < (t = this.getUploadQueueForPano(e.id)).length)
  25558. switch (i) {
  25559. case P.Base:
  25560. if (0 === t[0].level)
  25561. return t;
  25562. break;
  25563. case P.Remaining:
  25564. return t
  25565. }
  25566. return null
  25567. }
  25568. ,
  25569. n.prototype.getNextFromUploadQueue = function() {
  25570. if (0 < this.forceQueue.length)
  25571. return L(this.forceQueue);
  25572. var e = this.getTopUploadQueue();
  25573. return e && 0 < e.length ? L(e) : null
  25574. }
  25575. ,
  25576. n.prototype.peekNextFromUploadQueue = function() {
  25577. if (0 < this.forceQueue.length)
  25578. return this.forceQueue[0];
  25579. var e = this.getTopUploadQueue();
  25580. return e && 0 < e.length ? e[0] : null
  25581. }
  25582. ,
  25583. n.prototype.clearAllQueuedUploads = function() {
  25584. this.clearAllUploadQueues(null, 0)
  25585. }
  25586. ,
  25587. n.prototype.clearAllQueuedUploadsForPano = function(e) {
  25588. this.clearAllUploadQueues(e, 0)
  25589. }
  25590. ,
  25591. n.prototype.clearAllUploadQueues = function(e, t) {
  25592. if (e)
  25593. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  25594. this.clearUploadQueue(this.forceQueue, t, e);
  25595. else {
  25596. for (var i = 0; i < this.activePanos.length; i++) {
  25597. var n = this.activePanos[i];
  25598. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  25599. }
  25600. this.clearUploadQueue(this.forceQueue, t)
  25601. }
  25602. }
  25603. ,
  25604. n.prototype.clearUploadQueue = function(e, t, i) {
  25605. null != t || (t = 0);
  25606. for (var n = 0; n < e.length; ) {
  25607. var r = e[n];
  25608. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  25609. e.splice(n, 1)) : n++
  25610. }
  25611. }
  25612. ,
  25613. n.prototype.refreshUploadInterval = (a = null,
  25614. function(e) {
  25615. this.uploadIntervalCancelled || (a = a || function() {
  25616. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (T = !0,
  25617. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  25618. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(x) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  25619. }
  25620. .bind(this),
  25621. null != e || (e = x),
  25622. T || (e = S),
  25623. this.uploadInterval = window.setTimeout(a, e),
  25624. this.uploadIntervalDelay = e)
  25625. }
  25626. ),
  25627. n.prototype.update = (r = performance.now(),
  25628. o = 0,
  25629. function() {
  25630. this.uploadIntervalCancelled = !0,
  25631. window.clearTimeout(this.uploadInterval),
  25632. this.uploadInterval = null;
  25633. var e = performance.now() - r;
  25634. !(x < e || 0 === o) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  25635. r = performance.now()),
  25636. o++
  25637. }
  25638. ),
  25639. n.prototype.updateUploadQueue = function(e, t) {
  25640. e = e || 1;
  25641. for (var i = 0, n = 0; !(t <= n || e <= i); ) {
  25642. var r = this.getNextFromUploadQueue();
  25643. if (!r)
  25644. break;
  25645. if (0 !== r.level ? i++ : n++,
  25646. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  25647. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  25648. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  25649. }
  25650. }
  25651. }
  25652. ,
  25653. n.prototype.updateDirection = function(e) {
  25654. if (e = e || this.direction) {
  25655. this.direction = e;
  25656. for (var t = 0; t < this.activePanos.length; t++) {
  25657. var i = this.activePanos[t]
  25658. , n = this.getUploadQueueForPano(i.id);
  25659. y.sortPanoTiles(n, i, this.direction)
  25660. }
  25661. }
  25662. }
  25663. ,
  25664. n.prototype.uploadTile = (I = {},
  25665. new _.Vector4,
  25666. E = d.tiling.overlayStyle,
  25667. function(e, t) {
  25668. var i = e.panoId
  25669. , n = e.image
  25670. , r = e.tileSize
  25671. , o = e.panoSize
  25672. , a = e.tileIndex
  25673. , s = (e.faceTileIndex,
  25674. e.totalTiles)
  25675. , l = (e.face,
  25676. e.tileX)
  25677. , c = e.tileY
  25678. , h = !0
  25679. , u = !1
  25680. , d = (this.getPanoDescriptor(i),
  25681. this.getPanoLODDescriptor(i, o))
  25682. , p = this.getActiveRenderTargetDescriptor(i)
  25683. , f = p.renderTarget
  25684. , g = p.size;
  25685. if (this.isPanoZoomed(i) && (f = this.zoomRenderTarget,
  25686. g = this.qualityManager.getMaxZoomPanoSize()),
  25687. this.isRenderTargetDescriptorValid(p) || (u = h = !1),
  25688. t || (this.anyUploaded(e.node) && (u = !(h = !1)),
  25689. this.isTileUploaded(e) && (u = h = !1)),
  25690. h) {
  25691. var m = r / o * g
  25692. , v = l * r / o * g
  25693. , y = c * r / o * g;
  25694. I[r] || (I[r] = this.sceneRenderer.initSizedTexture2D(r, _.ClampToEdgeWrapping));
  25695. var A = I[r];
  25696. if (this.sceneRenderer.uploadTexture2D(n, A, 0, 0, r, r),
  25697. 1 === E || 2 === E) {
  25698. var C = 1 === E ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  25699. this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace),
  25700. this.sceneRenderer.renderToCubeMap(C[o], f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace, _.NormalBlending, !0, .5)
  25701. } else
  25702. this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace);
  25703. d.uploadCount++,
  25704. this.emit(b.TileRenderSuccess, i, o, a, s),
  25705. d.uploadCount === s && this.emit(b.PanoRenderComplete, i, o, s),
  25706. this.setUploaded(e, !0),
  25707. this.addCoverageForNode(e.node)
  25708. } else
  25709. this.setUploaded(e, !1);
  25710. return e.uploadAttempted || (d.uploadAttempts++,
  25711. this.emit(b.TileUploadAttempted, i, o, a, s)),
  25712. e.uploadAttempted = !0,
  25713. d.uploadAttempts === s && this.emit(b.UploadAttemptedForAllTiles, i, o, s),
  25714. u
  25715. }
  25716. ),
  25717. n.prototype.linkTileAndNode = function(e, t) {
  25718. (t.tile = e).node = t
  25719. }
  25720. ,
  25721. n.prototype.linkAllTilesAndNodes = function(a) {
  25722. for (var e = function(e, t, i, n, r) {
  25723. var o = this.getTileDirectoryEntry(a.id, t, n, r);
  25724. this.linkTileAndNode(o, i)
  25725. }, t = 0; t < A.FACES_PER_PANO; t++) {
  25726. var i = this.getTileTree(a.id, t);
  25727. i.breadthFirst({
  25728. callback: e.bind(this, i, t)
  25729. })
  25730. }
  25731. }
  25732. ,
  25733. n.prototype.anyUploaded = function(e) {
  25734. if (!e)
  25735. return !1;
  25736. if (e.tile && this.isTileUploaded(e.tile))
  25737. return !0;
  25738. if (e.children)
  25739. for (var t = 0; t < e.children.length; t++) {
  25740. var i = e.children[t];
  25741. if (this.anyUploaded(i))
  25742. return !0
  25743. }
  25744. return !1
  25745. }
  25746. ,
  25747. n.prototype.setNodeCovered = function(e, t) {
  25748. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  25749. }
  25750. ,
  25751. n.prototype.isNodeCovered = function(e) {
  25752. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  25753. }
  25754. ,
  25755. n.prototype.addCoverageForNode = function(e) {
  25756. if (this.setNodeCovered(e, !0),
  25757. e.parent && e.covered) {
  25758. var t = e.parent;
  25759. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  25760. }
  25761. }
  25762. ,
  25763. n.prototype.calcFullCoverage = function(e) {
  25764. var t = !1;
  25765. if (e.children)
  25766. for (var i = 0; i < e.children.length; i++) {
  25767. var n = e.children[i];
  25768. t = t || this.calcFullCoverage(n)
  25769. }
  25770. e.covered = e.tile.uploaded || t
  25771. }
  25772. ,
  25773. n.prototype.nodeSubcovered = function(e) {
  25774. if (!e.children)
  25775. return !1;
  25776. for (var t = 0; t < e.children.length; t++)
  25777. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  25778. return !1;
  25779. return !0
  25780. }
  25781. ,
  25782. n.prototype.resetPanoDescriptor = function(e) {
  25783. this.getPanoDescriptor(e)
  25784. }
  25785. ,
  25786. n.prototype.getPanoDescriptor = function(e) {
  25787. var t = this.panoDescriptors[e];
  25788. return t || (t = {},
  25789. this.panoDescriptors[e] = t),
  25790. t
  25791. }
  25792. ,
  25793. n.prototype.resetPanoLODDescriptors = function(e) {
  25794. var t = this.getPanoLODDescriptors(e);
  25795. for (var i in t)
  25796. if (t.hasOwnProperty(i)) {
  25797. var n = t[i];
  25798. n.uploadCount = 0,
  25799. n.uploadAttempts = 0
  25800. }
  25801. }
  25802. ,
  25803. n.prototype.getPanoLODDescriptor = function(e, t) {
  25804. var i = this.getPanoLODDescriptors(e)
  25805. , n = i[t];
  25806. return n || (n = {
  25807. uploadCount: 0,
  25808. uploadAttempts: 0
  25809. },
  25810. i[t] = n),
  25811. n
  25812. }
  25813. ,
  25814. n.prototype.getPanoLODDescriptors = function(e) {
  25815. var t = this.panoLODDescriptors[e];
  25816. return t || (t = {},
  25817. this.panoLODDescriptors[e] = t),
  25818. t
  25819. }
  25820. ,
  25821. n.prototype.onTileDownloaded = function(e) {
  25822. var t = v.getLevelCountForSize(A.TILE_SIZE, e.panoSize)
  25823. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  25824. if (i.downloaded = !0,
  25825. i.image = e.image,
  25826. i.panoSize = e.panoSize,
  25827. i.tileX = e.tileX,
  25828. i.tileY = e.tileY,
  25829. i.totalTiles = e.totalTiles,
  25830. i.tileIndex = e.tileIndex,
  25831. i.faceTileIndex = e.faceTileIndex,
  25832. i.face = e.face,
  25833. i.cubeFace = C.mapFaceToCubemapFace(e.face),
  25834. i.panoId = e.panoId,
  25835. i.tileSize = e.tileSize,
  25836. i.direction = (new _.Vector3).copy(e.direction),
  25837. i.node = null,
  25838. i.level = v.getLevelCountForSize(A.TILE_SIZE, i.panoSize),
  25839. this.isPanoActive(i.panoId)) {
  25840. var n = this.getTileTree(i.panoId, i.face).getSubNode(i.panoSize, i.tileX, i.tileY);
  25841. this.linkTileAndNode(i, n),
  25842. this.queueTileUpload(i, !0)
  25843. }
  25844. }
  25845. ,
  25846. n.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  25847. var r = this.tileDirectory[e];
  25848. r || (r = {},
  25849. this.tileDirectory[e] = r);
  25850. var o = 16384 * t + 1024 * i + n
  25851. , a = r[o];
  25852. return a || (a = {
  25853. downloaded: !1,
  25854. uploaded: !1,
  25855. zoomUploaded: !1
  25856. },
  25857. r[o] = a),
  25858. a._key = e + ":" + t + ":" + i + ":" + n,
  25859. a._tileKey = o,
  25860. a
  25861. }
  25862. ,
  25863. n.prototype.setZoomingActive = function(e, t, i) {
  25864. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  25865. this.zoomPanoId = t.id,
  25866. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  25867. }
  25868. ,
  25869. n.prototype.updateZoomedPanoFromBase = function(e) {
  25870. if (!this.zoomPanoRenderingDisabled) {
  25871. var t = this.getActiveRenderTargetDescriptor(e.id);
  25872. if (t && t.renderTarget) {
  25873. var i = this.qualityManager.getMaxZoomPanoSize()
  25874. , n = t.renderTarget
  25875. , r = t.size;
  25876. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  25877. this.copyBaseRenderStatusToZoomed(e.id)
  25878. }
  25879. }
  25880. }
  25881. ,
  25882. t.exports = n
  25883. }
  25884. , {
  25885. "../enum/GLCubeFaces": 25,
  25886. "../enum/PanoRendererEvents": 35,
  25887. "../enum/PanoSizeClass": 36,
  25888. "../enum/SceneRendererEvents": 43,
  25889. "../enum/TileDownloaderEvents": 45,
  25890. "../enum/Vectors": 50,
  25891. "../exception/BasicException": 55,
  25892. "../objects/Panorama": 148,
  25893. "../settings": 166,
  25894. "../util/browser": 182,
  25895. "../util/panorama": 191,
  25896. "./TileDownloader": 171,
  25897. "./TilePrioritizer": 172,
  25898. "./TileTree": 173,
  25899. "./TileUtils": 174,
  25900. events: 202,
  25901. three: 217
  25902. }],
  25903. 170: [function(e, t, i) {
  25904. "use strict";
  25905. function n(e, t, i) {
  25906. this.maxNavPanoSize = -1,
  25907. this.maxZoomPanoSize = -1,
  25908. this.devicePixelDensity = e,
  25909. this.deviceScreenSize = t,
  25910. this.clientBandwidth = i,
  25911. this.panoSizeClassMap = {},
  25912. this.useHighResolutionPanos = !0,
  25913. this.useUltraHighResolutionPanos = !1,
  25914. this.modelHasUltraHighPanos = !1
  25915. }
  25916. var r = e("../enum/PanoSizeClass")
  25917. , o = e("../settings")
  25918. , a = e("../util/browser")
  25919. , s = e("../constants")
  25920. , l = e("../util/showcase")
  25921. , c = e("../enum/ModelManagerEvents");
  25922. n.prototype.init = function(e) {
  25923. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  25924. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  25925. this.highSize = this.getPanoSize(r.HIGH),
  25926. this.standardSize = this.getPanoSize(r.STANDARD),
  25927. this.baseSize = this.getPanoSize(r.BASE),
  25928. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  25929. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  25930. this.updateMaximums(),
  25931. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  25932. }
  25933. ,
  25934. n.prototype.updateFromModel = function(e) {
  25935. this.updateHighResolutionSettings(e),
  25936. this.updateUltraHighResolutionSettings(e)
  25937. }
  25938. ,
  25939. n.prototype.updateHighResolutionSettings = function(e) {
  25940. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  25941. this.updateMaximums()
  25942. }
  25943. ,
  25944. n.prototype.updateUltraHighResolutionSettings = function(e) {
  25945. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  25946. this.updateMaximums()
  25947. }
  25948. ,
  25949. n.prototype.enableUltraHighQualityMode = function() {
  25950. this.modelHasUltraHighPanos = !0,
  25951. this.updateUltraHighResolutionSettings(null)
  25952. }
  25953. ,
  25954. n.prototype.ultraHighQualityModeEnabled = function() {
  25955. return this.modelHasUltraHighPanos
  25956. }
  25957. ,
  25958. n.prototype.onModelChanged = function(e) {
  25959. this.updateFromModel(e.model),
  25960. this.updateMaximums()
  25961. }
  25962. ,
  25963. n.prototype.updateMaximums = function() {
  25964. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  25965. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  25966. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  25967. }
  25968. ,
  25969. n.prototype.buildPanoSizeClassMap = function() {
  25970. this.panoSizeClassMap[r.BASE] = 512,
  25971. this.panoSizeClassMap[r.STANDARD] = 1024,
  25972. this.panoSizeClassMap[r.HIGH] = 2048,
  25973. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  25974. }
  25975. ,
  25976. n.prototype.getPanoSize = function(e) {
  25977. return this.panoSizeClassMap[e]
  25978. }
  25979. ,
  25980. n.prototype.getMaxPossiblePanoSize = function() {
  25981. return this.getPanoSize(r.ULTRAHIGH)
  25982. }
  25983. ,
  25984. n.prototype.getMaxPanoSize = function() {
  25985. return this.maxZoomPanoSize
  25986. }
  25987. ,
  25988. n.prototype.getMaxNavPanoSize = function() {
  25989. return this.maxNavPanoSize
  25990. }
  25991. ,
  25992. n.prototype.getMaxZoomPanoSize = function() {
  25993. return this.maxZoomPanoSize
  25994. }
  25995. ,
  25996. n.prototype.detectMaxNavPanoSizeClass = function() {
  25997. return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  25998. }
  25999. ,
  26000. n.prototype.detectMaxNavPanoSize = function() {
  26001. var e = this.detectMaxNavPanoSizeClass();
  26002. return this.getPanoSize(e)
  26003. }
  26004. ,
  26005. n.prototype.detectMaxZoomPanoSize = function() {
  26006. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  26007. }
  26008. ,
  26009. t.exports = n
  26010. }
  26011. , {
  26012. "../constants": 8,
  26013. "../enum/ModelManagerEvents": 33,
  26014. "../enum/PanoSizeClass": 36,
  26015. "../settings": 166,
  26016. "../util/browser": 182,
  26017. "../util/showcase": 193
  26018. }],
  26019. 171: [function(A, C, e) {
  26020. (function(e) {
  26021. "use strict";
  26022. function i(e) {
  26023. this.panos = null,
  26024. this.retryMinimumTime = 1e4,
  26025. this.urls = null,
  26026. this.panoLoadCallbacks = {},
  26027. this.downloadDescriptors = {},
  26028. this.priorityQueue = [],
  26029. this.forceQueue = [],
  26030. this.activeDownloads = [],
  26031. this.qualityManager = null,
  26032. this.tilePrioritizer = null,
  26033. this.refreshInterval = null,
  26034. this.processPriorityQueue = !1,
  26035. this.concurrentDownloads = e.concurrentDownloads || 1,
  26036. this.downloadTestResults = {}
  26037. }
  26038. var c, h, n, p, f, t = A("three"), u = (A("../enum/Viewmode"),
  26039. A("../settings")), r = (A("../objects/Panorama"),
  26040. A("../util/logger")), o = (A("../enum/Vectors"),
  26041. A("../enum/PanoSizeClass"),
  26042. A("../enum/TileDownloaderEvents")), g = A("./TilePrioritizer"), m = A("./TileUtils"), v = (A("../enum/GLCubeFaces"),
  26043. A("../enum/DownloadStatus")), a = A("../util/panorama"), s = A("../util/ajax"), d = A("../ab"), l = A("events").EventEmitter, y = (new r(e),
  26044. Object.freeze({
  26045. Testing: 1,
  26046. Success: 2,
  26047. Fail: 3
  26048. }));
  26049. i.prototype = Object.create(l.prototype),
  26050. i.IDLE_REFRESH_DELAY = 500,
  26051. i.ACTIVE_REFRESH_DELAY = 16,
  26052. i.DOWNLOAD_RETRIES = 4,
  26053. i.prototype.init = function(e) {
  26054. this.qualityManager = e
  26055. }
  26056. ,
  26057. i.prototype.setUrls = function(e) {
  26058. this.urls = e
  26059. }
  26060. ,
  26061. i.prototype.setPanoData = function(e, t, i) {
  26062. this.panos = e,
  26063. this.imagePanos = t,
  26064. this.panoGroupId = i
  26065. }
  26066. ,
  26067. i.prototype.start = function() {
  26068. this.refreshUpdateInterval(0)
  26069. }
  26070. ,
  26071. i.prototype.stop = function() {
  26072. window.cancel(this.refreshInterval)
  26073. }
  26074. ,
  26075. i.prototype.refreshUpdateInterval = function(e) {
  26076. e = e || 0,
  26077. this.refreshInterval = window.setTimeout(function() {
  26078. this.update() ? this.refreshUpdateInterval(i.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(i.IDLE_REFRESH_DELAY)
  26079. }
  26080. .bind(this), e)
  26081. }
  26082. ,
  26083. i.prototype.update = function() {
  26084. var e = 0 < this.forceQueue.length;
  26085. return this.processQueueForDownloading(this.forceQueue),
  26086. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  26087. 0 < this.priorityQueue.length && (e = !0),
  26088. this.processQueueForDownloading(this.priorityQueue)),
  26089. e
  26090. }
  26091. ,
  26092. i.prototype.forceQueueTilesForPano = (p = [],
  26093. f = [],
  26094. function(e, t, i, n, r, o) {
  26095. p.length = 0;
  26096. for (var a = this.getTileDownloadDescriptors(e, t), s = 0; s < a.length; s++) {
  26097. var l = a[s];
  26098. l.status !== v.None && l.status !== v.Queued || p.push(l)
  26099. }
  26100. if (i && 0 < p.length) {
  26101. g.sortPanoTiles(p, e, i),
  26102. f.length = 0,
  26103. m.matchingTilesInDirection(e, t, i, n, r, f);
  26104. for (var c = 0, h = function(e) {
  26105. return e.face === u.face && e.faceTileIndex === u.faceTileIndex
  26106. }; c < p.length; ) {
  26107. var u = p[c];
  26108. f.findIndex(h) < 0 ? p.splice(c, 1) : c++
  26109. }
  26110. }
  26111. for (var d = 0; d < p.length; d++)
  26112. this.forceQueue.push(p[d]);
  26113. this.setStatusForAllDescriptors(this.forceQueue, v.ForceQueued),
  26114. this.clearFromQueue(this.priorityQueue, v.ForceQueued, !1),
  26115. o && this.processQueueForDownloading(this.forceQueue, !0)
  26116. }
  26117. ),
  26118. i.prototype.clearForceQueue = function() {
  26119. this.clearQueue(this.forceQueue)
  26120. }
  26121. ,
  26122. i.prototype.queuePrioritizedTilesForPanos = function(e) {
  26123. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  26124. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  26125. this.clearFromQueue(this.priorityQueue, v.None, !0),
  26126. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, v.Queued))
  26127. }
  26128. ,
  26129. i.prototype.clearQueue = function(e) {
  26130. this.setStatusForAllDescriptors(e, v.None),
  26131. e.length = 0
  26132. }
  26133. ,
  26134. i.prototype.clearFromQueue = function(e, t, i) {
  26135. for (var n = 0; n < e.length; n++) {
  26136. var r = e[n];
  26137. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  26138. }
  26139. }
  26140. ,
  26141. i.prototype.setStatusForAllDescriptors = function(e, t) {
  26142. for (var i = 0; i < e.length; i++) {
  26143. var n = e[i];
  26144. n && (n.status = t)
  26145. }
  26146. }
  26147. ,
  26148. i.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  26149. for (var i = 0; i < e.length; i++) {
  26150. var n = e[i];
  26151. n && (n.status !== t ? n.status = t : e[i] = null)
  26152. }
  26153. }
  26154. ,
  26155. i.prototype.getTileDownloadDescriptors = function(e, t) {
  26156. var i = this.getAllTileDownloadDescriptorsForPano(e)
  26157. , n = i[t];
  26158. return n || (n = this.buildDownloadDescriptorArray(t),
  26159. i[t] = n,
  26160. this.initTileDownloadDescriptors(n, e, t)),
  26161. n
  26162. }
  26163. ,
  26164. i.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  26165. var t = this.downloadDescriptors[e.id];
  26166. return t || (t = {},
  26167. this.downloadDescriptors[e.id] = t),
  26168. t
  26169. }
  26170. ,
  26171. i.prototype.processQueueForDownloading = function(e, t) {
  26172. if (this.cleanupActiveDownloads(),
  26173. this.activeDownloads.length < this.concurrentDownloads || t)
  26174. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0; n < i && 0 < e.length; 0) {
  26175. var r = e.shift();
  26176. r && (this.startDownload(r),
  26177. n++)
  26178. }
  26179. }
  26180. ,
  26181. i.prototype.testDownload = function(t, e, i) {
  26182. var n = this.downloadTestResults[t];
  26183. if (n)
  26184. n === y.Success ? i(!0) : n === y.Fail && i(!1);
  26185. else {
  26186. this.downloadTestResults[t] = y.Testing;
  26187. var r = this.panos.list[0]
  26188. , o = this.getTileUrl(r.id, t, e, 0)
  26189. , a = function(e) {
  26190. this.downloadTestResults[t] = y.Success,
  26191. i(!0)
  26192. }
  26193. .bind(this)
  26194. , s = function() {
  26195. this.downloadTestResults[t] = y.Fail,
  26196. i(!1)
  26197. }
  26198. .bind(this);
  26199. this.loadImage(o, 0, a, s)
  26200. }
  26201. }
  26202. ,
  26203. i.prototype.startDownload = function(e) {
  26204. e.status = v.Downloading;
  26205. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  26206. this.activeDownloads.push(e),
  26207. this.loadImage(t, i.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  26208. }
  26209. ,
  26210. i.prototype.downloadFailed = function(e, t) {}
  26211. ,
  26212. i.prototype.downloadComplete = function(e, t) {
  26213. if (e.panoGroupId === this.panoGroupId) {
  26214. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  26215. e.status = v.Downloaded,
  26216. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  26217. var n = {
  26218. panoId: e.pano.id,
  26219. image: t,
  26220. tileSize: e.tileSize,
  26221. panoSize: e.panoSize,
  26222. tileIndex: e.tileIndex,
  26223. faceTileIndex: e.faceTileIndex,
  26224. totalTiles: e.totalTiles,
  26225. face: e.face,
  26226. tileX: e.tileX,
  26227. tileY: e.tileY,
  26228. direction: e.direction
  26229. };
  26230. e.image = t,
  26231. this.emit(o.TileDownloadSuccess, n),
  26232. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  26233. panoId: e.pano.id,
  26234. tileSize: e.tileSize,
  26235. panoSize: e.panoSize
  26236. },
  26237. this.emit(o.PanoDownloadComplete, n),
  26238. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  26239. }
  26240. }
  26241. ,
  26242. i.prototype.cleanupActiveDownloads = (n = [],
  26243. function() {
  26244. for (var e = n.length = 0; e < this.activeDownloads.length; e++) {
  26245. var t = this.activeDownloads[e];
  26246. t.status !== v.Downloaded && t.status !== v.Failed && n.push(t)
  26247. }
  26248. this.activeDownloads.length = 0,
  26249. this.activeDownloads.push.apply(this.activeDownloads, n)
  26250. }
  26251. ),
  26252. i.prototype.isPanoDownloaded = function(e, t) {
  26253. var i = this.getTileDownloadDescriptors(e, t);
  26254. if (i.length <= 0)
  26255. return !1;
  26256. for (var n = 0; n < i.length; n++) {
  26257. if (i[n].status !== v.Downloaded)
  26258. return !1
  26259. }
  26260. return !0
  26261. }
  26262. ,
  26263. i.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  26264. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  26265. this.panoLoadCallbacks[o] = {
  26266. onLoad: i,
  26267. onFail: n,
  26268. onProgress: r
  26269. }
  26270. }
  26271. ,
  26272. i.prototype.getPanoLoadCallbacks = function(e, t) {
  26273. var i = e.id + ":" + t;
  26274. return this.panoLoadCallbacks[i]
  26275. }
  26276. ,
  26277. i.prototype.buildDownloadDescriptorArray = function(e) {
  26278. for (var t = m.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  26279. var r = this.buildDownloadDescriptor();
  26280. i.push(r)
  26281. }
  26282. return i
  26283. }
  26284. ,
  26285. i.prototype.buildDownloadDescriptor = function() {
  26286. return {
  26287. panoGroupId: null,
  26288. pano: null,
  26289. panoSize: -1,
  26290. tileSize: -1,
  26291. tileIndex: -1,
  26292. totalTiles: -1,
  26293. faceTileIndex: -1,
  26294. status: v.None,
  26295. url: null,
  26296. image: null,
  26297. direction: new t.Vector3,
  26298. face: -1,
  26299. cubeFace: -1,
  26300. tileX: -1,
  26301. tileY: -1
  26302. }
  26303. }
  26304. ,
  26305. i.prototype.initTileDownloadDescriptors = function(e, t, i) {
  26306. for (var n = 0; n < e.length; n++) {
  26307. var r = e[n];
  26308. this.initTileDownloadDescriptor(r, t, i, n)
  26309. }
  26310. }
  26311. ,
  26312. i.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  26313. var r = i >= m.TILE_SIZE ? m.TILE_SIZE : i;
  26314. e.face = m.getFaceForTile(i, n),
  26315. e.cubeFace = a.mapFaceToCubemapFace(e.face),
  26316. e.panoGroupId = this.panoGroupId,
  26317. e.pano = t,
  26318. e.panoSize = i,
  26319. e.tileSize = r,
  26320. e.tileIndex = n,
  26321. e.totalTiles = m.getTileCountForSize(i),
  26322. e.status = v.None,
  26323. e.image = null,
  26324. m.getTileLocation(e.panoSize, e.tileIndex, e),
  26325. m.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, m.LocationOnTile.Center, 0, e.direction)
  26326. }
  26327. ,
  26328. i.prototype.getTileUrl = (c = {
  26329. 256: "256",
  26330. 512: "512",
  26331. 1024: "1k",
  26332. 2048: "2k",
  26333. 4096: "4k"
  26334. },
  26335. h = {
  26336. face: -1,
  26337. faceTileIndex: -1,
  26338. tileX: -1,
  26339. tileY: -1
  26340. },
  26341. function(e, t, i, n) {
  26342. m.getTileLocation(t, n, h);
  26343. var r = Math.floor(t / i)
  26344. , o = r * r
  26345. , a = Math.floor(n / o)
  26346. , s = "";
  26347. 1 === u.tiling.customCompression && (s = "_" + u.tiling["q" + c[t]]);
  26348. var l = this.urls.get("tiles/" + e + "/" + c[t] + s + "_face" + a + "_" + h.tileX + "_" + h.tileY + ".jpg");
  26349. return d.changeIfTileGenerating(l)
  26350. }
  26351. ),
  26352. i.prototype.loadImage = function(e, t, i, n) {
  26353. s.getImage(e, t).then(function(e) {
  26354. i(e)
  26355. }).fail(n)
  26356. }
  26357. ,
  26358. C.exports = i
  26359. }
  26360. ).call(this, "/js/tile/TileDownloader.js")
  26361. }
  26362. , {
  26363. "../ab": 3,
  26364. "../enum/DownloadStatus": 24,
  26365. "../enum/GLCubeFaces": 25,
  26366. "../enum/PanoSizeClass": 36,
  26367. "../enum/TileDownloaderEvents": 45,
  26368. "../enum/Vectors": 50,
  26369. "../enum/Viewmode": 51,
  26370. "../objects/Panorama": 148,
  26371. "../settings": 166,
  26372. "../util/ajax": 181,
  26373. "../util/logger": 189,
  26374. "../util/panorama": 191,
  26375. "./TilePrioritizer": 172,
  26376. "./TileUtils": 174,
  26377. events: 202,
  26378. three: 217
  26379. }],
  26380. 172: [function(n, C, e) {
  26381. (function(e) {
  26382. "use strict";
  26383. function h(e, t, i, n, r) {
  26384. this.qualityManager = e,
  26385. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  26386. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  26387. this.baseSize = t,
  26388. this.standardSize = i,
  26389. this.highSize = n,
  26390. this.ultraHighSize = r,
  26391. this.priorityCriteria = new h.PriorityCriteria(null,new o.Vector3(0,0,0),new o.Vector3(0,0,-1),new o.Vector3(0,0,-1))
  26392. }
  26393. var c, s, l, d, r, u, p, f, o = n("three"), g = (n("../enum/Viewmode"),
  26394. n("../settings"),
  26395. n("../settings"),
  26396. n("../objects/Panorama")), t = n("../util/logger"), i = (n("../enum/Vectors"),
  26397. n("../enum/PanoSizeClass"),
  26398. n("../enum/ModelManagerEvents"),
  26399. n("../enum/GLCubeFaces"),
  26400. n("../enum/DownloadStatus")), m = (n("../util/browser"),
  26401. n("./TileUtils")), v = n("../util/math"), a = (n("events").EventEmitter,
  26402. new t(e),
  26403. Object.freeze({
  26404. None: 0,
  26405. DirectionalFOV: 1
  26406. }));
  26407. h.PriorityCriteria = function(e, t, i, n, r) {
  26408. this.pano = e,
  26409. this.cameraPosition = (new o.Vector3).copy(t),
  26410. this.cameraDir = (new o.Vector3).copy(i),
  26411. this.panoSpaceDir = (new o.Vector3).copy(n),
  26412. this.upcomingPanos = r,
  26413. this.copy = function(e) {
  26414. this.pano = e.pano,
  26415. this.cameraPosition.copy(e.cameraPosition),
  26416. this.cameraDir.copy(e.cameraDir),
  26417. this.panoSpaceDir.copy(e.panoSpaceDir),
  26418. this.upcomingPanos = r
  26419. }
  26420. ,
  26421. this.zoomingActive = !1
  26422. }
  26423. ,
  26424. h.DIRECTIONAL_FOV = 180,
  26425. h.DIRECTIONAL_FOV_NARROW = 120,
  26426. h.MAX_SCORED_PANOS_TOCONSIDER = 6,
  26427. h.MAX_SCORED_PANOS_TOADD = 2,
  26428. h.MAX_UPCOMING_PANOS_TOADD = 3,
  26429. h.DIRECTION_SCORE_STRICTNESS = .75,
  26430. h.appendQueue = function(e, t) {
  26431. if (e && t)
  26432. for (var i = 0; i < t.length; i++)
  26433. e.push(t[i])
  26434. }
  26435. ,
  26436. h.prototype.updateCriteria = function(e, t, i, n) {
  26437. this.priorityCriteria.pano = e,
  26438. this.priorityCriteria.cameraPosition.copy(t),
  26439. this.priorityCriteria.cameraDir.copy(i),
  26440. this.priorityCriteria.upcomingPanos = n,
  26441. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  26442. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  26443. }
  26444. ,
  26445. h.prototype.filterAndPrioritize = (u = [],
  26446. p = [],
  26447. f = [],
  26448. function(e, t, i) {
  26449. this.populateNeighborPanos(this.priorityCriteria.pano, t, u),
  26450. this.populateScoredPanos(this.priorityCriteria.pano, t, p, this.priorityCriteria.cameraDir, h.MAX_SCORED_PANOS_TOCONSIDER);
  26451. var n = this.baseSize
  26452. , r = this.standardSize
  26453. , o = this.highSize
  26454. , a = this.ultraHighSize;
  26455. this.queueTilesForPano(e, i, this.priorityCriteria.pano, n),
  26456. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(e, this.priorityCriteria.upcomingPanos, i, n, h.MAX_UPCOMING_PANOS_TOADD),
  26457. f.length = 0,
  26458. this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26459. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26460. h.appendQueue(e, f),
  26461. this.queueTilesForPanos(e, p, i, n, h.MAX_SCORED_PANOS_TOADD),
  26462. f.length = 0,
  26463. this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26464. this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26465. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26466. h.appendQueue(e, f),
  26467. f.length = 0,
  26468. this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26469. this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26470. this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26471. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26472. h.appendQueue(e, f),
  26473. this.queueTilesForPanos(e, u, i, n)
  26474. }
  26475. ),
  26476. h.prototype.canDownloadSize = function(e) {
  26477. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  26478. }
  26479. ,
  26480. h.prototype.populateNeighborPanos = function(e, t, i) {
  26481. (i = i || []).length = 0;
  26482. var n = t.getNeighbours(e);
  26483. for (var r in n)
  26484. if (n.hasOwnProperty(r)) {
  26485. var o = t.get(r);
  26486. i.push(o)
  26487. }
  26488. return i
  26489. }
  26490. ,
  26491. h.prototype.populateScoredPanos = function(e, t, i, n, r) {
  26492. (i = i || []).length = 0;
  26493. var o = [g.filters.inPanoDirection(e.position, n, h.DIRECTION_SCORE_STRICTNESS), g.filters.not(e)]
  26494. , a = [g.scoreFunctions.distanceSquared(e), g.scoreFunctions.direction(e.position, n)]
  26495. , s = t.sortByScore(o, a);
  26496. if (s)
  26497. for (var l = 0; l < s.length && l < r; l++) {
  26498. var c = s[l].pano;
  26499. i.push(c)
  26500. }
  26501. return i
  26502. }
  26503. ,
  26504. h.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  26505. for (var o = 0, a = 0; a < t.length; a++) {
  26506. var s = t[a];
  26507. if (o += 0 < this.queueTilesForPano(e, i, s, n) ? 1 : 0,
  26508. r && r <= o)
  26509. break
  26510. }
  26511. return o
  26512. }
  26513. ,
  26514. h.prototype.queueTilesForPano = (r = {
  26515. filter: a.None
  26516. },
  26517. function(e, t, i, n) {
  26518. return this.filterAndQueueTileDownloadDescriptors(e, t, i, n, r)
  26519. }
  26520. ),
  26521. h.prototype.queueTilesForPanosInDirection = (d = new o.Vector3,
  26522. function(e, t, i, n, r, o, a, s) {
  26523. for (var l = 0, c = 0; c < i.length; c++) {
  26524. var h = i[c];
  26525. d.copy(h.position),
  26526. d.sub(r),
  26527. d.normalize();
  26528. var u = Math.max(Math.min(o.dot(d), 1), -1);
  26529. if (v.getFOVDotThreshold(a) <= u && (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, r, o, a) ? 1 : 0,
  26530. s && s <= l))
  26531. break
  26532. }
  26533. return l
  26534. }
  26535. ),
  26536. h.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  26537. for (var l = 0, c = 0; c < i.length; c++) {
  26538. var h = i[c];
  26539. if (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, o, a) ? 1 : 0,
  26540. s && s <= l)
  26541. break
  26542. }
  26543. return l
  26544. }
  26545. ,
  26546. h.prototype.queueTilesInDirectionForPano = (s = {
  26547. filter: a.DirectionalFOV,
  26548. direction: new o.Vector3,
  26549. fov: 60
  26550. },
  26551. l = new o.Vector3,
  26552. function(e, t, i, n, r, o, a) {
  26553. return l.copy(o),
  26554. m.getRelativeDirection(i.quaternion, l),
  26555. s.direction.copy(l),
  26556. s.fov = a,
  26557. this.filterAndQueueTileDownloadDescriptors(e, t, i, n, s)
  26558. }
  26559. ),
  26560. h.prototype.filterAndQueueTileDownloadDescriptors = (c = [],
  26561. function(e, t, i, n, r) {
  26562. var o = t.getTileDownloadDescriptors(i, n);
  26563. c.length = 0,
  26564. this.filterTileDownloadDescriptors(i, o, c, r);
  26565. for (var a = 0, s = 0; s < c.length; s++) {
  26566. var l = c[s];
  26567. l && (e.push(l),
  26568. a++)
  26569. }
  26570. return a
  26571. }
  26572. ),
  26573. h.prototype.filterTileDownloadDescriptors = (new o.Vector3,
  26574. function(e, t, i, n) {
  26575. var r, o;
  26576. switch (n.filter) {
  26577. case a.DirectionalFOV:
  26578. for (r = 0; r < t.length; r++)
  26579. o = t[r],
  26580. m.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  26581. break;
  26582. default:
  26583. for (r = 0; r < t.length; r++)
  26584. o = t[r],
  26585. i.push(o)
  26586. }
  26587. for (r = 0; r < i.length; r++)
  26588. o = i[r],
  26589. this.canIncludeDescriptor(o) || (i[r] = null)
  26590. }
  26591. ),
  26592. h.prototype.canIncludeDescriptor = function(e) {
  26593. return e.status !== i.Downloading && e.status !== i.Downloaded
  26594. }
  26595. ,
  26596. h.prototype.canIncludePano = function(e, t) {
  26597. return !e.isLoaded(t)
  26598. }
  26599. ,
  26600. h.getFOVDotThreshold = function(e) {
  26601. return Math.cos(o.Math.degToRad(e / 2))
  26602. }
  26603. ;
  26604. var y = (A._panoSpaceDir = new o.Vector3,
  26605. A._fovThreshold = -1,
  26606. A._fovThresholdNarrow = -1,
  26607. A);
  26608. function A(e, t) {
  26609. var i = A._panoSpaceDir
  26610. , n = A._fovThreshold
  26611. , r = A._fovThresholdNarrow
  26612. , o = Math.max(Math.min(i.dot(e.direction), 1), -1)
  26613. , a = Math.max(Math.min(i.dot(t.direction), 1), -1);
  26614. return e._dot = o,
  26615. t._dot = a,
  26616. n <= o && a < n ? -1 : o < n && n <= a ? 1 : r <= o && a < r ? -1 : o < r && r <= a ? 1 : e.panoSize > t.panoSize ? 1 : t.panoSize > e.panoSize ? -1 : -(o - a)
  26617. }
  26618. h.sortPanoTiles = function(e, t, i) {
  26619. y._panoSpaceDir.copy(i),
  26620. m.getRelativeDirection(t.quaternion, y._panoSpaceDir),
  26621. y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW),
  26622. y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV),
  26623. e.sort(y)
  26624. }
  26625. ,
  26626. h.insertSortedPanoTile = function(e, t, i, n) {
  26627. y._panoSpaceDir.copy(n),
  26628. m.getRelativeDirection(i.quaternion, y._panoSpaceDir),
  26629. y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW),
  26630. y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV);
  26631. for (var r = -1, o = 0; o < e.length; o++) {
  26632. if (y(t, e[o]) <= 0) {
  26633. r = o;
  26634. break
  26635. }
  26636. }
  26637. if (-1 === r)
  26638. e[e.length] = t;
  26639. else {
  26640. for (var a = e.length; r < a; a--)
  26641. e[a] = e[a - 1];
  26642. e[r] = t
  26643. }
  26644. }
  26645. ,
  26646. h.prototype.setZoomingActive = function(e) {
  26647. e !== this.zoomingActive && (this.zoomingActive = e)
  26648. }
  26649. ,
  26650. C.exports = h
  26651. }
  26652. ).call(this, "/js/tile/TilePrioritizer.js")
  26653. }
  26654. , {
  26655. "../enum/DownloadStatus": 24,
  26656. "../enum/GLCubeFaces": 25,
  26657. "../enum/ModelManagerEvents": 33,
  26658. "../enum/PanoSizeClass": 36,
  26659. "../enum/Vectors": 50,
  26660. "../enum/Viewmode": 51,
  26661. "../objects/Panorama": 148,
  26662. "../settings": 166,
  26663. "../util/browser": 182,
  26664. "../util/logger": 189,
  26665. "../util/math": 190,
  26666. "./TileUtils": 174,
  26667. events: 202,
  26668. three: 217
  26669. }],
  26670. 173: [function(e, t, i) {
  26671. "use strict";
  26672. function f(e, t) {
  26673. this.levels = t,
  26674. this.tileSize = e,
  26675. this.root = null,
  26676. this.allNodes = [],
  26677. function(e) {
  26678. e.root = function e(t, i, n) {
  26679. if (n > t.levels)
  26680. return null;
  26681. var r = new a(t,i);
  26682. t.allNodes.push(r);
  26683. for (var o = 0; o < s; o++)
  26684. r.children[o] = e(t, r, n + 1);
  26685. return r
  26686. }(e, null, 0)
  26687. }(this)
  26688. }
  26689. function a(e, t) {
  26690. this.tree = e,
  26691. this.parent = t,
  26692. this.children = [],
  26693. this.id = ++n
  26694. }
  26695. var g = (e("three"),
  26696. e("./TileUtils"),
  26697. e("../objects/Panorama"),
  26698. e("../util/panorama"),
  26699. e("events").EventEmitter,
  26700. 2)
  26701. , s = g * g;
  26702. f.TraversalType = Object.freeze({
  26703. PreOrder: 0,
  26704. PostOrder: 1
  26705. });
  26706. var n = 0;
  26707. f.getLevelCountForSize = function(e, t) {
  26708. var i = 0;
  26709. for (t < e && (t = e); !((t /= g) < e); )
  26710. i++;
  26711. return i
  26712. }
  26713. ,
  26714. f.getSizeForLevel = function(e, t) {
  26715. return Math.pow(g, t) * e
  26716. }
  26717. ,
  26718. f.prototype.getSubNode = function(e, t, i) {
  26719. (!t || e < this.tileSize) && (t = 0),
  26720. (!i || e < this.tileSize) && (i = 0),
  26721. e < this.tileSize && (e = this.tileSize);
  26722. var n = f.getLevelCountForSize(this.tileSize, e);
  26723. return function e(t, i, n, r, o) {
  26724. if (!t)
  26725. return null;
  26726. if (0 === n)
  26727. return t;
  26728. if (!t.children || 0 === t.children.length)
  26729. return null;
  26730. var a = Math.pow(g, n) / g
  26731. , s = r % a
  26732. , l = o % a
  26733. , c = Math.floor(o / a)
  26734. , h = Math.floor(r / a)
  26735. , u = c * g + h;
  26736. return e(t.children[u], i + 1, n - 1, s, l)
  26737. }(this.root, 0, n, t, i)
  26738. }
  26739. ,
  26740. f.prototype.breadthFirst = function(e) {
  26741. var t = !!(e = e || {}).nullLevelEnd
  26742. , i = e.maxLevel
  26743. , n = e.minLevel
  26744. , r = e.callback
  26745. , o = e.saveVisited
  26746. , a = []
  26747. , s = {}
  26748. , l = 0;
  26749. for (a.push(this.root),
  26750. a.push(s); 0 < a.length && !(i && i < l); ) {
  26751. var c = a.shift();
  26752. if (c === s)
  26753. (!n || n <= l) && (r && t && r(null),
  26754. o && t && o.push(null)),
  26755. 0 < a.length && a.push(s),
  26756. l++,
  26757. 0;
  26758. else {
  26759. if (c.children)
  26760. for (var h = 0; h < c.children.length; h++) {
  26761. c.children[h] && a.push(c.children[h])
  26762. }
  26763. var u = this.getFaceIndexFromNode(c);
  26764. (!n || n <= l) && (r && r(c, l, u),
  26765. o && o.push(c)),
  26766. 0
  26767. }
  26768. }
  26769. }
  26770. ,
  26771. f.prototype.getFaceIndexFromNode = function(e) {
  26772. if (!e)
  26773. return -1;
  26774. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  26775. var o = i.parent;
  26776. if (!o)
  26777. break;
  26778. for (var a = -1, s = 0; s < o.children.length; s++)
  26779. o.children[s] === i && (a = s);
  26780. n = a % g * t + n,
  26781. r = Math.floor(a / g) * t + r,
  26782. t *= g,
  26783. i = o
  26784. }
  26785. return r * t + n
  26786. }
  26787. ,
  26788. f.prototype.depthFirst = function(e, t, i) {
  26789. !function e(t, i, n, r, o, a, s, l) {
  26790. if (t) {
  26791. s = s || f.TraversalType.PreOrder;
  26792. var c = r * g + n;
  26793. if (s === f.TraversalType.PreOrder && (o && o(t, i, c, n, r),
  26794. a && a.push(t)),
  26795. t.children && 0 !== t.children.length) {
  26796. for (var h = r * g, u = n * g, d = 0; d < g; d++)
  26797. for (var p = 0; p < g; p++)
  26798. e(t.children[p * g + d], i + 1, u + d, h + p, o, a, s, l);
  26799. s === f.TraversalType.PostOrder && (o && o(t, i, c, n, r),
  26800. a && a.push(t))
  26801. }
  26802. }
  26803. }(this.root, 0, 0, 0, e, t, i, this.tileSize)
  26804. }
  26805. ,
  26806. t.exports = f
  26807. }
  26808. , {
  26809. "../objects/Panorama": 148,
  26810. "../util/panorama": 191,
  26811. "./TileUtils": 174,
  26812. events: 202,
  26813. three: 217
  26814. }],
  26815. 174: [function(e, t, i) {
  26816. "use strict";
  26817. var n, a, s, p, f, g, E, l, c, h, u, d, r, o, m = e("../enum/GLCubeFaces"), _ = e("../util/MathLight"), b = {};
  26818. b.TILE_SIZE = 512,
  26819. b.FACES_PER_PANO = 6,
  26820. b.LocationOnTile = {
  26821. Center: 0,
  26822. UpperLeft: 1,
  26823. UpperRight: 2,
  26824. LowerRight: 3,
  26825. LowerLeft: 4
  26826. },
  26827. b.getTileVector = function(e, t, i, n, r, o, a, s) {
  26828. var l = e / t
  26829. , c = t / e * 2
  26830. , h = c / 2
  26831. , u = n / l * 2 - 1 + h
  26832. , d = (r = l - 1 - r) / l * 2 - 1 + h;
  26833. switch (o = o || b.LocationOnTile.Center) {
  26834. case b.LocationOnTile.UpperLeft:
  26835. u -= h,
  26836. d += h,
  26837. u += a * c;
  26838. break;
  26839. case b.LocationOnTile.UpperRight:
  26840. u += h,
  26841. d += h,
  26842. d -= a * c;
  26843. break;
  26844. case b.LocationOnTile.LowerRight:
  26845. u += h,
  26846. d -= h,
  26847. u -= a * c;
  26848. break;
  26849. case b.LocationOnTile.LowerLeft:
  26850. u -= h,
  26851. d -= h,
  26852. d += a * c;
  26853. break;
  26854. case b.LocationOnTile.Center:
  26855. }
  26856. switch (i) {
  26857. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  26858. _.setVector(s, -1, d, -u);
  26859. break;
  26860. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  26861. _.setVector(s, 1, d, u);
  26862. break;
  26863. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  26864. _.setVector(s, -u, 1, -d);
  26865. break;
  26866. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  26867. _.setVector(s, -u, -1, d);
  26868. break;
  26869. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  26870. _.setVector(s, -u, d, 1);
  26871. break;
  26872. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  26873. _.setVector(s, u, d, -1)
  26874. }
  26875. _.normalize(s)
  26876. }
  26877. ,
  26878. b.getFaceForTile = function(e, t) {
  26879. var i = b.TILE_SIZE;
  26880. e < b.TILE_SIZE && (i = e);
  26881. var n = Math.floor(e / i)
  26882. , r = n * n;
  26883. return Math.floor(t / r)
  26884. }
  26885. ,
  26886. b.getTileLocation = function(e, t, i) {
  26887. var n = b.TILE_SIZE;
  26888. e < b.TILE_SIZE && (n = e);
  26889. var r = b.getFaceForTile(e, t)
  26890. , o = Math.floor(e / n)
  26891. , a = t - r * (o * o);
  26892. i.tileX = a % o,
  26893. i.tileY = Math.floor(a / o),
  26894. i.face = r,
  26895. i.faceTileIndex = a
  26896. }
  26897. ,
  26898. b.getTileCountForSize = function(e) {
  26899. if (e <= b.TILE_SIZE)
  26900. return b.FACES_PER_PANO;
  26901. var t = Math.floor(e / b.TILE_SIZE);
  26902. return t * t * b.FACES_PER_PANO
  26903. }
  26904. ,
  26905. b.getRelativeDirection = (r = new _.Matrix4,
  26906. o = new _.Quaternion,
  26907. function(e, t) {
  26908. o.copy(e),
  26909. o.inverse(),
  26910. r.makeRotationFromQuaternion(o),
  26911. r.applyToVector3(t),
  26912. _.normalize(t)
  26913. }
  26914. ),
  26915. b.matchingTilesInDirection = (c = new _.Vector3,
  26916. h = new _.Vector3(0,0,-1),
  26917. u = new _.Quaternion,
  26918. l = {
  26919. face: -1,
  26920. faceTileIndex: -1,
  26921. tileX: -1,
  26922. tileY: -1
  26923. },
  26924. d = function(e, t, i) {
  26925. for (var n = b.getTileCountForSize(e), r = 0, o = 0; o < n; o++)
  26926. b.getTileLocation(e, o, l),
  26927. t && !t(l) || (r++,
  26928. i && (a = l,
  26929. i.push({
  26930. face: a.face,
  26931. faceTileIndex: a.faceTileIndex,
  26932. tileX: a.tileX,
  26933. tileY: a.tileY
  26934. })));
  26935. var a;
  26936. return r
  26937. }
  26938. ,
  26939. function(e, t, i, n, r, o) {
  26940. var a = t < b.TILE_SIZE ? t : b.TILE_SIZE;
  26941. if (b.getTileCountForSize(t),
  26942. !n && !r)
  26943. return d(t, null, o);
  26944. var s = !!r;
  26945. return r = r || n,
  26946. r = Math.max(0, Math.min(r, 360)),
  26947. n = Math.max(0, Math.min(n, 360)),
  26948. _.copyVector(i, c),
  26949. b.getRelativeDirection(e.quaternion, c),
  26950. s ? (u.setFromUnitVectors(c, h),
  26951. d(t, function(e) {
  26952. return b.isTileWithinFrustum(t, a, e.face, e.tileX, e.tileY, u, n, r)
  26953. }, o)) : d(t, function(e) {
  26954. return b.isTileWithinFOV(t, a, e.face, e.tileX, e.tileY, c, n)
  26955. }, o)
  26956. }
  26957. ),
  26958. b.isTileWithinFrustum = (E = new _.Vector3,
  26959. function(e, t, i, n, r, o, a, s) {
  26960. for (var l = Math.tan(.5 * s * _.RADIANS_PER_DEGREE), c = -l, h = Math.tan(.5 * a * _.RADIANS_PER_DEGREE), u = -h, d = b.mapFaceToCubemapFace(i), p = 0, f = 0, g = 0, m = 0, v = 0, y = b.LocationOnTile.Center; y <= b.LocationOnTile.LowerLeft; y++)
  26961. if (b.getTileVector(e, t, d, n, r, y, 0, E),
  26962. _.applyQuaternionToVector(o, E),
  26963. -1e-5 <= E.z)
  26964. ;
  26965. else {
  26966. var A = -1 / E.z
  26967. , C = E.x * A
  26968. , I = E.y * A;
  26969. l < I ? p++ : I < c && f++,
  26970. h < C ? g++ : C < u && m++,
  26971. v++
  26972. }
  26973. return f !== v && p !== v && g !== v && m !== v
  26974. }
  26975. ),
  26976. b.isTileWithinFOV = (p = new _.Vector3,
  26977. f = new _.Vector3(0,1,0),
  26978. g = new _.Vector3(1,0,0),
  26979. function(e, t, i, n, r, o, a) {
  26980. var s = b.mapFaceToCubemapFace(i);
  26981. if (_.cross(o, f, g),
  26982. b.getTileVector(e, t, s, n, r, b.LocationOnTile.Center, 0, p),
  26983. b.isWithinFOV(p, o, a, null))
  26984. return !0;
  26985. for (var l = a / 360, c = Math.floor(1 / l), h = 0, u = 0; u < c; u++) {
  26986. for (var d = b.LocationOnTile.UpperLeft; d <= b.LocationOnTile.LowerLeft; d++)
  26987. if (b.getTileVector(e, t, s, n, r, d, h, p),
  26988. b.isWithinFOV(p, o, a, null))
  26989. return !0;
  26990. h += l
  26991. }
  26992. return !1
  26993. }
  26994. ),
  26995. b.isWithinFOV = (a = new _.Vector3,
  26996. s = new _.Vector3,
  26997. function(e, t, i, n) {
  26998. if (_.copyVector(e, s),
  26999. n) {
  27000. _.copyVector(n, a),
  27001. _.normalize(a);
  27002. var r = _.dot(a, e);
  27003. a.x *= r,
  27004. a.y *= r,
  27005. a.z *= r,
  27006. _.subVector(s, a)
  27007. }
  27008. var o = i / 2 * _.RADIANS_PER_DEGREE;
  27009. return Math.cos(o) <= _.dot(s, t)
  27010. }
  27011. ),
  27012. b.mapFaceToCubemapFace = (n = {
  27013. 0: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  27014. 1: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  27015. 2: m.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  27016. 3: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  27017. 4: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  27018. 5: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  27019. },
  27020. function(e) {
  27021. return n[e]
  27022. }
  27023. ),
  27024. t.exports = b
  27025. }
  27026. , {
  27027. "../enum/GLCubeFaces": 25,
  27028. "../util/MathLight": 176
  27029. }],
  27030. 175: [function(i, n, e) {
  27031. (function(e) {
  27032. "use strict";
  27033. function t() {
  27034. this.list = [],
  27035. this.index = {},
  27036. Object.defineProperty(this, "length", {
  27037. get: function() {
  27038. return this.list.length
  27039. }
  27040. })
  27041. }
  27042. new (i("./common"),
  27043. i("./logger"))(e),
  27044. t.prototype.forEach = function(e) {
  27045. this.list.forEach(e)
  27046. }
  27047. ,
  27048. t.prototype.add = function(e) {
  27049. this.list.push(e),
  27050. this.index[this.getIndex(e)] = e
  27051. }
  27052. ,
  27053. t.prototype.getIndex = function(e) {
  27054. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  27055. }
  27056. ,
  27057. t.prototype.extend = function(e) {
  27058. for (var t = 0; t < e.length; t++)
  27059. this.add(e[t])
  27060. }
  27061. ,
  27062. t.prototype.get = function(e) {
  27063. return this.index[e]
  27064. }
  27065. ,
  27066. t.prototype.first = function() {
  27067. return this.list[0]
  27068. }
  27069. ,
  27070. t.prototype.last = function() {
  27071. return this.list[this.list.length - 1]
  27072. }
  27073. ,
  27074. t.prototype.reIndex = function() {
  27075. this.index = {};
  27076. var t = this;
  27077. this.forEach(function(e) {
  27078. t.index[t.getIndex(e)] = e
  27079. })
  27080. }
  27081. ,
  27082. t.prototype.filter = function(e) {
  27083. var t = this.list.filter(e);
  27084. return this.reIndex(),
  27085. t
  27086. }
  27087. ,
  27088. t.prototype.reduce = function(e, t) {
  27089. return this.list.reduce(e, t)
  27090. }
  27091. ,
  27092. t.prototype.sort = function(e) {
  27093. return this.list.sort(e)
  27094. }
  27095. ,
  27096. t.prototype.indexOf = function(e) {
  27097. for (var t = 0; t < this.list.length; ++t)
  27098. if (this.list[t] === e)
  27099. return t;
  27100. return -1
  27101. }
  27102. ,
  27103. n.exports = t
  27104. }
  27105. ).call(this, "/js/util/IndexedCollection.js")
  27106. }
  27107. , {
  27108. "./common": 185,
  27109. "./logger": 189
  27110. }],
  27111. 176: [function(e, t, i) {
  27112. "use strict";
  27113. e("../constants");
  27114. var n, r, o = {};
  27115. o.RADIANS_PER_DEGREE = Math.PI / 180,
  27116. o.DEGREES_PER_RADIAN = 180 / Math.PI,
  27117. o.Vector3 = function(e, t, i) {
  27118. this.x = e || 0,
  27119. this.y = t || 0,
  27120. this.z = i || 0
  27121. }
  27122. ,
  27123. o.Matrix4 = function() {
  27124. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  27125. 0 < arguments.length && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  27126. }
  27127. ,
  27128. o.Matrix4.prototype = {
  27129. identity: function() {
  27130. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  27131. this
  27132. },
  27133. copy: function(e) {
  27134. return this.elements.set(e.elements),
  27135. this
  27136. },
  27137. applyToVector3: function(e) {
  27138. var t = e.x
  27139. , i = e.y
  27140. , n = e.z
  27141. , r = this.elements;
  27142. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  27143. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  27144. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  27145. this
  27146. },
  27147. getInverse: function(e, t) {
  27148. var i = this.elements
  27149. , n = e.elements
  27150. , r = n[0]
  27151. , o = n[1]
  27152. , a = n[2]
  27153. , s = n[3]
  27154. , l = n[4]
  27155. , c = n[5]
  27156. , h = n[6]
  27157. , u = n[7]
  27158. , d = n[8]
  27159. , p = n[9]
  27160. , f = n[10]
  27161. , g = n[11]
  27162. , m = n[12]
  27163. , v = n[13]
  27164. , y = n[14]
  27165. , A = n[15]
  27166. , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A
  27167. , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A
  27168. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A
  27169. , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y
  27170. , b = r * C + o * I + a * E + s * _;
  27171. if (0 == b) {
  27172. var w = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  27173. if (t)
  27174. throw new Error(w);
  27175. return console.warn(w),
  27176. this.identity()
  27177. }
  27178. var T = 1 / b;
  27179. return i[0] = C * T,
  27180. i[1] = (v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A) * T,
  27181. i[2] = (c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A) * T,
  27182. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  27183. i[4] = I * T,
  27184. i[5] = (d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A) * T,
  27185. i[6] = (m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A) * T,
  27186. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  27187. i[8] = E * T,
  27188. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A) * T,
  27189. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A) * T,
  27190. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  27191. i[12] = _ * T,
  27192. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y) * T,
  27193. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y) * T,
  27194. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  27195. this
  27196. },
  27197. makeRotationFromQuaternion: function(e) {
  27198. var t = this.elements
  27199. , i = e.x
  27200. , n = e.y
  27201. , r = e.z
  27202. , o = e.w
  27203. , a = i + i
  27204. , s = n + n
  27205. , l = r + r
  27206. , c = i * a
  27207. , h = i * s
  27208. , u = i * l
  27209. , d = n * s
  27210. , p = n * l
  27211. , f = r * l
  27212. , g = o * a
  27213. , m = o * s
  27214. , v = o * l;
  27215. return t[0] = 1 - (d + f),
  27216. t[4] = h - v,
  27217. t[8] = u + m,
  27218. t[1] = h + v,
  27219. t[5] = 1 - (c + f),
  27220. t[9] = p - g,
  27221. t[2] = u - m,
  27222. t[6] = p + g,
  27223. t[10] = 1 - (c + d),
  27224. t[3] = 0,
  27225. t[7] = 0,
  27226. t[11] = 0,
  27227. t[12] = 0,
  27228. t[13] = 0,
  27229. t[14] = 0,
  27230. t[15] = 1,
  27231. this
  27232. }
  27233. },
  27234. o.Quaternion = function(e, t, i, n) {
  27235. this._x = e || 0,
  27236. this._y = t || 0,
  27237. this._z = i || 0,
  27238. this._w = void 0 !== n ? n : 1
  27239. }
  27240. ,
  27241. o.Quaternion.prototype = {
  27242. get x() {
  27243. return this._x
  27244. },
  27245. set x(e) {
  27246. this._x = e
  27247. },
  27248. get y() {
  27249. return this._y
  27250. },
  27251. set y(e) {
  27252. this._y = e
  27253. },
  27254. get z() {
  27255. return this._z
  27256. },
  27257. set z(e) {
  27258. this._z = e
  27259. },
  27260. get w() {
  27261. return this._w
  27262. },
  27263. set w(e) {
  27264. this._w = e
  27265. },
  27266. copy: function(e) {
  27267. this._x = e.x,
  27268. this._y = e.y,
  27269. this._z = e.z,
  27270. this._w = e.w
  27271. },
  27272. inverse: function() {
  27273. return this.conjugate().normalize()
  27274. },
  27275. conjugate: function() {
  27276. return this._x *= -1,
  27277. this._y *= -1,
  27278. this._z *= -1,
  27279. this
  27280. },
  27281. length: function() {
  27282. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  27283. },
  27284. normalize: function() {
  27285. var e = this.length();
  27286. return 0 === e ? (this._x = 0,
  27287. this._y = 0,
  27288. this._z = 0,
  27289. this._w = 1) : (e = 1 / e,
  27290. this._x = this._x * e,
  27291. this._y = this._y * e,
  27292. this._z = this._z * e,
  27293. this._w = this._w * e),
  27294. this
  27295. },
  27296. setFromAxisAngle: function(e, t) {
  27297. var i = t / 2
  27298. , n = Math.sin(i);
  27299. return this._x = e.x * n,
  27300. this._y = e.y * n,
  27301. this._z = e.z * n,
  27302. this._w = Math.cos(i),
  27303. this
  27304. },
  27305. setFromUnitVectors: function(e, t) {
  27306. return void 0 === n && (n = new o.Vector3),
  27307. (r = o.dot(e, t) + 1) < 1e-6 ? (r = 0,
  27308. Math.abs(e.x) > Math.abs(e.z) ? o.setVector(n, -e.y, e.x, 0) : o.setVector(n, 0, -e.z, e.y)) : o.cross(e, t, n),
  27309. this._x = n.x,
  27310. this._y = n.y,
  27311. this._z = n.z,
  27312. this._w = r,
  27313. this.normalize()
  27314. },
  27315. multiply: function(e) {
  27316. return this.multiplyQuaternions(this, e)
  27317. },
  27318. premultiply: function(e) {
  27319. return this.multiplyQuaternions(e, this)
  27320. },
  27321. multiplyQuaternions: function(e, t) {
  27322. var i = e._x
  27323. , n = e._y
  27324. , r = e._z
  27325. , o = e._w
  27326. , a = t._x
  27327. , s = t._y
  27328. , l = t._z
  27329. , c = t._w;
  27330. return this._x = i * c + o * a + n * l - r * s,
  27331. this._y = n * c + o * s + r * a - i * l,
  27332. this._z = r * c + o * l + i * s - n * a,
  27333. this._w = o * c - i * a - n * s - r * l,
  27334. this
  27335. }
  27336. },
  27337. o.convertWorkshopVector = function(e) {
  27338. return new o.Vector3(-e.x,e.y,e.z)
  27339. }
  27340. ,
  27341. o.convertWorkshopQuaternion = function(e) {
  27342. return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  27343. }
  27344. ,
  27345. o.convertWorkshopOrthoZoom = function(e) {
  27346. return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  27347. }
  27348. ,
  27349. o.convertWorkshopPanoramaQuaternion = function(e) {
  27350. return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), 270 * o.RADIANS_PER_DEGREE))
  27351. }
  27352. ,
  27353. o.normalize = function(e) {
  27354. var t = e.x * e.x + e.y * e.y + e.z * e.z
  27355. , i = Math.sqrt(t);
  27356. e.x /= i,
  27357. e.y /= i,
  27358. e.z /= i
  27359. }
  27360. ,
  27361. o.dot = function(e, t) {
  27362. return e.x * t.x + e.y * t.y + e.z * t.z
  27363. }
  27364. ,
  27365. o.cross = function(e, t, i) {
  27366. var n = e.x
  27367. , r = e.y
  27368. , o = e.z;
  27369. i.x = r * t.z - o * t.y,
  27370. i.y = o * t.x - n * t.z,
  27371. i.z = n * t.y - r * t.x
  27372. }
  27373. ,
  27374. o.setVector = function(e, t, i, n) {
  27375. e.x = t,
  27376. e.y = i,
  27377. e.z = n
  27378. }
  27379. ,
  27380. o.copyVector = function(e, t) {
  27381. t.x = e.x,
  27382. t.y = e.y,
  27383. t.z = e.z
  27384. }
  27385. ,
  27386. o.addVector = function(e, t) {
  27387. e.x += t.x,
  27388. e.y += t.y,
  27389. e.z += t.z
  27390. }
  27391. ,
  27392. o.subVector = function(e, t) {
  27393. e.x -= t.x,
  27394. e.y -= t.y,
  27395. e.z -= t.z
  27396. }
  27397. ,
  27398. o.applyQuaternionToVector = function(e, t) {
  27399. var i = t.x
  27400. , n = t.y
  27401. , r = t.z
  27402. , o = e.x
  27403. , a = e.y
  27404. , s = e.z
  27405. , l = e.w
  27406. , c = l * i + a * r - s * n
  27407. , h = l * n + s * i - o * r
  27408. , u = l * r + o * n - a * i
  27409. , d = -o * i - a * n - s * r;
  27410. t.x = c * l + d * -o + h * -s - u * -a,
  27411. t.y = h * l + d * -a + u * -o - c * -s,
  27412. t.z = u * l + d * -s + c * -a - h * -o
  27413. }
  27414. ,
  27415. o.angleBetweenVectors = function(e, t) {
  27416. return Math.acos(o.dot(e, t))
  27417. }
  27418. ,
  27419. t.exports = o
  27420. }
  27421. , {
  27422. "../constants": 8
  27423. }],
  27424. 177: [function(c, h, e) {
  27425. (function(e) {
  27426. "use strict";
  27427. function t(e) {
  27428. this.cache = null,
  27429. this.expires = 0
  27430. }
  27431. function i() {
  27432. this.baseUrl = null,
  27433. this.cache = null,
  27434. this.expires = 0
  27435. }
  27436. function n() {
  27437. this.baseUrl = null,
  27438. this.expires = 0
  27439. }
  27440. function r(e) {
  27441. this.initialLoadingPromise = null,
  27442. this.endpoint = e + "?type=3",
  27443. this.urlContainer = null,
  27444. this.authorizationHeader = s.getAuthorizationHeader(),
  27445. this.containerClasses = [n, i, t]
  27446. }
  27447. c("./ajax");
  27448. var o = c("./logger")
  27449. , a = c("../constants")
  27450. , s = c("./showcase")
  27451. , l = (c("../ab"),
  27452. new o(e));
  27453. t.prototype = {
  27454. version: 1,
  27455. validate: function(e) {
  27456. return "catalog.json"in e && 0 < Object.keys(e).length
  27457. },
  27458. update: function(e) {
  27459. return this.cache = e,
  27460. this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27461. $.when()
  27462. },
  27463. get: function(e) {
  27464. return this.cache[e]
  27465. }
  27466. },
  27467. i.prototype = {
  27468. version: 2,
  27469. validate: function(e) {
  27470. return "catalog.json"in e && "base.url"in e && 1 < Object.keys(e).length
  27471. },
  27472. update: function(e) {
  27473. return this.baseUrl = e["base.url"],
  27474. this.cache = e,
  27475. this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27476. $.when()
  27477. },
  27478. get: function(e) {
  27479. var t = this.cache[e];
  27480. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  27481. }
  27482. },
  27483. n.prototype = {
  27484. version: 3,
  27485. validate: function(e) {
  27486. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  27487. },
  27488. update: function(e) {
  27489. return this.baseUrl = e.templates[0],
  27490. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27491. $.when()
  27492. },
  27493. get: function(e) {
  27494. return this.baseUrl.replace("{{filename}}", e)
  27495. }
  27496. },
  27497. r.prototype = {
  27498. init: function() {
  27499. return this.initialLoadingPromise || (setInterval(function() {
  27500. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  27501. Date.now() + a.signedUrlRefreshBuffer > e && (l.debug("Refreshing urls..."),
  27502. this.refresh().done(function() {
  27503. l.debug("Refreshed")
  27504. }).fail(function() {
  27505. l.error("Failed url refresh, urls might go stale soon")
  27506. }))
  27507. }
  27508. .bind(this), a.signedUrlCheckInterval),
  27509. this.initialLoadingPromise = this.refresh()),
  27510. this.initialLoadingPromise
  27511. },
  27512. refresh: function(e) {
  27513. return {},
  27514. $.Deferred().resolve()
  27515. },
  27516. get: function(e) {
  27517. return window.DATA.files.templates[0].replace("{{filename}}", e)
  27518. }
  27519. },
  27520. h.exports = r
  27521. }
  27522. ).call(this, "/js/util/ModelUrls.js")
  27523. }
  27524. , {
  27525. "../ab": 3,
  27526. "../constants": 8,
  27527. "./ajax": 181,
  27528. "./logger": 189,
  27529. "./showcase": 193
  27530. }],
  27531. 178: [function(l, c, e) {
  27532. (function(e) {
  27533. "use strict";
  27534. function t() {
  27535. i.call(this),
  27536. this.neighbourMap = {},
  27537. this.map = null
  27538. }
  27539. var f, g, m, v, y, A, C, I, E, _, b, w = l("three"), n = l("./common"), a = l("../settings"), r = l("../objects/Panorama"), o = (a = l("../settings"),
  27540. l("./aStar")), T = new (l("./logger"))(e), i = l("./IndexedCollection"), s = l("./transitions");
  27541. n.inherit(t, i),
  27542. t.prototype.getIndex = function(e) {
  27543. return e.id
  27544. }
  27545. ,
  27546. t.prototype.find = function(e, t) {
  27547. var i = n.filterAll(this.list, e);
  27548. return 0 === i.length ? null : (t && t.forEach(function(e) {
  27549. i = n.stableSort(i, e)
  27550. }),
  27551. i[0])
  27552. }
  27553. ,
  27554. t.prototype.sortByScore = function(e, t) {
  27555. var i = n.filterAll(this.list, e);
  27556. return 0 === i.length ? null : i = i.map(function(i) {
  27557. return {
  27558. pano: i,
  27559. score: t.reduce(function(e, t) {
  27560. return e + t(i)
  27561. }, 0)
  27562. }
  27563. }).sort(function(e, t) {
  27564. return t.score - e.score
  27565. })
  27566. }
  27567. ,
  27568. t.prototype.lowestByScore = function(e, t, i) {
  27569. return this.findRankedByScore(0, e, t, i)
  27570. }
  27571. ,
  27572. t.prototype.findRankedByScore = function(e, t, i, n) {
  27573. n && (n.candidates = null,
  27574. n.pano = null),
  27575. e = e || 0;
  27576. var r = this.sortByScore(t, i);
  27577. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  27578. n.pano = r[e].pano),
  27579. r[e].pano)
  27580. }
  27581. ,
  27582. t.prototype.showPanoScores = function(e) {
  27583. this.list.forEach(function(e) {
  27584. e.removeTextSprite()
  27585. });
  27586. var t = 6344768;
  27587. e.forEach(function(e) {
  27588. e.pano.addTextSprite(e.score.toFixed(2), t),
  27589. t = 16428055
  27590. })
  27591. }
  27592. ,
  27593. t.prototype.isNeighbour = function(e, t) {
  27594. return this.neighbourMap[e.id][t.id]
  27595. }
  27596. ,
  27597. t.prototype.getNeighbours = function(e) {
  27598. return this.neighbourMap[e.id]
  27599. }
  27600. ,
  27601. t.prototype.setNeighbour = function(e, t, i) {
  27602. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  27603. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  27604. this.neighbourMap[e.id][e.id] = !0,
  27605. this.neighbourMap[t.id][t.id] = !0,
  27606. this.neighbourMap[e.id][t.id] = i,
  27607. this.neighbourMap[t.id][e.id] = i,
  27608. this.neighbourMap[e.id]
  27609. }
  27610. ,
  27611. t.prototype.findClosest = function(e, t) {
  27612. var i = [r.filters.isPanoAligned()];
  27613. return t && i.push(r.filters.inDirection(e, t, .75)),
  27614. this.find(i, [r.sortFunctions.distanceToPoint(e)])
  27615. }
  27616. ,
  27617. t.prototype.dualNeighbors = function(e, t) {
  27618. var i, n = [];
  27619. for (i in this.neighbourMap[e.id])
  27620. this.neighbourMap[t.id][i] && n.push(i);
  27621. return n
  27622. }
  27623. ,
  27624. t.prototype.populate_path_graph = function() {
  27625. var e, t, i, n, r, o, a, s, l = Date.now(), c = {}, h = 0, u = new w.Vector3(0,0,0);
  27626. for (e = 0; e < this.list.length; e += 1) {
  27627. for (t in s = !(a = {}),
  27628. i = (r = this.list[e]).neighbourPanos || r.findNeighourPanos())
  27629. if (i[t]) {
  27630. o = this.index[t],
  27631. u.copy(r.floorPosition),
  27632. u.sub(o.floorPosition);
  27633. var d = Math.sqrt(u.x * u.x + u.z * u.z)
  27634. , p = (Math.abs(u.y),
  27635. Math.max(d, .01),
  27636. Math.max(0, Math.abs(u.y) - .2));
  27637. n = 0 < p ? (1,
  27638. p = Math.pow(4 * p, 2),
  27639. d = Math.pow(d, 2),
  27640. Math.sqrt(p * p + d * d)) : (1,
  27641. u.length()),
  27642. a[o.id] = n,
  27643. s = !0
  27644. }
  27645. s ? c[r.id] = a : h += 1
  27646. }
  27647. this.map = c,
  27648. T.info("graph ready in " + (Date.now() - l) + "ms, " + h + " had no neighbors")
  27649. }
  27650. ,
  27651. t.prototype.aStarSearch = function(e, t) {
  27652. var i = Date.now()
  27653. , n = new o({
  27654. start: e,
  27655. isEnd: function(e) {
  27656. return e === t
  27657. },
  27658. neighbor: function(e) {
  27659. var t = e.neighbourPanos || e.findNeighourPanos()
  27660. , i = [];
  27661. for (var n in t)
  27662. t[n] && i.push(this.index[n]); //add: t[n] &&
  27663. return i
  27664. }
  27665. .bind(this),
  27666. distance: function(e, t) {
  27667. return this.map[e.id][t.id]
  27668. }
  27669. .bind(this),
  27670. heuristic: function(e, t) {
  27671. return 1
  27672. }
  27673. .bind(this),
  27674. hash: function(e) {
  27675. return e.id
  27676. },
  27677. timeout: 5e3
  27678. });
  27679. if (T.debug("A* search in " + (Date.now() - i) + "ms"),
  27680. "success" !== n.status)
  27681. return T.debug("Did not find A* path from " + e + " to " + t),
  27682. null;
  27683. T.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  27684. var r = [];
  27685. return n.path.forEach(function(e) {
  27686. r.push(e.id)
  27687. }),
  27688. r
  27689. }
  27690. ,
  27691. t.prototype.includeNodesNearPath = (f = new w.Vector3,
  27692. g = new w.Vector3,
  27693. m = new w.Vector3,
  27694. v = new w.Vector3,
  27695. y = new w.Vector3,
  27696. A = new w.Vector3,
  27697. C = new w.Vector3,
  27698. I = new w.Vector3,
  27699. E = [],
  27700. _ = new w.Vector3,
  27701. b = new w.Vector3,
  27702. function(e, t) {
  27703. if (e)
  27704. for (var i = function(e, t, i) {
  27705. return y.copy(t).sub(e),
  27706. y.dot(i)
  27707. }, n = function(e, t) {
  27708. return i(_, e.position, m) - i(_, t.position, m)
  27709. }, r = 0; r < e.length - 1; ) {
  27710. var o = e[r]
  27711. , a = e[r + 1]
  27712. , s = this.index[o]
  27713. , l = this.index[a];
  27714. _.copy(s.position),
  27715. b.copy(l.position),
  27716. E.length = 0,
  27717. f.copy(b).sub(_),
  27718. m.copy(f).normalize();
  27719. for (var c = 0; c < this.list.length; c++) {
  27720. var h = this.list[c];
  27721. y.copy(h.position).sub(_);
  27722. var u = y.dot(m);
  27723. 0 < u && (C.copy(m),
  27724. C.multiplyScalar(u),
  27725. A.copy(y),
  27726. A.sub(C),
  27727. A.length() < t && (g.copy(f).negate(),
  27728. v.copy(g).normalize(),
  27729. I.copy(h.position).sub(b),
  27730. 0 < I.dot(v) && E.push(h)))
  27731. }
  27732. if (0 < E.length) {
  27733. E.sort(n);
  27734. for (var d = e.length + E.length - 1; d >= r + E.length; d--)
  27735. e[d] = e[d - E.length];
  27736. for (var p = 0; p < E.length; p++)
  27737. e[p + r + 1] = E[p].id
  27738. }
  27739. r += E.length + 1
  27740. }
  27741. }
  27742. ),
  27743. t.prototype.fadeMarkerOpacity = function(e, t) {
  27744. var i = void 0 === e ? a.panorama.markerOpacity : e
  27745. , n = this.list.findIndex(function(e) {
  27746. return e.marker
  27747. });
  27748. if (!(n < 0)) {
  27749. var r = this.list[n].marker.material.opacity;
  27750. if (r !== e) {
  27751. var o = i - r;
  27752. s.trigger({
  27753. func: function(e, t) {
  27754. var i = r + e * o;
  27755. this.forEach(function(e) {
  27756. e.marker && (e.marker.material.opacity = i)
  27757. })
  27758. }
  27759. .bind(this),
  27760. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  27761. name: "_fpm"
  27762. })
  27763. }
  27764. }
  27765. }
  27766. ,
  27767. c.exports = t
  27768. }
  27769. ).call(this, "/js/util/PanoramaCollection.js")
  27770. }
  27771. , {
  27772. "../objects/Panorama": 148,
  27773. "../settings": 166,
  27774. "./IndexedCollection": 175,
  27775. "./aStar": 180,
  27776. "./common": 185,
  27777. "./logger": 189,
  27778. "./transitions": 195,
  27779. three: 217
  27780. }],
  27781. 179: [function(e, t, i) {
  27782. "use strict";
  27783. function n() {
  27784. this.actionSequence = [],
  27785. this.actionSequenceInProgress = !1
  27786. }
  27787. function r(e, t, i, n) {
  27788. c.trackAlways("zoom_" + e, {
  27789. from: t,
  27790. to: i,
  27791. pano: n
  27792. })
  27793. }
  27794. var o, a, s, l, c = e("../analytics");
  27795. n.prototype.reset = function(e) {
  27796. this.actionSequenceInProgress = !1,
  27797. this.actionSequence.length = 0
  27798. }
  27799. ,
  27800. n.prototype.addZoomAction = (a = o = null,
  27801. s = !1,
  27802. l = function() {
  27803. if (o = null,
  27804. 0 < this.actionSequence.length) {
  27805. var e = this.actionSequence[0].start
  27806. , t = this.actionSequence[this.actionSequence.length - 1].end;
  27807. 1 === e ? function(e, t) {
  27808. r("initial", 1, e, t)
  27809. }(t, a) : function(e, t, i) {
  27810. r("followup", e, t, i)
  27811. }(e, t, a)
  27812. }
  27813. this.reset()
  27814. }
  27815. ,
  27816. function(e, t, i) {
  27817. if (e !== t) {
  27818. s || (l = l.bind(this),
  27819. s = !0),
  27820. o && (window.clearTimeout(o),
  27821. o = null),
  27822. i === a && this.actionSequenceInProgress || (this.reset(),
  27823. a = i),
  27824. this.actionSequenceInProgress = !0;
  27825. var n = {
  27826. start: e,
  27827. end: t
  27828. };
  27829. this.actionSequence.push(n),
  27830. o = window.setTimeout(l, 150)
  27831. }
  27832. }
  27833. ),
  27834. t.exports = n
  27835. }
  27836. , {
  27837. "../analytics": 4
  27838. }],
  27839. 180: [function(e, t, i) {
  27840. "use strict";
  27841. function g(e) {
  27842. if (void 0 === e.parent)
  27843. return [e.data];
  27844. var t = g(e.parent);
  27845. return t.push(e.data),
  27846. t
  27847. }
  27848. function m(e) {
  27849. return e.toString()
  27850. }
  27851. function v(e, t) {
  27852. return e.f - t.f
  27853. }
  27854. var y = e("Set")
  27855. , A = e("heap")
  27856. , C = e("dict");
  27857. t.exports = function(e) {
  27858. void 0 === e.timeout && (e.timeout = 1 / 0);
  27859. var t = e.hash || m
  27860. , i = {
  27861. data: e.start,
  27862. g: 0,
  27863. h: e.heuristic(e.start)
  27864. }
  27865. , n = i;
  27866. i.f = i.h;
  27867. var r = new y
  27868. , o = new A(v)
  27869. , a = C();
  27870. o.push(i),
  27871. a.set(t(i.data), i);
  27872. for (var s = new Date; o.size(); ) {
  27873. if (new Date - s > e.timeout)
  27874. return {
  27875. status: "timeout",
  27876. cost: n.g,
  27877. path: g(n)
  27878. };
  27879. var l = o.pop();
  27880. if (a.delete(t(l.data)),
  27881. e.isEnd(l.data))
  27882. return {
  27883. status: "success",
  27884. cost: l.g,
  27885. path: g(l)
  27886. };
  27887. r.add(t(l.data));
  27888. for (var c = e.neighbor(l.data), h = 0; h < c.length; h++) {
  27889. var u = c[h];
  27890. if (!r.contains(t(u))) {
  27891. var d = l.g + e.distance(l.data, u)
  27892. , p = a.get(t(u))
  27893. , f = !1;
  27894. if (void 0 === p)
  27895. p = {
  27896. data: u
  27897. },
  27898. a.set(t(u), p);
  27899. else {
  27900. if (p.g < d)
  27901. continue;
  27902. f = !0
  27903. }
  27904. p.parent = l,
  27905. p.g = d,
  27906. p.h = e.heuristic(u),
  27907. p.f = d + p.h,
  27908. p.h < n.h && (n = p),
  27909. f ? o.heapify() : o.push(p)
  27910. }
  27911. }
  27912. }
  27913. return {
  27914. status: "noPath",
  27915. cost: n.g,
  27916. path: g(n)
  27917. }
  27918. }
  27919. }
  27920. , {
  27921. Set: 196,
  27922. dict: 210,
  27923. heap: 211
  27924. }],
  27925. 181: [function(i, n, e) {
  27926. (function(e) {
  27927. "use strict";
  27928. function s(e, t, i) {
  27929. function n() {
  27930. l.warn("Retrying ", t),
  27931. s(e, t, i).done(a.resolve.bind(a)).progress(a.notify.bind(a)).fail(a.reject.bind(a))
  27932. }
  27933. var r = function(e, t, i) {
  27934. var n = new XMLHttpRequest;
  27935. if (i && "withCredentials"in n)
  27936. n.open(e, t, i);
  27937. else if ("undefined" != typeof XDomainRequest)
  27938. (n = new XDomainRequest).open(e, t);
  27939. else {
  27940. if (i)
  27941. throw "Browser does not support CORS!";
  27942. n.open(e, t)
  27943. }
  27944. return n
  27945. }(e, t, !1);
  27946. if ((i = i || {}).retries = void 0 !== i.retries ? i.retries : 0,
  27947. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  27948. i.responseType)
  27949. if (-1 < ["arraybuffer", "text", "json"].indexOf(i.responseType))
  27950. r.responseType = i.responseType;
  27951. else {
  27952. if ("image/jpeg" !== i.responseType)
  27953. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  27954. r.responseType = "arraybuffer"
  27955. }
  27956. if ("json" === i.responseType && r.setRequestHeader("Accept", "application/json"),
  27957. i.auth && r.setRequestHeader("Authorization", i.auth),
  27958. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  27959. r.setRequestHeader("Content-Type", "application/json")),
  27960. "object" == typeof i.headers)
  27961. for (var o in i.headers)
  27962. r.setRequestHeader(o, i.headers[o]);
  27963. var a = $.Deferred();
  27964. return r.onreadystatechange = function(e) {
  27965. if (4 === this.readyState)
  27966. if (500 <= this.status && this.status <= 600 && i.retry && i.retries < 3)
  27967. i.retries++,
  27968. setTimeout(n, 1e3);
  27969. else if (200 === this.status) {
  27970. var t = function(e, t) {
  27971. var i = e.response;
  27972. if ("json" === t && "object" != typeof i)
  27973. try {
  27974. i = JSON.parse(e.responseText)
  27975. } catch (e) {
  27976. return void a.reject({
  27977. error: "Failed parsing JSON"
  27978. })
  27979. }
  27980. else if ("image/jpeg" === t) {
  27981. var n = new Uint8Array(e.response)
  27982. , r = new Blob([n],{
  27983. type: "image/jpeg"
  27984. })
  27985. , o = URL.createObjectURL(r);
  27986. (i = new Image).src = o,
  27987. i.crossOrigin = "Anonymous",
  27988. i.onload = function() {
  27989. URL.revokeObjectURL(o)
  27990. }
  27991. }
  27992. return i
  27993. }(this, i.responseType);
  27994. a.resolve(t)
  27995. } else
  27996. a.reject(this)
  27997. }
  27998. ,
  27999. r.onprogress = function(e) {
  28000. a.notify(e)
  28001. }
  28002. ,
  28003. r.send(i.data),
  28004. a.promise()
  28005. }
  28006. function o(e, t) {
  28007. var i = e + "__" + (t.responseType || null) + "__" + (t.auth || null) + "__" + (t.prefetchFrom || null);
  28008. return t.headers && function(t) {
  28009. return Object.keys(t).sort().map(function(e) {
  28010. return {
  28011. key: e,
  28012. value: t[e]
  28013. }
  28014. })
  28015. }(t.headers).forEach(function(e) {
  28016. i += "__" + e.key + ":" + e.value
  28017. }),
  28018. i
  28019. }
  28020. var t = i("./logger")
  28021. , a = i("../ab")
  28022. , l = new t(e);
  28023. window.URL = window.URL || window.webkitURL,
  28024. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  28025. window.DATA = window.DATA || {},
  28026. n.exports = {
  28027. get: function(e, t) {
  28028. var i, n = void 0 === (t = t || {}).cache || t.cache;
  28029. if (n) {
  28030. var r = function(e, t) {
  28031. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[o(e, t)] : null
  28032. }(e, t);
  28033. if (r)
  28034. return r
  28035. }
  28036. return i = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : s("GET", e, t),
  28037. n && function(e, t, i) {
  28038. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[o(e, t)] = i)
  28039. }(e, t, i),
  28040. i
  28041. },
  28042. post: function(e, t) {
  28043. return s("POST", e, t)
  28044. },
  28045. patch: function(e, t) {
  28046. return s("PATCH", e, t)
  28047. },
  28048. getImage: function(e, t) {
  28049. function i() {
  28050. l.warn("Retrying ", e),
  28051. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  28052. }
  28053. var n = $.Deferred()
  28054. , r = new Image
  28055. , o = this;
  28056. return e = a.changeIfImageOptimzing(e),
  28057. null != t || (t = 3),
  28058. r.onerror = function() {
  28059. 0 < t ? setTimeout(i, 1e3) : n.reject()
  28060. }
  28061. ,
  28062. r.onload = function() {
  28063. n.resolve(r)
  28064. }
  28065. ,
  28066. r.crossOrigin = "anonymous",
  28067. r.src = e,
  28068. n
  28069. }
  28070. }
  28071. }
  28072. ).call(this, "/js/util/ajax.js")
  28073. }
  28074. , {
  28075. "../ab": 3,
  28076. "./logger": 189
  28077. }],
  28078. 182: [function(e, t, i) {
  28079. "use strict";
  28080. function n(e, t) {
  28081. var i = window.navigator.userAgent.match(e);
  28082. return i = i ? i[1].split(t) : [],
  28083. {
  28084. major: parseInt(i[0]) || 0,
  28085. minor: parseInt(i[1]) || 0,
  28086. patch: parseInt(i[2]) || 0
  28087. }
  28088. }
  28089. var r = e("../exception/DeviceMismatchException");
  28090. window.browser = t.exports = {
  28091. isFullscreen: function() {
  28092. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  28093. },
  28094. supportsFullscreen: function() {
  28095. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  28096. },
  28097. isPointerLocked: function() {
  28098. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  28099. },
  28100. requestFullscreen: function(e, t) {
  28101. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  28102. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  28103. },
  28104. requestPointerLock: function() {
  28105. var e;
  28106. if (document.fullscreenElement)
  28107. e = document.fullscreenElement();
  28108. else if (document.mozFullscreenElement)
  28109. e = document.mozFullscreenElement();
  28110. else if (document.mozFullScreenElement)
  28111. e = document.mozFullScreenElement();
  28112. else {
  28113. if (!document.webkitFullscreenElement)
  28114. return;
  28115. e = document.webkitFullscreenElement()
  28116. }
  28117. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  28118. e.requestPointerLock(),
  28119. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  28120. },
  28121. exitPointerLock: function() {
  28122. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  28123. document.exitPointerLock()
  28124. },
  28125. exitFullscreen: function() {
  28126. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  28127. },
  28128. details: function() {
  28129. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  28130. return e ? {
  28131. name: e[1],
  28132. version: parseInt(e[2]),
  28133. platform: navigator.platform
  28134. } : {}
  28135. },
  28136. is: function(e) {
  28137. return this.details() && this.details().name === e
  28138. },
  28139. inIframe: function() {
  28140. return window.parent !== window
  28141. },
  28142. aspectRatio: function() {
  28143. var e = $("#player").width() / $("#player").height();
  28144. return isFinite(e) ? e : 0
  28145. },
  28146. userAgent: function() {
  28147. return window.navigator.userAgent
  28148. },
  28149. isMobile: function() {
  28150. var e = navigator.userAgent || navigator.vendor || window.opera;
  28151. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  28152. },
  28153. isLandscape: function() {
  28154. return this.isMobile && 1 < this.aspectRatio()
  28155. },
  28156. isSmallScreen: function() {
  28157. return screen.width / window.devicePixelRatio < 240
  28158. },
  28159. detectIE: function() {
  28160. return -1 !== window.navigator.userAgent.indexOf("MSIE ") || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  28161. },
  28162. detectSafari: function() {
  28163. return -1 !== window.navigator.userAgent.indexOf("Safari") && !this.detectChrome()
  28164. },
  28165. detectFirefox: function() {
  28166. return -1 !== window.navigator.userAgent.indexOf("Firefox")
  28167. },
  28168. detectChrome: function() {
  28169. return -1 !== window.navigator.userAgent.indexOf("Chrome") && !this.detectOpera()
  28170. },
  28171. detectOpera: function() {
  28172. return -1 !== window.navigator.userAgent.indexOf("OPR")
  28173. },
  28174. detectIOS: function() {
  28175. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  28176. },
  28177. detectIPad: function() {
  28178. var e = window.navigator.userAgent;
  28179. return /iPad/.test(e)
  28180. },
  28181. detectIPod: function() {
  28182. var e = window.navigator.userAgent;
  28183. return /iPod/.test(e)
  28184. },
  28185. detectIPhone: function() {
  28186. var e = window.navigator.userAgent;
  28187. return /iPhone/.test(e)
  28188. },
  28189. detectAndroid: function() {
  28190. return -1 !== window.navigator.userAgent.indexOf("Android")
  28191. },
  28192. detectAndroidMobile: function() {
  28193. var e = window.navigator.userAgent;
  28194. return this.detectAndroid() && -1 !== e.indexOf("Mobile")
  28195. },
  28196. detectSamsungNative: function() {
  28197. var e = window.navigator.userAgent;
  28198. return -1 !== e.indexOf("SM-G900H") || -1 !== e.indexOf("GT-I9500") || -1 !== e.indexOf("SM-N900")
  28199. },
  28200. detectSamsungS6: function() {
  28201. return -1 !== window.navigator.userAgent.indexOf("SM-G92")
  28202. },
  28203. detectHUAWEI5X: function() {
  28204. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  28205. },
  28206. detectWebVR: function() {
  28207. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  28208. },
  28209. getVRDisplay: function() {
  28210. var t = $.Deferred();
  28211. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(e) {
  28212. 1 <= e.length && t.resolve(e[0]),
  28213. t.reject(null)
  28214. }),
  28215. t) : t.reject(null)
  28216. },
  28217. iosVersion: function() {
  28218. if (!this.detectIOS())
  28219. throw new r("Did not detect an iDevice");
  28220. return n(/((?:\d+\_?){1,3}) like Mac OS/, "_")
  28221. },
  28222. androidVersion: function() {
  28223. if (!this.detectAndroid())
  28224. throw new r("Did not detect an Android based device");
  28225. return n(/Android ((?:\d+\.?){1,3})/, ".")
  28226. },
  28227. valueFromCookie: function(e, t) {
  28228. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  28229. if (!i)
  28230. return t;
  28231. var n = i[1];
  28232. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  28233. },
  28234. valueFromHash: function(e, t) {
  28235. var i = new RegExp("[#&?]" + e + "=([^#&?]*)").exec(window.location.href);
  28236. if (!i)
  28237. return t;
  28238. var n = i[1];
  28239. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : window.decodeURIComponent(n)
  28240. }
  28241. }
  28242. }
  28243. , {
  28244. "../exception/DeviceMismatchException": 56
  28245. }],
  28246. 183: [function(i, n, e) {
  28247. (function(e) {
  28248. "use strict";
  28249. var o = i("../controls/serializer")
  28250. , a = i("../util/math")
  28251. , s = i("./browser")
  28252. , l = i("../enum/Viewmode")
  28253. , t = i("../util/logger")
  28254. , c = i("three")
  28255. , h = new t(e);
  28256. n.exports = {
  28257. getStartCameraOptions: function(e, t) {
  28258. var i = function(e) {
  28259. var t = s.valueFromHash("start", "")
  28260. , i = {};
  28261. if ("" !== t) {
  28262. h.debug("Start override found in parameters, trying to parse..."),
  28263. i = function(e) {
  28264. return o.deserialize(e)
  28265. }(t) || {};
  28266. var n = s.valueFromHash("tag", null);
  28267. n && (i.tag = n),
  28268. i.panoId && (i.pano = e.get(i.panoId))
  28269. }
  28270. return i
  28271. }(t);
  28272. if (0 < Object.keys(i).length)
  28273. return i;
  28274. if (e.heroImage)
  28275. i = function(e, t) {
  28276. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  28277. return {};
  28278. var i = {}
  28279. , n = e.heroImage.metadata;
  28280. h.debug("Using start position from thumbnail image"),
  28281. i.position = n.camera_position,
  28282. i.quaternion = n.camera_quaternion;
  28283. try {
  28284. i.mode = l.convertWorkshopModeInt(n.camera_mode),
  28285. i.mode === l.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  28286. } catch (e) {
  28287. h.debug(e.message)
  28288. }
  28289. return i
  28290. }(e, t);
  28291. else if (window.DATA.camera_start) {
  28292. var n = window.DATA.camera_start;
  28293. try {
  28294. 0 < Object.keys(n).length && !a.isEmptyQuaternion(n.camera.quaternion) && (i.mode = l.convertWorkshopModeInt(n.mode),
  28295. i.position = (new c.Vector3).fromArray(n.camera.position),
  28296. i.quaternion = (new c.Quaternion).fromArray(n.camera.quaternion),
  28297. i.zoom = a.convertWorkshopOrthoZoom(n.camera.zoom),
  28298. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  28299. h.debug("Using camera_start"),
  28300. h.debug("Modeldata pano: ", i.pano.quaternion),
  28301. h.debug("Camera start pano: ", n.pano.quaternion)),
  28302. i.mode !== l.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility));
  28303. } catch (e) {
  28304. h.warn(e.message)
  28305. if(i.mode == "panorama" && !i.pano){
  28306. i.pano = t.list[0]
  28307. }
  28308. }
  28309. }
  28310. if (e.outsideAllowed() || i.mode === l.PANORAMA || (i = {}),
  28311. i.mode === l.MESH && i.position && (i.mode = l.PANORAMA,
  28312. i.pano = t.findClosest(i.position) ,
  28313. i.quaternion = i.pano.quaternion),
  28314. 0 === Object.keys(i).length) {
  28315. var r = t.list[0];
  28316. r && (i.mode = l.PANORAMA,
  28317. i.pano = r,
  28318. i.position = r.position,
  28319. i.quaternion = r.quaternion,
  28320. h.info("Starting at 1st pano " + r.id))
  28321. }
  28322. return i.mode = i.mode || l.DOLLHOUSE,
  28323. i
  28324. }
  28325. }
  28326. }
  28327. ).call(this, "/js/util/camera.js")
  28328. }
  28329. , {
  28330. "../controls/serializer": 14,
  28331. "../enum/Viewmode": 51,
  28332. "../util/logger": 189,
  28333. "../util/math": 190,
  28334. "./browser": 182,
  28335. three: 217
  28336. }],
  28337. 184: [function(e, t, i) {
  28338. "use strict";
  28339. function r(e, t, i) {
  28340. var n = t
  28341. , r = i;
  28342. return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (n / r)) * a.DEGREES_PER_RADIAN
  28343. }
  28344. function o(e, t, i) {
  28345. var n = t
  28346. , r = i;
  28347. return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (r / n)) * a.DEGREES_PER_RADIAN
  28348. }
  28349. var a = e("./MathLight");
  28350. t.exports = {
  28351. clampVFOV: function(e, t, i, n) {
  28352. return t < r(e, i, n) ? o(t, i, n) : e
  28353. },
  28354. getHFOVForCamera: function(e, t, i) {
  28355. return r(e.fov, t, i)
  28356. },
  28357. getHFOVFromVFOV: r,
  28358. getVFOVFromHFOV: o
  28359. }
  28360. window.MathLight = t.exports
  28361. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  28362. var prec = Math.pow(10, - (precision || 4));
  28363. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  28364. if(e1.w){
  28365. return s1 && Math.abs(e1.w - e2.w) < prec
  28366. }else return s1
  28367. }
  28368. }
  28369. , {
  28370. "./MathLight": 176
  28371. }],
  28372. 185: [function(e, t, i) {
  28373. "use strict";
  28374. var a = e("three");
  28375. t.exports = {
  28376. delayOneFrame: function(e) {
  28377. window.setTimeout(e, 1)
  28378. },
  28379. normalizeUrl: function(e) {
  28380. return e.replace("https://", "http://")
  28381. },
  28382. domainFromUrl: function(e) {
  28383. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  28384. return t ? t[3] : e
  28385. },
  28386. average: function(e, t) {
  28387. if (0 === e.length)
  28388. return null;
  28389. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  28390. i += t ? e[r][t] : e[r],
  28391. n++
  28392. }
  28393. return i / n
  28394. },
  28395. countUnique: function(e) {
  28396. for (var t = {}, i = 0; i < e.length; i++)
  28397. t[e[i]] = 1 + (t[e[i]] || 0);
  28398. return Object.keys(t).length
  28399. },
  28400. averageVectors: function(e, t) {
  28401. var i = new a.Vector3;
  28402. if (0 === e.length)
  28403. return i;
  28404. for (var n = 0, r = 0; r < e.length; r++) {
  28405. var o = t ? e[r][t] : e[r];
  28406. i.add(o),
  28407. n++
  28408. }
  28409. return i.divideScalar(n)
  28410. },
  28411. equalLists: function(e, t) {
  28412. if (e.length !== t.length)
  28413. return !1;
  28414. for (var i = 0; i < e.length; i++)
  28415. if (e[i] !== t[i])
  28416. return !1;
  28417. return !0
  28418. },
  28419. lowerMedian: function(e, t) {
  28420. return 0 === e.length ? null : (t = t || 2,
  28421. e.sort(function(e, t) {
  28422. return e - t
  28423. }),
  28424. e[Math.floor(e.length / t)])
  28425. },
  28426. stableSort: function(e, n) {
  28427. return e.map(function(e, t) {
  28428. return {
  28429. value: e,
  28430. index: t
  28431. }
  28432. }).sort(function(e, t) {
  28433. var i = n(e.value, t.value);
  28434. return 0 !== i ? i : e.index - t.index
  28435. }).map(function(e) {
  28436. return e.value
  28437. })
  28438. },
  28439. filterAll: function(e, i) {
  28440. return e.filter(function(t) {
  28441. return i.every(function(e) {
  28442. return e(t)
  28443. })
  28444. })
  28445. },
  28446. formatDate: function(e) {
  28447. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  28448. },
  28449. formatDatetime: function(e) {
  28450. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  28451. },
  28452. randomString: function(e) {
  28453. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  28454. t += i.charAt(Math.floor(Math.random() * i.length));
  28455. return t
  28456. },
  28457. uint8ToBase64: function(e, t) {
  28458. t && "number" == typeof t || (t = 8192);
  28459. for (var i = [], n = 0; n < e.length; n += t)
  28460. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  28461. return btoa(i.join(""))
  28462. },
  28463. uuid4: function e(t) {
  28464. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  28465. },
  28466. nth: function(e) {
  28467. return 1 === (e %= 10) ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  28468. },
  28469. extendObject: function(t, i) {
  28470. return Object.keys(i).forEach(function(e) {
  28471. t[e] = i[e]
  28472. }),
  28473. t
  28474. },
  28475. deepExtend: function e(t) {
  28476. t = t || {};
  28477. for (var i = 1; i < arguments.length; i++) {
  28478. var n = arguments[i];
  28479. if (n)
  28480. for (var r in n)
  28481. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  28482. }
  28483. return t
  28484. },
  28485. inherit: function(e, t) {
  28486. e.prototype = Object.create(t.prototype),
  28487. e.prototype.constructor = e
  28488. },
  28489. extend: function(e, t) {
  28490. for (var i in t.prototype)
  28491. e.prototype[i] = t.prototype[i]
  28492. },
  28493. getVisiblePano : function(positions = [], panos, options={}){//add
  28494. var visiblePanos = [];
  28495. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  28496. panos.forEach((pano)=>{
  28497. if(!pano.isAligned())return;
  28498. var A = pano.position.clone();
  28499. var posB = options.posAtPanos[pano.id] || positions;
  28500. var posLength = posB.length
  28501. for(let i=0;i<posLength;i++){
  28502. var B = posB[i];
  28503. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  28504. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  28505. if (!o || !o.length){ //只要有一点可见,就算整体可见
  28506. visiblePanos.push(pano.id);
  28507. break;
  28508. }
  28509. }
  28510. })
  28511. return visiblePanos
  28512. }
  28513. ,
  28514. sortByScore : function(list, request, rank) {
  28515. var i = this.filterAll(list, request);
  28516. return 0 === i.length ? null : i = i.map(function(e) {
  28517. return {
  28518. item: e,
  28519. score: rank.reduce(function(t, i) {
  28520. return t + i(e);
  28521. }, 0)
  28522. };
  28523. }).sort(function(e, t) {
  28524. return t.score - e.score;
  28525. });
  28526. }
  28527. ,
  28528. getFileNameFromUrl:function(url){
  28529. return url.split('/').pop();
  28530. }
  28531. },
  28532. Math.sign = function(e) {
  28533. return e < 0 ? -1 : 1
  28534. }
  28535. window.common = t.exports
  28536. }
  28537. , {
  28538. three: 217
  28539. }],
  28540. 186: [function(e, t, i) {
  28541. "use strict";
  28542. var r = {
  28543. linearTween: function(e, t, i, n) {
  28544. return i * e / n + t
  28545. },
  28546. easeInQuad: function(e, t, i, n) {
  28547. return i * (e /= n) * e + t
  28548. },
  28549. easeOutQuad: function(e, t, i, n) {
  28550. return -i * (e /= n) * (e - 2) + t
  28551. },
  28552. easeInOutQuad: function(e, t, i, n) {
  28553. return (e /= n / 2) < 1 ? i / 2 * e * e + t : -i / 2 * (--e * (e - 2) - 1) + t
  28554. },
  28555. easeInCubic: function(e, t, i, n) {
  28556. return i * (e /= n) * e * e + t
  28557. },
  28558. easeOutCubic: function(e, t, i, n) {
  28559. return e /= n,
  28560. i * (--e * e * e + 1) + t
  28561. },
  28562. easeInOutCubic: function(e, t, i, n) {
  28563. return (e /= n / 2) < 1 ? i / 2 * e * e * e + t : i / 2 * ((e -= 2) * e * e + 2) + t
  28564. },
  28565. easeInQuart: function(e, t, i, n) {
  28566. return i * (e /= n) * e * e * e + t
  28567. },
  28568. easeOutQuart: function(e, t, i, n) {
  28569. return e /= n,
  28570. -i * (--e * e * e * e - 1) + t
  28571. },
  28572. easeInOutQuart: function(e, t, i, n) {
  28573. return (e /= n / 2) < 1 ? i / 2 * e * e * e * e + t : -i / 2 * ((e -= 2) * e * e * e - 2) + t
  28574. },
  28575. easeInQuint: function(e, t, i, n) {
  28576. return i * (e /= n) * e * e * e * e + t
  28577. },
  28578. easeOutQuint: function(e, t, i, n) {
  28579. return e /= n,
  28580. i * (--e * e * e * e * e + 1) + t
  28581. },
  28582. easeInOutQuint: function(e, t, i, n) {
  28583. return (e /= n / 2) < 1 ? i / 2 * e * e * e * e * e + t : i / 2 * ((e -= 2) * e * e * e * e + 2) + t
  28584. },
  28585. easeInSine: function(e, t, i, n) {
  28586. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  28587. },
  28588. easeOutSine: function(e, t, i, n) {
  28589. return i * Math.sin(e / n * (Math.PI / 2)) + t
  28590. },
  28591. easeInOutSine: function(e, t, i, n) {
  28592. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  28593. },
  28594. easeInExpo: function(e, t, i, n) {
  28595. return i * Math.pow(2, 10 * (e / n - 1)) + t
  28596. },
  28597. easeOutExpo: function(e, t, i, n) {
  28598. return i * (1 - Math.pow(2, -10 * e / n)) + t
  28599. },
  28600. easeInOutExpo: function(e, t, i, n) {
  28601. return (e /= n / 2) < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  28602. i / 2 * (2 - Math.pow(2, -10 * e)) + t)
  28603. },
  28604. easeInCirc: function(e, t, i, n) {
  28605. return e /= n,
  28606. -i * (Math.sqrt(1 - e * e) - 1) + t
  28607. },
  28608. easeOutCirc: function(e, t, i, n) {
  28609. return e /= n,
  28610. e--,
  28611. i * Math.sqrt(1 - e * e) + t
  28612. },
  28613. easeInOutCirc: function(e, t, i, n) {
  28614. return (e /= n / 2) < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  28615. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  28616. },
  28617. easeInElastic: function(e, t, i, n) {
  28618. var r = 1.70158
  28619. , o = 0
  28620. , a = i;
  28621. return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n,
  28622. r = a < Math.abs(i) ? (a = i,
  28623. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  28624. -a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) + t)
  28625. },
  28626. easeOutElastic: function(e, t, i, n) {
  28627. var r = 1.70158
  28628. , o = 0
  28629. , a = i;
  28630. return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n,
  28631. r = a < Math.abs(i) ? (a = i,
  28632. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  28633. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  28634. },
  28635. easeInOutElastic: function(e, t, i, n) {
  28636. var r = 1.70158
  28637. , o = 0
  28638. , a = i;
  28639. return 0 === e ? t : 2 == (e /= n / 2) ? t + i : (o = o || n * (.3 * 1.5),
  28640. r = a < Math.abs(i) ? (a = i,
  28641. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  28642. e < 1 ? a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * -.5 + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  28643. },
  28644. easeInBack: function(e, t, i, n, r) {
  28645. return void 0 === r && (r = 1.70158),
  28646. i * (e /= n) * e * ((r + 1) * e - r) + t
  28647. },
  28648. easeOutBack: function(e, t, i, n, r) {
  28649. return void 0 === r && (r = 1.70158),
  28650. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  28651. },
  28652. easeInOutBack: function(e, t, i, n, r) {
  28653. return void 0 === r && (r = 1.70158),
  28654. (e /= n / 2) < 1 ? i / 2 * (e * e * ((1 + (r *= 1.525)) * e - r)) + t : i / 2 * ((e -= 2) * e * ((1 + (r *= 1.525)) * e + r) + 2) + t
  28655. },
  28656. easeOutBounce: function(e, t, i, n) {
  28657. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  28658. },
  28659. easeInBounce: function(e, t, i, n) {
  28660. return i - r.easeOutBounce(n - e, 0, i, n) + t
  28661. },
  28662. easeInOutBounce: function(e, t, i, n) {
  28663. return e < n / 2 ? .5 * r.easeInBounce(2 * e, 0, i, n) + t : .5 * r.easeOutBounce(x, 2 * e - n, 0, i, n) + .5 * i + t
  28664. }
  28665. };
  28666. window.easing = t.exports = r
  28667. }
  28668. , {}],
  28669. 187: [function(e, t, i) {
  28670. "use strict";
  28671. function n() {
  28672. this.events = [],
  28673. this.valid = !1
  28674. }
  28675. var r = e("../enum/Joystick");
  28676. n.prototype.push = function(e, t) {
  28677. this.events.push({
  28678. direction: e,
  28679. pano: t
  28680. }),
  28681. this.valid = !0
  28682. }
  28683. ,
  28684. n.prototype.pop = function(e) {
  28685. var t = this.events.pop();
  28686. return this.events.length < 1 && (this.valid = !1),
  28687. t
  28688. }
  28689. ,
  28690. n.prototype.peek = function() {
  28691. return this.events.length ? this.events[this.events.length - 1] : {
  28692. direction: null,
  28693. pano: null
  28694. }
  28695. }
  28696. ,
  28697. n.prototype.invalidate = function() {
  28698. this.events = [],
  28699. this.valid = !1
  28700. }
  28701. ,
  28702. n.prototype.reversePano = function(e) {
  28703. if (!this.valid)
  28704. return null;
  28705. var t = this.peek();
  28706. return r.opposite(e) === t.direction ? (this.pop(),
  28707. t.pano) : null
  28708. }
  28709. ,
  28710. t.exports = n
  28711. }
  28712. , {
  28713. "../enum/Joystick": 29
  28714. }],
  28715. 188: [function(e, t, i) {
  28716. "use strict";
  28717. t.exports = {
  28718. vector: function(t, i) {
  28719. var n = t.clone();
  28720. return i = i.clone(),
  28721. function(e) {
  28722. t.set(n.x * (1 - e) + i.x * e, n.y * (1 - e) + i.y * e, n.z * (1 - e) + i.z * e)
  28723. }
  28724. },
  28725. quaternion: function(t, i) {
  28726. var n = t.clone();
  28727. return function(e) {
  28728. t.copy(n).slerp(i, e)
  28729. }
  28730. },
  28731. property: function(t, i, n, r) {
  28732. var o = t[i];
  28733. return function(e) {
  28734. t[i] = o * (1 - e) + n * e,
  28735. r && r(t[i])
  28736. }
  28737. },
  28738. uniform: function(t, i, n) {
  28739. var r = t.material.uniforms[i].value;
  28740. return function(e) {
  28741. t.material.uniforms[i] && (t.material.uniforms[i].value = r * (1 - e) + n * e)
  28742. }
  28743. },
  28744. matrix4: function(o, a) {
  28745. var s = o.clone();
  28746. return function(e) {
  28747. for (var t = o.elements, i = s.elements, n = a.elements, r = 0; r < 16; r++)
  28748. t[r] = i[r] * (1 - e) + n[r] * e
  28749. }
  28750. },
  28751. allUniforms: function(e, t, i) {
  28752. var n = e.map(function(e) {
  28753. return this.uniform(e, t, i)
  28754. }
  28755. .bind(this));
  28756. return function(t) {
  28757. n.forEach(function(e) {
  28758. e(t)
  28759. })
  28760. }
  28761. }
  28762. }
  28763. }
  28764. , {}],
  28765. 189: [function(e, t, i) {
  28766. "use strict";
  28767. function h(n) {
  28768. var e, t, i, r, o = n.split("/"), a = "[" + o[o.length - 1].replace(".js", "") + "]", s = {};
  28769. if (h.consoleEnabled) {
  28770. var l = function(e) {
  28771. $("#debug-console").append("<p>" + e + "</p>"),
  28772. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  28773. };
  28774. e = function(e) {
  28775. l(Array.prototype.slice.call(arguments).join(" "))
  28776. }
  28777. ,
  28778. t = function(e) {
  28779. l(Array.prototype.slice.call(arguments).join(" "))
  28780. }
  28781. ,
  28782. i = function(e) {
  28783. l("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  28784. }
  28785. ,
  28786. r = function(e) {
  28787. l("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  28788. }
  28789. } else
  28790. console.log ? (e = console.log,
  28791. t = console.info ? console.info : console.log,
  28792. i = console.warn ? console.warn : console.log,
  28793. r = console.error ? console.error : console.log) : e = t = i = r = function() {}
  28794. ;
  28795. function c(e) {
  28796. return [a, h.timestamp()].concat(Array.prototype.slice.call(e))
  28797. }
  28798. return {
  28799. debug: function() {
  28800. h.level >= h.levels.debug && e.apply(console, c(arguments))
  28801. },
  28802. info: function() {
  28803. h.level >= h.levels.info && t.apply(console, c(arguments))
  28804. },
  28805. warn: function() {
  28806. (function(e, t) {
  28807. if (u) {
  28808. var i = Array.prototype.slice.call(e).join(" ");
  28809. u.captureMessage(i, {
  28810. level: t,
  28811. path: n,
  28812. timestamp: h.timestamp()
  28813. })
  28814. }
  28815. }
  28816. )(arguments, "warn"),
  28817. h.level >= h.levels.warn && i.apply(console, c(arguments))
  28818. },
  28819. error: function() {
  28820. (function(e, t) {
  28821. if (u) {
  28822. var i = Array.prototype.slice.call(e).join(" ");
  28823. u.captureException(new Error(i), {
  28824. level: t,
  28825. path: n,
  28826. timestamp: h.timestamp()
  28827. })
  28828. }
  28829. }
  28830. )(arguments, "error"),
  28831. h.level >= h.levels.error && r.apply(console, c(arguments))
  28832. },
  28833. v3str: function(e, t) {
  28834. var i = void 0 === t ? 2 : t;
  28835. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  28836. },
  28837. eulstr: function(e, t) {
  28838. var i = void 0 === t ? 2 : t;
  28839. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  28840. },
  28841. time: function(e) {
  28842. h.level >= h.levels.debug && (s[e] = Date.now())
  28843. },
  28844. timeEnd: function(e) {
  28845. if (h.level >= h.levels.debug) {
  28846. var t = s[e];
  28847. if (!t)
  28848. return;
  28849. var i = (Date.now() - t) / 1e3;
  28850. this.debug(e, i + "s")
  28851. }
  28852. }
  28853. }
  28854. }
  28855. var u = window.Raven;
  28856. h.timestamp = function() {
  28857. return (Date.now() - window.navigationStart) / 1e3 + "s"
  28858. }
  28859. ,
  28860. h.level = (h.levels = {
  28861. debug: 3,
  28862. info: 2,
  28863. warn: 1,
  28864. error: 0
  28865. }).info,
  28866. t.exports = h
  28867. }
  28868. , {}],
  28869. 190: [function(e, t, i) {
  28870. "use strict";
  28871. var o = e("three")
  28872. , r = e("../enum/GLCubeFaces");
  28873. e("../constants");
  28874. t.exports = {
  28875. convertVisionVector: function(e) {
  28876. return new o.Vector3(e.x,e.z,-e.y)
  28877. },
  28878. convertVisionQuaternion: function(e) {
  28879. return new o.Quaternion(e.x,e.z,-e.y,e.w).multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(90)))
  28880. },
  28881. convertWorkshopVector: function(e) {
  28882. return new o.Vector3(-e.x,e.y,e.z)
  28883. },
  28884. convertWorkshopQuaternion: function(e) {
  28885. return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28886. },
  28887. convertWorkshopPanoramaQuaternion: function(e) {
  28888. return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(270)))
  28889. },
  28890. convertWorkshopOrthoZoom: function(e) {
  28891. return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  28892. },
  28893. toPrecision: function(e, t) {
  28894. function i(e, t) {
  28895. var i = Math.pow(10, t);
  28896. return Math.round(e * i) / i
  28897. }
  28898. if (e instanceof Array) {
  28899. for (var n = 0; n < e.length; n++)
  28900. e[n] = i(e[n], t);
  28901. return e
  28902. }
  28903. return i(e, t)
  28904. },
  28905. isEmptyQuaternion: function(e) {
  28906. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  28907. },
  28908. projectPositionToCanvas: function(e, t, i) {
  28909. (i = i || new o.Vector3).copy(e);
  28910. var n = .5 * $("#player").width()
  28911. , r = .5 * $("#player").height();
  28912. return i.project(t),
  28913. i.x = i.x * n + n,
  28914. i.y = -i.y * r + r,
  28915. i
  28916. },
  28917. convertScreenPositionToNDC: function(e, t, i) {
  28918. return (i = i || new o.Vector2).x = e / $("#player").width() * 2 - 1,
  28919. i.y = -t / $("#player").height() * 2 + 1,
  28920. i
  28921. },
  28922. constrainedTurn: function(e) {
  28923. var t = e % (2 * Math.PI);
  28924. return t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  28925. },
  28926. getFOVDotThreshold: function(e) {
  28927. return Math.cos(o.Math.degToRad(e / 2))
  28928. },
  28929. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  28930. switch (e) {
  28931. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28932. i.set(1, t.y, t.x);
  28933. break;
  28934. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28935. i.set(-1, t.y, -t.x);
  28936. break;
  28937. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28938. i.set(-t.x, 1, -t.y);
  28939. break;
  28940. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28941. i.set(-t.x, -1, t.y);
  28942. break;
  28943. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28944. i.set(-t.x, t.y, 1);
  28945. break;
  28946. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28947. i.set(t.x, t.y, -1)
  28948. }
  28949. n && i.normalize()
  28950. },
  28951. //add:
  28952. getPos2d : function(point, camera, dom){
  28953. var camera = camera ;
  28954. var dom = dom;
  28955. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  28956. var x,y;
  28957. x = (pos.x + 1) / 2 * dom.clientWidth;
  28958. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  28959. var inSight = x <= dom.clientWidth && x >= 0
  28960. && y <= dom.clientHeight && y >= 0
  28961. return {
  28962. pos: new THREE.Vector2(x,y),
  28963. vector: pos,
  28964. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  28965. inSight : inSight //在屏幕范围内可见
  28966. };
  28967. },
  28968. getDirByLonLat: function(lon, lat) {
  28969. var dir = new THREE.Vector3();
  28970. var phi = THREE.Math.degToRad(90 - lat);
  28971. var theta = THREE.Math.degToRad(lon);
  28972. dir.x = Math.sin(phi) * Math.cos(theta);
  28973. dir.y = Math.cos(phi);
  28974. dir.z = Math.sin(phi) * Math.sin(theta);
  28975. return dir.negate();
  28976. }
  28977. }
  28978. window.math = t.exports
  28979. }
  28980. , {
  28981. "../constants": 8,
  28982. "../enum/GLCubeFaces": 25,
  28983. three: 217
  28984. }],
  28985. 191: [function(e, t, i) {
  28986. "use strict";
  28987. function o(e) {
  28988. return r[e]
  28989. }
  28990. var n = e("../enum/GLCubeFaces")
  28991. , a = [0, 1, 2, 3, 4, 5]
  28992. , r = {
  28993. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28994. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28995. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28996. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28997. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28998. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28999. };
  29000. t.exports = {
  29001. mapFaceToCubemapFace: o,
  29002. getCubemapUrls: function(i, n, r) {
  29003. return a.map(function(e, t) {
  29004. return i.get("pan/" + r + "/" + n + "_skybox" + o(e) + ".jpg")
  29005. }
  29006. .bind(this))
  29007. }
  29008. }
  29009. }
  29010. , {
  29011. "../enum/GLCubeFaces": 25
  29012. }],
  29013. 192: [function(e, t, i) {
  29014. "use strict";
  29015. t.exports = {
  29016. captureErrors: function(e, t, i) {
  29017. if ("Raven"in window) {
  29018. Raven.config(e, t).install(),
  29019. i && Raven.setTagsContext(i);
  29020. var n = console.warn
  29021. , r = console.error;
  29022. console.warn = function() {
  29023. var e = Array.prototype.slice.call(arguments);
  29024. Raven.captureMessage(e.join(" "), {
  29025. level: "warning"
  29026. }),
  29027. n.apply(console, e)
  29028. }
  29029. ,
  29030. console.error = function() {
  29031. var e = Array.prototype.slice.call(arguments);
  29032. Raven.captureException(new Error(e.join(" ")), {
  29033. level: "error"
  29034. }),
  29035. r.apply(console, e)
  29036. }
  29037. } else
  29038. console.error("Raven not found, not capturing errors.")
  29039. }
  29040. }
  29041. }
  29042. , {}],
  29043. 193: [function(c, h, e) {
  29044. (function(e) {
  29045. "use strict";
  29046. var i, n = c("./browser"), r = c("../constants"), o = c("url"), t = c("./logger"), a = c("three"), s = new t(e), l = {
  29047. getAuthorizationHeader: function() {
  29048. var e = n.valueFromHash("auth");
  29049. if (e)
  29050. return e.replace(",", " ");
  29051. var t = n.valueFromCookie("token");
  29052. return t ? "Token " + t : null
  29053. },
  29054. parseSidUrl: function(e) {
  29055. var t, i;
  29056. if (t = g_Prefix,
  29057. (e = e || "").match(/^https?/)) {
  29058. o.parse(e);
  29059. t = g_Prefix,
  29060. i = e
  29061. } else
  29062. i = (t = g_Prefix) + "data/" + e;
  29063. return {
  29064. urlBase: t,
  29065. urlModel: i,
  29066. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  29067. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  29068. }
  29069. },
  29070. getModelIDFromQueryString: function() {
  29071. return n.valueFromHash("model") || n.valueFromHash("m")
  29072. },
  29073. /* normalizeModeldata: function(e, i) {
  29074. e = JSON.parse(JSON.stringify(e));
  29075. var n = null;
  29076. if (e.images.forEach(function(t) {
  29077. if (t.metadata) {
  29078. if ("string" == typeof t.metadata)
  29079. try {
  29080. t.metadata = JSON.parse(t.metadata)
  29081. } catch (e) {
  29082. s.warn("Unable to parse image metadata"),
  29083. t.metadata = null
  29084. }
  29085. else
  29086. "object" == typeof t.metadata && s.debug("image.metadata already a JSON object");
  29087. t.metadata.camera_position instanceof Array ? (t.metadata.camera_position = (new a.Vector3).fromArray(t.metadata.camera_position),
  29088. t.metadata.camera_quaternion = (new a.Quaternion).fromArray(t.metadata.camera_quaternion)) : (t.metadata.camera_quaternion && (t.metadata.camera_quaternion = i.convertWorkshopQuaternion(t.metadata.camera_quaternion)),
  29089. t.metadata.camera_position && (t.metadata.camera_position = i.convertWorkshopVector(t.metadata.camera_position)),
  29090. t.metadata.zoom = t.metadata.zoom || 1),
  29091. !n && e.icon && e.icon === t.sid && (n = t.metadata)
  29092. }
  29093. }),
  29094. n && n.camera_quaternion && n.camera_position && n.scan_position && n.scan_quaternion) {
  29095. var t = {};
  29096. t.pano = {
  29097. quaternion: i.convertWorkshopPanoramaQuaternion(n.scan_quaternion),
  29098. position: i.convertWorkshopVector(n.scan_position),
  29099. uuid: n.scan_id
  29100. },
  29101. t.camera = {
  29102. quaternion: n.camera_quaternion,
  29103. position: n.camera_position
  29104. },
  29105. e.startPano = t
  29106. }
  29107. return e
  29108. }, */
  29109. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  29110. e = JSON.parse(JSON.stringify(e));
  29111. var i = null;
  29112. var deal = function(n) {
  29113. if(!n.metadata) return;
  29114. if ("string" == typeof n.metadata)
  29115. try {
  29116. n.metadata = JSON.parse(n.metadata)
  29117. } catch (e) {
  29118. s.warn("Unable to parse image metadata"),
  29119. n.metadata = null
  29120. }
  29121. else{
  29122. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  29123. }
  29124. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  29125. n.metadata.camera_position = new a.Vector3().fromArray(n.metadata.camera_position);
  29126. n.metadata.camera_quaternion = new a.Quaternion().fromArray(n.metadata.camera_quaternion);
  29127. }else{
  29128. n.metadata.camera_position = new a.Vector3().copy(n.metadata.camera_position)
  29129. n.metadata.camera_quaternion = new a.Quaternion().copy(n.metadata.camera_quaternion)
  29130. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  29131. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  29132. }
  29133. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  29134. }
  29135. //改
  29136. e.images.forEach(info=>{
  29137. if(info.locations){
  29138. info.locations.forEach(a=>deal(a))
  29139. }else{
  29140. deal(info)
  29141. }
  29142. })
  29143. //icon初始视角的:
  29144. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  29145. var n = {};
  29146. n.pano = {
  29147. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  29148. position: t.convertWorkshopVector(i.scan_position),
  29149. uuid: i.scan_id
  29150. },
  29151. n.camera = {
  29152. quaternion: i.camera_quaternion,
  29153. position: i.camera_position
  29154. },
  29155. e.startPano = n
  29156. }
  29157. return e
  29158. },
  29159. visionVersionToInt: (i = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join("")),
  29160. function(e) {
  29161. if (!e)
  29162. throw new Error("Vision version is required");
  29163. var t = i.exec(e);
  29164. if (null === t)
  29165. throw new Error("String is not a vision version: " + e);
  29166. return parseInt(t[1])
  29167. }
  29168. ),
  29169. modelDataPromisesTiles: function(e) {
  29170. var t = e.vision_version || window.DATA.vision_version;
  29171. if (t)
  29172. try {
  29173. return l.visionVersionToInt(t) >= l.visionVersionToInt(r.visionTilingStartVersion)
  29174. } catch (e) {
  29175. s.warn("Invalid vision version: " + t)
  29176. }
  29177. return !1
  29178. }
  29179. };
  29180. h.exports = l
  29181. }
  29182. ).call(this, "/js/util/showcase.js")
  29183. }
  29184. , {
  29185. "../constants": 8,
  29186. "./browser": 182,
  29187. "./logger": 189,
  29188. three: 217,
  29189. url: 208
  29190. }],
  29191. 194: [function(e, t, i) {
  29192. "use strict";
  29193. var r = e("../util/ajax")
  29194. , o = e("three")
  29195. , a = e("../settings")
  29196. , s = {};
  29197. t.exports = {
  29198. load: function(e, t, i) {
  29199. var n = s[e];
  29200. return n ? t && setTimeout(function() {
  29201. t(n)
  29202. }, 1) : (n = new o.Texture,
  29203. a.minimalMemoryMode && (n.minFilter = o.LinearFilter,
  29204. n.magFilter = o.LinearFilter,
  29205. n.generateMipmaps = !1),
  29206. n.sourceFile = e,
  29207. s[e] = n,
  29208. r.getImage(e).then(function(e) {
  29209. n.image = e,
  29210. n.needsUpdate = !0,
  29211. t && t(n)
  29212. }).fail(i)),
  29213. n
  29214. },
  29215. loadBase64: function(e, t) {
  29216. t = t || "png";
  29217. var i = new o.Texture;
  29218. return i.image = document.createElement("img"),
  29219. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  29220. a.minimalMemoryMode && (i.minFilter = o.LinearFilter,
  29221. i.magFilter = o.LinearFilter,
  29222. i.generateMipmaps = !1),
  29223. i.needsUpdate = !0,
  29224. i
  29225. },
  29226. isLoaded: function(e) {
  29227. return !!s[e]
  29228. }
  29229. }
  29230. window.Texture = t.exports
  29231. }
  29232. , {
  29233. "../settings": 166,
  29234. "../util/ajax": 181,
  29235. three: 217
  29236. }],
  29237. 195: [function(e, t, i) {
  29238. "use strict";
  29239. var l = e("./easing");
  29240. window.transitions = t.exports = {
  29241. globalDone: null,
  29242. funcs: [],
  29243. counter: 0,
  29244. uniqueID: 0,
  29245. start: function(e, t, i, n, r, o, a) {
  29246. return n = n || 0,
  29247. this.funcs.push({
  29248. func: e,
  29249. current: -n * Math.abs(t),
  29250. duration: (1 - Math.max(n, 0)) * Math.abs(t),
  29251. done: i,
  29252. easing: r || l.linearTween,
  29253. cycling: t < 0,
  29254. running: !0,
  29255. debug: n < 0,
  29256. name: o || "T" + this.counter,
  29257. id: void 0 === a ? this.counter : a,
  29258. paused: !1
  29259. }),
  29260. e(0, 16),
  29261. this.counter += 1,
  29262. e
  29263. },
  29264. trigger: function(e) {
  29265. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  29266. , i = e.func || function() {}
  29267. , n = void 0 === e.duration ? 0 : e.duration;
  29268. void 0 !== e.cycling && e.cycling && (n = -Math.abs(n));
  29269. var r = e.done || null
  29270. , o = e.easing || l.linearTween
  29271. , a = e.name || "R" + this.counter
  29272. , s = void 0 === e.id ? this.counter : e.id;
  29273. return this.start(i, n, r, t, o, a, s)
  29274. },
  29275. setTimeout: function(e, t, i) {
  29276. var n = void 0 === i ? this.counter : i;
  29277. return this.trigger({
  29278. done: e,
  29279. duration: void 0 === t ? 0 : t,
  29280. name: "O" + this.counter,
  29281. id: n
  29282. })
  29283. },
  29284. pause: function() {
  29285. this.paused = !0
  29286. },
  29287. resume: function() {
  29288. this.paused = !1
  29289. },
  29290. update: function(n) {
  29291. this.funcs.forEach(function(e) {
  29292. if (!(e.paused || (e.current += 1e3 * n,
  29293. e.current < 0)))
  29294. if (e.current >= e.duration && !e.cycling) {
  29295. var t = e.easing(1, 0, 1, 1);
  29296. e.func(t, 1e3 * n),
  29297. e.done && e.done(),
  29298. e.running = !1
  29299. } else {
  29300. var i = e.easing(e.current % e.duration / e.duration, 0, 1, 1);
  29301. (e.func(i, 1e3 * n) || !1) && (e.done && e.done(),
  29302. e.running = !1)
  29303. }
  29304. });
  29305. var e = this.funcs.length;
  29306. this.funcs = this.funcs.filter(function(e) {
  29307. return e.running
  29308. });
  29309. var t = this.funcs.length;
  29310. if (0 < e && 0 === t && this.globalDone) {
  29311. var i = this.globalDone;
  29312. this.globalDone = null,
  29313. i()
  29314. }
  29315. },
  29316. adjustSpeed: function(e, t) {
  29317. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  29318. var r = i[n];
  29319. r.duration /= t,
  29320. r.current /= t
  29321. }
  29322. },
  29323. getById: function(t) {
  29324. return this.funcs.filter(function(e) {
  29325. return t === e.id
  29326. })
  29327. },
  29328. get: function(e) {
  29329. for (var t = 0; t < this.funcs.length; t += 1)
  29330. if (this.funcs[t].func === e)
  29331. return this.funcs[t];
  29332. return null
  29333. },
  29334. isRunning: function(e) {
  29335. var t = this.get(e);
  29336. return null !== t && t.running
  29337. },
  29338. countActive: function() {
  29339. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  29340. e += this.funcs[t].running;
  29341. return e
  29342. },
  29343. listActive: function() {
  29344. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  29345. this.funcs[t].running && e.push(this.funcs[t].name);
  29346. return e
  29347. },
  29348. done: function(e) {
  29349. this.globalDone = e
  29350. },
  29351. cancelById: function(e) {
  29352. var t = void 0 === e ? 0 : e;
  29353. this.funcs = this.funcs.filter(function(e) {
  29354. return e.id !== t
  29355. })
  29356. },
  29357. cancel: function(t) {
  29358. this.funcs = this.funcs.filter(function(e) {
  29359. return e.func !== t
  29360. })
  29361. },
  29362. getUniqueId: function() {
  29363. return this.uniqueID -= 1,
  29364. this.uniqueID
  29365. }
  29366. }
  29367. }
  29368. , {
  29369. "./easing": 186
  29370. }],
  29371. 196: [function(e, t, i) {
  29372. function n(e) {
  29373. if (this.set = {},
  29374. this.infContains = function() {
  29375. return !0
  29376. }
  29377. ,
  29378. "object" == typeof e)
  29379. if (e instanceof Array)
  29380. for (var t = 0; t < e.length; t++)
  29381. this.set[e[t]] = !0;
  29382. else
  29383. this.set = e;
  29384. else if ("function" == typeof e)
  29385. this.infContains = e;
  29386. else if (void 0 !== e)
  29387. throw new Error("set must be either an array or an object.")
  29388. }
  29389. (t.exports = n).prototype.has = n.prototype.contains = function(e) {
  29390. return !!this.set[e]
  29391. }
  29392. ,
  29393. n.prototype.add = function(e) {
  29394. if (1 == arguments.length)
  29395. this.set[e] = !0;
  29396. else
  29397. for (var t = 0; t < arguments.length; t++)
  29398. this.set[arguments[t]] = !0
  29399. }
  29400. ,
  29401. n.prototype.addAll = function(e) {
  29402. if ("object" != typeof e && !(e instanceof Array))
  29403. throw new Error("arr must be an array.");
  29404. for (var t = 0; t < e.length; t++)
  29405. this.add(e[t])
  29406. }
  29407. ,
  29408. n.prototype.delete = n.prototype.remove = function(e) {
  29409. if (1 == arguments.length)
  29410. delete this.set[e];
  29411. else
  29412. for (var t = 0; t < arguments.length; t++)
  29413. delete this.set[arguments[t]]
  29414. }
  29415. ,
  29416. n.prototype.clear = function() {
  29417. this.set = {}
  29418. }
  29419. ,
  29420. n.prototype.size = function() {
  29421. return Object.keys(this.set).length
  29422. }
  29423. ,
  29424. n.prototype.toString = function() {
  29425. return "{" + Object.keys(this.set).toString() + "}"
  29426. }
  29427. ,
  29428. n.prototype["*values"] = n.prototype.toArray = function() {
  29429. return void 0 === this.set ? [] : Object.keys(this.set)
  29430. }
  29431. }
  29432. , {}],
  29433. 197: [function(e, t, i) {}
  29434. , {}],
  29435. 198: [function(N, e, F) {
  29436. (function(e) {
  29437. "use strict";
  29438. function i() {
  29439. return u.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  29440. }
  29441. function o(e, t) {
  29442. if (i() < t)
  29443. throw new RangeError("Invalid typed array length");
  29444. return u.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t)).__proto__ = u.prototype : (null === e && (e = new u(t)),
  29445. e.length = t),
  29446. e
  29447. }
  29448. function u(e, t, i) {
  29449. if (!(u.TYPED_ARRAY_SUPPORT || this instanceof u))
  29450. return new u(e,t,i);
  29451. if ("number" != typeof e)
  29452. return n(this, e, t, i);
  29453. if ("string" == typeof t)
  29454. throw new Error("If encoding is specified then the first argument must be a string");
  29455. return a(this, e)
  29456. }
  29457. function n(e, t, i, n) {
  29458. if ("number" == typeof t)
  29459. throw new TypeError('"value" argument must not be a number');
  29460. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? function(e, t, i, n) {
  29461. if (t.byteLength,
  29462. i < 0 || t.byteLength < i)
  29463. throw new RangeError("'offset' is out of bounds");
  29464. if (t.byteLength < i + (n || 0))
  29465. throw new RangeError("'length' is out of bounds");
  29466. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  29467. u.TYPED_ARRAY_SUPPORT ? (e = t).__proto__ = u.prototype : e = s(e, t),
  29468. e
  29469. }(e, t, i, n) : "string" == typeof t ? function(e, t, i) {
  29470. if ("string" == typeof i && "" !== i || (i = "utf8"),
  29471. !u.isEncoding(i))
  29472. throw new TypeError('"encoding" must be a valid string encoding');
  29473. var n = 0 | c(t, i)
  29474. , r = (e = o(e, n)).write(t, i);
  29475. return r !== n && (e = e.slice(0, r)),
  29476. e
  29477. }(e, t, i) : function(e, t) {
  29478. if (u.isBuffer(t)) {
  29479. var i = 0 | l(t.length);
  29480. return 0 === (e = o(e, i)).length || t.copy(e, 0, 0, i),
  29481. e
  29482. }
  29483. if (t) {
  29484. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  29485. return "number" != typeof t.length || function(e) {
  29486. return e != e
  29487. }(t.length) ? o(e, 0) : s(e, t);
  29488. if ("Buffer" === t.type && L(t.data))
  29489. return s(e, t.data)
  29490. }
  29491. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  29492. }(e, t)
  29493. }
  29494. function r(e) {
  29495. if ("number" != typeof e)
  29496. throw new TypeError('"size" argument must be a number');
  29497. if (e < 0)
  29498. throw new RangeError('"size" argument must not be negative')
  29499. }
  29500. function a(e, t) {
  29501. if (r(t),
  29502. e = o(e, t < 0 ? 0 : 0 | l(t)),
  29503. !u.TYPED_ARRAY_SUPPORT)
  29504. for (var i = 0; i < t; ++i)
  29505. e[i] = 0;
  29506. return e
  29507. }
  29508. function s(e, t) {
  29509. var i = t.length < 0 ? 0 : 0 | l(t.length);
  29510. e = o(e, i);
  29511. for (var n = 0; n < i; n += 1)
  29512. e[n] = 255 & t[n];
  29513. return e
  29514. }
  29515. function l(e) {
  29516. if (e >= i())
  29517. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + i().toString(16) + " bytes");
  29518. return 0 | e
  29519. }
  29520. function c(e, t) {
  29521. if (u.isBuffer(e))
  29522. return e.length;
  29523. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  29524. return e.byteLength;
  29525. "string" != typeof e && (e = "" + e);
  29526. var i = e.length;
  29527. if (0 === i)
  29528. return 0;
  29529. for (var n = !1; ; )
  29530. switch (t) {
  29531. case "ascii":
  29532. case "latin1":
  29533. case "binary":
  29534. return i;
  29535. case "utf8":
  29536. case "utf-8":
  29537. case void 0:
  29538. return S(e).length;
  29539. case "ucs2":
  29540. case "ucs-2":
  29541. case "utf16le":
  29542. case "utf-16le":
  29543. return 2 * i;
  29544. case "hex":
  29545. return i >>> 1;
  29546. case "base64":
  29547. return M(e).length;
  29548. default:
  29549. if (n)
  29550. return S(e).length;
  29551. t = ("" + t).toLowerCase(),
  29552. n = !0
  29553. }
  29554. }
  29555. function h(e, t, i) {
  29556. var n = e[t];
  29557. e[t] = e[i],
  29558. e[i] = n
  29559. }
  29560. function d(e, t, i, n, r) {
  29561. if (0 === e.length)
  29562. return -1;
  29563. if ("string" == typeof i ? (n = i,
  29564. i = 0) : 2147483647 < i ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  29565. i = +i,
  29566. isNaN(i) && (i = r ? 0 : e.length - 1),
  29567. i < 0 && (i = e.length + i),
  29568. i >= e.length) {
  29569. if (r)
  29570. return -1;
  29571. i = e.length - 1
  29572. } else if (i < 0) {
  29573. if (!r)
  29574. return -1;
  29575. i = 0
  29576. }
  29577. if ("string" == typeof t && (t = u.from(t, n)),
  29578. u.isBuffer(t))
  29579. return 0 === t.length ? -1 : p(e, t, i, n, r);
  29580. if ("number" == typeof t)
  29581. return t &= 255,
  29582. u.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : p(e, [t], i, n, r);
  29583. throw new TypeError("val must be string, number or Buffer")
  29584. }
  29585. function p(e, t, i, n, r) {
  29586. function o(e, t) {
  29587. return 1 === s ? e[t] : e.readUInt16BE(t * s)
  29588. }
  29589. var a, s = 1, l = e.length, c = t.length;
  29590. if (void 0 !== n && ("ucs2" === (n = String(n).toLowerCase()) || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  29591. if (e.length < 2 || t.length < 2)
  29592. return -1;
  29593. l /= s = 2,
  29594. c /= 2,
  29595. i /= 2
  29596. }
  29597. if (r) {
  29598. var h = -1;
  29599. for (a = i; a < l; a++)
  29600. if (o(e, a) === o(t, -1 === h ? 0 : a - h)) {
  29601. if (-1 === h && (h = a),
  29602. a - h + 1 === c)
  29603. return h * s
  29604. } else
  29605. -1 !== h && (a -= a - h),
  29606. h = -1
  29607. } else
  29608. for (l < i + c && (i = l - c),
  29609. a = i; 0 <= a; a--) {
  29610. for (var u = !0, d = 0; d < c; d++)
  29611. if (o(e, a + d) !== o(t, d)) {
  29612. u = !1;
  29613. break
  29614. }
  29615. if (u)
  29616. return a
  29617. }
  29618. return -1
  29619. }
  29620. function g(e, t, i, n) {
  29621. i = Number(i) || 0;
  29622. var r = e.length - i;
  29623. n ? r < (n = Number(n)) && (n = r) : n = r;
  29624. var o = t.length;
  29625. if (o % 2 != 0)
  29626. throw new TypeError("Invalid hex string");
  29627. o / 2 < n && (n = o / 2);
  29628. for (var a = 0; a < n; ++a) {
  29629. var s = parseInt(t.substr(2 * a, 2), 16);
  29630. if (isNaN(s))
  29631. return a;
  29632. e[i + a] = s
  29633. }
  29634. return a
  29635. }
  29636. function m(e, t, i, n) {
  29637. return R(function(e) {
  29638. for (var t = [], i = 0; i < e.length; ++i)
  29639. t.push(255 & e.charCodeAt(i));
  29640. return t
  29641. }(t), e, i, n)
  29642. }
  29643. function f(e, t, i) {
  29644. i = Math.min(e.length, i);
  29645. for (var n = [], r = t; r < i; ) {
  29646. var o, a, s, l, c = e[r], h = null, u = 239 < c ? 4 : 223 < c ? 3 : 191 < c ? 2 : 1;
  29647. if (r + u <= i)
  29648. switch (u) {
  29649. case 1:
  29650. c < 128 && (h = c);
  29651. break;
  29652. case 2:
  29653. 128 == (192 & (o = e[r + 1])) && (127 < (l = (31 & c) << 6 | 63 & o) && (h = l));
  29654. break;
  29655. case 3:
  29656. o = e[r + 1],
  29657. a = e[r + 2],
  29658. 128 == (192 & o) && 128 == (192 & a) && (2047 < (l = (15 & c) << 12 | (63 & o) << 6 | 63 & a) && (l < 55296 || 57343 < l) && (h = l));
  29659. break;
  29660. case 4:
  29661. o = e[r + 1],
  29662. a = e[r + 2],
  29663. s = e[r + 3],
  29664. 128 == (192 & o) && 128 == (192 & a) && 128 == (192 & s) && (65535 < (l = (15 & c) << 18 | (63 & o) << 12 | (63 & a) << 6 | 63 & s) && l < 1114112 && (h = l))
  29665. }
  29666. null === h ? (h = 65533,
  29667. u = 1) : 65535 < h && (h -= 65536,
  29668. n.push(h >>> 10 & 1023 | 55296),
  29669. h = 56320 | 1023 & h),
  29670. n.push(h),
  29671. r += u
  29672. }
  29673. return function(e) {
  29674. var t = e.length;
  29675. if (t <= D)
  29676. return String.fromCharCode.apply(String, e);
  29677. for (var i = "", n = 0; n < t; )
  29678. i += String.fromCharCode.apply(String, e.slice(n, n += D));
  29679. return i
  29680. }(n)
  29681. }
  29682. function v(e, t, i) {
  29683. var n = "";
  29684. i = Math.min(e.length, i);
  29685. for (var r = t; r < i; ++r)
  29686. n += String.fromCharCode(127 & e[r]);
  29687. return n
  29688. }
  29689. function y(e, t, i) {
  29690. var n = "";
  29691. i = Math.min(e.length, i);
  29692. for (var r = t; r < i; ++r)
  29693. n += String.fromCharCode(e[r]);
  29694. return n
  29695. }
  29696. function A(e, t, i) {
  29697. var n, r = e.length;
  29698. (!t || t < 0) && (t = 0),
  29699. (!i || i < 0 || r < i) && (i = r);
  29700. for (var o = "", a = t; a < i; ++a)
  29701. o += (n = e[a]) < 16 ? "0" + n.toString(16) : n.toString(16);
  29702. return o
  29703. }
  29704. function C(e, t, i) {
  29705. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  29706. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  29707. return r
  29708. }
  29709. function I(e, t, i) {
  29710. if (e % 1 != 0 || e < 0)
  29711. throw new RangeError("offset is not uint");
  29712. if (i < e + t)
  29713. throw new RangeError("Trying to access beyond buffer length")
  29714. }
  29715. function E(e, t, i, n, r, o) {
  29716. if (!u.isBuffer(e))
  29717. throw new TypeError('"buffer" argument must be a Buffer instance');
  29718. if (r < t || t < o)
  29719. throw new RangeError('"value" argument is out of bounds');
  29720. if (i + n > e.length)
  29721. throw new RangeError("Index out of range")
  29722. }
  29723. function _(e, t, i, n) {
  29724. t < 0 && (t = 65535 + t + 1);
  29725. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  29726. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  29727. }
  29728. function b(e, t, i, n) {
  29729. t < 0 && (t = 4294967295 + t + 1);
  29730. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  29731. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  29732. }
  29733. function w(e, t, i, n) {
  29734. if (i + n > e.length)
  29735. throw new RangeError("Index out of range");
  29736. if (i < 0)
  29737. throw new RangeError("Index out of range")
  29738. }
  29739. function T(e, t, i, n, r) {
  29740. return r || w(e, 0, i, 4),
  29741. O.write(e, t, i, n, 23, 4),
  29742. i + 4
  29743. }
  29744. function x(e, t, i, n, r) {
  29745. return r || w(e, 0, i, 8),
  29746. O.write(e, t, i, n, 52, 8),
  29747. i + 8
  29748. }
  29749. function S(e, t) {
  29750. t = t || 1 / 0;
  29751. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  29752. if (55295 < (i = e.charCodeAt(a)) && i < 57344) {
  29753. if (!r) {
  29754. if (56319 < i) {
  29755. -1 < (t -= 3) && o.push(239, 191, 189);
  29756. continue
  29757. }
  29758. if (a + 1 === n) {
  29759. -1 < (t -= 3) && o.push(239, 191, 189);
  29760. continue
  29761. }
  29762. r = i;
  29763. continue
  29764. }
  29765. if (i < 56320) {
  29766. -1 < (t -= 3) && o.push(239, 191, 189),
  29767. r = i;
  29768. continue
  29769. }
  29770. i = 65536 + (r - 55296 << 10 | i - 56320)
  29771. } else
  29772. r && -1 < (t -= 3) && o.push(239, 191, 189);
  29773. if (r = null,
  29774. i < 128) {
  29775. if ((t -= 1) < 0)
  29776. break;
  29777. o.push(i)
  29778. } else if (i < 2048) {
  29779. if ((t -= 2) < 0)
  29780. break;
  29781. o.push(i >> 6 | 192, 63 & i | 128)
  29782. } else if (i < 65536) {
  29783. if ((t -= 3) < 0)
  29784. break;
  29785. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  29786. } else {
  29787. if (!(i < 1114112))
  29788. throw new Error("Invalid code point");
  29789. if ((t -= 4) < 0)
  29790. break;
  29791. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  29792. }
  29793. }
  29794. return o
  29795. }
  29796. function M(e) {
  29797. return P.toByteArray(function(e) {
  29798. if ((e = function(e) {
  29799. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  29800. }(e).replace(t, "")).length < 2)
  29801. return "";
  29802. for (; e.length % 4 != 0; )
  29803. e += "=";
  29804. return e
  29805. }(e))
  29806. }
  29807. function R(e, t, i, n) {
  29808. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  29809. t[r + i] = e[r];
  29810. return r
  29811. }
  29812. var P = N("base64-js")
  29813. , O = N("ieee754")
  29814. , L = N("isarray");
  29815. F.Buffer = u,
  29816. F.SlowBuffer = function(e) {
  29817. return +e != e && (e = 0),
  29818. u.alloc(+e)
  29819. }
  29820. ,
  29821. F.INSPECT_MAX_BYTES = 50,
  29822. u.TYPED_ARRAY_SUPPORT = void 0 !== e.TYPED_ARRAY_SUPPORT ? e.TYPED_ARRAY_SUPPORT : function() {
  29823. try {
  29824. var e = new Uint8Array(1);
  29825. return e.__proto__ = {
  29826. __proto__: Uint8Array.prototype,
  29827. foo: function() {
  29828. return 42
  29829. }
  29830. },
  29831. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  29832. } catch (e) {
  29833. return !1
  29834. }
  29835. }(),
  29836. F.kMaxLength = i(),
  29837. u.poolSize = 8192,
  29838. u._augment = function(e) {
  29839. return e.__proto__ = u.prototype,
  29840. e
  29841. }
  29842. ,
  29843. u.from = function(e, t, i) {
  29844. return n(null, e, t, i)
  29845. }
  29846. ,
  29847. u.TYPED_ARRAY_SUPPORT && (u.prototype.__proto__ = Uint8Array.prototype,
  29848. u.__proto__ = Uint8Array,
  29849. "undefined" != typeof Symbol && Symbol.species && u[Symbol.species] === u && Object.defineProperty(u, Symbol.species, {
  29850. value: null,
  29851. configurable: !0
  29852. })),
  29853. u.alloc = function(e, t, i) {
  29854. return function(e, t, i, n) {
  29855. return r(t),
  29856. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  29857. }(null, e, t, i)
  29858. }
  29859. ,
  29860. u.allocUnsafe = function(e) {
  29861. return a(null, e)
  29862. }
  29863. ,
  29864. u.allocUnsafeSlow = function(e) {
  29865. return a(null, e)
  29866. }
  29867. ,
  29868. u.isBuffer = function(e) {
  29869. return !(null == e || !e._isBuffer)
  29870. }
  29871. ,
  29872. u.compare = function(e, t) {
  29873. if (!u.isBuffer(e) || !u.isBuffer(t))
  29874. throw new TypeError("Arguments must be Buffers");
  29875. if (e === t)
  29876. return 0;
  29877. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  29878. if (e[r] !== t[r]) {
  29879. i = e[r],
  29880. n = t[r];
  29881. break
  29882. }
  29883. return i < n ? -1 : n < i ? 1 : 0
  29884. }
  29885. ,
  29886. u.isEncoding = function(e) {
  29887. switch (String(e).toLowerCase()) {
  29888. case "hex":
  29889. case "utf8":
  29890. case "utf-8":
  29891. case "ascii":
  29892. case "latin1":
  29893. case "binary":
  29894. case "base64":
  29895. case "ucs2":
  29896. case "ucs-2":
  29897. case "utf16le":
  29898. case "utf-16le":
  29899. return !0;
  29900. default:
  29901. return !1
  29902. }
  29903. }
  29904. ,
  29905. u.concat = function(e, t) {
  29906. if (!L(e))
  29907. throw new TypeError('"list" argument must be an Array of Buffers');
  29908. if (0 === e.length)
  29909. return u.alloc(0);
  29910. var i;
  29911. if (void 0 === t)
  29912. for (i = t = 0; i < e.length; ++i)
  29913. t += e[i].length;
  29914. var n = u.allocUnsafe(t)
  29915. , r = 0;
  29916. for (i = 0; i < e.length; ++i) {
  29917. var o = e[i];
  29918. if (!u.isBuffer(o))
  29919. throw new TypeError('"list" argument must be an Array of Buffers');
  29920. o.copy(n, r),
  29921. r += o.length
  29922. }
  29923. return n
  29924. }
  29925. ,
  29926. u.byteLength = c,
  29927. u.prototype._isBuffer = !0,
  29928. u.prototype.swap16 = function() {
  29929. var e = this.length;
  29930. if (e % 2 != 0)
  29931. throw new RangeError("Buffer size must be a multiple of 16-bits");
  29932. for (var t = 0; t < e; t += 2)
  29933. h(this, t, t + 1);
  29934. return this
  29935. }
  29936. ,
  29937. u.prototype.swap32 = function() {
  29938. var e = this.length;
  29939. if (e % 4 != 0)
  29940. throw new RangeError("Buffer size must be a multiple of 32-bits");
  29941. for (var t = 0; t < e; t += 4)
  29942. h(this, t, t + 3),
  29943. h(this, t + 1, t + 2);
  29944. return this
  29945. }
  29946. ,
  29947. u.prototype.swap64 = function() {
  29948. var e = this.length;
  29949. if (e % 8 != 0)
  29950. throw new RangeError("Buffer size must be a multiple of 64-bits");
  29951. for (var t = 0; t < e; t += 8)
  29952. h(this, t, t + 7),
  29953. h(this, t + 1, t + 6),
  29954. h(this, t + 2, t + 5),
  29955. h(this, t + 3, t + 4);
  29956. return this
  29957. }
  29958. ,
  29959. u.prototype.toString = function() {
  29960. var e = 0 | this.length;
  29961. return 0 == e ? "" : 0 === arguments.length ? f(this, 0, e) : function(e, t, i) {
  29962. var n, r, o, a = !1;
  29963. if ((void 0 === t || t < 0) && (t = 0),
  29964. t > this.length)
  29965. return "";
  29966. if ((void 0 === i || i > this.length) && (i = this.length),
  29967. i <= 0)
  29968. return "";
  29969. if ((i >>>= 0) <= (t >>>= 0))
  29970. return "";
  29971. for (e = e || "utf8"; ; )
  29972. switch (e) {
  29973. case "hex":
  29974. return A(this, t, i);
  29975. case "utf8":
  29976. case "utf-8":
  29977. return f(this, t, i);
  29978. case "ascii":
  29979. return v(this, t, i);
  29980. case "latin1":
  29981. case "binary":
  29982. return y(this, t, i);
  29983. case "base64":
  29984. return n = this,
  29985. o = i,
  29986. 0 === (r = t) && o === n.length ? P.fromByteArray(n) : P.fromByteArray(n.slice(r, o));
  29987. case "ucs2":
  29988. case "ucs-2":
  29989. case "utf16le":
  29990. case "utf-16le":
  29991. return C(this, t, i);
  29992. default:
  29993. if (a)
  29994. throw new TypeError("Unknown encoding: " + e);
  29995. e = (e + "").toLowerCase(),
  29996. a = !0
  29997. }
  29998. }
  29999. .apply(this, arguments)
  30000. }
  30001. ,
  30002. u.prototype.equals = function(e) {
  30003. if (!u.isBuffer(e))
  30004. throw new TypeError("Argument must be a Buffer");
  30005. return this === e || 0 === u.compare(this, e)
  30006. }
  30007. ,
  30008. u.prototype.inspect = function() {
  30009. var e = ""
  30010. , t = F.INSPECT_MAX_BYTES;
  30011. return 0 < this.length && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  30012. this.length > t && (e += " ... ")),
  30013. "<Buffer " + e + ">"
  30014. }
  30015. ,
  30016. u.prototype.compare = function(e, t, i, n, r) {
  30017. if (!u.isBuffer(e))
  30018. throw new TypeError("Argument must be a Buffer");
  30019. if (void 0 === t && (t = 0),
  30020. void 0 === i && (i = e ? e.length : 0),
  30021. void 0 === n && (n = 0),
  30022. void 0 === r && (r = this.length),
  30023. t < 0 || i > e.length || n < 0 || r > this.length)
  30024. throw new RangeError("out of range index");
  30025. if (r <= n && i <= t)
  30026. return 0;
  30027. if (r <= n)
  30028. return -1;
  30029. if (i <= t)
  30030. return 1;
  30031. if (this === e)
  30032. return 0;
  30033. for (var o = (r >>>= 0) - (n >>>= 0), a = (i >>>= 0) - (t >>>= 0), s = Math.min(o, a), l = this.slice(n, r), c = e.slice(t, i), h = 0; h < s; ++h)
  30034. if (l[h] !== c[h]) {
  30035. o = l[h],
  30036. a = c[h];
  30037. break
  30038. }
  30039. return o < a ? -1 : a < o ? 1 : 0
  30040. }
  30041. ,
  30042. u.prototype.includes = function(e, t, i) {
  30043. return -1 !== this.indexOf(e, t, i)
  30044. }
  30045. ,
  30046. u.prototype.indexOf = function(e, t, i) {
  30047. return d(this, e, t, i, !0)
  30048. }
  30049. ,
  30050. u.prototype.lastIndexOf = function(e, t, i) {
  30051. return d(this, e, t, i, !1)
  30052. }
  30053. ,
  30054. u.prototype.write = function(e, t, i, n) {
  30055. if (void 0 === t)
  30056. n = "utf8",
  30057. i = this.length,
  30058. t = 0;
  30059. else if (void 0 === i && "string" == typeof t)
  30060. n = t,
  30061. i = this.length,
  30062. t = 0;
  30063. else {
  30064. if (!isFinite(t))
  30065. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  30066. t |= 0,
  30067. isFinite(i) ? (i |= 0,
  30068. void 0 === n && (n = "utf8")) : (n = i,
  30069. i = void 0)
  30070. }
  30071. var r, o, a, s, l, c, h, u, d, p = this.length - t;
  30072. if ((void 0 === i || p < i) && (i = p),
  30073. 0 < e.length && (i < 0 || t < 0) || t > this.length)
  30074. throw new RangeError("Attempt to write outside buffer bounds");
  30075. n = n || "utf8";
  30076. for (var f = !1; ; )
  30077. switch (n) {
  30078. case "hex":
  30079. return g(this, e, t, i);
  30080. case "utf8":
  30081. case "utf-8":
  30082. return u = t,
  30083. d = i,
  30084. R(S(e, (h = this).length - u), h, u, d);
  30085. case "ascii":
  30086. return m(this, e, t, i);
  30087. case "latin1":
  30088. case "binary":
  30089. return m(this, e, t, i);
  30090. case "base64":
  30091. return s = this,
  30092. l = t,
  30093. c = i,
  30094. R(M(e), s, l, c);
  30095. case "ucs2":
  30096. case "ucs-2":
  30097. case "utf16le":
  30098. case "utf-16le":
  30099. return o = t,
  30100. a = i,
  30101. R(function(e, t) {
  30102. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  30103. i = e.charCodeAt(a),
  30104. n = i >> 8,
  30105. r = i % 256,
  30106. o.push(r),
  30107. o.push(n);
  30108. return o
  30109. }(e, (r = this).length - o), r, o, a);
  30110. default:
  30111. if (f)
  30112. throw new TypeError("Unknown encoding: " + n);
  30113. n = ("" + n).toLowerCase(),
  30114. f = !0
  30115. }
  30116. }
  30117. ,
  30118. u.prototype.toJSON = function() {
  30119. return {
  30120. type: "Buffer",
  30121. data: Array.prototype.slice.call(this._arr || this, 0)
  30122. }
  30123. }
  30124. ;
  30125. var D = 4096;
  30126. u.prototype.slice = function(e, t) {
  30127. var i, n = this.length;
  30128. if ((e = ~~e) < 0 ? (e += n) < 0 && (e = 0) : n < e && (e = n),
  30129. (t = void 0 === t ? n : ~~t) < 0 ? (t += n) < 0 && (t = 0) : n < t && (t = n),
  30130. t < e && (t = e),
  30131. u.TYPED_ARRAY_SUPPORT)
  30132. (i = this.subarray(e, t)).__proto__ = u.prototype;
  30133. else {
  30134. var r = t - e;
  30135. i = new u(r,void 0);
  30136. for (var o = 0; o < r; ++o)
  30137. i[o] = this[o + e]
  30138. }
  30139. return i
  30140. }
  30141. ,
  30142. u.prototype.readUIntLE = function(e, t, i) {
  30143. e |= 0,
  30144. t |= 0,
  30145. i || I(e, t, this.length);
  30146. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  30147. n += this[e + o] * r;
  30148. return n
  30149. }
  30150. ,
  30151. u.prototype.readUIntBE = function(e, t, i) {
  30152. e |= 0,
  30153. t |= 0,
  30154. i || I(e, t, this.length);
  30155. for (var n = this[e + --t], r = 1; 0 < t && (r *= 256); )
  30156. n += this[e + --t] * r;
  30157. return n
  30158. }
  30159. ,
  30160. u.prototype.readUInt8 = function(e, t) {
  30161. return t || I(e, 1, this.length),
  30162. this[e]
  30163. }
  30164. ,
  30165. u.prototype.readUInt16LE = function(e, t) {
  30166. return t || I(e, 2, this.length),
  30167. this[e] | this[e + 1] << 8
  30168. }
  30169. ,
  30170. u.prototype.readUInt16BE = function(e, t) {
  30171. return t || I(e, 2, this.length),
  30172. this[e] << 8 | this[e + 1]
  30173. }
  30174. ,
  30175. u.prototype.readUInt32LE = function(e, t) {
  30176. return t || I(e, 4, this.length),
  30177. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  30178. }
  30179. ,
  30180. u.prototype.readUInt32BE = function(e, t) {
  30181. return t || I(e, 4, this.length),
  30182. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  30183. }
  30184. ,
  30185. u.prototype.readIntLE = function(e, t, i) {
  30186. e |= 0,
  30187. t |= 0,
  30188. i || I(e, t, this.length);
  30189. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  30190. n += this[e + o] * r;
  30191. return (r *= 128) <= n && (n -= Math.pow(2, 8 * t)),
  30192. n
  30193. }
  30194. ,
  30195. u.prototype.readIntBE = function(e, t, i) {
  30196. e |= 0,
  30197. t |= 0,
  30198. i || I(e, t, this.length);
  30199. for (var n = t, r = 1, o = this[e + --n]; 0 < n && (r *= 256); )
  30200. o += this[e + --n] * r;
  30201. return (r *= 128) <= o && (o -= Math.pow(2, 8 * t)),
  30202. o
  30203. }
  30204. ,
  30205. u.prototype.readInt8 = function(e, t) {
  30206. return t || I(e, 1, this.length),
  30207. 128 & this[e] ? -1 * (255 - this[e] + 1) : this[e]
  30208. }
  30209. ,
  30210. u.prototype.readInt16LE = function(e, t) {
  30211. t || I(e, 2, this.length);
  30212. var i = this[e] | this[e + 1] << 8;
  30213. return 32768 & i ? 4294901760 | i : i
  30214. }
  30215. ,
  30216. u.prototype.readInt16BE = function(e, t) {
  30217. t || I(e, 2, this.length);
  30218. var i = this[e + 1] | this[e] << 8;
  30219. return 32768 & i ? 4294901760 | i : i
  30220. }
  30221. ,
  30222. u.prototype.readInt32LE = function(e, t) {
  30223. return t || I(e, 4, this.length),
  30224. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  30225. }
  30226. ,
  30227. u.prototype.readInt32BE = function(e, t) {
  30228. return t || I(e, 4, this.length),
  30229. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  30230. }
  30231. ,
  30232. u.prototype.readFloatLE = function(e, t) {
  30233. return t || I(e, 4, this.length),
  30234. O.read(this, e, !0, 23, 4)
  30235. }
  30236. ,
  30237. u.prototype.readFloatBE = function(e, t) {
  30238. return t || I(e, 4, this.length),
  30239. O.read(this, e, !1, 23, 4)
  30240. }
  30241. ,
  30242. u.prototype.readDoubleLE = function(e, t) {
  30243. return t || I(e, 8, this.length),
  30244. O.read(this, e, !0, 52, 8)
  30245. }
  30246. ,
  30247. u.prototype.readDoubleBE = function(e, t) {
  30248. return t || I(e, 8, this.length),
  30249. O.read(this, e, !1, 52, 8)
  30250. }
  30251. ,
  30252. u.prototype.writeUIntLE = function(e, t, i, n) {
  30253. e = +e,
  30254. t |= 0,
  30255. i |= 0,
  30256. n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0);
  30257. var r = 1
  30258. , o = 0;
  30259. for (this[t] = 255 & e; ++o < i && (r *= 256); )
  30260. this[t + o] = e / r & 255;
  30261. return t + i
  30262. }
  30263. ,
  30264. u.prototype.writeUIntBE = function(e, t, i, n) {
  30265. e = +e,
  30266. t |= 0,
  30267. i |= 0,
  30268. n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0);
  30269. var r = i - 1
  30270. , o = 1;
  30271. for (this[t + r] = 255 & e; 0 <= --r && (o *= 256); )
  30272. this[t + r] = e / o & 255;
  30273. return t + i
  30274. }
  30275. ,
  30276. u.prototype.writeUInt8 = function(e, t, i) {
  30277. return e = +e,
  30278. t |= 0,
  30279. i || E(this, e, t, 1, 255, 0),
  30280. u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  30281. this[t] = 255 & e,
  30282. t + 1
  30283. }
  30284. ,
  30285. u.prototype.writeUInt16LE = function(e, t, i) {
  30286. return e = +e,
  30287. t |= 0,
  30288. i || E(this, e, t, 2, 65535, 0),
  30289. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30290. this[t + 1] = e >>> 8) : _(this, e, t, !0),
  30291. t + 2
  30292. }
  30293. ,
  30294. u.prototype.writeUInt16BE = function(e, t, i) {
  30295. return e = +e,
  30296. t |= 0,
  30297. i || E(this, e, t, 2, 65535, 0),
  30298. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  30299. this[t + 1] = 255 & e) : _(this, e, t, !1),
  30300. t + 2
  30301. }
  30302. ,
  30303. u.prototype.writeUInt32LE = function(e, t, i) {
  30304. return e = +e,
  30305. t |= 0,
  30306. i || E(this, e, t, 4, 4294967295, 0),
  30307. u.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  30308. this[t + 2] = e >>> 16,
  30309. this[t + 1] = e >>> 8,
  30310. this[t] = 255 & e) : b(this, e, t, !0),
  30311. t + 4
  30312. }
  30313. ,
  30314. u.prototype.writeUInt32BE = function(e, t, i) {
  30315. return e = +e,
  30316. t |= 0,
  30317. i || E(this, e, t, 4, 4294967295, 0),
  30318. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  30319. this[t + 1] = e >>> 16,
  30320. this[t + 2] = e >>> 8,
  30321. this[t + 3] = 255 & e) : b(this, e, t, !1),
  30322. t + 4
  30323. }
  30324. ,
  30325. u.prototype.writeIntLE = function(e, t, i, n) {
  30326. if (e = +e,
  30327. t |= 0,
  30328. !n) {
  30329. var r = Math.pow(2, 8 * i - 1);
  30330. E(this, e, t, i, r - 1, -r)
  30331. }
  30332. var o = 0
  30333. , a = 1
  30334. , s = 0;
  30335. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  30336. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  30337. this[t + o] = (e / a >> 0) - s & 255;
  30338. return t + i
  30339. }
  30340. ,
  30341. u.prototype.writeIntBE = function(e, t, i, n) {
  30342. if (e = +e,
  30343. t |= 0,
  30344. !n) {
  30345. var r = Math.pow(2, 8 * i - 1);
  30346. E(this, e, t, i, r - 1, -r)
  30347. }
  30348. var o = i - 1
  30349. , a = 1
  30350. , s = 0;
  30351. for (this[t + o] = 255 & e; 0 <= --o && (a *= 256); )
  30352. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  30353. this[t + o] = (e / a >> 0) - s & 255;
  30354. return t + i
  30355. }
  30356. ,
  30357. u.prototype.writeInt8 = function(e, t, i) {
  30358. return e = +e,
  30359. t |= 0,
  30360. i || E(this, e, t, 1, 127, -128),
  30361. u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  30362. e < 0 && (e = 255 + e + 1),
  30363. this[t] = 255 & e,
  30364. t + 1
  30365. }
  30366. ,
  30367. u.prototype.writeInt16LE = function(e, t, i) {
  30368. return e = +e,
  30369. t |= 0,
  30370. i || E(this, e, t, 2, 32767, -32768),
  30371. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30372. this[t + 1] = e >>> 8) : _(this, e, t, !0),
  30373. t + 2
  30374. }
  30375. ,
  30376. u.prototype.writeInt16BE = function(e, t, i) {
  30377. return e = +e,
  30378. t |= 0,
  30379. i || E(this, e, t, 2, 32767, -32768),
  30380. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  30381. this[t + 1] = 255 & e) : _(this, e, t, !1),
  30382. t + 2
  30383. }
  30384. ,
  30385. u.prototype.writeInt32LE = function(e, t, i) {
  30386. return e = +e,
  30387. t |= 0,
  30388. i || E(this, e, t, 4, 2147483647, -2147483648),
  30389. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30390. this[t + 1] = e >>> 8,
  30391. this[t + 2] = e >>> 16,
  30392. this[t + 3] = e >>> 24) : b(this, e, t, !0),
  30393. t + 4
  30394. }
  30395. ,
  30396. u.prototype.writeInt32BE = function(e, t, i) {
  30397. return e = +e,
  30398. t |= 0,
  30399. i || E(this, e, t, 4, 2147483647, -2147483648),
  30400. e < 0 && (e = 4294967295 + e + 1),
  30401. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  30402. this[t + 1] = e >>> 16,
  30403. this[t + 2] = e >>> 8,
  30404. this[t + 3] = 255 & e) : b(this, e, t, !1),
  30405. t + 4
  30406. }
  30407. ,
  30408. u.prototype.writeFloatLE = function(e, t, i) {
  30409. return T(this, e, t, !0, i)
  30410. }
  30411. ,
  30412. u.prototype.writeFloatBE = function(e, t, i) {
  30413. return T(this, e, t, !1, i)
  30414. }
  30415. ,
  30416. u.prototype.writeDoubleLE = function(e, t, i) {
  30417. return x(this, e, t, !0, i)
  30418. }
  30419. ,
  30420. u.prototype.writeDoubleBE = function(e, t, i) {
  30421. return x(this, e, t, !1, i)
  30422. }
  30423. ,
  30424. u.prototype.copy = function(e, t, i, n) {
  30425. if (i = i || 0,
  30426. n || 0 === n || (n = this.length),
  30427. t >= e.length && (t = e.length),
  30428. t = t || 0,
  30429. 0 < n && n < i && (n = i),
  30430. n === i)
  30431. return 0;
  30432. if (0 === e.length || 0 === this.length)
  30433. return 0;
  30434. if (t < 0)
  30435. throw new RangeError("targetStart out of bounds");
  30436. if (i < 0 || i >= this.length)
  30437. throw new RangeError("sourceStart out of bounds");
  30438. if (n < 0)
  30439. throw new RangeError("sourceEnd out of bounds");
  30440. n > this.length && (n = this.length),
  30441. e.length - t < n - i && (n = e.length - t + i);
  30442. var r, o = n - i;
  30443. if (this === e && i < t && t < n)
  30444. for (r = o - 1; 0 <= r; --r)
  30445. e[r + t] = this[r + i];
  30446. else if (o < 1e3 || !u.TYPED_ARRAY_SUPPORT)
  30447. for (r = 0; r < o; ++r)
  30448. e[r + t] = this[r + i];
  30449. else
  30450. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  30451. return o
  30452. }
  30453. ,
  30454. u.prototype.fill = function(e, t, i, n) {
  30455. if ("string" == typeof e) {
  30456. if ("string" == typeof t ? (n = t,
  30457. t = 0,
  30458. i = this.length) : "string" == typeof i && (n = i,
  30459. i = this.length),
  30460. 1 === e.length) {
  30461. var r = e.charCodeAt(0);
  30462. r < 256 && (e = r)
  30463. }
  30464. if (void 0 !== n && "string" != typeof n)
  30465. throw new TypeError("encoding must be a string");
  30466. if ("string" == typeof n && !u.isEncoding(n))
  30467. throw new TypeError("Unknown encoding: " + n)
  30468. } else
  30469. "number" == typeof e && (e &= 255);
  30470. if (t < 0 || this.length < t || this.length < i)
  30471. throw new RangeError("Out of range index");
  30472. if (i <= t)
  30473. return this;
  30474. var o;
  30475. if (t >>>= 0,
  30476. i = void 0 === i ? this.length : i >>> 0,
  30477. "number" == typeof (e = e || 0))
  30478. for (o = t; o < i; ++o)
  30479. this[o] = e;
  30480. else {
  30481. var a = u.isBuffer(e) ? e : S(new u(e,n).toString())
  30482. , s = a.length;
  30483. for (o = 0; o < i - t; ++o)
  30484. this[o + t] = a[o % s]
  30485. }
  30486. return this
  30487. }
  30488. ;
  30489. var t = /[^+\/0-9A-Za-z-_]/g
  30490. }
  30491. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  30492. }
  30493. , {
  30494. "base64-js": 199,
  30495. ieee754: 200,
  30496. isarray: 201
  30497. }],
  30498. 199: [function(e, t, i) {
  30499. "use strict";
  30500. function l(e) {
  30501. var t = e.length;
  30502. if (0 < t % 4)
  30503. throw new Error("Invalid string. Length must be a multiple of 4");
  30504. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  30505. }
  30506. function c(e, t, i) {
  30507. for (var n, r = [], o = t; o < i; o += 3)
  30508. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  30509. r.push(h[(a = n) >> 18 & 63] + h[a >> 12 & 63] + h[a >> 6 & 63] + h[63 & a]);
  30510. var a;
  30511. return r.join("")
  30512. }
  30513. i.byteLength = function(e) {
  30514. return 3 * e.length / 4 - l(e)
  30515. }
  30516. ,
  30517. i.toByteArray = function(e) {
  30518. var t, i, n, r, o, a = e.length;
  30519. r = l(e),
  30520. o = new d(3 * a / 4 - r),
  30521. i = 0 < r ? a - 4 : a;
  30522. var s = 0;
  30523. for (t = 0; t < i; t += 4,
  30524. 3)
  30525. n = u[e.charCodeAt(t)] << 18 | u[e.charCodeAt(t + 1)] << 12 | u[e.charCodeAt(t + 2)] << 6 | u[e.charCodeAt(t + 3)],
  30526. o[s++] = n >> 16 & 255,
  30527. o[s++] = n >> 8 & 255,
  30528. o[s++] = 255 & n;
  30529. return 2 === r ? (n = u[e.charCodeAt(t)] << 2 | u[e.charCodeAt(t + 1)] >> 4,
  30530. o[s++] = 255 & n) : 1 === r && (n = u[e.charCodeAt(t)] << 10 | u[e.charCodeAt(t + 1)] << 4 | u[e.charCodeAt(t + 2)] >> 2,
  30531. o[s++] = n >> 8 & 255,
  30532. o[s++] = 255 & n),
  30533. o
  30534. }
  30535. ,
  30536. i.fromByteArray = function(e) {
  30537. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 0, s = i - n; a < s; a += 16383)
  30538. o.push(c(e, a, s < a + 16383 ? s : a + 16383));
  30539. return 1 == n ? (t = e[i - 1],
  30540. r += h[t >> 2],
  30541. r += h[t << 4 & 63],
  30542. r += "==") : 2 == n && (t = (e[i - 2] << 8) + e[i - 1],
  30543. r += h[t >> 10],
  30544. r += h[t >> 4 & 63],
  30545. r += h[t << 2 & 63],
  30546. r += "="),
  30547. o.push(r),
  30548. o.join("")
  30549. }
  30550. ;
  30551. for (var h = [], u = [], d = "undefined" != typeof Uint8Array ? Uint8Array : Array, n = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", r = 0, o = n.length; r < o; ++r)
  30552. h[r] = n[r],
  30553. u[n.charCodeAt(r)] = r;
  30554. u["-".charCodeAt(0)] = 62,
  30555. u["_".charCodeAt(0)] = 63
  30556. }
  30557. , {}],
  30558. 200: [function(e, t, i) {
  30559. i.read = function(e, t, i, n, r) {
  30560. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  30561. for (u += d,
  30562. o = p & (1 << -h) - 1,
  30563. p >>= -h,
  30564. h += s; 0 < h; o = 256 * o + e[t + u],
  30565. u += d,
  30566. h -= 8)
  30567. ;
  30568. for (a = o & (1 << -h) - 1,
  30569. o >>= -h,
  30570. h += n; 0 < h; a = 256 * a + e[t + u],
  30571. u += d,
  30572. h -= 8)
  30573. ;
  30574. if (0 === o)
  30575. o = 1 - c;
  30576. else {
  30577. if (o === l)
  30578. return a ? NaN : 1 / 0 * (p ? -1 : 1);
  30579. a += Math.pow(2, n),
  30580. o -= c
  30581. }
  30582. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  30583. }
  30584. ,
  30585. i.write = function(e, t, i, n, r, o) {
  30586. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  30587. for (t = Math.abs(t),
  30588. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  30589. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  30590. t * (l = Math.pow(2, -a)) < 1 && (a--,
  30591. l *= 2),
  30592. 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++,
  30593. l /= 2),
  30594. h <= a + u ? (s = 0,
  30595. a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r),
  30596. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  30597. a = 0)); 8 <= r; e[i + p] = 255 & s,
  30598. p += f,
  30599. s /= 256,
  30600. r -= 8)
  30601. ;
  30602. for (a = a << r | s,
  30603. c += r; 0 < c; e[i + p] = 255 & a,
  30604. p += f,
  30605. a /= 256,
  30606. c -= 8)
  30607. ;
  30608. e[i + p - f] |= 128 * g
  30609. }
  30610. }
  30611. , {}],
  30612. 201: [function(e, t, i) {
  30613. var n = {}.toString;
  30614. t.exports = Array.isArray || function(e) {
  30615. return "[object Array]" == n.call(e)
  30616. }
  30617. }
  30618. , {}],
  30619. 202: [function(e, t, i) {
  30620. function n() {
  30621. this._events = this._events || {},
  30622. this._maxListeners = this._maxListeners || void 0
  30623. }
  30624. function l(e) {
  30625. return "function" == typeof e
  30626. }
  30627. function c(e) {
  30628. return "object" == typeof e && null !== e
  30629. }
  30630. function h(e) {
  30631. return void 0 === e
  30632. }
  30633. ((t.exports = n).EventEmitter = n).prototype._events = void 0,
  30634. n.prototype._maxListeners = void 0,
  30635. n.defaultMaxListeners = 10,
  30636. n.prototype.setMaxListeners = function(e) {
  30637. if (!function(e) {
  30638. return "number" == typeof e
  30639. }(e) || e < 0 || isNaN(e))
  30640. throw TypeError("n must be a positive number");
  30641. return this._maxListeners = e,
  30642. this
  30643. }
  30644. ,
  30645. n.prototype.emit = function(e) {
  30646. var t, i, n, r, o, a;
  30647. if (this._events || (this._events = {}),
  30648. "error" === e && (!this._events.error || c(this._events.error) && !this._events.error.length)) {
  30649. if ((t = arguments[1])instanceof Error)
  30650. throw t;
  30651. var s = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  30652. throw s.context = t,
  30653. s
  30654. }
  30655. if (h(i = this._events[e]))
  30656. return !1;
  30657. if (l(i))
  30658. switch (arguments.length) {
  30659. case 1:
  30660. i.call(this);
  30661. break;
  30662. case 2:
  30663. i.call(this, arguments[1]);
  30664. break;
  30665. case 3:
  30666. i.call(this, arguments[1], arguments[2]);
  30667. break;
  30668. default:
  30669. r = Array.prototype.slice.call(arguments, 1),
  30670. i.apply(this, r)
  30671. }
  30672. else if (c(i))
  30673. for (r = Array.prototype.slice.call(arguments, 1),
  30674. n = (a = i.slice()).length,
  30675. o = 0; o < n; o++)
  30676. a[o].apply(this, r);
  30677. return !0
  30678. }
  30679. ,
  30680. n.prototype.on = n.prototype.addListener = function(e, t) {
  30681. var i;
  30682. if (!l(t))
  30683. throw TypeError("listener must be a function");
  30684. return this._events || (this._events = {}),
  30685. this._events.newListener && this.emit("newListener", e, l(t.listener) ? t.listener : t),
  30686. this._events[e] ? c(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  30687. c(this._events[e]) && !this._events[e].warned && ((i = h(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners) && 0 < i && this._events[e].length > i && (this._events[e].warned = !0,
  30688. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  30689. "function" == typeof console.trace && console.trace())),
  30690. this
  30691. }
  30692. ,
  30693. n.prototype.once = function(e, t) {
  30694. function i() {
  30695. this.removeListener(e, i),
  30696. n || (n = !0,
  30697. t.apply(this, arguments))
  30698. }
  30699. if (!l(t))
  30700. throw TypeError("listener must be a function");
  30701. var n = !1;
  30702. return i.listener = t,
  30703. this.on(e, i),
  30704. this
  30705. }
  30706. ,
  30707. n.prototype.removeListener = function(e, t) {
  30708. var i, n, r, o;
  30709. if (!l(t))
  30710. throw TypeError("listener must be a function");
  30711. if (!this._events || !this._events[e])
  30712. return this;
  30713. if (r = (i = this._events[e]).length,
  30714. n = -1,
  30715. i === t || l(i.listener) && i.listener === t)
  30716. delete this._events[e],
  30717. this._events.removeListener && this.emit("removeListener", e, t);
  30718. else if (c(i)) {
  30719. for (o = r; 0 < o--; )
  30720. if (i[o] === t || i[o].listener && i[o].listener === t) {
  30721. n = o;
  30722. break
  30723. }
  30724. if (n < 0)
  30725. return this;
  30726. 1 === i.length ? (i.length = 0,
  30727. delete this._events[e]) : i.splice(n, 1),
  30728. this._events.removeListener && this.emit("removeListener", e, t)
  30729. }
  30730. return this
  30731. }
  30732. ,
  30733. n.prototype.removeAllListeners = function(e) {
  30734. var t, i;
  30735. if (!this._events)
  30736. return this;
  30737. if (!this._events.removeListener)
  30738. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  30739. this;
  30740. if (0 === arguments.length) {
  30741. for (t in this._events)
  30742. "removeListener" !== t && this.removeAllListeners(t);
  30743. return this.removeAllListeners("removeListener"),
  30744. this._events = {},
  30745. this
  30746. }
  30747. if (l(i = this._events[e]))
  30748. this.removeListener(e, i);
  30749. else if (i)
  30750. for (; i.length; )
  30751. this.removeListener(e, i[i.length - 1]);
  30752. return delete this._events[e],
  30753. this
  30754. }
  30755. ,
  30756. n.prototype.listeners = function(e) {
  30757. return this._events && this._events[e] ? l(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  30758. }
  30759. ,
  30760. n.prototype.listenerCount = function(e) {
  30761. if (this._events) {
  30762. var t = this._events[e];
  30763. if (l(t))
  30764. return 1;
  30765. if (t)
  30766. return t.length
  30767. }
  30768. return 0
  30769. }
  30770. ,
  30771. n.listenerCount = function(e, t) {
  30772. return e.listenerCount(t)
  30773. }
  30774. }
  30775. , {}],
  30776. 203: [function(e, t, i) {
  30777. function n() {
  30778. throw new Error("setTimeout has not been defined")
  30779. }
  30780. function r() {
  30781. throw new Error("clearTimeout has not been defined")
  30782. }
  30783. function o(t) {
  30784. if (h === setTimeout)
  30785. return setTimeout(t, 0);
  30786. if ((h === n || !h) && setTimeout)
  30787. return h = setTimeout,
  30788. setTimeout(t, 0);
  30789. try {
  30790. return h(t, 0)
  30791. } catch (e) {
  30792. try {
  30793. return h.call(null, t, 0)
  30794. } catch (e) {
  30795. return h.call(this, t, 0)
  30796. }
  30797. }
  30798. }
  30799. function a() {
  30800. g && p && (g = !1,
  30801. p.length ? f = p.concat(f) : m = -1,
  30802. f.length && s())
  30803. }
  30804. function s() {
  30805. if (!g) {
  30806. var e = o(a);
  30807. g = !0;
  30808. for (var t = f.length; t; ) {
  30809. for (p = f,
  30810. f = []; ++m < t; )
  30811. p && p[m].run();
  30812. m = -1,
  30813. t = f.length
  30814. }
  30815. p = null,
  30816. g = !1,
  30817. function(t) {
  30818. if (u === clearTimeout)
  30819. return clearTimeout(t);
  30820. if ((u === r || !u) && clearTimeout)
  30821. return u = clearTimeout,
  30822. clearTimeout(t);
  30823. try {
  30824. u(t)
  30825. } catch (e) {
  30826. try {
  30827. return u.call(null, t)
  30828. } catch (e) {
  30829. return u.call(this, t)
  30830. }
  30831. }
  30832. }(e)
  30833. }
  30834. }
  30835. function l(e, t) {
  30836. this.fun = e,
  30837. this.array = t
  30838. }
  30839. function c() {}
  30840. var h, u, d = t.exports = {};
  30841. !function() {
  30842. try {
  30843. h = "function" == typeof setTimeout ? setTimeout : n
  30844. } catch (e) {
  30845. h = n
  30846. }
  30847. try {
  30848. u = "function" == typeof clearTimeout ? clearTimeout : r
  30849. } catch (e) {
  30850. u = r
  30851. }
  30852. }();
  30853. var p, f = [], g = !1, m = -1;
  30854. d.nextTick = function(e) {
  30855. var t = new Array(arguments.length - 1);
  30856. if (1 < arguments.length)
  30857. for (var i = 1; i < arguments.length; i++)
  30858. t[i - 1] = arguments[i];
  30859. f.push(new l(e,t)),
  30860. 1 !== f.length || g || o(s)
  30861. }
  30862. ,
  30863. l.prototype.run = function() {
  30864. this.fun.apply(null, this.array)
  30865. }
  30866. ,
  30867. d.title = "browser",
  30868. d.browser = !0,
  30869. d.env = {},
  30870. d.argv = [],
  30871. d.version = "",
  30872. d.versions = {},
  30873. d.on = c,
  30874. d.addListener = c,
  30875. d.once = c,
  30876. d.off = c,
  30877. d.removeListener = c,
  30878. d.removeAllListeners = c,
  30879. d.emit = c,
  30880. d.binding = function(e) {
  30881. throw new Error("process.binding is not supported")
  30882. }
  30883. ,
  30884. d.cwd = function() {
  30885. return "/"
  30886. }
  30887. ,
  30888. d.chdir = function(e) {
  30889. throw new Error("process.chdir is not supported")
  30890. }
  30891. ,
  30892. d.umask = function() {
  30893. return 0
  30894. }
  30895. }
  30896. , {}],
  30897. 204: [function(e, O, L) {
  30898. (function(P) {
  30899. !function(e) {
  30900. function v(e) {
  30901. throw new RangeError(g[e])
  30902. }
  30903. function r(e, t) {
  30904. for (var i = e.length, n = []; i--; )
  30905. n[i] = t(e[i]);
  30906. return n
  30907. }
  30908. function t(e, t) {
  30909. var i = e.split("@")
  30910. , n = "";
  30911. return 1 < i.length && (n = i[0] + "@",
  30912. e = i[1]),
  30913. n + r((e = e.replace(f, ".")).split("."), t).join(".")
  30914. }
  30915. function y(e) {
  30916. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  30917. 55296 <= (t = e.charCodeAt(r++)) && t <= 56319 && r < o ? 56320 == (64512 & (i = e.charCodeAt(r++))) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  30918. r--) : n.push(t);
  30919. return n
  30920. }
  30921. function A(e) {
  30922. return r(e, function(e) {
  30923. var t = "";
  30924. return 65535 < e && (t += R((e -= 65536) >>> 10 & 1023 | 55296),
  30925. e = 56320 | 1023 & e),
  30926. t + R(e)
  30927. }).join("")
  30928. }
  30929. function C(e, t) {
  30930. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  30931. }
  30932. function I(e, t, i) {
  30933. var n = 0;
  30934. for (e = i ? M(e / u) : e >> 1,
  30935. e += M(e / t); m * w >> 1 < e; n += _)
  30936. e = M(e / m);
  30937. return M(n + (m + 1) * e / (e + h))
  30938. }
  30939. function i(e) {
  30940. var t, i, n, r, o, a, s, l, c, h, u, d = [], p = e.length, f = 0, g = x, m = T;
  30941. for ((i = e.lastIndexOf(S)) < 0 && (i = 0),
  30942. n = 0; n < i; ++n)
  30943. 128 <= e.charCodeAt(n) && v("not-basic"),
  30944. d.push(e.charCodeAt(n));
  30945. for (r = 0 < i ? i + 1 : 0; r < p; ) {
  30946. for (o = f,
  30947. a = 1,
  30948. s = _; p <= r && v("invalid-input"),
  30949. u = e.charCodeAt(r++),
  30950. (_ <= (l = u - 48 < 10 ? u - 22 : u - 65 < 26 ? u - 65 : u - 97 < 26 ? u - 97 : _) || l > M((E - f) / a)) && v("overflow"),
  30951. f += l * a,
  30952. !(l < (c = s <= m ? b : m + w <= s ? w : s - m)); s += _)
  30953. a > M(E / (h = _ - c)) && v("overflow"),
  30954. a *= h;
  30955. m = I(f - o, t = d.length + 1, 0 == o),
  30956. M(f / t) > E - g && v("overflow"),
  30957. g += M(f / t),
  30958. f %= t,
  30959. d.splice(f++, 0, g)
  30960. }
  30961. return A(d)
  30962. }
  30963. function n(e) {
  30964. var t, i, n, r, o, a, s, l, c, h, u, d, p, f, g, m = [];
  30965. for (d = (e = y(e)).length,
  30966. t = x,
  30967. o = T,
  30968. a = i = 0; a < d; ++a)
  30969. (u = e[a]) < 128 && m.push(R(u));
  30970. for (n = r = m.length,
  30971. r && m.push(S); n < d; ) {
  30972. for (s = E,
  30973. a = 0; a < d; ++a)
  30974. t <= (u = e[a]) && u < s && (s = u);
  30975. for (s - t > M((E - i) / (p = n + 1)) && v("overflow"),
  30976. i += (s - t) * p,
  30977. t = s,
  30978. a = 0; a < d; ++a)
  30979. if ((u = e[a]) < t && ++i > E && v("overflow"),
  30980. u == t) {
  30981. for (l = i,
  30982. c = _; !(l < (h = c <= o ? b : o + w <= c ? w : c - o)); c += _)
  30983. g = l - h,
  30984. f = _ - h,
  30985. m.push(R(C(h + g % f, 0))),
  30986. l = M(g / f);
  30987. m.push(R(C(l, 0))),
  30988. o = I(i, p, n == r),
  30989. i = 0,
  30990. ++n
  30991. }
  30992. ++i,
  30993. ++t
  30994. }
  30995. return m.join("")
  30996. }
  30997. var o = "object" == typeof L && L && !L.nodeType && L
  30998. , a = "object" == typeof O && O && !O.nodeType && O
  30999. , s = "object" == typeof P && P;
  31000. s.global !== s && s.window !== s && s.self !== s || (e = s);
  31001. var l, c, E = 2147483647, _ = 36, b = 1, w = 26, h = 38, u = 700, T = 72, x = 128, S = "-", d = /^xn--/, p = /[^\x20-\x7E]/, f = /[\x2E\u3002\uFF0E\uFF61]/g, g = {
  31002. overflow: "Overflow: input needs wider integers to process",
  31003. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  31004. "invalid-input": "Invalid input"
  31005. }, m = _ - b, M = Math.floor, R = String.fromCharCode;
  31006. if (l = {
  31007. version: "1.4.1",
  31008. ucs2: {
  31009. decode: y,
  31010. encode: A
  31011. },
  31012. decode: i,
  31013. encode: n,
  31014. toASCII: function(e) {
  31015. return t(e, function(e) {
  31016. return p.test(e) ? "xn--" + n(e) : e
  31017. })
  31018. },
  31019. toUnicode: function(e) {
  31020. return t(e, function(e) {
  31021. return d.test(e) ? i(e.slice(4).toLowerCase()) : e
  31022. })
  31023. }
  31024. },
  31025. "function" == typeof define && "object" == typeof define.amd && define.amd)
  31026. define("punycode", function() {
  31027. return l
  31028. });
  31029. else if (o && a)
  31030. if (O.exports == o)
  31031. a.exports = l;
  31032. else
  31033. for (c in l)
  31034. l.hasOwnProperty(c) && (o[c] = l[c]);
  31035. else
  31036. e.punycode = l
  31037. }(this)
  31038. }
  31039. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  31040. }
  31041. , {}],
  31042. 205: [function(e, t, i) {
  31043. "use strict";
  31044. t.exports = function(e, t, i, n) {
  31045. t = t || "&",
  31046. i = i || "=";
  31047. var r = {};
  31048. if ("string" != typeof e || 0 === e.length)
  31049. return r;
  31050. var o = /\+/g;
  31051. e = e.split(t);
  31052. var a = 1e3;
  31053. n && "number" == typeof n.maxKeys && (a = n.maxKeys);
  31054. var s, l, c = e.length;
  31055. 0 < a && a < c && (c = a);
  31056. for (var h = 0; h < c; ++h) {
  31057. var u, d, p, f, g = e[h].replace(o, "%20"), m = g.indexOf(i);
  31058. d = 0 <= m ? (u = g.substr(0, m),
  31059. g.substr(m + 1)) : (u = g,
  31060. ""),
  31061. p = decodeURIComponent(u),
  31062. f = decodeURIComponent(d),
  31063. s = r,
  31064. l = p,
  31065. Object.prototype.hasOwnProperty.call(s, l) ? v(r[p]) ? r[p].push(f) : r[p] = [r[p], f] : r[p] = f
  31066. }
  31067. return r
  31068. }
  31069. ;
  31070. var v = Array.isArray || function(e) {
  31071. return "[object Array]" === Object.prototype.toString.call(e)
  31072. }
  31073. }
  31074. , {}],
  31075. 206: [function(e, t, i) {
  31076. "use strict";
  31077. function o(e, t) {
  31078. if (e.map)
  31079. return e.map(t);
  31080. for (var i = [], n = 0; n < e.length; n++)
  31081. i.push(t(e[n], n));
  31082. return i
  31083. }
  31084. function a(e) {
  31085. switch (typeof e) {
  31086. case "string":
  31087. return e;
  31088. case "boolean":
  31089. return e ? "true" : "false";
  31090. case "number":
  31091. return isFinite(e) ? e : "";
  31092. default:
  31093. return ""
  31094. }
  31095. }
  31096. t.exports = function(i, n, r, e) {
  31097. return n = n || "&",
  31098. r = r || "=",
  31099. null === i && (i = void 0),
  31100. "object" == typeof i ? o(l(i), function(e) {
  31101. var t = encodeURIComponent(a(e)) + r;
  31102. return s(i[e]) ? o(i[e], function(e) {
  31103. return t + encodeURIComponent(a(e))
  31104. }).join(n) : t + encodeURIComponent(a(i[e]))
  31105. }).join(n) : e ? encodeURIComponent(a(e)) + r + encodeURIComponent(a(i)) : ""
  31106. }
  31107. ;
  31108. var s = Array.isArray || function(e) {
  31109. return "[object Array]" === Object.prototype.toString.call(e)
  31110. }
  31111. , l = Object.keys || function(e) {
  31112. var t = [];
  31113. for (var i in e)
  31114. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  31115. return t
  31116. }
  31117. }
  31118. , {}],
  31119. 207: [function(e, t, i) {
  31120. "use strict";
  31121. i.decode = i.parse = e("./decode"),
  31122. i.encode = i.stringify = e("./encode")
  31123. }
  31124. , {
  31125. "./decode": 205,
  31126. "./encode": 206
  31127. }],
  31128. 208: [function(e, t, i) {
  31129. "use strict";
  31130. function x() {
  31131. this.protocol = null,
  31132. this.slashes = null,
  31133. this.auth = null,
  31134. this.host = null,
  31135. this.port = null,
  31136. this.hostname = null,
  31137. this.hash = null,
  31138. this.search = null,
  31139. this.query = null,
  31140. this.pathname = null,
  31141. this.path = null,
  31142. this.href = null
  31143. }
  31144. function n(e, t, i) {
  31145. if (e && D.isObject(e) && e instanceof x)
  31146. return e;
  31147. var n = new x;
  31148. return n.parse(e, t, i),
  31149. n
  31150. }
  31151. var L = e("punycode")
  31152. , D = e("./util");
  31153. i.parse = n,
  31154. i.resolve = function(e, t) {
  31155. return n(e, !1, !0).resolve(t)
  31156. }
  31157. ,
  31158. i.resolveObject = function(e, t) {
  31159. return e ? n(e, !1, !0).resolveObject(t) : t
  31160. }
  31161. ,
  31162. i.format = function(e) {
  31163. return D.isString(e) && (e = n(e)),
  31164. e instanceof x ? e.format() : x.prototype.format.call(e)
  31165. }
  31166. ,
  31167. i.Url = x;
  31168. var N = /^([a-z0-9.+-]+:)/i
  31169. , r = /:[0-9]*$/
  31170. , F = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  31171. , o = ["{", "}", "|", "\\", "^", "`"].concat(["<", ">", '"', "`", " ", "\r", "\n", "\t"])
  31172. , B = ["'"].concat(o)
  31173. , V = ["%", "/", "?", ";", "#"].concat(B)
  31174. , k = ["/", "?", "#"]
  31175. , U = /^[+a-z0-9A-Z_-]{0,63}$/
  31176. , H = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  31177. , z = {
  31178. javascript: !0,
  31179. "javascript:": !0
  31180. }
  31181. , G = {
  31182. javascript: !0,
  31183. "javascript:": !0
  31184. }
  31185. , W = {
  31186. http: !0,
  31187. https: !0,
  31188. ftp: !0,
  31189. gopher: !0,
  31190. file: !0,
  31191. "http:": !0,
  31192. "https:": !0,
  31193. "ftp:": !0,
  31194. "gopher:": !0,
  31195. "file:": !0
  31196. }
  31197. , j = e("querystring");
  31198. x.prototype.parse = function(e, t, i) {
  31199. if (!D.isString(e))
  31200. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  31201. var n = e.indexOf("?")
  31202. , r = -1 !== n && n < e.indexOf("#") ? "?" : "#"
  31203. , o = e.split(r);
  31204. o[0] = o[0].replace(/\\/g, "/");
  31205. var a = e = o.join(r);
  31206. if (a = a.trim(),
  31207. !i && 1 === e.split("#").length) {
  31208. var s = F.exec(a);
  31209. if (s)
  31210. return this.path = a,
  31211. this.href = a,
  31212. this.pathname = s[1],
  31213. s[2] ? (this.search = s[2],
  31214. this.query = t ? j.parse(this.search.substr(1)) : this.search.substr(1)) : t && (this.search = "",
  31215. this.query = {}),
  31216. this
  31217. }
  31218. var l = N.exec(a);
  31219. if (l) {
  31220. var c = (l = l[0]).toLowerCase();
  31221. this.protocol = c,
  31222. a = a.substr(l.length)
  31223. }
  31224. if (i || l || a.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  31225. var h = "//" === a.substr(0, 2);
  31226. !h || l && G[l] || (a = a.substr(2),
  31227. this.slashes = !0)
  31228. }
  31229. if (!G[l] && (h || l && !W[l])) {
  31230. for (var u = -1, d = 0; d < k.length; d++) {
  31231. -1 !== (g = a.indexOf(k[d])) && (-1 === u || g < u) && (u = g)
  31232. }
  31233. var p, f;
  31234. -1 !== (f = -1 === u ? a.lastIndexOf("@") : a.lastIndexOf("@", u)) && (p = a.slice(0, f),
  31235. a = a.slice(f + 1),
  31236. this.auth = decodeURIComponent(p)),
  31237. u = -1;
  31238. for (d = 0; d < V.length; d++) {
  31239. var g;
  31240. -1 !== (g = a.indexOf(V[d])) && (-1 === u || g < u) && (u = g)
  31241. }
  31242. -1 === u && (u = a.length),
  31243. this.host = a.slice(0, u),
  31244. a = a.slice(u),
  31245. this.parseHost(),
  31246. this.hostname = this.hostname || "";
  31247. var m = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  31248. if (!m)
  31249. for (var v = this.hostname.split(/\./), y = (d = 0,
  31250. v.length); d < y; d++) {
  31251. var A = v[d];
  31252. if (A && !A.match(U)) {
  31253. for (var C = "", I = 0, E = A.length; I < E; I++)
  31254. C += 127 < A.charCodeAt(I) ? "x" : A[I];
  31255. if (!C.match(U)) {
  31256. var _ = v.slice(0, d)
  31257. , b = v.slice(d + 1)
  31258. , w = A.match(H);
  31259. w && (_.push(w[1]),
  31260. b.unshift(w[2])),
  31261. b.length && (a = "/" + b.join(".") + a),
  31262. this.hostname = _.join(".");
  31263. break
  31264. }
  31265. }
  31266. }
  31267. 255 < this.hostname.length ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  31268. m || (this.hostname = L.toASCII(this.hostname));
  31269. var T = this.port ? ":" + this.port : ""
  31270. , x = this.hostname || "";
  31271. this.host = x + T,
  31272. this.href += this.host,
  31273. m && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  31274. "/" !== a[0] && (a = "/" + a))
  31275. }
  31276. if (!z[c])
  31277. for (d = 0,
  31278. y = B.length; d < y; d++) {
  31279. var S = B[d];
  31280. if (-1 !== a.indexOf(S)) {
  31281. var M = encodeURIComponent(S);
  31282. M === S && (M = escape(S)),
  31283. a = a.split(S).join(M)
  31284. }
  31285. }
  31286. var R = a.indexOf("#");
  31287. -1 !== R && (this.hash = a.substr(R),
  31288. a = a.slice(0, R));
  31289. var P = a.indexOf("?");
  31290. if (-1 !== P ? (this.search = a.substr(P),
  31291. this.query = a.substr(P + 1),
  31292. t && (this.query = j.parse(this.query)),
  31293. a = a.slice(0, P)) : t && (this.search = "",
  31294. this.query = {}),
  31295. a && (this.pathname = a),
  31296. W[c] && this.hostname && !this.pathname && (this.pathname = "/"),
  31297. this.pathname || this.search) {
  31298. T = this.pathname || "";
  31299. var O = this.search || "";
  31300. this.path = T + O
  31301. }
  31302. return this.href = this.format(),
  31303. this
  31304. }
  31305. ,
  31306. x.prototype.format = function() {
  31307. var e = this.auth || "";
  31308. e && (e = (e = encodeURIComponent(e)).replace(/%3A/i, ":"),
  31309. e += "@");
  31310. var t = this.protocol || ""
  31311. , i = this.pathname || ""
  31312. , n = this.hash || ""
  31313. , r = !1
  31314. , o = "";
  31315. this.host ? r = e + this.host : this.hostname && (r = e + (-1 === this.hostname.indexOf(":") ? this.hostname : "[" + this.hostname + "]"),
  31316. this.port && (r += ":" + this.port)),
  31317. this.query && D.isObject(this.query) && Object.keys(this.query).length && (o = j.stringify(this.query));
  31318. var a = this.search || o && "?" + o || "";
  31319. return t && ":" !== t.substr(-1) && (t += ":"),
  31320. this.slashes || (!t || W[t]) && !1 !== r ? (r = "//" + (r || ""),
  31321. i && "/" !== i.charAt(0) && (i = "/" + i)) : r = r || "",
  31322. n && "#" !== n.charAt(0) && (n = "#" + n),
  31323. a && "?" !== a.charAt(0) && (a = "?" + a),
  31324. t + r + (i = i.replace(/[?#]/g, function(e) {
  31325. return encodeURIComponent(e)
  31326. })) + (a = a.replace("#", "%23")) + n
  31327. }
  31328. ,
  31329. x.prototype.resolve = function(e) {
  31330. return this.resolveObject(n(e, !1, !0)).format()
  31331. }
  31332. ,
  31333. x.prototype.resolveObject = function(e) {
  31334. if (D.isString(e)) {
  31335. var t = new x;
  31336. t.parse(e, !1, !0),
  31337. e = t
  31338. }
  31339. for (var i = new x, n = Object.keys(this), r = 0; r < n.length; r++) {
  31340. var o = n[r];
  31341. i[o] = this[o]
  31342. }
  31343. if (i.hash = e.hash,
  31344. "" === e.href)
  31345. return i.href = i.format(),
  31346. i;
  31347. if (e.slashes && !e.protocol) {
  31348. for (var a = Object.keys(e), s = 0; s < a.length; s++) {
  31349. var l = a[s];
  31350. "protocol" !== l && (i[l] = e[l])
  31351. }
  31352. return W[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  31353. i.href = i.format(),
  31354. i
  31355. }
  31356. if (e.protocol && e.protocol !== i.protocol) {
  31357. if (!W[e.protocol]) {
  31358. for (var c = Object.keys(e), h = 0; h < c.length; h++) {
  31359. var u = c[h];
  31360. i[u] = e[u]
  31361. }
  31362. return i.href = i.format(),
  31363. i
  31364. }
  31365. if (i.protocol = e.protocol,
  31366. e.host || G[e.protocol])
  31367. i.pathname = e.pathname;
  31368. else {
  31369. for (var d = (e.pathname || "").split("/"); d.length && !(e.host = d.shift()); )
  31370. ;
  31371. e.host || (e.host = ""),
  31372. e.hostname || (e.hostname = ""),
  31373. "" !== d[0] && d.unshift(""),
  31374. d.length < 2 && d.unshift(""),
  31375. i.pathname = d.join("/")
  31376. }
  31377. if (i.search = e.search,
  31378. i.query = e.query,
  31379. i.host = e.host || "",
  31380. i.auth = e.auth,
  31381. i.hostname = e.hostname || e.host,
  31382. i.port = e.port,
  31383. i.pathname || i.search) {
  31384. var p = i.pathname || ""
  31385. , f = i.search || "";
  31386. i.path = p + f
  31387. }
  31388. return i.slashes = i.slashes || e.slashes,
  31389. i.href = i.format(),
  31390. i
  31391. }
  31392. var g = i.pathname && "/" === i.pathname.charAt(0)
  31393. , m = e.host || e.pathname && "/" === e.pathname.charAt(0)
  31394. , v = m || g || i.host && e.pathname
  31395. , y = v
  31396. , A = i.pathname && i.pathname.split("/") || []
  31397. , C = (d = e.pathname && e.pathname.split("/") || [],
  31398. i.protocol && !W[i.protocol]);
  31399. if (C && (i.hostname = "",
  31400. i.port = null,
  31401. i.host && ("" === A[0] ? A[0] = i.host : A.unshift(i.host)),
  31402. i.host = "",
  31403. e.protocol && (e.hostname = null,
  31404. e.port = null,
  31405. e.host && ("" === d[0] ? d[0] = e.host : d.unshift(e.host)),
  31406. e.host = null),
  31407. v = v && ("" === d[0] || "" === A[0])),
  31408. m)
  31409. i.host = e.host || "" === e.host ? e.host : i.host,
  31410. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  31411. i.search = e.search,
  31412. i.query = e.query,
  31413. A = d;
  31414. else if (d.length)
  31415. (A = A || []).pop(),
  31416. A = A.concat(d),
  31417. i.search = e.search,
  31418. i.query = e.query;
  31419. else if (!D.isNullOrUndefined(e.search)) {
  31420. if (C)
  31421. i.hostname = i.host = A.shift(),
  31422. (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(),
  31423. i.host = i.hostname = w.shift());
  31424. return i.search = e.search,
  31425. i.query = e.query,
  31426. D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  31427. i.href = i.format(),
  31428. i
  31429. }
  31430. if (!A.length)
  31431. return i.pathname = null,
  31432. i.search ? i.path = "/" + i.search : i.path = null,
  31433. i.href = i.format(),
  31434. i;
  31435. for (var I = A.slice(-1)[0], E = (i.host || e.host || 1 < A.length) && ("." === I || ".." === I) || "" === I, _ = 0, b = A.length; 0 <= b; b--)
  31436. "." === (I = A[b]) ? A.splice(b, 1) : ".." === I ? (A.splice(b, 1),
  31437. _++) : _ && (A.splice(b, 1),
  31438. _--);
  31439. if (!v && !y)
  31440. for (; _--; )
  31441. A.unshift("..");
  31442. !v || "" === A[0] || A[0] && "/" === A[0].charAt(0) || A.unshift(""),
  31443. E && "/" !== A.join("/").substr(-1) && A.push("");
  31444. var w, T = "" === A[0] || A[0] && "/" === A[0].charAt(0);
  31445. C && (i.hostname = i.host = T ? "" : A.length ? A.shift() : "",
  31446. (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(),
  31447. i.host = i.hostname = w.shift()));
  31448. return (v = v || i.host && A.length) && !T && A.unshift(""),
  31449. A.length ? i.pathname = A.join("/") : (i.pathname = null,
  31450. i.path = null),
  31451. D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  31452. i.auth = e.auth || i.auth,
  31453. i.slashes = i.slashes || e.slashes,
  31454. i.href = i.format(),
  31455. i
  31456. }
  31457. ,
  31458. x.prototype.parseHost = function() {
  31459. var e = this.host
  31460. , t = r.exec(e);
  31461. t && (":" !== (t = t[0]) && (this.port = t.substr(1)),
  31462. e = e.substr(0, e.length - t.length)),
  31463. e && (this.hostname = e)
  31464. }
  31465. }
  31466. , {
  31467. "./util": 209,
  31468. punycode: 204,
  31469. querystring: 207
  31470. }],
  31471. 209: [function(e, t, i) {
  31472. "use strict";
  31473. t.exports = {
  31474. isString: function(e) {
  31475. return "string" == typeof e
  31476. },
  31477. isObject: function(e) {
  31478. return "object" == typeof e && null !== e
  31479. },
  31480. isNull: function(e) {
  31481. return null === e
  31482. },
  31483. isNullOrUndefined: function(e) {
  31484. return null == e
  31485. }
  31486. }
  31487. }
  31488. , {}],
  31489. 210: [function(e, t, i) {
  31490. "use strict";
  31491. function r(e) {
  31492. return c + e
  31493. }
  31494. function s(e) {
  31495. if ("string" != typeof e)
  31496. throw new TypeError("key must be a string.")
  31497. }
  31498. var l = Object.prototype.hasOwnProperty
  31499. , c = "~";
  31500. t.exports = function(t) {
  31501. var o = Object.create(null)
  31502. , n = 0
  31503. , a = {};
  31504. return function(e, t) {
  31505. for (var i in t)
  31506. Object.defineProperty(e, i, {
  31507. value: t[i],
  31508. configurable: !0,
  31509. writable: !0
  31510. })
  31511. }(a, {
  31512. get: function(e, t) {
  31513. s(e);
  31514. var i = r(e);
  31515. return i in o ? o[i] : t
  31516. },
  31517. set: function(e, t) {
  31518. s(e);
  31519. var i = r(e);
  31520. return i in o || ++n,
  31521. o[i] = t
  31522. },
  31523. has: function(e) {
  31524. return s(e),
  31525. r(e)in o
  31526. },
  31527. delete: function(e) {
  31528. s(e);
  31529. var t = r(e);
  31530. return t in o && (--n,
  31531. delete o[t],
  31532. !0)
  31533. },
  31534. clear: function() {
  31535. o = Object.create(null),
  31536. n = 0
  31537. },
  31538. forEach: function(e, t) {
  31539. if ("function" != typeof e)
  31540. throw new TypeError("`callback` must be a function");
  31541. for (var i in o)
  31542. if (l.call(o, i)) {
  31543. var n = i.substring(c.length)
  31544. , r = o[i];
  31545. e.call(t, r, n, a)
  31546. }
  31547. }
  31548. }),
  31549. Object.defineProperty(a, "size", {
  31550. get: function() {
  31551. return n
  31552. },
  31553. configurable: !0
  31554. }),
  31555. "object" == typeof t && null !== t && Object.keys(t).forEach(function(e) {
  31556. a.set(e, t[e])
  31557. }),
  31558. a
  31559. }
  31560. }
  31561. , {}],
  31562. 211: [function(e, t, i) {
  31563. t.exports = e("./lib/heap")
  31564. }
  31565. , {
  31566. "./lib/heap": 212
  31567. }],
  31568. 212: [function(e, y, A) {
  31569. (function() {
  31570. var e, d, l, p, f, t, c, i, g, m, n, r, o, h, u, a, s;
  31571. function v(e) {
  31572. this.cmp = null != e ? e : d,
  31573. this.nodes = []
  31574. }
  31575. l = Math.floor,
  31576. m = Math.min,
  31577. d = function(e, t) {
  31578. return e < t ? -1 : t < e ? 1 : 0
  31579. }
  31580. ,
  31581. g = function(e, t, i, n, r) {
  31582. var o;
  31583. if (null == i && (i = 0),
  31584. null == r && (r = d),
  31585. i < 0)
  31586. throw new Error("lo must be non-negative");
  31587. for (null == n && (n = e.length); i < n; )
  31588. r(t, e[o = l((i + n) / 2)]) < 0 ? n = o : i = o + 1;
  31589. return [].splice.apply(e, [i, i - i].concat(t)),
  31590. t
  31591. }
  31592. ,
  31593. t = function(e, t, i) {
  31594. return null == i && (i = d),
  31595. e.push(t),
  31596. h(e, 0, e.length - 1, i)
  31597. }
  31598. ,
  31599. f = function(e, t) {
  31600. var i, n;
  31601. return null == t && (t = d),
  31602. i = e.pop(),
  31603. e.length ? (n = e[0],
  31604. e[0] = i,
  31605. u(e, 0, t)) : n = i,
  31606. n
  31607. }
  31608. ,
  31609. i = function(e, t, i) {
  31610. var n;
  31611. return null == i && (i = d),
  31612. n = e[0],
  31613. e[0] = t,
  31614. u(e, 0, i),
  31615. n
  31616. }
  31617. ,
  31618. c = function(e, t, i) {
  31619. var n;
  31620. return null == i && (i = d),
  31621. e.length && i(e[0], t) < 0 && (t = (n = [e[0], t])[0],
  31622. e[0] = n[1],
  31623. u(e, 0, i)),
  31624. t
  31625. }
  31626. ,
  31627. p = function(i, e) {
  31628. var t, n, r, o, a, s;
  31629. for (null == e && (e = d),
  31630. a = [],
  31631. n = 0,
  31632. r = (o = function() {
  31633. s = [];
  31634. for (var e = 0, t = l(i.length / 2); 0 <= t ? e < t : t < e; 0 <= t ? e++ : e--)
  31635. s.push(e);
  31636. return s
  31637. }
  31638. .apply(this).reverse()).length; n < r; n++)
  31639. t = o[n],
  31640. a.push(u(i, t, e));
  31641. return a
  31642. }
  31643. ,
  31644. o = function(e, t, i) {
  31645. var n;
  31646. if (null == i && (i = d),
  31647. -1 !== (n = e.indexOf(t)))
  31648. return h(e, 0, n, i),
  31649. u(e, n, i)
  31650. }
  31651. ,
  31652. n = function(e, t, i) {
  31653. var n, r, o, a, s;
  31654. if (null == i && (i = d),
  31655. !(r = e.slice(0, t)).length)
  31656. return r;
  31657. for (p(r, i),
  31658. o = 0,
  31659. a = (s = e.slice(t)).length; o < a; o++)
  31660. n = s[o],
  31661. c(r, n, i);
  31662. return r.sort(i).reverse()
  31663. }
  31664. ,
  31665. r = function(e, t, i) {
  31666. var n, r, o, a, s, l, c, h, u;
  31667. if (null == i && (i = d),
  31668. 10 * t <= e.length) {
  31669. if (!(o = e.slice(0, t).sort(i)).length)
  31670. return o;
  31671. for (r = o[o.length - 1],
  31672. a = 0,
  31673. l = (c = e.slice(t)).length; a < l; a++)
  31674. i(n = c[a], r) < 0 && (g(o, n, 0, null, i),
  31675. o.pop(),
  31676. r = o[o.length - 1]);
  31677. return o
  31678. }
  31679. for (p(e, i),
  31680. u = [],
  31681. s = 0,
  31682. h = m(t, e.length); 0 <= h ? s < h : h < s; 0 <= h ? ++s : --s)
  31683. u.push(f(e, i));
  31684. return u
  31685. }
  31686. ,
  31687. h = function(e, t, i, n) {
  31688. var r, o, a;
  31689. for (null == n && (n = d),
  31690. r = e[i]; t < i && n(r, o = e[a = i - 1 >> 1]) < 0; )
  31691. e[i] = o,
  31692. i = a;
  31693. return e[i] = r
  31694. }
  31695. ,
  31696. u = function(e, t, i) {
  31697. var n, r, o, a, s;
  31698. for (null == i && (i = d),
  31699. r = e.length,
  31700. o = e[s = t],
  31701. n = 2 * t + 1; n < r; )
  31702. (a = n + 1) < r && !(i(e[n], e[a]) < 0) && (n = a),
  31703. e[t] = e[n],
  31704. n = 2 * (t = n) + 1;
  31705. return e[t] = o,
  31706. h(e, s, t, i)
  31707. }
  31708. ,
  31709. v.push = t,
  31710. v.pop = f,
  31711. v.replace = i,
  31712. v.pushpop = c,
  31713. v.heapify = p,
  31714. v.updateItem = o,
  31715. v.nlargest = n,
  31716. v.nsmallest = r,
  31717. v.prototype.push = function(e) {
  31718. return t(this.nodes, e, this.cmp)
  31719. }
  31720. ,
  31721. v.prototype.pop = function() {
  31722. return f(this.nodes, this.cmp)
  31723. }
  31724. ,
  31725. v.prototype.peek = function() {
  31726. return this.nodes[0]
  31727. }
  31728. ,
  31729. v.prototype.contains = function(e) {
  31730. return -1 !== this.nodes.indexOf(e)
  31731. }
  31732. ,
  31733. v.prototype.replace = function(e) {
  31734. return i(this.nodes, e, this.cmp)
  31735. }
  31736. ,
  31737. v.prototype.pushpop = function(e) {
  31738. return c(this.nodes, e, this.cmp)
  31739. }
  31740. ,
  31741. v.prototype.heapify = function() {
  31742. return p(this.nodes, this.cmp)
  31743. }
  31744. ,
  31745. v.prototype.updateItem = function(e) {
  31746. return o(this.nodes, e, this.cmp)
  31747. }
  31748. ,
  31749. v.prototype.clear = function() {
  31750. return this.nodes = []
  31751. }
  31752. ,
  31753. v.prototype.empty = function() {
  31754. return 0 === this.nodes.length
  31755. }
  31756. ,
  31757. v.prototype.size = function() {
  31758. return this.nodes.length
  31759. }
  31760. ,
  31761. v.prototype.clone = function() {
  31762. var e;
  31763. return (e = new v).nodes = this.nodes.slice(0),
  31764. e
  31765. }
  31766. ,
  31767. v.prototype.toArray = function() {
  31768. return this.nodes.slice(0)
  31769. }
  31770. ,
  31771. v.prototype.insert = v.prototype.push,
  31772. v.prototype.top = v.prototype.peek,
  31773. v.prototype.front = v.prototype.peek,
  31774. v.prototype.has = v.prototype.contains,
  31775. v.prototype.copy = v.prototype.clone,
  31776. e = v,
  31777. a = this,
  31778. s = function() {
  31779. return e
  31780. }
  31781. ,
  31782. "function" == typeof define && define.amd ? define([], s) : "object" == typeof A ? y.exports = s() : a.Heap = s()
  31783. }
  31784. ).call(this)
  31785. }
  31786. , {}],
  31787. 213: [function(e, t, i) {
  31788. function n() {}
  31789. function o(e) {
  31790. if ("object" != typeof this)
  31791. throw new TypeError("Promises must be constructed via new");
  31792. if ("function" != typeof e)
  31793. throw new TypeError("not a function");
  31794. this._state = 0,
  31795. this._handled = !1,
  31796. this._value = void 0,
  31797. this._deferreds = [],
  31798. h(e, this)
  31799. }
  31800. function r(i, n) {
  31801. for (; 3 === i._state; )
  31802. i = i._value;
  31803. return 0 === i._state ? void i._deferreds.push(n) : (i._handled = !0,
  31804. void o._immediateFn(function() {
  31805. var e = 1 === i._state ? n.onFulfilled : n.onRejected;
  31806. if (null !== e) {
  31807. var t;
  31808. try {
  31809. t = e(i._value)
  31810. } catch (e) {
  31811. return void s(n.promise, e)
  31812. }
  31813. a(n.promise, t)
  31814. } else
  31815. (1 === i._state ? a : s)(n.promise, i._value)
  31816. }))
  31817. }
  31818. function a(e, t) {
  31819. try {
  31820. if (t === e)
  31821. throw new TypeError("A promise cannot be resolved with itself.");
  31822. if (t && ("object" == typeof t || "function" == typeof t)) {
  31823. var i = t.then;
  31824. if (t instanceof o)
  31825. return e._state = 3,
  31826. e._value = t,
  31827. void l(e);
  31828. if ("function" == typeof i)
  31829. return void h(function(e, t) {
  31830. return function() {
  31831. e.apply(t, arguments)
  31832. }
  31833. }(i, t), e)
  31834. }
  31835. e._state = 1,
  31836. e._value = t,
  31837. l(e)
  31838. } catch (t) {
  31839. s(e, t)
  31840. }
  31841. }
  31842. function s(e, t) {
  31843. e._state = 2,
  31844. e._value = t,
  31845. l(e)
  31846. }
  31847. function l(e) {
  31848. 2 === e._state && 0 === e._deferreds.length && o._immediateFn(function() {
  31849. e._handled || o._unhandledRejectionFn(e._value)
  31850. });
  31851. for (var t = 0, i = e._deferreds.length; t < i; t++)
  31852. r(e, e._deferreds[t]);
  31853. e._deferreds = null
  31854. }
  31855. function c(e, t, i) {
  31856. this.onFulfilled = "function" == typeof e ? e : null,
  31857. this.onRejected = "function" == typeof t ? t : null,
  31858. this.promise = i
  31859. }
  31860. function h(e, t) {
  31861. var i = !1;
  31862. try {
  31863. e(function(e) {
  31864. i || (i = !0,
  31865. a(t, e))
  31866. }, function(e) {
  31867. i || (i = !0,
  31868. s(t, e))
  31869. })
  31870. } catch (e) {
  31871. if (i)
  31872. return;
  31873. i = !0,
  31874. s(t, e)
  31875. }
  31876. }
  31877. var u, d;
  31878. u = this,
  31879. d = setTimeout,
  31880. o.prototype.catch = function(e) {
  31881. return this.then(null, e)
  31882. }
  31883. ,
  31884. o.prototype.then = function(e, t) {
  31885. var i = new this.constructor(n);
  31886. return r(this, new c(e,t,i)),
  31887. i
  31888. }
  31889. ,
  31890. o.all = function(e) {
  31891. var s = Array.prototype.slice.call(e);
  31892. return new o(function(n, r) {
  31893. function o(t, e) {
  31894. try {
  31895. if (e && ("object" == typeof e || "function" == typeof e)) {
  31896. var i = e.then;
  31897. if ("function" == typeof i)
  31898. return void i.call(e, function(e) {
  31899. o(t, e)
  31900. }, r)
  31901. }
  31902. s[t] = e,
  31903. 0 == --a && n(s)
  31904. } catch (e) {
  31905. r(e)
  31906. }
  31907. }
  31908. if (0 === s.length)
  31909. return n([]);
  31910. for (var a = s.length, e = 0; e < s.length; e++)
  31911. o(e, s[e])
  31912. }
  31913. )
  31914. }
  31915. ,
  31916. o.resolve = function(t) {
  31917. return t && "object" == typeof t && t.constructor === o ? t : new o(function(e) {
  31918. e(t)
  31919. }
  31920. )
  31921. }
  31922. ,
  31923. o.reject = function(i) {
  31924. return new o(function(e, t) {
  31925. t(i)
  31926. }
  31927. )
  31928. }
  31929. ,
  31930. o.race = function(r) {
  31931. return new o(function(e, t) {
  31932. for (var i = 0, n = r.length; i < n; i++)
  31933. r[i].then(e, t)
  31934. }
  31935. )
  31936. }
  31937. ,
  31938. o._immediateFn = "function" == typeof setImmediate && function(e) {
  31939. setImmediate(e)
  31940. }
  31941. || function(e) {
  31942. d(e, 0)
  31943. }
  31944. ,
  31945. o._unhandledRejectionFn = function(e) {
  31946. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  31947. }
  31948. ,
  31949. o._setImmediateFn = function(e) {
  31950. o._immediateFn = e
  31951. }
  31952. ,
  31953. o._setUnhandledRejectionFn = function(e) {
  31954. o._unhandledRejectionFn = e
  31955. }
  31956. ,
  31957. void 0 !== t && t.exports ? t.exports = o : u.Promise || (u.Promise = o)
  31958. }
  31959. , {}],
  31960. 214: [function(p, i, e) {
  31961. (function(d) {
  31962. var e, t;
  31963. e = this,
  31964. t = function(I, e) {
  31965. "use strict";
  31966. var a, t, u, i, s, n, r, o = {};
  31967. return o.ByteBuffer = I,
  31968. o.Long = I.Long || null,
  31969. o.VERSION = "5.0.1",
  31970. o.WIRE_TYPES = {},
  31971. o.WIRE_TYPES.VARINT = 0,
  31972. o.WIRE_TYPES.BITS64 = 1,
  31973. o.WIRE_TYPES.LDELIM = 2,
  31974. o.WIRE_TYPES.STARTGROUP = 3,
  31975. o.WIRE_TYPES.ENDGROUP = 4,
  31976. o.WIRE_TYPES.BITS32 = 5,
  31977. o.PACKABLE_WIRE_TYPES = [o.WIRE_TYPES.VARINT, o.WIRE_TYPES.BITS64, o.WIRE_TYPES.BITS32],
  31978. o.TYPES = {
  31979. int32: {
  31980. name: "int32",
  31981. wireType: o.WIRE_TYPES.VARINT,
  31982. defaultValue: 0
  31983. },
  31984. uint32: {
  31985. name: "uint32",
  31986. wireType: o.WIRE_TYPES.VARINT,
  31987. defaultValue: 0
  31988. },
  31989. sint32: {
  31990. name: "sint32",
  31991. wireType: o.WIRE_TYPES.VARINT,
  31992. defaultValue: 0
  31993. },
  31994. int64: {
  31995. name: "int64",
  31996. wireType: o.WIRE_TYPES.VARINT,
  31997. defaultValue: o.Long ? o.Long.ZERO : void 0
  31998. },
  31999. uint64: {
  32000. name: "uint64",
  32001. wireType: o.WIRE_TYPES.VARINT,
  32002. defaultValue: o.Long ? o.Long.UZERO : void 0
  32003. },
  32004. sint64: {
  32005. name: "sint64",
  32006. wireType: o.WIRE_TYPES.VARINT,
  32007. defaultValue: o.Long ? o.Long.ZERO : void 0
  32008. },
  32009. bool: {
  32010. name: "bool",
  32011. wireType: o.WIRE_TYPES.VARINT,
  32012. defaultValue: !1
  32013. },
  32014. double: {
  32015. name: "double",
  32016. wireType: o.WIRE_TYPES.BITS64,
  32017. defaultValue: 0
  32018. },
  32019. string: {
  32020. name: "string",
  32021. wireType: o.WIRE_TYPES.LDELIM,
  32022. defaultValue: ""
  32023. },
  32024. bytes: {
  32025. name: "bytes",
  32026. wireType: o.WIRE_TYPES.LDELIM,
  32027. defaultValue: null
  32028. },
  32029. fixed32: {
  32030. name: "fixed32",
  32031. wireType: o.WIRE_TYPES.BITS32,
  32032. defaultValue: 0
  32033. },
  32034. sfixed32: {
  32035. name: "sfixed32",
  32036. wireType: o.WIRE_TYPES.BITS32,
  32037. defaultValue: 0
  32038. },
  32039. fixed64: {
  32040. name: "fixed64",
  32041. wireType: o.WIRE_TYPES.BITS64,
  32042. defaultValue: o.Long ? o.Long.UZERO : void 0
  32043. },
  32044. sfixed64: {
  32045. name: "sfixed64",
  32046. wireType: o.WIRE_TYPES.BITS64,
  32047. defaultValue: o.Long ? o.Long.ZERO : void 0
  32048. },
  32049. float: {
  32050. name: "float",
  32051. wireType: o.WIRE_TYPES.BITS32,
  32052. defaultValue: 0
  32053. },
  32054. enum: {
  32055. name: "enum",
  32056. wireType: o.WIRE_TYPES.VARINT,
  32057. defaultValue: 0
  32058. },
  32059. message: {
  32060. name: "message",
  32061. wireType: o.WIRE_TYPES.LDELIM,
  32062. defaultValue: null
  32063. },
  32064. group: {
  32065. name: "group",
  32066. wireType: o.WIRE_TYPES.STARTGROUP,
  32067. defaultValue: null
  32068. }
  32069. },
  32070. o.MAP_KEY_TYPES = [o.TYPES.int32, o.TYPES.sint32, o.TYPES.sfixed32, o.TYPES.uint32, o.TYPES.fixed32, o.TYPES.int64, o.TYPES.sint64, o.TYPES.sfixed64, o.TYPES.uint64, o.TYPES.fixed64, o.TYPES.bool, o.TYPES.string, o.TYPES.bytes],
  32071. o.ID_MIN = 1,
  32072. o.ID_MAX = 536870911,
  32073. o.convertFieldsToCamelCase = !1,
  32074. o.populateAccessors = !0,
  32075. o.populateDefaults = !0,
  32076. o.Util = ((r = {}).IS_NODE = !("object" != typeof d || d + "" != "[object process]" || d.browser),
  32077. r.XHR = function() {
  32078. for (var e = [function() {
  32079. return new XMLHttpRequest
  32080. }
  32081. , function() {
  32082. return new ActiveXObject("Msxml2.XMLHTTP")
  32083. }
  32084. , function() {
  32085. return new ActiveXObject("Msxml3.XMLHTTP")
  32086. }
  32087. , function() {
  32088. return new ActiveXObject("Microsoft.XMLHTTP")
  32089. }
  32090. ], t = null, i = 0; i < e.length; i++) {
  32091. try {
  32092. t = e[i]()
  32093. } catch (e) {
  32094. continue
  32095. }
  32096. break
  32097. }
  32098. if (!t)
  32099. throw Error("XMLHttpRequest is not supported");
  32100. return t
  32101. }
  32102. ,
  32103. r.fetch = function(e, i) {
  32104. if (i && "function" != typeof i && (i = null),
  32105. r.IS_NODE) {
  32106. var t = p("fs");
  32107. if (i)
  32108. t.readFile(e, function(e, t) {
  32109. i(e ? null : "" + t)
  32110. });
  32111. else
  32112. try {
  32113. return t.readFileSync(e)
  32114. } catch (e) {
  32115. return null
  32116. }
  32117. } else {
  32118. var n = r.XHR();
  32119. if (n.open("GET", e, !!i),
  32120. n.setRequestHeader("Accept", "text/plain"),
  32121. "function" == typeof n.overrideMimeType && n.overrideMimeType("text/plain"),
  32122. !i)
  32123. return n.send(null),
  32124. 200 == n.status || 0 == n.status && "string" == typeof n.responseText ? n.responseText : null;
  32125. if (n.onreadystatechange = function() {
  32126. 4 == n.readyState && i(200 == n.status || 0 == n.status && "string" == typeof n.responseText ? n.responseText : null)
  32127. }
  32128. ,
  32129. 4 == n.readyState)
  32130. return;
  32131. n.send(null)
  32132. }
  32133. }
  32134. ,
  32135. r.toCamelCase = function(e) {
  32136. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  32137. return t.toUpperCase()
  32138. })
  32139. }
  32140. ,
  32141. r),
  32142. o.Lang = {
  32143. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  32144. RULE: /^(?:required|optional|repeated|map)$/,
  32145. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  32146. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  32147. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  32148. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  32149. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  32150. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  32151. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  32152. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  32153. NUMBER_OCT: /^0[0-7]+$/,
  32154. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  32155. BOOL: /^(?:true|false)$/i,
  32156. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  32157. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  32158. WHITESPACE: /\s/,
  32159. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  32160. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  32161. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  32162. },
  32163. o.DotProto = function(r, a) {
  32164. function s(e, t) {
  32165. var i = -1
  32166. , n = 1;
  32167. if ("-" == e.charAt(0) && (n = -1,
  32168. e = e.substring(1)),
  32169. a.NUMBER_DEC.test(e))
  32170. i = parseInt(e);
  32171. else if (a.NUMBER_HEX.test(e))
  32172. i = parseInt(e.substring(2), 16);
  32173. else {
  32174. if (!a.NUMBER_OCT.test(e))
  32175. throw Error("illegal id value: " + (n < 0 ? "-" : "") + e);
  32176. i = parseInt(e.substring(1), 8)
  32177. }
  32178. if (i = n * i | 0,
  32179. !t && i < 0)
  32180. throw Error("illegal id value: " + (n < 0 ? "-" : "") + e);
  32181. return i
  32182. }
  32183. function o(e) {
  32184. var t = 1;
  32185. if ("-" == e.charAt(0) && (t = -1,
  32186. e = e.substring(1)),
  32187. a.NUMBER_DEC.test(e))
  32188. return t * parseInt(e, 10);
  32189. if (a.NUMBER_HEX.test(e))
  32190. return t * parseInt(e.substring(2), 16);
  32191. if (a.NUMBER_OCT.test(e))
  32192. return t * parseInt(e.substring(1), 8);
  32193. if ("inf" === e)
  32194. return t * (1 / 0);
  32195. if ("nan" === e)
  32196. return NaN;
  32197. if (a.NUMBER_FLT.test(e))
  32198. return t * parseFloat(e);
  32199. throw Error("illegal number value: " + (t < 0 ? "-" : "") + e)
  32200. }
  32201. function n(e, t, i) {
  32202. void 0 === e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  32203. e[t].push(i))
  32204. }
  32205. function t(e) {
  32206. this.source = e + "",
  32207. this.index = 0,
  32208. this.line = 1,
  32209. this.stack = [],
  32210. this._stringOpen = null
  32211. }
  32212. var e = {}
  32213. , i = t.prototype;
  32214. i._readString = function() {
  32215. var e = '"' === this._stringOpen ? a.STRING_DQ : a.STRING_SQ;
  32216. e.lastIndex = this.index - 1;
  32217. var t = e.exec(this.source);
  32218. if (!t)
  32219. throw Error("unterminated string");
  32220. return this.index = e.lastIndex,
  32221. this.stack.push(this._stringOpen),
  32222. this._stringOpen = null,
  32223. t[1]
  32224. }
  32225. ,
  32226. i.next = function() {
  32227. if (0 < this.stack.length)
  32228. return this.stack.shift();
  32229. if (this.index >= this.source.length)
  32230. return null;
  32231. if (null !== this._stringOpen)
  32232. return this._readString();
  32233. var e, t, i;
  32234. do {
  32235. for (e = !1; a.WHITESPACE.test(i = this.source.charAt(this.index)); )
  32236. if ("\n" === i && ++this.line,
  32237. ++this.index === this.source.length)
  32238. return null;
  32239. if ("/" === this.source.charAt(this.index))
  32240. if (++this.index,
  32241. "/" === this.source.charAt(this.index)) {
  32242. for (; "\n" !== this.source.charAt(++this.index); )
  32243. if (this.index == this.source.length)
  32244. return null;
  32245. ++this.index,
  32246. ++this.line,
  32247. e = !0
  32248. } else {
  32249. if ("*" !== (i = this.source.charAt(this.index)))
  32250. return "/";
  32251. do {
  32252. if ("\n" === i && ++this.line,
  32253. ++this.index === this.source.length)
  32254. return null;
  32255. t = i,
  32256. i = this.source.charAt(this.index)
  32257. } while ("*" !== t || "/" !== i);++this.index,
  32258. e = !0
  32259. }
  32260. } while (e);if (this.index === this.source.length)
  32261. return null;
  32262. var n = this.index;
  32263. if (a.DELIM.lastIndex = 0,
  32264. !a.DELIM.test(this.source.charAt(n++)))
  32265. for (; n < this.source.length && !a.DELIM.test(this.source.charAt(n)); )
  32266. ++n;
  32267. var r = this.source.substring(this.index, this.index = n);
  32268. return '"' !== r && "'" !== r || (this._stringOpen = r),
  32269. r
  32270. }
  32271. ,
  32272. i.peek = function() {
  32273. if (0 === this.stack.length) {
  32274. var e = this.next();
  32275. if (null === e)
  32276. return null;
  32277. this.stack.push(e)
  32278. }
  32279. return this.stack[0]
  32280. }
  32281. ,
  32282. i.skip = function(e) {
  32283. var t = this.next();
  32284. if (t !== e)
  32285. throw Error("illegal '" + t + "', '" + e + "' expected")
  32286. }
  32287. ,
  32288. i.omit = function(e) {
  32289. return this.peek() === e && (this.next(),
  32290. !0)
  32291. }
  32292. ,
  32293. i.toString = function() {
  32294. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  32295. }
  32296. ,
  32297. e.Tokenizer = t;
  32298. function l(e) {
  32299. this.tn = new t(e),
  32300. this.proto3 = !1
  32301. }
  32302. var c = l.prototype;
  32303. return c.parse = function() {
  32304. var e, t, i = {
  32305. name: "[ROOT]",
  32306. package: null,
  32307. messages: [],
  32308. enums: [],
  32309. imports: [],
  32310. options: {},
  32311. services: []
  32312. }, n = !0;
  32313. try {
  32314. for (; e = this.tn.next(); )
  32315. switch (e) {
  32316. case "package":
  32317. if (!n || null !== i.package)
  32318. throw Error("unexpected 'package'");
  32319. if (e = this.tn.next(),
  32320. !a.TYPEREF.test(e))
  32321. throw Error("illegal package name: " + e);
  32322. this.tn.skip(";"),
  32323. i.package = e;
  32324. break;
  32325. case "import":
  32326. if (!n)
  32327. throw Error("unexpected 'import'");
  32328. "public" !== (e = this.tn.peek()) && !(t = "weak" === e) || this.tn.next(),
  32329. e = this._readString(),
  32330. this.tn.skip(";"),
  32331. t || i.imports.push(e);
  32332. break;
  32333. case "syntax":
  32334. if (!n)
  32335. throw Error("unexpected 'syntax'");
  32336. this.tn.skip("="),
  32337. "proto3" === (i.syntax = this._readString()) && (this.proto3 = !0),
  32338. this.tn.skip(";");
  32339. break;
  32340. case "message":
  32341. this._parseMessage(i, null),
  32342. n = !1;
  32343. break;
  32344. case "enum":
  32345. this._parseEnum(i),
  32346. n = !1;
  32347. break;
  32348. case "option":
  32349. this._parseOption(i);
  32350. break;
  32351. case "service":
  32352. this._parseService(i);
  32353. break;
  32354. case "extend":
  32355. this._parseExtend(i);
  32356. break;
  32357. default:
  32358. throw Error("unexpected '" + e + "'")
  32359. }
  32360. } catch (e) {
  32361. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  32362. e
  32363. }
  32364. return delete i.name,
  32365. i
  32366. }
  32367. ,
  32368. l.parse = function(e) {
  32369. return new l(e).parse()
  32370. }
  32371. ,
  32372. c._readString = function() {
  32373. var e, t, i = "";
  32374. do {
  32375. if ("'" !== (t = this.tn.next()) && '"' !== t)
  32376. throw Error("illegal string delimiter: " + t);
  32377. i += this.tn.next(),
  32378. this.tn.skip(t),
  32379. e = this.tn.peek()
  32380. } while ('"' === e || '"' === e);return i
  32381. }
  32382. ,
  32383. c._readValue = function(e) {
  32384. var t = this.tn.peek();
  32385. if ('"' === t || "'" === t)
  32386. return this._readString();
  32387. if (this.tn.next(),
  32388. a.NUMBER.test(t))
  32389. return o(t);
  32390. if (a.BOOL.test(t))
  32391. return "true" === t.toLowerCase();
  32392. if (e && a.TYPEREF.test(t))
  32393. return t;
  32394. throw Error("illegal value: " + t)
  32395. }
  32396. ,
  32397. c._parseOption = function(e, t) {
  32398. var i = this.tn.next()
  32399. , n = !1;
  32400. if ("(" === i && (n = !0,
  32401. i = this.tn.next()),
  32402. !a.TYPEREF.test(i))
  32403. throw Error("illegal option name: " + i);
  32404. var r = i;
  32405. n && (this.tn.skip(")"),
  32406. r = "(" + r + ")",
  32407. i = this.tn.peek(),
  32408. a.FQTYPEREF.test(i) && (r += i,
  32409. this.tn.next())),
  32410. this.tn.skip("="),
  32411. this._parseOptionValue(e, r),
  32412. t || this.tn.skip(";")
  32413. }
  32414. ,
  32415. c._parseOptionValue = function(e, t) {
  32416. var i = this.tn.peek();
  32417. if ("{" !== i)
  32418. n(e.options, t, this._readValue(!0));
  32419. else
  32420. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); ) {
  32421. if (!a.NAME.test(i))
  32422. throw Error("illegal option name: " + t + "." + i);
  32423. this.tn.omit(":") ? n(e.options, t + "." + i, this._readValue(!0)) : this._parseOptionValue(e, t + "." + i)
  32424. }
  32425. }
  32426. ,
  32427. c._parseService = function(e) {
  32428. var t = this.tn.next();
  32429. if (!a.NAME.test(t))
  32430. throw Error("illegal service name at line " + this.tn.line + ": " + t);
  32431. var i = {
  32432. name: t,
  32433. rpc: {},
  32434. options: {}
  32435. };
  32436. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32437. if ("option" === t)
  32438. this._parseOption(i);
  32439. else {
  32440. if ("rpc" !== t)
  32441. throw Error("illegal service token: " + t);
  32442. this._parseServiceRPC(i)
  32443. }
  32444. this.tn.omit(";"),
  32445. e.services.push(i)
  32446. }
  32447. ,
  32448. c._parseServiceRPC = function(e) {
  32449. var t = this.tn.next();
  32450. if (!a.NAME.test(t))
  32451. throw Error("illegal rpc service method name: " + t);
  32452. var i = t
  32453. , n = {
  32454. request: null,
  32455. response: null,
  32456. request_stream: !1,
  32457. response_stream: !1,
  32458. options: {}
  32459. };
  32460. if (this.tn.skip("("),
  32461. "stream" === (t = this.tn.next()).toLowerCase() && (n.request_stream = !0,
  32462. t = this.tn.next()),
  32463. !a.TYPEREF.test(t))
  32464. throw Error("illegal rpc service request type: " + t);
  32465. if (n.request = t,
  32466. this.tn.skip(")"),
  32467. "returns" !== (t = this.tn.next()).toLowerCase())
  32468. throw Error("illegal rpc service request type delimiter: " + t);
  32469. if (this.tn.skip("("),
  32470. "stream" === (t = this.tn.next()).toLowerCase() && (n.response_stream = !0,
  32471. t = this.tn.next()),
  32472. n.response = t,
  32473. this.tn.skip(")"),
  32474. "{" === (t = this.tn.peek())) {
  32475. for (this.tn.next(); "}" !== (t = this.tn.next()); ) {
  32476. if ("option" !== t)
  32477. throw Error("illegal rpc service token: " + t);
  32478. this._parseOption(n)
  32479. }
  32480. this.tn.omit(";")
  32481. } else
  32482. this.tn.skip(";");
  32483. void 0 === e.rpc && (e.rpc = {}),
  32484. e.rpc[i] = n
  32485. }
  32486. ,
  32487. c._parseMessage = function(e, t) {
  32488. var i = !!t
  32489. , n = this.tn.next()
  32490. , r = {
  32491. name: "",
  32492. fields: [],
  32493. enums: [],
  32494. messages: [],
  32495. options: {},
  32496. services: [],
  32497. oneofs: {}
  32498. };
  32499. if (!a.NAME.test(n))
  32500. throw Error("illegal " + (i ? "group" : "message") + " name: " + n);
  32501. for (r.name = n,
  32502. i && (this.tn.skip("="),
  32503. t.id = s(this.tn.next()),
  32504. r.isGroup = !0),
  32505. "[" === (n = this.tn.peek()) && t && this._parseFieldOptions(t),
  32506. this.tn.skip("{"); "}" !== (n = this.tn.next()); )
  32507. if (a.RULE.test(n))
  32508. this._parseMessageField(r, n);
  32509. else if ("oneof" === n)
  32510. this._parseMessageOneOf(r);
  32511. else if ("enum" === n)
  32512. this._parseEnum(r);
  32513. else if ("message" === n)
  32514. this._parseMessage(r);
  32515. else if ("option" === n)
  32516. this._parseOption(r);
  32517. else if ("service" === n)
  32518. this._parseService(r);
  32519. else if ("extensions" === n)
  32520. r.extensions = this._parseExtensionRanges();
  32521. else if ("reserved" === n)
  32522. this._parseIgnored();
  32523. else if ("extend" === n)
  32524. this._parseExtend(r);
  32525. else {
  32526. if (!a.TYPEREF.test(n))
  32527. throw Error("illegal message token: " + n);
  32528. if (!this.proto3)
  32529. throw Error("illegal field rule: " + n);
  32530. this._parseMessageField(r, "optional", n)
  32531. }
  32532. return this.tn.omit(";"),
  32533. e.messages.push(r),
  32534. r
  32535. }
  32536. ,
  32537. c._parseIgnored = function() {
  32538. for (; ";" !== this.tn.peek(); )
  32539. this.tn.next();
  32540. this.tn.skip(";")
  32541. }
  32542. ,
  32543. c._parseMessageField = function(e, t, i) {
  32544. if (!a.RULE.test(t))
  32545. throw Error("illegal message field rule: " + t);
  32546. var n, r = {
  32547. rule: t,
  32548. type: "",
  32549. name: "",
  32550. options: {},
  32551. id: 0
  32552. };
  32553. if ("map" === t) {
  32554. if (i)
  32555. throw Error("illegal type: " + i);
  32556. if (this.tn.skip("<"),
  32557. n = this.tn.next(),
  32558. !a.TYPE.test(n) && !a.TYPEREF.test(n))
  32559. throw Error("illegal message field type: " + n);
  32560. if (r.keytype = n,
  32561. this.tn.skip(","),
  32562. n = this.tn.next(),
  32563. !a.TYPE.test(n) && !a.TYPEREF.test(n))
  32564. throw Error("illegal message field: " + n);
  32565. if (r.type = n,
  32566. this.tn.skip(">"),
  32567. n = this.tn.next(),
  32568. !a.NAME.test(n))
  32569. throw Error("illegal message field name: " + n);
  32570. r.name = n,
  32571. this.tn.skip("="),
  32572. r.id = s(this.tn.next()),
  32573. "[" === (n = this.tn.peek()) && this._parseFieldOptions(r),
  32574. this.tn.skip(";")
  32575. } else if ("group" === (i = void 0 !== i ? i : this.tn.next())) {
  32576. var o = this._parseMessage(e, r);
  32577. if (!/^[A-Z]/.test(o.name))
  32578. throw Error("illegal group name: " + o.name);
  32579. r.type = o.name,
  32580. r.name = o.name.toLowerCase(),
  32581. this.tn.omit(";")
  32582. } else {
  32583. if (!a.TYPE.test(i) && !a.TYPEREF.test(i))
  32584. throw Error("illegal message field type: " + i);
  32585. if (r.type = i,
  32586. n = this.tn.next(),
  32587. !a.NAME.test(n))
  32588. throw Error("illegal message field name: " + n);
  32589. r.name = n,
  32590. this.tn.skip("="),
  32591. r.id = s(this.tn.next()),
  32592. "[" === (n = this.tn.peek()) && this._parseFieldOptions(r),
  32593. this.tn.skip(";")
  32594. }
  32595. return e.fields.push(r),
  32596. r
  32597. }
  32598. ,
  32599. c._parseMessageOneOf = function(e) {
  32600. var t = this.tn.next();
  32601. if (!a.NAME.test(t))
  32602. throw Error("illegal oneof name: " + t);
  32603. var i, n = t, r = [];
  32604. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32605. (i = this._parseMessageField(e, "optional", t)).oneof = n,
  32606. r.push(i.id);
  32607. this.tn.omit(";"),
  32608. e.oneofs[n] = r
  32609. }
  32610. ,
  32611. c._parseFieldOptions = function(e) {
  32612. this.tn.skip("[");
  32613. for (var t = !0; "]" !== this.tn.peek(); )
  32614. t || this.tn.skip(","),
  32615. this._parseOption(e, !0),
  32616. t = !1;
  32617. this.tn.next()
  32618. }
  32619. ,
  32620. c._parseEnum = function(e) {
  32621. var t = {
  32622. name: "",
  32623. values: [],
  32624. options: {}
  32625. }
  32626. , i = this.tn.next();
  32627. if (!a.NAME.test(i))
  32628. throw Error("illegal name: " + i);
  32629. for (t.name = i,
  32630. this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  32631. if ("option" === i)
  32632. this._parseOption(t);
  32633. else {
  32634. if (!a.NAME.test(i))
  32635. throw Error("illegal name: " + i);
  32636. this.tn.skip("=");
  32637. var n = {
  32638. name: i,
  32639. id: s(this.tn.next(), !0)
  32640. };
  32641. "[" === (i = this.tn.peek()) && this._parseFieldOptions({
  32642. options: {}
  32643. }),
  32644. this.tn.skip(";"),
  32645. t.values.push(n)
  32646. }
  32647. this.tn.omit(";"),
  32648. e.enums.push(t)
  32649. }
  32650. ,
  32651. c._parseExtensionRanges = function() {
  32652. var e, t, i, n = [];
  32653. do {
  32654. for (t = []; ; ) {
  32655. switch (e = this.tn.next()) {
  32656. case "min":
  32657. i = r.ID_MIN;
  32658. break;
  32659. case "max":
  32660. i = r.ID_MAX;
  32661. break;
  32662. default:
  32663. i = o(e)
  32664. }
  32665. if (t.push(i),
  32666. 2 === t.length)
  32667. break;
  32668. if ("to" !== this.tn.peek()) {
  32669. t.push(i);
  32670. break
  32671. }
  32672. this.tn.next()
  32673. }
  32674. n.push(t)
  32675. } while (this.tn.omit(","));return this.tn.skip(";"),
  32676. n
  32677. }
  32678. ,
  32679. c._parseExtend = function(e) {
  32680. var t = this.tn.next();
  32681. if (!a.TYPEREF.test(t))
  32682. throw Error("illegal extend reference: " + t);
  32683. var i = {
  32684. ref: t,
  32685. fields: []
  32686. };
  32687. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32688. if (a.RULE.test(t))
  32689. this._parseMessageField(i, t);
  32690. else {
  32691. if (!a.TYPEREF.test(t))
  32692. throw Error("illegal extend token: " + t);
  32693. if (!this.proto3)
  32694. throw Error("illegal field rule: " + t);
  32695. this._parseMessageField(i, "optional", t)
  32696. }
  32697. return this.tn.omit(";"),
  32698. e.messages.push(i),
  32699. i
  32700. }
  32701. ,
  32702. c.toString = function() {
  32703. return "Parser at line " + this.tn.line
  32704. }
  32705. ,
  32706. e.Parser = l,
  32707. e
  32708. }(o, o.Lang),
  32709. o.Reflect = function(g) {
  32710. function a(e, t) {
  32711. if (e && "number" == typeof e.low && "number" == typeof e.high && "boolean" == typeof e.unsigned && e.low == e.low && e.high == e.high)
  32712. return new g.Long(e.low,e.high,void 0 === t ? e.unsigned : t);
  32713. if ("string" == typeof e)
  32714. return g.Long.fromString(e, t || !1, 10);
  32715. if ("number" == typeof e)
  32716. return g.Long.fromNumber(e, t || !1);
  32717. throw Error("not convertible to Long")
  32718. }
  32719. function m(e, t) {
  32720. var i = t.readVarint32()
  32721. , n = 7 & i
  32722. , r = i >>> 3;
  32723. switch (n) {
  32724. case g.WIRE_TYPES.VARINT:
  32725. for (; 128 == (128 & (i = t.readUint8())); )
  32726. ;
  32727. break;
  32728. case g.WIRE_TYPES.BITS64:
  32729. t.offset += 8;
  32730. break;
  32731. case g.WIRE_TYPES.LDELIM:
  32732. i = t.readVarint32(),
  32733. t.offset += i;
  32734. break;
  32735. case g.WIRE_TYPES.STARTGROUP:
  32736. m(r, t);
  32737. break;
  32738. case g.WIRE_TYPES.ENDGROUP:
  32739. if (r === e)
  32740. return !1;
  32741. throw Error("Illegal GROUPEND after unknown group: " + r + " (" + e + " expected)");
  32742. case g.WIRE_TYPES.BITS32:
  32743. t.offset += 4;
  32744. break;
  32745. default:
  32746. throw Error("Illegal wire type in unknown group " + e + ": " + n)
  32747. }
  32748. return !0
  32749. }
  32750. function h(e, t, i) {
  32751. this.builder = e,
  32752. this.parent = t,
  32753. this.name = i,
  32754. this.className
  32755. }
  32756. var s = {}
  32757. , e = h.prototype;
  32758. e.fqn = function() {
  32759. for (var e = this.name, t = this; null != (t = t.parent); )
  32760. e = t.name + "." + e;
  32761. return e
  32762. }
  32763. ,
  32764. e.toString = function(e) {
  32765. return (e ? this.className + " " : "") + this.fqn()
  32766. }
  32767. ,
  32768. e.build = function() {
  32769. throw Error(this.toString(!0) + " cannot be built directly")
  32770. }
  32771. ,
  32772. s.T = h;
  32773. function l(e, t, i, n, r) {
  32774. h.call(this, e, t, i),
  32775. this.className = "Namespace",
  32776. this.children = [],
  32777. this.options = n || {},
  32778. this.syntax = r || "proto2"
  32779. }
  32780. var t = l.prototype = Object.create(h.prototype);
  32781. t.getChildren = function(e) {
  32782. if (null == (e = e || null))
  32783. return this.children.slice();
  32784. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  32785. this.children[i]instanceof e && t.push(this.children[i]);
  32786. return t
  32787. }
  32788. ,
  32789. t.addChild = function(e) {
  32790. var t;
  32791. if (t = this.getChild(e.name))
  32792. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  32793. t.name = t.originalName;
  32794. else {
  32795. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  32796. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  32797. e.name = e.originalName
  32798. }
  32799. this.children.push(e)
  32800. }
  32801. ,
  32802. t.getChild = function(e) {
  32803. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  32804. if (this.children[i][t] === e)
  32805. return this.children[i];
  32806. return null
  32807. }
  32808. ,
  32809. t.resolve = function(e, t) {
  32810. var i, n = "string" == typeof e ? e.split(".") : e, r = this, o = 0;
  32811. if ("" === n[o]) {
  32812. for (; null !== r.parent; )
  32813. r = r.parent;
  32814. o++
  32815. }
  32816. do {
  32817. do {
  32818. if (!(r instanceof s.Namespace)) {
  32819. r = null;
  32820. break
  32821. }
  32822. if (!(i = r.getChild(n[o])) || !(i instanceof s.T) || t && !(i instanceof s.Namespace)) {
  32823. r = null;
  32824. break
  32825. }
  32826. r = i,
  32827. o++
  32828. } while (o < n.length);if (null != r)
  32829. break;
  32830. if (null !== this.parent)
  32831. return this.parent.resolve(e, t)
  32832. } while (null != r);return r
  32833. }
  32834. ,
  32835. t.qn = function(e) {
  32836. for (var t = [], i = e; t.unshift(i.name),
  32837. null !== (i = i.parent); )
  32838. ;
  32839. for (var n = 1; n <= t.length; n++) {
  32840. var r = t.slice(t.length - n);
  32841. if (e === this.resolve(r, e instanceof s.Namespace))
  32842. return r.join(".")
  32843. }
  32844. return e.fqn()
  32845. }
  32846. ,
  32847. t.build = function() {
  32848. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  32849. (e = i[n])instanceof l && (t[e.name] = e.build());
  32850. return Object.defineProperty && Object.defineProperty(t, "$options", {
  32851. value: this.buildOpt()
  32852. }),
  32853. t
  32854. }
  32855. ,
  32856. t.buildOpt = function() {
  32857. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  32858. var r = t[i]
  32859. , o = this.options[t[i]];
  32860. e[r] = o
  32861. }
  32862. return e
  32863. }
  32864. ,
  32865. t.getOption = function(e) {
  32866. return void 0 === e ? this.options : void 0 !== this.options[e] ? this.options[e] : null
  32867. }
  32868. ,
  32869. s.Namespace = l;
  32870. function u(e, t, i, n) {
  32871. if (this.type = e,
  32872. this.resolvedType = t,
  32873. this.isMapKey = i,
  32874. this.syntax = n,
  32875. i && g.MAP_KEY_TYPES.indexOf(e) < 0)
  32876. throw Error("Invalid map key type: " + e.name)
  32877. }
  32878. var i = u.prototype;
  32879. u.defaultFieldValue = function(e) {
  32880. if ("string" == typeof e && (e = g.TYPES[e]),
  32881. void 0 === e.defaultValue)
  32882. throw Error("default value for type " + e.name + " is not supported");
  32883. return e == g.TYPES.bytes ? new I(0) : e.defaultValue
  32884. }
  32885. ,
  32886. i.verifyValue = function(t) {
  32887. function i(e, t) {
  32888. throw Error("Illegal value for " + n.toString(!0) + " of type " + n.type.name + ": " + e + " (" + t + ")")
  32889. }
  32890. var n = this;
  32891. switch (this.type) {
  32892. case g.TYPES.int32:
  32893. case g.TYPES.sint32:
  32894. case g.TYPES.sfixed32:
  32895. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  32896. 4294967295 < t ? 0 | t : t;
  32897. case g.TYPES.uint32:
  32898. case g.TYPES.fixed32:
  32899. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  32900. t < 0 ? t >>> 0 : t;
  32901. case g.TYPES.int64:
  32902. case g.TYPES.sint64:
  32903. case g.TYPES.sfixed64:
  32904. if (g.Long)
  32905. try {
  32906. return a(t, !1)
  32907. } catch (e) {
  32908. i(typeof t, e.message)
  32909. }
  32910. else
  32911. i(typeof t, "requires Long.js");
  32912. case g.TYPES.uint64:
  32913. case g.TYPES.fixed64:
  32914. if (g.Long)
  32915. try {
  32916. return a(t, !0)
  32917. } catch (e) {
  32918. i(typeof t, e.message)
  32919. }
  32920. else
  32921. i(typeof t, "requires Long.js");
  32922. case g.TYPES.bool:
  32923. return "boolean" != typeof t && i(typeof t, "not a boolean"),
  32924. t;
  32925. case g.TYPES.float:
  32926. case g.TYPES.double:
  32927. return "number" != typeof t && i(typeof t, "not a number"),
  32928. t;
  32929. case g.TYPES.string:
  32930. return "string" == typeof t || t && t instanceof String || i(typeof t, "not a string"),
  32931. "" + t;
  32932. case g.TYPES.bytes:
  32933. return I.isByteBuffer(t) ? t : I.wrap(t, "base64");
  32934. case g.TYPES.enum:
  32935. var e = this.resolvedType.getChildren(g.Reflect.Enum.Value);
  32936. for (o = 0; o < e.length; o++) {
  32937. if (e[o].name == t)
  32938. return e[o].id;
  32939. if (e[o].id == t)
  32940. return e[o].id
  32941. }
  32942. if ("proto3" === this.syntax)
  32943. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  32944. (4294967295 < t || t < 0) && i(typeof t, "not in range for uint32"),
  32945. t;
  32946. i(t, "not a valid enum value");
  32947. case g.TYPES.group:
  32948. case g.TYPES.message:
  32949. if (t && "object" == typeof t || i(typeof t, "object expected"),
  32950. t instanceof this.resolvedType.clazz)
  32951. return t;
  32952. if (t instanceof g.Builder.Message) {
  32953. var r = {};
  32954. for (var o in t)
  32955. t.hasOwnProperty(o) && (r[o] = t[o]);
  32956. t = r
  32957. }
  32958. return new this.resolvedType.clazz(t)
  32959. }
  32960. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + t + " (undefined type " + this.type + ")")
  32961. }
  32962. ,
  32963. i.calculateLength = function(e, t) {
  32964. if (null === t)
  32965. return 0;
  32966. var i;
  32967. switch (this.type) {
  32968. case g.TYPES.int32:
  32969. return t < 0 ? I.calculateVarint64(t) : I.calculateVarint32(t);
  32970. case g.TYPES.uint32:
  32971. return I.calculateVarint32(t);
  32972. case g.TYPES.sint32:
  32973. return I.calculateVarint32(I.zigZagEncode32(t));
  32974. case g.TYPES.fixed32:
  32975. case g.TYPES.sfixed32:
  32976. case g.TYPES.float:
  32977. return 4;
  32978. case g.TYPES.int64:
  32979. case g.TYPES.uint64:
  32980. return I.calculateVarint64(t);
  32981. case g.TYPES.sint64:
  32982. return I.calculateVarint64(I.zigZagEncode64(t));
  32983. case g.TYPES.fixed64:
  32984. case g.TYPES.sfixed64:
  32985. return 8;
  32986. case g.TYPES.bool:
  32987. return 1;
  32988. case g.TYPES.enum:
  32989. return I.calculateVarint32(t);
  32990. case g.TYPES.double:
  32991. return 8;
  32992. case g.TYPES.string:
  32993. return i = I.calculateUTF8Bytes(t),
  32994. I.calculateVarint32(i) + i;
  32995. case g.TYPES.bytes:
  32996. if (t.remaining() < 0)
  32997. throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining");
  32998. return I.calculateVarint32(t.remaining()) + t.remaining();
  32999. case g.TYPES.message:
  33000. return i = this.resolvedType.calculate(t),
  33001. I.calculateVarint32(i) + i;
  33002. case g.TYPES.group:
  33003. return (i = this.resolvedType.calculate(t)) + I.calculateVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP)
  33004. }
  33005. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)")
  33006. }
  33007. ,
  33008. i.encodeValue = function(e, t, i) {
  33009. if (null === t)
  33010. return i;
  33011. switch (this.type) {
  33012. case g.TYPES.int32:
  33013. t < 0 ? i.writeVarint64(t) : i.writeVarint32(t);
  33014. break;
  33015. case g.TYPES.uint32:
  33016. i.writeVarint32(t);
  33017. break;
  33018. case g.TYPES.sint32:
  33019. i.writeVarint32ZigZag(t);
  33020. break;
  33021. case g.TYPES.fixed32:
  33022. i.writeUint32(t);
  33023. break;
  33024. case g.TYPES.sfixed32:
  33025. i.writeInt32(t);
  33026. break;
  33027. case g.TYPES.int64:
  33028. case g.TYPES.uint64:
  33029. i.writeVarint64(t);
  33030. break;
  33031. case g.TYPES.sint64:
  33032. i.writeVarint64ZigZag(t);
  33033. break;
  33034. case g.TYPES.fixed64:
  33035. i.writeUint64(t);
  33036. break;
  33037. case g.TYPES.sfixed64:
  33038. i.writeInt64(t);
  33039. break;
  33040. case g.TYPES.bool:
  33041. "string" == typeof t ? i.writeVarint32("false" === t.toLowerCase() ? 0 : !!t) : i.writeVarint32(t ? 1 : 0);
  33042. break;
  33043. case g.TYPES.enum:
  33044. i.writeVarint32(t);
  33045. break;
  33046. case g.TYPES.float:
  33047. i.writeFloat32(t);
  33048. break;
  33049. case g.TYPES.double:
  33050. i.writeFloat64(t);
  33051. break;
  33052. case g.TYPES.string:
  33053. i.writeVString(t);
  33054. break;
  33055. case g.TYPES.bytes:
  33056. if (t.remaining() < 0)
  33057. throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining");
  33058. var n = t.offset;
  33059. i.writeVarint32(t.remaining()),
  33060. i.append(t),
  33061. t.offset = n;
  33062. break;
  33063. case g.TYPES.message:
  33064. var r = (new I).LE();
  33065. this.resolvedType.encode(t, r),
  33066. i.writeVarint32(r.offset),
  33067. i.append(r.flip());
  33068. break;
  33069. case g.TYPES.group:
  33070. this.resolvedType.encode(t, i),
  33071. i.writeVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP);
  33072. break;
  33073. default:
  33074. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)")
  33075. }
  33076. return i
  33077. }
  33078. ,
  33079. i.decode = function(e, t, i) {
  33080. if (t != this.type.wireType)
  33081. throw Error("Unexpected wire type for element");
  33082. var n, r;
  33083. switch (this.type) {
  33084. case g.TYPES.int32:
  33085. return 0 | e.readVarint32();
  33086. case g.TYPES.uint32:
  33087. return e.readVarint32() >>> 0;
  33088. case g.TYPES.sint32:
  33089. return 0 | e.readVarint32ZigZag();
  33090. case g.TYPES.fixed32:
  33091. return e.readUint32() >>> 0;
  33092. case g.TYPES.sfixed32:
  33093. return 0 | e.readInt32();
  33094. case g.TYPES.int64:
  33095. return e.readVarint64();
  33096. case g.TYPES.uint64:
  33097. return e.readVarint64().toUnsigned();
  33098. case g.TYPES.sint64:
  33099. return e.readVarint64ZigZag();
  33100. case g.TYPES.fixed64:
  33101. return e.readUint64();
  33102. case g.TYPES.sfixed64:
  33103. return e.readInt64();
  33104. case g.TYPES.bool:
  33105. return !!e.readVarint32();
  33106. case g.TYPES.enum:
  33107. return e.readVarint32();
  33108. case g.TYPES.float:
  33109. return e.readFloat();
  33110. case g.TYPES.double:
  33111. return e.readDouble();
  33112. case g.TYPES.string:
  33113. return e.readVString();
  33114. case g.TYPES.bytes:
  33115. if (r = e.readVarint32(),
  33116. e.remaining() < r)
  33117. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + e.remaining());
  33118. return (n = e.clone()).limit = n.offset + r,
  33119. e.offset += r,
  33120. n;
  33121. case g.TYPES.message:
  33122. return r = e.readVarint32(),
  33123. this.resolvedType.decode(e, r);
  33124. case g.TYPES.group:
  33125. return this.resolvedType.decode(e, -1, i)
  33126. }
  33127. throw Error("[INTERNAL] Illegal decode type")
  33128. }
  33129. ,
  33130. i.valueFromString = function(e) {
  33131. if (!this.isMapKey)
  33132. throw Error("valueFromString() called on non-map-key element");
  33133. switch (this.type) {
  33134. case g.TYPES.int32:
  33135. case g.TYPES.sint32:
  33136. case g.TYPES.sfixed32:
  33137. case g.TYPES.uint32:
  33138. case g.TYPES.fixed32:
  33139. return this.verifyValue(parseInt(e));
  33140. case g.TYPES.int64:
  33141. case g.TYPES.sint64:
  33142. case g.TYPES.sfixed64:
  33143. case g.TYPES.uint64:
  33144. case g.TYPES.fixed64:
  33145. return this.verifyValue(e);
  33146. case g.TYPES.bool:
  33147. return "true" === e;
  33148. case g.TYPES.string:
  33149. return this.verifyValue(e);
  33150. case g.TYPES.bytes:
  33151. return I.fromBinary(e)
  33152. }
  33153. }
  33154. ,
  33155. i.valueToString = function(e) {
  33156. if (!this.isMapKey)
  33157. throw Error("valueToString() called on non-map-key element");
  33158. return this.type === g.TYPES.bytes ? e.toString("binary") : e.toString()
  33159. }
  33160. ,
  33161. s.Element = u;
  33162. var d = function(e, t, i, n, r, o) {
  33163. l.call(this, e, t, i, n, o),
  33164. this.className = "Message",
  33165. this.extensions = void 0,
  33166. this.clazz = null,
  33167. this.isGroup = !!r,
  33168. this._fields = null,
  33169. this._fieldsById = null,
  33170. this._fieldsByName = null
  33171. }
  33172. , n = d.prototype = Object.create(l.prototype);
  33173. n.build = function(e) {
  33174. if (this.clazz && !e)
  33175. return this.clazz;
  33176. var t = function(u, a) {
  33177. function d(e, i, n, r) {
  33178. if (null === e || "object" != typeof e) {
  33179. if (r && r instanceof u.Reflect.Enum) {
  33180. var t = u.Reflect.Enum.getName(r.object, e);
  33181. if (null !== t)
  33182. return t
  33183. }
  33184. return e
  33185. }
  33186. if (I.isByteBuffer(e))
  33187. return i ? e.toBase64() : e.toBuffer();
  33188. if (u.Long.isLong(e))
  33189. return n ? e.toString() : u.Long.fromValue(e);
  33190. var o;
  33191. if (Array.isArray(e))
  33192. return o = [],
  33193. e.forEach(function(e, t) {
  33194. o[t] = d(e, i, n, r)
  33195. }),
  33196. o;
  33197. if (o = {},
  33198. e instanceof u.Map) {
  33199. for (var a = e.entries(), s = a.next(); !s.done; s = a.next())
  33200. o[e.keyElem.valueToString(s.value[0])] = d(s.value[1], i, n, e.valueElem.resolvedType);
  33201. return o
  33202. }
  33203. var l = e.$type
  33204. , c = void 0;
  33205. for (var h in e)
  33206. e.hasOwnProperty(h) && (l && (c = l.getChild(h)) ? o[h] = d(e[h], i, n, c.resolvedType) : o[h] = d(e[h], i, n));
  33207. return o
  33208. }
  33209. var s = a.getChildren(u.Reflect.Message.Field)
  33210. , l = a.getChildren(u.Reflect.Message.OneOf)
  33211. , c = function(e, t) {
  33212. u.Builder.Message.call(this);
  33213. for (var i = 0, n = l.length; i < n; ++i)
  33214. this[l[i].name] = null;
  33215. for (i = 0,
  33216. n = s.length; i < n; ++i) {
  33217. var r = s[i];
  33218. this[r.name] = r.repeated ? [] : r.map ? new u.Map(r) : null,
  33219. !r.required && "proto3" !== a.syntax || null === r.defaultValue || (this[r.name] = r.defaultValue)
  33220. }
  33221. var o;
  33222. if (0 < arguments.length)
  33223. if (1 !== arguments.length || null === e || "object" != typeof e || !("function" != typeof e.encode || e instanceof c) || Array.isArray(e) || e instanceof u.Map || I.isByteBuffer(e) || e instanceof ArrayBuffer || u.Long && e instanceof u.Long)
  33224. for (i = 0,
  33225. n = arguments.length; i < n; ++i)
  33226. void 0 !== (o = arguments[i]) && this.$set(s[i].name, o);
  33227. else
  33228. this.$set(e)
  33229. }
  33230. , o = c.prototype = Object.create(u.Builder.Message.prototype);
  33231. o.add = function(e, t, i) {
  33232. var n = a._fieldsByName[e];
  33233. if (!i) {
  33234. if (!n)
  33235. throw Error(this + "#" + e + " is undefined");
  33236. if (!(n instanceof u.Reflect.Message.Field))
  33237. throw Error(this + "#" + e + " is not a field: " + n.toString(!0));
  33238. if (!n.repeated)
  33239. throw Error(this + "#" + e + " is not a repeated field");
  33240. t = n.verifyValue(t, !0)
  33241. }
  33242. return null === this[e] && (this[e] = []),
  33243. this[e].push(t),
  33244. this
  33245. }
  33246. ,
  33247. o.$add = o.add,
  33248. o.set = function(e, t, i) {
  33249. if (e && "object" == typeof e) {
  33250. for (var n in i = t,
  33251. e)
  33252. e.hasOwnProperty(n) && void 0 !== (t = e[n]) && this.$set(n, t, i);
  33253. return this
  33254. }
  33255. var r = a._fieldsByName[e];
  33256. if (i)
  33257. this[e] = t;
  33258. else {
  33259. if (!r)
  33260. throw Error(this + "#" + e + " is not a field: undefined");
  33261. if (!(r instanceof u.Reflect.Message.Field))
  33262. throw Error(this + "#" + e + " is not a field: " + r.toString(!0));
  33263. this[r.name] = t = r.verifyValue(t)
  33264. }
  33265. if (r && r.oneof) {
  33266. var o = this[r.oneof.name];
  33267. null !== t ? (null !== o && o !== r.name && (this[o] = null),
  33268. this[r.oneof.name] = r.name) : o === e && (this[r.oneof.name] = null)
  33269. }
  33270. return this
  33271. }
  33272. ,
  33273. o.$set = o.set,
  33274. o.get = function(e, t) {
  33275. if (t)
  33276. return this[e];
  33277. var i = a._fieldsByName[e];
  33278. if (!(i && i instanceof u.Reflect.Message.Field))
  33279. throw Error(this + "#" + e + " is not a field: undefined");
  33280. if (!(i instanceof u.Reflect.Message.Field))
  33281. throw Error(this + "#" + e + " is not a field: " + i.toString(!0));
  33282. return this[i.name]
  33283. }
  33284. ,
  33285. o.$get = o.get;
  33286. for (var e = 0; e < s.length; e++) {
  33287. var t = s[e];
  33288. t instanceof u.Reflect.Message.ExtensionField || a.builder.options.populateAccessors && function(i) {
  33289. var e = i.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  33290. return e.toUpperCase().replace("_", "")
  33291. });
  33292. e = e.substring(0, 1).toUpperCase() + e.substring(1);
  33293. function t(e, t) {
  33294. return this[i.name] = t ? e : i.verifyValue(e),
  33295. this
  33296. }
  33297. function n() {
  33298. return this[i.name]
  33299. }
  33300. var r = i.originalName.replace(/([A-Z])/g, function(e) {
  33301. return "_" + e
  33302. });
  33303. null === a.getChild("set" + e) && (o["set" + e] = t),
  33304. null === a.getChild("set_" + r) && (o["set_" + r] = t),
  33305. null === a.getChild("get" + e) && (o["get" + e] = n),
  33306. null === a.getChild("get_" + r) && (o["get_" + r] = n)
  33307. }(t)
  33308. }
  33309. return o.encode = function(t, e) {
  33310. "boolean" == typeof t && (e = t,
  33311. t = void 0);
  33312. var i = !1;
  33313. t || (t = new I,
  33314. i = !0);
  33315. var n = t.littleEndian;
  33316. try {
  33317. return a.encode(this, t.LE(), e),
  33318. (i ? t.flip() : t).LE(n)
  33319. } catch (e) {
  33320. throw t.LE(n),
  33321. e
  33322. }
  33323. }
  33324. ,
  33325. c.encode = function(e, t, i) {
  33326. return new c(e).encode(t, i)
  33327. }
  33328. ,
  33329. o.calculate = function() {
  33330. return a.calculate(this)
  33331. }
  33332. ,
  33333. o.encodeDelimited = function(e, t) {
  33334. var i = !1;
  33335. e || (e = new I,
  33336. i = !0);
  33337. var n = (new I).LE();
  33338. return a.encode(this, n, t).flip(),
  33339. e.writeVarint32(n.remaining()),
  33340. e.append(n),
  33341. i ? e.flip() : e
  33342. }
  33343. ,
  33344. o.encodeAB = function() {
  33345. try {
  33346. return this.encode().toArrayBuffer()
  33347. } catch (e) {
  33348. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  33349. e
  33350. }
  33351. }
  33352. ,
  33353. o.toArrayBuffer = o.encodeAB,
  33354. o.encodeNB = function() {
  33355. try {
  33356. return this.encode().toBuffer()
  33357. } catch (e) {
  33358. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  33359. e
  33360. }
  33361. }
  33362. ,
  33363. o.toBuffer = o.encodeNB,
  33364. o.encode64 = function() {
  33365. try {
  33366. return this.encode().toBase64()
  33367. } catch (e) {
  33368. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  33369. e
  33370. }
  33371. }
  33372. ,
  33373. o.toBase64 = o.encode64,
  33374. o.encodeHex = function() {
  33375. try {
  33376. return this.encode().toHex()
  33377. } catch (e) {
  33378. throw e.encoded && (e.encoded = e.encoded.toHex()),
  33379. e
  33380. }
  33381. }
  33382. ,
  33383. o.toHex = o.encodeHex,
  33384. o.toRaw = function(e, t) {
  33385. return d(this, !!e, !!t, this.$type)
  33386. }
  33387. ,
  33388. o.encodeJSON = function() {
  33389. return JSON.stringify(d(this, !0, !0, this.$type))
  33390. }
  33391. ,
  33392. c.decode = function(t, e, i) {
  33393. "string" == typeof e && (i = e,
  33394. e = -1),
  33395. "string" == typeof t && (t = I.wrap(t, i || "base64"));
  33396. var n = (t = I.isByteBuffer(t) ? t : I.wrap(t)).littleEndian;
  33397. try {
  33398. var r = a.decode(t.LE());
  33399. return t.LE(n),
  33400. r
  33401. } catch (e) {
  33402. throw t.LE(n),
  33403. e
  33404. }
  33405. }
  33406. ,
  33407. c.decodeDelimited = function(t, e) {
  33408. if ("string" == typeof t && (t = I.wrap(t, e || "base64")),
  33409. (t = I.isByteBuffer(t) ? t : I.wrap(t)).remaining() < 1)
  33410. return null;
  33411. var i = t.offset
  33412. , n = t.readVarint32();
  33413. if (t.remaining() < n)
  33414. return t.offset = i,
  33415. null;
  33416. try {
  33417. var r = a.decode(t.slice(t.offset, t.offset + n).LE());
  33418. return t.offset += n,
  33419. r
  33420. } catch (e) {
  33421. throw t.offset += n,
  33422. e
  33423. }
  33424. }
  33425. ,
  33426. c.decode64 = function(e) {
  33427. return c.decode(e, "base64")
  33428. }
  33429. ,
  33430. c.decodeHex = function(e) {
  33431. return c.decode(e, "hex")
  33432. }
  33433. ,
  33434. c.decodeJSON = function(e) {
  33435. return new c(JSON.parse(e))
  33436. }
  33437. ,
  33438. o.toString = function() {
  33439. return a.toString()
  33440. }
  33441. ,
  33442. Object.defineProperty && (Object.defineProperty(c, "$options", {
  33443. value: a.buildOpt()
  33444. }),
  33445. Object.defineProperty(o, "$options", {
  33446. value: c.$options
  33447. }),
  33448. Object.defineProperty(c, "$type", {
  33449. value: a
  33450. }),
  33451. Object.defineProperty(o, "$type", {
  33452. value: a
  33453. })),
  33454. c
  33455. }(g, this);
  33456. this._fields = [],
  33457. this._fieldsById = {},
  33458. this._fieldsByName = {};
  33459. for (var i, n = 0, r = this.children.length; n < r; n++)
  33460. if ((i = this.children[n])instanceof p || i instanceof d || i instanceof y) {
  33461. if (t.hasOwnProperty(i.name))
  33462. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + i.toString(!0) + " cannot override static property '" + i.name + "'");
  33463. t[i.name] = i.build()
  33464. } else if (i instanceof d.Field)
  33465. i.build(),
  33466. this._fields.push(i),
  33467. this._fieldsById[i.id] = i,
  33468. this._fieldsByName[i.name] = i;
  33469. else if (!(i instanceof d.OneOf || i instanceof v))
  33470. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[n].toString(!0));
  33471. return this.clazz = t
  33472. }
  33473. ,
  33474. n.encode = function(e, t, i) {
  33475. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  33476. r = e[(n = this._fields[a]).name],
  33477. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  33478. if (null === o)
  33479. return t;
  33480. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  33481. throw l.encoded = t,
  33482. l
  33483. }
  33484. ,
  33485. n.calculate = function(e) {
  33486. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  33487. if (i = e[(t = this._fields[r]).name],
  33488. t.required && null === i)
  33489. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  33490. n += t.calculate(i, e)
  33491. }
  33492. return n
  33493. }
  33494. ,
  33495. n.decode = function(e, t, i) {
  33496. t = "number" == typeof t ? t : -1;
  33497. for (var n, r, o, a, s = e.offset, l = new this.clazz; e.offset < s + t || -1 === t && 0 < e.remaining(); ) {
  33498. if (o = (n = e.readVarint32()) >>> 3,
  33499. (r = 7 & n) === g.WIRE_TYPES.ENDGROUP) {
  33500. if (o !== i)
  33501. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + o + " (" + (i ? i + " expected" : "not a group") + ")");
  33502. break
  33503. }
  33504. if (a = this._fieldsById[o]) {
  33505. if (a.repeated && !a.options.packed)
  33506. l[a.name].push(a.decode(r, e));
  33507. else if (a.map) {
  33508. var c = a.decode(r, e);
  33509. l[a.name].set(c[0], c[1])
  33510. } else if (l[a.name] = a.decode(r, e),
  33511. a.oneof) {
  33512. var h = l[a.oneof.name];
  33513. null !== h && h !== a.name && (l[h] = null),
  33514. l[a.oneof.name] = a.name
  33515. }
  33516. } else
  33517. switch (r) {
  33518. case g.WIRE_TYPES.VARINT:
  33519. e.readVarint32();
  33520. break;
  33521. case g.WIRE_TYPES.BITS32:
  33522. e.offset += 4;
  33523. break;
  33524. case g.WIRE_TYPES.BITS64:
  33525. e.offset += 8;
  33526. break;
  33527. case g.WIRE_TYPES.LDELIM:
  33528. var u = e.readVarint32();
  33529. e.offset += u;
  33530. break;
  33531. case g.WIRE_TYPES.STARTGROUP:
  33532. for (; m(o, e); )
  33533. ;
  33534. break;
  33535. default:
  33536. throw Error("Illegal wire type for unknown field " + o + " in " + this.toString(!0) + "#decode: " + r)
  33537. }
  33538. }
  33539. for (var d = 0, p = this._fields.length; d < p; ++d)
  33540. if (null === l[(a = this._fields[d]).name])
  33541. if ("proto3" === this.syntax)
  33542. l[a.name] = a.defaultValue;
  33543. else {
  33544. if (a.required) {
  33545. var f = Error("Missing at least one required field for " + this.toString(!0) + ": " + a.name);
  33546. throw f.decoded = l,
  33547. f
  33548. }
  33549. g.populateDefaults && null !== a.defaultValue && (l[a.name] = a.defaultValue)
  33550. }
  33551. return l
  33552. }
  33553. ,
  33554. s.Message = d;
  33555. function c(e, t, i, n, r, o, a, s, l, c) {
  33556. h.call(this, e, t, o),
  33557. this.className = "Message.Field",
  33558. this.required = "required" === i,
  33559. this.repeated = "repeated" === i,
  33560. this.map = "map" === i,
  33561. this.keyType = n || null,
  33562. this.type = r,
  33563. this.resolvedType = null,
  33564. this.id = a,
  33565. this.options = s || {},
  33566. this.defaultValue = null,
  33567. this.oneof = l || null,
  33568. this.syntax = c || "proto2",
  33569. this.originalName = this.name,
  33570. this.element = null,
  33571. this.keyElement = null,
  33572. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = g.Util.toCamelCase(this.name))
  33573. }
  33574. var r = c.prototype = Object.create(h.prototype);
  33575. r.build = function() {
  33576. this.element = new u(this.type,this.resolvedType,!1,this.syntax),
  33577. this.map && (this.keyElement = new u(this.keyType,void 0,!0,this.syntax)),
  33578. "proto3" !== this.syntax || this.repeated || this.map ? void 0 !== this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = u.defaultFieldValue(this.type)
  33579. }
  33580. ,
  33581. r.verifyValue = function(e, t) {
  33582. function i(e, t) {
  33583. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  33584. }
  33585. t = t || !1;
  33586. var n, r = this;
  33587. if (null === e)
  33588. return this.required && i(typeof e, "required"),
  33589. "proto3" === this.syntax && this.type !== g.TYPES.message && i(typeof e, "proto3 field without field presence cannot be null"),
  33590. null;
  33591. if (!this.repeated || t)
  33592. return this.map && !t ? e instanceof g.Map ? e : (e instanceof Object || i(typeof e, "expected ProtoBuf.Map or raw object for map field"),
  33593. new g.Map(this,e)) : (!this.repeated && Array.isArray(e) && i(typeof e, "no array expected"),
  33594. this.element.verifyValue(e));
  33595. Array.isArray(e) || (e = [e]);
  33596. var o = [];
  33597. for (n = 0; n < e.length; n++)
  33598. o.push(this.element.verifyValue(e[n]));
  33599. return o
  33600. }
  33601. ,
  33602. r.hasWirePresence = function(e, t) {
  33603. if ("proto3" !== this.syntax)
  33604. return null !== e;
  33605. if (this.oneof && t[this.oneof.name] === this.name)
  33606. return !0;
  33607. switch (this.type) {
  33608. case g.TYPES.int32:
  33609. case g.TYPES.sint32:
  33610. case g.TYPES.sfixed32:
  33611. case g.TYPES.uint32:
  33612. case g.TYPES.fixed32:
  33613. return 0 !== e;
  33614. case g.TYPES.int64:
  33615. case g.TYPES.sint64:
  33616. case g.TYPES.sfixed64:
  33617. case g.TYPES.uint64:
  33618. case g.TYPES.fixed64:
  33619. return 0 !== e.low || 0 !== e.high;
  33620. case g.TYPES.bool:
  33621. return e;
  33622. case g.TYPES.float:
  33623. case g.TYPES.double:
  33624. return 0 !== e;
  33625. case g.TYPES.string:
  33626. return 0 < e.length;
  33627. case g.TYPES.bytes:
  33628. return 0 < e.remaining();
  33629. case g.TYPES.enum:
  33630. return 0 !== e;
  33631. case g.TYPES.message:
  33632. return null !== e;
  33633. default:
  33634. return !0
  33635. }
  33636. }
  33637. ,
  33638. r.encode = function(t, r, e) {
  33639. if (null === this.type || "object" != typeof this.type)
  33640. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  33641. if (null === t || this.repeated && 0 == t.length)
  33642. return r;
  33643. try {
  33644. var i;
  33645. if (this.repeated)
  33646. if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) {
  33647. r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33648. r.ensureCapacity(r.offset += 1);
  33649. var n = r.offset;
  33650. for (i = 0; i < t.length; i++)
  33651. this.element.encodeValue(this.id, t[i], r);
  33652. var o = r.offset - n
  33653. , a = I.calculateVarint32(o);
  33654. if (1 < a) {
  33655. var s = r.slice(n, r.offset);
  33656. n += a - 1,
  33657. r.offset = n,
  33658. r.append(s)
  33659. }
  33660. r.writeVarint32(o, n - a)
  33661. } else
  33662. for (i = 0; i < t.length; i++)
  33663. r.writeVarint32(this.id << 3 | this.type.wireType),
  33664. this.element.encodeValue(this.id, t[i], r);
  33665. else
  33666. this.map ? t.forEach(function(e, t, i) {
  33667. var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e);
  33668. r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33669. r.writeVarint32(n),
  33670. r.writeVarint32(8 | this.keyType.wireType),
  33671. this.keyElement.encodeValue(1, t, r),
  33672. r.writeVarint32(16 | this.type.wireType),
  33673. this.element.encodeValue(2, e, r)
  33674. }, this) : this.hasWirePresence(t, e) && (r.writeVarint32(this.id << 3 | this.type.wireType),
  33675. this.element.encodeValue(this.id, t, r))
  33676. } catch (e) {
  33677. throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")")
  33678. }
  33679. return r
  33680. }
  33681. ,
  33682. r.calculate = function(t, e) {
  33683. if (t = this.verifyValue(t),
  33684. null === this.type || "object" != typeof this.type)
  33685. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  33686. if (null === t || this.repeated && 0 == t.length)
  33687. return 0;
  33688. var r = 0;
  33689. try {
  33690. var i, n;
  33691. if (this.repeated)
  33692. if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) {
  33693. for (r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33694. i = n = 0; i < t.length; i++)
  33695. n += this.element.calculateLength(this.id, t[i]);
  33696. r += I.calculateVarint32(n),
  33697. r += n
  33698. } else
  33699. for (i = 0; i < t.length; i++)
  33700. r += I.calculateVarint32(this.id << 3 | this.type.wireType),
  33701. r += this.element.calculateLength(this.id, t[i]);
  33702. else
  33703. this.map ? t.forEach(function(e, t, i) {
  33704. var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e);
  33705. r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33706. r += I.calculateVarint32(n),
  33707. r += n
  33708. }, this) : this.hasWirePresence(t, e) && (r += I.calculateVarint32(this.id << 3 | this.type.wireType),
  33709. r += this.element.calculateLength(this.id, t))
  33710. } catch (e) {
  33711. throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")")
  33712. }
  33713. return r
  33714. }
  33715. ,
  33716. r.decode = function(e, t, i) {
  33717. var n, r;
  33718. if (!(!this.map && e == this.type.wireType || !i && this.repeated && this.options.packed && e == g.WIRE_TYPES.LDELIM || this.map && e == g.WIRE_TYPES.LDELIM))
  33719. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + e + " (" + this.type.wireType + " expected)");
  33720. if (e == g.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) && !i) {
  33721. r = t.readVarint32(),
  33722. r = t.offset + r;
  33723. for (var o = []; t.offset < r; )
  33724. o.push(this.decode(this.type.wireType, t, !0));
  33725. return o
  33726. }
  33727. if (this.map) {
  33728. var a = u.defaultFieldValue(this.keyType);
  33729. if (n = u.defaultFieldValue(this.type),
  33730. r = t.readVarint32(),
  33731. t.remaining() < r)
  33732. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + t.remaining());
  33733. var s = t.clone();
  33734. for (s.limit = s.offset + r,
  33735. t.offset += r; 0 < s.remaining(); ) {
  33736. var l = s.readVarint32();
  33737. e = 7 & l;
  33738. var c = l >>> 3;
  33739. if (1 == c)
  33740. a = this.keyElement.decode(s, e, c);
  33741. else {
  33742. if (2 != c)
  33743. throw Error("Unexpected tag in map field key/value submessage");
  33744. n = this.element.decode(s, e, c)
  33745. }
  33746. }
  33747. return [a, n]
  33748. }
  33749. return this.element.decode(t, e, this.id)
  33750. }
  33751. ,
  33752. s.Message.Field = c;
  33753. function o(e, t, i, n, r, o, a) {
  33754. c.call(this, e, t, i, null, n, r, o, a),
  33755. this.extension
  33756. }
  33757. o.prototype = Object.create(c.prototype),
  33758. s.Message.ExtensionField = o;
  33759. s.Message.OneOf = function(e, t, i) {
  33760. h.call(this, e, t, i),
  33761. this.fields = []
  33762. }
  33763. ;
  33764. var p = function(e, t, i, n, r) {
  33765. l.call(this, e, t, i, n, r),
  33766. this.className = "Enum",
  33767. this.object = null
  33768. };
  33769. p.getName = function(e, t) {
  33770. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  33771. if (e[i = n[r]] === t)
  33772. return i;
  33773. return null
  33774. }
  33775. ,
  33776. (p.prototype = Object.create(l.prototype)).build = function(e) {
  33777. if (this.object && !e)
  33778. return this.object;
  33779. for (var t = new g.Builder.Enum, i = this.getChildren(p.Value), n = 0, r = i.length; n < r; ++n)
  33780. t[i[n].name] = i[n].id;
  33781. return Object.defineProperty && Object.defineProperty(t, "$options", {
  33782. value: this.buildOpt(),
  33783. enumerable: !1
  33784. }),
  33785. this.object = t
  33786. }
  33787. ,
  33788. s.Enum = p;
  33789. function f(e, t, i, n) {
  33790. h.call(this, e, t, i),
  33791. this.className = "Enum.Value",
  33792. this.id = n
  33793. }
  33794. f.prototype = Object.create(h.prototype),
  33795. s.Enum.Value = f;
  33796. var v = function(e, t, i, n) {
  33797. h.call(this, e, t, i),
  33798. this.field = n
  33799. };
  33800. v.prototype = Object.create(h.prototype),
  33801. s.Extension = v;
  33802. var y = function(e, t, i, n) {
  33803. l.call(this, e, t, i, n),
  33804. this.className = "Service",
  33805. this.clazz = null
  33806. };
  33807. (y.prototype = Object.create(l.prototype)).build = function(e) {
  33808. return this.clazz && !e ? this.clazz : this.clazz = function(t, r) {
  33809. for (var o = function(e) {
  33810. t.Builder.Service.call(this),
  33811. this.rpcImpl = e || function(e, t, i) {
  33812. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  33813. }
  33814. }, e = o.prototype = Object.create(t.Builder.Service.prototype), i = r.getChildren(t.Reflect.Service.RPCMethod), n = 0; n < i.length; n++)
  33815. !function(n) {
  33816. e[n.name] = function(e, i) {
  33817. try {
  33818. try {
  33819. e = n.resolvedRequestType.clazz.decode(I.wrap(e))
  33820. } catch (e) {
  33821. if (!(e instanceof TypeError))
  33822. throw e
  33823. }
  33824. if (null === e || "object" != typeof e)
  33825. throw Error("Illegal arguments");
  33826. e instanceof n.resolvedRequestType.clazz || (e = new n.resolvedRequestType.clazz(e)),
  33827. this.rpcImpl(n.fqn(), e, function(e, t) {
  33828. if (!e) {
  33829. null === t && (t = "");
  33830. try {
  33831. t = n.resolvedResponseType.clazz.decode(t)
  33832. } catch (e) {}
  33833. return t && t instanceof n.resolvedResponseType.clazz ? void i(null, t) : void i(Error("Illegal response type received in service method " + r.name + "#" + n.name))
  33834. }
  33835. i(e)
  33836. })
  33837. } catch (e) {
  33838. setTimeout(i.bind(this, e), 0)
  33839. }
  33840. }
  33841. ,
  33842. o[n.name] = function(e, t, i) {
  33843. new o(e)[n.name](t, i)
  33844. }
  33845. ,
  33846. Object.defineProperty && (Object.defineProperty(o[n.name], "$options", {
  33847. value: n.buildOpt()
  33848. }),
  33849. Object.defineProperty(e[n.name], "$options", {
  33850. value: o[n.name].$options
  33851. }))
  33852. }(i[n]);
  33853. return Object.defineProperty && (Object.defineProperty(o, "$options", {
  33854. value: r.buildOpt()
  33855. }),
  33856. Object.defineProperty(e, "$options", {
  33857. value: o.$options
  33858. }),
  33859. Object.defineProperty(o, "$type", {
  33860. value: r
  33861. }),
  33862. Object.defineProperty(e, "$type", {
  33863. value: r
  33864. })),
  33865. o
  33866. }(g, this)
  33867. }
  33868. ,
  33869. s.Service = y;
  33870. function A(e, t, i, n) {
  33871. h.call(this, e, t, i),
  33872. this.className = "Service.Method",
  33873. this.options = n || {}
  33874. }
  33875. (A.prototype = Object.create(h.prototype)).buildOpt = t.buildOpt,
  33876. s.Service.Method = A;
  33877. function C(e, t, i, n, r, o, a, s) {
  33878. A.call(this, e, t, i, s),
  33879. this.className = "Service.RPCMethod",
  33880. this.requestName = n,
  33881. this.responseName = r,
  33882. this.requestStream = o,
  33883. this.responseStream = a,
  33884. this.resolvedRequestType = null,
  33885. this.resolvedResponseType = null
  33886. }
  33887. return C.prototype = Object.create(A.prototype),
  33888. s.Service.RPCMethod = C,
  33889. s
  33890. }(o),
  33891. o.Builder = (i = (u = o).Lang,
  33892. s = o.Reflect,
  33893. n = h.prototype,
  33894. h.isMessage = function(e) {
  33895. return "string" == typeof e.name && void 0 === e.values && void 0 === e.rpc
  33896. }
  33897. ,
  33898. h.isMessageField = function(e) {
  33899. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && void 0 !== e.id
  33900. }
  33901. ,
  33902. h.isEnum = function(e) {
  33903. return "string" == typeof e.name && !(void 0 === e.values || !Array.isArray(e.values) || 0 === e.values.length)
  33904. }
  33905. ,
  33906. h.isService = function(e) {
  33907. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  33908. }
  33909. ,
  33910. h.isExtend = function(e) {
  33911. return "string" == typeof e.ref
  33912. }
  33913. ,
  33914. n.reset = function() {
  33915. return this.ptr = this.ns,
  33916. this
  33917. }
  33918. ,
  33919. n.define = function(e) {
  33920. if ("string" != typeof e || !i.TYPEREF.test(e))
  33921. throw Error("illegal namespace: " + e);
  33922. return e.split(".").forEach(function(e) {
  33923. var t = this.ptr.getChild(e);
  33924. null === t && this.ptr.addChild(t = new s.Namespace(this,this.ptr,e)),
  33925. this.ptr = t
  33926. }, this),
  33927. this
  33928. }
  33929. ,
  33930. n.create = function(e) {
  33931. if (!e)
  33932. return this;
  33933. if (Array.isArray(e)) {
  33934. if (0 === e.length)
  33935. return this;
  33936. e = e.slice()
  33937. } else
  33938. e = [e];
  33939. for (var t = [e]; 0 < t.length; ) {
  33940. if (e = t.pop(),
  33941. !Array.isArray(e))
  33942. throw Error("not a valid namespace: " + JSON.stringify(e));
  33943. for (; 0 < e.length; ) {
  33944. var i = e.shift();
  33945. if (h.isMessage(i)) {
  33946. var o = new s.Message(this,this.ptr,i.name,i.options,i.isGroup,i.syntax)
  33947. , n = {};
  33948. i.oneofs && Object.keys(i.oneofs).forEach(function(e) {
  33949. o.addChild(n[e] = new s.Message.OneOf(this,o,e))
  33950. }, this),
  33951. i.fields && i.fields.forEach(function(e) {
  33952. if (null !== o.getChild(0 | e.id))
  33953. throw Error("duplicate or invalid field id in " + o.name + ": " + e.id);
  33954. if (e.options && "object" != typeof e.options)
  33955. throw Error("illegal field options in " + o.name + "#" + e.name);
  33956. var t = null;
  33957. if ("string" == typeof e.oneof && !(t = n[e.oneof]))
  33958. throw Error("illegal oneof in " + o.name + "#" + e.name + ": " + e.oneof);
  33959. e = new s.Message.Field(this,o,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,i.syntax),
  33960. t && t.fields.push(e),
  33961. o.addChild(e)
  33962. }, this);
  33963. var r = [];
  33964. if (i.enums && i.enums.forEach(function(e) {
  33965. r.push(e)
  33966. }),
  33967. i.messages && i.messages.forEach(function(e) {
  33968. r.push(e)
  33969. }),
  33970. i.services && i.services.forEach(function(e) {
  33971. r.push(e)
  33972. }),
  33973. i.extensions && ("number" == typeof i.extensions[0] ? o.extensions = [i.extensions] : o.extensions = i.extensions),
  33974. this.ptr.addChild(o),
  33975. 0 < r.length) {
  33976. t.push(e),
  33977. e = r,
  33978. r = null,
  33979. this.ptr = o,
  33980. o = null;
  33981. continue
  33982. }
  33983. r = null
  33984. } else if (h.isEnum(i))
  33985. o = new s.Enum(this,this.ptr,i.name,i.options,i.syntax),
  33986. i.values.forEach(function(e) {
  33987. o.addChild(new s.Enum.Value(this,o,e.name,e.id))
  33988. }, this),
  33989. this.ptr.addChild(o);
  33990. else if (h.isService(i))
  33991. o = new s.Service(this,this.ptr,i.name,i.options),
  33992. Object.keys(i.rpc).forEach(function(e) {
  33993. var t = i.rpc[e];
  33994. o.addChild(new s.Service.RPCMethod(this,o,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  33995. }, this),
  33996. this.ptr.addChild(o);
  33997. else {
  33998. if (!h.isExtend(i))
  33999. throw Error("not a valid definition: " + JSON.stringify(i));
  34000. if (o = this.ptr.resolve(i.ref, !0))
  34001. i.fields.forEach(function(t) {
  34002. if (null !== o.getChild(0 | t.id))
  34003. throw Error("duplicate extended field id in " + o.name + ": " + t.id);
  34004. if (o.extensions) {
  34005. var i = !1;
  34006. if (o.extensions.forEach(function(e) {
  34007. t.id >= e[0] && t.id <= e[1] && (i = !0)
  34008. }),
  34009. !i)
  34010. throw Error("illegal extended field id in " + o.name + ": " + t.id + " (not within valid ranges)")
  34011. }
  34012. var e = t.name;
  34013. this.options.convertFieldsToCamelCase && (e = u.Util.toCamelCase(e));
  34014. var n = new s.Message.ExtensionField(this,o,t.rule,t.type,this.ptr.fqn() + "." + e,t.id,t.options)
  34015. , r = new s.Extension(this,this.ptr,t.name,n);
  34016. n.extension = r,
  34017. this.ptr.addChild(r),
  34018. o.addChild(n)
  34019. }, this);
  34020. else if (!/\.?google\.protobuf\./.test(i.ref))
  34021. throw Error("extended message " + i.ref + " is not defined")
  34022. }
  34023. o = i = null
  34024. }
  34025. e = null,
  34026. this.ptr = this.ptr.parent
  34027. }
  34028. return this.resolved = !1,
  34029. this.result = null,
  34030. this
  34031. }
  34032. ,
  34033. n.import = function(t, e) {
  34034. var i = "/";
  34035. if ("string" == typeof e) {
  34036. if (u.Util.IS_NODE && (e = p("path").resolve(e)),
  34037. !0 === this.files[e])
  34038. return this.reset();
  34039. this.files[e] = !0
  34040. } else if ("object" == typeof e) {
  34041. var n = e.root;
  34042. u.Util.IS_NODE && (n = p("path").resolve(n)),
  34043. (0 <= n.indexOf("\\") || 0 <= e.file.indexOf("\\")) && (i = "\\");
  34044. var r = n + i + e.file;
  34045. if (!0 === this.files[r])
  34046. return this.reset();
  34047. this.files[r] = !0
  34048. }
  34049. if (t.imports && 0 < t.imports.length) {
  34050. var o, a = !1;
  34051. "object" == typeof e ? (this.importRoot = e.root,
  34052. a = !0,
  34053. o = this.importRoot,
  34054. e = e.file,
  34055. (0 <= o.indexOf("\\") || 0 <= e.indexOf("\\")) && (i = "\\")) : "string" == typeof e ? this.importRoot ? o = this.importRoot : 0 <= e.indexOf("/") ? "" === (o = e.replace(/\/[^\/]*$/, "")) && (o = "/") : 0 <= e.indexOf("\\") ? (o = e.replace(/\\[^\\]*$/, ""),
  34056. i = "\\") : o = "." : o = null;
  34057. for (var s = 0; s < t.imports.length; s++)
  34058. if ("string" == typeof t.imports[s]) {
  34059. if (!o)
  34060. throw Error("cannot determine import root");
  34061. var l = t.imports[s];
  34062. if ("google/protobuf/descriptor.proto" === l)
  34063. continue;
  34064. if (l = o + i + l,
  34065. !0 === this.files[l])
  34066. continue;
  34067. /\.proto$/i.test(l) && !u.DotProto && (l = l.replace(/\.proto$/, ".json"));
  34068. var c = u.Util.fetch(l);
  34069. if (null === c)
  34070. throw Error("failed to import '" + l + "' in '" + e + "': file not found");
  34071. /\.json$/i.test(l) ? this.import(JSON.parse(c + ""), l) : this.import(u.DotProto.Parser.parse(c), l)
  34072. } else
  34073. e ? /\.(\w+)$/.test(e) ? this.import(t.imports[s], e.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  34074. return t + "_import" + s + "." + i
  34075. })) : this.import(t.imports[s], e + "_import" + s) : this.import(t.imports[s]);
  34076. a && (this.importRoot = null)
  34077. }
  34078. t.package && this.define(t.package),
  34079. t.syntax && function t(i) {
  34080. i.messages && i.messages.forEach(function(e) {
  34081. e.syntax = i.syntax,
  34082. t(e)
  34083. }),
  34084. i.enums && i.enums.forEach(function(e) {
  34085. e.syntax = i.syntax
  34086. })
  34087. }(t);
  34088. var h = this.ptr;
  34089. return t.options && Object.keys(t.options).forEach(function(e) {
  34090. h.options[e] = t.options[e]
  34091. }),
  34092. t.messages && (this.create(t.messages),
  34093. this.ptr = h),
  34094. t.enums && (this.create(t.enums),
  34095. this.ptr = h),
  34096. t.services && (this.create(t.services),
  34097. this.ptr = h),
  34098. t.extends && this.create(t.extends),
  34099. this.reset()
  34100. }
  34101. ,
  34102. n.resolveAll = function() {
  34103. var e;
  34104. if (null == this.ptr || "object" == typeof this.ptr.type)
  34105. return this;
  34106. if (this.ptr instanceof s.Namespace)
  34107. this.ptr.children.forEach(function(e) {
  34108. this.ptr = e,
  34109. this.resolveAll()
  34110. }, this);
  34111. else if (this.ptr instanceof s.Message.Field) {
  34112. if (i.TYPE.test(this.ptr.type))
  34113. this.ptr.type = u.TYPES[this.ptr.type];
  34114. else {
  34115. if (!i.TYPEREF.test(this.ptr.type))
  34116. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34117. if (!(e = (this.ptr instanceof s.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0)))
  34118. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34119. if ((this.ptr.resolvedType = e)instanceof s.Enum) {
  34120. if (this.ptr.type = u.TYPES.enum,
  34121. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  34122. throw Error("proto3 message cannot reference proto2 enum")
  34123. } else {
  34124. if (!(e instanceof s.Message))
  34125. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34126. this.ptr.type = e.isGroup ? u.TYPES.group : u.TYPES.message
  34127. }
  34128. }
  34129. if (this.ptr.map) {
  34130. if (!i.TYPE.test(this.ptr.keyType))
  34131. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  34132. this.ptr.keyType = u.TYPES[this.ptr.keyType]
  34133. }
  34134. } else if (this.ptr instanceof u.Reflect.Service.Method) {
  34135. if (!(this.ptr instanceof u.Reflect.Service.RPCMethod))
  34136. throw Error("illegal service type in " + this.ptr.toString(!0));
  34137. if (!((e = this.ptr.parent.resolve(this.ptr.requestName, !0)) && e instanceof u.Reflect.Message))
  34138. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  34139. if (this.ptr.resolvedRequestType = e,
  34140. !((e = this.ptr.parent.resolve(this.ptr.responseName, !0)) && e instanceof u.Reflect.Message))
  34141. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  34142. this.ptr.resolvedResponseType = e
  34143. } else if (!(this.ptr instanceof u.Reflect.Message.OneOf || this.ptr instanceof u.Reflect.Extension || this.ptr instanceof u.Reflect.Enum.Value))
  34144. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  34145. return this.reset()
  34146. }
  34147. ,
  34148. n.build = function(e) {
  34149. if (this.reset(),
  34150. this.resolved || (this.resolveAll(),
  34151. this.resolved = !0,
  34152. this.result = null),
  34153. null === this.result && (this.result = this.ns.build()),
  34154. !e)
  34155. return this.result;
  34156. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  34157. if (!i[t[n]]) {
  34158. i = null;
  34159. break
  34160. }
  34161. i = i[t[n]]
  34162. }
  34163. return i
  34164. }
  34165. ,
  34166. n.lookup = function(e, t) {
  34167. return e ? this.ns.resolve(e, t) : this.ns
  34168. }
  34169. ,
  34170. n.toString = function() {
  34171. return "Builder"
  34172. }
  34173. ,
  34174. h.Message = function() {}
  34175. ,
  34176. h.Enum = function() {}
  34177. ,
  34178. h.Service = function() {}
  34179. ,
  34180. h),
  34181. o.Map = (a = o.Reflect,
  34182. (t = c.prototype).clear = function() {
  34183. this.map = {}
  34184. }
  34185. ,
  34186. t.delete = function(e) {
  34187. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  34188. , i = t in this.map;
  34189. return delete this.map[t],
  34190. i
  34191. }
  34192. ,
  34193. t.entries = function() {
  34194. for (var e, t = [], i = Object.keys(this.map), n = 0; n < i.length; n++)
  34195. t.push([(e = this.map[i[n]]).key, e.value]);
  34196. return l(t)
  34197. }
  34198. ,
  34199. t.keys = function() {
  34200. for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++)
  34201. e.push(this.map[t[i]].key);
  34202. return l(e)
  34203. }
  34204. ,
  34205. t.values = function() {
  34206. for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++)
  34207. e.push(this.map[t[i]].value);
  34208. return l(e)
  34209. }
  34210. ,
  34211. t.forEach = function(e, t) {
  34212. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  34213. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  34214. }
  34215. ,
  34216. t.set = function(e, t) {
  34217. var i = this.keyElem.verifyValue(e)
  34218. , n = this.valueElem.verifyValue(t);
  34219. return this.map[this.keyElem.valueToString(i)] = {
  34220. key: i,
  34221. value: n
  34222. },
  34223. this
  34224. }
  34225. ,
  34226. t.get = function(e) {
  34227. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  34228. if (t in this.map)
  34229. return this.map[t].value
  34230. }
  34231. ,
  34232. t.has = function(e) {
  34233. return this.keyElem.valueToString(this.keyElem.verifyValue(e))in this.map
  34234. }
  34235. ,
  34236. c),
  34237. o.loadProto = function(e, t, i) {
  34238. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  34239. t = void 0),
  34240. o.loadJson(o.DotProto.Parser.parse(e), t, i)
  34241. }
  34242. ,
  34243. o.protoFromString = o.loadProto,
  34244. o.loadProtoFile = function(t, i, n) {
  34245. if (i && "object" == typeof i ? (n = i,
  34246. i = null) : i && "function" == typeof i || (i = null),
  34247. i)
  34248. return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) {
  34249. if (null !== e)
  34250. try {
  34251. i(null, o.loadProto(e, n, t))
  34252. } catch (e) {
  34253. i(e)
  34254. }
  34255. else
  34256. i(Error("Failed to fetch file"))
  34257. });
  34258. var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t);
  34259. return null === e ? null : o.loadProto(e, n, t)
  34260. }
  34261. ,
  34262. o.protoFromFile = o.loadProtoFile,
  34263. o.newBuilder = function(e) {
  34264. return void 0 === (e = e || {}).convertFieldsToCamelCase && (e.convertFieldsToCamelCase = o.convertFieldsToCamelCase),
  34265. void 0 === e.populateAccessors && (e.populateAccessors = o.populateAccessors),
  34266. new o.Builder(e)
  34267. }
  34268. ,
  34269. o.loadJson = function(e, t, i) {
  34270. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  34271. t = null),
  34272. t && "object" == typeof t || (t = o.newBuilder()),
  34273. "string" == typeof e && (e = JSON.parse(e)),
  34274. t.import(e, i),
  34275. t.resolveAll(),
  34276. t
  34277. }
  34278. ,
  34279. o.loadJsonFile = function(t, i, n) {
  34280. if (i && "object" == typeof i ? (n = i,
  34281. i = null) : i && "function" == typeof i || (i = null),
  34282. i)
  34283. return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) {
  34284. if (null !== e)
  34285. try {
  34286. i(null, o.loadJson(JSON.parse(e), n, t))
  34287. } catch (e) {
  34288. i(e)
  34289. }
  34290. else
  34291. i(Error("Failed to fetch file"))
  34292. });
  34293. var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t);
  34294. return null === e ? null : o.loadJson(JSON.parse(e), n, t)
  34295. }
  34296. ,
  34297. o;
  34298. function l(e) {
  34299. var t = 0;
  34300. return {
  34301. next: function() {
  34302. return t < e.length ? {
  34303. done: !1,
  34304. value: e[t++]
  34305. } : {
  34306. done: !0
  34307. }
  34308. }
  34309. }
  34310. }
  34311. function c(e, t) {
  34312. if (!e.map)
  34313. throw Error("field is not a map");
  34314. if (this.field = e,
  34315. this.keyElem = new a.Element(e.keyType,null,!0,e.syntax),
  34316. this.valueElem = new a.Element(e.type,e.resolvedType,!1,e.syntax),
  34317. this.map = {},
  34318. Object.defineProperty(this, "size", {
  34319. get: function() {
  34320. return Object.keys(this.map).length
  34321. }
  34322. }),
  34323. t)
  34324. for (var i = Object.keys(t), n = 0; n < i.length; n++) {
  34325. var r = this.keyElem.valueFromString(i[n])
  34326. , o = this.valueElem.verifyValue(t[i[n]]);
  34327. this.map[this.keyElem.valueToString(r)] = {
  34328. key: r,
  34329. value: o
  34330. }
  34331. }
  34332. }
  34333. function h(e) {
  34334. this.ns = new s.Namespace(this,null,""),
  34335. this.ptr = this.ns,
  34336. this.resolved = !1,
  34337. this.result = null,
  34338. this.files = {},
  34339. this.importRoot = null,
  34340. this.options = e || {}
  34341. }
  34342. }
  34343. ,
  34344. "function" == typeof define && define.amd ? define(["bytebuffer"], t) : "function" == typeof p && "object" == typeof i && i && i.exports ? i.exports = t(p("bytebuffer")) : (e.dcodeIO = e.dcodeIO || {}).ProtoBuf = t(e.dcodeIO.ByteBuffer)
  34345. }
  34346. ).call(this, p("_process"))
  34347. }
  34348. , {
  34349. _process: 203,
  34350. bytebuffer: 215,
  34351. fs: 197,
  34352. path: 197
  34353. }],
  34354. 215: [function(t, e, i) {
  34355. var n, r;
  34356. n = this,
  34357. r = function(l) {
  34358. "use strict";
  34359. function s(e) {
  34360. var t = 0;
  34361. return function() {
  34362. return t < e.length ? e.charCodeAt(t++) : null
  34363. }
  34364. }
  34365. function c() {
  34366. var e = []
  34367. , t = [];
  34368. return function() {
  34369. return 0 === arguments.length ? t.join("") + i.apply(String, e) : (1024 < e.length + arguments.length && (t.push(i.apply(String, e)),
  34370. e.length = 0),
  34371. void Array.prototype.push.apply(e, arguments))
  34372. }
  34373. }
  34374. function n(e, t, i, n, r) {
  34375. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  34376. for (u += d,
  34377. o = p & (1 << -h) - 1,
  34378. p >>= -h,
  34379. h += s; 0 < h; o = 256 * o + e[t + u],
  34380. u += d,
  34381. h -= 8)
  34382. ;
  34383. for (a = o & (1 << -h) - 1,
  34384. o >>= -h,
  34385. h += n; 0 < h; a = 256 * a + e[t + u],
  34386. u += d,
  34387. h -= 8)
  34388. ;
  34389. if (0 === o)
  34390. o = 1 - c;
  34391. else {
  34392. if (o === l)
  34393. return a ? NaN : 1 / 0 * (p ? -1 : 1);
  34394. a += Math.pow(2, n),
  34395. o -= c
  34396. }
  34397. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  34398. }
  34399. function r(e, t, i, n, r, o) {
  34400. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  34401. for (t = Math.abs(t),
  34402. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  34403. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  34404. t * (l = Math.pow(2, -a)) < 1 && (a--,
  34405. l *= 2),
  34406. 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++,
  34407. l /= 2),
  34408. h <= a + u ? (s = 0,
  34409. a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r),
  34410. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  34411. a = 0)); 8 <= r; e[i + p] = 255 & s,
  34412. p += f,
  34413. s /= 256,
  34414. r -= 8)
  34415. ;
  34416. for (a = a << r | s,
  34417. c += r; 0 < c; e[i + p] = 255 & a,
  34418. p += f,
  34419. a /= 256,
  34420. c -= 8)
  34421. ;
  34422. e[i + p - f] |= 128 * g
  34423. }
  34424. var f = function(e, t, i) {
  34425. if (void 0 === e && (e = f.DEFAULT_CAPACITY),
  34426. void 0 === t && (t = f.DEFAULT_ENDIAN),
  34427. void 0 === i && (i = f.DEFAULT_NOASSERT),
  34428. !i) {
  34429. if ((e |= 0) < 0)
  34430. throw RangeError("Illegal capacity");
  34431. t = !!t,
  34432. i = !!i
  34433. }
  34434. this.buffer = 0 === e ? o : new ArrayBuffer(e),
  34435. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  34436. this.offset = 0,
  34437. this.markedOffset = -1,
  34438. this.limit = e,
  34439. this.littleEndian = t,
  34440. this.noAssert = i
  34441. };
  34442. f.VERSION = "5.0.1",
  34443. f.LITTLE_ENDIAN = !0,
  34444. f.BIG_ENDIAN = !1,
  34445. f.DEFAULT_CAPACITY = 16,
  34446. f.DEFAULT_ENDIAN = f.BIG_ENDIAN,
  34447. f.DEFAULT_NOASSERT = !1,
  34448. f.Long = l || null;
  34449. var a = f.prototype;
  34450. a.__isByteBuffer__,
  34451. Object.defineProperty(a, "__isByteBuffer__", {
  34452. value: !0,
  34453. enumerable: !1,
  34454. configurable: !1
  34455. });
  34456. var o = new ArrayBuffer(0)
  34457. , i = String.fromCharCode;
  34458. f.accessor = function() {
  34459. return Uint8Array
  34460. }
  34461. ,
  34462. f.allocate = function(e, t, i) {
  34463. return new f(e,t,i)
  34464. }
  34465. ,
  34466. f.concat = function(e, t, i, n) {
  34467. "boolean" != typeof t && "string" == typeof t || (n = i,
  34468. i = t,
  34469. t = void 0);
  34470. for (var r, o = 0, a = 0, s = e.length; a < s; ++a)
  34471. f.isByteBuffer(e[a]) || (e[a] = f.wrap(e[a], t)),
  34472. 0 < (r = e[a].limit - e[a].offset) && (o += r);
  34473. if (0 === o)
  34474. return new f(0,i,n);
  34475. var l, c = new f(o,i,n);
  34476. for (a = 0; a < s; )
  34477. (r = (l = e[a++]).limit - l.offset) <= 0 || (c.view.set(l.view.subarray(l.offset, l.limit), c.offset),
  34478. c.offset += r);
  34479. return c.limit = c.offset,
  34480. c.offset = 0,
  34481. c
  34482. }
  34483. ,
  34484. f.isByteBuffer = function(e) {
  34485. return !0 === (e && e.__isByteBuffer__)
  34486. }
  34487. ,
  34488. f.type = function() {
  34489. return ArrayBuffer
  34490. }
  34491. ,
  34492. f.wrap = function(e, t, i, n) {
  34493. if ("string" != typeof t && (n = i,
  34494. i = t,
  34495. t = void 0),
  34496. "string" == typeof e)
  34497. switch (void 0 === t && (t = "utf8"),
  34498. t) {
  34499. case "base64":
  34500. return f.fromBase64(e, i);
  34501. case "hex":
  34502. return f.fromHex(e, i);
  34503. case "binary":
  34504. return f.fromBinary(e, i);
  34505. case "utf8":
  34506. return f.fromUTF8(e, i);
  34507. case "debug":
  34508. return f.fromDebug(e, i);
  34509. default:
  34510. throw Error("Unsupported encoding: " + t)
  34511. }
  34512. if (null === e || "object" != typeof e)
  34513. throw TypeError("Illegal buffer");
  34514. var r;
  34515. if (f.isByteBuffer(e))
  34516. return (r = a.clone.call(e)).markedOffset = -1,
  34517. r;
  34518. if (e instanceof Uint8Array)
  34519. r = new f(0,i,n),
  34520. 0 < e.length && (r.buffer = e.buffer,
  34521. r.offset = e.byteOffset,
  34522. r.limit = e.byteOffset + e.byteLength,
  34523. r.view = new Uint8Array(e.buffer));
  34524. else if (e instanceof ArrayBuffer)
  34525. r = new f(0,i,n),
  34526. 0 < e.byteLength && (r.buffer = e,
  34527. r.offset = 0,
  34528. r.limit = e.byteLength,
  34529. r.view = 0 < e.byteLength ? new Uint8Array(e) : null);
  34530. else {
  34531. if ("[object Array]" !== Object.prototype.toString.call(e))
  34532. throw TypeError("Illegal buffer");
  34533. (r = new f(e.length,i,n)).limit = e.length;
  34534. for (var o = 0; o < e.length; ++o)
  34535. r.view[o] = e[o]
  34536. }
  34537. return r
  34538. }
  34539. ,
  34540. a.writeBitSet = function(e, t) {
  34541. var i = void 0 === t;
  34542. if (i && (t = this.offset),
  34543. !this.noAssert) {
  34544. if (!(e instanceof Array))
  34545. throw TypeError("Illegal BitSet: Not an array");
  34546. if ("number" != typeof t || t % 1 != 0)
  34547. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34548. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34549. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34550. }
  34551. var n, r = t, o = e.length, a = o >> 3, s = 0;
  34552. for (t += this.writeVarint32(o, t); a--; )
  34553. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  34554. this.writeByte(n, t++);
  34555. if (s < o) {
  34556. var l = 0;
  34557. for (n = 0; s < o; )
  34558. n |= (1 & !!e[s++]) << l++;
  34559. this.writeByte(n, t++)
  34560. }
  34561. return i ? (this.offset = t,
  34562. this) : t - r
  34563. }
  34564. ,
  34565. a.readBitSet = function(e) {
  34566. var t = void 0 === e;
  34567. t && (e = this.offset);
  34568. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  34569. for (e += n.length; o--; )
  34570. i = this.readByte(e++),
  34571. s[a++] = !!(1 & i),
  34572. s[a++] = !!(2 & i),
  34573. s[a++] = !!(4 & i),
  34574. s[a++] = !!(8 & i),
  34575. s[a++] = !!(16 & i),
  34576. s[a++] = !!(32 & i),
  34577. s[a++] = !!(64 & i),
  34578. s[a++] = !!(128 & i);
  34579. if (a < r) {
  34580. var l = 0;
  34581. for (i = this.readByte(e++); a < r; )
  34582. s[a++] = !!(i >> l++ & 1)
  34583. }
  34584. return t && (this.offset = e),
  34585. s
  34586. }
  34587. ,
  34588. a.readBytes = function(e, t) {
  34589. var i = void 0 === t;
  34590. if (i && (t = this.offset),
  34591. !this.noAssert) {
  34592. if ("number" != typeof t || t % 1 != 0)
  34593. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34594. if ((t >>>= 0) < 0 || t + e > this.buffer.byteLength)
  34595. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  34596. }
  34597. var n = this.slice(t, t + e);
  34598. return i && (this.offset += e),
  34599. n
  34600. }
  34601. ,
  34602. a.writeBytes = a.append,
  34603. a.writeInt8 = function(e, t) {
  34604. var i = void 0 === t;
  34605. if (i && (t = this.offset),
  34606. !this.noAssert) {
  34607. if ("number" != typeof e || e % 1 != 0)
  34608. throw TypeError("Illegal value: " + e + " (not an integer)");
  34609. if (e |= 0,
  34610. "number" != typeof t || t % 1 != 0)
  34611. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34612. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34613. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34614. }
  34615. t += 1;
  34616. var n = this.buffer.byteLength;
  34617. return n < t && this.resize((n *= 2) > t ? n : t),
  34618. t -= 1,
  34619. this.view[t] = e,
  34620. i && (this.offset += 1),
  34621. this
  34622. }
  34623. ,
  34624. a.writeByte = a.writeInt8,
  34625. a.readInt8 = function(e) {
  34626. var t = void 0 === e;
  34627. if (t && (e = this.offset),
  34628. !this.noAssert) {
  34629. if ("number" != typeof e || e % 1 != 0)
  34630. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34631. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  34632. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  34633. }
  34634. var i = this.view[e];
  34635. return 128 == (128 & i) && (i = -(255 - i + 1)),
  34636. t && (this.offset += 1),
  34637. i
  34638. }
  34639. ,
  34640. a.readByte = a.readInt8,
  34641. a.writeUint8 = function(e, t) {
  34642. var i = void 0 === t;
  34643. if (i && (t = this.offset),
  34644. !this.noAssert) {
  34645. if ("number" != typeof e || e % 1 != 0)
  34646. throw TypeError("Illegal value: " + e + " (not an integer)");
  34647. if (e >>>= 0,
  34648. "number" != typeof t || t % 1 != 0)
  34649. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34650. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34651. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34652. }
  34653. t += 1;
  34654. var n = this.buffer.byteLength;
  34655. return n < t && this.resize((n *= 2) > t ? n : t),
  34656. t -= 1,
  34657. this.view[t] = e,
  34658. i && (this.offset += 1),
  34659. this
  34660. }
  34661. ,
  34662. a.writeUInt8 = a.writeUint8,
  34663. a.readUint8 = function(e) {
  34664. var t = void 0 === e;
  34665. if (t && (e = this.offset),
  34666. !this.noAssert) {
  34667. if ("number" != typeof e || e % 1 != 0)
  34668. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34669. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  34670. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  34671. }
  34672. var i = this.view[e];
  34673. return t && (this.offset += 1),
  34674. i
  34675. }
  34676. ,
  34677. a.readUInt8 = a.readUint8,
  34678. a.writeInt16 = function(e, t) {
  34679. var i = void 0 === t;
  34680. if (i && (t = this.offset),
  34681. !this.noAssert) {
  34682. if ("number" != typeof e || e % 1 != 0)
  34683. throw TypeError("Illegal value: " + e + " (not an integer)");
  34684. if (e |= 0,
  34685. "number" != typeof t || t % 1 != 0)
  34686. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34687. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34688. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34689. }
  34690. t += 2;
  34691. var n = this.buffer.byteLength;
  34692. return n < t && this.resize((n *= 2) > t ? n : t),
  34693. t -= 2,
  34694. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  34695. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  34696. this.view[t + 1] = 255 & e),
  34697. i && (this.offset += 2),
  34698. this
  34699. }
  34700. ,
  34701. a.writeShort = a.writeInt16,
  34702. a.readInt16 = function(e) {
  34703. var t = void 0 === e;
  34704. if (t && (e = this.offset),
  34705. !this.noAssert) {
  34706. if ("number" != typeof e || e % 1 != 0)
  34707. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34708. if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength)
  34709. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  34710. }
  34711. var i = 0;
  34712. return this.littleEndian ? (i = this.view[e],
  34713. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  34714. i |= this.view[e + 1]),
  34715. 32768 == (32768 & i) && (i = -(65535 - i + 1)),
  34716. t && (this.offset += 2),
  34717. i
  34718. }
  34719. ,
  34720. a.readShort = a.readInt16,
  34721. a.writeUint16 = function(e, t) {
  34722. var i = void 0 === t;
  34723. if (i && (t = this.offset),
  34724. !this.noAssert) {
  34725. if ("number" != typeof e || e % 1 != 0)
  34726. throw TypeError("Illegal value: " + e + " (not an integer)");
  34727. if (e >>>= 0,
  34728. "number" != typeof t || t % 1 != 0)
  34729. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34730. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34731. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34732. }
  34733. t += 2;
  34734. var n = this.buffer.byteLength;
  34735. return n < t && this.resize((n *= 2) > t ? n : t),
  34736. t -= 2,
  34737. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  34738. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  34739. this.view[t + 1] = 255 & e),
  34740. i && (this.offset += 2),
  34741. this
  34742. }
  34743. ,
  34744. a.writeUInt16 = a.writeUint16,
  34745. a.readUint16 = function(e) {
  34746. var t = void 0 === e;
  34747. if (t && (e = this.offset),
  34748. !this.noAssert) {
  34749. if ("number" != typeof e || e % 1 != 0)
  34750. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34751. if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength)
  34752. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  34753. }
  34754. var i = 0;
  34755. return this.littleEndian ? (i = this.view[e],
  34756. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  34757. i |= this.view[e + 1]),
  34758. t && (this.offset += 2),
  34759. i
  34760. }
  34761. ,
  34762. a.readUInt16 = a.readUint16,
  34763. a.writeInt32 = function(e, t) {
  34764. var i = void 0 === t;
  34765. if (i && (t = this.offset),
  34766. !this.noAssert) {
  34767. if ("number" != typeof e || e % 1 != 0)
  34768. throw TypeError("Illegal value: " + e + " (not an integer)");
  34769. if (e |= 0,
  34770. "number" != typeof t || t % 1 != 0)
  34771. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34772. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34773. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34774. }
  34775. t += 4;
  34776. var n = this.buffer.byteLength;
  34777. return n < t && this.resize((n *= 2) > t ? n : t),
  34778. t -= 4,
  34779. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  34780. this.view[t + 2] = e >>> 16 & 255,
  34781. this.view[t + 1] = e >>> 8 & 255,
  34782. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  34783. this.view[t + 1] = e >>> 16 & 255,
  34784. this.view[t + 2] = e >>> 8 & 255,
  34785. this.view[t + 3] = 255 & e),
  34786. i && (this.offset += 4),
  34787. this
  34788. }
  34789. ,
  34790. a.writeInt = a.writeInt32,
  34791. a.readInt32 = function(e) {
  34792. var t = void 0 === e;
  34793. if (t && (e = this.offset),
  34794. !this.noAssert) {
  34795. if ("number" != typeof e || e % 1 != 0)
  34796. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34797. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  34798. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  34799. }
  34800. var i = 0;
  34801. return this.littleEndian ? (i = this.view[e + 2] << 16,
  34802. i |= this.view[e + 1] << 8,
  34803. i |= this.view[e],
  34804. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  34805. i |= this.view[e + 2] << 8,
  34806. i |= this.view[e + 3],
  34807. i += this.view[e] << 24 >>> 0),
  34808. i |= 0,
  34809. t && (this.offset += 4),
  34810. i
  34811. }
  34812. ,
  34813. a.readInt = a.readInt32,
  34814. a.writeUint32 = function(e, t) {
  34815. var i = void 0 === t;
  34816. if (i && (t = this.offset),
  34817. !this.noAssert) {
  34818. if ("number" != typeof e || e % 1 != 0)
  34819. throw TypeError("Illegal value: " + e + " (not an integer)");
  34820. if (e >>>= 0,
  34821. "number" != typeof t || t % 1 != 0)
  34822. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34823. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34824. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34825. }
  34826. t += 4;
  34827. var n = this.buffer.byteLength;
  34828. return n < t && this.resize((n *= 2) > t ? n : t),
  34829. t -= 4,
  34830. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  34831. this.view[t + 2] = e >>> 16 & 255,
  34832. this.view[t + 1] = e >>> 8 & 255,
  34833. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  34834. this.view[t + 1] = e >>> 16 & 255,
  34835. this.view[t + 2] = e >>> 8 & 255,
  34836. this.view[t + 3] = 255 & e),
  34837. i && (this.offset += 4),
  34838. this
  34839. }
  34840. ,
  34841. a.writeUInt32 = a.writeUint32,
  34842. a.readUint32 = function(e) {
  34843. var t = void 0 === e;
  34844. if (t && (e = this.offset),
  34845. !this.noAssert) {
  34846. if ("number" != typeof e || e % 1 != 0)
  34847. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34848. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  34849. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  34850. }
  34851. var i = 0;
  34852. return this.littleEndian ? (i = this.view[e + 2] << 16,
  34853. i |= this.view[e + 1] << 8,
  34854. i |= this.view[e],
  34855. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  34856. i |= this.view[e + 2] << 8,
  34857. i |= this.view[e + 3],
  34858. i += this.view[e] << 24 >>> 0),
  34859. t && (this.offset += 4),
  34860. i
  34861. }
  34862. ,
  34863. a.readUInt32 = a.readUint32,
  34864. l && (a.writeInt64 = function(e, t) {
  34865. var i = void 0 === t;
  34866. if (i && (t = this.offset),
  34867. !this.noAssert) {
  34868. if ("number" == typeof e)
  34869. e = l.fromNumber(e);
  34870. else if ("string" == typeof e)
  34871. e = l.fromString(e);
  34872. else if (!(e && e instanceof l))
  34873. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  34874. if ("number" != typeof t || t % 1 != 0)
  34875. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34876. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34877. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34878. }
  34879. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)),
  34880. t += 8;
  34881. var n = this.buffer.byteLength;
  34882. n < t && this.resize((n *= 2) > t ? n : t),
  34883. t -= 8;
  34884. var r = e.low
  34885. , o = e.high;
  34886. return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255,
  34887. this.view[t + 2] = r >>> 16 & 255,
  34888. this.view[t + 1] = r >>> 8 & 255,
  34889. this.view[t] = 255 & r,
  34890. t += 4,
  34891. this.view[t + 3] = o >>> 24 & 255,
  34892. this.view[t + 2] = o >>> 16 & 255,
  34893. this.view[t + 1] = o >>> 8 & 255,
  34894. this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255,
  34895. this.view[t + 1] = o >>> 16 & 255,
  34896. this.view[t + 2] = o >>> 8 & 255,
  34897. this.view[t + 3] = 255 & o,
  34898. t += 4,
  34899. this.view[t] = r >>> 24 & 255,
  34900. this.view[t + 1] = r >>> 16 & 255,
  34901. this.view[t + 2] = r >>> 8 & 255,
  34902. this.view[t + 3] = 255 & r),
  34903. i && (this.offset += 8),
  34904. this
  34905. }
  34906. ,
  34907. a.writeLong = a.writeInt64,
  34908. a.readInt64 = function(e) {
  34909. var t = void 0 === e;
  34910. if (t && (e = this.offset),
  34911. !this.noAssert) {
  34912. if ("number" != typeof e || e % 1 != 0)
  34913. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34914. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  34915. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  34916. }
  34917. var i = 0
  34918. , n = 0;
  34919. this.littleEndian ? (i = this.view[e + 2] << 16,
  34920. i |= this.view[e + 1] << 8,
  34921. i |= this.view[e],
  34922. i += this.view[e + 3] << 24 >>> 0,
  34923. e += 4,
  34924. n = this.view[e + 2] << 16,
  34925. n |= this.view[e + 1] << 8,
  34926. n |= this.view[e],
  34927. n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16,
  34928. n |= this.view[e + 2] << 8,
  34929. n |= this.view[e + 3],
  34930. n += this.view[e] << 24 >>> 0,
  34931. e += 4,
  34932. i = this.view[e + 1] << 16,
  34933. i |= this.view[e + 2] << 8,
  34934. i |= this.view[e + 3],
  34935. i += this.view[e] << 24 >>> 0);
  34936. var r = new l(i,n,!1);
  34937. return t && (this.offset += 8),
  34938. r
  34939. }
  34940. ,
  34941. a.readLong = a.readInt64,
  34942. a.writeUint64 = function(e, t) {
  34943. var i = void 0 === t;
  34944. if (i && (t = this.offset),
  34945. !this.noAssert) {
  34946. if ("number" == typeof e)
  34947. e = l.fromNumber(e);
  34948. else if ("string" == typeof e)
  34949. e = l.fromString(e);
  34950. else if (!(e && e instanceof l))
  34951. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  34952. if ("number" != typeof t || t % 1 != 0)
  34953. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34954. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34955. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34956. }
  34957. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)),
  34958. t += 8;
  34959. var n = this.buffer.byteLength;
  34960. n < t && this.resize((n *= 2) > t ? n : t),
  34961. t -= 8;
  34962. var r = e.low
  34963. , o = e.high;
  34964. return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255,
  34965. this.view[t + 2] = r >>> 16 & 255,
  34966. this.view[t + 1] = r >>> 8 & 255,
  34967. this.view[t] = 255 & r,
  34968. t += 4,
  34969. this.view[t + 3] = o >>> 24 & 255,
  34970. this.view[t + 2] = o >>> 16 & 255,
  34971. this.view[t + 1] = o >>> 8 & 255,
  34972. this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255,
  34973. this.view[t + 1] = o >>> 16 & 255,
  34974. this.view[t + 2] = o >>> 8 & 255,
  34975. this.view[t + 3] = 255 & o,
  34976. t += 4,
  34977. this.view[t] = r >>> 24 & 255,
  34978. this.view[t + 1] = r >>> 16 & 255,
  34979. this.view[t + 2] = r >>> 8 & 255,
  34980. this.view[t + 3] = 255 & r),
  34981. i && (this.offset += 8),
  34982. this
  34983. }
  34984. ,
  34985. a.writeUInt64 = a.writeUint64,
  34986. a.readUint64 = function(e) {
  34987. var t = void 0 === e;
  34988. if (t && (e = this.offset),
  34989. !this.noAssert) {
  34990. if ("number" != typeof e || e % 1 != 0)
  34991. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34992. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  34993. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  34994. }
  34995. var i = 0
  34996. , n = 0;
  34997. this.littleEndian ? (i = this.view[e + 2] << 16,
  34998. i |= this.view[e + 1] << 8,
  34999. i |= this.view[e],
  35000. i += this.view[e + 3] << 24 >>> 0,
  35001. e += 4,
  35002. n = this.view[e + 2] << 16,
  35003. n |= this.view[e + 1] << 8,
  35004. n |= this.view[e],
  35005. n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16,
  35006. n |= this.view[e + 2] << 8,
  35007. n |= this.view[e + 3],
  35008. n += this.view[e] << 24 >>> 0,
  35009. e += 4,
  35010. i = this.view[e + 1] << 16,
  35011. i |= this.view[e + 2] << 8,
  35012. i |= this.view[e + 3],
  35013. i += this.view[e] << 24 >>> 0);
  35014. var r = new l(i,n,!0);
  35015. return t && (this.offset += 8),
  35016. r
  35017. }
  35018. ,
  35019. a.readUInt64 = a.readUint64),
  35020. a.writeFloat32 = function(e, t) {
  35021. var i = void 0 === t;
  35022. if (i && (t = this.offset),
  35023. !this.noAssert) {
  35024. if ("number" != typeof e)
  35025. throw TypeError("Illegal value: " + e + " (not a number)");
  35026. if ("number" != typeof t || t % 1 != 0)
  35027. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35028. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35029. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35030. }
  35031. t += 4;
  35032. var n = this.buffer.byteLength;
  35033. return n < t && this.resize((n *= 2) > t ? n : t),
  35034. t -= 4,
  35035. r(this.view, e, t, this.littleEndian, 23, 4),
  35036. i && (this.offset += 4),
  35037. this
  35038. }
  35039. ,
  35040. a.writeFloat = a.writeFloat32,
  35041. a.readFloat32 = function(e) {
  35042. var t = void 0 === e;
  35043. if (t && (e = this.offset),
  35044. !this.noAssert) {
  35045. if ("number" != typeof e || e % 1 != 0)
  35046. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35047. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35048. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35049. }
  35050. var i = n(this.view, e, this.littleEndian, 23, 4);
  35051. return t && (this.offset += 4),
  35052. i
  35053. }
  35054. ,
  35055. a.readFloat = a.readFloat32,
  35056. a.writeFloat64 = function(e, t) {
  35057. var i = void 0 === t;
  35058. if (i && (t = this.offset),
  35059. !this.noAssert) {
  35060. if ("number" != typeof e)
  35061. throw TypeError("Illegal value: " + e + " (not a number)");
  35062. if ("number" != typeof t || t % 1 != 0)
  35063. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35064. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35065. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35066. }
  35067. t += 8;
  35068. var n = this.buffer.byteLength;
  35069. return n < t && this.resize((n *= 2) > t ? n : t),
  35070. t -= 8,
  35071. r(this.view, e, t, this.littleEndian, 52, 8),
  35072. i && (this.offset += 8),
  35073. this
  35074. }
  35075. ,
  35076. a.writeDouble = a.writeFloat64,
  35077. a.readFloat64 = function(e) {
  35078. var t = void 0 === e;
  35079. if (t && (e = this.offset),
  35080. !this.noAssert) {
  35081. if ("number" != typeof e || e % 1 != 0)
  35082. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35083. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35084. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35085. }
  35086. var i = n(this.view, e, this.littleEndian, 52, 8);
  35087. return t && (this.offset += 8),
  35088. i
  35089. }
  35090. ,
  35091. a.readDouble = a.readFloat64,
  35092. f.MAX_VARINT32_BYTES = 5,
  35093. f.calculateVarint32 = function(e) {
  35094. return (e >>>= 0) < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  35095. }
  35096. ,
  35097. f.zigZagEncode32 = function(e) {
  35098. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  35099. }
  35100. ,
  35101. f.zigZagDecode32 = function(e) {
  35102. return e >>> 1 ^ -(1 & e) | 0
  35103. }
  35104. ,
  35105. a.writeVarint32 = function(e, t) {
  35106. var i = void 0 === t;
  35107. if (i && (t = this.offset),
  35108. !this.noAssert) {
  35109. if ("number" != typeof e || e % 1 != 0)
  35110. throw TypeError("Illegal value: " + e + " (not an integer)");
  35111. if (e |= 0,
  35112. "number" != typeof t || t % 1 != 0)
  35113. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35114. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35115. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35116. }
  35117. var n, r = f.calculateVarint32(e);
  35118. t += r;
  35119. var o = this.buffer.byteLength;
  35120. for (o < t && this.resize((o *= 2) > t ? o : t),
  35121. t -= r,
  35122. e >>>= 0; 128 <= e; )
  35123. n = 127 & e | 128,
  35124. this.view[t++] = n,
  35125. e >>>= 7;
  35126. return this.view[t++] = e,
  35127. i ? (this.offset = t,
  35128. this) : r
  35129. }
  35130. ,
  35131. a.writeVarint32ZigZag = function(e, t) {
  35132. return this.writeVarint32(f.zigZagEncode32(e), t)
  35133. }
  35134. ,
  35135. a.readVarint32 = function(e) {
  35136. var t = void 0 === e;
  35137. if (t && (e = this.offset),
  35138. !this.noAssert) {
  35139. if ("number" != typeof e || e % 1 != 0)
  35140. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35141. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35142. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35143. }
  35144. var i, n = 0, r = 0;
  35145. do {
  35146. if (!this.noAssert && e > this.limit) {
  35147. var o = Error("Truncated");
  35148. throw o.truncated = !0,
  35149. o
  35150. }
  35151. i = this.view[e++],
  35152. n < 5 && (r |= (127 & i) << 7 * n),
  35153. ++n
  35154. } while (0 != (128 & i));return r |= 0,
  35155. t ? (this.offset = e,
  35156. r) : {
  35157. value: r,
  35158. length: n
  35159. }
  35160. }
  35161. ,
  35162. a.readVarint32ZigZag = function(e) {
  35163. var t = this.readVarint32(e);
  35164. return "object" == typeof t ? t.value = f.zigZagDecode32(t.value) : t = f.zigZagDecode32(t),
  35165. t
  35166. }
  35167. ,
  35168. l && (f.MAX_VARINT64_BYTES = 10,
  35169. f.calculateVarint64 = function(e) {
  35170. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e));
  35171. var t = e.toInt() >>> 0
  35172. , i = e.shiftRightUnsigned(28).toInt() >>> 0
  35173. , n = e.shiftRightUnsigned(56).toInt() >>> 0;
  35174. return 0 == n ? 0 == i ? t < 16384 ? t < 128 ? 1 : 2 : t < 1 << 21 ? 3 : 4 : i < 16384 ? i < 128 ? 5 : 6 : i < 1 << 21 ? 7 : 8 : n < 128 ? 9 : 10
  35175. }
  35176. ,
  35177. f.zigZagEncode64 = function(e) {
  35178. return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()),
  35179. e.shiftLeft(1).xor(e.shiftRight(63)).toUnsigned()
  35180. }
  35181. ,
  35182. f.zigZagDecode64 = function(e) {
  35183. return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()),
  35184. e.shiftRightUnsigned(1).xor(e.and(l.ONE).toSigned().negate()).toSigned()
  35185. }
  35186. ,
  35187. a.writeVarint64 = function(e, t) {
  35188. var i = void 0 === t;
  35189. if (i && (t = this.offset),
  35190. !this.noAssert) {
  35191. if ("number" == typeof e)
  35192. e = l.fromNumber(e);
  35193. else if ("string" == typeof e)
  35194. e = l.fromString(e);
  35195. else if (!(e && e instanceof l))
  35196. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35197. if ("number" != typeof t || t % 1 != 0)
  35198. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35199. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35200. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35201. }
  35202. "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned());
  35203. var n = f.calculateVarint64(e)
  35204. , r = e.toInt() >>> 0
  35205. , o = e.shiftRightUnsigned(28).toInt() >>> 0
  35206. , a = e.shiftRightUnsigned(56).toInt() >>> 0;
  35207. t += n;
  35208. var s = this.buffer.byteLength;
  35209. switch (s < t && this.resize((s *= 2) > t ? s : t),
  35210. t -= n,
  35211. n) {
  35212. case 10:
  35213. this.view[t + 9] = a >>> 7 & 1;
  35214. case 9:
  35215. this.view[t + 8] = 9 !== n ? 128 | a : 127 & a;
  35216. case 8:
  35217. this.view[t + 7] = 8 !== n ? o >>> 21 | 128 : o >>> 21 & 127;
  35218. case 7:
  35219. this.view[t + 6] = 7 !== n ? o >>> 14 | 128 : o >>> 14 & 127;
  35220. case 6:
  35221. this.view[t + 5] = 6 !== n ? o >>> 7 | 128 : o >>> 7 & 127;
  35222. case 5:
  35223. this.view[t + 4] = 5 !== n ? 128 | o : 127 & o;
  35224. case 4:
  35225. this.view[t + 3] = 4 !== n ? r >>> 21 | 128 : r >>> 21 & 127;
  35226. case 3:
  35227. this.view[t + 2] = 3 !== n ? r >>> 14 | 128 : r >>> 14 & 127;
  35228. case 2:
  35229. this.view[t + 1] = 2 !== n ? r >>> 7 | 128 : r >>> 7 & 127;
  35230. case 1:
  35231. this.view[t] = 1 !== n ? 128 | r : 127 & r
  35232. }
  35233. return i ? (this.offset += n,
  35234. this) : n
  35235. }
  35236. ,
  35237. a.writeVarint64ZigZag = function(e, t) {
  35238. return this.writeVarint64(f.zigZagEncode64(e), t)
  35239. }
  35240. ,
  35241. a.readVarint64 = function(e) {
  35242. var t = void 0 === e;
  35243. if (t && (e = this.offset),
  35244. !this.noAssert) {
  35245. if ("number" != typeof e || e % 1 != 0)
  35246. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35247. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35248. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35249. }
  35250. var i = e
  35251. , n = 0
  35252. , r = 0
  35253. , o = 0
  35254. , a = 0;
  35255. if (n = 127 & (a = this.view[e++]),
  35256. 128 & a && (n |= (127 & (a = this.view[e++])) << 7,
  35257. (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 14,
  35258. (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 21,
  35259. (128 & a || this.noAssert && void 0 === a) && (r = 127 & (a = this.view[e++]),
  35260. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 7,
  35261. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 14,
  35262. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 21,
  35263. (128 & a || this.noAssert && void 0 === a) && (o = 127 & (a = this.view[e++]),
  35264. (128 & a || this.noAssert && void 0 === a) && (o |= (127 & (a = this.view[e++])) << 7,
  35265. 128 & a || this.noAssert && void 0 === a))))))))))
  35266. throw Error("Buffer overrun");
  35267. var s = l.fromBits(n | r << 28, r >>> 4 | o << 24, !1);
  35268. return t ? (this.offset = e,
  35269. s) : {
  35270. value: s,
  35271. length: e - i
  35272. }
  35273. }
  35274. ,
  35275. a.readVarint64ZigZag = function(e) {
  35276. var t = this.readVarint64(e);
  35277. return t && t.value instanceof l ? t.value = f.zigZagDecode64(t.value) : t = f.zigZagDecode64(t),
  35278. t
  35279. }
  35280. ),
  35281. a.writeCString = function(e, t) {
  35282. var i = void 0 === t;
  35283. i && (t = this.offset);
  35284. var n, r = e.length;
  35285. if (!this.noAssert) {
  35286. if ("string" != typeof e)
  35287. throw TypeError("Illegal str: Not a string");
  35288. for (n = 0; n < r; ++n)
  35289. if (0 === e.charCodeAt(n))
  35290. throw RangeError("Illegal str: Contains NULL-characters");
  35291. if ("number" != typeof t || t % 1 != 0)
  35292. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35293. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35294. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35295. }
  35296. r = d.calculateUTF16asUTF8(s(e))[1],
  35297. t += r + 1;
  35298. var o = this.buffer.byteLength;
  35299. return o < t && this.resize((o *= 2) > t ? o : t),
  35300. t -= r + 1,
  35301. d.encodeUTF16toUTF8(s(e), function(e) {
  35302. this.view[t++] = e
  35303. }
  35304. .bind(this)),
  35305. this.view[t++] = 0,
  35306. i ? (this.offset = t,
  35307. this) : r
  35308. }
  35309. ,
  35310. a.readCString = function(e) {
  35311. var t = void 0 === e;
  35312. if (t && (e = this.offset),
  35313. !this.noAssert) {
  35314. if ("number" != typeof e || e % 1 != 0)
  35315. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35316. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35317. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35318. }
  35319. var i, n = e, r = -1;
  35320. return d.decodeUTF8toUTF16(function() {
  35321. if (0 === r)
  35322. return null;
  35323. if (e >= this.limit)
  35324. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  35325. return 0 === (r = this.view[e++]) ? null : r
  35326. }
  35327. .bind(this), i = c(), !0),
  35328. t ? (this.offset = e,
  35329. i()) : {
  35330. string: i(),
  35331. length: e - n
  35332. }
  35333. }
  35334. ,
  35335. a.writeIString = function(e, t) {
  35336. var i = void 0 === t;
  35337. if (i && (t = this.offset),
  35338. !this.noAssert) {
  35339. if ("string" != typeof e)
  35340. throw TypeError("Illegal str: Not a string");
  35341. if ("number" != typeof t || t % 1 != 0)
  35342. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35343. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35344. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35345. }
  35346. var n, r = t;
  35347. n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1],
  35348. t += 4 + n;
  35349. var o = this.buffer.byteLength;
  35350. if (o < t && this.resize((o *= 2) > t ? o : t),
  35351. t -= 4 + n,
  35352. this.littleEndian ? (this.view[t + 3] = n >>> 24 & 255,
  35353. this.view[t + 2] = n >>> 16 & 255,
  35354. this.view[t + 1] = n >>> 8 & 255,
  35355. this.view[t] = 255 & n) : (this.view[t] = n >>> 24 & 255,
  35356. this.view[t + 1] = n >>> 16 & 255,
  35357. this.view[t + 2] = n >>> 8 & 255,
  35358. this.view[t + 3] = 255 & n),
  35359. t += 4,
  35360. d.encodeUTF16toUTF8(s(e), function(e) {
  35361. this.view[t++] = e
  35362. }
  35363. .bind(this)),
  35364. t !== r + 4 + n)
  35365. throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + 4 + n));
  35366. return i ? (this.offset = t,
  35367. this) : t - r
  35368. }
  35369. ,
  35370. a.readIString = function(e) {
  35371. var t = void 0 === e;
  35372. if (t && (e = this.offset),
  35373. !this.noAssert) {
  35374. if ("number" != typeof e || e % 1 != 0)
  35375. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35376. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35377. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35378. }
  35379. var i = e
  35380. , n = this.readUint32(e)
  35381. , r = this.readUTF8String(n, f.METRICS_BYTES, e += 4);
  35382. return e += r.length,
  35383. t ? (this.offset = e,
  35384. r.string) : {
  35385. string: r.string,
  35386. length: e - i
  35387. }
  35388. }
  35389. ,
  35390. f.METRICS_CHARS = "c",
  35391. f.METRICS_BYTES = "b",
  35392. a.writeUTF8String = function(e, t) {
  35393. var i = void 0 === t;
  35394. if (i && (t = this.offset),
  35395. !this.noAssert) {
  35396. if ("number" != typeof t || t % 1 != 0)
  35397. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35398. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35399. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35400. }
  35401. var n, r = t;
  35402. n = d.calculateUTF16asUTF8(s(e))[1],
  35403. t += n;
  35404. var o = this.buffer.byteLength;
  35405. return o < t && this.resize((o *= 2) > t ? o : t),
  35406. t -= n,
  35407. d.encodeUTF16toUTF8(s(e), function(e) {
  35408. this.view[t++] = e
  35409. }
  35410. .bind(this)),
  35411. i ? (this.offset = t,
  35412. this) : t - r
  35413. }
  35414. ,
  35415. a.writeString = a.writeUTF8String,
  35416. f.calculateUTF8Chars = function(e) {
  35417. return d.calculateUTF16asUTF8(s(e))[0]
  35418. }
  35419. ,
  35420. f.calculateUTF8Bytes = function(e) {
  35421. return d.calculateUTF16asUTF8(s(e))[1]
  35422. }
  35423. ,
  35424. f.calculateString = f.calculateUTF8Bytes,
  35425. a.readUTF8String = function(e, t, i) {
  35426. "number" == typeof t && (i = t,
  35427. t = void 0);
  35428. var n = void 0 === i;
  35429. if (n && (i = this.offset),
  35430. void 0 === t && (t = f.METRICS_CHARS),
  35431. !this.noAssert) {
  35432. if ("number" != typeof e || e % 1 != 0)
  35433. throw TypeError("Illegal length: " + e + " (not an integer)");
  35434. if (e |= 0,
  35435. "number" != typeof i || i % 1 != 0)
  35436. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35437. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35438. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35439. }
  35440. var r, o = 0, a = i;
  35441. if (t === f.METRICS_CHARS) {
  35442. if (r = c(),
  35443. d.decodeUTF8(function() {
  35444. return o < e && i < this.limit ? this.view[i++] : null
  35445. }
  35446. .bind(this), function(e) {
  35447. ++o,
  35448. d.UTF8toUTF16(e, r)
  35449. }),
  35450. o !== e)
  35451. throw RangeError("Illegal range: Truncated data, " + o + " == " + e);
  35452. return n ? (this.offset = i,
  35453. r()) : {
  35454. string: r(),
  35455. length: i - a
  35456. }
  35457. }
  35458. if (t !== f.METRICS_BYTES)
  35459. throw TypeError("Unsupported metrics: " + t);
  35460. if (!this.noAssert) {
  35461. if ("number" != typeof i || i % 1 != 0)
  35462. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35463. if ((i >>>= 0) < 0 || i + e > this.buffer.byteLength)
  35464. throw RangeError("Illegal offset: 0 <= " + i + " (+" + e + ") <= " + this.buffer.byteLength)
  35465. }
  35466. var s = i + e;
  35467. if (d.decodeUTF8toUTF16(function() {
  35468. return i < s ? this.view[i++] : null
  35469. }
  35470. .bind(this), r = c(), this.noAssert),
  35471. i !== s)
  35472. throw RangeError("Illegal range: Truncated data, " + i + " == " + s);
  35473. return n ? (this.offset = i,
  35474. r()) : {
  35475. string: r(),
  35476. length: i - a
  35477. }
  35478. }
  35479. ,
  35480. a.readString = a.readUTF8String,
  35481. a.writeVString = function(e, t) {
  35482. var i = void 0 === t;
  35483. if (i && (t = this.offset),
  35484. !this.noAssert) {
  35485. if ("string" != typeof e)
  35486. throw TypeError("Illegal str: Not a string");
  35487. if ("number" != typeof t || t % 1 != 0)
  35488. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35489. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35490. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35491. }
  35492. var n, r, o = t;
  35493. n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1],
  35494. r = f.calculateVarint32(n),
  35495. t += r + n;
  35496. var a = this.buffer.byteLength;
  35497. if (a < t && this.resize((a *= 2) > t ? a : t),
  35498. t -= r + n,
  35499. t += this.writeVarint32(n, t),
  35500. d.encodeUTF16toUTF8(s(e), function(e) {
  35501. this.view[t++] = e
  35502. }
  35503. .bind(this)),
  35504. t !== o + n + r)
  35505. throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + n + r));
  35506. return i ? (this.offset = t,
  35507. this) : t - o
  35508. }
  35509. ,
  35510. a.readVString = function(e) {
  35511. var t = void 0 === e;
  35512. if (t && (e = this.offset),
  35513. !this.noAssert) {
  35514. if ("number" != typeof e || e % 1 != 0)
  35515. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35516. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35517. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35518. }
  35519. var i = e
  35520. , n = this.readVarint32(e)
  35521. , r = this.readUTF8String(n.value, f.METRICS_BYTES, e += n.length);
  35522. return e += r.length,
  35523. t ? (this.offset = e,
  35524. r.string) : {
  35525. string: r.string,
  35526. length: e - i
  35527. }
  35528. }
  35529. ,
  35530. a.append = function(e, t, i) {
  35531. "number" != typeof t && "string" == typeof t || (i = t,
  35532. t = void 0);
  35533. var n = void 0 === i;
  35534. if (n && (i = this.offset),
  35535. !this.noAssert) {
  35536. if ("number" != typeof i || i % 1 != 0)
  35537. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35538. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35539. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35540. }
  35541. e instanceof f || (e = f.wrap(e, t));
  35542. var r = e.limit - e.offset;
  35543. if (r <= 0)
  35544. return this;
  35545. i += r;
  35546. var o = this.buffer.byteLength;
  35547. return o < i && this.resize((o *= 2) > i ? o : i),
  35548. i -= r,
  35549. this.view.set(e.view.subarray(e.offset, e.limit), i),
  35550. e.offset += r,
  35551. n && (this.offset += r),
  35552. this
  35553. }
  35554. ,
  35555. a.appendTo = function(e, t) {
  35556. return e.append(this, t),
  35557. this
  35558. }
  35559. ,
  35560. a.assert = function(e) {
  35561. return this.noAssert = !e,
  35562. this
  35563. }
  35564. ,
  35565. a.capacity = function() {
  35566. return this.buffer.byteLength
  35567. }
  35568. ,
  35569. a.clear = function() {
  35570. return this.offset = 0,
  35571. this.limit = this.buffer.byteLength,
  35572. this.markedOffset = -1,
  35573. this
  35574. }
  35575. ,
  35576. a.clone = function(e) {
  35577. var t = new f(0,this.littleEndian,this.noAssert);
  35578. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  35579. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  35580. t.view = this.view),
  35581. t.offset = this.offset,
  35582. t.markedOffset = this.markedOffset,
  35583. t.limit = this.limit,
  35584. t
  35585. }
  35586. ,
  35587. a.compact = function(e, t) {
  35588. if (void 0 === e && (e = this.offset),
  35589. void 0 === t && (t = this.limit),
  35590. !this.noAssert) {
  35591. if ("number" != typeof e || e % 1 != 0)
  35592. throw TypeError("Illegal begin: Not an integer");
  35593. if (e >>>= 0,
  35594. "number" != typeof t || t % 1 != 0)
  35595. throw TypeError("Illegal end: Not an integer");
  35596. if (t >>>= 0,
  35597. e < 0 || t < e || t > this.buffer.byteLength)
  35598. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35599. }
  35600. if (0 === e && t === this.buffer.byteLength)
  35601. return this;
  35602. var i = t - e;
  35603. if (0 == i)
  35604. return this.buffer = o,
  35605. this.view = null,
  35606. 0 <= this.markedOffset && (this.markedOffset -= e),
  35607. this.offset = 0,
  35608. this.limit = 0,
  35609. this;
  35610. var n = new ArrayBuffer(i)
  35611. , r = new Uint8Array(n);
  35612. return r.set(this.view.subarray(e, t)),
  35613. this.buffer = n,
  35614. this.view = r,
  35615. 0 <= this.markedOffset && (this.markedOffset -= e),
  35616. this.offset = 0,
  35617. this.limit = i,
  35618. this
  35619. }
  35620. ,
  35621. a.copy = function(e, t) {
  35622. if (void 0 === e && (e = this.offset),
  35623. void 0 === t && (t = this.limit),
  35624. !this.noAssert) {
  35625. if ("number" != typeof e || e % 1 != 0)
  35626. throw TypeError("Illegal begin: Not an integer");
  35627. if (e >>>= 0,
  35628. "number" != typeof t || t % 1 != 0)
  35629. throw TypeError("Illegal end: Not an integer");
  35630. if (t >>>= 0,
  35631. e < 0 || t < e || t > this.buffer.byteLength)
  35632. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35633. }
  35634. if (e === t)
  35635. return new f(0,this.littleEndian,this.noAssert);
  35636. var i = t - e
  35637. , n = new f(i,this.littleEndian,this.noAssert);
  35638. return n.offset = 0,
  35639. n.limit = i,
  35640. 0 <= n.markedOffset && (n.markedOffset -= e),
  35641. this.copyTo(n, 0, e, t),
  35642. n
  35643. }
  35644. ,
  35645. a.copyTo = function(e, t, i, n) {
  35646. var r, o;
  35647. if (!this.noAssert && !f.isByteBuffer(e))
  35648. throw TypeError("Illegal target: Not a ByteBuffer");
  35649. if (t = (o = void 0 === t) ? e.offset : 0 | t,
  35650. i = (r = void 0 === i) ? this.offset : 0 | i,
  35651. n = void 0 === n ? this.limit : 0 | n,
  35652. t < 0 || t > e.buffer.byteLength)
  35653. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  35654. if (i < 0 || n > this.buffer.byteLength)
  35655. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  35656. var a = n - i;
  35657. return 0 == a ? e : (e.ensureCapacity(t + a),
  35658. e.view.set(this.view.subarray(i, n), t),
  35659. r && (this.offset += a),
  35660. o && (e.offset += a),
  35661. this)
  35662. }
  35663. ,
  35664. a.ensureCapacity = function(e) {
  35665. var t = this.buffer.byteLength;
  35666. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  35667. }
  35668. ,
  35669. a.fill = function(e, t, i) {
  35670. var n = void 0 === t;
  35671. if (n && (t = this.offset),
  35672. "string" == typeof e && 0 < e.length && (e = e.charCodeAt(0)),
  35673. void 0 === t && (t = this.offset),
  35674. void 0 === i && (i = this.limit),
  35675. !this.noAssert) {
  35676. if ("number" != typeof e || e % 1 != 0)
  35677. throw TypeError("Illegal value: " + e + " (not an integer)");
  35678. if (e |= 0,
  35679. "number" != typeof t || t % 1 != 0)
  35680. throw TypeError("Illegal begin: Not an integer");
  35681. if (t >>>= 0,
  35682. "number" != typeof i || i % 1 != 0)
  35683. throw TypeError("Illegal end: Not an integer");
  35684. if (i >>>= 0,
  35685. t < 0 || i < t || i > this.buffer.byteLength)
  35686. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  35687. }
  35688. if (i <= t)
  35689. return this;
  35690. for (; t < i; )
  35691. this.view[t++] = e;
  35692. return n && (this.offset = t),
  35693. this
  35694. }
  35695. ,
  35696. a.flip = function() {
  35697. return this.limit = this.offset,
  35698. this.offset = 0,
  35699. this
  35700. }
  35701. ,
  35702. a.mark = function(e) {
  35703. if (e = void 0 === e ? this.offset : e,
  35704. !this.noAssert) {
  35705. if ("number" != typeof e || e % 1 != 0)
  35706. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35707. if ((e >>>= 0) < 0 || e + 0 > this.buffer.byteLength)
  35708. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  35709. }
  35710. return this.markedOffset = e,
  35711. this
  35712. }
  35713. ,
  35714. a.order = function(e) {
  35715. if (!this.noAssert && "boolean" != typeof e)
  35716. throw TypeError("Illegal littleEndian: Not a boolean");
  35717. return this.littleEndian = !!e,
  35718. this
  35719. }
  35720. ,
  35721. a.LE = function(e) {
  35722. return this.littleEndian = void 0 === e || !!e,
  35723. this
  35724. }
  35725. ,
  35726. a.BE = function(e) {
  35727. return this.littleEndian = void 0 !== e && !e,
  35728. this
  35729. }
  35730. ,
  35731. a.prepend = function(e, t, i) {
  35732. "number" != typeof t && "string" == typeof t || (i = t,
  35733. t = void 0);
  35734. var n = void 0 === i;
  35735. if (n && (i = this.offset),
  35736. !this.noAssert) {
  35737. if ("number" != typeof i || i % 1 != 0)
  35738. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35739. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35740. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35741. }
  35742. e instanceof f || (e = f.wrap(e, t));
  35743. var r = e.limit - e.offset;
  35744. if (r <= 0)
  35745. return this;
  35746. var o = r - i;
  35747. if (0 < o) {
  35748. var a = new ArrayBuffer(this.buffer.byteLength + o)
  35749. , s = new Uint8Array(a);
  35750. s.set(this.view.subarray(i, this.buffer.byteLength), r),
  35751. this.buffer = a,
  35752. this.view = s,
  35753. this.offset += o,
  35754. 0 <= this.markedOffset && (this.markedOffset += o),
  35755. this.limit += o,
  35756. i += o
  35757. } else
  35758. new Uint8Array(this.buffer);
  35759. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  35760. e.offset = e.limit,
  35761. n && (this.offset -= r),
  35762. this
  35763. }
  35764. ,
  35765. a.prependTo = function(e, t) {
  35766. return e.prepend(this, t),
  35767. this
  35768. }
  35769. ,
  35770. a.printDebug = function(e) {
  35771. "function" != typeof e && (e = console.log.bind(console)),
  35772. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  35773. }
  35774. ,
  35775. a.remaining = function() {
  35776. return this.limit - this.offset
  35777. }
  35778. ,
  35779. a.reset = function() {
  35780. return 0 <= this.markedOffset ? (this.offset = this.markedOffset,
  35781. this.markedOffset = -1) : this.offset = 0,
  35782. this
  35783. }
  35784. ,
  35785. a.resize = function(e) {
  35786. if (!this.noAssert) {
  35787. if ("number" != typeof e || e % 1 != 0)
  35788. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  35789. if ((e |= 0) < 0)
  35790. throw RangeError("Illegal capacity: 0 <= " + e)
  35791. }
  35792. if (this.buffer.byteLength < e) {
  35793. var t = new ArrayBuffer(e)
  35794. , i = new Uint8Array(t);
  35795. i.set(this.view),
  35796. this.buffer = t,
  35797. this.view = i
  35798. }
  35799. return this
  35800. }
  35801. ,
  35802. a.reverse = function(e, t) {
  35803. if (void 0 === e && (e = this.offset),
  35804. void 0 === t && (t = this.limit),
  35805. !this.noAssert) {
  35806. if ("number" != typeof e || e % 1 != 0)
  35807. throw TypeError("Illegal begin: Not an integer");
  35808. if (e >>>= 0,
  35809. "number" != typeof t || t % 1 != 0)
  35810. throw TypeError("Illegal end: Not an integer");
  35811. if (t >>>= 0,
  35812. e < 0 || t < e || t > this.buffer.byteLength)
  35813. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35814. }
  35815. return e === t || Array.prototype.reverse.call(this.view.subarray(e, t)),
  35816. this
  35817. }
  35818. ,
  35819. a.skip = function(e) {
  35820. if (!this.noAssert) {
  35821. if ("number" != typeof e || e % 1 != 0)
  35822. throw TypeError("Illegal length: " + e + " (not an integer)");
  35823. e |= 0
  35824. }
  35825. var t = this.offset + e;
  35826. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  35827. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  35828. return this.offset = t,
  35829. this
  35830. }
  35831. ,
  35832. a.slice = function(e, t) {
  35833. if (void 0 === e && (e = this.offset),
  35834. void 0 === t && (t = this.limit),
  35835. !this.noAssert) {
  35836. if ("number" != typeof e || e % 1 != 0)
  35837. throw TypeError("Illegal begin: Not an integer");
  35838. if (e >>>= 0,
  35839. "number" != typeof t || t % 1 != 0)
  35840. throw TypeError("Illegal end: Not an integer");
  35841. if (t >>>= 0,
  35842. e < 0 || t < e || t > this.buffer.byteLength)
  35843. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35844. }
  35845. var i = this.clone();
  35846. return i.offset = e,
  35847. i.limit = t,
  35848. i
  35849. }
  35850. ,
  35851. a.toBuffer = function(e) {
  35852. var t = this.offset
  35853. , i = this.limit;
  35854. if (!this.noAssert) {
  35855. if ("number" != typeof t || t % 1 != 0)
  35856. throw TypeError("Illegal offset: Not an integer");
  35857. if (t >>>= 0,
  35858. "number" != typeof i || i % 1 != 0)
  35859. throw TypeError("Illegal limit: Not an integer");
  35860. if (i >>>= 0,
  35861. t < 0 || i < t || i > this.buffer.byteLength)
  35862. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  35863. }
  35864. if (!e && 0 === t && i === this.buffer.byteLength)
  35865. return this.buffer;
  35866. if (t === i)
  35867. return o;
  35868. var n = new ArrayBuffer(i - t);
  35869. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  35870. n
  35871. }
  35872. ,
  35873. a.toArrayBuffer = a.toBuffer,
  35874. a.toString = function(e, t, i) {
  35875. if (void 0 === e)
  35876. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  35877. switch ("number" == typeof e && (i = t = e = "utf8"),
  35878. e) {
  35879. case "utf8":
  35880. return this.toUTF8(t, i);
  35881. case "base64":
  35882. return this.toBase64(t, i);
  35883. case "hex":
  35884. return this.toHex(t, i);
  35885. case "binary":
  35886. return this.toBinary(t, i);
  35887. case "debug":
  35888. return this.toDebug();
  35889. case "columns":
  35890. return this.toColumns();
  35891. default:
  35892. throw Error("Unsupported encoding: " + e)
  35893. }
  35894. }
  35895. ;
  35896. var h = function() {
  35897. for (var e = {}, r = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], a = [], t = 0, i = r.length; t < i; ++t)
  35898. a[r[t]] = t;
  35899. return e.encode = function(e, t) {
  35900. for (var i, n; null !== (i = e()); )
  35901. t(r[i >> 2 & 63]),
  35902. n = (3 & i) << 4,
  35903. null !== (i = e()) ? (t(r[63 & ((n |= i >> 4 & 15) | i >> 4 & 15)]),
  35904. n = (15 & i) << 2,
  35905. null !== (i = e()) ? (t(r[63 & (n | i >> 6 & 3)]),
  35906. t(r[63 & i])) : (t(r[63 & n]),
  35907. t(61))) : (t(r[63 & n]),
  35908. t(61),
  35909. t(61))
  35910. }
  35911. ,
  35912. e.decode = function(e, t) {
  35913. function i(e) {
  35914. throw Error("Illegal character code: " + e)
  35915. }
  35916. for (var n, r, o; null !== (n = e()); )
  35917. if (void 0 === (r = a[n]) && i(n),
  35918. null !== (n = e()) && (void 0 === (o = a[n]) && i(n),
  35919. t(r << 2 >>> 0 | (48 & o) >> 4),
  35920. null !== (n = e()))) {
  35921. if (void 0 === (r = a[n])) {
  35922. if (61 === n)
  35923. break;
  35924. i(n)
  35925. }
  35926. if (t((15 & o) << 4 >>> 0 | (60 & r) >> 2),
  35927. null !== (n = e())) {
  35928. if (void 0 === (o = a[n])) {
  35929. if (61 === n)
  35930. break;
  35931. i(n)
  35932. }
  35933. t((3 & r) << 6 >>> 0 | o)
  35934. }
  35935. }
  35936. }
  35937. ,
  35938. e.test = function(e) {
  35939. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  35940. }
  35941. ,
  35942. e
  35943. }();
  35944. a.toBase64 = function(e, t) {
  35945. if (void 0 === e && (e = this.offset),
  35946. void 0 === t && (t = this.limit),
  35947. t |= 0,
  35948. (e |= 0) < 0 || t > this.capacity || t < e)
  35949. throw RangeError("begin, end");
  35950. var i;
  35951. return h.encode(function() {
  35952. return e < t ? this.view[e++] : null
  35953. }
  35954. .bind(this), i = c()),
  35955. i()
  35956. }
  35957. ,
  35958. f.fromBase64 = function(e, t) {
  35959. if ("string" != typeof e)
  35960. throw TypeError("str");
  35961. var i = new f(e.length / 4 * 3,t)
  35962. , n = 0;
  35963. return h.decode(s(e), function(e) {
  35964. i.view[n++] = e
  35965. }),
  35966. i.limit = n,
  35967. i
  35968. }
  35969. ,
  35970. f.btoa = function(e) {
  35971. return f.fromBinary(e).toBase64()
  35972. }
  35973. ,
  35974. f.atob = function(e) {
  35975. return f.fromBase64(e).toBinary()
  35976. }
  35977. ,
  35978. a.toBinary = function(e, t) {
  35979. if (void 0 === e && (e = this.offset),
  35980. void 0 === t && (t = this.limit),
  35981. t |= 0,
  35982. (e |= 0) < 0 || t > this.capacity() || t < e)
  35983. throw RangeError("begin, end");
  35984. if (e === t)
  35985. return "";
  35986. for (var i = [], n = []; e < t; )
  35987. i.push(this.view[e++]),
  35988. 1024 <= i.length && (n.push(String.fromCharCode.apply(String, i)),
  35989. i = []);
  35990. return n.join("") + String.fromCharCode.apply(String, i)
  35991. }
  35992. ,
  35993. f.fromBinary = function(e, t) {
  35994. if ("string" != typeof e)
  35995. throw TypeError("str");
  35996. for (var i, n = 0, r = e.length, o = new f(r,t); n < r; ) {
  35997. if (255 < (i = e.charCodeAt(n)))
  35998. throw RangeError("illegal char code: " + i);
  35999. o.view[n++] = i
  36000. }
  36001. return o.limit = r,
  36002. o
  36003. }
  36004. ,
  36005. a.toDebug = function(e) {
  36006. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  36007. if (-1 !== i && (r += (t = this.view[i]) < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  36008. e && (o += 32 < t && t < 127 ? String.fromCharCode(t) : ".")),
  36009. ++i,
  36010. e && 0 < i && i % 16 == 0 && i !== n) {
  36011. for (; r.length < 51; )
  36012. r += " ";
  36013. a += r + o + "\n",
  36014. r = o = ""
  36015. }
  36016. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  36017. }
  36018. if (e && " " !== r) {
  36019. for (; r.length < 51; )
  36020. r += " ";
  36021. a += r + o + "\n"
  36022. }
  36023. return e ? a : r
  36024. }
  36025. ,
  36026. f.fromDebug = function(e, t, i) {
  36027. for (var n, r, o = e.length, a = new f((o + 1) / 3 | 0,t,i), s = 0, l = 0, c = !1, h = !1, u = !1, d = !1, p = !1; s < o; ) {
  36028. switch (n = e.charAt(s++)) {
  36029. case "!":
  36030. if (!i) {
  36031. if (h || u || d) {
  36032. p = !0;
  36033. break
  36034. }
  36035. h = u = d = !0
  36036. }
  36037. a.offset = a.markedOffset = a.limit = l,
  36038. c = !1;
  36039. break;
  36040. case "|":
  36041. if (!i) {
  36042. if (h || d) {
  36043. p = !0;
  36044. break
  36045. }
  36046. h = d = !0
  36047. }
  36048. a.offset = a.limit = l,
  36049. c = !1;
  36050. break;
  36051. case "[":
  36052. if (!i) {
  36053. if (h || u) {
  36054. p = !0;
  36055. break
  36056. }
  36057. h = u = !0
  36058. }
  36059. a.offset = a.markedOffset = l,
  36060. c = !1;
  36061. break;
  36062. case "<":
  36063. if (!i) {
  36064. if (h) {
  36065. p = !0;
  36066. break
  36067. }
  36068. h = !0
  36069. }
  36070. a.offset = l,
  36071. c = !1;
  36072. break;
  36073. case "]":
  36074. if (!i) {
  36075. if (d || u) {
  36076. p = !0;
  36077. break
  36078. }
  36079. d = u = !0
  36080. }
  36081. a.limit = a.markedOffset = l,
  36082. c = !1;
  36083. break;
  36084. case ">":
  36085. if (!i) {
  36086. if (d) {
  36087. p = !0;
  36088. break
  36089. }
  36090. d = !0
  36091. }
  36092. a.limit = l,
  36093. c = !1;
  36094. break;
  36095. case "'":
  36096. if (!i) {
  36097. if (u) {
  36098. p = !0;
  36099. break
  36100. }
  36101. u = !0
  36102. }
  36103. a.markedOffset = l,
  36104. c = !1;
  36105. break;
  36106. case " ":
  36107. c = !1;
  36108. break;
  36109. default:
  36110. if (!i && c) {
  36111. p = !0;
  36112. break
  36113. }
  36114. if (r = parseInt(n + e.charAt(s++), 16),
  36115. !i && (isNaN(r) || r < 0 || 255 < r))
  36116. throw TypeError("Illegal str: Not a debug encoded string");
  36117. a.view[l++] = r,
  36118. c = !0
  36119. }
  36120. if (p)
  36121. throw TypeError("Illegal str: Invalid symbol at " + s)
  36122. }
  36123. if (!i) {
  36124. if (!h || !d)
  36125. throw TypeError("Illegal str: Missing offset or limit");
  36126. if (l < a.buffer.byteLength)
  36127. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + l + " < " + o)
  36128. }
  36129. return a
  36130. }
  36131. ,
  36132. a.toHex = function(e, t) {
  36133. if (e = void 0 === e ? this.offset : e,
  36134. t = void 0 === t ? this.limit : t,
  36135. !this.noAssert) {
  36136. if ("number" != typeof e || e % 1 != 0)
  36137. throw TypeError("Illegal begin: Not an integer");
  36138. if (e >>>= 0,
  36139. "number" != typeof t || t % 1 != 0)
  36140. throw TypeError("Illegal end: Not an integer");
  36141. if (t >>>= 0,
  36142. e < 0 || t < e || t > this.buffer.byteLength)
  36143. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36144. }
  36145. for (var i, n = new Array(t - e); e < t; )
  36146. (i = this.view[e++]) < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  36147. return n.join("")
  36148. }
  36149. ,
  36150. f.fromHex = function(e, t, i) {
  36151. if (!i) {
  36152. if ("string" != typeof e)
  36153. throw TypeError("Illegal str: Not a string");
  36154. if (e.length % 2 != 0)
  36155. throw TypeError("Illegal str: Length not a multiple of 2")
  36156. }
  36157. for (var n, r = e.length, o = new f(r / 2 | 0,t), a = 0, s = 0; a < r; a += 2) {
  36158. if (n = parseInt(e.substring(a, a + 2), 16),
  36159. !i && (!isFinite(n) || n < 0 || 255 < n))
  36160. throw TypeError("Illegal str: Contains non-hex characters");
  36161. o.view[s++] = n
  36162. }
  36163. return o.limit = s,
  36164. o
  36165. }
  36166. ;
  36167. var u, d = u = {
  36168. MAX_CODEPOINT: 1114111,
  36169. encodeUTF8: function(e, t) {
  36170. var i = null;
  36171. for ("number" == typeof e && (i = e,
  36172. e = function() {
  36173. return null
  36174. }
  36175. ); null !== i || null !== (i = e()); )
  36176. i < 128 ? t(127 & i) : (i < 2048 ? t(i >> 6 & 31 | 192) : (i < 65536 ? t(i >> 12 & 15 | 224) : (t(i >> 18 & 7 | 240),
  36177. t(i >> 12 & 63 | 128)),
  36178. t(i >> 6 & 63 | 128)),
  36179. t(63 & i | 128)),
  36180. i = null
  36181. },
  36182. decodeUTF8: function(e, t) {
  36183. for (var i, n, r, o, a = function(e) {
  36184. e = e.slice(0, e.indexOf(null));
  36185. var t = Error(e.toString());
  36186. throw t.name = "TruncatedError",
  36187. t.bytes = e,
  36188. t
  36189. }; null !== (i = e()); )
  36190. if (0 == (128 & i))
  36191. t(i);
  36192. else if (192 == (224 & i))
  36193. null === (n = e()) && a([i, n]),
  36194. t((31 & i) << 6 | 63 & n);
  36195. else if (224 == (240 & i))
  36196. null !== (n = e()) && null !== (r = e()) || a([i, n, r]),
  36197. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  36198. else {
  36199. if (240 != (248 & i))
  36200. throw RangeError("Illegal starting byte: " + i);
  36201. null !== (n = e()) && null !== (r = e()) && null !== (o = e()) || a([i, n, r, o]),
  36202. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  36203. }
  36204. },
  36205. UTF16toUTF8: function(e, t) {
  36206. for (var i, n = null; null !== (i = null !== n ? n : e()); )
  36207. 55296 <= i && i <= 57343 && null !== (n = e()) && 56320 <= n && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  36208. n = null) : t(i);
  36209. null !== n && t(n)
  36210. },
  36211. UTF8toUTF16: function(e, t) {
  36212. var i = null;
  36213. for ("number" == typeof e && (i = e,
  36214. e = function() {
  36215. return null
  36216. }
  36217. ); null !== i || null !== (i = e()); )
  36218. i <= 65535 ? t(i) : (t(55296 + ((i -= 65536) >> 10)),
  36219. t(i % 1024 + 56320)),
  36220. i = null
  36221. },
  36222. encodeUTF16toUTF8: function(e, t) {
  36223. u.UTF16toUTF8(e, function(e) {
  36224. u.encodeUTF8(e, t)
  36225. })
  36226. },
  36227. decodeUTF8toUTF16: function(e, t) {
  36228. u.decodeUTF8(e, function(e) {
  36229. u.UTF8toUTF16(e, t)
  36230. })
  36231. },
  36232. calculateCodePoint: function(e) {
  36233. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  36234. },
  36235. calculateUTF8: function(e) {
  36236. for (var t, i = 0; null !== (t = e()); )
  36237. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  36238. return i
  36239. },
  36240. calculateUTF16asUTF8: function(e) {
  36241. var t = 0
  36242. , i = 0;
  36243. return u.UTF16toUTF8(e, function(e) {
  36244. ++t,
  36245. i += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  36246. }),
  36247. [t, i]
  36248. }
  36249. };
  36250. return a.toUTF8 = function(t, i) {
  36251. if (void 0 === t && (t = this.offset),
  36252. void 0 === i && (i = this.limit),
  36253. !this.noAssert) {
  36254. if ("number" != typeof t || t % 1 != 0)
  36255. throw TypeError("Illegal begin: Not an integer");
  36256. if (t >>>= 0,
  36257. "number" != typeof i || i % 1 != 0)
  36258. throw TypeError("Illegal end: Not an integer");
  36259. if (i >>>= 0,
  36260. t < 0 || i < t || i > this.buffer.byteLength)
  36261. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  36262. }
  36263. var e;
  36264. try {
  36265. d.decodeUTF8toUTF16(function() {
  36266. return t < i ? this.view[t++] : null
  36267. }
  36268. .bind(this), e = c())
  36269. } catch (e) {
  36270. if (t !== i)
  36271. throw RangeError("Illegal range: Truncated data, " + t + " != " + i)
  36272. }
  36273. return e()
  36274. }
  36275. ,
  36276. f.fromUTF8 = function(e, t, i) {
  36277. if (!i && "string" != typeof e)
  36278. throw TypeError("Illegal str: Not a string");
  36279. var n = new f(d.calculateUTF16asUTF8(s(e), !0)[1],t,i)
  36280. , r = 0;
  36281. return d.encodeUTF16toUTF8(s(e), function(e) {
  36282. n.view[r++] = e
  36283. }),
  36284. n.limit = r,
  36285. n
  36286. }
  36287. ,
  36288. f
  36289. }
  36290. ,
  36291. "function" == typeof define && define.amd ? define(["long"], r) : "function" == typeof t && "object" == typeof e && e && e.exports ? e.exports = function() {
  36292. var e;
  36293. try {
  36294. e = t("long")
  36295. } catch (e) {}
  36296. return r(e)
  36297. }() : (n.dcodeIO = n.dcodeIO || {}).ByteBuffer = r(n.dcodeIO.Long)
  36298. }
  36299. , {
  36300. long: 216
  36301. }],
  36302. 216: [function(e, t, i) {
  36303. var n, r;
  36304. n = this,
  36305. r = function() {
  36306. "use strict";
  36307. function n(e, t, i) {
  36308. this.low = 0 | e,
  36309. this.high = 0 | t,
  36310. this.unsigned = !!i
  36311. }
  36312. function p(e) {
  36313. return !0 === (e && e.__isLong__)
  36314. }
  36315. function e(e, t) {
  36316. var i, n, r;
  36317. return t ? (r = 0 <= (e >>>= 0) && e < 256) && (n = a[e]) ? n : (i = g(e, (0 | e) < 0 ? -1 : 0, !0),
  36318. r && (a[e] = i),
  36319. i) : (r = -128 <= (e |= 0) && e < 128) && (n = o[e]) ? n : (i = g(e, e < 0 ? -1 : 0, !1),
  36320. r && (o[e] = i),
  36321. i)
  36322. }
  36323. function f(e, t) {
  36324. if (isNaN(e) || !isFinite(e))
  36325. return t ? l : y;
  36326. if (t) {
  36327. if (e < 0)
  36328. return l;
  36329. if (r <= e)
  36330. return I
  36331. } else {
  36332. if (e <= -s)
  36333. return E;
  36334. if (s <= e + 1)
  36335. return C
  36336. }
  36337. return e < 0 ? f(-e, t).neg() : g(e % i | 0, e / i | 0, t)
  36338. }
  36339. function g(e, t, i) {
  36340. return new n(e,t,i)
  36341. }
  36342. function h(e, t, i) {
  36343. if (0 === e.length)
  36344. throw Error("empty string");
  36345. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  36346. return y;
  36347. if (t = "number" == typeof t ? (i = t,
  36348. !1) : !!t,
  36349. (i = i || 10) < 2 || 36 < i)
  36350. throw RangeError("radix");
  36351. var n;
  36352. if (0 < (n = e.indexOf("-")))
  36353. throw Error("interior hyphen");
  36354. if (0 === n)
  36355. return h(e.substring(1), t, i).neg();
  36356. for (var r = f(u(i, 8)), o = y, a = 0; a < e.length; a += 8) {
  36357. var s = Math.min(8, e.length - a)
  36358. , l = parseInt(e.substring(a, a + s), i);
  36359. if (s < 8) {
  36360. var c = f(u(i, s));
  36361. o = o.mul(c).add(f(l))
  36362. } else
  36363. o = (o = o.mul(r)).add(f(l))
  36364. }
  36365. return o.unsigned = t,
  36366. o
  36367. }
  36368. function m(e) {
  36369. return e instanceof n ? e : "number" == typeof e ? f(e) : "string" == typeof e ? h(e) : g(e.low, e.high, e.unsigned)
  36370. }
  36371. Object.defineProperty(n.prototype, "__isLong__", {
  36372. value: !0,
  36373. enumerable: !1,
  36374. configurable: !1
  36375. }),
  36376. n.isLong = p;
  36377. var o = {}
  36378. , a = {};
  36379. n.fromInt = e,
  36380. n.fromNumber = f,
  36381. n.fromBits = g;
  36382. var u = Math.pow;
  36383. n.fromString = h,
  36384. n.fromValue = m;
  36385. var i = 4294967296
  36386. , r = 0x10000000000000000
  36387. , s = r / 2
  36388. , v = e(1 << 24)
  36389. , y = e(0);
  36390. n.ZERO = y;
  36391. var l = e(0, !0);
  36392. n.UZERO = l;
  36393. var c = e(1);
  36394. n.ONE = c;
  36395. var d = e(1, !0);
  36396. n.UONE = d;
  36397. var A = e(-1);
  36398. n.NEG_ONE = A;
  36399. var C = g(-1, 2147483647, !1);
  36400. n.MAX_VALUE = C;
  36401. var I = g(-1, -1, !0);
  36402. n.MAX_UNSIGNED_VALUE = I;
  36403. var E = g(0, -2147483648, !1);
  36404. n.MIN_VALUE = E;
  36405. var t = n.prototype;
  36406. return t.toInt = function() {
  36407. return this.unsigned ? this.low >>> 0 : this.low
  36408. }
  36409. ,
  36410. t.toNumber = function() {
  36411. return this.unsigned ? (this.high >>> 0) * i + (this.low >>> 0) : this.high * i + (this.low >>> 0)
  36412. }
  36413. ,
  36414. t.toString = function(e) {
  36415. if ((e = e || 10) < 2 || 36 < e)
  36416. throw RangeError("radix");
  36417. if (this.isZero())
  36418. return "0";
  36419. if (this.isNegative()) {
  36420. if (this.eq(E)) {
  36421. var t = f(e)
  36422. , i = this.div(t)
  36423. , n = i.mul(t).sub(this);
  36424. return i.toString(e) + n.toInt().toString(e)
  36425. }
  36426. return "-" + this.neg().toString(e)
  36427. }
  36428. for (var r = f(u(e, 6), this.unsigned), o = this, a = ""; ; ) {
  36429. var s = o.div(r)
  36430. , l = (o.sub(s.mul(r)).toInt() >>> 0).toString(e);
  36431. if ((o = s).isZero())
  36432. return l + a;
  36433. for (; l.length < 6; )
  36434. l = "0" + l;
  36435. a = "" + l + a
  36436. }
  36437. }
  36438. ,
  36439. t.getHighBits = function() {
  36440. return this.high
  36441. }
  36442. ,
  36443. t.getHighBitsUnsigned = function() {
  36444. return this.high >>> 0
  36445. }
  36446. ,
  36447. t.getLowBits = function() {
  36448. return this.low
  36449. }
  36450. ,
  36451. t.getLowBitsUnsigned = function() {
  36452. return this.low >>> 0
  36453. }
  36454. ,
  36455. t.getNumBitsAbs = function() {
  36456. if (this.isNegative())
  36457. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  36458. for (var e = 0 != this.high ? this.high : this.low, t = 31; 0 < t && 0 == (e & 1 << t); t--)
  36459. ;
  36460. return 0 != this.high ? t + 33 : t + 1
  36461. }
  36462. ,
  36463. t.isZero = function() {
  36464. return 0 === this.high && 0 === this.low
  36465. }
  36466. ,
  36467. t.isNegative = function() {
  36468. return !this.unsigned && this.high < 0
  36469. }
  36470. ,
  36471. t.isPositive = function() {
  36472. return this.unsigned || 0 <= this.high
  36473. }
  36474. ,
  36475. t.isOdd = function() {
  36476. return 1 == (1 & this.low)
  36477. }
  36478. ,
  36479. t.isEven = function() {
  36480. return 0 == (1 & this.low)
  36481. }
  36482. ,
  36483. t.equals = function(e) {
  36484. return p(e) || (e = m(e)),
  36485. (this.unsigned === e.unsigned || this.high >>> 31 != 1 || e.high >>> 31 != 1) && this.high === e.high && this.low === e.low
  36486. }
  36487. ,
  36488. t.eq = t.equals,
  36489. t.notEquals = function(e) {
  36490. return !this.eq(e)
  36491. }
  36492. ,
  36493. t.neq = t.notEquals,
  36494. t.lessThan = function(e) {
  36495. return this.comp(e) < 0
  36496. }
  36497. ,
  36498. t.lt = t.lessThan,
  36499. t.lessThanOrEqual = function(e) {
  36500. return this.comp(e) <= 0
  36501. }
  36502. ,
  36503. t.lte = t.lessThanOrEqual,
  36504. t.greaterThan = function(e) {
  36505. return 0 < this.comp(e)
  36506. }
  36507. ,
  36508. t.gt = t.greaterThan,
  36509. t.greaterThanOrEqual = function(e) {
  36510. return 0 <= this.comp(e)
  36511. }
  36512. ,
  36513. t.gte = t.greaterThanOrEqual,
  36514. t.compare = function(e) {
  36515. if (p(e) || (e = m(e)),
  36516. this.eq(e))
  36517. return 0;
  36518. var t = this.isNegative()
  36519. , i = e.isNegative();
  36520. return t && !i ? -1 : !t && i ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  36521. }
  36522. ,
  36523. t.comp = t.compare,
  36524. t.negate = function() {
  36525. return !this.unsigned && this.eq(E) ? E : this.not().add(c)
  36526. }
  36527. ,
  36528. t.neg = t.negate,
  36529. t.add = function(e) {
  36530. p(e) || (e = m(e));
  36531. var t = this.high >>> 16
  36532. , i = 65535 & this.high
  36533. , n = this.low >>> 16
  36534. , r = 65535 & this.low
  36535. , o = e.high >>> 16
  36536. , a = 65535 & e.high
  36537. , s = e.low >>> 16
  36538. , l = 0
  36539. , c = 0
  36540. , h = 0
  36541. , u = 0;
  36542. return h += (u += r + (65535 & e.low)) >>> 16,
  36543. c += (h += n + s) >>> 16,
  36544. l += (c += i + a) >>> 16,
  36545. l += t + o,
  36546. g((h &= 65535) << 16 | (u &= 65535), (l &= 65535) << 16 | (c &= 65535), this.unsigned)
  36547. }
  36548. ,
  36549. t.subtract = function(e) {
  36550. return p(e) || (e = m(e)),
  36551. this.add(e.neg())
  36552. }
  36553. ,
  36554. t.sub = t.subtract,
  36555. t.multiply = function(e) {
  36556. if (this.isZero())
  36557. return y;
  36558. if (p(e) || (e = m(e)),
  36559. e.isZero())
  36560. return y;
  36561. if (this.eq(E))
  36562. return e.isOdd() ? E : y;
  36563. if (e.eq(E))
  36564. return this.isOdd() ? E : y;
  36565. if (this.isNegative())
  36566. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  36567. if (e.isNegative())
  36568. return this.mul(e.neg()).neg();
  36569. if (this.lt(v) && e.lt(v))
  36570. return f(this.toNumber() * e.toNumber(), this.unsigned);
  36571. var t = this.high >>> 16
  36572. , i = 65535 & this.high
  36573. , n = this.low >>> 16
  36574. , r = 65535 & this.low
  36575. , o = e.high >>> 16
  36576. , a = 65535 & e.high
  36577. , s = e.low >>> 16
  36578. , l = 65535 & e.low
  36579. , c = 0
  36580. , h = 0
  36581. , u = 0
  36582. , d = 0;
  36583. return u += (d += r * l) >>> 16,
  36584. h += (u += n * l) >>> 16,
  36585. u &= 65535,
  36586. h += (u += r * s) >>> 16,
  36587. c += (h += i * l) >>> 16,
  36588. h &= 65535,
  36589. c += (h += n * s) >>> 16,
  36590. h &= 65535,
  36591. c += (h += r * a) >>> 16,
  36592. c += t * l + i * s + n * a + r * o,
  36593. g((u &= 65535) << 16 | (d &= 65535), (c &= 65535) << 16 | (h &= 65535), this.unsigned)
  36594. }
  36595. ,
  36596. t.mul = t.multiply,
  36597. t.divide = function(e) {
  36598. if (p(e) || (e = m(e)),
  36599. e.isZero())
  36600. throw Error("division by zero");
  36601. if (this.isZero())
  36602. return this.unsigned ? l : y;
  36603. var t, i, n;
  36604. if (this.unsigned) {
  36605. if (e.unsigned || (e = e.toUnsigned()),
  36606. e.gt(this))
  36607. return l;
  36608. if (e.gt(this.shru(1)))
  36609. return d;
  36610. n = l
  36611. } else {
  36612. if (this.eq(E))
  36613. return e.eq(c) || e.eq(A) ? E : e.eq(E) ? c : (t = this.shr(1).div(e).shl(1)).eq(y) ? e.isNegative() ? c : A : (i = this.sub(e.mul(t)),
  36614. n = t.add(i.div(e)));
  36615. if (e.eq(E))
  36616. return this.unsigned ? l : y;
  36617. if (this.isNegative())
  36618. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  36619. if (e.isNegative())
  36620. return this.div(e.neg()).neg();
  36621. n = y
  36622. }
  36623. for (i = this; i.gte(e); ) {
  36624. t = Math.max(1, Math.floor(i.toNumber() / e.toNumber()));
  36625. for (var r = Math.ceil(Math.log(t) / Math.LN2), o = r <= 48 ? 1 : u(2, r - 48), a = f(t), s = a.mul(e); s.isNegative() || s.gt(i); )
  36626. s = (a = f(t -= o, this.unsigned)).mul(e);
  36627. a.isZero() && (a = c),
  36628. n = n.add(a),
  36629. i = i.sub(s)
  36630. }
  36631. return n
  36632. }
  36633. ,
  36634. t.div = t.divide,
  36635. t.modulo = function(e) {
  36636. return p(e) || (e = m(e)),
  36637. this.sub(this.div(e).mul(e))
  36638. }
  36639. ,
  36640. t.mod = t.modulo,
  36641. t.not = function() {
  36642. return g(~this.low, ~this.high, this.unsigned)
  36643. }
  36644. ,
  36645. t.and = function(e) {
  36646. return p(e) || (e = m(e)),
  36647. g(this.low & e.low, this.high & e.high, this.unsigned)
  36648. }
  36649. ,
  36650. t.or = function(e) {
  36651. return p(e) || (e = m(e)),
  36652. g(this.low | e.low, this.high | e.high, this.unsigned)
  36653. }
  36654. ,
  36655. t.xor = function(e) {
  36656. return p(e) || (e = m(e)),
  36657. g(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  36658. }
  36659. ,
  36660. t.shiftLeft = function(e) {
  36661. return p(e) && (e = e.toInt()),
  36662. 0 == (e &= 63) ? this : e < 32 ? g(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : g(0, this.low << e - 32, this.unsigned)
  36663. }
  36664. ,
  36665. t.shl = t.shiftLeft,
  36666. t.shiftRight = function(e) {
  36667. return p(e) && (e = e.toInt()),
  36668. 0 == (e &= 63) ? this : e < 32 ? g(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : g(this.high >> e - 32, 0 <= this.high ? 0 : -1, this.unsigned)
  36669. }
  36670. ,
  36671. t.shr = t.shiftRight,
  36672. t.shiftRightUnsigned = function(e) {
  36673. if (p(e) && (e = e.toInt()),
  36674. 0 === (e &= 63))
  36675. return this;
  36676. var t = this.high;
  36677. return e < 32 ? g(this.low >>> e | t << 32 - e, t >>> e, this.unsigned) : g(32 === e ? t : t >>> e - 32, 0, this.unsigned)
  36678. }
  36679. ,
  36680. t.shru = t.shiftRightUnsigned,
  36681. t.toSigned = function() {
  36682. return this.unsigned ? g(this.low, this.high, !1) : this
  36683. }
  36684. ,
  36685. t.toUnsigned = function() {
  36686. return this.unsigned ? this : g(this.low, this.high, !0)
  36687. }
  36688. ,
  36689. t.toBytes = function(e) {
  36690. return e ? this.toBytesLE() : this.toBytesBE()
  36691. }
  36692. ,
  36693. t.toBytesLE = function() {
  36694. var e = this.high
  36695. , t = this.low;
  36696. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  36697. }
  36698. ,
  36699. t.toBytesBE = function() {
  36700. var e = this.high
  36701. , t = this.low;
  36702. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  36703. }
  36704. ,
  36705. n
  36706. }
  36707. ,
  36708. "function" == typeof define && define.amd ? define([], r) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = r() : (n.dcodeIO = n.dcodeIO || {}).Long = r()
  36709. }
  36710. , {}],
  36711. 217: [function(e, t, i) {
  36712. var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, $, ee, te, ie, ne, re, oe, ae, se, le, ce, he, ue, de, pe, fe, ge, me, ve, ye, Ae, Ce, Ie, Ee, _e, be, we, Te, xe, Se, Me, Re, Pe, Oe, Le, De, Ne, Fe, Be, Ve, ke, Ue, He, ze, Ge, We, je, Ye, qe, Xe, Ze, Ke, Qe, Je, $e, et, tt, it, nt, rt, ot, at, st, lt, ct, ht, ut, dt, pt, ft, gt, mt, vt, yt, At, Ct, It, Et, _t, bt, wt, Tt, xt, St, Mt, Rt, Pt, Ot, Lt, Dt, Nt, Ft, Bt, Vt, kt, Ut, Ht, zt, Gt, Wt, jt, Yt, qt, Xt, Zt, Kt, Qt, Jt, $t, ei, ti, ii, ni, ri, oi, ai, si, li, ci, hi, ui, di, pi, fi, gi, mi, vi, yi, Ai, Ci = {
  36713. REVISION: "75"
  36714. };
  36715. function Ii(e, t) {
  36716. return e.distance - t.distance
  36717. }
  36718. function Ei(e, t, i, n) {
  36719. if (!1 !== e.visible && (e.raycast(t, i),
  36720. !0 === n))
  36721. for (var r = e.children, o = 0, a = r.length; o < a; o++)
  36722. Ei(r[o], t, i, !0)
  36723. }
  36724. function _i(e, t, i) {
  36725. return i < 0 && (i += 1),
  36726. 1 < i && (i -= 1),
  36727. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  36728. }
  36729. function bi(e, t, i, n, r, o, a) {
  36730. return Ci.Triangle.barycoordFromPoint(e, t, i, n, Vt),
  36731. r.multiplyScalar(Vt.x),
  36732. o.multiplyScalar(Vt.y),
  36733. a.multiplyScalar(Vt.z),
  36734. r.add(o).add(a),
  36735. r.clone()
  36736. }
  36737. function wi(e, t, i, n, r, o, a) {
  36738. var s = e.material;
  36739. if (null === (s.side === Ci.BackSide ? i.intersectTriangle(o, r, n, !0, a) : i.intersectTriangle(n, r, o, s.side !== Ci.DoubleSide, a)))
  36740. return null;
  36741. Ut.copy(a),
  36742. Ut.applyMatrix4(e.matrixWorld);
  36743. var l = t.ray.origin.distanceTo(Ut);
  36744. return l < t.near || l > t.far ? null : {
  36745. distance: l,
  36746. point: Ut.clone(),
  36747. object: e
  36748. }
  36749. }
  36750. function Ti(e, t, i, n, r, o, a, s) {
  36751. Mt.fromArray(n, 3 * o),
  36752. Rt.fromArray(n, 3 * a),
  36753. Pt.fromArray(n, 3 * s);
  36754. var l = wi(e, t, i, Mt, Rt, Pt, kt);
  36755. return l && (r && (Nt.fromArray(r, 2 * o),
  36756. Ft.fromArray(r, 2 * a),
  36757. Bt.fromArray(r, 2 * s),
  36758. l.uv = bi(kt, Mt, Rt, Pt, Nt, Ft, Bt)),
  36759. l.face = new Ci.Face3(o,a,s,Ci.Triangle.normal(Mt, Rt, Pt)),
  36760. l.faceIndex = o),
  36761. l
  36762. }
  36763. function xi() {}
  36764. function Si(e, t, i, n, r, o) {
  36765. var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E;
  36766. if (s = e[o[t]].x,
  36767. l = e[o[t]].y,
  36768. c = e[o[i]].x,
  36769. h = e[o[i]].y,
  36770. u = e[o[n]].x,
  36771. d = e[o[n]].y,
  36772. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  36773. return !1;
  36774. for (g = u - c,
  36775. m = d - h,
  36776. v = s - u,
  36777. y = l - d,
  36778. A = c - s,
  36779. C = h - l,
  36780. a = 0; a < r; a++)
  36781. if (p = e[o[a]].x,
  36782. f = e[o[a]].y,
  36783. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = A * (f - l) - C * (p - s),
  36784. E = v * (f - d) - y * (p - u),
  36785. g * (f - h) - m * (p - c) >= -Number.EPSILON && E >= -Number.EPSILON && I >= -Number.EPSILON))
  36786. return !1;
  36787. return !0
  36788. }
  36789. function Mi(e) {
  36790. switch (e) {
  36791. case Ci.LinearEncoding:
  36792. return ["Linear", "( value )"];
  36793. case Ci.sRGBEncoding:
  36794. return ["sRGB", "( value )"];
  36795. case Ci.RGBEEncoding:
  36796. return ["RGBE", "( value )"];
  36797. case Ci.RGBM7Encoding:
  36798. return ["RGBM", "( value, 7.0 )"];
  36799. case Ci.RGBM16Encoding:
  36800. return ["RGBM", "( value, 16.0 )"];
  36801. case Ci.RGBDEncoding:
  36802. return ["RGBD", "( value, 256.0 )"];
  36803. case Ci.GammaEncoding:
  36804. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  36805. default:
  36806. throw new Error("unsupported encoding: " + e)
  36807. }
  36808. }
  36809. function Ri(e, t) {
  36810. var i = Mi(t);
  36811. return "vec4 " + e + "( vec4 value ) { return " + i[0] + "ToLinear" + i[1] + "; }"
  36812. }
  36813. function Pi(e) {
  36814. return "" !== e
  36815. }
  36816. function Oi(e, t) {
  36817. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  36818. }
  36819. function Li(e) {
  36820. return e.replace(/#include +<([\w\d.]+)>/g, function(e, t) {
  36821. var i = Ci.ShaderChunk[t];
  36822. if (void 0 === i)
  36823. throw new Error("Can not resolve #include <" + t + ">");
  36824. return Li(i)
  36825. })
  36826. }
  36827. function Di(e) {
  36828. return e.replace(/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g, function(e, t, i, n) {
  36829. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  36830. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  36831. return r
  36832. })
  36833. }
  36834. function Ni(e, t, i, n) {
  36835. gi.set(t, i, n).unproject(mi);
  36836. var r = fi[e];
  36837. if (void 0 !== r)
  36838. for (var o = 0, a = r.length; o < a; o++)
  36839. pi.vertices[r[o]].copy(gi)
  36840. }
  36841. "function" == typeof define && define.amd ? define("three", Ci) : void 0 !== i && void 0 !== t && (t.exports = Ci),
  36842. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  36843. void 0 === Math.sign && (Math.sign = function(e) {
  36844. return e < 0 ? -1 : 0 < e ? 1 : +e
  36845. }
  36846. ),
  36847. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  36848. get: function() {
  36849. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  36850. }
  36851. }),
  36852. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  36853. writable: !0,
  36854. configurable: !0,
  36855. value: function(e) {
  36856. "use strict";
  36857. if (null == e)
  36858. throw new TypeError("Cannot convert first argument to object");
  36859. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  36860. var r = arguments[i];
  36861. if (null != r) {
  36862. r = Object(r);
  36863. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  36864. var l = o[a]
  36865. , c = Object.getOwnPropertyDescriptor(r, l);
  36866. void 0 !== c && c.enumerable && (t[l] = r[l])
  36867. }
  36868. }
  36869. }
  36870. return t
  36871. }
  36872. }),
  36873. Ci.MOUSE = {
  36874. LEFT: 0,
  36875. MIDDLE: 1,
  36876. RIGHT: 2
  36877. },
  36878. Ci.CullFaceNone = 0,
  36879. Ci.CullFaceBack = 1,
  36880. Ci.CullFaceFront = 2,
  36881. Ci.CullFaceFrontBack = 3,
  36882. Ci.FrontFaceDirectionCW = 0,
  36883. Ci.FrontFaceDirectionCCW = 1,
  36884. Ci.BasicShadowMap = 0,
  36885. Ci.PCFShadowMap = 1,
  36886. Ci.PCFSoftShadowMap = 2,
  36887. Ci.FrontSide = 0,
  36888. Ci.BackSide = 1,
  36889. Ci.DoubleSide = 2,
  36890. Ci.FlatShading = 1,
  36891. Ci.SmoothShading = 2,
  36892. Ci.NoColors = 0,
  36893. Ci.FaceColors = 1,
  36894. Ci.VertexColors = 2,
  36895. Ci.NoBlending = 0,
  36896. Ci.NormalBlending = 1,
  36897. Ci.AdditiveBlending = 2,
  36898. Ci.SubtractiveBlending = 3,
  36899. Ci.MultiplyBlending = 4,
  36900. Ci.CustomBlending = 5,
  36901. Ci.AddEquation = 100,
  36902. Ci.SubtractEquation = 101,
  36903. Ci.ReverseSubtractEquation = 102,
  36904. Ci.MinEquation = 103,
  36905. Ci.MaxEquation = 104,
  36906. Ci.ZeroFactor = 200,
  36907. Ci.OneFactor = 201,
  36908. Ci.SrcColorFactor = 202,
  36909. Ci.OneMinusSrcColorFactor = 203,
  36910. Ci.SrcAlphaFactor = 204,
  36911. Ci.OneMinusSrcAlphaFactor = 205,
  36912. Ci.DstAlphaFactor = 206,
  36913. Ci.OneMinusDstAlphaFactor = 207,
  36914. Ci.DstColorFactor = 208,
  36915. Ci.OneMinusDstColorFactor = 209,
  36916. Ci.SrcAlphaSaturateFactor = 210,
  36917. Ci.NeverDepth = 0,
  36918. Ci.AlwaysDepth = 1,
  36919. Ci.LessDepth = 2,
  36920. Ci.LessEqualDepth = 3,
  36921. Ci.EqualDepth = 4,
  36922. Ci.GreaterEqualDepth = 5,
  36923. Ci.GreaterDepth = 6,
  36924. Ci.NotEqualDepth = 7,
  36925. Ci.MultiplyOperation = 0,
  36926. Ci.MixOperation = 1,
  36927. Ci.AddOperation = 2,
  36928. Ci.NoToneMapping = 0,
  36929. Ci.LinearToneMapping = 1,
  36930. Ci.ReinhardToneMapping = 2,
  36931. Ci.Uncharted2ToneMapping = 3,
  36932. Ci.CineonToneMapping = 4,
  36933. Ci.UVMapping = 300,
  36934. Ci.CubeReflectionMapping = 301,
  36935. Ci.CubeRefractionMapping = 302,
  36936. Ci.EquirectangularReflectionMapping = 303,
  36937. Ci.EquirectangularRefractionMapping = 304,
  36938. Ci.SphericalReflectionMapping = 305,
  36939. Ci.CubeUVReflectionMapping = 306,
  36940. Ci.CubeUVRefractionMapping = 307,
  36941. Ci.RepeatWrapping = 1e3,
  36942. Ci.ClampToEdgeWrapping = 1001,
  36943. Ci.MirroredRepeatWrapping = 1002,
  36944. Ci.NearestFilter = 1003,
  36945. Ci.NearestMipMapNearestFilter = 1004,
  36946. Ci.NearestMipMapLinearFilter = 1005,
  36947. Ci.LinearFilter = 1006,
  36948. Ci.LinearMipMapNearestFilter = 1007,
  36949. Ci.LinearMipMapLinearFilter = 1008,
  36950. Ci.UnsignedByteType = 1009,
  36951. Ci.ByteType = 1010,
  36952. Ci.ShortType = 1011,
  36953. Ci.UnsignedShortType = 1012,
  36954. Ci.IntType = 1013,
  36955. Ci.UnsignedIntType = 1014,
  36956. Ci.FloatType = 1015,
  36957. Ci.HalfFloatType = 1025,
  36958. Ci.UnsignedShort4444Type = 1016,
  36959. Ci.UnsignedShort5551Type = 1017,
  36960. Ci.UnsignedShort565Type = 1018,
  36961. Ci.AlphaFormat = 1019,
  36962. Ci.RGBFormat = 1020,
  36963. Ci.RGBAFormat = 1021,
  36964. Ci.LuminanceFormat = 1022,
  36965. Ci.LuminanceAlphaFormat = 1023,
  36966. Ci.RGBEFormat = Ci.RGBAFormat,
  36967. Ci.RGB_S3TC_DXT1_Format = 2001,
  36968. Ci.RGBA_S3TC_DXT1_Format = 2002,
  36969. Ci.RGBA_S3TC_DXT3_Format = 2003,
  36970. Ci.RGBA_S3TC_DXT5_Format = 2004,
  36971. Ci.RGB_PVRTC_4BPPV1_Format = 2100,
  36972. Ci.RGB_PVRTC_2BPPV1_Format = 2101,
  36973. Ci.RGBA_PVRTC_4BPPV1_Format = 2102,
  36974. Ci.RGBA_PVRTC_2BPPV1_Format = 2103,
  36975. Ci.RGB_ETC1_Format = 2151,
  36976. Ci.LoopOnce = 2200,
  36977. Ci.LoopRepeat = 2201,
  36978. Ci.LoopPingPong = 2202,
  36979. Ci.InterpolateDiscrete = 2300,
  36980. Ci.InterpolateLinear = 2301,
  36981. Ci.InterpolateSmooth = 2302,
  36982. Ci.ZeroCurvatureEnding = 2400,
  36983. Ci.ZeroSlopeEnding = 2401,
  36984. Ci.WrapAroundEnding = 2402,
  36985. Ci.TrianglesDrawMode = 0,
  36986. Ci.TriangleStripDrawMode = 1,
  36987. Ci.TriangleFanDrawMode = 2,
  36988. Ci.LinearEncoding = 3e3,
  36989. Ci.sRGBEncoding = 3001,
  36990. Ci.GammaEncoding = 3007,
  36991. Ci.RGBEEncoding = 3002,
  36992. Ci.LogLuvEncoding = 3003,
  36993. Ci.RGBM7Encoding = 3004,
  36994. Ci.RGBM16Encoding = 3005,
  36995. Ci.RGBDEncoding = 3006,
  36996. Ci.Color = function(e) {
  36997. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  36998. }
  36999. ,
  37000. Ci.Color.prototype = {
  37001. constructor: Ci.Color,
  37002. r: 1,
  37003. g: 1,
  37004. b: 1,
  37005. set: function(e) {
  37006. return e instanceof Ci.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  37007. this
  37008. },
  37009. setScalar: function(e) {
  37010. this.r = e,
  37011. this.g = e,
  37012. this.b = e
  37013. },
  37014. setHex: function(e) {
  37015. return e = Math.floor(e),
  37016. this.r = (e >> 16 & 255) / 255,
  37017. this.g = (e >> 8 & 255) / 255,
  37018. this.b = (255 & e) / 255,
  37019. this
  37020. },
  37021. setRGB: function(e, t, i) {
  37022. return this.r = e,
  37023. this.g = t,
  37024. this.b = i,
  37025. this
  37026. },
  37027. setHSL: function(e, t, i) {
  37028. if (e = Ci.Math.euclideanModulo(e, 1),
  37029. t = Ci.Math.clamp(t, 0, 1),
  37030. i = Ci.Math.clamp(i, 0, 1),
  37031. 0 === t)
  37032. this.r = this.g = this.b = i;
  37033. else {
  37034. var n = i <= .5 ? i * (1 + t) : i + t - i * t
  37035. , r = 2 * i - n;
  37036. this.r = _i(r, n, e + 1 / 3),
  37037. this.g = _i(r, n, e),
  37038. this.b = _i(r, n, e - 1 / 3)
  37039. }
  37040. return this
  37041. },
  37042. setStyle: function(t) {
  37043. function e(e) {
  37044. void 0 !== e && parseFloat(e) < 1 && console.warn("THREE.Color: Alpha component of " + t + " will be ignored.")
  37045. }
  37046. var i;
  37047. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(t)) {
  37048. var n, r = i[1], o = i[2];
  37049. switch (r) {
  37050. case "rgb":
  37051. case "rgba":
  37052. if (n = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))
  37053. return this.r = Math.min(255, parseInt(n[1], 10)) / 255,
  37054. this.g = Math.min(255, parseInt(n[2], 10)) / 255,
  37055. this.b = Math.min(255, parseInt(n[3], 10)) / 255,
  37056. e(n[5]),
  37057. this;
  37058. if (n = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))
  37059. return this.r = Math.min(100, parseInt(n[1], 10)) / 100,
  37060. this.g = Math.min(100, parseInt(n[2], 10)) / 100,
  37061. this.b = Math.min(100, parseInt(n[3], 10)) / 100,
  37062. e(n[5]),
  37063. this;
  37064. break;
  37065. case "hsl":
  37066. case "hsla":
  37067. if (n = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o)) {
  37068. var a = parseFloat(n[1]) / 360
  37069. , s = parseInt(n[2], 10) / 100
  37070. , l = parseInt(n[3], 10) / 100;
  37071. return e(n[5]),
  37072. this.setHSL(a, s, l)
  37073. }
  37074. }
  37075. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(t)) {
  37076. var c, h = (c = i[1]).length;
  37077. if (3 === h)
  37078. return this.r = parseInt(c.charAt(0) + c.charAt(0), 16) / 255,
  37079. this.g = parseInt(c.charAt(1) + c.charAt(1), 16) / 255,
  37080. this.b = parseInt(c.charAt(2) + c.charAt(2), 16) / 255,
  37081. this;
  37082. if (6 === h)
  37083. return this.r = parseInt(c.charAt(0) + c.charAt(1), 16) / 255,
  37084. this.g = parseInt(c.charAt(2) + c.charAt(3), 16) / 255,
  37085. this.b = parseInt(c.charAt(4) + c.charAt(5), 16) / 255,
  37086. this
  37087. }
  37088. t && 0 < t.length && (void 0 !== (c = Ci.ColorKeywords[t]) ? this.setHex(c) : console.warn("THREE.Color: Unknown color " + t));
  37089. return this
  37090. },
  37091. clone: function() {
  37092. return new this.constructor(this.r,this.g,this.b)
  37093. },
  37094. copy: function(e) {
  37095. return this.r = e.r,
  37096. this.g = e.g,
  37097. this.b = e.b,
  37098. this
  37099. },
  37100. copyGammaToLinear: function(e, t) {
  37101. return void 0 === t && (t = 2),
  37102. this.r = Math.pow(e.r, t),
  37103. this.g = Math.pow(e.g, t),
  37104. this.b = Math.pow(e.b, t),
  37105. this
  37106. },
  37107. copyLinearToGamma: function(e, t) {
  37108. void 0 === t && (t = 2);
  37109. var i = 0 < t ? 1 / t : 1;
  37110. return this.r = Math.pow(e.r, i),
  37111. this.g = Math.pow(e.g, i),
  37112. this.b = Math.pow(e.b, i),
  37113. this
  37114. },
  37115. convertGammaToLinear: function() {
  37116. var e = this.r
  37117. , t = this.g
  37118. , i = this.b;
  37119. return this.r = e * e,
  37120. this.g = t * t,
  37121. this.b = i * i,
  37122. this
  37123. },
  37124. convertLinearToGamma: function() {
  37125. return this.r = Math.sqrt(this.r),
  37126. this.g = Math.sqrt(this.g),
  37127. this.b = Math.sqrt(this.b),
  37128. this
  37129. },
  37130. getHex: function() {
  37131. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  37132. },
  37133. getHexString: function() {
  37134. return ("000000" + this.getHex().toString(16)).slice(-6)
  37135. },
  37136. getHSL: function(e) {
  37137. var t, i, n = e || {
  37138. h: 0,
  37139. s: 0,
  37140. l: 0
  37141. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  37142. if (l === s)
  37143. i = t = 0;
  37144. else {
  37145. var h = s - l;
  37146. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  37147. s) {
  37148. case r:
  37149. t = (o - a) / h + (o < a ? 6 : 0);
  37150. break;
  37151. case o:
  37152. t = (a - r) / h + 2;
  37153. break;
  37154. case a:
  37155. t = (r - o) / h + 4
  37156. }
  37157. t /= 6
  37158. }
  37159. return n.h = t,
  37160. n.s = i,
  37161. n.l = c,
  37162. n
  37163. },
  37164. getStyle: function() {
  37165. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  37166. },
  37167. offsetHSL: function(e, t, i) {
  37168. var n = this.getHSL();
  37169. return n.h += e,
  37170. n.s += t,
  37171. n.l += i,
  37172. this.setHSL(n.h, n.s, n.l),
  37173. this
  37174. },
  37175. add: function(e) {
  37176. return this.r += e.r,
  37177. this.g += e.g,
  37178. this.b += e.b,
  37179. this
  37180. },
  37181. addColors: function(e, t) {
  37182. return this.r = e.r + t.r,
  37183. this.g = e.g + t.g,
  37184. this.b = e.b + t.b,
  37185. this
  37186. },
  37187. addScalar: function(e) {
  37188. return this.r += e,
  37189. this.g += e,
  37190. this.b += e,
  37191. this
  37192. },
  37193. multiply: function(e) {
  37194. return this.r *= e.r,
  37195. this.g *= e.g,
  37196. this.b *= e.b,
  37197. this
  37198. },
  37199. multiplyScalar: function(e) {
  37200. return this.r *= e,
  37201. this.g *= e,
  37202. this.b *= e,
  37203. this
  37204. },
  37205. lerp: function(e, t) {
  37206. return this.r += (e.r - this.r) * t,
  37207. this.g += (e.g - this.g) * t,
  37208. this.b += (e.b - this.b) * t,
  37209. this
  37210. },
  37211. equals: function(e) {
  37212. return e.r === this.r && e.g === this.g && e.b === this.b
  37213. },
  37214. fromArray: function(e, t) {
  37215. return void 0 === t && (t = 0),
  37216. this.r = e[t],
  37217. this.g = e[t + 1],
  37218. this.b = e[t + 2],
  37219. this
  37220. },
  37221. toArray: function(e, t) {
  37222. return void 0 === e && (e = []),
  37223. void 0 === t && (t = 0),
  37224. e[t] = this.r,
  37225. e[t + 1] = this.g,
  37226. e[t + 2] = this.b,
  37227. e
  37228. }
  37229. },
  37230. Ci.ColorKeywords = {
  37231. aliceblue: 15792383,
  37232. antiquewhite: 16444375,
  37233. aqua: 65535,
  37234. aquamarine: 8388564,
  37235. azure: 15794175,
  37236. beige: 16119260,
  37237. bisque: 16770244,
  37238. black: 0,
  37239. blanchedalmond: 16772045,
  37240. blue: 255,
  37241. blueviolet: 9055202,
  37242. brown: 10824234,
  37243. burlywood: 14596231,
  37244. cadetblue: 6266528,
  37245. chartreuse: 8388352,
  37246. chocolate: 13789470,
  37247. coral: 16744272,
  37248. cornflowerblue: 6591981,
  37249. cornsilk: 16775388,
  37250. crimson: 14423100,
  37251. cyan: 65535,
  37252. darkblue: 139,
  37253. darkcyan: 35723,
  37254. darkgoldenrod: 12092939,
  37255. darkgray: 11119017,
  37256. darkgreen: 25600,
  37257. darkgrey: 11119017,
  37258. darkkhaki: 12433259,
  37259. darkmagenta: 9109643,
  37260. darkolivegreen: 5597999,
  37261. darkorange: 16747520,
  37262. darkorchid: 10040012,
  37263. darkred: 9109504,
  37264. darksalmon: 15308410,
  37265. darkseagreen: 9419919,
  37266. darkslateblue: 4734347,
  37267. darkslategray: 3100495,
  37268. darkslategrey: 3100495,
  37269. darkturquoise: 52945,
  37270. darkviolet: 9699539,
  37271. deeppink: 16716947,
  37272. deepskyblue: 49151,
  37273. dimgray: 6908265,
  37274. dimgrey: 6908265,
  37275. dodgerblue: 2003199,
  37276. firebrick: 11674146,
  37277. floralwhite: 16775920,
  37278. forestgreen: 2263842,
  37279. fuchsia: 16711935,
  37280. gainsboro: 14474460,
  37281. ghostwhite: 16316671,
  37282. gold: 16766720,
  37283. goldenrod: 14329120,
  37284. gray: 8421504,
  37285. green: 32768,
  37286. greenyellow: 11403055,
  37287. grey: 8421504,
  37288. honeydew: 15794160,
  37289. hotpink: 16738740,
  37290. indianred: 13458524,
  37291. indigo: 4915330,
  37292. ivory: 16777200,
  37293. khaki: 15787660,
  37294. lavender: 15132410,
  37295. lavenderblush: 16773365,
  37296. lawngreen: 8190976,
  37297. lemonchiffon: 16775885,
  37298. lightblue: 11393254,
  37299. lightcoral: 15761536,
  37300. lightcyan: 14745599,
  37301. lightgoldenrodyellow: 16448210,
  37302. lightgray: 13882323,
  37303. lightgreen: 9498256,
  37304. lightgrey: 13882323,
  37305. lightpink: 16758465,
  37306. lightsalmon: 16752762,
  37307. lightseagreen: 2142890,
  37308. lightskyblue: 8900346,
  37309. lightslategray: 7833753,
  37310. lightslategrey: 7833753,
  37311. lightsteelblue: 11584734,
  37312. lightyellow: 16777184,
  37313. lime: 65280,
  37314. limegreen: 3329330,
  37315. linen: 16445670,
  37316. magenta: 16711935,
  37317. maroon: 8388608,
  37318. mediumaquamarine: 6737322,
  37319. mediumblue: 205,
  37320. mediumorchid: 12211667,
  37321. mediumpurple: 9662683,
  37322. mediumseagreen: 3978097,
  37323. mediumslateblue: 8087790,
  37324. mediumspringgreen: 64154,
  37325. mediumturquoise: 4772300,
  37326. mediumvioletred: 13047173,
  37327. midnightblue: 1644912,
  37328. mintcream: 16121850,
  37329. mistyrose: 16770273,
  37330. moccasin: 16770229,
  37331. navajowhite: 16768685,
  37332. navy: 128,
  37333. oldlace: 16643558,
  37334. olive: 8421376,
  37335. olivedrab: 7048739,
  37336. orange: 16753920,
  37337. orangered: 16729344,
  37338. orchid: 14315734,
  37339. palegoldenrod: 15657130,
  37340. palegreen: 10025880,
  37341. paleturquoise: 11529966,
  37342. palevioletred: 14381203,
  37343. papayawhip: 16773077,
  37344. peachpuff: 16767673,
  37345. peru: 13468991,
  37346. pink: 16761035,
  37347. plum: 14524637,
  37348. powderblue: 11591910,
  37349. purple: 8388736,
  37350. red: 16711680,
  37351. rosybrown: 12357519,
  37352. royalblue: 4286945,
  37353. saddlebrown: 9127187,
  37354. salmon: 16416882,
  37355. sandybrown: 16032864,
  37356. seagreen: 3050327,
  37357. seashell: 16774638,
  37358. sienna: 10506797,
  37359. silver: 12632256,
  37360. skyblue: 8900331,
  37361. slateblue: 6970061,
  37362. slategray: 7372944,
  37363. slategrey: 7372944,
  37364. snow: 16775930,
  37365. springgreen: 65407,
  37366. steelblue: 4620980,
  37367. tan: 13808780,
  37368. teal: 32896,
  37369. thistle: 14204888,
  37370. tomato: 16737095,
  37371. turquoise: 4251856,
  37372. violet: 15631086,
  37373. wheat: 16113331,
  37374. white: 16777215,
  37375. whitesmoke: 16119285,
  37376. yellow: 16776960,
  37377. yellowgreen: 10145074
  37378. },
  37379. Ci.Quaternion = function(e, t, i, n) {
  37380. this._x = e || 0,
  37381. this._y = t || 0,
  37382. this._z = i || 0,
  37383. this._w = void 0 !== n ? n : 1
  37384. }
  37385. ,
  37386. Ci.Quaternion.prototype = {
  37387. constructor: Ci.Quaternion,
  37388. get x() {
  37389. return this._x
  37390. },
  37391. set x(e) {
  37392. this._x = e,
  37393. this.onChangeCallback()
  37394. },
  37395. get y() {
  37396. return this._y
  37397. },
  37398. set y(e) {
  37399. this._y = e,
  37400. this.onChangeCallback()
  37401. },
  37402. get z() {
  37403. return this._z
  37404. },
  37405. set z(e) {
  37406. this._z = e,
  37407. this.onChangeCallback()
  37408. },
  37409. get w() {
  37410. return this._w
  37411. },
  37412. set w(e) {
  37413. this._w = e,
  37414. this.onChangeCallback()
  37415. },
  37416. set: function(e, t, i, n) {
  37417. return this._x = e,
  37418. this._y = t,
  37419. this._z = i,
  37420. this._w = n,
  37421. this.onChangeCallback(),
  37422. this
  37423. },
  37424. clone: function() {
  37425. return new this.constructor(this._x,this._y,this._z,this._w)
  37426. },
  37427. toObject:function(){//add
  37428. return {x:this.x, y:this.y,z:this.z, w:this.w};
  37429. },
  37430. copy: function(e) {
  37431. return this._x = e.x,
  37432. this._y = e.y,
  37433. this._z = e.z,
  37434. this._w = e.w,
  37435. this.onChangeCallback(),
  37436. this
  37437. },
  37438. setFromEuler: function(e, t) {
  37439. if (e instanceof Ci.Euler == 0)
  37440. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  37441. var i = Math.cos(e._x / 2)
  37442. , n = Math.cos(e._y / 2)
  37443. , r = Math.cos(e._z / 2)
  37444. , o = Math.sin(e._x / 2)
  37445. , a = Math.sin(e._y / 2)
  37446. , s = Math.sin(e._z / 2)
  37447. , l = e.order;
  37448. return "XYZ" === l ? (this._x = o * n * r + i * a * s,
  37449. this._y = i * a * r - o * n * s,
  37450. this._z = i * n * s + o * a * r,
  37451. this._w = i * n * r - o * a * s) : "YXZ" === l ? (this._x = o * n * r + i * a * s,
  37452. this._y = i * a * r - o * n * s,
  37453. this._z = i * n * s - o * a * r,
  37454. this._w = i * n * r + o * a * s) : "ZXY" === l ? (this._x = o * n * r - i * a * s,
  37455. this._y = i * a * r + o * n * s,
  37456. this._z = i * n * s + o * a * r,
  37457. this._w = i * n * r - o * a * s) : "ZYX" === l ? (this._x = o * n * r - i * a * s,
  37458. this._y = i * a * r + o * n * s,
  37459. this._z = i * n * s - o * a * r,
  37460. this._w = i * n * r + o * a * s) : "YZX" === l ? (this._x = o * n * r + i * a * s,
  37461. this._y = i * a * r + o * n * s,
  37462. this._z = i * n * s - o * a * r,
  37463. this._w = i * n * r - o * a * s) : "XZY" === l && (this._x = o * n * r - i * a * s,
  37464. this._y = i * a * r - o * n * s,
  37465. this._z = i * n * s + o * a * r,
  37466. this._w = i * n * r + o * a * s),
  37467. !1 !== t && this.onChangeCallback(),
  37468. this
  37469. },
  37470. setFromAxisAngle: function(e, t) {
  37471. var i = t / 2
  37472. , n = Math.sin(i);
  37473. return this._x = e.x * n,
  37474. this._y = e.y * n,
  37475. this._z = e.z * n,
  37476. this._w = Math.cos(i),
  37477. this.onChangeCallback(),
  37478. this
  37479. },
  37480. setFromRotationMatrix: function(e) {
  37481. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  37482. return 0 < d ? (t = .5 / Math.sqrt(d + 1),
  37483. this._w = .25 / t,
  37484. this._x = (h - l) * t,
  37485. this._y = (o - c) * t,
  37486. this._z = (a - r) * t) : s < n && u < n ? (t = 2 * Math.sqrt(1 + n - s - u),
  37487. this._w = (h - l) / t,
  37488. this._x = .25 * t,
  37489. this._y = (r + a) / t,
  37490. this._z = (o + c) / t) : u < s ? (t = 2 * Math.sqrt(1 + s - n - u),
  37491. this._w = (o - c) / t,
  37492. this._x = (r + a) / t,
  37493. this._y = .25 * t,
  37494. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  37495. this._w = (a - r) / t,
  37496. this._x = (o + c) / t,
  37497. this._y = (l + h) / t,
  37498. this._z = .25 * t),
  37499. this.onChangeCallback(),
  37500. this
  37501. },
  37502. setFromUnitVectors: function(e, t) {
  37503. return void 0 === Be && (Be = new Ci.Vector3),
  37504. (Ve = e.dot(t) + 1) < 1e-6 ? (Ve = 0,
  37505. Math.abs(e.x) > Math.abs(e.z) ? Be.set(-e.y, e.x, 0) : Be.set(0, -e.z, e.y)) : Be.crossVectors(e, t),
  37506. this._x = Be.x,
  37507. this._y = Be.y,
  37508. this._z = Be.z,
  37509. this._w = Ve,
  37510. this.normalize(),
  37511. this
  37512. },
  37513. inverse: function() {
  37514. return this.conjugate().normalize(),
  37515. this
  37516. },
  37517. conjugate: function() {
  37518. return this._x *= -1,
  37519. this._y *= -1,
  37520. this._z *= -1,
  37521. this.onChangeCallback(),
  37522. this
  37523. },
  37524. dot: function(e) {
  37525. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  37526. },
  37527. lengthSq: function() {
  37528. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  37529. },
  37530. length: function() {
  37531. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  37532. },
  37533. normalize: function() {
  37534. var e = this.length();
  37535. return 0 === e ? (this._x = 0,
  37536. this._y = 0,
  37537. this._z = 0,
  37538. this._w = 1) : (e = 1 / e,
  37539. this._x = this._x * e,
  37540. this._y = this._y * e,
  37541. this._z = this._z * e,
  37542. this._w = this._w * e),
  37543. this.onChangeCallback(),
  37544. this
  37545. },
  37546. multiply: function(e, t) {
  37547. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  37548. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  37549. },
  37550. multiplyQuaternions: function(e, t) {
  37551. var i = e._x
  37552. , n = e._y
  37553. , r = e._z
  37554. , o = e._w
  37555. , a = t._x
  37556. , s = t._y
  37557. , l = t._z
  37558. , c = t._w;
  37559. return this._x = i * c + o * a + n * l - r * s,
  37560. this._y = n * c + o * s + r * a - i * l,
  37561. this._z = r * c + o * l + i * s - n * a,
  37562. this._w = o * c - i * a - n * s - r * l,
  37563. this.onChangeCallback(),
  37564. this
  37565. },
  37566. slerp: function(e, t) {
  37567. if (0 === t)
  37568. return this;
  37569. if (1 === t)
  37570. return this.copy(e);
  37571. var i = this._x
  37572. , n = this._y
  37573. , r = this._z
  37574. , o = this._w
  37575. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  37576. if (a < 0 ? (this._w = -e._w,
  37577. this._x = -e._x,
  37578. this._y = -e._y,
  37579. this._z = -e._z,
  37580. a = -a) : this.copy(e),
  37581. 1 <= a)
  37582. return this._w = o,
  37583. this._x = i,
  37584. this._y = n,
  37585. this._z = r,
  37586. this;
  37587. var s = Math.sqrt(1 - a * a);
  37588. if (Math.abs(s) < .001)
  37589. return this._w = .5 * (o + this._w),
  37590. this._x = .5 * (i + this._x),
  37591. this._y = .5 * (n + this._y),
  37592. this._z = .5 * (r + this._z),
  37593. this;
  37594. var l = Math.atan2(s, a)
  37595. , c = Math.sin((1 - t) * l) / s
  37596. , h = Math.sin(t * l) / s;
  37597. return this._w = o * c + this._w * h,
  37598. this._x = i * c + this._x * h,
  37599. this._y = n * c + this._y * h,
  37600. this._z = r * c + this._z * h,
  37601. this.onChangeCallback(),
  37602. this
  37603. },
  37604. equals: function(e) {
  37605. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  37606. },
  37607. fromArray: function(e, t) {
  37608. return void 0 === t && (t = 0),
  37609. this._x = e[t],
  37610. this._y = e[t + 1],
  37611. this._z = e[t + 2],
  37612. this._w = e[t + 3],
  37613. this.onChangeCallback(),
  37614. this
  37615. },
  37616. toArray: function(e, t) {
  37617. return void 0 === e && (e = []),
  37618. void 0 === t && (t = 0),
  37619. e[t] = this._x,
  37620. e[t + 1] = this._y,
  37621. e[t + 2] = this._z,
  37622. e[t + 3] = this._w,
  37623. e
  37624. },
  37625. onChange: function(e) {
  37626. return this.onChangeCallback = e,
  37627. this
  37628. },
  37629. onChangeCallback: function() {}
  37630. },
  37631. Object.assign(Ci.Quaternion, {
  37632. slerp: function(e, t, i, n) {
  37633. return i.copy(e).slerp(t, n)
  37634. },
  37635. slerpFlat: function(e, t, i, n, r, o, a) {
  37636. var s = i[n + 0]
  37637. , l = i[n + 1]
  37638. , c = i[n + 2]
  37639. , h = i[n + 3]
  37640. , u = r[o + 0]
  37641. , d = r[o + 1]
  37642. , p = r[o + 2]
  37643. , f = r[o + 3];
  37644. if (h !== f || s !== u || l !== d || c !== p) {
  37645. var g = 1 - a
  37646. , m = s * u + l * d + c * p + h * f
  37647. , v = 0 <= m ? 1 : -1
  37648. , y = 1 - m * m;
  37649. if (y > Number.EPSILON) {
  37650. var A = Math.sqrt(y)
  37651. , C = Math.atan2(A, m * v);
  37652. g = Math.sin(g * C) / A,
  37653. a = Math.sin(a * C) / A
  37654. }
  37655. var I = a * v;
  37656. if (s = s * g + u * I,
  37657. l = l * g + d * I,
  37658. c = c * g + p * I,
  37659. h = h * g + f * I,
  37660. g === 1 - a) {
  37661. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  37662. s *= E,
  37663. l *= E,
  37664. c *= E,
  37665. h *= E
  37666. }
  37667. }
  37668. e[t] = s,
  37669. e[t + 1] = l,
  37670. e[t + 2] = c,
  37671. e[t + 3] = h
  37672. }
  37673. }),
  37674. Ci.Vector2 = function(e, t) {
  37675. this.x = e || 0,
  37676. this.y = t || 0
  37677. }
  37678. ,
  37679. Ci.Vector2.prototype = {
  37680. constructor: Ci.Vector2,
  37681. get width() {
  37682. return this.x
  37683. },
  37684. set width(e) {
  37685. this.x = e
  37686. },
  37687. get height() {
  37688. return this.y
  37689. },
  37690. set height(e) {
  37691. this.y = e
  37692. },
  37693. set: function(e, t) {
  37694. return this.x = e,
  37695. this.y = t,
  37696. this
  37697. },
  37698. setScalar: function(e) {
  37699. return this.x = e,
  37700. this.y = e,
  37701. this
  37702. },
  37703. setX: function(e) {
  37704. return this.x = e,
  37705. this
  37706. },
  37707. setY: function(e) {
  37708. return this.y = e,
  37709. this
  37710. },
  37711. setComponent: function(e, t) {
  37712. switch (e) {
  37713. case 0:
  37714. this.x = t;
  37715. break;
  37716. case 1:
  37717. this.y = t;
  37718. break;
  37719. default:
  37720. throw new Error("index is out of range: " + e)
  37721. }
  37722. },
  37723. getComponent: function(e) {
  37724. switch (e) {
  37725. case 0:
  37726. return this.x;
  37727. case 1:
  37728. return this.y;
  37729. default:
  37730. throw new Error("index is out of range: " + e)
  37731. }
  37732. },
  37733. clone: function() {
  37734. return new this.constructor(this.x,this.y)
  37735. },
  37736. copy: function(e) {
  37737. return this.x = e.x,
  37738. this.y = e.y,
  37739. this
  37740. },
  37741. add: function(e, t) {
  37742. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  37743. this.addVectors(e, t)) : (this.x += e.x,
  37744. this.y += e.y,
  37745. this)
  37746. },
  37747. addScalar: function(e) {
  37748. return this.x += e,
  37749. this.y += e,
  37750. this
  37751. },
  37752. addVectors: function(e, t) {
  37753. return this.x = e.x + t.x,
  37754. this.y = e.y + t.y,
  37755. this
  37756. },
  37757. addScaledVector: function(e, t) {
  37758. return this.x += e.x * t,
  37759. this.y += e.y * t,
  37760. this
  37761. },
  37762. sub: function(e, t) {
  37763. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  37764. this.subVectors(e, t)) : (this.x -= e.x,
  37765. this.y -= e.y,
  37766. this)
  37767. },
  37768. subScalar: function(e) {
  37769. return this.x -= e,
  37770. this.y -= e,
  37771. this
  37772. },
  37773. subVectors: function(e, t) {
  37774. return this.x = e.x - t.x,
  37775. this.y = e.y - t.y,
  37776. this
  37777. },
  37778. multiply: function(e) {
  37779. return this.x *= e.x,
  37780. this.y *= e.y,
  37781. this
  37782. },
  37783. multiplyScalar: function(e) {
  37784. return isFinite(e) ? (this.x *= e,
  37785. this.y *= e) : (this.x = 0,
  37786. this.y = 0),
  37787. this
  37788. },
  37789. divide: function(e) {
  37790. return this.x /= e.x,
  37791. this.y /= e.y,
  37792. this
  37793. },
  37794. divideScalar: function(e) {
  37795. return this.multiplyScalar(1 / e)
  37796. },
  37797. min: function(e) {
  37798. return this.x = Math.min(this.x, e.x),
  37799. this.y = Math.min(this.y, e.y),
  37800. this
  37801. },
  37802. max: function(e) {
  37803. return this.x = Math.max(this.x, e.x),
  37804. this.y = Math.max(this.y, e.y),
  37805. this
  37806. },
  37807. clamp: function(e, t) {
  37808. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  37809. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  37810. this
  37811. },
  37812. clampScalar: function(e, t) {
  37813. return void 0 === Ne && (Ne = new Ci.Vector2,
  37814. Fe = new Ci.Vector2),
  37815. Ne.set(e, e),
  37816. Fe.set(t, t),
  37817. this.clamp(Ne, Fe)
  37818. },
  37819. clampLength: function(e, t) {
  37820. var i = this.length();
  37821. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  37822. this
  37823. },
  37824. floor: function() {
  37825. return this.x = Math.floor(this.x),
  37826. this.y = Math.floor(this.y),
  37827. this
  37828. },
  37829. ceil: function() {
  37830. return this.x = Math.ceil(this.x),
  37831. this.y = Math.ceil(this.y),
  37832. this
  37833. },
  37834. round: function() {
  37835. return this.x = Math.round(this.x),
  37836. this.y = Math.round(this.y),
  37837. this
  37838. },
  37839. roundToZero: function() {
  37840. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  37841. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  37842. this
  37843. },
  37844. negate: function() {
  37845. return this.x = -this.x,
  37846. this.y = -this.y,
  37847. this
  37848. },
  37849. dot: function(e) {
  37850. return this.x * e.x + this.y * e.y
  37851. },
  37852. lengthSq: function() {
  37853. return this.x * this.x + this.y * this.y
  37854. },
  37855. length: function() {
  37856. return Math.sqrt(this.x * this.x + this.y * this.y)
  37857. },
  37858. lengthManhattan: function() {
  37859. return Math.abs(this.x) + Math.abs(this.y)
  37860. },
  37861. normalize: function() {
  37862. return this.divideScalar(this.length())
  37863. },
  37864. angle: function() {
  37865. var e = Math.atan2(this.y, this.x);
  37866. return e < 0 && (e += 2 * Math.PI),
  37867. e
  37868. },
  37869. distanceTo: function(e) {
  37870. return Math.sqrt(this.distanceToSquared(e))
  37871. },
  37872. distanceToSquared: function(e) {
  37873. var t = this.x - e.x
  37874. , i = this.y - e.y;
  37875. return t * t + i * i
  37876. },
  37877. setLength: function(e) {
  37878. return this.multiplyScalar(e / this.length())
  37879. },
  37880. lerp: function(e, t) {
  37881. return this.x += (e.x - this.x) * t,
  37882. this.y += (e.y - this.y) * t,
  37883. this
  37884. },
  37885. lerpVectors: function(e, t, i) {
  37886. return this.subVectors(t, e).multiplyScalar(i).add(e),
  37887. this
  37888. },
  37889. equals: function(e) {
  37890. return e.x === this.x && e.y === this.y
  37891. },
  37892. fromArray: function(e, t) {
  37893. return void 0 === t && (t = 0),
  37894. this.x = e[t],
  37895. this.y = e[t + 1],
  37896. this
  37897. },
  37898. toArray: function(e, t) {
  37899. return void 0 === e && (e = []),
  37900. void 0 === t && (t = 0),
  37901. e[t] = this.x,
  37902. e[t + 1] = this.y,
  37903. e
  37904. },
  37905. fromAttribute: function(e, t, i) {
  37906. return void 0 === i && (i = 0),
  37907. t = t * e.itemSize + i,
  37908. this.x = e.array[t],
  37909. this.y = e.array[t + 1],
  37910. this
  37911. },
  37912. rotateAround: function(e, t) {
  37913. var i = Math.cos(t)
  37914. , n = Math.sin(t)
  37915. , r = this.x - e.x
  37916. , o = this.y - e.y;
  37917. return this.x = r * i - o * n + e.x,
  37918. this.y = r * n + o * i + e.y,
  37919. this
  37920. }
  37921. },
  37922. Ci.Vector3 = function(e, t, i) {
  37923. this.x = e || 0,
  37924. this.y = t || 0,
  37925. this.z = i || 0
  37926. }
  37927. ,
  37928. Ci.Vector3.prototype = {
  37929. constructor: Ci.Vector3,
  37930. set: function(e, t, i) {
  37931. return this.x = e,
  37932. this.y = t,
  37933. this.z = i,
  37934. this
  37935. },
  37936. setScalar: function(e) {
  37937. return this.x = e,
  37938. this.y = e,
  37939. this.z = e,
  37940. this
  37941. },
  37942. setX: function(e) {
  37943. return this.x = e,
  37944. this
  37945. },
  37946. setY: function(e) {
  37947. return this.y = e,
  37948. this
  37949. },
  37950. setZ: function(e) {
  37951. return this.z = e,
  37952. this
  37953. },
  37954. setComponent: function(e, t) {
  37955. switch (e) {
  37956. case 0:
  37957. this.x = t;
  37958. break;
  37959. case 1:
  37960. this.y = t;
  37961. break;
  37962. case 2:
  37963. this.z = t;
  37964. break;
  37965. default:
  37966. throw new Error("index is out of range: " + e)
  37967. }
  37968. },
  37969. getComponent: function(e) {
  37970. switch (e) {
  37971. case 0:
  37972. return this.x;
  37973. case 1:
  37974. return this.y;
  37975. case 2:
  37976. return this.z;
  37977. default:
  37978. throw new Error("index is out of range: " + e)
  37979. }
  37980. },
  37981. clone: function() {
  37982. return new this.constructor(this.x,this.y,this.z)
  37983. },
  37984. copy: function(e) {
  37985. return this.x = e.x,
  37986. this.y = e.y,
  37987. this.z = e.z,
  37988. this
  37989. },
  37990. add: function(e, t) {
  37991. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  37992. this.addVectors(e, t)) : (this.x += e.x,
  37993. this.y += e.y,
  37994. this.z += e.z,
  37995. this)
  37996. },
  37997. addScalar: function(e) {
  37998. return this.x += e,
  37999. this.y += e,
  38000. this.z += e,
  38001. this
  38002. },
  38003. addVectors: function(e, t) {
  38004. return this.x = e.x + t.x,
  38005. this.y = e.y + t.y,
  38006. this.z = e.z + t.z,
  38007. this
  38008. },
  38009. addScaledVector: function(e, t) {
  38010. return this.x += e.x * t,
  38011. this.y += e.y * t,
  38012. this.z += e.z * t,
  38013. this
  38014. },
  38015. sub: function(e, t) {
  38016. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38017. this.subVectors(e, t)) : (this.x -= e.x,
  38018. this.y -= e.y,
  38019. this.z -= e.z,
  38020. this)
  38021. },
  38022. subScalar: function(e) {
  38023. return this.x -= e,
  38024. this.y -= e,
  38025. this.z -= e,
  38026. this
  38027. },
  38028. subVectors: function(e, t) {
  38029. return this.x = e.x - t.x,
  38030. this.y = e.y - t.y,
  38031. this.z = e.z - t.z,
  38032. this
  38033. },
  38034. multiply: function(e, t) {
  38035. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  38036. this.multiplyVectors(e, t)) : (this.x *= e.x,
  38037. this.y *= e.y,
  38038. this.z *= e.z,
  38039. this)
  38040. },
  38041. multiplyScalar: function(e) {
  38042. return isFinite(e) ? (this.x *= e,
  38043. this.y *= e,
  38044. this.z *= e) : (this.x = 0,
  38045. this.y = 0,
  38046. this.z = 0),
  38047. this
  38048. },
  38049. multiplyVectors: function(e, t) {
  38050. return this.x = e.x * t.x,
  38051. this.y = e.y * t.y,
  38052. this.z = e.z * t.z,
  38053. this
  38054. },
  38055. applyEuler: function(e) {
  38056. return e instanceof Ci.Euler == 0 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  38057. void 0 === De && (De = new Ci.Quaternion),
  38058. this.applyQuaternion(De.setFromEuler(e)),
  38059. this
  38060. },
  38061. applyAxisAngle: function(e, t) {
  38062. return void 0 === Le && (Le = new Ci.Quaternion),
  38063. this.applyQuaternion(Le.setFromAxisAngle(e, t)),
  38064. this
  38065. },
  38066. applyMatrix3: function(e) {
  38067. var t = this.x
  38068. , i = this.y
  38069. , n = this.z
  38070. , r = e.elements;
  38071. return this.x = r[0] * t + r[3] * i + r[6] * n,
  38072. this.y = r[1] * t + r[4] * i + r[7] * n,
  38073. this.z = r[2] * t + r[5] * i + r[8] * n,
  38074. this
  38075. },
  38076. applyMatrix4: function(e) {
  38077. var t = this.x
  38078. , i = this.y
  38079. , n = this.z
  38080. , r = e.elements;
  38081. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  38082. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  38083. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  38084. this
  38085. },
  38086. applyProjection: function(e) {
  38087. var t = this.x
  38088. , i = this.y
  38089. , n = this.z
  38090. , r = e.elements
  38091. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  38092. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  38093. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  38094. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  38095. this
  38096. },
  38097. applyQuaternion: function(e) {
  38098. var t = this.x
  38099. , i = this.y
  38100. , n = this.z
  38101. , r = e.x
  38102. , o = e.y
  38103. , a = e.z
  38104. , s = e.w
  38105. , l = s * t + o * n - a * i
  38106. , c = s * i + a * t - r * n
  38107. , h = s * n + r * i - o * t
  38108. , u = -r * t - o * i - a * n;
  38109. return this.x = l * s + u * -r + c * -a - h * -o,
  38110. this.y = c * s + u * -o + h * -r - l * -a,
  38111. this.z = h * s + u * -a + l * -o - c * -r,
  38112. this
  38113. },
  38114. project: function(e) {
  38115. return void 0 === Oe && (Oe = new Ci.Matrix4),
  38116. Oe.multiplyMatrices(e.projectionMatrix, Oe.getInverse(e.matrixWorld)),
  38117. this.applyProjection(Oe)
  38118. },
  38119. unproject: function(e) {
  38120. return void 0 === Pe && (Pe = new Ci.Matrix4),
  38121. Pe.multiplyMatrices(e.matrixWorld, Pe.getInverse(e.projectionMatrix)),
  38122. this.applyProjection(Pe)
  38123. },
  38124. transformDirection: function(e) {
  38125. var t = this.x
  38126. , i = this.y
  38127. , n = this.z
  38128. , r = e.elements;
  38129. return this.x = r[0] * t + r[4] * i + r[8] * n,
  38130. this.y = r[1] * t + r[5] * i + r[9] * n,
  38131. this.z = r[2] * t + r[6] * i + r[10] * n,
  38132. this.normalize(),
  38133. this
  38134. },
  38135. divide: function(e) {
  38136. return this.x /= e.x,
  38137. this.y /= e.y,
  38138. this.z /= e.z,
  38139. this
  38140. },
  38141. divideScalar: function(e) {
  38142. return this.multiplyScalar(1 / e)
  38143. },
  38144. min: function(e) {
  38145. return this.x = Math.min(this.x, e.x),
  38146. this.y = Math.min(this.y, e.y),
  38147. this.z = Math.min(this.z, e.z),
  38148. this
  38149. },
  38150. max: function(e) {
  38151. return this.x = Math.max(this.x, e.x),
  38152. this.y = Math.max(this.y, e.y),
  38153. this.z = Math.max(this.z, e.z),
  38154. this
  38155. },
  38156. clamp: function(e, t) {
  38157. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38158. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38159. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  38160. this
  38161. },
  38162. clampScalar: function(e, t) {
  38163. return void 0 === Me && (Me = new Ci.Vector3,
  38164. Re = new Ci.Vector3),
  38165. Me.set(e, e, e),
  38166. Re.set(t, t, t),
  38167. this.clamp(Me, Re)
  38168. },
  38169. clampLength: function(e, t) {
  38170. var i = this.length();
  38171. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  38172. this
  38173. },
  38174. floor: function() {
  38175. return this.x = Math.floor(this.x),
  38176. this.y = Math.floor(this.y),
  38177. this.z = Math.floor(this.z),
  38178. this
  38179. },
  38180. ceil: function() {
  38181. return this.x = Math.ceil(this.x),
  38182. this.y = Math.ceil(this.y),
  38183. this.z = Math.ceil(this.z),
  38184. this
  38185. },
  38186. round: function() {
  38187. return this.x = Math.round(this.x),
  38188. this.y = Math.round(this.y),
  38189. this.z = Math.round(this.z),
  38190. this
  38191. },
  38192. roundToZero: function() {
  38193. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38194. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38195. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  38196. this
  38197. },
  38198. negate: function() {
  38199. return this.x = -this.x,
  38200. this.y = -this.y,
  38201. this.z = -this.z,
  38202. this
  38203. },
  38204. dot: function(e) {
  38205. return this.x * e.x + this.y * e.y + this.z * e.z
  38206. },
  38207. lengthSq: function() {
  38208. return this.x * this.x + this.y * this.y + this.z * this.z
  38209. },
  38210. length: function() {
  38211. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  38212. },
  38213. lengthManhattan: function() {
  38214. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  38215. },
  38216. normalize: function() {
  38217. return this.divideScalar(this.length())
  38218. },
  38219. setLength: function(e) {
  38220. return this.multiplyScalar(e / this.length())
  38221. },
  38222. lerp: function(e, t) {
  38223. return this.x += (e.x - this.x) * t,
  38224. this.y += (e.y - this.y) * t,
  38225. this.z += (e.z - this.z) * t,
  38226. this
  38227. },
  38228. lerpVectors: function(e, t, i) {
  38229. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38230. this
  38231. },
  38232. cross: function(e, t) {
  38233. if (void 0 !== t)
  38234. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  38235. this.crossVectors(e, t);
  38236. var i = this.x
  38237. , n = this.y
  38238. , r = this.z;
  38239. return this.x = n * e.z - r * e.y,
  38240. this.y = r * e.x - i * e.z,
  38241. this.z = i * e.y - n * e.x,
  38242. this
  38243. },
  38244. crossVectors: function(e, t) {
  38245. var i = e.x
  38246. , n = e.y
  38247. , r = e.z
  38248. , o = t.x
  38249. , a = t.y
  38250. , s = t.z;
  38251. return this.x = n * s - r * a,
  38252. this.y = r * o - i * s,
  38253. this.z = i * a - n * o,
  38254. this
  38255. },
  38256. projectOnVector: function(e) {
  38257. return void 0 === xe && (xe = new Ci.Vector3),
  38258. xe.copy(e).normalize(),
  38259. Se = this.dot(xe),
  38260. this.copy(xe).multiplyScalar(Se)
  38261. },
  38262. projectOnPlane: function(e) {
  38263. return void 0 === Te && (Te = new Ci.Vector3),
  38264. Te.copy(this).projectOnVector(e),
  38265. this.sub(Te)
  38266. },
  38267. reflect: function(e) {
  38268. return void 0 === we && (we = new Ci.Vector3),
  38269. this.sub(we.copy(e).multiplyScalar(2 * this.dot(e)))
  38270. },
  38271. angleTo: function(e) {
  38272. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  38273. return Math.acos(Ci.Math.clamp(t, -1, 1))
  38274. },
  38275. distanceTo: function(e) {
  38276. return Math.sqrt(this.distanceToSquared(e))
  38277. },
  38278. distanceToSquared: function(e) {
  38279. var t = this.x - e.x
  38280. , i = this.y - e.y
  38281. , n = this.z - e.z;
  38282. return t * t + i * i + n * n
  38283. },
  38284. setFromSpherical: function(e) {
  38285. var t = Math.sin(e.phi) * e.radius;
  38286. return this.x = t * Math.sin(e.theta),
  38287. this.y = Math.cos(e.phi) * e.radius,
  38288. this.z = t * Math.cos(e.theta),
  38289. this
  38290. },
  38291. setFromMatrixPosition: function(e) {
  38292. return this.setFromMatrixColumn(e, 3)
  38293. },
  38294. setFromMatrixScale: function(e) {
  38295. var t = this.setFromMatrixColumn(e, 0).length()
  38296. , i = this.setFromMatrixColumn(e, 1).length()
  38297. , n = this.setFromMatrixColumn(e, 2).length();
  38298. return this.x = t,
  38299. this.y = i,
  38300. this.z = n,
  38301. this
  38302. },
  38303. setFromMatrixColumn: function(e, t) {
  38304. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  38305. t = e = t),
  38306. this.fromArray(e.elements, 4 * t)
  38307. },
  38308. equals: function(e) {
  38309. return e.x === this.x && e.y === this.y && e.z === this.z
  38310. },
  38311. fromArray: function(e, t) {
  38312. return void 0 === t && (t = 0),
  38313. this.x = e[t],
  38314. this.y = e[t + 1],
  38315. this.z = e[t + 2],
  38316. this
  38317. },
  38318. toArray: function(e, t) {
  38319. return void 0 === e && (e = []),
  38320. void 0 === t && (t = 0),
  38321. e[t] = this.x,
  38322. e[t + 1] = this.y,
  38323. e[t + 2] = this.z,
  38324. e
  38325. },
  38326. fromAttribute: function(e, t, i) {
  38327. return void 0 === i && (i = 0),
  38328. t = t * e.itemSize + i,
  38329. this.x = e.array[t],
  38330. this.y = e.array[t + 1],
  38331. this.z = e.array[t + 2],
  38332. this
  38333. }
  38334. },
  38335. Ci.Vector4 = function(e, t, i, n) {
  38336. this.x = e || 0,
  38337. this.y = t || 0,
  38338. this.z = i || 0,
  38339. this.w = void 0 !== n ? n : 1
  38340. }
  38341. ,
  38342. Ci.Vector4.prototype = {
  38343. constructor: Ci.Vector4,
  38344. set: function(e, t, i, n) {
  38345. return this.x = e,
  38346. this.y = t,
  38347. this.z = i,
  38348. this.w = n,
  38349. this
  38350. },
  38351. setScalar: function(e) {
  38352. return this.x = e,
  38353. this.y = e,
  38354. this.z = e,
  38355. this.w = e,
  38356. this
  38357. },
  38358. setX: function(e) {
  38359. return this.x = e,
  38360. this
  38361. },
  38362. setY: function(e) {
  38363. return this.y = e,
  38364. this
  38365. },
  38366. setZ: function(e) {
  38367. return this.z = e,
  38368. this
  38369. },
  38370. setW: function(e) {
  38371. return this.w = e,
  38372. this
  38373. },
  38374. setComponent: function(e, t) {
  38375. switch (e) {
  38376. case 0:
  38377. this.x = t;
  38378. break;
  38379. case 1:
  38380. this.y = t;
  38381. break;
  38382. case 2:
  38383. this.z = t;
  38384. break;
  38385. case 3:
  38386. this.w = t;
  38387. break;
  38388. default:
  38389. throw new Error("index is out of range: " + e)
  38390. }
  38391. },
  38392. getComponent: function(e) {
  38393. switch (e) {
  38394. case 0:
  38395. return this.x;
  38396. case 1:
  38397. return this.y;
  38398. case 2:
  38399. return this.z;
  38400. case 3:
  38401. return this.w;
  38402. default:
  38403. throw new Error("index is out of range: " + e)
  38404. }
  38405. },
  38406. clone: function() {
  38407. return new this.constructor(this.x,this.y,this.z,this.w)
  38408. },
  38409. copy: function(e) {
  38410. return this.x = e.x,
  38411. this.y = e.y,
  38412. this.z = e.z,
  38413. this.w = void 0 !== e.w ? e.w : 1,
  38414. this
  38415. },
  38416. add: function(e, t) {
  38417. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  38418. this.addVectors(e, t)) : (this.x += e.x,
  38419. this.y += e.y,
  38420. this.z += e.z,
  38421. this.w += e.w,
  38422. this)
  38423. },
  38424. addScalar: function(e) {
  38425. return this.x += e,
  38426. this.y += e,
  38427. this.z += e,
  38428. this.w += e,
  38429. this
  38430. },
  38431. addVectors: function(e, t) {
  38432. return this.x = e.x + t.x,
  38433. this.y = e.y + t.y,
  38434. this.z = e.z + t.z,
  38435. this.w = e.w + t.w,
  38436. this
  38437. },
  38438. addScaledVector: function(e, t) {
  38439. return this.x += e.x * t,
  38440. this.y += e.y * t,
  38441. this.z += e.z * t,
  38442. this.w += e.w * t,
  38443. this
  38444. },
  38445. sub: function(e, t) {
  38446. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38447. this.subVectors(e, t)) : (this.x -= e.x,
  38448. this.y -= e.y,
  38449. this.z -= e.z,
  38450. this.w -= e.w,
  38451. this)
  38452. },
  38453. subScalar: function(e) {
  38454. return this.x -= e,
  38455. this.y -= e,
  38456. this.z -= e,
  38457. this.w -= e,
  38458. this
  38459. },
  38460. subVectors: function(e, t) {
  38461. return this.x = e.x - t.x,
  38462. this.y = e.y - t.y,
  38463. this.z = e.z - t.z,
  38464. this.w = e.w - t.w,
  38465. this
  38466. },
  38467. multiplyScalar: function(e) {
  38468. return isFinite(e) ? (this.x *= e,
  38469. this.y *= e,
  38470. this.z *= e,
  38471. this.w *= e) : (this.x = 0,
  38472. this.y = 0,
  38473. this.z = 0,
  38474. this.w = 0),
  38475. this
  38476. },
  38477. applyMatrix4: function(e) {
  38478. var t = this.x
  38479. , i = this.y
  38480. , n = this.z
  38481. , r = this.w
  38482. , o = e.elements;
  38483. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  38484. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  38485. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  38486. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  38487. this
  38488. },
  38489. divideScalar: function(e) {
  38490. return this.multiplyScalar(1 / e)
  38491. },
  38492. setAxisAngleFromQuaternion: function(e) {
  38493. this.w = 2 * Math.acos(e.w);
  38494. var t = Math.sqrt(1 - e.w * e.w);
  38495. return t < 1e-4 ? (this.x = 1,
  38496. this.y = 0,
  38497. this.z = 0) : (this.x = e.x / t,
  38498. this.y = e.y / t,
  38499. this.z = e.z / t),
  38500. this
  38501. },
  38502. setAxisAngleFromRotationMatrix: function(e) {
  38503. var t, i, n, r, o = e.elements, a = o[0], s = o[4], l = o[8], c = o[1], h = o[5], u = o[9], d = o[2], p = o[6], f = o[10];
  38504. if (Math.abs(s - c) < .01 && Math.abs(l - d) < .01 && Math.abs(u - p) < .01) {
  38505. if (Math.abs(s + c) < .1 && Math.abs(l + d) < .1 && Math.abs(u + p) < .1 && Math.abs(a + h + f - 3) < .1)
  38506. return this.set(1, 0, 0, 0),
  38507. this;
  38508. t = Math.PI;
  38509. var g = (a + 1) / 2
  38510. , m = (h + 1) / 2
  38511. , v = (f + 1) / 2
  38512. , y = (s + c) / 4
  38513. , A = (l + d) / 4
  38514. , C = (u + p) / 4;
  38515. return m < g && v < g ? r = g < .01 ? (i = 0,
  38516. n = .707106781) : (n = y / (i = Math.sqrt(g)),
  38517. A / i) : v < m ? r = m < .01 ? (n = 0,
  38518. i = .707106781) : (i = y / (n = Math.sqrt(m)),
  38519. C / n) : v < .01 ? (n = i = .707106781,
  38520. r = 0) : (i = A / (r = Math.sqrt(v)),
  38521. n = C / r),
  38522. this.set(i, n, r, t),
  38523. this
  38524. }
  38525. var I = Math.sqrt((p - u) * (p - u) + (l - d) * (l - d) + (c - s) * (c - s));
  38526. return Math.abs(I) < .001 && (I = 1),
  38527. this.x = (p - u) / I,
  38528. this.y = (l - d) / I,
  38529. this.z = (c - s) / I,
  38530. this.w = Math.acos((a + h + f - 1) / 2),
  38531. this
  38532. },
  38533. min: function(e) {
  38534. return this.x = Math.min(this.x, e.x),
  38535. this.y = Math.min(this.y, e.y),
  38536. this.z = Math.min(this.z, e.z),
  38537. this.w = Math.min(this.w, e.w),
  38538. this
  38539. },
  38540. max: function(e) {
  38541. return this.x = Math.max(this.x, e.x),
  38542. this.y = Math.max(this.y, e.y),
  38543. this.z = Math.max(this.z, e.z),
  38544. this.w = Math.max(this.w, e.w),
  38545. this
  38546. },
  38547. clamp: function(e, t) {
  38548. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38549. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38550. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  38551. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  38552. this
  38553. },
  38554. clampScalar: function(e, t) {
  38555. return void 0 === _e && (_e = new Ci.Vector4,
  38556. be = new Ci.Vector4),
  38557. _e.set(e, e, e, e),
  38558. be.set(t, t, t, t),
  38559. this.clamp(_e, be)
  38560. },
  38561. floor: function() {
  38562. return this.x = Math.floor(this.x),
  38563. this.y = Math.floor(this.y),
  38564. this.z = Math.floor(this.z),
  38565. this.w = Math.floor(this.w),
  38566. this
  38567. },
  38568. ceil: function() {
  38569. return this.x = Math.ceil(this.x),
  38570. this.y = Math.ceil(this.y),
  38571. this.z = Math.ceil(this.z),
  38572. this.w = Math.ceil(this.w),
  38573. this
  38574. },
  38575. round: function() {
  38576. return this.x = Math.round(this.x),
  38577. this.y = Math.round(this.y),
  38578. this.z = Math.round(this.z),
  38579. this.w = Math.round(this.w),
  38580. this
  38581. },
  38582. roundToZero: function() {
  38583. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38584. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38585. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  38586. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  38587. this
  38588. },
  38589. negate: function() {
  38590. return this.x = -this.x,
  38591. this.y = -this.y,
  38592. this.z = -this.z,
  38593. this.w = -this.w,
  38594. this
  38595. },
  38596. dot: function(e) {
  38597. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  38598. },
  38599. lengthSq: function() {
  38600. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  38601. },
  38602. length: function() {
  38603. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  38604. },
  38605. lengthManhattan: function() {
  38606. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  38607. },
  38608. normalize: function() {
  38609. return this.divideScalar(this.length())
  38610. },
  38611. setLength: function(e) {
  38612. return this.multiplyScalar(e / this.length())
  38613. },
  38614. lerp: function(e, t) {
  38615. return this.x += (e.x - this.x) * t,
  38616. this.y += (e.y - this.y) * t,
  38617. this.z += (e.z - this.z) * t,
  38618. this.w += (e.w - this.w) * t,
  38619. this
  38620. },
  38621. lerpVectors: function(e, t, i) {
  38622. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38623. this
  38624. },
  38625. equals: function(e) {
  38626. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  38627. },
  38628. fromArray: function(e, t) {
  38629. return void 0 === t && (t = 0),
  38630. this.x = e[t],
  38631. this.y = e[t + 1],
  38632. this.z = e[t + 2],
  38633. this.w = e[t + 3],
  38634. this
  38635. },
  38636. toArray: function(e, t) {
  38637. return void 0 === e && (e = []),
  38638. void 0 === t && (t = 0),
  38639. e[t] = this.x,
  38640. e[t + 1] = this.y,
  38641. e[t + 2] = this.z,
  38642. e[t + 3] = this.w,
  38643. e
  38644. },
  38645. fromAttribute: function(e, t, i) {
  38646. return void 0 === i && (i = 0),
  38647. t = t * e.itemSize + i,
  38648. this.x = e.array[t],
  38649. this.y = e.array[t + 1],
  38650. this.z = e.array[t + 2],
  38651. this.w = e.array[t + 3],
  38652. this
  38653. }
  38654. },
  38655. Ci.Euler = function(e, t, i, n) {
  38656. this._x = e || 0,
  38657. this._y = t || 0,
  38658. this._z = i || 0,
  38659. this._order = n || Ci.Euler.DefaultOrder
  38660. }
  38661. ,
  38662. Ci.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  38663. Ci.Euler.DefaultOrder = "XYZ",
  38664. Ci.Euler.prototype = {
  38665. constructor: Ci.Euler,
  38666. get x() {
  38667. return this._x
  38668. },
  38669. set x(e) {
  38670. this._x = e,
  38671. this.onChangeCallback()
  38672. },
  38673. get y() {
  38674. return this._y
  38675. },
  38676. set y(e) {
  38677. this._y = e,
  38678. this.onChangeCallback()
  38679. },
  38680. get z() {
  38681. return this._z
  38682. },
  38683. set z(e) {
  38684. this._z = e,
  38685. this.onChangeCallback()
  38686. },
  38687. get order() {
  38688. return this._order
  38689. },
  38690. set order(e) {
  38691. this._order = e,
  38692. this.onChangeCallback()
  38693. },
  38694. set: function(e, t, i, n) {
  38695. return this._x = e,
  38696. this._y = t,
  38697. this._z = i,
  38698. this._order = n || this._order,
  38699. this.onChangeCallback(),
  38700. this
  38701. },
  38702. clone: function() {
  38703. return new this.constructor(this._x,this._y,this._z,this._order)
  38704. },
  38705. copy: function(e) {
  38706. return this._x = e._x,
  38707. this._y = e._y,
  38708. this._z = e._z,
  38709. this._order = e._order,
  38710. this.onChangeCallback(),
  38711. this
  38712. },
  38713. toObject: function() {//xzw
  38714. return {x:this.x,y:this.y,z:this.z}
  38715. },
  38716. setFromRotationMatrix: function(e, t, i) {
  38717. var n = Ci.Math.clamp
  38718. , r = e.elements
  38719. , o = r[0]
  38720. , a = r[4]
  38721. , s = r[8]
  38722. , l = r[1]
  38723. , c = r[5]
  38724. , h = r[9]
  38725. , u = r[2]
  38726. , d = r[6]
  38727. , p = r[10];
  38728. return "XYZ" === (t = t || this._order) ? (this._y = Math.asin(n(s, -1, 1)),
  38729. Math.abs(s) < .99999 ? (this._x = Math.atan2(-h, p),
  38730. this._z = Math.atan2(-a, o)) : (this._x = Math.atan2(d, c),
  38731. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-n(h, -1, 1)),
  38732. Math.abs(h) < .99999 ? (this._y = Math.atan2(s, p),
  38733. this._z = Math.atan2(l, c)) : (this._y = Math.atan2(-u, o),
  38734. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(n(d, -1, 1)),
  38735. Math.abs(d) < .99999 ? (this._y = Math.atan2(-u, p),
  38736. this._z = Math.atan2(-a, c)) : (this._y = 0,
  38737. this._z = Math.atan2(l, o))) : "ZYX" === t ? (this._y = Math.asin(-n(u, -1, 1)),
  38738. Math.abs(u) < .99999 ? (this._x = Math.atan2(d, p),
  38739. this._z = Math.atan2(l, o)) : (this._x = 0,
  38740. this._z = Math.atan2(-a, c))) : "YZX" === t ? (this._z = Math.asin(n(l, -1, 1)),
  38741. Math.abs(l) < .99999 ? (this._x = Math.atan2(-h, c),
  38742. this._y = Math.atan2(-u, o)) : (this._x = 0,
  38743. this._y = Math.atan2(s, p))) : "XZY" === t ? (this._z = Math.asin(-n(a, -1, 1)),
  38744. Math.abs(a) < .99999 ? (this._x = Math.atan2(d, c),
  38745. this._y = Math.atan2(s, o)) : (this._x = Math.atan2(-h, p),
  38746. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  38747. this._order = t,
  38748. !1 !== i && this.onChangeCallback(),
  38749. this
  38750. },
  38751. setFromQuaternion: function(e, t, i) {
  38752. return void 0 === Ee && (Ee = new Ci.Matrix4),
  38753. Ee.makeRotationFromQuaternion(e),
  38754. this.setFromRotationMatrix(Ee, t, i),
  38755. this
  38756. },
  38757. setFromVector3: function(e, t) {
  38758. return this.set(e.x, e.y, e.z, t || this._order)
  38759. },
  38760. reorder: (Ie = new Ci.Quaternion,
  38761. function(e) {
  38762. Ie.setFromEuler(this),
  38763. this.setFromQuaternion(Ie, e)
  38764. }
  38765. ),
  38766. equals: function(e) {
  38767. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  38768. },
  38769. fromArray: function(e) {
  38770. return this._x = e[0],
  38771. this._y = e[1],
  38772. this._z = e[2],
  38773. void 0 !== e[3] && (this._order = e[3]),
  38774. this.onChangeCallback(),
  38775. this
  38776. },
  38777. toArray: function(e, t) {
  38778. return void 0 === e && (e = []),
  38779. void 0 === t && (t = 0),
  38780. e[t] = this._x,
  38781. e[t + 1] = this._y,
  38782. e[t + 2] = this._z,
  38783. e[t + 3] = this._order,
  38784. e
  38785. },
  38786. toVector3: function(e) {
  38787. return e ? e.set(this._x, this._y, this._z) : new Ci.Vector3(this._x,this._y,this._z)
  38788. },
  38789. onChange: function(e) {
  38790. return this.onChangeCallback = e,
  38791. this
  38792. },
  38793. onChangeCallback: function() {}
  38794. },
  38795. Ci.Line3 = function(e, t) {
  38796. this.start = void 0 !== e ? e : new Ci.Vector3,
  38797. this.end = void 0 !== t ? t : new Ci.Vector3
  38798. }
  38799. ,
  38800. Ci.Line3.prototype = {
  38801. constructor: Ci.Line3,
  38802. set: function(e, t) {
  38803. return this.start.copy(e),
  38804. this.end.copy(t),
  38805. this
  38806. },
  38807. clone: function() {
  38808. return (new this.constructor).copy(this)
  38809. },
  38810. copy: function(e) {
  38811. return this.start.copy(e.start),
  38812. this.end.copy(e.end),
  38813. this
  38814. },
  38815. center: function(e) {
  38816. return (e || new Ci.Vector3).addVectors(this.start, this.end).multiplyScalar(.5)
  38817. },
  38818. delta: function(e) {
  38819. return (e || new Ci.Vector3).subVectors(this.end, this.start)
  38820. },
  38821. distanceSq: function() {
  38822. return this.start.distanceToSquared(this.end)
  38823. },
  38824. distance: function() {
  38825. return this.start.distanceTo(this.end)
  38826. },
  38827. at: function(e, t) {
  38828. var i = t || new Ci.Vector3;
  38829. return this.delta(i).multiplyScalar(e).add(this.start)
  38830. },
  38831. closestPointToPointParameter: (Ae = new Ci.Vector3,
  38832. Ce = new Ci.Vector3,
  38833. function(e, t) {
  38834. Ae.subVectors(e, this.start),
  38835. Ce.subVectors(this.end, this.start);
  38836. var i = Ce.dot(Ce)
  38837. , n = Ce.dot(Ae) / i;
  38838. return t && (n = Ci.Math.clamp(n, 0, 1)),
  38839. n
  38840. }
  38841. ),
  38842. closestPointToPoint: function(e, t, i) {
  38843. var n = this.closestPointToPointParameter(e, t)
  38844. , r = i || new Ci.Vector3;
  38845. return this.delta(r).multiplyScalar(n).add(this.start)
  38846. },
  38847. applyMatrix4: function(e) {
  38848. return this.start.applyMatrix4(e),
  38849. this.end.applyMatrix4(e),
  38850. this
  38851. },
  38852. equals: function(e) {
  38853. return e.start.equals(this.start) && e.end.equals(this.end)
  38854. }
  38855. },
  38856. Ci.Box2 = function(e, t) {
  38857. this.min = void 0 !== e ? e : new Ci.Vector2(1 / 0,1 / 0),
  38858. this.max = void 0 !== t ? t : new Ci.Vector2(-1 / 0,-1 / 0)
  38859. }
  38860. ,
  38861. Ci.Box2.prototype = {
  38862. constructor: Ci.Box2,
  38863. set: function(e, t) {
  38864. return this.min.copy(e),
  38865. this.max.copy(t),
  38866. this
  38867. },
  38868. setFromPoints: function(e) {
  38869. this.makeEmpty();
  38870. for (var t = 0, i = e.length; t < i; t++)
  38871. this.expandByPoint(e[t]);
  38872. return this
  38873. },
  38874. setFromCenterAndSize: (ye = new Ci.Vector2,
  38875. function(e, t) {
  38876. var i = ye.copy(t).multiplyScalar(.5);
  38877. return this.min.copy(e).sub(i),
  38878. this.max.copy(e).add(i),
  38879. this
  38880. }
  38881. ),
  38882. clone: function() {
  38883. return (new this.constructor).copy(this)
  38884. },
  38885. copy: function(e) {
  38886. return this.min.copy(e.min),
  38887. this.max.copy(e.max),
  38888. this
  38889. },
  38890. makeEmpty: function() {
  38891. return this.min.x = this.min.y = 1 / 0,
  38892. this.max.x = this.max.y = -1 / 0,
  38893. this
  38894. },
  38895. isEmpty: function() {
  38896. return this.max.x < this.min.x || this.max.y < this.min.y
  38897. },
  38898. center: function(e) {
  38899. return (e || new Ci.Vector2).addVectors(this.min, this.max).multiplyScalar(.5)
  38900. },
  38901. size: function(e) {
  38902. return (e || new Ci.Vector2).subVectors(this.max, this.min)
  38903. },
  38904. expandByPoint: function(e) {
  38905. return this.min.min(e),
  38906. this.max.max(e),
  38907. this
  38908. },
  38909. expandByVector: function(e) {
  38910. return this.min.sub(e),
  38911. this.max.add(e),
  38912. this
  38913. },
  38914. expandByScalar: function(e) {
  38915. return this.min.addScalar(-e),
  38916. this.max.addScalar(e),
  38917. this
  38918. },
  38919. containsPoint: function(e) {
  38920. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  38921. },
  38922. containsBox: function(e) {
  38923. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  38924. },
  38925. getParameter: function(e, t) {
  38926. return (t || new Ci.Vector2).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  38927. },
  38928. intersectsBox: function(e) {
  38929. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  38930. },
  38931. clampPoint: function(e, t) {
  38932. return (t || new Ci.Vector2).copy(e).clamp(this.min, this.max)
  38933. },
  38934. distanceToPoint: (ve = new Ci.Vector2,
  38935. function(e) {
  38936. return ve.copy(e).clamp(this.min, this.max).sub(e).length()
  38937. }
  38938. ),
  38939. intersect: function(e) {
  38940. return this.min.max(e.min),
  38941. this.max.min(e.max),
  38942. this
  38943. },
  38944. union: function(e) {
  38945. return this.min.min(e.min),
  38946. this.max.max(e.max),
  38947. this
  38948. },
  38949. translate: function(e) {
  38950. return this.min.add(e),
  38951. this.max.add(e),
  38952. this
  38953. },
  38954. equals: function(e) {
  38955. return e.min.equals(this.min) && e.max.equals(this.max)
  38956. }
  38957. },
  38958. Ci.Box3 = function(e, t) {
  38959. this.min = void 0 !== e ? e : new Ci.Vector3(1 / 0,1 / 0,1 / 0),
  38960. this.max = void 0 !== t ? t : new Ci.Vector3(-1 / 0,-1 / 0,-1 / 0)
  38961. }
  38962. ,
  38963. Ci.Box3.prototype = {
  38964. constructor: Ci.Box3,
  38965. set: function(e, t) {
  38966. return this.min.copy(e),
  38967. this.max.copy(t),
  38968. this
  38969. },
  38970. setFromArray: function(e) {
  38971. this.makeEmpty();
  38972. for (var t = 1 / 0, i = 1 / 0, n = 1 / 0, r = -1 / 0, o = -1 / 0, a = -1 / 0, s = 0, l = e.length; s < l; s += 3) {
  38973. var c = e[s]
  38974. , h = e[s + 1]
  38975. , u = e[s + 2];
  38976. c < t && (t = c),
  38977. h < i && (i = h),
  38978. u < n && (n = u),
  38979. r < c && (r = c),
  38980. o < h && (o = h),
  38981. a < u && (a = u)
  38982. }
  38983. this.min.set(t, i, n),
  38984. this.max.set(r, o, a)
  38985. },
  38986. setFromPoints: function(e) {
  38987. this.makeEmpty();
  38988. for (var t = 0, i = e.length; t < i; t++)
  38989. this.expandByPoint(e[t]);
  38990. return this
  38991. },
  38992. setFromCenterAndSize: (me = new Ci.Vector3,
  38993. function(e, t) {
  38994. var i = me.copy(t).multiplyScalar(.5);
  38995. return this.min.copy(e).sub(i),
  38996. this.max.copy(e).add(i),
  38997. this
  38998. }
  38999. ),
  39000. setFromObject: function(e) {
  39001. void 0 === ge && (ge = new Ci.Box3);
  39002. var i = this;
  39003. return this.makeEmpty(),
  39004. e.updateMatrixWorld(!0),
  39005. e.traverse(function(e) {
  39006. var t = e.geometry;
  39007. void 0 !== t && (null === t.boundingBox && t.computeBoundingBox(),
  39008. !1 === t.boundingBox.isEmpty() && (ge.copy(t.boundingBox),
  39009. ge.applyMatrix4(e.matrixWorld),
  39010. i.union(ge)))
  39011. }),
  39012. this
  39013. },
  39014. clone: function() {
  39015. return (new this.constructor).copy(this)
  39016. },
  39017. copy: function(e) {
  39018. return this.min.copy(e.min),
  39019. this.max.copy(e.max),
  39020. this
  39021. },
  39022. makeEmpty: function() {
  39023. return this.min.x = this.min.y = this.min.z = 1 / 0,
  39024. this.max.x = this.max.y = this.max.z = -1 / 0,
  39025. this
  39026. },
  39027. isEmpty: function() {
  39028. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  39029. },
  39030. center: function(e) {
  39031. return (e || new Ci.Vector3).addVectors(this.min, this.max).multiplyScalar(.5)
  39032. },
  39033. size: function(e) {
  39034. return (e || new Ci.Vector3).subVectors(this.max, this.min)
  39035. },
  39036. expandByPoint: function(e) {
  39037. return this.min.min(e),
  39038. this.max.max(e),
  39039. this
  39040. },
  39041. expandByVector: function(e) {
  39042. return this.min.sub(e),
  39043. this.max.add(e),
  39044. this
  39045. },
  39046. expandByScalar: function(e) {
  39047. return this.min.addScalar(-e),
  39048. this.max.addScalar(e),
  39049. this
  39050. },
  39051. containsPoint: function(e) {
  39052. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  39053. },
  39054. containsBox: function(e) {
  39055. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  39056. },
  39057. getParameter: function(e, t) {
  39058. return (t || new Ci.Vector3).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  39059. },
  39060. intersectsBox: function(e) {
  39061. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  39062. },
  39063. intersectsSphere: function(e) {
  39064. return void 0 === fe && (fe = new Ci.Vector3),
  39065. this.clampPoint(e.center, fe),
  39066. fe.distanceToSquared(e.center) <= e.radius * e.radius
  39067. },
  39068. intersectsPlane: function(e) {
  39069. var t, i;
  39070. return i = 0 < e.normal.x ? (t = e.normal.x * this.min.x,
  39071. e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  39072. e.normal.x * this.min.x),
  39073. 0 < e.normal.y ? (t += e.normal.y * this.min.y,
  39074. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  39075. i += e.normal.y * this.min.y),
  39076. 0 < e.normal.z ? (t += e.normal.z * this.min.z,
  39077. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  39078. i += e.normal.z * this.min.z),
  39079. t <= e.constant && i >= e.constant
  39080. },
  39081. clampPoint: function(e, t) {
  39082. return (t || new Ci.Vector3).copy(e).clamp(this.min, this.max)
  39083. },
  39084. distanceToPoint: (pe = new Ci.Vector3,
  39085. function(e) {
  39086. return pe.copy(e).clamp(this.min, this.max).sub(e).length()
  39087. }
  39088. ),
  39089. getBoundingSphere: (de = new Ci.Vector3,
  39090. function(e) {
  39091. var t = e || new Ci.Sphere;
  39092. return t.center = this.center(),
  39093. t.radius = .5 * this.size(de).length(),
  39094. t
  39095. }
  39096. ),
  39097. intersect: function(e) {
  39098. return this.min.max(e.min),
  39099. this.max.min(e.max),
  39100. this
  39101. },
  39102. union: function(e) {
  39103. return this.min.min(e.min),
  39104. this.max.max(e.max),
  39105. this
  39106. },
  39107. applyMatrix4: (ue = [new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3],
  39108. function(e) {
  39109. return ue[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(e),
  39110. ue[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(e),
  39111. ue[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(e),
  39112. ue[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(e),
  39113. ue[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(e),
  39114. ue[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(e),
  39115. ue[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(e),
  39116. ue[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(e),
  39117. this.makeEmpty(),
  39118. this.setFromPoints(ue),
  39119. this
  39120. }
  39121. ),
  39122. translate: function(e) {
  39123. return this.min.add(e),
  39124. this.max.add(e),
  39125. this
  39126. },
  39127. equals: function(e) {
  39128. return e.min.equals(this.min) && e.max.equals(this.max)
  39129. }
  39130. },
  39131. Ci.Matrix3 = function() {
  39132. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  39133. 0 < arguments.length && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  39134. }
  39135. ,
  39136. Ci.Matrix3.prototype = {
  39137. constructor: Ci.Matrix3,
  39138. set: function(e, t, i, n, r, o, a, s, l) {
  39139. var c = this.elements;
  39140. return c[0] = e,
  39141. c[1] = n,
  39142. c[2] = a,
  39143. c[3] = t,
  39144. c[4] = r,
  39145. c[5] = s,
  39146. c[6] = i,
  39147. c[7] = o,
  39148. c[8] = l,
  39149. this
  39150. },
  39151. identity: function() {
  39152. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  39153. this
  39154. },
  39155. clone: function() {
  39156. return (new this.constructor).fromArray(this.elements)
  39157. },
  39158. copy: function(e) {
  39159. var t = e.elements;
  39160. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  39161. this
  39162. },
  39163. setFromMatrix4: function(e) {
  39164. var t = e.elements;
  39165. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  39166. this
  39167. },
  39168. applyToVector3Array: function(e, t, i) {
  39169. void 0 === he && (he = new Ci.Vector3),
  39170. void 0 === t && (t = 0),
  39171. void 0 === i && (i = e.length);
  39172. for (var n = 0, r = t; n < i; n += 3,
  39173. r += 3)
  39174. he.fromArray(e, r),
  39175. he.applyMatrix3(this),
  39176. he.toArray(e, r);
  39177. return e
  39178. },
  39179. applyToBuffer: function(e, t, i) {
  39180. void 0 === ce && (ce = new Ci.Vector3),
  39181. void 0 === t && (t = 0),
  39182. void 0 === i && (i = e.length / e.itemSize);
  39183. for (var n = 0, r = t; n < i; n++,
  39184. r++)
  39185. ce.x = e.getX(r),
  39186. ce.y = e.getY(r),
  39187. ce.z = e.getZ(r),
  39188. ce.applyMatrix3(this),
  39189. e.setXYZ(ce.x, ce.y, ce.z);
  39190. return e
  39191. },
  39192. multiplyScalar: function(e) {
  39193. var t = this.elements;
  39194. return t[0] *= e,
  39195. t[3] *= e,
  39196. t[6] *= e,
  39197. t[1] *= e,
  39198. t[4] *= e,
  39199. t[7] *= e,
  39200. t[2] *= e,
  39201. t[5] *= e,
  39202. t[8] *= e,
  39203. this
  39204. },
  39205. determinant: function() {
  39206. var e = this.elements
  39207. , t = e[0]
  39208. , i = e[1]
  39209. , n = e[2]
  39210. , r = e[3]
  39211. , o = e[4]
  39212. , a = e[5]
  39213. , s = e[6]
  39214. , l = e[7]
  39215. , c = e[8];
  39216. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  39217. },
  39218. getInverse: function(e, t) {
  39219. e instanceof Ci.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  39220. var i = e.elements
  39221. , n = this.elements
  39222. , r = i[0]
  39223. , o = i[1]
  39224. , a = i[2]
  39225. , s = i[3]
  39226. , l = i[4]
  39227. , c = i[5]
  39228. , h = i[6]
  39229. , u = i[7]
  39230. , d = i[8]
  39231. , p = d * l - c * u
  39232. , f = c * h - d * s
  39233. , g = u * s - l * h
  39234. , m = r * p + o * f + a * g;
  39235. if (0 != m)
  39236. return n[0] = p,
  39237. n[1] = a * u - d * o,
  39238. n[2] = c * o - a * l,
  39239. n[3] = f,
  39240. n[4] = d * r - a * h,
  39241. n[5] = a * s - c * r,
  39242. n[6] = g,
  39243. n[7] = o * h - u * r,
  39244. n[8] = l * r - o * s,
  39245. this.multiplyScalar(1 / m);
  39246. var v = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  39247. if (t)
  39248. throw new Error(v);
  39249. return this.identity()/* console.warn(v), *///许钟文删 boxHelper报的
  39250. },
  39251. transpose: function() {
  39252. var e, t = this.elements;
  39253. return e = t[1],
  39254. t[1] = t[3],
  39255. t[3] = e,
  39256. e = t[2],
  39257. t[2] = t[6],
  39258. t[6] = e,
  39259. e = t[5],
  39260. t[5] = t[7],
  39261. t[7] = e,
  39262. this
  39263. },
  39264. flattenToArrayOffset: function(e, t) {
  39265. var i = this.elements;
  39266. return e[t] = i[0],
  39267. e[t + 1] = i[1],
  39268. e[t + 2] = i[2],
  39269. e[t + 3] = i[3],
  39270. e[t + 4] = i[4],
  39271. e[t + 5] = i[5],
  39272. e[t + 6] = i[6],
  39273. e[t + 7] = i[7],
  39274. e[t + 8] = i[8],
  39275. e
  39276. },
  39277. getNormalMatrix: function(e) {
  39278. return this.setFromMatrix4(e).getInverse(this).transpose()
  39279. },
  39280. transposeIntoArray: function(e) {
  39281. var t = this.elements;
  39282. return e[0] = t[0],
  39283. e[1] = t[3],
  39284. e[2] = t[6],
  39285. e[3] = t[1],
  39286. e[4] = t[4],
  39287. e[5] = t[7],
  39288. e[6] = t[2],
  39289. e[7] = t[5],
  39290. e[8] = t[8],
  39291. this
  39292. },
  39293. fromArray: function(e) {
  39294. return this.elements.set(e),
  39295. this
  39296. },
  39297. toArray: function() {
  39298. var e = this.elements;
  39299. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  39300. }
  39301. },
  39302. Ci.Matrix4 = function() {
  39303. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  39304. 0 < arguments.length && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  39305. }
  39306. ,
  39307. Ci.Matrix4.prototype = {
  39308. constructor: Ci.Matrix4,
  39309. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  39310. var m = this.elements;
  39311. return m[0] = e,
  39312. m[4] = t,
  39313. m[8] = i,
  39314. m[12] = n,
  39315. m[1] = r,
  39316. m[5] = o,
  39317. m[9] = a,
  39318. m[13] = s,
  39319. m[2] = l,
  39320. m[6] = c,
  39321. m[10] = h,
  39322. m[14] = u,
  39323. m[3] = d,
  39324. m[7] = p,
  39325. m[11] = f,
  39326. m[15] = g,
  39327. this
  39328. },
  39329. identity: function() {
  39330. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  39331. this
  39332. },
  39333. clone: function() {
  39334. return (new Ci.Matrix4).fromArray(this.elements)
  39335. },
  39336. copy: function(e) {
  39337. return this.elements.set(e.elements),
  39338. this
  39339. },
  39340. copyPosition: function(e) {
  39341. var t = this.elements
  39342. , i = e.elements;
  39343. return t[12] = i[12],
  39344. t[13] = i[13],
  39345. t[14] = i[14],
  39346. this
  39347. },
  39348. extractBasis: function(e, t, i) {
  39349. return e.setFromMatrixColumn(this, 0),
  39350. t.setFromMatrixColumn(this, 1),
  39351. i.setFromMatrixColumn(this, 2),
  39352. this
  39353. },
  39354. makeBasis: function(e, t, i) {
  39355. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  39356. this
  39357. },
  39358. extractRotation: function(e) {
  39359. void 0 === le && (le = new Ci.Vector3);
  39360. var t = this.elements
  39361. , i = e.elements
  39362. , n = 1 / le.setFromMatrixColumn(e, 0).length()
  39363. , r = 1 / le.setFromMatrixColumn(e, 1).length()
  39364. , o = 1 / le.setFromMatrixColumn(e, 2).length();
  39365. return t[0] = i[0] * n,
  39366. t[1] = i[1] * n,
  39367. t[2] = i[2] * n,
  39368. t[4] = i[4] * r,
  39369. t[5] = i[5] * r,
  39370. t[6] = i[6] * r,
  39371. t[8] = i[8] * o,
  39372. t[9] = i[9] * o,
  39373. t[10] = i[10] * o,
  39374. this
  39375. },
  39376. makeRotationFromEuler: function(e) {
  39377. e instanceof Ci.Euler == 0 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39378. var t = this.elements
  39379. , i = e.x
  39380. , n = e.y
  39381. , r = e.z
  39382. , o = Math.cos(i)
  39383. , a = Math.sin(i)
  39384. , s = Math.cos(n)
  39385. , l = Math.sin(n)
  39386. , c = Math.cos(r)
  39387. , h = Math.sin(r);
  39388. if ("XYZ" === e.order) {
  39389. var u = o * c
  39390. , d = o * h
  39391. , p = a * c
  39392. , f = a * h;
  39393. t[0] = s * c,
  39394. t[4] = -s * h,
  39395. t[8] = l,
  39396. t[1] = d + p * l,
  39397. t[5] = u - f * l,
  39398. t[9] = -a * s,
  39399. t[2] = f - u * l,
  39400. t[6] = p + d * l,
  39401. t[10] = o * s
  39402. } else if ("YXZ" === e.order) {
  39403. var g = s * c
  39404. , m = s * h
  39405. , v = l * c
  39406. , y = l * h;
  39407. t[0] = g + y * a,
  39408. t[4] = v * a - m,
  39409. t[8] = o * l,
  39410. t[1] = o * h,
  39411. t[5] = o * c,
  39412. t[9] = -a,
  39413. t[2] = m * a - v,
  39414. t[6] = y + g * a,
  39415. t[10] = o * s
  39416. } else if ("ZXY" === e.order) {
  39417. g = s * c,
  39418. m = s * h,
  39419. v = l * c,
  39420. y = l * h;
  39421. t[0] = g - y * a,
  39422. t[4] = -o * h,
  39423. t[8] = v + m * a,
  39424. t[1] = m + v * a,
  39425. t[5] = o * c,
  39426. t[9] = y - g * a,
  39427. t[2] = -o * l,
  39428. t[6] = a,
  39429. t[10] = o * s
  39430. } else if ("ZYX" === e.order) {
  39431. u = o * c,
  39432. d = o * h,
  39433. p = a * c,
  39434. f = a * h;
  39435. t[0] = s * c,
  39436. t[4] = p * l - d,
  39437. t[8] = u * l + f,
  39438. t[1] = s * h,
  39439. t[5] = f * l + u,
  39440. t[9] = d * l - p,
  39441. t[2] = -l,
  39442. t[6] = a * s,
  39443. t[10] = o * s
  39444. } else if ("YZX" === e.order) {
  39445. var A = o * s
  39446. , C = o * l
  39447. , I = a * s
  39448. , E = a * l;
  39449. t[0] = s * c,
  39450. t[4] = E - A * h,
  39451. t[8] = I * h + C,
  39452. t[1] = h,
  39453. t[5] = o * c,
  39454. t[9] = -a * c,
  39455. t[2] = -l * c,
  39456. t[6] = C * h + I,
  39457. t[10] = A - E * h
  39458. } else if ("XZY" === e.order) {
  39459. A = o * s,
  39460. C = o * l,
  39461. I = a * s,
  39462. E = a * l;
  39463. t[0] = s * c,
  39464. t[4] = -h,
  39465. t[8] = l * c,
  39466. t[1] = A * h + E,
  39467. t[5] = o * c,
  39468. t[9] = C * h - I,
  39469. t[2] = I * h - C,
  39470. t[6] = a * c,
  39471. t[10] = E * h + A
  39472. }
  39473. return t[3] = 0,
  39474. t[7] = 0,
  39475. t[11] = 0,
  39476. t[12] = 0,
  39477. t[13] = 0,
  39478. t[14] = 0,
  39479. t[15] = 1,
  39480. this
  39481. },
  39482. makeRotationFromQuaternion: function(e) {
  39483. var t = this.elements
  39484. , i = e.x
  39485. , n = e.y
  39486. , r = e.z
  39487. , o = e.w
  39488. , a = i + i
  39489. , s = n + n
  39490. , l = r + r
  39491. , c = i * a
  39492. , h = i * s
  39493. , u = i * l
  39494. , d = n * s
  39495. , p = n * l
  39496. , f = r * l
  39497. , g = o * a
  39498. , m = o * s
  39499. , v = o * l;
  39500. return t[0] = 1 - (d + f),
  39501. t[4] = h - v,
  39502. t[8] = u + m,
  39503. t[1] = h + v,
  39504. t[5] = 1 - (c + f),
  39505. t[9] = p - g,
  39506. t[2] = u - m,
  39507. t[6] = p + g,
  39508. t[10] = 1 - (c + d),
  39509. t[3] = 0,
  39510. t[7] = 0,
  39511. t[11] = 0,
  39512. t[12] = 0,
  39513. t[13] = 0,
  39514. t[14] = 0,
  39515. t[15] = 1,
  39516. this
  39517. },
  39518. lookAt: function(e, t, i) {
  39519. void 0 === oe && (oe = new Ci.Vector3),
  39520. void 0 === ae && (ae = new Ci.Vector3),
  39521. void 0 === se && (se = new Ci.Vector3);
  39522. var n = this.elements;
  39523. return se.subVectors(e, t).normalize(),
  39524. 0 === se.lengthSq() && (se.z = 1),
  39525. oe.crossVectors(i, se).normalize(),
  39526. 0 === oe.lengthSq() && (se.x += 1e-4,
  39527. oe.crossVectors(i, se).normalize()),
  39528. ae.crossVectors(se, oe),
  39529. n[0] = oe.x,
  39530. n[4] = ae.x,
  39531. n[8] = se.x,
  39532. n[1] = oe.y,
  39533. n[5] = ae.y,
  39534. n[9] = se.y,
  39535. n[2] = oe.z,
  39536. n[6] = ae.z,
  39537. n[10] = se.z,
  39538. this
  39539. },
  39540. multiply: function(e, t) {
  39541. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  39542. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  39543. },
  39544. multiplyMatrices: function(e, t) {
  39545. var i = e.elements
  39546. , n = t.elements
  39547. , r = this.elements
  39548. , o = i[0]
  39549. , a = i[4]
  39550. , s = i[8]
  39551. , l = i[12]
  39552. , c = i[1]
  39553. , h = i[5]
  39554. , u = i[9]
  39555. , d = i[13]
  39556. , p = i[2]
  39557. , f = i[6]
  39558. , g = i[10]
  39559. , m = i[14]
  39560. , v = i[3]
  39561. , y = i[7]
  39562. , A = i[11]
  39563. , C = i[15]
  39564. , I = n[0]
  39565. , E = n[4]
  39566. , _ = n[8]
  39567. , b = n[12]
  39568. , w = n[1]
  39569. , T = n[5]
  39570. , x = n[9]
  39571. , S = n[13]
  39572. , M = n[2]
  39573. , R = n[6]
  39574. , P = n[10]
  39575. , O = n[14]
  39576. , L = n[3]
  39577. , D = n[7]
  39578. , N = n[11]
  39579. , F = n[15];
  39580. return r[0] = o * I + a * w + s * M + l * L,
  39581. r[4] = o * E + a * T + s * R + l * D,
  39582. r[8] = o * _ + a * x + s * P + l * N,
  39583. r[12] = o * b + a * S + s * O + l * F,
  39584. r[1] = c * I + h * w + u * M + d * L,
  39585. r[5] = c * E + h * T + u * R + d * D,
  39586. r[9] = c * _ + h * x + u * P + d * N,
  39587. r[13] = c * b + h * S + u * O + d * F,
  39588. r[2] = p * I + f * w + g * M + m * L,
  39589. r[6] = p * E + f * T + g * R + m * D,
  39590. r[10] = p * _ + f * x + g * P + m * N,
  39591. r[14] = p * b + f * S + g * O + m * F,
  39592. r[3] = v * I + y * w + A * M + C * L,
  39593. r[7] = v * E + y * T + A * R + C * D,
  39594. r[11] = v * _ + y * x + A * P + C * N,
  39595. r[15] = v * b + y * S + A * O + C * F,
  39596. this
  39597. },
  39598. multiplyToArray: function(e, t, i) {
  39599. var n = this.elements;
  39600. return this.multiplyMatrices(e, t),
  39601. i[0] = n[0],
  39602. i[1] = n[1],
  39603. i[2] = n[2],
  39604. i[3] = n[3],
  39605. i[4] = n[4],
  39606. i[5] = n[5],
  39607. i[6] = n[6],
  39608. i[7] = n[7],
  39609. i[8] = n[8],
  39610. i[9] = n[9],
  39611. i[10] = n[10],
  39612. i[11] = n[11],
  39613. i[12] = n[12],
  39614. i[13] = n[13],
  39615. i[14] = n[14],
  39616. i[15] = n[15],
  39617. this
  39618. },
  39619. multiplyScalar: function(e) {
  39620. var t = this.elements;
  39621. return t[0] *= e,
  39622. t[4] *= e,
  39623. t[8] *= e,
  39624. t[12] *= e,
  39625. t[1] *= e,
  39626. t[5] *= e,
  39627. t[9] *= e,
  39628. t[13] *= e,
  39629. t[2] *= e,
  39630. t[6] *= e,
  39631. t[10] *= e,
  39632. t[14] *= e,
  39633. t[3] *= e,
  39634. t[7] *= e,
  39635. t[11] *= e,
  39636. t[15] *= e,
  39637. this
  39638. },
  39639. applyToVector3Array: function(e, t, i) {
  39640. void 0 === re && (re = new Ci.Vector3),
  39641. void 0 === t && (t = 0),
  39642. void 0 === i && (i = e.length);
  39643. for (var n = 0, r = t; n < i; n += 3,
  39644. r += 3)
  39645. re.fromArray(e, r),
  39646. re.applyMatrix4(this),
  39647. re.toArray(e, r);
  39648. return e
  39649. },
  39650. applyToBuffer: function(e, t, i) {
  39651. void 0 === ne && (ne = new Ci.Vector3),
  39652. void 0 === t && (t = 0),
  39653. void 0 === i && (i = e.length / e.itemSize);
  39654. for (var n = 0, r = t; n < i; n++,
  39655. r++)
  39656. ne.x = e.getX(r),
  39657. ne.y = e.getY(r),
  39658. ne.z = e.getZ(r),
  39659. ne.applyMatrix4(this),
  39660. e.setXYZ(ne.x, ne.y, ne.z);
  39661. return e
  39662. },
  39663. determinant: function() {
  39664. var e = this.elements
  39665. , t = e[0]
  39666. , i = e[4]
  39667. , n = e[8]
  39668. , r = e[12]
  39669. , o = e[1]
  39670. , a = e[5]
  39671. , s = e[9]
  39672. , l = e[13]
  39673. , c = e[2]
  39674. , h = e[6]
  39675. , u = e[10]
  39676. , d = e[14];
  39677. return e[3] * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + e[7] * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + e[11] * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + e[15] * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  39678. },
  39679. transpose: function() {
  39680. var e, t = this.elements;
  39681. return e = t[1],
  39682. t[1] = t[4],
  39683. t[4] = e,
  39684. e = t[2],
  39685. t[2] = t[8],
  39686. t[8] = e,
  39687. e = t[6],
  39688. t[6] = t[9],
  39689. t[9] = e,
  39690. e = t[3],
  39691. t[3] = t[12],
  39692. t[12] = e,
  39693. e = t[7],
  39694. t[7] = t[13],
  39695. t[13] = e,
  39696. e = t[11],
  39697. t[11] = t[14],
  39698. t[14] = e,
  39699. this
  39700. },
  39701. flattenToArrayOffset: function(e, t) {
  39702. var i = this.elements;
  39703. return e[t] = i[0],
  39704. e[t + 1] = i[1],
  39705. e[t + 2] = i[2],
  39706. e[t + 3] = i[3],
  39707. e[t + 4] = i[4],
  39708. e[t + 5] = i[5],
  39709. e[t + 6] = i[6],
  39710. e[t + 7] = i[7],
  39711. e[t + 8] = i[8],
  39712. e[t + 9] = i[9],
  39713. e[t + 10] = i[10],
  39714. e[t + 11] = i[11],
  39715. e[t + 12] = i[12],
  39716. e[t + 13] = i[13],
  39717. e[t + 14] = i[14],
  39718. e[t + 15] = i[15],
  39719. e
  39720. },
  39721. getPosition: function() {
  39722. return void 0 === ie && (ie = new Ci.Vector3),
  39723. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  39724. ie.setFromMatrixColumn(this, 3)
  39725. },
  39726. setPosition: function(e) {
  39727. var t = this.elements;
  39728. return t[12] = e.x,
  39729. t[13] = e.y,
  39730. t[14] = e.z,
  39731. this
  39732. },
  39733. getInverse: function(e, t) {
  39734. var i = this.elements
  39735. , n = e.elements
  39736. , r = n[0]
  39737. , o = n[1]
  39738. , a = n[2]
  39739. , s = n[3]
  39740. , l = n[4]
  39741. , c = n[5]
  39742. , h = n[6]
  39743. , u = n[7]
  39744. , d = n[8]
  39745. , p = n[9]
  39746. , f = n[10]
  39747. , g = n[11]
  39748. , m = n[12]
  39749. , v = n[13]
  39750. , y = n[14]
  39751. , A = n[15]
  39752. , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A
  39753. , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A
  39754. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A
  39755. , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y
  39756. , b = r * C + o * I + a * E + s * _;
  39757. if (0 != b)
  39758. return i[0] = C,
  39759. i[1] = v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A,
  39760. i[2] = c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A,
  39761. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  39762. i[4] = I,
  39763. i[5] = d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A,
  39764. i[6] = m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A,
  39765. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  39766. i[8] = E,
  39767. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A,
  39768. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A,
  39769. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  39770. i[12] = _,
  39771. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y,
  39772. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y,
  39773. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  39774. this.multiplyScalar(1 / b);
  39775. var w = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  39776. if (t)
  39777. throw new Error(w);
  39778. return console.warn(w),
  39779. this.identity()
  39780. },
  39781. scale: function(e) {
  39782. var t = this.elements
  39783. , i = e.x
  39784. , n = e.y
  39785. , r = e.z;
  39786. return t[0] *= i,
  39787. t[4] *= n,
  39788. t[8] *= r,
  39789. t[1] *= i,
  39790. t[5] *= n,
  39791. t[9] *= r,
  39792. t[2] *= i,
  39793. t[6] *= n,
  39794. t[10] *= r,
  39795. t[3] *= i,
  39796. t[7] *= n,
  39797. t[11] *= r,
  39798. this
  39799. },
  39800. getMaxScaleOnAxis: function() {
  39801. var e = this.elements
  39802. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  39803. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  39804. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  39805. return Math.sqrt(Math.max(t, i, n))
  39806. },
  39807. makeTranslation: function(e, t, i) {
  39808. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  39809. this
  39810. },
  39811. makeRotationX: function(e) {
  39812. var t = Math.cos(e)
  39813. , i = Math.sin(e);
  39814. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  39815. this
  39816. },
  39817. makeRotationY: function(e) {
  39818. var t = Math.cos(e)
  39819. , i = Math.sin(e);
  39820. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  39821. this
  39822. },
  39823. makeRotationZ: function(e) {
  39824. var t = Math.cos(e)
  39825. , i = Math.sin(e);
  39826. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  39827. this
  39828. },
  39829. makeRotationAxis: function(e, t) {
  39830. var i = Math.cos(t)
  39831. , n = Math.sin(t)
  39832. , r = 1 - i
  39833. , o = e.x
  39834. , a = e.y
  39835. , s = e.z
  39836. , l = r * o
  39837. , c = r * a;
  39838. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  39839. this
  39840. },
  39841. makeScale: function(e, t, i) {
  39842. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  39843. this
  39844. },
  39845. compose: function(e, t, i) {
  39846. return this.makeRotationFromQuaternion(t),
  39847. this.scale(i),
  39848. this.setPosition(e),
  39849. this
  39850. },
  39851. decompose: function(e, t, i) {
  39852. void 0 === ee && (ee = new Ci.Vector3),
  39853. void 0 === te && (te = new Ci.Matrix4);
  39854. var n = this.elements
  39855. , r = ee.set(n[0], n[1], n[2]).length()
  39856. , o = ee.set(n[4], n[5], n[6]).length()
  39857. , a = ee.set(n[8], n[9], n[10]).length();
  39858. this.determinant() < 0 && (r = -r),
  39859. e.x = n[12],
  39860. e.y = n[13],
  39861. e.z = n[14],
  39862. te.elements.set(this.elements);
  39863. var s = 1 / r
  39864. , l = 1 / o
  39865. , c = 1 / a;
  39866. return te.elements[0] *= s,
  39867. te.elements[1] *= s,
  39868. te.elements[2] *= s,
  39869. te.elements[4] *= l,
  39870. te.elements[5] *= l,
  39871. te.elements[6] *= l,
  39872. te.elements[8] *= c,
  39873. te.elements[9] *= c,
  39874. te.elements[10] *= c,
  39875. t.setFromRotationMatrix(te),
  39876. i.x = r,
  39877. i.y = o,
  39878. i.z = a,
  39879. this
  39880. },
  39881. makeFrustum: function(e, t, i, n, r, o) {
  39882. var a = this.elements
  39883. , s = 2 * r / (t - e)
  39884. , l = 2 * r / (n - i)
  39885. , c = (t + e) / (t - e)
  39886. , h = (n + i) / (n - i)
  39887. , u = -(o + r) / (o - r)
  39888. , d = -2 * o * r / (o - r);
  39889. return a[0] = s,
  39890. a[4] = 0,
  39891. a[8] = c,
  39892. a[12] = 0,
  39893. a[1] = 0,
  39894. a[5] = l,
  39895. a[9] = h,
  39896. a[13] = 0,
  39897. a[2] = 0,
  39898. a[6] = 0,
  39899. a[10] = u,
  39900. a[14] = d,
  39901. a[3] = 0,
  39902. a[7] = 0,
  39903. a[11] = -1,
  39904. a[15] = 0,
  39905. this
  39906. },
  39907. makePerspective: function(e, t, i, n) {
  39908. var r = i * Math.tan(Ci.Math.degToRad(.5 * e))
  39909. , o = -r
  39910. , a = o * t
  39911. , s = r * t;
  39912. return this.makeFrustum(a, s, o, r, i, n)
  39913. },
  39914. makeOrthographic: function(e, t, i, n, r, o) {
  39915. var a = this.elements
  39916. , s = 1 / (t - e)
  39917. , l = 1 / (i - n)
  39918. , c = 1 / (o - r)
  39919. , h = (t + e) * s
  39920. , u = (i + n) * l
  39921. , d = (o + r) * c;
  39922. return a[0] = 2 * s,
  39923. a[4] = 0,
  39924. a[8] = 0,
  39925. a[12] = -h,
  39926. a[1] = 0,
  39927. a[5] = 2 * l,
  39928. a[9] = 0,
  39929. a[13] = -u,
  39930. a[2] = 0,
  39931. a[6] = 0,
  39932. a[10] = -2 * c,
  39933. a[14] = -d,
  39934. a[3] = 0,
  39935. a[7] = 0,
  39936. a[11] = 0,
  39937. a[15] = 1,
  39938. this
  39939. },
  39940. equals: function(e) {
  39941. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  39942. if (t[n] !== i[n])
  39943. return !1;
  39944. return !0
  39945. },
  39946. fromArray: function(e) {
  39947. return this.elements.set(e),
  39948. this
  39949. },
  39950. toArray: function() {
  39951. var e = this.elements;
  39952. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  39953. }
  39954. },
  39955. Ci.Ray = function(e, t) {
  39956. this.origin = void 0 !== e ? e : new Ci.Vector3,
  39957. this.direction = void 0 !== t ? t : new Ci.Vector3
  39958. }
  39959. ,
  39960. Ci.Ray.prototype = {
  39961. constructor: Ci.Ray,
  39962. set: function(e, t) {
  39963. return this.origin.copy(e),
  39964. this.direction.copy(t),
  39965. this
  39966. },
  39967. clone: function() {
  39968. return (new this.constructor).copy(this)
  39969. },
  39970. copy: function(e) {
  39971. return this.origin.copy(e.origin),
  39972. this.direction.copy(e.direction),
  39973. this
  39974. },
  39975. at: function(e, t) {
  39976. return (t || new Ci.Vector3).copy(this.direction).multiplyScalar(e).add(this.origin)
  39977. },
  39978. lookAt: function(e) {
  39979. this.direction.copy(e).sub(this.origin).normalize()
  39980. },
  39981. recast: ($ = new Ci.Vector3,
  39982. function(e) {
  39983. return this.origin.copy(this.at(e, $)),
  39984. this
  39985. }
  39986. ),
  39987. closestPointToPoint: function(e, t) {
  39988. var i = t || new Ci.Vector3;
  39989. i.subVectors(e, this.origin);
  39990. var n = i.dot(this.direction);
  39991. return n < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(n).add(this.origin)
  39992. },
  39993. distanceToPoint: function(e) {
  39994. return Math.sqrt(this.distanceSqToPoint(e))
  39995. },
  39996. distanceSqToPoint: (J = new Ci.Vector3,
  39997. function(e) {
  39998. var t = J.subVectors(e, this.origin).dot(this.direction);
  39999. return t < 0 ? this.origin.distanceToSquared(e) : (J.copy(this.direction).multiplyScalar(t).add(this.origin),
  40000. J.distanceToSquared(e))
  40001. }
  40002. ),
  40003. distanceSqToSegment: (Z = new Ci.Vector3,
  40004. K = new Ci.Vector3,
  40005. Q = new Ci.Vector3,
  40006. function(e, t, i, n) {
  40007. Z.copy(e).add(t).multiplyScalar(.5),
  40008. K.copy(t).sub(e).normalize(),
  40009. Q.copy(this.origin).sub(Z);
  40010. var r, o, a, s, l = .5 * e.distanceTo(t), c = -this.direction.dot(K), h = Q.dot(this.direction), u = -Q.dot(K), d = Q.lengthSq(), p = Math.abs(1 - c * c);
  40011. if (0 < p)
  40012. if (o = c * h - u,
  40013. s = l * p,
  40014. 0 <= (r = c * u - h))
  40015. if (-s <= o)
  40016. if (o <= s) {
  40017. var f = 1 / p;
  40018. a = (r *= f) * (r + c * (o *= f) + 2 * h) + o * (c * r + o + 2 * u) + d
  40019. } else
  40020. o = l,
  40021. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40022. else
  40023. o = -l,
  40024. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40025. else
  40026. a = o <= -s ? -(r = Math.max(0, -(-c * l + h))) * r + (o = 0 < r ? -l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d : o <= s ? (r = 0,
  40027. (o = Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d) : -(r = Math.max(0, -(c * l + h))) * r + (o = 0 < r ? l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d;
  40028. else
  40029. o = 0 < c ? -l : l,
  40030. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40031. return i && i.copy(this.direction).multiplyScalar(r).add(this.origin),
  40032. n && n.copy(K).multiplyScalar(o).add(Z),
  40033. a
  40034. }
  40035. ),
  40036. intersectSphere: (X = new Ci.Vector3,
  40037. function(e, t) {
  40038. X.subVectors(e.center, this.origin);
  40039. var i = X.dot(this.direction)
  40040. , n = X.dot(X) - i * i
  40041. , r = e.radius * e.radius;
  40042. if (r < n)
  40043. return null;
  40044. var o = Math.sqrt(r - n)
  40045. , a = i - o
  40046. , s = i + o;
  40047. return a < 0 && s < 0 ? null : a < 0 ? this.at(s, t) : this.at(a, t)
  40048. }
  40049. ),
  40050. intersectsSphere: function(e) {
  40051. return this.distanceToPoint(e.center) <= e.radius
  40052. },
  40053. distanceToPlane: function(e) {
  40054. var t = e.normal.dot(this.direction);
  40055. if (0 === t)
  40056. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  40057. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  40058. return 0 <= i ? i : null
  40059. },
  40060. intersectPlane: function(e, t) {
  40061. var i = this.distanceToPlane(e);
  40062. return null === i ? null : this.at(i, t)
  40063. },
  40064. intersectsPlane: function(e) {
  40065. var t = e.distanceToPoint(this.origin);
  40066. return 0 === t || e.normal.dot(this.direction) * t < 0
  40067. },
  40068. intersectBox: function(e, t) {
  40069. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  40070. return n = 0 <= l ? (i = (e.min.x - u.x) * l,
  40071. (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  40072. (e.min.x - u.x) * l),
  40073. (o = 0 <= c ? (r = (e.min.y - u.y) * c,
  40074. (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  40075. (e.min.y - u.y) * c)) < i || n < r ? null : ((i < r || i != i) && (i = r),
  40076. (o < n || n != n) && (n = o),
  40077. (s = 0 <= h ? (a = (e.min.z - u.z) * h,
  40078. (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  40079. (e.min.z - u.z) * h)) < i || n < a ? null : ((i < a || i != i) && (i = a),
  40080. (s < n || n != n) && (n = s),
  40081. n < 0 ? null : this.at(0 <= i ? i : n, t)))
  40082. },
  40083. intersectsBox: (q = new Ci.Vector3,
  40084. function(e) {
  40085. return null !== this.intersectBox(e, q)
  40086. }
  40087. ),
  40088. intersectTriangle: (G = new Ci.Vector3,
  40089. W = new Ci.Vector3,
  40090. j = new Ci.Vector3,
  40091. Y = new Ci.Vector3,
  40092. function(e, t, i, n, r) {
  40093. W.subVectors(t, e),
  40094. j.subVectors(i, e),
  40095. Y.crossVectors(W, j);
  40096. var o, a = this.direction.dot(Y);
  40097. if (0 < a) {
  40098. if (n)
  40099. return null;
  40100. o = 1
  40101. } else {
  40102. if (!(a < 0))
  40103. return null;
  40104. o = -1,
  40105. a = -a
  40106. }
  40107. G.subVectors(this.origin, e);
  40108. var s = o * this.direction.dot(j.crossVectors(G, j));
  40109. if (s < 0)
  40110. return null;
  40111. var l = o * this.direction.dot(W.cross(G));
  40112. if (l < 0)
  40113. return null;
  40114. if (a < s + l)
  40115. return null;
  40116. var c = -o * G.dot(Y);
  40117. return c < 0 ? null : this.at(c / a, r)
  40118. }
  40119. ),
  40120. applyMatrix4: function(e) {
  40121. return this.direction.add(this.origin).applyMatrix4(e),
  40122. this.origin.applyMatrix4(e),
  40123. this.direction.sub(this.origin),
  40124. this.direction.normalize(),
  40125. this
  40126. },
  40127. equals: function(e) {
  40128. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  40129. }
  40130. },
  40131. Ci.Sphere = function(e, t) {
  40132. this.center = void 0 !== e ? e : new Ci.Vector3,
  40133. this.radius = void 0 !== t ? t : 0
  40134. }
  40135. ,
  40136. Ci.Sphere.prototype = {
  40137. constructor: Ci.Sphere,
  40138. set: function(e, t) {
  40139. return this.center.copy(e),
  40140. this.radius = t,
  40141. this
  40142. },
  40143. setFromPoints: (z = new Ci.Box3,
  40144. function(e, t) {
  40145. var i = this.center;
  40146. void 0 !== t ? i.copy(t) : z.setFromPoints(e).center(i);
  40147. for (var n = 0, r = 0, o = e.length; r < o; r++)
  40148. n = Math.max(n, i.distanceToSquared(e[r]));
  40149. return this.radius = Math.sqrt(n),
  40150. this
  40151. }
  40152. ),
  40153. clone: function() {
  40154. return (new this.constructor).copy(this)
  40155. },
  40156. copy: function(e) {
  40157. return this.center.copy(e.center),
  40158. this.radius = e.radius,
  40159. this
  40160. },
  40161. empty: function() {
  40162. return this.radius <= 0
  40163. },
  40164. containsPoint: function(e) {
  40165. return e.distanceToSquared(this.center) <= this.radius * this.radius
  40166. },
  40167. distanceToPoint: function(e) {
  40168. return e.distanceTo(this.center) - this.radius
  40169. },
  40170. intersectsSphere: function(e) {
  40171. var t = this.radius + e.radius;
  40172. return e.center.distanceToSquared(this.center) <= t * t
  40173. },
  40174. intersectsBox: function(e) {
  40175. return e.intersectsSphere(this)
  40176. },
  40177. intersectsPlane: function(e) {
  40178. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  40179. },
  40180. clampPoint: function(e, t) {
  40181. var i = this.center.distanceToSquared(e)
  40182. , n = t || new Ci.Vector3;
  40183. return n.copy(e),
  40184. i > this.radius * this.radius && (n.sub(this.center).normalize(),
  40185. n.multiplyScalar(this.radius).add(this.center)),
  40186. n
  40187. },
  40188. getBoundingBox: function(e) {
  40189. var t = e || new Ci.Box3;
  40190. return t.set(this.center, this.center),
  40191. t.expandByScalar(this.radius),
  40192. t
  40193. },
  40194. applyMatrix4: function(e) {
  40195. return this.center.applyMatrix4(e),
  40196. this.radius = this.radius * e.getMaxScaleOnAxis(),
  40197. this
  40198. },
  40199. translate: function(e) {
  40200. return this.center.add(e),
  40201. this
  40202. },
  40203. equals: function(e) {
  40204. return e.center.equals(this.center) && e.radius === this.radius
  40205. }
  40206. },
  40207. Ci.Frustum = function(e, t, i, n, r, o) {
  40208. this.planes = [void 0 !== e ? e : new Ci.Plane, void 0 !== t ? t : new Ci.Plane, void 0 !== i ? i : new Ci.Plane, void 0 !== n ? n : new Ci.Plane, void 0 !== r ? r : new Ci.Plane, void 0 !== o ? o : new Ci.Plane]
  40209. }
  40210. ,
  40211. Ci.Frustum.prototype = {
  40212. constructor: Ci.Frustum,
  40213. set: function(e, t, i, n, r, o) {
  40214. var a = this.planes;
  40215. return a[0].copy(e),
  40216. a[1].copy(t),
  40217. a[2].copy(i),
  40218. a[3].copy(n),
  40219. a[4].copy(r),
  40220. a[5].copy(o),
  40221. this
  40222. },
  40223. clone: function() {
  40224. return (new this.constructor).copy(this)
  40225. },
  40226. copy: function(e) {
  40227. for (var t = this.planes, i = 0; i < 6; i++)
  40228. t[i].copy(e.planes[i]);
  40229. return this
  40230. },
  40231. setFromMatrix: function(e) {
  40232. var t = this.planes
  40233. , i = e.elements
  40234. , n = i[0]
  40235. , r = i[1]
  40236. , o = i[2]
  40237. , a = i[3]
  40238. , s = i[4]
  40239. , l = i[5]
  40240. , c = i[6]
  40241. , h = i[7]
  40242. , u = i[8]
  40243. , d = i[9]
  40244. , p = i[10]
  40245. , f = i[11]
  40246. , g = i[12]
  40247. , m = i[13]
  40248. , v = i[14]
  40249. , y = i[15];
  40250. return t[0].setComponents(a - n, h - s, f - u, y - g).normalize(),
  40251. t[1].setComponents(a + n, h + s, f + u, y + g).normalize(),
  40252. t[2].setComponents(a + r, h + l, f + d, y + m).normalize(),
  40253. t[3].setComponents(a - r, h - l, f - d, y - m).normalize(),
  40254. t[4].setComponents(a - o, h - c, f - p, y - v).normalize(),
  40255. t[5].setComponents(a + o, h + c, f + p, y + v).normalize(),
  40256. this
  40257. },
  40258. intersectsObject: (H = new Ci.Sphere,
  40259. function(e) {
  40260. var t = e.geometry;
  40261. return null === t.boundingSphere && t.computeBoundingSphere(),
  40262. H.copy(t.boundingSphere),
  40263. H.applyMatrix4(e.matrixWorld),
  40264. this.intersectsSphere(H)
  40265. }
  40266. ),
  40267. intersectsSphere: function(e) {
  40268. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  40269. if (t[r].distanceToPoint(i) < n)
  40270. return !1
  40271. }
  40272. return !0
  40273. },
  40274. intersectsBox: (k = new Ci.Vector3,
  40275. U = new Ci.Vector3,
  40276. function(e) {
  40277. for (var t = this.planes, i = 0; i < 6; i++) {
  40278. var n = t[i];
  40279. k.x = 0 < n.normal.x ? e.min.x : e.max.x,
  40280. U.x = 0 < n.normal.x ? e.max.x : e.min.x,
  40281. k.y = 0 < n.normal.y ? e.min.y : e.max.y,
  40282. U.y = 0 < n.normal.y ? e.max.y : e.min.y,
  40283. k.z = 0 < n.normal.z ? e.min.z : e.max.z,
  40284. U.z = 0 < n.normal.z ? e.max.z : e.min.z;
  40285. var r = n.distanceToPoint(k)
  40286. , o = n.distanceToPoint(U);
  40287. if (r < 0 && o < 0)
  40288. return !1
  40289. }
  40290. return !0
  40291. }
  40292. ),
  40293. containsPoint: function(e) {
  40294. for (var t = this.planes, i = 0; i < 6; i++)
  40295. if (t[i].distanceToPoint(e) < 0)
  40296. return !1;
  40297. return !0
  40298. }
  40299. },
  40300. Ci.Plane = function(e, t) {
  40301. this.normal = void 0 !== e ? e : new Ci.Vector3(1,0,0),
  40302. this.constant = void 0 !== t ? t : 0
  40303. }
  40304. ,
  40305. Ci.Plane.prototype = {
  40306. constructor: Ci.Plane,
  40307. set: function(e, t) {
  40308. return this.normal.copy(e),
  40309. this.constant = t,
  40310. this
  40311. },
  40312. setComponents: function(e, t, i, n) {
  40313. return this.normal.set(e, t, i),
  40314. this.constant = n,
  40315. this
  40316. },
  40317. setFromNormalAndCoplanarPoint: function(e, t) {
  40318. return this.normal.copy(e),
  40319. this.constant = -t.dot(this.normal),
  40320. this
  40321. },
  40322. setFromCoplanarPoints: (B = new Ci.Vector3,
  40323. V = new Ci.Vector3,
  40324. function(e, t, i) {
  40325. var n = B.subVectors(i, t).cross(V.subVectors(e, t)).normalize();
  40326. return this.setFromNormalAndCoplanarPoint(n, e),
  40327. this
  40328. }
  40329. ),
  40330. clone: function() {
  40331. return (new this.constructor).copy(this)
  40332. },
  40333. copy: function(e) {
  40334. return this.normal.copy(e.normal),
  40335. this.constant = e.constant,
  40336. this
  40337. },
  40338. normalize: function() {
  40339. var e = 1 / this.normal.length();
  40340. return this.normal.multiplyScalar(e),
  40341. this.constant *= e,
  40342. this
  40343. },
  40344. negate: function() {
  40345. return this.constant *= -1,
  40346. this.normal.negate(),
  40347. this
  40348. },
  40349. distanceToPoint: function(e) {
  40350. return this.normal.dot(e) + this.constant
  40351. },
  40352. distanceToSphere: function(e) {
  40353. return this.distanceToPoint(e.center) - e.radius
  40354. },
  40355. projectPoint: function(e, t) {
  40356. return this.orthoPoint(e, t).sub(e).negate()
  40357. },
  40358. orthoPoint: function(e, t) {
  40359. var i = this.distanceToPoint(e);
  40360. return (t || new Ci.Vector3).copy(this.normal).multiplyScalar(i)
  40361. },
  40362. intersectLine: (F = new Ci.Vector3,
  40363. function(e, t) {
  40364. var i = t || new Ci.Vector3
  40365. , n = e.delta(F)
  40366. , r = this.normal.dot(n);
  40367. if (0 !== r) {
  40368. var o = -(e.start.dot(this.normal) + this.constant) / r;
  40369. if (!(o < 0 || 1 < o))
  40370. return i.copy(n).multiplyScalar(o).add(e.start)
  40371. } else if (0 === this.distanceToPoint(e.start))
  40372. return i.copy(e.start)
  40373. }
  40374. ),
  40375. intersectsLine: function(e) {
  40376. var t = this.distanceToPoint(e.start)
  40377. , i = this.distanceToPoint(e.end);
  40378. return t < 0 && 0 < i || i < 0 && 0 < t
  40379. },
  40380. intersectsBox: function(e) {
  40381. return e.intersectsPlane(this)
  40382. },
  40383. intersectsSphere: function(e) {
  40384. return e.intersectsPlane(this)
  40385. },
  40386. coplanarPoint: function(e) {
  40387. return (e || new Ci.Vector3).copy(this.normal).multiplyScalar(-this.constant)
  40388. },
  40389. applyMatrix4: (L = new Ci.Vector3,
  40390. D = new Ci.Vector3,
  40391. N = new Ci.Matrix3,
  40392. function(e, t) {
  40393. var i = t || N.getNormalMatrix(e)
  40394. , n = L.copy(this.normal).applyMatrix3(i)
  40395. , r = this.coplanarPoint(D);
  40396. return r.applyMatrix4(e),
  40397. this.setFromNormalAndCoplanarPoint(n, r),
  40398. this
  40399. }
  40400. ),
  40401. translate: function(e) {
  40402. return this.constant = this.constant - e.dot(this.normal),
  40403. this
  40404. },
  40405. equals: function(e) {
  40406. return e.normal.equals(this.normal) && e.constant === this.constant
  40407. }
  40408. },
  40409. Ci.Spherical = function(e, t, i) {
  40410. return this.radius = void 0 !== e ? e : 1,
  40411. this.phi = void 0 !== t ? t : 0,
  40412. this.theta = void 0 !== i ? i : 0,
  40413. this
  40414. }
  40415. ,
  40416. Ci.Spherical.prototype = {
  40417. constructor: Ci.Spherical,
  40418. set: function(e, t, i) {
  40419. this.radius = e,
  40420. this.phi = t,
  40421. this.theta = i
  40422. },
  40423. clone: function() {
  40424. return (new this.constructor).copy(this)
  40425. },
  40426. copy: function(e) {
  40427. return this.radius.copy(e.radius),
  40428. this.phi.copy(e.phi),
  40429. this.theta.copy(e.theta),
  40430. this
  40431. },
  40432. makeSafe: function() {
  40433. this.phi = Math.max(1e-6, Math.min(Math.PI - 1e-6, this.phi))
  40434. },
  40435. setFromVector3: function(e) {
  40436. return this.radius = e.length(),
  40437. 0 === this.radius ? (this.theta = 0,
  40438. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  40439. this.phi = Math.acos(Ci.Math.clamp(e.y / this.radius, -1, 1))),
  40440. this
  40441. }
  40442. },
  40443. Ci.Math = {
  40444. generateUUID: (R = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),
  40445. P = new Array(36),
  40446. O = 0,
  40447. function() {
  40448. for (var e = 0; e < 36; e++)
  40449. 8 === e || 13 === e || 18 === e || 23 === e ? P[e] = "-" : 14 === e ? P[e] = "4" : (O <= 2 && (O = 33554432 + 16777216 * Math.random() | 0),
  40450. M = 15 & O,
  40451. O >>= 4,
  40452. P[e] = R[19 === e ? 3 & M | 8 : M]);
  40453. return P.join("")
  40454. }
  40455. ),
  40456. clamp: function(e, t, i) {
  40457. return Math.max(t, Math.min(i, e))
  40458. },
  40459. euclideanModulo: function(e, t) {
  40460. return (e % t + t) % t
  40461. },
  40462. mapLinear: function(e, t, i, n, r) {
  40463. return n + (e - t) * (r - n) / (i - t)
  40464. },
  40465. smoothstep: function(e, t, i) {
  40466. return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * (3 - 2 * e)
  40467. },
  40468. smootherstep: function(e, t, i) {
  40469. return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * e * (e * (6 * e - 15) + 10)
  40470. },
  40471. random16: function() {
  40472. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  40473. Math.random()
  40474. },
  40475. randInt: function(e, t) {
  40476. return e + Math.floor(Math.random() * (t - e + 1))
  40477. },
  40478. randFloat: function(e, t) {
  40479. return e + Math.random() * (t - e)
  40480. },
  40481. randFloatSpread: function(e) {
  40482. return e * (.5 - Math.random())
  40483. },
  40484. degToRad: (S = Math.PI / 180,
  40485. function(e) {
  40486. return e * S
  40487. }
  40488. ),
  40489. radToDeg: (x = 180 / Math.PI,
  40490. function(e) {
  40491. return e * x
  40492. }
  40493. ),
  40494. isPowerOfTwo: function(e) {
  40495. return 0 == (e & e - 1) && 0 !== e
  40496. },
  40497. nearestPowerOfTwo: function(e) {
  40498. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  40499. },
  40500. nextPowerOfTwo: function(e) {
  40501. return e--,
  40502. e |= e >> 1,
  40503. e |= e >> 2,
  40504. e |= e >> 4,
  40505. e |= e >> 8,
  40506. e |= e >> 16,
  40507. ++e
  40508. }
  40509. },
  40510. Ci.Spline = function(e) {
  40511. function t(e, t, i, n, r, o, a) {
  40512. var s = .5 * (i - e)
  40513. , l = .5 * (n - t);
  40514. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  40515. }
  40516. this.points = e;
  40517. var i, n, r, o, a, s, l, c, h, u = [], d = {
  40518. x: 0,
  40519. y: 0,
  40520. z: 0
  40521. };
  40522. this.initFromArray = function(e) {
  40523. this.points = [];
  40524. for (var t = 0; t < e.length; t++)
  40525. this.points[t] = {
  40526. x: e[t][0],
  40527. y: e[t][1],
  40528. z: e[t][2]
  40529. }
  40530. }
  40531. ,
  40532. this.getPoint = function(e) {
  40533. return i = (this.points.length - 1) * e,
  40534. n = Math.floor(i),
  40535. r = i - n,
  40536. u[0] = 0 === n ? n : n - 1,
  40537. u[1] = n,
  40538. u[2] = n > this.points.length - 2 ? this.points.length - 1 : n + 1,
  40539. u[3] = n > this.points.length - 3 ? this.points.length - 1 : n + 2,
  40540. s = this.points[u[0]],
  40541. l = this.points[u[1]],
  40542. c = this.points[u[2]],
  40543. h = this.points[u[3]],
  40544. a = r * (o = r * r),
  40545. d.x = t(s.x, l.x, c.x, h.x, r, o, a),
  40546. d.y = t(s.y, l.y, c.y, h.y, r, o, a),
  40547. d.z = t(s.z, l.z, c.z, h.z, r, o, a),
  40548. d
  40549. }
  40550. ,
  40551. this.getControlPointsArray = function() {
  40552. var e, t, i = this.points.length, n = [];
  40553. for (e = 0; e < i; e++)
  40554. t = this.points[e],
  40555. n[e] = [t.x, t.y, t.z];
  40556. return n
  40557. }
  40558. ,
  40559. this.getLength = function(e) {
  40560. var t, i, n, r, o = 0, a = 0, s = 0, l = new Ci.Vector3, c = new Ci.Vector3, h = [], u = 0;
  40561. for (h[0] = 0,
  40562. e = e || 100,
  40563. n = this.points.length * e,
  40564. l.copy(this.points[0]),
  40565. t = 1; t < n; t++)
  40566. i = t / n,
  40567. r = this.getPoint(i),
  40568. c.copy(r),
  40569. u += c.distanceTo(l),
  40570. l.copy(r),
  40571. o = (this.points.length - 1) * i,
  40572. (a = Math.floor(o)) !== s && (h[a] = u,
  40573. s = a);
  40574. return h[h.length] = u,
  40575. {
  40576. chunks: h,
  40577. total: u
  40578. }
  40579. }
  40580. ,
  40581. this.reparametrizeByArcLength = function(e) {
  40582. var t, i, n, r, o, a, s, l, c = [], h = new Ci.Vector3, u = this.getLength();
  40583. for (c.push(h.copy(this.points[0]).clone()),
  40584. t = 1; t < this.points.length; t++) {
  40585. for (a = u.chunks[t] - u.chunks[t - 1],
  40586. s = Math.ceil(e * a / u.total),
  40587. r = (t - 1) / (this.points.length - 1),
  40588. o = t / (this.points.length - 1),
  40589. i = 1; i < s - 1; i++)
  40590. n = r + i * (1 / s) * (o - r),
  40591. l = this.getPoint(n),
  40592. c.push(h.copy(l).clone());
  40593. c.push(h.copy(this.points[t]).clone())
  40594. }
  40595. this.points = c
  40596. }
  40597. }
  40598. ,
  40599. Ci.Triangle = function(e, t, i) {
  40600. this.a = void 0 !== e ? e : new Ci.Vector3,
  40601. this.b = void 0 !== t ? t : new Ci.Vector3,
  40602. this.c = void 0 !== i ? i : new Ci.Vector3
  40603. }
  40604. ,
  40605. Ci.Triangle.normal = (T = new Ci.Vector3,
  40606. function(e, t, i, n) {
  40607. var r = n || new Ci.Vector3;
  40608. r.subVectors(i, t),
  40609. T.subVectors(e, t),
  40610. r.cross(T);
  40611. var o = r.lengthSq();
  40612. return 0 < o ? r.multiplyScalar(1 / Math.sqrt(o)) : r.set(0, 0, 0)
  40613. }
  40614. ),
  40615. Ci.Triangle.barycoordFromPoint = (_ = new Ci.Vector3,
  40616. b = new Ci.Vector3,
  40617. w = new Ci.Vector3,
  40618. function(e, t, i, n, r) {
  40619. _.subVectors(n, t),
  40620. b.subVectors(i, t),
  40621. w.subVectors(e, t);
  40622. var o = _.dot(_)
  40623. , a = _.dot(b)
  40624. , s = _.dot(w)
  40625. , l = b.dot(b)
  40626. , c = b.dot(w)
  40627. , h = o * l - a * a
  40628. , u = r || new Ci.Vector3;
  40629. if (0 == h)
  40630. return u.set(-2, -1, -1);
  40631. var d = 1 / h
  40632. , p = (l * s - a * c) * d
  40633. , f = (o * c - a * s) * d;
  40634. return u.set(1 - p - f, f, p)
  40635. }
  40636. ),
  40637. Ci.Triangle.containsPoint = (E = new Ci.Vector3,
  40638. function(e, t, i, n) {
  40639. var r = Ci.Triangle.barycoordFromPoint(e, t, i, n, E);
  40640. return 0 <= r.x && 0 <= r.y && r.x + r.y <= 1
  40641. }
  40642. ),
  40643. Ci.Triangle.prototype = {
  40644. constructor: Ci.Triangle,
  40645. set: function(e, t, i) {
  40646. return this.a.copy(e),
  40647. this.b.copy(t),
  40648. this.c.copy(i),
  40649. this
  40650. },
  40651. setFromPointsAndIndices: function(e, t, i, n) {
  40652. return this.a.copy(e[t]),
  40653. this.b.copy(e[i]),
  40654. this.c.copy(e[n]),
  40655. this
  40656. },
  40657. clone: function() {
  40658. return (new this.constructor).copy(this)
  40659. },
  40660. copy: function(e) {
  40661. return this.a.copy(e.a),
  40662. this.b.copy(e.b),
  40663. this.c.copy(e.c),
  40664. this
  40665. },
  40666. area: (C = new Ci.Vector3,
  40667. I = new Ci.Vector3,
  40668. function() {
  40669. return C.subVectors(this.c, this.b),
  40670. I.subVectors(this.a, this.b),
  40671. .5 * C.cross(I).length()
  40672. }
  40673. ),
  40674. midpoint: function(e) {
  40675. return (e || new Ci.Vector3).addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  40676. },
  40677. normal: function(e) {
  40678. return Ci.Triangle.normal(this.a, this.b, this.c, e)
  40679. },
  40680. plane: function(e) {
  40681. return (e || new Ci.Plane).setFromCoplanarPoints(this.a, this.b, this.c)
  40682. },
  40683. barycoordFromPoint: function(e, t) {
  40684. return Ci.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  40685. },
  40686. containsPoint: function(e) {
  40687. return Ci.Triangle.containsPoint(e, this.a, this.b, this.c)
  40688. },
  40689. equals: function(e) {
  40690. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  40691. }
  40692. },
  40693. Ci.Interpolant = function(e, t, i, n) {
  40694. this.parameterPositions = e,
  40695. this._cachedIndex = 0,
  40696. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  40697. this.sampleValues = t,
  40698. this.valueSize = i
  40699. }
  40700. ,
  40701. Ci.Interpolant.prototype = {
  40702. constructor: Ci.Interpolant,
  40703. evaluate: function(e) {
  40704. var t = this.parameterPositions
  40705. , i = this._cachedIndex
  40706. , n = t[i]
  40707. , r = t[i - 1];
  40708. e: {
  40709. t: {
  40710. var o;
  40711. i: {
  40712. n: if (!(e < n)) {
  40713. for (var a = i + 2; ; ) {
  40714. if (void 0 === n) {
  40715. if (e < r)
  40716. break n;
  40717. return i = t.length,
  40718. this._cachedIndex = i,
  40719. this.afterEnd_(i - 1, e, r)
  40720. }
  40721. if (i === a)
  40722. break;
  40723. if (r = n,
  40724. e < (n = t[++i]))
  40725. break t
  40726. }
  40727. o = t.length;
  40728. break i
  40729. }
  40730. if (r <= e)
  40731. break e;
  40732. var s = t[1];
  40733. e < s && (i = 2,
  40734. r = s);
  40735. for (a = i - 2; ; ) {
  40736. if (void 0 === r)
  40737. return this._cachedIndex = 0,
  40738. this.beforeStart_(0, e, n);
  40739. if (i === a)
  40740. break;
  40741. if (n = r,
  40742. (r = t[--i - 1]) <= e)
  40743. break t
  40744. }
  40745. o = i,
  40746. i = 0
  40747. }
  40748. for (; i < o; ) {
  40749. var l = i + o >>> 1;
  40750. e < t[l] ? o = l : i = 1 + l
  40751. }
  40752. if (n = t[i],
  40753. void 0 === (r = t[i - 1]))
  40754. return this._cachedIndex = 0,
  40755. this.beforeStart_(0, e, n);
  40756. if (void 0 === n)
  40757. return i = t.length,
  40758. this._cachedIndex = i,
  40759. this.afterEnd_(i - 1, r, e)
  40760. }
  40761. this._cachedIndex = i,
  40762. this.intervalChanged_(i, r, n)
  40763. }
  40764. return this.interpolate_(i, r, e, n)
  40765. },
  40766. settings: null,
  40767. DefaultSettings_: {},
  40768. getSettings_: function() {
  40769. return this.settings || this.DefaultSettings_
  40770. },
  40771. copySampleValue_: function(e) {
  40772. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  40773. t[o] = i[r + o];
  40774. return t
  40775. },
  40776. interpolate_: function(e, t, i, n) {
  40777. throw new Error("call to abstract method")
  40778. },
  40779. intervalChanged_: function(e, t, i) {}
  40780. },
  40781. Object.assign(Ci.Interpolant.prototype, {
  40782. beforeStart_: Ci.Interpolant.prototype.copySampleValue_,
  40783. afterEnd_: Ci.Interpolant.prototype.copySampleValue_
  40784. }),
  40785. Ci.CubicInterpolant = function(e, t, i, n) {
  40786. Ci.Interpolant.call(this, e, t, i, n),
  40787. this._weightPrev = -0,
  40788. this._offsetPrev = -0,
  40789. this._weightNext = -0,
  40790. this._offsetNext = -0
  40791. }
  40792. ,
  40793. Ci.CubicInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  40794. constructor: Ci.CubicInterpolant,
  40795. DefaultSettings_: {
  40796. endingStart: Ci.ZeroCurvatureEnding,
  40797. endingEnd: Ci.ZeroCurvatureEnding
  40798. },
  40799. intervalChanged_: function(e, t, i) {
  40800. var n = this.parameterPositions
  40801. , r = e - 2
  40802. , o = e + 1
  40803. , a = n[r]
  40804. , s = n[o];
  40805. if (void 0 === a)
  40806. switch (this.getSettings_().endingStart) {
  40807. case Ci.ZeroSlopeEnding:
  40808. r = e,
  40809. a = 2 * t - i;
  40810. break;
  40811. case Ci.WrapAroundEnding:
  40812. a = t + n[r = n.length - 2] - n[r + 1];
  40813. break;
  40814. default:
  40815. r = e,
  40816. a = i
  40817. }
  40818. if (void 0 === s)
  40819. switch (this.getSettings_().endingEnd) {
  40820. case Ci.ZeroSlopeEnding:
  40821. o = e,
  40822. s = 2 * i - t;
  40823. break;
  40824. case Ci.WrapAroundEnding:
  40825. s = i + n[o = 1] - n[0];
  40826. break;
  40827. default:
  40828. o = e - 1,
  40829. s = t
  40830. }
  40831. var l = .5 * (i - t)
  40832. , c = this.valueSize;
  40833. this._weightPrev = l / (t - a),
  40834. this._weightNext = l / (s - i),
  40835. this._offsetPrev = r * c,
  40836. this._offsetNext = o * c
  40837. },
  40838. interpolate_: function(e, t, i, n) {
  40839. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, y = (-1 - d) * g + (1.5 + d) * f + .5 * p, A = d * g - d * f, C = 0; C !== a; ++C)
  40840. r[C] = m * o[c + C] + v * o[l + C] + y * o[s + C] + A * o[h + C];
  40841. return r
  40842. }
  40843. }),
  40844. Ci.DiscreteInterpolant = function(e, t, i, n) {
  40845. Ci.Interpolant.call(this, e, t, i, n)
  40846. }
  40847. ,
  40848. Ci.DiscreteInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  40849. constructor: Ci.DiscreteInterpolant,
  40850. interpolate_: function(e, t, i, n) {
  40851. return this.copySampleValue_(e - 1)
  40852. }
  40853. }),
  40854. Ci.LinearInterpolant = function(e, t, i, n) {
  40855. Ci.Interpolant.call(this, e, t, i, n)
  40856. }
  40857. ,
  40858. Ci.LinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  40859. constructor: Ci.LinearInterpolant,
  40860. interpolate_: function(e, t, i, n) {
  40861. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  40862. r[u] = o[l + u] * h + o[s + u] * c;
  40863. return r
  40864. }
  40865. }),
  40866. Ci.QuaternionLinearInterpolant = function(e, t, i, n) {
  40867. Ci.Interpolant.call(this, e, t, i, n)
  40868. }
  40869. ,
  40870. Ci.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  40871. constructor: Ci.QuaternionLinearInterpolant,
  40872. interpolate_: function(e, t, i, n) {
  40873. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = (i - t) / (n - t), c = s + a; s !== c; s += 4)
  40874. Ci.Quaternion.slerpFlat(r, 0, o, s - a, o, s, l);
  40875. return r
  40876. }
  40877. }),
  40878. Ci.Clock = function(e) {
  40879. this.autoStart = void 0 === e || e,
  40880. this.startTime = 0,
  40881. this.oldTime = 0,
  40882. this.elapsedTime = 0,
  40883. this.running = !1
  40884. }
  40885. ,
  40886. Ci.Clock.prototype = {
  40887. constructor: Ci.Clock,
  40888. start: function() {
  40889. this.startTime = performance.now(),
  40890. this.oldTime = this.startTime,
  40891. this.running = !0
  40892. },
  40893. stop: function() {
  40894. this.getElapsedTime(),
  40895. this.running = !1
  40896. },
  40897. getElapsedTime: function() {
  40898. return this.getDelta(),
  40899. this.elapsedTime
  40900. },
  40901. getDelta: function() {
  40902. var e = 0;
  40903. if (this.autoStart && !this.running && this.start(),
  40904. this.running) {
  40905. var t = performance.now();
  40906. e = .001 * (t - this.oldTime),
  40907. this.oldTime = t,
  40908. this.elapsedTime += e
  40909. }
  40910. return e
  40911. }
  40912. },
  40913. Ci.EventDispatcher = function() {}
  40914. ,
  40915. Ci.EventDispatcher.prototype = {
  40916. constructor: Ci.EventDispatcher,
  40917. apply: function(e) {
  40918. e.addEventListener = Ci.EventDispatcher.prototype.addEventListener,
  40919. e.hasEventListener = Ci.EventDispatcher.prototype.hasEventListener,
  40920. e.removeEventListener = Ci.EventDispatcher.prototype.removeEventListener,
  40921. e.dispatchEvent = Ci.EventDispatcher.prototype.dispatchEvent
  40922. },
  40923. addEventListener: function(e, t) {
  40924. void 0 === this._listeners && (this._listeners = {});
  40925. var i = this._listeners;
  40926. void 0 === i[e] && (i[e] = []),
  40927. -1 === i[e].indexOf(t) && i[e].push(t)
  40928. },
  40929. hasEventListener: function(e, t) {
  40930. if (void 0 === this._listeners)
  40931. return !1;
  40932. var i = this._listeners;
  40933. return void 0 !== i[e] && -1 !== i[e].indexOf(t)
  40934. },
  40935. removeEventListener: function(e, t) {
  40936. if (void 0 !== this._listeners) {
  40937. var i = this._listeners[e];
  40938. if (void 0 !== i) {
  40939. var n = i.indexOf(t);
  40940. -1 !== n && i.splice(n, 1)
  40941. }
  40942. }
  40943. },
  40944. dispatchEvent: function(e) {
  40945. if (void 0 !== this._listeners) {
  40946. var t = this._listeners[e.type];
  40947. if (void 0 !== t) {
  40948. e.target = this;
  40949. for (var i = [], n = t.length, r = 0; r < n; r++)
  40950. i[r] = t[r];
  40951. for (r = 0; r < n; r++)
  40952. i[r].call(this, e)
  40953. }
  40954. }
  40955. }
  40956. },
  40957. Ci.Layers = function() {
  40958. this.mask = 1
  40959. }
  40960. ,
  40961. Ci.Layers.prototype = {
  40962. constructor: Ci.Layers,
  40963. set: function(e) {
  40964. this.mask = 1 << e
  40965. },
  40966. enable: function(e) {
  40967. this.mask |= 1 << e
  40968. },
  40969. toggle: function(e) {
  40970. this.mask ^= 1 << e
  40971. },
  40972. disable: function(e) {
  40973. this.mask &= ~(1 << e)
  40974. },
  40975. test: function(e) {
  40976. return 0 != (this.mask & e.mask)
  40977. }
  40978. },
  40979. (A = Ci).Raycaster = function(e, t, i, n) {
  40980. this.ray = new A.Ray(e,t),
  40981. this.near = i || 0,
  40982. this.far = n || 1 / 0,
  40983. this.params = {
  40984. Mesh: {},
  40985. Line: {},
  40986. LOD: {},
  40987. Points: {
  40988. threshold: 1
  40989. },
  40990. Sprite: {}
  40991. },
  40992. Object.defineProperties(this.params, {
  40993. PointCloud: {
  40994. get: function() {
  40995. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  40996. this.Points
  40997. }
  40998. }
  40999. })
  41000. }
  41001. ,
  41002. A.Raycaster.prototype = {
  41003. constructor: A.Raycaster,
  41004. linePrecision: 1,
  41005. set: function(e, t) {
  41006. this.ray.set(e, t)
  41007. },
  41008. setFromCamera: function(e, t) {
  41009. t instanceof A.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(t.matrixWorld),
  41010. this.ray.direction.set(e.x, e.y, .5).unproject(t).sub(this.ray.origin).normalize()) : t instanceof A.OrthographicCamera ? (this.ray.origin.set(e.x, e.y, -1).unproject(t),
  41011. this.ray.direction.set(0, 0, -1).transformDirection(t.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  41012. },
  41013. intersectObject: function(e, t) {
  41014. var i = [];
  41015. return Ei(e, this, i, t),
  41016. i.sort(Ii),
  41017. i
  41018. },
  41019. intersectObjects: function(e, t) {
  41020. var i = [];
  41021. if (!1 === Array.isArray(e))
  41022. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  41023. i;
  41024. for (var n = 0, r = e.length; n < r; n++)
  41025. Ei(e[n], this, i, t);
  41026. return i.sort(Ii),
  41027. i
  41028. }
  41029. },
  41030. Ci.Object3D = function() {
  41031. Object.defineProperty(this, "id", {
  41032. value: Ci.Object3DIdCount++
  41033. }),
  41034. this.uuid = Ci.Math.generateUUID(),
  41035. this.name = "",
  41036. this.type = "Object3D",
  41037. this.parent = null,
  41038. this.children = [],
  41039. this.up = Ci.Object3D.DefaultUp.clone();
  41040. var e = new Ci.Vector3
  41041. , t = new Ci.Euler
  41042. , i = new Ci.Quaternion
  41043. , n = new Ci.Vector3(1,1,1);
  41044. t.onChange(function() {
  41045. i.setFromEuler(t, !1)
  41046. }),
  41047. i.onChange(function() {
  41048. t.setFromQuaternion(i, void 0, !1)
  41049. }),
  41050. Object.defineProperties(this, {
  41051. position: {
  41052. enumerable: !0,
  41053. value: e
  41054. },
  41055. rotation: {
  41056. enumerable: !0,
  41057. value: t
  41058. },
  41059. quaternion: {
  41060. enumerable: !0,
  41061. value: i
  41062. },
  41063. scale: {
  41064. enumerable: !0,
  41065. value: n
  41066. },
  41067. modelViewMatrix: {
  41068. value: new Ci.Matrix4
  41069. },
  41070. normalMatrix: {
  41071. value: new Ci.Matrix3
  41072. }
  41073. }),
  41074. this.rotationAutoUpdate = !0,
  41075. this.matrix = new Ci.Matrix4,
  41076. this.matrixWorld = new Ci.Matrix4,
  41077. this.matrixAutoUpdate = Ci.Object3D.DefaultMatrixAutoUpdate,
  41078. this.matrixWorldNeedsUpdate = !1,
  41079. this.layers = new Ci.Layers,
  41080. this.visible = !0,
  41081. this.castShadow = !1,
  41082. this.receiveShadow = !1,
  41083. this.frustumCulled = !0,
  41084. this.renderOrder = 0,
  41085. this.userData = {}
  41086. }
  41087. ,
  41088. Ci.Object3D.DefaultUp = new Ci.Vector3(0,1,0),
  41089. Ci.Object3D.DefaultMatrixAutoUpdate = !0,
  41090. Ci.Object3D.prototype = {
  41091. constructor: Ci.Object3D,
  41092. applyMatrix: function(e) {
  41093. this.matrix.multiplyMatrices(e, this.matrix),
  41094. this.matrix.decompose(this.position, this.quaternion, this.scale)
  41095. },
  41096. setRotationFromAxisAngle: function(e, t) {
  41097. this.quaternion.setFromAxisAngle(e, t)
  41098. },
  41099. setRotationFromEuler: function(e) {
  41100. this.quaternion.setFromEuler(e, !0)
  41101. },
  41102. setRotationFromMatrix: function(e) {
  41103. this.quaternion.setFromRotationMatrix(e)
  41104. },
  41105. setRotationFromQuaternion: function(e) {
  41106. this.quaternion.copy(e)
  41107. },
  41108. rotateOnAxis: (y = new Ci.Quaternion,
  41109. function(e, t) {
  41110. return y.setFromAxisAngle(e, t),
  41111. this.quaternion.multiply(y),
  41112. this
  41113. }
  41114. ),
  41115. rotateX: (v = new Ci.Vector3(1,0,0),
  41116. function(e) {
  41117. return this.rotateOnAxis(v, e)
  41118. }
  41119. ),
  41120. rotateY: (m = new Ci.Vector3(0,1,0),
  41121. function(e) {
  41122. return this.rotateOnAxis(m, e)
  41123. }
  41124. ),
  41125. rotateZ: (g = new Ci.Vector3(0,0,1),
  41126. function(e) {
  41127. return this.rotateOnAxis(g, e)
  41128. }
  41129. ),
  41130. translateOnAxis: (f = new Ci.Vector3,
  41131. function(e, t) {
  41132. return f.copy(e).applyQuaternion(this.quaternion),
  41133. this.position.add(f.multiplyScalar(t)),
  41134. this
  41135. }
  41136. ),
  41137. translateX: (p = new Ci.Vector3(1,0,0),
  41138. function(e) {
  41139. return this.translateOnAxis(p, e)
  41140. }
  41141. ),
  41142. translateY: (d = new Ci.Vector3(0,1,0),
  41143. function(e) {
  41144. return this.translateOnAxis(d, e)
  41145. }
  41146. ),
  41147. translateZ: (u = new Ci.Vector3(0,0,1),
  41148. function(e) {
  41149. return this.translateOnAxis(u, e)
  41150. }
  41151. ),
  41152. localToWorld: function(e) {
  41153. return e.applyMatrix4(this.matrixWorld)
  41154. },
  41155. worldToLocal: (h = new Ci.Matrix4,
  41156. function(e) {
  41157. return e.applyMatrix4(h.getInverse(this.matrixWorld))
  41158. }
  41159. ),
  41160. lookAt: (c = new Ci.Matrix4,
  41161. function(e) {
  41162. c.lookAt(e, this.position, this.up),
  41163. this.quaternion.setFromRotationMatrix(c)
  41164. }
  41165. ),
  41166. add: function(e) {
  41167. if (1 < arguments.length) {
  41168. for (var t = 0; t < arguments.length; t++)
  41169. this.add(arguments[t]);
  41170. return this
  41171. }
  41172. return e === this ? console.error("THREE.Object3D.add: object can't be added as a child of itself.", e) : e instanceof Ci.Object3D ? (null !== e.parent && e.parent.remove(e),
  41173. e.parent = this,
  41174. e.dispatchEvent({
  41175. type: "added"
  41176. }),
  41177. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  41178. this
  41179. },
  41180. remove: function(e) {
  41181. if (1 < arguments.length)
  41182. for (var t = 0; t < arguments.length; t++)
  41183. this.remove(arguments[t]);
  41184. var i = this.children.indexOf(e);
  41185. -1 !== i && (e.parent = null,
  41186. e.dispatchEvent({
  41187. type: "removed"
  41188. }),
  41189. this.children.splice(i, 1))
  41190. },
  41191. getObjectById: function(e) {
  41192. return this.getObjectByProperty("id", e)
  41193. },
  41194. getObjectByName: function(e) {
  41195. return this.getObjectByProperty("name", e)
  41196. },
  41197. getObjectByProperty: function(e, t) {
  41198. if (this[e] === t)
  41199. return this;
  41200. for (var i = 0, n = this.children.length; i < n; i++) {
  41201. var r = this.children[i].getObjectByProperty(e, t);
  41202. if (void 0 !== r)
  41203. return r
  41204. }
  41205. },
  41206. getWorldPosition: function(e) {
  41207. var t = e || new Ci.Vector3;
  41208. return this.updateMatrixWorld(!0),
  41209. t.setFromMatrixPosition(this.matrixWorld)
  41210. },
  41211. getWorldQuaternion: (s = new Ci.Vector3,
  41212. l = new Ci.Vector3,
  41213. function(e) {
  41214. var t = e || new Ci.Quaternion;
  41215. return this.updateMatrixWorld(!0),
  41216. this.matrixWorld.decompose(s, t, l),
  41217. t
  41218. }
  41219. ),
  41220. getWorldRotation: (a = new Ci.Quaternion,
  41221. function(e) {
  41222. var t = e || new Ci.Euler;
  41223. return this.getWorldQuaternion(a),
  41224. t.setFromQuaternion(a, this.rotation.order, !1)
  41225. }
  41226. ),
  41227. getWorldScale: (r = new Ci.Vector3,
  41228. o = new Ci.Quaternion,
  41229. function(e) {
  41230. var t = e || new Ci.Vector3;
  41231. return this.updateMatrixWorld(!0),
  41232. this.matrixWorld.decompose(r, o, t),
  41233. t
  41234. }
  41235. ),
  41236. getWorldDirection: (n = new Ci.Quaternion,
  41237. function(e) {
  41238. var t = e || new Ci.Vector3;
  41239. return this.getWorldQuaternion(n),
  41240. t.set(0, 0, 1).applyQuaternion(n)
  41241. }
  41242. ),
  41243. raycast: function() {},
  41244. traverse: function(e) {
  41245. e(this);
  41246. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  41247. t[i].traverse(e)
  41248. },
  41249. traverseVisible: function(e) {
  41250. if (!1 !== this.visible) {
  41251. e(this);
  41252. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  41253. t[i].traverseVisible(e)
  41254. }
  41255. },
  41256. traverseAncestors: function(e) {
  41257. var t = this.parent;
  41258. null !== t && (e(t),
  41259. t.traverseAncestors(e))
  41260. },
  41261. updateMatrix: function() {
  41262. this.matrix.compose(this.position, this.quaternion, this.scale),
  41263. this.matrixWorldNeedsUpdate = !0
  41264. },
  41265. updateMatrixWorld: function(e) {
  41266. !0 === this.matrixAutoUpdate && this.updateMatrix(),
  41267. !0 !== this.matrixWorldNeedsUpdate && !0 !== e || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  41268. e = !(this.matrixWorldNeedsUpdate = !1));
  41269. for (var t = 0, i = this.children.length; t < i; t++)
  41270. this.children[t].updateMatrixWorld(e)
  41271. },
  41272. toJSON: function(e) {
  41273. function t(e) {
  41274. var t = [];
  41275. for (var i in e) {
  41276. var n = e[i];
  41277. delete n.metadata,
  41278. t.push(n)
  41279. }
  41280. return t
  41281. }
  41282. var i = void 0 === e
  41283. , n = {};
  41284. i && (e = {
  41285. geometries: {},
  41286. materials: {},
  41287. textures: {},
  41288. images: {}
  41289. },
  41290. n.metadata = {
  41291. version: 4.4,
  41292. type: "Object",
  41293. generator: "Object3D.toJSON"
  41294. });
  41295. var r = {};
  41296. if (r.uuid = this.uuid,
  41297. r.type = this.type,
  41298. "" !== this.name && (r.name = this.name),
  41299. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  41300. !0 === this.castShadow && (r.castShadow = !0),
  41301. !0 === this.receiveShadow && (r.receiveShadow = !0),
  41302. !1 === this.visible && (r.visible = !1),
  41303. r.matrix = this.matrix.toArray(),
  41304. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  41305. r.geometry = this.geometry.uuid),
  41306. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  41307. r.material = this.material.uuid),
  41308. 0 < this.children.length) {
  41309. r.children = [];
  41310. for (var o = 0; o < this.children.length; o++)
  41311. r.children.push(this.children[o].toJSON(e).object)
  41312. }
  41313. if (i) {
  41314. var a = t(e.geometries)
  41315. , s = t(e.materials)
  41316. , l = t(e.textures)
  41317. , c = t(e.images);
  41318. 0 < a.length && (n.geometries = a),
  41319. 0 < s.length && (n.materials = s),
  41320. 0 < l.length && (n.textures = l),
  41321. 0 < c.length && (n.images = c)
  41322. }
  41323. return n.object = r,
  41324. n
  41325. },
  41326. clone: function(e) {
  41327. return (new this.constructor).copy(this, e)
  41328. },
  41329. copy: function(e, t) {
  41330. if (void 0 === t && (t = !0),
  41331. this.name = e.name,
  41332. this.up.copy(e.up),
  41333. this.position.copy(e.position),
  41334. this.quaternion.copy(e.quaternion),
  41335. this.scale.copy(e.scale),
  41336. this.rotationAutoUpdate = e.rotationAutoUpdate,
  41337. this.matrix.copy(e.matrix),
  41338. this.matrixWorld.copy(e.matrixWorld),
  41339. this.matrixAutoUpdate = e.matrixAutoUpdate,
  41340. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  41341. this.visible = e.visible,
  41342. this.castShadow = e.castShadow,
  41343. this.receiveShadow = e.receiveShadow,
  41344. this.frustumCulled = e.frustumCulled,
  41345. this.renderOrder = e.renderOrder,
  41346. this.userData = JSON.parse(JSON.stringify(e.userData)),
  41347. !0 === t)
  41348. for (var i = 0; i < e.children.length; i++) {
  41349. var n = e.children[i];
  41350. this.add(n.clone())
  41351. }
  41352. return this
  41353. }
  41354. },
  41355. Ci.EventDispatcher.prototype.apply(Ci.Object3D.prototype),
  41356. Ci.Object3DIdCount = 0,
  41357. Ci.Face3 = function(e, t, i, n, r, o) {
  41358. this.a = e,
  41359. this.b = t,
  41360. this.c = i,
  41361. this.normal = n instanceof Ci.Vector3 ? n : new Ci.Vector3,
  41362. this.vertexNormals = Array.isArray(n) ? n : [],
  41363. this.color = r instanceof Ci.Color ? r : new Ci.Color,
  41364. this.vertexColors = Array.isArray(r) ? r : [],
  41365. this.materialIndex = void 0 !== o ? o : 0
  41366. }
  41367. ,
  41368. Ci.Face3.prototype = {
  41369. constructor: Ci.Face3,
  41370. clone: function() {
  41371. return (new this.constructor).copy(this)
  41372. },
  41373. copy: function(e) {
  41374. this.a = e.a,
  41375. this.b = e.b,
  41376. this.c = e.c,
  41377. this.normal.copy(e.normal),
  41378. this.color.copy(e.color),
  41379. this.materialIndex = e.materialIndex;
  41380. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  41381. this.vertexNormals[t] = e.vertexNormals[t].clone();
  41382. for (t = 0,
  41383. i = e.vertexColors.length; t < i; t++)
  41384. this.vertexColors[t] = e.vertexColors[t].clone();
  41385. return this
  41386. }
  41387. },
  41388. Ci.BufferAttribute = function(e, t) {
  41389. this.uuid = Ci.Math.generateUUID(),
  41390. this.array = e,
  41391. this.itemSize = t,
  41392. this.dynamic = !1,
  41393. this.updateRange = {
  41394. offset: 0,
  41395. count: -1
  41396. },
  41397. this.version = 0
  41398. }
  41399. ,
  41400. Ci.BufferAttribute.prototype = {
  41401. constructor: Ci.BufferAttribute,
  41402. get count() {
  41403. return this.array.length / this.itemSize
  41404. },
  41405. set needsUpdate(e) {
  41406. !0 === e && this.version++
  41407. },
  41408. setDynamic: function(e) {
  41409. return this.dynamic = e,
  41410. this
  41411. },
  41412. copy: function(e) {
  41413. return this.array = new e.array.constructor(e.array),
  41414. this.itemSize = e.itemSize,
  41415. this.dynamic = e.dynamic,
  41416. this
  41417. },
  41418. copyAt: function(e, t, i) {
  41419. e *= this.itemSize,
  41420. i *= t.itemSize;
  41421. for (var n = 0, r = this.itemSize; n < r; n++)
  41422. this.array[e + n] = t.array[i + n];
  41423. return this
  41424. },
  41425. copyArray: function(e) {
  41426. return this.array.set(e),
  41427. this
  41428. },
  41429. copyColorsArray: function(e) {
  41430. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41431. var o = e[n];
  41432. void 0 === o && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", n),
  41433. o = new Ci.Color),
  41434. t[i++] = o.r,
  41435. t[i++] = o.g,
  41436. t[i++] = o.b
  41437. }
  41438. return this
  41439. },
  41440. copyIndicesArray: function(e) {
  41441. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41442. var o = e[n];
  41443. t[i++] = o.a,
  41444. t[i++] = o.b,
  41445. t[i++] = o.c
  41446. }
  41447. return this
  41448. },
  41449. copyVector2sArray: function(e) {
  41450. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41451. var o = e[n];
  41452. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", n),
  41453. o = new Ci.Vector2),
  41454. t[i++] = o.x,
  41455. t[i++] = o.y
  41456. }
  41457. return this
  41458. },
  41459. copyVector3sArray: function(e) {
  41460. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41461. var o = e[n];
  41462. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", n),
  41463. o = new Ci.Vector3),
  41464. t[i++] = o.x,
  41465. t[i++] = o.y,
  41466. t[i++] = o.z
  41467. }
  41468. return this
  41469. },
  41470. copyVector4sArray: function(e) {
  41471. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41472. var o = e[n];
  41473. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", n),
  41474. o = new Ci.Vector4),
  41475. t[i++] = o.x,
  41476. t[i++] = o.y,
  41477. t[i++] = o.z,
  41478. t[i++] = o.w
  41479. }
  41480. return this
  41481. },
  41482. set: function(e, t) {
  41483. return void 0 === t && (t = 0),
  41484. this.array.set(e, t),
  41485. this
  41486. },
  41487. getX: function(e) {
  41488. return this.array[e * this.itemSize]
  41489. },
  41490. setX: function(e, t) {
  41491. return this.array[e * this.itemSize] = t,
  41492. this
  41493. },
  41494. getY: function(e) {
  41495. return this.array[e * this.itemSize + 1]
  41496. },
  41497. setY: function(e, t) {
  41498. return this.array[e * this.itemSize + 1] = t,
  41499. this
  41500. },
  41501. getZ: function(e) {
  41502. return this.array[e * this.itemSize + 2]
  41503. },
  41504. setZ: function(e, t) {
  41505. return this.array[e * this.itemSize + 2] = t,
  41506. this
  41507. },
  41508. getW: function(e) {
  41509. return this.array[e * this.itemSize + 3]
  41510. },
  41511. setW: function(e, t) {
  41512. return this.array[e * this.itemSize + 3] = t,
  41513. this
  41514. },
  41515. setXY: function(e, t, i) {
  41516. return e *= this.itemSize,
  41517. this.array[e + 0] = t,
  41518. this.array[e + 1] = i,
  41519. this
  41520. },
  41521. setXYZ: function(e, t, i, n) {
  41522. return e *= this.itemSize,
  41523. this.array[e + 0] = t,
  41524. this.array[e + 1] = i,
  41525. this.array[e + 2] = n,
  41526. this
  41527. },
  41528. setXYZW: function(e, t, i, n, r) {
  41529. return e *= this.itemSize,
  41530. this.array[e + 0] = t,
  41531. this.array[e + 1] = i,
  41532. this.array[e + 2] = n,
  41533. this.array[e + 3] = r,
  41534. this
  41535. },
  41536. clone: function() {
  41537. return (new this.constructor).copy(this)
  41538. }
  41539. },
  41540. Ci.Int8Attribute = function(e, t) {
  41541. return new Ci.BufferAttribute(new Int8Array(e),t)
  41542. }
  41543. ,
  41544. Ci.Uint8Attribute = function(e, t) {
  41545. return new Ci.BufferAttribute(new Uint8Array(e),t)
  41546. }
  41547. ,
  41548. Ci.Uint8ClampedAttribute = function(e, t) {
  41549. return new Ci.BufferAttribute(new Uint8ClampedArray(e),t)
  41550. }
  41551. ,
  41552. Ci.Int16Attribute = function(e, t) {
  41553. return new Ci.BufferAttribute(new Int16Array(e),t)
  41554. }
  41555. ,
  41556. Ci.Uint16Attribute = function(e, t) {
  41557. return new Ci.BufferAttribute(new Uint16Array(e),t)
  41558. }
  41559. ,
  41560. Ci.Int32Attribute = function(e, t) {
  41561. return new Ci.BufferAttribute(new Int32Array(e),t)
  41562. }
  41563. ,
  41564. Ci.Uint32Attribute = function(e, t) {
  41565. return new Ci.BufferAttribute(new Uint32Array(e),t)
  41566. }
  41567. ,
  41568. Ci.Float32Attribute = function(e, t) {
  41569. return new Ci.BufferAttribute(new Float32Array(e),t)
  41570. }
  41571. ,
  41572. Ci.Float64Attribute = function(e, t) {
  41573. return new Ci.BufferAttribute(new Float64Array(e),t)
  41574. }
  41575. ,
  41576. Ci.DynamicBufferAttribute = function(e, t) {
  41577. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  41578. new Ci.BufferAttribute(e,t).setDynamic(!0)
  41579. }
  41580. ,
  41581. Ci.InstancedBufferAttribute = function(e, t, i) {
  41582. Ci.BufferAttribute.call(this, e, t),
  41583. this.meshPerAttribute = i || 1
  41584. }
  41585. ,
  41586. Ci.InstancedBufferAttribute.prototype = Object.create(Ci.BufferAttribute.prototype),
  41587. Ci.InstancedBufferAttribute.prototype.constructor = Ci.InstancedBufferAttribute,
  41588. Ci.InstancedBufferAttribute.prototype.copy = function(e) {
  41589. return Ci.BufferAttribute.prototype.copy.call(this, e),
  41590. this.meshPerAttribute = e.meshPerAttribute,
  41591. this
  41592. }
  41593. ,
  41594. Ci.InterleavedBuffer = function(e, t) {
  41595. this.uuid = Ci.Math.generateUUID(),
  41596. this.array = e,
  41597. this.stride = t,
  41598. this.dynamic = !1,
  41599. this.updateRange = {
  41600. offset: 0,
  41601. count: -1
  41602. },
  41603. this.version = 0
  41604. }
  41605. ,
  41606. Ci.InterleavedBuffer.prototype = {
  41607. constructor: Ci.InterleavedBuffer,
  41608. get length() {
  41609. return this.array.length
  41610. },
  41611. get count() {
  41612. return this.array.length / this.stride
  41613. },
  41614. set needsUpdate(e) {
  41615. !0 === e && this.version++
  41616. },
  41617. setDynamic: function(e) {
  41618. return this.dynamic = e,
  41619. this
  41620. },
  41621. copy: function(e) {
  41622. return this.array = new e.array.constructor(e.array),
  41623. this.stride = e.stride,
  41624. this.dynamic = e.dynamic,
  41625. this
  41626. },
  41627. copyAt: function(e, t, i) {
  41628. e *= this.stride,
  41629. i *= t.stride;
  41630. for (var n = 0, r = this.stride; n < r; n++)
  41631. this.array[e + n] = t.array[i + n];
  41632. return this
  41633. },
  41634. set: function(e, t) {
  41635. return void 0 === t && (t = 0),
  41636. this.array.set(e, t),
  41637. this
  41638. },
  41639. clone: function() {
  41640. return (new this.constructor).copy(this)
  41641. }
  41642. },
  41643. Ci.InstancedInterleavedBuffer = function(e, t, i) {
  41644. Ci.InterleavedBuffer.call(this, e, t),
  41645. this.meshPerAttribute = i || 1
  41646. }
  41647. ,
  41648. Ci.InstancedInterleavedBuffer.prototype = Object.create(Ci.InterleavedBuffer.prototype),
  41649. Ci.InstancedInterleavedBuffer.prototype.constructor = Ci.InstancedInterleavedBuffer,
  41650. Ci.InstancedInterleavedBuffer.prototype.copy = function(e) {
  41651. return Ci.InterleavedBuffer.prototype.copy.call(this, e),
  41652. this.meshPerAttribute = e.meshPerAttribute,
  41653. this
  41654. }
  41655. ,
  41656. Ci.InterleavedBufferAttribute = function(e, t, i) {
  41657. this.uuid = Ci.Math.generateUUID(),
  41658. this.data = e,
  41659. this.itemSize = t,
  41660. this.offset = i
  41661. }
  41662. ,
  41663. Ci.InterleavedBufferAttribute.prototype = {
  41664. constructor: Ci.InterleavedBufferAttribute,
  41665. get length() {
  41666. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  41667. this.array.length
  41668. },
  41669. get count() {
  41670. return this.data.count
  41671. },
  41672. setX: function(e, t) {
  41673. return this.data.array[e * this.data.stride + this.offset] = t,
  41674. this
  41675. },
  41676. setY: function(e, t) {
  41677. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  41678. this
  41679. },
  41680. setZ: function(e, t) {
  41681. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  41682. this
  41683. },
  41684. setW: function(e, t) {
  41685. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  41686. this
  41687. },
  41688. getX: function(e) {
  41689. return this.data.array[e * this.data.stride + this.offset]
  41690. },
  41691. getY: function(e) {
  41692. return this.data.array[e * this.data.stride + this.offset + 1]
  41693. },
  41694. getZ: function(e) {
  41695. return this.data.array[e * this.data.stride + this.offset + 2]
  41696. },
  41697. getW: function(e) {
  41698. return this.data.array[e * this.data.stride + this.offset + 3]
  41699. },
  41700. setXY: function(e, t, i) {
  41701. return e = e * this.data.stride + this.offset,
  41702. this.data.array[e + 0] = t,
  41703. this.data.array[e + 1] = i,
  41704. this
  41705. },
  41706. setXYZ: function(e, t, i, n) {
  41707. return e = e * this.data.stride + this.offset,
  41708. this.data.array[e + 0] = t,
  41709. this.data.array[e + 1] = i,
  41710. this.data.array[e + 2] = n,
  41711. this
  41712. },
  41713. setXYZW: function(e, t, i, n, r) {
  41714. return e = e * this.data.stride + this.offset,
  41715. this.data.array[e + 0] = t,
  41716. this.data.array[e + 1] = i,
  41717. this.data.array[e + 2] = n,
  41718. this.data.array[e + 3] = r,
  41719. this
  41720. }
  41721. },
  41722. Ci.Geometry = function() {
  41723. Object.defineProperty(this, "id", {
  41724. value: Ci.GeometryIdCount++
  41725. }),
  41726. this.uuid = Ci.Math.generateUUID(),
  41727. this.name = "",
  41728. this.type = "Geometry",
  41729. this.vertices = [],
  41730. this.colors = [],
  41731. this.faces = [],
  41732. this.faceVertexUvs = [[]],
  41733. this.morphTargets = [],
  41734. this.morphNormals = [],
  41735. this.skinWeights = [],
  41736. this.skinIndices = [],
  41737. this.lineDistances = [],
  41738. this.boundingBox = null,
  41739. this.boundingSphere = null,
  41740. this.verticesNeedUpdate = !1,
  41741. this.elementsNeedUpdate = !1,
  41742. this.uvsNeedUpdate = !1,
  41743. this.normalsNeedUpdate = !1,
  41744. this.colorsNeedUpdate = !1,
  41745. this.lineDistancesNeedUpdate = !1,
  41746. this.groupsNeedUpdate = !1
  41747. }
  41748. ,
  41749. Ci.Geometry.prototype = {
  41750. constructor: Ci.Geometry,
  41751. applyMatrix: function(e) {
  41752. for (var t = (new Ci.Matrix3).getNormalMatrix(e), i = 0, n = this.vertices.length; i < n; i++) {
  41753. this.vertices[i].applyMatrix4(e)
  41754. }
  41755. for (i = 0,
  41756. n = this.faces.length; i < n; i++) {
  41757. var r = this.faces[i];
  41758. r.normal.applyMatrix3(t).normalize();
  41759. for (var o = 0, a = r.vertexNormals.length; o < a; o++)
  41760. r.vertexNormals[o].applyMatrix3(t).normalize()
  41761. }
  41762. return null !== this.boundingBox && this.computeBoundingBox(),
  41763. null !== this.boundingSphere && this.computeBoundingSphere(),
  41764. this.verticesNeedUpdate = !0,
  41765. this.normalsNeedUpdate = !0,
  41766. this
  41767. },
  41768. rotateX: function(e) {
  41769. return void 0 === mt && (mt = new Ci.Matrix4),
  41770. mt.makeRotationX(e),
  41771. this.applyMatrix(mt),
  41772. this
  41773. },
  41774. rotateY: function(e) {
  41775. return void 0 === gt && (gt = new Ci.Matrix4),
  41776. gt.makeRotationY(e),
  41777. this.applyMatrix(gt),
  41778. this
  41779. },
  41780. rotateZ: function(e) {
  41781. return void 0 === ft && (ft = new Ci.Matrix4),
  41782. ft.makeRotationZ(e),
  41783. this.applyMatrix(ft),
  41784. this
  41785. },
  41786. translate: function(e, t, i) {
  41787. return void 0 === pt && (pt = new Ci.Matrix4),
  41788. pt.makeTranslation(e, t, i),
  41789. this.applyMatrix(pt),
  41790. this
  41791. },
  41792. scale: function(e, t, i) {
  41793. return void 0 === dt && (dt = new Ci.Matrix4),
  41794. dt.makeScale(e, t, i),
  41795. this.applyMatrix(dt),
  41796. this
  41797. },
  41798. lookAt: function(e) {
  41799. void 0 === ut && (ut = new Ci.Object3D),
  41800. ut.lookAt(e),
  41801. ut.updateMatrix(),
  41802. this.applyMatrix(ut.matrix)
  41803. },
  41804. fromBufferGeometry: function(e) {
  41805. function t(e, t, i, n) {
  41806. var r = void 0 !== l ? [d[e].clone(), d[t].clone(), d[i].clone()] : []
  41807. , o = void 0 !== c ? [s.colors[e].clone(), s.colors[t].clone(), s.colors[i].clone()] : []
  41808. , a = new Ci.Face3(e,t,i,r,o,n);
  41809. s.faces.push(a),
  41810. void 0 !== h && s.faceVertexUvs[0].push([p[e].clone(), p[t].clone(), p[i].clone()]),
  41811. void 0 !== u && s.faceVertexUvs[1].push([f[e].clone(), f[t].clone(), f[i].clone()])
  41812. }
  41813. var s = this
  41814. , i = null !== e.index ? e.index.array : void 0
  41815. , n = e.attributes
  41816. , r = n.position.array
  41817. , l = void 0 !== n.normal ? n.normal.array : void 0
  41818. , c = void 0 !== n.color ? n.color.array : void 0
  41819. , h = void 0 !== n.uv ? n.uv.array : void 0
  41820. , u = void 0 !== n.uv2 ? n.uv2.array : void 0;
  41821. void 0 !== u && (this.faceVertexUvs[1] = []);
  41822. for (var d = [], p = [], f = [], o = 0, a = 0; o < r.length; o += 3,
  41823. a += 2)
  41824. s.vertices.push(new Ci.Vector3(r[o],r[o + 1],r[o + 2])),
  41825. void 0 !== l && d.push(new Ci.Vector3(l[o],l[o + 1],l[o + 2])),
  41826. void 0 !== c && s.colors.push(new Ci.Color(c[o],c[o + 1],c[o + 2])),
  41827. void 0 !== h && p.push(new Ci.Vector2(h[a],h[a + 1])),
  41828. void 0 !== u && f.push(new Ci.Vector2(u[a],u[a + 1]));
  41829. if (void 0 !== i) {
  41830. var g = e.groups;
  41831. if (0 < g.length)
  41832. for (o = 0; o < g.length; o++)
  41833. for (var m = g[o], v = m.start, y = (a = v,
  41834. v + m.count); a < y; a += 3)
  41835. t(i[a], i[a + 1], i[a + 2], m.materialIndex);
  41836. else
  41837. for (o = 0; o < i.length; o += 3)
  41838. t(i[o], i[o + 1], i[o + 2])
  41839. } else
  41840. for (o = 0; o < r.length / 3; o += 3)
  41841. t(o, o + 1, o + 2);
  41842. return this.computeFaceNormals(),
  41843. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  41844. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  41845. this
  41846. },
  41847. center: function() {
  41848. this.computeBoundingBox();
  41849. var e = this.boundingBox.center().negate();
  41850. return this.translate(e.x, e.y, e.z),
  41851. e
  41852. },
  41853. normalize: function() {
  41854. this.computeBoundingSphere();
  41855. var e = this.boundingSphere.center
  41856. , t = this.boundingSphere.radius
  41857. , i = 0 === t ? 1 : 1 / t
  41858. , n = new Ci.Matrix4;
  41859. return n.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  41860. this.applyMatrix(n),
  41861. this
  41862. },
  41863. computeFaceNormals: function() {
  41864. for (var e = new Ci.Vector3, t = new Ci.Vector3, i = 0, n = this.faces.length; i < n; i++) {
  41865. var r = this.faces[i]
  41866. , o = this.vertices[r.a]
  41867. , a = this.vertices[r.b]
  41868. , s = this.vertices[r.c];
  41869. e.subVectors(s, a),
  41870. t.subVectors(o, a),
  41871. e.cross(t),
  41872. e.normalize(),
  41873. r.normal.copy(e)
  41874. }
  41875. },
  41876. computeVertexNormals: function(e) {
  41877. var t, i, n, r, o, a;
  41878. for (void 0 === e && (e = !0),
  41879. a = new Array(this.vertices.length),
  41880. t = 0,
  41881. i = this.vertices.length; t < i; t++)
  41882. a[t] = new Ci.Vector3;
  41883. if (e) {
  41884. var s, l, c, h = new Ci.Vector3, u = new Ci.Vector3;
  41885. for (n = 0,
  41886. r = this.faces.length; n < r; n++)
  41887. o = this.faces[n],
  41888. s = this.vertices[o.a],
  41889. l = this.vertices[o.b],
  41890. c = this.vertices[o.c],
  41891. h.subVectors(c, l),
  41892. u.subVectors(s, l),
  41893. h.cross(u),
  41894. a[o.a].add(h),
  41895. a[o.b].add(h),
  41896. a[o.c].add(h)
  41897. } else
  41898. for (n = 0,
  41899. r = this.faces.length; n < r; n++)
  41900. a[(o = this.faces[n]).a].add(o.normal),
  41901. a[o.b].add(o.normal),
  41902. a[o.c].add(o.normal);
  41903. for (t = 0,
  41904. i = this.vertices.length; t < i; t++)
  41905. a[t].normalize();
  41906. for (n = 0,
  41907. r = this.faces.length; n < r; n++) {
  41908. var d = (o = this.faces[n]).vertexNormals;
  41909. 3 === d.length ? (d[0].copy(a[o.a]),
  41910. d[1].copy(a[o.b]),
  41911. d[2].copy(a[o.c])) : (d[0] = a[o.a].clone(),
  41912. d[1] = a[o.b].clone(),
  41913. d[2] = a[o.c].clone())
  41914. }
  41915. 0 < this.faces.length && (this.normalsNeedUpdate = !0)
  41916. },
  41917. computeMorphNormals: function() {
  41918. var e, t, i, n, r;
  41919. for (i = 0,
  41920. n = this.faces.length; i < n; i++)
  41921. for ((r = this.faces[i]).__originalFaceNormal ? r.__originalFaceNormal.copy(r.normal) : r.__originalFaceNormal = r.normal.clone(),
  41922. r.__originalVertexNormals || (r.__originalVertexNormals = []),
  41923. e = 0,
  41924. t = r.vertexNormals.length; e < t; e++)
  41925. r.__originalVertexNormals[e] ? r.__originalVertexNormals[e].copy(r.vertexNormals[e]) : r.__originalVertexNormals[e] = r.vertexNormals[e].clone();
  41926. var o = new Ci.Geometry;
  41927. for (o.faces = this.faces,
  41928. e = 0,
  41929. t = this.morphTargets.length; e < t; e++) {
  41930. if (!this.morphNormals[e]) {
  41931. this.morphNormals[e] = {},
  41932. this.morphNormals[e].faceNormals = [],
  41933. this.morphNormals[e].vertexNormals = [];
  41934. var a = this.morphNormals[e].faceNormals
  41935. , s = this.morphNormals[e].vertexNormals;
  41936. for (i = 0,
  41937. n = this.faces.length; i < n; i++)
  41938. l = new Ci.Vector3,
  41939. c = {
  41940. a: new Ci.Vector3,
  41941. b: new Ci.Vector3,
  41942. c: new Ci.Vector3
  41943. },
  41944. a.push(l),
  41945. s.push(c)
  41946. }
  41947. var l, c, h = this.morphNormals[e];
  41948. for (o.vertices = this.morphTargets[e].vertices,
  41949. o.computeFaceNormals(),
  41950. o.computeVertexNormals(),
  41951. i = 0,
  41952. n = this.faces.length; i < n; i++)
  41953. r = this.faces[i],
  41954. l = h.faceNormals[i],
  41955. c = h.vertexNormals[i],
  41956. l.copy(r.normal),
  41957. c.a.copy(r.vertexNormals[0]),
  41958. c.b.copy(r.vertexNormals[1]),
  41959. c.c.copy(r.vertexNormals[2])
  41960. }
  41961. for (i = 0,
  41962. n = this.faces.length; i < n; i++)
  41963. (r = this.faces[i]).normal = r.__originalFaceNormal,
  41964. r.vertexNormals = r.__originalVertexNormals
  41965. },
  41966. computeTangents: function() {
  41967. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  41968. },
  41969. computeLineDistances: function() {
  41970. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  41971. 0 < i && (e += t[i].distanceTo(t[i - 1])),
  41972. this.lineDistances[i] = e
  41973. },
  41974. computeBoundingBox: function() {
  41975. null === this.boundingBox && (this.boundingBox = new Ci.Box3),
  41976. this.boundingBox.setFromPoints(this.vertices)
  41977. },
  41978. computeBoundingSphere: function() {
  41979. null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere),
  41980. this.boundingSphere.setFromPoints(this.vertices)
  41981. },
  41982. merge: function(e, t, i) {
  41983. if (e instanceof Ci.Geometry != 0) {
  41984. var n, r = this.vertices.length, o = this.vertices, a = e.vertices, s = this.faces, l = e.faces, c = this.faceVertexUvs[0], h = e.faceVertexUvs[0];
  41985. void 0 === i && (i = 0),
  41986. void 0 !== t && (n = (new Ci.Matrix3).getNormalMatrix(t));
  41987. for (var u = 0, d = a.length; u < d; u++) {
  41988. var p = a[u].clone();
  41989. void 0 !== t && p.applyMatrix4(t),
  41990. o.push(p)
  41991. }
  41992. for (u = 0,
  41993. d = l.length; u < d; u++) {
  41994. var f, g, m, v = l[u], y = v.vertexNormals, A = v.vertexColors;
  41995. (f = new Ci.Face3(v.a + r,v.b + r,v.c + r)).normal.copy(v.normal),
  41996. void 0 !== n && f.normal.applyMatrix3(n).normalize();
  41997. for (var C = 0, I = y.length; C < I; C++)
  41998. g = y[C].clone(),
  41999. void 0 !== n && g.applyMatrix3(n).normalize(),
  42000. f.vertexNormals.push(g);
  42001. f.color.copy(v.color);
  42002. for (C = 0,
  42003. I = A.length; C < I; C++)
  42004. m = A[C],
  42005. f.vertexColors.push(m.clone());
  42006. f.materialIndex = v.materialIndex + i,
  42007. s.push(f)
  42008. }
  42009. for (u = 0,
  42010. d = h.length; u < d; u++) {
  42011. var E = h[u]
  42012. , _ = [];
  42013. if (void 0 !== E) {
  42014. for (C = 0,
  42015. I = E.length; C < I; C++)
  42016. _.push(E[C].clone());
  42017. c.push(_)
  42018. }
  42019. }
  42020. } else
  42021. console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e)
  42022. },
  42023. mergeMesh: function(e) {
  42024. return e instanceof Ci.Mesh == 0 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  42025. void this.merge(e.geometry, e.matrix))
  42026. },
  42027. mergeVertices: function() {
  42028. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = Math.pow(10, 4);
  42029. for (i = 0,
  42030. n = this.vertices.length; i < n; i++)
  42031. e = this.vertices[i],
  42032. void 0 === l[t = Math.round(e.x * u) + "_" + Math.round(e.y * u) + "_" + Math.round(e.z * u)] ? (l[t] = i,
  42033. c.push(this.vertices[i]),
  42034. h[i] = c.length - 1) : h[i] = h[l[t]];
  42035. var d = [];
  42036. for (i = 0,
  42037. n = this.faces.length; i < n; i++) {
  42038. (r = this.faces[i]).a = h[r.a],
  42039. r.b = h[r.b],
  42040. r.c = h[r.c],
  42041. o = [r.a, r.b, r.c];
  42042. for (var p = 0; p < 3; p++)
  42043. if (o[p] === o[(p + 1) % 3]) {
  42044. p,
  42045. d.push(i);
  42046. break
  42047. }
  42048. }
  42049. for (i = d.length - 1; 0 <= i; i--) {
  42050. var f = d[i];
  42051. for (this.faces.splice(f, 1),
  42052. a = 0,
  42053. s = this.faceVertexUvs.length; a < s; a++)
  42054. this.faceVertexUvs[a].splice(f, 1)
  42055. }
  42056. var g = this.vertices.length - c.length;
  42057. return this.vertices = c,
  42058. g
  42059. },
  42060. sortFacesByMaterialIndex: function() {
  42061. for (var e = this.faces, t = e.length, i = 0; i < t; i++)
  42062. e[i]._id = i;
  42063. e.sort(function(e, t) {
  42064. return e.materialIndex - t.materialIndex
  42065. });
  42066. var n, r, o = this.faceVertexUvs[0], a = this.faceVertexUvs[1];
  42067. o && o.length === t && (n = []),
  42068. a && a.length === t && (r = []);
  42069. for (i = 0; i < t; i++) {
  42070. var s = e[i]._id;
  42071. n && n.push(o[s]),
  42072. r && r.push(a[s])
  42073. }
  42074. n && (this.faceVertexUvs[0] = n),
  42075. r && (this.faceVertexUvs[1] = r)
  42076. },
  42077. toJSON: function() {
  42078. function e(e, t, i) {
  42079. return i ? e | 1 << t : e & ~(1 << t)
  42080. }
  42081. function t(e) {
  42082. var t = e.x.toString() + e.y.toString() + e.z.toString();
  42083. return void 0 !== d[t] || (d[t] = u.length / 3,
  42084. u.push(e.x, e.y, e.z)),
  42085. d[t]
  42086. }
  42087. function i(e) {
  42088. var t = e.r.toString() + e.g.toString() + e.b.toString();
  42089. return void 0 !== f[t] || (f[t] = p.length,
  42090. p.push(e.getHex())),
  42091. f[t]
  42092. }
  42093. function n(e) {
  42094. var t = e.x.toString() + e.y.toString();
  42095. return void 0 !== m[t] || (m[t] = g.length / 2,
  42096. g.push(e.x, e.y)),
  42097. m[t]
  42098. }
  42099. var r = {
  42100. metadata: {
  42101. version: 4.4,
  42102. type: "Geometry",
  42103. generator: "Geometry.toJSON"
  42104. }
  42105. };
  42106. if (r.uuid = this.uuid,
  42107. r.type = this.type,
  42108. "" !== this.name && (r.name = this.name),
  42109. void 0 !== this.parameters) {
  42110. var o = this.parameters;
  42111. for (var a in o)
  42112. void 0 !== o[a] && (r[a] = o[a]);
  42113. return r
  42114. }
  42115. for (var s = [], l = 0; l < this.vertices.length; l++) {
  42116. var c = this.vertices[l];
  42117. s.push(c.x, c.y, c.z)
  42118. }
  42119. var h = []
  42120. , u = []
  42121. , d = {}
  42122. , p = []
  42123. , f = {}
  42124. , g = []
  42125. , m = {};
  42126. for (l = 0; l < this.faces.length; l++) {
  42127. var v = this.faces[l]
  42128. , y = void 0 !== this.faceVertexUvs[0][l]
  42129. , A = 0 < v.normal.length()
  42130. , C = 0 < v.vertexNormals.length
  42131. , I = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  42132. , E = 0 < v.vertexColors.length
  42133. , _ = 0;
  42134. if (_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_, 0, 0), 1, !0), 2, !1), 3, y), 4, A), 5, C), 6, I), 7, E),
  42135. h.push(_),
  42136. h.push(v.a, v.b, v.c),
  42137. h.push(v.materialIndex),
  42138. y) {
  42139. var b = this.faceVertexUvs[0][l];
  42140. h.push(n(b[0]), n(b[1]), n(b[2]))
  42141. }
  42142. if (A && h.push(t(v.normal)),
  42143. C) {
  42144. var w = v.vertexNormals;
  42145. h.push(t(w[0]), t(w[1]), t(w[2]))
  42146. }
  42147. if (I && h.push(i(v.color)),
  42148. E) {
  42149. var T = v.vertexColors;
  42150. h.push(i(T[0]), i(T[1]), i(T[2]))
  42151. }
  42152. }
  42153. return r.data = {},
  42154. r.data.vertices = s,
  42155. r.data.normals = u,
  42156. 0 < p.length && (r.data.colors = p),
  42157. 0 < g.length && (r.data.uvs = [g]),
  42158. r.data.faces = h,
  42159. r
  42160. },
  42161. clone: function() {
  42162. return (new Ci.Geometry).copy(this)
  42163. },
  42164. copy: function(e) {
  42165. this.vertices = [],
  42166. this.faces = [],
  42167. this.faceVertexUvs = [[]];
  42168. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  42169. this.vertices.push(t[i].clone());
  42170. var r = e.faces;
  42171. for (i = 0,
  42172. n = r.length; i < n; i++)
  42173. this.faces.push(r[i].clone());
  42174. for (i = 0,
  42175. n = e.faceVertexUvs.length; i < n; i++) {
  42176. var o = e.faceVertexUvs[i];
  42177. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  42178. for (var a = 0, s = o.length; a < s; a++) {
  42179. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  42180. var d = l[h];
  42181. c.push(d.clone())
  42182. }
  42183. this.faceVertexUvs[i].push(c)
  42184. }
  42185. }
  42186. return this
  42187. },
  42188. dispose: function() {
  42189. this.dispatchEvent({
  42190. type: "dispose"
  42191. })
  42192. }
  42193. },
  42194. Ci.EventDispatcher.prototype.apply(Ci.Geometry.prototype),
  42195. Ci.GeometryIdCount = 0,
  42196. Ci.DirectGeometry = function() {
  42197. Object.defineProperty(this, "id", {
  42198. value: Ci.GeometryIdCount++
  42199. }),
  42200. this.uuid = Ci.Math.generateUUID(),
  42201. this.name = "",
  42202. this.type = "DirectGeometry",
  42203. this.indices = [],
  42204. this.vertices = [],
  42205. this.normals = [],
  42206. this.colors = [],
  42207. this.uvs = [],
  42208. this.uvs2 = [],
  42209. this.groups = [],
  42210. this.morphTargets = {},
  42211. this.skinWeights = [],
  42212. this.skinIndices = [],
  42213. this.boundingBox = null,
  42214. this.boundingSphere = null,
  42215. this.verticesNeedUpdate = !1,
  42216. this.normalsNeedUpdate = !1,
  42217. this.colorsNeedUpdate = !1,
  42218. this.uvsNeedUpdate = !1,
  42219. this.groupsNeedUpdate = !1
  42220. }
  42221. ,
  42222. Ci.DirectGeometry.prototype = {
  42223. constructor: Ci.DirectGeometry,
  42224. computeBoundingBox: Ci.Geometry.prototype.computeBoundingBox,
  42225. computeBoundingSphere: Ci.Geometry.prototype.computeBoundingSphere,
  42226. computeFaceNormals: function() {
  42227. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  42228. },
  42229. computeVertexNormals: function() {
  42230. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  42231. },
  42232. computeGroups: function(e) {
  42233. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  42234. var a = r[o];
  42235. a.materialIndex !== i && (i = a.materialIndex,
  42236. void 0 !== t && (t.count = 3 * o - t.start,
  42237. n.push(t)),
  42238. t = {
  42239. start: 3 * o,
  42240. materialIndex: i
  42241. })
  42242. }
  42243. void 0 !== t && (t.count = 3 * o - t.start,
  42244. n.push(t)),
  42245. this.groups = n
  42246. },
  42247. fromGeometry: function(e) {
  42248. var t, i = e.faces, n = e.vertices, r = e.faceVertexUvs, o = r[0] && 0 < r[0].length, a = r[1] && 0 < r[1].length, s = e.morphTargets, l = s.length;
  42249. if (0 < l) {
  42250. t = [];
  42251. for (var c = 0; c < l; c++)
  42252. t[c] = [];
  42253. this.morphTargets.position = t
  42254. }
  42255. var h, u = e.morphNormals, d = u.length;
  42256. if (0 < d) {
  42257. h = [];
  42258. for (c = 0; c < d; c++)
  42259. h[c] = [];
  42260. this.morphTargets.normal = h
  42261. }
  42262. var p = e.skinIndices
  42263. , f = e.skinWeights
  42264. , g = p.length === n.length
  42265. , m = f.length === n.length;
  42266. for (c = 0; c < i.length; c++) {
  42267. var v = i[c];
  42268. this.vertices.push(n[v.a], n[v.b], n[v.c]);
  42269. var y = v.vertexNormals;
  42270. if (3 === y.length)
  42271. this.normals.push(y[0], y[1], y[2]);
  42272. else {
  42273. var A = v.normal;
  42274. this.normals.push(A, A, A)
  42275. }
  42276. var C, I = v.vertexColors;
  42277. if (3 === I.length)
  42278. this.colors.push(I[0], I[1], I[2]);
  42279. else {
  42280. var E = v.color;
  42281. this.colors.push(E, E, E)
  42282. }
  42283. if (!0 === o)
  42284. void 0 !== (C = r[0][c]) ? this.uvs.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", c),
  42285. this.uvs.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2));
  42286. if (!0 === a)
  42287. void 0 !== (C = r[1][c]) ? this.uvs2.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", c),
  42288. this.uvs2.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2));
  42289. for (var _ = 0; _ < l; _++) {
  42290. var b = s[_].vertices;
  42291. t[_].push(b[v.a], b[v.b], b[v.c])
  42292. }
  42293. for (_ = 0; _ < d; _++) {
  42294. var w = u[_].vertexNormals[c];
  42295. h[_].push(w.a, w.b, w.c)
  42296. }
  42297. g && this.skinIndices.push(p[v.a], p[v.b], p[v.c]),
  42298. m && this.skinWeights.push(f[v.a], f[v.b], f[v.c])
  42299. }
  42300. return this.computeGroups(e),
  42301. this.verticesNeedUpdate = e.verticesNeedUpdate,
  42302. this.normalsNeedUpdate = e.normalsNeedUpdate,
  42303. this.colorsNeedUpdate = e.colorsNeedUpdate,
  42304. this.uvsNeedUpdate = e.uvsNeedUpdate,
  42305. this.groupsNeedUpdate = e.groupsNeedUpdate,
  42306. this
  42307. },
  42308. dispose: function() {
  42309. this.dispatchEvent({
  42310. type: "dispose"
  42311. })
  42312. }
  42313. },
  42314. Ci.EventDispatcher.prototype.apply(Ci.DirectGeometry.prototype),
  42315. Ci.BufferGeometry = function() {
  42316. Object.defineProperty(this, "id", {
  42317. value: Ci.GeometryIdCount++
  42318. }),
  42319. this.uuid = Ci.Math.generateUUID(),
  42320. this.name = "",
  42321. this.type = "BufferGeometry",
  42322. this.index = null,
  42323. this.attributes = {},
  42324. this.morphAttributes = {},
  42325. this.groups = [],
  42326. this.boundingBox = null,
  42327. this.boundingSphere = null,
  42328. this.drawRange = {
  42329. start: 0,
  42330. count: 1 / 0
  42331. }
  42332. }
  42333. ,
  42334. Ci.BufferGeometry.prototype = {
  42335. constructor: Ci.BufferGeometry,
  42336. getIndex: function() {
  42337. return this.index
  42338. },
  42339. setIndex: function(e) {
  42340. this.index = e
  42341. },
  42342. addAttribute: function(e, t) {
  42343. return t instanceof Ci.BufferAttribute == 0 && t instanceof Ci.InterleavedBufferAttribute == 0 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  42344. void this.addAttribute(e, new Ci.BufferAttribute(t,arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  42345. void this.setIndex(t)) : (this.attributes[e] = t,
  42346. this)
  42347. },
  42348. getAttribute: function(e) {
  42349. return this.attributes[e]
  42350. },
  42351. removeAttribute: function(e) {
  42352. return delete this.attributes[e],
  42353. this
  42354. },
  42355. addGroup: function(e, t, i) {
  42356. this.groups.push({
  42357. start: e,
  42358. count: t,
  42359. materialIndex: void 0 !== i ? i : 0
  42360. })
  42361. },
  42362. clearGroups: function() {
  42363. this.groups = []
  42364. },
  42365. setDrawRange: function(e, t) {
  42366. this.drawRange.start = e,
  42367. this.drawRange.count = t
  42368. },
  42369. applyMatrix: function(e) {
  42370. var t = this.attributes.position;
  42371. void 0 !== t && (e.applyToVector3Array(t.array),
  42372. t.needsUpdate = !0);
  42373. var i = this.attributes.normal;
  42374. void 0 !== i && ((new Ci.Matrix3).getNormalMatrix(e).applyToVector3Array(i.array),
  42375. i.needsUpdate = !0);
  42376. return null !== this.boundingBox && this.computeBoundingBox(),
  42377. null !== this.boundingSphere && this.computeBoundingSphere(),
  42378. this
  42379. },
  42380. rotateX: function(e) {
  42381. return void 0 === ht && (ht = new Ci.Matrix4),
  42382. ht.makeRotationX(e),
  42383. this.applyMatrix(ht),
  42384. this
  42385. },
  42386. rotateY: function(e) {
  42387. return void 0 === ct && (ct = new Ci.Matrix4),
  42388. ct.makeRotationY(e),
  42389. this.applyMatrix(ct),
  42390. this
  42391. },
  42392. rotateZ: function(e) {
  42393. return void 0 === lt && (lt = new Ci.Matrix4),
  42394. lt.makeRotationZ(e),
  42395. this.applyMatrix(lt),
  42396. this
  42397. },
  42398. translate: function(e, t, i) {
  42399. return void 0 === st && (st = new Ci.Matrix4),
  42400. st.makeTranslation(e, t, i),
  42401. this.applyMatrix(st),
  42402. this
  42403. },
  42404. scale: function(e, t, i) {
  42405. return void 0 === at && (at = new Ci.Matrix4),
  42406. at.makeScale(e, t, i),
  42407. this.applyMatrix(at),
  42408. this
  42409. },
  42410. lookAt: function(e) {
  42411. void 0 === ot && (ot = new Ci.Object3D),
  42412. ot.lookAt(e),
  42413. ot.updateMatrix(),
  42414. this.applyMatrix(ot.matrix)
  42415. },
  42416. center: function() {
  42417. this.computeBoundingBox();
  42418. var e = this.boundingBox.center().negate();
  42419. return this.translate(e.x, e.y, e.z),
  42420. e
  42421. },
  42422. setFromObject: function(e) {
  42423. var t = e.geometry;
  42424. if (e instanceof Ci.Points || e instanceof Ci.Line) {
  42425. var i = new Ci.Float32Attribute(3 * t.vertices.length,3)
  42426. , n = new Ci.Float32Attribute(3 * t.colors.length,3);
  42427. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  42428. this.addAttribute("color", n.copyColorsArray(t.colors)),
  42429. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  42430. var r = new Ci.Float32Attribute(t.lineDistances.length,1);
  42431. this.addAttribute("lineDistance", r.copyArray(t.lineDistances))
  42432. }
  42433. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  42434. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  42435. } else
  42436. e instanceof Ci.Mesh && t instanceof Ci.Geometry && this.fromGeometry(t);
  42437. return this
  42438. },
  42439. updateFromObject: function(e) {
  42440. var t, i = e.geometry;
  42441. if (e instanceof Ci.Mesh) {
  42442. var n = i.__directGeometry;
  42443. if (void 0 === n)
  42444. return this.fromGeometry(i);
  42445. n.verticesNeedUpdate = i.verticesNeedUpdate,
  42446. n.normalsNeedUpdate = i.normalsNeedUpdate,
  42447. n.colorsNeedUpdate = i.colorsNeedUpdate,
  42448. n.uvsNeedUpdate = i.uvsNeedUpdate,
  42449. n.groupsNeedUpdate = i.groupsNeedUpdate,
  42450. i.verticesNeedUpdate = !1,
  42451. i.normalsNeedUpdate = !1,
  42452. i.colorsNeedUpdate = !1,
  42453. i.uvsNeedUpdate = !1,
  42454. i.groupsNeedUpdate = !1,
  42455. i = n
  42456. }
  42457. !0 === i.verticesNeedUpdate && (void 0 !== (t = this.attributes.position) && (t.copyVector3sArray(i.vertices),
  42458. t.needsUpdate = !0),
  42459. i.verticesNeedUpdate = !1);
  42460. !0 === i.normalsNeedUpdate && (void 0 !== (t = this.attributes.normal) && (t.copyVector3sArray(i.normals),
  42461. t.needsUpdate = !0),
  42462. i.normalsNeedUpdate = !1);
  42463. !0 === i.colorsNeedUpdate && (void 0 !== (t = this.attributes.color) && (t.copyColorsArray(i.colors),
  42464. t.needsUpdate = !0),
  42465. i.colorsNeedUpdate = !1);
  42466. i.uvsNeedUpdate && (void 0 !== (t = this.attributes.uv) && (t.copyVector2sArray(i.uvs),
  42467. t.needsUpdate = !0),
  42468. i.uvsNeedUpdate = !1);
  42469. i.lineDistancesNeedUpdate && (void 0 !== (t = this.attributes.lineDistance) && (t.copyArray(i.lineDistances),
  42470. t.needsUpdate = !0),
  42471. i.lineDistancesNeedUpdate = !1);
  42472. return i.groupsNeedUpdate && (i.computeGroups(e.geometry),
  42473. this.groups = i.groups,
  42474. i.groupsNeedUpdate = !1),
  42475. this
  42476. },
  42477. fromGeometry: function(e) {
  42478. return e.__directGeometry = (new Ci.DirectGeometry).fromGeometry(e),
  42479. this.fromDirectGeometry(e.__directGeometry)
  42480. },
  42481. fromDirectGeometry: function(e) {
  42482. var t = new Float32Array(3 * e.vertices.length);
  42483. if (this.addAttribute("position", new Ci.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  42484. 0 < e.normals.length) {
  42485. var i = new Float32Array(3 * e.normals.length);
  42486. this.addAttribute("normal", new Ci.BufferAttribute(i,3).copyVector3sArray(e.normals))
  42487. }
  42488. if (0 < e.colors.length) {
  42489. var n = new Float32Array(3 * e.colors.length);
  42490. this.addAttribute("color", new Ci.BufferAttribute(n,3).copyColorsArray(e.colors))
  42491. }
  42492. if (0 < e.uvs.length) {
  42493. var r = new Float32Array(2 * e.uvs.length);
  42494. this.addAttribute("uv", new Ci.BufferAttribute(r,2).copyVector2sArray(e.uvs))
  42495. }
  42496. if (0 < e.uvs2.length) {
  42497. var o = new Float32Array(2 * e.uvs2.length);
  42498. this.addAttribute("uv2", new Ci.BufferAttribute(o,2).copyVector2sArray(e.uvs2))
  42499. }
  42500. if (0 < e.indices.length) {
  42501. var a = new (65535 < e.vertices.length ? Uint32Array : Uint16Array)(3 * e.indices.length);
  42502. this.setIndex(new Ci.BufferAttribute(a,1).copyIndicesArray(e.indices))
  42503. }
  42504. for (var s in this.groups = e.groups,
  42505. e.morphTargets) {
  42506. for (var l = [], c = e.morphTargets[s], h = 0, u = c.length; h < u; h++) {
  42507. var d = c[h]
  42508. , p = new Ci.Float32Attribute(3 * d.length,3);
  42509. l.push(p.copyVector3sArray(d))
  42510. }
  42511. this.morphAttributes[s] = l
  42512. }
  42513. if (0 < e.skinIndices.length) {
  42514. var f = new Ci.Float32Attribute(4 * e.skinIndices.length,4);
  42515. this.addAttribute("skinIndex", f.copyVector4sArray(e.skinIndices))
  42516. }
  42517. if (0 < e.skinWeights.length) {
  42518. var g = new Ci.Float32Attribute(4 * e.skinWeights.length,4);
  42519. this.addAttribute("skinWeight", g.copyVector4sArray(e.skinWeights))
  42520. }
  42521. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  42522. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  42523. this
  42524. },
  42525. computeBoundingBox: (new Ci.Vector3,
  42526. function() {
  42527. null === this.boundingBox && (this.boundingBox = new Ci.Box3);
  42528. var e = this.attributes.position.array;
  42529. e && this.boundingBox.setFromArray(e),
  42530. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  42531. this.boundingBox.max.set(0, 0, 0)),
  42532. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  42533. }
  42534. ),
  42535. computeBoundingSphere: (nt = new Ci.Box3,
  42536. rt = new Ci.Vector3,
  42537. function() {
  42538. null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere);
  42539. var e = this.attributes.position.array;
  42540. if (e) {
  42541. var t = this.boundingSphere.center;
  42542. nt.setFromArray(e),
  42543. nt.center(t);
  42544. for (var i = 0, n = 0, r = e.length; n < r; n += 3)
  42545. rt.fromArray(e, n),
  42546. i = Math.max(i, t.distanceToSquared(rt));
  42547. this.boundingSphere.radius = Math.sqrt(i),
  42548. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  42549. }
  42550. }
  42551. ),
  42552. computeFaceNormals: function() {},
  42553. computeVertexNormals: function() {
  42554. var e = this.index
  42555. , t = this.attributes
  42556. , i = this.groups;
  42557. if (t.position) {
  42558. var n = t.position.array;
  42559. if (void 0 === t.normal)
  42560. this.addAttribute("normal", new Ci.BufferAttribute(new Float32Array(n.length),3));
  42561. else
  42562. for (var r = t.normal.array, o = 0, a = r.length; o < a; o++)
  42563. r[o] = 0;
  42564. var s, l, c, h = t.normal.array, u = new Ci.Vector3, d = new Ci.Vector3, p = new Ci.Vector3, f = new Ci.Vector3, g = new Ci.Vector3;
  42565. if (e) {
  42566. var m = e.array;
  42567. 0 === i.length && this.addGroup(0, m.length);
  42568. for (var v = 0, y = i.length; v < y; ++v) {
  42569. var A = i[v]
  42570. , C = A.start;
  42571. for (o = C,
  42572. a = C + A.count; o < a; o += 3)
  42573. s = 3 * m[o + 0],
  42574. l = 3 * m[o + 1],
  42575. c = 3 * m[o + 2],
  42576. u.fromArray(n, s),
  42577. d.fromArray(n, l),
  42578. p.fromArray(n, c),
  42579. f.subVectors(p, d),
  42580. g.subVectors(u, d),
  42581. f.cross(g),
  42582. h[s] += f.x,
  42583. h[1 + s] += f.y,
  42584. h[2 + s] += f.z,
  42585. h[l] += f.x,
  42586. h[1 + l] += f.y,
  42587. h[2 + l] += f.z,
  42588. h[c] += f.x,
  42589. h[1 + c] += f.y,
  42590. h[2 + c] += f.z
  42591. }
  42592. } else
  42593. for (o = 0,
  42594. a = n.length; o < a; o += 9)
  42595. u.fromArray(n, o),
  42596. d.fromArray(n, o + 3),
  42597. p.fromArray(n, o + 6),
  42598. f.subVectors(p, d),
  42599. g.subVectors(u, d),
  42600. f.cross(g),
  42601. h[o] = f.x,
  42602. h[o + 1] = f.y,
  42603. h[o + 2] = f.z,
  42604. h[o + 3] = f.x,
  42605. h[o + 4] = f.y,
  42606. h[o + 5] = f.z,
  42607. h[o + 6] = f.x,
  42608. h[o + 7] = f.y,
  42609. h[o + 8] = f.z;
  42610. this.normalizeNormals(),
  42611. t.normal.needsUpdate = !0
  42612. }
  42613. },
  42614. merge: function(e, t) {
  42615. if (e instanceof Ci.BufferGeometry != 0) {
  42616. void 0 === t && (t = 0);
  42617. var i = this.attributes;
  42618. for (var n in i)
  42619. if (void 0 !== e.attributes[n])
  42620. for (var r = i[n].array, o = e.attributes[n], a = o.array, s = 0, l = o.itemSize * t; s < a.length; s++,
  42621. l++)
  42622. r[l] = a[s];
  42623. return this
  42624. }
  42625. console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e)
  42626. },
  42627. normalizeNormals: function() {
  42628. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  42629. e = r[o],
  42630. t = r[o + 1],
  42631. i = r[o + 2],
  42632. n = 1 / Math.sqrt(e * e + t * t + i * i),
  42633. r[o] *= n,
  42634. r[o + 1] *= n,
  42635. r[o + 2] *= n
  42636. },
  42637. toNonIndexed: function() {
  42638. if (null === this.index)
  42639. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  42640. this;
  42641. var e = new Ci.BufferGeometry
  42642. , t = this.index.array
  42643. , i = this.attributes;
  42644. for (var n in i) {
  42645. for (var r = i[n], o = r.array, a = r.itemSize, s = new o.constructor(t.length * a), l = 0, c = 0, h = 0, u = t.length; h < u; h++) {
  42646. l = t[h] * a;
  42647. for (var d = 0; d < a; d++)
  42648. s[c++] = o[l++]
  42649. }
  42650. e.addAttribute(n, new Ci.BufferAttribute(s,a))
  42651. }
  42652. return e
  42653. },
  42654. toJSON: function() {
  42655. var e = {
  42656. metadata: {
  42657. version: 4.4,
  42658. type: "BufferGeometry",
  42659. generator: "BufferGeometry.toJSON"
  42660. }
  42661. };
  42662. if (e.uuid = this.uuid,
  42663. e.type = this.type,
  42664. "" !== this.name && (e.name = this.name),
  42665. void 0 !== this.parameters) {
  42666. var t = this.parameters;
  42667. for (var i in t)
  42668. void 0 !== t[i] && (e[i] = t[i]);
  42669. return e
  42670. }
  42671. e.data = {
  42672. attributes: {}
  42673. };
  42674. var n = this.index;
  42675. if (null !== n) {
  42676. var r = Array.prototype.slice.call(n.array);
  42677. e.data.index = {
  42678. type: n.array.constructor.name,
  42679. array: r
  42680. }
  42681. }
  42682. var o = this.attributes;
  42683. for (var i in o) {
  42684. var a = o[i];
  42685. r = Array.prototype.slice.call(a.array);
  42686. e.data.attributes[i] = {
  42687. itemSize: a.itemSize,
  42688. type: a.array.constructor.name,
  42689. array: r
  42690. }
  42691. }
  42692. var s = this.groups;
  42693. 0 < s.length && (e.data.groups = JSON.parse(JSON.stringify(s)));
  42694. var l = this.boundingSphere;
  42695. return null !== l && (e.data.boundingSphere = {
  42696. center: l.center.toArray(),
  42697. radius: l.radius
  42698. }),
  42699. e
  42700. },
  42701. clone: function() {
  42702. return (new Ci.BufferGeometry).copy(this)
  42703. },
  42704. copy: function(e) {
  42705. var t = e.index;
  42706. null !== t && this.setIndex(t.clone());
  42707. var i = e.attributes;
  42708. for (var n in i) {
  42709. var r = i[n];
  42710. this.addAttribute(n, r.clone())
  42711. }
  42712. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  42713. var l = o[a];
  42714. this.addGroup(l.start, l.count)
  42715. }
  42716. return this
  42717. },
  42718. dispose: function() {
  42719. this.dispatchEvent({
  42720. type: "dispose"
  42721. })
  42722. }
  42723. },
  42724. Ci.EventDispatcher.prototype.apply(Ci.BufferGeometry.prototype),
  42725. Ci.BufferGeometry.MaxIndex = 65535,
  42726. Ci.InstancedBufferGeometry = function() {
  42727. Ci.BufferGeometry.call(this),
  42728. this.type = "InstancedBufferGeometry",
  42729. this.maxInstancedCount = void 0
  42730. }
  42731. ,
  42732. Ci.InstancedBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  42733. Ci.InstancedBufferGeometry.prototype.constructor = Ci.InstancedBufferGeometry,
  42734. Ci.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  42735. this.groups.push({
  42736. start: e,
  42737. count: t,
  42738. instances: i
  42739. })
  42740. }
  42741. ,
  42742. Ci.InstancedBufferGeometry.prototype.copy = function(e) {
  42743. var t = e.index;
  42744. null !== t && this.setIndex(t.clone());
  42745. var i = e.attributes;
  42746. for (var n in i) {
  42747. var r = i[n];
  42748. this.addAttribute(n, r.clone())
  42749. }
  42750. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  42751. var l = o[a];
  42752. this.addGroup(l.start, l.count, l.instances)
  42753. }
  42754. return this
  42755. }
  42756. ,
  42757. Ci.EventDispatcher.prototype.apply(Ci.InstancedBufferGeometry.prototype),
  42758. Ci.Uniform = function(e, t) {
  42759. this.type = e,
  42760. this.value = t,
  42761. this.dynamic = !1
  42762. }
  42763. ,
  42764. Ci.Uniform.prototype = {
  42765. constructor: Ci.Uniform,
  42766. onUpdate: function(e) {
  42767. return this.dynamic = !0,
  42768. this.onUpdateCallback = e,
  42769. this
  42770. }
  42771. },
  42772. Ci.AnimationClip = function(e, t, i) {
  42773. this.name = e || Ci.Math.generateUUID(),
  42774. this.tracks = i,
  42775. this.duration = void 0 !== t ? t : -1,
  42776. this.duration < 0 && this.resetDuration(),
  42777. this.trim(),
  42778. this.optimize()
  42779. }
  42780. ,
  42781. Ci.AnimationClip.prototype = {
  42782. constructor: Ci.AnimationClip,
  42783. resetDuration: function() {
  42784. for (var e = 0, t = 0, i = this.tracks.length; t !== i; ++t) {
  42785. var n = this.tracks[t];
  42786. e = Math.max(e, n.times[n.times.length - 1])
  42787. }
  42788. this.duration = e
  42789. },
  42790. trim: function() {
  42791. for (var e = 0; e < this.tracks.length; e++)
  42792. this.tracks[e].trim(0, this.duration);
  42793. return this
  42794. },
  42795. optimize: function() {
  42796. for (var e = 0; e < this.tracks.length; e++)
  42797. this.tracks[e].optimize();
  42798. return this
  42799. }
  42800. },
  42801. Object.assign(Ci.AnimationClip, {
  42802. parse: function(e) {
  42803. for (var t = [], i = e.tracks, n = 1 / (e.fps || 1), r = 0, o = i.length; r !== o; ++r)
  42804. t.push(Ci.KeyframeTrack.parse(i[r]).scale(n));
  42805. return new Ci.AnimationClip(e.name,e.duration,t)
  42806. },
  42807. toJSON: function(e) {
  42808. for (var t = [], i = e.tracks, n = {
  42809. name: e.name,
  42810. duration: e.duration,
  42811. tracks: t
  42812. }, r = 0, o = i.length; r !== o; ++r)
  42813. t.push(Ci.KeyframeTrack.toJSON(i[r]));
  42814. return n
  42815. },
  42816. CreateFromMorphTargetSequence: function(e, t, i) {
  42817. for (var n = t.length, r = [], o = 0; o < n; o++) {
  42818. var a = []
  42819. , s = [];
  42820. a.push((o + n - 1) % n, o, (o + 1) % n),
  42821. s.push(0, 1, 0);
  42822. var l = Ci.AnimationUtils.getKeyframeOrder(a);
  42823. a = Ci.AnimationUtils.sortedArray(a, 1, l),
  42824. s = Ci.AnimationUtils.sortedArray(s, 1, l),
  42825. 0 === a[0] && (a.push(n),
  42826. s.push(s[0])),
  42827. r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluences[" + t[o].name + "]",a,s).scale(1 / i))
  42828. }
  42829. return new Ci.AnimationClip(e,-1,r)
  42830. },
  42831. findByName: function(e, t) {
  42832. for (var i = 0; i < e.length; i++)
  42833. if (e[i].name === t)
  42834. return e[i];
  42835. return null
  42836. },
  42837. CreateClipsFromMorphTargetSequences: function(e, t) {
  42838. for (var i = {}, n = /^([\w-]*?)([\d]+)$/, r = 0, o = e.length; r < o; r++) {
  42839. var a = e[r]
  42840. , s = a.name.match(n);
  42841. if (s && 1 < s.length) {
  42842. var l = i[h = s[1]];
  42843. l || (i[h] = l = []),
  42844. l.push(a)
  42845. }
  42846. }
  42847. var c = [];
  42848. for (var h in i)
  42849. c.push(Ci.AnimationClip.CreateFromMorphTargetSequence(h, i[h], t));
  42850. return c
  42851. },
  42852. parseAnimation: function(e, t, i) {
  42853. if (!e)
  42854. return console.error(" no animation in JSONLoader data"),
  42855. null;
  42856. function n(e, t, i, n, r) {
  42857. if (0 !== i.length) {
  42858. var o = []
  42859. , a = [];
  42860. Ci.AnimationUtils.flattenJSON(i, o, a, n),
  42861. 0 !== o.length && r.push(new e(t,o,a))
  42862. }
  42863. }
  42864. for (var r = [], o = e.name || "default", a = e.length || -1, s = e.fps || 30, l = e.hierarchy || [], c = 0; c < l.length; c++) {
  42865. var h = l[c].keys;
  42866. if (h && 0 != h.length)
  42867. if (h[0].morphTargets) {
  42868. for (var u = {}, d = 0; d < h.length; d++)
  42869. if (h[d].morphTargets)
  42870. for (var p = 0; p < h[d].morphTargets.length; p++)
  42871. u[h[d].morphTargets[p]] = -1;
  42872. for (var f in u) {
  42873. var g = []
  42874. , m = [];
  42875. for (p = 0; p !== h[d].morphTargets.length; ++p) {
  42876. var v = h[d];
  42877. g.push(v.time),
  42878. m.push(v.morphTarget === f ? 1 : 0)
  42879. }
  42880. r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluence[" + f + "]",g,m))
  42881. }
  42882. a = u.length * (s || 1)
  42883. } else {
  42884. var y = ".bones[" + t[c].name + "]";
  42885. n(Ci.VectorKeyframeTrack, y + ".position", h, "pos", r),
  42886. n(Ci.QuaternionKeyframeTrack, y + ".quaternion", h, "rot", r),
  42887. n(Ci.VectorKeyframeTrack, y + ".scale", h, "scl", r)
  42888. }
  42889. }
  42890. return 0 === r.length ? null : new Ci.AnimationClip(o,a,r)
  42891. }
  42892. }),
  42893. Ci.AnimationMixer = function(e) {
  42894. this._root = e,
  42895. this._initMemoryManager(),
  42896. this._accuIndex = 0,
  42897. this.time = 0,
  42898. this.timeScale = 1
  42899. }
  42900. ,
  42901. Ci.AnimationMixer.prototype = {
  42902. constructor: Ci.AnimationMixer,
  42903. clipAction: function(e, t) {
  42904. var i, n = (t || this._root).uuid, r = "string" == typeof e ? e : e.name, o = e !== r ? e : null, a = this._actionsByClip[r];
  42905. if (void 0 !== a) {
  42906. var s = a.actionByRoot[n];
  42907. if (void 0 !== s)
  42908. return s;
  42909. if (o = (i = a.knownActions[0])._clip,
  42910. e !== r && e !== o)
  42911. throw new Error("Different clips with the same name detected!")
  42912. }
  42913. if (null === o)
  42914. return null;
  42915. var l = new Ci.AnimationMixer._Action(this,o,t);
  42916. return this._bindAction(l, i),
  42917. this._addInactiveAction(l, r, n),
  42918. l
  42919. },
  42920. existingAction: function(e, t) {
  42921. var i = (t || this._root).uuid
  42922. , n = "string" == typeof e ? e : e.name
  42923. , r = this._actionsByClip[n];
  42924. return void 0 !== r && r.actionByRoot[i] || null
  42925. },
  42926. stopAllAction: function() {
  42927. var e = this._actions
  42928. , t = this._nActiveActions
  42929. , i = this._bindings
  42930. , n = this._nActiveBindings;
  42931. this._nActiveActions = 0;
  42932. for (var r = this._nActiveBindings = 0; r !== t; ++r)
  42933. e[r].reset();
  42934. for (r = 0; r !== n; ++r)
  42935. i[r].useCount = 0;
  42936. return this
  42937. },
  42938. update: function(e) {
  42939. e *= this.timeScale;
  42940. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  42941. var s = t[a];
  42942. s.enabled && s._update(n, e, r, o)
  42943. }
  42944. var l = this._bindings
  42945. , c = this._nActiveBindings;
  42946. for (a = 0; a !== c; ++a)
  42947. l[a].apply(o);
  42948. return this
  42949. },
  42950. getRoot: function() {
  42951. return this._root
  42952. },
  42953. uncacheClip: function(e) {
  42954. var t = this._actions
  42955. , i = e.name
  42956. , n = this._actionsByClip
  42957. , r = n[i];
  42958. if (void 0 !== r) {
  42959. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  42960. var l = o[a];
  42961. this._deactivateAction(l);
  42962. var c = l._cacheIndex
  42963. , h = t[t.length - 1];
  42964. l._cacheIndex = null,
  42965. l._byClipCacheIndex = null,
  42966. t[h._cacheIndex = c] = h,
  42967. t.pop(),
  42968. this._removeInactiveBindingsForAction(l)
  42969. }
  42970. delete n[i]
  42971. }
  42972. },
  42973. uncacheRoot: function(e) {
  42974. var t = e.uuid
  42975. , i = this._actionsByClip;
  42976. for (var n in i) {
  42977. var r = i[n].actionByRoot[t];
  42978. void 0 !== r && (this._deactivateAction(r),
  42979. this._removeInactiveAction(r))
  42980. }
  42981. var o = this._bindingsByRootAndName[t];
  42982. if (void 0 !== o)
  42983. for (var a in o) {
  42984. var s = o[a];
  42985. s.restoreOriginalState(),
  42986. this._removeInactiveBinding(s)
  42987. }
  42988. },
  42989. uncacheAction: function(e, t) {
  42990. var i = this.existingAction(e, t);
  42991. null !== i && (this._deactivateAction(i),
  42992. this._removeInactiveAction(i))
  42993. }
  42994. },
  42995. Ci.EventDispatcher.prototype.apply(Ci.AnimationMixer.prototype),
  42996. Ci.AnimationMixer._Action = function(e, t, i) {
  42997. this._mixer = e,
  42998. this._clip = t,
  42999. this._localRoot = i || null;
  43000. for (var n = t.tracks, r = n.length, o = new Array(r), a = {
  43001. endingStart: Ci.ZeroCurvatureEnding,
  43002. endingEnd: Ci.ZeroCurvatureEnding
  43003. }, s = 0; s !== r; ++s) {
  43004. var l = n[s].createInterpolant(null);
  43005. (o[s] = l).settings = a
  43006. }
  43007. this._interpolantSettings = a,
  43008. this._interpolants = o,
  43009. this._propertyBindings = new Array(r),
  43010. this._cacheIndex = null,
  43011. this._byClipCacheIndex = null,
  43012. this._timeScaleInterpolant = null,
  43013. this._weightInterpolant = null,
  43014. this.loop = Ci.LoopRepeat,
  43015. this._loopCount = -1,
  43016. this._startTime = null,
  43017. this.time = 0,
  43018. this.timeScale = 1,
  43019. this._effectiveTimeScale = 1,
  43020. this.weight = 1,
  43021. this._effectiveWeight = 1,
  43022. this.repetitions = 1 / 0,
  43023. this.paused = !1,
  43024. this.enabled = !0,
  43025. this.clampWhenFinished = !1,
  43026. this.zeroSlopeAtStart = !0,
  43027. this.zeroSlopeAtEnd = !0
  43028. }
  43029. ,
  43030. Ci.AnimationMixer._Action.prototype = {
  43031. constructor: Ci.AnimationMixer._Action,
  43032. play: function() {
  43033. return this._mixer._activateAction(this),
  43034. this
  43035. },
  43036. stop: function() {
  43037. return this._mixer._deactivateAction(this),
  43038. this.reset()
  43039. },
  43040. reset: function() {
  43041. return this.paused = !1,
  43042. this.enabled = !0,
  43043. this.time = 0,
  43044. this._loopCount = -1,
  43045. this._startTime = null,
  43046. this.stopFading().stopWarping()
  43047. },
  43048. isRunning: function() {
  43049. return this._startTime,
  43050. this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  43051. },
  43052. isScheduled: function() {
  43053. return this._mixer._isActiveAction(this)
  43054. },
  43055. startAt: function(e) {
  43056. return this._startTime = e,
  43057. this
  43058. },
  43059. setLoop: function(e, t) {
  43060. return this.loop = e,
  43061. this.repetitions = t,
  43062. this
  43063. },
  43064. setEffectiveWeight: function(e) {
  43065. return this.weight = e,
  43066. this._effectiveWeight = this.enabled ? e : 0,
  43067. this.stopFading()
  43068. },
  43069. getEffectiveWeight: function() {
  43070. return this._effectiveWeight
  43071. },
  43072. fadeIn: function(e) {
  43073. return this._scheduleFading(e, 0, 1)
  43074. },
  43075. fadeOut: function(e) {
  43076. return this._scheduleFading(e, 1, 0)
  43077. },
  43078. crossFadeFrom: function(e, t, i) {
  43079. if (this._mixer,
  43080. e.fadeOut(t),
  43081. this.fadeIn(t),
  43082. i) {
  43083. var n = this._clip.duration
  43084. , r = e._clip.duration
  43085. , o = r / n
  43086. , a = n / r;
  43087. e.warp(1, o, t),
  43088. this.warp(a, 1, t)
  43089. }
  43090. return this
  43091. },
  43092. crossFadeTo: function(e, t, i) {
  43093. return e.crossFadeFrom(this, t, i)
  43094. },
  43095. stopFading: function() {
  43096. var e = this._weightInterpolant;
  43097. return null !== e && (this._weightInterpolant = null,
  43098. this._mixer._takeBackControlInterpolant(e)),
  43099. this
  43100. },
  43101. setEffectiveTimeScale: function(e) {
  43102. return this.timeScale = e,
  43103. this._effectiveTimeScale = this.paused ? 0 : e,
  43104. this.stopWarping()
  43105. },
  43106. getEffectiveTimeScale: function() {
  43107. return this._effectiveTimeScale
  43108. },
  43109. setDuration: function(e) {
  43110. return this.timeScale = this._clip.duration / e,
  43111. this.stopWarping()
  43112. },
  43113. syncWith: function(e) {
  43114. return this.time = e.time,
  43115. this.timeScale = e.timeScale,
  43116. this.stopWarping()
  43117. },
  43118. halt: function(e) {
  43119. return this.warp(this._currentTimeScale, 0, e)
  43120. },
  43121. warp: function(e, t, i) {
  43122. var n = this._mixer
  43123. , r = n.time
  43124. , o = this._timeScaleInterpolant
  43125. , a = this.timeScale;
  43126. null === o && (o = n._lendControlInterpolant(),
  43127. this._timeScaleInterpolant = o);
  43128. var s = o.parameterPositions
  43129. , l = o.sampleValues;
  43130. return s[0] = r,
  43131. s[1] = r + i,
  43132. l[0] = e / a,
  43133. l[1] = t / a,
  43134. this
  43135. },
  43136. stopWarping: function() {
  43137. var e = this._timeScaleInterpolant;
  43138. return null !== e && (this._timeScaleInterpolant = null,
  43139. this._mixer._takeBackControlInterpolant(e)),
  43140. this
  43141. },
  43142. getMixer: function() {
  43143. return this._mixer
  43144. },
  43145. getClip: function() {
  43146. return this._clip
  43147. },
  43148. getRoot: function() {
  43149. return this._localRoot || this._mixer._root
  43150. },
  43151. _update: function(e, t, i, n) {
  43152. var r = this._startTime;
  43153. if (null !== r) {
  43154. var o = (e - r) * i;
  43155. if (o < 0 || 0 === i)
  43156. return;
  43157. this._startTime = null,
  43158. t = i * o
  43159. }
  43160. t *= this._updateTimeScale(e);
  43161. var a = this._updateTime(t)
  43162. , s = this._updateWeight(e);
  43163. if (0 < s)
  43164. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  43165. l[h].evaluate(a),
  43166. c[h].accumulate(n, s)
  43167. },
  43168. _updateWeight: function(e) {
  43169. var t = 0;
  43170. if (this.enabled) {
  43171. t = this.weight;
  43172. var i = this._weightInterpolant;
  43173. if (null !== i) {
  43174. var n = i.evaluate(e)[0];
  43175. t *= n,
  43176. e > i.parameterPositions[1] && (this.stopFading(),
  43177. 0 === n && (this.enabled = !1))
  43178. }
  43179. }
  43180. return this._effectiveWeight = t
  43181. },
  43182. _updateTimeScale: function(e) {
  43183. var t = 0;
  43184. if (!this.paused) {
  43185. t = this.timeScale;
  43186. var i = this._timeScaleInterpolant;
  43187. if (null !== i)
  43188. t *= i.evaluate(e)[0],
  43189. e > i.parameterPositions[1] && (this.stopWarping(),
  43190. 0 === t ? this.pause = !0 : this.timeScale = t)
  43191. }
  43192. return this._effectiveTimeScale = t
  43193. },
  43194. _updateTime: function(e) {
  43195. var t = this.time + e;
  43196. if (0 === e)
  43197. return t;
  43198. var i = this._clip.duration
  43199. , n = this.loop
  43200. , r = this._loopCount
  43201. , o = !1;
  43202. switch (n) {
  43203. case Ci.LoopOnce:
  43204. if (-1 === r && (this.loopCount = 0,
  43205. this._setEndings(!0, !0, !1)),
  43206. i <= t)
  43207. t = i;
  43208. else {
  43209. if (!(t < 0))
  43210. break;
  43211. t = 0
  43212. }
  43213. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  43214. this._mixer.dispatchEvent({
  43215. type: "finished",
  43216. action: this,
  43217. direction: e < 0 ? -1 : 1
  43218. });
  43219. break;
  43220. case Ci.LoopPingPong:
  43221. o = !0;
  43222. case Ci.LoopRepeat:
  43223. if (-1 === r && (0 < e ? (r = 0,
  43224. this._setEndings(!0, 0 === this.repetitions, o)) : this._setEndings(0 === this.repetitions, !0, o)),
  43225. i <= t || t < 0) {
  43226. var a = Math.floor(t / i);
  43227. t -= i * a,
  43228. r += Math.abs(a);
  43229. var s = this.repetitions - r;
  43230. if (s < 0) {
  43231. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  43232. t = 0 < e ? i : 0,
  43233. this._mixer.dispatchEvent({
  43234. type: "finished",
  43235. action: this,
  43236. direction: 0 < e ? 1 : -1
  43237. });
  43238. break
  43239. }
  43240. if (0 == s) {
  43241. var l = e < 0;
  43242. this._setEndings(l, !l, o)
  43243. } else
  43244. this._setEndings(!1, !1, o);
  43245. this._loopCount = r,
  43246. this._mixer.dispatchEvent({
  43247. type: "loop",
  43248. action: this,
  43249. loopDelta: a
  43250. })
  43251. }
  43252. if (n === Ci.LoopPingPong && 1 == (1 & r))
  43253. return i - (this.time = t)
  43254. }
  43255. return this.time = t
  43256. },
  43257. _setEndings: function(e, t, i) {
  43258. var n = this._interpolantSettings;
  43259. i ? (n.endingStart = Ci.ZeroSlopeEnding,
  43260. n.endingEnd = Ci.ZeroSlopeEnding) : (n.endingStart = e ? this.zeroSlopeAtStart ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding,
  43261. n.endingEnd = t ? this.zeroSlopeAtEnd ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding)
  43262. },
  43263. _scheduleFading: function(e, t, i) {
  43264. var n = this._mixer
  43265. , r = n.time
  43266. , o = this._weightInterpolant;
  43267. null === o && (o = n._lendControlInterpolant(),
  43268. this._weightInterpolant = o);
  43269. var a = o.parameterPositions
  43270. , s = o.sampleValues;
  43271. return a[0] = r,
  43272. s[0] = t,
  43273. a[1] = r + e,
  43274. s[1] = i,
  43275. this
  43276. }
  43277. },
  43278. Object.assign(Ci.AnimationMixer.prototype, {
  43279. _bindAction: function(e, t) {
  43280. var i = e._localRoot || this._root
  43281. , n = e._clip.tracks
  43282. , r = n.length
  43283. , o = e._propertyBindings
  43284. , a = e._interpolants
  43285. , s = i.uuid
  43286. , l = this._bindingsByRootAndName
  43287. , c = l[s];
  43288. void 0 === c && (c = {},
  43289. l[s] = c);
  43290. for (var h = 0; h !== r; ++h) {
  43291. var u = n[h]
  43292. , d = u.name
  43293. , p = c[d];
  43294. if (void 0 !== p)
  43295. o[h] = p;
  43296. else {
  43297. if (void 0 !== (p = o[h])) {
  43298. null === p._cacheIndex && (++p.referenceCount,
  43299. this._addInactiveBinding(p, s, d));
  43300. continue
  43301. }
  43302. var f = t && t._propertyBindings[h].binding.parsedPath;
  43303. ++(p = new Ci.PropertyMixer(Ci.PropertyBinding.create(i, d, f),u.ValueTypeName,u.getValueSize())).referenceCount,
  43304. this._addInactiveBinding(p, s, d),
  43305. o[h] = p
  43306. }
  43307. a[h].resultBuffer = p.buffer
  43308. }
  43309. },
  43310. _activateAction: function(e) {
  43311. if (!this._isActiveAction(e)) {
  43312. if (null === e._cacheIndex) {
  43313. var t = (e._localRoot || this._root).uuid
  43314. , i = e._clip.name
  43315. , n = this._actionsByClip[i];
  43316. this._bindAction(e, n && n.knownActions[0]),
  43317. this._addInactiveAction(e, i, t)
  43318. }
  43319. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  43320. var s = r[o];
  43321. 0 == s.useCount++ && (this._lendBinding(s),
  43322. s.saveOriginalState())
  43323. }
  43324. this._lendAction(e)
  43325. }
  43326. },
  43327. _deactivateAction: function(e) {
  43328. if (this._isActiveAction(e)) {
  43329. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  43330. var r = t[i];
  43331. 0 == --r.useCount && (r.restoreOriginalState(),
  43332. this._takeBackBinding(r))
  43333. }
  43334. this._takeBackAction(e)
  43335. }
  43336. },
  43337. _initMemoryManager: function() {
  43338. this._actions = [],
  43339. this._nActiveActions = 0,
  43340. this._actionsByClip = {},
  43341. this._bindings = [],
  43342. this._nActiveBindings = 0,
  43343. this._bindingsByRootAndName = {},
  43344. this._controlInterpolants = [],
  43345. this._nActiveControlInterpolants = 0;
  43346. var e = this;
  43347. this.stats = {
  43348. actions: {
  43349. get total() {
  43350. return e._actions.length
  43351. },
  43352. get inUse() {
  43353. return e._nActiveActions
  43354. }
  43355. },
  43356. bindings: {
  43357. get total() {
  43358. return e._bindings.length
  43359. },
  43360. get inUse() {
  43361. return e._nActiveBindings
  43362. }
  43363. },
  43364. controlInterpolants: {
  43365. get total() {
  43366. return e._controlInterpolants.length
  43367. },
  43368. get inUse() {
  43369. return e._nActiveControlInterpolants
  43370. }
  43371. }
  43372. }
  43373. },
  43374. _isActiveAction: function(e) {
  43375. var t = e._cacheIndex;
  43376. return null !== t && t < this._nActiveActions
  43377. },
  43378. _addInactiveAction: function(e, t, i) {
  43379. var n = this._actions
  43380. , r = this._actionsByClip
  43381. , o = r[t];
  43382. if (void 0 === o)
  43383. o = {
  43384. knownActions: [e],
  43385. actionByRoot: {}
  43386. },
  43387. e._byClipCacheIndex = 0,
  43388. r[t] = o;
  43389. else {
  43390. var a = o.knownActions;
  43391. e._byClipCacheIndex = a.length,
  43392. a.push(e)
  43393. }
  43394. e._cacheIndex = n.length,
  43395. n.push(e),
  43396. o.actionByRoot[i] = e
  43397. },
  43398. _removeInactiveAction: function(e) {
  43399. var t = this._actions
  43400. , i = t[t.length - 1]
  43401. , n = e._cacheIndex;
  43402. t[i._cacheIndex = n] = i,
  43403. t.pop(),
  43404. e._cacheIndex = null;
  43405. var r = e._clip.name
  43406. , o = this._actionsByClip
  43407. , a = o[r]
  43408. , s = a.knownActions
  43409. , l = s[s.length - 1]
  43410. , c = e._byClipCacheIndex;
  43411. s[l._byClipCacheIndex = c] = l,
  43412. s.pop(),
  43413. e._byClipCacheIndex = null,
  43414. delete a.actionByRoot[(t._localRoot || this._root).uuid],
  43415. 0 === s.length && delete o[r],
  43416. this._removeInactiveBindingsForAction(e)
  43417. },
  43418. _removeInactiveBindingsForAction: function(e) {
  43419. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  43420. var r = t[i];
  43421. 0 == --r.referenceCount && this._removeInactiveBinding(r)
  43422. }
  43423. },
  43424. _lendAction: function(e) {
  43425. var t = this._actions
  43426. , i = e._cacheIndex
  43427. , n = this._nActiveActions++
  43428. , r = t[n];
  43429. t[e._cacheIndex = n] = e,
  43430. t[r._cacheIndex = i] = r
  43431. },
  43432. _takeBackAction: function(e) {
  43433. var t = this._actions
  43434. , i = e._cacheIndex
  43435. , n = --this._nActiveActions
  43436. , r = t[n];
  43437. t[e._cacheIndex = n] = e,
  43438. t[r._cacheIndex = i] = r
  43439. },
  43440. _addInactiveBinding: function(e, t, i) {
  43441. var n = this._bindingsByRootAndName
  43442. , r = n[t]
  43443. , o = this._bindings;
  43444. void 0 === r && (r = {},
  43445. n[t] = r),
  43446. (r[i] = e)._cacheIndex = o.length,
  43447. o.push(e)
  43448. },
  43449. _removeInactiveBinding: function(e) {
  43450. var t = this._bindings
  43451. , i = e.binding
  43452. , n = i.rootNode.uuid
  43453. , r = i.path
  43454. , o = this._bindingsByRootAndName
  43455. , a = o[n]
  43456. , s = t[t.length - 1]
  43457. , l = e._cacheIndex;
  43458. t[s._cacheIndex = l] = s,
  43459. t.pop(),
  43460. delete a[r];
  43461. e: {
  43462. for (var c in a)
  43463. break e;
  43464. delete o[n]
  43465. }
  43466. },
  43467. _lendBinding: function(e) {
  43468. var t = this._bindings
  43469. , i = e._cacheIndex
  43470. , n = this._nActiveBindings++
  43471. , r = t[n];
  43472. t[e._cacheIndex = n] = e,
  43473. t[r._cacheIndex = i] = r
  43474. },
  43475. _takeBackBinding: function(e) {
  43476. var t = this._bindings
  43477. , i = e._cacheIndex
  43478. , n = --this._nActiveBindings
  43479. , r = t[n];
  43480. t[e._cacheIndex = n] = e,
  43481. t[r._cacheIndex = i] = r
  43482. },
  43483. _lendControlInterpolant: function() {
  43484. var e = this._controlInterpolants
  43485. , t = this._nActiveControlInterpolants++
  43486. , i = e[t];
  43487. return void 0 === i && (e[(i = new Ci.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex = t] = i),
  43488. i
  43489. },
  43490. _takeBackControlInterpolant: function(e) {
  43491. var t = this._controlInterpolants
  43492. , i = e.__cacheIndex
  43493. , n = --this._nActiveControlInterpolants
  43494. , r = t[n];
  43495. t[e.__cacheIndex = n] = e,
  43496. t[r.__cacheIndex = i] = r
  43497. },
  43498. _controlInterpolantsResultBuffer: new Float32Array(1)
  43499. }),
  43500. Ci.AnimationObjectGroup = function(e) {
  43501. this.uuid = Ci.Math.generateUUID(),
  43502. this._objects = Array.prototype.slice.call(arguments),
  43503. this.nCachedObjects_ = 0;
  43504. var t = {};
  43505. this._indicesByUUID = t;
  43506. for (var i = 0, n = arguments.length; i !== n; ++i)
  43507. t[arguments[i].uuid] = i;
  43508. this._paths = [],
  43509. this._parsedPaths = [],
  43510. this._bindings = [],
  43511. this._bindingsIndicesByPath = {};
  43512. var r = this;
  43513. this.stats = {
  43514. objects: {
  43515. get total() {
  43516. return r._objects.length
  43517. },
  43518. get inUse() {
  43519. return this.total - r.nCachedObjects_
  43520. }
  43521. },
  43522. get bindingsPerObject() {
  43523. return r._bindings.length
  43524. }
  43525. }
  43526. }
  43527. ,
  43528. Ci.AnimationObjectGroup.prototype = {
  43529. constructor: Ci.AnimationObjectGroup,
  43530. add: function(e) {
  43531. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._paths, a = this._parsedPaths, s = this._bindings, l = s.length, c = 0, h = arguments.length; c !== h; ++c) {
  43532. var u = arguments[c]
  43533. , d = u.uuid
  43534. , p = r[d];
  43535. if (void 0 === p) {
  43536. p = i++,
  43537. r[d] = p,
  43538. t.push(u);
  43539. for (var f = 0, g = l; f !== g; ++f)
  43540. s[f].push(new Ci.PropertyBinding(u,o[f],a[f]))
  43541. } else if (p < n) {
  43542. var m = t[p]
  43543. , v = --n
  43544. , y = t[v];
  43545. t[r[y.uuid] = p] = y,
  43546. t[r[d] = v] = u;
  43547. for (f = 0,
  43548. g = l; f !== g; ++f) {
  43549. var A = s[f]
  43550. , C = A[v]
  43551. , I = A[p];
  43552. A[p] = C,
  43553. void 0 === I && (I = new Ci.PropertyBinding(u,o[f],a[f])),
  43554. A[v] = I
  43555. }
  43556. } else
  43557. t[p] !== m && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  43558. }
  43559. this.nCachedObjects_ = n
  43560. },
  43561. remove: function(e) {
  43562. for (var t = this._objects, i = (t.length,
  43563. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  43564. var l = arguments[a]
  43565. , c = l.uuid
  43566. , h = n[c];
  43567. if (void 0 !== h && i <= h) {
  43568. var u = i++
  43569. , d = t[u];
  43570. t[n[d.uuid] = h] = d,
  43571. t[n[c] = u] = l;
  43572. for (var p = 0, f = o; p !== f; ++p) {
  43573. var g = r[p]
  43574. , m = g[u]
  43575. , v = g[h];
  43576. g[h] = m,
  43577. g[u] = v
  43578. }
  43579. }
  43580. }
  43581. this.nCachedObjects_ = i
  43582. },
  43583. uncache: function(e) {
  43584. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  43585. var c = arguments[s].uuid
  43586. , h = r[c];
  43587. if (void 0 !== h)
  43588. if (delete r[c],
  43589. h < n) {
  43590. var u = --n
  43591. , d = t[u]
  43592. , p = t[y = --i];
  43593. t[r[d.uuid] = h] = d,
  43594. t[r[p.uuid] = u] = p,
  43595. t.pop();
  43596. for (var f = 0, g = a; f !== g; ++f) {
  43597. var m = (A = o[f])[u]
  43598. , v = A[y];
  43599. A[h] = m,
  43600. A[u] = v,
  43601. A.pop()
  43602. }
  43603. } else {
  43604. var y;
  43605. t[r[(p = t[y = --i]).uuid] = h] = p,
  43606. t.pop();
  43607. for (f = 0,
  43608. g = a; f !== g; ++f) {
  43609. var A;
  43610. (A = o[f])[h] = A[y],
  43611. A.pop()
  43612. }
  43613. }
  43614. }
  43615. this.nCachedObjects_ = n
  43616. },
  43617. subscribe_: function(e, t) {
  43618. var i = this._bindingsIndicesByPath
  43619. , n = i[e]
  43620. , r = this._bindings;
  43621. if (void 0 !== n)
  43622. return r[n];
  43623. var o = this._paths
  43624. , a = this._parsedPaths
  43625. , s = this._objects
  43626. , l = s.length
  43627. , c = this.nCachedObjects_
  43628. , h = new Array(l);
  43629. n = r.length,
  43630. i[e] = n,
  43631. o.push(e),
  43632. a.push(t),
  43633. r.push(h);
  43634. for (var u = c, d = s.length; u !== d; ++u) {
  43635. var p = s[u];
  43636. h[u] = new Ci.PropertyBinding(p,e,t)
  43637. }
  43638. return h
  43639. },
  43640. unsubscribe_: function(e) {
  43641. var t = this._bindingsIndicesByPath
  43642. , i = t[e];
  43643. if (void 0 !== i) {
  43644. var n = this._paths
  43645. , r = this._parsedPaths
  43646. , o = this._bindings
  43647. , a = o.length - 1
  43648. , s = o[a];
  43649. o[t[e[a]] = i] = s,
  43650. o.pop(),
  43651. r[i] = r[a],
  43652. r.pop(),
  43653. n[i] = n[a],
  43654. n.pop()
  43655. }
  43656. }
  43657. },
  43658. Ci.AnimationUtils = {
  43659. arraySlice: function(e, t, i) {
  43660. return Ci.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  43661. },
  43662. convertArray: function(e, t, i) {
  43663. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  43664. },
  43665. isTypedArray: function(e) {
  43666. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  43667. },
  43668. getKeyframeOrder: function(i) {
  43669. for (var e = i.length, t = new Array(e), n = 0; n !== e; ++n)
  43670. t[n] = n;
  43671. return t.sort(function(e, t) {
  43672. return i[e] - i[t]
  43673. }),
  43674. t
  43675. },
  43676. sortedArray: function(e, t, i) {
  43677. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  43678. for (var s = i[o] * t, l = 0; l !== t; ++l)
  43679. r[a++] = e[s + l];
  43680. return r
  43681. },
  43682. flattenJSON: function(e, t, i, n) {
  43683. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  43684. o = e[r++];
  43685. if (void 0 !== o) {
  43686. var a = o[n];
  43687. if (void 0 !== a)
  43688. if (Array.isArray(a))
  43689. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  43690. i.push.apply(i, a)),
  43691. void 0 !== (o = e[r++]); )
  43692. ;
  43693. else if (void 0 !== a.toArray)
  43694. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  43695. a.toArray(i, i.length)),
  43696. void 0 !== (o = e[r++]); )
  43697. ;
  43698. else
  43699. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  43700. i.push(a)),
  43701. void 0 !== (o = e[r++]); )
  43702. ;
  43703. }
  43704. }
  43705. },
  43706. Ci.KeyframeTrack = function(e, t, i, n) {
  43707. if (void 0 === e)
  43708. throw new Error("track name is undefined");
  43709. if (void 0 === t || 0 === t.length)
  43710. throw new Error("no keyframes in track named " + e);
  43711. this.name = e,
  43712. this.times = Ci.AnimationUtils.convertArray(t, this.TimeBufferType),
  43713. this.values = Ci.AnimationUtils.convertArray(i, this.ValueBufferType),
  43714. this.setInterpolation(n || this.DefaultInterpolation),
  43715. this.validate(),
  43716. this.optimize()
  43717. }
  43718. ,
  43719. Ci.KeyframeTrack.prototype = {
  43720. constructor: Ci.KeyframeTrack,
  43721. TimeBufferType: Float32Array,
  43722. ValueBufferType: Float32Array,
  43723. DefaultInterpolation: Ci.InterpolateLinear,
  43724. InterpolantFactoryMethodDiscrete: function(e) {
  43725. return new Ci.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  43726. },
  43727. InterpolantFactoryMethodLinear: function(e) {
  43728. return new Ci.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  43729. },
  43730. InterpolantFactoryMethodSmooth: function(e) {
  43731. return new Ci.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  43732. },
  43733. setInterpolation: function(e) {
  43734. var t = void 0;
  43735. switch (e) {
  43736. case Ci.InterpolateDiscrete:
  43737. t = this.InterpolantFactoryMethodDiscrete;
  43738. break;
  43739. case Ci.InterpolateLinear:
  43740. t = this.InterpolantFactoryMethodLinear;
  43741. break;
  43742. case Ci.InterpolateSmooth:
  43743. t = this.InterpolantFactoryMethodSmooth
  43744. }
  43745. if (void 0 !== t)
  43746. this.createInterpolant = t;
  43747. else {
  43748. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  43749. if (void 0 === this.createInterpolant) {
  43750. if (e === this.DefaultInterpolation)
  43751. throw new Error(i);
  43752. this.setInterpolation(this.DefaultInterpolation)
  43753. }
  43754. console.warn(i)
  43755. }
  43756. },
  43757. getInterpolation: function() {
  43758. switch (this.createInterpolant) {
  43759. case this.InterpolantFactoryMethodDiscrete:
  43760. return Ci.InterpolateDiscrete;
  43761. case this.InterpolantFactoryMethodLinear:
  43762. return Ci.InterpolateLinear;
  43763. case this.InterpolantFactoryMethodSmooth:
  43764. return Ci.InterpolateSmooth
  43765. }
  43766. },
  43767. getValueSize: function() {
  43768. return this.values.length / this.times.length
  43769. },
  43770. shift: function(e) {
  43771. if (0 !== e)
  43772. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  43773. t[i] += e;
  43774. return this
  43775. },
  43776. scale: function(e) {
  43777. if (1 !== e)
  43778. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  43779. t[i] *= e;
  43780. return this
  43781. },
  43782. trim: function(e, t) {
  43783. for (var i = this.times, n = i.length, r = 0, o = n - 1; r !== n && i[r] < e; )
  43784. ++r;
  43785. for (; -1 !== o && i[o] > t; )
  43786. --o;
  43787. if (++o,
  43788. 0 !== r || o !== n) {
  43789. o <= r && (r = (o = Math.max(o, 1)) - 1);
  43790. var a = this.getValueSize();
  43791. this.times = Ci.AnimationUtils.arraySlice(i, r, o),
  43792. this.values = Ci.AnimationUtils.arraySlice(this.values, r * a, o * a)
  43793. }
  43794. return this
  43795. },
  43796. validate: function() {
  43797. var e = !0
  43798. , t = this.getValueSize();
  43799. t - Math.floor(t) != 0 && (console.error("invalid value size in track", this),
  43800. e = !1);
  43801. var i = this.times
  43802. , n = this.values
  43803. , r = i.length;
  43804. 0 === r && (console.error("track is empty", this),
  43805. e = !1);
  43806. for (var o = null, a = 0; a !== r; a++) {
  43807. var s = i[a];
  43808. if ("number" == typeof s && isNaN(s)) {
  43809. console.error("time is not a valid number", this, a, s),
  43810. e = !1;
  43811. break
  43812. }
  43813. if (null !== o && s < o) {
  43814. console.error("out of order keys", this, a, s, o),
  43815. e = !1;
  43816. break
  43817. }
  43818. o = s
  43819. }
  43820. if (void 0 !== n && Ci.AnimationUtils.isTypedArray(n)) {
  43821. a = 0;
  43822. for (var l = n.length; a !== l; ++a) {
  43823. var c = n[a];
  43824. if (isNaN(c)) {
  43825. console.error("value is not a valid number", this, a, c),
  43826. e = !1;
  43827. break
  43828. }
  43829. }
  43830. }
  43831. return e
  43832. },
  43833. optimize: function() {
  43834. for (var e = this.times, t = this.values, i = this.getValueSize(), n = 1, r = 1, o = e.length - 1; r <= o; ++r) {
  43835. var a = !1
  43836. , s = e[r];
  43837. if (s !== e[r + 1] && (1 !== r || s !== s[0]))
  43838. for (var l = r * i, c = l - i, h = l + i, u = 0; u !== i; ++u) {
  43839. var d = t[l + u];
  43840. if (d !== t[c + u] || d !== t[h + u]) {
  43841. a = !0;
  43842. break
  43843. }
  43844. }
  43845. if (a) {
  43846. if (r !== n) {
  43847. e[n] = e[r];
  43848. var p = r * i
  43849. , f = n * i;
  43850. for (u = 0; u !== i; ++u)
  43851. t[f + u] = t[p + u]
  43852. }
  43853. ++n
  43854. }
  43855. }
  43856. return n !== e.length && (this.times = Ci.AnimationUtils.arraySlice(e, 0, n),
  43857. this.values = Ci.AnimationUtils.arraySlice(t, 0, n * i)),
  43858. this
  43859. }
  43860. },
  43861. Object.assign(Ci.KeyframeTrack, {
  43862. parse: function(e) {
  43863. if (void 0 === e.type)
  43864. throw new Error("track type undefined, can not parse");
  43865. var t = Ci.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  43866. if (void 0 === e.times) {
  43867. console.warn("legacy JSON format detected, converting");
  43868. var i = []
  43869. , n = [];
  43870. Ci.AnimationUtils.flattenJSON(e.keys, i, n, "value"),
  43871. e.times = i,
  43872. e.values = n
  43873. }
  43874. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  43875. },
  43876. toJSON: function(e) {
  43877. var t, i = e.constructor;
  43878. if (void 0 !== i.toJSON)
  43879. t = i.toJSON(e);
  43880. else {
  43881. t = {
  43882. name: e.name,
  43883. times: Ci.AnimationUtils.convertArray(e.times, Array),
  43884. values: Ci.AnimationUtils.convertArray(e.values, Array)
  43885. };
  43886. var n = e.getInterpolation();
  43887. n !== e.DefaultInterpolation && (t.interpolation = n)
  43888. }
  43889. return t.type = e.ValueTypeName,
  43890. t
  43891. },
  43892. _getTrackTypeForValueTypeName: function(e) {
  43893. switch (e.toLowerCase()) {
  43894. case "scalar":
  43895. case "double":
  43896. case "float":
  43897. case "number":
  43898. case "integer":
  43899. return Ci.NumberKeyframeTrack;
  43900. case "vector":
  43901. case "vector2":
  43902. case "vector3":
  43903. case "vector4":
  43904. return Ci.VectorKeyframeTrack;
  43905. case "color":
  43906. return Ci.ColorKeyframeTrack;
  43907. case "quaternion":
  43908. return Ci.QuaternionKeyframeTrack;
  43909. case "bool":
  43910. case "boolean":
  43911. return Ci.BooleanKeyframeTrack;
  43912. case "string":
  43913. return Ci.StringKeyframeTrack
  43914. }
  43915. throw new Error("Unsupported typeName: " + e)
  43916. }
  43917. }),
  43918. Ci.PropertyBinding = function(e, t, i) {
  43919. this.path = t,
  43920. this.parsedPath = i || Ci.PropertyBinding.parseTrackName(t),
  43921. this.node = Ci.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  43922. this.rootNode = e
  43923. }
  43924. ,
  43925. Ci.PropertyBinding.prototype = {
  43926. constructor: Ci.PropertyBinding,
  43927. getValue: function(e, t) {
  43928. this.bind(),
  43929. this.getValue(e, t)
  43930. },
  43931. setValue: function(e, t) {
  43932. this.bind(),
  43933. this.setValue(e, t)
  43934. },
  43935. bind: function() {
  43936. var e = this.node
  43937. , t = this.parsedPath
  43938. , i = t.objectName
  43939. , n = t.propertyName
  43940. , r = t.propertyIndex;
  43941. if (e || (e = Ci.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  43942. this.node = e),
  43943. this.getValue = this._getValue_unavailable,
  43944. this.setValue = this._setValue_unavailable,
  43945. e) {
  43946. if (i) {
  43947. var o = t.objectIndex;
  43948. switch (i) {
  43949. case "materials":
  43950. if (!e.material)
  43951. return void console.error(" can not bind to material as node does not have a material", this);
  43952. if (!e.material.materials)
  43953. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  43954. e = e.material.materials;
  43955. break;
  43956. case "bones":
  43957. if (!e.skeleton)
  43958. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  43959. e = e.skeleton.bones;
  43960. for (var a = 0; a < e.length; a++)
  43961. if (e[a].name === o) {
  43962. o = a;
  43963. break
  43964. }
  43965. break;
  43966. default:
  43967. if (void 0 === e[i])
  43968. return void console.error(" can not bind to objectName of node, undefined", this);
  43969. e = e[i]
  43970. }
  43971. if (void 0 !== o) {
  43972. if (void 0 === e[o])
  43973. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  43974. e = e[o]
  43975. }
  43976. }
  43977. var s = e[n];
  43978. if (s) {
  43979. var l = this.Versioning.None;
  43980. void 0 !== e.needsUpdate ? (l = this.Versioning.NeedsUpdate,
  43981. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (l = this.Versioning.MatrixWorldNeedsUpdate,
  43982. this.targetObject = e);
  43983. var c = this.BindingType.Direct;
  43984. if (void 0 !== r) {
  43985. if ("morphTargetInfluences" === n) {
  43986. if (!e.geometry)
  43987. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  43988. if (!e.geometry.morphTargets)
  43989. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  43990. for (a = 0; a < this.node.geometry.morphTargets.length; a++)
  43991. if (e.geometry.morphTargets[a].name === r) {
  43992. r = a;
  43993. break
  43994. }
  43995. }
  43996. c = this.BindingType.ArrayElement,
  43997. this.resolvedProperty = s,
  43998. this.propertyIndex = r
  43999. } else
  44000. void 0 !== s.fromArray && void 0 !== s.toArray ? (c = this.BindingType.HasFromToArray,
  44001. this.resolvedProperty = s) : void 0 !== s.length ? (c = this.BindingType.EntireArray,
  44002. this.resolvedProperty = s) : this.propertyName = n;
  44003. this.getValue = this.GetterByBindingType[c],
  44004. this.setValue = this.SetterByBindingTypeAndVersioning[c][l]
  44005. } else {
  44006. var h = t.nodeName;
  44007. console.error(" trying to update property for track: " + h + "." + n + " but it wasn't found.", e)
  44008. }
  44009. } else
  44010. console.error(" trying to update node for track: " + this.path + " but it wasn't found.")
  44011. },
  44012. unbind: function() {
  44013. this.node = null,
  44014. this.getValue = this._getValue_unbound,
  44015. this.setValue = this._setValue_unbound
  44016. }
  44017. },
  44018. Object.assign(Ci.PropertyBinding.prototype, {
  44019. _getValue_unavailable: function() {},
  44020. _setValue_unavailable: function() {},
  44021. _getValue_unbound: Ci.PropertyBinding.prototype.getValue,
  44022. _setValue_unbound: Ci.PropertyBinding.prototype.setValue,
  44023. BindingType: {
  44024. Direct: 0,
  44025. EntireArray: 1,
  44026. ArrayElement: 2,
  44027. HasFromToArray: 3
  44028. },
  44029. Versioning: {
  44030. None: 0,
  44031. NeedsUpdate: 1,
  44032. MatrixWorldNeedsUpdate: 2
  44033. },
  44034. GetterByBindingType: [function(e, t) {
  44035. e[t] = this.node[this.propertyName]
  44036. }
  44037. , function(e, t) {
  44038. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44039. e[t++] = i[n]
  44040. }
  44041. , function(e, t) {
  44042. e[t] = this.resolvedProperty[this.propertyIndex]
  44043. }
  44044. , function(e, t) {
  44045. this.resolvedProperty.toArray(e, t)
  44046. }
  44047. ],
  44048. SetterByBindingTypeAndVersioning: [[function(e, t) {
  44049. this.node[this.propertyName] = e[t]
  44050. }
  44051. , function(e, t) {
  44052. this.node[this.propertyName] = e[t],
  44053. this.targetObject.needsUpdate = !0
  44054. }
  44055. , function(e, t) {
  44056. this.node[this.propertyName] = e[t],
  44057. this.targetObject.matrixWorldNeedsUpdate = !0
  44058. }
  44059. ], [function(e, t) {
  44060. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44061. i[n] = e[t++]
  44062. }
  44063. , function(e, t) {
  44064. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44065. i[n] = e[t++];
  44066. this.targetObject.needsUpdate = !0
  44067. }
  44068. , function(e, t) {
  44069. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44070. i[n] = e[t++];
  44071. this.targetObject.matrixWorldNeedsUpdate = !0
  44072. }
  44073. ], [function(e, t) {
  44074. this.resolvedProperty[this.propertyIndex] = e[t]
  44075. }
  44076. , function(e, t) {
  44077. this.resolvedProperty[this.propertyIndex] = e[t],
  44078. this.targetObject.needsUpdate = !0
  44079. }
  44080. , function(e, t) {
  44081. this.resolvedProperty[this.propertyIndex] = e[t],
  44082. this.targetObject.matrixWorldNeedsUpdate = !0
  44083. }
  44084. ], [function(e, t) {
  44085. this.resolvedProperty.fromArray(e, t)
  44086. }
  44087. , function(e, t) {
  44088. this.resolvedProperty.fromArray(e, t),
  44089. this.targetObject.needsUpdate = !0
  44090. }
  44091. , function(e, t) {
  44092. this.resolvedProperty.fromArray(e, t),
  44093. this.targetObject.matrixWorldNeedsUpdate = !0
  44094. }
  44095. ]]
  44096. }),
  44097. Ci.PropertyBinding.Composite = function(e, t, i) {
  44098. var n = i || Ci.PropertyBinding.parseTrackName(t);
  44099. this._targetGroup = e,
  44100. this._bindings = e.subscribe_(t, n)
  44101. }
  44102. ,
  44103. Ci.PropertyBinding.Composite.prototype = {
  44104. constructor: Ci.PropertyBinding.Composite,
  44105. getValue: function(e, t) {
  44106. this.bind();
  44107. var i = this._targetGroup.nCachedObjects_
  44108. , n = this._bindings[i];
  44109. void 0 !== n && n.getValue(e, t)
  44110. },
  44111. setValue: function(e, t) {
  44112. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  44113. i[n].setValue(e, t)
  44114. },
  44115. bind: function() {
  44116. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  44117. e[t].bind()
  44118. },
  44119. unbind: function() {
  44120. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  44121. e[t].unbind()
  44122. }
  44123. },
  44124. Ci.PropertyBinding.create = function(e, t, i) {
  44125. return e instanceof Ci.AnimationObjectGroup ? new Ci.PropertyBinding.Composite(e,t,i) : new Ci.PropertyBinding(e,t,i)
  44126. }
  44127. ,
  44128. Ci.PropertyBinding.parseTrackName = function(e) {
  44129. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  44130. , i = t.exec(e);
  44131. if (!i)
  44132. throw new Error("cannot parse trackName at all: " + e);
  44133. i.index === t.lastIndex && t.lastIndex++;
  44134. var n = {
  44135. nodeName: i[3],
  44136. objectName: i[5],
  44137. objectIndex: i[7],
  44138. propertyName: i[9],
  44139. propertyIndex: i[11]
  44140. };
  44141. if (null === n.propertyName || 0 === n.propertyName.length)
  44142. throw new Error("can not parse propertyName from trackName: " + e);
  44143. return n
  44144. }
  44145. ,
  44146. Ci.PropertyBinding.findNode = function(e, r) {
  44147. if (!r || "" === r || "root" === r || "." === r || -1 === r || r === e.name || r === e.uuid)
  44148. return e;
  44149. if (e.skeleton) {
  44150. var t = function(e) {
  44151. for (var t = 0; t < e.bones.length; t++) {
  44152. var i = e.bones[t];
  44153. if (i.name === r)
  44154. return i
  44155. }
  44156. return null
  44157. }(e.skeleton);
  44158. if (t)
  44159. return t
  44160. }
  44161. if (e.children) {
  44162. var o = function(e) {
  44163. for (var t = 0; t < e.length; t++) {
  44164. var i = e[t];
  44165. if (i.name === r || i.uuid === r)
  44166. return i;
  44167. var n = o(i.children);
  44168. if (n)
  44169. return n
  44170. }
  44171. return null
  44172. }
  44173. , i = o(e.children);
  44174. if (i)
  44175. return i
  44176. }
  44177. return null
  44178. }
  44179. ,
  44180. Ci.PropertyMixer = function(e, t, i) {
  44181. this.binding = e,
  44182. this.valueSize = i;
  44183. var n, r = Float64Array;
  44184. switch (t) {
  44185. case "quaternion":
  44186. n = this._slerp;
  44187. break;
  44188. case "string":
  44189. case "bool":
  44190. r = Array,
  44191. n = this._select;
  44192. break;
  44193. default:
  44194. n = this._lerp
  44195. }
  44196. this.buffer = new r(4 * i),
  44197. this._mixBufferRegion = n,
  44198. this.cumulativeWeight = 0,
  44199. this.useCount = 0,
  44200. this.referenceCount = 0
  44201. }
  44202. ,
  44203. Ci.PropertyMixer.prototype = {
  44204. constructor: Ci.PropertyMixer,
  44205. accumulate: function(e, t) {
  44206. var i = this.buffer
  44207. , n = this.valueSize
  44208. , r = e * n + n
  44209. , o = this.cumulativeWeight;
  44210. if (0 === o) {
  44211. for (var a = 0; a !== n; ++a)
  44212. i[r + a] = i[a];
  44213. o = t
  44214. } else {
  44215. var s = t / (o += t);
  44216. this._mixBufferRegion(i, r, 0, s, n)
  44217. }
  44218. this.cumulativeWeight = o
  44219. },
  44220. apply: function(e) {
  44221. var t = this.valueSize
  44222. , i = this.buffer
  44223. , n = e * t + t
  44224. , r = this.cumulativeWeight
  44225. , o = this.binding;
  44226. if (this.cumulativeWeight = 0,
  44227. r < 1) {
  44228. var a = 3 * t;
  44229. this._mixBufferRegion(i, n, a, 1 - r, t)
  44230. }
  44231. for (var s = t, l = t + t; s !== l; ++s)
  44232. if (i[s] !== i[s + t]) {
  44233. o.setValue(i, n);
  44234. break
  44235. }
  44236. },
  44237. saveOriginalState: function() {
  44238. var e = this.binding
  44239. , t = this.buffer
  44240. , i = this.valueSize
  44241. , n = 3 * i;
  44242. e.getValue(t, n);
  44243. for (var r = i, o = n; r !== o; ++r)
  44244. t[r] = t[n + r % i];
  44245. this.cumulativeWeight = 0
  44246. },
  44247. restoreOriginalState: function() {
  44248. var e = 3 * this.valueSize;
  44249. this.binding.setValue(this.buffer, e)
  44250. },
  44251. _select: function(e, t, i, n, r) {
  44252. if (.5 <= n)
  44253. for (var o = 0; o !== r; ++o)
  44254. e[t + o] = e[i + o]
  44255. },
  44256. _slerp: function(e, t, i, n, r) {
  44257. Ci.Quaternion.slerpFlat(e, t, e, t, e, i, n)
  44258. },
  44259. _lerp: function(e, t, i, n, r) {
  44260. for (var o = 1 - n, a = 0; a !== r; ++a) {
  44261. var s = t + a;
  44262. e[s] = e[s] * o + e[i + a] * n
  44263. }
  44264. }
  44265. },
  44266. Ci.BooleanKeyframeTrack = function(e, t, i) {
  44267. Ci.KeyframeTrack.call(this, e, t, i)
  44268. }
  44269. ,
  44270. Ci.BooleanKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44271. constructor: Ci.BooleanKeyframeTrack,
  44272. ValueTypeName: "bool",
  44273. ValueBufferType: Array,
  44274. DefaultInterpolation: Ci.IntepolateDiscrete,
  44275. InterpolantFactoryMethodLinear: void 0,
  44276. InterpolantFactoryMethodSmooth: void 0
  44277. }),
  44278. Ci.NumberKeyframeTrack = function(e, t, i, n) {
  44279. Ci.KeyframeTrack.call(this, e, t, i, n)
  44280. }
  44281. ,
  44282. Ci.NumberKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44283. constructor: Ci.NumberKeyframeTrack,
  44284. ValueTypeName: "number"
  44285. }),
  44286. Ci.QuaternionKeyframeTrack = function(e, t, i, n) {
  44287. Ci.KeyframeTrack.call(this, e, t, i, n)
  44288. }
  44289. ,
  44290. Ci.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44291. constructor: Ci.QuaternionKeyframeTrack,
  44292. ValueTypeName: "quaternion",
  44293. DefaultInterpolation: Ci.InterpolateLinear,
  44294. InterpolantFactoryMethodLinear: function(e) {
  44295. return new Ci.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  44296. },
  44297. InterpolantFactoryMethodSmooth: void 0
  44298. }),
  44299. Ci.StringKeyframeTrack = function(e, t, i, n) {
  44300. Ci.KeyframeTrack.call(this, e, t, i, n)
  44301. }
  44302. ,
  44303. Ci.StringKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44304. constructor: Ci.StringKeyframeTrack,
  44305. ValueTypeName: "string",
  44306. ValueBufferType: Array,
  44307. DefaultInterpolation: Ci.IntepolateDiscrete,
  44308. InterpolantFactoryMethodLinear: void 0,
  44309. InterpolantFactoryMethodSmooth: void 0
  44310. }),
  44311. Ci.VectorKeyframeTrack = function(e, t, i, n) {
  44312. Ci.KeyframeTrack.call(this, e, t, i, n)
  44313. }
  44314. ,
  44315. Ci.VectorKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44316. constructor: Ci.VectorKeyframeTrack,
  44317. ValueTypeName: "vector"
  44318. }),
  44319. Ci.Audio = function(e) {
  44320. Ci.Object3D.call(this),
  44321. this.type = "Audio",
  44322. this.context = e.context,
  44323. this.source = this.context.createBufferSource(),
  44324. this.source.onended = this.onEnded.bind(this),
  44325. this.gain = this.context.createGain(),
  44326. this.gain.connect(e.getInput()),
  44327. this.autoplay = !1,
  44328. this.startTime = 0,
  44329. this.playbackRate = 1,
  44330. this.isPlaying = !1,
  44331. this.hasPlaybackControl = !0,
  44332. this.sourceType = "empty",
  44333. this.filter = null
  44334. }
  44335. ,
  44336. Ci.Audio.prototype = Object.create(Ci.Object3D.prototype),
  44337. Ci.Audio.prototype.constructor = Ci.Audio,
  44338. Ci.Audio.prototype.getOutput = function() {
  44339. return this.gain
  44340. }
  44341. ,
  44342. Ci.Audio.prototype.load = function(e) {
  44343. var t = new Ci.AudioBuffer(this.context);
  44344. return t.load(e),
  44345. this.setBuffer(t),
  44346. this
  44347. }
  44348. ,
  44349. Ci.Audio.prototype.setNodeSource = function(e) {
  44350. return this.hasPlaybackControl = !1,
  44351. this.sourceType = "audioNode",
  44352. this.source = e,
  44353. this.connect(),
  44354. this
  44355. }
  44356. ,
  44357. Ci.Audio.prototype.setBuffer = function(e) {
  44358. var t = this;
  44359. return e.onReady(function(e) {
  44360. t.source.buffer = e,
  44361. t.sourceType = "buffer",
  44362. t.autoplay && t.play()
  44363. }),
  44364. this
  44365. }
  44366. ,
  44367. Ci.Audio.prototype.play = function() {
  44368. if (!0 !== this.isPlaying)
  44369. if (!1 !== this.hasPlaybackControl) {
  44370. var e = this.context.createBufferSource();
  44371. e.buffer = this.source.buffer,
  44372. e.loop = this.source.loop,
  44373. e.onended = this.source.onended,
  44374. e.start(0, this.startTime),
  44375. e.playbackRate.value = this.playbackRate,
  44376. this.isPlaying = !0,
  44377. this.source = e,
  44378. this.connect()
  44379. } else
  44380. console.warn("THREE.Audio: this Audio has no playback control.");
  44381. else
  44382. console.warn("THREE.Audio: Audio is already playing.")
  44383. }
  44384. ,
  44385. Ci.Audio.prototype.pause = function() {
  44386. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  44387. void (this.startTime = this.context.currentTime))
  44388. }
  44389. ,
  44390. Ci.Audio.prototype.stop = function() {
  44391. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  44392. void (this.startTime = 0))
  44393. }
  44394. ,
  44395. Ci.Audio.prototype.connect = function() {
  44396. null !== this.filter ? (this.source.connect(this.filter),
  44397. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  44398. }
  44399. ,
  44400. Ci.Audio.prototype.disconnect = function() {
  44401. null !== this.filter ? (this.source.disconnect(this.filter),
  44402. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  44403. }
  44404. ,
  44405. Ci.Audio.prototype.getFilter = function() {
  44406. return this.filter
  44407. }
  44408. ,
  44409. Ci.Audio.prototype.setFilter = function(e) {
  44410. void 0 === e && (e = null),
  44411. !0 === this.isPlaying ? (this.disconnect(),
  44412. this.filter = e,
  44413. this.connect()) : this.filter = e
  44414. }
  44415. ,
  44416. Ci.Audio.prototype.setPlaybackRate = function(e) {
  44417. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  44418. void (!0 === this.isPlaying && (this.source.playbackRate.value = this.playbackRate)))
  44419. }
  44420. ,
  44421. Ci.Audio.prototype.getPlaybackRate = function() {
  44422. return this.playbackRate
  44423. }
  44424. ,
  44425. Ci.Audio.prototype.onEnded = function() {
  44426. this.isPlaying = !1
  44427. }
  44428. ,
  44429. Ci.Audio.prototype.setLoop = function(e) {
  44430. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  44431. }
  44432. ,
  44433. Ci.Audio.prototype.getLoop = function() {
  44434. return !1 === this.hasPlaybackControl ? (console.warn("THREE.Audio: this Audio has no playback control."),
  44435. !1) : this.source.loop
  44436. }
  44437. ,
  44438. Ci.Audio.prototype.setVolume = function(e) {
  44439. this.gain.gain.value = e
  44440. }
  44441. ,
  44442. Ci.Audio.prototype.getVolume = function() {
  44443. return this.gain.gain.value
  44444. }
  44445. ,
  44446. Ci.AudioAnalyser = function(e, t) {
  44447. this.analyser = e.context.createAnalyser(),
  44448. this.analyser.fftSize = void 0 !== t ? t : 2048,
  44449. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  44450. e.getOutput().connect(this.analyser)
  44451. }
  44452. ,
  44453. Ci.AudioAnalyser.prototype = {
  44454. constructor: Ci.AudioAnalyser,
  44455. getData: function() {
  44456. return this.analyser.getByteFrequencyData(this.data),
  44457. this.data
  44458. }
  44459. },
  44460. Ci.AudioBuffer = function(e) {
  44461. this.context = e,
  44462. this.ready = !1,
  44463. this.readyCallbacks = []
  44464. }
  44465. ,
  44466. Ci.AudioBuffer.prototype.load = function(e) {
  44467. var i = this
  44468. , t = new XMLHttpRequest;
  44469. return t.open("GET", e, !0),
  44470. t.responseType = "arraybuffer",
  44471. t.onload = function(e) {
  44472. i.context.decodeAudioData(this.response, function(e) {
  44473. i.buffer = e,
  44474. i.ready = !0;
  44475. for (var t = 0; t < i.readyCallbacks.length; t++)
  44476. i.readyCallbacks[t](i.buffer);
  44477. i.readyCallbacks = []
  44478. })
  44479. }
  44480. ,
  44481. t.send(),
  44482. this
  44483. }
  44484. ,
  44485. Ci.AudioBuffer.prototype.onReady = function(e) {
  44486. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  44487. }
  44488. ,
  44489. Ci.PositionalAudio = function(e) {
  44490. Ci.Audio.call(this, e),
  44491. this.panner = this.context.createPanner(),
  44492. this.panner.connect(this.gain)
  44493. }
  44494. ,
  44495. Ci.PositionalAudio.prototype = Object.create(Ci.Audio.prototype),
  44496. Ci.PositionalAudio.prototype.constructor = Ci.PositionalAudio,
  44497. Ci.PositionalAudio.prototype.getOutput = function() {
  44498. return this.panner
  44499. }
  44500. ,
  44501. Ci.PositionalAudio.prototype.setRefDistance = function(e) {
  44502. this.panner.refDistance = e
  44503. }
  44504. ,
  44505. Ci.PositionalAudio.prototype.getRefDistance = function() {
  44506. return this.panner.refDistance
  44507. }
  44508. ,
  44509. Ci.PositionalAudio.prototype.setRolloffFactor = function(e) {
  44510. this.panner.rolloffFactor = e
  44511. }
  44512. ,
  44513. Ci.PositionalAudio.prototype.getRolloffFactor = function() {
  44514. return this.panner.rolloffFactor
  44515. }
  44516. ,
  44517. Ci.PositionalAudio.prototype.setDistanceModel = function(e) {
  44518. this.panner.distanceModel = e
  44519. }
  44520. ,
  44521. Ci.PositionalAudio.prototype.getDistanceModel = function() {
  44522. return this.panner.distanceModel
  44523. }
  44524. ,
  44525. Ci.PositionalAudio.prototype.setMaxDistance = function(e) {
  44526. this.panner.maxDistance = e
  44527. }
  44528. ,
  44529. Ci.PositionalAudio.prototype.getMaxDistance = function() {
  44530. return this.panner.maxDistance
  44531. }
  44532. ,
  44533. Ci.PositionalAudio.prototype.updateMatrixWorld = (it = new Ci.Vector3,
  44534. function(e) {
  44535. Ci.Object3D.prototype.updateMatrixWorld.call(this, e),
  44536. it.setFromMatrixPosition(this.matrixWorld),
  44537. this.panner.setPosition(it.x, it.y, it.z)
  44538. }
  44539. ),
  44540. Ci.AudioListener = function() {
  44541. Ci.Object3D.call(this),
  44542. this.type = "AudioListener",
  44543. this.context = new (window.AudioContext || window.webkitAudioContext),
  44544. this.gain = this.context.createGain(),
  44545. this.gain.connect(this.context.destination),
  44546. this.filter = null
  44547. }
  44548. ,
  44549. Ci.AudioListener.prototype = Object.create(Ci.Object3D.prototype),
  44550. Ci.AudioListener.prototype.constructor = Ci.AudioListener,
  44551. Ci.AudioListener.prototype.getInput = function() {
  44552. return this.gain
  44553. }
  44554. ,
  44555. Ci.AudioListener.prototype.removeFilter = function() {
  44556. null !== this.filter && (this.gain.disconnect(this.filter),
  44557. this.filter.disconnect(this.context.destination),
  44558. this.gain.connect(this.context.destination),
  44559. this.filter = null)
  44560. }
  44561. ,
  44562. Ci.AudioListener.prototype.setFilter = function(e) {
  44563. null !== this.filter ? (this.gain.disconnect(this.filter),
  44564. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  44565. this.filter = e,
  44566. this.gain.connect(this.filter),
  44567. this.filter.connect(this.context.destination)
  44568. }
  44569. ,
  44570. Ci.AudioListener.prototype.getFilter = function() {
  44571. return this.filter
  44572. }
  44573. ,
  44574. Ci.AudioListener.prototype.setMasterVolume = function(e) {
  44575. this.gain.gain.value = e
  44576. }
  44577. ,
  44578. Ci.AudioListener.prototype.getMasterVolume = function() {
  44579. return this.gain.gain.value
  44580. }
  44581. ,
  44582. Ci.AudioListener.prototype.updateMatrixWorld = (Je = new Ci.Vector3,
  44583. $e = new Ci.Quaternion,
  44584. et = new Ci.Vector3,
  44585. tt = new Ci.Vector3,
  44586. function(e) {
  44587. Ci.Object3D.prototype.updateMatrixWorld.call(this, e);
  44588. var t = this.context.listener
  44589. , i = this.up;
  44590. this.matrixWorld.decompose(Je, $e, et),
  44591. tt.set(0, 0, -1).applyQuaternion($e),
  44592. t.setPosition(Je.x, Je.y, Je.z),
  44593. t.setOrientation(tt.x, tt.y, tt.z, i.x, i.y, i.z)
  44594. }
  44595. ),
  44596. Ci.Camera = function() {
  44597. Ci.Object3D.call(this),
  44598. this.type = "Camera",
  44599. this.matrixWorldInverse = new Ci.Matrix4,
  44600. this.projectionMatrix = new Ci.Matrix4
  44601. }
  44602. ,
  44603. Ci.Camera.prototype = Object.create(Ci.Object3D.prototype),
  44604. Ci.Camera.prototype.constructor = Ci.Camera,
  44605. Ci.Camera.prototype.getWorldDirection = (Qe = new Ci.Quaternion,
  44606. function(e) {
  44607. var t = e || new Ci.Vector3;
  44608. return this.getWorldQuaternion(Qe),
  44609. t.set(0, 0, -1).applyQuaternion(Qe)
  44610. }
  44611. ),
  44612. Ci.Camera.prototype.lookAt = (Ke = new Ci.Matrix4,
  44613. function(e) {
  44614. Ke.lookAt(this.position, e, this.up),
  44615. this.quaternion.setFromRotationMatrix(Ke)
  44616. }
  44617. ),
  44618. Ci.Camera.prototype.clone = function() {
  44619. return (new this.constructor).copy(this)
  44620. }
  44621. ,
  44622. Ci.Camera.prototype.copy = function(e) {
  44623. return Ci.Object3D.prototype.copy.call(this, e),
  44624. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  44625. this.projectionMatrix.copy(e.projectionMatrix),
  44626. this
  44627. }
  44628. ,
  44629. Ci.CubeCamera = function(e, t, i) {
  44630. Ci.Object3D.call(this),
  44631. this.type = "CubeCamera";
  44632. var r = new Ci.PerspectiveCamera(90,1,e,t);
  44633. r.up.set(0, -1, 0),
  44634. r.lookAt(new Ci.Vector3(1,0,0)),
  44635. this.add(r);
  44636. var o = new Ci.PerspectiveCamera(90,1,e,t);
  44637. o.up.set(0, -1, 0),
  44638. o.lookAt(new Ci.Vector3(-1,0,0)),
  44639. this.add(o);
  44640. var a = new Ci.PerspectiveCamera(90,1,e,t);
  44641. a.up.set(0, 0, 1),
  44642. a.lookAt(new Ci.Vector3(0,1,0)),
  44643. this.add(a);
  44644. var s = new Ci.PerspectiveCamera(90,1,e,t);
  44645. s.up.set(0, 0, -1),
  44646. s.lookAt(new Ci.Vector3(0,-1,0)),
  44647. this.add(s);
  44648. var l = new Ci.PerspectiveCamera(90,1,e,t);
  44649. l.up.set(0, -1, 0),
  44650. l.lookAt(new Ci.Vector3(0,0,1)),
  44651. this.add(l);
  44652. var c = new Ci.PerspectiveCamera(90,1,e,t);
  44653. c.up.set(0, -1, 0),
  44654. c.lookAt(new Ci.Vector3(0,0,-1)),
  44655. this.add(c);
  44656. var n = {
  44657. format: Ci.RGBFormat,
  44658. magFilter: Ci.LinearFilter,
  44659. minFilter: Ci.LinearFilter
  44660. };
  44661. this.renderTarget = new Ci.WebGLRenderTargetCube(i,i,n),
  44662. this.updateCubeMap = function(e, t) {
  44663. null === this.parent && this.updateMatrixWorld();
  44664. var i = this.renderTarget
  44665. , n = i.texture.generateMipmaps;
  44666. i.texture.generateMipmaps = !1,
  44667. i.activeCubeFace = 0,
  44668. e.render(t, r, i),
  44669. i.activeCubeFace = 1,
  44670. e.render(t, o, i),
  44671. i.activeCubeFace = 2,
  44672. e.render(t, a, i),
  44673. i.activeCubeFace = 3,
  44674. e.render(t, s, i),
  44675. i.activeCubeFace = 4,
  44676. e.render(t, l, i),
  44677. i.texture.generateMipmaps = n,
  44678. i.activeCubeFace = 5,
  44679. e.render(t, c, i),
  44680. e.setRenderTarget(null)
  44681. }
  44682. }
  44683. ,
  44684. Ci.CubeCamera.prototype = Object.create(Ci.Object3D.prototype),
  44685. Ci.CubeCamera.prototype.constructor = Ci.CubeCamera,
  44686. Ci.OrthographicCamera = function(e, t, i, n, r, o) {
  44687. Ci.Camera.call(this),
  44688. this.type = "OrthographicCamera",
  44689. this.zoom = 1,
  44690. this.left = e,
  44691. this.right = t,
  44692. this.top = i,
  44693. this.bottom = n,
  44694. this.near = void 0 !== r ? r : .1,
  44695. this.far = void 0 !== o ? o : 2e3,
  44696. this.updateProjectionMatrix()
  44697. }
  44698. ,
  44699. Ci.OrthographicCamera.prototype = Object.create(Ci.Camera.prototype),
  44700. Ci.OrthographicCamera.prototype.constructor = Ci.OrthographicCamera,
  44701. Ci.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  44702. var e = (this.right - this.left) / (2 * this.zoom)
  44703. , t = (this.top - this.bottom) / (2 * this.zoom)
  44704. , i = (this.right + this.left) / 2
  44705. , n = (this.top + this.bottom) / 2;
  44706. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  44707. }
  44708. ,
  44709. Ci.OrthographicCamera.prototype.copy = function(e) {
  44710. return Ci.Camera.prototype.copy.call(this, e),
  44711. this.left = e.left,
  44712. this.right = e.right,
  44713. this.top = e.top,
  44714. this.bottom = e.bottom,
  44715. this.near = e.near,
  44716. this.far = e.far,
  44717. this.zoom = e.zoom,
  44718. this
  44719. }
  44720. ,
  44721. Ci.OrthographicCamera.prototype.toJSON = function(e) {
  44722. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  44723. return t.object.zoom = this.zoom,
  44724. t.object.left = this.left,
  44725. t.object.right = this.right,
  44726. t.object.top = this.top,
  44727. t.object.bottom = this.bottom,
  44728. t.object.near = this.near,
  44729. t.object.far = this.far,
  44730. t
  44731. }
  44732. ,
  44733. Ci.PerspectiveCamera = function(e, t, i, n) {
  44734. Ci.Camera.call(this),
  44735. this.type = "PerspectiveCamera",
  44736. this.focalLength = 10,
  44737. this.zoom = 1,
  44738. this.fov = void 0 !== e ? e : 50,
  44739. this.aspect = void 0 !== t ? t : 1,
  44740. this.near = void 0 !== i ? i : .1,
  44741. this.far = void 0 !== n ? n : 2e3,
  44742. this.updateProjectionMatrix()
  44743. }
  44744. ,
  44745. Ci.PerspectiveCamera.prototype = Object.create(Ci.Camera.prototype),
  44746. Ci.PerspectiveCamera.prototype.constructor = Ci.PerspectiveCamera,
  44747. Ci.PerspectiveCamera.prototype.setLens = function(e, t) {
  44748. void 0 === t && (t = 24),
  44749. this.fov = 2 * Ci.Math.radToDeg(Math.atan(t / (2 * e))),
  44750. this.updateProjectionMatrix()
  44751. }
  44752. ,
  44753. Ci.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  44754. this.fullWidth = e,
  44755. this.fullHeight = t,
  44756. this.x = i,
  44757. this.y = n,
  44758. this.width = r,
  44759. this.height = o,
  44760. this.updateProjectionMatrix()
  44761. }
  44762. ,
  44763. Ci.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  44764. var e = Ci.Math.radToDeg(2 * Math.atan(Math.tan(.5 * Ci.Math.degToRad(this.fov)) / this.zoom));
  44765. if (this.fullWidth) {
  44766. var t = this.fullWidth / this.fullHeight
  44767. , i = Math.tan(Ci.Math.degToRad(.5 * e)) * this.near
  44768. , n = -i
  44769. , r = t * n
  44770. , o = t * i
  44771. , a = Math.abs(o - r)
  44772. , s = Math.abs(i - n);
  44773. this.projectionMatrix.makeFrustum(r + this.x * a / this.fullWidth, r + (this.x + this.width) * a / this.fullWidth, i - (this.y + this.height) * s / this.fullHeight, i - this.y * s / this.fullHeight, this.near, this.far)
  44774. } else
  44775. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  44776. }
  44777. ,
  44778. Ci.PerspectiveCamera.prototype.copy = function(e) {
  44779. return Ci.Camera.prototype.copy.call(this, e),
  44780. this.focalLength = e.focalLength,
  44781. this.zoom = e.zoom,
  44782. this.fov = e.fov,
  44783. this.aspect = e.aspect,
  44784. this.near = e.near,
  44785. this.far = e.far,
  44786. this
  44787. }
  44788. ,
  44789. Ci.PerspectiveCamera.prototype.toJSON = function(e) {
  44790. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  44791. return t.object.focalLength = this.focalLength,
  44792. t.object.zoom = this.zoom,
  44793. t.object.fov = this.fov,
  44794. t.object.aspect = this.aspect,
  44795. t.object.near = this.near,
  44796. t.object.far = this.far,
  44797. t
  44798. }
  44799. ,
  44800. Ci.StereoCamera = function() {
  44801. this.type = "StereoCamera",
  44802. this.aspect = 1,
  44803. this.cameraL = new Ci.PerspectiveCamera,
  44804. this.cameraL.layers.enable(1),
  44805. this.cameraL.matrixAutoUpdate = !1,
  44806. this.cameraR = new Ci.PerspectiveCamera,
  44807. this.cameraR.layers.enable(2),
  44808. this.cameraR.matrixAutoUpdate = !1
  44809. }
  44810. ,
  44811. Ci.StereoCamera.prototype = {
  44812. constructor: Ci.StereoCamera,
  44813. update: (Xe = new Ci.Matrix4,
  44814. Ze = new Ci.Matrix4,
  44815. function(e) {
  44816. if (Ge !== e.focalLength || We !== e.fov || je !== e.aspect * this.aspect || Ye !== e.near || qe !== e.far) {
  44817. Ge = e.focalLength,
  44818. We = e.fov,
  44819. je = e.aspect * this.aspect,
  44820. Ye = e.near,
  44821. qe = e.far;
  44822. var t, i, n = e.projectionMatrix.clone(), r = .032 * Ye / Ge, o = Ye * Math.tan(Ci.Math.degToRad(.5 * We));
  44823. Ze.elements[12] = -.032,
  44824. Xe.elements[12] = .032,
  44825. t = -o * je + r,
  44826. i = o * je + r,
  44827. n.elements[0] = 2 * Ye / (i - t),
  44828. n.elements[8] = (i + t) / (i - t),
  44829. this.cameraL.projectionMatrix.copy(n),
  44830. t = -o * je - r,
  44831. i = o * je - r,
  44832. n.elements[0] = 2 * Ye / (i - t),
  44833. n.elements[8] = (i + t) / (i - t),
  44834. this.cameraR.projectionMatrix.copy(n)
  44835. }
  44836. this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Ze),
  44837. this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Xe)
  44838. }
  44839. )
  44840. },
  44841. Ci.Light = function(e, t) {
  44842. Ci.Object3D.call(this),
  44843. this.type = "Light",
  44844. this.color = new Ci.Color(e),
  44845. this.intensity = void 0 !== t ? t : 1,
  44846. this.receiveShadow = void 0
  44847. }
  44848. ,
  44849. Ci.Light.prototype = Object.create(Ci.Object3D.prototype),
  44850. Ci.Light.prototype.constructor = Ci.Light,
  44851. Ci.Light.prototype.copy = function(e) {
  44852. return Ci.Object3D.prototype.copy.call(this, e),
  44853. this.color.copy(e.color),
  44854. this.intensity = e.intensity,
  44855. this
  44856. }
  44857. ,
  44858. Ci.Light.prototype.toJSON = function(e) {
  44859. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  44860. return t.object.color = this.color.getHex(),
  44861. t.object.intensity = this.intensity,
  44862. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  44863. void 0 !== this.distance && (t.object.distance = this.distance),
  44864. void 0 !== this.angle && (t.object.angle = this.angle),
  44865. void 0 !== this.decay && (t.object.decay = this.decay),
  44866. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  44867. t
  44868. }
  44869. ,
  44870. Ci.LightShadow = function(e) {
  44871. this.camera = e,
  44872. this.bias = 0,
  44873. this.radius = 1,
  44874. this.mapSize = new Ci.Vector2(512,512),
  44875. this.map = null,
  44876. this.matrix = new Ci.Matrix4
  44877. }
  44878. ,
  44879. Ci.LightShadow.prototype = {
  44880. constructor: Ci.LightShadow,
  44881. copy: function(e) {
  44882. return this.camera = e.camera.clone(),
  44883. this.bias = e.bias,
  44884. this.radius = e.radius,
  44885. this.mapSize.copy(e.mapSize),
  44886. this
  44887. },
  44888. clone: function() {
  44889. return (new this.constructor).copy(this)
  44890. }
  44891. },
  44892. Ci.AmbientLight = function(e, t) {
  44893. Ci.Light.call(this, e, t),
  44894. this.type = "AmbientLight",
  44895. this.castShadow = void 0
  44896. }
  44897. ,
  44898. Ci.AmbientLight.prototype = Object.create(Ci.Light.prototype),
  44899. Ci.AmbientLight.prototype.constructor = Ci.AmbientLight,
  44900. Ci.DirectionalLight = function(e, t) {
  44901. Ci.Light.call(this, e, t),
  44902. this.type = "DirectionalLight",
  44903. this.position.set(0, 1, 0),
  44904. this.updateMatrix(),
  44905. this.target = new Ci.Object3D,
  44906. this.shadow = new Ci.LightShadow(new Ci.OrthographicCamera(-5,5,5,-5,.5,500))
  44907. }
  44908. ,
  44909. Ci.DirectionalLight.prototype = Object.create(Ci.Light.prototype),
  44910. Ci.DirectionalLight.prototype.constructor = Ci.DirectionalLight,
  44911. Ci.DirectionalLight.prototype.copy = function(e) {
  44912. return Ci.Light.prototype.copy.call(this, e),
  44913. this.target = e.target.clone(),
  44914. this.shadow = e.shadow.clone(),
  44915. this
  44916. }
  44917. ,
  44918. Ci.HemisphereLight = function(e, t, i) {
  44919. Ci.Light.call(this, e, i),
  44920. this.type = "HemisphereLight",
  44921. this.castShadow = void 0,
  44922. this.position.set(0, 1, 0),
  44923. this.updateMatrix(),
  44924. this.groundColor = new Ci.Color(t)
  44925. }
  44926. ,
  44927. Ci.HemisphereLight.prototype = Object.create(Ci.Light.prototype),
  44928. Ci.HemisphereLight.prototype.constructor = Ci.HemisphereLight,
  44929. Ci.HemisphereLight.prototype.copy = function(e) {
  44930. return Ci.Light.prototype.copy.call(this, e),
  44931. this.groundColor.copy(e.groundColor),
  44932. this
  44933. }
  44934. ,
  44935. Ci.PointLight = function(e, t, i, n) {
  44936. Ci.Light.call(this, e, t),
  44937. this.type = "PointLight",
  44938. this.distance = void 0 !== i ? i : 0,
  44939. this.decay = void 0 !== n ? n : 1,
  44940. this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(90,1,.5,500))
  44941. }
  44942. ,
  44943. Ci.PointLight.prototype = Object.create(Ci.Light.prototype),
  44944. Ci.PointLight.prototype.constructor = Ci.PointLight,
  44945. Object.defineProperty(Ci.PointLight.prototype, "power", {
  44946. get: function() {
  44947. return 4 * this.intensity * Math.PI
  44948. },
  44949. set: function(e) {
  44950. this.intensity = e / (4 * Math.PI)
  44951. }
  44952. }),
  44953. Ci.PointLight.prototype.copy = function(e) {
  44954. return Ci.Light.prototype.copy.call(this, e),
  44955. this.distance = e.distance,
  44956. this.decay = e.decay,
  44957. this.shadow = e.shadow.clone(),
  44958. this
  44959. }
  44960. ,
  44961. Ci.SpotLight = function(e, t, i, n, r, o) {
  44962. Ci.Light.call(this, e, t),
  44963. this.type = "SpotLight",
  44964. this.position.set(0, 1, 0),
  44965. this.updateMatrix(),
  44966. this.target = new Ci.Object3D,
  44967. this.distance = void 0 !== i ? i : 0,
  44968. this.angle = void 0 !== n ? n : Math.PI / 3,
  44969. this.penumbra = void 0 !== r ? r : 0,
  44970. this.decay = void 0 !== o ? o : 1,
  44971. this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(50,1,.5,500))
  44972. }
  44973. ,
  44974. Ci.SpotLight.prototype = Object.create(Ci.Light.prototype),
  44975. Ci.SpotLight.prototype.constructor = Ci.SpotLight,
  44976. Object.defineProperty(Ci.SpotLight.prototype, "power", {
  44977. get: function() {
  44978. return this.intensity * Math.PI
  44979. },
  44980. set: function(e) {
  44981. this.intensity = e / Math.PI
  44982. }
  44983. }),
  44984. Ci.SpotLight.prototype.copy = function(e) {
  44985. return Ci.Light.prototype.copy.call(this, e),
  44986. this.distance = e.distance,
  44987. this.angle = e.angle,
  44988. this.penumbra = e.penumbra,
  44989. this.decay = e.decay,
  44990. this.target = e.target.clone(),
  44991. this.shadow = e.shadow.clone(),
  44992. this
  44993. }
  44994. ,
  44995. Ci.Cache = {
  44996. enabled: !1,
  44997. files: {},
  44998. add: function(e, t) {
  44999. !1 !== this.enabled && (this.files[e] = t)
  45000. },
  45001. get: function(e) {
  45002. if (!1 !== this.enabled)
  45003. return this.files[e]
  45004. },
  45005. remove: function(e) {
  45006. delete this.files[e]
  45007. },
  45008. clear: function() {
  45009. this.files = {}
  45010. }
  45011. },
  45012. Ci.Loader = function() {
  45013. this.onLoadStart = function() {}
  45014. ,
  45015. this.onLoadProgress = function() {}
  45016. ,
  45017. this.onLoadComplete = function() {}
  45018. }
  45019. ,
  45020. Ci.Loader.prototype = {
  45021. constructor: Ci.Loader,
  45022. crossOrigin: void 0,
  45023. extractUrlBase: function(e) {
  45024. var t = e.split("/");
  45025. return 1 === t.length ? "./" : (t.pop(),
  45026. t.join("/") + "/")
  45027. },
  45028. initMaterials: function(e, t, i) {
  45029. for (var n = [], r = 0; r < e.length; ++r)
  45030. n[r] = this.createMaterial(e[r], t, i);
  45031. return n
  45032. },
  45033. createMaterial: function(e, c, h) {
  45034. function t(e, t, i, n, r) {
  45035. var o, a = c + e, s = Ci.Loader.Handlers.get(a);
  45036. o = null !== s ? s.load(a) : (He.setCrossOrigin(h),
  45037. He.load(a)),
  45038. void 0 !== t && (o.repeat.fromArray(t),
  45039. 1 !== t[0] && (o.wrapS = Ci.RepeatWrapping),
  45040. 1 !== t[1] && (o.wrapT = Ci.RepeatWrapping)),
  45041. void 0 !== i && o.offset.fromArray(i),
  45042. void 0 !== n && ("repeat" === n[0] && (o.wrapS = Ci.RepeatWrapping),
  45043. "mirror" === n[0] && (o.wrapS = Ci.MirroredRepeatWrapping),
  45044. "repeat" === n[1] && (o.wrapT = Ci.RepeatWrapping),
  45045. "mirror" === n[1] && (o.wrapT = Ci.MirroredRepeatWrapping)),
  45046. void 0 !== r && (o.anisotropy = r);
  45047. var l = Ci.Math.generateUUID();
  45048. return u[l] = o,
  45049. l
  45050. }
  45051. void 0 === Ue && (Ue = new Ci.Color),
  45052. void 0 === He && (He = new Ci.TextureLoader),
  45053. void 0 === ze && (ze = new Ci.MaterialLoader);
  45054. var u = {}
  45055. , i = {
  45056. uuid: Ci.Math.generateUUID(),
  45057. type: "MeshLambertMaterial"
  45058. };
  45059. for (var n in e) {
  45060. var r = e[n];
  45061. switch (n) {
  45062. case "DbgColor":
  45063. case "DbgIndex":
  45064. case "opticalDensity":
  45065. case "illumination":
  45066. break;
  45067. case "DbgName":
  45068. i.name = r;
  45069. break;
  45070. case "blending":
  45071. i.blending = Ci[r];
  45072. break;
  45073. case "colorAmbient":
  45074. case "mapAmbient":
  45075. console.warn("THREE.Loader.createMaterial:", n, "is no longer supported.");
  45076. break;
  45077. case "colorDiffuse":
  45078. i.color = Ue.fromArray(r).getHex();
  45079. break;
  45080. case "colorSpecular":
  45081. i.specular = Ue.fromArray(r).getHex();
  45082. break;
  45083. case "colorEmissive":
  45084. i.emissive = Ue.fromArray(r).getHex();
  45085. break;
  45086. case "specularCoef":
  45087. i.shininess = r;
  45088. break;
  45089. case "shading":
  45090. "basic" === r.toLowerCase() && (i.type = "MeshBasicMaterial"),
  45091. "phong" === r.toLowerCase() && (i.type = "MeshPhongMaterial");
  45092. break;
  45093. case "mapDiffuse":
  45094. i.map = t(r, e.mapDiffuseRepeat, e.mapDiffuseOffset, e.mapDiffuseWrap, e.mapDiffuseAnisotropy);
  45095. break;
  45096. case "mapDiffuseRepeat":
  45097. case "mapDiffuseOffset":
  45098. case "mapDiffuseWrap":
  45099. case "mapDiffuseAnisotropy":
  45100. break;
  45101. case "mapLight":
  45102. i.lightMap = t(r, e.mapLightRepeat, e.mapLightOffset, e.mapLightWrap, e.mapLightAnisotropy);
  45103. break;
  45104. case "mapLightRepeat":
  45105. case "mapLightOffset":
  45106. case "mapLightWrap":
  45107. case "mapLightAnisotropy":
  45108. break;
  45109. case "mapAO":
  45110. i.aoMap = t(r, e.mapAORepeat, e.mapAOOffset, e.mapAOWrap, e.mapAOAnisotropy);
  45111. break;
  45112. case "mapAORepeat":
  45113. case "mapAOOffset":
  45114. case "mapAOWrap":
  45115. case "mapAOAnisotropy":
  45116. break;
  45117. case "mapBump":
  45118. i.bumpMap = t(r, e.mapBumpRepeat, e.mapBumpOffset, e.mapBumpWrap, e.mapBumpAnisotropy);
  45119. break;
  45120. case "mapBumpScale":
  45121. i.bumpScale = r;
  45122. break;
  45123. case "mapBumpRepeat":
  45124. case "mapBumpOffset":
  45125. case "mapBumpWrap":
  45126. case "mapBumpAnisotropy":
  45127. break;
  45128. case "mapNormal":
  45129. i.normalMap = t(r, e.mapNormalRepeat, e.mapNormalOffset, e.mapNormalWrap, e.mapNormalAnisotropy);
  45130. break;
  45131. case "mapNormalFactor":
  45132. i.normalScale = [r, r];
  45133. break;
  45134. case "mapNormalRepeat":
  45135. case "mapNormalOffset":
  45136. case "mapNormalWrap":
  45137. case "mapNormalAnisotropy":
  45138. break;
  45139. case "mapSpecular":
  45140. i.specularMap = t(r, e.mapSpecularRepeat, e.mapSpecularOffset, e.mapSpecularWrap, e.mapSpecularAnisotropy);
  45141. break;
  45142. case "mapSpecularRepeat":
  45143. case "mapSpecularOffset":
  45144. case "mapSpecularWrap":
  45145. case "mapSpecularAnisotropy":
  45146. break;
  45147. case "mapAlpha":
  45148. i.alphaMap = t(r, e.mapAlphaRepeat, e.mapAlphaOffset, e.mapAlphaWrap, e.mapAlphaAnisotropy);
  45149. break;
  45150. case "mapAlphaRepeat":
  45151. case "mapAlphaOffset":
  45152. case "mapAlphaWrap":
  45153. case "mapAlphaAnisotropy":
  45154. break;
  45155. case "flipSided":
  45156. i.side = Ci.BackSide;
  45157. break;
  45158. case "doubleSided":
  45159. i.side = Ci.DoubleSide;
  45160. break;
  45161. case "transparency":
  45162. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  45163. i.opacity = r;
  45164. break;
  45165. case "depthTest":
  45166. case "depthWrite":
  45167. case "colorWrite":
  45168. case "opacity":
  45169. case "reflectivity":
  45170. case "transparent":
  45171. case "visible":
  45172. case "wireframe":
  45173. i[n] = r;
  45174. break;
  45175. case "vertexColors":
  45176. !0 === r && (i.vertexColors = Ci.VertexColors),
  45177. "face" === r && (i.vertexColors = Ci.FaceColors);
  45178. break;
  45179. default:
  45180. console.error("THREE.Loader.createMaterial: Unsupported", n, r)
  45181. }
  45182. }
  45183. return "MeshBasicMaterial" === i.type && delete i.emissive,
  45184. "MeshPhongMaterial" !== i.type && delete i.specular,
  45185. i.opacity < 1 && (i.transparent = !0),
  45186. ze.setTextures(u),
  45187. ze.parse(i)
  45188. }
  45189. },
  45190. Ci.Loader.Handlers = {
  45191. handlers: [],
  45192. add: function(e, t) {
  45193. this.handlers.push(e, t)
  45194. },
  45195. get: function(e) {
  45196. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  45197. var r = t[i]
  45198. , o = t[i + 1];
  45199. if (r.test(e))
  45200. return o
  45201. }
  45202. return null
  45203. }
  45204. },
  45205. Ci.XHRLoader = function(e) {
  45206. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45207. }
  45208. ,
  45209. Ci.XHRLoader.prototype = {
  45210. constructor: Ci.XHRLoader,
  45211. load: function(i, n, t, r) {
  45212. void 0 !== this.path && (i = this.path + i);
  45213. var o = this
  45214. , e = Ci.Cache.get(i);
  45215. if (void 0 !== e)
  45216. return n && setTimeout(function() {
  45217. n(e)
  45218. }, 0),
  45219. e;
  45220. var a = new XMLHttpRequest;
  45221. return a.overrideMimeType("text/plain"),
  45222. a.open("GET", i, !0),
  45223. a.addEventListener("load", function(e) {
  45224. var t = e.target.response;
  45225. Ci.Cache.add(i, t),
  45226. 200 === this.status ? (n && n(t),
  45227. o.manager.itemEnd(i)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  45228. n && n(t),
  45229. o.manager.itemEnd(i)) : (r && r(e),
  45230. o.manager.itemError(i))
  45231. }, !1),
  45232. void 0 !== t && a.addEventListener("progress", function(e) {
  45233. t(e)
  45234. }, !1),
  45235. a.addEventListener("error", function(e) {
  45236. r && r(e),
  45237. o.manager.itemError(i)
  45238. }, !1),
  45239. void 0 !== this.responseType && (a.responseType = this.responseType),
  45240. void 0 !== this.withCredentials && (a.withCredentials = this.withCredentials),
  45241. a.send(null),
  45242. o.manager.itemStart(i),
  45243. a
  45244. },
  45245. setPath: function(e) {
  45246. this.path = e
  45247. },
  45248. setResponseType: function(e) {
  45249. this.responseType = e
  45250. },
  45251. setWithCredentials: function(e) {
  45252. this.withCredentials = e
  45253. }
  45254. },
  45255. Ci.FontLoader = function(e) {
  45256. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45257. }
  45258. ,
  45259. Ci.FontLoader.prototype = {
  45260. constructor: Ci.FontLoader,
  45261. load: function(e, t, i, n) {
  45262. new Ci.XHRLoader(this.manager).load(e, function(e) {
  45263. t(new Ci.Font(JSON.parse(e.substring(65, e.length - 2))))
  45264. }, i, n)
  45265. }
  45266. },
  45267. Ci.ImageLoader = function(e) {
  45268. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45269. }
  45270. ,
  45271. Ci.ImageLoader.prototype = {
  45272. constructor: Ci.ImageLoader,
  45273. load: function(t, i, n, r) {
  45274. void 0 !== this.path && (t = this.path + t);
  45275. var o = this
  45276. , e = Ci.Cache.get(t);
  45277. if (void 0 !== e)
  45278. return o.manager.itemStart(t),
  45279. i ? setTimeout(function() {
  45280. i(e),
  45281. o.manager.itemEnd(t)
  45282. }, 0) : o.manager.itemEnd(t),
  45283. e;
  45284. var a = document.createElement("img");
  45285. return a.addEventListener("load", function(e) {
  45286. Ci.Cache.add(t, this),
  45287. i && i(this),
  45288. o.manager.itemEnd(t)
  45289. }, !1),
  45290. void 0 !== n && a.addEventListener("progress", function(e) {
  45291. n(e)
  45292. }, !1),
  45293. a.addEventListener("error", function(e) {
  45294. r && r(e),
  45295. o.manager.itemError(t)
  45296. }, !1),
  45297. void 0 !== this.crossOrigin && (a.crossOrigin = this.crossOrigin),
  45298. o.manager.itemStart(t),
  45299. a.src = t,
  45300. a
  45301. },
  45302. setCrossOrigin: function(e) {
  45303. this.crossOrigin = e
  45304. },
  45305. setPath: function(e) {
  45306. this.path = e
  45307. }
  45308. },
  45309. Ci.JSONLoader = function(e) {
  45310. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  45311. e = void 0),
  45312. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45313. this.withCredentials = !1
  45314. }
  45315. ,
  45316. Ci.JSONLoader.prototype = {
  45317. constructor: Ci.JSONLoader,
  45318. get statusDomElement() {
  45319. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  45320. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  45321. this._statusDomElement
  45322. },
  45323. load: function(o, a, e, t) {
  45324. var s = this
  45325. , l = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : Ci.Loader.prototype.extractUrlBase(o)
  45326. , i = new Ci.XHRLoader(this.manager);
  45327. i.setWithCredentials(this.withCredentials),
  45328. i.load(o, function(e) {
  45329. var t = JSON.parse(e)
  45330. , i = t.metadata;
  45331. if (void 0 !== i) {
  45332. var n = i.type;
  45333. if (void 0 !== n) {
  45334. if ("object" === n.toLowerCase())
  45335. return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.ObjectLoader instead.");
  45336. if ("scene" === n.toLowerCase())
  45337. return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.SceneLoader instead.")
  45338. }
  45339. }
  45340. var r = s.parse(t, l);
  45341. a(r.geometry, r.materials)
  45342. }, e, t)
  45343. },
  45344. setTexturePath: function(e) {
  45345. this.texturePath = e
  45346. },
  45347. parse: function(D, e) {
  45348. var N = new Ci.Geometry
  45349. , t = void 0 !== D.scale ? 1 / D.scale : 1;
  45350. if (function(e) {
  45351. function t(e, t) {
  45352. return e & 1 << t
  45353. }
  45354. var i, n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = D.faces, R = D.vertices, P = D.normals, O = D.colors, L = 0;
  45355. if (void 0 !== D.uvs) {
  45356. for (i = 0; i < D.uvs.length; i++)
  45357. D.uvs[i].length && L++;
  45358. for (i = 0; i < L; i++)
  45359. N.faceVertexUvs[i] = []
  45360. }
  45361. for (o = 0,
  45362. a = R.length; o < a; )
  45363. (A = new Ci.Vector3).x = R[o++] * e,
  45364. A.y = R[o++] * e,
  45365. A.z = R[o++] * e,
  45366. N.vertices.push(A);
  45367. for (o = 0,
  45368. a = M.length; o < a; )
  45369. if (d = t(u = M[o++], 0),
  45370. p = t(u, 1),
  45371. f = t(u, 3),
  45372. g = t(u, 4),
  45373. m = t(u, 5),
  45374. v = t(u, 6),
  45375. y = t(u, 7),
  45376. d) {
  45377. if ((I = new Ci.Face3).a = M[o],
  45378. I.b = M[o + 1],
  45379. I.c = M[o + 3],
  45380. (E = new Ci.Face3).a = M[o + 1],
  45381. E.b = M[o + 2],
  45382. E.c = M[o + 3],
  45383. o += 4,
  45384. p && (h = M[o++],
  45385. I.materialIndex = h,
  45386. E.materialIndex = h),
  45387. r = N.faces.length,
  45388. f)
  45389. for (i = 0; i < L; i++)
  45390. for (w = D.uvs[i],
  45391. N.faceVertexUvs[i][r] = [],
  45392. N.faceVertexUvs[i][r + 1] = [],
  45393. n = 0; n < 4; n++)
  45394. x = w[2 * (c = M[o++])],
  45395. S = w[2 * c + 1],
  45396. T = new Ci.Vector2(x,S),
  45397. 2 !== n && N.faceVertexUvs[i][r].push(T),
  45398. 0 !== n && N.faceVertexUvs[i][r + 1].push(T);
  45399. if (g && (l = 3 * M[o++],
  45400. I.normal.set(P[l++], P[l++], P[l]),
  45401. E.normal.copy(I.normal)),
  45402. m)
  45403. for (i = 0; i < 4; i++)
  45404. l = 3 * M[o++],
  45405. b = new Ci.Vector3(P[l++],P[l++],P[l]),
  45406. 2 !== i && I.vertexNormals.push(b),
  45407. 0 !== i && E.vertexNormals.push(b);
  45408. if (v && (_ = O[s = M[o++]],
  45409. I.color.setHex(_),
  45410. E.color.setHex(_)),
  45411. y)
  45412. for (i = 0; i < 4; i++)
  45413. _ = O[s = M[o++]],
  45414. 2 !== i && I.vertexColors.push(new Ci.Color(_)),
  45415. 0 !== i && E.vertexColors.push(new Ci.Color(_));
  45416. N.faces.push(I),
  45417. N.faces.push(E)
  45418. } else {
  45419. if ((C = new Ci.Face3).a = M[o++],
  45420. C.b = M[o++],
  45421. C.c = M[o++],
  45422. p && (h = M[o++],
  45423. C.materialIndex = h),
  45424. r = N.faces.length,
  45425. f)
  45426. for (i = 0; i < L; i++)
  45427. for (w = D.uvs[i],
  45428. N.faceVertexUvs[i][r] = [],
  45429. n = 0; n < 3; n++)
  45430. x = w[2 * (c = M[o++])],
  45431. S = w[2 * c + 1],
  45432. T = new Ci.Vector2(x,S),
  45433. N.faceVertexUvs[i][r].push(T);
  45434. if (g && (l = 3 * M[o++],
  45435. C.normal.set(P[l++], P[l++], P[l])),
  45436. m)
  45437. for (i = 0; i < 3; i++)
  45438. l = 3 * M[o++],
  45439. b = new Ci.Vector3(P[l++],P[l++],P[l]),
  45440. C.vertexNormals.push(b);
  45441. if (v && (s = M[o++],
  45442. C.color.setHex(O[s])),
  45443. y)
  45444. for (i = 0; i < 3; i++)
  45445. s = M[o++],
  45446. C.vertexColors.push(new Ci.Color(O[s]));
  45447. N.faces.push(C)
  45448. }
  45449. }(t),
  45450. function() {
  45451. var e = void 0 !== D.influencesPerVertex ? D.influencesPerVertex : 2;
  45452. if (D.skinWeights)
  45453. for (var t = 0, i = D.skinWeights.length; t < i; t += e) {
  45454. var n = D.skinWeights[t]
  45455. , r = 1 < e ? D.skinWeights[t + 1] : 0
  45456. , o = 2 < e ? D.skinWeights[t + 2] : 0
  45457. , a = 3 < e ? D.skinWeights[t + 3] : 0;
  45458. N.skinWeights.push(new Ci.Vector4(n,r,o,a))
  45459. }
  45460. if (D.skinIndices)
  45461. for (t = 0,
  45462. i = D.skinIndices.length; t < i; t += e) {
  45463. var s = D.skinIndices[t]
  45464. , l = 1 < e ? D.skinIndices[t + 1] : 0
  45465. , c = 2 < e ? D.skinIndices[t + 2] : 0
  45466. , h = 3 < e ? D.skinIndices[t + 3] : 0;
  45467. N.skinIndices.push(new Ci.Vector4(s,l,c,h))
  45468. }
  45469. N.bones = D.bones,
  45470. N.bones && 0 < N.bones.length && (N.skinWeights.length !== N.skinIndices.length || N.skinIndices.length !== N.vertices.length) && console.warn("When skinning, number of vertices (" + N.vertices.length + "), skinIndices (" + N.skinIndices.length + "), and skinWeights (" + N.skinWeights.length + ") should match.")
  45471. }(),
  45472. function(e) {
  45473. if (void 0 !== D.morphTargets)
  45474. for (var t = 0, i = D.morphTargets.length; t < i; t++) {
  45475. N.morphTargets[t] = {},
  45476. N.morphTargets[t].name = D.morphTargets[t].name,
  45477. N.morphTargets[t].vertices = [];
  45478. for (var n = N.morphTargets[t].vertices, r = D.morphTargets[t].vertices, o = 0, a = r.length; o < a; o += 3) {
  45479. var s = new Ci.Vector3;
  45480. s.x = r[o] * e,
  45481. s.y = r[o + 1] * e,
  45482. s.z = r[o + 2] * e,
  45483. n.push(s)
  45484. }
  45485. }
  45486. if (void 0 !== D.morphColors && 0 < D.morphColors.length) {
  45487. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  45488. var l = N.faces
  45489. , c = D.morphColors[0].colors;
  45490. for (t = 0,
  45491. i = l.length; t < i; t++)
  45492. l[t].color.fromArray(c, 3 * t)
  45493. }
  45494. }(t),
  45495. function() {
  45496. var e = []
  45497. , t = [];
  45498. void 0 !== D.animation && t.push(D.animation),
  45499. void 0 !== D.animations && (D.animations.length ? t = t.concat(D.animations) : t.push(D.animations));
  45500. for (var i = 0; i < t.length; i++) {
  45501. var n = Ci.AnimationClip.parseAnimation(t[i], N.bones);
  45502. n && e.push(n)
  45503. }
  45504. if (N.morphTargets) {
  45505. var r = Ci.AnimationClip.CreateClipsFromMorphTargetSequences(N.morphTargets, 10);
  45506. e = e.concat(r)
  45507. }
  45508. 0 < e.length && (N.animations = e)
  45509. }(),
  45510. N.computeFaceNormals(),
  45511. N.computeBoundingSphere(),
  45512. void 0 === D.materials || 0 === D.materials.length)
  45513. return {
  45514. geometry: N
  45515. };
  45516. var i = Ci.Loader.prototype.initMaterials(D.materials, e, this.crossOrigin);
  45517. return {
  45518. geometry: N,
  45519. materials: i
  45520. }
  45521. }
  45522. },
  45523. Ci.LoadingManager = function(e, t, i) {
  45524. var n = this
  45525. , r = !1
  45526. , o = 0
  45527. , a = 0;
  45528. this.onStart = void 0,
  45529. this.onLoad = e,
  45530. this.onProgress = t,
  45531. this.onError = i,
  45532. this.itemStart = function(e) {
  45533. a++,
  45534. !1 === r && void 0 !== n.onStart && n.onStart(e, o, a),
  45535. r = !0
  45536. }
  45537. ,
  45538. this.itemEnd = function(e) {
  45539. o++,
  45540. void 0 !== n.onProgress && n.onProgress(e, o, a),
  45541. o === a && (r = !1,
  45542. void 0 !== n.onLoad && n.onLoad())
  45543. }
  45544. ,
  45545. this.itemError = function(e) {
  45546. void 0 !== n.onError && n.onError(e)
  45547. }
  45548. }
  45549. ,
  45550. Ci.DefaultLoadingManager = new Ci.LoadingManager,
  45551. Ci.BufferGeometryLoader = function(e) {
  45552. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45553. }
  45554. ,
  45555. Ci.BufferGeometryLoader.prototype = {
  45556. constructor: Ci.BufferGeometryLoader,
  45557. load: function(e, t, i, n) {
  45558. var r = this;
  45559. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45560. t(r.parse(JSON.parse(e)))
  45561. }, i, n)
  45562. },
  45563. parse: function(e) {
  45564. var t = new Ci.BufferGeometry
  45565. , i = e.data.index
  45566. , n = {
  45567. Int8Array: Int8Array,
  45568. Uint8Array: Uint8Array,
  45569. Uint8ClampedArray: Uint8ClampedArray,
  45570. Int16Array: Int16Array,
  45571. Uint16Array: Uint16Array,
  45572. Int32Array: Int32Array,
  45573. Uint32Array: Uint32Array,
  45574. Float32Array: Float32Array,
  45575. Float64Array: Float64Array
  45576. };
  45577. if (void 0 !== i) {
  45578. var r = new n[i.type](i.array);
  45579. t.setIndex(new Ci.BufferAttribute(r,1))
  45580. }
  45581. var o = e.data.attributes;
  45582. for (var a in o) {
  45583. var s = o[a];
  45584. r = new n[s.type](s.array);
  45585. t.addAttribute(a, new Ci.BufferAttribute(r,s.itemSize))
  45586. }
  45587. var l = e.data.groups || e.data.drawcalls || e.data.offsets;
  45588. if (void 0 !== l)
  45589. for (var c = 0, h = l.length; c !== h; ++c) {
  45590. var u = l[c];
  45591. t.addGroup(u.start, u.count, u.materialIndex)
  45592. }
  45593. var d = e.data.boundingSphere;
  45594. if (void 0 !== d) {
  45595. var p = new Ci.Vector3;
  45596. void 0 !== d.center && p.fromArray(d.center),
  45597. t.boundingSphere = new Ci.Sphere(p,d.radius)
  45598. }
  45599. return t
  45600. }
  45601. },
  45602. Ci.MaterialLoader = function(e) {
  45603. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45604. this.textures = {}
  45605. }
  45606. ,
  45607. Ci.MaterialLoader.prototype = {
  45608. constructor: Ci.MaterialLoader,
  45609. load: function(e, t, i, n) {
  45610. var r = this;
  45611. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45612. t(r.parse(JSON.parse(e)))
  45613. }, i, n)
  45614. },
  45615. setTextures: function(e) {
  45616. this.textures = e
  45617. },
  45618. getTexture: function(e) {
  45619. var t = this.textures;
  45620. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  45621. t[e]
  45622. },
  45623. parse: function(e) {
  45624. var t = new Ci[e.type];
  45625. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  45626. void 0 !== e.name && (t.name = e.name),
  45627. void 0 !== e.color && t.color.setHex(e.color),
  45628. void 0 !== e.roughness && (t.roughness = e.roughness),
  45629. void 0 !== e.metalness && (t.metalness = e.metalness),
  45630. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  45631. void 0 !== e.specular && t.specular.setHex(e.specular),
  45632. void 0 !== e.shininess && (t.shininess = e.shininess),
  45633. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  45634. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  45635. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  45636. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  45637. void 0 !== e.shading && (t.shading = e.shading),
  45638. void 0 !== e.blending && (t.blending = e.blending),
  45639. void 0 !== e.side && (t.side = e.side),
  45640. void 0 !== e.opacity && (t.opacity = e.opacity),
  45641. void 0 !== e.transparent && (t.transparent = e.transparent),
  45642. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  45643. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  45644. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  45645. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  45646. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  45647. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  45648. void 0 !== e.size && (t.size = e.size),
  45649. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  45650. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  45651. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  45652. t.transparent = !0),
  45653. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  45654. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  45655. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  45656. void 0 !== e.normalScale) {
  45657. var i = e.normalScale;
  45658. !1 === Array.isArray(i) && (i = [i, i]),
  45659. t.normalScale = (new Ci.Vector2).fromArray(i)
  45660. }
  45661. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  45662. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  45663. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  45664. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  45665. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  45666. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  45667. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  45668. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  45669. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  45670. t.combine = Ci.MultiplyOperation),
  45671. e.reflectivity && (t.reflectivity = e.reflectivity),
  45672. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  45673. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  45674. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  45675. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  45676. void 0 !== e.materials)
  45677. for (var n = 0, r = e.materials.length; n < r; n++)
  45678. t.materials.push(this.parse(e.materials[n]));
  45679. return t
  45680. }
  45681. },
  45682. Ci.ObjectLoader = function(e) {
  45683. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45684. this.texturePath = ""
  45685. }
  45686. ,
  45687. Ci.ObjectLoader.prototype = {
  45688. constructor: Ci.ObjectLoader,
  45689. load: function(e, t, i, n) {
  45690. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  45691. var r = this;
  45692. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45693. r.parse(JSON.parse(e), t)
  45694. }, i, n)
  45695. },
  45696. setTexturePath: function(e) {
  45697. this.texturePath = e
  45698. },
  45699. setCrossOrigin: function(e) {
  45700. this.crossOrigin = e
  45701. },
  45702. parse: function(e, t) {
  45703. var i = this.parseGeometries(e.geometries)
  45704. , n = this.parseImages(e.images, function() {
  45705. void 0 !== t && t(a)
  45706. })
  45707. , r = this.parseTextures(e.textures, n)
  45708. , o = this.parseMaterials(e.materials, r)
  45709. , a = this.parseObject(e.object, i, o);
  45710. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  45711. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  45712. a
  45713. },
  45714. parseGeometries: function(e) {
  45715. var t = {};
  45716. if (void 0 !== e)
  45717. for (var i = new Ci.JSONLoader, n = new Ci.BufferGeometryLoader, r = 0, o = e.length; r < o; r++) {
  45718. var a, s = e[r];
  45719. switch (s.type) {
  45720. case "PlaneGeometry":
  45721. case "PlaneBufferGeometry":
  45722. a = new Ci[s.type](s.width,s.height,s.widthSegments,s.heightSegments);
  45723. break;
  45724. case "BoxGeometry":
  45725. case "BoxBufferGeometry":
  45726. case "CubeGeometry":
  45727. a = new Ci[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);
  45728. break;
  45729. case "CircleGeometry":
  45730. case "CircleBufferGeometry":
  45731. a = new Ci[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);
  45732. break;
  45733. case "CylinderGeometry":
  45734. case "CylinderBufferGeometry":
  45735. a = new Ci[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);
  45736. break;
  45737. case "SphereGeometry":
  45738. case "SphereBufferGeometry":
  45739. a = new Ci[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);
  45740. break;
  45741. case "DodecahedronGeometry":
  45742. a = new Ci.DodecahedronGeometry(s.radius,s.detail);
  45743. break;
  45744. case "IcosahedronGeometry":
  45745. a = new Ci.IcosahedronGeometry(s.radius,s.detail);
  45746. break;
  45747. case "OctahedronGeometry":
  45748. a = new Ci.OctahedronGeometry(s.radius,s.detail);
  45749. break;
  45750. case "TetrahedronGeometry":
  45751. a = new Ci.TetrahedronGeometry(s.radius,s.detail);
  45752. break;
  45753. case "RingGeometry":
  45754. case "RingBufferGeometry":
  45755. a = new Ci[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);
  45756. break;
  45757. case "TorusGeometry":
  45758. case "TorusBufferGeometry":
  45759. a = new Ci[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);
  45760. break;
  45761. case "TorusKnotGeometry":
  45762. case "TorusKnotBufferGeometry":
  45763. a = new Ci[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);
  45764. break;
  45765. case "LatheGeometry":
  45766. a = new Ci.LatheGeometry(s.points,s.segments,s.phiStart,s.phiLength);
  45767. break;
  45768. case "BufferGeometry":
  45769. a = n.parse(s);
  45770. break;
  45771. case "Geometry":
  45772. a = i.parse(s.data, this.texturePath).geometry;
  45773. break;
  45774. default:
  45775. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + s.type + '"');
  45776. continue
  45777. }
  45778. a.uuid = s.uuid,
  45779. void 0 !== s.name && (a.name = s.name),
  45780. t[s.uuid] = a
  45781. }
  45782. return t
  45783. },
  45784. parseMaterials: function(e, t) {
  45785. var i = {};
  45786. if (void 0 !== e) {
  45787. var n = new Ci.MaterialLoader;
  45788. n.setTextures(t);
  45789. for (var r = 0, o = e.length; r < o; r++) {
  45790. var a = n.parse(e[r]);
  45791. i[a.uuid] = a
  45792. }
  45793. }
  45794. return i
  45795. },
  45796. parseAnimations: function(e) {
  45797. for (var t = [], i = 0; i < e.length; i++) {
  45798. var n = Ci.AnimationClip.parse(e[i]);
  45799. t.push(n)
  45800. }
  45801. return t
  45802. },
  45803. parseImages: function(e, t) {
  45804. function i(e) {
  45805. return n.manager.itemStart(e),
  45806. a.load(e, function() {
  45807. n.manager.itemEnd(e)
  45808. })
  45809. }
  45810. var n = this
  45811. , r = {};
  45812. if (void 0 !== e && 0 < e.length) {
  45813. var o = new Ci.LoadingManager(t)
  45814. , a = new Ci.ImageLoader(o);
  45815. a.setCrossOrigin(this.crossOrigin);
  45816. for (var s = 0, l = e.length; s < l; s++) {
  45817. var c = e[s]
  45818. , h = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url) ? c.url : n.texturePath + c.url;
  45819. r[c.uuid] = i(h)
  45820. }
  45821. }
  45822. return r
  45823. },
  45824. parseTextures: function(e, t) {
  45825. function i(e) {
  45826. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  45827. Ci[e])
  45828. }
  45829. var n = {};
  45830. if (void 0 !== e)
  45831. for (var r = 0, o = e.length; r < o; r++) {
  45832. var a = e[r];
  45833. void 0 === a.image && console.warn('THREE.ObjectLoader: No "image" specified for', a.uuid),
  45834. void 0 === t[a.image] && console.warn("THREE.ObjectLoader: Undefined image", a.image);
  45835. var s = new Ci.Texture(t[a.image]);
  45836. s.needsUpdate = !0,
  45837. s.uuid = a.uuid,
  45838. void 0 !== a.name && (s.name = a.name),
  45839. void 0 !== a.mapping && (s.mapping = i(a.mapping)),
  45840. void 0 !== a.offset && (s.offset = new Ci.Vector2(a.offset[0],a.offset[1])),
  45841. void 0 !== a.repeat && (s.repeat = new Ci.Vector2(a.repeat[0],a.repeat[1])),
  45842. void 0 !== a.minFilter && (s.minFilter = i(a.minFilter)),
  45843. void 0 !== a.magFilter && (s.magFilter = i(a.magFilter)),
  45844. void 0 !== a.anisotropy && (s.anisotropy = a.anisotropy),
  45845. Array.isArray(a.wrap) && (s.wrapS = i(a.wrap[0]),
  45846. s.wrapT = i(a.wrap[1])),
  45847. n[a.uuid] = s
  45848. }
  45849. return n
  45850. },
  45851. parseObject: (ke = new Ci.Matrix4,
  45852. function(e, t, i) {
  45853. function n(e) {
  45854. return void 0 === t[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  45855. t[e]
  45856. }
  45857. function r(e) {
  45858. if (void 0 !== e)
  45859. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  45860. i[e]
  45861. }
  45862. var o;
  45863. switch (e.type) {
  45864. case "Scene":
  45865. o = new Ci.Scene;
  45866. break;
  45867. case "PerspectiveCamera":
  45868. o = new Ci.PerspectiveCamera(e.fov,e.aspect,e.near,e.far);
  45869. break;
  45870. case "OrthographicCamera":
  45871. o = new Ci.OrthographicCamera(e.left,e.right,e.top,e.bottom,e.near,e.far);
  45872. break;
  45873. case "AmbientLight":
  45874. o = new Ci.AmbientLight(e.color,e.intensity);
  45875. break;
  45876. case "DirectionalLight":
  45877. o = new Ci.DirectionalLight(e.color,e.intensity);
  45878. break;
  45879. case "PointLight":
  45880. o = new Ci.PointLight(e.color,e.intensity,e.distance,e.decay);
  45881. break;
  45882. case "SpotLight":
  45883. o = new Ci.SpotLight(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);
  45884. break;
  45885. case "HemisphereLight":
  45886. o = new Ci.HemisphereLight(e.color,e.groundColor,e.intensity);
  45887. break;
  45888. case "Mesh":
  45889. var a = n(e.geometry)
  45890. , s = r(e.material);
  45891. o = a.bones && 0 < a.bones.length ? new Ci.SkinnedMesh(a,s) : new Ci.Mesh(a,s);
  45892. break;
  45893. case "LOD":
  45894. o = new Ci.LOD;
  45895. break;
  45896. case "Line":
  45897. o = new Ci.Line(n(e.geometry),r(e.material),e.mode);
  45898. break;
  45899. case "PointCloud":
  45900. case "Points":
  45901. o = new Ci.Points(n(e.geometry),r(e.material));
  45902. break;
  45903. case "Sprite":
  45904. o = new Ci.Sprite(r(e.material));
  45905. break;
  45906. case "Group":
  45907. o = new Ci.Group;
  45908. break;
  45909. default:
  45910. o = new Ci.Object3D
  45911. }
  45912. if (o.uuid = e.uuid,
  45913. void 0 !== e.name && (o.name = e.name),
  45914. void 0 !== e.matrix ? (ke.fromArray(e.matrix),
  45915. ke.decompose(o.position, o.quaternion, o.scale)) : (void 0 !== e.position && o.position.fromArray(e.position),
  45916. void 0 !== e.rotation && o.rotation.fromArray(e.rotation),
  45917. void 0 !== e.scale && o.scale.fromArray(e.scale)),
  45918. void 0 !== e.castShadow && (o.castShadow = e.castShadow),
  45919. void 0 !== e.receiveShadow && (o.receiveShadow = e.receiveShadow),
  45920. void 0 !== e.visible && (o.visible = e.visible),
  45921. void 0 !== e.userData && (o.userData = e.userData),
  45922. void 0 !== e.children)
  45923. for (var l in e.children)
  45924. o.add(this.parseObject(e.children[l], t, i));
  45925. if ("LOD" === e.type)
  45926. for (var c = e.levels, h = 0; h < c.length; h++) {
  45927. var u = c[h];
  45928. void 0 !== (l = o.getObjectByProperty("uuid", u.object)) && o.addLevel(l, u.distance)
  45929. }
  45930. return o
  45931. }
  45932. )
  45933. },
  45934. Ci.TextureLoader = function(e) {
  45935. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45936. }
  45937. ,
  45938. Ci.TextureLoader.prototype = {
  45939. constructor: Ci.TextureLoader,
  45940. load: function(e, t, i, n) {
  45941. var r = new Ci.Texture
  45942. , o = new Ci.ImageLoader(this.manager);
  45943. return o.setCrossOrigin(this.crossOrigin),
  45944. o.setPath(this.path),
  45945. o.load(e, function(e) {
  45946. r.image = e,
  45947. r.needsUpdate = !0,
  45948. void 0 !== t && t(r)
  45949. }, i, n),
  45950. r
  45951. },
  45952. setCrossOrigin: function(e) {
  45953. this.crossOrigin = e
  45954. },
  45955. setPath: function(e) {
  45956. this.path = e
  45957. }
  45958. },
  45959. Ci.CubeTextureLoader = function(e) {
  45960. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45961. }
  45962. ,
  45963. Ci.CubeTextureLoader.prototype = {
  45964. constructor: Ci.CubeTextureLoader,
  45965. load: function(e, i, t, n) {
  45966. function r(t) {
  45967. a.load(e[t], function(e) {
  45968. o.images[t] = e,
  45969. 6 === ++s && (o.needsUpdate = !0,
  45970. i && i(o))
  45971. }, void 0, n)
  45972. }
  45973. var o = new Ci.CubeTexture
  45974. , a = new Ci.ImageLoader(this.manager);
  45975. a.setCrossOrigin(this.crossOrigin),
  45976. a.setPath(this.path);
  45977. for (var s = 0, l = 0; l < e.length; ++l)
  45978. r(l);
  45979. return o
  45980. },
  45981. setCrossOrigin: function(e) {
  45982. this.crossOrigin = e
  45983. },
  45984. setPath: function(e) {
  45985. this.path = e
  45986. }
  45987. },
  45988. Ci.DataTextureLoader = Ci.BinaryTextureLoader = function(e) {
  45989. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45990. this._parser = null
  45991. }
  45992. ,
  45993. Ci.BinaryTextureLoader.prototype = {
  45994. constructor: Ci.BinaryTextureLoader,
  45995. load: function(e, i, t, n) {
  45996. var r = this
  45997. , o = new Ci.DataTexture
  45998. , a = new Ci.XHRLoader(this.manager);
  45999. return a.setResponseType("arraybuffer"),
  46000. a.load(e, function(e) {
  46001. var t = r._parser(e);
  46002. t && (void 0 !== t.image ? o.image = t.image : void 0 !== t.data && (o.image.width = t.width,
  46003. o.image.height = t.height,
  46004. o.image.data = t.data),
  46005. o.wrapS = void 0 !== t.wrapS ? t.wrapS : Ci.ClampToEdgeWrapping,
  46006. o.wrapT = void 0 !== t.wrapT ? t.wrapT : Ci.ClampToEdgeWrapping,
  46007. o.magFilter = void 0 !== t.magFilter ? t.magFilter : Ci.LinearFilter,
  46008. o.minFilter = void 0 !== t.minFilter ? t.minFilter : Ci.LinearMipMapLinearFilter,
  46009. o.anisotropy = void 0 !== t.anisotropy ? t.anisotropy : 1,
  46010. void 0 !== t.format && (o.format = t.format),
  46011. void 0 !== t.type && (o.type = t.type),
  46012. void 0 !== t.mipmaps && (o.mipmaps = t.mipmaps),
  46013. 1 === t.mipmapCount && (o.minFilter = Ci.LinearFilter),
  46014. o.needsUpdate = !0,
  46015. i && i(o, t))
  46016. }, t, n),
  46017. o
  46018. }
  46019. },
  46020. Ci.CompressedTextureLoader = function(e) {
  46021. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46022. this._parser = null
  46023. }
  46024. ,
  46025. Ci.CompressedTextureLoader.prototype = {
  46026. constructor: Ci.CompressedTextureLoader,
  46027. load: function(e, o, t, n) {
  46028. function i(i) {
  46029. r.load(e[i], function(e) {
  46030. var t = a._parser(e, !0);
  46031. s[i] = {
  46032. width: t.width,
  46033. height: t.height,
  46034. format: t.format,
  46035. mipmaps: t.mipmaps
  46036. },
  46037. 6 === (c += 1) && (1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter),
  46038. l.format = t.format,
  46039. l.needsUpdate = !0,
  46040. o && o(l))
  46041. }, t, n)
  46042. }
  46043. var a = this
  46044. , s = []
  46045. , l = new Ci.CompressedTexture;
  46046. l.image = s;
  46047. var r = new Ci.XHRLoader(this.manager);
  46048. if (r.setPath(this.path),
  46049. r.setResponseType("arraybuffer"),
  46050. Array.isArray(e))
  46051. for (var c = 0, h = 0, u = e.length; h < u; ++h)
  46052. i(h);
  46053. else
  46054. r.load(e, function(e) {
  46055. var t = a._parser(e, !0);
  46056. if (t.isCubemap)
  46057. for (var i = t.mipmaps.length / t.mipmapCount, n = 0; n < i; n++) {
  46058. s[n] = {
  46059. mipmaps: []
  46060. };
  46061. for (var r = 0; r < t.mipmapCount; r++)
  46062. s[n].mipmaps.push(t.mipmaps[n * t.mipmapCount + r]),
  46063. s[n].format = t.format,
  46064. s[n].width = t.width,
  46065. s[n].height = t.height
  46066. }
  46067. else
  46068. l.image.width = t.width,
  46069. l.image.height = t.height,
  46070. l.mipmaps = t.mipmaps;
  46071. 1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter),
  46072. l.format = t.format,
  46073. l.needsUpdate = !0,
  46074. o && o(l)
  46075. }, t, n);
  46076. return l
  46077. },
  46078. setPath: function(e) {
  46079. this.path = e
  46080. }
  46081. },
  46082. Ci.Material = function() {
  46083. Object.defineProperty(this, "id", {
  46084. value: Ci.MaterialIdCount++
  46085. }),
  46086. this.uuid = Ci.Math.generateUUID(),
  46087. this.name = "",
  46088. this.type = "Material",
  46089. this.side = Ci.FrontSide,
  46090. this.opacity = 1,
  46091. this.transparent = !1,
  46092. this.blending = Ci.NormalBlending,
  46093. this.blendSrc = Ci.SrcAlphaFactor,
  46094. this.blendDst = Ci.OneMinusSrcAlphaFactor,
  46095. this.blendEquation = Ci.AddEquation,
  46096. this.blendSrcAlpha = null,
  46097. this.blendDstAlpha = null,
  46098. this.blendEquationAlpha = null,
  46099. this.depthFunc = Ci.LessEqualDepth,
  46100. this.depthTest = !0,
  46101. this.depthWrite = !0,
  46102. this.colorWrite = !0,
  46103. this.precision = null,
  46104. this.polygonOffset = !1,
  46105. this.polygonOffsetFactor = 0,
  46106. this.polygonOffsetUnits = 0,
  46107. this.alphaTest = 0,
  46108. this.premultipliedAlpha = !1,
  46109. this.overdraw = 0,
  46110. this.visible = !0,
  46111. this._needsUpdate = !0
  46112. }
  46113. ,
  46114. Ci.Material.prototype = {
  46115. constructor: Ci.Material,
  46116. get needsUpdate() {
  46117. return this._needsUpdate
  46118. },
  46119. set needsUpdate(e) {
  46120. !0 === e && this.update(),
  46121. this._needsUpdate = e
  46122. },
  46123. setValues: function(e) {
  46124. if (void 0 !== e)
  46125. for (var t in e) {
  46126. var i = e[t];
  46127. if (void 0 !== i) {
  46128. var n = this[t];
  46129. void 0 !== n ? n instanceof Ci.Color ? n.set(i) : n instanceof Ci.Vector3 && i instanceof Ci.Vector3 ? n.copy(i) : this[t] = "overdraw" === t ? Number(i) : i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  46130. } else
  46131. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  46132. }
  46133. },
  46134. toJSON: function(e) {
  46135. function t(e) {
  46136. var t = [];
  46137. for (var i in e) {
  46138. var n = e[i];
  46139. delete n.metadata,
  46140. t.push(n)
  46141. }
  46142. return t
  46143. }
  46144. var i = void 0 === e;
  46145. i && (e = {
  46146. textures: {},
  46147. images: {}
  46148. });
  46149. var n = {
  46150. metadata: {
  46151. version: 4.4,
  46152. type: "Material",
  46153. generator: "Material.toJSON"
  46154. }
  46155. };
  46156. if (n.uuid = this.uuid,
  46157. n.type = this.type,
  46158. "" !== this.name && (n.name = this.name),
  46159. this.color instanceof Ci.Color && (n.color = this.color.getHex()),
  46160. .5 !== this.roughness && (n.roughness = this.roughness),
  46161. .5 !== this.metalness && (n.metalness = this.metalness),
  46162. this.emissive instanceof Ci.Color && (n.emissive = this.emissive.getHex()),
  46163. this.specular instanceof Ci.Color && (n.specular = this.specular.getHex()),
  46164. void 0 !== this.shininess && (n.shininess = this.shininess),
  46165. this.map instanceof Ci.Texture && (n.map = this.map.toJSON(e).uuid),
  46166. this.alphaMap instanceof Ci.Texture && (n.alphaMap = this.alphaMap.toJSON(e).uuid),
  46167. this.lightMap instanceof Ci.Texture && (n.lightMap = this.lightMap.toJSON(e).uuid),
  46168. this.bumpMap instanceof Ci.Texture && (n.bumpMap = this.bumpMap.toJSON(e).uuid,
  46169. n.bumpScale = this.bumpScale),
  46170. this.normalMap instanceof Ci.Texture && (n.normalMap = this.normalMap.toJSON(e).uuid,
  46171. n.normalScale = this.normalScale.toArray()),
  46172. this.displacementMap instanceof Ci.Texture && (n.displacementMap = this.displacementMap.toJSON(e).uuid,
  46173. n.displacementScale = this.displacementScale,
  46174. n.displacementBias = this.displacementBias),
  46175. this.roughnessMap instanceof Ci.Texture && (n.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  46176. this.metalnessMap instanceof Ci.Texture && (n.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  46177. this.emissiveMap instanceof Ci.Texture && (n.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  46178. this.specularMap instanceof Ci.Texture && (n.specularMap = this.specularMap.toJSON(e).uuid),
  46179. this.envMap instanceof Ci.Texture && (n.envMap = this.envMap.toJSON(e).uuid,
  46180. n.reflectivity = this.reflectivity),
  46181. void 0 !== this.size && (n.size = this.size),
  46182. void 0 !== this.sizeAttenuation && (n.sizeAttenuation = this.sizeAttenuation),
  46183. void 0 !== this.vertexColors && this.vertexColors !== Ci.NoColors && (n.vertexColors = this.vertexColors),
  46184. void 0 !== this.shading && this.shading !== Ci.SmoothShading && (n.shading = this.shading),
  46185. void 0 !== this.blending && this.blending !== Ci.NormalBlending && (n.blending = this.blending),
  46186. void 0 !== this.side && this.side !== Ci.FrontSide && (n.side = this.side),
  46187. this.opacity < 1 && (n.opacity = this.opacity),
  46188. !0 === this.transparent && (n.transparent = this.transparent),
  46189. 0 < this.alphaTest && (n.alphaTest = this.alphaTest),
  46190. !0 === this.premultipliedAlpha && (n.premultipliedAlpha = this.premultipliedAlpha),
  46191. !0 === this.wireframe && (n.wireframe = this.wireframe),
  46192. 1 < this.wireframeLinewidth && (n.wireframeLinewidth = this.wireframeLinewidth),
  46193. i) {
  46194. var r = t(e.textures)
  46195. , o = t(e.images);
  46196. 0 < r.length && (n.textures = r),
  46197. 0 < o.length && (n.images = o)
  46198. }
  46199. return n
  46200. },
  46201. clone: function() {
  46202. return (new this.constructor).copy(this)
  46203. },
  46204. copy: function(e) {
  46205. return this.name = e.name,
  46206. this.side = e.side,
  46207. this.opacity = e.opacity,
  46208. this.transparent = e.transparent,
  46209. this.blending = e.blending,
  46210. this.blendSrc = e.blendSrc,
  46211. this.blendDst = e.blendDst,
  46212. this.blendEquation = e.blendEquation,
  46213. this.blendSrcAlpha = e.blendSrcAlpha,
  46214. this.blendDstAlpha = e.blendDstAlpha,
  46215. this.blendEquationAlpha = e.blendEquationAlpha,
  46216. this.depthFunc = e.depthFunc,
  46217. this.depthTest = e.depthTest,
  46218. this.depthWrite = e.depthWrite,
  46219. this.colorWrite = e.colorWrite,
  46220. this.precision = e.precision,
  46221. this.polygonOffset = e.polygonOffset,
  46222. this.polygonOffsetFactor = e.polygonOffsetFactor,
  46223. this.polygonOffsetUnits = e.polygonOffsetUnits,
  46224. this.alphaTest = e.alphaTest,
  46225. this.premultipliedAlpha = e.premultipliedAlpha,
  46226. this.overdraw = e.overdraw,
  46227. this.visible = e.visible,
  46228. this
  46229. },
  46230. update: function() {
  46231. this.dispatchEvent({
  46232. type: "update"
  46233. })
  46234. },
  46235. dispose: function() {
  46236. this.dispatchEvent({
  46237. type: "dispose"
  46238. })
  46239. }
  46240. },
  46241. Ci.EventDispatcher.prototype.apply(Ci.Material.prototype),
  46242. Ci.MaterialIdCount = 0,
  46243. Ci.LineBasicMaterial = function(e) {
  46244. Ci.Material.call(this),
  46245. this.type = "LineBasicMaterial",
  46246. this.color = new Ci.Color(16777215),
  46247. this.linewidth = 1,
  46248. this.linecap = "round",
  46249. this.linejoin = "round",
  46250. this.blending = Ci.NormalBlending,
  46251. this.vertexColors = Ci.NoColors,
  46252. this.fog = !0,
  46253. this.setValues(e)
  46254. }
  46255. ,
  46256. Ci.LineBasicMaterial.prototype = Object.create(Ci.Material.prototype),
  46257. Ci.LineBasicMaterial.prototype.constructor = Ci.LineBasicMaterial,
  46258. Ci.LineBasicMaterial.prototype.copy = function(e) {
  46259. return Ci.Material.prototype.copy.call(this, e),
  46260. this.color.copy(e.color),
  46261. this.linewidth = e.linewidth,
  46262. this.linecap = e.linecap,
  46263. this.linejoin = e.linejoin,
  46264. this.vertexColors = e.vertexColors,
  46265. this.fog = e.fog,
  46266. this
  46267. }
  46268. ,
  46269. Ci.LineDashedMaterial = function(e) {
  46270. Ci.Material.call(this),
  46271. this.type = "LineDashedMaterial",
  46272. this.color = new Ci.Color(16777215),
  46273. this.linewidth = 1,
  46274. this.scale = 1,
  46275. this.dashSize = 3,
  46276. this.gapSize = 1,
  46277. this.blending = Ci.NormalBlending,
  46278. this.vertexColors = Ci.NoColors,
  46279. this.fog = !0,
  46280. this.setValues(e)
  46281. }
  46282. ,
  46283. Ci.LineDashedMaterial.prototype = Object.create(Ci.Material.prototype),
  46284. Ci.LineDashedMaterial.prototype.constructor = Ci.LineDashedMaterial,
  46285. Ci.LineDashedMaterial.prototype.copy = function(e) {
  46286. return Ci.Material.prototype.copy.call(this, e),
  46287. this.color.copy(e.color),
  46288. this.linewidth = e.linewidth,
  46289. this.scale = e.scale,
  46290. this.dashSize = e.dashSize,
  46291. this.gapSize = e.gapSize,
  46292. this.vertexColors = e.vertexColors,
  46293. this.fog = e.fog,
  46294. this
  46295. }
  46296. ,
  46297. Ci.MeshBasicMaterial = function(e) {
  46298. Ci.Material.call(this),
  46299. this.type = "MeshBasicMaterial",
  46300. this.color = new Ci.Color(16777215),
  46301. this.map = null,
  46302. this.aoMap = null,
  46303. this.aoMapIntensity = 1,
  46304. this.specularMap = null,
  46305. this.alphaMap = null,
  46306. this.envMap = null,
  46307. this.combine = Ci.MultiplyOperation,
  46308. this.reflectivity = 1,
  46309. this.refractionRatio = .98,
  46310. this.fog = !0,
  46311. this.shading = Ci.SmoothShading,
  46312. this.blending = Ci.NormalBlending,
  46313. this.wireframe = !1,
  46314. this.wireframeLinewidth = 1,
  46315. this.wireframeLinecap = "round",
  46316. this.wireframeLinejoin = "round",
  46317. this.vertexColors = Ci.NoColors,
  46318. this.skinning = !1,
  46319. this.morphTargets = !1,
  46320. this.setValues(e)
  46321. }
  46322. ,
  46323. Ci.MeshBasicMaterial.prototype = Object.create(Ci.Material.prototype),
  46324. Ci.MeshBasicMaterial.prototype.constructor = Ci.MeshBasicMaterial,
  46325. Ci.MeshBasicMaterial.prototype.copy = function(e) {
  46326. return Ci.Material.prototype.copy.call(this, e),
  46327. this.color.copy(e.color),
  46328. this.map = e.map,
  46329. this.aoMap = e.aoMap,
  46330. this.aoMapIntensity = e.aoMapIntensity,
  46331. this.specularMap = e.specularMap,
  46332. this.alphaMap = e.alphaMap,
  46333. this.envMap = e.envMap,
  46334. this.combine = e.combine,
  46335. this.reflectivity = e.reflectivity,
  46336. this.refractionRatio = e.refractionRatio,
  46337. this.fog = e.fog,
  46338. this.shading = e.shading,
  46339. this.wireframe = e.wireframe,
  46340. this.wireframeLinewidth = e.wireframeLinewidth,
  46341. this.wireframeLinecap = e.wireframeLinecap,
  46342. this.wireframeLinejoin = e.wireframeLinejoin,
  46343. this.vertexColors = e.vertexColors,
  46344. this.skinning = e.skinning,
  46345. this.morphTargets = e.morphTargets,
  46346. this
  46347. }
  46348. ,
  46349. Ci.MeshLambertMaterial = function(e) {
  46350. Ci.Material.call(this),
  46351. this.type = "MeshLambertMaterial",
  46352. this.color = new Ci.Color(16777215),
  46353. this.map = null,
  46354. this.lightMap = null,
  46355. this.lightMapIntensity = 1,
  46356. this.aoMap = null,
  46357. this.aoMapIntensity = 1,
  46358. this.emissive = new Ci.Color(0),
  46359. this.emissiveIntensity = 1,
  46360. this.emissiveMap = null,
  46361. this.specularMap = null,
  46362. this.alphaMap = null,
  46363. this.envMap = null,
  46364. this.combine = Ci.MultiplyOperation,
  46365. this.reflectivity = 1,
  46366. this.refractionRatio = .98,
  46367. this.fog = !0,
  46368. this.blending = Ci.NormalBlending,
  46369. this.wireframe = !1,
  46370. this.wireframeLinewidth = 1,
  46371. this.wireframeLinecap = "round",
  46372. this.wireframeLinejoin = "round",
  46373. this.vertexColors = Ci.NoColors,
  46374. this.skinning = !1,
  46375. this.morphTargets = !1,
  46376. this.morphNormals = !1,
  46377. this.setValues(e)
  46378. }
  46379. ,
  46380. Ci.MeshLambertMaterial.prototype = Object.create(Ci.Material.prototype),
  46381. Ci.MeshLambertMaterial.prototype.constructor = Ci.MeshLambertMaterial,
  46382. Ci.MeshLambertMaterial.prototype.copy = function(e) {
  46383. return Ci.Material.prototype.copy.call(this, e),
  46384. this.color.copy(e.color),
  46385. this.map = e.map,
  46386. this.lightMap = e.lightMap,
  46387. this.lightMapIntensity = e.lightMapIntensity,
  46388. this.aoMap = e.aoMap,
  46389. this.aoMapIntensity = e.aoMapIntensity,
  46390. this.emissive.copy(e.emissive),
  46391. this.emissiveMap = e.emissiveMap,
  46392. this.emissiveIntensity = e.emissiveIntensity,
  46393. this.specularMap = e.specularMap,
  46394. this.alphaMap = e.alphaMap,
  46395. this.envMap = e.envMap,
  46396. this.combine = e.combine,
  46397. this.reflectivity = e.reflectivity,
  46398. this.refractionRatio = e.refractionRatio,
  46399. this.fog = e.fog,
  46400. this.wireframe = e.wireframe,
  46401. this.wireframeLinewidth = e.wireframeLinewidth,
  46402. this.wireframeLinecap = e.wireframeLinecap,
  46403. this.wireframeLinejoin = e.wireframeLinejoin,
  46404. this.vertexColors = e.vertexColors,
  46405. this.skinning = e.skinning,
  46406. this.morphTargets = e.morphTargets,
  46407. this.morphNormals = e.morphNormals,
  46408. this
  46409. }
  46410. ,
  46411. Ci.MeshPhongMaterial = function(e) {
  46412. Ci.Material.call(this),
  46413. this.type = "MeshPhongMaterial",
  46414. this.color = new Ci.Color(16777215),
  46415. this.specular = new Ci.Color(1118481),
  46416. this.shininess = 30,
  46417. this.map = null,
  46418. this.lightMap = null,
  46419. this.lightMapIntensity = 1,
  46420. this.aoMap = null,
  46421. this.aoMapIntensity = 1,
  46422. this.emissive = new Ci.Color(0),
  46423. this.emissiveIntensity = 1,
  46424. this.emissiveMap = null,
  46425. this.bumpMap = null,
  46426. this.bumpScale = 1,
  46427. this.normalMap = null,
  46428. this.normalScale = new Ci.Vector2(1,1),
  46429. this.displacementMap = null,
  46430. this.displacementScale = 1,
  46431. this.displacementBias = 0,
  46432. this.specularMap = null,
  46433. this.alphaMap = null,
  46434. this.envMap = null,
  46435. this.combine = Ci.MultiplyOperation,
  46436. this.reflectivity = 1,
  46437. this.refractionRatio = .98,
  46438. this.fog = !0,
  46439. this.shading = Ci.SmoothShading,
  46440. this.blending = Ci.NormalBlending,
  46441. this.wireframe = !1,
  46442. this.wireframeLinewidth = 1,
  46443. this.wireframeLinecap = "round",
  46444. this.wireframeLinejoin = "round",
  46445. this.vertexColors = Ci.NoColors,
  46446. this.skinning = !1,
  46447. this.morphTargets = !1,
  46448. this.morphNormals = !1,
  46449. this.setValues(e)
  46450. }
  46451. ,
  46452. Ci.MeshPhongMaterial.prototype = Object.create(Ci.Material.prototype),
  46453. Ci.MeshPhongMaterial.prototype.constructor = Ci.MeshPhongMaterial,
  46454. Ci.MeshPhongMaterial.prototype.copy = function(e) {
  46455. return Ci.Material.prototype.copy.call(this, e),
  46456. this.color.copy(e.color),
  46457. this.specular.copy(e.specular),
  46458. this.shininess = e.shininess,
  46459. this.map = e.map,
  46460. this.lightMap = e.lightMap,
  46461. this.lightMapIntensity = e.lightMapIntensity,
  46462. this.aoMap = e.aoMap,
  46463. this.aoMapIntensity = e.aoMapIntensity,
  46464. this.emissive.copy(e.emissive),
  46465. this.emissiveMap = e.emissiveMap,
  46466. this.emissiveIntensity = e.emissiveIntensity,
  46467. this.bumpMap = e.bumpMap,
  46468. this.bumpScale = e.bumpScale,
  46469. this.normalMap = e.normalMap,
  46470. this.normalScale.copy(e.normalScale),
  46471. this.displacementMap = e.displacementMap,
  46472. this.displacementScale = e.displacementScale,
  46473. this.displacementBias = e.displacementBias,
  46474. this.specularMap = e.specularMap,
  46475. this.alphaMap = e.alphaMap,
  46476. this.envMap = e.envMap,
  46477. this.combine = e.combine,
  46478. this.reflectivity = e.reflectivity,
  46479. this.refractionRatio = e.refractionRatio,
  46480. this.fog = e.fog,
  46481. this.shading = e.shading,
  46482. this.wireframe = e.wireframe,
  46483. this.wireframeLinewidth = e.wireframeLinewidth,
  46484. this.wireframeLinecap = e.wireframeLinecap,
  46485. this.wireframeLinejoin = e.wireframeLinejoin,
  46486. this.vertexColors = e.vertexColors,
  46487. this.skinning = e.skinning,
  46488. this.morphTargets = e.morphTargets,
  46489. this.morphNormals = e.morphNormals,
  46490. this
  46491. }
  46492. ,
  46493. Ci.MeshStandardMaterial = function(e) {
  46494. Ci.Material.call(this),
  46495. this.type = "MeshStandardMaterial",
  46496. this.color = new Ci.Color(16777215),
  46497. this.roughness = .5,
  46498. this.metalness = .5,
  46499. this.map = null,
  46500. this.lightMap = null,
  46501. this.lightMapIntensity = 1,
  46502. this.aoMap = null,
  46503. this.aoMapIntensity = 1,
  46504. this.emissive = new Ci.Color(0),
  46505. this.emissiveIntensity = 1,
  46506. this.emissiveMap = null,
  46507. this.bumpMap = null,
  46508. this.bumpScale = 1,
  46509. this.normalMap = null,
  46510. this.normalScale = new Ci.Vector2(1,1),
  46511. this.displacementMap = null,
  46512. this.displacementScale = 1,
  46513. this.displacementBias = 0,
  46514. this.roughnessMap = null,
  46515. this.metalnessMap = null,
  46516. this.alphaMap = null,
  46517. this.envMap = null,
  46518. this.envMapIntensity = 1,
  46519. this.refractionRatio = .98,
  46520. this.fog = !0,
  46521. this.shading = Ci.SmoothShading,
  46522. this.blending = Ci.NormalBlending,
  46523. this.wireframe = !1,
  46524. this.wireframeLinewidth = 1,
  46525. this.wireframeLinecap = "round",
  46526. this.wireframeLinejoin = "round",
  46527. this.vertexColors = Ci.NoColors,
  46528. this.skinning = !1,
  46529. this.morphTargets = !1,
  46530. this.morphNormals = !1,
  46531. this.setValues(e)
  46532. }
  46533. ,
  46534. Ci.MeshStandardMaterial.prototype = Object.create(Ci.Material.prototype),
  46535. Ci.MeshStandardMaterial.prototype.constructor = Ci.MeshStandardMaterial,
  46536. Ci.MeshStandardMaterial.prototype.copy = function(e) {
  46537. return Ci.Material.prototype.copy.call(this, e),
  46538. this.color.copy(e.color),
  46539. this.roughness = e.roughness,
  46540. this.metalness = e.metalness,
  46541. this.map = e.map,
  46542. this.lightMap = e.lightMap,
  46543. this.lightMapIntensity = e.lightMapIntensity,
  46544. this.aoMap = e.aoMap,
  46545. this.aoMapIntensity = e.aoMapIntensity,
  46546. this.emissive.copy(e.emissive),
  46547. this.emissiveMap = e.emissiveMap,
  46548. this.emissiveIntensity = e.emissiveIntensity,
  46549. this.bumpMap = e.bumpMap,
  46550. this.bumpScale = e.bumpScale,
  46551. this.normalMap = e.normalMap,
  46552. this.normalScale.copy(e.normalScale),
  46553. this.displacementMap = e.displacementMap,
  46554. this.displacementScale = e.displacementScale,
  46555. this.displacementBias = e.displacementBias,
  46556. this.roughnessMap = e.roughnessMap,
  46557. this.metalnessMap = e.metalnessMap,
  46558. this.alphaMap = e.alphaMap,
  46559. this.envMap = e.envMap,
  46560. this.envMapIntensity = e.envMapIntensity,
  46561. this.refractionRatio = e.refractionRatio,
  46562. this.fog = e.fog,
  46563. this.shading = e.shading,
  46564. this.wireframe = e.wireframe,
  46565. this.wireframeLinewidth = e.wireframeLinewidth,
  46566. this.wireframeLinecap = e.wireframeLinecap,
  46567. this.wireframeLinejoin = e.wireframeLinejoin,
  46568. this.vertexColors = e.vertexColors,
  46569. this.skinning = e.skinning,
  46570. this.morphTargets = e.morphTargets,
  46571. this.morphNormals = e.morphNormals,
  46572. this
  46573. }
  46574. ,
  46575. Ci.MeshDepthMaterial = function(e) {
  46576. Ci.Material.call(this),
  46577. this.type = "MeshDepthMaterial",
  46578. this.morphTargets = !1,
  46579. this.wireframe = !1,
  46580. this.wireframeLinewidth = 1,
  46581. this.setValues(e)
  46582. }
  46583. ,
  46584. Ci.MeshDepthMaterial.prototype = Object.create(Ci.Material.prototype),
  46585. Ci.MeshDepthMaterial.prototype.constructor = Ci.MeshDepthMaterial,
  46586. Ci.MeshDepthMaterial.prototype.copy = function(e) {
  46587. return Ci.Material.prototype.copy.call(this, e),
  46588. this.wireframe = e.wireframe,
  46589. this.wireframeLinewidth = e.wireframeLinewidth,
  46590. this
  46591. }
  46592. ,
  46593. Ci.MeshNormalMaterial = function(e) {
  46594. Ci.Material.call(this, e),
  46595. this.type = "MeshNormalMaterial",
  46596. this.wireframe = !1,
  46597. this.wireframeLinewidth = 1,
  46598. this.morphTargets = !1,
  46599. this.setValues(e)
  46600. }
  46601. ,
  46602. Ci.MeshNormalMaterial.prototype = Object.create(Ci.Material.prototype),
  46603. Ci.MeshNormalMaterial.prototype.constructor = Ci.MeshNormalMaterial,
  46604. Ci.MeshNormalMaterial.prototype.copy = function(e) {
  46605. return Ci.Material.prototype.copy.call(this, e),
  46606. this.wireframe = e.wireframe,
  46607. this.wireframeLinewidth = e.wireframeLinewidth,
  46608. this
  46609. }
  46610. ,
  46611. Ci.MultiMaterial = function(e) {
  46612. this.uuid = Ci.Math.generateUUID(),
  46613. this.type = "MultiMaterial",
  46614. this.materials = e instanceof Array ? e : [],
  46615. this.visible = !0
  46616. }
  46617. ,
  46618. Ci.MultiMaterial.prototype = {
  46619. constructor: Ci.MultiMaterial,
  46620. toJSON: function(e) {
  46621. for (var t = {
  46622. metadata: {
  46623. version: 4.2,
  46624. type: "material",
  46625. generator: "MaterialExporter"
  46626. },
  46627. uuid: this.uuid,
  46628. type: this.type,
  46629. materials: []
  46630. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  46631. var o = i[n].toJSON(e);
  46632. delete o.metadata,
  46633. t.materials.push(o)
  46634. }
  46635. return t.visible = this.visible,
  46636. t
  46637. },
  46638. clone: function() {
  46639. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  46640. e.materials.push(this.materials[t].clone());
  46641. return e.visible = this.visible,
  46642. e
  46643. }
  46644. },
  46645. Ci.PointsMaterial = function(e) {
  46646. Ci.Material.call(this),
  46647. this.type = "PointsMaterial",
  46648. this.color = new Ci.Color(16777215),
  46649. this.map = null,
  46650. this.size = 1,
  46651. this.sizeAttenuation = !0,
  46652. this.blending = Ci.NormalBlending,
  46653. this.vertexColors = Ci.NoColors,
  46654. this.fog = !0,
  46655. this.setValues(e)
  46656. }
  46657. ,
  46658. Ci.PointsMaterial.prototype = Object.create(Ci.Material.prototype),
  46659. Ci.PointsMaterial.prototype.constructor = Ci.PointsMaterial,
  46660. Ci.PointsMaterial.prototype.copy = function(e) {
  46661. return Ci.Material.prototype.copy.call(this, e),
  46662. this.color.copy(e.color),
  46663. this.map = e.map,
  46664. this.size = e.size,
  46665. this.sizeAttenuation = e.sizeAttenuation,
  46666. this.vertexColors = e.vertexColors,
  46667. this.fog = e.fog,
  46668. this
  46669. }
  46670. ,
  46671. Ci.ShaderMaterial = function(e) {
  46672. Ci.Material.call(this),
  46673. this.type = "ShaderMaterial",
  46674. this.defines = {},
  46675. this.uniforms = {},
  46676. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  46677. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  46678. this.shading = Ci.SmoothShading,
  46679. this.linewidth = 1,
  46680. this.wireframe = !1,
  46681. this.wireframeLinewidth = 1,
  46682. this.fog = !1,
  46683. this.lights = !1,
  46684. this.vertexColors = Ci.NoColors,
  46685. this.skinning = !1,
  46686. this.morphTargets = !1,
  46687. this.morphNormals = !1,
  46688. this.extensions = {
  46689. derivatives: !1,
  46690. fragDepth: !1,
  46691. drawBuffers: !1,
  46692. shaderTextureLOD: !1
  46693. },
  46694. this.defaultAttributeValues = {
  46695. color: [1, 1, 1],
  46696. uv: [0, 0],
  46697. uv2: [0, 0]
  46698. },
  46699. (this.index0AttributeName = void 0) !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  46700. this.setValues(e))
  46701. }
  46702. ,
  46703. Ci.ShaderMaterial.prototype = Object.create(Ci.Material.prototype),
  46704. Ci.ShaderMaterial.prototype.constructor = Ci.ShaderMaterial,
  46705. Ci.ShaderMaterial.prototype.copy = function(e) {
  46706. return Ci.Material.prototype.copy.call(this, e),
  46707. this.fragmentShader = e.fragmentShader,
  46708. this.vertexShader = e.vertexShader,
  46709. this.uniforms = Ci.UniformsUtils.clone(e.uniforms),
  46710. this.defines = e.defines,
  46711. this.shading = e.shading,
  46712. this.wireframe = e.wireframe,
  46713. this.wireframeLinewidth = e.wireframeLinewidth,
  46714. this.fog = e.fog,
  46715. this.lights = e.lights,
  46716. this.vertexColors = e.vertexColors,
  46717. this.skinning = e.skinning,
  46718. this.morphTargets = e.morphTargets,
  46719. this.morphNormals = e.morphNormals,
  46720. this.extensions = e.extensions,
  46721. this
  46722. }
  46723. ,
  46724. Ci.ShaderMaterial.prototype.toJSON = function(e) {
  46725. var t = Ci.Material.prototype.toJSON.call(this, e);
  46726. return t.uniforms = this.uniforms,
  46727. t.vertexShader = this.vertexShader,
  46728. t.fragmentShader = this.fragmentShader,
  46729. t
  46730. }
  46731. ,
  46732. Ci.RawShaderMaterial = function(e) {
  46733. Ci.ShaderMaterial.call(this, e),
  46734. this.type = "RawShaderMaterial"
  46735. }
  46736. ,
  46737. Ci.RawShaderMaterial.prototype = Object.create(Ci.ShaderMaterial.prototype),
  46738. Ci.RawShaderMaterial.prototype.constructor = Ci.RawShaderMaterial,
  46739. Ci.SpriteMaterial = function(e) {
  46740. Ci.Material.call(this),
  46741. this.type = "SpriteMaterial",
  46742. this.color = new Ci.Color(16777215),
  46743. this.map = null,
  46744. this.rotation = 0,
  46745. this.fog = !1,
  46746. this.setValues(e)
  46747. }
  46748. ,
  46749. Ci.SpriteMaterial.prototype = Object.create(Ci.Material.prototype),
  46750. Ci.SpriteMaterial.prototype.constructor = Ci.SpriteMaterial,
  46751. Ci.SpriteMaterial.prototype.copy = function(e) {
  46752. return Ci.Material.prototype.copy.call(this, e),
  46753. this.color.copy(e.color),
  46754. this.map = e.map,
  46755. this.rotation = e.rotation,
  46756. this.fog = e.fog,
  46757. this
  46758. }
  46759. ,
  46760. Ci.Texture = function(e, t, i, n, r, o, a, s, l) {
  46761. Object.defineProperty(this, "id", {
  46762. value: Ci.TextureIdCount++
  46763. }),
  46764. this.uuid = Ci.Math.generateUUID(),
  46765. this.name = "",
  46766. this.sourceFile = "",
  46767. this.image = void 0 !== e ? e : Ci.Texture.DEFAULT_IMAGE,
  46768. this.mipmaps = [],
  46769. this.mapping = void 0 !== t ? t : Ci.Texture.DEFAULT_MAPPING,
  46770. this.wrapS = void 0 !== i ? i : Ci.ClampToEdgeWrapping,
  46771. this.wrapT = void 0 !== n ? n : Ci.ClampToEdgeWrapping,
  46772. this.magFilter = void 0 !== r ? r : Ci.LinearFilter,
  46773. this.minFilter = void 0 !== o ? o : Ci.LinearMipMapLinearFilter,
  46774. this.anisotropy = void 0 !== l ? l : 1,
  46775. this.format = void 0 !== a ? a : Ci.RGBAFormat,
  46776. this.type = void 0 !== s ? s : Ci.UnsignedByteType,
  46777. this.offset = new Ci.Vector2(0,0),
  46778. this.repeat = new Ci.Vector2(1,1),
  46779. this.generateMipmaps = !0,
  46780. this.premultiplyAlpha = !1,
  46781. this.flipY = !0,
  46782. this.unpackAlignment = 4,
  46783. this.encoding = Ci.LinearEncoding,
  46784. this.version = 0,
  46785. this.onUpdate = null
  46786. }
  46787. ,
  46788. Ci.Texture.DEFAULT_IMAGE = void 0,
  46789. Ci.Texture.DEFAULT_MAPPING = Ci.UVMapping,
  46790. Ci.Texture.prototype = {
  46791. constructor: Ci.Texture,
  46792. set needsUpdate(e) {
  46793. !0 === e && this.version++
  46794. },
  46795. clone: function() {
  46796. return (new this.constructor).copy(this)
  46797. },
  46798. copy: function(e) {
  46799. return this.image = e.image,
  46800. this.mipmaps = e.mipmaps.slice(0),
  46801. this.mapping = e.mapping,
  46802. this.wrapS = e.wrapS,
  46803. this.wrapT = e.wrapT,
  46804. this.magFilter = e.magFilter,
  46805. this.minFilter = e.minFilter,
  46806. this.anisotropy = e.anisotropy,
  46807. this.format = e.format,
  46808. this.type = e.type,
  46809. this.offset.copy(e.offset),
  46810. this.repeat.copy(e.repeat),
  46811. this.generateMipmaps = e.generateMipmaps,
  46812. this.premultiplyAlpha = e.premultiplyAlpha,
  46813. this.flipY = e.flipY,
  46814. this.unpackAlignment = e.unpackAlignment,
  46815. this.encoding = e.encoding,
  46816. this
  46817. },
  46818. toJSON: function(e) {
  46819. if (void 0 !== e.textures[this.uuid])
  46820. return e.textures[this.uuid];
  46821. var t, i, n = {
  46822. metadata: {
  46823. version: 4.4,
  46824. type: "Texture",
  46825. generator: "Texture.toJSON"
  46826. },
  46827. uuid: this.uuid,
  46828. name: this.name,
  46829. mapping: this.mapping,
  46830. repeat: [this.repeat.x, this.repeat.y],
  46831. offset: [this.offset.x, this.offset.y],
  46832. wrap: [this.wrapS, this.wrapT],
  46833. minFilter: this.minFilter,
  46834. magFilter: this.magFilter,
  46835. anisotropy: this.anisotropy
  46836. };
  46837. if (void 0 !== this.image) {
  46838. var r = this.image;
  46839. void 0 === r.uuid && (r.uuid = Ci.Math.generateUUID()),
  46840. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  46841. uuid: r.uuid,
  46842. url: (t = r,
  46843. void 0 !== t.toDataURL ? i = t : ((i = document.createElement("canvas")).width = t.width,
  46844. i.height = t.height,
  46845. i.getContext("2d").drawImage(t, 0, 0, t.width, t.height)),
  46846. 2048 < i.width || 2048 < i.height ? i.toDataURL("image/jpeg", .6) : i.toDataURL("image/png"))
  46847. }),
  46848. n.image = r.uuid
  46849. }
  46850. return e.textures[this.uuid] = n
  46851. },
  46852. dispose: function() {
  46853. this.dispatchEvent({
  46854. type: "dispose"
  46855. })
  46856. },
  46857. transformUv: function(e) {
  46858. if (this.mapping === Ci.UVMapping) {
  46859. if (e.multiply(this.repeat),
  46860. e.add(this.offset),
  46861. e.x < 0 || 1 < e.x)
  46862. switch (this.wrapS) {
  46863. case Ci.RepeatWrapping:
  46864. e.x = e.x - Math.floor(e.x);
  46865. break;
  46866. case Ci.ClampToEdgeWrapping:
  46867. e.x = e.x < 0 ? 0 : 1;
  46868. break;
  46869. case Ci.MirroredRepeatWrapping:
  46870. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  46871. }
  46872. if (e.y < 0 || 1 < e.y)
  46873. switch (this.wrapT) {
  46874. case Ci.RepeatWrapping:
  46875. e.y = e.y - Math.floor(e.y);
  46876. break;
  46877. case Ci.ClampToEdgeWrapping:
  46878. e.y = e.y < 0 ? 0 : 1;
  46879. break;
  46880. case Ci.MirroredRepeatWrapping:
  46881. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  46882. }
  46883. this.flipY && (e.y = 1 - e.y)
  46884. }
  46885. }
  46886. },
  46887. Ci.EventDispatcher.prototype.apply(Ci.Texture.prototype),
  46888. Ci.TextureIdCount = 0,
  46889. Ci.CanvasTexture = function(e, t, i, n, r, o, a, s, l) {
  46890. Ci.Texture.call(this, e, t, i, n, r, o, a, s, l),
  46891. this.needsUpdate = !0
  46892. }
  46893. ,
  46894. Ci.CanvasTexture.prototype = Object.create(Ci.Texture.prototype),
  46895. Ci.CanvasTexture.prototype.constructor = Ci.CanvasTexture,
  46896. Ci.CubeTexture = function(e, t, i, n, r, o, a, s, l) {
  46897. e = void 0 !== e ? e : [],
  46898. t = void 0 !== t ? t : Ci.CubeReflectionMapping,
  46899. Ci.Texture.call(this, e, t, i, n, r, o, a, s, l),
  46900. this.flipY = !1
  46901. }
  46902. ,
  46903. Ci.CubeTexture.prototype = Object.create(Ci.Texture.prototype),
  46904. Ci.CubeTexture.prototype.constructor = Ci.CubeTexture,
  46905. Object.defineProperty(Ci.CubeTexture.prototype, "images", {
  46906. get: function() {
  46907. return this.image
  46908. },
  46909. set: function(e) {
  46910. this.image = e
  46911. }
  46912. }),
  46913. Ci.CompressedTexture = function(e, t, i, n, r, o, a, s, l, c, h) {
  46914. Ci.Texture.call(this, null, o, a, s, l, c, n, r, h),
  46915. this.image = {
  46916. width: t,
  46917. height: i
  46918. },
  46919. this.mipmaps = e,
  46920. this.flipY = !1,
  46921. this.generateMipmaps = !1
  46922. }
  46923. ,
  46924. Ci.CompressedTexture.prototype = Object.create(Ci.Texture.prototype),
  46925. Ci.CompressedTexture.prototype.constructor = Ci.CompressedTexture,
  46926. Ci.DataTexture = function(e, t, i, n, r, o, a, s, l, c, h) {
  46927. Ci.Texture.call(this, null, o, a, s, l, c, n, r, h),
  46928. this.image = {
  46929. data: e,
  46930. width: t,
  46931. height: i
  46932. },
  46933. this.magFilter = void 0 !== l ? l : Ci.NearestFilter,
  46934. this.minFilter = void 0 !== c ? c : Ci.NearestFilter,
  46935. this.flipY = !1,
  46936. this.generateMipmaps = !1
  46937. }
  46938. ,
  46939. Ci.DataTexture.prototype = Object.create(Ci.Texture.prototype),
  46940. Ci.DataTexture.prototype.constructor = Ci.DataTexture,
  46941. Ci.VideoTexture = function(t, e, i, n, r, o, a, s, l) {
  46942. Ci.Texture.call(this, t, e, i, n, r, o, a, s, l),
  46943. this.generateMipmaps = !1;
  46944. var c = this;
  46945. !function e() {
  46946. requestAnimationFrame(e),
  46947. !t.paused && t.readyState === t.HAVE_ENOUGH_DATA && (c.needsUpdate = !0)
  46948. }()
  46949. }
  46950. ,
  46951. Ci.VideoTexture.prototype = Object.create(Ci.Texture.prototype),
  46952. Ci.VideoTexture.prototype.constructor = Ci.VideoTexture,
  46953. Ci.Group = function() {
  46954. Ci.Object3D.call(this),
  46955. this.type = "Group"
  46956. }
  46957. ,
  46958. Ci.Group.prototype = Object.create(Ci.Object3D.prototype),
  46959. Ci.Group.prototype.constructor = Ci.Group,
  46960. Ci.Points = function(e, t) {
  46961. Ci.Object3D.call(this),
  46962. this.type = "Points",
  46963. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  46964. this.material = void 0 !== t ? t : new Ci.PointsMaterial({
  46965. color: 16777215 * Math.random()
  46966. })
  46967. }
  46968. ,
  46969. Ci.Points.prototype = Object.create(Ci.Object3D.prototype),
  46970. Ci.Points.prototype.constructor = Ci.Points,
  46971. Ci.Points.prototype.raycast = (Wt = new Ci.Matrix4,
  46972. jt = new Ci.Ray,
  46973. Yt = new Ci.Sphere,
  46974. function(o, a) {
  46975. function e(e, t) {
  46976. var i = jt.distanceSqToPoint(e);
  46977. if (i < c) {
  46978. var n = jt.closestPointToPoint(e);
  46979. n.applyMatrix4(l);
  46980. var r = o.ray.origin.distanceTo(n);
  46981. if (r < o.near || r > o.far)
  46982. return;
  46983. a.push({
  46984. distance: r,
  46985. distanceToRay: Math.sqrt(i),
  46986. point: n.clone(),
  46987. index: t,
  46988. face: null,
  46989. object: s
  46990. })
  46991. }
  46992. }
  46993. var s = this
  46994. , t = this.geometry
  46995. , l = this.matrixWorld
  46996. , i = o.params.Points.threshold;
  46997. if (null === t.boundingSphere && t.computeBoundingSphere(),
  46998. Yt.copy(t.boundingSphere),
  46999. Yt.applyMatrix4(l),
  47000. !1 !== o.ray.intersectsSphere(Yt)) {
  47001. Wt.getInverse(l),
  47002. jt.copy(o.ray).applyMatrix4(Wt);
  47003. var n = i / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  47004. , c = n * n
  47005. , r = new Ci.Vector3;
  47006. if (t instanceof Ci.BufferGeometry) {
  47007. var h = t.index
  47008. , u = t.attributes.position.array;
  47009. if (null !== h)
  47010. for (var d = h.array, p = 0, f = d.length; p < f; p++) {
  47011. var g = d[p];
  47012. r.fromArray(u, 3 * g),
  47013. e(r, g)
  47014. }
  47015. else {
  47016. p = 0;
  47017. for (var m = u.length / 3; p < m; p++)
  47018. r.fromArray(u, 3 * p),
  47019. e(r, p)
  47020. }
  47021. } else {
  47022. var v = t.vertices;
  47023. for (p = 0,
  47024. m = v.length; p < m; p++)
  47025. e(v[p], p)
  47026. }
  47027. }
  47028. }
  47029. ),
  47030. Ci.Points.prototype.clone = function() {
  47031. return new this.constructor(this.geometry,this.material).copy(this)
  47032. }
  47033. ,
  47034. Ci.Line = function(e, t, i) {
  47035. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  47036. new Ci.LineSegments(e,t)) : (Ci.Object3D.call(this),
  47037. this.type = "Line",
  47038. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47039. void (this.material = void 0 !== t ? t : new Ci.LineBasicMaterial({
  47040. color: 16777215 * Math.random()
  47041. })))
  47042. }
  47043. ,
  47044. Ci.Line.prototype = Object.create(Ci.Object3D.prototype),
  47045. Ci.Line.prototype.constructor = Ci.Line,
  47046. Ci.Line.prototype.raycast = (Ht = new Ci.Matrix4,
  47047. zt = new Ci.Ray,
  47048. Gt = new Ci.Sphere,
  47049. function(e, t) {
  47050. var i = e.linePrecision
  47051. , n = i * i
  47052. , r = this.geometry
  47053. , o = this.matrixWorld;
  47054. if (null === r.boundingSphere && r.computeBoundingSphere(),
  47055. Gt.copy(r.boundingSphere),
  47056. Gt.applyMatrix4(o),
  47057. !1 !== e.ray.intersectsSphere(Gt)) {
  47058. Ht.getInverse(o),
  47059. zt.copy(e.ray).applyMatrix4(Ht);
  47060. var a = new Ci.Vector3
  47061. , s = new Ci.Vector3
  47062. , l = new Ci.Vector3
  47063. , c = new Ci.Vector3
  47064. , h = this instanceof Ci.LineSegments ? 2 : 1;
  47065. if (r instanceof Ci.BufferGeometry) {
  47066. var u = r.index
  47067. , d = r.attributes.position.array;
  47068. if (null !== u)
  47069. for (var p = u.array, f = 0, g = p.length - 1; f < g; f += h) {
  47070. var m = p[f]
  47071. , v = p[f + 1];
  47072. a.fromArray(d, 3 * m),
  47073. s.fromArray(d, 3 * v),
  47074. n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld),
  47075. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47076. distance: C,
  47077. point: l.clone().applyMatrix4(this.matrixWorld),
  47078. index: f,
  47079. face: null,
  47080. faceIndex: null,
  47081. object: this
  47082. }))
  47083. }
  47084. else
  47085. for (f = 0,
  47086. g = d.length / 3 - 1; f < g; f += h)
  47087. a.fromArray(d, 3 * f),
  47088. s.fromArray(d, 3 * f + 3),
  47089. n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld),
  47090. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47091. distance: C,
  47092. point: l.clone().applyMatrix4(this.matrixWorld),
  47093. index: f,
  47094. face: null,
  47095. faceIndex: null,
  47096. object: this
  47097. }))
  47098. } else if (r instanceof Ci.Geometry) {
  47099. var y = r.vertices
  47100. , A = y.length;
  47101. for (f = 0; f < A - 1; f += h) {
  47102. var C;
  47103. n < zt.distanceSqToSegment(y[f], y[f + 1], c, l) || (c.applyMatrix4(this.matrixWorld),
  47104. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47105. distance: C,
  47106. point: l.clone().applyMatrix4(this.matrixWorld),
  47107. index: f,
  47108. face: null,
  47109. faceIndex: null,
  47110. object: this
  47111. }))
  47112. }
  47113. }
  47114. }
  47115. }
  47116. ),
  47117. Ci.Line.prototype.clone = function() {
  47118. return new this.constructor(this.geometry,this.material).copy(this)
  47119. }
  47120. ,
  47121. Ci.LineStrip = 0,
  47122. Ci.LinePieces = 1,
  47123. Ci.LineSegments = function(e, t) {
  47124. Ci.Line.call(this, e, t),
  47125. this.type = "LineSegments"
  47126. }
  47127. ,
  47128. Ci.LineSegments.prototype = Object.create(Ci.Line.prototype),
  47129. Ci.LineSegments.prototype.constructor = Ci.LineSegments,
  47130. Ci.Mesh = function(e, t) {
  47131. Ci.Object3D.call(this),
  47132. this.type = "Mesh",
  47133. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47134. this.material = void 0 !== t ? t : new Ci.MeshBasicMaterial({
  47135. color: 16777215 * Math.random()
  47136. }),
  47137. this.drawMode = Ci.TrianglesDrawMode,
  47138. this.updateMorphTargets()
  47139. }
  47140. ,
  47141. Ci.Mesh.prototype = Object.create(Ci.Object3D.prototype),
  47142. Ci.Mesh.prototype.constructor = Ci.Mesh,
  47143. Ci.Mesh.prototype.setDrawMode = function(e) {
  47144. this.drawMode = e
  47145. }
  47146. ,
  47147. Ci.Mesh.prototype.updateMorphTargets = function() {
  47148. if (void 0 !== this.geometry.morphTargets && 0 < this.geometry.morphTargets.length) {
  47149. this.morphTargetBase = -1,
  47150. this.morphTargetInfluences = [],
  47151. this.morphTargetDictionary = {};
  47152. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  47153. this.morphTargetInfluences.push(0),
  47154. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  47155. }
  47156. }
  47157. ,
  47158. Ci.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  47159. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  47160. 0)
  47161. }
  47162. ,
  47163. Ci.Mesh.prototype.raycast = (Tt = new Ci.Matrix4,
  47164. xt = new Ci.Ray,
  47165. St = new Ci.Sphere,
  47166. Mt = new Ci.Vector3,
  47167. Rt = new Ci.Vector3,
  47168. Pt = new Ci.Vector3,
  47169. Ot = new Ci.Vector3,
  47170. Lt = new Ci.Vector3,
  47171. Dt = new Ci.Vector3,
  47172. Nt = new Ci.Vector2,
  47173. Ft = new Ci.Vector2,
  47174. Bt = new Ci.Vector2,
  47175. Vt = new Ci.Vector3,
  47176. kt = new Ci.Vector3,
  47177. Ut = new Ci.Vector3,
  47178. function(e, t) {
  47179. var i, n, r = this.geometry, o = this.material, a = this.matrixWorld;
  47180. if (void 0 !== o && (null === r.boundingSphere && r.computeBoundingSphere(),
  47181. St.copy(r.boundingSphere),
  47182. St.applyMatrix4(a),
  47183. !1 !== e.ray.intersectsSphere(St) && (Tt.getInverse(a),
  47184. xt.copy(e.ray).applyMatrix4(Tt),
  47185. null === r.boundingBox || !1 !== xt.intersectsBox(r.boundingBox))))
  47186. if (r instanceof Ci.BufferGeometry) {
  47187. var s, l, c, h = r.index, u = r.attributes, d = u.position.array;
  47188. if (void 0 !== u.uv && (i = u.uv.array),
  47189. null !== h)
  47190. for (var p = h.array, f = 0, g = p.length; f < g; f += 3)
  47191. s = p[f],
  47192. l = p[f + 1],
  47193. c = p[f + 2],
  47194. (n = Ti(this, e, xt, d, i, s, l, c)) && (n.faceIndex = Math.floor(f / 3),
  47195. t.push(n));
  47196. else
  47197. for (f = 0,
  47198. g = d.length; f < g; f += 9)
  47199. (n = Ti(this, e, xt, d, i, s = f / 3, l = s + 1, c = s + 2)) && (n.index = s,
  47200. t.push(n))
  47201. } else if (r instanceof Ci.Geometry) {
  47202. var m, v, y, A = o instanceof Ci.MultiMaterial, C = 1 == A ? o.materials : null, I = r.vertices, E = r.faces, _ = r.faceVertexUvs[0];
  47203. 0 < _.length && (i = _);
  47204. for (var b = 0, w = E.length; b < w; b++) {
  47205. var T = E[b]
  47206. , x = 1 == A ? C[T.materialIndex] : o;
  47207. if (void 0 !== x) {
  47208. if (m = I[T.a],
  47209. v = I[T.b],
  47210. y = I[T.c],
  47211. !0 === x.morphTargets) {
  47212. var S = r.morphTargets
  47213. , M = this.morphTargetInfluences;
  47214. Mt.set(0, 0, 0),
  47215. Rt.set(0, 0, 0),
  47216. Pt.set(0, 0, 0);
  47217. for (var R = 0, P = S.length; R < P; R++) {
  47218. var O = M[R];
  47219. if (0 !== O) {
  47220. var L = S[R].vertices;
  47221. Mt.addScaledVector(Ot.subVectors(L[T.a], m), O),
  47222. Rt.addScaledVector(Lt.subVectors(L[T.b], v), O),
  47223. Pt.addScaledVector(Dt.subVectors(L[T.c], y), O)
  47224. }
  47225. }
  47226. Mt.add(m),
  47227. Rt.add(v),
  47228. Pt.add(y),
  47229. m = Mt,
  47230. v = Rt,
  47231. y = Pt
  47232. }
  47233. if (n = wi(this, e, xt, m, v, y, kt)) {
  47234. if (i) {
  47235. var D = i[b];
  47236. Nt.copy(D[0]),
  47237. Ft.copy(D[1]),
  47238. Bt.copy(D[2]),
  47239. n.uv = bi(kt, m, v, y, Nt, Ft, Bt)
  47240. }
  47241. n.face = T,
  47242. n.faceIndex = b,
  47243. t.push(n)
  47244. }
  47245. }
  47246. }
  47247. }
  47248. }
  47249. ),
  47250. Ci.Mesh.prototype.clone = function() {
  47251. return new this.constructor(this.geometry,this.material).copy(this)
  47252. }
  47253. ,
  47254. Ci.Bone = function(e) {
  47255. Ci.Object3D.call(this),
  47256. this.type = "Bone",
  47257. this.skin = e
  47258. }
  47259. ,
  47260. Ci.Bone.prototype = Object.create(Ci.Object3D.prototype),
  47261. Ci.Bone.prototype.constructor = Ci.Bone,
  47262. Ci.Bone.prototype.copy = function(e) {
  47263. return Ci.Object3D.prototype.copy.call(this, e),
  47264. this.skin = e.skin,
  47265. this
  47266. }
  47267. ,
  47268. Ci.Skeleton = function(e, t, i) {
  47269. if (this.useVertexTexture = void 0 === i || i,
  47270. this.identityMatrix = new Ci.Matrix4,
  47271. e = e || [],
  47272. this.bones = e.slice(0),
  47273. this.useVertexTexture) {
  47274. var n = Math.sqrt(4 * this.bones.length);
  47275. n = Ci.Math.nextPowerOfTwo(Math.ceil(n)),
  47276. n = Math.max(n, 4),
  47277. this.boneTextureWidth = n,
  47278. this.boneTextureHeight = n,
  47279. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  47280. this.boneTexture = new Ci.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,Ci.RGBAFormat,Ci.FloatType)
  47281. } else
  47282. this.boneMatrices = new Float32Array(16 * this.bones.length);
  47283. if (void 0 === t)
  47284. this.calculateInverses();
  47285. else if (this.bones.length === t.length)
  47286. this.boneInverses = t.slice(0);
  47287. else {
  47288. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  47289. this.boneInverses = [];
  47290. for (var r = 0, o = this.bones.length; r < o; r++)
  47291. this.boneInverses.push(new Ci.Matrix4)
  47292. }
  47293. }
  47294. ,
  47295. Ci.Skeleton.prototype.calculateInverses = function() {
  47296. this.boneInverses = [];
  47297. for (var e = 0, t = this.bones.length; e < t; e++) {
  47298. var i = new Ci.Matrix4;
  47299. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  47300. this.boneInverses.push(i)
  47301. }
  47302. }
  47303. ,
  47304. Ci.Skeleton.prototype.pose = function() {
  47305. for (var e, t = 0, i = this.bones.length; t < i; t++)
  47306. (e = this.bones[t]) && e.matrixWorld.getInverse(this.boneInverses[t]);
  47307. for (t = 0,
  47308. i = this.bones.length; t < i; t++)
  47309. (e = this.bones[t]) && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  47310. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  47311. e.matrix.decompose(e.position, e.quaternion, e.scale))
  47312. }
  47313. ,
  47314. Ci.Skeleton.prototype.update = (wt = new Ci.Matrix4,
  47315. function() {
  47316. for (var e = 0, t = this.bones.length; e < t; e++) {
  47317. var i = this.bones[e] ? this.bones[e].matrixWorld : this.identityMatrix;
  47318. wt.multiplyMatrices(i, this.boneInverses[e]),
  47319. wt.flattenToArrayOffset(this.boneMatrices, 16 * e)
  47320. }
  47321. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  47322. }
  47323. ),
  47324. Ci.Skeleton.prototype.clone = function() {
  47325. return new Ci.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  47326. }
  47327. ,
  47328. Ci.SkinnedMesh = function(e, t, i) {
  47329. Ci.Mesh.call(this, e, t),
  47330. this.type = "SkinnedMesh",
  47331. this.bindMode = "attached",
  47332. this.bindMatrix = new Ci.Matrix4,
  47333. this.bindMatrixInverse = new Ci.Matrix4;
  47334. var n = [];
  47335. if (this.geometry && void 0 !== this.geometry.bones) {
  47336. for (var r, o, a = 0, s = this.geometry.bones.length; a < s; ++a)
  47337. o = this.geometry.bones[a],
  47338. r = new Ci.Bone(this),
  47339. n.push(r),
  47340. r.name = o.name,
  47341. r.position.fromArray(o.pos),
  47342. r.quaternion.fromArray(o.rotq),
  47343. void 0 !== o.scl && r.scale.fromArray(o.scl);
  47344. for (a = 0,
  47345. s = this.geometry.bones.length; a < s; ++a)
  47346. -1 !== (o = this.geometry.bones[a]).parent && null !== o.parent ? n[o.parent].add(n[a]) : this.add(n[a])
  47347. }
  47348. this.normalizeSkinWeights(),
  47349. this.updateMatrixWorld(!0),
  47350. this.bind(new Ci.Skeleton(n,void 0,i), this.matrixWorld)
  47351. }
  47352. ,
  47353. Ci.SkinnedMesh.prototype = Object.create(Ci.Mesh.prototype),
  47354. Ci.SkinnedMesh.prototype.constructor = Ci.SkinnedMesh,
  47355. Ci.SkinnedMesh.prototype.bind = function(e, t) {
  47356. this.skeleton = e,
  47357. void 0 === t && (this.updateMatrixWorld(!0),
  47358. this.skeleton.calculateInverses(),
  47359. t = this.matrixWorld),
  47360. this.bindMatrix.copy(t),
  47361. this.bindMatrixInverse.getInverse(t)
  47362. }
  47363. ,
  47364. Ci.SkinnedMesh.prototype.pose = function() {
  47365. this.skeleton.pose()
  47366. }
  47367. ,
  47368. Ci.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  47369. if (this.geometry instanceof Ci.Geometry)
  47370. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  47371. var t = this.geometry.skinWeights[e];
  47372. (r = 1 / t.lengthManhattan()) !== 1 / 0 ? t.multiplyScalar(r) : t.set(1, 0, 0, 0)
  47373. }
  47374. else if (this.geometry instanceof Ci.BufferGeometry) {
  47375. var i = new Ci.Vector4
  47376. , n = this.geometry.attributes.skinWeight;
  47377. for (e = 0; e < n.count; e++) {
  47378. var r;
  47379. i.x = n.getX(e),
  47380. i.y = n.getY(e),
  47381. i.z = n.getZ(e),
  47382. i.w = n.getW(e),
  47383. (r = 1 / i.lengthManhattan()) !== 1 / 0 ? i.multiplyScalar(r) : i.set(1, 0, 0, 0),
  47384. n.setXYZW(e, i.x, i.y, i.z, i.w)
  47385. }
  47386. }
  47387. }
  47388. ,
  47389. Ci.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  47390. Ci.Mesh.prototype.updateMatrixWorld.call(this, !0),
  47391. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  47392. }
  47393. ,
  47394. Ci.SkinnedMesh.prototype.clone = function() {
  47395. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  47396. }
  47397. ,
  47398. Ci.LOD = function() {
  47399. Ci.Object3D.call(this),
  47400. this.type = "LOD",
  47401. Object.defineProperties(this, {
  47402. levels: {
  47403. enumerable: !0,
  47404. value: []
  47405. },
  47406. objects: {
  47407. get: function() {
  47408. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  47409. this.levels
  47410. }
  47411. }
  47412. })
  47413. }
  47414. ,
  47415. Ci.LOD.prototype = Object.create(Ci.Object3D.prototype),
  47416. Ci.LOD.prototype.constructor = Ci.LOD,
  47417. Ci.LOD.prototype.addLevel = function(e, t) {
  47418. void 0 === t && (t = 0),
  47419. t = Math.abs(t);
  47420. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  47421. ;
  47422. i.splice(n, 0, {
  47423. distance: t,
  47424. object: e
  47425. }),
  47426. this.add(e)
  47427. }
  47428. ,
  47429. Ci.LOD.prototype.getObjectForDistance = function(e) {
  47430. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  47431. ;
  47432. return t[i - 1].object
  47433. }
  47434. ,
  47435. Ci.LOD.prototype.raycast = (bt = new Ci.Vector3,
  47436. function(e, t) {
  47437. bt.setFromMatrixPosition(this.matrixWorld);
  47438. var i = e.ray.origin.distanceTo(bt);
  47439. this.getObjectForDistance(i).raycast(e, t)
  47440. }
  47441. ),
  47442. Ci.LOD.prototype.update = (Et = new Ci.Vector3,
  47443. _t = new Ci.Vector3,
  47444. function(e) {
  47445. var t = this.levels;
  47446. if (1 < t.length) {
  47447. Et.setFromMatrixPosition(e.matrixWorld),
  47448. _t.setFromMatrixPosition(this.matrixWorld);
  47449. var i = Et.distanceTo(_t);
  47450. t[0].object.visible = !0;
  47451. for (var n = 1, r = t.length; n < r && i >= t[n].distance; n++)
  47452. t[n - 1].object.visible = !1,
  47453. t[n].object.visible = !0;
  47454. for (; n < r; n++)
  47455. t[n].object.visible = !1
  47456. }
  47457. }
  47458. ),
  47459. Ci.LOD.prototype.copy = function(e) {
  47460. Ci.Object3D.prototype.copy.call(this, e, !1);
  47461. for (var t = e.levels, i = 0, n = t.length; i < n; i++) {
  47462. var r = t[i];
  47463. this.addLevel(r.object.clone(), r.distance)
  47464. }
  47465. return this
  47466. }
  47467. ,
  47468. Ci.LOD.prototype.toJSON = function(e) {
  47469. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  47470. t.object.levels = [];
  47471. for (var i = this.levels, n = 0, r = i.length; n < r; n++) {
  47472. var o = i[n];
  47473. t.object.levels.push({
  47474. object: o.object.uuid,
  47475. distance: o.distance
  47476. })
  47477. }
  47478. return t
  47479. }
  47480. ,
  47481. Ci.Sprite = (yt = new Uint16Array([0, 1, 2, 0, 2, 3]),
  47482. At = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0]),
  47483. Ct = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]),
  47484. (It = new Ci.BufferGeometry).setIndex(new Ci.BufferAttribute(yt,1)),
  47485. It.addAttribute("position", new Ci.BufferAttribute(At,3)),
  47486. It.addAttribute("uv", new Ci.BufferAttribute(Ct,2)),
  47487. function(e) {
  47488. Ci.Object3D.call(this),
  47489. this.type = "Sprite",
  47490. this.geometry = It,
  47491. this.material = void 0 !== e ? e : new Ci.SpriteMaterial
  47492. }
  47493. ),
  47494. Ci.Sprite.prototype = Object.create(Ci.Object3D.prototype),
  47495. Ci.Sprite.prototype.constructor = Ci.Sprite,
  47496. Ci.Sprite.prototype.raycast = (vt = new Ci.Vector3,
  47497. function(e, t) {
  47498. vt.setFromMatrixPosition(this.matrixWorld);
  47499. var i = e.ray.distanceSqToPoint(vt);
  47500. this.scale.x * this.scale.y < i || t.push({
  47501. distance: Math.sqrt(i),
  47502. point: this.position,
  47503. face: null,
  47504. object: this
  47505. })
  47506. }
  47507. ),
  47508. Ci.Sprite.prototype.clone = function() {
  47509. return new this.constructor(this.material).copy(this)
  47510. }
  47511. ,
  47512. Ci.Particle = Ci.Sprite,
  47513. Ci.LensFlare = function(e, t, i, n, r) {
  47514. Ci.Object3D.call(this),
  47515. this.lensFlares = [],
  47516. this.positionScreen = new Ci.Vector3,
  47517. (this.customUpdateCallback = void 0) !== e && this.add(e, t, i, n, r)
  47518. }
  47519. ,
  47520. Ci.LensFlare.prototype = Object.create(Ci.Object3D.prototype),
  47521. Ci.LensFlare.prototype.constructor = Ci.LensFlare,
  47522. Ci.LensFlare.prototype.add = function(e, t, i, n, r, o) {
  47523. void 0 === t && (t = -1),
  47524. void 0 === i && (i = 0),
  47525. void 0 === o && (o = 1),
  47526. void 0 === r && (r = new Ci.Color(16777215)),
  47527. void 0 === n && (n = Ci.NormalBlending),
  47528. i = Math.min(i, Math.max(0, i)),
  47529. this.lensFlares.push({
  47530. texture: e,
  47531. size: t,
  47532. distance: i,
  47533. x: 0,
  47534. y: 0,
  47535. z: 0,
  47536. scale: 1,
  47537. rotation: 0,
  47538. opacity: o,
  47539. color: r,
  47540. blending: n
  47541. })
  47542. }
  47543. ,
  47544. Ci.LensFlare.prototype.updateLensFlares = function() {
  47545. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  47546. for (e = 0; e < i; e++)
  47547. (t = this.lensFlares[e]).x = this.positionScreen.x + n * t.distance,
  47548. t.y = this.positionScreen.y + r * t.distance,
  47549. t.wantedRotation = t.x * Math.PI * .25,
  47550. t.rotation += .25 * (t.wantedRotation - t.rotation)
  47551. }
  47552. ,
  47553. Ci.LensFlare.prototype.copy = function(e) {
  47554. Ci.Object3D.prototype.copy.call(this, e),
  47555. this.positionScreen.copy(e.positionScreen),
  47556. this.customUpdateCallback = e.customUpdateCallback;
  47557. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  47558. this.lensFlares.push(e.lensFlares[t]);
  47559. return this
  47560. }
  47561. ,
  47562. Ci.Scene = function() {
  47563. Ci.Object3D.call(this),
  47564. this.type = "Scene",
  47565. this.fog = null,
  47566. this.overrideMaterial = null,
  47567. this.autoUpdate = !0
  47568. }
  47569. ,
  47570. Ci.Scene.prototype = Object.create(Ci.Object3D.prototype),
  47571. Ci.Scene.prototype.constructor = Ci.Scene,
  47572. Ci.Scene.prototype.copy = function(e, t) {
  47573. return Ci.Object3D.prototype.copy.call(this, e, t),
  47574. null !== e.fog && (this.fog = e.fog.clone()),
  47575. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  47576. this.autoUpdate = e.autoUpdate,
  47577. this.matrixAutoUpdate = e.matrixAutoUpdate,
  47578. this
  47579. }
  47580. ,
  47581. Ci.Fog = function(e, t, i) {
  47582. this.name = "",
  47583. this.color = new Ci.Color(e),
  47584. this.near = void 0 !== t ? t : 1,
  47585. this.far = void 0 !== i ? i : 1e3
  47586. }
  47587. ,
  47588. Ci.Fog.prototype.clone = function() {
  47589. return new Ci.Fog(this.color.getHex(),this.near,this.far)
  47590. }
  47591. ,
  47592. Ci.FogExp2 = function(e, t) {
  47593. this.name = "",
  47594. this.color = new Ci.Color(e),
  47595. this.density = void 0 !== t ? t : 25e-5
  47596. }
  47597. ,
  47598. Ci.FogExp2.prototype.clone = function() {
  47599. return new Ci.FogExp2(this.color.getHex(),this.density)
  47600. }
  47601. ,
  47602. Ci.ShaderChunk = {},
  47603. Ci.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  47604. Ci.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  47605. Ci.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  47606. Ci.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  47607. Ci.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  47608. Ci.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  47609. Ci.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  47610. Ci.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  47611. Ci.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  47612. Ci.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  47613. Ci.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  47614. Ci.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  47615. Ci.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  47616. Ci.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  47617. Ci.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  47618. Ci.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  47619. Ci.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  47620. Ci.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  47621. Ci.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  47622. Ci.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  47623. Ci.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  47624. Ci.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  47625. Ci.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  47626. Ci.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  47627. Ci.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  47628. Ci.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  47629. Ci.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  47630. Ci.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  47631. Ci.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  47632. Ci.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  47633. Ci.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  47634. Ci.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  47635. Ci.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  47636. Ci.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  47637. Ci.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  47638. Ci.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  47639. Ci.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  47640. Ci.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  47641. Ci.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  47642. Ci.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  47643. Ci.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  47644. Ci.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  47645. Ci.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  47646. Ci.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  47647. Ci.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  47648. Ci.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  47649. Ci.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  47650. Ci.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  47651. Ci.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  47652. Ci.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  47653. Ci.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",
  47654. Ci.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",
  47655. Ci.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  47656. Ci.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  47657. Ci.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  47658. Ci.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  47659. Ci.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  47660. Ci.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  47661. Ci.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  47662. Ci.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  47663. Ci.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  47664. Ci.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  47665. Ci.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  47666. Ci.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  47667. Ci.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  47668. Ci.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  47669. Ci.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  47670. Ci.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  47671. Ci.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  47672. Ci.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  47673. Ci.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  47674. Ci.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  47675. Ci.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  47676. Ci.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  47677. Ci.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  47678. Ci.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  47679. Ci.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  47680. Ci.UniformsUtils = {
  47681. merge: function(e) {
  47682. for (var t = {}, i = 0; i < e.length; i++) {
  47683. var n = this.clone(e[i]);
  47684. for (var r in n)
  47685. t[r] = n[r]
  47686. }
  47687. return t
  47688. },
  47689. clone: function(e) {
  47690. var t = {};
  47691. for (var i in e)
  47692. for (var n in t[i] = {},
  47693. e[i]) {
  47694. var r = e[i][n];
  47695. r instanceof Ci.Color || r instanceof Ci.Vector2 || r instanceof Ci.Vector3 || r instanceof Ci.Vector4 || r instanceof Ci.Matrix3 || r instanceof Ci.Matrix4 || r instanceof Ci.Texture ? t[i][n] = r.clone() : Array.isArray(r) ? t[i][n] = r.slice() : t[i][n] = r
  47696. }
  47697. return t
  47698. }
  47699. },
  47700. Ci.UniformsLib = {
  47701. common: {
  47702. diffuse: {
  47703. type: "c",
  47704. value: new Ci.Color(15658734)
  47705. },
  47706. opacity: {
  47707. type: "f",
  47708. value: 1
  47709. },
  47710. map: {
  47711. type: "t",
  47712. value: null
  47713. },
  47714. offsetRepeat: {
  47715. type: "v4",
  47716. value: new Ci.Vector4(0,0,1,1)
  47717. },
  47718. specularMap: {
  47719. type: "t",
  47720. value: null
  47721. },
  47722. alphaMap: {
  47723. type: "t",
  47724. value: null
  47725. },
  47726. envMap: {
  47727. type: "t",
  47728. value: null
  47729. },
  47730. flipEnvMap: {
  47731. type: "f",
  47732. value: -1
  47733. },
  47734. reflectivity: {
  47735. type: "f",
  47736. value: 1
  47737. },
  47738. refractionRatio: {
  47739. type: "f",
  47740. value: .98
  47741. }
  47742. },
  47743. aomap: {
  47744. aoMap: {
  47745. type: "t",
  47746. value: null
  47747. },
  47748. aoMapIntensity: {
  47749. type: "f",
  47750. value: 1
  47751. }
  47752. },
  47753. lightmap: {
  47754. lightMap: {
  47755. type: "t",
  47756. value: null
  47757. },
  47758. lightMapIntensity: {
  47759. type: "f",
  47760. value: 1
  47761. }
  47762. },
  47763. emissivemap: {
  47764. emissiveMap: {
  47765. type: "t",
  47766. value: null
  47767. }
  47768. },
  47769. bumpmap: {
  47770. bumpMap: {
  47771. type: "t",
  47772. value: null
  47773. },
  47774. bumpScale: {
  47775. type: "f",
  47776. value: 1
  47777. }
  47778. },
  47779. normalmap: {
  47780. normalMap: {
  47781. type: "t",
  47782. value: null
  47783. },
  47784. normalScale: {
  47785. type: "v2",
  47786. value: new Ci.Vector2(1,1)
  47787. }
  47788. },
  47789. displacementmap: {
  47790. displacementMap: {
  47791. type: "t",
  47792. value: null
  47793. },
  47794. displacementScale: {
  47795. type: "f",
  47796. value: 1
  47797. },
  47798. displacementBias: {
  47799. type: "f",
  47800. value: 0
  47801. }
  47802. },
  47803. roughnessmap: {
  47804. roughnessMap: {
  47805. type: "t",
  47806. value: null
  47807. }
  47808. },
  47809. metalnessmap: {
  47810. metalnessMap: {
  47811. type: "t",
  47812. value: null
  47813. }
  47814. },
  47815. fog: {
  47816. fogDensity: {
  47817. type: "f",
  47818. value: 25e-5
  47819. },
  47820. fogNear: {
  47821. type: "f",
  47822. value: 1
  47823. },
  47824. fogFar: {
  47825. type: "f",
  47826. value: 2e3
  47827. },
  47828. fogColor: {
  47829. type: "c",
  47830. value: new Ci.Color(16777215)
  47831. }
  47832. },
  47833. lights: {
  47834. ambientLightColor: {
  47835. type: "fv",
  47836. value: []
  47837. },
  47838. directionalLights: {
  47839. type: "sa",
  47840. value: [],
  47841. properties: {
  47842. direction: {
  47843. type: "v3"
  47844. },
  47845. color: {
  47846. type: "c"
  47847. },
  47848. shadow: {
  47849. type: "i"
  47850. },
  47851. shadowBias: {
  47852. type: "f"
  47853. },
  47854. shadowRadius: {
  47855. type: "f"
  47856. },
  47857. shadowMapSize: {
  47858. type: "v2"
  47859. }
  47860. }
  47861. },
  47862. directionalShadowMap: {
  47863. type: "tv",
  47864. value: []
  47865. },
  47866. directionalShadowMatrix: {
  47867. type: "m4v",
  47868. value: []
  47869. },
  47870. spotLights: {
  47871. type: "sa",
  47872. value: [],
  47873. properties: {
  47874. color: {
  47875. type: "c"
  47876. },
  47877. position: {
  47878. type: "v3"
  47879. },
  47880. direction: {
  47881. type: "v3"
  47882. },
  47883. distance: {
  47884. type: "f"
  47885. },
  47886. coneCos: {
  47887. type: "f"
  47888. },
  47889. penumbraCos: {
  47890. type: "f"
  47891. },
  47892. decay: {
  47893. type: "f"
  47894. },
  47895. shadow: {
  47896. type: "i"
  47897. },
  47898. shadowBias: {
  47899. type: "f"
  47900. },
  47901. shadowRadius: {
  47902. type: "f"
  47903. },
  47904. shadowMapSize: {
  47905. type: "v2"
  47906. }
  47907. }
  47908. },
  47909. spotShadowMap: {
  47910. type: "tv",
  47911. value: []
  47912. },
  47913. spotShadowMatrix: {
  47914. type: "m4v",
  47915. value: []
  47916. },
  47917. pointLights: {
  47918. type: "sa",
  47919. value: [],
  47920. properties: {
  47921. color: {
  47922. type: "c"
  47923. },
  47924. position: {
  47925. type: "v3"
  47926. },
  47927. decay: {
  47928. type: "f"
  47929. },
  47930. distance: {
  47931. type: "f"
  47932. },
  47933. shadow: {
  47934. type: "i"
  47935. },
  47936. shadowBias: {
  47937. type: "f"
  47938. },
  47939. shadowRadius: {
  47940. type: "f"
  47941. },
  47942. shadowMapSize: {
  47943. type: "v2"
  47944. }
  47945. }
  47946. },
  47947. pointShadowMap: {
  47948. type: "tv",
  47949. value: []
  47950. },
  47951. pointShadowMatrix: {
  47952. type: "m4v",
  47953. value: []
  47954. },
  47955. hemisphereLights: {
  47956. type: "sa",
  47957. value: [],
  47958. properties: {
  47959. direction: {
  47960. type: "v3"
  47961. },
  47962. skyColor: {
  47963. type: "c"
  47964. },
  47965. groundColor: {
  47966. type: "c"
  47967. }
  47968. }
  47969. }
  47970. },
  47971. points: {
  47972. diffuse: {
  47973. type: "c",
  47974. value: new Ci.Color(15658734)
  47975. },
  47976. opacity: {
  47977. type: "f",
  47978. value: 1
  47979. },
  47980. size: {
  47981. type: "f",
  47982. value: 1
  47983. },
  47984. scale: {
  47985. type: "f",
  47986. value: 1
  47987. },
  47988. map: {
  47989. type: "t",
  47990. value: null
  47991. },
  47992. offsetRepeat: {
  47993. type: "v4",
  47994. value: new Ci.Vector4(0,0,1,1)
  47995. }
  47996. }
  47997. },
  47998. Ci.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  47999. Ci.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  48000. Ci.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  48001. Ci.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48002. Ci.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  48003. Ci.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48004. Ci.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  48005. Ci.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  48006. Ci.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  48007. Ci.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  48008. Ci.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48009. Ci.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  48010. Ci.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48011. Ci.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  48012. Ci.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48013. Ci.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48014. Ci.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48015. Ci.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48016. Ci.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48017. Ci.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48018. Ci.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  48019. Ci.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48020. Ci.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48021. Ci.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48022. Ci.ShaderLib = {
  48023. basic: {
  48024. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.fog]),
  48025. vertexShader: Ci.ShaderChunk.meshbasic_vert,
  48026. fragmentShader: Ci.ShaderChunk.meshbasic_frag
  48027. },
  48028. lambert: {
  48029. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48030. emissive: {
  48031. type: "c",
  48032. value: new Ci.Color(0)
  48033. }
  48034. }]),
  48035. vertexShader: Ci.ShaderChunk.meshlambert_vert,
  48036. fragmentShader: Ci.ShaderChunk.meshlambert_frag
  48037. },
  48038. phong: {
  48039. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48040. emissive: {
  48041. type: "c",
  48042. value: new Ci.Color(0)
  48043. },
  48044. specular: {
  48045. type: "c",
  48046. value: new Ci.Color(1118481)
  48047. },
  48048. shininess: {
  48049. type: "f",
  48050. value: 30
  48051. }
  48052. }]),
  48053. vertexShader: Ci.ShaderChunk.meshphong_vert,
  48054. fragmentShader: Ci.ShaderChunk.meshphong_frag
  48055. },
  48056. standard: {
  48057. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.roughnessmap, Ci.UniformsLib.metalnessmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48058. emissive: {
  48059. type: "c",
  48060. value: new Ci.Color(0)
  48061. },
  48062. roughness: {
  48063. type: "f",
  48064. value: .5
  48065. },
  48066. metalness: {
  48067. type: "f",
  48068. value: 0
  48069. },
  48070. envMapIntensity: {
  48071. type: "f",
  48072. value: 1
  48073. }
  48074. }]),
  48075. vertexShader: Ci.ShaderChunk.meshstandard_vert,
  48076. fragmentShader: Ci.ShaderChunk.meshstandard_frag
  48077. },
  48078. points: {
  48079. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.points, Ci.UniformsLib.fog]),
  48080. vertexShader: Ci.ShaderChunk.points_vert,
  48081. fragmentShader: Ci.ShaderChunk.points_frag
  48082. },
  48083. dashed: {
  48084. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.fog, {
  48085. scale: {
  48086. type: "f",
  48087. value: 1
  48088. },
  48089. dashSize: {
  48090. type: "f",
  48091. value: 1
  48092. },
  48093. totalSize: {
  48094. type: "f",
  48095. value: 2
  48096. }
  48097. }]),
  48098. vertexShader: Ci.ShaderChunk.linedashed_vert,
  48099. fragmentShader: Ci.ShaderChunk.linedashed_frag
  48100. },
  48101. depth: {
  48102. uniforms: {
  48103. mNear: {
  48104. type: "f",
  48105. value: 1
  48106. },
  48107. mFar: {
  48108. type: "f",
  48109. value: 2e3
  48110. },
  48111. opacity: {
  48112. type: "f",
  48113. value: 1
  48114. }
  48115. },
  48116. vertexShader: Ci.ShaderChunk.depth_vert,
  48117. fragmentShader: Ci.ShaderChunk.depth_frag
  48118. },
  48119. normal: {
  48120. uniforms: {
  48121. opacity: {
  48122. type: "f",
  48123. value: 1
  48124. }
  48125. },
  48126. vertexShader: Ci.ShaderChunk.normal_vert,
  48127. fragmentShader: Ci.ShaderChunk.normal_frag
  48128. },
  48129. cube: {
  48130. uniforms: {
  48131. tCube: {
  48132. type: "t",
  48133. value: null
  48134. },
  48135. tFlip: {
  48136. type: "f",
  48137. value: -1
  48138. }
  48139. },
  48140. vertexShader: Ci.ShaderChunk.cube_vert,
  48141. fragmentShader: Ci.ShaderChunk.cube_frag
  48142. },
  48143. equirect: {
  48144. uniforms: {
  48145. tEquirect: {
  48146. type: "t",
  48147. value: null
  48148. },
  48149. tFlip: {
  48150. type: "f",
  48151. value: -1
  48152. }
  48153. },
  48154. vertexShader: Ci.ShaderChunk.equirect_vert,
  48155. fragmentShader: Ci.ShaderChunk.equirect_frag
  48156. },
  48157. depthRGBA: {
  48158. uniforms: {},
  48159. vertexShader: Ci.ShaderChunk.depthRGBA_vert,
  48160. fragmentShader: Ci.ShaderChunk.depthRGBA_frag
  48161. },
  48162. distanceRGBA: {
  48163. uniforms: {
  48164. lightPos: {
  48165. type: "v3",
  48166. value: new Ci.Vector3(0,0,0)
  48167. }
  48168. },
  48169. vertexShader: Ci.ShaderChunk.distanceRGBA_vert,
  48170. fragmentShader: Ci.ShaderChunk.distanceRGBA_frag
  48171. }
  48172. },
  48173. Ci.WebGLRenderer = function(e) {
  48174. function S() {
  48175. return null === Q ? he : 1
  48176. }
  48177. function i(e, t, i, n) {
  48178. !0 === V && (e *= n,
  48179. t *= n,
  48180. i *= n),
  48181. _e.clearColor(e, t, i, n)
  48182. }
  48183. function t() {
  48184. _e.init(),
  48185. _e.scissor(ie.copy(ue).multiplyScalar(he)),
  48186. _e.viewport(re.copy(pe).multiplyScalar(he)),
  48187. i(ae.r, ae.g, ae.b, se)
  48188. }
  48189. function n() {
  48190. te = K = null,
  48191. ee = "",
  48192. $ = -1,
  48193. _e.reset()
  48194. }
  48195. function r(e) {
  48196. e.preventDefault(),
  48197. n(),
  48198. t(),
  48199. be.clear()
  48200. }
  48201. function f(e) {
  48202. var t = e.target;
  48203. t.removeEventListener("dispose", f),
  48204. function(e) {
  48205. var t = be.get(e);
  48206. if (e.image && t.__image__webglTextureCube)
  48207. X.deleteTexture(t.__image__webglTextureCube);
  48208. else {
  48209. if (void 0 === t.__webglInit)
  48210. return;
  48211. X.deleteTexture(t.__webglTexture)
  48212. }
  48213. be.delete(e)
  48214. }(t),
  48215. ye.textures--
  48216. }
  48217. function a(e) {
  48218. var t = e.target;
  48219. t.removeEventListener("dispose", a),
  48220. function(e) {
  48221. var t = be.get(e)
  48222. , i = be.get(e.texture);
  48223. if (e && void 0 !== i.__webglTexture) {
  48224. if (X.deleteTexture(i.__webglTexture),
  48225. e instanceof Ci.WebGLRenderTargetCube)
  48226. for (var n = 0; n < 6; n++)
  48227. X.deleteFramebuffer(t.__webglFramebuffer[n]),
  48228. X.deleteRenderbuffer(t.__webglDepthbuffer[n]);
  48229. else
  48230. X.deleteFramebuffer(t.__webglFramebuffer),
  48231. X.deleteRenderbuffer(t.__webglDepthbuffer);
  48232. be.delete(e.texture),
  48233. be.delete(e)
  48234. }
  48235. }(t),
  48236. ye.textures--
  48237. }
  48238. function v(e) {
  48239. var t = e.target;
  48240. t.removeEventListener("dispose", v),
  48241. function(e) {
  48242. y(e),
  48243. be.delete(e)
  48244. }(t)
  48245. }
  48246. function y(e) {
  48247. var t = be.get(e).program;
  48248. (e.program = void 0) !== t && Te.releaseProgram(t)
  48249. }
  48250. function M(e, t) {
  48251. return Math.abs(t[0]) - Math.abs(e[0])
  48252. }
  48253. function s(e, t) {
  48254. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  48255. }
  48256. function l(e, t) {
  48257. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  48258. }
  48259. function d(e, t, i, n, r) {
  48260. var o, a;
  48261. a = i.transparent ? (o = G,
  48262. ++W) : (o = H,
  48263. ++z);
  48264. var s = o[a];
  48265. void 0 !== s ? (s.id = e.id,
  48266. s.object = e,
  48267. s.geometry = t,
  48268. s.material = i,
  48269. s.z = me.z,
  48270. s.group = r) : (s = {
  48271. id: e.id,
  48272. object: e,
  48273. geometry: t,
  48274. material: i,
  48275. z: me.z,
  48276. group: r
  48277. },
  48278. o.push(s))
  48279. }
  48280. function c(e, t, i, n) {
  48281. for (var r = 0, o = e.length; r < o; r++) {
  48282. var a = e[r]
  48283. , s = a.object
  48284. , l = a.geometry
  48285. , c = void 0 === n ? a.material : n
  48286. , h = a.group;
  48287. if (s.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, s.matrixWorld),
  48288. s.normalMatrix.getNormalMatrix(s.modelViewMatrix),
  48289. s instanceof Ci.ImmediateRenderObject) {
  48290. R(c);
  48291. var u = P(t, i, c, s);
  48292. ee = "",
  48293. s.render(function(e) {
  48294. Z.renderBufferImmediate(e, u, c)
  48295. })
  48296. } else
  48297. Z.renderBufferDirect(t, i, l, c, s, h)
  48298. }
  48299. }
  48300. function R(e) {
  48301. (function(e) {
  48302. e.side !== Ci.DoubleSide ? _e.enable(X.CULL_FACE) : _e.disable(X.CULL_FACE),
  48303. _e.setFlipSided(e.side === Ci.BackSide)
  48304. }
  48305. )(e),
  48306. !0 === e.transparent ? _e.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : _e.setBlending(Ci.NoBlending),
  48307. _e.setDepthFunc(e.depthFunc),
  48308. _e.setDepthTest(e.depthTest),
  48309. _e.setDepthWrite(e.depthWrite),
  48310. _e.setColorWrite(e.colorWrite),
  48311. _e.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  48312. }
  48313. function P(e, t, i, n) {
  48314. oe = 0;
  48315. var r = be.get(i);
  48316. void 0 === r.program && (i.needsUpdate = !0),
  48317. void 0 !== r.lightsHash && r.lightsHash !== ve.hash && (i.needsUpdate = !0),
  48318. i.needsUpdate && (function(e, t, i) {
  48319. var n = be.get(e)
  48320. , r = Te.getParameters(e, ve, t, i)
  48321. , o = Te.getProgramCode(e, r)
  48322. , a = n.program
  48323. , s = !0;
  48324. if (void 0 === a)
  48325. e.addEventListener("dispose", v);
  48326. else if (a.code !== o)
  48327. y(e);
  48328. else {
  48329. if (void 0 !== r.shaderID)
  48330. return;
  48331. s = !1
  48332. }
  48333. if (s) {
  48334. if (r.shaderID) {
  48335. var l = Ci.ShaderLib[r.shaderID];
  48336. n.__webglShader = {
  48337. name: e.type,
  48338. uniforms: Ci.UniformsUtils.clone(l.uniforms),
  48339. vertexShader: l.vertexShader,
  48340. fragmentShader: l.fragmentShader
  48341. }
  48342. } else
  48343. n.__webglShader = {
  48344. name: e.type,
  48345. uniforms: e.uniforms,
  48346. vertexShader: e.vertexShader,
  48347. fragmentShader: e.fragmentShader
  48348. };
  48349. e.__webglShader = n.__webglShader,
  48350. a = Te.acquireProgram(e, r, o),
  48351. n.program = a,
  48352. e.program = a
  48353. }
  48354. var c = a.getAttributes();
  48355. if (e.morphTargets)
  48356. for (var h = e.numSupportedMorphTargets = 0; h < Z.maxMorphTargets; h++)
  48357. 0 <= c["morphTarget" + h] && e.numSupportedMorphTargets++;
  48358. if (e.morphNormals)
  48359. for (h = e.numSupportedMorphNormals = 0; h < Z.maxMorphNormals; h++)
  48360. 0 <= c["morphNormal" + h] && e.numSupportedMorphNormals++;
  48361. n.uniformsList = [];
  48362. var u = n.__webglShader.uniforms
  48363. , d = n.program.getUniforms();
  48364. for (var p in u) {
  48365. var f = d[p];
  48366. f && n.uniformsList.push([n.__webglShader.uniforms[p], f])
  48367. }
  48368. (e instanceof Ci.MeshPhongMaterial || e instanceof Ci.MeshLambertMaterial || e instanceof Ci.MeshStandardMaterial || e.lights) && (n.lightsHash = ve.hash,
  48369. u.ambientLightColor.value = ve.ambient,
  48370. u.directionalLights.value = ve.directional,
  48371. u.spotLights.value = ve.spot,
  48372. u.pointLights.value = ve.point,
  48373. u.hemisphereLights.value = ve.hemi,
  48374. u.directionalShadowMap.value = ve.directionalShadowMap,
  48375. u.directionalShadowMatrix.value = ve.directionalShadowMatrix,
  48376. u.spotShadowMap.value = ve.spotShadowMap,
  48377. u.spotShadowMatrix.value = ve.spotShadowMatrix,
  48378. u.pointShadowMap.value = ve.pointShadowMap,
  48379. u.pointShadowMatrix.value = ve.pointShadowMatrix),
  48380. n.hasDynamicUniforms = !1;
  48381. for (var g = 0, m = n.uniformsList.length; g < m; g++) {
  48382. if (!0 === n.uniformsList[g][0].dynamic) {
  48383. n.hasDynamicUniforms = !0;
  48384. break
  48385. }
  48386. }
  48387. }(i, t, n),
  48388. i.needsUpdate = !1);
  48389. var o = !1
  48390. , a = !1
  48391. , s = !1
  48392. , l = r.program
  48393. , c = l.getUniforms()
  48394. , h = r.__webglShader.uniforms;
  48395. if (l.id !== K && (X.useProgram(l.program),
  48396. K = l.id,
  48397. s = a = o = !0),
  48398. i.id !== $ && ($ = i.id,
  48399. a = !0),
  48400. !o && e === te || (X.uniformMatrix4fv(c.projectionMatrix, !1, e.projectionMatrix.elements),
  48401. Ee.logarithmicDepthBuffer && X.uniform1f(c.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  48402. e !== te && (te = e,
  48403. s = a = !0),
  48404. (i instanceof Ci.ShaderMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial || i.envMap) && void 0 !== c.cameraPosition && (me.setFromMatrixPosition(e.matrixWorld),
  48405. X.uniform3f(c.cameraPosition, me.x, me.y, me.z)),
  48406. (i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshStandardMaterial || i instanceof Ci.ShaderMaterial || i.skinning) && void 0 !== c.viewMatrix && X.uniformMatrix4fv(c.viewMatrix, !1, e.matrixWorldInverse.elements),
  48407. void 0 !== c.toneMappingExposure && X.uniform1f(c.toneMappingExposure, Z.toneMappingExposure),
  48408. void 0 !== c.toneMappingWhitePoint && X.uniform1f(c.toneMappingWhitePoint, Z.toneMappingWhitePoint)),
  48409. i.skinning)
  48410. if (n.bindMatrix && void 0 !== c.bindMatrix && X.uniformMatrix4fv(c.bindMatrix, !1, n.bindMatrix.elements),
  48411. n.bindMatrixInverse && void 0 !== c.bindMatrixInverse && X.uniformMatrix4fv(c.bindMatrixInverse, !1, n.bindMatrixInverse.elements),
  48412. Ee.floatVertexTextures && n.skeleton && n.skeleton.useVertexTexture) {
  48413. if (void 0 !== c.boneTexture) {
  48414. var u = A();
  48415. X.uniform1i(c.boneTexture, u),
  48416. Z.setTexture(n.skeleton.boneTexture, u)
  48417. }
  48418. void 0 !== c.boneTextureWidth && X.uniform1i(c.boneTextureWidth, n.skeleton.boneTextureWidth),
  48419. void 0 !== c.boneTextureHeight && X.uniform1i(c.boneTextureHeight, n.skeleton.boneTextureHeight)
  48420. } else
  48421. n.skeleton && n.skeleton.boneMatrices && void 0 !== c.boneGlobalMatrices && X.uniformMatrix4fv(c.boneGlobalMatrices, !1, n.skeleton.boneMatrices);
  48422. return a && ((i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshStandardMaterial || i.lights) && function(e, t) {
  48423. e.ambientLightColor.needsUpdate = t,
  48424. e.directionalLights.needsUpdate = t,
  48425. e.pointLights.needsUpdate = t,
  48426. e.spotLights.needsUpdate = t,
  48427. e.hemisphereLights.needsUpdate = t
  48428. }(h, s),
  48429. t && i.fog && function(e, t) {
  48430. e.fogColor.value = t.color,
  48431. t instanceof Ci.Fog ? (e.fogNear.value = t.near,
  48432. e.fogFar.value = t.far) : t instanceof Ci.FogExp2 && (e.fogDensity.value = t.density)
  48433. }(h, t),
  48434. (i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial) && function(e, t) {
  48435. var i;
  48436. if (e.opacity.value = t.opacity,
  48437. e.diffuse.value = t.color,
  48438. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  48439. e.map.value = t.map,
  48440. e.specularMap.value = t.specularMap,
  48441. e.alphaMap.value = t.alphaMap,
  48442. t.aoMap && (e.aoMap.value = t.aoMap,
  48443. e.aoMapIntensity.value = t.aoMapIntensity),
  48444. t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  48445. void 0 !== i) {
  48446. i instanceof Ci.WebGLRenderTarget && (i = i.texture);
  48447. var n = i.offset
  48448. , r = i.repeat;
  48449. e.offsetRepeat.value.set(n.x, n.y, r.x, r.y)
  48450. }
  48451. e.envMap.value = t.envMap,
  48452. e.flipEnvMap.value = t.envMap instanceof Ci.WebGLRenderTargetCube ? 1 : -1,
  48453. e.reflectivity.value = t.reflectivity,
  48454. e.refractionRatio.value = t.refractionRatio
  48455. }(h, i),
  48456. i instanceof Ci.LineBasicMaterial ? p(h, i) : i instanceof Ci.LineDashedMaterial ? (p(h, i),
  48457. function(e, t) {
  48458. e.dashSize.value = t.dashSize,
  48459. e.totalSize.value = t.dashSize + t.gapSize,
  48460. e.scale.value = t.scale
  48461. }(h, i)) : i instanceof Ci.PointsMaterial ? function(e, t) {
  48462. if (e.diffuse.value = t.color,
  48463. e.opacity.value = t.opacity,
  48464. e.size.value = t.size * he,
  48465. e.scale.value = O.clientHeight / 2,
  48466. e.map.value = t.map,
  48467. null !== t.map) {
  48468. var i = t.map.offset
  48469. , n = t.map.repeat;
  48470. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  48471. }
  48472. }(h, i) : i instanceof Ci.MeshLambertMaterial ? function(e, t) {
  48473. t.lightMap && (e.lightMap.value = t.lightMap,
  48474. e.lightMapIntensity.value = t.lightMapIntensity),
  48475. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  48476. }(h, i) : i instanceof Ci.MeshPhongMaterial ? function(e, t) {
  48477. e.specular.value = t.specular,
  48478. e.shininess.value = Math.max(t.shininess, 1e-4),
  48479. t.lightMap && (e.lightMap.value = t.lightMap,
  48480. e.lightMapIntensity.value = t.lightMapIntensity),
  48481. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  48482. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  48483. e.bumpScale.value = t.bumpScale),
  48484. t.normalMap && (e.normalMap.value = t.normalMap,
  48485. e.normalScale.value.copy(t.normalScale)),
  48486. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  48487. e.displacementScale.value = t.displacementScale,
  48488. e.displacementBias.value = t.displacementBias)
  48489. }(h, i) : i instanceof Ci.MeshStandardMaterial ? function(e, t) {
  48490. e.roughness.value = t.roughness,
  48491. e.metalness.value = t.metalness,
  48492. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  48493. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  48494. t.lightMap && (e.lightMap.value = t.lightMap,
  48495. e.lightMapIntensity.value = t.lightMapIntensity),
  48496. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  48497. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  48498. e.bumpScale.value = t.bumpScale),
  48499. t.normalMap && (e.normalMap.value = t.normalMap,
  48500. e.normalScale.value.copy(t.normalScale)),
  48501. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  48502. e.displacementScale.value = t.displacementScale,
  48503. e.displacementBias.value = t.displacementBias),
  48504. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  48505. }(h, i) : i instanceof Ci.MeshDepthMaterial ? (h.mNear.value = e.near,
  48506. h.mFar.value = e.far,
  48507. h.opacity.value = i.opacity) : i instanceof Ci.MeshNormalMaterial && (h.opacity.value = i.opacity),
  48508. g(r.uniformsList)),
  48509. function(e, t) {
  48510. X.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  48511. e.normalMatrix && X.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  48512. }(c, n),
  48513. void 0 !== c.modelMatrix && X.uniformMatrix4fv(c.modelMatrix, !1, n.matrixWorld.elements),
  48514. !0 === r.hasDynamicUniforms && function(e, t, i) {
  48515. for (var n = [], r = 0, o = e.length; r < o; r++) {
  48516. var a = e[r][0]
  48517. , s = a.onUpdateCallback;
  48518. void 0 !== s && (s.bind(a)(t, i),
  48519. n.push(e[r]))
  48520. }
  48521. g(n)
  48522. }(r.uniformsList, n, e),
  48523. l
  48524. }
  48525. function p(e, t) {
  48526. e.diffuse.value = t.color,
  48527. e.opacity.value = t.opacity
  48528. }
  48529. function A() {
  48530. var e = oe;
  48531. return e >= Ee.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + Ee.maxTextures),
  48532. oe += 1,
  48533. e
  48534. }
  48535. function C(e, t, i, n) {
  48536. var r, o;
  48537. if ("1i" === t)
  48538. X.uniform1i(i, n);
  48539. else if ("1f" === t)
  48540. X.uniform1f(i, n);
  48541. else if ("2f" === t)
  48542. X.uniform2f(i, n[0], n[1]);
  48543. else if ("3f" === t)
  48544. X.uniform3f(i, n[0], n[1], n[2]);
  48545. else if ("4f" === t)
  48546. X.uniform4f(i, n[0], n[1], n[2], n[3]);
  48547. else if ("1iv" === t)
  48548. X.uniform1iv(i, n);
  48549. else if ("3iv" === t)
  48550. X.uniform3iv(i, n);
  48551. else if ("1fv" === t)
  48552. X.uniform1fv(i, n);
  48553. else if ("2fv" === t)
  48554. X.uniform2fv(i, n);
  48555. else if ("3fv" === t)
  48556. X.uniform3fv(i, n);
  48557. else if ("4fv" === t)
  48558. X.uniform4fv(i, n);
  48559. else if ("Matrix2fv" === t)
  48560. X.uniformMatrix2fv(i, !1, n);
  48561. else if ("Matrix3fv" === t)
  48562. X.uniformMatrix3fv(i, !1, n);
  48563. else if ("Matrix4fv" === t)
  48564. X.uniformMatrix4fv(i, !1, n);
  48565. else if ("i" === t)
  48566. X.uniform1i(i, n);
  48567. else if ("f" === t)
  48568. X.uniform1f(i, n);
  48569. else if ("v2" === t)
  48570. X.uniform2f(i, n.x, n.y);
  48571. else if ("v3" === t)
  48572. X.uniform3f(i, n.x, n.y, n.z);
  48573. else if ("v4" === t)
  48574. X.uniform4f(i, n.x, n.y, n.z, n.w);
  48575. else if ("c" === t)
  48576. X.uniform3f(i, n.r, n.g, n.b);
  48577. else if ("s" === t) {
  48578. var a = e.properties;
  48579. for (var s in a) {
  48580. var l = a[s]
  48581. , c = i[s]
  48582. , h = n[s];
  48583. C(l, l.type, c, h)
  48584. }
  48585. } else if ("sa" === t) {
  48586. a = e.properties;
  48587. for (var u = 0, d = n.length; u < d; u++)
  48588. for (var s in a) {
  48589. l = a[s],
  48590. c = i[u][s],
  48591. h = n[u][s];
  48592. C(l, l.type, c, h)
  48593. }
  48594. } else if ("iv1" === t)
  48595. X.uniform1iv(i, n);
  48596. else if ("iv" === t)
  48597. X.uniform3iv(i, n);
  48598. else if ("fv1" === t)
  48599. X.uniform1fv(i, n);
  48600. else if ("fv" === t)
  48601. X.uniform3fv(i, n);
  48602. else if ("v2v" === t) {
  48603. void 0 === e._array && (e._array = new Float32Array(2 * n.length));
  48604. u = 0;
  48605. for (var p = 0, f = n.length; u < f; u++,
  48606. p += 2)
  48607. e._array[p + 0] = n[u].x,
  48608. e._array[p + 1] = n[u].y;
  48609. X.uniform2fv(i, e._array)
  48610. } else if ("v3v" === t) {
  48611. void 0 === e._array && (e._array = new Float32Array(3 * n.length));
  48612. u = 0;
  48613. var g = 0;
  48614. for (f = n.length; u < f; u++,
  48615. g += 3)
  48616. e._array[g + 0] = n[u].x,
  48617. e._array[g + 1] = n[u].y,
  48618. e._array[g + 2] = n[u].z;
  48619. X.uniform3fv(i, e._array)
  48620. } else if ("v4v" === t) {
  48621. void 0 === e._array && (e._array = new Float32Array(4 * n.length));
  48622. u = 0;
  48623. var m = 0;
  48624. for (f = n.length; u < f; u++,
  48625. m += 4)
  48626. e._array[m + 0] = n[u].x,
  48627. e._array[m + 1] = n[u].y,
  48628. e._array[m + 2] = n[u].z,
  48629. e._array[m + 3] = n[u].w;
  48630. X.uniform4fv(i, e._array)
  48631. } else if ("m2" === t)
  48632. X.uniformMatrix2fv(i, !1, n.elements);
  48633. else if ("m3" === t)
  48634. X.uniformMatrix3fv(i, !1, n.elements);
  48635. else if ("m3v" === t) {
  48636. void 0 === e._array && (e._array = new Float32Array(9 * n.length));
  48637. for (u = 0,
  48638. f = n.length; u < f; u++)
  48639. n[u].flattenToArrayOffset(e._array, 9 * u);
  48640. X.uniformMatrix3fv(i, !1, e._array)
  48641. } else if ("m4" === t)
  48642. X.uniformMatrix4fv(i, !1, n.elements);
  48643. else if ("m4v" === t) {
  48644. void 0 === e._array && (e._array = new Float32Array(16 * n.length));
  48645. for (u = 0,
  48646. f = n.length; u < f; u++)
  48647. n[u].flattenToArrayOffset(e._array, 16 * u);
  48648. X.uniformMatrix4fv(i, !1, e._array)
  48649. } else if ("t" === t) {
  48650. if (r = n,
  48651. o = A(),
  48652. X.uniform1i(i, o),
  48653. !r)
  48654. return;
  48655. r instanceof Ci.CubeTexture || Array.isArray(r.image) && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : Z.setTexture(r, o)
  48656. } else if ("tv" === t) {
  48657. void 0 === e._array && (e._array = []);
  48658. for (u = 0,
  48659. f = e.value.length; u < f; u++)
  48660. e._array[u] = A();
  48661. X.uniform1iv(i, e._array);
  48662. for (u = 0,
  48663. f = e.value.length; u < f; u++)
  48664. r = e.value[u],
  48665. o = e._array[u],
  48666. r && (r instanceof Ci.CubeTexture || r.image instanceof Array && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : Z.setTexture(r, o))
  48667. } else
  48668. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  48669. }
  48670. function g(e) {
  48671. for (var t = 0, i = e.length; t < i; t++) {
  48672. var n = e[t][0];
  48673. if (!1 !== n.needsUpdate)
  48674. C(n, n.type, e[t][1], n.value)
  48675. }
  48676. }
  48677. function m(e, t, i) {
  48678. var n;
  48679. if (i ? (X.texParameteri(e, X.TEXTURE_WRAP_S, x(t.wrapS)),
  48680. X.texParameteri(e, X.TEXTURE_WRAP_T, x(t.wrapT)),
  48681. X.texParameteri(e, X.TEXTURE_MAG_FILTER, x(t.magFilter)),
  48682. X.texParameteri(e, X.TEXTURE_MIN_FILTER, x(t.minFilter))) : (X.texParameteri(e, X.TEXTURE_WRAP_S, X.CLAMP_TO_EDGE),
  48683. X.texParameteri(e, X.TEXTURE_WRAP_T, X.CLAMP_TO_EDGE),
  48684. t.wrapS === Ci.ClampToEdgeWrapping && t.wrapT === Ci.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  48685. X.texParameteri(e, X.TEXTURE_MAG_FILTER, T(t.magFilter)),
  48686. X.texParameteri(e, X.TEXTURE_MIN_FILTER, T(t.minFilter)),
  48687. t.minFilter !== Ci.NearestFilter && t.minFilter !== Ci.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  48688. n = Ie.get("EXT_texture_filter_anisotropic")) {
  48689. if (t.type === Ci.FloatType && null === Ie.get("OES_texture_float_linear"))
  48690. return;
  48691. if (t.type === Ci.HalfFloatType && null === Ie.get("OES_texture_half_float_linear"))
  48692. return;
  48693. (1 < t.anisotropy || be.get(t).__currentAnisotropy) && (X.texParameterf(e, n.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, Z.getMaxAnisotropy())),
  48694. be.get(t).__currentAnisotropy = t.anisotropy)
  48695. }
  48696. }
  48697. function o(e, t, i) {
  48698. void 0 === e.__webglInit && (e.__webglInit = !0,
  48699. t.addEventListener("dispose", f),
  48700. e.__webglTexture = X.createTexture(),
  48701. ye.textures++),
  48702. _e.activeTexture(X.TEXTURE0 + i),
  48703. _e.bindTexture(X.TEXTURE_2D, e.__webglTexture),
  48704. X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, t.flipY),
  48705. X.pixelStorei(X.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  48706. X.pixelStorei(X.UNPACK_ALIGNMENT, t.unpackAlignment);
  48707. var n = I(t.image, Ee.maxTextureSize);
  48708. !function(e) {
  48709. return e.wrapS !== Ci.ClampToEdgeWrapping || e.wrapT !== Ci.ClampToEdgeWrapping || e.minFilter !== Ci.NearestFilter && e.minFilter !== Ci.LinearFilter
  48710. }(t) || !1 !== E(n) || (n = function(e) {
  48711. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  48712. var t = document.createElement("canvas");
  48713. return t.width = Ci.Math.nearestPowerOfTwo(e.width),
  48714. t.height = Ci.Math.nearestPowerOfTwo(e.height),
  48715. t.getContext("2d").drawImage(e, 0, 0, t.width, t.height),
  48716. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  48717. t
  48718. }
  48719. return e
  48720. }(n));
  48721. var r = E(n)
  48722. , o = x(t.format)
  48723. , a = x(t.type);
  48724. m(X.TEXTURE_2D, t, r);
  48725. var s, l = t.mipmaps;
  48726. if (t instanceof Ci.DataTexture)
  48727. if (0 < l.length && r) {
  48728. for (var c = 0, h = l.length; c < h; c++)
  48729. s = l[c],
  48730. _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data);
  48731. t.generateMipmaps = !1
  48732. } else
  48733. _e.texImage2D(X.TEXTURE_2D, 0, o, n.width, n.height, 0, o, a, n.data);
  48734. else if (t instanceof Ci.CompressedTexture)
  48735. for (c = 0,
  48736. h = l.length; c < h; c++)
  48737. s = l[c],
  48738. t.format !== Ci.RGBAFormat && t.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(o) ? _e.compressedTexImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, s.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data);
  48739. else if (0 < l.length && r) {
  48740. for (c = 0,
  48741. h = l.length; c < h; c++)
  48742. s = l[c],
  48743. _e.texImage2D(X.TEXTURE_2D, c, o, o, a, s);
  48744. t.generateMipmaps = !1
  48745. } else
  48746. _e.texImage2D(X.TEXTURE_2D, 0, o, o, a, n);
  48747. t.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D),
  48748. e.__version = t.version,
  48749. t.onUpdate && t.onUpdate(t)
  48750. }
  48751. function I(e, t) {
  48752. if (e.width > t || e.height > t) {
  48753. var i = t / Math.max(e.width, e.height)
  48754. , n = document.createElement("canvas");
  48755. return n.width = Math.floor(e.width * i),
  48756. n.height = Math.floor(e.height * i),
  48757. n.getContext("2d").drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  48758. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  48759. n
  48760. }
  48761. return e
  48762. }
  48763. function E(e) {
  48764. return Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height)
  48765. }
  48766. function _(e, t) {
  48767. var i = be.get(e);
  48768. if (6 === e.image.length)
  48769. if (0 < e.version && i.__version !== e.version) {
  48770. i.__image__webglTextureCube || (e.addEventListener("dispose", f),
  48771. i.__image__webglTextureCube = X.createTexture(),
  48772. ye.textures++),
  48773. _e.activeTexture(X.TEXTURE0 + t),
  48774. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  48775. X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, e.flipY);
  48776. for (var n = e instanceof Ci.CompressedTexture, r = e.image[0]instanceof Ci.DataTexture, o = [], a = 0; a < 6; a++)
  48777. !Z.autoScaleCubemaps || n || r ? o[a] = r ? e.image[a].image : e.image[a] : o[a] = I(e.image[a], Ee.maxCubemapSize);
  48778. var s = E(o[0])
  48779. , l = x(e.format)
  48780. , c = x(e.type);
  48781. m(X.TEXTURE_CUBE_MAP, e, s);
  48782. for (a = 0; a < 6; a++)
  48783. if (n)
  48784. for (var h, u = o[a].mipmaps, d = 0, p = u.length; d < p; d++)
  48785. h = u[d],
  48786. e.format !== Ci.RGBAFormat && e.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(l) ? _e.compressedTexImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, h.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, l, c, h.data);
  48787. else
  48788. r ? _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, o[a].width, o[a].height, 0, l, c, o[a].data) : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, l, c, o[a]);
  48789. e.generateMipmaps && s && X.generateMipmap(X.TEXTURE_CUBE_MAP),
  48790. i.__version = e.version,
  48791. e.onUpdate && e.onUpdate(e)
  48792. } else
  48793. _e.activeTexture(X.TEXTURE0 + t),
  48794. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  48795. }
  48796. function b(e, t) {
  48797. _e.activeTexture(X.TEXTURE0 + t),
  48798. _e.bindTexture(X.TEXTURE_CUBE_MAP, be.get(e).__webglTexture)
  48799. }
  48800. function h(e, t, i, n) {
  48801. var r = x(t.texture.format)
  48802. , o = x(t.texture.type);
  48803. _e.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  48804. X.bindFramebuffer(X.FRAMEBUFFER, e),
  48805. X.framebufferTexture2D(X.FRAMEBUFFER, i, n, be.get(t.texture).__webglTexture, 0),
  48806. X.bindFramebuffer(X.FRAMEBUFFER, null)
  48807. }
  48808. function u(e, t) {
  48809. X.bindRenderbuffer(X.RENDERBUFFER, e),
  48810. t.depthBuffer && !t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_COMPONENT16, t.width, t.height),
  48811. X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_ATTACHMENT, X.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_STENCIL, t.width, t.height),
  48812. X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_STENCIL_ATTACHMENT, X.RENDERBUFFER, e)) : X.renderbufferStorage(X.RENDERBUFFER, X.RGBA4, t.width, t.height),
  48813. X.bindRenderbuffer(X.RENDERBUFFER, null)
  48814. }
  48815. function w(e) {
  48816. var t = be.get(e)
  48817. , i = be.get(e.texture);
  48818. e.addEventListener("dispose", a),
  48819. i.__webglTexture = X.createTexture(),
  48820. ye.textures++;
  48821. var n = e instanceof Ci.WebGLRenderTargetCube
  48822. , r = Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height);
  48823. if (n) {
  48824. t.__webglFramebuffer = [];
  48825. for (var o = 0; o < 6; o++)
  48826. t.__webglFramebuffer[o] = X.createFramebuffer()
  48827. } else
  48828. t.__webglFramebuffer = X.createFramebuffer();
  48829. if (n) {
  48830. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__webglTexture),
  48831. m(X.TEXTURE_CUBE_MAP, e.texture, r);
  48832. for (o = 0; o < 6; o++)
  48833. h(t.__webglFramebuffer[o], e, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + o);
  48834. e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_CUBE_MAP),
  48835. _e.bindTexture(X.TEXTURE_CUBE_MAP, null)
  48836. } else
  48837. _e.bindTexture(X.TEXTURE_2D, i.__webglTexture),
  48838. m(X.TEXTURE_2D, e.texture, r),
  48839. h(t.__webglFramebuffer, e, X.COLOR_ATTACHMENT0, X.TEXTURE_2D),
  48840. e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D),
  48841. _e.bindTexture(X.TEXTURE_2D, null);
  48842. e.depthBuffer && function(e) {
  48843. var t = be.get(e);
  48844. if (e instanceof Ci.WebGLRenderTargetCube) {
  48845. t.__webglDepthbuffer = [];
  48846. for (var i = 0; i < 6; i++)
  48847. X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer[i]),
  48848. t.__webglDepthbuffer[i] = X.createRenderbuffer(),
  48849. u(t.__webglDepthbuffer[i], e)
  48850. } else
  48851. X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer),
  48852. t.__webglDepthbuffer = X.createRenderbuffer(),
  48853. u(t.__webglDepthbuffer, e);
  48854. X.bindFramebuffer(X.FRAMEBUFFER, null)
  48855. }(e)
  48856. }
  48857. function T(e) {
  48858. return e === Ci.NearestFilter || e === Ci.NearestMipMapNearestFilter || e === Ci.NearestMipMapLinearFilter ? X.NEAREST : X.LINEAR
  48859. }
  48860. function x(e) {
  48861. var t;
  48862. if (e === Ci.RepeatWrapping)
  48863. return X.REPEAT;
  48864. if (e === Ci.ClampToEdgeWrapping)
  48865. return X.CLAMP_TO_EDGE;
  48866. if (e === Ci.MirroredRepeatWrapping)
  48867. return X.MIRRORED_REPEAT;
  48868. if (e === Ci.NearestFilter)
  48869. return X.NEAREST;
  48870. if (e === Ci.NearestMipMapNearestFilter)
  48871. return X.NEAREST_MIPMAP_NEAREST;
  48872. if (e === Ci.NearestMipMapLinearFilter)
  48873. return X.NEAREST_MIPMAP_LINEAR;
  48874. if (e === Ci.LinearFilter)
  48875. return X.LINEAR;
  48876. if (e === Ci.LinearMipMapNearestFilter)
  48877. return X.LINEAR_MIPMAP_NEAREST;
  48878. if (e === Ci.LinearMipMapLinearFilter)
  48879. return X.LINEAR_MIPMAP_LINEAR;
  48880. if (e === Ci.UnsignedByteType)
  48881. return X.UNSIGNED_BYTE;
  48882. if (e === Ci.UnsignedShort4444Type)
  48883. return X.UNSIGNED_SHORT_4_4_4_4;
  48884. if (e === Ci.UnsignedShort5551Type)
  48885. return X.UNSIGNED_SHORT_5_5_5_1;
  48886. if (e === Ci.UnsignedShort565Type)
  48887. return X.UNSIGNED_SHORT_5_6_5;
  48888. if (e === Ci.ByteType)
  48889. return X.BYTE;
  48890. if (e === Ci.ShortType)
  48891. return X.SHORT;
  48892. if (e === Ci.UnsignedShortType)
  48893. return X.UNSIGNED_SHORT;
  48894. if (e === Ci.IntType)
  48895. return X.INT;
  48896. if (e === Ci.UnsignedIntType)
  48897. return X.UNSIGNED_INT;
  48898. if (e === Ci.FloatType)
  48899. return X.FLOAT;
  48900. if (null !== (t = Ie.get("OES_texture_half_float")) && e === Ci.HalfFloatType)
  48901. return t.HALF_FLOAT_OES;
  48902. if (e === Ci.AlphaFormat)
  48903. return X.ALPHA;
  48904. if (e === Ci.RGBFormat)
  48905. return X.RGB;
  48906. if (e === Ci.RGBAFormat)
  48907. return X.RGBA;
  48908. if (e === Ci.LuminanceFormat)
  48909. return X.LUMINANCE;
  48910. if (e === Ci.LuminanceAlphaFormat)
  48911. return X.LUMINANCE_ALPHA;
  48912. if (e === Ci.AddEquation)
  48913. return X.FUNC_ADD;
  48914. if (e === Ci.SubtractEquation)
  48915. return X.FUNC_SUBTRACT;
  48916. if (e === Ci.ReverseSubtractEquation)
  48917. return X.FUNC_REVERSE_SUBTRACT;
  48918. if (e === Ci.ZeroFactor)
  48919. return X.ZERO;
  48920. if (e === Ci.OneFactor)
  48921. return X.ONE;
  48922. if (e === Ci.SrcColorFactor)
  48923. return X.SRC_COLOR;
  48924. if (e === Ci.OneMinusSrcColorFactor)
  48925. return X.ONE_MINUS_SRC_COLOR;
  48926. if (e === Ci.SrcAlphaFactor)
  48927. return X.SRC_ALPHA;
  48928. if (e === Ci.OneMinusSrcAlphaFactor)
  48929. return X.ONE_MINUS_SRC_ALPHA;
  48930. if (e === Ci.DstAlphaFactor)
  48931. return X.DST_ALPHA;
  48932. if (e === Ci.OneMinusDstAlphaFactor)
  48933. return X.ONE_MINUS_DST_ALPHA;
  48934. if (e === Ci.DstColorFactor)
  48935. return X.DST_COLOR;
  48936. if (e === Ci.OneMinusDstColorFactor)
  48937. return X.ONE_MINUS_DST_COLOR;
  48938. if (e === Ci.SrcAlphaSaturateFactor)
  48939. return X.SRC_ALPHA_SATURATE;
  48940. if (null !== (t = Ie.get("WEBGL_compressed_texture_s3tc"))) {
  48941. if (e === Ci.RGB_S3TC_DXT1_Format)
  48942. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  48943. if (e === Ci.RGBA_S3TC_DXT1_Format)
  48944. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  48945. if (e === Ci.RGBA_S3TC_DXT3_Format)
  48946. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  48947. if (e === Ci.RGBA_S3TC_DXT5_Format)
  48948. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  48949. }
  48950. if (null !== (t = Ie.get("WEBGL_compressed_texture_pvrtc"))) {
  48951. if (e === Ci.RGB_PVRTC_4BPPV1_Format)
  48952. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  48953. if (e === Ci.RGB_PVRTC_2BPPV1_Format)
  48954. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  48955. if (e === Ci.RGBA_PVRTC_4BPPV1_Format)
  48956. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  48957. if (e === Ci.RGBA_PVRTC_2BPPV1_Format)
  48958. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  48959. }
  48960. if (null !== (t = Ie.get("WEBGL_compressed_texture_etc1")) && e === Ci.RGB_ETC1_Format)
  48961. return t.COMPRESSED_RGB_ETC1_WEBGL;
  48962. if (null !== (t = Ie.get("EXT_blend_minmax"))) {
  48963. if (e === Ci.MinEquation)
  48964. return t.MIN_EXT;
  48965. if (e === Ci.MaxEquation)
  48966. return t.MAX_EXT
  48967. }
  48968. return 0
  48969. }
  48970. console.log("THREE.WebGLRenderer", Ci.REVISION);
  48971. var O = void 0 !== (e = e || {}).canvas ? e.canvas : document.createElement("canvas")
  48972. , L = void 0 !== e.context ? e.context : null
  48973. , D = void 0 !== e.alpha && e.alpha
  48974. , N = void 0 === e.depth || e.depth
  48975. , F = void 0 === e.stencil || e.stencil
  48976. , B = void 0 !== e.antialias && e.antialias
  48977. , V = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  48978. , k = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  48979. , U = []
  48980. , H = []
  48981. , z = -1
  48982. , G = []
  48983. , W = -1
  48984. , j = new Float32Array(8)
  48985. , Y = []
  48986. , q = [];
  48987. this.domElement = O,
  48988. this.context = null,
  48989. this.autoClear = !0,
  48990. this.autoClearColor = !0,
  48991. this.autoClearDepth = !0,
  48992. this.autoClearStencil = !0,
  48993. this.sortObjects = !0,
  48994. this.gammaFactor = 2,
  48995. this.gammaInput = !1,
  48996. this.gammaOutput = !1,
  48997. this.physicallyCorrectLights = !1,
  48998. this.toneMapping = Ci.LinearToneMapping,
  48999. this.toneMappingExposure = 1,
  49000. this.toneMappingWhitePoint = 1,
  49001. this.maxMorphTargets = 8,
  49002. this.maxMorphNormals = 4,
  49003. this.autoScaleCubemaps = !0;
  49004. var X, Z = this, K = null, Q = null, J = null, $ = -1, ee = "", te = null, ie = new Ci.Vector4, ne = null, re = new Ci.Vector4, oe = 0, ae = new Ci.Color(0), se = 0, le = O.width, ce = O.height, he = 1, ue = new Ci.Vector4(0,0,le,ce), de = !1, pe = new Ci.Vector4(0,0,le,ce), fe = new Ci.Frustum, ge = new Ci.Matrix4, me = new Ci.Vector3, ve = {
  49005. hash: "",
  49006. ambient: [0, 0, 0],
  49007. directional: [],
  49008. directionalShadowMap: [],
  49009. directionalShadowMatrix: [],
  49010. spot: [],
  49011. spotShadowMap: [],
  49012. spotShadowMatrix: [],
  49013. point: [],
  49014. pointShadowMap: [],
  49015. pointShadowMatrix: [],
  49016. hemi: [],
  49017. shadows: [],
  49018. shadowsPointLight: 0
  49019. }, ye = {
  49020. geometries: 0,
  49021. textures: 0
  49022. }, Ae = {
  49023. calls: 0,
  49024. vertices: 0,
  49025. faces: 0,
  49026. points: 0
  49027. };
  49028. this.info = {
  49029. render: Ae,
  49030. memory: ye,
  49031. programs: null
  49032. };
  49033. try {
  49034. var Ce = {
  49035. alpha: D,
  49036. depth: N,
  49037. stencil: F,
  49038. antialias: B,
  49039. premultipliedAlpha: V,
  49040. preserveDrawingBuffer: k
  49041. };
  49042. if (null === (X = L || O.getContext("webgl", Ce) || O.getContext("experimental-webgl", Ce)))
  49043. throw null !== O.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  49044. void 0 === X.getShaderPrecisionFormat && (X.getShaderPrecisionFormat = function() {
  49045. return {
  49046. rangeMin: 1,
  49047. rangeMax: 1,
  49048. precision: 1
  49049. }
  49050. }
  49051. ),
  49052. O.addEventListener("webglcontextlost", r, !1)
  49053. } catch (e) {
  49054. console.error("THREE.WebGLRenderer: " + e)
  49055. }
  49056. var Ie = new Ci.WebGLExtensions(X);
  49057. Ie.get("OES_texture_float"),
  49058. Ie.get("OES_texture_float_linear"),
  49059. Ie.get("OES_texture_half_float"),
  49060. Ie.get("OES_texture_half_float_linear"),
  49061. Ie.get("OES_standard_derivatives"),
  49062. Ie.get("ANGLE_instanced_arrays"),
  49063. Ie.get("OES_element_index_uint") && (Ci.BufferGeometry.MaxIndex = 4294967296);
  49064. var Ee = new Ci.WebGLCapabilities(X,Ie,e)
  49065. , _e = new Ci.WebGLState(X,Ie,x)
  49066. , be = new Ci.WebGLProperties
  49067. , we = new Ci.WebGLObjects(X,be,this.info)
  49068. , Te = new Ci.WebGLPrograms(this,Ee)
  49069. , xe = new Ci.WebGLLights;
  49070. this.info.programs = Te.programs;
  49071. var Se = new Ci.WebGLBufferRenderer(X,Ie,Ae)
  49072. , Me = new Ci.WebGLIndexedBufferRenderer(X,Ie,Ae);
  49073. t(),
  49074. this.context = X,
  49075. this.capabilities = Ee,
  49076. this.extensions = Ie,
  49077. this.properties = be,
  49078. this.state = _e;
  49079. var Re = new Ci.WebGLShadowMap(this,ve,we);
  49080. this.shadowMap = Re;
  49081. var Pe, Oe = new Ci.SpritePlugin(this,Y), Le = new Ci.LensFlarePlugin(this,q);
  49082. this.getContext = function() {
  49083. return X
  49084. }
  49085. ,
  49086. this.getContextAttributes = function() {
  49087. return X.getContextAttributes()
  49088. }
  49089. ,
  49090. this.forceContextLoss = function() {
  49091. Ie.get("WEBGL_lose_context").loseContext()
  49092. }
  49093. ,
  49094. this.getMaxAnisotropy = function() {
  49095. if (void 0 !== Pe)
  49096. return Pe;
  49097. var e = Ie.get("EXT_texture_filter_anisotropic");
  49098. return Pe = null !== e ? X.getParameter(e.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  49099. }
  49100. ,
  49101. this.getPrecision = function() {
  49102. return Ee.precision
  49103. }
  49104. ,
  49105. this.getPixelRatio = function() {
  49106. return he
  49107. }
  49108. ,
  49109. this.setPixelRatio = function(e) {
  49110. void 0 !== e && (he = e,
  49111. this.setSize(pe.z, pe.w, !1))
  49112. }
  49113. ,
  49114. this.getSize = function() {
  49115. return {
  49116. width: le,
  49117. height: ce
  49118. }
  49119. }
  49120. ,
  49121. this.setSize = function(e, t, i, n) {
  49122. null != n && (he = n),
  49123. le = e,
  49124. ce = t,
  49125. O.width = e * he,
  49126. O.height = t * he,
  49127. !1 !== i && (O.style.width = e + "px",
  49128. O.style.height = t + "px"),
  49129. this.setViewport(0, 0, e, t)
  49130. }
  49131. ,
  49132. this.setViewport = function(e, t, i, n) {
  49133. _e.viewport(pe.set(e, t, i, n))
  49134. }
  49135. ,
  49136. this.setScissor = function(e, t, i, n) {
  49137. _e.scissor(ue.set(e, t, i, n))
  49138. }
  49139. ,
  49140. this.setScissorTest = function(e) {
  49141. _e.setScissorTest(de = e)
  49142. }
  49143. ,
  49144. this.getClearColor = function() {
  49145. return ae
  49146. }
  49147. ,
  49148. this.setClearColor = function(e, t) {
  49149. ae.set(e),
  49150. se = void 0 !== t ? t : 1,
  49151. i(ae.r, ae.g, ae.b, se)
  49152. }
  49153. ,
  49154. this.getClearAlpha = function() {
  49155. return se
  49156. }
  49157. ,
  49158. this.setClearAlpha = function(e) {
  49159. se = e,
  49160. i(ae.r, ae.g, ae.b, se)
  49161. }
  49162. ,
  49163. this.clear = function(e, t, i) {
  49164. var n = 0;
  49165. void 0 !== e && !e || (n |= X.COLOR_BUFFER_BIT),
  49166. void 0 !== t && !t || (n |= X.DEPTH_BUFFER_BIT),
  49167. void 0 !== i && !i || (n |= X.STENCIL_BUFFER_BIT),
  49168. X.clear(n)
  49169. }
  49170. ,
  49171. this.clearColor = function() {
  49172. this.clear(!0, !1, !1)
  49173. }
  49174. ,
  49175. this.clearDepth = function() {
  49176. this.clear(!1, !0, !1)
  49177. }
  49178. ,
  49179. this.clearStencil = function() {
  49180. this.clear(!1, !1, !0)
  49181. }
  49182. ,
  49183. this.clearTarget = function(e, t, i, n) {
  49184. this.setRenderTarget(e),
  49185. this.clear(t, i, n)
  49186. }
  49187. ,
  49188. this.resetGLState = n,
  49189. this.dispose = function() {
  49190. O.removeEventListener("webglcontextlost", r, !1)
  49191. }
  49192. ,
  49193. this.renderBufferImmediate = function(e, t, i) {
  49194. _e.initAttributes();
  49195. var n = be.get(e);
  49196. e.hasPositions && !n.position && (n.position = X.createBuffer()),
  49197. e.hasNormals && !n.normal && (n.normal = X.createBuffer()),
  49198. e.hasUvs && !n.uv && (n.uv = X.createBuffer()),
  49199. e.hasColors && !n.color && (n.color = X.createBuffer());
  49200. var r = t.getAttributes();
  49201. if (e.hasPositions && (X.bindBuffer(X.ARRAY_BUFFER, n.position),
  49202. X.bufferData(X.ARRAY_BUFFER, e.positionArray, X.DYNAMIC_DRAW),
  49203. _e.enableAttribute(r.position),
  49204. X.vertexAttribPointer(r.position, 3, X.FLOAT, !1, 0, 0)),
  49205. e.hasNormals) {
  49206. if (X.bindBuffer(X.ARRAY_BUFFER, n.normal),
  49207. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === Ci.FlatShading)
  49208. for (var o = 0, a = 3 * e.count; o < a; o += 9) {
  49209. var s = e.normalArray
  49210. , l = (s[o + 0] + s[o + 3] + s[o + 6]) / 3
  49211. , c = (s[o + 1] + s[o + 4] + s[o + 7]) / 3
  49212. , h = (s[o + 2] + s[o + 5] + s[o + 8]) / 3;
  49213. s[o + 0] = l,
  49214. s[o + 1] = c,
  49215. s[o + 2] = h,
  49216. s[o + 3] = l,
  49217. s[o + 4] = c,
  49218. s[o + 5] = h,
  49219. s[o + 6] = l,
  49220. s[o + 7] = c,
  49221. s[o + 8] = h
  49222. }
  49223. X.bufferData(X.ARRAY_BUFFER, e.normalArray, X.DYNAMIC_DRAW),
  49224. _e.enableAttribute(r.normal),
  49225. X.vertexAttribPointer(r.normal, 3, X.FLOAT, !1, 0, 0)
  49226. }
  49227. e.hasUvs && i.map && (X.bindBuffer(X.ARRAY_BUFFER, n.uv),
  49228. X.bufferData(X.ARRAY_BUFFER, e.uvArray, X.DYNAMIC_DRAW),
  49229. _e.enableAttribute(r.uv),
  49230. X.vertexAttribPointer(r.uv, 2, X.FLOAT, !1, 0, 0)),
  49231. e.hasColors && i.vertexColors !== Ci.NoColors && (X.bindBuffer(X.ARRAY_BUFFER, n.color),
  49232. X.bufferData(X.ARRAY_BUFFER, e.colorArray, X.DYNAMIC_DRAW),
  49233. _e.enableAttribute(r.color),
  49234. X.vertexAttribPointer(r.color, 3, X.FLOAT, !1, 0, 0)),
  49235. _e.disableUnusedAttributes(),
  49236. X.drawArrays(X.TRIANGLES, 0, e.count),
  49237. e.count = 0
  49238. }
  49239. ,
  49240. this.renderBufferDirect = function(e, t, i, n, r, o) {
  49241. R(n);
  49242. var a = P(e, t, n, r)
  49243. , s = !1
  49244. , l = i.id + "_" + a.id + "_" + n.wireframe;
  49245. l !== ee && (ee = l,
  49246. s = !0);
  49247. var c = r.morphTargetInfluences;
  49248. if (void 0 !== c) {
  49249. for (var h = [], u = 0, d = c.length; u < d; u++) {
  49250. var p = c[u];
  49251. h.push([p, u])
  49252. }
  49253. h.sort(M),
  49254. 8 < h.length && (h.length = 8);
  49255. var f = i.morphAttributes;
  49256. for (u = 0,
  49257. d = h.length; u < d; u++) {
  49258. p = h[u];
  49259. if (j[u] = p[0],
  49260. 0 !== p[0]) {
  49261. var g = p[1];
  49262. !0 === n.morphTargets && f.position && i.addAttribute("morphTarget" + u, f.position[g]),
  49263. !0 === n.morphNormals && f.normal && i.addAttribute("morphNormal" + u, f.normal[g])
  49264. } else
  49265. !0 === n.morphTargets && i.removeAttribute("morphTarget" + u),
  49266. !0 === n.morphNormals && i.removeAttribute("morphNormal" + u)
  49267. }
  49268. var m = a.getUniforms();
  49269. null !== m.morphTargetInfluences && X.uniform1fv(m.morphTargetInfluences, j),
  49270. s = !0
  49271. }
  49272. g = i.index;
  49273. var v, y = i.attributes.position;
  49274. !0 === n.wireframe && (g = we.getWireframeAttribute(i)),
  49275. null !== g ? (v = Me).setIndex(g) : v = Se,
  49276. s && (function(e, t, i, n) {
  49277. var r;
  49278. if (i instanceof Ci.InstancedBufferGeometry && null === (r = Ie.get("ANGLE_instanced_arrays")))
  49279. console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  49280. else {
  49281. void 0 === n && (n = 0),
  49282. _e.initAttributes();
  49283. var o = i.attributes
  49284. , a = t.getAttributes()
  49285. , s = e.defaultAttributeValues;
  49286. for (var l in a) {
  49287. var c = a[l];
  49288. if (0 <= c) {
  49289. var h = o[l];
  49290. if (void 0 !== h) {
  49291. var u = h.itemSize
  49292. , d = we.getAttributeBuffer(h);
  49293. if (h instanceof Ci.InterleavedBufferAttribute) {
  49294. var p = h.data
  49295. , f = p.stride
  49296. , g = h.offset;
  49297. p instanceof Ci.InstancedInterleavedBuffer ? (_e.enableAttributeAndDivisor(c, p.meshPerAttribute, r),
  49298. void 0 === i.maxInstancedCount && (i.maxInstancedCount = p.meshPerAttribute * p.count)) : _e.enableAttribute(c),
  49299. X.bindBuffer(X.ARRAY_BUFFER, d),
  49300. X.vertexAttribPointer(c, u, X.FLOAT, !1, f * p.array.BYTES_PER_ELEMENT, (n * f + g) * p.array.BYTES_PER_ELEMENT)
  49301. } else
  49302. h instanceof Ci.InstancedBufferAttribute ? (_e.enableAttributeAndDivisor(c, h.meshPerAttribute, r),
  49303. void 0 === i.maxInstancedCount && (i.maxInstancedCount = h.meshPerAttribute * h.count)) : _e.enableAttribute(c),
  49304. X.bindBuffer(X.ARRAY_BUFFER, d),
  49305. X.vertexAttribPointer(c, u, X.FLOAT, !1, 0, n * u * 4)
  49306. } else if (void 0 !== s) {
  49307. var m = s[l];
  49308. if (void 0 !== m)
  49309. switch (m.length) {
  49310. case 2:
  49311. X.vertexAttrib2fv(c, m);
  49312. break;
  49313. case 3:
  49314. X.vertexAttrib3fv(c, m);
  49315. break;
  49316. case 4:
  49317. X.vertexAttrib4fv(c, m);
  49318. break;
  49319. default:
  49320. X.vertexAttrib1fv(c, m)
  49321. }
  49322. }
  49323. }
  49324. }
  49325. _e.disableUnusedAttributes()
  49326. }
  49327. }(n, a, i),
  49328. null !== g && X.bindBuffer(X.ELEMENT_ARRAY_BUFFER, we.getAttributeBuffer(g)));
  49329. var A = 1 / 0;
  49330. null !== g ? A = g.count : void 0 !== y && (A = y.count);
  49331. var C = i.drawRange.start
  49332. , I = i.drawRange.count
  49333. , E = null !== o ? o.start : 0
  49334. , _ = null !== o ? o.count : 1 / 0
  49335. , b = Math.max(0, C, E)
  49336. , w = Math.min(0 + A, C + I, E + _) - 1
  49337. , T = Math.max(0, w - b + 1);
  49338. if (r instanceof Ci.Mesh)
  49339. if (!0 === n.wireframe)
  49340. _e.setLineWidth(n.wireframeLinewidth * S()),
  49341. v.setMode(X.LINES);
  49342. else
  49343. switch (r.drawMode) {
  49344. case Ci.TrianglesDrawMode:
  49345. v.setMode(X.TRIANGLES);
  49346. break;
  49347. case Ci.TriangleStripDrawMode:
  49348. v.setMode(X.TRIANGLE_STRIP);
  49349. break;
  49350. case Ci.TriangleFanDrawMode:
  49351. v.setMode(X.TRIANGLE_FAN)
  49352. }
  49353. else if (r instanceof Ci.Line) {
  49354. var x = n.linewidth;
  49355. void 0 === x && (x = 1),
  49356. _e.setLineWidth(x * S()),
  49357. r instanceof Ci.LineSegments ? v.setMode(X.LINES) : v.setMode(X.LINE_STRIP)
  49358. } else
  49359. r instanceof Ci.Points && v.setMode(X.POINTS);
  49360. i instanceof Ci.InstancedBufferGeometry ? 0 < i.maxInstancedCount && v.renderInstances(i, b, T) : v.render(b, T)
  49361. }
  49362. ,
  49363. this.render = function(e, t, i, n) {
  49364. if (t instanceof Ci.Camera != 0) {
  49365. var r = e.fog;
  49366. if (ee = "",
  49367. $ = -1,
  49368. !(te = null) === e.autoUpdate && e.updateMatrixWorld(),
  49369. null === t.parent && t.updateMatrixWorld(),
  49370. t.matrixWorldInverse.getInverse(t.matrixWorld),
  49371. ge.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  49372. fe.setFromMatrix(ge),
  49373. U.length = 0,
  49374. W = z = -1,
  49375. Y.length = 0,
  49376. q.length = 0,
  49377. function e(t, i) {
  49378. if (!1 !== t.visible) {
  49379. if (t.layers.test(i.layers))
  49380. if (t instanceof Ci.Light)
  49381. U.push(t);
  49382. else if (t instanceof Ci.Sprite)
  49383. !1 !== t.frustumCulled && !0 !== fe.intersectsObject(t) || Y.push(t);
  49384. else if (t instanceof Ci.LensFlare)
  49385. q.push(t);
  49386. else if (t instanceof Ci.ImmediateRenderObject)
  49387. !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld),
  49388. me.applyProjection(ge)),
  49389. d(t, null, t.material, me.z, null);
  49390. else if ((t instanceof Ci.Mesh || t instanceof Ci.Line || t instanceof Ci.Points) && (t instanceof Ci.SkinnedMesh && t.skeleton.update(),
  49391. !1 === t.frustumCulled || !0 === fe.intersectsObject(t))) {
  49392. var n = t.material;
  49393. if (!0 === n.visible) {
  49394. !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld),
  49395. me.applyProjection(ge));
  49396. var r = we.update(t);
  49397. if (n instanceof Ci.MultiMaterial)
  49398. for (var o = r.groups, a = n.materials, s = 0, l = o.length; s < l; s++) {
  49399. var c = o[s]
  49400. , h = a[c.materialIndex];
  49401. !0 === h.visible && d(t, r, h, me.z, c)
  49402. }
  49403. else
  49404. d(t, r, n, me.z, null)
  49405. }
  49406. }
  49407. var u = t.children;
  49408. for (s = 0,
  49409. l = u.length; s < l; s++)
  49410. e(u[s], i)
  49411. }
  49412. }(e, t),
  49413. H.length = z + 1,
  49414. G.length = W + 1,
  49415. !0 === Z.sortObjects && (H.sort(s),
  49416. G.sort(l)),
  49417. function(e, t) {
  49418. var i, n, r, o, a, s, l = 0, c = 0, h = 0, u = t.matrixWorldInverse, d = 0, p = 0, f = 0, g = 0, m = 0;
  49419. for (i = ve.shadowsPointLight = 0,
  49420. n = e.length; i < n; i++)
  49421. if (o = (r = e[i]).color,
  49422. a = r.intensity,
  49423. s = r.distance,
  49424. r instanceof Ci.AmbientLight)
  49425. l += o.r * a,
  49426. c += o.g * a,
  49427. h += o.b * a;
  49428. else if (r instanceof Ci.DirectionalLight) {
  49429. (v = xe.get(r)).color.copy(r.color).multiplyScalar(r.intensity),
  49430. v.direction.setFromMatrixPosition(r.matrixWorld),
  49431. me.setFromMatrixPosition(r.target.matrixWorld),
  49432. v.direction.sub(me),
  49433. v.direction.transformDirection(u),
  49434. v.shadow = r.castShadow,
  49435. r.castShadow && (v.shadowBias = r.shadow.bias,
  49436. v.shadowRadius = r.shadow.radius,
  49437. v.shadowMapSize = r.shadow.mapSize,
  49438. ve.shadows[m++] = r),
  49439. ve.directionalShadowMap[d] = r.shadow.map,
  49440. ve.directionalShadowMatrix[d] = r.shadow.matrix,
  49441. ve.directional[d++] = v
  49442. } else if (r instanceof Ci.SpotLight) {
  49443. (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld),
  49444. v.position.applyMatrix4(u),
  49445. v.color.copy(o).multiplyScalar(a),
  49446. v.distance = s,
  49447. v.direction.setFromMatrixPosition(r.matrixWorld),
  49448. me.setFromMatrixPosition(r.target.matrixWorld),
  49449. v.direction.sub(me),
  49450. v.direction.transformDirection(u),
  49451. v.coneCos = Math.cos(r.angle),
  49452. v.penumbraCos = Math.cos(r.angle * (1 - r.penumbra)),
  49453. v.decay = 0 === r.distance ? 0 : r.decay,
  49454. v.shadow = r.castShadow,
  49455. r.castShadow && (v.shadowBias = r.shadow.bias,
  49456. v.shadowRadius = r.shadow.radius,
  49457. v.shadowMapSize = r.shadow.mapSize,
  49458. ve.shadows[m++] = r),
  49459. ve.spotShadowMap[f] = r.shadow.map,
  49460. ve.spotShadowMatrix[f] = r.shadow.matrix,
  49461. ve.spot[f++] = v
  49462. } else if (r instanceof Ci.PointLight) {
  49463. (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld),
  49464. v.position.applyMatrix4(u),
  49465. v.color.copy(r.color).multiplyScalar(r.intensity),
  49466. v.distance = r.distance,
  49467. v.decay = 0 === r.distance ? 0 : r.decay,
  49468. v.shadow = r.castShadow,
  49469. r.castShadow && (v.shadowBias = r.shadow.bias,
  49470. v.shadowRadius = r.shadow.radius,
  49471. v.shadowMapSize = r.shadow.mapSize,
  49472. ve.shadows[m++] = r),
  49473. ve.pointShadowMap[p] = r.shadow.map,
  49474. void 0 === ve.pointShadowMatrix[p] && (ve.pointShadowMatrix[p] = new Ci.Matrix4),
  49475. me.setFromMatrixPosition(r.matrixWorld).negate(),
  49476. ve.pointShadowMatrix[p].identity().setPosition(me),
  49477. ve.point[p++] = v
  49478. } else if (r instanceof Ci.HemisphereLight) {
  49479. var v;
  49480. (v = xe.get(r)).direction.setFromMatrixPosition(r.matrixWorld),
  49481. v.direction.transformDirection(u),
  49482. v.direction.normalize(),
  49483. v.skyColor.copy(r.color).multiplyScalar(a),
  49484. v.groundColor.copy(r.groundColor).multiplyScalar(a),
  49485. ve.hemi[g++] = v
  49486. }
  49487. ve.ambient[0] = l,
  49488. ve.ambient[1] = c,
  49489. ve.ambient[2] = h,
  49490. ve.directional.length = d,
  49491. ve.spot.length = f,
  49492. ve.point.length = p,
  49493. ve.hemi.length = g,
  49494. ve.shadows.length = m,
  49495. ve.hash = d + "," + p + "," + f + "," + g + "," + m
  49496. }(U, t),
  49497. Re.render(e, t),
  49498. Ae.calls = 0,
  49499. Ae.vertices = 0,
  49500. Ae.faces = 0,
  49501. void (Ae.points = 0) === i && (i = null),
  49502. this.setRenderTarget(i),
  49503. (this.autoClear || n) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  49504. e.overrideMaterial) {
  49505. var o = e.overrideMaterial;
  49506. c(H, t, r, o),
  49507. c(G, t, r, o)
  49508. } else
  49509. _e.setBlending(Ci.NoBlending),
  49510. c(H, t, r),
  49511. c(G, t, r);
  49512. if (Oe.render(e, t),
  49513. Le.render(e, t, re),
  49514. i) {
  49515. var a = i.texture;
  49516. a.generateMipmaps && E(i) && a.minFilter !== Ci.NearestFilter && a.minFilter !== Ci.LinearFilter && function(e) {
  49517. var t = e instanceof Ci.WebGLRenderTargetCube ? X.TEXTURE_CUBE_MAP : X.TEXTURE_2D
  49518. , i = be.get(e.texture).__webglTexture;
  49519. _e.bindTexture(t, i),
  49520. X.generateMipmap(t),
  49521. _e.bindTexture(t, null)
  49522. }(i)
  49523. }
  49524. _e.setDepthTest(!0),
  49525. _e.setDepthWrite(!0),
  49526. _e.setColorWrite(!0)
  49527. } else
  49528. console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")
  49529. }
  49530. ,
  49531. this.setFaceCulling = function(e, t) {
  49532. e === Ci.CullFaceNone ? _e.disable(X.CULL_FACE) : (t === Ci.FrontFaceDirectionCW ? X.frontFace(X.CW) : X.frontFace(X.CCW),
  49533. e === Ci.CullFaceBack ? X.cullFace(X.BACK) : e === Ci.CullFaceFront ? X.cullFace(X.FRONT) : X.cullFace(X.FRONT_AND_BACK),
  49534. _e.enable(X.CULL_FACE))
  49535. }
  49536. ,
  49537. this.setTexture = function(e, t) {
  49538. var i = be.get(e);
  49539. if (0 < e.version && i.__version !== e.version) {
  49540. var n = e.image;
  49541. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : !1 === n.complete ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void o(i, e, t)
  49542. }
  49543. _e.activeTexture(X.TEXTURE0 + t),
  49544. _e.bindTexture(X.TEXTURE_2D, i.__webglTexture)
  49545. }
  49546. ,
  49547. this.getCurrentRenderTarget = function() {
  49548. return Q
  49549. }
  49550. ,
  49551. this.setRenderTarget = function(e) {
  49552. (Q = e) && void 0 === be.get(e).__webglFramebuffer && w(e);
  49553. var t, i = e instanceof Ci.WebGLRenderTargetCube;
  49554. if (e) {
  49555. var n = be.get(e);
  49556. t = i ? n.__webglFramebuffer[e.activeCubeFace] : n.__webglFramebuffer,
  49557. ie.copy(e.scissor),
  49558. ne = e.scissorTest,
  49559. re.copy(e.viewport)
  49560. } else
  49561. t = null,
  49562. ie.copy(ue).multiplyScalar(he),
  49563. ne = de,
  49564. re.copy(pe).multiplyScalar(he);
  49565. if (J !== t && (X.bindFramebuffer(X.FRAMEBUFFER, t),
  49566. J = t),
  49567. _e.scissor(ie),
  49568. _e.setScissorTest(ne),
  49569. _e.viewport(re),
  49570. i) {
  49571. var r = be.get(e.texture);
  49572. X.framebufferTexture2D(X.FRAMEBUFFER, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, r.__webglTexture, e.activeMipMapLevel)
  49573. }
  49574. }
  49575. ,
  49576. this.readRenderTargetPixels = function(e, t, i, n, r, o) {
  49577. if (e instanceof Ci.WebGLRenderTarget != 0) {
  49578. var a = be.get(e).__webglFramebuffer;
  49579. if (a) {
  49580. var s = !1;
  49581. a !== J && (X.bindFramebuffer(X.FRAMEBUFFER, a),
  49582. s = !0);
  49583. try {
  49584. var l = e.texture;
  49585. if (l.format !== Ci.RGBAFormat && x(l.format) !== X.getParameter(X.IMPLEMENTATION_COLOR_READ_FORMAT))
  49586. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  49587. if (!(l.type === Ci.UnsignedByteType || x(l.type) === X.getParameter(X.IMPLEMENTATION_COLOR_READ_TYPE) || l.type === Ci.FloatType && Ie.get("WEBGL_color_buffer_float") || l.type === Ci.HalfFloatType && Ie.get("EXT_color_buffer_half_float")))
  49588. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  49589. X.checkFramebufferStatus(X.FRAMEBUFFER) === X.FRAMEBUFFER_COMPLETE ? X.readPixels(t, i, n, r, x(l.format), x(l.type), o) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  49590. } finally {
  49591. s && X.bindFramebuffer(X.FRAMEBUFFER, J)
  49592. }
  49593. }
  49594. } else
  49595. console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")
  49596. }
  49597. }
  49598. ,
  49599. Ci.WebGLRenderTarget = function(e, t, i) {
  49600. this.uuid = Ci.Math.generateUUID(),
  49601. this.width = e,
  49602. this.height = t,
  49603. this.scissor = new Ci.Vector4(0,0,e,t),
  49604. this.scissorTest = !1,
  49605. this.viewport = new Ci.Vector4(0,0,e,t),
  49606. void 0 === (i = i || {}).minFilter && (i.minFilter = Ci.LinearFilter),
  49607. this.texture = new Ci.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  49608. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  49609. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  49610. }
  49611. ,
  49612. Ci.WebGLRenderTarget.prototype = {
  49613. constructor: Ci.WebGLRenderTarget,
  49614. setSize: function(e, t) {
  49615. this.width === e && this.height === t || (this.width = e,
  49616. this.height = t,
  49617. this.dispose()),
  49618. this.viewport.set(0, 0, e, t),
  49619. this.scissor.set(0, 0, e, t)
  49620. },
  49621. clone: function() {
  49622. return (new this.constructor).copy(this)
  49623. },
  49624. copy: function(e) {
  49625. return this.width = e.width,
  49626. this.height = e.height,
  49627. this.viewport.copy(e.viewport),
  49628. this.texture = e.texture.clone(),
  49629. this.depthBuffer = e.depthBuffer,
  49630. this.stencilBuffer = e.stencilBuffer,
  49631. this
  49632. },
  49633. dispose: function() {
  49634. this.dispatchEvent({
  49635. type: "dispose"
  49636. })
  49637. }
  49638. },
  49639. Ci.EventDispatcher.prototype.apply(Ci.WebGLRenderTarget.prototype),
  49640. Ci.WebGLRenderTargetCube = function(e, t, i) {
  49641. Ci.WebGLRenderTarget.call(this, e, t, i),
  49642. this.activeCubeFace = 0,
  49643. this.activeMipMapLevel = 0
  49644. }
  49645. ,
  49646. Ci.WebGLRenderTargetCube.prototype = Object.create(Ci.WebGLRenderTarget.prototype),
  49647. Ci.WebGLRenderTargetCube.prototype.constructor = Ci.WebGLRenderTargetCube,
  49648. Ci.WebGLBufferRenderer = function(r, o, a) {
  49649. var s;
  49650. this.setMode = function(e) {
  49651. s = e
  49652. }
  49653. ,
  49654. this.render = function(e, t) {
  49655. r.drawArrays(s, e, t),
  49656. a.calls++,
  49657. a.vertices += t,
  49658. s === r.TRIANGLES && (a.faces += t / 3)
  49659. }
  49660. ,
  49661. this.renderInstances = function(e) {
  49662. var t = o.get("ANGLE_instanced_arrays");
  49663. if (null !== t) {
  49664. var i = e.attributes.position
  49665. , n = 0;
  49666. n = i instanceof Ci.InterleavedBufferAttribute ? i.data.count : i.count,
  49667. t.drawArraysInstancedANGLE(s, 0, n, e.maxInstancedCount),
  49668. a.calls++,
  49669. a.vertices += n * e.maxInstancedCount,
  49670. s === r.TRIANGLES && (a.faces += e.maxInstancedCount * n / 3)
  49671. } else
  49672. console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")
  49673. }
  49674. }
  49675. ,
  49676. Ci.WebGLIndexedBufferRenderer = function(r, o, a) {
  49677. var s, l, c;
  49678. this.setMode = function(e) {
  49679. s = e
  49680. }
  49681. ,
  49682. this.setIndex = function(e) {
  49683. c = e.array instanceof Uint32Array && o.get("OES_element_index_uint") ? (l = r.UNSIGNED_INT,
  49684. 4) : (l = r.UNSIGNED_SHORT,
  49685. 2)
  49686. }
  49687. ,
  49688. this.render = function(e, t) {
  49689. r.drawElements(s, t, l, e * c),
  49690. a.calls++,
  49691. a.vertices += t,
  49692. s === r.TRIANGLES && (a.faces += t / 3)
  49693. }
  49694. ,
  49695. this.renderInstances = function(e, t, i) {
  49696. var n = o.get("ANGLE_instanced_arrays");
  49697. return null === n ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (n.drawElementsInstancedANGLE(s, i, l, t * c, e.maxInstancedCount),
  49698. a.calls++,
  49699. a.vertices += i * e.maxInstancedCount,
  49700. void (s === r.TRIANGLES && (a.faces += e.maxInstancedCount * i / 3)))
  49701. }
  49702. }
  49703. ,
  49704. Ci.WebGLExtensions = function(i) {
  49705. var n = {};
  49706. this.get = function(e) {
  49707. if (void 0 !== n[e])
  49708. return n[e];
  49709. var t;
  49710. switch (e) {
  49711. case "EXT_texture_filter_anisotropic":
  49712. t = i.getExtension("EXT_texture_filter_anisotropic") || i.getExtension("MOZ_EXT_texture_filter_anisotropic") || i.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  49713. break;
  49714. case "WEBGL_compressed_texture_s3tc":
  49715. t = i.getExtension("WEBGL_compressed_texture_s3tc") || i.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  49716. break;
  49717. case "WEBGL_compressed_texture_pvrtc":
  49718. t = i.getExtension("WEBGL_compressed_texture_pvrtc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  49719. break;
  49720. case "WEBGL_compressed_texture_etc1":
  49721. t = i.getExtension("WEBGL_compressed_texture_etc1");
  49722. break;
  49723. default:
  49724. t = i.getExtension(e)
  49725. }
  49726. return null === t && console.warn("THREE.WebGLRenderer: " + e + " extension not supported."),
  49727. n[e] = t
  49728. }
  49729. }
  49730. ,
  49731. Ci.WebGLCapabilities = function(t, e, i) {
  49732. function n(e) {
  49733. if ("highp" === e) {
  49734. if (0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.HIGH_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.HIGH_FLOAT).precision)
  49735. return "highp";
  49736. e = "mediump"
  49737. }
  49738. return "mediump" === e && 0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.MEDIUM_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.MEDIUM_FLOAT).precision ? "mediump" : "lowp"
  49739. }
  49740. this.getMaxPrecision = n,
  49741. this.precision = void 0 !== i.precision ? i.precision : "highp",
  49742. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  49743. this.maxTextures = t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),
  49744. this.maxVertexTextures = t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  49745. this.maxTextureSize = t.getParameter(t.MAX_TEXTURE_SIZE),
  49746. this.maxCubemapSize = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),
  49747. this.maxAttributes = t.getParameter(t.MAX_VERTEX_ATTRIBS),
  49748. this.maxVertexUniforms = t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),
  49749. this.maxVaryings = t.getParameter(t.MAX_VARYING_VECTORS),
  49750. this.maxFragmentUniforms = t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),
  49751. this.vertexTextures = 0 < this.maxVertexTextures,
  49752. this.floatFragmentTextures = !!e.get("OES_texture_float"),
  49753. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  49754. var r = n(this.precision);
  49755. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  49756. this.precision = r),
  49757. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!e.get("EXT_frag_depth"))
  49758. }
  49759. ,
  49760. Ci.WebGLGeometries = function(i, o, a) {
  49761. function s(e) {
  49762. var t = e.target
  49763. , i = c[t.id];
  49764. null !== i.index && l(i.index),
  49765. function(e) {
  49766. for (var t in e)
  49767. l(e[t])
  49768. }(i.attributes),
  49769. t.removeEventListener("dispose", s),
  49770. delete c[t.id];
  49771. var n = o.get(t);
  49772. n.wireframe && l(n.wireframe),
  49773. o.delete(t);
  49774. var r = o.get(i);
  49775. r.wireframe && l(r.wireframe),
  49776. o.delete(i),
  49777. a.memory.geometries--
  49778. }
  49779. function l(e) {
  49780. var t = function(e) {
  49781. return e instanceof Ci.InterleavedBufferAttribute ? o.get(e.data).__webglBuffer : o.get(e).__webglBuffer
  49782. }(e);
  49783. void 0 !== t && (i.deleteBuffer(t),
  49784. function(e) {
  49785. e instanceof Ci.InterleavedBufferAttribute ? o.delete(e.data) : o.delete(e)
  49786. }(e))
  49787. }
  49788. var c = {};
  49789. this.get = function(e) {
  49790. var t, i = e.geometry;
  49791. return void 0 !== c[i.id] ? c[i.id] : (i.addEventListener("dispose", s),
  49792. i instanceof Ci.BufferGeometry ? t = i : i instanceof Ci.Geometry && (void 0 === i._bufferGeometry && (i._bufferGeometry = (new Ci.BufferGeometry).setFromObject(e)),
  49793. t = i._bufferGeometry),
  49794. c[i.id] = t,
  49795. a.memory.geometries++,
  49796. t)
  49797. }
  49798. }
  49799. ,
  49800. Ci.WebGLLights = function() {
  49801. var i = {};
  49802. this.get = function(e) {
  49803. if (void 0 !== i[e.id])
  49804. return i[e.id];
  49805. var t;
  49806. switch (e.type) {
  49807. case "DirectionalLight":
  49808. t = {
  49809. direction: new Ci.Vector3,
  49810. color: new Ci.Color,
  49811. shadow: !1,
  49812. shadowBias: 0,
  49813. shadowRadius: 1,
  49814. shadowMapSize: new Ci.Vector2
  49815. };
  49816. break;
  49817. case "SpotLight":
  49818. t = {
  49819. position: new Ci.Vector3,
  49820. direction: new Ci.Vector3,
  49821. color: new Ci.Color,
  49822. distance: 0,
  49823. coneCos: 0,
  49824. penumbraCos: 0,
  49825. decay: 0,
  49826. shadow: !1,
  49827. shadowBias: 0,
  49828. shadowRadius: 1,
  49829. shadowMapSize: new Ci.Vector2
  49830. };
  49831. break;
  49832. case "PointLight":
  49833. t = {
  49834. position: new Ci.Vector3,
  49835. color: new Ci.Color,
  49836. distance: 0,
  49837. decay: 0,
  49838. shadow: !1,
  49839. shadowBias: 0,
  49840. shadowRadius: 1,
  49841. shadowMapSize: new Ci.Vector2
  49842. };
  49843. break;
  49844. case "HemisphereLight":
  49845. t = {
  49846. direction: new Ci.Vector3,
  49847. skyColor: new Ci.Color,
  49848. groundColor: new Ci.Color
  49849. }
  49850. }
  49851. return i[e.id] = t
  49852. }
  49853. }
  49854. ,
  49855. Ci.WebGLObjects = function(g, m, e) {
  49856. function v(e, t) {
  49857. var i = e instanceof Ci.InterleavedBufferAttribute ? e.data : e
  49858. , n = m.get(i);
  49859. void 0 === n.__webglBuffer ? function(e, t, i) {
  49860. e.__webglBuffer = g.createBuffer(),
  49861. g.bindBuffer(i, e.__webglBuffer);
  49862. var n = t.dynamic ? g.DYNAMIC_DRAW : g.STATIC_DRAW;
  49863. g.bufferData(i, t.array, n),
  49864. e.version = t.version
  49865. }(n, i, t) : n.version !== i.version && function(e, t, i) {
  49866. g.bindBuffer(i, e.__webglBuffer),
  49867. !1 === t.dynamic || -1 === t.updateRange.count ? g.bufferSubData(i, 0, t.array) : 0 === t.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (g.bufferSubData(i, t.updateRange.offset * t.array.BYTES_PER_ELEMENT, t.array.subarray(t.updateRange.offset, t.updateRange.offset + t.updateRange.count)),
  49868. t.updateRange.count = 0),
  49869. e.version = t.version
  49870. }(n, i, t)
  49871. }
  49872. function y(e, t, i) {
  49873. if (i < t) {
  49874. var n = t;
  49875. t = i,
  49876. i = n
  49877. }
  49878. var r = e[t];
  49879. return void 0 === r ? (e[t] = [i],
  49880. !0) : -1 === r.indexOf(i) && (r.push(i),
  49881. !0)
  49882. }
  49883. var c = new Ci.WebGLGeometries(g,m,e);
  49884. this.getAttributeBuffer = function(e) {
  49885. return e instanceof Ci.InterleavedBufferAttribute ? m.get(e.data).__webglBuffer : m.get(e).__webglBuffer
  49886. }
  49887. ,
  49888. this.getWireframeAttribute = function(e) {
  49889. var t = m.get(e);
  49890. if (void 0 !== t.wireframe)
  49891. return t.wireframe;
  49892. var i, n = [], r = e.index, o = e.attributes, a = o.position;
  49893. if (null !== r)
  49894. for (var s = {}, l = 0, c = (i = r.array).length; l < c; l += 3) {
  49895. var h = i[l + 0]
  49896. , u = i[l + 1]
  49897. , d = i[l + 2];
  49898. y(s, h, u) && n.push(h, u),
  49899. y(s, u, d) && n.push(u, d),
  49900. y(s, d, h) && n.push(d, h)
  49901. }
  49902. else
  49903. for (l = 0,
  49904. c = (i = o.position.array).length / 3 - 1; l < c; l += 3) {
  49905. h = l + 0,
  49906. u = l + 1,
  49907. d = l + 2;
  49908. n.push(h, u, u, d, d, h)
  49909. }
  49910. var p = 65535 < a.count ? Uint32Array : Uint16Array
  49911. , f = new Ci.BufferAttribute(new p(n),1);
  49912. return v(f, g.ELEMENT_ARRAY_BUFFER),
  49913. t.wireframe = f
  49914. }
  49915. ,
  49916. this.update = function(e) {
  49917. var t = c.get(e);
  49918. e.geometry instanceof Ci.Geometry && t.updateFromObject(e);
  49919. var i = t.index
  49920. , n = t.attributes;
  49921. for (var r in null !== i && v(i, g.ELEMENT_ARRAY_BUFFER),
  49922. n)
  49923. v(n[r], g.ARRAY_BUFFER);
  49924. var o = t.morphAttributes;
  49925. for (var r in o)
  49926. for (var a = o[r], s = 0, l = a.length; s < l; s++)
  49927. v(a[s], g.ARRAY_BUFFER);
  49928. return t
  49929. }
  49930. }
  49931. ,
  49932. Ci.WebGLProgram = (Qt = 0,
  49933. Jt = /^([\w\d_]+)\.([\w\d_]+)$/,
  49934. $t = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/,
  49935. ei = /^([\w\d_]+)\[0\]$/,
  49936. function(e, t, i, n) {
  49937. var r = e.context
  49938. , o = i.extensions
  49939. , a = i.defines
  49940. , s = i.__webglShader.vertexShader
  49941. , l = i.__webglShader.fragmentShader
  49942. , c = "SHADOWMAP_TYPE_BASIC";
  49943. n.shadowMapType === Ci.PCFShadowMap ? c = "SHADOWMAP_TYPE_PCF" : n.shadowMapType === Ci.PCFSoftShadowMap && (c = "SHADOWMAP_TYPE_PCF_SOFT");
  49944. var h = "ENVMAP_TYPE_CUBE"
  49945. , u = "ENVMAP_MODE_REFLECTION"
  49946. , d = "ENVMAP_BLENDING_MULTIPLY";
  49947. if (n.envMap) {
  49948. switch (i.envMap.mapping) {
  49949. case Ci.CubeReflectionMapping:
  49950. case Ci.CubeRefractionMapping:
  49951. h = "ENVMAP_TYPE_CUBE";
  49952. break;
  49953. case Ci.CubeUVReflectionMapping:
  49954. case Ci.CubeUVRefractionMapping:
  49955. h = "ENVMAP_TYPE_CUBE_UV";
  49956. break;
  49957. case Ci.EquirectangularReflectionMapping:
  49958. case Ci.EquirectangularRefractionMapping:
  49959. h = "ENVMAP_TYPE_EQUIREC";
  49960. break;
  49961. case Ci.SphericalReflectionMapping:
  49962. h = "ENVMAP_TYPE_SPHERE"
  49963. }
  49964. switch (i.envMap.mapping) {
  49965. case Ci.CubeRefractionMapping:
  49966. case Ci.EquirectangularRefractionMapping:
  49967. u = "ENVMAP_MODE_REFRACTION"
  49968. }
  49969. switch (i.combine) {
  49970. case Ci.MultiplyOperation:
  49971. d = "ENVMAP_BLENDING_MULTIPLY";
  49972. break;
  49973. case Ci.MixOperation:
  49974. d = "ENVMAP_BLENDING_MIX";
  49975. break;
  49976. case Ci.AddOperation:
  49977. d = "ENVMAP_BLENDING_ADD"
  49978. }
  49979. }
  49980. var p, f, g = 0 < e.gammaFactor ? e.gammaFactor : 1, m = function(e, t, i) {
  49981. return [(e = e || {}).derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""].filter(Pi).join("\n")
  49982. }(o, n, e.extensions), v = function(e) {
  49983. var t = [];
  49984. for (var i in e) {
  49985. var n = e[i];
  49986. !1 !== n && t.push("#define " + i + " " + n)
  49987. }
  49988. return t.join("\n")
  49989. }(a), y = r.createProgram();
  49990. f = i instanceof Ci.RawShaderMaterial ? p = "" : (p = ["precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + g, "#define MAX_BONES " + n.maxBones, n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + u : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.displacementMap && n.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.skinning ? "#define USE_SKINNING" : "", n.useVertexTexture ? "#define BONE_TEXTURE" : "", n.morphTargets ? "#define USE_MORPHTARGETS" : "", n.morphNormals && !1 === n.flatShading ? "#define USE_MORPHNORMALS" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(Pi).join("\n"),
  49991. [m, "precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.alphaTest ? "#define ALPHATEST " + n.alphaTest : "", "#define GAMMA_FACTOR " + g, n.useFog && n.fog ? "#define USE_FOG" : "", n.useFog && n.fogExp ? "#define FOG_EXP2" : "", n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + h : "", n.envMap ? "#define " + u : "", n.envMap ? "#define " + d : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", n.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", n.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", n.toneMapping !== Ci.NoToneMapping ? "#define TONE_MAPPING" : "", n.toneMapping !== Ci.NoToneMapping ? Ci.ShaderChunk.tonemapping_pars_fragment : "", n.toneMapping !== Ci.NoToneMapping ? function(e, t) {
  49992. var i;
  49993. switch (t) {
  49994. case Ci.LinearToneMapping:
  49995. i = "Linear";
  49996. break;
  49997. case Ci.ReinhardToneMapping:
  49998. i = "Reinhard";
  49999. break;
  50000. case Ci.Uncharted2ToneMapping:
  50001. i = "Uncharted2";
  50002. break;
  50003. case Ci.CineonToneMapping:
  50004. i = "OptimizedCineon";
  50005. break;
  50006. default:
  50007. throw new Error("unsupported toneMapping: " + t)
  50008. }
  50009. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  50010. }("toneMapping", n.toneMapping) : "", n.outputEncoding || n.mapEncoding || n.envMapEncoding || n.emissiveMapEncoding ? Ci.ShaderChunk.encodings_pars_fragment : "", n.mapEncoding ? Ri("mapTexelToLinear", n.mapEncoding) : "", n.envMapEncoding ? Ri("envMapTexelToLinear", n.envMapEncoding) : "", n.emissiveMapEncoding ? Ri("emissiveMapTexelToLinear", n.emissiveMapEncoding) : "", n.outputEncoding ? function(e, t) {
  50011. var i = Mi(t);
  50012. return "vec4 " + e + "( vec4 value ) { return LinearTo" + i[0] + i[1] + "; }"
  50013. }("linearToOutputTexel", n.outputEncoding) : "", "\n"].filter(Pi).join("\n")),
  50014. s = Oi(s = Li(s), n),
  50015. l = Oi(l = Li(l), n),
  50016. i instanceof Ci.ShaderMaterial == 0 && (s = Di(s),
  50017. l = Di(l));
  50018. var A = p + s
  50019. , C = f + l
  50020. , I = Ci.WebGLShader(r, r.VERTEX_SHADER, A)
  50021. , E = Ci.WebGLShader(r, r.FRAGMENT_SHADER, C);
  50022. r.attachShader(y, I),
  50023. r.attachShader(y, E),
  50024. void 0 !== i.index0AttributeName ? r.bindAttribLocation(y, 0, i.index0AttributeName) : !0 === n.morphTargets && r.bindAttribLocation(y, 0, "position"),
  50025. r.linkProgram(y);
  50026. var _, b, w = r.getProgramInfoLog(y), T = r.getShaderInfoLog(I), x = r.getShaderInfoLog(E), S = !0, M = !0;
  50027. return !1 === r.getProgramParameter(y, r.LINK_STATUS) ? (S = !1,
  50028. console.error("THREE.WebGLProgram: shader error: ", r.getError(), "gl.VALIDATE_STATUS", r.getProgramParameter(y, r.VALIDATE_STATUS), "gl.getProgramInfoLog", w, T, x)) : "" !== w ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", w) : "" !== T && "" !== x || (M = !1),
  50029. M && (this.diagnostics = {
  50030. runnable: S,
  50031. material: i,
  50032. programLog: w,
  50033. vertexShader: {
  50034. log: T,
  50035. prefix: p
  50036. },
  50037. fragmentShader: {
  50038. log: x,
  50039. prefix: f
  50040. }
  50041. }),
  50042. r.deleteShader(I),
  50043. r.deleteShader(E),
  50044. this.getUniforms = function() {
  50045. return void 0 === _ && (_ = function(e, t) {
  50046. for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), r = 0; r < n; r++) {
  50047. var o = e.getActiveUniform(t, r).name
  50048. , a = e.getUniformLocation(t, o)
  50049. , s = Jt.exec(o);
  50050. if (s) {
  50051. var l = s[1]
  50052. , c = s[2]
  50053. , h = i[l];
  50054. (h = h || (i[l] = {}))[c] = a
  50055. } else if (s = $t.exec(o)) {
  50056. var u = s[1]
  50057. , d = s[2]
  50058. , p = s[3]
  50059. , f = i[u]
  50060. , g = (f = f || (i[u] = []))[d];
  50061. (g = g || (f[d] = {}))[p] = a
  50062. } else
  50063. (s = ei.exec(o)) ? i[u = s[1]] = a : i[o] = a
  50064. }
  50065. return i
  50066. }(r, y)),
  50067. _
  50068. }
  50069. ,
  50070. this.getAttributes = function() {
  50071. return void 0 === b && (b = function(e, t) {
  50072. for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), r = 0; r < n; r++) {
  50073. var o = e.getActiveAttrib(t, r).name;
  50074. i[o] = e.getAttribLocation(t, o)
  50075. }
  50076. return i
  50077. }(r, y)),
  50078. b
  50079. }
  50080. ,
  50081. this.destroy = function() {
  50082. r.deleteProgram(y),
  50083. this.program = void 0
  50084. }
  50085. ,
  50086. Object.defineProperties(this, {
  50087. uniforms: {
  50088. get: function() {
  50089. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  50090. this.getUniforms()
  50091. }
  50092. },
  50093. attributes: {
  50094. get: function() {
  50095. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  50096. this.getAttributes()
  50097. }
  50098. }
  50099. }),
  50100. this.id = Qt++,
  50101. this.code = t,
  50102. this.usedTimes = 1,
  50103. this.program = y,
  50104. this.vertexShader = I,
  50105. this.fragmentShader = E,
  50106. this
  50107. }
  50108. ),
  50109. Ci.WebGLPrograms = function(s, l) {
  50110. function c(e, t) {
  50111. var i;
  50112. return e ? e instanceof Ci.Texture ? i = e.encoding : e instanceof Ci.WebGLRenderTarget && (i = e.texture.encoding) : i = Ci.LinearEncoding,
  50113. i === Ci.LinearEncoding && t && (i = Ci.GammaEncoding),
  50114. i
  50115. }
  50116. var h = []
  50117. , u = {
  50118. MeshDepthMaterial: "depth",
  50119. MeshNormalMaterial: "normal",
  50120. MeshBasicMaterial: "basic",
  50121. MeshLambertMaterial: "lambert",
  50122. MeshPhongMaterial: "phong",
  50123. MeshStandardMaterial: "standard",
  50124. LineBasicMaterial: "basic",
  50125. LineDashedMaterial: "dashed",
  50126. PointsMaterial: "points"
  50127. }
  50128. , a = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  50129. this.getParameters = function(e, t, i, n) {
  50130. var r = u[e.type]
  50131. , o = function(e) {
  50132. if (l.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  50133. return 1024;
  50134. var t = l.maxVertexUniforms
  50135. , i = Math.floor((t - 20) / 4);
  50136. return void 0 !== e && e instanceof Ci.SkinnedMesh && ((i = Math.min(e.skeleton.bones.length, i)) < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + i + " (try OpenGL instead of ANGLE)")),
  50137. i
  50138. }(n)
  50139. , a = s.getPrecision();
  50140. return null === e.precision || (a = l.getMaxPrecision(e.precision)) !== e.precision && console.warn("THREE.WebGLProgram.getParameters:", e.precision, "not supported, using", a, "instead."),
  50141. {
  50142. shaderID: r,
  50143. precision: a,
  50144. supportsVertexTextures: l.vertexTextures,
  50145. outputEncoding: c(s.getCurrentRenderTarget(), s.gammaOutput),
  50146. map: !!e.map,
  50147. mapEncoding: c(e.map, s.gammaInput),
  50148. envMap: !!e.envMap,
  50149. envMapMode: e.envMap && e.envMap.mapping,
  50150. envMapEncoding: c(e.envMap, s.gammaInput),
  50151. envMapCubeUV: !!e.envMap && (e.envMap.mapping === Ci.CubeUVReflectionMapping || e.envMap.mapping === Ci.CubeUVRefractionMapping),
  50152. lightMap: !!e.lightMap,
  50153. aoMap: !!e.aoMap,
  50154. emissiveMap: !!e.emissiveMap,
  50155. emissiveMapEncoding: c(e.emissiveMap, s.gammaInput),
  50156. bumpMap: !!e.bumpMap,
  50157. normalMap: !!e.normalMap,
  50158. displacementMap: !!e.displacementMap,
  50159. roughnessMap: !!e.roughnessMap,
  50160. metalnessMap: !!e.metalnessMap,
  50161. specularMap: !!e.specularMap,
  50162. alphaMap: !!e.alphaMap,
  50163. combine: e.combine,
  50164. vertexColors: e.vertexColors,
  50165. fog: i,
  50166. useFog: e.fog,
  50167. fogExp: i instanceof Ci.FogExp2,
  50168. flatShading: e.shading === Ci.FlatShading,
  50169. sizeAttenuation: e.sizeAttenuation,
  50170. logarithmicDepthBuffer: l.logarithmicDepthBuffer,
  50171. skinning: e.skinning,
  50172. maxBones: o,
  50173. useVertexTexture: l.floatVertexTextures && n && n.skeleton && n.skeleton.useVertexTexture,
  50174. morphTargets: e.morphTargets,
  50175. morphNormals: e.morphNormals,
  50176. maxMorphTargets: s.maxMorphTargets,
  50177. maxMorphNormals: s.maxMorphNormals,
  50178. numDirLights: t.directional.length,
  50179. numPointLights: t.point.length,
  50180. numSpotLights: t.spot.length,
  50181. numHemiLights: t.hemi.length,
  50182. pointLightShadows: t.shadowsPointLight,
  50183. shadowMapEnabled: s.shadowMap.enabled && n.receiveShadow && 0 < t.shadows.length,
  50184. shadowMapType: s.shadowMap.type,
  50185. toneMapping: s.toneMapping,
  50186. physicallyCorrectLights: s.physicallyCorrectLights,
  50187. premultipliedAlpha: e.premultipliedAlpha,
  50188. alphaTest: e.alphaTest,
  50189. doubleSided: e.side === Ci.DoubleSide,
  50190. flipSided: e.side === Ci.BackSide
  50191. }
  50192. }
  50193. ,
  50194. this.getProgramCode = function(e, t) {
  50195. var i = [];
  50196. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  50197. i.push(e.vertexShader)),
  50198. void 0 !== e.defines)
  50199. for (var n in e.defines)
  50200. i.push(n),
  50201. i.push(e.defines[n]);
  50202. for (var r = 0; r < a.length; r++) {
  50203. var o = a[r];
  50204. i.push(o),
  50205. i.push(t[o])
  50206. }
  50207. return i.join()
  50208. }
  50209. ,
  50210. this.acquireProgram = function(e, t, i) {
  50211. for (var n, r = 0, o = h.length; r < o; r++) {
  50212. var a = h[r];
  50213. if (a.code === i) {
  50214. ++(n = a).usedTimes;
  50215. break
  50216. }
  50217. }
  50218. return void 0 === n && (n = new Ci.WebGLProgram(s,i,e,t),
  50219. h.push(n)),
  50220. n
  50221. }
  50222. ,
  50223. this.releaseProgram = function(e) {
  50224. if (0 == --e.usedTimes) {
  50225. var t = h.indexOf(e);
  50226. h[t] = h[h.length - 1],
  50227. h.pop(),
  50228. e.destroy()
  50229. }
  50230. }
  50231. ,
  50232. this.programs = h
  50233. }
  50234. ,
  50235. Ci.WebGLProperties = function() {
  50236. var n = {};
  50237. this.get = function(e) {
  50238. var t = e.uuid
  50239. , i = n[t];
  50240. return void 0 === i && (i = {},
  50241. n[t] = i),
  50242. i
  50243. }
  50244. ,
  50245. this.delete = function(e) {
  50246. delete n[e.uuid]
  50247. }
  50248. ,
  50249. this.clear = function() {
  50250. n = {}
  50251. }
  50252. }
  50253. ,
  50254. Ci.WebGLShader = function(e, t, i) {
  50255. var n = e.createShader(t);
  50256. return e.shaderSource(n, i),
  50257. e.compileShader(n),
  50258. !1 === e.getShaderParameter(n, e.COMPILE_STATUS) && console.error("THREE.WebGLShader: Shader couldn't compile."),
  50259. "" !== e.getShaderInfoLog(n) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", t === e.VERTEX_SHADER ? "vertex" : "fragment", e.getShaderInfoLog(n), function(e) {
  50260. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  50261. t[i] = i + 1 + ": " + t[i];
  50262. return t.join("\n")
  50263. }(i)),
  50264. n
  50265. }
  50266. ,
  50267. Ci.WebGLShadowMap = function(P, O, L) {
  50268. function D(e, t, i, n) {
  50269. var r = e.geometry
  50270. , o = null
  50271. , a = p
  50272. , s = e.customDepthMaterial;
  50273. if (i && (a = f,
  50274. s = e.customDistanceMaterial),
  50275. s)
  50276. o = s;
  50277. else {
  50278. var l = void 0 !== r.morphTargets && 0 < r.morphTargets.length && t.morphTargets
  50279. , c = e instanceof Ci.SkinnedMesh && t.skinning
  50280. , h = 0;
  50281. l && (h |= u),
  50282. c && (h |= d),
  50283. o = a[h]
  50284. }
  50285. return o.visible = t.visible,
  50286. o.wireframe = t.wireframe,
  50287. o.wireframeLinewidth = t.wireframeLinewidth,
  50288. i && void 0 !== o.uniforms.lightPos && o.uniforms.lightPos.value.copy(n),
  50289. o
  50290. }
  50291. function N(e, t, i) {
  50292. if (!1 !== e.visible) {
  50293. if (e.layers.test(t.layers) && (e instanceof Ci.Mesh || e instanceof Ci.Line || e instanceof Ci.Points) && e.castShadow && (!1 === e.frustumCulled || !0 === V.intersectsObject(e)))
  50294. !0 === e.material.visible && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  50295. G.push(e));
  50296. for (var n = e.children, r = 0, o = n.length; r < o; r++)
  50297. N(n[r], t, i)
  50298. }
  50299. }
  50300. for (var F = P.context, B = P.state, V = new Ci.Frustum, k = new Ci.Matrix4, U = new Ci.Vector2, H = new Ci.Vector3, z = new Ci.Vector3, G = [], u = 1, d = 2, e = 1 + (u | d), p = new Array(e), f = new Array(e), W = [new Ci.Vector3(1,0,0), new Ci.Vector3(-1,0,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1), new Ci.Vector3(0,1,0), new Ci.Vector3(0,-1,0)], j = [new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1)], Y = [new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4], t = Ci.ShaderLib.depthRGBA, i = Ci.UniformsUtils.clone(t.uniforms), n = Ci.ShaderLib.distanceRGBA, r = Ci.UniformsUtils.clone(n.uniforms), o = 0; o !== e; ++o) {
  50301. var a = 0 != (o & u)
  50302. , s = 0 != (o & d)
  50303. , l = new Ci.ShaderMaterial({
  50304. uniforms: i,
  50305. vertexShader: t.vertexShader,
  50306. fragmentShader: t.fragmentShader,
  50307. morphTargets: a,
  50308. skinning: s
  50309. });
  50310. p[o] = l;
  50311. var c = new Ci.ShaderMaterial({
  50312. defines: {
  50313. USE_SHADOWMAP: ""
  50314. },
  50315. uniforms: r,
  50316. vertexShader: n.vertexShader,
  50317. fragmentShader: n.fragmentShader,
  50318. morphTargets: a,
  50319. skinning: s
  50320. });
  50321. f[o] = c
  50322. }
  50323. var q = this;
  50324. this.enabled = !1,
  50325. this.autoUpdate = !0,
  50326. this.needsUpdate = !1,
  50327. this.type = Ci.PCFShadowMap,
  50328. this.cullFace = Ci.CullFaceFront,
  50329. this.render = function(e, t) {
  50330. var i, n, r = O.shadows;
  50331. if (0 !== r.length && !1 !== q.enabled && (!1 !== q.autoUpdate || !1 !== q.needsUpdate)) {
  50332. B.clearColor(1, 1, 1, 1),
  50333. B.disable(F.BLEND),
  50334. B.enable(F.CULL_FACE),
  50335. F.frontFace(F.CCW),
  50336. F.cullFace(q.cullFace === Ci.CullFaceFront ? F.FRONT : F.BACK),
  50337. B.setDepthTest(!0),
  50338. B.setScissorTest(!1);
  50339. for (var o = 0, a = r.length; o < a; o++) {
  50340. var s = r[o]
  50341. , l = s.shadow
  50342. , c = l.camera;
  50343. if (U.copy(l.mapSize),
  50344. s instanceof Ci.PointLight) {
  50345. i = 6,
  50346. n = !0;
  50347. var h = U.x
  50348. , u = U.y;
  50349. Y[0].set(2 * h, u, h, u),
  50350. Y[1].set(0, u, h, u),
  50351. Y[2].set(3 * h, u, h, u),
  50352. Y[3].set(h, u, h, u),
  50353. Y[4].set(3 * h, 0, h, u),
  50354. Y[5].set(h, 0, h, u),
  50355. U.x *= 4,
  50356. U.y *= 2
  50357. } else
  50358. n = !(i = 1);
  50359. if (null === l.map) {
  50360. var d = {
  50361. minFilter: Ci.NearestFilter,
  50362. magFilter: Ci.NearestFilter,
  50363. format: Ci.RGBAFormat
  50364. };
  50365. l.map = new Ci.WebGLRenderTarget(U.x,U.y,d),
  50366. s instanceof Ci.SpotLight && (c.aspect = U.x / U.y),
  50367. c.updateProjectionMatrix()
  50368. }
  50369. var p = l.map
  50370. , f = l.matrix;
  50371. z.setFromMatrixPosition(s.matrixWorld),
  50372. c.position.copy(z),
  50373. P.setRenderTarget(p),
  50374. P.clear();
  50375. for (var g = 0; g < i; g++) {
  50376. if (n) {
  50377. H.copy(c.position),
  50378. H.add(W[g]),
  50379. c.up.copy(j[g]),
  50380. c.lookAt(H);
  50381. var m = Y[g];
  50382. B.viewport(m)
  50383. } else
  50384. H.setFromMatrixPosition(s.target.matrixWorld),
  50385. c.lookAt(H);
  50386. c.updateMatrixWorld(),
  50387. c.matrixWorldInverse.getInverse(c.matrixWorld),
  50388. f.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  50389. f.multiply(c.projectionMatrix),
  50390. f.multiply(c.matrixWorldInverse),
  50391. k.multiplyMatrices(c.projectionMatrix, c.matrixWorldInverse),
  50392. V.setFromMatrix(k),
  50393. G.length = 0,
  50394. N(e, t, c);
  50395. for (var v = 0, y = G.length; v < y; v++) {
  50396. var A = G[v]
  50397. , C = L.update(A)
  50398. , I = A.material;
  50399. if (I instanceof Ci.MultiMaterial)
  50400. for (var E = C.groups, _ = I.materials, b = 0, w = E.length; b < w; b++) {
  50401. var T = E[b]
  50402. , x = _[T.materialIndex];
  50403. if (!0 === x.visible) {
  50404. var S = D(A, x, n, z);
  50405. P.renderBufferDirect(c, null, C, S, A, T)
  50406. }
  50407. }
  50408. else {
  50409. S = D(A, I, n, z);
  50410. P.renderBufferDirect(c, null, C, S, A, null)
  50411. }
  50412. }
  50413. }
  50414. }
  50415. var M = P.getClearColor()
  50416. , R = P.getClearAlpha();
  50417. P.setClearColor(M, R),
  50418. B.enable(F.BLEND),
  50419. q.cullFace === Ci.CullFaceFront && F.cullFace(F.BACK),
  50420. q.needsUpdate = !1
  50421. }
  50422. }
  50423. }
  50424. ,
  50425. Ci.WebGLState = function(l, i, c) {
  50426. var n = this
  50427. , r = new Ci.Vector4
  50428. , o = new Uint8Array(16)
  50429. , a = new Uint8Array(16)
  50430. , s = new Uint8Array(16)
  50431. , t = {}
  50432. , h = null
  50433. , u = null
  50434. , d = null
  50435. , p = null
  50436. , f = null
  50437. , g = null
  50438. , m = null
  50439. , v = null
  50440. , y = !1
  50441. , A = null
  50442. , C = null
  50443. , I = null
  50444. , E = null
  50445. , _ = null
  50446. , b = null
  50447. , w = null
  50448. , T = null
  50449. , x = null
  50450. , S = null
  50451. , M = null
  50452. , R = null
  50453. , P = null
  50454. , O = null
  50455. , L = null
  50456. , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS)
  50457. , N = void 0
  50458. , F = {}
  50459. , B = new Ci.Vector4
  50460. , V = null
  50461. , k = null
  50462. , U = new Ci.Vector4
  50463. , H = new Ci.Vector4
  50464. , z = l.createTexture();
  50465. l.bindTexture(l.TEXTURE_2D, z),
  50466. l.texParameteri(l.TEXTURE_2D, l.TEXTURE_MIN_FILTER, l.LINEAR),
  50467. l.texImage2D(l.TEXTURE_2D, 0, l.RGB, 1, 1, 0, l.RGB, l.UNSIGNED_BYTE, new Uint8Array(3)),
  50468. this.init = function() {
  50469. this.clearColor(0, 0, 0, 1),
  50470. this.clearDepth(1),
  50471. this.clearStencil(0),
  50472. this.enable(l.DEPTH_TEST),
  50473. l.depthFunc(l.LEQUAL),
  50474. l.frontFace(l.CCW),
  50475. l.cullFace(l.BACK),
  50476. this.enable(l.CULL_FACE),
  50477. this.enable(l.BLEND),
  50478. l.blendEquation(l.FUNC_ADD),
  50479. l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA)
  50480. }
  50481. ,
  50482. this.initAttributes = function() {
  50483. for (var e = 0, t = o.length; e < t; e++)
  50484. o[e] = 0
  50485. }
  50486. ,
  50487. this.enableAttribute = function(e) {
  50488. o[e] = 1,
  50489. 0 === a[e] && (l.enableVertexAttribArray(e),
  50490. a[e] = 1),
  50491. 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0),
  50492. s[e] = 0)
  50493. }
  50494. ,
  50495. this.enableAttributeAndDivisor = function(e, t, i) {
  50496. o[e] = 1,
  50497. 0 === a[e] && (l.enableVertexAttribArray(e),
  50498. a[e] = 1),
  50499. s[e] !== t && (i.vertexAttribDivisorANGLE(e, t),
  50500. s[e] = t)
  50501. }
  50502. ,
  50503. this.disableUnusedAttributes = function() {
  50504. for (var e = 0, t = a.length; e < t; e++)
  50505. a[e] !== o[e] && (l.disableVertexAttribArray(e),
  50506. a[e] = 0)
  50507. }
  50508. ,
  50509. this.enable = function(e) {
  50510. !0 !== t[e] && (l.enable(e),
  50511. t[e] = !0)
  50512. }
  50513. ,
  50514. this.disable = function(e) {
  50515. !1 !== t[e] && (l.disable(e),
  50516. t[e] = !1)
  50517. }
  50518. ,
  50519. this.getCompressedTextureFormats = function() {
  50520. if (null === h && (h = [],
  50521. i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1")))
  50522. for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++)
  50523. h.push(e[t]);
  50524. return h
  50525. }
  50526. ,
  50527. this.setBlending = function(e, t, i, n, r, o, a, s) {
  50528. e === Ci.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND),
  50529. e === u && s === y || (e === Ci.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50530. l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD),
  50531. l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === Ci.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50532. l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  50533. l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === Ci.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50534. l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  50535. l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50536. l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50537. l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)),
  50538. u = e,
  50539. y = s),
  50540. e === Ci.CustomBlending ? (r = r || t,
  50541. o = o || i,
  50542. a = a || n,
  50543. t === d && r === g || (l.blendEquationSeparate(c(t), c(r)),
  50544. d = t,
  50545. g = r),
  50546. i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)),
  50547. p = i,
  50548. f = n,
  50549. m = o,
  50550. v = a)) : v = m = g = f = p = d = null
  50551. }
  50552. ,
  50553. this.setDepthFunc = function(e) {
  50554. if (A !== e) {
  50555. if (e)
  50556. switch (e) {
  50557. case Ci.NeverDepth:
  50558. l.depthFunc(l.NEVER);
  50559. break;
  50560. case Ci.AlwaysDepth:
  50561. l.depthFunc(l.ALWAYS);
  50562. break;
  50563. case Ci.LessDepth:
  50564. l.depthFunc(l.LESS);
  50565. break;
  50566. case Ci.LessEqualDepth:
  50567. l.depthFunc(l.LEQUAL);
  50568. break;
  50569. case Ci.EqualDepth:
  50570. l.depthFunc(l.EQUAL);
  50571. break;
  50572. case Ci.GreaterEqualDepth:
  50573. l.depthFunc(l.GEQUAL);
  50574. break;
  50575. case Ci.GreaterDepth:
  50576. l.depthFunc(l.GREATER);
  50577. break;
  50578. case Ci.NotEqualDepth:
  50579. l.depthFunc(l.NOTEQUAL);
  50580. break;
  50581. default:
  50582. l.depthFunc(l.LEQUAL)
  50583. }
  50584. else
  50585. l.depthFunc(l.LEQUAL);
  50586. A = e
  50587. }
  50588. }
  50589. ,
  50590. this.setDepthTest = function(e) {
  50591. e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST)
  50592. }
  50593. ,
  50594. this.setDepthWrite = function(e) {
  50595. C !== e && (l.depthMask(e),
  50596. C = e)
  50597. }
  50598. ,
  50599. this.setColorWrite = function(e) {
  50600. I !== e && (l.colorMask(e, e, e, e),
  50601. I = e)
  50602. }
  50603. ,
  50604. this.setStencilFunc = function(e, t, i) {
  50605. _ === e && b === t && w === i || (l.stencilFunc(e, t, i),
  50606. _ = e,
  50607. b = t,
  50608. w = i)
  50609. }
  50610. ,
  50611. this.setStencilOp = function(e, t, i) {
  50612. T === e && x === t && S === i || (l.stencilOp(e, t, i),
  50613. T = e,
  50614. x = t,
  50615. S = i)
  50616. }
  50617. ,
  50618. this.setStencilTest = function(e) {
  50619. e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST)
  50620. }
  50621. ,
  50622. this.setStencilWrite = function(e) {
  50623. E !== e && (l.stencilMask(e),
  50624. E = e)
  50625. }
  50626. ,
  50627. this.setFlipSided = function(e) {
  50628. M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW),
  50629. M = e)
  50630. }
  50631. ,
  50632. this.setLineWidth = function(e) {
  50633. e !== R && (l.lineWidth(e),
  50634. R = e)
  50635. }
  50636. ,
  50637. this.setPolygonOffset = function(e, t, i) {
  50638. e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL),
  50639. !e || P === t && O === i || (l.polygonOffset(t, i),
  50640. P = t,
  50641. O = i)
  50642. }
  50643. ,
  50644. this.getScissorTest = function() {
  50645. return L
  50646. }
  50647. ,
  50648. this.setScissorTest = function(e) {
  50649. (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST)
  50650. }
  50651. ,
  50652. this.activeTexture = function(e) {
  50653. void 0 === e && (e = l.TEXTURE0 + D - 1),
  50654. N !== e && (l.activeTexture(e),
  50655. N = e)
  50656. }
  50657. ,
  50658. this.bindTexture = function(e, t) {
  50659. void 0 === N && n.activeTexture();
  50660. var i = F[N];
  50661. void 0 === i && (i = {
  50662. type: void 0,
  50663. texture: void 0
  50664. },
  50665. F[N] = i),
  50666. i.type === e && i.texture === t || (l.bindTexture(e, t || z),
  50667. i.type = e,
  50668. i.texture = t)
  50669. }
  50670. ,
  50671. this.compressedTexImage2D = function() {
  50672. try {
  50673. l.compressedTexImage2D.apply(l, arguments)
  50674. } catch (e) {
  50675. console.error(e)
  50676. }
  50677. }
  50678. ,
  50679. this.texImage2D = function() {
  50680. try {
  50681. l.texImage2D.apply(l, arguments)
  50682. } catch (e) {
  50683. console.error(e)
  50684. }
  50685. }
  50686. ,
  50687. this.clearColor = function(e, t, i, n) {
  50688. r.set(e, t, i, n),
  50689. !1 === B.equals(r) && (l.clearColor(e, t, i, n),
  50690. B.copy(r))
  50691. }
  50692. ,
  50693. this.clearDepth = function(e) {
  50694. V !== e && (l.clearDepth(e),
  50695. V = e)
  50696. }
  50697. ,
  50698. this.clearStencil = function(e) {
  50699. k !== e && (l.clearStencil(e),
  50700. k = e)
  50701. }
  50702. ,
  50703. this.scissor = function(e) {
  50704. !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w),
  50705. U.copy(e))
  50706. }
  50707. ,
  50708. this.viewport = function(e) {
  50709. !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w),
  50710. H.copy(e))
  50711. }
  50712. ,
  50713. this.reset = function() {
  50714. for (var e = 0; e < a.length; e++)
  50715. 1 === a[e] && (l.disableVertexAttribArray(e),
  50716. a[e] = 0);
  50717. t = {},
  50718. N = void 0,
  50719. F = {},
  50720. M = E = C = I = u = h = null
  50721. }
  50722. }
  50723. ,
  50724. Ci.LensFlarePlugin = function(v, y) {
  50725. function A() {
  50726. var e, t = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1]), i = new Uint16Array([0, 1, 2, 0, 2, 3]);
  50727. C = S.createBuffer(),
  50728. I = S.createBuffer(),
  50729. S.bindBuffer(S.ARRAY_BUFFER, C),
  50730. S.bufferData(S.ARRAY_BUFFER, t, S.STATIC_DRAW),
  50731. S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I),
  50732. S.bufferData(S.ELEMENT_ARRAY_BUFFER, i, S.STATIC_DRAW),
  50733. T = S.createTexture(),
  50734. x = S.createTexture(),
  50735. M.bindTexture(S.TEXTURE_2D, T),
  50736. S.texImage2D(S.TEXTURE_2D, 0, S.RGB, 16, 16, 0, S.RGB, S.UNSIGNED_BYTE, null),
  50737. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE),
  50738. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE),
  50739. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST),
  50740. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST),
  50741. M.bindTexture(S.TEXTURE_2D, x),
  50742. S.texImage2D(S.TEXTURE_2D, 0, S.RGBA, 16, 16, 0, S.RGBA, S.UNSIGNED_BYTE, null),
  50743. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE),
  50744. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE),
  50745. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST),
  50746. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST),
  50747. e = (w = 0 < S.getParameter(S.MAX_VERTEX_TEXTURE_IMAGE_UNITS)) ? {
  50748. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  50749. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  50750. } : {
  50751. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  50752. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  50753. },
  50754. E = function(e) {
  50755. var t = S.createProgram()
  50756. , i = S.createShader(S.FRAGMENT_SHADER)
  50757. , n = S.createShader(S.VERTEX_SHADER)
  50758. , r = "precision " + v.getPrecision() + " float;\n";
  50759. return S.shaderSource(i, r + e.fragmentShader),
  50760. S.shaderSource(n, r + e.vertexShader),
  50761. S.compileShader(i),
  50762. S.compileShader(n),
  50763. S.attachShader(t, i),
  50764. S.attachShader(t, n),
  50765. S.linkProgram(t),
  50766. t
  50767. }(e),
  50768. _ = {
  50769. vertex: S.getAttribLocation(E, "position"),
  50770. uv: S.getAttribLocation(E, "uv")
  50771. },
  50772. b = {
  50773. renderType: S.getUniformLocation(E, "renderType"),
  50774. map: S.getUniformLocation(E, "map"),
  50775. occlusionMap: S.getUniformLocation(E, "occlusionMap"),
  50776. opacity: S.getUniformLocation(E, "opacity"),
  50777. color: S.getUniformLocation(E, "color"),
  50778. scale: S.getUniformLocation(E, "scale"),
  50779. rotation: S.getUniformLocation(E, "rotation"),
  50780. screenPosition: S.getUniformLocation(E, "screenPosition")
  50781. }
  50782. }
  50783. var C, I, E, _, b, w, T, x, S = v.context, M = v.state;
  50784. this.render = function(e, t, i) {
  50785. if (0 !== y.length) {
  50786. var n = new Ci.Vector3
  50787. , r = i.w / i.z
  50788. , o = .5 * i.z
  50789. , a = .5 * i.w
  50790. , s = 16 / i.w
  50791. , l = new Ci.Vector2(s * r,s)
  50792. , c = new Ci.Vector3(1,1,0)
  50793. , h = new Ci.Vector2(1,1);
  50794. void 0 === E && A(),
  50795. S.useProgram(E),
  50796. M.initAttributes(),
  50797. M.enableAttribute(_.vertex),
  50798. M.enableAttribute(_.uv),
  50799. M.disableUnusedAttributes(),
  50800. S.uniform1i(b.occlusionMap, 0),
  50801. S.uniform1i(b.map, 1),
  50802. S.bindBuffer(S.ARRAY_BUFFER, C),
  50803. S.vertexAttribPointer(_.vertex, 2, S.FLOAT, !1, 16, 0),
  50804. S.vertexAttribPointer(_.uv, 2, S.FLOAT, !1, 16, 8),
  50805. S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I),
  50806. M.disable(S.CULL_FACE),
  50807. M.setDepthWrite(!1);
  50808. for (var u = 0, d = y.length; u < d; u++) {
  50809. s = 16 / i.w,
  50810. l.set(s * r, s);
  50811. var p = y[u];
  50812. if (n.set(p.matrixWorld.elements[12], p.matrixWorld.elements[13], p.matrixWorld.elements[14]),
  50813. n.applyMatrix4(t.matrixWorldInverse),
  50814. n.applyProjection(t.projectionMatrix),
  50815. c.copy(n),
  50816. h.x = c.x * o + o,
  50817. h.y = c.y * a + a,
  50818. w || 0 < h.x && h.x < i.z && 0 < h.y && h.y < i.w) {
  50819. M.activeTexture(S.TEXTURE0),
  50820. M.bindTexture(S.TEXTURE_2D, null),
  50821. M.activeTexture(S.TEXTURE1),
  50822. M.bindTexture(S.TEXTURE_2D, T),
  50823. S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGB, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0),
  50824. S.uniform1i(b.renderType, 0),
  50825. S.uniform2f(b.scale, l.x, l.y),
  50826. S.uniform3f(b.screenPosition, c.x, c.y, c.z),
  50827. M.disable(S.BLEND),
  50828. M.enable(S.DEPTH_TEST),
  50829. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0),
  50830. M.activeTexture(S.TEXTURE0),
  50831. M.bindTexture(S.TEXTURE_2D, x),
  50832. S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGBA, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0),
  50833. S.uniform1i(b.renderType, 1),
  50834. M.disable(S.DEPTH_TEST),
  50835. M.activeTexture(S.TEXTURE1),
  50836. M.bindTexture(S.TEXTURE_2D, T),
  50837. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0),
  50838. p.positionScreen.copy(c),
  50839. p.customUpdateCallback ? p.customUpdateCallback(p) : p.updateLensFlares(),
  50840. S.uniform1i(b.renderType, 2),
  50841. M.enable(S.BLEND);
  50842. for (var f = 0, g = p.lensFlares.length; f < g; f++) {
  50843. var m = p.lensFlares[f];
  50844. .001 < m.opacity && .001 < m.scale && (c.x = m.x,
  50845. c.y = m.y,
  50846. c.z = m.z,
  50847. s = m.size * m.scale / i.w,
  50848. l.x = s * r,
  50849. l.y = s,
  50850. S.uniform3f(b.screenPosition, c.x, c.y, c.z),
  50851. S.uniform2f(b.scale, l.x, l.y),
  50852. S.uniform1f(b.rotation, m.rotation),
  50853. S.uniform1f(b.opacity, m.opacity),
  50854. S.uniform3f(b.color, m.color.r, m.color.g, m.color.b),
  50855. M.setBlending(m.blending, m.blendEquation, m.blendSrc, m.blendDst),
  50856. v.setTexture(m.texture, 1),
  50857. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0))
  50858. }
  50859. }
  50860. }
  50861. M.enable(S.CULL_FACE),
  50862. M.enable(S.DEPTH_TEST),
  50863. M.setDepthWrite(!0),
  50864. v.resetGLState()
  50865. }
  50866. }
  50867. }
  50868. ,
  50869. Ci.SpritePlugin = function(u, d) {
  50870. function p() {
  50871. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  50872. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  50873. g = I.createBuffer(),
  50874. m = I.createBuffer(),
  50875. I.bindBuffer(I.ARRAY_BUFFER, g),
  50876. I.bufferData(I.ARRAY_BUFFER, e, I.STATIC_DRAW),
  50877. I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m),
  50878. I.bufferData(I.ELEMENT_ARRAY_BUFFER, t, I.STATIC_DRAW),
  50879. v = function() {
  50880. var e = I.createProgram()
  50881. , t = I.createShader(I.VERTEX_SHADER)
  50882. , i = I.createShader(I.FRAGMENT_SHADER);
  50883. return I.shaderSource(t, ["precision " + u.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  50884. I.shaderSource(i, ["precision " + u.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  50885. I.compileShader(t),
  50886. I.compileShader(i),
  50887. I.attachShader(e, t),
  50888. I.attachShader(e, i),
  50889. I.linkProgram(e),
  50890. e
  50891. }(),
  50892. y = {
  50893. position: I.getAttribLocation(v, "position"),
  50894. uv: I.getAttribLocation(v, "uv")
  50895. },
  50896. A = {
  50897. uvOffset: I.getUniformLocation(v, "uvOffset"),
  50898. uvScale: I.getUniformLocation(v, "uvScale"),
  50899. rotation: I.getUniformLocation(v, "rotation"),
  50900. scale: I.getUniformLocation(v, "scale"),
  50901. color: I.getUniformLocation(v, "color"),
  50902. map: I.getUniformLocation(v, "map"),
  50903. opacity: I.getUniformLocation(v, "opacity"),
  50904. modelViewMatrix: I.getUniformLocation(v, "modelViewMatrix"),
  50905. projectionMatrix: I.getUniformLocation(v, "projectionMatrix"),
  50906. fogType: I.getUniformLocation(v, "fogType"),
  50907. fogDensity: I.getUniformLocation(v, "fogDensity"),
  50908. fogNear: I.getUniformLocation(v, "fogNear"),
  50909. fogFar: I.getUniformLocation(v, "fogFar"),
  50910. fogColor: I.getUniformLocation(v, "fogColor"),
  50911. alphaTest: I.getUniformLocation(v, "alphaTest")
  50912. };
  50913. var i = document.createElement("canvas");
  50914. i.width = 8,
  50915. i.height = 8;
  50916. var n = i.getContext("2d");
  50917. n.fillStyle = "white",
  50918. n.fillRect(0, 0, 8, 8),
  50919. (C = new Ci.Texture(i)).needsUpdate = !0
  50920. }
  50921. function f(e, t) {
  50922. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  50923. }
  50924. var g, m, v, y, A, C, I = u.context, E = u.state, _ = new Ci.Vector3, b = new Ci.Quaternion, w = new Ci.Vector3;
  50925. this.render = function(e, t) {
  50926. if (0 !== d.length) {
  50927. void 0 === v && p(),
  50928. I.useProgram(v),
  50929. E.initAttributes(),
  50930. E.enableAttribute(y.position),
  50931. E.enableAttribute(y.uv),
  50932. E.disableUnusedAttributes(),
  50933. E.disable(I.CULL_FACE),
  50934. E.enable(I.BLEND),
  50935. I.bindBuffer(I.ARRAY_BUFFER, g),
  50936. I.vertexAttribPointer(y.position, 2, I.FLOAT, !1, 16, 0),
  50937. I.vertexAttribPointer(y.uv, 2, I.FLOAT, !1, 16, 8),
  50938. I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m),
  50939. I.uniformMatrix4fv(A.projectionMatrix, !1, t.projectionMatrix.elements),
  50940. E.activeTexture(I.TEXTURE0),
  50941. I.uniform1i(A.map, 0);
  50942. var i = 0
  50943. , n = 0
  50944. , r = e.fog;
  50945. r ? (I.uniform3f(A.fogColor, r.color.r, r.color.g, r.color.b),
  50946. r instanceof Ci.Fog ? (I.uniform1f(A.fogNear, r.near),
  50947. I.uniform1f(A.fogFar, r.far),
  50948. I.uniform1i(A.fogType, 1),
  50949. n = i = 1) : r instanceof Ci.FogExp2 && (I.uniform1f(A.fogDensity, r.density),
  50950. I.uniform1i(A.fogType, 2),
  50951. n = i = 2)) : (I.uniform1i(A.fogType, 0),
  50952. n = i = 0);
  50953. for (var o = 0, a = d.length; o < a; o++) {
  50954. (l = d[o]).modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50955. l.z = -l.modelViewMatrix.elements[14]
  50956. }
  50957. d.sort(f);
  50958. var s = [];
  50959. for (o = 0,
  50960. a = d.length; o < a; o++) {
  50961. var l, c = (l = d[o]).material;
  50962. I.uniform1f(A.alphaTest, c.alphaTest),
  50963. I.uniformMatrix4fv(A.modelViewMatrix, !1, l.modelViewMatrix.elements),
  50964. l.matrixWorld.decompose(_, b, w),
  50965. s[0] = w.x,
  50966. s[1] = w.y;
  50967. var h = 0;
  50968. e.fog && c.fog && (h = n),
  50969. i !== h && (I.uniform1i(A.fogType, h),
  50970. i = h),
  50971. null !== c.map ? (I.uniform2f(A.uvOffset, c.map.offset.x, c.map.offset.y),
  50972. I.uniform2f(A.uvScale, c.map.repeat.x, c.map.repeat.y)) : (I.uniform2f(A.uvOffset, 0, 0),
  50973. I.uniform2f(A.uvScale, 1, 1)),
  50974. I.uniform1f(A.opacity, c.opacity),
  50975. I.uniform3f(A.color, c.color.r, c.color.g, c.color.b),
  50976. I.uniform1f(A.rotation, c.rotation),
  50977. I.uniform2fv(A.scale, s),
  50978. E.setBlending(c.blending, c.blendEquation, c.blendSrc, c.blendDst),
  50979. E.setDepthTest(c.depthTest),
  50980. E.setDepthWrite(c.depthWrite),
  50981. c.map && c.map.image && c.map.image.width ? u.setTexture(c.map, 0) : u.setTexture(C, 0),
  50982. I.drawElements(I.TRIANGLES, 6, I.UNSIGNED_SHORT, 0)
  50983. }
  50984. E.enable(I.CULL_FACE),
  50985. u.resetGLState()
  50986. }
  50987. }
  50988. }
  50989. ,
  50990. Object.defineProperties(Ci.Box2.prototype, {
  50991. empty: {
  50992. value: function() {
  50993. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  50994. this.isEmpty()
  50995. }
  50996. },
  50997. isIntersectionBox: {
  50998. value: function(e) {
  50999. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51000. this.intersectsBox(e)
  51001. }
  51002. }
  51003. }),
  51004. Object.defineProperties(Ci.Box3.prototype, {
  51005. empty: {
  51006. value: function() {
  51007. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  51008. this.isEmpty()
  51009. }
  51010. },
  51011. isIntersectionBox: {
  51012. value: function(e) {
  51013. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51014. this.intersectsBox(e)
  51015. }
  51016. },
  51017. isIntersectionSphere: {
  51018. value: function(e) {
  51019. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  51020. this.intersectsSphere(e)
  51021. }
  51022. }
  51023. }),
  51024. Object.defineProperties(Ci.Matrix3.prototype, {
  51025. multiplyVector3: {
  51026. value: function(e) {
  51027. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  51028. e.applyMatrix3(this)
  51029. }
  51030. },
  51031. multiplyVector3Array: {
  51032. value: function(e) {
  51033. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  51034. this.applyToVector3Array(e)
  51035. }
  51036. }
  51037. }),
  51038. Object.defineProperties(Ci.Matrix4.prototype, {
  51039. extractPosition: {
  51040. value: function(e) {
  51041. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  51042. this.copyPosition(e)
  51043. }
  51044. },
  51045. setRotationFromQuaternion: {
  51046. value: function(e) {
  51047. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  51048. this.makeRotationFromQuaternion(e)
  51049. }
  51050. },
  51051. multiplyVector3: {
  51052. value: function(e) {
  51053. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  51054. e.applyProjection(this)
  51055. }
  51056. },
  51057. multiplyVector4: {
  51058. value: function(e) {
  51059. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  51060. e.applyMatrix4(this)
  51061. }
  51062. },
  51063. multiplyVector3Array: {
  51064. value: function(e) {
  51065. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  51066. this.applyToVector3Array(e)
  51067. }
  51068. },
  51069. rotateAxis: {
  51070. value: function(e) {
  51071. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  51072. e.transformDirection(this)
  51073. }
  51074. },
  51075. crossVector: {
  51076. value: function(e) {
  51077. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  51078. e.applyMatrix4(this)
  51079. }
  51080. },
  51081. translate: {
  51082. value: function(e) {
  51083. console.error("THREE.Matrix4: .translate() has been removed.")
  51084. }
  51085. },
  51086. rotateX: {
  51087. value: function(e) {
  51088. console.error("THREE.Matrix4: .rotateX() has been removed.")
  51089. }
  51090. },
  51091. rotateY: {
  51092. value: function(e) {
  51093. console.error("THREE.Matrix4: .rotateY() has been removed.")
  51094. }
  51095. },
  51096. rotateZ: {
  51097. value: function(e) {
  51098. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  51099. }
  51100. },
  51101. rotateByAxis: {
  51102. value: function(e, t) {
  51103. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  51104. }
  51105. }
  51106. }),
  51107. Object.defineProperties(Ci.Plane.prototype, {
  51108. isIntersectionLine: {
  51109. value: function(e) {
  51110. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  51111. this.intersectsLine(e)
  51112. }
  51113. }
  51114. }),
  51115. Object.defineProperties(Ci.Quaternion.prototype, {
  51116. multiplyVector3: {
  51117. value: function(e) {
  51118. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  51119. e.applyQuaternion(this)
  51120. }
  51121. }
  51122. }),
  51123. Object.defineProperties(Ci.Ray.prototype, {
  51124. isIntersectionBox: {
  51125. value: function(e) {
  51126. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51127. this.intersectsBox(e)
  51128. }
  51129. },
  51130. isIntersectionPlane: {
  51131. value: function(e) {
  51132. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  51133. this.intersectsPlane(e)
  51134. }
  51135. },
  51136. isIntersectionSphere: {
  51137. value: function(e) {
  51138. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  51139. this.intersectsSphere(e)
  51140. }
  51141. }
  51142. }),
  51143. Object.defineProperties(Ci.Vector3.prototype, {
  51144. setEulerFromRotationMatrix: {
  51145. value: function() {
  51146. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  51147. }
  51148. },
  51149. setEulerFromQuaternion: {
  51150. value: function() {
  51151. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  51152. }
  51153. },
  51154. getPositionFromMatrix: {
  51155. value: function(e) {
  51156. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  51157. this.setFromMatrixPosition(e)
  51158. }
  51159. },
  51160. getScaleFromMatrix: {
  51161. value: function(e) {
  51162. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  51163. this.setFromMatrixScale(e)
  51164. }
  51165. },
  51166. getColumnFromMatrix: {
  51167. value: function(e, t) {
  51168. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  51169. this.setFromMatrixColumn(e, t)
  51170. }
  51171. }
  51172. }),
  51173. Ci.Face4 = function(e, t, i, n, r, o, a) {
  51174. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  51175. new Ci.Face3(e,t,i,r,o,a)
  51176. }
  51177. ,
  51178. Ci.Vertex = function(e, t, i) {
  51179. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  51180. new Ci.Vector3(e,t,i)
  51181. }
  51182. ,
  51183. Object.defineProperties(Ci.Object3D.prototype, {
  51184. eulerOrder: {
  51185. get: function() {
  51186. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  51187. this.rotation.order
  51188. },
  51189. set: function(e) {
  51190. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  51191. this.rotation.order = e
  51192. }
  51193. },
  51194. getChildByName: {
  51195. value: function(e) {
  51196. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  51197. this.getObjectByName(e)
  51198. }
  51199. },
  51200. renderDepth: {
  51201. set: function(e) {
  51202. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  51203. }
  51204. },
  51205. translate: {
  51206. value: function(e, t) {
  51207. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  51208. this.translateOnAxis(t, e)
  51209. }
  51210. },
  51211. useQuaternion: {
  51212. get: function() {
  51213. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  51214. },
  51215. set: function(e) {
  51216. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  51217. }
  51218. }
  51219. }),
  51220. Object.defineProperties(Ci, {
  51221. PointCloud: {
  51222. value: function(e, t) {
  51223. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  51224. new Ci.Points(e,t)
  51225. }
  51226. },
  51227. ParticleSystem: {
  51228. value: function(e, t) {
  51229. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  51230. new Ci.Points(e,t)
  51231. }
  51232. }
  51233. }),
  51234. Object.defineProperties(Ci.Light.prototype, {
  51235. onlyShadow: {
  51236. set: function(e) {
  51237. console.warn("THREE.Light: .onlyShadow has been removed.")
  51238. }
  51239. },
  51240. shadowCameraFov: {
  51241. set: function(e) {
  51242. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  51243. this.shadow.camera.fov = e
  51244. }
  51245. },
  51246. shadowCameraLeft: {
  51247. set: function(e) {
  51248. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  51249. this.shadow.camera.left = e
  51250. }
  51251. },
  51252. shadowCameraRight: {
  51253. set: function(e) {
  51254. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  51255. this.shadow.camera.right = e
  51256. }
  51257. },
  51258. shadowCameraTop: {
  51259. set: function(e) {
  51260. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  51261. this.shadow.camera.top = e
  51262. }
  51263. },
  51264. shadowCameraBottom: {
  51265. set: function(e) {
  51266. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  51267. this.shadow.camera.bottom = e
  51268. }
  51269. },
  51270. shadowCameraNear: {
  51271. set: function(e) {
  51272. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  51273. this.shadow.camera.near = e
  51274. }
  51275. },
  51276. shadowCameraFar: {
  51277. set: function(e) {
  51278. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  51279. this.shadow.camera.far = e
  51280. }
  51281. },
  51282. shadowCameraVisible: {
  51283. set: function(e) {
  51284. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  51285. }
  51286. },
  51287. shadowBias: {
  51288. set: function(e) {
  51289. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  51290. this.shadow.bias = e
  51291. }
  51292. },
  51293. shadowDarkness: {
  51294. set: function(e) {
  51295. console.warn("THREE.Light: .shadowDarkness has been removed.")
  51296. }
  51297. },
  51298. shadowMapWidth: {
  51299. set: function(e) {
  51300. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  51301. this.shadow.mapSize.width = e
  51302. }
  51303. },
  51304. shadowMapHeight: {
  51305. set: function(e) {
  51306. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  51307. this.shadow.mapSize.height = e
  51308. }
  51309. }
  51310. }),
  51311. Object.defineProperties(Ci.BufferAttribute.prototype, {
  51312. length: {
  51313. get: function() {
  51314. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  51315. this.array.length
  51316. }
  51317. }
  51318. }),
  51319. Object.defineProperties(Ci.BufferGeometry.prototype, {
  51320. drawcalls: {
  51321. get: function() {
  51322. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  51323. this.groups
  51324. }
  51325. },
  51326. offsets: {
  51327. get: function() {
  51328. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  51329. this.groups
  51330. }
  51331. },
  51332. addIndex: {
  51333. value: function(e) {
  51334. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  51335. this.setIndex(e)
  51336. }
  51337. },
  51338. addDrawCall: {
  51339. value: function(e, t, i) {
  51340. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  51341. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  51342. this.addGroup(e, t)
  51343. }
  51344. },
  51345. clearDrawCalls: {
  51346. value: function() {
  51347. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  51348. this.clearGroups()
  51349. }
  51350. },
  51351. computeTangents: {
  51352. value: function() {
  51353. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  51354. }
  51355. },
  51356. computeOffsets: {
  51357. value: function() {
  51358. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  51359. }
  51360. }
  51361. }),
  51362. Object.defineProperties(Ci.Material.prototype, {
  51363. wrapAround: {
  51364. get: function() {
  51365. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  51366. },
  51367. set: function(e) {
  51368. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  51369. }
  51370. },
  51371. wrapRGB: {
  51372. get: function() {
  51373. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  51374. new Ci.Color
  51375. }
  51376. }
  51377. }),
  51378. Object.defineProperties(Ci, {
  51379. PointCloudMaterial: {
  51380. value: function(e) {
  51381. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  51382. new Ci.PointsMaterial(e)
  51383. }
  51384. },
  51385. ParticleBasicMaterial: {
  51386. value: function(e) {
  51387. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  51388. new Ci.PointsMaterial(e)
  51389. }
  51390. },
  51391. ParticleSystemMaterial: {
  51392. value: function(e) {
  51393. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  51394. new Ci.PointsMaterial(e)
  51395. }
  51396. }
  51397. }),
  51398. Object.defineProperties(Ci.MeshPhongMaterial.prototype, {
  51399. metal: {
  51400. get: function() {
  51401. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  51402. !1
  51403. },
  51404. set: function(e) {
  51405. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  51406. }
  51407. }
  51408. }),
  51409. Object.defineProperties(Ci.ShaderMaterial.prototype, {
  51410. derivatives: {
  51411. get: function() {
  51412. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  51413. this.extensions.derivatives
  51414. },
  51415. set: function(e) {
  51416. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  51417. this.extensions.derivatives = e
  51418. }
  51419. }
  51420. }),
  51421. Object.defineProperties(Ci.WebGLRenderer.prototype, {
  51422. supportsFloatTextures: {
  51423. value: function() {
  51424. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  51425. this.extensions.get("OES_texture_float")
  51426. }
  51427. },
  51428. supportsHalfFloatTextures: {
  51429. value: function() {
  51430. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  51431. this.extensions.get("OES_texture_half_float")
  51432. }
  51433. },
  51434. supportsStandardDerivatives: {
  51435. value: function() {
  51436. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  51437. this.extensions.get("OES_standard_derivatives")
  51438. }
  51439. },
  51440. supportsCompressedTextureS3TC: {
  51441. value: function() {
  51442. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  51443. this.extensions.get("WEBGL_compressed_texture_s3tc")
  51444. }
  51445. },
  51446. supportsCompressedTexturePVRTC: {
  51447. value: function() {
  51448. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  51449. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  51450. }
  51451. },
  51452. supportsBlendMinMax: {
  51453. value: function() {
  51454. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  51455. this.extensions.get("EXT_blend_minmax")
  51456. }
  51457. },
  51458. supportsVertexTextures: {
  51459. value: function() {
  51460. return this.capabilities.vertexTextures
  51461. }
  51462. },
  51463. supportsInstancedArrays: {
  51464. value: function() {
  51465. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  51466. this.extensions.get("ANGLE_instanced_arrays")
  51467. }
  51468. },
  51469. enableScissorTest: {
  51470. value: function(e) {
  51471. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  51472. this.setScissorTest(e)
  51473. }
  51474. },
  51475. initMaterial: {
  51476. value: function() {
  51477. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  51478. }
  51479. },
  51480. addPrePlugin: {
  51481. value: function() {
  51482. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  51483. }
  51484. },
  51485. addPostPlugin: {
  51486. value: function() {
  51487. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  51488. }
  51489. },
  51490. updateShadowMap: {
  51491. value: function() {
  51492. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  51493. }
  51494. },
  51495. shadowMapEnabled: {
  51496. get: function() {
  51497. return this.shadowMap.enabled
  51498. },
  51499. set: function(e) {
  51500. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  51501. this.shadowMap.enabled = e
  51502. }
  51503. },
  51504. shadowMapType: {
  51505. get: function() {
  51506. return this.shadowMap.type
  51507. },
  51508. set: function(e) {
  51509. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  51510. this.shadowMap.type = e
  51511. }
  51512. },
  51513. shadowMapCullFace: {
  51514. get: function() {
  51515. return this.shadowMap.cullFace
  51516. },
  51517. set: function(e) {
  51518. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  51519. this.shadowMap.cullFace = e
  51520. }
  51521. }
  51522. }),
  51523. Object.defineProperties(Ci.WebGLRenderTarget.prototype, {
  51524. wrapS: {
  51525. get: function() {
  51526. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  51527. this.texture.wrapS
  51528. },
  51529. set: function(e) {
  51530. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  51531. this.texture.wrapS = e
  51532. }
  51533. },
  51534. wrapT: {
  51535. get: function() {
  51536. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  51537. this.texture.wrapT
  51538. },
  51539. set: function(e) {
  51540. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  51541. this.texture.wrapT = e
  51542. }
  51543. },
  51544. magFilter: {
  51545. get: function() {
  51546. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  51547. this.texture.magFilter
  51548. },
  51549. set: function(e) {
  51550. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  51551. this.texture.magFilter = e
  51552. }
  51553. },
  51554. minFilter: {
  51555. get: function() {
  51556. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  51557. this.texture.minFilter
  51558. },
  51559. set: function(e) {
  51560. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  51561. this.texture.minFilter = e
  51562. }
  51563. },
  51564. anisotropy: {
  51565. get: function() {
  51566. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  51567. this.texture.anisotropy
  51568. },
  51569. set: function(e) {
  51570. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  51571. this.texture.anisotropy = e
  51572. }
  51573. },
  51574. offset: {
  51575. get: function() {
  51576. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  51577. this.texture.offset
  51578. },
  51579. set: function(e) {
  51580. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  51581. this.texture.offset = e
  51582. }
  51583. },
  51584. repeat: {
  51585. get: function() {
  51586. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  51587. this.texture.repeat
  51588. },
  51589. set: function(e) {
  51590. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  51591. this.texture.repeat = e
  51592. }
  51593. },
  51594. format: {
  51595. get: function() {
  51596. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  51597. this.texture.format
  51598. },
  51599. set: function(e) {
  51600. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  51601. this.texture.format = e
  51602. }
  51603. },
  51604. type: {
  51605. get: function() {
  51606. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  51607. this.texture.type
  51608. },
  51609. set: function(e) {
  51610. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  51611. this.texture.type = e
  51612. }
  51613. },
  51614. generateMipmaps: {
  51615. get: function() {
  51616. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  51617. this.texture.generateMipmaps
  51618. },
  51619. set: function(e) {
  51620. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  51621. this.texture.generateMipmaps = e
  51622. }
  51623. }
  51624. }),
  51625. Ci.GeometryUtils = {
  51626. merge: function(e, t, i) {
  51627. var n;
  51628. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."),
  51629. t instanceof Ci.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  51630. n = t.matrix,
  51631. t = t.geometry),
  51632. e.merge(t, n, i)
  51633. },
  51634. center: function(e) {
  51635. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  51636. e.center()
  51637. }
  51638. },
  51639. Ci.ImageUtils = {
  51640. crossOrigin: void 0,
  51641. loadTexture: function(e, t, i, n) {
  51642. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  51643. var r = new Ci.TextureLoader;
  51644. r.setCrossOrigin(this.crossOrigin);
  51645. var o = r.load(e, i, void 0, n);
  51646. return t && (o.mapping = t),
  51647. o
  51648. },
  51649. loadTextureCube: function(e, t, i, n) {
  51650. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  51651. var r = new Ci.CubeTextureLoader;
  51652. r.setCrossOrigin(this.crossOrigin);
  51653. var o = r.load(e, i, void 0, n);
  51654. return t && (o.mapping = t),
  51655. o
  51656. },
  51657. loadCompressedTexture: function() {
  51658. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  51659. },
  51660. loadCompressedTextureCube: function() {
  51661. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  51662. }
  51663. },
  51664. Ci.Projector = function() {
  51665. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  51666. this.projectVector = function(e, t) {
  51667. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  51668. e.project(t)
  51669. }
  51670. ,
  51671. this.unprojectVector = function(e, t) {
  51672. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  51673. e.unproject(t)
  51674. }
  51675. ,
  51676. this.pickingRay = function(e, t) {
  51677. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  51678. }
  51679. }
  51680. ,
  51681. Ci.CanvasRenderer = function() {
  51682. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  51683. this.domElement = document.createElement("canvas"),
  51684. this.clear = function() {}
  51685. ,
  51686. this.render = function() {}
  51687. ,
  51688. this.setClearColor = function() {}
  51689. ,
  51690. this.setSize = function() {}
  51691. }
  51692. ,
  51693. Ci.MeshFaceMaterial = Ci.MultiMaterial,
  51694. Ci.CurveUtils = {
  51695. tangentQuadraticBezier: function(e, t, i, n) {
  51696. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  51697. },
  51698. tangentCubicBezier: function(e, t, i, n, r) {
  51699. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  51700. },
  51701. tangentSpline: function(e, t, i, n, r) {
  51702. return 6 * e * e - 6 * e + (3 * e * e - 4 * e + 1) + (-6 * e * e + 6 * e) + (3 * e * e - 2 * e)
  51703. },
  51704. interpolate: function(e, t, i, n, r) {
  51705. var o = .5 * (i - e)
  51706. , a = .5 * (n - t)
  51707. , s = r * r;
  51708. return (2 * t - 2 * i + o + a) * (r * s) + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  51709. }
  51710. },
  51711. Ci.SceneUtils = {
  51712. createMultiMaterialObject: function(e, t) {
  51713. for (var i = new Ci.Group, n = 0, r = t.length; n < r; n++)
  51714. i.add(new Ci.Mesh(e,t[n]));
  51715. return i
  51716. },
  51717. detach: function(e, t, i) {
  51718. e.applyMatrix(t.matrixWorld),
  51719. t.remove(e),
  51720. i.add(e)
  51721. },
  51722. attach: function(e, t, i) {
  51723. var n = new Ci.Matrix4;
  51724. n.getInverse(i.matrixWorld),
  51725. e.applyMatrix(n),
  51726. t.remove(e),
  51727. i.add(e)
  51728. }
  51729. },
  51730. Ci.ShapeUtils = {
  51731. area: function(e) {
  51732. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  51733. i += e[n].x * e[r].y - e[r].x * e[n].y;
  51734. return .5 * i
  51735. },
  51736. triangulate: function(e, t) {
  51737. var i = e.length;
  51738. if (i < 3)
  51739. return null;
  51740. var n, r, o, a = [], s = [], l = [];
  51741. if (0 < Ci.ShapeUtils.area(e))
  51742. for (r = 0; r < i; r++)
  51743. s[r] = r;
  51744. else
  51745. for (r = 0; r < i; r++)
  51746. s[r] = i - 1 - r;
  51747. var c = i
  51748. , h = 2 * c;
  51749. for (r = c - 1; 2 < c; ) {
  51750. if (h-- <= 0)
  51751. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  51752. t ? l : a;
  51753. if (c <= (n = r) && (n = 0),
  51754. c <= (r = n + 1) && (r = 0),
  51755. c <= (o = r + 1) && (o = 0),
  51756. Si(e, n, r, o, c, s)) {
  51757. var u, d, p, f, g;
  51758. for (u = s[n],
  51759. d = s[r],
  51760. p = s[o],
  51761. a.push([e[u], e[d], e[p]]),
  51762. l.push([s[n], s[r], s[o]]),
  51763. g = (f = r) + 1; g < c; f++,
  51764. g++)
  51765. s[f] = s[g];
  51766. h = 2 * --c
  51767. }
  51768. }
  51769. return t ? l : a
  51770. },
  51771. triangulateShape: function(e, t) {
  51772. function w(e, t, i) {
  51773. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  51774. }
  51775. function b(e, t, i, n, r) {
  51776. var o = t.x - e.x
  51777. , a = t.y - e.y
  51778. , s = n.x - i.x
  51779. , l = n.y - i.y
  51780. , c = e.x - i.x
  51781. , h = e.y - i.y
  51782. , u = a * s - o * l
  51783. , d = a * c - o * h;
  51784. if (Math.abs(u) > Number.EPSILON) {
  51785. var p;
  51786. if (0 < u) {
  51787. if (d < 0 || u < d)
  51788. return [];
  51789. if ((p = l * c - s * h) < 0 || u < p)
  51790. return []
  51791. } else {
  51792. if (0 < d || d < u)
  51793. return [];
  51794. if (0 < (p = l * c - s * h) || p < u)
  51795. return []
  51796. }
  51797. if (0 === p)
  51798. return !r || 0 != d && d != u ? [e] : [];
  51799. if (p === u)
  51800. return !r || 0 != d && d != u ? [t] : [];
  51801. if (0 == d)
  51802. return [i];
  51803. if (d == u)
  51804. return [n];
  51805. var f = p / u;
  51806. return [{
  51807. x: e.x + f * o,
  51808. y: e.y + f * a
  51809. }]
  51810. }
  51811. if (0 != d || l * c != s * h)
  51812. return [];
  51813. var g, m, v, y, A, C, I, E, _ = 0 == o && 0 == a, b = 0 == s && 0 == l;
  51814. return _ && b ? e.x !== i.x || e.y !== i.y ? [] : [e] : _ ? w(i, n, e) ? [e] : [] : b ? w(e, t, i) ? [i] : [] : (E = 0 != o ? (y = e.x < t.x ? (v = (g = e).x,
  51815. (m = t).x) : (v = (g = t).x,
  51816. (m = e).x),
  51817. i.x < n.x ? (I = (A = i).x,
  51818. (C = n).x) : (I = (A = n).x,
  51819. (C = i).x)) : (y = e.y < t.y ? (v = (g = e).y,
  51820. (m = t).y) : (v = (g = t).y,
  51821. (m = e).y),
  51822. i.y < n.y ? (I = (A = i).y,
  51823. (C = n).y) : (I = (A = n).y,
  51824. (C = i).y)),
  51825. v <= I ? y < I ? [] : y === I ? r ? [] : [A] : y <= E ? [A, m] : [A, C] : E < v ? [] : v === E ? r ? [] : [g] : y <= E ? [g, m] : [g, C])
  51826. }
  51827. function T(e, t, i, n) {
  51828. var r = t.x - e.x
  51829. , o = t.y - e.y
  51830. , a = i.x - e.x
  51831. , s = i.y - e.y
  51832. , l = n.x - e.x
  51833. , c = n.y - e.y
  51834. , h = r * s - o * a
  51835. , u = r * c - o * l;
  51836. if (Math.abs(h) > Number.EPSILON) {
  51837. var d = l * s - c * a;
  51838. return 0 < h ? 0 <= u && 0 <= d : 0 <= u || 0 <= d
  51839. }
  51840. return 0 < u
  51841. }
  51842. for (var i, n, r, o, a, s, l = {}, c = e.concat(), h = 0, u = t.length; h < u; h++)
  51843. Array.prototype.push.apply(c, t[h]);
  51844. for (i = 0,
  51845. n = c.length; i < n; i++)
  51846. void 0 !== l[a = c[i].x + ":" + c[i].y] && console.warn("THREE.Shape: Duplicate point", a),
  51847. l[a] = i;
  51848. var d = function(e, a) {
  51849. function t(e, t) {
  51850. var i = m.length - 1
  51851. , n = e - 1;
  51852. n < 0 && (n = i);
  51853. var r = e + 1;
  51854. i < r && (r = 0);
  51855. var o = T(m[e], m[n], m[r], c[t]);
  51856. if (!o)
  51857. return !1;
  51858. var a = c.length - 1
  51859. , s = t - 1;
  51860. s < 0 && (s = a);
  51861. var l = t + 1;
  51862. return a < l && (l = 0),
  51863. !!(o = T(c[t], c[s], c[l], m[e]))
  51864. }
  51865. function i(e, t) {
  51866. var i, n;
  51867. for (i = 0; i < m.length; i++)
  51868. if (n = i + 1,
  51869. n %= m.length,
  51870. 0 < b(e, t, m[i], m[n], !0).length)
  51871. return !0;
  51872. return !1
  51873. }
  51874. function n(e, t) {
  51875. var i, n, r, o;
  51876. for (i = 0; i < v.length; i++)
  51877. for (n = a[v[i]],
  51878. r = 0; r < n.length; r++)
  51879. if (o = r + 1,
  51880. o %= n.length,
  51881. 0 < b(e, t, n[r], n[o], !0).length)
  51882. return !0;
  51883. return !1
  51884. }
  51885. for (var c, r, o, s, l, h, u, d, p, f, g, m = e.concat(), v = [], y = [], A = 0, C = a.length; A < C; A++)
  51886. v.push(A);
  51887. for (var I = 0, E = 2 * v.length; 0 < v.length; ) {
  51888. if (--E < 0) {
  51889. console.log("Infinite Loop! Holes left:" + v.length + ", Probably Hole outside Shape!");
  51890. break
  51891. }
  51892. for (o = I; o < m.length; o++) {
  51893. s = m[o],
  51894. r = -1;
  51895. for (A = 0; A < v.length; A++)
  51896. if (h = v[A],
  51897. void 0 === y[u = s.x + ":" + s.y + ":" + h]) {
  51898. c = a[h];
  51899. for (var _ = 0; _ < c.length; _++)
  51900. if (l = c[_],
  51901. t(o, _) && !i(s, l) && !n(s, l)) {
  51902. r = _,
  51903. v.splice(A, 1),
  51904. d = m.slice(0, o + 1),
  51905. p = m.slice(o),
  51906. f = c.slice(r),
  51907. g = c.slice(0, r + 1),
  51908. m = d.concat(f).concat(g).concat(p),
  51909. I = o;
  51910. break
  51911. }
  51912. if (0 <= r)
  51913. break;
  51914. y[u] = !0
  51915. }
  51916. if (0 <= r)
  51917. break
  51918. }
  51919. }
  51920. return m
  51921. }(e, t)
  51922. , p = Ci.ShapeUtils.triangulate(d, !1);
  51923. for (i = 0,
  51924. n = p.length; i < n; i++)
  51925. for (o = p[i],
  51926. r = 0; r < 3; r++)
  51927. void 0 !== (s = l[a = o[r].x + ":" + o[r].y]) && (o[r] = s);
  51928. return p.concat()
  51929. },
  51930. isClockWise: function(e) {
  51931. return Ci.ShapeUtils.area(e) < 0
  51932. },
  51933. b2: function(e, t, i, n) {
  51934. return function(e, t) {
  51935. var i = 1 - e;
  51936. return i * i * t
  51937. }(e, t) + function(e, t) {
  51938. return 2 * (1 - e) * e * t
  51939. }(e, i) + function(e, t) {
  51940. return e * e * t
  51941. }(e, n)
  51942. },
  51943. b3: function(e, t, i, n, r) {
  51944. return function(e, t) {
  51945. var i = 1 - e;
  51946. return i * i * i * t
  51947. }(e, t) + function(e, t) {
  51948. var i = 1 - e;
  51949. return 3 * i * i * e * t
  51950. }(e, i) + function(e, t) {
  51951. return 3 * (1 - e) * e * e * t
  51952. }(e, n) + function(e, t) {
  51953. return e * e * e * t
  51954. }(e, r)
  51955. }
  51956. },
  51957. Ci.Curve = function() {}
  51958. ,
  51959. Ci.Curve.prototype = {
  51960. constructor: Ci.Curve,
  51961. getPoint: function(e) {
  51962. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  51963. null
  51964. },
  51965. getPointAt: function(e) {
  51966. var t = this.getUtoTmapping(e);
  51967. return this.getPoint(t)
  51968. },
  51969. getPoints: function(e) {
  51970. e = e || 5;
  51971. var t, i = [];
  51972. for (t = 0; t <= e; t++)
  51973. i.push(this.getPoint(t / e));
  51974. return i
  51975. },
  51976. getSpacedPoints: function(e) {
  51977. e = e || 5;
  51978. var t, i = [];
  51979. for (t = 0; t <= e; t++)
  51980. i.push(this.getPointAt(t / e));
  51981. return i
  51982. },
  51983. getLength: function() {
  51984. var e = this.getLengths();
  51985. return e[e.length - 1]
  51986. },
  51987. getLengths: function(e) {
  51988. if (e = e || (this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  51989. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  51990. return this.cacheArcLengths;
  51991. this.needsUpdate = !1;
  51992. var t, i, n = [], r = this.getPoint(0), o = 0;
  51993. for (n.push(0),
  51994. i = 1; i <= e; i++)
  51995. o += (t = this.getPoint(i / e)).distanceTo(r),
  51996. n.push(o),
  51997. r = t;
  51998. return this.cacheArcLengths = n
  51999. },
  52000. updateArcLengths: function() {
  52001. this.needsUpdate = !0,
  52002. this.getLengths()
  52003. },
  52004. getUtoTmapping: function(e, t) {
  52005. var i, n = this.getLengths(), r = 0, o = n.length;
  52006. i = t || e * n[o - 1];
  52007. for (var a, s = 0, l = o - 1; s <= l; )
  52008. if ((a = n[r = Math.floor(s + (l - s) / 2)] - i) < 0)
  52009. s = r + 1;
  52010. else {
  52011. if (!(0 < a)) {
  52012. l = r;
  52013. break
  52014. }
  52015. l = r - 1
  52016. }
  52017. if (n[r = l] === i)
  52018. return r / (o - 1);
  52019. var c = n[r];
  52020. return (r + (i - c) / (n[r + 1] - c)) / (o - 1)
  52021. },
  52022. getTangent: function(e) {
  52023. var t = e - 1e-4
  52024. , i = e + 1e-4;
  52025. t < 0 && (t = 0),
  52026. 1 < i && (i = 1);
  52027. var n = this.getPoint(t);
  52028. return this.getPoint(i).clone().sub(n).normalize()
  52029. },
  52030. getTangentAt: function(e) {
  52031. var t = this.getUtoTmapping(e);
  52032. return this.getTangent(t)
  52033. }
  52034. },
  52035. Ci.Curve.create = function(e, t) {
  52036. return e.prototype = Object.create(Ci.Curve.prototype),
  52037. (e.prototype.constructor = e).prototype.getPoint = t,
  52038. e
  52039. }
  52040. ,
  52041. Ci.CurvePath = function() {
  52042. this.curves = [],
  52043. this.autoClose = !1
  52044. }
  52045. ,
  52046. Ci.CurvePath.prototype = Object.create(Ci.Curve.prototype),
  52047. Ci.CurvePath.prototype.constructor = Ci.CurvePath,
  52048. Ci.CurvePath.prototype.add = function(e) {
  52049. this.curves.push(e)
  52050. }
  52051. ,
  52052. Ci.CurvePath.prototype.closePath = function() {
  52053. var e = this.curves[0].getPoint(0)
  52054. , t = this.curves[this.curves.length - 1].getPoint(1);
  52055. e.equals(t) || this.curves.push(new Ci.LineCurve(t,e))
  52056. }
  52057. ,
  52058. Ci.CurvePath.prototype.getPoint = function(e) {
  52059. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  52060. if (i[n] >= t) {
  52061. var r = i[n] - t
  52062. , o = this.curves[n]
  52063. , a = 1 - r / o.getLength();
  52064. return o.getPointAt(a)
  52065. }
  52066. n++
  52067. }
  52068. return null
  52069. }
  52070. ,
  52071. Ci.CurvePath.prototype.getLength = function() {
  52072. var e = this.getCurveLengths();
  52073. return e[e.length - 1]
  52074. }
  52075. ,
  52076. Ci.CurvePath.prototype.getCurveLengths = function() {
  52077. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  52078. return this.cacheLengths;
  52079. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  52080. t += this.curves[i].getLength(),
  52081. e.push(t);
  52082. return this.cacheLengths = e
  52083. }
  52084. ,
  52085. Ci.CurvePath.prototype.createPointsGeometry = function(e) {
  52086. var t = this.getPoints(e);
  52087. return this.createGeometry(t)
  52088. }
  52089. ,
  52090. Ci.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  52091. var t = this.getSpacedPoints(e);
  52092. return this.createGeometry(t)
  52093. }
  52094. ,
  52095. Ci.CurvePath.prototype.createGeometry = function(e) {
  52096. for (var t = new Ci.Geometry, i = 0, n = e.length; i < n; i++) {
  52097. var r = e[i];
  52098. t.vertices.push(new Ci.Vector3(r.x,r.y,r.z || 0))
  52099. }
  52100. return t
  52101. }
  52102. ,
  52103. Ci.Font = function(e) {
  52104. this.data = e
  52105. }
  52106. ,
  52107. Ci.Font.prototype = {
  52108. constructor: Ci.Font,
  52109. generateShapes: function(e, s, b) {
  52110. function l(e, t, i) {
  52111. var n = w.glyphs[e] || w.glyphs["?"];
  52112. if (n) {
  52113. var r, o, a, s, l, c, h, u, d, p, f, g = new Ci.Path, m = [], v = Ci.ShapeUtils.b2, y = Ci.ShapeUtils.b3;
  52114. if (n.o)
  52115. for (var A = n._cachedOutline || (n._cachedOutline = n.o.split(" ")), C = 0, I = A.length; C < I; ) {
  52116. switch (A[C++]) {
  52117. case "m":
  52118. r = A[C++] * t + i,
  52119. o = A[C++] * t,
  52120. g.moveTo(r, o);
  52121. break;
  52122. case "l":
  52123. r = A[C++] * t + i,
  52124. o = A[C++] * t,
  52125. g.lineTo(r, o);
  52126. break;
  52127. case "q":
  52128. if (a = A[C++] * t + i,
  52129. s = A[C++] * t,
  52130. h = A[C++] * t + i,
  52131. u = A[C++] * t,
  52132. g.quadraticCurveTo(h, u, a, s),
  52133. f = m[m.length - 1]) {
  52134. l = f.x,
  52135. c = f.y;
  52136. for (var E = 1; E <= b; E++) {
  52137. v(_ = E / b, l, h, a),
  52138. v(_, c, u, s)
  52139. }
  52140. }
  52141. break;
  52142. case "b":
  52143. if (a = A[C++] * t + i,
  52144. s = A[C++] * t,
  52145. h = A[C++] * t + i,
  52146. u = A[C++] * t,
  52147. d = A[C++] * t + i,
  52148. p = A[C++] * t,
  52149. g.bezierCurveTo(h, u, d, p, a, s),
  52150. f = m[m.length - 1]) {
  52151. l = f.x,
  52152. c = f.y;
  52153. for (E = 1; E <= b; E++) {
  52154. var _;
  52155. y(_ = E / b, l, h, d, a),
  52156. y(_, c, u, p, s)
  52157. }
  52158. }
  52159. }
  52160. }
  52161. return {
  52162. offset: n.ha * t,
  52163. path: g
  52164. }
  52165. }
  52166. }
  52167. void 0 === s && (s = 100),
  52168. void 0 === b && (b = 4);
  52169. for (var w = this.data, t = function(e) {
  52170. for (var t = String(e).split(""), i = s / w.resolution, n = 0, r = [], o = 0; o < t.length; o++) {
  52171. var a = l(t[o], i, n);
  52172. n += a.offset,
  52173. r.push(a.path)
  52174. }
  52175. return r
  52176. }(e), i = [], n = 0, r = t.length; n < r; n++)
  52177. Array.prototype.push.apply(i, t[n].toShapes());
  52178. return i
  52179. }
  52180. },
  52181. Ci.Path = function(e) {
  52182. Ci.CurvePath.call(this),
  52183. this.actions = [],
  52184. e && this.fromPoints(e)
  52185. }
  52186. ,
  52187. Ci.Path.prototype = Object.create(Ci.CurvePath.prototype),
  52188. Ci.Path.prototype.constructor = Ci.Path,
  52189. Ci.Path.prototype.fromPoints = function(e) {
  52190. this.moveTo(e[0].x, e[0].y);
  52191. for (var t = 1, i = e.length; t < i; t++)
  52192. this.lineTo(e[t].x, e[t].y)
  52193. }
  52194. ,
  52195. Ci.Path.prototype.moveTo = function(e, t) {
  52196. this.actions.push({
  52197. action: "moveTo",
  52198. args: [e, t]
  52199. })
  52200. }
  52201. ,
  52202. Ci.Path.prototype.lineTo = function(e, t) {
  52203. var i = this.actions[this.actions.length - 1].args
  52204. , n = i[i.length - 2]
  52205. , r = i[i.length - 1]
  52206. , o = new Ci.LineCurve(new Ci.Vector2(n,r),new Ci.Vector2(e,t));
  52207. this.curves.push(o),
  52208. this.actions.push({
  52209. action: "lineTo",
  52210. args: [e, t]
  52211. })
  52212. }
  52213. ,
  52214. Ci.Path.prototype.quadraticCurveTo = function(e, t, i, n) {
  52215. var r = this.actions[this.actions.length - 1].args
  52216. , o = r[r.length - 2]
  52217. , a = r[r.length - 1]
  52218. , s = new Ci.QuadraticBezierCurve(new Ci.Vector2(o,a),new Ci.Vector2(e,t),new Ci.Vector2(i,n));
  52219. this.curves.push(s),
  52220. this.actions.push({
  52221. action: "quadraticCurveTo",
  52222. args: [e, t, i, n]
  52223. })
  52224. }
  52225. ,
  52226. Ci.Path.prototype.bezierCurveTo = function(e, t, i, n, r, o) {
  52227. var a = this.actions[this.actions.length - 1].args
  52228. , s = a[a.length - 2]
  52229. , l = a[a.length - 1]
  52230. , c = new Ci.CubicBezierCurve(new Ci.Vector2(s,l),new Ci.Vector2(e,t),new Ci.Vector2(i,n),new Ci.Vector2(r,o));
  52231. this.curves.push(c),
  52232. this.actions.push({
  52233. action: "bezierCurveTo",
  52234. args: [e, t, i, n, r, o]
  52235. })
  52236. }
  52237. ,
  52238. Ci.Path.prototype.splineThru = function(e) {
  52239. var t = Array.prototype.slice.call(arguments)
  52240. , i = this.actions[this.actions.length - 1].args
  52241. , n = i[i.length - 2]
  52242. , r = i[i.length - 1]
  52243. , o = [new Ci.Vector2(n,r)];
  52244. Array.prototype.push.apply(o, e);
  52245. var a = new Ci.SplineCurve(o);
  52246. this.curves.push(a),
  52247. this.actions.push({
  52248. action: "splineThru",
  52249. args: t
  52250. })
  52251. }
  52252. ,
  52253. Ci.Path.prototype.arc = function(e, t, i, n, r, o) {
  52254. var a = this.actions[this.actions.length - 1].args
  52255. , s = a[a.length - 2]
  52256. , l = a[a.length - 1];
  52257. this.absarc(e + s, t + l, i, n, r, o)
  52258. }
  52259. ,
  52260. Ci.Path.prototype.absarc = function(e, t, i, n, r, o) {
  52261. this.absellipse(e, t, i, i, n, r, o)
  52262. }
  52263. ,
  52264. Ci.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  52265. var l = this.actions[this.actions.length - 1].args
  52266. , c = l[l.length - 2]
  52267. , h = l[l.length - 1];
  52268. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  52269. }
  52270. ,
  52271. Ci.Path.prototype.absellipse = function(e, t, i, n, r, o, a, s) {
  52272. var l = [e, t, i, n, r, o, a, s || 0]
  52273. , c = new Ci.EllipseCurve(e,t,i,n,r,o,a,s);
  52274. this.curves.push(c);
  52275. var h = c.getPoint(1);
  52276. l.push(h.x),
  52277. l.push(h.y),
  52278. this.actions.push({
  52279. action: "ellipse",
  52280. args: l
  52281. })
  52282. }
  52283. ,
  52284. Ci.Path.prototype.getSpacedPoints = function(e) {
  52285. e = e || 40;
  52286. for (var t = [], i = 0; i < e; i++)
  52287. t.push(this.getPoint(i / e));
  52288. return this.autoClose && t.push(t[0]),
  52289. t
  52290. }
  52291. ,
  52292. Ci.Path.prototype.getPoints = function(e) {
  52293. e = e || 12;
  52294. for (var t, i, n, r, o, a, s, l, c, h, u, d = Ci.ShapeUtils.b2, p = Ci.ShapeUtils.b3, f = [], g = 0, m = this.actions.length; g < m; g++) {
  52295. var v = this.actions[g]
  52296. , y = v.action
  52297. , A = v.args;
  52298. switch (y) {
  52299. case "moveTo":
  52300. case "lineTo":
  52301. f.push(new Ci.Vector2(A[0],A[1]));
  52302. break;
  52303. case "quadraticCurveTo":
  52304. t = A[2],
  52305. i = A[3],
  52306. o = A[0],
  52307. a = A[1],
  52308. l = 0 < f.length ? (s = (c = f[f.length - 1]).x,
  52309. c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2],
  52310. c[c.length - 1]);
  52311. for (var C = 1; C <= e; C++) {
  52312. h = d(O = C / e, s, o, t),
  52313. u = d(O, l, a, i),
  52314. f.push(new Ci.Vector2(h,u))
  52315. }
  52316. break;
  52317. case "bezierCurveTo":
  52318. t = A[4],
  52319. i = A[5],
  52320. o = A[0],
  52321. a = A[1],
  52322. n = A[2],
  52323. r = A[3],
  52324. l = 0 < f.length ? (s = (c = f[f.length - 1]).x,
  52325. c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2],
  52326. c[c.length - 1]);
  52327. for (C = 1; C <= e; C++) {
  52328. h = p(O = C / e, s, o, n, t),
  52329. u = p(O, l, a, r, i),
  52330. f.push(new Ci.Vector2(h,u))
  52331. }
  52332. break;
  52333. case "splineThru":
  52334. c = this.actions[g - 1].args;
  52335. var I = [new Ci.Vector2(c[c.length - 2],c[c.length - 1])]
  52336. , E = e * A[0].length;
  52337. I = I.concat(A[0]);
  52338. var _ = new Ci.SplineCurve(I);
  52339. for (C = 1; C <= E; C++)
  52340. f.push(_.getPointAt(C / E));
  52341. break;
  52342. case "arc":
  52343. var b = A[0]
  52344. , w = A[1]
  52345. , T = A[2]
  52346. , x = A[3]
  52347. , S = A[4]
  52348. , M = !!A[5]
  52349. , R = S - x
  52350. , P = 2 * e;
  52351. for (C = 1; C <= P; C++) {
  52352. var O = C / P;
  52353. M || (O = 1 - O),
  52354. L = x + O * R,
  52355. h = b + T * Math.cos(L),
  52356. u = w + T * Math.sin(L),
  52357. f.push(new Ci.Vector2(h,u))
  52358. }
  52359. break;
  52360. case "ellipse":
  52361. b = A[0],
  52362. w = A[1];
  52363. var L, D, N, F = A[2], B = A[3], V = (x = A[4],
  52364. S = A[5],
  52365. M = !!A[6],
  52366. A[7]);
  52367. R = S - x,
  52368. P = 2 * e;
  52369. 0 !== V && (D = Math.cos(V),
  52370. N = Math.sin(V));
  52371. for (C = 1; C <= P; C++) {
  52372. O = C / P;
  52373. if (M || (O = 1 - O),
  52374. L = x + O * R,
  52375. h = b + F * Math.cos(L),
  52376. u = w + B * Math.sin(L),
  52377. 0 !== V) {
  52378. var k = h;
  52379. h = (k - b) * D - (u - w) * N + b,
  52380. u = (k - b) * N + (u - w) * D + w
  52381. }
  52382. f.push(new Ci.Vector2(h,u))
  52383. }
  52384. }
  52385. }
  52386. var U = f[f.length - 1];
  52387. return Math.abs(U.x - f[0].x) < Number.EPSILON && Math.abs(U.y - f[0].y) < Number.EPSILON && f.splice(f.length - 1, 1),
  52388. this.autoClose && f.push(f[0]),
  52389. f
  52390. }
  52391. ,
  52392. Ci.Path.prototype.toShapes = function(e, t) {
  52393. function i(e) {
  52394. for (var t = [], i = 0, n = e.length; i < n; i++) {
  52395. var r = e[i]
  52396. , o = new Ci.Shape;
  52397. o.actions = r.actions,
  52398. o.curves = r.curves,
  52399. t.push(o)
  52400. }
  52401. return t
  52402. }
  52403. function n(e, t) {
  52404. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  52405. var a = t[r]
  52406. , s = t[o]
  52407. , l = s.x - a.x
  52408. , c = s.y - a.y;
  52409. if (Math.abs(c) > Number.EPSILON) {
  52410. if (c < 0 && (a = t[o],
  52411. l = -l,
  52412. s = t[r],
  52413. c = -c),
  52414. e.y < a.y || e.y > s.y)
  52415. continue;
  52416. if (e.y === a.y) {
  52417. if (e.x === a.x)
  52418. return !0
  52419. } else {
  52420. var h = c * (e.x - a.x) - l * (e.y - a.y);
  52421. if (0 == h)
  52422. return !0;
  52423. if (h < 0)
  52424. continue;
  52425. n = !n
  52426. }
  52427. } else {
  52428. if (e.y !== a.y)
  52429. continue;
  52430. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  52431. return !0
  52432. }
  52433. }
  52434. return n
  52435. }
  52436. var r = Ci.ShapeUtils.isClockWise
  52437. , o = function(e) {
  52438. for (var t = [], i = new Ci.Path, n = 0, r = e.length; n < r; n++) {
  52439. var o = e[n]
  52440. , a = o.args
  52441. , s = o.action;
  52442. "moveTo" === s && 0 !== i.actions.length && (t.push(i),
  52443. i = new Ci.Path),
  52444. i[s].apply(i, a)
  52445. }
  52446. return 0 !== i.actions.length && t.push(i),
  52447. t
  52448. }(this.actions);
  52449. if (0 === o.length)
  52450. return [];
  52451. if (!0 === t)
  52452. return i(o);
  52453. var a, s, l, c = [];
  52454. if (1 === o.length)
  52455. return s = o[0],
  52456. (l = new Ci.Shape).actions = s.actions,
  52457. l.curves = s.curves,
  52458. c.push(l),
  52459. c;
  52460. var h = !r(o[0].getPoints());
  52461. h = e ? !h : h;
  52462. var u, d = [], p = [], f = [], g = 0;
  52463. p[g] = void 0,
  52464. f[g] = [];
  52465. for (var m = 0, v = o.length; m < v; m++)
  52466. a = r(u = (s = o[m]).getPoints()),
  52467. (a = e ? !a : a) ? (!h && p[g] && g++,
  52468. p[g] = {
  52469. s: new Ci.Shape,
  52470. p: u
  52471. },
  52472. p[g].s.actions = s.actions,
  52473. p[g].s.curves = s.curves,
  52474. h && g++,
  52475. f[g] = []) : f[g].push({
  52476. h: s,
  52477. p: u[0]
  52478. });
  52479. if (!p[0])
  52480. return i(o);
  52481. if (1 < p.length) {
  52482. for (var y = !1, A = [], C = 0, I = p.length; C < I; C++)
  52483. d[C] = [];
  52484. for (C = 0,
  52485. I = p.length; C < I; C++)
  52486. for (var E = f[C], _ = 0; _ < E.length; _++) {
  52487. for (var b = E[_], w = !0, T = 0; T < p.length; T++)
  52488. n(b.p, p[T].p) && (C !== T && A.push({
  52489. froms: C,
  52490. tos: T,
  52491. hole: _
  52492. }),
  52493. w ? (w = !1,
  52494. d[T].push(b)) : y = !0);
  52495. w && d[C].push(b)
  52496. }
  52497. 0 < A.length && (y || (f = d))
  52498. }
  52499. m = 0;
  52500. for (var x, S = p.length; m < S; m++) {
  52501. l = p[m].s,
  52502. c.push(l);
  52503. for (var M = 0, R = (x = f[m]).length; M < R; M++)
  52504. l.holes.push(x[M].h)
  52505. }
  52506. return c
  52507. }
  52508. ,
  52509. Ci.Shape = function() {
  52510. Ci.Path.apply(this, arguments),
  52511. this.holes = []
  52512. }
  52513. ,
  52514. Ci.Shape.prototype = Object.create(Ci.Path.prototype),
  52515. Ci.Shape.prototype.constructor = Ci.Shape,
  52516. Ci.Shape.prototype.extrude = function(e) {
  52517. return new Ci.ExtrudeGeometry(this,e)
  52518. }
  52519. ,
  52520. Ci.Shape.prototype.makeGeometry = function(e) {
  52521. return new Ci.ShapeGeometry(this,e)
  52522. }
  52523. ,
  52524. Ci.Shape.prototype.getPointsHoles = function(e) {
  52525. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  52526. t[i] = this.holes[i].getPoints(e);
  52527. return t
  52528. }
  52529. ,
  52530. Ci.Shape.prototype.extractAllPoints = function(e) {
  52531. return {
  52532. shape: this.getPoints(e),
  52533. holes: this.getPointsHoles(e)
  52534. }
  52535. }
  52536. ,
  52537. Ci.Shape.prototype.extractPoints = function(e) {
  52538. return this.extractAllPoints(e)
  52539. }
  52540. ,
  52541. Ci.LineCurve = function(e, t) {
  52542. this.v1 = e,
  52543. this.v2 = t
  52544. }
  52545. ,
  52546. Ci.LineCurve.prototype = Object.create(Ci.Curve.prototype),
  52547. Ci.LineCurve.prototype.constructor = Ci.LineCurve,
  52548. Ci.LineCurve.prototype.getPoint = function(e) {
  52549. var t = this.v2.clone().sub(this.v1);
  52550. return t.multiplyScalar(e).add(this.v1),
  52551. t
  52552. }
  52553. ,
  52554. Ci.LineCurve.prototype.getPointAt = function(e) {
  52555. return this.getPoint(e)
  52556. }
  52557. ,
  52558. Ci.LineCurve.prototype.getTangent = function(e) {
  52559. return this.v2.clone().sub(this.v1).normalize()
  52560. }
  52561. ,
  52562. Ci.QuadraticBezierCurve = function(e, t, i) {
  52563. this.v0 = e,
  52564. this.v1 = t,
  52565. this.v2 = i
  52566. }
  52567. ,
  52568. Ci.QuadraticBezierCurve.prototype = Object.create(Ci.Curve.prototype),
  52569. Ci.QuadraticBezierCurve.prototype.constructor = Ci.QuadraticBezierCurve,
  52570. Ci.QuadraticBezierCurve.prototype.getPoint = function(e) {
  52571. var t = Ci.ShapeUtils.b2;
  52572. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  52573. }
  52574. ,
  52575. Ci.QuadraticBezierCurve.prototype.getTangent = function(e) {
  52576. var t = Ci.CurveUtils.tangentQuadraticBezier;
  52577. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  52578. }
  52579. ,
  52580. Ci.CubicBezierCurve = function(e, t, i, n) {
  52581. this.v0 = e,
  52582. this.v1 = t,
  52583. this.v2 = i,
  52584. this.v3 = n
  52585. }
  52586. ,
  52587. Ci.CubicBezierCurve.prototype = Object.create(Ci.Curve.prototype),
  52588. Ci.CubicBezierCurve.prototype.constructor = Ci.CubicBezierCurve,
  52589. Ci.CubicBezierCurve.prototype.getPoint = function(e) {
  52590. var t = Ci.ShapeUtils.b3;
  52591. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  52592. }
  52593. ,
  52594. Ci.CubicBezierCurve.prototype.getTangent = function(e) {
  52595. var t = Ci.CurveUtils.tangentCubicBezier;
  52596. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  52597. }
  52598. ,
  52599. Ci.SplineCurve = function(e) {
  52600. this.points = null == e ? [] : e
  52601. }
  52602. ,
  52603. Ci.SplineCurve.prototype = Object.create(Ci.Curve.prototype),
  52604. Ci.SplineCurve.prototype.constructor = Ci.SplineCurve,
  52605. Ci.SplineCurve.prototype.getPoint = function(e) {
  52606. var t = this.points
  52607. , i = (t.length - 1) * e
  52608. , n = Math.floor(i)
  52609. , r = i - n
  52610. , o = t[0 === n ? n : n - 1]
  52611. , a = t[n]
  52612. , s = t[n > t.length - 2 ? t.length - 1 : n + 1]
  52613. , l = t[n > t.length - 3 ? t.length - 1 : n + 2]
  52614. , c = Ci.CurveUtils.interpolate;
  52615. return new Ci.Vector2(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r))
  52616. }
  52617. ,
  52618. Ci.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  52619. this.aX = e,
  52620. this.aY = t,
  52621. this.xRadius = i,
  52622. this.yRadius = n,
  52623. this.aStartAngle = r,
  52624. this.aEndAngle = o,
  52625. this.aClockwise = a,
  52626. this.aRotation = s || 0
  52627. }
  52628. ,
  52629. Ci.EllipseCurve.prototype = Object.create(Ci.Curve.prototype),
  52630. Ci.EllipseCurve.prototype.constructor = Ci.EllipseCurve,
  52631. Ci.EllipseCurve.prototype.getPoint = function(e) {
  52632. var t, i = this.aEndAngle - this.aStartAngle;
  52633. i < 0 && (i += 2 * Math.PI),
  52634. i > 2 * Math.PI && (i -= 2 * Math.PI),
  52635. t = !0 === this.aClockwise ? this.aEndAngle + (1 - e) * (2 * Math.PI - i) : this.aStartAngle + e * i;
  52636. var n = this.aX + this.xRadius * Math.cos(t)
  52637. , r = this.aY + this.yRadius * Math.sin(t);
  52638. if (0 !== this.aRotation) {
  52639. var o = Math.cos(this.aRotation)
  52640. , a = Math.sin(this.aRotation)
  52641. , s = n
  52642. , l = r;
  52643. n = (s - this.aX) * o - (l - this.aY) * a + this.aX,
  52644. r = (s - this.aX) * a + (l - this.aY) * o + this.aY
  52645. }
  52646. return new Ci.Vector2(n,r)
  52647. }
  52648. ,
  52649. Ci.ArcCurve = function(e, t, i, n, r, o) {
  52650. Ci.EllipseCurve.call(this, e, t, i, i, n, r, o)
  52651. }
  52652. ,
  52653. Ci.ArcCurve.prototype = Object.create(Ci.EllipseCurve.prototype),
  52654. Ci.ArcCurve.prototype.constructor = Ci.ArcCurve,
  52655. Ci.LineCurve3 = Ci.Curve.create(function(e, t) {
  52656. this.v1 = e,
  52657. this.v2 = t
  52658. }, function(e) {
  52659. var t = new Ci.Vector3;
  52660. return t.subVectors(this.v2, this.v1),
  52661. t.multiplyScalar(e),
  52662. t.add(this.v1),
  52663. t
  52664. }),
  52665. Ci.QuadraticBezierCurve3 = Ci.Curve.create(function(e, t, i) {
  52666. this.v0 = e,
  52667. this.v1 = t,
  52668. this.v2 = i
  52669. }, function(e) {
  52670. var t = Ci.ShapeUtils.b2;
  52671. return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  52672. }),
  52673. Ci.CubicBezierCurve3 = Ci.Curve.create(function(e, t, i, n) {
  52674. this.v0 = e,
  52675. this.v1 = t,
  52676. this.v2 = i,
  52677. this.v3 = n
  52678. }, function(e) {
  52679. var t = Ci.ShapeUtils.b3;
  52680. return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  52681. }),
  52682. Ci.SplineCurve3 = Ci.Curve.create(function(e) {
  52683. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  52684. this.points = null == e ? [] : e
  52685. }, function(e) {
  52686. var t = this.points
  52687. , i = (t.length - 1) * e
  52688. , n = Math.floor(i)
  52689. , r = i - n
  52690. , o = t[0 == n ? n : n - 1]
  52691. , a = t[n]
  52692. , s = t[n > t.length - 2 ? t.length - 1 : n + 1]
  52693. , l = t[n > t.length - 3 ? t.length - 1 : n + 2]
  52694. , c = Ci.CurveUtils.interpolate;
  52695. return new Ci.Vector3(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r),c(o.z, a.z, s.z, l.z, r))
  52696. }),
  52697. Ci.CatmullRomCurve3 = (qt = new Ci.Vector3,
  52698. Xt = new xi,
  52699. Zt = new xi,
  52700. Kt = new xi,
  52701. xi.prototype.init = function(e, t, i, n) {
  52702. this.c0 = e,
  52703. this.c1 = i,
  52704. this.c2 = -3 * e + 3 * t - 2 * i - n,
  52705. this.c3 = 2 * e - 2 * t + i + n
  52706. }
  52707. ,
  52708. xi.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  52709. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  52710. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  52711. s *= o,
  52712. l *= o,
  52713. this.init(t, i, s, l)
  52714. }
  52715. ,
  52716. xi.prototype.initCatmullRom = function(e, t, i, n, r) {
  52717. this.init(t, i, r * (i - e), r * (n - t))
  52718. }
  52719. ,
  52720. xi.prototype.calc = function(e) {
  52721. var t = e * e
  52722. , i = t * e;
  52723. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  52724. }
  52725. ,
  52726. Ci.Curve.create(function(e) {
  52727. this.points = e || [],
  52728. this.closed = !1
  52729. }, function(e) {
  52730. var t, i, n, r, o, a, s, l, c = this.points;
  52731. if ((r = c.length) < 2 && console.log("duh, you need at least 2 points"),
  52732. n = (t = (r - (this.closed ? 0 : 1)) * e) - (i = Math.floor(t)),
  52733. this.closed ? i += 0 < i ? 0 : (Math.floor(Math.abs(i) / c.length) + 1) * c.length : 0 === n && i === r - 1 && (i = r - 2,
  52734. n = 1),
  52735. o = this.closed || 0 < i ? c[(i - 1) % r] : (qt.subVectors(c[0], c[1]).add(c[0]),
  52736. qt),
  52737. a = c[i % r],
  52738. s = c[(i + 1) % r],
  52739. l = this.closed || i + 2 < r ? c[(i + 2) % r] : (qt.subVectors(c[r - 1], c[r - 2]).add(c[r - 1]),
  52740. qt),
  52741. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  52742. var h = "chordal" === this.type ? .5 : .25
  52743. , u = Math.pow(o.distanceToSquared(a), h)
  52744. , d = Math.pow(a.distanceToSquared(s), h)
  52745. , p = Math.pow(s.distanceToSquared(l), h);
  52746. d < 1e-4 && (d = 1),
  52747. u < 1e-4 && (u = d),
  52748. p < 1e-4 && (p = d),
  52749. Xt.initNonuniformCatmullRom(o.x, a.x, s.x, l.x, u, d, p),
  52750. Zt.initNonuniformCatmullRom(o.y, a.y, s.y, l.y, u, d, p),
  52751. Kt.initNonuniformCatmullRom(o.z, a.z, s.z, l.z, u, d, p)
  52752. } else if ("catmullrom" === this.type) {
  52753. var f = void 0 !== this.tension ? this.tension : .5;
  52754. Xt.initCatmullRom(o.x, a.x, s.x, l.x, f),
  52755. Zt.initCatmullRom(o.y, a.y, s.y, l.y, f),
  52756. Kt.initCatmullRom(o.z, a.z, s.z, l.z, f)
  52757. }
  52758. return new Ci.Vector3(Xt.calc(n),Zt.calc(n),Kt.calc(n))
  52759. })),
  52760. Ci.ClosedSplineCurve3 = function(e) {
  52761. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  52762. Ci.CatmullRomCurve3.call(this, e),
  52763. this.type = "catmullrom",
  52764. this.closed = !0
  52765. }
  52766. ,
  52767. Ci.ClosedSplineCurve3.prototype = Object.create(Ci.CatmullRomCurve3.prototype),
  52768. Ci.BoxGeometry = function(e, t, i, n, r, o) {
  52769. Ci.Geometry.call(this),
  52770. this.type = "BoxGeometry",
  52771. this.parameters = {
  52772. width: e,
  52773. height: t,
  52774. depth: i,
  52775. widthSegments: n,
  52776. heightSegments: r,
  52777. depthSegments: o
  52778. },
  52779. this.fromBufferGeometry(new Ci.BoxBufferGeometry(e,t,i,n,r,o)),
  52780. this.mergeVertices()
  52781. }
  52782. ,
  52783. Ci.BoxGeometry.prototype = Object.create(Ci.Geometry.prototype),
  52784. Ci.BoxGeometry.prototype.constructor = Ci.BoxGeometry,
  52785. Ci.CubeGeometry = Ci.BoxGeometry,
  52786. Ci.BoxBufferGeometry = function(e, t, i, n, r, o) {
  52787. function a(e, t, i, n, r, o, a, s, l, c, h) {
  52788. for (var u = o / l, d = a / c, p = o / 2, f = a / 2, g = s / 2, m = l + 1, v = c + 1, y = 0, A = 0, C = new Ci.Vector3, I = 0; I < v; I++)
  52789. for (var E = I * d - f, _ = 0; _ < m; _++) {
  52790. var b = _ * u - p;
  52791. C[e] = b * n,
  52792. C[t] = E * r,
  52793. C[i] = g,
  52794. P[D] = C.x,
  52795. P[D + 1] = C.y,
  52796. P[D + 2] = C.z,
  52797. C[e] = 0,
  52798. C[t] = 0,
  52799. C[i] = 0 < s ? 1 : -1,
  52800. O[D] = C.x,
  52801. O[D + 1] = C.y,
  52802. O[D + 2] = C.z,
  52803. L[N] = _ / l,
  52804. L[N + 1] = 1 - I / c,
  52805. D += 3,
  52806. N += 2,
  52807. y += 1
  52808. }
  52809. for (I = 0; I < c; I++)
  52810. for (_ = 0; _ < l; _++) {
  52811. var w = B + _ + m * I
  52812. , T = B + _ + m * (I + 1)
  52813. , x = B + (_ + 1) + m * (I + 1)
  52814. , S = B + (_ + 1) + m * I;
  52815. R[F] = w,
  52816. R[F + 1] = T,
  52817. R[F + 2] = S,
  52818. R[F + 3] = T,
  52819. R[F + 4] = x,
  52820. R[F + 5] = S,
  52821. F += 6,
  52822. A += 6
  52823. }
  52824. M.addGroup(V, A, h),
  52825. V += A,
  52826. B += y
  52827. }
  52828. Ci.BufferGeometry.call(this),
  52829. this.type = "BoxBufferGeometry",
  52830. this.parameters = {
  52831. width: e,
  52832. height: t,
  52833. depth: i,
  52834. widthSegments: n,
  52835. heightSegments: r,
  52836. depthSegments: o
  52837. };
  52838. var M = this;
  52839. n = Math.floor(n) || 1,
  52840. r = Math.floor(r) || 1,
  52841. o = Math.floor(o) || 1;
  52842. var s, l, c, h, u = (h = 0,
  52843. h += (s = n) * (l = r) * 2,
  52844. h += s * (c = o) * 2,
  52845. 4 * (h += c * l * 2)), d = u / 4 * 6, R = new (65535 < d ? Uint32Array : Uint16Array)(d), P = new Float32Array(3 * u), O = new Float32Array(3 * u), L = new Float32Array(2 * u), D = 0, N = 0, F = 0, B = 0, V = 0;
  52846. a("z", "y", "x", -1, -1, i, t, e, o, r, 0),
  52847. a("z", "y", "x", 1, -1, i, t, -e, o, r, 1),
  52848. a("x", "z", "y", 1, 1, e, i, t, n, o, 2),
  52849. a("x", "z", "y", 1, -1, e, i, -t, n, o, 3),
  52850. a("x", "y", "z", 1, -1, e, t, i, n, r, 4),
  52851. a("x", "y", "z", -1, -1, e, t, -i, n, r, 5),
  52852. this.setIndex(new Ci.BufferAttribute(R,1)),
  52853. this.addAttribute("position", new Ci.BufferAttribute(P,3)),
  52854. this.addAttribute("normal", new Ci.BufferAttribute(O,3)),
  52855. this.addAttribute("uv", new Ci.BufferAttribute(L,2))
  52856. }
  52857. ,
  52858. Ci.BoxBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  52859. Ci.BoxBufferGeometry.prototype.constructor = Ci.BoxBufferGeometry,
  52860. Ci.CircleGeometry = function(e, t, i, n) {
  52861. Ci.Geometry.call(this),
  52862. this.type = "CircleGeometry",
  52863. this.parameters = {
  52864. radius: e,
  52865. segments: t,
  52866. thetaStart: i,
  52867. thetaLength: n
  52868. },
  52869. this.fromBufferGeometry(new Ci.CircleBufferGeometry(e,t,i,n))
  52870. }
  52871. ,
  52872. Ci.CircleGeometry.prototype = Object.create(Ci.Geometry.prototype),
  52873. Ci.CircleGeometry.prototype.constructor = Ci.CircleGeometry,
  52874. Ci.CircleBufferGeometry = function(e, t, i, n) {
  52875. Ci.BufferGeometry.call(this),
  52876. this.type = "CircleBufferGeometry",
  52877. this.parameters = {
  52878. radius: e,
  52879. segments: t,
  52880. thetaStart: i,
  52881. thetaLength: n
  52882. },
  52883. e = e || 50,
  52884. t = void 0 !== t ? Math.max(3, t) : 8,
  52885. i = void 0 !== i ? i : 0,
  52886. n = void 0 !== n ? n : 2 * Math.PI;
  52887. var r = t + 2
  52888. , o = new Float32Array(3 * r)
  52889. , a = new Float32Array(3 * r)
  52890. , s = new Float32Array(2 * r);
  52891. a[2] = 1,
  52892. s[0] = .5,
  52893. s[1] = .5;
  52894. for (var l = 0, c = 3, h = 2; l <= t; l++,
  52895. c += 3,
  52896. h += 2) {
  52897. var u = i + l / t * n;
  52898. o[c] = e * Math.cos(u),
  52899. o[c + 1] = e * Math.sin(u),
  52900. a[c + 2] = 1,
  52901. s[h] = (o[c] / e + 1) / 2,
  52902. s[h + 1] = (o[c + 1] / e + 1) / 2
  52903. }
  52904. var d = [];
  52905. for (c = 1; c <= t; c++)
  52906. d.push(c, c + 1, 0);
  52907. this.setIndex(new Ci.BufferAttribute(new Uint16Array(d),1)),
  52908. this.addAttribute("position", new Ci.BufferAttribute(o,3)),
  52909. this.addAttribute("normal", new Ci.BufferAttribute(a,3)),
  52910. this.addAttribute("uv", new Ci.BufferAttribute(s,2)),
  52911. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e)
  52912. }
  52913. ,
  52914. Ci.CircleBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  52915. Ci.CircleBufferGeometry.prototype.constructor = Ci.CircleBufferGeometry,
  52916. Ci.CylinderBufferGeometry = function(p, f, g, m, v, e, y, A) {
  52917. function t(e) {
  52918. var t, i, n, r = new Ci.Vector2, o = new Ci.Vector3, a = !0 === e ? p : f, s = !0 === e ? 1 : -1;
  52919. for (i = b,
  52920. t = 1; t <= m; t++)
  52921. I.setXYZ(b, 0, x * s, 0),
  52922. E.setXYZ(b, 0, s, 0),
  52923. !0 === e ? (r.x = t / m,
  52924. r.y = 0) : (r.x = (t - 1) / m,
  52925. r.y = 1),
  52926. _.setXY(b, r.x, r.y),
  52927. b++;
  52928. for (n = b,
  52929. t = 0; t <= m; t++) {
  52930. var l = t / m;
  52931. o.x = a * Math.sin(l * A + y),
  52932. o.y = x * s,
  52933. o.z = a * Math.cos(l * A + y),
  52934. I.setXYZ(b, o.x, o.y, o.z),
  52935. E.setXYZ(b, 0, s, 0),
  52936. _.setXY(b, l, !0 === e ? 1 : 0),
  52937. b++
  52938. }
  52939. for (t = 0; t < m; t++) {
  52940. var c = i + t
  52941. , h = n + t;
  52942. !0 === e ? (C.setX(w, h),
  52943. w++,
  52944. C.setX(w, h + 1)) : (C.setX(w, h + 1),
  52945. w++,
  52946. C.setX(w, h)),
  52947. w++,
  52948. C.setX(w, c),
  52949. w++
  52950. }
  52951. }
  52952. Ci.BufferGeometry.call(this),
  52953. this.type = "CylinderBufferGeometry",
  52954. this.parameters = {
  52955. radiusTop: p,
  52956. radiusBottom: f,
  52957. height: g,
  52958. radialSegments: m,
  52959. heightSegments: v,
  52960. openEnded: e,
  52961. thetaStart: y,
  52962. thetaLength: A
  52963. },
  52964. p = void 0 !== p ? p : 20,
  52965. f = void 0 !== f ? f : 20,
  52966. g = void 0 !== g ? g : 100,
  52967. m = Math.floor(m) || 8,
  52968. v = Math.floor(v) || 1,
  52969. e = void 0 !== e && e,
  52970. y = void 0 !== y ? y : 0,
  52971. A = void 0 !== A ? A : 2 * Math.PI;
  52972. var i, n, r = (n = (m + 1) * (v + 1),
  52973. !1 === e && (n += 2 * (m + 1) + 2 * m),
  52974. n), o = (i = m * v * 2 * 3,
  52975. !1 === e && (i += 2 * m * 3),
  52976. i), C = new Ci.BufferAttribute(new (65535 < o ? Uint32Array : Uint16Array)(o),1), I = new Ci.BufferAttribute(new Float32Array(3 * r),3), E = new Ci.BufferAttribute(new Float32Array(3 * r),3), _ = new Ci.BufferAttribute(new Float32Array(2 * r),2), b = 0, w = 0, T = [], x = g / 2;
  52977. (function() {
  52978. var e, t, i = new Ci.Vector3, n = new Ci.Vector3, r = (f - p) / g;
  52979. for (t = 0; t <= v; t++) {
  52980. var o = []
  52981. , a = t / v
  52982. , s = a * (f - p) + p;
  52983. for (e = 0; e <= m; e++) {
  52984. var l = e / m;
  52985. n.x = s * Math.sin(l * A + y),
  52986. n.y = -a * g + x,
  52987. n.z = s * Math.cos(l * A + y),
  52988. I.setXYZ(b, n.x, n.y, n.z),
  52989. i.copy(n),
  52990. (0 === p && 0 === t || 0 === f && t === v) && (i.x = Math.sin(l * A + y),
  52991. i.z = Math.cos(l * A + y)),
  52992. i.setY(Math.sqrt(i.x * i.x + i.z * i.z) * r).normalize(),
  52993. E.setXYZ(b, i.x, i.y, i.z),
  52994. _.setXY(b, l, 1 - a),
  52995. o.push(b),
  52996. b++
  52997. }
  52998. T.push(o)
  52999. }
  53000. for (e = 0; e < m; e++)
  53001. for (t = 0; t < v; t++) {
  53002. var c = T[t][e]
  53003. , h = T[t + 1][e]
  53004. , u = T[t + 1][e + 1]
  53005. , d = T[t][e + 1];
  53006. C.setX(w, c),
  53007. w++,
  53008. C.setX(w, h),
  53009. w++,
  53010. C.setX(w, d),
  53011. w++,
  53012. C.setX(w, h),
  53013. w++,
  53014. C.setX(w, u),
  53015. w++,
  53016. C.setX(w, d),
  53017. w++
  53018. }
  53019. }
  53020. )(),
  53021. !1 === e && (0 < p && t(!0),
  53022. 0 < f && t(!1)),
  53023. this.setIndex(C),
  53024. this.addAttribute("position", I),
  53025. this.addAttribute("normal", E),
  53026. this.addAttribute("uv", _)
  53027. }
  53028. ,
  53029. Ci.CylinderBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53030. Ci.CylinderBufferGeometry.prototype.constructor = Ci.CylinderBufferGeometry,
  53031. Ci.CylinderGeometry = function(e, t, i, n, r, o, a, s) {
  53032. Ci.Geometry.call(this),
  53033. this.type = "CylinderGeometry",
  53034. this.parameters = {
  53035. radiusTop: e,
  53036. radiusBottom: t,
  53037. height: i,
  53038. radialSegments: n,
  53039. heightSegments: r,
  53040. openEnded: o,
  53041. thetaStart: a,
  53042. thetaLength: s
  53043. },
  53044. this.fromBufferGeometry(new Ci.CylinderBufferGeometry(e,t,i,n,r,o,a,s)),
  53045. this.mergeVertices()
  53046. }
  53047. ,
  53048. Ci.CylinderGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53049. Ci.CylinderGeometry.prototype.constructor = Ci.CylinderGeometry,
  53050. Ci.EdgesGeometry = function(e, t) {
  53051. function i(e, t) {
  53052. return e - t
  53053. }
  53054. Ci.BufferGeometry.call(this),
  53055. t = void 0 !== t ? t : 1;
  53056. var n, r = Math.cos(Ci.Math.degToRad(t)), o = [0, 0], a = {}, s = ["a", "b", "c"];
  53057. e instanceof Ci.BufferGeometry ? (n = new Ci.Geometry).fromBufferGeometry(e) : n = e.clone(),
  53058. n.mergeVertices(),
  53059. n.computeFaceNormals();
  53060. for (var l = n.vertices, c = n.faces, h = 0, u = c.length; h < u; h++)
  53061. for (var d = c[h], p = 0; p < 3; p++) {
  53062. o[0] = d[s[p]],
  53063. o[1] = d[s[(p + 1) % 3]],
  53064. o.sort(i),
  53065. void 0 === a[g = o.toString()] ? a[g] = {
  53066. vert1: o[0],
  53067. vert2: o[1],
  53068. face1: h,
  53069. face2: void 0
  53070. } : a[g].face2 = h
  53071. }
  53072. var f = [];
  53073. for (var g in a) {
  53074. var m = a[g];
  53075. if (void 0 === m.face2 || c[m.face1].normal.dot(c[m.face2].normal) <= r) {
  53076. var v = l[m.vert1];
  53077. f.push(v.x),
  53078. f.push(v.y),
  53079. f.push(v.z),
  53080. v = l[m.vert2],
  53081. f.push(v.x),
  53082. f.push(v.y),
  53083. f.push(v.z)
  53084. }
  53085. }
  53086. this.addAttribute("position", new Ci.BufferAttribute(new Float32Array(f),3))
  53087. }
  53088. ,
  53089. Ci.EdgesGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53090. Ci.EdgesGeometry.prototype.constructor = Ci.EdgesGeometry,
  53091. Ci.ExtrudeGeometry = function(e, t) {
  53092. return void 0 === e ? void (e = []) : (Ci.Geometry.call(this),
  53093. this.type = "ExtrudeGeometry",
  53094. e = Array.isArray(e) ? e : [e],
  53095. this.addShapeList(e, t),
  53096. void this.computeFaceNormals())
  53097. }
  53098. ;
  53099. Ci.ExtrudeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53100. Ci.ExtrudeGeometry.prototype.constructor = Ci.ExtrudeGeometry,
  53101. Ci.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  53102. for (var i = e.length, n = 0; n < i; n++) {
  53103. var r = e[n];
  53104. this.addShape(r, t)
  53105. }
  53106. }
  53107. ,
  53108. Ci.ExtrudeGeometry.prototype.addShape = function(e, t) {
  53109. function i(e, t, i) {
  53110. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  53111. t.clone().multiplyScalar(i).add(e)
  53112. }
  53113. function n(e, t, i) {
  53114. var n, r, o = 1, a = e.x - t.x, s = e.y - t.y, l = i.x - e.x, c = i.y - e.y, h = a * a + s * s, u = a * c - s * l;
  53115. if (Math.abs(u) > Number.EPSILON) {
  53116. var d = Math.sqrt(h)
  53117. , p = Math.sqrt(l * l + c * c)
  53118. , f = t.x - s / d
  53119. , g = t.y + a / d
  53120. , m = ((i.x - c / p - f) * c - (i.y + l / p - g) * l) / (a * c - s * l)
  53121. , v = (n = f + a * m - e.x) * n + (r = g + s * m - e.y) * r;
  53122. if (v <= 2)
  53123. return new Ci.Vector2(n,r);
  53124. o = Math.sqrt(v / 2)
  53125. } else {
  53126. var y = !1;
  53127. a > Number.EPSILON ? l > Number.EPSILON && (y = !0) : a < -Number.EPSILON ? l < -Number.EPSILON && (y = !0) : Math.sign(s) === Math.sign(c) && (y = !0),
  53128. o = y ? (n = -s,
  53129. r = a,
  53130. Math.sqrt(h)) : (n = a,
  53131. r = s,
  53132. Math.sqrt(h / 2))
  53133. }
  53134. return new Ci.Vector2(n / o,r / o)
  53135. }
  53136. function r(e, t) {
  53137. var i, n;
  53138. for (G = e.length; 0 <= --G; ) {
  53139. (n = (i = G) - 1) < 0 && (n = e.length - 1);
  53140. var r = 0
  53141. , o = A + 2 * m;
  53142. for (r = 0; r < o; r++) {
  53143. var a = U * r
  53144. , s = U * (r + 1);
  53145. l(t + i + a, t + n + a, t + n + s, t + i + s, e, r, o, i, n)
  53146. }
  53147. }
  53148. }
  53149. function o(e, t, i) {
  53150. T.vertices.push(new Ci.Vector3(e,t,i))
  53151. }
  53152. function a(e, t, i) {
  53153. e += x,
  53154. t += x,
  53155. i += x,
  53156. T.faces.push(new Ci.Face3(e,t,i,null,null,0));
  53157. var n = E.generateTopUV(T, e, t, i);
  53158. T.faceVertexUvs[0].push(n)
  53159. }
  53160. function l(e, t, i, n) {
  53161. e += x,
  53162. t += x,
  53163. i += x,
  53164. n += x,
  53165. T.faces.push(new Ci.Face3(e,t,n,null,null,1)),
  53166. T.faces.push(new Ci.Face3(t,i,n,null,null,1));
  53167. var r = E.generateSideWallUV(T, e, t, i, n);
  53168. T.faceVertexUvs[0].push([r[0], r[1], r[3]]),
  53169. T.faceVertexUvs[0].push([r[1], r[2], r[3]])
  53170. }
  53171. var s, c, h, u, d, p = void 0 !== t.amount ? t.amount : 100, f = void 0 !== t.bevelThickness ? t.bevelThickness : 6, g = void 0 !== t.bevelSize ? t.bevelSize : f - 2, m = void 0 !== t.bevelSegments ? t.bevelSegments : 3, v = void 0 === t.bevelEnabled || t.bevelEnabled, y = void 0 !== t.curveSegments ? t.curveSegments : 12, A = void 0 !== t.steps ? t.steps : 1, C = t.extrudePath, I = !1, E = void 0 !== t.UVGenerator ? t.UVGenerator : Ci.ExtrudeGeometry.WorldUVGenerator;
  53172. C && (s = C.getSpacedPoints(A),
  53173. v = !(I = !0),
  53174. c = void 0 !== t.frames ? t.frames : new Ci.TubeGeometry.FrenetFrames(C,A,!1),
  53175. h = new Ci.Vector3,
  53176. u = new Ci.Vector3,
  53177. d = new Ci.Vector3),
  53178. v || (g = f = m = 0);
  53179. var _, b, w, T = this, x = this.vertices.length, S = e.extractPoints(y), M = S.shape, R = S.holes, P = !Ci.ShapeUtils.isClockWise(M);
  53180. if (P) {
  53181. for (M = M.reverse(),
  53182. b = 0,
  53183. w = R.length; b < w; b++)
  53184. _ = R[b],
  53185. Ci.ShapeUtils.isClockWise(_) && (R[b] = _.reverse());
  53186. P = !1
  53187. }
  53188. var O = Ci.ShapeUtils.triangulateShape(M, R)
  53189. , L = M;
  53190. for (b = 0,
  53191. w = R.length; b < w; b++)
  53192. _ = R[b],
  53193. M = M.concat(_);
  53194. for (var D, N, F, B, V, k, U = M.length, H = O.length, z = [], G = 0, W = L.length, j = W - 1, Y = G + 1; G < W; G++,
  53195. j++,
  53196. Y++)
  53197. j === W && (j = 0),
  53198. Y === W && (Y = 0),
  53199. z[G] = n(L[G], L[j], L[Y]);
  53200. var q, X, Z = [], K = z.concat();
  53201. for (b = 0,
  53202. w = R.length; b < w; b++) {
  53203. for (_ = R[b],
  53204. q = [],
  53205. G = 0,
  53206. j = (W = _.length) - 1,
  53207. Y = G + 1; G < W; G++,
  53208. j++,
  53209. Y++)
  53210. j === W && (j = 0),
  53211. Y === W && (Y = 0),
  53212. q[G] = n(_[G], _[j], _[Y]);
  53213. Z.push(q),
  53214. K = K.concat(q)
  53215. }
  53216. for (D = 0; D < m; D++) {
  53217. for (B = f * (1 - (F = D / m)),
  53218. N = g * Math.sin(F * Math.PI / 2),
  53219. G = 0,
  53220. W = L.length; G < W; G++)
  53221. o((V = i(L[G], z[G], N)).x, V.y, -B);
  53222. for (b = 0,
  53223. w = R.length; b < w; b++)
  53224. for (_ = R[b],
  53225. q = Z[b],
  53226. G = 0,
  53227. W = _.length; G < W; G++)
  53228. o((V = i(_[G], q[G], N)).x, V.y, -B)
  53229. }
  53230. for (N = g,
  53231. G = 0; G < U; G++)
  53232. V = v ? i(M[G], K[G], N) : M[G],
  53233. I ? (u.copy(c.normals[0]).multiplyScalar(V.x),
  53234. h.copy(c.binormals[0]).multiplyScalar(V.y),
  53235. d.copy(s[0]).add(u).add(h),
  53236. o(d.x, d.y, d.z)) : o(V.x, V.y, 0);
  53237. for (X = 1; X <= A; X++)
  53238. for (G = 0; G < U; G++)
  53239. V = v ? i(M[G], K[G], N) : M[G],
  53240. I ? (u.copy(c.normals[X]).multiplyScalar(V.x),
  53241. h.copy(c.binormals[X]).multiplyScalar(V.y),
  53242. d.copy(s[X]).add(u).add(h),
  53243. o(d.x, d.y, d.z)) : o(V.x, V.y, p / A * X);
  53244. for (D = m - 1; 0 <= D; D--) {
  53245. for (B = f * (1 - (F = D / m)),
  53246. N = g * Math.sin(F * Math.PI / 2),
  53247. G = 0,
  53248. W = L.length; G < W; G++)
  53249. o((V = i(L[G], z[G], N)).x, V.y, p + B);
  53250. for (b = 0,
  53251. w = R.length; b < w; b++)
  53252. for (_ = R[b],
  53253. q = Z[b],
  53254. G = 0,
  53255. W = _.length; G < W; G++)
  53256. V = i(_[G], q[G], N),
  53257. I ? o(V.x, V.y + s[A - 1].y, s[A - 1].x + B) : o(V.x, V.y, p + B)
  53258. }
  53259. (function() {
  53260. if (v) {
  53261. var e = 0
  53262. , t = U * e;
  53263. for (G = 0; G < H; G++)
  53264. a((k = O[G])[2] + t, k[1] + t, k[0] + t);
  53265. for (t = U * (e = A + 2 * m),
  53266. G = 0; G < H; G++)
  53267. a((k = O[G])[0] + t, k[1] + t, k[2] + t)
  53268. } else {
  53269. for (G = 0; G < H; G++)
  53270. a((k = O[G])[2], k[1], k[0]);
  53271. for (G = 0; G < H; G++)
  53272. a((k = O[G])[0] + U * A, k[1] + U * A, k[2] + U * A)
  53273. }
  53274. }
  53275. )(),
  53276. function() {
  53277. var e = 0;
  53278. for (r(L, e),
  53279. e += L.length,
  53280. b = 0,
  53281. w = R.length; b < w; b++)
  53282. r(_ = R[b], e),
  53283. e += _.length
  53284. }()
  53285. }
  53286. ,
  53287. Ci.ExtrudeGeometry.WorldUVGenerator = {
  53288. generateTopUV: function(e, t, i, n) {
  53289. var r = e.vertices
  53290. , o = r[t]
  53291. , a = r[i]
  53292. , s = r[n];
  53293. return [new Ci.Vector2(o.x,o.y), new Ci.Vector2(a.x,a.y), new Ci.Vector2(s.x,s.y)]
  53294. },
  53295. generateSideWallUV: function(e, t, i, n, r) {
  53296. var o = e.vertices
  53297. , a = o[t]
  53298. , s = o[i]
  53299. , l = o[n]
  53300. , c = o[r];
  53301. return Math.abs(a.y - s.y) < .01 ? [new Ci.Vector2(a.x,1 - a.z), new Ci.Vector2(s.x,1 - s.z), new Ci.Vector2(l.x,1 - l.z), new Ci.Vector2(c.x,1 - c.z)] : [new Ci.Vector2(a.y,1 - a.z), new Ci.Vector2(s.y,1 - s.z), new Ci.Vector2(l.y,1 - l.z), new Ci.Vector2(c.y,1 - c.z)]
  53302. }
  53303. },
  53304. Ci.ShapeGeometry = function(e, t) {
  53305. Ci.Geometry.call(this),
  53306. !(this.type = "ShapeGeometry") === Array.isArray(e) && (e = [e]),
  53307. this.addShapeList(e, t),
  53308. this.computeFaceNormals()
  53309. }
  53310. ,
  53311. Ci.ShapeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53312. Ci.ShapeGeometry.prototype.constructor = Ci.ShapeGeometry,
  53313. Ci.ShapeGeometry.prototype.addShapeList = function(e, t) {
  53314. for (var i = 0, n = e.length; i < n; i++)
  53315. this.addShape(e[i], t);
  53316. return this
  53317. }
  53318. ,
  53319. Ci.ShapeGeometry.prototype.addShape = function(e, t) {
  53320. void 0 === t && (t = {});
  53321. var i, n, r, o = void 0 !== t.curveSegments ? t.curveSegments : 12, a = t.material, s = void 0 === t.UVGenerator ? Ci.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, l = this.vertices.length, c = e.extractPoints(o), h = c.shape, u = c.holes, d = !Ci.ShapeUtils.isClockWise(h);
  53322. if (d) {
  53323. for (h = h.reverse(),
  53324. i = 0,
  53325. n = u.length; i < n; i++)
  53326. r = u[i],
  53327. Ci.ShapeUtils.isClockWise(r) && (u[i] = r.reverse());
  53328. d = !1
  53329. }
  53330. var p = Ci.ShapeUtils.triangulateShape(h, u);
  53331. for (i = 0,
  53332. n = u.length; i < n; i++)
  53333. r = u[i],
  53334. h = h.concat(r);
  53335. var f, g, m = h.length, v = p.length;
  53336. for (i = 0; i < m; i++)
  53337. f = h[i],
  53338. this.vertices.push(new Ci.Vector3(f.x,f.y,0));
  53339. for (i = 0; i < v; i++) {
  53340. var y = (g = p[i])[0] + l
  53341. , A = g[1] + l
  53342. , C = g[2] + l;
  53343. this.faces.push(new Ci.Face3(y,A,C,null,null,a)),
  53344. this.faceVertexUvs[0].push(s.generateTopUV(this, y, A, C))
  53345. }
  53346. }
  53347. ,
  53348. Ci.LatheBufferGeometry = function(e, t, i, n) {
  53349. Ci.BufferGeometry.call(this),
  53350. this.type = "LatheBufferGeometry",
  53351. this.parameters = {
  53352. points: e,
  53353. segments: t,
  53354. phiStart: i,
  53355. phiLength: n
  53356. },
  53357. t = Math.floor(t) || 12,
  53358. i = i || 0,
  53359. n = n || 2 * Math.PI,
  53360. n = Ci.Math.clamp(n, 0, 2 * Math.PI);
  53361. var r, o, a, s = (t + 1) * e.length, l = t * e.length * 2 * 3, c = new Ci.BufferAttribute(new (65535 < l ? Uint32Array : Uint16Array)(l),1), h = new Ci.BufferAttribute(new Float32Array(3 * s),3), u = new Ci.BufferAttribute(new Float32Array(2 * s),2), d = 0, p = 0, f = (e.length,
  53362. 1 / t), g = new Ci.Vector3, m = new Ci.Vector2;
  53363. for (o = 0; o <= t; o++) {
  53364. var v = i + o * f * n
  53365. , y = Math.sin(v)
  53366. , A = Math.cos(v);
  53367. for (a = 0; a <= e.length - 1; a++)
  53368. g.x = e[a].x * y,
  53369. g.y = e[a].y,
  53370. g.z = e[a].x * A,
  53371. h.setXYZ(d, g.x, g.y, g.z),
  53372. m.x = o / t,
  53373. m.y = a / (e.length - 1),
  53374. u.setXY(d, m.x, m.y),
  53375. d++
  53376. }
  53377. for (o = 0; o < t; o++)
  53378. for (a = 0; a < e.length - 1; a++) {
  53379. var C = r = a + o * e.length
  53380. , I = r + e.length
  53381. , E = r + e.length + 1
  53382. , _ = r + 1;
  53383. c.setX(p, C),
  53384. p++,
  53385. c.setX(p, I),
  53386. p++,
  53387. c.setX(p, _),
  53388. p++,
  53389. c.setX(p, I),
  53390. p++,
  53391. c.setX(p, E),
  53392. p++,
  53393. c.setX(p, _),
  53394. p++
  53395. }
  53396. if (this.setIndex(c),
  53397. this.addAttribute("position", h),
  53398. this.addAttribute("uv", u),
  53399. this.computeVertexNormals(),
  53400. n === 2 * Math.PI) {
  53401. var b = this.attributes.normal.array
  53402. , w = new Ci.Vector3
  53403. , T = new Ci.Vector3
  53404. , x = new Ci.Vector3;
  53405. for (r = t * e.length * 3,
  53406. a = o = 0; o < e.length; o++,
  53407. a += 3)
  53408. w.x = b[a + 0],
  53409. w.y = b[a + 1],
  53410. w.z = b[a + 2],
  53411. T.x = b[r + a + 0],
  53412. T.y = b[r + a + 1],
  53413. T.z = b[r + a + 2],
  53414. x.addVectors(w, T).normalize(),
  53415. b[a + 0] = b[r + a + 0] = x.x,
  53416. b[a + 1] = b[r + a + 1] = x.y,
  53417. b[a + 2] = b[r + a + 2] = x.z
  53418. }
  53419. }
  53420. ,
  53421. Ci.LatheBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53422. Ci.LatheBufferGeometry.prototype.constructor = Ci.LatheBufferGeometry,
  53423. Ci.LatheGeometry = function(e, t, i, n) {
  53424. Ci.Geometry.call(this),
  53425. this.type = "LatheGeometry",
  53426. this.parameters = {
  53427. points: e,
  53428. segments: t,
  53429. phiStart: i,
  53430. phiLength: n
  53431. },
  53432. this.fromBufferGeometry(new Ci.LatheBufferGeometry(e,t,i,n)),
  53433. this.mergeVertices()
  53434. }
  53435. ,
  53436. Ci.LatheGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53437. Ci.LatheGeometry.prototype.constructor = Ci.LatheGeometry,
  53438. Ci.PlaneGeometry = function(e, t, i, n) {
  53439. Ci.Geometry.call(this),
  53440. this.type = "PlaneGeometry",
  53441. this.parameters = {
  53442. width: e,
  53443. height: t,
  53444. widthSegments: i,
  53445. heightSegments: n
  53446. },
  53447. this.fromBufferGeometry(new Ci.PlaneBufferGeometry(e,t,i,n))
  53448. }
  53449. ,
  53450. Ci.PlaneGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53451. Ci.PlaneGeometry.prototype.constructor = Ci.PlaneGeometry,
  53452. Ci.PlaneBufferGeometry = function(e, t, i, n) {
  53453. Ci.BufferGeometry.call(this),
  53454. this.type = "PlaneBufferGeometry",
  53455. this.parameters = {
  53456. width: e,
  53457. height: t,
  53458. widthSegments: i,
  53459. heightSegments: n
  53460. };
  53461. for (var r = e / 2, o = t / 2, a = Math.floor(i) || 1, s = Math.floor(n) || 1, l = a + 1, c = s + 1, h = e / a, u = t / s, d = new Float32Array(l * c * 3), p = new Float32Array(l * c * 3), f = new Float32Array(l * c * 2), g = 0, m = 0, v = 0; v < c; v++)
  53462. for (var y = v * u - o, A = 0; A < l; A++) {
  53463. var C = A * h - r;
  53464. d[g] = C,
  53465. d[g + 1] = -y,
  53466. p[g + 2] = 1,
  53467. f[m] = A / a,
  53468. f[m + 1] = 1 - v / s,
  53469. g += 3,
  53470. m += 2
  53471. }
  53472. g = 0;
  53473. var I = new (65535 < d.length / 3 ? Uint32Array : Uint16Array)(a * s * 6);
  53474. for (v = 0; v < s; v++)
  53475. for (A = 0; A < a; A++) {
  53476. var E = A + l * v
  53477. , _ = A + l * (v + 1)
  53478. , b = A + 1 + l * (v + 1)
  53479. , w = A + 1 + l * v;
  53480. I[g] = E,
  53481. I[g + 1] = _,
  53482. I[g + 2] = w,
  53483. I[g + 3] = _,
  53484. I[g + 4] = b,
  53485. I[g + 5] = w,
  53486. g += 6
  53487. }
  53488. this.setIndex(new Ci.BufferAttribute(I,1)),
  53489. this.addAttribute("position", new Ci.BufferAttribute(d,3)),
  53490. this.addAttribute("normal", new Ci.BufferAttribute(p,3)),
  53491. this.addAttribute("uv", new Ci.BufferAttribute(f,2))
  53492. }
  53493. ,
  53494. Ci.PlaneBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53495. Ci.PlaneBufferGeometry.prototype.constructor = Ci.PlaneBufferGeometry,
  53496. Ci.RingBufferGeometry = function(e, t, i, n, r, o) {
  53497. Ci.BufferGeometry.call(this),
  53498. this.type = "RingBufferGeometry",
  53499. this.parameters = {
  53500. innerRadius: e,
  53501. outerRadius: t,
  53502. thetaSegments: i,
  53503. phiSegments: n,
  53504. thetaStart: r,
  53505. thetaLength: o
  53506. },
  53507. e = e || 20,
  53508. t = t || 50,
  53509. r = void 0 !== r ? r : 0,
  53510. o = void 0 !== o ? o : 2 * Math.PI;
  53511. var a, s, l, c = ((i = void 0 !== i ? Math.max(3, i) : 8) + 1) * ((n = void 0 !== n ? Math.max(1, n) : 1) + 1), h = i * n * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = e, y = (t - e) / n, A = new Ci.Vector3, C = new Ci.Vector2;
  53512. for (s = 0; s <= n; s++) {
  53513. for (l = 0; l <= i; l++)
  53514. a = r + l / i * o,
  53515. A.x = v * Math.cos(a),
  53516. A.y = v * Math.sin(a),
  53517. d.setXYZ(g, A.x, A.y, A.z),
  53518. p.setXYZ(g, 0, 0, 1),
  53519. C.x = (A.x / t + 1) / 2,
  53520. C.y = (A.y / t + 1) / 2,
  53521. f.setXY(g, C.x, C.y),
  53522. g++;
  53523. v += y
  53524. }
  53525. for (s = 0; s < n; s++) {
  53526. var I = s * (i + 1);
  53527. for (l = 0; l < i; l++) {
  53528. var E = a = l + I
  53529. , _ = a + i + 1
  53530. , b = a + i + 2
  53531. , w = a + 1;
  53532. u.setX(m, E),
  53533. m++,
  53534. u.setX(m, _),
  53535. m++,
  53536. u.setX(m, b),
  53537. m++,
  53538. u.setX(m, E),
  53539. m++,
  53540. u.setX(m, b),
  53541. m++,
  53542. u.setX(m, w),
  53543. m++
  53544. }
  53545. }
  53546. this.setIndex(u),
  53547. this.addAttribute("position", d),
  53548. this.addAttribute("normal", p),
  53549. this.addAttribute("uv", f)
  53550. }
  53551. ,
  53552. Ci.RingBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53553. Ci.RingBufferGeometry.prototype.constructor = Ci.RingBufferGeometry,
  53554. Ci.RingGeometry = function(e, t, i, n, r, o) {
  53555. Ci.Geometry.call(this),
  53556. this.type = "RingGeometry",
  53557. this.parameters = {
  53558. innerRadius: e,
  53559. outerRadius: t,
  53560. thetaSegments: i,
  53561. phiSegments: n,
  53562. thetaStart: r,
  53563. thetaLength: o
  53564. },
  53565. this.fromBufferGeometry(new Ci.RingBufferGeometry(e,t,i,n,r,o))
  53566. }
  53567. ,
  53568. Ci.RingGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53569. Ci.RingGeometry.prototype.constructor = Ci.RingGeometry,
  53570. Ci.SphereGeometry = function(e, t, i, n, r, o, a) {
  53571. Ci.Geometry.call(this),
  53572. this.type = "SphereGeometry",
  53573. this.parameters = {
  53574. radius: e,
  53575. widthSegments: t,
  53576. heightSegments: i,
  53577. phiStart: n,
  53578. phiLength: r,
  53579. thetaStart: o,
  53580. thetaLength: a
  53581. },
  53582. this.fromBufferGeometry(new Ci.SphereBufferGeometry(e,t,i,n,r,o,a))
  53583. }
  53584. ,
  53585. Ci.SphereGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53586. Ci.SphereGeometry.prototype.constructor = Ci.SphereGeometry,
  53587. Ci.SphereBufferGeometry = function(e, t, i, n, r, o, a) {
  53588. Ci.BufferGeometry.call(this),
  53589. this.type = "SphereBufferGeometry",
  53590. this.parameters = {
  53591. radius: e,
  53592. widthSegments: t,
  53593. heightSegments: i,
  53594. phiStart: n,
  53595. phiLength: r,
  53596. thetaStart: o,
  53597. thetaLength: a
  53598. },
  53599. e = e || 50,
  53600. t = Math.max(3, Math.floor(t) || 8),
  53601. i = Math.max(2, Math.floor(i) || 6),
  53602. n = void 0 !== n ? n : 0,
  53603. r = void 0 !== r ? r : 2 * Math.PI;
  53604. for (var s = (o = void 0 !== o ? o : 0) + (a = void 0 !== a ? a : Math.PI), l = (t + 1) * (i + 1), c = new Ci.BufferAttribute(new Float32Array(3 * l),3), h = new Ci.BufferAttribute(new Float32Array(3 * l),3), u = new Ci.BufferAttribute(new Float32Array(2 * l),2), d = 0, p = [], f = new Ci.Vector3, g = 0; g <= i; g++) {
  53605. for (var m = [], v = g / i, y = 0; y <= t; y++) {
  53606. var A = y / t
  53607. , C = -e * Math.cos(n + A * r) * Math.sin(o + v * a)
  53608. , I = e * Math.cos(o + v * a)
  53609. , E = e * Math.sin(n + A * r) * Math.sin(o + v * a);
  53610. f.set(C, I, E).normalize(),
  53611. c.setXYZ(d, C, I, E),
  53612. h.setXYZ(d, f.x, f.y, f.z),
  53613. u.setXY(d, A, 1 - v),
  53614. m.push(d),
  53615. d++
  53616. }
  53617. p.push(m)
  53618. }
  53619. var _ = [];
  53620. for (g = 0; g < i; g++)
  53621. for (y = 0; y < t; y++) {
  53622. var b = p[g][y + 1]
  53623. , w = p[g][y]
  53624. , T = p[g + 1][y]
  53625. , x = p[g + 1][y + 1];
  53626. (0 !== g || 0 < o) && _.push(b, w, x),
  53627. (g !== i - 1 || s < Math.PI) && _.push(w, T, x)
  53628. }
  53629. this.setIndex(new (65535 < c.count ? Ci.Uint32Attribute : Ci.Uint16Attribute)(_,1)),
  53630. this.addAttribute("position", c),
  53631. this.addAttribute("normal", h),
  53632. this.addAttribute("uv", u),
  53633. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e)
  53634. }
  53635. ,
  53636. Ci.SphereBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53637. Ci.SphereBufferGeometry.prototype.constructor = Ci.SphereBufferGeometry,
  53638. Ci.TextGeometry = function(e, t) {
  53639. var i = (t = t || {}).font;
  53640. if (i instanceof Ci.Font == 0)
  53641. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  53642. new Ci.Geometry;
  53643. var n = i.generateShapes(e, t.size, t.curveSegments);
  53644. t.amount = void 0 !== t.height ? t.height : 50,
  53645. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  53646. void 0 === t.bevelSize && (t.bevelSize = 8),
  53647. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  53648. Ci.ExtrudeGeometry.call(this, n, t),
  53649. this.type = "TextGeometry"
  53650. }
  53651. ,
  53652. Ci.TextGeometry.prototype = Object.create(Ci.ExtrudeGeometry.prototype),
  53653. Ci.TextGeometry.prototype.constructor = Ci.TextGeometry,
  53654. Ci.TorusBufferGeometry = function(e, t, i, n, r) {
  53655. Ci.BufferGeometry.call(this),
  53656. this.type = "TorusBufferGeometry",
  53657. this.parameters = {
  53658. radius: e,
  53659. tube: t,
  53660. radialSegments: i,
  53661. tubularSegments: n,
  53662. arc: r
  53663. },
  53664. e = e || 100,
  53665. t = t || 40,
  53666. i = Math.floor(i) || 8,
  53667. n = Math.floor(n) || 6,
  53668. r = r || 2 * Math.PI;
  53669. var o, a, s = (i + 1) * (n + 1), l = i * n * 2 * 3, c = new (65535 < l ? Uint32Array : Uint16Array)(l), h = new Float32Array(3 * s), u = new Float32Array(3 * s), d = new Float32Array(2 * s), p = 0, f = 0, g = 0, m = new Ci.Vector3, v = new Ci.Vector3, y = new Ci.Vector3;
  53670. for (o = 0; o <= i; o++)
  53671. for (a = 0; a <= n; a++) {
  53672. var A = a / n * r
  53673. , C = o / i * Math.PI * 2;
  53674. v.x = (e + t * Math.cos(C)) * Math.cos(A),
  53675. v.y = (e + t * Math.cos(C)) * Math.sin(A),
  53676. v.z = t * Math.sin(C),
  53677. h[p] = v.x,
  53678. h[p + 1] = v.y,
  53679. h[p + 2] = v.z,
  53680. m.x = e * Math.cos(A),
  53681. m.y = e * Math.sin(A),
  53682. y.subVectors(v, m).normalize(),
  53683. u[p] = y.x,
  53684. u[p + 1] = y.y,
  53685. u[p + 2] = y.z,
  53686. d[f] = a / n,
  53687. d[f + 1] = o / i,
  53688. p += 3,
  53689. f += 2
  53690. }
  53691. for (o = 1; o <= i; o++)
  53692. for (a = 1; a <= n; a++) {
  53693. var I = (n + 1) * o + a - 1
  53694. , E = (n + 1) * (o - 1) + a - 1
  53695. , _ = (n + 1) * (o - 1) + a
  53696. , b = (n + 1) * o + a;
  53697. c[g] = I,
  53698. c[g + 1] = E,
  53699. c[g + 2] = b,
  53700. c[g + 3] = E,
  53701. c[g + 4] = _,
  53702. c[g + 5] = b,
  53703. g += 6
  53704. }
  53705. this.setIndex(new Ci.BufferAttribute(c,1)),
  53706. this.addAttribute("position", new Ci.BufferAttribute(h,3)),
  53707. this.addAttribute("normal", new Ci.BufferAttribute(u,3)),
  53708. this.addAttribute("uv", new Ci.BufferAttribute(d,2))
  53709. }
  53710. ,
  53711. Ci.TorusBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53712. Ci.TorusBufferGeometry.prototype.constructor = Ci.TorusBufferGeometry,
  53713. Ci.TorusGeometry = function(e, t, i, n, r) {
  53714. Ci.Geometry.call(this),
  53715. this.type = "TorusGeometry",
  53716. this.parameters = {
  53717. radius: e,
  53718. tube: t,
  53719. radialSegments: i,
  53720. tubularSegments: n,
  53721. arc: r
  53722. },
  53723. this.fromBufferGeometry(new Ci.TorusBufferGeometry(e,t,i,n,r))
  53724. }
  53725. ,
  53726. Ci.TorusGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53727. Ci.TorusGeometry.prototype.constructor = Ci.TorusGeometry,
  53728. Ci.TorusKnotBufferGeometry = function(e, t, i, n, r, o) {
  53729. function a(e, t, i, n, r) {
  53730. var o = Math.cos(e)
  53731. , a = Math.sin(e)
  53732. , s = i / t * e
  53733. , l = Math.cos(s);
  53734. r.x = n * (2 + l) * .5 * o,
  53735. r.y = n * (2 + l) * a * .5,
  53736. r.z = n * Math.sin(s) * .5
  53737. }
  53738. Ci.BufferGeometry.call(this),
  53739. this.type = "TorusKnotBufferGeometry",
  53740. this.parameters = {
  53741. radius: e,
  53742. tube: t,
  53743. tubularSegments: i,
  53744. radialSegments: n,
  53745. p: r,
  53746. q: o
  53747. },
  53748. e = e || 100,
  53749. t = t || 40,
  53750. i = Math.floor(i) || 64,
  53751. r = r || 2,
  53752. o = o || 3;
  53753. var s, l, c = ((n = Math.floor(n) || 8) + 1) * (i + 1), h = n * i * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = new Ci.Vector3, y = new Ci.Vector3, A = new Ci.Vector2, C = new Ci.Vector3, I = new Ci.Vector3, E = new Ci.Vector3, _ = new Ci.Vector3, b = new Ci.Vector3;
  53754. for (s = 0; s <= i; ++s) {
  53755. var w = s / i * r * Math.PI * 2;
  53756. for (a(w, r, o, e, C),
  53757. a(.01 + w, r, o, e, I),
  53758. _.subVectors(I, C),
  53759. b.addVectors(I, C),
  53760. E.crossVectors(_, b),
  53761. b.crossVectors(E, _),
  53762. E.normalize(),
  53763. b.normalize(),
  53764. l = 0; l <= n; ++l) {
  53765. var T = l / n * Math.PI * 2
  53766. , x = -t * Math.cos(T)
  53767. , S = t * Math.sin(T);
  53768. v.x = C.x + (x * b.x + S * E.x),
  53769. v.y = C.y + (x * b.y + S * E.y),
  53770. v.z = C.z + (x * b.z + S * E.z),
  53771. d.setXYZ(g, v.x, v.y, v.z),
  53772. y.subVectors(v, C).normalize(),
  53773. p.setXYZ(g, y.x, y.y, y.z),
  53774. A.x = s / i,
  53775. A.y = l / n,
  53776. f.setXY(g, A.x, A.y),
  53777. g++
  53778. }
  53779. }
  53780. for (l = 1; l <= i; l++)
  53781. for (s = 1; s <= n; s++) {
  53782. var M = (n + 1) * (l - 1) + (s - 1)
  53783. , R = (n + 1) * l + (s - 1)
  53784. , P = (n + 1) * l + s
  53785. , O = (n + 1) * (l - 1) + s;
  53786. u.setX(m, M),
  53787. m++,
  53788. u.setX(m, R),
  53789. m++,
  53790. u.setX(m, O),
  53791. m++,
  53792. u.setX(m, R),
  53793. m++,
  53794. u.setX(m, P),
  53795. m++,
  53796. u.setX(m, O),
  53797. m++
  53798. }
  53799. this.setIndex(u),
  53800. this.addAttribute("position", d),
  53801. this.addAttribute("normal", p),
  53802. this.addAttribute("uv", f)
  53803. }
  53804. ,
  53805. Ci.TorusKnotBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53806. Ci.TorusKnotBufferGeometry.prototype.constructor = Ci.TorusKnotBufferGeometry,
  53807. Ci.TorusKnotGeometry = function(e, t, i, n, r, o, a) {
  53808. Ci.Geometry.call(this),
  53809. this.type = "TorusKnotGeometry",
  53810. this.parameters = {
  53811. radius: e,
  53812. tube: t,
  53813. tubularSegments: i,
  53814. radialSegments: n,
  53815. p: r,
  53816. q: o
  53817. },
  53818. void 0 !== a && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  53819. this.fromBufferGeometry(new Ci.TorusKnotBufferGeometry(e,t,i,n,r,o)),
  53820. this.mergeVertices()
  53821. }
  53822. ,
  53823. Ci.TorusKnotGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53824. Ci.TorusKnotGeometry.prototype.constructor = Ci.TorusKnotGeometry,
  53825. Ci.TubeGeometry = function(e, t, i, n, r, o) {
  53826. Ci.Geometry.call(this),
  53827. this.type = "TubeGeometry",
  53828. this.parameters = {
  53829. path: e,
  53830. segments: t,
  53831. radius: i,
  53832. radialSegments: n,
  53833. closed: r,
  53834. taper: o
  53835. },
  53836. t = t || 64,
  53837. i = i || 1,
  53838. n = n || 8,
  53839. r = r || !1,
  53840. o = o || Ci.TubeGeometry.NoTaper;
  53841. var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = [], R = this, P = t + 1, O = new Ci.Vector3, L = new Ci.TubeGeometry.FrenetFrames(e,t,r), D = L.tangents, N = L.normals, F = L.binormals;
  53842. for (this.tangents = D,
  53843. this.normals = N,
  53844. this.binormals = F,
  53845. f = 0; f < P; f++)
  53846. for (M[f] = [],
  53847. l = f / (P - 1),
  53848. p = e.getPointAt(l),
  53849. D[f],
  53850. a = N[f],
  53851. s = F[f],
  53852. h = i * o(l),
  53853. g = 0; g < n; g++)
  53854. c = g / n * 2 * Math.PI,
  53855. u = -h * Math.cos(c),
  53856. d = h * Math.sin(c),
  53857. O.copy(p),
  53858. O.x += u * a.x + d * s.x,
  53859. O.y += u * a.y + d * s.y,
  53860. O.z += u * a.z + d * s.z,
  53861. M[f][g] = (T = O.x,
  53862. x = O.y,
  53863. S = O.z,
  53864. R.vertices.push(new Ci.Vector3(T,x,S)) - 1);
  53865. for (f = 0; f < t; f++)
  53866. for (g = 0; g < n; g++)
  53867. m = r ? (f + 1) % t : f + 1,
  53868. v = (g + 1) % n,
  53869. y = M[f][g],
  53870. A = M[m][g],
  53871. C = M[m][v],
  53872. I = M[f][v],
  53873. E = new Ci.Vector2(f / t,g / n),
  53874. _ = new Ci.Vector2((f + 1) / t,g / n),
  53875. b = new Ci.Vector2((f + 1) / t,(g + 1) / n),
  53876. w = new Ci.Vector2(f / t,(g + 1) / n),
  53877. this.faces.push(new Ci.Face3(y,A,I)),
  53878. this.faceVertexUvs[0].push([E, _, w]),
  53879. this.faces.push(new Ci.Face3(A,C,I)),
  53880. this.faceVertexUvs[0].push([_.clone(), b, w.clone()]);
  53881. this.computeFaceNormals(),
  53882. this.computeVertexNormals()
  53883. }
  53884. ,
  53885. Ci.TubeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53886. Ci.TubeGeometry.prototype.constructor = Ci.TubeGeometry,
  53887. Ci.TubeGeometry.NoTaper = function(e) {
  53888. return 1
  53889. }
  53890. ,
  53891. Ci.TubeGeometry.SinusoidalTaper = function(e) {
  53892. return Math.sin(Math.PI * e)
  53893. }
  53894. ,
  53895. Ci.TubeGeometry.FrenetFrames = function(e, t, i) {
  53896. var n, r, o, a, s, l, c, h = new Ci.Vector3, u = [], d = [], p = [], f = new Ci.Vector3, g = new Ci.Matrix4, m = t + 1;
  53897. for (this.tangents = u,
  53898. this.normals = d,
  53899. this.binormals = p,
  53900. l = 0; l < m; l++)
  53901. c = l / (m - 1),
  53902. u[l] = e.getTangentAt(c),
  53903. u[l].normalize();
  53904. for (d[0] = new Ci.Vector3,
  53905. p[0] = new Ci.Vector3,
  53906. r = Number.MAX_VALUE,
  53907. o = Math.abs(u[0].x),
  53908. a = Math.abs(u[0].y),
  53909. s = Math.abs(u[0].z),
  53910. o <= r && (r = o,
  53911. h.set(1, 0, 0)),
  53912. a <= r && (r = a,
  53913. h.set(0, 1, 0)),
  53914. s <= r && h.set(0, 0, 1),
  53915. f.crossVectors(u[0], h).normalize(),
  53916. d[0].crossVectors(u[0], f),
  53917. p[0].crossVectors(u[0], d[0]),
  53918. l = 1; l < m; l++)
  53919. d[l] = d[l - 1].clone(),
  53920. p[l] = p[l - 1].clone(),
  53921. f.crossVectors(u[l - 1], u[l]),
  53922. f.length() > Number.EPSILON && (f.normalize(),
  53923. n = Math.acos(Ci.Math.clamp(u[l - 1].dot(u[l]), -1, 1)),
  53924. d[l].applyMatrix4(g.makeRotationAxis(f, n))),
  53925. p[l].crossVectors(u[l], d[l]);
  53926. if (i)
  53927. for (n = Math.acos(Ci.Math.clamp(d[0].dot(d[m - 1]), -1, 1)),
  53928. n /= m - 1,
  53929. 0 < u[0].dot(f.crossVectors(d[0], d[m - 1])) && (n = -n),
  53930. l = 1; l < m; l++)
  53931. d[l].applyMatrix4(g.makeRotationAxis(u[l], n * l)),
  53932. p[l].crossVectors(u[l], d[l])
  53933. }
  53934. ,
  53935. Ci.PolyhedronGeometry = function(e, t, i, n) {
  53936. function f(e) {
  53937. var t = e.normalize().clone();
  53938. t.index = m.vertices.push(t) - 1;
  53939. var i = a(e) / 2 / Math.PI + .5
  53940. , n = function(e) {
  53941. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  53942. }(e) / Math.PI + .5;
  53943. return t.uv = new Ci.Vector2(i,1 - n),
  53944. t
  53945. }
  53946. function g(e, t, i, n) {
  53947. var r = new Ci.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,n);
  53948. m.faces.push(r),
  53949. y.copy(e).add(t).add(i).divideScalar(3);
  53950. var o = a(y);
  53951. m.faceVertexUvs[0].push([s(e.uv, e, o), s(t.uv, t, o), s(i.uv, i, o)])
  53952. }
  53953. function r(e, t) {
  53954. for (var i = Math.pow(2, t), n = f(m.vertices[e.a]), r = f(m.vertices[e.b]), o = f(m.vertices[e.c]), a = [], s = e.materialIndex, l = 0; l <= i; l++) {
  53955. a[l] = [];
  53956. for (var c = f(n.clone().lerp(o, l / i)), h = f(r.clone().lerp(o, l / i)), u = i - l, d = 0; d <= u; d++)
  53957. a[l][d] = 0 === d && l === i ? c : f(c.clone().lerp(h, d / u))
  53958. }
  53959. for (l = 0; l < i; l++)
  53960. for (d = 0; d < 2 * (i - l) - 1; d++) {
  53961. var p = Math.floor(d / 2);
  53962. d % 2 == 0 ? g(a[l][p + 1], a[l + 1][p], a[l][p], s) : g(a[l][p + 1], a[l + 1][p + 1], a[l + 1][p], s)
  53963. }
  53964. }
  53965. function a(e) {
  53966. return Math.atan2(e.z, -e.x)
  53967. }
  53968. function s(e, t, i) {
  53969. return i < 0 && 1 === e.x && (e = new Ci.Vector2(e.x - 1,e.y)),
  53970. 0 === t.x && 0 === t.z && (e = new Ci.Vector2(i / 2 / Math.PI + .5,e.y)),
  53971. e.clone()
  53972. }
  53973. Ci.Geometry.call(this),
  53974. this.type = "PolyhedronGeometry",
  53975. this.parameters = {
  53976. vertices: e,
  53977. indices: t,
  53978. radius: i,
  53979. detail: n
  53980. },
  53981. i = i || 1,
  53982. n = n || 0;
  53983. for (var m = this, o = 0, l = e.length; o < l; o += 3)
  53984. f(new Ci.Vector3(e[o],e[o + 1],e[o + 2]));
  53985. var c = this.vertices
  53986. , h = []
  53987. , u = (o = 0,
  53988. 0);
  53989. for (l = t.length; o < l; o += 3,
  53990. u++) {
  53991. var d = c[t[o]]
  53992. , p = c[t[o + 1]]
  53993. , v = c[t[o + 2]];
  53994. h[u] = new Ci.Face3(d.index,p.index,v.index,[d.clone(), p.clone(), v.clone()],void 0,u)
  53995. }
  53996. var y = new Ci.Vector3;
  53997. for (o = 0,
  53998. l = h.length; o < l; o++)
  53999. r(h[o], n);
  54000. for (o = 0,
  54001. l = this.faceVertexUvs[0].length; o < l; o++) {
  54002. var A = this.faceVertexUvs[0][o]
  54003. , C = A[0].x
  54004. , I = A[1].x
  54005. , E = A[2].x
  54006. , _ = Math.max(C, I, E)
  54007. , b = Math.min(C, I, E);
  54008. .9 < _ && b < .1 && (C < .2 && (A[0].x += 1),
  54009. I < .2 && (A[1].x += 1),
  54010. E < .2 && (A[2].x += 1))
  54011. }
  54012. for (o = 0,
  54013. l = this.vertices.length; o < l; o++)
  54014. this.vertices[o].multiplyScalar(i);
  54015. this.mergeVertices(),
  54016. this.computeFaceNormals(),
  54017. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,i)
  54018. }
  54019. ,
  54020. Ci.PolyhedronGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54021. Ci.PolyhedronGeometry.prototype.constructor = Ci.PolyhedronGeometry,
  54022. Ci.DodecahedronGeometry = function(e, t) {
  54023. var i = (1 + Math.sqrt(5)) / 2
  54024. , n = 1 / i
  54025. , r = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, 0, -i, 0, -n, i, 0, -n, -i, 0, n, i, 0, n];
  54026. Ci.PolyhedronGeometry.call(this, r, [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9], e, t),
  54027. this.type = "DodecahedronGeometry",
  54028. this.parameters = {
  54029. radius: e,
  54030. detail: t
  54031. }
  54032. }
  54033. ,
  54034. Ci.DodecahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54035. Ci.DodecahedronGeometry.prototype.constructor = Ci.DodecahedronGeometry,
  54036. Ci.IcosahedronGeometry = function(e, t) {
  54037. var i = (1 + Math.sqrt(5)) / 2
  54038. , n = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1];
  54039. Ci.PolyhedronGeometry.call(this, n, [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1], e, t),
  54040. this.type = "IcosahedronGeometry",
  54041. this.parameters = {
  54042. radius: e,
  54043. detail: t
  54044. }
  54045. }
  54046. ,
  54047. Ci.IcosahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54048. Ci.IcosahedronGeometry.prototype.constructor = Ci.IcosahedronGeometry,
  54049. Ci.OctahedronGeometry = function(e, t) {
  54050. Ci.PolyhedronGeometry.call(this, [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1], [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2], e, t),
  54051. this.type = "OctahedronGeometry",
  54052. this.parameters = {
  54053. radius: e,
  54054. detail: t
  54055. }
  54056. }
  54057. ,
  54058. Ci.OctahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54059. Ci.OctahedronGeometry.prototype.constructor = Ci.OctahedronGeometry,
  54060. Ci.TetrahedronGeometry = function(e, t) {
  54061. Ci.PolyhedronGeometry.call(this, [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1], [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1], e, t),
  54062. this.type = "TetrahedronGeometry",
  54063. this.parameters = {
  54064. radius: e,
  54065. detail: t
  54066. }
  54067. }
  54068. ,
  54069. Ci.TetrahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54070. Ci.TetrahedronGeometry.prototype.constructor = Ci.TetrahedronGeometry,
  54071. Ci.ParametricGeometry = function(e, t, i) {
  54072. Ci.Geometry.call(this),
  54073. this.type = "ParametricGeometry",
  54074. this.parameters = {
  54075. func: e,
  54076. slices: t,
  54077. stacks: i
  54078. };
  54079. var n, r, o, a, s, l, c, h, u, d, p, f, g = this.vertices, m = this.faces, v = this.faceVertexUvs[0], y = t + 1;
  54080. for (n = 0; n <= i; n++)
  54081. for (a = n / i,
  54082. r = 0; r <= t; r++)
  54083. o = e(r / t, a),
  54084. g.push(o);
  54085. for (n = 0; n < i; n++)
  54086. for (r = 0; r < t; r++)
  54087. l = (s = n * y + r) + 1,
  54088. c = (n + 1) * y + r + 1,
  54089. h = (n + 1) * y + r,
  54090. u = new Ci.Vector2(r / t,n / i),
  54091. d = new Ci.Vector2((r + 1) / t,n / i),
  54092. p = new Ci.Vector2((r + 1) / t,(n + 1) / i),
  54093. f = new Ci.Vector2(r / t,(n + 1) / i),
  54094. m.push(new Ci.Face3(s,l,h)),
  54095. v.push([u, d, f]),
  54096. m.push(new Ci.Face3(l,c,h)),
  54097. v.push([d.clone(), p, f.clone()]);
  54098. this.computeFaceNormals(),
  54099. this.computeVertexNormals()
  54100. }
  54101. ,
  54102. Ci.ParametricGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54103. Ci.ParametricGeometry.prototype.constructor = Ci.ParametricGeometry,
  54104. Ci.WireframeGeometry = function(e) {
  54105. function t(e, t) {
  54106. return e - t
  54107. }
  54108. Ci.BufferGeometry.call(this);
  54109. var i = [0, 0]
  54110. , n = {}
  54111. , r = ["a", "b", "c"];
  54112. if (e instanceof Ci.Geometry) {
  54113. for (var o = e.vertices, a = e.faces, s = 0, l = new Uint32Array(6 * a.length), c = 0, h = a.length; c < h; c++)
  54114. for (var u = a[c], d = 0; d < 3; d++) {
  54115. i[0] = u[r[d]],
  54116. i[1] = u[r[(d + 1) % 3]],
  54117. i.sort(t),
  54118. void 0 === n[E = i.toString()] && (l[2 * s] = i[0],
  54119. l[2 * s + 1] = i[1],
  54120. n[E] = !0,
  54121. s++)
  54122. }
  54123. var p = new Float32Array(2 * s * 3);
  54124. for (c = 0,
  54125. h = s; c < h; c++)
  54126. for (d = 0; d < 2; d++) {
  54127. var f = o[l[2 * c + d]];
  54128. p[(_ = 6 * c + 3 * d) + 0] = f.x,
  54129. p[_ + 1] = f.y,
  54130. p[_ + 2] = f.z
  54131. }
  54132. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54133. } else if (e instanceof Ci.BufferGeometry)
  54134. if (null !== e.index) {
  54135. var g = e.index.array
  54136. , m = (o = e.attributes.position,
  54137. e.groups);
  54138. s = 0;
  54139. 0 === m.length && e.addGroup(0, g.length);
  54140. l = new Uint32Array(2 * g.length);
  54141. for (var v = 0, y = m.length; v < y; ++v)
  54142. for (var A = m[v], C = A.start, I = (c = C,
  54143. C + A.count); c < I; c += 3)
  54144. for (d = 0; d < 3; d++) {
  54145. var E;
  54146. i[0] = g[c + d],
  54147. i[1] = g[c + (d + 1) % 3],
  54148. i.sort(t),
  54149. void 0 === n[E = i.toString()] && (l[2 * s] = i[0],
  54150. l[2 * s + 1] = i[1],
  54151. n[E] = !0,
  54152. s++)
  54153. }
  54154. for (p = new Float32Array(2 * s * 3),
  54155. c = 0,
  54156. h = s; c < h; c++)
  54157. for (d = 0; d < 2; d++) {
  54158. var _ = 6 * c + 3 * d
  54159. , b = l[2 * c + d];
  54160. p[_ + 0] = o.getX(b),
  54161. p[_ + 1] = o.getY(b),
  54162. p[_ + 2] = o.getZ(b)
  54163. }
  54164. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54165. } else {
  54166. var w = (s = (o = e.attributes.position.array).length / 3) / 3;
  54167. for (p = new Float32Array(2 * s * 3),
  54168. c = 0,
  54169. h = w; c < h; c++)
  54170. for (d = 0; d < 3; d++) {
  54171. var T = 9 * c + 3 * d;
  54172. p[(_ = 18 * c + 6 * d) + 0] = o[T],
  54173. p[_ + 1] = o[1 + T],
  54174. p[_ + 2] = o[2 + T];
  54175. b = 9 * c + (d + 1) % 3 * 3;
  54176. p[_ + 3] = o[b],
  54177. p[_ + 4] = o[b + 1],
  54178. p[_ + 5] = o[b + 2]
  54179. }
  54180. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54181. }
  54182. }
  54183. ,
  54184. Ci.WireframeGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54185. Ci.WireframeGeometry.prototype.constructor = Ci.WireframeGeometry,
  54186. Ci.AxisHelper = function(e) {
  54187. e = e || 1;
  54188. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  54189. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  54190. , n = new Ci.BufferGeometry;
  54191. n.addAttribute("position", new Ci.BufferAttribute(t,3)),
  54192. n.addAttribute("color", new Ci.BufferAttribute(i,3));
  54193. var r = new Ci.LineBasicMaterial({
  54194. vertexColors: Ci.VertexColors
  54195. });
  54196. Ci.LineSegments.call(this, n, r)
  54197. }
  54198. ,
  54199. Ci.AxisHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54200. Ci.AxisHelper.prototype.constructor = Ci.AxisHelper,
  54201. Ci.ArrowHelper = function() {
  54202. var a = new Ci.Geometry;
  54203. a.vertices.push(new Ci.Vector3(0,0,0), new Ci.Vector3(0,1,0));
  54204. var s = new Ci.CylinderGeometry(0,.5,1,5,1);
  54205. return s.translate(0, -.5, 0),
  54206. function(e, t, i, n, r, o) {
  54207. Ci.Object3D.call(this),
  54208. void 0 === n && (n = 16776960),
  54209. void 0 === i && (i = 1),
  54210. void 0 === r && (r = .2 * i),
  54211. void 0 === o && (o = .2 * r),
  54212. this.position.copy(t),
  54213. this.line = new Ci.Line(a,new Ci.LineBasicMaterial({
  54214. color: n
  54215. })),
  54216. this.line.matrixAutoUpdate = !1,
  54217. this.add(this.line),
  54218. this.cone = new Ci.Mesh(s,new Ci.MeshBasicMaterial({
  54219. color: n
  54220. })),
  54221. this.cone.matrixAutoUpdate = !1,
  54222. this.add(this.cone),
  54223. this.setDirection(e),
  54224. this.setLength(i, r, o)
  54225. }
  54226. }(),
  54227. Ci.ArrowHelper.prototype = Object.create(Ci.Object3D.prototype),
  54228. Ci.ArrowHelper.prototype.constructor = Ci.ArrowHelper,
  54229. Ci.ArrowHelper.prototype.setDirection = (Ai = new Ci.Vector3,
  54230. function(e) {
  54231. .99999 < e.y ? this.quaternion.set(0, 0, 0, 1) : e.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (Ai.set(e.z, 0, -e.x).normalize(),
  54232. yi = Math.acos(e.y),
  54233. this.quaternion.setFromAxisAngle(Ai, yi))
  54234. }
  54235. ),
  54236. Ci.ArrowHelper.prototype.setLength = function(e, t, i) {
  54237. void 0 === t && (t = .2 * e),
  54238. void 0 === i && (i = .2 * t),
  54239. this.line.scale.set(1, Math.max(0, e - t), 1),
  54240. this.line.updateMatrix(),
  54241. this.cone.scale.set(i, t, i),
  54242. this.cone.position.y = e,
  54243. this.cone.updateMatrix()
  54244. }
  54245. ,
  54246. Ci.ArrowHelper.prototype.setColor = function(e) {
  54247. this.line.material.color.set(e),
  54248. this.cone.material.color.set(e)
  54249. }
  54250. ,
  54251. Ci.BoxHelper = function(e) {
  54252. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  54253. , i = new Float32Array(24)
  54254. , n = new Ci.BufferGeometry;
  54255. n.setIndex(new Ci.BufferAttribute(t,1)),
  54256. n.addAttribute("position", new Ci.BufferAttribute(i,3)),
  54257. Ci.LineSegments.call(this, n, new Ci.LineBasicMaterial({
  54258. color: 16776960
  54259. })),
  54260. void 0 !== e && this.update(e)
  54261. }
  54262. ,
  54263. Ci.BoxHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54264. Ci.BoxHelper.prototype.constructor = Ci.BoxHelper,
  54265. Ci.BoxHelper.prototype.update = (vi = new Ci.Box3,
  54266. function(e) {
  54267. if (vi.setFromObject(e),
  54268. !vi.isEmpty()) {
  54269. var t = vi.min
  54270. , i = vi.max
  54271. , n = this.geometry.attributes.position
  54272. , r = n.array;
  54273. r[0] = i.x,
  54274. r[1] = i.y,
  54275. r[2] = i.z,
  54276. r[3] = t.x,
  54277. r[4] = i.y,
  54278. r[5] = i.z,
  54279. r[6] = t.x,
  54280. r[7] = t.y,
  54281. r[8] = i.z,
  54282. r[9] = i.x,
  54283. r[10] = t.y,
  54284. r[11] = i.z,
  54285. r[12] = i.x,
  54286. r[13] = i.y,
  54287. r[14] = t.z,
  54288. r[15] = t.x,
  54289. r[16] = i.y,
  54290. r[17] = t.z,
  54291. r[18] = t.x,
  54292. r[19] = t.y,
  54293. r[20] = t.z,
  54294. r[21] = i.x,
  54295. r[22] = t.y,
  54296. r[23] = t.z,
  54297. n.needsUpdate = !0,
  54298. this.geometry.computeBoundingSphere()
  54299. }
  54300. }
  54301. ),
  54302. Ci.BoundingBoxHelper = function(e, t) {
  54303. var i = void 0 !== t ? t : 8947848;
  54304. this.object = e,
  54305. this.box = new Ci.Box3,
  54306. Ci.Mesh.call(this, new Ci.BoxGeometry(1,1,1), new Ci.MeshBasicMaterial({
  54307. color: i,
  54308. wireframe: !0
  54309. }))
  54310. }
  54311. ,
  54312. Ci.BoundingBoxHelper.prototype = Object.create(Ci.Mesh.prototype),
  54313. Ci.BoundingBoxHelper.prototype.constructor = Ci.BoundingBoxHelper,
  54314. Ci.BoundingBoxHelper.prototype.update = function() {
  54315. this.box.setFromObject(this.object),
  54316. this.box.size(this.scale),
  54317. this.box.center(this.position)
  54318. }
  54319. ,
  54320. Ci.CameraHelper = function(e) {
  54321. function t(e, t, i) {
  54322. n(e, i),
  54323. n(t, i)
  54324. }
  54325. function n(e, t) {
  54326. i.vertices.push(new Ci.Vector3),
  54327. i.colors.push(new Ci.Color(t)),
  54328. void 0 === o[e] && (o[e] = []),
  54329. o[e].push(i.vertices.length - 1)
  54330. }
  54331. var i = new Ci.Geometry
  54332. , r = new Ci.LineBasicMaterial({
  54333. color: 16777215,
  54334. vertexColors: Ci.FaceColors
  54335. })
  54336. , o = {}
  54337. , a = 16755200
  54338. , s = 16711680
  54339. , l = 3355443;
  54340. t("n1", "n2", a),
  54341. t("n2", "n4", a),
  54342. t("n4", "n3", a),
  54343. t("n3", "n1", a),
  54344. t("f1", "f2", a),
  54345. t("f2", "f4", a),
  54346. t("f4", "f3", a),
  54347. t("f3", "f1", a),
  54348. t("n1", "f1", a),
  54349. t("n2", "f2", a),
  54350. t("n3", "f3", a),
  54351. t("n4", "f4", a),
  54352. t("p", "n1", s),
  54353. t("p", "n2", s),
  54354. t("p", "n3", s),
  54355. t("p", "n4", s),
  54356. t("u1", "u2", 43775),
  54357. t("u2", "u3", 43775),
  54358. t("u3", "u1", 43775),
  54359. t("c", "t", 16777215),
  54360. t("p", "c", l),
  54361. t("cn1", "cn2", l),
  54362. t("cn3", "cn4", l),
  54363. t("cf1", "cf2", l),
  54364. t("cf3", "cf4", l),
  54365. Ci.LineSegments.call(this, i, r),
  54366. this.camera = e,
  54367. this.camera.updateProjectionMatrix(),
  54368. this.matrix = e.matrixWorld,
  54369. this.matrixAutoUpdate = !1,
  54370. this.pointMap = o,
  54371. this.update()
  54372. }
  54373. ,
  54374. Ci.CameraHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54375. Ci.CameraHelper.prototype.constructor = Ci.CameraHelper,
  54376. Ci.CameraHelper.prototype.update = (gi = new Ci.Vector3,
  54377. mi = new Ci.Camera,
  54378. function() {
  54379. pi = this.geometry,
  54380. fi = this.pointMap,
  54381. mi.projectionMatrix.copy(this.camera.projectionMatrix),
  54382. Ni("c", 0, 0, -1),
  54383. Ni("t", 0, 0, 1),
  54384. Ni("n1", -1, -1, -1),
  54385. Ni("n2", 1, -1, -1),
  54386. Ni("n3", -1, 1, -1),
  54387. Ni("n4", 1, 1, -1),
  54388. Ni("f1", -1, -1, 1),
  54389. Ni("f2", 1, -1, 1),
  54390. Ni("f3", -1, 1, 1),
  54391. Ni("f4", 1, 1, 1),
  54392. Ni("u1", .7, 1.1, -1),
  54393. Ni("u2", -.7, 1.1, -1),
  54394. Ni("u3", 0, 2, -1),
  54395. Ni("cf1", -1, 0, 1),
  54396. Ni("cf2", 1, 0, 1),
  54397. Ni("cf3", 0, -1, 1),
  54398. Ni("cf4", 0, 1, 1),
  54399. Ni("cn1", -1, 0, -1),
  54400. Ni("cn2", 1, 0, -1),
  54401. Ni("cn3", 0, -1, -1),
  54402. Ni("cn4", 0, 1, -1),
  54403. pi.verticesNeedUpdate = !0
  54404. }
  54405. ),
  54406. Ci.DirectionalLightHelper = function(e, t) {
  54407. Ci.Object3D.call(this),
  54408. this.light = e,
  54409. this.light.updateMatrixWorld(),
  54410. this.matrix = e.matrixWorld,
  54411. this.matrixAutoUpdate = !1,
  54412. t = t || 1;
  54413. var i = new Ci.Geometry;
  54414. i.vertices.push(new Ci.Vector3(-t,t,0), new Ci.Vector3(t,t,0), new Ci.Vector3(t,-t,0), new Ci.Vector3(-t,-t,0), new Ci.Vector3(-t,t,0));
  54415. var n = new Ci.LineBasicMaterial({
  54416. fog: !1
  54417. });
  54418. n.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54419. this.lightPlane = new Ci.Line(i,n),
  54420. this.add(this.lightPlane),
  54421. (i = new Ci.Geometry).vertices.push(new Ci.Vector3, new Ci.Vector3),
  54422. (n = new Ci.LineBasicMaterial({
  54423. fog: !1
  54424. })).color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54425. this.targetLine = new Ci.Line(i,n),
  54426. this.add(this.targetLine),
  54427. this.update()
  54428. }
  54429. ,
  54430. Ci.DirectionalLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54431. Ci.DirectionalLightHelper.prototype.constructor = Ci.DirectionalLightHelper,
  54432. Ci.DirectionalLightHelper.prototype.dispose = function() {
  54433. this.lightPlane.geometry.dispose(),
  54434. this.lightPlane.material.dispose(),
  54435. this.targetLine.geometry.dispose(),
  54436. this.targetLine.material.dispose()
  54437. }
  54438. ,
  54439. Ci.DirectionalLightHelper.prototype.update = (hi = new Ci.Vector3,
  54440. ui = new Ci.Vector3,
  54441. di = new Ci.Vector3,
  54442. function() {
  54443. hi.setFromMatrixPosition(this.light.matrixWorld),
  54444. ui.setFromMatrixPosition(this.light.target.matrixWorld),
  54445. di.subVectors(ui, hi),
  54446. this.lightPlane.lookAt(di),
  54447. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54448. this.targetLine.geometry.vertices[1].copy(di),
  54449. this.targetLine.geometry.verticesNeedUpdate = !0,
  54450. this.targetLine.material.color.copy(this.lightPlane.material.color)
  54451. }
  54452. ),
  54453. Ci.EdgesHelper = function(e, t, i) {
  54454. var n = void 0 !== t ? t : 16777215;
  54455. Ci.LineSegments.call(this, new Ci.EdgesGeometry(e.geometry,i), new Ci.LineBasicMaterial({
  54456. color: n
  54457. })),
  54458. this.matrix = e.matrixWorld,
  54459. this.matrixAutoUpdate = !1
  54460. }
  54461. ,
  54462. Ci.EdgesHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54463. Ci.EdgesHelper.prototype.constructor = Ci.EdgesHelper,
  54464. Ci.FaceNormalsHelper = function(e, t, i, n) {
  54465. this.object = e,
  54466. this.size = void 0 !== t ? t : 1;
  54467. var r = void 0 !== i ? i : 16776960
  54468. , o = void 0 !== n ? n : 1
  54469. , a = 0
  54470. , s = this.object.geometry;
  54471. s instanceof Ci.Geometry ? a = s.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  54472. var l = new Ci.BufferGeometry
  54473. , c = new Ci.Float32Attribute(2 * a * 3,3);
  54474. l.addAttribute("position", c),
  54475. Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({
  54476. color: r,
  54477. linewidth: o
  54478. })),
  54479. this.matrixAutoUpdate = !1,
  54480. this.update()
  54481. }
  54482. ,
  54483. Ci.FaceNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54484. Ci.FaceNormalsHelper.prototype.constructor = Ci.FaceNormalsHelper,
  54485. Ci.FaceNormalsHelper.prototype.update = (si = new Ci.Vector3,
  54486. li = new Ci.Vector3,
  54487. ci = new Ci.Matrix3,
  54488. function() {
  54489. this.object.updateMatrixWorld(!0),
  54490. ci.getNormalMatrix(this.object.matrixWorld);
  54491. for (var e = this.object.matrixWorld, t = this.geometry.attributes.position, i = this.object.geometry, n = i.vertices, r = i.faces, o = 0, a = 0, s = r.length; a < s; a++) {
  54492. var l = r[a]
  54493. , c = l.normal;
  54494. si.copy(n[l.a]).add(n[l.b]).add(n[l.c]).divideScalar(3).applyMatrix4(e),
  54495. li.copy(c).applyMatrix3(ci).normalize().multiplyScalar(this.size).add(si),
  54496. t.setXYZ(o, si.x, si.y, si.z),
  54497. o += 1,
  54498. t.setXYZ(o, li.x, li.y, li.z),
  54499. o += 1
  54500. }
  54501. return t.needsUpdate = !0,
  54502. this
  54503. }
  54504. ),
  54505. Ci.GridHelper = function(e, t) {
  54506. var i = new Ci.Geometry
  54507. , n = new Ci.LineBasicMaterial({
  54508. vertexColors: Ci.VertexColors
  54509. });
  54510. this.color1 = new Ci.Color(4473924),
  54511. this.color2 = new Ci.Color(8947848);
  54512. for (var r = -e; r <= e; r += t) {
  54513. i.vertices.push(new Ci.Vector3(-e,0,r), new Ci.Vector3(e,0,r), new Ci.Vector3(r,0,-e), new Ci.Vector3(r,0,e));
  54514. var o = 0 === r ? this.color1 : this.color2;
  54515. i.colors.push(o, o, o, o)
  54516. }
  54517. Ci.LineSegments.call(this, i, n)
  54518. }
  54519. ,
  54520. Ci.GridHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54521. Ci.GridHelper.prototype.constructor = Ci.GridHelper,
  54522. Ci.GridHelper.prototype.setColors = function(e, t) {
  54523. this.color1.set(e),
  54524. this.color2.set(t),
  54525. this.geometry.colorsNeedUpdate = !0
  54526. }
  54527. ,
  54528. Ci.HemisphereLightHelper = function(e, t) {
  54529. Ci.Object3D.call(this),
  54530. this.light = e,
  54531. this.light.updateMatrixWorld(),
  54532. this.matrix = e.matrixWorld,
  54533. this.matrixAutoUpdate = !1,
  54534. this.colors = [new Ci.Color, new Ci.Color];
  54535. var i = new Ci.SphereGeometry(t,4,2);
  54536. i.rotateX(-Math.PI / 2);
  54537. for (var n = 0; n < 8; n++)
  54538. i.faces[n].color = this.colors[n < 4 ? 0 : 1];
  54539. var r = new Ci.MeshBasicMaterial({
  54540. vertexColors: Ci.FaceColors,
  54541. wireframe: !0
  54542. });
  54543. this.lightSphere = new Ci.Mesh(i,r),
  54544. this.add(this.lightSphere),
  54545. this.update()
  54546. }
  54547. ,
  54548. Ci.HemisphereLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54549. Ci.HemisphereLightHelper.prototype.constructor = Ci.HemisphereLightHelper,
  54550. Ci.HemisphereLightHelper.prototype.dispose = function() {
  54551. this.lightSphere.geometry.dispose(),
  54552. this.lightSphere.material.dispose()
  54553. }
  54554. ,
  54555. Ci.HemisphereLightHelper.prototype.update = (ai = new Ci.Vector3,
  54556. function() {
  54557. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  54558. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  54559. this.lightSphere.lookAt(ai.setFromMatrixPosition(this.light.matrixWorld).negate()),
  54560. this.lightSphere.geometry.colorsNeedUpdate = !0
  54561. }
  54562. ),
  54563. Ci.PointLightHelper = function(e, t) {
  54564. this.light = e,
  54565. this.light.updateMatrixWorld();
  54566. var i = new Ci.SphereGeometry(t,4,2)
  54567. , n = new Ci.MeshBasicMaterial({
  54568. wireframe: !0,
  54569. fog: !1
  54570. });
  54571. n.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54572. Ci.Mesh.call(this, i, n),
  54573. this.matrix = this.light.matrixWorld,
  54574. this.matrixAutoUpdate = !1
  54575. }
  54576. ,
  54577. Ci.PointLightHelper.prototype = Object.create(Ci.Mesh.prototype),
  54578. Ci.PointLightHelper.prototype.constructor = Ci.PointLightHelper,
  54579. Ci.PointLightHelper.prototype.dispose = function() {
  54580. this.geometry.dispose(),
  54581. this.material.dispose()
  54582. }
  54583. ,
  54584. Ci.PointLightHelper.prototype.update = function() {
  54585. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  54586. }
  54587. ,
  54588. Ci.SkeletonHelper = function(e) {
  54589. this.bones = this.getBoneList(e);
  54590. for (var t = new Ci.Geometry, i = 0; i < this.bones.length; i++) {
  54591. this.bones[i].parent instanceof Ci.Bone && (t.vertices.push(new Ci.Vector3),
  54592. t.vertices.push(new Ci.Vector3),
  54593. t.colors.push(new Ci.Color(0,0,1)),
  54594. t.colors.push(new Ci.Color(0,1,0)))
  54595. }
  54596. t.dynamic = !0;
  54597. var n = new Ci.LineBasicMaterial({
  54598. vertexColors: Ci.VertexColors,
  54599. depthTest: !1,
  54600. depthWrite: !1,
  54601. transparent: !0
  54602. });
  54603. Ci.LineSegments.call(this, t, n),
  54604. this.root = e,
  54605. this.matrix = e.matrixWorld,
  54606. this.matrixAutoUpdate = !1,
  54607. this.update()
  54608. }
  54609. ,
  54610. Ci.SkeletonHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54611. Ci.SkeletonHelper.prototype.constructor = Ci.SkeletonHelper,
  54612. Ci.SkeletonHelper.prototype.getBoneList = function(e) {
  54613. var t = [];
  54614. e instanceof Ci.Bone && t.push(e);
  54615. for (var i = 0; i < e.children.length; i++)
  54616. t.push.apply(t, this.getBoneList(e.children[i]));
  54617. return t
  54618. }
  54619. ,
  54620. Ci.SkeletonHelper.prototype.update = function() {
  54621. for (var e = this.geometry, t = (new Ci.Matrix4).getInverse(this.root.matrixWorld), i = new Ci.Matrix4, n = 0, r = 0; r < this.bones.length; r++) {
  54622. var o = this.bones[r];
  54623. o.parent instanceof Ci.Bone && (i.multiplyMatrices(t, o.matrixWorld),
  54624. e.vertices[n].setFromMatrixPosition(i),
  54625. i.multiplyMatrices(t, o.parent.matrixWorld),
  54626. e.vertices[n + 1].setFromMatrixPosition(i),
  54627. n += 2)
  54628. }
  54629. e.verticesNeedUpdate = !0,
  54630. e.computeBoundingSphere()
  54631. }
  54632. ,
  54633. Ci.SpotLightHelper = function(e) {
  54634. Ci.Object3D.call(this),
  54635. this.light = e,
  54636. this.light.updateMatrixWorld(),
  54637. this.matrix = e.matrixWorld,
  54638. this.matrixAutoUpdate = !1;
  54639. var t = new Ci.CylinderGeometry(0,1,1,8,1,!0);
  54640. t.translate(0, -.5, 0),
  54641. t.rotateX(-Math.PI / 2);
  54642. var i = new Ci.MeshBasicMaterial({
  54643. wireframe: !0,
  54644. fog: !1
  54645. });
  54646. this.cone = new Ci.Mesh(t,i),
  54647. this.add(this.cone),
  54648. this.update()
  54649. }
  54650. ,
  54651. Ci.SpotLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54652. Ci.SpotLightHelper.prototype.constructor = Ci.SpotLightHelper,
  54653. Ci.SpotLightHelper.prototype.dispose = function() {
  54654. this.cone.geometry.dispose(),
  54655. this.cone.material.dispose()
  54656. }
  54657. ,
  54658. Ci.SpotLightHelper.prototype.update = (ri = new Ci.Vector3,
  54659. oi = new Ci.Vector3,
  54660. function() {
  54661. var e = this.light.distance ? this.light.distance : 1e4
  54662. , t = e * Math.tan(this.light.angle);
  54663. this.cone.scale.set(t, t, e),
  54664. ri.setFromMatrixPosition(this.light.matrixWorld),
  54665. oi.setFromMatrixPosition(this.light.target.matrixWorld),
  54666. this.cone.lookAt(oi.sub(ri)),
  54667. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  54668. }
  54669. ),
  54670. Ci.VertexNormalsHelper = function(e, t, i, n) {
  54671. this.object = e,
  54672. this.size = void 0 !== t ? t : 1;
  54673. var r = void 0 !== i ? i : 16711680
  54674. , o = void 0 !== n ? n : 1
  54675. , a = 0
  54676. , s = this.object.geometry;
  54677. s instanceof Ci.Geometry ? a = 3 * s.faces.length : s instanceof Ci.BufferGeometry && (a = s.attributes.normal.count);
  54678. var l = new Ci.BufferGeometry
  54679. , c = new Ci.Float32Attribute(2 * a * 3,3);
  54680. l.addAttribute("position", c),
  54681. Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({
  54682. color: r,
  54683. linewidth: o
  54684. })),
  54685. this.matrixAutoUpdate = !1,
  54686. this.update()
  54687. }
  54688. ,
  54689. Ci.VertexNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54690. Ci.VertexNormalsHelper.prototype.constructor = Ci.VertexNormalsHelper,
  54691. Ci.VertexNormalsHelper.prototype.update = (ti = new Ci.Vector3,
  54692. ii = new Ci.Vector3,
  54693. ni = new Ci.Matrix3,
  54694. function() {
  54695. var e = ["a", "b", "c"];
  54696. this.object.updateMatrixWorld(!0),
  54697. ni.getNormalMatrix(this.object.matrixWorld);
  54698. var t = this.object.matrixWorld
  54699. , i = this.geometry.attributes.position
  54700. , n = this.object.geometry;
  54701. if (n instanceof Ci.Geometry)
  54702. for (var r = n.vertices, o = n.faces, a = 0, s = 0, l = o.length; s < l; s++)
  54703. for (var c = o[s], h = 0, u = c.vertexNormals.length; h < u; h++) {
  54704. var d = r[c[e[h]]]
  54705. , p = c.vertexNormals[h];
  54706. ti.copy(d).applyMatrix4(t),
  54707. ii.copy(p).applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti),
  54708. i.setXYZ(a, ti.x, ti.y, ti.z),
  54709. a += 1,
  54710. i.setXYZ(a, ii.x, ii.y, ii.z),
  54711. a += 1
  54712. }
  54713. else if (n instanceof Ci.BufferGeometry) {
  54714. var f = n.attributes.position
  54715. , g = n.attributes.normal;
  54716. for (h = a = 0,
  54717. u = f.count; h < u; h++)
  54718. ti.set(f.getX(h), f.getY(h), f.getZ(h)).applyMatrix4(t),
  54719. ii.set(g.getX(h), g.getY(h), g.getZ(h)),
  54720. ii.applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti),
  54721. i.setXYZ(a, ti.x, ti.y, ti.z),
  54722. a += 1,
  54723. i.setXYZ(a, ii.x, ii.y, ii.z),
  54724. a += 1
  54725. }
  54726. return i.needsUpdate = !0,
  54727. this
  54728. }
  54729. ),
  54730. Ci.WireframeHelper = function(e, t) {
  54731. var i = void 0 !== t ? t : 16777215;
  54732. Ci.LineSegments.call(this, new Ci.WireframeGeometry(e.geometry), new Ci.LineBasicMaterial({
  54733. color: i
  54734. })),
  54735. this.matrix = e.matrixWorld,
  54736. this.matrixAutoUpdate = !1
  54737. }
  54738. ,
  54739. Ci.WireframeHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54740. Ci.WireframeHelper.prototype.constructor = Ci.WireframeHelper,
  54741. Ci.ImmediateRenderObject = function(e) {
  54742. Ci.Object3D.call(this),
  54743. this.material = e,
  54744. this.render = function(e) {}
  54745. }
  54746. ,
  54747. Ci.ImmediateRenderObject.prototype = Object.create(Ci.Object3D.prototype),
  54748. Ci.ImmediateRenderObject.prototype.constructor = Ci.ImmediateRenderObject,
  54749. Ci.MorphBlendMesh = function(e, t) {
  54750. Ci.Mesh.call(this, e, t),
  54751. this.animationsMap = {},
  54752. this.animationsList = [];
  54753. var i = this.geometry.morphTargets.length
  54754. , n = i - 1
  54755. , r = i / 1;
  54756. this.createAnimation("__default", 0, n, r),
  54757. this.setAnimationWeight("__default", 1)
  54758. }
  54759. ,
  54760. Ci.MorphBlendMesh.prototype = Object.create(Ci.Mesh.prototype),
  54761. Ci.MorphBlendMesh.prototype.constructor = Ci.MorphBlendMesh,
  54762. Ci.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  54763. var r = {
  54764. start: t,
  54765. end: i,
  54766. length: i - t + 1,
  54767. fps: n,
  54768. duration: (i - t) / n,
  54769. lastFrame: 0,
  54770. currentFrame: 0,
  54771. active: !1,
  54772. time: 0,
  54773. direction: 1,
  54774. weight: 1,
  54775. directionBackwards: !1,
  54776. mirroredLoop: !1
  54777. };
  54778. this.animationsMap[e] = r,
  54779. this.animationsList.push(r)
  54780. }
  54781. ,
  54782. Ci.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  54783. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  54784. var s = r.morphTargets[o].name.match(i);
  54785. if (s && 1 < s.length)
  54786. n[l = s[1]] || (n[l] = {
  54787. start: 1 / 0,
  54788. end: -1 / 0
  54789. }),
  54790. o < (c = n[l]).start && (c.start = o),
  54791. o > c.end && (c.end = o),
  54792. t = t || l
  54793. }
  54794. for (var l in n) {
  54795. var c = n[l];
  54796. this.createAnimation(l, c.start, c.end, e)
  54797. }
  54798. this.firstAnimation = t
  54799. }
  54800. ,
  54801. Ci.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  54802. var t = this.animationsMap[e];
  54803. t && (t.direction = 1,
  54804. t.directionBackwards = !1)
  54805. }
  54806. ,
  54807. Ci.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  54808. var t = this.animationsMap[e];
  54809. t && (t.direction = -1,
  54810. t.directionBackwards = !0)
  54811. }
  54812. ,
  54813. Ci.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  54814. var i = this.animationsMap[e];
  54815. i && (i.fps = t,
  54816. i.duration = (i.end - i.start) / i.fps)
  54817. }
  54818. ,
  54819. Ci.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  54820. var i = this.animationsMap[e];
  54821. i && (i.duration = t,
  54822. i.fps = (i.end - i.start) / i.duration)
  54823. }
  54824. ,
  54825. Ci.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  54826. var i = this.animationsMap[e];
  54827. i && (i.weight = t)
  54828. }
  54829. ,
  54830. Ci.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  54831. var i = this.animationsMap[e];
  54832. i && (i.time = t)
  54833. }
  54834. ,
  54835. Ci.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  54836. var t = 0
  54837. , i = this.animationsMap[e];
  54838. return i && (t = i.time),
  54839. t
  54840. }
  54841. ,
  54842. Ci.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  54843. var t = -1
  54844. , i = this.animationsMap[e];
  54845. return i && (t = i.duration),
  54846. t
  54847. }
  54848. ,
  54849. Ci.MorphBlendMesh.prototype.playAnimation = function(e) {
  54850. var t = this.animationsMap[e];
  54851. t ? (t.time = 0,
  54852. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  54853. }
  54854. ,
  54855. Ci.MorphBlendMesh.prototype.stopAnimation = function(e) {
  54856. var t = this.animationsMap[e];
  54857. t && (t.active = !1)
  54858. }
  54859. ,
  54860. Ci.MorphBlendMesh.prototype.update = function(e) {
  54861. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  54862. var n = this.animationsList[t];
  54863. if (n.active) {
  54864. var r = n.duration / n.length;
  54865. n.time += n.direction * e,
  54866. n.mirroredLoop ? (n.time > n.duration || n.time < 0) && (n.direction *= -1,
  54867. n.time > n.duration && (n.time = n.duration,
  54868. n.directionBackwards = !0),
  54869. n.time < 0 && (n.time = 0,
  54870. n.directionBackwards = !1)) : (n.time = n.time % n.duration,
  54871. n.time < 0 && (n.time += n.duration));
  54872. var o = n.start + Ci.Math.clamp(Math.floor(n.time / r), 0, n.length - 1)
  54873. , a = n.weight;
  54874. o !== n.currentFrame && (this.morphTargetInfluences[n.lastFrame] = 0,
  54875. this.morphTargetInfluences[n.currentFrame] = 1 * a,
  54876. this.morphTargetInfluences[o] = 0,
  54877. n.lastFrame = n.currentFrame,
  54878. n.currentFrame = o);
  54879. var s = n.time % r / r;
  54880. n.directionBackwards && (s = 1 - s),
  54881. n.currentFrame !== n.lastFrame ? (this.morphTargetInfluences[n.currentFrame] = s * a,
  54882. this.morphTargetInfluences[n.lastFrame] = (1 - s) * a) : this.morphTargetInfluences[n.currentFrame] = a
  54883. }
  54884. }
  54885. }
  54886. ,
  54887. void 0 !== i ? (void 0 !== t && t.exports && (i = t.exports = Ci),
  54888. i.THREE = Ci) : this.THREE = Ci
  54889. window.THREE = Ci
  54890. getObjLoader()
  54891. }
  54892. , {}]
  54893. }, {}, [116]);